mirror of https://github.com/OpenTTD/OpenTTD
(svn r26467) -Fix: Include shadow on ...
parent
9e578d358a
commit
e943d355e2
11
src/gfx.cpp
11
src/gfx.cpp
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@ -418,19 +418,21 @@ static int DrawLayoutLine(const ParagraphLayouter::Line *line, int y, int left,
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NOT_REACHED();
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}
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TextColour colour = TC_BLACK;
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bool draw_shadow = false;
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for (int run_index = 0; run_index < line->CountRuns(); run_index++) {
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const ParagraphLayouter::VisualRun *run = line->GetVisualRun(run_index);
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const Font *f = (const Font*)run->GetFont();
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FontCache *fc = f->fc;
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TextColour colour = f->colour;
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colour = f->colour;
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SetColourRemap(colour);
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DrawPixelInfo *dpi = _cur_dpi;
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int dpi_left = dpi->left;
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int dpi_right = dpi->left + dpi->width - 1;
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bool draw_shadow = fc->GetDrawGlyphShadow() && colour != TC_BLACK;
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draw_shadow = fc->GetDrawGlyphShadow() && colour != TC_BLACK;
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for (int i = 0; i < run->GetGlyphCount(); i++) {
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GlyphID glyph = run->GetGlyphs()[i];
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@ -461,6 +463,11 @@ static int DrawLayoutLine(const ParagraphLayouter::Line *line, int y, int left,
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if (truncation) {
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int x = (_current_text_dir == TD_RTL) ? left : (right - 3 * dot_width);
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for (int i = 0; i < 3; i++, x += dot_width) {
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if (draw_shadow) {
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SetColourRemap(TC_BLACK);
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GfxMainBlitter(dot_sprite, x + 1, y + 1, BM_COLOUR_REMAP);
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SetColourRemap(colour);
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}
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GfxMainBlitter(dot_sprite, x, y, BM_COLOUR_REMAP);
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}
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}
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