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Cleanup: Remove repeated network error message on connection timeout. (#7327)

pull/7340/head
SamuXarick 2019-03-07 18:16:52 +00:00 committed by PeterN
parent a7e335c0b3
commit cdb6dbad85
1 changed files with 0 additions and 1 deletions

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@ -1175,7 +1175,6 @@ void ClientNetworkGameSocketHandler::CheckConnection()
* the server will forcefully disconnect you. */
if (lag > 20) {
this->NetworkGameSocketHandler::CloseConnection();
ShowErrorMessage(STR_NETWORK_ERROR_LOSTCONNECTION, INVALID_STRING_ID, WL_CRITICAL);
return;
}