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a5cb454e94 |
@@ -10,13 +10,9 @@
|
||||
#
|
||||
|
||||
# The revision is needed for the bundle name and creating an OSX application bundle.
|
||||
ifdef REVISION
|
||||
REV := $(REVISION)
|
||||
else
|
||||
# Detect the revision
|
||||
VERSIONS := $(shell AWK="$(AWK)" "$(ROOT_DIR)/findversion.sh")
|
||||
REV := $(shell echo "$(VERSIONS)" | cut -f 1 -d' ')
|
||||
endif
|
||||
|
||||
# Make sure we have something in REV
|
||||
ifeq ($(REV),)
|
||||
@@ -30,11 +26,13 @@ endif
|
||||
# An OSX application bundle needs the data files, lang files and openttd executable in a different location.
|
||||
ifdef OSXAPP
|
||||
AI_DIR = $(BUNDLE_DIR)/$(OSXAPP)/Contents/Resources/ai
|
||||
GAME_DIR = $(BUNDLE_DIR)/$(OSXAPP)/Contents/Resources/game
|
||||
BASESET_DIR = $(BUNDLE_DIR)/$(OSXAPP)/Contents/Resources/baseset
|
||||
LANG_DIR = $(BUNDLE_DIR)/$(OSXAPP)/Contents/Resources/lang
|
||||
TTD_DIR = $(BUNDLE_DIR)/$(OSXAPP)/Contents/MacOS
|
||||
else
|
||||
AI_DIR = $(BUNDLE_DIR)/ai
|
||||
GAME_DIR = $(BUNDLE_DIR)/game
|
||||
BASESET_DIR = $(BUNDLE_DIR)/baseset
|
||||
LANG_DIR = $(BUNDLE_DIR)/lang
|
||||
TTD_DIR = $(BUNDLE_DIR)
|
||||
@@ -49,6 +47,7 @@ bundle: all
|
||||
$(Q)mkdir -p "$(BUNDLE_DIR)/scripts"
|
||||
$(Q)mkdir -p "$(TTD_DIR)"
|
||||
$(Q)mkdir -p "$(AI_DIR)"
|
||||
$(Q)mkdir -p "$(GAME_DIR)"
|
||||
$(Q)mkdir -p "$(BASESET_DIR)"
|
||||
$(Q)mkdir -p "$(LANG_DIR)"
|
||||
ifdef OSXAPP
|
||||
@@ -63,6 +62,7 @@ ifeq ($(OS),UNIX)
|
||||
endif
|
||||
$(Q)cp "$(BIN_DIR)/$(TTD)" "$(TTD_DIR)/"
|
||||
$(Q)cp "$(BIN_DIR)/ai/"compat_*.nut "$(AI_DIR)/"
|
||||
$(Q)cp "$(BIN_DIR)/game/"compat_*.nut "$(GAME_DIR)/"
|
||||
$(Q)cp "$(BIN_DIR)/baseset/"*.grf "$(BASESET_DIR)/"
|
||||
$(Q)cp "$(BIN_DIR)/baseset/"*.obg "$(BASESET_DIR)/"
|
||||
$(Q)cp "$(BIN_DIR)/baseset/"*.obs "$(BASESET_DIR)/"
|
||||
|
@@ -20,6 +20,8 @@
|
||||
|
||||
ROOT_DIR = !!ROOT_DIR!!
|
||||
GRF_DIR = $(ROOT_DIR)/media/extra_grf
|
||||
BASESET_DIR = $(ROOT_DIR)/media/baseset
|
||||
LANG_DIR = $(ROOT_DIR)/src/lang
|
||||
BIN_DIR = !!BIN_DIR!!/baseset
|
||||
OBJS_DIR = !!GRF_OBJS_DIR!!
|
||||
OS = !!OS!!
|
||||
@@ -36,6 +38,7 @@ endif
|
||||
|
||||
GRFCODEC := !!GRFCODEC!!
|
||||
NFORENUM := !!NFORENUM!!
|
||||
CC_BUILD := !!CC_BUILD!!
|
||||
MD5SUM := $(shell [ "$(OS)" = "OSX" ] && echo "md5 -r" || echo "md5sum")
|
||||
|
||||
# Some "should not be changed" settings.
|
||||
@@ -44,7 +47,7 @@ PNG_FILES := $(GRF_DIR)/*.png $(GRF_DIR)/rivers/*.png
|
||||
|
||||
# Build the GRF.
|
||||
ifdef GRFCODEC
|
||||
all: $(BIN_DIR)/openttd.grf
|
||||
all: $(BIN_DIR)/openttd.grf $(BIN_DIR)/orig_dos.obg $(BIN_DIR)/orig_dos_de.obg $(BIN_DIR)/orig_win.obg $(BIN_DIR)/orig_dos.obs $(BIN_DIR)/orig_win.obs $(BIN_DIR)/no_sound.obs $(BIN_DIR)/orig_win.obm $(BIN_DIR)/no_music.obm
|
||||
else
|
||||
all:
|
||||
endif
|
||||
@@ -53,20 +56,33 @@ endif
|
||||
$(OBJS_DIR)/sprites:
|
||||
$(Q)-mkdir "$@"
|
||||
|
||||
# Generic
|
||||
$(BIN_DIR)/openttd.grf: $(OBJS_DIR)/openttd.grf
|
||||
$(Q)cp $(OBJS_DIR)/openttd.grf $(BIN_DIR)/openttd.grf
|
||||
$(E) '$(STAGE) Updating base graphics sets'
|
||||
$(Q) for grf in $(BIN_DIR)/orig*.obg; do sed 's/^OPENTTD.GRF = [0-9a-f]*$$/OPENTTD.GRF = '`$(MD5SUM) $(BIN_DIR)/openttd.grf | sed 's@ .*@@'`'/' $$grf > $$grf.tmp && mv $$grf.tmp $$grf; done
|
||||
$(OBJS_DIR)/langfiles.tmp: $(LANG_DIR)/*.txt
|
||||
$(E) '$(STAGE) Collecting baseset translations'
|
||||
$(Q) cat $^ > $@
|
||||
|
||||
# Yeah, we'd like to use -i in the sed, but Mac OS X's sed and GNU sed just can't agree on the usage of -i. In any case either one of them fails.
|
||||
$(OBJS_DIR)/openttd.grf: $(PNG_FILES) $(NFO_FILES) $(OBJS_DIR)/sprites
|
||||
$(BIN_DIR)/%.obg: $(BASESET_DIR)/%.obg $(BIN_DIR)/openttd.grf $(OBJS_DIR)/langfiles.tmp $(BASESET_DIR)/translations.awk
|
||||
$(E) '$(STAGE) Updating $(notdir $@)'
|
||||
$(Q) sed 's/^OPENTTD.GRF = *[0-9a-f]*$$/OPENTTD.GRF = '`$(MD5SUM) $(BIN_DIR)/openttd.grf | sed 's@ .*@@'`'/' $< > $@.tmp
|
||||
$(Q) awk -v langfiles='$(OBJS_DIR)/langfiles.tmp' -f $(BASESET_DIR)/translations.awk $@.tmp >$@
|
||||
$(Q) rm $@.tmp
|
||||
|
||||
$(BIN_DIR)/%.obs: $(BASESET_DIR)/%.obs $(OBJS_DIR)/langfiles.tmp $(BASESET_DIR)/translations.awk
|
||||
$(E) '$(STAGE) Updating $(notdir $@)'
|
||||
$(Q) awk -v langfiles='$(OBJS_DIR)/langfiles.tmp' -f $(BASESET_DIR)/translations.awk $< >$@
|
||||
|
||||
$(BIN_DIR)/%.obm: $(BASESET_DIR)/%.obm $(OBJS_DIR)/langfiles.tmp $(BASESET_DIR)/translations.awk
|
||||
$(E) '$(STAGE) Updating $(notdir $@)'
|
||||
$(Q) awk -v langfiles='$(OBJS_DIR)/langfiles.tmp' -f $(BASESET_DIR)/translations.awk $< >$@
|
||||
|
||||
# Compile extra grf
|
||||
$(BIN_DIR)/openttd.grf: $(PNG_FILES) $(NFO_FILES) $(OBJS_DIR)/sprites
|
||||
$(E) '$(STAGE) Assembling openttd.nfo'
|
||||
$(Q)-cp $(PNG_FILES) $(OBJS_DIR)/sprites 2> /dev/null
|
||||
$(Q) gcc -I$(GRF_DIR) -C -E - < "$(GRF_DIR)/openttd.nfo" | sed -e '/^#/d' -e '/^$$/d' > $(OBJS_DIR)/sprites/openttd.nfo
|
||||
$(Q) $(CC_BUILD) -nostdinc -I$(GRF_DIR) -C -E - < "$(GRF_DIR)/openttd.nfo" | sed -e '/^#/d' -e '/^$$/d' > $(OBJS_DIR)/sprites/openttd.nfo
|
||||
$(Q) $(NFORENUM) -s $(OBJS_DIR)/sprites/openttd.nfo
|
||||
$(E) '$(STAGE) Compiling openttd.grf'
|
||||
$(Q) $(GRFCODEC) -n -s -e -p1 $(OBJS_DIR)/openttd.grf
|
||||
$(Q)cp $(OBJS_DIR)/openttd.grf $(BIN_DIR)/openttd.grf
|
||||
|
||||
# Clean up temporary files.
|
||||
clean:
|
||||
|
@@ -41,7 +41,6 @@ TTDS = $(SRC_DIRS:%=%/$(TTD))
|
||||
OS = !!OS!!
|
||||
OSXAPP = !!OSXAPP!!
|
||||
LIPO = !!LIPO!!
|
||||
REVISION = !!REVISION!!
|
||||
AWK = !!AWK!!
|
||||
SORT = !!SORT!!
|
||||
DISTCC = !!DISTCC!!
|
||||
@@ -155,7 +154,7 @@ mrproper:
|
||||
distclean: mrproper
|
||||
|
||||
maintainer-clean: distclean
|
||||
$(Q)rm -f $(BIN_DIR)/baseset/openttd.grf
|
||||
$(Q)rm -f $(BIN_DIR)/baseset/openttd.grf $(BIN_DIR)/baseset/*.obg $(BIN_DIR)/baseset/*.obs $(BIN_DIR)/baseset/*.obm
|
||||
|
||||
depend:
|
||||
@for dir in $(SRC_DIRS); do \
|
||||
|
@@ -276,7 +276,7 @@ endian_target.h: $(ENDIAN_CHECK) $(CONFIG_CACHE_ENDIAN)
|
||||
|
||||
$(ENDIAN_CHECK): $(SRC_DIR)/endian_check.cpp
|
||||
$(E) '$(STAGE) Compiling and Linking $@'
|
||||
$(Q)$(CXX_BUILD) $(CFLAGS_BUILD) $(CXXFLAGS_BUILD) $< -o $@
|
||||
$(Q)$(CXX_BUILD) $(CFLAGS_BUILD) $(CXXFLAGS_BUILD) $(LDFLAGS_BUILD) $< -o $@
|
||||
|
||||
# Revision files
|
||||
|
||||
|
@@ -6,3 +6,5 @@
|
||||
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
AILog.Info("1.2 API compatability in effect.");
|
||||
|
8
bin/ai/compat_1.3.nut
Normal file
8
bin/ai/compat_1.3.nut
Normal file
@@ -0,0 +1,8 @@
|
||||
/* $Id$ */
|
||||
|
||||
/*
|
||||
* This file is part of OpenTTD.
|
||||
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
|
||||
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
@@ -88,9 +88,9 @@
|
||||
abs( 21): 21
|
||||
|
||||
--AIBase--
|
||||
Rand(): 1259692483
|
||||
Rand(): -1289244298
|
||||
Rand(): -1572996668
|
||||
Rand(): -54346916
|
||||
Rand(): -937374575
|
||||
Rand(): 823953997
|
||||
RandRange(0): 0
|
||||
RandRange(0): 0
|
||||
RandRange(0): 0
|
||||
@@ -98,12 +98,12 @@
|
||||
RandRange(1): 0
|
||||
RandRange(1): 0
|
||||
RandRange(2): 1
|
||||
RandRange(2): 0
|
||||
RandRange(2): 1
|
||||
RandRange(1000000): 36500
|
||||
RandRange(1000000): 300101
|
||||
RandRange(1000000): 418369
|
||||
Chance(1, 2): true
|
||||
RandRange(2): 1
|
||||
RandRange(1000000): 966676
|
||||
RandRange(1000000): 289525
|
||||
RandRange(1000000): 170283
|
||||
Chance(1, 2): false
|
||||
Chance(1, 2): true
|
||||
Chance(1, 2): false
|
||||
|
||||
@@ -420,144 +420,144 @@
|
||||
1098 => 46116
|
||||
1099 => 46158
|
||||
Randomize ListDump:
|
||||
1 => 966621566
|
||||
2 => -606766557
|
||||
1000 => -1138727825
|
||||
1001 => -749544262
|
||||
1002 => 2004771271
|
||||
1003 => 686734186
|
||||
1004 => 923274744
|
||||
1005 => -1672035149
|
||||
1006 => -1642064950
|
||||
1007 => 1363389551
|
||||
1008 => -559500928
|
||||
1009 => 1656196991
|
||||
1010 => 1655354425
|
||||
1011 => -1027156689
|
||||
1012 => 1952644328
|
||||
1013 => 1217870217
|
||||
1014 => 242274100
|
||||
1015 => 201816080
|
||||
1016 => 2127464758
|
||||
1017 => 446043650
|
||||
1018 => -319728455
|
||||
1019 => 204701002
|
||||
1020 => -571265398
|
||||
1021 => -1422217131
|
||||
1022 => -391208397
|
||||
1023 => -1822628371
|
||||
1024 => -1499755350
|
||||
1025 => -1422137641
|
||||
1026 => 1621693134
|
||||
1027 => -1428728134
|
||||
1028 => -147587573
|
||||
1029 => 681719500
|
||||
1030 => 1172011190
|
||||
1031 => -1834344882
|
||||
1032 => 1157634586
|
||||
1033 => 1902133676
|
||||
1034 => -1967780161
|
||||
1035 => -1618025531
|
||||
1036 => -810220453
|
||||
1037 => 1582854921
|
||||
1038 => -410004643
|
||||
1039 => 1159917159
|
||||
1040 => -1377804984
|
||||
1041 => -738843914
|
||||
1042 => -1578756103
|
||||
1043 => -464090986
|
||||
1044 => 1711504679
|
||||
1045 => 545330655
|
||||
1046 => 379462570
|
||||
1047 => 514511099
|
||||
1048 => -1813251176
|
||||
1049 => 1424958266
|
||||
1051 => -825255131
|
||||
1052 => 539054595
|
||||
1053 => -1764192010
|
||||
1054 => -1243277769
|
||||
1055 => 2017874281
|
||||
1056 => -1972353607
|
||||
1057 => 1879761467
|
||||
1058 => 1638986560
|
||||
1059 => -1832287507
|
||||
1060 => -492411882
|
||||
1061 => 658940812
|
||||
1062 => -1044199400
|
||||
1063 => 1586504918
|
||||
1064 => -125492611
|
||||
1065 => -1562883174
|
||||
1066 => -1013778441
|
||||
1067 => 1560228607
|
||||
1068 => -550265689
|
||||
1069 => 524767105
|
||||
1070 => -713387661
|
||||
1071 => 1425927738
|
||||
1072 => 942653932
|
||||
1073 => 1233220698
|
||||
1074 => 1313602368
|
||||
1075 => -140318584
|
||||
1076 => 1199179892
|
||||
1077 => 91450916
|
||||
1078 => -1471626821
|
||||
1079 => -552692855
|
||||
1080 => -801295697
|
||||
1081 => 1307607393
|
||||
1082 => -2111765574
|
||||
1083 => 1773729008
|
||||
1084 => -81987003
|
||||
1085 => -1090790034
|
||||
1086 => -843700327
|
||||
1087 => -1306436740
|
||||
1088 => 735656985
|
||||
1089 => -1933491876
|
||||
1090 => 642759863
|
||||
1091 => 255293949
|
||||
1092 => -1052469001
|
||||
1093 => -1043605053
|
||||
1094 => -2080328201
|
||||
1095 => -1825196581
|
||||
1096 => -1789181164
|
||||
1097 => -1636072563
|
||||
1098 => -111321262
|
||||
1099 => 1979741000
|
||||
1 => -200078348
|
||||
2 => -29799264
|
||||
1000 => 1630721656
|
||||
1001 => 959306175
|
||||
1002 => 1527421791
|
||||
1003 => 1259692483
|
||||
1004 => -1289244298
|
||||
1005 => -1572996668
|
||||
1006 => -2069479746
|
||||
1007 => -1819131606
|
||||
1008 => -1007163964
|
||||
1009 => -1185394870
|
||||
1010 => -1471365065
|
||||
1011 => 364354366
|
||||
1012 => -1478084253
|
||||
1013 => 405281367
|
||||
1014 => -11170062
|
||||
1015 => 156767750
|
||||
1016 => 1288924796
|
||||
1017 => 1796884876
|
||||
1018 => -1947073702
|
||||
1019 => -1999614238
|
||||
1020 => -231292809
|
||||
1021 => 966621566
|
||||
1022 => -606766557
|
||||
1023 => -1138727825
|
||||
1024 => -749544262
|
||||
1025 => 2004771271
|
||||
1026 => 686734186
|
||||
1027 => 923274744
|
||||
1028 => -1672035149
|
||||
1029 => -1642064950
|
||||
1030 => 1363389551
|
||||
1031 => -559500928
|
||||
1032 => 1656196991
|
||||
1033 => 1655354425
|
||||
1034 => -1027156689
|
||||
1035 => 1952644328
|
||||
1036 => 1217870217
|
||||
1037 => 242274100
|
||||
1038 => 201816080
|
||||
1039 => 2127464758
|
||||
1040 => 446043650
|
||||
1041 => -319728455
|
||||
1042 => 204701002
|
||||
1043 => -571265398
|
||||
1044 => -1422217131
|
||||
1045 => -391208397
|
||||
1046 => -1822628371
|
||||
1047 => -1499755350
|
||||
1048 => -1422137641
|
||||
1049 => 1621693134
|
||||
1051 => -1428728134
|
||||
1052 => -147587573
|
||||
1053 => 681719500
|
||||
1054 => 1172011190
|
||||
1055 => -1834344882
|
||||
1056 => 1157634586
|
||||
1057 => 1902133676
|
||||
1058 => -1967780161
|
||||
1059 => -1618025531
|
||||
1060 => -810220453
|
||||
1061 => 1582854921
|
||||
1062 => -410004643
|
||||
1063 => 1159917159
|
||||
1064 => -1377804984
|
||||
1065 => -738843914
|
||||
1066 => -1578756103
|
||||
1067 => -464090986
|
||||
1068 => 1711504679
|
||||
1069 => 545330655
|
||||
1070 => 379462570
|
||||
1071 => 514511099
|
||||
1072 => -1813251176
|
||||
1073 => 1424958266
|
||||
1074 => -825255131
|
||||
1075 => 539054595
|
||||
1076 => -1764192010
|
||||
1077 => -1243277769
|
||||
1078 => 2017874281
|
||||
1079 => -1972353607
|
||||
1080 => 1879761467
|
||||
1081 => 1638986560
|
||||
1082 => -1832287507
|
||||
1083 => -492411882
|
||||
1084 => 658940812
|
||||
1085 => -1044199400
|
||||
1086 => 1586504918
|
||||
1087 => -125492611
|
||||
1088 => -1562883174
|
||||
1089 => -1013778441
|
||||
1090 => 1560228607
|
||||
1091 => -550265689
|
||||
1092 => 524767105
|
||||
1093 => -713387661
|
||||
1094 => 1425927738
|
||||
1095 => 942653932
|
||||
1096 => 1233220698
|
||||
1097 => 1313602368
|
||||
1098 => -140318584
|
||||
1099 => 1199179892
|
||||
KeepTop(10):
|
||||
1 => 966621566
|
||||
2 => -606766557
|
||||
1000 => -1138727825
|
||||
1001 => -749544262
|
||||
1002 => 2004771271
|
||||
1003 => 686734186
|
||||
1004 => 923274744
|
||||
1005 => -1672035149
|
||||
1006 => -1642064950
|
||||
1007 => 1363389551
|
||||
1 => -200078348
|
||||
2 => -29799264
|
||||
1000 => 1630721656
|
||||
1001 => 959306175
|
||||
1002 => 1527421791
|
||||
1003 => 1259692483
|
||||
1004 => -1289244298
|
||||
1005 => -1572996668
|
||||
1006 => -2069479746
|
||||
1007 => -1819131606
|
||||
KeepBottom(8):
|
||||
1000 => -1138727825
|
||||
1001 => -749544262
|
||||
1002 => 2004771271
|
||||
1003 => 686734186
|
||||
1004 => 923274744
|
||||
1005 => -1672035149
|
||||
1006 => -1642064950
|
||||
1007 => 1363389551
|
||||
1000 => 1630721656
|
||||
1001 => 959306175
|
||||
1002 => 1527421791
|
||||
1003 => 1259692483
|
||||
1004 => -1289244298
|
||||
1005 => -1572996668
|
||||
1006 => -2069479746
|
||||
1007 => -1819131606
|
||||
RemoveBottom(2):
|
||||
1000 => -1138727825
|
||||
1001 => -749544262
|
||||
1002 => 2004771271
|
||||
1003 => 686734186
|
||||
1004 => 923274744
|
||||
1005 => -1672035149
|
||||
1000 => 1630721656
|
||||
1001 => 959306175
|
||||
1002 => 1527421791
|
||||
1003 => 1259692483
|
||||
1004 => -1289244298
|
||||
1005 => -1572996668
|
||||
RemoveTop(2):
|
||||
1002 => 2004771271
|
||||
1003 => 686734186
|
||||
1004 => 923274744
|
||||
1005 => -1672035149
|
||||
1002 => 1527421791
|
||||
1003 => 1259692483
|
||||
1004 => -1289244298
|
||||
1005 => -1572996668
|
||||
RemoveList({1003, 1004}):
|
||||
1002 => 2004771271
|
||||
1005 => -1672035149
|
||||
1002 => 1527421791
|
||||
1005 => -1572996668
|
||||
KeepList({1003, 1004, 1005}):
|
||||
1005 => -1672035149
|
||||
1005 => -1572996668
|
||||
AddList({1005, 4000, 4001, 4002}):
|
||||
1005 => 1005
|
||||
4000 => 8000
|
||||
@@ -588,7 +588,7 @@ ERROR: IsEnd() is invalid as Begin() is never called
|
||||
SetName(): false
|
||||
GetLastErrorString(): ERR_NAME_IS_NOT_UNIQUE
|
||||
GetName(): Regression
|
||||
GetPresidentName(): I. McAlpine
|
||||
GetPresidentName(): P. Sharkey
|
||||
SetPresidentName(): true
|
||||
GetPresidentName(): Regression AI
|
||||
GetBankBalance(): 100000
|
||||
@@ -5079,7 +5079,7 @@ ERROR: IsEnd() is invalid as Begin() is never called
|
||||
GetPlaneType(): -1
|
||||
Engine 211
|
||||
IsValidEngine(): true
|
||||
GetName(): Yate Cargo ship
|
||||
GetName(): Yate Cargo Ship
|
||||
GetCargoType(): 5
|
||||
CanRefitCargo(): true
|
||||
GetCapacity(): 160
|
||||
@@ -7384,7 +7384,7 @@ ERROR: IsEnd() is invalid as Begin() is never called
|
||||
HasRoadType(Road): true
|
||||
HasRoadType(Tram): false
|
||||
GetNeighbourRoadCount(): 2
|
||||
RemoveRoad(): true
|
||||
RemoveRoad(): false
|
||||
RemoveRoad(): true
|
||||
RemoveRoad(): false
|
||||
RemoveRoad(): true
|
||||
@@ -8951,7 +8951,7 @@ ERROR: IsEnd() is invalid as Begin() is never called
|
||||
GetWagonEngineType(): 27
|
||||
GetWagonAge(): 1
|
||||
GetWagonEngineType(): 27
|
||||
GetWagonAge(): 1
|
||||
GetWagonAge(): 0
|
||||
GetWagonEngineType(): 65535
|
||||
GetWagonAge(): -1
|
||||
--Errors--
|
||||
@@ -9148,9 +9148,6 @@ ERROR: IsEnd() is invalid as Begin() is never called
|
||||
GetDestinationType(): 1
|
||||
GetDestinationIndex(): 7
|
||||
GetCargoType(): 0
|
||||
GetNextEvent: instance
|
||||
GetEventType: 6
|
||||
Unknown Event
|
||||
IsEventWaiting: false
|
||||
|
||||
--Math--
|
||||
|
@@ -6,7 +6,7 @@ class Regression extends AIInfo {
|
||||
function GetShortName() { return "REGR"; }
|
||||
function GetDescription() { return "This runs regression-tests on all commands. On the same map the result should always be the same."; }
|
||||
function GetVersion() { return 1; }
|
||||
function GetAPIVersion() { return "1.2"; }
|
||||
function GetAPIVersion() { return "1.3"; }
|
||||
function GetDate() { return "2007-03-18"; }
|
||||
function CreateInstance() { return "Regression"; }
|
||||
}
|
||||
|
@@ -10,22 +10,27 @@ fallback = true
|
||||
description = A music pack without actual music.
|
||||
description.af_ZA = 'n Musiek stel sonder enige musiek.
|
||||
description.ar_EG = مجموعة موسيقى بدون موسيقى
|
||||
description.be_BY = "Пусты" набор музычнага афармлення, не змяшчаючы ніякай музыкі.
|
||||
description.bg_BG = Празен музикален пакет.
|
||||
description.ca_ES = Un joc de música sense cap música.
|
||||
description.cs_CZ = Prázná hudební sada.
|
||||
description.da_DA = En musikpakke uden musik.
|
||||
description.cy_GB = Pecyn cerddoriaeth heb unrhyw gerddoriaeth ynddo.
|
||||
description.da_DK = En musikpakke uden musik.
|
||||
description.de_DE = Ein Musikset ohne Musik.
|
||||
description.el_GR = Ένα πάκετο μουσικής χωρίς πραγματική μουσική.
|
||||
description.en_GB = A music pack without actual music.
|
||||
description.en_AU = A music pack without actual music.
|
||||
description.en_US = A music pack without actual music.
|
||||
description.es_ES = Un conjunto de música vacío.
|
||||
description.et_ET = Muusikakomplekt ilma igasuguse muusikata.
|
||||
description.et_EE = Muusikakomplekt ilma igasuguse muusikata.
|
||||
description.fi_FI = Musiikkipaketti, jossa ei ole musiikkia.
|
||||
description.fr_FR = Un pack de musiques sans musiques.
|
||||
description.gd_GB = Pacaid ciùil anns nach eil fonn sam bith.
|
||||
description.hr_HR = Muzički paket bez ikakve muzike.
|
||||
description.hu_HU = Zenei alapcsomag zene nélkül.
|
||||
description.id_ID = Paket musik tanpa berisi musik.
|
||||
description.is_IS = Tónlistarpakki sem er í raun án tónlistar.
|
||||
description.it_IT = Un pacchetto musicale non contenente alcuna musica.
|
||||
description.ko_KR = 실제 음악이 없는 음악 목록입니다.
|
||||
description.nb_NO = En musikkpakke uten noe musikk.
|
||||
description.nl_NL = Een muziekset zonder muziek.
|
||||
description.nn_NO = Ei musikkpakke utan noko musikk.
|
||||
@@ -34,10 +39,11 @@ description.pt_PT = Um conjunto de música vazio.
|
||||
description.ro_RO = Un set de muzică fără muzică inclusă.
|
||||
description.ru_RU = "Пустой" набор музыкального оформления, не содержащий никакой музыки.
|
||||
description.sk_SK = Sada hudby neobsahujúca hudbu.
|
||||
description.sl_SL = Glasbeni paket z vključeno glasbo.
|
||||
description.sl_SI = Glasbeni paket z vključeno glasbo.
|
||||
description.sr_RS = Prazan skup muzičkih numera.
|
||||
description.sv_SE = Ett musikpaket utan någon musik.
|
||||
description.tr_TR = Müzik içermeyen boş bir müzik paketi.
|
||||
description.vi_VN = Gói âm nhạc này không có nhạc nào.
|
||||
description.zh_TW = 不含任何音樂的音樂集。
|
||||
|
||||
[files]
|
||||
|
@@ -10,22 +10,27 @@ fallback = true
|
||||
description = A sound pack without any sounds.
|
||||
description.af_ZA = 'n Klank stel sonder enige klanke.
|
||||
description.ar_EG = مجموعة صوت بدوت اصوات مضافة
|
||||
description.be_BY = "Пусты" набор гукавога афармленьня, не змяшчаючы ніякіх гукаў.
|
||||
description.bg_BG = Празен звуков пакет.
|
||||
description.ca_ES = Un joc de sons sense cap so.
|
||||
description.cs_CZ = Prázdná sada zvuků.
|
||||
description.da_DA = En lydpakke uden lyde.
|
||||
description.cy_GB = Pecyn sain heb unrhyw effeithiau sain ynddo.
|
||||
description.da_DK = En lydpakke uden lyde.
|
||||
description.de_DE = Basissounds ohne Sound.
|
||||
description.el_GR = Ένα πάκετο ήχων χώρις ήχους.
|
||||
description.en_GB = A sound pack without any sounds.
|
||||
description.en_AU = A sound pack without any sounds.
|
||||
description.en_US = A sound pack without any sounds.
|
||||
description.es_ES = Un conjunto de sonidos vacío.
|
||||
description.et_ET = Ilma häälteta helipakk.
|
||||
description.fi_FI = Äänipaketti ilman ääniä.
|
||||
description.et_EE = Ilma häälteta helipakk.
|
||||
description.fi_FI = Äänipaketti, jossa ei ole ääniä.
|
||||
description.fr_FR = Un pack de sons sans sons.
|
||||
description.gd_GB = Pacaid fhuaimean anns nach eil fuaim sam bith.
|
||||
description.hr_HR = Zvučni paket bez ikakvih zvukova.
|
||||
description.hu_HU = Hang alapcsomag hangok nélkül.
|
||||
description.id_ID = Paket efek suara tanpa berisi suara.
|
||||
description.is_IS = Hljóðpakki án hljóðs.
|
||||
description.it_IT = Un pacchetto sonoro non contenente alcun suono.
|
||||
description.ko_KR = 아무런 효과음도 없는 효과음 팩입니다.
|
||||
description.nb_NO = En lydpakke uten noen lyder.
|
||||
description.nl_NL = Een geluidset zonder geluid.
|
||||
description.nn_NO = Ei lydpakke utan nokon lydar.
|
||||
@@ -34,10 +39,11 @@ description.pt_PT = Um conjunto de sons vazio.
|
||||
description.ro_RO = Un set de sunete fără nici un sunet inclus.
|
||||
description.ru_RU = "Пустой" набор звукового оформления, не содержащий никаких звуков.
|
||||
description.sk_SK = Zvuková sada neobsahujúca zvuky.
|
||||
description.sl_SL = Zvočni paket brez zvoka.
|
||||
description.sl_SI = Zvočni paket brez zvoka.
|
||||
description.sr_RS = Prazan skup zvukova.
|
||||
description.sv_SE = Ett ljudpaket utan några ljud.
|
||||
description.tr_TR = Ses içermeyen boş bir ses kümesi.
|
||||
description.vi_VN = Gói âm thanh này không có âm thanh nào.
|
||||
description.zh_TW = 不含任何音效的音效集。
|
||||
|
||||
[files]
|
||||
|
Binary file not shown.
Binary file not shown.
@@ -11,22 +11,28 @@ palette = DOS
|
||||
description = Original Transport Tycoon Deluxe DOS edition graphics.
|
||||
description.af_ZA = Oorspronklike Transport Tycoon Deluxe DOS uitgawe grafieke.
|
||||
description.ar_EG = النسخة الاصلية من ترانسبورت تايكون ديلوكس الرسومية نسخة الدوس
|
||||
description.be_BY = Арыгінальная графіка з Transport Tycoon Deluxe для DOS.
|
||||
description.bg_BG = Оригинални графики на Transport Tycoon Deluxe за DOS.
|
||||
description.ca_ES = Gràfics originals de Transport Tycoon Deluxe per a DOS.
|
||||
description.cs_CZ = Původní sada grafik Transport Tycoon Deluxe (verze pro DOS).
|
||||
description.da_DA = Originalgrafik fra Transport Tycoon Deluxe DOS-version.
|
||||
description.cy_GB = Graffeg gwreiddiol fersiwn DOS o Transport Tycoon Deluxe.
|
||||
description.da_DK = Originalgrafik fra Transport Tycoon Deluxe DOS-version.
|
||||
description.de_DE = Original Transport Tycoon Deluxe DOS Basisgrafiken.
|
||||
description.el_GR = Αρχικά γραφικά από το Transport Tycoon Deluxe έκδοση DOS.
|
||||
description.en_GB = Original Transport Tycoon Deluxe DOS edition graphics.
|
||||
description.en_AU = Original Transport Tycoon Deluxe DOS edition graphics.
|
||||
description.en_US = Original Transport Tycoon Deluxe DOS edition graphics.
|
||||
description.es_ES = Gráficos originales de Transport Tycoon Deluxe versión DOS.
|
||||
description.et_ET = Algse Transport Tycoon Deluxe DOSi versiooni graafika.
|
||||
description.fi_FI = Alkuperäiset Transport Tycoon Deluxe DOS grafiikat.
|
||||
description.et_EE = Algse Transport Tycoon Deluxe DOSi versiooni graafika.
|
||||
description.fi_FI = Alkuperäiset Transport Tycoon Deluxen DOS-version grafiikat.
|
||||
description.fr_FR = Graphiques originaux de Transport Tycoon Deluxe (version DOS).
|
||||
description.gd_GB = Grafaigeachd aig an deasachadh DOS tùsail aig Transport Tycoon Deluxe.
|
||||
description.gl_ES = Graficos da edición orixinal de Transport Tycoon Deluxe para DOS.
|
||||
description.hr_HR = Originalna grafika za Transport Tycoon Deluxe DOS izdanje.
|
||||
description.hu_HU = Az eredeti Transport Tycoon Deluxe DOS verziójának grafikája.
|
||||
description.id_ID = Grafik orisinil Transport Tycoon Deluxe versi DOS.
|
||||
description.is_IS = Upprunalega grafíkin úr Transport Tycoon Deluxe DOS útgáfunni.
|
||||
description.it_IT = Grafica originale di Transport Tycoon Deluxe, edizione DOS.
|
||||
description.ko_KR = 오리지널 트랜스포트 타이쿤 디럭스 도스 에디션의 그래픽입니다.
|
||||
description.nb_NO = Original grafikk fra Transport Tycoon Deluxe for DOS.
|
||||
description.nl_NL = Originele graphics van de Transport Tycoon Deluxe DOS-versie.
|
||||
description.nn_NO = Original grafikk frå Transport Tycoon Deluxe for DOS.
|
||||
@@ -35,10 +41,11 @@ description.pt_PT = Gráficos originais da edição DOS de Transport Tycoon Delu
|
||||
description.ro_RO = Setul grafic original al Transport Tycoon Deluxe pentru DOS.
|
||||
description.ru_RU = Оригинальная графика из Transport Tycoon Deluxe для DOS.
|
||||
description.sk_SK = Pôvodná grafika Transport Tycoon Deluxe (DOS).
|
||||
description.sl_SL = Originalna grafika Transport Tycoon Deluxe za različico DOS.
|
||||
description.sl_SI = Originalna grafika Transport Tycoon Deluxe za različico DOS.
|
||||
description.sr_RS = Originalni skup grafika Transport Tycoon Deluxe DOS izdanja.
|
||||
description.sv_SE = Originalgrafiken från Transport Tycoon Deluxe, DOS-utgåvan.
|
||||
description.tr_TR = Orijinal Transport Tycoon Deluxe DOS sürümü grafikleri.
|
||||
description.vi_VN = Đồ họa gốc từ phiên bản Transport Tycoon Deluxe trên DOS
|
||||
description.zh_TW = 原版 Transport Tycoon Deluxe DOS 版的圖形。
|
||||
|
||||
[files]
|
||||
@@ -55,7 +62,7 @@ TRGI.GRF = da6a6c9dcc451eec88d79211437b76a8
|
||||
TRGC.GRF = ed446637e034104c5559b32c18afe78d
|
||||
TRGH.GRF = ee6616fb0e6ef6b24892c58c93d86fc9
|
||||
TRGT.GRF = e30e8a398ae86c03dc534a8ac7dfb3b6
|
||||
OPENTTD.GRF = 51f9d2b8a29a079e83486db13509336c
|
||||
OPENTTD.GRF = c683a77e1a43aed7db29ef318b166dd9
|
||||
|
||||
[origin]
|
||||
default = You can find it on your Transport Tycoon Deluxe CD-ROM.
|
||||
|
@@ -10,22 +10,27 @@ version = 0
|
||||
description = Original Transport Tycoon Deluxe DOS edition sounds.
|
||||
description.af_ZA = Oorspronklike Transport Tycoon Deluxe DOS uitgawe klanke.
|
||||
description.ar_EG = النسخة الاصلية من ترانسبورت تايكون ديلوكس الصوتية نسخة الدوس
|
||||
description.be_BY = Арыгінальны набор гукавога афармленьня з гульні Transport Tycoon Deluxe для DOS.
|
||||
description.bg_BG = Оригинални звуци на Transport Tycoon Deluxe за DOS.
|
||||
description.ca_ES = Sons originals de Transport Tycoon Deluxe per a DOS.
|
||||
description.cs_CZ = Původní sada zvuků Transport Tycoon Deluxe (verze pro DOS).
|
||||
description.da_DA = Originallyd fra Transport Tycoon Deluxe DOS-version.
|
||||
description.cy_GB = Effeithiau sain gwreiddiol fersiwn DOS o Transport Tycoon Deluxe.
|
||||
description.da_DK = Originallyd fra Transport Tycoon Deluxe DOS-version.
|
||||
description.de_DE = Original Transport Tycoon Deluxe DOS Basissounds.
|
||||
description.el_GR = Αρχικοί ήχοι από το Transport Tycoon Deluxe έκδοση DOS.
|
||||
description.en_GB = Original Transport Tycoon Deluxe DOS edition sounds.
