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22302 Commits (96d82b4363eee042cb17d8deceebf632c2d802fa)

Author SHA1 Message Date
Peter Nelson bc8e26f4e7
Codechange: Simplify usage of GRFFile cargo_map. (#11349) 2023-10-20 18:38:54 +01:00
Peter Nelson 69e20e79ab Codechange: Add const versions of GetItem/GetGroup, and sprinkle liberally.
Non-const version of GetItem is not needed.
2023-10-20 18:37:27 +01:00
Peter Nelson 17ba9d8c96 Codechange: Use range-for instead of nullptr-terminated list in settingsgen.
This simplifies iteration and avoids use of pointers.
2023-10-20 18:37:27 +01:00
Peter Nelson 233aac567b Codechange: Use std::list instead of C-linked list for ini files.
This removes self-management of memory with new/delete and allows simpler iteration.
2023-10-20 18:37:27 +01:00
Peter Nelson ec1cf96b62 Codechange: Move initialization of group-type to CreateGroup function. 2023-10-20 18:37:27 +01:00
Peter Nelson 8bd06807e4 Codechange: Pass initializer list instead of null-terminated list of group types. 2023-10-20 18:37:27 +01:00
Peter Nelson 1fecbeff76 Codechange: Remove create parameter from IniLoadFile::GetGroup.
GetGroup now only returns nullptr if the group does not exist.
Use GetOrCreateGroup to create a group.

This avoids creating groups while reading ini files.
2023-10-20 18:37:27 +01:00
Peter Nelson c47a0e1578 Codechange: Correct scope of IniItem for for-loop. 2023-10-20 18:37:27 +01:00
Peter Nelson 6ce7195ef1 Codechange: Split GetGroup into GetGroup/GetOrCreateGroup.
This follows the pattern used for GetItem/GetOrCreateItem, and allows use
of references where we know the group must exist.
2023-10-20 18:37:27 +01:00
Peter Nelson 54b1a067eb Codechange: Test for nullptr instead of treating pointer as boolean. 2023-10-20 18:37:27 +01:00
Peter Nelson d3c5ae2648 Codechange: Add CreateGroup/CreateItem methods for ini files.
This abstracts the internals a bit.
2023-10-20 18:37:27 +01:00
Peter Nelson 0c85ce29ea Codechange: Pass ini file by reference and prefer automatic storage.
This avoids new/delete operations, and (not) checking for nullptr.
2023-10-20 18:37:27 +01:00
Peter Nelson 3961318974 Codechange: Accept std::string in RemoveGroup(). 2023-10-20 18:37:27 +01:00
Peter Nelson bb6fa9bf3b
Change: Display cargo lists in sorted cargo order. (#11383) 2023-10-20 17:32:17 +01:00
Tyler Trahan 088db62dba
Change: Always allow expanding towns in Scenario Editor to build new roads (#11377) 2023-10-19 17:01:45 -04:00
Jonathan G Rennison 4df2640f87 Fix: Tile slope missing from road stops varact2 variable 0x42 2023-10-19 20:05:36 +02:00
Peter Nelson e1c83869ed
Fix: Scale minimum width for server name by interface scale. (#11381) 2023-10-19 17:06:47 +00:00
Peter Nelson 9602de474d Codechange: Use iterators and/or range-for on cargo related loops. 2023-10-19 17:03:25 +01:00
Peter Nelson 2a88e0fab3 Codechange: Use bitmask instead of array for cargo consistency check.
We only need to know if a cargo type is accepted, not how much.
2023-10-19 17:03:25 +01:00
Jonathan G Rennison a1c6923c63
Fix: Assertion in sprite aligner window (#11371)
When clicking sprite number after re-opening window having previously used sprite picker tool
2023-10-17 16:25:48 -04:00
Loïc Guilloux ab805c4e9e
Fix #11375, 7c37dcb: Use STRING2 when the passed string can have 2 parameters (#11376) 2023-10-16 17:49:44 +00:00
Tyler Trahan f49ffaaaea
Fix e4fd99a, Fix #11270: Vehicle max age is not subject to leap years (#11372) 2023-10-15 22:34:03 +00:00
Peter Nelson 356a5d5773
Codechange: Use std::vector in fallback layouter, and shorten accessors. (#11355)
This avoids use of malloc/free (and custom move constructors), and follows how the exist layouters are written.
2023-10-15 21:59:10 +01:00
translators 2be1b72a5b Update: Translations from eints
hungarian: 50 changes by Norodix
2023-10-15 18:36:51 +00:00
translators a73ef95a2b Update: Translations from eints
chinese (simplified): 5 changes by WenSimEHRP
2023-10-14 18:37:25 +00:00
Rubidium adad078b55 Fix #11367, 7c37dcb: use STRING1 when the passed string can have a parameter 2023-10-14 12:15:25 +02:00
Peter Nelson bdcf6b6acd Fix: Treat closing network relay window as a choice of "No".
Issue ConnectFailure when closing the window if the relay request is
considered unhandled.
2023-10-13 20:47:28 +01:00
Peter Nelson f379b31e28 Add: data parameter in Window::Close method.
This allows passing data when closing a window, e.g. to indicate how it was closed.
2023-10-13 20:47:28 +01:00
Peter Nelson cda6f24fe8
Change: Filter duplicate paths from valid search path list. (#11363) 2023-10-09 21:38:13 +00:00
Loïc Guilloux 0458c15060
Cleanup: [MacOS] Remove unneeded WITH_SDL checks (#11360) 2023-10-09 19:35:15 +02:00
Peter Nelson ac9db3f5aa
Codechange: Don't use bit-field in Yapf rail node. (#11362)
Compacting 3 booleans into 3 bits could save memory allocation, however this data is inside a union which also contains a 4-byte integer. As such this gives the cost penalty of a bit-field without any benefit.
2023-10-09 12:11:55 +00:00
translators 84201a8520 Update: Translations from eints
chinese (traditional): 80 changes by wpi3
chinese (simplified): 1 change by WenSimEHRP
2023-10-07 18:37:44 +00:00
Peter Nelson 2fd3d943aa
Fix 94167dfd: Don't shade the currently selected engine in autoreplace window. (#11354)
This breaks #7729 which specifically allows autoreplace of same engine types, and also did not work properly if the engine had been built during the current game session.
2023-10-06 21:09:24 +01:00
translators 89acfc7ff9 Update: Translations from eints
chinese (simplified): 1 change by WenSimEHRP
indonesian: 12 changes by liimee
2023-10-04 18:39:06 +00:00
Peter Nelson d1a94d75e1
Fix: Incorrect include path for timers. (#11351) 2023-10-04 17:02:16 +01:00
translators 7145b7060a Update: Translations from eints
romanian: 3 changes by bnegrut
2023-10-03 18:39:41 +00:00
merni-ns c794676928
Fix #10763, Fix #11168: Display variant groups that consist only of unavailable sub-groups (#11342) 2023-10-03 12:43:15 +00:00
Peter Nelson 5869f790d8
Fix: Check for engine variant loops during NewGRF initialization. (#11343)
Invalid NewGRFs could set up an engine variant loop that never ends. This
was checked for in some places that evaluated variants, but not all. In
most cases this would result in the engines not appearing, but could
potentially cause an infinite loop and crash.

Instead, during NewGRF initialization detect loops and remove invalid
variants before setting display flags.
2023-10-03 12:14:32 +01:00
merni-ns 077b08bbfa
Fix #11261: Set number of items correctly when choosing available airport set (#11344) 2023-10-03 12:58:44 +02:00
frosch 82c8720814 Fix #8846: When upgrading NewGRF presets, copy NewGRF parameters only if the NewGRF are compatible. Otherwise reset to defaults. 2023-10-02 22:32:30 +02:00
frosch d75a5e1a9a Fix: Upgrading NewGRF presets could result in incomplete display of NewGRF parameters until restart. 2023-10-02 22:32:30 +02:00
translators c84219a42e Update: Translations from eints
english (us): 1 change by 2TallTyler
vietnamese: 21 changes by KhoiCanDev
2023-09-30 18:37:10 +00:00
Peter Nelson b5dc9328f2
Change: Store station blocked/wires/pylons flags in map. (#11337)
This stores three flags in unused map bits, and avoids having to look up
station graphics and custom station specs to determine blocked/wires/pylons
status.

This potentially affects rail pathfinding performance.

Savegame version is not bumped, as the flags can just be updated every
time.
2023-09-30 12:30:25 +01:00
translators fd79d34ba9 Update: Translations from eints
korean: 1 change by telk5093
2023-09-27 18:39:05 +00:00
translators beafdadde4 Update: Translations from eints
italian: 25 changes by Rivarossi
2023-09-26 18:39:04 +00:00
Peter Nelson 015fbafe34 Codechange: Add missing override specifiers to squirrel. 2023-09-25 21:27:45 +01:00
Peter Nelson 49dae08a3b Codechange: Add missing override specifiers. 2023-09-25 21:27:45 +01:00
translators a650194227 Update: Translations from eints
finnish: 1 change by hpiirai
2023-09-25 18:38:49 +00:00
translators 976f8c474f Update: Translations from eints
chinese (simplified): 139 changes by BYXxiaonanhui
catalan: 23 changes by J0anJosep
portuguese (brazilian): 1 change by pasantoro
2023-09-24 18:36:59 +00:00
translators f8303b0397 Update: Translations from eints
english (au): 1 change by krysclarke
russian: 1 change by Ln-Wolf
danish: 1 change by bscargo
dutch: 1 change by Afoklala
french: 1 change by ottdfevr
portuguese: 1 change by azulcosta
polish: 68 changes by pAter-exe
2023-09-22 18:37:34 +00:00
Peter Nelson 398c7e5f9d Codechange: Use new function to get a bitmask of empty cargo types. 2023-09-21 18:29:02 +01:00
Peter Nelson 69ee38bd43 Codechange: Use GetAcceptanceMask() instead of duplicating it. 2023-09-21 18:29:02 +01:00
PeterN 6d675c8acf
Fix: #11329: Don't assert vehicle list length is non-zero when only asked to set string parameter. (#11330)
Since #11321, the vehicle list is not yet initialized when SetStringParameters is called, so a test that the vehicle list size is zero is triggered. However, doing this check in the SetStringParameters function is a bit out of its remit, so just remove it.
2023-09-21 13:24:53 +01:00
PeterN cef6a5f79c
Fix #11326: Update autoreplace scrollbar count after clearing engine list. (#11327) 2023-09-21 07:42:49 +01:00
Joan Josep 6b7537646d
Fix: Allow NewGRF inspection of road tiles. (#11323) 2023-09-20 22:54:34 +01:00
Peter Nelson 122bfa2afd Codechange: Use less locals for station free names bitmask. 2023-09-20 21:57:51 +01:00
Peter Nelson aeaa552385 Codechange: Use std::bitset instead of bool array.
This avoids use of C-style pointers and memset.
2023-09-20 21:57:51 +01:00
Peter Nelson 2eacf36d0a Codechange: List fallback station names by ID instead of magic number.
This improves readability and intention of the station name generator.
2023-09-20 21:57:51 +01:00
frosch f40816503f Codechange: Add enum items for dynmically created setting dropdowns. 2023-09-20 22:35:32 +02:00
frosch 39e67b6f4c Codechange: Use existing widget ids instead of raw numbers. 2023-09-20 22:35:32 +02:00
frosch e0df937247 Fix b5885295: NewGRF preset dropdown was broken. 2023-09-20 22:35:32 +02:00
translators 72323ae9e6 Update: Translations from eints
danish: 20 changes by bscargo
2023-09-20 18:38:51 +00:00
Joan Josep b9a1cb5d7c
Fix: Spelling of NIHAirport. (#11322) 2023-09-20 20:22:37 +02:00
PeterN a0c6259e33
Codechange: Don't access cargo filter before it is initialized. (#11321)
The cargo filter list is initialized during window OnInit, but the first
build of the filtered list occurred before this.
2023-09-20 08:58:08 +01:00
PeterN 48dc4219ea
Codechange: Don't pass GUI cargo filter constants to command system. (#11320)
CMD_BUILD_VEHICLE expects CT_INVALID to indicate a new vehicle should not
be refitted on build, but the code passed CF_NONE instead. CF_NONE has the
same numeric value at CT_INVALID, so the test passed, but...
2023-09-20 08:56:53 +01:00
frosch 6b586dddad Cleanup: TransmitNotesOff is only called with buffer==_buffer. 2023-09-19 22:49:59 +02:00
frosch c84fd30317 Codechange: Add missing 'override'. 2023-09-19 22:49:59 +02:00
frosch a7707302e6 Codechange: silence false warning. 2023-09-19 22:49:59 +02:00
frosch 55da426d44 Codechange: All ParagraphLayoutFactory::AppendToBuffer assume that the buffer has at least some space.
Assert on that.
2023-09-19 22:49:59 +02:00
frosch baf7cc858b Codechange: Rename ship docking tile related functions. 2023-09-19 22:49:59 +02:00
frosch 5733145c59 Cleanup: Remove unneeded parameters. 2023-09-19 22:49:59 +02:00
frosch b5885295f0 Codechange: Use parameters, which should be used. 2023-09-19 22:49:59 +02:00
frosch b6c8f301be Codechange: Silence warnings about intentionally unused parameters. 2023-09-19 22:49:59 +02:00
Patric Stout df400ef84a
Fix: only count distance traveled in vehicles for cargo payment (#11283)
No longer you can utilize the free (and instant) labour of station
workers, transporting your cargo from one part of the station to
the other. No more!

Based on patch by dP.
2023-09-19 22:16:31 +02:00
translators 710722e3c1 Update: Translations from eints
korean: 1 change by telk5093
2023-09-19 18:38:46 +00:00
Peter Nelson 6fb89b189f Fix #11315: Sort industries and cargoes by name* in industry chain window.
*Cargo types are sorted by the normal method so it's not strictly alphabetical.
2023-09-19 12:25:20 +01:00
Peter Nelson 106f29f761 Codechange: Use iteration to copy cargo list into CFT_CARGO. 2023-09-19 12:25:20 +01:00
Peter Nelson 4f8d06ff73 Codechange: Use uint8_t instead of byte for numeric values. 2023-09-19 12:25:20 +01:00
Peter Nelson 9457bda614 Codechange: Use std::fill instead of memset when initializing GUI cargo fields. 2023-09-19 12:25:20 +01:00
PeterN 18e75dbc88
Fix: Don't produce invalid cargo. (#11314)
Production for secondary industries did not always check that the produced cargo type isn't valid.
2023-09-18 22:43:03 +01:00
Peter Nelson fd2dd4397f Codechange: Use range-for and iterator to populate default cargo table. 2023-09-17 21:26:01 +01:00
Peter Nelson 280dce9543 Codechange: Reorder CargoSpec to reduce alignment padding. 2023-09-17 21:26:01 +01:00
Peter Nelson e8cbc3c2c7 Codechange: Simplify initialization of default cargoes. 2023-09-17 21:26:01 +01:00
Rubidium 3a2509198f Codechange: use better location for the "invalid" action sentinel value
It used to be a random sentinel for end-of-(widget-)list that was used to tell
that no action has taken place yet. Since the last action is practically the
widget that was pressed, add the sentinel to that enumeration.
2023-09-17 19:44:20 +02:00
Rubidium 09a7902d36 Fix 8ab0936: missed WIDGET_LIST_END removals 2023-09-17 19:44:20 +02:00
Jonathan G Rennison 3afb732c37 Fix #11307: Incorrect GroupStatistics after selling leading wagon
When this results in a countable consist
2023-09-17 18:42:37 +01:00
Peter Nelson 14bcfff6f5 Codechange: Rename INVALID_CARGO to INVALID_CARGO_BITNUM
... to avoid future ambiguity.
2023-09-17 16:56:07 +01:00
Peter Nelson 9d1b131c44 Codechange: Use correct constant for invalid cargo type. 2023-09-17 16:56:07 +01:00
Rubidium 7ef22af2bb Codechange: introduce and use function to raise and dirty a set of widgets when they are lowered 2023-09-17 16:03:01 +02:00
PeterN 6580ff1adb
Fix #11230: Widget layout also failed for group-less vehicle list window. (#11310) 2023-09-17 10:03:24 +00:00
Rubidium 4cf88e068a Remove: unused include of cstdarg/stdarg.h 2023-09-16 23:09:53 +02:00
Rubidium 8ab0936491 Codechange: use parameter pack/folding instead of va_arg macros for widget states 2023-09-16 23:09:53 +02:00
translators 30eba33f1e Update: Translations from eints
english (us): 20 changes by 2TallTyler
2023-09-16 18:37:38 +00:00
frosch c6f5b57f13
Fix #11297, 4e9a871: SCC_GENDER_LIST tried to determine the gender from the wrong sub-string. (#11299) 2023-09-15 15:25:25 -04:00
Patric Stout 39ef4b503f
Fix: also apply cargo filters on shared groups in vehicle listing (#11294) 2023-09-15 21:22:58 +02:00
translators 8d90448153 Update: Translations from eints
romanian: 18 changes by bnegrut
turkish: 22 changes by densxd
dutch: 20 changes by Afoklala
portuguese: 21 changes by azulcosta
2023-09-15 18:37:57 +00:00
Jonathan G Rennison 42170e6c2b Codechange: Rename RoadType parameter of MakeRoadDepot
See: #9642
2023-09-15 18:21:12 +02:00
frosch a3f661cb66
Fix: compilation failed on gcc 10.2 due to missing include. (#11300)
'_exit' is defined in 'unistd.h'.
2023-09-15 09:26:03 +01:00
translators ba51a34b4c Update: Translations from eints
english (au): 20 changes by krysclarke
korean: 25 changes by telk5093
russian: 20 changes by Ln-Wolf
finnish: 20 changes by hpiirai
french: 20 changes by glx22
portuguese (brazilian): 20 changes by pasantoro
2023-09-14 18:37:08 +00:00
Patric Stout 37e2f99c09
Change: store crash logs in JSON format (#11232) 2023-09-14 20:13:27 +02:00
Peter Nelson a0353af223 Codechange: Shuffle Depot members to reduce padding. 2023-09-14 09:50:58 +01:00
Peter Nelson 2fdc22e7ea Codechange: Shuffle CargoPayment members to reduce padding. 2023-09-14 09:50:58 +01:00
PeterN a3c70ee6fb
Codechange: Pass by reference and use emplace-at-end for CargoSummary. (#11296) 2023-09-14 08:41:33 +00:00
Loïc Guilloux b4ff06b6ef
Fix: marked text was not updated during text deletion (#11293) 2023-09-13 20:59:34 +00:00
translators fca62c245f Update: Translations from eints 2023-09-13 18:38:58 +00:00
Loïc Guilloux 220f93f552
Fix: IConsoleWindow:GetTextBoundingRect() is incorrect (#11292) 2023-09-13 16:07:55 +00:00
Daniel Robinson 71c2878799
Fix #10600: 'Replace Vehicles' didn't show numbers >999 (#10680) 2023-09-13 15:19:44 +00:00
Patric Stout 9c49a61249
Fix: base cargo payment on load/unload tile, instead of station sign location (#11281) 2023-09-13 14:41:09 +00:00
Patric Stout ba67f39db6
Codechange: vendor the nlohmann-json library (#11290) 2023-09-13 16:11:34 +02:00
Niels Martin Hansen 41de0d46f3 Feature: Help and manuals access window 2023-09-13 16:11:08 +02:00
Niels Martin Hansen 4765d0f8c2 Change: Text Layouter support querying all lines for character at pixel 2023-09-13 16:11:08 +02:00
Patric Stout d1a0ca67be
Codechange: simplify splitting of CargoPacket (#11286) 2023-09-13 09:40:01 -04:00
translators a16aa3ef7d Update: Translations from eints
swedish: 1 change by joeax910
2023-09-12 18:38:00 +00:00
translators 3fd50c2949 Update: Translations from eints
swedish: 2 changes by optiedev
vietnamese: 11 changes by KhoiCanDev
romanian: 5 changes by bnegrut
danish: 2 changes by bscargo
dutch: 2 changes by Afoklala
portuguese: 2 changes by azulcosta
polish: 15 changes by pAter-exe
2023-09-11 18:38:29 +00:00
PeterN acd7d3c913
Codechange: Rename *Railtype* to *RailType* for consistency. (#11287) 2023-09-11 08:55:12 +00:00
PeterN a0b2f28f9c
Codechange: Use std::copy/fill pattern to initialize rail and road specs. (#11285)
This avoids use of lengthof and array indices.
2023-09-10 23:01:08 +00:00
Patric Stout 7e3cdbaf62 Fix: mark next_station as INVALID_STATION when loading from older savegames 2023-09-11 00:25:47 +02:00
Patric Stout 9e3763cfb3 Fix b0e73277: save/load next_station for CargoPacket again 2023-09-11 00:25:47 +02:00
Patric Stout 1243c331b6 Fix: don't compare next_station when trying to merge CargoPackets
For vehicle packets they shouldn't be compared, and for station
packets they are already in a bucket per next_station.
2023-09-11 00:25:47 +02:00
Patric Stout 9f8c1ea552 Codechange: rename next_station to next_hop to avoid confusing with another next_station 2023-09-11 00:25:47 +02:00
Patric Stout a0f6983be4 Codechange: remove parameter from VehicleCargoList::Reassign that is always INVALID_STATION 2023-09-11 00:25:47 +02:00
PeterN 6643c010bd
Fix: NewGRF house class mappings were not reset between games. (#11279) 2023-09-10 18:55:37 +01:00
Michael Lutz 1c620b349f Feature: [NewGRF] Related Act2 objects for airports and airport tiles.
Airports are similar two stations and industries, both of which have the town as related object.
Airport tiles are similar to industry tiles, which have the industry as related object.
This seems a sensible structure, so let's make it Airport Tile -> Airport -> Town.
2023-09-10 19:38:18 +02:00
Michael Lutz a6f2f3c042 Add: [NewGRF] Inspection window for airports.
As as the station window combines all station types, accessing the
debug view is via the parent of the airport tile only.
2023-09-10 19:38:18 +02:00
Patric Stout e6c02ebee6
Fix b0e73277: cargodist information got lost when splitting of cargo (#11280)
During b0e73277 we removed loaded_at_xy, but I kinda forgot that
it was a union with next_station. Now next_station wasn't copied
anymore, or checked in AreMergable.
2023-09-10 15:20:58 +02:00
Tyler Trahan 701a61c9af Codechange: Delete date_type.h 2023-09-10 08:40:25 -04:00
Tyler Trahan 77173a6a10 Codechange: Move date consts and functions to CalendarTime and TimerGameCalendar classes 2023-09-10 08:40:25 -04:00
Tyler Trahan fca2b37726 Codechange: Move Ticks into their own class 2023-09-10 08:40:25 -04:00
Patric Stout 30172fc037
Codechange: cleanup CargoPacket in terms of variable/function names (#11278)
Over the years, things got reused and changed, making the current
names somewhat unclear in what they actually mean and do.
2023-09-09 23:21:21 +02:00
Patric Stout b0e73277d6
Codechange: remove loaded_at_xy from CargoPacket as it was unused (#11276) 2023-09-09 20:24:46 +01:00
Peter Nelson f3b4f9d640 Codechange: Reduce size of TextEffectMode and TextEffectID.
TextEffectID was promoted to size_t in #9235, when it was used in loops.
However since then the relevant code uses range-for or iterators instead.
2023-09-09 19:26:47 +01:00
Peter Nelson f6939d6c4d Codechange: Make INVALID_TE_ID a TextEffectID instead of a TextEffectMode.
Type-correctness?
2023-09-09 19:26:47 +01:00
Peter Nelson 3c61c642a9 Codechange: Don't allocate a text effect with INVALID_TE_ID.
Previously, despite INVALID_TE_ID existing, it was not checked during allocation and there was no limit to the number of text effects.
2023-09-09 19:26:47 +01:00
Peter Nelson 78b841d14e Codechange: Take reference to text effect instead of pointer when updating. 2023-09-09 19:26:47 +01:00
Peter Nelson 7519f7ad79 Codechange: Use std::find_if to find or assign a text effect slot.
This replaces an index-based loop.
2023-09-09 19:26:47 +01:00
Peter Nelson 7bd019df90 Codechange: Use std::array for TemporaryStorageArray.
This removes the need for initialisation with memset().
2023-09-09 15:26:03 +01:00
Peter Nelson 9040d7813d Codechange: Use std::array and std::unique_ptr for PersistentStorageArrays.
This (mostly) avoids the need for manual memory management and copying.
2023-09-09 15:26:03 +01:00
Patric Stout c3918838f6
Fix: crash when opening a damaged base-graphics (#11275) 2023-09-09 14:06:00 +00:00
PeterN afc1ea8135
Codechange: Using alias and std::array for company expense storage. (#11273)
This simplifies passing yearly expenses to functions and use of std algorithms.
2023-09-09 13:15:53 +00:00
Patric Stout 00f13282a9
Codechange: keep how we convert string <-> JSON private (#11269) 2023-09-08 19:03:10 +02:00
Patric Stout d725fa14a2
Fix: asserts unintentially being partially disabled in release-builds (#11268)
The nlohmann-json header file includes assert.h, which rudely resets
the assert macro to what that header thinks is right. As we set the
assert macro to be active with release builds when WITH_ASSERT is
active, this means that every file including nlohmann-json has their
asserts disabled (for release-builds) but files that don't do no.

Let's avoid this issue, by telling nlohmann to not include assert.h.
2023-09-08 10:11:37 +00:00
Rubidium 8c742b456f Codechange: use Textbuf directly, instead via several virtual functions in Window 2023-09-06 23:07:04 +02:00
Jonathan G Rennison 0316940fe8
Fix: Inaccurate waiting cargo total in station window when using cargodist (#11213)
For stations with many flows and/or small cargo packets,
due to accumulated inaccuracies in DivideApprox.

The displayed total should match GoodsEntry::TotalCount().
2023-09-06 21:36:26 +02:00
Patric Stout 5f9b8aaa95
Codechange: [Script] use nlohmann for Squirrel <-> JSON conversion (#11251) 2023-09-06 13:14:12 +02:00
translators 6e8d7964ed Update: Translations from eints
english (us): 4 changes by 2TallTyler
2023-09-05 18:38:17 +00:00
translators 9d2920e9c5 Update: Translations from eints
french: 2 changes by ottdfevr
2023-09-04 18:38:09 +00:00
Patric Stout 337b7b0c63
Fix 8c9ecde9: actually remove autosave_interval from setting window (#11260) 2023-09-04 11:18:47 +00:00
Peter Nelson 152b0cac34 Codechange: Return update nwid_begin instead of count.
This avoids needing to keep track of how many widget parts have been consumed, instead we only to ensure nwid_begin < nwid_end.
2023-09-04 10:20:45 +01:00
Peter Nelson e8015e497d Codechange: Use begin/end of nwidget parts of begin/length.
This simplifies processing nwidget parts as, unlike the remaining length, the pointer to the end of the list never changes. This is the same principle as we use(d) for tracking end instead of length for C-style strings.

