mirror of https://github.com/OpenTTD/OpenTTD
(svn r26547) -Codechange: Collect order travel and wait times independent of timetables
parent
c915d9fa55
commit
3ee31a8f89
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@ -1675,7 +1675,7 @@ static void LoadUnloadVehicle(Vehicle *front)
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/* We loaded less cargo than possible for all cargo types and it's not full
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* load and we're not supposed to wait any longer: stop loading. */
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if (!anything_unloaded && full_load_amount == 0 && reservation_left == 0 && !(front->current_order.GetLoadType() & OLFB_FULL_LOAD) &&
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front->current_order_time >= (uint)max(front->current_order.GetWaitTime() - front->lateness_counter, 0)) {
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front->current_order_time >= (uint)max(front->current_order.GetTimetabledWait() - front->lateness_counter, 0)) {
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SetBit(front->vehicle_flags, VF_STOP_LOADING);
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}
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} else {
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@ -126,17 +126,17 @@ public:
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void SetRefit(CargoID cargo);
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/** How must the consist be loaded? */
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inline OrderLoadFlags GetLoadType() const { return (OrderLoadFlags)GB(this->flags, 4, 4); }
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inline OrderLoadFlags GetLoadType() const { return (OrderLoadFlags)GB(this->flags, 4, 3); }
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/** How must the consist be unloaded? */
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inline OrderUnloadFlags GetUnloadType() const { return (OrderUnloadFlags)GB(this->flags, 0, 4); }
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inline OrderUnloadFlags GetUnloadType() const { return (OrderUnloadFlags)GB(this->flags, 0, 3); }
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/** At which stations must we stop? */
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inline OrderNonStopFlags GetNonStopType() const { return (OrderNonStopFlags)GB(this->type, 6, 2); }
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/** Where must we stop at the platform? */
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inline OrderStopLocation GetStopLocation() const { return (OrderStopLocation)GB(this->type, 4, 2); }
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/** What caused us going to the depot? */
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inline OrderDepotTypeFlags GetDepotOrderType() const { return (OrderDepotTypeFlags)GB(this->flags, 0, 4); }
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inline OrderDepotTypeFlags GetDepotOrderType() const { return (OrderDepotTypeFlags)GB(this->flags, 0, 3); }
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/** What are we going to do when in the depot. */
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inline OrderDepotActionFlags GetDepotActionType() const { return (OrderDepotActionFlags)GB(this->flags, 4, 4); }
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inline OrderDepotActionFlags GetDepotActionType() const { return (OrderDepotActionFlags)GB(this->flags, 4, 3); }
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/** What variable do we have to compare? */
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inline OrderConditionVariable GetConditionVariable() const { return (OrderConditionVariable)GB(this->dest, 11, 5); }
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/** What is the comparator to use? */
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@ -147,17 +147,17 @@ public:
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inline uint16 GetConditionValue() const { return GB(this->dest, 0, 11); }
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/** Set how the consist must be loaded. */
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inline void SetLoadType(OrderLoadFlags load_type) { SB(this->flags, 4, 4, load_type); }
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inline void SetLoadType(OrderLoadFlags load_type) { SB(this->flags, 4, 3, load_type); }
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/** Set how the consist must be unloaded. */
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inline void SetUnloadType(OrderUnloadFlags unload_type) { SB(this->flags, 0, 4, unload_type); }
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inline void SetUnloadType(OrderUnloadFlags unload_type) { SB(this->flags, 0, 3, unload_type); }
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/** Set whether we must stop at stations or not. */
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inline void SetNonStopType(OrderNonStopFlags non_stop_type) { SB(this->type, 6, 2, non_stop_type); }
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/** Set where we must stop at the platform. */
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inline void SetStopLocation(OrderStopLocation stop_location) { SB(this->type, 4, 2, stop_location); }
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/** Set the cause to go to the depot. */
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inline void SetDepotOrderType(OrderDepotTypeFlags depot_order_type) { SB(this->flags, 0, 4, depot_order_type); }
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inline void SetDepotOrderType(OrderDepotTypeFlags depot_order_type) { SB(this->flags, 0, 3, depot_order_type); }
