1
0
mirror of https://github.com/OpenTTD/OpenTTD.git synced 2025-08-13 17:49:10 +00:00

Compare commits

..

1979 Commits

Author SHA1 Message Date
Patric Stout
887e524e06 Add: [AzurePipelines] build a stable release if a tag is created 2019-02-09 17:10:04 +01:00
glx
8c0bfb4637 Update: [AzurePipelines] NSIS is now part of the Hosted image 2019-02-09 16:02:47 +01:00
Patric Stout
b7ed49af33 Fix: [AzurePipelines] in case of a Pull Request, use that number (prefix with 'pr') as branchname
Otherwise the branch name is always 'merge', which is not really
useful or verbose.
2019-02-09 15:54:08 +01:00
Charles Pigott
5b74118ae7 Update: Add changelog for 1.9.0-beta1 and prepare for release 2019-02-09 15:47:41 +01:00
translators
de1278290b Update: Translations from eints
greek: 15 changes by fumantsu
dutch: 73 changes by JanWillem
2019-02-09 14:41:18 +01:00
Henry Wilson
d03cb80346 Fix: trains cancelling their pending reversal when ordered to go to a depot behind them
Previously, if a train had been ordered to reverse, and while it was slowing down, was
ordered to travel to a depot that is behind it, the train would continue forwards.
Also when a train had been ordered to reverse, and while it was slowing down, was
ordered to travel to a depot that is in front of it, the train would not cancel the
reversal.
In both cases the train would travel away from the target depot.

Trains in this situation now behave correctly and will travel towards the depot.
2019-02-08 23:23:41 +00:00
Gabda
37bb2c9308 Codechange: Make the style of MakeVoid calls uniform (#7192) 2019-02-08 23:05:25 +00:00
Gabda
5e4f76f2f9 Fix #5654: (Re)initialise graph GUI on game (re)start (#7191) 2019-02-07 20:17:32 +00:00
translators
62d6cd75ba Update: Translations from eints
korean: 6 changes by telk5093
polish: 18 changes by xaxa
2019-02-07 19:45:43 +01:00
bfdad9ad1b Fix #7108: Missed generate_widget script run for livery changes. 2019-02-06 21:15:15 +01:00
Niels Martin Hansen
db2c0ccae0 Fix fdc2e85: Double close of file handles
When unpacking downloaded content, the downloaded .gz file was being opened with `fopen`, the OS file handle given to zlib, and then afterwards zlib told to close the file.

But the `FILE *` object was never closed with `fclose`, meaning the stdio library would have a hanging file object, whose file handle was now invalid or referred to a different file. This caused asserts during shutdown with Microsoft's C library in debug mode.

Fix this by properly duplicating the OS handle and `fclose`ing the `FILE *` object, before giving the handle to zlib.
2019-02-06 21:09:02 +01:00
e3b440c9c5 Add #5006: Flag to hide rail type from construction. 2019-02-06 07:40:55 +00:00
4764d1c45e Doc #7181: AAT_STATION_AIRPLANE_LAND triggers only a single tile, not all airport tiles. (#7182) 2019-02-06 00:33:49 +01:00
translators
9fc430a920 Update: Translations from eints
swedish: 21 changes by Joel_A
german: 1 change by smwforever45
2019-02-05 19:45:42 +01:00
b1e40b6b56 Fix #7151: Hang when concurrently starting AIs in multiplayer, or with shift pressed. 2019-02-05 14:49:04 +01:00
64878320cc Fix #6803: CargoMonitorID bit packing updated to handle 64 cargo types.
This requires a saveload bump to change the bitpacking on loading older saves.
2019-02-04 20:43:14 +00:00
0b10678050 Change: Make ships stop in locks to move up/down instead of following the slope. 2019-02-04 20:20:49 +00:00
glx
8e7fe3973f Add: CompanyCtrlAction enum for CMD_COMPANY_CTRL actions 2019-02-04 21:08:36 +01:00
33e3f49161 Fix #7119: When rotating a ship, apply an additional offset to avoid movement glitch. 2019-02-04 00:19:48 +00:00
0749a291c4 Revert 479f13fc41, Fix #7133, Fix #7136: "Codechange: Tweak ViewportAddLandscape so it no more relies on "go down as fast as possible" tile height model (Patch by adf88, #6583)"
This reverts commit 479f13fc41.
2019-02-03 19:39:20 +00:00
glx
bf5898018f Fix #7171: incorrect modified status with determineversion.vbs 2019-02-03 19:53:36 +01:00
translators
de5614a4d8 Update: Translations from eints
german: 64 changes by smwforever45
2019-02-03 19:45:41 +01:00
Niels Martin Hansen
5f8354f358 Change: Make a shortened network revision string for use in server queries 2019-02-03 18:00:16 +01:00
Niels Martin Hansen
c511b0e801 Change: Increase NETWORK_REVISION_LENGTH to 33 bytes 2019-02-03 18:00:16 +01:00
Niels Martin Hansen
cd757ecbf4 Change: Use git revision hash (with "modified" prefix) for gamelog 2019-02-03 18:00:16 +01:00
Niels Martin Hansen
faee0737e0 Codechange: Separate gamelog revision length from network revision length 2019-02-03 18:00:16 +01:00
Niels Martin Hansen
67c6f945fb Change: Include the full raw git revision hash in rev.cpp 2019-02-03 18:00:16 +01:00
cca952d94b Fix #7108: Group livery command did not check its parameters properly. 2019-02-03 15:52:19 +00:00
e21ade375e Codechange: Change from numeric to descriptive SLV enum labels for last entries. 2019-02-02 21:39:06 +00:00
0f37a683a2 Codechange: Additional type safety for saveload version variables. 2019-02-02 21:39:06 +00:00
9de12521ec Codechange: Convert saveload numbers to enum values.
(This was mostly achieved with a few in-place regexes)
2019-02-02 21:39:06 +00:00
ea4ea62816 Codechange: Make saveload version upper bound exclusive, i.e. version object was removed instead of version object last appeared. 2019-02-02 21:39:06 +00:00
translators
bdf0dc67e9 Update: Translations from eints
croatian: 4 changes by VoyagerOne
korean: 4 changes by telk5093
russian: 2 changes by Lone_Wolf
german: 4 changes by smwforever45, 4 changes by ShadowCop
spanish (mexican): 2 changes by Absay
portuguese: 52 changes by vesgo
finnish: 3 changes by hpiirai
dutch: 238 changes by JanWillem
estonian: 1 change by rm87
2019-02-02 19:45:42 +01:00
9dc36057eb Fix #7058, Fix #7161: Network chat messages did not expire. 2019-02-02 16:58:04 +00:00
e8f1c446a6 Fix: DMU/EMU livery should apply to passenger carriages with DMU/EMU engines. 2019-02-02 16:57:47 +00:00
c9d801a98d Fix: Make livery window resize properly if GUI scale changes whilst open. 2019-02-02 16:57:47 +00:00
Samu
011257dc88 Change: Allow AI companies to start immediately.
Allow multiple AIs to possibly start in the same tick.
start_date = 0 becomes a special case, where random deviation does not occur.
If start_date was not already 0, then a minimum value of 1 must apply.
2019-02-02 16:37:11 +00:00
fa53abe864 Doc: Yearly increment. 2019-02-01 22:12:07 +00:00
Niels Martin Hansen
0bca363401 Add: Warn before overwriting an existing save file 2019-02-01 21:49:36 +00:00
translators
5a5861f245 Update: Translations from eints
french: 2 changes by glx
german: 23 changes by planetmaker
danish: 139 changes by nielsmh
spanish (mexican): 3 changes by Absay
portuguese: 55 changes by vesgo
dutch: 214 changes by JanWillem
estonian: 30 changes by rm87
2019-02-01 19:45:44 +01:00
glx
8418e27403 Fix: close Textfile windows when closing Option window 2019-02-01 16:46:45 +01:00
0355f887d9 Fix #6438: Properly invalidate AI Settings window when max no competitor setting is changed. 2019-02-01 15:20:52 +00:00
9e9d485713 Fix 23960d0f2c: Scrollbar was broken for non-group liveries.
Simplify how list position is determined by using existing functions.
Also rename livery_height -> rows and SetLiveryHeight() -> SetRows(), as height implies pixels.
2019-02-01 13:25:42 +00:00
12b6fe47c7 Fix: Set MU flag on some default engines. 2019-02-01 07:08:55 +00:00
21dc725762 Fix: Don't consider engines not in the current climate towards used livery classes. 2019-02-01 07:08:55 +00:00
SamuXarick
1e5a6765d9 Change: Give AI/GSBridge::GetName an extra parameter to refer the vehicle type (#6988) 2019-01-31 23:08:03 +00:00
J0an Josep
029c48cf4a Cleanup: [NPF] Remove unused parameter. 2019-01-31 22:15:56 +00:00
J0an Josep
d814dd3434 Cleanup: [NPF] Assert that a track has been chosen. 2019-01-31 22:15:56 +00:00
J0an Josep
aa63517c92 Fix #7060: [NPF] Do not check whether ignored first tiles are end nodes. 2019-01-31 22:15:56 +00:00
J0an Josep
19be1f4ace Codechange: [NPF] Add some consts. 2019-01-31 22:15:56 +00:00
J0an Josep
96c5e5e73a Cleanup: [NPF] Remove unused parameters. 2019-01-31 22:15:56 +00:00
glx22
bb9b8eb464 Fix #7089: Close NewGRF textfile windows when their data is invalid (#7106) 2019-01-31 22:15:22 +00:00
translators
8e02b7952b Update: Translations from eints
swedish: 36 changes by Joel_A
spanish: 3 changes by SilverSurferZzZ
russian: 2 changes by Lone_Wolf
romanian: 18 changes by kneekoo
portuguese: 37 changes by vesgo
2019-01-31 19:45:43 +01:00
23960d0f2c Feature: Group liveries, and livery window usability enhancements. (#7108)
* Change: Replace checkbox in livery selection window with Default option in drop down selection.

This reduces clutter in the UI and allows for primary/secondary colours to independently follow the default scheme if desired.

* Feature: Add vehicle group liveries.
2019-01-31 14:57:44 +01:00
glx
ba38a7ca65 Fix: don't show OS error box for non GUI video drivers 2019-01-30 22:45:09 +01:00
translators
530bdf33cc Update: Translations from eints
swedish: 131 changes by Joel_A
2019-01-30 19:45:42 +01:00
67633606b0 Codechange: Remove value mangling and field misuse in SLE_WRITEBYTE.
The original translation functionality hasn't been used since 2007.
2019-01-30 17:11:40 +00:00
e982b9131e Fix #7142: Missing map bounds check when building long roads. 2019-01-30 17:08:36 +00:00
nikolas
8334a57332 Fix: unicode characters in Romanian town names (#7141)
Many of these town names were using the 'a with ~ above it' character,
which should actually by 'a with u above it'. There were other missing
accents as well which I've added.
2019-01-30 14:52:56 +01:00
90c7ef96ca Fix 11ab3c4ea2: Fix showing cargo capacity for auto-refits (missed in #7134) 2019-01-29 23:02:43 +01:00
glx
2fcd4e61db Fix: make sure strgen fails when english.txt contains invalid commands 2019-01-29 22:25:50 +01:00
translators
a1c3781010 Update: Translations from eints
swedish: 13 changes by Joel_A
croatian: 7 changes by VoyagerOne
2019-01-29 19:45:47 +01:00
48fb575502 Fix 11ab3c4ea2: Vehicles could not be refitted to cargo IDs higher than 32. 2019-01-29 17:57:28 +00:00
498ca6e4eb Add: [GitHub] Add issue template to encourage better issue reporting. (#7137) 2019-01-29 18:15:54 +01:00
Niels Martin Hansen
7c6e10dbfc Update: Visual Studio 2019 solution file version upgrade (#7135) 2019-01-29 17:18:12 +01:00
Nikolas Nyby
6a56a4ce84 Fix #6584: text layout problem in engine preview dialog
With language set to German, there was a problem in this dialog box due
to the long strings in this language. It looks like the call to
`GetStringHeight()` here is using `r.top` to help calculate the
max width, rather than `r.left`.
2019-01-29 07:18:48 +00:00
glx
b22fbfbe3d Add: allow opening of one TextfileWindow per type 2019-01-28 23:43:18 +00:00
310fa1af88 Codechange: Rename function to match what it does and reduce code indenting. 2019-01-28 20:29:43 +01:00
fe37b40385 Fix: Group hierarchy not visible in RTL languages. 2019-01-28 20:29:43 +01:00
translators
9f458ecb10 Update: Translations from eints
korean: 15 changes by telk5093
spanish: 2 changes by SilverSurferZzZ
russian: 21 changes by Lone_Wolf
spanish (mexican): 13 changes by Absay
2019-01-28 19:45:43 +01:00
Jonathan G Rennison
64f1847bec Codechange: [Linkgraph GUI] Replace line visibility detection algorithm
Use an implementation of the Cohen-Sutherland line-clipping algorithm.
The previous algorithm had an excessive false-positive rate.
Line-rendering is sufficiently expensive that using a line-clipping
algorithm with a much lower false-positive rate is a net performance
benefit.
2019-01-28 19:15:21 +01:00
Samu
9c6ac309e0 Fix #6636: Airplanes could be sent to helicopter station depots 2019-01-28 17:24:33 +01:00
glx22
b28a678436 Fix #7112, fef8b831a9: incorrect precondition check (#7127) 2019-01-28 17:16:19 +01:00
glx22
654b635f6f Fix #7122: OnClick() and DrawWidget() editability was inconsistent in AISettingsWindow (#7123) 2019-01-27 21:01:09 +00:00
translators
80c7965c65 Update: Translations from eints
belarusian: 1 change by translators
norwegian (nynorsk): 1 change by translators
chinese (simplified): 1 change by translators
serbian: 1 change by translators
czech: 1 change by translators
esperanto: 1 change by translators
chinese (traditional): 1 change by translators
portuguese (brazilian): 1 change by translators
norwegian (bokmal): 1 change by translators
swedish: 1 change by translators
lithuanian: 1 change by translators
hebrew: 1 change by translators
croatian: 1 change by translators
bulgarian: 1 change by translators
catalan: 1 change by translators
afrikaans: 1 change by translators
vietnamese: 1 change by translators
slovenian: 1 change by translators
faroese: 1 change by translators
thai: 1 change by translators
frisian: 1 change by translators
scottish gaelic: 1 change by translators
persian: 1 change by translators
korean: 1 change by translators
greek: 1 change by translators
latin: 1 change by translators
welsh: 1 change by translators
galician: 1 change by translators
japanese: 1 change by translators
english (au): 1 change by translators
italian: 6 changes by lorenzodv, 1 change by translators
urdu: 1 change by translators
french: 7 changes by glx
malay: 1 change by translators
tamil: 1 change by translators
spanish: 4 changes by SilverSurferZzZ, 1 change by translators
slovak: 1 change by translators
basque: 1 change by translators
polish: 1 change by translators
indonesian: 1 change by translators
arabic (egypt): 1 change by translators
russian: 2 changes by Lone_Wolf, 1 change by translators
hungarian: 1 change by translators
luxembourgish: 1 change by translators
romanian: 1 change by translators
irish: 1 change by translators
latvian: 1 change by translators
german: 1 change by translators
danish: 1 change by translators
spanish (mexican): 7 changes by Absay
icelandic: 1 change by translators
english (us): 1 change by translators
turkish: 1 change by translators
portuguese: 1 change by translators
ukrainian: 1 change by translators
finnish: 1 change by translators
dutch: 1 change by translators
estonian: 1 change by translators
2019-01-27 19:45:42 +01:00
b60b193a6d Cleanup: Remove out of date translations for changed string. 2019-01-27 12:34:49 +01:00
6e5b90f4f7 Change: For consistency, add company name to colour scheme window. 2019-01-27 12:34:49 +01:00
256b94a03d Fix: Ignore company colour selection when showing different company's colour scheme. 2019-01-27 12:34:49 +01:00
Samu
3e0e3cfac1 Fix: Direct the aircraft to the correct location of the hangar when skipping to a go to hangar order
When manually skipping to a 'go to hangar' order in the order list, while the aircraft is flying, direct the aircraft to the correct location of the hangar.
2019-01-27 12:33:54 +01:00
Samu
2084779b5a Fix #6574: Go to takeoff if no hangar
Sends the aircraft to takeoff if the airport it's currently at, got no hangar even if the order is to go to hangar.
2019-01-27 11:17:32 +01:00
J0an Josep
a5836874ef Codechange: Use track functions. 2019-01-26 22:55:12 +00:00
glx
a18b0eba5b Add: more options for translators 2019-01-26 21:17:42 +01:00
translators
36e299fb6d Update: Translations from eints
croatian: 3 changes by VoyagerOne
russian: 18 changes by Lone_Wolf
2019-01-26 19:45:43 +01:00
Niels Martin Hansen
65782af2f4 Add: Visual Studio 2019 project files 2019-01-26 14:56:35 +01:00
b6de8c0930 Fix #7098, Fix #7061: Inverted test led to invalid iterator access. 2019-01-26 00:25:18 +00:00
1334cfb3e5 Change: Always build baseset metadata, instead of including it in the repo.
This adds a script and project files to generate these files within MSVC.
2019-01-25 22:28:39 +00:00
glx
e76fd99c47 Fix #7007: deadlock when launched with -n switch 2019-01-25 22:09:27 +00:00
translators
9fa827ed78 Update: Translations from eints
polish: 24 changes by p0358
2019-01-25 19:45:45 +01:00
glx
255fa6e1a8 Fix: enable DPI-awareness for MINGW builds 2019-01-25 16:59:41 +01:00
Nikolas Nyby
4158c077cd Fix: Remove duplicate French and Slovak town names
I've replaced some of the duplicate real town names with new real town
names in the French and Slovak sets.

Also, some Slovak town names were missing accents, so I've fixed those.
2019-01-24 21:47:13 +00:00
Patric Stout
564077719a Add: [GitHub] enable probot/stale, to flush out stale issues/pull requests
Stale bot checks if an issue hasn't had any attention in the last
60 days, or if a pull request hasn't had any attention in the last
30 days. If so, it marks it as stale. After 7 more days, it closes
the issue/pull request. Any activity on the issue/pull request
resets the timer.

This helps keeping the counter low, and the work manageable. There
is a lot of reasoning behind this idea, and other projects show it
really helps to keep the issue/pull request count low.

More information here: https://github.com/probot/stale
2019-01-24 21:57:06 +01:00
225790892d Change: Make ships stop and change direction slowly instead of instantly turning. 2019-01-24 20:47:40 +00:00
Johannes E. Krause
479f13fc41 Codechange: Tweak ViewportAddLandscape so it no more relies on "go down as fast as possible" tile height model (Patch by adf88, #6583) 2019-01-24 21:17:17 +01:00
Johannes E. Krause
c33596fe4a Codechange: Unify tile height model in all functions (Patch by adf88, #6583) 2019-01-24 21:17:17 +01:00
Johannes E. Krause
05da5a177c Codechange: Simplify marking tiles dirty when terraforming (Patch by adf88, #6583) 2019-01-24 21:17:17 +01:00
Johannes E. Krause
f744dea0ff Fix: jumping effect when scrolling viewport over bottom edge of the map (Patch by adf88, #6583) 2019-01-24 21:17:17 +01:00
Johannes E. Krause
f0290d5de7 Codechange: Add InverseRemapCoords2 function for remapping viewport coordinates to underlying tile coordinates (Patch by adf88, #6583) 2019-01-24 21:17:17 +01:00
Johannes E. Krause
43852baace Codechange: Remove unused GetTilePixelZOutsideMap and GetTileMaxPixelZOutsideMap functions (Patch by adf88, #6583) 2019-01-24 21:17:17 +01:00
translators
b934cdf0ab Update: Translations from eints
italian: 7 changes by lorenzodv
2019-01-24 19:45:44 +01:00
Jonathan G Rennison
4b256fed36 Codechange: [Blitter] Adjust line-drawing algorithm to reduce wasted off-screen work
This clips the line segment to be within the screen area prior to pixel iteration.
2019-01-24 11:12:06 +00:00
Jonathan G Rennison
0240e90169 Fix: [Blitter] Avoid signed overflow when drawing long lines 2019-01-24 11:12:06 +00:00
Jonathan G Rennison
db924a4681 Codechange: [Blitter] Change DrawLine to be templated
This is remove per-pixel overheads due to use of the SetPixel virtual
method.
These overheads included:
* expensive virtual method call which prevents inlining
* palette lookup for every pixel
* branch on whether palette animation is enabled on every pixel

Regenerate project files.
2019-01-24 11:12:06 +00:00
translators
ed325ada88 Update: Translations from eints
spanish: 3 changes by SilverSurferZzZ
2019-01-23 19:45:44 +01:00
glx
7292591967 Add: generate_widget.vbs to allow script_window.hpp enums generation for users unable to run bash/gawk scripts 2019-01-23 19:44:43 +01:00
glx
636fcc2cc0 Fix: keep the line ending when generating widget enums with bash/gawk on windows 2019-01-23 19:44:43 +01:00
c3dbe836b4 Add: Draw network password indicator lock in company drop down list. (#7079) 2019-01-22 12:42:52 +00:00
41d47926b1 Cleanup #6960: Remove parts of generate used only for MSVC pre-2015. 2019-01-21 17:40:44 +00:00
Niels Martin Hansen
48b334cf97 Add: Houses can accept up to 16 different cargo types via NewGRF.
New Action0 property 23 for feature 07, variable length, format B n*(B B). Initial byte is number of structures following. First byte in structure is cargo id, second is acceptance level in 1/8 units.
2019-01-21 16:06:25 +01:00
J0an Josep
9ce92521c1 Fix: If screen size changes, windows are relocated and dropdown may not fit the screen. 2019-01-20 21:43:00 +00:00
J0an Josep
628af2fabc Fix #6060: When opening a scrollable dropdown above a widget, scroll it to its very bottom.
This "prevents" the fast movement towards the bottom when holding down the mouse button.
2019-01-20 21:43:00 +00:00
Juanjo
226dbcb422 Codechange #6060: Allow drawing dropdown lists with scrollbars above the widgets 2019-01-20 21:43:00 +00:00
btzy
9d75600ac0 Fix: Round up deltas for smooth scrolling, so target will be reached 2019-01-20 19:43:56 +00:00
Patric Stout
5ad73e4029 Fix: [AzurePipelines] the repository OpenTTD-CF is renamed to CompileFarm 2019-01-20 20:00:13 +01:00
translators
e71f7cf277 Update: Translations from eints
russian: 10 changes by Lone_Wolf
hungarian: 5 changes by Brumi
spanish (mexican): 6 changes by Absay
2019-01-20 19:45:44 +01:00
f35b135e17 Change 81330b8d6e: Cached path only needs to be cleared if it was found to be invalid. 2019-01-20 11:06:33 +01:00
4daaec1a94 Change: Invalidate ship path caches if pathfinder choice or forbid-90-degree turns are changed. 2019-01-19 23:11:17 +00:00
81330b8d6e Change: Add path cache for ships. 2019-01-19 23:11:17 +00:00
1c725fce47 Change: Add ability to save/load std::deque<> containers. 2019-01-19 23:11:17 +00:00
translators
60da05cf2a Update: Translations from eints
french: 3 changes by glx
2019-01-19 19:45:43 +01:00
Ingo von Borstel
4e9e115760 Add: [NewGRF] Airport animation trigger for plane landing (#6334, patch by Supercheese) 2019-01-19 14:36:15 +00:00
Niels Martin Hansen
f37304f9f5 Cleanup: Remove unused strings 2019-01-19 13:33:17 +01:00
Niels Martin Hansen
08ffa16d51 Fix 8859381: Display of requires/produces in Build Industry window
Change the window to use a dynamically generated string of cargoes,
instead of one of a few fixed-length lists. With up to 16 cargoes
on each list, having 16 with the only difference how many are listed
seems like a bad maintenance idea.
2019-01-19 13:33:17 +01:00
translators
07a40df9ab Update: Translations from eints
spanish: 4 changes by SilverSurferZzZ
spanish (mexican): 1 change by Absay
2019-01-18 19:45:44 +01:00
glx
0e0476184e Cleanup: remove useless and outdated 'generate' projects outputs 2019-01-17 23:02:11 +00:00
glx
98308fe260 Fix 7f54c59a6: use some consistency for project dependencies determination 2019-01-17 23:02:11 +00:00
nikolas
d8ccad91f9 Fix: Some code and comment typos
Found with codespell
2019-01-17 22:01:07 +00:00
glx
1623cb553b Fix #7032: use the same mode to load and render glyphs 2019-01-17 21:56:12 +00:00
Charles Pigott
6535abb88b Codechange: Don't explicitly link with -lstdc++, causes linking issues with freetype on MinGW 2019-01-17 21:55:15 +00:00
Charles Pigott
fe8c24e081 Codechange: Remove unnecessarily defined functions under MinGW 2019-01-17 21:55:15 +00:00
Charles Pigott
2d981a4b2c Fix: A few minor compile warnings under MinGW 2019-01-17 21:55:15 +00:00
glx
1106534262 Fix: depend was messing the line endings in append mode 2019-01-16 19:27:06 +00:00
glx
ee84f98f1e Fix: deps calculation call could fail due to command line length 2019-01-16 19:27:06 +00:00
glx
5a09337c20 Fix: make reconfigure warning 2019-01-16 19:27:06 +00:00
translators
91315a7a39 Update: Translations from eints
spanish: 3 changes by SilverSurferZzZ
2019-01-15 19:45:41 +01:00
6b0a467a50 Change: Obey forbid_90_deg_turns when choosing available track with no destination. 2019-01-14 19:57:07 +00:00
7284b593c7 Change: When ship is lost, pick first available track instead of a random track. 2019-01-14 19:57:07 +00:00
8b64204418 Codechange: Replace trackbit lookup table with existing functions. 2019-01-14 19:57:07 +00:00
7af53d7588 Codechange: Use const instead of magic number for ship order distance. Allow slightly further distance when following orders. 2019-01-14 19:57:07 +00:00
b98887c4a0 Change: Allow only one ship to leave depot at a time. 2019-01-14 19:57:07 +00:00
ebddd596c7 Change: Don't pathfind with no destination or if destination is known to be too far. 2019-01-14 19:57:07 +00:00
6a38a3f5df Change: Don't leave ship depot with no orders. 2019-01-14 19:57:07 +00:00
translators
29b6b74ee1 Update: Translations from eints
french: 4 changes by glx
finnish: 2 changes by ln
2019-01-14 19:45:41 +01:00
glx
9f0ad7e269 Fix: BSD find used by OSX requires explicit path 2019-01-14 00:34:52 +00:00
glx
3f28e0cf53 Add: squirrel_export.vbs for users unable to run bash/gawk scripts 2019-01-14 00:34:52 +00:00
glx
8e5a8d3ec3 Cleanup: remove svn references in squirrel_export.sh 2019-01-14 00:34:52 +00:00
glx
2cf9405aa2 Fix: remove manual single file generation in squirrel_export.sh as it's broken 2019-01-14 00:34:52 +00:00
glx
34c438d7ad Fix: keep line endings when running squirrel_export.sh on windows 2019-01-14 00:34:52 +00:00
Joan Josep
823c5bfa3b Fix #5978: Ensure group GUI stats and lists are invalidated properly (3298, Juanjo) (#7046) 2019-01-13 22:29:17 +00:00
translators
ca7ee34502 Update: Translations from eints
croatian: 8 changes by VoyagerOne
2019-01-13 19:45:41 +01:00
89f0017a67 Fix #7050: Missing guard around network chat message function for compiling with networking disabled. (#7058) 2019-01-13 16:50:21 +00:00
Patric Stout
750927372f Add: [AzurePipeline] introducing a release pipeline
This release pipeline creates all the official release binaries,
and publishes them as artifacts. Currently it can only produce
nightlies and custom builds; stable/testing release binaries are
untested.

This commit also splits up the pipeline in small bits, to both
improve readability, and to share code with the CI pipeline where
possible.
2019-01-13 11:31:04 +00:00
Patric Stout
52a66e4dd3 Fix 192770e6da: not all REV instances were renamed to VERSION 2019-01-13 11:31:04 +00:00
Alberth289346
f4b8a67aed Fix #6408: Improve wording of the dragging signal distance tooltips (juanjo) (#7055) 2019-01-13 07:57:33 +00:00
glx22
efc44466d6 Fix: make -k switch useful when testing regression (#7053) 2019-01-13 07:40:54 +00:00
nikolas
4fc1b2baae Fix: Grammar in a bunch of comments (#7054) 2019-01-13 07:38:48 +00:00
5ff0c24993 Fix #6780: Some windows didn't get updated from OnTick() (#7048) 2019-01-12 23:23:23 +00:00
Joan Josep
9aecbac2b4 Codechange: Define INVALID_TOWN as a TownID (#7044) 2019-01-12 23:20:10 +00:00
Joan Josep
96854b2b8b Codechange #5859: Simplify CheckTrainStayInDepot() (#7045) 2019-01-12 17:04:04 +00:00
Nikolas Nyby
0f9d1019e6 Add: Mexican Peso currency
OpenTTD doesn't have any pesos, so I've added Mexican pesos,
at its current exchange rate: 1GBP = 24.39MXN, rounded to 24.
2019-01-12 16:57:23 +00:00
nikolas
82e530b517 Fix: Remove duplicate town name "Huacho" (#7038)
Huacho appears twice in the Spanish town names list. This change removes
the second one, and replaces it with a new one: Medellin.
2019-01-12 08:33:13 +01:00
Johannes E. Krause
06cd561cea Add: when placing non-rectangular airport, consider airport tile table tiles only (patch by adf88, #6613) 2019-01-11 20:38:52 +00:00
Nikolas Nyby
65746a0275 Fix: Spelling fixes on some Latin American town names 2019-01-11 20:24:12 +00:00
translators
c80608a83c Update: Translations from eints
spanish: 3 changes by SilverSurferZzZ
spanish (mexican): 3 changes by Absay
2019-01-11 19:45:46 +01:00
nikolas
fa95af2da8 Codechange: Fix typo in variable name: pices -> pieces (#7033) 2019-01-11 16:08:02 +01:00
Andy
f99f993e99 Doc: replace 4 references to SVN with Git #6698 (#7036) 2019-01-11 13:41:12 +01:00
c693463c29 Fix: Always draw dirty blocks, else fast-forward is super fast. 2019-01-11 11:56:21 +00:00
806e7d25dd Change: Use GUITimer class instead of bare int/uints. 2019-01-11 11:56:21 +00:00
59fe4f28c8 Change: Animate text effects by real time instead of game ticks. 2019-01-11 11:56:21 +00:00
ead9c9eab5 Change: Switch various window timers to real time instead of game ticks. 2019-01-11 11:56:21 +00:00
15320a37b9 Change: OnGameTick() is only called when not paused. 2019-01-11 11:56:21 +00:00
2a8fa5fef9 Change: Split up Window::OnTick into OnGameTick and OnRealtimeTick. Adjust timers to work with milliseconds instead of ticks. 2019-01-11 11:56:21 +00:00
nikolas
916e911806 Doc: Fix a few typos in docs/multiplayer.txt 2019-01-10 22:14:23 +00:00
translators
e34a6c58ea Update: Translations from eints
italian: 1 change by lorenzodv
french: 29 changes by glx
2019-01-10 19:45:44 +01:00
Gabda87
a0293d313d Add #4115: default company colour setting (#6998)
Works only in single player.
2019-01-10 10:45:38 +01:00
Andy
ad5a9daed5 Change: Desert tiles are now half-desert if a neighboured tile is non-desert or sea/coast. (patch by frosch123) #4754 (#7015) 2019-01-09 18:48:08 +01:00
Andy
e934f09f02 Fix: Don't increase motion counter while train is waiting at non-path signals (Author: frosch123) #5877 (#7018) 2019-01-09 18:37:58 +01:00
translators
5e51d9ee82 Update: Translations from eints
hebrew: 22 changes by dnd_man
spanish (mexican): 1 change by Absay
2019-01-07 19:45:46 +01:00
J0an Josep
effb7da5b4 Doc: Fix spelling in comments. 2019-01-06 16:47:45 +01:00
J0an Josep
c304aa50e9 Fix: [NPF] Don't look two-way for road vehicles when looking for a depot. Road vehicles shouldn't reverse all of a sudden. 2019-01-06 16:47:45 +01:00
Juanjo!
1db66a285e Codechange: [YAPF] Stop looking for an automatic servicing road depot when the cost of a path exceeds max. penalty. 2019-01-06 16:47:45 +01:00
Juanjo!
edb7adf183 Codechange: [NPF] Stop looking for an automatic servicing (rail/road) depot when the cost of a path exceeds max. penalty. 2019-01-06 16:47:45 +01:00
J0an Josep
19a2f84943 Fix #7001: Pathfinders should see standard road stations as tiles where to reverse. 2019-01-06 16:47:45 +01:00
Niels Martin Hansen
15a7f9da9d Fix 13056ae: PR #7017 added new enum value in bad position, move it 2019-01-06 11:45:21 +01:00
Eddi-z
13056aedbc Add: Conditional order for max. reliability (patch by Cirdan, #6360) (#7017) 2019-01-05 22:10:37 +01:00
glx
96b961c69a Add: [AzurePipelines] run regression with MSVC 2019-01-05 18:10:14 +01:00
glx
c0a655225d Add: [Win32] regression project files 2019-01-05 18:10:14 +01:00
glx
7b5e7aa14f Add: [Win32] regression test script 2019-01-05 18:10:14 +01:00
glx
92d3358db5 Fix: [Win32] don't mess with std[out|err|in] if we can't allocate a console 2019-01-05 18:10:14 +01:00
Charles Pigott
4fbfe34e36 Codechange: Always compile with C++11 2019-01-05 17:39:11 +01:00
Charles Pigott
175829b8b5 Fix #6880: [OSX] Clang version detection 2019-01-05 17:39:11 +01:00
Charles Pigott
0e7af55ef7 Fix: [OSX] Check all search paths for iconv.h 2019-01-05 17:39:11 +01:00
Niels Martin Hansen
b8b6954fb5 Fix 6a3d411: Silence truncation warning 2019-01-05 17:21:29 +01:00
Niels Martin Hansen
cb60a5e57f Change: Fluidsynth music driver plays through mixer instead of own audio driver 2019-01-05 17:17:10 +01:00
Niels Martin Hansen
d6c06de5ad Add: Mixer feature for streaming sampled music 2019-01-05 17:17:10 +01:00
Niels Martin Hansen
12ba56c5a3 Fix 6accbf9: Silence warnings about unused fread() result 2019-01-05 17:16:53 +01:00
glx
0aa69693c6 Fix 59e42ea17, 1f083c3ac: 'make clean' was not fully cleaning 2019-01-05 12:44:03 +01:00
Juanjo
9e30054de9 Codechange: Use window class as expected. 2019-01-04 23:55:07 +01:00
J0an Josep
16a91130a7 Codechange: Use INVALID_TRACKDIR instead of 0xFF. 2019-01-04 23:55:07 +01:00
translators
49ab02c084 Update: Translations from eints
spanish: 4 changes by SilverSurferZzZ
2019-01-04 19:45:45 +01:00
translators
391bc45c41 Update: Translations from eints
spanish (mexican): 10 changes by Absay
2018-12-31 19:45:43 +01:00
Alberth
4a255e879a Fix #6966: Only allow switching to a valid company. 2018-12-29 16:15:44 +01:00
Patric Stout
d8f6c80696 Fix: [AzurePipelines] download Windows Dependencies from GitHub Releases
It turns out that Azure Pipelines has a lot of issues downloading
an artifact from your own project if it is triggered from a fork.
From what I could deduce, this is because the API requires a valid
token, which is not set (correctly?) when triggered from a fork.
As it is nicer anyway to publish the Windows Dependencies on GitHub,
it is now published there (and updated at least every week), and
we use the files from GitHub as our dependency.
2018-12-28 13:07:50 +01:00
Patric Stout
d447394638 Fix: [AzurePipelines] also trigger CI checks on commit to master 2018-12-28 13:07:50 +01:00
Patric Stout
e61904c3e6 Change: use Azure Pipelines instead of self-hosted Jenkins for CI 2018-12-27 21:21:28 +01:00
translators
e8f9975409 Update: Translations from eints
finnish: 160 changes by ln
2018-12-27 19:45:44 +01:00
glx
e902a1cc57 Fix: [WIN32] no need to define WIN32 in project files 2018-12-27 18:09:16 +01:00
glx
c540d72445 Fix: [Win32] WIN32 may not be defined, always prefer the compiler predefined macro _WIN32 2018-12-27 18:09:16 +01:00
Joan Josep
8890926b0d Fix #6974: Add save-load filter widget to api 2018-12-27 09:53:55 +01:00
Patric Stout
65bc7123d1 Update: Readme_Windows_MSVC documentation now reflects the current reality again
It was not updated for a while, and kinda out-of-date. This should
bring it back to reality.
2018-12-26 17:29:11 +01:00
glx
28ff1be85b Update: replace openttd-useful with vcpkg in README 2018-12-26 17:29:11 +01:00
glx
3be6ab555c Change: use vcpkg integration in Visual Studio
Removes the need for us to provide OpenTTD-useful package
2018-12-26 17:29:11 +01:00
translators
cab39ff47f Update: Translations from eints
russian: 8 changes by Lone_Wolf
2018-12-24 19:45:43 +01:00
translators
2ab4b5dd03 Update: Translations from eints
spanish: 3 changes by SilverSurferZzZ
2018-12-14 19:45:43 +01:00
translators
2978388153 Update: Translations from eints
spanish: 5 changes by SilverSurferZzZ
spanish (mexican): 23 changes by Absay
2018-12-13 19:45:44 +01:00
translators
777cfe5611 Update: Translations from eints
chinese (simplified): 2 changes by ww9980
korean: 23 changes by kevinhigh
2018-12-12 19:45:44 +01:00
translators
863b80e880 Update: Translations from eints
spanish: 6 changes by SilverSurferZzZ
2018-12-10 19:45:44 +01:00
translators
68b5b11b7c Update: Translations from eints
spanish: 4 changes by SilverSurferZzZ
2018-12-09 19:45:44 +01:00
Michael Lutz
32ce1ce347 Add: [OSX] Text layout using the native CoreText API.
By default, the native API will be used instead of ICU, but if ICU is
forced in using configure, it will take precedence.
2018-12-08 20:13:27 +01:00
Michael Lutz
4bf216993a Add: [OSX] Native text caret handling. 2018-12-08 20:13:27 +01:00
Michael Lutz
8d7cd6a526 Add: [OSX] Native natural sort implementation. 2018-12-08 20:13:27 +01:00
Michael Lutz
05a93c121c Fix: [OSX] Macro redefinition warning. 2018-12-08 20:13:27 +01:00
translators
c63f0b3005 Update: Translations from eints
chinese (simplified): 28 changes by ww9980
spanish: 12 changes by SilverSurferZzZ
2018-12-08 19:45:43 +01:00
translators
cd44e33f4e Update: Translations from eints
spanish: 4 changes by SilverSurferZzZ
portuguese: 2 changes by Samu
2018-12-07 19:45:44 +01:00
translators
587c2149b6 Update: Translations from eints
croatian: 23 changes by VoyagerOne
spanish: 8 changes by SilverSurferZzZ
2018-12-03 19:45:44 +01:00
Michael Lutz
3b8db31a49 Fix: [Win32] Align sprite glyphs to the font baseline when using Uniscribe text layout. 2018-12-01 11:57:14 +01:00
translators
88894166e8 Update: Translations from eints
italian: 23 changes by lorenzodv
spanish: 2 changes by SilverSurferZzZ
2018-11-29 19:45:43 +01:00
comicsads
b93fad7481 Fix: Spelling in code comment (#6984) 2018-11-28 16:24:01 +01:00
Greg-21
d64a0a6696 Update: Removed several obsolete known bugs 2018-11-27 20:55:19 +01:00
Greg-21
206694a4f2 Doc: Removed "FS" from issue number
Because FlySpray is no longer the main bug tracking system.
2018-11-27 20:55:19 +01:00
Greg-21
59e4913a0f Doc: Changed several things in known-bugs file
Converted "tabs" to "spaces", changed the order based on the numbering of bugs, made that lines end closer to the 80th character column, changed "Mac OS X" to "macOS", and several other less important changes.
2018-11-27 20:55:19 +01:00
translators
eab3aa16aa Update: Translations from eints
spanish: 3 changes by SilverSurferZzZ
2018-11-27 19:45:42 +01:00
damfr
868c6f924a Add: Filter box to the save and load windows (#6974)
Save and heightmap names can be filtered.
2018-11-25 20:54:25 +01:00
translators
af4a21bd82 Update: Translations from eints
korean: 4 changes by telk5093
spanish: 3 changes by SilverSurferZzZ
russian: 8 changes by Lone_Wolf
2018-11-25 19:45:41 +01:00
Niels Martin Hansen
9e30fbab34 Fix #6864: Normalise colour use in Frame rate window 2018-11-25 17:27:53 +01:00
Niels Martin Hansen
cb1fcc4765 Doc: More notes for developers adding new PerformanceElements 2018-11-25 00:49:33 +01:00
Niels Martin Hansen
1ee20fac9a Codechange: Wrong name for include guard 2018-11-25 00:49:33 +01:00
Niels Martin Hansen
810887af30 Fix #6498: Use int64 for all company rating calculations 2018-11-25 00:48:34 +01:00
Niels Martin Hansen
c618a7c093 Fix 6298b96: Changing music set did not save new setting 2018-11-25 00:47:56 +01:00
Niels Martin Hansen
c84b9913bd Fix #6676: Prevent helicopters from stopping in midair during some kinds of landing
This adds a new flag that gets stored in the savegame, but it should still be compatible both ways, hence no save version bump.
2018-11-25 00:47:34 +01:00
translators
f35a59fd38 Update: Translations from eints
spanish (mexican): 2 changes by Absay
2018-11-24 19:45:43 +01:00
translators
16a36dffa0 Update: Translations from eints
spanish: 2 changes by SilverSurferZzZ
2018-11-21 19:45:42 +01:00
Niels Martin Hansen
476643bfa5 Remove: Visual Studio project files for earlier than 2015 2018-11-18 19:51:51 +01:00
Niels Martin Hansen
86bea59962 Update: Add missing newline at end of some project files 2018-11-18 19:51:51 +01:00
frosch
1a1204472e Revert: Sprite sorting optimisation sorted incorrectly.
This reverts commit 25ab9c1997.
2018-11-18 17:30:28 +01:00
Niels Martin Hansen
68e6b5531a Update: Developer credits 2018-11-17 21:05:07 +01:00
Charles Pigott
6accbf9afc Fix #6969: Account for BOM when reading script files 2018-11-17 16:05:10 +01:00
translators
278a705bbb Update: Translations from eints
indonesian: 41 changes by UseYourIllusion
2018-11-14 19:45:40 +01:00
translators
71cda6ca1d Update: Translations from eints
spanish: 10 changes by SilverSurferZzZ
2018-11-13 19:45:42 +01:00
translators
6950ea0ba7 Update: Translations from eints
indonesian: 18 changes by UseYourIllusion
2018-11-12 19:45:40 +01:00
translators
16cc482d57 Update: Translations from eints
croatian: 2 changes by VoyagerOne
2018-11-08 19:45:43 +01:00
Greg-21
4ba73dac95 Doc: Changed several files to unificate them... (#6964)
...with those from release 1.8 branch.
2018-11-06 00:38:42 +01:00
translators
ccd9d77b94 Update: Translations from eints
italian: 2 changes by lorenzodv
2018-11-04 19:45:42 +01:00
Niels Martin Hansen
9b560eaa51 Fix: Industry chain window layout no more unnecessarily large when the number of cargoes in/out isn't large either 2018-11-03 21:43:54 +01:00
Niels Martin Hansen
e66cec8f86 Add: NewGRF support for 16-in-16-out industries 2018-11-03 21:43:54 +01:00
Niels Martin Hansen
8859381d30 Add: Industries can produce and accept up to 16 different cargoes 2018-11-03 21:43:54 +01:00
translators
32b9ee7063 Update: Translations from eints
latvian: 3 changes by krixis02
2018-11-03 19:45:42 +01:00
Niels Martin Hansen
81b2ddd0ab Fix: Fluidsynth should not be added to VC project files 2018-11-01 23:20:44 +01:00
Charles Pigott
0c619b7c4b Add: Fluidsynth music driver support (jmak) 2018-11-01 18:06:38 +01:00
Samu
1e68b9b3e6 Add: AI/GS GetMonthlyMaintenanceCost (#6897)
API addition which allows AI/GS scripts to retrieve the monthly maintenance cost of an airport type.
2018-11-01 18:06:08 +01:00
SamuXarick
4703cd433d Fix #6460: [AI] Add start_date parameter for Random AIs on new game 2018-11-01 17:56:09 +01:00
Oskari Leppäaho
b3b89257f7 Remove: Unused string "STR_ERROR_TOO_CLOSE_TO_ANOTHER_STATION" 2018-10-31 19:24:21 +01:00
Joost Hopmans
5029cd6f28 Fix: Only possible to build station next to competitors by using CTRL+click
Fix by checking only for stations owned by the current company when
inspecting if there are multiple adjoining stations to the one being built.

When building next to 2 or more owned stations we don't know which
station should be extended. For other companies' stations that's not a
problem since our station won't merge with theirs anyway.

Calling to BuildStationPart should never have another company's station
as a parameter to attach to unless the client is malicious, so just returning
a generic error in that case.
2018-10-31 19:24:21 +01:00
frosch
18ca3e8660 Fix: [NewGRF] Make VA2 operator 11 (ror) behave well-defined when rotating by 0 bits. 2018-10-31 14:35:46 +01:00
Alexander Weiss
b3dc90af58 Change: Clone tool in depot window now behaves like clone button in vehicle window. Keep the tool active when share-cloning. Open the vehicle GUI when copy-cloning. (#6754) 2018-10-31 12:51:10 +01:00
SamuXarick
264e60529f Change: Gradually slow down aircraft speed on breakdown (#6932) 2018-10-31 12:45:23 +01:00
Charles Pigott
bb7353c02a Codechange: Some more null checks 2018-10-31 12:41:49 +01:00
Charles Pigott
1778b2d66e Codechange: Merge some duplicated functions 2018-10-31 12:41:49 +01:00
Charles Pigott
ca5f73b196 Codechange: Turn a define into a constant 2018-10-31 12:41:49 +01:00
Charles Pigott
b5028efc1f Fix: Protect against a few out of bounds or uninitialised usage errors 2018-10-31 12:41:49 +01:00
Charles Pigott
52ed3bcbaa Remove: A few bits of dead code 2018-10-31 12:41:49 +01:00
Charles Pigott
e0c0394e37 Fix: Remove various dead or unnecessary assignments 2018-10-31 12:41:49 +01:00
Charles Pigott
f5b1115039 Doc: Lots and lots of doxymentation fixes 2018-10-31 12:35:54 +01:00
Charles Pigott
b9273cbe07 Update: Doxyfile 2018-10-31 12:35:54 +01:00
Niels Martin Hansen
f3dbb3f676 Fix #6951: Ensure RailTypes bitfield is always treated as 64 bit
Some compilers (like VC++ 2015) will otherwise narrow it in some contexts where it should not be.
2018-10-30 21:46:28 +01:00
Niels Martin Hansen
350395a6c2 Fix: Missing m8 data in console when using Query tool
When map array 8 was added, the Query tool wasn't updated to also
print the value there to the console, in debug builds.
2018-10-30 16:33:07 +01:00
Niels Martin Hansen
50efaa2372 Fix e00908f: Visual C++ 2015 compile error
Microsoft Visual C++ 2015 Update 3 (and possibly other versions) consider a struct member undefined in a
static_assert in the struct body. Moving the static_assert to a member function solves the issue.
2018-10-27 10:30:24 +02:00
Jindrich Makovicka
25ab9c1997 Codechange: Improve (un)zoom performance
When zooming out with a high res display, there can be about 150k sprites
to be sorted before displaying. With the O(n^2) complexity of the sprite
sorter, this can take several seconds.

This patch works around this by sorting the sprites by the xmin coordinate
first using QSort, which later allows an early bailout out of the inner
loop. This is enough to cut down the full unzoom time on a 4k display to a
fraction of second.
2018-10-26 20:22:38 +02:00
translators
47ff673664 Update: Translations from eints
finnish: 25 changes by ln
2018-10-26 19:45:42 +02:00
Samu
eff09c43cd Fix #4109: Add more water checks to the Oil Rig layout
Prevents Oil Rig docking tile from becoming unreachable by ships when spawning next to each other.
2018-10-25 20:09:42 +02:00
translators
bddf25c36a Update: Translations from eints
portuguese (brazilian): 66 changes by Tucalipe
2018-10-23 19:45:44 +02:00
Miguel Horta
42b00c3b39 Fix #6938: Don't change company value to perform cost estimations (#6939)
These meddling kids dared to play with magic, but the ancients texts
weren't ready for that.
Refactors logic to estimate costs that dated to even before OpenTTD 0.1;
2018-10-13 13:34:57 +02:00
Miguel Horta
e00908f5e9 Fix #6898: Replace atoi() with strtoul()
Normalize type and parsing of generation_seed across all files
Add assert_compile() to ensure correct type
2018-10-11 20:22:31 +01:00
translators
fbfa4eb592 Update: Translations from eints
polish: 3 changes by xaxa
2018-10-08 19:45:44 +02:00
translators
9cf999bca7 Update: Translations from eints
korean: 2 changes by telk5093
2018-10-03 19:45:41 +02:00
translators
8a70101e7f Update: Translations from eints
vietnamese: 63 changes by myquartz
2018-10-02 19:45:40 +02:00
translators
25a060b4ae Update: Translations from eints
vietnamese: 2 changes by myquartz
2018-10-01 19:45:43 +02:00
Johannes E. Krause
662dcc3c31 Fix #6920: Make 9.8m/s^2 a common constant for TE-calculation 2018-09-30 20:45:41 +02:00
translators
060248a422 Update: Translations from eints
spanish (mexican): 2 changes by Absay
2018-09-24 19:45:43 +02:00
Stefan Strogin
fec44b0d09 Fix #6854: Compilation with ICU 62 (#6912) 2018-09-20 22:36:45 +02:00
SamuXarick
41fb7cb15e Fix #6892: [Script] CONFIG_RANDOM did not use the full parameter range (#6902) 2018-09-20 22:31:38 +02:00
translators
59a1614ba0 Update: Translations from eints
czech: 27 changes by djst
croatian: 1 change by VoyagerOne
italian: 1 change by lorenzodv
2018-09-19 19:45:44 +02:00
Max Maton
eed0da60a2 Fix #6622: Fixes empty company name in news when gamescript constructs a town 2018-09-18 18:35:26 +02:00
Samuel Cochran
1a73c39838 Add: BACKSPACE can be mapped as a hotkey 2018-09-16 11:36:25 +02:00
Charles Pigott
ca5b68145a Fix #6839: OLD_GM_DIR midi search path got lost (#6900) 2018-09-12 09:19:06 +02:00
translators
94961732a3 Update: Translations from eints
basque: 4 changes by Thadah
2018-09-07 19:45:44 +02:00
translators
8137d14d33 Update: Translations from eints
russian: 1 change by Lone_Wolf
2018-09-06 19:45:43 +02:00
Niels Martin Hansen
bb086f9240 Fix: Better "temp" path for decoded MPSMIDI files when source filename has no path separators 2018-09-03 21:57:04 +02:00
Niels Martin Hansen
560b01f307 Fix: Check the search paths for standard MIDI files 2018-09-03 21:57:04 +02:00
Michael Lutz
4b0b4e0643 Feature: [NewGRF] Increase size of persistent storage to 256. 2018-09-02 21:31:15 +02:00
frosch
6391d49277 Fix: Variable 0x85 had no bounds checks. 2018-09-02 21:15:54 +02:00
translators
703e7f8fc7 Update: Translations from eints
spanish (mexican): 1 change by Absay
2018-08-17 19:45:42 +02:00
Jonathan G Rennison
df92a056df Fix #6875: Depot building cost does not include foundation build cost (#6883) 2018-08-14 22:05:47 +02:00
Jonathan G Rennison
d839526365 Fix bf8d7df: Script/AI construction of rail track and waypoints (#6881) 2018-08-12 09:45:38 +02:00
translators
50d930298d Update: Translations from eints
croatian: 1 change by VoyagerOne
2018-08-11 19:45:42 +02:00
translators
a53e4d8fe5 Update: Translations from eints
dutch: 137 changes by mrLeopold
2018-08-09 19:45:42 +02:00
translators
27c4f5517f Update: Translations from eints
dutch: 115 changes by mrLeopold
2018-08-08 19:45:45 +02:00
translators
004f54f4c8 Update: Translations from eints
hebrew: 23 changes by dnd_man
french: 45 changes by glx
2018-08-07 19:45:41 +02:00
af043df5a3 Fix: Some pixels in ship autoreplace icon (sprite 106) were transparent. 2018-08-06 19:22:44 +01:00
Patric Stout
5df3a65074 Add: notify IRC about pull-requests and issues 2018-08-05 17:46:30 +02:00
Patric Stout
74eb77f0a8 Add: notify IRC about pushes to this repository 2018-08-04 22:43:54 +02:00
translators
b34a1f372f Update: Translations from eints
italian: 1 change by lorenzodv
2018-08-04 19:45:41 +02:00
J0an Josep
67f6bcdc9b Fix #6805: Update CmdBuilRailWaypoint bits. 2018-08-04 08:59:22 +02:00
J0an Josep
a53f13cff6 Fix #6805: Clear some m8 bits when making some tiles. 2018-08-04 08:59:22 +02:00
J0an Josep
8c0a6bbc4f Fix: (Doc) Use free bits and -inherit- more consistently in landscape grid. 2018-08-04 08:59:22 +02:00
J0anJosep
41a620c1a7 Fix #6805: (Doc) Road depot and stations (except rail stations and waypoints) do not use m8 for railtype. 2018-08-04 08:59:22 +02:00
ScumbagDog
16cf577b61 Feature: Added New Russian Ruble as currency (#6678) 2018-08-04 08:58:50 +02:00
translators
76f788124b Update: Translations from eints
latvian: 8 changes by krixis02
2018-08-03 19:45:40 +02:00
translators
4bd281cef3 Update: Translations from eints
korean: 44 changes by telk5093
2018-07-30 19:45:41 +02:00
Niels Martin Hansen
9627577596 Fix: HouseSpec::watched_cargoes not 64 bit
Looks like HouseSpec::watched_cargoes was missed in the conversion to 64 cargo types.
2018-07-29 17:12:56 +02:00
translators
64dac65e20 Update: Translations from eints
spanish (mexican): 1 change by Absay
2018-07-28 19:45:41 +02:00
translators
b885f62676 Update: Translations from eints
croatian: 44 changes by VoyagerOne
polish: 6 changes by xaxa
2018-07-26 19:45:41 +02:00
bf8d7df736 Change: Extend rail types to 64 (6 bit storage) 2018-07-26 13:27:40 +01:00
5db883fbe9 Change: Move rail type bits from m3 to m8. 2018-07-26 13:27:40 +01:00
65548c37a8 Change: Extend map array by 2 bytes with a uint16. 2018-07-26 13:27:40 +01:00
translators
8090580f77 Update: Translations from eints
spanish (mexican): 25 changes by Absay
2018-07-25 19:45:41 +02:00
glx
a4eccd8076 Fix: dmusic compilation with MSYS2/MINGW 2018-07-24 21:39:21 +02:00
glx
d418d30947 Fix: dmusic detection 2018-07-24 21:39:21 +02:00
J0an Josep
8975318286 Fix 2a868b9f3b: Expose widgets and windows to scripts and fix documentation. 2018-07-23 20:32:18 +02:00
translators
0bca1c53c9 Update: Translations from eints
spanish (mexican): 19 changes by Absay
2018-07-23 19:45:41 +02:00
Jonathan G Rennison
6a3d411fa1 Fix: Use after free in CmdBuildTunnel (#6856)
Use after free could occur when when excavating far end
removed multiple NewGRF objects
2018-07-22 21:58:05 +02:00
translators
38443bab0b Update: Translations from eints
catalan: 2 changes by juanjo
russian: 9 changes by Lone_Wolf
2018-07-22 19:45:41 +02:00
Jonathan G Rennison
8fc1517515 Codechange: detect native Apple clang correctly in config.lib #6773
Fixes: 00c1603256
2018-07-22 15:15:54 +01:00
Michael Lutz
bc1b34d1a2 Add: GDPR notice to contributing guide and a matching pull request template.
Contents is adapted from the https://github.com/rsyslog/rsyslog project, which has mainly European contributors.
2018-07-22 11:47:31 +02:00
translators
2f5cb9e4fc Update: Translations from eints
catalan: 63 changes by juanjo
2018-07-21 19:45:40 +02:00
translators
6a6ffddc5f Update: Translations from eints
greek: 46 changes by kyrm
italian: 44 changes by lorenzodv
2018-07-20 19:45:40 +02:00
Niels Martin Hansen
2a868b9f3b Feature: Framerate display window (#6822)
Frame rate and various game loop/graphics timing measurements and graphs. Accessible via the Help menu, and can print some stats in the console via the fps command.
2018-07-19 21:17:07 +02:00
Charles Pigott
a3d1950b65 Codechange: Ensure that -lfreetype is always last when linking statically
Fixes weird bug with MinGW
2018-07-19 20:24:17 +02:00
Charles Pigott
63898f61b0 Codechange: Rearrange struct packing defines and make MinGW use _Pragma pack style 2018-07-19 20:24:17 +02:00
translators
93469a92f2 Update: Translations from eints
korean: 3 changes by kevinhigh
2018-07-18 19:45:40 +02:00
translators
3014213186 Update: Translations from eints
malay: 11 changes by eidan_shafie
2018-07-17 19:45:39 +02:00
translators
f70544074c Update: Translations from eints
latin: 19 changes by Supercheese
english (us): 19 changes by Supercheese
2018-07-11 19:45:41 +02:00
translators
85ef5acf29 Update: Translations from eints
malay: 10 changes by eidan_shafie
spanish (mexican): 9 changes by Absay
2018-07-10 19:45:40 +02:00
translators
ae13f88c12 Update: Translations from eints
malay: 9 changes by eidan_shafie
2018-07-09 19:45:37 +02:00
translators
8bbf06e0d4 Update: Translations from eints
belarusian: 7 changes by KorneySan
russian: 7 changes by Lone_Wolf
2018-07-08 19:45:37 +02:00
translators
5a11c6a036 Update: Translations from eints
russian: 6 changes by Lone_Wolf
2018-07-07 19:45:37 +02:00
Ingo von Borstel
88b77a7883 Fix #6844: Compile warning when compiling dedicated server (#6849) 2018-07-07 18:48:17 +02:00
translators
2ed0e30a8f Update: Translations from eints
malay: 37 changes by eidan_shafie
2018-07-05 19:45:41 +02:00
translators
f86dc6867e Update: Translations from eints
serbian: 37 changes by Srbija
2018-07-04 19:45:39 +02:00
translators
210afa3701 Update: Translations from eints
serbian: 23 changes by Srbija
greek: 6 changes by Jubilee
russian: 1 change by Lone_Wolf
danish: 7 changes by filli1303
finnish: 21 changes by ln
2018-07-03 19:45:42 +02:00
Jonathan G Rennison
491a884944 Fix: ALL_CARGOTYPES mask constant was 32 instead of 64 bits (#6845)
NUM_CARGO and CargoTypes were increased from 32 to 64 cargoes/bits
respectively in commit 11ab3c4ea2
2018-07-02 22:47:55 +02:00
translators
4a35409e0f Update: Translations from eints
italian: 1 change by lorenzodv
2018-07-02 19:45:39 +02:00
translators
8f278b3405 Update: Translations from eints
croatian: 4 changes by VoyagerOne
2018-07-01 19:45:40 +02:00
Niels Martin Hansen
6cf4d7d3ef Fix: Put last SVN revision back in NewGRF version number (#6843)
This is necessary to be compatible with some Game Scripts that might trigger compatibility modes if the SVN revision part is wrong. Potentially some NewGRFs might also be affected.

See for example [SuperLib's Helper class](https://dev.openttdcoop.org/projects/superlib/repository/entry/helper.nut#L280), containing this function:

    function _SuperLib_Helper::HasWorldGenBug()
    {
    	local version = _SuperLib_Helper.GetOpenTTDVersion();
    
    	if (version.Major == 0 || (version.Major == 1 && version.Minor <= 3)) {
    		return version.Revision < 25339;
    	} else {
    		return version.Revision < 25305;
    	}
    }

If this function sees a Revision value of zero, it might trigger a workaround not required, causing a regression in scripts dependent on this. The MinimalGS example, for one, will trigger this.
2018-07-01 12:15:00 +02:00
J0anJosep
4189cb85ba Codechange: Use HasTracks with TrackStatus. 2018-06-27 23:14:30 +02:00
J0anJosep
d01c09fb73 Codechange: Use HasTrack(dir) to improve code readability. 2018-06-27 23:14:30 +02:00
J0anJosep
31ac11bddb Codechange: Increase readability of track functions and pathfinders. 2018-06-27 23:14:30 +02:00
Juanjo
85ebe20a76 Cleanup: Unnecessary assignation on FollowTileExit(): done previously on the function. 2018-06-27 23:14:30 +02:00
Juanjo
6a9df285d0 Codechange: Separate an assertion. More information if assert is triggered. 2018-06-27 23:14:30 +02:00
Charles Pigott
2aacddd412 Codechange: lengthof is not defined for runtime-length strings, use sizeof instead 2018-06-27 22:54:46 +02:00
Charles Pigott
5f86e1a390 Codechange: Silence -Wclass-memaccess warnings with GCC8 2018-06-27 22:54:46 +02:00
Charles Pigott
e1b9187e9b Codechange: Add initialisation values for all CompanyProperty attributes 2018-06-27 22:54:46 +02:00
Michael Lutz
dbfc417e65 Fix: [Win32] Garbage in OS window title if branch name was too long.
This was caused by a missing \0-character on reaching the buffer limit.
2018-06-27 22:16:43 +02:00
translators
6c02c19931 Update: Translations from eints
italian: 3 changes by lorenzodv
2018-06-27 19:45:41 +02:00
11ab3c4ea2 Change: Increase cargo type limit to 64. 2018-06-26 13:32:58 +01:00
translators
7eca4a9b47 Update: Translations from eints
french: 5 changes by glx
2018-06-25 19:45:40 +02:00
Niels Martin Hansen
336d6cab68 Fix 6298b96: Playlist window not drawing playlist
Copy-paste error in change to remove C++11 usage...
2018-06-25 00:00:56 +02:00
Pavel Stupnikov
9fc3212679 Feature #6397: Keep town growth rate in sync with house count
Takes some code and ideas from #6378 patch, but doesn't change anything GS-related.
2018-06-24 20:55:48 +02:00
Jonathan G Rennison
dc8fff2c4d Add: Hover tool-tips to cargo dest flow legend window.
This is to improve the usability of the window.
The two-letter abbreviations are not always clear, in particular
when using a large number of cargoes.
The company colours can be ambiguous when there are a large
number of companies.
2018-06-24 20:18:10 +02:00
Niels Martin Hansen
6298b96571 Change: Modernise music control logic implementation (#6839)
Rewrite of almost the entire music control logic to a more modern style, hopefully also easier to understand. The old playlist handling made it look like arcane magic, which it doesn't have to be.

- Playlists are now stored in std::vector of objects instead of arrays of bytes with magic sentinel values, that need to be rotated around all the time. Position in playlist is stored as a simple index.
- The theme song is now reserved for the title screen, it doesn't play on any of the standard playlists, but is still available for use on custom playlists.
- When the player enters/leaves the game from the main menu, the music always restarts.
- Playback state (playing or not) is kept even if music becomes unavailable due to an empty playlist (or an empty music set), so it can restart immediately if music becomes available again.
- The shuffle algorithm was changed to a standard Fisher-Yates.
- Possibly better behavior when editing a custom playlist while it's playing.
- Custom playlists should be compatible.
- Framework for supporting custom playlists with songs from multiple music sets.
2018-06-24 20:06:05 +02:00
translators
889175f7ad Update: Translations from eints
croatian: 1 change by VoyagerOne
italian: 1 change by lorenzodv
french: 1 change by glx
2018-06-24 19:45:46 +02:00
Jonathan G Rennison
458bc90678 Fix: Poor contrast in cargo dest flow legend window cargo labels.
Select foreground colour depending on the brightness of the background.

Previously all cargo labels were rendered using black text, even
the background cargo colour was dark/black.
As an example: FIRS coal was black text on a black background.
2018-06-24 19:32:04 +02:00
Alberth
7fed8fe004 Fix #6553: Make viewport button text unambiguous. 2018-06-24 15:03:06 +02:00
Greg-21
38f29fd5d6 Update: Updated changelog based on... (#6835)
...the changelog in release 1.8 branch.
2018-06-24 00:56:11 +02:00
Greg-21
388bca6a42 Update: Changed some things in Readme file
Changed HTTP links to HTTPS, fixed some links to articles on OpenTTD Wiki, added Windows 10 and 8.1 to info section about path structure in these OSes, removed some
unnecessary whitespaces (and added several others), and some other less important changes.
2018-06-23 15:28:55 +02:00
Niels Martin Hansen
4fb76db42f Feature #986: Automatic save when losing connection to a network game 2018-06-23 15:22:31 +02:00
Alberth289346
11ba094582 Feature #4186: Append '(City)' behind cities in the town directory (sbr) 2018-06-23 14:02:50 +02:00
Alberth
1a5a95aa49 Fix: Make switch on MD5File::ChecksumResult complete to avoid compiler warning 2018-06-23 14:00:41 +02:00
translators
21ac11548a Update: Translations from eints
korean: 1 change by telk5093
2018-06-22 19:45:39 +02:00
glx
10d8b83038 Fix: library detection on MSYS2 file system 2018-06-17 21:56:46 +02:00
Michael Lutz
ae467ffc8a Fix: Scale default FreeType font size selection by UI zoom level. 2018-06-17 12:59:59 +02:00
translators
4099506093 Update: Translations from eints
chinese (simplified): 5 changes by xiangyigao
2018-06-16 19:45:39 +02:00
Michael Lutz
574f547aca Fix 768a31b: When cascading to another text layouter, clear the old font run state left over from the previous (failed) layout attempt. 2018-06-16 11:04:03 +02:00
Niels Martin Hansen
5ab06ef8a3 Fix: Don't complain if CAT music files are missing entirely
Just complain if an index into a CAT file that exists is invalid.
2018-06-15 23:09:17 +02:00
Niels Martin Hansen
a1b7812c7e Change: Improved looping of title song 2018-06-15 23:09:17 +02:00
Niels Martin Hansen
11a846e3d5 Change: Compensate for MIDI transmission time when skipping start of song 2018-06-15 23:09:17 +02:00
Niels Martin Hansen
276192f714 Change #6684: Cutting point overrides for music base sets
This improves bad looping of title screen song from Windows TTD, and fixes
a long silence at the end of "Can't get there from here" from Windows TTD.
2018-06-15 23:09:17 +02:00
Niels Martin Hansen
836d25e738 Codechange: Address some MSVC compiler warnings 2018-06-15 22:36:55 +02:00
translators
f5f2125238 Update: Translations from eints
russian: 11 changes by Lone_Wolf
2018-06-15 19:45:39 +02:00
c2a7728084 Fix: Prevent ships moving into docks after finishing (un)loading. (#6791) 2018-06-14 09:25:39 +01:00
translators
7ae1e3e1e2 Update: Translations from eints
korean: 15 changes by telk5093
greek: 4 changes by Jubilee
2018-06-12 19:45:40 +02:00
translators
470ed2643e Update: Translations from eints
croatian: 4 changes by VoyagerOne
french: 3 changes by glx
polish: 2 changes by McZapkie
2018-06-08 19:45:41 +02:00
Andy
11d1690acb Doc: note in README licensing section that CONTRIBUTING.md is adapted from Bootstrap (#6818) 2018-06-07 22:00:01 +02:00
translators
20b0f0f90b Update: Translations from eints
italian: 3 changes by lorenzodv
2018-06-07 19:45:38 +02:00
Jonathan G Rennison
71450881fc Codechange: Avoid call to memcpy using null pointer in TooltipsWindow constructor
Strictly speaking, calling memcpy with src as a nullptr is undefined behaviour
and the optimiser is entitled to delete any null ptr checks which occur afterwards.
This removes the warning emitted by UndefinedBehaviorSantizer.
2018-06-07 09:49:26 +01:00
Michael Lutz
cd966f3810 Add: [Win32] Uniscribe configure options for MinGW targets. 2018-06-06 21:37:09 +02:00
Michael Lutz
eec3f40931 Change: [Win32] Use Uniscribe instead of ICU for text caret handling.
This removes the need for the ICU lib on Windows.
2018-06-06 21:37:09 +02:00
Michael Lutz
33829dc6ab Change: [Win32/MSVC] Make the Uniscribe text layouter the windows default and remove usage of the deprecated ICU layout libs. 2018-06-06 21:37:09 +02:00
Michael Lutz
768a31bfe3 Add: [Win32] Text layout using the native Windows Uniscribe library.
Uniscribe is sometimes producing different results compared to ICU, especially
when RTL and LTR content is mixed. Comparing the results to other programs
(like editors or web browsers) leads me to believe that the result are at least
not worse than ICU and possibly better.
2018-06-06 21:37:09 +02:00
Michael Lutz
a4278c302b Codechange: Move ParagraphLayouter-specific functions into factory classes instead of relying on overloads. 2018-06-06 21:37:09 +02:00
Michael Lutz
f4394debdc Add: [Win32] Native natural sort implementation. 2018-06-06 21:37:09 +02:00
translators
2b662b448c Update: Translations from eints
french: 1 change by glx
2018-06-06 19:45:38 +02:00
Alexis
25dbc6542c Fix #6659: Bus stations can be demolished when not in demolish mode (#6815)
For Bus and Road stations only, if you are in demolish mode and click on the station
without releasing the button. Then you cancel demolish mode with R key.
Finally you release the mouse button. The station was demolished, instead of being built.

The demolish mode was not checked when mouse up event occured.
2018-06-06 13:08:22 +01:00
Jonathan G Rennison
0bd1022238 Codechange: Change element type used for rail type usage stats array in SetDefaultRailGui
The array is rail type sized in terms of number of elements.
Each element should be a unsigned integer, not a rail type itself.
This fixes runtime warnings reported by UndefinedBehaviorSanitizer.
2018-06-06 11:02:50 +01:00
408cee123d Fix: One-way roads could be over-built by road stops (regardless of road owner.) 2018-06-06 07:20:46 +01:00
Niels Martin Hansen
e7ce490155 Update: Install DOS music data in Windows installer 2018-06-05 22:58:35 +02:00
Niels Martin Hansen
5de2628862 Update: Document DOS music loading 2018-06-05 22:58:35 +02:00
Niels Martin Hansen
a8080f14a9 Change: DOS music loading for non-Windows music drivers 2018-06-05 22:58:35 +02:00
Niels Martin Hansen
458e441a4c Codechange: Make FioCreateDirectory public 2018-06-05 22:58:35 +02:00
Niels Martin Hansen
e2fa4b71c6 Feature: Console command to dump decoded music to .mid file 2018-06-05 22:58:35 +02:00
Niels Martin Hansen
921101ed06 Feature: Baseset music for TTD DOS and TTO data 2018-06-05 22:58:35 +02:00
Niels Martin Hansen
2ae9df7248 Feature: Decoder for DOS version music
This is based on reverse-engineering the TTD DOS driver for General MIDI music.
2018-06-05 22:58:35 +02:00
Niels Martin Hansen
f946b3da56 Codechange: Pass a MusicSongInfo struct instead of bare filename to music drivers.
Preparation for later extending the info passed to music drivers.
2018-06-05 22:58:35 +02:00
translators
1c2d29e1a3 Update: Translations from eints
italian: 1 change by lorenzodv
2018-06-05 19:45:38 +02:00
eaa32f5ad5 Change: Use name of cargo instead of Passengers/Mail in town statistics. (#6801)
* Change: Use name of cargo instead of Passengers/Mail in town statistics.
* Cleanup: Remove strings from all language files.
2018-06-04 13:14:11 +01:00
Michael Lutz
b91e85003e Fix: Theoretical string overflow when building the cargo acceptance list for the land info window. 2018-06-03 22:36:27 +02:00
Andy
d86416af7a Doc: Instructions for symlinking commit hooks didn't work on (at least) OS X. 2018-06-03 22:04:15 +02:00
Alexander Weiss
2406500140 Fix: [OSX] Minor 2D scrolling fixes (#6793)
* Codechange: Check for scrollwheel_scrolling first when scrolling viewport instead of first setting normal values and then overwriting them.

* Fix #6558: [OSX] Reset 2D scrolling values when not scrolling to prevent unintended window focus changes

* Change: [OSX] Include initial scrolling movement when using 2D scrolling to make it more responsive

* Fix: [OSX] 2D scrolling not working when setting viewport scroll behaviour to use left mouse button
2018-05-29 09:44:33 +01:00
Alexander Weiss
3e910a5969 Change: [OSX] Disable macOS Sierra's automatic tab feature 2018-05-27 16:01:08 +02:00
Michael Lutz
a6300fe70b Change: [Win32] Enable DirectMusic driver for Win64. 2018-05-26 22:28:01 +02:00
Michael Lutz
ce51e54d26 Change: [Win32] Parse and load DLS files for the DirectMusic driver without relying on high-level functions. 2018-05-26 22:28:01 +02:00
Michael Lutz
255549250f Change: [Win32] Replace the current high-level Direct Music driver with a low-level driver that directly works with MIDI data.
This allows using different music sources besides standard MIDI files on disk.
2018-05-26 22:28:01 +02:00
Michael Lutz
3fc9c9522d Codechange: [Win32] Use a local buffer to store the output text of DEBUG() to make the call thread-safe. 2018-05-26 22:28:01 +02:00
Alexander Weiss
e1a164b531 Change: [OSX] Setting mouse-wheel to scroll the map does not disable pinch to zoom 2018-05-24 21:31:37 +02:00
Alexander Weiss
6df7ced343 Change: [OSX] Reversed pinch to zoom behaviour.
Made pinch out zoom in and pinch in zoom out, as virtually all macOS
applications do.
2018-05-24 21:31:37 +02:00
Jonathan G Rennison
17257b9620 Add: 32bpp SSE2 blitter palette animator (#6795)
Create a new blitter mode: 32bpp-sse2-anim, which is 32bpp-anim + this.
32bpp-sse2-anim is now used by default where 32bpp-anim would have been.
Also use this with the 32bpp-sse4-anim blitter.

See issue #6469.
2018-05-23 09:55:04 +01:00
translators
306b999cf4 Update: Translations from eints
polish: 5 changes by xaxa
2018-05-22 19:45:44 +02:00
a07394a63a Change: Remove direction parameter from Vehicle::UpdateDeltaXY. (#6792)
The value is either unused or always the same as this->direction.
2018-05-22 18:43:34 +01:00
4cebebcf68 Change: Add CargoTypes type for cargo masks. (#6790) 2018-05-21 22:08:39 +01:00
42b43c9983 Change: Available railtypes is always calculated on load, so no need to load value for old savegames (#6782) 2018-05-19 22:31:46 +01:00
cad47bbefe Fix: Tractive effort was slightly too high as per NewGRF spec. (#6785) 2018-05-19 22:05:51 +01:00
8a7de36463 Change [#6689]: Tweak HashTable hash calculation to reduce collisions. (kernigh2) (#6786) 2018-05-19 22:04:25 +01:00
Owen Rudge
7bd2fa3516 Feature: Add XAudio2 driver 2018-05-17 15:06:37 +01:00
translators
fb54dd04a1 Update: Translations from eints
greek: 8 changes by Jubilee
2018-05-12 19:45:40 +02:00
translators
d738e980d0 Update: Translations from eints
dutch: 1 change by mrLeopold
2018-05-11 19:45:40 +02:00
translators
7935ac16d1 Update: Translations from eints
dutch: 1 change by mrLeopold
2018-05-10 19:45:39 +02:00
q--
228f8fba55 Doc: fix formatting and typo in README.md 2018-05-02 21:12:21 +02:00
q--
663ab7450f Doc: Update issue tracker URL in known-bugs.txt 2018-05-02 21:12:21 +02:00
Pavel Stupnikov
fef8b831a9 Change: Switch town growth rate and counter to actual game ticks (#6763) 2018-05-02 21:01:30 +02:00
translators
61515c9abd Update: Translations from eints
belarusian: 10 changes by KorneySan
russian: 6 changes by KorneySan
spanish (mexican): 10 changes by Absay
2018-05-02 19:45:41 +02:00
Niels Martin Hansen
52655b5849 Change: [Win32 MIDI] Reset pitch bend range controllers on song change
Some songs (at least one in OpenMSX) use the MIDI pitch bend range controllers
but don't reset these at the end. This causes all subsequent songs to sound
wrong.
2018-05-01 22:29:53 +02:00
Niels Martin Hansen
99a39c842c Change: [Win32 MIDI] Send Roland reverb control message like TTD DOS does 2018-05-01 22:29:53 +02:00
Niels Martin Hansen
b902e01e10 Change #6685: Replace Win32 music driver with one not depending on MCI
MCI MIDI is poorly supported on newer versions of Windows and can cause large
delays at the beginning of tracks.

The new driver is based on a from-scratch reader for Standard MIDI Files. This
should be re-usable in other music drivers too, and can allow for finer control
of playback in general.

It also provides a better framework for reading MIDI data from other formats
than just SMF.
2018-05-01 22:29:53 +02:00
Michael Lutz
9959cd9522 Fix 0165fe1: Native OSX doesn't have a __BYTE_ORDER macro but defines a differently named macro. 2018-04-30 23:57:28 +02:00
Michael Lutz
bb5584c835 Fix 74b7f0a: [OSX] Mouse cursor getting occasionally stuck. 2018-04-30 23:57:28 +02:00
J0an Josep
cfb8092397 Fix b4b98e5165: Use FALLTHROUGH attribute with correct indentation. 2018-04-30 21:52:40 +02:00
translators
3f40cd505d Update: Translations from eints
croatian: 10 changes by VoyagerOne
italian: 4 changes by lorenzodv
french: 7 changes by glx
2018-04-30 19:45:40 +02:00
J0anJosep
79a551a83c Codechange: Use TileAddBy(Diag)Dir when possible. 2018-04-30 18:55:04 +02:00
Joan Josep
944f785be8 Fix: Spelling errors (#6769) 2018-04-30 18:52:32 +02:00
Matthijs Kooijman
fa87212a76 Fix: Some spelling errors in printed messages 2018-04-30 13:38:58 +02:00
Joan Josep
a6b18f0d92 Fix #6090: And (svn r27822). Run scripts for widgets. (#6765)
Fix 19f5a6cbb0, Fix 19d56a33e8: Run scripts to update GS for new widgets (#6765)
2018-04-30 12:25:11 +01:00
Patric Stout
eb2603a5e7 Fix: make generate[.vbs] produce the same result on Linux/Windows (#6764) 2018-04-29 21:30:45 +02:00
translators
a806424ec1 Update: Translations from eints
italian: 6 changes by lorenzodv
french: 6 changes by glx
russian: 9 changes by Lone_Wolf
2018-04-29 19:45:58 +02:00
Niels Martin Hansen
683b46a5b5 Cleanup: Remove unused strings from language files 2018-04-29 19:26:05 +02:00
Niels Martin Hansen
19f5a6cbb0 Feature #6090: Change music set during gameplay 2018-04-29 19:26:05 +02:00
Niels Martin Hansen
430e20f7e4 Fix: Clipping issues with volume sliders in Music GUI
Tested with various languages and GUI font sizes, should look good everywhere.