And this removes 160~ instances of the lengthof() macro.
2023-09-04 10:20:45 +01:00
Peter Nelson e4613fc04c Codechange: Allow using more than 65536 NewGRF string IDs.
NewGRF string allocation allowed up to 524288 strings, however stringid was passed as uint16_t which limits to 2^16.
2023-09-04 09:49:09 +01:00
Peter Nelson 3e762af2d1 Change: Replace fixed length _grf_text array with vector.
Additionally reshuffle GRFTextEntry for better alignment.

This removes a mostly-unused static 20MB allocation.
2023-09-04 09:49:09 +01:00
translators dadf5182d8 Update: Translations from eints
english (au): 2 changes by krysclarke
russian: 3 changes by Ln-Wolf
finnish: 2 changes by hpiirai
portuguese (brazilian): 2 changes by pasantoro
2023-09-03 18:38:15 +00:00
PeterN bd150df914
Codechange: Reorder some high-use structs to reduce their size. (#11201)
This reduces GoodsEntry from 144 to 136 bytes (thereby reducing Station from 9704 bytes to 9192 bytes), and CargoPacket from 40 bytes to 32 bytes.
2023-09-02 20:56:36 +00:00
translators 5c2e4ee6fe Update: Translations from eints 2023-09-02 18:38:13 +00:00
Bouke Haarsma 7e54418022
Codechange: workaround CMake/Xcode duplicate file name issue (#11186)
Having a library with files with the same name isn't supported in CMake's Xcode project file generation: https://gitlab.kitware.com/cmake/cmake/-/issues/20501. One of the files is renamed to work around this bug.
2023-09-02 19:46:52 +02:00
Michael Lutz 0089323542 Add: [Script] Custom news message text for industry SetProductionLevel. 2023-09-02 16:20:59 +02:00
Michael Lutz 1c56991213 Add: [Script] Game script control of industry production level. 2023-09-02 16:20:59 +02:00
mrmbernardi a5c8365aa4
Feature: Setting to disallow level crossings with competitors (#10755) 2023-09-02 12:46:24 +02:00
frosch 236ec41fa2
Fix #11230: Group list widget layout failed, if dropdown widgets were higher than the font height. (#11231) 2023-09-02 12:45:19 +02:00
translators 6ab169fbe0 Update: Translations from eints
dutch: 1 change by Afoklala
2023-09-01 18:38:57 +00:00
Patric Stout 7afd686541
Codechange: add tests for GS <-> AdminPort JSON conversion (#11252)
While at it, fix a bug where booleans were made integers.
2023-08-31 19:38:15 +00:00
Patric Stout 993e7be707
Fix: [Script] GSAdmin.Send() could generate invalid JSON (#11250) 2023-08-31 16:52:52 +00:00
glx22 4eddec9e79 Add: [Emscripten] Support for bootstrapping 2023-08-31 12:59:12 +02:00
glx22 3d1c4a8589 Codechange: [Emscripten] Improve syncfs synchronisation on exit/abort 2023-08-31 12:59:12 +02:00
Patric Stout 502414b567
Fix: [Emscripten] config not saved on exit game (#11248)
When changing a Game Option and pressing Exit Game, the changes
were not actually stored. This because the post-mainloop code
was never executed for Emscripten.
2023-08-31 10:10:11 +01:00
Patric Stout ecb4bb5161
Change: for surveys capture more information about the OpenTTD version (#11244) 2023-08-30 12:14:32 +02:00
translators 5e75afb628 Update: Translations from eints
catalan: 2 changes by J0anJosep
2023-08-28 18:38:07 +00:00
Patric Stout a3d631ffed
Change: make nlohmann a mandatory library to build OpenTTD (#11235) 2023-08-28 19:04:36 +02:00
Patric Stout abc060525d
Add: calendar date for Survey results
This means no heuristics is possible on around which date people
play the game.
2023-08-28 13:02:52 +02:00
Patric Stout b0d7cfaa3d
Change: [Win32] don't allocate 192KiB of memory on the stack on crash (#11240)
Heap is out of the question, as it might be corrupted.
Allocating this much on stack is silly.

So instead, allocate virtual pages to write the information in.
2023-08-28 12:14:11 +02:00
Patric Stout de5e338a76
Change: mention in MacOS / Windows crashlog popup when files couldn't be generated (#11239)
For example, if the crash.sav couldn't be created, and the TryExcept
detected an issue, write out that the file is not available in
the popup.
2023-08-27 22:49:12 +00:00
Joan Josep be9a690f41
Fix #9642: Keep infrastructure totals when overbuilding road depots. (#11229) 2023-08-28 00:20:37 +02:00
Patric Stout d4312c59a4
Codechange: [MacOS] use backtrace() instead of our custom variant (#11233)
As mentioned in the comment, we only did it ourselves as we once
were compatible with versions before 10.5. But that time has long
gone. So let's update the code to a bit more modern approach.
2023-08-27 22:32:11 +02:00
Joan Josep 5e6b5d981f
Codechange: Use existing functions in GetMonthlyInfrastructureCosts. (#11237) 2023-08-27 22:12:44 +02:00
Patric Stout b00e483b0f
Change: recover when possible from crashes during a crash (#11238) 2023-08-27 21:54:05 +02:00
translators 99e4a14cdf Update: Translations from eints
english (au): 1 change by krysclarke
finnish: 3 changes by hpiirai
danish: 1 change by bscargo
french: 1 change by glx22
portuguese (brazilian): 1 change by pasantoro
2023-08-27 18:39:02 +00:00
Patric Stout 29a37c2e0b
Change: [Win32] unify the crashlog handler with the other OSes (#11236)
While at it, make the crash text a bit more readable, and sync
this with MacOS.
2023-08-27 17:58:31 +00:00
translators f2841e62d9 Update: Translations from eints
russian: 1 change by Ln-Wolf
turkish: 1 change by densxd
portuguese: 1 change by azulcosta
polish: 3 changes by pAter-exe
2023-08-26 18:38:15 +00:00
translators 6726918ab0 Update: Translations from eints
catalan: 30 changes by J0anJosep
2023-08-25 18:38:04 +00:00
Richard Wheeler 96fdfb941a
Feature: Transparency option for cost and income indicators (#11001) 2023-08-25 16:04:40 +02:00
Joan Josep a938067d6b
Codechange: Invalid depot value is unrelated to invalid station value. (#11227) 2023-08-25 14:29:51 +02:00
translators 9aef380c99 Update: Translations from eints
italian: 43 changes by Rivarossi
french: 1 change by ottdfevr
2023-08-24 18:38:24 +00:00
translators 4d4a046d23 Update: Translations from eints
polish: 2 changes by pAter-exe
2023-08-22 18:39:08 +00:00
Jonathan G Rennison 2cbd76593a
Fix #11215: Assert in NewGRF parameters window (manual parameter mode) (#11217) 2023-08-21 12:42:33 +02:00
Rubidium 6635f809dd Fix #11181: attempting to read string as int triggers assertion 2023-08-20 23:57:42 +02:00
Jonathan G Rennison 8df4aa7979
Fix: Road stops should not draw a ground sprite of 0 (#11214) 2023-08-20 15:46:19 -04:00
Patric Stout 45cc3acaf5
Codechange: [Win32] unify AppendDecodedStacktrace and LogStacktrace (#11220)
AppendDecodedStacktrace was already doing the same as LogStacktrace,
just with a different name.
2023-08-20 18:57:01 +00:00
translators bc2dfc4691 Update: Translations from eints
turkish: 2 changes by BeratSJ
2023-08-20 18:39:09 +00:00
Patric Stout 352ac264a5
Remove: [Win32] module-list from crash.log (#11219)
Only Windows implemented this, and it opens the files to read them
to get a CRC. Doing this in a crash-handler is strange at best.

Lastly, nobody has actually ever used this information to come to
some sort of conclusion. The module-list is used in combination
with the crash.dmp, but this information is already embedded in
there.
2023-08-20 17:09:21 +00:00
Patric Stout f120d2beb8
Add: use breakpad to create crash.dmp on MacOS / Linux too (#11202)
Normally only the Windows platform could create a crash.dmp, making
analysing crash-reports from MacOS / Linux rather tricky.
2023-08-20 17:16:08 +02:00
Patric Stout 8f6df242c4
Remove: [Win32] (pointer-only) stack trace in crash.log (#11211)
It only contains pointers, which nobody can decipher anyway.
So instead, just report "Not supported", like other targets do
when they can't print a sane stack trace.
2023-08-20 17:08:16 +02:00
Patric Stout a5aebeb1b5
Remove: [Win32] register values in crash.log (#11212) 2023-08-20 16:59:22 +02:00
Loïc Guilloux 8c9ecde964
Change: Remove autosave from settings window (#11218)
It is broken since 4f4810d and it's also in game options.
2023-08-20 14:33:02 +00:00
translators 93f4f1e83a Update: Translations from eints
german: 40 changes by Wuzzy2
2023-08-19 18:38:46 +00:00
Patric Stout cd10ddf9ae
Remove: last remnants of SunOS (#11210)
We have no evidence SunOS has been tried in the last few years,
and the code is awkward enough to just remove.
2023-08-19 00:52:58 +02:00
translators 7f5c0aab60 Update: Translations from eints
dutch: 2 changes by Afoklala
2023-08-18 18:38:21 +00:00
Patric Stout 5ac333c2cc
Fix: [MacOS] screen looks blue-ish when using newer SDKs (#11207)
The define kCGBitmapByteOrder32Host changed (around SDK 12?)
into an enum, which means an old #ifndef was triggering,
overwriting the value to 0. Sadly, 0 means Order16Big, causing
RGBA to become GRAB, which results in strange colours.

As we no longer support PPC, drop that piece of code completely.
2023-08-18 13:22:00 +02:00
Loïc Guilloux 2bf3c02fbf
Fix: no fast forward in network was ensured only from GUI side (#11206) 2023-08-17 21:14:39 +02:00
translators e8c49d3543 Update: Translations from eints
swedish: 1 change by joeax910
2023-08-17 18:38:20 +00:00
Jonathan G Rennison 9061fef59c
Fix #11203: [ICU] Glyph to char mapping with multiple runs (#11204) 2023-08-16 19:17:02 +00:00
translators db1a9f00c0 Update: Translations from eints
dutch: 1 change by Bouke
2023-08-16 18:38:51 +00:00
Patric Stout 07730584d7
Codechange: make explicit when a TileIndex is cast to its basetype (#11190)
This prevents people accidentially assigning a TileIndex to a Date
or any other type they shouldn't.
2023-08-15 18:12:05 +02:00
arikover 5d3f7939e2
Fix d42a78f: Show correct road speed in construction dropdowns (#11196) 2023-08-15 10:34:36 +02:00
Loïc Guilloux 7ef55bdfb0
Cleanup: [CMake] don't add strgen.h twice (#11199) 2023-08-14 21:29:03 +00:00
translators e652cd6434 Update: Translations from eints
swedish: 1 change by Brickblock1
english (us): 2 changes by 2TallTyler
2023-08-14 18:38:20 +00:00
Tyler Trahan 61dfd74e44
Codechange: Use correct type for max timetable start years constant (#11197) 2023-08-13 21:03:45 +02:00
translators 0726835735 Update: Translations from eints
english (au): 2 changes by krysclarke
french: 1 change by Lishouuu
portuguese (brazilian): 2 changes by pasantoro
2023-08-13 18:38:43 +00:00
Patric Stout 9dc2fbe4fa
Fix 0238a2b5: crash when news message is displayed (#11195) 2023-08-13 10:16:36 +00:00
Rubidium 40195e689d Change: improve wording of help (host instead of IP) and update man page 2023-08-12 22:01:22 +02:00
Rubidium a8e4d35bde Fix: crash when not passing parameter for -n 2023-08-12 22:01:22 +02:00
translators 56e0d0c7ef Update: Translations from eints
korean: 3 changes by telk5093
russian: 2 changes by Ln-Wolf
portuguese: 3 changes by azulcosta
2023-08-12 18:38:26 +00:00
Patric Stout 9624017fc2
Codechange: be more type-specific about types in NPFs queue (#11192) 2023-08-12 18:18:22 +00:00
Patric Stout 299570b2c1
Codechange: make TimerGameCalendar Date and Year types strongly typed (#10761) 2023-08-12 18:14:21 +00:00
Patric Stout 0238a2b567
Codechange: use std::variant instead of using bitflags in the value (#11191) 2023-08-12 16:05:00 +00:00
Patric Stout a9ed590ca7
Codechange: use TimerGameCalendar::Date for variables in linkgraph that are dates (#11187) 2023-08-12 16:02:38 +02:00
Patric Stout b7acf9e50e
Codechange: use TimerGameCalendar::Year and friends when working with years (#11188) 2023-08-12 16:02:31 +02:00
Patric Stout 01f55eb734
Codechange: introduce week/quarter triggers for TimerGameCalendar (#11189)
This simplifies code that triggers on these periods.
2023-08-12 16:02:11 +02:00
Loïc Guilloux 02be6ab6ba
Fix #11179, a979d9c: Don't start more competitors than allowed (#11185) 2023-08-11 22:30:01 +02:00
Tyler Trahan 8ea01c0bfb
Fix #11180: Use TileVirtXY for aircraft crash tile (#11184) 2023-08-11 14:05:16 +00:00
Tyler Trahan c7b51a8c3a
Codechange: Use proper date types in various places (#11177) 2023-08-11 13:32:42 +00:00
Patric Stout c9c9cfa4fd
Codechange: simplify the type of loaded_at_xy / next_station (#11182)
It was TileOrStationID, most likely to make sure both types in
the union are identical. But as TileIndex is a StrongTypeDef
that becomes a bit weird. So instead, still make sure they are
of equal size, but define their individual types better.
2023-08-11 12:55:55 +00:00
Patric Stout 5fba47b0f7
Codechange: make no assumptions on how the internals of TileIndex work (#11183)
Basically, avoid ".value", and just cast it to its original type
if you want to retrieve this.
2023-08-11 14:53:51 +02:00
Tyler Trahan 6190f48df0
Codechange: Add a DateToYear function instead of dividing each time (#11173) 2023-08-11 08:19:54 -04:00
Tyler Trahan 4928ccf916
Fix #10478: Clarify airport noise control setting texts (#11169) 2023-08-11 08:19:26 -04:00
Tyler Trahan e4fd99a33a
Codechange: Use DateAtStartOfYear() instead of multiplying by DAYS_IN_LEAP_YEAR (#11174) 2023-08-11 08:18:59 -04:00
Tyler Trahan 93069066f9
Codechange: Use auto type when sorting dates (#11175) 2023-08-11 08:18:32 -04:00
Tyler Trahan 6f057cbe6a
Codechange: Use proper date type in ClickChangeDateCheat (#11176) 2023-08-11 07:52:59 -04:00
translators c2fc2d2ed5 Update: Translations from eints
romanian: 48 changes by bnegrut
2023-08-09 18:40:24 +00:00
translators 4daa00c22a Update: Translations from eints
slovak: 53 changes by legitalk
2023-08-07 18:38:52 +00:00
translators 2bc97fae66 Update: Translations from eints
swedish: 45 changes by joeax910
portuguese: 106 changes by azulcosta
2023-08-06 18:38:21 +00:00
Tyler Trahan 9a602ff304
Fix #10334: Store separate newgrf-safe version of date_of_last_service. (#11124)
This value is not changed when the date cheat is used, which caused issues with changing properties based on service date.

Co-authored-by: Peter Nelson <peter1138@openttd.org>
2023-08-06 12:57:10 -04:00
translators 77c00dfe98 Update: Translations from eints
slovak: 9 changes by legitalk
dutch: 3 changes by Afoklala
2023-08-04 18:38:28 +00:00
translators 9d376dc8e0 Update: Translations from eints
finnish: 1 change by hpiirai
portuguese (brazilian): 1 change by pasantoro
2023-08-03 18:38:02 +00:00
translators 11ba39b435 Update: Translations from eints
korean: 21 changes by telk5093
polish: 1 change by pAter-exe
2023-08-02 18:38:24 +00:00
Jonathan G Rennison 6a048bc168 Fix #11164: Duplicate town names when using the many random towns function 2023-08-02 20:07:59 +02:00
translators 4213a2c909 Update: Translations from eints
russian: 1 change by Ln-Wolf
turkish: 33 changes by densxd
danish: 1 change by bscargo
french: 1 change by Lishouuu
polish: 21 changes by pAter-exe
2023-08-01 18:38:22 +00:00
PeterN 4acb68e539
Fix #11162: Get colour map of correct train part. (#11163) 2023-08-01 15:05:42 +01:00
translators 43559524eb Update: Translations from eints
english (au): 1 change by krysclarke
english (us): 1 change by 2TallTyler
portuguese: 1 change by azulcosta
2023-07-31 18:39:05 +00:00
Tyler Trahan 9876c861e4 Remove: Unused ship pathfinder invalidation setting callback 2023-07-30 18:21:13 -04:00
Tyler Trahan 4decd2aa48 Change: Enable "Forbid 90 degree turns" setting by default 2023-07-30 18:21:13 -04:00
translators 5a2e9be9d3 Update: Translations from eints
vietnamese: 10 changes by KhoiCanDev
french: 15 changes by Lishouuu, 9 changes by ottdfevr
2023-07-30 18:38:12 +00:00
Tyler Trahan f57296a033
Change: Only show platform stopping location in orders when other than default (#11102) 2023-07-29 17:59:02 -04:00
translators 536d2cb75b Update: Translations from eints
english (au): 4 changes by krysclarke
english (us): 4 changes by 2TallTyler
vietnamese: 2 changes by KhoiCanDev
russian: 21 changes by Ln-Wolf
finnish: 37 changes by hpiirai
portuguese: 24 changes by azulcosta
portuguese (brazilian): 6 changes by pasantoro
2023-07-29 18:38:24 +00:00
Loïc Guilloux a979d9cdda
Fix #11067, ed83c4b: Don't start competitors during map generation (#11069) 2023-07-29 12:31:33 +02:00
translators 760a194d31 Update: Translations from eints
english (us): 19 changes by 2TallTyler
dutch: 20 changes by Afoklala
2023-07-28 18:38:29 +00:00
Tyler Trahan 6e99326ad2
Fix: Missing hyphenation in various ownership strings (#11155) 2023-07-27 16:40:47 -04:00
translators 41faae8c59 Update: Translations from eints
english (au): 19 changes by krysclarke
vietnamese: 12 changes by KhoiCanDev
danish: 19 changes by bscargo
portuguese: 20 changes by azulcosta
portuguese (brazilian): 19 changes by pasantoro
2023-07-27 18:45:51 +00:00
translators abc3a96e9d Update: Translations from eints
czech: 6 changes by JakMel
danish: 6 changes by bscargo
2023-07-26 18:38:42 +00:00
Henry Wilson a9c65a69d0 Feature: Add config option to set default company secondary colour for new games
This does duplicate translation strings for the colours
2023-07-26 16:22:30 +02:00
translators 5653a94490 Update: Translations from eints
czech: 16 changes by JakMel
2023-07-25 18:38:34 +00:00
translators 974e6e220c Update: Translations from eints
korean: 3 changes by telk5093
french: 3 changes by ottdfevr
2023-07-24 18:40:15 +00:00
translators 74fac454d0 Update: Translations from eints
vietnamese: 1 change by KhoiCanDev
2023-07-23 18:38:30 +00:00
translators d9d0a2c842 Update: Translations from eints
english (au): 3 changes by krysclarke
portuguese (brazilian): 22 changes by pasantoro
2023-07-22 18:38:34 +00:00
PeterN fd155dfb40
Change: Scale bridge GUI by interface scale. (#11152) 2023-07-22 17:10:18 +01:00
translators 96e937c6cd Update: Translations from eints
norwegian (bokmal): 1 change by buzzCraft
chinese (traditional): 1 change by wpi3
spanish (mexican): 1 change by absay
english (us): 3 changes by 2TallTyler
vietnamese: 13 changes by KhoiCanDev
russian: 3 changes by Ln-Wolf
dutch: 23 changes by Afoklala
lithuanian: 1 change by devbotas
portuguese: 6 changes by azulcosta
polish: 3 changes by pAter-exe
2023-07-21 18:38:52 +00:00
PeterN 44a86e796f
Fix #11061: Missed currency-code suffix removal for some translations. (#11149) 2023-07-21 06:31:04 +01:00
translators 5d27d00821 Update: Translations from eints 2023-07-20 18:39:13 +00:00
Andy ce9305a5ee
Add: [Script] GSIndustry.GetConstructionDate() method (#11145) 2023-07-20 20:35:37 +02:00
MasonGulu 0be27778af
Add: alternative setting for right-click close window option to exclude pinned windows (#10204) 2023-07-19 23:24:22 +02:00
translators 092a3db745 Update: Translations from eints
finnish: 3 changes by hpiirai
polish: 15 changes by pAter-exe
2023-07-19 18:38:55 +00:00
Jonathan G Rennison f31a25cd59
Change: Do not allow mixing road/tram types in powered road type list (#11148)
Road/tram property 0F
2023-07-19 19:51:21 +02:00
Rubidium 461b4b8861 Cleanup: remove typedefs for non _t (u)int types and WChar 2023-07-19 19:30:14 +02:00
Rubidium eaae0bb5e7 Codechange: automatic adding of _t to (u)int types, and WChar to char32_t
for i in `find src -type f|grep -v 3rdparty/fmt|grep -v 3rdparty/catch2|grep -v 3rdparty/opengl|grep -v stdafx.h`; do sed 's/uint16& /uint16 \&/g;s/int8\([ >*),;[]\)/int8_t\1/g;s/int16\([ >*),;[]\)/int16_t\1/g;s/int32\([ >*),;[]\)/int32_t\1/g;s/int64\([ >*),;[]\)/int64_t\1/g;s/ uint32(/ uint32_t(/g;s/_uint8_t/_uint8/;s/Uint8_t/Uint8/;s/ft_int64_t/ft_int64/g;s/uint64$/uint64_t/;s/WChar/char32_t/g;s/char32_t char32_t/char32_t WChar/' -i $i; done
2023-07-19 19:30:14 +02:00
Patric Stout 4f4810dc28 Fix: store autosave settings under the new names 2023-07-19 13:17:50 +02:00
Patric Stout 790c1b1b02 Codechange: refactor setting conversions and make sure it only happens once
By forcing it only happens once, the first time you upgrade to
a newer client, means you are free to jump between older and newer
versions after that. As they will not resync, the newer setting
can take on any of the (newer) values, without breaking the old
client. And when going to an old client and back, it doesn't
change it back to the converted value anymore.
2023-07-19 13:17:50 +02:00
Patric Stout ece50d5a1d Codechange: use BoolSettingDesc to parse settings in conversion code 2023-07-19 13:17:50 +02:00
translators 335c7ddac7 Update: Translations from eints
swedish: 22 changes by Brickblock1
2023-07-18 18:40:57 +00:00
translators 61b0143c87 Update: Translations from eints
english (us): 21 changes by 2TallTyler
korean: 3 changes by telk5093
catalan: 27 changes by J0anJosep
turkish: 12 changes by densxd
french: 13 changes by Lishouuu
2023-07-17 18:40:04 +00:00
translators 9c262b0d92 Update: Translations from eints
english (au): 3 changes by krysclarke
russian: 3 changes by Ln-Wolf
portuguese: 3 changes by azulcosta
2023-07-16 18:39:47 +00:00
Jonathan G Rennison 864d2352c2 Fix: Integer overflow in LinkGraphOverlay::ShowTooltip for long links
In particular when fully zoomed in
This could result in tooltips not being shown at all, or being shown
when not appropriate
2023-07-16 10:10:04 +02:00
translators 756c469b8f Update: Translations from eints
english (au): 20 changes by krysclarke
swedish: 2 changes by SkogisREAL
japanese: 2 changes by fmang
welsh: 1 change by Ansbaradigeidfran
english (us): 2 changes by 2TallTyler
galician: 2 changes by pvillaverde
vietnamese: 2 changes by KhoiCanDev
korean: 8 changes by telk5093
hungarian: 1 change by PstasDev
indonesian: 1 change by ecolortest
italian: 2 changes by Rivarossi
german: 2 changes by Wuzzy2
russian: 9 changes by Ln-Wolf
finnish: 2 changes by hpiirai
catalan: 2 changes by J0anJosep
turkish: 2 changes by densxd
danish: 2 changes by bscargo
dutch: 2 changes by Afoklala
french: 2 changes by ZarTek-Creole
portuguese: 28 changes by azulcosta
esperanto: 2 changes by legoscia
portuguese (brazilian): 2 changes by ericandradex
polish: 2 changes by pAter-exe
2023-07-15 18:39:54 +00:00
Rubidium bfbdaf8723 Update: force remove outdated strings as they can still trigger #11137 for other languages 2023-07-15 06:33:12 +02:00
Rubidium a184e7f793 Fix #11137: assertion failure due to interpreting string as number 2023-07-15 06:33:12 +02:00
Tyler Trahan e4be7f4a45
Change: Clean up window title and button capitalization and wording (#11134)
* Change: Use consistent window title format for industry/cargo chains

* Change: Don't capitalize dropdown entry for cargo flow legend

* Change: Use consistent window titles for AI and GS settings

* Change: Use consistent window title for company value graph

* Change: Use consistent window title for industry funding

* Change: Use consistent button title to display industry chain

* Change: Use consistent button capitalization for local authority button on town window