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/** Set what we are going to do in the depot. */
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inline void SetDepotActionType(OrderDepotActionFlags depot_service_type) { SB(this->flags, 4, 4, depot_service_type); }
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inline void SetDepotActionType(OrderDepotActionFlags depot_service_type) { SB(this->flags, 4, 3, depot_service_type); }
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/** Set variable we have to compare. */
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inline void SetConditionVariable(OrderConditionVariable condition_variable) { SB(this->dest, 11, 5, condition_variable); }
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/** Set the comparator to use. */
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@ -167,9 +167,23 @@ public:
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/** Set the value to base the skip on. */
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inline void SetConditionValue(uint16 value) { SB(this->dest, 0, 11, value); }
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/** Get the time in ticks a vehicle should wait at the destination. */
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/* As conditional orders write their "skip to" order all over the flags, we cannot check the
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* flags to find out if timetabling is enabled. However, as conditional orders are never
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* autofilled we can be sure that any non-zero values for their wait_time and travel_time are
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* explicitly set (but travel_time is actually unused for conditionals). */
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/** Does this order have an explicit wait time set? */
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inline bool IsWaitTimetabled() const { return this->IsType(OT_CONDITIONAL) ? this->wait_time > 0 : HasBit(this->flags, 3); }
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/** Does this order have an explicit travel time set? */
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inline bool IsTravelTimetabled() const { return this->IsType(OT_CONDITIONAL) ? this->travel_time > 0 : HasBit(this->flags, 7); }
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/** Get the time in ticks a vehicle should wait at the destination or 0 if it's not timetabled. */
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inline uint16 GetTimetabledWait() const { return this->IsWaitTimetabled() ? this->wait_time : 0; }
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/** Get the time in ticks a vehicle should take to reach the destination or 0 if it's not timetabled. */
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inline uint16 GetTimetabledTravel() const { return this->IsTravelTimetabled() ? this->travel_time : 0; }
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/** Get the time in ticks a vehicle will probably wait at the destination (timetabled or not). */
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inline uint16 GetWaitTime() const { return this->wait_time; }
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/** Get the time in ticks a vehicle should take to reach the destination. */
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/** Get the time in ticks a vehicle will probably take to reach the destination (timetabled or not). */
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inline uint16 GetTravelTime() const { return this->travel_time; }
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/**
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@ -179,9 +193,21 @@ public:
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*/
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inline uint16 GetMaxSpeed() const { return this->max_speed; }
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/** Set the time in ticks a vehicle should wait at the destination. */
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inline void SetWaitTime(uint16 time) { this->wait_time = time; }
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/** Set the time in ticks a vehicle should take to reach the destination. */
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/** Set if the wait time is explicitly timetabled (unless the order is conditional). */
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inline void SetWaitTimetabled(bool timetabled) { if (!this->IsType(OT_CONDITIONAL)) SB(this->flags, 3, 1, timetabled ? 1 : 0); }
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/** Set if the travel time is explicitly timetabled (unless the order is conditional). */
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inline void SetTravelTimetabled(bool timetabled) { if (!this->IsType(OT_CONDITIONAL)) SB(this->flags, 7, 1, timetabled ? 1 : 0); }
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/**
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* Set the time in ticks to wait at the destination.
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* @param time Time to set as wait time.
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*/
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inline void SetWaitTime(uint16 time) { this->wait_time = time; }
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/**
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* Set the time in ticks to take for travelling to the destination.
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* @param time Time to set as travel time.
