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18642 Commits (f785a70a2bc08eaefcb1e2a43b8e6d36a154a00e)

Author SHA1 Message Date
translators 53a3d940b1 Update: Translations from eints
ukrainian: 11 changes by Strategy
2020-09-02 19:45:39 +02:00
dP ab420d8cc0 Change: Use key names instead of characters in hotkey.cfg 2020-09-01 09:33:17 +01:00
translators dacec76c1b Update: Translations from eints
catalan: 57 changes by juanjo
2020-08-30 19:45:38 +02:00
translators 9340fe9c7c Update: Translations from eints
ukrainian: 18 changes by Strategy
2020-08-21 19:45:38 +02:00
dP 3db7cf54fd Fix: sprite preview in sprite aligner is too small with scaled UI 2020-08-13 20:50:11 +02:00
translators 2693a901f9 Update: Translations from eints
swedish: 1 change by Joel_A
2020-08-04 19:45:41 +02:00
Niels Martin Hansen 84efde8ee3 Change: Log when rejecting a TAR archive for extraction
Based on report in <https://www.tt-forums.net/viewtopic.php?f=31&t=87374>
2020-07-28 19:20:13 +02:00
Łukasz Hryniuk 3effad0bea
Fix: Properly invalidate mouse-over station coverage highlight (#8263) 2020-07-27 17:37:47 +01:00
dP 452e1e3328 Codechange #8258: Remove unused town cargo caches from the savegame 2020-07-27 17:32:00 +01:00
TechGeekNZ a10013dd00 Codechange: Spell 'Viewport' consistently
Some places in the codebase misspell 'Viewport' as 'ViewPort' or 'view_port'.
This patch makes everything consistent.
2020-07-27 17:31:29 +01:00
TechGeekNZ c0bf7cc840 Fix: GCC warns about possibly uninitialized data in signal.cpp
When compiling with '-Og', GCC warns about variables that are
initialized by reference in the condition of a 'while' loop.

This commit silences the warning by explicitly initializing the
variables in question to their respective 'invalid value' markers,
which will most likely be optimized out when the compiler realizes
the values are never used.
2020-07-27 17:25:58 +01:00
translators a56bf35409 Update: Translations from eints
french: 1 change by glx
2020-07-25 19:45:38 +02:00
translators 82672342b7 Update: Translations from eints
belarusian: 35 changes by KorneySan
2020-07-24 19:45:41 +02:00
translators 663c301e7c Update: Translations from eints
belarusian: 64 changes by KorneySan
russian: 2 changes by KorneySan
2020-07-22 19:45:40 +02:00
translators 808fbaa767 Update: Translations from eints
belarusian: 11 changes by KorneySan
2020-07-21 19:45:40 +02:00
glx 4079c47b6c Change: rewrote squirrel_export in CMake 2020-07-16 00:53:26 +02:00
glx 8794c61f25 Change: rewrote generate_widget in CMake 2020-07-16 00:53:26 +02:00
Pavel Stupnikov 26b91192a3
Feature: Center text and icons in the status bar vertically (#8273) 2020-07-15 16:57:31 +02:00
dP 706c47265e Fix: Set invalid road and tram types for rail tunnel ends 2020-07-13 16:38:21 +02:00
translators 954d0b4e5b Update: Translations from eints
korean: 1 change by telk5093
2020-07-12 19:45:40 +02:00
Abdurrahmaan Iqbal 7d2db99bfd Fix #7772: Show destination on mouseover when vehicle stopped (and not in depot) 2020-07-10 14:48:22 +01:00
TrevorShelton c39d62c245 Update: Disuse of STR_ERROR_INCOMPATIBLE_ROAD 2020-07-10 14:47:55 +01:00
TrevorShelton c7e391da93 Change #8162: Conversion of Town Road, Impr. Error
This changes the error when you attempt to convert a road owned by a town to another road, specifying that it's owned by the town rather than simply being incompatible. As the original poster of the issue pointed out, these seemed to be the only occurences of the incompatible road string, so now it's unused, but they would be left untouched in case of future use or since changing it to a different error would do the work of removing it then. If requested, it likely wouldn't be too difficult to remove the string entirely.
2020-07-10 14:47:55 +01:00
Jonathan G Rennison 053d4f3bff Fix: Thread unsafe use of SendPacket for PACKET_SERVER_MAP_SIZE
NetworkTCPSocketHandler::SendPacket is not thread safe and may not
be used concurrently from multiple threads without suitable locking
2020-07-09 16:08:01 +01:00
TechGeekNZ 716c883737 Fix: Globally apply preprocessor directive coding style
Global; except for the 32-bit SSE blitter, which has some #DEFINEs
in not-very-nice places.
2020-07-03 09:08:46 +02:00
stormcone 816fada2b1
Fix #8250: [NRT] Company infrastructure window always omits last road/tramtype 2020-07-02 12:35:28 +02:00
translators 94d5fcab4b Update: Translations from eints
czech: 3 changes by djst
2020-07-01 19:45:39 +02:00
dP 7045186594 Change #8159: Remove now unused town cargo caches without bumping the savegame version 2020-06-28 18:23:59 +02:00
dP 380fd8cab4 Fix: Make subsidies scan tiles for town acceptance and production instead of using desync-prone town caches 2020-06-28 18:23:59 +02:00
dP ca2604c4e2 Revert #8157: Redundant change 2020-06-28 18:23:59 +02:00
Michael Lutz 6d3c2edc59 Add: [NewGRF] Industry behaviour flag to override second cargo production clamping for water industries when using smooth economy.
Smooth economy is only used when the corresponding setting is enabled and the industries does not use the production callback.
2020-06-28 15:33:37 +02:00
Jonathan G Rennison 7a09413a1a Fix: Incorrect save/load array size of Town::cargo_accepted
In 11ab3c4e the number of cargo types was changed from 32 to 64.
The save/load of Town::cargo_accepted was not updated, such that
only half of the data structure is saved/loaded in savegame versions
199 to 218.
Discard and regenerate data from all savegame versions prior to 219.
2020-06-28 15:32:53 +02:00
Jonathan G Rennison 54237b0e98 Codechange: Move SlSkipBytes to saveload.h 2020-06-28 15:32:53 +02:00
ilayaraja97 cf8ccf4b08 Fix #8131: small bridges also have pillars drawn 2020-06-28 13:54:04 +01:00
TrevorShelton a4a9908a51
Fix #8221: Missing specific error message for bridge too long (#8240) 2020-06-28 12:53:56 +01:00
Charles Pigott 218db00c4c Fix #8216: Don't show floating text on autoreplace if cost is 0 2020-06-28 00:00:28 +01:00
duck 1bc7047af7
Doc: Acknowledge integer type mismatch in certain admin packets using AdminUpdateType (#8238) 2020-06-27 18:21:17 +02:00
Charles Pigott 75a2ae2f48 Change: Also make roadside trees match the tree transparency option 2020-06-27 16:07:17 +01:00
Charles Pigott 4c45448fa9 Fix #8129: Crash if a news message expires while viewing the endgame screen 2020-06-27 16:07:08 +01:00
Charles Pigott dc8d0089e9 Codechange: Make sure script enums are the same size as their normal counterparts 2020-06-27 14:51:14 +01:00
Charles Pigott e5f931ef42 Fix: Warning about using the wrong enum type 2020-06-27 14:51:14 +01:00
Charles Pigott 64b1c70fdd Codechange: Add WARN_FORMAT to vseprintf and fix the cascade of warnings that followed 2020-06-27 14:51:14 +01:00
Charles Pigott 224acb78b0 Fix: Compiler warnings about memsetting non-trivial classes 2020-06-27 14:51:14 +01:00
Abdurrahmaan Iqbal 8a655c7fb6 Fix #8232: 'Huge screenshot' warning being shown incorrectly 2020-06-27 14:19:35 +01:00
TechGeekNZ 3c8d0aa354 Cleanup: Give `TakeScreenshot` a more sensible name 2020-06-27 14:19:35 +01:00
TechGeekNZ ed6f31f601 Cleanup: Remove redundant implementation of TakeScreenshot 2020-06-27 14:19:35 +01:00
dP a2e1102b15 Feature: Increase max possible distance from border for oil refineries and rigs 2020-06-27 14:18:31 +01:00
translators b84d61ef6e Update: Translations from eints
indonesian: 16 changes by adjayanto
2020-06-25 19:45:42 +02:00
translators 78b6587c40 Update: Translations from eints
swedish: 3 changes by Joel_A
2020-06-24 19:45:42 +02:00
translators 6d135d4b01 Update: Translations from eints
ukrainian: 1 change by nsergiy
korean: 1 change by telk5093
2020-06-22 19:45:40 +02:00
glx22 87a069c887
Fix #8230: Resolve ".." when opening files in .tar (#8231) 2020-06-22 14:21:11 +02:00
Jonathan G Rennison e6f3e15c32 Fix 63ccb36e: Incorrect string type for OrderBackup::name save/load
In 63ccb36e BaseConsist::name was changed from a malloced char*
to a std::string.
OrderBackup inherits from BaseConsist.
The saveload of OrderBackup::name was not updated.
2020-06-22 08:02:42 +02:00
Jonathan G Rennison 1ac0d4a5b2 Fix: Thread unsafe use of NetworkAddress::GetAddressAsString
Remove static buffer form of NetworkAddress::GetAddressAsString.
This is used in multiple threads concurrently, and is not thread-safe.

Replace it with a form returning std::string.
2020-06-21 11:47:56 +01:00
translators 9aca6ff971 Update: Translations from eints
swedish: 33 changes by Joel_A
2020-06-19 19:45:40 +02:00
Jonathan G Rennison b0f192abc4 Fix: Racy use of flags in TCPConnecter::CheckCallbacks
conected and aborted flags are used concurrently from multiple threads.
2020-06-18 19:57:34 +02:00
Jonathan G Rennison c167648d75 Fix: Violation of strict weak ordering in group name sorters
This could be caused by a group being renamed, and the old
name being cached from a previous sort.

See: #7838
2020-06-18 12:38:43 +02:00
Jonathan G Rennison d830a34394 Fix: Violation of strict weak ordering in engine name sorter
This could be caused by an engine being renamed, and the old
name being cached from a previous sort.

See: #7838
2020-06-18 12:38:43 +02:00
Jonathan G Rennison 084b073e57 Codechange: Use template type for GUIList::Sort comparator 2020-06-18 12:38:43 +02:00
frosch d8182b7e15 Change: Allow command cost-estimation while paused. 2020-06-18 08:59:27 +01:00
Niels Martin Hansen 9895ced6af Fix: Silence some warnings when building with clang-cl on VS 2019
Clang-cl presents as both _MSC_VER and __clang__ in the preprocessor which makes some things confusing.
2020-06-18 08:56:27 +01:00
nikolas c9aff698d0
Fix #8104: Always add WINDOW_RESIZABLE flag to SDL2 (#8211)
This fixes a bug that can reproduced with these steps:
* Start openttd in fullscreen mode
* Turn off fullscreen mode
* Try to resize the window. The window can't be resized.
2020-06-18 08:53:06 +01:00
translators 208614343f Update: Translations from eints
polish: 1 change by MaksOPENTTD1
danish: 1 change by beruic
2020-06-12 19:45:39 +02:00
TechGeekNZ ee570e1b6d Cleanup: Fix typos in code comments. 2020-06-09 13:15:47 +01:00
TechGeekNZ 8652a4db76 Cleanup: Give `SetDirtyBlocks` a more descriptive name. 2020-06-09 13:15:47 +01:00
arikover caab095e4e Fix: [CMake] SDL2 Sound was not included 2020-06-09 13:06:33 +02:00
Miguel Horta 40436019fd Fix: Display banlist's indexes correctly
Bug introduced via commit ab711e6942
2020-06-08 21:56:57 +01:00
TechGeekNZ fe1925931d Cleanup: Correct typographic errors in code comments. 2020-06-07 01:04:41 +01:00
TechGeekNZ 3d8597d42e Cleanup: Add undocumented parameter to GetSpriteSize. 2020-06-07 01:04:41 +01:00
Patric Stout 4d04009d12 Codechange: remove #ifdef from .cpp files to exclude features
With CMake, these files are simply not compiled to start with.
2020-06-05 19:36:05 +02:00
Patric Stout 56d54cf60e Add: introduce CMake for project management
CMake works on all our supported platforms, like MSVC, Mingw, GCC,
Clang, and many more. It allows for a single way of doing things,
so no longer we need shell scripts and vbs scripts to work on all
our supported platforms.

Additionally, CMake allows to generate project files for like MSVC,
KDevelop, etc.

This heavily reduces the lines of code we need to support multiple
platforms from a project perspective.

Addtiionally, this heavily improves our detection of libraries, etc.
2020-06-05 19:36:05 +02:00
Marcus Calhoun-Lopez eeed3a7613 Fix: unbreak building with ICU on macOS
A symbol clash breaks building ICU on macOS, and although it isn't
necessary, it might as well be possible.
2020-06-05 14:47:33 +01:00
TechGeekNZ 937b366546 Cleanup: StationCargoList::AreMergable doxygen comment references Vehicle instead of Station. 2020-06-05 14:27:09 +01:00
TechGeekNZ 012fea301d Cleanup: Add note explaining how settings.h is generated from source. 2020-06-05 08:38:40 +02:00
TechGeekNZ f246f8faef Cleanup: Fix typo in settings.h.preamble. 2020-06-05 08:38:40 +02:00
TechGeekNZ cdd2892c49 Codechange: Realign SDL driver with SDL2 driver to ease maintenance and emphasise differences. 2020-06-04 09:05:21 +01:00
Yexo 1507902d00 Codechange: remove has_newindustries global 2020-06-01 22:46:06 +02:00
Yexo ce618bf7e9 Codechange: replace custom timer and OnGameTick() with OnHundrethTick() 2020-06-01 22:46:06 +02:00
Yexo a82572d0f5 Codechange: remove has_newhouses global 2020-06-01 22:46:06 +02:00
Michael Lutz 1c0ba07c3c Add: [Script] Native priority queue; useful e.g. for pathfinders. 2020-06-01 21:35:13 +02:00
Niels Martin Hansen 764497206a Fix #8066: Try another fallback colourspace if first one fails 2020-06-01 19:43:37 +02:00
glx b3ddf2c907 Fix: [Win32] Crash message not fitting in crash dialog 2020-06-01 14:09:58 +02:00
glx b5ca2161d9 Fix #7970: [Win32] Disable event loop on crash to prevent recursive faults 2020-06-01 14:09:58 +02:00
Yexo f827bc8c1a Fix #8166: don't crash on loading an invalid roadtype newgrf
Initialization code for GRFFile::roadtype_map was copied from
railtype_map. But while RailType is a byte-sized enum and could thus
be initialized via memset, RoadType doesn't have a defined size.
2020-06-01 12:44:02 +02:00
Yexo a9b3312d1a Fix #8024: make online content gui more responsive while loading
Previously the internal content list was invalidated and sorted for
every new item added. Now the sorting is delayed until the GUI is
drawn, which means we only sort once per GUI tick.

Since the amount of incoming items per GUI tick is not controlled by
the GUI but rather by network speed, we were previously doing a lot
of duplicate work per tick, causing the mouse cursor to lag while
the list was initialized.
2020-06-01 10:59:11 +02:00
translators 281d93f600 Update: Translations from eints
croatian: 1 change by VoyagerOne
2020-05-30 19:45:39 +02:00
TechGeekNZ 16e5f610f7 Cleanup: Correct typographic errors in code comments. 2020-05-28 08:26:41 +01:00
Jonathan G Rennison f11cd8f2d0 Fix: Compilation warnings in story_gui and script_story_page
See: #7896
2020-05-27 22:22:56 +02:00
translators 71e9c2a71b Update: Translations from eints
chinese (traditional): 2 changes by ww9980
chinese (simplified): 1 change by ww9980
2020-05-27 19:45:40 +02:00
Niels Martin Hansen 800ade7702
Feature: Push-buttons on storybook pages (#7896)
Allow more direct player-initiated interaction for Game Scripts, by letting the GS put push-buttons on storybook pages. These buttons can either trigger an immediate event, or require the player to first select a tile on the map, or a vehicle.

