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Doc: 13.0-RC1 changelog (#10295)
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13.0-RC1 (2023-01-01)
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------------------------------------------------------------------------
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Feature: 'font' console command to configure fonts within game (#10278)
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Feature: Ctrl-click to bulk edit timetable speeds/waiting times (#10265)
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Feature: [NewGRF] Vehicle variants in expandable purchase list (#10220)
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Feature: Expand all towns in the scenario editor (#10215)
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Add: [NewGRF] Slope-aware and roadtype-specific one-way sprites (#10282)
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Change: Display text files in black (#10291)
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Change: Make vehicle list dropdown buttons resize to fit strings (#10286)
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Change: [NewGRF] Support flipping shorter engines without explicit support (#10262)
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Change: Separate ground sprite from foundation sprite offsets (#10256)
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Change: Vertically centre sprite font relative to TrueType font (#10254)
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Change: [macOS] Set minimum macOS version to 10.13 (#10253)
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Change: Use lowered not disabled widget for current vehicle details tab (#10252)
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Change: Various improvements to NewGRF sprite aligner (#10249)
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Change: reset_engines console command now rerandomises introduction dates and reliability (#10220)
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Change: Show error message on failed industry prospecting (#10202)
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Fix: Local authority window rating list height ignored icon sizes (#10285)
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Fix #10150: Town signs could be truncated when using custom fonts (#10283)
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Fix #8971: Resize QueryStrings with interface scale change (#10281)
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Fix #10274: Crash when rescanning scripts with GS selected (#10276)
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Fix #10151: Use smaller padding for signs (#10272)
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Fix #10263: [Script] Restore tile validation for commands (#10269)
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Fix: Missing scrollbar for rail/roadtype dropdowns (#10264)
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Fix #10260: Incorrect rect height drawing image in vehicle details (#10261)
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Fix #10257: Incorrect catenary position on sloped bridge heads (#10258)
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Fix: Vertically centre chat prompt (#10250)
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Fix #10214: League and graph buttons in toolbar did not have a default action (#10246)
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Fix #10242: Allow a space for text shadow when clipping text (#10243)
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Fix #10206: Fully disable scripts in intro game (#10241)
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Fix #10218: Don't try to create river tiles along incorrect slopes (#10235)
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Fix #10208: [NewGRF] Allow using a specific underlay for road/tram tunnels (#10233)
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Fix #10224: Don't change fast-forward mode while saving (#10230)
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Fix #10147: Sound effect volume slider no longer set volume (#10228)
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Fix #10223: Crash when vehicle cloning fails on order cloning (#10225)
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Fix: Maximum space for engine preview image was never scaled (#10219)
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Fix #10216: Crash when upgrading savegame with crashed vehicles (#10217)
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Fix #10212: [Script] Nested ScriptAccounting scopes not restored properly (#10213)
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Fix #10114: Incorrect drag-highlight position with non-power-of-2 scaling (#10211)
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Fix #10198: Rearrange Intro GUI to make button rows narrower (#10203)
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Fix: Missing extra padding when drawing tooltip text (#10201)
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Fix: Bad alignment of button icons when using the original baseset (#10200)
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Fix: Signal icons incorrectly positioned in UI (#10199)
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Fix #10021: Object GUI resized when switching between different objects (#10196)
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Fix #9720: Delay start of GS/AI to after loading of savegame (#9745)
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13.0-beta2 (2022-11-27)
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------------------------------------------------------------------------
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Feature: Allow AI/GS to be fully modified in scenario editor (#10152)
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