|
||||
description.en_AU = Original Transport Tycoon Deluxe DOS edition sounds.
|
||||
description.en_US = Original Transport Tycoon Deluxe DOS edition sounds.
|
||||
description.es_ES = Sonidos originales de Transport Tycoon Deluxe versión DOS.
|
||||
description.et_ET = Algse Transport Tycoon Deluxe DOSi versiooni helid.
|
||||
description.fi_FI = Alkuperäiset Transport Tycoon Deluxe DOS äänet.
|
||||
description.et_EE = Algse Transport Tycoon Deluxe DOSi versiooni helid.
|
||||
description.fi_FI = Alkuperäiset Transport Tycoon Deluxen DOS-version äänet.
|
||||
description.fr_FR = Sons originaux de Transport Tycoon Deluxe (version DOS).
|
||||
description.gd_GB = Fuaimean aig an deasachadh DOS tùsail aig Transport Tycoon Deluxe.
|
||||
description.hr_HR = Originalni zvukovi za Transport Tycoon Deluxe DOS izdanje.
|
||||
description.hu_HU = Az eredeti Transport Tycoon Deluxe DOS verziójának hangjai.
|
||||
description.fr_FR = Sons originaux de Transport Tycoon Deluxe (version DOS).
|
||||
description.id_ID = Efek suara orisinil Transport Tycoon Deluxe versi DOS.
|
||||
description.is_IS = Upprunalega hljóðið úr Transport Tycoon Deluxe DOS útgáfunni.
|
||||
description.it_IT = Suoni originali di Transport Tycoon Deluxe, edizione DOS.
|
||||
description.ko_KR = 오리지널 트랜스포트 타이쿤 도스 에디션의 효과음입니다.
|
||||
description.nb_NO = Originale lyder fra Transport Tycoon Deluxe for DOS.
|
||||
description.nl_NL = Originele geluiden van de Transport Tycoon Deluxe DOS-versie.
|
||||
description.nn_NO = Originale lydar frå Transport Tycoon Deluxe for DOS.
|
||||
@@ -34,10 +39,11 @@ description.pt_PT = Sons originais da edição DOS de Transport Tycoon Deluxe.
|
||||
description.ro_RO = Setul de sunete original al Transport Tycoon Deluxe pentru DOS.
|
||||
description.ru_RU = Оригинальный набор звукового оформления из игры Transport Tycoon Deluxe для DOS.
|
||||
description.sk_SK = Pôvodné zvuky Transport Tycoon Deluxe (DOS).
|
||||
description.sl_SL = Originalni zvoki Transport Tycoon Deluxe različice DOS.
|
||||
description.sl_SI = Originalni zvoki Transport Tycoon Deluxe različice DOS.
|
||||
description.sr_RS = Originalni skup zvukova Transport Tycoon Deluxe DOS izdanja.
|
||||
description.sv_SE = Originalljuden från Transport Tycoon Deluxe, DOS-utgåvan.
|
||||
description.tr_TR = Orijinal Transport Tycoon Deluxe DOS sürümü sesleri.
|
||||
description.vi_VN = Âm thanh gốc từ phiên bản Transport Tycoon Deluxe trên DOS
|
||||
description.zh_TW = 原版 Transport Tycoon Deluxe DOS 版的音效。
|
||||
|
||||
[files]
|
||||
|
@@ -11,22 +11,28 @@ palette = DOS
|
||||
description = Original Transport Tycoon Deluxe DOS (German) edition graphics.
|
||||
description.af_ZA = Oorspronklike Transport Tycoon Deluxe DOS (German) uitgawe grafieke.
|
||||
description.ar_EG = النسخة الاصلية من ترانسبورت تايكون ديلوكس الالمانية نسخة الدوس
|
||||
description.be_BY = Арыгінальная графіка з нямецкай версіі Transport Tycoon Deluxe для DOS.
|
||||
description.bg_BG = Оригинални графики на Transport Tycoon Deluxe за DOS (немски) .
|
||||
description.ca_ES = Gràfics originals de Transport Tycoon Deluxe per a DOS (Alemany).
|
||||
description.cs_CZ = Původní sada grafik Transport Tycoon Deluxe (německá verze pro DOS).
|
||||
description.da_DA = Originalgrafik fra Transport Tycoon Deluxe DOS (Tysk) version.
|
||||
description.cy_GB = Graffeg gwreiddiol fersiwn DOS (Almaenig) o Transport Tycoon Deluxe.
|
||||
description.da_DK = Originalgrafik fra Transport Tycoon Deluxe DOS (Tysk) version.
|
||||
description.de_DE = Original Transport Tycoon Deluxe DOS (Deutsch) Basisgrafiken.
|
||||
description.el_GR = Αρχικά γραφικά από το Transport Tycoon Deluxe έκδοση DOS (Γερμανικό).
|
||||
description.en_GB = Original Transport Tycoon Deluxe DOS (German) edition graphics.
|
||||
description.en_AU = Original Transport Tycoon Deluxe DOS (German) edition graphics.
|
||||
description.en_US = Original Transport Tycoon Deluxe DOS (German) edition graphics.
|
||||
description.es_ES = Gráficos originales de Transport Tycoon Deluxe versión DOS (Alemán).
|
||||
description.et_ET = Algse Transport Tycoon Deluxe DOSi (Saksa) versiooni graafika.
|
||||
description.fi_FI = Alkuperäiset Transport Tycoon Deluxe DOS (Saksalainen) grafiikat.
|
||||
description.et_EE = Algse Transport Tycoon Deluxe DOSi (Saksa) versiooni graafika.
|
||||
description.fi_FI = Alkuperäiset Saksassa julkaistun Transport Tycoon Deluxen DOS-version grafiikat.
|
||||
description.fr_FR = Graphiques originaux de Transport Tycoon Deluxe (version DOS allemande).
|
||||
description.gd_GB = Grafaigeachd aig an deasachadh DOS (Gearmailteach) tùsail aig Transport Tycoon Deluxe.
|
||||
description.gl_ES = Graficos da edición orixinal (alemá) de Transport Tycoon Deluxe para DOS.
|
||||
description.hr_HR = Originalna grafika za Transport Tycoon Deluxe DOS (Njemački) izdanje.
|
||||
description.hu_HU = Az eredeti Transport Tycoon Deluxe DOS (német) verziójának grafikája.
|
||||
description.id_ID = Grafik orisinil Transport Tycoon Deluxe versi DOS (Jerman).
|
||||
description.is_IS = Upprunalega grafíkin úr Transport Tycoon Deluxe DOS (þýsku) útgáfunni.
|
||||
description.it_IT = Grafica originale di Transport Tycoon Deluxe (tedesco), edizione DOS.
|
||||
description.ko_KR = 오리지널 트랜스포트 타이쿤 디럭스 도스 에디션(독일)의 그래픽입니다.
|
||||
description.nb_NO = Original grafikk fra Transport Tycoon Deluxe for DOS (tysk).
|
||||
description.nl_NL = Originele graphics van de Duitse Transport Tycoon Deluxe DOS-versie.
|
||||
description.nn_NO = Original grafikk frå Transport Tycoon Deluxe for DOS (tysk).
|
||||
@@ -35,10 +41,11 @@ description.pt_PT = Gráficos originais da edição DOS (Alemã) de Transport Ty
|
||||
description.ro_RO = Setul grafic original al Transport Tycoon Deluxe pentru DOS (ediţia germană).
|
||||
description.ru_RU = Оригинальная графика из немецкой версии Transport Tycoon Deluxe для DOS.
|
||||
description.sk_SK = Pôvodná grafika Transport Tycoon Deluxe (DOS) (v jazyku nemčina).
|
||||
description.sl_SL = Originalna grafika Transport Tycoon Deluxe za nemško različico DOS.
|
||||
description.sl_SI = Originalna grafika Transport Tycoon Deluxe za nemško različico DOS.
|
||||
description.sr_RS = Originalni skup grafika nemačkog Transport Tycoon Deluxe DOS izdanja.
|
||||
description.sv_SE = Originalgrafiken från Transport Tycoon Deluxe, DOS-utgåvan (tyska).
|
||||
description.tr_TR = Orijinal Transport Tycoon Deluxe DOS (Almanca) sürümü grafikleri.
|
||||
description.vi_VN = Đồ họa gốc từ phiên bản Transport Tycoon Deluxe trên DOS (tiếng Đức)
|
||||
description.zh_TW = 原版 Transport Tycoon Deluxe DOS 版 (德國版) 的圖形。
|
||||
|
||||
[files]
|
||||
@@ -55,7 +62,7 @@ TRGI.GRF = da6a6c9dcc451eec88d79211437b76a8
|
||||
TRGC.GRF = ed446637e034104c5559b32c18afe78d
|
||||
TRGH.GRF = ee6616fb0e6ef6b24892c58c93d86fc9
|
||||
TRGT.GRF = fcde1d7e8a74197d72a62695884b909e
|
||||
OPENTTD.GRF = 51f9d2b8a29a079e83486db13509336c
|
||||
OPENTTD.GRF = c683a77e1a43aed7db29ef318b166dd9
|
||||
|
||||
[origin]
|
||||
default = You can find it on your Transport Tycoon Deluxe CD-ROM.
|
||||
|
@@ -11,22 +11,28 @@ palette = Windows
|
||||
description = Original Transport Tycoon Deluxe Windows edition graphics.
|
||||
description.af_ZA = Oorspronklike Transport Tycoon Deluxe Windows uitgawe grafieke.
|
||||
description.ar_EG = النسخة الاصلية من ترانسبورت تايكون ديلوكس الرسومية نسخة وندوز
|
||||
description.be_BY = Арыгінальная графіка з Transport Tycoon Deluxe для Windows.
|
||||
description.bg_BG = Оригинални графики на Transport Tycoon Deluxe за Windows.
|
||||
description.ca_ES = Gràfics originals de Transport Tycoon Deluxe per a Windows.
|
||||
description.cs_CZ = Původní sada grafik Transport Tycoon Deluxe (verze pro Windows).
|
||||
description.da_DA = Originalgrafik fra Transport Tycoon Deluxe Windows-version.
|
||||
description.cy_GB = Graffeg gwreiddiol fersiwn Windows o Transport Tycoon Deluxe.
|
||||
description.da_DK = Originalgrafik fra Transport Tycoon Deluxe Windows-version.
|
||||
description.de_DE = Original Transport Tycoon Deluxe Windows Basisgrafiken.
|
||||
description.el_GR = Αρχικά γραφικά από το Transport Tycoon Deluxe έκδοση Windows.
|
||||
description.en_GB = Original Transport Tycoon Deluxe Windows edition graphics.
|
||||
description.en_AU = Original Transport Tycoon Deluxe Windows edition graphics.
|
||||
description.en_US = Original Transport Tycoon Deluxe Windows edition graphics.
|
||||
description.es_ES = Gráficos originales de Transport Tycoon Deluxe versión Windows.
|
||||
description.et_ET = Algse Transport Tycoon Deluxe Windowsi versiooni graafika.
|
||||
description.fi_FI = Alkuperäiset Transport Tycoon Deluxe Windows grafiikat.
|
||||
description.et_EE = Algse Transport Tycoon Deluxe Windowsi versiooni graafika.
|
||||
description.fi_FI = Alkuperäiset Transport Tycoon Deluxen Windows-version grafiikat.
|
||||
description.fr_FR = Graphiques originaux de Transport Tycoon Deluxe (version Windows).
|
||||
description.gd_GB = Grafaigeachd aig an deasachadh Windows tùsail aig Transport Tycoon Deluxe.
|
||||
description.gl_ES = Graficos da edición orixinal de Transport Tycoon Deluxe para Windows.
|
||||
description.hr_HR = Originalna grafika za Transport Tycoon Deluxe Windows izdanje.
|
||||
description.hu_HU = Az eredeti Transport Tycoon Deluxe Windows verziójának grafikája.
|
||||
description.id_ID = Grafik orisinil Transport Tycoon Deluxe versi Windows.
|
||||
description.is_IS = Upprunalega grafíkin úr Transport Tycoon Deluxe Windows útgáfunni.
|
||||
description.it_IT = Grafica originale di Transport Tycoon Deluxe, edizione Windows.
|
||||
description.ko_KR = 오리지널 트랜스포트 타이쿤 디럭스 윈도우 에디션의 그래픽입니다.
|
||||
description.nb_NO = Original grafikk fra Transport Tycoon Deluxe for Windows.
|
||||
description.nl_NL = Originele graphics van de Transport Tycoon Deluxe Windows-versie.
|
||||
description.nn_NO = Original grafikk frå Transport Tycoon Deluxe for Windows.
|
||||
@@ -35,10 +41,11 @@ description.pt_PT = Gráficos originais da edição Windows de Transport Tycoon
|
||||
description.ro_RO = Setul grafic original al Transport Tycoon Deluxe pentru Windows.
|
||||
description.ru_RU = Оригинальная графика из Transport Tycoon Deluxe для Windows.
|
||||
description.sk_SK = Pôvodná grafika Transport Tycoon Deluxe (Windows).
|
||||
description.sl_SL = Originalna grafika Transport Tycoon Deluxe za različico oken(windows).
|
||||
description.sl_SI = Originalna grafika Transport Tycoon Deluxe za različico oken(windows).
|
||||
description.sr_RS = Originalni skup grafika Transport Tycoon Deluxe Windows izdanja.
|
||||
description.sv_SE = Originalgrafiken från Transport Tycoon Deluxe, Windows-utgåvan.
|
||||
description.tr_TR = Orijinal Transport Tycoon Deluxe Windows sürümü grafikleri.
|
||||
description.vi_VN = Đồ họa gốc từ phiên bản Transport Tycoon Deluxe trên Windows
|
||||
description.zh_TW = 原版 Transport Tycoon Deluxe Windows 版的圖形。
|
||||
|
||||
[files]
|
||||
@@ -55,7 +62,7 @@ TRGIR.GRF = 0c2484ff6be49fc63a83be6ab5c38f32
|
||||
TRGCR.GRF = 3668f410c761a050b5e7095a2b14879b
|
||||
TRGHR.GRF = 06bf2b7a31766f048baac2ebe43457b1
|
||||
TRGTR.GRF = de53650517fe661ceaa3138c6edb0eb8
|
||||
OPENTTD.GRF = 51f9d2b8a29a079e83486db13509336c
|
||||
OPENTTD.GRF = c683a77e1a43aed7db29ef318b166dd9
|
||||
|
||||
[origin]
|
||||
default = You can find it on your Transport Tycoon Deluxe CD-ROM.
|
||||
|
@@ -10,34 +10,40 @@ version = 1
|
||||
description = Original Transport Tycoon Deluxe Windows edition music.
|
||||
description.af_ZA = Oorspronklike Transport Tycoon Deluxe Windows uitgawe musiek.
|
||||
description.ar_EG = النسخة الاصلية من ترانسبورت تايكون ديلوكس الموسيقية نسخة وندوز
|
||||
description.be_BY = Арыгінальны набор музычнага афармленьня з гульні Transport Tycoon Deluxe для Windows.
|
||||
description.bg_BG = Оригинална музика на Transport Tycoon Deluxe за Windows.
|
||||
description.ca_ES = Música Original de Transport Tycoon Deluxe per a Windows.
|
||||
description.cs_CZ = Původní hudba Transport Tycoon Deluxe (verze pro Windows).
|
||||
description.da_DA = Originalmusik fra Transport Tycoon Deluxe Windows-version.
|
||||
description.cy_GB = Cerddoriaeth gwreiddiol fersion Windows o Transport Tycoon Deluxe.
|
||||
description.da_DK = Originalmusik fra Transport Tycoon Deluxe Windows-version.
|
||||
description.de_DE = Original Transport Tycoon Deluxe Windows Musikset.
|
||||
description.el_GR = Αρχική μουσική από το Transport Tycoon Deluxe έκδοση Windows.
|
||||
description.en_GB = Original Transport Tycoon Deluxe Windows edition music.
|
||||
description.en_AU = Original Transport Tycoon Deluxe Windows edition music.
|
||||
description.en_US = Original Transport Tycoon Deluxe Windows edition music.
|
||||
description.es_ES = Música original de Transport Tycoon Deluxe versión Windows.
|
||||
description.et_ET = Algse Transport Tycoon Deluxe Windowsi versiooni muusika.
|
||||
description.fi_FI = Alkuperäinen Transport Tycoon Deluxe Windows musiikki.
|
||||
description.et_EE = Algse Transport Tycoon Deluxe Windowsi versiooni muusika.
|
||||
description.fi_FI = Alkuperäinen Transport Tycoon Deluxen Windows-version musiikki.
|
||||
description.fr_FR = Musiques originales de Transport Tycoon Deluxe (version Windows).
|
||||
description.gd_GB = Ceòl aig an deasachadh Windows tùsail aig Transport Tycoon Deluxe.
|
||||
description.hr_HR = Originalna muzika za Transport Tycoon Deluxe Windows izdanje.
|
||||
description.hu_HU = Az eredeti Transport Tycoon Deluxe Windows verziójának zenéje.
|
||||
description.id_ID = Musik pengiring orisinil Transport Tycoon Deluxe versi Windows.
|
||||
description.is_IS = Upprunalega tónlistin úr Transport Tycoon Deluxe Windows útgáfunni.
|
||||
description.it_IT = Musica originale di Transport Tycoon Deluxe, edizione Windows.
|
||||
description.ko_KR = 오리지널 트랜스포트 타이쿤 디럭스 윈도우 에디션의 음악입니다.
|
||||
description.nb_NO = Original musikk fra Transport Tycoon Deluxe for Windows.
|
||||
description.nl_NL = Originele muziek van de Transport Tycoon Deluxe Windows-versie.
|
||||
description.nn_NO = Original musikk frå Transport Tycoon Deluxe for Windows.
|
||||
description.pl_PL = Oryginalna edycja utworów muzycznych w Transport Tycoon Deluxe Windows.
|
||||
description.pt_PT = Música original da edição Windows de Transport Tycoon Deluxe.
|
||||
description.ro_RO = Setul de muzică original al Transport Tycoon Deluxe pentru Windows.
|
||||
description.ru_RU = Оригинальный набор музыкального оформления из игры Transport Tycoon Deluxe.
|
||||
description.ru_RU = Оригинальный набор музыкального оформления из игры Transport Tycoon Deluxe для Windows.
|
||||
description.sk_SK = Pôvodná hudba z Transport Tycoon Deluxe (Windows).
|
||||
description.sl_SL = Originalna glasba Transport Tycoon Deluxe različice oken(windows).
|
||||
description.sl_SI = Originalna glasba Transport Tycoon Deluxe različice oken(windows).
|
||||
description.sr_RS = Originalni skup muzičkih numera Transport Tycoon Deluxe Windows izdanja.
|
||||
description.sv_SE = Originalmusiken från Transport Tycoon Deluxe, Windows-utgåvan.
|
||||
description.tr_TR = Orijinal Transport Tycoon Deluxe Windows sürümü müzikleri.
|
||||
description.vi_VN = Nhạc gốc từ phiên bản Transport Tycoon Deluxe trên Windows
|
||||
description.zh_TW = 原版 Transport Tycoon Deluxe Windows 版的音樂。
|
||||
|
||||
[files]
|
||||
|
@@ -10,22 +10,27 @@ version = 0
|
||||
description = Original Transport Tycoon Deluxe Windows edition sounds.
|
||||
description.af_ZA = Oorspronklike Transport Tycoon Deluxe Windows uitgawe klanke.
|
||||
description.ar_EG = النسخة الاصلية من ترانسبورت تايكون ديلوكس الصوتية نسخة وندوز
|
||||
description.be_BY = Арыгінальны набор гукавога афармленьня з гульні Transport Tycoon Deluxe для Windows.
|
||||
description.bg_BG = Оригинални звуци на Transport Tycoon Deluxe за Windows.
|
||||
description.ca_ES = Sons originals de Transport Tycoon Deluxe per a Windows.
|
||||
description.cs_CZ = Původní sada zvuků Transport Tycoon Deluxe (verze pro Windows).
|
||||
description.da_DA = Originallyd fra Transport Tycoon Deluxe Windows-version.
|
||||
description.cy_GB = Effeithiau sain gwreiddiol fersiwn Windows o Transport Tycoon Deluxe.
|
||||
description.da_DK = Originallyd fra Transport Tycoon Deluxe Windows-version.
|
||||
description.de_DE = Original Transport Tycoon Deluxe Windows Basissounds.
|
||||
description.el_GR = Αρχικοί ήχοι από το Transport Tycoon Deluxe έκδοση Windows.
|
||||
description.en_GB = Original Transport Tycoon Deluxe Windows edition sounds.
|
||||
description.en_AU = Original Transport Tycoon Deluxe Windows edition sounds.
|
||||
description.en_US = Original Transport Tycoon Deluxe Windows edition sounds.
|
||||
description.es_ES = Sonidos originales de Transport Tycoon Deluxe versión Windows.
|
||||
description.et_ET = Algse Transport Tycoon Deluxe Windowsi versiooni helid.
|
||||
description.fi_FI = Alkuperäiset Transport Tycoon Deluxe Windows äänet.
|
||||
description.et_EE = Algse Transport Tycoon Deluxe Windowsi versiooni helid.
|
||||
description.fi_FI = Alkuperäiset Transport Tycoon Deluxen Windows-version äänet.
|
||||
description.fr_FR = Sons originaux de Transport Tycoon Deluxe (version Windows).
|
||||
description.gd_GB = Fuaimean aig an deasachadh Windows tùsail aig Transport Tycoon Deluxe.
|
||||
description.hr_HR = Originalni zvukovi za Transport Tycoon Deluxe Windows izdanje.
|
||||
description.hu_HU = Az eredeti Transport Tycoon Deluxe Windows verziójának hangjai.
|
||||
description.fr_FR = Sons originaux de Transport Tycoon Deluxe (version Windows).
|
||||
description.id_ID = Efek suara orisinil Transport Tycoon Deluxe versi Windows.
|
||||
description.is_IS = Upprunalega hljóðið úr Transport Tycoon Deluxe Windows útgáfunni.
|
||||
description.it_IT = Suoni originali di Transport Tycoon Deluxe, edizione Windows.
|
||||
description.ko_KR = 오리지널 트랜스포트 타이쿤 디럭스 윈도우 에디션의 효과음입니다.
|
||||
description.nb_NO = Originale lyder fra Transport Tycoon Deluxe for Windows.
|
||||
description.nl_NL = Originele geluiden van de Transport Tycoon Deluxe Windows-versie.
|
||||
description.nn_NO = Originale lydar frå Transport Tycoon Deluxe for Windows.
|
||||
@@ -34,10 +39,11 @@ description.pt_PT = Sons originais da edição Windows de Transport Tycoon Delux
|
||||
description.ro_RO = Setul de sunete original al Transport Tycoon Deluxe pentru Windows.
|
||||
description.ru_RU = Оригинальный набор звукового оформления из игры Transport Tycoon Deluxe для Windows.
|
||||
description.sk_SK = Pôvodné zvuky Transport Tycoon Deluxe (Windows).
|
||||
description.sl_SL = Originalni zvoki Transport Tycoon Deluxe različice oken(windows).
|
||||
description.sl_SI = Originalni zvoki Transport Tycoon Deluxe različice oken(windows).
|
||||
description.sr_RS = Originalni skup zvukova Transport Tycoon Deluxe Windows izdanja.
|
||||
description.sv_SE = Originalljuden från Transport Tycoon Deluxe, Windows-utgåvan.
|
||||
description.tr_TR = Orijinal Transport Tycoon Deluxe Windows sürümü sesleri.
|
||||
description.vi_VN = Âm thanh gốc từ phiên bản Transport Tycoon Deluxe trên Windows
|
||||
description.zh_TW = 原版 Transport Tycoon Deluxe Windows 版的音效。
|
||||
|
||||
[files]
|
||||
|
10
bin/game/compat_1.2.nut
Normal file
10
bin/game/compat_1.2.nut
Normal file
@@ -0,0 +1,10 @@
|
||||
/* $Id$ */
|
||||
|
||||
/*
|
||||
* This file is part of OpenTTD.
|
||||
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
|
||||
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
GSLog.Info("1.2 API compatability in effect.");
|
8
bin/game/compat_1.3.nut
Normal file
8
bin/game/compat_1.3.nut
Normal file
@@ -0,0 +1,8 @@
|
||||
/* $Id$ */
|
||||
|
||||
/*
|
||||
* This file is part of OpenTTD.
|
||||
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
|
||||
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
314
changelog.txt
314
changelog.txt
@@ -1,3 +1,287 @@
|
||||
1.3.1-RC1 (2013-05-17)
|
||||
------------------------------------------------------------------------
|
||||
- Feature: Translations of baseset descriptions via language files (r25209, r25205)
|
||||
- Feature: Faroese and Scottish Gaelic translations (r25198, r25176)
|
||||
- Feature: Plural form to be used by Scottish Gaelic (1,11; 2,12; 3..10, 13..19; other) (r25078)
|
||||
- Change: [strgen] Allow any number of colour codes in translations (r25193, r25192, r25191)
|
||||
- Change: [Win32] MSVC 2010 comes with stdint.h (r25128)
|
||||
- Change: Be slightly more lenient with trying to detect a subversion repository in case someone has a sparse tags checkout. In that case the .svn folder misses from the $ROOT_DIR because it is in the $ROOT_DIR/.. (i.e. tags) folder (r25107)
|
||||
- Fix: 'No station' error was given, even when there was a station that way occupied or not yours [FS#5546] (r25243)
|
||||
- Fix: Crash when AI is executing a command as it is bankrupted (removed from the game) [FS#5547] (r25236)
|
||||
- Fix: Give bridges owned by noone (from bankrupt companies) to the first company which replaces the bridge. Everyone could have removed/rebuild the bridge anyway [FS#5541] (r25231, r25227)
|
||||
- Fix: [NewGRF] Revise when vehicle running sound effects 04, 07 and 08 are played; in depot or tunnel, or when crashed or stopped: No sound. Braking: Effect 08 instead of 07 [FS#5538] (r25226)
|
||||
- Fix: [NewGRF] Play vehicle sound effect also for planes (r25225)
|
||||
- Fix: [NewGRF] cur_speed is only valid for the front engine, so make other engines in the consist use the speed of the front [FS#5534] (r25224)
|
||||
- Fix: [NewGRF] Make tick_counters work the same for vehicles (r25223, r25222)
|
||||
- Fix: [NewGRF] IsCompatibleTrainStationTile() is not a symmetric function. Clarify the parameters and fix the cases were they were swapped (r25221)
|
||||
- Fix: Consider map border as water with repsect to river/canal continuation (r25220)
|
||||
- Fix: [Script] Clarify on which tiles IsDesertTile and IsSnowTile work, i.e. the ones without infrastructure or buildings, and introduce GetTerrainType for the cases where IsDesertTile/IsSnowTile do not work [FS#5537] (r25213)
|
||||
- Fix: The level crossing sound is an ambient sound and not a new year sound (r25200)
|
||||
- Fix: Original train and road vehicle acceleration did no longer respect bridge speed limits [FS#5523] (r25167)
|
||||
- Fix: [Win32] Do not statically link to SHGetFolderPath as it may not exist, and improve its emulation [FS#5522] (r25155, r25153)
|
||||
- Fix: [Win32] Do not store invalid paths in the search path list (r25154)
|
||||
- Fix: Remove stray reservation from savegames affected by FS#5510 et al. upon loading [FS#5520] (r25152)
|
||||
- Fix: [Script] XXBase::Chance function did not work for large values (>65535) [FS#5517] (r25148)
|
||||
- Fix: Several typos/inconsistencies in English strings [FS#5496] (r25144, r25143)
|
||||
- Fix: When extra dynamite was disabled, towns would be allowed to clear bridges with trams (r25141)
|
||||
- Fix: Towns are build as OWNER_TOWN, so they also need to be removed as OWNER_TOWN otherwise parts might remain [FS#5519] (r25140)
|
||||
- Fix: Editboxes could become too small when resizing windows (r25121)
|
||||
- Fix: Game script language files did not work, when inside a tar [FS#5509] (r25117, r25114)
|
||||
- Fix: [NewGRF] Acceleration of NewGRF aircraft was too fast, while acceleration of default aircraft was way too slow (r25115)
|
||||
- Fix: Pass $LDFLAGS_BUILD to all endian_check compilations (r25108)
|
||||
|
||||
|
||||
1.3.0 (2013-04-01)
|
||||
------------------------------------------------------------------------
|
||||
- Fix: Station rebuilding could leave reserved tiles which caused crashes later on [FS#5510, FS#5516] (r25132)
|
||||
- Fix: When the count for a scrollbar was 0, the inter distance was subtracted too much causing a scrollbar with a negative size (r25123)
|
||||
|
||||
|
||||
1.3.0-RC3 (2013-03-18)
|
||||
------------------------------------------------------------------------
|
||||
- Fix: Limit aircraft property 0D to 19, since the conversion result to km-ish/h needs to fit into a byte [FS#5492] (r25099)
|
||||
- Fix: Clicking the statusbar crashed, when news were pending but no news were shown yet [FS#5486] (r25093)
|
||||
- Fix: Make editbox character filters also apply to pasted content from clipboard (r25090, r25089)
|
||||
- Fix: Catch exception anonymously, if the exception content is not of interest [FS#5500] (r25081)
|
||||
|
||||
|
||||
1.3.0-RC2 (2013-03-05)
|
||||
------------------------------------------------------------------------
|
||||
- Fix: Make sizes of the station preview list and direction selection identical in the station build window [FS#5472] (r25064)
|
||||
- Fix: When allocation of the sprite cache fails, try to allocate less memory and display an error message later on (r25061)
|
||||
- Fix: Refactor Script Debug GUI to only set widget states in OnInvalidateData [FS#5490] (r25052)
|
||||
- Fix: Do not let gcc include files from the 'standard C' include directories to avoid inclusion of header files at the top of the preprocessed nfo files, which cause NFOrenum/GRFcodec to make invalid assumptions about the NFO version (r25050)
|
||||
- Fix: Minimise gaps feature caused removal to only happen at the signal build interval instead of the implicit interval of 1 [FS#5479] (r25038)
|
||||
- Fix: Green path signals would be shown when building them 'under' a train, and they would keep showing green until they were passed again [FS#5480] (r25037)
|
||||
|
||||
|
||||
1.3.0-RC1 (2013-02-19)
|
||||
------------------------------------------------------------------------
|
||||
- Feature: Searching of (missing) content via GrfCrawler (r25024, r25023)
|
||||
- Change: Cleanup goals and cargo monitors of companies when they go bankrupt or are taken over (r24986)
|
||||
- Change: Apply the same name sorting rules to content and NewGRF list as for the server list (r24983)
|
||||
- Fix: [SDL] Crash after bootstrap download of 32bits base set due to referencing a deleted mutex [FS#5466] (r25017)
|
||||
- Fix: [SDL] Improve 8bpp hardware palette support. Instead of always requesting SDL_HWPALETTE, it is now only done for 8bp blitters in fullscreen mode (r25003, r25002, r24993)
|
||||
- Fix: Set vehicle's service interval is percent flag appropriately on creation [FS#5137] (r24998)
|
||||
- Fix: When choosing a train in a depot to attach a newly purchased wagon to, do not consider trains currently moving in and out of the depot (r24987)
|
||||
- Fix: [Script] Crash when passing too many parameters [FS#5465] (r24982, r24981, r24980)
|
||||
|
||||
|
||||
1.3.0-beta2 (2013-02-07)
|
||||
------------------------------------------------------------------------
|
||||
- Feature: [NewGRF] Station randomisation triggers (r24906, r24905)
|
||||
- Feature: Settings type filter included in the advanced settings GUI (r24862, r24863)
|
||||
- Change: Revert to opening the vehicle GUI again when cloning vehicles using the clone-button from the depot GUI [FS#4458] (r24955)
|
||||
- Fix: Additional zoom in levels could glitch by a few pixels due to incorrect rounding [FS#5463] (r24975)
|
||||
- Fix: Honour pause_on_newgame setting when running as a dedicated server [FS#5279] (r24974)
|
||||
- Fix: [NewGRF] Prevent access to tile-based variables when tile is invalid [FS#5462] (r24973)
|
||||
- Fix: Do not make overbuilding rivers with canals insanely expensive [FS#5258] (r24972)
|
||||
- Fix: Crash when an infinite loop occurred during loading of a script [FS#5346] (r24970)
|
||||
- Fix: company window was not updated when shares were enabled/disabled [FS#5379] (r24968)
|
||||
- Fix: Trams would get stuck on water [FS#5228] (r24966)
|
||||
- Fix: With YAPF the docking behaviour differed per direction; now favour docking in the direction you approached [FS#5416] (r24964)
|
||||
- Fix: Do not stop loading if there are reservations left [FS#5435] (r24963)
|
||||
- Fix: Reserve all capacity while unloading to avoid 'stealing' cargo, i.e. loading cargo onto a second vehicle when the first cannot be fully filled yet [FS#5438] (r24962)
|
||||
- Fix: If a platform is enlarged and there is a reservation, reserve the whole platform [FS#5362] (r24961)
|
||||
- Fix: Inconsistencies in the 'thanks to' lists [FS#5423] (r24960)
|
||||
- Fix: Set 'replace when old' flag when replacing an autoreplace (r24950)
|
||||
- Fix: Deleting implicit orders was not able to deal with the various side-effects of DeleteOrder [FS#5452] (r24944)
|
||||
- Fix: Redraw autoreplace window properly in network games (r24939)
|
||||
- Fix: Never put a space between cargo name and subtype [FS#5447] (r24938)
|
||||
- Fix: Do not allow order refit to be set for no-load orders [FS#5446] (r24936)
|
||||
- Fix: Make group names unique per company and vehicle type [FS#3473] (r24933)
|
||||
- Fix: Prevent more NewGRFs being selected than is possible to load [FS#5158] (r24932)
|
||||
- Fix: [GS] Do not try to pause or unpause crashed scripts [FS#5415] (r24929)
|
||||
- Fix: [Squirrel] Update line information before processing 'while' token of 'do'-'while' statement [FS#5408] (r24928)
|
||||
- Fix: Add a tooltip to the mapsize selection mentioning possible deviations [FS#5395] (r24925)
|
||||
- Fix: When an object built on a river is removed, restore the river [FS#5441] (r24923)
|
||||
- Fix: Upgrading bridges could steal road types [FS#5389] (r24912)
|
||||
- Fix: [GS] Allow GSs to pass negative integer string parameters (r24908)
|
||||
- Fix: 'Train loads/unloads cargo' station animation triggers on individual platform (r24904)
|
||||
- Fix: Cached station animation triggers were only set when removing parts of a station (r24903)
|
||||
- Fix: The station build window did not update when the station spread changed [FS#5434] (r24899)
|
||||
- Fix: Do not unpause the game when closing the highscore window if it was already paused before the highscore screen was shown (r24898)
|
||||
- Fix: Improvements and fixes for the base translation [FS#5411, FS#5420, FS#5421, FS#5422, FS#5427] (r24896, r24875, r24872, r24869)
|
||||
- Fix: Allow downgrade of road bridges in the scenario editor [FS#5436] (r24895)
|
||||
- Fix: Invalidate station selection window when station spread changes [FS#5434] (r24894)
|
||||
- Fix: Distribute GS compat_<version>.nut with OpenTTD (r24890)
|
||||
- Fix: Pass proper UTF-16 strings instead of UCS-2 to ICU in order to preserve characters outside the BMP (r24885)
|
||||
- Fix: A completely emptied vehicle could trigger an assert (r24883)
|
||||
- Fix: Desync when NewGRF changes the stats related to acceleration (power, weight, tractive effort, etc) during service or 32 day triggers (r24882)
|
||||
- Fix: Incorrect Romanian own name (r24874)
|
||||
- Fix: Make invalid sprite references to mapgen sprites behave the same as invalid references between recolour and real sprites [FS#5404] (r24858)
|
||||
- Fix: Do not let UFOs and coal mines clear water (r24857)
|
||||
- Fix: Do not let UFOs and coal mines destroy depots [FS#5406] (r24856)
|
||||
- Fix: Do not send aircraft to depots that are out of range of the next destination [FS#5405] (r24855)
|
||||
- Fix: Only consider vehicles available in the climate for purchase/depot cell size (r24854)
|
||||
- Fix: Extend widget data member to 32 bits so that sprite IDs >= 2^16 can be used (r24853)
|
||||
|
||||
|
||||
1.3.0-beta1 (2012-12-24)
|
||||
------------------------------------------------------------------------
|
||||
- Feature: Advanced settings to disable certain sound effects (r24846)
|
||||
- Feature: [NewGRF] Support oversized purchase list sprites [FS#5271] (r24839)
|
||||
- Feature: Improve pylon placement around station tiles that display neither pylons nor catenary (r24836)
|
||||
- Feature: When using a non-release version of OpenTTD and the basegraphics are missing some sprites, also suggest to use a non-release version of the basegraphics (r24821)
|
||||
- Feature: Consider engine preview windows always sticky, so non-shift mass-closure does not affect them [FS#2632] (r24809)
|
||||
- Feature: When share-cloning vehicles do not open the vehicle window of the new vehicle [FS#4458] (r24808)
|
||||
- Feature: Enable usage of 'companies' console command also in singleplayer [FS#2820] (r24807)
|
||||
- Feature: Ask for confirmation before creating giant screenshots [FS#3148] (r24806)
|
||||
- Feature: Separate subdirectory for screenshots (r24804)
|
||||
- Feature: Unify the difficulty settings window with the advanced settings window (r24791, r24792)
|
||||
- Feature: Various methods to open the OSK (r24785)
|
||||
- Feature: Add a string filter to the server list [FS#3852] (r24769)
|
||||
- Feature: Add industry type and cargo dropdown selection for easier navigating in the industry chain window (r24763)
|
||||
- Feature: Introduce GUI icons for deleting to the left/right (r24749)
|
||||
- Feature: Add clear button to all editboxes (r24748)
|
||||
- Feature: Reset the vehicle engine pool when starting a scenario (r24716)
|
||||
- Feature: Add basic/advanced/expert filters to the advanced settings GUI [FS#5355] (r24671)
|
||||
- Feature: Draw cargo labels in the station list black or white depending on the background colour [FS#5311] (r24668)
|
||||
- Feature: Do not display the preview window for disabled vehicle types (r24660)
|
||||
- Feature: Add new filter option to the advanced settings window to show only changed settings (r24647)
|
||||
- Feature: Add text filtering to advanced settings (r24632)
|
||||
- Feature: Add buttons to expand/collapse all to advanced settings GUI (r24631)
|
||||
- Feature: [GS] Allow GameScripts to construct and prospect industries without having a sponsor (r24623)
|
||||
- Feature: Pay interest also on a negative cash value (r24618)
|
||||
- Feature: Sort cargo filter by cargo name/label at the company stations window [FS#5311] (r24615)
|
||||
- Feature: More options for the auto-scroll setting (r24590)
|
||||
- Feature: Allow AI/GS script developers to break the execution of their scripts and pause the game using ScriptController::Break() (r24542, r24575)
|
||||
- Feature: Scripts can be suspended even if the game is still progressing, thus break-on-log now works also for Game Scripts (r24537)
|
||||
- Feature: Highlight industries on the smallmap when the mouse is over an entry in the legend (r24534)
|
||||
- Feature: [NewGRF] Allow resolving var 5F via vehicle var 61 (r24527)