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*/
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inline void SetTravelTime(uint16 time) { this->travel_time = time; }
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/**
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@ -197,11 +223,14 @@ public:
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TileIndex GetLocation(const Vehicle *v, bool airport = false) const;
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/** Checks if this order has travel_time and if needed wait_time set. */
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/** Checks if travel_time and wait_time apply to this order and if they are timetabled. */
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inline bool IsCompletelyTimetabled() const
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{
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if (this->travel_time == 0 && !this->IsType(OT_CONDITIONAL)) return false;
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if (this->wait_time == 0 && this->IsType(OT_GOTO_STATION) && !(this->GetNonStopType() & ONSF_NO_STOP_AT_DESTINATION_STATION)) return false;
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if (!this->IsTravelTimetabled() && !this->IsType(OT_CONDITIONAL)) return false;
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if (!this->IsWaitTimetabled() && this->IsType(OT_GOTO_STATION) &&
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!(this->GetNonStopType() & ONSF_NO_STOP_AT_DESTINATION_STATION)) {
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return false;
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}
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return true;
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}
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@ -233,13 +262,14 @@ private:
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uint num_vehicles; ///< NOSAVE: Number of vehicles that share this order list.
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Vehicle *first_shared; ///< NOSAVE: pointer to the first vehicle in the shared order chain.
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Ticks timetable_duration; ///< NOSAVE: Total duration of the order list
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Ticks timetable_duration; ///< NOSAVE: Total timetabled duration of the order list.
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Ticks total_duration; ///< NOSAVE: Total (timetabled or not) duration of the order list.
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public:
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/** Default constructor producing an invalid order list. */
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OrderList(VehicleOrderID num_orders = INVALID_VEH_ORDER_ID)
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: first(NULL), num_orders(num_orders), num_manual_orders(0), num_vehicles(0), first_shared(NULL),
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timetable_duration(0) { }
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timetable_duration(0), total_duration(0) { }
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/**
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* Create an order list with the given order chain for the given vehicle.
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@ -339,11 +369,23 @@ public:
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*/
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inline Ticks GetTimetableDurationIncomplete() const { return this->timetable_duration; }
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/**
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* Gets the known duration of the vehicles orders, timetabled or not.
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* @return known order duration.
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*/
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inline Ticks GetTotalDuration() const { return this->total_duration; }
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/**
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* Must be called if an order's timetable is changed to update internal book keeping.
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* @param delta By how many ticks has the timetable duration changed
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*/
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void UpdateOrderTimetable(Ticks delta) { this->timetable_duration += delta; }
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void UpdateTimetableDuration(Ticks delta) { this->timetable_duration += delta; }
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/**
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* Must be called if an order's timetable is changed to update internal book keeping.
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* @param delta By how many ticks has the total duration changed
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*/
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void UpdateTotalDuration(Ticks delta) { this->total_duration += delta; }
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void FreeChain(bool keep_orderlist = false);
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@ -297,11 +297,13 @@ void OrderList::Initialize(Order *chain, Vehicle *v)
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this->num_manual_orders = 0;
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this->num_vehicles = 1;
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this->timetable_duration = 0;
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this->total_duration = 0;
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for (Order *o = this->first; o != NULL; o = o->next) {
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++this->num_orders;
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if (!o->IsType(OT_IMPLICIT)) ++this->num_manual_orders;
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this->timetable_duration += o->GetWaitTime() + o->GetTravelTime();
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this->timetable_duration += o->GetTimetabledWait() + o->GetTimetabledTravel();
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this->total_duration += o->GetWaitTime() + o->GetTravelTime();
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}
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for (Vehicle *u = this->first_shared->PreviousShared(); u != NULL; u = u->PreviousShared()) {
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@ -476,7 +478,8 @@ void OrderList::InsertOrderAt(Order *new_order, int index)
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}
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++this->num_orders;
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if (!new_order->IsType(OT_IMPLICIT)) ++this->num_manual_orders;
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this->timetable_duration += new_order->GetWaitTime() + new_order->GetTravelTime();
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this->timetable_duration += new_order->GetTimetabledWait() + new_order->GetTimetabledTravel();
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this->total_duration += new_order->GetWaitTime() + new_order->GetTravelTime();
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/* We can visit oil rigs and buoys that are not our own. They will be shown in