Additionally this reworks how the storybook pages are layouted and rendered, to allow for slightly more complex layouts, and maybe speeding drawing up a bit.
2020-05-22 22:22:55 +02:00
Michael Lutz c972a63c8c Codechange: Store info about the dedicated server log file in globals with automatic destruction to simplify control flow in openttd_main. 2020-05-21 20:02:34 +02:00
Michael Lutz 37bc2f8064 Codechange: Use std::string in the driver and blitter selection code. 2020-05-21 20:02:34 +02:00
Michael Lutz a49fdb7ebb Codechange: Store base set related texts in std::strings. 2020-05-21 20:02:34 +02:00
Michael Lutz 715aa67a9c Codechange: Use std::string in INI file parsing. 2020-05-21 20:02:34 +02:00
Michael Lutz 8aef14386f Add: Optional implementation of std::optional for pre-C++17 compilers.
Sourced from https://github.com/akrzemi1/Optional, Boost Software License, Version 1.0.
2020-05-21 20:02:34 +02:00
Michael Lutz 63ccb36ef3 Codechange: Use std::string for most of the user-settable custom names. 2020-05-21 20:02:34 +02:00
Michael Lutz 9b6f5e3bb8 Codechange: Store GS lang texts in std::strings. 2020-05-21 20:02:34 +02:00
Michael Lutz 9c2e47d03c Codechange: Use std::string for storing GRF error messages. 2020-05-21 20:02:34 +02:00
Michael Lutz c082f570ce Codechange: Use std::string when translating TTDP NewGRF string codes. 2020-05-21 20:02:34 +02:00
Michael Lutz 808c8198d5 Codechange: Consistently use WChar when passing characters around, and also define it as char32_t. 2020-05-21 20:02:34 +02:00
Michael Lutz 43cd892e0c Codechange: Replace custom linked list for GRF texts with STL vectors and strings. 2020-05-21 20:02:34 +02:00
Michael Lutz f2b40f40aa Codechange: Replace SmallPair with std::pair.
std::pair is already the smallest possible pair, and it already handles non-POD types correctly.
2020-05-21 20:02:34 +02:00
translators 7309bdec48 Update: Translations from eints
latvian: 9 changes by Tranzistors
2020-05-20 19:45:39 +02:00
dP 82572754dd Fix: Trees disappear completely after a few years when they're not allowed to spread 2020-05-20 13:16:55 +02:00
Yexo 587d8e716b
Fix #8155: Roadtype speed limit in toolbar dropdown in scenario editor was doubled 2020-05-19 20:01:09 +02:00
translators b8a896d52c Update: Translations from eints
latvian: 35 changes by Tranzistors
2020-05-18 19:45:41 +02:00
dP 93d1d8773f Fix: Desync after house replacement 2020-05-18 09:05:39 +01:00
translators d11bae58a0 Update: Translations from eints
spanish (mexican): 7 changes by Absay
2020-05-17 19:45:39 +02:00
translators 70ccd34fa0 Update: Translations from eints
latvian: 13 changes by Tranzistors
2020-05-16 19:45:38 +02:00
translators edc7ee2cda Update: Translations from eints
indonesian: 1 change by fanioz
dutch: 1 change by JanWillem
latvian: 39 changes by Tranzistors
spanish (mexican): 1 change by Absay
2020-05-15 19:45:40 +02:00
translators 9b8d5ea074 Update: Translations from eints
spanish (mexican): 16 changes by Absay
russian: 3 changes by Lone_Wolf
2020-05-14 19:45:40 +02:00
translators 83cd040c61 Update: Translations from eints
latvian: 21 changes by Tranzistors
korean: 5 changes by telk5093
2020-05-13 19:45:39 +02:00
dP f2a9a1e2a5 Fix #8137: New clients can't join (desync) after funding an industry 2020-05-13 08:43:01 +01:00
dP 7bd52970a1 Codechange: Refactor FindStationsAroundTiles to avoid code duplication 2020-05-13 08:43:01 +01:00
translators 6dcc99edab Update: Translations from eints
latvian: 45 changes by Tranzistors
spanish (mexican): 9 changes by Absay
2020-05-12 19:45:38 +02:00
glx22 cca613e3b8
Fix #8142, 5aa6351: Buoy owner and tile owner can be different (#8143) 2020-05-12 15:22:58 +02:00
glx22 d15c7dbdeb
Add: stations_near and industries_near cache check (#8139) 2020-05-12 01:19:52 +02:00
translators 48c61c1da1 Update: Translations from eints
latvian: 54 changes by Tranzistors
spanish (mexican): 4 changes by Absay
2020-05-11 19:45:38 +02:00
Ilayaraja 48d2eb703c
Add: INR currency (#8136)
Co-authored-by: ilayarja97 <ilayarja97@gmail.com>
2020-05-11 14:31:03 +01:00
glx 39092ee13b Fix #8119: Update docking area when clearing a shore rail tile 2020-05-10 20:10:12 +01:00
glx 5aa6351042 Fix #8132: Corrupted savegame crashing OpenTTD on load 2020-05-10 20:03:41 +01:00
glx 0ed00ae111 Fix: Stop any gamelog action when recovering from SlError() 2020-05-10 20:02:55 +01:00
translators 3ba34a72aa Update: Translations from eints
latvian: 80 changes by Tranzistors
spanish (mexican): 10 changes by Absay
2020-05-10 19:45:39 +02:00
SamuXarick a95fbd59a3
Fix #8119, f538179: Update docking tile area when placing a diagonal rail next to a dock end (#8124) 2020-05-09 22:27:06 +02:00
translators 61e1a45100 Update: Translations from eints
latvian: 8 changes by Tranzistors
spanish (mexican): 1 change by Absay
2020-05-09 19:45:37 +02:00
Niels Martin Hansen 2c84549db0 Fix: Two issues in MIDI file writer
Variable-length values would write threshold values with a byte too many.
System Exclusive messages would cause write to fail since the end byte was treated as part of next message.
2020-05-08 22:43:43 +02:00
translators 170f3f9b2b Update: Translations from eints
latvian: 38 changes by Tranzistors
2020-05-07 19:45:39 +02:00
glx22 82573a5e73
Fix #8117: Memory leak in admin port (#8122) 2020-05-07 02:00:53 +02:00
glx22 86e9326b7f
Add: docking tiles cache check (#8120) 2020-05-07 01:14:22 +02:00
glx bc8333723c Fix #8021: limit savegame range for docking tiles fixing 2020-05-06 23:12:59 +02:00
Yexo 64278fd598 Fix: reset roadtype/streetcartype info for non-road bridges 2020-05-06 22:10:08 +02:00
translators 364f6806c8 Update: Translations from eints 2020-05-06 19:45:39 +02:00
glx f0747c8c51 Update: Lang files 2020-05-06 09:54:36 +01:00
glx e0d20a44d2 Codechange: Use a dynamic copyright year 2020-05-06 09:54:36 +01:00
Yexo 19dc31e0b3 Fix #8108: always update tile_hash after updating v->tile 2020-05-04 23:26:50 +02:00
SamuXarick 8edbb42fe8 Fix c01a2e2: crash on loading old savegames with invalid animated tile information 2020-05-04 21:21:06 +02:00
SamuXarick c01803cd42 Fix #8108: possible crash on loading TTD savegames with phantom oil rigs 2020-05-04 21:21:06 +02:00
translators aa91c0666e Update: Translations from eints
korean: 1 change by telk5093
2020-05-04 19:45:38 +02:00
frosch 9f2e23d8ba Fix #8093: Build+Refit changed game-state in command test run, and thus caused desyncs.
Use DC_AUTOREPLACE for actions that shall be reversibe, in this case:
- Do not rearrange free wagons in test-run.
- Do not discard OrderBackups.
The latter was not triggered by actual auto-replace, since it does not set a 'user'.
2020-05-03 23:18:30 +02:00
frosch 0f9dc88834 Fix: When build+refit an engine, do not refit any free wagons that may get attached. 2020-05-03 23:18:30 +02:00
frosch 68244393f1 Codechange: Unify the tests whether build+refit is in simulation-test or real-run. 2020-05-03 23:18:30 +02:00
Michael Lutz 1f1345de09 Codechange: [Script] Improve copying a list into another empty list. 2020-04-26 18:09:42 +02:00
translators e45bccb833 Update: Translations from eints
welsh: 4 changes by kazzie
2020-04-17 19:45:39 +02:00
SamuXarick 93a7ff6709
Fix: [Script] ScriptMarine::AreWaterTilesConnected failed for aqueducts (#8074) 2020-04-16 20:32:20 +02:00
translators 0b8100b46f Update: Translations from eints
tamil: 16 changes by aswn
2020-04-16 19:45:38 +02:00
Michael Lutz 4bfa3ff619 Remove: [OSX] Old QuickTime music driver. 2020-04-12 18:44:43 +02:00
Michael Lutz e9294ce4e3 Cleanup: [OSX] Mop up some remaining stuff catering to compiling with very old SDK versions. 2020-04-12 18:44:43 +02:00
Michael Lutz c21a298a8a Remove: [OSX] Support for the pre 10.6 ATS font selection. 2020-04-12 18:44:43 +02:00
Michael Lutz b17ea3de36 Remove: [OSX] Support for the pre-10.5 audio/music APIs. 2020-04-12 18:44:43 +02:00
Michael Lutz 9dd8b3d430 Remove: [OSX] Stuff that is pre-10.7 from the Cocoa/Quartz video driver. 2020-04-12 18:44:43 +02:00
Michael Lutz 0e5be3887c Remove: [OSX] Old fullscreen subdriver for pre 10.7 systems.
Since the move to C++11, building for pre 10.7 is not possible with the native
Apple tools. Also, due to bitrot, the file doesn't even compile anymore. While
this could be fixed, it shows that this subdriver is basically never used anymore.
2020-04-12 18:44:43 +02:00
Michael Lutz a31cbbf67f Remove: [OSX] QuickDraw video subdriver used for OSX versions up to 10.4.
Since the C++11 move, getting OpenTTD to compile and run for anything
below 10.7 basically requires building a custom compiler and libc++.
Also, the QuickDraw subdriver crashes on more modern OSX version. While this
is fixable, keeping the driver around is probably pointless.
2020-04-12 18:44:43 +02:00
Michael Lutz 9d7ad67c1d Codechange: [OSX] Allow compiling with SDK version pre 10.9. 2020-04-12 18:44:43 +02:00
glx 9339e4dcad Fix #8081: Check for waypoints when removing docking tiles 2020-04-12 08:46:55 +02:00
Pavel Stupnikov f14a69e52f
Fix a5681d3e: Make goal question ID use 16 bits again (#8072) 2020-04-10 10:05:52 +02:00
arikover 1e3e960fce Add: Hotkey for Land Info in normal mode
- added a hotkey for land_info in normal mode
- no default key is set
2020-04-10 10:00:16 +02:00
translators 7aab7642bf Update: Translations from eints
catalan: 30 changes by juanjo
2020-04-08 19:45:39 +02:00
translators d50e4641ae Update: Translations from eints
luxembourgish: 9 changes by Phreeze
2020-04-07 19:45:39 +02:00
glx b50d77b831 Fix #8064: Incorrect display of refit capacity 2020-04-06 16:21:30 +01:00
frosch 7fe291667f Fix #8060, 5880f14: Restore admin network API compatibility. 2020-04-05 18:36:21 +01:00
stormcone 2514f43909
Fix #8055, c02ef3e: Crash when roadtype availability changed with the road toolbar open (#8058) 2020-04-05 18:34:36 +01:00
translators 71e79edfc1 Update: Translations from eints
estonian: 32 changes by taavi
2020-04-04 19:45:40 +02:00
SamuXarick e7b901462e Doc: [Script] Make it clear random_deviation and CONFIG_RANDOM range upper bounds are inclusive 2020-03-31 22:33:19 +01:00
SamuXarick 8f9654c5c6 Fix: [Script] Random deviation upper bound range should be inclusive 2020-03-31 22:33:19 +01:00
Sebastian Pauka bd3a5876b0 Fix #7644: [Cocoa] Manually set colorspace to sRGB 2020-03-30 08:25:14 +02:00
SamuXarick 57553cd809 Fix #8020: Add missing docking tiles around industry neutral stations 2020-03-30 08:21:40 +02:00
SamuXarick 4d4005d8b7 Fix #8039: [AI/GS] SetOrderFlags and GetOrderDestination didn't work for oil rigs 2020-03-30 08:18:32 +02:00
glx 0b5e0522b6 Fix #8043, c02ef3e4: Incorrect handling of global road/tram hotkeys 2020-03-30 08:17:40 +02:00
translators 2cc9afe057 Update: Translations from eints
danish: 2 changes by Knogle
2020-03-27 19:45:41 +01:00
translators 55e81d3973 Update: Translations from eints
polish: 22 changes by MaksOPENTTD1
2020-03-22 19:45:41 +01:00
SamuXarick 3e680c50ca
Change: Open company window when clicking on a company goal (#8033) 2020-03-22 15:05:10 +01:00
SamuXarick 3a08a7e99d
Fix: Ignore clicks on non-applicable global goals (#8035) 2020-03-22 15:02:48 +01:00
translators e7da6616ba Update: Translations from eints
polish: 20 changes by MaksOPENTTD1
2020-03-21 19:45:42 +01:00
translators 4a079407e7 Update: Translations from eints
hungarian: 26 changes by Brumi
korean: 3 changes by telk5093
2020-03-20 19:45:41 +01:00
translators 6fde854759 Update: Translations from eints
french: 3 changes by glx
2020-03-18 19:45:40 +01:00
translators ce7374ec25 Update: Translations from eints
korean: 1 change by telk5093
2020-03-17 19:45:41 +01:00
SamuXarick 424770d662 Fix: [AI/GS] Consider neutral station setting when creating tile lists 2020-03-14 23:23:33 +01:00
SamuXarick 971201b3b7 Fix: [AI/GS] CanBuildConnectedRoadPartsHere neighbours tiles were at times incorrect 2020-03-13 13:54:11 +00:00
Charles Pigott 7191360754 Change: Keep News Window usable by only storing the 1024 latest news messages 2020-03-06 00:05:06 +00:00
Quipyowert2 d1b7eb2de1 Codechange: Limit field width to avoid sscanf crash 2020-02-23 19:04:34 +00:00
translators a4a6e5dfb4 Update: Translations from eints
croatian: 20 changes by VoyagerOne
2020-02-23 19:45:39 +01:00
SamuXarick ea7044a74b
Fix f5381798: Station::GetTileArea reduced docks to a single tile (#8014) 2020-02-22 15:51:58 +01:00
frosch 0ade8b20fe Fix #7998: Crash when scripts tried to access companies with invalid IDs. 2020-02-22 14:32:43 +00:00
glx 9116b22386 Fix #8011, f5381798: Dock tile in TTD savegame was only 2 bytes 2020-02-19 17:45:42 +01:00
Charles Pigott 4bc78835e8 Fix #6399: Create parent directories if they don't already exist 2020-02-19 11:28:42 +01:00
Charles Pigott 5c19668fdb Doc: [Script] Add a note about how wagon connectivity works for scripts 2020-02-19 11:26:58 +01:00
Quipyowert2 4552b17691 Codechange: Avoid copying function parameters by using const references 2020-02-17 09:15:28 +01:00
glx 0c80ae5288 Fix: Ignore not printable characters when layouting a string 2020-02-15 23:15:58 +00:00
LCD 47 7f693ce497 Fix: [SDL2] support pasting from clipboard on Linux 2020-02-15 19:38:25 +00:00
translators 87909855c8 Update: Translations from eints
italian: 2 changes by AlphaJack
korean: 8 changes by telk5093
2020-02-15 19:45:40 +01:00
glx 47790b09a4 Codechange: Simplify CheckAPIVersion() 2020-02-14 21:43:21 +01:00
translators 05b50aa437 Update: Translations from eints
afrikaans: 179 changes by Maccie123
chinese (traditional): 4 changes by firetimer
chinese (simplified): 100 changes by firetimer
2020-02-14 19:45:39 +01:00
Quipyowert2 acb3d10832 Codechange: Format unsigned integers with %u instead of %i or %d. 2020-02-13 21:36:37 +01:00
Charlène 2196cd3cf8 Fix: OpenBSD endianness detection 2020-02-11 13:01:45 +00:00
translators 183c2a35bd Update: Translations from eints
dutch: 2 changes by JanWillem
spanish (mexican): 2 changes by Absay
2020-02-10 19:45:41 +01:00
Charles Pigott 8800225bdb Fix #7993: Compile warning in kick/ban debug messages 2020-02-09 23:25:53 +00:00
Niels Martin Hansen 45838d0105 Fix #7958: Use NewGRF provided catenary sprites when either front or back is overridden 2020-02-10 00:17:50 +01:00
Niels Martin Hansen 9e4eee1b9e Codechange: Refactor road bridge catenary drawing 2020-02-10 00:17:50 +01:00
Samu 30fe0015e2 Fix #7944: Demolishing locks built on rivers didn't always restore the river 2020-02-09 20:56:30 +01:00
translators e31d75c926 Update: Translations from eints
basque: 17 changes by Thadah
2020-02-09 19:45:40 +01:00
Charles Pigott e340934d04 Fix #7988: Memory leak when using custom depot names 2020-02-09 11:58:30 +00:00
glx 2f264f2c92 Change: Heading for 1.11 now 2020-02-08 23:38:49 +01:00
translators a499e9acdd Update: Translations from eints
russian: 2 changes by Lone_Wolf
2020-02-08 19:45:39 +01:00
glx 2b1a7ceb4e Fix #7976: Don't kick the client doing the rcon 2020-02-08 09:03:14 +01:00
Jonathan G Rennison 1a88fb5c91 Fix #7592: Do not cache road vehicle path within 8 tiles of destination with multiple entrances
Ported from jgrpp commit 79d5be7e265df3be8b73d484f0c7261b3c23229d
2020-02-07 23:02:10 +01:00
Niels Martin Hansen 9e632355f1 Fix #7525: Move autorenew setting to Basic category 2020-02-07 22:05:34 +01:00
Niels Martin Hansen 04ce1f0713 Fix #7885: [Fluidsynth] Use recommended method of setting sample rate 2020-02-07 21:01:11 +01:00
Johannes E. Krause 107283748a Feature: SLF_HEX to print hexadecimal numbers in the config file 2020-02-06 21:00:30 +00:00
Johannes E. Krause f389d66e36 Fix: Loading SDT_INTLIST similar to loading SDT_NUMX 2020-02-06 21:00:30 +00:00
Johannes E. Krause 76eab18f02 Fix: Saving SDT_INTLIST handle unsigned values properly 2020-02-06 21:00:30 +00:00
Samu 3089c625e4 Fix #7088: close AI/GS textfile window when their data are invalid 2020-02-06 20:58:11 +00:00
stormcone 492d2704f1 Fix #7974: Crash when CTRL+click to show a vehicle group that is collapsed 2020-02-06 16:10:46 +00:00
Niels Martin Hansen 805ecd32be Fix 5880f147: Integer width warnings 2020-02-06 16:09:36 +00:00
Niels Martin Hansen 3fcb240f8e Fix d84b67e5: Station rating effects affecting too large area 2020-02-06 16:39:25 +01:00
translators 58c8ff456e Update: Translations from eints
korean: 2 changes by telk5093
2020-02-05 19:45:39 +01:00
Bjarni Thor 5880f1479f Feature #7756: Allow server to supply a reason to kicked/banned clients
This commit adds the missing feature of allowing the server owner to
    provide a reason for kicking/banning a client, which the client sees in
    a pop-up window after being kicked. The implementation extends the
    network protocol by adding a new network action called
    NETWORK_ACTION_KICKED that is capable of having an error string, unlike
    the other network error packages.  Additionally, the kick function
    broadcasts a message to all clients about the kicked client and the
    reason for the kick.
2020-02-04 22:17:39 +00:00
glx b5d56559d2 Fix #7969: limit recursion during alias execution 2020-02-04 18:41:38 +01:00
translators ac7cc18ab9 Update: Translations from eints
czech: 22 changes by djst
2020-02-02 19:45:40 +01:00
Jonathan G Rennison 14af8701df Fix #6566: Fix signed integer overflow in viewport draw area chunking
This caused drawing areas larger than 2097151 pixels at 8x zoom to
not be subdivided into smaller chunks as required.
This resulted in pathological performance issues in the sprite sorter.
2020-02-02 15:37:14 +01:00
glx 196157b29e Fix #7966: SQInteger is 64-bit, print it as 64-bit 2020-02-01 10:14:51 +00:00
translators be9ca4689e Update: Translations from eints
korean: 4 changes by telk5093
2020-01-30 19:45:39 +01:00
kiwitreekor 5df01bf95e
Add: [NewGRF] Station variable 6A, querying GRFID of nearby station tiles (#7956) 2020-01-29 21:23:23 +01:00
Jonathan G Rennison 2fee030a26 Change: Algorithm for transfer feeder payments
The original algorithm pays intermediate legs in feeder systems based
on the start and end stations of that particular leg.
This tends to result in large negative payments on the final leg for
journeys with many feeder legs, as the overall feeder payment increases
with the number of legs, and the final leg is penalised for discrepancies
between the previous leg payments and the actual payment for delivery
from the source to the destination.
The feeder share setting is a partial mitigation, however it is difficult
to tune as a suitable value depends on the number of legs and the network
topology, which are often not the same for all vehicles.

The new incremental algorithm pays the cargo payment from the source
station to the end station of the current leg, minus any previous
transfer feeder payments for each leg.
This prevents unbounded increase of feeder payments and therefore avoids
the issue of excessive negative payments on the final leg.
Feeder payments may be negative, e.g. in the case of poorly performing
or highly indirect legs. This is better than penalising the final leg.
This mode reduces the need to tune the feeder shares setting to the
current network.

The feeder share setting applies in the existing way.
2020-01-28 23:37:16 +01:00
translators 791eaedb64 Update: Translations from eints
tamil: 13 changes by aswn
2020-01-26 19:45:44 +01:00
PeterN fff05cf117
Fix #7868: Missing override attribute. (#7963) 2020-01-26 16:19:04 +00:00
JMcKiern 2158e26b9e Fix #7950: Incorrect setup of normal screenshot viewport 2020-01-26 14:48:35 +00:00
Niels Martin Hansen c8779fb311
Feature: NewGRF callback profiling (#7868)
Adds a console command newgrf_profile to collect some profiling data about NewGRF action 2 callbacks and produce a CSV file.
2020-01-26 13:45:51 +01:00
translators f88ac83408 Update: Translations from eints
indonesian: 1 change by fanioz
2020-01-24 19:45:40 +01:00
glx 341941af85 Fix #7952: don't try to access destroyed QueryStrings 2020-01-22 19:53:27 +00:00
JMcKiern 6dfe5c852e Fix #7927: Incorrect resolution shown in "Huge screenshot" query window. (#7949) 2020-01-18 23:05:51 +01:00
Patric Stout 3b177af826
Add: [Doxygen] Add the current version of documentation in header (#7940)
While at it, renamed the project names to reflect how we currently
refer to them.
2020-01-15 23:07:37 +01:00
xdavidwu 8fe38afd2b Fix: [SDL2] Correct name of the video driver in debug log
SDL_GetVideoDriver(0) returns name of first video driver included in
the library, not the driver currently used.
SDL_GetCurrentVideoDriver() does what we want here.
2020-01-15 20:16:53 +00:00
Pavel Stupnikov d7a928a08b Feature: GS method to control engine availability for a specific company (#7791)
* Feature: GS method to allow company to use an engine before its introduction date