* Fix: Don't capitalize random words in vehicle list management dropdown

* Fix: Use title case for Frame Rate window caption

* Fix: Use title case for Detailed Performance Rating window caption
2023-07-14 10:25:01 -04:00
glx22 46b504a700 Fix: ini_key issues reported by the script 2023-07-14 14:32:46 +02:00
Björn Wärmedal 7de37e07b6
Change: make Exclusive Transport Rights more exclusive (#11076)
Now, exclusive transport rights can only be bought if no company
currently owns them. A successful bribe will void any exclusive
transport rights that any *other* company currently has in the town.
2023-07-14 14:00:28 +02:00
merni-ns fc9afb2d32
Fix #11115: Focus the abandon game/exit game windows (#11125) 2023-07-14 13:57:45 +02:00
PeterN c3d1264a4b
Change: Don't save industry history if cargo slot isn't used. (#11133)
This avoids saving history of 16 slots per industry when in many cases (NewGRF dependent) only a couple are used.
2023-07-14 11:12:22 +01:00
Jonathan G Rennison 3ac663e619
Fix: Build road/tram stop windows did not set WindowDesc::ini_key (#11126)
Saved default window sizes were not persisted in the configuration file
2023-07-12 22:07:31 +02:00
translators 7996752fb1 Update: Translations from eints
indonesian: 71 changes by ecolortest
2023-07-12 18:43:54 +00:00
rubidium42 9f6fec01cd
Codechange: rename cargo aging days to periods, as they are not really days (#11112) 2023-07-12 13:20:02 -04:00
Patric Stout ab19882e94
Codechange: hint in all branches of ClampTo to resolve compile-time (#11130) 2023-07-12 13:54:44 +00:00
Patric Stout 97138acc8a
Codechange: make date-related variables constexpr (#11129)
This hints the compiler even more to result math-related questions
compile-time.
2023-07-12 13:15:24 +00:00
translators d3181375a4 Update: Translations from eints
danish: 2 changes by bscargo
french: 2 changes by Lishouuu
2023-07-09 18:39:28 +00:00
translators a54c28f2c3 Update: Translations from eints
polish: 3 changes by pAter-exe
2023-07-08 18:39:43 +00:00
Loïc Guilloux 119ac66c5c
Fix: [Bootstrap] don't crash when failing to connect to content server (#11122) 2023-07-08 14:54:39 +00:00
translators bd91d249ea Update: Translations from eints
dutch: 3 changes by Afoklala
2023-07-07 18:41:15 +00:00
translators b2ccc19f2d Update: Translations from eints
vietnamese: 2 changes by KhoiCanDev
2023-07-06 18:40:33 +00:00
Rubidium 18a31cca7c Codechange: do not make a string valid in place, to then copy it 2023-07-06 19:59:50 +02:00
Rubidium b958a343fe Codechange: the templated StrMakeValidInPlace is not in place 2023-07-06 19:59:41 +02:00
Rubidium 968de827d6 Fix #11108, e2f583a: missing argument for SCC_CARGO_SHORT formatting 2023-07-06 19:46:54 +02:00
translators 9f28da4e33 Update: Translations from eints
tamil: 3 changes by merni-ns
2023-07-05 18:42:59 +00:00
translators 48f25427bc Update: Translations from eints
english (us): 15 changes by 2TallTyler
korean: 2 changes by telk5093
german: 41 changes by Wuzzy2
portuguese (brazilian): 2 changes by pasantoro
2023-07-04 18:43:15 +00:00
Koen Bussemaker 381fa36450 Change: Autorail / autoroad tools can start dragging from invalid tiles 2023-07-04 14:08:32 +02:00
merni-ns a8a4737c5b
Fix #11096: Increase priority of error and confirmation windows (#11104) 2023-07-03 23:24:44 +02:00
translators bcaa60612e Update: Translations from eints
portuguese: 3 changes by azulcosta
2023-07-03 18:40:35 +00:00
Rubidium af9b9327af Codechange: do not keep local variable for temporary string parameters 2023-07-03 18:08:03 +02:00
Rubidium e04d43f396 Remove: now unused stredup 2023-07-03 18:08:03 +02:00
Rubidium 2ec4ea2b99 Codechange: use the string temporaries for game script strings 2023-07-03 18:08:03 +02:00
Rubidium 3e488465f8 Codechange: allow string temporaries in a StringParameter 2023-07-03 18:08:03 +02:00
Rubidium 78f5d58dc6 Codechange: use std::string without const as return
Otherwise some compilers, e.g. MSVC, do not pick up that these are temporaries
and as such it will pass the temporaries to `const std::string &` instead of
the wanted `std::string &&`
2023-07-03 18:08:03 +02:00
Rubidium b2edf82b69 Cleanup: remove unneeded CopyOutDParam version with StringID 2023-07-03 06:56:08 +02:00
Rubidium 4654b2b0aa Codechange: separate integer and string usage in StringParameters 2023-07-03 06:56:08 +02:00
Rubidium 8b7c34d7d4 Codechange: use string parameter backps for the text effects 2023-07-03 00:00:12 +02:00
Rubidium 7ed90a859f Codechange: function to check whether string parameters have changed since the backup 2023-07-03 00:00:12 +02:00
Rubidium 05ef3f0998 Cleanup: remove old backup/restore of string parameters 2023-07-02 22:31:01 +02:00
Rubidium 6313b8a4cb Codechange: move errors over to the new StringParameterBackup type 2023-07-02 22:31:01 +02:00
Rubidium 0943402bab Codechange: move news over to the new StringParameterBackup type 2023-07-02 22:31:01 +02:00
Rubidium f4a3032985 Codechange: move tooltip and query window over to the new StringParameterBackup type 2023-07-02 22:31:01 +02:00
Rubidium 2687704afc Codechange: introduce new type and functions for StringParameter backups 2023-07-02 22:31:01 +02:00
translators 26f3efb419 Update: Translations from eints
english (au): 2 changes by krysclarke
italian: 14 changes by Rivarossi
russian: 2 changes by Ln-Wolf
finnish: 2 changes by hpiirai
tamil: 8 changes by merni-ns
2023-07-02 18:39:30 +00:00
PeterN 115f6cf8ea
Fix #4575: Use Latin 'l' in English translation of zloty. (#11090)
This avoids many truetype fonts being unusable due to this single character not being available.
2023-07-01 20:12:28 +01:00
translators 10dd3119b1 Update: Translations from eints
welsh: 163 changes by Ansbaradigeidfran
2023-07-01 18:39:07 +00:00
merni-ns 161cc04b8a Fix #11087: Disable base graphics/sound dropdown outside main menu 2023-07-01 19:03:45 +02:00
merni-ns 4ae9ebf582 Change: Tooltip for base graphic/sound dropdown 2023-07-01 19:03:45 +02:00
Kuhnovic 6169e7f4bc
Feature: Orientation of rail and road depots can be changed (#9642) 2023-07-01 08:11:31 -04:00
PeterN c3fbe7bea8
Cleanup: Use FS enum instead of magic numbers. (#11088) 2023-06-30 20:11:09 +00:00
translators 082c47a4f9 Update: Translations from eints
dutch: 1 change by Afoklala
2023-06-30 18:40:38 +00:00
Rubidium d5c75bd655 Codechange: use std::string instead of a temporary buffer for iconv calls 2023-06-30 19:15:21 +02:00
Rubidium 0ea3e338ab Codechange: replace buffer+strecpy with std::string 2023-06-29 17:32:27 +02:00
Rubidium 3f18a8863a Codechange: use std::getline to read strings from stdin 2023-06-29 16:49:10 +02:00
Rubidium f333372dd1 Codechange: let IConsoleCmdExec accept std::string 2023-06-29 06:06:15 +02:00
Rubidium fd380127f0 Codechange: use SignalObjectAndWait since we do not support older than Windows XP anymore 2023-06-28 23:22:14 +02:00
Rubidium 69d5b9d326 Cleanup: unused NO_THREADS #ifdefs 2023-06-28 19:07:10 +02:00
translators 55979b612e Update: Translations from eints
welsh: 28 changes by Ansbaradigeidfran
portuguese: 1 change by azulcosta
polish: 1 change by pAter-exe
2023-06-27 18:43:13 +00:00
Richard Wheeler 3b2934c479
Change: Make terraforming point selection sprite visible at >2x zoom out (#11017) 2023-06-27 10:47:42 -04:00
Johannes E. Krause 5b0cfc7ea5 Add: show fallback sprites with debuglevel sprite=4 2023-06-27 15:12:27 +02:00
Jonathan G Rennison 55c07eed59
Change: Add separate setting for server sent commands per frame limit (#11023)
Set a higher default value for this setting.
Use the higher of this and existing commands per frame limit
setting for server-originating commands, e.g. GS.

This is to support the GSAsyncMode class.
This also avoids undue throttling when more than one
script is in operation (e.g. AIs).
2023-06-27 12:32:45 +01:00
PeterN 8465559488
Codechange: Pass face index as font os_handle for FreeType fonts. (#11073)
This allows fallback font detection to test the specific face within the
font rather instead of only the first.
2023-06-27 12:30:46 +01:00
Rubidium 794b642b9a Codechange: use std::string/std::vector over stredup/strecpy/CallocT/free 2023-06-27 12:35:31 +02:00
Rubidium 700241410b Remove: support for not having getifaddrs 2023-06-27 12:35:07 +02:00
Rubidium 7ad487eeee Cleanup: remove now unused GetInt32/64 functions 2023-06-27 12:34:40 +02:00
Rubidium 75a22a1c83 Codechange: move from GetIntXY to GetNextParameter<XYY> 2023-06-27 12:34:40 +02:00
Rubidium e7937efb01 Codechange: add clearer named function to get the next (string) parameter 2023-06-27 12:34:40 +02:00
translators ee34fae09a Update: Translations from eints
korean: 3 changes by telk5093
danish: 3 changes by bscargo
2023-06-26 18:42:58 +00:00
Niels Martin Hansen 103d88ee33 Fix: Layouter not taking stripped formatting codes into account when mapping visual coordinates to/from original string 2023-06-26 17:31:17 +02:00
Niels Martin Hansen b52e526017 Fix: FallbackParagraphLayouter wasn't reverse-mapping glyphs to character indexes right 2023-06-26 17:31:17 +02:00
translators 5db4473ae8 Update: Translations from eints
vietnamese: 1 change by KhoiCanDev
finnish: 3 changes by hpiirai
french: 5 changes by Naeso
2023-06-25 18:41:23 +00:00
PeterN d140acf34e
Fix: Setting tree lines drawn incorrectly for RTL languages. (#11070) 2023-06-25 19:32:53 +01:00
Peter Nelson fac317b139 Cleanup: Remove {ORANGE} from settings page strings. 2023-06-25 17:22:02 +01:00
Peter Nelson 40a9b080aa Fix: Ensure settings page label is orange. 2023-06-25 17:22:02 +01:00
Loïc Guilloux 55e3dd9409
Cleanup 6298b96: Left-over function declaration (#11072) 2023-06-25 15:51:15 +00:00
Jonathan G Rennison 4f6d75f97d Fix #11016: Defer deletion of client and server game socket handlers
This fixes various use after free scenarios in error handling paths
2023-06-25 12:02:32 +01:00
Jonathan G Rennison 19ae88fb63 Fix: Error logging in game and admin server HandlePacket
Don't invent a packet type in the log message if we can't/don't
read a packet type at all.
Fix packet type not being logged when appropriate.
2023-06-25 12:02:32 +01:00
PeterN 43ddf19df3
Change: Allow text shadow on WWT_EMPTY/WWT_TEXT to extend horizontally. (#11065)
This alleviates text shadows of truetype fonts being cropped in some
window layouts.
2023-06-25 11:58:39 +01:00
PeterN 509471f7f8
Codechange: Use std::optional for GRFConfig::GRFError (#11066)
This changes the semantics from "object pointer ownership" to "optional object", and simplifies copies.
2023-06-25 11:57:58 +01:00
translators 71f241ffe1 Update: Translations from eints
english (au): 1 change by krysclarke
russian: 1 change by Ln-Wolf
turkish: 1 change by BeratSJ
french: 1 change by glx22
portuguese (brazilian): 4 changes by pasantoro
2023-06-24 18:40:40 +00:00
translators 78c9446aef Update: Translations from eints
norwegian (bokmal): 1 change by buzzCraft
chinese (traditional): 1 change by wpi3
spanish (mexican): 1 change by absay
lithuanian: 1 change by devbotas
portuguese (brazilian): 3 changes by Greavez
2023-06-23 18:41:29 +00:00
Peter Nelson 6f36f1d912 Change: Remove currency code/symbol suffix from language files. 2023-06-23 16:47:32 +01:00
Peter Nelson 9dd9b8ec74 Fix #11054: Prevent translation of currency codes.
Most languages stick with the 3-letter latin currency codes in the name
string, however some translations are... clever... and use the currency
symbol instead. Whilst this may look nice, it can cause issues with fonts
as some scripts have a specific limited set of fonts which do not include
these symbols.

Instead, hard code the currency code list and add it when drawing the
currency name.
2023-06-23 16:47:32 +01:00
PeterN d42a78f3e8
Codechange: Make DropDownListStringItem preformat and remove other implementations. (#11063)
Having to choose between DropDownListStringItem, DropDownListCharStringItem, and DropDownListParamStringItem depending on whether to draw a StringID, a raw string, or a StringID with extra parameters was needlessly complex.

Instead, allow passing a StringID or raw string to DropDownListStringItem. This will preformat the StringID into a raw string, and can therefore accept parameters via the normal SetDParam mechanism.

This also means that strings no longer need to be formatted on every draw.
2023-06-23 08:30:13 +00:00
Rubidium 321f01602a Codechange: reduce passing around parameters, but formatting strings earlier 2023-06-23 06:48:13 +02:00
Rubidium f48baa7d00 Codechange: move sign invisibility check out of loop 2023-06-23 06:48:13 +02:00
translators 9016d4a5b5 Update: Translations from eints
arabic (egypt): 8 changes by AviationGamerX
turkish: 5 changes by densxd
danish: 3 changes by bscargo
2023-06-22 18:38:02 +00:00
translators c316d9ecb7 Update: Translations from eints
english (au): 2 changes by krysclarke
vietnamese: 3 changes by KhoiCanDev
russian: 2 changes by Ln-Wolf
dutch: 5 changes by Afoklala
french: 2 changes by Lishouuu
portuguese: 2 changes by azulcosta
esperanto: 51 changes by legoscia
polish: 3 changes by pAter-exe
2023-06-21 18:37:58 +00:00
Rubidium 4e9a871718 Codechange: merge multiple string parameter arrays to single array of structs 2023-06-21 05:46:11 +02:00
Rubidium fa8c50758b Codechange: replace memcpy when copying DParams 2023-06-21 05:46:11 +02:00
Rubidium 2aa48bfcb3 Add: subspan function to span 2023-06-21 05:46:11 +02:00
Rubidium 7a785a4224 Codechange: simplify StringParameters now type cannot be nullptr 2023-06-20 22:25:25 +02:00
Rubidium 428333aeba Codechange: let AllocatedStringParameters allocated types too 2023-06-20 22:25:25 +02:00
Finn Willard f23249f8f1
Fix #10917: Pay loan interest before generating statistics (#11040) 2023-06-20 22:02:09 +02:00
PeterN b68d56d94d
Fix #11043: Don't choose toolbar dropdown option if focus is lost. (#11044)
Since dropdown menus now get closed if they lose focus, 'instant close' dropdowns (i.e. the toolbar dropdowns) should no longer execute their action to avoid unintended actions.
2023-06-20 20:34:05 +01:00
Rubidium 9f3254b72a Fix b1fb209: build failure due to removed parameter 2023-06-20 21:32:04 +02:00
translators 4d0369ea9c Update: Translations from eints
finnish: 1 change by hpiirai
portuguese (brazilian): 1 change by pasantoro
2023-06-20 18:38:55 +00:00
glx22 6c7f977197 Codechange: Use {COLOUR} to simplify drawing of timetables 2023-06-20 19:05:10 +02:00
glx22 b1fb209bed Add: {COLOUR} control code to allow colour changes at runtime 2023-06-20 19:05:10 +02:00
Rubidium 88138c55f8 Codechange: make offset protected and guard against invalid offsets 2023-06-20 17:37:49 +02:00
Rubidium 9c3c90effa Codechange: rename ClearTypeInformation so it can be used for preparing for the next run 2023-06-20 17:37:49 +02:00
Rubidium 01abcdfcac Codechange: make StringParameters#next_type only writable from outside the class 2023-06-20 17:37:49 +02:00
Rubidium 3e8f8c55c2 Codechange: make creating temporary StringParameters easier 2023-06-20 17:37:24 +02:00
translators aaf6811a2c Update: Translations from eints
english (au): 1 change by krysclarke
korean: 1 change by telk5093
russian: 1 change by Ln-Wolf
french: 1 change by Lishouuu
portuguese: 1 change by azulcosta
2023-06-20 13:37:22 +00:00
Rubidium 8caacb5a49 Codechange: use std::deque for console history 2023-06-20 15:25:29 +02:00
Rubidium 4fbc81003f Codechange: make SQString::Create that supports std::string and use that 2023-06-20 15:25:17 +02:00
translators ea54408e1d Update: Translations from eints
french: 1 change by Lishouuu
2023-06-19 18:40:36 +00:00
merni-ns b3669a8795
Fix #11026: Use real engine name instead of default name for filtering (#11033) 2023-06-19 01:03:32 +02:00
Rubidium 714ff35e9d Codechange: move to std::string over stredup + free 2023-06-18 22:55:15 +02:00
PeterN 2a2443dd01
Feature: Create group of vehicles from manage vehicle list button. (#10890) 2023-06-18 20:48:04 +01:00
Rubidium 70de70bdcd Codechange: refactor code to remove need for stredup 2023-06-18 21:22:28 +02:00
Rubidium 74924c8186 Codechange: includes must be before 'safeguards.h' 2023-06-18 21:22:14 +02:00
Niels Martin Hansen ed3f14686d Fix: Layouter::GetCharAtPosition counting wrong
Bug introduced in commit 60399e
2023-06-18 21:07:40 +02:00
translators 31cc349a09 Update: Translations from eints
swedish: 51 changes by SkogisREAL
2023-06-18 18:43:02 +00:00
Rubidium 09f585b772 Codechange: use std::string over stredup+free for splitting font name 2023-06-18 18:32:20 +02:00
Loïc Guilloux 1d9bc23525
Fix #10868: [Script] Handle errors when loading savegame data on stack (#11029) 2023-06-18 12:03:59 +02:00
Rubidium 381e8b69d2 Codechange: make size and offset size_t 2023-06-18 09:50:11 +02:00
Rubidium 4e6733cc6e Codechange: use args.GetParam(offset) over *args.GetPointerToOffset(offset) 2023-06-18 07:10:10 +02:00
Rubidium e404ba0631 Codechange: generify GetRemainingParameters to allow custom offsets 2023-06-18 07:09:59 +02:00
translators 9215e36300 Update: Translations from eints
vietnamese: 2 changes by KhoiCanDev
finnish: 2 changes by hpiirai
danish: 2 changes by bscargo
2023-06-17 18:40:32 +00:00
Jonathan G Rennison a6b625eea3
Fix #10993: Crash log when font caches not initialised (#11024)
See also: #10836
2023-06-17 17:56:27 +01:00
Rubidium 1d902a97ce Codechange: move StringParameters to strings_internal.h 2023-06-17 12:14:11 +02:00
Rubidium ad048b143a Codechange: move implementation of Set/GetDParam to strings.cpp 2023-06-17 12:14:11 +02:00
Rubidium dd53a738bb Codechange: automatically set/check the correct type for string parameters/genders 2023-06-17 11:02:31 +02:00
Rubidium 836541b41c Codechange: use SetDParam and CopyOutDParam for tooltips 2023-06-17 10:01:19 +02:00
Rubidium ac0c932ce7 Codechange: use SetDParam to set measurement tooltip parameters 2023-06-17 10:01:19 +02:00
Jonathan G Rennison ee8b03e8da
Fix: Crash when failing to load a game into a dedicated server at startup (#11021)
Using the -g switch
2023-06-16 19:41:26 +01:00
PeterN ed06c6bdcf
Codechange: Use vector when migrating old savegame orders. (#11020) 2023-06-16 19:40:24 +01:00
PeterN fc2510e2ba
Codechange: Use std::vector for midifile's ByteBuffer. (#11019) 2023-06-16 17:04:46 +01:00
Owen Rudge 1a3d1bca59 Remove: OS/2 port 2023-06-16 14:29:14 +01:00
Rubidium d4c2043294 Codechange: remove a number of unneeded c_str() calls 2023-06-15 22:14:45 +02:00
translators aae8f40b9f Update: Translations from eints
english (au): 2 changes by krysclarke
korean: 2 changes by telk5093
russian: 2 changes by Ln-Wolf
french: 2 changes by ottdfevr
portuguese: 2 changes by azulcosta
portuguese (brazilian): 2 changes by ericandradex
polish: 2 changes by pAter-exe
2023-06-15 18:41:48 +00:00
Loïc Guilloux 1cd49bf5e5
Fix ca1e34c: [Script] Wrong value printed for {RAW_STRING} (#11011) 2023-06-14 22:07:11 +00:00
Jonathan G Rennison 864d3c9c16
Fix: CMD_CHANGE_SETTING did not reject SF_NO_NETWORK_SYNC settings (#11009) 2023-06-14 19:44:10 +02:00
PeterN f51f117b00
Change: Add window description flag to disallow interactive window closing. (#11008)
This replaces/simplifies testing for a closebox to allow closing a window with right-click, and testing for specific window classes when closing all windows by hotkey.

This allows right-click closing of dropdowns and the high-score window.
2023-06-14 17:24:14 +01:00
Rubidium 7c37dcb8e3 Fix: do not use {STRING} when {STRING1} or {STRING2} is needed 2023-06-14 09:44:06 +02:00
Rubidium 0a5e58451b Codechange: pass string parameters by reference 2023-06-14 06:14:08 +02:00
Rubidium 43f91bc50c Cleanup: unused GetDataPointer function 2023-06-13 23:53:13 +02:00
Rubidium e332810231 Codechange: pass zero length arguments for {STRING}, instead of the remaining arguments 2023-06-13 23:53:13 +02:00
Rubidium 82851a9bef Codechange: do not mess with global string params to get pointer to first element 2023-06-13 23:53:13 +02:00
Rubidium aba0d27a28 Codechange: use StringParameters for remapping the NewGRF string control codes 2023-06-13 22:11:21 +02:00
Rubidium 1146904d45 Fix: when a string consumes more parameters than allowed, nullptr is attempted to be formatted 2023-06-13 20:58:45 +02:00
translators f1ec2f274c Update: Translations from eints
vietnamese: 6 changes by KhoiCanDev
korean: 4 changes by telk5093
german: 33 changes by SecretIdetity
romanian: 69 changes by kneekoo
russian: 2 changes by Ln-Wolf
finnish: 4 changes by hpiirai
turkish: 4 changes by BeratSJ
danish: 1 change by bscargo
dutch: 6 changes by Afoklala
french: 4 changes by ottdfevr
portuguese (brazilian): 6 changes by pasantoro
polish: 6 changes by pAter-exe
2023-06-13 18:40:34 +00:00
Andrii f26de0d2f9
Fix #10982: No help text for gamelog command (#10984) 2023-06-13 08:33:33 +00:00
PeterN ebc451b071
Fix #10987: Double-close of dropdown stopped land-info tool working as default. (#11000)
Clicking and releasing on the query toolbar icon is meant to select the land-info tool.

This did not work as during closing a window, OnFocusLost() is called, which then closes the window again. These two calls toggled the land-info tool one and off in the same action.

Resolve by not calling Window::Close in OnFocusLost() if the window is already closing.
2023-06-12 08:42:02 +01:00
Rubidium 613ad80581 Codechange: remove need for GetDParamX 2023-06-12 09:12:11 +02:00
Rubidium 82b434b589 Codechange: rename function to better describe what it is doing 2023-06-12 09:12:11 +02:00
Rubidium f86500df92 Codechange: remove need for SetDParamX 2023-06-12 09:12:11 +02:00
Rubidium 6c6f365d2f Codechange: remove offset parameter for copying DParams in and out 2023-06-11 17:03:31 +02:00
Rubidium d42ef3a0ef Codechange: inject the query window caption into the widget 2023-06-11 17:03:31 +02:00
Patric Stout 6869f387ba
Fix 07add7a9: [Win32] use full monitor resolution for fullscreen (#10985)
On Windows in fullscreen you cannot reach the top with
the cursor for the halve of the height of your toolbar.

Additionally, on Win10 in fullscreen you can see the actual toolbar.
2023-06-11 12:00:02 +02:00
PeterN 2097719f26
Fix: Don't restore backed up vehicle name if it's no longer unique. (#10979) 2023-06-09 21:18:55 +00:00
Rubidium 6d597879d0 Codechange: let ReadLine return a string instead of passing a buffer 2023-06-09 19:58:29 +02:00
Rubidium 81f957b9f8 Codechange: use std::string to find the executable's working directory 2023-06-09 19:58:18 +02:00
merni-ns 1be668c2e4
Fix #10975: Clear a non-head engine's name (#10976) 2023-06-09 16:09:36 +01:00
Rubidium 66a984afd7 Codechange: rename function to better describe its functionality 2023-06-09 06:41:52 +02:00
Rubidium 48dcb79145 Cleanup: remove seprintf and vsnprintf 2023-06-09 06:41:33 +02:00
Rubidium 13cdf5fffa Codechange: use std::filesystem::path for the language file's path 2023-06-08 23:20:28 +02:00
Rubidium 97dd84d1e0 Codechange: move saveload string fixing code to saveload 2023-06-08 20:36:27 +02:00
Rubidium 3f35787458 Codechange: replace stredup + StrMakeValidInPlace with std::string + StrMakeValid 2023-06-08 19:32:15 +02:00
Rubidium e762855201 Cleanup: remove str_strip_colours; StrMakeValid also removes the colours
Essentially str_strip_colours followed by StrMakeValid makes the calling of
str_strip_colours useless, as StrMakeValid would have removed them too.
2023-06-08 19:32:15 +02:00
mrmbernardi 35ef6c1723
Feature: [GS] Goal destination can be updated (#10817) 2023-06-08 18:00:31 +01:00
Rubidium 9408ab4799 Codechange: only one '\0' is required 2023-06-08 18:51:02 +02:00
Rubidium 2ae7367024 Codechange: replace StrMakeValidInPlace with StrValid 2023-06-08 18:29:44 +02:00
Rubidium 4ca23a19b6 Cleanup: char-pointer variant of strtolower 2023-06-08 18:09:11 +02:00
PeterN b49bd86a46
Fix dec7ff6b0c: Dropdowns couldn't be closed by pressing the parent button. (#10954)
Since dropdowns self-close, the detection of re-clicking a dropdown
button no longer worked, as the dropdown is already closed.