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* the list of stations. So, we need to invalidate that window if needed. */
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@ -508,7 +511,8 @@ void OrderList::DeleteOrderAt(int index)
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}
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--this->num_orders;
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if (!to_remove->IsType(OT_IMPLICIT)) --this->num_manual_orders;
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this->timetable_duration -= (to_remove->GetWaitTime() + to_remove->GetTravelTime());
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this->timetable_duration -= (to_remove->GetTimetabledWait() + to_remove->GetTimetabledTravel());
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this->total_duration -= (to_remove->GetWaitTime() + to_remove->GetTravelTime());
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delete to_remove;
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}
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@ -603,26 +607,29 @@ void OrderList::DebugCheckSanity() const
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VehicleOrderID check_num_manual_orders = 0;
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uint check_num_vehicles = 0;
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Ticks check_timetable_duration = 0;
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Ticks check_total_duration = 0;
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DEBUG(misc, 6, "Checking OrderList %hu for sanity...", this->index);
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for (const Order *o = this->first; o != NULL; o = o->next) {
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++check_num_orders;
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if (!o->IsType(OT_IMPLICIT)) ++check_num_manual_orders;
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check_timetable_duration += o->GetWaitTime() + o->GetTravelTime();
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check_timetable_duration += o->GetTimetabledWait() + o->GetTimetabledTravel();
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check_total_duration += o->GetWaitTime() + o->GetTravelTime();
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}
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assert(this->num_orders == check_num_orders);
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assert(this->num_manual_orders == check_num_manual_orders);
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assert(this->timetable_duration == check_timetable_duration);
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assert(this->total_duration == check_total_duration);
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for (const Vehicle *v = this->first_shared; v != NULL; v = v->NextShared()) {
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++check_num_vehicles;
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assert(v->orders.list == this);
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}
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assert(this->num_vehicles == check_num_vehicles);
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DEBUG(misc, 6, "... detected %u orders (%u manual), %u vehicles, %i ticks",
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DEBUG(misc, 6, "... detected %u orders (%u manual), %u vehicles, %i timetabled, %i total",
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(uint)this->num_orders, (uint)this->num_manual_orders,
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this->num_vehicles, this->timetable_duration);
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this->num_vehicles, this->timetable_duration, this->total_duration);
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}
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/**
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@ -2081,7 +2088,7 @@ bool UpdateOrderDest(Vehicle *v, const Order *order, int conditional_depth, bool
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UpdateVehicleTimetable(v, false);
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v->cur_implicit_order_index = v->cur_real_order_index = next_order;
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v->UpdateRealOrderIndex();
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v->current_order_time += v->GetOrder(v->cur_real_order_index)->GetTravelTime();
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v->current_order_time += v->GetOrder(v->cur_real_order_index)->GetTimetabledTravel();
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/* Disable creation of implicit orders.
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* When inserting them we do not know that we would have to make the conditional orders point to them. */
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@ -266,7 +266,7 @@ void DrawOrderString(const Vehicle *v, const Order *order, int order_index, int
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if (timetable) {
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SetDParam(3, STR_EMPTY);
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if (order->GetWaitTime() > 0) {
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if (order->IsWaitTimetabled()) {
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SetDParam(5, STR_TIMETABLE_STAY_FOR);
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SetTimetableParams(6, 7, order->GetWaitTime());
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}
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@ -334,7 +334,7 @@ void DrawOrderString(const Vehicle *v, const Order *order, int order_index, int
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SetDParam(4, value);
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}
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if (timetable && order->GetWaitTime() > 0) {
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if (timetable && order->IsWaitTimetabled()) {
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SetDParam(5, STR_TIMETABLE_AND_TRAVEL_FOR);
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SetTimetableParams(6, 7, order->GetWaitTime());
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} else {
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@ -186,6 +186,10 @@ static void Load_ORDR()
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while ((index = SlIterateArray()) != -1) {
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Order *order = new (index) Order();
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SlObject(order, GetOrderDescription());
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if (IsSavegameVersionBefore(190)) {
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order->SetTravelTimetabled(order->GetTravelTime() > 0);
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order->SetWaitTimetabled(order->GetWaitTime() > 0);
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}
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}
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}
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}
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@ -257,8 +257,9 @@
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* 187 25899
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* 188 26169 1.4.x
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* 189 26450
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* 190 ?????
