mirror of https://github.com/OpenTTD/OpenTTD
(svn r26487) -Codechange: use lastof instead of lengthof/sizeof for script names
parent
5b82822c12
commit
a5274117bd
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@ -48,9 +48,9 @@ AIScannerInfo::~AIScannerInfo()
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delete this->info_dummy;
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}
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void AIScannerInfo::GetScriptName(ScriptInfo *info, char *name, int len)
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void AIScannerInfo::GetScriptName(ScriptInfo *info, char *name, const char *last)
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{
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snprintf(name, len, "%s", info->GetName());
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seprintf(name, last, "%s", info->GetName());
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}
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void AIScannerInfo::RegisterAPI(class Squirrel *engine)
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@ -145,10 +145,10 @@ void AIScannerLibrary::Initialize()
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ScriptScanner::Initialize("AIScanner");
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}
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void AIScannerLibrary::GetScriptName(ScriptInfo *info, char *name, int len)
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void AIScannerLibrary::GetScriptName(ScriptInfo *info, char *name, const char *last)
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{
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AILibrary *library = static_cast<AILibrary *>(info);
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snprintf(name, len, "%s.%s", library->GetCategory(), library->GetInstanceName());
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seprintf(name, last, "%s.%s", library->GetCategory(), library->GetInstanceName());
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}
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void AIScannerLibrary::RegisterAPI(class Squirrel *engine)
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@ -42,7 +42,7 @@ public:
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void SetDummyAI(class AIInfo *info);
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protected:
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/* virtual */ void GetScriptName(ScriptInfo *info, char *name, int len);
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/* virtual */ void GetScriptName(ScriptInfo *info, char *name, const char *last);
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/* virtual */ const char *GetFileName() const { return PATHSEP "info.nut"; }
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/* virtual */ Subdirectory GetDirectory() const { return AI_DIR; }
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/* virtual */ const char *GetScannerName() const { return "AIs"; }
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@ -65,7 +65,7 @@ public:
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class AILibrary *FindLibrary(const char *library, int version);
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protected:
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/* virtual */ void GetScriptName(ScriptInfo *info, char *name, int len);
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/* virtual */ void GetScriptName(ScriptInfo *info, char *name, const char *last);
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/* virtual */ const char *GetFileName() const { return PATHSEP "library.nut"; }
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/* virtual */ Subdirectory GetDirectory() const { return AI_LIBRARY_DIR; }
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/* virtual */ const char *GetScannerName() const { return "AI Libraries"; }
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@ -23,9 +23,9 @@ void GameScannerInfo::Initialize()
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ScriptScanner::Initialize("GSScanner");
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}
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void GameScannerInfo::GetScriptName(ScriptInfo *info, char *name, int len)
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void GameScannerInfo::GetScriptName(ScriptInfo *info, char *name, const char *last)
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{
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snprintf(name, len, "%s", info->GetName());
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seprintf(name, last, "%s", info->GetName());
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}
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void GameScannerInfo::RegisterAPI(class Squirrel *engine)
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@ -86,10 +86,10 @@ void GameScannerLibrary::Initialize()
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ScriptScanner::Initialize("GSScanner");
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}
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void GameScannerLibrary::GetScriptName(ScriptInfo *info, char *name, int len)
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void GameScannerLibrary::GetScriptName(ScriptInfo *info, char *name, const char *last)
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{
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GameLibrary *library = static_cast<GameLibrary *>(info);
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snprintf(name, len, "%s.%s", library->GetCategory(), library->GetInstanceName());
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seprintf(name, last, "%s.%s", library->GetCategory(), library->GetInstanceName());
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}
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void GameScannerLibrary::RegisterAPI(class Squirrel *engine)
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@ -28,7 +28,7 @@ public:
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class GameInfo *FindInfo(const char *nameParam, int versionParam, bool force_exact_match);
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protected:
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/* virtual */ void GetScriptName(ScriptInfo *info, char *name, int len);
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/* virtual */ void GetScriptName(ScriptInfo *info, char *name, const char *last);
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/* virtual */ const char *GetFileName() const { return PATHSEP "info.nut"; }
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/* virtual */ Subdirectory GetDirectory() const { return GAME_DIR; }
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/* virtual */ const char *GetScannerName() const { return "Game Scripts"; }
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@ -49,7 +49,7 @@ public:
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class GameLibrary *FindLibrary(const char *library, int version);
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protected:
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/* virtual */ void GetScriptName(ScriptInfo *info, char *name, int len);
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/* virtual */ void GetScriptName(ScriptInfo *info, char *name, const char *last);
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/* virtual */ const char *GetFileName() const { return PATHSEP "library.nut"; }
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/* virtual */ Subdirectory GetDirectory() const { return GAME_LIBRARY_DIR; }
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/* virtual */ const char *GetScannerName() const { return "GS Libraries"; }
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@ -110,7 +110,7 @@ void ScriptScanner::Reset()
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void ScriptScanner::RegisterScript(ScriptInfo *info)
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{
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char script_original_name[1024];
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this->GetScriptName(info, script_original_name, sizeof(script_original_name));
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this->GetScriptName(info, script_original_name, lastof(script_original_name));
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strtolower(script_original_name);
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char script_name[1024];
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@ -101,7 +101,7 @@ protected:
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/**
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* Get the script name how to store the script in memory.
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*/
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virtual void GetScriptName(ScriptInfo *info, char *name, int len) = 0;
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virtual void GetScriptName(ScriptInfo *info, char *name, const char *last) = 0;
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/**
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* Get the filename to scan for this type of script.
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