Charles Pigott
d4df692a70
Doc: Changelog for 13.2 ( #10981 )
2023-06-10 15:50:05 +02:00
Charles Pigott
9580aef49c
Update: Backport language changes
2023-06-10 15:49:43 +02:00
4aded39db6
Fix: Don't restore backed up vehicle name if it's no longer unique. ( #10979 )
2023-06-10 15:49:43 +02:00
merni-ns
ed9895dbb5
Fix #10975 : Clear a non-head engine's name ( #10976 )
2023-06-10 15:49:43 +02:00
ab0924f14e
Fix dec7ff6b0c
: Dropdowns couldn't be closed by pressing the parent button. ( #10954 )
...
Since dropdowns self-close, the detection of re-clicking a dropdown
button no longer worked, as the dropdown is already closed.
Instead set (and then test) a flag on the parent widget to indicate that
the dropdown closed. This method avoids looping windows on every click.
2023-06-10 15:49:43 +02:00
Patric Stout
dea0f7e894
Fix: when syncing width of GUI items, take padding into account ( #10915 )
2023-06-10 15:49:43 +02:00
4949bd8cd5
Fix dec7ff6b0c
: Dropdowns would close if their tooltip appeared. ( #10939 )
...
Solution is to not focus any tooltips, so that the dropdown doesn't lose focus. Tooltips don't accept any input so this does not change their behaviour.
2023-06-10 15:49:43 +02:00
Bernard Teo
374a51c766
Doc: Fix spelling error in ScriptTileList::RemoveRectangle ( #10937 )
2023-06-10 15:49:43 +02:00
Jonathan G Rennison
57946c8507
Fix #10831 : Level crossing parts left barred after crossing tile removal ( #10874 )
2023-06-10 15:49:43 +02:00
Patric Stout
0f81c20ee2
Update: Backport language changes
2023-06-04 22:47:05 +02:00
Patric Stout
46d30aa970
Fix: [Win32] position window in center of workspace of primary display ( #10942 )
2023-06-04 22:47:05 +02:00
Patric Stout
4a7d93b2a6
Fix: crash with tooltip on low resolution screens ( #10933 )
2023-06-04 22:47:05 +02:00
Patric Stout
2a0e2f1658
Fix: crash when window can't be placed on low resolution screens. ( #10932 )
...
Co-authored-by: Jonathan G Rennison <j.g.rennison@gmail.com >
2023-06-04 22:47:05 +02:00
Patric Stout
83a857afb6
Fix: crash when not even a single row fits for dropdowns on low resolution screens ( #10934 )
2023-06-04 22:47:05 +02:00
b5a38cb14d
Fix #10502 : Refit engine before attaching free wagons. ( #10926 )
...
Caused by incorrect order of operations when buying a train engine with refit and attaching free wagons.
2023-06-04 22:47:05 +02:00
Patric Stout
00bcda7e33
Fix: disable hardware acceleration when GPU driver crashed the game last attempt ( #10928 )
2023-06-04 22:47:05 +02:00
Patric Stout
6f7d44c3f4
Add: [Linux] change default scroll mode to non-mouse-lock ( #10920 )
...
Wayland doesn't support mouse warping, X11 only for native
systems (so not for remote desktop, WSLg, etc), and emscripten
neither without complications. All these cannot offer a
mouse-lock.
2023-06-04 22:47:05 +02:00
Patric Stout
045e81809a
Codechange: remove queue_wrap / last_position from mouse movement
...
No backend uses it anymore, so also no longer any need to support
it.
2023-06-04 22:47:05 +02:00
Patric Stout
b8d66fc783
Codechange: simplify UpdateCursorPositionRelative
...
The function is only called with fix_at=true, so don't support
the other cases.
2023-06-04 22:47:05 +02:00
Patric Stout
2ce9f640ef
Fix: [SDL] unify the way X11 and Wayland handle mouse events
...
Basically, we drop RelativeMode completely, and use the same trick
as used by the Windows driver: read all motion events till the last
one, and use that as value.
2023-06-04 22:47:05 +02:00
220b08b868
Change: Include font style in font name for Freetype.
2023-06-04 22:47:05 +02:00
3ae1a80576
Codechange: Return fontcache font name as std::string.
2023-06-04 22:47:05 +02:00
glx22
532007737e
Update: Backport language changes
2023-06-04 02:13:42 +02:00
Patric Stout
57a6233754
Fix: Wayland crash on startup due to Pango also using FontConfig ( #10916 )
...
Basically, we haven't been a good neighbour. Turns out you shouldn't
actually call FcFini when you are done, as some library might still
want to use FontConfig. And they use a shared instance for their
administration.
The idea is that you call FcInit once, and use FcConfigReference
after that to get an instance, you can release. This entry is
ref-counted, and things happen automatically based on that.
At least, I think.
2023-06-04 02:13:42 +02:00
53709f0bdc
Codechange: Close dropdowns by class instead of id.
2023-06-04 02:13:42 +02:00
81e5cd23e0
Codechange: Use window parent association for dropdowns.
...
This replaces the separate window class and number properties, and
allows the window system to close dropdowns automatically.
2023-06-04 02:13:42 +02:00
2d8d9c49c4
Fix: Make dropdowns self-close when losing focus.
2023-06-04 02:13:42 +02:00
c3815359f1
Fix: Land info window maximum width was not scaled. ( #10894 )
2023-06-04 02:13:42 +02:00
Loïc Guilloux
89259af2e4
Fix: Check max member count in squirrel classes ( #10883 )
...
Manual cherry-pick from 23a0620658
2023-06-04 02:13:42 +02:00
680eb6b516
Fix: Ask FontConfig for the face index when opening fonts. ( #10878 )
...
This allows selection of the correct face in truetype fonts containing
multiple faces.
2023-06-04 02:13:42 +02:00
Jonathan G Rennison
a75a90b3af
Fix: Rail waypoint selection window not closed
...
When rail toolbar or rail waypoint build windows closed
2023-06-04 02:13:42 +02:00
Loïc Guilloux
7969907116
Fix #10846 : [Squirrel] Ensure sqvector size does not overflow ( #10848 )
2023-06-04 02:13:42 +02:00
Loïc Guilloux
4cc0c21182
Fix: disable "redundant move" warnings for GCC ( #10803 )
...
GCC warns about redundant std::move while clang warns when they are missing, so we silence the less harmful one
2023-06-04 02:13:42 +02:00
Michael Lutz
df417168c6
Fix: [Win32] Text line breaking did not properly handle punctuation characters. ( #10775 )
2023-06-04 02:13:42 +02:00
Jonathan G Rennison
b8eca7ddb1
Fix #10741 : Rail platforms left partially reserved after train crash ( #10751 )
2023-06-04 02:13:42 +02:00
Patric Stout
0569331f6b
Fix: crash in emscripten when saving games ( #10758 )
...
Don't allocate 128KB on stack, but rather on the heap.
2023-06-04 02:13:42 +02:00
Michael Lutz
439ecbc759
Fix: [Win32] Wrong multi-line text layout due to incorrect whitespace handling.
2023-06-04 02:13:42 +02:00
Michael Lutz
85d2f80817
Fix: Typo in variable name.
2023-06-04 02:13:42 +02:00
Rubidium
e53caf8f01
Fix: FormatArrayAsHex returns gibberish instead of a hex array
2023-06-04 02:13:42 +02:00
Kuhnovic
b70df6eeda
Fix #8177 : Ships with max speed overflow to near-zero speed ( #10695 )
2023-06-04 02:13:42 +02:00
f895d7e43c
Fix: Set TC_NO_SHADE only for shaded engine in purchase list.
...
Additionally use TC_FORCE to prevent additional colours in the shaded text.
2023-06-04 02:13:42 +02:00
28e845dbaf
Fix : #10735 : {POP_COLOUR} fails if string is drawn with extra flags.
2023-06-04 02:13:42 +02:00
Tyler Trahan
df1ba20403
Fix #10289 : Don't silently fail when setting timetable start dates ( #10690 )
2023-06-04 02:13:42 +02:00
Tyler Trahan
4883d386da
Fix #8302 : Improve "Maintenance intervals are in percents" helptext ( #10686 )
2023-06-04 02:13:42 +02:00
aeonofdiscord
e16fcb286a
Fix #10665 : CheckEngines should ignore wagons when determining available vehicles at the start date. ( #10673 )
2023-06-04 02:13:42 +02:00
rubidium42
ff7e8c284a
Fix: Update some network documentation to match the new command system ( #10657 )
2023-06-04 02:13:42 +02:00
Jonathan G Rennison
08a5637f98
Fix #10638 : Incorrect water infra total when building canal over object
...
In the case where the object is on an unowned canal tile and
the new canal tile is owned
2023-06-04 02:13:42 +02:00
Tyler Trahan
da20e0f6e6
Fix #10630 : Don't allow shifting service date earlier than 0 ( #10643 )
2023-06-04 02:13:42 +02:00
Jonathan G Rennison
78512af02e
Fix #10637 : Incorrect water infra total when building multi-tile object
...
Wrong tile used in ownership checks
2023-06-04 02:13:42 +02:00
f4f35a1f5c
Fix: Abort loading savegame if road vehicle is on invalid road type. ( #10622 )
...
This can happen if NewGRFs are missing so that engine or road type definitions are wrong.
2023-06-04 02:13:42 +02:00
Tyler Trahan
7f987c8d3a
Doc: 13.1 changelog ( #10629 )
2023-04-10 21:39:24 +02:00
Charles Pigott
090913c655
Update: Backport language changes
2023-04-10 19:02:21 +01:00
15a32faece
Fix 8361cf5a73
: Missing bounds check for house specs. ( #10625 )
2023-04-10 19:02:21 +01:00
Alberth289346
353a6d4bfe
Fix: Update top toolbar tooltips for added features. ( #10616 )
2023-04-10 19:02:21 +01:00
808dfc0672
Fix: Check ID for name is within bounds.
2023-04-10 19:02:21 +01:00
67bd6ab0ad
Fix: Check station ID is within bounds when copying layouts.
2023-04-10 19:02:21 +01:00
4c756159fd
Fix: Check sprite group mapping ID is within bounds of feature.
2023-04-10 19:02:21 +01:00
d510e0baa8
Codechange: Check NewGRF feature is defined before processing any sprite group mapping.
...
Previously this was checked after loading ids, or repeatedly checked for
each item.
2023-04-10 19:02:21 +01:00
4a1361b044
Fix: Clicking on editbox clear button didn't take account of padding. ( #10583 )
2023-04-10 19:02:21 +01:00
Rubidium
eaec433028
Update: Backport language changes
2023-03-31 16:43:32 +02:00
Loïc Guilloux
86beadc00b
Fix: [Script] Access to enum/consts defined outside of main.nut ( #10573 )
2023-03-31 16:43:32 +02:00
Rubidium
261d674866
Fix #10568 : "can savegame be loaded check" failed in dedicated server
...
* If loading fails, it usually returns SL_REINIT which doesn't trigger check
* If savegame has NewGRFs, it complains NewGRFs are not allowed in intro game
2023-03-31 16:43:32 +02:00
f16a1107d2
Fix #10554 : Let Scrollbar::SetPosition clamp instead of assert. ( #10555 )
2023-03-31 16:43:32 +02:00
4b40e93197
Fix: Network server highlight invisible with RTL layout.
2023-03-31 16:43:32 +02:00
dP
330a823c3b
Fix: Restore using founder client name as company manager name ( #10535 )
2023-03-31 16:43:32 +02:00
Eric Long
f1fdcd71f4
Fix: build on platforms without native atomic
2023-03-31 16:43:32 +02:00
SamuXarick
70d5683e53
Fix #10469 , 5e14a20
: [Script] League Table rating element is a int64 everywhere else
2023-03-31 16:43:32 +02:00
dP
430630e774
Fix: Don't send unused tile field over the network ( #10507 )
2023-03-31 16:43:32 +02:00
SamuXarick
d78ab6a874
Change: Avoid crashing to the side of a train
...
When a road vehicle is already running on a multi level crossing, and a train shows up ahead, don't make the road vehicle crash on the side of the train.
2023-03-31 16:43:32 +02:00
SamuXarick
fedb77a56d
Add: [Script] Labels for negative values of a setting
2023-03-31 16:43:32 +02:00
SamuXarick
803c523735
Doc: [Script] Update info descriptions
2023-03-31 16:43:32 +02:00
SamuXarick
81b53b36c8
Fix: [Script] Save config item values up to 10 digits + 1 for sign + 1 for termination, enough to fit min and max int
2023-03-31 16:43:32 +02:00
SamuXarick
381f1ac777
Fix #10059 : [Script] Let custom values on a config item be up to 10 digits + 1 for sign
2023-03-31 16:43:32 +02:00
SamuXarick
4b7099fa68
Fix #10059 : [Script] Clamp config item values to int32
...
Also prevent random_deviation to be below 0.
2023-03-31 16:43:32 +02:00
addf30ecdf
Fix #10477 : Not enough space for text due to rounding down (OSX) ( #10489 )
2023-03-31 16:43:32 +02:00
Loïc Guilloux
0604f571e1
Fix #10486 : [Script] Debug window requires AIs to be started before GS ( #10487 )
2023-03-31 16:43:32 +02:00
Loïc Guilloux
617d794af6
Fix: [Actions] vcpkg needs pkg-config to build zlib on macOS ( #10488 )
2023-03-31 16:43:32 +02:00
Loïc Guilloux
da9f226f0b
Fix #10465 : Delay closing of network join progress window ( #10466 )
2023-03-31 16:43:32 +02:00
glx22
0fb6b3ca07
Fix #10280 , 59645c6
: Ignore double-click for unavailable town actions
2023-03-31 16:43:32 +02:00
glx22
249141858c
Fix #10461 , 59645c6
: Properly check for _local_company validity
2023-03-31 16:43:32 +02:00
Owen Rudge
144d404f05
Fix: Ensure logo for Windows Store common assets package is named correctly
2023-03-31 16:43:32 +02:00
Michael Lutz
cf546c1917
Feature: [NewGRF] Engine name callback.
2023-03-31 16:43:32 +02:00
Michael Lutz
63d607a316
Add: [NewGRF] Second vehicle property for additional callback flags.
2023-03-31 16:43:32 +02:00
Michael Lutz
80590af1cb
Change: [NewGRF] Extend the D8xx (DCxx) string area up to FFFF.
...
This adds the Exxx and Fxxx blocks to the usable range for NewGRF
local strings. TTDPatch uses these ranges for internal strings, but as
we don't support any of them anyway, it is "free" real estate for us.
2023-03-31 16:43:32 +02:00
Michael Lutz
2a787aa8b8
Doc: Bump release version.
2023-03-26 21:12:22 +02:00
Michael Lutz
ac31c1043e
Fix: Disable asserts for release.
2023-03-26 21:12:22 +02:00
Michael Lutz
2ebc601d97
Doc: Update 13.0 changelog.
2023-02-05 14:59:47 +01:00
Michael Lutz
9daec1cb30
Update: Backport language changes
2023-02-05 14:59:21 +01:00
Rubidium
6bd2b9c34f
Change: explicitly allow initial loan of 0, however show warning in UI
2023-02-05 14:59:21 +01:00
Rubidium
292ec1ced7
Change #10077 : make maximum loan a positive multiple of the loan interval
...
And set the minimum maximum loan to the value of loan interval, so there is
always an amount of money to lend. Compared to being allowed to set max loan
to 0 and never be allowed to lend any money.
2023-02-05 14:59:21 +01:00
Loïc Guilloux
6b36f07eb8
Fix #10361 , fe30f66
: Don't try to give saved data to a dead script ( #10433 )
2023-02-05 14:59:21 +01:00
Jonathan G Rennison
f6170ec782
Fix: Water infrastructure accounting when building docks
2023-02-05 14:59:21 +01:00
Jonathan G Rennison
32d80d1a57
Fix #10419 : Water infrastructure accounting when building ship depots
2023-02-05 14:59:21 +01:00
Michael Lutz
8aa4173bce
Doc: Update RC2 changelog.
2023-01-28 21:50:32 +01:00
Michael Lutz
ada33a6885
Update: Backport language changes
2023-01-28 21:50:32 +01:00
Patric Stout
64bd824b48
Add: [Actions] upload releases to GOG automatically
2023-01-28 21:50:32 +01:00
Patric Stout
ce9c4fc31f
Change: [Actions] release Windows Store files to CDN
...
Currently they had a name that the rest of our system cannot
deal with correctly. "cert.pfx" is also not very descriptive from
a system as a whole.
As such, we now name it like any other file, so it can be published
safely to the CDN.
2023-01-28 21:50:32 +01:00
Patric Stout
ff07af905a
Change: [Actions] split GitHub workflows into several smaller ones
2023-01-28 21:50:32 +01:00
Patric Stout
b5f8fcb280
Remove: [Actions] Ubuntu/Debian release binaries (instead, use the Generic)
2023-01-28 21:50:32 +01:00
Rubidium
bac7ad72b1
Fix #10009 : bad overflow protection when taking out loans
2023-01-28 21:50:32 +01:00
0cb3d85a87
Change: Display font status as aa/noaa instead of true/false. ( #10352 )
2023-01-28 21:50:32 +01:00
Tyler Trahan
05c0295d32
Feature: Set a custom number of industries in map generation window ( #10340 )
2023-01-28 21:50:32 +01:00
Tyler Trahan
556e9e8434
Feature: Press Ctrl to build a diagonal area of trees ( #10342 )
2023-01-28 21:50:32 +01:00
Michael Lutz
4fe8d97623
Update: Backport language changes ( #10425 )
2023-01-28 19:16:14 +00:00
Michael Lutz
c31195509f
Doc: Changelog for 13.0-RC2. ( #10424 )
2023-01-28 16:30:30 +00:00
Michael Lutz
aa4cd1012f
Update: Backport language changes
2023-01-28 17:10:46 +01:00
Rubidium
c9948a4517
Fix: scripts are not aware of nullptr, they only know null
2023-01-28 17:10:46 +01:00
Rubidium
d1daf34c91
Fix: missing/duplicate documentation tags for scripts
2023-01-28 17:10:46 +01:00
Rubidium
18c701d274
Fix: warnings about obsolete settings/setting values in Doxygen configurations
2023-01-28 17:10:46 +01:00
Rubidium
3357aff494
Fix: scripts cannot call constructors of ScriptEvents, so remove from the documentation
2023-01-28 17:10:46 +01:00
Rubidium
08ca0746b1
Fix: no ScriptEvent sub class should export constructors to scripts
2023-01-28 17:10:46 +01:00
merni-ns
1cb459de3f
Change #10255 : Reduce basic thickness of linkgraph GUI lines ( #10410 )
...
From 3px to 2px (multiplied by UI scale).