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*/
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extern const uint16 SAVEGAME_VERSION = 189; ///< Current savegame version of OpenTTD.
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extern const uint16 SAVEGAME_VERSION = 190; ///< Current savegame version of OpenTTD.
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SavegameType _savegame_type; ///< type of savegame we are loading
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@ -28,21 +28,27 @@
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* @param order_number The index of the timetable in the order list.
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* @param val The new data of the timetable entry.
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* @param mtf Which part of the timetable entry to change.
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* @param timetabled If the new value is explicitly timetabled.
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*/
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static void ChangeTimetable(Vehicle *v, VehicleOrderID order_number, uint16 val, ModifyTimetableFlags mtf)
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static void ChangeTimetable(Vehicle *v, VehicleOrderID order_number, uint16 val, ModifyTimetableFlags mtf, bool timetabled)
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{
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Order *order = v->GetOrder(order_number);
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int delta = 0;
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int total_delta = 0;
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int timetable_delta = 0;
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switch (mtf) {
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case MTF_WAIT_TIME:
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delta = val - order->GetWaitTime();
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total_delta = val - order->GetWaitTime();
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timetable_delta = (timetabled ? val : 0) - order->GetTimetabledWait();
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order->SetWaitTime(val);
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order->SetWaitTimetabled(timetabled);
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break;
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case MTF_TRAVEL_TIME:
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delta = val - order->GetTravelTime();
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total_delta = val - order->GetTravelTime();
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timetable_delta = (timetabled ? val : 0) - order->GetTimetabledTravel();
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order->SetTravelTime(val);
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order->SetTravelTimetabled(timetabled);
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break;
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case MTF_TRAVEL_SPEED:
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@ -52,17 +58,20 @@ static void ChangeTimetable(Vehicle *v, VehicleOrderID order_number, uint16 val,
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default:
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NOT_REACHED();
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}
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v->orders.list->UpdateOrderTimetable(delta);
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v->orders.list->UpdateTotalDuration(total_delta);
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v->orders.list->UpdateTimetableDuration(timetable_delta);
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for (v = v->FirstShared(); v != NULL; v = v->NextShared()) {
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if (v->cur_real_order_index == order_number && v->current_order.Equals(*order)) {
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switch (mtf) {
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case MTF_WAIT_TIME:
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v->current_order.SetWaitTime(val);
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v->current_order.SetWaitTimetabled(timetabled);
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break;
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case MTF_TRAVEL_TIME:
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v->current_order.SetTravelTime(val);
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v->current_order.SetTravelTimetabled(timetabled);
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break;