Instead set (and then test) a flag on the parent widget to indicate that
the dropdown closed. This method avoids looping windows on every click.
2023-06-07 19:01:30 +01:00
Rubidium b2a8d8aea4 Codechange: use std::string for Windows' ISO code mangling 2023-06-07 08:27:18 +02:00
Rubidium a541b8217d Codechange: use fmt::format to build Squirrel error message 2023-06-07 08:02:58 +02:00
Rubidium 5e9a1eb790 Codechange: use fmt::format to construct error message 2023-06-07 08:02:58 +02:00
Rubidium 4de9b8a988 Codechange: use fmt::format to create desync dump savegames 2023-06-07 08:02:58 +02:00
Rubidium d5c0d3beb7 Codechange: unify the formatting of the game's caption 2023-06-07 08:02:46 +02:00
PeterN 9fa1984ef0
Codechange: IniGroup::GetItem() can now be const. (#10966) 2023-06-06 22:39:37 +00:00
PeterN f249715db3
Fix #10964: Missing FontConfig format for language. (#10965) 2023-06-06 22:38:11 +00:00
PeterN eda3defcb5
Codechange: Pass language for font detection as std::string. (#10964) 2023-06-06 20:55:56 +00:00
PeterN 7a0b6b7ddf
Codechange: Remove Freetype bits on Win32/OSX. (#10960)
These platforms have their own specific font rendering.
2023-06-06 19:43:27 +01:00
translators 316a434933 Update: Translations from eints
english (au): 6 changes by krysclarke
russian: 4 changes by Ln-Wolf
danish: 5 changes by bscargo
portuguese: 7 changes by azulcosta
2023-06-06 18:40:40 +00:00
Rubidium 617cacd542 Fix #10961, 52a7c69: incorrect order of parameters to gamelog revision constructor 2023-06-06 20:26:26 +02:00
Rubidium a47de4b2ab Cleanup: remove DRAW_STRING_BUFFER constant 2023-06-06 18:08:11 +02:00
Rubidium 96fef9f643 Codechange: allocate enough memory to layout the strings 2023-06-06 18:08:11 +02:00
Rubidium 1fa432ca92 Codechange: replace C-style string building with C++-style building 2023-06-06 18:08:11 +02:00
Rubidium ca1e34c121 Codechange: use std::string to build ScriptText's encoded text 2023-06-06 18:07:54 +02:00
Rubidium e32f0aa20b Cleanup: minimum string length for town name generator is not needed anymore 2023-06-05 23:26:12 +02:00
Rubidium edb21620ea Cleanup: remove unneeded checks on remaining buffer size 2023-06-05 23:26:12 +02:00
Rubidium affceea0ae Codechange: switch StringBuilder to use std::string as backend 2023-06-05 23:26:12 +02:00
Rubidium ce8933d63e Add: std::back_insert_iterator<std::string> Utf8Encode function 2023-06-05 23:26:12 +02:00
Rubidium 55dfca1936 Codechange: replace seprintf with C++ style formatting 2023-06-05 23:25:59 +02:00
Rubidium fbd71a9d72 Codechange: replace C-style string processing with C++-style for the listing callbacks 2023-06-05 23:25:49 +02:00
translators 433ec6b5bd Update: Translations from eints
korean: 2 changes by telk5093
russian: 2 changes by Ln-Wolf
finnish: 2 changes by hpiirai
turkish: 2 changes by EndChapter
french: 2 changes by glx22
portuguese: 2 changes by azulcosta
2023-06-05 18:42:37 +00:00
PeterN 64d6ad50f9
Codechange: Split GetItem with GetOrCreateItem. (#10952)
`IniGroup::GetItem()` returns nullptr if the item does not exist, but does not if the create parameter is set to true. Resolve CodeQL warnings with `GetOrCreateItem()` which returns a reference to the item instead.
2023-06-05 18:29:52 +00:00
Patric Stout 3b1407d240
Feature: allow to do a hostile takeover of an AI company (in singleplayer) (#10914)
With the removal of the share-system, you could no longer make an
AI disappear in a single player game. At least, not without going
into the console.
2023-06-05 19:32:22 +02:00
PeterN f814c86389
Codechange: Reorganise hotkey initialisation. (#10951)
Hotkeys are now initialized inline, and use std::vector instead of
separate static C-arrays and std::string instead of char *. The list end
marker is no longer required.
2023-06-05 18:12:30 +01:00
rubidium42 921f5afc4d Codechange: Apply suggestions from code review 2023-06-05 17:07:39 +02:00
Rubidium 2dd2b698d2 Codechange: convert C-style GetTownName API to std::string returning API 2023-06-05 17:07:39 +02:00
Rubidium 14915526ad Cleanup: remove stre-style GetString 2023-06-05 11:23:31 +02:00
Patric Stout 772729cc7d
Fix: when syncing width of GUI items, take padding into account (#10915) 2023-06-05 10:27:04 +02:00
Rubidium 15c75e6f45 Codechange: use std::array and std::string for high scores 2023-06-04 23:49:43 +02:00
Rubidium c158089eff Codechange: use C++ style methods to combine a Utf8Encoded character and a formatted string 2023-06-04 23:32:02 +02:00
PeterN 6ae6b65edb
Cleanup: Remove doubled statements. (#10944) 2023-06-04 21:54:44 +01:00
Rubidium a4bf45729a Change: move string validation (and assignment) to textbuf 2023-06-04 21:43:07 +02:00
Rubidium 4e39a58c59 Codechange: let town name generation use StringBuilder 2023-06-04 21:42:59 +02:00
translators 6a5ab4a9fb Update: Translations from eints
french: 3 changes by glx22
2023-06-04 18:57:10 +00:00
Rubidium 820fe8c621 Codechange: use std::string and concatenation when combining multiple formatted strings 2023-06-04 20:47:41 +02:00
Patric Stout 07add7a96e
Fix: [Win32] position window in center of workspace of primary display (#10942) 2023-06-04 18:38:16 +00:00
PeterN 83a318edcf
Fix dec7ff6b0c: Dropdowns would close if their tooltip appeared. (#10939)
Solution is to not focus any tooltips, so that the dropdown doesn't lose focus. Tooltips don't accept any input so this does not change their behaviour.
2023-06-04 18:15:24 +00:00
rubidium42 bfcb027cb9
Fix 2dffa7d: fmt::format_to copies the iterator, so some text does not remain during formatting (#10940) 2023-06-04 19:55:47 +02:00
Rubidium 6a519f5d89 Cleanup: strecat has no uses anymore 2023-06-04 19:45:42 +02:00
Bernard Teo 2c667b1773
Doc: Fix spelling error in ScriptTileList::RemoveRectangle (#10937) 2023-06-04 17:45:18 +00:00
Patric Stout caa0474d30
Fix: crash with tooltip on low resolution screens (#10933) 2023-06-04 16:28:58 +00:00
Rubidium 36aaa9d683 Codechange: let GetStringWithArgs use StringBuilder 2023-06-04 18:00:23 +02:00
Jonathan G Rennison ec7f9f63f6 Feature: Add coverage button to waypoint window 2023-06-04 16:54:48 +01:00
Jonathan G Rennison d7bf6b2c07 Feature: Highlight waypoint tiles when adjacent or distant joining 2023-06-04 16:54:48 +01:00
Jonathan G Rennison 84b53213af Codechange: Refactor viewport catchment overlay change handling 2023-06-04 16:54:48 +01:00
Patric Stout 0f3dd9c796
Fix: crash when window can't be placed on low resolution screens. (#10932)
Co-authored-by: Jonathan G Rennison <j.g.rennison@gmail.com>
2023-06-04 15:39:57 +00:00
Patric Stout c43a23cea8
Fix: crash when not even a single row fits for dropdowns on low resolution screens (#10934) 2023-06-04 15:07:18 +00:00
PeterN ee2d0745e9
Fix #10502: Refit engine before attaching free wagons. (#10926)
Caused by incorrect order of operations when buying a train engine with refit and attaching free wagons.
2023-06-04 15:57:36 +01:00
Rubidium 87ccff16b5 Codechange: use std::string for the screenshot name/path 2023-06-04 16:53:10 +02:00
Patric Stout 0e56a73fb8
Fix: disable hardware acceleration when GPU driver crashed the game last attempt (#10928) 2023-06-04 14:40:17 +00:00
Rubidium 556b44713e Codechange: use std::string for midi filenames 2023-06-04 15:57:05 +02:00
Rubidium 84037d4a57 Codechange: use std::string for parameters in the dbg_helpers 2023-06-04 15:56:53 +02:00
Rubidium 2dffa7d0c6 Codechange: let FormatString use StringBuilder 2023-06-04 15:06:52 +02:00
Rubidium 993f90b6a0 Codechange: let GenerateDefaultSaveName return std::string 2023-06-04 14:11:13 +02:00
PeterN ac1d042550
Remove: obsolete NewGRF text unprinting. (#10884)
Co-authored-by: Rubidium <rubidium@openttd.org>
2023-06-04 13:14:56 +02:00
Patric Stout 6b1c38e303
Fix 3effb893: mention GSAsyncMode in changelog (#10924) 2023-06-04 11:10:22 +00:00
Rubidium c384d829fe Codechange: let number formatting use StringBuilder 2023-06-04 12:24:37 +02:00
Rubidium ed51cf117a Add: helper output iterator for formatting strings 2023-06-04 12:24:37 +02:00
Jonathan G Rennison 3effb8931c
Add: [Script] GSAsyncMode to set async mode of gamescript commands (#10913)
In asynchronous mode, don't wait for result of executed command,
just fire-and-forget, and return estimated cost/result
2023-06-04 11:15:35 +02:00
Patric Stout 5821194ad1
Add: [Linux] change default scroll mode to non-mouse-lock (#10920)
Wayland doesn't support mouse warping, X11 only for native
systems (so not for remote desktop, WSLg, etc), and emscripten
neither without complications. All these cannot offer a
mouse-lock.
2023-06-04 00:10:21 +00:00
Patric Stout 0d840b4570 Codechange: remove queue_wrap / last_position from mouse movement
No backend uses it anymore, so also no longer any need to support
it.
2023-06-04 00:40:56 +02:00
Patric Stout e83f244750 Codechange: simplify UpdateCursorPositionRelative
The function is only called with fix_at=true, so don't support
the other cases.
2023-06-04 00:40:56 +02:00
Patric Stout a969a78f81 Fix: [SDL] unify the way X11 and Wayland handle mouse events
Basically, we drop RelativeMode completely, and use the same trick
as used by the Windows driver: read all motion events till the last
one, and use that as value.
2023-06-04 00:40:56 +02:00
PeterN 8a2d550904
Codechange: Use std::reverse instead of custom implementation. (#10918) 2023-06-03 23:25:01 +01:00
Jonathan G Rennison a2c0e6aa18
Fix #10831: Level crossing parts left barred after crossing tile removal (#10874) 2023-06-03 23:04:24 +02:00
Patric Stout cd751a598a
Fix: Wayland crash on startup due to Pango also using FontConfig (#10916)
Basically, we haven't been a good neighbour. Turns out you shouldn't
actually call FcFini when you are done, as some library might still
want to use FontConfig. And they use a shared instance for their
administration.

The idea is that you call FcInit once, and use FcConfigReference
after that to get an instance, you can release. This entry is
ref-counted, and things happen automatically based on that.

At least, I think.
2023-06-03 19:09:02 +00:00
Patric Stout 21adfa7567
Fix: track "memory installed" for surveys less precisely (#10910)
It turns out, for Windows and Linux having the exact memory allows
for easy tracing of an individual. That is exactly against the idea
of the survey. And honestly, we don't need this precision.
2023-06-03 19:07:56 +00:00
translators 7d6aff3a34 Update: Translations from eints
french: 16 changes by ottdfevr
2023-06-03 18:42:31 +00:00
Rubidium d68b5c9162 Codechange: replace buffer + strecpy with std::string for getting clipboard contents 2023-06-03 20:14:33 +02:00
Rubidium 35f7f7e8dc Codechange: use std::string for executing the console aliases 2023-06-03 18:15:55 +02:00
Peter Nelson 2e62682f73 Codechange: Close dropdowns by class instead of id. 2023-06-03 14:17:05 +01:00
Peter Nelson 2511649938 Codechange: Use window parent association for dropdowns.
This replaces the separate window class and number properties, and
allows the window system to close dropdowns automatically.
2023-06-03 14:17:05 +01:00
Peter Nelson dec7ff6b0c Fix: Make dropdowns self-close when losing focus. 2023-06-03 14:17:05 +01:00
PeterN a5a3a07005
Fix: GRF Parameters not displayed due to scope issue. (#10911)
Move params so it is still in scope when the text is actually drawn.
2023-06-03 11:07:59 +00:00
Rubidium 513ede7669 Codechange: use C++ strings/paths to resolve links in tars 2023-06-02 21:06:24 +02:00
Rubidium 0ab7bc7a2b Codechange: use fmt::format to create type prefixed driver names 2023-06-02 18:05:41 +02:00
Rubidium 37a3fc4df3 Codechange: replace strstr with more appropriate function 2023-06-02 17:11:08 +02:00
Rubidium 53f83c31b0 Codechange: use std::string to return the debug level information 2023-06-02 17:07:18 +02:00
Rubidium 10e12154f5 Fix: false positive warning in fmt library (backport ef55d4f of upstream fmt) 2023-06-02 11:57:23 +02:00
Rubidium 802d6cb509 Fix: memory leak when parsing (strgen) commands by moving to C++ containers 2023-06-02 11:57:23 +02:00
Rubidium 4f94655cc2 Codechange: use vector/unorder_map over custom implementation 2023-06-02 11:57:23 +02:00
Rubidium 234a143ee5 Codechange: use std::string for LangString over C-style strings 2023-06-02 11:57:23 +02:00
Rubidium f372373e6f Codechange: use std::string/vector for language cases over manual management 2023-06-02 11:57:23 +02:00
Rubidium 6eb51666bc Codechange: use C++ file APIs for writing language files 2023-06-02 11:57:23 +02:00
PeterN 0b663f709d
Codechange: Sprite mapping for objects doesn't involve cargo types. (#10905)
Objects have a default sprite group and an optional purchase list sprite
group. There is no need to pretend that these are cargo IDs.
2023-06-02 08:25:13 +00:00
Jonathan G Rennison cdb3a6288b Codechange: Remove unused CapacitiesMap typedef from struct Vehicle 2023-06-01 22:48:47 +02:00
Patric Stout 9eda419f9b
Fix 646a7e62: recalc_time was not scaled properly (#10901)
This caused "runtime" to underflow or, if you are lucky, hit an
assert in ScaleToMonthly when it hits zero. But mostly underflow.
2023-06-01 12:21:33 +00:00
translators b5b004e518 Update: Translations from eints
ukrainian: 117 changes by alextov
2023-05-31 18:42:26 +00:00
Rubidium f29606fd14 Codechange: use std::string to cache engine/group/vehicle names 2023-05-31 19:31:09 +02:00
Rubidium d9f8a4c380 Codechange: use std::string GetString variant 2023-05-31 19:31:09 +02:00
Rubidium 324c43eeb2 Codechange: let FiosGetDiskFreeSpace only return disk space and split FiosGetCurrentPath off 2023-05-31 10:56:33 +02:00
Rubidium f2e704b9a7 Codechange: use std::string for FiosIsRoot 2023-05-31 10:56:33 +02:00
Rubidium 13789d1703 Codechange: use std::string for FiosIsValidFile 2023-05-31 10:56:33 +02:00
PeterN 1ff0dc11d8
Fix: Land info window maximum width was not scaled. (#10894) 2023-05-31 08:54:39 +00:00
Patric Stout 0302e6f168
Codechange: initialize all values of ICURun on construction (#10892) 2023-05-30 19:17:30 +00:00
translators c8b70e4877 Update: Translations from eints
ukrainian: 53 changes by alextov
portuguese (brazilian): 1 change by ericandradex
2023-05-30 18:40:56 +00:00
translators e1203c3a48 Update: Translations from eints
esperanto: 51 changes by legoscia
2023-05-29 18:39:22 +00:00
PeterN d086f288cd
Codechange: Remove duplicated includes. (#10888)
These are now included by stdafx.h so don't need to be included again.
2023-05-29 14:29:00 +01:00
PeterN 702194cfef
Change: Cargo flow legend only shows defined cargo. (#10872)
This removes the large mostly-empty grid of cargo buttons when not using a complex industry set.
2023-05-29 06:48:43 +01:00
translators c9c6721a47 Update: Translations from eints
esperanto: 44 changes by legoscia
2023-05-28 18:42:42 +00:00
Peter Nelson bae1897826 Change: Include font style in font name for Freetype. 2023-05-27 20:40:25 +01:00
Peter Nelson 9976293c1e Codechange: Return fontcache font name as std::string. 2023-05-27 20:40:25 +01:00
translators 90fdf17e39 Update: Translations from eints
esperanto: 28 changes by legoscia
2023-05-27 18:40:39 +00:00
Loïc Guilloux c880157518
Fix: Check max member count in squirrel classes (#10883)
Manual cherry-pick from 23a0620658
2023-05-27 16:09:21 +00:00
PeterN 8ea9c1a133
Fix #10880: Crash in object window due to incorrect parameter order. (#10881) 2023-05-26 21:29:52 +00:00
PeterN 876871157f
Fix: Ask FontConfig for the face index when opening fonts. (#10878)
This allows selection of the correct face in truetype fonts containing
multiple faces.
2023-05-26 18:56:13 +00:00
PeterN 101e4e54a1
Fix d9a04ba446: Ensure MD5Hash is initialized. (#10876)
Not all instances need to be initialized as often they are copied or
written to, but doing all ensures no surprises.

Move the ^= operator to MD5Hash while we're at it.
2023-05-26 18:17:54 +00:00
Jonathan G Rennison ba11467c02 Fix: Rail waypoint selection window not closed
When rail toolbar or rail waypoint build windows closed
2023-05-26 08:41:13 +02:00
PeterN 584faaf064
Change: Reorganise industry accept/produce arrays. (#10853)
Use a array of struct for each cargo instead of an array for each statistic.
This makes iterating for acceptance and production much simpler.
pct_transported is now calculated when needed.
2023-05-25 21:25:46 +01:00
Loïc Guilloux db3b086a52
Fix #10867, 8b93e45: Squirrel compile error exception type changed (#10869) 2023-05-25 12:46:27 +02:00
Rubidium b133328737 Codechange: use std::string over strecat to create the RV capacity string 2023-05-25 05:43:00 +02:00
Rubidium 4fdde00e25 Codechange: use std::string to create the GRF parameter list 2023-05-25 05:43:00 +02:00
Rubidium fbab94eabb Codechange: use std::string to create error message about external files 2023-05-25 05:43:00 +02:00
Rubidium 30b9e02dd9 Codechange: replace crashlog filenames with std::string in Crashlog 2023-05-25 05:42:10 +02:00
Rubidium 19304bd3d5 Codechange: replace seprintf with fmt::format for filling the crash log data 2023-05-25 05:42:10 +02:00
Rubidium f4b0ac2bd4 Codechange: use std::string for formatting settings 2023-05-24 22:42:01 +02:00
translators 1412ea48ed Update: Translations from eints
esperanto: 268 changes by legoscia
2023-05-24 18:40:52 +00:00
Peter Nelson 09408e8e46 Codechange: Add IsCargoAccepted/Produced() helpers. 2023-05-24 17:34:11 +01:00
Peter Nelson 633f19419d Codechange: Make more use of GetCargoAccepted/ProducedIndex(). 2023-05-24 17:34:11 +01:00
Rubidium 29b20718ba Codechange: use Tthis instead of StrongTypedef, so ==/= does not compare/assign different strong typedefs 2023-05-23 20:46:32 +02:00
translators 9f0e406a51 Update: Translations from eints
esperanto: 18 changes by legoscia
2023-05-23 18:41:14 +00:00
Peter Nelson 8931e90302 Cleanup: No need to cound actual cargo to get scroll count. 2023-05-23 19:07:36 +01:00
Peter Nelson f177ce7c9a Codechange: Base CargoArray off std::array.
This avoids needing to define array accessors and allows use of
default value initialization.
2023-05-23 19:07:36 +01:00
Peter Nelson 74e42e39a8 Codechange: Use CargoArray::GetCount() 2023-05-23 19:07:36 +01:00
Peter Nelson 76516d7f70 Codechange: Use IsValidCargoID/IsValidCargoType.
IsValidCargoType() is used only for unmapped IDs.
2023-05-22 20:43:40 +01:00
Peter Nelson c4ca6a0f74 Codechange: Rename IsCargo..Valid to IsValidCargo..
This better fits our naming pattern for this type of function.
2023-05-22 20:43:40 +01:00
translators e2827d0e9c Update: Translations from eints
galician: 41 changes by pvillaverde
esperanto: 95 changes by legoscia
portuguese (brazilian): 18 changes by ericandradex
2023-05-22 18:40:22 +00:00
Rubidium a19a43a4f7 Codechange: use fmt::format and time conversions over "custom" implementation 2023-05-22 15:36:09 +02:00
Rubidium eb635b85bb Fix: work around GCC compiler bug #105120 in fmt
The fmt code pushes a pragma option, and later pops is. The intrinsics code
interacts with it via the __OPTIMIZE__ macro. This has been set by the pragma
option push, but not unset/reset to the original with the pop.
Since the pragma is only used for the GCC compiler (not Clang, not MSVC, not
ICC) and in debug mode, just remove the whole pragma handling for it.
2023-05-22 14:42:18 +02:00
Rubidium 187fa3f214 Codechange: update to fmt 10.0.0 and add formatting support for chrono and std types 2023-05-22 14:42:18 +02:00
Rubidium 6f2f38b3ed Codechange: fmt (and std::format) do explicitly not support enums out-of-the-box
That it works for the version we have packaged it pure coincidence, as that is
one of the few versions that due to a bug allow it. So add the appropriate
template specialisations to support it out-of-the-box within OpenTTD.
2023-05-22 14:42:18 +02:00
PeterN bc45c3f66c
Change: Remember waypoint filter string. (#10857) 2023-05-22 08:03:20 +01:00
Rubidium 63d9bb93b8 Codechange: migrate from C-style GetString to C++-style GetString 2023-05-21 21:17:12 +02:00
Rubidium 1a179cb297 Codechange: use GetString + StrMakeValid to pass string without colours/font sizes to Debug 2023-05-21 21:17:12 +02:00
Rubidium 00695c29de Codechange: simplify news string drawing by using StrMakeValid to replaces newlines with spaces 2023-05-21 21:17:12 +02:00
translators 9610705f46 Update: Translations from eints
esperanto: 52 changes by legoscia
2023-05-21 18:40:42 +00:00
axet 60540f7df6 Change: Allow dedicated server to use threaded saves. (#10787)
Co-authored-by: Jonathan G Rennison <j.g.rennison@gmail.com>
2023-05-21 19:55:12 +02:00
Rubidium 2efd88d513 Cleanup: version of strgen/settingsgen was always $Revision$, so remove it 2023-05-21 19:39:09 +02:00
Rubidium 2dbd974d4c Codechange: prevent using (f)printf/(f)puts over fmt::print 2023-05-21 15:12:02 +02:00
Rubidium 411379f587 Codechange: replace puts with fmt::print 2023-05-21 15:12:02 +02:00
Rubidium 275ebf4509 Codechange: replace fprintf(<FILE*> with fmt::print(<FILE*> 2023-05-21 15:12:02 +02:00
Rubidium c518293135 Codechange: replace printf with fmt::print 2023-05-21 15:12:02 +02:00
Tyler Trahan d57046e7ec
Change: Use "Via-Destination-Source" as default station cargodist display (#10851) 2023-05-21 08:57:14 -04:00
Patric Stout 0850193a38
Fix: survey result on crash only worked on Linux (#10855)
Every OS-specific crashlog handler has their own MakeCrashLog
in some form. In result, only Linux was calling the generic one.
2023-05-21 12:57:32 +02:00
translators 98dffc3157 Update: Translations from eints
catalan: 12 changes by J0anJosep
esperanto: 678 changes by legoscia
2023-05-20 18:39:31 +00:00
Rubidium 3323402aaa Codechange: rename smallvec_type to container_func and use only when needed 2023-05-20 16:53:10 +02:00
Rubidium 80d8c01814 Codechange: replace std::vector + duplicate preventing include with std::set 2023-05-20 16:53:10 +02:00
Rubidium 07860e67e2 Codechange: use fmt::format_to to format the help message 2023-05-20 16:50:03 +02:00
Loïc Guilloux 8d2a0a7da4
Fix #10846: [Squirrel] Ensure sqvector size does not overflow (#10848) 2023-05-20 14:43:22 +00:00
PeterN 0cbbfd3eae
Codechange: Use display list instead of exclude list for file window. (#10845)
This simplifies retrieving the correct data for each row when data is
filtered. The background FileList is left intact so that savegame data
does not have to be rescanned when the filter is changed, and sorting
still remains the task of the background FileList.
2023-05-19 21:19:00 +00:00
translators cdb184f53b Update: Translations from eints
catalan: 14 changes by J0anJosep
dutch: 14 changes by Afoklala
2023-05-19 18:39:30 +00:00
Peter Nelson 6b87fe6540 Codechange: Use std::array for GRF(File|Config) parameters.
This simplifies comparison, copying and assignment operations.
2023-05-19 16:53:56 +01:00
Peter Nelson c23aae96a2 Codechange: Use std::array instead of C array for automatic deep-copies. 2023-05-19 16:53:56 +01:00
Rubidium acec34a0fe Cleanup: remove MD5SumToString in lieu of FormatArrayAsHex 2023-05-19 11:24:44 +02:00
Rubidium d9a04ba446 Codechange: make the MD5 hash/digest/checksum variables a std::array 2023-05-19 11:24:44 +02:00
Peter Nelson 7934418133 Codechange: Remove comment alignment from GRFConfig. 2023-05-18 20:48:37 +01:00
Peter Nelson f14479d27d Codechange: Use std::optional for GRF Parameter list. 2023-05-18 20:48:37 +01:00
Peter Nelson c51a7f629e Codechange: GRFParameterInfo no longer needs deep-copy constructor. 2023-05-18 20:48:37 +01:00
translators fd26658558 Update: Translations from eints
russian: 2 changes by Ln-Wolf
2023-05-18 18:41:14 +00:00
Peter Nelson 91e140c722 Codechange: Use unique_ptr for fios company properties.
This is the data used to show company names in the saveload window.
2023-05-18 12:18:30 +01:00
Peter Nelson bf8f24f9a8 Codechange: Use unique_ptr for text layout font mapping.
This must stay a pointer as the value passed to other structures.
2023-05-18 12:18:30 +01:00
Peter Nelson c38df2d589 Codechange: Use std::map instead of custom SmallMap. 2023-05-18 12:18:30 +01:00
Peter Nelson 72018badff Codechange: Swap SocketList map key/value around.
This map is used store socket and address together, and, other than
checking that the address does not already have a socket, the data layout
does not seem particularly important.