* Feature: GS method to retire an engine early for a specific company
2020-01-15 18:46:26 +01:00
translators 4366f8e46a Update: Translations from eints
finnish: 8 changes by ln
italian: 25 changes by AlphaJack
2020-01-14 19:45:39 +01:00
translators 5a4b27d73a Update: Translations from eints
finnish: 54 changes by ln
2020-01-13 19:45:41 +01:00
Berbe 2fc2058b3b Feature: Auto-restart loads the original resources again
If the game was started loading a savegame or scenario, auto-restart will load a new random map.
This is inconsistent with the case in which a heightmap was loaded, as in that case the heightmap is kept as a basis for a new game.
This proposal solves this heterogeneity be considering the originally loaded resource shall be kept, hence savegames & scenarios shall be reloaded
2020-01-12 23:47:19 +01:00
glx dbbd0f5ddc Fix: [OSX] Don't show a crash/assertion message box for a GUI-less video driver. 2020-01-12 22:02:10 +01:00
Jonathan G Rennison 87700bfe0e Codechange: Use cached town name for town list window filtering 2020-01-12 19:37:43 +00:00
Jonathan G Rennison d35f35a968 Codechange: Use cached town, station, industry names for list window sorting
This is to avoid needing to expensively regenerate name strings on
every comparison when sorting by name in the town/station/industry
list windows.
2020-01-12 19:37:43 +00:00
Jonathan G Rennison c3223903ed Codechange: Cache resolved town, station and industry name strings 2020-01-12 19:37:43 +00:00
Jonathan G Rennison f1734e7815 Change: Only resort industry directory window on production change if necessary 2020-01-12 19:37:43 +00:00
Jonathan G Rennison 22ba048c89 Change: Only resort town directory window on population change if necessary 2020-01-12 19:37:43 +00:00
translators f2d230d91c Update: Translations from eints
russian: 14 changes by Lone_Wolf
2020-01-12 19:45:41 +01:00
frosch a4be4514c9 Fix #7925: Reset temporary saveload data at the start of loading a savegame instead of at the end.
Otherwise temporary data may be passed from an aborted load action to the next load action.
2020-01-12 19:08:38 +01:00
Milek7 41163331aa Fix: Silence all notes when stopping song in fluidsynth 2020-01-12 16:19:02 +00:00
Milek7 823333c4b0 Fix: correct checking of fluid_settings_setnum return code 2020-01-12 14:55:20 +00:00
Milek7 a411ce18c9 Fix: avoid using string pointer after scope end 2020-01-12 15:20:08 +01:00
dP 1225693b9c Feature: Improved logic of sharing industry production between 3 or more stations 2020-01-12 14:01:12 +00:00
translators b144258bf0 Update: Translations from eints
finnish: 19 changes by ln
dutch: 17 changes by JanWillem
danish: 109 changes by nielsmh
spanish (mexican): 1 change by Absay
korean: 1 change by telk5093
2020-01-11 19:45:38 +01:00
translators 34b7cb6c03 Update: Translations from eints
finnish: 3 changes by ln
spanish (mexican): 7 changes by Absay
2020-01-10 19:45:40 +01:00
Samu 8b0e4bb101 Codechange: Use const instead of magic number for vehicle profit threshold 2020-01-09 13:51:58 +00:00
Jonathan G Rennison 6e7117e04c Codechange: [Linkgraph] Skip MCF source node Dijkstra when all demand satisfied
MCF Dijkstra iterations are executed for all source nodes in a round-robin order.
Source nodes typically require different numbers of MCF Dijkstra iterations
to satisfy all of their demand.
This change is to avoid performing MCF Dijkstra iterations on source nodes which
have already been fully satisfied.
2020-01-08 22:49:53 +01:00
translators 190e074287 Update: Translations from eints
russian: 2 changes by Lone_Wolf
2020-01-08 19:45:41 +01:00
translators 5a31efd98d Update: Translations from eints
finnish: 1 change by hpiirai
2020-01-07 19:45:39 +01:00
Niels Martin Hansen 7413d65c2a Cleanup: Unused music GUI strings 2020-01-07 18:13:58 +01:00
Niels Martin Hansen f02b643a44 Change: Show volume sliders with wedges instead of boxy slider 2020-01-07 18:13:58 +01:00
Niels Martin Hansen 35c55dfe70 Add: Filled polygon drawing function 2020-01-07 18:13:58 +01:00
SamuXarick fa71375ec2 Fix e04ca90: squirrel export script got forgotten 2020-01-07 15:07:24 +00:00
glx 5c10c426fe Fix 196d5868: Always apply filter on town directory rebuild 2020-01-07 14:21:35 +00:00
Jonathan G Rennison 150dfba95b Codechange: Remove std::function from Pool iteration wrapper
Add a separate template wrapper for filtered iteration
2020-01-07 09:00:45 +00:00
Jonathan G Rennison 4cc1420beb Fix: Non-deterministic name sorting in industry directory window
In the case where multiple industries have the same name, sorting
in the industry directory window is non-deterministic.
This results in the order changing on each re-sort, and is noticeable
when the industries have different production or transported values.
2020-01-07 09:03:36 +01:00
Samu a0066ebca1 Cleanup: Remove unused parameter 2020-01-06 23:20:35 +00:00
stormcone eb07e174f1 Fix #7908, b524f1a: "Show the NewGRF name in the build vehicle window" is missing the "On/Off" display. 2020-01-06 19:22:42 +00:00
translators 1812b0cf49 Update: Translations from eints
finnish: 4 changes by hpiirai
english (us): 20 changes by Supercheese
french: 7 changes by glx
korean: 7 changes by telk5093
2020-01-06 19:45:41 +01:00
Charles Pigott 5b52f25902 Fix e558aa8: Compiler warning about unused value (and move some variable declarations to where they're used) 2020-01-05 23:31:20 +00:00
glx 39e6247bec Fix #7899, 196d5868: don't trigger filter changes more than expected 2020-01-05 22:51:27 +00:00
Niels Martin Hansen ac3bc30a30 Add: Highlight item under mouse in file browser 2020-01-05 23:50:00 +01:00
Niels Martin Hansen 838117b05e Doc: Missing member description 2020-01-05 23:50:00 +01:00
stormcone 596fb5d54a Change: In the industry directory window an industry will be greyed out if it temporarily does not accept the cargo selected by the acceptance cargo filter. 2020-01-05 20:52:17 +00:00
stormcone 808253c29c Change: Move the filtered cargo to the first place in the industry directory window's cargo lists 2020-01-05 20:52:17 +00:00
stormcone 70f9c3c655 Feature: Industry directory cargo filtering 2020-01-05 20:52:17 +00:00
Charles Pigott ab9042145e Fix #6667: Also recalculate bridge costs for 'spectated' AI companies 2020-01-05 20:51:45 +00:00
Charles Pigott d1cead7f25 Fix: When loading old timetabled saves, also reset cached timetable duration 2020-01-05 20:51:26 +00:00
Charles Pigott cddb8a4605 Fix #7587: Crash when loading saves with waypoints with invalid locations 2020-01-05 20:51:26 +00:00
Jonathan G Rennison 12380fc1bb Fix: Assertion failure when post road-works cleanup removes all road pieces 2020-01-05 20:44:07 +00:00
translators 12f4602f57 Update: Translations from eints
finnish: 3 changes by hpiirai
2020-01-05 19:45:40 +01:00
translators 7be9c28037 Update: Translations from eints
korean: 2 changes by telk5093
2020-01-04 19:45:39 +01:00
Niels Martin Hansen f401622149 Feature: Script API to change town rating of companies 2020-01-04 19:07:13 +01:00
stormcone b524f1ae21 Feature: Show the name of the NewGRF in the build vehicle window. 2020-01-04 18:42:35 +01:00
TELK e04ca904a9 Feature: Minimap screenshot 2020-01-04 18:21:38 +01:00
translators e7922cd078 Update: Translations from eints
spanish (mexican): 18 changes by Absay
2020-01-03 19:45:40 +01:00
SamuXarick 9e7c5235e8 Fix #7891: Actually check the vehicle type before casting 2020-01-03 00:04:39 +00:00
translators 9e4533dc8f Update: Translations from eints
luxembourgish: 131 changes by Phreeze
french: 6 changes by arikover
spanish (mexican): 20 changes by Absay
2020-01-02 19:45:39 +01:00
translators 3a557b0336 Update: Translations from eints
finnish: 11 changes by hpiirai
korean: 6 changes by telk5093
2020-01-01 19:45:41 +01:00
pnda e558aa8ff4 Feature: Screenshot window 2020-01-01 10:19:12 +00:00
glx 90f4abe03f Fix #7887: missing beep for some main toolbar buttons 2020-01-01 10:34:26 +01:00
Daniel Lee 24bace32ba Fix #7625: Road infrastructure cost is correctly updated on upgrading your own roads. 2019-12-31 19:17:56 +00:00
translators f6ce5c4563 Update: Translations from eints
french: 4 changes by arikover
korean: 5 changes by telk5093
2019-12-30 19:45:44 +01:00
Niels Martin Hansen 86107028a4 Fix: Allow old NewGRF industries to blank out in/out cargo slots (#7882) 2019-12-29 14:36:45 +01:00
translators e18f1703d2 Update: Translations from eints
spanish (mexican): 1 change by Absay
russian: 4 changes by Lone_Wolf
2019-12-28 19:45:41 +01:00
Niels Martin Hansen 2fd871e2af Feature: Configurable game ending year
Functionally reverts 683b65ee1
2019-12-28 12:27:39 +01:00
Konstantin Gribov 69f9529ba3 Add: Missing keycodes for hotkeys.cfg (#7850)
Added missing keycodes mapping to `_keycode_to_name` array
to allow their use in `hotkeys.cfg`.

Also reordered them according to `WindowKeyCodes` order.

Signed-off-by: Konstantin Gribov <grossws@gmail.com>
2019-12-27 08:32:34 +00:00
Niels Martin Hansen 0e78393774 Fix: Reference correct section in README file for baseset info 2019-12-26 19:50:07 +01:00
Niels Martin Hansen 7f25032766 Fix: Let bootstrap GUI work on Win32 with Uniscribe but no Freetype 2019-12-26 19:50:07 +01:00
translators a6901f8ae8 Update: Translations from eints
russian: 1 change by Lone_Wolf
2019-12-26 19:45:41 +01:00
translators 16537b472c Update: Translations from eints
dutch: 1 change by JanWillem
2019-12-25 19:45:40 +01:00
translators d427559eba Update: Translations from eints
french: 1 change by arikover
2019-12-24 19:45:40 +01:00
SamuXarick 40605efd1c Codechange: Use KDTree for AirportGetNearestTown (#7424) 2019-12-24 17:37:30 +00:00
Michał Janiszewski c7ead8388c Codechange: Improve MSVC ARM64 support 2019-12-24 13:14:11 +00:00
Mingwei Samuel 26ce4eb45d Fix #7430: when train visits station, only reset time_since_pickup if has room to load 2019-12-23 21:07:45 +01:00
Samu f0ff7003fd Fix: Snowline height interval is now 1, in both World Generation and Settings windows
- Previously, it was 1 in World Gen window, but 5 in Settings window
2019-12-23 21:05:39 +01:00
translators dbe44e80f1 Update: Translations from eints 2019-12-23 19:45:40 +01:00
stormcone fea5151ee1 Feature: Control + clicking on a vehicle in the vehicle list window opens the vehicle group window focused on the vehicle's group. 2019-12-23 18:04:10 +00:00
stormcone 798e9ee93e Feature: Add a button to the vehicle advisory news window to open the group window. 2019-12-23 18:04:10 +00:00
stormcone cc1d72c3a3 Feature: Control + click on the vehicle details button in the vehicle view window opens the vehicle group window, then selects and scrolls to the vehicle's group. 2019-12-23 18:04:10 +00:00
stormcone a363933d08 Feature: Control + click on a vehicle in the vehicle group window selects and scrolls to the vehicle's group. 2019-12-23 18:04:10 +00:00
stormcone 551bde77a4 Add: A function which selects and scrolls to a particular group in the vehicle group window. 2019-12-23 18:04:10 +00:00
glx 42144ecd56 Add: a TextColour flag to ignore colour changes from strings 2019-12-23 17:30:13 +00:00
frosch b769eb30c4 Fix: Setting the default railtype to 'first/last available' did not work with NewGRF defined railtypes. 2019-12-23 17:23:20 +00:00
frosch 6fa217dfc8 Codechange: Use RAILTYPE_BEGIN instead of RAILTYPE_RAIL when the intention is iteration. 2019-12-23 17:23:20 +00:00
frosch 3d29c9483b Codechange: Use a switch with fall-through instead of a if-sequence with context data between cases. 2019-12-23 17:23:20 +00:00
frosch 7f351fd7c1 Fix: Action7/9 conditions 0F..12 reported roadtypes as valid tramtypes and vice versa. 2019-12-23 17:23:20 +00:00
frosch bc7f92815b Cleanup: Remove unused constants. The value of the tram constant was also incorrect. 2019-12-23 17:23:20 +00:00
frosch e5dd19b0de Cleanup: Properties 12 and 15 do not exist for road/tramtypes. 2019-12-23 17:23:20 +00:00
translators b0d443d525 Update: Translations from eints
korean: 1 change by telk5093
2019-12-22 19:45:40 +01:00
glx e3c75a30ba Fix: unused variable warnings 2019-12-21 20:13:03 +01:00
glx ae532008ff Cleanup: remove FOR_ALL_ITEMS 2019-12-21 20:13:03 +01:00
glx ee7a8eebca Codechange: Replace FOR_ALL_TOWNS with range-based for loops 2019-12-21 20:13:03 +01:00
glx 0b489f9924 Codechange: Replace FOR_ALL_SUBSIDIES with range-based for loops 2019-12-21 20:13:03 +01:00
glx 847e5f33d4 Codechange: Replace story related FOR_ALL with range-based for loops 2019-12-21 20:13:03 +01:00
glx 869581eb23 Codechange: Replace FOR_ALL_SIGNS with range-based for loops 2019-12-21 20:13:03 +01:00
glx b91abd3af9 Codechange: Replace FOR_ALL_ROADSTOPS with range-based for loops 2019-12-21 20:13:03 +01:00
glx 514565fad6 Codechange: Replace FOR_ALL_OBJECTS with range-based for loops 2019-12-21 20:13:03 +01:00
glx 11f178a312 Codechange: Replace FOR_ALL_STORAGES with range-based for loops 2019-12-21 20:13:03 +01:00
glx d8a1be48cd Codechange: Replace vehicle related FOR_ALL with range-based for loops 2019-12-21 20:13:03 +01:00
glx 9892d90b26 Codechange: Replace order related FOR_ALL with range-based for loops 2019-12-21 20:13:03 +01:00
glx 41232f18c1 Codechange: Replace network related FOR_ALL with range-based for loops 2019-12-21 20:13:03 +01:00
glx 09fa39c5b5 Codechange: Replace linkgraph related FOR_ALL with range-based for loops 2019-12-21 20:13:03 +01:00
glx 00c2a98cf3 Codechange: Replace FOR_ALL_INDUSTRIES with range-based for loops 2019-12-21 20:13:03 +01:00
glx 4ae829cb27 Codechange: Replace FOR_ALL_GROUPS with range-based for loops 2019-12-21 20:13:03 +01:00
glx f58ce3db19 Codechange: Replace FOR_ALL_GOALS with range-based for loops 2019-12-21 20:13:03 +01:00
glx 1f6b3a37f9 Codechange: Replace FOR_ALL_ENGINES with range-based for loops 2019-12-21 20:13:03 +01:00
glx 1c92ba8ebe Codechange: Replace FOR_ALL_CARGO_PAYMENTS with range-based for loops 2019-12-21 20:13:03 +01:00
glx fa9769f81a Codechange: Replace FOR_ALL_DEPOTS with range-based for loops 2019-12-21 20:13:03 +01:00
glx 5fce5fa300 Codechange: Replace FOR_ALL_CARGOPACKETS with range-based for loops 2019-12-21 20:13:03 +01:00
glx 60e3cf8aff Codechange: Replace FOR_ALL_ENGINE_RENEWS with range-based for loops 2019-12-21 20:13:03 +01:00
glx ddabfed1cd Codechange: Replace station related FOR_ALL with range-based for loops 2019-12-21 20:13:03 +01:00
glx 3a14cea068 Codechange: Replace FOR_ALL_COMPANIES with range-based for loops 2019-12-21 20:13:03 +01:00
glx 68f22134cb Add: Allow iteration of pools in range-based for loops 2019-12-21 20:13:03 +01:00
translators 379402f02e Update: Translations from eints
croatian: 9 changes by VoyagerOne
2019-12-21 19:45:41 +01:00
Samu 96f8c13543 Fix: Custom sea level default value is now equal to minimum value, not lower
Custom sea level default value was lower than the minimum
2019-12-21 18:12:01 +00:00
translators e54184d18b Update: Translations from eints
portuguese: 16 changes by mcbanhas
2019-12-18 19:45:40 +01:00
glx e001d87569 Add #7801: [Script] more error mappings 2019-12-17 21:35:07 +00:00
translators 94cc0edb70 Update: Translations from eints
portuguese: 225 changes by mcbanhas
2019-12-17 19:45:38 +01:00
translators df2a19ec87 Update: Translations from eints
german: 9 changes by planetmaker
portuguese: 19 changes by mcbanhas
2019-12-16 19:45:41 +01:00
translators f7bf8e2da9 Update: Translations from eints
german: 11 changes by mini1025
2019-12-10 19:45:40 +01:00
Jonathan G Rennison 35dc377a58 Fix: Infrastructure total update when removing tram road stop
The wrong road owner was used when updating the tram infrastructure total.
This could result in desyncs, negative infrastructure totals, etc.
2019-12-08 15:12:56 +01:00
translators 03bbae7fe9 Update: Translations from eints
ukrainian: 56 changes by nsergiy
2019-12-07 19:45:40 +01:00
Niels Martin Hansen 9900af38f5
Fix #7847: Use ViewportSign coordinates for sign Kdtree coordinates (#7849)
Ensure the same coordinates are used for station/town/player signs regardless of how the landscape changes below it after the coordinates were first determined.

By keeping track of whether each ViewportSign is valid for Kdtree use (and only ever registering the viewport sign when the object is valid) a lot of code can be simplified and become more robust at the same time.
2019-12-01 23:17:33 +01:00
translators f91c701ffe Update: Translations from eints
hungarian: 1 change by Brumi
2019-12-01 19:45:40 +01:00
stormcone 40ebf3c765 Fix: Do not refer to a function in the documentation that was removed years ago (#7844)
The 'DoDrawString' was removed with this commit: f11300d
2019-11-25 22:59:03 +01:00
glx22 d865916a07 Fix #7836: Check coherency of NewGRF parameter min/max (#7840) 2019-11-23 13:21:01 +00:00
translators ef8455f549 Update: Translations from eints
vietnamese: 73 changes by myquartz
2019-11-20 19:45:39 +01:00
frosch 61dba850af Revert #7837, 7e22f243e: OpenTTD tries to replicate the original game mechanics.
Making numbers look nice and correlate is no goal, and in this case they actually did not correlate.
2019-11-20 08:01:37 +00:00
translators c7b703d426 Update: Translations from eints
vietnamese: 36 changes by myquartz
2019-11-19 19:45:38 +01:00
Yourself 7e22f243ed Fix: typo in town growth rates (#7837) 2019-11-18 16:20:47 +01:00
translators d242b1824c Update: Translations from eints
vietnamese: 19 changes by myquartz
russian: 5 changes by Lone_Wolf
korean: 5 changes by telk5093, 1 change by kevinhigh
2019-11-17 19:45:40 +01:00
translators 70f8c729d4 Update: Translations from eints
french: 7 changes by glx
2019-11-16 19:45:39 +01:00
Charles Pigott 60cbddbb5f Fix #7606: Game crash when trying to clean up a crashed script
Also fix another possible memory leak
2019-11-15 21:06:09 +01:00
Charles Pigott cf354f6668 Codechange: new instead of malloc 2019-11-15 21:06:09 +01:00
glx22 ddffe32f15 Fix #7646: Incomplete cleanup for non-threaded world generation failure (#7805) 2019-11-14 20:13:15 +00:00
glx22 0bdbd509be Fix #7673: [Script] Allow removal of custom town text (#7834) 2019-11-14 20:10:03 +00:00
translators b533c66f42 Update: Translations from eints
finnish: 5 changes by hpiirai
galician: 183 changes by Michi
polish: 5 changes by azabost
dutch: 6 changes by JanWillem
spanish (mexican): 5 changes by Absay
2019-11-14 19:45:40 +01:00
Jonathan G Rennison a1d6354caf Fix: Out of bounds tile access in ErrmsgWindow::OnInitialPosition
This fixes part A of #7619, but not part B.

Vehicle::x_pos and Vehicle::y_pos are not required to be within the map bounds.