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case MTF_TRAVEL_SPEED:
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@ -107,8 +116,8 @@ CommandCost CmdChangeTimetable(TileIndex tile, DoCommandFlag flags, uint32 p1, u
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ModifyTimetableFlags mtf = Extract<ModifyTimetableFlags, 28, 2>(p1);
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if (mtf >= MTF_END) return CMD_ERROR;
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int wait_time = order->GetWaitTime();
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int travel_time = order->GetTravelTime();
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int wait_time = order->GetTimetabledWait();
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int travel_time = order->GetTimetabledTravel();
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int max_speed = order->GetMaxSpeed();
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switch (mtf) {
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case MTF_WAIT_TIME:
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@ -128,7 +137,7 @@ CommandCost CmdChangeTimetable(TileIndex tile, DoCommandFlag flags, uint32 p1, u
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NOT_REACHED();
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}
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if (wait_time != order->GetWaitTime()) {
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if (wait_time != order->GetTimetabledWait()) {
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switch (order->GetType()) {
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case OT_GOTO_STATION:
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if (order->GetNonStopType() & ONSF_NO_STOP_AT_DESTINATION_STATION) return_cmd_error(STR_ERROR_TIMETABLE_NOT_STOPPING_HERE);
|
||||
|
@ -141,13 +150,13 @@ CommandCost CmdChangeTimetable(TileIndex tile, DoCommandFlag flags, uint32 p1, u
|
|||
}
|
||||
}
|
||||
|
||||
if (travel_time != order->GetTravelTime() && order->IsType(OT_CONDITIONAL)) return CMD_ERROR;
|
||||
if (travel_time != order->GetTimetabledTravel() && order->IsType(OT_CONDITIONAL)) return CMD_ERROR;
|
||||
if (max_speed != order->GetMaxSpeed() && (order->IsType(OT_CONDITIONAL) || v->type == VEH_AIRCRAFT)) return CMD_ERROR;
|
||||
|
||||
if (flags & DC_EXEC) {
|
||||
if (wait_time != order->GetWaitTime()) ChangeTimetable(v, order_number, wait_time, MTF_WAIT_TIME);
|
||||
if (travel_time != order->GetTravelTime()) ChangeTimetable(v, order_number, travel_time, MTF_TRAVEL_TIME);
|
||||
if (max_speed != order->GetMaxSpeed()) ChangeTimetable(v, order_number, max_speed, MTF_TRAVEL_SPEED);
|
||||
if (wait_time != order->GetTimetabledWait()) ChangeTimetable(v, order_number, wait_time, MTF_WAIT_TIME, wait_time > 0);
|
||||
if (travel_time != order->GetTimetabledTravel()) ChangeTimetable(v, order_number, travel_time, MTF_TRAVEL_TIME, travel_time > 0);
|
||||
if (max_speed != order->GetMaxSpeed()) ChangeTimetable(v, order_number, max_speed, MTF_TRAVEL_SPEED, max_speed != UINT16_MAX);
|
||||
}
|
||||
|
||||
return CommandCost();
|
||||
|
@ -347,7 +356,6 @@ CommandCost CmdAutofillTimetable(TileIndex tile, DoCommandFlag flags, uint32 p1,
|
|||
*/
|
||||
void UpdateVehicleTimetable(Vehicle *v, bool travelling)
|
||||
{
|
||||
uint timetabled = travelling ? v->current_order.GetTravelTime() : v->current_order.GetWaitTime();
|
||||
uint time_taken = v->current_order_time;
|
||||
|
||||
v->current_order_time = 0;
|
||||
|
@ -380,43 +388,48 @@ void UpdateVehicleTimetable(Vehicle *v, bool travelling)
|
|||
|
||||
if (!HasBit(v->vehicle_flags, VF_TIMETABLE_STARTED)) return;
|
||||
|
||||
if (HasBit(v->vehicle_flags, VF_AUTOFILL_TIMETABLE)) {
|
||||
if (travelling && !HasBit(v->vehicle_flags, VF_AUTOFILL_PRES_WAIT_TIME)) {
|
||||
/* Need to clear that now as otherwise we are not able to reduce the wait time */
|
||||
v->current_order.SetWaitTime(0);
|
||||
}
|
||||
|
||||
if (just_started) return;
|
||||
|
||||
/* Modify station waiting time only if our new value is larger (this is
|
||||
* always the case when we cleared the timetable). */
|
||||
if (!v->current_order.IsType(OT_CONDITIONAL) && (travelling || time_taken > v->current_order.GetWaitTime())) {
|
||||
/* Round the time taken up to the nearest day, as this will avoid
|
||||
* confusion for people who are timetabling in days, and can be
|
||||
* adjusted later by people who aren't.
|
||||
* For trains/aircraft multiple movement cycles are done in one
|
||||
* tick. This makes it possible to leave the station and process
|
||||
* e.g. a depot order in the same tick, causing it to not fill
|
||||
* the timetable entry like is done for road vehicles/ships.