|
||||
- Feature: [OSX] Additional high-resolution icons for the app bundle [FS#4539] (r24525)
|
||||
- Feature: Ctrl+Backspace/Delete to remove characters up to next word beginning in text edit boxes [FS#5203] (r24521)
|
||||
- Feature: Ctrl+Arrow keys to move entire words in text edit boxes [FS#5203] (r24520)
|
||||
- Feature: When using autorefit only load/refit vehicles if other wagons cannot already take all cargo without refitting [FS#5106] (r24497)
|
||||
- Feature: [GS] Useful behaviour for GSEngine::IsValidEngine and GSEngine::IsBuildable when outside GSCompanyMode scope (r24492)
|
||||
- Feature: Display GS dead state in AI debug window [FS#5230] (r24489)
|
||||
- Feature: Add buttons to view textfiles from the online content window [FS#5236] (r24488)
|
||||
- Feature: Make the pathfinder decide whether ships shall leave depots towards north or south [FS#5127] (r24481)
|
||||
- Feature: [GS] API compatibility scripts for Goal Scripts [FS#5219] (r24468)
|
||||
- Feature: Display in the advanced settings description a setting type which explains the scope of changes to a particular setting [FS#5244] (r24411)
|
||||
- Feature: [GS] Allow game scripts to monitor cargo pickups and deliveries done by companies (r24406)
|
||||
- Feature: [NewGRF] Allow vehicle variable 61 for callback 2D (recolour) and re-randomisation (r24371)
|
||||
- Feature: [NewGRF] Customisable signals for rail types (r24367)
|
||||
- Feature: Allow filtering for multiple words (separated by whitespace resp. quoted) in script breakpoints, the sign list, content and NewGRF-GUIs (r24337, r24342)
|
||||
- Feature: Add dropdowns to NewGRF configurations, if all values have labels (r24318)
|
||||
- Feature: Add dropdowns to AI configurations, if all values have labels (r24317)
|
||||
- Feature: Allow to select advanced settings with limited range with a dropdown list (r24316)
|
||||
- Feature: Display default values for advanced settings in the settings description (r24298)
|
||||
- Feature: News item for exclusive transport rights [FS#2688] (r24287)
|
||||
- Feature: [GS] Additional GSNews::NewsItem::NewsTypes (r24286)
|
||||
- Feature: [NewGRF] Variable with the current max speed for vehicles [FS#5052] (r24246)
|
||||
- Feature: Descriptions explaining the meaning of advanced settings (r24237)
|
||||
- Feature: Split the renew-months setting text in two string values (one before life time and one after) (r24210)
|
||||
- Feature: Show a hint in the supplies tab of station windows, if the station is affected by exclusive transport rights [FS#5178] (r24205)
|
||||
- Feature: [NewGRF] Callback to set industry production level on construction (r24186)
|
||||
- Feature: South Korean and South African currencies [FS#4907] (r24148)
|
||||
- Feature: Randomise count of passengers killed in a crash [FS#3576] (r24142)
|
||||
- Feature: Display rating in the town directory window (r24141)
|
||||
- Feature: Show group name in the replace vehicle window caption [FS#1117] (r24140)
|
||||
- Feature: Allow to create a new vehicle group by drag and drop (r24139)
|
||||
- Feature: Ctrl+Drag to add all vehicles with a shared order list to a group (r24138)
|
||||
- Feature: Draw indicator icon in the replace vehicle window for vehicles which have a replacement set (r24137)
|
||||
- Feature: Autoreplace vehicles only when they get old [FS#4465] (r24136)
|
||||
- Feature: Add configurable limits for tree planting, and remove tree drag size limit (r24134, r24135)
|
||||
- Feature: Lithuanian currency [FS#4984] (r24133)
|
||||
- Feature: Ctrl+Clicking to change colour of all colour schemes at once [FS#1952] (r24131)
|
||||
- Feature: Deselect 'remove' button when changing signal types in the GUI [FS#2314] (r24130)
|
||||
- Feature: Option to minimise signal distance when dragging over obstacles [FS#3660] (r24129)
|
||||
- Feature: Allow closing airports for incoming aircraft [FS#1497] (r24127)
|
||||
- Feature: Drag and drop support for the NewGRF list window [FS#3854] (r24126)
|
||||
- Feature: Drag destination highlighting to the group GUI [FS#3705] (r24125)
|
||||
- Feature: [NewGRF] Misc engine flag to disable breakdown smoke [FS#4658] (r24124)
|
||||
- Feature: Be more careful with the population of a small town while placing a statue (r24105)
|
||||
- Feature: Debug option for showing the redrawn dirty blocks/rectangles [FS#5101] (r24065)
|
||||
- Change: News display options are now shown in the advanced settings window (r24842, r24843, r24844, r24845)
|
||||
- Change: Drop 'signal density' from the advanced settings GUI. It is more suited to be only changed via the signal GUI (r24670)
|
||||
- Change: Check for bankruptcy on a monthly basis (r24619)
|
||||
- Change: Only bankrupt, if you have negative money considering you took max loan (r24617)
|
||||
- Change: When building long roads or tramways, only build the roadbits at the beginning and the end if they can connect to something [FS#5228] (r24503)
|
||||
- Change: Disallow original and better road layouts to build roads under bridges along the bridge direction [FS#5229] (r24391)
|
||||
- Change: Allow cloning of orders which are unreachable for the destination vehicle if they were already unreachable for the source vehicle [FS#5213] (r24390)
|
||||
- Change: Allow building/modifying/removing signals even if a train is on the belonging track (r24356)
|
||||
- Change: [NewGRF] Make bounding boxes of road vehicles change according to the vehicle length to make alignment easier [FS#5204] (r24331)
|
||||
- Fix: [NewGRF] Consider regearing-like cargos as no-cargo in cargo filters [FS#5386] (r24848)
|
||||
- Fix: [NewGRF] Draw NewGRF railtypes in NewGRF station previews (r24840)
|
||||
- Fix: Do not consider blocked rail station tiles that display wires as non-reachable for masking out unnecessary catenary wires (r24837)
|
||||
- Fix: The autorefit dropdown in the order GUI was not always updated when modifying vehicle consists [FS#5396] (r24834)
|
||||
- Fix: [NewGRF] Incorrect values are better than a crash when a NewGRF queries vehicle variable 4C before vehicle initialisation is completed [FS#5398] (r24831)
|
||||
- Fix: determineversion.vbs could hang in a git checkout (r24826)
|
||||
- Fix: Close pending preview windows when the engine is introduced to everyone (r24812)
|
||||
- Fix: Close engine preview window when another client accepts it (r24811)
|
||||
- Fix: Make engine preview offers more robust with regard to changes in the company ranking (r24810)
|
||||
- Fix: When displaying the previous news message, do not consider news which are turned off [FS#4224] (r24802)
|
||||
- Fix: Glitch in timetable GUI [FS#5327] (r24800)
|
||||
- Fix: Unify checks for editability of settings (r24787)
|
||||
- Fix: Invert the focus handling of the OSK. Keep the focus at the OSK and close it on losing focus (r24774)
|
||||
- Fix: Shift in the OSK behaved like capslock (r24773)
|
||||
- Fix: [Win32] Do not crash when switching to an unsupported fullscreen display mode (like 8bpp modes in Windows 8) [FS#5359] (r24762)
|
||||
- Fix: Crash on corrupted savegame [FS#5367] (r24754)
|
||||
- Fix: Some editboxes had a different colour than the rest of the window (r24747)
|
||||
- Fix: In various windows the OSK looked shiny but using it had no effect whatsoever (r24727)
|
||||
- Fix: AI debug GUI crashed when using disabled buttons via hotkeys (r24723)
|
||||
- Fix: When starting a scenario apply the local company settings to the new company [FS#5139] (r24717)
|
||||
- Fix: [NewGRF] Allow stations to draw snow/desert aware ground sprites with railtype overlays [FS#5335] (r24715)
|
||||
- Fix: [NewGRF] Draw default foundations if resolving of custom station foundation sprites fails [FS#5337] (r24714)
|
||||
- Fix: [NewGRF] Tolerate old NewGRFs returning invalid values via CB 11 [FS#5262] (r24713)
|
||||
- Fix: [NewGRF] Station variables 61 and 62 returned incorrect values, if no vehicle ever tried loading [FS#5303] (r24712)
|
||||
- Fix: Check whether to not display a ^ loading indicator at drop stations only worked if there was no other vehicle unloading for 255 ticks (r24711)
|
||||
- Fix: [NewGRF] Station var 48 should report acceptance, not supply (r24706)
|
||||
- Fix: Station rating might consider very old vehicles very young (r24705)
|
||||
- Fix: Disallow closing oilrig airports in the scenario editor (r24703)
|
||||
- Fix: Workaround for an overoptimisation done by GCC 4.5 [FS#5246] (r24701)
|
||||
- Fix: Get packing right on MinGW GCC 4.7 (r24573)
|
||||
- Fix: Make sure all template functions are instantiated by at least one compilation unit [FS#5276] (r24496)
|
||||
- Fix: Do not load order backups when loading a server-saved game in single player (r24445)
|
||||
- Fix: Allow overbuilding bridges with the same type when adding a roadtype [FS#5221] (r24413)
|
||||
- Fix: Cargo lists cannot have genders (mostly because it is very unclear what gender it would have) (r24374)
|
||||
- Fix: Off by one errors with regard to clicking on setting buttons (r24313)
|
||||
- Fix: STRING1 probably means STRING1 (r24295)
|
||||
- Fix: squirrel_export should match key words like 'virtual', 'static' and 'const' only as whole words (r24288)
|
||||
- Fix: Hide object specs/classes from the GUI, if they will never be available to the user [FS#4967, FS#5120] (r24171)
|
||||
- Fix: Unify the spacing in 'AI/Game Script' and never just say 'Game' when 'Game Script' is meant [FS#4898] (r24020)
|
||||
|
||||
|
||||
1.2.3 (2012-11-01)
|
||||
------------------------------------------------------------------------
|
||||
(None)
|
||||
|
||||
|
||||
1.2.3-RC1 (2012-10-17)
|
||||
------------------------------------------------------------------------
|
||||
- Change: [NewGRF] Set the reference brightness of 32bpp mask recolouring to 128 (r24610)
|
||||
- Fix: Configure script did not properly handle _BUILD flags during reconfigure (r24601)
|
||||
- Fix: Configure script failed to detect libfontconfig 2.10 as newer than 2.3 (r24598)
|
||||
- Fix: When fontconfig is not available, the bootstrap download crashed [FS#5336] (r24597)
|
||||
- Fix: Crash when a gamescript provided too many parameters to a GSText object [FS#5333] (r24593)
|
||||
- Fix: [Script] API documentation mistakes/omissions (r24584)
|
||||
- Fix: Do not add duplicates to the ban list [FS#5308] (r24580)
|
||||
- Fix: Draw the window resize sprite bottom-aligned [FS#5324] (r24577)
|
||||
- Fix: Vehicle list at buoys did no longer work [FS#5319] (r24576)
|
||||
- Fix: [Windows] Do not cast away const in OS specific code (r24572, r24571)
|
||||
- Fix: Naming of bundles was somewhat broken (r24569)
|
||||
- Fix: Non-train vehicle lists were not resorted when vehicles were renamed [FS#5261] (r24567)
|
||||
- Fix: Stop both price and payment inflation if either of them has reached MAX_INFLATION (r24565)
|
||||
- Fix: Limiting the inflation did not quite work [FS#5312] (r24564)
|
||||
- Fix: Do not show profit from refits as cost in the refit window [FS#5297] (r24544)
|
||||
- Fix: Do not limit to reading one UDP packet per game loop (r24532)
|
||||
- Fix: Max script chance was too big (r24531)
|
||||
- Fix: [NewGRF] RandomAction 84 should interpret register 100 as signed (r24528)
|
||||
- Fix: [OSX] Some compile problems in mac-only code [FS#5296] (r24524)
|
||||
- Fix: The gender of an industry name is defined by the industry-type part of the name, not by the town-name part, even if it comes first (r24523, r24522)
|
||||
- Fix: GStexts were compiled incompletely when containing certain string codes (r24516, r24515)
|
||||
- Fix: The mousewheel did not work in the build waypoint window [FS#5285] (r24507)
|
||||
- Fix: [NewGRF] Airport variables 60 to 65 and 69 used the wrong cargo translation table for translations (r24506)
|
||||
- Fix: Do not show the global goals as company goals for spectators (r24500)
|
||||
- Fix: Clarify description of command line option -n (r24485)
|
||||
- Fix: Do not call RebuildSubsidisedSourceAndDestinationCache() before subsidy savegame conversion is finished [FS#5232] (r24482)
|
||||
- Fix: Trains were unable to reverse in stations when using NPF (r24479)
|
||||
- Fix: The --xxx yyy format (instead of --xxx=yyy) for configure did not work (r24471)
|
||||
- Fix: --prefix was not accepted by configure (r24470)
|
||||
- Fix: Changing auto-refit for a 'goto station' order was inadvertently modifying the full load state [FS#5264] (r24457)
|
||||
|
||||
|
||||
1.2.2 (2012-08-16)
|
||||
------------------------------------------------------------------------
|
||||
(None)
|
||||
@@ -161,7 +445,7 @@
|
||||
- Fix: [SDL] Handle the SDL_VIDEOEXPOSE event to solve issues with SDL 1.3 (r23910)
|
||||
- Fix: [SDL] Fix keyboard-related segfault when compiling against SDL 1.3 (r23909)
|
||||
- Fix: [Makefile] Make sure bin/baseset/openttd.32.bmp is removed on make clean (r23908)
|
||||
- Fix: [Makefile] Let "make clean --dry-run" not delete Makefiles (r23907)
|
||||
- Fix: [Makefile] Let 'make clean --dry-run' not delete Makefiles (r23907)
|
||||
- Fix: [Windows installer] OpenMSX got downloaded to and extracted in the wrong (non-existent) folder [FS#5045] (r23905)
|
||||
- Fix: Memory leak everytime one clicked a savegame in the load GUI (r23901)
|
||||
- Fix: [NewGRF] It was not possible to import sounds from a NewGRF later in the load order (r23883)
|
||||
@@ -1488,7 +1772,7 @@
|
||||
- Fix: The lock in the company window was only drawn for your own company [FS#3427] (r18729)
|
||||
- Fix: Some invalid gender/plural indices in strings, which could eventually cause crashes [FS#3480] (r18727)
|
||||
- Fix: With non-uniform industries the 'supplies' text when building a station could be incorrect (missing a cargo) [FS#3463] (r18726)
|
||||
- Fix: Refitting a non-refittable vehicle to it's default cargotype failed, causing problems for AIs [FS#3475] (r18724)
|
||||
- Fix: Refitting a non-refittable vehicle to its default cargotype failed, causing problems for AIs [FS#3475] (r18724)
|
||||
- Fix: The join station window did not account for scrolling, so if you did scroll the station was not joined with the selected station [FS#3476] (r18713)
|
||||
- Fix: The wrong town is mentioned in the error when trying to make one way roads of town owned roads [FS#3478] (r18710)
|
||||
- Fix: Animation buffer for 32bpp-anim blitter was only validated during sprite blitting, other drawing operations did not check it. Initial startup and window resize could therefore lead to crash [FS#3464] (r18709)
|
||||
@@ -2149,7 +2433,7 @@
|
||||
- Feature: [NewGRF] Add support for property 0x13 for Bridges. In other words, one can now specifies a 16 bits cost multiplier (r14172)
|
||||
- Feature: Make it possible to choose between the DOS and Windows graphics packs while retaining the possibility to override the palette (r14151)
|
||||
- Feature: Increase the size of the console backlog. Now it'll only remove backlog items when there are more than a threshold and when they are there longer than (another) threshold (r14056)
|
||||
- Feature: Make it possible to filter list_patches output like it's done for other list_* console commands (r14041)
|
||||
- Feature: Make it possible to filter list_patches output like it is done for other list_* console commands (r14041)
|
||||
- Feature: Path based signalling (r13926-13967)
|
||||
- Feature: Show [total-]cargo info in depot when [ctrl-]right-clicking on vehicle (r13923)
|
||||
- Feature: NewGRF presets, selected by a drop down list in the NewGRF window. Presets are saved in the config file (r13781)
|
||||
@@ -2229,7 +2513,7 @@
|
||||
- Fix: Order pool seemed to look full when it was not as it only checked whether it was possible to allocate a new block of pool items instead of checking for free pool items (r14547)
|
||||
- Fix: Do not deliver cargo to industries not inside station catchment area [FS#2138] (r14530)
|
||||
- Fix: Allocate stub (empty) sound entries when loading an empty/corrupt/incorrectly sized sample.cat instead of making valid NewGRFs fail to load (r14527)
|
||||
- Fix: Make sure trains stop at the end of a station; a 3/8th length train did stop 2/8th of it's length too early causing a 63/8th long train not to fit in a 4 tile station [FS#2379] (r14526)
|
||||
- Fix: Make sure trains stop at the end of a station; a 3/8th length train did stop 2/8th of its length too early causing a 63/8th long train not to fit in a 4 tile station [FS#2379] (r14526)
|
||||
- Fix: Small possible chance of desync due to sorting on pointer instead of by (station) index [FS#2348] (r14463)
|
||||
- Fix: When a road stop gets moved make sure to update the destination of RVs going to that road stop [FS#2330] (r14446)
|
||||
- Fix: Support for spaces in directories passed to ./configure [FS#1802] (r14440)
|
||||
@@ -2427,7 +2711,7 @@
|
||||
- Fix: Do not crash very hard on unrecognised savegames, just go back to the intro menu instead (r12707)
|
||||
- Fix: In some cases a news messages would not be shown [FS#1906] (r12683)
|
||||
- Fix: Removing road pieces from a town gave you twice the intended penalty [FS#1920] (r12682)
|
||||
- Fix: When a road vehicle has a tram only stop multiple times in a row in it's orders, only the first one would be skipped [FS#1918] (r12678)
|
||||
- Fix: When a road vehicle has a tram only stop multiple times in a row in its orders, only the first one would be skipped [FS#1918] (r12678)
|
||||
- Fix: Colour remaps on station sprites only worked for company colours [FS#1902] (r12674)
|
||||
- Fix: Remove buggy buoys at tile 0 from old TTDP savegames (r12642)
|
||||
- Fix: Possible NULL pointer dereference when reading some NewGRF data [FS#1913] (r12637)
|
||||
@@ -3140,7 +3424,7 @@
|
||||
- Fix: Some disaster-events fixed: combat chopper shoots from right position, submarine once again moves around (r8140, r8158)
|
||||
- Fix: 'out of sprite memory' warning messages due to incorrect assumption of requested memory for sprites (r8133)
|
||||
- Fix: Buoys are now built and numbered 1..9 not 9..1 [FS#538] (r8123)
|
||||
- Fix: Clicking for more news properly cycles through the news history backwards, and does not show the first item doubly if it's already open (r8049)
|
||||
- Fix: Clicking for more news properly cycles through the news history backwards, and does not show the first item doubly if it is already open (r8049)
|
||||
- Fix: Crash when removing a town in the scenario editor while the query window is open for one of the town's tiles (r8030)
|
||||
- Fix: Overflow of system-ticks was not handled properly, resulting in a possibly unresponsive server/client (r8028)
|
||||
- Fix: Automatic pause interfering with 'pause_on_join setting' in MP when <shift> is pressed [FS#486] (r8027)
|
||||
@@ -3261,7 +3545,7 @@
|
||||
- Codechange: Show more correct capacity of articulated wagons in the train purchase list (r6650)
|
||||
- Codechange: When showing tooltips, properly position the tooltip taking into account window dimensions and cursor (r6405)
|
||||
- Codechange: Speed up the animated cursors a bit so they move once in a while at least (r6367)
|
||||
- Codechange: Remove the 'unsorted' vehicle sorter, because it's plain useless (r6270)
|
||||
- Codechange: Remove the 'unsorted' vehicle sorter, because it is plain useless (r6270)
|
||||
- Codechange: Remove MSVC6 support. The compiler was too stupid and too many workarounds were needed. Please switch to mingw or VC2005++ express (r5286)
|
||||
- Codechange: Allow a switch in Makefile.config to disable threads in OpenTTD (r5978)
|
||||
- Codechange: [Windows] Add native x64 target to VS2005 project files (r5813)
|
||||
@@ -3368,9 +3652,9 @@
|
||||
- Fix: The wrong IP could get unbanned, e.g. 'unban 1.2.3.42' could result in unbanning 1.2.3.4
|
||||
- Fix: It was possible to convert the railtype of a bridge while a train was on it
|
||||
- Fix: It was possible to rename signs or waypoints with the chat box
|
||||
- Fix: Be more strict what it means for an aircraft to be in a hangar: It's not just being stopped on a hangar tile
|
||||
- Fix: If a road vehicle is on a road depot tile and stopped does not mean it's in the depot. Use the proper test for this
|
||||
- Fix: [AI] The AI should send a plane into a hangar if it's not in a hangar _or_ not stopped, not when it's not in a hangar _and_ not stopped
|
||||
- Fix: Be more strict what it means for an aircraft to be in a hangar: It is not just being stopped on a hangar tile
|
||||
- Fix: If a road vehicle is on a road depot tile and stopped does not mean it is in the depot. Use the proper test for this
|
||||
- Fix: [AI] The AI should send a plane into a hangar if it is not in a hangar _or_ not stopped, not when it is not in a hangar _and_ not stopped
|
||||
- Fix: [AI] The trolly AI used information from the wrong industry when calculating the amount of to be transported goods
|
||||
- Fix: [NTP] Fix NTP over bridges: do not check the rail type when on a bridge
|
||||
- Fix: Truncate text in dropdown lists to stop text overflowing
|
||||
@@ -3442,7 +3726,7 @@
|
||||
- Fix: Update german and finnish languages (r3968)
|
||||
- Fix: Properly set back the owner of a crossing/road-under bridge after removing it (r3967)
|
||||
- Fix: [Autoreplace] Autoreplacing trains now keep their tile length instead of their pixel length [FS#67] (r3964)
|
||||
- Fix: Mark the right tile as dirty. It's just a graphical glitch which happend in r1592 (r3962)
|
||||
- Fix: Mark the right tile as dirty. It is just a graphical glitch which happend in r1592 (r3962)
|
||||
- Fix: Fix crash when resizing news history window (r3961)
|
||||
- Fix: Correctly implement minimum search, so road vehicles head twoards the closest station, not the last one in the list (r3960)
|
||||
- Fix: The tooltips for raising and lowering land buttons in the scenario editor are interchanged [FS#61] (r3959)
|
||||
@@ -3543,7 +3827,7 @@
|
||||
- Fix: Spaces in the path to the MIDI files caused the Windows MIDI player to fail (r2563)
|
||||
- Fix: Set server map name to the loaded name of the game/scenario (r2610)
|
||||
- Fix: Improve the old pathfinder. Changed it to A* instead of Dijkstra. Benchmark shows that NTP is now around 10x faster than NPF (r2635)
|
||||
- Fix: Correctly save and load company_value, it's 64 bits wide, not 32 bits (r2684)
|
||||
- Fix: Correctly save and load company_value, it is 64 bits wide, not 32 bits (r2684)
|
||||
- Fix: Volume control works now for the DirectMusic MIDI backend (r2712)
|
||||
- Fix: Change the fence algorithm so it removes fences when no farm tile is adjacent (r2739)
|
||||
- Fix: Tree tiles above the snow line got redrawn disproportionately often (r2750)
|
||||
@@ -3673,7 +3957,7 @@
|
||||
- Fix: Speeding up when pressing ALT+TAB (Windows) [SF#1114261]
|
||||
- Fix: Signals disappear after typing text and pressing enter!. Signs in Scenario Editor have no owner so ignore that [SF#1149403]
|
||||
- Fix: Single tile Bridge in Volcano City scenario. Some bridges still had the old single-tile bridge bug that was caused by improper town growth in combination with DC_AUTO. Fixed the scenario [SF#1149766]
|
||||
- Fix: Stop startup memory corruption crash using optimized MSVC6. MSVC6 workaround as it's too stupid again for its own good [SF#1119147]
|
||||
- Fix: Stop startup memory corruption crash using optimized MSVC6. MSVC6 workaround as it is too stupid again for its own good [SF#1119147]
|
||||
- Fix: Dedicated server now accepts '-g' (load game) as param [SF#1101874]
|
||||
- Fix: Crash with German umlauts in station names [SF#1155696]
|
||||
- Fix: Segmentation fault when loading savegame, out of bounds array check [SF#1158618]
|
||||
@@ -3699,7 +3983,7 @@
|
||||
- Fix: [NewGRF] Helicopters are correctly recognized
|
||||
- Fix: [Autoreplace] Made sure that planes only show planes in replace GUI and helicopters only show helicopters
|
||||
- Fix: Crash when generating tropical maps
|
||||
- Fix: [Autoreplace] Cheaters can no longer exploit autoreplace to get vehicles, that's not invented yet
|
||||
- Fix: [Autoreplace] Cheaters can no longer exploit autoreplace to get vehicles, that is not invented yet
|
||||
- Fix: [Autoreplace] Fixed a stupid bug introduced in r1687, that made a crash if anybody tried to autoreplace anything but an aircraft
|
||||
- Fix: Expand rail stations beyond maximum spread
|
||||
- Fix: [Autoreplace] Fixed a typo that could prevent autoreplaced aircraft from automatically go to a hangar
|
||||
@@ -3785,7 +4069,7 @@
|
||||
- Fix: Aircraft in hangar messages are now revalidated before display [SF#1104969]
|
||||
- Fix: Destroyed train locks crossings [SF#1105112]
|
||||
- Fix: Upgrade rail fails when train under bridge [SF#1105281]
|
||||
- Fix: Trains do not think they're on a slope any more while they drive around in a tunnel [SF#1105959]
|
||||
- Fix: Trains do not think they are on a slope any more while they drive around in a tunnel [SF#1105959]
|
||||
- Fix: Buoys can now only be removed if no ship has it in their schedule. This makes buoys more useable in multiplayer games again, as buoys cannot be deleted by other players if they are used [SF#1105963]
|
||||
- Fix: Graph's keys get confused [SF#1106354]
|
||||
- Fix: Placing signals with 2x1 drags is treated as placing a single signal [SF#1106930]
|
||||
|
150
config.lib
150
config.lib
@@ -57,8 +57,8 @@ set_default() {
|
||||
enable_translator="0"
|
||||
enable_unicode="1"
|
||||
enable_console="1";
|
||||
enable_assert="0"
|
||||
enable_strip="1"
|
||||
enable_assert="1"
|
||||
enable_strip="0"
|
||||
enable_universal="0"
|
||||
enable_osx_g5="0"
|
||||
enable_cocoa_quartz="1"
|
||||
@@ -197,21 +197,21 @@ detect_params() {
|
||||
--cpu-type) prev_p="cpu_type";;
|
||||
--cpu-type=*) cpu_type="$optarg";;
|
||||
|
||||
--cc-build) prevp_p="cc_build";;
|
||||
--cc-build) prev_p="cc_build";;
|
||||
--cc-build=*) cc_build="$optarg";;
|
||||
--cc-host) prevp_p="cc_host";;
|
||||
--cc-host) prev_p="cc_host";;
|
||||
--cc-host=*) cc_host="$optarg";;
|
||||
--cxx-build) prevp_p="cxx_build";;
|
||||
--cxx-build) prev_p="cxx_build";;
|
||||
--cxx-build=*) cxx_build="$optarg";;
|
||||
--cxx-host) prevp_p="cxx_host";;
|
||||
--cxx-host) prev_p="cxx_host";;
|
||||
--cxx-host=*) cxx_host="$optarg";;
|
||||
--windres) prevp_p="windres";;
|
||||
--windres) prev_p="windres";;
|
||||
--windres=*) windres="$optarg";;
|
||||
--awk) prevp_p="awk";;
|
||||
--awk) prev_p="awk";;
|
||||
--awk=*) awk="$optarg";;
|
||||
--strip) prevp_p="strip";;
|
||||
--strip) prev_p="strip";;
|
||||
--strip=*) strip="$optarg";;
|
||||
--lipo) prevp_p="lipo";;
|
||||
--lipo) prev_p="lipo";;
|
||||
--lipo=*) lipo="$optarg";;
|
||||
|
||||
--endian) prev_p="endian";;
|
||||
@@ -219,52 +219,53 @@ detect_params() {
|
||||
|
||||
|
||||
|
||||
--prefix-dir) prevp_p="prefix-dir";;
|
||||
--prefix-dir=*) prefix_dir="$optarg";;
|
||||
# Alias --prefix with --prefix-dir, for compatibility with GNU autotools
|
||||
--prefix-dir | --prefix) prev_p="prefix_dir";;
|
||||
--prefix-dir=* | --prefix=*) prefix_dir="$optarg";;
|
||||
|
||||
--binary-dir) prevp_p="binary-dir";;
|
||||
--binary-dir) prev_p="binary_dir";;
|
||||
--binary-dir=*) binary_dir="$optarg";;
|
||||
|
||||
--data-dir) prevp_p="data-dir";;
|
||||
--data-dir) prev_p="data_dir";;
|
||||
--data-dir=*) data_dir="$optarg";;
|
||||
|
||||
--doc-dir) prevp_p="doc-dir";;
|
||||
--doc-dir) prev_p="doc_dir";;
|
||||
--doc-dir=*) doc_dir="$optarg";;
|
||||
|
||||
--icon-dir) prevp_p="icon-dir";;
|
||||
--icon-dir) prev_p="icon_dir";;
|
||||
--icon-dir=*) icon_dir="$optarg";;
|
||||
|
||||
--icon-theme-dir) prevp_p="icon-theme-dir";;
|
||||
--icon-theme-dir) prev_p="icon_theme_dir";;
|
||||
--icon-theme-dir=*) icon_theme_dir="$optarg";;
|
||||
--without-icon-theme) icon_theme_dir="";;
|
||||
|
||||
--menu-dir) prevp_p="menu_dir";;
|
||||
--menu-dir) prev_p="menu_dir";;
|
||||
--menu-dir=*) menu_dir="$optarg";;
|
||||
--without-menu-entry) menu_dir="";;
|
||||
|
||||
--menu-name) prevp_p="menu_name";;
|
||||
--menu-name) prev_p="menu_name";;
|
||||
--menu-name=*) menu_name="$optarg";;
|
||||
|
||||
--binary-name) prevp_p="binary_name";;
|
||||
--binary-name) prev_p="binary_name";;
|
||||
--binary-name=*) binary_name="$optarg";;
|
||||
|
||||
--man-dir) prevp_p="man_dir";;
|
||||
--man-dir) prev_p="man_dir";;
|
||||
--man-dir=*) man_dir="$optarg";;
|
||||
|
||||
--personal-dir) prevp_p="personal-dir";;
|
||||
--personal-dir) prev_p="personal_dir";;
|
||||
--personal-dir=*) personal_dir="$optarg";;
|
||||
--without-personal-dir) personal_dir="";;
|
||||
|
||||
--shared-dir) prevp_p="shared-dir";;
|
||||
--shared-dir) prev_p="shared_dir";;
|
||||
--shared-dir=*) shared_dir="$optarg";;
|
||||
--without-shared-dir) shared_dir="";;
|
||||
|
||||
--install-dir) prevp_p="install-dir";;
|
||||
--install-dir) prev_p="install_dir";;
|
||||
--install-dir=*) install_dir="$optarg";;
|
||||
|
||||
|
||||
|
||||
--menu-group) prevp_p="menu_group";;
|
||||
--menu-group) prev_p="menu_group";;
|
||||
--menu-group=*) menu_group="$optarg";;
|
||||
|
||||
|
||||
@@ -442,9 +443,9 @@ detect_params() {
|
||||
CFLAGS=* | --CFLAGS=*) CFLAGS="$optarg";;
|
||||
CXXFLAGS=* | --CXXFLAGS=*) CXXFLAGS="$optarg";;
|
||||
LDFLAGS=* | --LDFLAGS=*) LDFLAGS="$optarg";;
|
||||
CFLAGS_BUILD=* | --CFLAGS_BUILD=*) CFLAGS_BUILD="$optarg";;
|
||||
CXXFLAGS_BUILD=* | --CXXFLAGS_BUILD=*) CXXFLAGS_BUILD="$optarg";;
|
||||
LDFLAGS_BUILD=* | --LDFLAGS_BUILD=*) LDFLAGS_BUILD="$optarg";;
|
||||
CFLAGS_BUILD=* | --CFLAGS_BUILD=* | --CFLAGS-BUILD=*) CFLAGS_BUILD="$optarg";;
|
||||
CXXFLAGS_BUILD=* | --CXXFLAGS_BUILD=* | --CXXFLAGS-BUILD=*) CXXFLAGS_BUILD="$optarg";;
|
||||
LDFLAGS_BUILD=* | --LDFLAGS_BUILD=* | --LDFLAGS-BUILD=*) LDFLAGS_BUILD="$optarg";;
|
||||
|
||||
--ignore-extra-parameters) ignore_extra_parameters="1";;
|
||||
|
||||
@@ -1011,6 +1012,12 @@ check_params() {
|
||||
|
||||
if [ -d "$ROOT_DIR/.svn" ] && [ -n "`svn help 2>/dev/null`" ]; then
|
||||
log 1 "checking revision... svn detection"
|
||||
elif [ -d "$ROOT_DIR/../.svn" ] && [ -n "`svn help 2>/dev/null`" ] && [ -n "`LC_ALL=C svn info $ROOT_DIR/.. | grep '^URL:.*tags$'`" ]; then
|
||||
# subversion changed its behaviour; now not all folders have a .svn folder,
|
||||
# but only the root folder. Since making tags requires a (sparse) checkout
|
||||
# of the tags folder, the folder of the tag does not have a .svn folder
|
||||
# anymore and this fails to detect the subversion repository checkout.
|
||||
log 1 "checking revision... svn detection (tag)"
|
||||
elif [ -d "$ROOT_DIR/.git" ] && [ -n "`git help 2>/dev/null`" ]; then
|
||||
log 1 "checking revision... git detection"
|
||||
elif [ -d "$ROOT_DIR/.hg" ] && [ -n "`hg help 2>/dev/null`" ]; then
|
||||
@@ -1302,8 +1309,8 @@ make_compiler_cflags() {
|
||||
|
||||
flags="$flags -Wall -Wno-multichar -Wsign-compare -Wundef"
|
||||
flags="$flags -Wwrite-strings -Wpointer-arith"
|
||||
flags="$flags -W -Wno-unused-parameter -Wformat=2"
|
||||
flags="$flags -Wredundant-decls"
|
||||
flags="$flags -W -Wno-unused-parameter -Wredundant-decls"
|
||||
flags="$flags -Wformat=2 -Wformat-security"
|
||||
|
||||
if [ $enable_assert -eq 0 ]; then
|
||||
# Do not warn about unused variables when building without asserts
|
||||
@@ -1349,6 +1356,12 @@ make_compiler_cflags() {
|
||||
cxxflags="$cxxflags -std=gnu++0x"
|
||||
fi
|
||||
|
||||
if [ $cc_version -eq 45 ]; then
|
||||
# Prevent optimisation supposing enums are in a range specified by the standard
|
||||
# For details, see http://gcc.gnu.org/PR43680
|
||||
flags="$flags -fno-tree-vrp"
|
||||
fi
|
||||
|
||||
if [ $cc_version -ge 47 ]; then
|
||||
# Disable -Wnarrowing which gives many warnings, such as:
|
||||
# warning: narrowing conversion of '...' from 'unsigned int' to 'int' inside { } [-Wnarrowing]
|
||||
@@ -1427,12 +1440,6 @@ make_cflags_and_ldflags() {
|
||||
# Each debug level reduces the optimization by a bit
|
||||
if [ $enable_debug -ge 1 ]; then
|
||||
CFLAGS="$CFLAGS -g -D_DEBUG"
|
||||
if basename "$cc_host" | grep "gcc" &>/dev/null; then
|
||||
# Define only when compiling with GCC, some
|
||||
# GLIBC versions use GNU extensions in a way
|
||||
# that breaks build with at least ICC
|
||||
CFLAGS="$CFLAGS -D_FORTIFY_SOURCE=2"
|
||||
fi
|
||||
if [ "$os" = "PSP" ]; then
|
||||
CFLAGS="$CFLAGS -G0"
|
||||
fi
|
||||
@@ -1447,6 +1454,18 @@ make_cflags_and_ldflags() {
|
||||
fi
|
||||
fi
|
||||
|
||||
if [ $enable_debug -le 2 ]; then
|
||||
if basename "$cc_host" | grep "gcc" &>/dev/null; then
|
||||
# Define only when compiling with GCC. Some GLIBC versions use GNU
|
||||
# extensions in a way that breaks build with at least ICC.
|
||||
# This requires -O1 or more, so debug level 3 (-O0) is excluded.
|
||||
CFLAGS="$CFLAGS -D_FORTIFY_SOURCE=2"
|
||||
|
||||
# Just add -O1 to the tools needed for building.
|
||||
CFLAGS_BUILD="$CFLAGS_BUILD -D_FORTIFY_SOURCE=2 -O1"
|
||||
fi
|
||||
fi
|
||||
|
||||
if [ "$os" = "OSX" ] && [ $cc_version -eq 40 ]; then
|
||||
# Apple's GCC 4.0 has a compiler bug for x86_64 with (higher) optimization,
|
||||
# wrongly optimizing ^= in loops. This disables the failing optimisation.
|
||||
@@ -1481,6 +1500,9 @@ make_cflags_and_ldflags() {
|
||||
if [ $cc_version -ge 44 ]; then
|
||||
LDFLAGS_BUILD="$LDFLAGS_BUILD -static-libgcc -static-libstdc++"
|
||||
fi
|
||||
if [ $cc_version -ge 47 ]; then
|
||||
CFLAGS="$CFLAGS -mno-ms-bitfields"
|
||||
fi
|
||||
fi
|
||||
fi
|
||||
|
||||
@@ -2137,6 +2159,30 @@ check_makedepend() {
|
||||
log 1 "checking makedepend... $makedepend"
|
||||
}
|
||||
|
||||
check_version() {
|
||||
# $1 - requested version (major.minor)
|
||||
# $2 - version we got (major.minor)
|
||||
|
||||
if [ -z "$2" ]; then
|
||||
return 0
|
||||
fi
|
||||
|
||||
req_major=`echo $1 | cut -d. -f1`
|
||||
got_major=`echo $2 | cut -d. -f1`
|
||||
if [ $got_major -lt $req_major ]; then
|
||||
return 0
|
||||
elif [ $got_major -gt $req_major ]; then
|
||||
return 1
|
||||
fi
|
||||
|
||||
req_minor=`echo $1 | cut -d. -f2`
|
||||
got_minor=`echo $2 | cut -d. -f2`
|
||||
if [ $got_minor -lt $req_minor ]; then
|
||||
return 0
|
||||
fi
|
||||
return 1
|
||||
}
|
||||
|
||||
detect_awk() {
|
||||
# Not all awks allow gsub(), so we test for that here! It is in fact all we need...
|
||||
|
||||
@@ -2822,13 +2868,14 @@ detect_fontconfig() {
|
||||
|
||||
version=`$fontconfig_config --modversion 2>/dev/null`
|
||||
ret=$?
