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Codechange: move StringParameters to strings_internal.h

pull/11027/head
Rubidium 2023-06-15 17:09:34 +02:00 committed by rubidium42
parent ad048b143a
commit 1d902a97ce
5 changed files with 125 additions and 125 deletions

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@ -25,7 +25,7 @@
#include "newgrf_industrytiles.h"
#include "autoslope.h"
#include "water.h"
#include "strings_func.h"
#include "strings_internal.h"
#include "window_func.h"
#include "vehicle_func.h"
#include "sound_func.h"

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@ -18,7 +18,7 @@
#include "stdafx.h"
#include "newgrf.h"
#include "strings_func.h"
#include "strings_internal.h"
#include "newgrf_storage.h"
#include "newgrf_text.h"
#include "newgrf_cargo.h"

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@ -27,7 +27,7 @@
#include "road_internal.h" /* For drawing catenary/checking road removal */
#include "autoslope.h"
#include "water.h"
#include "strings_func.h"
#include "strings_internal.h"
#include "clear_func.h"
#include "timer/timer_game_calendar.h"
#include "vehicle_func.h"

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@ -58,129 +58,7 @@ static inline StringID MakeStringID(StringTab tab, uint index)
return (tab << TAB_SIZE_BITS) + index;
}
class StringParameters {
StringParameters *parent; ///< If not nullptr, this instance references data from this parent instance.
uint64 *data; ///< Array with the actual data.
WChar *type; ///< Array with type information about the data. Can be nullptr when no type information is needed. See #StringControlCode.
public:
uint offset; ///< Current offset in the data/type arrays.
uint num_param; ///< Length of the data array.
WChar next_type = 0; ///< The type of the next data that is retrieved.
/** Create a new StringParameters instance. */
StringParameters(uint64 *data, uint num_param, WChar *type) :
parent(nullptr),
data(data),
type(type),
offset(0),
num_param(num_param)
{ }
/** Create a new StringParameters instance. */
template <size_t Tnum_param>
StringParameters(int64 (&data)[Tnum_param]) :
parent(nullptr),
data((uint64 *)data),
type(nullptr),
offset(0),
num_param(Tnum_param)
{
static_assert(sizeof(data[0]) == sizeof(uint64));
}
/**
* Create a new StringParameters instance that can reference part of the data of
* the given partent instance.
*/
StringParameters(StringParameters &parent, uint size) :
parent(&parent),
data(parent.data + parent.offset),
offset(0),
num_param(size)
{
assert(size <= parent.GetDataLeft());
if (parent.type == nullptr) {
this->type = nullptr;
} else {
this->type = parent.type + parent.offset;
}
}
~StringParameters()
{
if (this->parent != nullptr) {
this->parent->offset += this->num_param;
}
}
void ClearTypeInformation();
int64 GetInt64();
/** Read an int32 from the argument array. @see GetInt64. */
int32 GetInt32()
{
return (int32)this->GetInt64();
}
/**
* Get a new instance of StringParameters that is a "range" into the
* parameters existing parameters. Upon destruction the offset in the parent
* is not updated. However, calls to SetDParam do update the parameters.
*
* The returned StringParameters must not outlive this StringParameters.
* @return A "range" of the string parameters.
*/
StringParameters GetRemainingParameters()
{
return StringParameters(&this->data[this->offset], GetDataLeft(),
this->type == nullptr ? nullptr : &this->type[this->offset]);
}
/** Return the amount of elements which can still be read. */
uint GetDataLeft() const
{
return this->num_param - this->offset;
}
/** Get a pointer to a specific element in the data array. */
uint64 *GetPointerToOffset(uint offset) const
{
assert(offset < this->num_param);
return &this->data[offset];
}
/** Does this instance store information about the type of the parameters. */
bool HasTypeInformation() const
{
return this->type != nullptr;
}
/** Get the type of a specific element. */
WChar GetTypeAtOffset(uint offset) const
{
assert(offset < this->num_param);
assert(this->HasTypeInformation());
return this->type[offset];
}
void SetParam(uint n, uint64 v)
{
assert(n < this->num_param);
this->data[n] = v;
}
uint64 GetParam(uint n) const
{
assert(n < this->num_param);
return this->data[n];
}
};
extern StringParameters _global_string_params;
std::string GetString(StringID string);
std::string GetStringWithArgs(StringID string, StringParameters &args);
const char *GetStringPtr(StringID string);
uint ConvertKmhishSpeedToDisplaySpeed(uint speed, VehicleType type);

