Michael Lutz
f2b40f40aa
Codechange: Replace SmallPair with std::pair.
...
std::pair is already the smallest possible pair, and it already handles non-POD types correctly.
2020-05-21 20:02:34 +02:00
translators
7309bdec48
Update: Translations from eints
...
latvian: 9 changes by Tranzistors
2020-05-20 19:45:39 +02:00
dP
82572754dd
Fix: Trees disappear completely after a few years when they're not allowed to spread
2020-05-20 13:16:55 +02:00
Yexo
587d8e716b
Fix #8155 : Roadtype speed limit in toolbar dropdown in scenario editor was doubled
2020-05-19 20:01:09 +02:00
translators
b8a896d52c
Update: Translations from eints
...
latvian: 35 changes by Tranzistors
2020-05-18 19:45:41 +02:00
dP
93d1d8773f
Fix: Desync after house replacement
2020-05-18 09:05:39 +01:00
translators
d11bae58a0
Update: Translations from eints
...
spanish (mexican): 7 changes by Absay
2020-05-17 19:45:39 +02:00
translators
70ccd34fa0
Update: Translations from eints
...
latvian: 13 changes by Tranzistors
2020-05-16 19:45:38 +02:00
translators
edc7ee2cda
Update: Translations from eints
...
indonesian: 1 change by fanioz
dutch: 1 change by JanWillem
latvian: 39 changes by Tranzistors
spanish (mexican): 1 change by Absay
2020-05-15 19:45:40 +02:00
translators
9b8d5ea074
Update: Translations from eints
...
spanish (mexican): 16 changes by Absay
russian: 3 changes by Lone_Wolf
2020-05-14 19:45:40 +02:00
translators
83cd040c61
Update: Translations from eints
...
latvian: 21 changes by Tranzistors
korean: 5 changes by telk5093
2020-05-13 19:45:39 +02:00
dP
f2a9a1e2a5
Fix #8137 : New clients can't join (desync) after funding an industry
2020-05-13 08:43:01 +01:00
dP
7bd52970a1
Codechange: Refactor FindStationsAroundTiles to avoid code duplication
2020-05-13 08:43:01 +01:00
translators
6dcc99edab
Update: Translations from eints
...
latvian: 45 changes by Tranzistors
spanish (mexican): 9 changes by Absay
2020-05-12 19:45:38 +02:00
glx22
cca613e3b8
Fix #8142 , 5aa6351: Buoy owner and tile owner can be different ( #8143 )
2020-05-12 15:22:58 +02:00
glx22
d15c7dbdeb
Add: stations_near and industries_near cache check ( #8139 )
2020-05-12 01:19:52 +02:00
translators
48c61c1da1
Update: Translations from eints
...
latvian: 54 changes by Tranzistors
spanish (mexican): 4 changes by Absay
2020-05-11 19:45:38 +02:00
Ilayaraja
48d2eb703c
Add: INR currency ( #8136 )
...
Co-authored-by: ilayarja97 <ilayarja97@gmail.com>
2020-05-11 14:31:03 +01:00
glx
39092ee13b
Fix #8119 : Update docking area when clearing a shore rail tile
2020-05-10 20:10:12 +01:00
glx
5aa6351042
Fix #8132 : Corrupted savegame crashing OpenTTD on load
2020-05-10 20:03:41 +01:00
glx
0ed00ae111
Fix: Stop any gamelog action when recovering from SlError()
2020-05-10 20:02:55 +01:00
translators
3ba34a72aa
Update: Translations from eints
...
latvian: 80 changes by Tranzistors
spanish (mexican): 10 changes by Absay
2020-05-10 19:45:39 +02:00
SamuXarick
a95fbd59a3
Fix #8119 , f538179: Update docking tile area when placing a diagonal rail next to a dock end ( #8124 )
2020-05-09 22:27:06 +02:00
translators
61e1a45100
Update: Translations from eints
...
latvian: 8 changes by Tranzistors
spanish (mexican): 1 change by Absay
2020-05-09 19:45:37 +02:00
Niels Martin Hansen
2c84549db0
Fix: Two issues in MIDI file writer
...
Variable-length values would write threshold values with a byte too many.
System Exclusive messages would cause write to fail since the end byte was treated as part of next message.
2020-05-08 22:43:43 +02:00
translators
170f3f9b2b
Update: Translations from eints
...
latvian: 38 changes by Tranzistors
2020-05-07 19:45:39 +02:00
glx22
82573a5e73
Fix #8117 : Memory leak in admin port ( #8122 )
2020-05-07 02:00:53 +02:00
glx22
86e9326b7f
Add: docking tiles cache check ( #8120 )
2020-05-07 01:14:22 +02:00
glx
bc8333723c
Fix #8021 : limit savegame range for docking tiles fixing
2020-05-06 23:12:59 +02:00
Yexo
64278fd598
Fix: reset roadtype/streetcartype info for non-road bridges
2020-05-06 22:10:08 +02:00
translators
364f6806c8
Update: Translations from eints
2020-05-06 19:45:39 +02:00
glx
f0747c8c51
Update: Lang files
2020-05-06 09:54:36 +01:00
glx
e0d20a44d2
Codechange: Use a dynamic copyright year
2020-05-06 09:54:36 +01:00
Yexo
19dc31e0b3
Fix #8108 : always update tile_hash after updating v->tile
2020-05-04 23:26:50 +02:00
SamuXarick
8edbb42fe8
Fix c01a2e2: crash on loading old savegames with invalid animated tile information
2020-05-04 21:21:06 +02:00
SamuXarick
c01803cd42
Fix #8108 : possible crash on loading TTD savegames with phantom oil rigs
2020-05-04 21:21:06 +02:00
translators
aa91c0666e
Update: Translations from eints
...
korean: 1 change by telk5093
2020-05-04 19:45:38 +02:00
frosch
9f2e23d8ba
Fix #8093 : Build+Refit changed game-state in command test run, and thus caused desyncs.
...
Use DC_AUTOREPLACE for actions that shall be reversibe, in this case:
- Do not rearrange free wagons in test-run.
- Do not discard OrderBackups.
The latter was not triggered by actual auto-replace, since it does not set a 'user'.
2020-05-03 23:18:30 +02:00
frosch
0f9dc88834
Fix: When build+refit an engine, do not refit any free wagons that may get attached.
2020-05-03 23:18:30 +02:00
frosch
68244393f1
Codechange: Unify the tests whether build+refit is in simulation-test or real-run.
2020-05-03 23:18:30 +02:00
Michael Lutz
1f1345de09
Codechange: [Script] Improve copying a list into another empty list.
2020-04-26 18:09:42 +02:00
translators
e45bccb833
Update: Translations from eints
...
welsh: 4 changes by kazzie
2020-04-17 19:45:39 +02:00
SamuXarick
93a7ff6709
Fix: [Script] ScriptMarine::AreWaterTilesConnected failed for aqueducts ( #8074 )
2020-04-16 20:32:20 +02:00
translators
0b8100b46f
Update: Translations from eints
...
tamil: 16 changes by aswn
2020-04-16 19:45:38 +02:00
Michael Lutz
4bfa3ff619
Remove: [OSX] Old QuickTime music driver.
2020-04-12 18:44:43 +02:00
Michael Lutz
e9294ce4e3
Cleanup: [OSX] Mop up some remaining stuff catering to compiling with very old SDK versions.
2020-04-12 18:44:43 +02:00
Michael Lutz
c21a298a8a
Remove: [OSX] Support for the pre 10.6 ATS font selection.
2020-04-12 18:44:43 +02:00
Michael Lutz
b17ea3de36
Remove: [OSX] Support for the pre-10.5 audio/music APIs.
2020-04-12 18:44:43 +02:00
Michael Lutz
9dd8b3d430
Remove: [OSX] Stuff that is pre-10.7 from the Cocoa/Quartz video driver.
2020-04-12 18:44:43 +02:00
Michael Lutz
0e5be3887c
Remove: [OSX] Old fullscreen subdriver for pre 10.7 systems.
...
Since the move to C++11, building for pre 10.7 is not possible with the native
Apple tools. Also, due to bitrot, the file doesn't even compile anymore. While
this could be fixed, it shows that this subdriver is basically never used anymore.
2020-04-12 18:44:43 +02:00
Michael Lutz
a31cbbf67f
Remove: [OSX] QuickDraw video subdriver used for OSX versions up to 10.4.
...
Since the C++11 move, getting OpenTTD to compile and run for anything
below 10.7 basically requires building a custom compiler and libc++.
Also, the QuickDraw subdriver crashes on more modern OSX version. While this
is fixable, keeping the driver around is probably pointless.
2020-04-12 18:44:43 +02:00
Michael Lutz
9d7ad67c1d
Codechange: [OSX] Allow compiling with SDK version pre 10.9.
2020-04-12 18:44:43 +02:00
glx
9339e4dcad
Fix #8081 : Check for waypoints when removing docking tiles
2020-04-12 08:46:55 +02:00
Pavel Stupnikov
f14a69e52f
Fix a5681d3e: Make goal question ID use 16 bits again ( #8072 )
2020-04-10 10:05:52 +02:00
arikover
1e3e960fce
Add: Hotkey for Land Info in normal mode
...
- added a hotkey for land_info in normal mode
- no default key is set
2020-04-10 10:00:16 +02:00
translators
7aab7642bf
Update: Translations from eints
...
catalan: 30 changes by juanjo
2020-04-08 19:45:39 +02:00
translators
d50e4641ae
Update: Translations from eints
...
luxembourgish: 9 changes by Phreeze
2020-04-07 19:45:39 +02:00
glx
b50d77b831
Fix #8064 : Incorrect display of refit capacity
2020-04-06 16:21:30 +01:00
frosch
7fe291667f
Fix #8060 , 5880f14: Restore admin network API compatibility.
2020-04-05 18:36:21 +01:00
stormcone
2514f43909
Fix #8055 , c02ef3e: Crash when roadtype availability changed with the road toolbar open ( #8058 )
2020-04-05 18:34:36 +01:00
translators
71e79edfc1
Update: Translations from eints
...
estonian: 32 changes by taavi
2020-04-04 19:45:40 +02:00
SamuXarick
e7b901462e
Doc: [Script] Make it clear random_deviation and CONFIG_RANDOM range upper bounds are inclusive
2020-03-31 22:33:19 +01:00
SamuXarick
8f9654c5c6
Fix: [Script] Random deviation upper bound range should be inclusive
2020-03-31 22:33:19 +01:00
Sebastian Pauka
bd3a5876b0
Fix #7644 : [Cocoa] Manually set colorspace to sRGB
2020-03-30 08:25:14 +02:00
SamuXarick
57553cd809
Fix #8020 : Add missing docking tiles around industry neutral stations
2020-03-30 08:21:40 +02:00
SamuXarick
4d4005d8b7
Fix #8039 : [AI/GS] SetOrderFlags and GetOrderDestination didn't work for oil rigs
2020-03-30 08:18:32 +02:00
glx
0b5e0522b6
Fix #8043 , c02ef3e4: Incorrect handling of global road/tram hotkeys
2020-03-30 08:17:40 +02:00
translators
2cc9afe057
Update: Translations from eints
...
danish: 2 changes by Knogle
2020-03-27 19:45:41 +01:00
translators
55e81d3973
Update: Translations from eints
...
polish: 22 changes by MaksOPENTTD1
2020-03-22 19:45:41 +01:00
SamuXarick
3e680c50ca
Change: Open company window when clicking on a company goal ( #8033 )
2020-03-22 15:05:10 +01:00
SamuXarick
3a08a7e99d
Fix: Ignore clicks on non-applicable global goals ( #8035 )
2020-03-22 15:02:48 +01:00
translators
e7da6616ba
Update: Translations from eints
...
polish: 20 changes by MaksOPENTTD1
2020-03-21 19:45:42 +01:00
translators
4a079407e7
Update: Translations from eints
...
hungarian: 26 changes by Brumi
korean: 3 changes by telk5093
2020-03-20 19:45:41 +01:00
translators
6fde854759
Update: Translations from eints
...
french: 3 changes by glx
2020-03-18 19:45:40 +01:00
translators
ce7374ec25
Update: Translations from eints
...
korean: 1 change by telk5093
2020-03-17 19:45:41 +01:00
SamuXarick
424770d662
Fix: [AI/GS] Consider neutral station setting when creating tile lists
2020-03-14 23:23:33 +01:00
SamuXarick
971201b3b7
Fix: [AI/GS] CanBuildConnectedRoadPartsHere neighbours tiles were at times incorrect
2020-03-13 13:54:11 +00:00
Charles Pigott
7191360754
Change: Keep News Window usable by only storing the 1024 latest news messages
2020-03-06 00:05:06 +00:00
Quipyowert2
d1b7eb2de1
Codechange: Limit field width to avoid sscanf crash
2020-02-23 19:04:34 +00:00
translators
a4a6e5dfb4
Update: Translations from eints
...
croatian: 20 changes by VoyagerOne
2020-02-23 19:45:39 +01:00
SamuXarick
ea7044a74b
Fix f5381798: Station::GetTileArea reduced docks to a single tile ( #8014 )
2020-02-22 15:51:58 +01:00
frosch
0ade8b20fe
Fix #7998 : Crash when scripts tried to access companies with invalid IDs.
2020-02-22 14:32:43 +00:00
glx
9116b22386
Fix #8011 , f5381798: Dock tile in TTD savegame was only 2 bytes
2020-02-19 17:45:42 +01:00
Charles Pigott
4bc78835e8
Fix #6399 : Create parent directories if they don't already exist
2020-02-19 11:28:42 +01:00
Charles Pigott
5c19668fdb
Doc: [Script] Add a note about how wagon connectivity works for scripts
2020-02-19 11:26:58 +01:00
Quipyowert2
4552b17691
Codechange: Avoid copying function parameters by using const references
2020-02-17 09:15:28 +01:00
glx
0c80ae5288
Fix: Ignore not printable characters when layouting a string
2020-02-15 23:15:58 +00:00
LCD 47
7f693ce497
Fix: [SDL2] support pasting from clipboard on Linux
2020-02-15 19:38:25 +00:00
translators
87909855c8
Update: Translations from eints
...
italian: 2 changes by AlphaJack
korean: 8 changes by telk5093
2020-02-15 19:45:40 +01:00
glx
47790b09a4
Codechange: Simplify CheckAPIVersion()
2020-02-14 21:43:21 +01:00
translators
05b50aa437
Update: Translations from eints
...
afrikaans: 179 changes by Maccie123
chinese (traditional): 4 changes by firetimer
chinese (simplified): 100 changes by firetimer
2020-02-14 19:45:39 +01:00
Quipyowert2
acb3d10832
Codechange: Format unsigned integers with %u instead of %i or %d.
2020-02-13 21:36:37 +01:00
Charlène
2196cd3cf8
Fix: OpenBSD endianness detection
2020-02-11 13:01:45 +00:00
translators
183c2a35bd
Update: Translations from eints
...
dutch: 2 changes by JanWillem
spanish (mexican): 2 changes by Absay
2020-02-10 19:45:41 +01:00
Charles Pigott
8800225bdb
Fix #7993 : Compile warning in kick/ban debug messages
2020-02-09 23:25:53 +00:00
Niels Martin Hansen
45838d0105
Fix #7958 : Use NewGRF provided catenary sprites when either front or back is overridden
2020-02-10 00:17:50 +01:00
Niels Martin Hansen
9e4eee1b9e
Codechange: Refactor road bridge catenary drawing
2020-02-10 00:17:50 +01:00
Samu
30fe0015e2
Fix #7944 : Demolishing locks built on rivers didn't always restore the river
2020-02-09 20:56:30 +01:00
translators
e31d75c926
Update: Translations from eints
...
basque: 17 changes by Thadah
2020-02-09 19:45:40 +01:00
Charles Pigott
e340934d04
Fix #7988 : Memory leak when using custom depot names
2020-02-09 11:58:30 +00:00
glx
2f264f2c92
Change: Heading for 1.11 now
2020-02-08 23:38:49 +01:00
translators
a499e9acdd
Update: Translations from eints
...
russian: 2 changes by Lone_Wolf
2020-02-08 19:45:39 +01:00
glx
2b1a7ceb4e
Fix #7976 : Don't kick the client doing the rcon
2020-02-08 09:03:14 +01:00
Jonathan G Rennison
1a88fb5c91
Fix #7592 : Do not cache road vehicle path within 8 tiles of destination with multiple entrances
...
Ported from jgrpp commit 79d5be7e265df3be8b73d484f0c7261b3c23229d
2020-02-07 23:02:10 +01:00
Niels Martin Hansen
9e632355f1
Fix #7525 : Move autorenew setting to Basic category
2020-02-07 22:05:34 +01:00
Niels Martin Hansen
04ce1f0713
Fix #7885 : [Fluidsynth] Use recommended method of setting sample rate
2020-02-07 21:01:11 +01:00
Johannes E. Krause
107283748a
Feature: SLF_HEX to print hexadecimal numbers in the config file
2020-02-06 21:00:30 +00:00
Johannes E. Krause
f389d66e36
Fix: Loading SDT_INTLIST similar to loading SDT_NUMX
2020-02-06 21:00:30 +00:00
Johannes E. Krause
76eab18f02
Fix: Saving SDT_INTLIST handle unsigned values properly
2020-02-06 21:00:30 +00:00
Samu
3089c625e4
Fix #7088 : close AI/GS textfile window when their data are invalid
2020-02-06 20:58:11 +00:00
stormcone
492d2704f1
Fix #7974 : Crash when CTRL+click to show a vehicle group that is collapsed
2020-02-06 16:10:46 +00:00
Niels Martin Hansen
805ecd32be
Fix 5880f147: Integer width warnings
2020-02-06 16:09:36 +00:00
Niels Martin Hansen
3fcb240f8e
Fix d84b67e5: Station rating effects affecting too large area
2020-02-06 16:39:25 +01:00
translators
58c8ff456e
Update: Translations from eints
...
korean: 2 changes by telk5093
2020-02-05 19:45:39 +01:00
Bjarni Thor
5880f1479f
Feature #7756 : Allow server to supply a reason to kicked/banned clients
...
This commit adds the missing feature of allowing the server owner to
provide a reason for kicking/banning a client, which the client sees in
a pop-up window after being kicked. The implementation extends the
network protocol by adding a new network action called
NETWORK_ACTION_KICKED that is capable of having an error string, unlike
the other network error packages. Additionally, the kick function
broadcasts a message to all clients about the kicked client and the
reason for the kick.
2020-02-04 22:17:39 +00:00
glx
b5d56559d2
Fix #7969 : limit recursion during alias execution
2020-02-04 18:41:38 +01:00
translators
ac7cc18ab9
Update: Translations from eints
...
czech: 22 changes by djst
2020-02-02 19:45:40 +01:00
Jonathan G Rennison
14af8701df
Fix #6566 : Fix signed integer overflow in viewport draw area chunking
...
This caused drawing areas larger than 2097151 pixels at 8x zoom to
not be subdivided into smaller chunks as required.
This resulted in pathological performance issues in the sprite sorter.
2020-02-02 15:37:14 +01:00
glx
196157b29e
Fix #7966 : SQInteger is 64-bit, print it as 64-bit
2020-02-01 10:14:51 +00:00
translators
be9ca4689e
Update: Translations from eints
...
korean: 4 changes by telk5093
2020-01-30 19:45:39 +01:00
kiwitreekor
5df01bf95e
Add: [NewGRF] Station variable 6A, querying GRFID of nearby station tiles ( #7956 )
2020-01-29 21:23:23 +01:00
Jonathan G Rennison
2fee030a26
Change: Algorithm for transfer feeder payments
...
The original algorithm pays intermediate legs in feeder systems based
on the start and end stations of that particular leg.
This tends to result in large negative payments on the final leg for
journeys with many feeder legs, as the overall feeder payment increases
with the number of legs, and the final leg is penalised for discrepancies
between the previous leg payments and the actual payment for delivery
from the source to the destination.
The feeder share setting is a partial mitigation, however it is difficult
to tune as a suitable value depends on the number of legs and the network
topology, which are often not the same for all vehicles.
The new incremental algorithm pays the cargo payment from the source
station to the end station of the current leg, minus any previous
transfer feeder payments for each leg.
This prevents unbounded increase of feeder payments and therefore avoids
the issue of excessive negative payments on the final leg.
Feeder payments may be negative, e.g. in the case of poorly performing
or highly indirect legs. This is better than penalising the final leg.
This mode reduces the need to tune the feeder shares setting to the
current network.
The feeder share setting applies in the existing way.
2020-01-28 23:37:16 +01:00
translators
791eaedb64
Update: Translations from eints
...
tamil: 13 changes by aswn
2020-01-26 19:45:44 +01:00
PeterN
fff05cf117
Fix #7868 : Missing override attribute. ( #7963 )
2020-01-26 16:19:04 +00:00
JMcKiern
2158e26b9e
Fix #7950 : Incorrect setup of normal screenshot viewport
2020-01-26 14:48:35 +00:00
Niels Martin Hansen
c8779fb311
Feature: NewGRF callback profiling ( #7868 )
...
Adds a console command newgrf_profile to collect some profiling data about NewGRF action 2 callbacks and produce a CSV file.
2020-01-26 13:45:51 +01:00
translators
f88ac83408
Update: Translations from eints
...
indonesian: 1 change by fanioz
2020-01-24 19:45:40 +01:00
glx
341941af85
Fix #7952 : don't try to access destroyed QueryStrings
2020-01-22 19:53:27 +00:00
JMcKiern
6dfe5c852e
Fix #7927 : Incorrect resolution shown in "Huge screenshot" query window. ( #7949 )
2020-01-18 23:05:51 +01:00
Patric Stout
3b177af826
Add: [Doxygen] Add the current version of documentation in header ( #7940 )
...
While at it, renamed the project names to reflect how we currently
refer to them.
2020-01-15 23:07:37 +01:00
xdavidwu
8fe38afd2b
Fix: [SDL2] Correct name of the video driver in debug log
...
SDL_GetVideoDriver(0) returns name of first video driver included in
the library, not the driver currently used.
SDL_GetCurrentVideoDriver() does what we want here.
2020-01-15 20:16:53 +00:00
Pavel Stupnikov
d7a928a08b
Feature: GS method to control engine availability for a specific company ( #7791 )
...
* Feature: GS method to allow company to use an engine before its introduction date
* Feature: GS method to retire an engine early for a specific company
2020-01-15 18:46:26 +01:00
translators
4366f8e46a
Update: Translations from eints
...
finnish: 8 changes by ln
italian: 25 changes by AlphaJack
2020-01-14 19:45:39 +01:00
translators
5a4b27d73a
Update: Translations from eints
...
finnish: 54 changes by ln
2020-01-13 19:45:41 +01:00
Berbe
2fc2058b3b
Feature: Auto-restart loads the original resources again
...
If the game was started loading a savegame or scenario, auto-restart will load a new random map.
This is inconsistent with the case in which a heightmap was loaded, as in that case the heightmap is kept as a basis for a new game.
This proposal solves this heterogeneity be considering the originally loaded resource shall be kept, hence savegames & scenarios shall be reloaded
2020-01-12 23:47:19 +01:00
glx
dbbd0f5ddc
Fix: [OSX] Don't show a crash/assertion message box for a GUI-less video driver.