|
||||
shortversion=`echo $version | cut -c 1,3`
|
||||
check_version '2.3' "$version"
|
||||
version_ok=$?
|
||||
log 2 "executing $fontconfig_config --modversion"
|
||||
log 2 " returned $version"
|
||||
log 2 " exit code $ret"
|
||||
|
||||
if [ -z "$version" ] || [ "$ret" != "0" ] || [ "$shortversion" -le "22" ]; then
|
||||
if [ -n "$shortversion" ] && [ "$shortversion" -le "22" ]; then
|
||||
if [ -z "$version" ] || [ "$ret" != "0" ] || [ "$version_ok" != "1" ]; then
|
||||
if [ -n "$version" ] && [ "$version_ok" != "1" ]; then
|
||||
log 1 "checking libfontconfig... needs at least version 2.3.0, fontconfig NOT enabled"
|
||||
else
|
||||
log 1 "checking libfontconfig... not found"
|
||||
@@ -2871,13 +2918,14 @@ detect_icu() {
|
||||
|
||||
version=`$icu_config --version 2>/dev/null`
|
||||
ret=$?
|
||||
shortversion=`echo $version | cut -d\. -f1,2 | sed "s/\.//g" | cut -c1-2`
|
||||
check_version '3.6' "$version"
|
||||
version_ok=$?
|
||||
log 2 "executing $icu_config --version"
|
||||
log 2 " returned $version"
|
||||
log 2 " exit code $ret"
|
||||
|
||||
if [ -z "$version" ] || [ "$ret" != "0" ] || [ "$shortversion" -lt "36" ]; then
|
||||
if [ -n "$shortversion" ] && [ "$shortversion" -lt "36" ]; then
|
||||
if [ -z "$version" ] || [ "$ret" != "0" ] || [ "$version_ok" != "1" ]; then
|
||||
if [ -n "$version" ] && [ "$version_ok" != "1" ]; then
|
||||
log 1 "checking libicu... needs at least version 3.6.0, icu NOT enabled"
|
||||
else
|
||||
log 1 "checking libicu... not found"
|
||||
@@ -3127,9 +3175,9 @@ detect_grfcodec() {
|
||||
log 2 " returned $version"
|
||||
log 2 " exit code $ret"
|
||||
|
||||
if [ -z "$version" ] || [ "$ret" != "0" ] || [ "$version" -lt "913" ]; then
|
||||
if [ -n "$version" ] && [ "$version" -lt "913" ]; then
|
||||
log 1 "checking grfcodec... needs at least version 5.1.4 (r913), disabled"
|
||||
if [ -z "$version" ] || [ "$ret" != "0" ] || [ "$version" -lt "949" ]; then
|
||||
if [ -n "$version" ] && [ "$version" -lt "949" ]; then
|
||||
log 1 "checking grfcodec... needs at least version 6.0.2 (r949), disabled"
|
||||
else
|
||||
log 1 "checking grfcodec... not found"
|
||||
fi
|
||||
@@ -3169,9 +3217,9 @@ detect_nforenum() {
|
||||
log 2 " returned $version"
|
||||
log 2 " exit code $ret"
|
||||
|
||||
if [ -z "$version" ] || [ "$ret" != "0" ] || [ "$version" -lt "913" ]; then
|
||||
if [ -n "$version" ] && [ "$version" -lt "913" ]; then
|
||||
log 1 "checking nforenum... needs at least version 5.1.4 (r913), disabled"
|
||||
if [ -z "$version" ] || [ "$ret" != "0" ] || [ "$version" -lt "949" ]; then
|
||||
if [ -n "$version" ] && [ "$version" -lt "949" ]; then
|
||||
log 1 "checking nforenum... needs at least version 6.0.2 (r949), disabled"
|
||||
else
|
||||
log 1 "checking nforenum... not found"
|
||||
fi
|
||||
@@ -3387,7 +3435,7 @@ generate_settings() {
|
||||
}
|
||||
|
||||
generate_grf() {
|
||||
STAGE="[GRF]"
|
||||
STAGE="[BASESET]"
|
||||
|
||||
make_sed
|
||||
|
||||
@@ -3596,6 +3644,7 @@ showhelp() {
|
||||
echo " --with-makedepend[=makedepend] enables makedepend support"
|
||||
echo " --with-ccache enables ccache support"
|
||||
echo " --with-distcc enables distcc support"
|
||||
echo " --without-grfcodec disable usage of grfcodec and re-generation of base sets"
|
||||
echo ""
|
||||
echo "Some influential environment variables:"
|
||||
echo " CC C compiler command"
|
||||
@@ -3606,6 +3655,9 @@ showhelp() {
|
||||
echo " LDFLAGS linker flags, e.g. -L<lib dir> if you"
|
||||
echo " have libraries in a nonstandard"
|
||||
echo " directory <lib dir>"
|
||||
echo " CFLAGS_BUILD C compiler flags for build time tool generation"
|
||||
echo " CXXFLAGS_BUILD C++ compiler flags for build time tool generation"
|
||||
echo " LDFLAGS_BUILD linker flags for build time tool generation"
|
||||
echo ""
|
||||
echo "Use these variables to override the choices made by 'configure' or to help"
|
||||
echo "it to find libraries and programs with nonstandard names/locations."
|
||||
|
@@ -70,7 +70,7 @@ ROOT_DIR=`pwd`
|
||||
# Determine if we are using a modified version
|
||||
# Assume the dir is not modified
|
||||
MODIFIED="0"
|
||||
if [ -d "$ROOT_DIR/.svn" ]; then
|
||||
if [ -d "$ROOT_DIR/.svn" ] || [ -d "$ROOT_DIR/../.svn" ]; then
|
||||
# We are an svn checkout
|
||||
if [ -n "`svnversion | grep 'M'`" ]; then
|
||||
MODIFIED="2"
|
||||
|
@@ -1,14 +1,13 @@
|
||||
OpenTTD's known bugs
|
||||
Last updated: 2012-06-01
|
||||
Release version: 1.2.1
|
||||
Last updated: 2013-04-01
|
||||
Release version: 1.3.0
|
||||
------------------------------------------------------------------------
|
||||
|
||||
|
||||
Table of contents
|
||||
-----------------
|
||||
1.0) About
|
||||
2.0) Known bugs in this release
|
||||
* 2.1) Known bugs that will not be solved
|
||||
2.0) Known bugs
|
||||
|
||||
|
||||
1.0) About
|
||||
@@ -17,36 +16,13 @@ All bugs listed below are marked as known. Please do not submit any bugs
|
||||
that are the same as these. If you do, do not act surprised, because
|
||||
we WILL flame you!!
|
||||
|
||||
Of course if you have more knowledge about any of these bugs, have more
|
||||
specifics, we welcome you to report them. React to the given bug indicated
|
||||
by the number below on http://bugs.openttd.org.
|
||||
The current list of known bugs that we intend to fix can be found in our
|
||||
bug tracking system at: http://bugs.openttd.org
|
||||
Also check the closed bugs when searching for your bug in this system as
|
||||
we might have fixed the bug in the mean time.
|
||||
|
||||
|
||||
2.0) Known bugs in this release
|
||||
---- --------------------------
|
||||
The following bugs are known to exist in this release and we intend to
|
||||
fix them. Some bugs are known but are not fixable or fixing them would
|
||||
cause further problems. Those bugs can be found in the "Known bugs that
|
||||
will not be solved" section.
|
||||
|
||||
The bugs in this section all refer to a ticket in our bug tracking system
|
||||
that you can find at: http://bugs.openttd.org
|
||||
If the bugs are closed but still listed here it means that the bug is fixed
|
||||
and that the nightlies and next major release will not have that bug.
|
||||
|
||||
Issues prefixed with [OSX] are required to be fixed before we consider
|
||||
officially supporting Mac OS X again. For now it remains unsupported and
|
||||
we only apply bug fixes provided by the community but we are unable to fix
|
||||
these bugs ourselves.
|
||||
|
||||
- 4857 [OSX] No support for detecting mono space font
|
||||
- 4847 [OSX] No support for bootstrap downloading of base graphics
|
||||
- 4744 [OSX] Crash when switching to full screen with OS X Lion
|
||||
- 4689 [OSX] Crash when hiding window after coming from full screen
|
||||
- 4420 [OSX] OS' mouse pointer still shows
|
||||
- 2484 [OSX] Cannot enter CJK characters
|
||||
|
||||
2.1) Known bugs that will not be solved
|
||||
2.0) Known bugs
|
||||
---- ----------------------------------
|
||||
This section lists all known bugs that we do not intend to fix and the
|
||||
reasons why we think that fixing them is infeasible. We might make some
|
||||
|
50
media/baseset/no_music.obm
Normal file
50
media/baseset/no_music.obm
Normal file
@@ -0,0 +1,50 @@
|
||||
; $Id$
|
||||
;
|
||||
; This represents more or less nothingness
|
||||
;
|
||||
[metadata]
|
||||
name = NoMusic
|
||||
shortname = NULL
|
||||
version = 0
|
||||
fallback = true
|
||||
!! description STR_BASEMUSIC_NONE_DESCRIPTION
|
||||
|
||||
[files]
|
||||
theme =
|
||||
old_0 =
|
||||
old_1 =
|
||||
old_2 =
|
||||
old_3 =
|
||||
old_4 =
|
||||
old_5 =
|
||||
old_6 =
|
||||
old_7 =
|
||||
old_8 =
|
||||
old_9 =
|
||||
new_0 =
|
||||
new_1 =
|
||||
new_2 =
|
||||
new_3 =
|
||||
new_4 =
|
||||
new_5 =
|
||||
new_6 =
|
||||
new_7 =
|
||||
new_8 =
|
||||
new_9 =
|
||||
ezy_0 =
|
||||
ezy_1 =
|
||||
ezy_2 =
|
||||
ezy_3 =
|
||||
ezy_4 =
|
||||
ezy_5 =
|
||||
ezy_6 =
|
||||
ezy_7 =
|
||||
ezy_8 =
|
||||
ezy_9 =
|
||||
|
||||
[md5s]
|
||||
|
||||
[names]
|
||||
|
||||
[origin]
|
||||
default = This file was part of your OpenTTD installation.
|
18
media/baseset/no_sound.obs
Normal file
18
media/baseset/no_sound.obs
Normal file
@@ -0,0 +1,18 @@
|
||||
; $Id$
|
||||
;
|
||||
; This represents more or less nothingness
|
||||
;
|
||||
[metadata]
|
||||
name = NoSound
|
||||
shortname = NULL
|
||||
version = 2
|
||||
fallback = true
|
||||
!! description STR_BASESOUNDS_NONE_DESCRIPTION
|
||||
|
||||
[files]
|
||||
samples =
|
||||
|
||||
[md5s]
|
||||
|
||||
[origin]
|
||||
default = This file was part of your OpenTTD installation.
|
31
media/baseset/orig_dos.obg
Normal file
31
media/baseset/orig_dos.obg
Normal file
@@ -0,0 +1,31 @@
|
||||
; $Id$
|
||||
;
|
||||
; This represents the original graphics as on the non-German Transport
|
||||
; Tycoon Deluxe DOS CD.
|
||||
;
|
||||
[metadata]
|
||||
name = original_dos
|
||||
shortname = TTDD
|
||||
version = 1
|
||||
palette = DOS
|
||||
!! description STR_BASEGRAPHICS_DOS_DESCRIPTION
|
||||
|
||||
[files]
|
||||
base = TRG1.GRF
|
||||
logos = TRGI.GRF
|
||||
arctic = TRGC.GRF
|
||||
tropical = TRGH.GRF
|
||||
toyland = TRGT.GRF
|
||||
extra = OPENTTD.GRF
|
||||
|
||||
[md5s]
|
||||
TRG1.GRF = 9311676280e5b14077a8ee41c1b42192
|
||||
TRGI.GRF = da6a6c9dcc451eec88d79211437b76a8
|
||||
TRGC.GRF = ed446637e034104c5559b32c18afe78d
|
||||
TRGH.GRF = ee6616fb0e6ef6b24892c58c93d86fc9
|
||||
TRGT.GRF = e30e8a398ae86c03dc534a8ac7dfb3b6
|
||||
OPENTTD.GRF =
|
||||
|
||||
[origin]
|
||||
default = You can find it on your Transport Tycoon Deluxe CD-ROM.
|
||||
OPENTTD.GRF = This file was part of your OpenTTD installation.
|
19
media/baseset/orig_dos.obs
Normal file
19
media/baseset/orig_dos.obs
Normal file
@@ -0,0 +1,19 @@
|
||||
; $Id$
|
||||
;
|
||||
; This represents the original sounds as on the Transport
|
||||
; Tycoon Deluxe DOS CD.
|
||||
;
|
||||
[metadata]
|
||||
name = original_dos
|
||||
shortname = TTDO
|
||||
version = 0
|
||||
!! description STR_BASESOUNDS_DOS_DESCRIPTION
|
||||
|
||||
[files]
|
||||
samples = SAMPLE.CAT
|
||||
|
||||
[md5s]
|
||||
SAMPLE.CAT = 422ea3dd074d2859bb51639a6e0e85da
|
||||
|
||||
[origin]
|
||||
default = You can find it on your Transport Tycoon Deluxe CD-ROM.
|
31
media/baseset/orig_dos_de.obg
Normal file
31
media/baseset/orig_dos_de.obg
Normal file
@@ -0,0 +1,31 @@
|
||||
; $Id$
|
||||
;
|
||||
; This represents the original graphics as on the German Transport
|
||||
; Tycoon Deluxe DOS CD. It contains one broken sprite.
|
||||
;
|
||||
[metadata]
|
||||
name = original_dos_de
|
||||
shortname = TTDD
|
||||
version = 0
|
||||
palette = DOS
|
||||
!! description STR_BASEGRAPHICS_DOS_DE_DESCRIPTION
|
||||
|
||||
[files]
|
||||
base = TRG1.GRF
|
||||
logos = TRGI.GRF
|
||||
arctic = TRGC.GRF
|
||||
tropical = TRGH.GRF
|
||||
toyland = TRGT.GRF
|
||||
extra = OPENTTD.GRF
|
||||
|
||||
[md5s]
|
||||
TRG1.GRF = 9311676280e5b14077a8ee41c1b42192
|
||||
TRGI.GRF = da6a6c9dcc451eec88d79211437b76a8
|
||||
TRGC.GRF = ed446637e034104c5559b32c18afe78d
|
||||
TRGH.GRF = ee6616fb0e6ef6b24892c58c93d86fc9
|
||||
TRGT.GRF = fcde1d7e8a74197d72a62695884b909e
|
||||
OPENTTD.GRF =
|
||||
|
||||
[origin]
|
||||
default = You can find it on your Transport Tycoon Deluxe CD-ROM.
|
||||
OPENTTD.GRF = This file was part of your OpenTTD installation.
|
31
media/baseset/orig_win.obg
Normal file
31
media/baseset/orig_win.obg
Normal file
@@ -0,0 +1,31 @@
|
||||
; $Id$
|
||||
;
|
||||
; This represents the original graphics as on the Transport
|
||||
; Tycoon Deluxe for Windows CD.
|
||||
;
|
||||
[metadata]
|
||||
name = original_windows
|
||||
shortname = TTDW
|
||||
version = 0
|
||||
palette = Windows
|
||||
!! description STR_BASEGRAPHICS_WIN_DESCRIPTION
|
||||
|
||||
[files]
|
||||
base = TRG1R.GRF
|
||||
logos = TRGIR.GRF
|
||||
arctic = TRGCR.GRF
|
||||
tropical = TRGHR.GRF
|
||||
toyland = TRGTR.GRF
|
||||
extra = OPENTTD.GRF
|
||||
|
||||
[md5s]
|
||||
TRG1R.GRF = b04ce593d8c5016e07473a743d7d3358
|
||||
TRGIR.GRF = 0c2484ff6be49fc63a83be6ab5c38f32
|
||||
TRGCR.GRF = 3668f410c761a050b5e7095a2b14879b
|
||||
TRGHR.GRF = 06bf2b7a31766f048baac2ebe43457b1
|
||||
TRGTR.GRF = de53650517fe661ceaa3138c6edb0eb8
|
||||
OPENTTD.GRF =
|
||||
|
||||
[origin]
|
||||
default = You can find it on your Transport Tycoon Deluxe CD-ROM.
|
||||
OPENTTD.GRF = This file was part of your OpenTTD installation.
|
94
media/baseset/orig_win.obm
Normal file
94
media/baseset/orig_win.obm
Normal file
@@ -0,0 +1,94 @@
|
||||
; $Id$
|
||||
;
|
||||
; This represents the original music as on the Transport
|
||||
; Tycoon Deluxe for Windows CD.
|
||||
;
|
||||
[metadata]
|
||||
name = original_windows
|
||||
shortname = TTDW
|
||||
version = 1
|
||||
!! description STR_BASEMUSIC_WIN_DESCRIPTION
|
||||
|
||||
[files]
|
||||
theme = GM_TT00.GM
|
||||
old_0 = GM_TT02.GM
|
||||
old_1 = GM_TT06.GM
|
||||
old_2 = GM_TT03.GM
|
||||
old_3 = GM_TT12.GM
|
||||
old_4 = GM_TT08.GM
|
||||
old_5 = GM_TT13.GM
|
||||
old_6 = GM_TT14.GM
|
||||
old_7 = GM_TT10.GM
|
||||
old_8 =
|
||||
old_9 =
|
||||
new_0 = GM_TT04.GM
|
||||
new_1 = GM_TT01.GM
|
||||
new_2 = GM_TT05.GM
|
||||
new_3 = GM_TT15.GM
|
||||
new_4 = GM_TT11.GM
|
||||
new_5 = GM_TT16.GM
|
||||
new_6 = GM_TT09.GM
|
||||
new_7 =
|
||||
new_8 =
|
||||
new_9 =
|
||||
ezy_0 = GM_TT18.GM
|
||||
ezy_1 = GM_TT19.GM
|
||||
ezy_2 = GM_TT21.GM
|
||||
ezy_3 = GM_TT17.GM
|
||||
ezy_4 = GM_TT20.GM
|
||||
ezy_5 = GM_TT07.GM
|
||||
ezy_6 =
|
||||
ezy_7 =
|
||||
ezy_8 =
|
||||
ezy_9 =
|
||||
|
||||
[md5s]
|
||||
GM_TT00.GM = 45cfec1b9d8c7a0ad45e755833cbf221
|
||||
GM_TT01.GM = ab14ed3392d848abd2a2e90a9d75d121
|
||||
GM_TT02.GM = dd4f696e4be5987ce738257b08b50171
|
||||
GM_TT03.GM = a1bfde23343df9e4063419bf29c166b8
|
||||
GM_TT04.GM = 4e6943aa0c455203d76c79389054747d
|
||||
GM_TT05.GM = cee281cb85a2e2343552d97640545a47
|
||||
GM_TT06.GM = 26d1de5efa8675f94065784e9d539e49
|
||||
GM_TT07.GM = 6f2691e17558f552ec4c565e4ab7139c
|
||||
GM_TT08.GM = a42bf2cb3340a822f1a69646fc7a487d
|
||||
GM_TT09.GM = eb35761a58a8df3c59ed8929cce13916
|
||||
GM_TT10.GM = 42fecd686720a785d20a78590c466a82
|
||||
GM_TT11.GM = 50ef1ef02e49d2112786dd45e69dc3ee
|
||||
GM_TT12.GM = 4ce707a0e0e72419f0681dd9bd95271b
|
||||
GM_TT13.GM = e765753be29d889ec818f38009103619
|
||||
GM_TT14.GM = 270e2d63bd32b95a4d007ce15a6ce45f
|
||||
GM_TT15.GM = 89e116a1c0c69f1845cc903a9bfbe460
|
||||
GM_TT16.GM = f824e2371b3bedfe61aad4b9c62dd6be
|
||||
GM_TT17.GM = 1b23eebb0796c1ab99cd97fa7082cf7b
|
||||
GM_TT18.GM = 15650de3bad645d0e88c4f5c7a2df92a
|
||||
GM_TT19.GM = 7aec079e15bd09588660b85545ac4dfc
|
||||
GM_TT20.GM = 1509097889dee617aa1e9a1738a5a930
|
||||
GM_TT21.GM = a8d0aaad02e1a762d8d54cf81da56bab
|
||||
|
||||
[names]
|
||||
GM_TT00.GM = Tycoon DELUXE Theme
|
||||
GM_TT01.GM = Snarl Up
|
||||
GM_TT02.GM = Easy Driver
|
||||
GM_TT03.GM = Little Red Diesel
|
||||
GM_TT04.GM = City Groove
|
||||
GM_TT05.GM = Aliens Ate My Railway
|
||||
GM_TT06.GM = Stoke It
|
||||
GM_TT07.GM = Don't Walk!
|
||||
GM_TT08.GM = Sawyer's Tune
|
||||
GM_TT09.GM = Fell Apart On Me
|
||||
GM_TT10.GM = Can't Get There From Here
|
||||
GM_TT11.GM = Hard Drivin'
|
||||
GM_TT12.GM = Road Hog
|
||||
GM_TT13.GM = Hold That Train!
|
||||
GM_TT14.GM = Broomer's Oil Rag
|
||||
GM_TT15.GM = Goss Groove
|
||||
GM_TT16.GM = Small Town
|
||||
GM_TT17.GM = Cruise Control
|
||||
GM_TT18.GM = Stroll On
|
||||
GM_TT19.GM = Funk Central
|
||||
GM_TT20.GM = Jammit
|
||||
GM_TT21.GM = Movin' On
|
||||
|
||||
[origin]
|
||||
default = You can find it on your Transport Tycoon Deluxe CD-ROM.
|
19
media/baseset/orig_win.obs
Normal file
19
media/baseset/orig_win.obs
Normal file
@@ -0,0 +1,19 @@
|
||||
; $Id$
|
||||
;
|
||||
; This represents the original sounds as on the Transport
|
||||
; Tycoon Deluxe for Windows CD.
|
||||
;
|
||||
[metadata]
|
||||
name = original_windows
|
||||
shortname = TTDO
|
||||
version = 0
|
||||
!! description STR_BASESOUNDS_WIN_DESCRIPTION
|
||||
|
||||
[files]
|
||||
samples = SAMPLE.CAT
|
||||
|
||||
[md5s]
|
||||
SAMPLE.CAT = 9212e81e72badd4bbe1eaeae66458e10
|
||||
|
||||
[origin]
|
||||
default = You can find it on your Transport Tycoon Deluxe CD-ROM.
|
69
media/baseset/translations.awk
Normal file
69
media/baseset/translations.awk
Normal file
@@ -0,0 +1,69 @@
|
||||
# $Id: openttd.desktop.translation.awk 24100 2012-04-08 14:29:31Z rubidium $
|
||||
|
||||
# This file is part of OpenTTD.
|
||||
# OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
|
||||
# OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||
# See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
#
|
||||
# Awk script to extract translations for baseset descriptions
|
||||
# from lang files for insertion into .obg/obs/obm files.
|
||||
# If there is no translation, there is no output.
|
||||
#
|
||||
# The input file is scanned for the pattern
|
||||
# !! <ini-key> <STR_id>
|
||||
#
|
||||
# The lang files (passed as variable 'langfiles') are scanned for <STR_id> and
|
||||
# the translations are added to the output file:
|
||||
# <ini-key>.<iso-code> = <translation>
|
||||
#
|
||||
|
||||
# Simple insertion sort since not all AWKs have a sort implementation
|
||||
function isort(A) {
|
||||
n = 0
|
||||
for (val in A) {
|
||||
n++;
|
||||
}
|
||||
|
||||
for (i = 2; i <= n; i++) {
|
||||
j = i;
|
||||
hold = A[j]
|
||||
while (A[j - 1] > hold) {
|
||||
j--;
|
||||
A[j + 1] = A[j]
|
||||
}
|
||||
A[j] = hold
|
||||
}
|
||||
|
||||
return n
|
||||
}
|
||||
|
||||
/^!!/ {
|
||||
ini_key = $2;
|
||||
str_id = $3;
|
||||
|
||||
file = langfiles
|
||||
while ((getline < file) > 0) {
|
||||
if (match($0, "##isocode") > 0) {
|
||||
lang = $2;
|
||||
} else if (match($0, "^" str_id " *:") > 0) {
|
||||
sub("^[^:]*:", "", $0)
|
||||
i++;
|
||||
if (lang == "en_GB") {
|
||||
texts[i] = ini_key " = "$0;
|
||||
} else {
|
||||
texts[i] = ini_key "." lang " = "$0;
|
||||
}
|
||||
}
|
||||
}
|
||||
close(file);
|
||||
|
||||
count = isort(texts);
|
||||
for (i = 1; i <= count; i++) {
|
||||
print texts[i]
|
||||
}
|
||||
|
||||
next
|
||||
}
|
||||
|
||||
{ print }
|
@@ -7,7 +7,7 @@
|
||||
// See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
|
||||
//
|
||||
-1 * 0 0C "OpenTTD GUI graphics"
|
||||
-1 * 3 05 15 A2
|
||||
-1 * 3 05 15 \b 168 // OPENTTD_SPRITE_COUNT
|
||||
-1 sprites/openttdgui.png 8bpp 66 8 64 31 -31 7 normal
|
||||
-1 sprites/openttdgui.png 8bpp 146 8 64 31 -31 7 normal
|
||||
-1 sprites/openttdgui.png 8bpp 226 8 64 31 -31 7 normal
|
||||
@@ -170,3 +170,9 @@
|
||||
-1 sprites/openttdgui.png 8bpp 194 440 13 10 0 -2 normal
|
||||
-1 sprites/openttdgui.png 8bpp 215 440 9 10 0 0 normal
|
||||
-1 sprites/openttdgui.png 8bpp 232 440 8 10 0 0 normal
|
||||
-1 sprites/openttdgui.png 8bpp 248 440 8 8 0 0 normal
|
||||
-1 sprites/openttdgui.png 8bpp 264 440 8 8 0 0 normal
|
||||
-1 sprites/openttdgui.png 8bpp 280 440 8 8 0 0 normal
|
||||
-1 sprites/openttdgui.png 8bpp 296 440 8 8 0 0 normal
|
||||
-1 sprites/openttdgui.png 8bpp 312 440 14 10 0 0 normal
|
||||
-1 sprites/openttdgui.png 8bpp 328 440 14 10 0 0 normal
|
||||
|
Binary file not shown.
Before Width: | Height: | Size: 24 KiB After Width: | Height: | Size: 25 KiB |
@@ -1,260 +1,314 @@
|
||||
openttd (1.3.1~RC1-0) unstable; urgency=low
|
||||
|
||||
* New upstream release 1.3.1-RC1
|
||||
|
||||
-- OpenTTD <info@openttd.org> Fri, 17 May 2013 22:00:00 +0200
|
||||
|
||||
openttd (1.3.0-0) unstable; urgency=low
|
||||
|
||||
* New upstream release 1.3.0
|
||||
|
||||
-- OpenTTD <info@openttd.org> Mon, 01 Apr 2013 00:00:00 +0200
|
||||
|
||||
openttd (1.3.0~RC3) unstable; urgency=low
|
||||
|
||||
* New upstream release 1.3.0-RC3
|
||||
|
||||
-- OpenTTD <info@openttd.org> Mon, 18 Mar 2013 00:00:00 +0100
|
||||
|
||||
openttd (1.3.0~RC2) unstable; urgency=low
|
||||
|
||||
* New upstream release 1.3.0-RC2
|
||||
|
||||
-- OpenTTD <info@openttd.org> Tue, 05 Mar 2013 00:00:00 +0100
|
||||
|
||||
openttd (1.3.0~RC1) unstable; urgency=low
|
||||
|
||||
* New upstream release 1.3.0-RC1
|
||||
|
||||
-- OpenTTD <info@openttd.org> Tue, 19 Feb 2013 00:00:00 +0100
|
||||
|
||||
openttd (1.3.0~beta2) unstable; urgency=low
|
||||
|
||||
* New upstream release 1.3.0-beta2
|
||||
|
||||
-- OpenTTD <info@openttd.org> Thu, 07 Feb 2013 00:00:00 +0100
|
||||
|
||||
openttd (1.3.0~beta1) unstable; urgency=low
|
||||
|
||||
* New upstream release 1.3.0-beta1
|
||||
|
||||
-- OpenTTD <info@openttd.org> Mon, 24 Dec 2012 00:00:00 +0100
|
||||
|
||||
openttd (1.2.3) unstable; urgency=low
|
||||
|
||||
* New upstream release 1.2.3
|
||||
|
||||
-- OpenTTD <info@openttd.org> Thu, 01 Nov 2012 00:00:00 +0200
|
||||
|
||||
openttd (1.2.3~RC1) unstable; urgency=low
|
||||
|
||||
* New upstream release 1.2.3-RC1
|
||||
|
||||
-- OpenTTD <info@openttd.org> Wed, 17 Oct 2012 00:00:00 +0200
|
||||
|
||||
openttd (1.2.2) unstable; urgency=low
|
||||
|
||||
* New upstream release 1.2.2
|
||||
|
||||
-- Matthijs Kooijman <matthijs@stdin.nl> Thu, 16 Aug 2012 20:00:00 +0200
|
||||
-- OpenTTD <info@openttd.org> Thu, 16 Aug 2012 20:00:00 +0200
|
||||
|
||||
openttd (1.2.2~RC1) unstable; urgency=low
|
||||
|
||||
* New upstream release 1.2.2-RC1
|
||||
|
||||
-- Matthijs Kooijman <matthijs@stdin.nl> Wed, 01 Aug 2012 00:00:00 +0200
|
||||
-- OpenTTD <info@openttd.org> Wed, 01 Aug 2012 00:00:00 +0200
|
||||
|
||||
openttd (1.2.1) unstable; urgency=low
|
||||
|
||||
* New upstream release 1.2.1
|
||||
|
||||
-- Matthijs Kooijman <matthijs@stdin.nl> Fri, 01 Jun 2012 00:00:00 +0200
|
||||
-- OpenTTD <info@openttd.org> Fri, 01 Jun 2012 00:00:00 +0200
|
||||
|
||||
openttd (1.2.1~RC1) unstable; urgency=low
|
||||
|
||||
* New upstream release 1.2.1-RC1
|
||||
|
||||
-- Matthijs Kooijman <matthijs@stdin.nl> Wed, 16 Apr 2012 22:00:00 +0200
|
||||
-- OpenTTD <info@openttd.org> Wed, 16 Apr 2012 22:00:00 +0200
|
||||
|
||||
openttd (1.2.0) unstable; urgency=low
|
||||
|
||||
* New upstream release 1.2.0
|
||||
|
||||
-- Matthijs Kooijman <matthijs@stdin.nl> Sun, 15 Apr 2012 14:00:00 +0200
|
||||
-- OpenTTD <info@openttd.org> Sun, 15 Apr 2012 14:00:00 +0200
|
||||
|
||||
openttd (1.2.0~RC4) unstable; urgency=low
|
||||
|
||||
* New upstream release 1.2.0-RC4
|
||||
|
||||
-- Matthijs Kooijman <matthijs@stdin.nl> Sun, 01 Apr 2012 00:00:00 +0200
|
||||
-- OpenTTD <info@openttd.org> Sun, 01 Apr 2012 00:00:00 +0200
|
||||
|
||||
openttd (1.2.0~RC3) unstable; urgency=low
|
||||
|
||||
* New upstream release 1.2.0-RC3
|
||||
|
||||
-- Matthijs Kooijman <matthijs@stdin.nl> Sun, 18 Mar 2012 18:00:00 +0100
|
||||
-- OpenTTD <info@openttd.org> Sun, 18 Mar 2012 18:00:00 +0100
|
||||
|
||||
openttd (1.2.0~RC2) unstable; urgency=low
|
||||
|
||||
* New upstream release 1.2.0-RC2
|
||||
|
||||
-- Matthijs Kooijman <matthijs@stdin.nl> Sun, 04 Mar 2012 18:00:00 +0100
|
||||
-- OpenTTD <info@openttd.org> Sun, 04 Mar 2012 18:00:00 +0100
|
||||
|
||||
openttd (1.2.0~RC1) unstable; urgency=low
|
||||
|
||||
* New upstream release 1.2.0-RC1
|
||||
|
||||
-- Matthijs Kooijman <matthijs@stdin.nl> Sun, 19 Feb 2012 23:00:00 +0100
|
||||
-- OpenTTD <info@openttd.org> Sun, 19 Feb 2012 23:00:00 +0100
|
||||
|
||||
openttd (1.2.0~beta4) unstable; urgency=low
|
||||
|
||||
* New upstream release 1.2.0-beta4
|
||||
|
||||
-- Matthijs Kooijman <matthijs@stdin.nl> Sat, 04 Feb 2012 16:00:00 +0100
|
||||
-- OpenTTD <info@openttd.org> Sat, 04 Feb 2012 16:00:00 +0100
|
||||
|
||||
openttd (1.2.0~beta3) unstable; urgency=low
|
||||
|
||||
* New upstream release 1.2.0-beta3
|
||||
|
||||
-- Matthijs Kooijman <matthijs@stdin.nl> Sat, 21 Jan 2012 16:00:00 +0100
|
||||
-- OpenTTD <info@openttd.org> Sat, 21 Jan 2012 16:00:00 +0100
|
||||
|
||||
openttd (1.2.0~beta2) unstable; urgency=low
|
||||
|
||||
* New upstream release 1.2.0-beta2
|
||||
|
||||
-- Matthijs Kooijman <matthijs@stdin.nl> Sat, 07 Jan 2012 00:00:00 +0100
|
||||
-- OpenTTD <info@openttd.org> Sat, 07 Jan 2012 00:00:00 +0100
|
||||
|
||||
openttd (1.2.0~beta1) unstable; urgency=low
|
||||
|
||||
* New upstream release 1.2.0-beta1
|
||||
|
||||
-- Matthijs Kooijman <matthijs@stdin.nl> Sat, 24 Dec 2011 00:00:00 +0100
|
||||
-- OpenTTD <info@openttd.org> Sat, 24 Dec 2011 00:00:00 +0100
|
||||
|
||||
openttd (1.1.4) unstable; urgency=low
|
||||
|
||||
* New upstream release 1.1.4
|
||||
|
||||
-- Matthijs Kooijman <matthijs@stdin.nl> Mon, 05 Dec 2011 00:00:00 +0400
|
||||
-- OpenTTD <info@openttd.org> Mon, 05 Dec 2011 00:00:00 +0400
|
||||
|
||||
openttd (1.1.4-RC1) unstable; urgency=low
|
||||
|
||||
* New upstream release 1.1.4-RC1
|
||||
|
||||
-- Matthijs Kooijman <matthijs@stdin.nl> Sun, 20 Nov 2011 17:00:00 +0100
|
||||
-- OpenTTD <info@openttd.org> Sun, 20 Nov 2011 17:00:00 +0100
|
||||
|
||||
openttd (1.1.3) unstable; urgency=low
|
||||
|
||||
* New upstream release 1.1.3
|
||||
|
||||
-- Matthijs Kooijman <matthijs@stdin.nl> Thu, 15 Sep 2011 21:00:00 +0200
|
||||
-- OpenTTD <info@openttd.org> Thu, 15 Sep 2011 21:00:00 +0200
|
||||
|
||||
openttd (1.1.3-RC1) unstable; urgency=low
|
||||
|
||||
* New upstream release 1.1.3-RC1
|
||||
|
||||
-- Matthijs Kooijman <matthijs@stdin.nl> Sun, 04 Sep 2011 17:00:00 +0200
|
||||
-- OpenTTD <info@openttd.org> Sun, 04 Sep 2011 17:00:00 +0200
|
||||
|
||||
openttd (1.1.2) unstable; urgency=low
|
||||
|
||||
* New upstream release 1.1.2
|
||||
|
||||
-- Matthijs Kooijman <matthijs@stdin.nl> Sun, 14 Aug 2011 17:00:00 +0200
|
||||
-- OpenTTD <info@openttd.org> Sun, 14 Aug 2011 17:00:00 +0200
|
||||
|
||||
openttd (1.1.2~RC2) unstable; urgency=low
|
||||
|
||||
* New upstream release 1.1.2-RC2
|
||||
|
||||
-- Matthijs Kooijman <matthijs@stdin.nl> Sat, 30 Jul 2011 21:00:00 +0200
|
||||
-- OpenTTD <info@openttd.org> Sat, 30 Jul 2011 21:00:00 +0200
|
||||
|
||||
openttd (1.1.2~RC1) unstable; urgency=low
|
||||
|
||||
* New upstream release 1.1.2-RC1
|
||||
|
||||
-- Matthijs Kooijman <matthijs@stdin.nl> Sun, 24 Jul 2011 21:00:00 +0200
|
||||
-- OpenTTD <info@openttd.org> Sun, 24 Jul 2011 21:00:00 +0200
|
||||
|
||||
openttd (1.1.1) unstable; urgency=low
|
||||
|
||||
* New upstream release 1.1.1
|
||||
|
||||
-- Matthijs Kooijman <matthijs@stdin.nl> Wed, 01 Jun 2011 00:00:00 +0200
|
||||
-- OpenTTD <info@openttd.org> Wed, 01 Jun 2011 00:00:00 +0200
|
||||
|
||||
openttd (1.1.1~RC1) unstable; urgency=low
|
||||
|
||||
* New upstream release 1.1.1-RC1
|
||||
|
||||
-- Matthijs Kooijman <matthijs@stdin.nl> Sun, 15 May 2011 21:00:00 +0200
|
||||
-- OpenTTD <info@openttd.org> Sun, 15 May 2011 21:00:00 +0200
|
||||
|
||||
openttd (1.1.0) unstable; urgency=low
|
||||
|
||||
* New upstream release 1.1.0
|
||||
|
||||
-- Matthijs Kooijman <matthijs@stdin.nl> Fri, 01 Apr 2011 00:00:00 +0100
|
||||
-- OpenTTD <info@openttd.org> Fri, 01 Apr 2011 00:00:00 +0100
|
||||
|
||||
openttd (1.1.0~RC3) unstable; urgency=low
|
||||
|
||||
* New upstream release 1.1.0-RC3
|
||||
|
||||
-- Matthijs Kooijman <matthijs@stdin.nl> Fri, 18 Mar 2011 22:00:00 +0100
|
||||
-- OpenTTD <info@openttd.org> Fri, 18 Mar 2011 22:00:00 +0100
|
||||
|
||||
openttd (1.1.0~RC2) unstable; urgency=low
|
||||
|
||||
* New upstream release 1.1.0-RC2
|
||||
|
||||
-- Matthijs Kooijman <matthijs@stdin.nl> Fri, 04 Mar 2011 22:00:00 +0100
|
||||
-- OpenTTD <info@openttd.org> Fri, 04 Mar 2011 22:00:00 +0100
|
||||
|
||||
openttd (1.1.0~RC1) unstable; urgency=low
|
||||
|
||||
* New upstream release 1.1.0-RC1
|
||||
|
||||
-- Matthijs Kooijman <matthijs@stdin.nl> Fri, 18 Feb 2011 22:00:00 +0100
|
||||
-- OpenTTD <info@openttd.org> Fri, 18 Feb 2011 22:00:00 +0100
|
||||
|
||||
openttd (1.1.0~beta5) unstable; urgency=low
|
||||
|
||||
* New upstream release 1.1.0-beta5
|
||||
|
||||
-- Matthijs Kooijman <matthijs@stdin.nl> Fri, 04 Feb 2011 22:00:00 +0100
|
||||
-- OpenTTD <info@openttd.org> Fri, 04 Feb 2011 22:00:00 +0100
|
||||
|
||||
openttd (1.1.0~beta4) unstable; urgency=low
|
||||
|
||||
* New upstream release 1.1.0-beta4
|
||||
|
||||
-- Matthijs Kooijman <matthijs@stdin.nl> Fri, 21 Jan 2011 00:00:00 +0100
|
||||
-- OpenTTD <info@openttd.org> Fri, 21 Jan 2011 00:00:00 +0100
|
||||
|
||||
openttd (1.1.0~beta3) unstable; urgency=low
|
||||
|
||||
* New upstream release 1.1.0-beta3
|
||||
|
||||
-- Matthijs Kooijman <matthijs@stdin.nl> Sun, 09 Jan 2011 18:00:00 +0100
|
||||
-- OpenTTD <info@openttd.org> Sun, 09 Jan 2011 18:00:00 +0100
|
||||
|
||||
openttd (1.1.0~beta2) unstable; urgency=low
|
||||
|
||||
* New upstream release 1.1.0-beta2
|
||||
|
||||
-- Matthijs Kooijman <matthijs@stdin.nl> Fri, 31 Dec 2010 18:00:00 +0100
|
||||
-- OpenTTD <info@openttd.org> Fri, 31 Dec 2010 18:00:00 +0100
|
||||
|
||||
openttd (1.1.0~beta1) unstable; urgency=low
|
||||
|
||||
* New upstream release 1.1.0-beta1
|
||||
|
||||
-- Matthijs Kooijman <matthijs@stdin.nl> Fri, 24 Dec 2010 00:00:00 +0100
|
||||
-- OpenTTD <info@openttd.org> Fri, 24 Dec 2010 00:00:00 +0100
|
||||
|
||||
openttd (1.0.5-0) unstable; urgency=low
|
||||
|
||||
* New upstream release 1.0.5
|
||||
|
||||
-- Matthijs Kooijman <matthijs@stdin.nl> Sat, 20 Nov 2010 21:00:00 +0000
|
||||
-- OpenTTD <info@openttd.org> Sat, 20 Nov 2010 21:00:00 +0000
|
||||
|
||||
openttd (1.0.5~rc2-0) unstable; urgency=low
|
||||
|
||||
* New upstream release 1.0.5~rc2
|
||||
|
||||
-- Matthijs Kooijman <matthijs@stdin.nl> Sun, 14 Nov 2010 15:00:00 +0000
|
||||
-- OpenTTD <info@openttd.org> Sun, 14 Nov 2010 15:00:00 +0000
|
||||
|
||||
openttd (1.0.5~rc1-0) unstable; urgency=low
|
||||
|
||||
* New upstream release 1.0.5-RC1
|
||||
|
||||
-- Matthijs Kooijman <matthijs@stdin.nl> Sun, 31 Oct 2010 15:00:00 +0000
|
||||
-- OpenTTD <info@openttd.org> Sun, 31 Oct 2010 15:00:00 +0000
|
||||
|
||||
openttd (1.0.4-0) unstable; urgency=low
|
||||
|
||||
* New upstream release 1.0.4
|
||||
|
||||
-- Matthijs Kooijman <matthijs@stdin.nl> Tue, 14 Sep 2010 20:00:00 +0000
|
||||
-- OpenTTD <info@openttd.org> Tue, 14 Sep 2010 20:00:00 +0000
|
||||
|
||||
openttd (1.0.4~rc1-0) unstable; urgency=low
|
||||
|
||||
* New upstream release 1.0.4-RC1
|
||||
|
||||
-- Matthijs Kooijman <matthijs@stdin.nl> Mon, 30 Aug 2010 20:00:00 +0000
|
||||
-- OpenTTD <info@openttd.org> Mon, 30 Aug 2010 20:00:00 +0000
|
||||
|
||||
openttd (1.0.3-0) unstable; urgency=low
|
||||
|
||||
* New upstream release 1.0.3
|
||||
|
||||
-- Matthijs Kooijman <matthijs@stdin.nl> Sun, 01 Aug 2010 00:00:00 +0000
|
||||
-- OpenTTD <info@openttd.org> Sun, 01 Aug 2010 00:00:00 +0000
|
||||
|
||||
openttd (1.0.3~rc1-0) unstable; urgency=low
|
||||
|
||||
* New upstream release 1.0.3-RC1
|
||||
|
||||
-- Matthijs Kooijman <matthijs@stdin.nl> Sat, 05 Jul 2010 17:37:21 +0000
|
||||
-- OpenTTD <info@openttd.org> Sat, 05 Jul 2010 17:37:21 +0000
|
||||
|
||||
openttd (1.0.2-0) unstable; urgency=low
|
||||
|
||||
* New upstream release 1.0.2
|
||||
|
||||
-- Matthijs Kooijman <matthijs@stdin.nl> Sat, 19 Jun 2010 18:36:21 +0000
|
||||
-- OpenTTD <info@openttd.org> Sat, 19 Jun 2010 18:36:21 +0000
|
||||
|
||||
openttd (1.0.2~rc1-0) unstable; urgency=low
|
||||
|
||||
* New upstream release 1.0.2-RC1
|
||||
|
||||
-- Matthijs Kooijman <matthijs@stdin.nl> Sat, 05 Jun 2010 23:36:21 +0000
|
||||
-- OpenTTD <info@openttd.org> Sat, 05 Jun 2010 23:36:21 +0000
|
||||
|
||||
openttd (1.0.1-0) unstable; urgency=low
|
||||
|
||||
* New upstream release 1.0.1
|
||||
|
||||
-- Matthijs Kooijman <matthijs@stdin.nl> Sat, 01 May 2010 00:00:00 +0200
|
||||
-- OpenTTD <info@openttd.org> Sat, 01 May 2010 00:00:00 +0200
|
||||
|
||||
openttd (1.0.1~rc2-0) unstable; urgency=low
|
||||
|
||||
* New upstream release 1.0.1-RC2
|
||||
|
||||
-- Matthijs Kooijman <matthijs@stdin.nl> Wed, 21 Apr 2010 21:36:21 +0200
|
||||
-- OpenTTD <info@openttd.org> Wed, 21 Apr 2010 21:36:21 +0200
|
||||
|
||||
openttd (1.0.1~rc1-0) unstable; urgency=low
|
||||
|
||||
* New upstream release 1.0.1-RC1
|
||||
|
||||
-- Matthijs Kooijman <matthijs@stdin.nl> Sat, 17 Apr 2010 23:36:21 +0000
|
||||
-- OpenTTD <info@openttd.org> Sat, 17 Apr 2010 23:36:21 +0000
|
||||
|
||||
openttd (1.0.0-1) unstable; urgency=low
|
||||
|
||||
|
Binary file not shown.