However, as address is the key, technically it should not be modified,
and address may self-modify itself during comparisons.
2023-05-18 12:18:30 +01:00
Peter Nelson f454ec8d63 Fix: Don't rely on static initialization to set up sprite font caches.
The order of static initialization is undefined, so this can cause initalization
before relevant caches are initializations.
2023-05-18 12:18:30 +01:00
translators 418888ac23 Update: Translations from eints
romanian: 11 changes by bnegrut
turkish: 14 changes by densxd
2023-05-17 18:40:23 +00:00
Peter Nelson 83f2ad500e Codechange: stdarg.h include not needed as cstdarg is included. 2023-05-17 10:14:41 +01:00
Peter Nelson 56085be9bd Codechange: Move includes for common STL headers to stdafx. 2023-05-17 10:14:41 +01:00
translators a5cf362886 Update: Translations from eints
english (au): 14 changes by krysclarke
english (us): 14 changes by 2TallTyler
vietnamese: 14 changes by KhoiCanDev
korean: 19 changes by telk5093
italian: 14 changes by Rivarossi
russian: 14 changes by Ln-Wolf
finnish: 14 changes by hpiirai
danish: 22 changes by bscargo
portuguese: 14 changes by azulcosta
polish: 14 changes by pAter-exe
2023-05-16 18:41:59 +00:00
Rubidium e9c03f0dad Cleanup: remnants of C-style strings in saveload 2023-05-16 18:32:52 +02:00
Rubidium 52a7c69974 Codechange: rework Gamelog changes from union to classes 2023-05-16 18:32:52 +02:00
translators 389b66bd16 Update: Translations from eints 2023-05-15 18:40:31 +00:00
PeterN 40f567d464
Fix #10811: Crash getting row from non-resizable widget. (#10833)
GetScrolled*FromWidget took line height from the widget's resize_y value,
however not all widgets are resizable, resulting in a division-by-zero.

Allow passing line height explicitly in cases where a widget is not
resizable.
2023-05-15 18:57:50 +01:00
PeterN e4fd9d41d3
Codechange: Use std::any_of() (#10830)
When the result of std::find_if is compared only with end()
then '!= end()' is replaced with any_of().

Just... there's only one.
2023-05-14 23:18:52 +01:00
Patric Stout 199e41c762
Codechange: use default dtor instead of empty (#10826) 2023-05-14 23:31:03 +02:00
Patric Stout 7634553d22 Feature: opt-in survey when exiting a game
On first start-up, the game will ask if you want to participate
in our automated survey. You have to opt-in, and can easily opt-out
(via the Options) at any time.

When opt-in, whenever you exit a game, a JSON blob will be send
to the survey server hosted by OpenTTD. This JSON blob contains
information that gives a global picture of the game just played:
- What settings were used
- How many humans vs AIs
- How long the game has been played
- Basic information about the OS / CPU

All this information is kept very generic, so there is no
chance we send private information to our survey server.
Nothing in the JSON blob could identify you as a person; it
mostly tells about the game played. At any time you can see
what the JSON blob includes, by pressing the "Preview Survey
Results" button in-game.
2023-05-14 23:22:02 +02:00
Rubidium 62fda0f505 Codechange: remove manual allocation/free for SQ_instance 2023-05-14 22:54:10 +02:00
Rubidium f9b5bc7ee6 Cleanup: the need for SQAutoFreePointers has gone 2023-05-14 22:54:10 +02:00
Rubidium d9e93edc8b Codechange: replace 'const char *' script API parameters with std::string 2023-05-14 22:54:10 +02:00
Rubidium b1b578f988 Cleanup: stredup-ing string variant for calling scripts 2023-05-14 22:54:10 +02:00
Rubidium ab51175db2 Codechange: use std::string for script config 2023-05-14 22:54:10 +02:00
Rubidium bbcb55ebc9 Codechange: use std::string as script API return type 2023-05-14 22:54:10 +02:00
Rubidium b24a6bb8f3 Codechange: use std::string for script log calls 2023-05-14 22:54:10 +02:00
Rubidium 77177f7e8b Add: support for std::string parameters in the script API 2023-05-14 22:54:10 +02:00
Rubidium 98972a0748 Codechange: use C++ strings for constructing script file paths 2023-05-14 22:54:10 +02:00
Rubidium 20ff0bccd7 Codechange: use std::string to store script GUI's break string 2023-05-14 22:54:10 +02:00
Rubidium 48825e1a8e Codechange: rewrite script string-to-settings conversion to C++ 2023-05-14 22:54:10 +02:00
Rubidium 552d2f71a2 Codechange: use std::string for script library category 2023-05-14 22:54:10 +02:00
Rubidium e035705239 Codechange: introduce and use std::string variant of sq_throwerror 2023-05-14 22:54:10 +02:00
Rubidium 3453c03a17 Codechange: use fmt::format to create dummy scripts 2023-05-14 22:54:10 +02:00
Rubidium 9f2fc860ad Codechange: use std::optional<std::string> for changing the script over char * 2023-05-14 22:54:10 +02:00
Rubidium 0fd9eb0faa Codechange: use std::string for script info/library finding 2023-05-14 22:54:10 +02:00
Rubidium a30f7c83bd Codechange: use std::string for script names to load 2023-05-14 22:54:10 +02:00
Rubidium 9b0123ab66 Codechange: use std::string for script API versions 2023-05-14 22:54:10 +02:00
Rubidium 3d8d99ba11 Add: method to call script functions with std::string 2023-05-14 22:54:10 +02:00
Rubidium 4a6fdc8293 Fix: multiplication result converted to larger type
Technically unlikely to happen, though uint16 * uint16 get promoted to int and
then stored as uint64; similarly uint * uint16 remains uint and gets stored as
uint64. In both cases the value can get truncated before the change to uint64.
2023-05-14 22:09:58 +02:00
PeterN 4894da67da
Codechange: Pass bridge type instead of display row to BuildBridge. (#10828) 2023-05-14 19:12:26 +00:00
translators a8daf91eea Update: Translations from eints
vietnamese: 4 changes by KhoiCanDev
hungarian: 74 changes by PstasDev
turkish: 4 changes by densxd
2023-05-14 18:40:47 +00:00
Patric Stout 8493719cf4
Fix: padding miscalculated for the network-relay and bootstrap-question GUI (#10827) 2023-05-14 15:32:45 +00:00
PeterN 9eb0cca93a
Fix #10823, Fix #10811: Order list has end marker row. (#10825) 2023-05-14 13:04:59 +01:00
PeterN 64930c343a
Codechange: Pass reference instead of pointer to GUI*Lists. (#10822)
Pointer-avoidance.
2023-05-14 09:17:44 +01:00
PeterN 23ce42ad91
Codechange: Use std::move for bridge list. (#10821)
This follows the pattern for dropdown lists, and avoids new/delete and pointers.
2023-05-14 08:22:09 +01:00
PeterN 385b25df63
Fix #10819, Fix #10811: GetVehicleFromDepotWndPt used widget- instead of window-relative positions. (#10820)
Pass window-relative positions instead, and adjust for relative positions where needed within the function itself. This simplifies calling code.
2023-05-13 22:18:36 +00:00
PeterN 07473bfd2e
Fix: Don't use a loop to test if classid is valid. (#10818)
Additionally the Object class test was broken.
2023-05-13 21:27:32 +00:00
Patric Stout 1fe7bbba8a
Codechange: rework NewGRFProfiler to use ticks instead of calendar-days (#10815)
We are planning to allow things like freezing the calendar, which
makes this variable a bit problemetic. So instead, suggest to the
user how many ticks there are in a calendar day, and let them figure
out how many ticks they want.

Additionally, use a TimeoutTimer for this, instead of an end-date
variable which is checked in an IntervalTimer.
2023-05-13 23:17:11 +02:00
Rubidium a372c59483 Codechange: replace C-style (stredup) chat completion with std::string_view 2023-05-13 22:33:27 +02:00
translators e1b653137f Update: Translations from eints
finnish: 4 changes by hpiirai
2023-05-13 18:41:08 +00:00
Peter Nelson a92755de81 Codechange: Use iterator erase pattern. 2023-05-13 19:18:01 +01:00
Peter Nelson 4a64064c57 Codechange: Make NEW_STATION an actual item in join station list.
Add NEW_STATION to the nearby station list to indicate that a new
station should be built. This removes special-casing for a non-existant
list item and keeps the list count and scrollbar count the same.
2023-05-13 19:18:01 +01:00
Patric Stout d54660184a
Fix: NewGRF Profile didn't stop if there were no events yet (#10816)
This meant you could have the following situation:
- You start a profile on a GRF with no events, for N days.
- The days pass, the profile should stop. It doesn't.
- The profile will never stop, even if the GRF start generating events.
- There is no real way to discover this, so .. byebye memory? :)
2023-05-13 18:23:23 +02:00
Peter Nelson 531d1ae8bc Codechange: Use GetScrolled(Row/Item)FromWidget in more places.
In many instances the clicked row position is 'manually' calculated
instead of using the GetScrolledRowFromWidget helper function, with
variations on checks. Replace with the two helpers where possible.
2023-05-12 21:45:32 +01:00
Peter Nelson 941dbadf9e Codechange: Add and use GetScrolledItemFromWidget to get a list item.
This function returns an iterator, either to the selected item or the
container's end.

This makes handling the result more robust as indices are not used.
2023-05-12 21:45:32 +01:00
Rubidium 86e5dfce3d Codechange: use std::string instead of strecat to build hotkey strings 2023-05-12 22:02:59 +02:00
Michael Lutz 72c7536325
Codechange: Use a dedicated variable for disaster vehicle action state. (#10798) 2023-05-12 21:41:36 +02:00
Peter Nelson 1a93618bd1 Fix: Road type is not available before its introduction date. 2023-05-12 21:03:13 +02:00
Peter Nelson 726d05b22b Fix: Don't list unavailable road types for game scripts. 2023-05-12 21:03:13 +02:00
Peter Nelson 5059e23ed5 Revert 8fa61533: "Fix 30ae072: when a road type is hidden, towns may not build them even when that flag is set"
This reverts commit 8fa61533f0.
2023-05-12 21:03:13 +02:00
Henry Wilson 3a03a12a9c Feature: Show the number of industries already built in the Fund New Industry window. 2023-05-12 20:48:11 +02:00
translators a934a584a5 Update: Translations from eints
italian: 4 changes by Rivarossi
catalan: 4 changes by J0anJosep
dutch: 9 changes by Afoklala
2023-05-12 18:39:51 +00:00
PeterN da7f431812
Cleanup: widget pos_x/y are already int. (#10809)
Remove old casts left over from when pos_x/y were unsigned.
2023-05-12 18:02:51 +01:00
PeterN 7e3646cf46
Codechange: Remove redundant char buffer. (#10808) 2023-05-11 21:36:11 +00:00
translators ca31976da0 Update: Translations from eints
english (au): 4 changes by krysclarke
english (us): 4 changes by 2TallTyler
russian: 4 changes by Ln-Wolf
portuguese: 4 changes by azulcosta
polish: 8 changes by pAter-exe
2023-05-11 18:42:00 +00:00
PeterN 61516627ad
Add: NewGRF string code "9A 21" to display force from textstack. (#10782) 2023-05-11 08:06:46 +01:00
Peter Nelson 59811ec780 Codechange: Use find_if when finding things. 2023-05-11 07:58:55 +01:00
Peter Nelson e6740046ee Codechange: Use range-for iteration. 2023-05-11 07:58:55 +01:00
Peter Nelson cef3a2570d Codechange: Use standard iterator-erase-loop pattern. 2023-05-11 07:58:55 +01:00
Peter Nelson a8c0d16371 Cleanup: Use std::advance instead of for-loop. 2023-05-11 07:58:55 +01:00
Peter Nelson 68782f951b Cleanup: Vector supports random access. 2023-05-11 07:58:55 +01:00
Rubidium 6d1586dd49 Codechange: use std::string instead of char* for original editor strings 2023-05-10 23:15:09 +02:00
translators 7e1123c731 Update: Translations from eints
portuguese (brazilian): 30 changes by ericandradex
2023-05-10 18:43:36 +00:00
Patric Stout 922d7aa773
Update: help out translators and do the COMMA -> DECIMAL for them (#10802) 2023-05-10 16:09:58 +02:00
Michael Lutz 7e906c7c59 Change: Preserve orders and related settings where possible when moving engines around in a train. 2023-05-10 00:35:02 +02:00
Michael Lutz 07449be876 Codechange: A vehicle that is not a front engine can't be removed from a vehicle group, so just remove a pointless function call. 2023-05-10 00:35:02 +02:00
Rubidium 1ae7eb1594 Codechange: use std::map over SmallMap and std::string of stredup(char*) 2023-05-09 23:14:48 +02:00
Rubidium 12085d088c Cleanup: remove obsolete string_compare_type 2023-05-09 23:14:48 +02:00
Rubidium bc389a86c9 Codechange: use std::string as std::map key, instead of stredup string 2023-05-09 23:14:48 +02:00
Rubidium 72082aa7d3 Codechange: use std::string for getting a script's name 2023-05-09 23:14:48 +02:00
Rubidium f1fb6c95fe Add: case insensitive string comparator 2023-05-09 23:14:48 +02:00
Rubidium 6e3d3c0e7c Codechange: introduce std::string variant of sq_pushstring 2023-05-09 23:14:48 +02:00
Peter Nelson f5158c8b79 Feature: Add search filter and name text to build waypoint window. 2023-05-09 23:03:14 +02:00
Peter Nelson dc50ff807c Change: Remove incorrect minimal size. 2023-05-09 23:03:14 +02:00
Peter Nelson b54d7f15ac Change: Reduce size of waypoint matrix to 3 x 2. 2023-05-09 23:03:14 +02:00
Peter Nelson 0513a6ccb0 Change: Use separate names for default stations/roadstops. 2023-05-09 23:03:14 +02:00
Peter Nelson 93d49fa8b3 Fix: Make scrollwheel work on panel behind waypoint matrix. 2023-05-09 23:03:14 +02:00
Peter Nelson bf9caa425b Change: Units-system can convert from N to kN, don't preconvert.
This allows force to passed as is and avoid premature rounding.

The AI function "GetMaxTractiveEffort" still needs to return kN to avoid breaking the API.
2023-05-09 23:02:51 +02:00
Peter Nelson e2f583a34f Change: Standardise unit conversions and allow decimal places.
Previously the decimal_places member was mostly ignored except for
specific conversions. {DECIMAL} with 0 is the same as {COMMA} so there
is no downside to allowing any conversion to have decimals.
2023-05-09 23:02:51 +02:00
Peter Nelson 3c2f87ce1f Change: Perform unit convert with a double-precision constant.
Unit conversion is only performed for display purposes, this does not
affect lock-step mechanics.

This replaces the old multiply and shift algorithm which relies on
choosing a multipler and shift combination that gets close. Some of these
multiply/shift combinations were quite inaccurate. We can just
use (close-to) real-world numbers instead.
2023-05-09 23:02:51 +02:00
Patric Stout febe394806
Codechange: replace C-style strings with C++-style strings in textfile (#10772) 2023-05-09 19:35:50 +00:00
translators 90529ea48b Update: Translations from eints
catalan: 30 changes by J0anJosep
french: 25 changes by glx22
polish: 5 changes by pAter-exe
2023-05-09 18:44:36 +00:00
PeterN 6998fbf71d
Fix: WWT_TEXT with SetTextStyle did not work. (#10797)
FontSize was passed to incorrect parameter of DrawString function.
2023-05-09 17:23:37 +00:00
Peter Nelson d68c4bbd2f Change: Use iterator when drawing industry cargo window. 2023-05-09 17:39:12 +01:00
Peter Nelson cccf4953f7 Fix: Incorrect padding on industry cargo window. 2023-05-09 17:39:12 +01:00
PeterN 882f06bf14
Fix: Support more than 256 stations/waypoints/roadstops per class. (#10793)
It was already possible to define more than 256 per class, but not possible
to use them as the index used in GUI and passed through commands was limited
to a byte.
2023-05-08 18:09:33 +00:00
Patric Stout a05ae2497f Codechange: simplify how GetCharPosition() works 2023-05-08 19:21:42 +02:00
Patric Stout 60399e17bd Codechange: C++-ify the Layouter and related functions
They all now access a std::string_view, instead of a "const char *"
or std::string (in some cases).

Additionally, GetCharAtPosition and friends now return an index
instead of a "const char *", as it makes for a more clear interface.
2023-05-08 19:21:42 +02:00
Tyler Trahan 61d1b330d1
Change: Add padding to build vehicle text filter (#10792) 2023-05-08 17:21:29 +00:00
Patric Stout aed36a609c
Fix: [ICU] crash when trying to break a non-breaking run (#10791)
Clusters from harfbuzz are indexed from the start of the buffer,
not from the start of the run analyzed. This confuses other parts
of the code that do assume they are from the start of the run.
2023-05-08 16:09:47 +00:00
PeterN bc6a4b1d08
Fix: Set up default station/waypoint classes properly. (#10789) 2023-05-08 16:42:01 +01:00
J0anJosep c4e6d80ecf Cleanup: Remove unnecessary hangar check. 2023-05-08 17:30:21 +02:00
Rubidium 68ff3fd062 Change: include fmt.h C++ headers in stdafx.h
This to prevent compilation issues between runs with and without precompiled
headers. Also remove the headers from the rest of the code base as they are
not needed there anymore, although they do relatively little harm.
2023-05-08 16:49:23 +02:00
Peter Nelson 878c5d8d85 Codechange: Use SetPosition() to clamp after changing count/capacity. 2023-05-07 20:25:44 +01:00
Peter Nelson 6202eae9d5 Codechange: Rely on Scrollbar::SetPosition to clamp.
Manually clamping scrollbar bounds before calling `SetPosition()` is doubling up work that the function already does.
2023-05-07 20:25:44 +01:00
Peter Nelson d2034d9c38 Codechange: Scrollbar methods now accept size_t.
This clears up a lot of casts from size_t to int.
2023-05-07 20:25:44 +01:00
translators 923d1b0846 Update: Translations from eints
vietnamese: 5 changes by KhoiCanDev
2023-05-07 18:39:28 +00:00
kiwitreekor 3375f25b70
Fix: Var68 for station and roadstop was broken (#10784) 2023-05-07 19:04:34 +01:00
Tyler Trahan 98d809c33b
Codechange: Don't use macros for DAYS_TILL and friends (#10746) 2023-05-07 05:25:24 -04:00
PeterN 8bf62dac81
Codechange: Clean up build industry window. (#10779)
* Remove left-over code that treated an invalid list selection as 'fund
many', which is actually implemented as a separate button.
* Manual list management replaced with std::vector.
* Enabled state is only needed for the current selection.
* Selected index is not required only selected type.
2023-05-07 08:19:09 +01:00
PeterN a836edd5a7
Codechange: Scrollbar::UpdatePosition() will tell if the position changed. (#10777)
So we don't need to check this manually.
2023-05-06 19:45:32 +00:00
Rubidium fb856e16c1 Codechange: replace some min/clamp constructs to ClampTo 2023-05-06 21:26:13 +02:00
Rubidium 19ec4e8beb Codechange: replace ClampToI32/U16 with ClampTo<int32_t/uint16_t> 2023-05-06 21:26:13 +02:00
Rubidium 969a3dc0f3 Codechange: introduce generic ClampTo function to clamp to the range of a type 2023-05-06 21:26:13 +02:00
Rubidium e33b2afd87 Codechange: pass (uint) money as Money for CmdGiveMoney 2023-05-06 21:26:13 +02:00
Rubidium 4a5a9f57c4 Fix: conversion to smaller type warnings 2023-05-06 21:26:13 +02:00
translators 97b77f0251 Update: Translations from eints
english (au): 5 changes by krysclarke
english (us): 5 changes by 2TallTyler
korean: 5 changes by telk5093
italian: 5 changes by Rivarossi
russian: 5 changes by Ln-Wolf
finnish: 5 changes by hpiirai
turkish: 5 changes by densxd
portuguese: 5 changes by azulcosta
2023-05-06 18:39:19 +00:00
Michael Lutz b14c5aff1f
Fix: [Win32] Text line breaking did not properly handle punctuation characters. (#10775) 2023-05-06 16:15:40 +00:00
Tyler Trahan 0fc21b5686
Fix: Engine age is in months, not days (#10773) 2023-05-06 11:54:38 -04:00
Loïc Guilloux 31d1a323ef
Fix #10771, 3901ef9: GRFConfig.filename is now a std::string (#10774) 2023-05-06 14:58:47 +00:00
PeterN b67cf7f94a
Change: Replace ScriptLog data array with std::deque. (#10770)
Due to cyclic header dependency this requires moving the data types used
by ScriptLog out of the ScriptLog class.
2023-05-06 14:54:58 +00:00
translators 5dd54e2708 Update: Translations from eints
japanese: 10 changes by fmang
vietnamese: 14 changes by KhoiCanDev
dutch: 14 changes by Afoklala
polish: 1 change by pAter-exe
2023-05-05 18:42:16 +00:00
PeterN bda754ec83
Fix: Make all settingsgen 'warnings' fatal. (#10766)
Compilation should stop If settingsgen fails to complete properly.
2023-05-05 09:22:03 +01:00
Patric Stout a7d3c79d79
Fix c6c3d0e6: restore string-based settings in network-private settings (#10765)
By accident the SDTC_SSTR got replaced with SDTC_VAR, which breaks
many of the settings in this file.
2023-05-05 07:08:57 +00:00
Rubidium 877349c13d Codechange: use std::string for text file name resolution 2023-05-05 08:54:29 +02:00
Peter Nelson 0b72297d57 Feature: Increase number of stations/roadstops per NewGRF. 2023-05-05 07:08:40 +01:00
Peter Nelson bc7dfd7b46 Add: Station property 1C/1D to set name/classname.
These are an alternative to the original "generic" C4xx/C5xx method,
which can only assign strings to IDs up to 256.
2023-05-05 07:08:40 +01:00
Peter Nelson d6f35a9fd6 Change: Add placeholders for unimplemented NewGRF station properties. 2023-05-05 07:08:40 +01:00
Peter Nelson 7a86615007 Feature: Remove limit of objects per NewGRF. 2023-05-05 07:08:40 +01:00
Peter Nelson 912eb68981 Change: Extend entity override manager and station spec lists to support 16 bit IDs. 2023-05-05 07:08:40 +01:00
Peter Nelson e5c9a3e527 Change: Read Action 3 IDs as extended-bytes for all features.
This can be done because previous the value 0xFF (which indicates an
extended byte) was reserved for this purpose. Other features which may
not have mentioned reserving 0xFF do not allow this many IDs anyway.