2020-01-12 22:02:10 +01:00
Jonathan G Rennison
87700bfe0e
Codechange: Use cached town name for town list window filtering
2020-01-12 19:37:43 +00:00
Jonathan G Rennison
d35f35a968
Codechange: Use cached town, station, industry names for list window sorting
...
This is to avoid needing to expensively regenerate name strings on
every comparison when sorting by name in the town/station/industry
list windows.
2020-01-12 19:37:43 +00:00
Jonathan G Rennison
c3223903ed
Codechange: Cache resolved town, station and industry name strings
2020-01-12 19:37:43 +00:00
Jonathan G Rennison
f1734e7815
Change: Only resort industry directory window on production change if necessary
2020-01-12 19:37:43 +00:00
Jonathan G Rennison
22ba048c89
Change: Only resort town directory window on population change if necessary
2020-01-12 19:37:43 +00:00
translators
f2d230d91c
Update: Translations from eints
...
russian: 14 changes by Lone_Wolf
2020-01-12 19:45:41 +01:00
frosch
a4be4514c9
Fix #7925 : Reset temporary saveload data at the start of loading a savegame instead of at the end.
...
Otherwise temporary data may be passed from an aborted load action to the next load action.
2020-01-12 19:08:38 +01:00
Milek7
41163331aa
Fix: Silence all notes when stopping song in fluidsynth
2020-01-12 16:19:02 +00:00
Milek7
823333c4b0
Fix: correct checking of fluid_settings_setnum return code
2020-01-12 14:55:20 +00:00
Milek7
a411ce18c9
Fix: avoid using string pointer after scope end
2020-01-12 15:20:08 +01:00
dP
1225693b9c
Feature: Improved logic of sharing industry production between 3 or more stations
2020-01-12 14:01:12 +00:00
translators
b144258bf0
Update: Translations from eints
...
finnish: 19 changes by ln
dutch: 17 changes by JanWillem
danish: 109 changes by nielsmh
spanish (mexican): 1 change by Absay
korean: 1 change by telk5093
2020-01-11 19:45:38 +01:00
translators
34b7cb6c03
Update: Translations from eints
...
finnish: 3 changes by ln
spanish (mexican): 7 changes by Absay
2020-01-10 19:45:40 +01:00
Samu
8b0e4bb101
Codechange: Use const instead of magic number for vehicle profit threshold
2020-01-09 13:51:58 +00:00
Jonathan G Rennison
6e7117e04c
Codechange: [Linkgraph] Skip MCF source node Dijkstra when all demand satisfied
...
MCF Dijkstra iterations are executed for all source nodes in a round-robin order.
Source nodes typically require different numbers of MCF Dijkstra iterations
to satisfy all of their demand.
This change is to avoid performing MCF Dijkstra iterations on source nodes which
have already been fully satisfied.
2020-01-08 22:49:53 +01:00
translators
190e074287
Update: Translations from eints
...
russian: 2 changes by Lone_Wolf
2020-01-08 19:45:41 +01:00
translators
5a31efd98d
Update: Translations from eints
...
finnish: 1 change by hpiirai
2020-01-07 19:45:39 +01:00
Niels Martin Hansen
7413d65c2a
Cleanup: Unused music GUI strings
2020-01-07 18:13:58 +01:00
Niels Martin Hansen
f02b643a44
Change: Show volume sliders with wedges instead of boxy slider
2020-01-07 18:13:58 +01:00
Niels Martin Hansen
35c55dfe70
Add: Filled polygon drawing function
2020-01-07 18:13:58 +01:00
SamuXarick
fa71375ec2
Fix e04ca90: squirrel export script got forgotten
2020-01-07 15:07:24 +00:00
glx
5c10c426fe
Fix 196d5868: Always apply filter on town directory rebuild
2020-01-07 14:21:35 +00:00
Jonathan G Rennison
150dfba95b
Codechange: Remove std::function from Pool iteration wrapper
...
Add a separate template wrapper for filtered iteration
2020-01-07 09:00:45 +00:00
Jonathan G Rennison
4cc1420beb
Fix: Non-deterministic name sorting in industry directory window
...
In the case where multiple industries have the same name, sorting
in the industry directory window is non-deterministic.
This results in the order changing on each re-sort, and is noticeable
when the industries have different production or transported values.
2020-01-07 09:03:36 +01:00
Samu
a0066ebca1
Cleanup: Remove unused parameter
2020-01-06 23:20:35 +00:00
stormcone
eb07e174f1
Fix #7908 , b524f1a: "Show the NewGRF name in the build vehicle window" is missing the "On/Off" display.
2020-01-06 19:22:42 +00:00
translators
1812b0cf49
Update: Translations from eints
...
finnish: 4 changes by hpiirai
english (us): 20 changes by Supercheese
french: 7 changes by glx
korean: 7 changes by telk5093
2020-01-06 19:45:41 +01:00
Charles Pigott
5b52f25902
Fix e558aa8: Compiler warning about unused value (and move some variable declarations to where they're used)
2020-01-05 23:31:20 +00:00
glx
39e6247bec
Fix #7899 , 196d5868: don't trigger filter changes more than expected
2020-01-05 22:51:27 +00:00
Niels Martin Hansen
ac3bc30a30
Add: Highlight item under mouse in file browser
2020-01-05 23:50:00 +01:00
Niels Martin Hansen
838117b05e
Doc: Missing member description
2020-01-05 23:50:00 +01:00
stormcone
596fb5d54a
Change: In the industry directory window an industry will be greyed out if it temporarily does not accept the cargo selected by the acceptance cargo filter.
2020-01-05 20:52:17 +00:00
stormcone
808253c29c
Change: Move the filtered cargo to the first place in the industry directory window's cargo lists
2020-01-05 20:52:17 +00:00
stormcone
70f9c3c655
Feature: Industry directory cargo filtering
2020-01-05 20:52:17 +00:00
Charles Pigott
ab9042145e
Fix #6667 : Also recalculate bridge costs for 'spectated' AI companies
2020-01-05 20:51:45 +00:00
Charles Pigott
d1cead7f25
Fix: When loading old timetabled saves, also reset cached timetable duration
2020-01-05 20:51:26 +00:00
Charles Pigott
cddb8a4605
Fix #7587 : Crash when loading saves with waypoints with invalid locations
2020-01-05 20:51:26 +00:00
Jonathan G Rennison
12380fc1bb
Fix: Assertion failure when post road-works cleanup removes all road pieces
2020-01-05 20:44:07 +00:00
translators
12f4602f57
Update: Translations from eints
...
finnish: 3 changes by hpiirai
2020-01-05 19:45:40 +01:00
translators
7be9c28037
Update: Translations from eints
...
korean: 2 changes by telk5093
2020-01-04 19:45:39 +01:00
Niels Martin Hansen
f401622149
Feature: Script API to change town rating of companies
2020-01-04 19:07:13 +01:00
stormcone
b524f1ae21
Feature: Show the name of the NewGRF in the build vehicle window.
2020-01-04 18:42:35 +01:00
TELK
e04ca904a9
Feature: Minimap screenshot
2020-01-04 18:21:38 +01:00
translators
e7922cd078
Update: Translations from eints
...
spanish (mexican): 18 changes by Absay
2020-01-03 19:45:40 +01:00
SamuXarick
9e7c5235e8
Fix #7891 : Actually check the vehicle type before casting
2020-01-03 00:04:39 +00:00
translators
9e4533dc8f
Update: Translations from eints
...
luxembourgish: 131 changes by Phreeze
french: 6 changes by arikover
spanish (mexican): 20 changes by Absay
2020-01-02 19:45:39 +01:00
translators
3a557b0336
Update: Translations from eints
...
finnish: 11 changes by hpiirai
korean: 6 changes by telk5093
2020-01-01 19:45:41 +01:00
pnda
e558aa8ff4
Feature: Screenshot window
2020-01-01 10:19:12 +00:00
glx
90f4abe03f
Fix #7887 : missing beep for some main toolbar buttons
2020-01-01 10:34:26 +01:00
Daniel Lee
24bace32ba
Fix #7625 : Road infrastructure cost is correctly updated on upgrading your own roads.
2019-12-31 19:17:56 +00:00
translators
f6ce5c4563
Update: Translations from eints
...
french: 4 changes by arikover
korean: 5 changes by telk5093
2019-12-30 19:45:44 +01:00
Niels Martin Hansen
86107028a4
Fix: Allow old NewGRF industries to blank out in/out cargo slots ( #7882 )
2019-12-29 14:36:45 +01:00
translators
e18f1703d2
Update: Translations from eints
...
spanish (mexican): 1 change by Absay
russian: 4 changes by Lone_Wolf
2019-12-28 19:45:41 +01:00
Niels Martin Hansen
2fd871e2af
Feature: Configurable game ending year
...
Functionally reverts 683b65ee1
2019-12-28 12:27:39 +01:00
Konstantin Gribov
69f9529ba3
Add: Missing keycodes for hotkeys.cfg ( #7850 )
...
Added missing keycodes mapping to `_keycode_to_name` array
to allow their use in `hotkeys.cfg`.
Also reordered them according to `WindowKeyCodes` order.
Signed-off-by: Konstantin Gribov <grossws@gmail.com>
2019-12-27 08:32:34 +00:00
Niels Martin Hansen
0e78393774
Fix: Reference correct section in README file for baseset info
2019-12-26 19:50:07 +01:00
Niels Martin Hansen
7f25032766
Fix: Let bootstrap GUI work on Win32 with Uniscribe but no Freetype
2019-12-26 19:50:07 +01:00
translators
a6901f8ae8
Update: Translations from eints
...
russian: 1 change by Lone_Wolf
2019-12-26 19:45:41 +01:00
translators
16537b472c
Update: Translations from eints
...
dutch: 1 change by JanWillem
2019-12-25 19:45:40 +01:00
translators
d427559eba
Update: Translations from eints
...
french: 1 change by arikover
2019-12-24 19:45:40 +01:00
SamuXarick
40605efd1c
Codechange: Use KDTree for AirportGetNearestTown ( #7424 )
2019-12-24 17:37:30 +00:00
Michał Janiszewski
c7ead8388c
Codechange: Improve MSVC ARM64 support
2019-12-24 13:14:11 +00:00
Mingwei Samuel
26ce4eb45d
Fix #7430 : when train visits station, only reset time_since_pickup if has room to load
2019-12-23 21:07:45 +01:00
Samu
f0ff7003fd
Fix: Snowline height interval is now 1, in both World Generation and Settings windows
...
- Previously, it was 1 in World Gen window, but 5 in Settings window
2019-12-23 21:05:39 +01:00
translators
dbe44e80f1
Update: Translations from eints
2019-12-23 19:45:40 +01:00
stormcone
fea5151ee1
Feature: Control + clicking on a vehicle in the vehicle list window opens the vehicle group window focused on the vehicle's group.
2019-12-23 18:04:10 +00:00
stormcone
798e9ee93e
Feature: Add a button to the vehicle advisory news window to open the group window.
2019-12-23 18:04:10 +00:00
stormcone
cc1d72c3a3
Feature: Control + click on the vehicle details button in the vehicle view window opens the vehicle group window, then selects and scrolls to the vehicle's group.
2019-12-23 18:04:10 +00:00
stormcone
a363933d08
Feature: Control + click on a vehicle in the vehicle group window selects and scrolls to the vehicle's group.
2019-12-23 18:04:10 +00:00
stormcone
551bde77a4
Add: A function which selects and scrolls to a particular group in the vehicle group window.
2019-12-23 18:04:10 +00:00
glx
42144ecd56
Add: a TextColour flag to ignore colour changes from strings
2019-12-23 17:30:13 +00:00
frosch
b769eb30c4
Fix: Setting the default railtype to 'first/last available' did not work with NewGRF defined railtypes.
2019-12-23 17:23:20 +00:00
frosch
6fa217dfc8
Codechange: Use RAILTYPE_BEGIN instead of RAILTYPE_RAIL when the intention is iteration.
2019-12-23 17:23:20 +00:00
frosch
3d29c9483b
Codechange: Use a switch with fall-through instead of a if-sequence with context data between cases.
2019-12-23 17:23:20 +00:00
frosch
7f351fd7c1
Fix: Action7/9 conditions 0F..12 reported roadtypes as valid tramtypes and vice versa.
2019-12-23 17:23:20 +00:00
frosch
bc7f92815b
Cleanup: Remove unused constants. The value of the tram constant was also incorrect.
2019-12-23 17:23:20 +00:00
frosch
e5dd19b0de
Cleanup: Properties 12 and 15 do not exist for road/tramtypes.
2019-12-23 17:23:20 +00:00
translators
b0d443d525
Update: Translations from eints
...
korean: 1 change by telk5093
2019-12-22 19:45:40 +01:00
glx
e3c75a30ba
Fix: unused variable warnings
2019-12-21 20:13:03 +01:00
glx
ae532008ff
Cleanup: remove FOR_ALL_ITEMS
2019-12-21 20:13:03 +01:00
glx
ee7a8eebca
Codechange: Replace FOR_ALL_TOWNS with range-based for loops
2019-12-21 20:13:03 +01:00
glx
0b489f9924
Codechange: Replace FOR_ALL_SUBSIDIES with range-based for loops
2019-12-21 20:13:03 +01:00
glx
847e5f33d4
Codechange: Replace story related FOR_ALL with range-based for loops
2019-12-21 20:13:03 +01:00
glx
869581eb23
Codechange: Replace FOR_ALL_SIGNS with range-based for loops
2019-12-21 20:13:03 +01:00
glx
b91abd3af9
Codechange: Replace FOR_ALL_ROADSTOPS with range-based for loops
2019-12-21 20:13:03 +01:00
glx
514565fad6
Codechange: Replace FOR_ALL_OBJECTS with range-based for loops
2019-12-21 20:13:03 +01:00
glx
11f178a312
Codechange: Replace FOR_ALL_STORAGES with range-based for loops
2019-12-21 20:13:03 +01:00
glx
d8a1be48cd
Codechange: Replace vehicle related FOR_ALL with range-based for loops
2019-12-21 20:13:03 +01:00
glx
9892d90b26
Codechange: Replace order related FOR_ALL with range-based for loops
2019-12-21 20:13:03 +01:00
glx
41232f18c1
Codechange: Replace network related FOR_ALL with range-based for loops
2019-12-21 20:13:03 +01:00
glx
09fa39c5b5
Codechange: Replace linkgraph related FOR_ALL with range-based for loops
2019-12-21 20:13:03 +01:00
glx
00c2a98cf3
Codechange: Replace FOR_ALL_INDUSTRIES with range-based for loops
2019-12-21 20:13:03 +01:00
glx
4ae829cb27
Codechange: Replace FOR_ALL_GROUPS with range-based for loops
2019-12-21 20:13:03 +01:00
glx
f58ce3db19
Codechange: Replace FOR_ALL_GOALS with range-based for loops
2019-12-21 20:13:03 +01:00
glx
1f6b3a37f9
Codechange: Replace FOR_ALL_ENGINES with range-based for loops
2019-12-21 20:13:03 +01:00
glx
1c92ba8ebe
Codechange: Replace FOR_ALL_CARGO_PAYMENTS with range-based for loops
2019-12-21 20:13:03 +01:00
glx
fa9769f81a
Codechange: Replace FOR_ALL_DEPOTS with range-based for loops
2019-12-21 20:13:03 +01:00
glx
5fce5fa300
Codechange: Replace FOR_ALL_CARGOPACKETS with range-based for loops
2019-12-21 20:13:03 +01:00
glx
60e3cf8aff
Codechange: Replace FOR_ALL_ENGINE_RENEWS with range-based for loops
2019-12-21 20:13:03 +01:00
glx
ddabfed1cd
Codechange: Replace station related FOR_ALL with range-based for loops
2019-12-21 20:13:03 +01:00
glx
3a14cea068
Codechange: Replace FOR_ALL_COMPANIES with range-based for loops
2019-12-21 20:13:03 +01:00
glx
68f22134cb
Add: Allow iteration of pools in range-based for loops
2019-12-21 20:13:03 +01:00
translators
379402f02e
Update: Translations from eints
...
croatian: 9 changes by VoyagerOne
2019-12-21 19:45:41 +01:00
Samu
96f8c13543
Fix: Custom sea level default value is now equal to minimum value, not lower
...
Custom sea level default value was lower than the minimum
2019-12-21 18:12:01 +00:00
translators
e54184d18b
Update: Translations from eints
...
portuguese: 16 changes by mcbanhas
2019-12-18 19:45:40 +01:00
glx
e001d87569
Add #7801 : [Script] more error mappings
2019-12-17 21:35:07 +00:00
translators
94cc0edb70
Update: Translations from eints
...
portuguese: 225 changes by mcbanhas
2019-12-17 19:45:38 +01:00
translators
df2a19ec87
Update: Translations from eints
...
german: 9 changes by planetmaker
portuguese: 19 changes by mcbanhas
2019-12-16 19:45:41 +01:00
translators
f7bf8e2da9
Update: Translations from eints
...
german: 11 changes by mini1025
2019-12-10 19:45:40 +01:00
Jonathan G Rennison
35dc377a58
Fix: Infrastructure total update when removing tram road stop
...
The wrong road owner was used when updating the tram infrastructure total.
This could result in desyncs, negative infrastructure totals, etc.
2019-12-08 15:12:56 +01:00
translators
03bbae7fe9
Update: Translations from eints
...
ukrainian: 56 changes by nsergiy
2019-12-07 19:45:40 +01:00
Niels Martin Hansen
9900af38f5
Fix #7847 : Use ViewportSign coordinates for sign Kdtree coordinates ( #7849 )
...
Ensure the same coordinates are used for station/town/player signs regardless of how the landscape changes below it after the coordinates were first determined.
By keeping track of whether each ViewportSign is valid for Kdtree use (and only ever registering the viewport sign when the object is valid) a lot of code can be simplified and become more robust at the same time.
2019-12-01 23:17:33 +01:00
translators
f91c701ffe
Update: Translations from eints
...
hungarian: 1 change by Brumi
2019-12-01 19:45:40 +01:00
stormcone
40ebf3c765
Fix: Do not refer to a function in the documentation that was removed years ago ( #7844 )
...
The 'DoDrawString' was removed with this commit: f11300d
2019-11-25 22:59:03 +01:00
glx22
d865916a07
Fix #7836 : Check coherency of NewGRF parameter min/max ( #7840 )
2019-11-23 13:21:01 +00:00
translators
ef8455f549
Update: Translations from eints
...
vietnamese: 73 changes by myquartz
2019-11-20 19:45:39 +01:00
frosch
61dba850af
Revert #7837 , 7e22f243e: OpenTTD tries to replicate the original game mechanics.
...
Making numbers look nice and correlate is no goal, and in this case they actually did not correlate.
2019-11-20 08:01:37 +00:00
translators
c7b703d426
Update: Translations from eints
...
vietnamese: 36 changes by myquartz
2019-11-19 19:45:38 +01:00
Yourself
7e22f243ed
Fix: typo in town growth rates ( #7837 )
2019-11-18 16:20:47 +01:00
translators
d242b1824c
Update: Translations from eints
...
vietnamese: 19 changes by myquartz
russian: 5 changes by Lone_Wolf
korean: 5 changes by telk5093, 1 change by kevinhigh
2019-11-17 19:45:40 +01:00
translators
70f8c729d4
Update: Translations from eints
...
french: 7 changes by glx
2019-11-16 19:45:39 +01:00
Charles Pigott
60cbddbb5f
Fix #7606 : Game crash when trying to clean up a crashed script
...
Also fix another possible memory leak
2019-11-15 21:06:09 +01:00
Charles Pigott
cf354f6668
Codechange: new instead of malloc
2019-11-15 21:06:09 +01:00
glx22
ddffe32f15
Fix #7646 : Incomplete cleanup for non-threaded world generation failure ( #7805 )
2019-11-14 20:13:15 +00:00
glx22
0bdbd509be
Fix #7673 : [Script] Allow removal of custom town text ( #7834 )
2019-11-14 20:10:03 +00:00
translators
b533c66f42
Update: Translations from eints
...
finnish: 5 changes by hpiirai
galician: 183 changes by Michi
polish: 5 changes by azabost
dutch: 6 changes by JanWillem
spanish (mexican): 5 changes by Absay
2019-11-14 19:45:40 +01:00
Jonathan G Rennison
a1d6354caf
Fix: Out of bounds tile access in ErrmsgWindow::OnInitialPosition
...
This fixes part A of #7619 , but not part B.
Vehicle::x_pos and Vehicle::y_pos are not required to be within the map bounds.
See also: GetTileHeightBelowAircraft()
2019-11-14 08:13:44 +01:00
translators
b8abd54181
Update: Translations from eints
...
czech: 5 changes by djst
2019-11-13 19:45:40 +01:00
glx
9fc6329066
Cleanup: Remove unused strings
2019-11-13 08:11:37 +00:00
glx
fa657c8360
Fix #7631 : 16 out cargo support for industry directory
2019-11-13 08:11:37 +00:00
translators
4eab70f84e
Update: Translations from eints
...
polish: 115 changes by azabost
vietnamese: 5 changes by nglekhoi
2019-11-10 19:45:40 +01:00
S. D. Cloudt
13cc8a0cee
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
Jonathan G Rennison
a15ace0f5b
Fix #7783 , Fix #7816 : [SDL2] Fix input handling in edit context
...
In particular this fixes handling of the shift key
2019-11-10 17:58:42 +00:00
Jonathan G Rennison
1dba06656d
Codechange: Add utility function for whether the focused window is a console
2019-11-10 17:58:42 +00:00
Jonathan G Rennison
81f159434d
Codechange: Add EditBoxGainedFocus method to VideoDriver base class
2019-11-10 17:58:42 +00:00
Jonathan G Rennison
46f7c6a641
Change: [SDL2] Add an "unprintable" flag to struct VkMapping
...
SDL_Keysym::sym is not suitable for checking whether the character
is printable or not
2019-11-10 17:58:42 +00:00
Jonathan G Rennison
d41378c00a
Fix: [SDL2] Page down key not handled
...
SDLK_PAGEUP and SDLK_PAGEDOWN are not sequential
They must have separate entries in _vk_mapping
2019-11-10 17:58:42 +00:00
Jonathan G Rennison
3db399d7d9
Fix: [SDL2] Detection of backtick scancode
...
SDL_Keysym::scancode is a SDL_SCANCODE_* constant, not a raw scan code
2019-11-10 17:58:42 +00:00
Samu
3d362f2513
Fix #7697 : Add a Missing AddProducedCargo proc for HQ
...
On TileLoop_Object, HQs are able to produce and move passengers and mail to stations, but querying the HQ tiles for cargo supplied was returning nothing. This makes it so that they return +1 to both passengers and mail.
2019-11-10 17:58:02 +00:00
Jonathan G Rennison
2be619ea88
Fix #7820 : Heap use after free when removing oil rig
2019-11-03 00:39:38 +01:00
translators
460f73cd2d
Update: Translations from eints
...
tamil: 22 changes by aswn
2019-11-02 19:45:41 +01:00
Charles Pigott
6929429f0f
Fix ccb4c37: Use of possibly uninitialised pointer ( #7818 )
2019-11-02 13:24:38 +00:00
SamuXarick
ccb4c3797f
Fix #5405 : Aircraft could route to depots outside their range ( #7104 )
2019-11-02 11:26:04 +00:00
Nikolas Nyby
4884dcacba
Fix #7784 : up/down/home/end key behavior in SDL2
...