Also clamps near-end values to minimum and maximum so 0 and 127 are possible to achieve even on small GUI sizes (like the default.)
2018-04-29 19:26:05 +02:00
Niels Martin Hansen
bb809e35ce Change: Less intrusive "no music" message from Music window 2018-04-29 19:26:05 +02:00
Niels Martin Hansen
e172794947 Change: Disable music control buttons when there is no music 2018-04-29 19:26:05 +02:00
Niels Martin Hansen
76cccc64c9 Codechange: Music GUI comments and function naming 2018-04-29 19:26:05 +02:00
Patric Stout
0165fe1283 Codechange: remove endian_check in favour of __BYTE_ORDER macro (Rubidium) (#6762) 2018-04-29 19:01:28 +02:00
Patric Stout
aef69443e7 Remove: WinCE support 2018-04-29 15:32:16 +02:00
Patric Stout
85adde7485 Remove: PSP support 2018-04-29 15:32:16 +02:00
Pavel Stupnikov
8d8b9a026a Feature #6610: Allow towns to build houses on road turns (#6758) 2018-04-28 23:47:36 +02:00
cfe6a8ea4f Add: Replace independment map scrolling GUI settings with single option, and add choice to not lock cursor position when scrolling. (#6756) 2018-04-28 22:27:14 +01:00
Pavel Stupnikov
913119487f Feature: Add GS method to question a single client (#6748) 2018-04-28 17:37:59 +02:00
Pavel Stupnikov
8e4bce58ea Feature: GS methods to scroll viewport for players (#6745) 2018-04-24 19:19:00 +02:00
gdinit
34b63930f5 Fix: Typo in game.hpp
Just a typo fix in a code comment line.
2018-04-23 23:14:23 +02:00
ZehMatt
692c753865 Change: win9x installer configuration to correct path. 2018-04-22 19:24:07 +02:00
ZehMatt
e7cc53ed62 Add: post build events to VS projects to copy the output into 'bin' 2018-04-22 19:24:07 +02:00
Pavel Stupnikov
6ff81b908e Feature #6459: API for querying network clients from GS (#6736) 2018-04-22 15:42:29 +02:00
Michael Lutz
e0ae67cefa Fix: [OSX] Compiler warning about an unused NULL argument. 2018-04-21 22:42:14 +02:00
Patric Stout
a4df8bc246 Change: fail in same step as the reason for failing is in CI result
This makes it easier for people to understand what went wrong
2018-04-21 16:31:22 +02:00
Patric Stout
4d5396980a Change: always pull latest image when running CI 2018-04-21 16:31:22 +02:00
Patric Stout
8c531f1278 Add: also validate Pull Requests with clang 6.0 with OSX as target 2018-04-21 16:31:22 +02:00
Charles Pigott
86012e10ea Fix: Remove need to instantiate SmallStack's pool object by making it a singleton method 2018-04-21 16:28:50 +02:00
Charles Pigott
5c5267726f Fix: Warning about base set template instantiations with clang 2018-04-21 16:28:50 +02:00
Ricardo N Feliciano
e8de33a61f Cleanup: Use new filename for README file. (#6738) 2018-04-21 11:05:38 +02:00
3b32075e8a Add: {PUSH_COLOUR} and {POP_COLOUR} control codes to handle switching colours. (#6737)
This replaces the internal SCC_PREVIOUS_COLOUR swap.
2018-04-19 19:33:21 +01:00
translators
f4f9e18790 Update: Translations from eints
belarusian: 3 changes by KorneySan
2018-04-19 19:45:40 +02:00
Pavel Stupnikov
9175c349da Fix #6465: Add {NORMAL_FONT} and {MONO_FONT} control codes to GS strings (#6726) 2018-04-17 18:41:31 +01:00
4d6a5fbec4 Fix: Four group action icons were misplaced and cropped. 2018-04-17 19:05:35 +02:00
Patric Stout
88be2413ce Codechange #6729: mute bogus GCC 7 warning (#6733)
We do a memset of (byte - byte), which strictly seen ranges from -254 .. 255, for which GCC warns.
But just before this memset is an if() which says the first byte has to be bigger than the second.
So this is a bogus warning.
2018-04-16 23:48:19 +02:00
translators
a72117111e Update: Translations from eints
spanish (mexican): 6 changes by Absay
2018-04-16 23:25:46 +02:00
Andy
6d31478988 Doc: add CONTRIBUTING.md (derived from Bootstrap) (#6732) 2018-04-16 23:20:04 +02:00
Charles Pigott
00c1603256 Fix e614357: Ask the compiler who it is, instead of using symlinks (#6727)
This fixes #6723
2018-04-15 23:07:17 +02:00
Patric Stout
ce6761a6de Change: [Jenkinsfile] Set a git user.email and user.name before rebase (#6728)
Rebase demands both are set, otherwise it refuses to work
2018-04-15 22:22:32 +02:00
Heiko August
079f774fd7 Doc #6698: rewrite of the readme in Markdown syntax 2018-04-15 22:10:54 +02:00
Heiko August
413ece9b51 Doc #6698: rename the readme.txt to REAMDE.md 2018-04-15 22:10:54 +02:00
Michael Lutz
7dd6027194 Codechange: Use a SmallVec for the animated tile list instead of replicating most of the logic. 2018-04-15 20:49:29 +02:00
Michael Lutz
4851feb102 Codechange: Add functions to insert and extract an element at a specific position in a SmallVec. 2018-04-15 20:49:29 +02:00
Michael Lutz
f240274b7e Codechange: Replace magic numbers with the proper enum. 2018-04-15 00:33:57 +02:00
Patric Stout
158eed669a Add: [Jenkinsfile] rebase the pull-request on top of master (#6720)
This allows PRs to be a bit older, but still validate the correct result
2018-04-14 22:14:10 +02:00
glx
bd18951db1 Codechange: a .aps is created by MSVC when opening a .rc, so ignore it 2018-04-14 22:06:28 +02:00
Patric Stout
aaf7e98c77 Fix 6ac0790: don't show the location to / failure of 'realpath' every time (#6719) 2018-04-14 22:05:39 +02:00
Patric Stout
43338b8a45 Change: [JenkinsFile] allow easier configuration stages 2018-04-14 20:19:59 +02:00
Patric Stout
a5382d8dd8 Add: [Jenkinsfile] enable ANSI colors in logs 2018-04-14 20:19:59 +02:00
Patric Stout
af4b52aff6 Add: [JenkinsFile] mark as a groovy script
This allows applications to show highlighting correctly
2018-04-14 20:19:59 +02:00
Patric Stout
2ec775b964 Add: [JenkinsFile] show CI status per entry on GitHub
This makes it easier (and faster) to spot what went wrong
2018-04-14 20:19:59 +02:00
Patric Stout
ae5628e903 Change: [Build] prioritize cc-build over build (based on patch by woutershep2) (#6716)
This closes #6414
2018-04-14 20:12:05 +02:00
Patric Stout
f06061aa3b Change: [Build] use flags set by env at the end, not at the start (based on patch by adf88) (#6715)
This closes #6433
2018-04-14 20:11:49 +02:00
frosch
34cc1f8b7c Fix 192770e6da: Version name in master branch contained a duplicate dash. 2018-04-14 17:59:35 +02:00
Andy
82d4f6c60a Doc: update known_bugs.txt to include Involuntary cargo exchange with cargodist via neutral station (#6714)
This closes #6114
2018-04-14 14:26:38 +02:00
Charles Pigott
62d79900ec Add: List recent news messages in crashlog output 2018-04-13 22:08:13 +02:00
Victor Sergienko
6ac079020b Fix e614357: MingW/MacOS/MacPorts don't have realpath, use reallink in those cases (#6710) 2018-04-12 23:46:09 +02:00
frosch
192770e6da Change: Non-tag revisions are now named '<commitdate>-<branch>-g<shorthash><modified>'. 2018-04-12 22:26:45 +02:00
frosch
e0a62a9e55 Remove: [NewGRF] OpenTTD version no longer contains a revision number. 2018-04-12 22:26:45 +02:00
Owen Rudge
3701b8685a Add: Include basic .editorconfig file to help enforce tab style (#6707) 2018-04-12 21:14:23 +01:00
Charles Pigott
e47f646cb3 Fix e61435774b: Some systems don't have realpath (#6705) 2018-04-11 22:50:23 +02:00
Patric Stout
17bd580630 Remove: NO_DEBUG_MESSAGES was only read and setting it broke compilation (#6703)
Given any speed issue cannot be attributed to checking for _debug_NNN_level, removing this is a safe action

This fixes #6652.
2018-04-11 22:07:21 +02:00
TrueBrain
66f67ac5ac Fix #6550: minor spelling mistake in comment (juanjo) 2018-04-11 20:08:08 +02:00
Charles Pigott
dd6b82d6b2 Codechange: Simplify C++11 check for assert_compile 2018-04-11 18:24:19 +02:00
Charles Pigott
e61435774b Fix: Resolve symlinks when working out which compiler is being used 2018-04-11 18:24:19 +02:00
Charles Pigott
4b1a42c703 Codechange: Remove outdated assumption about FreeBSD's C compiler 2018-04-11 18:24:19 +02:00
Michael Lutz
6c3902ac41 Codechange: [OSX] Use newer APIs to get resolution information when available. 2018-04-10 23:30:01 +02:00
Michael Lutz
964d310cda Codechange: [OSX] Use non-deprecated API for displaying an alert where supported. 2018-04-10 23:30:01 +02:00
Michael Lutz
f670277ff5 Codechange: [OSX] Try to set the thread name for debugger display. 2018-04-10 23:30:01 +02:00
Michael Lutz
4971678f52 Codechange: [OSX] Use 10.10+ API to get the OSX version when available. 2018-04-10 23:30:01 +02:00
Michael Lutz
74b7f0a9aa Fix: [OSX] Remove some OSX compiler warnings on newer SDKs/compilers. 2018-04-10 23:30:01 +02:00
Michael Lutz
fa587ad3cc Codechange: [OSX] Use 10.6+ APIs to get the path for a font where available. 2018-04-10 23:30:01 +02:00
Michael Lutz
27bfb1df8f Codechange: [OSX] Use 10.6+ APIs to initialise audio when available. 2018-04-10 23:30:01 +02:00
Michael Lutz
4bfd277017 Codechange: [Win32] Use OS function for mouse tracking if present. 2018-04-10 21:07:27 +02:00
Michael Lutz
afa3e15afe Change: [Win32] Declare in the app manifest that all current Windows versions are natively supported.
The main effect of this is currently a proper OS version in the crashlog.
2018-04-10 21:07:27 +02:00
Patric Stout
97c0594ced Add: run Clang 3.8 and commit-checker during CI (#6694) 2018-04-08 17:39:45 +02:00
Charles Pigott
19076c24c1 Fix #6690: Compilation with ICU 61 2018-04-08 11:47:26 +02:00
TrueBrain
11c592ef0f Add: Jenkinsfile for CI validation
Currently runs two CIs, but this can be extended in the future
2018-04-07 21:29:23 +02:00
translators
f84ad5f7c0 (svn r28004) -Update from Eints:
belarusian: 42 changes by KorneySan
2018-04-06 17:45:38 +00:00
translators
81f25d4736 (svn r28003) -Update from Eints:
indonesian: 4 changes by fanioz
2018-04-04 17:45:38 +00:00
translators
de961e14fb (svn r28000) -Update from Eints:
welsh: 7 changes by kazzie
2018-03-29 17:45:40 +00:00
translators
41b28d7194 (svn r27999) -Update from Eints:
bulgarian: 18 changes by kokobongo
2018-03-28 17:45:39 +00:00
translators
080f7b3cba (svn r27998) -Update from Eints:
welsh: 9 changes by kazzie
2018-03-22 18:45:37 +00:00
translators
328a4ff00d (svn r27994) -Update from Eints:
welsh: 2 changes by kazzie
2018-03-18 18:45:38 +00:00
frosch
09d4735679 (svn r27993) -Change: Heading for 1.9 now 2018-03-14 19:36:41 +00:00
translators
080d57d97a (svn r27991) -Update from Eints:
spanish (mexican): 1 change by Absay
2018-03-14 18:45:37 +00:00
frosch
8c458c153d (svn r27990) -Update: Docs 2018-03-14 18:05:06 +00:00
frosch
55a503e6f2 (svn r27989) -Fix (r27985): VA2 optimisation failed in various special cases:
- nvar=0 is meant to return the calculated result.
  - Missing references resolve to NULL and got identified with the default result.
  - Missing 'break' broke overlapping cases.
  - Splitting into non-overlapping cases could result in more than 256 cases.
2018-03-11 15:08:51 +00:00
frosch
c6eb633d18 (svn r27988) -Codechange: Extent hg- and gitignore for .vs 2018-03-11 13:34:28 +00:00
frosch
043274afd6 (svn r27987) -Change: Increase maximum allowed vehicle sprite size to reduce clipping of ships. 2018-03-11 13:25:26 +00:00
frosch
5558899621 (svn r27986) -Codechange: Name magic constants in the vehicle position hash functions. 2018-03-11 13:23:26 +00:00
frosch
07d841d0ef (svn r27985) -Codechange: Convert VA2 switches into ones with non-overlapping ranges, sort them and resolve them using binary search. Speedup sprite resolving by about 7 percent. 2018-03-11 13:21:27 +00:00
frosch
d9d669dcf8 (svn r27984) -Codechange: Make ScopeResolver constructors/destructors inlineable. Speedup sprite resolving by about 8 percent. 2018-03-11 13:19:41 +00:00
frosch
7c406f0d9d (svn r27983) -Codechange: Reduce complexity of VA2 add-div/mod adjustments 2018-03-11 13:18:13 +00:00
frosch
4fc178aebd (svn r27982) -Codechange: Reduce invocations of GetGlobalVariable. Speedup sprite resolving by about 3 percent. 2018-03-11 13:17:44 +00:00
frosch
db54db00df (svn r27981) -Change [FS#6679]: Check companies for bankruptcy before subtracting reoccuring monthly costs. (Samu) 2018-03-11 12:46:05 +00:00
frosch
91464af737 (svn r27980) -Doc: Yearly increment 2018-03-11 12:24:32 +00:00
frosch
ebe6564e8b (svn r27979) -Add: adf88 to readme 2018-03-11 12:18:30 +00:00
frosch
59dd7be686 (svn r27978) -Fix [FS#6673] (r18541): Store the map variety setting in the samegame like the other mapgen settings, so restarting maps considers it. (Samu) 2018-03-11 12:11:09 +00:00
frosch
6eac63622e (svn r27977) -Add [FS#6664]: Replace the office building sprite on various toyland airports with a better fitting sprite. This also affects GRFs which activate the default refinery in toyland. (PaulC) 2018-03-11 12:03:17 +00:00
frosch
8f3dbd2efc (svn r27976) -Add [FS#6664]: Climate-specific Action5 extra airport sprites. (PaulC) 2018-03-11 11:43:32 +00:00
8c0d5b2ffd (svn r27975) -Fix (r8969) [FS#6642]: Missing one hair style. 2018-03-11 07:16:58 +00:00
dacd8d87ef (svn r27974) -Fix (r27907) [FS#6627]: free() called on static airport rotation data (JGR) 2018-03-06 07:48:29 +00:00
50fb460203 (svn r27973) -Fix: [FS#6662] Avoid tile operations outside map border when building lock. 2018-03-05 22:57:49 +00:00
86829c54c4 (svn r27972) -Fix (r15271) [FS#6670]: Catenary sprites got mixed up for depots. 2018-03-05 21:24:48 +00:00
translators
d4301cd7b6 (svn r27971) -Update from Eints:
spanish (mexican): 2 changes by Absay
2018-03-01 18:45:36 +00:00
translators
6fc26a00fe (svn r27970) -Update from Eints:
greek: 1 change by Jubilee
2018-02-28 18:45:37 +00:00
translators
b1b15c83fe (svn r27969) -Update from Eints:
danish: 22 changes by Knogle
2018-02-23 18:45:38 +00:00
translators
dd567c6105 (svn r27968) -Update from Eints:
korean: 1 change by telk5093
2018-02-07 18:45:38 +00:00
translators
b36e70cba8 (svn r27967) -Update from Eints:
portuguese: 2 changes by Samu
2018-01-23 18:45:40 +00:00
translators
0c43d6903a (svn r27966) -Update from Eints:
spanish (mexican): 32 changes by Absay
portuguese: 41 changes by Samu
2018-01-22 18:45:38 +00:00
translators
6886b156d2 (svn r27965) -Update from Eints:
spanish (mexican): 43 changes by Absay
2018-01-21 18:45:39 +00:00
translators
ef6adb0030 (svn r27964) -Update from Eints:
spanish (mexican): 10 changes by Absay
2018-01-16 18:45:39 +00:00
translators
844da806c7 (svn r27963) -Update from Eints:
norwegian (bokmal): 2 changes by Leifbk
2018-01-11 18:45:39 +00:00
translators
98c2fa87e6 (svn r27962) -Update from Eints:
spanish (mexican): 1 change by Absay
2018-01-09 18:45:38 +00:00
frosch
09f41da863 (svn r27961) -Fix [FS#6654]: The switch-toolbar icon contained pixels from the fire cycle. Replace the whole icon with a new version. (PaulC) 2018-01-07 14:21:09 +00:00
translators
4882c1d617 (svn r27960) -Update from Eints:
spanish (mexican): 2 changes by Absay
2018-01-06 18:45:38 +00:00
translators
6e3bb4dd90 (svn r27959) -Update from Eints:
spanish (mexican): 8 changes by Absay
2018-01-05 18:45:40 +00:00
translators
60aa3074e3 (svn r27958) -Update from Eints:
spanish (mexican): 26 changes by Absay
2018-01-04 18:45:39 +00:00
translators
62d072b57c (svn r27957) -Update from Eints:
spanish (mexican): 3 changes by Absay
2018-01-03 18:45:37 +00:00
translators
1298e3c94a (svn r27956) -Update from Eints:
spanish (mexican): 16 changes by Absay
2017-12-31 18:45:41 +00:00
translators
d7ef54268d (svn r27955) -Update from Eints:
french: 2 changes by glx
2017-12-28 18:45:40 +00:00
frosch
2e20751c5f (svn r27954) -Cleanup [FS#6644]: Remove unused function (M3Henry) 2017-12-27 22:07:59 +00:00
frosch
1bc6fdef31 (svn r27953) -Cleanup: Adjust other languages for r27952 2017-12-27 21:55:30 +00:00
frosch
0d1cc32b19 (svn r27952) -Change: Reword texts in industry view, when stockpiling is used. 2017-12-27 21:54:52 +00:00
translators
ced7d2a4ec (svn r27951) -Update from Eints:
spanish (mexican): 6 changes by Absay
2017-12-26 18:45:39 +00:00
frosch
b69c0acca2 (svn r27950) -Merge: Documentation updates from 1.7 branch 2017-12-24 12:18:36 +00:00
translators
43be9c80b1 (svn r27947) -Update from Eints:
spanish (mexican): 1 change by Absay
2017-12-22 18:45:39 +00:00
translators
873e3ed27f (svn r27946) -Update from Eints:
spanish (mexican): 1 change by Absay
2017-12-21 18:45:38 +00:00
translators
0fac4a751a (svn r27945) -Update from Eints:
spanish (mexican): 3 changes by Absay
2017-12-20 18:45:39 +00:00
translators
470d136358 (svn r27944) -Update from Eints:
spanish (mexican): 1 change by Absay
2017-12-14 18:45:41 +00:00
frosch
42392fd7b5 (svn r27938) -Fix (r27899): When scrolling in the train depot, also scroll the tile separators. 2017-12-10 13:48:49 +00:00
frosch
c14f23a03d (svn r27937) -Change: When train depots have a horizontal scrollbar, allow scrolling 1 tile beyond the longest train, so you can actually attach a wagon at the end. 2017-12-10 13:48:06 +00:00
frosch
6f36c52736 (svn r27936) -Fix: When moving wagons in the depot, the drag highlight did not exactly match the length of the dragged wagon chain. 2017-12-10 13:45:53 +00:00
michi_cc
c722cb26b8 (svn r27935) -Fix [FS#6629]: [Win32] Right mouse scrolling didn't work properly with the Windows 10 Fall Creators Update. 2017-12-09 19:21:45 +00:00
michi_cc
e856e3cca8 (svn r27934) -Fix (r27900): Warning about unsigned unary minus. 2017-12-09 19:21:41 +00:00
translators
f2a22573d5 (svn r27933) -Update from Eints:
croatian: 26 changes by UnderwaterHesus
portuguese (brazilian): 54 changes by Tucalipe
2017-12-09 18:45:38 +00:00
frosch
6347e5f11e (svn r27932) -Fix (r0) [FS#6639]: Forest, candyfloss forest and battery farm skipped the first animation frame. 2017-11-25 16:50:28 +00:00
translators
2202544474 (svn r27931) -Update from Eints:
portuguese: 7 changes by neuralshock
2017-11-18 18:45:38 +00:00
translators
a9992e1751 (svn r27930) -Update from Eints:
chinese (simplified): 2 changes by yfdyh000
2017-11-02 18:45:39 +00:00
frosch
135ad9c6c9 (svn r27929) -Cleanup: Remove unused Industry::random_triggers 2017-10-25 15:38:19 +00:00
frosch
82ae414e8d (svn r27928) -Fix: [NewGRF] While executing random triggers, var 5F should include the new triggers.
-Fix: [NewGRF] Reset used random triggers only after all A123 chains have been resolved, so that all RA2 in all chains can test the shard triggers. This also includes multiple RA2 in the same A123 chain.
-Fix: [NewGRF] Industry random triggers are stored per tile, even when randomising the shared random bits of the parent industry.
2017-10-25 15:38:14 +00:00
translators
146e4eddb6 (svn r27927) -Update from Eints:
french: 6 changes by glx
2017-10-13 17:45:40 +00:00
translators
40d7a628ff (svn r27926) -Update from Eints:
slovenian: 2 changes by Necrolyte
polish: 12 changes by McZapkie
hebrew: 34 changes by dnd_man
2017-10-12 17:45:42 +00:00
translators
4fca142bfb (svn r27925) -Update from Eints:
malay: 5 changes by rionix88
2017-10-09 17:45:39 +00:00
translators
4cfccc7e85 (svn r27924) -Update from Eints:
hebrew: 5 changes by Metheny
2017-10-04 17:45:38 +00:00
translators
539f6f50f7 (svn r27923) -Update from Eints:
polish: 15 changes by McZapkie
2017-10-01 17:45:39 +00:00
translators
6cf47d2280 (svn r27922) -Update from Eints:
polish: 12 changes by McZapkie
2017-09-28 17:45:40 +00:00
translators
83c2158e7c (svn r27921) -Update from Eints:
polish: 22 changes by McZapkie
2017-09-27 17:45:38 +00:00
frosch
9499e93a67 (svn r27920) -Fix: MSVC 2015 and 2017 project files referenced some MSVC 2010 files 2017-09-24 17:38:03 +00:00
frosch
f43f4981e3 (svn r27919) -Fix: MSVC 2015 and 2017 project files referenced some MSVC 2010 files 2017-09-24 17:35:51 +00:00
frosch
7726f2d330 (svn r27918) -Fix (r27917): Next attempt for MSVC 2017 2017-09-24 16:19:29 +00:00
frosch
28be179d4a (svn r27917) -Add: MSVC 2017 project file generator. Most noticeable, std:c++latest is enabled. 2017-09-24 16:00:29 +00:00
frosch
24a1b82840 (svn r27916) -Codechange: Enable usage of static_assert for MSVC 2017-09-24 13:35:27 +00:00
frosch
96b1ac9d09 (svn r27915) -Fix (r27730) [FS#6620]: Glyphs in range U+0020 to U+00FF may only be defined in orig_extra.grf, not in openttd.grf. 2017-09-11 18:31:32 +00:00
adf88
56ffa35511 (svn r27914) -Fix/Feature: 'unban' console command - fix invalid help text and be more verbose 2017-09-10 14:03:29 +00:00
adf88
f3fbf6beb8 (svn r27913) -Fix: 'unban' console command was not handling IPv6 adresses properly 2017-09-10 14:02:13 +00:00
michi_cc
016a68815d (svn r27912) -Fix (r13948): [NPF] Reserved track bits were not accounted for when trying to find any safe position. 2017-09-03 13:06:29 +00:00
translators
6d08d054ef (svn r27911) -Update from Eints:
korean: 1 change by telk5093
hebrew: 4 changes by dnd_man
2017-09-02 17:45:39 +00:00
translators
6b46133a2a (svn r27910) -Update from Eints:
spanish (mexican): 10 changes by Absay
dutch: 145 changes by mrLeopold
2017-09-01 17:45:42 +00:00
translators
dc649f2738 (svn r27909) -Update from Eints:
spanish (mexican): 4 changes by Absay
2017-08-31 17:45:38 +00:00
adf88
6dec889306 (svn r27908) -Codechange: Mark airport tile tables and FTAs "const" to be sure that they are really constant 2017-08-31 06:55:38 +00:00
adf88
b56453f93b (svn r27907) -Fix: AirportSpec::rotation was memleaking 2017-08-31 06:54:22 +00:00
adf88
1dd6930507 (svn r27906) -Cleanup: Remove some NPF code with no effect and mark possible bug about never used NPF_FLAG_IGNORE_RESERVED flag 2017-08-31 06:51:01 +00:00
adf88
74e1fe130c (svn r27905) -Fix [FS#6585]: Keep the "link" between industry chain and smallmap windows whenever possible 2017-08-31 06:48:55 +00:00
adf88
88726f71b6 (svn r27904) -Fix [FS#6593]: When last vehicle is removed from shared orders group, hide the "Stop sharing" button in vehile orders window 2017-08-31 06:47:17 +00:00
translators
13d0296e7c (svn r27903) -Update from Eints:
vietnamese: 37 changes by myquartz
2017-08-30 17:45:39 +00:00
adf88
2aa806842f (svn r27902) -Feature [FS#6614]: Preserve PKG_CONFIG_PATH and PKG_CONFIG_LIBDIR environment variables in config.cache file (just like other variabes CFLAGS, LDFLAGS etc.) so they can be resused when OpenTTD re-configures itself 2017-08-27 16:07:24 +00:00
frosch
09abccd316 (svn r27901) -Codechange: GetWindowZPriority only needs a WindowClass; this way it can also be used for WindowDesc before a Window instance is created. (3298) 2017-08-27 13:14:37 +00:00
frosch
80dffae130 (svn r27900) -Change [FS#6568]: Remove the gap between windows when positioning them after opening.
-Fix: Make automatic window-positioning RTL-aware.
-Fix: Automatic window-positioning now uses GUI-scale/style dependent sizes/distances instead of fixed pixel values.
2017-08-27 11:48:38 +00:00
frosch
61c68f906d (svn r27899) -Feature: Draw vertical separators at tile distance in the train depot GUI. This only applies if all vehicles use consistent lengths, i.e. either if only using default vehicles, or if only using NewGRF vehicles with 32px reference width. (based on patch by Wolf01) 2017-08-26 12:12:59 +00:00
translators
1afb3a91f8 (svn r27898) -Update from Eints:
dutch: 18 changes by habell
2017-08-24 17:45:40 +00:00
frosch
a04076ba41 (svn r27897) -Add [FS#6577]: Project file generator for kdevelop 4/5 (adf88) 2017-08-24 14:50:55 +00:00
frosch
062c736437 (svn r27896) -Fix: some warnings 2017-08-20 21:04:21 +00:00
alberth
a6e7f1142b (svn r27895) -Fix [FS#6606]: Tooltip of 'increase service interval' said 'decrease' (adf88) 2017-08-20 08:28:05 +00:00
alberth
2eae80bbfe (svn r27894) -Fix [FS#6608]: Typo fix in STATIOV_* string names (Wolf01) 2017-08-20 07:11:08 +00:00
frosch
b4b98e5165 (svn r27893) -Codechange: Use fallthrough attribute. (LordAro) 2017-08-13 18:38:42 +00:00
translators
19bae485b0 (svn r27892) -Update from Eints:
finnish: 41 changes by USephiroth
2017-07-28 17:45:36 +00:00
translators
ccf7580eb8 (svn r27891) -Update from Eints:
spanish: 29 changes by SilverSurferZzZ
2017-07-25 17:45:37 +00:00
translators
8220a8a971 (svn r27890) -Update from Eints:
spanish: 3 changes by SilverSurferZzZ
2017-07-13 17:45:38 +00:00
frosch
a682962719 (svn r27889) -Change: Do not cancel headquarter construction and engine-preview-query when shift-clicking (adf88) 2017-07-11 19:37:10 +00:00
frosch
64c5f00429 (svn r27888) -Fix: Member access coding style (adf88) 2017-07-11 19:34:41 +00:00
frosch
3eae9aba79 (svn r27887) -Cleanup: Remove unused/unimplemented prototype (adf88) 2017-07-11 19:34:21 +00:00
frosch
4c50ecd958 (svn r27886) -Fix [FS#6575-ish]: Do not modify argv[0]. 2017-06-22 17:29:53 +00:00
frosch
35d8c37102 (svn r27885) -Cleanup (r27844): ESR_MAX_COST_EXCEEDED and ESR_PATH_TOO_LONG meant the same thing, but only one was used. Keep PATH_TOO_LONG since it has the better documentation. 2017-06-22 16:57:06 +00:00
frosch
80d10598c1 (svn r27884) -Fix: Console command parser failed when the command had many parameters, and also did not print any error messages about it. 2017-06-22 16:32:50 +00:00
frosch
bb02505fb3 (svn r27883) -Fix [FS#6576]: Console command parser passed invalid strings to the debug output, if command lines had many parameters. 2017-06-22 16:31:04 +00:00
translators
594f1237ce (svn r27882) -Update from Eints:
greek: 7 changes by kyrm
2017-06-19 17:45:37 +00:00
translators
0d45181118 (svn r27879) -Update from Eints:
polish: 19 changes by lion
2017-06-11 17:45:38 +00:00
translators
23cff64f66 (svn r27878) -Update from Eints:
vietnamese: 7 changes by nglekhoi
2017-06-10 17:45:37 +00:00
translators
5f1073ae42 (svn r27877) -Update from Eints:
turkish: 28 changes by wakeup
2017-06-08 17:45:37 +00:00
translators
6bd9fafc0e (svn r27876) -Update from Eints:
swedish: 3 changes by Joel_A
2017-05-27 17:45:39 +00:00
translators
683c08b3be (svn r27875) -Update from Eints:
chinese (simplified): 7 changes by chenwt0315
2017-05-23 17:45:37 +00:00
translators
e57e6fdb42 (svn r27874) -Update from Eints:
luxembourgish: 6 changes by Phreeze
2017-05-16 17:45:37 +00:00
translators
7174f04322 (svn r27873) -Update from Eints:
spanish: 3 changes by SilverSurferZzZ
2017-05-15 17:45:36 +00:00
translators
a1f5b35e1b (svn r27872) -Update from Eints:
swedish: 19 changes by Joel_A
2017-05-13 17:45:37 +00:00
translators
43a917420b (svn r27871) -Update from Eints:
korean: 2 changes by telk5093
spanish: 2 changes by SilverSurferZzZ
german: 6 changes by mini1025
2017-05-11 17:45:37 +00:00
translators
b4adecdab3 (svn r27870) -Update from Eints:
hungarian: 38 changes by Brumi
2017-05-09 17:45:37 +00:00
translators
8dfa9bddd7 (svn r27869) -Update from Eints:
spanish: 2 changes by SilverSurferZzZ
hungarian: 6 changes by Brumi
2017-05-08 17:45:36 +00:00
translators
661ad02c95 (svn r27868) -Update from Eints:
spanish: 3 changes by SilverSurferZzZ
2017-05-05 17:45:38 +00:00
translators
f1b833dcb8 (svn r27861) -Update from Eints:
swedish: 49 changes by Joel_A
2017-04-29 17:45:37 +00:00
translators
7a6e51dbdc (svn r27860) -Update from Eints:
scottish gaelic: 4 changes by GunChleoc
2017-04-28 17:45:37 +00:00
08fe8459c3 (svn r27859) -Revert (r27858): Committed too much :( 2017-04-23 09:20:53 +00:00
c973f65acb (svn r27858) -Change [FS#6560]: Add missing game script event for ships arriving at a station. (juanjo) 2017-04-23 09:19:32 +00:00
translators
3c3693583d (svn r27857) -Update from Eints:
galician: 27 changes by permudo
2017-04-21 17:45:36 +00:00
translators
ccf8b384af (svn r27856) -Update from Eints:
galician: 78 changes by permudo
2017-04-20 17:45:39 +00:00
translators
62eb2f1739 (svn r27855) -Update from Eints:
spanish: 3 changes by SilverSurferZzZ
2017-04-16 17:45:36 +00:00
translators
8b031f6c89 (svn r27854) -Update from Eints:
spanish: 30 changes by SilverSurferZzZ
czech: 18 changes by djst
2017-04-12 17:45:37 +00:00
translators
aa241d073a (svn r27853) -Update from Eints:
spanish: 1 change by juanjo
2017-04-11 17:45:36 +00:00
translators
60ec55b483 (svn r27852) -Update from Eints:
catalan: 31 changes by juanjo
spanish: 5 changes by SilverSurferZzZ
2017-04-10 17:45:37 +00:00
0d13f793f2 (svn r27851) -Fix [FS#6555]: StringID truncation to 16 bits broke string remapping test. 2017-04-09 21:58:07 +00:00
translators
144604a29e (svn r27850) -Update from Eints:
korean: 3 changes by telk5093
spanish (mexican): 18 changes by Absay
2017-04-09 17:45:38 +00:00
translators
be21185988 (svn r27849) -Update from Eints:
korean: 4 changes by telk5093
2017-04-08 17:45:39 +00:00
translators
1644ef5f2d (svn r27848) -Update from Eints:
korean: 43 changes by telk5093
spanish: 6 changes by SilverSurferZzZ
2017-04-06 17:45:37 +00:00
translators
67b25f4acf (svn r27847) -Update from Eints:
german: 19 changes by planetmaker
2017-04-04 17:45:36 +00:00
bf4499c643 (svn r27846) -Fix [FS#5926]: Infinite loop in pathfinder when checking safe waiting position from a waypoint. 2017-04-04 00:00:43 +00:00
1eef97674c (svn r27845) -Change: (Yapf) Use FindDepotData struct to simplify depot finding code and remove need to return fake path distance. (juanjo) 2017-04-03 22:02:28 +00:00
9bc27c9a72 (svn r27844) -Change: (Yapf) Treat max cost exceeded separately from path too long condition, as destination should not be considered in the former case. 2017-04-03 21:53:51 +00:00
39fa3c7cbd (svn r27843) -Change: (Yapf) Consider depot as destination before reversing path and applying penalty. 2017-04-03 21:37:01 +00:00
translators
9a7fa689a1 (svn r27842) -Update from Eints:
spanish: 9 changes by SilverSurferZzZ
2017-04-03 17:45:36 +00:00
27033a2231 (svn r27841) -Fix: Don't consider locks or ship depots as clear water when placing industries. 2017-04-02 17:36:53 +00:00
d51defb0b9 (svn r27838) -Fix: Small news window's fake caption (r19943) was not sized to fit its text. 2017-03-31 23:09:50 +00:00
86430757bf (svn r27837) -Fix (r26969): Black remap did nothing in 8bpp-simple blitter. 2017-03-30 21:33:40 +00:00
translators
5594f262c7 (svn r27836) -Update from Eints:
catalan: 2 changes by juanjo
2017-03-30 17:45:36 +00:00
translators
36ad20f369 (svn r27835) -Update from Eints:
norwegian (bokmal): 37 changes by eirik174
2017-03-29 17:45:37 +00:00
a9a7abf26c (svn r27834) -Change: Parse extmidi command string for parameters to pass on. 2017-03-29 17:36:46 +00:00
06785c9df2 (svn r27833) -Change: Trackdir maps directly to TrackdirBits 2017-03-28 21:44:40 +00:00
54025df392 (svn r27832) -Fix: Missing or incorrect colour codes in translations 2017-03-27 22:00:45 +00:00
efe201d1df (svn r27831) -Fix (r24577): Misaligned resize icon (due to widget bounds being inclusive) 2017-03-26 19:07:08 +00:00
translators
31cbcd6de1 (svn r27830) -Update from Eints:
catalan: 6 changes by juanjo
italian: 1 change by lorenzodv
russian: 6 changes by Lone_Wolf
2017-03-26 17:45:37 +00:00
dac0a3e86e (svn r27829) -Fix (r27821): Occasional crash caused by mixing int/uint arithmetic. 2017-03-25 23:19:41 +00:00
translators
0cf3266280 (svn r27828) -Update from Eints:
croatian: 2 changes by VoyagerOne
italian: 6 changes by lorenzodv
english (us): 15 changes by Supercheese
latin: 15 changes by Supercheese
2017-03-25 18:45:40 +00:00
frosch
610bdbd68b (svn r27827) -Codechange (r27819): Deduplicate code. (adf88) 2017-03-25 12:21:17 +00:00
65d77ff317 (svn r27826) -Fix (r27825): Wrong code style 2017-03-24 19:25:01 +00:00
d934ef9b00 (svn r27825) -Feature [FS#4950]: Add option to close windows with right click (Flamefire) 2017-03-24 18:55:16 +00:00
translators
2385f4adbc (svn r27824) -Update from Eints:
catalan: 7 changes by juanjo
croatian: 4 changes by VoyagerOne
korean: 15 changes by telk5093
scottish gaelic: 54 changes by GunChleoc
2017-03-24 18:45:45 +00:00
65fef84855 (svn r27823) -Fix: Vehicle viewport is not user scrollable so flag window as such. 2017-03-24 12:00:52 +00:00
19d56a33e8 (svn r27822) -Feature: Vehicle Group Info: Add profits and occupancy display to group vehicle list (mtm, JGR) 2017-03-24 07:33:31 +00:00
bcc5c9f81d (svn r27821) -Change: Draw images in centre of buttons (inspired by Juanjo) 2017-03-23 22:00:00 +00:00
902663176d (svn r27820) -Fix: Allow dropdown to be drawn above origin widget even with scrollbar (Juanjo) 2017-03-23 20:07:59 +00:00
c5660b58d9 (svn r27819) -Fix (r26990): Update viewport sign dimensions when changing GUI zoom level. 2017-03-23 18:07:04 +00:00
translators
0d8ae4d6f4 (svn r27818) -Update from Eints:
greek: 36 changes by kyrm
2017-03-22 18:45:40 +00:00
translators
1fa25f128f (svn r27817) -Update from Eints:
greek: 39 changes by kyrm
croatian: 7 changes by VoyagerOne
2017-03-21 18:45:37 +00:00
73ea8cdb21 (svn r27816) -Fix [FS#6421]: Do not search directories when opening ini files as we already have their full path. 2017-03-20 19:30:49 +00:00
translators
e8ea4748ed (svn r27815) -Update from Eints:
russian: 7 changes by Lone_Wolf
2017-03-20 18:45:36 +00:00
c3ae3989c2 (svn r27814) -Change: Remove _roadveh_depot_exit_trackdir
_roadveh_depot_exit_trackdir was just a copy of
DiagDirToDiagTrackdir. (cirdan)
2017-03-20 18:16:23 +00:00
2e27a35f1b (svn r27813) -Change: Remove _road_enter_dir_to_reachable_trackdirs
_road_enter_dir_to_reachable_trackdirs was just a copy of
DiagdirReachesTrackdirs. (cirdan)
2017-03-20 18:14:22 +00:00
6d0f8ec7b9 (svn r27812) -Fix: Road tunnel/bridge heads have no trackbits wrt catenary drawing
Road tunnels and bridges do not have any rail, so do not treat them
as if they had when drawing a catenary. (cirdan)
2017-03-20 17:57:24 +00:00
5951d2406e (svn r27811) -Change: Remove unused parameters in FreeTrainTrackReservation
FreeTrainTrackReservation is always called with INVALID_TILE
and INVALID_TRACKDIR as second and third arguments, so remove
them and just use those constants instead. (cirdan)
2017-03-20 17:49:44 +00:00
890a44f130 (svn r27810) -Change: Factor out reservation-handling code in station_cmd.cpp
Code dealing with freeing and restoring track reservations is
duplicated in CmdBuildRailStation and RemoveFromRailBaseStation;
make separate functions for it. (cirdan)
2017-03-20 17:44:37 +00:00
67ab0450dd (svn r27809) -Codechange: Improve check in UpdateLevelCrossing
In UpdateLevelCrossing, checking if a level crossing is reserved is
cheaper than finding trains on it or approaching it, so do it first. (cirdan)
2017-03-20 08:04:47 +00:00
f3cbe98156 (svn r27808) -Codechange: Adjust the size of _track_crosses_trackdirs
_track_crosses_trackdirs is indexed by a Track, not a
Trackdir, so adjust its size accordingly. (cirdan)
2017-03-19 22:30:47 +00:00
3c7dc746d5 (svn r27807) -Codechange: Remove _ship_leave_depot_offs
There is already TileOffsByDiagDir for that. (cirdan)
2017-03-19 22:02:20 +00:00
2a555480bd (svn r27806) -Codechange: Remove function ShipGetNewDirection
ShipGetNewDirection has no side effects and its return value
is ignored by its only caller, so do away with it.

