mirror of https://github.com/OpenTTD/OpenTTD
Fix: Tractive effort was slightly too high as per NewGRF spec. (#6785)
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8a7de36463
commit
cad47bbefe
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@ -58,8 +58,8 @@ void GroundVehicle<T, Type>::PowerChanged()
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this->gcache.cached_air_drag = air_drag + 3 * air_drag * number_of_parts / 20;
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max_te *= 10000; // Tractive effort in (tonnes * 1000 * 10 =) N.
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max_te /= 256; // Tractive effort is a [0-255] coefficient.
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max_te *= 9800; // Tractive effort in (tonnes * 1000 * 9.8 =) N.
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max_te /= 256; // Tractive effort is a [0-255] coefficient.
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if (this->gcache.cached_power != total_power || this->gcache.cached_max_te != max_te) {
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/* Stop the vehicle if it has no power. */
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if (total_power == 0) this->vehstatus |= VS_STOPPED;
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