Closes #7784 .
2019-11-01 23:41:47 +01:00
Michael Lutz
d5a9bd404a
Codechange: [OSX] Use std::unique_ptr with a custom deleter to simply memory management of Core Foundation types.
2019-11-01 22:32:53 +01:00
translators
58122983fb
Update: Translations from eints
...
korean: 6 changes by telk5093
2019-10-30 19:45:40 +01:00
translators
1a13e03c49
Update: Translations from eints
...
korean: 2 changes by telk5093
2019-10-29 19:45:38 +01:00
Charles Pigott
a407db54cf
Add: Me
2019-10-28 23:52:54 +01:00
James103
f1204f0d9d
Fix: spelling/grammar in script_tile.hpp ( #7804 )
2019-10-27 19:46:08 +00:00
translators
90682f8623
Update: Translations from eints
...
spanish (mexican): 2 changes by Absay
2019-10-27 19:45:42 +01:00
Charles Pigott
2f4de0a0fe
Fix #7733 : Crash when removing a dock next to an industry without a station
2019-10-26 00:35:01 +01:00
glx22
880680304d
Fix 53f8d0b81: signed/unsigned warnings ( #7803 )
2019-10-26 01:34:19 +02:00
Jack McKiernan
f52e605b51
Fix: Solved helicopter takeoff issue with international airports
...
Helicopters can now take off from just outside the hangars.
2019-10-25 23:42:31 +02:00
Jack McKiernan
9479f45d1a
Codechange: Replaced 255's with an enum entry TERMGROUP
2019-10-25 23:42:31 +02:00
Jack McKiernan
d39f889775
Codechange: Replaced 0's in heading field with TO_ALL
2019-10-25 23:42:31 +02:00
Jack McKiernan
d843b73280
Fix #6219 : Allow taking off from hangar in commuter airport
...
Previously, a helicopter in the hangar of a commuter airport would have to wait until HELIPAD2 was free before it could takeoff. Now, a helicopter in the hangar can takeoff from just outside the hangar.
2019-10-25 23:42:31 +02:00
Juriy Petrochenkov
8c6a16ba28
Fix: Possible double path separator in FiosMakeFilename
2019-10-25 22:35:51 +01:00
Nikolas Nyby
f13b184588
Codechange: Don't use SDL_CreateRGBSurfaceWithFormat()
...
This function requires libSDL 2.0.5 or higher. It looks like we don't
need to use it, and can just use the original SDL_CreateRGBSurface(),
with the masks set to 0, to trigger the default 8-bit format, which is
SDL_PIXELFORMAT_INDEX8.
Closes #7785
Note: this code path is activated by using an 8-bit blitter, like:
./bin/openttd -b 8bpp-simple
2019-10-25 22:23:57 +01:00
glx
12e43c697d
Add: [Script] ScriptEventVehicleAutoReplaced.
2019-10-22 11:55:40 +02:00
dorobouNeko
cbefc1d994
Fix #7561 : Fix power/running-cost vehicle sorter
2019-10-21 22:31:25 +01:00
translators
81272000f8
Update: Translations from eints
...
finnish: 6 changes by hpiirai
tamil: 62 changes by aswn
dutch: 2 changes by JanWillem
2019-10-21 19:45:39 +02:00
translators
0d599e155f
Update: Translations from eints
...
russian: 2 changes by Lone_Wolf
2019-10-20 19:45:39 +02:00
Jack Baron
f159d91572
Fix: add savegame version to trading age setting
2019-10-19 20:31:44 +01:00
Jack Baron
e4f08f2880
Fix: Bump savegame version
2019-10-19 20:31:44 +01:00
Jack Baron
7c9dedb94f
Feature: Configure minimum share trading years
2019-10-19 20:31:44 +01:00
Niels Martin Hansen
53f8d0b815
Codechange: Use std::vector for industry tile layouts
2019-10-19 17:16:25 +01:00
translators
c95c349dd5
Update: Translations from eints
...
french: 1 change by glx
2019-10-17 19:45:40 +02:00
abmyii
ac21118736
Fix #7703 : Prevent sounds being produced by inactive industries ( #7752 )
2019-10-12 10:16:16 +02:00
translators
e2e112baaa
Update: Translations from eints
...
chinese (traditional): 1 change by firetimer
chinese (simplified): 66 changes by firetimer
2019-10-08 19:45:39 +02:00
stormcone
f1712a54b2
Fix #6407 : Show snowy ground sprites for depots ( #7671 )
...
This is a quick fix by @KeldorKatarn:
65e656b9d6
It has the drawback that snow is draw to the inside the depots as well, as the removed comment suggests.
2019-10-08 12:51:15 +02:00
Gabda
652fb40652
Codechange: Performance improvement in k-d tree FindNearest()
2019-10-08 08:53:19 +02:00
stormcone
1e5029563c
Fix #7635 : Game crash on exit scenario editor.
2019-10-08 00:21:18 +01:00
Joe Stringer
b4f1056097
Fix: [Cygwin] Fix missing AI_ADDRCONFIG declaration
...
Fixes the following complaints:
src/network/core/address.cpp: In member function 'const sockaddr_storage* NetworkAddress::GetAddress()':
src/network/core/address.cpp:134:55: error: 'AI_ADDRCONFIG' was not declared in this scope
this->Resolve(this->address.ss_family, SOCK_STREAM, AI_ADDRCONFIG, nullptr, ResolveLoopProc);
Signed-off-by: Joe Stringer <joe@wand.net.nz>
2019-10-07 21:36:00 +02:00
Joe Stringer
51f8c8a568
Fix: [Cygwin] Fix missing declaration of strdup()
...
src/depend/depend.cpp: In constructor 'File::File(const char*)':
src/depend/depend.cpp:170:19: error: 'strdup' was not declared in this scope
this->dirname = strdup(filename);
^~~~~~
Signed-off-by: Joe Stringer <joe@wand.net.nz>
2019-10-07 21:36:00 +02:00
Joe Stringer
66c32533ec
Fix: [Cygwin] Fix missing definitions in stdafx
...
Fix the following compile errors:
In file included from openttd/src/debug.h:15:0,
from openttd/src/string.cpp:13:
openttd/src/cpu.h:35:19: error: 'uint' was not declared in this scope
bool HasCPUIDFlag(uint type, uint index, uint bit);
openttd/src/string.cpp: In function 'char* strcasestr(const char*, const char*)':
openttd/src/string.cpp:548:7: error: 'strncasecmp' was not declared in this scope
if (strncasecmp(haystack, needle, needle_len) == 0) return const_cast<char *>(haystack);
openttd/src/strgen/strgen_base.cpp: In function 'void EmitPlural(Buffer*, char*, int)':
openttd/src/core/alloc_func.hpp:136:6: error: 'alloca' was not declared in this scope
(T*)alloca((num_elements) * sizeof(T)))
Signed-off-by: Joe Stringer <joe@wand.net.nz>
2019-10-07 21:36:00 +02:00
Michael Lutz
dd11990ce0
Fix 71a3e8346: strings need to be copied too.
...
If it's not, iterating on it in a loop is quite pointless.
2019-10-06 18:24:30 +02:00
glx22
4154cf00f4
Fix 71a3e8346: decode_params need to be copied too ( #7760 )
2019-10-04 23:42:17 +02:00
translators
875419e4ee
Update: Translations from eints
...
estonian: 12 changes by henrikp
2019-10-04 19:45:37 +02:00
translators
865eea8173
Update: Translations from eints
...
indonesian: 2 changes by fanioz
french: 3 changes by arikover
hungarian: 4 changes by Brumi
2019-10-02 19:45:39 +02:00
translators
2e30601b9c
Update: Translations from eints
...
czech: 91 changes by djst, 6 changes by belaseoci
spanish (mexican): 2 changes by Absay
2019-09-30 19:45:38 +02:00
Charles Pigott
3cc6b7f725
Fix: Signedness issue in midi driver
2019-09-30 14:00:06 +01:00
Charles Pigott
fe9731d32c
Fix: clang and MSVC warnings (glx)
2019-09-30 14:00:06 +01:00
Charles Pigott
7b400d43c1
Codechange: Fix warning about discarding qualifiers by *really* casting the variable
2019-09-30 14:00:06 +01:00
Charles Pigott
b839e355ba
Fix: Compilation error on MinGW due to usage of C++17 template deduction
2019-09-30 14:00:06 +01:00
Charles Pigott
6378a78817
Codechange: Explicitly move a few variables to avoid a copy constructor (fixes warning from clang)
2019-09-30 14:00:06 +01:00
Charles Pigott
150884a93f
Fix: Remove workaround for clang-3.8, now that GCC9 warns about it
2019-09-30 14:00:06 +01:00
Charles Pigott
73a2cee779
Fix: Quiet a bogus -Wmaybe-unitialized warning from GCC9
2019-09-30 14:00:06 +01:00
Charles Pigott
71a3e83468
Fix: GCC9's warnings about deprecated implicit assignment operators
2019-09-30 14:00:06 +01:00
frosch
041088d317
Fix fbbbc6e1931: Crash when creating orders to stations with relocated station sign. ( #7755 )
...
Station::xy is the position of the station sign, and not necessarily a tile of the station.
2019-09-29 22:48:19 +02:00
JMcKiern
04f659e768
Fix: Some typos found using codespell
2019-09-29 21:27:32 +01:00
Michael Lutz
316e4e9417
Fix: [OSX] Macro name conflict when trying to compile the QuickTime music driver.
2019-09-29 20:31:48 +02:00
Michael Lutz
61d6fa97cc
Fix: [OSX] Wrong allocator usage for creating a CFString.
2019-09-29 20:31:48 +02:00
translators
ceb29cef85
Update: Translations from eints
...
chinese (simplified): 12 changes by ww9980
2019-09-20 19:45:40 +02:00
translators
23168ff3d8
Update: Translations from eints
...
chinese (simplified): 6 changes by ww9980
2019-09-19 19:45:39 +02:00
nikolas
2d27e8e685
Add #6173 : New SDL 2 based video and sound drivers ( #7086 )
2019-09-19 17:18:50 +02:00
translators
b18a58d5e1
Update: Translations from eints
...
spanish (mexican): 9 changes by Absay
2019-09-18 19:45:40 +02:00
glx
1f418555a1
Fix #7742 , 66dd7c3: widget position can be negative
2019-09-17 20:11:34 +02:00
Michael Lutz
ed6a427fcc
Change: [OSX] Recreate backing store if the colour profile of the screen (or the screen) the game window is one changes.
...
This will result in changing colours if moving OpenTTD from one screen to another, but should avoid performance problems if the window is moved.
2019-09-16 19:11:08 +01:00
Michael Lutz
994664dec5
Fix #7644 : [OSX] Try to use system colour space to avoid video output performance degradation.
2019-09-16 19:11:08 +01:00
Niels Martin Hansen
d35254139a
Fix #7479 : Don't close construction windows when changing client name
2019-09-14 19:16:39 +01:00
Johannes E. Krause
1978b9122b
Fix #7737 , afbf6a5: missing return
2019-09-14 17:36:34 +02:00
glx22
2ed88d6898
Fix: inconsistent description for 32bpp-sse4-anim blitter ( #7740 )
2019-09-14 16:52:35 +02:00
Owen Rudge
165eae0e80
Fix: Avoid using stat to retrieve file modification times on Windows ( #7731 )
2019-09-13 11:23:25 +01:00
translators
f81cb0a90d
Update: Translations from eints
...
korean: 1 change by telk5093
2019-09-11 19:45:38 +02:00
translators
b30994168d
Update: Translations from eints
...
korean: 34 changes by telk5093
2019-09-10 19:45:38 +02:00
Juriy Petrochenkov
7bdde8b41d
Fix: Use natural sort when sorting the file list.
2019-09-08 22:18:53 +02:00
Max Maton
e4414471dd
Add: Allow GameScript to demolish without a company
...
This allows GameScripts to shrink towns as well as grow them.
2019-09-08 10:09:19 +02:00
Andy
9014633866
Fix: change Quartz driver colorSpace handling to address certain macOS performance issues ( #7644 )
2019-09-07 22:09:17 +02:00
Niels Martin Hansen
0549a81c30
Fix b3fd7879: Ignore command flags when verifying script commands
...
Multiplayer games has the server add some flags to the cmd value during the handling.
These flags should not be included in the verification, mask them out. Without this
masking out, scripts tend to die when executing their first command in multiplayer.
2019-09-07 19:38:13 +02:00
glx22
b3fd787959
Fix #7188 : check the validity of command callback for scripts ( #7701 )
2019-09-07 17:37:01 +01:00
Daniel Lee
2d9eb1c417
Fix #7626 : Allow building drive-through stops over one-way/blocked roads owned by towns (instead of crashing).
2019-09-06 23:21:40 +02:00
translators
058dadf315
Update: Translations from eints
...
french: 4 changes by glx
2019-09-06 19:45:39 +02:00
JMcKiern
fbbbc6e193
Fix #7692 : Added industry tile to GetOrderCmdFromTile() ( #7709 )
...
Sending order command to an industry tile now checks if a neutral_station is available and sends the order to that station
2019-09-04 22:47:21 +02:00
translators
c4850475c3
Update: Translations from eints
...
slovenian: 4 changes by matej1245
2019-09-04 19:45:39 +02:00
Niels Martin Hansen
d649011dfc
Fix #7702 : Scaling for highscore screen
2019-09-02 09:26:33 +02:00
glx22
cf86c39be5
Fix b870596f153c17d9aa915ca67b8f6414d73cb31f: forgotten squirrel_export run ( #7715 )
2019-09-01 18:54:01 +02:00
uvealonso
ead772324e
Fix #7704 : [OSX] Handle malformed UTF8 strings
2019-09-01 14:01:52 +02:00
Niels Martin Hansen
a933afabfd
Add: [Win32] Select MIDI device by port name
2019-08-31 21:13:25 +01:00
Nikolas Nyby
28e11623bd
Codechange: math functions - use cpp-style casts
2019-08-31 20:27:56 +01:00
translators
14bca19163
Update: Translations from eints
...
italian: 4 changes by lorenzodv
2019-08-31 19:45:40 +02:00
translators
c7c1d1cb0c
Update: Translations from eints
...
spanish: 1 change by lpenap
2019-08-24 19:45:40 +02:00
translators
dabccf70b4
Update: Translations from eints
...
dutch: 2 changes by JanWillem
russian: 7 changes by Lone_Wolf
2019-08-18 19:45:40 +02:00
Niels Martin Hansen
5feb06e3f3
Add: Scale oil refinery edge distance up by map size
...
Also scales oil rig distance up, since they use the same algorithm.
2019-08-17 22:02:22 +01:00
Gabda
b870596f15
Add #6887 : Option to show zone inside local authority boundary of towns
...
Can be found at town information > local authority window
Layout for button is same as Graph Keys
Turn on/off for every town individually
2019-08-17 21:45:20 +01:00
Juriy Petrochenkov
d986f01d07
Codechange: Reduced indentation in SaveLoadWindow::OnClick
2019-08-17 10:39:46 +01:00
Juriy Petrochenkov
f0aea2d246
Fix: RemoveAirport function now returns with 'Aircraft in the way' error message as it should be.
2019-08-13 16:42:22 +01:00
translators
27d676e17a
Update: Translations from eints
...
danish: 2 changes by njn
2019-08-08 19:45:45 +02:00
nikolas
10fe568f08
Fix: typo in ScriptList::Valuate param error ( #7687 )
2019-08-07 21:15:53 +02:00
nikolas
7a70900227
Fix: Typo in running costs help text
2019-08-07 13:27:07 +02:00
translators
9fd91f9b69
Update: Translations from eints
...
english (us): 2 changes by njn
2019-08-06 19:45:43 +02:00
nikolas
9d6fb257c3
Cleanup: Remove duplicate thread.h include ( #7683 )
2019-08-06 07:43:00 +01:00
TELK
bcc73bd40d
Add: 'getsysdate' console command ( #7658 )
...
Add `getsysdate` console command to display system's local time, which is might be useful to check current time in script logging.
2019-08-04 20:35:56 +02:00
Johannes E. Krause
afbf6a5918
Feature: Allow showing Newspaper and Ticker messages in parallel
2019-08-03 10:28:13 +01:00
glx
8cccb158e9
Fix #7672 : more than 32 resolutions may be available
2019-08-02 20:19:07 +01:00
TTrebron
425cd3e4ca
Fix #7655 : Decrease buttons in cheat window do not work properly
2019-07-27 08:50:18 +01:00
stormcone
2e686ad5d5
Fix #7667 : Buying an engine after buying wagons doesn't give a complete train.
2019-07-23 23:15:08 +02:00
stormcone
2817cd41f1
Fix #7250 : Viewport kdtree not being updated for waypoints when sign moved.
...
Code based on the patch by JGRennison.
JGRennison/OpenTTD-patches@ac84f34062
2019-07-22 21:41:08 +02:00
TELK
196d586849
Feature: Town name filtering ( #7621 )
2019-07-22 20:27:39 +01:00
Jonathan G Rennison
d71a7c21da
Fix #7593 : Crash in ScriptOrder::GetOrderDistance in VT_AIR mode
...
Null pointer dereference occurred when either origin_tile or dest_tile
were waypoint tiles.
2019-07-22 20:26:36 +01:00
Alberth
5981ed248a
Codechange: Remove unused FioTarFirstDir and FioTarAddLink functions
2019-07-21 19:11:31 +01:00
Niels Martin Hansen
331eba544a
Fix: Narrowing cast in one storybook command
...
CompanyID is 8 bit wide, so this incorrect cast would make it impossible to create story page elements for pages past 255.
2019-07-18 09:36:12 +02:00
translators
88950d8f23
Update: Translations from eints
...
swedish: 49 changes by daishan
spanish: 80 changes by lpenap
2019-07-15 19:45:44 +02:00
translators
24cec63a3d
Update: Translations from eints
...
welsh: 13 changes by kazzie
spanish: 35 changes by lpenap
2019-07-14 19:45:46 +02:00
dP
36e4bd4023
Fix: Make GSGoal.QuestionClient work correctly at least for clients with ID < 2**16
2019-07-14 13:32:08 +01:00
translators
a52bbb72a8
Update: Translations from eints
...
welsh: 4 changes by kazzie
2019-07-12 19:45:45 +02:00
Niels Martin Hansen
1e723934a1
Fix 27384486e4: Error in GM Reset sysex data
2019-07-07 22:46:21 +02:00
pnda
a35b43ce93
Fix #6666 : Mismatched parentheses in RTL languages
2019-07-07 18:30:51 +02:00
unknown
6f28a0c051
Fix #5685 : Check for free wagons in ScriptVehicleList
2019-07-07 16:02:11 +01:00
Niels Martin Hansen
81614f2378
Fix #7633 : Allow zero-cost track conversion to succeed
2019-07-06 21:04:43 +02:00
glx
603f625fda
Fix f53817987: unsafe mix of type 'TileIndex' and type 'bool'
2019-07-06 15:19:33 +02:00
Niels Martin Hansen
a0c78c73e3
Fix: Correctly reset playback between songs in win32_m driver
2019-07-04 22:27:34 +02:00
Niels Martin Hansen
27b7c5a5fd
Fix: Correctly reset playback between songs in DMusic driver
2019-07-04 22:27:34 +02:00
Niels Martin Hansen
a4cf1c8aec
Fix: Don't keep mutex locked while parsing MIDI data
2019-07-04 22:27:34 +02:00
Niels Martin Hansen
9839ce006c
Fix: Time values should be DWORD everywhere in win32_m
2019-07-04 22:27:34 +02:00
Niels Martin Hansen
f8633fc63b
Codechange: Fix comment indentation
2019-07-04 22:27:34 +02:00
Niels Martin Hansen
27384486e4
Codechange: Use common source for well-known SysEx messages in Windows music drivers
2019-07-04 22:27:34 +02:00
Niels Martin Hansen
9d8a83bf8d
Codechange: Add some const in preparation
2019-07-04 22:27:34 +02:00
Niels Martin Hansen
c74df8581d
Codechange: Use std::mutex instead of CRITICAL_SECTION in win32_m
2019-07-04 22:27:34 +02:00
translators
2e23c5ec15
Update: Translations from eints
...
korean: 1 change by telk5093
2019-07-02 19:45:45 +02:00
peter1138
0db31ae27f
Change: Avoid caching end of ship path, to allow penalties to apply.
2019-06-30 16:46:32 +02:00
peter1138
31db4f8d5e
Add: Penalty for occupied docking points.
2019-06-30 16:46:32 +02:00
peter1138
ec2656ab7e
Codechange: Restrict docking points of docks.
2019-06-30 16:46:32 +02:00
peter1138
f538179878
Feature: Multi-tile docks and docking points.
2019-06-30 16:46:32 +02:00
translators
f1c3915341
Update: Translations from eints
...
norwegian (bokmal): 25 changes by Leifbk
2019-06-25 19:45:45 +02:00
translators
ac610c50a9
Update: Translations from eints
...
italian: 38 changes by lorenzodv
2019-06-23 19:45:43 +02:00
translators
b878891289
Update: Translations from eints
...
english (us): 38 changes by njn
2019-06-17 19:45:45 +02:00
translators
7ad9971cf0
Update: Translations from eints
...
croatian: 3 changes by VoyagerOne
2019-06-15 19:45:43 +02:00
translators
7f7aba9389
Update: Translations from eints
...
hungarian: 3 changes by Brumi
2019-06-14 19:45:44 +02:00
translators
00000ef8fa
Update: Translations from eints
...
korean: 3 changes by telk5093
2019-06-12 19:45:44 +02:00
translators
0518ed01b6
Update: Translations from eints
...
czech: 48 changes by djst
russian: 3 changes by Lone_Wolf
2019-06-11 19:45:43 +02:00
translators
45511080b1
Update: Translations from eints
...
finnish: 3 changes by hpiirai
dutch: 3 changes by JanWillem
bulgarian: 54 changes by zhelyo
french: 3 changes by glx
2019-06-10 19:45:42 +02:00
iigmir
5b09323a58
Add: Currency: NTD, CNY, HKD
2019-06-09 11:13:30 +02:00
stormcone
6396ec05fe
Fix #7609 : In the sprite aligner window the 'Reset relative' button crashes the game.
...
The 'offs_start_map' is a 'SmallMap', so its own 'Erase' function should be called instead of the underlying vector's 'erase' function.
And fix a "typo". :)
2019-06-06 17:28:39 +01:00
glx22
846fc8fe09
Fix: vcpkg used to patch lzma.h to define LZMA_API_STATIC for static builds ( #7614 )
2019-06-03 00:18:28 +02:00
translators
ef74af6766
Update: Translations from eints
...
finnish: 32 changes by hpiirai
spanish (mexican): 16 changes by Absay
2019-05-25 19:45:42 +02:00
translators
aee3e4e496
Update: Translations from eints
...
hungarian: 7 changes by Brumi
2019-05-23 19:45:44 +02:00
Michael Lutz
b73622a01c
Fix #7600 : Don't read uninitialised memory when parsing GS language files.
2019-05-23 00:08:39 +02:00
translators
c1d26d8884
Update: Translations from eints
...
croatian: 7 changes by VoyagerOne
2019-05-19 19:45:45 +02:00
Jonathan G Rennison
b9eb9a4af9
Fix #7594 : Max speed rendered incorrectly in road vehicle purchase window when using original acceleration model ( #7597 )
...