2023-01-28 17:10:46 +01:00
7e61264e3c
Fix #10220 : Don't select unselectable engine as default. ( #10404 )
2023-01-28 17:10:46 +01:00
Tyler Trahan
75c37bf7c2
Fix #10395 : When loading old saves, don't forcibly bar level crossings ( #10400 )
2023-01-28 17:10:46 +01:00
Rubidium
f88766c976
Fix #10377 , Fix 94167df
: bad sorting of rail vehicles when primary variant is missing
2023-01-28 17:10:46 +01:00
SamuXarick
52319891ce
Fix 3c047b1
: AIGroup.GetProfitLastYear could get values different than those displayed in GUI ( #10227 )
...
* Change: Store "all time" and "since minimum age" last year profits on groups
* Fix: Update last year profit for groups when copying vehicle statistics on autoreplace
* Codechange: Refactor profit last year
* Change: Rename some group related items for clarity
* Change: Reorder the fields in GroupStatistics
That way less memory gets wasted.
2023-01-28 17:10:46 +01:00
Francis Herne
0a5dc852bb
Fix #10362 : NewGRF bridges without speed limits.
...
For bridges, a max speed of 0xFFFF (i.e. no effective limit)
is no longer displayed as a limit in the UI.
A max speed of 0 is also considered unlimited, for similarity to the
roadtype and railtype interface.
2023-01-28 17:10:46 +01:00
5b27cd029f
Fix: Switch to OWNER_TOWN prevented OWNER_DEITY test during industry prospecting. ( #10360 )
2023-01-28 17:10:46 +01:00
Rubidium
2104849fad
Fix #10368 , Fix 994bf19
: server restarting game caused clients to hit assertion
...
Upon closing the EndGameWindow, triggered from UnInitWindowSystem, the
HighScoreWindow would be opened and _z_windows would not be empty.
2023-01-28 17:10:46 +01:00
Tyler Trahan
25940cdbd1
Fix #10363 : CargoDist setting helptext shouldn't suggest symmetric distribution for diamonds in subtropic ( #10364 )
...
* Fix #10363 : CargoDist setting helptext shouldn't suggest symmetric distribution for diamonds in subtropic
* Fix: Always capitalize the first word of a sentence, even if a quoted setting name
2023-01-28 17:10:46 +01:00
Rubidium
f37b6cb17f
Fix #9865 : removing files with the console always failed
2023-01-28 17:10:46 +01:00
Rubidium
87d74389fb
Fix #10177 : company list password padlock showed after switching to single player
2023-01-28 17:10:46 +01:00
Rubidium
557c5a8583
Fix #10057 : FallbackParagraphLayout fails to properly wrap
...
... during the first word after a new run has been started.
2023-01-28 17:10:46 +01:00
Jonathan G Rennison
bd6a95c6b9
Fix #10032 : Capacities of articulated vehicles in build window
...
See also: #9954
2023-01-28 17:10:46 +01:00
Tyler Trahan
6d1331ebcd
Fix: Various Wide River issues ( #10348 )
2023-01-28 17:10:46 +01:00
680fcb8611
Fix: Link variants to parents when finalising engines. ( #10346 )
...
This ensures that definition-order of engines within the NewGRF does not matter.
2023-01-28 17:10:46 +01:00
Tyler Trahan
548a9c41d5
Fix #10333 , c53f29d
: Only show industry prospecting errors to local company ( #10338 )
2023-01-28 17:10:46 +01:00
4c6b6c9d33
Fix #10335 : Set initial scrollbar count for object GUI. ( #10336 )
...
This previously happened when the window was resized by itself which was fixed by #10196 . Explicitly set the count instead.
2023-01-28 17:10:46 +01:00
c935a58272
Fix #10331 : Starting new company during load must happen after AI start. ( #10332 )
...
This situation occurs when loading a savegame in single-player which only
has AI companies.
2023-01-28 17:10:46 +01:00
Rubidium
88030d781b
Fix #10309 : [SDL] Uninitialized width and height when turning off full screen
2023-01-28 17:10:46 +01:00
7ccfc4b143
Fix: Don't assume engclass 2 should be elrail. ( #10315 )
...
When disabling/enabling elrail, there is an assumption that `engclass` of 2
means the engine will run on elrail. While this holds for default engines,
NewGRFs can do other things.
To resolve this we store the intended railtype so that toggling elrail will
restore to the correct type.
2023-01-28 17:10:46 +01:00
Rubidium
f5193aeba2
Fix: prevent corrupted GRF files to allocate stupid amounts of memory
2023-01-28 17:10:46 +01:00
Rubidium
ed65594868
Fix: do not allow more palette colours than there are indices for the colours
...
Or: do not pass unchecked size from BMP file into memory allocation
2023-01-28 17:10:46 +01:00
Loïc Guilloux
b211a88b71
Fix #10304 , fe30f66
: [Scripts] Don't start GS in intro ( #10305 )
2023-01-28 17:10:46 +01:00
Michael Lutz
2414cf0e8f
Doc: [Script] Outdated API changelog comment.
2023-01-01 23:34:14 +01:00
Michael Lutz
400addf7af
Fix: [Script] Copy compat files for version 13 to build output.
2023-01-01 23:34:14 +01:00
Tyler Trahan
4b123394cf
Update: Title game for 13.0 release ( #10247 )
2023-01-01 12:45:13 -05:00
Charles Pigott
8978f11146
Doc: 13.0-RC1 changelog ( #10295 )
2023-01-01 17:39:43 +00:00
5e22788664
Fix #10220 : Adding unavailable variants failed for non-rail engines. ( #10297 )
...
Unavailable parent variant engine for non-rail engines was added to the
wrong (temporary) list so the hierarchy was not added correctly.
2022-12-31 10:10:25 +00:00
translators
22035b7eab
Update: Translations from eints
...
english (us): 10 changes by 2TallTyler
chinese (simplified): 1 change by lysinelai
korean: 13 changes by telk5093
catalan: 1 change by DiogoMCampos
2022-12-30 18:42:42 +00:00
Charles Pigott
67f02e20de
Change: Display text files in black ( #10291 )
2022-12-30 10:31:02 +00:00
glx22
012fd2be0d
Codechange: Suppress warnings when asserts are disabled
2022-12-30 02:17:38 +01:00
glx22
ffc1f7ce56
Fix 57717a2
: [CMake] Don't apply 'cl' workaround to 'clang-cl'
2022-12-30 02:17:38 +01:00
clienthax
25f247047d
Update: emsdk to 3.1.28 and lzma (for emsdk) to 5.4.0 ( #10234 )
...
Co-authored-by: Patric Stout <truebrain@openttd.org >
2022-12-29 23:34:45 +01:00
translators
f90156f74c
Update: Translations from eints
...
romanian: 2 changes by bnegrut
spanish: 2 changes by MontyMontana
2022-12-29 18:43:05 +00:00
translators
918b2cb3ee
Update: Translations from eints
...
english (au): 10 changes by krysclarke
italian: 3 changes by Rivarossi
russian: 3 changes by Ln-Wolf
finnish: 3 changes by hpiirai
spanish: 15 changes by MontyMontana
portuguese: 6 changes by azulcosta
portuguese (brazilian): 2 changes by DiogoMCampos
2022-12-28 18:44:23 +00:00
Loïc Guilloux
fe30f66570
Fix #9720 : Delay start of GS/AI to after loading of savegame ( #9745 )
2022-12-28 05:02:26 +01:00
f7e2b6ef12
Change: Make vehicle list dropdown buttons resize to fit strings. ( #10286 )
2022-12-27 18:39:37 +00:00
Francis Herne
6caed5f15e
Add: Slope-aware and roadtype-specific one-way sprites. ( #10282 )
2022-12-26 15:06:21 -05:00
translators
7a18631291
Update: Translations from eints
...
italian: 10 changes by bagnacauda
romanian: 91 changes by bnegrut
russian: 6 changes by Ln-Wolf
finnish: 9 changes by hpiirai
portuguese: 8 changes by azulcosta
2022-12-26 18:42:39 +00:00
9e56e16147
Fix: Local authority window rating list height ignored icon sizes. ( #10285 )
...
Only font height was taken into account, so the list was broken if icon
sizes were taller than font height.
2022-12-26 18:26:01 +00:00
961e66df30
Fix #10224 : Don't fiddle with fast-forward when saving. ( #10230 )
...
The original comment about saving with fast-forward on was written 18 years
ago, and predates lots of changes to how saveload work.
2022-12-26 00:05:14 +01:00
Michael Lutz
3d3ed87d99
Fix: Bad alignment of button icons when using the original baseset. ( #10200 )
2022-12-25 18:03:39 -05:00
4f26f6b8aa
Cleanup: Simplify GRFLabel linked-list with std::vector. ( #10284 )
2022-12-25 22:32:22 +00:00
Daniel Robinson
c53f29df53
Fix #10181 : Show error message on failed industry prospecting ( #10202 )
2022-12-25 23:12:06 +01:00
Didac Perez Parera
35d55bd534
Feature: Expand all towns in the scenario editor ( #10215 )
2022-12-25 19:42:50 +01:00
Tyler Trahan
4ffe7e0477
Fix #10198 : Rearrange Intro GUI to make button rows narrower ( #10203 )
2022-12-25 13:26:26 -05:00
Tyler Trahan
8063fcb6e0
Feature: Ctrl-click to bulk edit timetable speeds/waiting times ( #10265 )
2022-12-25 13:20:31 -05:00
efa20dd969
Change: Support engine property 0xC6 in purchase list.
2022-12-25 16:41:58 +00:00
cbf48c4dd9
Change: Add extra random seed to StartupEngines().
...
This means that calling reset_engines will rerandomise introduction dates
and reliability.
Probably not necessary.
2022-12-25 16:41:58 +00:00
74180efe7f
Change: Attempt to improve randomisation of reliability
2022-12-25 16:41:58 +00:00
3485709f53
Add: Additional vehicle flags to control variants.
2022-12-25 16:41:58 +00:00
898dadadb2
Change: Mark build/autoreplace windows dirty less often in monthy loop.
...
These window classes were marked dirty for every engine that had
reliability calculated every month.
2022-12-25 16:41:58 +00:00
85814b29d4
Feature: Vehicle add-ons can now group engines in purchase list.
...
Grouped engines are collapsed by default but can be expanded. This allows
similar engines to be grouped together to avoid cluttering the list.
Suggested uses for this are e.g.:
* Liveries; same stats but different paint job.
* Re-gearing; engine design is mostly the same but different stats.
... but avoiding complex hidden cargo subtype refit systems.
Grouped engines are otherwise separate, so can be independently
autoreplaced, even between variants.
2022-12-25 16:41:58 +00:00
94167dfd34
Change: Add variant hierarchy to build vehicle window list.
2022-12-25 16:41:58 +00:00
c11db7d593
Change: Clear last variant when engine becomes unavailable.
2022-12-25 16:41:58 +00:00
d7f561a400
Change: Add variant property to engines.
2022-12-25 16:41:58 +00:00
c8cc61d889
Fix #10150 : Force FS_SMALL for small viewport signs. ( #10283 )
...
* Fix #10150 : Force FS_SMALL for small viewport signs.
This is a workaround for string widths being different with mixed
font-sizes.
* Fix: Flag small sign shadow as small text.
(This method of drawing shadows is hilarious and needs replacing, but
this is a quick fix.)
2022-12-25 13:29:38 +00:00
23eec0b7b3
Fix #8971 : Resize QueryStrings with interface scale change. ( #10281 )
...
* Fix: Use width of caret symbol '_' for text entry.
This replaces an arbitrary pixel width with the space actually required.
* Fix #8971 : Update QueryString sizes with interface scale change.
2022-12-25 00:40:55 +00:00
translators
3451c0a82c
Update: Translations from eints
...
russian: 3 changes by Ln-Wolf
latvian: 21 changes by lexuslatvia
dutch: 3 changes by Afoklala
portuguese: 3 changes by azulcosta
portuguese (brazilian): 13 changes by ericandradex
2022-12-24 18:43:00 +00:00
glx22
04ee86d3ac
Add: 'font' console command to configure fonts
2022-12-23 23:23:03 +01:00
glx22
e6c857cdba
Codechange: [windows] cache the actually loaded font name
2022-12-23 23:23:03 +01:00
glx22
af3df959c2
Codechange: reduce code duplication
2022-12-23 23:23:03 +01:00
7b5edba76c
Change: Support flipping shorter engines without NewGRF support. ( #10262 )
...
* Change: Support flipping shorter engines without NewGRF support.
* Cleanup: Remove write-only prop27_set temporary flag.
2022-12-23 21:02:14 +00:00
a971eee2e0
Cleanup: Replace foundation drawing magic numbers.
...
Use TILE_SIZE or TILE_HEIGHT as appropriate instead.
2022-12-23 15:43:11 +00:00
138198e971
Change: Separate ground sprite from foundation sprite offsets.
2022-12-23 15:43:11 +00:00
002fe67bef
Add: Optionally disable child sprites drawing relative to parent sprites offsets.
2022-12-23 15:43:11 +00:00
Jonathan G Rennison
14c1266bbc
Fix: Wrong type cast for selected AI/GS script info in AIListWindow
...
This resulted in technically undefined behaviour when listing GSs
2022-12-22 21:26:27 +01:00
Jonathan G Rennison
d4c530904c
Fix #10274 : Use after free when rescanning scripts with GS selected
2022-12-22 21:23:48 +01:00
f6e7e44169
Fix #10151 : Use smaller padding for viewport signs. ( #10272 )
...
Before variable-scaling, the padding was always 1x1 pixel. This was
changed to be scaled, except using the wrong dimension of 2x1 pixels
instead of 1x1 pixel.
2022-12-21 22:21:50 +00:00
Loïc Guilloux
c179c10048
Fix #10263 , ccefa76
: [scripts] restore tile validation for commands ( #10269 )
2022-12-21 02:37:59 +01:00
translators
a857ed8240
Update: Translations from eints
...
finnish: 13 changes by hpiirai
spanish: 1 change by MontyMontana
2022-12-20 18:41:59 +00:00
c962c77306
Fix: Incorrect available height for dropdowns due to unsigned promotion. ( #10264 )
...
Dropdowns which are taller than the main window should automatically have
a scrollbar added. This did not work for toolbar dropdown as the location
near the top of the window resulted in an unsigned underflow.
2022-12-20 09:39:23 -05:00
03c1b5169c
Fix #10260 : Incorrect rect height drawing image in vehicle details. ( #10261 )
2022-12-19 21:01:17 +00:00
dde15a403c
Fix #10257 : Incorrect wire position on sloped bridge heads. ( #10258 )
2022-12-19 20:16:26 +00:00
translators
2012998563
Update: Translations from eints
...
finnish: 3 changes by hpiirai
2022-12-19 18:42:04 +00:00
translators
e5720325ff
Update: Translations from eints
...
english (au): 3 changes by krysclarke
english (us): 3 changes by 2TallTyler
2022-12-18 18:39:25 +00:00
daaa058493
Change: Vertically centre sprite font relative to TrueType font.
2022-12-18 11:46:01 -05:00
8599041ce4
Fix: GetDefaultFontHeight() is static, don't use ->
2022-12-18 11:46:01 -05:00
translators
888c9172e0
Update: Translations from eints
...
spanish (mexican): 3 changes by absay
korean: 1 change by telk5093
2022-12-17 18:40:23 +00:00
1eecbd39ed
Change: Use lowered not disabled widget for current tab. ( #10252 )
...
While tab-buttons are not often used, all other similar occurences use
lowered rather than disabled widgets, so use them for train detail
window too.
2022-12-17 18:04:39 +00:00
Czcibor Bohusz-Dobosz
7425660b3e
Change: Set minimum macOS version to 10.13 ( #10253 )
2022-12-17 18:35:45 +01:00
5eb7e1d3ab
Fix: Improve sprite aligner list size and alignment.
2022-12-17 15:38:28 +00:00
8adc47858d
Change: Set minimal size on aligner buttons.
2022-12-17 15:38:28 +00:00
33eb9688cf
Add: Sprite centre and crosshair toggles on sprite aligner.
2022-12-17 15:38:28 +00:00
Loïc Guilloux
c50fabb574
Fix #10208 : allow to use specific underlay for road/tram tunnels ( #10233 )
2022-12-17 09:01:47 -05:00
131b7f5127
Fix: Vertically centre chat prompt. ( #10250 )
2022-12-17 12:22:02 +00:00
2TallTyler
0116a422ea
Cleanup: Refactor Wide Rivers code slightly
2022-12-16 17:43:33 -05:00
2TallTyler
d67259334a
Fix #10218 : Sloped river tiles need water both up and downstream
2022-12-16 17:43:33 -05:00
Jonathan G Rennison
c7d7658004
Fix #10214 : CMD_CREATE_LEAGUE_TABLE did not set CMD_STR_CTRL
2022-12-16 21:07:36 +01:00
Jonathan G Rennison
1a05e95945
Fix #10214 : League and graph buttons in toolbar not having a default action
2022-12-16 21:07:36 +01:00
Jonathan G Rennison
e0cb31ff07
Fix #10214 : Header and footer missing from league table saveload
2022-12-16 21:07:36 +01:00
Loïc Guilloux
4f9893cc98
Fix 55a1171
: Restore skipping of "colour" character ( #10244 )
2022-12-16 01:56:25 +01:00
c448eb04d8
Fix #10242 : Allow a space for text shadow when clipping WWT_EMPTY/WWT_TEXT. ( #10243 )
2022-12-15 23:21:10 +00:00
Loïc Guilloux
2848483810
Fix #10206 : Disable scripts in intro game ( #10241 )
2022-12-15 21:43:07 +01:00
Eddi-z
8db4892f49
Codechange: Reshuffle debuglevels in fileio to address spammyness ( #10240 )
2022-12-15 13:25:06 -05:00
translators
ac12028278
Update: Translations from eints
...
spanish: 2 changes by MontyMontana
portuguese (brazilian): 86 changes by ericandradex
2022-12-14 18:45:21 +00:00
translators
7e7e1183cf
Update: Translations from eints
...
finnish: 1 change by hpiirai
2022-12-13 18:43:24 +00:00
translators
fd5de3b366
Update: Translations from eints
...
spanish (mexican): 7 changes by absay
romanian: 5 changes by bnegrut
finnish: 108 changes by hpiirai
2022-12-12 18:46:56 +00:00
translators
49c121ec29
Update: Translations from eints
...
vietnamese: 38 changes by KhoiCanDev
2022-12-11 18:44:33 +00:00
daacde4496
Fix #10147 : Sound effect volume slider no longer set volume. ( #10228 )
2022-12-10 15:51:45 +00:00
translators
2756741575
Update: Translations from eints
...
italian: 11 changes by Rivarossi
2022-12-09 18:43:26 +00:00
translators
5cef40591b
Update: Translations from eints
...
slovak: 2 changes by legitalk
2022-12-08 18:43:04 +00:00
Michael Lutz
d5fc423793
Fix #10223 : Crash when vehicle cloning fails on order cloning.