|
||||
* Thus always make sure at least one tick is used between the
|
||||
* processing of different orders when filling the timetable. */
|
||||
time_taken = CeilDiv(max(time_taken, 1U), DAY_TICKS) * DAY_TICKS;
|
||||
|
||||
ChangeTimetable(v, v->cur_real_order_index, time_taken, travelling ? MTF_TRAVEL_TIME : MTF_WAIT_TIME);
|
||||
}
|
||||
|
||||
if (v->cur_real_order_index == first_manual_order && travelling) {
|
||||
/* If we just started we would have returned earlier and have not reached
|
||||
* this code. So obviously, we have completed our round: So turn autofill
|
||||
* off again. */
|
||||
ClrBit(v->vehicle_flags, VF_AUTOFILL_TIMETABLE);
|
||||
ClrBit(v->vehicle_flags, VF_AUTOFILL_PRES_WAIT_TIME);
|
||||
}
|
||||
return;
|
||||
bool autofilling = HasBit(v->vehicle_flags, VF_AUTOFILL_TIMETABLE);
|
||||
if (travelling && !HasBit(v->vehicle_flags, VF_AUTOFILL_PRES_WAIT_TIME)) {
|
||||
/* Need to clear that now as otherwise we are not able to reduce the wait time */
|
||||
v->current_order.SetWaitTime(0);
|
||||
}
|
||||
|
||||
if (just_started) return;
|
||||
|
||||
/* Modify station waiting time only if our new value is larger (this is
|
||||
* always the case when we cleared the timetable). */
|
||||
if (!v->current_order.IsType(OT_CONDITIONAL) && (travelling || time_taken > v->current_order.GetWaitTime())) {
|
||||
/* Round the time taken up to the nearest day, as this will avoid
|
||||
* confusion for people who are timetabling in days, and can be
|
||||
* adjusted later by people who aren't.
|
||||
* For trains/aircraft multiple movement cycles are done in one
|
||||
* tick. This makes it possible to leave the station and process
|
||||
* e.g. a depot order in the same tick, causing it to not fill
|
||||
* the timetable entry like is done for road vehicles/ships.
|
||||
* Thus always make sure at least one tick is used between the
|
||||
* processing of different orders when filling the timetable. */
|
||||
uint time_to_set = CeilDiv(max(time_taken, 1U), DAY_TICKS) * DAY_TICKS;
|
||||
|
||||
if (travelling && (autofilling || !v->current_order.IsTravelTimetabled())) {
|
||||
ChangeTimetable(v, v->cur_real_order_index, time_to_set, MTF_TRAVEL_TIME, autofilling);
|
||||
} else if (!travelling && (autofilling || !v->current_order.IsWaitTimetabled())) {
|
||||
ChangeTimetable(v, v->cur_real_order_index, time_to_set, MTF_WAIT_TIME, autofilling);
|
||||
}
|
||||
}
|
||||
|
||||
if (v->cur_real_order_index == first_manual_order && travelling) {
|
||||
/* If we just started we would have returned earlier and have not reached
|
||||
* this code. So obviously, we have completed our round: So turn autofill
|
||||
* off again. */
|
||||
ClrBit(v->vehicle_flags, VF_AUTOFILL_TIMETABLE);
|
||||
ClrBit(v->vehicle_flags, VF_AUTOFILL_PRES_WAIT_TIME);
|
||||
}
|
||||
|
||||
if (autofilling) return;
|
||||
|
||||
uint timetabled = travelling ? v->current_order.GetTimetabledTravel() :
|
||||
v->current_order.GetTimetabledWait();
|
||||
|
||||
/* Vehicles will wait at stations if they arrive early even if they are not
|
||||
* timetabled to wait there, so make sure the lateness counter is updated
|
||||
* when this happens. */
|
||||
|
|
|
@ -78,9 +78,9 @@ static bool CanDetermineTimeTaken(const Order *order, bool travelling)
|
|||
/* Current order is conditional */