@@ -1,6 +1,6 @@
|
||||
@echo off
|
||||
|
||||
set OPENTTD_VERSION=1.2.2
|
||||
set OPENTTD_VERSION=1.3.1-RC1
|
||||
set OPENSFX_VERSION=0.8.0
|
||||
set NOSOUND_VERSION=0.8.0
|
||||
set OPENGFX_VERSION=1.2.0
|
||||
|
@@ -17,9 +17,9 @@
|
||||
#
|
||||
|
||||
Name: openttd
|
||||
Version: 1.2.beta4
|
||||
Version: 1.3.beta2
|
||||
Release: 0
|
||||
%define srcver 1.2.0-beta4
|
||||
%define srcver 1.3.0-beta2
|
||||
Summary: An open source reimplementation of Chris Sawyer's Transport Tycoon Deluxe
|
||||
License: GPL-2.0
|
||||
Group: Amusements/Games/Strategy/Other
|
||||
@@ -227,11 +227,13 @@ gtk-update-icon-cache %{_datadir}/icons/hicolor &>/dev/null || :
|
||||
%dir %{_datadir}/%{name}/baseset
|
||||
%dir %{_datadir}/%{name}/scripts
|
||||
%dir %{_datadir}/%{name}/ai
|
||||
%dir %{_datadir}/%{name}/game
|
||||
%{_datadir}/doc/%{name}/*
|
||||
%{_datadir}/%{name}/lang/*
|
||||
%{_datadir}/%{name}/baseset/*
|
||||
%{_datadir}/%{name}/scripts/*
|
||||
%{_datadir}/%{name}/ai/*
|
||||
%{_datadir}/%{name}/game/*
|
||||
%doc %{_mandir}/man6/%{name}.6.*
|
||||
|
||||
%files gui
|
||||
|
@@ -1,9 +1,9 @@
|
||||
# Version numbers to update
|
||||
!define APPV_MAJOR 1
|
||||
!define APPV_MINOR 2
|
||||
!define APPV_MAINT 2
|
||||
!define APPV_BUILD 1
|
||||
!define APPV_EXTRA ""
|
||||
!define APPV_MINOR 3
|
||||
!define APPV_MAINT 1
|
||||
!define APPV_BUILD 0
|
||||
!define APPV_EXTRA "-RC1"
|
||||
|
||||
!define APPNAME "OpenTTD" ; Define application name
|
||||
!define APPVERSION "${APPV_MAJOR}.${APPV_MINOR}.${APPV_MAINT}${APPV_EXTRA}" ; Define application version
|
||||
@@ -124,6 +124,10 @@ Section "!OpenTTD" Section1
|
||||
SetOutPath "$INSTDIR\ai\"
|
||||
File ${PATH_ROOT}bin\ai\compat_*.nut
|
||||
|
||||
; Copy Game Script files
|
||||
SetOutPath "$INSTDIR\game\"
|
||||
File ${PATH_ROOT}bin\game\compat_*.nut
|
||||
|
||||
; Copy data files
|
||||
SetOutPath "$INSTDIR\baseset\"
|
||||
File ${PATH_ROOT}bin\baseset\*.grf
|
||||
@@ -398,6 +402,9 @@ Section "Uninstall"
|
||||
; AI files
|
||||
Delete "$INSTDIR\ai\compat_*.nut"
|
||||
|
||||
; Game Script files
|
||||
Delete "$INSTDIR\game\compat_*.nut"
|
||||
|
||||
; Baseset files
|
||||
Delete "$INSTDIR\baseset\opntitle.dat"
|
||||
Delete "$INSTDIR\baseset\openttd.grf"
|
||||
@@ -469,6 +476,7 @@ Section "Uninstall"
|
||||
RMDir "$SMPROGRAMS\$SHORTCUTS\Docs\"
|
||||
RMDir "$SMPROGRAMS\$SHORTCUTS"
|
||||
RMDir "$INSTDIR\ai"
|
||||
RMDir "$INSTDIR\game"
|
||||
RMDir "$INSTDIR\data"
|
||||
RMDir "$INSTDIR\baseset"
|
||||
RMDir "$INSTDIR\gm"
|
||||
|
@@ -177,6 +177,9 @@ Function DetermineSVNVersion()
|
||||
' Make sure index is in sync with disk
|
||||
Set oExec = WshShell.Exec("git update-index --refresh")
|
||||
If Err.Number = 0 Then
|
||||
' StdOut and StdErr share a 4kB buffer so prevent it from filling up as we don't care about the output
|
||||
oExec.StdOut.Close
|
||||
oExec.StdErr.Close
|
||||
' Wait till the application is finished ...
|
||||
Do While oExec.Status = 0
|
||||
WScript.Sleep 10
|
||||
|
@@ -59,6 +59,12 @@
|
||||
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs>
|
||||
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\arabic_egypt.lng;%(Outputs)</Outputs>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="..\src\lang\basque.txt">
|
||||
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating basque language file</Message>
|
||||
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
|
||||
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs>
|
||||
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\basque.lng;%(Outputs)</Outputs>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="..\src\lang\belarusian.txt">
|
||||
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating belarusian language file</Message>
|
||||
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
|
||||
|
@@ -13,6 +13,9 @@
|
||||
<CustomBuild Include="..\src\lang\arabic_egypt.txt">
|
||||
<Filter>Translations</Filter>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="..\src\lang\basque.txt">
|
||||
<Filter>Translations</Filter>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="..\src\lang\belarusian.txt">
|
||||
<Filter>Translations</Filter>
|
||||
</CustomBuild>
|
||||
|
@@ -93,6 +93,21 @@
|
||||
/>
|
||||
</FileConfiguration>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\src\lang\basque.txt"
|
||||
>
|
||||
<FileConfiguration
|
||||
Name="Debug|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
Description="Generating basque language file"
|
||||
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "$(InputPath)"
exit 0
"
|
||||
AdditionalDependencies="..\src\lang\english.txt;..\objs\strgen\strgen.exe"
|
||||
Outputs="..\bin\lang\basque.lng"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\src\lang\belarusian.txt"
|
||||
>
|
||||
|
@@ -94,6 +94,21 @@
|
||||
/>
|
||||
</FileConfiguration>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\src\lang\basque.txt"
|
||||
>
|
||||
<FileConfiguration
|
||||
Name="Debug|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
Description="Generating basque language file"
|
||||
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "$(InputPath)"
exit 0
"
|
||||
AdditionalDependencies="..\src\lang\english.txt;..\objs\strgen\strgen.exe"
|
||||
Outputs="..\bin\lang\basque.lng"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\src\lang\belarusian.txt"
|
||||
>
|
||||
|
@@ -102,7 +102,7 @@
|
||||
<FavorSizeOrSpeed>Size</FavorSizeOrSpeed>
|
||||
<OmitFramePointers>true</OmitFramePointers>
|
||||
<AdditionalIncludeDirectories>..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";WITH_ASSERT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<StringPooling>true</StringPooling>
|
||||
<ExceptionHandling>Sync</ExceptionHandling>
|
||||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
||||
@@ -204,7 +204,7 @@
|
||||
<FavorSizeOrSpeed>Size</FavorSizeOrSpeed>
|
||||
<OmitFramePointers>true</OmitFramePointers>
|
||||
<AdditionalIncludeDirectories>..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";_SQ64;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";_SQ64;WITH_ASSERT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<StringPooling>true</StringPooling>
|
||||
<ExceptionHandling>Sync</ExceptionHandling>
|
||||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
||||
@@ -296,6 +296,7 @@
|
||||
<ClCompile Include="..\src\articulated_vehicles.cpp" />
|
||||
<ClCompile Include="..\src\autoreplace.cpp" />
|
||||
<ClCompile Include="..\src\bmp.cpp" />
|
||||
<ClCompile Include="..\src\cargomonitor.cpp" />
|
||||
<ClCompile Include="..\src\cargopacket.cpp" />
|
||||
<ClCompile Include="..\src\cargotype.cpp" />
|
||||
<ClCompile Include="..\src\cheat.cpp" />
|
||||
@@ -316,6 +317,7 @@
|
||||
<ClCompile Include="..\src\fileio.cpp" />
|
||||
<ClCompile Include="..\src\fios.cpp" />
|
||||
<ClCompile Include="..\src\fontcache.cpp" />
|
||||
<ClCompile Include="..\src\base_consist.cpp" />
|
||||
<ClCompile Include="..\src\gamelog.cpp" />
|
||||
<ClCompile Include="..\src\genworld.cpp" />
|
||||
<ClCompile Include="..\src\gfx.cpp" />
|
||||
@@ -360,8 +362,10 @@
|
||||
<ClCompile Include="..\src\station.cpp" />
|
||||
<ClCompile Include="..\src\strgen\strgen_base.cpp" />
|
||||
<ClCompile Include="..\src\string.cpp" />
|
||||
<ClCompile Include="..\src\stringfilter.cpp" />
|
||||
<ClCompile Include="..\src\strings.cpp" />
|
||||
<ClCompile Include="..\src\subsidy.cpp" />
|
||||
<ClCompile Include="..\src\textbuf.cpp" />
|
||||
<ClCompile Include="..\src\texteff.cpp" />
|
||||
<ClCompile Include="..\src\tgp.cpp" />
|
||||
<ClCompile Include="..\src\tile_map.cpp" />
|
||||
@@ -388,6 +392,7 @@
|
||||
<ClInclude Include="..\src\bmp.h" />
|
||||
<ClInclude Include="..\src\bridge.h" />
|
||||
<ClInclude Include="..\src\cargo_type.h" />
|
||||
<ClInclude Include="..\src\cargomonitor.h" />
|
||||
<ClInclude Include="..\src\cargopacket.h" />
|
||||
<ClInclude Include="..\src\cargotype.h" />
|
||||
<ClInclude Include="..\src\cheat_func.h" />
|
||||
@@ -435,6 +440,7 @@
|
||||
<ClInclude Include="..\src\fileio_type.h" />
|
||||
<ClInclude Include="..\src\fios.h" />
|
||||
<ClInclude Include="..\src\fontcache.h" />
|
||||
<ClInclude Include="..\src\base_consist.h" />
|
||||
<ClInclude Include="..\src\gamelog.h" />
|
||||
<ClInclude Include="..\src\gamelog_internal.h" />
|
||||
<ClInclude Include="..\src\genworld.h" />
|
||||
@@ -539,6 +545,7 @@
|
||||
<ClInclude Include="..\src\sound\sdl_s.h" />
|
||||
<ClInclude Include="..\src\video\sdl_v.h" />
|
||||
<ClInclude Include="..\src\settings_func.h" />
|
||||
<ClInclude Include="..\src\settings_gui.h" />
|
||||
<ClInclude Include="..\src\settings_internal.h" />
|
||||
<ClInclude Include="..\src\settings_type.h" />
|
||||
<ClInclude Include="..\src\ship.h" />
|
||||
@@ -564,6 +571,7 @@
|
||||
<ClInclude Include="..\src\strgen\strgen.h" />
|
||||
<ClInclude Include="..\src\string_func.h" />
|
||||
<ClInclude Include="..\src\string_type.h" />
|
||||
<ClInclude Include="..\src\stringfilter_type.h" />
|
||||
<ClInclude Include="..\src\strings_func.h" />
|
||||
<ClInclude Include="..\src\strings_type.h" />
|
||||
<ClInclude Include="..\src\subsidy_base.h" />
|
||||
@@ -572,6 +580,7 @@
|
||||
<ClInclude Include="..\src\tar_type.h" />
|
||||
<ClInclude Include="..\src\terraform_gui.h" />
|
||||
<ClInclude Include="..\src\textbuf_gui.h" />
|
||||
<ClInclude Include="..\src\textbuf_type.h" />
|
||||
<ClInclude Include="..\src\texteff.hpp" />
|
||||
<ClInclude Include="..\src\textfile_gui.h" />
|
||||
<ClInclude Include="..\src\textfile_type.h" />
|
||||
@@ -783,6 +792,7 @@
|
||||
<ClCompile Include="..\src\saveload\airport_sl.cpp" />
|
||||
<ClCompile Include="..\src\saveload\animated_tile_sl.cpp" />
|
||||
<ClCompile Include="..\src\saveload\autoreplace_sl.cpp" />
|
||||
<ClCompile Include="..\src\saveload\cargomonitor_sl.cpp" />
|
||||
<ClCompile Include="..\src\saveload\cargopacket_sl.cpp" />
|
||||
<ClCompile Include="..\src\saveload\cheat_sl.cpp" />
|
||||
<ClCompile Include="..\src\saveload\company_sl.cpp" />
|
||||
@@ -947,6 +957,7 @@
|
||||
<ClInclude Include="..\src\script\api\script_bridgelist.hpp" />
|
||||
<ClInclude Include="..\src\script\api\script_cargo.hpp" />
|
||||
<ClInclude Include="..\src\script\api\script_cargolist.hpp" />
|
||||
<ClInclude Include="..\src\script\api\script_cargomonitor.hpp" />
|
||||
<ClInclude Include="..\src\script\api\script_company.hpp" />
|
||||
<ClInclude Include="..\src\script\api\script_companymode.hpp" />
|
||||
<ClInclude Include="..\src\script\api\script_controller.hpp" />
|
||||
@@ -1008,6 +1019,7 @@
|
||||
<ClCompile Include="..\src\script\api\script_bridgelist.cpp" />
|
||||
<ClCompile Include="..\src\script\api\script_cargo.cpp" />
|
||||
<ClCompile Include="..\src\script\api\script_cargolist.cpp" />
|
||||
<ClCompile Include="..\src\script\api\script_cargomonitor.cpp" />
|
||||
<ClCompile Include="..\src\script\api\script_company.cpp" />
|
||||
<ClCompile Include="..\src\script\api\script_companymode.cpp" />
|
||||
<ClCompile Include="..\src\script\api\script_controller.cpp" />
|
||||
|
@@ -117,6 +117,9 @@
|
||||
<ClCompile Include="..\src\bmp.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\cargomonitor.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\cargopacket.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
@@ -177,6 +180,9 @@
|
||||
<ClCompile Include="..\src\fontcache.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\base_consist.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\gamelog.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
@@ -309,12 +315,18 @@
|
||||
<ClCompile Include="..\src\string.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\stringfilter.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\strings.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\subsidy.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\textbuf.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\texteff.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
@@ -393,6 +405,9 @@
|
||||
<ClInclude Include="..\src\cargo_type.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\cargomonitor.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\cargopacket.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
@@ -534,6 +549,9 @@
|
||||
<ClInclude Include="..\src\fontcache.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\base_consist.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\gamelog.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
@@ -846,6 +864,9 @@
|
||||
<ClInclude Include="..\src\settings_func.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\settings_gui.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\settings_internal.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
@@ -921,6 +942,9 @@
|
||||
<ClInclude Include="..\src\string_type.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\stringfilter_type.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\strings_func.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
@@ -945,6 +969,9 @@
|
||||
<ClInclude Include="..\src\textbuf_gui.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\textbuf_type.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\texteff.hpp">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
@@ -1578,6 +1605,9 @@
|
||||
<ClCompile Include="..\src\saveload\autoreplace_sl.cpp">
|
||||
<Filter>Save/Load handlers</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\saveload\cargomonitor_sl.cpp">
|
||||
<Filter>Save/Load handlers</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\saveload\cargopacket_sl.cpp">
|
||||
<Filter>Save/Load handlers</Filter>
|
||||
</ClCompile>
|
||||
@@ -2070,6 +2100,9 @@
|
||||
<ClInclude Include="..\src\script\api\script_cargolist.hpp">
|
||||
<Filter>Script API</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\script\api\script_cargomonitor.hpp">
|
||||
<Filter>Script API</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\script\api\script_company.hpp">
|
||||
<Filter>Script API</Filter>
|
||||
</ClInclude>
|
||||
@@ -2253,6 +2286,9 @@
|
||||
<ClCompile Include="..\src\script\api\script_cargolist.cpp">
|
||||
<Filter>Script API Implementation</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\script\api\script_cargomonitor.cpp">
|
||||
<Filter>Script API Implementation</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\script\api\script_company.cpp">
|
||||
<Filter>Script API Implementation</Filter>
|
||||
</ClCompile>
|
||||
|
@@ -102,7 +102,7 @@
|
||||
<FavorSizeOrSpeed>Size</FavorSizeOrSpeed>
|
||||
<OmitFramePointers>true</OmitFramePointers>
|
||||
<AdditionalIncludeDirectories>..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";WITH_ASSERT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<StringPooling>true</StringPooling>
|
||||
<ExceptionHandling>Sync</ExceptionHandling>
|
||||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
||||
@@ -204,7 +204,7 @@
|
||||
<FavorSizeOrSpeed>Size</FavorSizeOrSpeed>
|
||||
<OmitFramePointers>true</OmitFramePointers>
|
||||
<AdditionalIncludeDirectories>..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";_SQ64;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";_SQ64;WITH_ASSERT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<StringPooling>true</StringPooling>
|
||||
<ExceptionHandling>Sync</ExceptionHandling>
|
||||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
||||
|
@@ -52,7 +52,7 @@
|
||||
FavorSizeOrSpeed="2"
|
||||
OmitFramePointers="true"
|
||||
AdditionalIncludeDirectories="..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include"
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR=\"OpenTTD\""
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR=\"OpenTTD\";WITH_ASSERT"
|
||||
StringPooling="true"
|
||||
ExceptionHandling="1"
|
||||
RuntimeLibrary="0"
|
||||
@@ -257,7 +257,7 @@
|
||||
FavorSizeOrSpeed="2"
|
||||
OmitFramePointers="true"
|
||||
AdditionalIncludeDirectories="..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include"
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR=\"OpenTTD\";_SQ64"
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR=\"OpenTTD\";_SQ64;WITH_ASSERT"
|
||||
StringPooling="true"
|
||||
ExceptionHandling="1"
|
||||
RuntimeLibrary="0"
|
||||
@@ -454,6 +454,10 @@
|
||||
RelativePath=".\..\src\bmp.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\..\src\cargomonitor.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\..\src\cargopacket.cpp"
|
||||
>
|
||||
@@ -534,6 +538,10 @@
|
||||
RelativePath=".\..\src\fontcache.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\..\src\base_consist.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\..\src\gamelog.cpp"
|
||||
>
|
||||
@@ -710,6 +718,10 @@
|
||||
RelativePath=".\..\src\string.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\..\src\stringfilter.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\..\src\strings.cpp"
|
||||
>
|
||||
@@ -718,6 +730,10 @@
|
||||
RelativePath=".\..\src\subsidy.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\..\src\textbuf.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\..\src\texteff.cpp"
|
||||
>
|
||||
@@ -826,6 +842,10 @@
|
||||
RelativePath=".\..\src\cargo_type.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\..\src\cargomonitor.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\..\src\cargopacket.h"
|
||||
>
|
||||
@@ -1014,6 +1034,10 @@
|
||||
RelativePath=".\..\src\fontcache.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\..\src\base_consist.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\..\src\gamelog.h"
|
||||
>
|
||||
@@ -1430,6 +1454,10 @@
|
||||
RelativePath=".\..\src\settings_func.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\..\src\settings_gui.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\..\src\settings_internal.h"
|
||||
>
|
||||
@@ -1530,6 +1558,10 @@
|
||||
RelativePath=".\..\src\string_type.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\..\src\stringfilter_type.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\..\src\strings_func.h"
|
||||
>
|
||||
@@ -1562,6 +1594,10 @@
|
||||
RelativePath=".\..\src\textbuf_gui.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\..\src\textbuf_type.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\..\src\texteff.hpp"
|
||||
>
|
||||
@@ -2426,6 +2462,10 @@
|
||||
RelativePath=".\..\src\saveload\autoreplace_sl.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\..\src\saveload\cargomonitor_sl.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\..\src\saveload\cargopacket_sl.cpp"
|
||||
>
|
||||
@@ -3122,6 +3162,10 @@
|
||||
RelativePath=".\..\src\script\api\script_cargolist.hpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\..\src\script\api\script_cargomonitor.hpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\..\src\script\api\script_company.hpp"
|
||||
>
|
||||
@@ -3370,6 +3414,10 @@
|
||||
RelativePath=".\..\src\script\api\script_cargolist.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\..\src\script\api\script_cargomonitor.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\..\src\script\api\script_company.cpp"
|
||||
>
|
||||
|
@@ -52,7 +52,7 @@
|
||||
FavorSizeOrSpeed="2"
|
||||
OmitFramePointers="true"
|
||||
AdditionalIncludeDirectories="..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include"
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR=\"OpenTTD\""
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR=\"OpenTTD\";WITH_ASSERT"
|
||||
StringPooling="true"
|
||||
ExceptionHandling="1"
|
||||
RuntimeLibrary="0"
|
||||
@@ -257,7 +257,7 @@
|
||||
FavorSizeOrSpeed="2"
|
||||
OmitFramePointers="true"
|
||||
AdditionalIncludeDirectories="..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include"
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR=\"OpenTTD\";_SQ64"
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR=\"OpenTTD\";_SQ64;WITH_ASSERT"
|
||||
StringPooling="true"
|
||||
ExceptionHandling="1"
|
||||
RuntimeLibrary="0"
|
||||
|
@@ -53,7 +53,7 @@
|
||||
FavorSizeOrSpeed="2"
|
||||
OmitFramePointers="true"
|
||||
AdditionalIncludeDirectories="..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include"
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR=\"OpenTTD\""
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR=\"OpenTTD\";WITH_ASSERT"
|
||||
StringPooling="true"
|
||||
ExceptionHandling="1"
|
||||
RuntimeLibrary="0"
|
||||
@@ -255,7 +255,7 @@
|
||||
FavorSizeOrSpeed="2"
|
||||
OmitFramePointers="true"
|
||||
AdditionalIncludeDirectories="..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include"
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR=\"OpenTTD\";_SQ64"
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR=\"OpenTTD\";_SQ64;WITH_ASSERT"
|
||||
StringPooling="true"
|
||||
ExceptionHandling="1"
|
||||
RuntimeLibrary="0"
|
||||
@@ -451,6 +451,10 @@
|
||||
RelativePath=".\..\src\bmp.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\..\src\cargomonitor.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\..\src\cargopacket.cpp"
|
||||
>
|
||||
@@ -531,6 +535,10 @@
|
||||
RelativePath=".\..\src\fontcache.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\..\src\base_consist.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\..\src\gamelog.cpp"
|
||||
>
|
||||
@@ -707,6 +715,10 @@
|
||||
RelativePath=".\..\src\string.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\..\src\stringfilter.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\..\src\strings.cpp"
|
||||
>
|
||||
@@ -715,6 +727,10 @@
|
||||
RelativePath=".\..\src\subsidy.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\..\src\textbuf.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\..\src\texteff.cpp"
|
||||
>
|
||||
@@ -823,6 +839,10 @@
|
||||
RelativePath=".\..\src\cargo_type.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\..\src\cargomonitor.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\..\src\cargopacket.h"
|
||||
>
|
||||
@@ -1011,6 +1031,10 @@
|
||||
RelativePath=".\..\src\fontcache.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\..\src\base_consist.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\..\src\gamelog.h"
|
||||
>
|
||||
@@ -1427,6 +1451,10 @@
|
||||
RelativePath=".\..\src\settings_func.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\..\src\settings_gui.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\..\src\settings_internal.h"
|
||||
>
|
||||
@@ -1527,6 +1555,10 @@
|
||||
RelativePath=".\..\src\string_type.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\..\src\stringfilter_type.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\..\src\strings_func.h"
|
||||
>
|
||||
@@ -1559,6 +1591,10 @@
|
||||
RelativePath=".\..\src\textbuf_gui.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\..\src\textbuf_type.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\..\src\texteff.hpp"
|
||||
>
|
||||
@@ -2423,6 +2459,10 @@
|
||||
RelativePath=".\..\src\saveload\autoreplace_sl.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\..\src\saveload\cargomonitor_sl.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\..\src\saveload\cargopacket_sl.cpp"
|
||||
>
|
||||
@@ -3119,6 +3159,10 @@
|
||||
RelativePath=".\..\src\script\api\script_cargolist.hpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\..\src\script\api\script_cargomonitor.hpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\..\src\script\api\script_company.hpp"
|
||||
>
|
||||
@@ -3367,6 +3411,10 @@
|
||||
RelativePath=".\..\src\script\api\script_cargolist.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\..\src\script\api\script_cargomonitor.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\..\src\script\api\script_company.cpp"
|
||||
>
|
||||
|
@@ -53,7 +53,7 @@
|
||||
FavorSizeOrSpeed="2"
|
||||
OmitFramePointers="true"
|
||||
AdditionalIncludeDirectories="..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include"
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR=\"OpenTTD\""
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR=\"OpenTTD\";WITH_ASSERT"
|
||||
StringPooling="true"
|
||||
ExceptionHandling="1"
|
||||
RuntimeLibrary="0"
|
||||
@@ -255,7 +255,7 @@
|
||||
FavorSizeOrSpeed="2"
|
||||
OmitFramePointers="true"
|
||||
AdditionalIncludeDirectories="..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include"
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR=\"OpenTTD\";_SQ64"
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR=\"OpenTTD\";_SQ64;WITH_ASSERT"
|
||||
StringPooling="true"
|
||||
ExceptionHandling="1"
|
||||
RuntimeLibrary="0"
|
||||
|
33
readme.txt
33
readme.txt
@@ -1,6 +1,6 @@
|
||||
OpenTTD readme
|
||||
Last updated: 2012-08-16
|
||||
Release version: 1.2.2
|
||||
Last updated: 2013-05-18
|
||||
Release version: 1.3.1-RC1
|
||||
------------------------------------------------------------------------
|
||||
|
||||
|
||||
@@ -22,6 +22,7 @@ Table of contents
|
||||
7.0) Compiling
|
||||
* 7.1) Required/optional libraries
|
||||
* 7.2) Supported compilers
|
||||
* 7.3) Compilation of base sets
|
||||
8.0) Translating
|
||||
* 8.1) Translation
|
||||
* 8.2) Previewing
|
||||
@@ -299,7 +300,7 @@ your operating system:
|
||||
Different types of data or extensions go into different subdirectories of the
|
||||
chosen main OpenTTD directory:
|
||||
Config File: (no subdirectory)
|
||||
Screenshots: (no subdirectory)
|
||||
Screenshots: screenshot
|
||||
Base Graphics: baseset (or a subdirectory thereof)
|
||||
Sound Sets: baseset (or a subdirectory thereof)
|
||||
NewGRFs: newgrf (or a subdirectory thereof)
|
||||
@@ -501,12 +502,6 @@ open most older savegames or use the content downloading system.
|
||||
Without libSDL/liballegro on non-Windows and non-MacOS X machines you have
|
||||
no graphical user interface; you would be building a dedicated server.
|
||||
|
||||
To recompile the extra graphics needed to play with the original Transport
|
||||
Tycoon Deluxe graphics you need GRFCodec (which includes NFORenum) as well.
|
||||
GRFCodec can be found at: http://www.openttd.org/download-grfcodec
|
||||
The compilation of these extra graphics does generally not happen, unless
|
||||
you remove the graphics file using 'make maintainer-clean'.
|
||||
|
||||
7.2) Supported compilers
|
||||
---- -------------------
|
||||
The following compilers are known to compile OpenTTD:
|
||||
@@ -535,6 +530,21 @@ The following compilers are known not to compile OpenTTD:
|
||||
If any of these compilers can compile OpenTTD again, please let us know.
|
||||
Patches to support more compilers are welcome.
|
||||
|
||||
7.3) Compilation of base sets
|
||||
-----------------------------
|
||||
To recompile the extra graphics needed to play with the original Transport
|
||||
Tycoon Deluxe graphics you need GRFCodec (which includes NFORenum) as well.
|
||||
GRFCodec can be found at: http://www.openttd.org/download-grfcodec
|
||||
The compilation of these extra graphics does generally not happen, unless
|
||||
you remove the graphics file using 'make maintainer-clean'.
|
||||
|
||||
Re-compilation of the base sets, thus also use of --maintainer-clean can
|
||||
leave the repository in a modified state as different grfcodec versions can
|
||||
cause binary differences in the resulting grf. Also translations might have
|
||||
been added for the base sets which are not yet included in the base set
|
||||
information files. Use the configure option --without-grfcodec to avoid
|
||||
modification of the base set files by the build process.
|
||||
|
||||
|
||||
8.0) Translating
|
||||
---- -----------
|
||||
@@ -650,6 +660,7 @@ The OpenTTD team (in alphabetical order):
|
||||
Zdeněk Sojka (SmatZ) - Bug finder and fixer
|
||||
José Soler (Terkhen) - General coding
|
||||
Thijs Marinussen (Yexo) - AI Framework
|
||||
Leif Linse (Zuu) - AI/Game Script
|
||||
|
||||
Inactive Developers:
|
||||
Bjarni Corfitzen (Bjarni) - MacOSX port, coder and vehicles
|
||||
@@ -669,7 +680,7 @@ Retired Developers:
|
||||
|
||||
Thanks to:
|
||||
Josef Drexler - For his great work on TTDPatch.
