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(svn r26819) -Fix [FS#6112] (r26787): trying to delete just loaded objects that had not yet resolved their references caused a crash upon savegame load (only when loading a game from a server, e.g. joining MP)

release/1.5
rubidium 2014-09-14 15:11:33 +00:00
parent 5a2fd3630b
commit 32c56b5f84
2 changed files with 16 additions and 14 deletions

View File

@ -51,6 +51,7 @@
#include "../core/backup_type.hpp"
#include "../smallmap_gui.h"
#include "../news_func.h"
#include "../order_backup.h"
#include "../error.h"
@ -2916,6 +2917,21 @@ bool AfterLoadGame()
}
}
/*
* Only keep order-backups for network clients.
* If we are a network server or not networking, then we just loaded a previously
* saved-by-server savegame. There are no clients with a backup, so clear it.
* Furthermore before savegame version 192 the actual content was always corrupt.
*/
if (!_networking || _network_server || IsSavegameVersionBefore(192)) {
/* Note: We cannot use CleanPool since that skips part of the destructor
* and then leaks un-reachable Orders in the order pool. */
OrderBackup *ob;
FOR_ALL_ORDER_BACKUPS(ob) {
delete ob;
}
}
/* Station acceptance is some kind of cache */
if (IsSavegameVersionBefore(127)) {

View File

@ -295,20 +295,6 @@ void Load_BKOR()
OrderBackup *ob = new (index) OrderBackup();
SlObject(ob, GetOrderBackupDescription());
}
/* Only load order-backups for network clients.
* If we are a network server or not networking, then we just loaded a previously
* saved-by-server savegame. There are no clients with a backup, so clear it.
* Furthermore before savegame version 192 the actual content was always corrupt.
*/
if (!_networking || _network_server || IsSavegameVersionBefore(192)) {
/* Note: We cannot use CleanPool since that skips part of the destructor
* and then leaks un-reachable Orders in the order pool. */
OrderBackup *ob;
FOR_ALL_ORDER_BACKUPS(ob) {
delete ob;
}
}
}
static void Ptrs_BKOR()