mirror of https://github.com/OpenTTD/OpenTTD
(svn r26528) -Remove: A bunch of archaic settings from the advanced settings GUI.
parent
2a16c33461
commit
0ba81bff17
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@ -1127,8 +1127,6 @@ STR_CONFIG_SETTING_DISASTERS_HELPTEXT :Toggle disaster
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STR_CONFIG_SETTING_CITY_APPROVAL :Town council's attitude towards area restructuring: {STRING2}
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STR_CONFIG_SETTING_CITY_APPROVAL_HELPTEXT :Choose how much noise and environmental damage by companies affect their town rating and further construction actions in their area
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STR_CONFIG_SETTING_BUILDONSLOPES :Allow building on slopes and coasts: {STRING2}
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STR_CONFIG_SETTING_BUILDONSLOPES_HELPTEXT :If enabled, tracks and stations can be build on most slopes. If disabled, they are only allowed on slopes which match the direction of the track and thus require no foundations
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STR_CONFIG_SETTING_AUTOSLOPE :Allow landscaping under buildings, tracks, etc.: {STRING2}
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STR_CONFIG_SETTING_AUTOSLOPE_HELPTEXT :Allow landscaping under buildings and tracks without removing them
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STR_CONFIG_SETTING_CATCHMENT :Allow more realistically sized catchment areas: {STRING2}
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@ -1153,14 +1151,8 @@ STR_CONFIG_SETTING_FORBID_90_DEG :Forbid trains a
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STR_CONFIG_SETTING_FORBID_90_DEG_HELPTEXT :90 degree turns occur when a horizontal track is directly followed by a vertical track piece on the adjacent tile, thus making the train turn by 90 degree when traversing the tile edge instead of the usual 45 degrees for other track combinations. This also applies to the turning radius of ships
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STR_CONFIG_SETTING_DISTANT_JOIN_STATIONS :Allow to join stations not directly adjacent: {STRING2}
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STR_CONFIG_SETTING_DISTANT_JOIN_STATIONS_HELPTEXT :Allow adding parts to a station without directly touching the existing parts. Needs Ctrl+Click while placing the new parts
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STR_CONFIG_SETTING_IMPROVEDLOAD :Use improved loading algorithm: {STRING2}
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STR_CONFIG_SETTING_IMPROVEDLOAD_HELPTEXT :If enabled, multiple vehicles waiting at a station are loaded sequentially. Loading of the next vehicle only starts when there is enough cargo waiting to completely fill the first vehicle
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STR_CONFIG_SETTING_GRADUAL_LOADING :Load vehicles gradually: {STRING2}
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STR_CONFIG_SETTING_GRADUAL_LOADING_HELPTEXT :Gradually load vehicles using vehicle specific loading durations, instead of loading everything at once with a fixed time depending only on the amount of cargo loaded
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STR_CONFIG_SETTING_INFLATION :Inflation: {STRING2}
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STR_CONFIG_SETTING_INFLATION_HELPTEXT :Enable inflation in the economy, where costs are slightly faster rising than payments
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STR_CONFIG_SETTING_SELECTGOODS :Deliver cargo to a station only when there is a demand: {STRING2}
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STR_CONFIG_SETTING_SELECTGOODS_HELPTEXT :Only deliver cargo to a station that was requested from a loading vehicle. This prevents bad ratings for cargoes that are not serviced at a station
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STR_CONFIG_SETTING_MAX_BRIDGE_LENGTH :Maximum bridge length: {STRING2}
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STR_CONFIG_SETTING_MAX_BRIDGE_LENGTH_HELPTEXT :Maximum length for building bridges
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STR_CONFIG_SETTING_MAX_TUNNEL_LENGTH :Maximum tunnel length: {STRING2}
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@ -1188,8 +1180,6 @@ STR_CONFIG_SETTING_STOP_LOCATION_HELPTEXT :Place where a t
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STR_CONFIG_SETTING_STOP_LOCATION_NEAR_END :near end
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STR_CONFIG_SETTING_STOP_LOCATION_MIDDLE :middle
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STR_CONFIG_SETTING_STOP_LOCATION_FAR_END :far end
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STR_CONFIG_SETTING_ROAD_VEHICLE_QUEUEING :Road vehicle queueing (with quantum effects): {STRING2}
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STR_CONFIG_SETTING_ROAD_VEHICLE_QUEUEING_HELPTEXT :Make road vehicle wait in front of occupied road stops until they are cleared
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STR_CONFIG_SETTING_AUTOSCROLL :Pan window when mouse is at the edge: {STRING2}
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STR_CONFIG_SETTING_AUTOSCROLL_HELPTEXT :When enabled, viewports will start to scroll when the mouse is near the edge of the window
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STR_CONFIG_SETTING_AUTOSCROLL_DISABLED :Disabled
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@ -1220,10 +1210,6 @@ STR_CONFIG_SETTING_STOP_ON_TOWN_ROAD :Allow drive-thr
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STR_CONFIG_SETTING_STOP_ON_TOWN_ROAD_HELPTEXT :Allow construction of drive-through road stops on town-owned roads
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STR_CONFIG_SETTING_STOP_ON_COMPETITOR_ROAD :Allow drive-through road stops on roads owned by competitors: {STRING2}
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STR_CONFIG_SETTING_STOP_ON_COMPETITOR_ROAD_HELPTEXT :Allow construction of drive-through road stops on roads owned by other companies
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STR_CONFIG_SETTING_ADJACENT_STATIONS :Allow building adjacent stations: {STRING2}
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STR_CONFIG_SETTING_ADJACENT_STATIONS_HELPTEXT :Allow different stations to touch each other
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STR_CONFIG_SETTING_DYNAMIC_ENGINES :Enable multiple NewGRF engine sets: {STRING2}
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STR_CONFIG_SETTING_DYNAMIC_ENGINES_HELPTEXT :Compatibility option for old NewGRFs. Do not disable this, unless you know exactly what you are doing!
