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(svn r27329) -Fix: Add more height_t type-correctness to TGP code.
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@@ -573,7 +573,7 @@ static void HeightMapSineTransform(height_t h_min, height_t h_max)
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*/
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static void HeightMapCurves(uint level)
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{
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int mh = TGPGetMaxHeight();
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height_t mh = TGPGetMaxHeight();
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/** Basically scale height X to height Y. Everything in between is interpolated. */
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struct control_point_t {
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@@ -907,13 +907,13 @@ static void HeightMapNormalize()
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HeightMapSmoothCoasts(water_borders);
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HeightMapSmoothSlopes(roughness);
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HeightMapSineTransform(12, h_max_new);
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HeightMapSineTransform(I2H(1), h_max_new);
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if (_settings_game.game_creation.variety > 0) {
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HeightMapCurves(_settings_game.game_creation.variety);
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}
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HeightMapSmoothSlopes(16);
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HeightMapSmoothSlopes(I2H(1));
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}
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/**
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