Also remove now unused _new_vehicle_direction_table. (cirdan)
2017-03-19 21:59:24 +00:00
4f9fd074b8 (svn r27805) -Codechange: Remove function ShipGetNewDirectionFromTiles
The only user of ShipGetNewDirectionFromTiles can be better
served by DiagdirBetweenTiles, so remove the former. (cirdan)
2017-03-19 21:57:54 +00:00
translators
8c49f7b98a (svn r27804) -Update from Eints:
italian: 7 changes by lorenzodv
luxembourgish: 11 changes by Phreeze
french: 7 changes by glx
2017-03-19 18:45:38 +00:00
alberth
49c0facf2e (svn r27803) -Change: Remove obsolete aircraft preview strings from other languages 2017-03-18 20:49:24 +00:00
alberth
da608f6214 (svn r27802) -Add: Display aircraft type in engine preview window (patch by Samu) 2017-03-18 20:48:54 +00:00
alberth
2f1d808781 (svn r27801) -Change: Also rename long aircraft preview window strings of other languages 2017-03-18 20:48:27 +00:00
alberth
dda71fab19 (svn r27800) -Change: Rename long aircraft string names of the preview window 2017-03-18 20:47:48 +00:00
alberth
319de74d99 (svn r27799) -Add: Display aircraft type in buy window (patch by Samu) 2017-03-18 20:46:15 +00:00
alberth
85ed4975bf (svn r27798) -Change: Also remove obsolete string from the other languages 2017-03-18 20:45:18 +00:00
alberth
ad88588481 (svn r27797) -Add: Display aircraft type in its vehicle window (patch by Samu) 2017-03-18 20:43:43 +00:00
frosch
19188818ea (svn r27796) -Fix [FS#6545]: 32bpp-anim blitters assumed that pitch and width of the screen were equal. 2017-03-18 17:14:53 +00:00
translators
36d709e047 (svn r27795) -Update from Eints:
luxembourgish: 3 changes by Phreeze
2017-03-14 18:45:36 +00:00
ed01e81c42 (svn r27794) -Fix [FS#6526]: Chat text background overflowed due to missing padding. 2017-03-14 00:57:52 +00:00
ff26c6393e (svn r27793) -Fix [FS#6450]: Use of uninitialised variable cause lzo to fail. Add check for error status. 2017-03-13 22:16:44 +00:00
michi_cc
5e728da075 (svn r27792) -Add: [Win32] .gitignore for IntelliSense database of VS2015 Update 2. 2017-03-13 21:56:41 +00:00
michi_cc
cb2e84454f (svn r27791) -Fix (r27790) [FS#6366]: Try #2. Now also for Visual Studio 2010. 2017-03-13 21:56:38 +00:00
michi_cc
ac735cfaac (svn r27790) -Fix [FS#6366]: [Win32] Mark OpenTTD as DPI-aware to avoid OS window scaling that breaks mouse input. 2017-03-13 20:21:40 +00:00
translators
11b9fbbe66 (svn r27789) -Update from Eints:
polish: 3 changes by wojteks86
greek: 1 change by kyrm
2017-03-13 18:45:37 +00:00
d31f9a83e7 (svn r27788) -Fix [FS#6536]: Get vehicle load amount after executing new cargo trigger. 2017-03-13 07:37:05 +00:00
86eae807be (svn r27787) -Fix: Update scrollbar when rebuilding AI/GS setting list. 2017-03-12 18:19:01 +00:00
c55f586df8 (svn r27786) -Fix [FS#6479]: AI configuration changed incorrect parameter when some parameters are hidden. 2017-03-12 16:33:40 +00:00
3aad5abfe9 (svn r27785) -Fix [FS#6508]: Buoys not always drawn after being placed depending on zoom level (Samu). 2017-03-12 15:32:40 +00:00
3109f158a6 (svn r27784) -Fix [FS#6505]: Allow rail conversion even if ship is on tile (Samu). 2017-03-12 15:26:31 +00:00
frosch
afcef7faa6 (svn r27780) -Update: Numbers 2017-03-11 20:50:26 +00:00
frosch
ca3aaf8f6d (svn r27778) -Change [FS#6442-ish]: Convenience savegame bump to distinguish 1.7 savegames from 1.6 savegames. 2017-03-11 20:37:32 +00:00
frosch
15032bd765 (svn r27777) -Doc: Yearly increment 2017-03-11 16:49:51 +00:00
frosch
9fa6e3d83a (svn r27776) -Merge: Documentation updates from 1.6 branch 2017-03-11 13:34:01 +00:00
frosch
b1fe837b8e (svn r27775) -Fix [FS#6510]: Insufficient thread synchronisation when switching blitters. (JGR) 2017-03-11 13:05:54 +00:00
frosch
d5f82bf55b (svn r27774) -Fix [FS#5889]: Enabling palette animation for 32bpp blitters while paused skipped initialisation of the palette and resulted in black windows.
-Revert (r23978): No SDL-specific fix required anymore. The new fix applies to all backends.
2017-03-11 12:52:26 +00:00
frosch
9184b32978 (svn r27773) -Update: Baseset translations 2017-03-11 12:20:50 +00:00
frosch
24786a71ee (svn r27772) -Fix [FS#5819]: If the intro game had a savegame version which contains a NewGRF configuration, then townname NewGRFs would not be activated in the game options. 2017-03-07 20:18:54 +00:00
translators
f21798c1ba (svn r27771) -Update from Eints:
malay: 27 changes by stress_043
2017-03-07 18:45:38 +00:00
fonsinchen
4e13285274 (svn r27770) -Fix [FS#6540]: Initialize variables in station_sl.cpp (JGR) 2017-03-05 17:06:14 +00:00
frosch
fa8d85b632 (svn r27769) -Change: [NewGRF] Extend the DCxx range to D800-DFFF. 2017-03-05 14:45:13 +00:00
frosch
5846aa5bfc (svn r27768) -Codechange: Use if and IsInsideMM instead of switch-case sequences to test for consecutive values. 2017-03-05 14:44:15 +00:00
frosch
b5d1e58b0e (svn r27767) -Codechange: Industries and houses should just use the default-case in Action 4. 2017-03-05 14:43:21 +00:00
frosch
1a9e1c5e91 (svn r27766) -Fix: Obiwan opposed translations for text id D3FF and DCFF in Action 13. 2017-03-05 14:42:41 +00:00
translators
a18ead5c67 (svn r27765) -Update from Eints:
russian: 4 changes by Lone_Wolf
2017-03-04 18:45:36 +00:00
translators
c4e87a7fdb (svn r27764) -Update from Eints:
russian: 3 changes by Lone_Wolf
french: 6 changes by glx
2017-03-02 18:45:38 +00:00
translators
f73f1f730b (svn r27763) -Update from Eints:
korean: 6 changes by telk5093
frisian: 2 changes by Fopper
russian: 5 changes by Lone_Wolf
2017-03-01 18:45:37 +00:00
translators
db0f10a73f (svn r27762) -Update from Eints:
catalan: 5 changes by juanjo
greek: 29 changes by kyrm
croatian: 2 changes by UnderwaterHesus
japanese: 4 changes by nex259
2017-02-28 18:45:37 +00:00
translators
6e0e88af20 (svn r27761) -Update from Eints:
croatian: 3 changes by VoyagerOne
italian: 5 changes by lorenzodv
english (us): 4 changes by Supercheese
latin: 4 changes by Supercheese
2017-02-27 18:45:37 +00:00
frosch
1b9139efe8 (svn r27760) -Change: Enable realisitic train and road vehicle acceleration by default. 2017-02-26 20:31:02 +00:00
frosch
a09cc8dda0 (svn r27759) -Fix: strgen compilation 2017-02-26 20:10:41 +00:00
frosch
2bb80d280c (svn r27758) -Change: Increase the maximum number of GameScript texts to 64k, and NewGRF texts to 512k. 2017-02-26 19:41:30 +00:00
frosch
fc4c4d080c (svn r27757) -Change: Make StringID 32bit. 2017-02-26 19:41:14 +00:00
frosch
a56e2bccd0 (svn r27756) -Codechange: Add StringTab enum 2017-02-26 19:40:53 +00:00
frosch
f4da8ece0c (svn r27755) -Codechange: Move TAB_SIZE to strings_type.h and use it consistently. 2017-02-26 19:40:32 +00:00
frosch
9ad09627ad (svn r27754) -Codechange: Add GetStringTab(), GetStringIndex() and MakeStringID() to access the structure of StringIDs. 2017-02-26 19:39:58 +00:00
translators
b264dd2a8d (svn r27753) -Update from Eints: 2017-02-26 18:45:43 +00:00
alberth
07254a238d (svn r27752) -Cleanup: Remove obsolete strings from other languages as well. 2017-02-26 15:34:57 +00:00
alberth
dcc240f826 (svn r27751) -Feature: Display cargo suffix of accepted cargoes in industry view based on cb37 result type.
Industry-sets that have no stockpiling get better control over the displayed accepted cargo information.
- result 0401 only prints the accepted cargo
- results 0800-0BFF prints the accepted cargo and a string (but not the amount)
2017-02-26 15:34:15 +00:00
alberth
325a46e8ed (svn r27750) -Codechange: Add cb37 result type to the cargo suffix. 2017-02-26 15:33:39 +00:00
alberth
e8635aca1a (svn r27749) -Codechange: Fold cb37 cargo suffix text in a structure. 2017-02-26 15:30:25 +00:00
translators
8d5fae919c (svn r27748) -Update from Eints:
polish: 1 change by wojteks86
2017-02-25 18:45:38 +00:00
translators
92905a3deb (svn r27747) -Update from Eints:
korean: 7 changes by telk5093
2017-02-17 18:45:37 +00:00
frosch
7f1c176706 (svn r27746) -Fix [FS#6538]: PR_CLEAR_ROAD refers to cost per roadbit. Removing secondary roadtypes from bridges was too cheap. (JGR) 2017-02-12 12:03:07 +00:00
frosch
7d6d3897db (svn r27745) -Update: Baseset translations 2017-02-12 12:01:03 +00:00
translators
0c5b6dcddd (svn r27744) -Update from Eints:
basque: 20 changes by Thadah
dutch: 4 changes by habell
2017-02-09 18:45:40 +00:00
frosch
ae815ecf1b (svn r27743) -Fix [FS#6537]: Extra viewports did not center on the selected tile. (hackalittlebit) 2017-02-05 17:54:46 +00:00
translators
505ba65922 (svn r27742) -Update from Eints:
spanish (mexican): 1 change by Absay
2017-02-03 18:45:39 +00:00
translators
12dd8e8713 (svn r27741) -Update from Eints:
luxembourgish: 26 changes by Phreeze
russian: 1 change by Lone_Wolf
2017-01-26 18:45:36 +00:00
translators
ecd579f3ae (svn r27740) -Update from Eints:
korean: 1 change by telk5093
2017-01-25 18:45:36 +00:00
frosch
bcc2c7d06e (svn r27739) -Cleanup/Revert (r12162): Clearing MP_HOUSE with DC_EXEC always fails, so there is no effect in testing for houses first. (adf88) 2017-01-22 13:13:15 +00:00
translators
ff0a90674d (svn r27738) -Update from Eints:
croatian: 1 change by VoyagerOne
2017-01-20 18:45:37 +00:00
translators
115fba1b92 (svn r27737) -Update from Eints:
czech: 27 changes by djst
2017-01-18 18:45:37 +00:00
translators
bdcafc7f99 (svn r27736) -Update from Eints:
italian: 1 change by lorenzodv
2017-01-16 18:45:36 +00:00
translators
99a058b6e6 (svn r27735) -Update from Eints:
catalan: 1 change by juanjo
2017-01-15 18:45:39 +00:00
frosch
1d67a4e88d (svn r27734) -Change: Hide the drive-in stops from the tram station picker. 2017-01-15 14:27:54 +00:00
frosch
a23f707f92 (svn r27733) -Codechange: Pass NPF user data as void* instead of as array of integers. 2017-01-15 13:59:46 +00:00
frosch
7b553d255e (svn r27732) -Change: Turn the message about 'missing baseset sprites' from a popup into a static message that only shows in non-release versions, just like the 'missing translations' message. 2017-01-14 18:30:26 +00:00
frosch
08b4255b67 (svn r27731) -Fix (r27730): Missed some sprites which also belong into orig_extra.grf 2017-01-14 18:00:02 +00:00
frosch
1aedadb49b (svn r27730) -Change: Split openttd.grf into openttd.grf and orig_extra.grf
openttd.grf is now always loaded and provides all extra graphics in case the (possibly outdated) baseset does not.
  orig_extra.grf contains graphics specific to the original baseset only.
2017-01-14 15:48:19 +00:00
frosch
ec9a920aab (svn r27729) -Codechange: Do not count static NewGRF when checking for the maximum number of NewGRFs in a game.
-Codechange: Remove LAST_GRF_SLOT and MAX_NEWGRFS. Now NETWORK_MAX_GRF_COUNT is the only constant to specify the maximum number of non-static NewGRF.
-Codechange: Increase the number of file slots, effectively increasing the maximum number of static NewGRF and baseset GRFs.
2017-01-14 13:12:49 +00:00
translators
6696e5c4e1 (svn r27728) -Update from Eints:
latin: 1 change by Supercheese
2017-01-08 18:45:37 +00:00
michi_cc
8ad28478a3 (svn r27727) -Fix(-or-not) [FS#6295]: [OSX] Out-of-the-box compilation on newer OSX versions (dunn). 2017-01-08 17:00:18 +00:00
frosch
1446d916f0 (svn r27726) -Fix: Improve error message when trying to build rail track over a depot. (adf88) 2017-01-08 11:45:08 +00:00
frosch
a3b356e057 (svn r27725) -Codechange: Remove IsOpenTTDBaseGRF and test for GCF_CONFIG instead, which does the same in all use-cases. 2017-01-07 21:36:25 +00:00
frosch
4df712589c (svn r27724) -Cleanup: Remove pointless usage of IsOpenTTDBaseGRF. System GRFs are never listed in the NewGRF GUI. 2017-01-07 21:28:03 +00:00
frosch
b363a639aa (svn r27723) -Codechange: Simplify tests by using GCF_SYSTEM. 2017-01-07 21:22:26 +00:00
frosch
5267b60027 (svn r27722) -Fix (r7490): GCF_SYSTEM was never set correctly. 2017-01-07 21:20:02 +00:00
frosch
b6b02108f7 (svn r27721) -Fix: Testing GRFs for static-safety (when reloading the config) invalidated file slot 62, which may be in use by an active GRF. 2017-01-07 21:18:17 +00:00
translators
b2b5079fc7 (svn r27720) -Update from Eints:
turkish: 25 changes by barisdemirdelen
2017-01-07 18:45:37 +00:00
translators
4823b0bca1 (svn r27719) -Update from Eints:
polish: 25 changes by nouwak
2016-12-31 18:45:36 +00:00
translators
1824df90bf (svn r27718) -Update from Eints:
spanish (mexican): 25 changes by Absay
2016-12-30 18:45:38 +00:00
translators
de23dd0a1e (svn r27717) -Update from Eints:
spanish: 2 changes by SilverSurferZzZ
2016-12-29 18:45:38 +00:00
translators
46bfc8c295 (svn r27716) -Update from Eints:
catalan: 1 change by juanjo
2016-12-27 18:45:39 +00:00
translators
a4fdb3ecce (svn r27715) -Update from Eints:
spanish: 2 changes by SilverSurferZzZ
2016-12-26 18:45:38 +00:00
translators
9cccde26e5 (svn r27714) -Update from Eints:
catalan: 2 changes by juanjo
russian: 1 change by Lone_Wolf
2016-12-25 18:45:37 +00:00
frosch
f882a5aa00 (svn r27713) -Fix [FS#6527]: Setup clipping areas for individual widgets when drawing. (adf88) 2016-12-25 17:57:47 +00:00
frosch
3419bff4ed (svn r27712) -Codechange: Reduce recursions in DrawOverlappedWindow by limiting the area to the window bounds first. (adf88) 2016-12-25 17:56:57 +00:00
frosch
eae9234c07 (svn r27711) -Doc: Fontsizes (adf88) 2016-12-25 17:55:10 +00:00
frosch
6f8241d8e9 (svn r27710) -Change: Limit waypoint area by maximum station spread already when dragging. (adf88) 2016-12-25 14:59:53 +00:00
frosch
4342798ff5 (svn r27709) -Fix-ish: Silence some warnings. (adf88) 2016-12-25 13:26:15 +00:00
translators
9afb705125 (svn r27708) -Update from Eints:
catalan: 26 changes by juanjo
russian: 9 changes by Lone_Wolf
2016-12-24 18:45:38 +00:00
frosch
1a92b0c7c3 (svn r27707) -Fix: Make the result of NewGRF's CARGO_NAME string code reliably print 'Nothing', if an invalid type is provided. 2016-12-23 22:13:38 +00:00
frosch
b25afb239a (svn r27706) -Feature: [NewGRF] String command 9A 1E to print the name of a cargo type. 2016-12-23 13:38:50 +00:00
frosch
2c8b84f21d (svn r27705) -Doc: Add the hex codes to the SCC_NEWGRF_ enum entries. 2016-12-22 20:47:40 +00:00
translators
9cba45bf18 (svn r27704) -Update from Eints:
welsh: 29 changes by kazzie
spanish: 2 changes by SilverSurferZzZ
russian: 13 changes by Lone_Wolf
2016-12-22 18:45:38 +00:00
frosch
41e5e7626e (svn r27703) -Change [FS#6532]: [gcc] Wnarrowing and Wfree-nonheap-object do no longer trigger in gcc 4.9.2, so reenable them. 2016-12-22 12:59:46 +00:00
translators
3ad11afb48 (svn r27702) -Update from Eints:
russian: 16 changes by Lone_Wolf
2016-12-21 18:45:40 +00:00
translators
447ef95618 (svn r27701) -Update from Eints:
russian: 37 changes by Lone_Wolf
2016-12-20 18:45:37 +00:00
frosch
4b8b9e1cb1 (svn r27700) -Codechange: Simplify railtype date introduction. A check that is safe to run every day before the last railtype has been introduced, is also safe to run after the last railtype has been introduced. 2016-12-20 12:35:36 +00:00
translators
aa88218d86 (svn r27699) -Update from Eints:
russian: 1 change by Lone_Wolf
2016-12-19 18:45:38 +00:00
translators
63c8f8c6c4 (svn r27698) -Update from Eints:
spanish: 3 changes by SilverSurferZzZ
russian: 3 changes by Lone_Wolf
2016-12-18 18:45:38 +00:00
translators
a4159b8d54 (svn r27697) -Update from Eints:
urdu: 9 changes by siphr
spanish: 3 changes by SilverSurferZzZ
2016-12-17 18:45:36 +00:00
translators
b760d0cdf0 (svn r27696) -Update from Eints:
urdu: 11 changes by siphr
spanish: 6 changes by SilverSurferZzZ
russian: 10 changes by Lone_Wolf
2016-12-16 18:45:36 +00:00
translators
c69989b722 (svn r27695) -Update from Eints:
spanish: 4 changes by SilverSurferZzZ
french: 26 changes by glx
2016-12-14 18:45:37 +00:00
translators
cb8d8164bd (svn r27694) -Update from Eints:
spanish: 4 changes by SilverSurferZzZ
2016-12-13 18:45:35 +00:00
translators
416d7ef76e (svn r27693) -Update from Eints:
korean: 2 changes by telk5093
spanish: 21 changes by SilverSurferZzZ
russian: 14 changes by Lone_Wolf
2016-12-12 18:45:37 +00:00
translators
1cf260afbe (svn r27692) -Update from Eints:
croatian: 25 changes by VoyagerOne
english (us): 2 changes by Supercheese
russian: 1 change by Lone_Wolf
latin: 25 changes by Supercheese
2016-12-11 18:45:39 +00:00
translators
decef06ae3 (svn r27691) -Update from Eints:
italian: 9 changes by lorenzodv
2016-12-10 18:45:38 +00:00
frosch
69966b6322 (svn r27690) -Fix: Old compilers do not zero-initialise POD members when explicitly calling implicitly created default constructors. 2016-12-10 15:49:25 +00:00
frosch
149adc9cc1 (svn r27689) -Fix: MSVC warnings. 2016-12-10 14:33:58 +00:00
frosch
108a0fc0d7 (svn r27688) -Fix-ish: Initialise new railtypes with the original railtype data, though strictly NewGRF could only have modified 'label' and 'alternate_labels' at the time AllocateRailType is called, which are reset anyway. 2016-12-10 13:28:47 +00:00
frosch
3ee06b036e (svn r27687) -Fix: RailtypeInfo::alternate_labels leaked when reloading NewGRF. (adf88) 2016-12-10 13:26:29 +00:00
frosch
10293c5fb1 (svn r27686) -Change: List railtype of rail tiles explicitly in the tile info window. 2016-12-09 21:27:22 +00:00
frosch
acc817b3f5 (svn r27685) -Change: Preemptively invalidate translation changes of next commit for eints. 2016-12-09 21:26:37 +00:00
translators
ddca928488 (svn r27684) -Update from Eints:
italian: 1 change by lorenzodv
2016-12-09 18:45:36 +00:00
frosch
ad43465c31 (svn r27683) -Change: Rearrange the autoreplace GUI for trains, and do not filter it by railtype by default. 2016-12-08 20:21:39 +00:00
fonsinchen
58fdd3ac98 (svn r27682) -Fix: Don't check if links are alive for manually routed cargo 2016-12-04 19:59:17 +00:00
fonsinchen
662c019136 (svn r27681) -Fix: When deleting stale links, iterate through order lists before iterating through vehicles 2016-12-04 19:53:38 +00:00
translators
60a3cc0734 (svn r27680) -Update from Eints:
romanian: 1 change by kneekoo
2016-11-12 18:45:38 +00:00
translators
002251942c (svn r27679) -Update from Eints:
romanian: 10 changes by kneekoo
2016-11-09 18:45:35 +00:00
translators
aa1cce38ca (svn r27678) -Update from Eints:
romanian: 20 changes by kneekoo
2016-11-08 18:45:38 +00:00
frosch
476b2b0e8c (svn r27677) -Codechange: Remove implicit VehicleListIdentifier from uint32 constructor, to make conversions more explicit. 2016-11-05 19:16:59 +00:00
frosch
d9bfe88261 (svn r27676) -Codechange: Rename catenary functions, so that they refer unambiguously to either RoadCatenary or RailCatenary. 2016-11-05 11:53:03 +00:00
michi_cc
94b3965989 (svn r27675) -Fix [FS#6502]: [OSX] Building with 10.11 or 10.12 SDKs. 2016-10-31 19:29:01 +00:00
michi_cc
51052f4961 (svn r27674) -Fix (r27673): Mingw... 2016-10-30 19:27:07 +00:00
michi_cc
c83306391e (svn r27673) -Add: [Win32] Thread names for windows debuggers. 2016-10-30 18:22:55 +00:00
frosch
b2fe2c6e3d (svn r27672) -Doc [FS#6489]: Fix comment. (Yho) 2016-10-30 18:04:20 +00:00
frosch
30574a7cad (svn r27671) -Codechange: Replace magic numbers in the toolbar with the already existing WID_TN_xxx. (Wolf01) 2016-10-30 17:36:57 +00:00
frosch
31f046bd9b (svn r27670) -Add: [FS#6471] Assign descriptive names to (GNU pthread) threads. (JGR) 2016-10-30 17:29:33 +00:00
translators
dd190397d6 (svn r27669) -Update from Eints:
thai: 11 changes by angelix
2016-10-19 17:45:35 +00:00
frosch
117e73751c (svn r27668) -Feature: [NewGRF] Allow composing vehicles from multiple sprites. 2016-10-16 14:59:44 +00:00
frosch
c175067ed9 (svn r27667) -Codechange: Add VehicleSpriteSeq::GetBounds and Draw. 2016-10-16 14:58:38 +00:00
frosch
d2393b4f6c (svn r27666) -Codechange: Pass vehicle sprites around using a struct VehicleSpriteSeq. 2016-10-16 14:57:56 +00:00
frosch
f5409c713b (svn r27665) -Fix: When dragging crashed vehicles, also draw them as crashed at the mouse cursor. 2016-10-16 14:57:13 +00:00
frosch
7c4e5242ba (svn r27664) -Codechange: Deduplicate code for animating effect vehicles. 2016-10-16 14:56:52 +00:00
frosch
a6d1d128da (svn r27663) -Codechange: Deduplicate code when rotating crashed vehicles. 2016-10-16 14:56:33 +00:00
frosch
88dd4d11b4 (svn r27662) -Codechange: Deduplicate code using GetSingleVehicleWidth. 2016-10-16 14:56:05 +00:00
translators
0d2c341040 (svn r27661) -Update from Eints:
portuguese: 1 change by Samu
2016-10-12 17:45:36 +00:00
translators
eb04875640 (svn r27660) -Update from Eints:
portuguese: 7 changes by Samu
2016-10-10 17:45:36 +00:00
translators
0d9741b1b1 (svn r27659) -Update from Eints:
portuguese: 25 changes by Samu
2016-10-09 17:45:39 +00:00
translators
b5ad532e28 (svn r27658) -Update from Eints:
danish: 1 change by Knogle
2016-10-06 17:45:36 +00:00
frosch
071518f571 (svn r27657) -Change: Replace another occurence of the ancient tilehash function with the newer one. This time to make rough land appear more random. 2016-10-02 13:41:56 +00:00
frosch
d7ee0b6fee (svn r27656) -Fix [FS#6511]: When removing objects of bankrupt companies the tiles may revert to canal. In that case also check the ownership of the canal. 2016-09-18 14:07:52 +00:00
translators
5385104ed6 (svn r27655) -Update from Eints:
romanian: 2 changes by kkmic
2016-09-06 17:45:36 +00:00
frosch
ac6793dace (svn r27654) -Change: Enable C++11 for clang 3.3 (LordAro) 2016-09-05 19:11:01 +00:00
alberth
0adfb1ac6f (svn r27653) -Fix(r27647): Rename FileOperation enum and values to SaveLoadOperation to avoid nameclash with windows compiler toolkit. 2016-09-04 16:06:50 +00:00
alberth
4001f6215e (svn r27652) -Fix(r27650): Use the file operation being performed to set the _sl.action variable. 2016-09-04 15:10:41 +00:00
alberth
6f201ce4a8 (svn r27651) -Codechange: Introduce methods for setting the name and title of _file_to_saveload. 2016-09-04 12:58:04 +00:00
alberth
597380e099 (svn r27650) -Codechange: Replace SaveOrLoadMode by FileOperation and DetailedFileType. 2016-09-04 12:57:43 +00:00
alberth
df9a9f074a (svn r27649) -Codechange: Introduce detailed file type enum, rebuild FiosType with it. 2016-09-04 12:57:20 +00:00
alberth
88bdf482c0 (svn r27648) -Codechange: Remove remaining _saveload_mode usage. 2016-09-04 12:56:56 +00:00
alberth
75ad6d0100 (svn r27647) -Codechange: Introduce file operations, and use it to replace most of SaveLoadDialogMode 2016-09-04 12:56:23 +00:00
alberth
2d7201781b (svn r27646) -Codechange: Move _fios_items variable into the SaveLoadWindow class. 2016-09-04 12:55:54 +00:00
alberth
5969685954 (svn r27645) -Add: Give console commands their own file list storage. 2016-09-04 12:55:21 +00:00
alberth
d6cd3b1605 (svn r27644) -Codechange: Split GetFiosItem into BuildFileList and FindItem, and move both to FileList. 2016-09-04 12:54:52 +00:00
alberth
95bb103a23 (svn r27643) -Codechange: FiosGetDrives function also takes a destination file list. 2016-09-04 12:54:30 +00:00
alberth
caf3379746 (svn r27642) -Codechange: FiosGet* file query functions take a destination file list. 2016-09-04 12:54:03 +00:00
alberth
bc08fe7c5f (svn r27641) -Codechange: Fold the _fios_items file list vector into its own class. 2016-09-04 12:50:22 +00:00
alberth
0bf3372882 (svn r27640) -Codechange: Remove another use of _saveload_mode in the loading code. 2016-09-04 12:48:28 +00:00
alberth
c6ac071619 (svn r27639) -Codechange: Also always set the abstract FileToSaveLoad::filetype when setting a mode. 2016-09-04 12:47:39 +00:00
alberth
2fa0fdb176 (svn r27638) -Codechange: Move FiosType enum, move and rename SetFiosType function. 2016-09-04 12:47:07 +00:00
alberth
3b8ede5ebe (svn r27637) -Codechange: Don't use _saveload_mode for scenario loading detection. 2016-09-04 12:46:29 +00:00
alberth
087ed1e999 (svn r27636) -Codechange: Rename FileType to AbstractFileType. 2016-09-04 12:46:07 +00:00
alberth
9135f7130e (svn r27635) -Codechange: Move FileType and FileToSaveLoad structure definitions. 2016-09-04 12:45:40 +00:00
alberth
d6812947f3 (svn r27634) -Codechange: Improve name of the SmallFiosItem struct. 2016-09-04 12:45:11 +00:00
alberth
a52864ef27 (svn r27633) -Codechange: Extract _saveload_mode use from BuildFileList 2016-09-04 12:44:42 +00:00
frosch
9156d7bf34 (svn r27632) -Feature: When dragging vehicles in group or depot GUI, draw the complete articulated vehicle. 2016-08-15 18:34:31 +00:00
frosch
8e90072d3b (svn r27631) -Codechange: Split GetSingleVehicleWidth from GetVehicleWidth. 2016-08-15 18:34:09 +00:00
frosch
ddc9205212 (svn r27630) -Codechange: Deduplicate code to attach vehicle to cursor. 2016-08-15 18:33:52 +00:00
frosch
cff2b49365 (svn r27629) -Fix: When dragging multiple vehicles in the depot, make the destination gap as long as the chain instead of just considering the first vehicle. 2016-08-15 18:33:29 +00:00
frosch
3cb7d9703b (svn r27628) -Codechange: Prepare for drawing cursors consisting of multiple sprites. 2016-08-15 18:33:08 +00:00
frosch
4d1843a95e (svn r27627) -Codechange: Deduplicate some cursor magic into SetMouseCursorBusy. 2016-08-15 18:32:48 +00:00
frosch
ca6493f2e6 (svn r27626) -Codechange: Do not use the cursor sprite as PlaceObject status in the main toolbar. 2016-08-15 18:32:25 +00:00
frosch
f7a0ee9a15 (svn r27625) -Doc: CursorVars 2016-08-15 18:30:50 +00:00
translators
1c1ba859eb (svn r27624) -Update from Eints:
spanish (mexican): 24 changes by Absay
2016-08-07 17:45:36 +00:00
frosch
b2fb19cc19 (svn r27623) -Fix (r27616) [FS#6492]: Missed two version checks, and messed one up. 2016-07-24 09:13:51 +00:00
frosch
e56707bd4e (svn r27622) -Change: In industry map view, give visible industry types the highest tile priority, and hidden industry types a lower one. This way filtered and highlighted industries are not hidden by overlapping tiles in zoomed-out smallmap. (adf88) 2016-07-22 21:44:54 +00:00
frosch
a5b7800aca (svn r27621) -Fix (r27620): Committed too early. 2016-07-22 21:38:49 +00:00
frosch
ed27cec094 (svn r27620) -Codechange: Inline GetEffectiveTileType (adf88) 2016-07-22 21:29:04 +00:00
frosch
7a180dbb4e (svn r27619) -Update: Baseset translations 2016-07-22 21:25:37 +00:00
translators
fa236c704e (svn r27618) -Update from Eints:
latvian: 19 changes by Parastais
2016-07-18 17:45:36 +00:00
translators
bc432a0f43 (svn r27617) -Update from Eints:
latvian: 6 changes by Parastais
2016-07-17 17:45:36 +00:00
frosch
1f4489c266 (svn r27616) -Codechange [FS#6487]: [Build] Change the GCC version detection so that it works with two-digit and truncated versions. 2016-07-17 11:10:21 +00:00
translators
49fe24b03f (svn r27615) -Update from Eints:
spanish: 7 changes by SilverSurferZzZ
2016-07-12 17:45:35 +00:00
fonsinchen
f769305d7d (svn r27614) -Codechange: Use a fixed array instead of a map for link refresher cargo capacities. (JGR) 2016-07-10 12:17:00 +00:00
fonsinchen
022b284064 (svn r27613) -Codechange: Use a flat vector instead of a map in FlowEdgeIterator. (JGR) 2016-07-10 12:03:23 +00:00
fonsinchen
e2426b22fa (svn r27612) -Codechange: Replace three uses of std::list with std::queue/vector. (JGR) 2016-07-10 11:57:16 +00:00
fonsinchen
bcdae9a093 (svn r27611) -Codechange: Cache the calculated value of CapacityAnnotation 2016-07-10 11:53:43 +00:00
translators
14533f073b (svn r27610) -Update from Eints:
korean: 1 change by telk5093
2016-07-02 17:45:35 +00:00
rubidium
e956422f48 (svn r27606) -Change/fix: GCC6 defaults to C++14, but our configure limits it to C++0x just because we want to use features from C++0x (which are also in C++14), so use the C++ standard that's the GCC6 default 2016-06-27 17:54:05 +00:00
rubidium
ac6312d33c (svn r27605) -Fix: GCC 6 warning about misleading indentation 2016-06-27 17:52:30 +00:00
translators
6fbc2863a8 (svn r27604) -Update from Eints:
spanish: 3 changes by SilverSurferZzZ
2016-06-24 17:45:37 +00:00
translators
8a68031ab0 (svn r27603) -Update from Eints:
spanish: 12 changes by SilverSurferZzZ
2016-06-19 17:45:36 +00:00
frosch
d874cef678 (svn r27602) -Fix [FS#6481]: Compilation with --disable-network. (Deranged) 2016-06-17 18:56:19 +00:00
translators
403c393ef0 (svn r27601) -Update from Eints:
spanish (mexican): 4 changes by Absay
2016-06-13 17:45:37 +00:00
frosch
2782993dd7 (svn r27600) -Fix: [NewGRF] shift-and-add-divide/modulo varadjusts use signed division/modulo. 2016-06-13 17:34:18 +00:00
translators
37e263e4fa (svn r27599) -Update from Eints:
persian: 2 changes by rkarimabadi
2016-06-12 17:45:36 +00:00
frosch
ee9a54c0a0 (svn r27598) -Fix: Company 0 could accept engine previews before they were offered. 2016-06-09 19:04:53 +00:00
smatz
4bd149d05a (svn r27595) -Fix: prevent GCC 6 over-optimization 2016-05-31 19:33:33 +00:00
frosch
a2edf52b41 (svn r27594) -Fix [FS#6473]: [Script] Kill scripts, when a non-suspendable valuator call takes way too long. 2016-05-30 21:03:11 +00:00
frosch
d90686f021 (svn r27586) -Fix [FS#6410]: Automatic servicing of road vehicles compared path finder costs with tile distances, thus vehicles went to depots which were factor 100 too far away. (juanjo) 2016-05-29 14:14:52 +00:00
frosch
b0c56f3432 (svn r27585) -Fix [FS#6437]: Enforce a non-zero load amount for all vehicles, so that vehicles can process their cargo reservations. 2016-05-29 13:35:17 +00:00
frosch
dac94c7cbc (svn r27584) -Codechange: Add some assertions about Vehicle::cargo_payment. 2016-05-29 13:33:20 +00:00
frosch
7d4754a4f8 (svn r27583) -Fix [FS#6415]: Do not decrease the column width of depot windows when vehicles with high unitnumbers leave. (Airbus) 2016-05-29 12:21:40 +00:00
translators
cfca6922e7 (svn r27582) -Update from Eints:
spanish (mexican): 18 changes by Absay
2016-05-22 17:45:36 +00:00
frosch
d8b465f556 (svn r27581) -Fix [FS#6461]: Button size computation in script configuration window. (adf88) 2016-05-22 12:00:36 +00:00
frosch
d188d02384 (svn r27580) -Fix [FS#6395]: Set date of last service on construction also for wagons and articulated parts. 2016-05-22 11:45:03 +00:00
frosch
cade383f9b (svn r27579) -Change [FS#6402]: Performance improvement for dedicated servers by skipping drawing calls earlier in the process. (JGR) 2016-05-22 11:30:25 +00:00
frosch
ebb6e38075 (svn r27578) -Fix [FS#6454]: Vehicles could not be hidden from the purchase list when they were in exclusive preview. 2016-05-22 11:04:34 +00:00
frosch
8084f39bf3 (svn r27577) -Fix [FS#6386]: Dock and roadstop picker, client list and town authority window did not auto-resize according to their content when they were positioned at the bottom of the screen. (Eearslya) 2016-05-22 10:52:02 +00:00
frosch
4fc43b510d (svn r27576) -Fix (r27570): Compilation failure with all compilers but mine. 2016-05-22 10:45:46 +00:00
frosch
914d4616ca (svn r27575) -Fix [FS#6404]: Memory leak when disabling palette animation. (JGR) 2016-05-22 10:28:57 +00:00
frosch
c0c1a4cded (svn r27574) -Fix [FS#6432]: The house id as returned by house variable 66 was incorrect when querying neighboured tiles. (adf88) 2016-05-22 10:23:22 +00:00
frosch
1b84d893e0 (svn r27573) -Fix [FS#6467]: Compilation failure with gcc 6.1 due to headers included after safeguards.h (JGR) 2016-05-22 10:15:35 +00:00
frosch
13a86497ea (svn r27572) -Fix [FS#6442]: Convenience savegame bump to distinguish 1.6 savegames from 1.5 savegames. 2016-05-22 10:10:17 +00:00
frosch
9aa33862a7 (svn r27571) -Codechange: Consistent naming for command callbacks which play a sound effect. 2016-05-22 10:07:48 +00:00
frosch
97e6981e39 (svn r27570) -Fix [FS#6449]: Various incorrect but uncritical size computations in the content client. 2016-05-22 10:04:41 +00:00
translators
46b7ac7b48 (svn r27569) -Update from Eints:
spanish (mexican): 3 changes by Absay
2016-05-20 17:45:35 +00:00
translators
b996fdf656 (svn r27568) -Update from Eints:
dutch: 1 change by habell
2016-05-18 17:45:35 +00:00
translators
dd6fb63598 (svn r27567) -Update from Eints:
finnish: 1 change by jpx_
2016-05-17 17:45:37 +00:00
translators
ccd08c8c80 (svn r27566) -Update from Eints:
spanish (mexican): 6 changes by Absay
2016-05-14 17:45:37 +00:00
translators
21646b7f48 (svn r27565) -Update from Eints:
spanish (mexican): 13 changes by Absay
2016-05-13 17:45:33 +00:00
frosch
36d91f8c02 (svn r27564) -Update: Ownname of es_MX. 2016-05-12 19:14:06 +00:00
translators
7ccc54949e (svn r27563) -Update from Eints:
korean: 1 change by Gimel3830
spanish (mexican): 93 changes by Absay
2016-05-12 17:45:36 +00:00
rubidium
7ef304da46 (svn r27562) -Fix: forgot one (hidden) case to force sorting to be locale independent 2016-05-12 17:24:06 +00:00
matthijs
576005b714 (svn r27561) -Fix [Squirrel]: Fix typos in error messages 2016-05-11 21:28:39 +00:00
matthijs
53982003ee (svn r27560) -Fix: typos in comments and string 2016-05-11 20:48:46 +00:00
rubidium
668fb3f658 (svn r27559) -Update: baseset translations 2016-05-11 18:42:32 +00:00
rubidium
9a05a688a7 (svn r27558) -Fix: force sorting to be locale independent, so files are always ordered the same and by that token better diff-able 2016-05-11 18:39:18 +00:00
rubidium
9ea3e42768 (svn r27557) -Fix: bashism that caused different CFLAGS with bash vs dash 2016-05-11 18:38:44 +00:00
translators
463a16f1b0 (svn r27556) -Update from Eints:
spanish (mexican): 36 changes by Absay
2016-05-11 17:45:36 +00:00
translators
0cb97c31ae (svn r27555) -Update from Eints:
croatian: 3 changes by VoyagerOne
2016-05-08 17:45:37 +00:00
translators
3911792ca1 (svn r27554) -Update from Eints:
korean: 1 change by Gimel3830
2016-05-07 17:45:33 +00:00
frosch
d57835c7ae (svn r27553) -Update: Project files 2016-04-30 14:33:36 +00:00
frosch
9777f50fac (svn r27552) -Feature: Mexican Spanish (Absay) 2016-04-30 08:28:40 +00:00
translators
64a955245d (svn r27551) -Update from Eints:
ukrainian: 3 changes by odisseus
2016-04-28 17:45:35 +00:00
translators
72231514cb (svn r27550) -Update from Eints:
frisian: 7 changes by BAJansen
2016-04-25 17:45:36 +00:00
translators
b1da8e1d1d (svn r27549) -Update from Eints:
chinese (traditional): 1 change by ww9980
2016-04-23 17:45:37 +00:00
translators
2c3a429290 (svn r27548) -Update from Eints:
korean: 1 change by telk5093
2016-04-21 17:45:38 +00:00
frosch
e8b6b02bc2 (svn r27547) -Fix: Use a more appropiate sound effect for convert-rail. (andythenorth) 2016-04-19 20:39:08 +00:00
frosch
b8189977b4 (svn r27546) -Fix: Remove SetFill from vehicle GUI buttons, so that the viewport is resized instead of them in case of long window titles. 2016-04-17 20:20:52 +00:00
frosch
da7978a08c (svn r27545) -Fix: Remove special handling of classes with virtual methods from squirrel_export.awk. It seems to serve no purpose, except to break on 3 classes. 2016-04-17 19:51:42 +00:00
frosch
7e29551ae0 (svn r27544) -Fix-ish: Mark ScriptText::GetEncodedText as not part of any API, instead of relying on the export script to break on '/*'. 2016-04-17 19:50:27 +00:00
frosch
31bd5a09b6 (svn r27543) -Fix (r27379): ScriptExec/TestMode::FinalRelease is not part of the API. 2016-04-17 17:10:07 +00:00
frosch
7e59cf588d (svn r27542) -Fix (r27367) [FS#6427]: ICU got disabled for Windows builds. 2016-04-17 16:50:37 +00:00
frosch
208d83f9d3 (svn r27541) -Update: Baseset translations 2016-04-17 16:30:45 +00:00
translators
31340d91f9 (svn r27540) -Update from Eints:
hebrew: 40 changes by dnd_man
2016-04-16 17:45:37 +00:00
translators
b80b75593b (svn r27539) -Update from Eints:
hebrew: 66 changes by dnd_man
2016-04-14 17:45:35 +00:00
translators
4f5d6f7952 (svn r27538) -Update from Eints:
hebrew: 18 changes by dnd_man
luxembourgish: 1 change by Phreeze
2016-04-13 17:45:37 +00:00
translators
6931d1df51 (svn r27537) -Update from Eints:
korean: 2 changes by telk5093
2016-04-09 17:45:38 +00:00
translators
9884b2c72c (svn r27536) -Update from Eints:
belarusian: 1 change by KorneySan
malay: 1 change by rionix88
2016-04-07 17:45:37 +00:00
translators
901a073f8b (svn r27535) -Update from Eints:
norwegian (bokmal): 16 changes by Leifbk
2016-04-06 17:45:35 +00:00
frosch
ebee9fa418 (svn r27534) -Fix [FS#6435]: [NewGRF] Station spritelayouts did not accept the var10 flag for the palette. 2016-04-02 16:02:22 +00:00
frosch
5931616e71 (svn r27533) -Update: Baseset translations 2016-04-02 15:59:14 +00:00
translators
13d6cec802 (svn r27530) -Update from Eints:
catalan: 2 changes by juanjo
2016-04-01 17:45:37 +00:00
translators
ac4ecbf4ee (svn r27529) -Update from Eints:
scottish gaelic: 3 changes by GunChleoc
frisian: 6 changes by BAJansen
spanish: 13 changes by SilverSurferZzZ
portuguese (brazilian): 1 change by Tucalipe
2016-03-31 17:45:35 +00:00
translators
c4b8629119 (svn r27528) -Update from Eints:
catalan: 233 changes by juanjo
portuguese (brazilian): 1 change by Tucalipe
2016-03-30 17:45:37 +00:00
translators
a42832afb7 (svn r27527) -Update from Eints:
tamil: 13 changes by aswn
2016-03-27 17:45:35 +00:00
translators
7c15190ec2 (svn r27526) -Update from Eints:
malay: 2 changes by rionix88
2016-03-26 18:45:36 +00:00
translators
f985aefde4 (svn r27525) -Update from Eints:
latin: 18 changes by Supercheese
2016-03-21 18:45:36 +00:00
translators
0475afca71 (svn r27524) -Update from Eints:
esperanto: 3 changes by LaPingvino
2016-03-20 18:45:37 +00:00
translators
14be8a4301 (svn r27523) -Update from Eints:
latvian: 1 change by Jancs
2016-03-13 18:45:37 +00:00
translators
8e2e9fbb23 (svn r27522) -Update from Eints:
slovenian: 72 changes by Necrolyte
2016-03-08 18:45:36 +00:00
translators
8c6bda994e (svn r27521) -Update from Eints:
malay: 5 changes by rionix88
2016-03-05 18:45:38 +00:00
frosch
0c7c0ada78 (svn r27518) -Update: Numbers 2016-03-01 20:00:22 +00:00
frosch
56c54dcaec (svn r27516) -Update: Documentation 2016-03-01 19:41:31 +00:00
translators
7ea6fddc01 (svn r27515) -Update from Eints:
polish: 1 change by lion
thai: 11 changes by ityellow
2016-03-01 18:45:37 +00:00
translators
1a49b5e463 (svn r27514) -Update from Eints:
turkish: 2 changes by wakeup
2016-02-28 18:45:36 +00:00
translators
42dc467c3c (svn r27513) -Update from Eints:
spanish: 5 changes by SilverSurferZzZ
2016-02-26 18:45:36 +00:00
translators
30ff4b113b (svn r27512) -Update from Eints:
spanish: 6 changes by SilverSurferZzZ
2016-02-25 18:45:36 +00:00
translators
ca884e0fe8 (svn r27511) -Update from Eints:
japanese: 4 changes by nex259
esperanto: 4 changes by polluks
2016-02-24 18:45:38 +00:00
translators
689f42b80c (svn r27510) -Update from Eints:
frisian: 55 changes by BAJansen
2016-02-19 18:45:35 +00:00
translators
2c9e500738 (svn r27509) -Update from Eints:
frisian: 60 changes by BAJansen
2016-02-18 18:45:36 +00:00
translators
3e2b22b419 (svn r27508) -Update from Eints:
german: 1 change by mini1025
2016-02-13 18:45:36 +00:00
frosch
f6577b6ad7 (svn r27507) -Add: [NewGRF] Allow custom sound IDs in RV property 0x12, ship property 0x10 and aircraft property 0x12. 2016-02-08 21:05:57 +00:00
translators
8f621dc506 (svn r27506) -Update from Eints:
french: 13 changes by OliTTD
2016-02-04 18:45:36 +00:00
translators
8e3aef8eba (svn r27505) -Update from Eints:
portuguese: 2 changes by neuralshock
2016-01-26 18:45:36 +00:00
translators
2a375d8cc8 (svn r27504) -Update from Eints:
catalan: 3 changes by juanjo
2016-01-25 18:45:36 +00:00
translators
99b1c54802 (svn r27503) -Update from Eints:
persian: 6 changes by Peymanpn
greek: 3 changes by Ferrum
2016-01-24 18:45:36 +00:00
translators
3a5c48f681 (svn r27502) -Update from Eints:
greek: 54 changes by Ferrum
2016-01-23 18:45:37 +00:00
translators
afa333164b (svn r27501) -Update from Eints:
greek: 4 changes by Ferrum
2016-01-22 18:45:38 +00:00
translators
cb359e731c (svn r27500) -Update from Eints:
frisian: 16 changes by gjannema
2016-01-18 18:45:36 +00:00
translators
f00f6e6894 (svn r27499) -Update from Eints:
korean: 34 changes by telk5093
catalan: 10 changes by juanjo
2016-01-17 18:45:36 +00:00
translators
9cb644a2b9 (svn r27498) -Update from Eints:
greek: 11 changes by Ferrum
2016-01-14 18:45:35 +00:00
frosch
df82dcdf35 (svn r27497) -Change: [NewGRF] Allow static NewGRF to enable the second rocky tile set. 2016-01-13 21:55:50 +00:00
frosch
00ce319efa (svn r27496) -Update: Baseset translations 2016-01-13 21:33:40 +00:00
translators
28191b0d97 (svn r27495) -Update from Eints:
greek: 37 changes by Ferrum
lithuanian: 1 change by BlinK_
2016-01-13 18:45:36 +00:00
translators
38b3b1aabb (svn r27494) -Update from Eints:
frisian: 61 changes by gjannema
afrikaans: 1 change by telanus
2016-01-12 18:45:36 +00:00
translators
69e1483c46 (svn r27493) -Update from Eints:
greek: 10 changes by Ferrum
2016-01-11 18:45:35 +00:00
translators
72e24c6cff (svn r27492) -Update from Eints:
catalan: 48 changes by juanjo
greek: 2 changes by Jubilee
2016-01-10 18:45:35 +00:00
translators
17a1789088 (svn r27491) -Update from Eints:
croatian: 1 change by VoyagerOne
2016-01-09 18:45:38 +00:00
translators
14dca6932b (svn r27490) -Update from Eints:
chinese (simplified): 1 change by siu238X
2016-01-08 18:45:37 +00:00
translators
058760651b (svn r27489) -Update from Eints:
vietnamese: 1 change by nglekhoi
2016-01-06 18:45:35 +00:00
translators
db7bc88e92 (svn r27488) -Update from Eints:
catalan: 19 changes by juanjo
2016-01-03 18:45:37 +00:00
translators
995be3df56 (svn r27487) -Update from Eints:
spanish: 1 change by SilverSurferZzZ
serbian: 57 changes by stravagante
catalan: 23 changes by juanjo
2016-01-02 18:45:38 +00:00
translators
8e4326e591 (svn r27486) -Update from Eints:
serbian: 86 changes by stravagante
catalan: 77 changes by juanjo
german: 1 change by mini1025
russian: 1 change by Lone_Wolf
latin: 1 change by Supercheese
2016-01-01 18:45:37 +00:00
translators
7905b61a91 (svn r27485) -Update from Eints:
croatian: 114 changes by UnderwaterHesus
2015-12-31 18:45:36 +00:00
translators
721b96e64c (svn r27484) -Update from Eints:
croatian: 4 changes by UnderwaterHesus
english (us): 1 change by Supercheese
serbian: 21 changes by stravagante
latin: 1 change by Supercheese
2015-12-30 18:45:36 +00:00
translators
22f46f8196 (svn r27483) -Update from Eints:
norwegian (bokmal): 1 change by cuthbert
esperanto: 1 change by LaPingvino
2015-12-29 18:45:36 +00:00
translators
7617b407b0 (svn r27482) -Update from Eints:
irish: 23 changes by tem
2015-12-28 18:45:35 +00:00
michi_cc
be689517f6 (svn r27481) -Fix: [Win32] Stdin/out/err need to be re-assigned differently if the runtime lib of MSVC2015 is used. 2015-12-28 13:16:41 +00:00
translators
01a886d160 (svn r27480) -Update from Eints:
irish: 12 changes by tem
greek: 1 change by frosch
swedish: 1 change by Zuu
2015-12-27 19:45:37 +00:00
frosch
a151f7b719 (svn r27479) -Fix: Remove genders from non-default cases. 2015-12-27 13:16:37 +00:00
translators
477a022b7f (svn r27478) -Update from Eints:
german: 8 changes by translators, 2 changes by frosch
arabic (egypt): 36 changes by translators
afrikaans: 4 changes by translators
hungarian: 1 change by translators
english (us): 1 change by translators
frisian: 2 changes by translators
norwegian (bokmal): 5 changes by translators
norwegian (nynorsk): 1 change by translators
lithuanian: 5 changes by translators
slovenian: 4 changes by translators
russian: 1 change by translators
ukrainian: 2 changes by translators
welsh: 3 changes by translators
french: 5 changes by glx
english (au): 1 change by translators
irish: 1 change by translators
tamil: 1 change by translators
belarusian: 2 changes by translators
bulgarian: 1 change by translators
italian: 1 change by translators
scottish gaelic: 1 change by translators
romanian: 2 changes by translators
urdu: 5 changes by translators
turkish: 11 changes by translators
portuguese: 1 change by translators
latvian: 2 changes by translators
esperanto: 1 change by translators
dutch: 3 changes by translators
serbian: 1 change by translators
spanish: 1 change by translators
czech: 4 changes by translators
indonesian: 2 changes by translators
latin: 1 change by translators
catalan: 2 changes by translators
hebrew: 9 changes by translators
greek: 5 changes by translators
polish: 1 change by translators
chinese (traditional): 1 change by translators
slovak: 1 change by translators
icelandic: 2 changes by translators
portuguese (brazilian): 4 changes by translators
danish: 2 changes by translators
vietnamese: 6 changes by translators
malay: 2 changes by translators
galician: 4 changes by translators
croatian: 1 change by translators
korean: 4 changes by translators
finnish: 1 change by translators
chinese (simplified): 1 change by translators
estonian: 3 changes by translators
persian: 4 changes by translators
thai: 6 changes by translators
swedish: 1 change by translators
luxembourgish: 3 changes by translators
japanese: 5 changes by translators
basque: 2 changes by translators
2015-12-27 11:40:23 +00:00
translators
2fdcd89e69 (svn r27477) -Update from WebTranslator v3.0:
greek - 76 changes by Ferrum
polish - 1 changes by ampersand
2015-12-24 18:45:14 +00:00
translators
b35f33e6e7 (svn r27476) -Update from WebTranslator v3.0:
german - 2 changes by mini1025
2015-12-23 18:45:08 +00:00
translators
3cb36fcaa5 (svn r27475) -Update from WebTranslator v3.0:
slovak - 1 changes by Milsa
spanish - 3 changes by SilverSurferZzZ
2015-12-22 18:45:13 +00:00
translators
03e0f42d62 (svn r27474) -Update from WebTranslator v3.0:
irish - 21 changes by tem
2015-12-20 18:45:10 +00:00
translators
251a71cb1c (svn r27473) -Update from WebTranslator v3.0:
welsh - 1 changes by kazzie
2015-12-19 18:45:08 +00:00
planetmaker
e78ce08287 (svn r27472) -Change [FS#6401] (r20219): On Haiku use the appropriate system variable to obtain the include dir (aarroyoc) 2015-12-15 20:43:39 +00:00
translators
3db1137836 (svn r27471) -Update from WebTranslator v3.0:
czech - 1 changes by djst
2015-12-15 18:45:10 +00:00
translators
2256d50384 (svn r27470) -Update from WebTranslator v3.0:
turkish - 69 changes by wakeup
2015-12-11 18:45:09 +00:00
zuu
b22d6715cd (svn r27469) -Fix (r27468): Don't fetch all content info from content server when showing a online content window with exactly one type of content. 2015-12-10 19:58:33 +00:00
zuu
aabc46712a (svn r27468) -Fix (r27444): Game Scripts were not displayed in the content download window when opened from the AI/GS settings window. 2015-12-10 18:28:01 +00:00
translators
6a52c972c7 (svn r27467) -Update from WebTranslator v3.0:
simplified_chinese - 1 changes by Gavin
turkish - 34 changes by wakeup
2015-12-09 18:45:14 +00:00
translators
15210ed273 (svn r27466) -Update from WebTranslator v3.0:
hungarian - 1 changes by IPG
spanish - 2 changes by SilverSurferZzZ
2015-12-04 18:45:14 +00:00
translators
88629e5a12 (svn r27465) -Update from WebTranslator v3.0:
spanish - 5 changes by SilverSurferZzZ
2015-12-03 18:45:08 +00:00
translators
d8483b8f64 (svn r27464) -Update from WebTranslator v3.0:
spanish - 8 changes by SilverSurferZzZ
2015-12-02 18:45:09 +00:00
frosch
ae1d96cc2f (svn r27463) -Merge: Documentation updates from 1.5 branch 2015-12-01 19:49:49 +00:00
translators
5d00348db1 (svn r27460) -Update from WebTranslator v3.0:
spanish - 8 changes by SilverSurferZzZ
2015-12-01 18:45:07 +00:00
translators
fa11ed0adf (svn r27459) -Update from WebTranslator v3.0:
basque - 43 changes by Thadah
spanish - 3 changes by SilverSurferZzZ
2015-11-30 18:45:13 +00:00
translators
92e374d979 (svn r27458) -Update from WebTranslator v3.0:
basque - 20 changes by Thadah
2015-11-26 18:45:10 +00:00
translators
00f77d3040 (svn r27457) -Update from WebTranslator v3.0:
croatian - 1 changes by VoyagerOne
spanish - 2 changes by SilverSurferZzZ
2015-11-25 18:45:12 +00:00
translators
6525df50fd (svn r27456) -Update from WebTranslator v3.0:
korean - 7 changes by telk5093
spanish - 4 changes by SilverSurferZzZ
2015-11-24 18:45:15 +00:00
translators
c014c1ecc0 (svn r27455) -Update from WebTranslator v3.0:
spanish - 4 changes by SilverSurferZzZ
2015-11-23 18:45:08 +00:00
translators
a57c0d37eb (svn r27454) -Update from WebTranslator v3.0:
korean - 4 changes by telk5093
2015-11-22 18:45:10 +00:00
translators
4c10c84807 (svn r27453) -Update from WebTranslator v3.0:
italian - 1 changes by lorenzodv
2015-11-21 18:45:08 +00:00
translators
7152950c9d (svn r27452) -Update from WebTranslator v3.0:
russian - 1 changes by Lone_Wolf
2015-11-20 18:45:10 +00:00
alberth
e9f12d666d (svn r27451) -Feature[FS#6241]: Move sprite 8 positions in sprite aligner with ctrl+click. (based on work by juzza1) 2015-11-20 10:04:28 +00:00
alberth
3ccfc954f3 (svn r27450) -Feature[FS#6391](r27446): Lower the sell-chain button in the train depot GUI while dragging a vehicle over it. (Eearslya) 2015-11-20 09:25:27 +00:00
translators
ee39fdef8e (svn r27449) -Update from WebTranslator v3.0:
spanish - 2 changes by SilverSurferZzZ
2015-11-18 17:45:09 +00:00
translators
fb4269a56c (svn r27448) -Update from WebTranslator v3.0:
spanish - 1 changes by SilverSurferZzZ
2015-11-16 17:45:09 +00:00
translators
c04355241e (svn r27447) -Update from WebTranslator v3.0:
spanish - 2 changes by SilverSurferZzZ
2015-11-15 17:45:11 +00:00
frosch
f6891ac30e (svn r27446) -Feature: Lower the sell-vehicle button in the depot GUI while dragging a vehicle over it. (Eearslya) 2015-11-14 22:54:52 +00:00
translators
d933d35354 (svn r27445) -Update from WebTranslator v3.0:
spanish - 1 changes by SilverSurferZzZ
2015-11-14 17:45:11 +00:00
zuu
c9f1d82345 (svn r27444) -Add: When viewing online content of a particular type, hide content of other types unless they have been (auto)selected for download. 2015-11-14 15:57:15 +00:00
zuu
4fcaee1fee (svn r27443) -Fix: Negoation in comment was wrong. 2015-11-14 13:06:26 +00:00
translators
3261ff5cf1 (svn r27442) -Update from WebTranslator v3.0:
spanish - 3 changes by SilverSurferZzZ
2015-11-13 17:45:09 +00:00
translators
fe3530a258 (svn r27441) -Update from WebTranslator v3.0:
spanish - 3 changes by SilverSurferZzZ
2015-11-10 17:45:08 +00:00
translators
bb2e799364 (svn r27440) -Update from WebTranslator v3.0:
spanish - 2 changes by SilverSurferZzZ
2015-11-09 17:45:07 +00:00
translators
4664642d0c (svn r27439) -Update from WebTranslator v3.0:
spanish - 7 changes by SilverSurferZzZ
2015-11-08 17:45:08 +00:00
frosch
fbd2786329 (svn r27438) -Fix (r27346) [FS#6387]: The build object hotkey no longer checked whether there were any objects defined. 2015-11-07 15:07:18 +00:00
translators
ad48714852 (svn r27437) -Update from WebTranslator v3.0:
spanish - 3 changes by SilverSurferZzZ
2015-11-06 17:45:09 +00:00
translators
a5dda994ea (svn r27436) -Update from WebTranslator v3.0:
spanish - 1 changes by SilverSurferZzZ
2015-11-05 17:45:08 +00:00
translators
9090dca4c2 (svn r27435) -Update from WebTranslator v3.0:
spanish - 5 changes by SilverSurferZzZ
2015-11-04 17:45:08 +00:00
frosch
0974f5489b (svn r27428) -Fix: When selecting a refit cargo for orders, do not check whether the vehicle is in a depot or station, and do not ask whether the vehicle currently allows station-refitting. Also hide the refit cost for orders, it is not predictable. 2015-10-30 17:27:21 +00:00
frosch
2d636266f5 (svn r27427) -Fix: Use the NewGRF railtype sorting order in the infrastructure window. 2015-10-30 17:24:30 +00:00
frosch
312809228d (svn r27426) -Change: Round loading percentage in loading indicators and conditional orders towards 50%, so that 0% and 100% mean completely empty or full. 2015-10-30 17:24:05 +00:00
frosch
44d1fc4253 (svn r27425) -Fix [FS#5842]: Crash when switching to or taking over companies, when an order window of a vehicle of the new company was opened. Now close those windows. 2015-10-30 17:23:16 +00:00
frosch
c0a301ae60 (svn r27424) -Fix [FS#6374]: Towns did not connect roads to existing roads, unless they had only a single roadbit. Otoh, towns also tried to connect to single roadbit tiles such as tunnels and depots, even though they were not connectable in the direction of interest. 2015-10-30 17:19:01 +00:00
frosch
ab7ebdcfd9 (svn r27423) -Fix: When towns expanded single-bit roadtiles using a grid-layout, they used the layout position of the neighbouring tile. 2015-10-30 17:17:54 +00:00
frosch
05ed2001d4 (svn r27422) -Fix [FS#6341]: Aircraft picked the wrong airport entry point, if airports were rotated by 180 degree. (marcole) 2015-10-30 16:20:00 +00:00
frosch
2c9117fbdd (svn r27421) -Fix [FS#6265]: Consider text and icon sizes when drawing the client list. (_dp_) 2015-10-30 16:19:33 +00:00
frosch
d626962a38 (svn r27420) -Fix [FS#6362]: GrowTownAtRoad sometimes returned false, even when a house was built. (_dp_) 2015-10-30 16:19:09 +00:00
frosch
378653100b (svn r27419) -Fix [FS#6369]: CmdSellRailWagon did not revert all actions properly when no orderlist could be allocated. (Juanjo) 2015-10-30 16:18:39 +00:00
frosch
22e6a2590d (svn r27418) -Fix [FS#6329] [FS#6379]: Desync due to incorrect storage of segments with different railtype in the YAPF cache. (JGR) 2015-10-30 16:18:03 +00:00
frosch
c1c49a0e52 (svn r27417) -Doc: ScaleGUITrad (adf88) 2015-10-29 19:23:21 +00:00
translators
756c13b100 (svn r27416) -Update from WebTranslator v3.0:
welsh - 2 changes by kazzie
2015-10-29 17:45:08 +00:00
translators
bdcb15acdd (svn r27415) -Update from WebTranslator v3.0:
spanish - 6 changes by SilverSurferZzZ
2015-10-28 17:45:08 +00:00
translators
9b9be17049 (svn r27414) -Update from WebTranslator v3.0:
spanish - 11 changes by SilverSurferZzZ
2015-10-27 17:45:08 +00:00
translators
a7cd63066f (svn r27413) -Update from WebTranslator v3.0:
spanish - 12 changes by SilverSurferZzZ
2015-10-26 17:45:10 +00:00
translators
74d06be466 (svn r27412) -Update from WebTranslator v3.0:
vietnamese - 16 changes by myquartz
2015-10-25 17:45:10 +00:00
translators
b56c2a0bf3 (svn r27411) -Update from WebTranslator v3.0:
korean - 1 changes by telk5093
2015-10-24 17:45:11 +00:00
translators
fd48eb93df (svn r27410) -Update from WebTranslator v3.0:
indonesian - 24 changes by UseYourIllusion
2015-10-15 17:45:09 +00:00
translators
c5c22da535 (svn r27409) -Update from WebTranslator v3.0:
indonesian - 20 changes by UseYourIllusion
2015-10-13 17:45:08 +00:00
translators
cb7b9b9ee4 (svn r27408) -Update from WebTranslator v3.0:
simplified_chinese - 9 changes by xiangyigao
2015-10-09 17:45:08 +00:00
translators
9decd61c12 (svn r27407) -Update from WebTranslator v3.0:
simplified_chinese - 6 changes by xiangyigao
2015-10-05 17:45:09 +00:00
frosch
bfa3528069 (svn r27406) -Doc: Use same start/end tile convention in CmdPlantTree as in other TileArea commands. (HackaLittleBit) 2015-09-30 17:28:58 +00:00
translators
2b10ddc1a2 (svn r27405) -Update from WebTranslator v3.0:
latin - 2 changes by Supercheese
vietnamese - 18 changes by nglekhoi
2015-09-27 17:45:15 +00:00
translators
b464df83d4 (svn r27404) -Update from WebTranslator v3.0:
arabic_egypt - 64 changes by abdumzn
2015-09-26 17:45:17 +00:00
translators
073251801c (svn r27403) -Update from WebTranslator v3.0:
polish - 7 changes by McZapkie
2015-09-22 17:45:10 +00:00
translators
12b0ee3616 (svn r27402) -Update from WebTranslator v3.0:
korean - 1 changes by telk5093
2015-09-21 17:45:08 +00:00
translators
d7a39052b4 (svn r27401) -Update from WebTranslator v3.0:
frisian - 2 changes by BAJansen
norwegian_bokmal - 8 changes by hafting
welsh - 4 changes by kazzie
2015-09-19 17:45:17 +00:00
rubidium
ff5c05c1b4 (svn r27400) -Fix [FS#6368] (r26449): when a dedicated server was paused with no clients the tick length was increased significantly, making any assumptions about the tick length used further down in the code are not true anymore. One of such assumptions was that one should readvertise every 15 minutes worth of original ticks, but due to the lengthening this timeframe would be more like 45-60 minutes. Now we'll take the operating system's millisecond counter instead 2015-09-19 16:49:46 +00:00
planetmaker
8fbcc2b45c (svn r27399) -Fix: [Makefile] game script directory and compat*.nut were never installed on *nix 2015-09-17 13:12:21 +00:00
translators
02a3263a7f (svn r27398) -Update from WebTranslator v3.0:
simplified_chinese - 1 changes by xiangyigao
2015-09-15 17:45:08 +00:00
alberth
4cbfe940cb (svn r27397) -Fix(r27346)[FS#6370]: Fix object editing crash in scenario editor (based on work by adf88) 2015-09-13 12:04:47 +00:00
translators
29b88c02a3 (svn r27396) -Update from WebTranslator v3.0:
latin - 17 changes by Supercheese
2015-09-12 17:45:16 +00:00
translators
acf1f75e0f (svn r27395) -Update from WebTranslator v3.0:
frisian - 14 changes by BAJansen
2015-09-09 17:45:14 +00:00
translators
1162e34942 (svn r27394) -Update from WebTranslator v3.0:
frisian - 25 changes by BAJansen
2015-09-03 17:45:12 +00:00
translators
5b0a63cc80 (svn r27391) -Update from WebTranslator v3.0:
english_US - 2 changes by Supercheese
2015-08-31 17:45:13 +00:00
translators
8802888fe3 (svn r27390) -Update from WebTranslator v3.0:
korean - 1 changes by telk5093
2015-08-30 17:45:17 +00:00
frosch
6114788508 (svn r27389) -Fix: There are two different availability conditions for fdatasync in the manpage. Use them both, since at least on some MinGW versions one is not enough. 2015-08-20 20:47:45 +00:00
translators
98acf32c6d (svn r27388) -Update from WebTranslator v3.0:
dutch - 4 changes by TheTycoonist
2015-08-20 17:45:15 +00:00
translators
78afb7052d (svn r27387) -Update from WebTranslator v3.0:
dutch - 2 changes by TheTycoonist
2015-08-19 17:45:15 +00:00
translators
19120316ee (svn r27386) -Update from WebTranslator v3.0:
dutch - 3 changes by TheTycoonist
2015-08-14 17:45:16 +00:00
rubidium
8b1f9399bc (svn r27385) -Fix: compilation failure due #define-ing enum name of a system library before including the system library 2015-08-13 18:13:24 +00:00
translators
f0837baf44 (svn r27384) -Update from WebTranslator v3.0:
catalan - 35 changes by juanjo
2015-08-13 17:45:15 +00:00
rubidium
c4d4612736 (svn r27383) -Fix: win32 sound driver would not catch the exception due to constness difference 2015-08-12 20:50:10 +00:00
michi_cc
9f5503ba8f (svn r27382) -Add: [Win32] Project files for Visual Studio 2015. 2015-08-10 20:36:57 +00:00
michi_cc
2b8bb12d62 (svn r27381) -Fix: Warnings due to C++11 requirements for explicit narrowing conversions in initializer lists. 2015-08-10 20:24:13 +00:00
michi_cc
35b77450f8 (svn r27380) -Fix: [Win32] Compilation with MSVC2015. 2015-08-10 20:21:29 +00:00
frosch
e5d105900d (svn r27379) -Codechange: Do not throw in the destructors of ScriptTest/ExecMode. 2015-08-10 20:04:31 +00:00
alberth
d818e1779c (svn r27378) -Codechange: Fix indentation of the table values, allow Doxygen to link to the TextColour enum. 2015-08-10 10:04:14 +00:00
rubidium
562c269770 (svn r27377) -Codechange: use the pkg-config files of ICU as well. Since they are split into separate libraries it becomes possible to split RTL support for natural sorting, although the effect will be minimal 2015-08-09 13:54:17 +00:00
rubidium
d45969779d (svn r27376) -Codechange: let libtimidity detection and configuration make use of pkg-config 2015-08-09 12:43:52 +00:00
rubidium
c7c93c68b7 (svn r27375) -Fix-ish: update help parameter for png configuration (it has used pkg-config for a long time) 2015-08-09 12:42:52 +00:00
rubidium
d5810e5d65 (svn r27374) -Codechange: make zlib detection and configuration make use of pkg-config 2015-08-09 12:42:21 +00:00
rubidium
95ccddd6fe (svn r27373) -Codechange: make sdl detection and configuration use pkg-config 2015-08-09 12:41:54 +00:00
rubidium
b8bb123580 (svn r27372) -Codechange: make allegro detection and configuration use pkg-config 2015-08-09 12:41:35 +00:00
rubidium
2f267b9207 (svn r27371) -Codechange: make freetype detection and configuration use pkg-config 2015-08-09 12:41:12 +00:00
rubidium
a00d2b8b3c (svn r27370) -Codechange: move the "dedicated server" check into the pkg-config check routine 2015-08-09 12:40:17 +00:00
rubidium
a6710b7ea9 (svn r27369) -Cleanup: there's no need to do dependency checking of libraries in OpenTTD; zlib should always be installed if libpng is because it links to zlib 2015-08-09 12:39:26 +00:00
rubidium
8585cdc6c6 (svn r27368) -Cleanup: undo the special case of OSX; it works fine without it 2015-08-09 12:37:20 +00:00
rubidium
69fac508c3 (svn r27367) -Codechange: make a distinction between the layouting part of ICU (lx) or the sorting/collation part of ICU (i18n) 2015-08-09 12:33:27 +00:00
frosch
bdf090b406 (svn r27366) -Fix [FS#6358]: Clickareas in settings tree were misaligned when the filter warning was displayed, if the setting height was defined by the icons instead of the font. 2015-08-09 10:22:51 +00:00
frosch
0982762c22 (svn r27365) -Fix: Center settings filter warning also vertically, and also in case of multiple lines. 2015-08-09 10:21:06 +00:00
translators
dca5aa73ed (svn r27364) -Update from WebTranslator v3.0:
czech - 1 changes by Eskymak
dutch - 12 changes by TheTycoonist
2015-08-08 17:45:27 +00:00
alberth
1105b4d2c9 (svn r27363) -Codechange: Fix codestyle of one-line methods and header codestyle of derived structs. 2015-08-08 13:19:38 +00:00
alberth
b885d79f50 (svn r27362) -Codechange: Codestyle fixes for reference var declarations, static cast type, operator methods. 2015-08-08 10:06:24 +00:00
rubidium
9cadc0e150 (svn r27361) -Fix-ish: when attempting to find a host, try gcc/g++ but also CC/CXX appended to the host triple. This to make cross compilation with clang alone easier 2015-08-08 08:54:49 +00:00
rubidium
b40f750243 (svn r27360) -Feature: allow configuring pkg-config in one go for all libraries 2015-08-08 08:52:21 +00:00
translators
ccad47f6dd (svn r27359) -Update from WebTranslator v3.0:
swedish - 1 changes by planetmaker
2015-08-07 17:45:12 +00:00
translators
fb185ee394 (svn r27358) -Update from WebTranslator v3.0:
catalan - 25 changes by juanjo
2015-08-02 17:45:14 +00:00
translators
d7feb033bb (svn r27357) -Update from WebTranslator v3.0:
catalan - 181 changes by juanjo
2015-08-01 17:45:15 +00:00
frosch
e9b25f2ee8 (svn r27354) -Fix (r27343): Actually make it work. (rubidium) 2015-07-31 21:43:40 +00:00
translators
2b9506e4dd (svn r27352) -Update from WebTranslator v3.0:
catalan - 134 changes by juanjo
2015-07-31 17:45:18 +00:00
translators
7b1918bd01 (svn r27347) -Update from WebTranslator v3.0:
slovenian - 15 changes by matej1245
2015-07-30 17:45:14 +00:00
alberth
4f49d636c1 (svn r27346) -Feature: Make the object placement gui an independent window. 2015-07-28 18:20:54 +00:00
alberth
a62468bed6 (svn r27345) -Fix-ish: Hide selected view if no object selected. 2015-07-28 18:18:59 +00:00
alberth
3cd390b2ce (svn r27344) -Doc: Documenting the (Re)setObjectToPlace functions. 2015-07-28 08:16:52 +00:00
frosch
74e61a1806 (svn r27343) -Feature [FS#6315]: [NewGRF] Allow railtype NewGRF to define separate sprites for the fences on either track side. 2015-07-26 12:28:34 +00:00
frosch
574b981e33 (svn r27342) -Add: Optionally return the number of sprites in the spriteset from GetCustomRailSprite. 2015-07-26 12:25:37 +00:00
frosch
a81968d0f3 (svn r27341) -Fix [FS#6332]: Do not rerandomise the town name when only cost-estimating the founding. 2015-07-26 09:56:43 +00:00
frosch
4830497f0b (svn r27340) -Fix [FS#6338]: Silence warning by moving _string_colourmap to a file no its own. (Cif) 2015-07-26 09:47:17 +00:00
translators
3f58ed6b1d (svn r27339) -Update from WebTranslator v3.0:
frisian - 42 changes by BAJansen
2015-07-25 17:45:15 +00:00
translators
2b00a2ff04 (svn r27338) -Update from WebTranslator v3.0:
frisian - 8 changes by BAJansen
2015-07-24 17:45:18 +00:00
translators
3993a7adfe (svn r27337) -Update from WebTranslator v3.0:
simplified_chinese - 1 changes by Gavin
2015-07-21 17:45:18 +00:00
translators
fe00d356b0 (svn r27336) -Update from WebTranslator v3.0:
greek - 36 changes by Jubilee
2015-07-17 17:45:14 +00:00
translators
745851b6f7 (svn r27335) -Update from WebTranslator v3.0:
greek - 24 changes by Jubilee
2015-07-16 17:45:15 +00:00
frosch
d77935f788 (svn r27334) -Revert (r27232) [FS#6342]: No idea what the plan was, but making the main noise coefficients the same for all smoothness types certainly wasn't. 2015-07-16 17:05:40 +00:00
translators
b7c136d038 (svn r27333) -Update from WebTranslator v3.0:
greek - 7 changes by Jubilee
2015-07-13 17:45:17 +00:00
frosch
59a94f8ccf (svn r27332) -Change: Enable YAPF cache debugging with desync debug level 2. 2015-07-12 17:06:02 +00:00
frosch
be0b22c9bc (svn r27331) -Cleanup (r26999): Make variety distribution curves more sane. 2015-07-11 11:18:24 +00:00
frosch
a11ae39437 (svn r27330) -Fix [FS#6335]: Make variety distribution not assume that sea level is at height 0.2 / 3 * TGPGetMaxHeight(). 2015-07-11 10:46:25 +00:00
frosch
b303ba7505 (svn r27329) -Fix: Add more height_t type-correctness to TGP code. 2015-07-11 10:43:34 +00:00
frosch
8437726cca (svn r27328) -Codechange: Add an assertion to check for uninitialised variables when tracing variety distribution's control curves. 2015-07-11 10:41:20 +00:00
translators
662408f71a (svn r27327) -Update from WebTranslator v3.0:
korean - 1 changes by telk5093
2015-07-09 17:45:08 +00:00
translators
d8a8f50f5e (svn r27326) -Update from WebTranslator v3.0:
simplified_chinese - 6 changes by Gavin
2015-07-08 17:45:12 +00:00
translators
2a8c6ff620 (svn r27325) -Update from WebTranslator v3.0:
catalan - 4 changes by juanjo
2015-06-30 17:45:15 +00:00
frosch
240bf9f551 (svn r27324) -Fix: Remove corner-case optimisation for line drawing, which failed for dashed lines. (noticed by adf88) 2015-06-28 16:54:25 +00:00
frosch
2e2b35c733 (svn r27323) -Fix: Spelling. 2015-06-28 15:54:12 +00:00
frosch
a65a194416 (svn r27322) -Fix: Clipping of inclined lines did not account for the 'horizontal width' being bigger than the 'real width'. (adf88) 2015-06-28 15:50:13 +00:00
translators
bddcd33ed7 (svn r27321) -Update from WebTranslator v3.0:
korean - 2 changes by telk5093
2015-06-27 17:45:18 +00:00
frosch
613212c486 (svn r27320) -Codechange: Do not drop order backups when loading a savegame for replaying. 2015-06-27 11:46:41 +00:00
translators
b35b0a76db (svn r27319) -Update from WebTranslator v3.0:
frisian - 1 changes by BAJansen
2015-06-26 17:45:13 +00:00
translators
b1d628d0ec (svn r27318) -Update from WebTranslator v3.0:
frisian - 9 changes by BAJansen
2015-06-25 17:45:13 +00:00
translators
a6383f8aca (svn r27317) -Update from WebTranslator v3.0:
frisian - 458 changes by BAJansen
2015-06-24 17:45:14 +00:00
frosch
de3bb62e9e (svn r27316) -Doc: Improve documentation on ScriptCargo::GetCargoLabel 2015-06-21 18:53:23 +00:00
frosch
fff22b1758 (svn r27315) -Fix: Norwegian bokmal 2015-06-21 17:52:18 +00:00
translators
a303bfa8e3 (svn r27314) -Update from WebTranslator v3.0:
norwegian_bokmal - 4 changes by eirik174
2015-06-21 17:45:13 +00:00
frosch
55e53780cb (svn r27313) -Fix [FS#6317]: Adding tram to town-owned bridges assigned an incorrect owner to the tram and did not count infrastructure counts properly. (marcole) 2015-06-21 09:52:30 +00:00
frosch
eb909f2785 (svn r27312) -Fix-ish [FS#6317]: Preserve town ownership of bridges when removing road from a road+tram bridge. (marcole) 2015-06-21 09:31:50 +00:00
frosch
62bc57db77 (svn r27311) -Fix: Mark infrastructure window dirty in more cases. (marcole) 2015-06-21 09:19:27 +00:00
translators
0731af42fd (svn r27310) -Update from WebTranslator v3.0:
norwegian_bokmal - 79 changes by eirik174
2015-06-20 17:45:17 +00:00
frosch
9b534b4393 (svn r27309) -Change [FS#6283]: Auto-complete partial roads when building level-crossings. (adf88) 2015-06-20 13:15:35 +00:00
frosch
904688c00a (svn r27308) -Fix [FS#6283]: Prevent breaking of tram-reversal points by adding more road pieces. (adf88) 2015-06-20 13:11:09 +00:00
frosch
bf64a8c200 (svn r27307) -Fix [FS#6259]: Error message window with manager face failed with GUI zoom. (Johnnei) 2015-06-20 12:57:34 +00:00
frosch
ab69952f2a (svn r27306) -Fix (r27305): Confused tiles. 2015-06-20 12:55:17 +00:00
frosch
0e378747db (svn r27305) -Fix [FS#6320]: Account for road-bridges and drive-through-stops in CanFollowRoad. 2015-06-20 12:40:04 +00:00
frosch
fc50ff6531 (svn r27304) -Fix [FS#6321-ish]: Improve password window layout for big font sizes. 2015-06-20 12:30:10 +00:00
frosch
97d7ad8914 (svn r27303) -Fix [FS#6321]: SetMinimalSize was ignored for WWT_EDITBOX. 2015-06-20 12:29:36 +00:00
frosch
04c9ce9753 (svn r27302) -Fix [FS#6313] (r26550): Updating timetables need to check the timetable flags from the real order instead of from a copy. (marcole) 2015-06-20 12:04:30 +00:00
frosch
3d0d86b85d (svn r27301) -Fix [FS#6313] (r26550): Modifying timetable times or speeds always confirmed all pre-estimated values. 2015-06-20 11:28:25 +00:00
frosch
235b7946fc (svn r27300) -Fix [FS#6306]: Silence GCC warning (Cif) 2015-06-20 11:05:11 +00:00
planetmaker
c727ac2ff4 (svn r27299) -Doc: game script and ai library paths were wrong in readme. 2015-06-17 14:24:41 +00:00
translators
b4d8bb6885 (svn r27296) -Update from WebTranslator v3.0:
estonian - 93 changes by Jaropower
2015-06-01 17:45:13 +00:00
frosch
50a3f44539 (svn r27295) -Add: [strgen] Default plural subparameter positions for CARGO_xxx string control codes. 2015-05-28 17:26:53 +00:00
frosch
9b9785c195 (svn r27294) -Fix: Invalid plural references in various translations. 2015-05-28 17:25:46 +00:00
translators
8475a600fb (svn r27293) -Update from WebTranslator v3.0:
traditional_chinese - 4 changes by siu238X
danish - 4 changes by beruic
2015-05-27 17:53:35 +00:00
frosch
05305316a0 (svn r27292) -Codechange: Unify language file range comments. 2015-05-26 21:11:12 +00:00
frosch
a97e7bae65 (svn r27291) -Fix (r27278) [FS#6303]: Some savegame data was discarded again during loading. 2015-05-21 18:59:11 +00:00
rubidium
10466746b4 (svn r27290) -Fix: sanitize the command line arguments before doing anything complex with them 2015-05-20 18:18:26 +00:00
rubidium
d05ac99d52 (svn r27289) -Fix: some uninitialised instance variables 2015-05-20 18:17:50 +00:00
michi_cc
95cb7c8692 (svn r27288) -Fix: Slow network content GUI in MSVC Debug builds due to repeated string resolving. 2015-05-17 19:49:35 +00:00
alberth
514da346bd (svn r27287) -Doc: Clarify radius and semantics of the industry producing/accepting tile functions. 2015-05-16 14:40:45 +00:00
alberth
10adedce5f (svn r27286) -Fix-ish(r27140): Also fix typo in the documentation. 2015-05-16 12:08:06 +00:00
alberth
b8414c2884 (svn r27285) -Codechange: Use LG_ORIGINAL instead of a magic 0 to indicate the original landscape generator. 2015-05-16 12:01:19 +00:00
translators
c13b8aa2cb (svn r27284) -Update from WebTranslator v3.0:
latin - 1 changes by Supercheese
2015-05-12 17:45:19 +00:00
translators
29ec262730 (svn r27283) -Update from WebTranslator v3.0:
belarusian - 4 changes by KorneySan
brazilian_portuguese - 20 changes by Tucalipe
2015-05-11 17:45:26 +00:00
frosch
32cb62a242 (svn r27282) -Fix [FS#6254]: Enforce the company's default service intervals when purchasing another company. (Johnnei) 2015-05-11 16:58:09 +00:00
frosch
e686add63a (svn r27281) -Codechange: Do not shadow local variables with other local variables in sub-scopes. 2015-05-11 16:53:05 +00:00
frosch
18da27ed6e (svn r27280) -Fix (r24998): Cloning/autoreplace/autorenew did not copy custom service intervals. (Johnnei) 2015-05-11 16:40:06 +00:00
frosch
b9f7ca2dbd (svn r27279) -Feature: [NewGRF] Increase the maximum amount of industry types to 128 per NewGRF and 240 in total. 2015-05-09 10:21:55 +00:00
frosch
3f55e5364e (svn r27278) -Fix: Handle savegames with an unexpected amount of industry-builder or NewGRF entity-mapping more gracefully. 2015-05-09 10:04:50 +00:00
frosch
5e47c27550 (svn r27277) -Codechange: Make _displayed_industries a std::bitset. 2015-05-09 09:24:19 +00:00
translators
6dee48e018 (svn r27269) -Update from WebTranslator v3.0:
latvian - 20 changes by Parastais
2015-05-07 17:45:13 +00:00
translators
03f98ce749 (svn r27268) -Update from WebTranslator v3.0:
hebrew - 1 changes by oofnik
2015-05-06 17:45:15 +00:00
frosch
c2b6a9bb56 (svn r27267) -Change: [NewGRF] Translate industry variable A6. 2015-05-03 10:33:26 +00:00
frosch
386e2ad14a (svn r27266) -Fix (r27265): Eddi jinxed it. 2015-05-03 10:30:02 +00:00
frosch
65694cf0cd (svn r27265) -Fix: Truncated comment in openttd.grf 2015-05-03 10:10:04 +00:00
translators
b31a42213c (svn r27264) -Update from WebTranslator v3.0:
korean - 1 changes by telk5093
2015-05-02 17:45:18 +00:00
frosch
5be0b3559a (svn r27263) -Doc: nforenum is part of grfcodec for some years. 2015-05-02 09:59:55 +00:00
translators
2f5033ec7c (svn r27262) -Update from WebTranslator v3.0:
croatian - 97 changes by UnderwaterHesus
2015-04-30 17:45:17 +00:00
translators
3d0d1dbe07 (svn r27261) -Update from WebTranslator v3.0:
swedish - 1 changes by abbedabb
2015-04-28 17:45:14 +00:00
frosch
813e85f301 (svn r27260) -Fix (r27244): economy.allow_town_roads should not affect town placement during world generation. 2015-04-28 17:25:21 +00:00
frosch
5992f4fa1b (svn r27259) -Fix (r27244): Incorrect merge. (_dp_) 2015-04-27 21:40:46 +00:00
frosch
eb25d9e275 (svn r27258) -Fix [FS#6287]: ScriptList::RemoveList failed to remove a list from itself. 2015-04-27 19:28:22 +00:00
translators
2ea4466230 (svn r27257) -Update from WebTranslator v3.0:
korean - 4 changes by telk5093
2015-04-27 17:45:15 +00:00
frosch
046cb6140f (svn r27256) -Change [FS#6165]: Do not consider cargo that is already being loaded as waiting cargo wrt. the station rating. 2015-04-26 11:43:58 +00:00
frosch
2639b84316 (svn r27255) -Fix [FS#6270]: Combined button+dropdown widgets in order and autoreplace GUI had incorrect hitbox when using GUI zoom. (_dp_) 2015-04-26 11:07:41 +00:00
frosch
7e12a1a985 (svn r27254) -Fix [FS#6264]: When building a lock on DC_AUTO-removable water-based objects, the water class was always set to canal. 2015-04-26 10:50:36 +00:00
frosch
e3c8e8e8e8 (svn r27253) -Fix [FS#6282]: When crossing tram tracks with railroads, cost of extra roads was not being counted. (adf88) 2015-04-26 10:26:07 +00:00
frosch
3a82bae0d3 (svn r27252) -Fix [FS#6281]: Invalid infrastructure counting when crossing tram tracks with railroads. (adf88) 2015-04-26 10:23:55 +00:00
frosch
0ea4127837 (svn r27251) -Feature [FS#6252]: Make Ctrl+Remove-Roadstop also remove the road, just like for rail stations. (adf88) 2015-04-26 09:51:24 +00:00
frosch
4fa052dd19 (svn r27250) -Fix [FS#6286]: Broken error message in configure. (NG) 2015-04-26 08:59:20 +00:00
frosch
9aa0ba43f7 (svn r27249) -Fix [FS#6240]: In some cases town growth failure was considered as success. (_dp_) 2015-04-25 12:17:16 +00:00
frosch
9fb56ca02e (svn r27248) -Fix [FS#6257]: Town labels on smallmap and zoomed-out viewports were not centered. (_dp_) 2015-04-25 11:58:19 +00:00
frosch
93d7db0b36 (svn r27247) -Cleanup: Make GrowTownAtRoad return a bool. 2015-04-25 11:46:10 +00:00
frosch
6bdae2f64a (svn r27246) -Codechange: Deduplicate code between removing part of a rail station and removing the whole rail station. (adf88) 2015-04-25 11:37:57 +00:00
frosch
272c386fa8 (svn r27245) -Fix [FS#6251]: Removing a rail waypoint used the remove-rail-station cost. (adf88) 2015-04-25 11:30:27 +00:00
frosch
915aad7603 (svn r27244) -Change [FS#6245]: Do not consider road junctions with trivial dead ends as branch points during town growth. (_dp_) 2015-04-25 11:12:47 +00:00
frosch
8ffe068c11 (svn r27243) -Fix (r26816) [FS#6285]: Duplicate frees due to pool item classes not having copy constructors. 2015-04-23 20:07:07 +00:00
translators
9de0eccf7f (svn r27242) -Update from WebTranslator v3.0:
lithuanian - 17 changes by Stabilitronas
2015-04-22 17:45:15 +00:00
translators
037d694872 (svn r27241) -Update from WebTranslator v3.0:
latin - 5 changes by Supercheese
2015-04-20 17:45:16 +00:00
translators
fc6d9c2c81 (svn r27240) -Update from WebTranslator v3.0:
lithuanian - 31 changes by Stabilitronas
2015-04-19 17:45:18 +00:00
translators
4abb1fa2e1 (svn r27239) -Update from WebTranslator v3.0:
latin - 3 changes by Supercheese
lithuanian - 92 changes by Stabilitronas
2015-04-18 17:45:30 +00:00
translators
0617b6189d (svn r27238) -Update from WebTranslator v3.0:
latin - 2 changes by Supercheese
2015-04-15 17:45:15 +00:00
translators
0a7057fb67 (svn r27237) -Update from WebTranslator v3.0:
latin - 7 changes by Supercheese
2015-04-14 17:45:15 +00:00
glx
e09b684c67 (svn r27236) -Fix (r27235): WT3 string validation 2015-04-13 23:20:23 +00:00
translators
6a55c5733c (svn r27235) -Update from WebTranslator v3.0:
latin - 123 changes by Supercheese
slovak - 54 changes by andrej
ukrainian - 130 changes by Fixer
2015-04-13 17:45:39 +00:00
translators
a1a96ad19d (svn r27234) -Update from WebTranslator v3.0:
ukrainian - 67 changes by Fixer
2015-04-12 17:45:17 +00:00
rubidium
5ed8ac8a81 (svn r27233) -Fix [FS#6272]: crash when no AIs were installed due to improper handling of non-ASCII characters by the string pointer lexer 2015-04-11 19:33:36 +00:00
alberth
262c3c93c8 (svn r27232) -Fix: Tweak noise generator more precisely for different map sizes (chillcore) 2015-04-11 18:46:01 +00:00
alberth
a91f74dbb3 (svn r27231) -Codechange: Replace magic numbers for the smoothness setting (chillcore) 2015-04-11 18:45:18 +00:00
alberth
9db21f6489 (svn r27230) -Fix: Tune down terrain generation to reduce amount of long slopes (chillcore) 2015-04-11 18:44:26 +00:00
alberth
f29842316e (svn r27229) -Change: Generate more detailed curves at the coast (chillcore) 2015-04-11 18:43:30 +00:00
alberth
79c3bc081b (svn r27228) -Change: Slightly more water in the non-custom sea levels (chillcore) 2015-04-11 18:42:48 +00:00
alberth
8e2b3d170b (svn r27227) -Codechange: Initialise map at level 0 instead of -32k (chillcore) 2015-04-11 18:41:41 +00:00
translators
3576d803f5 (svn r27226) -Update from WebTranslator v3.0:
latin - 10 changes by Supercheese
2015-04-11 17:45:16 +00:00
planetmaker
84e5c5a9cb (svn r27225) -Change [FS#6262]: Be more lenient about road stop removal when at least one stop could be removed (afd88) 2015-04-11 11:50:02 +00:00
planetmaker
5c80edb7ed (svn r27224) -Cleanup: Duplicate #ifdef for FreeBSD (AMDim3) 2015-04-11 10:47:20 +00:00
planetmaker
b1a9cf2ed8 (svn r27223) -Add [FS#6274]: Support for DragonflyBSD (AMDmi3) 2015-04-11 10:25:36 +00:00
planetmaker
55f42eaa1f (svn r27222) -Fix [FS#6278]: Use the current maximum speed as limited by bridges, orders etc. for all vehicle types alike when considering increased smoke emissions of vehicles. 2015-04-09 18:17:43 +00:00
frosch
983abcef4e (svn r27221) -Fix: Multi-value keys in the desktop entry shall end with a trailing separator. (Mr_Bones) 2015-04-07 21:30:04 +00:00
translators
3362123bfc (svn r27220) -Update from WebTranslator v3.0:
simplified_chinese - 2 changes by Gavin
2015-04-05 17:45:14 +00:00
translators
191d7053a2 (svn r27219) -Update from WebTranslator v3.0:
simplified_chinese - 13 changes by xiangyigao
2015-04-04 17:45:16 +00:00
translators
605c09d4e8 (svn r27218) -Update from WebTranslator v3.0:
luxembourgish - 361 changes by Phreeze
2015-04-02 17:45:16 +00:00
translators
e524843bc7 (svn r27215) -Update from WebTranslator v3.0:
luxembourgish - 312 changes by Phreeze
2015-04-01 17:45:16 +00:00
translators
5f9d1d7f9b (svn r27213) -Update from WebTranslator v3.0:
luxembourgish - 215 changes by Phreeze
2015-03-31 17:45:16 +00:00
translators
6726e9e805 (svn r27212) -Update from WebTranslator v3.0:
czech - 4 changes by Eskymak
luxembourgish - 113 changes by Phreeze
2015-03-30 17:45:29 +00:00
translators
4b2f53f333 (svn r27211) -Update from WebTranslator v3.0:
indonesian - 18 changes by fanioz
2015-03-29 17:45:14 +00:00
alberth
d741839265 (svn r27210) -Doc[FS#6268]: OpenTTD tiles have more attributes nowadays (Samu). 2015-03-28 16:48:46 +00:00
frosch
beb213f9ee (svn r27209) -Add: Draw path reservation on the whole bridge, not only on the bridge heads. 2015-03-28 14:04:06 +00:00
frosch
8f03a02efc (svn r27208) -Fix: Draw correct overlay sprites for path reservations on bridges and tunnels. 2015-03-28 14:03:26 +00:00
frosch
a6e4e5d444 (svn r27207) -Codechange: Replace some magic integers with the appropiate symbols. 2015-03-28 14:00:39 +00:00
translators
8997ed8cf8 (svn r27206) -Update from WebTranslator v3.0:
czech - 5 changes by Eskymak
luxembourgish - 9 changes by Phreeze
2015-03-27 17:45:28 +00:00
translators
30045a8d7e (svn r27205) -Update from WebTranslator v3.0:
luxembourgish - 24 changes by Phreeze
2015-03-26 17:45:15 +00:00
translators
c469f9a15f (svn r27204) -Update from WebTranslator v3.0:
luxembourgish - 6 changes by Phreeze
ukrainian - 1 changes by Strategy
2015-03-25 17:45:24 +00:00
translators
0ab509e868 (svn r27203) -Update from WebTranslator v3.0:
swedish - 4 changes by daishan
2015-03-23 17:45:14 +00:00
translators
0b21152fe5 (svn r27202) -Update from WebTranslator v3.0:
catalan - 1 changes by juanjo
korean - 1 changes by telk5093
2015-03-22 17:45:30 +00:00
translators
f03a122e15 (svn r27201) -Update from WebTranslator v3.0:
english_US - 4 changes by Supercheese
latin - 4 changes by Supercheese
2015-03-21 17:45:26 +00:00
frosch
4d310eafc5 (svn r27200) -Feature/Fix [FS#6260]: [NewGRF] Add Misc. GRF Feature Flag 6 to enable the second rocky tile set. 2015-03-20 19:27:15 +00:00
translators
edb57ab5df (svn r27199) -Update from WebTranslator v3.0:
hungarian - 4 changes by Brumi
korean - 1 changes by telk5093
2015-03-20 17:45:22 +00:00
frosch
bd49bb73fa (svn r27198) -Revert (r27197): WT3 being rude. 2015-03-19 18:11:00 +00:00
translators
69c398886a (svn r27197) -Update from WebTranslator v3.0:
swedish - 3 changes by Joel_A
2015-03-19 17:45:05 +00:00
frosch
8fc86bc5f5 (svn r27193) -Fix (r27192): Incomplete copy/paste. 2015-03-17 20:45:57 +00:00
frosch
6477356dd2 (svn r27192) -Change: heading for 1.6 now 2015-03-17 20:33:44 +00:00
frosch
59d41a89c4 (svn r27190) -Fix [FS#6255] (r27106): Original road vehicle acceleration crashed for vehicles taking over. 2015-03-16 20:01:14 +00:00
translators
83b2ea0eaf (svn r27189) -Update from WebTranslator v3.0:
korean - 1 changes by telk5093
2015-03-16 17:45:22 +00:00
translators
b91bed7d0b (svn r27188) -Update from WebTranslator v3.0:
korean - 2 changes by telk5093
2015-03-15 20:20:16 +00:00
frosch
bed0370ad1 (svn r27187) -Fix: Code style. 2015-03-15 12:19:58 +00:00
michi_cc
67242d2269 (svn r27186) -Codechange: Rename AlwaysDrawUnpavedRoads() to better reflect what it does. 2015-03-14 14:27:07 +00:00
rubidium
06d7d63216 (svn r27185) -Fix: prevent the compiler from optimizing an assignment away which caused GCC 5 to actually crash 2015-03-13 20:54:35 +00:00
rubidium
20e20d6d2b (svn r27184) -Cleanup: remove some removed strings 2015-03-13 20:53:29 +00:00
rubidium
13e3ef53e3 (svn r27183) -Fix: GCC5 compilation 2015-03-13 19:42:49 +00:00
translators
3462cc1f5d (svn r27182) -Update from WebTranslator v3.0:
luxembourgish - 4 changes by Phreeze
2015-03-13 17:45:21 +00:00
translators
70a98512b4 (svn r27181) -Update from WebTranslator v3.0:
french - 4 changes by glx
2015-03-11 17:46:24 +00:00
translators
fe38f8da7e (svn r27180) -Update from WebTranslator v3.0:
catalan - 16 changes by juanjo
norwegian_bokmal - 4 changes by cuthbert
spanish - 1 changes by juanjo
2015-03-10 17:47:16 +00:00
translators
08a08f9f0d (svn r27179) -Update from WebTranslator v3.0:
afrikaans - 10 changes by telanus
croatian - 4 changes by VoyagerOne
finnish - 4 changes by jpx_
hebrew - 9 changes by oofnik
italian - 3 changes by lorenzodv
korean - 11 changes by Gimel3830, telk5093
lithuanian - 4 changes by Stabilitronas
polish - 4 changes by wojteks86
romanian - 29 changes by kneekoo
gaelic - 4 changes by GunChleoc
slovak - 17 changes by Milsa
spanish - 4 changes by SilverSurferZzZ
2015-03-09 18:15:33 +00:00
frosch
780e595933 (svn r27178) -Fix [FS#5969]: Data race due to lazy initialisation of objects. 2015-03-07 18:27:01 +00:00
translators
e77de93636 (svn r27177) -Update from WebTranslator v3.0:
catalan - 3 changes by juanjo
dutch - 4 changes by habell
russian - 4 changes by Lone_Wolf
spanish - 10 changes by juanjo
tamil - 7 changes by ganesh
2015-03-02 17:46:37 +00:00
planetmaker
15a29b8b28 (svn r27176) -Fix: Compilation with MinGW64 (Eddy Arfik) 2015-03-02 09:10:16 +00:00
translators
5c09a63b6b (svn r27175) -Update from WebTranslator v3.0:
catalan - 14 changes by arnau
italian - 4 changes by lorenzodv
korean - 3 changes by telk5093
2015-03-01 17:46:04 +00:00
alberth
a5843149b5 (svn r27174) -Feature[FS#6236]: Display relative offset changes in the sprite aligner (juzza1). 2015-03-01 08:17:14 +00:00
frosch
a4756c477d (svn r27173) -Fix [FS#6237] (r27134): Use the regular clipping functions in the sprite aligner instead of some magic. 2015-02-28 20:09:49 +00:00
frosch
70e575e7d7 (svn r27172) -Fix [FS#6238] (r27167): Apparently Windows randomly drops SetCursorPos calls. According to internet due to incorrect/missing synchronisation in threads accessing the event queue. 2015-02-28 17:13:07 +00:00
translators
4990263940 (svn r27171) -Update from WebTranslator v3.0:
korean - 11 changes by telk5093
latin - 2 changes by Supercheese
2015-02-25 17:46:35 +00:00
frosch
f1c6bd0d63 (svn r27169) -Update: Documentation 2015-02-24 19:25:31 +00:00
translators
9be8aed312 (svn r27168) -Update from WebTranslator v3.0:
latin - 4 changes by Supercheese
2015-02-23 17:45:46 +00:00
frosch
352e528cda (svn r27167) -Fix: [SDL, Windows] Right-mouse-button scrolling scrolled/jumped way to far, when OpenTTD lagged during mouse event processing. 2015-02-22 23:06:45 +00:00
frosch
fece468d96 (svn r27166) -Codechange: Optimise ScriptList by making use of iterators instead of looking up map-items multiple times per API call. 2015-02-22 23:04:02 +00:00
translators
df0ad888e0 (svn r27165) -Update from WebTranslator v3.0:
english_US - 3 changes by Supercheese
2015-02-22 17:45:17 +00:00
alberth
0143f486f2 (svn r27164) -Add: [NoGo] Game scripts can point to a location, station, industry, or town when publishing news. 2015-02-22 17:25:29 +00:00
frosch
c639fb0d8e (svn r27163) -Fix [FS#6204]: Toolbars were not invalidated when changing max-vehicles settings. (adf88) 2015-02-22 15:26:27 +00:00
frosch
f26e9bf59d (svn r27162) -Fix [FS#6208]: Tile selection was drawn outside of map in some cases. (adf88) 2015-02-22 15:05:48 +00:00
frosch
3adf082db2 (svn r27161) -Fix [FS#6156] [FS#6206]: Reimplement the viewport drawing algorithm. 2015-02-22 14:42:34 +00:00
frosch
cfac8dbbc6 (svn r27160) -Fix: Division of signed values by TILE_SIZE requires cast to stay signed. 2015-02-22 14:14:30 +00:00
frosch
fc72d3dc8f (svn r27159) -Codechange: Simplify mapping from smallmap to viewport coordinates by duplicating less code. 2015-02-22 14:12:34 +00:00
frosch
06d1d50884 (svn r27158) -Codechange: Simplify mapping from viewport to smallmap coordinates by duplicating less code. 2015-02-22 14:10:44 +00:00
frosch
e8e49e5dda (svn r27157) -Fix: Mark bridge middle tiles dirty when building/removing/changing bridges. 2015-02-22 14:01:24 +00:00
translators
ff1f465191 (svn r27156) -Update from WebTranslator v3.0:
traditional_chinese - 1 changes by siu238X
2015-02-20 17:45:21 +00:00
translators
86d099f4dc (svn r27155) -Update from WebTranslator v3.0:
traditional_chinese - 1 changes by siu238X
2015-02-19 17:45:41 +00:00
translators
3880df10ed (svn r27154) -Update from WebTranslator v3.0:
indonesian - 9 changes by UseYourIllusion
korean - 4 changes by telk5093
2015-02-18 17:45:30 +00:00
translators
f97ecb94d2 (svn r27153) -Update from WebTranslator v3.0:
german - 3 changes by mbender
korean - 2 changes by telk5093
malay - 12 changes by im54
2015-02-15 17:45:47 +00:00
frosch
83a02da380 (svn r27152) -Fix: Generated files. 2015-02-15 14:56:21 +00:00
frosch
310258f283 (svn r27151) -Add: Allow changing max heightlevel in scenario editor. 2015-02-14 21:55:30 +00:00
frosch
64e943d32a (svn r27150) -Fix (r27146): Forgot scenario toolbar. 2015-02-14 21:22:47 +00:00
translators
8e79158c7a (svn r27149) -Update from WebTranslator v3.0:
korean - 1 changes by telk5093
2015-02-14 17:45:41 +00:00
frosch
2e1be6081d (svn r27148) -Fix: Rounding and unit-conversion inconsistencies in calls to MarkAllViewportsDirty. 2015-02-14 12:53:07 +00:00
frosch
1cf09f804b (svn r27147) -Fix: Scale (non-custom) default window sizes according to GUI zoom. 2015-02-13 21:25:48 +00:00
frosch
e113f5e4a1 (svn r27146) -Fix: Make statusbar and chat-entry window use the same width as the toolbar. Otherwise they lack a size definition. 2015-02-13 21:13:45 +00:00
translators
1ebd85c1cc (svn r27145) -Update from WebTranslator v3.0:
malay - 11 changes by TheITChap
2015-02-13 17:45:22 +00:00
frosch
2f7de4fd99 (svn r27144) -Change: The chatbox-width setting now uses percent of screen width instead of pixels. 2015-02-12 20:00:23 +00:00
translators
853e96e67b (svn r27142) -Update from WebTranslator v3.0:
turkish - 77 changes by wakeup
2015-02-10 17:45:15 +00:00
translators
3666525304 (svn r27141) -Update from WebTranslator v3.0:
indonesian - 57 changes by fanioz
korean - 3 changes by telk5093
2015-02-09 17:45:34 +00:00
alberth
4b2db6e649 (svn r27140) -Codechange: Fix typo in GenenerateLandscapeWindowMode (chillcore) 2015-02-08 21:05:48 +00:00
translators
d2400c8fee (svn r27139) -Update from WebTranslator v3.0:
korean - 12 changes by Gimel3830
2015-02-08 17:45:49 +00:00
frosch
c655847235 (svn r27138) -Fix: [NewGRF] Negative positions in industry layouts were interpreted incorrectly; however since the wrong behaviour is saner, define as the correct behaviour for GRFv8. 2015-02-06 21:56:50 +00:00
frosch
4846c7ed6b (svn r27137) -Fix (r0): Oilrig empty-tile checks were incorrect due to wrong TileIndexDiff->TileIndexDiffC conversion. 2015-02-06 21:54:19 +00:00
translators
3a270388d7 (svn r27136) -Update from WebTranslator v3.0:
afrikaans - 1 changes by telanus
2015-02-05 17:45:18 +00:00
frosch
1c181fd460 (svn r27135) -Fix: Misalignment in generate world window in case of small fonts. 2015-02-01 22:04:50 +00:00
frosch
a8080b6256 (svn r27134) -Codechange: Simplify GUI scaling by adding UnScaleGUI() and ScaleGUITrad(). 2015-02-01 20:54:24 +00:00
frosch
3bc7ee3ab7 (svn r27133) -Fix: Dragging of free wagons in depot failed with GUI zoom. 2015-02-01 19:40:04 +00:00
frosch
6fceaeee40 (svn r27132) -Codechange: Add an assertion about the size of the Tile struct to ensure alignment assumptions. 2015-02-01 12:25:51 +00:00
frosch
c9114af706 (svn r27131) -Fix: Dropdown- and tooltip-windows should not steal the focus. 2015-02-01 12:23:39 +00:00
translators
5e2bc783bf (svn r27130) -Update from WebTranslator v3.0:
simplified_chinese - 1 changes by ww9980
2015-01-31 17:45:21 +00:00
translators
16b83d0438 (svn r27129) -Update from WebTranslator v3.0:
malay - 18 changes by im54
2015-01-30 17:45:13 +00:00
translators
7011a62c3a (svn r27128) -Update from WebTranslator v3.0:
afrikaans - 2 changes by kdzar
2015-01-29 17:45:32 +00:00
translators
adeb8fb121 (svn r27127) -Update from WebTranslator v3.0:
latin - 1 changes by Supercheese
2015-01-26 17:45:25 +00:00
planetmaker
e3b53fb67d (svn r27126) -Fix [FS#6218] (r26873): Reduce memory footprint of map array by shuffling its variables 2015-01-26 10:27:51 +00:00
translators
468a54febc (svn r27125) -Update from WebTranslator v3.0:
latin - 3 changes by Supercheese
2015-01-23 17:45:19 +00:00
translators
a3547a6a33 (svn r27124) -Update from WebTranslator v3.0:
norwegian_nynorsk - 18 changes by 2rB
2015-01-22 17:45:22 +00:00
frosch
a55a5bff24 (svn r27123) -Fix [FS#5371] [FS#6214]: API docs (krinn) 2015-01-20 19:11:31 +00:00
translators
8280de7240 (svn r27122) -Update from WebTranslator v3.0:
bulgarian - 22 changes by komara
2015-01-19 17:45:27 +00:00
translators
d999491a7a (svn r27121) -Update from WebTranslator v3.0:
irish - 2 changes by tem
latin - 1 changes by Supercheese
2015-01-18 17:45:32 +00:00
translators
ef9ff6f44a (svn r27120) -Update from WebTranslator v3.0:
korean - 1 changes by telk5093
2015-01-17 17:45:21 +00:00
frosch
f79ead7125 (svn r27119) -Fix: Action 7/9 condition 0A failed for present, but disabled, NewGRF. 2015-01-17 15:00:02 +00:00
translators
65b95e6a5d (svn r27118) -Update from WebTranslator v3.0:
english_US - 1 changes by Supercheese
irish - 5 changes by tem
2015-01-15 17:45:31 +00:00
frosch
862e16aa7e (svn r27117) -Fix/Feature: Make use of both rocky tile sets from the base graphics. 2015-01-10 20:10:51 +00:00
translators
fde9997fa3 (svn r27116) -Update from WebTranslator v3.0:
esperanto - 1 changes by polluks
slovak - 15 changes by Blayss
2015-01-10 17:46:35 +00:00
translators
c52ae10d7b (svn r27115) -Update from WebTranslator v3.0:
irish - 10 changes by tem
2015-01-07 17:45:20 +00:00
translators
30e078ab0f (svn r27114) -Update from WebTranslator v3.0:
catalan - 2 changes by juanjo
danish - 2 changes by Gankenstein
spanish - 5 changes by juanjo
2015-01-06 17:45:49 +00:00
translators
1e7349476f (svn r27113) -Update from WebTranslator v3.0:
spanish - 1 changes by juanjo
2015-01-05 17:45:15 +00:00
translators
a132e213e0 (svn r27112) -Update from WebTranslator v3.0:
luxembourgish - 1 changes by Phreeze
spanish - 2 changes by SilverSurferZzZ
2015-01-04 17:45:35 +00:00
alberth
7023819d49 (svn r27111) -Doc: Extend script documentation with Save and Load functions. 2015-01-04 15:14:13 +00:00
translators
4c19f93b34 (svn r27110) -Update from WebTranslator v3.0:
afrikaans - 1 changes by telanus
spanish - 1 changes by SilverSurferZzZ
2015-01-03 17:45:29 +00:00
rubidium
889780adce (svn r27109) -Fix (r27102): MinGW compilation 2015-01-02 19:50:43 +00:00
translators
60cc857333 (svn r27108) -Update from WebTranslator v3.0:
latin - 1 changes by Supercheese
spanish - 2 changes by SilverSurferZzZ
2015-01-02 17:45:51 +00:00
rubidium
193f653c56 (svn r27107) -Fix [FS#6183]: road vehicles could not reverse to be sent to depots when the following tile has the right type to run on, but could not be entered; e.g. facing toward a depot with the entry facing the wrong way failed to reverse whereas facing towards an empty tile allowed the vehicle to reverse (estys) 2015-01-02 12:11:20 +00:00
michi_cc
8621ca4115 (svn r27106) -Fix [FS#6176]: Use the actual max speed of the vehicle in front when determining if a RV can overtake. 2015-01-01 22:39:35 +00:00
rubidium
30f778e933 (svn r27105) -Fix [FS#6195]: grow_counter was not properly bounded by growth_rate, but by some other value used to calculate growth_rate. 2015-01-01 21:25:42 +00:00
rubidium
14f197c6ff (svn r27104) -Fix [FS#6194]: support 64 bits integere in the ScriptLists as well 2015-01-01 21:08:19 +00:00
rubidium
9428d6fb34 (svn r27103) -Update: copyright date 2015-01-01 20:51:18 +00:00
rubidium
730773f5f1 (svn r27102) -Fix [FS#6194]: money values would end up wrong in strings when outside of the bounds of a 32 bits integer 2015-01-01 20:50:43 +00:00
translators
85b93d0e5e (svn r27101) -Update from WebTranslator v3.0:
simplified_chinese - 4 changes by mhching
luxembourgish - 17 changes by Phreeze
2014-12-31 17:45:32 +00:00
translators
f25aeb4d98 (svn r27100) -Update from WebTranslator v3.0:
luxembourgish - 334 changes by Phreeze
2014-12-30 17:45:27 +00:00
translators
c56448ea61 (svn r27099) -Update from WebTranslator v3.0:
spanish - 2 changes by SilverSurferZzZ
2014-12-27 17:45:27 +00:00
translators
6ad2a2e1ae (svn r27098) -Update from WebTranslator v3.0:
hungarian - 1 changes by Brumi
2014-12-26 17:45:15 +00:00
translators
b150666292 (svn r27097) -Update from WebTranslator v3.0:
serbian - 26 changes by Suleiman
2014-12-25 17:45:19 +00:00
frosch
2d3cb31309 (svn r27095) -Update: Documentation 2014-12-24 19:31:26 +00:00
translators
6a43b6ff89 (svn r27094) -Update from WebTranslator v3.0:
esperanto - 4 changes by polluks
2014-12-24 17:45:15 +00:00
frosch
4565f2dbf6 (svn r27093) -Update: Add 3rdparty/os2 licenses to readme.txt 2014-12-24 17:37:30 +00:00
frosch
396dde1636 (svn r27092) -Fix/Add [FS#6186]: Compilation on OS/2 (smedles) 2014-12-24 17:17:18 +00:00
frosch
ac13e399d0 (svn r27091) -Fix [FS#6170] (r27012): Make manpage more portable. (bentley) 2014-12-24 16:53:04 +00:00
frosch
fbd7b7ce33 (svn r27090) -Codechange [FS#5976]: Simplify some hierarchical groups code. (Juanjo) 2014-12-24 16:49:57 +00:00
translators
c5ea52027c (svn r27089) -Update from WebTranslator v3.0:
esperanto - 24 changes by polluks
2014-12-23 17:45:30 +00:00
translators
8daae044e7 (svn r27088) -Update from WebTranslator v3.0:
irish - 20 changes by tem
2014-12-22 17:45:13 +00:00
rubidium
33970ddeed (svn r27087) -Fix (r26864): the shadow bit of disaster vehicles got cleared after being set to show a shadow 2014-12-21 20:49:15 +00:00
alberth
107bf32953 (svn r27086) -Codechange: Simplify opening of windows by always returning a valid window pointer. 2014-12-18 18:22:23 +00:00
alberth
78896895cf (svn r27085) -Fix: Always return a valid window to the world generation gui code. 2014-12-18 18:20:59 +00:00
alberth
edea2ce96d (svn r27084) -Doc: Improve documentation of AllocateWindowDescFront. 2014-12-18 16:50:11 +00:00
translators
43a58ced5c (svn r27083) -Update from WebTranslator v3.0:
latin - 9 changes by Supercheese
2014-12-16 17:45:31 +00:00
translators
69813402ca (svn r27082) -Update from WebTranslator v3.0:
lithuanian - 4 changes by Stabilitronas
2014-12-14 17:45:22 +00:00
translators
778fc08518 (svn r27081) -Update from WebTranslator v3.0:
korean - 1 changes by telk5093
lithuanian - 11 changes by Stabilitronas
2014-12-13 17:45:40 +00:00
translators
6418178bb4 (svn r27080) -Update from WebTranslator v3.0:
latin - 2 changes by Supercheese
2014-12-11 17:45:32 +00:00
planetmaker
24fec6da12 (svn r27079) -Fix: Compilation with freetype2 version 2.5.4 and newer (AMDmi3) 2014-12-11 12:25:53 +00:00
translators
141b5d7050 (svn r27078) -Update from WebTranslator v3.0:
latin - 12 changes by Supercheese
portuguese - 47 changes by ZeDWeB
2014-12-10 17:45:59 +00:00
translators
7ec9f22b5b (svn r27077) -Update from WebTranslator v3.0:
danish - 10 changes by manframe
2014-12-08 17:45:49 +00:00
translators
4ddc58a319 (svn r27076) -Update from WebTranslator v3.0:
arabic_egypt - 1 changes by awensome
2014-12-07 17:45:17 +00:00
frosch
c97d3c322f (svn r27075) -Fix [FS#6182]: Variable 47 used the carge translation table of the wrong GRF in case of callback 1D. 2014-12-07 14:13:21 +00:00
translators
3a8990995e (svn r27074) -Update from WebTranslator v3.0:
japanese - 16 changes by guppy
2014-12-05 17:45:14 +00:00
translators
92e148fb81 (svn r27073) -Update from WebTranslator v3.0:
danish - 14 changes by manframe
2014-12-04 17:45:15 +00:00
translators
a31bad9c71 (svn r27072) -Update from WebTranslator v3.0:
danish - 8 changes by manframe
korean - 3 changes by telk5093
serbian - 22 changes by SoMiPro202
2014-12-03 17:46:16 +00:00
translators
0231edf0cc (svn r27071) -Update from WebTranslator v3.0:
spanish - 2 changes by juanjo
2014-12-02 17:45:26 +00:00
translators
d17f340a52 (svn r27070) -Update from WebTranslator v3.0:
catalan - 1 changes by juanjo
spanish - 3 changes by juanjo
2014-12-01 17:45:48 +00:00
translators
a6b12b211c (svn r27069) -Update from WebTranslator v3.0:
bulgarian - 3 changes by pdedinski
2014-11-30 17:45:17 +00:00
translators
f9671c2d9b (svn r27068) -Update from WebTranslator v3.0:
danish - 28 changes by manframe
tamil - 52 changes by aswn
2014-11-26 17:45:22 +00:00
translators
f75dd4a0c1 (svn r27067) -Update from WebTranslator v3.0:
korean - 1 changes by telk5093
2014-11-25 17:45:18 +00:00
translators
ef2496351d (svn r27066) -Update from WebTranslator v3.0:
polish - 19 changes by wojteks86
2014-11-23 17:45:54 +00:00
translators
48deaa3351 (svn r27065) -Update from WebTranslator v3.0:
danish - 18 changes by manframe
2014-11-21 17:45:16 +00:00
translators
02f0f22f24 (svn r27064) -Update from WebTranslator v3.0:
danish - 35 changes by manframe
irish - 16 changes by tem
2014-11-20 17:45:41 +00:00
frosch
861b9bc85e (svn r27063) -Fix [FS#6172]: Some lists did not use natural string sorting. 2014-11-18 20:12:42 +00:00
translators
c00e48eedb (svn r27062) -Update from WebTranslator v3.0:
latin - 5 changes by Supercheese
2014-11-14 17:45:15 +00:00
translators
af49565969 (svn r27061) -Update from WebTranslator v3.0:
czech - 1 changes by marek995
latvian - 1 changes by Parastais
2014-11-13 17:45:38 +00:00
759e963083 (svn r27060) -Doc: Remove obsolete comment (64KB LUT would be 8GB with current limits) 2014-11-11 11:50:04 +00:00
planetmaker
bc371a2d9e (svn r27059) -Change: [Makefile] Make sure to use plain mercurial output unaltered by personal presets 2014-11-09 16:37:07 +00:00
translators
ab087d2d1c (svn r27058) -Update from WebTranslator v3.0:
french - 1 changes by romazoon
galician - 70 changes by permudo
latin - 5 changes by Supercheese
2014-11-08 17:45:53 +00:00
translators
5bec0a0ce7 (svn r27057) -Update from WebTranslator v3.0:
latin - 2 changes by Supercheese
2014-11-06 17:45:32 +00:00
translators
7d335e3255 (svn r27056) -Update from WebTranslator v3.0:
czech - 2 changes by Eskymak
portuguese - 4 changes by vesgo
2014-11-05 17:46:01 +00:00
translators
6de252ec88 (svn r27055) -Update from WebTranslator v3.0:
simplified_chinese - 6 changes by siu238X
traditional_chinese - 49 changes by siu238X
2014-11-04 17:45:38 +00:00
translators
7cb2881da7 (svn r27054) -Update from WebTranslator v3.0:
irish - 9 changes by tem
portuguese - 40 changes by vesgo
2014-11-03 17:45:59 +00:00
translators
ca7e4199c3 (svn r27053) -Update from WebTranslator v3.0:
latin - 2 changes by Supercheese
vietnamese - 145 changes by nglekhoi
2014-11-02 17:46:34 +00:00
translators
39979d0ed3 (svn r27052) -Update from WebTranslator v3.0:
simplified_chinese - 24 changes by siu238X
traditional_chinese - 19 changes by siu238X
swedish - 23 changes by Chrill
2014-11-01 17:46:13 +00:00
translators
40ee9f27ea (svn r27051) -Update from WebTranslator v3.0:
irish - 15 changes by tem
2014-10-29 17:45:14 +00:00
translators
a9440a3129 (svn r27050) -Update from WebTranslator v3.0:
irish - 62 changes by tem
korean - 1 changes by telk5093
2014-10-28 17:45:28 +00:00
cea2c3490a (svn r27049) -Fix (r26482): Fix compilation with --enable-desync-debug. 2014-10-28 11:32:19 +00:00
c2dbe23c88 (svn r27048) -Fix (r26158): Position in articulated vehicle is 4D, not 4A. 2014-10-28 00:51:51 +00:00
translators
aa97a3cdfc (svn r27047) -Update from WebTranslator v3.0:
norwegian_nynorsk - 58 changes by eloekset
spanish - 2 changes by SilverSurferZzZ
turkish - 10 changes by wakeup
2014-10-27 17:47:15 +00:00
fonsinchen
306b6a11ee (svn r27046) -Fix [FS#5812]: Don't require double-press from non-dead console hotkeys. 2014-10-26 20:01:36 +00:00
translators
a468c55750 (svn r27045) -Update from WebTranslator v3.0:
irish - 83 changes by tem
gaelic - 1 changes by GunChleoc
spanish - 2 changes by SilverSurferZzZ
2014-10-26 17:46:16 +00:00
frosch
d98d4130bd (svn r27044) -Change (r26905, r26984): Scale heightmap greyscales > 0 evenly to heightlevels > 0, instead of giving heightlevel 1 a bigger loading. Sea level remains at pure black only. 2014-10-25 22:24:05 +00:00
rubidium
dfd57f2616 (svn r27043) -Fix: could not enter third digit of snow line height 2014-10-25 21:02:59 +00:00
translators
7a4ed36444 (svn r27042) -Update from WebTranslator v3.0:
irish - 265 changes by tem
2014-10-25 17:45:23 +00:00
rubidium
eb3ffa85ca (svn r27041) -Update: ob* translations 2014-10-25 12:35:48 +00:00
fonsinchen
28bd8a3d83 (svn r27040) -Fix: Don't use GCC diagnostic push/pop if unsupported 2014-10-25 12:32:42 +00:00
translators
9c2e4c1408 (svn r27039) -Update from WebTranslator v3.0:
irish - 123 changes by tem
latvian - 77 changes by Parastais
2014-10-24 17:45:29 +00:00
translators
644435e4b2 (svn r27038) -Update from WebTranslator v3.0:
belarusian - 21 changes by KorneySan
catalan - 2 changes by juanjo
czech - 14 changes by Eskymak
russian - 1 changes by KorneySan
2014-10-23 17:46:24 +00:00
rubidium
8739a7b7d0 (svn r27037) -Fix [FS#6150] (r26878): m6 was moved from Tile To TileExtended, but it wasn't properly removed from Tile (patch by Juanjo) 2014-10-23 17:13:44 +00:00
rubidium
1d27ae9bda (svn r27036) -Fix [FS#6148] (r26928): crash when changing smallmap colour when the smallmap window has not been opened yet 2014-10-23 10:50:34 +00:00
matthijs
0c0f660059 (svn r27035) -Feature: Support .txt.xz changelog, readme and license files in basesets, newgrfs, etc 2014-10-23 10:49:19 +00:00
matthijs
983d286ebf (svn r27034) -Feature: Support .txt.gz changelog, readme and license files in basesets, newgrfs, etc 2014-10-23 10:49:16 +00:00
matthijs
815567c39b (svn r27033) -Codechange: Generalize GetTextfile for multiple extensions
- Instead of hardcoding the .txt extension in a printf string, it is
    now stored in an array of possible extensions. This array still only
    contains .txt, so behaviour is unchanged, but this makes it easier
    to add other extensions later.
2014-10-23 10:49:14 +00:00
rubidium
e3791822b2 (svn r27032) -Merge: documentation updates from 1.4 branch 2014-10-23 09:47:15 +00:00
translators
567f38dbf3 (svn r27031) -Update from WebTranslator v3.0:
irish - 94 changes by tem
2014-10-22 17:45:39 +00:00
rubidium
e811fa1718 (svn r27030) -Fix: crash when having the vehicle list opened from a buoy or oil rig while the buoy/oil rig gets its final removal (i.e. the sign gets removed) 2014-10-21 19:16:47 +00:00
translators
96c321e958 (svn r27027) -Update from WebTranslator v3.0:
catalan - 2 changes by juanjo
dutch - 2 changes by habell
finnish - 45 changes by jpx_
irish - 58 changes by tem
spanish - 2 changes by SilverSurferZzZ
2014-10-21 17:48:00 +00:00
rubidium
d1429cd936 (svn r27026) -Fix: some (older-ish) GCC compiler warnings 2014-10-21 16:58:15 +00:00
translators
b1216055db (svn r27025) -Update from WebTranslator v3.0:
korean - 1 changes by telk5093
latin - 8 changes by Supercheese
norwegian_bokmal - 6 changes by cuthbert
2014-10-18 17:47:05 +00:00
f5d964bdbd (svn r27024) -Codechange: Adjust spacing on small order list. 2014-10-18 16:12:48 +00:00
3730ed67cb (svn r27023) -Codechange: Scale tooltip size by UI scale. 2014-10-18 16:11:40 +00:00
translators
c794b88681 (svn r27022) -Update from WebTranslator v3.0:
afrikaans - 2 changes by telanus
swedish - 3 changes by spacejens
welsh - 9 changes by kazzie
2014-10-17 17:46:54 +00:00
translators
7c79cce499 (svn r27021) -Update from WebTranslator v3.0:
afrikaans - 20 changes by telanus
romanian - 17 changes by kitguyy
2014-10-16 17:45:44 +00:00
rubidium
d534c80e94 (svn r27020) -Cleanup: some coding style consistency improvements (mostly spaces) 2014-10-15 18:31:37 +00:00
translators
155114aa98 (svn r27019) -Update from WebTranslator v3.0:
catalan - 3 changes by juanjo
croatian - 1 changes by VoyagerOne
romanian - 19 changes by kitguyy
russian - 6 changes by Lone_Wolf
spanish - 2 changes by SilverSurferZzZ
2014-10-15 17:46:35 +00:00
rubidium
b4b0b2750c (svn r27018) -Fix [FS#6141] (r27008): the higher amplitudes needed for higher maps were not ignored properly causing much smoother maps than wanted 2014-10-14 17:49:32 +00:00
translators
54280f45c0 (svn r27017) -Update from WebTranslator v3.0:
catalan - 11 changes by juanjo
english_US - 1 changes by Supercheese
german - 6 changes by planetmaker
hungarian - 14 changes by Brumi
italian - 1 changes by lorenzodv
latin - 6 changes by Supercheese
spanish - 3 changes by SilverSurferZzZ
welsh - 8 changes by kazzie
2014-10-14 17:48:51 +00:00
2b46a4ae1d (svn r27016) -Fix (r27004): Setting font-sprite data failed for some user(s). 2014-10-14 16:09:21 +00:00
2eb38ef9e9 (svn r27015) -Codechange: Also scale the character spacing for fonts without shadow. 2014-10-14 14:16:38 +00:00
rubidium
deca49f4c6 (svn r27014) -Fix [FS#6102]: unit number was not always fully shown in depots 2014-10-14 11:40:38 +00:00
rubidium
a72dd0480c (svn r27013) -Codechange: extract the functionality to determine the number of digits to make space for when drawing an unit number into a separate function 2014-10-14 11:23:41 +00:00
rubidium
65e3925afb (svn r27012) -Change: improvements to the man page (bentley) 2014-10-14 08:24:47 +00:00
translators
de6e964dbe (svn r27011) -Update from WebTranslator v3.0:
catalan - 1 changes by juanjo
croatian - 15 changes by VoyagerOne
dutch - 28 changes by habell
latin - 5 changes by Supercheese
latvian - 50 changes by Olby
gaelic - 34 changes by GunChleoc
spanish - 2 changes by SilverSurferZzZ
2014-10-13 17:49:11 +00:00
rubidium
fca729138d (svn r27010) -Feature [FS#4126]: more height levels (ic111, ChillCore, CommanderZ) 2014-10-13 14:30:59 +00:00
rubidium
8d90e86c2c (svn r27009) -Add: extra level of general map heightness (ChillCore) 2014-10-13 14:22:48 +00:00
rubidium
fcdbdd6043 (svn r27008) -Change: extrapolate the amplitudes for the large wavelengths needed for much higher maps 2014-10-13 14:16:20 +00:00
rubidium
a1611de3a3 (svn r27007) -Codechange: allow for more frequencies (based on patch by ic111) 2014-10-13 14:14:04 +00:00
rubidium
344a7a0f16 (svn r27006) -Codechange: move getting of the amplitude to a seperate function 2014-10-13 14:12:06 +00:00
rubidium
a200656534 (svn r27005) -Fix (r26999): variety distribution curve map scaling did one conversion to height_t too many 2014-10-13 14:07:37 +00:00
1088ad48fc (svn r27004) -Codechange: Make GUI size apply to (sprite-font) text as well. 2014-10-12 20:43:25 +00:00
rubidium
771dcf3b7b (svn r27003) -Cleanup: fix the use of spaces and asterices "around" some comments 2014-10-12 18:41:53 +00:00
rubidium
fddeeb5e49 (svn r27002) -Fix-ish: replace some non-ASCII characters with ASCII characters, e.g. @þaram to @param 2014-10-12 18:26:54 +00:00
translators
94f5a442d0 (svn r27001) -Update from WebTranslator v3.0:
afrikaans - 4 changes by telanus
catalan - 16 changes by juanjo
english_US - 6 changes by Supercheese
french - 5 changes by glx
hungarian - 66 changes by IPG
italian - 5 changes by lorenzodv
korean - 5 changes by telk5093
russian - 5 changes by Lone_Wolf
spanish - 4 changes by SilverSurferZzZ
2014-10-12 17:49:12 +00:00
rubidium
b0c4a16e9d (svn r27000) -Fix (r26999): compilation error with some versions of GCC 2014-10-12 11:53:13 +00:00
rubidium
df5d5e2b8b (svn r26999) -Codechange: make the variety distribution automatically scale to the maximum height of the map 2014-10-12 11:28:45 +00:00
rubidium
caf3bda626 (svn r26998) -Change: account for the map size when determining the maximum height of the landscape; a 24 high mountain at 64x64 leaves barely any usable space, but on a 4096x4096 it's just a "small" bump (ic111) 2014-10-12 10:55:49 +00:00
rubidium
92553c9c6b (svn r26997) -Fix/codechange: use signed integers for TGP's internal map size and X/Y variables due to X/Y in comparisons occasionally getting smaller than 0 due to subtractions 2014-10-12 10:49:29 +00:00
cb62e83e0e (svn r26996) -Codechange: Don't clamp airport construction window size -- this causes very poor performance if the game window is not large enough. 2014-10-12 10:48:18 +00:00
frosch
b8690523d2 (svn r26995) -Fix: Add missing files to source.list 2014-10-11 21:38:32 +00:00
planetmaker
cebaea4f35 (svn r26994) -Fix (r26992): Missing svn properties 2014-10-11 21:35:56 +00:00
planetmaker
f7df63fbf9 (svn r26993) -Feature: Latin translation (Supercheese) 2014-10-11 21:30:33 +00:00
translators
36ac76339a (svn r26992) -Update from WebTranslator v3.0:
basque - 60 changes by Thadah
french - 10 changes by glx
italian - 8 changes by lorenzodv
norwegian_bokmal - 4 changes by cuthbert
swedish - 3 changes by Zuu
2014-10-11 17:48:09 +00:00
rubidium
268405fe92 (svn r26991) -Fix [FS#6132]: typo in help text (Supercheese) 2014-10-11 16:16:52 +00:00
253c91b17d (svn r26990) -Feature: Add option to choose normal, double or quad-size interface. 2014-10-11 13:22:37 +00:00
planetmaker
1b5696b50f (svn r26989) -Change [FS#6135]: Introduction of Euro in Lithuania is 2015 (devastator) 2014-10-10 23:07:59 +00:00
frosch
54a5b1b0d0 (svn r26988) -Add: [NewGRF] Allow callback 160 to access variable 61. 2014-10-10 19:46:10 +00:00
translators
9dba6faa33 (svn r26987) -Update from WebTranslator v3.0:
english_US - 8 changes by Supercheese
german - 9 changes by planetmaker
korean - 10 changes by telk5093
russian - 8 changes by Lone_Wolf
2014-10-10 17:46:12 +00:00
frosch
33f4f0b464 (svn r26986) -Change: Rename 'Advanced Settings' to just 'Settings'. 2014-10-09 21:16:29 +00:00
frosch
3fad10311f (svn r26985) -Change: Make settings categories more descriptive. 2014-10-09 20:40:36 +00:00
frosch
3836d83e8d (svn r26984) -Fix (r26905) [FS#6134]: Heightlevels must be scaled by number of intervals, not by the value of the highest interval. Otherwise the highest interval becomes non-proportionally small. 2014-10-09 19:57:40 +00:00
frosch
7979f9a475 (svn r26983) -Fix: Account for max_heightlevel when saving heightmaps. 2014-10-09 19:52:07 +00:00
translators
7edec859bd (svn r26982) -Update from WebTranslator v3.0:
simplified_chinese - 39 changes by siu238X
2014-10-09 17:46:13 +00:00
translators
513dabfdc2 (svn r26979) -Update from WebTranslator v3.0:
english_US - 1 changes by Supercheese
2014-10-08 17:45:15 +00:00
aeda5e37e7 (svn r26978) -Fix (r23609): Typo in game script warning message. 2014-10-08 16:34:52 +00:00
translators
5d8380e474 (svn r26976) -Update from WebTranslator v3.0:
korean - 6 changes by telk5093
2014-10-07 17:45:44 +00:00
rubidium
f28ff446e9 (svn r26975) -Fix: reading too many bits when determining the client index for desync debug message 2014-10-07 17:32:29 +00:00
rubidium
0af26b8a37 (svn r26971) -Fix: widget_data was sometimes uint16 and sometimes uint32; make it always be uint32 2014-10-06 19:16:29 +00:00
rubidium
8c7f376ae1 (svn r26970) -Fix (r26969): non-sse animated blitter crashed occasionally 2014-10-06 19:15:00 +00:00
rubidium
9c31ffd893 (svn r26969) -Fix (r26869): black palette didn't work very well with unmasked 32bpp sprites 2014-10-06 18:45:51 +00:00
translators
e5a92d7093 (svn r26968) -Update from WebTranslator v3.0:
croatian - 4 changes by VoyagerOne
2014-10-06 17:45:25 +00:00
rubidium
082e2e8d5e (svn r26967) -Fix [FS#6127]: inconsistency between strings regarding cloning vehicles (Supercheese) 2014-10-06 16:36:36 +00:00
260734cf68 (svn r26966) -Codechange: Remove two strings made obsolete in r26965. 2014-10-05 21:21:24 +00:00
5a924dcbbc (svn r26965) -Codechange: Add palette bit to indicate that palette is actually a text colour remap, and draw closebox as a sprite, using said bit. Change news popup to use closebox widget for its closebox. 2014-10-05 21:18:37 +00:00
9ab2263fda (svn r26964) -Codechange: Allow editbox size to change. 2014-10-05 18:10:01 +00:00
translators
1ea237ff74 (svn r26963) -Update from WebTranslator v3.0:
english_US - 3 changes by Supercheese
hebrew - 10 changes by oofnik
norwegian_bokmal - 39 changes by cuthbert
2014-10-05 17:45:47 +00:00
ad287d2a2c (svn r26962) -Fix: Set up scrollbar size at the correct time (where it can be changed). Also ensure scrollbar is long enough to at least contain its buttons. 2014-10-05 16:43:44 +00:00
a573b94867 (svn r26961) -Codechange: GUI-scale for landscape editor terraform window. 2014-10-05 14:01:44 +00:00
0877f892c5 (svn r26960) -Codechange: Draw sort button symbols as sprites, and pad sort buttons with non-static width. 2014-10-05 11:20:02 +00:00
42c65264f8 (svn r26959) -Codechange: GUI-scale for settings window. 2014-10-04 20:34:43 +00:00
d6ac7d6fda (svn r26957) -Codechange: Spread the station cargo icons out by GUI scale. 2014-10-04 20:18:25 +00:00
51c7d2ab6f (svn r26956) -Codechange: GUI-scale for cheat window. 2014-10-04 19:52:23 +00:00
rubidium
4978ece6ee (svn r26955) -Fix [FS#6126]: owner of road depot road types were not properly changed upon bankruptcy causing crashes when trying to remove the depot in certain situations 2014-10-04 19:23:43 +00:00
d4a9b3aced (svn r26954) -Codechange: GUI-scale for AI/GS settings and NewGRF settings windows. 2014-10-04 18:19:22 +00:00
49a4a5958d (svn r26953) -Codechange: GUI-scale for company manager face on news popup. 2014-10-04 18:13:10 +00:00
translators
1066a94b63 (svn r26952) -Update from WebTranslator v3.0:
japanese - 54 changes by guppy
2014-10-04 17:45:15 +00:00
ce9fab58bc (svn r26951) -Codechange: Do the GUI-scale dance for vehicle, depot, and purchase lists. 2014-10-04 16:40:23 +00:00
587ad940cc (svn r26950) -Codechange: GUI-scale dancing for NewGRF objects window. 2014-10-04 11:49:05 +00:00
translators
bd1a7798f9 (svn r26949) -Update from WebTranslator v3.0:
catalan - 2 changes by juanjo
english_US - 5 changes by Supercheese
brazilian_portuguese - 19 changes by Tucalipe
russian - 3 changes by Lone_Wolf
spanish - 2 changes by SilverSurferZzZ
2014-10-03 17:46:24 +00:00
translators
fad365bece (svn r26948) -Update from WebTranslator v3.0:
catalan - 2 changes by juanjo
spanish - 1 changes by SilverSurferZzZ
2014-10-02 17:45:22 +00:00
rubidium
81a6b624d0 (svn r26947) -Fix [FS#6122, FS#6125]: textual improvements of the base "translation" 2014-10-02 17:41:36 +00:00
rubidium
2a786aa264 (svn r26946) -Fix (r26945): MSVC doesn't seem to have round yet 2014-10-02 17:40:45 +00:00
rubidium
a14fad13ed (svn r26945) -Fix-ish: better scaling of the "cells" in which variety distribution happens for non-square maps (attempt to make reasonably square areas) 2014-10-02 17:32:45 +00:00
translators
896fa18bc0 (svn r26944) -Update from WebTranslator v3.0:
czech - 74 changes by djst
spanish - 2 changes by SilverSurferZzZ
2014-10-01 17:45:44 +00:00
planetmaker
3df230af62 (svn r26943) -Fix: [Win32] Silence a warning about comparison of signed and unsigned variables when using gcc 2014-09-30 21:10:32 +00:00
17cd86d762 (svn r26942) -Codechange: Make sprite aligner useful for people making full-zoom graphics. 2014-09-30 11:35:21 +00:00
1273ca8e8d (svn r26941) -Codechange: Make NewGRF sprite aligner work with GUI size. 2014-09-30 11:29:23 +00:00
rubidium
8385e6268e (svn r26940) -Fix (r26937): comparing values of different signedness 2014-09-29 19:21:55 +00:00
rubidium
61c3e8e848 (svn r26939) -Cleanup: some bits of coding style cleanup for TGP 2014-09-29 19:04:34 +00:00
rubidium
08aaabcbb4 (svn r26938) -Codechange: simplify RandomHeight significantly 2014-09-29 19:04:02 +00:00
rubidium
2b0a1f7beb (svn r26937) -Cleanup: simplify the logic for heightmap generation in TGP; instead of performing more and more loops the larger the map becomes to elaborately set the height to 0 many times, just run it for each frequency and be done with it 2014-09-29 18:18:21 +00:00
translators
1bec121248 (svn r26936) -Update from WebTranslator v3.0:
spanish - 1 changes by SilverSurferZzZ
2014-09-29 17:45:23 +00:00
58458c6652 (svn r26935) -Codechange: Fit company colour selection drop down list to UI scale. 2014-09-28 19:19:47 +00:00
1748d7ad6b (svn r26934) -Fix (r26933): Don't statically initialise non-static variables. 2014-09-28 09:21:51 +00:00
2b9782fd95 (svn r26933) -Codechange: Resize engine preview window to fit vehicle sprite. 2014-09-28 09:02:11 +00:00
rubidium
135b3f635d (svn r26932) -Codechange: replace some constants with less weird looking constants and simplify clamping by actually using Clamp 2014-09-27 20:39:32 +00:00
translators
d5bb1d023f (svn r26931) -Update from WebTranslator v3.0:
russian - 3 changes by Lone_Wolf
2014-09-27 17:45:18 +00:00
rubidium
b08b3bd8e3 (svn r26930) -Add: extra shadings to he heightmap colour tables (Chillcore) 2014-09-27 14:51:34 +00:00
rubidium
9627eb6e17 (svn r26929) -Change: accounts for maximum height when filling the height legend of the smallmap 2014-09-27 14:49:37 +00:00
rubidium
0176ef274f (svn r26928) -Change: scale the heightmap colours over the whole range of heights (based on patch by ic111) 2014-09-27 11:17:54 +00:00
rubidium
f192045796 (svn r26927) -Codechange: split the heightmap colour tables into their own file in the table folder 2014-09-27 10:43:59 +00:00
rubidium
550cd50382 (svn r26926) -Change: limit flat world height to the maximum configured map height 2014-09-27 09:53:48 +00:00
translators
e55bbe58fe (svn r26925) -Update from WebTranslator v3.0:
croatian - 14 changes by VoyagerOne
german - 49 changes by planetmaker
spanish - 2 changes by SilverSurferZzZ
welsh - 3 changes by kazzie
2014-09-26 17:46:30 +00:00
ffe820c792 (svn r26924) -Codechange: Fit YES/NO query window buttons to window, instead of unaligned. 2014-09-26 16:15:50 +00:00
59076ee32b (svn r26923) -Codechange: Make multiplayer lobby fit to icon size. 2014-09-26 16:05:42 +00:00
frosch
9d209829eb (svn r26922) -Fix: Include strings.h on HAIKU for strcasecmp. Some platforms do not have a strings.h at all, most define the functions in string.h as well. 2014-09-25 20:45:25 +00:00
d9179d518e (svn r26921) -Codechange: Adjust content window listing to fit icon size. 2014-09-25 19:27:07 +00:00
translators
4018795080 (svn r26920) -Update from WebTranslator v3.0:
french - 79 changes by glx
spanish - 3 changes by SilverSurferZzZ
tamil - 2 changes by vv
2014-09-25 17:45:45 +00:00
e5aec526a7 (svn r26919) -Fix [FS#6096]: Crash when enabling "Full animation" if multiplayer chat text is on screen. 2014-09-25 16:04:02 +00:00
fonsinchen
75cb16a7d7 (svn r26918) -Fix [FS#6110]: Reserve cargo only after unloading finished or if the vehicle has the desired cargo already 2014-09-24 20:56:52 +00:00
fonsinchen
d6fc217136 (svn r26917) -Revert (r26857): It broke improved loading. 2014-09-24 20:55:47 +00:00
translators
10a1166465 (svn r26916) -Update from WebTranslator v3.0:
afrikaans - 13 changes by mulderpf
catalan - 24 changes by juanjo
spanish - 3 changes by SilverSurferZzZ
2014-09-24 17:45:37 +00:00
frosch
1c6705ba34 (svn r26915) -Fix: API docs 2014-09-24 16:45:20 +00:00
translators
1f74484ede (svn r26912) -Update from WebTranslator v3.0:
czech - 21 changes by argoneus
korean - 2 changes by telk5093
lithuanian - 18 changes by Stabilitronas
spanish - 3 changes by SilverSurferZzZ
welsh - 14 changes by kazzie
2014-09-23 17:46:13 +00:00
rubidium
ed0ee3ffb3 (svn r26911) -Change: increase maximum possible flat land height in scenario editor to be entered directly (ic111) 2014-09-22 19:21:37 +00:00
rubidium
a229fb79b5 (svn r26910) -Fix: account for the height of the landscape at the edge of the map to determine the scroll boundaries (based on patch by ic111) 2014-09-22 18:14:44 +00:00
translators
56ebc4d06e (svn r26909) -Update from WebTranslator v3.0:
belarusian - 13 changes by KorneySan
catalan - 1 changes by juanjo
english_US - 15 changes by Supercheese
german - 13 changes by planetmaker
italian - 14 changes by lorenzodv
korean - 17 changes by telk5093
polish - 13 changes by wojteks86
russian - 13 changes by Lone_Wolf
2014-09-22 17:46:35 +00:00
rubidium
adf237d550 (svn r26908) -Codechange: replace a magic number by a more logical calculation 2014-09-22 15:04:18 +00:00
c64586ea44 (svn r26907) -Codechange: Scale engine purchase list to GUI zoom level for multihead engines. 2014-09-22 13:13:02 +00:00
51fe741987 (svn r26906) -Codechange: Scale depot and station picker buttons by GUI zoom level. 2014-09-22 08:01:25 +00:00
rubidium
26239c3d89 (svn r26905) -Change: account for the maximum map height when converting heightmaps 2014-09-21 18:29:18 +00:00
rubidium
03b731f929 (svn r26904) -Fix: account for the height level for showing the seen area in the viewport (ic111) 2014-09-21 18:07:54 +00:00
translators
7fc2137785 (svn r26903) -Update from WebTranslator v3.0:
lithuanian - 132 changes by Stabilitronas
vietnamese - 1 changes by nglekhoi
welsh - 5 changes by kazzie
2014-09-21 17:45:52 +00:00
rubidium
4db8afce64 (svn r26902) -Fix (r26900): erroneous spaces instead of tabs 2014-09-21 17:37:30 +00:00
rubidium
c7ae046dbf (svn r26901) -Fix [FS#6120]: typo in string 2014-09-21 17:31:41 +00:00
rubidium
073aa05da5 (svn r26900) -Fix-ish: dirty the appropriate area around map edges when terraforming there to prevent any artefacts from occuring (ic111) 2014-09-21 17:29:48 +00:00
rubidium
4d619ad10e (svn r26899) -Codechange: reduce the amount of tiles that needs to be drawn by taking the height of tiles into account instead of drawing way too many (ic111) 2014-09-21 17:27:37 +00:00
rubidium
8415a15999 (svn r26898) -Fix: hopefully make regression under MinGW work again 2014-09-21 17:22:50 +00:00
fonsinchen
d87e20d6f4 (svn r26897) -Change: Add some more AIStationList autotests 2014-09-21 16:45:51 +00:00
fonsinchen
57d758f73e (svn r26896) -Codechange: Move AIStationList* tests to separate test case 2014-09-21 16:44:37 +00:00
fonsinchen
d92c95b29c (svn r26895) -Change: Allow for multiple independent test cases for AI API regression 2014-09-21 16:41:03 +00:00
fonsinchen
1a5b2f0e17 (svn r26894) -Feature: Swap method for script lists 2014-09-21 16:25:15 +00:00
fonsinchen
2128f1e929 (svn r26893) -Feature: ScriptStationList_Cargo for sorting cargo by from and via 2014-09-21 16:20:48 +00:00
fonsinchen
73d273ffd6 (svn r26892) -Feature: Script API for retrieving planned flow 2014-09-21 16:20:14 +00:00
fonsinchen
9fdb88962f (svn r26891) -Codechange: Add methods to retrieve flows from a FlowStatMap 2014-09-21 16:19:52 +00:00
rubidium
f56b8ba69e (svn r26890) -Cleanup: remove unneeded obfuscation via IConsoleSetSetting 2014-09-21 14:45:35 +00:00
fonsinchen
831fb254f6 (svn r26889) -Feature: Predict links for station-autorefitting vehicles 2014-09-21 14:22:32 +00:00
rubidium
14a599409e (svn r26888) -Codechange: use ints for some z-levels of vehicles (ic111) 2014-09-21 12:44:38 +00:00
rubidium
7b27a28f0a (svn r26887) -Add: cheat for changing the height level (mostly due to the mess with changing snow levels and such) 2014-09-21 12:39:24 +00:00
rubidium
d600334c09 (svn r26886) -Change (r26885): the max height setting belongs more in the limitations section of the settings 2014-09-21 12:35:34 +00:00
rubidium
c72d362840 (svn r26885) -Feature-ish: user interface for limiting the maximum height of a map 2014-09-21 12:25:04 +00:00
rubidium
ddfc8372ee (svn r26884) -Change: scale the NewGRF's snow line level according to the configured maximum map height 2014-09-21 12:02:03 +00:00
rubidium
cfe08b86c9 (svn r26883) -Change: make maximum desert height scale with the maximum configured height 2014-09-21 11:53:06 +00:00
rubidium
ce04c49e3d (svn r26882) -Feature: allow limiting the height of bridges (ic111) 2014-09-21 11:40:11 +00:00
rubidium
fedc1acd62 (svn r26881) -Codechange: bump the savegame version 2014-09-21 11:28:29 +00:00
rubidium
f41b55f0ff (svn r26880) -Add: stub settings for limiting bridge and map height 2014-09-21 11:27:34 +00:00
rubidium
9daf7e749c (svn r26879) -Codechange: remove most MayHaveBridgeAbove calls since the data is now always accessible 2014-09-21 11:24:51 +00:00
rubidium
982f5a6aa2 (svn r26878) -Change: move m6 to TileExtended to keep Tile 8 bytes and thus better alignable 2014-09-21 11:23:33 +00:00
rubidium
18b98afabd (svn r26877) -Update: documentation about the map array 2014-09-21 11:20:29 +00:00
rubidium
0ac2d3b324 (svn r26876) -Codechange: move 'has bride above' data from m6 to type 2014-09-21 11:20:11 +00:00
rubidium
47852f119e (svn r26875) -Codechange: move TropicZone information from m6 to type 2014-09-21 11:18:10 +00:00
rubidium
5116c39865 (svn r26874) -Fix (r26872): hopefully fix MSVC compile error 2014-09-21 11:17:47 +00:00
rubidium
04e2324b8f (svn r26873) -Change: split type_height into a type and height array (ic111) 2014-09-21 11:14:58 +00:00
rubidium
51a1c712f2 (svn r26872) -Change: give the disaster vehicles the same treatment as aircraft in r26866; make the ascend and descend if needed to cross high mountains (based on patch by ic111) 2014-09-21 11:12:42 +00:00
ea8de14520 (svn r26871) -Codechange: Centre and draw arbitrary size highscore screen. Highscore text continues to be drawn with 640x480 dimensions. 2014-09-21 09:12:04 +00:00
rubidium
c9d7e89138 (svn r26870) -Fix (r15190): since freeform edges the 'tile height' at southern edge * 8 pixels just 'south' of the edge tile would not be drawn and would as a result not be refreshed causing artefacts to remain there. This adds a virtual slope to level 0 so it can be redrawn appropriately. Loosely based on patch by ic111 2014-09-21 08:19:32 +00:00
rubidium
2361aaf601 (svn r26869) -Add: support for an all black palette to prevent the need of having a black tile of all different slopes (ic111) 2014-09-21 07:57:45 +00:00
rubidium
9caf6b4537 (svn r26868) -Add: methods for getting a (theoretical) slope and tile height of tiles outside of the map array (ic111) 2014-09-21 07:48:18 +00:00
rubidium
3548195e3e (svn r26867) -Fix (r26866): hopefully fix MSVC compile error 2014-09-21 06:41:11 +00:00
rubidium
c0771b1657 (svn r26866) -Change: make aircraft ascend/descend when they are too close to the ground or too far away (based on patch by ic111) 2014-09-21 06:35:34 +00:00
translators
c88a4aaa5c (svn r26865) -Update from WebTranslator v3.0:
welsh - 11 changes by kazzie
2014-09-20 17:45:14 +00:00
rubidium
9e0f4b3847 (svn r26864) -Codechange: bring a bit more OO into the disaster vehicles 2014-09-20 15:46:44 +00:00
rubidium
6c2abf0930 (svn r26863) -Codechange: move a number of Vehicle* functions into the Vehicle class 2014-09-20 15:31:26 +00:00
c4311903b7 (svn r26862) -Codechange: Don't shrink widget size in new game window. 2014-09-20 12:27:09 +00:00
34551da879 (svn r26861) -Codechange: Include height of dropdown image in dropdown widget. Draw vertically centred image in dropdown button. 2014-09-20 12:25:36 +00:00
rubidium
4c45db295e (svn r26860) -Codechange: improve worst case performance of terraforming (O(n^2) -> O(n log n)) and let memory usage scale to the amount of tiles affected instead of allocating memory for the worst case scenario (patch by ic111) 2014-09-20 12:11:15 +00:00
frosch
c4fcc8d2aa (svn r26859) -Fix [FS#6119]: Height computation of game script text in town GUI did not consider margins. 2014-09-20 11:32:54 +00:00
e353ef5908 (svn r26858) -Codechange: Rearrange smallmap filter and settings expand/collapse buttons to fix frame borders and allow buttons to fit height of resize button. 2014-09-20 10:23:38 +00:00
fonsinchen
c4902c4150 (svn r26857) -Fix [FS#6110]: Reserve cargo after refitting and only if necessary. 2014-09-20 09:41:25 +00:00
ea33b69798 (svn r26856) -Codechange: Ensure company face widgets can fit company face. 2014-09-20 09:18:22 +00:00
0f978d0ad4 (svn r26855) -Codechange: Render vertical scrollbars the same as horizontal scrollbars, with sprites instead of text. 2014-09-20 08:55:35 +00:00
41054e73fd (svn r26854) -Codechange: Don't override computed minimal size with static minimal size, instead only increase it. 2014-09-20 00:27:14 +00:00
rubidium
79ca66eb67 (svn r26853) -Cleanup [Squirrel]: remove some stuff that we never did and especially never should use 2014-09-19 20:06:51 +00:00
rubidium
bd0cd31d4b (svn r26852) -Fix: WT3 validation error 2014-09-19 17:53:50 +00:00
translators
2fa2290011 (svn r26851) -Update from WebTranslator v3.0:
belarusian - 33 changes by KorneySan
brazilian_portuguese - 100 changes by Tucalipe
russian - 2 changes by KorneySan
welsh - 4 changes by kazzie
2014-09-19 17:47:00 +00:00
planetmaker
a58b74f997 (svn r26850) -Fix: [Makefile] Compilation of strgen requires also defining variable in for platforms like Solaris 2014-09-19 09:28:23 +00:00
alberth
bc84c52b30 (svn r26849) -Fix[FS#6113]: Better display of refit information in articulated vehicles. 2014-09-18 19:53:22 +00:00
alberth
4ff3ab1357 (svn r26848) -Codechange: Unduplicate summing of cargo capacities in GetTotalCapacityOfArticulatedParts. 2014-09-18 19:50:41 +00:00
fonsinchen
dfbcd8869d (svn r26847) -Fix [FS#6110]: Don't assign a next hop when returning cargo 2014-09-18 17:49:19 +00:00
translators
5203a96c12 (svn r26846) -Update from WebTranslator v3.0:
bulgarian - 46 changes by Wold
english_US - 5 changes by Supercheese
2014-09-18 17:45:51 +00:00
rubidium
dba98e85cb (svn r26845) -Fix [Squirrel]: more uninitialized variables in constructors 2014-09-17 18:35:45 +00:00
rubidium
6defde275c (svn r26844) -Fix: clang compile error 2014-09-17 17:52:50 +00:00
translators
6c48b3a82e (svn r26843) -Update from WebTranslator v3.0:
ukrainian - 25 changes by Strategy
welsh - 8 changes by kazzie
2014-09-17 17:45:37 +00:00
rubidium
3c85109c49 (svn r26842) -Codechange [Squirrel]: other simple cases of non-initialised instance variables 2014-09-16 21:14:18 +00:00
rubidium
a1d4148be5 (svn r26841) -Codechange [Squirrel]: move the actual initialisation of instance variables of SQString into the constructor 2014-09-16 21:13:24 +00:00
rubidium
1685118169 (svn r26840) -Fix [Squirrel]: merge Init and constructor of SQSharedState 2014-09-16 21:11:14 +00:00
rubidium
22fc96ad6b (svn r26839) -Fix [Squirrel]: some dead code and making switch fall throughs more explicit 2014-09-16 21:10:01 +00:00
rubidium
0291a1be11 (svn r26838) -Fix (r26831): attempt to make MSVC like the code again 2014-09-16 20:14:03 +00:00
rubidium
74ceffd3c5 (svn r26837) -Fix [Squirrel]: remove some pointless assignments 2014-09-16 20:09:20 +00:00
rubidium
9f249cfff9 (svn r26836) -Fix [Squirrel]: merge SQLexer::Init with the constructor; there's no need to construct first and then call init in the next line 2014-09-16 20:08:44 +00:00
rubidium
0d0c4461ce (svn r26835) -Fix [Squirrel]: remove dead code from the lexer 2014-09-16 20:07:47 +00:00
rubidium
7176f65edf (svn r26834) -Fix [Squirrel]: prevent unitialized memory warning by moving code from (static) Init to constructure for SQFunctionProto 2014-09-16 20:07:19 +00:00
rubidium
12bd7532ba (svn r26833) -Fix [Squirrel]: remove a few bits of dead code 2014-09-16 20:06:28 +00:00
rubidium
5cec030d4d (svn r26832) -Fix [Squirrel]: ensure instance variable of SQNativeClosure is properly initialized 2014-09-16 20:06:05 +00:00
rubidium
ff880a420d (svn r26831) -Fix [Squirrel]: (bogus) warning about falling through in a switch 2014-09-16 20:05:21 +00:00
rubidium
659d514795 (svn r26830) -Fix: WT3 string validation 2014-09-16 17:56:15 +00:00
translators
321e995e20 (svn r26829) -Update from WebTranslator v3.0:
finnish - 19 changes by jpx_
persian - 65 changes by Garga
polish - 4 changes by wojteks86
russian - 2 changes by Lone_Wolf
swedish - 31 changes by spacejens
urdu - 80 changes by siphr
welsh - 42 changes by kazzie
2014-09-16 17:47:02 +00:00
rubidium
2485b40cdd (svn r26828) -Fix: memory leak when passing -c multiple times 2014-09-16 17:14:07 +00:00
frosch
01dae23dc7 (svn r26827) -Change [FS#6116]: The ok-button in the OSK for the signs list should just close the OSK. 2014-09-15 19:26:03 +00:00
translators
f268f7bea1 (svn r26826) -Update from WebTranslator v3.0:
croatian - 4 changes by VoyagerOne
greek - 2 changes by Jubilee
italian - 4 changes by lorenzodv
korean - 32 changes by telk5093
persian - 34 changes by farazfaraji
urdu - 9 changes by siphr
2014-09-15 17:47:04 +00:00
translators
320a497919 (svn r26821) -Update from WebTranslator v3.0:
greek - 95 changes by Jubilee
gaelic - 33 changes by GunChleoc
2014-09-14 15:30:47 +00:00
rubidium
32c56b5f84 (svn r26819) -Fix [FS#6112] (r26787): trying to delete just loaded objects that had not yet resolved their references caused a crash upon savegame load (only when loading a game from a server, e.g. joining MP) 2014-09-14 15:11:33 +00:00
michi_cc
5a2fd3630b (svn r26818) -Fix [FS#AndyShouldHaveFoundFlySprayByNow] (r26758): [OSX] Line history and scrolling in the console window went on a walk. 2014-09-13 22:00:10 +00:00
translators
c2c0585b8f (svn r26817) -Update from WebTranslator v3.0:
afrikaans - 2 changes by telanus
catalan - 4 changes by juanjo
german - 3 changes by planetmaker
russian - 2 changes by Lone_Wolf
2014-09-13 17:46:45 +00:00
frosch
e53d97b4f8 (svn r26816) -Fix [FS#6109]: Properly zero-initialise data in _temp_engine. 2014-09-13 14:46:03 +00:00
planetmaker
61e129cc22 (svn r26815) -Change: Allow to set the granularity of the tooltip hover time in milliseconds instead of seconds. New default value is 250ms 2014-09-13 13:30:31 +00:00
planetmaker
db06971ded (svn r26814) -Fix [FS#6098]: Wording of tooltip in sprite alignment tool 2014-09-12 20:30:23 +00:00
translators
425dc5912e (svn r26813) -Update from WebTranslator v3.0:
afrikaans - 16 changes by telanus
german - 25 changes by MG
2014-09-12 17:45:33 +00:00
translators
122930ec7a (svn r26812) -Update from WebTranslator v3.0:
afrikaans - 9 changes by telanus
polish - 30 changes by McZapkie
slovak - 4 changes by Milsa
slovenian - 1 changes by ntadej
spanish - 4 changes by SilverSurferZzZ
2014-09-11 17:46:29 +00:00
alberth
22b967676e (svn r26811) -Fix[FS#6108]: Fixed spelling error in widget name. 2014-09-11 17:10:38 +00:00
translators
bb95dd5dcc (svn r26810) -Update from WebTranslator v3.0:
dutch - 76 changes by habell
spanish - 6 changes by SilverSurferZzZ
swedish - 51 changes by spacejens
welsh - 26 changes by kazzie
2014-09-10 17:45:58 +00:00
rubidium
4438821b80 (svn r26809) -Fix: do not dereference the -1 index of the file names array of music files. It definitely breaks on m68k, and might cause failures on other platforms as well 2014-09-10 16:33:42 +00:00
translators
ed9cadade4 (svn r26808) -Update from WebTranslator v3.0:
catalan - 26 changes by juanjo
hebrew - 3 changes by rril
russian - 1 changes by Lone_Wolf
spanish - 7 changes by SilverSurferZzZ
2014-09-09 17:46:14 +00:00
translators
fe9eb69382 (svn r26807) -Update from WebTranslator v3.0:
catalan - 18 changes by juanjo
croatian - 29 changes by VoyagerOne
english_US - 29 changes by Supercheese
italian - 29 changes by lorenzodv
russian - 29 changes by Lone_Wolf
spanish - 12 changes by SilverSurferZzZ
2014-09-08 17:46:46 +00:00
translators
f94b0512fc (svn r26806) -Update from WebTranslator v3.0:
esperanto - 1 changes by Ryton
gaelic - 49 changes by GunChleoc
2014-09-07 17:45:44 +00:00
alberth
b4a87e7f45 (svn r26805) -Feature: Allow hiding of non-interesting engines in the autoreplace GUI. 2014-09-07 16:14:38 +00:00
alberth
a49744b50c (svn r26804) -Feature: Allow hiding of non-interesting engines in the build vehicle GUI. 2014-09-07 16:14:06 +00:00
alberth
dcc67681ad (svn r26803) -Doc: Document some fields in the build vehicle gui, and the rail definition struct. 2014-09-07 16:13:29 +00:00
alberth
f72ad87540 (svn r26802) -Add: Command to set visibility of an engine for a company (based on patch by Juanjo). 2014-09-07 16:12:58 +00:00
alberth
eb41511cd1 (svn r26801) -Add: Labels above the lists in the autoreplace GUI. 2014-09-07 16:11:58 +00:00
alberth
81d2bdbf47 (svn r26800) -Feature[FS#1640]: Vehicle sorting in autoreplace GUI. 2014-09-07 16:11:14 +00:00
alberth
0e3647d4e3 (svn r26799) -Codechange: Export vehicle sorting data and functions. 2014-09-07 16:10:27 +00:00
alberth
83f0b02ff5 (svn r26798) -Codechange: Code style fixes. 2014-09-07 16:09:48 +00:00
rubidium
876cc82f33 (svn r26797) -Codechange: rewrite the UTF8 reading code to make use of already existing functions instead of partially trying to implemented them 2014-09-07 16:03:41 +00:00
rubidium
385d3d3947 (svn r26796) -Fix: reading of high byte of "ASCII" files yielded a negative int8, then casted to an uint32 which caused the Squirrel lexer to bail out. Regardless... the file isn't actually ASCII, but that's beyond the point for now 2014-09-07 16:03:02 +00:00
frosch
93722be21f (svn r26792) -Fix: TC_NO_SHADE did not work for 32bpp text rendering. 2014-09-07 15:25:54 +00:00
frosch
e2f5081f40 (svn r26788) -Add: Desync replay option to skip/replay failed commands 2014-09-07 14:21:16 +00:00
frosch
9b72a9f6b8 (svn r26787) -Fix (r20547): Loading a game with order backups leaked Orders and left unreachable items in the pool. 2014-09-07 13:52:20 +00:00
frosch
937265d6d6 (svn r26786) -Fix: Also replay failed commands. 2014-09-07 13:36:18 +00:00
rubidium
08cbf11539 (svn r26785) -Fix [Squirrel]: loading a value saved as boolean caused it to be of type integer instead of boolean 2014-09-07 09:30:57 +00:00
rubidium
f41b4a8e1b (svn r26784) -Codechange [Squirrel]: use WChar for the lexer 2014-09-07 06:46:03 +00:00
rubidium
6bf8a63ed9 (svn r26783) -Fix (r26781): removed one include too many 2014-09-06 20:38:39 +00:00
rubidium
b5f5e88d57 (svn r26782) -Fix (r26781): was in the wrong folder when commiting 2014-09-06 20:22:59 +00:00
rubidium
9b0c01e9bf (svn r26781) -Codechange [Squirrel]: remove includes/definitions that are already in stdafx.h 2014-09-06 20:20:35 +00:00
rubidium
7ece56c347 (svn r26780) -Cleanup: remove unused SQUIRREL_API macro 2014-09-06 20:11:00 +00:00
rubidium
a47874754c (svn r26779) -Cleanup [Squirrel]: remove extern "C" statements; we won't be exporting things to C from our squirrel 2014-09-06 20:05:07 +00:00
rubidium
9543f4ed1e (svn r26778) -Codechange: remove pointless rsl macro 2014-09-06 19:57:01 +00:00
rubidium
eb52e65bec (svn r26777) -Codechange: use safe string functions in squirrel code as well, and prevent using the ones that are deemed unsafe 2014-09-06 19:54:35 +00:00
rubidium
962c1a3242 (svn r26776) -Codechange: use safe string functions in script/squirrel*.cpp 2014-09-06 19:28:09 +00:00
rubidium
e63ca12ab8 (svn r26775) -Cleanup [Squirrel]: "resolve" several of the unicode wrapper defines 2014-09-06 18:10:36 +00:00
rubidium
33ab505567 (svn r26774) -Cleanup [Squirrel]: remove _SC macro 2014-09-06 17:46:56 +00:00
translators
c96026cd1f (svn r26773) -Update from WebTranslator v3.0:
bulgarian - 20 changes by komara
esperanto - 94 changes by Ryton
2014-09-06 17:45:42 +00:00
rubidium
ad315ef6d9 (svn r26772) -Cleanup [Squirrel]: remove traces to SQUNICODE define 2014-09-06 17:36:29 +00:00
rubidium
7c4e9dd71d (svn r26771) -Cleanup: remove OTTD2SQ and SQ2OTTD 2014-09-06 17:30:33 +00:00
rubidium
3f9525ff0e (svn r26770) -Fix [Squirrel]: in case SQChar is a char (previously everything non-Windows or non-Unicode, now everything), the lexer throws away the higher bytes of characters 2014-09-06 17:22:06 +00:00
rubidium
7a00d2e849 (svn r26769) -Codechange [Squirrel]: remove the difference between some platforms having wchar for SQChar and others just char; always use char (and UTF-8) like in the rest of (internal) OpenTTD 2014-09-06 17:20:45 +00:00
translators
e76e6efd17 (svn r26768) -Update from WebTranslator v3.0:
bulgarian - 13 changes by komara
esperanto - 87 changes by Ryton
spanish - 19 changes by juanjo
2014-09-05 17:45:37 +00:00
translators
08e4566abd (svn r26767) -Update from WebTranslator v3.0:
bulgarian - 8 changes by komara
2014-09-04 17:45:18 +00:00
translators
b5b2d8bf92 (svn r26766) -Update from WebTranslator v3.0:
catalan - 5 changes by juanjo
2014-09-01 17:45:33 +00:00
translators
0401722ae0 (svn r26765) -Update from WebTranslator v3.0:
welsh - 47 changes by kazzie
2014-08-31 17:45:19 +00:00
frosch
43e82ded9a (svn r26764) -Fix: Buffer overrun in SQCompiler::Error. (kalenz) 2014-08-31 10:20:30 +00:00
translators
5b707e9db8 (svn r26763) -Update from WebTranslator v3.0:
korean - 41 changes by telk5093
2014-08-30 17:45:19 +00:00
translators
14242db77f (svn r26762) -Update from WebTranslator v3.0:
catalan - 6 changes by juanjo
2014-08-29 17:45:17 +00:00
translators
b0a40156af (svn r26761) -Update from WebTranslator v3.0:
catalan - 2 changes by juanjo
english_US - 3 changes by Supercheese
spanish - 2 changes by juanjo
2014-08-27 17:45:46 +00:00
translators
34d9f37ebf (svn r26760) -Update from WebTranslator v3.0:
english_US - 1 changes by Supercheese
ukrainian - 62 changes by Strategy
2014-08-25 17:45:29 +00:00
translators
95bd77064c (svn r26759) -Update from WebTranslator v3.0:
italian - 50 changes by lorenzodv
spanish - 138 changes by juanjo
2014-08-24 17:45:30 +00:00
michi_cc
2b3b8c93e7 (svn r26758) -Fix [FS#5972]: [OSX] Implement more of the text editing API to prevent crashes and improve IME support. 2014-08-24 10:34:43 +00:00
translators
9c55307629 (svn r26757) -Update from WebTranslator v3.0:
afrikaans - 1 changes by telanus
catalan - 1 changes by juanjo
2014-08-23 17:45:42 +00:00
frosch
52fd95915a (svn r26756) -Fix (r26747): Ground vehicle breakdown smoke was not supposed to be available yet, since it is a looping animation. 2014-08-23 13:31:20 +00:00
frosch
17872c8be1 (svn r26755) -Fix (r26747) [FS#6093]: Silence MSVC warning. 2014-08-23 10:44:32 +00:00
translators
a81e092daf (svn r26754) -Update from WebTranslator v3.0:
catalan - 9 changes by juanjo
2014-08-22 17:45:28 +00:00
rubidium
134ad63b80 (svn r26753) -Fix: desync due to not always properly restoring game state from the savegame 2014-08-22 17:11:59 +00:00
translators
e458661fb6 (svn r26752) -Update from WebTranslator v3.0:
korean - 1 changes by telk5093
2014-08-20 17:45:28 +00:00
translators
83a8b9779f (svn r26751) -Update from WebTranslator v3.0:
croatian - 47 changes by VoyagerOne
english_AU - 50 changes by mrtux
finnish - 25 changes by jpx_
korean - 1 changes by telk5093
polish - 50 changes by wojteks86
2014-08-19 17:46:25 +00:00
translators
6e3ecda9bc (svn r26750) -Update from WebTranslator v3.0:
belarusian - 47 changes by KorneySan
finnish - 22 changes by jpx_
2014-08-18 17:45:31 +00:00
translators
841112b574 (svn r26749) -Update from WebTranslator v3.0:
afrikaans - 47 changes by telanus
hungarian - 50 changes by Brumi
2014-08-17 17:45:37 +00:00
frosch
669d593fad (svn r26748) -Merge: documentation updates from 1.4 branch 2014-08-17 16:13:23 +00:00
frosch
c30e137685 (svn r26747) -Feature: [NewGRF] Advanced visual effects with multiple effect sprites independent of spawning model. 2014-08-17 14:53:11 +00:00
frosch
17e88d644a (svn r26746) -Codechange: Separate enums for visual effect type and spawning model. 2014-08-17 14:52:48 +00:00
frosch
d263fcce82 (svn r26745) -Codechange: Deduplicate calls to CreateEffectVehicleRel for vehicle visual effects. 2014-08-17 14:52:32 +00:00
frosch
7ca57bc578 (svn r26744) -Fix [FS6085-ish]: ScriptListSorterItemDescending::FindNext failed to detect the end. 2014-08-16 21:13:58 +00:00
frosch
a03ad12322 (svn r26743) -Codechange: Simplify ScriptList iterators. 2014-08-16 21:11:26 +00:00
frosch
0d561bcf57 (svn r26742) -Doc: Why reverse_iterator is unsuitable for ScriptList iterators 2014-08-16 20:40:26 +00:00
frosch
c775ffe530 (svn r26741) -Revert (r26736): reverse_iterators are invalidated when the element next to them is erased (not the element they are pointing to), which makes them unsuitable for ScriptList. 2014-08-16 20:37:33 +00:00
translators
fcb9d433f5 (svn r26738) -Update from WebTranslator v3.0:
catalan - 23 changes by juanjo
simplified_chinese - 50 changes by siu238X
traditional_chinese - 82 changes by siu238X
english_US - 49 changes by Supercheese
norwegian_bokmal - 2 changes by cuthbert
russian - 47 changes by Lone_Wolf
slovak - 1 changes by Milsa
2014-08-16 17:46:36 +00:00
rubidium
d60b2d04e4 (svn r26737) -Fix (r26735): one = too many... why can't all languages use the same basic definition for comparisons? 2014-08-16 10:31:24 +00:00
rubidium
d733c7d196 (svn r26736) -Fix [Script]: infinite loop (by scripts; always returning the same item) when sorted by item in descending order by oddly constructed FindNext that uses forward iterators. Simply use the same code as the ascending item sort but use the reverse iterator instead of the forward. Also do this same trick for the descending value sort even though I couldn't trigger the problem there 2014-08-16 10:20:15 +00:00
rubidium
f4a381f991 (svn r26735) -Fix (rmakefilerewrite): for profiling CFLAGS got a -p (for prof) and LDFLAGS got -pg (for gprof), but in the end gprof would be used (via make run-prof). Furthermore -pg isn't compatible with -fomit-frame-pointer on certain architectures (most importantly x86(_64)), so simply don't enable that flag when profiling is enabled 2014-08-16 10:17:18 +00:00
rubidium
c25b0a0ad4 (svn r26734) -Fix-ish: make clear the AI/GS List's Begin and Next return the item, not the value 2014-08-16 10:05:57 +00:00
rubidium
53e7138a2e (svn r26733) -Fix [FS#6086]: inconsistency in using spaces between number and unit in some strings
Try to follow the SI recommendation to use a non-breaking space between a number and its units (and prefix)
2014-08-15 20:14:48 +00:00
rubidium
03551d2b35 (svn r26732) -Fix [FS#6083]: do not reset the last selected airport or layout (unless it is really necessary) 2014-08-15 19:41:57 +00:00
translators
cee3a4861c (svn r26731) -Update from WebTranslator v3.0:
afrikaans - 6 changes by telanus
belarusian - 3 changes by KorneySan
catalan - 5 changes by juanjo
korean - 2 changes by telk5093
russian - 2 changes by Lone_Wolf
2014-08-15 17:47:51 +00:00
translators
6803eeece7 (svn r26730) -Update from WebTranslator v3.0:
afrikaans - 6 changes by telanus
croatian - 2 changes by VoyagerOne
dutch - 2 changes by habell
finnish - 2 changes by jpx_
german - 3 changes by planetmaker
lithuanian - 2 changes by Stabilitronas
swedish - 1 changes by spacejens
2014-08-14 17:47:03 +00:00
alberth
87dd209784 (svn r26729) -Feature: Warn about missing industries after generating a map. 2014-08-13 19:31:45 +00:00
translators
aaf44731fb (svn r26728) -Update from WebTranslator v3.0:
croatian - 1 changes by VoyagerOne
2014-08-12 17:45:22 +00:00
translators
33bbe15f62 (svn r26727) -Update from WebTranslator v3.0:
english_US - 1 changes by Supercheese
finnish - 1 changes by jpx_
polish - 6 changes by p0358
2014-08-11 17:45:47 +00:00
translators
46e8735442 (svn r26726) -Update from WebTranslator v3.0:
afrikaans - 4 changes by telanus
catalan - 1 changes by juanjo
russian - 1 changes by Lone_Wolf
2014-08-10 17:45:52 +00:00
alberth
4bf854f9e1 (svn r26725) -Fix: String pointed the user to a non-existent group of settings. 2014-08-10 12:52:23 +00:00
alberth
35f671229b (svn r26724) -Fix[FS#6077] Use the normal search path to look for xdg-open at Unix (kernigh2) 2014-08-09 19:39:14 +00:00
alberth
be4bbf7dd9 (svn r26723) -Fix[FS#5997]: Properly check for cargo acceptance of houses. 2014-08-09 19:32:51 +00:00
translators
258e510141 (svn r26722) -Update from WebTranslator v3.0:
malay - 3 changes by TheITChap
norwegian_bokmal - 1 changes by
2014-08-07 17:45:31 +00:00
translators
da84fcfcae (svn r26721) -Update from WebTranslator v3.0:
korean - 3 changes by telk5093
norwegian_bokmal - 1 changes by
2014-08-05 17:45:43 +00:00
translators
c3a6d8d56e (svn r26720) -Update from WebTranslator v3.0:
arabic_egypt - 38 changes by ahm_ijal
norwegian_bokmal - 1 changes by 
slovak - 1 changes by Milsa
2014-08-03 17:45:30 +00:00
frosch
b996c24387 (svn r26716) -Fix: CMD_CLEAR_ORDER_BACKUP should not be suppressed by pause modes. 2014-08-03 14:26:32 +00:00
frosch
9119ebe2ce (svn r26713) -Fix (r23027): [NewGRF] Parameters to SCC_NEWGRF_PUSH_WORD and SCC_NEWGRF_UNPRINT were not skipped during drawing. 2014-08-03 11:59:07 +00:00
translators
9490aab2d7 (svn r26712) -Update from WebTranslator v3.0:
malay - 5 changes by rasserie
norwegian_bokmal - 1 changes by 
slovak - 1 changes by Milsa
2014-08-01 17:46:07 +00:00
translators
4a29346d1f (svn r26711) -Update from WebTranslator v3.0:
arabic_egypt - 26 changes by ahm_ijal
norwegian_bokmal - 1 changes by 
ukrainian - 2 changes by Strategy
2014-07-31 17:45:45 +00:00
planetmaker
bcb9c64ac8 (svn r26709) -Fix (r15892 and others) [FS#6069]: [OSX] Compilation fails with some lzo2 versions if we define __LP64__ as 0 instead of checking whether it is defined (kernigh2) 2014-07-30 20:19:29 +00:00
rubidium
8fa42362e9 (svn r26708) -Codechange: replace C preprocessor with all kinds of options to prevent adding certain things to the result and the sed script to remove everything that shouldn't be in the resulting nfo file but came out of the C preprocessor by a small-ish awk program. This means no more breaking if a C preprocessor decides to add more data to the processed file (like GCC's inclusion of stdc-predef.h when not passing -nostdinc). It furthermore more than halfs the time needed for the assemble step of the extra GRF compilation 2014-07-30 17:21:42 +00:00
translators
006212547c (svn r26707) -Update from WebTranslator v3.0:
lithuanian - 1 changes by RunisLabs
norwegian_bokmal - 1 changes by 
ukrainian - 37 changes by Strategy
2014-07-29 17:45:32 +00:00
rubidium
3d2895dbd1 (svn r26706) -Fix [FS#6015] (r20644): wrong breakdown sound was played for ships 2014-07-27 18:16:03 +00:00
rubidium
3822f85379 (svn r26705) -Fix: WT3 validation error 2014-07-27 17:46:46 +00:00
translators
3b53af44a7 (svn r26704) -Update from WebTranslator v3.0:
norwegian_bokmal - 1 changes by 
slovak - 5 changes by Milsa
2014-07-27 17:45:52 +00:00
translators
4cff576b71 (svn r26703) -Update from WebTranslator v3.0:
belarusian - 69 changes by KorneySan
norwegian_bokmal - 1 changes by 
russian - 3 changes by KorneySan
slovenian - 26 changes by matej1245
2014-07-25 17:45:54 +00:00
rubidium
f3d085e33c (svn r26702) -Fix [FS#6067]: integer overflows in acceleration code causing either too low acceleration or too large acceleration 2014-07-22 19:46:10 +00:00
translators
a96a57e161 (svn r26701) -Update from WebTranslator v3.0:
traditional_chinese - 1 changes by siu238X
hungarian - 31 changes by Brumi
norwegian_bokmal - 1 changes by 
polish - 4 changes by McZapkie
2014-07-22 17:46:30 +00:00
rubidium
48d446ffeb (svn r26700) -Fix [FS#6066]: incorrect saving of order backups 2014-07-21 18:03:32 +00:00
rubidium
3d3fb76b7e (svn r26699) -Fix-ish: do not crash when trying to show an error about vehicle in a NewGRF and the NewGRF was not loaded at all 2014-07-21 18:03:05 +00:00
translators
1427bbce6f (svn r26698) -Update from WebTranslator v3.0:
norwegian_bokmal - 1 changes by 
ukrainian - 30 changes by odisseus
2014-07-21 17:46:01 +00:00
translators
a1c279d4ae (svn r26697) -Update from WebTranslator v3.0:
simplified_chinese - 6 changes by siu238X
norwegian_bokmal - 52 changes by eirik174
swedish - 49 changes by BerraGson
2014-07-20 17:45:54 +00:00
translators
17336b5cdc (svn r26696) -Update from WebTranslator v3.0:
vietnamese - 11 changes by nglekhoi
2014-07-19 17:45:13 +00:00
frosch
76ef7cbb01 (svn r26695) -Fix [FS#6064]: Slovakian uses space as group separator in numbers. 2014-07-17 19:06:33 +00:00
frosch
86c43ca183 (svn r26694) -Fix (r26547) [FS#6063]: When orders become invalid, reset the waiting time, but keep the travel time. 2014-07-16 22:24:55 +00:00
frosch
8701514172 (svn r26693) -Codechange: Simplify GetOrderCmdFromTile (Juanjo) 2014-07-16 21:06:45 +00:00
frosch
14c4b24405 (svn r26692) -Fix [FS#6059]: Ordering a vehicle to a competitor's rail waypoint displayed an error message. Ignore the click as is done for the other order types to competitor's stuff. (Juanjo) 2014-07-16 20:56:39 +00:00
frosch
925fb7bd37 (svn r26691) -Codechange: Simplify ShowDropDownListAt (Juanjo) 2014-07-16 20:38:36 +00:00
translators
e6641f86d8 (svn r26690) -Update from WebTranslator v3.0:
catalan - 4 changes by juanjo
spanish - 5 changes by juanjo
2014-07-16 17:45:33 +00:00
rubidium
7a8339d65d (svn r26688) -Fix: WT3 validation 2014-07-14 17:52:00 +00:00
translators
82e180616c (svn r26687) -Update from WebTranslator v3.0:
polish - 10 changes by Kilian
slovak - 9 changes by Milsa
2014-07-14 17:45:42 +00:00
translators
0138dea9d9 (svn r26686) -Update from WebTranslator v3.0:
swedish - 11 changes by spacejens
2014-07-13 17:45:14 +00:00
alberth
8fe8765aaa (svn r26685) -Fix: Tighten parameter bound checks on GSCargoMonitor functions, and return -1 on out-of-bound parameters. 2014-07-12 17:04:14 +00:00
alberth
98194e7b6a (svn r26684) -Doc: Improve Doxygen markup with a few links to a constant and functions. 2014-07-12 12:21:40 +00:00
translators
004607c17b (svn r26683) -Update from WebTranslator v3.0:
hebrew - 6 changes by oofnik
malay - 3 changes by TheITChap
2014-07-11 17:45:27 +00:00
translators
bb6d365db2 (svn r26682) -Update from WebTranslator v3.0:
esperanto - 5 changes by polluks
indonesian - 51 changes by redout9122
malay - 9 changes by TheITChap
norwegian_bokmal - 6 changes by hafting
polish - 1 changes by nitro2012
2014-07-10 17:46:06 +00:00
translators
bd076958cc (svn r26681) -Update from WebTranslator v3.0:
polish - 48 changes by Kilian
gaelic - 4 changes by GunChleoc
2014-07-09 17:45:26 +00:00
frosch
d7736e3797 (svn r26680) -Codechange: Simplify dropdown height computation. (Juanjo) 2014-07-08 20:07:50 +00:00
frosch
da9de1de70 (svn r26679) -Codechange: VehicleListIdentifier::Pack can be const. (Juanjo) 2014-07-08 20:07:21 +00:00
frosch
c3c966fd79 (svn r26678) -Codechange: Simplify settings widget layout. (Juanjo) 2014-07-08 20:06:45 +00:00
translators
175ecc4b43 (svn r26677) -Update from WebTranslator v3.0:
estonian - 9 changes by KSiimson
gaelic - 63 changes by GunChleoc
2014-07-08 17:45:23 +00:00
translators
0e92e9098d (svn r26676) -Update from WebTranslator v3.0:
hebrew - 3 changes by oofnik
luxembourgish - 14 changes by Phreeze
2014-07-07 17:45:29 +00:00
translators
7904ab0929 (svn r26675) -Update from WebTranslator v3.0:
estonian - 3 changes by KSiimson
luxembourgish - 16 changes by Phreeze
slovak - 1 changes by Milsa
2014-07-06 17:45:41 +00:00
translators
9f8ad219ca (svn r26672) -Update from WebTranslator v3.0:
catalan - 1 changes by juanjo
spanish - 44 changes by juanjo
2014-07-03 17:45:28 +00:00
translators
0c012c8961 (svn r26671) -Update from WebTranslator v3.0:
afrikaans - 4 changes by telanus
2014-07-02 17:45:15 +00:00
translators
94dc9b2455 (svn r26669) -Update from WebTranslator v3.0:
afrikaans - 5 changes by telanus
korean - 1 changes by telk5093
brazilian_portuguese - 26 changes by Tucalipe
slovak - 60 changes by Milsa
2014-06-30 17:46:02 +00:00
translators
6c22411e3a (svn r26667) -Update from WebTranslator v3.0:
afrikaans - 30 changes by mulderpf
slovak - 9 changes by Milsa
2014-06-29 17:45:25 +00:00
translators
97bb8a77fe (svn r26666) -Update from WebTranslator v3.0:
afrikaans - 176 changes by mulderpf
2014-06-28 17:45:18 +00:00
translators
d4b75d5128 (svn r26665) -Update from WebTranslator v3.0:
afrikaans - 12 changes by telanus
slovak - 23 changes by klingacik
2014-06-26 17:45:22 +00:00
translators
b3ca4cf5e6 (svn r26664) -Update from WebTranslator v3.0:
traditional_chinese - 15 changes by yjw691
english_US - 1 changes by Supercheese
lithuanian - 50 changes by Stabilitronas
2014-06-25 17:45:54 +00:00
translators
98383b4a0d (svn r26663) -Update from WebTranslator v3.0:
japanese - 31 changes by guppy
lithuanian - 1 changes by Stabilitronas
norwegian_nynorsk - 19 changes by 2rB
2014-06-24 17:46:04 +00:00
translators
e72ec8c36d (svn r26662) -Update from WebTranslator v3.0:
lithuanian - 40 changes by Stabilitronas
2014-06-23 17:45:13 +00:00
translators
8bbf7eb2c0 (svn r26661) -Update from WebTranslator v3.0:
italian - 15 changes by lorenzodv
korean - 1 changes by telk5093
lithuanian - 19 changes by Stabilitronas
brazilian_portuguese - 4 changes by Tucalipe
slovak - 1 changes by Milsa
2014-06-22 17:46:32 +00:00
fonsinchen
7096d42bb3 (svn r26660) -Fix: CargoPacket::SourceStation() returns a StationID. 2014-06-21 19:52:52 +00:00
translators
9fe08122a7 (svn r26659) -Update from WebTranslator v3.0:
catalan - 31 changes by juanjo
2014-06-21 17:45:12 +00:00
translators
a7f7a880dd (svn r26658) -Update from WebTranslator v3.0:
estonian - 1 changes by
2014-06-20 21:17:15 +00:00
planetmaker
42bc994cce (svn r26657) -Add [FS#6047]: Days in dates are not represented by ordinal numbers in all languages 2014-06-20 20:57:32 +00:00
planetmaker
73bfec0fc8 (svn r26656) -Fix [FS#6044]: Production cheat cannot not be allowed to be active in multiplayer for desync reasons, even when activated in singleplayer previously 2014-06-20 20:04:10 +00:00
translators
a1e2372da9 (svn r26655) -Update from WebTranslator v3.0:
estonian - 1 changes by 
lithuanian - 19 changes by Stabilitronas
2014-06-19 17:45:29 +00:00
michi_cc
5ba1a7f323 (svn r26654) -Fix (r26482): Header file missing from sources.list. 2014-06-17 20:09:00 +00:00
rubidium
ab964a6cee (svn r26651) -Fix: make sure an abs is used that supports int64 when using abs on those variables 2014-06-17 19:01:45 +00:00
fonsinchen
37b1d36fb8 (svn r26650) -Fix [FS#6041]: Support save/load chunk lengths of up to (1 << 32) - 1 2014-06-17 06:13:38 +00:00
translators
d8437525da (svn r26649) -Update from WebTranslator v3.0:
estonian - 1 changes by 
norwegian_bokmal - 29 changes by cuthbert
2014-06-16 17:45:36 +00:00
translators
c5d1d95f21 (svn r26648) -Update from WebTranslator v3.0:
czech - 1 changes by Eskymak
estonian - 5 changes by taavi
2014-06-15 17:45:41 +00:00
translators
47c9230ee6 (svn r26647) -Update from WebTranslator v3.0:
polish - 11 changes by wojteks86
slovak - 6 changes by Milsa
welsh - 21 changes by kazzie
2014-06-14 17:46:15 +00:00
fonsinchen
957f5ca117 (svn r26646) -Fix [FS#6041]: Save locations instead of distances in link graphs to reduce size. 2014-06-14 13:35:39 +00:00
rubidium
e8e5cdde03 (svn r26645) -Fix: pointless zero-width character in string 2014-06-11 17:49:16 +00:00
translators
81de6f7caf (svn r26644) -Update from WebTranslator v3.0:
dutch - 14 changes by habell
vietnamese - 16 changes by nglekhoi
2014-06-11 17:45:30 +00:00
translators
2b922d833e (svn r26643) -Update from WebTranslator v3.0:
croatian - 1 changes by VoyagerOne
2014-06-10 17:45:30 +00:00
frosch
0eed0c8cb1 (svn r26642) -Fix [FS#6037-ish]: More strings with incorrect sub-string parameters. 2014-06-10 16:48:24 +00:00
frosch
48d70cd0a9 (svn r26641) -Cleanup: Remove some unused strings. 2014-06-10 16:39:20 +00:00
frosch
1b0929a9f0 (svn r26640) -Cleanup: Remove some pointless STR_JUST_STRING detours. 2014-06-10 16:37:25 +00:00
frosch
4d2107bd61 (svn r26639) -Codechange: Simplify drawing early/late dates in timetable GUI. 2014-06-10 16:29:03 +00:00
translators
26b61a4aeb (svn r26638) -Update from WebTranslator v3.0:
english_US - 1 changes by Supercheese
2014-06-09 17:45:16 +00:00
rubidium
29c2e73ba6 (svn r26637) -Fix [FS#6038]: segmentation fault when encountering a .obg/.obs/.obm with empty string/zero length/ MD5 checksums 2014-06-09 17:43:59 +00:00
rubidium
ad64b99eb0 (svn r26636) -Fix [FS#6026-ish]: (memory) size of variables saved for disaster vehicles was not correct in saveload description 2014-06-09 17:42:48 +00:00
translators
432e16be50 (svn r26635) -Update from WebTranslator v3.0:
finnish - 2 changes by jpx_
2014-06-08 17:45:10 +00:00
frosch
7ab5a99e37 (svn r26634) -Fix: 'Load' button was not properly enabled/disabled for old savegames without NewGRF information. 2014-06-08 15:49:54 +00:00
translators
e9e812ccc8 (svn r26633) -Update from WebTranslator v3.0:
french - 1 changes by glx
korean - 1 changes by telk5093
2014-06-07 17:45:14 +00:00
frosch
50cdf07bf8 (svn r26632) -Fix [FS#6037]: Incorrect usage of string commands in the order GUI. 2014-06-07 10:42:17 +00:00
translators
e57931adfc (svn r26631) -Update from WebTranslator v3.0:
catalan - 57 changes by juanjo
english_AU - 1 changes by mrtux
german - 1 changes by planetmaker
hebrew - 24 changes by oofnik
italian - 1 changes by lorenzodv
russian - 1 changes by Lone_Wolf
2014-06-06 17:45:44 +00:00
translators
ec1690f64d (svn r26630) -Update from WebTranslator v3.0:
hebrew - 20 changes by oofnik
gaelic - 2 changes by GunChleoc
2014-06-05 17:45:20 +00:00
frosch
06b210ff42 (svn r26629) -Fix [FS#6012]: If the video driver fails to supply a list of resolutions, display an error message. 2014-06-05 17:14:16 +00:00
translators
f0dcaaf194 (svn r26628) -Update from WebTranslator v3.0:
catalan - 13 changes by juanjo
german - 10 changes by planetmaker
2014-06-03 17:45:14 +00:00
translators
777e3c9fe3 (svn r26624) -Update from WebTranslator v3.0:
czech - 23 changes by Eskymak
slovak - 5 changes by Milsa
2014-06-01 17:45:14 +00:00
frosch
31095e4181 (svn r26623) -Codechange: Make SettingsEntry and SettingsPage polymorphic classes. 2014-06-01 12:14:32 +00:00
frosch
7e928a6b80 (svn r26622) -Codechange: Construct settings tree on the heap instead of using static arrays. 2014-06-01 11:51:24 +00:00
translators
60549a4870 (svn r26621) -Update from WebTranslator v3.0:
finnish - 2 changes by jpx_
persian - 17 changes by Peymanpn
2014-05-30 17:45:14 +00:00
translators
ed375af7a4 (svn r26620) -Update from WebTranslator v3.0:
simplified_chinese - 27 changes by chenwt0315
russian - 8 changes by Lone_Wolf
2014-05-28 17:45:13 +00:00
translators
60436172d6 (svn r26619) -Update from WebTranslator v3.0:
catalan - 3 changes by juanjo
english_AU - 2 changes by mrtux
english_US - 29 changes by Supercheese
korean - 2 changes by telk5093
2014-05-27 17:45:34 +00:00
translators
16ee9acc7f (svn r26618) -Update from WebTranslator v3.0:
catalan - 8 changes by juanjo
croatian - 12 changes by VoyagerOne
french - 2 changes by glx
german - 2 changes by planetmaker
italian - 12 changes by lorenzodv
russian - 2 changes by Lone_Wolf
2014-05-26 17:45:33 +00:00
rubidium
a6b4e59963 (svn r26617) -Fix [FS#5973]: [Script] Loading/parsing of info .nuts was done in the same VM, causing e.g. constants to break the loading of info of other scripts 2014-05-25 19:53:46 +00:00
planetmaker
105306609f (svn r26616) -Fix (r26576) [FS#6025]: First send packages about new company, then clients joining it to admin port (Taede) 2014-05-25 19:01:30 +00:00
translators
3330e09b68 (svn r26615) -Update from WebTranslator v3.0:
catalan - 42 changes by juanjo
english_AU - 10 changes by mrtux
finnish - 10 changes by jpx_
french - 10 changes by glx
korean - 11 changes by telk5093
russian - 4 changes by Lone_Wolf
spanish - 3 changes by juanjo
2014-05-25 17:45:39 +00:00
frosch
0d565ae612 (svn r26614) -Add: Adv. settings window can handle the autosave setting as well. 2014-05-25 15:02:04 +00:00
alberth
1feba55f0f (svn r26613) -Feature: Upgrade currently active newgrfs to newest installed version. 2014-05-24 19:15:57 +00:00
alberth
3c9d3f5ecd (svn r26612) -Add: Method to copy newgrf parameters. 2014-05-24 19:13:34 +00:00
alberth
c1e7c32f07 (svn r26611) -Feature: Save and load grfid and md5sum of newgrfs in config file (frosch) 2014-05-24 19:12:48 +00:00
alberth
8755c26793 (svn r26610) -Feature: Select an editable preset name for saving. 2014-05-24 19:11:20 +00:00
rubidium
8e87ae9120 (svn r26609) -Fix: compile warnings on MSVC for 32 bits builds due to assigning values to variables with smaller integer size 2014-05-24 17:58:32 +00:00
translators
0b570aae1a (svn r26608) -Update from WebTranslator v3.0:
finnish - 17 changes by jpx_
italian - 1 changes by lorenzodv
russian - 12 changes by Lone_Wolf
spanish - 28 changes by Terkhen
2014-05-24 17:45:36 +00:00
translators
d0181ef97a (svn r26607) -Update from WebTranslator v3.0:
catalan - 25 changes by juanjo
simplified_chinese - 3 changes by xiangyigao
croatian - 17 changes by VoyagerOne
czech - 7 changes by Eskymak
lithuanian - 7 changes by Stabilitronas
russian - 8 changes by Lone_Wolf
2014-05-23 17:45:58 +00:00
frosch
51f68c42bb (svn r26606) -Fix [FS#6022]: Filename capitalisation (NG) 2014-05-22 19:03:14 +00:00
translators
d53aed8654 (svn r26605) -Update from WebTranslator v3.0:
dutch - 16 changes by habell
english_AU - 17 changes by mrtux
french - 17 changes by glx
german - 20 changes by planetmaker
italian - 17 changes by lorenzodv
korean - 22 changes by telk5093
russian - 1 changes by Lone_Wolf
slovak - 11 changes by Milsa
2014-05-22 17:45:52 +00:00
frosch
0c9e666d96 (svn r26604) -Add: Most of the mapgen settings to advances settings window. 2014-05-21 18:07:30 +00:00
translators
8eedbe548c (svn r26603) -Update from WebTranslator v3.0:
dutch - 1 changes by habell
korean - 3 changes by telk5093
luxembourgish - 76 changes by Phreeze
polish - 20 changes by Kilian
2014-05-21 17:45:38 +00:00
translators
448bac99cd (svn r26602) -Update from WebTranslator v3.0:
luxembourgish - 135 changes by Phreeze
polish - 7 changes by Kilian
2014-05-20 17:45:14 +00:00
translators
f2aa43eea7 (svn r26601) -Update from WebTranslator v3.0:
vietnamese - 62 changes by maddot
2014-05-19 17:45:09 +00:00
translators
8eb90d31d4 (svn r26598) -Update from WebTranslator v3.0:
korean - 1 changes by telk5093
2014-05-18 17:45:12 +00:00
fonsinchen
a9e3828dd2 (svn r26594) -Fix [FS#6006]: Don't call UpdateVehicleTimetable with dummy orders 2014-05-17 19:38:30 +00:00
frosch
2a4f0fb67d (svn r26593) -Fix: Goals were saved/loaded with incorrect size. 2014-05-17 17:18:07 +00:00
translators
fb63f7a3ef (svn r26592) -Update from WebTranslator v3.0:
catalan - 1 changes by juanjo
2014-05-17 08:21:45 +00:00
rubidium
46792e58dd (svn r26591) -Add: some instrumentation to catch most cases where the wrong number of bytes would be written into variables during loading (or read during saving) 2014-05-16 17:41:55 +00:00
rubidium
191fd09d32 (svn r26590) -Fix: possible desync (big/little endian) due to not writing complete variables upon saveload 2014-05-16 17:39:35 +00:00
rubidium
9270d94e7e (svn r26589) -Fix: SIGSEGV on all big endian architectures that tried to load e.g. the 1.4 intro game or anything else with more than 0 linkgraph nodes that was saved on little endian 2014-05-16 17:38:59 +00:00
translators
78c4f246ce (svn r26588) -Update from WebTranslator v3.0:
english_US - 1 changes by Supercheese
lithuanian - 3 changes by 
slovak - 15 changes by Milsa
2014-05-15 17:45:25 +00:00
translators
0db81c311c (svn r26587) -Update from WebTranslator v3.0:
english_US - 3 changes by Supercheese
lithuanian - 3 changes by
2014-05-14 17:45:19 +00:00
fonsinchen
3648e95265 (svn r26586) -Fix [FS#5995]: Consider multiheaded trains in station refits (and clean up a bit) 2014-05-13 19:16:04 +00:00
rubidium
691c22ac6a (svn r26585) -Fix/Feature [FS#5942]: don't truncate money to 32 bits 2014-05-11 20:25:26 +00:00
rubidium
39e90ec6e0 (svn r26584) -Codechange: [Squirrel] Make the internal integer for scripts always 64 bits, so scripts behave the same on 32 or 64 bits architectures 2014-05-11 20:16:37 +00:00
rubidium
6e99a55928 (svn r26583) -Fix [FS#5974]: Game script could be changed in game by double clicking 2014-05-11 18:46:42 +00:00
rubidium
0ceb05ee9f (svn r26582) -Feature-ish: quickly decay cargo after about 21 months of not having picked any of the cargo, and prevent houses and industries providing more cargo 2014-05-11 18:35:34 +00:00
rubidium
b590a64718 (svn r26581) -Fix [FS#5989]: transfering cargo to a station doesn't give that station a rating and thus the cargo does not decay... until the first pickup happens
For cargo drops from industries/houses, the station gets a rating too so why not when cargo is dropped at the station from a train?
2014-05-11 18:31:38 +00:00
rubidium
89c25b955e (svn r26580) -Codechange: s/GES_PICKUP/GES_RATING/ (it has nothing to do with actual pickup), s/acceptance_pickup/status/ (the enum isn't called GoodEntryStatus for a reason; it's not only acceptance and pickup anymore) 2014-05-11 18:02:11 +00:00
translators
62378e098b (svn r26579) -Update from WebTranslator v3.0:
simplified_chinese - 17 changes by ww9980
traditional_chinese - 2 changes by ww9980
lithuanian - 3 changes by 
norwegian_bokmal - 2 changes by cuthbert
slovak - 2 changes by Milsa
spanish - 5 changes by juanjo
welsh - 50 changes by kazzie
2014-05-11 17:45:49 +00:00
rubidium
7215b6a3d3 (svn r26578) -Fix (r26576): network compilation got broken 2014-05-11 13:17:21 +00:00
rubidium
e64249446d (svn r26577) -Fix [FS#6001]: [Network] Client of non-dedicated server was not correctly put into the first company for all state variables 2014-05-11 13:07:36 +00:00
rubidium
4a52300838 (svn r26576) -Fix [FS#6003]: [Network] AIs would not reset certain network state information upon creation of their company 2014-05-11 12:52:21 +00:00
fonsinchen
a363b2c317 (svn r26575) -Change [FS#5995]: Add an assert to catch underflowing action counts. 2014-05-11 12:49:51 +00:00
fonsinchen
e673115842 (svn r26574) -Fix [FS#6006]: Don't reset current order wait time if it's timetabled. 2014-05-11 09:59:30 +00:00
translators
5218f18938 (svn r26573) -Update from WebTranslator v3.0:
catalan - 17 changes by juanjo
lithuanian - 3 changes by 
spanish - 32 changes by juanjo
2014-05-10 17:45:19 +00:00
translators
29ee9dfd9b (svn r26572) -Update from WebTranslator v3.0:
japanese - 31 changes by guppy
lithuanian - 3 changes by Stabilitronas
persian - 5 changes by 100ra
slovak - 6 changes by Milsa
2014-05-09 17:45:28 +00:00
translators
5cd4b0412f (svn r26571) -Update from WebTranslator v3.0:
croatian - 1 changes by VoyagerOne
finnish - 1 changes by jpx_
hungarian - 1 changes by Brumi
italian - 1 changes by lorenzodv
lithuanian - 4 changes by Stabilitronas
slovak - 2 changes by Milsa
2014-05-08 17:45:52 +00:00
rubidium
5e76297fe5 (svn r26570) -Fix: WT3 validation issue 2014-05-07 17:49:22 +00:00
translators
dfe89531ad (svn r26569) -Update from WebTranslator v3.0:
english_AU - 1 changes by mrtux
english_US - 1 changes by Supercheese
french - 57 changes by glx
german - 5 changes by planetmaker
korean - 1 changes by telk5093
lithuanian - 3 changes by 
luxembourgish - 51 changes by Phreeze
russian - 1 changes by KorneySan
2014-05-07 17:45:48 +00:00
planetmaker
7b980d0188 (svn r26568) -Change (r26566): Better wording of the new warning (Supercheese) 2014-05-06 21:01:55 +00:00
planetmaker
68af7a843c (svn r26567) -Cleanup: Remove unused StringID offset in orders check 2014-05-06 20:53:08 +00:00
planetmaker
34b1d89dbe (svn r26566) -Add [FS#6009]: Give a warning when a plane's orders tell it to use a runway which is too short for it (3298) 2014-05-06 20:50:58 +00:00
translators
64c6811e42 (svn r26565) -Update from WebTranslator v3.0:
simplified_chinese - 4 changes by xiangyigao
english_AU - 56 changes by mrtux
korean - 12 changes by telk5093
lithuanian - 57 changes by Stabilitronas
2014-05-06 17:45:27 +00:00
translators
43b526cd7f (svn r26564) -Update from WebTranslator v3.0:
finnish - 5 changes by jpx_
hungarian - 22 changes by Brumi
2014-05-05 17:45:23 +00:00
fonsinchen
5fc2c3dcc8 (svn r26563) -Fix (r26558): Don't pass explicit template arguments to std::make_pair. 2014-05-04 19:03:54 +00:00
translators
b0ef051b5e (svn r26560) -Update from WebTranslator v3.0:
irish - 32 changes by tem
2014-05-04 17:45:09 +00:00
fonsinchen
20f49ecf00 (svn r26558) -Fix: be more explicit about the type of iterators in the waiting cargo API 2014-05-04 15:16:58 +00:00
fonsinchen
bb269661d4 (svn r26557) -Fix: clean up, test (somewhat), and complete the API for waiting cargo 2014-05-04 13:57:48 +00:00
rubidium
d2357ec435 (svn r26556) -Codechange: use sources.list to tell a file shouldn't be built for a particular platform 2014-05-03 20:21:01 +00:00
translators
77bc71aad5 (svn r26555) -Update from WebTranslator v3.0:
czech - 18 changes by Eskymak
english_US - 5 changes by Supercheese
2014-05-03 17:45:18 +00:00
alberth
db57e818a7 (svn r26554) -Fix(r26489): Use last address of the destination buffer. 2014-05-03 15:45:54 +00:00
translators
60444759b0 (svn r26553) -Update from WebTranslator v3.0:
croatian - 5 changes by VoyagerOne
dutch - 50 changes by habell
norwegian_bokmal - 16 changes by cuthbert
russian - 2 changes by Lone_Wolf
slovak - 18 changes by Milsa
2014-05-02 17:45:31 +00:00
translators
1a55e37e32 (svn r26552) -Update from WebTranslator v3.0:
czech - 14 changes by djst
finnish - 1 changes by jpx_
italian - 5 changes by lorenzodv
brazilian_portuguese - 49 changes by Tucalipe
russian - 32 changes by Lone_Wolf
2014-05-01 17:45:32 +00:00
fonsinchen
2c11eeb39e (svn r26551) -Fix: document revision number for latest savegame version change 2014-05-01 14:56:33 +00:00
fonsinchen
64e4e52c33 (svn r26550) -Change: Show measured order times in timetable GUI 2014-05-01 14:53:06 +00:00
fonsinchen
11d98f043e (svn r26549) -Change: better estimation for link capacities during full load 2014-05-01 14:50:52 +00:00
fonsinchen
b5566ae6ec (svn r26548) -Codechange: move updating of load_unload_ticks out of LoadUnloadVehicle 2014-05-01 14:49:44 +00:00
fonsinchen
3ee31a8f89 (svn r26547) -Codechange: Collect order travel and wait times independent of timetables 2014-05-01 14:49:16 +00:00
fonsinchen
c915d9fa55 (svn r26546) -Codechange: Make order wait_time, travel_time and max_speed private 2014-05-01 14:48:44 +00:00
translators
4ef537ba33 (svn r26545) -Update from WebTranslator v3.0:
catalan - 1 changes by juanjo
croatian - 27 changes by VoyagerOne
czech - 4 changes by djst
korean - 8 changes by telk5093
2014-04-30 17:45:35 +00:00
translators
0a4e82ff34 (svn r26540) -Update from WebTranslator v3.0:
basque - 9 changes by laxkax
catalan - 10 changes by juanjo
italian - 12 changes by lorenzodv
2014-04-29 17:45:18 +00:00
rubidium
05f7df39ce (svn r26539) -Fix [FS#5994]: [Windows] Crash due to assuming (formerly) _video_driver is being set before the operating system has time to perform the first "paint" callback 2014-04-28 21:09:19 +00:00
rubidium
b476086c39 (svn r26538) -Codechange: remove double accounting of the drivers 2014-04-28 21:06:51 +00:00
translators
3b634b628c (svn r26537) -Update from WebTranslator v3.0:
catalan - 24 changes by juanjo
english_US - 25 changes by Supercheese
finnish - 31 changes by jpx_
german - 32 changes by planetmaker
korean - 43 changes by telk5093
luxembourgish - 39 changes by Phreeze
russian - 17 changes by Lone_Wolf
2014-04-28 17:49:35 +00:00
frosch
01d9c7b336 (svn r26536) -Change: Reshuffle advanced settings tree. 2014-04-27 20:52:56 +00:00
frosch
d8c52c17a3 (svn r26535) -Remove: Missed one 2014-04-27 20:51:28 +00:00
frosch
b382aa0913 (svn r26534) -Remove: Soon unneeded translations. 2014-04-27 20:46:43 +00:00
frosch
380a1de250 (svn r26533) -Codechange: Rename some strings 2014-04-27 20:40:52 +00:00
rubidium
b542a0fe1e (svn r26531) -Fix-ish: improve consistency of the usage of max and maximum 2014-04-27 19:32:22 +00:00
translators
e83d7a2707 (svn r26530) -Update from WebTranslator v3.0:
catalan - 19 changes by juanjo
english_US - 18 changes by Supercheese
italian - 17 changes by lorenzodv
2014-04-27 17:49:36 +00:00
frosch
083e02afe1 (svn r26529) -Merge: documentation updates from 1.4 branch 2014-04-27 15:45:53 +00:00
frosch
0ba81bff17 (svn r26528) -Remove: A bunch of archaic settings from the advanced settings GUI. 2014-04-27 15:35:31 +00:00
frosch
2a16c33461 (svn r26527) -Codechange: Rename STR_MAPGEN_RANDOM to STR_FACE_RANDOM 2014-04-27 15:30:53 +00:00
frosch
775c96a0d2 (svn r26526) -Remove: Ability to set map generation seed via GUI. If you really need it, use the console. 2014-04-27 15:15:28 +00:00
frosch
ebd2d3ccef (svn r26525) -Remove: Screenshot format setting from GUI. 2014-04-27 15:13:46 +00:00
frosch
08660e6ea6 (svn r26524) -Remove: Soon unneeded translations. 2014-04-27 15:13:27 +00:00
frosch
cadfedd584 (svn r26523) -Fix [FS#5992]: OpenBSD compilation (MagisterQuis) 2014-04-27 13:21:30 +00:00
frosch
631e8b45fd (svn r26522) -Add: A config-file-only setting to disable usage of 8bpp video modes.
-Remove: [win32] fullscreen_bpp setting, which is replaced by above setting.
-Change: Disable usage of 8bpp blitters and video modes by default. Many modern OS and hardware cause issues with those.
2014-04-27 12:15:14 +00:00
rubidium
77889ab8e8 (svn r26521) -Fix-ish: prevent from ever reading huge (or negative) amounts of data in strgen 2014-04-26 20:55:08 +00:00
frosch
157e45f8d1 (svn r26520) -Change: Reword some texts, mostly setting names. 2014-04-26 20:34:22 +00:00
translators
d96a673e57 (svn r26519) -Update from WebTranslator v3.0:
korean - 2 changes by telk5093
2014-04-26 17:45:12 +00:00
rubidium
aa5a570b0d (svn r26518) -Change: make genworld messages on the dedicated server disable-able by using -dnet=0 2014-04-26 16:55:30 +00:00
rubidium
5ebf72d126 (svn r26517) -Fix: Windows 9x (or rather non-unicode) compile failures 2014-04-26 07:30:15 +00:00
rubidium
5ef2042819 (svn r26514) -Fix: rewrite link-in-tar handling so it doesn't use strncpy and it doesn't overrun its buffers anymore 2014-04-25 21:29:54 +00:00
frosch
08eeec15be (svn r26513) -Fix: 9x compilation, maybe 2014-04-25 19:25:38 +00:00
translators
cb266074d5 (svn r26512) -Update from WebTranslator v3.0:
croatian - 1 changes by VoyagerOne
2014-04-25 17:45:08 +00:00
rubidium
5e90054f20 (svn r26511) -Codechange: use strecpy in game_text 2014-04-25 17:43:09 +00:00
rubidium
6ad6845f8c (svn r26510) -Codechange: use memcpy instead of strncpy in the town name replace word function since we never want to add a '\0' anyway, and we know the exact length too 2014-04-25 17:35:29 +00:00
rubidium
9ed12b0f07 (svn r26509) -Codechange: replace strdup with stredup (the latter ensures the return is not NULL) 2014-04-25 15:40:32 +00:00
rubidium
4227f495c5 (svn r26508) -Codechange: use seprintf instead of a custom vstrcatprintf hybrid 2014-04-25 15:25:59 +00:00
rubidium
db8d208bfc (svn r26507) -Cleanup: remove now unused custom strndup implementation 2014-04-25 15:17:17 +00:00
rubidium
e61fe21237 (svn r26506) -Codechange: replace most of vsnprintf with vseprintf 2014-04-24 19:51:45 +00:00
frosch
fad2d3c709 (svn r26505) -Fix (r23634, r26493): Incorrect usage of strecpy/strecat 2014-04-24 19:09:17 +00:00
frosch
d71cc434e4 (svn r26504) -Fix (r26499): Obiwan and his gang. 2014-04-24 18:58:47 +00:00
rubidium
2e493fa806 (svn r26503) -Fix: compilation error with full debug build 2014-04-24 18:49:24 +00:00
rubidium
781dd48949 (svn r26502) -Fix: OSX compilation error 2014-04-24 18:44:38 +00:00
rubidium
66743167c9 (svn r26501) -Fix: Windows compilation error 2014-04-24 18:44:29 +00:00
rubidium
99452c51ce (svn r26500) -Cleanup: remove unused snprintf implementation 2014-04-24 18:40:16 +00:00
rubidium
8960939b22 (svn r26499) -Codechange: replace strndup with stredup 2014-04-24 18:37:39 +00:00
rubidium
382ca0941f (svn r26498) -Add: method for duplicating strings with similar behaviours as strecpy and strecat; give end pointer instead of a size 2014-04-24 18:21:32 +00:00
rubidium
389d61f2fa (svn r26497) -Fix: make sure the strgen and settingsgen code gets notified of changes to safeguards.h 2014-04-24 18:09:10 +00:00
frosch
0e8bfeb7a9 (svn r26496) -Fix (r1547): Reading console input on dedicated server relied on unspecified behaviour. 2014-04-24 17:49:31 +00:00
translators
411cca2dc3 (svn r26495) -Update from WebTranslator v3.0:
catalan - 2 changes by juanjo
croatian - 1 changes by VoyagerOne
estonian - 2 changes by KSiimson
lithuanian - 3 changes by Stabilitronas
spanish - 1 changes by juanjo
2014-04-24 17:45:33 +00:00
rubidium
24fdd0b7bb (svn r26494) -Codechange: replace some further usages of s(n)printf with seprintf 2014-04-24 17:40:43 +00:00
rubidium
b4914b91d9 (svn r26493) -Codechange: use strecat to concatenate script settings instead of manually accounting for the amount of characters that has been written 2014-04-24 04:41:54 +00:00
rubidium
ae46990636 (svn r26492) -Fix (r26491): obviously it's too late 2014-04-23 21:33:29 +00:00
rubidium
567bf962fd (svn r26491) -Fix: compilation failure when networking is disabled 2014-04-23 21:32:41 +00:00
rubidium
ce06139328 (svn r26490) -Fix (r26489): compilation under Windows 2014-04-23 21:30:32 +00:00
rubidium
21f991e235 (svn r26489) -Codechange: properly account for the end of buffers in the file io code instead of assuming MAX_PATH is okay 2014-04-23 21:23:21 +00:00
rubidium
160ad31028 (svn r26488) -Codechange: perform the appropriate length checks when getting a client name 2014-04-23 21:19:54 +00:00
rubidium
a5274117bd (svn r26487) -Codechange: use lastof instead of lengthof/sizeof for script names 2014-04-23 21:16:58 +00:00
rubidium
5b82822c12 (svn r26486) -Codechange: replace a number of snprintfs with seprintf 2014-04-23 21:12:09 +00:00
frosch
ef4c2ce031 (svn r26485) -Codechange: Replace ttd_strlcpy and ttd_strlcat with strecpy and strecat. 2014-04-23 20:44:42 +00:00
fonsinchen
56e8ea6dde (svn r26484) -Change: Remove demand calculation based on tiles. 2014-04-23 20:23:22 +00:00
fonsinchen
49f27eb247 (svn r26483) -Fix: Allow single-vehicle consists to station-refit in a meaningful way. 2014-04-23 20:22:27 +00:00
rubidium
0463dbdc9e (svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values 2014-04-23 20:13:33 +00:00
translators
287ecd1582 (svn r26481) -Update from WebTranslator v3.0:
polish - 1 changes by wojteks86
2014-04-22 17:45:10 +00:00
rubidium
f0d5f754b6 (svn r26480) -Fix (r26479): forgot to remove a * 2014-04-21 18:35:12 +00:00
rubidium
b3129ce7bf (svn r26479) -Codechange: use MallocT instead of malloc 2014-04-21 18:31:06 +00:00
translators
ab49f2f0d9 (svn r26478) -Update from WebTranslator v3.0:
czech - 4 changes by djst
serbian - 2 changes by ivan_mile
2014-04-21 17:45:13 +00:00
translators
f399a92271 (svn r26477) -Update from WebTranslator v3.0:
catalan - 30 changes by juanjo
russian - 1 changes by Lone_Wolf
serbian - 18 changes by ivan_mile
turkish - 7 changes by wakeup
2014-04-20 17:45:24 +00:00
rubidium
4b355534c0 (svn r26476) -Fix: prevent comparing to NULL when strndup could not allocate memory 2014-04-20 16:43:22 +00:00
rubidium
bbed2ff956 (svn r26475) -Fix: potentially undefined shifts in NewGRF code 2014-04-20 15:47:50 +00:00
rubidium
295076155c (svn r26474) -Cleanup: remove unneeded check for NULL 2014-04-20 15:10:26 +00:00
rubidium
c8fffcd5ce (svn r26473) -Fix: make sure there is no uninitialised sprite data; the other blitters cleared the memory too 2014-04-20 14:55:28 +00:00
rubidium
ddc35bc252 (svn r26472) -Cleanup: pointless instance variable 2014-04-20 14:17:13 +00:00
translators
6ba16d9af0 (svn r26471) -Update from WebTranslator v3.0:
catalan - 4 changes by juanjo
simplified_chinese - 79 changes by xiangyigao
english_US - 8 changes by Supercheese
indonesian - 7 changes by Yoursnotmine
italian - 1 changes by lorenzodv
2014-04-19 17:45:28 +00:00
translators
c51a058f2b (svn r26470) -Update from WebTranslator v3.0:
catalan - 2 changes by juanjo
korean - 3 changes by telk5093
polish - 4 changes by wojteks86
gaelic - 29 changes by GunChleoc
2014-04-18 17:45:28 +00:00
frosch
be03779514 (svn r26469) -Fix [FS#5985, FS#5986, FS#5988]: Improve english strings. 2014-04-18 12:33:31 +00:00
translators
62ccfd9fad (svn r26468) -Update from WebTranslator v3.0:
catalan - 3 changes by arnau
czech - 4 changes by djst
english_AU - 2 changes by mrtux
2014-04-17 17:45:23 +00:00
e943d355e2 (svn r26467) -Fix: Include shadow on ... 2014-04-16 19:54:51 +00:00
translators
9e578d358a (svn r26466) -Update from WebTranslator v3.0:
hungarian - 1 changes by Brumi
2014-04-16 17:45:09 +00:00
translators
903cf3638b (svn r26465) -Update from WebTranslator v3.0:
catalan - 23 changes by juanjo
croatian - 4 changes by VoyagerOne
english_US - 5 changes by Supercheese
finnish - 1 changes by jpx_
luxembourgish - 4 changes by Phreeze
swedish - 2 changes by Joel_A
2014-04-15 17:45:37 +00:00
translators
e4aa01fee9 (svn r26464) -Update from WebTranslator v3.0:
belarusian - 4 changes by Wowanxm
catalan - 47 changes by juanjo
norwegian_bokmal - 3 changes by cuthbert
polish - 4 changes by wojteks86
brazilian_portuguese - 4 changes by Tucalipe
2014-04-14 17:45:28 +00:00
209d3e2e9e (svn r26463) -Fix (r10190ish): Add special handling for PALETTE_CRASH to work for non-8bpp-mapped sprites. 2014-04-13 19:22:23 +00:00
translators
5fe053988f (svn r26462) -Update from WebTranslator v3.0:
german - 3 changes by planetmaker
hungarian - 5 changes by Brumi
italian - 3 changes by lorenzodv
turkish - 4 changes by wakeup
welsh - 6 changes by kazzie
2014-04-13 17:45:28 +00:00
translators
71a8a471ab (svn r26459) -Update from WebTranslator v3.0:
catalan - 2 changes by juanjo
simplified_chinese - 10 changes by siu238X, xiangyigao
traditional_chinese - 1 changes by siu238X
finnish - 2 changes by jpx_
russian - 2 changes by Lone_Wolf
2014-04-12 17:45:43 +00:00
planetmaker
ba42bcdf49 (svn r26458) -Doc: Correct a few spelling mistakes (__ln__) 2014-04-12 15:59:56 +00:00
planetmaker
2aa545a842 (svn r26457) -Codechange: Remove unused parameter from SetIndustryCompleted 2014-04-12 11:43:04 +00:00
planetmaker
911e0e80b8 (svn r26456) -Update: Baseset translations. 2014-04-12 11:41:45 +00:00
fc0646c229 (svn r26455) -Change: Prompt for confirmation when deleting a vehicle group. 2014-04-11 18:14:44 +00:00
translators
396f4ad6a8 (svn r26454) -Update from WebTranslator v3.0:
catalan - 2 changes by juanjo
simplified_chinese - 1 changes by xiangyigao
english_AU - 2 changes by mrtux
russian - 1 changes by Lone_Wolf
2014-04-11 17:45:27 +00:00
translators
80c142c0b1 (svn r26453) -Update from WebTranslator v3.0:
basque - 35 changes by laxkax
simplified_chinese - 2 changes by Gavin
finnish - 2 changes by jpx_
italian - 1 changes by lorenzodv
korean - 2 changes by telk5093
gaelic - 1 changes by GunChleoc
2014-04-10 17:45:49 +00:00
translators
722a1f2a56 (svn r26452) -Update from WebTranslator v3.0:
basque - 18 changes by laxkax
english_US - 2 changes by Supercheese
russian - 2 changes by Lone_Wolf
2014-04-09 17:45:18 +00:00
8545955424 (svn r26451) -Change: Document GroupIsInGroup() function. 2014-04-08 21:52:53 +00:00
567d0ff3a7 (svn r26450) -Feature: Hierarchical vehicle subgroups. 2014-04-08 21:09:06 +00:00
planetmaker
3e9c10f9e1 (svn r26449) -Add: Allow more sound sleep for dedicated servers when there's nothing to do and nobody paying attention 2014-04-08 20:19:41 +00:00
fonsinchen
bef953a32c (svn r26448) -Fix [FS#5970]: Avoid division by 0 when scaling flow values. 2014-04-08 19:28:14 +00:00
translators
a9bdb92d19 (svn r26447) -Update from WebTranslator v3.0:
basque - 56 changes by laxkax
2014-04-08 17:45:08 +00:00
translators
8da7c5312b (svn r26446) -Update from WebTranslator v3.0:
hungarian - 1 changes by Brumi
gaelic - 2 changes by GunChleoc
2014-04-05 17:45:22 +00:00
fonsinchen
782b9f01cb (svn r26445) -Change [FS#5961]: Draw links to match _settings_game.vehicle.road_side (M3Henry) 2014-04-05 14:28:55 +00:00
translators
a336f24c7d (svn r26444) -Update from WebTranslator v3.0:
simplified_chinese - 5 changes by siu238X, xiangyigao
traditional_chinese - 2 changes by siu238X
czech - 1 changes by marek995
german - 1 changes by Jogio
2014-04-04 17:45:23 +00:00
planetmaker
d57afbf9bc (svn r26443) -Fix [FS#5963]: Update documentation on how to solve the 'No suitable AI can be found' situation 2014-04-03 15:58:34 +00:00
planetmaker
9450a28090 (svn r26442) -Fix [FS#5962] Silence compiler warning by adding newline at end of file 2014-04-03 10:54:37 +00:00
translators
de637f9002 (svn r26441) -Update from WebTranslator v3.0:
norwegian_bokmal - 2 changes by kristoffer_hh
2014-04-02 17:45:12 +00:00
translators
d86f9c765a (svn r26438) -Update from WebTranslator v3.0:
brazilian_portuguese - 2 changes by Tucalipe
turkish - 2 changes by wakeup
2014-03-31 17:45:13 +00:00
translators
bcf5a37fe2 (svn r26437) -Update from WebTranslator v3.0:
belarusian - 1 changes by Wowanxm
2014-03-30 18:45:12 +00:00
translators
f14e6127f7 (svn r26436) -Update from WebTranslator v3.0:
hungarian - 1 changes by Brumi
polish - 15 changes by Kilian
welsh - 1 changes by kazzie
2014-03-29 18:45:20 +00:00
rubidium
f24d941da1 (svn r26435) -Fix (r26434): linking issue on OS X 2014-03-28 19:18:36 +00:00
translators
baf0077a84 (svn r26434) -Update from WebTranslator v3.0:
dutch - 2 changes by habell
finnish - 1 changes by jpx_
hebrew - 14 changes by oofnik
korean - 2 changes by telk5093
swedish - 1 changes by d0tt
2014-03-28 18:46:02 +00:00
rubidium
67acc9d488 (svn r26433) -Codechange: use pkg-config for libpng as well 2014-03-28 18:19:48 +00:00
rubidium
e62c104169 (svn r26432) -Codechange: deduplicate code for checking pkg-config dependencies 2014-03-28 18:12:21 +00:00
translators
c586c5b18d (svn r26431) -Update from WebTranslator v3.0:
english_AU - 2 changes by mrtux
italian - 1 changes by lorenzodv
japanese - 10 changes by guppy
lithuanian - 1 changes by Stabilitronas
polish - 21 changes by Kilian
2014-03-27 18:45:34 +00:00
frosch
6562ec9402 (svn r26430) -Feature(ette): Add vehicle modflag 1 (unloading in progress). 2014-03-26 21:27:37 +00:00
translators
4e46e92554 (svn r26429) -Update from WebTranslator v3.0:
catalan - 1 changes by juanjo
croatian - 1 changes by Tifached
luxembourgish - 1 changes by Phreeze
polish - 25 changes by Kilian
russian - 2 changes by Lone_Wolf
slovak - 2 changes by Milsa
spanish - 3 changes by juanjo
2014-03-26 18:46:00 +00:00
planetmaker
7316b5672c (svn r26428) -Add [FS#5953]: Load button for heightmap list 2014-03-25 21:47:07 +00:00
translators
0d2bf4d50b (svn r26427) -Update from WebTranslator v3.0:
catalan - 160 changes by juanjo
2014-03-25 18:45:09 +00:00
translators
40c42e2bb0 (svn r26426) -Update from WebTranslator v3.0:
polish - 3 changes by McZapkie
2014-03-24 18:45:17 +00:00
frosch
246568bbff (svn r26425) -Doc: SoundFx enum 2014-03-23 21:56:48 +00:00
planetmaker
cbb971f791 (svn r26423) -Fix: Don't crash when supplying an invalid filename without extension to cmd parameter -q 2014-03-23 14:55:32 +00:00
frosch
5370613924 (svn r26422) -Fix [FS#5946]: Some road constructions used the rail sound effect. Rename the enum items to properly reflect their purpose. 2014-03-23 13:28:32 +00:00
frosch
73a2245528 (svn r26420) -Fix (r25623) [FS#5948]: Goal GUI failed to shade. 2014-03-23 12:49:22 +00:00
frosch
3352dc7e62 (svn r26419) -Cleanup: Remove implementation of BuildTreesWindow::OnPaint since it matches the one of the base class. 2014-03-23 12:47:04 +00:00
translators
f06a08521c (svn r26418) -Update from WebTranslator v3.0:
simplified_chinese - 7 changes by xiangyigao
hungarian - 9 changes by Brumi
2014-03-22 18:45:15 +00:00
translators
7b40668c3f (svn r26417) -Update from WebTranslator v3.0:
luxembourgish - 4 changes by Phreeze
2014-03-21 18:45:09 +00:00
planetmaker
3dd1a6ad2d (svn r26416) -Fix [FS#5947]: Shares button state was not appropriately updated when switching setting or company (frosch) 2014-03-18 20:53:34 +00:00
translators
28b078d2a7 (svn r26413) -Update from WebTranslator v3.0:
luxembourgish - 2 changes by Phreeze
polish - 1 changes by xaxa
2014-03-18 18:45:17 +00:00
fonsinchen
afd1263ce1 (svn r26411) -Change [FS#5941]: Use better distance metric for link graph (MildaIV) 2014-03-17 20:33:26 +00:00
frosch
26262e035a (svn r26410) -Fix: Missing svn properties 2014-03-17 20:28:48 +00:00
frosch
8ff9499fe2 (svn r26409) -Update: Version number in some more places. 2014-03-17 20:16:05 +00:00
frosch
fa0fdd45c6 (svn r26408) -Update: Baseset translations. 2014-03-17 20:06:16 +00:00
frosch
6baa58a7d8 (svn r26407) -Fix: __ln__ never read the script compatibility files. 2014-03-17 20:05:38 +00:00
frosch
db96a109ff (svn r26406) -Change: heading for 1.5 now 2014-03-17 20:02:30 +00:00
1116 changed files with 81369 additions and 56341 deletions