An incorrect DParam index was used.
2019-05-18 19:31:00 +02:00
translators
24493548da
Update: Translations from eints
...
french: 7 changes by glx
korean: 8 changes by telk5093
2019-05-16 19:45:43 +02:00
glx
09004f3697
Codechange: catch script exceptions by reference
2019-05-15 21:59:57 +02:00
glx
a82e7ec281
Fix #7590 : handle script exceptions during scanning
2019-05-15 21:59:57 +02:00
glx
aac4255d43
Fix #7590 : decrement allocated_size in ScriptAllocator::Free()
2019-05-15 21:59:57 +02:00
Michael Lutz
de73c8f91c
Codechange: [Win32] Remove a FreeType work-around from Uniscribe if not using FreeType.
2019-05-14 11:21:36 +01:00
Michael Lutz
eeccfa2570
Add: [Win32] Support for loading fonts from a file for the GDI font renderer.
2019-05-14 11:21:36 +01:00
Michael Lutz
d2ed426077
Codechange: [Win32] Pass a native GDI font description around when we have one, instead of repeatedly guessing the font.
2019-05-14 11:21:36 +01:00
Michael Lutz
2675762ae9
Add: [Win32] GDI engine for font glyph rendering as a replacement for including FreeType.
...
Building with FreeType is still possible and will take precedence over the GDI renderer, but
the project files don't include FreeType anymore by default. Combining GDI rendering with ICU
text layout is untested.
2019-05-14 11:21:36 +01:00
Michael Lutz
a8b6e9f23c
Codechange: Refactor the Freetype font cache into a generic part that does not depend on Freetype and into one that does.
...
This makes it easier to add other TrueType font rendering engines.
2019-05-14 11:21:36 +01:00
translators
f8fb9fda6b
Update: Translations from eints
...
russian: 7 changes by Lone_Wolf
2019-05-13 19:45:45 +02:00
PeterN
2d0352d67f
Fix e8d397e4ee: Avoid using RemapCoords2 during savegame conversion. ( #7588 )
2019-05-13 12:27:35 +01:00
translators
38bb6b7d1b
Update: Translations from eints
...
dutch: 7 changes by JanWillem
2019-05-11 19:45:44 +02:00
Niels Martin Hansen
e7f6f07599
Add: Show memory allocations by GS and AI in framerate window
2019-05-11 15:34:33 +02:00
Niels Martin Hansen
140a96b3a0
Change: Limit memory allocations for each Squirrel instance
...
This can avoid out-of-memory situations due to single scripts using up the entire address space.
Instead, scripts that go above the maximum are killed.
The maximum is default 1 GB per script, but can be configured by a setting.
2019-05-11 15:34:33 +02:00
Niels Martin Hansen
c9fe6e7b8f
Fix #7371 : Avoid dependency on foundations of town tile during saveload
2019-05-11 14:58:00 +02:00
Michael Lutz
0344e7a0a1
Fix #7463 : Promote scroll mode setting to basic category.
2019-05-11 14:05:52 +02:00
PeterN
83c1678f9e
Fix #7577 : Check if linkgraph station index is valid before dereferencing. ( #7583 )
2019-05-10 21:36:03 +01:00
PeterN
f4921d2c3e
Fix #7576 : Crash when destroying rail/tram crossing. ( #7579 )
2019-05-10 21:07:38 +01:00
stormcone
24c59283ec
Fix #7224 : Drag and drop vehicle group creation does not work correctly.
...
When drag and drop a vehicle into an empty slot in the vehicle group window it tries to create the new group as the subgroup of the first group (GroupID = 0). This is failing if the dragged vehicle's type is different than the first group's vehicle type.
2019-05-10 19:49:51 +02:00
translators
7a0e2923e5
Update: Translations from eints
...
norwegian (bokmal): 28 changes by Leifbk
russian: 17 changes by Lone_Wolf
korean: 14 changes by telk5093
2019-05-10 19:45:45 +02:00
glx22
47fdbdd324
Fix: ignore C++ standard library headers in depend ( #7578 )
2019-05-10 14:22:07 +02:00
translators
be53ef24c1
Update: Translations from eints
...
ukrainian: 11 changes by odisseus
2019-05-09 19:45:46 +02:00
peter1138
51dd751f4a
Fix #7565 : Incorrect cursor used for placing road/tram tunnels.
2019-05-09 11:51:04 +01:00
translators
652268ad1a
Update: Translations from eints
...
swedish: 31 changes by Joel_A
dutch: 2 changes by JanWillem
hungarian: 25 changes by Brumi
2019-05-07 19:45:45 +02:00
translators
d04383ccf0
Update: Translations from eints
...
croatian: 25 changes by VoyagerOne
2019-05-05 19:45:41 +02:00
Corns McGowan
4d0ee65b51
Change: Set default setting in server browser of "Advertised" to "Yes". ( #7568 )
2019-05-05 15:18:52 +01:00
peter1138
a1de834104
Cleanup: Remove unused string.
2019-05-04 22:39:29 +01:00
peter1138
402e18b460
Change: Allow building road stops over self-owned one-way/blocked road.
2019-05-04 22:39:29 +01:00
Transportman
7ef2f11c4c
Fix #7570 : Show Github URL in the crashlog window
2019-05-04 19:54:32 +01:00
peter1138
1fe580cd2b
Fix c02ef3e456: Incorrect order of road toolbar icons.
2019-05-04 19:51:38 +01:00
glx
26aa3b8623
Remove: grow() helper function
2019-05-04 19:50:53 +01:00
glx
9184a62958
Codechange: replace grow() usage for MidiFile
2019-05-04 19:50:53 +01:00
glx
212140b88b
Codechange: replace grow() usage in ClientNetworkContentSocketHandler::OnReceiveData()
2019-05-04 19:50:53 +01:00
glx
d0d4fc73a7
Codechange: replace grow() usage in AllocateSound()
2019-05-04 19:50:53 +01:00
translators
6b49205745
Update: Translations from eints
...
spanish (mexican): 16 changes by Absay
russian: 18 changes by Lone_Wolf
2019-05-04 19:45:44 +02:00
glx
515202da7b
Fix 6f33cfd05: incorrect {G} usage in korean translation
2019-05-03 21:49:40 +02:00
translators
6f33cfd059
Update: Translations from eints
...
korean: 536 changes by telk5093
2019-05-03 19:45:46 +02:00
Niels Martin Hansen
d1ef13fc04
Fix #7481 : Just remove oil rig stations right away, don't clean them first
2019-05-03 09:50:01 +02:00
peter1138
82989ef076
Fix: Clicking on scrollbar 'thumb' moved position up instantly.
2019-05-02 22:16:26 +01:00
translators
3469a2a445
Update: Translations from eints
...
dutch: 27 changes by JanWillem
french: 29 changes by glx
hungarian: 3 changes by Brumi
korean: 71 changes by telk5093
2019-05-02 19:45:47 +02:00
peter1138
672c857e37
Cleanup: Update modified and removed strings in language files.
2019-05-01 21:36:27 +02:00
peter1138
3293f08e0b
Add: New RoadType API functions.
2019-05-01 21:36:27 +02:00
peter1138
c02ef3e456
Feature: Add NotRoadTypes (NRT)
2019-05-01 21:36:27 +02:00
Peter Nelson
21edf67f89
Codechange: Untangle game and scenario toolbars.
2019-05-01 21:36:27 +02:00
peter1138
08f00151f1
Codechange: MakeBridgeRamp()'s road-or-rail-type parameter does not make sense.
...
Road type and rail type are stored in separate locations, so this parameter does
not make make sense as it is only used for rail bridges. Instead explicitly set the
rail type in MakeRailBridgeRamp().
2019-05-01 21:36:27 +02:00
peter1138
bcdb28249c
Codechange: Use RAILTYPES_NONE instead of INVALID_RAILTYPES when not using rail.
...
INVALID_RAILTYPES, if it was accidentally tested, would match any railtype.
2019-05-01 21:36:27 +02:00
Berbe
04c74355ba
Fix: IniLoadFile::LoadFromDisk expects filename but BaseMedia::AddFile provided full path ( #7348 )
2019-05-01 18:57:23 +01:00
glx22
76788a1eb3
Fix 2bb80d2: really increase the maximum number of GameScript texts to 64k ( #7555 )
2019-05-01 19:31:30 +02:00
glx22
cef9a76c3f
Fix #7553 : check bounds when loading strings ( #7554 )
2019-05-01 19:12:37 +02:00
kiwitree
28b23a6643
Fix: Crash on waypoint selection window
2019-04-30 20:20:14 +01:00
PeterN
14dc8dd619
Fix 81d335b: Don't check state of widget not present in scenario editor. ( #7551 )
2019-04-29 19:09:11 +01:00
pnda
8cc6ee60ed
Add: Icons on air/water/landscape construction menus ( #7485 )
2019-04-29 18:42:00 +01:00
Charles Pigott
63a7df027d
Fix 5db883f: Railtype bits were moved too late, leading to rails under bridges losing their type
2019-04-29 17:46:28 +01:00
Charles Pigott
d9f9a64389
Fix #6507 : Don't try to load invalid depots from older savegames
2019-04-29 17:46:28 +01:00
Charles Pigott
3299d6540b
Cleanup: Delete GetSavegameType function since it's been commented out since 2005
2019-04-29 17:46:28 +01:00
Charles Pigott
9da1c5bb0b
Fix: Crash when attempting to load old save game with GRFs set
...
GroupStatistics pool was not initialised before trying to delete vehicles (specifically, trams with no tram track)
2019-04-29 17:46:28 +01:00
Charles Pigott
47d0d86a3c
Fix #7255 : Prevent crashlog corruption by only printing the 32 most recent news messages
2019-04-29 17:43:27 +01:00
Charles Pigott
9e19a5f93e
Remove: (Simple)TinyEnumT
2019-04-29 17:40:22 +01:00
Charles Pigott
bd87f11355
Codechange: Remove DistributionTypeByte
2019-04-29 17:40:22 +01:00
Charles Pigott
a5681d3eba
Codechange: Remove GoalTypeByte
2019-04-29 17:40:22 +01:00
Charles Pigott
327ff89808
Codechange: Remove PauseModeByte
2019-04-29 17:40:22 +01:00
Charles Pigott
e18c8c30be
Codechange: Remove RoadTypesByte
2019-04-29 17:40:22 +01:00
Charles Pigott
644f4c3547
Codechange: Set size of SettingGuiFlag & SettingDescType enums, and use them properly
2019-04-29 17:40:22 +01:00
Charles Pigott
0a53ee8cfe
Codechange: Remove PartOfSubsidyByte
2019-04-29 17:40:22 +01:00
Charles Pigott
5d66d8fd7d
Codechange: Remove ExpensesTypeByte
2019-04-29 17:40:22 +01:00
Charles Pigott
2e1936da64
Codechange: Remove SourceTypeByte type
2019-04-29 17:40:22 +01:00
Charles Pigott
5b34c8019f
Codechange: Remove Company/OwnerByte types
2019-04-29 17:40:22 +01:00
Charles Pigott
fcf06ba4c4
Codechange: Remove StationClassIDByte, and drop STAT_CLASS_MAX by one
2019-04-29 17:40:22 +01:00
Charles Pigott
60e31c7cfa
Codechange: Remove OrderTypeByte
2019-04-29 17:40:22 +01:00
Charles Pigott
96097b34a5
Codechange: Remove Direction*Byte types
2019-04-29 17:40:22 +01:00
Charles Pigott
9f3928658b
Codechange: Remove Track{dir,}{Bits,}Byte types
2019-04-29 17:40:22 +01:00
Charles Pigott
931d32f414
Codechange: Remove RailTypeByte type
2019-04-29 17:40:22 +01:00
Charles Pigott
10ba431d21
Codechange: Remove SpriteTypeByte type
2019-04-29 17:40:22 +01:00
Charles Pigott
119ea7a195
Codechange: Remove StationHadVehicleOfTypeByte type
2019-04-29 17:40:22 +01:00
Charles Pigott
fb6ae81415
Codechange: Remove StationFacilityByte type
2019-04-29 17:40:22 +01:00
Charles Pigott
09567bf0b3
Codechange: Remove StoryPageElementTypeByte type
2019-04-29 17:40:22 +01:00
Charles Pigott
f20b75d712
Codechange: Remove TownLayoutByte type
2019-04-29 17:40:22 +01:00
Charles Pigott
0e439aeab7
Codechange: Remove TownFoundingByte type
2019-04-29 17:40:22 +01:00
Charles Pigott
0a57db01af
Codechange: Remove TrainForceProceedingByte type
2019-04-29 17:40:22 +01:00
Charles Pigott
69a6c494bf
Codechange: Set VehicleType's base type to byte instead of using VehicleTypeByte
2019-04-29 17:40:22 +01:00
Charles Pigott
96a4787710
Codechange: Set ZoomLevel's base type to byte instead of using ZoomLevelByte
2019-04-29 17:40:22 +01:00
translators
aa220b2375
Update: Translations from eints
...
indonesian: 2 changes by fanioz
dutch: 3 changes by JanWillem
korean: 3 changes by telk5093
2019-04-28 19:45:44 +02:00
PeterN
0ab6244f6b
Fix #7165 : Missed another 'Append() --> push_back()' replacement ( #7548 )
2019-04-27 20:47:32 +01:00
translators
ead5b55119
Update: Translations from eints
...
spanish (mexican): 3 changes by Absay
russian: 3 changes by Lone_Wolf
2019-04-27 19:45:42 +02:00
peter1138
b454ca7110
Fix 81d335b: Coverage button missing from town window in scenario editor.
2019-04-27 14:41:58 +01:00
translators
f354b869c1
Update: Translations from eints
...
indonesian: 3 changes by fanioz
croatian: 3 changes by VoyagerOne
2019-04-26 19:45:41 +02:00
translators
5b0ce8c214
Update: Translations from eints
...
finnish: 3 changes by hpiirai
italian: 3 changes by lorenzodv
2019-04-25 19:45:45 +02:00
Niels Martin Hansen
d5841109f0
Fix dcb2571: Missing override keywords
2019-04-25 17:45:00 +02:00
peter1138
81d335b081
Feature: Add station coverage area display for towns.
2019-04-25 09:14:01 +02:00
peter1138
81f0f97406
Feature: Add existing station coverage area display when placing new station parts.
2019-04-25 09:14:01 +02:00
peter1138
b6733edd17
Feature: Add coverage area display for existing stations.
2019-04-25 09:14:01 +02:00
Niels Martin Hansen
37daf43037
Change: Zoom title game by UI zoom level
2019-04-24 23:04:55 +02:00
Niels Martin Hansen
58609e8fa6
Fix: Manager name in company news was being clipped
2019-04-24 23:04:55 +02:00
Niels Martin Hansen
2c67af391b
Fix: Scale news ticker scroll speed by UI scale
2019-04-24 23:04:55 +02:00
Niels Martin Hansen
62dec9f174
Fix: Scale all min size and padding by UI scale
2019-04-24 23:04:55 +02:00
Niels Martin Hansen
dd35a43703
Codechange: Revert unnecessary indentation change
2019-04-24 17:40:11 +02:00
Niels Martin Hansen
a64bd6e22c
Fix: Also breaking for warning text in set company password
2019-04-24 17:40:11 +02:00
Niels Martin Hansen
08284e005d
Fix: Automatic line breaking of the warning
2019-04-24 17:40:11 +02:00
Niels Martin Hansen
dcb2571888
Add: Warn players that company passwords are not truly secure
2019-04-24 17:40:11 +02:00
peter1138
66cd32a252
Codechange: Use std::underlying_type for DECLARE_POSTFIX_INCREMENT.
2019-04-21 22:31:12 +01:00
peter1138
ac1e1a272f
Fix: Replace int with std::underlying_type in DECLARE_ENUM_AS_BIT_SET.
...
This fixes 64 bit uses of this macro.
2019-04-21 22:31:12 +01:00
PeterN
c17736b493
Fix e8d397e: Invisible station/waypoint signs could still be clicked on. ( #7531 )
2019-04-20 17:49:54 +01:00
PeterN
be073b46da
Fix: Bounds check access to railtype_map. ( #7529 )
2019-04-20 02:34:25 +01:00
PeterN
d2b6176cdf
Add: NewGRF string codes to access PUSH/POP_COLOUR. ( #7527 )
2019-04-20 02:21:25 +01:00
glx22
66a8db9dc5
Fix #7526 , 5b77102b6: FiosItem::operator< must return false for equality ( #7528 )
2019-04-19 18:48:01 +02:00
glx
ebd4f32d15
Cleanup: remove core/sort_func.hpp as it's not used anymore
2019-04-18 21:49:34 +02:00
glx
48f99fd980
Codechange: use std::array for _sorted_industry_types
2019-04-18 21:49:34 +02:00
glx
60da17418a
Codechange: use std::sort in SaveHighScoreValueNetwork()
2019-04-18 21:49:34 +02:00
glx
9388fa2aa1
Codechange: use std::vector to sort _all_grfs linked list
2019-04-18 21:49:34 +02:00
glx
8899272614
Codechange: use std::vector for _language_dropdown
2019-04-18 21:49:34 +02:00
glx
9195f2337a
Codechange: use std::vector for _resolutions
2019-04-18 21:49:34 +02:00
glx
25e534f3cf
Codechange: use std::vector for _sorted_railtypes
2019-04-18 21:49:34 +02:00
glx
0797de06be
Codechange: use std::vector for _sorted_cargo_specs
2019-04-18 21:49:34 +02:00
translators
f0b3267615
Update: Translations from eints
...
indonesian: 9 changes by fanioz
2019-04-17 19:45:47 +02:00
PeterN
671a310d21
Fix #7235 : Ensure catchment area of neutral station covers entire industry. ( #7518 )
2019-04-16 20:30:07 +01:00
translators
8ae15d9797
Update: Translations from eints
...
indonesian: 6 changes by fanioz
2019-04-16 19:45:42 +02:00
Michael Lutz
38729297f9
Codechange: No need for AutoFreePtr if there's std::unique_ptr.
2019-04-15 22:52:50 +01:00
Michael Lutz
4e85ccf3c0
Codechange: Replace SmallStackSafeStackAlloc with std::array.
...
The only port that ever used it to make heap allocations instead of stack ones was the NDS port, which got thrown out some time ago.
2019-04-15 22:52:50 +01:00
stormcone
79343762a4
Fix: Typos. ( #7517 )
2019-04-15 22:06:41 +02:00
translators
3964604148
Update: Translations from eints
...
luxembourgish: 1 change by Phreeze
2019-04-15 19:45:42 +02:00
peter1138
4f052fc2a4
Cleanup: Fix alignment after NULL -> nullptr change.
2019-04-13 20:35:10 +01:00
glx
410b81537c
Fix 801cbea9c: operator< is not always the best idea
...
Also removes unused and anyway broken SmallMap::SortByKey() function.
2019-04-13 21:05:25 +02:00
PeterN
3bbd7ea2c1
Fix: Industry coverage area is no longer rectangular. ( #7464 )
...
AIs test station catchment in reverse to how players see station catchment.
This did not take account of non-rectangular station catchment areas, so AIs
could end up placing stations in locations that did not accept/deliver cargo.
2019-04-13 14:27:57 +01:00
PeterN
abe8cf4985
Codechange: Replace duplicated code with TileArea::Expand() ( #7467 )
2019-04-13 14:12:34 +01:00
glx
801cbea9cc
Codechange: use std::sort() for all std::vector types
2019-04-13 12:49:18 +01:00
glx
5b77102b63
Codechange: use std::sort() to sort file lists
2019-04-13 12:49:18 +01:00
glx
b52561fd38
Codechange: use std::sort() in EngList_Sort[Partial]()
2019-04-13 12:49:18 +01:00
glx
2db88953e7
Codechange: use std::sort() in GUIList
2019-04-13 12:49:18 +01:00
PeterN
b9b34f676b
Change: Always report error when ordering a road vehicle to wrong type of road stop. ( #7316 )
...
This was inconsistent before, depending on road/tram and articulated/single vehicle status.
2019-04-13 12:43:49 +01:00
peter1138
5bd2b15e86
Codechange: Replace NULL with nullptr in squirrel interface.
2019-04-11 22:42:11 +01:00
peter1138
c0836bccef
Codechange: NULL -> nullptr in settings files.
2019-04-11 13:00:55 +01:00
peter1138
0130f3be45
Fix #7491 : Send company update admin message when bankruptcy counter changes.
2019-04-11 13:00:25 +01:00
SamuXarick
4ad981a98e
Fix 50e08f333a: Creating a cargo subsidy with town as source did not consider min population. ( #7493 )
2019-04-11 07:35:46 +01:00
Henry Wilson
7c8e7c6b6e
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
glx22
3b4f224c0b
Fix #7494 : std::sort() and qsort() use different comparators ( #7495 )
2019-04-10 20:55:53 +02:00
translators
87d588f22f
Update: Translations from eints
...
luxembourgish: 17 changes by Phreeze
spanish (mexican): 2 changes by njn
2019-04-10 19:45:43 +02:00
Jonathan G Rennison
01f957c51f
Fix: Crash due to use of invalid iterator in ClientNetworkContentSocketHandler
...
In particular this crash can be observed when using the
bootstrap GUI to download the base graphics.
In ClientNetworkContentSocketHandler::OnReceiveContentInfo
ClientNetworkContentSocketHandler::callbacks is iterated, using an iterator
cb->OnReceiveContentInfo() is called (cb is of type BootstrapAskForDownloadWindow)
This calls new BootstrapContentDownloadStatusWindow()
This inherits from BaseNetworkContentDownloadStatusWindow
The constructor of which calls _network_content_client.AddCallback(this)
This reallocates the std::vector which is being iterated in ClientNetworkContentSocketHandler::OnReceiveContentInfo
This results in iter being invalid, and an assertion failure occurs shortly
afterwards due to its use in the next iteration of cb->OnReceiveContentInfo()
Adjust all locations where ClientNetworkContentSocketHandler::callbacks
is iterated to avoid problematic behaviour
2019-04-09 22:56:23 +02:00
Michael Lutz
8b1880187a
Remove: AutoFreeSmallVector.
...
The last use was for storing a list of memory blocks. As the way these lists are accessed is very
specific, it is easier to just write an explicit destructor instead of trying to exactly match the behaviour.
2019-04-09 22:45:15 +02:00
Michael Lutz
e804173595
Codechange: If something is a vector of strings, use a vector of strings instead of an AutoFreeSmallVector.
2019-04-09 22:45:15 +02:00
Michael Lutz
c7b9987d08
Codechange: Switch DropDownList to directly use std::vector, thus making AutoDeleteSmallVector obsolete.
...
DropDownListItem are strongly managed using std::unique_ptr to ensure leak-free handling. Appropriate use
of move-semantics make intent a lot clearer than parameter comments and allows the compiler to generate
copy-free code for most situations.
2019-04-09 22:45:15 +02:00
Michael Lutz
d3e113eb5f
Codechange: Use std::vector instead of AutoDeleteSmallVector in GS text handling.
2019-04-09 22:45:15 +02:00
Michael Lutz
baf9229931
Codechange: Replace AutoDeleteSmallVector with direct std::vector use in text layout code.