|
||||
if (order->IsType(OT_CONDITIONAL) || order->IsType(OT_IMPLICIT)) return false;
|
||||
/* No travel time and we have not already finished travelling */
|
||||
if (travelling && order->GetTravelTime() == 0) return false;
|
||||
if (travelling && !order->IsTravelTimetabled()) return false;
|
||||
/* No wait time but we are loading at this timetabled station */
|
||||
if (!travelling && order->GetWaitTime() == 0 && order->IsType(OT_GOTO_STATION) &&
|
||||
if (!travelling && !order->IsWaitTimetabled() && order->IsType(OT_GOTO_STATION) &&
|
||||
!(order->GetNonStopType() & ONSF_NO_STOP_AT_DESTINATION_STATION)) {
|
||||
return false;
|
||||
}
|
||||
|
@ -121,12 +121,12 @@ static void FillTimetableArrivalDepartureTable(const Vehicle *v, VehicleOrderID
|
|||
if (!order->IsType(OT_IMPLICIT)) {
|
||||
if (travelling || i != start) {
|
||||
if (!CanDetermineTimeTaken(order, true)) return;
|
||||
sum += order->GetTravelTime();
|
||||
sum += order->GetTimetabledTravel();
|
||||
table[i].arrival = sum;
|
||||
}
|
||||
|
||||
if (!CanDetermineTimeTaken(order, false)) return;
|
||||
sum += order->GetWaitTime();
|
||||
sum += order->GetTimetabledWait();
|
||||
table[i].departure = sum;
|
||||
}
|
||||
|
||||
|
@ -143,7 +143,7 @@ static void FillTimetableArrivalDepartureTable(const Vehicle *v, VehicleOrderID
|
|||
* travelling part of the first order. */
|
||||
if (!travelling) {
|
||||
if (!CanDetermineTimeTaken(order, true)) return;
|
||||
sum += order->GetTravelTime();
|
||||
sum += order->GetTimetabledTravel();
|
||||
table[i].arrival = sum;
|
||||
}
|
||||
}
|
||||
|
@ -401,12 +401,12 @@ struct TimetableWindow : Window {
|
|||
} else if (order->IsType(OT_IMPLICIT)) {
|
||||
string = STR_TIMETABLE_NOT_TIMETABLEABLE;
|
||||
colour = ((i == selected) ? TC_SILVER : TC_GREY) | TC_NO_SHADE;
|
||||
} else if (order->GetTravelTime() == 0) {
|
||||
} else if (!order->IsTravelTimetabled()) {
|
||||
string = order->GetMaxSpeed() != UINT16_MAX ?
|
||||
STR_TIMETABLE_TRAVEL_NOT_TIMETABLED_SPEED :
|
||||
STR_TIMETABLE_TRAVEL_NOT_TIMETABLED;
|
||||
} else {
|
||||
SetTimetableParams(0, 1, order->GetTravelTime());
|
||||
SetTimetableParams(0, 1, order->GetTimetabledTravel());
|
||||
string = order->GetMaxSpeed() != UINT16_MAX ?
|
||||
STR_TIMETABLE_TRAVEL_FOR_SPEED : STR_TIMETABLE_TRAVEL_FOR;
|
||||
}
|
||||
|
@ -546,7 +546,7 @@ struct TimetableWindow : Window {
|
|||
StringID current = STR_EMPTY;
|
||||
|
||||
if (order != NULL) {
|
||||
uint time = (selected % 2 == 1) ? order->GetTravelTime() : order->GetWaitTime();
|
||||
uint time = (selected % 2 == 1) ? order->GetTimetabledTravel() : order->GetTimetabledWait();
|
||||
if (!_settings_client.gui.timetable_in_ticks) time /= DAY_TICKS;
|
||||
|
||||
if (time != 0) {
|
||||
|
|
|
@ -2137,7 +2137,7 @@ void Vehicle::HandleLoading(bool mode)
|
|||
{
|
||||
switch (this->current_order.GetType()) {
|
||||
case OT_LOADING: {
|
||||
uint wait_time = max(this->current_order.GetWaitTime() - this->lateness_counter, 0);
|
||||
uint wait_time = max(this->current_order.GetTimetabledWait() - this->lateness_counter, 0);
|
||||
|
||||
/* Not the first call for this tick, or still loading */
|
||||
if (mode || !HasBit(this->vehicle_flags, VF_LOADING_FINISHED) || this->current_order_time < wait_time) return;
|
||||
|
|
Loading…
Reference in New Issue