13
.dorpsgek.yml Normal file
View File

@@ -0,0 +1,13 @@
notifications:
push:
irc:
- openttd
- openttd.notice
pull-request:
irc:
- openttd
- openttd.notice
issue:
irc:
- openttd
- openttd.notice

9
.editorconfig Normal file
View File

@@ -0,0 +1,9 @@
root = true
[*]
insert_final_newline = true
trim_trailing_whitespace = true
[*.{c,cpp,h,hpp}]
indent_style = tab
charset = utf-8

7
.github/ISSUE_TEMPLATE.md vendored Normal file
View File

@@ -0,0 +1,7 @@
## Version of OpenTTD
## Expected result
## Actual result
## Steps to reproduce

34
.github/stale.yml vendored Normal file
View File

@@ -0,0 +1,34 @@
daysUntilClose: 7
staleLabel: stale
closeComment: false
exemptMilestones: true
exemptAssignees: true
issues:
daysUntilStale: 60
exemptLabels:
- pinned
- security
- "good first issue"
- regression
markComment: >
This issue has been automatically marked as stale because it has not had any activity in the last two months.
If you believe the issue is still relevant, please test on the latest nightly and report back.
It will be closed if no further activity occurs within 7 days.
Thank you for your contributions.
pulls:
daysUntilStale: 30
exemptLabels:
- pinned
markComment: >
This pull request has been automatically marked as stale because it has not had any activity in the last month.
Please feel free to give a status update now, ping for review, or re-open when it's ready.
It will be closed if no further activity occurs within 7 days.
Thank you for your contributions.

8
.gitignore vendored
View File

@@ -7,6 +7,7 @@ bin/ai/*
bin/baseset/*
!bin/baseset/openttd.grf
!bin/baseset/opntitle.dat
!bin/baseset/orig_extra.grf
!bin/baseset/orig_*.obg
!bin/baseset/orig_*.obs
!bin/baseset/no_sound.obs
@@ -17,14 +18,19 @@ bin/scripts/*
!bin/scripts/*.example
!bin/scripts/readme.txt
*.aps
bundle/*
bundles/*
docs/aidocs/*
docs/gamedocs/*
docs/source/*
.kdev4
.kdev4/*
*.kdev4
media/openttd.desktop
media/openttd.desktop.install
objs/*
projects/.vs
projects/Debug
projects/Release
projects/*.ncb
@@ -33,6 +39,8 @@ projects/*.sdf
projects/*.opensdf
projects/*.vcproj.*.user
projects/*.vcxproj.user
projects/*.VC.db
projects/*.VC.opendb
src/rev.cpp
src/os/windows/ottdres.rc

View File

@@ -1,6 +1,7 @@
syntax: glob
.svn
*.aps
bin/baseset/openttd.32.bmp
bin/lang/*
bin/openttd*
@@ -13,12 +14,16 @@ config.pwd
docs/aidocs/*
docs/gamedocs/*
docs/source/*
.kdev4
.kdev4/*
*.kdev4
Makefile
Makefile.am
Makefile.bundle
media/openttd.desktop
media/openttd.desktop.install
objs/*
projects/.vs
projects/*.ncb
projects/*.suo
projects/*.sdf

181
CONTRIBUTING.md Normal file
View File

@@ -0,0 +1,181 @@
# Contributing to OpenTTD
Looking to contribute something to OpenTTD? **Here's how you can help.**
Please take a moment to review this document in order to make the contribution process easy and effective for everyone involved.
Following these guidelines helps to communicate that you respect the time of the developers managing and developing this open source project. In return, they should reciprocate that respect in addressing your issue or assessing patches and features.
## Using the issue tracker
The [issue tracker](https://github.com/OpenTTD/OpenTTD/issues) is the preferred channel for [bug reports](#bug-reports), but please respect the following restrictions:
* Please **do not** use the issue tracker for help playing or using OpenTTD. Please try [irc](https://wiki.openttd.org/IRC_channel), or the [forums](https://www.tt-forums.net/)
* Please **do not** derail or troll issues. Keep the discussion on topic and respect the opinions of others.
* Please **do not** post comments consisting solely of "+1" or ":thumbsup:".
Use [GitHub's "reactions" feature](https://github.com/blog/2119-add-reactions-to-pull-requests-issues-and-comments) instead. We reserve the right to delete comments which violate this rule.
* Please **do not** open issues or pull requests regarding add-on content in NewGRF, GameScripts, AIs, etc. These are created by third-parties. Please try [irc](https://wiki.openttd.org/IRC_channel) or the [forums](https://www.tt-forums.net/) to discuss these.
## Bug reports
A bug is a _demonstrable problem_ that is caused by the code in the repository.
Good bug reports are extremely helpful, so thanks!
Guidelines for bug reports:
0. Please don't report issues with games where you changed NewGRFs.
1. Please don't report issues with modified versions of OpenTTD (patchpacks and similar).
2. **Use the GitHub issue search** --- check if the issue has already been
reported.
3. **Check if the issue has been fixed** --- try to reproduce it using the latest `nightly` build of OpenTTD, available from https://www.openttd.org
4. **Isolate the problem** --- ideally create reproduceable steps with an attached savegame and screenshots. Try to use few or no NewGRFs, AIs etc if possible.
A good bug report shouldn't leave others needing to chase you up for more information.
Please try to be as detailed as possible in your report.
* What is your environment?
* What steps will reproduce the issue?
* Which operating system(s) experience the problem?
* What would you expect to be the outcome?
All these details will help people to fix any potential bugs.
Example:
> Short and descriptive example bug report title
>
> A summary of the issue and the OS environment in which it occurs. If
> suitable, include the steps required to reproduce the bug.
>
> 1. This is the first step
> 2. This is the second step
> 3. Further steps, etc.
>
> Attached savegame
> Attached screenshots showing the issue
> Crashlogs if the bug causes a crash
>
> Any other information you want to share that is relevant to the issue being
> reported. This might include the lines of code that you have identified as
> causing the bug, and potential solutions (and your opinions on their
> merits).
## Feature requests
Before opening a feature request, please take a moment to find out whether your idea fits with the scope and aims of the project.
It's up to *you* to make a strong case to convince the project's developers of the merits of this feature.
Please provide as much detail and context as possible. This means don't request for a solution, but describe the problem you see and how/why you think it should be fixed.
For feature request we have a strict policy.
Keeping issues around with "a good idea" or "not really a bug but we should maybe fix it" turns out to have the reversed effect: nobody looks at it anymore.
Although we really appreciate feedback and ideas, we will close feature requests that we don't expect to fulfill in the next year.
Many of those ideas etc do have a place on the [forums](https://www.tt-forums.net); and if enough people like it, someone will stand up and make it.
It's usually best discuss in [irc](https://wiki.openttd.org/IRC_channel) before opening a feature request or working on a large feature in a fork.
Discussion in irc can take time, but it can be productive and avoid disappointment :)
## Pull requests
Good pull requests—patches, improvements, new features—are a fantastic help.
They should remain focused in scope and avoid containing unrelated commits.
**Please ask first** before embarking on any significant pull request (e.g. implementing features, refactoring code, porting to a different language), otherwise you risk spending a lot of time working on something that the project's developers might not want to merge into the project.
Please adhere to the [coding guidelines](#code-guidelines) used throughout the project (indentation, accurate comments, etc.) and any other requirements (such as test coverage).
Adhering to the following process is the best way to get your work included in the project:
1. [Fork](https://help.github.com/fork-a-repo/) the project, clone your fork, and configure the remotes:
```bash
git clone https://github.com/<your-username>/OpenTTD.git openttd
git clone https://github.com/OpenTTD/OpenTTD-git-hooks.git openttd_hooks
cd openttd
git remote add upstream https://github.com/OpenTTD/OpenTTD.git
cd .git/hooks
ln -s ../../../openttd_hooks/hooks/* .
```
2. If you cloned a while ago, get the latest changes from upstream:
```bash
git fetch upstream
```
3. Create a new topic branch (off the main project development branch) to
contain your feature, change, or fix:
```bash
git checkout upstream/master -b <topic-branch-name>
```
4. Commit your changes in logical chunks. Please adhere to these [git commit message guidelines](https://wiki.openttd.org/Commit_style#Commit_message) or your code is unlikely to be merged into the main project.
Use Git's [interactive rebase](https://help.github.com/articles/interactive-rebase) feature to tidy up your commits before making them public.
5. Locally rebase the upstream development branch into your topic branch:
```bash
git fetch upstream
git rebase upstream/master
```
6. Push your topic branch up to your fork the first time:
```bash
git push --set-upstream origin <topic-branch-name>
```
And any time after that:
```bash
git push
```
7. [Open a Pull Request](https://help.github.com/articles/using-pull-requests/) with a clear title and description against the `master` branch.
**IMPORTANT**: By submitting a patch, you agree to the [License](#license).
### Privacy Notice
We would like to make you aware that contributing to OpenTTD via git will permanently store the name and email address you provide as well as the actual changes and the time and date you made it inside git's version history.
This is inevitable, because it is a main feature of git. If you are concerned about your privacy, we strongly recommend to use "Anonymous &lt;anonymous@openttd.org&gt;" as the git commit author. We might refuse anonymous contributions if malicious intent is suspected.
Please note that the contributor identity, once given, is used for copyright verification and to provide proof should a malicious commit be made. As such, the [EU GDPR](https://www.eugdpr.org/key-changes.html) "right to be forgotten" does not apply, as this is an overriding legitimate interest.
Please also note that your commit is public and as such will potentially be processed by many third-parties. Git's distributed nature makes it impossible to track where exactly your commit, and thus your personal data, will be stored and be processed. If you would not like to accept this risk, please do either commit anonymously or refrain from contributing to the OpenTTD project.
### Pull request validation
Continuous integration (CI) tools monitor pull requests, and help us identify build and code quality issues.
The results of the CI tests will show on your pull request.
By clicking on Details you can further zoom in; in case of a failure it will show you why it failed. In case of success it will report how awesome you were.
## Code guidelines
[Code style](https://wiki.openttd.org/Coding_style) must be adhered to for pull requests to be accepted
## License
By contributing your code, you agree to license your contribution under the [GPL v2](https://github.com/OpenTTD/OpenTTD/blob/master/COPYING).
### Attribution of this Contributing Guide
This contributing guide is adapted from [Bootstrap](https://github.com/twbs/bootstrap/blob/master/CONTRIBUTING.md) under the [Creative Commons Attribution 3.0 Unported License](https://github.com/twbs/bootstrap/blob/master/docs/LICENSE) terms for Bootstrap documentation.
The GDPR notice is adapted from [rsyslog](https://github.com/rsyslog/rsyslog/blob/master/CONTRIBUTING.md) under the [GNU General Public License](https://github.com/rsyslog/rsyslog/blob/master/COPYING).