This makes Action 3 consistent across all features. The allowable limits
for each feature do not change.
2023-05-05 07:08:40 +01:00
Peter Nelson 10baecd81f Change: Make Action 3 debug messages more consistent. 2023-05-05 07:08:40 +01:00
glx22 045a99dd23 Codechange: Remove STR_TINY_RIGHT_ARROW 2023-05-05 07:07:54 +01:00
glx22 222e37d319 Codechange: Remove TINY_BLACK_STATION 2023-05-05 07:07:54 +01:00
glx22 b2a36ff3cc Codechange: Remove STR_TINY_GROUP and STR_TINY_BLACK_VEHICLE 2023-05-05 07:07:54 +01:00
glx22 999057a4d8 Codechange: Remove STR_SHORT_DATE 2023-05-05 07:07:54 +01:00
glx22 49eb638563 Codechange: Remove STR_ORANGE_STRING1_WHITE and STR_ORANGE_STRING1_LTBLUE. 2023-05-05 07:07:54 +01:00
Peter Nelson 61407840c6 Codechange: Remove STR_BLACK_RAW_STRING. 2023-05-05 07:07:54 +01:00
Peter Nelson 0880616851 Codechange: Remove various STRING strings. 2023-05-05 07:07:54 +01:00
Peter Nelson 4767641c8c Codechange: Remove various INT strings. 2023-05-05 07:07:54 +01:00
Peter Nelson d5fb9e7dc6 Codechange: Remove various DATE_LONG strings. 2023-05-05 07:07:54 +01:00
Peter Nelson a2d7642195 Codechange: Remove STR_COMPANY_MONEY. 2023-05-05 07:07:54 +01:00
Peter Nelson f1d0a26324 Codechange: Remove STR_TINY_BLACK_DECIMAL. 2023-05-05 07:07:54 +01:00
Peter Nelson e18f688db5 Codechange: Remove various COMMA strings. 2023-05-05 07:07:54 +01:00
Peter Nelson 5e185d5328 Codechange: Draw tooltip text in black. 2023-05-05 07:07:54 +01:00
Rubidium 3901ef9760 Codechange: use std::string for the GRF filenames 2023-05-04 23:23:32 +02:00
Rubidium f78aa1e720 Codechange: use std::unique_ptr to manager GRFErrors in GRFConfig 2023-05-04 23:23:32 +02:00
Rubidium a312a6c1b2 Codechange: make md5sumToString std::string compatible 2023-05-04 23:23:32 +02:00
Rubidium 51c6b8c1e4 Codechange: use fmt::format_to for gamelog message creation over seprintf 2023-05-04 23:23:32 +02:00
Patric Stout c6c3d0e6fa
Fix: no_http_content_downloads and use_relay_service as private settings (#10762)
Basically, we don't need to know those values when people send in
crash reports.
2023-05-04 22:46:02 +02:00
Jonathan G Rennison 8d501f2db1
Fix #10741: Rail platforms left partially reserved after train crash (#10751) 2023-05-04 21:45:13 +01:00
Peter Nelson 7ccdefa1c1 Change: Increase vehicle random data from 8 to 16 bits. 2023-05-04 21:42:28 +01:00
Peter Nelson 4a5e413a6c Cleanup: Remove unnecessary VehicleRandomBits()
Simple Random() assignment to byte does the same.
2023-05-04 21:42:28 +01:00
translators ca497ce356 Update: Translations from eints
japanese: 29 changes by fmang
danish: 25 changes by bscargo
polish: 29 changes by pAter-exe
2023-05-04 18:41:18 +00:00
Tyler Trahan 6501f84b4a
Codechange: Move calendar date functions inside TimerGameCalendar (#10753) 2023-05-04 13:14:12 +00:00
translators 7669aac865 Update: Translations from eints
english (us): 14 changes by 2TallTyler
2023-05-03 18:40:51 +00:00
Patric Stout 018a26d9b6
Fix: crash in emscripten when saving games (#10758)
Don't allocate 128KB on stack, but rather on the heap.
2023-05-02 21:22:09 +00:00
Peter Nelson 39eff18754 Codechange: Use std::vector for gamelog GRFConfig comparisons. 2023-05-02 19:47:55 +01:00
Peter Nelson 00bf42353a Codechange: Place gamelog into its own class, along with internal data.
Data is now stored in vectors to avoid manual memory management and
passing lengths around.
2023-05-02 19:47:55 +01:00
translators 47a8d12f0e Update: Translations from eints
english (au): 14 changes by krysclarke
korean: 14 changes by telk5093
italian: 14 changes by Rivarossi
russian: 15 changes by Ln-Wolf
finnish: 14 changes by hpiirai
turkish: 14 changes by densxd
portuguese: 16 changes by azulcosta
2023-05-02 18:39:14 +00:00
Patric Stout 81d4fa6999 Feature: drop ICU-lx in favour of directly interfacing with harfbuzz
This means we have RTL support again with ICU 58+. It makes use of:
- ICU for bidi-itemization
- ICU for script-itemization
- OpenTTD for style-itemization
- harfbuzz for shaping
2023-05-01 22:17:56 +02:00
Patric Stout 9cb60768fe Codechange: split implementations of ParagraphLayouterFactory into their own file 2023-05-01 22:17:56 +02:00
translators 4cceaae8dc Update: Translations from eints 2023-05-01 18:39:20 +00:00
Tyler Trahan aa8830f57a
Feature: Filter engine build menu by name and NewGRF extra text (#10519) 2023-05-01 17:02:16 +00:00
Michael Lutz 908be59699 Fix: [Win32] Wrong multi-line text layout due to incorrect whitespace handling. 2023-05-01 16:31:59 +02:00
Michael Lutz 715234502c Fix: Typo in variable name. 2023-05-01 16:31:59 +02:00
Rubidium 1f3b7e2efd Codechange: use std::string instead of stredup for saveload error messages 2023-05-01 16:23:24 +02:00
Rubidium 8665404fe0 Codechange: use std::string instead of stredup for missing glyph error messages 2023-05-01 16:23:24 +02:00
Rubidium a931378c52 Codechange: use std::string instead of stredup/free for ScanProgressWindow 2023-05-01 16:23:24 +02:00
Rubidium aac95eeaf5 Codechange: use std::string instead of stredup/free for stories 2023-05-01 16:23:24 +02:00
Rubidium 3342967ad9 Codechange: use std::string instead of stredup/free for goals 2023-05-01 16:23:24 +02:00
PeterN cc44aa7438
Change: Split Game options into General, Graphics and Sound tabs. (#10674) 2023-05-01 12:58:22 +01:00
PeterN 003bab3c8a
Change: Size space for editbox clear button by interface scale. (#10749) 2023-04-30 23:11:00 +01:00
translators cf3cb8d2a5 Update: Translations from eints
english (au): 4 changes by krysclarke
vietnamese: 4 changes by KhoiCanDev
korean: 4 changes by telk5093
russian: 1 change by Ln-Wolf
2023-04-30 18:40:41 +00:00
Peter Nelson a816dd1d48 Change: Remove {TINY_FONT} from cargo abbreviation strings for other translations. 2023-04-30 11:47:53 +01:00
Peter Nelson 310b3a67ad Change: Remove {TINY_FONT} from cargo abbreviation strings for English. 2023-04-30 11:47:53 +01:00
Peter Nelson 0acc57583b Fix: Force cargo abbreviation to small font in station list. 2023-04-30 11:47:53 +01:00
Peter Nelson 6be6703498 Fix: Linkgraph legend assumes strings are small.
Ensure all linkgraph legend strings are drawn with FS_SMALL forced, so
that it does not rely on NewGRF authors.
2023-04-30 11:47:53 +01:00
Peter Nelson 35ba49bfb4 Change: Rename text colour NWidgetPart to SetTextStyle and add font size.
This allows to set both text colour and size for any widget with default
drawing.
2023-04-30 11:47:53 +01:00
Tyler Trahan ba3de0383a
Codechange: Pass more std::string to StringFilter::AddLine() (#10743) 2023-04-30 10:23:05 +02:00
Rubidium ee9239d293 Fix c8299304: retain support ICU < 65 2023-04-30 00:42:15 +02:00
translators de08e29cd9 Update: Translations from eints
english (us): 4 changes by 2TallTyler
2023-04-29 18:42:05 +00:00
Rubidium ee8b1dfbc3 Fix 4dd5f994: hotkey parsing was broken 2023-04-29 14:56:41 +02:00
Rubidium 397221b94a Codechange: Make ScenarioIdentifier use std::string for the filename 2023-04-29 13:23:34 +02:00
Rubidium 3a822fcd01 Codechange: Make FiosItem's name and title std::string 2023-04-29 13:23:34 +02:00
Rubidium ee723f26ba Codechange: Make FileToSaveLoad's title std::string and simplify assignments 2023-04-29 13:23:34 +02:00
Rubidium f0a1ddd81c Codechange: let FiosBrowseTo return a bool 2023-04-29 13:23:34 +02:00
Rubidium c829930440 Codechange: replace strnatcmp with C++ string capable version 2023-04-29 12:07:45 +02:00
Rubidium df19673fbd Codechange: let convert_to_fs accept std::string 2023-04-29 12:07:45 +02:00
Rubidium b5f96808a1 Fix: FormatArrayAsHex returns gibberish instead of a hex array 2023-04-29 11:07:57 +02:00
Kuhnovic 3991e76c96
Fix #8177: Ships with max speed overflow to near-zero speed (#10695) 2023-04-29 09:33:01 +01:00
Rubidium 4dd5f994be Codechange: replace strncasecmp with case ignoring variant of StrStarts/EndsWith 2023-04-29 10:25:25 +02:00
Rubidium 86786a7af6 Codechange: introduce StrEqualsIgnoreCase/StrCompareIgnoreCase to replace strcasecmp 2023-04-29 10:25:25 +02:00
Patric Stout 36a0818bc5
Remove: buying/selling/owning company shares (#10709) 2023-04-29 10:16:49 +02:00
Peter Nelson 1a24016964 Fix: Set TC_NO_SHADE only for shaded engine in purchase list.
Additionally use TC_FORCE to prevent additional colours in the shaded text.
2023-04-28 23:12:07 +01:00
Peter Nelson 23c46e1abf Fix: #10735: {POP_COLOUR} fails if string is drawn with extra flags. 2023-04-28 23:12:07 +01:00
translators 3ed8c35dfe Update: Translations from eints
italian: 4 changes by Rivarossi
russian: 4 changes by Ln-Wolf
finnish: 4 changes by hpiirai
turkish: 4 changes by densxd
dutch: 6 changes by Afoklala
portuguese: 4 changes by azulcosta
2023-04-28 18:42:10 +00:00
Rubidium b221fa3c5a Codechange: use fmt::format_to instead of seprintf to create the search URL 2023-04-28 19:53:03 +02:00
Rubidium 6a8b4f3e10 Codechange: use fmt::format_to instead of seprintf to fill the PNG metadata 2023-04-28 19:53:03 +02:00
Rubidium ef3beef7e9 Codechange: use fmt::format_to instead of seprintf to write the savegame info 2023-04-28 19:53:03 +02:00
Rubidium 33c4fbff8f Codechange: use fmt::format_to instead of seprintf to fill load crash message 2023-04-28 19:53:03 +02:00
translators d33993cca3 Update: Translations from eints 2023-04-27 18:39:56 +00:00
Patric Stout f5fad88723
Change: base autosaves intervals on real time (instead of game time) (#10655)
There are two fundamental issues with autosave:
- When fast-forwarding, it saves way too often
- When paused, it never saves

Both makes no sense. Autosaves are meant to prevent you from
accidentally losing your work. The emphasis on "your" work.

To solve both issues, the autosave now works on real time. You
can select every 10 / 30 / 60 / 120 minutes, which are similar to
what the setting was in game-months.

When you pause, autosaving will stop. Unless you make any change
to the game; then it will continue to make autosaves, even so
the game is paused. Unpausing / pausing resets this mechanism.
2023-04-27 15:21:29 +00:00
PeterN 57f2d70fef
Change: Use cstdint instead of rolling our own types. (#10651) 2023-04-27 10:04:18 +02:00
Rubidium 9fe853f7b5 Codechange: use fmt::format instead of vseprintf for midi command formatting 2023-04-26 18:46:17 +02:00
Rubidium c8ff6a9f7c Codechange: replace str_fmt with std::string constructs 2023-04-26 18:46:17 +02:00
Rubidium fce4b5ea69 Codechange: use Debug over printf for dedicated forking output 2023-04-26 18:46:17 +02:00
Rubidium 75cd790ab9 Codechange: use fmt::format for FormatHexNumber 2023-04-26 18:46:17 +02:00
Rubidium 630d3bc053 Codechange: use fmt::format instead of printf for the NewGRF profiler 2023-04-26 18:46:17 +02:00
Rubidium 3105d0b09e Codechange: replace text-buf printf with fmt::format 2023-04-26 18:46:17 +02:00
Charles Pigott 80bd5ad727
Codechange: Use std::strto* variants everywhere (#10720) 2023-04-26 12:56:14 +01:00
Tyler Trahan 997c936893 Codechange: Don't use bytes for months in graph GUI 2023-04-26 07:14:03 -04:00
Tyler Trahan 930f0a16d8 Codechange: Define Date/Year/Month/Day within TimerGameCalendar class 2023-04-26 07:14:03 -04:00
Peter Nelson 20d2558f1b Fix: Clear church/stadium flags when copying house substitute specs. 2023-04-26 06:46:07 +01:00
Peter Nelson 64782cf005 Fix #10627: Houses subsitute specs should only be copied on first definition.
Before #10627, substitue specs were always copied despite redefinition.
2023-04-26 06:46:07 +01:00
PeterN 7535eb65e2
Codechange: Use vector instead of mallloc/free for Action 6 data. (#10713) 2023-04-26 06:45:11 +01:00
PeterN 1697dff744
Change: Hide all variants from UI when (display) parent is hidden. (#10708) 2023-04-25 20:34:10 +01:00
translators 5794590b36 Update: Translations from eints
vietnamese: 1 change by KhoiCanDev
polish: 7 changes by pAter-exe
2023-04-25 18:41:18 +00:00
Rubidium f74e26ca7e Codechange: replace error/usererror printf variant with fmt variant and rename 2023-04-25 17:55:09 +02:00
Rubidium 43c65a3fec Codechange: use std::string for base media filename/warning storage 2023-04-25 15:01:08 +02:00
Peter Nelson b8f0513a72 Change: Draw and size video driver info like base set info.
This allows very long video driver information strings to wrap instead
of making the game options window very wide.
2023-04-25 13:27:22 +01:00
Peter Nelson 9aee502838 Change: Size Game Options description widgets after initial sizing.
Trying to update text widgets with free flowing multiline text during
UpdateWidgetSize(), as the final width is not yet known and so the
calculated height being incorrect, usually resulting in one or more
empty text lines.

The solution is to update the widget heights afterwards during
OnResize(), at which point the final widths are known. The window is
then resized if needed.

(Note this technique needs more attention if width can also change.)
2023-04-25 13:27:22 +01:00
Peter Nelson e8df28d7f3 Add: parameter for ReInit() to reposition window to default. 2023-04-25 13:27:22 +01:00
Peter Nelson 55d981aec3 Add: Helper to update widget vertical size.
This avoids directly setting min_y outside widget code.
2023-04-25 13:27:22 +01:00
Tyler Trahan 6830e5f5f7
Cleanup: Don't use a magic number when closing processing industries (#10710) 2023-04-24 19:58:48 +00:00
Jonathan G Rennison 37392935dd
Fix #10707: Incorrect type of days_in_transit in CargoPacket constructor (#10715) 2023-04-24 18:55:16 +00:00
translators 27e9a79988 Update: Translations from eints
finnish: 2 changes by hpiirai
portuguese: 1 change by azulcosta
2023-04-24 18:40:29 +00:00
Patric Stout 1c76e0904d
Codechange: revive STR_TINY_BLACK_COMMA from its coma (#10714) 2023-04-24 18:33:39 +00:00
Tyler Trahan 2f495c015a
Fix 7c6bf97: Don't change date and shift dates in the wrong order (#10711) 2023-04-24 17:33:03 +00:00
Patric Stout 31ad990831
Codechange: move tick-counter into TimerGameTick (#10712) 2023-04-24 16:55:40 +00:00
Patric Stout 7aa2b9ab0a
Codechange: move all date-related variables inside the timer (#10706) 2023-04-24 15:56:01 +00:00
Rubidium f5f6306af3 Codechange: use string/fmt instead of printf for ShowInfo(F) 2023-04-24 17:51:54 +02:00
Rubidium 8f24901843 Codechange: replace printf with PRINTF macros by fmt::format for scripts 2023-04-24 17:51:25 +02:00
Rubidium 484883e6e1 Cleanup: remove (unused) Squirrel code that used a hack to work around printf safety 2023-04-24 17:51:25 +02:00
Rubidium 5733142b0d Codechange: use string/fmt instead of printf for Squirrel's Raise_Error 2023-04-24 17:51:25 +02:00
Rubidium 8b93e45e22 Codechange: use string/fmt instead of printf for squirrel's PRINTFUNC 2023-04-24 17:51:25 +02:00
Peter Nelson 075671bcfc Codechange: Rename DECLARE_ENUM_AS_BIT_SET parameter to enum_type.
It works on enums not masks.
2023-04-24 09:17:37 +01:00
Peter Nelson 9f26e74e1e Codechange: Rename item_t to Item. 2023-04-24 09:17:37 +01:00
Peter Nelson c3cea45ebc Codechange: Rename height_t/amplitude_t to Height/Amplitude. 2023-04-24 09:17:37 +01:00
Peter Nelson 3f811246b1 Codechange: Rename control_point_t to ControlPoint.
The _t suffix is reserved by POSIX 1003.1.
2023-04-24 09:17:37 +01:00
Tyler Trahan 7c6bf977e0
Cleanup: Fix and add comments to date cheat callback (#10699) 2023-04-23 21:20:56 +02:00
translators e9f6bbada2 Update: Translations from eints
english (au): 1 change by krysclarke
english (us): 1 change by 2TallTyler
galician: 36 changes by pvillaverde
korean: 14 changes by telk5093
italian: 1 change by Rivarossi
russian: 1 change by Ln-Wolf
turkish: 2 changes by densxd
2023-04-23 18:41:11 +00:00
PeterN 9910240f0e
Cleanup: Remove obsolete (Make)EnumPropsT. (#10697)
This was used by the command system to help extract p1/p2 parameters, which no longer happens.
2023-04-23 17:46:14 +01:00
Peter Nelson 370a8d77a4 Codechange: Use simple assignment to assign specs. 2023-04-23 15:58:27 +01:00
Peter Nelson 087654501b Codechange: Initialise specs with std::fill/std::copy instead of memset/memcpy. 2023-04-23 15:58:27 +01:00
Peter Nelson d0c71f2a9e Codechange: Use reserve/emplace when initializing object definitions.
This avoids unnecessary initialization of objects.
2023-04-23 15:58:27 +01:00
Jonathan G Rennison a967cc4de2 Fix: Violation of strict weak ordering in engine value/running cost sorter 2023-04-23 12:52:12 +01:00
Jonathan G Rennison 684c7bbc93 Fix: Violation of strict weak ordering in TownRatingSorter
If two unrated town names compare equal in TownNameSorter
2023-04-23 12:52:12 +01:00
translators e437b8edae Update: Translations from eints
english (au): 1 change by krysclarke
english (us): 1 change by 2TallTyler
vietnamese: 4 changes by KhoiCanDev
italian: 1 change by Rivarossi
russian: 1 change by Ln-Wolf
turkish: 1 change by EndChapter
portuguese: 1 change by azulcosta
2023-04-22 18:39:34 +00:00
Tyler Trahan f45509848a
Fix #10289: Don't silently fail when setting timetable start dates (#10690) 2023-04-21 22:36:06 +00:00
PeterN 018f0f63a6
Change: Centre company face in scaled widget. (#10688) 2023-04-21 19:54:04 +01:00
translators 6b077ce25c Update: Translations from eints
english (us): 5 changes by 2TallTyler
vietnamese: 1 change by KhoiCanDev
russian: 1 change by Ln-Wolf
turkish: 33 changes by densxd
dutch: 5 changes by Afoklala
2023-04-21 18:42:16 +00:00
Tyler Trahan ef60a93816
Fix #8302: Improve "Maintenance intervals are in percents" helptext (#10686) 2023-04-21 18:00:41 +00:00
Tyler Trahan 394192dde8
Codechange: Refactor timetable GUI (#10613) 2023-04-21 16:31:26 +01:00
Rubidium 7b539fa7c9 Fix: fmt's {:#04X} yields '0X00', not '0x0000'
Technically the 0X vs 0x is not a big problem, just not pretty. However, the
length also including the 0x results in unexpected behaviour, so it probably
better to not use it.
2023-04-20 21:39:57 +02:00
PeterN 27b4b5d0a0
Codechange: Make GRF temporary engine data a vector. (#10685)
This replaces manual C-style realloc/memset/free.
2023-04-20 19:38:48 +00:00
translators b56be83937 Update: Translations from eints
italian: 20 changes by Rivarossi
french: 5 changes by ZarTek-Creole
2023-04-20 18:42:29 +00:00
PeterN d5f9e04a55
Change: Failure to load a savegame is critical. (#10682)
Marking the error message critical ensures it is queued if multiple errors occured.
2023-04-20 17:04:07 +01:00
aeonofdiscord 36f5fe19fe
Fix #10665: CheckEngines should ignore wagons when determining available vehicles at the start date. (#10673) 2023-04-19 05:41:12 -04:00
Rubidium 7088f5b7c7 Codechange: use string/fmt instead of printf for grfmsg 2023-04-18 23:21:08 +02:00
Rubidium dfe52da1ea Codechange: use string/fmt instead of print for strgen warnings/errors/fatals 2023-04-18 23:20:53 +02:00
translators 1fd17148e1 Update: Translations from eints
english (au): 1 change by krysclarke
german: 1 change by SecretIdetity
russian: 1 change by Ln-Wolf
finnish: 5 changes by hpiirai
slovak: 15 changes by legitalk
portuguese: 1 change by azulcosta
2023-04-17 18:40:58 +00:00
SamuXarick f8b5661d28 Change: Allow GS access to ScriptGroup functions 2023-04-17 17:59:16 +02:00
SamuXarick f225f36c3d Change: Allow GS access to ScriptGameSettings.IsDisabledVehicleType 2023-04-17 17:59:16 +02:00
SamuXarick fd26a44c9e Change: Allow GS access to more ScriptCompany functions 2023-04-17 17:59:16 +02:00
Andy 8b1960a41c Change: Allow GS access to more ScriptOrder functions 2023-04-17 17:59:16 +02:00
PeterN db573c8742
Fix #10660: Sprite Font scale affected by viewport zoom level limits. (#10668) 2023-04-17 00:14:03 +02:00
Charles Pigott e20a6f8ebb
Codechange: Optimise FormatNumber by removing seprintf calls (#10659) 2023-04-17 00:04:24 +02:00
Andy 15c3bc456f
Change: extend callback 161 (engine name) with bit 0x22 for context 'Autoreplace - Vehicles in use' (#10666) 2023-04-17 00:02:32 +02:00
PeterN d949cfab24
Codechange: Use std:: features for NewGRF town names (#10631)
This removes manual memory (de-)allocation and list counting.
2023-04-16 21:24:54 +01:00
Rubidium 4491e45f3c Update: change {STRING} to {ZEROFILL_NUM} for STR_FORMAT_DATE_TINY/ISO 2023-04-16 21:06:20 +02:00
Rubidium 29b09523d1 Codechange: Use {ZEROFILL_NUM} instead of custom seprintf + {RAW_STRING} 2023-04-16 21:06:20 +02:00
PeterN e97bf271dc
Codechange: Make SpriteType, CargoSortType, SourceType and ScriptType enum classes. (#10663)
This avoids a (soft) namespace conflict between the four ST_* enums.
2023-04-16 20:00:55 +01:00
translators 32c8e7feb8 Update: Translations from eints
english (au): 4 changes by krysclarke
vietnamese: 31 changes by KhoiCanDev
russian: 4 changes by Ln-Wolf
portuguese: 4 changes by azulcosta
2023-04-16 18:40:39 +00:00
Patric Stout ed83c4b0da
Change: replace per-AI "start_date" with a global "competitors_interval" (#10653)
The per-AI "start_date" is a lot of custom code, and was rarely
used in the way it was meant.

While at it, also ported this part over to the new timer system.
2023-04-16 20:14:22 +02:00
Rubidium 43a7e54067 Add: unit test functionality using catch2 2023-04-16 18:58:21 +02:00
Rubidium 88ead3f102 Add: catch2 v2.13.10 2023-04-16 18:58:21 +02:00
Rubidium 9b56505fec Codechange: split building into a library and executable 2023-04-16 18:58:21 +02:00
Rubidium 9e89eb5726 Codechange: move main function(s) to separate files 2023-04-16 18:58:21 +02:00
Peter Nelson 7b0797d1cd Codechange: Use unique ptrs for NewGRF specs. 2023-04-16 15:09:10 +01:00
Peter Nelson ef6b307465 Change: Use std::vector for NewGRF spec tables.
Pointer space is allocated only for the number of IDs used, instead of
the max number of IDs for each feature.
2023-04-16 15:09:10 +01:00
Peter Nelson 15e6fc4eeb Codechange: Use iterator when mapping sprite groups. 2023-04-16 15:09:10 +01:00
Tyler Trahan bc44158f9a
Change: Allow overbuilding station and waypoint tiles (#10618) 2023-04-16 09:05:04 +02:00
translators 27b40da06a Update: Translations from eints
catalan: 14 changes by J0anJosep
portuguese: 20 changes by azulcosta
portuguese (brazilian): 15 changes by ericandradex
2023-04-15 18:39:48 +00:00
Charles Pigott 6fc28d649e Cleanup: Unused alloca definitions and includes 2023-04-15 16:57:00 +01:00
Charles Pigott b282664242 Codechange: Replace all usages of alloca/AllocaM with more modern/less discouraged alternatives 2023-04-15 16:57:00 +01:00
rubidium42 b19f42ecd9
Codechange: Replace some p1/p2 parameter names with better names (#10658) 2023-04-15 15:11:41 +02:00
Patric Stout 387d5eb74f Codechange: validate the developer didn't schedule two timers on the same trigger/priority 2023-04-15 13:58:55 +02:00
Patric Stout 3ebc7ad16e Codechange: migrate all game-time-related timers to the new framework 2023-04-15 13:58:55 +02:00
Patric Stout 1ba4dcc924 Codechange: migrate all Window-related timers to the new framework
This means we also say goodbye to GUITimers.
2023-04-15 13:58:55 +02:00
Patric Stout 5e1bcee39b Codechange: introduce a framework for all our timers
IntervalTimer and TimeoutTimer use RAII, and can be used to replace
all the time-based timeouts, lag-detection, "execute every N" we
have.
As it uses RAII, you can safely use it as static variable, class
member, temporary variable, etc. As soon as it goes out-of-scope,
it will be safely removed.
This allows for much easier to read code when it comes to intervals.
2023-04-15 13:58:55 +02:00
rubidium42 730687080a
Fix: Update some network documentation to match the new command system (#10657) 2023-04-15 09:10:09 +00:00
Tyler Trahan 646a7e625b
Change: Use seconds for Linkgraph update settings (#10610) 2023-04-14 22:49:12 +02:00
translators 0e915c830c Update: Translations from eints
dutch: 15 changes by Afoklala
2023-04-14 18:39:51 +00:00
Tyler Trahan 8e04cba0c3
Change: Make tick length 27 milliseconds (#10607)
This makes a month last about 60 seconds, allowing the use of real-time units in game.

Co-authored-by: Niels Martin Hansen <nielsm@indvikleren.dk>
2023-04-14 14:50:19 +01:00
Peter Nelson e5af5907ec Change: Make all dropdown lists extend width if necessary.
This removes the auto_width parameter from ShowDropDown(At).
2023-04-13 20:57:47 +01:00
Peter Nelson 5bc9d00735 Cleanup: Let GetStringBoundingBox deal with buffer. 2023-04-13 20:57:47 +01:00
Peter Nelson 701092003d Fix: DropDownListColourItem didn't provide width nor scale vertical padding. 2023-04-13 20:57:47 +01:00
Jonathan G Rennison bb988f940e Fix #10638: Incorrect water infra total when building canal over object
In the case where the object is on an unowned canal tile and
the new canal tile is owned
2023-04-13 21:34:36 +02:00
translators d04aae8428 Update: Translations from eints
danish: 18 changes by bscargo
2023-04-13 18:40:16 +00:00
PeterN ff55bfb787
Fix #10343: Don't extend town-disallowed roadtypes. (#10347)
Towns currently don't build disallowed roadtypes, however they should
also not extend disallowed roadtypes as well.