2022-12-08 00:09:12 +01:00
translators
985f487065
Update: Translations from eints
...
spanish: 1 change by MontyMontana
2022-12-05 18:43:08 +00:00
53b827c460
Fix: Maximum space for engine preview image was never scaled. ( #10219 )
2022-12-05 17:57:27 +00:00
Loïc Guilloux
13d2d11fa8
Fix #10216 : Initialise RoadStop caches before using them and don't try to teleport crashed vehicles ( #10217 )
2022-12-05 12:46:46 +01:00
translators
2c5eb206d4
Update: Translations from eints
...
vietnamese: 39 changes by KhoiCanDev
spanish: 2 changes by MontyMontana
2022-12-04 18:40:57 +00:00
Michael Lutz
ab9d77ebbe
Add: [Script] Regression for ScriptAccounting.
2022-12-04 11:27:24 +01:00
Michael Lutz
1c205b2cda
Fix #10212 : [Script] Nested ScriptAccounting scopes are not restored properly.
2022-12-04 11:27:24 +01:00
1131608eb4
Fix #10114 : Incorrect drag-highlight position with non-power-of-2 scaling. ( #10211 )
2022-12-03 09:31:52 +00:00
translators
644012dea2
Update: Translations from eints
...
dutch: 7 changes by Afoklala
2022-12-02 18:45:14 +00:00
translators
a7f78af4aa
Update: Translations from eints
...
chinese (simplified): 3 changes by XiaoJi-Game
2022-12-01 18:47:04 +00:00
485368f607
Fix: Missing extra padding when drawing tooltip text. ( #10201 )
...
* Fix: Missing extra padding when drawing tooltip text.
This padding is included when calculating the size of the tooltips, the
difference caused a mismatch in height for some tooltips.
* Codechange: Don't draw grey panel underneath tooltip.
This removes the default framerect padding so it is now added explicitly.
SetMinimalSize is also removed as this is overridden in UpdateWidgetSize
anyway.
2022-11-29 18:55:02 +00:00
translators
3100c6e7d0
Update: Translations from eints
...
chinese (simplified): 30 changes by XiaoJi-Game
2022-11-29 18:44:34 +00:00
387c57b023
Fix eb4ba1991
: Signal icons incorrectly positioned in UI. ( #10199 )
2022-11-28 20:03:27 +00:00
translators
41c893dd4e
Update: Translations from eints
...
chinese (simplified): 13 changes by XiaoJi-Game
russian: 4 changes by Ln-Wolf
slovak: 7 changes by legitalk
catalan: 77 changes by J0anJosep
turkish: 7 changes by EndChapter
polish: 7 changes by pAter-exe
2022-11-28 18:45:52 +00:00
eaf1e33bd7
Fix #10021 : Object GUI resized when switching between different objects. ( #10196 )
...
* Fix: Scale object gui margin by interface scale.
* Fix: Improve padding on object info text.
* Fix #10021 : Resizing for 1/2/4 object views didn't account for interface scale.
As halving and doubling padding is problematic due to rounding, it is now
added on lower view counts instead of removing on higher view counts.
2022-11-28 00:27:57 +00:00
translators
978f5b9341
Update: Translations from eints
...
english (au): 3 changes by krysclarke
english (us): 7 changes by 2TallTyler
korean: 52 changes by telk5093
russian: 4 changes by Ln-Wolf
spanish: 6 changes by MontyMontana
portuguese: 3 changes by azulcosta
2022-11-27 18:46:09 +00:00
Tyler Trahan
1c82200e0f
Doc: Prepare for 13.0-beta2 release ( #10149 )
2022-11-27 13:20:07 -05:00
a7ffd47c64
Fix #10191 : Incorrect refit highlight position. ( #10195 )
...
Refit highlight was not correct for non-power-of-2 interface scale.
2022-11-27 15:13:09 +00:00
translators
35c4af5cb7
Update: Translations from eints
...
english (au): 4 changes by krysclarke
spanish: 10 changes by MontyMontana
portuguese: 62 changes by azulcosta
2022-11-26 18:45:39 +00:00
Bernard Teo
8a78fa7121
Feature: Contextual actions for vehicles grouped by shared orders ( #8425 )
2022-11-26 18:03:21 +01:00
dP
5e14a20b3b
Feature: [GS] Scriptable league tables ( #10001 )
2022-11-26 18:03:03 +01:00
translators
b9ce3de23d
Update: Translations from eints
...
slovak: 72 changes by legitalk
2022-11-25 18:46:07 +00:00
Tyler Trahan
b846c574d7
Update: Developer credits ( #10190 )
2022-11-24 16:08:33 -05:00
stormcone
e29547a3a2
Feature: Show the cargoes the vehicles can carry in the vehicle list window ( #8304 )
2022-11-24 20:58:10 +00:00
translators
d780ca74ed
Update: Translations from eints
...
italian: 50 changes by Rivarossi
2022-11-24 18:46:20 +00:00
Tyler Trahan
0fc7cdb1e4
Change: Allow building canal by area outside editor ( #10173 )
2022-11-23 17:48:19 -05:00
53682b4b6b
Fix #10114 : Wonky depot layout. ( #10191 )
...
Depot lists internal layout was not handled well. This is improved by
throwing more Rects at it:
- Vehicle images are now be vertically centred in the rect.
- Image clipping is relaxed to cover the rect, improving larger sprites.
- Outline highlight is now aware of bevel thickness.
2022-11-23 21:01:09 +00:00
translators
e85d2603d9
Update: Translations from eints
...
italian: 27 changes by Rivarossi
2022-11-23 18:44:39 +00:00
translators
afbad255d3
Update: Translations from eints
...
turkish: 44 changes by EndChapter
spanish: 1 change by MontyMontana
2022-11-21 18:47:58 +00:00
translators
62125c9e76
Update: Translations from eints
...
korean: 3 changes by telk5093
turkish: 33 changes by EndChapter
2022-11-20 18:46:46 +00:00
a7adadcf9b
Fix: Indent production in industry window and resolve button issues. ( #10184 )
...
Industry production used to be indented, although a different amount than
the industry accepts list. This is now added back, with the standard indent
width.
Additionally the cheat-mode production modifier buttons now support RTL and
the list height now takes account of the button height.
2022-11-19 21:18:53 +00:00
translators
a942028803
Update: Translations from eints
...
dutch: 42 changes by Afoklala
french: 12 changes by glx22
2022-11-18 18:49:43 +00:00
a044e8e007
Fix: Scale minimum visible caption by interface scale. ( #10180 )
2022-11-17 22:45:15 +00:00
translators
3040efdb10
Update: Translations from eints
...
spanish (mexican): 74 changes by absay
russian: 2 changes by Ln-Wolf
spanish: 6 changes by MontyMontana
polish: 1 change by pAter-exe
2022-11-17 18:47:07 +00:00
60404c3aea
Fix #8770 : Centre vehicle status bar icon.
...
The icon is now centred within its scaled bounding box, which intentionally
leaves a little space around the icon when not at 1/2/4x scale.
2022-11-17 09:12:07 +00:00
9bf24ec56f
Codechange: Reorder and properly declare DrawSpriteIgnorePadding().
...
Parameters have been rearranged to be closer to those of the standard
DrawSprite() function, and PaletteID can now be set.
2022-11-17 09:12:07 +00:00
c81c242c5a
Fix: Crash if error message window is too wide for screen. ( #10172 )
...
This doesn't seem new, just easier to trigger with new scaling.
2022-11-17 09:10:47 +00:00
6ea3e7e487
Fix #10164 : Incorrect slider handle position in RTL. ( #10175 )
2022-11-16 19:02:51 +00:00
translators
bc5cd4eeda
Update: Translations from eints
...
russian: 3 changes by Ln-Wolf
spanish: 55 changes by MontyMontana
polish: 32 changes by pAter-exe
2022-11-16 18:48:29 +00:00
translators
d30345edfb
Update: Translations from eints
...
english (au): 3 changes by krysclarke
spanish (mexican): 3 changes by absay
english (us): 3 changes by 2TallTyler
russian: 2 changes by Ln-Wolf
french: 11 changes by ZarTek-Creole
portuguese: 3 changes by azulcosta
polish: 28 changes by pAter-exe
2022-11-15 18:47:23 +00:00
translators
cbb2d5303d
Update: Translations from eints
...
spanish (mexican): 14 changes by absay
english (us): 20 changes by 2TallTyler
russian: 5 changes by Ln-Wolf
portuguese: 44 changes by azulcosta
2022-11-14 18:50:11 +00:00
Tyler Trahan
0d631a6fda
Change: Reword Finance window's Net Profit to Profit
2022-11-13 19:01:43 -07:00
Tyler Trahan
adf94d7970
Change: Add a Total caption to each category of the finance window
2022-11-13 19:01:43 -07:00
Tyler Trahan
bba1a16836
Change: Make Company GUI Bank Balance text white
2022-11-13 19:01:43 -07:00
translators
553e5e6bbe
Update: Translations from eints
...
english (au): 20 changes by krysclarke
spanish (mexican): 7 changes by absay
korean: 20 changes by telk5093
russian: 13 changes by Ln-Wolf
spanish: 74 changes by MontyMontana
2022-11-13 18:50:23 +00:00
cea62ef73d
Fix #10161 : Ignore ascender in FallbackLayouter for non-built-in fonts. ( #10169 )
2022-11-13 17:10:34 +00:00
Tyler Trahan
89a2d0a605
Fix #10154 : Don't inconsistently set random company face in network games ( #10157 )
2022-11-13 11:30:46 -05:00
translators
ced4258969
Update: Translations from eints
...
english (au): 18 changes by krysclarke
spanish (mexican): 23 changes by absay
english (us): 18 changes by 2TallTyler
korean: 33 changes by telk5093
russian: 18 changes by Ln-Wolf
french: 31 changes by glx22
2022-11-12 18:47:48 +00:00
dff03124e5
Change: Use modalpopup padding for error/query windows.
2022-11-12 18:28:39 +00:00
ecb5393c55
Change: Standardize progress bar layout.
...
Progress bars are drawn differently depending on when it was added, with
different layouts and sizes.
This change adds a standard padding size to use, and makes all progress
bars visually similar, with scaled padding.
2022-11-12 18:28:39 +00:00
920e588334
Change: Use standard dimensions instead of custom widths.
2022-11-12 18:28:39 +00:00
9666e46739
Feature: Variable GUI scale.
...
GUI scale is now variable from 100% to 500%, and no longer restricted to
powers-of-2.
2022-11-12 18:28:39 +00:00
13d271217f
Change: Sprite-scale inter-character spacing of fonts.
2022-11-12 18:28:39 +00:00
ed60c88b0a
Change: Use power-of-2 scaling for some dimensions in GUI.
...
These are related to drawing sprites that are normally drawn on the
landscape, and should therefore still follow power-of-2 scaling to fit
correctly.
2022-11-12 18:28:39 +00:00
062ea68422
Change: Scale position of font shadow.
2022-11-12 18:28:39 +00:00
dd90d79e7b
Add: Setting to toggle thin vs chunky (scaled) bevels.
2022-11-12 18:28:39 +00:00
e554fd7808
Change: Hide WidgetDrawDistances from general use.
2022-11-12 18:28:39 +00:00
890b2666d3
Change: Use scaled WidgetDimensions.
2022-11-12 18:28:39 +00:00
61da064b82
Fix: Settings GUI sprite size.
2022-11-12 18:28:39 +00:00
123983743f
Change: Add optional text labels to slider widget.
2022-11-12 18:28:39 +00:00
f0ae111c4a
Change: Put ends of slider under centre of control knob.
2022-11-12 18:28:39 +00:00
64a1fc174f
Change: Scale thickness of slider bevel.
2022-11-12 18:28:39 +00:00
1180c95372
Codechange: Add parameters to change range of slider widget.
2022-11-12 18:28:39 +00:00
d35f1d3d06
Codechange: Rename slider widget functions to be less specific.
2022-11-12 18:28:39 +00:00
23a8222200
Change: Split vscroll and hscroll padding.
...
Vertical and horizontal scrollbars are different sizes, this allows
different padding for each type.
2022-11-12 18:28:39 +00:00
90ce704366
Change: Use scaled WidgetDimensions for core widgets.
2022-11-12 18:28:39 +00:00
0bb9a45785
Change: Simplify drawing widget image buttons.
2022-11-12 18:28:39 +00:00
d0add1e07f
Change: Ignore offsets when drawing GUI sprite.
2022-11-12 18:28:39 +00:00
b5693becdc
Add: Define scaled WidgetDimensions.
...
Includes RectPadding container.
2022-11-12 18:28:39 +00:00
b6ed595176
Codechange: Prefer suggested widget padding.
2022-11-12 18:28:39 +00:00
0108e9f387
Change: Set up suggested widget padding for panel, frame and inset.
...
Window handlers are free to ignore the suggested padding, however some
handlers have logic that assumes this information was already provided.
2022-11-12 18:28:39 +00:00
68423c40c5
Fix: Off-by-one in GetAlignedPosition().
2022-11-12 18:28:39 +00:00
47f4fc6a70
Add: NWidgetPart SetPadding via RectPadding
2022-11-12 18:28:39 +00:00
dd9f6bc803
Change: Use RectPadding Horizontal()/Vertical() helpers.
2022-11-12 18:28:39 +00:00
04cbe57d2a
Change: Use RectPadding for widget padding/uz_padding.
2022-11-12 18:28:39 +00:00
75b222b0d9
Add: RectPadding type.
...
This is similar to Rect but specifies padding to apply to a Rect.
2022-11-12 18:28:39 +00:00
5786d49143
Change: Use Rect when drawing build engine list.
2022-11-12 18:28:39 +00:00
46a1ab0937
Change: Use Rect when drawing infrastructure window.
2022-11-12 18:28:39 +00:00
c9a81fd67b
Change: Use Rect for drawing vehicle details.
2022-11-12 18:28:39 +00:00
3ff05321dc
Change: Use standard padding for AI Debug window.
2022-11-12 18:28:39 +00:00
1f1378c129
Change: Align picker previews to button centre.
2022-11-12 18:28:39 +00:00
cb059fc081
Change: Use Rect for QueryString editor.
2022-11-12 18:28:39 +00:00
fea7247072
Change: Use standard 'frametext' padding for settings window.
2022-11-12 18:28:39 +00:00
6f95e04005
Change: Use Rect helpers for widget drawing.
...
This replaces repetitive and sometimes unwieldy use of constants.
2022-11-12 18:28:39 +00:00
cb10ed1509
Change: Move error window padding to widget level.
...
This simplifies calculation during drawing.
2022-11-12 18:28:39 +00:00
cd0d5a771d
Fix: Engine preview text overly padded.
...
WIP_EP_QUESTION is already padded at the widget level, so no need to apply
extra padding to left/right.
2022-11-12 18:28:39 +00:00
f5f035a22b
Codechange: Make use of Rect Width/Height helpers.
2022-11-12 18:28:39 +00:00
632464a623
Codechange: Use Rect in DropDownListItem::Draw().
2022-11-12 18:28:39 +00:00
d8e01f8aa5
Codechange: Add some Rect helpers.
...
Shrink/Expand/Translate are marked nodiscard as they provide a new Rect
rather than modifying the original Rect.
2022-11-12 18:28:39 +00:00
17d1fe26c2
Codechange: Helpers to allow passing a Rect to some functions.
2022-11-12 18:28:39 +00:00
eb4ba1991b
Change: Use CenterBounds function in more places.
...
CenterBounds may have a 1 pixel difference so the result is not exactly
the same.
2022-11-12 18:28:39 +00:00
18201dfbc3
Cleanup: Simplify CenterBounds()
2022-11-12 18:28:39 +00:00
ab55d3e1fa
Change: Rearrange layouts of station/depot picker windows.
2022-11-12 18:28:39 +00:00
Jonathan G Rennison
7c3c92f8b8
Fix #10155 : SyncCompanySettings sending old instead of new setting values ( #10158 )
2022-11-12 17:24:31 +00:00
Joel-Milligan
59645c6733
Change: Remove scrollbar from town authority actions panel ( #9928 )
2022-11-11 23:52:38 +01:00
Jonathan G Rennison
64b437fa89
Fix: Data race with mixer thread performance measurements
2022-11-11 23:48:24 +01:00
Jonathan G Rennison
0fae0599b7
Fix: Data race on effect volume setting with mixer thread
2022-11-11 23:48:24 +01:00
Jonathan G Rennison
a962d7476b
Fix: Data races on MixerChannel active states
2022-11-11 23:48:24 +01:00
Artin Alavi
5d6cdf4385
Feature: Allow AI/GS to be fully modified in scenario editor ( #10152 )
2022-11-11 23:48:07 +01:00
translators
3f579fa7dc
Update: Translations from eints
...
dutch: 12 changes by Afoklala
2022-11-11 18:54:11 +00:00
Artin Alavi
cbac243216
Feature: [UI] Split AI/Game Script configuration windows and add them to world gen window ( #10058 )
2022-11-10 21:39:09 +01:00
Artin Alavi
fd4f148c62
Feature: Hotkey to honk a vehicle's horn ( #10110 )
2022-11-10 21:36:18 +01:00
translators
27e1d057c5
Update: Translations from eints
...
english (au): 12 changes by krysclarke
spanish (mexican): 24 changes by absay
english (us): 12 changes by 2TallTyler
russian: 12 changes by Ln-Wolf
french: 1 change by glx22
portuguese: 16 changes by azulcosta
2022-11-10 18:50:49 +00:00
translators
e2f661b281
Update: Translations from eints
...
spanish: 24 changes by MontyMontana
2022-11-09 18:50:46 +00:00
stormcone
0d303d6c3f
Feature: Add cargo filter support to vehicle list. ( #8308 )
2022-11-08 21:11:16 +01:00
SamuXarick
a8a7f95665
Change: Allow to build dock on clearable watered object tiles ( #8514 )
2022-11-08 21:04:14 +01:00
Henry Wilson
59dbcdb5ba
Feature: Display power-to-weight ratio in ground vehicle details GUI
2022-11-08 21:02:08 +01:00
Henry Wilson
b304c06a4a
Codechange: Use override specifier for Train and RoadVehicle structs
2022-11-08 21:02:08 +01:00
Henry Wilson
89cf0d5da8
Codechange: Factor cargotype weight conversion magic numbers
2022-11-08 21:02:08 +01:00
Didac Perez Parera
019dcb7b7b
Change: Let AI developers edit non-editable AI/Game Script Parameters ( #8895 )
2022-11-08 18:23:34 +00:00
Aaron Kofsky
ede0560f9b
Feature: Add buttons to toggle music in the Game Options menu ( #9727 )
2022-11-08 18:21:52 +00:00
Tyler Trahan
31d08421ab
Update: Rename mapgen Sea Level string in other language files
2022-11-08 11:12:14 -07:00
Tyler Trahan
62a15734fe
Codechange: Rename mapgen Sea Level string
2022-11-08 11:12:14 -07:00
SamuXarick
60ccab3c52
Fix #9908 : Close company windows only after all its infrastructure is removed ( #9912 )
2022-11-08 09:44:17 -05:00
larryfenn
d738cd235f
Change: Automatic screenshot numbering with a filename ending in '#' ( #9781 )
2022-11-08 11:13:16 +00:00
SamuXarick
b7abaa55a3
Codechange: Improve performance when calculating company value ( #9901 )
2022-11-08 11:11:24 +00:00
SamuXarick
8c4a70e05e
Fix: Refresh company window when switching companies ( #9910 )
2022-11-07 17:54:04 -05:00
translators
b6a899eb2b
Update: Translations from eints
...
slovak: 62 changes by legitalk
2022-11-07 18:48:23 +00:00
Jonathan G Rennison
e931f3061f
Fix: Dereference of past-the-end iterator in linkgraph overlay tooltip ( #10145 )
2022-11-07 00:16:38 +01:00
translators
7711907a6b
Update: Translations from eints
...
german: 16 changes by SecretIdetity
tamil: 3 changes by merni-ns
2022-11-06 18:47:19 +00:00
22803f997b
Codechange: Use std::vector for station speclist
...
