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(svn r27329) -Fix: Add more height_t type-correctness to TGP code.

This commit is contained in:
frosch
2015-07-11 10:43:34 +00:00
parent 8437726cca
commit b303ba7505

View File

@@ -573,7 +573,7 @@ static void HeightMapSineTransform(height_t h_min, height_t h_max)
*/
static void HeightMapCurves(uint level)
{
int mh = TGPGetMaxHeight();
height_t mh = TGPGetMaxHeight();
/** Basically scale height X to height Y. Everything in between is interpolated. */
struct control_point_t {
@@ -907,13 +907,13 @@ static void HeightMapNormalize()
HeightMapSmoothCoasts(water_borders);
HeightMapSmoothSlopes(roughness);
HeightMapSineTransform(12, h_max_new);
HeightMapSineTransform(I2H(1), h_max_new);
if (_settings_game.game_creation.variety > 0) {
HeightMapCurves(_settings_game.game_creation.variety);
}
HeightMapSmoothSlopes(16);
HeightMapSmoothSlopes(I2H(1));
}
/**