View File

@@ -1,5 +1,5 @@
This is the license which applies to OpenTTD with the exception of some
3rd party modules. See readme.txt for details
3rd party modules. See README.md for details
GNU GENERAL PUBLIC LICENSE

173
Doxyfile
View File

@@ -8,9 +8,14 @@
#---------------------------------------------------------------------------
# Project related configuration options
#---------------------------------------------------------------------------
DOXYFILE_ENCODING = UTF-8
PROJECT_NAME = OpenTTD
PROJECT_NUMBER =
PROJECT_BRIEF =
PROJECT_LOGO =
OUTPUT_DIRECTORY = docs/source/
CREATE_SUBDIRS = NO
CREATE_SUBDIRS = YES
ALLOW_UNICODE_NAMES = NO
OUTPUT_LANGUAGE = English
BRIEF_MEMBER_DESC = YES
REPEAT_BRIEF = YES
@@ -32,22 +37,42 @@ STRIP_FROM_PATH = ./
STRIP_FROM_INC_PATH =
SHORT_NAMES = NO
JAVADOC_AUTOBRIEF = YES
QT_AUTOBRIEF = NO
MULTILINE_CPP_IS_BRIEF = NO
INHERIT_DOCS = YES
DISTRIBUTE_GROUP_DOC = NO
SEPARATE_MEMBER_PAGES = NO
TAB_SIZE = 2
ALIASES =
TCL_SUBST =
OPTIMIZE_OUTPUT_FOR_C = YES
OPTIMIZE_OUTPUT_JAVA = NO
OPTIMIZE_FOR_FORTRAN = NO
OPTIMIZE_OUTPUT_VHDL = NO
EXTENSION_MAPPING =
MARKDOWN_SUPPORT = YES
TOC_INCLUDE_HEADINGS = 0
AUTOLINK_SUPPORT = YES
BUILTIN_STL_SUPPORT = NO
CPP_CLI_SUPPORT = NO
SIP_SUPPORT = NO
IDL_PROPERTY_SUPPORT = YES
DISTRIBUTE_GROUP_DOC = NO
GROUP_NESTED_COMPOUNDS = NO
SUBGROUPING = YES
INLINE_GROUPED_CLASSES = NO
INLINE_SIMPLE_STRUCTS = NO
TYPEDEF_HIDES_STRUCT = NO
LOOKUP_CACHE_SIZE = 0
#---------------------------------------------------------------------------
# Build related configuration options
#---------------------------------------------------------------------------
EXTRACT_ALL = NO
EXTRACT_PRIVATE = YES
EXTRACT_PACKAGE = NO
EXTRACT_STATIC = YES
EXTRACT_LOCAL_CLASSES = YES
EXTRACT_LOCAL_METHODS = YES
EXTRACT_ANON_NSPACES = YES
HIDE_UNDOC_MEMBERS = NO
HIDE_UNDOC_CLASSES = NO
HIDE_FRIEND_COMPOUNDS = NO
@@ -55,11 +80,17 @@ HIDE_IN_BODY_DOCS = NO
INTERNAL_DOCS = NO
CASE_SENSE_NAMES = YES
HIDE_SCOPE_NAMES = NO
HIDE_COMPOUND_REFERENCE= NO
SHOW_INCLUDE_FILES = YES
SHOW_GROUPED_MEMB_INC = NO
FORCE_LOCAL_INCLUDES = NO
INLINE_INFO = YES
SORT_MEMBER_DOCS = YES
SORT_BRIEF_DOCS = NO
SORT_MEMBERS_CTORS_1ST = NO
SORT_GROUP_NAMES = NO
SORT_BY_SCOPE_NAME = NO
STRICT_PROTO_MATCHING = NO
GENERATE_TODOLIST = YES
GENERATE_TESTLIST = YES
GENERATE_BUGLIST = YES
@@ -67,22 +98,27 @@ GENERATE_DEPRECATEDLIST= YES
ENABLED_SECTIONS =
MAX_INITIALIZER_LINES = 30
SHOW_USED_FILES = YES
SHOW_DIRECTORIES = YES
SHOW_FILES = YES
SHOW_NAMESPACES = YES
FILE_VERSION_FILTER =
LAYOUT_FILE =
CITE_BIB_FILES =
#---------------------------------------------------------------------------
# configuration options related to warning and progress messages
# Configuration options related to warning and progress messages
#---------------------------------------------------------------------------
QUIET = NO
WARNINGS = YES
WARN_IF_UNDOCUMENTED = YES
WARN_IF_DOC_ERROR = YES
WARN_NO_PARAMDOC = NO
WARN_AS_ERROR = NO
WARN_FORMAT = "$file:$line: $text"
WARN_LOGFILE =
#---------------------------------------------------------------------------
# configuration options related to the input files
# Configuration options related to the input files
#---------------------------------------------------------------------------
INPUT = ./src/
INPUT_ENCODING = UTF-8
FILE_PATTERNS = *.c \
*.cc \
*.cxx \
@@ -93,31 +129,38 @@ FILE_PATTERNS = *.c \
RECURSIVE = YES
EXCLUDE =
EXCLUDE_SYMLINKS = NO
EXCLUDE_PATTERNS = */3rdparty */.svn */script/api
EXCLUDE_PATTERNS = */3rdparty \
*/script/api
EXCLUDE_SYMBOLS =
EXAMPLE_PATH =
EXAMPLE_PATTERNS = *
EXAMPLE_RECURSIVE = NO
IMAGE_PATH =./docs/
IMAGE_PATH = ./docs/
INPUT_FILTER =
FILTER_PATTERNS =
FILTER_SOURCE_FILES = NO
FILTER_SOURCE_PATTERNS =
USE_MDFILE_AS_MAINPAGE =
#---------------------------------------------------------------------------
# configuration options related to source browsing
# Configuration options related to source browsing
#---------------------------------------------------------------------------
SOURCE_BROWSER = YES
INLINE_SOURCES = NO
STRIP_CODE_COMMENTS = YES
REFERENCED_BY_RELATION = YES
REFERENCES_RELATION = YES
REFERENCES_LINK_SOURCE = YES
SOURCE_TOOLTIPS = YES
USE_HTAGS = NO
VERBATIM_HEADERS = YES
#---------------------------------------------------------------------------
# configuration options related to the alphabetical class index
# Configuration options related to the alphabetical class index
#---------------------------------------------------------------------------
ALPHABETICAL_INDEX = NO
COLS_IN_ALPHA_INDEX = 5
IGNORE_PREFIX =
#---------------------------------------------------------------------------
# configuration options related to the HTML output
# Configuration options related to the HTML output
#---------------------------------------------------------------------------
GENERATE_HTML = YES
HTML_OUTPUT = html
@@ -125,19 +168,58 @@ HTML_FILE_EXTENSION = .html
HTML_HEADER =
HTML_FOOTER =
HTML_STYLESHEET =
HTML_ALIGN_MEMBERS = YES
GENERATE_HTMLHELP = YES
HTML_EXTRA_STYLESHEET =
HTML_EXTRA_FILES =
HTML_COLORSTYLE_HUE = 220
HTML_COLORSTYLE_SAT = 100
HTML_COLORSTYLE_GAMMA = 80
HTML_TIMESTAMP = NO
HTML_DYNAMIC_MENUS = YES
HTML_DYNAMIC_SECTIONS = NO
HTML_INDEX_NUM_ENTRIES = 100
GENERATE_DOCSET = NO
DOCSET_FEEDNAME = "Doxygen generated docs"
DOCSET_BUNDLE_ID = org.doxygen.Project
DOCSET_PUBLISHER_ID = org.doxygen.Publisher
DOCSET_PUBLISHER_NAME = Publisher
GENERATE_HTMLHELP = NO
CHM_FILE =
HHC_LOCATION =
GENERATE_CHI = NO
CHM_INDEX_ENCODING =
BINARY_TOC = NO
TOC_EXPAND = YES
GENERATE_QHP = NO
QCH_FILE =
QHP_NAMESPACE = org.doxygen.Project
QHP_VIRTUAL_FOLDER = doc
QHP_CUST_FILTER_NAME =
QHP_CUST_FILTER_ATTRS =
QHP_SECT_FILTER_ATTRS =
QHG_LOCATION =
GENERATE_ECLIPSEHELP = NO
ECLIPSE_DOC_ID = org.doxygen.Project
DISABLE_INDEX = NO
ENUM_VALUES_PER_LINE = 4
GENERATE_TREEVIEW = YES
ENUM_VALUES_PER_LINE = 4
TREEVIEW_WIDTH = 250
EXT_LINKS_IN_WINDOW = NO
FORMULA_FONTSIZE = 10
FORMULA_TRANSPARENT = YES
USE_MATHJAX = NO
MATHJAX_FORMAT = HTML-CSS
MATHJAX_RELPATH = https://cdnjs.cloudflare.com/ajax/libs/mathjax/2.7.2/
MATHJAX_EXTENSIONS =
MATHJAX_CODEFILE =
SEARCHENGINE = NO
SERVER_BASED_SEARCH = NO
EXTERNAL_SEARCH = NO
SEARCHENGINE_URL =
SEARCHDATA_FILE = searchdata.xml
EXTERNAL_SEARCH_ID =
EXTRA_SEARCH_MAPPINGS =
#---------------------------------------------------------------------------
# configuration options related to the LaTeX output
# Configuration options related to the LaTeX output
#---------------------------------------------------------------------------
GENERATE_LATEX = NO
LATEX_OUTPUT = latex
@@ -147,12 +229,18 @@ COMPACT_LATEX = NO
PAPER_TYPE = a4wide
EXTRA_PACKAGES =
LATEX_HEADER =
LATEX_FOOTER =
LATEX_EXTRA_STYLESHEET =
LATEX_EXTRA_FILES =
PDF_HYPERLINKS = NO
USE_PDFLATEX = NO
LATEX_BATCHMODE = NO
LATEX_HIDE_INDICES = NO
LATEX_SOURCE_CODE = NO
LATEX_BIB_STYLE = plain
LATEX_TIMESTAMP = NO
#---------------------------------------------------------------------------
# configuration options related to the RTF output
# Configuration options related to the RTF output
#---------------------------------------------------------------------------
GENERATE_RTF = NO
RTF_OUTPUT = rtf
@@ -160,27 +248,33 @@ COMPACT_RTF = NO
RTF_HYPERLINKS = NO
RTF_STYLESHEET_FILE =
RTF_EXTENSIONS_FILE =
RTF_SOURCE_CODE = NO
#---------------------------------------------------------------------------
# configuration options related to the man page output
# Configuration options related to the man page output
#---------------------------------------------------------------------------
GENERATE_MAN = NO
MAN_OUTPUT = man
MAN_EXTENSION = .3
MAN_SUBDIR =
MAN_LINKS = NO
#---------------------------------------------------------------------------
# configuration options related to the XML output
# Configuration options related to the XML output
#---------------------------------------------------------------------------
GENERATE_XML = NO
XML_OUTPUT = xml
XML_SCHEMA =
XML_DTD =
XML_PROGRAMLISTING = YES
#---------------------------------------------------------------------------
# configuration options for the AutoGen Definitions output
# Configuration options related to the DOCBOOK output
#---------------------------------------------------------------------------
GENERATE_DOCBOOK = NO
DOCBOOK_OUTPUT = docbook
DOCBOOK_PROGRAMLISTING = NO
#---------------------------------------------------------------------------
# Configuration options for the AutoGen Definitions output
#---------------------------------------------------------------------------
GENERATE_AUTOGEN_DEF = NO
#---------------------------------------------------------------------------
# configuration options related to the Perl module output
# Configuration options related to the Perl module output
#---------------------------------------------------------------------------
GENERATE_PERLMOD = NO
PERLMOD_LATEX = NO
@@ -195,42 +289,67 @@ EXPAND_ONLY_PREDEF = YES
SEARCH_INCLUDES = YES
INCLUDE_PATH =
INCLUDE_FILE_PATTERNS =
PREDEFINED = ENABLE_NETWORK WITH_ZLIB WITH_LZO WITH_LZMA WITH_SDL WITH_PNG WITH_FONTCONFIG WITH_FREETYPE WITH_ICU UNICODE _UNICODE _GNU_SOURCE FINAL=
PREDEFINED = ENABLE_NETWORK \
WITH_ZLIB \
WITH_LZO \
WITH_LZMA \
WITH_SDL \
WITH_PNG \
WITH_FONTCONFIG \
WITH_FREETYPE \
WITH_ICU_SORT \
WITH_ICU_LAYOUT \
UNICODE \
_UNICODE \
_GNU_SOURCE \
FINAL=
EXPAND_AS_DEFINED =
SKIP_FUNCTION_MACROS = YES
#---------------------------------------------------------------------------
# Configuration::additions related to external references
# Configuration options related to external references
#---------------------------------------------------------------------------
TAGFILES =
GENERATE_TAGFILE = objs/openttd.tag
ALLEXTERNALS = NO
EXTERNAL_GROUPS = YES
EXTERNAL_PAGES = YES
PERL_PATH = /usr/bin/perl
#---------------------------------------------------------------------------
# Configuration options related to the dot tool
#---------------------------------------------------------------------------
CLASS_DIAGRAMS = YES
MSCGEN_PATH =
DIA_PATH =
HIDE_UNDOC_RELATIONS = YES
HAVE_DOT = NO
DOT_NUM_THREADS = 0
DOT_FONTNAME = Helvetica
DOT_FONTSIZE = 10
DOT_FONTPATH =
CLASS_GRAPH = YES
COLLABORATION_GRAPH = YES
GROUP_GRAPHS = YES
UML_LOOK = NO
UML_LIMIT_NUM_FIELDS = 10
TEMPLATE_RELATIONS = NO
INCLUDE_GRAPH = YES
INCLUDED_BY_GRAPH = YES
CALL_GRAPH = NO
CALLER_GRAPH = NO
GRAPHICAL_HIERARCHY = YES
DIRECTORY_GRAPH = YES
DOT_IMAGE_FORMAT = png
INTERACTIVE_SVG = NO
DOT_PATH =
DOTFILE_DIRS =
MSCFILE_DIRS =
DIAFILE_DIRS =
PLANTUML_JAR_PATH =
PLANTUML_CFG_FILE =
PLANTUML_INCLUDE_PATH =
DOT_GRAPH_MAX_NODES = 50
MAX_DOT_GRAPH_DEPTH = 1000
DOT_TRANSPARENT = NO
DOT_MULTI_TARGETS = NO
GENERATE_LEGEND = YES
DOT_CLEANUP = YES
#---------------------------------------------------------------------------
# Configuration::additions related to the search engine
#---------------------------------------------------------------------------
SEARCHENGINE = NO

View File

@@ -12,15 +12,15 @@
# The revision is needed for the bundle name and creating an OSX application bundle.
# Detect the revision
VERSIONS := $(shell AWK="$(AWK)" "$(ROOT_DIR)/findversion.sh")
REV := $(shell echo "$(VERSIONS)" | cut -f 1 -d' ')
VERSION := $(shell echo "$(VERSIONS)" | cut -f 1 -d' ')
# Make sure we have something in REV
ifeq ($(REV),)
REV := norev000
# Make sure we have something in VERSION
ifeq ($(VERSION),)
VERSION := norev000
endif
ifndef BUNDLE_NAME
BUNDLE_NAME = openttd-custom-$(REV)-$(OS)
BUNDLE_NAME = openttd-custom-$(VERSION)-$(OS)
endif
# An OSX application bundle needs the data files, lang files and openttd executable in a different location.
@@ -54,7 +54,7 @@ ifdef OSXAPP
$(Q)mkdir -p "$(BUNDLE_DIR)/$(OSXAPP)/Contents/Resources"
$(Q)echo "APPL????" > "$(BUNDLE_DIR)/$(OSXAPP)/Contents/PkgInfo"
$(Q)cp "$(ROOT_DIR)/os/macosx/openttd.icns" "$(BUNDLE_DIR)/$(OSXAPP)/Contents/Resources/openttd.icns"
$(Q)$(ROOT_DIR)/os/macosx/plistgen.sh "$(BUNDLE_DIR)/$(OSXAPP)" "$(REV)"
$(Q)$(ROOT_DIR)/os/macosx/plistgen.sh "$(BUNDLE_DIR)/$(OSXAPP)" "$(VERSION)"
$(Q)cp "$(ROOT_DIR)/os/macosx/splash.png" "$(BASESET_DIR)"
endif
ifeq ($(OS),UNIX)
@@ -69,7 +69,7 @@ endif
$(Q)cp "$(BIN_DIR)/baseset/opntitle.dat" "$(BASESET_DIR)/"
$(Q)cp "$(BIN_DIR)/baseset/"*.obm "$(BASESET_DIR)/"
$(Q)cp "$(BIN_DIR)/lang/"*.lng "$(LANG_DIR)/"
$(Q)cp "$(ROOT_DIR)/readme.txt" "$(BUNDLE_DIR)/"
$(Q)cp "$(ROOT_DIR)/README.md" "$(BUNDLE_DIR)/"
$(Q)cp "$(ROOT_DIR)/COPYING" "$(BUNDLE_DIR)/"
$(Q)cp "$(ROOT_DIR)/known-bugs.txt" "$(BUNDLE_DIR)/"
$(Q)cp "$(ROOT_DIR)/docs/multiplayer.txt" "$(BUNDLE_DIR)/docs/"
@@ -84,11 +84,11 @@ endif
$(Q)cp "$(BIN_DIR)/scripts/"* "$(BUNDLE_DIR)/scripts/"
ifdef MENU_DIR
$(Q)cp "$(ROOT_DIR)/media/openttd.desktop" "$(BUNDLE_DIR)/media/"
$(Q)$(AWK) -f "$(ROOT_DIR)/media/openttd.desktop.translation.awk" "$(SRC_DIR)/lang/"*.txt | $(SORT) | $(AWK) -f "$(ROOT_DIR)/media/openttd.desktop.filter.awk" >> "$(BUNDLE_DIR)/media/openttd.desktop"
$(Q)$(AWK) -f "$(ROOT_DIR)/media/openttd.desktop.translation.awk" "$(SRC_DIR)/lang/"*.txt | LC_ALL=C $(SORT) | $(AWK) -f "$(ROOT_DIR)/media/openttd.desktop.filter.awk" >> "$(BUNDLE_DIR)/media/openttd.desktop"
$(Q)sed s/=openttd/=$(BINARY_NAME)/g "$(BUNDLE_DIR)/media/openttd.desktop" > "$(ROOT_DIR)/media/openttd.desktop.install"
endif
ifeq ($(TTD), openttd.exe)
$(Q)unix2dos "$(BUNDLE_DIR)/docs/"* "$(BUNDLE_DIR)/readme.txt" "$(BUNDLE_DIR)/COPYING" "$(BUNDLE_DIR)/changelog.txt" "$(BUNDLE_DIR)/known-bugs.txt"
$(Q)unix2dos "$(BUNDLE_DIR)/docs/"* "$(BUNDLE_DIR)/README.md" "$(BUNDLE_DIR)/COPYING" "$(BUNDLE_DIR)/changelog.txt" "$(BUNDLE_DIR)/known-bugs.txt"
ifeq ($(OS), DOS)
$(Q)cp "$(ROOT_DIR)/os/dos/cwsdpmi/cwsdpmi.txt" "$(BUNDLE_DIR)/docs/"
ifndef STRIP
@@ -151,15 +151,15 @@ bundle_lha: bundle
bundle_dmg: bundle
@echo '[BUNDLE] Creating $(BUNDLE_NAME).dmg'
$(Q)mkdir -p "$(BUNDLES_DIR)/OpenTTD $(REV)"
$(Q)cp -R "$(BUNDLE_DIR)/" "$(BUNDLES_DIR)/OpenTTD $(REV)"
$(Q)hdiutil create -ov -format UDZO -srcfolder "$(BUNDLES_DIR)/OpenTTD $(REV)" "$(BUNDLES_DIR)/$(BUNDLE_NAME).dmg"
$(Q)rm -fr "$(BUNDLES_DIR)/OpenTTD $(REV)"
$(Q)mkdir -p "$(BUNDLES_DIR)/OpenTTD $(VERSION)"
$(Q)cp -R "$(BUNDLE_DIR)/" "$(BUNDLES_DIR)/OpenTTD $(VERSION)"
$(Q)hdiutil create -ov -format UDZO -srcfolder "$(BUNDLES_DIR)/OpenTTD $(VERSION)" "$(BUNDLES_DIR)/$(BUNDLE_NAME).dmg"
$(Q)rm -fr "$(BUNDLES_DIR)/OpenTTD $(VERSION)"
bundle_exe: all
@echo '[BUNDLE] Creating $(BUNDLE_NAME).exe'
$(Q)mkdir -p "$(BUNDLES_DIR)"
$(Q)unix2dos "$(ROOT_DIR)/docs/"*.txt "$(ROOT_DIR)/readme.txt" "$(ROOT_DIR)/COPYING" "$(ROOT_DIR)/changelog.txt" "$(ROOT_DIR)/known-bugs.txt"
$(Q)unix2dos "$(ROOT_DIR)/docs/"*.txt "$(ROOT_DIR)/README.md" "$(ROOT_DIR)/COPYING" "$(ROOT_DIR)/changelog.txt" "$(ROOT_DIR)/known-bugs.txt"
$(Q)cd $(ROOT_DIR)/os/windows/installer && makensis.exe //DVERSION_INCLUDE=version_$(PLATFORM).txt install.nsi
$(Q)mv $(ROOT_DIR)/os/windows/installer/*$(PLATFORM).exe "$(BUNDLES_DIR)/$(BUNDLE_NAME).exe"
@@ -172,6 +172,7 @@ install: bundle
$(Q)install -d "$(INSTALL_BINARY_DIR)"
$(Q)install -d "$(INSTALL_ICON_DIR)"
$(Q)install -d "$(INSTALL_DATA_DIR)/ai"
$(Q)install -d "$(INSTALL_DATA_DIR)/game"
$(Q)install -d "$(INSTALL_DATA_DIR)/baseset"
$(Q)install -d "$(INSTALL_DATA_DIR)/lang"
$(Q)install -d "$(INSTALL_DATA_DIR)/scripts"
@@ -182,11 +183,12 @@ else
endif
$(Q)install -m 644 "$(BUNDLE_DIR)/lang/"* "$(INSTALL_DATA_DIR)/lang"
$(Q)install -m 644 "$(BUNDLE_DIR)/ai/"* "$(INSTALL_DATA_DIR)/ai"
$(Q)install -m 644 "$(BUNDLE_DIR)/game/"* "$(INSTALL_DATA_DIR)/game"
$(Q)install -m 644 "$(BUNDLE_DIR)/baseset/"* "$(INSTALL_DATA_DIR)/baseset"
$(Q)install -m 644 "$(BUNDLE_DIR)/scripts/"* "$(INSTALL_DATA_DIR)/scripts"
ifndef DO_NOT_INSTALL_DOCS
$(Q)install -d "$(INSTALL_DOC_DIR)"
$(Q)install -m 644 "$(BUNDLE_DIR)/docs/"* "$(BUNDLE_DIR)/readme.txt" "$(BUNDLE_DIR)/known-bugs.txt" "$(INSTALL_DOC_DIR)"
$(Q)install -m 644 "$(BUNDLE_DIR)/docs/"* "$(BUNDLE_DIR)/README.md" "$(BUNDLE_DIR)/known-bugs.txt" "$(INSTALL_DOC_DIR)"
endif
ifndef DO_NOT_INSTALL_CHANGELOG
$(Q)install -d "$(INSTALL_DOC_DIR)"

View File

@@ -5,16 +5,13 @@
# OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
# See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
#
# Building requires GRFCodec and NFORenum. Older versions of GRFCodec are
# known to miscompile the graphics.
# Building requires GRFCodec.
#
# Recent nightlies (including sources) of both can be found at:
# Recent versions (including sources) can be found at:
# http://www.openttd.org/download-grfcodec
# http://www.openttd.org/download-nforenum
#
# The mercurial repository of both can be found at:
# The mercurial repository can be found at:
# http://hg.openttdcoop.org/grfcodec
# http://hg.openttdcoop.org/nforenum
#
@@ -45,24 +42,31 @@ MD5SUM := $(shell [ "$(OS)" = "OSX" ] && echo "md5 -r" || echo "md5sum")
NFO_FILES := $(GRF_DIR)/*.nfo $(GRF_DIR)/rivers/*.nfo
PNG_FILES := $(GRF_DIR)/*.png $(GRF_DIR)/rivers/*.png
# Build the GRF.
ifdef GRFCODEC
all: $(BIN_DIR)/openttd.grf $(BIN_DIR)/orig_dos.obg $(BIN_DIR)/orig_dos_de.obg $(BIN_DIR)/orig_win.obg $(BIN_DIR)/orig_dos.obs $(BIN_DIR)/orig_win.obs $(BIN_DIR)/no_sound.obs $(BIN_DIR)/orig_win.obm $(BIN_DIR)/no_music.obm
else
all:
endif
# List of target files.
OBT_FILES := $(BIN_DIR)/orig_dos.obg
OBT_FILES += $(BIN_DIR)/orig_dos_de.obg
OBT_FILES += $(BIN_DIR)/orig_win.obg
OBT_FILES += $(BIN_DIR)/orig_dos.obs
OBT_FILES += $(BIN_DIR)/orig_win.obs
OBT_FILES += $(BIN_DIR)/no_sound.obs
OBT_FILES += $(BIN_DIR)/orig_dos.obm
OBT_FILES += $(BIN_DIR)/orig_win.obm
OBT_FILES += $(BIN_DIR)/no_music.obm
OBT_FILES += $(BIN_DIR)/orig_tto.obm
# Make sure the sprites directory exists.
$(OBJS_DIR)/sprites:
$(Q)-mkdir "$@"
# Build the GRF.
all: $(OBT_FILES)
ifdef GRFCODEC
all: $(BIN_DIR)/openttd.grf $(BIN_DIR)/orig_extra.grf
endif
$(OBJS_DIR)/langfiles.tmp: $(LANG_DIR)/*.txt
$(E) '$(STAGE) Collecting baseset translations'
$(Q) cat $^ > $@
$(BIN_DIR)/%.obg: $(BASESET_DIR)/%.obg $(BIN_DIR)/openttd.grf $(OBJS_DIR)/langfiles.tmp $(BASESET_DIR)/translations.awk
$(BIN_DIR)/%.obg: $(BASESET_DIR)/%.obg $(BIN_DIR)/orig_extra.grf $(OBJS_DIR)/langfiles.tmp $(BASESET_DIR)/translations.awk
$(E) '$(STAGE) Updating $(notdir $@)'
$(Q) sed 's/^OPENTTD.GRF = *[0-9a-f]*$$/OPENTTD.GRF = '`$(MD5SUM) $(BIN_DIR)/openttd.grf | sed 's@ .*@@'`'/' $< > $@.tmp
$(Q) sed 's/^ORIG_EXTRA.GRF = *[0-9a-f]*$$/ORIG_EXTRA.GRF = '`$(MD5SUM) $(BIN_DIR)/orig_extra.grf | sed 's@ .*@@'`'/' $< > $@.tmp
$(Q) awk -v langfiles='$(OBJS_DIR)/langfiles.tmp' -f $(BASESET_DIR)/translations.awk $@.tmp >$@
$(Q) rm $@.tmp
@@ -74,9 +78,14 @@ $(BIN_DIR)/%.obm: $(BASESET_DIR)/%.obm $(OBJS_DIR)/langfiles.tmp $(BASESET_DIR)/
$(E) '$(STAGE) Updating $(notdir $@)'
$(Q) awk -v langfiles='$(OBJS_DIR)/langfiles.tmp' -f $(BASESET_DIR)/translations.awk $< >$@
# Guard against trying to run GRFCODEC/NFORENUM without either being set.
ifdef GRFCODEC
ifdef NFORENUM
# Compile extra grf
$(BIN_DIR)/openttd.grf: $(PNG_FILES) $(NFO_FILES) $(OBJS_DIR)/sprites $(GRF_DIR)/assemble_nfo.awk
$(BIN_DIR)/openttd.grf: $(PNG_FILES) $(NFO_FILES) $(GRF_DIR)/assemble_nfo.awk
$(E) '$(STAGE) Assembling openttd.nfo'
$(Q)-mkdir -p $(OBJS_DIR)/sprites
$(Q)-cp $(PNG_FILES) $(OBJS_DIR)/sprites 2> /dev/null
$(Q) awk -f $(GRF_DIR)/assemble_nfo.awk $(GRF_DIR)/openttd.nfo > $(OBJS_DIR)/sprites/openttd.nfo
$(Q) $(NFORENUM) -s $(OBJS_DIR)/sprites/openttd.nfo
@@ -84,9 +93,23 @@ $(BIN_DIR)/openttd.grf: $(PNG_FILES) $(NFO_FILES) $(OBJS_DIR)/sprites $(GRF_DIR)
$(Q) $(GRFCODEC) -n -s -e -p1 $(OBJS_DIR)/openttd.grf
$(Q)cp $(OBJS_DIR)/openttd.grf $(BIN_DIR)/openttd.grf
# The copy operation of PNG_FILES is duplicated from the target 'openttd.grf', thus those targets may not run in parallel.
$(BIN_DIR)/orig_extra.grf: $(PNG_FILES) $(NFO_FILES) $(GRF_DIR)/assemble_nfo.awk | $(BIN_DIR)/openttd.grf
$(E) '$(STAGE) Assembling orig_extra.nfo'
$(Q)-mkdir -p $(OBJS_DIR)/sprites
$(Q)-cp $(PNG_FILES) $(OBJS_DIR)/sprites 2> /dev/null
$(Q) awk -f $(GRF_DIR)/assemble_nfo.awk $(GRF_DIR)/orig_extra.nfo > $(OBJS_DIR)/sprites/orig_extra.nfo
$(Q) $(NFORENUM) -s $(OBJS_DIR)/sprites/orig_extra.nfo
$(E) '$(STAGE) Compiling orig_extra.grf'
$(Q) $(GRFCODEC) -n -s -e -p1 $(OBJS_DIR)/orig_extra.grf
$(Q)cp $(OBJS_DIR)/orig_extra.grf $(BIN_DIR)/orig_extra.grf
endif
endif
# Clean up temporary files.
clean:
$(Q)rm -f *.bak *.grf
$(Q)rm -f *.bak *.grf $(OBT_FILES)
# Clean up temporary files
mrproper: clean

View File

@@ -152,7 +152,7 @@ mrproper:
distclean: mrproper
maintainer-clean: distclean
$(Q)rm -f $(BIN_DIR)/baseset/openttd.grf $(BIN_DIR)/baseset/*.obg $(BIN_DIR)/baseset/*.obs $(BIN_DIR)/baseset/*.obm
$(Q)rm -f $(BIN_DIR)/baseset/openttd.grf $(BIN_DIR)/baseset/orig_extra.grf $(BIN_DIR)/baseset/*.obg $(BIN_DIR)/baseset/*.obs $(BIN_DIR)/baseset/*.obm
depend:
@for dir in $(SRC_DIRS); do \

View File

@@ -6,7 +6,6 @@
# See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
STRGEN = !!STRGEN!!
ENDIAN_CHECK = !!ENDIAN_CHECK!!
SRC_DIR = !!SRC_DIR!!
LANG_DIR = !!LANG_DIR!!
BIN_DIR = !!BIN_DIR!!
@@ -25,11 +24,6 @@ ifeq ($(LANG_SUPPRESS), yes)
LANG_ERRORS = >/dev/null 2>&1
endif
# Make sure endian_host.h is reachable as if it was in the src/ dir
CFLAGS_BUILD += -I $(LANG_OBJS_DIR)
ENDIAN_TARGETS := endian_host.h endian_target.h $(ENDIAN_CHECK)
# Check if we want to show what we are doing
ifdef VERBOSE
Q =
@@ -43,23 +37,23 @@ RES := $(shell mkdir -p $(BIN_DIR)/lang )
all: table/strings.h $(LANGS)
strgen_base.o: $(SRC_DIR)/strgen/strgen_base.cpp $(SRC_DIR)/strgen/strgen.h endian_host.h $(SRC_DIR)/table/control_codes.h $(SRC_DIR)/table/strgen_tables.h
strgen_base.o: $(SRC_DIR)/strgen/strgen_base.cpp $(SRC_DIR)/strgen/strgen.h $(SRC_DIR)/table/control_codes.h $(SRC_DIR)/table/strgen_tables.h $(SRC_DIR)/safeguards.h
$(E) '$(STAGE) Compiling $(<:$(SRC_DIR)/%.cpp=%.cpp)'
$(Q)$(CXX_BUILD) $(CFLAGS_BUILD) $(CXXFLAGS_BUILD) -DSTRGEN -c -o $@ $<
strgen.o: $(SRC_DIR)/strgen/strgen.cpp $(SRC_DIR)/strgen/strgen.h endian_host.h $(SRC_DIR)/table/control_codes.h $(SRC_DIR)/table/strgen_tables.h
strgen.o: $(SRC_DIR)/strgen/strgen.cpp $(SRC_DIR)/strgen/strgen.h $(SRC_DIR)/table/control_codes.h $(SRC_DIR)/table/strgen_tables.h $(SRC_DIR)/safeguards.h
$(E) '$(STAGE) Compiling $(<:$(SRC_DIR)/%.cpp=%.cpp)'
$(Q)$(CXX_BUILD) $(CFLAGS_BUILD) $(CXXFLAGS_BUILD) -DSTRGEN -c -o $@ $<
string.o: $(SRC_DIR)/string.cpp endian_host.h
string.o: $(SRC_DIR)/string.cpp $(SRC_DIR)/safeguards.h
$(E) '$(STAGE) Compiling $(<:$(SRC_DIR)/%.cpp=%.cpp)'
$(Q)$(CXX_BUILD) $(CFLAGS_BUILD) $(CXXFLAGS_BUILD) -DSTRGEN -c -o $@ $<
alloc_func.o: $(SRC_DIR)/core/alloc_func.cpp endian_host.h
alloc_func.o: $(SRC_DIR)/core/alloc_func.cpp $(SRC_DIR)/safeguards.h
$(E) '$(STAGE) Compiling $(<:$(SRC_DIR)/%.cpp=%.cpp)'
$(Q)$(CXX_BUILD) $(CFLAGS_BUILD) $(CXXFLAGS_BUILD) -DSTRGEN -c -o $@ $<
getoptdata.o: $(SRC_DIR)/misc/getoptdata.cpp $(SRC_DIR)/misc/getoptdata.h
getoptdata.o: $(SRC_DIR)/misc/getoptdata.cpp $(SRC_DIR)/misc/getoptdata.h $(SRC_DIR)/safeguards.h
$(E) '$(STAGE) Compiling $(<:$(SRC_DIR)/misc/%.cpp=%.cpp)'
$(Q)$(CXX_BUILD) $(CFLAGS_BUILD) $(CXXFLAGS_BUILD) -DSTRGEN -c -o $@ $<
@@ -80,21 +74,11 @@ $(LANGS): %.lng: $(LANG_DIR)/%.txt $(STRGEN) lang/english.txt
$(E) '$(STAGE) Compiling language $(*F)'
$(Q)./$(STRGEN) $(STRGEN_FLAGS) -s $(LANG_DIR) -d $(LANG_OBJS_DIR) $< $(LANG_ERRORS) && cp $@ $(BIN_DIR)/lang || true # Do not fail all languages when one fails
# The targets to compile the endian-code
endian_host.h: $(ENDIAN_CHECK)
$(E) '$(STAGE) Testing endianness for host'
$(Q)./$(ENDIAN_CHECK) > $@
$(ENDIAN_CHECK): $(SRC_DIR)/endian_check.cpp
$(E) '$(STAGE) Compiling and Linking $@'
$(Q)$(CXX_BUILD) $(CFLAGS_BUILD) $(CXXFLAGS_BUILD) $(LDFLAGS_BUILD) $< -o $@
depend:
clean:
$(E) '$(STAGE) Cleaning up language files'
$(Q)rm -f strgen.o string.o alloc_func.o getoptdata.o table/strings.h $(STRGEN) $(LANGS) $(LANGS:%=$(BIN_DIR)/lang/%) lang/english.* $(ENDIAN_TARGETS)
$(Q)rm -f strgen_base.o strgen.o string.o alloc_func.o getoptdata.o table/strings.h $(STRGEN) $(LANGS) $(LANGS:%=$(BIN_DIR)/lang/%) lang/english.*
mrproper: clean
$(Q)rm -rf $(BIN_DIR)/lang

View File

@@ -6,7 +6,6 @@
# See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
SETTINGSGEN = !!SETTINGSGEN!!
ENDIAN_CHECK = !!ENDIAN_CHECK!!
SRC_DIR = !!SRC_DIR!!
CXX_BUILD = !!CXX_BUILD!!
CFLAGS_BUILD = !!CFLAGS_BUILD!!
@@ -15,8 +14,6 @@ LDFLAGS_BUILD = !!LDFLAGS_BUILD!!
STAGE = !!STAGE!!
SETTING_OBJS_DIR = !!SETTING_OBJS_DIR!!
ENDIAN_TARGETS := endian_host.h endian_target.h $(ENDIAN_CHECK)
# Check if we want to show what we are doing
ifdef VERBOSE
Q =
@@ -28,23 +25,23 @@ endif
all: table/settings.h
settingsgen.o: $(SRC_DIR)/settingsgen/settingsgen.cpp $(SRC_DIR)/string_func.h $(SRC_DIR)/strings_type.h $(SRC_DIR)/misc/getoptdata.h $(SRC_DIR)/ini_type.h $(SRC_DIR)/core/smallvec_type.hpp
settingsgen.o: $(SRC_DIR)/settingsgen/settingsgen.cpp $(SRC_DIR)/string_func.h $(SRC_DIR)/strings_type.h $(SRC_DIR)/misc/getoptdata.h $(SRC_DIR)/ini_type.h $(SRC_DIR)/core/smallvec_type.hpp $(SRC_DIR)/safeguards.h
$(E) '$(STAGE) Compiling $(<:$(SRC_DIR)/%.cpp=%.cpp)'
$(Q)$(CXX_BUILD) $(CFLAGS_BUILD) $(CXXFLAGS_BUILD) -DSETTINGSGEN -c -o $@ $<
alloc_func.o: $(SRC_DIR)/core/alloc_func.cpp endian_host.h
alloc_func.o: $(SRC_DIR)/core/alloc_func.cpp $(SRC_DIR)/safeguards.h
$(E) '$(STAGE) Compiling $(<:$(SRC_DIR)/%.cpp=%.cpp)'
$(Q)$(CXX_BUILD) $(CFLAGS_BUILD) $(CXXFLAGS_BUILD) -DSETTINGSGEN -c -o $@ $<
getoptdata.o: $(SRC_DIR)/misc/getoptdata.cpp $(SRC_DIR)/misc/getoptdata.h
getoptdata.o: $(SRC_DIR)/misc/getoptdata.cpp $(SRC_DIR)/misc/getoptdata.h $(SRC_DIR)/safeguards.h
$(E) '$(STAGE) Compiling $(<:$(SRC_DIR)/misc/%.cpp=%.cpp)'
$(Q)$(CXX_BUILD) $(CFLAGS_BUILD) $(CXXFLAGS_BUILD) -DSETTINGSGEN -c -o $@ $<
string.o: $(SRC_DIR)/string.cpp endian_host.h
string.o: $(SRC_DIR)/string.cpp $(SRC_DIR)/safeguards.h
$(E) '$(STAGE) Compiling $(<:$(SRC_DIR)/%.cpp=%.cpp)'
$(Q)$(CXX_BUILD) $(CFLAGS_BUILD) $(CXXFLAGS_BUILD) -DSETTINGSGEN -c -o $@ $<
ini_load.o: $(SRC_DIR)/ini_load.cpp $(SRC_DIR)/core/alloc_func.hpp $(SRC_DIR)/core/mem_func.hpp $(SRC_DIR)/ini_type.h $(SRC_DIR)/string_func.h
ini_load.o: $(SRC_DIR)/ini_load.cpp $(SRC_DIR)/core/alloc_func.hpp $(SRC_DIR)/core/mem_func.hpp $(SRC_DIR)/ini_type.h $(SRC_DIR)/string_func.h $(SRC_DIR)/safeguards.h
$(E) '$(STAGE) Compiling $(<:$(SRC_DIR)/%.cpp=%.cpp)'
$(Q)$(CXX_BUILD) $(CFLAGS_BUILD) $(CXXFLAGS_BUILD) -DSETTINGSGEN -c -o $@ $<
@@ -57,21 +54,11 @@ table/settings.h: $(SETTINGSGEN) $(SRC_DIR)/table/settings.h.preamble $(SRC_DIR)
@mkdir -p table
$(Q)./$(SETTINGSGEN) -o table/settings.h -b $(SRC_DIR)/table/settings.h.preamble -a $(SRC_DIR)/table/settings.h.postamble $(SRC_DIR)/table/*.ini
# The targets to compile the endian-code
endian_host.h: $(ENDIAN_CHECK)
$(E) '$(STAGE) Testing endianness for host'
$(Q)./$(ENDIAN_CHECK) > $@
$(ENDIAN_CHECK): $(SRC_DIR)/endian_check.cpp
$(E) '$(STAGE) Compiling and Linking $@'
$(Q)$(CXX_BUILD) $(CFLAGS_BUILD) $(CXXFLAGS_BUILD) $(LDFLAGS_BUILD) $< -o $@
depend:
clean:
$(E) '$(STAGE) Cleaning up settings files'
$(Q)rm -f settingsgen.o alloc_func.o getoptdata.o ini_load.o $(SETTINGSGEN) $(ENDIAN_TARGETS) table/settings.h
$(Q)rm -f settingsgen.o alloc_func.o getoptdata.o string.o ini_load.o $(SETTINGSGEN) table/settings.h
mrproper: clean

View File

@@ -29,9 +29,7 @@ SCRIPT_SRC_DIR = !!SCRIPT_SRC_DIR!!
MEDIA_DIR = !!MEDIA_DIR!!
TTD = !!TTD!!
STRGEN = !!STRGEN!!
ENDIAN_CHECK = !!ENDIAN_CHECK!!
DEPEND = !!DEPEND!!
ENDIAN_FORCE = !!ENDIAN_FORCE!!
OS = !!OS!!
STAGE = !!STAGE!!
MAKEDEPEND = !!MAKEDEPEND!!
@@ -40,7 +38,6 @@ SORT = !!SORT!!
AWK = !!AWK!!
CONFIG_CACHE_COMPILER = $(SRC_OBJS_DIR)/!!CONFIG_CACHE_COMPILER!!
CONFIG_CACHE_LINKER = $(SRC_OBJS_DIR)/!!CONFIG_CACHE_LINKER!!
CONFIG_CACHE_ENDIAN = $(SRC_OBJS_DIR)/!!CONFIG_CACHE_ENDIAN!!
CONFIG_CACHE_SOURCE = $(SRC_OBJS_DIR)/!!CONFIG_CACHE_SOURCE!!
CONFIG_CACHE_VERSION = $(SRC_OBJS_DIR)/!!CONFIG_CACHE_VERSION!!
@@ -52,19 +49,16 @@ OBJS := $(OBJS_C) $(OBJS_CPP) $(OBJS_MM) $(OBJS_RC)
SRCS := !!SRCS!!
# All C-files depend on those 3 files
FILE_DEP := $(CONFIG_CACHE_COMPILER) endian_target.h
FILE_DEP := $(CONFIG_CACHE_COMPILER)
# Create all dirs and subdirs
RES := $(shell mkdir -p $(BIN_DIR) $(sort $(dir $(OBJS))))
# Make sure endian_target.h is reasable as if it was in the src/ dir
CFLAGS += -I $(SRC_OBJS_DIR) -I $(LANG_OBJS_DIR) -I $(SETTING_OBJS_DIR)
CFLAGS_MAKEDEP += -I $(SRC_OBJS_DIR) -I $(LANG_OBJS_DIR) -I $(SETTING_OBJS_DIR)
ifdef SCRIPT_SRC_DIR
CFLAGS_MAKEDEP += -I $(SCRIPT_SRC_DIR)
endif
ENDIAN_TARGETS := endian_target.h $(ENDIAN_CHECK)
# Check if we want to show what we are doing
ifdef VERBOSE
Q =
@@ -94,26 +88,26 @@ VERSIONS := $(shell AWK="$(AWK)" "$(ROOT_DIR)/findversion.sh")
MODIFIED := $(shell echo "$(VERSIONS)" | cut -f 3 -d' ')
# Use autodetected revisions
REV := $(shell echo "$(VERSIONS)" | cut -f 1 -d' ')
REV_NR := $(shell echo "$(VERSIONS)" | cut -f 2 -d' ')
VERSION := $(shell echo "$(VERSIONS)" | cut -f 1 -d' ')
ISODATE := $(shell echo "$(VERSIONS)" | cut -f 2 -d' ')
GITHASH := $(shell echo "$(VERSIONS)" | cut -f 3 -d' ')
# Make sure we have something in REV and REV_NR
ifeq ($(REV),)
REV := norev000
# Make sure we have something in VERSION and ISODATE
ifeq ($(VERSION),)
VERSION := norev000
endif
ifeq ($(REV_NR),)
REV_NR := 0
ifeq ($(ISODATE),)
ISODATE := 00000000
endif
# This helps to recompile if flags change
RES := $(shell if [ "`cat $(CONFIG_CACHE_COMPILER) 2>/dev/null`" != "$(CFLAGS) $(CXXFLAGS)" ]; then echo "$(CFLAGS) $(CXXFLAGS)" > $(CONFIG_CACHE_COMPILER); fi )
RES := $(shell if [ "`cat $(CONFIG_CACHE_LINKER) 2>/dev/null`" != "$(LDFLAGS) $(LIBS)" ]; then echo "$(LDFLAGS) $(LIBS)" > $(CONFIG_CACHE_LINKER); fi )
RES := $(shell if [ "`cat $(CONFIG_CACHE_ENDIAN) 2>/dev/null`" != "$(ENDIAN_FORCE)" ]; then echo "$(ENDIAN_FORCE)" > $(CONFIG_CACHE_ENDIAN); fi )
# If there is a change in the source-file-list, make sure we recheck the deps
RES := $(shell if [ "`cat $(CONFIG_CACHE_SOURCE) 2>/dev/null`" != "$(SRCS)" ]; then echo "$(SRCS)" > $(CONFIG_CACHE_SOURCE); fi )
# If there is a change in the revision, make sure we recompile rev.cpp
RES := $(shell if [ "`cat $(CONFIG_CACHE_VERSION) 2>/dev/null`" != "$(REV) $(MODIFIED)" ]; then echo "$(REV) $(MODIFIED)" > $(CONFIG_CACHE_VERSION); fi )
RES := $(shell if [ "`cat $(CONFIG_CACHE_VERSION) 2>/dev/null`" != "$(VERSION) $(MODIFIED)" ]; then echo "$(VERSION) $(MODIFIED)" > $(CONFIG_CACHE_VERSION); fi )
ifndef MAKEDEPEND
# The slow, but always correct, dep-check
@@ -121,7 +115,7 @@ DEP_MASK := %.d
DEPS := $(OBJS:%.o=%.d)
# Only include the deps if we are compiling everything
ifeq ($(filter $(ENDIAN_TARGETS) %.o clean mrproper, $(MAKECMDGOALS)),)
ifeq ($(filter %.o clean mrproper, $(MAKECMDGOALS)),)
-include $(DEPS)
else
# In case we want to compile a single target, include the .d file for it
@@ -155,7 +149,7 @@ DEP_MASK :=
DEPS := Makefile.dep
# Only include the deps if we are not cleaning
ifeq ($(filter $(ENDIAN_TARGETS) depend clean mrproper, $(MAKECMDGOALS)),)
ifeq ($(filter depend clean mrproper, $(MAKECMDGOALS)),)
-include Makefile.dep
endif
@@ -166,6 +160,19 @@ $(SRC_OBJS_DIR)/$(DEPEND): $(SRC_DIR)/depend/depend.cpp
$(Q)$(CXX_BUILD) $(CFLAGS_BUILD) $(CXXFLAGS_BUILD) $(LDFLAGS_BUILD) -o $@ $<
endif
# Macro for invoking a command on groups of 100 words at a time
# (analogous to xargs(1)). The macro invokes itself recursively
# until the list of words is depleted.
#
# Usage: $(call xargs,COMMAND,LIST)
#
# COMMAND should be a shell command to which the words will be
# appended as arguments in groups of 100.
define xargs
$(1) $(wordlist 1,100,$(2))
$(if $(word 101,$(2)),$(call xargs,$(1),$(wordlist 101,$(words $(2)),$(2))))
endef
# Make sure that only 'make depend' ALWAYS triggers a recheck
ifeq ($(filter depend, $(MAKECMDGOALS)),)
Makefile.dep: $(FILE_DEP) $(SRCS:%=$(SRC_DIR)/%) $(CONFIG_CACHE_SOURCE) $(DEP)
@@ -177,14 +184,7 @@ endif
$(Q)touch Makefile.dep.tmp
# Calculate the deps via makedepend
$(Q)$(MAKEDEPEND) -f$(SRC_OBJS_DIR)/Makefile.dep.tmp -o.o -Y -v -- $(CFLAGS_MAKEDEP) -- $(SRCS:%=$(SRC_DIR)/%) 2>/dev/null
# Convert x:/... paths to /x/... for mingw
ifeq ($(OS), MINGW)
@cat Makefile.dep.tmp | sed 's@/\([a-zA-Z]\):\/@\/\1\/@g' > Makefile.dep.tmp.mingw
@cp Makefile.dep.tmp.mingw Makefile.dep.tmp
@rm -f Makefile.dep.tmp.mingw
endif
$(call xargs,$(Q)$(MAKEDEPEND) -f$(SRC_OBJS_DIR)/Makefile.dep.tmp -o.o -Y -v -a -- $(CFLAGS_MAKEDEP) -- 2>/dev/null,$(SRCS:%=$(SRC_DIR)/%))
# Remove all comments and includes that don't start with $(SRC_DIR)
# Remove $(SRC_DIR) from object-file-name
@@ -210,7 +210,7 @@ endif
{ \
print $$0 \
} \
' < Makefile.dep.tmp | sed 's@ *@ @g;s@ $$@@' | $(SORT) > Makefile.dep
' < Makefile.dep.tmp | sed 's@ *@ @g;s@ $$@@' | LC_ALL=C $(SORT) > Makefile.dep
$(Q)rm -f Makefile.dep.tmp Makefile.dep.tmp.bak
@@ -251,7 +251,7 @@ $(OBJS_MM): %.o: $(SRC_DIR)/%.mm $(DEP_MASK) $(FILE_DEP)
$(OBJS_RC): %.o: $(SRC_DIR)/%.rc $(FILE_DEP)
$(E) '$(STAGE) Compiling resource $(<:$(SRC_DIR)/%.rc=%.rc)'
$(Q)$(WINDRES) -o $@ -I `basename $<` $<
$(Q)$(WINDRES) -o $@ $<
$(BIN_DIR)/$(TTD): $(TTD)
$(Q)cp $(TTD) $(BIN_DIR)/$(TTD)
@@ -264,14 +264,7 @@ endif
$(TTD): $(OBJS) $(CONFIG_CACHE_LINKER)
$(E) '$(STAGE) Linking $@'
ifeq ($(OS), PSP)
# Because of a bug in the PSP GCC tools, linking via CXX results
# in total chaos and more problems then you can handle. So we need
# CC to link OpenTTD for PSP
$(Q)+$(CC_HOST) $(LDFLAGS) $(OBJS) $(LIBS) -o $@
else
$(Q)+$(CXX_HOST) $(LDFLAGS) $(OBJS) $(LIBS) -o $@
endif
ifdef STRIP
$(Q)$(STRIP) $@
endif
@@ -280,23 +273,13 @@ ifeq ($(OS), DOS)
$(Q)$(ROOT_DIR)/os/dos/make_dos_binary_selfcontained.sh $(SRC_OBJS_DIR)/$@
endif
# The targets to compile the endian-code
endian_target.h: $(ENDIAN_CHECK) $(CONFIG_CACHE_ENDIAN)
$(E) '$(STAGE) Testing endianness for target'
$(Q)./$(ENDIAN_CHECK) $(ENDIAN_FORCE) > $@
$(ENDIAN_CHECK): $(SRC_DIR)/endian_check.cpp
$(E) '$(STAGE) Compiling and Linking $@'
$(Q)$(CXX_BUILD) $(CFLAGS_BUILD) $(CXXFLAGS_BUILD) $(LDFLAGS_BUILD) $< -o $@
# Revision files
$(SRC_DIR)/rev.cpp: $(CONFIG_CACHE_VERSION) $(SRC_DIR)/rev.cpp.in
$(Q)cat $(SRC_DIR)/rev.cpp.in | sed "s@\!\!REVISION\!\!@$(REV_NR)@g;s@!!VERSION!!@$(REV)@g;s@!!MODIFIED!!@$(MODIFIED)@g;s@!!DATE!!@`date +%d.%m.%y`@g" > $(SRC_DIR)/rev.cpp
$(Q)cat $(SRC_DIR)/rev.cpp.in | sed "s@\!\!ISODATE\!\!@$(ISODATE)@g;s@!!VERSION!!@$(VERSION)@g;s@!!MODIFIED!!@$(MODIFIED)@g;s@!!DATE!!@`date +%d.%m.%y`@g;s@!!GITHASH!!@$(GITHASH)@g" > $(SRC_DIR)/rev.cpp
$(SRC_DIR)/os/windows/ottdres.rc: $(CONFIG_CACHE_VERSION) $(SRC_DIR)/os/windows/ottdres.rc.in
$(Q)cat $(SRC_DIR)/os/windows/ottdres.rc.in | sed "s@\!\!REVISION\!\!@$(REV_NR)@g;s@!!VERSION!!@$(REV)@g;s@!!DATE!!@`date +%d.%m.%y`@g" > $(SRC_DIR)/os/windows/ottdres.rc
$(Q)cat $(SRC_DIR)/os/windows/ottdres.rc.in | sed "s@\!\!ISODATE\!\!@$(ISODATE)@g;s@!!VERSION!!@$(VERSION)@g;s@!!DATE!!@`date +%d.%m.%y`@g;s@!!GITHASH!!@$(GITHASH)@g" > $(SRC_DIR)/os/windows/ottdres.rc
FORCE:
@@ -304,7 +287,7 @@ depend: $(DEPS)
clean:
$(E) '$(STAGE) Cleaning up object files'
$(Q)rm -f $(DEPS) $(OBJS) $(TTD) $(DEPEND) $(TTD:%=$(BIN_DIR)/%) $(BIN_DIR)/baseset/openttd.32.bmp $(CONFIG_CACHE_COMPILER) $(CONFIG_CACHE_LINKER) $(CONFIG_CACHE_ENDIAN) $(CONFIG_CACHE_SOURCE) $(ENDIAN_TARGETS)
$(Q)rm -f $(DEPS) $(OBJS) $(TTD) $(DEPEND) $(TTD:%=$(BIN_DIR)/%) $(BIN_DIR)/baseset/openttd.32.bmp $(CONFIG_CACHE_COMPILER) $(CONFIG_CACHE_LINKER) $(CONFIG_CACHE_SOURCE)
mrproper: clean
$(Q)rm -f $(SRC_DIR)/rev.cpp $(SRC_DIR)/os/windows/ottdres.rc

833
README.md Normal file
View File

@@ -0,0 +1,833 @@
# OpenTTD
## Table of contents
- 1.0) [About](#10-about)
- 2.0) [Contacting](#20-contacting)
- 2.1) [Reporting bugs](#21-reporting-bugs)
- 2.2) [Reporting desyncs](#22-reporting-desyncs)
- 3.0) [Supported platforms](#30-supported-platforms)
- 4.0) [Installing and running OpenTTD](#40-installing-and-running-openttd)
- 4.1) [(Required) 3rd party files](#41-required-3rd-party-files)
- 4.2) [OpenTTD directories](#42-openttd-directories)
- 4.3) [Portable installations (portable media)](#43-portable-installations-portable-media)
- 4.4) [Files in tar (archives)](#44-files-in-tar-archives)
- 5.0) [OpenTTD features](#50-openttd-features)
- 5.1) [Logging of potentially dangerous actions](#51-logging-of-potentially-dangerous-actions)
- 5.2) [Frame rate and performance metrics](#52-frame-rate-and-performance-metrics)
- 6.0) [Configuration file](#60-configuration-file)
- 7.0) [Compiling](#70-compiling)
- 7.1) [Required/optional libraries](#71-requiredoptional-libraries)
- 7.2) [Supported compilers](#72-supported-compilers)
- 7.3) [Compilation of base sets](#73-compilation-of-base-sets)
- 8.0) [Translating](#80-translating)
- 8.1) [Translation](#81-translation)
- 8.2) [Previewing](#82-previewing)
- 9.0) [Troubleshooting](#90-troubleshooting)
- 10.0) [Licensing](#100-licensing)
- X.X) [Credits](#xx-credits)
## 1.0) About
OpenTTD is a transport simulation game based upon the popular game Transport
Tycoon Deluxe, written by Chris Sawyer. It attempts to mimic the original
game as closely as possible while extending it with new features.
OpenTTD is licensed under the GNU General Public License version 2.0,
but includes some 3rd party software under different licenses. See the
section "Licensing" below for details.
## 2.0) Contacting
The easiest way to contact the OpenTTD team is by submitting bug reports or
posting comments in our forums. You can also chat with us on IRC (#openttd
on irc.oftc.net).
The OpenTTD homepage is https://www.openttd.org.
You can also find the OpenTTD forums at
[https://www.tt-forums.net](https://www.tt-forums.net/viewforum.php?f=55).
### 2.1) Reporting bugs
First of all, check whether the bug is not already known. Do this by looking
through the file called 'known-bugs.txt' which is distributed with OpenTTD
like this readme.
For tracking our bugs we are using GitHub's issue tracker. You can find
the tracker at https://github.com/OpenTTD/OpenTTD/issues. Before actually
reporting take a look through the already reported bugs there to see if
the bug is already known. The 'known-bugs.txt' file might be a bit outdated
at the moment you are reading it as only bugs known before the release
are documented there. Also look through the recently closed bugs.
When you are sure it is not already reported you should:
- Make sure you are running a recent version, i.e. run the latest stable or
nightly based on where you found the bug.
- Make sure you are not running a non-official binary, like a patch pack.
When you are playing with a patch pack you should report any bugs to the
forum thread related to that patch pack.
- Make it reproducible for the developers. In other words, create a savegame
in which you can reproduce the issue once loaded. It is very useful to give
us the crash.dmp, crash.sav, crash.log and crash screenshot which are
created on crashes.
- Check whether the bug is already reported on our bug tracker. This includes
searching for recently closed bug reports as the bug might already be fixed.
After you have done all that you can report the bug. Please include the
following information in your bug report:
- OpenTTD version (PLEASE test the latest Git revision/nightly build)
- Bug details, including instructions how to reproduce it
- Platform (Windows, Linux, FreeBSD, …) and compiler (including version) if
you compiled OpenTTD yourself.
- The processor architecture of your OS (32-bit Windows, 64-bit Windows,
Linux on an ARM, Mac OS X on a PowerPC, etc.)
- Attach a saved game **and** a screenshot if possible
- If this bug only occurred recently please note the last version without
the bug and the first version including the bug. That way we can fix it
quicker by looking at the changes made.
- Attach crash.dmp, crash.log and crash.sav. These files are usually created
next to your openttd.cfg. The crash handler will tell you the location.
### 2.2) Reporting desyncs
As desyncs are hard to make reproducible OpenTTD has the ability to log all
actions done by clients so we can replay the whole game in an effort to make
desyncs better reproducible. You need to turn this ability on. When turned
on an automatic savegame will be made once the map has been constructed in
the 'save/autosave' directory, see OpenTTD directories to know where to find
this directory. Furthermore the log file 'commands-out.log' will be created
and all actions will be written to there.
To enable the desync debugging you need to set the debug level for 'desync'
to at least 1. You do this by starting OpenTTD with '`-d desync=<level>`' as
parameter or by typing '`debug_level desync=<level>`' in OpenTTD's internal
console.
The desync debug levels are:
- 0: nothing.
- 1: dumping of commands to 'commands-out.log'.
- 2: same as 1 plus checking vehicle caches and dumping that too.
- 3: same as 2 plus monthly saves in autosave.
- 4 and higher: same as 3
Restarting OpenTTD will overwrite 'commands-out.log'. OpenTTD will not remove
the savegames (dmp_cmds_*.sav) made by the desync debugging system, so you
have to occasionally remove them yourself!
The naming format of the desync savegames is as follows:
dmp_cmds_XXXXXXXX_YYYYYYYY.sav. The XXXXXXXX is the hexadecimal representation
of the generation seed of the game and YYYYYYYY is the hexadecimal
representation of the date of the game. This sorts the savegames by game and
then by date making it easier to find the right savegames.
When a desync has occurred with the desync debugging turned on you should file
a bug report with the following files attached:
- commands-out.log as it contains all the commands that were done
- the last saved savegame (search for the last line beginning with
'save: dmp_cmds_' in commands-out.log). We use this savegame to check
whether we can quickly reproduce the desync. Otherwise we will need …
- the first saved savegame (search for the first line beginning with 'save'
where the first part, up to the last underscore '_', is the same). We need
this savegame to be able to reproduce the bug when the last savegame is not
old enough. If you loaded a scenario or savegame you need to attach that.
- optionally you can attach the savegames from around 50%, 75%, 85%, 90% and
95% of the game's progression. We can use these savegames to speed up the
reproduction of the desync, but we should be able to reproduce these
savegames based on the first savegame and commands-out.log.
- in case you use any NewGRFs you should attach the ones you used unless
we can easily find them ourselves via bananas or when they are in the
#openttdcoop pack.
Do NOT remove the dmp_cmds savegames of a desync you have reported until the
desync has been fixed; if you, by accident, send us the wrong savegames we
will not be able to reproduce the desync and thus will be unable to fix it.
## 3.0) Supported platforms
OpenTTD has been ported to several platforms and operating systems. It should
not be very difficult to port it to a new platform. The currently working
platforms are:
- BeOS (SDL or Allegro)
- DOS (Allegro)
- FreeBSD (SDL)
- Linux (SDL or Allegro)
- macOS (universal) (Cocoa video and sound drivers)
- MorphOS (SDL)
- OpenBSD (SDL)
- OS/2 (SDL)
- Windows (Win32 GDI (faster) or SDL or Allegro)
## 4.0) Installing and running OpenTTD
Installing OpenTTD is fairly straightforward. Either you have downloaded an
archive which you have to extract to a directory where you want OpenTTD to
be installed, or you have downloaded an installer, which will automatically
extract OpenTTD in the given directory.
OpenTTD looks in multiple locations to find the required data files (described
in section 4.2). Installing any 3rd party files into a 'shared' location has
the advantage that you only need to do this step once, rather than copying the
data files into all OpenTTD versions you have.
Savegames, screenshots, etc are saved relative to the config file (openttd.cfg)
currently being used. This means that if you use a config file in one of the
shared directories, savegames will reside in the save/ directory next to the
openttd.cfg file there.
If you want savegames and screenshots in the directory where the OpenTTD binary
resides, simply have your config file in that location. But if you remove this
config file, savegames will still be in this directory (see notes in
section 4.2 'OpenTTD directories')
OpenTTD comes without AIs, so if you want to play with AIs you have to download
them. The easiest way is via the 'Check Online Content' button in the main menu.
You can select some AIs that you think are compatible with your playing style.
Another way is manually downloading the AIs from the forum although then you
need to make sure that you install all the required AI libraries too; they get
automatically selected (and downloaded) if you get the AIs via the 'Check
Online Content'. If you do not have an AI but have configured OpenTTD to start
an AI a message will be shown that the 'dummy' AI has been started.
### 4.1) (Required) 3rd party files
Before you run OpenTTD, you need to put the game's data files into a baseset/
directory which can be located in various places addressed in the following
section.
For OpenTTD you need to acquire some third party data files. For this you have
the choice of using the original Transport Tycoon Deluxe data files or a set
of free data files.
Do NOT copy files included with OpenTTD into 'shared' directories (explained in
the following sections) as sooner or later you will run into graphical glitches
when using other versions of the game.
#### 4.1.1) Free graphics and sound files
The free data files, split into OpenGFX for graphics, OpenSFX for sounds and
OpenMSX for music can be found at:
- https://www.openttd.org/download-opengfx for OpenGFX
- https://www.openttd.org/download-opensfx for OpenSFX
- https://www.openttd.org/download-openmsx for OpenMSX
Please follow the readme of these packages about the installation procedure.
The Windows installer can optionally download and install these packages.
#### 4.1.2) Original Transport Tycoon Deluxe graphics and sound files
If you want to play with the original Transport Tycoon Deluxe data files you
have to copy the data files from the CD-ROM into the baseset/ directory. It
does not matter whether you copy them from the DOS or Windows version of
Transport Tycoon Deluxe. The Windows install can optionally copy these files.
You need to copy the following files:
- sample.cat
- trg1r.grf or TRG1.GRF
- trgcr.grf or TRGC.GRF
- trghr.grf or TRGH.GRF
- trgir.grf or TRGI.GRF
- trgtr.grf or TRGT.GRF
#### 4.1.3) Original Transport Tycoon Deluxe music
If you want the Transport Tycoon Deluxe music, copy the appropriate files from
the original game into the baseset folder.
- TTD for Windows: All files in the gm/ folder (gm_tt00.gm up to gm_tt21.gm)
- TTD for DOS: The GM.CAT file
- Transport Tycoon Original: The GM.CAT file, but rename it to GM-TTO.CAT
#### 4.1.4) AIs
If you want AIs use the in-game content downloader. If for some reason that is
not possible or you want to use an AI that has not been uploaded to the content
download system download the tar file and place it in the ai/ directory. If the
AI needs libraries you will have to download those too and put them in the
ai/library/ directory. All AIs and AI Libraries that have been uploaded to
the content download system can be found at https://noai.openttd.org/downloads.
The AIs and libraries can be found their in the form of .tar.gz packages.
OpenTTD can read inside tar files but it does not extract .tar.gz files by itself.
To figure out which libraries you need for an AI you have to start the AI and
wait for an error message to pop up. The error message will tell you
'could not find library "lib-name"'. Download that library and try again.
#### 4.1.5) Game scripts
If you want an extra challenge in OpenTTD you can download so-called game
scripts via the in-game content downloader. These game scripts have varying
functionality, though they can generally influence town growth, subsidies, add
goals to reach or provide a different ranking system.
If you download a game script manually you have to follow the same rules as for
AIs, except that game scripts are placed in the game/ directory instead of the
ai/ directory.
### 4.2) OpenTTD directories
OpenTTD uses its own directory to store its required 3rd party base set files
(see section 4.1 'Required 3rd party files') and non-compulsory extension and
configuration files. See below for their proper place within this OpenTTD main
data directory.
The main OpenTTD directories can be found in various locations, depending on
your operating system:
1. The current working directory (from where you started OpenTTD)
For non-Windows operating systems OpenTTD will not scan for files in this
directory if it is your personal directory, i.e. '~/', or when it is the
root directory, i.e. '/'.
2. Your personal directory
- Windows:
- `C:\My Documents\OpenTTD` (95, 98, ME)
- `C:\Documents and Settings\<username>\My Documents\OpenTTD` (2000, XP)
- `C:\Users\<username>\Documents\OpenTTD` (Vista, 7, 8.1, 10)
- macOS: `~/Documents/OpenTTD`
- Linux: `$XDG_DATA_HOME/openttd` which is usually `~/.local/share/openttd`
when built with XDG base directory support, otherwise `~/.openttd`
3. The shared directory
- Windows:
- `C:\Documents and Settings\All Users\Shared Documents\OpenTTD` (2000, XP)
- `C:\Users\Public\Documents\OpenTTD` (Vista, 7, 8.1, 10)
- macOS: `/Library/Application Support/OpenTTD`
- Linux: not available
4. The binary directory (where the OpenTTD executable is)
- Windows: `C:\Program Files\OpenTTD`
- Linux: `/usr/games`
5. The installation directory (Linux only)
- Linux: `/usr/share/games/openttd`
6. The application bundle (macOS only)
It includes the OpenTTD files (grf+lng) and it will work as long as they
are not touched
Different types of data or extensions go into different subdirectories of the
chosen main OpenTTD directory:
| data type | directory | additional info |
| --- | --- | --- |
| Config File | (no subdirectory) | |
| Screenshots | screenshot | |
| Base Graphics | baseset | (or a subdirectory thereof) |
| Sound Sets | baseset | (or a subdirectory thereof) |
| NewGRFs | newgrf | (or a subdirectory thereof) |
| 32bpp Sets | newgrf | (or a subdirectory thereof) |
| Music Sets | baseset | (or a subdirectory thereof) |
| AIs | ai | (or a subdirectory thereof) |
| AI Libraries | ai/library | (or a subdirectory thereof) |
| Game Scripts (GS) | game | (or a subdirectory thereof) |
| GS Libraries | game/library | (or a subdirectory thereof) |
| Savegames | save | |
| Automatic Savegames | save/autosave | |
| Scenarios | scenario | |
The (automatically created) directory content_download is for OpenTTD's internal
use and no files should be added to it or its subdirectories manually.
#### Notes:
- Linux in the previous list means .deb, but most paths should be similar for
others.
- The previous search order is also used for NewGRFs and openttd.cfg.
- If openttd.cfg is not found, then it will be created using the 2, 4, 1, 3,
5 order. When built with XDG base directory support, openttd.cfg will be
created in $XDG_CONFIG_HOME/openttd which is usually ~/.config/openttd.
- Savegames will be relative to the config file only if there is no save/
directory in paths with higher priority than the config file path, but
autosaves and screenshots will always be relative to the config file.
Unless the configuration file is in $XDG_CONFIG_HOME/openttd, then all
other files will be saved under $XDG_DATA_HOME/openttd.
#### The preferred setup:
Place 3rd party files in shared directory (or in personal directory if you do
not have write access on shared directory) and have your openttd.cfg config
file in personal directory (where the game will then also place savegames and
screenshots).
### 4.3) Portable installations (portable media)
You can install OpenTTD on external media so you can take it with you, i.e.
using a USB key, or a USB HDD, etc.
Create a directory where you shall store the game in (i.e. OpenTTD/).
Copy the binary (OpenTTD.exe, OpenTTD.app, openttd, etc), baseset/ and your
openttd.cfg to this directory.
You can copy binaries for any operating system into this directory, which will
allow you to play the game on nearly any computer you can attach the external
media to.
As always - additional grf files are stored in the newgrf/ dir (for details,
again, see section 4.1).
### 4.4) Files in tar (archives)
OpenTTD can read files that are in an uncompressed tar (archive), which
makes it easy to bundle files belonging to the same script, NewGRF or base
set. Music sets are the only exception as they cannot be stored in a tar
file due to being played by external applications.
OpenTTD sees each tar archive as the 'root' of its search path. This means that
having a file with the same path in two different tar files means that one
cannot be opened, after all only one file will be found first. As such it is
advisable to put an uniquely named folder in the root of the tar and put all the
content in that folder. For example, all downloaded content has a path that
concatenates the name of the content and the version, which makes the path
unique. For custom tar files it is advised to do this as well.
The normal files are also referred to by their relative path from the search
directory, this means that also normal files could hide files in a tar as
long as the relative path from the search path of the normal file is the
same as the path in the tar file. Again it is advised to have an unique path
to the normal file so they do not collide with the files from other tar
files.
## 5.0) OpenTTD features
OpenTTD has a lot of features going beyond the original Transport Tycoon Deluxe
emulation. Unfortunately, there is currently no comprehensive list of features,
but there is a basic features list on the web, and some optional features can be
controlled through the Advanced Settings dialog. We also implement some
features known from [TTDPatch](https://www.ttdpatch.net).
Several important non-standard controls:
- Ctrl modifies many commands and makes them more powerful. For example Ctrl
clicking on signals with the build signal tool changes their behaviour,
holding Ctrl while the track build tool is activated changes it to the track
removal tool, and so on. See https://wiki.openttd.org/Hidden_features
for a non-comprehensive list or look at the tooltips.
- Ingame console. More information at https://wiki.openttd.org/Console
- Hovering over a GUI element shows tooltips. This can be changed to right click
via the advanced settings.
### 5.1) Logging of potentially dangerous actions
OpenTTD is a complex program, and together with NewGRF, it may show a buggy
behaviour. But not only bugs in code can cause problems. There are several
ways to affect game state possibly resulting in program crash or multiplayer
desyncs.
Easier way would be to forbid all these unsafe actions, but that would affect
game usability for many players. We certainly do not want that.
However, we receive bug reports because of this. To reduce time spent with
solving these problems, these potentially unsafe actions are logged in
the savegame (including crash.sav). Log is stored in crash logs, too.
Information logged:
- Adding / removing / changing order of NewGRFs
- Changing NewGRF parameters, loading compatible NewGRF
- Changing game mode (scenario editor <-> normal game)
- Loading game saved in a different OpenTTD / TTDPatch / Transport Tycoon Deluxe /
original Transport Tycoon version
- Running a modified OpenTTD build
- Changing settings affecting NewGRF behaviour (non-network-safe settings)
- Triggering NewGRF bugs
No personal information is stored.
You can show the game log by typing 'gamelog' in the console or by running
OpenTTD in debug mode.
### 5.2) Frame rate and performance metrics
The Help menu in-game has a function to open the Frame rate window. This
window shows various real-time performance statistics, measuring what parts
of the game require the most processing power currently.
A summary of the statistics can also be retrieved from the console with the
`fps` command. This is especially useful on dedicated servers, where the
administrator might want to determine what's limiting performance in a slow
game.
The frame rate is given as two figures, the simulation rate and the graphics
frame rate. Usually these are identical, as the screen is rendered exactly
once per simulated tick, but in the future there might be support for graphics
and simulation running at different rates. When the game is paused, the
simulation rate drops to zero.
In addition to the simulation rate, a game speed factor is also calculated.
This is based on the target simulation speed, which is 30 milliseconds per
game tick. At that speed, the expected frame rate is 33.33 frames/second, and
the game speed factor is how close to that target the actual rate is. When
the game is in fast forward mode, the game speed factor shows how much
speed up is achieved.
The lower part of the window shows timing statistics for individual parts of
the game. The times shown are short-term and long-term averages of how long
it takes to process one tick of game time, all figures are in milliseconds.
Clicking a line in the lower part of the window opens a graph window, giving
detailed readings on each tick simulated by the game.
The following is an explanation of the different statistics:
- *Game loop* - Total processing time used per simulated "tick" in the game.
This includes all pathfinding, world updates, and economy handling.
- *Cargo handling* - Time spent loading/unloading cargo at stations, and
industries and towns sending/retrieving cargo from stations.
- *Train ticks*, *Road vehicle ticks*, *Ship ticks*, *Aircraft ticks* -
Time spent on pathfinding and other processing for each player vehicle type.
- *World ticks* - Time spent on other world/landscape processing. This
includes towns growing, building animations, updates of farmland and trees,
and station rating updates.
- *Link graph delay* - Time overruns of the cargo distribution link graph
update thread. Usually the link graph is updated in a background thread,
but these updates need to synchronise with the main game loop occasionally,
if the time spent on link graph updates is longer than the time taken to
otherwise simulate the game while it was updating, these delays are counted
in this figure.
- *Graphics rendering* - Total time spent rendering all graphics, including
both GUI and world viewports. This typically spikes when panning the view
around, and when more things are happening on screen at once.
- *World viewport rendering* - Isolated time spent rendering just world
viewports. If this figure is significantly lower than the total graphics
rendering time, most time is spent rendering GUI than rendering world.
- *Video output* - Speed of copying the rendered graphics to the display
adapter. Usually this should be very fast (in the range of 0-3 ms), large
values for this can indicate a graphics driver problem.
- *Sound mixing* - Speed of mixing active audio samples together. Usually
this should be very fast (in the range of 0-3 ms), if it is slow, consider
switching to the NoSound set.
If the frame rate window is shaded, the title bar will instead show just the
current simulation rate and the game speed factor.
## 6.0) Configuration file
The configuration file for OpenTTD (openttd.cfg) is in a simple Windows-like
.INI format. It is mostly undocumented. Almost all settings can be changed
ingame by using the 'Advanced Settings' window.
When you cannot find openttd.cfg you should look in the directories as
described in section 4.2. If you do not have an openttd.cfg OpenTTD will
create one after closing.
## 7.0) Compiling
### Windows:
You need Microsoft Visual Studio 2015 Update 3 or more recent. Open the project file
and it should build automatically. In case you want to build with SDL support
you need to add WITH_SDL to the project settings.
PNG (WITH_PNG), ZLIB (WITH_ZLIB), LZO (WITH_LZO), Freetype (WITH_FREETYPE) and
LZMA (WITH_LZMA) support is enabled by default. For these to work you need their
development files. To get them just use vcpkg from https://github.com/Microsoft/vcpkg
using x86-windows-static and x64-windows-static triplets.
For more help with VS see docs/Readme_Windows_MSVC.md.
You can also build it using the Makefile with MSYS/MinGW or Cygwin/MinGW.
Please read the Makefile for more information.
### Solaris, FreeBSD, OpenBSD:
Use '`gmake`', but do a '`./configure`' before the first build.
### Linux/Unix:
OpenTTD can be built with GNU '`make`'. On non-GNU systems it is called '`gmake`'.
However, for the first build one has to do a '`./configure`' first.
### macOS:
Use '`make`' or Xcode (which will then call make for you)
This will give you a binary for your CPU type (PPC/Intel)
However, for the first build one has to do a '`./configure`' first.
To make a universal binary type '`./configure --enabled-universal`'
instead of '`./configure`'.
### BeOS:
Use '`make`', but do a '`./configure`' before the first build.
### MorphOS:
Use '`make`'. However, for the first build one has to do a '`./configure`'
first. Note that you need the MorphOS SDK, latest libnix updates (else C++
parts of OpenTTD will not build) and the powersdl.library SDK. Optionally libz,
libpng and freetype2 developer files.
### OS/2:
A comprehensive GNU build environment is required to build the OS/2 version.
See the docs/Readme_OS2.txt file for more information.
### DOS:
A build environment with DJGPP is needed as well as libraries such as
Allegro, zlib and libpng, which all can be downloaded from the DJGPP
website. Compilation is straight forward: use '`make`', but do a '`./configure`'
before the first build. The build binary will need cwsdpmi.exe to be in
the same directory as the openttd executable. cwsdpmi.exe can be found in
the os/dos/cwsdpmi subdirectory. If you compile with stripping turned on a
binary will be generated that does not need cwsdpmi.exe by adding the
cswdstub.exe to the created OpenTTD binary.
### 7.1) Required/optional libraries
The following libraries are used by OpenTTD for:
- libSDL/liballegro: hardware access (video, sound, mouse)
- zlib: (de)compressing of old (0.3.0-1.0.5) savegames, content downloads,
heightmaps
- liblzo2: (de)compressing of old (pre 0.3.0) savegames
- liblzma: (de)compressing of savegames (1.1.0 and later)
- libpng: making screenshots and loading heightmaps
- libfreetype: loading generic fonts and rendering them
- libfontconfig: searching for fonts, resolving font names to actual fonts
- libicu: handling of right-to-left scripts (e.g. Arabic and Persian) and
natural sorting of strings.
OpenTTD does not require any of the libraries to be present, but without
liblzma you cannot open most recent savegames and without zlib you cannot
open most older savegames or use the content downloading system.
Without libSDL/liballegro on non-Windows and non-macOS machines you have
no graphical user interface; you would be building a dedicated server.
### 7.2) Supported compilers
The following compilers are known to compile OpenTTD:
- Microsoft Visual C++ (MSVC) 2015, 2017 and 2019.
- GNU Compiler Collection (GCC) 3.3 - 4.4, 4.6 - 4.8.
- Versions 4.1 and earlier give bogus warnings about uninitialised variables.
- Versions 4.4, 4.6 give bogus warnings about freeing non-heap objects.
- Versions 4.6 and later give invalid warnings when lto is enabled.
- Intel C++ Compiler (ICC) 12.0.
- Clang/LLVM 2.9 - 3.0
Version 2.9 gives bogus warnings about code nonconformity.
The following compilers are known not to compile OpenTTD:
- Microsoft Visual C++ (MSVC) 2013 and earlier.
These old versions do not support modern C++ language features.
- GNU Compiler Collection (GCC) 3.2 and earlier.
These old versions fail due to OpenTTD's template usage.
- GNU Compiler Collection (GCC) 4.5. It optimizes enums too aggressively.
See https://github.com/OpenTTD/OpenTTD/issues/5513 and references therein.
- Intel C++ Compiler (ICC) 11.1 and earlier.
- Version 10.0 and earlier fail a configure check and fail with recent
system headers.
- Version 10.1 fails to compile station_gui.cpp.
- Version 11.1 fails with an internal error when compiling network.cpp.
- Clang/LLVM 2.8 and earlier.
- (Open) Watcom.
If any of these compilers can compile OpenTTD again, please let us know.
Patches to support more compilers are welcome.
### 7.3) Compilation of base sets
To recompile the extra graphics needed to play with the original Transport
Tycoon Deluxe graphics you need GRFCodec (which includes NFORenum) as well.
GRFCodec can be found at https://www.openttd.org/download-grfcodec.
The compilation of these extra graphics does generally not happen, unless
you remove the graphics file using '`make maintainer-clean`'.
Re-compilation of the base sets, thus also use of '`--maintainer-clean`' can
leave the repository in a modified state as different grfcodec versions can
cause binary differences in the resulting grf. Also translations might have
been added for the base sets which are not yet included in the base set
information files. Use the configure option '`--without-grfcodec`' to avoid
modification of the base set files by the build process.
## 8.0) Translating
See https://www.openttd.org/development for up-to-date information.
The use of the online Translator service, located at
https://translator.openttd.org, is highly encouraged. For getting an account
simply follow the guidelines in the FAQ of the translator website.
If for some reason the website is down for a longer period of time, the
information below might be of help.
Please contact the translations manager (https://www.openttd.org/contact)
before beginning the translation process! This avoids double work, as
someone else may have already started translating to the same language.
### 8.1) Translation
So, now that you have notified the development team about your intention to
translate (You did, right? Of course you did.) you can pick up english.txt
(found in the Git repository under /src/lang) and translate.
You must change the first two lines of the file appropriately:
##name English-Name-Of-Language
##ownname Native-Name-Of-Language
Note: Do not alter the following parts of the file:
- String identifiers (the first word on each line)
- Parts of the strings which are in curly braces (such as {STRING})
- Lines beginning with ## (such as ##id), other than the first two lines
of the file
### 8.2) Previewing
In order to view the translation in the game, you need to compile your language
file with the strgen utility. As this utility is tailored to a specific OpenTTD
version, you need to compile it yourself. Just take the normal OpenTTD sources
and build that. During the build process the strgen utility will be made.
strgen is a command-line utility. It takes the language filename as parameter.
Example:
strgen lang/german.txt
This results in compiling german.txt and produces another file named german.lng.
Any missing strings are replaced with the English strings. Note that it looks
for english.txt in the lang subdirectory, which is where your language file
should also be.
That is all! You should now be able to select the language in the game options.
## 9.0) Troubleshooting
To see all startup options available to you, start OpenTTD with the
'`./openttd -h`' option. This might help you tweak some of the settings.
If the game is acting strange and you feel adventurous you can try the
'`-d [[<name>=]<level>]`' flag, where the higher levels will give you more
debugging output. The 'name' variable can help you to display only some type of
debugging messages. This is mostly undocumented so best is to look in the
source code file debug.c for the various debugging types. For more information
look at https://wiki.openttd.org/Command_line.
The most frequent problem is missing data files. Please install OpenGFX and
possibly OpenSFX and OpenMSX. See section 4.1.1 for more information.
Under certain circumstance, especially on Ubuntu OpenTTD can be extremely slow
and/or freeze. See known-bugs.txt for more information and how to solve this
problem on your computer.
Under Windows 98 and lower it is impossible to use a dedicated server; it will
fail to start. Perhaps this is for the better because those OSes are not known
for their stability.
With the added support for font-based text selecting a non-latin language can
result in lots of question marks ('?') being shown on screen. Please open your
configuration file (openttd.cfg - see Section 4.2 for where to find it)
and add a suitable font for the small, medium and / or large font, e.g.:
small_font = "Tahoma"
medium_font = "Tahoma"
large_font = "Tahoma"
You should use a font name like 'Tahoma' or a path to the desired font.
Any NewGRF file used in a game is stored inside the savegame and will refuse to
load if you do not have that NewGRF file available. A list of missing files can
be viewed in the NewGRF window accessible from the file load dialogue window.
You can try to obtain the missing files from that NewGRF dialogue or if they
are not available online you can search manually through our
[forum's graphics development section](https://www.tt-forums.net/viewforum.php?f=66)
or [GRFCrawler](https://grfcrawler.tt-forums.net). Put the NewGRF files in
OpenTTD's newgrf folder (see section 4.2 'OpenTTD directories') and rescan the
list of available NewGRFs. Once you have all missing files, you are set to go.
## 10.0) Licensing
OpenTTD is licensed under the GNU General Public License version 2.0. For
the complete license text, see the file 'COPYING'. This license applies
to all files in this distribution, except as noted below.
The squirrel implementation in src/3rdparty/squirrel is licensed under
the Zlib license. See src/3rdparty/squirrel/COPYRIGHT for the complete
license text.
The md5 implementation in src/3rdparty/md5 is licensed under the Zlib
license. See the comments in the source files in src/3rdparty/md5 for
the complete license text.
The implementations of Posix getaddrinfo and getnameinfo for OS/2 in
src/3rdparty/os2 are distributed partly under the GNU Lesser General Public
License 2.1, and partly under the (3-clause) BSD license. The exact licensing
terms can be found in src/3rdparty/os2/getaddrinfo.c resp.
src/3rdparty/os2/getnameinfo.c.
The exe2coff implementation in os/dos/exe2coff is available under the
GPL, with a number of additional terms. See os/dos/exe2coff/copying and
os/dos/exe2coff/copying.dj for the exact licensing terms.
The CWSDPMI implementation in os/dos/cwsdpmi is distributed under a
custom binary-only license that prohibits modification. The exact
licensing terms can be found in os/dos/cwsdpmi/cwsdpmi.txt. The sources
for these files can be downloaded at its author site, at
http://homer.rice.edu/~sandmann/cwsdpmi/csdpmi5s.zip.
CONTRIBUTING.md is adapted from
[Bootstrap](https://github.com/twbs/bootstrap/blob/master/CONTRIBUTING.md)
under the [Creative Commons Attribution 3.0 Unported
License](https://github.com/twbs/bootstrap/blob/master/docs/LICENSE)
terms for Bootstrap documentation.
## X.X) Credits
### The OpenTTD team (in alphabetical order):
- Grzegorz Duczyński (adf88) - General coding (since 1.7.2)
- Albert Hofkamp (Alberth) - GUI expert (since 0.7)
- Matthijs Kooijman (blathijs) - Pathfinder-guru, Debian port (since 0.3)
- Ulf Hermann (fonsinchen) - Cargo Distribution (since 1.3)
- Christoph Elsenhans (frosch) - General coding (since 0.6)
- Loïc Guilloux (glx) - Windows Expert (since 0.4.5)
- Michael Lutz (michi_cc) - Path based signals (since 0.7)
- Niels Martin Hansen (nielsm) - Music system, general coding (since 1.9)
- Owen Rudge (orudge) - Forum host, OS/2 port (since 0.1)
- Peter Nelson (peter1138) - Spiritual descendant from newGRF gods (since 0.4.5)
- Ingo von Borstel (planetmaker) - General coding, Support (since 1.1)
- Remko Bijker (Rubidium) - Lead coder and way more (since 0.4.5)
- José Soler (Terkhen) - General coding (since 1.0)
- Leif Linse (Zuu) - AI/Game Script (since 1.2)
### Inactive Developers:
- Jean-François Claeys (Belugas) - GUI, newindustries and more (0.4.5 - 1.0)
- Bjarni Corfitzen (Bjarni) - macOS port, coder and vehicles (0.3 - 0.7)
- Victor Fischer (Celestar) - Programming everywhere you need him to (0.3 - 0.6)
- Jaroslav Mazanec (KUDr) - YAPG (Yet Another Pathfinder God) ;) (0.4.5 - 0.6)
- Jonathan Coome (Maedhros) - High priest of the NewGRF Temple (0.5 - 0.6)
- Attila Bán (MiHaMiX) - WebTranslator 1 and 2 (0.3 - 0.5)
- Zdeněk Sojka (SmatZ) - Bug finder and fixer (0.6 - 1.3)
- Christoph Mallon (Tron) - Programmer, code correctness police (0.3 - 0.5)
- Patric Stout (TrueBrain) - NoProgrammer (0.3 - 1.2), sys op (active)
- Thijs Marinussen (Yexo) - AI Framework, General (0.6 - 1.3)
### Retired Developers:
- Tamás Faragó (Darkvater) - Ex-Lead coder (0.3 - 0.5)
- Dominik Scherer (dominik81) - Lead programmer, GUI expert (0.3 - 0.3)
- Emil Djupfeld (egladil) - macOS port (0.4 - 0.6)
- Simon Sasburg (HackyKid) - Bug fixer (0.4 - 0.4.5)
- Ludvig Strigeus (ludde) - Original author of OpenTTD, main coder (0.1 - 0.3)
- Cian Duffy (MYOB) - BeOS port / manual writing (0.1 - 0.3)
- Petr Baudiš (pasky) - Many patches, newgrf support, etc. (0.3 - 0.3)
- Benedikt Brüggemeier (skidd13) - Bug fixer and code reworker (0.6 - 0.7)
- Serge Paquet (vurlix) - 2nd contributor after ludde (0.1 - 0.3)
### Thanks to:
- Josef Drexler - For his great work on TTDPatch.
- Marcin Grzegorczyk - For his TTDPatch work and documentation of Transport Tycoon Deluxe internals and track foundations
- Stefan Meißner (sign_de) - For his work on the console
- Mike Ragsdale - OpenTTD installer
- Christian Rosentreter (tokai) - MorphOS / AmigaOS port
- Richard Kempton (RichK67) - Additional airports, initial TGP implementation
- Alberto Demichelis - Squirrel scripting language
- L. Peter Deutsch - MD5 implementation
- Michael Blunck - For revolutionizing TTD with awesome graphics
- George - Canal graphics
- Andrew Parkhouse (andythenorth) - River graphics
- David Dallaston (Pikka) - Tram tracks
- All Translators - For their support to make OpenTTD a truly international game
- Bug Reporters - Thanks for all bug reports
- Chris Sawyer - For an amazing game!