|
||||
Marcin Grzegorczyk - For his TTDPatch work and documentation of Transport Tycoon Deluxe internals and graphics (signals and track foundations)
|
||||
Marcin Grzegorczyk - For his TTDPatch work and documentation of Transport Tycoon Deluxe internals and track foundations
|
||||
Petr Baudiš (pasky) - Many patches, newgrf support, etc.
|
||||
Simon Sasburg (HackyKid) - For the many bugfixes he has blessed us with
|
||||
Stefan Meißner (sign_de) - For his work on the console
|
||||
@@ -683,8 +694,6 @@ Thanks to:
|
||||
George - Canal graphics
|
||||
Andrew Parkhouse (andythenorth) - River graphics
|
||||
David Dallaston (Pikka) - Tram tracks
|
||||
Marcin Grzegorczyk - Foundations for tracks on slopes,
|
||||
Daniel Blödorn (Bluescreen) - Title game
|
||||
All Translators - For their support to make OpenTTD a truly international game
|
||||
Bug Reporters - Thanks for all bug reports
|
||||
Chris Sawyer - For an amazing game!
|
||||
|
12
source.list
12
source.list
@@ -4,6 +4,7 @@ animated_tile.cpp
|
||||
articulated_vehicles.cpp
|
||||
autoreplace.cpp
|
||||
bmp.cpp
|
||||
cargomonitor.cpp
|
||||
cargopacket.cpp
|
||||
cargotype.cpp
|
||||
cheat.cpp
|
||||
@@ -24,6 +25,7 @@ engine.cpp
|
||||
fileio.cpp
|
||||
fios.cpp
|
||||
fontcache.cpp
|
||||
base_consist.cpp
|
||||
gamelog.cpp
|
||||
genworld.cpp
|
||||
gfx.cpp
|
||||
@@ -70,8 +72,10 @@ spritecache.cpp
|
||||
station.cpp
|
||||
strgen/strgen_base.cpp
|
||||
string.cpp
|
||||
stringfilter.cpp
|
||||
strings.cpp
|
||||
subsidy.cpp
|
||||
textbuf.cpp
|
||||
texteff.cpp
|
||||
tgp.cpp
|
||||
tile_map.cpp
|
||||
@@ -121,6 +125,7 @@ base_station_base.h
|
||||
bmp.h
|
||||
bridge.h
|
||||
cargo_type.h
|
||||
cargomonitor.h
|
||||
cargopacket.h
|
||||
cargotype.h
|
||||
cheat_func.h
|
||||
@@ -168,6 +173,7 @@ fileio_func.h
|
||||
fileio_type.h
|
||||
fios.h
|
||||
fontcache.h
|
||||
base_consist.h
|
||||
gamelog.h
|
||||
gamelog_internal.h
|
||||
genworld.h
|
||||
@@ -272,6 +278,7 @@ sdl.h
|
||||
sound/sdl_s.h
|
||||
video/sdl_v.h
|
||||
settings_func.h
|
||||
settings_gui.h
|
||||
settings_internal.h
|
||||
settings_type.h
|
||||
ship.h
|
||||
@@ -297,6 +304,7 @@ stdafx.h
|
||||
strgen/strgen.h
|
||||
string_func.h
|
||||
string_type.h
|
||||
stringfilter_type.h
|
||||
strings_func.h
|
||||
strings_type.h
|
||||
subsidy_base.h
|
||||
@@ -305,6 +313,7 @@ subsidy_type.h
|
||||
tar_type.h
|
||||
terraform_gui.h
|
||||
textbuf_gui.h
|
||||
textbuf_type.h
|
||||
texteff.hpp
|
||||
textfile_gui.h
|
||||
textfile_type.h
|
||||
@@ -541,6 +550,7 @@ saveload/ai_sl.cpp
|
||||
saveload/airport_sl.cpp
|
||||
saveload/animated_tile_sl.cpp
|
||||
saveload/autoreplace_sl.cpp
|
||||
saveload/cargomonitor_sl.cpp
|
||||
saveload/cargopacket_sl.cpp
|
||||
saveload/cheat_sl.cpp
|
||||
saveload/company_sl.cpp
|
||||
@@ -725,6 +735,7 @@ script/api/script_bridge.hpp
|
||||
script/api/script_bridgelist.hpp
|
||||
script/api/script_cargo.hpp
|
||||
script/api/script_cargolist.hpp
|
||||
script/api/script_cargomonitor.hpp
|
||||
script/api/script_company.hpp
|
||||
script/api/script_companymode.hpp
|
||||
script/api/script_controller.hpp
|
||||
@@ -788,6 +799,7 @@ script/api/script_bridge.cpp
|
||||
script/api/script_bridgelist.cpp
|
||||
script/api/script_cargo.cpp
|
||||
script/api/script_cargolist.cpp
|
||||
script/api/script_cargomonitor.cpp
|
||||
script/api/script_company.cpp
|
||||
script/api/script_companymode.cpp
|
||||
script/api/script_controller.cpp
|
||||
|
@@ -917,6 +917,7 @@ public:
|
||||
_last_stacksize = _fs->GetStackSize();
|
||||
Statement();
|
||||
CleanStack(stacksize);
|
||||
_fs->AddLineInfos(_lex._currentline, _lineinfo, true);
|
||||
Expect(TK_WHILE);
|
||||
SQInteger continuetrg = _fs->GetCurrentPos();
|
||||
Expect(_SC('(')); CommaExpr(); Expect(_SC(')'));
|
||||
|
2
src/3rdparty/squirrel/squirrel/sqvm.cpp
vendored
2
src/3rdparty/squirrel/squirrel/sqvm.cpp
vendored
@@ -1190,7 +1190,7 @@ bool SQVM::CallNative(SQNativeClosure *nclosure,SQInteger nargs,SQInteger stackb
|
||||
throw;
|
||||
}
|
||||
|
||||
assert(cstksize == _callsstacksize);
|
||||
_callsstacksize = cstksize;
|
||||
|
||||
_nnativecalls--;
|
||||
suspend = false;
|
||||
|
@@ -14,6 +14,7 @@
|
||||
|
||||
#include "../script/api/script_event_types.hpp"
|
||||
#include "../core/string_compare_type.hpp"
|
||||
#include "ai_scanner.hpp"
|
||||
#include <map>
|
||||
|
||||
/** A list that maps AI names to their AIInfo object. */
|
||||
@@ -25,7 +26,7 @@ typedef std::map<const char *, class ScriptInfo *, StringCompare> ScriptInfoList
|
||||
class AI {
|
||||
public:
|
||||
/**
|
||||
* The default months AIs start after eachother.
|
||||
* The default months AIs start after each other.
|
||||
*/
|
||||
enum StartNext {
|
||||
START_NEXT_EASY = DAYS_IN_YEAR * 2,
|
||||
@@ -67,13 +68,30 @@ public:
|
||||
static void Stop(CompanyID company);
|
||||
|
||||
/**
|
||||
* Suspend an AI for the reminder of the current tick. If the AI is
|
||||
* in a state when it cannot be suspended, it will continue to run
|
||||
* until it can be suspended.
|
||||
* @param company The company for which the AI should be suspended.
|
||||
* Suspend the AI and then pause execution of the script. The script
|
||||
* will not be resumed from its suspended state until the script has
|
||||
* been unpaused.
|
||||
* @param company The company for which the AI should be paused.
|
||||
* @pre Company::IsValidAiID(company)
|
||||
*/
|
||||
static void Suspend(CompanyID company);
|
||||
static void Pause(CompanyID company);
|
||||
|
||||
/**
|
||||
* Resume execution of the AI. This function will not actually execute
|
||||
* the script, but set a flag so that the script is executed my the usual
|
||||
* mechanism that executes the script.
|
||||
* @param company The company for which the AI should be unpaused.
|
||||
* @pre Company::IsValidAiID(company)
|
||||
*/
|
||||
static void Unpause(CompanyID company);
|
||||
|
||||
/**
|
||||
* Checks if the AI is paused.
|
||||
* @param company The company for which to check if the AI is paused.
|
||||
* @pre Company::IsValidAiID(company)
|
||||
* @return true if the AI is paused, otherwise false.
|
||||
*/
|
||||
static bool IsPaused(CompanyID company);
|
||||
|
||||
/**
|
||||
* Kill any and all AIs we manage.
|
||||
@@ -140,6 +158,12 @@ public:
|
||||
* found it is removed from the config.
|
||||
*/
|
||||
static void Rescan();
|
||||
|
||||
/** Gets the ScriptScanner instance that is used to find AIs */
|
||||
static AIScannerInfo *GetScannerInfo();
|
||||
/** Gets the ScriptScanner instance that is used to find AI Libraries */
|
||||
static AIScannerLibrary *GetScannerLibrary();
|
||||
|
||||
#if defined(ENABLE_NETWORK)
|
||||
/** Wrapper function for AIScanner::HasAI */
|
||||
static bool HasAI(const struct ContentInfo *ci, bool md5sum);
|
||||
|
@@ -28,7 +28,8 @@ ScriptConfigItem _start_date_config = {
|
||||
AI::START_NEXT_DEVIATION,
|
||||
30,
|
||||
SCRIPTCONFIG_NONE,
|
||||
NULL
|
||||
NULL,
|
||||
false
|
||||
};
|
||||
|
||||
/* static */ AIConfig *AIConfig::GetConfig(CompanyID company, ScriptSettingSource source)
|
||||
@@ -79,13 +80,13 @@ int AIConfig::GetSetting(const char *name) const
|
||||
{
|
||||
if (this->info == NULL) {
|
||||
SettingValueList::const_iterator it = this->settings.find(name);
|
||||
if (it == this->settings.end() || GetGameSettings().difficulty.diff_level != 3) {
|
||||
if (it == this->settings.end()) {
|
||||
assert(strcmp("start_date", name) == 0);
|
||||
switch (GetGameSettings().difficulty.diff_level) {
|
||||
case 0: return AI::START_NEXT_EASY;
|
||||
case 1: return AI::START_NEXT_MEDIUM;
|
||||
case 2: return AI::START_NEXT_HARD;
|
||||
case 3: return AI::START_NEXT_MEDIUM;
|
||||
switch (GetGameSettings().script.settings_profile) {
|
||||
case SP_EASY: return AI::START_NEXT_EASY;
|
||||
case SP_MEDIUM: return AI::START_NEXT_MEDIUM;
|
||||
case SP_HARD: return AI::START_NEXT_HARD;
|
||||
case SP_CUSTOM: return AI::START_NEXT_MEDIUM;
|
||||
default: NOT_REACHED();
|
||||
}
|
||||
}
|
||||
|
@@ -112,16 +112,37 @@
|
||||
DeleteWindowById(WC_AI_SETTINGS, company);
|
||||
}
|
||||
|
||||
/* static */ void AI::Suspend(CompanyID company)
|
||||
/* static */ void AI::Pause(CompanyID company)
|
||||
{
|
||||
if (_networking && !_network_server) return;
|
||||
/* The reason why dedicated servers are forbidden to execute this
|
||||
* command is not because it is unsafe, but because there is no way
|
||||
* for the server owner to unpause the script again. */
|
||||
if (_network_dedicated) return;
|
||||
|
||||
Backup<CompanyByte> cur_company(_current_company, company, FILE_LINE);
|
||||
Company::Get(company)->ai_instance->Suspend();
|
||||
Company::Get(company)->ai_instance->Pause();
|
||||
|
||||
cur_company.Restore();
|
||||
}
|
||||
|
||||
/* static */ void AI::Unpause(CompanyID company)
|
||||
{
|
||||
Backup<CompanyByte> cur_company(_current_company, company, FILE_LINE);
|
||||
Company::Get(company)->ai_instance->Unpause();
|
||||
|
||||
cur_company.Restore();
|
||||
}
|
||||
|
||||
/* static */ bool AI::IsPaused(CompanyID company)
|
||||
{
|
||||
Backup<CompanyByte> cur_company(_current_company, company, FILE_LINE);
|
||||
bool paused = Company::Get(company)->ai_instance->IsPaused();
|
||||
|
||||
cur_company.Restore();
|
||||
|
||||
return paused;
|
||||
}
|
||||
|
||||
/* static */ void AI::KillAll()
|
||||
{
|
||||
/* It might happen there are no companies .. than we have nothing to loop */
|
||||
@@ -176,7 +197,7 @@
|
||||
|
||||
/* static */ void AI::ResetConfig()
|
||||
{
|
||||
/* Check for both newgame as current game if we can reload the AIInfo insde
|
||||
/* Check for both newgame as current game if we can reload the AIInfo inside
|
||||
* the AIConfig. If not, remove the AI from the list (which will assign
|
||||
* a random new AI on reload). */
|
||||
for (CompanyID c = COMPANY_FIRST; c < MAX_COMPANIES; c++) {
|
||||
@@ -352,3 +373,14 @@
|
||||
}
|
||||
|
||||
#endif /* defined(ENABLE_NETWORK) */
|
||||
|
||||
/* static */ AIScannerInfo *AI::GetScannerInfo()
|
||||
{
|
||||
return AI::scanner_info;
|
||||
}
|
||||
|
||||
/* static */ AIScannerLibrary *AI::GetScannerLibrary()
|
||||
{
|
||||
return AI::scanner_library;
|
||||
}
|
||||
|
||||
|
@@ -12,8 +12,9 @@
|
||||
#include "../stdafx.h"
|
||||
#include "../table/sprites.h"
|
||||
#include "../error.h"
|
||||
#include "../gui.h"
|
||||
#include "../settings_gui.h"
|
||||
#include "../querystring_gui.h"
|
||||
#include "../stringfilter_type.h"
|
||||
#include "../company_base.h"
|
||||
#include "../company_gui.h"
|
||||
#include "../strings_func.h"
|
||||
@@ -24,6 +25,9 @@
|
||||
#include "../settings_func.h"
|
||||
#include "../network/network_content.h"
|
||||
#include "../textfile_gui.h"
|
||||
#include "../widgets/dropdown_type.h"
|
||||
#include "../widgets/dropdown_func.h"
|
||||
#include "../hotkeys.h"
|
||||
|
||||
#include "ai.hpp"
|
||||
#include "../script/api/script_log.hpp"
|
||||
@@ -256,7 +260,7 @@ static const NWidgetPart _nested_ai_list_widgets[] = {
|
||||
static const WindowDesc _ai_list_desc(
|
||||
WDP_CENTER, 200, 234,
|
||||
WC_AI_LIST, WC_NONE,
|
||||
WDF_UNCLICK_BUTTONS,
|
||||
0,
|
||||
_nested_ai_list_widgets, lengthof(_nested_ai_list_widgets)
|
||||
);
|
||||
|
||||
@@ -278,6 +282,8 @@ struct AISettingsWindow : public Window {
|
||||
ScriptConfig *ai_config; ///< The configuration we're modifying.
|
||||
int clicked_button; ///< The button we clicked.
|
||||
bool clicked_increase; ///< Whether we clicked the increase or decrease button.
|
||||
bool clicked_dropdown; ///< Whether the dropdown is open.
|
||||
bool closing_dropdown; ///< True, if the dropdown list is currently closing.
|
||||
int timeout; ///< Timeout for unclicking the button.
|
||||
int clicked_row; ///< The clicked row of settings.
|
||||
int line_height; ///< Height of a row in the matrix widget.
|
||||
@@ -293,6 +299,8 @@ struct AISettingsWindow : public Window {
|
||||
AISettingsWindow(const WindowDesc *desc, CompanyID slot) : Window(),
|
||||
slot(slot),
|
||||
clicked_button(-1),
|
||||
clicked_dropdown(false),
|
||||
closing_dropdown(false),
|
||||
timeout(0)
|
||||
{
|
||||
this->ai_config = GetConfig(slot);
|
||||
@@ -355,12 +363,13 @@ struct AISettingsWindow : public Window {
|
||||
for (; !this->vscroll->IsVisible(i); i++) it++;
|
||||
|
||||
bool rtl = _current_text_dir == TD_RTL;
|
||||
uint buttons_left = rtl ? r.right - 23 : r.left + 4;
|
||||
uint text_left = r.left + (rtl ? WD_FRAMERECT_LEFT : 28);
|
||||
uint text_right = r.right - (rtl ? 28 : WD_FRAMERECT_RIGHT);
|
||||
uint buttons_left = rtl ? r.right - SETTING_BUTTON_WIDTH - 3 : r.left + 4;
|
||||
uint text_left = r.left + (rtl ? WD_FRAMERECT_LEFT : SETTING_BUTTON_WIDTH + 8);
|
||||
uint text_right = r.right - (rtl ? SETTING_BUTTON_WIDTH + 8 : WD_FRAMERECT_RIGHT);
|
||||
|
||||
|
||||
int y = r.top;
|
||||
int button_y_offset = (this->line_height - SETTING_BUTTON_HEIGHT) / 2;
|
||||
for (; this->vscroll->IsVisible(i) && it != visible_settings.end(); i++, it++) {
|
||||
const ScriptConfigItem &config_item = **it;
|
||||
int current_value = config->GetSetting((config_item).name);
|
||||
@@ -385,10 +394,14 @@ struct AISettingsWindow : public Window {
|
||||
}
|
||||
|
||||
if ((config_item.flags & SCRIPTCONFIG_BOOLEAN) != 0) {
|
||||
DrawBoolButton(buttons_left, y + 2, current_value != 0, editable);
|
||||
DrawBoolButton(buttons_left, y + button_y_offset, current_value != 0, editable);
|
||||
SetDParam(idx++, current_value == 0 ? STR_CONFIG_SETTING_OFF : STR_CONFIG_SETTING_ON);
|
||||
} else {
|
||||
DrawArrowButtons(buttons_left, y + 2, COLOUR_YELLOW, (this->clicked_button == i) ? 1 + (this->clicked_increase != rtl) : 0, editable && current_value > config_item.min_value, editable && current_value < config_item.max_value);
|
||||
if (config_item.complete_labels) {
|
||||
DrawDropDownButton(buttons_left, y + button_y_offset, COLOUR_YELLOW, this->clicked_row == i && clicked_dropdown, editable);
|
||||
} else {
|
||||
DrawArrowButtons(buttons_left, y + button_y_offset, COLOUR_YELLOW, (this->clicked_button == i) ? 1 + (this->clicked_increase != rtl) : 0, editable && current_value > config_item.min_value, editable && current_value < config_item.max_value);
|
||||
}
|
||||
if (config_item.labels != NULL && config_item.labels->Contains(current_value)) {
|
||||
SetDParam(idx++, STR_JUST_RAW_STRING);
|
||||
SetDParamStr(idx++, config_item.labels->Find(current_value)->second);
|
||||
@@ -403,19 +416,13 @@ struct AISettingsWindow : public Window {
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Check whether we modified the difficulty level or not.
|
||||
*/
|
||||
void CheckDifficultyLevel()
|
||||
virtual void OnPaint()
|
||||
{
|
||||
if (_game_mode == GM_MENU) {
|
||||
if (_settings_newgame.difficulty.diff_level != 3) {
|
||||
_settings_newgame.difficulty.diff_level = 3;
|
||||
ShowErrorMessage(STR_WARNING_DIFFICULTY_TO_CUSTOM, INVALID_STRING_ID, WL_WARNING);
|
||||
}
|
||||
} else if (_settings_game.difficulty.diff_level != 3) {
|
||||
IConsoleSetSetting("difficulty.diff_level", 3);
|
||||
if (this->closing_dropdown) {
|
||||
this->closing_dropdown = false;
|
||||
this->clicked_dropdown = false;
|
||||
}
|
||||
this->DrawWidgets();
|
||||
}
|
||||
|
||||
virtual void OnClick(Point pt, int widget, int click_count)
|
||||
@@ -433,22 +440,53 @@ struct AISettingsWindow : public Window {
|
||||
|
||||
if (this->clicked_row != num) {
|
||||
DeleteChildWindows(WC_QUERY_STRING);
|
||||
HideDropDownMenu(this);
|
||||
this->clicked_row = num;
|
||||
this->clicked_dropdown = false;
|
||||
}
|
||||
|
||||
bool bool_item = (config_item.flags & SCRIPTCONFIG_BOOLEAN) != 0;
|
||||
|
||||
int x = pt.x - wid->pos_x;
|
||||
if (_current_text_dir == TD_RTL) x = wid->current_x - x;
|
||||
if (_current_text_dir == TD_RTL) x = wid->current_x - 1 - x;
|
||||
x -= 4;
|
||||
|
||||
/* One of the arrows is clicked (or green/red rect in case of bool value) */
|
||||
int old_val = this->ai_config->GetSetting(config_item.name);
|
||||
if (IsInsideMM(x, 0, 21)) {
|
||||
if (!bool_item && IsInsideMM(x, 0, SETTING_BUTTON_WIDTH) && config_item.complete_labels) {
|
||||
if (this->clicked_dropdown) {
|
||||
/* unclick the dropdown */
|
||||
HideDropDownMenu(this);
|
||||
this->clicked_dropdown = false;
|
||||
this->closing_dropdown = false;
|
||||
} else {
|
||||
const NWidgetBase *wid = this->GetWidget<NWidgetBase>(WID_AIS_BACKGROUND);
|
||||
int rel_y = (pt.y - (int)wid->pos_y) % this->line_height;
|
||||
|
||||
Rect wi_rect;
|
||||
wi_rect.left = pt.x - (_current_text_dir == TD_RTL ? SETTING_BUTTON_WIDTH - 1 - x : x);
|
||||
wi_rect.right = wi_rect.left + SETTING_BUTTON_WIDTH - 1;
|
||||
wi_rect.top = pt.y - rel_y + (this->line_height - SETTING_BUTTON_HEIGHT) / 2;
|
||||
wi_rect.bottom = wi_rect.top + SETTING_BUTTON_HEIGHT - 1;
|
||||
|
||||
/* For dropdowns we also have to check the y position thoroughly, the mouse may not above the just opening dropdown */
|
||||
if (pt.y >= wi_rect.top && pt.y <= wi_rect.bottom) {
|
||||
this->clicked_dropdown = true;
|
||||
this->closing_dropdown = false;
|
||||
|
||||
DropDownList *list = new DropDownList();
|
||||
for (int i = config_item.min_value; i <= config_item.max_value; i++) {
|
||||
list->push_back(new DropDownListCharStringItem(config_item.labels->Find(i)->second, i, false));
|
||||
}
|
||||
|
||||
ShowDropDownListAt(this, list, old_val, -1, wi_rect, COLOUR_ORANGE, true);
|
||||
}
|
||||
}
|
||||
} else if (IsInsideMM(x, 0, SETTING_BUTTON_WIDTH)) {
|
||||
int new_val = old_val;
|
||||
if (bool_item) {
|
||||
new_val = !new_val;
|
||||
} else if (x >= 10) {
|
||||
} else if (x >= SETTING_BUTTON_WIDTH / 2) {
|
||||
/* Increase button clicked */
|
||||
new_val += config_item.step_size;
|
||||
if (new_val > config_item.max_value) new_val = config_item.max_value;
|
||||
@@ -464,10 +502,8 @@ struct AISettingsWindow : public Window {
|
||||
this->ai_config->SetSetting(config_item.name, new_val);
|
||||
this->clicked_button = num;
|
||||
this->timeout = 5;
|
||||
|
||||
this->CheckDifficultyLevel();
|
||||
}
|
||||
} else if (!bool_item) {
|
||||
} else if (!bool_item && !config_item.complete_labels) {
|
||||
/* Display a query box so users can enter a custom value. */
|
||||
SetDParam(0, old_val);
|
||||
ShowQueryString(STR_JUST_INT, STR_CONFIG_SETTING_QUERY_CAPTION, 10, this, CS_NUMERAL, QSF_NONE);
|
||||
@@ -497,7 +533,27 @@ struct AISettingsWindow : public Window {
|
||||
if (_game_mode == GM_NORMAL && ((this->slot == OWNER_DEITY) || Company::IsValidID(this->slot)) && (it->flags & SCRIPTCONFIG_INGAME) == 0) return;
|
||||
int32 value = atoi(str);
|
||||
this->ai_config->SetSetting((*it).name, value);
|
||||
this->CheckDifficultyLevel();
|
||||
this->SetDirty();
|
||||
}
|
||||
|
||||
virtual void OnDropdownSelect(int widget, int index)
|
||||
{
|
||||
assert(this->clicked_dropdown);
|
||||
ScriptConfigItemList::const_iterator it = this->ai_config->GetConfigList()->begin();
|
||||
for (int i = 0; i < this->clicked_row; i++) it++;
|
||||
if (_game_mode == GM_NORMAL && ((this->slot == OWNER_DEITY) || Company::IsValidID(this->slot)) && (it->flags & SCRIPTCONFIG_INGAME) == 0) return;
|
||||
this->ai_config->SetSetting((*it).name, index);
|
||||
this->SetDirty();
|
||||
}
|
||||
|
||||
virtual void OnDropdownClose(Point pt, int widget, int index, bool instant_close)
|
||||
{
|
||||
/* We cannot raise the dropdown button just yet. OnClick needs some hint, whether
|
||||
* the same dropdown button was clicked again, and then not open the dropdown again.
|
||||
* So, we only remember that it was closed, and process it on the next OnPaint, which is
|
||||
* after OnClick. */
|
||||
assert(this->clicked_dropdown);
|
||||
this->closing_dropdown = true;
|
||||
this->SetDirty();
|
||||
}
|
||||
|
||||
@@ -550,7 +606,7 @@ static const NWidgetPart _nested_ai_settings_widgets[] = {
|
||||
static const WindowDesc _ai_settings_desc(
|
||||
WDP_CENTER, 500, 208,
|
||||
WC_AI_SETTINGS, WC_NONE,
|
||||
WDF_UNCLICK_BUTTONS,
|
||||
0,
|
||||
_nested_ai_settings_widgets, lengthof(_nested_ai_settings_widgets)
|
||||
);
|
||||
|
||||
@@ -572,8 +628,6 @@ struct ScriptTextfileWindow : public TextfileWindow {
|
||||
|
||||
ScriptTextfileWindow(TextfileType file_type, CompanyID slot) : TextfileWindow(file_type), slot(slot)
|
||||
{
|
||||
this->GetWidget<NWidgetCore>(WID_TF_CAPTION)->SetDataTip(STR_TEXTFILE_README_CAPTION + file_type, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS);
|
||||
|
||||
const char *textfile = GetConfig(slot)->GetTextfile(file_type, slot);
|
||||
this->LoadTextfile(textfile, (slot == OWNER_DEITY) ? GAME_DIR : AI_DIR);
|
||||
}
|
||||
@@ -646,7 +700,7 @@ static const NWidgetPart _nested_ai_config_widgets[] = {
|
||||
static const WindowDesc _ai_config_desc(
|
||||
WDP_CENTER, 0, 0,
|
||||
WC_GAME_OPTIONS, WC_NONE,
|
||||
WDF_UNCLICK_BUTTONS,
|
||||
0,
|
||||
_nested_ai_config_widgets, lengthof(_nested_ai_config_widgets)
|
||||
);
|
||||
|
||||
@@ -884,10 +938,31 @@ void ShowAIConfigWindow()
|
||||
new AIConfigWindow();
|
||||
}
|
||||
|
||||
/**
|
||||
* Set the widget colour of a button based on the
|
||||
* state of the script. (dead or alive)
|
||||
* @param button the button to update.
|
||||
* @param dead true if the script is dead, otherwise false.
|
||||
* @param paused true if the script is paused, otherwise false.
|
||||
* @return true if the colour was changed and the window need to be marked as dirty.
|
||||
*/
|
||||
static bool SetScriptButtonColour(NWidgetCore &button, bool dead, bool paused)
|
||||
{
|
||||
/* Dead scripts are indicated with red background and
|
||||
* paused scripts are indicated with yellow background. */
|
||||
Colours colour = dead ? COLOUR_RED :
|
||||
(paused ? COLOUR_YELLOW : COLOUR_GREY);
|
||||
if (button.colour != colour) {
|
||||
button.colour = colour;
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
/**
|
||||
* Window with everything an AI prints via ScriptLog.
|
||||
*/
|
||||
struct AIDebugWindow : public QueryStringBaseWindow {
|
||||
struct AIDebugWindow : public Window {
|
||||
static const int top_offset; ///< Offset of the text at the top of the WID_AID_LOG_PANEL.
|
||||
static const int bottom_offset; ///< Offset of the text at the bottom of the WID_AID_LOG_PANEL.
|
||||
|
||||
@@ -900,6 +975,8 @@ struct AIDebugWindow : public QueryStringBaseWindow {
|
||||
bool show_break_box; ///< Whether the break/debug box is visible.
|
||||
static bool break_check_enabled; ///< Stop an AI when it prints a matching string
|
||||
static char break_string[MAX_BREAK_STR_STRING_LENGTH]; ///< The string to match to the AI output
|
||||
QueryString break_editbox; ///< Break editbox
|
||||
static StringFilter break_string_filter; ///< Log filter for break.
|
||||
static bool case_sensitive_break_check; ///< Is the matching done case-sensitive
|
||||
int highlight_row; ///< The output row that matches the given string, or -1
|
||||
Scrollbar *vscroll; ///< Cache of the vertical scrollbar.
|
||||
@@ -910,12 +987,62 @@ struct AIDebugWindow : public QueryStringBaseWindow {
|
||||
return (ScriptLog::LogData *)Company::Get(ai_debug_company)->ai_instance->GetLogPointer();
|
||||
}
|
||||
|
||||
/**
|
||||
* Check whether the currently selected AI/GS is dead.
|
||||
* @return true if dead.
|
||||
*/
|
||||
bool IsDead() const
|
||||
{
|
||||
if (ai_debug_company == OWNER_DEITY) {
|
||||
GameInstance *game = Game::GetInstance();
|
||||
return game == NULL || game->IsDead();
|
||||
}
|
||||
return !Company::IsValidAiID(ai_debug_company) || Company::Get(ai_debug_company)->ai_instance->IsDead();
|
||||
}
|
||||
|
||||
/**
|
||||
* Check whether a company is a valid AI company or GS.
|
||||
* @param company Company to check for validity.
|
||||
* @return true if company is valid for debugging.
|
||||
*/
|
||||
bool IsValidDebugCompany(CompanyID company) const
|
||||
{
|
||||
switch (company) {
|
||||
case INVALID_COMPANY: return false;
|
||||
case OWNER_DEITY: return Game::GetInstance() != NULL;
|
||||
default: return Company::IsValidAiID(company);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Ensure that \c ai_debug_company refers to a valid AI company or GS, or is set to #INVALID_COMPANY.
|
||||
* If no valid company is selected, it selects the first valid AI or GS if any.
|
||||
*/
|
||||
void SelectValidDebugCompany()
|
||||
{
|
||||
/* Check if the currently selected company is still active. */
|
||||
if (this->IsValidDebugCompany(ai_debug_company)) return;
|
||||
|
||||
ai_debug_company = INVALID_COMPANY;
|
||||
|
||||
const Company *c;
|
||||
FOR_ALL_COMPANIES(c) {
|
||||
if (c->is_ai) {
|
||||
ChangeToAI(c->index);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
/* If no AI is available, see if there is a game script. */
|
||||
if (Game::GetInstance() != NULL) ChangeToAI(OWNER_DEITY);
|
||||
}
|
||||
|
||||
/**
|
||||
* Constructor for the window.
|
||||
* @param desc The description of the window.
|
||||
* @param number The window number (actually unused).
|
||||
*/
|
||||
AIDebugWindow(const WindowDesc *desc, WindowNumber number) : QueryStringBaseWindow(MAX_BREAK_STR_STRING_LENGTH)
|
||||
AIDebugWindow(const WindowDesc *desc, WindowNumber number) : break_editbox(MAX_BREAK_STR_STRING_LENGTH)
|
||||
{
|
||||
this->CreateNestedTree(desc);
|
||||
this->vscroll = this->GetScrollbar(WID_AID_SCROLLBAR);
|
||||
@@ -924,33 +1051,18 @@ struct AIDebugWindow : public QueryStringBaseWindow {
|
||||
this->FinishInitNested(desc, number);
|
||||
|
||||
if (!this->show_break_box) break_check_enabled = false;
|
||||
/* Disable the companies who are not active or not an AI */
|
||||
for (CompanyID i = COMPANY_FIRST; i < MAX_COMPANIES; i++) {
|
||||
this->SetWidgetDisabledState(i + WID_AID_COMPANY_BUTTON_START, !Company::IsValidAiID(i));
|
||||
}
|
||||
this->EnableWidget(WID_AID_SCRIPT_GAME);
|
||||
this->DisableWidget(WID_AID_RELOAD_TOGGLE);
|
||||
this->DisableWidget(WID_AID_SETTINGS);
|
||||
this->DisableWidget(WID_AID_CONTINUE_BTN);
|
||||
|
||||
this->last_vscroll_pos = 0;
|
||||
this->autoscroll = true;
|
||||
this->highlight_row = -1;
|
||||
InitializeTextBuffer(&this->text, this->edit_str_buf, this->edit_str_size, MAX_BREAK_STR_STRING_LENGTH);
|
||||
|
||||
this->querystrings[WID_AID_BREAK_STR_EDIT_BOX] = &this->break_editbox;
|
||||
|
||||
/* Restore the break string value from static variable */
|
||||
strecpy(this->edit_str_buf, this->break_string, this->edit_str_buf + MAX_BREAK_STR_STRING_LENGTH);
|
||||
UpdateTextBufferSize(&this->text);
|
||||
|
||||
/* Restore button state from static class variables */
|
||||
if (ai_debug_company == OWNER_DEITY) {
|
||||
this->LowerWidget(WID_AID_SCRIPT_GAME);
|
||||
} else if (ai_debug_company != INVALID_COMPANY) {
|
||||
this->LowerWidget(ai_debug_company + WID_AID_COMPANY_BUTTON_START);
|
||||
}
|
||||
this->SetWidgetLoweredState(WID_AID_BREAK_STR_ON_OFF_BTN, this->break_check_enabled);
|
||||
this->SetWidgetLoweredState(WID_AID_MATCH_CASE_BTN, this->case_sensitive_break_check);
|
||||
this->break_editbox.text.Assign(this->break_string);
|
||||
|
||||
this->SelectValidDebugCompany();
|
||||
this->InvalidateData(-1);
|
||||
}
|
||||
|
||||
virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
|
||||
@@ -963,62 +1075,31 @@ struct AIDebugWindow : public QueryStringBaseWindow {
|
||||
|
||||
virtual void OnPaint()
|
||||
{
|
||||
/* Check if the currently selected company is still active. */
|
||||
if (ai_debug_company == INVALID_COMPANY || (ai_debug_company != OWNER_DEITY && !Company::IsValidAiID(ai_debug_company))) {
|
||||
if (ai_debug_company != INVALID_COMPANY) {
|
||||
/* Raise the widget for the previous selection. */
|
||||
this->RaiseWidget(ai_debug_company + WID_AID_COMPANY_BUTTON_START);
|
||||
|
||||
ai_debug_company = INVALID_COMPANY;
|
||||
}
|
||||
|
||||
const Company *c;
|
||||
FOR_ALL_COMPANIES(c) {
|
||||
if (c->is_ai) {
|
||||
/* Lower the widget corresponding to this company. */
|
||||
this->LowerWidget(c->index + WID_AID_COMPANY_BUTTON_START);
|
||||
|
||||
ai_debug_company = c->index;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/* Update "Reload AI" and "AI settings" buttons */
|
||||
this->SetWidgetDisabledState(WID_AID_SETTINGS, ai_debug_company == INVALID_COMPANY);
|
||||
this->SetWidgetDisabledState(WID_AID_RELOAD_TOGGLE, ai_debug_company == INVALID_COMPANY || ai_debug_company == OWNER_DEITY);
|
||||
this->SetWidgetDisabledState(WID_AID_SCRIPT_GAME, Game::GetGameInstance() == NULL);
|
||||
this->SelectValidDebugCompany();
|
||||
|
||||
/* Draw standard stuff */
|
||||
this->DrawWidgets();
|
||||
|
||||
if (this->IsShaded()) return; // Don't draw anything when the window is shaded.
|
||||
|
||||
if (this->show_break_box) this->DrawEditBox(WID_AID_BREAK_STR_EDIT_BOX);
|
||||
bool dirty = false;
|
||||
|
||||
/* Paint the company icons */
|
||||
for (CompanyID i = COMPANY_FIRST; i < MAX_COMPANIES; i++) {
|
||||
NWidgetCore *button = this->GetWidget<NWidgetCore>(i + WID_AID_COMPANY_BUTTON_START);
|
||||
bool dirty = false;
|
||||
|
||||
bool valid = Company::IsValidAiID(i);
|
||||
bool disabled = !valid;
|
||||
if (button->IsDisabled() != disabled) {
|
||||
/* Invalid/non-AI companies have button disabled */
|
||||
button->SetDisabled(disabled);
|
||||
dirty = true;
|
||||
}
|
||||
|
||||
/* Check whether the validity of the company changed */
|
||||
dirty |= (button->IsDisabled() == valid);
|
||||
|
||||
/* Mark dead/paused AIs by setting the background colour. */
|
||||
bool dead = valid && Company::Get(i)->ai_instance->IsDead();
|
||||
Colours colour = dead ? COLOUR_RED : COLOUR_GREY;
|
||||
if (button->colour != colour) {
|
||||
/* Mark dead AIs by red background */
|
||||
button->colour = colour;
|
||||
dirty = true;
|
||||
}
|
||||
bool paused = valid && Company::Get(i)->ai_instance->IsPaused();
|
||||
/* Re-paint if the button was updated.