This removes manual memory allocation, although we still manage the list
size in roughly the same way.
2022-11-06 16:50:42 +01:00
Jonathan G Rennison
4dc741a8a0
Fix #10011 : Incorrect infrastructure totals when overbuilding bay road stop ( #10143 )
...
Fix https://github.com/OpenTTD/OpenTTD/issues/10011
2022-11-06 16:46:11 +01:00
Loïc Guilloux
c294e8b19f
Codechange: [MinGW] use pe-bigobj-x86-64 format for x64 debug builds ( #10142 )
2022-11-06 11:24:35 +01:00
Tyler Trahan
0172eb39a2
Fix #10135 : Cost of building multiple objects might not match test ( #10137 )
2022-11-05 14:46:44 -04:00
Tyler Trahan
c719ba560e
Fix 03cc0d6
: Mark level crossings dirty when removing road from them, not from bridges ( #10138 )
2022-11-05 14:46:19 -04:00
frosch
fea6a34684
Codechange: SetDParamStr borrows contents from std::string::c_str(). Prevent calling it with temporaries. ( #10136 )
2022-11-05 17:14:10 +01:00
krysclarke
21cea308f9
Codechange: Move Sound Driver parameter name listings ( #10127 )
2022-11-05 15:42:20 +01:00
Jonathan G Rennison
3b3c9c1c3a
Fix #10129 : Use after free in GRFLoadConfig invalid GRF error path ( #10130 )
2022-11-05 15:17:18 +01:00
translators
d48a48b2cf
Update: Translations from eints
...
russian: 16 changes by Ln-Wolf
dutch: 16 changes by Afoklala
2022-11-04 18:52:05 +00:00
f24286a1ae
Fix: Ensure 31-bit shifts are unsigned. ( #10128 )
...
Shifting a signed 32-bit integer by 31 bits is undefined behaviour.
A few more than necessary are switched to unsigned for consistentency.
2022-11-04 07:15:59 +00:00
translators
accbfd502e
Update: Translations from eints
...
english (au): 16 changes by krysclarke
english (us): 16 changes by 2TallTyler
korean: 14 changes by telk5093
hungarian: 15 changes by PstasDev
french: 18 changes by glx22
portuguese: 16 changes by azulcosta
polish: 22 changes by pAter-exe
2022-11-03 18:55:35 +00:00
hallonsoda79
0d51460f27
Fix #10023 : Allow negative input in text fields when needed ( #10112 )
2022-11-02 20:54:07 +01:00
translators
71663bbaee
Update: Translations from eints
...
hungarian: 11 changes by PstasDev
2022-11-02 18:53:51 +00:00
Rubidium
648cd1076b
Update: other language files after string renames
2022-11-02 17:58:44 +01:00
Rubidium
d5aafaee15
Codechange: rename and move some strings to make them more consistent with the rest of the strings
2022-11-02 17:58:44 +01:00
4031894aef
Cleanup: Remove svn-style $Id$
comments. ( #10122 )
2022-11-01 18:24:31 -06:00
Michael Lutz
35d9cea487
Fix: Too many braces make old gcc sad. ( #10116 )
2022-11-02 00:53:44 +01:00
frosch
aa06b73137
Codechange: Use positional parameters in the base language either for all or for no parameters. ( #10111 )
...
This should make it less confusing to translators.
2022-11-01 22:22:04 +01:00
Tyler Trahan
c19abebf8d
Feature: Multi-track level crossings ( #9931 )
2022-11-01 16:51:23 -04:00
Tyler Trahan
c65a2799c9
Fix #10117 : Decrement object burst limit after build check
2022-11-01 13:58:52 -06:00
Michael Lutz
c4e655b1d4
Remove: [Actions] Ubuntu Bionic and Debian Buster from release workflow. ( #10115 )
2022-10-31 22:37:01 +01:00
Michael Lutz
ac7780af96
Doc: Prepare for 13.0-beta1 release
2022-10-31 21:57:51 +01:00
Michael Lutz
b9635c4712
Doc: Forwardport changelog & doc changes from 12.x branch
2022-10-31 21:57:51 +01:00
translators
36084684ba
Update: Translations from eints
...
vietnamese: 1 change by KhoiCanDev
2022-10-31 18:56:54 +00:00
translators
bf8dc7b157
Update: Translations from eints
...
frisian: 60 changes by Bouke
tamil: 9 changes by merni-ns
2022-10-30 18:50:24 +00:00
translators
191ea087eb
Update: Translations from eints
...
frisian: 9 changes by Bouke
2022-10-29 18:49:26 +00:00
Nicolas Chappe
8bf56f39f2
Fix #9708 : [Linkgraph] Don't assume vehicles have a non-zero max speed
2022-10-29 18:39:03 +02:00
Nicolas Chappe
f8a7b76675
Fix #9665 : [Linkgraph] Fix travel times of non-direct journeys
2022-10-29 18:39:03 +02:00
Nicolas Chappe
c5369caa45
Fix: [Linkgraph] possible rounding errors for travel times of low-capacity links
2022-10-29 18:39:03 +02:00
Nicolas Chappe
25b3ff6423
Cleanup: simplify LinkRefresher::RefreshStats
2022-10-29 18:39:03 +02:00
translators
b0fd51a5ef
Update: Translations from eints
...
korean: 1 change by telk5093
german: 5 changes by MagnumSociety
2022-10-27 18:57:01 +00:00
translators
bfa155eb06
Update: Translations from eints
...
frisian: 91 changes by Bouke
dutch: 3 changes by Bouke
french: 9 changes by glx22
2022-10-25 19:25:45 +00:00
Artin Alavi
dd44f2139e
Fix c536bde
: Remove problematic inline specifier ( #10109 )
2022-10-25 04:41:27 +02:00
translators
845174914d
Update: Translations from eints
...
frisian: 8 changes by Bouke
english (us): 1 change by 2TallTyler
dutch: 7 changes by Bouke
polish: 5 changes by pAter-exe
2022-10-24 19:08:45 +00:00
Loïc Guilloux
0afa6f2424
Codechange: [CMake] Auto-fill list of #include in script_window.hpp ( #10103 )
2022-10-24 12:35:58 +02:00
translators
4052feef1f
Update: Translations from eints
...
english (au): 1 change by krysclarke
english (us): 1 change by 2TallTyler
russian: 1 change by Ln-Wolf
portuguese: 1 change by azulcosta
polish: 3 changes by pAter-exe
2022-10-23 18:58:18 +00:00
b04298f131
Fix #9087 : NewGRF invalidation calls ReInitAllWindows with wrong parameter. ( #10102 )
2022-10-23 14:21:10 +01:00
Michael Lutz
3a11a2ed0e
Fix a9a21e78
: Depots aren't really stations.
2022-10-23 14:03:38 +02:00
Tyler Trahan
1e3e30c096
Fix a394be2
: Spell Maintenance correctly ( #10097 )
2022-10-23 13:01:36 +01:00
ef8322ba25
Change: Add panel widget to waypoint GUI.
2022-10-23 00:07:15 +01:00
translators
e7a16f4514
Update: Translations from eints
...
english (au): 3 changes by krysclarke
vietnamese: 7 changes by KhoiCanDev
catalan: 7 changes by J0anJosep
2022-10-22 18:58:11 +00:00
Artin Alavi
c536bde19e
Fix #8252 : Remove duplicate functionality in screenshot.cpp
2022-10-22 20:51:02 +02:00
Nicolas Chappe
721d98a7d0
Feature: Constantly update destination of 'any depot' orders
2022-10-22 14:19:08 +02:00
Nicolas Chappe
a4052ca348
Codechange: Add VehicleOrderSaver::Restore()
2022-10-22 14:19:08 +02:00
Nicolas Chappe
7e7d943526
Codechange: [YAPF] Allow to retrieve the final tile of the calculated path
2022-10-22 14:19:08 +02:00
Nicolas Chappe
227626b0b7
Change: [YAPF] All compatible depots are targets for 'any depot' orders
2022-10-22 14:19:08 +02:00
Nicolas Chappe
a9a21e784d
Codechange: Always set the ODATFB_NEAREST_DEPOT flag for 'any depot' orders
2022-10-22 14:19:08 +02:00
Tyler Trahan
4daad7f348
Change: Don't make wide rivers using original landscape generator
2022-10-22 12:16:56 +02:00
Henry Wilson
a394be2780
Feature: Airport construction GUI displays infrastructure cost
2022-10-22 12:16:46 +02:00
translators
30ff89cac0
Update: Translations from eints
...
frisian: 33 changes by Bouke
spanish (mexican): 10 changes by absay
english (us): 4 changes by 2TallTyler
korean: 7 changes by telk5093
dutch: 3 changes by Afoklala
2022-10-21 19:00:44 +00:00
Tyler Trahan
664771d085
Feature: Wide rivers
2022-10-20 21:17:35 +02:00
translators
520520c11c
Update: Translations from eints
...
frisian: 82 changes by Bouke
russian: 10 changes by Ln-Wolf
portuguese: 3 changes by azulcosta
2022-10-20 19:08:43 +00:00
glx22
87d1bd895a
Fix f6530f3c2
: [Actions] set-output was not correctly converted
2022-10-20 19:22:01 +02:00
glx22
8ffe59373f
Update: [Actions] use annotation-check v3
2022-10-20 19:22:01 +02:00
Loïc Guilloux
f6530f3c2d
Codechange: [Actions] set-output is deprecated ( #10089 )
2022-10-19 21:05:11 +02:00
Nicolas Chappe
864771ca09
Feature: [Linkgraph] Show a tooltip with statistics when hovering a link
2022-10-18 22:03:39 +02:00
Nicolas Chappe
7c79a2a767
Change: Do not generate hover events at each frame
2022-10-18 22:03:39 +02:00
Nicolas Chappe
e660860d4b
Codechange: Simplify logic of mouse loop
2022-10-18 22:03:39 +02:00
Nicolas Chappe
65530a76f6
Codechange: Allow use of SetDParam for tooltips
2022-10-18 22:03:39 +02:00
Bouke Haarsma
93d2d4590f
Fix #9995 : Adjust viewport zoom level for HiDPI displays
...
On HiDPI screens the zoom level is increased for detailed rendering. This causes hard-coded zoom levels to be off by this adjustment. To fix these default zoom levels, we scale the zoom level based on `_gui_zoom` to get the scaled zoom level.
2022-10-18 22:03:21 +02:00
Tyler Trahan
47a998fb0c
Feature: Towns don't build parallel, redundant bridges
2022-10-18 22:02:45 +02:00
translators
252111512f
Update: Translations from eints
...
frisian: 17 changes by Bouke
english (au): 1 change by krysclarke
russian: 1 change by Ln-Wolf
dutch: 4 changes by Bouke
portuguese: 4 changes by azulcosta
2022-10-18 19:05:11 +00:00
translators
35c1aeb6d1
Update: Translations from eints
...
english (au): 3 changes by krysclarke
english (us): 3 changes by 2TallTyler
russian: 3 changes by Ln-Wolf
2022-10-17 19:13:33 +00:00
Tyler Trahan
f7eb0ffc37
Feature: Purchase land multiple tiles at a time
2022-10-17 20:41:47 +02:00
Michael Lutz
8e6ed8d5e9
Fix db98cedb
: Swap the tile parameter validation around as only the first TileIndex is automatically validated.
2022-10-17 07:54:58 +01:00
Michael Lutz
10daaca5ea
Fix db98cedb
: Swap parameters for CmdRemoveRailroadTrack, too.
2022-10-17 07:54:58 +01:00
krysclarke
a0342fb170
Fix: Typo and grammatical correction in CONTRIBUTING.md ( #10085 )
2022-10-17 07:52:14 +01:00
translators
3b071f47e4
Update: Translations from eints
...
vietnamese: 1 change by KhoiCanDev
2022-10-16 18:54:39 +00:00
Jonathan G Rennison
47456ac672
Change: Reduce number of instructions in AlphaBlendTwoPixels
2022-10-16 18:55:09 +02:00
Jonathan G Rennison
f9cdb5b610
Fix: Correctly set alpha of output in AlphaBlendTwoPixels
...
Match alpha behaviour of ComposeColourRGBA
2022-10-16 18:55:09 +02:00
glx22
da1a0d042e
Fix: don't use animated SSE4 Draw() when animation is disabled
2022-10-16 18:55:09 +02:00
SamuXarick
c7505539af
Fix #9869 : remove docking tile when doing a clear square
...
Terraforming through objects placed on water didn't properly remove docking tiles as expected.
By moving some logic regarding removal of docking tiles into DoClearSquare, the issue is solved, while also simplifying code, avoiding repetition elsewhere.
2022-10-16 18:29:03 +02:00
SamuXarick
be7db78767
Add: ScriptCargo::GetWeight regression tests
2022-10-16 18:28:28 +02:00
SamuXarick
8d0d45c431
Add: ScriptCargo::GetWeight to get cargo weights
2022-10-16 18:28:28 +02:00
Tyler Trahan
3d45bc4abe
Feature: Build objects by area
2022-10-16 18:28:08 +02:00
Michael Lutz
bd357656ba
Codechange: [NewGRF] Replace magic number for default object size by a constant.
2022-10-16 18:28:08 +02:00
SamuXarick
e604b76d18
Fix: List a max of four share owners instead of three
...
An AI company may have four different share owners, but the company information window is limited to display a max of three. This commit increases that limit.
2022-10-16 18:27:54 +02:00
SamuXarick
3dda8c9bad
Fix: ScriptRoad::HasRoadType really check for RoadType
...
Script::HasRoadType was only checking if the tile had the same RoadTramType as that of the RoadType provided.
Now it really checks RoadType against RoadType.
2022-10-16 18:27:23 +02:00
Bouke Haarsma
45d98f689a
Fix #9993 : Handle DPI changes on macOS and Windows
2022-10-16 16:52:14 +02:00
Bouke Haarsma
bda602f4b0
Fix: reduce framerate overhead on train ticks
...
Tick() is a noop for all but front-engine / crashed vehicles. Starting a framerate is rather cheap, but not free, and introduces a lot of overhead for such close loops.
2022-10-16 15:13:29 +02:00
frosch
f4e2a462fe
Cleanup: Remove unused flag sprites.
2022-10-16 14:56:52 +02:00
5cc1a48db7
Change: Use NC_BIGFIRST in group window.
...
This means we no longer need to manually calculate the size of other
widgets in the window to determine how much space we need, as the widget
system will automatically fill as much as possible.
2022-10-16 14:56:34 +02:00
ba94efba87
Change: Add flag to apply resize to largest resize step first.
...
Resize step is normally allocated equally amongst all resizable widgets.
With this flag, we allocate as much as possible from the largest
resize step first.
2022-10-16 14:56:34 +02:00
dc1b84aa1e
Cleanup: Text widgets are capable of drawing text without assistance.
...
Remove custom text drawing of some widgets in favour of standard text
widgets.
2022-10-16 14:24:51 +02:00
0e3400894f
Cleanup: Remove redundant WWT_PANEL SetDataTips.
...
WWT_PANEL defaults to 0x0 data and no tooltip, so no need to declare
the same in the widget tree.
2022-10-16 14:24:51 +02:00
296af146fb
Change: Default widget text colour to black.
...
TC_FROMSTRING really means blue, and we almost never actually use
blue text.
2022-10-16 14:24:51 +02:00
Tyler Trahan
db98cedb7e
Fix #9883 : Show cost/income float over end tile of rail or road construction
2022-10-16 14:15:31 +02:00
3e86f337a8
Change: Simplify graph's company key window.
2022-10-11 08:36:59 +01:00
ccb62c3a55
Change: Simplify industry-cargoes widgets.
2022-10-11 08:36:59 +01:00
edbf99ed17
Change: Use standard sizing for AI competitor limit buttons.
2022-10-11 08:36:59 +01:00
33704269bd
Change: Simplify widget layout of settings window.
2022-10-11 08:36:59 +01:00
686204ff1c
Change: Simplify widget layout of story book window.
2022-10-11 08:36:59 +01:00
e8edecf6b1
Change: Adjust layout of file windows to fix overlapping widgets.
2022-10-11 08:36:59 +01:00
fc944829e1
Change: Don't use zero-sized plane for World Generation window.
...
Use of zero-sized plane causes the window size calculation to change
depending on which plane is displayed. Instead use an empty plane so
that largest of the planes is taken into account for sizing.
2022-10-11 08:36:59 +01:00
Bouke Haarsma
887b760c88
Change: Strip symbols from bundles except macOS ( #10072 )
2022-10-10 13:42:54 +01:00
Charles Pigott
9059215b3b
Fix #10073 : Stop truncating output of list_ai and friends commands
2022-10-10 13:42:07 +01:00
Charles Pigott
24f3022ee0
Fix #10074 : list_ai console commands and friends were missing help text
2022-10-10 13:42:07 +01:00
translators
c482f05616
Update: Translations from eints
...
english (au): 7 changes by krysclarke
2022-10-07 19:02:50 +00:00
Bouke Haarsma
d0dcb6547e
Change: Don't strip symbols from bundles ( #10071 )
2022-10-07 12:56:45 +02:00
translators
633b903f16
Update: Translations from eints
...
turkish: 7 changes by kgecmen
2022-10-05 19:06:12 +00:00
Bouke Haarsma
c7f55a058b
Fix: link overlay line width on HiDPI displays ( #10064 )
2022-10-04 11:58:58 +02:00
af6c4d50ce
Change: Tidy up coverage area label widget layout.
...
Label is now centered properly and uses standard spacing.
2022-10-03 22:14:18 +01:00
8626090b24
Codechange: Draw station acceptance text in its own widget.
2022-10-03 22:14:18 +01:00
translators
f011a559d0
Update: Translations from eints
...
latvian: 1 change by lexuslatvia
2022-10-02 18:55:38 +00:00
Jonathan G Rennison
73e5c57e6b
Fix 5e413c9d
: Last sprite offset in GRF file was not recorded ( #10062 )
...