64
azure-pipelines-ci.yml Normal file
View File

@@ -0,0 +1,64 @@
trigger:
- master
pr:
- master
jobs:
- job: windows
displayName: 'Windows'
pool:
vmImage: 'VS2017-Win2016'
strategy:
matrix:
Win32:
BuildPlatform: 'Win32'
Win64:
BuildPlatform: 'x64'
steps:
- template: azure-pipelines/templates/ci-git-rebase.yml
- template: azure-pipelines/templates/windows-dependencies.yml
- template: azure-pipelines/templates/ci-opengfx.yml
- template: azure-pipelines/templates/windows-build.yml
parameters:
BuildPlatform: $(BuildPlatform)
- script: |
call "C:\Program Files (x86)\Microsoft Visual Studio\2017\Enterprise\VC\Auxiliary\Build\vcvarsall.bat" x86
cd projects
call regression.bat
displayName: 'Test'
- job: linux
displayName: 'Linux'
pool:
vmImage: 'ubuntu-16.04'
strategy:
matrix:
commit-checker: {}
linux-amd64-clang-3.8: {}
linux-amd64-gcc-6: {}
linux-i386-gcc-6: {}
steps:
- template: azure-pipelines/templates/ci-git-rebase.yml
# The dockers already have the dependencies installed
# The dockers already have OpenGFX installed
- template: azure-pipelines/templates/linux-build.yml
parameters:
Image: compile-farm-ci
Tag: $(Agent.JobName)
- job: macos
displayName: 'MacOS'
pool:
vmImage: 'macOS-10.13'
steps:
- template: azure-pipelines/templates/ci-git-rebase.yml
- template: azure-pipelines/templates/osx-dependencies.yml
- template: azure-pipelines/templates/ci-opengfx.yml
- template: azure-pipelines/templates/osx-build.yml
- script: 'make regression'
displayName: 'Test'

View File

@@ -0,0 +1,10 @@
trigger:
branches:
include:
- refs/tags/*
pr: none
jobs:
- template: azure-pipelines/templates/release.yml
parameters:
IsStableRelease: true

View File

@@ -0,0 +1,7 @@
trigger: none
pr: none
jobs:
- template: azure-pipelines/templates/release.yml
parameters:
IsStableRelease: false

20
azure-pipelines/changelog.sh Executable file
View File

@@ -0,0 +1,20 @@
#!/bin/sh
tag=$(git describe --tags 2>/dev/null)
# If we are a tag, show the part of the changelog that matches the tag.
# In case of a stable, also show all betas and RCs.
if [ -n "$tag" ]; then
grep="."
if [ "$(echo $tag | grep '-')" = "" ]; then
grep='^[0-9]\.[0-9]\.[0-9][^-]'
fi
next=$(cat changelog.txt | grep '^[0-9]' | awk 'BEGIN { show="false" } // { if (show=="true") print $0; if ($1=="'$tag'") show="true"} ' | grep "$grep" | head -n1 | sed 's/ .*//')
cat changelog.txt | awk 'BEGIN { show="false" } /^[0-9].[0-9].[0-9]/ { if ($1=="'$next'") show="false"; if ($1=="'$tag'") show="true";} // { if (show=="true") print $0 }'
exit 0
fi
# In all other cases, show the git log of the last 7 days
revdate=$(git log -1 --pretty=format:"%ci")
last_week=$(date -u -d "$revdate -7days" +"%Y-%m-%d %H:%M")
git log --after="${last_week}" --pretty=fuller

60
azure-pipelines/manifest.sh Executable file
View File

@@ -0,0 +1,60 @@
#!/bin/sh
set -ex
if [ -z "$1" ]; then
echo "Usage: $0 <folder-with-bundles>"
exit 1
fi
FOLDER=$1
if [ ! -e .version ] || [ ! -e .release_date ]; then
echo "This script should be executed in the root of an extracted source tarball"
exit 1
fi
# Find the name based on the version
if [ "${ISSTABLERELEASE}" = "true" ]; then
isTesting=$(cat .version | grep "RC\|beta" || true)
if [ -z "${isTesting}" ]; then
NAME="stable"
else
NAME="testing"
fi
else
NAME=$(cat .version | cut -d- -f2 | cut -d- -f-2)
fi
# Convert the date to a YAML date
DATE=$(cat .release_date | tr ' ' T | sed 's/TUTC/:00-00:00/')
VERSION=$(cat .version)
BASE="openttd-${VERSION}"
echo "name: ${NAME}" >> manifest.yaml
echo "date: ${DATE}" >> manifest.yaml
echo "base: ${BASE}-" >> manifest.yaml
echo "files:" >> manifest.yaml
error=""
for i in $(ls ${FOLDER} | grep -v ".txt$\|.md$\|sum$" | sort); do
if [ -n "$(echo $i | grep pdb.xz)" ]; then continue; fi
if [ -n "$(echo $i | grep dbg.deb)" ]; then continue; fi
if [ ! -e ${FOLDER}/$i.md5sum ] || [ ! -e ${FOLDER}/$i.sha1sum ] || [ ! -e ${FOLDER}/$i.sha256sum ]; then
echo "ERROR: missing checksum file for ${i}" 1>&2
error="y"
continue
fi
echo "- id: $i" >> manifest.yaml
echo " size: $(stat -c"%s" ${FOLDER}/$i)" >> manifest.yaml
echo " md5sum: $(cat ${FOLDER}/$i.md5sum | cut -d\ -f1)" >> manifest.yaml
echo " sha1sum: $(cat ${FOLDER}/$i.sha1sum | cut -d\ -f1)" >> manifest.yaml
echo " sha256sum: $(cat ${FOLDER}/$i.sha256sum | cut -d\ -f1)" >> manifest.yaml
done
if [ -n "${error}" ]; then
echo "ERROR: exiting due to earlier errors" 1>&2
exit 1
fi

View File

@@ -0,0 +1,9 @@
steps:
# Rebase to origin/master for every PR. This means users don't have to
# rebase every time master changes. As long as the PR applies cleanly, we
# will validate it.
- script: |
git config user.email 'info@openttd.org'
git config user.name 'OpenTTD CI'
git rebase origin/master
displayName: 'Rebase to master'

View File

@@ -0,0 +1,8 @@
steps:
- bash: |
set -ex
cd bin/baseset
curl -L https://binaries.openttd.org/extra/opengfx/0.5.2/opengfx-0.5.2-all.zip > opengfx-0.5.2-all.zip
unzip opengfx-0.5.2-all.zip
rm -f opengfx-0.5.2-all.zip
displayName: 'Install OpenGFX'

View File

@@ -0,0 +1,18 @@
parameters:
Image: ''
Tag: ''
ContainerCommand: ''
steps:
- task: Docker@1
${{ if eq(parameters.Image, 'compile-farm') }}:
displayName: 'Build'
${{ if eq(parameters.Image, 'compile-farm-ci') }}:
displayName: 'Build and test'
inputs:
command: 'Run an image'
imageName: openttd/${{ parameters.Image }}:${{ parameters.Tag }}
volumes: '$(Build.SourcesDirectory):$(Build.SourcesDirectory)'
workingDirectory: '$(Build.SourcesDirectory)'
containerCommand: ${{ parameters.ContainerCommand }}
runInBackground: false

View File

@@ -0,0 +1,5 @@
steps:
# Because we run the compile in a docker (under root), we are not owner
# of the 'bundles' folder. Fix that by executing a chown on it.
- bash: sudo chown -R $(id -u):$(id -g) bundles
displayName: 'Claim bundles folder back'

View File

@@ -0,0 +1,5 @@
steps:
- script: './configure PKG_CONFIG_PATH=/usr/local/lib/pkgconfig --enable-static'
displayName: 'Configure'
- script: 'make -j2'
displayName: 'Build'

View File

@@ -0,0 +1,11 @@
steps:
- script: |
set -ex
HOMEBREW_NO_AUTO_UPDATE=1 brew install pkg-config lzo xz libpng
# Remove the dynamic libraries of these libraries, to ensure we use
# the static versions. That is important, as it is unlikely any
# end-user has these brew libraries installed.
rm /usr/local/Cellar/lzo/*/lib/*.dylib
rm /usr/local/Cellar/xz/*/lib/*.dylib
rm /usr/local/Cellar/libpng/*/lib/*.dylib
displayName: 'Install dependencies'

View File

@@ -0,0 +1,19 @@
parameters:
CalculateChecksums: true
steps:
- ${{ if eq(parameters.CalculateChecksums, true) }}:
- bash: |
set -ex
cd bundles
for i in $(ls); do
openssl dgst -r -md5 -hex $i > $i.md5sum
openssl dgst -r -sha1 -hex $i > $i.sha1sum
openssl dgst -r -sha256 -hex $i > $i.sha256sum
done
displayName: 'Calculate checksums'
- task: PublishBuildArtifacts@1
displayName: 'Publish bundles'
inputs:
PathtoPublish: bundles/
ArtifactName: bundles

View File

@@ -0,0 +1,20 @@
# Fetch the source tarball as prepared by an earlier job. In there is the
# version predefined. This ensures we are all going to compile the same
# source with the same version.
steps:
- checkout: none
- task: DownloadBuildArtifacts@0
displayName: 'Download source'
inputs:
downloadType: specific
itemPattern: 'bundles/openttd-*-source.tar.xz'
downloadPath: '$(Build.ArtifactStagingDirectory)'
- bash: tar --xz -xf ../a/bundles/openttd-*-source.tar.xz --strip-components=1
displayName: 'Extracting source'
- bash: |
set -e
VERSION=$(cat .version)
echo "${VERSION}"
echo "##vso[build.updatebuildnumber]${VERSION}"
displayName: 'Change BuildNumber to version'

View File

@@ -0,0 +1,13 @@
steps:
- task: DownloadBuildArtifacts@0
displayName: 'Download all bundles'
inputs:
downloadType: specific
itemPattern: 'bundles/*'
downloadPath: '$(Build.ArtifactStagingDirectory)'
- script: |
set -ex
./azure-pipelines/manifest.sh ../a/bundles/
mkdir -p bundles
mv manifest.yaml bundles/
displayName: 'Create manifest.yaml'

View File

@@ -0,0 +1,35 @@
# Set the revisions, and remove the VCS files.
# This ensures everything else picks up on the predefined versions, and not
# that because of some build process the version all of a sudden changes.
steps:
- script: |
set -ex
if [ -n "${SYSTEM_PULLREQUEST_PULLREQUESTNUMBER}" ]; then
# We are triggered from a GitHub Pull Request
git checkout -B pr${SYSTEM_PULLREQUEST_PULLREQUESTNUMBER}
elif [ "${BUILD_SOURCEBRANCHNAME}" = "merge" ] || [ "${BUILD_SOURCEBRANCHNAME}" = "head" ]; then
# We are manually triggered based on a GitHub Pull Request
PULLREQUESTNUMBER=$(echo ${BUILD_SOURCEBRANCH} | cut -d/ -f3)
git checkout -B pr${PULLREQUESTNUMBER}
else
git checkout -B ${BUILD_SOURCEBRANCHNAME}
fi
./findversion.sh > .ottdrev
./azure-pipelines/changelog.sh > .changelog
TZ='UTC' date +"%Y-%m-%d %H:%M UTC" > .release_date
cat .ottdrev | cut -f 1 -d$'\t' > .version
echo "Release Date: $(cat .release_date)"
echo "Revision: $(cat .ottdrev)"
echo "Version: $(cat .version)"
displayName: 'Create version files'
- script: |
set -e
VERSION=$(cat .version)
echo "${VERSION}"
echo "##vso[build.updatebuildnumber]${VERSION}"
displayName: 'Change BuildNumber to version'
- script: find . -iname .hg -or -iname .git -or -iname .svn | xargs rm -rf
displayName: 'Remove VCS information'

View File

@@ -0,0 +1,169 @@
parameters:
# If this is false, not all targets are triggered. For example:
# The NSIS installer for Windows and the creation of debs only work for
# releases. Not for any other type of binary. So they are skilled if this
# is set to false.
IsStableRelease: false
jobs:
- job: source
displayName: 'Source'
pool:
vmImage: 'ubuntu-16.04'
steps:
- template: release-prepare-source.yml
- script: |
set -ex
# Rename the folder to openttd-NNN-source
mkdir openttd-$(Build.BuildNumber)
find . -maxdepth 1 -not -name . -not -name openttd-$(Build.BuildNumber) -exec mv {} openttd-$(Build.BuildNumber)/ \;
# Copy back release_date, as it is needed for the template 'release-bundles'
cp openttd-$(Build.BuildNumber)/.release_date .release_date
mkdir bundles
tar --xz -cf bundles/openttd-$(Build.BuildNumber)-source.tar.xz openttd-$(Build.BuildNumber)
zip -9 -r -q bundles/openttd-$(Build.BuildNumber)-source.zip openttd-$(Build.BuildNumber)
displayName: 'Create bundle'
- template: release-bundles.yml
- job: meta
displayName: 'Metadata'
pool:
vmImage: 'ubuntu-16.04'
dependsOn: source
steps:
- template: release-fetch-source.yml
- script: |
set -ex
mkdir -p bundles
cp .changelog bundles/changelog.txt
cp .release_date bundles/released.txt
cp README.md bundles/README.md
displayName: 'Copy meta files'
- template: release-bundles.yml
parameters:
CalculateChecksums: false
- job: docs
displayName: 'Docs'
pool:
vmImage: 'ubuntu-16.04'
dependsOn: source
steps:
- template: release-fetch-source.yml
- template: linux-build.yml
parameters:
Image: compile-farm
ContainerCommand: '$(Build.BuildNumber)'
Tag: docs
- template: linux-claim-bundles.yml
- template: release-bundles.yml
- job: windows
displayName: 'Windows'
pool:
vmImage: 'VS2017-Win2016'
dependsOn: source
strategy:
matrix:
Win32:
BuildPlatform: 'Win32'
BundlePlatform: 'win32'
Win64:
BuildPlatform: 'x64'
BundlePlatform: 'win64'
steps:
- template: release-fetch-source.yml
- template: windows-dependencies.yml
- template: windows-dependency-zip.yml
- ${{ if eq(parameters.IsStableRelease, true) }}:
- template: windows-dependency-nsis.yml
- template: windows-build.yml
parameters:
BuildPlatform: $(BuildPlatform)
- bash: |
set -ex
make -f Makefile.msvc bundle_pdb bundle_zip PLATFORM=$(BundlePlatform) BUNDLE_NAME=openttd-$(Build.BuildNumber)-windows-$(BundlePlatform)
displayName: 'Create bundles'
- ${{ if eq(parameters.IsStableRelease, true) }}:
- bash: |
set -ex
# NSIS will be part of the Hosted image in the next update. Till then, we set the PATH ourself
export PATH="${PATH}:/c/Program Files (x86)/NSIS"
make -f Makefile.msvc bundle_exe PLATFORM=$(BundlePlatform) BUNDLE_NAME=openttd-$(Build.BuildNumber)-windows-$(BundlePlatform)
displayName: 'Create installer bundle'
- template: release-bundles.yml
- ${{ if eq(parameters.IsStableRelease, true) }}:
- job: linux_stable
displayName: 'Linux'
pool:
vmImage: 'ubuntu-16.04'
dependsOn: source
strategy:
matrix:
linux-ubuntu-xenial-i386-gcc: {}
linux-ubuntu-xenial-amd64-gcc: {}
linux-ubuntu-bionic-i386-gcc: {}
linux-ubuntu-bionic-amd64-gcc: {}
linux-debian-jessie-i386-gcc: {}
linux-debian-jessie-amd64-gcc: {}
linux-debian-stretch-i386-gcc: {}
linux-debian-stretch-amd64-gcc: {}
steps:
- template: release-fetch-source.yml
- template: linux-build.yml
parameters:
Image: compile-farm
ContainerCommand: '$(Build.BuildNumber)'
Tag: $(Agent.JobName)
- template: linux-claim-bundles.yml
- template: release-bundles.yml
- job: macos
displayName: 'MacOS'
pool:
vmImage: 'macOS-10.13'
dependsOn: source
steps:
- template: release-fetch-source.yml
- template: osx-dependencies.yml
- template: osx-build.yml
- script: 'make bundle_zip bundle_dmg BUNDLE_NAME=openttd-$(Build.BuildNumber)-macosx'
displayName: 'Create bundles'
- template: release-bundles.yml
- job: manifest
displayName: 'Manifest'
pool:
vmImage: 'ubuntu-16.04'
dependsOn:
- source
- docs
- windows
- ${{ if eq(parameters.IsStableRelease, true) }}:
- linux_stable
- macos
# "Skipped" is not a status, and is not succeeded. So it seems to be
# considered failed. So we trigger if all the earlier jobs are done (which
# might be succeeded, failed, or skipped), and run this job. This is not
# optimal, but given the rules, it is the only way to get this to work (as
# some jobs might be skipped).
condition: succeededOrFailed()
steps:
- template: release-fetch-source.yml
- template: release-manifest.yml
- template: release-bundles.yml
parameters:
CalculateChecksums: false

View File

@@ -0,0 +1,11 @@
parameters:
BuildPlatform: ''
steps:
- task: VSBuild@1
displayName: 'Build'
inputs:
solution: 'projects/openttd_vs141.sln'
platform: ${{ parameters.BuildPlatform }}
configuration: Release
maximumCpuCount: true

View File

@@ -0,0 +1,10 @@
steps:
- bash: |
set -ex
curl -L https://github.com/OpenTTD/CompileFarm/releases/download/latest/windows-dependencies.zip > windows-dependencies.zip
unzip windows-dependencies.zip
rm -f windows-dependencies.zip
displayName: 'Download dependencies'
workingDirectory: $(Build.ArtifactStagingDirectory)
- script: $(Build.ArtifactStagingDirectory)\windows-dependencies\vcpkg.exe integrate install
displayName: 'Install dependencies'

View File

@@ -0,0 +1,26 @@
parameters:
condition: true
steps:
- bash: |
set -ex
mkdir nsis-plugin; cd nsis-plugin
curl -L https://devs.openttd.org/~truebrain/nsis-plugins/Nsis7z.zip > Nsis7z.zip
unzip Nsis7z.zip
cp -R Plugins/* "/c/Program Files (x86)/NSIS/Plugins/"
cd ..; rm -rf nsis-plugin
mkdir nsis-plugin; cd nsis-plugin
curl -L https://devs.openttd.org/~truebrain/nsis-plugins/NsisGetVersion.zip > NsisGetVersion.zip
unzip NsisGetVersion.zip
cp -R Plugins/* "/c/Program Files (x86)/NSIS/Plugins/x86-ansi/"
cd ..; rm -rf nsis-plugin
mkdir nsis-plugin; cd nsis-plugin
curl -L https://devs.openttd.org/~truebrain/nsis-plugins/NsisFindProc.zip > NsisFindProc.zip
unzip NsisFindProc.zip
cp -R *.dll "/c/Program Files (x86)/NSIS/Plugins/x86-ansi/"
cd ..; rm -rf nsis-plugin
displayName: 'Install NSIS with the 7z, GetVersion, and FindProc plugins'
condition: and(succeeded(), ${{ parameters.condition }})

View File

@@ -0,0 +1,5 @@
steps:
- bash: |
set -ex
choco install zip
displayName: 'Install zip'

View File

@@ -7,7 +7,7 @@
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
AILog.Info("0.7 API compatability in effect:");
AILog.Info("0.7 API compatibility in effect:");
AILog.Info(" - AITown::GetLastMonthProduction's behaviour has slightly changed.");
AILog.Info(" - AISubsidy::GetDestination returns STATION_INVALID for awarded subsidies.");
AILog.Info(" - AISubsidy::GetSource returns STATION_INVALID for awarded subsidies.");
@@ -367,3 +367,10 @@ AIOrder.AIOF_UNLOAD_FLAGS <- AIOrder.OF_UNLOAD_FLAGS
AIOrder.AIOF_LOAD_FLAGS <- AIOrder.OF_LOAD_FLAGS
AIOrder.AIOF_DEPOT_FLAGS <- AIOrder.OF_DEPOT_FLAGS
AIOrder.AIOF_INVALID <- AIOrder.OF_INVALID
/* 1.9 adds a vehicle type parameter. */
AIBridge._GetName <- AIBridge.GetName;
AIBridge.GetName <- function(bridge_id)
{
return AIBridge._GetName(bridge_id, AIVehicle.VT_RAIL);
}

View File

@@ -7,7 +7,7 @@
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
AILog.Info("1.0 API compatability in effect.");
AILog.Info("1.0 API compatibility in effect.");
AIRoad._BuildRoadStation <- AIRoad.BuildRoadStation;
AIRoad.BuildRoadStation <- function(tile, front, road_veh_type, station_id)
@@ -119,3 +119,10 @@ AIOrder.AIOF_UNLOAD_FLAGS <- AIOrder.OF_UNLOAD_FLAGS
AIOrder.AIOF_LOAD_FLAGS <- AIOrder.OF_LOAD_FLAGS
AIOrder.AIOF_DEPOT_FLAGS <- AIOrder.OF_DEPOT_FLAGS
AIOrder.AIOF_INVALID <- AIOrder.OF_INVALID
/* 1.9 adds a vehicle type parameter. */
AIBridge._GetName <- AIBridge.GetName;
AIBridge.GetName <- function(bridge_id)
{
return AIBridge._GetName(bridge_id, AIVehicle.VT_RAIL);
}

View File

@@ -7,7 +7,7 @@
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
AILog.Info("1.1 API compatability in effect.");
AILog.Info("1.1 API compatibility in effect.");
AICompany.GetCompanyValue <- function(company)
{
@@ -56,3 +56,10 @@ AIOrder.AIOF_UNLOAD_FLAGS <- AIOrder.OF_UNLOAD_FLAGS
AIOrder.AIOF_LOAD_FLAGS <- AIOrder.OF_LOAD_FLAGS
AIOrder.AIOF_DEPOT_FLAGS <- AIOrder.OF_DEPOT_FLAGS
AIOrder.AIOF_INVALID <- AIOrder.OF_INVALID
/* 1.9 adds a vehicle type parameter. */
AIBridge._GetName <- AIBridge.GetName;
AIBridge.GetName <- function(bridge_id)
{
return AIBridge._GetName(bridge_id, AIVehicle.VT_RAIL);
}

View File

@@ -7,4 +7,11 @@
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
AILog.Info("1.2 API compatability in effect.");
AILog.Info("1.2 API compatibility in effect.");
/* 1.9 adds a vehicle type parameter. */
AIBridge._GetName <- AIBridge.GetName;
AIBridge.GetName <- function(bridge_id)
{
return AIBridge._GetName(bridge_id, AIVehicle.VT_RAIL);
}

View File

@@ -7,4 +7,11 @@
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
AILog.Info("1.3 API compatability in effect.");
AILog.Info("1.3 API compatibility in effect.");
/* 1.9 adds a vehicle type parameter. */
AIBridge._GetName <- AIBridge.GetName;
AIBridge.GetName <- function(bridge_id)
{
return AIBridge._GetName(bridge_id, AIVehicle.VT_RAIL);
}

View File

@@ -1,4 +1,4 @@
/* $Id: compat_1.3.nut 23969 2012-02-19 19:14:17Z rubidium $ */
/* $Id$ */
/*
* This file is part of OpenTTD.
@@ -6,3 +6,12 @@
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
AILog.Info("1.4 API compatibility in effect.");
/* 1.9 adds a vehicle type parameter. */
AIBridge._GetName <- AIBridge.GetName;
AIBridge.GetName <- function(bridge_id)
{
return AIBridge._GetName(bridge_id, AIVehicle.VT_RAIL);
}

17
bin/ai/compat_1.5.nut Normal file
View File

@@ -0,0 +1,17 @@
/* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
AILog.Info("1.5 API compatibility in effect.");
/* 1.9 adds a vehicle type parameter. */
AIBridge._GetName <- AIBridge.GetName;
AIBridge.GetName <- function(bridge_id)
{
return AIBridge._GetName(bridge_id, AIVehicle.VT_RAIL);
}

17
bin/ai/compat_1.6.nut Normal file
View File

@@ -0,0 +1,17 @@
/* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
AILog.Info("1.6 API compatibility in effect.");
/* 1.9 adds a vehicle type parameter. */
AIBridge._GetName <- AIBridge.GetName;
AIBridge.GetName <- function(bridge_id)
{
return AIBridge._GetName(bridge_id, AIVehicle.VT_RAIL);
}

17
bin/ai/compat_1.7.nut Normal file
View File

@@ -0,0 +1,17 @@
/* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
AILog.Info("1.7 API compatibility in effect.");
/* 1.9 adds a vehicle type parameter. */
AIBridge._GetName <- AIBridge.GetName;
AIBridge.GetName <- function(bridge_id)
{
return AIBridge._GetName(bridge_id, AIVehicle.VT_RAIL);
}

17
bin/ai/compat_1.8.nut Normal file
View File

@@ -0,0 +1,17 @@
/* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
AILog.Info("1.8 API compatibility in effect.");
/* 1.9 adds a vehicle type parameter. */
AIBridge._GetName <- AIBridge.GetName;
AIBridge.GetName <- function(bridge_id)
{
return AIBridge._GetName(bridge_id, AIVehicle.VT_RAIL);
}

8
bin/ai/compat_1.9.nut Normal file
View File

@@ -0,0 +1,8 @@
/* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/

View File

@@ -2,12 +2,12 @@
# $Id$
if ! [ -f ai/regression/regression.nut ]; then
if ! [ -f ai/regression/completeness.sh ]; then
echo "Make sure you are in the root of OpenTTD before starting this script."
exit 1
fi
cat ai/regression/regression.nut | tr ';' '\n' | awk '
cat ai/regression/tst_*/main.nut | tr ';' '\n' | awk '
/^function/ {
for (local in locals) {
delete locals[local]
@@ -61,7 +61,7 @@ cat ai/regression/regression.nut | tr ';' '\n' | awk '
}
' | sed 's/ //g' | sort | uniq > tmp.in_regression
grep 'DefSQ.*Method' ../src/ai/api/*.hpp.sq | grep -v 'AIError::' | grep -v 'AIAbstractList::Valuate' | grep -v '::GetClassName' | sed 's/^[^,]*, &//g;s/,[^,]*//g' | sort > tmp.in_api
grep 'DefSQ.*Method' ../src/script/api/ai/*.hpp.sq | grep -v 'AIError::' | grep -v 'AIAbstractList::Valuate' | grep -v '::GetClassName' | sed 's/^[^,]*, &//g;s/,[^,]*//g' | sort > tmp.in_api
diff -u tmp.in_regression tmp.in_api | grep -v '^+++' | grep '^+' | sed 's/^+//'

View File

@@ -4,9 +4,9 @@ class Regression extends AIInfo {
function GetAuthor() { return "OpenTTD NoAI Developers Team"; }
function GetName() { return "Regression"; }
function GetShortName() { return "REGR"; }
function GetDescription() { return "This runs regression-tests on all commands. On the same map the result should always be the same."; }
function GetDescription() { return "This runs regression-tests on some commands. On the same map the result should always be the same."; }
function GetVersion() { return 1; }
function GetAPIVersion() { return "1.3"; }
function GetAPIVersion() { return "1.9"; }
function GetDate() { return "2007-03-18"; }
function CreateInstance() { return "Regression"; }
}

View File

@@ -2,14 +2,11 @@
# $Id$
if ! [ -f ai/regression/regression.nut ]; then
if ! [ -f ai/regression/run.sh ]; then
echo "Make sure you are in the root of OpenTTD before starting this script."
exit 1
fi
cp ai/regression/regression.nut ai/regression/main.nut
cp ai/regression/regression_info.nut ai/regression/info.nut
if [ -f scripts/game_start.scr ]; then
mv scripts/game_start.scr scripts/game_start.scr.regression
fi
@@ -22,34 +19,53 @@ fi
if [ "$1" = "-g" ]; then
gdb="gdb --ex run --args "
fi
if [ -n "$gdb" ]; then
$gdb ./openttd -x -c ai/regression/regression.cfg $params -g ai/regression/regression.sav
if [ -d "ai/regression/tst_$1" ]; then
tests="ai/regression/tst_$1"
elif [ -d "ai/regression/tst_$2" ]; then
tests="ai/regression/tst_$2"
else
./openttd -x -c ai/regression/regression.cfg $params -g ai/regression/regression.sav -d script=2 -d misc=9 2>&1 | awk '{ gsub("0x(\\(nil\\)|0+)(x0)?", "0x00000000", $0); gsub("^dbg: \\[script\\]", "", $0); gsub("^ ", "ERROR: ", $0); gsub("ERROR: \\[1\\] ", "", $0); gsub("\\[P\\] ", "", $0); print $0; }' | grep -v '^dbg: \[.*\]' > tmp.regression
tests=ai/regression/tst_*
fi
ret=0
if [ -z "$gdb" ]; then
res="`diff -ub ai/regression/regression.txt tmp.regression`"
if [ -z "$res" ]; then
echo "Regression test passed!"
else
echo "Regression test failed! Difference:"
echo "$res"
ret=1
fi
echo ""
echo "Regression test done"
fi
for tst in $tests; do
echo -n "Running $tst... "
rm -f ai/regression/main.nut ai/regression/info.nut
# Make sure that only one info.nut is present for each test run. Otherwise openttd gets confused.
cp ai/regression/regression_info.nut $tst/info.nut
sav=$tst/test.sav
if ! [ -f $sav ]; then
sav=ai/regression/empty.sav
fi
if [ -n "$gdb" ]; then
$gdb ./openttd -x -c ai/regression/regression.cfg $params -g $sav
else
./openttd -x -c ai/regression/regression.cfg $params -g $sav -d script=2 -d misc=9 2>&1 | awk '{ gsub("0x(\\(nil\\)|0+)(x0)?", "0x00000000", $0); gsub("^dbg: \\[script\\]", "", $0); gsub("^ ", "ERROR: ", $0); gsub("ERROR: \\[1\\] ", "", $0); gsub("\\[P\\] ", "", $0); print $0; }' | grep -v '^dbg: \[.*\]' > $tst/tmp.regression
fi
if [ -z "$gdb" ]; then
res="`diff -ub $tst/result.txt $tst/tmp.regression`"
if [ -z "$res" ]; then
echo "passed!"
else
echo "failed! Difference:"
echo "$res"
ret=1
fi
fi
rm $tst/info.nut
if [ "$1" != "-k" ]; then
rm -f $tst/tmp.regression
fi
done
if [ -f scripts/game_start.scr.regression ]; then
mv scripts/game_start.scr.regression scripts/game_start.scr
fi
if [ "$1" != "-k" ]; then
rm -f tmp.regression
fi
exit $ret

154
bin/ai/regression/run.vbs Normal file
View File

@@ -0,0 +1,154 @@
Option Explicit
' $Id$
'
' This file is part of OpenTTD.
' OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
' OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
' See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
Dim FSO
Set FSO = CreateObject("Scripting.FileSystemObject")
Function GetTestList()
Dim retests, i, tests, dir
Set retests = New RegExp
Set GetTestList = CreateObject("Scripting.Dictionary")
retests.Pattern = "ai/regression/tst_*"
retests.Global = True
For i = 0 To WScript.Arguments.Count - 1
Dim test
test = "ai/regression/tst_" & WScript.Arguments.Item(i)
If FSO.FolderExists(test) Then
retests.Pattern = test
Exit For
End If
Next
For Each dir In FSO.GetFolder("ai/regression/").SubFolders
Dim name
name = "ai/regression/" & dir.Name
If retests.Test(name) Then
GetTestList.Add name, name
End If
Next
End Function
Function GetParams()
GetParams = "-snull -mnull -vnull:ticks=30000"
If WScript.Arguments.Count = 0 Then Exit Function
If WScript.Arguments.Item(0) <> "-r" Then Exit Function
GetParams = ""
End Function
Sub FilterFile(filename)
Dim lines, filter, file
Set file = FSO.OpenTextFile(filename, 1)
If Not file.AtEndOfStream Then
lines = file.ReadAll
End If
file.Close
Set filter = New RegExp
filter.Global = True
filter.Multiline = True
filter.Pattern = "0x(\(nil\)|0+)(x0)?"
lines = filter.Replace(lines, "0x00000000")
filter.Pattern = "^dbg: \[script\]"
lines = filter.Replace(lines, "")
filter.Pattern = "^ "
lines = filter.Replace(lines, "ERROR: ")
filter.Pattern = "ERROR: \[1\] \[P\] "
lines = filter.Replace(lines, "")
filter.Pattern = "^dbg: .*\r\n"
lines = filter.Replace(lines, "")
Set file = FSO.OpenTextFile(filename, 2)
file.Write lines
file.Close
End Sub
Function CompareFiles(filename1, filename2)
Dim file, lines1, lines2
Set file = FSO.OpenTextFile(filename1, 1)
If Not file.AtEndOfStream Then
lines1 = file.ReadAll
End IF
file.Close
Set file = FSO.OpenTextFile(filename2, 1)
If Not file.AtEndOfStream Then
lines2 = file.ReadAll
End IF
file.Close
CompareFiles = (lines1 = lines2)
End Function
Function RunTest(test, params, ret)
Dim WshShell, oExec, sav, command
Set WshShell = CreateObject("WScript.Shell")
' Make sure that only one info.nut is present for each test run. Otherwise openttd gets confused.
FSO.CopyFile "ai/regression/regression_info.nut", test & "/info.nut"
sav = test & "/test.sav"
If Not FSO.FileExists(sav) Then
sav = "ai/regression/empty.sav"
End If
command = ".\openttd -x -c ai/regression/regression.cfg " & params & " -g " & sav & " -d script=2 -d misc=9"
' 2>&1 must be after >tmp.regression, else stderr is not redirected to the file
WshShell.Run "cmd /c " & command & " >"& test & "/tmp.regression 2>&1", 0, True
FilterFile test & "/tmp.regression"
If CompareFiles(test & "/result.txt", test & "/tmp.regression") Then
RunTest = "passed!"
Else
RunTest = "failed!"
ret = 1
End If
FSO.DeleteFile test & "/info.nut"
If WScript.Arguments.Count > 0 Then
If WScript.Arguments.Item(0) = "-k" Then
Exit Function
End If
End If
FSO.DeleteFile test & "/tmp.regression"
End Function
On Error Resume Next
WScript.StdOut.WriteLine ""
If Err.Number <> 0 Then
WScript.Echo "This script must be started with cscript."
WScript.Quit 1
End If
On Error Goto 0
If Not FSO.FileExists("ai/regression/run.vbs") Then
WScript.Echo "Make sure you are in the root of OpenTTD before starting this script."
WScript.Quit 1
End If
If FSO.FileExists("scripts/game_start.scr") Then
FSO.MoveFile "scripts/game_start.scr", "scripts/game_start.scr.regression"
End If
Dim params, test, ret
params = GetParams()
ret = 0
For Each test in GetTestList()
WScript.StdOut.Write "Running " & test & "... "
WScript.StdOut.WriteLine RunTest(test, params, ret)
Next
If FSO.FileExists("scripts/game_start.scr.regression") Then
FSO.MoveFile "scripts/game_start.scr.regression", "scripts/game_start.scr"
End If
WScript.Quit ret

View File

@@ -253,7 +253,11 @@ function Regression::Bridge()
if (AIBridge.IsValidBridge(i)) j++;
print(" Bridge " + i);
print(" IsValidBridge(): " + AIBridge.IsValidBridge(i));
print(" GetName(): " + AIBridge.GetName(i));
print(" GetName():");
print(" VT_RAIL: " + AIBridge.GetName(i, AIVehicle.VT_RAIL));
print(" VT_ROAD: " + AIBridge.GetName(i, AIVehicle.VT_ROAD));
print(" VT_WATER: " + AIBridge.GetName(i, AIVehicle.VT_WATER));
print(" VT_AIR: " + AIBridge.GetName(i, AIVehicle.VT_AIR));
print(" GetMaxSpeed(): " + AIBridge.GetMaxSpeed(i));
print(" GetPrice(): " + AIBridge.GetPrice(i, 5));
print(" GetMaxLength(): " + AIBridge.GetMaxLength(i));
@@ -972,48 +976,7 @@ function Regression::Order()
print(" SetStopLocation(): " + AIOrder.SetStopLocation(20, 0, AIOrder.STOPLOCATION_MIDDLE));
print(" GetStopLocation(): " + AIOrder.GetStopLocation(20, 0));
local list = AIStationList_Vehicle(12);
print("");
print("--StationList_Vehicle--");
print(" Count(): " + list.Count());
list.Valuate(AIStation.GetLocation);
print(" Location ListDump:");
for (local i = list.Begin(); !list.IsEnd(); i = list.Next()) {
print(" " + i + " => " + list.GetValue(i));
}
list.Valuate(AIStation.GetCargoWaiting, 0);
print(" CargoWaiting(0) ListDump:");
for (local i = list.Begin(); !list.IsEnd(); i = list.Next()) {
print(" " + i + " => " + list.GetValue(i));
}
list.Valuate(AIStation.GetCargoWaiting, 1);
print(" CargoWaiting(1) ListDump:");
for (local i = list.Begin(); !list.IsEnd(); i = list.Next()) {
print(" " + i + " => " + list.GetValue(i));
}
list.Valuate(AIStation.GetCargoRating, 1);
print(" CargoRating(1) ListDump:");
for (local i = list.Begin(); !list.IsEnd(); i = list.Next()) {
print(" " + i + " => " + list.GetValue(i));
}
list.Valuate(AIStation.GetDistanceManhattanToTile, 30000);
print(" DistanceManhattanToTile(30000) ListDump:");
for (local i = list.Begin(); !list.IsEnd(); i = list.Next()) {
print(" " + i + " => " + list.GetValue(i));
}
list.Valuate(AIStation.GetDistanceSquareToTile, 30000);
print(" DistanceSquareToTile(30000) ListDump:");
for (local i = list.Begin(); !list.IsEnd(); i = list.Next()) {
print(" " + i + " => " + list.GetValue(i));
}
list.Valuate(AIStation.IsWithinTownInfluence, 0);
print(" IsWithinTownInfluence(0) ListDump:");
for (local i = list.Begin(); !list.IsEnd(); i = list.Next()) {
print(" " + i + " => " + list.GetValue(i));
}
list = AIVehicleList_Station(3);
local list = AIVehicleList_Station(3);
print("");
print("--VehicleList_Station--");
@@ -1059,7 +1022,36 @@ function Regression::Rail()
print(" BuildRail(): " + AIRail.BuildRail(10002, 10003, 10006));
print(" HasTransportType(): " + AITile.HasTransportType(10005, AITile.TRANSPORT_RAIL));
print(" HasTransportType(): " + AITile.HasTransportType(10006, AITile.TRANSPORT_RAIL));
print(" RemoveRail(): " + AIRail.RemoveRail(10005, 10004, 10001));
print(" RemoveRail(): " + AIRail.RemoveRail(10006, 10005, 10002));
print(" HasTransportType(): " + AITile.HasTransportType(10004, AITile.TRANSPORT_RAIL));
print(" HasTransportType(): " + AITile.HasTransportType(10005, AITile.TRANSPORT_RAIL));
print(" BuildRailTrack(): " + AIRail.BuildRailTrack(6200, AIRail.RAILTRACK_NE_SW));
print(" RemoveRailTrack(): " + AIRail.RemoveRailTrack(6200, AIRail.RAILTRACK_NW_NE));
print(" RemoveRailTrack(): " + AIRail.RemoveRailTrack(6200, AIRail.RAILTRACK_NE_SW));
print(" BuildRail(): " + AIRail.BuildRail(6200, 6200 + 256, 6200 + (256 * 4)));
print(" HasTransportType(): " + AITile.HasTransportType(6200 + (256 * 3), AITile.TRANSPORT_RAIL));
print(" HasTransportType(): " + AITile.HasTransportType(6200 + (256 * 4), AITile.TRANSPORT_RAIL));
print(" RemoveRail(): " + AIRail.RemoveRail(6200 + (256 * 3), 6200 + (256 * 2), 6200 - 256));
print(" HasTransportType(): " + AITile.HasTransportType(6200 + (256 * 3), AITile.TRANSPORT_RAIL));
print(" HasTransportType(): " + AITile.HasTransportType(6200 + (256 * 4), AITile.TRANSPORT_RAIL));
print(" BuildRailTrack(): " + AIRail.BuildRail(14706, 14705, 12907));
print(" HasTransportType(): " + AITile.HasTransportType(13421, AITile.TRANSPORT_RAIL));
print(" HasTransportType(): " + AITile.HasTransportType(14191, AITile.TRANSPORT_RAIL));
print(" RemoveRail(): " + AIRail.RemoveRail(12907, 13163, 14706));
print(" HasTransportType(): " + AITile.HasTransportType(13421, AITile.TRANSPORT_RAIL));
print(" HasTransportType(): " + AITile.HasTransportType(14191, AITile.TRANSPORT_RAIL));
print(" BuildRailTrack(): " + AIRail.BuildRailTrack(61533, AIRail.RAILTRACK_NW_SW));
print(" BuildRailTrack(): " + AIRail.BuildRailTrack(61533, AIRail.RAILTRACK_NE_SE));
print(" BuildRailTrack(): " + AIRail.BuildRailTrack(61533, AIRail.RAILTRACK_NW_NE));
print(" BuildRailTrack(): " + AIRail.BuildRailTrack(61533, AIRail.RAILTRACK_SW_SE));
print(" BuildRailTrack(): " + AIRail.BuildRailTrack(61533, AIRail.RAILTRACK_NE_SW));
print(" DemolishTile(): " + AITile.DemolishTile(61533));
print(" BuildRailTrack(): " + AIRail.BuildRailTrack(61533, AIRail.RAILTRACK_NE_SW));
print(" BuildRailTrack(): " + AIRail.BuildRailTrack(61533, AIRail.RAILTRACK_NW_SE));
print(" BuildRailTrack(): " + AIRail.BuildRailTrack(61533, AIRail.RAILTRACK_NW_NE));
print(" BuildRailTrack(): " + AIRail.BuildRailTrack(61533, AIRail.RAILTRACK_SW_SE));
print(" DemolishTile(): " + AITile.DemolishTile(61533));
print(" BuildRailTrack(): " + AIRail.BuildRailTrack(61533, AIRail.RAILTRACK_NW_SE));
print(" Depot");
print(" IsRailTile(): " + AIRail.IsRailTile(33411));
@@ -1094,6 +1086,31 @@ function Regression::Rail()
print(" IsRailStationTile(): " + AIRail.IsRailStationTile(7957));
print(" IsRailStationTile(): " + AIRail.IsRailStationTile(7958));
print(" IsRailStationTile(): " + AIRail.IsRailStationTile(7959));
print(" Waypoint");
print(" BuildRailTrack(): " + AIRail.BuildRailTrack(12646, AIRail.RAILTRACK_NW_SE));
print(" BuildRailTrack(): " + AIRail.BuildRailTrack(12648, AIRail.RAILTRACK_NE_SW));
print(" BuildRailTrack(): " + AIRail.BuildRailTrack(12650, AIRail.RAILTRACK_NW_NE));
print(" BuildRailWaypoint(): " + AIRail.BuildRailWaypoint(12644));
print(" BuildRailWaypoint(): " + AIRail.BuildRailWaypoint(12646));
print(" BuildRailWaypoint(): " + AIRail.BuildRailWaypoint(12648));
print(" BuildRailWaypoint(): " + AIRail.BuildRailWaypoint(12650));
print(" IsRailWaypointTile(): " + AIRail.IsRailWaypointTile(12644));
print(" IsRailWaypointTile(): " + AIRail.IsRailWaypointTile(12646));
print(" IsRailWaypointTile(): " + AIRail.IsRailWaypointTile(12648));
print(" IsRailWaypointTile(): " + AIRail.IsRailWaypointTile(12650));
print(" RemoveRailWaypointTileRectangle():" + AIRail.RemoveRailWaypointTileRectangle(12644, 12646, false));
print(" RemoveRailWaypointTileRectangle():" + AIRail.RemoveRailWaypointTileRectangle(12648, 12650, true));
print(" IsRailWaypointTile(): " + AIRail.IsRailWaypointTile(12644));
print(" IsRailWaypointTile(): " + AIRail.IsRailWaypointTile(12646));
print(" IsRailWaypointTile(): " + AIRail.IsRailWaypointTile(12648));
print(" IsRailWaypointTile(): " + AIRail.IsRailWaypointTile(12650));
print(" HasTransportType(): " + AITile.HasTransportType(12644, AITile.TRANSPORT_RAIL));
print(" HasTransportType(): " + AITile.HasTransportType(12646, AITile.TRANSPORT_RAIL));
print(" HasTransportType(): " + AITile.HasTransportType(12648, AITile.TRANSPORT_RAIL));
print(" HasTransportType(): " + AITile.HasTransportType(12650, AITile.TRANSPORT_RAIL));
print(" DemolishTile(): " + AITile.DemolishTile(12648));
print(" DemolishTile(): " + AITile.DemolishTile(12650));
}
function Regression::Road()
@@ -1234,10 +1251,6 @@ function Regression::Station()
print(" GetLocation(1000): " + AIStation.GetLocation(1000));
print(" GetStationID(33411): " + AIStation.GetStationID(33411));
print(" GetStationID(34411): " + AIStation.GetStationID(34411));
print(" GetCargoWaiting(0, 0): " + AIStation.GetCargoWaiting(0, 0));
print(" GetCargoWaiting(1000, 0): " + AIStation.GetCargoWaiting(1000, 0));
print(" GetCargoWaiting(0, 1000): " + AIStation.GetCargoWaiting(0, 1000));
print(" GetStationID(33411): " + AIStation.GetStationID(33411));
print(" HasRoadType(3, TRAM): " + AIStation.HasRoadType(3, AIRoad.ROADTYPE_TRAM));
print(" HasRoadType(3, ROAD): " + AIStation.HasRoadType(3, AIRoad.ROADTYPE_ROAD));
@@ -1254,25 +1267,42 @@ function Regression::Station()
print(" GetNearestTown(): " + AIStation.GetNearestTown(10000));
print(" GetNearestTown(): " + AIStation.GetNearestTown(3));
local list = AIStationList(AIStation.STATION_BUS_STOP + AIStation.STATION_TRUCK_STOP);
print("");
print("--CargoWaiting--");
for (local cargo = 0; cargo <= 1000; cargo += 1000) {
for (local station0 = 0; station0 <= 1000; station0 += 1000) {
print(" GetCargoWaiting(" + station0 + ", " + cargo + "): " +
AIStation.GetCargoWaiting(station0, cargo));
for (local station1 = 0; station1 <= 1000; station1 += 1000) {
print(" GetCargoWaitingFrom(" + station0 + ", " + station1 + ", " + cargo + "): " +
AIStation.GetCargoWaitingFrom(station0, station1, cargo));
print(" GetCargoWaitingVia(" + station0 + ", " + station1 + ", " + cargo + "): " +
AIStation.GetCargoWaitingFrom(station0, station1, cargo));
for (local station2 = 0; station2 <= 1000; station2 += 1000) {
print(" GetCargoWaitingFromVia(" + station0 + ", " + station1 + ", " + station2 + ", " + cargo + "): " +
AIStation.GetCargoWaitingFromVia(station0, station1, station2, cargo));
}
}
}
}
print("");
print("--StationList--");
print(" Count(): " + list.Count());
list.Valuate(AIStation.GetLocation);
print(" Location ListDump:");
for (local i = list.Begin(); !list.IsEnd(); i = list.Next()) {
print(" " + i + " => " + list.GetValue(i));
}
list.Valuate(AIStation.GetCargoWaiting, 0);
print(" CargoWaiting(0) ListDump:");
for (local i = list.Begin(); !list.IsEnd(); i = list.Next()) {
print(" " + i + " => " + list.GetValue(i));
}
list.Valuate(AIStation.GetCargoWaiting, 1);
print(" CargoWaiting(1) ListDump:");
for (local i = list.Begin(); !list.IsEnd(); i = list.Next()) {
print(" " + i + " => " + list.GetValue(i));
print("--CargoPlanned--");
for (local cargo = 0; cargo <= 1000; cargo += 1000) {
for (local station0 = 0; station0 <= 1000; station0 += 1000) {
print(" GetCargoPlanned(" + station0 + ", " + cargo + "): " +
AIStation.GetCargoPlanned(station0, cargo));
for (local station1 = 0; station1 <= 1000; station1 += 1000) {
print(" GetCargoPlannedFrom(" + station0 + ", " + station1 + ", " + cargo + "): " +
AIStation.GetCargoPlannedFrom(station0, station1, cargo));
print(" GetCargoPlannedVia(" + station0 + ", " + station1 + ", " + cargo + "): " +
AIStation.GetCargoPlannedFrom(station0, station1, cargo));
for (local station2 = 0; station2 <= 1000; station2 += 1000) {
print(" GetCargoPlannedFromVia(" + station0 + ", " + station1 + ", " + station2 + ", " + cargo + "): " +
AIStation.GetCargoPlannedFromVia(station0, station1, station2, cargo));
}
}
}
}
}
@@ -1469,7 +1499,7 @@ function Regression::TileList()
print(" " + i + " => " + list.GetValue(i));
}
list = AITileList_StationType(4, AIStation.STATION_BUS_STOP);
list = AITileList_StationType(6, AIStation.STATION_BUS_STOP);
print("");
print("--TileList_StationType--");
print(" Count(): " + list.Count());

View File

@@ -867,105 +867,165 @@ ERROR: IsEnd() is invalid as Begin() is never called
--Bridge--
Bridge -1
IsValidBridge(): false
GetName(): (null : 0x00000000)
GetName():
VT_RAIL: (null : 0x00000000)
VT_ROAD: (null : 0x00000000)
VT_WATER: (null : 0x00000000)
VT_AIR: (null : 0x00000000)
GetMaxSpeed(): -1
GetPrice(): -1
GetMaxLength(): -1
GetMinLength(): -1
Bridge 0
IsValidBridge(): true
GetName(): Wooden rail bridge
GetName():
VT_RAIL: Wooden rail bridge
VT_ROAD: Wooden road bridge
VT_WATER: Aqueduct
VT_AIR: (null : 0x00000000)
GetMaxSpeed(): 32
GetPrice(): 450
GetMaxLength(): 66
GetMinLength(): 2
Bridge 1
IsValidBridge(): true
GetName(): Concrete rail bridge
GetName():
VT_RAIL: Concrete rail bridge
VT_ROAD: Concrete road bridge
VT_WATER: Aqueduct
VT_AIR: (null : 0x00000000)
GetMaxSpeed(): 48
GetPrice(): 630
GetMaxLength(): 4
GetMinLength(): 2
Bridge 2
IsValidBridge(): true
GetName(): Steel girder rail bridge
GetName():
VT_RAIL: Steel girder rail bridge
VT_ROAD: Steel girder road bridge
VT_WATER: Aqueduct
VT_AIR: (null : 0x00000000)
GetMaxSpeed(): 64
GetPrice(): 811
GetMaxLength(): 7
GetMinLength(): 2
Bridge 3
IsValidBridge(): true
GetName(): Reinforced concrete suspension rail bridge
GetName():
VT_RAIL: Reinforced concrete suspension rail bridge
VT_ROAD: Reinforced concrete suspension road bridge
VT_WATER: Aqueduct
VT_AIR: (null : 0x00000000)
GetMaxSpeed(): 80
GetPrice(): 946
GetMaxLength(): 12
GetMinLength(): 4
Bridge 4
IsValidBridge(): true
GetName(): Steel suspension rail bridge
GetName():
VT_RAIL: Steel suspension rail bridge
VT_ROAD: Steel suspension road bridge
VT_WATER: Aqueduct
VT_AIR: (null : 0x00000000)
GetMaxSpeed(): 96
GetPrice(): 1042
GetMaxLength(): 66
GetMinLength(): 5
Bridge 5
IsValidBridge(): true
GetName(): Steel suspension rail bridge
GetName():
VT_RAIL: Steel suspension rail bridge
VT_ROAD: Steel suspension road bridge
VT_WATER: Aqueduct
VT_AIR: (null : 0x00000000)
GetMaxSpeed(): 112
GetPrice(): 1081
GetMaxLength(): 66
GetMinLength(): 5
Bridge 6
IsValidBridge(): true
GetName(): Steel cantilever rail bridge
GetName():
VT_RAIL: Steel cantilever rail bridge
VT_ROAD: Steel cantilever road bridge
VT_WATER: Aqueduct
VT_AIR: (null : 0x00000000)
GetMaxSpeed(): 160
GetPrice(): 1261
GetMaxLength(): 9
GetMinLength(): 5
Bridge 7
IsValidBridge(): true
GetName(): Steel cantilever rail bridge
GetName():
VT_RAIL: Steel cantilever rail bridge
VT_ROAD: Steel cantilever road bridge
VT_WATER: Aqueduct
VT_AIR: (null : 0x00000000)
GetMaxSpeed(): 208
GetPrice(): 1306
GetMaxLength(): 10
GetMinLength(): 5
Bridge 8
IsValidBridge(): true
GetName(): Steel cantilever rail bridge
GetName():
VT_RAIL: Steel cantilever rail bridge
VT_ROAD: Steel cantilever road bridge
VT_WATER: Aqueduct
VT_AIR: (null : 0x00000000)
GetMaxSpeed(): 240
GetPrice(): 1396
GetMaxLength(): 11
GetMinLength(): 5
Bridge 9
IsValidBridge(): true
GetName(): Steel girder rail bridge
GetName():
VT_RAIL: Steel girder rail bridge
VT_ROAD: Steel girder road bridge
VT_WATER: Aqueduct
VT_AIR: (null : 0x00000000)
GetMaxSpeed(): 256
GetPrice(): 1351
GetMaxLength(): 4
GetMinLength(): 2
Bridge 10
IsValidBridge(): false
GetName(): (null : 0x00000000)
GetName():
VT_RAIL: (null : 0x00000000)
VT_ROAD: (null : 0x00000000)
VT_WATER: (null : 0x00000000)
VT_AIR: (null : 0x00000000)
GetMaxSpeed(): -1
GetPrice(): -1
GetMaxLength(): -1
GetMinLength(): -1
Bridge 11
IsValidBridge(): false
GetName(): (null : 0x00000000)
GetName():
VT_RAIL: (null : 0x00000000)
VT_ROAD: (null : 0x00000000)
VT_WATER: (null : 0x00000000)
VT_AIR: (null : 0x00000000)
GetMaxSpeed(): -1
GetPrice(): -1
GetMaxLength(): -1
GetMinLength(): -1
Bridge 12
IsValidBridge(): false
GetName(): (null : 0x00000000)
GetName():
VT_RAIL: (null : 0x00000000)
VT_ROAD: (null : 0x00000000)
VT_WATER: (null : 0x00000000)
VT_AIR: (null : 0x00000000)
GetMaxSpeed(): -1
GetPrice(): -1
GetMaxLength(): -1
GetMinLength(): -1
Bridge 13
IsValidBridge(): false
GetName(): (null : 0x00000000)
GetName():
VT_RAIL: (null : 0x00000000)
VT_ROAD: (null : 0x00000000)
VT_WATER: (null : 0x00000000)
VT_AIR: (null : 0x00000000)
GetMaxSpeed(): -1
GetPrice(): -1
GetMaxLength(): -1
@@ -1292,7 +1352,7 @@ ERROR: IsEnd() is invalid as Begin() is never called
GetRunningCost(): 820
GetPower(): 300
GetWeight(): 47
GetMaxTractiveEffort(): 139
GetMaxTractiveEffort(): 136
GetVehicleType(): 0
GetRailType(): 0
GetRoadType(): -1
@@ -1436,7 +1496,7 @@ ERROR: IsEnd() is invalid as Begin() is never called
GetRunningCost(): 1968
GetPower(): 1000
GetWeight(): 131
GetMaxTractiveEffort(): 388
GetMaxTractiveEffort(): 381
GetVehicleType(): 0
GetRailType(): 0
GetRoadType(): -1
@@ -1454,7 +1514,7 @@ ERROR: IsEnd() is invalid as Begin() is never called
GetRunningCost(): 2296
GetPower(): 1200
GetWeight(): 162
GetMaxTractiveEffort(): 480
GetMaxTractiveEffort(): 471
GetVehicleType(): 0
GetRailType(): 0
GetRoadType(): -1
@@ -7253,7 +7313,7 @@ ERROR: IsEnd() is invalid as Begin() is never called
IsBuoyTile(): false
IsLockTile(): false
IsCanalTile(): false
GetBankBalance(): 479851
GetBankBalance(): 479664
BuildWaterDepot(): true
BuildDock(): true
BuildBuoy(): true
@@ -7266,7 +7326,7 @@ ERROR: IsEnd() is invalid as Begin() is never called
IsBuoyTile(): true
IsLockTile(): true
IsCanalTile(): true
GetBankBalance(): 465257
GetBankBalance(): 465070
--AIWaypointList(BUOY)--
Count(): 1
@@ -7285,7 +7345,7 @@ ERROR: IsEnd() is invalid as Begin() is never called
IsBuoyTile(): false
IsLockTile(): false
IsCanalTile(): false
GetBankBalance(): 459862
GetBankBalance(): 459675
BuildWaterDepot(): true
BuildDock(): true
@@ -7334,6 +7394,35 @@ ERROR: IsEnd() is invalid as Begin() is never called
HasTransportType(): true
HasTransportType(): false
RemoveRail(): true
HasTransportType(): false
HasTransportType(): false
BuildRailTrack(): true
RemoveRailTrack(): false
RemoveRailTrack(): true
BuildRail(): true
HasTransportType(): true
HasTransportType(): false
RemoveRail(): true
HasTransportType(): true
HasTransportType(): false
BuildRailTrack(): true
HasTransportType(): true
HasTransportType(): true
RemoveRail(): true
HasTransportType(): false
HasTransportType(): false
BuildRailTrack(): false
BuildRailTrack(): false
BuildRailTrack(): true
BuildRailTrack(): true
BuildRailTrack(): false
DemolishTile(): true
BuildRailTrack(): true
BuildRailTrack(): false
BuildRailTrack(): false
BuildRailTrack(): false
DemolishTile(): true
BuildRailTrack(): true
Depot
IsRailTile(): false
BuildRailDepot(): false
@@ -7362,6 +7451,30 @@ ERROR: IsEnd() is invalid as Begin() is never called
IsRailStationTile(): false
IsRailStationTile(): false
IsRailStationTile(): false
Waypoint
BuildRailTrack(): true
BuildRailTrack(): true
BuildRailTrack(): true
BuildRailWaypoint(): false
BuildRailWaypoint(): true
BuildRailWaypoint(): true
BuildRailWaypoint(): false
IsRailWaypointTile(): false
IsRailWaypointTile(): true
IsRailWaypointTile(): true
IsRailWaypointTile(): false
RemoveRailWaypointTileRectangle():true
RemoveRailWaypointTileRectangle():true
IsRailWaypointTile(): false
IsRailWaypointTile(): false
IsRailWaypointTile(): false
IsRailWaypointTile(): false
HasTransportType(): false
HasTransportType(): false
HasTransportType(): true
HasTransportType(): true
DemolishTile(): true
DemolishTile(): true
--RailTypeList--
Count(): 1
@@ -7485,12 +7598,9 @@ ERROR: IsEnd() is invalid as Begin() is never called
GetName(0): Look, a station
GetLocation(1): 29253
GetLocation(1000): -1
GetStationID(33411): 4
GetStationID(33411): 6
GetStationID(34411): 65535
GetCargoWaiting(0, 0): 0
GetCargoWaiting(1000, 0): -1
GetCargoWaiting(0, 1000): -1
GetStationID(33411): 4
GetStationID(33411): 6
HasRoadType(3, TRAM): false
HasRoadType(3, ROAD): false
HasRoadType(33411, TRAM): false
@@ -7504,17 +7614,81 @@ ERROR: IsEnd() is invalid as Begin() is never called
GetNearestTown(): 65535
GetNearestTown(): 10
--StationList--
Count(): 2
Location ListDump:
5 => 33421
4 => 33411
CargoWaiting(0) ListDump:
5 => 0
4 => 0
CargoWaiting(1) ListDump:
5 => 0
4 => 0
--CargoWaiting--
GetCargoWaiting(0, 0): 0
GetCargoWaitingFrom(0, 0, 0): 0
GetCargoWaitingVia(0, 0, 0): 0
GetCargoWaitingFromVia(0, 0, 0, 0): 0
GetCargoWaitingFromVia(0, 0, 1000, 0): -1
GetCargoWaitingFrom(0, 1000, 0): -1
GetCargoWaitingVia(0, 1000, 0): -1
GetCargoWaitingFromVia(0, 1000, 0, 0): -1
GetCargoWaitingFromVia(0, 1000, 1000, 0): -1
GetCargoWaiting(1000, 0): -1
GetCargoWaitingFrom(1000, 0, 0): -1
GetCargoWaitingVia(1000, 0, 0): -1
GetCargoWaitingFromVia(1000, 0, 0, 0): -1
GetCargoWaitingFromVia(1000, 0, 1000, 0): -1
GetCargoWaitingFrom(1000, 1000, 0): -1
GetCargoWaitingVia(1000, 1000, 0): -1
GetCargoWaitingFromVia(1000, 1000, 0, 0): -1
GetCargoWaitingFromVia(1000, 1000, 1000, 0): -1
GetCargoWaiting(0, 1000): -1
GetCargoWaitingFrom(0, 0, 1000): -1
GetCargoWaitingVia(0, 0, 1000): -1
GetCargoWaitingFromVia(0, 0, 0, 1000): -1
GetCargoWaitingFromVia(0, 0, 1000, 1000): -1
GetCargoWaitingFrom(0, 1000, 1000): -1
GetCargoWaitingVia(0, 1000, 1000): -1
GetCargoWaitingFromVia(0, 1000, 0, 1000): -1
GetCargoWaitingFromVia(0, 1000, 1000, 1000): -1
GetCargoWaiting(1000, 1000): -1
GetCargoWaitingFrom(1000, 0, 1000): -1
GetCargoWaitingVia(1000, 0, 1000): -1
GetCargoWaitingFromVia(1000, 0, 0, 1000): -1
GetCargoWaitingFromVia(1000, 0, 1000, 1000): -1
GetCargoWaitingFrom(1000, 1000, 1000): -1
GetCargoWaitingVia(1000, 1000, 1000): -1
GetCargoWaitingFromVia(1000, 1000, 0, 1000): -1
GetCargoWaitingFromVia(1000, 1000, 1000, 1000): -1
--CargoPlanned--
GetCargoPlanned(0, 0): 0
GetCargoPlannedFrom(0, 0, 0): 0
GetCargoPlannedVia(0, 0, 0): 0
GetCargoPlannedFromVia(0, 0, 0, 0): 0
GetCargoPlannedFromVia(0, 0, 1000, 0): -1
GetCargoPlannedFrom(0, 1000, 0): -1
GetCargoPlannedVia(0, 1000, 0): -1
GetCargoPlannedFromVia(0, 1000, 0, 0): -1
GetCargoPlannedFromVia(0, 1000, 1000, 0): -1
GetCargoPlanned(1000, 0): -1
GetCargoPlannedFrom(1000, 0, 0): -1
GetCargoPlannedVia(1000, 0, 0): -1
GetCargoPlannedFromVia(1000, 0, 0, 0): -1
GetCargoPlannedFromVia(1000, 0, 1000, 0): -1
GetCargoPlannedFrom(1000, 1000, 0): -1
GetCargoPlannedVia(1000, 1000, 0): -1
GetCargoPlannedFromVia(1000, 1000, 0, 0): -1
GetCargoPlannedFromVia(1000, 1000, 1000, 0): -1
GetCargoPlanned(0, 1000): -1
GetCargoPlannedFrom(0, 0, 1000): -1
GetCargoPlannedVia(0, 0, 1000): -1
GetCargoPlannedFromVia(0, 0, 0, 1000): -1
GetCargoPlannedFromVia(0, 0, 1000, 1000): -1
GetCargoPlannedFrom(0, 1000, 1000): -1
GetCargoPlannedVia(0, 1000, 1000): -1
GetCargoPlannedFromVia(0, 1000, 0, 1000): -1
GetCargoPlannedFromVia(0, 1000, 1000, 1000): -1
GetCargoPlanned(1000, 1000): -1
GetCargoPlannedFrom(1000, 0, 1000): -1
GetCargoPlannedVia(1000, 0, 1000): -1
GetCargoPlannedFromVia(1000, 0, 0, 1000): -1
GetCargoPlannedFromVia(1000, 0, 1000, 1000): -1
GetCargoPlannedFrom(1000, 1000, 1000): -1
GetCargoPlannedVia(1000, 1000, 1000): -1
GetCargoPlannedFromVia(1000, 1000, 0, 1000): -1
GetCargoPlannedFromVia(1000, 1000, 1000, 1000): -1
--Tile--
HasTreeOnTile(): false
@@ -9106,30 +9280,6 @@ ERROR: IsEnd() is invalid as Begin() is never called
SetStopLocation(): true
GetStopLocation(): 1
--StationList_Vehicle--
Count(): 2
Location ListDump:
5 => 33421
4 => 33411
CargoWaiting(0) ListDump:
5 => 0
4 => 0
CargoWaiting(1) ListDump:
5 => 0
4 => 0
CargoRating(1) ListDump:
5 => -1
4 => -1
DistanceManhattanToTile(30000) ListDump:
5 => 106
4 => 96
DistanceSquareToTile(30000) ListDump:
5 => 8818
4 => 7058
IsWithinTownInfluence(0) ListDump:
5 => 0
4 => 0
--VehicleList_Station--
Count(): 1
Location ListDump:

View File

@@ -0,0 +1,216 @@
/* $Id$ */
class Regression extends AIController {
function Start();
};
function Regression::StationList()
{
local list = AIStationList(AIStation.STATION_BUS_STOP + AIStation.STATION_TRUCK_STOP);
print("");
print("--StationList--");
print(" Count(): " + list.Count());
list.Valuate(AIStation.GetLocation);
print(" Location ListDump:");
for (local i = list.Begin(); !list.IsEnd(); i = list.Next()) {
print(" " + i + " => " + list.GetValue(i));
}
list.Valuate(AIStation.GetCargoWaiting, 0);
print(" CargoWaiting(0) ListDump:");
for (local i = list.Begin(); !list.IsEnd(); i = list.Next()) {
print(" " + i + " => " + list.GetValue(i));
}
list.Valuate(AIStation.GetCargoWaiting, 1);
print(" CargoWaiting(1) ListDump:");
for (local i = list.Begin(); !list.IsEnd(); i = list.Next()) {
print(" " + i + " => " + list.GetValue(i));
}
};
function Regression::StationList_Cargo()
{
print("");
print("--StationList_Cargo--");
for (local mode = AIStationList_Cargo.CM_WAITING; mode <= AIStationList_Cargo.CM_PLANNED; ++mode) {
print(" " + mode);
for (local selector = AIStationList_Cargo.CS_BY_FROM; selector <= AIStationList_Cargo.CS_FROM_BY_VIA ; ++selector) {
print(" " + selector);
local list = AIStationList_Cargo(mode, selector, 6, 0, 7);
for (local i = list.Begin(); !list.IsEnd(); i = list.Next()) {
print(" " + i + " => " + list.GetValue(i));
}
}
}
};
function Regression::StationList_CargoPlanned()
{
print("");
print("--StationList_CargoPlanned--");
for (local selector = AIStationList_Cargo.CS_BY_FROM; selector <= AIStationList_Cargo.CS_FROM_BY_VIA; ++selector) {
print(" " + selector);
local list = AIStationList_CargoPlanned(selector, 6, 0, 7);
for (local i = list.Begin(); !list.IsEnd(); i = list.Next()) {
print(" " + i + " => " + list.GetValue(i));
}
}
};
function Regression::StationList_CargoPlannedByFrom()
{
print("");
print("--StationList_CargoPlannedByFrom--");
local list = AIStationList_CargoPlannedByFrom(2, 0);
for (local i = list.Begin(); !list.IsEnd(); i = list.Next()) {
print(" " + i + " => " + list.GetValue(i));
}
};
function Regression::StationList_CargoPlannedByVia()
{
print("");
print("--StationList_CargoPlannedByVia--");
local list = AIStationList_CargoPlannedByVia(2, 0);
for (local i = list.Begin(); !list.IsEnd(); i = list.Next()) {
print(" " + i + " => " + list.GetValue(i));
}
};
function Regression::StationList_CargoPlannedViaByFrom()
{
print("");
print("--StationList_CargoPlannedViaByFrom--");
local list = AIStationList_CargoPlannedViaByFrom(6, 0, 7);
for (local i = list.Begin(); !list.IsEnd(); i = list.Next()) {
print(" " + i + " => " + list.GetValue(i));
}
};
function Regression::StationList_CargoPlannedFromByVia()
{
print("");
print("--StationList_CargoPlannedFromByVia--");
local list = AIStationList_CargoPlannedFromByVia(6, 0, 7);
for (local i = list.Begin(); !list.IsEnd(); i = list.Next()) {
print(" " + i + " => " + list.GetValue(i));
}
};
function Regression::StationList_CargoWaiting()
{
print("");
print("--StationList_CargoWaiting--");
for (local selector = AIStationList_Cargo.CS_BY_FROM; selector <= AIStationList_Cargo.CS_FROM_BY_VIA; ++selector) {
print(" " + selector);
local list = AIStationList_CargoWaiting(selector, 6, 0, 7);
for (local i = list.Begin(); !list.IsEnd(); i = list.Next()) {
print(" " + i + " => " + list.GetValue(i));
}
}
};
function Regression::StationList_CargoWaitingByFrom()
{
print("");
print("--StationList_CargoWaitingByFrom--");
local list = AIStationList_CargoWaitingByFrom(2, 0);
for (local i = list.Begin(); !list.IsEnd(); i = list.Next()) {
print(" " + i + " => " + list.GetValue(i));
}
};
function Regression::StationList_CargoWaitingByVia()
{
print("");
print("--StationList_CargoWaitingByVia--");
local list = AIStationList_CargoWaitingByVia(2, 0);
for (local i = list.Begin(); !list.IsEnd(); i = list.Next()) {
print(" " + i + " => " + list.GetValue(i));
}
};
function Regression::StationList_CargoWaitingViaByFrom()
{
print("");
print("--StationList_CargoWaitingViaByFrom--");
local list = AIStationList_CargoWaitingViaByFrom(6, 0, 7);
for (local i = list.Begin(); !list.IsEnd(); i = list.Next()) {
print(" " + i + " => " + list.GetValue(i));
}
};
function Regression::StationList_CargoWaitingFromByVia()
{
print("");
print("--StationList_CargoWaitingFromByVia--");
local list = AIStationList_CargoWaitingFromByVia(2, 0, 2);
for (local i = list.Begin(); !list.IsEnd(); i = list.Next()) {
print(" " + i + " => " + list.GetValue(i));
}
};
function Regression::StationList_Vehicle()
{
local list = AIStationList_Vehicle(12);
print("");
print("--StationList_Vehicle--");
print(" Count(): " + list.Count());
list.Valuate(AIStation.GetLocation);
print(" Location ListDump:");
for (local i = list.Begin(); !list.IsEnd(); i = list.Next()) {
print(" " + i + " => " + list.GetValue(i));
}
list.Valuate(AIStation.GetCargoWaiting, 0);
print(" CargoWaiting(0) ListDump:");
for (local i = list.Begin(); !list.IsEnd(); i = list.Next()) {
print(" " + i + " => " + list.GetValue(i));
}
list.Valuate(AIStation.GetCargoWaiting, 1);
print(" CargoWaiting(1) ListDump:");
for (local i = list.Begin(); !list.IsEnd(); i = list.Next()) {
print(" " + i + " => " + list.GetValue(i));
}
list.Valuate(AIStation.GetCargoRating, 1);
print(" CargoRating(1) ListDump:");
for (local i = list.Begin(); !list.IsEnd(); i = list.Next()) {
print(" " + i + " => " + list.GetValue(i));
}
list.Valuate(AIStation.GetDistanceManhattanToTile, 30000);
print(" DistanceManhattanToTile(30000) ListDump:");
for (local i = list.Begin(); !list.IsEnd(); i = list.Next()) {
print(" " + i + " => " + list.GetValue(i));
}
list.Valuate(AIStation.GetDistanceSquareToTile, 30000);
print(" DistanceSquareToTile(30000) ListDump:");
for (local i = list.Begin(); !list.IsEnd(); i = list.Next()) {
print(" " + i + " => " + list.GetValue(i));
}
list.Valuate(AIStation.IsWithinTownInfluence, 0);
print(" IsWithinTownInfluence(0) ListDump:");
for (local i = list.Begin(); !list.IsEnd(); i = list.Next()) {
print(" " + i + " => " + list.GetValue(i));
}
}
function Regression::Start()
{
StationList();
StationList_Cargo();
StationList_CargoPlanned();
StationList_CargoPlannedByFrom();
StationList_CargoPlannedByVia();
StationList_CargoPlannedViaByFrom();
StationList_CargoPlannedFromByVia();
StationList_CargoWaiting();
StationList_CargoWaitingByFrom();
StationList_CargoWaitingByVia();
StationList_CargoWaitingViaByFrom();
StationList_CargoWaitingFromByVia();
StationList_Vehicle();
}

View File

@@ -0,0 +1,127 @@
--StationList--
Count(): 5
Location ListDump:
6 => 42341
2 => 41831
7 => 41825
5 => 33421
4 => 33411
CargoWaiting(0) ListDump:
7 => 6
6 => 6
2 => 3
5 => 0
4 => 0
CargoWaiting(1) ListDump:
7 => 0
6 => 0
5 => 0
4 => 0
2 => 0
--StationList_Cargo--
0
0
6 => 6
1
6 => 2
2
2 => 4
7 => 2
3
1
0
7 => 18
6 => 16
2 => 7
1
6 => 8
2 => 3
2
2 => 16
6 => 14
7 => 11
3
6 => 10
2 => 8
--StationList_CargoPlanned--
0
7 => 18
6 => 16
2 => 7
1
6 => 8
2 => 3
2
2 => 16
6 => 14
7 => 11
3
6 => 10
2 => 8
--StationList_CargoPlannedByFrom--
7 => 8
6 => 8
2 => 7
--StationList_CargoPlannedByVia--
2 => 16
6 => 7
--StationList_CargoPlannedViaByFrom--
6 => 8
2 => 3
--StationList_CargoPlannedFromByVia--
6 => 10
2 => 8
--StationList_CargoWaiting--
0
6 => 6
1
6 => 2
2
2 => 4
7 => 2
3
--StationList_CargoWaitingByFrom--
2 => 3
--StationList_CargoWaitingByVia--
6 => 3
--StationList_CargoWaitingViaByFrom--
6 => 2
--StationList_CargoWaitingFromByVia--
6 => 3
--StationList_Vehicle--
Count(): 2
Location ListDump:
5 => 33421
4 => 33411
CargoWaiting(0) ListDump:
5 => 0
4 => 0
CargoWaiting(1) ListDump:
5 => 0
4 => 0
CargoRating(1) ListDump:
5 => -1
4 => -1
DistanceManhattanToTile(30000) ListDump:
5 => 106
4 => 96
DistanceSquareToTile(30000) ListDump:
5 => 8818
4 => 7058
IsWithinTownInfluence(0) ListDump:
5 => 0
4 => 0
ERROR: The script died unexpectedly.

Binary file not shown.

View File

@@ -1,97 +0,0 @@
; $Id$
;
; This represents more or less nothingness
;
[metadata]
name = NoMusic
shortname = NULL
version = 0
fallback = true
description = A music pack without actual music.
description.af_ZA = 'n Musiek stel sonder enige musiek.
description.ar_EG = مجموعة موسيقى بدون موسيقى
description.be_BY = "Пусты" набор музычнага афармлення, які не зьмяшчае ніякай музыкі.
description.bg_BG = Празен музикален пакет.
description.ca_ES = Un joc de música sense cap música.
description.cs_CZ = Prázná hudební sada.
description.cy_GB = Pecyn cerddoriaeth heb unrhyw gerddoriaeth ynddo.
description.da_DK = En musikpakke uden musik.
description.de_DE = Ein Musikset ohne Musik.
description.el_GR = Ένα πάκετο μουσικής χωρίς πραγματική μουσική.
description.en_AU = A music pack without actual music.
description.en_US = A music pack without actual music.
description.es_ES = Un conjunto de música vacío.
description.et_EE = Muusikakogu ilma muusikata.
description.fi_FI = Musiikkipaketti, jossa ei ole musiikkia.
description.fr_FR = Un pack de musiques sans musiques.
description.gd_GB = Pacaid ciùil anns nach eil fonn sam bith.
description.gl_ES = Un conxunto de músicas sen ningunha música.
description.hr_HR = Muzički paket bez ikakve muzike.
description.hu_HU = Zenei alapcsomag zene nélkül.
description.id_ID = Paket musik tanpa musik sungguhan.
description.is_IS = Tónlistarpakki sem er í raun án tónlistar.
description.it_IT = Un pacchetto musicale non contenente alcuna musica.
description.ja_JP = 空の音楽パック
description.ko_KR = 실제 음악이 없는 음악 목록입니다.
description.lb_LU = E Musikpack ouni aktuell Musik.
description.lt_LT = Muzikos pakas be muzikos.
description.lv_LV = Mūzikas kopa bez mūzikas
description.nb_NO = En musikkpakke uten noe musikk.
description.nl_NL = Een muziekset zonder muziek.
description.nn_NO = Ei musikkpakke utan noko musikk.
description.pl_PL = Zestaw utworów muzycznych nie zawierający żadnej muzyki.
description.pt_BR = Um pacote de músicas sem músicas.
description.pt_PT = Um conjunto de música vazio.
description.ro_RO = Un set de muzică fără muzică inclusă.
description.ru_RU = "Пустой" набор музыкального оформления, не содержащий никакой музыки.
description.sk_SK = Sada hudby neobsahujúca hudbu.
description.sl_SI = Glasbeni paket z vključeno glasbo.
description.sr_RS = Prazan skup muzičkih numera.
description.sv_SE = Ett musikpaket utan någon musik.
description.ta_IN = இசை இல்லாத இசைத்தொகுப்பு.
description.th_TH = ชุดเพลงประกอบแบบไม่มีเสียงเพลง
description.tr_TR = Müzik içermeyen boş bir müzik paketi.
description.uk_UA = Порожній набір музики.
description.vi_VN = Gói âm nhạc này không có nhạc nào.
description.zh_CN = 一个没有实际内容的音乐包.
description.zh_TW = 不含任何音樂的音樂集。
[files]
theme =
old_0 =
old_1 =
old_2 =
old_3 =
old_4 =
old_5 =
old_6 =
old_7 =
old_8 =
old_9 =
new_0 =
new_1 =
new_2 =
new_3 =
new_4 =
new_5 =
new_6 =
new_7 =
new_8 =
new_9 =
ezy_0 =
ezy_1 =
ezy_2 =
ezy_3 =
ezy_4 =
ezy_5 =
ezy_6 =
ezy_7 =
ezy_8 =
ezy_9 =
[md5s]
[names]
[origin]
default = This file was part of your OpenTTD installation.

View File

@@ -1,65 +0,0 @@
; $Id$
;
; This represents more or less nothingness
;
[metadata]
name = NoSound
shortname = NULL
version = 2
fallback = true
description = A sound pack without any sounds.
description.af_ZA = 'n Klank stel sonder enige klanke.
description.ar_EG = مجموعة صوت بدوت اصوات مضافة
description.be_BY = "Пусты" набор гукавога афармленьня, які не зьмяшчае ніякіх гукаў.
description.bg_BG = Празен звуков пакет.
description.ca_ES = Un joc de sons sense cap so.
description.cs_CZ = Prázdná sada zvuků.
description.cy_GB = Pecyn sain heb unrhyw effeithiau sain ynddo.
description.da_DK = En lydpakke uden lyde.
description.de_DE = Basissounds ohne Sound.
description.el_GR = Ένα πάκετο ήχων χώρις ήχους.
description.en_AU = A sound pack without any sounds.
description.en_US = A sound pack without any sounds.
description.es_ES = Un conjunto de sonidos vacío.
description.et_EE = Helikogu ilma helideta.
description.eu_ES = Soinurik gabeko soinu pakete bat
description.fi_FI = Äänipaketti, jossa ei ole ääniä.
description.fr_FR = Un pack de sons sans sons.
description.gd_GB = Pacaid fhuaimean anns nach eil fuaim sam bith.
description.gl_ES = Un conxunto de sons sen ningún son
description.hr_HR = Zvučni paket bez ikakvih zvukova.
description.hu_HU = Hang alapcsomag hangok nélkül.
description.id_ID = Paket efek suara tanpa suara apapun.
description.is_IS = Hljóðpakki án hljóðs.
description.it_IT = Un pacchetto sonoro non contenente alcun suono.
description.ja_JP = 空の効果音パック
description.ko_KR = 아무런 효과음도 없는 효과음 팩입니다.
description.lb_LU = En Soundpack mat all den Sounds.
description.lt_LT = Garsų pakas be jokių garsų.
description.nb_NO = En lydpakke uten noen lyder.
description.nl_NL = Een geluidset zonder geluid.
description.nn_NO = Ei lydpakke utan nokon lydar.
description.pl_PL = Zestaw dźwięków nie zawierający żadnych dźwięków.
description.pt_BR = Um pacote de sons sem sons.
description.pt_PT = Um conjunto de sons vazio.
description.ro_RO = Un set de sunete fără nici un sunet inclus.
description.ru_RU = "Пустой" набор звукового оформления, не содержащий никаких звуков.
description.sk_SK = Zvuková sada neobsahujúca zvuky.
description.sl_SI = Zvočni paket brez zvoka.
description.sr_RS = Prazan skup zvukova.
description.sv_SE = Ett ljudpaket utan några ljud.
description.ta_IN = ஒலிகள் இல்லாத ஒலி தொகுப்பு.
description.th_TH = ชุดเสียงแบบไร้เสียง
description.tr_TR = Ses içermeyen boş bir ses kümesi.
description.uk_UA = Порожній набір звуків.
description.vi_VN = Gói âm thanh này không có âm thanh nào.
description.zh_CN = 一个空的音效包.
description.zh_TW = 不含任何音效的音效集。
[files]
samples =
[md5s]
[origin]
default = This file was part of your OpenTTD installation.

Binary file not shown.

Binary file not shown.

View File

@@ -1,77 +0,0 @@
; $Id$
;
; This represents the original graphics as on the non-German Transport
; Tycoon Deluxe DOS CD.
;
[metadata]
name = original_dos
shortname = TTDD
version = 1
palette = DOS
description = Original Transport Tycoon Deluxe DOS edition graphics.
description.af_ZA = Oorspronklike Transport Tycoon Deluxe DOS uitgawe grafieke.
description.ar_EG = النسخة الاصلية من ترانسبورت تايكون ديلوكس الرسومية نسخة الدوس
description.be_BY = Арыґінальная ґрафіка з Transport Tycoon Deluxe для DOS.
description.bg_BG = Оригинални графики на Transport Tycoon Deluxe за DOS.
description.ca_ES = Gràfics originals de Transport Tycoon Deluxe per a DOS.
description.cs_CZ = Původní sada grafik Transport Tycoon Deluxe (verze pro DOS).
description.cy_GB = Graffeg gwreiddiol fersiwn DOS o Transport Tycoon Deluxe.
description.da_DK = Originalgrafik fra Transport Tycoon Deluxe DOS-version.
description.de_DE = Original Transport Tycoon Deluxe DOS Basisgrafiken.
description.el_GR = Αρχικά γραφικά από το Transport Tycoon Deluxe έκδοση DOS.
description.en_AU = Original Transport Tycoon Deluxe DOS edition graphics.
description.en_US = Original Transport Tycoon Deluxe DOS edition graphics.
description.es_ES = Gráficos originales de Transport Tycoon Deluxe versión DOS.
description.et_EE = Algse Transport Tycoon Deluxe DOSi versiooni graafika.
description.fi_FI = Alkuperäiset Transport Tycoon Deluxen DOS-version grafiikat.
description.fr_FR = Graphiques originaux de Transport Tycoon Deluxe (version DOS).
description.gd_GB = Grafaigeachd aig an deasachadh DOS tùsail aig Transport Tycoon Deluxe.
description.gl_ES = Graficos da edición orixinal de Transport Tycoon Deluxe para DOS.
description.hr_HR = Originalna grafika za Transport Tycoon Deluxe DOS izdanje.
description.hu_HU = Az eredeti Transport Tycoon Deluxe DOS verziójának grafikája.
description.id_ID = Grafik orisinil Transport Tycoon Deluxe versi DOS.
description.is_IS = Upprunalega grafíkin úr Transport Tycoon Deluxe DOS útgáfunni.
description.it_IT = Grafica originale di Transport Tycoon Deluxe, edizione DOS.
description.ja_JP = Transport Tycoon Deluxe オリジナル版 グラフィック (DOS)
description.ko_KR = 오리지널 트랜스포트 타이쿤 디럭스 도스 에디션의 그래픽입니다.
description.lb_LU = Original Transport Tycoon Deluxe DOS Editioun Grafik.
description.lt_LT = Originali Transport Tycoon Deluxe DOS leidimo grafika.
description.nb_NO = Original grafikk fra Transport Tycoon Deluxe for DOS.
description.nl_NL = Originele graphics van de Transport Tycoon Deluxe DOS-versie.
description.nn_NO = Original grafikk frå Transport Tycoon Deluxe for DOS.
description.pl_PL = Oryginalna edycja grafik dla Transport Tycoon Deluxe DOS.
description.pt_BR = Gráficos Originais do Transport Tycoon Deluxe, Edição DOS.
description.pt_PT = Gráficos originais da edição DOS de Transport Tycoon Deluxe.
description.ro_RO = Setul grafic original al Transport Tycoon Deluxe pentru DOS.
description.ru_RU = Оригинальная графика из Transport Tycoon Deluxe для DOS.
description.sk_SK = Pôvodná grafika Transport Tycoon Deluxe (DOS).
description.sl_SI = Originalna grafika Transport Tycoon Deluxe za različico DOS.
description.sr_RS = Originalni skup grafika Transport Tycoon Deluxe DOS izdanja.
description.sv_SE = Originalgrafiken från Transport Tycoon Deluxe, DOS-utgåvan.
description.ta_IN = அசல் டிரான்ஸ்ஃபோர்ட் டைகூன் டீலக்ஸ் DOS பதிப்பு அசைவூட்டங்கள்.
description.th_TH = กราฟฟิกต้นตำหรับของ Transport Tycoon Deluxe DOS edition
description.tr_TR = Özgün Transport Tycoon Deluxe DOS sürümü grafikleri.
description.uk_UA = Оригінальна графіка з Transport Tycoon Deluxe DOS edition.
description.vi_VN = Đồ họa gốc từ phiên bản Transport Tycoon Deluxe trên DOS
description.zh_CN = 运输大亨DOS豪华版原版图形包.
description.zh_TW = 原版 Transport Tycoon Deluxe DOS 版的圖形。
[files]
base = TRG1.GRF
logos = TRGI.GRF
arctic = TRGC.GRF
tropical = TRGH.GRF
toyland = TRGT.GRF
extra = OPENTTD.GRF
[md5s]
TRG1.GRF = 9311676280e5b14077a8ee41c1b42192
TRGI.GRF = da6a6c9dcc451eec88d79211437b76a8
TRGC.GRF = ed446637e034104c5559b32c18afe78d
TRGH.GRF = ee6616fb0e6ef6b24892c58c93d86fc9
TRGT.GRF = e30e8a398ae86c03dc534a8ac7dfb3b6
OPENTTD.GRF = 75a93cea2ed455c2fd5dcbda39e53538
[origin]
default = You can find it on your Transport Tycoon Deluxe CD-ROM.
OPENTTD.GRF = This file was part of your OpenTTD installation.