|
||||
* (note that it is intentional that SetScriptButtonColour is always called) */
|
||||
dirty |= SetScriptButtonColour(*button, dead, paused);
|
||||
|
||||
/* Do we need a repaint? */
|
||||
if (dirty) this->SetDirty();
|
||||
/* Draw company icon only for valid AI companies */
|
||||
if (!valid) continue;
|
||||
|
||||
@@ -1026,6 +1107,17 @@ struct AIDebugWindow : public QueryStringBaseWindow {
|
||||
DrawCompanyIcon(i, button->pos_x + button->current_x / 2 - 7 + offset, this->GetWidget<NWidgetBase>(WID_AID_COMPANY_BUTTON_START + i)->pos_y + 2 + offset);
|
||||
}
|
||||
|
||||
/* Set button colour for Game Script. */
|
||||
GameInstance *game = Game::GetInstance();
|
||||
bool valid = game != NULL;
|
||||
bool dead = valid && game->IsDead();
|
||||
bool paused = valid && game->IsPaused();
|
||||
|
||||
NWidgetCore *button = this->GetWidget<NWidgetCore>(WID_AID_SCRIPT_GAME);
|
||||
dirty |= (button->IsDisabled() == valid) || SetScriptButtonColour(*button, dead, paused);
|
||||
|
||||
if (dirty) this->InvalidateData(-1);
|
||||
|
||||
/* If there are no active companies, don't display anything else. */
|
||||
if (ai_debug_company == INVALID_COMPANY) return;
|
||||
|
||||
@@ -1126,37 +1218,29 @@ struct AIDebugWindow : public QueryStringBaseWindow {
|
||||
*/
|
||||
void ChangeToAI(CompanyID show_ai)
|
||||
{
|
||||
if (ai_debug_company == OWNER_DEITY) {
|
||||
this->RaiseWidget(WID_AID_SCRIPT_GAME);
|
||||
} else {
|
||||
this->RaiseWidget(ai_debug_company + WID_AID_COMPANY_BUTTON_START);
|
||||
}
|
||||
if (!this->IsValidDebugCompany(show_ai)) return;
|
||||
|
||||
ai_debug_company = show_ai;
|
||||
|
||||
ScriptLog::LogData *log = this->GetLogPointer();
|
||||
this->vscroll->SetCount((log == NULL) ? 0 : log->used);
|
||||
this->highlight_row = -1; // The highlight of one AI make little sense for another AI.
|
||||
|
||||
if (ai_debug_company == OWNER_DEITY) {
|
||||
this->LowerWidget(WID_AID_SCRIPT_GAME);
|
||||
} else {
|
||||
this->LowerWidget(ai_debug_company + WID_AID_COMPANY_BUTTON_START);
|
||||
}
|
||||
/* Close AI settings window to prevent confusion */
|
||||
DeleteWindowByClass(WC_AI_SETTINGS);
|
||||
|
||||
this->InvalidateData(-1);
|
||||
|
||||
this->autoscroll = true;
|
||||
this->last_vscroll_pos = this->vscroll->GetPosition();
|
||||
this->SetDirty();
|
||||
/* Close AI settings window to prevent confusion */
|
||||
DeleteWindowByClass(WC_AI_SETTINGS);
|
||||
}
|
||||
|
||||
virtual void OnClick(Point pt, int widget, int click_count)
|
||||
{
|
||||
/* Also called for hotkeys, so check for disabledness */
|
||||
if (this->IsWidgetDisabled(widget)) return;
|
||||
|
||||
/* Check which button is clicked */
|
||||
if (IsInsideMM(widget, WID_AID_COMPANY_BUTTON_START, WID_AID_COMPANY_BUTTON_END + 1)) {
|
||||
/* Is it no on disable? */
|
||||
if (!this->IsWidgetDisabled(widget)) {
|
||||
ChangeToAI((CompanyID)(widget - WID_AID_COMPANY_BUTTON_START));
|
||||
}
|
||||
ChangeToAI((CompanyID)(widget - WID_AID_COMPANY_BUTTON_START));
|
||||
}
|
||||
|
||||
switch (widget) {
|
||||
@@ -1177,96 +1261,143 @@ struct AIDebugWindow : public QueryStringBaseWindow {
|
||||
|
||||
case WID_AID_BREAK_STR_ON_OFF_BTN:
|
||||
this->break_check_enabled = !this->break_check_enabled;
|
||||
this->SetWidgetLoweredState(WID_AID_BREAK_STR_ON_OFF_BTN, this->break_check_enabled);
|
||||
this->SetWidgetDirty(WID_AID_BREAK_STR_ON_OFF_BTN);
|
||||
this->InvalidateData(-1);
|
||||
break;
|
||||
|
||||
case WID_AID_MATCH_CASE_BTN:
|
||||
this->case_sensitive_break_check = !this->case_sensitive_break_check;
|
||||
this->SetWidgetLoweredState(WID_AID_MATCH_CASE_BTN, this->case_sensitive_break_check);
|
||||
this->InvalidateData(-1);
|
||||
break;
|
||||
|
||||
case WID_AID_CONTINUE_BTN:
|
||||
/* Unpause */
|
||||
DoCommandP(0, PM_PAUSED_NORMAL, 0, CMD_PAUSE);
|
||||
this->DisableWidget(WID_AID_CONTINUE_BTN);
|
||||
this->RaiseWidget(WID_AID_CONTINUE_BTN); // Disabled widgets don't raise themself
|
||||
/* Unpause current AI / game script and mark the corresponding script button dirty. */
|
||||
if (!this->IsDead()) {
|
||||
if (ai_debug_company == OWNER_DEITY) {
|
||||
Game::Unpause();
|
||||
} else {
|
||||
AI::Unpause(ai_debug_company);
|
||||
}
|
||||
}
|
||||
|
||||
/* If the last AI/Game Script is unpaused, unpause the game too. */
|
||||
if ((_pause_mode & PM_PAUSED_NORMAL) == PM_PAUSED_NORMAL) {
|
||||
bool all_unpaused = !Game::IsPaused();
|
||||
if (all_unpaused) {
|
||||
Company *c;
|
||||
FOR_ALL_COMPANIES(c) {
|
||||
if (c->is_ai && AI::IsPaused(c->index)) {
|
||||
all_unpaused = false;
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (all_unpaused) {
|
||||
/* All scripts have been unpaused => unpause the game. */
|
||||
DoCommandP(0, PM_PAUSED_NORMAL, 0, CMD_PAUSE);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
this->highlight_row = -1;
|
||||
this->InvalidateData(-1);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
virtual void OnTimeout()
|
||||
{
|
||||
this->RaiseWidget(WID_AID_RELOAD_TOGGLE);
|
||||
this->RaiseWidget(WID_AID_SETTINGS);
|
||||
this->SetDirty();
|
||||
}
|
||||
|
||||
virtual void OnMouseLoop()
|
||||
{
|
||||
this->HandleEditBox(WID_AID_BREAK_STR_EDIT_BOX);
|
||||
}
|
||||
|
||||
virtual EventState OnKeyPress(uint16 key, uint16 keycode)
|
||||
{
|
||||
EventState state = ES_NOT_HANDLED;
|
||||
if (this->HandleEditBoxKey(WID_AID_BREAK_STR_EDIT_BOX, key, keycode, state) != HEBR_NOT_FOCUSED) {
|
||||
/* Save the current string to static member so it can be restored next time the window is opened */
|
||||
strecpy(this->break_string, this->edit_str_buf, lastof(this->break_string));
|
||||
int num = CheckHotkeyMatch(aidebug_hotkeys, keycode, this);
|
||||
if (num != -1) {
|
||||
if (this->show_break_box && num == WID_AID_BREAK_STR_EDIT_BOX) {
|
||||
this->SetFocusedWidget(WID_AID_BREAK_STR_EDIT_BOX);
|
||||
SetFocusedWindow(this);
|
||||
state = ES_HANDLED;
|
||||
} else if (this->show_break_box || num < WID_AID_BREAK_STRING_WIDGETS) {
|
||||
this->OnClick(Point(), num, 1);
|
||||
state = ES_HANDLED;
|
||||
}
|
||||
}
|
||||
return state;
|
||||
}
|
||||
|
||||
virtual void OnEditboxChanged(int wid)
|
||||
{
|
||||
if (wid == WID_AID_BREAK_STR_EDIT_BOX) {
|
||||
/* Save the current string to static member so it can be restored next time the window is opened. */
|
||||
strecpy(this->break_string, this->break_editbox.text.buf, lastof(this->break_string));
|
||||
break_string_filter.SetFilterTerm(this->break_string);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Some data on this window has become invalid.
|
||||
* @param data Information about the changed data.
|
||||
* This is the company ID of the AI/GS which wrote a new log message, or -1 in other cases.
|
||||
* @param gui_scope Whether the call is done from GUI scope. You may not do everything when not in GUI scope. See #InvalidateWindowData() for details.
|
||||
*/
|
||||
virtual void OnInvalidateData(int data = 0, bool gui_scope = true)
|
||||
{
|
||||
if (data == -1 || ai_debug_company == data) this->SetDirty();
|
||||
|
||||
if (gui_scope && data == -2) {
|
||||
/* The continue button should be disabled when the game is unpaused and
|
||||
* it was previously paused by the break string ( = a line in the log
|
||||
* was highlighted )*/
|
||||
if ((_pause_mode & PM_PAUSED_NORMAL) == PM_UNPAUSED && this->highlight_row != -1) {
|
||||
this->DisableWidget(WID_AID_CONTINUE_BTN);
|
||||
this->SetWidgetDirty(WID_AID_CONTINUE_BTN);
|
||||
this->SetWidgetDirty(WID_AID_LOG_PANEL);
|
||||
this->highlight_row = -1;
|
||||
}
|
||||
}
|
||||
|
||||
/* If the log message is related to the active company tab, check the break string.
|
||||
* This needs to be done in gameloop-scope, so the AI is suspended immediately. */
|
||||
if (ai_debug_company != OWNER_DEITY && !gui_scope && data == ai_debug_company && this->break_check_enabled && !StrEmpty(this->edit_str_buf)) {
|
||||
if (!gui_scope && data == ai_debug_company && this->IsValidDebugCompany(ai_debug_company) && this->break_check_enabled && !this->break_string_filter.IsEmpty()) {
|
||||
/* Get the log instance of the active company */
|
||||
ScriptLog::LogData *log = this->GetLogPointer();
|
||||
|
||||
if (log != NULL && case_sensitive_break_check?
|
||||
strstr(log->lines[log->pos], this->edit_str_buf) != 0 :
|
||||
strcasestr(log->lines[log->pos], this->edit_str_buf) != 0) {
|
||||
if (log != NULL) {
|
||||
this->break_string_filter.ResetState();
|
||||
this->break_string_filter.AddLine(log->lines[log->pos]);
|
||||
if (this->break_string_filter.GetState()) {
|
||||
/* Pause execution of script. */
|
||||
if (!this->IsDead()) {
|
||||
if (ai_debug_company == OWNER_DEITY) {
|
||||
Game::Pause();
|
||||
} else {
|
||||
AI::Pause(ai_debug_company);
|
||||
}
|
||||
}
|
||||
|
||||
AI::Suspend(ai_debug_company);
|
||||
if ((_pause_mode & PM_PAUSED_NORMAL) == PM_UNPAUSED) {
|
||||
DoCommandP(0, PM_PAUSED_NORMAL, 1, CMD_PAUSE);
|
||||
/* Pause the game. */
|
||||
if ((_pause_mode & PM_PAUSED_NORMAL) == PM_UNPAUSED) {
|
||||
DoCommandP(0, PM_PAUSED_NORMAL, 1, CMD_PAUSE);
|
||||
}
|
||||
|
||||
/* Highlight row that matched */
|
||||
this->highlight_row = log->pos;
|
||||
}
|
||||
|
||||
/* Make it possible to click on the continue button */
|
||||
this->EnableWidget(WID_AID_CONTINUE_BTN);
|
||||
this->SetWidgetDirty(WID_AID_CONTINUE_BTN);
|
||||
|
||||
/* Highlight row that matched */
|
||||
this->highlight_row = log->pos;
|
||||
}
|
||||
}
|
||||
|
||||
if (!gui_scope) return;
|
||||
|
||||
this->SelectValidDebugCompany();
|
||||
|
||||
ScriptLog::LogData *log = ai_debug_company != INVALID_COMPANY ? this->GetLogPointer() : NULL;
|
||||
this->vscroll->SetCount((log == NULL) ? 0 : log->used);
|
||||
|
||||
/* Update company buttons */
|
||||
for (CompanyID i = COMPANY_FIRST; i < MAX_COMPANIES; i++) {
|
||||
this->SetWidgetDisabledState(i + WID_AID_COMPANY_BUTTON_START, !Company::IsValidAiID(i));
|
||||
this->SetWidgetLoweredState(i + WID_AID_COMPANY_BUTTON_START, ai_debug_company == i);
|
||||
}
|
||||
|
||||
this->SetWidgetDisabledState(WID_AID_SCRIPT_GAME, Game::GetGameInstance() == NULL);
|
||||
this->SetWidgetLoweredState(WID_AID_SCRIPT_GAME, ai_debug_company == OWNER_DEITY);
|
||||
|
||||
this->SetWidgetLoweredState(WID_AID_BREAK_STR_ON_OFF_BTN, this->break_check_enabled);
|
||||
this->SetWidgetLoweredState(WID_AID_MATCH_CASE_BTN, this->case_sensitive_break_check);
|
||||
|
||||
this->SetWidgetDisabledState(WID_AID_SETTINGS, ai_debug_company == INVALID_COMPANY);
|
||||
this->SetWidgetDisabledState(WID_AID_RELOAD_TOGGLE, ai_debug_company == INVALID_COMPANY || ai_debug_company == OWNER_DEITY);
|
||||
this->SetWidgetDisabledState(WID_AID_CONTINUE_BTN, ai_debug_company == INVALID_COMPANY ||
|
||||
(ai_debug_company == OWNER_DEITY ? !Game::IsPaused() : !AI::IsPaused(ai_debug_company)));
|
||||
}
|
||||
|
||||
virtual void OnResize()
|
||||
{
|
||||
this->vscroll->SetCapacityFromWidget(this, WID_AID_LOG_PANEL);
|
||||
}
|
||||
|
||||
static Hotkey<AIDebugWindow> aidebug_hotkeys[];
|
||||
};
|
||||
|
||||
const int AIDebugWindow::top_offset = WD_FRAMERECT_TOP + 2;
|
||||
@@ -1275,6 +1406,7 @@ CompanyID AIDebugWindow::ai_debug_company = INVALID_COMPANY;
|
||||
char AIDebugWindow::break_string[MAX_BREAK_STR_STRING_LENGTH] = "";
|
||||
bool AIDebugWindow::break_check_enabled = true;
|
||||
bool AIDebugWindow::case_sensitive_break_check = false;
|
||||
StringFilter AIDebugWindow::break_string_filter(&AIDebugWindow::case_sensitive_break_check);
|
||||
|
||||
/** Make a number of rows with buttons for each company for the AI debug window. */
|
||||
NWidgetBase *MakeCompanyButtonRowsAIDebug(int *biggest_index)
|
||||
@@ -1282,6 +1414,33 @@ NWidgetBase *MakeCompanyButtonRowsAIDebug(int *biggest_index)
|
||||
return MakeCompanyButtonRows(biggest_index, WID_AID_COMPANY_BUTTON_START, WID_AID_COMPANY_BUTTON_END, 8, STR_AI_DEBUG_SELECT_AI_TOOLTIP);
|
||||
}
|
||||
|
||||
Hotkey<AIDebugWindow> AIDebugWindow::aidebug_hotkeys[] = {
|
||||
Hotkey<AIDebugWindow>('1', "company_1", WID_AID_COMPANY_BUTTON_START),
|
||||
Hotkey<AIDebugWindow>('2', "company_2", WID_AID_COMPANY_BUTTON_START + 1),
|
||||
Hotkey<AIDebugWindow>('3', "company_3", WID_AID_COMPANY_BUTTON_START + 2),
|
||||
Hotkey<AIDebugWindow>('4', "company_4", WID_AID_COMPANY_BUTTON_START + 3),
|
||||
Hotkey<AIDebugWindow>('5', "company_5", WID_AID_COMPANY_BUTTON_START + 4),
|
||||
Hotkey<AIDebugWindow>('6', "company_6", WID_AID_COMPANY_BUTTON_START + 5),
|
||||
Hotkey<AIDebugWindow>('7', "company_7", WID_AID_COMPANY_BUTTON_START + 6),
|
||||
Hotkey<AIDebugWindow>('8', "company_8", WID_AID_COMPANY_BUTTON_START + 7),
|
||||
Hotkey<AIDebugWindow>('9', "company_9", WID_AID_COMPANY_BUTTON_START + 8),
|
||||
Hotkey<AIDebugWindow>((uint16)0, "company_10", WID_AID_COMPANY_BUTTON_START + 9),
|
||||
Hotkey<AIDebugWindow>((uint16)0, "company_11", WID_AID_COMPANY_BUTTON_START + 10),
|
||||
Hotkey<AIDebugWindow>((uint16)0, "company_12", WID_AID_COMPANY_BUTTON_START + 11),
|
||||
Hotkey<AIDebugWindow>((uint16)0, "company_13", WID_AID_COMPANY_BUTTON_START + 12),
|
||||
Hotkey<AIDebugWindow>((uint16)0, "company_14", WID_AID_COMPANY_BUTTON_START + 13),
|
||||
Hotkey<AIDebugWindow>((uint16)0, "company_15", WID_AID_COMPANY_BUTTON_START + 14),
|
||||
Hotkey<AIDebugWindow>('S', "settings", WID_AID_SETTINGS),
|
||||
Hotkey<AIDebugWindow>('0', "game_script", WID_AID_SCRIPT_GAME),
|
||||
Hotkey<AIDebugWindow>((uint16)0, "reload", WID_AID_RELOAD_TOGGLE),
|
||||
Hotkey<AIDebugWindow>('B', "break_toggle", WID_AID_BREAK_STR_ON_OFF_BTN),
|
||||
Hotkey<AIDebugWindow>('F', "break_string", WID_AID_BREAK_STR_EDIT_BOX),
|
||||
Hotkey<AIDebugWindow>('C', "match_case", WID_AID_MATCH_CASE_BTN),
|
||||
Hotkey<AIDebugWindow>(WKC_RETURN, "continue", WID_AID_CONTINUE_BTN),
|
||||
HOTKEY_LIST_END(AIDebugWindow)
|
||||
};
|
||||
Hotkey<AIDebugWindow> *_aidebug_hotkeys = AIDebugWindow::aidebug_hotkeys;
|
||||
|
||||
/** Widgets for the AI debug window. */
|
||||
static const NWidgetPart _nested_ai_debug_widgets[] = {
|
||||
NWidget(NWID_HORIZONTAL),
|
||||
@@ -1294,7 +1453,7 @@ static const NWidgetPart _nested_ai_debug_widgets[] = {
|
||||
NWidgetFunction(MakeCompanyButtonRowsAIDebug), SetPadding(0, 2, 1, 2),
|
||||
EndContainer(),
|
||||
NWidget(NWID_HORIZONTAL),
|
||||
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_AID_SCRIPT_GAME), SetMinimalSize(100, 20), SetResize(1, 0), SetDataTip(STR_AI_GAME_SCRIPT, STR_AI_GAME_SCRIPT_TOOLTIP),
|
||||
NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_AID_SCRIPT_GAME), SetMinimalSize(100, 20), SetResize(1, 0), SetDataTip(STR_AI_GAME_SCRIPT, STR_AI_GAME_SCRIPT_TOOLTIP),
|
||||
NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_AID_NAME_TEXT), SetFill(1, 0), SetResize(1, 0), SetDataTip(STR_JUST_STRING, STR_AI_DEBUG_NAME_TOOLTIP),
|
||||
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_AID_SETTINGS), SetMinimalSize(100, 20), SetDataTip(STR_AI_DEBUG_SETTINGS, STR_AI_DEBUG_SETTINGS_TOOLTIP),
|
||||
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_AID_RELOAD_TOGGLE), SetMinimalSize(100, 20), SetDataTip(STR_AI_DEBUG_RELOAD, STR_AI_DEBUG_RELOAD_TOOLTIP),
|
||||
@@ -1311,10 +1470,10 @@ static const NWidgetPart _nested_ai_debug_widgets[] = {
|
||||
NWidget(WWT_PANEL, COLOUR_GREY),
|
||||
NWidget(NWID_HORIZONTAL),
|
||||
NWidget(WWT_LABEL, COLOUR_GREY), SetPadding(2, 2, 2, 4), SetDataTip(STR_AI_DEBUG_BREAK_ON_LABEL, 0x0),
|
||||
NWidget(WWT_EDITBOX, COLOUR_WHITE, WID_AID_BREAK_STR_EDIT_BOX), SetFill(1, 1), SetResize(1, 0), SetPadding(2, 2, 2, 2), SetDataTip(STR_AI_DEBUG_BREAK_STR_OSKTITLE, STR_AI_DEBUG_BREAK_STR_TOOLTIP),
|
||||
NWidget(WWT_EDITBOX, COLOUR_GREY, WID_AID_BREAK_STR_EDIT_BOX), SetFill(1, 1), SetResize(1, 0), SetPadding(2, 2, 2, 2), SetDataTip(STR_AI_DEBUG_BREAK_STR_OSKTITLE, STR_AI_DEBUG_BREAK_STR_TOOLTIP),
|
||||
EndContainer(),
|
||||
EndContainer(),
|
||||
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_AID_MATCH_CASE_BTN), SetMinimalSize(100, 0), SetFill(0, 1), SetDataTip(STR_AI_DEBUG_MATCH_CASE, STR_AI_DEBUG_MATCH_CASE_TOOLTIP),
|
||||
NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_AID_MATCH_CASE_BTN), SetMinimalSize(100, 0), SetFill(0, 1), SetDataTip(STR_AI_DEBUG_MATCH_CASE, STR_AI_DEBUG_MATCH_CASE_TOOLTIP),
|
||||
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_AID_CONTINUE_BTN), SetMinimalSize(100, 0), SetFill(0, 1), SetDataTip(STR_AI_DEBUG_CONTINUE, STR_AI_DEBUG_CONTINUE_TOOLTIP),
|
||||
EndContainer(),
|
||||
EndContainer(),
|
||||
@@ -1338,15 +1497,30 @@ static const WindowDesc _ai_debug_desc(
|
||||
* Open the AI debug window and select the given company.
|
||||
* @param show_company Display debug information about this AI company.
|
||||
*/
|
||||
void ShowAIDebugWindow(CompanyID show_company)
|
||||
Window *ShowAIDebugWindow(CompanyID show_company)
|
||||
{
|
||||
if (!_networking || _network_server) {
|
||||
AIDebugWindow *w = (AIDebugWindow *)BringWindowToFrontById(WC_AI_DEBUG, 0);
|
||||
if (w == NULL) w = new AIDebugWindow(&_ai_debug_desc, 0);
|
||||
if (show_company != INVALID_COMPANY) w->ChangeToAI(show_company);
|
||||
return w;
|
||||
} else {
|
||||
ShowErrorMessage(STR_ERROR_AI_DEBUG_SERVER_ONLY, INVALID_STRING_ID, WL_INFO);
|
||||
}
|
||||
|
||||
return NULL;
|
||||
}
|
||||
|
||||
/**
|
||||
* Handler for global AI debug window hotkeys.
|
||||
*/
|
||||
EventState AIDebugGlobalHotkeys(uint16 key, uint16 keycode)
|
||||
{
|
||||
int num = CheckHotkeyMatch<AIDebugWindow>(_aidebug_hotkeys, keycode, NULL, true);
|
||||
if (num == -1) return ES_NOT_HANDLED;
|
||||
Window *w = ShowAIDebugWindow(INVALID_COMPANY);
|
||||
if (w == NULL) return ES_NOT_HANDLED;
|
||||
return w->OnKeyPress(key, keycode);
|
||||
}
|
||||
|
||||
/**
|
||||
|
@@ -14,7 +14,7 @@
|
||||
|
||||
#include "../company_type.h"
|
||||
|
||||
void ShowAIDebugWindow(CompanyID show_company = INVALID_COMPANY);
|
||||
Window* ShowAIDebugWindow(CompanyID show_company = INVALID_COMPANY);
|
||||
void ShowAIConfigWindow();
|
||||
void ShowAIDebugWindowIfAIError();
|
||||
void InitializeAIGui();
|
||||
|
@@ -23,7 +23,7 @@
|
||||
*/
|
||||
static bool CheckAPIVersion(const char *api_version)
|
||||
{
|
||||
return strcmp(api_version, "0.7") == 0 || strcmp(api_version, "1.0") == 0 || strcmp(api_version, "1.1") == 0 || strcmp(api_version, "1.2") == 0;
|
||||
return strcmp(api_version, "0.7") == 0 || strcmp(api_version, "1.0") == 0 || strcmp(api_version, "1.1") == 0 || strcmp(api_version, "1.2") == 0 || strcmp(api_version, "1.3") == 0;
|
||||
}
|
||||
|
||||
#if defined(WIN32)
|
||||
|
@@ -81,7 +81,6 @@
|
||||
|
||||
#include "../company_base.h"
|
||||
#include "../company_func.h"
|
||||
#include "../fileio_func.h"
|
||||
|
||||
AIInstance::AIInstance() :
|
||||
ScriptInstance("AI")
|
||||
@@ -128,13 +127,16 @@ void AIInstance::RegisterAPI()
|
||||
SQAIEventCompanyInTrouble_Register(this->engine);
|
||||
SQAIEventCompanyMerger_Register(this->engine);
|
||||
SQAIEventCompanyNew_Register(this->engine);
|
||||
SQAIEventCompanyTown_Register(this->engine);
|
||||
SQAIEventController_Register(this->engine);
|
||||
SQAIEventDisasterZeppelinerCleared_Register(this->engine);
|
||||
SQAIEventDisasterZeppelinerCrashed_Register(this->engine);
|
||||
SQAIEventEngineAvailable_Register(this->engine);
|
||||
SQAIEventEnginePreview_Register(this->engine);
|
||||
SQAIEventExclusiveTransportRights_Register(this->engine);
|
||||
SQAIEventIndustryClose_Register(this->engine);
|
||||
SQAIEventIndustryOpen_Register(this->engine);
|
||||
SQAIEventRoadReconstruction_Register(this->engine);
|
||||
SQAIEventStationFirstVehicle_Register(this->engine);
|
||||
SQAIEventSubsidyAwarded_Register(this->engine);
|
||||
SQAIEventSubsidyExpired_Register(this->engine);
|
||||
@@ -191,29 +193,7 @@ void AIInstance::RegisterAPI()
|
||||
SQAIWaypointList_Register(this->engine);
|
||||
SQAIWaypointList_Vehicle_Register(this->engine);
|
||||
|
||||
if (!this->LoadCompatibilityScripts(this->versionAPI)) this->Died();
|
||||
}
|
||||
|
||||
bool AIInstance::LoadCompatibilityScripts(const char *api_version)
|
||||
{
|
||||
char script_name[32];
|
||||
seprintf(script_name, lastof(script_name), "compat_%s.nut", api_version);
|
||||
char buf[MAX_PATH];
|
||||
Searchpath sp;
|
||||
FOR_ALL_SEARCHPATHS(sp) {
|
||||
FioAppendDirectory(buf, MAX_PATH, sp, AI_DIR);
|
||||
ttd_strlcat(buf, script_name, MAX_PATH);
|
||||
if (!FileExists(buf)) continue;
|
||||
|
||||
if (this->engine->LoadScript(buf)) return true;
|
||||
|
||||
ScriptLog::Error("Failed to load API compatibility script");
|
||||
DEBUG(script, 0, "Error compiling / running API compatibility script: %s", buf);
|
||||
return false;
|
||||
}
|
||||
|
||||
ScriptLog::Warning("API compatibility script not found");
|
||||
return true;
|
||||
if (!this->LoadCompatibilityScripts(this->versionAPI, AI_DIR)) this->Died();
|
||||
}
|
||||
|
||||
void AIInstance::Died()
|
||||
@@ -258,8 +238,17 @@ ScriptInfo *AIInstance::FindLibrary(const char *library, int version)
|
||||
*/
|
||||
void CcAI(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2)
|
||||
{
|
||||
Company::Get(_current_company)->ai_instance->DoCommandCallback(result, tile, p1, p2);
|
||||
Company::Get(_current_company)->ai_instance->Continue();
|
||||
/*
|
||||
* The company might not exist anymore. Check for this.
|
||||
* The command checks are not useful since this callback
|
||||
* is also called when the command fails, which is does
|
||||
* when the company does not exist anymore.
|
||||
*/
|
||||
const Company *c = Company::GetIfValid(_current_company);
|
||||
if (c == NULL || c->ai_instance == NULL) return;
|
||||
|
||||
c->ai_instance->DoCommandCallback(result, tile, p1, p2);
|
||||
c->ai_instance->Continue();
|
||||
}
|
||||
|
||||
CommandCallback *AIInstance::GetDoCommandCallback()
|
||||
|
@@ -29,17 +29,10 @@ public:
|
||||
/* virtual */ ScriptInfo *FindLibrary(const char *library, int version);
|
||||
|
||||
private:
|
||||
const char *versionAPI; ///< Current API used by this script.
|
||||
|
||||
/* virtual */ void RegisterAPI();
|
||||
/* virtual */ void Died();
|
||||
/* virtual */ CommandCallback *GetDoCommandCallback();
|
||||
/* virtual */ void LoadDummyScript();
|
||||
|
||||
/**
|
||||
* Load squirrel scripts to emulate an older API.
|
||||
*/
|
||||
bool LoadCompatibilityScripts(const char *api_version);
|
||||
};
|
||||
|
||||
#endif /* AI_INSTANCE_HPP */
|
||||
|
@@ -30,7 +30,7 @@ public:
|
||||
/**
|
||||
* Check if we have an AI by name and version available in our list.
|
||||
* @param nameParam The name of the AI.
|
||||
* @param versionParam The versionof the AI, or -1 if you want the latest.
|
||||
* @param versionParam The version of the AI, or -1 if you want the latest.
|
||||
* @param force_exact_match Only match name+version, never latest.
|
||||
* @return NULL if no match found, otherwise the AI that matched.
|
||||
*/
|
||||
|
@@ -32,7 +32,7 @@ enum VehicleAirFlags {
|
||||
|
||||
|
||||
void HandleAircraftEnterHangar(Aircraft *v);
|
||||
void GetAircraftSpriteSize(EngineID engine, uint &width, uint &height, EngineImageType image_type);
|
||||
void GetAircraftSpriteSize(EngineID engine, uint &width, uint &height, int &xoffs, int &yoffs, EngineImageType image_type);
|
||||
void UpdateAirplanesOnNewStation(const Station *st);
|
||||
void UpdateAircraftCache(Aircraft *v, bool update_range = false);
|
||||
|
||||
@@ -76,6 +76,7 @@ struct Aircraft FINAL : public SpecializedVehicle<Aircraft, VEH_AIRCRAFT> {
|
||||
int GetDisplaySpeed() const { return this->cur_speed; }
|
||||
int GetDisplayMaxSpeed() const { return this->vcache.cached_max_speed; }
|
||||
int GetSpeedOldUnits() const { return this->vcache.cached_max_speed * 10 / 128; }
|
||||
int GetCurrentMaxSpeed() const { return this->GetSpeedOldUnits(); }
|
||||
Money GetRunningCost() const;
|
||||
|
||||
bool IsInDepot() const
|
||||
|
@@ -136,6 +136,11 @@ static StationID FindNearestHangar(const Aircraft *v)
|
||||
|
||||
/* v->tile can't be used here, when aircraft is flying v->tile is set to 0 */
|
||||
uint distance = DistanceSquare(vtile, st->airport.tile);
|
||||
if (v->acache.cached_max_range_sqr != 0) {
|
||||
/* Check if our current destination can be reached from the depot airport. */
|
||||
const Station *cur_dest = GetTargetAirportIfValid(v);
|
||||
if (cur_dest != NULL && DistanceSquare(st->airport.tile, cur_dest->airport.tile) > v->acache.cached_max_range_sqr) continue;
|
||||
}
|
||||
if (distance < best || index == INVALID_STATION) {
|
||||
best = distance;
|
||||
index = st->index;
|
||||
@@ -202,17 +207,22 @@ void DrawAircraftEngine(int left, int right, int preferred_x, int y, EngineID en
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the size of the sprite of an aircraft sprite heading west (used for lists)
|
||||
* @param engine The engine to get the sprite from
|
||||
* @param width The width of the sprite
|
||||
* @param height The height of the sprite
|
||||
* Get the size of the sprite of an aircraft sprite heading west (used for lists).
|
||||
* @param engine The engine to get the sprite from.
|
||||
* @param[out] width The width of the sprite.
|
||||
* @param[out] height The height of the sprite.
|
||||
* @param[out] xoffs Number of pixels to shift the sprite to the right.
|
||||
* @param[out] yoffs Number of pixels to shift the sprite downwards.
|
||||
* @param image_type Context the sprite is used in.
|
||||
*/
|
||||
void GetAircraftSpriteSize(EngineID engine, uint &width, uint &height, EngineImageType image_type)
|
||||
void GetAircraftSpriteSize(EngineID engine, uint &width, uint &height, int &xoffs, int &yoffs, EngineImageType image_type)
|
||||
{
|
||||
const Sprite *spr = GetSprite(GetAircraftIcon(engine, image_type), ST_NORMAL);
|
||||
|
||||
width = UnScaleByZoom(spr->width, ZOOM_LVL_GUI);
|
||||
height = UnScaleByZoom(spr->height, ZOOM_LVL_GUI);
|
||||
xoffs = UnScaleByZoom(spr->x_offs, ZOOM_LVL_GUI);
|
||||
yoffs = UnScaleByZoom(spr->y_offs, ZOOM_LVL_GUI);
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -292,7 +302,7 @@ CommandCost CmdBuildAircraft(TileIndex tile, DoCommandFlag flags, const Engine *
|
||||
v->targetairport = GetStationIndex(tile);
|
||||
v->SetNext(u);
|
||||
|
||||
v->service_interval = Company::Get(_current_company)->settings.vehicle.servint_aircraft;
|
||||
v->SetServiceInterval(Company::Get(_current_company)->settings.vehicle.servint_aircraft);
|
||||
|
||||
v->date_of_last_service = _date;
|
||||
v->build_year = u->build_year = _cur_year;
|
||||
@@ -304,6 +314,7 @@ CommandCost CmdBuildAircraft(TileIndex tile, DoCommandFlag flags, const Engine *
|
||||
|
||||
v->vehicle_flags = 0;
|
||||
if (e->flags & ENGINE_EXCLUSIVE_PREVIEW) SetBit(v->vehicle_flags, VF_BUILT_AS_PROTOTYPE);
|
||||
v->SetServiceIntervalIsPercent(Company::Get(_current_company)->settings.vehicle.servint_ispercent);
|
||||
|
||||
v->InvalidateNewGRFCacheOfChain();
|
||||
|
||||
@@ -587,7 +598,14 @@ enum AircraftSpeedLimits {
|
||||
*/
|
||||
static int UpdateAircraftSpeed(Aircraft *v, uint speed_limit = SPEED_LIMIT_NONE, bool hard_limit = true)
|
||||
{
|
||||
uint spd = v->acceleration * 16;
|
||||
/**
|
||||
* 'acceleration' has the unit 3/8 mph/tick. This function is called twice per tick.
|
||||
* So the speed amount we need to accelerate is:
|
||||
* acceleration * 3 / 16 mph = acceleration * 3 / 16 * 16 / 10 km-ish/h
|
||||
* = acceleration * 3 / 10 * 256 * (km-ish/h / 256)
|
||||
* ~ acceleration * 77 (km-ish/h / 256)
|
||||
*/
|
||||
uint spd = v->acceleration * 77;
|
||||
byte t;
|
||||
|
||||
/* Adjust speed limits by plane speed factor to prevent taxiing
|
||||
@@ -625,7 +643,7 @@ static int UpdateAircraftSpeed(Aircraft *v, uint speed_limit = SPEED_LIMIT_NONE,
|
||||
/* Adjust distance moved by plane speed setting */
|
||||
if (_settings_game.vehicle.plane_speed > 1) spd /= _settings_game.vehicle.plane_speed;
|
||||
|
||||
/* Convert direction-indepenent speed into direction-dependent speed. (old movement method) */
|
||||
/* Convert direction-independent speed into direction-dependent speed. (old movement method) */
|
||||
spd = v->GetOldAdvanceSpeed(spd);
|
||||
|
||||
spd += v->progress;
|
||||
@@ -650,7 +668,7 @@ int GetAircraftFlyingAltitude(const Aircraft *v)
|
||||
int base_altitude = PLANE_HOLDING_ALTITUDE;
|
||||
|
||||
/* Make sure eastbound and westbound planes do not "crash" into each
|
||||
* other by providing them with vertical seperation
|
||||
* other by providing them with vertical separation
|
||||
*/
|
||||
switch (v->direction) {
|
||||
case DIR_N:
|
||||
@@ -1048,7 +1066,12 @@ static bool HandleCrashedAircraft(Aircraft *v)
|
||||
}
|
||||
|
||||
|
||||
static void HandleAircraftSmoke(Aircraft *v)
|
||||
/**
|
||||
* Handle smoke of broken aircraft.
|
||||
* @param v Aircraft
|
||||
* @param mode Is this the non-first call for this vehicle in this tick?