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STR_CONFIG_SETTING_DYNAMIC_ENGINES_EXISTING_VEHICLES :{WHITE}Changing this setting is not possible when there are vehicles
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STR_CONFIG_SETTING_INFRASTRUCTURE_MAINTENANCE :Infrastructure maintenance: {STRING2}
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STR_CONFIG_SETTING_INFRASTRUCTURE_MAINTENANCE_HELPTEXT :When enabled, infrastructure causes maintenance costs. The cost grows over-proportional with the network size, thus affecting bigger companies more than smaller ones
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@ -1281,8 +1267,6 @@ STR_CONFIG_SETTING_HEIGHTMAP_ROTATION :Heightmap rotat
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STR_CONFIG_SETTING_HEIGHTMAP_ROTATION_COUNTER_CLOCKWISE :Counter clockwise
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STR_CONFIG_SETTING_HEIGHTMAP_ROTATION_CLOCKWISE :Clockwise
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STR_CONFIG_SETTING_SE_FLAT_WORLD_HEIGHT :The height level a flat scenario map gets: {STRING2}
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STR_CONFIG_SETTING_ENABLE_FREEFORM_EDGES :Enable landscaping the tiles at the map borders: {STRING2}
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STR_CONFIG_SETTING_ENABLE_FREEFORM_EDGES_HELPTEXT :If disabled, the map borders will always be ocean
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STR_CONFIG_SETTING_EDGES_NOT_EMPTY :{WHITE}One or more tiles at the northern edge are not empty
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STR_CONFIG_SETTING_EDGES_NOT_WATER :{WHITE}One or more tiles at one of the edges is not water
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@ -1339,11 +1323,6 @@ STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES_LONG :long (31st Dec
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STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES_SHORT :short (31-12-2008)
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STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES_ISO :ISO (2008-12-31)
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STR_CONFIG_SETTING_NEWGRF_DEFAULT_PALETTE :Default palette to assume for NewGRFs not specifying a palette: {STRING2}
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STR_CONFIG_SETTING_NEWGRF_DEFAULT_PALETTE_HELPTEXT :Default palette to use for NewGRFs that do not specify which one they need
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STR_CONFIG_SETTING_NEWGRF_DEFAULT_PALETTE_DOS :Default (D) palette
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STR_CONFIG_SETTING_NEWGRF_DEFAULT_PALETTE_WIN :Legacy (W) palette
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STR_CONFIG_SETTING_PAUSE_ON_NEW_GAME :Automatically pause when starting a new game: {STRING2}
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STR_CONFIG_SETTING_PAUSE_ON_NEW_GAME_HELPTEXT :When enabled, the game will automatically pause when starting a new game, allowing for closer study of the map
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STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL :When paused allow: {STRING2}
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@ -1565,8 +1544,6 @@ STR_CONFIG_SETTING_LARGER_TOWNS_VALUE :1 in {COMMA}
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STR_CONFIG_SETTING_LARGER_TOWNS_DISABLED :None
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STR_CONFIG_SETTING_CITY_SIZE_MULTIPLIER :Initial city size multiplier: {STRING2}
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STR_CONFIG_SETTING_CITY_SIZE_MULTIPLIER_HELPTEXT :Average size of cities relative to normal towns at start of the game
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STR_CONFIG_SETTING_MODIFIED_ROAD_REBUILD :Remove absurd road-elements during the road construction: {STRING2}
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STR_CONFIG_SETTING_MODIFIED_ROAD_REBUILD_HELPTEXT :Remove dead road ends during funded road reconstruction
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STR_CONFIG_SETTING_LINKGRAPH_INTERVAL :Update distribution graph every {STRING2} day{P 0:2 "" s}
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STR_CONFIG_SETTING_LINKGRAPH_INTERVAL_HELPTEXT :Time between subsequent recalculations of the link graph. Each recalculation calculates the plans for one component of the graph. That means that a value X for this setting does not mean the whole graph will be updated every X days. Only some component will. The shorter you set it the more CPU time will be necessary to calculate it. The longer you set it the longer it will take until the cargo distribution starts on new routes.