2019-04-09 22:45:15 +02:00
Michael Lutz
329bb52613
Codechange: Store text layout runs directly as values in a std::vector instead of heap allocated.
...
This reduces memory allocations and heap fragmentation.
2019-04-09 22:45:15 +02:00
Michael Lutz
9325d63d8e
Fix: Forgotten override keywords for DropDownListIconItem.
2019-04-09 22:45:15 +02:00
Michael Lutz
fbc4cef180
Codechange: Use override specifier for text layout classes.
2019-04-09 22:45:15 +02:00
Michael Lutz
d95c7083ea
Fix: Don't crash if reading a GS string file from disk produces an error.
...
The raw_strings vector may not include NULLs as no consumer can deal with it.
2019-04-09 22:45:15 +02:00
translators
0a883afe19
Update: Translations from eints
...
luxembourgish: 20 changes by Phreeze
2019-04-09 19:45:42 +02:00
PeterN
812886ca61
Fix #7478 : Don't remove NewGRF objects on company take-over. ( #7483 )
2019-04-08 19:20:43 +01:00
kiwitreekor
bc9b47d2e5
Fix #6222 : Advanced sprite layout sometimes showed incorrect railtype ground tile
2019-04-08 18:41:07 +01:00
glx22
3e608afa6c
Fix: [Windows] OpenTTD window may be inactive when an error happens ( #7482 )
2019-04-07 21:52:30 +02:00
Michael Lutz
967b27a2c1
Codechange: C++11 STL has a function for getting the number of CPU cores.
2019-04-06 11:27:39 +02:00
Michael Lutz
ae748166d0
Codechange: Use platform independent C++11 function for sleeping on a thread.
2019-04-06 11:27:39 +02:00
Michael Lutz
94c5269fa7
Codechange: Use atomic variables for thread synchronization where useful.
2019-04-06 11:27:39 +02:00
Michael Lutz
05bc2ed7cb
Codechange: Replace custom thread code with C++11 thread objects.
...
We assume a conforming C++11 compiler environment that has a valid <thread>-header.
Failure to run a real thread is handled gracefully.
2019-04-06 11:27:39 +02:00
Michael Lutz
05f4e73608
Codechange: Replace custom mutex code with C++11 mutex'es.
...
A conforming compiler with a valid <mutex>-header is expected.
Most parts of the code assume that locking a mutex will never fail unexpectedly,
which is generally true on all common platforms that don't just pretend to
be C++11. The use of condition variables in driver code is checked.
2019-04-06 11:27:39 +02:00
glx22
a1e492d0d8
Fix #7439 : don't overwrite CompanyRemoveReason with ClientID ( #7465 )
2019-04-05 15:11:52 +02:00
Samu
fb6e31ca43
Cleanup 3f32711: Don't apply forbid 90 deg turn settings for ships.
2019-04-05 10:03:54 +01:00
peter1138
8114bad033
Fix #7469 : Desync when using build and refit feature.
2019-04-04 23:29:43 +01:00
translators
24fc25164a
Update: Translations from eints
...
french: 3 changes by glx
croatian: 17 changes by VoyagerOne
2019-04-02 19:45:45 +02:00
Niels Martin Hansen
cebdd72146
Fix #7440 : Remove town sign when deleting town, not add it once more
2019-04-02 09:46:33 +02:00
translators
92d5835495
Update: Translations from eints
...
dutch: 2 changes by JanWillem
french: 19 changes by glx
2019-04-01 19:45:46 +02:00
translators
cb449049ff
Update: Translations from eints
...
english (us): 3 changes by Supercheese
spanish (mexican): 18 changes by Absay
hungarian: 2 changes by Brumi
latin: 33 changes by Supercheese
2019-03-31 19:45:45 +02:00
peter1138
f0336f1f17
Codechange: Remove ship max order distance from script API.
2019-03-31 17:22:54 +01:00
peter1138
f656f5e8eb
Change: Remove ship max order distance.
...
It is skipped when NPF is in use.
It is trivial to work around by adding and removing dummy orders.
It is mostly alleviated by the ship path cache in YAPF.
2019-03-31 17:22:54 +01:00
peter1138
66bed86bbb
Fix #7062 , Revert 7af53d7588: Don't test ship max order distance when pathfinding.
2019-03-31 17:22:54 +01:00
glx
d0e8060182
Fix 6fc60d8c4f: forgot to update API changelog
2019-03-31 03:33:03 +02:00
PeterN
6d1cc142c2
Change: Shorten engine rail type drop down in autoreplace window. ( #7448 )
...
In the autoreplace window, the rail type drop down is for choosing engines
of the given time. Many rail types do not have engines specifically designed for them,
and are merely compatible with other rail types. This list is thus unwieldy and many
options have no engines available.
As this drop down is for choosing _engine_ rail type rather than compatible rail types,
we can list just the rail types explicitly listed by engines.
2019-03-31 02:05:23 +01:00
PeterN
e1069eee05
Codechange: Check airport layout would fit within map bounds before iterating tiles. ( #7429 )
2019-03-30 22:20:26 +00:00
PeterN
32fda83d39
Fix aa7ca7fe6: Linkgraph node index order must be maintained due to other references. ( #7431 )
...
Linkgraph nodes require a specific order that was maintained by swapping just the last
element for the node to be removed. std::vector::erase() changed this to removing the
node is then shuffling the remain items down, which upsets other references to this
indices.
This is fixed by switching back to the original swap & pop method.
2019-03-30 22:19:50 +00:00
Andy
423aea5c32
Change: adjust Violet smallmap colour 1 shade darker, to compensate for legibility against darker blue of sea introduced by #7436
2019-03-30 22:57:07 +01:00
glx22
e93630541d
Fix #7433 : don't use AirportSpec substitute if it's not set ( #7435 )
2019-03-30 22:12:25 +01:00
Niels Martin Hansen
df673e9b2c
Fix: Fluidsynth should not try to lock sample data in memory
2019-03-30 22:11:32 +01:00
Niels Martin Hansen
66c60e52ba
Change: [SDL] Do not offer video smaller than 640x480
2019-03-30 22:02:14 +01:00
frosch
0cf25e84df
Fix #7447 , 3357cac847: Action 4 has feature 48 'original strings'. ( #7449 )
2019-03-30 19:56:43 +00:00
translators
3118f1430f
Update: Translations from eints
...
italian: 25 changes by lorenzodv
portuguese: 3 changes by JayCity
2019-03-30 19:45:46 +01:00
SamuXarick
ed51fba7ed
Change: Dark Blue company and water were indistinguishable in small map. ( #7436 )
2019-03-29 19:00:43 +00:00
translators
1d14e31be3
Update: Translations from eints
...
korean: 14 changes by telk5093
2019-03-29 19:45:45 +01:00
PeterN
b6e3e30d86
Codechange: Distance between town and airport has already just been found, so use it. ( #7427 )
...
Previously the distance was thrown away, only to be expensively recalculated again.
2019-03-29 17:43:06 +00:00
PeterN
9244dad3f1
Fix #7434 : Incorrect use of vector iterator. ( #7437 )
2019-03-29 17:42:32 +00:00
glx22
acb09eb9a8
Fix: [Win64] settingsgen MSVC compile warnings ( #7432 )
2019-03-28 21:25:21 +01:00
translators
cd3767bec2
Update: Translations from eints
...
luxembourgish: 29 changes by Phreeze
russian: 2 changes by Lone_Wolf
latin: 4 changes by Supercheese
portuguese: 1 change by JayCity
2019-03-28 19:45:46 +01:00
Michael Lutz
21d9e87b46
Fix #7165 : Const overload SmallMap::Contains(key) compared wrong types.
...
Const and non-const Find() have different return types.
2019-03-28 00:04:28 +00:00
stormcone
ee260e4704
Fix #7165 : SmallMap::Erase(key) does not work correctly
2019-03-28 00:04:28 +00:00
PeterN
7fb77ff35a
Fix: Incorrect display of industry production around tiles. ( #7426 )
...
Display of industry production around tiles (as shown when placing a station)
did not take account of the station catchment changes, so still showed production
from an industry even if it was not covered by a tile.
This is fixed by making a set of nearby industries that are covered, instead of
looping over all possible industries.
2019-03-27 23:10:02 +00:00
glx22
66dd7c3879
Fix: MSVC warnings ( #7423 )
2019-03-28 00:09:33 +01:00
translators
e817951bfd
Update: Translations from eints
...
finnish: 2 changes by hpiirai
english (us): 17 changes by Supercheese
luxembourgish: 10 changes by Phreeze
dutch: 20 changes by JanWillem
norwegian (bokmal): 2 changes by Leifbk
latin: 16 changes by Supercheese
portuguese: 3 changes by JayCity
2019-03-27 19:45:44 +01:00
Johannes E. Krause
fdaf67d924
Add: [Newgrf] Some 60+ Vars for industries that were missed in #6867
2019-03-27 10:44:21 +00:00
Johannes E. Krause
1a4c7a4e54
Cleanup: use switch for industry cargo vars
2019-03-27 10:44:21 +00:00
Charles Pigott
49f7332b75
Feature #6053 : Collapsible vehicle groups (3298)
2019-03-27 06:58:48 +00:00
Charles Pigott
8890436af1
Add #6189 : Groups now count the total number of vehicles in subgroups (3298)
2019-03-27 06:58:48 +00:00
Charles Pigott
a393c94695
Change #5977 : Use specific error message when attempting to create a circular group hierarchy (3298)
2019-03-27 06:58:48 +00:00
Charles Pigott
ed9005690a
Fix #7421 : Don't (directly) dereference std::vector::end() in SmallMap
2019-03-27 06:31:49 +00:00
stormcone
b913c92aa7
Fix #7165 : Missed 'Append() --> push_back()' replacement
2019-03-26 22:20:56 +00:00
glx22
427d9d483f
Fix #6564 : enforce types of arguments for station name strings ( #7419 )
2019-03-26 22:50:56 +01:00
Charles Pigott
a065d4623e
Codechange: Move 2 constants into the ifdef where they're used
2019-03-26 20:54:40 +00:00
Charles Pigott
7c81f8e076
Codechange: Simplify refit cargo filter condition and stop mixing enum types
2019-03-26 20:54:40 +00:00
Charles Pigott
e453572b6a
Codechange: Initialise a few variables that -flto seems to think could possibly be uninitialised
2019-03-26 20:54:40 +00:00
Henry Wilson
03ca3190c9
Codechange: Use range-based for-loop in Auto[Free|Delete]SmallVector
2019-03-26 20:15:57 +00:00
Henry Wilson
cc62f4163f
Cleanup: Remove unused size template parameters from SmallMap and Auto[Free|Delete]SmallVector
2019-03-26 20:15:57 +00:00
Henry Wilson
c01a2e2a81
Codechange: Removed SmallVector completely
2019-03-26 20:15:57 +00:00
Henry Wilson
6570f7989f
Codechange: Declare SmallVector as an alias for std::vector
2019-03-26 20:15:57 +00:00
Henry Wilson
ab711e6942
Codechange: Replaced SmallVector::[Begin|End]() with std alternatives
2019-03-26 20:15:57 +00:00
Henry Wilson
297fd3dda3
Codechange: Replaced SmallVector::Include() with include()
2019-03-26 20:15:57 +00:00
Henry Wilson
2bc2de9034
Codechange: Replaced SmallVector::Find() with std::find()
2019-03-26 20:15:57 +00:00
Henry Wilson
e0c58bf5ee
Codechange: Removed SmallVector::Insert()
2019-03-26 20:15:57 +00:00
Henry Wilson
a0f36a50e6
Codechange: Replaced SmallVector::Append() with std::vector::[push|emplace]_back()
2019-03-26 20:15:57 +00:00
Henry Wilson
ca2f33c6d0
Codechange: Replaced SmallVector::Erase() with std::vector::erase()
2019-03-26 20:15:57 +00:00
Henry Wilson
097328c3d7
Codechange: Replaced SmallVector::Get() const with std alternatives
2019-03-26 20:15:57 +00:00
Henry Wilson
aa7ca7fe64
Codechange: Replaced SmallVector::Get(n) non-const with std::vector::data() + n
2019-03-26 20:15:57 +00:00
Henry Wilson
bc7dcaffca
Codechange: Removed SmallVector::Assign()
2019-03-26 20:15:57 +00:00
Henry Wilson
5795f66d2e
Codechange: Replaced SmallVector::Contains() with std::find() pattern
2019-03-26 20:15:57 +00:00
Henry Wilson
b1f5119d3a
Codechange: Replaced SmallVector::ErasePreservingOrder(pos, count) with std::vector::erase()
2019-03-26 20:15:57 +00:00
Henry Wilson
9b5cc73f3e
Codechange: Replaced SmallVector::ErasePreservingOrder(it, count) with std::vector::erase()
2019-03-26 20:15:57 +00:00
Henry Wilson
8460952240
Codechange: Replaced SmallVector::Find() const with suitable alternatives
...
The use of std::none_of in network/core/host.cpp is driven by the non-const
comparison operator use by NetworkAddress. A future commit should address
the const_casts in that class to ensure const-correctness.
2019-03-26 20:15:57 +00:00
Henry Wilson
81315939b9
Codechange: Replaced SmallVector::Find() non-const with std::find()
2019-03-26 20:15:57 +00:00
Henry Wilson
f3938fdb83
Codechange: Replaced SmallVector::Reset() with std::vector::clear() + shrink_to_fit()
2019-03-26 20:15:57 +00:00
Henry Wilson
bad2c2154b
Codechange: Replaced SmallVector::Resize() with std::vector::resize()
2019-03-26 20:15:57 +00:00
Henry Wilson
a690936ed7
Codechange: Replace SmallVector::Length() with std::vector::size()
2019-03-26 20:15:57 +00:00
Henry Wilson
56ae855dc2
Codechange: Removed SmallVector::operator[]
2019-03-26 20:15:57 +00:00
Henry Wilson
9cba6f7193
Codechange: Replaced SmallVector::Compact() with std::vector::shrink_to_fit()
2019-03-26 20:15:57 +00:00
Henry Wilson
bfd79e59dc
Codechange: Replace SmallVector::Clear() with std::vector::clear()
2019-03-26 20:15:57 +00:00
Henry Wilson
4b349c0f90
Codechange: [core] Implement SmallVector using std::vector
...
The public and protected interface to SmallVector are unchanged
SmallVector now requires that items be default constructible
This isn't an issue since some contained items were previously created
uninitialized.
Temporary default constructors are added to the following structs
- SmallPair
- SmallStackItem
- GRFPresence
Where vector<bool> is required, transition immediately to std::vector
to avoid returning proxy object references.
2019-03-26 20:15:57 +00:00
translators
7a32cf1401
Update: Translations from eints
...
greek: 51 changes by Jubilee
russian: 17 changes by Lone_Wolf
latin: 19 changes by Supercheese
portuguese: 53 changes by JayCity
2019-03-26 19:45:43 +01:00
PeterN
e3ea758c46
Fix #7414 : Reinstate marking sign dirty before removal. ( #7416 )
2019-03-25 23:24:40 +00:00
stormcone
8acca3a72b
Change: Do not display a newspaper about old vehicles for which replacement is activated.
2019-03-25 23:41:06 +01:00
PeterN
698241e16e
Fix #7410 : Sign position/width not set on initial creation. ( #7413 )
...
Sign width was only updated when the text was changed. This seems to work for player-placed
signs as there is always a rename operation, however AIs can create a sign with text in one
go, in which case the width was never set.
2019-03-25 20:01:55 +00:00
PeterN
a4073895ae
Fix #7411 : Use industry production callback (if used) on initial industry cargo generation. ( #7412 )
2019-03-25 19:30:23 +00:00
translators
10f0c1e3cd
Update: Translations from eints
...
finnish: 12 changes by hpiirai
greek: 40 changes by Jubilee
luxembourgish: 2 changes by Phreeze
dutch: 12 changes by JanWillem
french: 4 changes by romazoon
norwegian (bokmal): 12 changes by Leifbk
hungarian: 14 changes by Brumi
portuguese: 51 changes by JayCity, 11 changes by vesgo
2019-03-25 19:45:45 +01:00
translators
37b9fdc0c1
Update: Translations from eints
...
finnish: 13 changes by hpiirai
korean: 1 change by telk5093
2019-03-24 19:45:44 +01:00
Niels Martin Hansen
ce10d9be3f
Fix #7374 : Ensure k-d trees are always updated when station sign moves
2019-03-24 19:26:13 +01:00
peter1138
3860a2ce2a
Codechange: Use override keyword for smallmap window.
2019-03-24 17:38:42 +00:00
peter1138
07de9d6c3f
Codechange: Use override keyword in networking classes.
2019-03-24 17:38:42 +00:00
peter1138
b1fb3f4fb8
Codechange: More use of override keyword.
2019-03-24 17:38:42 +00:00
peter1138
e6bb90543e
Change: Show additional cost and refitted capacity in build vehicle window.
2019-03-24 15:28:48 +00:00
glx
f8e6cd10ef
Add: script API functions for build with refit feature
2019-03-24 15:28:48 +00:00
peter1138
d54b6ac09b
Feature: When filtering purchase list by cargo type, make buy button perform a refit if required.
2019-03-24 15:28:48 +00:00
Peter Nelson
f6264e5212
Change: Bump savegame version for tree tile water class conversion.
2019-03-24 15:16:54 +00:00
Peter Nelson
76e77aefad
Fix #7400 : Water class for tree tiles was not converted for old saves preventing industry creation.
...
As the information is always available from the tree ground type, unconditionally
update the map array for tree tiles.
2019-03-24 15:16:54 +00:00
peter1138
317f69c152
Codechange: Use override specifier in Window-derived classes.
2019-03-24 16:10:04 +01:00
peter1138
aafce47596
Codechange: Use override specifier for DropDownListItem classes.
2019-03-24 16:10:04 +01:00
Henry Wilson
af7d9020a1
Codechange: Use override specifer for overriding member declarations
...
This is a C++11 feature that allows the compiler to check that a virtual
member declaration overrides a base-class member with the same signature.
Also src/blitter/32bpp_anim_sse4.hpp +38 is no longer erroneously marked
as virtual despite being a template.
2019-03-24 16:10:04 +01:00
translators
685f822c63
Update: Translations from eints
...
finnish: 13 changes by hpiirai
danish: 2 changes by nielsmh
2019-03-23 19:45:42 +01:00
PeterN
4feea8db67
Fix: Filtered file list did not scroll properly. ( #7402 )
2019-03-23 17:59:19 +00:00
translators
d755375966
Update: Translations from eints
...
luxembourgish: 31 changes by Phreeze
croatian: 2 changes by VoyagerOne
2019-03-22 19:45:43 +01:00
Peter Nelson
3357cac847
Fix: Bounds check NewGRF feature.
2019-03-21 20:53:36 +00:00
Peter Nelson
054d05b132
Codechange: NewGRF features are documented in hex, so display as hex.
2019-03-21 20:53:36 +00:00
Michael Lutz
2cf7ac2863
Fix #7391 , 9b99b95: Don't invalidate go to depot orders of non-aircraft when invalidating hangar orders that happen to share IDs.
...
This was caused because hangars are referred to by station ID, which is not unique with respect to depot IDs.
2019-03-21 19:15:59 +00:00
peter1138
1585c12bb9
Fix 4da83d2f66: Remove measurement tooltips when completed.
2019-03-21 19:14:41 +00:00
translators
0837a1a398
Update: Translations from eints
...
dutch: 28 changes by JanWillem
russian: 1 change by Lone_Wolf
2019-03-21 19:45:42 +01:00
peter1138
c34f07d5fd
Fix #7390 : Extra line removed by mistake caused server_password to disappear from settings.
2019-03-20 23:55:38 +00:00
peter1138
b3ef06fdf3
Fix #7384 : Industry Chain tooltips did not display on right-click.
...
This is fixed by handling the new Window::OnTooltip() event instead of OnHover()
2019-03-20 23:00:32 +00:00
peter1138
f5f33da126
Codechange: Implement OnTooltip event for custom window tooltips.
...
This avoids windows from needing to know or care about tooltip delay settings.
2019-03-20 23:00:32 +00:00
peter1138
4da83d2f66
Fix #7386 : Measurement tooltip for tunnels, aqueducts & docks did not display or flickered.
...
Measurement tooltip was auto-closed as the hover/right-click test for tooltips was not
satisfied in this case. This is fixed by keeping the tooltip visible and instead explicitly
closing the tooltip when the PlaceObject is cancelled/completed.
2019-03-20 23:00:32 +00:00
Patric Stout
e3c639a09f
Remove: ENABLE_NETWORK switch
...
This switch has been a pain for years. Often disabling broke
compilation, as no developer compiles OpenTTD without, neither do
any of our official binaries.
Additionaly, it has grown so hugely in our codebase, that it
clearly shows that the current solution was a poor one. 350+
instances of "#ifdef ENABLE_NETWORK" were in the code, of which
only ~30 in the networking code itself. The rest were all around
the code to do the right thing, from GUI to NewGRF.
A more proper solution would be to stub all the functions, and
make sure the rest of the code can simply assume network is
available. This was also partially done, and most variables were
correct if networking was disabled. Despite that, often the #ifdefs
were still used.
With the recent removal of DOS, there is also no platform anymore
which we support where networking isn't working out-of-the-box.
All in all, it is time to remove the ENABLE_NETWORK switch. No
replacement is planned, but if you feel we really need this option,
we welcome any Pull Request which implements this in a way that
doesn't crawl through the code like this diff shows we used to.
2019-03-20 19:24:55 +01:00
Patric Stout
72c5f2b3ee
Remove: DOS support
...
In 10 years there was no active development on DOS. Although it
turned out to still work, the FPS was very bad. There is little
interest in the current community to look into this.
Further more, we like to switch to c++11 functions for threads,
which are not implemented by DJGPP, the only current compiler
for DOS.
Additionally, DOS is the only platform which does not support
networking. It is the reason we have tons of #ifdefs to support
disabling networking.
By removing DOS support, we can both use c++11 functions for threads,
and remove all the code related to disabling network. Sadly, this
means we have to see DOS go.
Of course, if you feel up for the task, simply revert this commit,
and implement stub c++11 functions for threads and stub functions
for networking. We are more than happy to accept such Pull Request.
2019-03-19 23:22:51 +01:00
translators
559d4e8335
Update: Translations from eints
...
korean: 7 changes by telk5093
2019-03-19 19:45:46 +01:00
Patric Stout
fe13fadcfb
Codechange: fix Intel C++ Compiler linking issues.
...
GetAircraftFlightLevel<Aircraft> is only used in static functions
inside aircraft_cmd.cpp. With GCC, Clang and MSVC this is not an
issue, but on ICC fails linking, because it doesn't find this
version of this template. Possibly these two pieces of information
are linked.
Explicit defining the function fixes the issue.
2019-03-18 20:57:32 +01:00
stormcone
43caef2968
Fix f58fa80e: Wrong company performance rating when money exceeds INT_MAX. ( #7382 )
...
Company performance rating calculation does not take into account the companies' money when those exceeds INT_MAX.