If the roadtype that cannot be extended happens to be the roadtype that
the town was going to build then this restriction is ignored.
2023-04-12 22:30:03 +01:00
PeterN 5f99c8c4aa
Fix: Extra viewport cannot be scrolled with right-click-close. (#10644) 2023-04-12 19:14:48 +00:00
Tyler Trahan 97cfd40649
Fix #10630: Don't allow shifting service date earlier than 0 (#10643) 2023-04-12 18:52:37 +00:00
translators a0d8545f6c Update: Translations from eints
french: 15 changes by glx22
2023-04-12 18:42:18 +00:00
Peter Nelson 06b78a7299 Fix: Don't double-pad existing size when adding widget padding.
UpdateWidgetSize's size parameter already includes padding.
2023-04-12 18:43:15 +01:00
Peter Nelson d93f96a442 Fix: Account for extra dropdown list padding. 2023-04-12 18:43:15 +01:00
Jonathan G Rennison e17420777a Fix #10637: Incorrect water infra total when building multi-tile object
Wrong tile used in ownership checks
2023-04-12 16:50:45 +02:00
PeterN 3b2eb11fe8
Codechange: Use cached name for all station/industry/town name formatting. (#10634)
This reuses an existing name caching mechanism to avoid "recalculating" names every time.
2023-04-11 22:50:22 +02:00
translators d7f0c5d6d8 Update: Translations from eints
russian: 3 changes by Ln-Wolf
finnish: 7 changes by hpiirai
polish: 17 changes by pAter-exe
2023-04-11 18:42:26 +00:00
translators 9e69556e2f Update: Translations from eints
english (au): 13 changes by krysclarke
english (us): 15 changes by 2TallTyler
russian: 12 changes by Ln-Wolf
2023-04-10 18:39:57 +00:00
PeterN ce046f6d17
Fix: Abort loading savegame if road vehicle is on invalid road type. (#10622)
This can happen if NewGRFs are missing so that engine or road type definitions are wrong.
2023-04-10 19:23:18 +01:00
Charles Pigott ce24709576 Add: Some additional debugging information when chunk sizes are incorrect 2023-04-10 18:58:48 +01:00
Charles Pigott 8aea13a85b Codechange: Use fmt for SlErrorCorruptFmt 2023-04-10 18:58:48 +01:00
PeterN 246ba6f00a
Fix 8361cf5a73: Missing bounds check for house specs. (#10625) 2023-04-10 15:00:34 +00:00
dP e2f1cd44dc
Change: Increase max cargo age and let min cargo payment approach zero. (#10596)
Co-authored-by: Michael Lutz <michi@icosahedron.de>
2023-04-10 12:34:28 +02:00
translators 58e629ca84 Update: Translations from eints
korean: 8 changes by telk5093
russian: 7 changes by Ln-Wolf
finnish: 8 changes by hpiirai
2023-04-09 18:39:31 +00:00
PeterN 078e27bd84
Fix #10619: Crash loading linkgraph for older savegames. (#10620) 2023-04-09 19:28:55 +01:00
Rubidium c6ff7dad68 Add: compile time "unit tests" for GetPartialZ consistent 2023-04-09 19:00:26 +02:00
Rubidium 41ef7c88af Codechange: make a numer of Slope related functions constexpr 2023-04-09 19:00:26 +02:00
Rubidium 9d2a0f3d0b Change: make GetPartialZ consistent, meaning Z of adjacent slopes continue
Previously, on a straight line of a one corner up slope with the adjacent
steep sloop the Z would increase one step every two sub pixels, except for one
case where one sub pixel is skipped. Similarly, a steep slope with two
adjacent one corner up slopes, would have a bump in the height line along the
diagonal whenever it enters/leaves the steep slope tile.
2023-04-09 19:00:26 +02:00
Rubidium 1fcd69096c Fix: do not update a RV's Z-position when stationary while turning
When the direction of a RV changes the Z-position update logic was called,
which did nothing to the Z-position because that is only changed every other
step. By chance/luck this never triggered with RV's turning around, until
making the partial Z calculations consistent and moving the locations where
the Z-position is changed, causing the Z-position to be changed twice for
the RV that stayed at the same location.
2023-04-09 19:00:26 +02:00
Rubidium e8af8daa68 Codechange: pass "ground vehicle" to GetTileSlopeZ since for tunnel/bridges there are two states
Previously it checked the position in non-driving direction to "guess" whether
a ground vehicle was using the function, so on tunnels/bridges it could either
return the Z of the (virtual) ground compared to the Z of the path the vehicle
would take.
2023-04-09 19:00:26 +02:00
Alberth289346 1321e48465
Fix: Update top toolbar tooltips for added features. (#10616) 2023-04-09 13:52:04 +02:00
Tyler Trahan 97bdf99239
Codechange: Add a property to graph windows for whether to draw dates (#10608) 2023-04-08 19:10:17 +00:00
translators 39c6b3def1 Update: Translations from eints
english (au): 2 changes by krysclarke
russian: 2 changes by Ln-Wolf
2023-04-08 18:46:15 +00:00
Tyler Trahan 0de5eb53fa
Codechange: Use constants for service interval max/min/default values (#10611) 2023-04-08 18:04:30 +00:00
Tyler Trahan 1691640603
Fix: Specify units for value of share trading age setting (#10612) 2023-04-08 17:51:52 +00:00
PeterN f1144de509
Feature: Separate rail/road and sea/air velocity units, and add knots. (#10594)
This is achieved by packing vehicle type along with the velocity so that
the string system can decode and pick the appropriate unit.
2023-04-08 12:26:13 -04:00
glx22 3a48d6e60f Fix 991a797: [Script] Allow STRINGN consumption to be different than expected 2023-04-08 00:14:12 +02:00
Jonathan G Rennison 43cea852a6 Fix 41b414b: Validate RAW_STRING parameter values in game_script mode 2023-04-08 00:14:12 +02:00
Peter Nelson 47e12a8790 Codechange: Check that CompanyMask fits into 16 bits during compilation. 2023-04-07 22:09:55 +01:00
Peter Nelson 5199881a8d Codechange: Use correct type for linkgraph company mask. 2023-04-07 22:09:55 +01:00
Peter Nelson 65e0b0dcb7 Codechange: Be consistent with how company masks are set to all. 2023-04-07 22:09:55 +01:00
Peter Nelson 08977828cc Fix: Check ID for name is within bounds. 2023-04-07 22:09:28 +01:00
Peter Nelson cd6c04a663 Fix: Check station ID is within bounds when copying layouts. 2023-04-07 22:09:28 +01:00
Peter Nelson 8361cf5a73 Fix: Check sprite group mapping ID is within bounds of feature. 2023-04-07 22:09:28 +01:00
Peter Nelson 96f4eb3681 Codechange: Check NewGRF feature is defined before processing any sprite group mapping.
Previously this was checked after loading ids, or repeatedly checked for
each item.
2023-04-07 22:09:28 +01:00
Peter Nelson 04215afe3f Codechange: Replace roadstop spec limit magic number with constant. 2023-04-07 22:09:28 +01:00
translators 9246789fd3 Update: Translations from eints
spanish (mexican): 2 changes by GNosii
vietnamese: 2 changes by KhoiCanDev
czech: 1 change by jachymozo
romanian: 10 changes by bnegrut
danish: 3 changes by bscargo
2023-04-07 18:39:12 +00:00
Loïc Guilloux e4c511d403
Fix #10578: Allow to select any version of AI/GS from GUI (#10604) 2023-04-07 19:33:07 +02:00
Peter Nelson 82c70ed3b8 Change: Expose ObjectSpec vector to simplify iteration. 2023-04-02 22:42:38 +01:00
Peter Nelson 1f46f080f0 Codechange: Store objectspecs in std::vector instead of flat array. 2023-04-02 22:42:38 +01:00
Peter Nelson 93197f58b7 Codechange: Bind objectspecs to classes once all finalised. 2023-04-02 22:42:38 +01:00
Peter Nelson 02961fd7af Codechange: Use std::vector for NewGRF class lists. 2023-04-02 22:42:38 +01:00
PeterN 73474b08fe
Fix: Clicking on editbox clear button didn't take account of padding. (#10583) 2023-03-31 16:07:15 +01:00
PeterN c1077212d7
Codechange: Use a shared_ptr for viewport overlay. (#10586) 2023-03-31 16:06:36 +01:00
translators c905824248 Update: Translations from eints
chinese (traditional): 14 changes by inAndyPao
danish: 1 change by bscargo
2023-03-28 18:43:33 +00:00
Loïc Guilloux 9642e87bc8
Fix: [Script] Access to enum/consts defined outside of main.nut (#10573) 2023-03-25 23:07:47 +01:00
Tyler Trahan 0bf6f82305 Cleanup: Don't mix switches and early returns in widget selection 2023-03-25 18:03:16 -04:00
Tyler Trahan 066ae6f3fb Codechange: Simplify some CodeQL-flagged trivial switches 2023-03-25 18:03:16 -04:00
translators a15e584e40 Update: Translations from eints
japanese: 27 changes by fmang
chinese (simplified): 12 changes by XiaoJi-Game
2023-03-25 18:41:51 +00:00
translators 24e9af83aa Update: Translations from eints
japanese: 22 changes by fmang
2023-03-24 18:44:41 +00:00
translators 83eb73a9b2 Update: Translations from eints
japanese: 12 changes by fmang
2023-03-23 18:42:29 +00:00
translators 1d915214a1 Update: Translations from eints
japanese: 31 changes by fmang
2023-03-21 18:42:37 +00:00
translators d15a14bd9e Update: Translations from eints
japanese: 32 changes by fmang
danish: 7 changes by bscargo
2023-03-20 18:45:00 +00:00
Tyler Trahan e5438891e2
Cleanup: Keep spacing saveload versions by groups of five (#10576) 2023-03-19 11:02:54 -04:00
translators 1424b7b49e Update: Translations from eints
french: 14 changes by ZarTek-Creole
2023-03-18 18:42:21 +00:00
translators 3254d65b3e Update: Translations from eints
swedish: 17 changes by joeax910
czech: 13 changes by jachymozo
danish: 3 changes by bscargo
2023-03-17 18:43:43 +00:00
translators 0bf6d80cd7 Update: Translations from eints
danish: 161 changes by bscargo
2023-03-16 18:45:39 +00:00
Rubidium 24b5033a06 Fix #10568: "can savegame be loaded check" failed in dedicated server
* If loading fails, it usually returns SL_REINIT which doesn't trigger check
 * If savegame has NewGRFs, it complains NewGRFs are not allowed in intro game
2023-03-15 22:14:29 +01:00
translators be69aa6257 Update: Translations from eints
vietnamese: 1 change by KhoiCanDev
korean: 3 changes by telk5093
german: 30 changes by Wuzzy2
slovak: 14 changes by legitalk
dutch: 12 changes by Afoklala
2023-03-11 18:41:57 +00:00
Peter Nelson e999aa2923 Fix: Don't (briefly) switch from title-only playlist on menu screen.
Switching playlist while on the menu screen now only changes the playlist
that will be used when out of the menu screen.
2023-03-09 20:35:24 +00:00
Peter Nelson 3b90b85439 Change: Allow jukebox lists to fill window width. 2023-03-09 20:35:24 +00:00
Peter Nelson 0c4e2ce114 Change: Resize jukebox when changing music set. 2023-03-09 20:35:24 +00:00
Peter Nelson 1ec34acb51 Fix: Truncated music-set song names cause warning log.
The music-set does not need to be selected for this to occur.

Resolved by using std::string instead of fixed buffer for song names,
which avoids manual string copying and removes the length limit.
2023-03-09 20:35:24 +00:00
PeterN 2d3250923c
Fix #10554: Let Scrollbar::SetPosition clamp instead of assert. (#10555) 2023-03-09 10:19:58 -05:00
Rubidium 1e4a89177e Fix: crashes to desktop from game scripts when companies disappear
When a game script is in company mode, it pretends to be another company. When
that company disappear (bankruptcy/merger), the game script still uses that
company and it keeps calling functions as if it is that company.

For example, ScriptEngine::IsBuildable internally dereferences Company without
checks, causing a null dereference for any ScriptEngine function when called
from a company scope of a company that has disappeared.

Guard against this by extending the ScriptCompanyScope::IsValid check to also
check for the company still being active.
2023-03-08 22:33:47 +01:00
Rubidium 717f79ff22 Add: deity mode enforcement checks to functions with command or company access
Command functions are those that call ScriptObject::Command, and functions
with company access are any that call ScriptObject::GetCompany. This is a bit
over-protective, but having the check everywhere makes it easier to validate
that no check is missing automatically instead of by review.
2023-03-08 22:33:47 +01:00
Rubidium 8d443d1379 Add: company mode enforcement checks to functions with command or company access
Command functions are those that call ScriptObject::Command, and functions
with company access are any that call ScriptObject::GetCompany. This is a bit
over-protective, but having the check everywhere makes it easier to validate
that no check is missing automatically instead of by review.
2023-03-08 22:33:47 +01:00
Rubidium 534f2419ad Add: precondition checks to functions that work with both valid company and deity
These are functions that either use ScriptObject::Command or ScriptObject::GetCompany.
This is a bit over-protective, but having the check everywhere makes it easier to
validate that no check is missing automatically instead of by review.

At this moment these checks will not do anything useful, as either IsValid or
IsDeity from ScriptCompanyMode returns true, but that will change later.
2023-03-08 22:33:47 +01:00
Rubidium a79f97c022 Change: upon an invalid company mode, set ERR_PRECONDITION_INVALID_COMPANY instead of ERR_PRECONDITION_INVALID 2023-03-08 22:33:47 +01:00
Joan Josep d80f193e74
Fix: Improve grfmessage for ShipVehicleChangeInfo. (#10558) 2023-03-08 20:59:01 +00:00
translators 4af7f3e645 Update: Translations from eints
catalan: 13 changes by J0anJosep
2023-03-08 18:48:34 +00:00
Jonathan G Rennison c74dfe393f
Fix #10556: Duplication of road infrastructure count updates (#10557)
When building a road stop
2023-03-08 18:38:19 +00:00
Rubidium 3287acd114 Fix 13528bfcd0: bank balance command allows int64, GS was limited to int32 2023-03-07 23:20:04 +01:00
Peter Nelson b6609d1833 Fix: Network server highlight invisible with RTL layout. 2023-03-07 22:05:22 +00:00
translators df2b66ad5d Update: Translations from eints
english (au): 14 changes by krysclarke
romanian: 3 changes by bnegrut
finnish: 10 changes by hpiirai
2023-03-07 18:49:32 +00:00
Rubidium 83946ca31d Codechange: use GSCompanyMode::IsValid, IsDeity, and the precondition helpers
Direct 1:1 replacements in the code, and comments now refer to either
GSCompanyMode::IsValid or GSCompanyMode::IsDeity instead of several variations
on "company mode active" or "no company mode active".
2023-03-06 22:34:09 +01:00
Rubidium cada2ca310 Add: GSCompanyMode::IsValid and IsDeity, and precondition enforcement helpers 2023-03-06 22:34:09 +01:00
translators 665a73b3c7 Update: Translations from eints
english (us): 12 changes by 2TallTyler
korean: 14 changes by telk5093
portuguese: 12 changes by azulcosta
polish: 16 changes by pAter-exe
2023-03-06 18:49:27 +00:00
glx22 ca149447d7 Codechange: Use SQInteger for generic numbers in script_window 2023-03-06 00:32:12 +01:00
glx22 f752d96125 Codechange: Use SQInteger for generic numbers in script_vehicle 2023-03-06 00:32:12 +01:00
glx22 4e48bf2e16 Codechange: Use SQInteger for generic numbers in script_town 2023-03-06 00:32:12 +01:00
glx22 18fe0a4046 Codechange: Use SQInteger for generic numbers in script_tilelist 2023-03-06 00:32:12 +01:00
glx22 cada18a6f8 Codechange: Use SQInteger for generic numbers in script_tile 2023-03-06 00:32:12 +01:00
glx22 07b73a8c02 Codechange: Use SQInteger for generic numbers in script_subsidy 2023-03-06 00:32:12 +01:00
glx22 cd80b31d19 Codechange: Use SQInteger for generic numbers in script_storypage 2023-03-06 00:32:12 +01:00
glx22 a9a55f2153 Codechange: Use SQInteger for generic numbers in script_station 2023-03-06 00:32:12 +01:00
glx22 446ebaa6b9 Codechange: Use SQInteger for generic numbers in script_road 2023-03-06 00:32:12 +01:00
glx22 4f6a2f31b5 Codechange: Use SQInteger for generic numbers in script_rail 2023-03-06 00:32:12 +01:00
glx22 cb2e76aae3 Codechange: Use SQInteger for generic numbers in script_priorityqueue 2023-03-06 00:32:12 +01:00
glx22 777b4d0987 Codechange: Use SQInteger for generic numbers in script_order 2023-03-06 00:32:12 +01:00
glx22 49ea69fdef Codechange: Use SQInteger for generic numbers in script_objecttype 2023-03-06 00:32:12 +01:00
glx22 0293fd41e5 Codechange: Use SQInteger for generic numbers in script_news 2023-03-06 00:32:12 +01:00
glx22 f22903ab14 Codechange: Use SQInteger for generic numbers in script_newgrf 2023-03-06 00:32:12 +01:00
glx22 ca67075397 Codechange: Use SQInteger for generic numbers in script_map 2023-03-06 00:32:12 +01:00
glx22 a225fda9fe Codechange: Use SQInteger for generic numbers in script_list 2023-03-06 00:32:12 +01:00
glx22 74ab9ee9dd Codechange: Use SQInteger for generic numbers in script_league 2023-03-06 00:32:12 +01:00
glx22 367b2ba6d1 Codechange: Use SQInteger for generic numbers in script_infrastructure 2023-03-06 00:32:12 +01:00
glx22 5eaf9d39bf Codechange: Use SQInteger for generic numbers in script_industrytype 2023-03-06 00:32:12 +01:00
glx22 6671994655 Codechange: Use SQInteger for generic numbers in script_industry 2023-03-06 00:32:12 +01:00
glx22 8eb35633ec Codechange: Use SQInteger for generic numbers in script_group 2023-03-06 00:32:12 +01:00
glx22 6ca8499e6a Codechange: Use SQInteger for generic numbers in script_goal 2023-03-06 00:32:12 +01:00
glx22 e784915b27 Codechange: Use SQInteger for generic numbers in script_gamesettings 2023-03-06 00:32:12 +01:00
glx22 6b8b4c392f Codechange: Use SQInteger for generic numbers in script_engine 2023-03-06 00:32:12 +01:00
glx22 2f40bf8097 Codechange: Use SQInteger for generic numbers in script_date 2023-03-06 00:32:12 +01:00
glx22 424ae74504 Codechange: Use SQInteger for generic numbers in script_companymode 2023-03-06 00:32:12 +01:00
glx22 89c0841d0a Codechange: Use SQInteger for generic numbers in script_company 2023-03-06 00:32:12 +01:00
glx22 7727323dbe Codechange: Use SQInteger for generic numbers in script_cargomonitor 2023-03-06 00:32:12 +01:00
glx22 40424601c6 Codechange: Use SQInteger for generic numbers in script_cargo 2023-03-06 00:32:12 +01:00
glx22 83826b1793 Codechange: Use SQInteger for generic numbers in script_bridgelist 2023-03-06 00:32:12 +01:00
glx22 58bf2f7176 Codechange: Use SQInteger for generic numbers in script_bridge 2023-03-06 00:32:12 +01:00
glx22 73561802cb Codechange: Use SQInteger for generic numbers in script_airport 2023-03-06 00:32:12 +01:00
glx22 b6f3552e4b Fix: [Script] Inconsistent precondition failure return values 2023-03-06 00:32:12 +01:00
glx22 e06a666fa2 Fix: remove ScriptController constructor from API documentation 2023-03-06 00:32:12 +01:00
glx22 67a4c5e0db Codechange: Use {fmt} for script_admin JSON generation 2023-03-06 00:32:12 +01:00
glx22 ce8cde3b8d Fix: [Script] Detect circular references in ScriptText 2023-03-05 22:24:08 +01:00
glx22 9a957f1d4b Change: [Script] Improve ScriptText validation error messages 2023-03-05 22:24:08 +01:00
Rubidium 8fa61533f0 Fix 30ae072: when a road type is hidden, towns may not build them even when that flag is set 2023-03-05 22:01:54 +01:00
translators e60632bce6 Update: Translations from eints
italian: 12 changes by Rivarossi
russian: 14 changes by Ln-Wolf
finnish: 2 changes by hpiirai
portuguese (brazilian): 14 changes by ericandradex
2023-03-05 18:44:04 +00:00
Rubidium 30ae07269d Fix: game scripts must not build with non-existing road types 2023-03-05 07:17:38 +01:00
dP 01ebfad809
Fix 3719f60: Crash when copying non-station orders (#10540) 2023-03-04 22:52:30 +00:00
translators 16a7bc54b3 Update: Translations from eints
finnish: 2 changes by hpiirai
catalan: 2 changes by J0anJosep
2023-03-04 18:44:24 +00:00
Jonathan G Rennison 87f4d37de3
Fix #10522: Link graph line tooltip test for vertical lines (#10524) 2023-03-03 17:37:17 -05:00
Tyler Trahan 3719f60de0 Add: Use specific error message when vehicle cannot go to station/waypoint 2023-03-03 17:11:14 -05:00
Tyler Trahan 44848f4edf Add: CommandCost supports an optional second error string 2023-03-03 17:11:14 -05:00
dP e3169c73bd
Fix: Restore using founder client name as company manager name (#10535) 2023-03-03 16:04:02 -05:00
translators ec8b2836df Update: Translations from eints
english (us): 2 changes by 2TallTyler
dutch: 2 changes by Afoklala
polish: 3 changes by pAter-exe
2023-03-03 18:44:33 +00:00
translators 58aa769282 Update: Translations from eints
vietnamese: 2 changes by KhoiCanDev
italian: 2 changes by Rivarossi
russian: 2 changes by Ln-Wolf
turkish: 3 changes by EndChapter
portuguese: 2 changes by azulcosta
2023-03-02 18:50:41 +00:00
Loïc Guilloux 2a2e51765a
Cleanup 54db96b: Left-over function declaration (#10528) 2023-03-01 23:53:50 +01:00
translators 9bdcbc5af7 Update: Translations from eints
french: 3 changes by glx22
2023-03-01 18:47:27 +00:00
Jonathan G Rennison 0e4b716815 Fix: O(N^2) cost of Station::RecomputeCatchmentForAll
Station::RemoveFromAllNearbyLists does not need to be called when
all station nearby lists have been cleared and are being regenerated.
2023-03-01 16:54:57 +01:00
Jonathan G Rennison 5d0ad5625b
Fix : [NewGRF] Object and road stop ignore property handlers (#10525)
* Fix: IgnoreObjectProperty did not handle object property 0x18

* Fix: IgnoreRoadStopProperty did not handle properties 0x0E - 0x12, 0x15
2023-03-01 01:19:39 +01:00
Zachary e17c82e32b Add: maximum number of companies allowed to the client list 2023-02-28 20:52:46 +01:00
translators 6f9b3fa964 Update: Translations from eints
chinese (traditional): 7 changes by inAndyPao
2023-02-28 18:45:57 +00:00
glx22 41b414bc1c Change: [Script] Restore support of {RAW_STRING} in ScriptText 2023-02-28 18:53:17 +01:00
glx22 991a797e09 Change: [Script] Validate ScriptText parameters type and amount 2023-02-28 18:53:17 +01:00
Rubidium 728973859d Change: [Script] Automate the ScriptObject reference counting 2023-02-28 18:53:17 +01:00
glx22 a1fc4d5c0e Codechange: [Script] Merge the 3 ScriptText param arrays 2023-02-28 18:53:17 +01:00
glx22 af15dca316 Change: [Script] Extract params info from GS strings 2023-02-28 18:53:17 +01:00
Tyler Trahan 6e52ceab96
Feature: Industry directory text filter (#10518) 2023-02-28 12:20:41 -05:00
Rubidium 1eefe1c3a0 Codechange: hide Tile(Extended) into the Tile structure 2023-02-28 07:11:48 +01:00
Rubidium 580d0a6343 Codechange: make use of Tile in for all direct map accesses 2023-02-28 07:11:48 +01:00
Rubidium 7a6452d3ef Codechange: introduce Tile class for accessing map data of a single tile 2023-02-28 07:11:48 +01:00
Rubidium 7a1816a6cd Codechange: rename Tile to TileBase to be able to introduce a new Tile class 2023-02-28 07:11:48 +01:00
Rubidium 0fb0469e47 Codechange: introduce iterator to iterate over the Tiles of a Map
Note: this version is using TileIndex, but that changes later
2023-02-28 07:11:48 +01:00
Chenshu Yu eabb9db0bb
Fix #9810: 'Rebuilding' a through road stop costs money (#9852) 2023-02-27 08:59:42 +00:00
dP b0542c8c49
Codechange: Don't store tree counter in the map array (#10018) 2023-02-26 16:39:44 -05:00
SamuXarick 6eabbaa751 Fix #10469, 5e14a20: [Script] League Table rating element is a int64 everywhere else 2023-02-26 22:25:13 +01:00
Michael Lutz aab580e0ac Codechange: [Linkgraph] Drop node/edge wrappers from LinkGraph. 2023-02-26 21:41:24 +01:00
Michael Lutz 4d3da0cf14 Codechange: [Linkgraph] Drop node/edge wrappers from LinkGraphJob. 2023-02-26 21:41:24 +01:00
Michael Lutz 7352f812e6 Codechange: [Linkgraph] Only store present link graph edges and not all possible edges. 2023-02-26 21:41:24 +01:00
Michael Lutz 178249e7cc Codechange: Saveload macros for entries with a custom table name. 2023-02-26 21:41:24 +01:00
Michael Lutz 8f851ead70 Codechange: [Linkgraph] Split annotation for demand between nodes from the edge annotations. 2023-02-26 21:41:24 +01:00
Michael Lutz 564de01d66 Remove: SmallMatrix be gone. 2023-02-26 21:41:24 +01:00
Michael Lutz fe27db3dfd Codechange: [Linkgraph] Store edges in each node and not in a global matrix. 2023-02-26 21:41:24 +01:00
Niels Martin Hansen 2fee8ecdda Add #7525: Allow autoreplace with same model vehicle 2023-02-26 21:29:25 +01:00
Jonathan G Rennison 4c1406a4b5 Add: NewGRF road stops 2023-02-26 21:28:30 +01:00
Tyler Trahan a18182e24b
Revert 92c7551: Line drawing algorithm fix broke other cases (#10497)
This reverts commit 92c755161d.
2023-02-26 19:23:31 +00:00
translators 07fbd19da3 Update: Translations from eints
luxembourgish: 8 changes by phreeze83
2023-02-26 18:45:57 +00:00
Rubidium 947a789bf6 Codechange: split large function into smaller steps and simplify logic 2023-02-25 23:57:36 +01:00
Rubidium 8cbf1be9d6 Codechange: split large function into smaller functions with self-explanatory names 2023-02-25 23:57:36 +01:00
Rubidium a409e4b026 Add: documention to large functions that have too little documentation according to CodeQL 2023-02-25 23:57:36 +01:00
translators 2561fad5d4 Update: Translations from eints
romanian: 1 change by bnegrut
2023-02-25 18:45:15 +00:00
dP c73b88ddca
Fix: Don't send unused tile field over the network (#10507) 2023-02-24 22:50:11 +01:00
Michael Lutz 9b3326e3fd Codechange: [Script] Use std::vector instead of a hand-rolled alternative. 2023-02-24 21:46:27 +01:00
Michael Lutz ca3cb4d2ef Codechange: [Script] Use a class template instead of a function template for squirrel type conversion.
Class templates allow using partial template specialization, which is useful in
case one wants to have a type conversion on a type that is itself templated.
2023-02-24 21:46:27 +01:00
translators 187d330177 Update: Translations from eints
spanish (mexican): 1 change by GNosii
2023-02-24 18:48:34 +00:00
SamuXarick b52b29b1a4 Change: Avoid crashing to the side of a train
When a road vehicle is already running on a multi level crossing, and a train shows up ahead, don't make the road vehicle crash on the side of the train.
2023-02-22 20:09:02 +01:00
SamuXarick 8351b97f52 Add: [Script] Labels for negative values of a setting 2023-02-21 00:28:21 +01:00
SamuXarick 376820c0b6 Doc: [Script] Update info descriptions 2023-02-21 00:28:21 +01:00
SamuXarick bb2ac8b3c4 Fix: [Script] Save config item values up to 10 digits + 1 for sign + 1 for termination, enough to fit min and max int 2023-02-21 00:28:21 +01:00
SamuXarick fde7028a95 Fix #10059: [Script] Let custom values on a config item be up to 10 digits + 1 for sign 2023-02-21 00:28:21 +01:00
SamuXarick 7b1fd3e37f Fix #10059: [Script] Clamp config item values to int32
Also prevent random_deviation to be below 0.
2023-02-21 00:28:21 +01:00
Nik Nyby 92c755161d
Fix #10222: Adjust line drawing algorithm (#10491) 2023-02-20 16:18:25 -05:00
translators 8778949b6a Update: Translations from eints
english (us): 1 change by nikolas
galician: 18 changes by pvillaverde
2023-02-20 18:47:32 +00:00
translators 9ade3345f7 Update: Translations from eints
english (us): 3 changes by nikolas
galician: 1 change by pvillaverde
2023-02-19 18:43:37 +00:00
translators 4a8b8807e6 Update: Translations from eints
vietnamese: 6 changes by KhoiCanDev
korean: 1 change by telk5093
2023-02-18 18:44:22 +00:00
PeterN 2376112c77
Fix #10477: Not enough space for text due to rounding down (OSX) (#10489) 2023-02-18 05:50:20 -05:00
SamuXarick 3df9321a65 Fix: Some Script::IsValidVehicle checks need to be complemented with IsPrimaryVehicle
Add: [Script] ScriptVehicle.IsPrimaryVehicle
2023-02-18 09:58:02 +01:00
glx22 3559576166 Codechange: [Script] Don't expose static buffers outside of ScriptText 2023-02-17 21:28:14 +01:00
glx22 e735370318 Change: [Script] A ScriptText with too many parameters is now a fatal error
It should never happen as adding/setting parameters already checks that anyway.
2023-02-17 21:28:14 +01:00
translators 2fdfc38da8 Update: Translations from eints
korean: 6 changes by telk5093
slovak: 8 changes by legitalk
catalan: 3 changes by J0anJosep
turkish: 5 changes by EndChapter
dutch: 1 change by Afoklala
portuguese (brazilian): 8 changes by ericandradex
polish: 2 changes by pAter-exe
2023-02-17 18:47:31 +00:00
Loïc Guilloux 4072dcff49
Fix #10486: [Script] Debug window requires AIs to be started before GS (#10487) 2023-02-17 12:24:51 +01:00
Patric Stout fdfcb09aa3 Fix #10131: actually cancel downloads when pressing cancel 2023-02-15 23:48:06 +01:00
Patric Stout dea2dea881 Fix: reset content download progress to zero if falling back to TCP
Otherwise this chain of events can happen:
- You already have a (partial) file downloaded
- You start the download, and HTTP fails
- This resets the download progress to the current size of the file
- The TCP download starts at a very large value (UINT32_MAX - filesize)

It now resets to 0% done when any negative value is being given.
As added bonus, we no longer have to query how much was already
downloaded.
2023-02-15 23:48:06 +01:00
Patric Stout 1c17556f96 Codechange: replace instance of char * with std::string 2023-02-15 23:48:06 +01:00
Patric Stout 0722bb3bf4
Change: try to detect the CA file/path for CURL (#10481)
The default is given compile-time, not run-time. So libcurl is
of no use to us.