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@ -11,6 +11,127 @@
#define STRINGS_INTERNAL_H
#include "strings_func.h"
#include "string_func.h"
class StringParameters {
StringParameters *parent; ///< If not nullptr, this instance references data from this parent instance.
uint64 *data; ///< Array with the actual data.
WChar *type; ///< Array with type information about the data. Can be nullptr when no type information is needed. See #StringControlCode.
public:
uint offset; ///< Current offset in the data/type arrays.
uint num_param; ///< Length of the data array.
WChar next_type = 0; ///< The type of the next data that is retrieved.
/** Create a new StringParameters instance. */
StringParameters(uint64 *data, uint num_param, WChar *type) :
parent(nullptr),
data(data),
type(type),
offset(0),
num_param(num_param)
{ }
/** Create a new StringParameters instance. */
template <size_t Tnum_param>
StringParameters(int64 (&data)[Tnum_param]) :
parent(nullptr),
data((uint64 *)data),
type(nullptr),
offset(0),
num_param(Tnum_param)
{
static_assert(sizeof(data[0]) == sizeof(uint64));
}
/**
* Create a new StringParameters instance that can reference part of the data of
* the given partent instance.
*/
StringParameters(StringParameters &parent, uint size) :
parent(&parent),
data(parent.data + parent.offset),
offset(0),
num_param(size)
{
assert(size <= parent.GetDataLeft());
if (parent.type == nullptr) {
this->type = nullptr;
} else {
this->type = parent.type + parent.offset;
}
}
~StringParameters()
{
if (this->parent != nullptr) {
this->parent->offset += this->num_param;
}
}
void ClearTypeInformation();
int64 GetInt64();
/** Read an int32 from the argument array. @see GetInt64. */
int32 GetInt32()
{
return (int32)this->GetInt64();
}
/**
* Get a new instance of StringParameters that is a "range" into the
* parameters existing parameters. Upon destruction the offset in the parent
* is not updated. However, calls to SetDParam do update the parameters.
*
* The returned StringParameters must not outlive this StringParameters.
* @return A "range" of the string parameters.
*/
StringParameters GetRemainingParameters()
{
return StringParameters(&this->data[this->offset], GetDataLeft(),
this->type == nullptr ? nullptr : &this->type[this->offset]);
}
/** Return the amount of elements which can still be read. */
uint GetDataLeft() const
{
return this->num_param - this->offset;
}
/** Get a pointer to a specific element in the data array. */
uint64 *GetPointerToOffset(uint offset) const
{
assert(offset < this->num_param);
return &this->data[offset];
}
/** Does this instance store information about the type of the parameters. */
bool HasTypeInformation() const
{
return this->type != nullptr;
}
/** Get the type of a specific element. */
WChar GetTypeAtOffset(uint offset) const
{
assert(offset < this->num_param);
assert(this->HasTypeInformation());
return this->type[offset];
}
void SetParam(uint n, uint64 v)
{
assert(n < this->num_param);
this->data[n] = v;
}
uint64 GetParam(uint n) const
{
assert(n < this->num_param);
return this->data[n];
}
};
/**
* Equivalent to the std::back_insert_iterator in function, with some
@ -113,6 +234,7 @@ public:
};
void GetStringWithArgs(StringBuilder &builder, StringID string, StringParameters &args, uint case_index = 0, bool game_script = false);
std::string GetStringWithArgs(StringID string, StringParameters &args);
/* Do not leak the StringBuilder to everywhere. */
void GenerateTownNameString(StringBuilder &builder, size_t lang, uint32_t seed);