2019-03-17 21:28:37 +01:00
translators
c66b9c657a
Update: Translations from eints
...
dutch: 1 change by JanWillem
russian: 1 change by Lone_Wolf
2019-03-17 19:45:44 +01:00
Charles Pigott
592f591a4b
Cleanup: Unused lang strings
2019-03-16 22:30:11 +00:00
Charles Pigott
fe448a2616
Remove: OPF
2019-03-16 22:30:11 +00:00
translators
c7b5f34138
Update: Translations from eints
...
norwegian (bokmal): 1 change by Leifbk
2019-03-16 19:45:41 +01:00
PeterN
bcfc9620b0
Change: Use default value for invalid multi-string settings instead of clamping to min or max value. ( #7361 )
2019-03-16 16:52:07 +00:00
translators
1100418063
Update: Translations from eints
...
romanian: 8 changes by alexmerlin1985
dutch: 2 changes by JanWillem
2019-03-15 19:45:44 +01:00
peter1138
35967effd3
Cleanup: Update changed string in language files.
2019-03-15 17:43:10 +00:00
peter1138
fc5f67123a
Fix e66cec8f86: Permit loading of industry production callback with invalid cargo type.
...
It is only an error if the invalid result is actually used. This will be silently ignored at the moment.
It is still an error if a duplicate cargo type is returned.
2019-03-15 17:43:10 +00:00
peter1138
b00a861467
Codechange: Make FindStationsAroundTile() out-parameter stations const to prevent incorrect modification.
2019-03-13 08:40:25 +00:00
peter1138
6b92b83128
Fix #7372 : FindStationsAroundTiles() with caching returns no result for industry tiles.
...
Currently this can only be triggered by NewGRF house tiles querying for cargo acceptance history
of nearby stations (var 0x64) with a tile offset, and providing an offset that happens to point
to an industry tile. This serves no useful purpose.
2019-03-13 08:40:25 +00:00
Johannes E. Krause
43ced57794
Cleanup: Remove questionable syntax in track drawing
2019-03-13 07:47:32 +00:00
Johannes E. Krause
e6798ffdca
Cleanup: Remove questionable syntax in town rating display
2019-03-13 07:47:32 +00:00
Johannes E. Krause
21ec3e5531
Cleanup: Remove questionable syntax in GetOrderCmdFromTile
2019-03-13 07:47:32 +00:00
Johannes E. Krause
234f1007f7
Cleanup: Remove questionable syntax in HQ size calculation
2019-03-13 07:47:32 +00:00
Johannes E. Krause
ba3d7122df
Cleanup: Remove questionable syntax in station rating calculation
2019-03-13 07:47:32 +00:00
Gabda
dea7f078f4
Codechange: Update town sign on population change only when population is shown ( #7368 )
2019-03-12 19:12:34 +00:00
translators
776fbda324
Update: Translations from eints
...
finnish: 110 changes by hpiirai
ukrainian: 149 changes by nsergiy
2019-03-11 19:45:41 +01:00
Jonathan G Rennison
1a115e1cc8
Change: Include _current_company in crashlog AI config line
...
_current_company is not currently logged anywhere in the crashlog.
_local_company is logged, despite being much less useful than
_current_company.
This change logs _current_company alongside _local_company.
2019-03-11 12:47:46 +00:00
Patric Stout
aea1726f45
Fix: MingW and MSVC compiled strgen had different path separator behaviour
...
If it was compiled with MingW, both / and \ were accepted as
path separator. On MSVC, only \ was. This is an unexpected
difference between binaries for the same platform. Remove this
discrepancy by accepting both / and \ on all platforms.
2019-03-11 10:16:00 +01:00
Patric Stout
45fbaa64c2
Codechange: check if a define is set directly, instead of indirectly
...
config.lib happens to set GLOBAL_DATA_DIR in case it is not DOS
and not OS2, but this kind of deduction is annoying to maintain.
It is better to just check if the define you want to use is set,
and leave it to config.lib to set it or not depending on the OS.
2019-03-11 10:16:00 +01:00
Patric Stout
1f57150d80
Codechange: "basedir.h" is a system include, not a local
2019-03-11 10:16:00 +01:00
Patric Stout
36105841b9
Codechange: ICU_SORT is in reality ICU_I18N (according to their CMake files)
...
By naming it in a different way, things get a bit confusing.
Especially if we are switching to CMake, which autodetects these
things, we need to use the name the authors of ICU gave it; not
our interpertation of that name.
2019-03-11 10:16:00 +01:00
Patric Stout
52d7e7d45e
Codechange: ICU_LAYOUT is in reality ICU_LX (according to their CMake files)
...
By naming it in a different way, things get a bit confusing.
Especially if we are switching to CMake, which autodetects these
things, we need to use the name the authors of ICU gave it; not
our interpertation of that name.
2019-03-11 10:16:00 +01:00
Patric Stout
7adae09897
Codechange: liblzma is called liblzma, how ever strange that might be
...
It is the only library we use that calls itself with 'lib' in the
name. This might be confusing, but with the arrival of cmake a lot
of these things are automated. And detection will find 'liblzma',
not 'lzma', like with 'lzo', 'zlib', ..
2019-03-11 10:16:00 +01:00
translators
c09c94378c
Update: Translations from eints
...
finnish: 214 changes by hpiirai
norwegian (bokmal): 10 changes by Leifbk
russian: 2 changes by Lone_Wolf
croatian: 6 changes by VoyagerOne
2019-03-10 19:45:53 +01:00
peter1138
9cb84a1bad
Feature: Add road icon to road construction drop down list.
2019-03-10 10:31:37 +00:00
peter1138
9c8b7b5efc
Feature: Add rail icon to rail construction drop down list.
2019-03-10 10:31:37 +00:00
peter1138
b56ea5ca27
Add: Generic drop down list string item with icon.
2019-03-10 10:31:37 +00:00
peter1138
fb35cb5ed2
Remove: Unnecessary virtual destructors on drop down list items.
2019-03-10 09:20:11 +00:00
peter1138
303cfd86a3
Remove: Unnecessary specialization of NewGRF preset list item.
2019-03-10 09:20:11 +00:00
peter1138
811bf22620
Codechange: Use Colours type instead of byte.
2019-03-10 09:20:11 +00:00
Michael Lutz
cc5f175615
Feature: Railtype flags to allow/disallow 90 degree curves. ( #7352 )
2019-03-10 08:12:47 +00:00
Niels Martin Hansen
e8d397e4ee
Codechange: Make a merged k-d tree index of all viewport signs
2019-03-09 20:27:11 +01:00
Niels Martin Hansen
d84b67e54d
Codechange: Make a k-d tree index of stations
2019-03-09 20:27:11 +01:00
Niels Martin Hansen
7b56be0f3a
Codechange: Make a k-d tree index of towns
2019-03-09 20:27:11 +01:00
Niels Martin Hansen
d7522e5e8f
Codechange: Add a k-d tree generic data structure
2019-03-09 20:27:11 +01:00
translators
3a54c71041
Update: Translations from eints
...
finnish: 46 changes by hpiirai
danish: 10 changes by nielsmh
hungarian: 2 changes by Brumi
2019-03-09 19:45:44 +01:00
Peter Nelson
943c58e468
Fix: Show industry name in Land Area Information window for oil-rig type stations instead of just 'Oil Rig'
2019-03-09 18:16:33 +00:00
Peter Nelson
8b1b3fd0f9
Feature: Non-rectangular sparse station catchment area.
2019-03-09 16:33:47 +00:00
Peter Nelson
3542ed53d4
Add: BitmapTileArea and Iterator to handle sparse tile areas.
2019-03-09 16:33:47 +00:00
peter1138
94b40fd530
Codechange: Convert IndustryVector to a std::set.
2019-03-09 16:33:47 +00:00
peter1138
ed6084523d
Codechange: Convert StationList from SmallVector to std::set.
2019-03-09 16:33:47 +00:00
Andy
46aca9377b
Add: windowshade for rail station construction window
2019-03-09 11:04:35 +00:00
PeterN
42046af933
Add: Add flag and railtype sprite type to draw pre-combined ground sprites. ( #7231 )
2019-03-09 02:53:43 +00:00
Gabda
7e7563f15f
Add: Chrono based TIC() and TOC() in debug
2019-03-09 01:05:47 +01:00
Gabda
4be2c1022e
Cleanup: changing variable names in TIC() and TOC()
...
Removing double underscores to be ANSI-C standard compliant.
2019-03-09 01:05:47 +01:00
PeterN
6c6971fb43
Add: Road vehicle path cache. ( #7261 )
2019-03-08 23:52:45 +00:00
glx22
dae35188ab
Fix 13962a847
, 00d28a500: forgotten squirrel_export run ( #7345 )
2019-03-08 21:15:00 +01:00
translators
35a2b3bb08
Update: Translations from eints
...
finnish: 14 changes by ln
catalan: 8 changes by juanjo
polish: 7 changes by xaxa
dutch: 7 changes by JanWillem
2019-03-08 19:45:44 +01:00
PeterN
dd20ccee88
Feature: Industries with neutral stations (e.g. Oil Rig) only supply/accept cargo to/from their neutral station. ( #7234 )
...
This change is a controlled by a game setting, located under Environment ->
Industries which allows toggling the behaviour. It defaults to enabled.
"Company stations can serve industries with attached neutral stations"
When enabled, industries with attached neutral station (such as Oil Rigs) may
also be served by company-owned stations built nearby. This is the traditional
behaviour.
When disabled, these industries may only be served by their neutral station.
Any nearby company-owned stations won't be able to serve them, nor will the
neutral station serve anything else other than the industry.
2019-03-08 18:30:44 +00:00
PeterN
41563a871b
Add: AI API for vehicle group colours ( #7336 )
2019-03-08 18:13:33 +00:00
Peter Nelson
7ca1793ec4
Change: Automatically use Trackdir node key as needed if ship curve penalties differ.
2019-03-08 16:52:08 +01:00
Peter Nelson
b8a0107ad1
Change: Add configurable curve penalty for ships.
2019-03-08 16:52:08 +01:00
peter1138
a69eb5f516
Fix #7334 : Ship lost after crossing bridge due to path cache not being consumed while on final bridge end.
2019-03-08 16:51:23 +01:00
translators
1ad8321fff
Update: Translations from eints
...
dutch: 2 changes by JanWillem
russian: 4 changes by Lone_Wolf
2019-03-07 19:45:45 +01:00
SamuXarick
cdb6dbad85
Cleanup: Remove repeated network error message on connection timeout. ( #7327 )
2019-03-07 18:16:52 +00:00
nikolas
a7e335c0b3
Fix: spelling for a few real town names ( #7338 )
...
Added special characters to mostly Slovak towns, a few Spanish, and one Turkish.
2019-03-07 17:52:57 +00:00
translators
3d4736cedd
Update: Translations from eints
...
dutch: 13 changes by JanWillem
hungarian: 4 changes by Brumi
2019-03-06 19:45:44 +01:00
Patric Stout
f52e5a4d61
Fix: warnings when compiling with DJGPP
...
This was most likely broken for months, if not years.
2019-03-05 22:22:00 +01:00
Patric Stout
1c5ea33099
Fix: warnings when compiling for a recent version of Haiku
...
This might break older Haiku versions, but it is hard to tell.
2019-03-05 22:22:00 +01:00
Patric Stout
aa350528df
Remove: libtimidity support (NOT timidity support)
...
libtimidity was introduced with the support for PSP. PSP has been
dropped almost a year ago, but this music driver was not. This
corrects that oversight.
timidity (via extmidi) still works fine. This purely removes the
libtimidity support, which was only really available for PSP.
2019-03-05 22:03:00 +01:00
Patric Stout
f58db44ff2
Remove: BeOS support (deprecated by Haiku)
...
In 10 years there is no commit to change how BeOS works, and we
have no active maintainer for it. It is unlikely it works in its
current state (but not impossible).
With the arrival of SDL2 (and removal of SDL), BeOS is no longer
support. SDL2 suggests to use Haiku instead of BeOS.
2019-03-05 22:03:00 +01:00
Patric Stout
ad30d04b5e
Codechange: removed some left-behind __NDS__ references
2019-03-05 22:03:00 +01:00
Patric Stout
7784d77713
Remove: MorphOS / AmigaOS support
...
In 10 years there is no commit to change how MorphOS works, and we
have no active maintainer for it. It is unlikely it works in its
current state (but not impossible).
With the arrival of SDL2 (and removal of SDL), MorphOS is no longer
support. There is an SDL2 port for MorphOS, but it is not maintained
by upstream SDL2, and nobody can currently test it out.
If anyone wants to re-add MorphOS, please do (revert this patch,
fix the problems, and create a Pull Request). If you need any help
doing so, let us know! It is not that we don't like MorphOS, it is
that we don't have anyone fixing the problems :(
2019-03-05 22:03:00 +01:00
translators
db49efe29a
Update: Translations from eints
...
finnish: 40 changes by hpiirai
english (us): 19 changes by njn
spanish (mexican): 3 changes by njn
2019-03-05 19:45:42 +01:00
Niels Martin Hansen
52572cafa6
Add: Option for population-linear town cargo generation
...
Introduce a new default algorithm for town cargo generation (passengers and mail), and a game setting to choose between the new and original algorithm.
The original town cargo generation algorithm has the property of the generated amount relating to the square of each building's population, meaning large towns easily produce more cargo than can realistically be transported. The problem is excessive cargo is amplified if playing with cargodist.
The new algorithm introduced instead has a linear relation to the population. The result is that smaller towns will produce slightly more cargo, while the largest towns will produce about a fourth of what they would with the original algorithm.
Existing savegames will use the original algorithm, while new games will default to the new algorithm.
2019-03-04 20:19:44 +01:00
PeterN
7f00a420cb
Fix: Runway too short for large aircraft message should not depend on plane crashes setting. ( #7325 )
2019-03-04 19:00:11 +00:00
translators
585957b226
Update: Translations from eints
...
finnish: 39 changes by hpiirai
french: 4 changes by glx
hungarian: 4 changes by Brumi
russian: 3 changes by Lone_Wolf
korean: 20 changes by telk5093
croatian: 5 changes by VoyagerOne
2019-03-04 19:45:42 +01:00
PeterN
ebc3934ee6
Fix #7043 , Fix #7274 : Delete town owned bridge based on adjacent tile ownership, not nearest town. ( #7284 )
...
This only affects failed town generation, as towns do not delete bridges under any other circumstances.
The existing test performed badly with a large number of towns due to having to calculate the
nearest town, and also by its nature assumed a bridge was built by the nearest town, leading
to bridges of nearby large towns be removed incorrectly.
If we gain the ability to quickly retrieve the correct town (which is _not_ the nearest town) from the bridge, this change should be reviewed.
2019-03-03 22:28:55 +00:00
Johannes E. Krause
3c94bddbc2
Change: make crash chance at short runway independent of plane crash rate setting (there's a cheat for this)
2019-03-03 20:59:59 +01:00
Peter Nelson
3f327116db
Change: Don't apply forbid 90 deg turn settings to ships.
2019-03-03 20:59:44 +01:00
frosch
a67ee02529
Change: Heading for 1.10 now ( #7319 )
2019-03-03 20:51:57 +01:00
frosch
39cda89e85
Add: Detect stable tags automatically, and set the 'stable' flag in '_openttd_newgrf_version' accordingly. ( #7317 )
2019-03-03 20:08:28 +01:00
translators
8016b8b3e9
Update: Translations from eints
...
catalan: 62 changes by juanjo
french: 11 changes by glx
2019-03-03 19:45:43 +01:00
peter1138
93a6fd42d1
Fix 23960d0f2c: Company livery window shows incorrect groups when opened from group window in multiplayer.
2019-03-03 13:13:35 +01:00
Niels Martin Hansen
c61acc7fc1
Fix #7280 : Save in the right location on desync and server timeout
2019-03-03 12:12:32 +01:00
Peter Nelson
c91e0058c2
Change: Allow vehicle group names to be non-unique.
...
Group names are visual identifiers, and do not need to be unique.
Group sorting already falls back to group ID if names are the same, so that sorted
list position is stable.
2019-03-03 12:04:29 +01:00
Peter Nelson
5a5944867d
Add: Add parent_group_id parameter to CreateGroup()
2019-03-03 09:15:39 +01:00
Peter Nelson
5d3ccae6c5
Add: AI function to get current usage of a group.
2019-03-03 09:15:39 +01:00
Peter Nelson
e0c2ad1b65
Add: AI functions to get/set company colours.
2019-03-03 09:15:39 +01:00
Peter Nelson
3c047b124e
Add: AI functions to get current and last year profit of a group.
2019-03-03 09:15:39 +01:00
Peter Nelson
b62452903a
Add: AI functions to set/get vehicle group parent.
2019-03-03 09:15:39 +01:00
Eddi-z
8139b14e9c
Change: Synchronize introduction date and reliability randomness across vehicles with the same base introduction date ( #7147 )
2019-03-02 21:28:22 +00:00
translators
90a4737bf6
Update: Translations from eints
...
croatian: 6 changes by VoyagerOne
2019-03-02 19:45:43 +01:00
Eddi-z
b242a04c7d
Fix #7307 : Add WaterClass to MP_TREES, set when trees are on coast tiles ( #7309 )
...
This allows allows NewGRF object/industry placement rules to treat trees on coast tiles the same as regular bare coast.
2019-03-02 17:33:16 +00:00
Samu
780593ae60
Fix #6633 : Cargo monitor industry delivery now accounts for which IndustryID the cargo was delivered to
2019-03-02 18:14:45 +01:00
PeterN
cbaf52fbe1
Codechange: Sort and filter sign names directly rather than through string system. ( #7304 )
...
This provides a notable performance benefit in the Sign List window when there are many signs.
2019-03-02 17:08:45 +00:00
Charles Pigott
c3bc7d657e
Codechange: Remove ability for SDL to be dynamically loaded on Windows
2019-03-02 17:13:05 +01:00
PeterN
63fe6c6598
Codechange: Make std::stack use std::vector container in string formatting/drawing. ( #7305 )
...
This is a very minor performance increase which can add up during operations such
as sorting. Performance impact my be platform/compiler dependent.
2019-03-02 08:06:02 +00:00
translators
7ecfae8f7f
Update: Translations from eints
...
turkish: 4 changes by DarkSapling
danish: 10 changes by Deb622
norwegian (bokmal): 11 changes by Leifbk
portuguese: 11 changes by vesgo
2019-03-01 19:45:42 +01:00
Eddi-z
1447661d20
Cleanup: spurious TODOs in newgrf.cpp ( #7297 )
2019-02-28 23:00:50 +00:00
translators
76f983a8e7
Update: Translations from eints
...
dutch: 80 changes by JanWillem
2019-02-28 19:45:43 +01:00
SamuXarick
50a0cf1915
Change: Allow towns to build bridges over rails and one-way roads. ( #7291 )
2019-02-28 17:45:17 +00:00
SamuXarick
03264059e4
Change: Decrease minimum permitted value for script_max_opcode_till_suspend setting ( #7243 )
2019-02-28 17:37:50 +00:00
translators
adb50cebcc
Update: Translations from eints
...
romanian: 7 changes by alexmerlin1985
2019-02-27 19:45:42 +01:00
Samu
9b99b95955
Fix #6574 : Remove go to hangar orders when rebuilding airport
...
When replacing an airport with another, cancel current orders of type 'go to depot' from aircraft still heading to it if the rebuilt airport doesn't have a hangar (helicopter vs heliport), or if the airplane can't land on the rebuilt airport (airplane vs helistation).
Removes 'go to hangar' orders from all aircraft when replacing an airport with hangar with another without hangar (heliport).
2019-02-27 00:06:57 +01:00
peter1138
7ac17f5ae4
Fix #7281 : Unable to select last group in open livery window on group creation.
2019-02-26 11:20:23 +01:00
peter1138
c2e4a8c9bf
Fix 195fd0dc60: Sprite cache must still be cleared when using bitmap fonts.
2019-02-25 19:46:03 +00:00
translators
93c6398810
Update: Translations from eints
...
dutch: 68 changes by JanWillem
danish: 17 changes by nielsmh
hungarian: 3 changes by Brumi
2019-02-25 19:45:43 +01:00
translators
d24a9dfe98
Update: Translations from eints
...
italian: 11 changes by lorenzodv
dutch: 46 changes by JanWillem
russian: 5 changes by Lone_Wolf
2019-02-24 19:45:43 +01:00
Alexander Weiss
77ab6f8ec7
Change: [OSX] Prevent 2D scrolling for traditional scroll wheel mice
2019-02-24 17:54:59 +01:00
Alexander Weiss
0bb395b21d
Change #6800 : [OSX] Use high-precision scrolling deltas for 2D scrolling
2019-02-24 17:54:59 +01:00
PeterN
195fd0dc60
Fix #7266 : Reorder reinitialization of caches when changing font zoom level. ( #7273 )
2019-02-24 16:27:44 +00:00
Patric Stout
91eee793e1
Fix c3dbe836b4: also compile without ENABLE_NETWORK defined again
2019-02-24 01:11:08 +01:00
PeterN
87ebfe1227
Fix #7004 : Mark linkgraph dirty to be rebuilt on next draw call. ( #7265 )
...
Previously the linkgraph was rebuilt before the viewport extents were finalized.
2019-02-23 19:19:41 +00:00
translators
f240f61fb2
Update: Translations from eints
...
danish: 11 changes by nielsmh
spanish (mexican): 11 changes by Absay
hungarian: 100 changes by Brumi
russian: 6 changes by Lone_Wolf
croatian: 9 changes by VoyagerOne
2019-02-23 19:45:45 +01:00
PeterN
eeae4512ae
Fix #7003 : Freetype fonts were scaled by both GUI and Font zoom levels. ( #7267 )
2019-02-23 16:07:25 +00:00
Niels Martin Hansen
13962a8475
Change: Framerate window can now scroll and resize
2019-02-23 14:29:07 +01:00
Niels Martin Hansen
7e1e2756d4
Add: Show performance of AI and GS in framerate window
2019-02-23 14:29:07 +01:00
SamuXarick
4adb91202d
Fix: Remove desert around lakes upon generation
2019-02-23 13:16:12 +01:00
Peter Nelson
fde5bd0ccf
Change: Add scrollbar to cargo legend in cargo payment rates window.
2019-02-23 11:46:00 +01:00
Greg Carlin
00d28a500d
Feature: Add option to adjust font size separately from GUI size. ( #7003 )
...
Adds an option in the "Game Options" next to "Interface Size" called "Font Size". Available options are normal, double, and quad.
2019-02-23 08:27:46 +00:00
peter1138
56a6d7aec8
Fix #7227 : Don't apply mouse-hasn't-moved test to scrollbars.
2019-02-22 21:32:12 +00:00
peter1138
69928df3f0
Fix: Resorting file list did not update filtered rows.
2019-02-22 21:31:46 +00:00
translators
fb1b6fa47a
Update: Translations from eints
...
italian: 9 changes by lorenzodv
norwegian (bokmal): 4 changes by Leifbk
2019-02-22 19:45:44 +01:00
Michael Lutz
690d1dd6a4
Fix #7159 , e934f09: Waiting time at red one-way signals was too short.
...
This is not an exact fix as previously, the wait time was speed/acceleration dependant. This simple fix ignores that and just makes the 'days' from the settings comment to be actually days.