See also: GetTileHeightBelowAircraft()
2019-11-14 08:13:44 +01:00
translators b8abd54181 Update: Translations from eints
czech: 5 changes by djst
2019-11-13 19:45:40 +01:00
glx 9fc6329066 Cleanup: Remove unused strings 2019-11-13 08:11:37 +00:00
glx fa657c8360 Fix #7631: 16 out cargo support for industry directory 2019-11-13 08:11:37 +00:00
translators 4eab70f84e Update: Translations from eints
polish: 115 changes by azabost
vietnamese: 5 changes by nglekhoi
2019-11-10 19:45:40 +01:00
S. D. Cloudt 13cc8a0cee Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
Jonathan G Rennison a15ace0f5b Fix #7783, Fix #7816: [SDL2] Fix input handling in edit context
In particular this fixes handling of the shift key
2019-11-10 17:58:42 +00:00
Jonathan G Rennison 1dba06656d Codechange: Add utility function for whether the focused window is a console 2019-11-10 17:58:42 +00:00
Jonathan G Rennison 81f159434d Codechange: Add EditBoxGainedFocus method to VideoDriver base class 2019-11-10 17:58:42 +00:00
Jonathan G Rennison 46f7c6a641 Change: [SDL2] Add an "unprintable" flag to struct VkMapping
SDL_Keysym::sym is not suitable for checking whether the character
is printable or not
2019-11-10 17:58:42 +00:00
Jonathan G Rennison d41378c00a Fix: [SDL2] Page down key not handled
SDLK_PAGEUP and SDLK_PAGEDOWN are not sequential
They must have separate entries in _vk_mapping
2019-11-10 17:58:42 +00:00
Jonathan G Rennison 3db399d7d9 Fix: [SDL2] Detection of backtick scancode
SDL_Keysym::scancode is a SDL_SCANCODE_* constant, not a raw scan code
2019-11-10 17:58:42 +00:00
Samu 3d362f2513 Fix #7697: Add a Missing AddProducedCargo proc for HQ
On TileLoop_Object, HQs are able to produce and move passengers and mail to stations, but querying the HQ tiles for cargo supplied was returning nothing. This makes it so that they return +1 to both passengers and mail.
2019-11-10 17:58:02 +00:00
Jonathan G Rennison 2be619ea88 Fix #7820: Heap use after free when removing oil rig 2019-11-03 00:39:38 +01:00
translators 460f73cd2d Update: Translations from eints
tamil: 22 changes by aswn
2019-11-02 19:45:41 +01:00
Charles Pigott 6929429f0f
Fix ccb4c37: Use of possibly uninitialised pointer (#7818) 2019-11-02 13:24:38 +00:00
SamuXarick ccb4c3797f Fix #5405: Aircraft could route to depots outside their range (#7104) 2019-11-02 11:26:04 +00:00
Nikolas Nyby 4884dcacba Fix #7784: up/down/home/end key behavior in SDL2
Closes #7784.
2019-11-01 23:41:47 +01:00
Michael Lutz d5a9bd404a Codechange: [OSX] Use std::unique_ptr with a custom deleter to simply memory management of Core Foundation types. 2019-11-01 22:32:53 +01:00
translators 58122983fb Update: Translations from eints
korean: 6 changes by telk5093
2019-10-30 19:45:40 +01:00
translators 1a13e03c49 Update: Translations from eints
korean: 2 changes by telk5093
2019-10-29 19:45:38 +01:00
Charles Pigott a407db54cf Add: Me 2019-10-28 23:52:54 +01:00
James103 f1204f0d9d Fix: spelling/grammar in script_tile.hpp (#7804) 2019-10-27 19:46:08 +00:00
translators 90682f8623 Update: Translations from eints
spanish (mexican): 2 changes by Absay
2019-10-27 19:45:42 +01:00
Charles Pigott 2f4de0a0fe Fix #7733: Crash when removing a dock next to an industry without a station 2019-10-26 00:35:01 +01:00
glx22 880680304d
Fix 53f8d0b81: signed/unsigned warnings (#7803) 2019-10-26 01:34:19 +02:00
Jack McKiernan f52e605b51 Fix: Solved helicopter takeoff issue with international airports
Helicopters can now take off from just outside the hangars.
2019-10-25 23:42:31 +02:00
Jack McKiernan 9479f45d1a Codechange: Replaced 255's with an enum entry TERMGROUP 2019-10-25 23:42:31 +02:00
Jack McKiernan d39f889775 Codechange: Replaced 0's in heading field with TO_ALL 2019-10-25 23:42:31 +02:00
Jack McKiernan d843b73280 Fix #6219: Allow taking off from hangar in commuter airport
Previously, a helicopter in the hangar of a commuter airport would have to wait until HELIPAD2 was free before it could takeoff. Now, a helicopter in the hangar can takeoff from just outside the hangar.
2019-10-25 23:42:31 +02:00
Juriy Petrochenkov 8c6a16ba28 Fix: Possible double path separator in FiosMakeFilename 2019-10-25 22:35:51 +01:00
Nikolas Nyby f13b184588 Codechange: Don't use SDL_CreateRGBSurfaceWithFormat()
This function requires libSDL 2.0.5 or higher. It looks like we don't
need to use it, and can just use the original SDL_CreateRGBSurface(),
with the masks set to 0, to trigger the default 8-bit format, which is
SDL_PIXELFORMAT_INDEX8.

Closes #7785

Note: this code path is activated by using an 8-bit blitter, like:

    ./bin/openttd -b 8bpp-simple
2019-10-25 22:23:57 +01:00
glx 12e43c697d Add: [Script] ScriptEventVehicleAutoReplaced. 2019-10-22 11:55:40 +02:00
dorobouNeko cbefc1d994 Fix #7561: Fix power/running-cost vehicle sorter 2019-10-21 22:31:25 +01:00
translators 81272000f8 Update: Translations from eints
finnish: 6 changes by hpiirai
tamil: 62 changes by aswn
dutch: 2 changes by JanWillem
2019-10-21 19:45:39 +02:00
translators 0d599e155f Update: Translations from eints
russian: 2 changes by Lone_Wolf
2019-10-20 19:45:39 +02:00
Jack Baron f159d91572 Fix: add savegame version to trading age setting 2019-10-19 20:31:44 +01:00
Jack Baron e4f08f2880 Fix: Bump savegame version 2019-10-19 20:31:44 +01:00
Jack Baron 7c9dedb94f Feature: Configure minimum share trading years 2019-10-19 20:31:44 +01:00
Niels Martin Hansen 53f8d0b815 Codechange: Use std::vector for industry tile layouts 2019-10-19 17:16:25 +01:00
translators c95c349dd5 Update: Translations from eints
french: 1 change by glx
2019-10-17 19:45:40 +02:00
abmyii ac21118736 Fix #7703: Prevent sounds being produced by inactive industries (#7752) 2019-10-12 10:16:16 +02:00
translators e2e112baaa Update: Translations from eints
chinese (traditional): 1 change by firetimer
chinese (simplified): 66 changes by firetimer
2019-10-08 19:45:39 +02:00
stormcone f1712a54b2 Fix #6407: Show snowy ground sprites for depots (#7671)
This is a quick fix by @KeldorKatarn:
65e656b9d6

It has the drawback that snow is draw to the inside the depots as well, as the removed comment suggests.
2019-10-08 12:51:15 +02:00
Gabda 652fb40652 Codechange: Performance improvement in k-d tree FindNearest() 2019-10-08 08:53:19 +02:00
stormcone 1e5029563c Fix #7635: Game crash on exit scenario editor. 2019-10-08 00:21:18 +01:00
Joe Stringer b4f1056097 Fix: [Cygwin] Fix missing AI_ADDRCONFIG declaration
Fixes the following complaints:

src/network/core/address.cpp: In member function 'const sockaddr_storage* NetworkAddress::GetAddress()':
src/network/core/address.cpp:134:55: error: 'AI_ADDRCONFIG' was not declared in this scope
   this->Resolve(this->address.ss_family, SOCK_STREAM, AI_ADDRCONFIG, nullptr, ResolveLoopProc);

Signed-off-by: Joe Stringer <joe@wand.net.nz>
2019-10-07 21:36:00 +02:00
Joe Stringer 51f8c8a568 Fix: [Cygwin] Fix missing declaration of strdup()
src/depend/depend.cpp: In constructor 'File::File(const char*)':
src/depend/depend.cpp:170:19: error: 'strdup' was not declared in this scope
   this->dirname = strdup(filename);
                   ^~~~~~

Signed-off-by: Joe Stringer <joe@wand.net.nz>
2019-10-07 21:36:00 +02:00
Joe Stringer 66c32533ec Fix: [Cygwin] Fix missing definitions in stdafx
Fix the following compile errors:

In file included from openttd/src/debug.h:15:0,
                 from openttd/src/string.cpp:13:
openttd/src/cpu.h:35:19: error: 'uint' was not declared in this scope
 bool HasCPUIDFlag(uint type, uint index, uint bit);

openttd/src/string.cpp: In function 'char* strcasestr(const char*, const char*)':
openttd/src/string.cpp:548:7: error: 'strncasecmp' was not declared in this scope
   if (strncasecmp(haystack, needle, needle_len) == 0) return const_cast<char *>(haystack);

openttd/src/strgen/strgen_base.cpp: In function 'void EmitPlural(Buffer*, char*, int)':
openttd/src/core/alloc_func.hpp:136:6: error: 'alloca' was not declared in this scope
  (T*)alloca((num_elements) * sizeof(T)))