View File

@@ -1,65 +0,0 @@
; $Id$
;
; This represents the original sounds as on the Transport
; Tycoon Deluxe DOS CD.
;
[metadata]
name = original_dos
shortname = TTDO
version = 0
description = Original Transport Tycoon Deluxe DOS edition sounds.
description.af_ZA = Oorspronklike Transport Tycoon Deluxe DOS uitgawe klanke.
description.ar_EG = النسخة الاصلية من ترانسبورت تايكون ديلوكس الصوتية نسخة الدوس
description.be_BY = Арыґінальны набор гукавога афармленьня з гульні Transport Tycoon Deluxe для DOS.
description.bg_BG = Оригинални звуци на Transport Tycoon Deluxe за DOS.
description.ca_ES = Sons originals de Transport Tycoon Deluxe per a DOS.
description.cs_CZ = Původní sada zvuků Transport Tycoon Deluxe (verze pro DOS).
description.cy_GB = Effeithiau sain gwreiddiol fersiwn DOS o Transport Tycoon Deluxe.
description.da_DK = Originallyd fra Transport Tycoon Deluxe DOS-version.
description.de_DE = Original Transport Tycoon Deluxe DOS Basissounds.
description.el_GR = Αρχικοί ήχοι από το Transport Tycoon Deluxe έκδοση DOS.
description.en_AU = Original Transport Tycoon Deluxe DOS edition sounds.
description.en_US = Original Transport Tycoon Deluxe DOS edition sounds.
description.es_ES = Sonidos originales de Transport Tycoon Deluxe versión DOS.
description.et_EE = Algse Transport Tycoon Deluxe DOSi versiooni helid.
description.fi_FI = Alkuperäiset Transport Tycoon Deluxen DOS-version äänet.
description.fr_FR = Sons originaux de Transport Tycoon Deluxe (version DOS).
description.gd_GB = Fuaimean aig an deasachadh DOS tùsail aig Transport Tycoon Deluxe.
description.gl_ES = Sons da edición orixinal de Transport Tycoon Deluxe para DOS.
description.hr_HR = Originalni zvukovi za Transport Tycoon Deluxe DOS izdanje.
description.hu_HU = Az eredeti Transport Tycoon Deluxe DOS verziójának hangjai.
description.id_ID = Efek suara orisinil Transport Tycoon Deluxe versi DOS.
description.is_IS = Upprunalega hljóðið úr Transport Tycoon Deluxe DOS útgáfunni.
description.it_IT = Suoni originali di Transport Tycoon Deluxe, edizione DOS.
description.ja_JP = Transport Tycoon Deluxe オリジナル版 効果音 (DOS)
description.ko_KR = 오리지널 트랜스포트 타이쿤 도스 에디션의 효과음입니다.
description.lb_LU = Original Transport Tycoon Deluxe DOS Editioun Sound.
description.lt_LT = Originalūs Transport Tycoon Deluxe DOS leidimo garsai.
description.nb_NO = Originale lyder fra Transport Tycoon Deluxe for DOS.
description.nl_NL = Originele geluiden van de Transport Tycoon Deluxe DOS-versie.
description.nn_NO = Originale lydar frå Transport Tycoon Deluxe for DOS.
description.pl_PL = Oryginalna edycja dźwięków dla Transport Tycoon Deluxe DOS.
description.pt_BR = Sons Originais do Transport Tycoon Deluxe, Edição DOS.
description.pt_PT = Sons originais da edição DOS de Transport Tycoon Deluxe.
description.ro_RO = Setul de sunete original al Transport Tycoon Deluxe pentru DOS.
description.ru_RU = Оригинальный набор звукового оформления из игры Transport Tycoon Deluxe для DOS.
description.sk_SK = Pôvodné zvuky Transport Tycoon Deluxe (DOS).
description.sl_SI = Originalni zvoki Transport Tycoon Deluxe različice DOS.
description.sr_RS = Originalni skup zvukova Transport Tycoon Deluxe DOS izdanja.
description.sv_SE = Originalljuden från Transport Tycoon Deluxe, DOS-utgåvan.
description.ta_IN = அசல் டிரான்ஸ்ஃபோர்ட் டைகூன் டீலக்ஸ் DOS பதிப்பு ஒலிகள்.
description.th_TH = เสียงต้นตำหรับของ Transport Tycoon Deluxe DOS edition
description.tr_TR = Özgün Transport Tycoon Deluxe DOS sürümü sesleri.
description.uk_UA = Оригінальний набір звуків з Transport Tycoon Deluxe DOS edition.
description.vi_VN = Âm thanh gốc từ phiên bản Transport Tycoon Deluxe trên DOS
description.zh_CN = 运输大亨DOS豪华版原版音效包.
description.zh_TW = 原版 Transport Tycoon Deluxe DOS 版的音效。
[files]
samples = SAMPLE.CAT
[md5s]
SAMPLE.CAT = 422ea3dd074d2859bb51639a6e0e85da
[origin]
default = You can find it on your Transport Tycoon Deluxe CD-ROM.

View File

@@ -1,77 +0,0 @@
; $Id$
;
; This represents the original graphics as on the German Transport
; Tycoon Deluxe DOS CD. It contains one broken sprite.
;
[metadata]
name = original_dos_de
shortname = TTDD
version = 0
palette = DOS
description = Original Transport Tycoon Deluxe DOS (German) edition graphics.
description.af_ZA = Oorspronklike Transport Tycoon Deluxe DOS (German) uitgawe grafieke.
description.ar_EG = النسخة الاصلية من ترانسبورت تايكون ديلوكس الالمانية نسخة الدوس
description.be_BY = Арыґінальная ґрафіка зь нямецкай версіі Transport Tycoon Deluxe для DOS.
description.bg_BG = Оригинални графики на Transport Tycoon Deluxe за DOS (немски) .
description.ca_ES = Gràfics originals de Transport Tycoon Deluxe per a DOS (Alemany).
description.cs_CZ = Původní sada grafik Transport Tycoon Deluxe (německá verze pro DOS).
description.cy_GB = Graffeg gwreiddiol fersiwn DOS (Almaenig) o Transport Tycoon Deluxe.
description.da_DK = Originalgrafik fra Transport Tycoon Deluxe DOS (Tysk) version.
description.de_DE = Original Transport Tycoon Deluxe DOS (Deutsch) Basisgrafiken.
description.el_GR = Αρχικά γραφικά από το Transport Tycoon Deluxe έκδοση DOS (Γερμανικό).
description.en_AU = Original Transport Tycoon Deluxe DOS (German) edition graphics.
description.en_US = Original Transport Tycoon Deluxe DOS (German) edition graphics.
description.es_ES = Gráficos originales de Transport Tycoon Deluxe versión DOS (Alemán).
description.et_EE = Algse Transport Tycoon Deluxe DOSi (Saksa) versiooni graafika.
description.fi_FI = Alkuperäiset Saksassa julkaistun Transport Tycoon Deluxen DOS-version grafiikat.
description.fr_FR = Graphiques originaux de Transport Tycoon Deluxe (version DOS allemande).
description.gd_GB = Grafaigeachd aig an deasachadh DOS (Gearmailteach) tùsail aig Transport Tycoon Deluxe.
description.gl_ES = Graficos da edición orixinal (alemá) de Transport Tycoon Deluxe para DOS.
description.hr_HR = Originalna grafika za Transport Tycoon Deluxe DOS (Njemački) izdanje.
description.hu_HU = Az eredeti Transport Tycoon Deluxe DOS (német) verziójának grafikája.
description.id_ID = Grafik orisinil Transport Tycoon Deluxe versi DOS (Jerman).
description.is_IS = Upprunalega grafíkin úr Transport Tycoon Deluxe DOS (þýsku) útgáfunni.
description.it_IT = Grafica originale di Transport Tycoon Deluxe (tedesco), edizione DOS.
description.ja_JP = Transport Tycoon Deluxe オリジナル版 グラフィック (DOS・ドイツ版)
description.ko_KR = 오리지널 트랜스포트 타이쿤 디럭스 도스 에디션(독일)의 그래픽입니다.
description.lb_LU = Original Transport Tycoon Deluxe DOS (Däitsch) Editioun Grafik.
description.lt_LT = Originali Transport Tycoon Deluxe DOS (Vokiečių) leidimo grafika.
description.nb_NO = Original grafikk fra Transport Tycoon Deluxe for DOS (tysk).
description.nl_NL = Originele graphics van de Duitse Transport Tycoon Deluxe DOS-versie.
description.nn_NO = Original grafikk frå Transport Tycoon Deluxe for DOS (tysk).
description.pl_PL = Oryginalna edycja grafik dla Transport Tycoon Deluxe DOS (German).
description.pt_BR = Gráficos Originais do Transport Tycoon Deluxe, Edição DOS alemã.
description.pt_PT = Gráficos originais da edição DOS (Alemã) de Transport Tycoon Deluxe.
description.ro_RO = Setul grafic original al Transport Tycoon Deluxe pentru DOS (ediţia germană).
description.ru_RU = Оригинальная графика из немецкой версии Transport Tycoon Deluxe для DOS.
description.sk_SK = Pôvodná grafika Transport Tycoon Deluxe (DOS) (v jazyku nemčina).
description.sl_SI = Originalna grafika Transport Tycoon Deluxe za nemško različico DOS.
description.sr_RS = Originalni skup grafika nemačkog Transport Tycoon Deluxe DOS izdanja.
description.sv_SE = Originalgrafiken från Transport Tycoon Deluxe, DOS-utgåvan (tyska).
description.ta_IN = அசல் டிரான்ஸ்ஃபோர்ட் டைகூன் டீலக்ஸ் DOS (செருமன்) பதிப்பு அசைவூட்டங்கள்.
description.th_TH = กราฟฟิกต้นตำหรับของ Transport Tycoon Deluxe DOS (German) edition
description.tr_TR = Özgün Transport Tycoon Deluxe DOS (Almanca) sürümü grafikleri.
description.uk_UA = Оригінальна графіка з Transport Tycoon Deluxe DOS edition (німецького).
description.vi_VN = Đồ họa gốc từ phiên bản Transport Tycoon Deluxe trên DOS (tiếng Đức)
description.zh_CN = 运输大亨DOS豪华德语版原版图形包.
description.zh_TW = 原版 Transport Tycoon Deluxe DOS 版 (德國版) 的圖形。
[files]
base = TRG1.GRF
logos = TRGI.GRF
arctic = TRGC.GRF
tropical = TRGH.GRF
toyland = TRGT.GRF
extra = OPENTTD.GRF
[md5s]
TRG1.GRF = 9311676280e5b14077a8ee41c1b42192
TRGI.GRF = da6a6c9dcc451eec88d79211437b76a8
TRGC.GRF = ed446637e034104c5559b32c18afe78d
TRGH.GRF = ee6616fb0e6ef6b24892c58c93d86fc9
TRGT.GRF = fcde1d7e8a74197d72a62695884b909e
OPENTTD.GRF = 75a93cea2ed455c2fd5dcbda39e53538
[origin]
default = You can find it on your Transport Tycoon Deluxe CD-ROM.
OPENTTD.GRF = This file was part of your OpenTTD installation.

BIN
bin/baseset/orig_extra.grf Normal file

Binary file not shown.

View File

@@ -1,77 +0,0 @@
; $Id$
;
; This represents the original graphics as on the Transport
; Tycoon Deluxe for Windows CD.
;
[metadata]
name = original_windows
shortname = TTDW
version = 0
palette = Windows
description = Original Transport Tycoon Deluxe Windows edition graphics.
description.af_ZA = Oorspronklike Transport Tycoon Deluxe Windows uitgawe grafieke.
description.ar_EG = النسخة الاصلية من ترانسبورت تايكون ديلوكس الرسومية نسخة وندوز
description.be_BY = Арыґінальная ґрафіка з Transport Tycoon Deluxe для Windows.
description.bg_BG = Оригинални графики на Transport Tycoon Deluxe за Windows.
description.ca_ES = Gràfics originals de Transport Tycoon Deluxe per a Windows.
description.cs_CZ = Původní sada grafik Transport Tycoon Deluxe (verze pro Windows).
description.cy_GB = Graffeg gwreiddiol fersiwn Windows o Transport Tycoon Deluxe.
description.da_DK = Originalgrafik fra Transport Tycoon Deluxe Windows-version.
description.de_DE = Original Transport Tycoon Deluxe Windows Basisgrafiken.
description.el_GR = Αρχικά γραφικά από το Transport Tycoon Deluxe έκδοση Windows.
description.en_AU = Original Transport Tycoon Deluxe Windows edition graphics.
description.en_US = Original Transport Tycoon Deluxe Windows edition graphics.
description.es_ES = Gráficos originales de Transport Tycoon Deluxe versión Windows.
description.et_EE = Algse Transport Tycoon Deluxe Windowsi versiooni graafika.
description.fi_FI = Alkuperäiset Transport Tycoon Deluxen Windows-version grafiikat.
description.fr_FR = Graphiques originaux de Transport Tycoon Deluxe (version Windows).
description.gd_GB = Grafaigeachd aig an deasachadh Windows tùsail aig Transport Tycoon Deluxe.
description.gl_ES = Graficos da edición orixinal de Transport Tycoon Deluxe para Windows.
description.hr_HR = Originalna grafika za Transport Tycoon Deluxe Windows izdanje.
description.hu_HU = Az eredeti Transport Tycoon Deluxe Windows verziójának grafikája.
description.id_ID = Grafik orisinil Transport Tycoon Deluxe versi Windows.
description.is_IS = Upprunalega grafíkin úr Transport Tycoon Deluxe Windows útgáfunni.
description.it_IT = Grafica originale di Transport Tycoon Deluxe, edizione Windows.
description.ja_JP = Transport Tycoon Deluxe オリジナル版 グラフィック (Windows)
description.ko_KR = 오리지널 트랜스포트 타이쿤 디럭스 윈도 에디션의 그래픽입니다.
description.lb_LU = Original Transport Tycoon Deluxe Windows Editioun Grafik.
description.lt_LT = Originali Transport Tycoon Deluxe Windows leidimo grafika.
description.nb_NO = Original grafikk fra Transport Tycoon Deluxe for Windows.
description.nl_NL = Originele graphics van de Transport Tycoon Deluxe Windows-versie.
description.nn_NO = Original grafikk frå Transport Tycoon Deluxe for Windows.
description.pl_PL = Oryginalna edycja grafik dla Transport Tycoon Deluxe Windows.
description.pt_BR = Gráficos Originais do Transport Tycoon, Edição Windows.
description.pt_PT = Gráficos originais da edição Windows de Transport Tycoon Deluxe.
description.ro_RO = Setul grafic original al Transport Tycoon Deluxe pentru Windows.
description.ru_RU = Оригинальная графика из Transport Tycoon Deluxe для Windows.
description.sk_SK = Pôvodná grafika Transport Tycoon Deluxe (Windows).
description.sl_SI = Originalna grafika Transport Tycoon Deluxe za različico oken(windows).
description.sr_RS = Originalni skup grafika Transport Tycoon Deluxe Windows izdanja.
description.sv_SE = Originalgrafiken från Transport Tycoon Deluxe, Windows-utgåvan.
description.ta_IN = அசல் டிரான்ஸ்ஃபோர்ட் டைகூன் டீலக்ஸ் விண்டோஸ் பதிப்பு அசைவூட்டங்கள்.
description.th_TH = กราฟฟิกต้ำตำหรับของ Transport Tycoon Deluxe Windows edition
description.tr_TR = Özgün Transport Tycoon Deluxe Windows sürümü grafikleri.
description.uk_UA = Оригінальна графіка з Transport Tycoon Deluxe Windows edition.
description.vi_VN = Đồ họa gốc từ phiên bản Transport Tycoon Deluxe trên Windows
description.zh_CN = 运输大亨Windows豪华版原版图形包.
description.zh_TW = 原版 Transport Tycoon Deluxe Windows 版的圖形。
[files]
base = TRG1R.GRF
logos = TRGIR.GRF
arctic = TRGCR.GRF
tropical = TRGHR.GRF
toyland = TRGTR.GRF
extra = OPENTTD.GRF
[md5s]
TRG1R.GRF = b04ce593d8c5016e07473a743d7d3358
TRGIR.GRF = 0c2484ff6be49fc63a83be6ab5c38f32
TRGCR.GRF = 3668f410c761a050b5e7095a2b14879b
TRGHR.GRF = 06bf2b7a31766f048baac2ebe43457b1
TRGTR.GRF = de53650517fe661ceaa3138c6edb0eb8
OPENTTD.GRF = 75a93cea2ed455c2fd5dcbda39e53538
[origin]
default = You can find it on your Transport Tycoon Deluxe CD-ROM.
OPENTTD.GRF = This file was part of your OpenTTD installation.

View File

@@ -1,141 +0,0 @@
; $Id$
;
; This represents the original music as on the Transport
; Tycoon Deluxe for Windows CD.
;
[metadata]
name = original_windows
shortname = TTDW
version = 1
description = Original Transport Tycoon Deluxe Windows edition music.
description.af_ZA = Oorspronklike Transport Tycoon Deluxe Windows uitgawe musiek.
description.ar_EG = النسخة الاصلية من ترانسبورت تايكون ديلوكس الموسيقية نسخة وندوز
description.be_BY = Арыґінальны набор музычнага афармленьня з гульні Transport Tycoon Deluxe для Windows.
description.bg_BG = Оригинална музика на Transport Tycoon Deluxe за Windows.
description.ca_ES = Música Original de Transport Tycoon Deluxe per a Windows.
description.cs_CZ = Původní hudba Transport Tycoon Deluxe (verze pro Windows).
description.cy_GB = Cerddoriaeth gwreiddiol fersion Windows o Transport Tycoon Deluxe.
description.da_DK = Originalmusik fra Transport Tycoon Deluxe Windows-version.
description.de_DE = Original Transport Tycoon Deluxe Windows Musikset.
description.el_GR = Αρχική μουσική από το Transport Tycoon Deluxe έκδοση Windows.
description.en_AU = Original Transport Tycoon Deluxe Windows edition music.
description.en_US = Original Transport Tycoon Deluxe Windows edition music.
description.es_ES = Música original de Transport Tycoon Deluxe versión Windows.
description.et_EE = Algse Transport Tycoon Deluxe Windowsi versiooni muusika.
description.fi_FI = Alkuperäinen Transport Tycoon Deluxen Windows-version musiikki.
description.fr_FR = Musiques originales de Transport Tycoon Deluxe (version Windows).
description.gd_GB = Ceòl aig an deasachadh Windows tùsail aig Transport Tycoon Deluxe.
description.gl_ES = Música da edición orixinal de Transport Tycoon Deluxe para Windows.
description.hr_HR = Originalna muzika za Transport Tycoon Deluxe Windows izdanje.
description.hu_HU = Az eredeti Transport Tycoon Deluxe Windows verziójának zenéje.
description.id_ID = Musik pengiring orisinil Transport Tycoon Deluxe versi Windows.
description.is_IS = Upprunalega tónlistin úr Transport Tycoon Deluxe Windows útgáfunni.
description.it_IT = Musica originale di Transport Tycoon Deluxe, edizione Windows.
description.ja_JP = Transport Tycoon Deluxe オリジナル版 音楽 (Windows)
description.ko_KR = 오리지널 트랜스포트 타이쿤 디럭스 윈도 에디션의 음악입니다.
description.lb_LU = Original Transport Tycoon Deluxe Windows Editioun Music.
description.lt_LT = Originali Transport Tycoon Deluxe Windows leidimo muzika.
description.lv_LV = Oriģinālā Transport Tycoon Deluxe Windows izdevuma mūzika.
description.nb_NO = Original musikk fra Transport Tycoon Deluxe for Windows.
description.nl_NL = Originele muziek van de Transport Tycoon Deluxe Windows-versie.
description.nn_NO = Original musikk frå Transport Tycoon Deluxe for Windows.
description.pl_PL = Oryginalna edycja utworów muzycznych w Transport Tycoon Deluxe Windows.
description.pt_BR = Música Original do Transport Tycoon Deluxe, Edição Windows
description.pt_PT = Música original da edição Windows de Transport Tycoon Deluxe.
description.ro_RO = Setul de muzică original al Transport Tycoon Deluxe pentru Windows.
description.ru_RU = Оригинальный набор музыкального оформления из игры Transport Tycoon Deluxe для Windows.
description.sk_SK = Pôvodná hudba z Transport Tycoon Deluxe (Windows).
description.sl_SI = Originalna glasba Transport Tycoon Deluxe različice oken(windows).
description.sr_RS = Originalni skup muzičkih numera Transport Tycoon Deluxe Windows izdanja.
description.sv_SE = Originalmusiken från Transport Tycoon Deluxe, Windows-utgåvan.
description.ta_IN = அசல் டிரான்ஸ்ஃபோர்ட் டைகூன் டீலக்ஸ் விண்டோஸ் பதிப்பு இசை.
description.th_TH = เพลงต้นตำหรับชอง Transport Tycoon Deluxe Windows edition
description.tr_TR = Özgün Transport Tycoon Deluxe Windows sürümü müzikleri.
description.uk_UA = Оригінальна музика з Transport Tycoon Deluxe Windows edition.
description.vi_VN = Nhạc gốc từ phiên bản Transport Tycoon Deluxe trên Windows
description.zh_CN = Transport Tycoon Deluxe运输大亨Windows豪华版的原版音乐包
description.zh_TW = 原版 Transport Tycoon Deluxe Windows 版的音樂。
[files]
theme = GM_TT00.GM
old_0 = GM_TT02.GM
old_1 = GM_TT06.GM
old_2 = GM_TT03.GM
old_3 = GM_TT12.GM
old_4 = GM_TT08.GM
old_5 = GM_TT13.GM
old_6 = GM_TT14.GM
old_7 = GM_TT10.GM
old_8 =
old_9 =
new_0 = GM_TT04.GM
new_1 = GM_TT01.GM
new_2 = GM_TT05.GM
new_3 = GM_TT15.GM
new_4 = GM_TT11.GM
new_5 = GM_TT16.GM
new_6 = GM_TT09.GM
new_7 =
new_8 =
new_9 =
ezy_0 = GM_TT18.GM
ezy_1 = GM_TT19.GM
ezy_2 = GM_TT21.GM
ezy_3 = GM_TT17.GM
ezy_4 = GM_TT20.GM
ezy_5 = GM_TT07.GM
ezy_6 =
ezy_7 =
ezy_8 =
ezy_9 =
[md5s]
GM_TT00.GM = 45cfec1b9d8c7a0ad45e755833cbf221
GM_TT01.GM = ab14ed3392d848abd2a2e90a9d75d121
GM_TT02.GM = dd4f696e4be5987ce738257b08b50171
GM_TT03.GM = a1bfde23343df9e4063419bf29c166b8
GM_TT04.GM = 4e6943aa0c455203d76c79389054747d
GM_TT05.GM = cee281cb85a2e2343552d97640545a47
GM_TT06.GM = 26d1de5efa8675f94065784e9d539e49
GM_TT07.GM = 6f2691e17558f552ec4c565e4ab7139c
GM_TT08.GM = a42bf2cb3340a822f1a69646fc7a487d
GM_TT09.GM = eb35761a58a8df3c59ed8929cce13916
GM_TT10.GM = 42fecd686720a785d20a78590c466a82
GM_TT11.GM = 50ef1ef02e49d2112786dd45e69dc3ee
GM_TT12.GM = 4ce707a0e0e72419f0681dd9bd95271b
GM_TT13.GM = e765753be29d889ec818f38009103619
GM_TT14.GM = 270e2d63bd32b95a4d007ce15a6ce45f
GM_TT15.GM = 89e116a1c0c69f1845cc903a9bfbe460
GM_TT16.GM = f824e2371b3bedfe61aad4b9c62dd6be
GM_TT17.GM = 1b23eebb0796c1ab99cd97fa7082cf7b
GM_TT18.GM = 15650de3bad645d0e88c4f5c7a2df92a
GM_TT19.GM = 7aec079e15bd09588660b85545ac4dfc
GM_TT20.GM = 1509097889dee617aa1e9a1738a5a930
GM_TT21.GM = a8d0aaad02e1a762d8d54cf81da56bab
[names]
GM_TT00.GM = Tycoon DELUXE Theme
GM_TT01.GM = Snarl Up
GM_TT02.GM = Easy Driver
GM_TT03.GM = Little Red Diesel
GM_TT04.GM = City Groove
GM_TT05.GM = Aliens Ate My Railway
GM_TT06.GM = Stoke It
GM_TT07.GM = Don't Walk!
GM_TT08.GM = Sawyer's Tune
GM_TT09.GM = Fell Apart On Me
GM_TT10.GM = Can't Get There From Here
GM_TT11.GM = Hard Drivin'
GM_TT12.GM = Road Hog
GM_TT13.GM = Hold That Train!
GM_TT14.GM = Broomer's Oil Rag
GM_TT15.GM = Goss Groove
GM_TT16.GM = Small Town
GM_TT17.GM = Cruise Control
GM_TT18.GM = Stroll On
GM_TT19.GM = Funk Central
GM_TT20.GM = Jammit
GM_TT21.GM = Movin' On
[origin]
default = You can find it on your Transport Tycoon Deluxe CD-ROM.

View File

@@ -1,65 +0,0 @@
; $Id$
;
; This represents the original sounds as on the Transport
; Tycoon Deluxe for Windows CD.
;
[metadata]
name = original_windows
shortname = TTDO
version = 0
description = Original Transport Tycoon Deluxe Windows edition sounds.
description.af_ZA = Oorspronklike Transport Tycoon Deluxe Windows uitgawe klanke.
description.ar_EG = النسخة الاصلية من ترانسبورت تايكون ديلوكس الصوتية نسخة وندوز
description.be_BY = Арыґінальны набор гукавога афармленьня з гульні Transport Tycoon Deluxe для Windows.
description.bg_BG = Оригинални звуци на Transport Tycoon Deluxe за Windows.
description.ca_ES = Sons originals de Transport Tycoon Deluxe per a Windows.
description.cs_CZ = Původní sada zvuků Transport Tycoon Deluxe (verze pro Windows).
description.cy_GB = Effeithiau sain gwreiddiol fersiwn Windows o Transport Tycoon Deluxe.
description.da_DK = Originallyd fra Transport Tycoon Deluxe Windows-version.
description.de_DE = Original Transport Tycoon Deluxe Windows Basissounds.
description.el_GR = Αρχικοί ήχοι από το Transport Tycoon Deluxe έκδοση Windows.
description.en_AU = Original Transport Tycoon Deluxe Windows edition sounds.
description.en_US = Original Transport Tycoon Deluxe Windows edition sounds.
description.es_ES = Sonidos originales de Transport Tycoon Deluxe versión Windows.
description.et_EE = Algse Transport Tycoon Deluxe Windowsi versiooni helid.
description.fi_FI = Alkuperäiset Transport Tycoon Deluxen Windows-version äänet.
description.fr_FR = Sons originaux de Transport Tycoon Deluxe (version Windows).
description.gd_GB = Fuaimean aig an deasachadh Windows tùsail aig Transport Tycoon Deluxe.
description.gl_ES = Sons da edición orixinal de Transport Tycoon Deluxe para Windows.
description.hr_HR = Originalni zvukovi za Transport Tycoon Deluxe Windows izdanje.
description.hu_HU = Az eredeti Transport Tycoon Deluxe Windows verziójának hangjai.
description.id_ID = Efek suara orisinil Transport Tycoon Deluxe versi Windows.
description.is_IS = Upprunalega hljóðið úr Transport Tycoon Deluxe Windows útgáfunni.
description.it_IT = Suoni originali di Transport Tycoon Deluxe, edizione Windows.
description.ja_JP = Transport Tycoon Deluxe オリジナル版 効果音 (Windows)
description.ko_KR = 오리지널 트랜스포트 타이쿤 디럭스 윈도 에디션의 효과음입니다.
description.lb_LU = Original Transport Tycoon Deluxe Windows Editioun Sound.
description.lt_LT = Originalūs Transport Tycoon Deluxe Windows leidimo garsai.
description.nb_NO = Originale lyder fra Transport Tycoon Deluxe for Windows.
description.nl_NL = Originele geluiden van de Transport Tycoon Deluxe Windows-versie.
description.nn_NO = Originale lydar frå Transport Tycoon Deluxe for Windows.
description.pl_PL = Oryginalna edycja dźwięków dla Transport Tycoon Deluxe Windows.
description.pt_BR = Sons Originais do Transport Tycoon Deluxe, Edição Windows.
description.pt_PT = Sons originais da edição Windows de Transport Tycoon Deluxe.
description.ro_RO = Setul de sunete original al Transport Tycoon Deluxe pentru Windows.
description.ru_RU = Оригинальный набор звукового оформления из игры Transport Tycoon Deluxe для Windows.
description.sk_SK = Pôvodné zvuky Transport Tycoon Deluxe (Windows).
description.sl_SI = Originalni zvoki Transport Tycoon Deluxe različice oken(windows).
description.sr_RS = Originalni skup zvukova Transport Tycoon Deluxe Windows izdanja.
description.sv_SE = Originalljuden från Transport Tycoon Deluxe, Windows-utgåvan.
description.ta_IN = அசல் டிரான்ஸ்ஃபோர்ட் டைகூன் டீலக்ஸ் விண்டோஸ் பதிப்பு ஒலிகள்.
description.th_TH = เสียงต้นตำหรับของ Transport Tycoon Deluxe Windows edition
description.tr_TR = Özgün Transport Tycoon Deluxe Windows sürümü sesleri.
description.uk_UA = Оригінальний набір звуків з Transport Tycoon Deluxe Windows edition.
description.vi_VN = Âm thanh gốc từ phiên bản Transport Tycoon Deluxe trên Windows
description.zh_CN = Transport Tycoon Deluxe Windows (运输大亨Windows豪华版)的原版音效包.
description.zh_TW = 原版 Transport Tycoon Deluxe Windows 版的音效。
[files]
samples = SAMPLE.CAT
[md5s]
SAMPLE.CAT = 9212e81e72badd4bbe1eaeae66458e10
[origin]
default = You can find it on your Transport Tycoon Deluxe CD-ROM.

View File

@@ -7,7 +7,7 @@
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
GSLog.Info("1.2 API compatability in effect.");
GSLog.Info("1.2 API compatibility in effect.");
GSTown._SetGrowthRate <- GSTown.SetGrowthRate;
GSTown.SetGrowthRate <- function(town_id, days_between_town_growth)
@@ -16,3 +16,17 @@ GSTown.SetGrowthRate <- function(town_id, days_between_town_growth)
if (days_between_town_growth == 0) days_between_town_growth = GSTown.TOWN_GROWTH_NORMAL;
return GSTown._SetGrowthRate(town_id, days_between_town_growth);
}
/* 1.5 adds a game element reference to the news. */
GSNews._Create <- GSNews.Create;
GSNews.Create <- function(type, text, company)
{
return GSNews._Create(type, text, company, GSNews.NR_NONE, 0);
}
/* 1.9 adds a vehicle type parameter. */
GSBridge._GetName <- GSBridge.GetName;
GSBridge.GetName <- function(bridge_id)
{
return GSBridge._GetName(bridge_id, GSVehicle.VT_RAIL);
}

View File

@@ -7,7 +7,7 @@
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
GSLog.Info("1.3 API compatability in effect.");
GSLog.Info("1.3 API compatibility in effect.");
GSTown._SetGrowthRate <- GSTown.SetGrowthRate;
GSTown.SetGrowthRate <- function(town_id, days_between_town_growth)
@@ -16,3 +16,17 @@ GSTown.SetGrowthRate <- function(town_id, days_between_town_growth)
if (days_between_town_growth == 0) days_between_town_growth = GSTown.TOWN_GROWTH_NORMAL;
return GSTown._SetGrowthRate(town_id, days_between_town_growth);
}
/* 1.5 adds a game element reference to the news. */
GSNews._Create <- GSNews.Create;
GSNews.Create <- function(type, text, company)
{
return GSNews._Create(type, text, company, GSNews.NR_NONE, 0);
}
/* 1.9 adds a vehicle type parameter. */
GSBridge._GetName <- GSBridge.GetName;
GSBridge.GetName <- function(bridge_id)
{
return GSBridge._GetName(bridge_id, GSVehicle.VT_RAIL);
}

View File

@@ -1,4 +1,4 @@
/* $Id: compat_1.3.nut 24469 2012-08-13 19:33:17Z yexo $ */
/* $Id$ */
/*
* This file is part of OpenTTD.
@@ -6,3 +6,19 @@
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
GSLog.Info("1.4 API compatibility in effect.");
/* 1.5 adds a game element reference to the news. */
GSNews._Create <- GSNews.Create;
GSNews.Create <- function(type, text, company)
{
return GSNews._Create(type, text, company, GSNews.NR_NONE, 0);
}
/* 1.9 adds a vehicle type parameter. */
GSBridge._GetName <- GSBridge.GetName;
GSBridge.GetName <- function(bridge_id)
{
return GSBridge._GetName(bridge_id, GSVehicle.VT_RAIL);
}

17
bin/game/compat_1.5.nut Normal file
View File

@@ -0,0 +1,17 @@
/* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
GSLog.Info("1.5 API compatibility in effect.");
/* 1.9 adds a vehicle type parameter. */
GSBridge._GetName <- GSBridge.GetName;
GSBridge.GetName <- function(bridge_id)
{
return GSBridge._GetName(bridge_id, GSVehicle.VT_RAIL);
}

17
bin/game/compat_1.6.nut Normal file
View File

@@ -0,0 +1,17 @@
/* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
GSLog.Info("1.6 API compatibility in effect.");
/* 1.9 adds a vehicle type parameter. */
GSBridge._GetName <- GSBridge.GetName;
GSBridge.GetName <- function(bridge_id)
{
return GSBridge._GetName(bridge_id, GSVehicle.VT_RAIL);
}

17
bin/game/compat_1.7.nut Normal file
View File

@@ -0,0 +1,17 @@
/* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
GSLog.Info("1.7 API compatibility in effect.");
/* 1.9 adds a vehicle type parameter. */
GSBridge._GetName <- GSBridge.GetName;
GSBridge.GetName <- function(bridge_id)
{
return GSBridge._GetName(bridge_id, GSVehicle.VT_RAIL);
}

17
bin/game/compat_1.8.nut Normal file
View File

@@ -0,0 +1,17 @@
/* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
GSLog.Info("1.8 API compatibility in effect.");
/* 1.9 adds a vehicle type parameter. */
GSBridge._GetName <- GSBridge.GetName;
GSBridge.GetName <- function(bridge_id)
{
return GSBridge._GetName(bridge_id, GSVehicle.VT_RAIL);
}

8
bin/game/compat_1.9.nut Normal file
View File

@@ -0,0 +1,8 @@
/* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/

View File

@@ -1,3 +1,475 @@
1.9.0-beta1 (2018-02-09)
------------------------------------------------------------------------
Note: OpenTTD was migrated to GitHub for 1.9, so SVN revision and FlySpray numbers have been replaced with Pull Requests and Issue numbers
- Feature: Group liveries, and livery window usability enhancements (#7108)
- Feature: Overhaul of music system, support MPSMIDI music files (TTD DOS/TTO) (#6839)
- Feature: [Win32] Rewritten DMusic and WinMM music drivers
- Feature: [Win32] New XAudio2 sound driver
- Feature: [Linux] New Fluidsynth music driver
- Feature: Framerate display window (#6822)
- Feature: [NewGRF] Ability for industries & houses to produce and/or accept up to 16 different cargoes
- Feature #6610: Allow towns to build houses on road turns (#6758)
- Feature: Replace independent map scrolling GUI settings with single option, and add choice to not lock cursor position when scrolling (#6756)
- Feature #6459: API for querying network clients from GS (#6736)
- Feature: New Russian Ruble & Mexican Peso as currencies (#6678, #7035)
- Feature #4186: Append '(City)' after city names in the town directory
- Feature #986: Automatic save when losing connection to a network game
- Add: [NewGRF] Flag to hide rail types from construction (#7118)
- Add: [NewGRF] Airport animation trigger for plane landing (#6334)
- Add #4115: Default starting company colour setting (#6998)
- Add: Mixer feature for streaming sampled music
- Add #6460: [AI] start_date parameter for Random AIs on new game
- Add: BACKSPACE can be mapped as a hotkey
- Add: 32bpp SSE2 blitter palette animator (#6795)
- Change: Make ships turn slowly when changing direction and stop when going up or down a lock (#7065, #7150)
- Change: Improve ship pathfinder performance
- Change: Decouple GUI timing from game ticks (#6780)
- Change: Desert tiles are now half-desert if a neighboured tile is non-desert or sea/coast (#4754)
- Change: Gradually slow down aircraft speed on breakdown (#6932)
- Change: [NewGRF] Increase rail type & cargo type limits to 64
- Change: [NewGRF] Increase size of persistent storage to 256
- Change: [NewGRF] Use last OpenTTD SVN revision in NewGRF version number (#6843)
- Change: Clone tool in depot window now behaves like clone button in vehicle window (#6754)
- Change #6397: Keep town growth rate in sync with house count
- Change: Scale default FreeType font size selection by UI zoom level
- Change: [OSX] Reversed pinch to zoom behaviour
- Change: Switch town growth rate and counter to actual game ticks (#6763)
- Change: Non-tag revisions are now named '<commitdate>-<branch>-g<shorthash><modified>'
- Change: Rewrite several bits of documentation in markdown
- Fix: Reinitialise graph GUI on game restart (#7191)
- Fix: Potential crash during shutdown after unpacking downloaded content (#7185)
- Fix #6584: Text layout in engine preview dialogue
- Fix #6636: Airplanes could be sent to helicopter station depots
- Fix: Deadlock when launched with -n switch (#7103)
- Fix: Various corrections to town names in non-English languages (#7038, 7141)
- Fix: Only consider airport tiles when placing (for non-rectangular airports) (#6613)
- Fix: Spelling fixes on some Latin American town names
- Fix #7001: Pathfinders should see standard road stations as tiles where to reverse
- Fix #6676: Prevent helicopters from stopping in midair during some kinds of landing
- Fix: Remove need to use Ctrl+Click when building stations next to competitors (#6906)
- Fix: [NewGRF] Make VA2 operator 11 (ror) behave well-defined when rotating by 0 bits
- Fix #4109: Add more water checks to the Oil Rig layout
- Fix #6938: Incorrect value for "Cost to Clear" was displayed for Company Headquarters in tile inspector (#6939)
- Fix #6920: Make 9.8m/s^2 a common constant for TE-calculation
- Fix #6892: [Script] CONFIG_RANDOM did not use the full parameter range (#6902)
- Fix #6622: News message when GS constructs a town had empty company name
- Fix: [NewGRF] Action7 variable 0x85 had no bounds checks
- Fix #6875: Depot building cost did not include foundation build cost (#6883)
- Fix: Some pixels in ship autoreplace icon (sprite 106) were transparent
- Fix: Poor contrast in cargo dest flow legend window cargo labels
- Fix #6553: Make viewport button text unambiguous
- Fix: [OSX] Setting mouse-wheel to scroll the map does not disable pinch to zoom
- Fix #6969: Account for BOM when reading script files
- Fix #6898: Ability to use seeds above INT_MAX (#6936)
- Fix #6659: Bus stations could be demolished when not in demolish mode (#6815)
- Fix: One-way roads could be over-built by road stops regardless of road owner
- Fix: Use name of cargo instead of Passengers/Mail in town statistics (#6801)
- Fix: Prevent ships moving into docks after finishing (un)loading (#6791)
- Fix: Tractive effort was slightly too high as per NewGRF spec (#6785)
- Fix #6465: Add {NORMAL_FONT} and {MONO_FONT} control codes to GS strings (#6726)
- Fix: Four group action icons were misplaced and cropped
- Remove: PSP, WinCE support
1.8.0 (2018-04-01)
------------------------------------------------------------------------
(None)
1.8.0-RC1 (2018-03-21)
------------------------------------------------------------------------
- Feature: [GFX] Climate-specific Action5 extra airport sprites [FS#6664] (r27976)
- Feature: Draw vertical separators at tile distance in the train depot GUI (r27938, r27899)
- Feature: [Build] MSVC 2017 project file generator. Most noticeable, std:c++latest is enabled (r27920, r27919, r27918, r27917)
- Feature: [Build] Project file generator for kdevelop 4/5 [FS#6577] (r27897)
- Feature: Add option to close windows with right click [FS#4950] (r27826, r27825)
- Feature: Vehicle Group Info: Add profits and occupancy display to group vehicle list (r27822)
- Feature: Display aircraft type in vehicle preview/purchase/detail windows (r27802, r27799, r27797)
- Change: [NewGRF] Various performance improvements to resolving VA2 (r27989, r27985, r27984, r27983, r27982)
- Change: [NewGRF] Increase maximum allowed vehicle sprite size to reduce clipping of ships (r27987)
- Change: Check companies for bankruptcy before subtracting reoccuring monthly costs [FS#6679] (r27981)
- Change: [GFX] Replace the office building sprite on various toyland airports with a better fitting sprite [FS#6664] (r27977)
- Change: [GFX] The switch-toolbar icon contained pixels from the fire cycle. Replace the whole icon with a new version [FS#6654] (r27961)
- Change: Reword texts in industry view, when stockpiling is used (r27952)
- Change: Remove the gap between windows when positioning them after opening [FS#6568] (r27934, r27900)
- Change: [Build] Enable usage of static_assert for MSVC (r27916)
- Change: [Build] Preserve PKG_CONFIG_PATH and PKG_CONFIG_LIBDIR environment variables in config.cache file [FS#6614] (r27902)
- Change: Do not cancel headquarter construction and engine-preview-query when shift-clicking (r27889)
- Change: Parse extmidi command string for parameters to pass on (r27834)
- Change: Draw images in centre of buttons (r27829, r27821)
- Fix: Store the map variety setting in the savegame like the other mapgen settings, so restarting maps considers it [FS#6673] (r27978)
- Fix: Hair selection was missing one option [FS#6642] (r27975)
- Fix: Avoid tile operations outside map border when building lock [FS#6662] (r27973)
- Fix: Catenary sprites got mixed up for depots [FS#6670] (r27972)
- Fix: Make automatic window-positioning RTL-aware (r27934, r27900)
- Fix: Automatic window-positioning now uses GUI-scale/style dependent sizes/distances instead of fixed pixel values (r27934, r27900)
- Fix: [NewGRF] While executing random triggers, var 5F should include the new triggers (r27928)
- Fix: [NewGRF] Reset used random triggers only after all A123 chains have been resolved, so that all RA2 in all chains can test the shared triggers (r27928)
- Fix: [NewGRF] Industry random triggers are stored per tile, even when randomising the shared random bits of the parent industry (r27928)
- Fix: [NPF] Reserved track bits were not accounted for when trying to find any safe position (r27912)
- Fix: Do not modify argv[0] [FS#6575] (r27886)
- Fix: Do not search directories when opening ini files as we already have their full path [FS#6421] (r27816)
- Fix: Road tunnel/bridge heads have no trackbits wrt. catenary drawing (r27812)
1.7.2 (2017-12-24)
------------------------------------------------------------------------
(None)
1.7.2-RC1 (2017-12-11)
------------------------------------------------------------------------
- Change: When train depots have a horizontal scrollbar, allow scrolling 1 tile beyond the longest train, so you can actually attach a wagon at the end (r27937)
- Fix: When moving wagons in the depot, the drag highlight did not exactly match the length of the dragged wagon chain (r27936)
- Fix: [Win32] Right mouse scrolling didn't work properly with the Windows 10 Fall Creators Update [FS#6629] (r27935)
- Fix: Forest, candyfloss forest and battery farm skipped the first animation frame [FS#6639] (r27932)
- Fix: Glyphs in range U+0020 to U+00FF may only be defined in orig_extra.grf, not in openttd.grf [FS#6620] (r27915)
- Fix: 'unban' console command was not handling IPv6 adresses properly (r27914, r27913)
- Fix: Keep the 'link' between industry chain and smallmap windows whenever possible [FS#6585] (r27905)
- Fix: When the last vehicle is removed from a shared orders group, hide the 'Stop sharing' button in the vehicle orders window [FS#6593] (r27904)
- Fix: Tooltip of 'increase service interval' said 'decrease' [FS#6606] (r27895)
- Fix: Console command parser passed invalid strings to the debug output, if command lines had many parameters [FS#6576] (r27884, r27883)
1.7.1 (2017-06-13)
------------------------------------------------------------------------
(None)
1.7.1-RC1 (2017-05-04)
------------------------------------------------------------------------
- Fix: Add missing game script event for ships arriving at a station [FS#6560] (r27859, r27858)
- Fix: StringID truncation to 16 bits broke string remapping test [FS#6555] (r27851)
- Fix: Infinite loop in pathfinder when checking safe waiting position from a waypoint [FS#5926] (r27846)
- Fix: [YAPF] Consider depot as destination before reversing path and applying penalty (r27843)
- Fix: Don't consider locks or ship depots as clear water when placing industries (r27841)
- Fix: Small news window's fake caption was not sized to fit its text (r27838)
- Fix: Black remap did nothing in 8bpp-simple blitter (r27837)
- Fix: Misaligned resize icon due to widget bounds being inclusive (r27831)
- Fix: Update viewport sign dimensions when changing GUI zoom level (r27827, r27819)
- Fix: Vehicle viewport is not user scrollable so flag window as such (r27823)
- Fix: Allow dropdown to be drawn above origin widget even with scrollbar (r27820)
- Fix: 32bpp-anim blitters assumed that pitch and width of the screen were equal [FS#6545] (r27796)
- Fix: Chat text background overflowed due to missing padding [FS#6526] (r27794)
- Fix: Failed to load lzo compressed savegames sometimes [FS#6450] (r27793)
- Fix: [Win32] Mark OpenTTD as DPI-aware to avoid OS window scaling that breaks mouse input [FS#6366] (r27791, r27790)
- Fix: [NewGRF] Get vehicle load amount after executing new cargo trigger [FS#6536] (r27788)
- Fix: AI configuration changed incorrect parameter when some parameters are hidden [FS#6479] (r27787, r27786)
- Fix: Buoys not always drawn after being placed depending on zoom level [FS#6508] (r27785)
- Fix: Allow rail conversion even if ship is on tile [FS#6505] (r27784)
1.7.0 (2017-04-01)
------------------------------------------------------------------------
(None)
1.7.0-RC1 (2017-03-11)
------------------------------------------------------------------------
- Feature: [NewGRF] Extend the DCxx range to D800-DFFF (r27769)
- Feature: [NewGRF, script] Increase the maximum number of GameScript texts to 64k, and NewGRF texts to 512k (r27758)
- Feature: [NewGRF] CB 37 results 0x0401 and 0x0800-0BFF for improved control of display of input cargos in the industry GUI (r27751)
- Feature: Sprites missing in outdated basesets are now provided by openttd.grf (r27732, r27731, r27730)
- Feature: [NewGRF] String command 9A 1E to print the name of a cargo type (r27707, r27706)
- Feature: [Debug] Assign descriptive names to threads [FS#6471] (r27674, r27673, r27670)
- Feature: [NewGRF] Allow composing vehicles from multiple sprites (r27668)
- Change: Enable realistic train and road vehicle acceleration by default (r27760)
- Change: Hide the drive-in stops from the tram station picker (r27734)
- Change: Do not count static NewGRF when checking for the maximum number of NewGRFs in a game (r27729)
- Change: Limit waypoint area by maximum station spread during dragging (r27710)
- Change: [Build] Re-enable Wnarrowing for gcc 4.9+ [FS#6532] (r27709, r27703)
- Change: List railtype of rail tiles explicitly in the tile info window (r27686)
- Change: Re-arrange the autoreplace GUI for trains, and do not filter it by railtype by default (r27683)
- Change: Various performance improvements to CargoDist and LinkGraphs (r27682, r27681, r27614, r27613, r27612, r27611)
- Change: Improve randomisation of rough land appearance (r27657)
- Change: [Build] Enable C++11 for clang 3.3 (r27654)
- Fix: Insufficient thread synchronisation when switching blitters lead to crashes [FS#6510] (r27775)
- Fix: Enabling palette animation for 32bpp blitters while paused skipped initialisation of the palette and resulted in black windows [FS#5889] (r27774)
- Fix: Intro games other than the traditional nightly one would cause townname NewGRFs to not get activated in the game options [FS#5819] (r27772)
- Fix: Some variables were not reset between loading old savegames, which made loading them fail [FS#6540] (r27770)
- Fix: Removing secondary roadtypes from bridges was factor 2 too cheap [FS#6538] (r27746)
- Fix: Extra viewports did not center on the selected tile [FS#6537] (r27743)
- Fix: [Build] Building on newer OSX versions with newer SDKs [FS#6295, FS#6502] (r27727, r27675)
- Fix: Improve error message when trying to build rail track over a depot (r27726)
- Fix: Rescanning NewGRF in-game could break the loaded NewGRF, if very many NewGRF were in use (r27721)
- Fix: Text could overflow various GUI elements [FS#6527] (r27713)
- Fix: Memory leak when reloading NewGRF (r27690, r27688, r27687)
- Fix: When removing objects of bankrupt companies the tiles may revert to canal. In that case also check the ownership of the canal [FS#6511] (r27656)
- Fix: Make the console file commands operate independent of the save/load GUI (r27645)
- Fix: When dragging vehicles in group or depot GUI, draw the complete articulated vehicle (r27632)
- Fix: When dragging multiple vehicles in the depot, make the destination gap as long as the chain instead of just considering the first vehicle (r27629)
- Fix: [Build] Change the GCC version detection so that it works with two-digit and truncated versions [FS#6487] (r27623, r27616)
- Fix: Do not hide filtered and highlighted industries by overlapping tiles in the zoomed-out smallmap (r27622, r27621, r27620)
- Fix: [Script] Kill scripts, when a non-suspendable valuator call takes way too long [FS#6473] (r27594)
1.6.1 (2016-07-01)
------------------------------------------------------------------------
- Fix: Compilation and optimisation issues with GCC6 (r27606, r27605, r27595)
- Fix: Compilation with --disable-network [FS#6481] (r27602)
- Fix: [NewGRF] shift-and-add-divide/modulo varadjusts use signed division/modulo (r27600)
- Fix: Company 0 could accept engine previews before they were offered (r27598)
1.6.1-RC1 (2016-06-01)
------------------------------------------------------------------------
- Feature: Mexican Spanish (r27564, r27553, r27552)
- Change: Performance improvement for dedicated servers by skipping drawing calls earlier in the process [FS#6402] (r27579)
- Fix: Automatic servicing of road vehicles compared path finder costs with tile distances, thus vehicles went to depots which were factor 100 too far away [FS#6410] (r27586)
- Fix: Enforce a non-zero load amount for all vehicles, so that vehicles can process their cargo reservations [FS#6437] (r27585, r27584)
- Fix: Do not decrease the column width of depot windows when vehicles with high unitnumbers leave [FS#6415] (r27583)
- Fix: Button size computation in script configuration window [FS#6461] (r27581)
- Fix: [NewGRF] Set date of last service on construction also for wagons and articulated parts [FS#6395] (r27580)
- Fix: Vehicles could not be hidden from the purchase list when they were in exclusive preview [FS#6454] (r27578)
- Fix: Dock and roadstop picker, client list and town authority window did not auto-resize according to their content when they were positioned at the bottom of the screen [FS#6386] (r27577)
- Fix: Various incorrect but uncritical size computations in the content client [FS#6449] (r27576, r27570)
- Fix: Memory leak when disabling palette animation [FS#6404] (r27575)
- Fix: [NewGRF] The house id as returned by house variable 66 was incorrect when querying neighboured tiles [FS#6432] (r27574)
- Fix: [Build] Compilation failure with gcc 6.1 due to headers included after safeguards.h [FS#6467] (r27573)
- Fix: Convenience savegame bump to distinguish 1.6 savegames from 1.5 savegames [FS#6442] (r27572)
- Fix: [Build] Force sorting to be locale independent, so files are always ordered the same and by that token better diff-able (r27562, r27558)
- Fix: Typos in comments and string (r27561, r27560)
- Fix: [Build] bashism that caused different CFLAGS with bash vs dash (r27557)
- Fix: Use a more appropiate sound effect for convert-rail (r27547)
- Fix: Remove SetFill from vehicle GUI buttons, so that the viewport is resized instead of them in case of long window titles (r27546)
- Fix: [Script] Generation of API wrappers (r27545, r27544, r27543)
- Fix: [Windows] ICU got disabled for Windows builds, breaking RTL support [FS#6427] (r27542)
- Fix: [NewGRF] Station spritelayouts did not accept the var10 flag for the palette [FS#6435] (r27534)
1.6.0 (2016-04-01)
------------------------------------------------------------------------
(None)
1.6.0-RC1 (2016-03-01)
------------------------------------------------------------------------
- Feature: [NewGRF] Allow custom sound IDs in RV property 0x12, ship property 0x10 and aircraft property 0x12 (r27507)
- Feature: When viewing online content of a particular type, hide content of other types unless they have been (auto)selected for download (r27469, r27468, r27444)
- Feature: [NewGRF] Move sprite 8 positions in sprite aligner with ctrl+click [FS#6241] (r27451)
- Feature: Lower the sell-vehicle and sell-chain buttons in the train depot GUI while dragging a vehicle over it [FS#6391] (r27450, r27446)
- Feature: Make the object placement GUI an independent window (r27438, r27397, r27346)
- Feature: [Build] Project files and compilation with MSVC2015 (r27385, r27382, r27381, r27380, r27379)
- Feature: [NewGRF] Allow railtype NewGRF to define separate sprites for the fences on either track side [FS#6315] (r27354, r27343)
- Feature: [NewGRF] Increase the maximum amount of industry types to 128 per NewGRF and 240 in total (r27279)
- Feature: Make Ctrl+Remove-Roadstop also remove the road, just like for rail stations [FS#6252] (r27251)
- Change: [NewGRF] Allow static NewGRF to enable the second rocky tile set (r27497)
- Change: Round loading percentage in loading indicators and conditional orders towards 50%, so that 0% and 100% mean completely empty or full (r27426)
- Change: [Build] Rework the configure system to make more use of pkg-config (r27377:r27366, r27361, r27360)
- Change: Enable YAPF cache debugging with desync debug level 2 (r27332)
- Change: [strgen] Default plural subparameter position for CARGO_xxx string control codes is subparameter 1 (r27295)
- Change: [NewGRF] Translate industry variable A6 (r27267)
- Change: Do not consider cargo that is already being loaded as waiting cargo wrt. the station rating [FS#6165] (r27256)
- Change: Tune down terrain generation to reduce amount of long slopes (r27230)
- Change: Generate more detailed curves at the coast (r27229)
- Change: Slightly more water in the non-custom sea levels (r27228)
- Change: Be more lenient about road stop removal when at least one stop could be removed [FS#6262] (r27225)
- Fix: [Win32] Stdin/out/err need to be re-assigned differently if the runtime lib of MSVC2015 is used (r27481)
- Fix: [Haiku] On Haiku use the appropriate system variable to obtain the include dir [FS#6401] (r27472)
1.5.3 (2015-12-01)
------------------------------------------------------------------------
(None)
1.5.3-RC1 (2015-11-01)
------------------------------------------------------------------------
- Fix: When selecting a refit cargo for orders, do not check whether the vehicle is in a depot or station, and do not ask whether the vehicle currently allows station-refitting. Also hide the refit cost for orders, it is not predictable (r27428)
- Fix: Use the NewGRF railtype sorting order in the infrastructure window (r27427)
- Fix: Crash when switching to or taking over companies, when an order window of a vehicle of the new company was opened. Now close those windows [FS#5842] (r27425)
- Fix: Towns did not connect roads to existing roads, unless they had only a single roadbit. Otoh, towns also tried to connect to single roadbit tiles such as tunnels and depots, even though they were not connectable in the direction of interest [FS#6374] (r27424)
- Fix: When towns expanded single-bit roadtiles using a grid-layout, they used the layout position of the neighbouring tile (r27423)
- Fix: Aircraft picked the wrong airport entry point, if airports were rotated by 180 degree [FS#6341] (r27422)
- Fix: Consider text and icon sizes when drawing the client list [FS#6265] (r27421)
- Fix: GrowTownAtRoad sometimes returned false, even when a house was built [FS#6362] (r27420)
- Fix: CmdSellRailWagon did not revert all actions properly when no orderlist could be allocated [FS#6369] (r27419)
- Fix: Desync due to incorrect storage of segments with different railtype in the YAPF cache [FS#6329] [FS#6379] (r27418)
- Fix: When a dedicated server was paused with no clients, the master server advertisement interval was slowed, causing deadvertisement of the server [FS#6368] (r27400)
- Fix: [Makefile] Game script directory and compat*.nut were never installed on *nix (r27399)
- Fix: There are two different availability conditions for fdatasync in the manpage. Use them both, since at least on some MinGW versions one is not enough (r27389)
- Fix: win32 sound driver failed to report errors (r27383)
- Fix: Clickareas in settings tree were misaligned when the filter warning was displayed, if the setting height was defined by the icons instead of the font [FS#6358] (r27366)
- Fix: Center settings filter warning also vertically, and also in case of multiple lines (r27365)
1.5.2 (2015-09-01)
------------------------------------------------------------------------
(None)
1.5.2-RC1 (2015-08-01)
------------------------------------------------------------------------
- Change: Auto-complete partial roads when building level-crossings [FS#6283] (r27309)
- Fix: Do not rerandomise the town name when only cost-estimating the founding [FS#6332] (r27341)
- Fix: Make variety distribution not assume that sea level is at height 0.2 / 3 * TGPGetMaxHeight() [FS#6335] (r27331, r27330, r27329, r27328)
- Fix: Remove corner-case optimisation for line drawing, which failed for dashed lines (r27324)
- Fix: Clipping of inclined lines did not account for the 'horizontal width' being bigger than the 'real width' (r27323, r27322)
- Fix: Incorrect owner assignment when adding/removing road/tram to/from bridges [FS#6317] (r27313, r27312)
- Fix: Mark infrastructure window dirty in more cases (r27311)
- Fix: Prevent breaking of tram-reversal points by adding more road pieces [FS#6283] (r27308)
- Fix: Error message window with manager face failed with GUI zoom [FS#6259] (r27307)
- Fix: Account for road-bridges and drive-through-stops in CanFollowRoad [FS#6320] (r27306, r27305)
- Fix: Password window layout with GUI zoom [FS#6321] (r27304, r27303)
- Fix: Speed-only timetables got assigned times in stations [FS#6313] (r27302, r27301)
- Fix: Enforce the company's default service intervals when purchasing another company [FS#6254] (r27282, r27281)
- Fix: Cloning/autoreplace/autorenew did not copy custom service intervals (r27280)
1.5.1 (2015-06-01)
------------------------------------------------------------------------
(None)
1.5.1-RC1 (2015-05-08)
------------------------------------------------------------------------
- Fix: Do not consider road junctions with trivial dead ends as branch points during town growth [FS#6245] (r27260, r27259, r27244)
- Fix: ScriptList::RemoveList failed to remove a list from itself [FS#6287] (r27258)
- Fix: Combined button+dropdown widgets in order and autoreplace GUI had incorrect hitbox when using GUI zoom [FS#6270] (r27255)
- Fix: When building a lock on DC_AUTO-removable water-based objects, the water class was always set to canal [FS#6264] (r27254)
- Fix: When crossing tram tracks with railroads, cost of extra roads was not being counted [FS#6282] (r27253)
- Fix: Invalid infrastructure counting when crossing tram tracks with railroads [FS#6281] (r27252)
- Fix: Broken error message in configure [FS#6286] (r27250)
- Fix: In some cases town growth failure was considered as success [FS#6240] (r27249, r27247)
- Fix: Town labels on smallmap and zoomed-out viewports were not centered [FS#6257] (r27248)
- Fix: Removing a rail waypoint used the remove-rail-station cost [FS#6251] (r27245)
- Fix: Duplicate frees due to pool item classes not having copy constructors [FS#6285] (r27243)
- Fix: Crash when no AIs were installed due to improper handling of non-ASCII characters by the string pointer lexer [FS#6272] (r27233)
- Fix: Compilation on DragonflyBSD [FS#6274] (r27224, r27223)
- Fix: Use the current maximum speed as limited by bridges, orders etc. for all vehicle types alike when considering increased smoke emissions of vehicles [FS#6278] (r27222)
- Fix: Multi-value keys in the desktop entry shall end with a trailing separator (r27221)
- Fix: Draw path reservation on the whole bridge, not only on the bridge heads (r27209)
- Fix: Draw correct overlay sprites for path reservations on bridges and tunnels (r27208)
1.5.0 (2015-04-01)
------------------------------------------------------------------------
- Fix: [NewGRF] Add Misc. GRF Feature Flag 6 to enable the second rocky tile set [FS#6260] (r27200)
1.5.0-RC1 (2015-03-18)
------------------------------------------------------------------------
- Feature: [NewGRF] Display relative offset changes in the sprite aligner [FS#6236] (r27174)
- Fix: Original road vehicle acceleration crashed for vehicles taking over [FS#6255] (r27190)
- Fix: GCC 5 compilation (r27185, r27183)
- Fix: Data race due to lazy initialisation of objects [FS#5969] (r27178)
- Fix: Compilation with MinGW64 (r27176)
- Fix: Use the regular clipping functions in the sprite aligner instead of some magic [FS#6237] (r27173)
- Fix: Windows randomly drops SetCursorPos calls, breaking the RMB-scrolling [FS#6238] (r27172)
1.5.0-beta2 (2015-02-24)
------------------------------------------------------------------------
- Feature: [NoGo] Game scripts can point to a location, station, industry, or town when publishing news (r27164)
- Feature: Allow changing max heightlevel in scenario editor (r27151)
- Feature: Make use of both rocky tile sets from the base graphics (r27117)
- Change: Scale (non-custom) default window sizes according to GUI zoom (r27147)
- Change: Make statusbar and chat-entry window use the same width as the toolbar (r27146)
- Change: The chatbox-width setting now uses percent of screen width instead of pixels (r27144)
- Change: [NewGRF] Interpret negative positions in industry layouts depending on GRF version (r27138)
- Fix: [SDL, Windows] Right-mouse-button scrolling scrolled/jumped too far, when OpenTTD lagged during mouse event processing (r27167)
- Fix: Toolbars were not invalidated when changing max-vehicles settings [FS#6204] (r27163)
- Fix: Tile selection was drawn outside of map in some cases [FS#6208] (r27162)
- Fix: Reimplement the viewport drawing algorithm [FS#6156] [FS#6206] (r27161)
- Fix: Issues with smallmap and viewport coordinates and transformations (r27160, r27159, r27158)
- Fix: Mark bridge middle tiles dirty when building/removing/changing bridges (r27157)
- Fix: Rounding and unit-conversion inconsistencies in calls to MarkAllViewportsDirty (r27148)
- Fix: Oilrig empty-tile checks were incorrect due to wrong TileIndexDiff->TileIndexDiffC conversion (r27137)
- Fix: Misalignment in generate world window in case of small fonts (r27135)
- Fix: Dragging of free wagons in depot failed with GUI zoom (r27133)
- Fix: Reduce memory footprint of map array by shuffling its members [FS#6218] (r27132, r27126)
- Fix: Dropdown- and tooltip-windows should not steal the focus (r27131)
- Fix: [NewGRF] Action 7/9 condition 0A failed for present, but disabled, NewGRF (r27119)
- Fix: Road vehicles could not reverse to be sent to depots when the following tile has the right type to run on, but could not be entered [FS#6183] (r27107)
- Fix: Use the actual max speed of the vehicle in front when determining if a RV can overtake [FS#6176] (r27106)
- Fix: grow_counter was not properly bounded by growth_rate, but by some other value used to calculate growth_rate [FS#6195] (r27105)
- Fix: [Script] Support 64 bits integers in ScriptLists [FS#6194] (r27104)
- Fix: [Script] Money values would end up wrong in strings when outside the bounds of a 32 bits integer [FS#6194] (r27102)
1.5.0-beta1 (2014-12-24)
------------------------------------------------------------------------
- Feature: Support .txt.gz and -txt.xz changelog, readme and license files in basesets, NewGRFs, etc (r27035, r27034)
- Feature: More height levels [FS#4126] (r27010)
- Feature: Latin translation (r26993)
- Feature: Add option to choose normal, double or quad-size interface (r26990)
- Feature: [Script] Swap method for script lists (r26894)
- Feature: [Script] ScriptStationList_Cargo for sorting cargo by from and via (r26893)
- Feature: [Script] API for retrieving planned flow (r26892)
- Feature: [CargoDist] Predict links for station-autorefitting vehicles (r26889)
- Feature: Setting for limiting the height of bridges (r26882)
- Feature: Make aircraft ascend/descend when they are too close to the ground or too far away (r26866)
- Feature: Allow hiding of non-interesting engines in the GUI (r26805, r26804)
- Feature: Vehicle sorting in autoreplace GUI [FS#1640] (r26800)
- Feature: [NewGRF] Advanced visual effects with multiple effect sprites independent of spawning model (r26988, r26747)
- Feature: Warn about missing industries after generating a map (r26729)
- Feature: Upgrade currently active NewGRFs to newest installed version (r26613)
- Feature: Save and load grfid and md5sum of NewGRFs in config file (r26611)
- Feature: Select an editable preset name for saving (r26610)
- Feature: Cancel cargo delivery from industries/houses to stations after about 21 months of not having picked up any of the cargo (r26582)
- Feature: Give a warning when a plane's orders tell it to use a runway which is too short for it [FS#6009] (r26566)
- Feature: [Script] Extended API for CargoDist (r26557)
- Feature: Show measured order times in timetable GUI also when not timetabled (r26550)
- Feature: Prompt for confirmation when deleting a vehicle group (r26455)
- Feature: Hierarchical vehicle subgroups (r26450)
- Feature: Allow more sound sleep for dedicated servers when there's nothing to do and nobody paying attention (r26449)
- Feature: [NewGRF] Add vehicle modflag 1 (unloading in progress) (r26430)
- Change: Improvements to the man page (r27091, r27012)
- Change: Allow to set the granularity of the tooltip hover time in milliseconds instead of seconds. New default value is 250ms (r26815)
- Change: Follow SI recommendation about spaces between numbers and units [FS#6086] (r26733)
- Change: [CargoDist] Save locations instead of distances in link graphs to reduce size (r26646)
- Change: [Squirrel] Make the internal integer for scripts always 64 bits, so scripts behave the same on 32 and 64 bit architectures and money can be represented properly (r26585, r26584)
- Change: Reshuffle advanced settings tree (r26614, r26536)
- Change: Add backend-independent config-file setting to disable 8bpp video modes, and disable 8bpp by default (r26522)
- Fix: [OS/2] Compile again [FS#6186] (r27092)
- Fix: Compilation with freetype2 version 2.5.4 and newer [FS#6185] (r27079)
- Fix: Variable 47 used the carge translation table of the wrong GRF in case of callback 1D [FS#6182] (r27075)
- Fix: Some lists did not use natural string sorting [FS#6172] (r27063)
- Fix: Mercurial version detection failed if personal presets were configured (r27059)
- Fix: [OSX] Don't require double-press from non-dead console hotkeys [FS#5812] (r27046)
- Fix: Crash when having the vehicle list opened from a buoy or oil rig when the buoy/oil rig is removed (r27030)
- Fix: Unit number was not always fully shown in depots [FS#6102] (r27014)
- Fix: [CargoDist] Reserve cargo only after unloading finished or if the vehicle has the desired cargo already [FS#6110] (r26918)
- Fix: [Squirrel] Loading a value saved as boolean caused it to be of type integer instead of boolean (r26785)
- Fix: [Squirrel] Harden string handling (r26777)
- Fix: [OSX] Implement more of the text editing API to prevent crashes and improve IME support [FS#5972] (r26758)
- Fix: Incorrect saving of order backups [FS#6066] (r26700)
- Fix: Ordering a vehicle to a competitor's rail waypoint displayed an error message. Ignore the click as is done for the other order types to competitor's stuff [FS#6059] (r26692)
- Fix: [Script] Loading/parsing of info .nuts was done in the same VM, causing e.g. constants to break the loading of info of other scripts [FS#5973] (r26617)
- Fix: [CargoDist] Improve estimation of link capacitites (r26549)
- Remove: A bunch of archaic settings from the GUI (r26528, r26526, r26525)
1.4.4 (2014-10-21)
------------------------------------------------------------------------
(None)
1.4.4-RC1 (2014-10-08)
------------------------------------------------------------------------
- Fix: Image widgets stored 32bit SpriteID in uint16 (r26971)
- Fix: Owner of road depot road types were not properly changed upon bankruptcy [FS#6126] (r26955)
- Fix: Compilation on HAIKU (r26922)
- Fix: Crash when enabling 'Full animation' if multiplayer chat text is on screen [FS#6096] (r26919)
- Fix: Height computation of game script text in town GUI did not consider margins [FS#6119] (r26859)
- Fix: [Squirrel] Debian lintian issues (r26853)
- Fix: Compilation of strgen on various platforms like Solaris (r26850)
- Fix: Better display of refit information for articulated vehicles [FS#6113] (r26849, r26848)
- Fix: Do not assign a next hop when returning cargo [FS#6110] (r26847)
- Fix: The ok-button in the OSK for the signs list should just close the OSK [FS#6116] (r26827)
1.4.3 (2014-09-23)
------------------------------------------------------------------------
(None)
1.4.3-RC2 (2014-09-14)
------------------------------------------------------------------------
- Fix: Crashes on joining a server with pending order backups [FS#6112] (r26819)
- Fix: Crashes on start due to dereferencing the -1 index of the file names array of music files (r26809)
1.4.3-RC1 (2014-09-07)
------------------------------------------------------------------------
- Fix: TC_NO_SHADE did not work for 32bpp text rendering (r26792)

File diff suppressed because it is too large Load Diff

8
configure vendored
View File

@@ -75,13 +75,12 @@ save_params
make_cflags_and_ldflags
EXE=""
if [ "$os" = "MINGW" ] || [ "$os" = "CYGWIN" ] || [ "$os" = "OS2" ] || [ "$os" = "DOS" ] || [ "$os" = "WINCE" ]; then
if [ "$os" = "MINGW" ] || [ "$os" = "CYGWIN" ] || [ "$os" = "OS2" ] || [ "$os" = "DOS" ]; then
EXE=".exe"
fi
TTD="openttd$EXE"
STRGEN="strgen$EXE"
ENDIAN_CHECK="endian_check$EXE"
DEPEND="depend$EXE"
SETTINGSGEN="settings_gen$EXE"
@@ -114,7 +113,6 @@ AWKCOMMAND='
if ($0 == "PNG" && "'$png_config'" == "") { next; }
if ($0 == "OSX" && "'$os'" != "OSX") { next; }
if ($0 == "OS2" && "'$os'" != "OS2") { next; }
if ($0 == "PSP" && "'$os'" != "PSP") { next; }
if ($0 == "DEDICATED" && "'$enable_dedicated'" != "1") { next; }
if ($0 == "AI" && "'$enable_ai'" == "0") { next; }
if ($0 == "COCOA" && "'$with_cocoa'" == "0") { next; }
@@ -124,10 +122,10 @@ AWKCOMMAND='
if ($0 == "WIN32" && "'$os'" != "MINGW" &&
"'$os'" != "CYGWIN" && "'$os'" != "MSVC") { next; }
if ($0 == "MORPHOS" && "'$os'" != "MORPHOS") { next; }
if ($0 == "WINCE" && "'$os'" != "WINCE") { next; }
if ($0 == "MSVC" && "'$os'" != "MSVC") { next; }
if ($0 == "DIRECTMUSIC" && "'$with_direct_music'" == "0") { next; }
if ($0 == "LIBTIMIDITY" && "'$libtimidity'" == "" ) { next; }
if ($0 == "FLUIDSYNTH" && "'$fluidsynth'" == "" ) { next; }
if ($0 == "HAVE_THREAD" && "'$with_threads'" == "0") { next; }
if ($0 == "SSE" && "'$with_sse'" != "1") { next; }
@@ -149,7 +147,7 @@ AWKCOMMAND='
# Read the source.list and process it
# Please escape ALL " within ` because e.g. "" terminates the string in some sh implementations
SRCS="`< $ROOT_DIR/source.list tr '\r' '\n' | $awk \"$AWKCOMMAND\" | $PIPE_SORT`"
SRCS="`< $ROOT_DIR/source.list tr '\r' '\n' | $awk \"$AWKCOMMAND\" | LC_ALL=C $PIPE_SORT`"
OBJS_C="` echo \"$SRCS\" | $awk ' { ORS = \" \" } /\.c$/ { gsub(\".c$\", \".o\", $0); print $0; }'`"
OBJS_CPP="`echo \"$SRCS\" | $awk ' { ORS = \" \" } /\.cpp$/ { gsub(\".cpp$\", \".o\", $0); print $0; }'`"

View File

@@ -29,7 +29,7 @@ english.txt to work. Below are some examples of strgen usage.
1.1) Examples
---- --------
Example 1:
if you are in the root of your working copy (svn code), you should type
if you are in the root of your working copy (git repository), you should type
strgen/strgen -s lang lang/english.txt
to compile englist.txt into english.lng. It will be placed in the lang dir
@@ -50,7 +50,7 @@ You can interchange english.txt to whichever language you want to generate a
1.2) strgen command switches
---- -----------------------
-v | --version
strgen will tell what svn revision it was last modified
strgen will tell what git revision it was last modified
-t | --todo
strgen will add <TODO> to any untranslated/missing strings and use the english

View File

@@ -0,0 +1,71 @@
# Compiling OpenTTD using Microsoft Visual C++
Last updated: 2018-12-27
## Supported MSVC compilers
OpenTTD includes projects for Visual Studio 2015 Update 3 or more recent.
You can download the free Visual Studio Community Edition from Microsoft at
https://visualstudio.microsoft.com/vs/community/.
## Required files
### Microsoft platform files
OpenTTD needs the Platform SDK, if it isn't installed already. This can be
done during installing Visual Studio, by selecting
`Visual C++ MFC for x86 and x64` (and possibly
`Visual C++ ATL for x86 and x64` depending on your version). If not, you
can get it at this location:
- [MS Windows Platform SDK](https://developer.microsoft.com/en-US/windows/downloads/windows-10-sdk)
Install the SDK by following the instructions as given.
### OpenTTD dependencies
Dependencies for OpenTTD on Windows are handled via
[vcpkg](https://github.com/Microsoft/vcpkg/). First you need to install vcpkg
by following the `Quick Start` intructions of their
[README](https://github.com/Microsoft/vcpkg/blob/master/README.md).
After this, you can install the dependencies OpenTTD needs. We advise to use
the `static` versions, and OpenTTD currently needs the following dependencies:
- freetype
- liblzma
- libpng
- lzo
- zlib
To install both the x64 (64bit) and x86 (32bit) variants, you can use:
```ps
.\vcpkg install freetype:x64-windows-static liblzma:x64-windows-static libpng:x64-windows-static lzo:x64-windows-static zlib:x64-windows-static
.\vcpkg install freetype:x86-windows-static liblzma:x86-windows-static libpng:x86-windows-static lzo:x86-windows-static zlib:x86-windows-static
```
## TTD Graphics files
See section 4.1 of README.md for the required 3rdparty files and how to install them.
## Compiling
Open the appropriate `sln` (Solution) file for your version of Visual Studio:
- VS 2015: projects/openttd_vs140.sln
- VS 2017: projects/openttd_vs141.sln
- VS 2019: projects/openttd_vs142.sln
Set the build mode to `Release` in
`Build > Configuration manager > Active solution configuration`.
You can now compile.
If everything works well the binary should be in `objs\Win[32|64]\Release\openttd.exe`
and in `bin\openttd.exe`
## Problems
If compilation fails, double-check that you are using the latest github
source. If it still doesn't work, check in on IRC (irc://irc.oftc.net/openttd),
to ask for help.

View File

@@ -1,108 +0,0 @@
Compiling OpenTTD using Microsoft Visual C++
Last updated: 2010-01-03
--------------------------------------------
PLEASE READ THE ENTIRE DOCUMENT BEFORE DOING ANY ACTUAL CHANGES!!
SUPPORTED MSVC COMPILERS
------------------------
OpenTTD includes projects for MSVC 2005.NET and MSVC 2008.NET. Both will
compile out of the box, providing you have the required libraries/headers;
which ones, see below. There is no support for VS6 or MSVC 2002, or
MSVC 2003.NET. You are therefore strongly encouraged to either upgrade to
MSVC 2008 Express (free) or use GCC.
1) REQUIRED FILES
-----------------
You might already have some of the files already installed, so check before
downloading; mostly because the DirectX SDK and Platform SDK are about
500MB each.
Download the following files:
* openttd-useful.zip (http://binaries.openttd.org/extra/openttd-useful/)
* DirectX 8.1 SDK (http://neuron.tuke.sk/~mizanin/eng/Dx81sdk-include-lib.rar) (or alternatively the latest DirectX SDK from Microsoft)
* MS Windows Platform SDK (http://www.microsoft.com/downloads/details.aspx?FamilyId=A55B6B43-E24F-4EA3-A93E-40C0EC4F68E5&displaylang=en)
* afxres.h (http://www-d0.fnal.gov/d0dist/dist/packages/d0ve/devel/windows/AFXRES.H)
...and of course the newest source from svn://svn.openttd.org/trunk
You need an SVN-client to download the source from subversion:
* CLI Subversion (http://subversion.tigris.org/)
* GUI TortoiseSVN (http://tortoisesvn.tigris.org/)
2) INCLUDES AND LIBRARIES
-------------------------
Put the newly downloaded files in the VC lib\ and include\ directories; where
"C:\Program Files\Microsoft Visual Studio 9.0\VC" is your location of Visual C.
If you are compiling for an x64 system, use the include\ and lib\ directories
from the win64/ folder.
* openttd-useful.zip\include\*
* afxresh.h
to > C:\Program Files\Microsoft Visual Studio 9.0\VC\Include
* openttd-useful.zip\lib\*
to > C:\Program Files\Microsoft Visual Studio 9.0\VC\Lib
Custom directories might be recommended, check 2.2)
2.1) INCLUDES AND LIBRARIES - DIRECTX/PLATFORM SDK
--------------------------------------------------
Basically the same procedure as with the useful zip file, providing
you are not using the Microsoft installer. Put the include files in the
include\ directory and the library files to the Lib\ directory.
It is recommended to use custom directories so you don't overwrite any
default header or library files.
2.2) CUSTOM DIRECTORIES
-----------------------
If you have put the above include and/or library files into custom folders,
MSVC will not find them by default. You need to add these paths to VC through:
Tools > Options > Projects and Solutions > VC++ Directories > show directories for
* Include files: Add the DirectX/Platform SDK include dir you've created
* Library files: Add the path to the SDK custom lib dir
NOTE: make sure that the directory for the DirectX SDK is the first one in the
list, above all others, otherwise compilation will most likely fail!!
3) TTD GRAPHICS FILES
---------------------
See section 4.1 of readme.txt for the required 3rdparty files and how to install them.
4) COMPILING
------------
Open trunk/openttd_vs[89]0.sln
Set the build mode to 'Release' in
Build > Configuration manager > Active solution configuration > select "Release"
Compile...
If everything works well the binary should be in trunk/objs/Win[32|64]/Release/openttd.exe
5) EDITING, CHANGING SOURCE CODE
--------------------------------
Set the build mode (back to) 'Debug'
Change the startup project to openttd by right-clicking the 'openttd' project
in the Solution Explorer and selecting 'Set as Startup Project'. The 'openttd'
project should now show up bold instead of 'strgen'.
6) PROBLEMS?
------------
If compilation fails, double-check that you are using the latest SVN (!)
source. If it still doesn't work, check in on IRC (irc://irc.oftc.net/openttd),
to ask about reasons; or just wait. The problem will most likely solve itself
within a few days as the problem is noticed and fixed.
An up-to-date version of this README can be found on the wiki:
http://wiki.openttd.org/Microsoft_Visual_C%2B%2B_2008_Express_Editions

View File

@@ -106,7 +106,7 @@ Table of contents
The important thing here is: The detection of the Desync is
only an ultimate failure detection. It does not give any
indication on when the Desync happened. The Desync may after
all have occured long ago, and just did not affect the checksum
all have occurred long ago, and just did not affect the checksum
up to now. The checksum may have matched 10 times or more
since the Desync happend, and only now the Desync has spiraled
enough to finally affect the checksum. (There was once a desync
@@ -194,6 +194,7 @@ Table of contents
- Get the same version of OpenTTD as the original server was running.
- Uncomment/enable the define 'DEBUG_DUMP_COMMANDS' in
'src/network/network_func.h'.
(DEBUG_FAILED_DUMP_COMMANDS is explained later)
- Put the 'commands-out.log' into the root save folder, and rename
it to 'commands.log'.
- Run 'openttd -D -d desync=3 -g startsavegame.sav'.
@@ -217,6 +218,11 @@ Table of contents
the last dmp_cmds that reproduces the replay and the first one
that fails.
If the replay does not succeed without mismatch, you can check the logs
whether there were failed commands. Then you may try to replay with
DEBUG_FAILED_DUMP_COMMANDS enabled. If the replay then fails, the
command test-run of the failed command modified the game state.
If you have the original 'dmp_cmds_*.sav', you can also compare those
savegames with your own ones from the replay. You can also comment/disable
the 'NOT_REACHED' mentioned above, to get another 'dmp_cmds_*.sav' from

View File

@@ -15,20 +15,60 @@
For a graphical representation of the tile-layout have a look at
<a href="landscape_grid.html">Landscape grid</a> page.
</p>
<p>Eight attributes (counting &quot;<span style="font-weight: bold;">type_height</span>&quot;) hold the informations about a tile.<BR>
<p>Nine attributes (counting &quot;<span style="font-weight: bold;">type</span>&quot; and
&quot;<span style="font-weight: bold;">height</span>&quot;) hold the informations about a tile.<BR>
These attributes are referred to as
&quot;<span style="font-weight: bold;">type_height</span>",
&quot;<span style="font-weight: bold;">type</span>",
&quot;<span style="font-weight: bold;">height</span>",
&quot;<span style="font-weight: bold;">m1</span>&quot;, &quot;<span style="font-weight: bold;">m2</span>&quot;,
&quot;<span style="font-weight: bold;">m3</span>&quot;, &quot;<span style="font-weight: bold;">m4</span>&quot;,
&quot;<span style="font-weight: bold;">m5</span>&quot;, &quot;<span style="font-weight: bold;">m6</span>&quot;
and "<span style="font-weight: bold;">m7</span>".<br>
The most important value is the class of a tile, stored in the upper 4 bits
of the <span style="font-weight: bold;">type_height</span> attribute. The lower 4 bits are used to encode the height and
slope data.
of the <span style="font-weight: bold;">type</span> attribute.
</p>
Frequently repeating patterns:
<ul>
<li><span style="font-weight: bold;">type</span>
<ul>
<li>
<a name="type"></a>
Bits 7..4:
<table border="1" style="width: 30em;">
<tr bgcolor="#CCCCCC"><td colspan="2">The tile type.</td></tr>
<tr><td style="width: 5em;"><tt>00</tt></td><td>Ground</td></tr>
<tr><td><tt>01</tt></td><td>Railway tracks</td></tr>
<tr><td><tt>02</tt></td><td>Roads</td></tr>
<tr><td><tt>03</tt></td><td>Town building</td></tr>
<tr><td><tt>04</tt></td><td>Trees</td></tr>
<tr><td><tt>05</tt></td><td>Station tiles</td></tr>
<tr><td><tt>06</tt></td><td>Water</td></tr>
<tr><td><tt>07</tt></td><td>Void</td></tr>
<tr><td><tt>08</tt></td><td>Industries</td></tr>
<tr><td><tt>09</tt></td><td>Tunnel / bridge</td></tr>
<tr><td><tt>0A</tt></td><td>Objects</td></tr>
</table>
</li>
Bits 3..2:
<table border="1" style="width: 30em;">
<tr bgcolor="#CCCCCC"><td colspan="2">Presence and direction of bridge above.</td></tr>
<tr><td style="width: 5em;"><tt>00</tt></td><td>no bridge</td></tr>
<tr><td><tt>01</tt></td><td>Axis X (North-East)</td></tr>
<tr><td><tt>02</tt></td><td>Axis Y (South-West)</td></tr>
</table>
<li>
<a name="tropic_zone"></a>
Bits 1..0:
<table border="1" style="width: 30em;">
<tr bgcolor="#CCCCCC"><td colspan="2">Only meaningfull in tropic climate. It contains the definition of the available zones</td></tr>
<tr><td style="width: 5em;"><tt>00</tt></td><td>normal</td></tr>
<tr><td><tt>01</tt></td><td>desert</td></tr>
<tr><td><tt>02</tt></td><td>rain forest</td></tr>
</table>
In any other climate these 2 bits are theoretically free of use, however using them does not seem useful.
</li>
</ul>
<li><span style="font-weight: bold;">m1</span>
<ul>
<li>
@@ -58,32 +98,6 @@
</li>
</ul>
</li>
<li><span style="font-weight: bold;">m6</span>
<ul>
<li>
<a name="bridge_direction"></a>
Bits 7..6:
<table border="1" style="width: 30em;">
<tr bgcolor="#CCCCCC"><td colspan="2">Presence and direction of bridge above, for tiles that support this.</td></tr>
<tr><td style="width: 5em;"><tt>00</tt></td><td>no bridge</td></tr>
<tr><td><tt>01</tt></td><td>Axis X (North-East)</td></tr>
<tr><td><tt>02</tt></td><td>Axis Y (South-West)</td></tr>
</table>
Some tiles, such as houses do not support bridges over them and use these bits for other purposes.
</li>
<li>
<a name="tropic_zone"></a>
Bits 1..0:
<table border="1" style="width: 30em;">
<tr bgcolor="#CCCCCC"><td colspan="2">Only meaningfull in tropic climate. It contains the definition of the available zones</td></tr>
<tr><td style="width: 5em;"><tt>00</tt></td><td>normal</td></tr>
<tr><td><tt>01</tt></td><td>desert</td></tr>
<tr><td><tt>02</tt></td><td>rain forest</td></tr>
</table>
In any other climate these 2 bits are theoretically free of use, however using them does not seem useful.
</li>
</ul>
</li>
<li><span style="font-weight: bold;">m7:</span><br>
Animation frame/state. Used for houses, industries, objects and stations.
</li>
@@ -196,9 +210,7 @@
</tr>
</table>
</li>
<li>m6 bits 7..6 : Possibility of a bridge above, in the <a href="#bridge_direction">direction specified</a></li>
<li>m6 bits 4..2: type of hedge on NW border of the tile</li>
<li>m6 bits 1..0 : <a href="#tropic_zone">Tropic zone definition</a></li>
</ul>
</td>
</tr>
@@ -214,7 +226,7 @@
<li>m1 bits 4..0: <a href="#OwnershipInfo">owner</a> of the tile</li>
<li>m2: see signals</li>
<li>m3 bits 7..4: see signals</li>
<li>m3 bits 3..0 = <a name="TrackType">track type</a>:
<li>m8 bits 5..0 = <a name="TrackType">track type</a>:
<table>
<tr>
<td><tt>0</tt>&nbsp; </td>
@@ -510,8 +522,6 @@
<li>m5 bit 4: pbs reservation state</li>
</ul>
</li>
<li>m6 bits 7..6 : Possibility of a bridge above, in the <a href="#bridge_direction">direction specified</a></li>
<li>m6 bits 1..0 : <a href="#tropic_zone">Tropic zone definition</a></li>
</ul>
</td>
</tr>
@@ -539,6 +549,7 @@
</tr>
</table>
</li>
<li>m3 bits 7..4: <a href="#OwnershipInfo">owner</a> of road type 1 (tram); OWNER_NONE (<tt>10</tt>) is stored as OWNER_TOWN (<tt>0F</tt>)
<li>m5 bits 7 clear: road or level-crossing
<ul>
<li>m6 bits 5..3:
@@ -573,7 +584,6 @@
</tr>
</table>
</li>
<li>m3 bits 7..4: <a href="#OwnershipInfo">owner</a> of road type 1 (tram); OWNER_NONE (<tt>10</tt>) is stored as OWNER_TOWN (<tt>0F</tt>)
<li>m5 bit 6 clear: road
<ul>
<li>m1 bits 4..0: <a href="#OwnershipInfo">owner</a> of the road type 0 (normal road)</li>
@@ -616,7 +626,8 @@
<li>m5 bit 6 set: level crossing
<ul>
<li>m1 bits 4..0: <a href="#OwnershipInfo">owner</a> of the railway track</li>
<li>m3 bits 3..0: <a href="#TrackType">railway track type</a></li>
<li>m5 bit 5: set if crossing lights are on</li>
<li>m5 bit 4: pbs reservation state</li>
<li>m5 bit 0: direction
<table>
<tr>
@@ -629,9 +640,8 @@
</tr>
</table>
</li>
<li>m5 bit 5: set if crossing lights are on</li>
<li>m7 bits 4..0: <a href="#OwnershipInfo">owner</a> of the road type 0 (normal road)</li>
<li>m5 bit 4: pbs reservation state</li>
<li>m8 bits 5..0: <a href="#TrackType">railway track type</a></li>
</ul>
</li>
</ul>
@@ -663,10 +673,9 @@
</tr>
</table>
</li>
<li>m7 bits 4..0: <a href="#OwnershipInfo">owner</a> of the road type 0 (normal road)</li>
</ul>
</li>
<li>m6 bits 7..6 : Possibility of a bridge above, in the <a href="#bridge_direction">direction specified</a></li>
<li>m6 bits 1..0 : <a href="#tropic_zone">Tropic zone definition</a></li>
</ul>
</td>
</tr>
@@ -713,7 +722,6 @@
<li>bits 7..2 : lift position (for houses type 04 and 05)</li>
</ul>
</li>
<li>bits 1..0 : tropic zone specifier</li>
</ul>
</li>
<li>m7 :
@@ -835,7 +843,6 @@
</tr>
</table>
</li>
<li>m6 bits 1..0 : <a href="#tropic_zone">Tropic zone definition</a></li>
</ul>
</td>
</tr>
@@ -853,7 +860,6 @@
<li>m2: index into the array of stations</li>
<li>m3 bits 7..4: persistent random data for railway stations/waypoints and airports)</li>
<li>m3 bits 7..4: <a href="#OwnershipInfo">owner</a> of tram tracks (road stop)</li>
<li>m3 bits 3..0: <a href="#TrackType">track type</a> for railway stations/waypoints</li>
<li>m4: custom station id; 0 means standard graphics</li>
<li>m5: graphics index (range from 0..255 for each station type):
<table>
@@ -969,10 +975,10 @@
<li>m6 bits 5..3: the station type (rail, airport, truck, bus, oilrig, dock, buoy, waypoint)</li>
<li>m6 bit 2: pbs reservation state for railway stations/waypoints</li>
<li>m6 bits 1..0 : <a href="#tropic_zone">Tropic zone definition</a></li>
<li>m7 bits 4..0: <a href="#OwnershipInfo">owner</a> of road (road stops)</li>
<li>m7 bits 7..6: present road types (road stops)</li>
<li>m7: animation frame (railway stations/waypoints, airports)</li>
<li>m8 bits 5..0: <a href="#TrackType">track type</a> for railway stations/waypoints</li>
</ul>
</td>
</tr>
@@ -1082,8 +1088,6 @@
</tr>
</table>
</li>
<li>m6 bits 7..6 : Possibility of a bridge above, in the <a href="#bridge_direction">direction specified</a></li>
<li>m6 bits 1..0 : <a href="#tropic_zone">Tropic zone definition</a></li>
</ul>
</td>
</tr>
@@ -1101,7 +1105,7 @@
<tr bgcolor="#CCCCCC">
<td valign=top nowrap><strong><a name="Class8"><tt> 8</tt></a></strong></td>
<td><strong>Industry tile </strong></td>
<td><strong>Industries </strong></td>
</tr>
<tr>
<td valign=top nowrap>&nbsp;</td>
@@ -1425,7 +1429,6 @@
</li>
<li>m6 bits 5..3: random triggers (NewGRF)</li>
<li>m6 bit 2: bit 8 of type (see m5)</li>
<li>m6 bits 1..0 : <a href="#tropic_zone">Tropic zone definition</a></li>
<li>m7: animation frame</li>
</ul>
</td>
@@ -1441,7 +1444,6 @@
<ul>
<li>m1 bits 4..0: <a href="#OwnershipInfo">owner</a></li>
<li>m3 bits 7..4: <a href="#OwnershipInfo">owner</a> of tram</li>
<li>m3 bits 3..0: <a href="#TrackType">track type</a> for railway</li>
<li>m5 bit 4: pbs reservation state for railway</li>
<li>m5 bits 7 clear: tunnel entrance/exit</li>
<li>m5 bit 7 set: bridge ramp
@@ -1576,11 +1578,10 @@
</tr>
</table>
</li>
<li>m6 bits 7..6 : Possibility of a bridge above, in the <a href="#bridge_direction">direction specified</a></li>
<li>m6 bits 1..0 : <a href="#tropic_zone">Tropic zone definition</a></li>
<li>m7 bits 4..0: <a href="#OwnershipInfo">owner</a> of road</li>
<li>m7 bit 5 set = on snow or desert</li>
<li>m7 bits 7..6: present road types for road</li>
<li>m8 bits 5..0: <a href="#TrackType">track type</a> for railway</li>
</ul>
</td>
</tr>
@@ -1598,8 +1599,6 @@
<li>m2: index into the array of objects, bits 0 to 15 (upper bits in m5)</li>
<li>m3: random bits</li>
<li>m5: index into the array of objects, bits 16 to 23 (lower bits in m2)</li>
<li>m6 bits 7..6 : Possibility of a bridge above, in the <a href="#bridge_direction">direction specified</a></li>
<li>m6 bits 1..0 : <a href="#tropic_zone">Tropic zone definition</a></li>
<li>m7: animation counter</li>
</ul>
</td>