2019-02-21 23:19:03 +00:00
SamuXarick
456e67ac1c
Change: Owner of vehicle with exclusive transport rights may now load cargo from neutral stations ( #7256 )
2019-02-21 21:23:37 +00:00
translators
673f6753e9
Update: Translations from eints
...
dutch: 76 changes by JanWillem
scottish gaelic: 44 changes by GunChleoc
2019-02-21 19:45:46 +01:00
peter1138
5ab1a73a8a
Codechange: Remove never-used StationIDList.
2019-02-21 17:45:47 +01:00
Nikolas Nyby
8a6e03c4d2
Fix #7189 : Fluidsynth volume gain too high
2019-02-21 10:08:07 +01:00
Peter Nelson
6733b71300
Change: Make mini-map widget capture mouse when left-click dragging.
...
This allows the mini-map to be dragged when the cursor has left the widget.
2019-02-21 08:11:35 +00:00
Peter Nelson
6dfe36b5cd
Change: Make volume slider widget capture mouse when clicked.
...
This makes the slider continue to respond even when mouse cursor
is no longer over the widget.
2019-02-21 08:11:35 +00:00
Peter Nelson
de9f54ccc1
Codechange: Change scrolling_scrollbar to mouse_capture_widget, and dispatch OnClick() event if widget is not a scrollbar.
...
This allows any widget to support mouse capture.
2019-02-21 08:11:35 +00:00
Samu
66d23e3e86
Fix #7090 : Close Query String window after rebuilding AI/GS settings
2019-02-21 01:40:34 +01:00
Samu
19fa960d83
Fix #7091 : Close dropdown menu windows after rebuilding AI/GS settings
2019-02-21 00:35:56 +01:00
translators
21f009dc78
Update: Translations from eints
...
english (us): 11 changes by njn
dutch: 244 changes by JanWillem
turkish: 102 changes by wakeup
2019-02-20 19:45:42 +01:00
translators
21d8636722
Update: Translations from eints
...
dutch: 100 changes by JanWillem
2019-02-19 19:45:43 +01:00
Samu
ba55f93f41
Doc: [AI] UnshareOrders empties the orders list of the vehicle.
2019-02-19 15:25:53 +01:00
J0an Josep
c4fe46a475
Fix #7244 , 6ca637b8c1: OPF doesn't take 90 deg turns into account.
2019-02-19 01:06:10 +01:00
Juanjo
45ce517105
Codechange: Move some common code after adding/removing tiles to a station to its own function.
2019-02-18 22:57:43 +01:00
J0an Josep
6ca637b8c1
Fix #7226 : Don't call ship pathfinders if there is no available track due to "forbid 90 deg turns".
2019-02-18 22:57:19 +01:00
translators
349cbee6e9
Update: Translations from eints
...
ukrainian: 6 changes by nsergiy
dutch: 210 changes by JanWillem
french: 1 change by glx
portuguese: 4 changes by vesgo
2019-02-18 19:45:44 +01:00
PeterN
84961034e4
Change: Increase maximum number of orders from 64000 to ~16.7m. ( #7220 )
2019-02-18 07:37:25 +00:00
translators
ef7e47a53a
Update: Translations from eints
...
danish: 5 changes by nielsmh
french: 3 changes by glx
spanish (mexican): 4 changes by Absay
russian: 4 changes by Lone_Wolf
2019-02-17 19:45:44 +01:00
glx
aadcf40b9b
Fix 1585eb1a3: wrong default selection for goals and story book
2019-02-17 16:04:52 +01:00
Joan Josep
548ec05a48
Add: News menu entry and shortcut for deleting all messages. ( #7240 )
2019-02-16 23:15:58 +00:00
glx
ebe84b9d4c
Cleanup: update modified and removed strings in languages
2019-02-16 22:19:16 +01:00
glx
1585eb1a3e
Fix: use more descriptive "spectator" strings for story book and goal dropdown menus
2019-02-16 22:19:16 +01:00
glx
7c31a32c2b
Fix: colour of network specific strings in company dropdown menus
2019-02-16 22:19:16 +01:00
Joan Josep
4919c8db13
Codechange: Re-arrange VehicleEnter_Track in rail_cmd. ( #7239 )
2019-02-16 21:52:49 +01:00
PeterN
5dc377244d
Fix #7224 : AI could no longer create groups. ( #7233 )
2019-02-15 19:15:53 +00:00
PeterN
3a4b6b476b
Change: Use selected group as parent when creating a new group. ( #7224 )
2019-02-15 18:43:33 +00:00
Peter Nelson
57734fd85d
Fix #6599 : Disable build and rename button in build vehicle window when no vehicle is selected.
2019-02-14 19:35:48 +01:00
translators
045503e728
Update: Translations from eints
...
english (us): 1 change by njn
2019-02-13 19:45:43 +01:00
PeterN
c0c8fb25fb
Change: Use SlErrorCorrupt() on pool index error when loading a savegame, instead of terminating. ( #7219 )
2019-02-13 09:01:49 +00:00
Niels Martin Hansen
830ed6be61
Fix: Do not mangle tagged revision strings for network revision strings
2019-02-12 21:32:43 +00:00
Niels Martin Hansen
46d97239c4
Codechange: Include flag for whether a build is of a tagged revision
2019-02-12 21:32:43 +00:00
Thomas den Hollander
412e6132b6
Fix: CompanyEconomy documentation
...
Company income was described as an unsigned integer, but it should be signed.
2019-02-12 19:26:21 +00:00
translators
6b5ebe2b09
Update: Translations from eints
...
english (us): 64 changes by njn
polish: 2 changes by McZapkie
danish: 1 change by njn
french: 2 changes by glx
2019-02-12 19:45:44 +01:00
PeterN
aa737715dd
Fix #7151 : AI start date deviation was still applied when not set to a random AI. ( #7223 )
2019-02-11 18:59:55 +00:00
translators
75d3054ae4
Update: Translations from eints
...
faroese: 1 change by JayPee
german: 1 change by ShadowCop
norwegian (bokmal): 96 changes by Leifbk
2019-02-11 19:45:43 +01:00
Peter Nelson
cac2f6226c
Codechange: In CmdCompanyCtrl, move client_id assignment to where it is used, and document bit usage better.
2019-02-10 22:48:23 +00:00
PeterN
22f33fdd08
Fix 148e5b41d6: Uninitialized variable usage. ( #7216 )
2019-02-10 21:06:09 +00:00
translators
13af2b88b4
Update: Translations from eints
...
russian: 3 changes by Lone_Wolf
2019-02-10 19:45:45 +01:00
Eddi-z
148e5b41d6
Change: Skip reliability decay if servicing is disabled
2019-02-10 18:45:48 +01:00
glx
70e1c57f81
Fix: line ending issues with MSYS2
2019-02-10 12:44:10 +01:00
PeterN
d242875d27
Fix #7197 : Invalidate depot buttons when necessary. ( #7212 )
2019-02-10 08:43:54 +00:00
translators
de1278290b
Update: Translations from eints
...
greek: 15 changes by fumantsu
dutch: 73 changes by JanWillem
2019-02-09 14:41:18 +01:00
Henry Wilson
d03cb80346
Fix: trains cancelling their pending reversal when ordered to go to a depot behind them
...
Previously, if a train had been ordered to reverse, and while it was slowing down, was
ordered to travel to a depot that is behind it, the train would continue forwards.
Also when a train had been ordered to reverse, and while it was slowing down, was
ordered to travel to a depot that is in front of it, the train would not cancel the
reversal.
In both cases the train would travel away from the target depot.
Trains in this situation now behave correctly and will travel towards the depot.
2019-02-08 23:23:41 +00:00
Gabda
37bb2c9308
Codechange: Make the style of MakeVoid calls uniform ( #7192 )
2019-02-08 23:05:25 +00:00
Gabda
5e4f76f2f9
Fix #5654 : (Re)initialise graph GUI on game (re)start ( #7191 )
2019-02-07 20:17:32 +00:00
translators
62d6cd75ba
Update: Translations from eints
...
korean: 6 changes by telk5093
polish: 18 changes by xaxa
2019-02-07 19:45:43 +01:00
Peter Nelson
bfdad9ad1b
Fix #7108 : Missed generate_widget script run for livery changes.
2019-02-06 21:15:15 +01:00
Niels Martin Hansen
db2c0ccae0
Fix fdc2e85: Double close of file handles
...
When unpacking downloaded content, the downloaded .gz file was being opened with `fopen`, the OS file handle given to zlib, and then afterwards zlib told to close the file.
But the `FILE *` object was never closed with `fclose`, meaning the stdio library would have a hanging file object, whose file handle was now invalid or referred to a different file. This caused asserts during shutdown with Microsoft's C library in debug mode.
Fix this by properly duplicating the OS handle and `fclose`ing the `FILE *` object, before giving the handle to zlib.
2019-02-06 21:09:02 +01:00
Peter Nelson
e3b440c9c5
Add #5006 : Flag to hide rail type from construction.
2019-02-06 07:40:55 +00:00
PeterN
4764d1c45e
Doc #7181 : AAT_STATION_AIRPLANE_LAND triggers only a single tile, not all airport tiles. ( #7182 )
2019-02-06 00:33:49 +01:00
translators
9fc430a920
Update: Translations from eints
...
swedish: 21 changes by Joel_A
german: 1 change by smwforever45
2019-02-05 19:45:42 +01:00
Peter Nelson
b1e40b6b56
Fix #7151 : Hang when concurrently starting AIs in multiplayer, or with shift pressed.
2019-02-05 14:49:04 +01:00
Peter Nelson
64878320cc
Fix #6803 : CargoMonitorID bit packing updated to handle 64 cargo types.
...
This requires a saveload bump to change the bitpacking on loading older saves.
2019-02-04 20:43:14 +00:00
Peter Nelson
0b10678050
Change: Make ships stop in locks to move up/down instead of following the slope.
2019-02-04 20:20:49 +00:00
glx
8e7fe3973f
Add: CompanyCtrlAction enum for CMD_COMPANY_CTRL actions
2019-02-04 21:08:36 +01:00
Peter Nelson
33e3f49161
Fix #7119 : When rotating a ship, apply an additional offset to avoid movement glitch.
2019-02-04 00:19:48 +00:00
Peter Nelson
0749a291c4
Revert 479f13fc41
, Fix #7133 , Fix #7136 : "Codechange: Tweak ViewportAddLandscape so it no more relies on "go down as fast as possible" tile height model (Patch by adf88, #6583 )"
...
This reverts commit 479f13fc41
.
2019-02-03 19:39:20 +00:00
translators
de5614a4d8
Update: Translations from eints
...
german: 64 changes by smwforever45
2019-02-03 19:45:41 +01:00
Niels Martin Hansen
5f8354f358
Change: Make a shortened network revision string for use in server queries
2019-02-03 18:00:16 +01:00
Niels Martin Hansen
c511b0e801
Change: Increase NETWORK_REVISION_LENGTH to 33 bytes
2019-02-03 18:00:16 +01:00
Niels Martin Hansen
cd757ecbf4
Change: Use git revision hash (with "modified" prefix) for gamelog
2019-02-03 18:00:16 +01:00
Niels Martin Hansen
faee0737e0
Codechange: Separate gamelog revision length from network revision length
2019-02-03 18:00:16 +01:00
Niels Martin Hansen
67c6f945fb
Change: Include the full raw git revision hash in rev.cpp
2019-02-03 18:00:16 +01:00
Peter Nelson
cca952d94b
Fix #7108 : Group livery command did not check its parameters properly.
2019-02-03 15:52:19 +00:00
Peter Nelson
e21ade375e
Codechange: Change from numeric to descriptive SLV enum labels for last entries.
2019-02-02 21:39:06 +00:00
Peter Nelson
0f37a683a2
Codechange: Additional type safety for saveload version variables.
2019-02-02 21:39:06 +00:00
Peter Nelson
9de12521ec
Codechange: Convert saveload numbers to enum values.
...
(This was mostly achieved with a few in-place regexes)
2019-02-02 21:39:06 +00:00
Peter Nelson
ea4ea62816
Codechange: Make saveload version upper bound exclusive, i.e. version object was removed instead of version object last appeared.
2019-02-02 21:39:06 +00:00
translators
bdf0dc67e9
Update: Translations from eints
...
croatian: 4 changes by VoyagerOne
korean: 4 changes by telk5093
russian: 2 changes by Lone_Wolf
german: 4 changes by smwforever45, 4 changes by ShadowCop
spanish (mexican): 2 changes by Absay
portuguese: 52 changes by vesgo
finnish: 3 changes by hpiirai
dutch: 238 changes by JanWillem
estonian: 1 change by rm87
2019-02-02 19:45:42 +01:00
Peter Nelson
9dc36057eb
Fix #7058 , Fix #7161 : Network chat messages did not expire.
2019-02-02 16:58:04 +00:00
Peter Nelson
e8f1c446a6
Fix: DMU/EMU livery should apply to passenger carriages with DMU/EMU engines.
2019-02-02 16:57:47 +00:00
Peter Nelson
c9d801a98d
Fix: Make livery window resize properly if GUI scale changes whilst open.
2019-02-02 16:57:47 +00:00
Samu
011257dc88
Change: Allow AI companies to start immediately.
...
Allow multiple AIs to possibly start in the same tick.
start_date = 0 becomes a special case, where random deviation does not occur.
If start_date was not already 0, then a minimum value of 1 must apply.
2019-02-02 16:37:11 +00:00
Peter Nelson
fa53abe864
Doc: Yearly increment.
2019-02-01 22:12:07 +00:00
Niels Martin Hansen
0bca363401
Add: Warn before overwriting an existing save file
2019-02-01 21:49:36 +00:00
translators
5a5861f245
Update: Translations from eints
...
french: 2 changes by glx
german: 23 changes by planetmaker
danish: 139 changes by nielsmh
spanish (mexican): 3 changes by Absay
portuguese: 55 changes by vesgo
dutch: 214 changes by JanWillem
estonian: 30 changes by rm87
2019-02-01 19:45:44 +01:00
glx
8418e27403
Fix: close Textfile windows when closing Option window
2019-02-01 16:46:45 +01:00
Peter Nelson
0355f887d9
Fix #6438 : Properly invalidate AI Settings window when max no competitor setting is changed.
2019-02-01 15:20:52 +00:00
Peter Nelson
9e9d485713
Fix 23960d0f2c: Scrollbar was broken for non-group liveries.
...
Simplify how list position is determined by using existing functions.
Also rename livery_height -> rows and SetLiveryHeight() -> SetRows(), as height implies pixels.
2019-02-01 13:25:42 +00:00
Peter Nelson
12b6fe47c7
Fix: Set MU flag on some default engines.
2019-02-01 07:08:55 +00:00
Peter Nelson
21dc725762
Fix: Don't consider engines not in the current climate towards used livery classes.
2019-02-01 07:08:55 +00:00
SamuXarick
1e5a6765d9
Change: Give AI/GSBridge::GetName an extra parameter to refer the vehicle type ( #6988 )
2019-01-31 23:08:03 +00:00
J0an Josep
029c48cf4a
Cleanup: [NPF] Remove unused parameter.
2019-01-31 22:15:56 +00:00
J0an Josep
d814dd3434
Cleanup: [NPF] Assert that a track has been chosen.
2019-01-31 22:15:56 +00:00
J0an Josep
aa63517c92
Fix #7060 : [NPF] Do not check whether ignored first tiles are end nodes.
2019-01-31 22:15:56 +00:00
J0an Josep
19be1f4ace
Codechange: [NPF] Add some consts.
2019-01-31 22:15:56 +00:00
J0an Josep
96c5e5e73a
Cleanup: [NPF] Remove unused parameters.
2019-01-31 22:15:56 +00:00
glx22
bb9b8eb464
Fix #7089 : Close NewGRF textfile windows when their data is invalid ( #7106 )
2019-01-31 22:15:22 +00:00
translators
8e02b7952b
Update: Translations from eints
...
swedish: 36 changes by Joel_A
spanish: 3 changes by SilverSurferZzZ
russian: 2 changes by Lone_Wolf
romanian: 18 changes by kneekoo
portuguese: 37 changes by vesgo
2019-01-31 19:45:43 +01:00
PeterN
23960d0f2c
Feature: Group liveries, and livery window usability enhancements. ( #7108 )
...
* Change: Replace checkbox in livery selection window with Default option in drop down selection.
This reduces clutter in the UI and allows for primary/secondary colours to independently follow the default scheme if desired.
* Feature: Add vehicle group liveries.
2019-01-31 14:57:44 +01:00
glx
ba38a7ca65
Fix: don't show OS error box for non GUI video drivers
2019-01-30 22:45:09 +01:00
translators
530bdf33cc
Update: Translations from eints
...
swedish: 131 changes by Joel_A
2019-01-30 19:45:42 +01:00
Peter Nelson
67633606b0
Codechange: Remove value mangling and field misuse in SLE_WRITEBYTE.
...
The original translation functionality hasn't been used since 2007.
2019-01-30 17:11:40 +00:00
Peter Nelson
e982b9131e
Fix #7142 : Missing map bounds check when building long roads.
2019-01-30 17:08:36 +00:00
nikolas
8334a57332
Fix: unicode characters in Romanian town names ( #7141 )
...
Many of these town names were using the 'a with ~ above it' character,
which should actually by 'a with u above it'. There were other missing
accents as well which I've added.
2019-01-30 14:52:56 +01:00
Peter Nelson
90c7ef96ca
Fix 11ab3c4ea2f: Fix showing cargo capacity for auto-refits (missed in #7134 )
2019-01-29 23:02:43 +01:00
glx
2fcd4e61db
Fix: make sure strgen fails when english.txt contains invalid commands
2019-01-29 22:25:50 +01:00
translators
a1c3781010
Update: Translations from eints
...
swedish: 13 changes by Joel_A
croatian: 7 changes by VoyagerOne
2019-01-29 19:45:47 +01:00
Peter Nelson
48fb575502
Fix 11ab3c4ea2f: Vehicles could not be refitted to cargo IDs higher than 32.
2019-01-29 17:57:28 +00:00
Nikolas Nyby
6a56a4ce84
Fix #6584 : text layout problem in engine preview dialog
...
With language set to German, there was a problem in this dialog box due
to the long strings in this language. It looks like the call to
`GetStringHeight()` here is using `r.top` to help calculate the
max width, rather than `r.left`.
2019-01-29 07:18:48 +00:00
glx
b22fbfbe3d
Add: allow opening of one TextfileWindow per type
2019-01-28 23:43:18 +00:00
Peter Nelson
310fa1af88
Codechange: Rename function to match what it does and reduce code indenting.
2019-01-28 20:29:43 +01:00
Peter Nelson
fe37b40385
Fix: Group hierarchy not visible in RTL languages.
2019-01-28 20:29:43 +01:00
translators
9f458ecb10
Update: Translations from eints
...
korean: 15 changes by telk5093
spanish: 2 changes by SilverSurferZzZ
russian: 21 changes by Lone_Wolf
spanish (mexican): 13 changes by Absay
2019-01-28 19:45:43 +01:00
Jonathan G Rennison
64f1847bec
Codechange: [Linkgraph GUI] Replace line visibility detection algorithm
...
Use an implementation of the Cohen-Sutherland line-clipping algorithm.
The previous algorithm had an excessive false-positive rate.
Line-rendering is sufficiently expensive that using a line-clipping
algorithm with a much lower false-positive rate is a net performance
benefit.
2019-01-28 19:15:21 +01:00
Samu
9c6ac309e0
Fix #6636 : Airplanes could be sent to helicopter station depots
2019-01-28 17:24:33 +01:00
glx22
b28a678436
Fix #7112 , fef8b831a9: incorrect precondition check ( #7127 )
2019-01-28 17:16:19 +01:00
glx22
654b635f6f
Fix #7122 : OnClick() and DrawWidget() editability was inconsistent in AISettingsWindow ( #7123 )
2019-01-27 21:01:09 +00:00
translators
80c7965c65
Update: Translations from eints
...
belarusian: 1 change by translators
norwegian (nynorsk): 1 change by translators
chinese (simplified): 1 change by translators
serbian: 1 change by translators
czech: 1 change by translators
esperanto: 1 change by translators
chinese (traditional): 1 change by translators
portuguese (brazilian): 1 change by translators
norwegian (bokmal): 1 change by translators
swedish: 1 change by translators
lithuanian: 1 change by translators
hebrew: 1 change by translators
croatian: 1 change by translators
bulgarian: 1 change by translators
catalan: 1 change by translators
afrikaans: 1 change by translators
vietnamese: 1 change by translators
slovenian: 1 change by translators
faroese: 1 change by translators
thai: 1 change by translators
frisian: 1 change by translators
scottish gaelic: 1 change by translators
persian: 1 change by translators
korean: 1 change by translators
greek: 1 change by translators
latin: 1 change by translators
welsh: 1 change by translators
galician: 1 change by translators
japanese: 1 change by translators
english (au): 1 change by translators
italian: 6 changes by lorenzodv, 1 change by translators
urdu: 1 change by translators
french: 7 changes by glx
malay: 1 change by translators
tamil: 1 change by translators
spanish: 4 changes by SilverSurferZzZ, 1 change by translators
slovak: 1 change by translators
basque: 1 change by translators
polish: 1 change by translators
indonesian: 1 change by translators
arabic (egypt): 1 change by translators
russian: 2 changes by Lone_Wolf, 1 change by translators
hungarian: 1 change by translators
luxembourgish: 1 change by translators
romanian: 1 change by translators
irish: 1 change by translators
latvian: 1 change by translators
german: 1 change by translators
danish: 1 change by translators
spanish (mexican): 7 changes by Absay
icelandic: 1 change by translators
english (us): 1 change by translators
turkish: 1 change by translators
portuguese: 1 change by translators
ukrainian: 1 change by translators
finnish: 1 change by translators
dutch: 1 change by translators
estonian: 1 change by translators
2019-01-27 19:45:42 +01:00
Peter Nelson
b60b193a6d
Cleanup: Remove out of date translations for changed string.
2019-01-27 12:34:49 +01:00
Peter Nelson
6e5b90f4f7
Change: For consistency, add company name to colour scheme window.
2019-01-27 12:34:49 +01:00
Peter Nelson
256b94a03d
Fix: Ignore company colour selection when showing different company's colour scheme.
2019-01-27 12:34:49 +01:00
Samu
3e0e3cfac1
Fix: Direct the aircraft to the correct location of the hangar when skipping to a go to hangar order
...
When manually skipping to a 'go to hangar' order in the order list, while the aircraft is flying, direct the aircraft to the correct location of the hangar.
2019-01-27 12:33:54 +01:00
Samu
2084779b5a
Fix #6574 : Go to takeoff if no hangar
...
Sends the aircraft to takeoff if the airport it's currently at, got no hangar even if the order is to go to hangar.
2019-01-27 11:17:32 +01:00
J0an Josep
a5836874ef
Codechange: Use track functions.
2019-01-26 22:55:12 +00:00
glx
a18b0eba5b
Add: more options for translators
2019-01-26 21:17:42 +01:00
translators
36e299fb6d
Update: Translations from eints
...
croatian: 3 changes by VoyagerOne
russian: 18 changes by Lone_Wolf
2019-01-26 19:45:43 +01:00
Peter Nelson
b6de8c0930
Fix #7098 , Fix #7061 : Inverted test led to invalid iterator access.