Signed-off-by: Joe Stringer <joe@wand.net.nz>
2019-10-07 21:36:00 +02:00
Michael Lutz dd11990ce0 Fix 71a3e8346: strings need to be copied too.
If it's not, iterating on it in a loop is quite pointless.
2019-10-06 18:24:30 +02:00
glx22 4154cf00f4
Fix 71a3e8346: decode_params need to be copied too (#7760) 2019-10-04 23:42:17 +02:00
translators 875419e4ee Update: Translations from eints
estonian: 12 changes by henrikp
2019-10-04 19:45:37 +02:00
translators 865eea8173 Update: Translations from eints
indonesian: 2 changes by fanioz
french: 3 changes by arikover
hungarian: 4 changes by Brumi
2019-10-02 19:45:39 +02:00
translators 2e30601b9c Update: Translations from eints
czech: 91 changes by djst, 6 changes by belaseoci
spanish (mexican): 2 changes by Absay
2019-09-30 19:45:38 +02:00
Charles Pigott 3cc6b7f725 Fix: Signedness issue in midi driver 2019-09-30 14:00:06 +01:00
Charles Pigott fe9731d32c Fix: clang and MSVC warnings (glx) 2019-09-30 14:00:06 +01:00
Charles Pigott 7b400d43c1 Codechange: Fix warning about discarding qualifiers by *really* casting the variable 2019-09-30 14:00:06 +01:00
Charles Pigott b839e355ba Fix: Compilation error on MinGW due to usage of C++17 template deduction 2019-09-30 14:00:06 +01:00
Charles Pigott 6378a78817 Codechange: Explicitly move a few variables to avoid a copy constructor (fixes warning from clang) 2019-09-30 14:00:06 +01:00
Charles Pigott 150884a93f Fix: Remove workaround for clang-3.8, now that GCC9 warns about it 2019-09-30 14:00:06 +01:00
Charles Pigott 73a2cee779 Fix: Quiet a bogus -Wmaybe-unitialized warning from GCC9 2019-09-30 14:00:06 +01:00
Charles Pigott 71a3e83468 Fix: GCC9's warnings about deprecated implicit assignment operators 2019-09-30 14:00:06 +01:00
frosch 041088d317
Fix fbbbc6e1931: Crash when creating orders to stations with relocated station sign. (#7755)
Station::xy is the position of the station sign, and not necessarily a tile of the station.
2019-09-29 22:48:19 +02:00
JMcKiern 04f659e768 Fix: Some typos found using codespell 2019-09-29 21:27:32 +01:00
Michael Lutz 316e4e9417 Fix: [OSX] Macro name conflict when trying to compile the QuickTime music driver. 2019-09-29 20:31:48 +02:00
Michael Lutz 61d6fa97cc Fix: [OSX] Wrong allocator usage for creating a CFString. 2019-09-29 20:31:48 +02:00
translators ceb29cef85 Update: Translations from eints
chinese (simplified): 12 changes by ww9980
2019-09-20 19:45:40 +02:00
translators 23168ff3d8 Update: Translations from eints
chinese (simplified): 6 changes by ww9980
2019-09-19 19:45:39 +02:00
nikolas 2d27e8e685 Add #6173: New SDL 2 based video and sound drivers (#7086) 2019-09-19 17:18:50 +02:00
translators b18a58d5e1 Update: Translations from eints
spanish (mexican): 9 changes by Absay
2019-09-18 19:45:40 +02:00
glx 1f418555a1 Fix #7742, 66dd7c3: widget position can be negative 2019-09-17 20:11:34 +02:00
Michael Lutz ed6a427fcc Change: [OSX] Recreate backing store if the colour profile of the screen (or the screen) the game window is one changes.
This will result in changing colours if moving OpenTTD from one screen to another, but should avoid performance problems if the window is moved.
2019-09-16 19:11:08 +01:00
Michael Lutz 994664dec5 Fix #7644: [OSX] Try to use system colour space to avoid video output performance degradation. 2019-09-16 19:11:08 +01:00
Niels Martin Hansen d35254139a Fix #7479: Don't close construction windows when changing client name 2019-09-14 19:16:39 +01:00
Johannes E. Krause 1978b9122b Fix #7737, afbf6a5: missing return 2019-09-14 17:36:34 +02:00
glx22 2ed88d6898
Fix: inconsistent description for 32bpp-sse4-anim blitter (#7740) 2019-09-14 16:52:35 +02:00
Owen Rudge 165eae0e80 Fix: Avoid using stat to retrieve file modification times on Windows (#7731) 2019-09-13 11:23:25 +01:00
translators f81cb0a90d Update: Translations from eints
korean: 1 change by telk5093
2019-09-11 19:45:38 +02:00
translators b30994168d Update: Translations from eints
korean: 34 changes by telk5093
2019-09-10 19:45:38 +02:00
Juriy Petrochenkov 7bdde8b41d Fix: Use natural sort when sorting the file list. 2019-09-08 22:18:53 +02:00
Max Maton e4414471dd Add: Allow GameScript to demolish without a company
This allows GameScripts to shrink towns as well as grow them.
2019-09-08 10:09:19 +02:00
Andy 9014633866 Fix: change Quartz driver colorSpace handling to address certain macOS performance issues (#7644) 2019-09-07 22:09:17 +02:00
Niels Martin Hansen 0549a81c30 Fix b3fd7879: Ignore command flags when verifying script commands
Multiplayer games has the server add some flags to the cmd value during the handling.
These flags should not be included in the verification, mask them out. Without this
masking out, scripts tend to die when executing their first command in multiplayer.
2019-09-07 19:38:13 +02:00
glx22 b3fd787959 Fix #7188: check the validity of command callback for scripts (#7701) 2019-09-07 17:37:01 +01:00
Daniel Lee 2d9eb1c417 Fix #7626: Allow building drive-through stops over one-way/blocked roads owned by towns (instead of crashing). 2019-09-06 23:21:40 +02:00
translators 058dadf315 Update: Translations from eints
french: 4 changes by glx
2019-09-06 19:45:39 +02:00
JMcKiern fbbbc6e193 Fix #7692: Added industry tile to GetOrderCmdFromTile() (#7709)
Sending order command to an industry tile now checks if a neutral_station is available and sends the order to that station
2019-09-04 22:47:21 +02:00
translators c4850475c3 Update: Translations from eints
slovenian: 4 changes by matej1245
2019-09-04 19:45:39 +02:00
Niels Martin Hansen d649011dfc Fix #7702: Scaling for highscore screen 2019-09-02 09:26:33 +02:00
glx22 cf86c39be5
Fix b870596f153c17d9aa915ca67b8f6414d73cb31f: forgotten squirrel_export run (#7715) 2019-09-01 18:54:01 +02:00
uvealonso ead772324e Fix #7704: [OSX] Handle malformed UTF8 strings 2019-09-01 14:01:52 +02:00
Niels Martin Hansen a933afabfd Add: [Win32] Select MIDI device by port name 2019-08-31 21:13:25 +01:00
Nikolas Nyby 28e11623bd Codechange: math functions - use cpp-style casts 2019-08-31 20:27:56 +01:00
translators 14bca19163 Update: Translations from eints
italian: 4 changes by lorenzodv
2019-08-31 19:45:40 +02:00
translators c7c1d1cb0c Update: Translations from eints
spanish: 1 change by lpenap
2019-08-24 19:45:40 +02:00
translators dabccf70b4 Update: Translations from eints
dutch: 2 changes by JanWillem
russian: 7 changes by Lone_Wolf
2019-08-18 19:45:40 +02:00
Niels Martin Hansen 5feb06e3f3 Add: Scale oil refinery edge distance up by map size
Also scales oil rig distance up, since they use the same algorithm.
2019-08-17 22:02:22 +01:00
Gabda b870596f15 Add #6887: Option to show zone inside local authority boundary of towns
Can be found at town information > local authority window
Layout for button is same as Graph Keys
Turn on/off for every town individually
2019-08-17 21:45:20 +01:00
Juriy Petrochenkov d986f01d07 Codechange: Reduced indentation in SaveLoadWindow::OnClick 2019-08-17 10:39:46 +01:00
Juriy Petrochenkov f0aea2d246 Fix: RemoveAirport function now returns with 'Aircraft in the way' error message as it should be. 2019-08-13 16:42:22 +01:00
translators 27d676e17a Update: Translations from eints
danish: 2 changes by njn
2019-08-08 19:45:45 +02:00
nikolas 10fe568f08 Fix: typo in ScriptList::Valuate param error (#7687) 2019-08-07 21:15:53 +02:00
nikolas 7a70900227 Fix: Typo in running costs help text 2019-08-07 13:27:07 +02:00
translators 9fd91f9b69 Update: Translations from eints
english (us): 2 changes by njn
2019-08-06 19:45:43 +02:00
nikolas 9d6fb257c3 Cleanup: Remove duplicate thread.h include (#7683) 2019-08-06 07:43:00 +01:00
TELK bcc73bd40d Add: 'getsysdate' console command (#7658)
Add `getsysdate` console command to display system's local time, which is might be useful to check current time in script logging.
2019-08-04 20:35:56 +02:00
Johannes E. Krause afbf6a5918 Feature: Allow showing Newspaper and Ticker messages in parallel 2019-08-03 10:28:13 +01:00
glx 8cccb158e9 Fix #7672: more than 32 resolutions may be available 2019-08-02 20:19:07 +01:00
TTrebron 425cd3e4ca Fix #7655: Decrease buttons in cheat window do not work properly 2019-07-27 08:50:18 +01:00
stormcone 2e686ad5d5 Fix #7667: Buying an engine after buying wagons doesn't give a complete train. 2019-07-23 23:15:08 +02:00
stormcone 2817cd41f1 Fix #7250: Viewport kdtree not being updated for waypoints when sign moved.
Code based on the patch by JGRennison.
JGRennison/OpenTTD-patches@ac84f34062
2019-07-22 21:41:08 +02:00
TELK 196d586849 Feature: Town name filtering (#7621) 2019-07-22 20:27:39 +01:00
Jonathan G Rennison d71a7c21da Fix #7593: Crash in ScriptOrder::GetOrderDistance in VT_AIR mode
Null pointer dereference occurred when either origin_tile or dest_tile
were waypoint tiles.
2019-07-22 20:26:36 +01:00
Alberth 5981ed248a Codechange: Remove unused FioTarFirstDir and FioTarAddLink functions 2019-07-21 19:11:31 +01:00
Niels Martin Hansen 331eba544a Fix: Narrowing cast in one storybook command
CompanyID is 8 bit wide, so this incorrect cast would make it impossible to create story page elements for pages past 255.
2019-07-18 09:36:12 +02:00
translators 88950d8f23 Update: Translations from eints
swedish: 49 changes by daishan
spanish: 80 changes by lpenap
2019-07-15 19:45:44 +02:00
translators 24cec63a3d Update: Translations from eints
welsh: 13 changes by kazzie
spanish: 35 changes by lpenap
2019-07-14 19:45:46 +02:00
dP 36e4bd4023 Fix: Make GSGoal.QuestionClient work correctly at least for clients with ID < 2**16 2019-07-14 13:32:08 +01:00
translators a52bbb72a8 Update: Translations from eints
welsh: 4 changes by kazzie
2019-07-12 19:45:45 +02:00
Niels Martin Hansen 1e723934a1 Fix 27384486e4: Error in GM Reset sysex data 2019-07-07 22:46:21 +02:00
pnda a35b43ce93 Fix #6666: Mismatched parentheses in RTL languages 2019-07-07 18:30:51 +02:00
unknown 6f28a0c051 Fix #5685: Check for free wagons in ScriptVehicleList 2019-07-07 16:02:11 +01:00
Niels Martin Hansen 81614f2378 Fix #7633: Allow zero-cost track conversion to succeed 2019-07-06 21:04:43 +02:00
glx 603f625fda Fix f53817987: unsafe mix of type 'TileIndex' and type 'bool' 2019-07-06 15:19:33 +02:00
Niels Martin Hansen a0c78c73e3 Fix: Correctly reset playback between songs in win32_m driver 2019-07-04 22:27:34 +02:00
Niels Martin Hansen 27b7c5a5fd Fix: Correctly reset playback between songs in DMusic driver 2019-07-04 22:27:34 +02:00
Niels Martin Hansen a4cf1c8aec Fix: Don't keep mutex locked while parsing MIDI data 2019-07-04 22:27:34 +02:00
Niels Martin Hansen 9839ce006c Fix: Time values should be DWORD everywhere in win32_m 2019-07-04 22:27:34 +02:00
Niels Martin Hansen f8633fc63b Codechange: Fix comment indentation 2019-07-04 22:27:34 +02:00
Niels Martin Hansen 27384486e4 Codechange: Use common source for well-known SysEx messages in Windows music drivers 2019-07-04 22:27:34 +02:00
Niels Martin Hansen 9d8a83bf8d Codechange: Add some const in preparation 2019-07-04 22:27:34 +02:00
Niels Martin Hansen c74df8581d Codechange: Use std::mutex instead of CRITICAL_SECTION in win32_m 2019-07-04 22:27:34 +02:00
translators 2e23c5ec15 Update: Translations from eints
korean: 1 change by telk5093
2019-07-02 19:45:45 +02:00
peter1138 0db31ae27f Change: Avoid caching end of ship path, to allow penalties to apply. 2019-06-30 16:46:32 +02:00
peter1138 31db4f8d5e Add: Penalty for occupied docking points. 2019-06-30 16:46:32 +02:00
peter1138 ec2656ab7e Codechange: Restrict docking points of docks. 2019-06-30 16:46:32 +02:00
peter1138 f538179878 Feature: Multi-tile docks and docking points. 2019-06-30 16:46:32 +02:00
translators f1c3915341 Update: Translations from eints
norwegian (bokmal): 25 changes by Leifbk
2019-06-25 19:45:45 +02:00
translators ac610c50a9 Update: Translations from eints
italian: 38 changes by lorenzodv
2019-06-23 19:45:43 +02:00
translators b878891289 Update: Translations from eints
english (us): 38 changes by njn
2019-06-17 19:45:45 +02:00
translators 7ad9971cf0 Update: Translations from eints
croatian: 3 changes by VoyagerOne
2019-06-15 19:45:43 +02:00
translators 7f7aba9389 Update: Translations from eints
hungarian: 3 changes by Brumi
2019-06-14 19:45:44 +02:00
translators 00000ef8fa Update: Translations from eints
korean: 3 changes by telk5093
2019-06-12 19:45:44 +02:00
translators 0518ed01b6 Update: Translations from eints
czech: 48 changes by djst
russian: 3 changes by Lone_Wolf
2019-06-11 19:45:43 +02:00
translators 45511080b1 Update: Translations from eints
finnish: 3 changes by hpiirai
dutch: 3 changes by JanWillem
bulgarian: 54 changes by zhelyo
french: 3 changes by glx
2019-06-10 19:45:42 +02:00
iigmir 5b09323a58 Add: Currency: NTD, CNY, HKD 2019-06-09 11:13:30 +02:00
stormcone 6396ec05fe Fix #7609: In the sprite aligner window the 'Reset relative' button crashes the game.
The 'offs_start_map' is a 'SmallMap', so its own 'Erase' function should be called instead of the underlying vector's 'erase' function.
And fix a "typo". :)
2019-06-06 17:28:39 +01:00
glx22 846fc8fe09
Fix: vcpkg used to patch lzma.h to define LZMA_API_STATIC for static builds (#7614) 2019-06-03 00:18:28 +02:00
translators ef74af6766 Update: Translations from eints
finnish: 32 changes by hpiirai
spanish (mexican): 16 changes by Absay
2019-05-25 19:45:42 +02:00
translators aee3e4e496 Update: Translations from eints
hungarian: 7 changes by Brumi
2019-05-23 19:45:44 +02:00
Michael Lutz b73622a01c Fix #7600: Don't read uninitialised memory when parsing GS language files. 2019-05-23 00:08:39 +02:00
translators c1d26d8884 Update: Translations from eints
croatian: 7 changes by VoyagerOne
2019-05-19 19:45:45 +02:00
Jonathan G Rennison b9eb9a4af9 Fix #7594: Max speed rendered incorrectly in road vehicle purchase window when using original acceleration model (#7597)
An incorrect DParam index was used.
2019-05-18 19:31:00 +02:00
translators 24493548da Update: Translations from eints
french: 7 changes by glx
korean: 8 changes by telk5093
2019-05-16 19:45:43 +02:00
glx 09004f3697 Codechange: catch script exceptions by reference 2019-05-15 21:59:57 +02:00
glx a82e7ec281 Fix #7590: handle script exceptions during scanning 2019-05-15 21:59:57 +02:00
glx aac4255d43 Fix #7590: decrement allocated_size in ScriptAllocator::Free() 2019-05-15 21:59:57 +02:00
Michael Lutz de73c8f91c Codechange: [Win32] Remove a FreeType work-around from Uniscribe if not using FreeType. 2019-05-14 11:21:36 +01:00
Michael Lutz eeccfa2570 Add: [Win32] Support for loading fonts from a file for the GDI font renderer. 2019-05-14 11:21:36 +01:00
Michael Lutz d2ed426077 Codechange: [Win32] Pass a native GDI font description around when we have one, instead of repeatedly guessing the font. 2019-05-14 11:21:36 +01:00
Michael Lutz 2675762ae9 Add: [Win32] GDI engine for font glyph rendering as a replacement for including FreeType.
Building with FreeType is still possible and will take precedence over the GDI renderer, but
the project files don't include FreeType anymore by default. Combining GDI rendering with ICU
text layout is untested.
2019-05-14 11:21:36 +01:00
Michael Lutz a8b6e9f23c Codechange: Refactor the Freetype font cache into a generic part that does not depend on Freetype and into one that does.
This makes it easier to add other TrueType font rendering engines.
2019-05-14 11:21:36 +01:00
translators f8fb9fda6b Update: Translations from eints
russian: 7 changes by Lone_Wolf
2019-05-13 19:45:45 +02:00
PeterN 2d0352d67f
Fix e8d397e4ee: Avoid using RemapCoords2 during savegame conversion. (#7588) 2019-05-13 12:27:35 +01:00
translators 38bb6b7d1b Update: Translations from eints
dutch: 7 changes by JanWillem
2019-05-11 19:45:44 +02:00
Niels Martin Hansen e7f6f07599 Add: Show memory allocations by GS and AI in framerate window 2019-05-11 15:34:33 +02:00
Niels Martin Hansen 140a96b3a0 Change: Limit memory allocations for each Squirrel instance
This can avoid out-of-memory situations due to single scripts using up the entire address space.
Instead, scripts that go above the maximum are killed.
The maximum is default 1 GB per script, but can be configured by a setting.
2019-05-11 15:34:33 +02:00
Niels Martin Hansen c9fe6e7b8f Fix #7371: Avoid dependency on foundations of town tile during saveload 2019-05-11 14:58:00 +02:00
Michael Lutz 0344e7a0a1 Fix #7463: Promote scroll mode setting to basic category. 2019-05-11 14:05:52 +02:00
PeterN 83c1678f9e
Fix #7577: Check if linkgraph station index is valid before dereferencing. (#7583) 2019-05-10 21:36:03 +01:00
PeterN f4921d2c3e
Fix #7576: Crash when destroying rail/tram crossing. (#7579) 2019-05-10 21:07:38 +01:00
stormcone 24c59283ec Fix #7224: Drag and drop vehicle group creation does not work correctly.
When drag and drop a vehicle into an empty slot in the vehicle group window it tries to create the new group as the subgroup of the first group (GroupID = 0). This is failing if the dragged vehicle's type is different than the first group's vehicle type.
2019-05-10 19:49:51 +02:00
translators 7a0e2923e5 Update: Translations from eints
norwegian (bokmal): 28 changes by Leifbk
russian: 17 changes by Lone_Wolf
korean: 14 changes by telk5093
2019-05-10 19:45:45 +02:00
glx22 47fdbdd324
Fix: ignore C++ standard library headers in depend (#7578) 2019-05-10 14:22:07 +02:00
translators be53ef24c1 Update: Translations from eints
ukrainian: 11 changes by odisseus
2019-05-09 19:45:46 +02:00
peter1138 51dd751f4a Fix #7565: Incorrect cursor used for placing road/tram tunnels. 2019-05-09 11:51:04 +01:00
translators 652268ad1a Update: Translations from eints
swedish: 31 changes by Joel_A
dutch: 2 changes by JanWillem
hungarian: 25 changes by Brumi
2019-05-07 19:45:45 +02:00
translators d04383ccf0 Update: Translations from eints
croatian: 25 changes by VoyagerOne
2019-05-05 19:45:41 +02:00
Corns McGowan 4d0ee65b51 Change: Set default setting in server browser of "Advertised" to "Yes". (#7568) 2019-05-05 15:18:52 +01:00
peter1138 a1de834104 Cleanup: Remove unused string. 2019-05-04 22:39:29 +01:00
peter1138 402e18b460 Change: Allow building road stops over self-owned one-way/blocked road. 2019-05-04 22:39:29 +01:00
Transportman 7ef2f11c4c Fix #7570: Show Github URL in the crashlog window 2019-05-04 19:54:32 +01:00
peter1138 1fe580cd2b Fix c02ef3e456: Incorrect order of road toolbar icons. 2019-05-04 19:51:38 +01:00
glx 26aa3b8623 Remove: grow() helper function 2019-05-04 19:50:53 +01:00
glx 9184a62958 Codechange: replace grow() usage for MidiFile 2019-05-04 19:50:53 +01:00
glx 212140b88b Codechange: replace grow() usage in ClientNetworkContentSocketHandler::OnReceiveData() 2019-05-04 19:50:53 +01:00
glx d0d4fc73a7 Codechange: replace grow() usage in AllocateSound() 2019-05-04 19:50:53 +01:00
translators 6b49205745 Update: Translations from eints
spanish (mexican): 16 changes by Absay
russian: 18 changes by Lone_Wolf
2019-05-04 19:45:44 +02:00
glx 515202da7b Fix 6f33cfd05: incorrect {G} usage in korean translation 2019-05-03 21:49:40 +02:00
translators 6f33cfd059 Update: Translations from eints
korean: 536 changes by telk5093
2019-05-03 19:45:46 +02:00
Niels Martin Hansen d1ef13fc04 Fix #7481: Just remove oil rig stations right away, don't clean them first 2019-05-03 09:50:01 +02:00
peter1138 82989ef076 Fix: Clicking on scrollbar 'thumb' moved position up instantly. 2019-05-02 22:16:26 +01:00
translators 3469a2a445 Update: Translations from eints
dutch: 27 changes by JanWillem
french: 29 changes by glx
hungarian: 3 changes by Brumi
korean: 71 changes by telk5093
2019-05-02 19:45:47 +02:00
peter1138 672c857e37 Cleanup: Update modified and removed strings in language files. 2019-05-01 21:36:27 +02:00
peter1138 3293f08e0b Add: New RoadType API functions. 2019-05-01 21:36:27 +02:00
peter1138 c02ef3e456 Feature: Add NotRoadTypes (NRT) 2019-05-01 21:36:27 +02:00
Peter Nelson 21edf67f89 Codechange: Untangle game and scenario toolbars. 2019-05-01 21:36:27 +02:00
peter1138 08f00151f1 Codechange: MakeBridgeRamp()'s road-or-rail-type parameter does not make sense.
Road type and rail type are stored in separate locations, so this parameter does
not make make sense as it is only used for rail bridges. Instead explicitly set the
rail type in MakeRailBridgeRamp().
2019-05-01 21:36:27 +02:00
peter1138 bcdb28249c Codechange: Use RAILTYPES_NONE instead of INVALID_RAILTYPES when not using rail.
INVALID_RAILTYPES, if it was accidentally tested, would match any railtype.
2019-05-01 21:36:27 +02:00
Berbe 04c74355ba Fix: IniLoadFile::LoadFromDisk expects filename but BaseMedia::AddFile provided full path (#7348) 2019-05-01 18:57:23 +01:00
glx22 76788a1eb3
Fix 2bb80d2: really increase the maximum number of GameScript texts to 64k (#7555) 2019-05-01 19:31:30 +02:00
glx22 cef9a76c3f
Fix #7553: check bounds when loading strings (#7554) 2019-05-01 19:12:37 +02:00
kiwitree 28b23a6643 Fix: Crash on waypoint selection window 2019-04-30 20:20:14 +01:00
PeterN 14dc8dd619
Fix 81d335b: Don't check state of widget not present in scenario editor. (#7551) 2019-04-29 19:09:11 +01:00
pnda 8cc6ee60ed Add: Icons on air/water/landscape construction menus (#7485) 2019-04-29 18:42:00 +01:00
Charles Pigott 63a7df027d Fix 5db883f: Railtype bits were moved too late, leading to rails under bridges losing their type 2019-04-29 17:46:28 +01:00
Charles Pigott d9f9a64389 Fix #6507: Don't try to load invalid depots from older savegames 2019-04-29 17:46:28 +01:00
Charles Pigott 3299d6540b Cleanup: Delete GetSavegameType function since it's been commented out since 2005 2019-04-29 17:46:28 +01:00
Charles Pigott 9da1c5bb0b Fix: Crash when attempting to load old save game with GRFs set
GroupStatistics pool was not initialised before trying to delete vehicles (specifically, trams with no tram track)
2019-04-29 17:46:28 +01:00
Charles Pigott 47d0d86a3c Fix #7255: Prevent crashlog corruption by only printing the 32 most recent news messages 2019-04-29 17:43:27 +01:00
Charles Pigott 9e19a5f93e Remove: (Simple)TinyEnumT 2019-04-29 17:40:22 +01:00
Charles Pigott bd87f11355 Codechange: Remove DistributionTypeByte 2019-04-29 17:40:22 +01:00
Charles Pigott a5681d3eba Codechange: Remove GoalTypeByte 2019-04-29 17:40:22 +01:00
Charles Pigott 327ff89808 Codechange: Remove PauseModeByte 2019-04-29 17:40:22 +01:00
Charles Pigott e18c8c30be Codechange: Remove RoadTypesByte 2019-04-29 17:40:22 +01:00
Charles Pigott 644f4c3547 Codechange: Set size of SettingGuiFlag & SettingDescType enums, and use them properly 2019-04-29 17:40:22 +01:00
Charles Pigott 0a53ee8cfe Codechange: Remove PartOfSubsidyByte 2019-04-29 17:40:22 +01:00
Charles Pigott 5d66d8fd7d Codechange: Remove ExpensesTypeByte 2019-04-29 17:40:22 +01:00
Charles Pigott 2e1936da64 Codechange: Remove SourceTypeByte type 2019-04-29 17:40:22 +01:00
Charles Pigott 5b34c8019f Codechange: Remove Company/OwnerByte types 2019-04-29 17:40:22 +01:00
Charles Pigott fcf06ba4c4 Codechange: Remove StationClassIDByte, and drop STAT_CLASS_MAX by one 2019-04-29 17:40:22 +01:00
Charles Pigott 60e31c7cfa Codechange: Remove OrderTypeByte 2019-04-29 17:40:22 +01:00
Charles Pigott 96097b34a5 Codechange: Remove Direction*Byte types 2019-04-29 17:40:22 +01:00
Charles Pigott 9f3928658b Codechange: Remove Track{dir,}{Bits,}Byte types 2019-04-29 17:40:22 +01:00
Charles Pigott 931d32f414 Codechange: Remove RailTypeByte type 2019-04-29 17:40:22 +01:00
Charles Pigott 10ba431d21 Codechange: Remove SpriteTypeByte type 2019-04-29 17:40:22 +01:00
Charles Pigott 119ea7a195 Codechange: Remove StationHadVehicleOfTypeByte type 2019-04-29 17:40:22 +01:00
Charles Pigott fb6ae81415 Codechange: Remove StationFacilityByte type 2019-04-29 17:40:22 +01:00
Charles Pigott 09567bf0b3 Codechange: Remove StoryPageElementTypeByte type 2019-04-29 17:40:22 +01:00
Charles Pigott f20b75d712 Codechange: Remove TownLayoutByte type 2019-04-29 17:40:22 +01:00
Charles Pigott 0e439aeab7 Codechange: Remove TownFoundingByte type 2019-04-29 17:40:22 +01:00
Charles Pigott 0a57db01af Codechange: Remove TrainForceProceedingByte type 2019-04-29 17:40:22 +01:00
Charles Pigott 69a6c494bf Codechange: Set VehicleType's base type to byte instead of using VehicleTypeByte 2019-04-29 17:40:22 +01:00
Charles Pigott 96a4787710 Codechange: Set ZoomLevel's base type to byte instead of using ZoomLevelByte 2019-04-29 17:40:22 +01:00
translators aa220b2375 Update: Translations from eints
indonesian: 2 changes by fanioz
dutch: 3 changes by JanWillem
korean: 3 changes by telk5093
2019-04-28 19:45:44 +02:00
PeterN 0ab6244f6b
Fix #7165: Missed another 'Append() --> push_back()' replacement (#7548) 2019-04-27 20:47:32 +01:00
translators ead5b55119 Update: Translations from eints
spanish (mexican): 3 changes by Absay
russian: 3 changes by Lone_Wolf
2019-04-27 19:45:42 +02:00
peter1138 b454ca7110 Fix 81d335b: Coverage button missing from town window in scenario editor. 2019-04-27 14:41:58 +01:00
translators f354b869c1 Update: Translations from eints
indonesian: 3 changes by fanioz
croatian: 3 changes by VoyagerOne
2019-04-26 19:45:41 +02:00
translators 5b0ce8c214 Update: Translations from eints
finnish: 3 changes by hpiirai
italian: 3 changes by lorenzodv
2019-04-25 19:45:45 +02:00
Niels Martin Hansen d5841109f0 Fix dcb2571: Missing override keywords 2019-04-25 17:45:00 +02:00
peter1138 81d335b081 Feature: Add station coverage area display for towns. 2019-04-25 09:14:01 +02:00
peter1138 81f0f97406 Feature: Add existing station coverage area display when placing new station parts. 2019-04-25 09:14:01 +02:00
peter1138 b6733edd17 Feature: Add coverage area display for existing stations. 2019-04-25 09:14:01 +02:00
Niels Martin Hansen 37daf43037 Change: Zoom title game by UI zoom level 2019-04-24 23:04:55 +02:00
Niels Martin Hansen 58609e8fa6 Fix: Manager name in company news was being clipped 2019-04-24 23:04:55 +02:00
Niels Martin Hansen 2c67af391b Fix: Scale news ticker scroll speed by UI scale 2019-04-24 23:04:55 +02:00
Niels Martin Hansen 62dec9f174 Fix: Scale all min size and padding by UI scale 2019-04-24 23:04:55 +02:00
Niels Martin Hansen dd35a43703 Codechange: Revert unnecessary indentation change 2019-04-24 17:40:11 +02:00
Niels Martin Hansen a64bd6e22c Fix: Also breaking for warning text in set company password 2019-04-24 17:40:11 +02:00
Niels Martin Hansen 08284e005d Fix: Automatic line breaking of the warning 2019-04-24 17:40:11 +02:00
Niels Martin Hansen dcb2571888 Add: Warn players that company passwords are not truly secure 2019-04-24 17:40:11 +02:00
peter1138 66cd32a252 Codechange: Use std::underlying_type for DECLARE_POSTFIX_INCREMENT. 2019-04-21 22:31:12 +01:00
peter1138 ac1e1a272f Fix: Replace int with std::underlying_type in DECLARE_ENUM_AS_BIT_SET.
This fixes 64 bit uses of this macro.
2019-04-21 22:31:12 +01:00
PeterN c17736b493
Fix e8d397e: Invisible station/waypoint signs could still be clicked on. (#7531) 2019-04-20 17:49:54 +01:00
PeterN be073b46da
Fix: Bounds check access to railtype_map. (#7529) 2019-04-20 02:34:25 +01:00
PeterN d2b6176cdf
Add: NewGRF string codes to access PUSH/POP_COLOUR. (#7527) 2019-04-20 02:21:25 +01:00
glx22 66a8db9dc5
Fix #7526, 5b77102b6: FiosItem::operator< must return false for equality (#7528) 2019-04-19 18:48:01 +02:00
glx ebd4f32d15 Cleanup: remove core/sort_func.hpp as it's not used anymore 2019-04-18 21:49:34 +02:00
glx 48f99fd980 Codechange: use std::array for _sorted_industry_types 2019-04-18 21:49:34 +02:00
glx 60da17418a Codechange: use std::sort in SaveHighScoreValueNetwork() 2019-04-18 21:49:34 +02:00
glx 9388fa2aa1 Codechange: use std::vector to sort _all_grfs linked list 2019-04-18 21:49:34 +02:00
glx 8899272614 Codechange: use std::vector for _language_dropdown 2019-04-18 21:49:34 +02:00
glx 9195f2337a Codechange: use std::vector for _resolutions 2019-04-18 21:49:34 +02:00
glx 25e534f3cf Codechange: use std::vector for _sorted_railtypes 2019-04-18 21:49:34 +02:00
glx 0797de06be Codechange: use std::vector for _sorted_cargo_specs 2019-04-18 21:49:34 +02:00
translators f0b3267615 Update: Translations from eints
indonesian: 9 changes by fanioz
2019-04-17 19:45:47 +02:00
PeterN 671a310d21
Fix #7235: Ensure catchment area of neutral station covers entire industry. (#7518) 2019-04-16 20:30:07 +01:00
translators 8ae15d9797 Update: Translations from eints
indonesian: 6 changes by fanioz
2019-04-16 19:45:42 +02:00
Michael Lutz 38729297f9 Codechange: No need for AutoFreePtr if there's std::unique_ptr. 2019-04-15 22:52:50 +01:00
Michael Lutz 4e85ccf3c0 Codechange: Replace SmallStackSafeStackAlloc with std::array.
The only port that ever used it to make heap allocations instead of stack ones was the NDS port, which got thrown out some time ago.
2019-04-15 22:52:50 +01:00
stormcone 79343762a4 Fix: Typos. (#7517) 2019-04-15 22:06:41 +02:00
translators 3964604148 Update: Translations from eints
luxembourgish: 1 change by Phreeze
2019-04-15 19:45:42 +02:00
peter1138 4f052fc2a4 Cleanup: Fix alignment after NULL -> nullptr change. 2019-04-13 20:35:10 +01:00
glx 410b81537c Fix 801cbea9c: operator< is not always the best idea
Also removes unused and anyway broken SmallMap::SortByKey() function.
2019-04-13 21:05:25 +02:00
PeterN 3bbd7ea2c1
Fix: Industry coverage area is no longer rectangular. (#7464)
AIs test station catchment in reverse to how players see station catchment.
This did not take account of non-rectangular station catchment areas, so AIs
could end up placing stations in locations that did not accept/deliver cargo.
2019-04-13 14:27:57 +01:00
PeterN abe8cf4985
Codechange: Replace duplicated code with TileArea::Expand() (#7467) 2019-04-13 14:12:34 +01:00
glx 801cbea9cc Codechange: use std::sort() for all std::vector types 2019-04-13 12:49:18 +01:00
glx 5b77102b63 Codechange: use std::sort() to sort file lists 2019-04-13 12:49:18 +01:00
glx b52561fd38 Codechange: use std::sort() in EngList_Sort[Partial]() 2019-04-13 12:49:18 +01:00
glx 2db88953e7 Codechange: use std::sort() in GUIList 2019-04-13 12:49:18 +01:00
PeterN b9b34f676b
Change: Always report error when ordering a road vehicle to wrong type of road stop. (#7316)
This was inconsistent before, depending on road/tram and articulated/single vehicle status.
2019-04-13 12:43:49 +01:00
peter1138 5bd2b15e86 Codechange: Replace NULL with nullptr in squirrel interface. 2019-04-11 22:42:11 +01:00
peter1138 c0836bccef Codechange: NULL -> nullptr in settings files. 2019-04-11 13:00:55 +01:00
peter1138 0130f3be45 Fix #7491: Send company update admin message when bankruptcy counter changes. 2019-04-11 13:00:25 +01:00
SamuXarick 4ad981a98e Fix 50e08f333a: Creating a cargo subsidy with town as source did not consider min population. (#7493) 2019-04-11 07:35:46 +01:00
Henry Wilson 7c8e7c6b6e Codechange: Use null pointer literal instead of the NULL macro 2019-04-10 23:22:20 +02:00
glx22 3b4f224c0b
Fix #7494: std::sort() and qsort() use different comparators (#7495) 2019-04-10 20:55:53 +02:00
translators 87d588f22f Update: Translations from eints
luxembourgish: 17 changes by Phreeze
spanish (mexican): 2 changes by njn
2019-04-10 19:45:43 +02:00
Jonathan G Rennison 01f957c51f Fix: Crash due to use of invalid iterator in ClientNetworkContentSocketHandler
In particular this crash can be observed when using the
bootstrap GUI to download the base graphics.