A line was missed when preparing PR #9988 , as this had been added
in a commit prior to the one which the PR was immediately based on
2022-09-29 11:56:42 +02:00
Bouke Haarsma
f3fd9b5895
Codechange: typo in code comment ( #10061 )
2022-09-29 00:12:21 +01:00
translators
d843c8bd48
Update: Translations from eints
...
italian: 5 changes by Rivarossi
polish: 1 change by pAter-exe
2022-09-27 19:02:05 +00:00
translators
e5203f3409
Update: Translations from eints
...
vietnamese: 7 changes by KhoiCanDev
german: 6 changes by Wuzzy2
2022-09-26 18:59:27 +00:00
frosch
bdc17b18e1
Cleanup: The readme is for people building/packaging OpenTTD. Player-focussed manuals are in the Wiki. ( #10026 )
2022-09-26 18:17:36 +02:00
Tyler Trahan
faa382beda
Doc: Add Discord link in README and CONTRIBUTING ( #10043 )
2022-09-26 18:17:08 +02:00
translators
761105aaa4
Update: Translations from eints
...
russian: 1 change by Ln-Wolf
catalan: 1 change by J0anJosep
2022-09-25 18:53:51 +00:00
b00e18fe9f
Cleanup: Remove unused GetUnicodeGlyph()
2022-09-25 18:34:24 +01:00
2cdd8b7429
Change: Separate fontcache implementations.
2022-09-25 18:34:24 +01:00
f6ad8e1c9c
Change: Rename some freetype things to fontcache.
...
The font cache supports more than just FreeType as a font provider, but still used freetype in some naming.
This now uses more suitable terms.
2022-09-25 18:34:24 +01:00
273988551d
Fix: font_win32.cpp compile failure with WITH_FREETYPE
2022-09-25 18:34:24 +01:00
0c20a5f39f
Fix: Open scenario editor date query once. ( #10050 )
...
Clearing `_left_button_clicked` causes the button callback to be fired
constantly while the mouse button is held.
2022-09-25 16:08:52 +01:00
Loïc Guilloux
93b711d70d
Fix #10048 : Don't relocate company HQ on the same exact location ( #10049 )
2022-09-24 21:56:23 +02:00
translators
70d33dc71f
Update: Translations from eints
...
spanish (mexican): 1 change by absay
chinese (simplified): 1 change by XiaoJi-Game
korean: 1 change by telk5093
2022-09-24 18:54:01 +00:00
translators
2b29f1a181
Update: Translations from eints
...
english (us): 1 change by 2TallTyler
dutch: 15 changes by Bouke
portuguese: 1 change by azulcosta
2022-09-23 18:57:59 +00:00
d7ceb7efea
Change: Use widget string parameters for face window. ( #10046 )
...
The face window previously drew the buttons of face settings itself.
Instead we can provide parameters for each widget and let the widget
system draw the buttons.
2022-09-23 17:09:35 +01:00
69527abb6f
Fix 9aef7b8c
: Don't dispatch hover event if already hovering. ( #10042 )
...
This fixes the timed tooltip window being (invisibly) destroyed and
reconstructed every frame.
This also affects the unused OnHover() window event.
2022-09-22 20:38:11 +01:00
translators
1f04cc62d9
Update: Translations from eints
...
welsh: 8 changes by Osian
korean: 6 changes by telk5093
2022-09-22 18:54:52 +00:00
607ef09fa5
Fix: File list mouse hover behaviour. ( #10040 )
...
Hover highlight was visible even if the mouse pointer was in a different
window. Resolved by using OnMouseOver() instead of OnMouseLoop().
2022-09-21 12:08:11 +01:00
dP
548f0496a9
Change: Make _tick_counter 64bit to avoid wrapping ( #10035 )
2022-09-21 12:42:29 +02:00
Tyler Trahan
164ec3ac07
Fix: Disable "turn around" button for other companies' road vehicles ( #10033 )
2022-09-21 12:39:56 +02:00
Tyler Trahan
07443969f9
Fix ca19a0d
: Network hosts also use favorite face
2022-09-21 12:39:07 +02:00
Tyler Trahan
6d84b1e108
Fix ca19a0d
: Send the proper network command when loading favorite face
2022-09-21 12:39:07 +02:00
Tyler Trahan
a4e00c5cb5
Fix #9989 : Zero Net Profit is neither negative nor positive ( #9991 )
2022-09-21 12:38:03 +02:00
Jonathan G Rennison
5e413c9dcd
Fix #9804 : Only apply sprite_zoom_min setting when sprites available ( #9988 )
...
Only discard sprite zoom levels when a suitable higher zoom level is
defined in the same colour mode
This is to avoid placeholder or empty sprites being used, causing
visual artefacts
2022-09-21 12:37:11 +02:00
Jonathan G Rennison
20f7ff8ac0
Codechange: Fix unnecessary string reallocation in IConsoleLine constructor
2022-09-21 12:32:07 +02:00
Jonathan G Rennison
0a7ffae0d9
Fix #10010 : Memory leak in IConsolePrint in non-dedicated case
2022-09-21 12:32:07 +02:00
0bac74ec2b
Fix #10038 : Missing upper bounds check when loading custom playlists ( #10039 )
2022-09-21 08:31:59 +01:00
f59f0195e3
Fix: Wrong string used to determine size of zoomed out station sign. ( #10036 )
2022-09-20 20:54:42 +01:00
fa5e2ca276
Cleanup: Tweak panel layout of Online Players window.
...
This ensures panel borders not hidden behind other widgets.
2022-09-20 07:51:25 +01:00
8e9ca5ebcb
Fix: Online Players list mouse hover behaviour.
...
Hover highlight was visible even if the mouse pointer was in a different
window, and the window refreshed itself every frame if the mouse pointer
was not over its matrix widget.
Resolved by using OnMouseOver() instead of OnMouseLoop(), and only
redrawing if the hover position has changed.
2022-09-20 07:51:25 +01:00
translators
81388d9425
Update: Translations from eints
...
chinese (simplified): 7 changes by XiaoJi-Game
2022-09-17 18:56:59 +00:00
translators
0c8db77154
Update: Translations from eints
...
dutch: 6 changes by Afoklala
2022-09-16 19:03:57 +00:00
translators
b38051c9ad
Update: Translations from eints
...
galician: 11 changes by pvillaverde
polish: 5 changes by pAter-exe
2022-09-15 18:58:38 +00:00
translators
984e0b1263
Update: Translations from eints
...
spanish (mexican): 5 changes by absay
catalan: 6 changes by J0anJosep
2022-09-14 18:59:16 +00:00
translators
d29289addb
Update: Translations from eints
...
english (us): 6 changes by 2TallTyler
russian: 2 changes by Ln-Wolf
portuguese: 6 changes by azulcosta
2022-09-13 18:59:58 +00:00
Loïc Guilloux
57717a20d3
Fix #9966 : workaround a VS2022 optimisation bug ( #10029 )
2022-09-13 12:27:49 +02:00
dP
64453cb134
Fix: Incorrect player name in online players window ( #10013 )
2022-09-12 09:18:41 +01:00
Stephan Sokolow
e5643c65c1
Change: Use the Simulation subcategory in openttd.desktop ( #10015 )
...
Add the XDG Menu Spec-defined Simulation "Additional Category" so launchers can subcategorize the Games menu/section more effectively.
2022-09-12 09:18:13 +01:00
Andy
129979acf7
Change: 'string' is spurious in 'Filter string:' labels for filter UI widgets ( #10022 )
2022-09-12 09:17:18 +01:00
Andy
039f90d05f
Feature: add sticky pin to Object Selection UI panel ( #10019 )
2022-09-11 22:15:02 +02:00
frosch
e2c46fda3f
Fix: [NewGRF] Ensure that stations always have an even number of sprite layouts.
...
The drawing code has a special fallbacks for zero layouts, but fails hard for one layout.
(odd numbers >= 3 are weird, but do not fail as badly as 1)
2022-09-11 21:26:06 +02:00
frosch
5c66de860d
Fix: [NewGRF] Result bit 0 of callback 14 was not ignored in the GUI.
2022-09-11 21:26:06 +02:00
frosch
f7022925d3
Cleanup: [NewGRF] Callback 14 used a weird value for var10 in the GUI.
...
The value 0x2110000 probably originated from a mixup between callback 14 (sprite layout) and 24 (tile layout).
The latter does indeed use a var10 value like that.
2022-09-11 21:26:06 +02:00
Andy
a06d323f03
Feature: add shade widget to Object Selection UI panel ( #10020 )
2022-09-11 21:22:06 +02:00
f279fc5772
Fix: DrawStringMultiLine() could overdraw ( #10014 )
...
This function did not take the line height into account when checking text will fit before the bottom bounds.
2022-09-10 17:48:38 +01:00
translators
0355299639
Update: Translations from eints
...
dutch: 36 changes by Bouke
2022-09-08 19:01:47 +00:00
translators
0c848a9b3b
Update: Translations from eints
...
dutch: 2 changes by Bouke
2022-09-07 18:59:13 +00:00
Bouke Haarsma
18c210b013
Fix: title positioning on HiDPI displays
2022-09-07 01:32:37 +02:00
2d2a5dd966
Fix: Change duration of news window scroll depending on GUI zoom.
2022-09-06 19:57:09 +01:00
8b989d4999
Fix: Update news window viewport if GUI zoom is changed.
2022-09-06 19:57:09 +01:00
translators
57fa8690df
Update: Translations from eints
...
dutch: 1 change by Bouke
2022-09-05 18:56:06 +00:00
Patric Stout
8ac0ab47b0
Update: to all the friends we have lost and those we have gained ( #10000 )
2022-09-04 22:01:08 +02:00
Patric Stout
15f4d7c04c
Remove: [GitHub] old configuration file for stale-bot ( #9998 )
...
This bot was deactivated months (years?) ago.
2022-09-04 21:42:08 +02:00
frosch
54ac304828
Fix: [NewGRF] Upper 16 random bits should be the same for all station tiles in callback 140. ( #9992 )
2022-09-03 22:37:03 +02:00
dP
c839950791
Cleanup: Remove duplicate command_type.h include ( #9986 )
2022-09-01 18:15:07 +02:00
frosch
9529703cab
Codechange: When checking industry placement conditions, perform cheap checks first. ( #9987 )
...
1. Built-in checks on industry level.
2. Built-in checks on industry tiles.
3. NewGRF-defined checks on industry level.
4. NewGRF-defined checks on industry tiles.
2022-09-01 18:13:43 +02:00
Aaron Katzin
2fe8a257ac
Add: [Actions] Ubuntu Jammy Jellyfish (22.04) build for releases ( #9881 )
2022-08-31 16:11:34 +02:00
Loïc Guilloux
31668b8f94
Fix #9914 , 86818e5
: prevent more useless pathfinder run for blocked vehicles ( #9917 )
2022-08-31 12:52:13 +02:00
Tyler Trahan
788b06fe0f
Change: New player companies use favorite manager face, if saved ( #9895 )
2022-08-30 16:26:02 +02:00
Joel-Milligan
3937953f72
Fix #9363 : Rebuild client list on reinit event ( #9929 )
2022-08-30 14:56:19 +02:00
Niels Martin Hansen
5a0dd7e322
Fix #9971 : Don't assert that time moves forward
2022-08-27 22:59:36 +02:00
Niels Martin Hansen
4253db28fa
Fix #9972 : Add some missing fill/resize flags on Framerate window widgets
2022-08-27 22:20:01 +02:00
translators
db378e746b
Update: Translations from eints
...
korean: 2 changes by telk5093
2022-08-27 18:56:07 +00:00
Niels Martin Hansen
e6aab701c9
Fix #9977 : Use a deque rather than linked list for console buffer
2022-08-27 16:03:41 +02:00
Niels Martin Hansen
aaab0610eb
Fix: Only apply debuglevel changes after successful parse
2022-08-27 09:17:09 +02:00
Niels Martin Hansen
c6953f13e4
Fix #9940 : Print debuglevel parse errors to console when changed from console
2022-08-27 09:17:09 +02:00
translators
dcdc8d187c
Update: Translations from eints
...
dutch: 1 change by Bouke
2022-08-26 18:58:27 +00:00
frosch
acf9d786f1
Fix: [NewGRF] Default value of RailVehicleInfo::railveh_type was inconsistent with other default properties. ( #9967 )
...
If a NewGRF assigned neither "power" nor "dual-headed" properties,
then "railveh_type" defaulted to "singlehead-engine", while "power=0" said "it's a wagon".
2022-08-26 20:50:33 +02:00
glx22
bba6ad1f4e
Fix #9935 : Use more selectivity when building SSE specific code
2022-08-26 19:36:18 +02:00
translators
e9507e7ffa
Update: Translations from eints
...
latvian: 31 changes by lexuslatvia
2022-08-25 18:57:10 +00:00
translators
04911822c1
Update: Translations from eints
...
indonesian: 1 change by K4smun1
2022-08-24 19:01:19 +00:00
glx22
e3968cdf65
Fix #9974 , aa5a8fe
: strftime buffer maxsize is off by one
...
strftime() return value doesn't count NULL character, but buffer size must include it.
2022-08-23 17:53:59 +02:00
translators
882b8f45d9
Update: Translations from eints
...
hungarian: 31 changes by andrejmoltok
romanian: 27 changes by andrejmoltok
2022-08-22 18:57:23 +00:00
translators
417f9bb48d
Update: Translations from eints
...
french: 1 change by glx22
hindi: 18 changes by baijuch
2022-08-21 18:53:43 +00:00
translators
88a046a76e
Update: Translations from eints
...
korean: 7 changes by telk5093
2022-08-19 19:00:39 +00:00
translators
be352ce1b6
Update: Translations from eints
...
catalan: 11 changes by J0anJosep
2022-08-09 18:54:56 +00:00
translators
eb805b77b7
Update: Translations from eints
...
german: 1 change by SecretIdetity
2022-08-08 18:54:30 +00:00
SamuXarick
374f0c7d11
Fix 6fe445e
: Removing rail station parts without ctrl pressed was also removing tracks
...
The behaviour of holding ctrl key is swapped
2022-08-07 10:58:43 +02:00
translators
6893135fef
Update: Translations from eints
...
english (au): 536 changes by krysclarke
2022-08-06 18:54:39 +00:00
translators
5a404a17ee
Update: Translations from eints
...
korean: 1 change by telk5093
polish: 1 change by pAter-exe
2022-08-02 18:53:52 +00:00
translators
6b4fd01eeb
Update: Translations from eints
...
italian: 1 change by Rivarossi
2022-08-01 18:59:48 +00:00
translators
b7462934e2
Update: Translations from eints
...
dutch: 1 change by Afoklala
2022-07-31 18:52:44 +00:00
translators
ccb9d99880
Update: Translations from eints
...
arabic (egypt): 13 changes by AviationGamerX
persian: 16 changes by pooyana84
finnish: 33 changes by lanurmi
2022-07-29 18:55:22 +00:00
translators
e3759931e7
Update: Translations from eints
...
english (us): 1 change by 2TallTyler
arabic (egypt): 62 changes by AviationGamerX
turkish: 1 change by ahmetlii
2022-07-28 18:56:27 +00:00
translators
97d79c8e52
Update: Translations from eints
...
spanish (mexican): 1 change by absay
catalan: 1 change by J0anJosep
2022-07-27 18:54:03 +00:00
translators
d1d7e47896
Update: Translations from eints
...
russian: 1 change by Ln-Wolf
portuguese: 1 change by azulcosta
2022-07-25 18:56:07 +00:00
translators
77a8e3b649
Update: Translations from eints
...
polish: 1 change by pAter-exe
2022-07-24 18:55:01 +00:00
Nicolas Chappe
6d154e72dd
Fix #8584 : Vehicles with shared orders getting invalid or unexpected start dates
2022-07-24 09:28:01 +02:00
translators
67608350b6
Update: Translations from eints
...
finnish: 45 changes by lanurmi
portuguese (brazilian): 29 changes by rodigu
2022-07-23 18:52:50 +00:00
Jonathan G Rennison
67331fe946
Fix #9951 : Scenario editor random industries button and persistent storage ( #9952 )
...
BasePersistentStorageArray::SwitchMode was not called
2022-07-21 16:21:38 +01:00
translators
8f772352ce
Update: Translations from eints
...
italian: 1 change by Rivarossi
2022-07-20 18:57:16 +00:00
translators
b199779ad4
Update: Translations from eints
...
chinese (simplified): 26 changes by ZZY2357
korean: 1 change by telk5093
2022-07-19 18:55:56 +00:00
Patric Stout
77a85e9b4c
Fix: CmdSetAutoReplace didn't validate group type and engine type match ( #9950 )
...
Basically, you could setup an auto-replace in a group for trains
to replace a ship with another ship.
Most of the code is surprisingly okay with this, it is only the
group statistics that doesn't like this.
2022-07-09 20:06:22 +02:00
Patric Stout
979704271b
Fix: reverse train direction command did not validate the given vehicle properly ( #9947 )
...
You could give a wagon in the chain to reverse (which makes no
functional sense ofc). In result, only parts of the vehicle were
reversing, leading to weird crashes.
2022-07-09 12:28:20 +02:00
Patric Stout
055121df80
Fix: depot-related commands did not validate depot tiles properly ( #9948 )
...
The bug comes in two slices:
1) the functions never actually checked if "tile" was a depot tile.
This allowed executing the function on tile 0, where are the
things like shadows of aircrafts are.
2) BuildDepotVehicleList() first checked if a vehicle is in a depot
before checking if it was a primary vehicle. This is invalid
for aircraft.
Fixing the first hides the second, and fixing the second makes the
first non-exploitable. But, fixing both felt like the best thing
to do.
2022-07-09 12:28:09 +02:00
Patric Stout
100aca1848
Fix: CmdRemoveRoadStop didn't validate the height property properly ( #9945 )
...
Height was a unsigned 32bit integer, where TileAddWrap uses a
signed 32bit integer for the height. In result, there was an
implicit cast from unsigned to signed, messing things up.
But looking at it from a functional perspective, allowing such
large values is not sensible. In fact, width is restricted to
just a 8bit integer. By changing height to a 8bit integer too,
the implicit cast will never make a positive value negative anymore.
2022-07-09 12:27:58 +02:00
Patric Stout
9957675a66
Fix: autoreplace command did not validate the vehicle argument properly ( #9946 )
...
It first checked if the vehicle was in the depot, which for some types
is only a valid action for the primary vehicle. Afterwards, it checked
if the vehicle was a primary vehicle.
2022-07-09 11:25:17 +02:00
Patric Stout
4651ad94fe
Fix: commands with a RoadType in their arguments were not validated properly ( #9944 )
...
Although it was checked that RoadType was not 63 (INVALID_ROADTYPE),
and all values lower than 63 are fine, it also allowed values higher
than 63. As the RoadType is a "byte", it could contain values up
to 255.
2022-07-09 10:03:57 +02:00
Patric Stout
6810d09c1b
Fix: commands with Axis in their arguments were not validated properly ( #9943 )
...