2019-01-26 00:25:18 +00:00
glx
e76fd99c47
Fix #7007 : deadlock when launched with -n switch
2019-01-25 22:09:27 +00:00
translators
9fa827ed78
Update: Translations from eints
...
polish: 24 changes by p0358
2019-01-25 19:45:45 +01:00
glx
255fa6e1a8
Fix: enable DPI-awareness for MINGW builds
2019-01-25 16:59:41 +01:00
Nikolas Nyby
4158c077cd
Fix: Remove duplicate French and Slovak town names
...
I've replaced some of the duplicate real town names with new real town
names in the French and Slovak sets.
Also, some Slovak town names were missing accents, so I've fixed those.
2019-01-24 21:47:13 +00:00
Peter Nelson
225790892d
Change: Make ships stop and change direction slowly instead of instantly turning.
2019-01-24 20:47:40 +00:00
Johannes E. Krause
479f13fc41
Codechange: Tweak ViewportAddLandscape so it no more relies on "go down as fast as possible" tile height model (Patch by adf88, #6583 )
2019-01-24 21:17:17 +01:00
Johannes E. Krause
c33596fe4a
Codechange: Unify tile height model in all functions (Patch by adf88, #6583 )
2019-01-24 21:17:17 +01:00
Johannes E. Krause
05da5a177c
Codechange: Simplify marking tiles dirty when terraforming (Patch by adf88, #6583 )
2019-01-24 21:17:17 +01:00
Johannes E. Krause
f744dea0ff
Fix: jumping effect when scrolling viewport over bottom edge of the map (Patch by adf88, #6583 )
2019-01-24 21:17:17 +01:00
Johannes E. Krause
f0290d5de7
Codechange: Add InverseRemapCoords2 function for remapping viewport coordinates to underlying tile coordinates (Patch by adf88, #6583 )
2019-01-24 21:17:17 +01:00
Johannes E. Krause
43852baace
Codechange: Remove unused GetTilePixelZOutsideMap and GetTileMaxPixelZOutsideMap functions (Patch by adf88, #6583 )
2019-01-24 21:17:17 +01:00
translators
b934cdf0ab
Update: Translations from eints
...
italian: 7 changes by lorenzodv
2019-01-24 19:45:44 +01:00
Jonathan G Rennison
4b256fed36
Codechange: [Blitter] Adjust line-drawing algorithm to reduce wasted off-screen work
...
This clips the line segment to be within the screen area prior to pixel iteration.
2019-01-24 11:12:06 +00:00
Jonathan G Rennison
0240e90169
Fix: [Blitter] Avoid signed overflow when drawing long lines
2019-01-24 11:12:06 +00:00
Jonathan G Rennison
db924a4681
Codechange: [Blitter] Change DrawLine to be templated
...
This is remove per-pixel overheads due to use of the SetPixel virtual
method.
These overheads included:
* expensive virtual method call which prevents inlining
* palette lookup for every pixel
* branch on whether palette animation is enabled on every pixel
Regenerate project files.
2019-01-24 11:12:06 +00:00
translators
ed325ada88
Update: Translations from eints
...
spanish: 3 changes by SilverSurferZzZ
2019-01-23 19:45:44 +01:00
glx
7292591967
Add: generate_widget.vbs to allow script_window.hpp enums generation for users unable to run bash/gawk scripts
2019-01-23 19:44:43 +01:00
glx
636fcc2cc0
Fix: keep the line ending when generating widget enums with bash/gawk on windows
2019-01-23 19:44:43 +01:00
PeterN
c3dbe836b4
Add: Draw network password indicator lock in company drop down list. ( #7079 )
2019-01-22 12:42:52 +00:00
Niels Martin Hansen
48b334cf97
Add: Houses can accept up to 16 different cargo types via NewGRF.
...
New Action0 property 23 for feature 07, variable length, format B n*(B B). Initial byte is number of structures following. First byte in structure is cargo id, second is acceptance level in 1/8 units.
2019-01-21 16:06:25 +01:00
J0an Josep
9ce92521c1
Fix: If screen size changes, windows are relocated and dropdown may not fit the screen.
2019-01-20 21:43:00 +00:00
J0an Josep
628af2fabc
Fix #6060 : When opening a scrollable dropdown above a widget, scroll it to its very bottom.
...
This "prevents" the fast movement towards the bottom when holding down the mouse button.
2019-01-20 21:43:00 +00:00
Juanjo
226dbcb422
Codechange #6060 : Allow drawing dropdown lists with scrollbars above the widgets
2019-01-20 21:43:00 +00:00
btzy
9d75600ac0
Fix: Round up deltas for smooth scrolling, so target will be reached
2019-01-20 19:43:56 +00:00
translators
e71f7cf277
Update: Translations from eints
...
russian: 10 changes by Lone_Wolf
hungarian: 5 changes by Brumi
spanish (mexican): 6 changes by Absay
2019-01-20 19:45:44 +01:00
Peter Nelson
f35b135e17
Change 81330b8d6e: Cached path only needs to be cleared if it was found to be invalid.
2019-01-20 11:06:33 +01:00
Peter Nelson
4daaec1a94
Change: Invalidate ship path caches if pathfinder choice or forbid-90-degree turns are changed.
2019-01-19 23:11:17 +00:00
Peter Nelson
81330b8d6e
Change: Add path cache for ships.
2019-01-19 23:11:17 +00:00
Peter Nelson
1c725fce47
Change: Add ability to save/load std::deque<> containers.
2019-01-19 23:11:17 +00:00
translators
60da05cf2a
Update: Translations from eints
...
french: 3 changes by glx
2019-01-19 19:45:43 +01:00
Ingo von Borstel
4e9e115760
Add: [NewGRF] Airport animation trigger for plane landing ( #6334 , patch by Supercheese)
2019-01-19 14:36:15 +00:00
Niels Martin Hansen
f37304f9f5
Cleanup: Remove unused strings
2019-01-19 13:33:17 +01:00
Niels Martin Hansen
08ffa16d51
Fix 8859381: Display of requires/produces in Build Industry window
...
Change the window to use a dynamically generated string of cargoes,
instead of one of a few fixed-length lists. With up to 16 cargoes
on each list, having 16 with the only difference how many are listed
seems like a bad maintenance idea.
2019-01-19 13:33:17 +01:00
translators
07a40df9ab
Update: Translations from eints
...
spanish: 4 changes by SilverSurferZzZ
spanish (mexican): 1 change by Absay
2019-01-18 19:45:44 +01:00
nikolas
d8ccad91f9
Fix: Some code and comment typos
...
Found with codespell
2019-01-17 22:01:07 +00:00
glx
1623cb553b
Fix #7032 : use the same mode to load and render glyphs
2019-01-17 21:56:12 +00:00
Charles Pigott
fe8c24e081
Codechange: Remove unnecessarily defined functions under MinGW
2019-01-17 21:55:15 +00:00
Charles Pigott
2d981a4b2c
Fix: A few minor compile warnings under MinGW
2019-01-17 21:55:15 +00:00
glx
1106534262
Fix: depend was messing the line endings in append mode
2019-01-16 19:27:06 +00:00
translators
91315a7a39
Update: Translations from eints
...
spanish: 3 changes by SilverSurferZzZ
2019-01-15 19:45:41 +01:00
Peter Nelson
6b0a467a50
Change: Obey forbid_90_deg_turns when choosing available track with no destination.
2019-01-14 19:57:07 +00:00
Peter Nelson
7284b593c7
Change: When ship is lost, pick first available track instead of a random track.
2019-01-14 19:57:07 +00:00
Peter Nelson
8b64204418
Codechange: Replace trackbit lookup table with existing functions.
2019-01-14 19:57:07 +00:00
Peter Nelson
7af53d7588
Codechange: Use const instead of magic number for ship order distance. Allow slightly further distance when following orders.
2019-01-14 19:57:07 +00:00
Peter Nelson
b98887c4a0
Change: Allow only one ship to leave depot at a time.
2019-01-14 19:57:07 +00:00
Peter Nelson
ebddd596c7
Change: Don't pathfind with no destination or if destination is known to be too far.
2019-01-14 19:57:07 +00:00
Peter Nelson
6a38a3f5df
Change: Don't leave ship depot with no orders.
2019-01-14 19:57:07 +00:00
translators
29b6b74ee1
Update: Translations from eints
...
french: 4 changes by glx
finnish: 2 changes by ln
2019-01-14 19:45:41 +01:00
glx
9f0ad7e269
Fix: BSD find used by OSX requires explicit path
2019-01-14 00:34:52 +00:00
glx
3f28e0cf53
Add: squirrel_export.vbs for users unable to run bash/gawk scripts
2019-01-14 00:34:52 +00:00
glx
8e5a8d3ec3
Cleanup: remove svn references in squirrel_export.sh
2019-01-14 00:34:52 +00:00
glx
2cf9405aa2
Fix: remove manual single file generation in squirrel_export.sh as it's broken
2019-01-14 00:34:52 +00:00
glx
34c438d7ad
Fix: keep line endings when running squirrel_export.sh on windows
2019-01-14 00:34:52 +00:00
Joan Josep
823c5bfa3b
Fix #5978 : Ensure group GUI stats and lists are invalidated properly (3298, Juanjo) ( #7046 )
2019-01-13 22:29:17 +00:00
translators
ca7ee34502
Update: Translations from eints
...
croatian: 8 changes by VoyagerOne
2019-01-13 19:45:41 +01:00
PeterN
89f0017a67
Fix #7050 : Missing guard around network chat message function for compiling with networking disabled. ( #7058 )
2019-01-13 16:50:21 +00:00
Alberth289346
f4b8a67aed
Fix #6408 : Improve wording of the dragging signal distance tooltips (juanjo) ( #7055 )
2019-01-13 07:57:33 +00:00
nikolas
4fc1b2baae
Fix: Grammar in a bunch of comments ( #7054 )
2019-01-13 07:38:48 +00:00
PeterN
5ff0c24993
Fix #6780 : Some windows didn't get updated from OnTick() ( #7048 )
2019-01-12 23:23:23 +00:00
Joan Josep
9aecbac2b4
Codechange: Define INVALID_TOWN as a TownID ( #7044 )
2019-01-12 23:20:10 +00:00
Joan Josep
96854b2b8b
Codechange #5859 : Simplify CheckTrainStayInDepot() ( #7045 )
2019-01-12 17:04:04 +00:00
Nikolas Nyby
0f9d1019e6
Add: Mexican Peso currency
...
OpenTTD doesn't have any pesos, so I've added Mexican pesos,
at its current exchange rate: 1GBP = 24.39MXN, rounded to 24.
2019-01-12 16:57:23 +00:00
nikolas
82e530b517
Fix: Remove duplicate town name "Huacho" ( #7038 )
...
Huacho appears twice in the Spanish town names list. This change removes
the second one, and replaces it with a new one: Medellin.
2019-01-12 08:33:13 +01:00
Johannes E. Krause
06cd561cea
Add: when placing non-rectangular airport, consider airport tile table tiles only (patch by adf88, #6613 )
2019-01-11 20:38:52 +00:00
Nikolas Nyby
65746a0275
Fix: Spelling fixes on some Latin American town names
2019-01-11 20:24:12 +00:00
translators
c80608a83c
Update: Translations from eints
...
spanish: 3 changes by SilverSurferZzZ
spanish (mexican): 3 changes by Absay
2019-01-11 19:45:46 +01:00
nikolas
fa95af2da8
Codechange: Fix typo in variable name: pices -> pieces ( #7033 )
2019-01-11 16:08:02 +01:00
Peter Nelson
c693463c29
Fix: Always draw dirty blocks, else fast-forward is super fast.
2019-01-11 11:56:21 +00:00
Peter Nelson
806e7d25dd
Change: Use GUITimer class instead of bare int/uints.
2019-01-11 11:56:21 +00:00
Peter Nelson
59fe4f28c8
Change: Animate text effects by real time instead of game ticks.
2019-01-11 11:56:21 +00:00
Peter Nelson
ead9c9eab5
Change: Switch various window timers to real time instead of game ticks.
2019-01-11 11:56:21 +00:00
Peter Nelson
15320a37b9
Change: OnGameTick() is only called when not paused.
2019-01-11 11:56:21 +00:00
Peter Nelson
2a8fa5fef9
Change: Split up Window::OnTick into OnGameTick and OnRealtimeTick. Adjust timers to work with milliseconds instead of ticks.
2019-01-11 11:56:21 +00:00
translators
e34a6c58ea
Update: Translations from eints
...
italian: 1 change by lorenzodv
french: 29 changes by glx
2019-01-10 19:45:44 +01:00
Gabda87
a0293d313d
Add #4115 : default company colour setting ( #6998 )
...
Works only in single player.
2019-01-10 10:45:38 +01:00
Andy
ad5a9daed5
Change: Desert tiles are now half-desert if a neighboured tile is non-desert or sea/coast. (patch by frosch123) #4754 ( #7015 )
2019-01-09 18:48:08 +01:00
Andy
e934f09f02
Fix: Don't increase motion counter while train is waiting at non-path signals (Author: frosch123) #5877 ( #7018 )
2019-01-09 18:37:58 +01:00
translators
5e51d9ee82
Update: Translations from eints
...
hebrew: 22 changes by dnd_man
spanish (mexican): 1 change by Absay
2019-01-07 19:45:46 +01:00
J0an Josep
effb7da5b4
Doc: Fix spelling in comments.
2019-01-06 16:47:45 +01:00
J0an Josep
c304aa50e9
Fix: [NPF] Don't look two-way for road vehicles when looking for a depot. Road vehicles shouldn't reverse all of a sudden.
2019-01-06 16:47:45 +01:00
Juanjo!
1db66a285e
Codechange: [YAPF] Stop looking for an automatic servicing road depot when the cost of a path exceeds max. penalty.
2019-01-06 16:47:45 +01:00
Juanjo!
edb7adf183
Codechange: [NPF] Stop looking for an automatic servicing (rail/road) depot when the cost of a path exceeds max. penalty.
2019-01-06 16:47:45 +01:00
J0an Josep
19a2f84943
Fix #7001 : Pathfinders should see standard road stations as tiles where to reverse.
2019-01-06 16:47:45 +01:00
Niels Martin Hansen
15a7f9da9d
Fix 13056ae: PR #7017 added new enum value in bad position, move it
2019-01-06 11:45:21 +01:00
Eddi-z
13056aedbc
Add: Conditional order for max. reliability (patch by Cirdan, #6360 ) ( #7017 )
2019-01-05 22:10:37 +01:00
glx
92d3358db5
Fix: [Win32] don't mess with std[out|err|in] if we can't allocate a console
2019-01-05 18:10:14 +01:00
Niels Martin Hansen
b8b6954fb5
Fix 6a3d411: Silence truncation warning
2019-01-05 17:21:29 +01:00
Niels Martin Hansen
cb60a5e57f
Change: Fluidsynth music driver plays through mixer instead of own audio driver
2019-01-05 17:17:10 +01:00
Niels Martin Hansen
d6c06de5ad
Add: Mixer feature for streaming sampled music
2019-01-05 17:17:10 +01:00
Niels Martin Hansen
12ba56c5a3
Fix 6accbf9: Silence warnings about unused fread() result
2019-01-05 17:16:53 +01:00
Juanjo
9e30054de9
Codechange: Use window class as expected.
2019-01-04 23:55:07 +01:00
J0an Josep
16a91130a7
Codechange: Use INVALID_TRACKDIR instead of 0xFF.
2019-01-04 23:55:07 +01:00
translators
49ab02c084
Update: Translations from eints
...
spanish: 4 changes by SilverSurferZzZ
2019-01-04 19:45:45 +01:00
translators
391bc45c41
Update: Translations from eints
...
spanish (mexican): 10 changes by Absay
2018-12-31 19:45:43 +01:00
Alberth
4a255e879a
Fix #6966 : Only allow switching to a valid company.
2018-12-29 16:15:44 +01:00
translators
e8f9975409
Update: Translations from eints
...
finnish: 160 changes by ln
2018-12-27 19:45:44 +01:00
glx
c540d72445
Fix: [Win32] WIN32 may not be defined, always prefer the compiler predefined macro _WIN32
2018-12-27 18:09:16 +01:00
Joan Josep
8890926b0d
Fix #6974 : Add save-load filter widget to api
2018-12-27 09:53:55 +01:00
glx
3be6ab555c
Change: use vcpkg integration in Visual Studio
...
Removes the need for us to provide OpenTTD-useful package
2018-12-26 17:29:11 +01:00
translators
cab39ff47f
Update: Translations from eints
...
russian: 8 changes by Lone_Wolf
2018-12-24 19:45:43 +01:00
translators
2ab4b5dd03
Update: Translations from eints
...
spanish: 3 changes by SilverSurferZzZ
2018-12-14 19:45:43 +01:00
translators
2978388153
Update: Translations from eints
...
spanish: 5 changes by SilverSurferZzZ
spanish (mexican): 23 changes by Absay
2018-12-13 19:45:44 +01:00
translators
777cfe5611
Update: Translations from eints
...
chinese (simplified): 2 changes by ww9980
korean: 23 changes by kevinhigh
2018-12-12 19:45:44 +01:00
translators
863b80e880
Update: Translations from eints
...
spanish: 6 changes by SilverSurferZzZ
2018-12-10 19:45:44 +01:00
translators
68b5b11b7c
Update: Translations from eints
...
spanish: 4 changes by SilverSurferZzZ
2018-12-09 19:45:44 +01:00
Michael Lutz
32ce1ce347
Add: [OSX] Text layout using the native CoreText API.
...
By default, the native API will be used instead of ICU, but if ICU is
forced in using configure, it will take precedence.
2018-12-08 20:13:27 +01:00
Michael Lutz
4bf216993a
Add: [OSX] Native text caret handling.
2018-12-08 20:13:27 +01:00
Michael Lutz
8d7cd6a526
Add: [OSX] Native natural sort implementation.
2018-12-08 20:13:27 +01:00
Michael Lutz
05a93c121c
Fix: [OSX] Macro redefinition warning.
2018-12-08 20:13:27 +01:00
translators
c63f0b3005
Update: Translations from eints
...
chinese (simplified): 28 changes by ww9980
spanish: 12 changes by SilverSurferZzZ
2018-12-08 19:45:43 +01:00
translators
cd44e33f4e
Update: Translations from eints
...
spanish: 4 changes by SilverSurferZzZ
portuguese: 2 changes by Samu
2018-12-07 19:45:44 +01:00
translators
587c2149b6
Update: Translations from eints
...
croatian: 23 changes by VoyagerOne
spanish: 8 changes by SilverSurferZzZ
2018-12-03 19:45:44 +01:00
Michael Lutz
3b8db31a49
Fix: [Win32] Align sprite glyphs to the font baseline when using Uniscribe text layout.
2018-12-01 11:57:14 +01:00
translators
88894166e8
Update: Translations from eints
...
italian: 23 changes by lorenzodv
spanish: 2 changes by SilverSurferZzZ
2018-11-29 19:45:43 +01:00
comicsads
b93fad7481
Fix: Spelling in code comment ( #6984 )
2018-11-28 16:24:01 +01:00
translators
eab3aa16aa
Update: Translations from eints
...
spanish: 3 changes by SilverSurferZzZ
2018-11-27 19:45:42 +01:00
damfr
868c6f924a
Add: Filter box to the save and load windows ( #6974 )
...
Save and heightmap names can be filtered.
2018-11-25 20:54:25 +01:00
translators
af4a21bd82
Update: Translations from eints
...
korean: 4 changes by telk5093
spanish: 3 changes by SilverSurferZzZ
russian: 8 changes by Lone_Wolf
2018-11-25 19:45:41 +01:00
Niels Martin Hansen
9e30fbab34
Fix #6864 : Normalise colour use in Frame rate window
2018-11-25 17:27:53 +01:00
Niels Martin Hansen
cb1fcc4765
Doc: More notes for developers adding new PerformanceElements
2018-11-25 00:49:33 +01:00
Niels Martin Hansen
1ee20fac9a
Codechange: Wrong name for include guard
2018-11-25 00:49:33 +01:00
Niels Martin Hansen
810887af30
Fix #6498 : Use int64 for all company rating calculations
2018-11-25 00:48:34 +01:00
Niels Martin Hansen
c618a7c093
Fix 6298b96: Changing music set did not save new setting
2018-11-25 00:47:56 +01:00
Niels Martin Hansen
c84b9913bd
Fix #6676 : Prevent helicopters from stopping in midair during some kinds of landing
...
This adds a new flag that gets stored in the savegame, but it should still be compatible both ways, hence no save version bump.
2018-11-25 00:47:34 +01:00
translators
f35a59fd38
Update: Translations from eints
...
spanish (mexican): 2 changes by Absay
2018-11-24 19:45:43 +01:00
translators
16a36dffa0
Update: Translations from eints
...
spanish: 2 changes by SilverSurferZzZ
2018-11-21 19:45:42 +01:00
frosch
1a1204472e
Revert: Sprite sorting optimisation sorted incorrectly.
...
This reverts commit 25ab9c1997
.
2018-11-18 17:30:28 +01:00
Niels Martin Hansen
68e6b5531a
Update: Developer credits
2018-11-17 21:05:07 +01:00
Charles Pigott
6accbf9afc
Fix #6969 : Account for BOM when reading script files
2018-11-17 16:05:10 +01:00
translators
278a705bbb
Update: Translations from eints
...
indonesian: 41 changes by UseYourIllusion
2018-11-14 19:45:40 +01:00
translators
71cda6ca1d
Update: Translations from eints
...
spanish: 10 changes by SilverSurferZzZ
2018-11-13 19:45:42 +01:00
translators
6950ea0ba7
Update: Translations from eints
...
indonesian: 18 changes by UseYourIllusion
2018-11-12 19:45:40 +01:00
translators
16cc482d57
Update: Translations from eints
...
croatian: 2 changes by VoyagerOne
2018-11-08 19:45:43 +01:00
Greg-21
4ba73dac95
Doc: Changed several files to unificate them... ( #6964 )
...
...with those from release 1.8 branch.
2018-11-06 00:38:42 +01:00
translators
ccd9d77b94
Update: Translations from eints
...
italian: 2 changes by lorenzodv
2018-11-04 19:45:42 +01:00
Niels Martin Hansen
9b560eaa51
Fix: Industry chain window layout no more unnecessarily large when the number of cargoes in/out isn't large either
2018-11-03 21:43:54 +01:00
Niels Martin Hansen
e66cec8f86
Add: NewGRF support for 16-in-16-out industries
2018-11-03 21:43:54 +01:00
Niels Martin Hansen
8859381d30
Add: Industries can produce and accept up to 16 different cargoes
2018-11-03 21:43:54 +01:00
translators
32b9ee7063
Update: Translations from eints
...
latvian: 3 changes by krixis02
2018-11-03 19:45:42 +01:00
Charles Pigott
0c619b7c4b
Add: Fluidsynth music driver support (jmak)
2018-11-01 18:06:38 +01:00
Samu
1e68b9b3e6
Add: AI/GS GetMonthlyMaintenanceCost ( #6897 )
...
API addition which allows AI/GS scripts to retrieve the monthly maintenance cost of an airport type.
2018-11-01 18:06:08 +01:00
SamuXarick
4703cd433d
Fix #6460 : [AI] Add start_date parameter for Random AIs on new game
2018-11-01 17:56:09 +01:00
Oskari Leppäaho
b3b89257f7
Remove: Unused string "STR_ERROR_TOO_CLOSE_TO_ANOTHER_STATION"
2018-10-31 19:24:21 +01:00