In ClientNetworkContentSocketHandler::OnReceiveContentInfo
ClientNetworkContentSocketHandler::callbacks is iterated, using an iterator
cb->OnReceiveContentInfo() is called (cb is of type BootstrapAskForDownloadWindow)
This calls new BootstrapContentDownloadStatusWindow()
This inherits from BaseNetworkContentDownloadStatusWindow
The constructor of which calls _network_content_client.AddCallback(this)
This reallocates the std::vector which is being iterated in ClientNetworkContentSocketHandler::OnReceiveContentInfo
This results in iter being invalid, and an assertion failure occurs shortly
afterwards due to its use in the next iteration of cb->OnReceiveContentInfo()

Adjust all locations where ClientNetworkContentSocketHandler::callbacks
is iterated to avoid problematic behaviour
2019-04-09 22:56:23 +02:00
Michael Lutz 8b1880187a Remove: AutoFreeSmallVector.
The last use was for storing a list of memory blocks. As the way these lists are accessed is very
specific, it is easier to just write an explicit destructor instead of trying to exactly match the behaviour.
2019-04-09 22:45:15 +02:00
Michael Lutz e804173595 Codechange: If something is a vector of strings, use a vector of strings instead of an AutoFreeSmallVector. 2019-04-09 22:45:15 +02:00
Michael Lutz c7b9987d08 Codechange: Switch DropDownList to directly use std::vector, thus making AutoDeleteSmallVector obsolete.
DropDownListItem are strongly managed using std::unique_ptr to ensure leak-free handling. Appropriate use
of move-semantics make intent a lot clearer than parameter comments and allows the compiler to generate
copy-free code for most situations.
2019-04-09 22:45:15 +02:00
Michael Lutz d3e113eb5f Codechange: Use std::vector instead of AutoDeleteSmallVector in GS text handling. 2019-04-09 22:45:15 +02:00
Michael Lutz baf9229931 Codechange: Replace AutoDeleteSmallVector with direct std::vector use in text layout code. 2019-04-09 22:45:15 +02:00
Michael Lutz 329bb52613 Codechange: Store text layout runs directly as values in a std::vector instead of heap allocated.
This reduces memory allocations and heap fragmentation.
2019-04-09 22:45:15 +02:00
Michael Lutz 9325d63d8e Fix: Forgotten override keywords for DropDownListIconItem. 2019-04-09 22:45:15 +02:00
Michael Lutz fbc4cef180 Codechange: Use override specifier for text layout classes. 2019-04-09 22:45:15 +02:00
Michael Lutz d95c7083ea Fix: Don't crash if reading a GS string file from disk produces an error.
The raw_strings vector may not include NULLs as no consumer can deal with it.
2019-04-09 22:45:15 +02:00
translators 0a883afe19 Update: Translations from eints
luxembourgish: 20 changes by Phreeze
2019-04-09 19:45:42 +02:00
PeterN 812886ca61
Fix #7478: Don't remove NewGRF objects on company take-over. (#7483) 2019-04-08 19:20:43 +01:00
kiwitreekor bc9b47d2e5 Fix #6222: Advanced sprite layout sometimes showed incorrect railtype ground tile 2019-04-08 18:41:07 +01:00
glx22 3e608afa6c
Fix: [Windows] OpenTTD window may be inactive when an error happens (#7482) 2019-04-07 21:52:30 +02:00
Michael Lutz 967b27a2c1 Codechange: C++11 STL has a function for getting the number of CPU cores. 2019-04-06 11:27:39 +02:00
Michael Lutz ae748166d0 Codechange: Use platform independent C++11 function for sleeping on a thread. 2019-04-06 11:27:39 +02:00
Michael Lutz 94c5269fa7 Codechange: Use atomic variables for thread synchronization where useful. 2019-04-06 11:27:39 +02:00
Michael Lutz 05bc2ed7cb Codechange: Replace custom thread code with C++11 thread objects.
We assume a conforming C++11 compiler environment that has a valid <thread>-header.
Failure to run a real thread is handled gracefully.
2019-04-06 11:27:39 +02:00
Michael Lutz 05f4e73608 Codechange: Replace custom mutex code with C++11 mutex'es.
A conforming compiler with a valid <mutex>-header is expected.
Most parts of the code assume that locking a mutex will never fail unexpectedly,
which is generally true on all common platforms that don't just pretend to
be C++11. The use of condition variables in driver code is checked.
2019-04-06 11:27:39 +02:00
glx22 a1e492d0d8
Fix #7439: don't overwrite CompanyRemoveReason with ClientID (#7465) 2019-04-05 15:11:52 +02:00
Samu fb6e31ca43 Cleanup 3f32711: Don't apply forbid 90 deg turn settings for ships. 2019-04-05 10:03:54 +01:00
peter1138 8114bad033 Fix #7469: Desync when using build and refit feature. 2019-04-04 23:29:43 +01:00
translators 24fc25164a Update: Translations from eints
french: 3 changes by glx
croatian: 17 changes by VoyagerOne
2019-04-02 19:45:45 +02:00
Niels Martin Hansen cebdd72146 Fix #7440: Remove town sign when deleting town, not add it once more 2019-04-02 09:46:33 +02:00
translators 92d5835495 Update: Translations from eints
dutch: 2 changes by JanWillem
french: 19 changes by glx
2019-04-01 19:45:46 +02:00
translators cb449049ff Update: Translations from eints
english (us): 3 changes by Supercheese
spanish (mexican): 18 changes by Absay
hungarian: 2 changes by Brumi
latin: 33 changes by Supercheese
2019-03-31 19:45:45 +02:00
peter1138 f0336f1f17 Codechange: Remove ship max order distance from script API. 2019-03-31 17:22:54 +01:00
peter1138 f656f5e8eb Change: Remove ship max order distance.
It is skipped when NPF is in use.
It is trivial to work around by adding and removing dummy orders.
It is mostly alleviated by the ship path cache in YAPF.
2019-03-31 17:22:54 +01:00
peter1138 66bed86bbb Fix #7062, Revert 7af53d7588: Don't test ship max order distance when pathfinding. 2019-03-31 17:22:54 +01:00
glx d0e8060182 Fix 6fc60d8c4f: forgot to update API changelog 2019-03-31 03:33:03 +02:00
PeterN 6d1cc142c2
Change: Shorten engine rail type drop down in autoreplace window. (#7448)
In the autoreplace window, the rail type drop down is for choosing engines
of the given time. Many rail types do not have engines specifically designed for them,
and are merely compatible with other rail types. This list is thus unwieldy and many
options have no engines available.

As this drop down is for choosing _engine_ rail type rather than compatible rail types,
we can list just the rail types explicitly listed by engines.
2019-03-31 02:05:23 +01:00
PeterN e1069eee05
Codechange: Check airport layout would fit within map bounds before iterating tiles. (#7429) 2019-03-30 22:20:26 +00:00
PeterN 32fda83d39
Fix aa7ca7fe6: Linkgraph node index order must be maintained due to other references. (#7431)
Linkgraph nodes require a specific order that was maintained by swapping just the last
element for the node to be removed. std::vector::erase() changed this to removing the
node is then shuffling the remain items down, which upsets other references to this
indices.

This is fixed by switching back to the original swap & pop method.
2019-03-30 22:19:50 +00:00
Andy 423aea5c32 Change: adjust Violet smallmap colour 1 shade darker, to compensate for legibility against darker blue of sea introduced by #7436 2019-03-30 22:57:07 +01:00
glx22 e93630541d
Fix #7433: don't use AirportSpec substitute if it's not set (#7435) 2019-03-30 22:12:25 +01:00
Niels Martin Hansen df673e9b2c Fix: Fluidsynth should not try to lock sample data in memory 2019-03-30 22:11:32 +01:00
Niels Martin Hansen 66c60e52ba Change: [SDL] Do not offer video smaller than 640x480 2019-03-30 22:02:14 +01:00
frosch 0cf25e84df Fix #7447, 3357cac847: Action 4 has feature 48 'original strings'. (#7449) 2019-03-30 19:56:43 +00:00
translators 3118f1430f Update: Translations from eints
italian: 25 changes by lorenzodv
portuguese: 3 changes by JayCity
2019-03-30 19:45:46 +01:00
SamuXarick ed51fba7ed Change: Dark Blue company and water were indistinguishable in small map. (#7436) 2019-03-29 19:00:43 +00:00
translators 1d14e31be3 Update: Translations from eints
korean: 14 changes by telk5093
2019-03-29 19:45:45 +01:00
PeterN b6e3e30d86
Codechange: Distance between town and airport has already just been found, so use it. (#7427)
Previously the distance was thrown away, only to be expensively recalculated again.
2019-03-29 17:43:06 +00:00
PeterN 9244dad3f1
Fix #7434: Incorrect use of vector iterator. (#7437) 2019-03-29 17:42:32 +00:00
glx22 acb09eb9a8 Fix: [Win64] settingsgen MSVC compile warnings (#7432) 2019-03-28 21:25:21 +01:00
translators cd3767bec2 Update: Translations from eints
luxembourgish: 29 changes by Phreeze
russian: 2 changes by Lone_Wolf
latin: 4 changes by Supercheese
portuguese: 1 change by JayCity
2019-03-28 19:45:46 +01:00
Michael Lutz 21d9e87b46 Fix #7165: Const overload SmallMap::Contains(key) compared wrong types.
Const and non-const Find() have different return types.
2019-03-28 00:04:28 +00:00
stormcone ee260e4704 Fix #7165: SmallMap::Erase(key) does not work correctly 2019-03-28 00:04:28 +00:00
PeterN 7fb77ff35a
Fix: Incorrect display of industry production around tiles. (#7426)
Display of industry production around tiles (as shown when placing a station)
did not take account of the station catchment changes, so still showed production
from an industry even if it was not covered by a tile.

This is fixed by making a set of nearby industries that are covered, instead of
looping over all possible industries.
2019-03-27 23:10:02 +00:00
glx22 66dd7c3879
Fix: MSVC warnings (#7423) 2019-03-28 00:09:33 +01:00
translators e817951bfd Update: Translations from eints
finnish: 2 changes by hpiirai
english (us): 17 changes by Supercheese
luxembourgish: 10 changes by Phreeze
dutch: 20 changes by JanWillem
norwegian (bokmal): 2 changes by Leifbk
latin: 16 changes by Supercheese
portuguese: 3 changes by JayCity
2019-03-27 19:45:44 +01:00
Johannes E. Krause fdaf67d924 Add: [Newgrf] Some 60+ Vars for industries that were missed in #6867 2019-03-27 10:44:21 +00:00
Johannes E. Krause 1a4c7a4e54 Cleanup: use switch for industry cargo vars 2019-03-27 10:44:21 +00:00
Charles Pigott 49f7332b75 Feature #6053: Collapsible vehicle groups (3298) 2019-03-27 06:58:48 +00:00
Charles Pigott 8890436af1 Add #6189: Groups now count the total number of vehicles in subgroups (3298) 2019-03-27 06:58:48 +00:00
Charles Pigott a393c94695 Change #5977: Use specific error message when attempting to create a circular group hierarchy (3298) 2019-03-27 06:58:48 +00:00
Charles Pigott ed9005690a Fix #7421: Don't (directly) dereference std::vector::end() in SmallMap 2019-03-27 06:31:49 +00:00
stormcone b913c92aa7 Fix #7165: Missed 'Append() --> push_back()' replacement 2019-03-26 22:20:56 +00:00
glx22 427d9d483f
Fix #6564: enforce types of arguments for station name strings (#7419) 2019-03-26 22:50:56 +01:00
Charles Pigott a065d4623e Codechange: Move 2 constants into the ifdef where they're used 2019-03-26 20:54:40 +00:00
Charles Pigott 7c81f8e076 Codechange: Simplify refit cargo filter condition and stop mixing enum types 2019-03-26 20:54:40 +00:00
Charles Pigott e453572b6a Codechange: Initialise a few variables that -flto seems to think could possibly be uninitialised 2019-03-26 20:54:40 +00:00
Henry Wilson 03ca3190c9 Codechange: Use range-based for-loop in Auto[Free|Delete]SmallVector 2019-03-26 20:15:57 +00:00
Henry Wilson cc62f4163f Cleanup: Remove unused size template parameters from SmallMap and Auto[Free|Delete]SmallVector 2019-03-26 20:15:57 +00:00
Henry Wilson c01a2e2a81 Codechange: Removed SmallVector completely 2019-03-26 20:15:57 +00:00
Henry Wilson 6570f7989f Codechange: Declare SmallVector as an alias for std::vector 2019-03-26 20:15:57 +00:00
Henry Wilson ab711e6942 Codechange: Replaced SmallVector::[Begin|End]() with std alternatives 2019-03-26 20:15:57 +00:00
Henry Wilson 297fd3dda3 Codechange: Replaced SmallVector::Include() with include() 2019-03-26 20:15:57 +00:00
Henry Wilson 2bc2de9034 Codechange: Replaced SmallVector::Find() with std::find() 2019-03-26 20:15:57 +00:00
Henry Wilson e0c58bf5ee Codechange: Removed SmallVector::Insert() 2019-03-26 20:15:57 +00:00
Henry Wilson a0f36a50e6 Codechange: Replaced SmallVector::Append() with std::vector::[push|emplace]_back() 2019-03-26 20:15:57 +00:00
Henry Wilson ca2f33c6d0 Codechange: Replaced SmallVector::Erase() with std::vector::erase() 2019-03-26 20:15:57 +00:00
Henry Wilson 097328c3d7 Codechange: Replaced SmallVector::Get() const with std alternatives 2019-03-26 20:15:57 +00:00
Henry Wilson aa7ca7fe64 Codechange: Replaced SmallVector::Get(n) non-const with std::vector::data() + n 2019-03-26 20:15:57 +00:00
Henry Wilson bc7dcaffca Codechange: Removed SmallVector::Assign() 2019-03-26 20:15:57 +00:00
Henry Wilson 5795f66d2e Codechange: Replaced SmallVector::Contains() with std::find() pattern 2019-03-26 20:15:57 +00:00
Henry Wilson b1f5119d3a Codechange: Replaced SmallVector::ErasePreservingOrder(pos, count) with std::vector::erase() 2019-03-26 20:15:57 +00:00
Henry Wilson 9b5cc73f3e Codechange: Replaced SmallVector::ErasePreservingOrder(it, count) with std::vector::erase() 2019-03-26 20:15:57 +00:00
Henry Wilson 8460952240 Codechange: Replaced SmallVector::Find() const with suitable alternatives
The use of std::none_of in network/core/host.cpp is driven by the non-const
comparison operator use by NetworkAddress. A future commit should address
the const_casts in that class to ensure const-correctness.
2019-03-26 20:15:57 +00:00
Henry Wilson 81315939b9 Codechange: Replaced SmallVector::Find() non-const with std::find() 2019-03-26 20:15:57 +00:00
Henry Wilson f3938fdb83 Codechange: Replaced SmallVector::Reset() with std::vector::clear() + shrink_to_fit() 2019-03-26 20:15:57 +00:00
Henry Wilson bad2c2154b Codechange: Replaced SmallVector::Resize() with std::vector::resize() 2019-03-26 20:15:57 +00:00
Henry Wilson a690936ed7 Codechange: Replace SmallVector::Length() with std::vector::size() 2019-03-26 20:15:57 +00:00
Henry Wilson 56ae855dc2 Codechange: Removed SmallVector::operator[] 2019-03-26 20:15:57 +00:00
Henry Wilson 9cba6f7193 Codechange: Replaced SmallVector::Compact() with std::vector::shrink_to_fit() 2019-03-26 20:15:57 +00:00
Henry Wilson bfd79e59dc Codechange: Replace SmallVector::Clear() with std::vector::clear() 2019-03-26 20:15:57 +00:00
Henry Wilson 4b349c0f90 Codechange: [core] Implement SmallVector using std::vector
The public and protected interface to SmallVector are unchanged
SmallVector now requires that items be default constructible
This isn't an issue since some contained items were previously created
uninitialized.