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@ -1641,7 +1618,6 @@ STR_CONFIG_SETTING_INTERACTION :{ORANGE}Interac
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STR_CONFIG_SETTING_SOUND :{ORANGE}Sound effects
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STR_CONFIG_SETTING_NEWS :{ORANGE}News and messages
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STR_CONFIG_SETTING_CONSTRUCTION_SIGNALS :{ORANGE}Signals
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STR_CONFIG_SETTING_STATIONS_CARGOHANDLING :{ORANGE}Cargo handling
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STR_CONFIG_SETTING_AI_NPC :{ORANGE}Computer players
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STR_CONFIG_SETTING_VEHICLES_AUTORENEW :{ORANGE}Autorenew
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STR_CONFIG_SETTING_VEHICLES_SERVICING :{ORANGE}Servicing
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@ -1474,7 +1474,6 @@ static SettingEntry _settings_ui[] = {
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SettingEntry("gui.hover_delay"),
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SettingEntry("gui.toolbar_pos"),
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SettingEntry("gui.statusbar_pos"),
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SettingEntry("gui.newgrf_default_palette"),
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SettingEntry("gui.pause_on_newgame"),
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SettingEntry("gui.advanced_vehicle_list"),
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SettingEntry("gui.timetable_in_ticks"),
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@ -1500,7 +1499,6 @@ static SettingsPage _settings_construction_signals_page = {_settings_constructio
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static SettingEntry _settings_construction[] = {
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SettingEntry(&_settings_construction_signals_page, STR_CONFIG_SETTING_CONSTRUCTION_SIGNALS),
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SettingEntry("construction.build_on_slopes"),
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SettingEntry("construction.autoslope"),
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SettingEntry("construction.extra_dynamite"),
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SettingEntry("construction.max_bridge_length"),
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@ -1508,22 +1506,11 @@ static SettingEntry _settings_construction[] = {
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SettingEntry("station.never_expire_airports"),
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SettingEntry("construction.freeform_edges"),
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SettingEntry("construction.extra_tree_placement"),
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SettingEntry("construction.command_pause_level"),
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};
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/** Construction sub-page */
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static SettingsPage _settings_construction_page = {_settings_construction, lengthof(_settings_construction)};
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static SettingEntry _settings_stations_cargo[] = {
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SettingEntry("order.improved_load"),
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SettingEntry("order.gradual_loading"),
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SettingEntry("order.selectgoods"),
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};
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/** Cargo handling sub-page */
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static SettingsPage _settings_stations_cargo_page = {_settings_stations_cargo, lengthof(_settings_stations_cargo)};
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static SettingEntry _settings_stations[] = {
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SettingEntry(&_settings_stations_cargo_page, STR_CONFIG_SETTING_STATIONS_CARGOHANDLING),
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SettingEntry("station.adjacent_stations"),
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SettingEntry("station.distant_join_stations"),
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SettingEntry("station.station_spread"),
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SettingEntry("economy.station_noise_level"),
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@ -1544,7 +1531,6 @@ static SettingEntry _settings_economy_towns[] = {
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SettingEntry("economy.allow_town_roads"),
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SettingEntry("economy.allow_town_level_crossings"),
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SettingEntry("economy.found_town"),
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SettingEntry("economy.mod_road_rebuild"),
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SettingEntry("economy.town_growth_rate"),
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SettingEntry("economy.larger_towns"),
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SettingEntry("economy.initial_city_size"),
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@ -1620,7 +1606,6 @@ static SettingEntry _settings_vehicles_routing[] = {
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SettingEntry("pf.pathfinder_for_trains"),
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SettingEntry("pf.forbid_90_deg"),
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SettingEntry("pf.pathfinder_for_roadvehs"),
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SettingEntry("pf.roadveh_queue"),
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SettingEntry("pf.pathfinder_for_ships"),
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};
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/** Autorenew sub-page */
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@ -1677,7 +1662,6 @@ static SettingEntry _settings_vehicles[] = {
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SettingEntry("vehicle.max_ships"),
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SettingEntry("vehicle.plane_speed"),
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SettingEntry("vehicle.plane_crashes"),
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SettingEntry("vehicle.dynamic_engines"),
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SettingEntry("vehicle.roadveh_acceleration_model"),
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SettingEntry("vehicle.roadveh_slope_steepness"),