When you don't type an Enum, it is a signed value. To validate
if an Axis is valid, it is checked to be lower than AXIS_END. Which
is the case for any value below 0.
2022-07-09 10:03:41 +02:00
Michael Lutz
dd93244853
Fix: The first tile in commands received from a client wasn't validated properly.
2022-07-08 22:37:41 +02:00
Jonathan G Rennison
19af139631
Fix #9937 : Station industries_near incorrect after removing part moved sign
...
RecomputeCatchment was being called before moving the sign tile
instead of afterwards
2022-06-29 12:49:55 +02:00
translators
f72b9fa767
Update: Translations from eints
...
italian: 22 changes by Rivarossi
2022-06-28 18:54:28 +00:00
translators
ffd3c11ba7
Update: Translations from eints
...
italian: 8 changes by Rivarossi
spanish: 19 changes by MontyMontana
2022-06-24 18:48:39 +00:00
translators
68257e0d7d
Update: Translations from eints
...
turkish: 1 change by jnmbk
spanish: 12 changes by MontyMontana
2022-06-23 18:50:06 +00:00
translators
f64cf8679d
Update: Translations from eints
...
chinese (traditional): 6 changes by wpi3
italian: 2 changes by Rivarossi
turkish: 1 change by jnmbk
2022-06-21 18:47:23 +00:00
translators
278c1d06cf
Update: Translations from eints
...
italian: 6 changes by Rivarossi
turkish: 37 changes by jnmbk
2022-06-20 18:48:32 +00:00
translators
79af42e992
Update: Translations from eints
...
czech: 9 changes by LubosKolouch
2022-06-19 18:45:14 +00:00
Jonathan G Rennison
4acccc232a
Fix #9925 : Industry tile layout validation for layouts of only one tile
2022-06-18 22:02:08 +02:00
translators
814c61a321
Update: Translations from eints
...
tamil: 20 changes by Aswn
2022-06-11 18:44:50 +00:00
Niels Martin Hansen
470c902bdc
Fix #9918 : Reset industy last production year on scenario start
2022-06-09 23:03:25 +02:00
Niels Martin Hansen
2cdb0cb084
Codechange: Factor out OnStartScenario function
2022-06-09 23:03:25 +02:00
translators
0d3756818f
Update: Translations from eints
...
korean: 1 change by telk5093
2022-06-07 18:48:01 +00:00
translators
8cdf303e72
Update: Translations from eints
...
indonesian: 30 changes by indrabagus
2022-06-06 18:49:24 +00:00
translators
0a3d5f5ff8
Update: Translations from eints
...
italian: 1 change by Rivarossi
2022-06-02 18:51:19 +00:00
glx22
aeeee9f18e
Fix #9909 , 13528bf
: Left-over unused parameter breaks overload resolution
2022-06-01 19:24:48 +02:00
glx22
675cf7a8ee
Fix 6fe445e
: [Script] Respect joining adjacent when building an airport
2022-05-31 23:14:47 +02:00
translators
9fca8af586
Update: Translations from eints
...
spanish (mexican): 7 changes by absay
2022-05-31 18:49:21 +00:00
translators
a59c19c6c2
Update: Translations from eints
...
chinese (traditional): 24 changes by Tetrapod1206
italian: 6 changes by Rivarossi
2022-05-30 18:48:34 +00:00
Niels Martin Hansen
5587e439a9
Fix: Industry layouts with zero regular tiles should be invalid
2022-05-29 16:34:30 +02:00
translators
578bb6638f
Update: Translations from eints
...
chinese (traditional): 120 changes by wpi3
vietnamese: 2 changes by KhoiCanDev
2022-05-28 18:47:05 +00:00
translators
e3a4524133
Update: Translations from eints
...
chinese (traditional): 130 changes by Tetrapod1206, 10 changes by wpi3
italian: 6 changes by Rivarossi
2022-05-27 18:52:21 +00:00
glx22
906613e83a
Change: [CMake] Disable newgrf scan for regression check
2022-05-27 19:57:50 +02:00
glx22
ed1457dca3
Fix 55170ae
: [Script] Building two-way signals could end up one-way
2022-05-27 19:57:50 +02:00
translators
992c72c0cb
Update: Translations from eints
...
chinese (traditional): 365 changes by wpi3
2022-05-26 18:50:37 +00:00
translators
57230c559b
Update: Translations from eints
...
swedish: 18 changes by joeax910
vietnamese: 26 changes by KhoiCanDev
2022-05-25 18:51:33 +00:00
translators
d89e7484c8
Update: Translations from eints
...
swedish: 15 changes by joeax910
2022-05-24 18:51:54 +00:00
translators
59f16b1a38
Update: Translations from eints
...
korean: 5 changes by telk5093
russian: 12 changes by Ln-Wolf
2022-05-23 18:50:50 +00:00
translators
8d8f45f0dd
Update: Translations from eints
...
russian: 25 changes by Ln-Wolf
2022-05-22 18:48:51 +00:00
translators
3a2c0531b6
Update: Translations from eints
...
italian: 1 change by Rivarossi
polish: 2 changes by pAter-exe
2022-05-21 18:48:45 +00:00
translators
b1e24a0ae3
Update: Translations from eints
...
italian: 22 changes by Rivarossi
2022-05-20 18:50:57 +00:00
translators
9d979a6d23
Update: Translations from eints
...
spanish (mexican): 1 change by absay
german: 25 changes by SecretIdetity
2022-05-18 18:48:29 +00:00
translators
9842e8b762
Update: Translations from eints
...
spanish (mexican): 8 changes by absay
czech: 18 changes by adamek0202
russian: 1 change by Ln-Wolf
catalan: 5 changes by J0anJosep
2022-05-17 18:46:43 +00:00
translators
f8c6034b93
Update: Translations from eints
...
spanish (mexican): 21 changes by absay
italian: 1 change by Rivarossi
russian: 12 changes by Ln-Wolf
2022-05-16 18:50:05 +00:00
translators
fd1aa154f4
Update: Translations from eints
...
italian: 1 change by Rivarossi
russian: 16 changes by Ln-Wolf
2022-05-15 18:47:13 +00:00
translators
adc76cca54
Update: Translations from eints
...
catalan: 2 changes by J0anJosep
2022-05-14 18:48:27 +00:00
Frazer Smith
9bdc1e8f04
Update: bump peter-evans/repository-dispatch from 1 to 2
2022-05-14 16:58:10 +02:00
Frazer Smith
19b838dd60
Update: bump actions/download-artifact from 2 to 3
2022-05-14 16:58:10 +02:00
Frazer Smith
9162ac9d37
Update: bump actions/checkout from 2 to 3
2022-05-14 16:58:10 +02:00
Frazer Smith
2a2f80bb71
Update: bump actions/cache from 2 to 3
2022-05-14 16:58:10 +02:00
Frazer Smith
33dabc42bb
Update: bump actions/upload-artifact from 2 to 3
2022-05-14 16:58:10 +02:00
benda
6540948ace
Fix: Company values do not properly account for shares ( #9770 )
...
Co-authored-by: Charles Pigott <charlespigott@googlemail.com >
2022-05-14 16:57:47 +02:00
Tyler Trahan
fa562ba041
Fix #9712 : Cap town bridge length at original 11-tile limit ( #9890 )
2022-05-14 16:55:39 +02:00
Tyler Trahan
37d318c410
Fix #9870 : Don't update infrastructure totals when overbuilding object on canal
2022-05-14 16:54:36 +02:00
translators
24d7697acc
Update: Translations from eints
...
spanish: 1 change by frosch123
2022-05-14 12:03:15 +00:00
translators
1eed52f294
Update: Translations from eints
...
swedish: 7 changes by translators
norwegian (bokmal): 1 change by translators
spanish (mexican): 41 changes by translators
japanese: 28 changes by translators
english (us): 4 changes by translators
vietnamese: 7 changes by translators
estonian: 60 changes by translators
korean: 9 changes by translators
greek: 4 changes by translators
hungarian: 2 changes by translators
indonesian: 5 changes by translators
italian: 12 changes by translators, 1 change by Rivarossi
german: 33 changes by translators
romanian: 11 changes by translators
russian: 4 changes by translators
finnish: 2 changes by translators
ukrainian: 5 changes by translators
slovak: 9 changes by translators
catalan: 14 changes by translators
turkish: 1 change by translators
danish: 1 change by translators
latvian: 5 changes by translators
dutch: 5 changes by translators
spanish: 98 changes by translators
portuguese: 6 changes by translators
portuguese (brazilian): 2 changes by translators, 1 change by marlondantas
polish: 13 changes by translators
2022-05-14 11:39:04 +00:00
translators
84aec4fcb8
Update: Translations from eints
...
english (us): 2 changes by 2TallTyler
italian: 2 changes by Rivarossi
russian: 5 changes by Ln-Wolf
dutch: 2 changes by Afoklala
french: 25 changes by glx22
portuguese: 2 changes by azulcosta
2022-05-13 18:49:07 +00:00
Tyler Trahan
ebc76a4200
Change: Use an indent, not a dash, to list train capacity
2022-05-12 16:59:52 +02:00
translators
646d160c38
Update: Translations from eints
...
italian: 3 changes by Rivarossi
2022-05-11 21:23:39 +00:00
translators
273b33b087
Update: Translations from eints
...
swedish: 5 changes by joeax910
2022-05-11 18:48:28 +00:00
translators
8d51156150
Update: Translations from eints
...
spanish (mexican): 20 changes by absay
italian: 7 changes by Rivarossi
2022-05-10 18:48:56 +00:00
translators
867f6a5964
Update: Translations from eints
...
spanish (mexican): 9 changes by absay
polish: 3 changes by pAter-exe
2022-05-09 18:50:02 +00:00
translators
9c58ea7a37
Update: Translations from eints
...
swedish: 2 changes by joeax910
spanish (mexican): 62 changes by absay
korean: 25 changes by telk5093
polish: 72 changes by pAter-exe
2022-05-08 18:45:02 +00:00
translators
5e5f864990
Update: Translations from eints
...
english (us): 1 change by 2TallTyler
italian: 1 change by Rivarossi
2022-05-07 18:44:57 +00:00
Niels Martin Hansen
0dce7bf85d
Add: Commandline option to skip NewGRF scanning
2022-05-07 10:17:26 +02:00
Niels Martin Hansen
588fee5473
Codechange: Document the _ship_subcoord table
2022-05-06 22:56:01 +02:00
translators
c6e4fa7df1
Update: Translations from eints
...
italian: 11 changes by Rivarossi
dutch: 24 changes by Afoklala
2022-05-06 18:47:14 +00:00
Charles Pigott
146827c458
Fix #9877 : GS could trigger 'Cost: 0' cost message ( #9878 )
2022-05-05 19:51:56 +01:00
translators
142321da79
Update: Translations from eints
...
spanish (mexican): 1 change by absay
russian: 4 changes by Ln-Wolf
catalan: 20 changes by J0anJosep
french: 1 change by glx22
portuguese: 1 change by azulcosta
2022-05-05 18:47:52 +00:00
translators
1ed212775c
Update: Translations from eints
...
galician: 27 changes by pvillaverde
2022-05-04 18:48:05 +00:00
Owen Rudge
5a6ea11ead
Feature: [Actions] Package builds for the Windows Store automatically
2022-05-04 11:40:49 +01:00
Niels Martin Hansen
5b86bce7b2
Change: Log video driver info string instead of just name in crashlog
2022-05-03 21:03:30 +02:00
Niels Martin Hansen
345dcd3c7b
Add: Show current video driver info in Options window
2022-05-03 21:03:30 +02:00
translators
be72f1e54b
Update: Translations from eints
...
spanish (mexican): 18 changes by absay
italian: 30 changes by Rivarossi
russian: 17 changes by Ln-Wolf
portuguese: 25 changes by azulcosta
2022-05-03 18:51:46 +00:00
translators
b8565d8cac
Update: Translations from eints
...
spanish (mexican): 10 changes by absay
english (us): 23 changes by 2TallTyler
russian: 22 changes by Ln-Wolf
french: 24 changes by glx22
2022-05-02 18:52:18 +00:00
translators
e5c1865e76
Update: Translations from eints
...
swedish: 5 changes by joeax910
spanish (mexican): 3 changes by absay
korean: 3 changes by telk5093
italian: 56 changes by Rivarossi
german: 3 changes by danidoedel
romanian: 1 change by ALEX11BR
ukrainian: 8 changes by StepanIvasyn
2022-05-01 18:45:22 +00:00
Loïc Guilloux
7331149dde
Codechange: [CMake] Pass API files list via a file to minimise command line length ( #9874 )
2022-05-01 00:39:59 +02:00
glx22
fb1ac307a4
Fix 44f2ef1
: [strgen] Allow gender for {CARGO_SHORT}
2022-04-30 20:38:35 +02:00
Tyler Trahan
ec90fb4c99
Fix #6544 : Don't join AI company when loading network game in singleplayer
2022-04-30 19:36:09 +02:00
Andrew Zhou
5ea55f3948
Fix: Prevents crash when no industries are present
2022-04-30 19:29:03 +02:00
Andy
1cfdbb4dea
Change: increase vehicle sprite stack from 4 layers to 8 ( #9863 )
2022-04-26 19:07:44 +02:00
Tyler Trahan
41de69c5b7
Feature: Improved Finance window
2022-04-25 21:51:51 +02:00
Tyler Trahan
f4ca94d3f6
Codechange: Revenue is not the same as Income
...
Income is revenue minus costs. Let's name things correctly (without breaking the script API).
2022-04-25 21:51:51 +02:00
Tyler Trahan
e79724ea22
Feature: Alternative linkgraph colour schemes ( #9866 )
2022-04-25 19:32:55 +02:00
Jonathan G Rennison
b3893878bb
Fix #9867 : Industry::stations_near not filled at industry creation
2022-04-25 19:32:22 +02:00
translators
ed0b0b80d3
Update: Translations from eints
...
spanish (mexican): 84 changes by absay
italian: 16 changes by Rivarossi
2022-04-23 18:51:15 +00:00
translators
4e09dbc86e
Update: Translations from eints
...
spanish (mexican): 137 changes by absay
italian: 10 changes by Rivarossi
2022-04-22 18:52:06 +00:00
translators
cc4186410b
Update: Translations from eints
...
spanish (mexican): 8 changes by absay
italian: 13 changes by Rivarossi
2022-04-21 18:55:24 +00:00
translators
869b645708
Update: Translations from eints
...
italian: 33 changes by Rivarossi
polish: 5 changes by pAter-exe
2022-04-20 18:48:43 +00:00
translators
6c161ad18a
Update: Translations from eints
...
italian: 2 changes by Rivarossi
2022-04-19 18:52:14 +00:00
Nik Nyby
44713a68ed
Add: [CMake] support rpm for fedora and rhel ( #9861 )
2022-04-19 02:11:42 +02:00
Nik Nyby
6204020b6a
Fix: CMake error message grammar ( #9860 )
2022-04-19 01:33:29 +02:00
translators
6cb668955e
Update: Translations from eints
...
italian: 7 changes by Rivarossi
2022-04-18 18:52:51 +00:00
translators
585e49a597
Update: Translations from eints
...
italian: 2 changes by Rivarossi
2022-04-17 18:51:06 +00:00
Joan Josep
bcf26f8ec0
Doc: Fix some spelling mistakes (to->two, tileindex->TileIndex). ( #9857 )
2022-04-17 19:00:00 +02:00
translators
98bdf01967
Update: Translations from eints
...
italian: 5 changes by Rivarossi
romanian: 7 changes by alexban011
2022-04-16 18:49:12 +00:00
Loïc Guilloux
ef4b699f40
Fix #9853 , 648ee88
: incorrect merge of guiflags and flags for osk_activation ( #9855 )
2022-04-15 22:57:47 +02:00
translators
a24ba6c264
Update: Translations from eints
...
italian: 2 changes by Rivarossi
2022-04-15 18:51:10 +00:00
translators
3cf0e95f6e
Update: Translations from eints
...
italian: 1 change by Rivarossi
2022-04-12 18:50:59 +00:00
translators
7c40967c1f
Update: Translations from eints
...
polish: 14 changes by pAter-exe
2022-04-11 18:52:50 +00:00
translators
385c2f1381
Update: Translations from eints
...
polish: 4 changes by pAter-exe
2022-04-10 18:48:55 +00:00
translators
49b8eac2dc
Update: Translations from eints
...
chinese (simplified): 3 changes by HansKaffee
italian: 30 changes by Rivarossi
polish: 14 changes by pAter-exe
2022-04-09 18:48:36 +00:00
translators
1ae34ca62d
Update: Translations from eints
...
catalan: 4 changes by J0anJosep
dutch: 5 changes by Afoklala
polish: 43 changes by pAter-exe
2022-04-08 18:51:47 +00:00
translators
bd6531d0d0
Update: Translations from eints
...
vietnamese: 4 changes by KhoiCanDev
2022-04-07 18:50:52 +00:00
translators
5dd9400fe2
Update: Translations from eints
...
english (us): 4 changes by 2TallTyler
2022-04-06 18:48:53 +00:00
translators
ee105257ff
Update: Translations from eints
...
russian: 4 changes by Ln-Wolf
french: 4 changes by glx22
2022-04-05 18:51:24 +00:00
translators
a6ada35259
Update: Translations from eints
...
portuguese: 4 changes by azulcosta
2022-04-04 18:51:31 +00:00
translators
c36fc98137
Update: Translations from eints
2022-04-03 18:49:03 +00:00
Tyler Trahan
1c580d1612
Change: Improve "local authority rating" setting name and helptext
2022-04-02 22:50:28 +02:00
Tyler Trahan
f92cf38ab5
Feature: Allow disabling local authority control of company actions
2022-04-02 22:50:28 +02:00
Patric Stout
8537fa7206
Fix: [Actions] Remove Ubuntu:groovy from release pipeline ( #9845 )
...
It no longer exists upstream. Let's focus on LTS only for now.
2022-04-02 12:36:15 +02:00
Aaron Katzin
148695c571
Fix #9736 : Duplicate multiplayer window opens upon canceling password entry ( #9842 )
2022-04-02 10:37:07 +02:00
Owen Rudge
1bfbcff71e
Change: [Actions] Switch back to primary source for 'gon' in macOS build job
...
This reverts commit 7a97a33598
.
2022-03-31 13:00:35 +01:00
Owen Rudge
7a97a33598
Fix: [Actions] Switch source for 'gon' in macOS build job
2022-03-28 21:56:24 +01:00
ALEX11BR
61c6fd3055
Fix: correct some mistaken Romanian real towns
2022-03-26 09:08:46 +01:00
Michael Lutz
8d54f76539
Fix #9837 , 46bd2f1c
: Road build with wrong half-tile ends.
2022-03-20 12:56:03 +01:00
Dave Shifflett
0d9fdeda8e
Feature: Allow Shift+Insert as paste in edit box ( #9836 )
2022-03-15 22:33:22 +01:00
Loïc Guilloux
1a17b6c8f6
Change: [Actions] Remove VS2017 and restore VS2019 for CI ( #9835 )
2022-03-13 16:05:24 +01:00
Michael Lutz
08a5478a93
Add: [NewGRF] Map seed as global variable.