Temporary default constructors are added to the following structs
- SmallPair
- SmallStackItem
- GRFPresence

Where vector<bool> is required, transition immediately to std::vector
to avoid returning proxy object references.
2019-03-26 20:15:57 +00:00
translators 7a32cf1401 Update: Translations from eints
greek: 51 changes by Jubilee
russian: 17 changes by Lone_Wolf
latin: 19 changes by Supercheese
portuguese: 53 changes by JayCity
2019-03-26 19:45:43 +01:00
PeterN e3ea758c46
Fix #7414: Reinstate marking sign dirty before removal. (#7416) 2019-03-25 23:24:40 +00:00
stormcone 8acca3a72b Change: Do not display a newspaper about old vehicles for which replacement is activated. 2019-03-25 23:41:06 +01:00
PeterN 698241e16e
Fix #7410: Sign position/width not set on initial creation. (#7413)
Sign width was only updated when the text was changed. This seems to work for player-placed
signs as there is always a rename operation, however AIs can create a sign with text in one
go, in which case the width was never set.
2019-03-25 20:01:55 +00:00
PeterN a4073895ae
Fix #7411: Use industry production callback (if used) on initial industry cargo generation. (#7412) 2019-03-25 19:30:23 +00:00
translators 10f0c1e3cd Update: Translations from eints
finnish: 12 changes by hpiirai
greek: 40 changes by Jubilee
luxembourgish: 2 changes by Phreeze
dutch: 12 changes by JanWillem
french: 4 changes by romazoon
norwegian (bokmal): 12 changes by Leifbk
hungarian: 14 changes by Brumi
portuguese: 51 changes by JayCity, 11 changes by vesgo
2019-03-25 19:45:45 +01:00
translators 37b9fdc0c1 Update: Translations from eints
finnish: 13 changes by hpiirai
korean: 1 change by telk5093
2019-03-24 19:45:44 +01:00
Niels Martin Hansen ce10d9be3f Fix #7374: Ensure k-d trees are always updated when station sign moves 2019-03-24 19:26:13 +01:00
peter1138 3860a2ce2a Codechange: Use override keyword for smallmap window. 2019-03-24 17:38:42 +00:00
peter1138 07de9d6c3f Codechange: Use override keyword in networking classes. 2019-03-24 17:38:42 +00:00
peter1138 b1fb3f4fb8 Codechange: More use of override keyword. 2019-03-24 17:38:42 +00:00
peter1138 e6bb90543e Change: Show additional cost and refitted capacity in build vehicle window. 2019-03-24 15:28:48 +00:00
glx f8e6cd10ef Add: script API functions for build with refit feature 2019-03-24 15:28:48 +00:00
peter1138 d54b6ac09b Feature: When filtering purchase list by cargo type, make buy button perform a refit if required. 2019-03-24 15:28:48 +00:00
Peter Nelson f6264e5212 Change: Bump savegame version for tree tile water class conversion. 2019-03-24 15:16:54 +00:00
Peter Nelson 76e77aefad Fix #7400: Water class for tree tiles was not converted for old saves preventing industry creation.
As the information is always available from the tree ground type, unconditionally
update the map array for tree tiles.
2019-03-24 15:16:54 +00:00
peter1138 317f69c152 Codechange: Use override specifier in Window-derived classes. 2019-03-24 16:10:04 +01:00
peter1138 aafce47596 Codechange: Use override specifier for DropDownListItem classes. 2019-03-24 16:10:04 +01:00
Henry Wilson af7d9020a1 Codechange: Use override specifer for overriding member declarations
This is a C++11 feature that allows the compiler to check that a virtual
member declaration overrides a base-class member with the same signature.

Also src/blitter/32bpp_anim_sse4.hpp +38 is no longer erroneously marked
as virtual despite being a template.
2019-03-24 16:10:04 +01:00
translators 685f822c63 Update: Translations from eints
finnish: 13 changes by hpiirai
danish: 2 changes by nielsmh
2019-03-23 19:45:42 +01:00
PeterN 4feea8db67
Fix: Filtered file list did not scroll properly. (#7402) 2019-03-23 17:59:19 +00:00
translators d755375966 Update: Translations from eints
luxembourgish: 31 changes by Phreeze
croatian: 2 changes by VoyagerOne
2019-03-22 19:45:43 +01:00
Peter Nelson 3357cac847 Fix: Bounds check NewGRF feature. 2019-03-21 20:53:36 +00:00
Peter Nelson 054d05b132 Codechange: NewGRF features are documented in hex, so display as hex. 2019-03-21 20:53:36 +00:00
Michael Lutz 2cf7ac2863 Fix #7391, 9b99b95: Don't invalidate go to depot orders of non-aircraft when invalidating hangar orders that happen to share IDs.
This was caused because hangars are referred to by station ID, which is not unique with respect to depot IDs.
2019-03-21 19:15:59 +00:00
peter1138 1585c12bb9 Fix 4da83d2f66: Remove measurement tooltips when completed. 2019-03-21 19:14:41 +00:00
translators 0837a1a398 Update: Translations from eints
dutch: 28 changes by JanWillem
russian: 1 change by Lone_Wolf
2019-03-21 19:45:42 +01:00
peter1138 c34f07d5fd Fix #7390: Extra line removed by mistake caused server_password to disappear from settings. 2019-03-20 23:55:38 +00:00
peter1138 b3ef06fdf3 Fix #7384: Industry Chain tooltips did not display on right-click.
This is fixed by handling the new Window::OnTooltip() event instead of OnHover()
2019-03-20 23:00:32 +00:00
peter1138 f5f33da126 Codechange: Implement OnTooltip event for custom window tooltips.
This avoids windows from needing to know or care about tooltip delay settings.
2019-03-20 23:00:32 +00:00
peter1138 4da83d2f66 Fix #7386: Measurement tooltip for tunnels, aqueducts & docks did not display or flickered.
Measurement tooltip was auto-closed as the hover/right-click test for tooltips was not
satisfied in this case. This is fixed by keeping the tooltip visible and instead explicitly
closing the tooltip when the PlaceObject is cancelled/completed.
2019-03-20 23:00:32 +00:00
Patric Stout e3c639a09f Remove: ENABLE_NETWORK switch
This switch has been a pain for years. Often disabling broke
compilation, as no developer compiles OpenTTD without, neither do
any of our official binaries.

Additionaly, it has grown so hugely in our codebase, that it
clearly shows that the current solution was a poor one. 350+
instances of "#ifdef ENABLE_NETWORK" were in the code, of which
only ~30 in the networking code itself. The rest were all around
the code to do the right thing, from GUI to NewGRF.

A more proper solution would be to stub all the functions, and
make sure the rest of the code can simply assume network is
available. This was also partially done, and most variables were
correct if networking was disabled. Despite that, often the #ifdefs
were still used.

With the recent removal of DOS, there is also no platform anymore
which we support where networking isn't working out-of-the-box.

All in all, it is time to remove the ENABLE_NETWORK switch. No
replacement is planned, but if you feel we really need this option,
we welcome any Pull Request which implements this in a way that
doesn't crawl through the code like this diff shows we used to.
2019-03-20 19:24:55 +01:00
Patric Stout 72c5f2b3ee Remove: DOS support
In 10 years there was no active development on DOS. Although it
turned out to still work, the FPS was very bad. There is little
interest in the current community to look into this.

Further more, we like to switch to c++11 functions for threads,
which are not implemented by DJGPP, the only current compiler
for DOS.

Additionally, DOS is the only platform which does not support
networking. It is the reason we have tons of #ifdefs to support
disabling networking.

By removing DOS support, we can both use c++11 functions for threads,
and remove all the code related to disabling network. Sadly, this
means we have to see DOS go.

Of course, if you feel up for the task, simply revert this commit,
and implement stub c++11 functions for threads and stub functions
for networking. We are more than happy to accept such Pull Request.
2019-03-19 23:22:51 +01:00
translators 559d4e8335 Update: Translations from eints
korean: 7 changes by telk5093
2019-03-19 19:45:46 +01:00
Patric Stout fe13fadcfb Codechange: fix Intel C++ Compiler linking issues.
GetAircraftFlightLevel<Aircraft> is only used in static functions
inside aircraft_cmd.cpp. With GCC, Clang and MSVC this is not an
issue, but on ICC fails linking, because it doesn't find this
version of this template. Possibly these two pieces of information
are linked.
Explicit defining the function fixes the issue.
2019-03-18 20:57:32 +01:00
stormcone 43caef2968 Fix f58fa80e: Wrong company performance rating when money exceeds INT_MAX. (#7382)
Company performance rating calculation does not take into account the companies' money when those exceeds INT_MAX.
2019-03-17 21:28:37 +01:00
translators c66b9c657a Update: Translations from eints
dutch: 1 change by JanWillem
russian: 1 change by Lone_Wolf
2019-03-17 19:45:44 +01:00
Charles Pigott 592f591a4b Cleanup: Unused lang strings 2019-03-16 22:30:11 +00:00
Charles Pigott fe448a2616 Remove: OPF 2019-03-16 22:30:11 +00:00
translators c7b5f34138 Update: Translations from eints
norwegian (bokmal): 1 change by Leifbk
2019-03-16 19:45:41 +01:00
PeterN bcfc9620b0 Change: Use default value for invalid multi-string settings instead of clamping to min or max value. (#7361) 2019-03-16 16:52:07 +00:00
translators 1100418063 Update: Translations from eints
romanian: 8 changes by alexmerlin1985
dutch: 2 changes by JanWillem
2019-03-15 19:45:44 +01:00
peter1138 35967effd3 Cleanup: Update changed string in language files. 2019-03-15 17:43:10 +00:00
peter1138 fc5f67123a Fix e66cec8f86: Permit loading of industry production callback with invalid cargo type.
It is only an error if the invalid result is actually used. This will be silently ignored at the moment.
It is still an error if a duplicate cargo type is returned.
2019-03-15 17:43:10 +00:00
peter1138 b00a861467 Codechange: Make FindStationsAroundTile() out-parameter stations const to prevent incorrect modification. 2019-03-13 08:40:25 +00:00
peter1138 6b92b83128 Fix #7372: FindStationsAroundTiles() with caching returns no result for industry tiles.
Currently this can only be triggered by NewGRF house tiles querying for cargo acceptance history
of nearby stations (var 0x64) with a tile offset, and providing an offset that happens to point
to an industry tile. This serves no useful purpose.
2019-03-13 08:40:25 +00:00
Johannes E. Krause 43ced57794 Cleanup: Remove questionable syntax in track drawing 2019-03-13 07:47:32 +00:00
Johannes E. Krause e6798ffdca Cleanup: Remove questionable syntax in town rating display 2019-03-13 07:47:32 +00:00
Johannes E. Krause 21ec3e5531 Cleanup: Remove questionable syntax in GetOrderCmdFromTile 2019-03-13 07:47:32 +00:00
Johannes E. Krause 234f1007f7 Cleanup: Remove questionable syntax in HQ size calculation 2019-03-13 07:47:32 +00:00
Johannes E. Krause ba3d7122df Cleanup: Remove questionable syntax in station rating calculation 2019-03-13 07:47:32 +00:00
Gabda dea7f078f4 Codechange: Update town sign on population change only when population is shown (#7368) 2019-03-12 19:12:34 +00:00
translators 776fbda324 Update: Translations from eints
finnish: 110 changes by hpiirai
ukrainian: 149 changes by nsergiy
2019-03-11 19:45:41 +01:00
Jonathan G Rennison 1a115e1cc8 Change: Include _current_company in crashlog AI config line
_current_company is not currently logged anywhere in the crashlog.
_local_company is logged, despite being much less useful than
_current_company.
This change logs _current_company alongside _local_company.
2019-03-11 12:47:46 +00:00
Patric Stout aea1726f45 Fix: MingW and MSVC compiled strgen had different path separator behaviour
If it was compiled with MingW, both / and \ were accepted as
path separator. On MSVC, only \ was. This is an unexpected
difference between binaries for the same platform. Remove this
discrepancy by accepting both / and \ on all platforms.
2019-03-11 10:16:00 +01:00
Patric Stout 45fbaa64c2 Codechange: check if a define is set directly, instead of indirectly
config.lib happens to set GLOBAL_DATA_DIR in case it is not DOS
and not OS2, but this kind of deduction is annoying to maintain.
It is better to just check if the define you want to use is set,
and leave it to config.lib to set it or not depending on the OS.
2019-03-11 10:16:00 +01:00
Patric Stout 1f57150d80 Codechange: "basedir.h" is a system include, not a local 2019-03-11 10:16:00 +01:00
Patric Stout 36105841b9 Codechange: ICU_SORT is in reality ICU_I18N (according to their CMake files)
By naming it in a different way, things get a bit confusing.
Especially if we are switching to CMake, which autodetects these
things, we need to use the name the authors of ICU gave it; not
our interpertation of that name.
2019-03-11 10:16:00 +01:00
Patric Stout 52d7e7d45e Codechange: ICU_LAYOUT is in reality ICU_LX (according to their CMake files)
By naming it in a different way, things get a bit confusing.
Especially if we are switching to CMake, which autodetects these
things, we need to use the name the authors of ICU gave it; not
our interpertation of that name.
2019-03-11 10:16:00 +01:00
Patric Stout 7adae09897 Codechange: liblzma is called liblzma, how ever strange that might be
It is the only library we use that calls itself with 'lib' in the
name. This might be confusing, but with the arrival of cmake a lot
of these things are automated. And detection will find 'liblzma',
not 'lzma', like with 'lzo', 'zlib', ..
2019-03-11 10:16:00 +01:00
translators c09c94378c Update: Translations from eints
finnish: 214 changes by hpiirai
norwegian (bokmal): 10 changes by Leifbk
russian: 2 changes by Lone_Wolf
croatian: 6 changes by VoyagerOne
2019-03-10 19:45:53 +01:00
peter1138 9cb84a1bad Feature: Add road icon to road construction drop down list. 2019-03-10 10:31:37 +00:00
peter1138 9c8b7b5efc Feature: Add rail icon to rail construction drop down list. 2019-03-10 10:31:37 +00:00
peter1138 b56ea5ca27 Add: Generic drop down list string item with icon. 2019-03-10 10:31:37 +00:00
peter1138 fb35cb5ed2 Remove: Unnecessary virtual destructors on drop down list items. 2019-03-10 09:20:11 +00:00
peter1138 303cfd86a3 Remove: Unnecessary specialization of NewGRF preset list item. 2019-03-10 09:20:11 +00:00
peter1138 811bf22620 Codechange: Use Colours type instead of byte. 2019-03-10 09:20:11 +00:00
Michael Lutz cc5f175615 Feature: Railtype flags to allow/disallow 90 degree curves. (#7352) 2019-03-10 08:12:47 +00:00
Niels Martin Hansen e8d397e4ee Codechange: Make a merged k-d tree index of all viewport signs 2019-03-09 20:27:11 +01:00
Niels Martin Hansen d84b67e54d Codechange: Make a k-d tree index of stations 2019-03-09 20:27:11 +01:00
Niels Martin Hansen 7b56be0f3a Codechange: Make a k-d tree index of towns 2019-03-09 20:27:11 +01:00
Niels Martin Hansen d7522e5e8f Codechange: Add a k-d tree generic data structure 2019-03-09 20:27:11 +01:00
translators 3a54c71041 Update: Translations from eints
finnish: 46 changes by hpiirai
danish: 10 changes by nielsmh
hungarian: 2 changes by Brumi
2019-03-09 19:45:44 +01:00
Peter Nelson 943c58e468 Fix: Show industry name in Land Area Information window for oil-rig type stations instead of just 'Oil Rig' 2019-03-09 18:16:33 +00:00
Peter Nelson 8b1b3fd0f9 Feature: Non-rectangular sparse station catchment area. 2019-03-09 16:33:47 +00:00
Peter Nelson 3542ed53d4 Add: BitmapTileArea and Iterator to handle sparse tile areas. 2019-03-09 16:33:47 +00:00
peter1138 94b40fd530 Codechange: Convert IndustryVector to a std::set. 2019-03-09 16:33:47 +00:00
peter1138 ed6084523d Codechange: Convert StationList from SmallVector to std::set. 2019-03-09 16:33:47 +00:00
Andy 46aca9377b Add: windowshade for rail station construction window 2019-03-09 11:04:35 +00:00
PeterN 42046af933
Add: Add flag and railtype sprite type to draw pre-combined ground sprites. (#7231) 2019-03-09 02:53:43 +00:00
Gabda 7e7563f15f Add: Chrono based TIC() and TOC() in debug 2019-03-09 01:05:47 +01:00
Gabda 4be2c1022e Cleanup: changing variable names in TIC() and TOC()
Removing double underscores to be ANSI-C standard compliant.
2019-03-09 01:05:47 +01:00
PeterN 6c6971fb43
Add: Road vehicle path cache. (#7261) 2019-03-08 23:52:45 +00:00
glx22 dae35188ab
Fix 13962a847, 00d28a500: forgotten squirrel_export run (#7345) 2019-03-08 21:15:00 +01:00
translators 35a2b3bb08 Update: Translations from eints
finnish: 14 changes by ln
catalan: 8 changes by juanjo
polish: 7 changes by xaxa
dutch: 7 changes by JanWillem
2019-03-08 19:45:44 +01:00
PeterN dd20ccee88
Feature: Industries with neutral stations (e.g. Oil Rig) only supply/accept cargo to/from their neutral station. (#7234)
This change is a controlled by a game setting, located under Environment ->
Industries which allows toggling the behaviour. It defaults to enabled.

"Company stations can serve industries with attached neutral stations"

When enabled, industries with attached neutral station (such as Oil Rigs) may
also be served by company-owned stations built nearby. This is the traditional
behaviour.

When disabled, these industries may only be served by their neutral station.
Any nearby company-owned stations won't be able to serve them, nor will the
neutral station serve anything else other than the industry.
2019-03-08 18:30:44 +00:00
PeterN 41563a871b
Add: AI API for vehicle group colours (#7336) 2019-03-08 18:13:33 +00:00
Peter Nelson 7ca1793ec4 Change: Automatically use Trackdir node key as needed if ship curve penalties differ. 2019-03-08 16:52:08 +01:00
Peter Nelson b8a0107ad1 Change: Add configurable curve penalty for ships. 2019-03-08 16:52:08 +01:00
peter1138 a69eb5f516 Fix #7334: Ship lost after crossing bridge due to path cache not being consumed while on final bridge end. 2019-03-08 16:51:23 +01:00
translators 1ad8321fff Update: Translations from eints
dutch: 2 changes by JanWillem
russian: 4 changes by Lone_Wolf
2019-03-07 19:45:45 +01:00
SamuXarick cdb6dbad85 Cleanup: Remove repeated network error message on connection timeout. (#7327) 2019-03-07 18:16:52 +00:00
nikolas a7e335c0b3 Fix: spelling for a few real town names (#7338)
Added special characters to mostly Slovak towns, a few Spanish, and one Turkish.
2019-03-07 17:52:57 +00:00
translators 3d4736cedd Update: Translations from eints
dutch: 13 changes by JanWillem
hungarian: 4 changes by Brumi
2019-03-06 19:45:44 +01:00
Patric Stout f52e5a4d61 Fix: warnings when compiling with DJGPP
This was most likely broken for months, if not years.
2019-03-05 22:22:00 +01:00
Patric Stout 1c5ea33099 Fix: warnings when compiling for a recent version of Haiku
This might break older Haiku versions, but it is hard to tell.
2019-03-05 22:22:00 +01:00
Patric Stout aa350528df Remove: libtimidity support (NOT timidity support)
libtimidity was introduced with the support for PSP. PSP has been
dropped almost a year ago, but this music driver was not. This
corrects that oversight.

timidity (via extmidi) still works fine. This purely removes the
libtimidity support, which was only really available for PSP.
2019-03-05 22:03:00 +01:00
Patric Stout f58db44ff2 Remove: BeOS support (deprecated by Haiku)
In 10 years there is no commit to change how BeOS works, and we
have no active maintainer for it. It is unlikely it works in its
current state (but not impossible).

With the arrival of SDL2 (and removal of SDL), BeOS is no longer
support. SDL2 suggests to use Haiku instead of BeOS.
2019-03-05 22:03:00 +01:00
Patric Stout ad30d04b5e Codechange: removed some left-behind __NDS__ references 2019-03-05 22:03:00 +01:00
Patric Stout 7784d77713 Remove: MorphOS / AmigaOS support
In 10 years there is no commit to change how MorphOS works, and we
have no active maintainer for it. It is unlikely it works in its
current state (but not impossible).

With the arrival of SDL2 (and removal of SDL), MorphOS is no longer
support. There is an SDL2 port for MorphOS, but it is not maintained
by upstream SDL2, and nobody can currently test it out.

If anyone wants to re-add MorphOS, please do (revert this patch,
fix the problems, and create a Pull Request). If you need any help
doing so, let us know! It is not that we don't like MorphOS, it is
that we don't have anyone fixing the problems :(
2019-03-05 22:03:00 +01:00
translators db49efe29a Update: Translations from eints
finnish: 40 changes by hpiirai
english (us): 19 changes by njn
spanish (mexican): 3 changes by njn
2019-03-05 19:45:42 +01:00
Niels Martin Hansen 52572cafa6 Add: Option for population-linear town cargo generation
Introduce a new default algorithm for town cargo generation (passengers and mail), and a game setting to choose between the new and original algorithm.