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SettingEntry("vehicle.smoke_amount"),
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@ -372,8 +372,6 @@ base = GameSettings
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var = construction.build_on_slopes
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guiflags = SGF_NO_NETWORK
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def = true
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str = STR_CONFIG_SETTING_BUILDONSLOPES
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strhelp = STR_CONFIG_SETTING_BUILDONSLOPES_HELPTEXT
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cat = SC_EXPERT
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[SDT_VAR]
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@ -824,8 +822,6 @@ to = 158
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base = GameSettings
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var = pf.roadveh_queue
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def = true
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str = STR_CONFIG_SETTING_ROAD_VEHICLE_QUEUEING
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strhelp = STR_CONFIG_SETTING_ROAD_VEHICLE_QUEUEING_HELPTEXT
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cat = SC_EXPERT
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[SDT_BOOL]
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@ -1079,8 +1075,6 @@ var = vehicle.dynamic_engines
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from = 95
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guiflags = SGF_NO_NETWORK
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def = true
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str = STR_CONFIG_SETTING_DYNAMIC_ENGINES
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strhelp = STR_CONFIG_SETTING_DYNAMIC_ENGINES_HELPTEXT
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proc = ChangeDynamicEngines
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cat = SC_EXPERT
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@ -1115,16 +1109,13 @@ base = GameSettings
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var = order.improved_load
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guiflags = SGF_NO_NETWORK
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def = true
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str = STR_CONFIG_SETTING_IMPROVEDLOAD
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strhelp = STR_CONFIG_SETTING_IMPROVEDLOAD_HELPTEXT
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cat = SC_EXPERT
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[SDT_BOOL]
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base = GameSettings
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var = order.selectgoods
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def = true
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str = STR_CONFIG_SETTING_SELECTGOODS
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strhelp = STR_CONFIG_SETTING_SELECTGOODS_HELPTEXT
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cat = SC_EXPERT
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[SDTC_BOOL]
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var = gui.sg_new_nonstop
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@ -1173,8 +1164,6 @@ var = order.gradual_loading
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from = 40
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guiflags = SGF_NO_NETWORK
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def = true
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str = STR_CONFIG_SETTING_GRADUAL_LOADING
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strhelp = STR_CONFIG_SETTING_GRADUAL_LOADING_HELPTEXT
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cat = SC_EXPERT
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[SDT_BOOL]
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@ -1200,8 +1189,6 @@ base = GameSettings
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var = station.adjacent_stations
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from = 62
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def = true
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str = STR_CONFIG_SETTING_ADJACENT_STATIONS
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strhelp = STR_CONFIG_SETTING_ADJACENT_STATIONS_HELPTEXT
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cat = SC_EXPERT
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[SDT_BOOL]
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@ -1424,8 +1411,6 @@ base = GameSettings
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var = economy.mod_road_rebuild
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from = 77
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def = true
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str = STR_CONFIG_SETTING_MODIFIED_ROAD_REBUILD
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strhelp = STR_CONFIG_SETTING_MODIFIED_ROAD_REBUILD_HELPTEXT
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cat = SC_EXPERT
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; previously ai-new setting.
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@ -2235,8 +2220,6 @@ base = GameSettings
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var = construction.freeform_edges
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from = 111
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def = true
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str = STR_CONFIG_SETTING_ENABLE_FREEFORM_EDGES
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strhelp = STR_CONFIG_SETTING_ENABLE_FREEFORM_EDGES_HELPTEXT
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proc = CheckFreeformEdges
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cat = SC_EXPERT
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@ -3153,9 +3136,6 @@ guiflags = SGF_MULTISTRING
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def = 1
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min = 0
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max = 1
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str = STR_CONFIG_SETTING_NEWGRF_DEFAULT_PALETTE
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strhelp = STR_CONFIG_SETTING_NEWGRF_DEFAULT_PALETTE_HELPTEXT
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strval = STR_CONFIG_SETTING_NEWGRF_DEFAULT_PALETTE_DOS
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proc = UpdateNewGRFConfigPalette
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cat = SC_EXPERT
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