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(svn r27344) -Doc: Documenting the (Re)setObjectToPlace functions.

release/1.6
alberth 2015-07-28 08:16:52 +00:00
parent 74e61a1806
commit 3cd390b2ce
1 changed files with 16 additions and 0 deletions

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@ -3141,6 +3141,13 @@ EventState VpHandlePlaceSizingDrag()
return ES_HANDLED;
}
/**
* Change the cursor and mouse click/drag handling to a mode for performing special operations like tile area selection, object placement, etc.
* @param icon New shape of the mouse cursor.
* @param pal Palette to use.
* @param mode Mode to perform.
* @param w %Window requesting the mode change.
*/
void SetObjectToPlaceWnd(CursorID icon, PaletteID pal, HighLightStyle mode, Window *w)
{
SetObjectToPlace(icon, pal, mode, w->window_class, w->window_number);
@ -3148,6 +3155,14 @@ void SetObjectToPlaceWnd(CursorID icon, PaletteID pal, HighLightStyle mode, Wind
#include "table/animcursors.h"
/**
* Change the cursor and mouse click/drag handling to a mode for performing special operations like tile area selection, object placement, etc.
* @param icon New shape of the mouse cursor.
* @param pal Palette to use.
* @param mode Mode to perform.
* @param window_class %Window class of the window requesting the mode change.
* @param window_num Number of the window in its class requesting the mode change.
*/
void SetObjectToPlace(CursorID icon, PaletteID pal, HighLightStyle mode, WindowClass window_class, WindowNumber window_num)
{
if (_thd.window_class != WC_INVALID) {
@ -3192,6 +3207,7 @@ void SetObjectToPlace(CursorID icon, PaletteID pal, HighLightStyle mode, WindowC
}
/** Reset the cursor and mouse mode handling back to default (normal cursor, only clicking in windows). */
void ResetObjectToPlace()
{
SetObjectToPlace(SPR_CURSOR_MOUSE, PAL_NONE, HT_NONE, WC_MAIN_WINDOW, 0);