The original town cargo generation algorithm has the property of the generated amount relating to the square of each building's population, meaning large towns easily produce more cargo than can realistically be transported. The problem is excessive cargo is amplified if playing with cargodist.

The new algorithm introduced instead has a linear relation to the population. The result is that smaller towns will produce slightly more cargo, while the largest towns will produce about a fourth of what they would with the original algorithm.

Existing savegames will use the original algorithm, while new games will default to the new algorithm.
2019-03-04 20:19:44 +01:00
PeterN 7f00a420cb
Fix: Runway too short for large aircraft message should not depend on plane crashes setting. (#7325) 2019-03-04 19:00:11 +00:00
translators 585957b226 Update: Translations from eints
finnish: 39 changes by hpiirai
french: 4 changes by glx
hungarian: 4 changes by Brumi
russian: 3 changes by Lone_Wolf
korean: 20 changes by telk5093
croatian: 5 changes by VoyagerOne
2019-03-04 19:45:42 +01:00
PeterN ebc3934ee6
Fix #7043, Fix #7274: Delete town owned bridge based on adjacent tile ownership, not nearest town. (#7284)
This only affects failed town generation, as towns do not delete bridges under any other circumstances.

The existing test performed badly with a large number of towns due to having to calculate the
nearest town, and also by its nature assumed a bridge was built by the nearest town, leading
to bridges of nearby large towns be removed incorrectly.

If we gain the ability to quickly retrieve the correct town (which is _not_ the nearest town) from the bridge, this change should be reviewed.
2019-03-03 22:28:55 +00:00
Johannes E. Krause 3c94bddbc2 Change: make crash chance at short runway independent of plane crash rate setting (there's a cheat for this) 2019-03-03 20:59:59 +01:00
Peter Nelson 3f327116db Change: Don't apply forbid 90 deg turn settings to ships. 2019-03-03 20:59:44 +01:00
frosch a67ee02529
Change: Heading for 1.10 now (#7319) 2019-03-03 20:51:57 +01:00
frosch 39cda89e85
Add: Detect stable tags automatically, and set the 'stable' flag in '_openttd_newgrf_version' accordingly. (#7317) 2019-03-03 20:08:28 +01:00
translators 8016b8b3e9 Update: Translations from eints
catalan: 62 changes by juanjo
french: 11 changes by glx
2019-03-03 19:45:43 +01:00
peter1138 93a6fd42d1 Fix 23960d0f2c: Company livery window shows incorrect groups when opened from group window in multiplayer. 2019-03-03 13:13:35 +01:00
Niels Martin Hansen c61acc7fc1 Fix #7280: Save in the right location on desync and server timeout 2019-03-03 12:12:32 +01:00
Peter Nelson c91e0058c2 Change: Allow vehicle group names to be non-unique.
Group names are visual identifiers, and do not need to be unique.
Group sorting already falls back to group ID if names are the same, so that sorted
list position is stable.
2019-03-03 12:04:29 +01:00
Peter Nelson 5a5944867d Add: Add parent_group_id parameter to CreateGroup() 2019-03-03 09:15:39 +01:00
Peter Nelson 5d3ccae6c5 Add: AI function to get current usage of a group. 2019-03-03 09:15:39 +01:00
Peter Nelson e0c2ad1b65 Add: AI functions to get/set company colours. 2019-03-03 09:15:39 +01:00
Peter Nelson 3c047b124e Add: AI functions to get current and last year profit of a group. 2019-03-03 09:15:39 +01:00
Peter Nelson b62452903a Add: AI functions to set/get vehicle group parent. 2019-03-03 09:15:39 +01:00
Eddi-z 8139b14e9c Change: Synchronize introduction date and reliability randomness across vehicles with the same base introduction date (#7147) 2019-03-02 21:28:22 +00:00
translators 90a4737bf6 Update: Translations from eints
croatian: 6 changes by VoyagerOne
2019-03-02 19:45:43 +01:00
Eddi-z b242a04c7d Fix #7307: Add WaterClass to MP_TREES, set when trees are on coast tiles (#7309)
This allows allows NewGRF object/industry placement rules to treat trees on coast tiles the same as regular bare coast.
2019-03-02 17:33:16 +00:00
Samu 780593ae60 Fix #6633: Cargo monitor industry delivery now accounts for which IndustryID the cargo was delivered to 2019-03-02 18:14:45 +01:00
PeterN cbaf52fbe1
Codechange: Sort and filter sign names directly rather than through string system. (#7304)
This provides a notable performance benefit in the Sign List window when there are many signs.
2019-03-02 17:08:45 +00:00
Charles Pigott c3bc7d657e Codechange: Remove ability for SDL to be dynamically loaded on Windows 2019-03-02 17:13:05 +01:00
PeterN 63fe6c6598
Codechange: Make std::stack use std::vector container in string formatting/drawing. (#7305)
This is a very minor performance increase which can add up during operations such
as sorting. Performance impact my be platform/compiler dependent.
2019-03-02 08:06:02 +00:00
translators 7ecfae8f7f Update: Translations from eints
turkish: 4 changes by DarkSapling
danish: 10 changes by Deb622
norwegian (bokmal): 11 changes by Leifbk
portuguese: 11 changes by vesgo
2019-03-01 19:45:42 +01:00
Eddi-z 1447661d20 Cleanup: spurious TODOs in newgrf.cpp (#7297) 2019-02-28 23:00:50 +00:00
translators 76f983a8e7 Update: Translations from eints
dutch: 80 changes by JanWillem
2019-02-28 19:45:43 +01:00
SamuXarick 50a0cf1915 Change: Allow towns to build bridges over rails and one-way roads. (#7291) 2019-02-28 17:45:17 +00:00
SamuXarick 03264059e4 Change: Decrease minimum permitted value for script_max_opcode_till_suspend setting (#7243) 2019-02-28 17:37:50 +00:00
translators adb50cebcc Update: Translations from eints
romanian: 7 changes by alexmerlin1985
2019-02-27 19:45:42 +01:00
Samu 9b99b95955 Fix #6574: Remove go to hangar orders when rebuilding airport
When replacing an airport with another, cancel current orders of type 'go to depot' from aircraft still heading to it if the rebuilt airport doesn't have a hangar (helicopter vs heliport), or if the airplane can't land on the rebuilt airport (airplane vs helistation).

Removes 'go to hangar' orders from all aircraft when replacing an airport with hangar with another without hangar (heliport).
2019-02-27 00:06:57 +01:00
peter1138 7ac17f5ae4 Fix #7281: Unable to select last group in open livery window on group creation. 2019-02-26 11:20:23 +01:00
peter1138 c2e4a8c9bf Fix 195fd0dc60: Sprite cache must still be cleared when using bitmap fonts. 2019-02-25 19:46:03 +00:00
translators 93c6398810 Update: Translations from eints
dutch: 68 changes by JanWillem
danish: 17 changes by nielsmh
hungarian: 3 changes by Brumi
2019-02-25 19:45:43 +01:00
translators d24a9dfe98 Update: Translations from eints
italian: 11 changes by lorenzodv
dutch: 46 changes by JanWillem
russian: 5 changes by Lone_Wolf
2019-02-24 19:45:43 +01:00
Alexander Weiss 77ab6f8ec7 Change: [OSX] Prevent 2D scrolling for traditional scroll wheel mice 2019-02-24 17:54:59 +01:00
Alexander Weiss 0bb395b21d Change #6800: [OSX] Use high-precision scrolling deltas for 2D scrolling 2019-02-24 17:54:59 +01:00
PeterN 195fd0dc60
Fix #7266: Reorder reinitialization of caches when changing font zoom level. (#7273) 2019-02-24 16:27:44 +00:00
Patric Stout 91eee793e1 Fix c3dbe836b4: also compile without ENABLE_NETWORK defined again 2019-02-24 01:11:08 +01:00
PeterN 87ebfe1227
Fix #7004: Mark linkgraph dirty to be rebuilt on next draw call. (#7265)
Previously the linkgraph was rebuilt before the viewport extents were finalized.
2019-02-23 19:19:41 +00:00
translators f240f61fb2 Update: Translations from eints
danish: 11 changes by nielsmh
spanish (mexican): 11 changes by Absay
hungarian: 100 changes by Brumi
russian: 6 changes by Lone_Wolf
croatian: 9 changes by VoyagerOne
2019-02-23 19:45:45 +01:00
PeterN eeae4512ae
Fix #7003: Freetype fonts were scaled by both GUI and Font zoom levels. (#7267) 2019-02-23 16:07:25 +00:00
Niels Martin Hansen 13962a8475 Change: Framerate window can now scroll and resize 2019-02-23 14:29:07 +01:00
Niels Martin Hansen 7e1e2756d4 Add: Show performance of AI and GS in framerate window 2019-02-23 14:29:07 +01:00
SamuXarick 4adb91202d Fix: Remove desert around lakes upon generation 2019-02-23 13:16:12 +01:00
Peter Nelson fde5bd0ccf Change: Add scrollbar to cargo legend in cargo payment rates window. 2019-02-23 11:46:00 +01:00
Greg Carlin 00d28a500d Feature: Add option to adjust font size separately from GUI size. (#7003)
Adds an option in the "Game Options" next to "Interface Size" called "Font Size". Available options are normal, double, and quad.
2019-02-23 08:27:46 +00:00
peter1138 56a6d7aec8 Fix #7227: Don't apply mouse-hasn't-moved test to scrollbars. 2019-02-22 21:32:12 +00:00
peter1138 69928df3f0 Fix: Resorting file list did not update filtered rows. 2019-02-22 21:31:46 +00:00
translators fb1b6fa47a Update: Translations from eints
italian: 9 changes by lorenzodv
norwegian (bokmal): 4 changes by Leifbk
2019-02-22 19:45:44 +01:00
Michael Lutz 690d1dd6a4 Fix #7159, e934f09: Waiting time at red one-way signals was too short.
This is not an exact fix as previously, the wait time was speed/acceleration dependant. This simple fix ignores that and just makes the 'days' from the settings comment to be actually days.
2019-02-21 23:19:03 +00:00
SamuXarick 456e67ac1c Change: Owner of vehicle with exclusive transport rights may now load cargo from neutral stations (#7256) 2019-02-21 21:23:37 +00:00
translators 673f6753e9 Update: Translations from eints
dutch: 76 changes by JanWillem
scottish gaelic: 44 changes by GunChleoc
2019-02-21 19:45:46 +01:00
peter1138 5ab1a73a8a Codechange: Remove never-used StationIDList. 2019-02-21 17:45:47 +01:00
Nikolas Nyby 8a6e03c4d2 Fix #7189: Fluidsynth volume gain too high 2019-02-21 10:08:07 +01:00
Peter Nelson 6733b71300 Change: Make mini-map widget capture mouse when left-click dragging.
This allows the mini-map to be dragged when the cursor has left the widget.
2019-02-21 08:11:35 +00:00
Peter Nelson 6dfe36b5cd Change: Make volume slider widget capture mouse when clicked.
This makes the slider continue to respond even when mouse cursor
is no longer over the widget.
2019-02-21 08:11:35 +00:00
Peter Nelson de9f54ccc1 Codechange: Change scrolling_scrollbar to mouse_capture_widget, and dispatch OnClick() event if widget is not a scrollbar.
This allows any widget to support mouse capture.
2019-02-21 08:11:35 +00:00
Samu 66d23e3e86 Fix #7090: Close Query String window after rebuilding AI/GS settings 2019-02-21 01:40:34 +01:00
Samu 19fa960d83 Fix #7091: Close dropdown menu windows after rebuilding AI/GS settings 2019-02-21 00:35:56 +01:00
translators 21f009dc78 Update: Translations from eints
english (us): 11 changes by njn
dutch: 244 changes by JanWillem
turkish: 102 changes by wakeup
2019-02-20 19:45:42 +01:00
translators 21d8636722 Update: Translations from eints
dutch: 100 changes by JanWillem
2019-02-19 19:45:43 +01:00
Samu ba55f93f41 Doc: [AI] UnshareOrders empties the orders list of the vehicle. 2019-02-19 15:25:53 +01:00
J0an Josep c4fe46a475 Fix #7244, 6ca637b8c1: OPF doesn't take 90 deg turns into account. 2019-02-19 01:06:10 +01:00
Juanjo 45ce517105 Codechange: Move some common code after adding/removing tiles to a station to its own function. 2019-02-18 22:57:43 +01:00
J0an Josep 6ca637b8c1 Fix #7226: Don't call ship pathfinders if there is no available track due to "forbid 90 deg turns". 2019-02-18 22:57:19 +01:00
translators 349cbee6e9 Update: Translations from eints
ukrainian: 6 changes by nsergiy
dutch: 210 changes by JanWillem
french: 1 change by glx
portuguese: 4 changes by vesgo
2019-02-18 19:45:44 +01:00
PeterN 84961034e4
Change: Increase maximum number of orders from 64000 to ~16.7m. (#7220) 2019-02-18 07:37:25 +00:00
translators ef7e47a53a Update: Translations from eints
danish: 5 changes by nielsmh
french: 3 changes by glx
spanish (mexican): 4 changes by Absay
russian: 4 changes by Lone_Wolf
2019-02-17 19:45:44 +01:00
glx aadcf40b9b Fix 1585eb1a3: wrong default selection for goals and story book 2019-02-17 16:04:52 +01:00
Joan Josep 548ec05a48 Add: News menu entry and shortcut for deleting all messages. (#7240) 2019-02-16 23:15:58 +00:00
glx ebe84b9d4c Cleanup: update modified and removed strings in languages 2019-02-16 22:19:16 +01:00
glx 1585eb1a3e Fix: use more descriptive "spectator" strings for story book and goal dropdown menus 2019-02-16 22:19:16 +01:00
glx 7c31a32c2b Fix: colour of network specific strings in company dropdown menus 2019-02-16 22:19:16 +01:00
Joan Josep 4919c8db13 Codechange: Re-arrange VehicleEnter_Track in rail_cmd. (#7239) 2019-02-16 21:52:49 +01:00
PeterN 5dc377244d
Fix #7224: AI could no longer create groups. (#7233) 2019-02-15 19:15:53 +00:00
PeterN 3a4b6b476b
Change: Use selected group as parent when creating a new group. (#7224) 2019-02-15 18:43:33 +00:00
Peter Nelson 57734fd85d Fix #6599: Disable build and rename button in build vehicle window when no vehicle is selected. 2019-02-14 19:35:48 +01:00
translators 045503e728 Update: Translations from eints
english (us): 1 change by njn
2019-02-13 19:45:43 +01:00
PeterN c0c8fb25fb
Change: Use SlErrorCorrupt() on pool index error when loading a savegame, instead of terminating. (#7219) 2019-02-13 09:01:49 +00:00
Niels Martin Hansen 830ed6be61 Fix: Do not mangle tagged revision strings for network revision strings 2019-02-12 21:32:43 +00:00
Niels Martin Hansen 46d97239c4 Codechange: Include flag for whether a build is of a tagged revision 2019-02-12 21:32:43 +00:00
Thomas den Hollander 412e6132b6 Fix: CompanyEconomy documentation
Company income was described as an unsigned integer, but it should be signed.
2019-02-12 19:26:21 +00:00
translators 6b5ebe2b09 Update: Translations from eints
english (us): 64 changes by njn
polish: 2 changes by McZapkie
danish: 1 change by njn
french: 2 changes by glx
2019-02-12 19:45:44 +01:00
PeterN aa737715dd
Fix #7151: AI start date deviation was still applied when not set to a random AI. (#7223) 2019-02-11 18:59:55 +00:00
translators 75d3054ae4 Update: Translations from eints
faroese: 1 change by JayPee
german: 1 change by ShadowCop
norwegian (bokmal): 96 changes by Leifbk
2019-02-11 19:45:43 +01:00
Peter Nelson cac2f6226c Codechange: In CmdCompanyCtrl, move client_id assignment to where it is used, and document bit usage better. 2019-02-10 22:48:23 +00:00
PeterN 22f33fdd08
Fix 148e5b41d6: Uninitialized variable usage. (#7216) 2019-02-10 21:06:09 +00:00
translators 13af2b88b4 Update: Translations from eints
russian: 3 changes by Lone_Wolf
2019-02-10 19:45:45 +01:00
Eddi-z 148e5b41d6 Change: Skip reliability decay if servicing is disabled 2019-02-10 18:45:48 +01:00
glx 70e1c57f81 Fix: line ending issues with MSYS2 2019-02-10 12:44:10 +01:00
PeterN d242875d27
Fix #7197: Invalidate depot buttons when necessary. (#7212) 2019-02-10 08:43:54 +00:00
translators de1278290b Update: Translations from eints
greek: 15 changes by fumantsu
dutch: 73 changes by JanWillem
2019-02-09 14:41:18 +01:00
Henry Wilson d03cb80346 Fix: trains cancelling their pending reversal when ordered to go to a depot behind them
Previously, if a train had been ordered to reverse, and while it was slowing down, was
ordered to travel to a depot that is behind it, the train would continue forwards.
Also when a train had been ordered to reverse, and while it was slowing down, was
ordered to travel to a depot that is in front of it, the train would not cancel the
reversal.
In both cases the train would travel away from the target depot.

Trains in this situation now behave correctly and will travel towards the depot.
2019-02-08 23:23:41 +00:00
Gabda 37bb2c9308 Codechange: Make the style of MakeVoid calls uniform (#7192) 2019-02-08 23:05:25 +00:00
Gabda 5e4f76f2f9 Fix #5654: (Re)initialise graph GUI on game (re)start (#7191) 2019-02-07 20:17:32 +00:00
translators 62d6cd75ba Update: Translations from eints
korean: 6 changes by telk5093
polish: 18 changes by xaxa
2019-02-07 19:45:43 +01:00
Peter Nelson bfdad9ad1b Fix #7108: Missed generate_widget script run for livery changes. 2019-02-06 21:15:15 +01:00
Niels Martin Hansen db2c0ccae0
Fix fdc2e85: Double close of file handles
When unpacking downloaded content, the downloaded .gz file was being opened with `fopen`, the OS file handle given to zlib, and then afterwards zlib told to close the file.

But the `FILE *` object was never closed with `fclose`, meaning the stdio library would have a hanging file object, whose file handle was now invalid or referred to a different file. This caused asserts during shutdown with Microsoft's C library in debug mode.

Fix this by properly duplicating the OS handle and `fclose`ing the `FILE *` object, before giving the handle to zlib.
2019-02-06 21:09:02 +01:00
Peter Nelson e3b440c9c5 Add #5006: Flag to hide rail type from construction. 2019-02-06 07:40:55 +00:00
PeterN 4764d1c45e Doc #7181: AAT_STATION_AIRPLANE_LAND triggers only a single tile, not all airport tiles. (#7182) 2019-02-06 00:33:49 +01:00
translators 9fc430a920 Update: Translations from eints
swedish: 21 changes by Joel_A
german: 1 change by smwforever45
2019-02-05 19:45:42 +01:00
Peter Nelson b1e40b6b56 Fix #7151: Hang when concurrently starting AIs in multiplayer, or with shift pressed. 2019-02-05 14:49:04 +01:00
Peter Nelson 64878320cc Fix #6803: CargoMonitorID bit packing updated to handle 64 cargo types.
This requires a saveload bump to change the bitpacking on loading older saves.
2019-02-04 20:43:14 +00:00
Peter Nelson 0b10678050 Change: Make ships stop in locks to move up/down instead of following the slope. 2019-02-04 20:20:49 +00:00
glx 8e7fe3973f Add: CompanyCtrlAction enum for CMD_COMPANY_CTRL actions 2019-02-04 21:08:36 +01:00
Peter Nelson 33e3f49161 Fix #7119: When rotating a ship, apply an additional offset to avoid movement glitch. 2019-02-04 00:19:48 +00:00
Peter Nelson 0749a291c4 Revert 479f13fc41, Fix #7133, Fix #7136: "Codechange: Tweak ViewportAddLandscape so it no more relies on "go down as fast as possible" tile height model (Patch by adf88, #6583)"
This reverts commit 479f13fc41.
2019-02-03 19:39:20 +00:00
translators de5614a4d8 Update: Translations from eints
german: 64 changes by smwforever45
2019-02-03 19:45:41 +01:00
Niels Martin Hansen 5f8354f358 Change: Make a shortened network revision string for use in server queries 2019-02-03 18:00:16 +01:00
Niels Martin Hansen c511b0e801 Change: Increase NETWORK_REVISION_LENGTH to 33 bytes 2019-02-03 18:00:16 +01:00
Niels Martin Hansen cd757ecbf4 Change: Use git revision hash (with "modified" prefix) for gamelog 2019-02-03 18:00:16 +01:00