...
This is useful to provide a feature-agnostic, stable random value that differs between games.
One of the possible uses is to e.g. use it to create pseudo-random regions for towns or industries.
2022-03-13 14:20:23 +01:00
Patric Stout
68ec2a7877
Fix: removing long roads doesn't prioritize refusal of local authority over other errors ( #9831 )
2022-03-11 16:18:09 +01:00
Tyler Trahan
d220debc6c
Change: Don't pay Property Maintenance on stations when Infrastructure Maintenance is disabled ( #9828 )
2022-03-10 22:34:03 +01:00
Tyler Trahan
fbbc80f79e
Fix #9020 : Update station coverage highlight when adding/removing tiles
2022-03-10 20:54:45 +01:00
Rubidium
c73f578e8c
Codechange: replace magic numbers and C-style arrays with C++-style array for share owners
2022-03-09 18:05:12 +01:00
Tyler Trahan
2bfceea762
Doc: Fix broken links to Bootstrap CONTRIBUTING guide and doc license
2022-03-08 17:46:48 +01:00
translators
0d8fbf647b
Update: Translations from eints
...
latvian: 4 changes by lexuslatvia
2022-03-03 18:45:52 +00:00
translators
acaea776eb
Update: Translations from eints
...
finnish: 2 changes by RedJimi
2022-02-28 18:49:10 +00:00
Rubidium
1c256a4be7
Fix: do not let shares in the company taking over another company disappear
2022-02-24 20:25:31 +01:00
Tyler Trahan
89dba56782
Fix e740c24
: Use correct command flag, not just DC_EXEC
2022-02-23 01:36:24 +01:00
translators
22f6502b14
Update: Translations from eints
...
chinese (traditional): 3 changes by benny30111
galician: 9 changes by mgtrad, 1 change by NicoSGF64
indonesian: 14 changes by bsuseno
2022-02-22 18:50:00 +00:00
dP
36bee83864
Change: Deliver cargo to the closest industry first ( #9536 )
2022-02-19 19:08:23 +01:00
Niels Martin Hansen
e68bf58989
Codechange: Use anonymous union for vehicle orders/old orders list
2022-02-15 20:01:10 +01:00
Niels Martin Hansen
41c40f130b
Fix: Original music playback rate was slightly too fast
...
Found a new tempo value experimentally. The new value gives a timing error of less than 0.01 second per minute.
2022-02-10 22:09:51 +01:00
translators
81adc38176
Update: Translations from eints
...
japanese: 9 changes by Azusa257
2022-02-09 18:49:48 +00:00
frosch
8028794bee
Fix #9811 , 9156d7b
: Use the NewGRF-defined vehicle center when dragging ships and aircraft. ( #9812 )
...
The alignment using the total-width of the vehicle-chain was meant for articulated trains and road vehicles only.
2022-02-08 23:08:03 +01:00
translators
a83cd9b4f5
Update: Translations from eints
...
turkish: 1 change by AlphenLLC
2022-02-07 18:48:47 +00:00
translators
83b6defbfb
Update: Translations from eints
...
korean: 1 change by telk5093
turkish: 5 changes by AlphenLLC
2022-02-05 18:38:53 +00:00
Tyler Trahan
7f0efbe00e
Feature: Remember the last-used signal between games ( #9792 )
2022-02-02 21:26:46 +00:00
Dave Shifflett
25ae42ae8a
Feature: Add/extend console commands to enable screenshot automation ( #9771 )
...
* Add: `zoomto` console command for main viewport
Similar in spirit to `scrollto`, `zoomto` takes an absolute zoom level
from the user and sets the main viewport to that level while respecting
both the absolute minimum and maximum zoom levels supported by the game
and any limitations imposed by the local client settings.
* Add: optional `instant` flag for `scrollto` command
Using this flag has two effects:
- if the user has smooth scrolling enabled, the scroll action will take
place as if it were not enabled
- the viewport is redrawn immediately, so any successive `screenshot`
command will actually work correctly
The original positional arguments are processed like same before.
2022-02-02 21:24:29 +00:00
glx22
b6c5f49379
Change: add a timestamp in name of crash files
2022-02-02 21:32:01 +01:00
J0anJosep
d9a37c915f
Cleanup #9725 : Replace cmd_helper related functions and remove cmd_helper.h.
2022-02-02 21:30:15 +01:00
translators
09b71c97aa
Update: Translations from eints
...
belarusian: 35 changes by KorneySan
2022-02-02 18:47:18 +00:00
translators
b59acc7e2c
Update: Translations from eints
...
thai: 122 changes by phetoffux
2022-02-01 18:45:41 +00:00
translators
4ad6b1e58d
Update: Translations from eints
...
thai: 8 changes by phetoffux
2022-01-31 18:45:33 +00:00
translators
30da75941b
Update: Translations from eints
...
swedish: 15 changes by joeax910
slovak: 5 changes by FuryPapaya
thai: 15 changes by phetoffux
2022-01-30 18:44:28 +00:00
Jonathan G Rennison
6ccf020dc2
Fix #9802 : Assertion failure in BuildRailWaypointWindow constructor
2022-01-30 11:20:00 +01:00
translators
61abfc9050
Update: Translations from eints
...
korean: 2 changes by telk5093
slovak: 14 changes by FuryPapaya
thai: 107 changes by phetoffux
2022-01-29 18:54:25 +00:00
translators
9e47df298f
Update: Translations from eints
...
italian: 61 changes by denialmac
2022-01-22 18:44:46 +00:00
Andy
b8a8891a86
Add: [Script] IndustryType::ResolveNewGRFID to resolve industry id from grfid and grf_local_id
2022-01-22 18:15:12 +01:00
Andy
26ac0c48f0
Add: [Script] ObjectType::ResolveNewGRFID to resolve object id from grfid and grf_local_id
2022-01-22 13:12:10 +01:00
translators
f6775a2d55
Update: Translations from eints
...
irish: 2 changes by temuchie
2022-01-21 18:45:35 +00:00
translators
5239018878
Update: Translations from eints
...
tamil: 24 changes by Aswn
2022-01-16 18:48:47 +00:00
translators
15c9191568
Update: Translations from eints
...
tamil: 19 changes by Aswn
2022-01-15 18:48:55 +00:00
translators
8ac3f9a6e1
Update: Translations from eints
...
vietnamese: 28 changes by chupper100
2022-01-14 18:50:22 +00:00
translators
93e8d4871d
Update: Translations from eints
...
croatian: 67 changes by srekoslav
2022-01-09 18:49:57 +00:00
translators
ad54d08abd
Update: Translations from eints
...
croatian: 6 changes by srekoslav
thai: 2 changes by sanotti
2022-01-08 18:50:03 +00:00
translators
32a4212ef1
Update: Translations from eints
...
norwegian (bokmal): 2 changes by tmn
2022-01-06 18:49:39 +00:00
translators
8032423bf1
Update: Translations from eints
...
romanian: 18 changes by Gisterecis
2022-01-05 18:52:23 +00:00
Joan Josep
54ce5b28a4
Codechange: Make RoadScopeResolver constructor inlineable ( #9780 )
2022-01-05 12:25:22 +00:00
Matthijs Kooijman
5777649ac4
Fix: [CMake] openttd.32.bmp wasn't installed but used by SDL ( #9772 )
...
This file is used to set the SDL application icon, but it was no longer
installed since the switch to CMake.
2022-01-05 13:24:35 +01:00
Tyler Trahan
ffa688a432
Doc: Fix broken link to GitHub docs ( #9769 )
2022-01-05 13:23:16 +01:00
Loïc Guilloux
d62c5667cf
Fix #9766 : Don't write uninitialised data in config file ( #9767 )
2022-01-04 22:12:05 +01:00
Michael Lutz
57b992717b
Codechange: Extend DrawSpriteToRgbaBuffer to work with 8bpp blitters.
2022-01-01 12:19:30 +01:00
Michael Lutz
69c8ed9965
Codechange: [OSX] Simplify touchbar button data definition.
2022-01-01 12:19:30 +01:00
Michael Lutz
b351cbe490
Fix #9743 : [OSX] Only (re-)create touchbar sprites when requested by the main loop.
2022-01-01 12:19:30 +01:00
Michael Lutz
f40e82a19d
Fix #9743 : [OSX] Don't try to render touchbar sprites with invalid zoom level.
2022-01-01 12:19:30 +01:00
Michael Lutz
80fc5fb46c
Change: [OSX] Allow touchbar usage on all supported OS versions.
...
Touchbar support was introduced in 10.12.2. There's no need to limit
support to 10.15+, as the convenience class NSButtonTouchBarItem is
easily replicated.
2022-01-01 12:19:30 +01:00
Jonathan G Rennison
4844268d1c
Fix #9774 : CmdBuildRoadStop updated station acceptance in estimate mode
2021-12-30 20:39:10 +01:00
translators
21f85cac87
Update: Translations from eints
...
chinese (traditional): 25 changes by Tetrapod1206
italian: 12 changes by federico1564S
2021-12-29 18:48:51 +00:00
Loïc Guilloux
c85557e553
Fix: [MinGW] Disable ASLR for x64 Debug builds ( #9773 )
2021-12-28 21:08:09 +01:00
translators
3ed7910cfe
Update: Translations from eints
...
portuguese (brazilian): 2 changes by Vimerum
2021-12-28 18:48:50 +00:00
translators
a97bce51c2
Update: Translations from eints
...
czech: 6 changes by vladoschreiner
hungarian: 5 changes by pnpBrumi
2021-12-22 18:49:56 +00:00
benda
30d0f06890
Doc: use only double quotes for cmake command line example in COMPILING.md ( #9758 )
...
While powershell happily accepts single quotes, it's not the case for cmd.
2021-12-22 19:32:48 +01:00
trautamaki
f6e6b2c917
Doc: fix broken links to Open{GFX,SFX,MSX} in README.md ( #9759 )
2021-12-22 15:26:45 +01:00
translators
afb817fe19
Update: Translations from eints
...
norwegian (bokmal): 4 changes by Anolitt
2021-12-21 18:49:51 +00:00
Michael Lutz
b11bd185e3
Fix #9756 : Network command unpack proc was not generated in all cases.
...
The case where the callback proc takes all command results but not any of
the command parameters was not handled properly.
2021-12-20 23:32:23 +01:00
Tyler Trahan
9c18236f2c
Fix: Suppress vehicle age warnings for stopped vehicles
2021-12-20 22:13:37 +01:00
Michael Lutz
e67124e174
Change: [Admin] Bump admin port protocol due to command changes.
...
docs/admin_network.md promised that information in an admin packet
is never removed. It does allow the possibility of using a new packet type
for changed data in combination with a bump of the admin port version.
As the recent command handling changes modified the contents of
ADMIN_PACKET_SERVER_CMD_LOGGING, do exactly that.
2021-12-20 19:30:27 +01:00
Michael Lutz
3fede15940
Codechange: [Script] Prettify squirrel call helpers by using C++17.
2021-12-20 19:25:10 +01:00
Jonathan G Rennison
e08a6e2014
Fix #9735 : Fix OrderBackup::Reset in non-GUI case
2021-12-19 16:53:10 +01:00
Joan Josep
e890e7db76
Cleanup #9725 : Clean up Doxygen docs and fix typo. ( #9753 )
2021-12-19 16:51:45 +01:00
Michael Lutz
afc3d71fd0
Codechange: Don't generate CommandPacket unpack functions for invalid cmd/callback combinations.
...
If the arguments of the callback proc don't match with the command parameters,
we can't do the proper command execution anyway. As such, don't even generate
an unpack function in the first place, saving a bit of unnecessary code bloat.
Validate on receive that the cmd/callback combination is supported, rejecting
clients that try to send invalid values.
2021-12-16 22:28:32 +01:00
Michael Lutz
c521b965bd
Codechange: Don't use a global for the terrforming error tile.
2021-12-16 22:28:32 +01:00
Michael Lutz
2e39637db2
Codechange: Don't use a global for the 'not enough cash' message.
2021-12-16 22:28:32 +01:00
Michael Lutz
41fa16f325
Codechange: Don't use globals for return values from vehicle command procs.
2021-12-16 22:28:32 +01:00
Michael Lutz
57b82e2e99
Codechange: Don't use globals for story/goal/sign/group command proc return values.
2021-12-16 22:28:32 +01:00
Michael Lutz
3e85e833a7
Codechange: Add support for additional command result values.
2021-12-16 22:28:32 +01:00
Michael Lutz
8503854655
Codechange: Pass unpacked command arguments to command callbacks (except Script).
2021-12-16 22:28:32 +01:00
Michael Lutz
d85348b1d1
Codechange: Template the command callback function type to allow unpacked arguments.
2021-12-16 22:28:32 +01:00
Michael Lutz
13528bfcd0
Codechange: Un-bitstuff all remaining commands.
2021-12-16 22:28:32 +01:00
Michael Lutz
58cff7b081
Codechange: Un-bitstuff the remaining on-map commands.
2021-12-16 22:28:32 +01:00
Michael Lutz
c6d7b98808
Codechange: Un-bitstuff landscape commands.
2021-12-16 22:28:32 +01:00
Michael Lutz
e6e69d5289
Codechange: Un-bitstuff goal and story page commands.
2021-12-16 22:28:32 +01:00
Michael Lutz
1a42a8a5d5
Codechange: Un-bitstuff town-related commands.
2021-12-16 22:28:32 +01:00
Michael Lutz
e08b3abe7f
Codechange: Un-bitstuff group and autoreplace commands.
2021-12-16 22:28:32 +01:00
Michael Lutz
46bd2f1ced
Codechange: Un-bitstuff remaining transport infrastructure commands.
2021-12-16 22:28:32 +01:00
Michael Lutz
55170ae703
Codechange: Un-bitstuff rail commands.
2021-12-16 22:28:32 +01:00
Michael Lutz
6fe445e6c0
Codechange: Un-bitstuff station/depot/waypoint commands.
2021-12-16 22:28:32 +01:00
Michael Lutz
21675ec7e2
Codechange: Un-bitstuff vehicle/engine commands.
2021-12-16 22:28:32 +01:00
Michael Lutz
2637c06f88
Codechange: Un-bitstuff timetable commands.
2021-12-16 22:28:32 +01:00
Michael Lutz
211c630cbe
Codechange: Un-bitstuff order commands.
2021-12-16 22:28:32 +01:00
Michael Lutz
de45a8729c
Codechange: Add DoCommand::Post specialization for commands that take no TileIndex.
...
This adds a new Post overloads that still take a TileIndex which
is used to place any error windows or text effects.
2021-12-16 22:28:32 +01:00
Michael Lutz
4f3ea3907e
Codechange: Un-bitstuff commands taking a ClientID (i.e. CMD_CLIENT_ID).
2021-12-16 22:28:32 +01:00
Michael Lutz
ccefa76a46
Codechange: Template DoCommandPInternal.
2021-12-16 22:28:32 +01:00
Michael Lutz
6691ee3b96
Codechange: Template script command calls.
2021-12-16 22:28:32 +01:00
Michael Lutz
eab18f06a4
Codechange: Pass additional data as byte stream to command callbacks.
2021-12-16 22:28:32 +01:00
Michael Lutz
0f64ee5ce1
Codechange: Template DoCommandP to automagically reflect the parameters of the command proc.
...
When finished, this will allow each command handler to take individually
different parameters, obliviating the need for bit-packing.
2021-12-16 22:28:32 +01:00
Michael Lutz
e740c24eb7
Codechange: Template DoCommand to automagically reflect the parameters of the command proc.
...
When finished, this will allow each command handler to take individually
different parameters, obliviating the need for bit-packing.
2021-12-16 22:28:32 +01:00
Michael Lutz
c88b104ec6
Codechange: Use wrapper struct to automatically manage command depth tracking.
2021-12-16 22:28:32 +01:00
Michael Lutz
996b16de70
Codechange: Use lambdas instead of CommandContainer to manage station picker commands.
2021-12-16 22:28:32 +01:00
Michael Lutz
a05fd7aa50
Change: [Network] Transfer command data as serialized byte stream without fixed structure.
...
The data will be transmitted as the length followed by the serialized data. This allows the command
data to be different for every command type in the future.
2021-12-16 22:28:32 +01:00
Michael Lutz
b0990fcff7
Codechange: Make TileIndex a "strong" typedef to give it a distinct type.
...
This is accomplished by changing it to a single member struct with the
appropriate operator overloads to make it all work with not too much
source modifications.
2021-12-16 22:28:32 +01:00
Michael Lutz
4fc055d6e9
Codechange: Align parameter order of command callbacks to command handlers.
2021-12-16 22:28:32 +01:00
Michael Lutz
123c7f99c3
Codechange: Move command callback declarations to the cmd header files.
2021-12-16 22:28:32 +01:00
Michael Lutz
7048e1522f
Codechange: Move flags in CommandProc in front of the command arguments.
2021-12-16 22:28:32 +01:00
Michael Lutz
33ca4f2b99
Codechange: Let the compile generate the master command table out of templated command traits.
...
This is using a non-intrusive type-traits like templated system, which
allows compile-time validation that the command table and the command
enum match up.
2021-12-16 22:28:32 +01:00
Michael Lutz
5ddfdc8516
Codechange: Declare our custom enum operators as constexpr.
2021-12-16 22:28:32 +01:00
Michael Lutz
a38bbefe1b
Codechange: Untangle command code, flags and error string for DoCommand*.
2021-12-16 22:28:32 +01:00
Michael Lutz
549caca39c
Codechange: Move command arguments to the back of the networked command function calls.
2021-12-16 22:28:32 +01:00
Michael Lutz
b6933a2ebd
Codechange: Move command arguments to the back of the DoCommand function call.
2021-12-16 22:28:32 +01:00
Michael Lutz
39e8783f4b
Fix: Template syntax error when using 'span' with a container type.
2021-12-16 22:28:32 +01:00
translators
0c90326ada
Update: Translations from eints
...
swedish: 1 change by joeax910
chinese (traditional): 160 changes by Tetrapod1206
galician: 21 changes by pvillaverde
irish: 5 changes by temuchie
polish: 2 changes by pAter-exe
2021-12-14 18:49:17 +00:00
frosch
bc22e9333e
Fix: if vehicles only refit to cargo-slots >= 32, the default cargo was wrong. ( #9744 )
2021-12-12 17:35:41 +01:00
Jonathan G Rennison
762b656b53
Fix #9740 : Fix loading of gamelog change items from savegame ver >= 294
2021-12-10 22:46:16 +01:00
Rubidium
ad89601c49
Codechange: do not use all upper case enumerators in a scoped enum
2021-12-05 21:41:43 +01:00
Patric Stout
ea4f6bb8b2
Fix #9730 : [Network] connections can use an invalid socket due to a race condition
...