View File

@@ -17,7 +17,7 @@
</head>
<body style="direction: ltr;">
<h3 style="font-weight: bold;">Landscape</h3>
<span style="font-weight: bold;"></span>Six attributes hold the information about a tile.
<span style="font-weight: bold;"></span>Nine attributes hold the information about a tile.
This can be seen in the <a href="landscape.html">Landscape</a> document. This page tries to give an overview of used and free bits of
the array so you can quickly see what is used and what is not.
<ul>
@@ -28,21 +28,24 @@ the array so you can quickly see what is used and what is not.
</ul>
<p>
<ul>
<li><span style="font-weight: bold;">type_height</span> - 8 bits in size, stores tile height (lower 4 bits) and tile class (upper 4 bits)</li>
<li><span style="font-weight: bold;">type</span> - 8 bits in size, tile class (bits 4..7), bridge (bits 2..3) tropic zone (bits 0..1, only valid in tropic climate)</li>
<li><span style="font-weight: bold;">height</span> - 8 bits in size, stores tile height</li>
<li><span style="font-weight: bold;">m1</span> - 8 bits in size, used to identify the owner of that tile (eg piece of rail, bridge, etc.)</li>
<li><span style="font-weight: bold;">m2</span> - 16 bits in size, used to identify the index of the given tile (object) in the (object-)array</li>
<li><span style="font-weight: bold;">m3</span> - 8 bits in size, is used for general storage</li>
<li><span style="font-weight: bold;">m4</span> - 8 bits in size, is used for general storage</li>
<li><span style="font-weight: bold;">m5</span> - 8 bits in size, is used for general storage</li>
<li><span style="font-weight: bold;">m6</span> - 8 bits in size, special meaning : lower 2 bits only valid in tropic climate, upper 2 bits for bridges</li>
<li><span style="font-weight: bold;">m6</span> - 8 bits in size, is used for general storage</li>
<li><span style="font-weight: bold;">m7</span> - 8 bits in size, is used for general storage</li>
<li><span style="font-weight: bold;">m8</span> - 16 bits in size, is used for general storage</li>
</ul>
<table align=center border="1" cellpadding="2" cellspacing="2">
<tbody>
<tr>
<th colspan=2>class</th>
<th>type_height (8)</th>
<th>type (8)</th>
<th>height (8)</th>
<th>m1 (8)</th>
<th>m2 (16)</th>
<th>m3 (8)</th>
@@ -50,144 +53,169 @@ the array so you can quickly see what is used and what is not.
<th>m5 (8)</th>
<th>m6 (8)</th>
<th>m7 (8)</th>
<th>m8 (16)</th>
</tr>
<tr>
<td colspan=2 class="caption">bits</td>
<td class="bits">7654 3210</td>
<td class="bits">7654 3210</td>
<td class="bits">7654 3210</td>
<td class="bits">FEDC BA98 7654 3210</td>
<td class="bits">7654 3210</td>
<td class="bits">7654 3210</td>
<td class="bits">7654 3210</td>
<td class="bits">7654 3210</td>
<td class="bits">7654 3210</td>
<td class="bits">FEDC BA98 7654 3210</td>
</tr>
<tr>
<td rowspan="2">0</td>
<td class="caption">ground</td>
<td class="bits">XXXX XXXX</td>
<td class="bits">XXXX XXXX</td>
<td class="bits"><span class="free">OOO</span><span class="option">~ ~~~~</span></td>
<td class="bits"><span class="free">OOOO OOOO OOOO OOOO</span></td>
<td class="bits">XXXX <span class="free">OOOO</span></td>
<td class="bits">XXXX XX<span class="free">OO</span></td>
<td class="bits">XXXX XXXX</td>
<td class="bits">XX<span class="free">O</span>X XXXX</td>
<td class="bits"><span class="free">OOO</span>X XX<span class="free">OO</span></td>
<td class="bits"><span class="free">OOOO OOOO</span></td>
<td class="bits"><span class="free">OOOO OOOO OOOO OOOO</span></td>
</tr>
<tr>
<td class="caption">farmland</td>
<td class="bits">-inherit-</td>
<td class="bits">-inherit-</td>
<td class="bits">-inherit-</td>
<td class="bits">XXXX XXXX XXXX XXXX</td>
<td class="bits">XXXX XXXX</td>
<td class="bits">-inherit-</td>
<td class="bits">-inherit-</td>
<td class="bits">XX<span class="free">O</span>X XXXX</td>
<td class="bits"><span class="free">OOO</span>X XX<span class="free">OO</span></td>
<td class="bits"><span class="free">OOOO OOOO</span></td>
<td class="bits"><span class="free">OOOO OOOO OOOO OOOO</span></td>
</tr>
<tr>
<td rowspan=3>1</td>
<td class="caption">rail</td>
<td class="bits">XXXX XXXX</td>
<td class="bits">XXXX XXXX</td>
<td class="bits"><span class="free">OOO</span>X XXXX</td>
<td class="bits"><span class="free">OOOO</span> XXXX <span class="free">OOOO OOOO</span></td>
<td class="bits"><span class="free">OOOO</span> XXXX</td>
<td class="bits"><span class="free">OOOO OOOO</span></td>
<td class="bits"><span class="free">OOOO</span> XXXX</td>
<td class="bits">XXXX XXXX</td>
<td class="bits">XX<span class="free">OO OO</span>XX</td>
<td class="bits"><span class="free">OOOO OOOO</span></td>
<td class="bits"><span class="free">OOOO OOOO</span></td>
<td class="bits"><span class="free">OOOO OOOO OO</span>XX XXXX</td>
</tr>
<tr>
<td class="caption">rail with signals</td>
<td class="bits">-inherit-</td>
<td class="bits">-inherit-</td>
<td class="bits">-inherit-</td>
<td class="bits"><span class="free">OOOO</span> XXXX XXXX XXXX</td>
<td class="bits">XXXX XXXX</td>
<td class="bits">XXXX <span class="free">OOOO</span></td>
<td class="bits">XXXX XXXX</td>
<td class="bits">-inherit-</td>
<td class="bits">XX<span class="free">OO OO</span>XX</td>
<td class="bits"><span class="free">OOOO OOOO</span></td>
<td class="bits"><span class="free">OOOO OOOO</span></td>
<td class="bits">-inherit-</td>
</tr>
<tr>
<td class="caption">depot</td>
<td class="bits">-inherit-</td>
<td class="bits">-inherit-</td>
<td class="bits">-inherit-</td>
<td class="bits">XXXX XXXX XXXX XXXX</td>
<td class="bits"><span class="free">OOOO</span> XXXX</td>
<td class="bits">-inherit-</td>
<td class="bits"><span class="free">OOOO</span> XXXX</td>
<td class="bits">XX<span class="free">O</span>X <span class="free">OO</span>XX</td>
<td class="bits">XX<span class="free">OO OO</span>XX</td>
<td class="bits"><span class="free">OOOO OOOO</span></td>
<td class="bits"><span class="free">OOOO OOOO</span></td>
<td class="bits">-inherit-</td>
</tr>
<tr>
<td rowspan=3>2</td>
<td class="caption">road</td>
<td class="bits">XXXX XXXX</td>
<td class="bits">XXXX XXXX</td>
<td class="bits"><span class="free">OOO</span>X XXXX</td>
<td class="bits">XXXX XXXX XXXX XXXX</td>
<td class="bits">XXXX XXXX</td>
<td class="bits"><span class="free">OOOO OOOO</span></td>
<td class="bits">XXXX XXXX</td>
<td class="bits">XXXX X<span class="free">O</span>XX</td>
<td class="bits"><span class="free">OO</span>XX X<span class="free">OOO</span></td>
<td class="bits">XXX<span class="free">O</span> XXXX</td>
<td class="bits"><span class="free">OOOO OOOO OOOO OOOO</span></td>
</tr>
<tr>
<td class="caption">level crossing</td>
<td class="bits">-inherit-</td>
<td class="bits">-inherit-</td>
<td class="bits">-inherit-</td>
<td class="bits">XXXX XXXX</td>
<td class="bits">-inherit-</td>
<td class="bits">XXXX<span class="free"> OOO</span>X</td>
<td class="bits">XXXX X<span class="free">O</span>XX</td>
<td class="bits">XXXX <span class="free">OOOO</span></td>
<td class="bits"><span class="free">OOOO OOOO</span></td>
<td class="bits">XXXX <span class="free">OOO</span>X</td>
<td class="bits"><span class="free">OO</span>XX X<span class="free">OOO</span></td>
<td class="bits">XXXX XXXX</td>
<td class="bits"><span class="free">OOOO OOOO OO</span>XX XXXX</td>
</tr>
<tr>
<td class="caption">road depot</td>
<td class="bits">-inherit-</td>
<td class="bits">-inherit-</td>
<td class="bits">-inherit-</td>
<td class="bits"><span class="free">OOOO OOOO</span></td>
<td class="bits">-inherit-</td>
<td class="bits">XXXX <span class="free">OOOO</span></td>
<td class="bits"><span class="free">OOOO OOOO</span></td>
<td class="bits">XX<span class="free">OO OO</span>XX</td>
<td class="bits">XX<span class="free">OO OO</span>XX</td>
<td class="bits">XXX<span class="free">O OOOO</span></td>
<td class="bits"><span class="free">OOOO OOOO</span></td>
<td class="bits">XXX<span class="free">O</span> XXXX</td>
<td class="bits"><span class="free">OOOO OOOO OOOO OOOO</span></td>
</tr>
<tr>
<td>3</td>
<td class="caption">house</td>
<td class="bits">XXXX XXXX</td>
<td class="bits">XXXX XXXX</td>
<td class="bits">XXXX XXXX</td>
<td class="bits">XXXX XXXX XXXX XXXX</td>
<td class="bits">XX<span class="free">O</span><span class="option">~ ~~</span>XX</td>
<td class="bits">XXXX XXXX</td>
<td class="bits">XXX<span class="abuse">X XXXX</span></td>
<td class="bits"><span class="abuse">XXXX XX</span>XX</td>
<td class="bits"><span class="abuse">XXXX XX</span><span class="free">OO</span></td>
<td class="bits">XXXX <span class="abuse">XXXX</span></td>
<td class="bits"><span class="free">OOOO OOOO OOOO OOOO</span></td>
</tr>
<tr>
<td>4</td>
<td class="caption">trees</td>
<td class="bits">XXXX XXXX</td>
<td class="bits">XXXX XXXX</td>
<td class="bits"><span class="free">OOO</span><span class="option">~ ~~~~</span></td>
<td class="bits"><span class="free">OOOO OOO</span>X XXXX XXXX</td>
<td class="bits"><span class="option">~~</span>XX XXXX</td>
<td class="bits"><span class="free">OOOO OOOO</span></td>
<td class="bits">XX<span class="free">OO O</span>XXX</td>
<td class="bits"><span class="free">OOOO OO</span>XX</td>
<td class="bits"><span class="free">OOOO OOOO</span></td>
<td class="bits"><span class="free">OOOO OOOO</span></td>
<td class="bits"><span class="free">OOOO OOOO OOOO OOOO</span></td>
</tr>
<tr>
<td rowspan=7>5</td>
<td class="caption">rail station</td>
<td class="bits">XXXX XXXX</td>
<td class="bits">XXXX XXXX</td>
<td class="bits"><span class="free">O</span>XXX XXXX</td>
<td class="bits">XXXX XXXX XXXX XXXX</td>
<td class="bits">XXXX <span class="free">OOOO</span></td>
<td class="bits">XXXX XXXX</td>
<td class="bits">XXXX XXXX</td>
<td class="bits"><span class="free">OO</span>XX XX<span class="free">OO</span></td>
<td class="bits">XXXX XXXX</td>
<td class="bits"><span class="free">OO</span>XX XXXX</td>
<td class="bits">XXXX XXXX</td>
<td class="bits"><span class="free">OOOO OOOO OO</span>XX XXXX</td>
</tr>
<tr>
<td class="caption">rail waypoint</td>
@@ -199,142 +227,168 @@ the array so you can quickly see what is used and what is not.
<td class="bits">-inherit-</td>
<td class="bits">-inherit-</td>
<td class="bits">-inherit-</td>
<td class="bits">-inherit-</td>
<td class="bits">-inherit-</td>
</tr>
<tr>
<td class="caption">road stop</td>
<td class="bits">-inherit-</td>
<td class="bits">-inherit-</td>
<td class="bits">-inherit-</td>
<td class="bits">-inherit-</td>
<td class="bits">XXXX <span class="free">OOOO</span></td>
<td class="bits"><span class="free">OOOO OOOO</span></td>
<td class="bits"><span class="option">~~~~ ~</span>XXX</td>
<td class="bits"><span class="free">OO</span>XX X<span class="free">O</span>XX</td>
<td class="bits"><span class="free">OO</span>XX X<span class="free">OOO</span></td>
<td class="bits">XX<span class="free">O</span>X XXXX</td>
<td class="bits"><span class="free">OOOO OOOO OOOO OOOO</span></td>
</tr>
<tr>
<td class="caption">dock</td>
<td class="bits">-inherit-</td>
<td class="bits">-inherit-</td>
<td class="bits">-inherit-</td>
<td class="bits">-inherit-</td>
<td class="bits"><span class="free">OOOO OOOO</span></td>
<td class="bits"><span class="free">OOOO OOOO</span></td>
<td class="bits"><span class="option">~~~~ ~</span>XXX</td>
<td class="bits"><span class="free">OO</span>XX X<span class="free">O</span>XX</td>
<td class="bits"><span class="free">OO</span>XX X<span class="free">OOO</span></td>
<td class="bits"><span class="free">OOOO OOOO</span></td>
<td class="bits"><span class="free">OOOO OOOO OOOO OOOO</span></td>
</tr>
<tr>
<td class="caption">airport</td>
<td class="bits">-inherit-</td>
<td class="bits">-inherit-</td>
<td class="bits">-inherit-</td>
<td class="bits">-inherit-</td>
<td class="bits">XXXX <span class="free">OOOO</span></td>
<td class="bits"><span class="free">OOOO OOOO</span></td>
<td class="bits">XXXX XXXX</td>
<td class="bits"><span class="free">OO</span>XX X<span class="free">O</span>XX</td>
<td class="bits"><span class="free">OO</span>XX X<span class="free">OOO</span></td>
<td class="bits">XXXX XXXX</td>
<td class="bits"><span class="free">OOOO OOOO OOOO OOOO</span></td>
</tr>
<tr>
<td class="caption">buoy</td>
<td class="bits">-inherit-</td>
<td class="bits">-inherit-</td>
<td class="bits">-inherit-</td>
<td class="bits">-inherit-</td>
<td class="bits"><span class="free">OOOO OOOO</span></td>
<td class="bits"><span class="free">OOOO OOOO</span></td>
<td class="bits"><span class="option">~~~~ ~~~~</span></td>
<td class="bits"><span class="free">OO</span>XX X<span class="free">O</span>XX</td>
<td class="bits"><span class="free">OO</span>XX X<span class="free">OOO</span></td>
<td class="bits"><span class="free">OOOO OOOO</span></td>
<td class="bits"><span class="free">OOOO OOOO OOOO OOOO</span></td>
</tr>
<tr>
<td class="caption">oilrig</td>
<td class="bits">-inherit-</td>
<td class="bits">-inherit-</td>
<td class="bits">-inherit-</td>
<td class="bits">-inherit-</td>
<td class="bits"><span class="free">OOOO OOOO</span></td>
<td class="bits"><span class="free">OOOO OOOO</span></td>
<td class="bits"><span class="option">~~~~ ~~~~</span></td>
<td class="bits"><span class="free">OO</span>XX X<span class="free">O</span>XX</td>
<td class="bits"><span class="free">OO</span>XX X<span class="free">OOO</span></td>
<td class="bits"><span class="free">OOOO OOOO</span></td>
<td class="bits"><span class="free">OOOO OOOO OOOO OOOO</span></td>
</tr>
<tr>
<td rowspan=3>6</td>
<td class="caption">sea, shore</td>
<td class="bits">XXXX XXXX</td>
<td class="bits">XXXX XXXX</td>
<td class="bits"><span class="free">O</span>XXX XXXX</td>
<td class="bits"><span class="free">OOOO OOOO OOOO OOOO</span></td>
<td class="bits"><span class="free">OOOO OOOO</span></td>
<td class="bits"><span class="free">OOOO OOOO</span></td>
<td class="bits">X<span class="option">~~</span>X XXXX</td>
<td class="bits">XX<span class="free">OO OO</span>XX</td>
<td class="bits"><span class="free">OOOO OOOO</span></td>
<td class="bits"><span class="free">OOOO OOOO</span></td>
<td class="bits"><span class="free">OOOO OOOO OOOO OOOO</span></td>
</tr>
<tr>
<td class="caption">canal, river</td>
<td class="bits">-inherit-</td>
<td class="bits">-inherit-</td>
<td class="bits">-inherit-</td>
<td class="bits"><span class="free">OOOO OOOO OOOO OOOO</span></td>
<td class="bits"><span class="free">OOOO OOOO</span></td>
<td class="bits">XXXX XXXX</td>
<td class="bits">-inherit-</td>
<td class="bits">XX<span class="free">OO OO</span>XX</td>
<td class="bits"><span class="free">OOOO OOOO</span></td>
<td class="bits"><span class="free">OOOO OOOO</span></td>
<td class="bits"><span class="free">OOOO OOOO OOOO OOOO</span></td>
</tr>
<tr>
<td class="caption">shipdepot</td>
<td class="bits">-inherit-</td>
<td class="bits">-inherit-</td>
<td class="bits">-inherit-</td>
<td class="bits">XXXX XXXX XXXX XXXX</td>
<td class="bits"><span class="free">OOOO OOOO</span></td>
<td class="bits"><span class="free">OOOO OOOO</span></td>
<td class="bits">-inherit-</td>
<td class="bits">XX<span class="free">OO OO</span>XX</td>
<td class="bits"><span class="free">OOOO OOOO</span></td>
<td class="bits"><span class="free">OOOO OOOO</span></td>
<td class="bits"><span class="free">OOOO OOOO OOOO OOOO</span></td>
</tr>
<tr>
<td>8</td>
<td class="caption">industry</td>
<td class="bits">XXXX XXXX</td>
<td class="bits">XXXX XXXX</td>
<td class="bits">XXX<span class="free">O</span> <span class="abuse">XXXX</span></td>
<td class="bits">XXXX XXXX XXXX XXXX</td>
<td class="bits">XXXX XXXX</td>
<td class="bits">XXXX XXXX</td>
<td class="bits">XXXX XXXX</td>
<td class="bits"><span class="free">OO</span>XX XXXX</td>
<td class="bits"><span class="free">OO</span>XX XX<span class="free">OO</span></td>
<td class="bits">XXXX XXXX</td>
<td class="bits"><span class="free">OOOO OOOO OOOO OOOO</span></td>
</tr>
<tr>
<td rowspan=2>9</td>
<td class="caption">tunnel entrance</td>
<td class="bits">XXXX XXXX</td>
<td class="bits">XXXX XXXX</td>
<td class="bits"><span class="free">OOO</span>X XXXX</td>
<td class="bits"><span class="free">OOOO OOOO OOOO OOOO</span></td>
<td class="bits">XXXX XXXX</td>
<td class="bits">XXXX <span class="free">OOOO</span></td>
<td class="bits"><span class="free">OOOO OOOO</span></td>
<td class="bits">X<span class="free">OO</span>X XXXX</td>
<td class="bits">XX<span class="free">OO OO</span>XX</td>
<td class="bits"><span class="free">OOOO OOOO</span></td>
<td class="bits">XXXX XXXX</td>
<td class="bits"><span class="free">OOOO OOOO OO</span>XX XXXX</td>
</tr>
<tr>
<td>bridge ramp</td>
<td class="bits">-inherit-</td>
<td class="bits">-inherit-</td>
<td class="bits">-inherit-</td>
<td class="bits"><span class="free">OOOO OOOO OOOO OOOO</span></td>
<td class="bits">-inherit-</td>
<td class="bits"><span class="free">OOOO OOOO</span></td>
<td class="bits">-inherit-</td>
<td class="bits"><span class="free">OO</span>XX XX<span class="free">OO</span></td>
<td class="bits">-inherit-</td>
<td class="bits">XXXX XXXX</td>
<td class="bits">-inherit-</td>
</tr>
<tr>
<td rowspan=2>A</td>
<td class="caption">objects</td>
<td class="bits">XXXX XXXX</td>
<td class="bits">XXXX XXXX</td>
<td class="bits"><span class="free">O</span>XXX XXXX</td>
<td class="bits">XXXX XXXX XXXX XXXX</td>
<td class="bits">XXXX XXXX</td>
<td class="bits"><span class="free">OOOO OOOO</span></td>
<td class="bits">XXXX XXXX</td>
<td class="bits">XX<span class="free">OO OO</span>XX</td>
<td class="bits"><span class="free">OOOO OOOO</span></td>
<td class="bits">XXXX XXXX</td>
<td class="bits"><span class="free">OOOO OOOO OOOO OOOO</span></td>
</tr>
</tbody>
</table>

View File

@@ -90,7 +90,7 @@ Table of contents
- [network] sync_freq:
change it in console with: 'set network.sync_freq <number>'
the number should be between the 50 and 1000, not much lower, not much
higer. It indicates the time between sync-frames. A sync-frame is a frame
higher. It indicates the time between sync-frames. A sync-frame is a frame
which checks if all clients are still in sync. When the value it too high,
clients can desync in 1960, but the server detects it in 1970. Not really
handy. The lower the value, the more bandwidth it uses.
@@ -104,7 +104,7 @@ Table of contents
- In UNIX like systems, you can fork your dedicated server by adding -f as
parameter.
- You can automaticly clean companies that do not have a client connected to
- You can automatically clean companies that do not have a client connected to
them, for, let's say, 3 years. You can do this via: 'set autoclean_companies'
and 'set autoclean_protected' and 'set autoclean_unprotected'. Unprotected
removes a password from a company when it is not used for more then the
@@ -113,7 +113,7 @@ Table of contents
- You can also do this manually via the console: 'reset_company'.
- You can let your server automaticly restart a map when, let's say, year 2030
- You can let your server automatically restart a map when, let's say, year 2030
is reached. See 'set restart_game_date' for detail.
- If you want to be on the server-list, enable Advertising. To do this, select

View File

@@ -45,12 +45,15 @@ description.en_US = howdie
; The file names are case sensitive.
; You can have empty file names; in that case no song will be loaded
; for that 'entry'.
; If you want to load music from the MPS DOS music driver "cat" format,
; specify just the name of the .cat file the song is located in, then
; fill out the "catindex" section.
[files]
; The theme song for OpenTTD
theme = THEME_SONG.GM
; The songs in the 'old style' category
old_0 =
old_1 =
old_0 = GM.CAT
old_1 = GM.CAT
old_2 =
old_3 =
old_4 =
@@ -86,9 +89,17 @@ ezy_9 =
; Note that the list of files is case sensitive. Each file listed in the
; files section must be listed here with it's song name, otherwise you
; will get a lot of warnings when starting OpenTTD.
; You don't need to fill this out for "cat" format music, the song names
; are loaded directly from the file in that case.
[names]
THEME_SONG.GM = Tycoon DELUXE Theme
; If you are loading music from the DOS version "cat" format, specify
; which index into the file the song has.
[catindex]
old_0 = 1
old_1 = 3
; The md5s section lists the MD5 checksum for the files that replace them.
; Note that the list of files is case sensitive. Each file listed in the
; files section must be listed here with it's MD5 checksum, otherwise you
@@ -96,6 +107,13 @@ THEME_SONG.GM = Tycoon DELUXE Theme
[md5s]
THEME_SONG.GM = 45cfec1b9d8c7a0ad45e755833cbf221
; If a song needs to have parts of the start or end cut off to avoid long
; silences, you can specify MIDI tick codes for start:end of the actual
; music part for each file here.
; Not all music drivers might support this feature.
[timingtrim]
THEME_SONG.GM = 768:53760
; The origin section provides the possibility to put and extra line into
; the warning that a file is missing/corrupt. This can be used to tell
; them where to find it. It works on the filename specified in the

View File

@@ -1,112 +1,152 @@
.\" Hey, EMACS: -*- nroff -*-
.\" Please adjust this date whenever revising the manpage.
.Dd May 31, 2011
.Dd October 13, 2014
.Dt OPENTTD 6
.Os
.Sh NAME
.Nm openttd
.Nd An open source clone of the Microprose game "Transport Tycoon Deluxe"
.Nd open source clone of the Microprose game \(lqTransport Tycoon Deluxe\(rq
.Sh SYNOPSIS
.Nm
.Op Fl efhx
.Op Fl b Ar blitter
.Op Fl c Ar config_file
.Op Fl d Ar [level | cat=lvl[,...]]
.Op Fl D Ar [host][:port]
.Op Fl g Ar [savegame]
.Op Fl d Op Ar level | Ar cat Ns = Ns Ar lvl Ns Op , Ns Ar ...
.Op Fl D Oo Ar host Oc Ns Op : Ns Ar port
.Op Fl g Op Ar savegame
.Op Fl G Ar seed
.Op Fl I Ar graphicsset
.Op Fl l Ar host[:port]
.Op Fl l Ar host Ns Op : Ns Ar port
.Op Fl m Ar driver
.Op Fl M Ar musicset
.Op Fl n Ar host[:port][#player]
.Op Fl n Ar host Ns Oo : Ns Ar port Oc Ns Op # Ns Ar player
.Op Fl p Ar password
.Op Fl P Ar password
.Op Fl q Ar savegame
.Op Fl r Ar widthxheight
.Op Fl r Ar width Ns x Ns Ar height
.Op Fl s Ar driver
.Op Fl S Ar soundset
.Op Fl t Ar year
.Op Fl v Ar driver
.Sh OPTIONS
.Bl -tag -width ".Fl n Ar host[:port][#player]"
.Bl -tag -width "-n host[:port][#player]"
.It Fl b Ar blitter
Set the blitter, see
Select the blitter
.Ar blitter ;
see
.Fl h
for a full list
for a full list.
.It Fl c Ar config_file
Use 'config_file' instead of 'openttd.cfg'
Use
.Ar config_file
instead of
.Pa openttd.cfg .
.It Fl d Ar [level]
Set debug verbosity for all categories to
.Ar level
or 1 if omitted
.It Fl d Ar cat=level[,...]
Set debug verbosity for a specific category
.It Fl D Ar [host][:port]
Start a dedicated server. Sets network debug level to 6. If you want to change this, use
.Ar level ,
or 1 if omitted.
.It Fl d Ar cat Ns = Ns Ar lvl Ns Op , Ns Ar ...
Set debug verbosity to
.Ar lvl
for a specific category
.Ar cat .
.It Fl D Oo Ar host Oc Ns Op : Ns Ar port
Start a dedicated server.
.Pp
Network debug level will be set to 6.
If you want to change this, set
.Fl d
after
.Fl D
.It Fl G Ar seed
Seed the pseudo random number generator
after setting
.Fl D .
.It Fl e
Start in world editor mode
Start in world editor mode.
.It Fl f
Fork into background (dedicated server only, see
.Fl D )
.It Fl g Ar [savegame]
.Fl D ) .
.It Fl g Op Ar savegame
Load
.Ar savegame
at start or start a new game if omitted. The
at start or start a new game if omitted.
.Ar savegame
must be either absolute or relative to the current path or one of the search paths.
must be either an absolute path or one relative to the current path or one of
the search paths.
.It Fl G Ar seed
Seed the pseudo random number generator with
.Ar seed .
.It Fl h
Display a summary of all options and lists all the available AIs, blitters, sound, music and video drivers, graphics sets and sound sets.
Display a summary of all options and list all the available AIs, blitters,
sound, music and video drivers, graphics sets and sound sets.
.It Fl I Ar graphicsset
Set the graphics set, see
Select the graphics set
.Ar graphicsset ;
see
.Fl h
for a full list
.It Fl l Ar host[:port]
Redirect DEBUG(), See
.Fl D
for a full list.
.It Fl l Ar host Ns Op : Ns Ar port
Redirect
.Fn DEBUG
output; see
.Fl D .
.It Fl m Ar driver
Set the music driver, see
Select the music driver
.Ar driver ;
see
.Fl h
for a full list
for a full list.
.It Fl M Ar musicset
Set the music set, see
Select the music set
.Ar musicset ;
see
.Fl h
for a full list
.It Fl n Ar host[:port][#player]
Join a network game, optionally specify a port to connect to and player to play as
for a full list.
.It Fl n Ar host Ns Oo : Ns Ar port Oc Ns Op # Ns Ar player
Join a network game, optionally specifying a port to connect to and player to
play as.
.It Fl p Ar password
Password used to join server. Only useful with
.Fl n
Password used to join server.
Only useful with
.Fl n .
.It Fl P Ar password
Password used to join company. Only useful with
.Fl n
Password used to join company.
Only useful with
.Fl n .
.It Fl q Ar savegame
Write some information about the savegame and exit
.It Fl r Ar widthxheight
Set the resolution
Write some information about the specified savegame and exit.
.It Fl r Ar width Ns x Ns Ar height
Set the resolution to
.Ar width
\(mu
.Ar height
pixels.
.It Fl s Ar driver
Set the sound driver, see
Select the sound driver
.Ar driver ;
see
.Fl h
for a full list
for a full list.
.It Fl S Ar soundset
Set the sound set, see
Select the sound set
.Ar soundset ;
see
.Fl h
for a full list
for a full list.
.It Fl t Ar year
Set the starting year
Set the starting year to
.Ar year .
.It Fl v Ar driver
Set the video driver, see
Select the video driver
.Ar driver ;
see
.Fl h
for a full list
for a full list.
.It Fl x
Do not automatically save to config file on exit
Do not automatically save to config file on exit.
.El
.Sh SEE ALSO
http://wiki.openttd.org/, http://www.openttd.org
.Lk https://wiki.openttd.org "Wiki"
(includes community maintained manual),
.Lk https://forum.openttd.org "Forum",
.Lk https://www.openttd.org "News"
.Sh HISTORY
Transport Tycoon Deluxe was written by Chris Sawyer and published by Microprose.
.Nm

View File

@@ -14,42 +14,31 @@ if [ "$#" != "0" ]; then
Usage: ./findversion.sh
Finds the current revision and if the code is modified.
Output: <REV>\t<REV_NR>\t<MODIFIED>\t<CLEAN_REV>
REV
Output: <VERSION>\t<ISODATE>\t<MODIFIED>\t<HASH>
VERSION
a string describing what version of the code the current checkout is
based on. The exact format of this string depends on the version
control system in use, but it tries to identify the revision used as
close as possible (using the svn revision number or hg/git hash).
This also includes an indication of whether the checkout was
modified and which branch was checked out. This value is not
based on.
This also includes the commit date, an indication of whether the checkout
was modified and which branch was checked out. This value is not
guaranteed to be sortable, but is mainly meant for identifying the
revision and user display.
If no revision identifier could be found, this is left empty.
REV_NR
the revision number of the svn revision this checkout is based on.
This can be used to determine which functionality is present in this
checkout. For trunk svn checkouts and hg/git branches based upon it,
this number should be accurate. For svn branch checkouts, this
number is mostly meaningless, at least when comparing with the
REV_NR from other branches or trunk.
ISODATE
the commit date of the revision this checkout is based on.
The commit date may differ from the author date.
This can be used to decide upon the age of the source.
This number should be sortable. Within a given branch or trunk, a
higher number means a newer version. However, when using git or hg,
this number will not increase on new commits.
If no revision number could be found, this is left empty.
If no timestamp could be found, this is left empty.
MODIFIED
Whether (the src directory of) this checkout is modified or not. A
value of 0 means not modified, a value of 2 means it was modified.
Modification is determined in relation to the commit identified by
REV, so not in relation to the svn revision identified by REV_NR.
A value of 1 means that the modified status is unknown, because this
is not an svn/git/hg checkout for example.
is not an git checkout for example.
CLEAN_REV
the same as REV but without branch name
HASH
the git revision hash
By setting the AWK environment variable, a caller can determine which
version of "awk" is used. If nothing is set, this script defaults to
@@ -70,21 +59,7 @@ ROOT_DIR=`pwd`
# Determine if we are using a modified version
# Assume the dir is not modified
MODIFIED="0"
if [ -d "$ROOT_DIR/.svn" ] || [ -d "$ROOT_DIR/../.svn" ]; then
# We are an svn checkout
if [ -n "`svnversion | grep 'M'`" ]; then
MODIFIED="2"
fi
# Find the revision like: rXXXXM-branch
BRANCH=`LC_ALL=C svn info | "$AWK" '/^URL:.*branches/ { split($2, a, "/"); for(i in a) if (a[i]=="branches") { print a[i+1]; break } }'`
TAG=`LC_ALL=C svn info | "$AWK" '/^URL:.*tags/ { split($2, a, "/"); for(i in a) if (a[i]=="tags") { print a[i+1]; break } }'`
REV_NR=`LC_ALL=C svn info | "$AWK" '/^Last Changed Rev:/ { print $4 }'`
if [ -n "$TAG" ]; then
REV=$TAG
else
REV="r$REV_NR"
fi
elif [ -d "$ROOT_DIR/.git" ]; then
if [ -d "$ROOT_DIR/.git" ]; then
# We are a git checkout
# Refresh the index to make sure file stat info is in sync, then look for modifications
git update-index --refresh >/dev/null
@@ -92,36 +67,25 @@ elif [ -d "$ROOT_DIR/.git" ]; then
MODIFIED="2"
fi
HASH=`LC_ALL=C git rev-parse --verify HEAD 2>/dev/null`
REV="g`echo $HASH | cut -c1-8`"
BRANCH="`git symbolic-ref -q HEAD 2>/dev/null | sed 's@.*/@@;s@^master$@@'`"
REV_NR=`LC_ALL=C git log --pretty=format:%s --grep="^(svn r[0-9]*)" -1 | sed "s@.*(svn r\([0-9]*\)).*@\1@"`
if [ -z "$REV_NR" ]; then
# No rev? Maybe it is a custom git-svn clone
REV_NR=`LC_ALL=C git log --pretty=format:%b --grep="git-svn-id:.*@[0-9]*" -1 | sed "s@.*\@\([0-9]*\).*@\1@"`
fi
SHORTHASH=`echo ${HASH} | cut -c1-10`
ISODATE=`LC_ALL=C git show -s --pretty='format:%ci' HEAD | "$AWK" '{ gsub("-", "", $1); print $1 }'`
BRANCH="`git symbolic-ref -q HEAD 2>/dev/null | sed 's@.*/@@'`"
TAG="`git name-rev --name-only --tags --no-undefined HEAD 2>/dev/null | sed 's@\^0$@@'`"
if [ "$MODIFIED" -eq "0" ]; then
hashprefix="-g"
elif [ "$MODIFIED" -eq "2" ]; then
hashprefix="-m"
else
hashprefix="-u"
fi
if [ -n "$TAG" ]; then
BRANCH=""
REV="$TAG"
fi
elif [ -d "$ROOT_DIR/.hg" ]; then
# We are a hg checkout
if [ -n "`hg status | grep -v '^?'`" ]; then
MODIFIED="2"
fi
HASH=`LC_ALL=C hg id -i | cut -c1-12`
REV="h`echo $HASH | cut -c1-8`"
BRANCH="`hg branch | sed 's@^default$@@'`"
TAG="`hg id -t | grep -v 'tip$'`"
if [ -n "$TAG" ]; then
BRANCH=""
REV="$TAG"
fi
REV_NR=`LC_ALL=C hg log -f -k "(svn r" -l 1 --template "{desc|firstline}\n" | grep "^(svn r[0-9]*)" | sed "s@.*(svn r\([0-9]*\)).*@\1@"`
if [ -z "$REV_NR" ]; then
# No rev? Maybe it is a custom hgsubversion clone
REV_NR=`LC_ALL=C hg parent --template="{svnrev}"`
VERSION="${TAG}"
else
VERSION="${ISODATE}-${BRANCH}${hashprefix}${SHORTHASH}"
fi
elif [ -f "$ROOT_DIR/.ottdrev" ]; then
# We are an exported source bundle
cat $ROOT_DIR/.ottdrev
@@ -129,19 +93,12 @@ elif [ -f "$ROOT_DIR/.ottdrev" ]; then
else
# We don't know
MODIFIED="1"
HASH=""
SHORTHASH=""
BRANCH=""
REV=""
REV_NR=""
ISODATE=""
TAG=""
VERSION=""
fi
if [ "$MODIFIED" -eq "2" ]; then
REV="${REV}M"
fi
CLEAN_REV=${REV}
if [ -n "$BRANCH" ]; then
REV="${REV}-$BRANCH"
fi
echo "$REV $REV_NR $MODIFIED $CLEAN_REV"
echo "$VERSION $ISODATE $MODIFIED $HASH"

View File

@@ -1,6 +1,6 @@
OpenTTD's known bugs
Last updated: 2014-09-07
Release version: 1.4.3-RC1
Last updated: 2019-02-09
Release version: 1.9.0-beta1
------------------------------------------------------------------------
@@ -14,12 +14,12 @@ Table of contents
---- -----
All bugs listed below are marked as known. Please do not submit any bugs
that are the same as these. If you do, do not act surprised, because
we WILL flame you!!
we WILL flame you!
The current list of known bugs that we intend to fix can be found in our
bug tracking system at: http://bugs.openttd.org
Also check the closed bugs when searching for your bug in this system as
we might have fixed the bug in the mean time.
bug tracking system at https://github.com/OpenTTD/OpenTTD/issues
Also check the closed bugs when searching for your bug in this system as we
might have fixed the bug in the mean time.
2.0) Known bugs
@@ -29,427 +29,383 @@ reasons why we think that fixing them is infeasible. We might make some
minor improvements that reduce the scope of these bugs, but we will not
be able to completely fix them.
No suitable AI can be found
If you have no AIs and an AI is started the so-called 'dummy' AI will
be loaded. This AI does nothing but writing a message on the AI debug
window and showing a red warning. There are basically two solutions
for this problem: Either you set the number of AI players to 0 so that
no AI is started. You find that setting at the top of the window in the
"AI / Game Scripts Settings" window.
The other solution is acquiring (downloading) some AI. The easiest way
to do this is via the "Check Online Content" button in the main (intro)
menu or directly in the "AI / Game Scripts Settings" dialogue via the
"Check Online Content" button.
No suitable AI can be found:
If you have no AIs and an AI is started the so-called 'dummy' AI will
be loaded. This AI does nothing but writing a message on the AI debug
window and showing a red warning. There are basically two solutions
for this problem: Either you set the number of AI players to 0 so that
no AI is started. You find that setting at the top of the window in the
"AI / Game Scripts Settings" window.
The other solution is acquiring (downloading) some AI. The easiest way
to do this is via the "Check Online Content" button in the main (intro)
menu or directly in the "AI / Game Scripts Settings" dialogue via the
"Check Online Content" button.
After a while of playing, colours get corrupted
In Windows 7 the background slideshow corrupts the colour mapping of
OpenTTD's 8bpp screen modes. Workarounds for this are:
a) Switching to windowed mode, instead of fullscreen
b) Switching off background slideshow
c) Setting up the 32bpp-anim or 32bpp-optimized blitter
After a while of playing, colours get corrupted:
In Windows 7 the background slideshow corrupts the colour mapping
of OpenTTD's 8bpp screen modes. Workarounds for this are:
a) Switching to windowed mode, instead of fullscreen
b) Switching off background slideshow
c) Setting up the 32bpp-anim or 32bpp-optimized blitter
Long delay between switching songs/music
On Windows there is a delay of a (few) second(s) between switching of
songs for the "win32" driver. This delay is caused by the fact that
opening a MIDI file via MCI is extremely slow.
Custom vehicle type name is incorrectly aligned:
Some NewGRFs use sprites that are bigger than normal in the "buy
vehicle" window. Due to this they have to encode an offset for
the vehicle type name. Upon renaming the vehicle type this encoded
offset is stripped from the name because the "edit box" cannot show
this encoding. As a result the custom vehicle type names will get
the default alignment. The only way to (partially) fix this is by
adding spaces to the custom name.
DirectMusic, known as "dmusic" in OpenTTD, has a much shorter delay.
However, under some circumstances DirectMusic does not reset its
state properly causing wrongly pitched/bad sounding songs. This
problem is in DirectMusic as it is reproducable with Microsoft's
DirectMusic Producer. DirectMusic has been deprecated since 2004
and as such has no support for 64 bits OpenTTD.
Clipping problems [#119]:
In some cases sprites are not drawn as one would expect. Examples of
this are aircraft that might be hidden below the runway or trees that
in some cases are rendered over vehicles.
The primary cause of this problem is that OpenTTD does not have enough
data (like a 3D model) to properly determine what needs to be drawn in
front of what. OpenTTD has bounding boxes but in lots of cases they
are either too big or too small and then cause problems with what
needs to be drawn in front of what. Also some visual tricks are used.
For example trains at 8 pixels high, the catenary needs to be drawn
above that. When you want to draw bridges on top of that, which are
only one height level (= 8 pixels) higher, you are getting into some
big problems.
We can not change the height levels; it would require us to either
redraw all vehicle or all landscape graphics. Doing so would mean we
leave the Transport Tycoon graphics, which in effect means OpenTTD
will not be a Transport Tycoon clone anymore.
As a delay is favourable over bad sounding music the "win32" driver
is the default driver for OpenTTD. You can change this default by
setting the "musicdriver" in your openttd.cfg to "dmusic".
Mouse scrolling not possible at the edges of the screen [#383] [#3966]:
Scrolling the viewport with the mouse cursor at the edges of the screen
in the same direction of the edge will fail. If the cursor is near the
edge the scrolling will be very slow.
OpenTTD only receives cursor position updates when the cursor is inside
OpenTTD's window. It is not told how far you have moved the cursor
outside of OpenTTD's window.
Custom vehicle type name is incorrectly aligned
Some NewGRFs use sprites that are bigger than normal in the "buy
vehicle" window. Due to this they have to encode an offset for the
vehicle type name. Upon renaming the vehicle type this encoded offset
is stripped from the name because the "edit box" cannot show this
encoding. As a result the custom vehicle type names will get the
default alignment. The only way to (partly) fix this is by adding
spaces to the custom name.
Lost trains ignore (block) exit signals [#1473]:
If trains are lost they ignore block exit signals, blocking junctions
with presignals. This is caused because the path finders cannot tell
where the train needs to go. As such a random direction is chosen at
each junction. This causes the trains to occasionally to make choices
that are unwanted from a player's point of view.
This will not be fixed because lost trains are in almost all cases a
network problem, e.g. a train can never reach a specific place. This
makes the impact of fixing the bug enormously small against the amount
of work needed to write a system that prevents the lost trains from
taking the wrong direction.
Clipping problems [FS#119]
In some cases sprites are not drawn as one would expect. Examples of
this are aircraft that might be hidden below the runway or trees that
in some cases are rendered over vehicles.
The primary cause of this problem is that OpenTTD does not have enough
data (like a 3D model) to properly determine what needs to be drawn in
front of what. OpenTTD has bounding boxes but in lots of cases they
are either too big or too small and then cause problems with what
needs to be drawn in front of what. Also some visual tricks are used.
For example trains at 8 pixels high, the catenary needs to be drawn
above that. When you want to draw bridges on top of that, which are
only one height level (= 8 pixels) higher, you are getting into some
big problems.
We can not change the height levels; it would require us to either
redraw all vehicle or all landscape graphics. Doing so would mean we
leave the Transport Tycoon graphics, which in effect means OpenTTD
will not be a Transport Tycoon clone anymore.
Vehicle owner of last transfer leg gets paid for all [#2427]:
When you make a transfer system that switches vehicle owners. This
is only possible with 'industry stations', e.g. the oil rig station
the owner of the vehicle that does the final delivery gets paid for
the whole trip. It is not shared amongst the different vehicle
owners that have participated in transporting the cargo.
This sharing is not done because it would enormously increase the
memory and CPU usage in big games for something that is happening
in only one corner case. We think it is not worth the effort until
sharing of stations is an official feature.
Mouse scrolling not possible at the edges of the screen [FS#383] [FS#3966]
Scrolling the viewport with the mouse cursor at the edges of the screen
in the same direction of the edge will fail. If the cursor is near the
edge the scrolling will be very slow.
OpenTTD only receives cursor position updates when the cursor is inside
OpenTTD's window. It is not told how far you have moved the cursor
outside of OpenTTD's window.
Forbid 90 degree turns does not work for crossing PBS paths [#2737]:
When you run a train through itself on a X junction with PBS turned on
the train will not obey the 'forbid 90 degree turns' setting. This is
due to the fact that we can not be sure that the setting was turned
off when the track was reserved, which means that we assume it was
turned on and that the setting does not hold at the time. We made it
this way to allow one to change the setting in-game, but it breaks
slightly when you are running your train through itself. Running a
train through means that your network is broken and is thus a user
error which OpenTTD tries to graciously handle.
Fixing this bug means that we need to record whether this particular
setting was turned on or off at the time the reservation was made. This
means adding quite a bit of data to the savegame for solving an issue
that is basically an user error. We think it is not worth the effort.
Lost trains ignore (block) exit signals [FS#1473]
If trains are lost they ignore block exit signals, blocking junctions
with presignals. This is caused because the path finders cannot tell
where the train needs to go. As such a random direction is chosen at
each junction. This causes the trains to occasionally to make choices
that are unwanted from a player's point of view.
This will not be fixed because lost trains are in almost all cases a
network problem, e.g. a train can never reach a specific place. This
makes the impact of fixing the bug enormously small against the
amount of work needed to write a system that prevents the lost trains
from taking the wrong direction.
Duplicate (station) names after renaming [#3204]:
After renaming stations one can create duplicate station names. This
is done giving a station the same custom name as another station with
an automatically generated name.
The major part of this problem is that station names are translatable.
Meaning that a station is called e.g. '<TOWN> Central' in English and
'<TOWN> Centraal' in Dutch. This means that in network games the
renaming of a town could cause the rename to succeed on some clients
and fail at others. This creates an inconsistent game state that will
be seen as a 'desync'. Secondly the custom names are intended to fall
completely outside of the '<TOWN> <name>' naming of stations, so when
you rename a town all station names are updated accordingly.
As a result the decision has been made that all custom names are only
compared to the other custom names in the same class and not compared
to the automatically generated names.
Vehicle owner of last transfer leg gets paid for all [FS#2427]
When you make a transfer system that switches vehicle owners. This
is only possible with 'industry stations', e.g. the oil rig station
the owner of the vehicle that does the final delivery gets paid for
the whole trip. It is not shared amongst the different vehicle
owners that have participated in transporting the cargo.
This sharing is not done because it would enormously increase the
memory and CPU usage in big games for something that is happening
in only one corner case. We think it is not worth the effort until
sharing of stations is an official feature.
Extreme CPU usage/hangs when using SDL and PulseAudio [#3294],
OpenTTD hangs/freezes when closing, OpenTTD is slow, OpenTTD uses a lot of CPU:
OpenTTD can be extremely slow/use a lot of CPU when the sound is
played via SDL and then through PulseAudio's ALSA wrapper. Under the
same configuration OpenTTD, or rather SDL, might hang when exiting
the game. This problem is seen most in Ubuntu 9.04 and higher.
Forbid 90 degree turns does not work for crossing PBS paths [FS#2737]
When you run a train through itself on a X junction with PBS turned on
the train will not obey the 'forbid 90 degree turns' setting. This is
due to the fact that we can not be sure that the setting was turned
off when the track was reserved, which means that we assume it was
turned on and that the setting does not hold at the time. We made it
this way to allow one to change the setting in-game, but it breaks
slightly when you are running your train through itself. Running a
train through means that your network is broken and is thus a user
error which OpenTTD tries to graciously handle.
Fixing this bug means that we need to record whether this particular
setting was turned on or off at the time the reservation was made. This
means adding quite a bit of data to the savegame for solving an issue
that is basically an user error. We think it is not worth the effort.
This is because recent versions of the PulseAudio sound server
are configured to use timer-based audio scheduling rather than
interrupt-based audio scheduling. Configuring PulseAudio to force
use of interrupt-based scheduling may resolve sound problems for
some users. Under recent versions of Ubuntu Linux (9.04 and higher)
this can be accomplished by changing the following line in the
/etc/pulse/default.pa file:
load-module module-udev-detect
to
load-module module-udev-detect tsched=0
Note that PulseAudio must be restarted for changes to take effect. Older
versions of PulseAudio may use the module-hal-detect module instead.
Adding tsched=0 to the end of that line will have a similar effect.
Duplicate (station) names after renaming [FS#3204]
After renaming stations one can create duplicate station names. This
is done giving a station the same custom name as another station with
an automatically generated name.
The major part of this problem is that station names are translatable.
Meaning that a station is called e.g. '<TOWN> Central' in English and
'<TOWN> Centraal' in Dutch. This means that in network games the
renaming of a town could cause the rename to succeed on some clients
and fail at others. This creates an inconsistent game state that will
be seen as a 'desync'. Secondly the custom names are intended to fall
completely outside of the '<TOWN> <name>' naming of stations, so when
you rename a town all station names are updated accordingly.
As a result the decision has been made that all custom names are only
compared to the other custom names in the same class and not compared
to the automatically generated names.
Another possible solution is selecting the "pulse" backend of SDL
by either using "SDL_AUDIODRIVER=pulse openttd" at the command
prompt or installing the 'libsdl1.2debian-pulseaudio' package from
Ubuntu's Universe repository. For other distributions a similar
package needs to be installed.
Extreme CPU usage/hangs when using SDL and PulseAudio [FS#3294]
OpenTTD hangs/freezes when closing, OpenTTD is slow, OpenTTD uses a lot of CPU
OpenTTD can be extremely slow/use a lot of CPU when the sound is
played via SDL and then through PulseAudio's ALSA wrapper. Under the
same configuration OpenTTD, or rather SDL, might hang when exiting
the game. This problem is seen most in Ubuntu 9.04 and higher.
This is because recent versions of the PulseAudio sound server are
configured to use timer-based audio scheduling rather than
interrupt-based audio scheduling. Configuring PulseAudio to force
use of interrupt-based scheduling may resolve sound problems for
some users. Under recent versions of Ubuntu Linux (9.04 and higher)
this can be accomplished by changing the following line in the
/etc/pulse/default.pa file:
load-module module-udev-detect
to
load-module module-udev-detect tsched=0
Note that PulseAudio must be restarted for changes to take effect.
Older versions of PulseAudio may use the module-hal-detect module
instead. Adding tsched=0 to the end of that line will have a similar
effect.
Another possible solution is selecting the "pulse" backend of SDL
by either using "SDL_AUDIODRIVER=pulse openttd" at the command
prompt or installing the 'libsdl1.2debian-pulseaudio' package from
Ubuntu's Universe repository. For other distributions a similar
package needs to be installed.
OpenTTD not properly resizing with SDL on X [FS#3305]
Under some X window managers OpenTTD's window does not properly
resize. You will either end up with a black bar at the right/bottom
side of the window or you cannot see the right/bottom of the window,
e.g you cannot see the status bar. The problem is that OpenTTD does
not always receive a resize event from SDL making it impossible for
OpenTTD to know that the window was resized; sometimes moving the
window will solve the problem.
Window managers that are known to exhibit this behaviour are KDE's
and GNOME's. With the XFCE's and LXDE's window managers the resize
event is sent when the user releases the mouse.
OpenTTD not properly resizing with SDL on X [#3305]:
Under some X window managers OpenTTD's window does not properly
resize. You will either end up with a black bar at the right/bottom
side of the window or you cannot see the right/bottom of the window,
e.g. you cannot see the status bar. The problem is that OpenTTD does
not always receive a resize event from SDL making it impossible for
OpenTTD to know that the window was resized; sometimes moving the
window will solve the problem.
Window managers that are known to exhibit this behaviour are GNOME's
and KDE's. With the XFCE's and LXDE's window managers the resize
event is sent when the user releases the mouse.
Incorrect colours, crashes upon exit, debug warnings and smears upon
window resizing with SDL on Mac OS X [FS#3447]
Video handling with (lib)SDL under Mac OS X is known to fail on some
versions of Mac OS X with some hardware configurations. Some of the
problems happen only under some circumstances whereas others are
always present.
We suggest that the SDL video/sound backend is not used for OpenTTD
in combinations with Mac OS X.
window resizing with SDL on macOS [#3447]:
Video handling with (lib)SDL under macOS is known to fail on some
versions of macOS with some hardware configurations. Some of
the problems happen only under some circumstances whereas others
are always present.
We suggest that the SDL video/sound backend is not used for OpenTTD
in combinations with macOS.
Train crashes entering same junction from block and path signals [FS#3928]
When a train has reserved a path from a path signal to a two way
block signal and the reservation passes a path signal through the
back another train can enter the reserved path (only) via that same
two way block signal.
The reason for this has to do with optimisation; to fix this issue
the signal update has to pass all path signals until it finds either
a train or a backwards facing signal. This is a very expensive task.
The (signal) setups that allow these crashes can furthermore be
considered incorrectly signalled; one extra safe waiting point for
the train entering from path signal just after the backwards facing
signal (from the path signal train) resolves the issue.
Train crashes entering same junction from block and path signals [#3928]:
When a train has reserved a path from a path signal to a two way
block signal and the reservation passes a path signal through the
back another train can enter the reserved path (only) via that
same two way block signal.
The reason for this has to do with optimisation; to fix this issue
the signal update has to pass all path signals until it finds either
a train or a backwards facing signal. This is a very expensive task.
The (signal) setups that allow these crashes can furthermore be
considered incorrectly signalled; one extra safe waiting point for
the train entering from path signal just after the backwards facing
signal (from the path signal train) resolves the issue.
Crashes when playing music [FS#3941]
Mac OS X's QuickTime (default music driver) and Windows' MCI (win32
music driver) crash on some songs from OpenMSX. OpenTTD cannot do
anything about this. Please report these crashes to the authors of
OpenMSX so the crash causing songs can be removed or fixed.
Crashes when run in a VM using Parallels Desktop [#4003]:
When the Windows version of OpenTTD is executed in a VM under
Parallels Desktop a privileged instruction exception may be thrown.
As OpenTTD works natively on macOS as well as natively on Windows and
these native builds both don't exhibit this behaviour this crash is
most likely due to a bug in the virtual machine, something out of
the scope of OpenTTD. Most likely this is due to Parallels Desktop
lacking support for RDTSC calls. The problem can be avoided by using
other VM-software, Wine, or running natively on macOS.
Crashes when run in a VM using Parallels Desktop [FS#4003]
When the Windows version of OpenTTD is executed in a VM under
Parallels Desktop a privileged instruction exception may be thrown.
As OpenTTD works natively on OSX as well as natively on Windows and
these native builds both don't exhibit this behaviour this crash is
most likely due to a bug in the virtual machine, something out of
the scope of OpenTTD. Most likely this is due to Parallels Desktop
lacking support for RDTSC calls. The problem can be avoided by using
other VM-software, Wine, or running natively on OSX.
Entry- and exit signals are not dragged [#4378]:
Unlike all other signal types, the entry- and exit signals are not
dragged but instead normal signals are placed on subsequent track
sections. This is done on purpose as this is the usually more
convenient solution. There are little to no occasions where more
than one entry or exit signal in a row are useful. This is different
for all other signal types where several in a row can serve one
purpose or another.
OpenTTD hangs when started on 32 bits Windows [FS#4083]
Under some circumstances OpenTTD might hang for hours on the
initialisation of the music driver. The exact circumstances are
unknown except that it is the "dmusic" music driver that has the
problem and that the "win32" music driver does not.
As a result using the "win32" music driver will work around this
issue.
Station build date is incorrect [#4415]:
The tile query tool will show the date of the last (re)construction
at the station and not the date of the first construction. This is
due to compatability reasons with NewGRFs and the fact that it is
wrong to say that the station is built in a particular year when it
was completely destroyed/rebuilt later on.
The tile query tool can be fixed by changing the "Build date" text
to "Date at which the last (re)construction took place" but this is
deemed too specific and long for that window.
As the exact circumstances are unknown, and the obvious
configuration settings related to the music driver are at their
default we are not able to detect this failure, except when Windows'
music initialisation function returns after several hours and then
there is no point in switching the music driver anymore.
The reason we still use the "win32" music driver as default are
described in the "Long delay between switching music/song" section
of this document.
(Temporary) wrong colours when switching to full screen [#4511]:
On Windows it can happen that you temporarily see wrong colours
when switching to full screen OpenTTD, either by starting
OpenTTD in full screen mode, changing to full screen mode or by
ALT-TAB-ing into a full screen OpenTTD. This is caused by the
fact that OpenTTD, by default, uses 8bpp paletted output. The
wrong colours you are seeing is a temporary effect of the video
driver switching to 8bpp palette mode.
Pre- and exit signals are not dragged [FS#4378]
Unlike all other signal types, the entry- and exit signals are not
dragged but instead normal signals are placed on subsequent track
sections. This is done on purpose as this is the usually more con-
venient solution. There are little to no occasions where more than
one entry or exit signal in a row are useful. This is different
for all other signal types where several in a row can serve one
purpose or another.
This issue can be worked around in two ways:
a) Setting fullscreen_bpp to 32
b) Setting up the 32bpp-anim or 32bpp-optimized blitter
Station build date is incorrect [FS#4415]
The tile query tool will show the date of the last (re)construction
at the station and not the date of the first construction. This is
due to compatability reasons with NewGRFs and the fact that it is
wrong to say that the station is built in a particular year when it
was completely destroyed/rebuilt later on.
The tile query tool can be fixed by changing the "Build date" text
to "Date at which the last (re)construction took place" but this is
deemed too specific and long for that window.
Can't run OpenTTD with the -d option from a MSYS console [#4587]:
The MSYS console does not allow OpenTTD to open an extra console for
debugging output. Compiling OpenTTD with the --enable-console
configure option prevents this issue and allows the -d option to use
the MSYS console for its output.
Can't change volume inside OpenTTD [FS#4416]
Some backends do not provide a means to change the volume of sound
effects or music. The mixing of music and sound is left to external
libraries/the operating system we can't handle the volume control
in OpenTTD. As a result you can't change the volume inside OpenTTD
for backends such as SDL; just use the volume control provided by
your operating system.
Unreadable characters for non-latin locales [#4607]:
OpenTTD does not ship a non-latin font in its graphics files. As a
result OpenTTD needs to acquire the font from somewhere else. What
OpenTTD does is ask the operating system, or a system library, for
the best font for a given language if the currently loaded font
does not provide all characters of the chosen translation. This
means that OpenTTD has no influence over the quality of the chosen
font; it just does the best it can do.
Can't run OpenTTD with the -d option from a MSYS console [FS#4587]
The MSYS console does not allow OpenTTD to open an extra console for
debugging output. Compiling OpenTTD with the --enable-console
configure option prevents this issue and allows the -d option to use
the MSYS console for its output.
If the text is unreadable there are several steps that you can take
to improve this. The first step is finding a good font and configure
this in the configuration file. See section 9.0 of README.md for
more information. You can also increase the font size to make the
characters bigger and possible better readable.
Unreadable characters for non-latin locales [FS#4607]
OpenTTD does not ship a non-latin font in its graphics files. As a
result OpenTTD needs to acquire the font from somewhere else. What
OpenTTD does is ask the operating system, or a system library, for
the best font for a given language if the currently loaded font
does not provide all characters of the chosen translation. This
means that OpenTTD has no influence over the quality of the chosen
font; it just does the best it can do.
If the problem is with the clarity of the font you might want to
enable anti-aliasing by setting the small_aa/medium_aa/large_aa
settings to "true". However, anti-aliasing only works when a 32-bit
blitter has been selected, e.g. blitter = "32bpp-anim", as with the
8 bits blitter there are not enough colours to properly perform the
anti-aliasing.
If the text is unreadable there are several steps that you can take
to improve this. The first step is finding a good font and configure
this in the configuration file. See section 9.0 of readme.txt for
more information. You can also increase the font size to make the
characters bigger and possible better readable.
Train does not crash with itself [#4635]:
When a train drives in a circle the front engine passes through
wagons of the same train without crashing. This is intentional.
Signals are only aware of tracks, they do not consider the train
length and whether there would be enough room for a train in some
circle it might drive on. Also the path a train might take is not
necessarily known when passing a signal.
Checking all circumstances would take a lot of additional
computational power for signals, which is not considered worth
the effort, as it does not add anything to gameplay.
Nevertheless trains shall not crash in normal operation, so making
a train not crash with itself is the best solution for everyone.
If the problem is with the clarity of the font you might want to
enable anti-aliasing by setting the small_aa/medium_aa/large_aa
settings to "true". However, anti-aliasing only works when a 32 bits
blitter has been selected, e.g. blitter = "32bpp-anim", as with the
8 bits blitter there are not enough colours to properly perform the
anti-aliasing.
Aircraft coming through wall in rotated airports [#4705]:
With rotated airports, specifically hangars, you will see that the
aircraft will show a part through the back wall of the hangar.
This can be solved by only drawing a part of the plane when being
at the back of the hangar, however then with transparency turned on
the aircraft would be shown partially which would be even weirder.
As such the current behaviour is deemed the least bad.
The same applies to overly long ships and their depots.
(Temporary) wrong colours when switching to full screen [FS#4511]:
On Windows it can happen that you temporarily see wrong colours
when switching to full screen OpenTTD, either by starting
OpenTTD in full screen mode, changing to full screen mode or by
ALT-TAB-ing into a full screen OpenTTD. This is caused by the
fact that OpenTTD, by default, uses 8bpp paletted output. The
wrong colours you are seeing is a temporary effect of the video
driver switching to 8bpp palette mode.
Vehicles not keeping their "maximum" speed [#4815]:
Vehicles that have not enough power to reach and maintain their
advertised maximum speed might be constantly jumping between two
speeds. This is due to the fact that speed and its calculations
are done with integral numbers instead of floating point numbers.
As a result of this a vehicle will never reach its equilibrium
between the drag/friction and propulsion. So in effect it will be
in a vicious circle of speeding up and slowing down due to being
just at the other side of the equilibrium.
This issue can be worked around in two ways:
a) Setting fullscreen_bpp to 32
b) Setting up the 32bpp-anim or 32bpp-optimized blitter
Not speeding up when near the equilibrium will cause the vehicle to
never come in the neighbourhood of the equilibrium and not slowing
down when near the equilibrium will cause the vehicle to never slow
down towards the equilibrium once it has come down a hill.
Train does not crash with itself [FS#4635]:
When a train drives in a circle the front engine passes through
wagons of the same train without crashing. This is intentional.
Signals are only aware of tracks, they do not consider the train
length and whether there would be enough room for a train in some
circle it might drive on. Also the path a train might take is not
necessarily known when passing a signal.
Checking all circumstances would take a lot of additional computational
power for signals, which is not considered worth the effort, as
it does not add anything to gameplay.
Nevertheless trains shall not crash in normal operation, so making
a train not crash with itself is the best solution for everyone.
It is possible to calculate whether the equilibrium will be passed,
but then all acceleration calculations need to be done twice.
Aircraft coming through wall in rotated airports [FS#4705]:
With rotated airports, specifically hangars, you will see that the
aircraft will show a part through the back wall of the hangar.
This can be solved by only drawing a part of the plane when being
at the back of the hangar, however then with transparency turned on
the aircraft would be shown partially which would be even weirder.
As such the current behaviour is deemed the least bad.
The same applies to overly long ships and their depots.
Settings not saved when OpenTTD crashes [#4846]:
The settings are not saved when OpenTTD crashes for several reasons.
The most important is that the game state is broken and as such the
settings might contain invalid values, or the settings have not even
been loaded yet. This would cause invalid or totally wrong settings
to be written to the configuration file.
Vehicles not keeping their "maximum" speed [FS#4815]:
Vehicles that have not enough power to reach and maintain their
advertised maximum speed might be constantly jumping between two
speeds. This is due to the fact that speed and its calculations
are done with integral numbers instead of floating point numbers.
As a result of this a vehicle will never reach its equilibrium
between the drag/friction and propulsion. So in effect it will be
in a vicious circle of speeding up and slowing down due to being
just at the other side of the equilibrium.
A solution to that would be saving the settings whenever one changes,
however due to the way the configuration file is saved this requires
a flush of the file to the disk and OpenTTD needs to wait till that
is finished. On some file system implementations this causes the
flush of all 'write-dirty' caches, which can be a significant amount
of data to be written. This can further be aggravated by spinning
down disks to conserve power, in which case this disk needs to be
spun up first. This means that many seconds may pass before the
configuration file is actually written, and all that time OpenTTD
will not be able to show any progress. Changing the way the
configuration file is saved is not an option as that leaves us more
vulnerable to corrupt configuration files.
Not speeding up when near the equilibrium will cause the vehicle
to never come in the neighbourhood of the equilibrium and not
slowing down when near the equilibrium will cause the vehicle
to never slow down towards the equilibrium once it has come down
a hill.
Finally, crashes should not be happening. If they happen they should
be reported and fixed, so essentially fixing this is fixing the wrong
thing. If you really need the configuration changes to be saved,
and you need to run a version that crashes regularly, then you can
use the 'saveconfig' command in the console to save the settings.
It is possible to calculate whether the equilibrium will be
passed, but then all acceleration calculations need to be done
twice.
Not all NewGRFs, AIs, game scripts are found [#4887]:
Under certain situations, where the path for the content within a
tar file is the same as other content on the file system or in another
tar file, it is possible that content is not found. A more thorough
explanation and solutions are described in section 4.4 of README.md.
Settings not saved when OpenTTD crashes [FS#4846]:
The settings are not saved when OpenTTD crashes for several reasons.
The most important is that the game state is broken and as such the
settings might contain invalid values, or the settings have not even
been loaded yet. This would cause invalid or totally wrong settings
to be written to the configuration file.
Mouse cursor going missing with SDL [#4997]:
Under certain circumstances SDL does not notify OpenTTD of changes with
respect to the mouse pointer, specifically whether the mouse pointer
is within the bounds of OpenTTD or not. For example, if you "Alt-Tab"
to another application the mouse cursor will still be shown in OpenTTD,
and when you move the mouse outside of the OpenTTD window so the cursor
gets hidden, open/move another application on top of the OpenTTD window
and then Alt-tab back into OpenTTD the cursor will not be shown.
A solution to that would be saving the settings whenever one changes,
however due to the way the configuration file is saved this requires
a flush of the file to the disk and OpenTTD needs to wait till that
is finished. On some file system implementations this causes the
flush of all 'write-dirty' caches, which can be a significant amount
of data to be written. This can further be aggravated by spinning
down disks to conserve power, in which case this disk needs to be
spun up first. This means that many seconds may pass before the
configuration file is actually written, and all that time OpenTTD
will not be able to show any progress. Changing the way the
configuration file is saved is not an option as that leaves us more
vulnerable to corrupt configuration files.
We cannot fix this problem as SDL simply does not provide the required
information in these corner cases. This is a bug in SDL and as such
there is little that we can do about it.
Finally, crashes should not be happening. If they happen they should
be reported and fixed, so essentially fixing this is fixing the
wrong thing. If you really need the configuration changes to be
saved, and you need to run a version that crashes regularly, then
you can use the 'saveconfig' command in the console to save the
settings.
Trains might not stop at platforms that are currently being changed [#5553]:
If you add tiles to or remove tiles from a platform while a train is
approaching to stop at the same platform, that train can miss the place
where it's supposed to stop and pass the station without stopping.
This is caused by the fact that the train is considered to already
have stopped if it's beyond its assigned stopping location. We can't
let the train stop just anywhere in the station because then it would
never leave the station if you have the same station in the order
list multiple times in a row or if there is only one station
in theorder list (see #5684).
Not all NewGRFs, AIs, game scripts are found [FS#4887]:
Under certain situations, where the path for the content within a
tar file is the same as other content on the file system or in another
tar file, it is possible that content is not found. A more thorough
explanation and solutions are described in section 4.4 of readme.txt.
Inconsistent catchment areas [#5661]:
Due to performance decisions the catchment area for cargo accepted by a
station for delivery to houses or industries differs from the catchment
area for cargo that is delivered to stations from houses or industries.
Mouse cursor going missing with SDL [FS#4997]:
Under certain circumstances SDL does not notify OpenTTD of changes
with respect to the mouse pointer, specifically whether the mouse
pointer is within the bounds of OpenTTD or not. For example, if you
Alt-tab to another application the mouse cursor will still be shown
in OpenTTD, and when you move the mouse outside of the OpenTTD
window so the cursor gets hidden, open/move another application on
top of the OpenTTD window and then Alt-tab back into OpenTTD the
cursor will not be shown.
Conceptually they work the same, but the effect in game differs. They
work by finding the closest destination "around" the source which is
within a certain distance. This distance depends on the type of station,
e.g. road stops have a smaller catchment area than large airports.
In both cases the bounding box, the smallest rectangle that contains
all tiles of something, is searched for the target of the cargo,
and then spiraling outwards finding the closest tile of the target.
We cannot fix this problem as SDL simply does not provide the
required information in these corner cases. This is a bug in SDL
and as such there is little that we can do about it.
In the case of a station with two tiles spread far apart with a house
that is within the station's bounding box, it would be possible that
the spiraling search from the house does not reach one of the station
tiles before the search ends, i.e. all tiles within that distance
are searched. So the house does not deliver cargo to the station.
On the other hand, the station will deliver cargo because the house
falls within the bounding box, and thus search area.
Inconsistent catchment areas [FS#5661]:
Due to performance decisions the catchment area for cargo accepted
by a station for delivery to houses or industries differs from the
catchment area for cargo that is delivered to stations from houses
or industries.
It is possible to make these consistent, but then cargo from a house
to a station needs to search up to 32 tiles around itself, i.e. 64
by 64 tiles, to find all possible stations it could deliver to
instead of 10 by 10 tiles (40 times more tiles). Alternatively the
search from a station could be changed to use the actual tiles, but
that would require considering checking 10 by 10 tiles for each of
the tiles of a station, instead of just once.
Conceptually they work the same, but the effect in game differs.
They work by finding the closest destination "around" the source
which is within a certain distance. This distance depends on the
type of station, e.g. road stops have a smaller catchment area than
large airports. In both cases the bounding box, the smallest
rectangle that contains all tiles of something, is searched for the
target of the cargo, and then spiraling outwards finding the closest
tile of the target.
Some houses and industries are not affected by transparency [#5817]:
Some of the default houses and industries (f.e. the iron ore mine) are
not affected by the transparency options. This is because the graphics
do not (completely) separate the ground from the building.
This is a bug of the original graphics, and unfortunately cannot be
fixed with OpenGFX for the sake of maintaining compatibility with
the original graphics.
In the case of a station with two tiles spread far apart with a house
that is within the station's bounding box, it would be possible that
the spiraling search from the house does not reach one of the station
tiles before the search ends, i.e. all tiles within that distance
are searched. So the house does not deliver cargo to the station. On
the other hand, the station will deliver cargo because the house
falls within the bounding box, and thus search area.
It is possible to make these consistent, but then cargo from a house
to a station needs to search up to 32 tiles around itself, i.e. 64
by 64 tiles, to find all possible stations it could deliver to
instead of 10 by 10 tiles (40 times more tiles). Alternatively the
search from a station could be changed to use the actual tiles, but
that would require considering checking 10 by 10 tiles for each of
the tiles of a station, instead of just once.
Trains might not stop at platforms that are currently being changed [FS#5553]:
If you add tiles to or remove tiles from a platform while a train is
approaching to stop at the same platform, that train can miss the place
where it's supposed to stop and pass the station without stopping. This
is caused by the fact that the train is considered to already have stopped
if it's beyond its assigned stopping location. We can't let the train stop
just anywhere in the station because then it would never leave the station
if you have the same station in the order list multiple times in a row or
if there is only one station in the order list (see FS#5684).
Some houses and industries are not affected by transparency [FS#5817]:
Some of the default houses and industries (f.e. the iron ore mine) are
not affected by the transparency options. This is because the graphics do
not (completely) separate the ground from the building.
This is a bug of the original graphics, and unfortunately cannot be
fixed with OpenGFX for the sake of maintaining compatibility with the
original graphics.
Involuntary cargo exchange with cargodist via neutral station [#6114]:
When two players serve a neutral station at an industry, a cross-company
chain for cargo flow can and will be established which can only be
interrupted if one of the players stops competing for the ressources of
that industry. There is an easy fix for this: If you are loading at the
shared station make the order "no unload" and if you're unloading make
it "no load". Cargodist will then figure out that it should not create
such a route.

View File

@@ -11,21 +11,21 @@ palette = DOS
!! description STR_BASEGRAPHICS_DOS_DESCRIPTION
[files]
base = TRG1.GRF
logos = TRGI.GRF
arctic = TRGC.GRF
tropical = TRGH.GRF
toyland = TRGT.GRF
extra = OPENTTD.GRF
base = TRG1.GRF
logos = TRGI.GRF
arctic = TRGC.GRF
tropical = TRGH.GRF
toyland = TRGT.GRF
extra = ORIG_EXTRA.GRF
[md5s]
TRG1.GRF = 9311676280e5b14077a8ee41c1b42192
TRGI.GRF = da6a6c9dcc451eec88d79211437b76a8
TRGC.GRF = ed446637e034104c5559b32c18afe78d
TRGH.GRF = ee6616fb0e6ef6b24892c58c93d86fc9
TRGT.GRF = e30e8a398ae86c03dc534a8ac7dfb3b6
OPENTTD.GRF =
TRG1.GRF = 9311676280e5b14077a8ee41c1b42192
TRGI.GRF = da6a6c9dcc451eec88d79211437b76a8
TRGC.GRF = ed446637e034104c5559b32c18afe78d
TRGH.GRF = ee6616fb0e6ef6b24892c58c93d86fc9
TRGT.GRF = e30e8a398ae86c03dc534a8ac7dfb3b6
ORIG_EXTRA.GRF =
[origin]
default = You can find it on your Transport Tycoon Deluxe CD-ROM.
OPENTTD.GRF = This file was part of your OpenTTD installation.
default = You can find it on your Transport Tycoon Deluxe CD-ROM.
ORIG_EXTRA.GRF = This file was part of your OpenTTD installation.

View File

@@ -0,0 +1,76 @@
; $Id$
;
; This represents the original music as on the Transport
; Tycoon Deluxe for DOS CD.
;
[metadata]
name = original_dos
shortname = TTDD
version = 1
!! description STR_BASEMUSIC_DOS_DESCRIPTION
[files]
theme = gm.cat
old_0 = gm.cat
old_1 = gm.cat
old_2 = gm.cat
old_3 = gm.cat
old_4 = gm.cat
old_5 = gm.cat
old_6 = gm.cat
old_7 = gm.cat
old_8 =
old_9 =
new_0 = gm.cat
new_1 = gm.cat
new_2 = gm.cat
new_3 = gm.cat
new_4 = gm.cat
new_5 = gm.cat
new_6 = gm.cat
new_7 =
new_8 =
new_9 =
ezy_0 = gm.cat
ezy_1 = gm.cat
ezy_2 = gm.cat
ezy_3 = gm.cat
ezy_4 = gm.cat
ezy_5 = gm.cat
ezy_6 =
ezy_7 =
ezy_8 =
ezy_9 =
[md5s]
gm.cat = 7a29d2d0c4f7d2e03091ffa9b2bdfffb
[catindex]
theme = 0
old_0 = 1
old_1 = 8
old_2 = 2
old_3 = 9
old_4 = 14
old_5 = 15
old_6 = 19
old_7 = 13
new_0 = 6
new_1 = 11
new_2 = 10
new_3 = 17
new_4 = 21
new_5 = 18
new_6 = 5
ezy_0 = 12
ezy_1 = 7
ezy_2 = 16
ezy_3 = 3
ezy_4 = 20
ezy_5 = 4
[names]
; Names get read from the CAT file
[origin]
default = You can find it on your Transport Tycoon Deluxe CD-ROM.

View File

@@ -11,21 +11,21 @@ palette = DOS
!! description STR_BASEGRAPHICS_DOS_DE_DESCRIPTION
[files]
base = TRG1.GRF
logos = TRGI.GRF
arctic = TRGC.GRF
tropical = TRGH.GRF
toyland = TRGT.GRF
extra = OPENTTD.GRF
base = TRG1.GRF
logos = TRGI.GRF
arctic = TRGC.GRF
tropical = TRGH.GRF
toyland = TRGT.GRF
extra = ORIG_EXTRA.GRF
[md5s]
TRG1.GRF = 9311676280e5b14077a8ee41c1b42192
TRGI.GRF = da6a6c9dcc451eec88d79211437b76a8
TRGC.GRF = ed446637e034104c5559b32c18afe78d
TRGH.GRF = ee6616fb0e6ef6b24892c58c93d86fc9
TRGT.GRF = fcde1d7e8a74197d72a62695884b909e
OPENTTD.GRF =
TRG1.GRF = 9311676280e5b14077a8ee41c1b42192
TRGI.GRF = da6a6c9dcc451eec88d79211437b76a8
TRGC.GRF = ed446637e034104c5559b32c18afe78d
TRGH.GRF = ee6616fb0e6ef6b24892c58c93d86fc9
TRGT.GRF = fcde1d7e8a74197d72a62695884b909e
ORIG_EXTRA.GRF =
[origin]
default = You can find it on your Transport Tycoon Deluxe CD-ROM.
OPENTTD.GRF = This file was part of your OpenTTD installation.
default = You can find it on your Transport Tycoon Deluxe CD-ROM.
ORIG_EXTRA.GRF = This file was part of your OpenTTD installation.

View File

@@ -0,0 +1,71 @@
; $Id$
;
; This represents the original music as on the Transport
; Tycoon (with World Editor) for DOS CD.
;
[metadata]
name = original_tto
shortname = TTOD
version = 1
!! description STR_BASEMUSIC_TTO_DESCRIPTION
[files]
theme = gm-tto.cat
old_0 = gm-tto.cat
old_1 = gm-tto.cat
old_2 = gm-tto.cat
old_3 = gm-tto.cat
old_4 = gm-tto.cat
old_5 = gm-tto.cat
old_6 = gm-tto.cat
old_7 = gm-tto.cat
old_8 =
old_9 =
new_0 = gm-tto.cat
new_1 = gm-tto.cat
new_2 = gm-tto.cat
new_3 = gm-tto.cat
new_4 = gm-tto.cat
new_5 = gm-tto.cat
new_6 = gm-tto.cat
new_7 = gm-tto.cat
new_8 =
new_9 =
ezy_0 =
ezy_1 =
ezy_2 =
ezy_3 =
ezy_4 =
ezy_5 =
ezy_6 =
ezy_7 =
ezy_8 =
ezy_9 =
[catindex]
theme = 0
old_0 = 1
old_1 = 6
old_2 = 2
old_3 = 7
old_4 = 11
old_5 = 12
old_6 = 15
old_7 = 10
new_0 = 4
new_1 = 5
new_2 = 9
new_3 = 8
new_4 = 13
new_5 = 16
new_6 = 14
new_7 = 3
[md5s]
gm-tto.cat = 26e85ff84b0063aa5da05dd4698fc76e
[names]
; Names get read from the CAT file
[origin]
default = You can find it on your Transport Tycoon CD-ROM.

View File

@@ -11,21 +11,21 @@ palette = Windows
!! description STR_BASEGRAPHICS_WIN_DESCRIPTION
[files]
base = TRG1R.GRF
logos = TRGIR.GRF
arctic = TRGCR.GRF
tropical = TRGHR.GRF
toyland = TRGTR.GRF
extra = OPENTTD.GRF
base = TRG1R.GRF
logos = TRGIR.GRF
arctic = TRGCR.GRF
tropical = TRGHR.GRF
toyland = TRGTR.GRF
extra = ORIG_EXTRA.GRF
[md5s]
TRG1R.GRF = b04ce593d8c5016e07473a743d7d3358
TRGIR.GRF = 0c2484ff6be49fc63a83be6ab5c38f32
TRGCR.GRF = 3668f410c761a050b5e7095a2b14879b
TRGHR.GRF = 06bf2b7a31766f048baac2ebe43457b1
TRGTR.GRF = de53650517fe661ceaa3138c6edb0eb8
OPENTTD.GRF =
TRG1R.GRF = b04ce593d8c5016e07473a743d7d3358
TRGIR.GRF = 0c2484ff6be49fc63a83be6ab5c38f32
TRGCR.GRF = 3668f410c761a050b5e7095a2b14879b
TRGHR.GRF = 06bf2b7a31766f048baac2ebe43457b1
TRGTR.GRF = de53650517fe661ceaa3138c6edb0eb8
ORIG_EXTRA.GRF =
[origin]
default = You can find it on your Transport Tycoon Deluxe CD-ROM.
OPENTTD.GRF = This file was part of your OpenTTD installation.
default = You can find it on your Transport Tycoon Deluxe CD-ROM.
ORIG_EXTRA.GRF = This file was part of your OpenTTD installation.

View File

@@ -90,5 +90,17 @@ GM_TT19.GM = Funk Central
GM_TT20.GM = Jammit
GM_TT21.GM = Movin' On
; MIDI timecodes where the playback should attemp to start and stop short.
; This is to allow fixing undesired silences in original MIDI files.
; However not all music drivers may support this.
[timingtrim]
; Theme has two beats silence at the beginning which prevents clean looping.
GM_TT00.GM = 768:53760
; Can't Get There From Here from the Windows version has a long silence at the end,
; followed by a solo repeat. This isn't in the original DOS version music and is likely
; unintentional from the people who converted the music from the DOS version.
; Actual song ends after measure 152.
GM_TT10.GM = 0:235008
[origin]
default = You can find it on your Transport Tycoon Deluxe CD-ROM.

View File

@@ -0,0 +1,123 @@
Option Explicit
' This file is part of OpenTTD.
' OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
' OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
' See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
Dim FSO
Set FSO = CreateObject("Scripting.FileSystemObject")
Dim inputfile, outputfile, langpath, extra_grf
inputfile = WScript.Arguments(0)
outputfile = WScript.Arguments(1)
langpath = WScript.Arguments(2)
If WScript.Arguments.Length > 3 Then
extra_grf = WScript.Arguments(3)
End If
Function GetExtraGrfHash
Dim WSO, exe, line
Set WSO = WScript.CreateObject("WScript.Shell")
Set exe = WSO.Exec("certutil -hashfile " & extra_grf & " MD5")
Do Until exe.StdOut.AtEndOfStream
line = exe.StdOut.ReadLine
If Len(line) = 32 Then GetExtraGrfHash = line
Loop
Set WSO = Nothing
End Function
' Simple insertion sort, copied from translations.awk
Sub ISort(a)
Dim i, j, n, hold
n = UBound(a)
For i = 1 To n
j = i
hold = a(j)
Do While a(j - 1) > hold
j = j - 1
a(j + 1) = a(j)
If j = 0 Then Exit Do
Loop
a(j) = hold
Next
End Sub
Sub Lookup(ini_key, str_id, outfile)
Dim folder, file, line, p, lang, i
' Ensure only complete string matches
str_id = str_id & " "
Set folder = FSO.GetFolder(langpath)
Dim output()
ReDim output(folder.Files.Count)
For Each file In folder.Files
If UCase(FSO.GetExtensionName(file.Name)) = "TXT" Then
Dim f
Set f = FSO.OpenTextFile(file.Path)
Do Until f.atEndOfStream
line = f.ReadLine()
If InStr(1, line, "##isocode ") = 1 Then
p = Split(line)
lang = p(1)
ElseIf InStr(1, line, str_id) = 1 Then
p = Split(line, ":", 2)
If lang = "en_GB" Then
output(i) = ini_key & " = " & p(1)
Else
output(i) = ini_key & "." & lang & " = " & p(1)
End If
i = i + 1
End If
Loop
End If
Next
ReDim Preserve output(i - 1)
ISort output
For Each line In output
outfile.Write line & vbCrLf
Next
End Sub
Dim line, p
Dim infile
Set infile = FSO.OpenTextFile(inputfile)
Dim outfile
Set outfile = FSO.CreateTextFile(outputfile, True)
Do Until infile.atEndOfStream
line = infile.ReadLine()
If InStr(1, line, "ORIG_EXTRA.GRF ") = 1 Then
p = Split(line, "=")
If Trim(p(1)) = "" Then
outfile.Write("ORIG_EXTRA.GRF = " & GetExtraGrfHash() & vbCrLf)
Else
outfile.Write(line & vbCrLf)
End If
ElseIf InStr(1, line, "!! ") = 1 Then
p = Split(line)
Lookup p(1), p(2), outfile
Else
outfile.Write(line & vbCrLf)
End If
Loop

View File

@@ -23,3 +23,16 @@
-1 sprites/airports.png 8bpp 82 88 64 31 -31 0 normal
-1 sprites/airports.png 8bpp 162 88 64 31 -31 0 normal
-1 sprites/airports.png 8bpp 242 88 64 31 -31 0 normal
-1 * 0 0C "Climate specific sprites by PaulC"
-1 * 0 07 83 01 \7! 01 03
-1 * 0 05 90 02 0D
-1 sprites/airports.png 8bpp 320 88 64 31 -31 0 normal
-1 sprites/airports.png 8bpp 400 88 64 31 -31 0 normal
-1 * 0 07 83 01 \7! 02 03
-1 * 0 05 90 02 0D
-1 sprites/airports.png 8bpp 480 88 64 31 -31 0 normal
-1 sprites/airports.png 8bpp 560 88 64 31 -31 0 normal
-1 * 0 07 83 01 \7! 03 03
-1 * 0 05 90 02 0D
-1 sprites/airports.png 8bpp 640 88 64 31 -31 0 normal
-1 sprites/airports.png 8bpp 720 88 64 31 -31 0 normal

Binary file not shown.

Before

Width:  |  Height:  |  Size: 6.4 KiB

After

Width:  |  Height:  |  Size: 9.3 KiB

Some files were not shown because too many files have changed in this diff Show More