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(svn r26787) -Fix (r20547): Loading a game with order backups leaked Orders and left unreachable items in the pool.

release/1.5
frosch 2014-09-07 13:52:20 +00:00
parent 937265d6d6
commit 9b72a9f6b8
1 changed files with 6 additions and 1 deletions

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@ -302,7 +302,12 @@ void Load_BKOR()
* Furthermore before savegame version 192 the actual content was always corrupt.
*/
if (!_networking || _network_server || IsSavegameVersionBefore(192)) {
_order_backup_pool.CleanPool();
/* Note: We cannot use CleanPool since that skips part of the destructor
* and then leaks un-reachable Orders in the order pool. */
OrderBackup *ob;
FOR_ALL_ORDER_BACKUPS(ob) {
delete ob;
}
}
}