A race condition happens when an IPv6 connection takes more than
250ms to report an error, but does return before the IPv4 connection
is established.
In result, an invalid socket might be used for that connection.
2021-12-04 20:56:05 +01:00
Patric Stout
9c36c12c85
Codechange: ensure OnConnect() always gets called with a valid socket ( #9729 )
...
This should already be the case, but now assert()s will tell us
if this isn't.
2021-12-04 18:32:06 +01:00
Tyler Trahan
802ca4e722
Fix: Don't try to rename OWNER_DEITY signs in-game ( #9716 )
2021-11-28 15:16:42 +01:00
translators
6953df7b5e
Update: Translations from eints
...
galician: 265 changes by pvillaverde
indonesian: 8 changes by indrabagus
spanish: 7 changes by MontyMontana
2021-11-27 18:47:35 +00:00
translators
e0a91d7325
Update: Translations from eints
...
galician: 17 changes by pvillaverde
2021-11-26 18:48:29 +00:00
translators
ad7bdeb73a
Update: Translations from eints
...
chinese (simplified): 2 changes by kurax
2021-11-22 18:48:48 +00:00
Michael Lutz
20a30825a0
Fix: Insufficient input validation for CmdIndustryCtrl. ( #9711 )
2021-11-20 23:27:45 +01:00
translators
793de48e89
Update: Translations from eints
...
vietnamese: 2 changes by KhoiCanDev
2021-11-20 18:49:33 +00:00
dP
ad90e88ebd
Change: Make pf.yapf.rail_firstred_twoway_eol on by default ( #9544 )
2021-11-19 00:08:06 +00:00
dP
54951e39a1
Fix #8797 : Use logical rail length when placing signals ( #9652 )
2021-11-19 00:07:22 +00:00
nchappe
2cb6351af5
Fix: Update last servicing dates when using the date cheat ( #9694 )
2021-11-19 00:04:22 +00:00
Bernard Teo
0533b666b7
Fix #9702 : Display order window for vehicle group on ctrl-click only when using shared orders ( #9704 )
2021-11-19 00:03:52 +00:00
translators
f6886754ff
Update: Translations from eints
...
greek: 2 changes by dionisis84
german: 2 changes by danidoedel
2021-11-18 18:47:13 +00:00
Jonathan G Rennison
fc58ed9987
Codechange: Remove CargoSpec::multipliertowngrowth which is unused ( #9701 )
...
This is set by cargo property 19.
This property is only implemented in TTDPatch.
2021-11-16 22:48:21 +00:00
Charles Pigott
cf16f452da
Fix #9680 : Recalculating aircraft positions before map array updates caused crashes ( #9699 )
2021-11-15 13:39:41 +00:00
Patric Stout
0cbe94256e
Change: [Emscripten] update to 2.0.34 and use Release over RelWithDebInfo ( #9696 )
...
It turns out that having "-g" in the compile-statement causes
Emscripten to pick -g3, which makes for very big binaries. This
is very likely not your intention when building Emscripten, as
smaller really is better.
For comparison, with RelWithDebInfo the binary is ~80MB. With
Release it is ~7.4MB.
2021-11-14 16:59:49 +01:00
frosch
5f6303f985
Fix: don't complain when the sprite font is missing glyphs. ( #9692 )
...
Silently auto-pick a suitable font.
2021-11-13 21:01:16 +01:00
translators
f8efab4653
Update: Translations from eints
...
japanese: 1 change by akaregi
dutch: 3 changes by Afoklala
2021-11-12 18:46:13 +00:00
Owen Rudge
2f72eb0657
Add: Specify minimum version for macOS ( #9689 )
2021-11-11 20:06:31 +01:00
translators
62795a2e6d
Update: Translations from eints
...
russian: 2 changes by Ln-Wolf
2021-11-11 18:48:27 +00:00
translators
4bcbcbc58f
Update: Translations from eints
...
tamil: 2 changes by Aswn
2021-11-10 18:52:03 +00:00
Owen Rudge
7d40cc9291
Change: Explicitly specify SHA1 for legacy code signing on Windows
2021-11-10 10:26:33 +00:00
Tyler Trahan
48c1c7f221
Cleanup: Fix typo in overflowsafe_type comment
2021-11-09 20:51:38 +01:00
translators
236f71640c
Update: Translations from eints
...
english (us): 2 changes by 2TallTyler
arabic (egypt): 49 changes by AviationGamerX
korean: 17 changes by telk5093
catalan: 2 changes by J0anJosep
danish: 4 changes by nielsmh
french: 2 changes by glx22
portuguese: 2 changes by azulcosta
2021-11-09 18:50:34 +00:00
translators
0ad40ee868
Update: Translations from eints
...
arabic (egypt): 35 changes by AviationGamerX
2021-11-08 18:50:01 +00:00
Tyler Trahan
e9cb9c1135
Fix #9579 : Object and HQ construction is Construction cost, not Property Maintenance ( #9673 )
2021-11-08 08:12:15 +00:00
Guillaume Renoult
c38af72978
Update: add setting to hide news about competitors vehicle crash ( #9653 )
2021-11-07 19:54:50 +01:00
Tyler Trahan
b4bd7b367e
Feature: Ctrl-click to remove fully autoreplaced vehicles from list ( #9639 )
2021-11-07 19:53:54 +01:00
Tyler Trahan
08cb5ba2cd
Fix: Don't show screenshot GUI in screenshots ( #9674 )
2021-11-07 17:41:24 +01:00
J0anJosep
d0655a48ba
Fix: Do not redraw vehicle lists when skip order command is tested.
2021-11-07 13:23:29 +01:00
Michael Lutz
8c558d74a5
Fix 55a11710
: Curly braces need to be double-escaped for (std::)fmt.
2021-11-06 20:21:07 +01:00
translators
73001ae1a9
Update: Translations from eints
...
english (au): 3 changes by LordAro
2021-11-06 18:47:14 +00:00
Michael Lutz
95c8467670
Fix 65cbde4b
: Writing to uninitialized string when loading a currency NewGRF.
2021-11-06 19:15:29 +01:00
Loïc Guilloux
6ff0858b38
Fix #9669 , cbe00ec
: Only try valid reverse directions ( #9672 )
2021-11-06 17:32:37 +01:00
Dmitry Erlikh
33ef34189e
Fix #9648 : add missing commas in crash message
2021-11-03 22:10:21 +01:00
dP
80e3397f85
Fix 3a1a915
: Every 16th client never reconnects after server restart
2021-11-03 21:33:38 +01:00
translators
9edb75ec0b
Update: Translations from eints
...
arabic (egypt): 7 changes by AviationGamerX
2021-11-02 18:49:30 +00:00
translators
00a6287f97
Update: Translations from eints
...
arabic (egypt): 2 changes by AviationGamerX
2021-11-01 18:49:20 +00:00
translators
ccf70fc4b3
Update: Translations from eints
...
dutch: 2 changes by Afoklala
2021-10-29 18:49:23 +00:00
translators
edf7b02ddb
Update: Translations from eints
...
german: 2 changes by Wuzzy2
2021-10-28 18:48:40 +00:00
translators
488cf26406
Update: Translations from eints
...
swedish: 44 changes by joeax910
japanese: 1 change by clzls
chinese (simplified): 2 changes by clzls
2021-10-27 18:50:25 +00:00
translators
4487ad1a5e
Update: Translations from eints
...
korean: 1 change by telk5093
polish: 2 changes by pAter-exe
2021-10-25 18:49:13 +00:00
translators
a0831cec39
Update: Translations from eints
...
swedish: 1 change by joeax910
2021-10-24 18:46:47 +00:00
translators
279fe11b03
Update: Translations from eints
...
indonesian: 2 changes by hadyatmo
2021-10-23 18:47:57 +00:00
frosch
e8bff0ad03
Change: Suppress panning in intro game, while user is interacting with the GUI. ( #9645 )
2021-10-23 15:13:39 +02:00
frosch
111a47af0d
Codechange: rename 'info_view' to 'rotor_in_gui', because it is only used by helicopters.
2021-10-23 14:45:08 +02:00
frosch
bc984d9af5
Codechange: remove redundant 'info_view' parameter, it can be derived from 'image_type'.
2021-10-23 14:45:08 +02:00
translators
bf0210229c
Update: Translations from eints
...
english (us): 2 changes by 2TallTyler
vietnamese: 2 changes by KhoiCanDev
catalan: 2 changes by J0anJosep
portuguese (brazilian): 2 changes by Vimerum
2021-10-22 18:53:01 +00:00
Joan Josep
b2e83b4da6
Fix: Draw rotor in cursor when dragging helicopters. ( #9612 )
2021-10-22 19:39:47 +02:00
Loïc Guilloux
08c048e0a1
Fix #9643 , 95386dc
: Incorrect determination of screenshot format ( #9644 )
2021-10-22 16:34:48 +02:00
translators
ae340f415e
Update: Translations from eints
...
russian: 2 changes by Ln-Wolf
2021-10-21 18:47:48 +00:00
Loïc Guilloux
f2c03a77f0
Change: Don't store not to be activated newGRFs in savegames ( #9627 )
2021-10-20 22:14:23 +02:00
Loïc Guilloux
bc1b84cbbb
Fix #9630 : intro game could zoom in/out more than allowed by settings ( #9633 )
...
Also fixes #9622
2021-10-20 22:08:08 +02:00
translators
b043d58b92
Update: Translations from eints
...
swedish: 4 changes by joeax910
spanish: 1 change by MontyMontana
2021-10-20 18:49:34 +00:00
Loïc Guilloux
eed49d7792
Fix #9626 , ddafc0d
: Incorrect loading of script saved data ( #9629 )
2021-10-20 12:23:16 +02:00
translators
e68a51eced
Update: Translations from eints
...
korean: 3 changes by telk5093
french: 2 changes by glx22
portuguese: 2 changes by azulcosta
2021-10-19 18:47:37 +00:00
glx22
1c0700e0c0
Fix #9624 : compilation with RANDOM_DEBUG
2021-10-19 09:05:00 +01:00
glx22
14429bbe8a
Change: [Actions] Also check desync debug
2021-10-19 09:05:00 +01:00
translators
6289b4dd81
Update: Translations from eints
...
greek: 2 changes by dionisis84
russian: 1 change by Ln-Wolf
finnish: 2 changes by hpiirai
tamil: 88 changes by Aswn
2021-10-18 18:48:12 +00:00
Charles Pigott
53e17d07d2
Fix #9595 : Always use plural forms of cargo for subsidy strings ( #9619 )
2021-10-18 09:43:14 +01:00
Patric Stout
5bcdf16dc5
Fix 01603d9e
: [Preview] publishing preview failed due to recent changes ( #9621 )
...
Since 01603d9e
we run under root, not under github user. In result,
the location of "aws" binary changed.
2021-10-17 22:42:29 +02:00
Patric Stout
01603d9e47
Fix 3046a6ce
: [Preview] building preview failed to patch LZMA ( #9620 )
...
The job was started under a non-priv user, which did not have
permission to patch the emscripten files required to make LZMA
work.
2021-10-17 21:59:50 +02:00
Charles Pigott
86c295bb3b
Change: Ignore refresh_rate setting when vsync is enabled
2021-10-17 19:25:03 +01:00
Charles Pigott
e09f251fc6
Fix #9614 : Refresh rate dropdown was still active when vsync was enabled
2021-10-17 19:25:03 +01:00
Charles Pigott
0853c1979b
Feature: Button to toggle showing advanced signal types ( #9617 )
2021-10-17 19:24:50 +01:00
Charles Pigott
3b7daca832
Change: Don't use 'server address' string in server list when displaying an invite code ( #9615 )
2021-10-17 18:14:25 +01:00
Patric Stout
78eece71d9
Codechange: "set but not used" warning when disabling assert() ( #9613 )
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DebugCheckSanity() is unused when asserts are disabled. While at it,
use WITH_ASSERT over NDEBUG, as that means we also run this code
during beta/RC.
2021-10-16 22:06:08 +02:00
translators
d66dea5d83
Update: Translations from eints
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indonesian: 9 changes by bsuseno
2021-10-15 18:47:17 +00:00
translators
4b96244b4d
Update: Translations from eints
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romanian: 6 changes by kneekoo
2021-10-12 18:47:28 +00:00
glx22
cbe00ec651
Fix: Try all possible reverse directions when a ship reaches a dead end
2021-10-11 21:11:13 +02:00
glx22
207cf7bbdd
Change: Reverse ship when leaving docks if a better path exists
2021-10-11 21:11:13 +02:00
translators
d0092925c9
Update: Translations from eints
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romanian: 9 changes by kneekoo
2021-10-11 18:48:06 +00:00
translators
7d831be3ab
Update: Translations from eints
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indonesian: 6 changes by bsuseno
2021-10-10 18:46:33 +00:00
translators
8b157c9bdf
Update: Translations from eints
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romanian: 1 change by kneekoo
2021-10-06 18:47:23 +00:00
translators
d2bc32e94a
Update: Translations from eints
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korean: 1 change by telk5093
romanian: 15 changes by kneekoo
2021-10-04 18:48:34 +00:00
Loïc Guilloux
46123742f5
Change: [Actions] Use macOS-11 image for releases ( #9605 )
2021-10-03 21:14:59 +02:00
translators
340a36bf1f
Update: Translations from eints
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romanian: 8 changes by kneekoo
irish: 55 changes by temuchie
2021-10-03 18:46:14 +00:00
Patric Stout
3046a6ce39
Change: upgrade Emscripten to 2.0.31 and enable LZMA by default ( #9604 )
2021-10-03 16:20:05 +02:00
SamuXarick
e404d16929
Fix #9591 : Update station docking tiles upon placing a water object on a docking tile ( #9594 )
2021-10-03 12:54:19 +02:00
Patric Stout
e4ad632989
Add: [Network] Keep the refresh button in lowered state while refreshing ( #9600 )
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This gives user visual feedback that the refresh is still pending, and
prevents people from clicking again and again thinking nothing is
happening. This is especially true for connections that fall back to
TURN, as that takes a few seconds to kick in.
Additionally, prevent clicking on the button again while a refresh
is pending. This is only delaying a successful result.
2021-10-03 11:02:28 +02:00
Loïc Guilloux
2144cd98a3
Fix: Incorrect Romanian own name ( #9598 )
2021-10-03 09:49:03 +01:00
Loïc Guilloux
a53cfeef13
Fix #9548 , e5fedcd
: [Squirrel] Crash during engine cleanup after reaching memory limit on realloc ( #9592 )
2021-10-02 21:08:42 +02:00
translators
a2cf81e722
Update: Translations from eints
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romanian: 38 changes by kneekoo
2021-10-02 18:46:31 +00:00
dP
585ad9bcab
Cleanup: Swap comments for IConsoleModes ( #9587 )
2021-10-02 16:33:28 +02:00
Loïc Guilloux
ccd586a736
Fix #9588 , 140a96b
: [Squirrel] Reaching memory limit during script registration could prevent further script detections ( #9589 )
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Also the memory allocation triggering the limit was never freed.
And if the exception was thrown in a constructor using placement new, the pre-allocated memory was not freed either.
2021-10-02 15:13:58 +02:00
translators
78d66b7732
Update: Translations from eints
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romanian: 145 changes by kneekoo
2021-10-01 18:45:29 +00:00
translators
41094b6a4a
Update: Translations from eints
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spanish: 14 changes by MontyMontana
2021-09-30 18:48:12 +00:00
translators
e89be8d97a
Update: Translations from eints
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indonesian: 28 changes by bsuseno
romanian: 49 changes by kneekoo
2021-09-29 18:47:12 +00:00
translators
b4bacff4fe
Update: Translations from eints
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hungarian: 4 changes by pnpBrumi
indonesian: 41 changes by bsuseno
italian: 28 changes by CoderLel
romanian: 46 changes by kneekoo
slovak: 18 changes by ApplePie420
danish: 279 changes by nielsmh
2021-09-28 18:47:22 +00:00
translators
7a48b5597d
Update: Translations from eints
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czech: 40 changes by LubosKolouch, 27 changes by CzechRepublic98
hungarian: 1 change by pnpBrumi
turkish: 13 changes by ahmetlii
2021-09-27 18:49:51 +00:00
Niels Martin Hansen
5e3ed3a05e
Add: Console command to list search directories for various things
2021-09-26 23:39:45 +02:00
translators
7aacb2ed8e
Update: Translations from eints
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japanese: 18 changes by akaregi, 10 changes by clzls
slovenian: 17 changes by Matej1245
czech: 33 changes by CzechRepublic98
chinese (simplified): 27 changes by clzls
arabic (egypt): 17 changes by AviationGamerX
luxembourgish: 99 changes by phreeze83
hungarian: 24 changes by pnpBrumi, 6 changes by baliball
serbian: 107 changes by nkrs
romanian: 16 changes by kneekoo, 2 changes by ALEX11BR
irish: 229 changes by temuchie
ukrainian: 113 changes by StepanIvasyn
latvian: 8 changes by lexuslatvia
lithuanian: 41 changes by devbotas
polish: 1 change by yazalo
2021-09-26 18:47:33 +00:00
Loïc Guilloux
38a64eb2aa
Change: Allow all tiles around docks to be docking tiles ( #9578 )
2021-09-26 19:31:55 +02:00
Loïc Guilloux
11dece205c
Revert 7ca1793
: Using Trackdir keyed node is not required, Exitdir keyed node still have the correct trackdir ( #9576 )
2021-09-26 18:41:41 +02:00
r-a-sattarov
14ad424470
Add: use of Intel Intrinsics & RDTSC on e2k (MCST Elbrus 2000) ( #9575 )
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MCST e2k (Elbrus 2000) architecture has half native / half software support of most Intel/AMD SIMD
e.g. MMX/SSE/SSE2/SSE3/SSSE3/SSE4.1/SSE4.2/AES/AVX/AVX2 & 3DNow!/SSE4a/XOP/FMA4
E2K - this is VLIW/EPIC architecture, like Intel Itanium (IA-64) architecture.
Ref: https://en.wikipedia.org/wiki/Elbrus_2000
Co-authored-by: Alexander Troosh @troosh, Konstantin Ivlev @sse4 and Dmitry Shcherbakov @crypto-das
2021-09-26 11:12:35 +02:00
translators
9b1651a267
Update: Translations from eints
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swedish: 8 changes by Abbin44
norwegian (bokmal): 14 changes by Anolitt
chinese (traditional): 6 changes by SiderealArt
slovenian: 4 changes by Matej1245
vietnamese: 14 changes by KhoiCanDev
luxembourgish: 24 changes by phreeze83
hungarian: 1 change by baliball
serbian: 29 changes by nkrs
german: 1 change by SecretIdetity
russian: 2 changes by SecretIdetity, 1 change by Ln-Wolf
catalan: 1 change by J0anJosep
turkish: 1 change by ahmetlii
french: 1 change by glx22
2021-09-25 18:46:38 +00:00
Patric Stout
394c749b6b
Change: Heading for 13 now ( #9573 )
2021-09-25 13:48:03 +02:00