Current list is kindly borrowed from
https://go.dev/src/crypto/x509/root_linux.go
2023-02-15 22:58:43 +01:00
Patric Stout ea90fa24f8
Codechange: move curl into a thread so simplify code (#10480)
With a thread, we can just run curl_easy_perform() and let CURL
and threads handle the blocking part.

With async solution there are too many things to keep track of,
and it makes "when to update the GUI" tricky. By using a thread
that all gets a lot simpler, as the game-thread and download-thread
run side-by-side.

This is similar to how the WinHttp backend already works.
2023-02-15 21:56:19 +01:00
translators 228b34c2bf Update: Translations from eints
english (au): 1 change by krysclarke
czech: 2 changes by jachymozo
finnish: 1 change by hpiirai
2023-02-14 18:46:38 +00:00
dP fe2c8a1240
Codechange: Decouple INDUSTRY_CTRL into separate commands (#10475) 2023-02-14 11:29:11 +01:00
frosch d7fcb420c4 Fix: compilation with libcurl from 2013. 2023-02-13 22:45:07 +01:00
translators 04847b1208 Update: Translations from eints
english (us): 1 change by 2TallTyler
portuguese: 2 changes by ppxppy
2023-02-13 18:47:38 +00:00
translators 695ce0ab09 Update: Translations from eints
swedish: 3 changes by joeax910
italian: 1 change by Rivarossi
russian: 1 change by Ln-Wolf
ukrainian: 1 change by serg-bloim
latvian: 7 changes by lexuslatvia
2023-02-12 18:45:01 +00:00
Patric Stout 64523709bf
Add: use https:// for content-service connections (#10448)
This requires the use of WinHTTP (for Windows) or libcurl (for all
others except Emscripten). Emscripten does not support http(s)
calls currently.

On Linux it requires ca-certificates to be installed, so the HTTPS
certificate can be validated. It is really likely this is installed
on any modern machine, as most connections these days are HTTPS.

(On MacOS and Windows the certificate store is filled by default)

Reminder: in case the http(s):// connection cannot be established,
OpenTTD falls back to a custom TCP-based connection to fetch the
content from the content-service. Emscripten will always do this.
2023-02-12 12:07:31 +01:00
translators 09f7f32b8d Update: Translations from eints
ukrainian: 2 changes by serg-bloim
2023-02-11 18:44:57 +00:00
Loïc Guilloux a2c8168924
Fix #10465: Delay closing of network join progress window (#10466) 2023-02-11 12:32:45 +01:00
Bilongozhko, Serhii (Contractor) 35ad964c6b Feature: Ctrl+Click to reset late counter for the entire vehicle group. 2023-02-11 09:48:09 +01:00
SamuXarick 231935fccd Change: Show buy company dialog window even when playing in the AI company 2023-02-11 09:43:47 +01:00
SamuXarick 43ce73db86 Fix: [Script] Use Money instead of int32 for presenting the value of a company to AIs 2023-02-11 09:43:47 +01:00
Loïc Guilloux 6b99b6672e
Fix: [Script] ScriptBase::Rand() return value was between -MIN(int32) and MAX(int32) (#10443)
Also ensure the parameters for ScriptBase::RandRange() and ScriptBase::Chance() are in [0-MAX(uint32)] range
2023-02-10 19:55:59 +01:00
translators 7bd475b86c Update: Translations from eints
english (au): 2 changes by krysclarke
estonian: 107 changes by RM87
romanian: 2 changes by bnegrut
finnish: 8 changes by hpiirai
dutch: 4 changes by Afoklala
portuguese: 2 changes by azulcosta
polish: 2 changes by pAter-exe
2023-02-10 18:48:19 +00:00
glx22 3278f4c7bb Fix #10280, 59645c6: Ignore double-click for unavailable town actions 2023-02-10 19:39:21 +01:00
glx22 d6aa526b69 Fix #10461, 59645c6: Properly check for _local_company validity 2023-02-10 19:39:21 +01:00
translators 59251d3c6b Update: Translations from eints
english (us): 2 changes by 2TallTyler
estonian: 110 changes by RM87
czech: 5 changes by jacobczsk
italian: 11 changes by Rivarossi
russian: 2 changes by Ln-Wolf
2023-02-09 18:45:50 +00:00
translators b083584649 Update: Translations from eints
arabic (egypt): 30 changes by AviationGamerX
portuguese: 1 change by azulcosta
2023-02-08 18:47:55 +00:00
Tyler Trahan f12498b633
Add: Show NewGRF name in NewGRF-created errors (#10457) 2023-02-07 15:13:32 -05:00
translators 0c36e4a771 Update: Translations from eints
english (au): 1 change by krysclarke
english (us): 1 change by 2TallTyler
vietnamese: 2 changes by KhoiCanDev
luxembourgish: 5 changes by phreeze83
catalan: 3 changes by J0anJosep
french: 11 changes by ZarTek-Creole, 5 changes by glx22
2023-02-07 18:45:46 +00:00
dP b5bc001d42
Codechange: Swap comments for CommandHelper::Post overloads (#10454) 2023-02-07 13:55:46 +00:00
translators cb2944205c Update: Translations from eints
english (au): 4 changes by krysclarke
swedish: 16 changes by joeax910
english (us): 2 changes by 2TallTyler
chinese (simplified): 2 changes by XiaoJi-Game
hebrew: 3 changes by Boltyansky
romanian: 10 changes by kneekoo
russian: 5 changes by Ln-Wolf
portuguese: 2 changes by azulcosta
polish: 4 changes by pAter-exe
2023-02-06 18:44:47 +00:00
translators 7c998d46bd Update: Translations from eints
spanish (mexican): 22 changes by VMMF
chinese (simplified): 2 changes by XiaoJi-Game
turkish: 2 changes by EndChapter
2023-02-05 18:43:07 +00:00
glx22 b080f24bd8 Codechange: move windows common to AI and GS out of ai_gui 2023-02-05 19:27:25 +01:00
glx22 78e3c93a25 Fix: caption for GS settings window opened from debug window 2023-02-05 19:27:25 +01:00
glx22 cef9931e53 Cleanup: GS don't have "start_date" 2023-02-05 19:27:25 +01:00
translators 6aafccfb22 Update: Translations from eints
korean: 2 changes by telk5093
spanish: 2 changes by MontyMontana
portuguese: 2 changes by azulcosta
2023-02-04 18:44:14 +00:00
translators b364b41768 Update: Translations from eints
english (us): 2 changes by 2TallTyler
finnish: 2 changes by hpiirai
catalan: 2 changes by J0anJosep
dutch: 2 changes by Afoklala
2023-02-03 18:44:54 +00:00
translators e41af1f2bb Update: Translations from eints
portuguese (brazilian): 8 changes by ericandradex
2023-02-02 18:44:54 +00:00
SamuXarick 1f194eb94e
Fix: [Script] Incorrect value for GOAL_INVALID (#10436)
* Fix: [Script] Incorrect value for GOAL_INVALID

* Cleanup: Remove unused static variable
2023-02-01 23:35:51 +01:00
Rubidium bf8b32d193 Change: explicitly allow initial loan of 0, however show warning in UI 2023-02-01 21:41:18 +01:00
Rubidium b7b7c11b90 Change #10077: make maximum loan a positive multiple of the loan interval
And set the minimum maximum loan to the value of loan interval, so there is
always an amount of money to lend. Compared to being allowed to set max loan
to 0 and never be allowed to lend any money.
2023-02-01 21:41:18 +01:00
SamuXarick d0639cdc28 Fix: [Script] Incorrect subsidy SourceID value used 2023-02-01 21:17:16 +01:00
SamuXarick 4fc4874a30 Add: [Script] Let random road layout be a choice 2023-02-01 21:15:13 +01:00
SamuXarick 184ff92057
Cleanup: [Script] Pass new_rating directly to CmdTownRating (#10441) 2023-02-01 13:48:39 -05:00
translators 654a77c4f7 Update: Translations from eints
luxembourgish: 21 changes by phreeze83
2023-02-01 18:47:29 +00:00
Rubidium 31869501ee Fix: make script goals work with the whole range of ClientIDs 2023-01-31 20:09:48 +01:00
translators 1897e98c3d Update: Translations from eints
slovak: 10 changes by legitalk
2023-01-31 18:45:28 +00:00
Michael Lutz 05ed9f56fd Feature: [NewGRF] Engine name callback. 2023-01-30 22:00:56 +01:00
Michael Lutz 2d73076056 Add: [NewGRF] Second vehicle property for additional callback flags. 2023-01-30 22:00:56 +01:00
Michael Lutz f5394ed2ef Change: [NewGRF] Extend the D8xx (DCxx) string area up to FFFF.
This adds the Exxx and Fxxx blocks to the usable range for NewGRF
local strings. TTDPatch uses these ranges for internal strings, but as
we don't support any of them anyway, it is "free" real estate for us.
2023-01-30 22:00:56 +01:00
translators 43657cf65d Update: Translations from eints
chinese (traditional): 9 changes by wpi3
2023-01-30 18:45:30 +00:00
Loïc Guilloux 07b40c02fe
Fix #10361, fe30f66: Don't try to give saved data to a dead script (#10433) 2023-01-29 22:27:29 +00:00
Jonathan G Rennison 9c915f05ec Fix: Water infrastructure accounting when building docks 2023-01-29 23:15:53 +01:00
Jonathan G Rennison b82bcac3cd Fix #10419: Water infrastructure accounting when building ship depots 2023-01-29 23:15:53 +01:00
Rubidium 4e65ec1dc4 Codechange: do not declare functions in blocks 2023-01-29 20:28:45 +01:00
translators 5a4f0498fe Update: Translations from eints
hebrew: 6 changes by haimlm
catalan: 4 changes by J0anJosep
turkish: 7 changes by ahmetlii
2023-01-29 18:42:05 +00:00
Rubidium 8be908c919 Fix #10430, Fix 6ba55e6: display chain window causing assert 2023-01-29 18:11:38 +01:00
rubidium42 6ba55e663e Codechange: do not hide variables with other variables 2023-01-29 07:21:34 +01:00
rubidium42 1951af07c0 Codechange: do not hide parameters with local variables 2023-01-29 07:21:34 +01:00
Rubidium f001e84e5e Codechange: use RAII to automatically restore _cur_dpi after use 2023-01-28 20:33:02 +01:00
Rubidium b7a5d8e296 Codechange: add annotation to selectively force inlining in debug build 2023-01-28 20:32:45 +01:00
SamuXarick df89c34e03
Fix 7e1e275: Measure AI Collect Garbage performance (#9924) 2023-01-28 20:18:28 +01:00
translators 4a58d197ee Update: Translations from eints
japanese: 26 changes by Azusa257
vietnamese: 4 changes by KhoiCanDev
chinese (simplified): 4 changes by XiaoJi-Game
french: 8 changes by glx22
2023-01-28 18:44:03 +00:00
Rubidium 04d10b3d2d Codechange: instead of global pointer to stack variable, just put variable in that global
Removes one indirection and a dangling pointer to a stack location
2023-01-28 17:23:30 +01:00
Rubidium d51d08ddcb Codechange: put stack variables in global variables for gamelog/crashlog 2023-01-28 17:23:30 +01:00
Rubidium ed7685910d Codechange: pass large objects by reference instead of value
Especially when they get passed on directly to the next function or via a
constructor into an instance variable
2023-01-28 13:43:21 +01:00
translators dbc666905d Update: Translations from eints
czech: 10 changes by jacobczsk
dutch: 4 changes by Afoklala
2023-01-27 18:45:27 +00:00
Rubidium 7e1d272397 Cleanup: remove unused static variables 2023-01-27 07:05:49 +01:00
Rubidium 00721787e1 Fix: wrong type for INVALID_LINK_GRAPH_JOB 2023-01-27 07:05:49 +01:00
Rubidium 755e41de9f Codechange: make rounding code clearer
-O1 already optimizes it to the original hand optimized magic code
2023-01-26 23:47:55 +01:00
Rubidium 71b46db8d0 Cleanup: remove commented out code 2023-01-26 23:47:55 +01:00
Rubidium 5863d78cb4 Codechange: use commented out code, or guard by #ifdef 2023-01-26 23:47:55 +01:00
Rubidium ae422be979 Cleanup: remove/replace trailing ; with . in comments 2023-01-26 23:47:55 +01:00
Henry Wilson 0b2567d882 Codechange: Remove shift as fast-forward key when _DEBUG is defined 2023-01-26 22:15:06 +01:00
SamuXarick 46dc6da270
Codechange: Make void tiles flood edge tiles, instead of edge tiles flooding themselves (#8517) 2023-01-26 21:57:25 +01:00
Peter Nelson ede1201b6a Codechange: Rename override manager variables. 2023-01-26 21:39:16 +01:00
Peter Nelson bcc53c5ad5 Codechange: Add missing `this->` in override manager.
Variable scope is also tweaked in a couple of cases reducing line count.
2023-01-26 21:39:16 +01:00
Peter Nelson eedb786872 Codechange: Use vector for NewGRF spec overrides.
This replaces C-style memory management.
2023-01-26 21:39:16 +01:00
translators 07940726d3 Update: Translations from eints
korean: 4 changes by telk5093
2023-01-26 18:45:34 +00:00
Rubidium 2fd99467ea Fix: scripts are not aware of nullptr, they only know null 2023-01-26 16:07:14 +01:00
Rubidium f9a473bef7 Fix: missing/duplicate documentation tags for scripts 2023-01-26 16:07:14 +01:00
Rubidium 3112b387e7 Fix: warnings about obsolete settings/setting values in Doxygen configurations 2023-01-26 16:07:14 +01:00
Rubidium 41fa94bc56 Fix: scripts cannot call constructors of ScriptEvents, so remove from the documentation 2023-01-25 22:28:30 +01:00
merni-ns 2d0c1ffdb7
Change #10255: Reduce basic thickness of linkgraph GUI lines (#10410)
From 3px to 2px (multiplied by UI scale).
2023-01-25 18:06:19 +00:00
translators 01a2449489 Update: Translations from eints
finnish: 8 changes by hpiirai
polish: 4 changes by pAter-exe
2023-01-24 18:44:59 +00:00
PeterN 4dfd6a096f
Fix #10220: Don't select unselectable engine as default. (#10404) 2023-01-24 00:05:42 +00:00
translators 97844df123 Update: Translations from eints
spanish: 4 changes by MontyMontana
2023-01-23 18:43:48 +00:00
Tyler Trahan 9c5de7fd72
Fix #10395: When loading old saves, don't forcibly bar level crossings (#10400) 2023-01-23 18:08:19 +01:00
Rubidium 8aeef665c7 Fix #10377, Fix 94167df: bad sorting of rail vehicles when primary variant is missing 2023-01-22 21:13:17 +01:00
translators 7d502e2857 Update: Translations from eints
english (us): 4 changes by 2TallTyler
romanian: 10 changes by bnegrut
russian: 4 changes by Ln-Wolf
portuguese: 4 changes by azulcosta
2023-01-22 18:42:21 +00:00
SamuXarick b2a5ebcfc4
Fix 3c047b1: AIGroup.GetProfitLastYear could get values different than those displayed in GUI (#10227)
* Change: Store "all time" and "since minimum age" last year profits on groups

* Fix: Update last year profit for groups when copying vehicle statistics on autoreplace

* Codechange: Refactor profit last year

* Change: Rename some group related items for clarity

* Change: Reorder the fields in GroupStatistics

That way less memory gets wasted.
2023-01-22 08:14:02 -05:00
translators 8b5fa2cc7b Update: Translations from eints
english (au): 4 changes by krysclarke
2023-01-21 18:42:26 +00:00
Rubidium 7cdc23fd64 Codechange: hide the map's size related fields in the Map structure 2023-01-21 17:11:40 +01:00
Rubidium de6bc8e692 Codechange: move TILE_MASK to Map::WrapToMap 2023-01-21 17:11:40 +01:00
Rubidium fe2bcd2a58 Codechange: migrate size related functions to Map structure 2023-01-21 17:11:40 +01:00
Rubidium d481f78b24 Codechange: add map size related functions to Map structure 2023-01-21 17:11:40 +01:00
Rubidium 9c1a3b17e3 Codechange: use MapLogY() instead of FindFirstBit(MapSizeY()), MapSize() instead of MapSizeX() * MapSizeY() 2023-01-21 17:11:40 +01:00
Rubidium 22d3de8b67 Codechange: use ScriptMap size functions instead of global functions 2023-01-21 17:11:40 +01:00
Rubidium 953445a5ac Codechange: use MakeSea/AllocateMap in the oldloader instead of MemSetT 2023-01-21 17:11:40 +01:00
Andy 3b0b572ebf
Change: Log AI/GS Squirrel crashes in white text for readability (#10375) 2023-01-20 22:42:57 +01:00
translators 5eb2e0fd3d Update: Translations from eints
dutch: 4 changes by Afoklala
2023-01-20 18:46:24 +00:00
Francis Herne 01be423237 Fix #10362: NewGRF bridges without speed limits.
For bridges, a max speed of 0xFFFF (i.e. no effective limit)
 is no longer displayed as a limit in the UI.

A max speed of 0 is also considered unlimited, for similarity to the
 roadtype and railtype interface.
2023-01-19 22:24:33 +01:00
translators 3c80f2d14a Update: Translations from eints
english (au): 6 changes by krysclarke
chinese (simplified): 3 changes by XiaoJi-Game, 1 change by ZZY2357
arabic (egypt): 11 changes by AviationGamerX
korean: 3 changes by telk5093
indonesian: 8 changes by K4smun1
2023-01-19 18:45:02 +00:00
translators 83d5e681fc Update: Translations from eints
vietnamese: 6 changes by chupper100
italian: 4 changes by Rivarossi
tamil: 10 changes by merni-ns
2023-01-18 18:46:14 +00:00
PeterN 5801442780
Fix: Switch to OWNER_TOWN prevented OWNER_DEITY test during industry prospecting. (#10360) 2023-01-17 17:33:03 -05:00
Rubidium 8d8519c3f6 Fix #10368, Fix 994bf19: server restarting game caused clients to hit assertion
Upon closing the EndGameWindow, triggered from UnInitWindowSystem, the
HighScoreWindow would be opened and _z_windows would not be empty.
2023-01-17 22:48:39 +01:00
translators dcc06f44bc Update: Translations from eints
english (us): 6 changes by 2TallTyler
catalan: 6 changes by J0anJosep
spanish: 5 changes by MontyMontana
portuguese: 4 changes by azulcosta
polish: 4 changes by pAter-exe
2023-01-17 18:43:58 +00:00
translators 8a6f4c22c9 Update: Translations from eints
finnish: 2 changes by hpiirai
french: 2 changes by glx22
portuguese: 2 changes by azulcosta
portuguese (brazilian): 2 changes by ericandradex
polish: 2 changes by pAter-exe
2023-01-16 18:44:06 +00:00
Tyler Trahan dbf69fde53
Fix #10363: CargoDist setting helptext shouldn't suggest symmetric distribution for diamonds in subtropic (#10364)
* Fix #10363: CargoDist setting helptext shouldn't suggest symmetric distribution for diamonds in subtropic

* Fix: Always capitalize the first word of a sentence, even if a quoted setting name
2023-01-16 11:55:44 -05:00
translators 750d89d37b Update: Translations from eints
russian: 2 changes by Ln-Wolf
turkish: 2 changes by EndChapter
2023-01-15 18:44:57 +00:00
Rubidium a4a819c983 Fix #9865: removing files with the console always failed 2023-01-15 14:47:05 +01:00
Rubidium 1ed0b35520 Fix #10009: bad overflow protection when taking out loans 2023-01-15 12:04:50 +01:00
PeterN 2355882ec1
Codechange: Remove object `enabled` flag and shuffle members. (#10358)
`enabled` flag is replaced with IsEnabled() which checks if views is
non-zero.

ObjectSpec is shuffled to reduce its memory footprint.
2023-01-15 10:58:03 +00:00
Rubidium 8f9a60893d Fix #10177: company list password padlock showed after switching to single player 2023-01-15 11:52:51 +01:00
Rubidium c578917783 Fix #10057: FallbackParagraphLayout fails to properly wrap
... during the first word after a new run has been started.
2023-01-15 11:43:22 +01:00
SamuXarick 96ec9908a0
Codechange: refactor removal of desert around river tiles 2023-01-15 00:43:41 +01:00
Rubidium 20a9e13272 Fix: inconsistent definition of copy constructor and assignment 2023-01-15 00:24:20 +01:00
Rubidium 6dfd2cad69 Fix: comparison result is always the same warnings 2023-01-15 00:24:20 +01:00
PeterN b4f0450974
Change: Display font status as aa/noaa instead of true/false. (#10352) 2023-01-14 22:39:15 +00:00
Rubidium 921c6591f9 Codechange: do not use interactive random anymore for script configuration 2023-01-14 22:00:11 +01:00
Rubidium c5ff61c5f2 Add: script specific Randomizer instances 2023-01-14 22:00:11 +01:00
Rubidium 6abad681bd Codechange: move choice for randomizer of scripts to a single location 2023-01-14 22:00:11 +01:00
Rubidium 3373128233 Codechange: pass the randomizer directly to the town name generation 2023-01-14 22:00:11 +01:00
Rubidium b3b8c3fd2d Codechange: pass the randomizer to use directly to the company face generation 2023-01-14 22:00:11 +01:00
Peter Nelson 8149ba338f Change: Check glyph size before trying to render it.
This change of order ensures that the "Font glyph is foot large" occurs
even if the glyph is too large for an alloca() allocation.
2023-01-14 20:50:59 +00:00
Peter Nelson fa0c67b10a Change: Remove guess-work from calls to GetGlyphOutline().
This API method is intended to be called twice, so don't attempt to guess
the required size.
2023-01-14 20:50:59 +00:00
Peter Nelson 5370e910d3 Change: Use std::vector for fallback font list. 2023-01-14 20:50:59 +00:00
Rubidium 90f1768006 Codechange: add non-nullptr asserts in cases where it should never be nullptr
Though where similar calls are checked for nullptr as in those instances of
the use of that function it can actually return nullptr. In other words, write
down the assumption that the function never returns nullptr in an assert.
2023-01-14 21:15:23 +01:00
Rubidium bcfe0fb076 Codechange: introduce GetMainWindow() to properly account for nullptr checks
Some nullptr checks have been removed as they were not triggered with nullptr
with the null video driver and in dedicated server mode.
2023-01-14 21:15:23 +01:00
Rubidium 9c70c38c5e Fix: check for the existence of shadow and rotor vehicles for aircraft
Instead of just assuming that it exists in the savegame that got loaded.
2023-01-14 21:15:23 +01:00
translators 5ddfd38de6 Update: Translations from eints
norwegian (bokmal): 1 change by buzzCraft
2023-01-14 18:43:25 +00:00