|
||||
*/
|
||||
static void HandleAircraftSmoke(Aircraft *v, bool mode)
|
||||
{
|
||||
static const struct {
|
||||
int8 x;
|
||||
@@ -1066,13 +1089,15 @@ static void HandleAircraftSmoke(Aircraft *v)
|
||||
|
||||
if (!(v->vehstatus & VS_AIRCRAFT_BROKEN)) return;
|
||||
|
||||
/* Stop smoking when landed */
|
||||
if (v->cur_speed < 10) {
|
||||
v->vehstatus &= ~VS_AIRCRAFT_BROKEN;
|
||||
v->breakdown_ctr = 0;
|
||||
return;
|
||||
}
|
||||
|
||||
if ((v->tick_counter & 0x1F) == 0) {
|
||||
/* Spawn effect et most once per Tick, i.e. !mode */
|
||||
if (!mode && (v->tick_counter & 0x0F) == 0) {
|
||||
CreateEffectVehicleRel(v,
|
||||
smoke_pos[v->direction].x,
|
||||
smoke_pos[v->direction].y,
|
||||
@@ -1163,13 +1188,10 @@ static void CrashAirplane(Aircraft *v)
|
||||
AI::NewEvent(v->owner, new ScriptEventVehicleCrashed(v->index, v->tile, st == NULL ? ScriptEventVehicleCrashed::CRASH_AIRCRAFT_NO_AIRPORT : ScriptEventVehicleCrashed::CRASH_PLANE_LANDING));
|
||||
Game::NewEvent(new ScriptEventVehicleCrashed(v->index, v->tile, st == NULL ? ScriptEventVehicleCrashed::CRASH_AIRCRAFT_NO_AIRPORT : ScriptEventVehicleCrashed::CRASH_PLANE_LANDING));
|
||||
|
||||
AddVehicleNewsItem(newsitem,
|
||||
NS_ACCIDENT,
|
||||
v->index,
|
||||
st != NULL ? st->index : INVALID_STATION);
|
||||
AddVehicleNewsItem(newsitem, NT_ACCIDENT, v->index, st != NULL ? st->index : INVALID_STATION);
|
||||
|
||||
ModifyStationRatingAround(v->tile, v->owner, -160, 30);
|
||||
SndPlayVehicleFx(SND_12_EXPLOSION, v);
|
||||
if (_settings_client.sound.disaster) SndPlayVehicleFx(SND_12_EXPLOSION, v);
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -1222,7 +1244,7 @@ static void AircraftEntersTerminal(Aircraft *v)
|
||||
/* show newsitem of celebrating citizens */
|
||||
AddVehicleNewsItem(
|
||||
STR_NEWS_FIRST_AIRCRAFT_ARRIVAL,
|
||||
(v->owner == _local_company) ? NS_ARRIVAL_COMPANY : NS_ARRIVAL_OTHER,
|
||||
(v->owner == _local_company) ? NT_ARRIVAL_COMPANY : NT_ARRIVAL_OTHER,
|
||||
v->index,
|
||||
st->index
|
||||
);
|
||||
@@ -1373,7 +1395,7 @@ static void AircraftEventHandler_AtTerminal(Aircraft *v, const AirportFTAClass *
|
||||
* and get serviced at the same time - setting */
|
||||
if (_settings_game.order.serviceathelipad) {
|
||||
if (v->subtype == AIR_HELICOPTER && apc->num_helipads > 0) {
|
||||
/* an exerpt of ServiceAircraft, without the invisibility stuff */
|
||||
/* an excerpt of ServiceAircraft, without the invisibility stuff */
|
||||
v->date_of_last_service = _date;
|
||||
v->breakdowns_since_last_service = 0;
|
||||
v->reliability = v->GetEngine()->reliability;
|
||||
@@ -1395,7 +1417,7 @@ static void AircraftEventHandler_AtTerminal(Aircraft *v, const AirportFTAClass *
|
||||
switch (v->current_order.GetType()) {
|
||||
case OT_GOTO_STATION: // ready to fly to another airport
|
||||
break;
|
||||
case OT_GOTO_DEPOT: // visit hangar for serivicing, sale, etc.
|
||||
case OT_GOTO_DEPOT: // visit hangar for servicing, sale, etc.
|
||||
go_to_hangar = v->current_order.GetDestination() == v->targetairport;
|
||||
break;
|
||||
case OT_CONDITIONAL:
|
||||
@@ -1461,8 +1483,8 @@ static void AircraftEventHandler_Flying(Aircraft *v, const AirportFTAClass *apc)
|
||||
{
|
||||
Station *st = Station::Get(v->targetairport);
|
||||
|
||||
/* runway busy or not allowed to use this airstation, circle */
|
||||
if (CanVehicleUseStation(v, st) && (st->owner == OWNER_NONE || st->owner == v->owner)) {
|
||||
/* Runway busy, not allowed to use this airstation or closed, circle. */
|
||||
if (CanVehicleUseStation(v, st) && (st->owner == OWNER_NONE || st->owner == v->owner) && !(st->airport.flags & AIRPORT_CLOSED_block)) {
|
||||
/* {32,FLYING,NOTHING_block,37}, {32,LANDING,N,33}, {32,HELILANDING,N,41},
|
||||
* if it is an airplane, look for LANDING, for helicopter HELILANDING
|
||||
* it is possible to choose from multiple landing runways, so loop until a free one is found */
|
||||
@@ -1862,7 +1884,7 @@ static void AircraftHandleDestTooFar(Aircraft *v, bool too_far)
|
||||
if (v->owner == _local_company) {
|
||||
/* Post a news message. */
|
||||
SetDParam(0, v->index);
|
||||
AddVehicleNewsItem(STR_NEWS_AIRCRAFT_DEST_TOO_FAR, NS_ADVICE, v->index);
|
||||
AddVehicleAdviceNewsItem(STR_NEWS_AIRCRAFT_DEST_TOO_FAR, v->index);
|
||||
}
|
||||
}
|
||||
return;
|
||||
@@ -1878,8 +1900,6 @@ static void AircraftHandleDestTooFar(Aircraft *v, bool too_far)
|
||||
|
||||
static bool AircraftEventHandler(Aircraft *v, int loop)
|
||||
{
|
||||
v->tick_counter++;
|
||||
|
||||
if (v->vehstatus & VS_CRASHED) {
|
||||
return HandleCrashedAircraft(v);
|
||||
}
|
||||
@@ -1888,7 +1908,7 @@ static bool AircraftEventHandler(Aircraft *v, int loop)
|
||||
|
||||
v->HandleBreakdown();
|
||||
|
||||
HandleAircraftSmoke(v);
|
||||
HandleAircraftSmoke(v, loop != 0);
|
||||
ProcessOrders(v);
|
||||
v->HandleLoading(loop != 0);
|
||||
|
||||
@@ -1918,6 +1938,8 @@ bool Aircraft::Tick()
|
||||
{
|
||||
if (!this->IsNormalAircraft()) return true;
|
||||
|
||||
this->tick_counter++;
|
||||
|
||||
if (!(this->vehstatus & VS_STOPPED)) this->running_ticks++;
|
||||
|
||||
if (this->subtype == AIR_HELICOPTER) HelicopterTickHandler(this);
|
||||
|
@@ -22,7 +22,7 @@
|
||||
* @param terminals The terminals.
|
||||
* @param num_helipads Number of heli pads.
|
||||
* @param flags Information about the class of FTA.
|
||||
* @param delta_z Height of the arport above the land.
|
||||
* @param delta_z Height of the airport above the land.
|
||||
*/
|
||||
#define AIRPORT_GENERIC(name, terminals, num_helipads, flags, delta_z) \
|
||||
static AirportFTAClass _airportfta_ ## name(_airport_moving_data_ ## name, terminals, \
|
||||
@@ -41,7 +41,7 @@
|
||||
* Define a heliport.
|
||||
* @param name Suffix of the names of the helipad data.
|
||||
* @param num_helipads Number of heli pads.
|
||||
* @param delta_z Height of the arport above the land.
|
||||
* @param delta_z Height of the airport above the land.
|
||||
*/
|
||||
#define HELIPORT(name, num_helipads, delta_z) \
|
||||
AIRPORT_GENERIC(name, NULL, num_helipads, AirportFTAClass::HELICOPTERS, delta_z)
|
||||
|
@@ -122,7 +122,8 @@ static const uint64
|
||||
OUT_WAY_block2 = 1ULL << 31,
|
||||
/* end of new blocks */
|
||||
|
||||
NOTHING_block = 1ULL << 30;
|
||||
NOTHING_block = 1ULL << 30,
|
||||
AIRPORT_CLOSED_block = 1ULL << 63; ///< Dummy block for indicating a closed airport.
|
||||
|
||||
/** A single location on an airport where aircraft can move to. */
|
||||
struct AirportMovingData {
|
||||
|
@@ -43,7 +43,7 @@ void CcBuildAirport(const CommandCost &result, TileIndex tile, uint32 p1, uint32
|
||||
{
|
||||
if (result.Failed()) return;
|
||||
|
||||
SndPlayTileFx(SND_1F_SPLAT, tile);
|
||||
if (_settings_client.sound.confirm) SndPlayTileFx(SND_1F_SPLAT, tile);
|
||||
if (!_settings_client.gui.persistent_buildingtools) ResetObjectToPlace();
|
||||
}
|
||||
|
||||
@@ -57,7 +57,7 @@ static void PlaceAirport(TileIndex tile)
|
||||
uint32 p2 = _ctrl_pressed;
|
||||
SB(p2, 16, 16, INVALID_STATION); // no station to join
|
||||
|
||||
uint32 p1 = AirportClass::Get(_selected_airport_class, _selected_airport_index)->GetIndex();
|
||||
uint32 p1 = AirportClass::Get(_selected_airport_class)->GetSpec(_selected_airport_index)->GetIndex();
|
||||
p1 |= _selected_airport_layout << 8;
|
||||
CommandContainer cmdcont = { tile, p1, p2, CMD_BUILD_AIRPORT | CMD_MSG(STR_ERROR_CAN_T_BUILD_AIRPORT_HERE), CcBuildAirport, "" };
|
||||
ShowSelectStationIfNeeded(cmdcont, TileArea(tile, _thd.size.x / TILE_SIZE, _thd.size.y / TILE_SIZE));
|
||||
@@ -207,8 +207,8 @@ class BuildAirportWindow : public PickerWindowBase {
|
||||
{
|
||||
DropDownList *list = new DropDownList();
|
||||
|
||||
for (uint i = 0; i < AirportClass::GetCount(); i++) {
|
||||
list->push_back(new DropDownListStringItem(AirportClass::GetName((AirportClassID)i), i, false));
|
||||
for (uint i = 0; i < AirportClass::GetClassCount(); i++) {
|
||||
list->push_back(new DropDownListStringItem(AirportClass::Get((AirportClassID)i)->name, i, false));
|
||||
}
|
||||
|
||||
return list;
|
||||
@@ -229,7 +229,7 @@ public:
|
||||
this->SetWidgetLoweredState(WID_AP_BTN_DOHILIGHT, _settings_client.gui.station_show_coverage);
|
||||
this->OnInvalidateData();
|
||||
|
||||
this->vscroll->SetCount(AirportClass::GetCount(_selected_airport_class));
|
||||
this->vscroll->SetCount(AirportClass::Get(_selected_airport_class)->GetSpecCount());
|
||||
this->SelectFirstAvailableAirport(true);
|
||||
}
|
||||
|
||||
@@ -242,13 +242,13 @@ public:
|
||||
{
|
||||
switch (widget) {
|
||||
case WID_AP_CLASS_DROPDOWN:
|
||||
SetDParam(0, AirportClass::GetName(_selected_airport_class));
|
||||
SetDParam(0, AirportClass::Get(_selected_airport_class)->name);
|
||||
break;
|
||||
|
||||
case WID_AP_LAYOUT_NUM:
|
||||
SetDParam(0, STR_EMPTY);
|
||||
if (_selected_airport_index != -1) {
|
||||
const AirportSpec *as = AirportClass::Get(_selected_airport_class, _selected_airport_index);
|
||||
const AirportSpec *as = AirportClass::Get(_selected_airport_class)->GetSpec(_selected_airport_index);
|
||||
StringID string = GetAirportTextCallback(as, _selected_airport_layout, CBID_AIRPORT_LAYOUT_NAME);
|
||||
if (string != STR_UNDEFINED) {
|
||||
SetDParam(0, string);
|
||||
@@ -268,8 +268,8 @@ public:
|
||||
switch (widget) {
|
||||
case WID_AP_CLASS_DROPDOWN: {
|
||||
Dimension d = {0, 0};
|
||||
for (uint i = 0; i < AirportClass::GetCount(); i++) {
|
||||
SetDParam(0, AirportClass::GetName((AirportClassID)i));
|
||||
for (uint i = 0; i < AirportClass::GetClassCount(); i++) {
|
||||
SetDParam(0, AirportClass::Get((AirportClassID)i)->name);
|
||||
d = maxdim(d, GetStringBoundingBox(STR_BLACK_STRING));
|
||||
}
|
||||
d.width += padding.width;
|
||||
@@ -332,8 +332,9 @@ public:
|
||||
switch (widget) {
|
||||
case WID_AP_AIRPORT_LIST: {
|
||||
int y = r.top;
|
||||
for (uint i = this->vscroll->GetPosition(); this->vscroll->IsVisible(i) && i < AirportClass::GetCount(_selected_airport_class); i++) {
|
||||
const AirportSpec *as = AirportClass::Get(_selected_airport_class, i);
|
||||
AirportClass *apclass = AirportClass::Get(_selected_airport_class);
|
||||
for (uint i = this->vscroll->GetPosition(); this->vscroll->IsVisible(i) && i < apclass->GetSpecCount(); i++) {
|
||||
const AirportSpec *as = apclass->GetSpec(i);
|
||||
if (!as->IsAvailable()) {
|
||||
GfxFillRect(r.left + 1, y + 1, r.right - 1, y + this->line_height - 2, PC_BLACK, FILLRECT_CHECKER);
|
||||
}
|
||||
@@ -352,7 +353,7 @@ public:
|
||||
|
||||
case WID_AP_EXTRA_TEXT:
|
||||
if (_selected_airport_index != -1) {
|
||||
const AirportSpec *as = AirportClass::Get(_selected_airport_class, _selected_airport_index);
|
||||
const AirportSpec *as = AirportClass::Get(_selected_airport_class)->GetSpec(_selected_airport_index);
|
||||
StringID string = GetAirportTextCallback(as, _selected_airport_layout, CBID_AIRPORT_ADDITIONAL_TEXT);
|
||||
if (string != STR_UNDEFINED) {
|
||||
SetDParam(0, string);
|
||||
@@ -374,7 +375,7 @@ public:
|
||||
int bottom = panel_nwi->pos_y + panel_nwi->current_y;
|
||||
|
||||
if (_selected_airport_index != -1) {
|
||||
const AirportSpec *as = AirportClass::Get(_selected_airport_class, _selected_airport_index);
|
||||
const AirportSpec *as = AirportClass::Get(_selected_airport_class)->GetSpec(_selected_airport_index);
|
||||
int rad = _settings_game.station.modified_catchment ? as->catchment : (uint)CA_UNMODIFIED;
|
||||
|
||||
/* only show the station (airport) noise, if the noise option is activated */
|
||||
@@ -412,7 +413,7 @@ public:
|
||||
this->DisableWidget(WID_AP_LAYOUT_DECREASE);
|
||||
this->DisableWidget(WID_AP_LAYOUT_INCREASE);
|
||||
} else {
|
||||
const AirportSpec *as = AirportClass::Get(_selected_airport_class, _selected_airport_index);
|
||||
const AirportSpec *as = AirportClass::Get(_selected_airport_class)->GetSpec(_selected_airport_index);
|
||||
int w = as->size_x;
|
||||
int h = as->size_y;
|
||||
Direction rotation = as->rotation[_selected_airport_layout];
|
||||
@@ -439,7 +440,7 @@ public:
|
||||
case WID_AP_AIRPORT_LIST: {
|
||||
int num_clicked = this->vscroll->GetPosition() + (pt.y - this->nested_array[widget]->pos_y) / this->line_height;
|
||||
if (num_clicked >= this->vscroll->GetCount()) break;
|
||||
const AirportSpec *as = AirportClass::Get(_selected_airport_class, num_clicked);
|
||||
const AirportSpec *as = AirportClass::Get(_selected_airport_class)->GetSpec(num_clicked);
|
||||
if (as->IsAvailable()) this->SelectOtherAirport(num_clicked);
|
||||
break;
|
||||
}
|
||||
@@ -449,7 +450,7 @@ public:
|
||||
this->SetWidgetLoweredState(WID_AP_BTN_DONTHILIGHT, !_settings_client.gui.station_show_coverage);
|
||||
this->SetWidgetLoweredState(WID_AP_BTN_DOHILIGHT, _settings_client.gui.station_show_coverage);
|
||||
this->SetDirty();
|
||||
SndPlayFx(SND_15_BEEP);
|
||||
if (_settings_client.sound.click_beep) SndPlayFx(SND_15_BEEP);
|
||||
this->UpdateSelectSize();
|
||||
break;
|
||||
|
||||
@@ -475,8 +476,9 @@ public:
|
||||
void SelectFirstAvailableAirport(bool change_class)
|
||||
{
|
||||
/* First try to select an airport in the selected class. */
|
||||
for (uint i = 0; i < AirportClass::GetCount(_selected_airport_class); i++) {
|
||||
const AirportSpec *as = AirportClass::Get(_selected_airport_class, i);
|
||||
AirportClass *sel_apclass = AirportClass::Get(_selected_airport_class);
|
||||
for (uint i = 0; i < sel_apclass->GetSpecCount(); i++) {
|
||||
const AirportSpec *as = sel_apclass->GetSpec(i);
|
||||
if (as->IsAvailable()) {
|
||||
this->SelectOtherAirport(i);
|
||||
return;
|
||||
@@ -486,8 +488,9 @@ public:
|
||||
/* If that fails, select the first available airport
|
||||
* from a random class. */
|
||||
for (AirportClassID j = APC_BEGIN; j < APC_MAX; j++) {
|
||||
for (uint i = 0; i < AirportClass::GetCount(j); i++) {
|
||||
const AirportSpec *as = AirportClass::Get(j, i);
|
||||
AirportClass *apclass = AirportClass::Get(j);
|
||||
for (uint i = 0; i < apclass->GetSpecCount(); i++) {
|
||||
const AirportSpec *as = apclass->GetSpec(i);
|
||||
if (as->IsAvailable()) {
|
||||
_selected_airport_class = j;
|
||||
this->SelectOtherAirport(i);
|
||||
@@ -504,7 +507,7 @@ public:
|
||||
{
|
||||
assert(widget == WID_AP_CLASS_DROPDOWN);
|
||||
_selected_airport_class = (AirportClassID)index;
|
||||
this->vscroll->SetCount(AirportClass::GetCount(_selected_airport_class));
|
||||
this->vscroll->SetCount(AirportClass::Get(_selected_airport_class)->GetSpecCount());
|
||||
this->SelectFirstAvailableAirport(false);
|
||||
}
|
||||
|
||||
@@ -554,7 +557,7 @@ static const NWidgetPart _nested_build_airport_widgets[] = {
|
||||
static const WindowDesc _build_airport_desc(
|
||||
WDP_AUTO, 0, 0,
|
||||
WC_BUILD_STATION, WC_BUILD_TOOLBAR,
|
||||
WDF_CONSTRUCTION | WDF_UNCLICK_BUTTONS,
|
||||
WDF_CONSTRUCTION,
|
||||
_nested_build_airport_widgets, lengthof(_nested_build_airport_widgets)
|
||||
);
|
||||
|
||||
|
@@ -68,7 +68,7 @@ bool IsArticulatedEngine(EngineID engine_type)
|
||||
* Count the number of articulated parts of an engine.
|
||||
* @param engine_type The engine to get the number of parts of.
|
||||
* @param purchase_window Whether we are in the scope of the purchase window or not, i.e. whether we cannot allocate vehicles.
|
||||
* @return The nmumber of parts.
|
||||
* @return The number of parts.
|
||||
*/
|
||||
uint CountArticulatedParts(EngineID engine_type, bool purchase_window)
|
||||
{
|
||||
@@ -98,7 +98,7 @@ uint CountArticulatedParts(EngineID engine_type, bool purchase_window)
|
||||
|
||||
/**
|
||||
* Returns the default (non-refitted) capacity of a specific EngineID.
|
||||
* @param engine the EngineID of iterest
|
||||
* @param engine the EngineID of interest
|
||||
* @param cargo_type returns the default cargo type, if needed
|
||||
* @return capacity
|
||||
*/
|
||||
@@ -113,7 +113,7 @@ static inline uint16 GetVehicleDefaultCapacity(EngineID engine, CargoID *cargo_t
|
||||
|
||||
/**
|
||||
* Returns all cargoes a vehicle can carry.
|
||||
* @param engine the EngineID of iterest
|
||||
* @param engine the EngineID of interest
|
||||
* @param include_initial_cargo_type if true the default cargo type of the vehicle is included; if false only the refit_mask
|
||||
* @return bit set of CargoIDs
|
||||
*/
|
||||
|
@@ -57,16 +57,18 @@ void RemoveAllEngineReplacement(EngineRenewList *erl)
|
||||
* @param erl The renewlist to search in.
|
||||
* @param engine Engine type to be replaced.
|
||||
* @param group The group related to this replacement.
|
||||
* @param[out] replace_when_old Set to true if the replacement should be done when old.
|
||||
* @return The engine type to replace with, or INVALID_ENGINE if no
|
||||
* replacement is in the list.
|
||||
*/
|
||||
EngineID EngineReplacement(EngineRenewList erl, EngineID engine, GroupID group)
|
||||
EngineID EngineReplacement(EngineRenewList erl, EngineID engine, GroupID group, bool *replace_when_old)
|
||||
{
|
||||
const EngineRenew *er = GetEngineReplacement(erl, engine, group);
|
||||
if (er == NULL && (group == DEFAULT_GROUP || (Group::IsValidID(group) && !Group::Get(group)->replace_protection))) {
|
||||
/* We didn't find anything useful in the vehicle's own group so we will try ALL_GROUP */
|
||||
er = GetEngineReplacement(erl, engine, ALL_GROUP);
|
||||
}
|
||||
if (replace_when_old != NULL) *replace_when_old = er == NULL ? false : er->replace_when_old;
|
||||
return er == NULL ? INVALID_ENGINE : er->to;
|
||||
}
|
||||
|
||||
@@ -76,15 +78,19 @@ EngineID EngineReplacement(EngineRenewList erl, EngineID engine, GroupID group)
|
||||
* @param old_engine The original engine type.
|
||||
* @param new_engine The replacement engine type.
|
||||
* @param group The group related to this replacement.
|
||||
* @param replace_when_old Replace when old or always?
|
||||
* @param flags The calling command flags.
|
||||
* @return 0 on success, CMD_ERROR on failure.
|
||||
*/
|
||||
CommandCost AddEngineReplacement(EngineRenewList *erl, EngineID old_engine, EngineID new_engine, GroupID group, DoCommandFlag flags)
|
||||
CommandCost AddEngineReplacement(EngineRenewList *erl, EngineID old_engine, EngineID new_engine, GroupID group, bool replace_when_old, DoCommandFlag flags)
|
||||
{
|
||||
/* Check if the old vehicle is already in the list */
|
||||
EngineRenew *er = GetEngineReplacement(*erl, old_engine, group);
|
||||
if (er != NULL) {
|
||||
if (flags & DC_EXEC) er->to = new_engine;
|
||||
if (flags & DC_EXEC) {
|
||||
er->to = new_engine;
|
||||
er->replace_when_old = replace_when_old;
|
||||
}
|
||||
return CommandCost();
|
||||
}
|
||||
|
||||
@@ -93,6 +99,7 @@ CommandCost AddEngineReplacement(EngineRenewList *erl, EngineID old_engine, Engi
|
||||
if (flags & DC_EXEC) {
|
||||
er = new EngineRenew(old_engine, new_engine);
|
||||
er->group_id = group;
|
||||
er->replace_when_old = replace_when_old;
|
||||
|
||||
/* Insert before the first element */
|
||||
er->next = (EngineRenew *)(*erl);
|
||||
|
@@ -37,6 +37,7 @@ struct EngineRenew : EngineRenewPool::PoolItem<&_enginerenew_pool> {
|
||||
EngineID to;
|
||||
EngineRenew *next;
|
||||
GroupID group_id;
|
||||
bool replace_when_old; ///< Do replacement only when vehicle is old.
|
||||
|
||||
EngineRenew(EngineID from = INVALID_ENGINE, EngineID to = INVALID_ENGINE) : from(from), to(to) {}
|
||||
~EngineRenew() {}
|
||||
|
@@ -66,18 +66,18 @@ bool CheckAutoreplaceValidity(EngineID from, EngineID to, CompanyID company)
|
||||
/* make sure the railtypes are compatible */
|
||||
if ((GetRailTypeInfo(e_from->u.rail.railtype)->compatible_railtypes & GetRailTypeInfo(e_to->u.rail.railtype)->compatible_railtypes) == 0) return false;
|
||||
|
||||
/* make sure we do not replace wagons with engines or vise versa */
|
||||
/* make sure we do not replace wagons with engines or vice versa */
|
||||
if ((e_from->u.rail.railveh_type == RAILVEH_WAGON) != (e_to->u.rail.railveh_type == RAILVEH_WAGON)) return false;
|
||||
break;
|
||||
}
|
||||
|
||||
case VEH_ROAD:
|
||||
/* make sure that we do not replace a tram with a normal road vehicles or vise versa */
|
||||
/* make sure that we do not replace a tram with a normal road vehicles or vice versa */
|
||||
if (HasBit(e_from->info.misc_flags, EF_ROAD_TRAM) != HasBit(e_to->info.misc_flags, EF_ROAD_TRAM)) return false;
|
||||
break;
|
||||
|
||||
case VEH_AIRCRAFT:
|
||||
/* make sure that we do not replace a plane with a helicopter or vise versa */
|
||||
/* make sure that we do not replace a plane with a helicopter or vice versa */
|
||||
if ((e_from->u.air.subtype & AIR_CTOL) != (e_to->u.air.subtype & AIR_CTOL)) return false;
|
||||
break;
|
||||
|
||||
@@ -225,10 +225,11 @@ static CargoID GetNewCargoTypeForReplace(Vehicle *v, EngineID engine_type, bool
|
||||
* Get the EngineID of the replacement for a vehicle
|
||||
* @param v The vehicle to find a replacement for
|
||||
* @param c The vehicle's owner (it's faster to forward the pointer than refinding it)
|
||||
* @param always_replace Always replace, even if not old.
|
||||
* @param [out] e the EngineID of the replacement. INVALID_ENGINE if no replacement is found
|
||||
* @return Error if the engine to build is not available
|
||||
*/
|
||||
static CommandCost GetNewEngineType(const Vehicle *v, const Company *c, EngineID &e)
|
||||
static CommandCost GetNewEngineType(const Vehicle *v, const Company *c, bool always_replace, EngineID &e)
|
||||
{
|
||||
assert(v->type != VEH_TRAIN || !v->IsArticulatedPart());
|
||||
|
||||
@@ -239,7 +240,9 @@ static CommandCost GetNewEngineType(const Vehicle *v, const Company *c, EngineID
|
||||
return CommandCost();
|
||||
}
|
||||
|
||||
e = EngineReplacementForCompany(c, v->engine_type, v->group_id);
|
||||
bool replace_when_old;
|
||||
e = EngineReplacementForCompany(c, v->engine_type, v->group_id, &replace_when_old);
|
||||
if (!always_replace && replace_when_old && !v->NeedsAutorenewing(c, false)) e = INVALID_ENGINE;
|
||||
|
||||
/* Autoreplace, if engine is available */
|
||||
if (e != INVALID_ENGINE && IsEngineBuildable(e, v->type, _current_company)) {
|
||||
@@ -260,7 +263,7 @@ static CommandCost GetNewEngineType(const Vehicle *v, const Company *c, EngineID
|
||||
* Builds and refits a replacement vehicle
|
||||
* Important: The old vehicle is still in the original vehicle chain (used for determining the cargo when the old vehicle did not carry anything, but the new one does)
|
||||
* @param old_veh A single (articulated/multiheaded) vehicle that shall be replaced.
|
||||
* @param new_vehicle Returns the newly build and refittet vehicle
|
||||
* @param new_vehicle Returns the newly build and refitted vehicle
|
||||
* @param part_of_chain The vehicle is part of a train
|
||||
* @return cost or error
|
||||
*/
|
||||
@@ -271,7 +274,7 @@ static CommandCost BuildReplacementVehicle(Vehicle *old_veh, Vehicle **new_vehic
|
||||
/* Shall the vehicle be replaced? */
|
||||
const Company *c = Company::Get(_current_company);
|
||||
EngineID e;
|
||||
CommandCost cost = GetNewEngineType(old_veh, c, e);
|
||||
CommandCost cost = GetNewEngineType(old_veh, c, true, e);
|
||||
if (cost.Failed()) return cost;
|
||||
if (e == INVALID_ENGINE) return CommandCost(); // neither autoreplace is set, nor autorenew is triggered
|
||||
|
||||
@@ -354,11 +357,6 @@ static CommandCost CopyHeadSpecificThings(Vehicle *old_head, Vehicle *new_head,
|
||||
|
||||
/* Last do those things which do never fail (resp. we do not care about), but which are not undo-able */
|
||||
if (cost.Succeeded() && old_head != new_head && (flags & DC_EXEC) != 0) {
|
||||
/* Copy vehicle name */
|
||||
if (old_head->name != NULL) {
|
||||
DoCommand(0, new_head->index, 0, DC_EXEC | DC_AUTOREPLACE, CMD_RENAME_VEHICLE, old_head->name);
|
||||
}
|
||||
|
||||
/* Copy other things which cannot be copied by a command and which shall not stay resetted from the build vehicle command */
|
||||
new_head->CopyVehicleConfigAndStatistics(old_head);
|
||||
|
||||
@@ -683,7 +681,7 @@ CommandCost CmdAutoreplaceVehicle(TileIndex tile, DoCommandFlag flags, uint32 p1
|
||||
bool any_replacements = false;
|
||||
while (w != NULL) {
|
||||
EngineID e;
|
||||
CommandCost cost = GetNewEngineType(w, c, e);
|
||||
CommandCost cost = GetNewEngineType(w, c, false, e);
|
||||
if (cost.Failed()) return cost;
|
||||
any_replacements |= (e != INVALID_ENGINE);
|
||||
w = (!free_wagon && w->type == VEH_TRAIN ? Train::From(w)->GetNextUnit() : NULL);
|
||||
@@ -736,6 +734,7 @@ CommandCost CmdAutoreplaceVehicle(TileIndex tile, DoCommandFlag flags, uint32 p1
|
||||
* @param tile unused
|
||||
* @param flags operation to perform
|
||||
* @param p1 packed data
|
||||
* - bit 0 = replace when engine gets old?
|
||||
* - bits 16-31 = engine group
|
||||
* @param p2 packed data
|
||||
* - bits 0-15 = old engine type
|
||||
@@ -760,14 +759,14 @@ CommandCost CmdSetAutoReplace(TileIndex tile, DoCommandFlag flags, uint32 p1, ui
|
||||
if (!Engine::IsValidID(new_engine_type)) return CMD_ERROR;
|
||||
if (!CheckAutoreplaceValidity(old_engine_type, new_engine_type, _current_company)) return CMD_ERROR;
|
||||
|
||||
cost = AddEngineReplacementForCompany(c, old_engine_type, new_engine_type, id_g, flags);
|
||||
cost = AddEngineReplacementForCompany(c, old_engine_type, new_engine_type, id_g, HasBit(p1, 0), flags);
|
||||
} else {
|
||||
cost = RemoveEngineReplacementForCompany(c, old_engine_type, id_g, flags);
|
||||
}
|
||||
|
||||
if (flags & DC_EXEC) {
|
||||
GroupStatistics::UpdateAutoreplace(_current_company);
|
||||
SetWindowClassesDirty(GetWindowClassForVehicleType(Engine::Get(old_engine_type)->type));
|
||||
if (IsLocalCompany()) SetWindowDirty(WC_REPLACE_VEHICLE, Engine::Get(old_engine_type)->type);
|
||||
}
|
||||
if ((flags & DC_EXEC) && IsLocalCompany()) InvalidateAutoreplaceWindow(old_engine_type, id_g);
|
||||
|
||||
|
@@ -16,8 +16,8 @@
|
||||
#include "company_base.h"
|
||||
|
||||
void RemoveAllEngineReplacement(EngineRenewList *erl);
|
||||
EngineID EngineReplacement(EngineRenewList erl, EngineID engine, GroupID group);
|
||||
CommandCost AddEngineReplacement(EngineRenewList *erl, EngineID old_engine, EngineID new_engine, GroupID group, DoCommandFlag flags);
|
||||
EngineID EngineReplacement(EngineRenewList erl, EngineID engine, GroupID group, bool *replace_when_old = NULL);
|
||||
CommandCost AddEngineReplacement(EngineRenewList *erl, EngineID old_engine, EngineID new_engine, GroupID group, bool replace_when_old, DoCommandFlag flags);
|
||||
CommandCost RemoveEngineReplacement(EngineRenewList *erl, EngineID engine, GroupID group, DoCommandFlag flags);
|
||||
|
||||
/**
|
||||
@@ -34,12 +34,13 @@ static inline void RemoveAllEngineReplacementForCompany(Company *c)
|
||||
* @param c company.
|
||||
* @param engine Engine type.
|
||||
* @param group The group related to this replacement.
|
||||
* @param[out] replace_when_old Set to true if the replacement should be done when old.
|
||||
* @return The engine type to replace with, or INVALID_ENGINE if no
|
||||
* replacement is in the list.
|
||||
*/
|
||||
static inline EngineID EngineReplacementForCompany(const Company *c, EngineID engine, GroupID group)
|
||||
static inline EngineID EngineReplacementForCompany(const Company *c, EngineID engine, GroupID group, bool *replace_when_old = NULL)
|
||||
{
|
||||
return EngineReplacement(c->engine_renew_list, engine, group);
|
||||
return EngineReplacement(c->engine_renew_list, engine, group, replace_when_old);
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -54,18 +55,33 @@ static inline bool EngineHasReplacementForCompany(const Company *c, EngineID eng
|
||||
return EngineReplacementForCompany(c, engine, group) != INVALID_ENGINE;
|
||||
}
|
||||
|
||||
/**
|
||||
* Check if a company has a replacement set up for the given engine when it gets old.
|
||||
* @param c Company.
|
||||
* @param engine Engine type to be replaced.
|
||||
* @param group The group related to this replacement.
|
||||
* @return True if a replacement when old was set up, false otherwise.
|
||||
*/
|
||||
static inline bool EngineHasReplacementWhenOldForCompany(const Company *c, EngineID engine, GroupID group)
|
||||
{
|
||||
bool replace_when_old;
|
||||
EngineReplacement(c->engine_renew_list, engine, group, &replace_when_old);
|
||||
return replace_when_old;
|
||||
}
|
||||
|
||||
/**
|
||||
* Add an engine replacement for the company.
|
||||
* @param c Company.
|
||||
* @param old_engine The original engine type.
|
||||
* @param new_engine The replacement engine type.
|
||||
* @param group The group related to this replacement.
|
||||
* @param replace_when_old Replace when old or always?
|
||||
* @param flags The calling command flags.
|
||||
* @return 0 on success, CMD_ERROR on failure.
|
||||
*/
|
||||
static inline CommandCost AddEngineReplacementForCompany(Company *c, EngineID old_engine, EngineID new_engine, GroupID group, DoCommandFlag flags)
|
||||
static inline CommandCost AddEngineReplacementForCompany(Company *c, EngineID old_engine, EngineID new_engine, GroupID group, bool replace_when_old, DoCommandFlag flags)
|
||||
{
|
||||
return AddEngineReplacement(&c->engine_renew_list, old_engine, new_engine, group, flags);
|
||||
return AddEngineReplacement(&c->engine_renew_list, old_engine, new_engine, group, replace_when_old, flags);
|
||||
}
|
||||
|
||||
/**
|
||||
|
@@ -24,6 +24,7 @@
|
||||
#include "settings_func.h"
|
||||
#include "core/geometry_func.hpp"
|
||||
#include "rail_gui.h"
|
||||
#include "widgets/dropdown_func.h"
|
||||
|
||||
#include "widgets/autoreplace_widget.h"
|
||||
|
||||
@@ -44,7 +45,7 @@ static int CDECL EngineNumberSorter(const EngineID *a, const EngineID *b)
|
||||
* @param id_g The group the engine belongs to
|
||||
* Note: this function only works if it is called either
|
||||
* - when a new vehicle is build, but before it's counted in num_engines
|
||||
* - when a vehicle is deleted and after it's substracted from num_engines
|
||||
* - when a vehicle is deleted and after it's subtracted from num_engines
|
||||
* - when not changing the count (used when changing replace orders)
|
||||
*/
|
||||
void InvalidateAutoreplaceWindow(EngineID e, GroupID id_g)
|
||||
@@ -67,6 +68,12 @@ void AddRemoveEngineFromAutoreplaceAndBuildWindows(VehicleType type)
|
||||
InvalidateWindowClassesData(WC_BUILD_VEHICLE); // The build windows needs updating as well
|
||||
}
|
||||
|
||||
static const StringID _start_replace_dropdown[] = {
|
||||
STR_REPLACE_VEHICLES_NOW,
|
||||
STR_REPLACE_VEHICLES_WHEN_OLD,
|
||||
INVALID_STRING_ID
|
||||
};
|
||||
|
||||
/**
|
||||
* Window for the autoreplacing of vehicles.
|
||||
*/
|
||||
@@ -170,6 +177,17 @@ class ReplaceVehicleWindow : public Window {
|
||||
this->reset_sel_engine = false;
|
||||
}
|
||||
|
||||
/**
|
||||
* Handle click on the start replace button.
|
||||
* @param replace_when_old Replace now or only when old?
|
||||
*/
|
||||
void ReplaceClick_StartReplace(bool replace_when_old)
|
||||
{
|
||||
EngineID veh_from = this->sel_engine[0];
|
||||
EngineID veh_to = this->sel_engine[1];
|
||||
DoCommandP(0, (replace_when_old ? 1 : 0) | (this->sel_group << 16), veh_from + (veh_to << 16), CMD_SET_AUTOREPLACE);
|
||||
}
|
||||
|
||||
public:
|
||||
ReplaceVehicleWindow(const WindowDesc *desc, VehicleType vehicletype, GroupID id_g) : Window()
|
||||
{
|
||||
@@ -270,6 +288,17 @@ public:
|
||||
*size = maxdim(*size, d);
|
||||
break;
|
||||
}
|
||||
|
||||
case WID_RV_START_REPLACE: {
|
||||
Dimension d = GetStringBoundingBox(STR_REPLACE_VEHICLES_START);
|
||||
for (int i = 0; _start_replace_dropdown[i] != INVALID_STRING_ID; i++) {
|
||||
d = maxdim(d, GetStringBoundingBox(_start_replace_dropdown[i]));
|
||||
}
|
||||
d.width += padding.width;
|
||||
d.height += padding.height;
|
||||
*size = maxdim(*size, d);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -278,6 +307,20 @@ public:
|
||||
switch (widget) {
|
||||
case WID_RV_CAPTION:
|
||||
SetDParam(0, STR_REPLACE_VEHICLE_TRAIN + this->window_number);
|
||||
switch (this->sel_group) {
|
||||
case ALL_GROUP:
|
||||
SetDParam(1, STR_GROUP_ALL_TRAINS + this->window_number);
|
||||
break;
|
||||
|
||||
case DEFAULT_GROUP:
|
||||
SetDParam(1, STR_GROUP_DEFAULT_TRAINS + this->window_number);
|
||||
break;
|
||||
|
||||
default:
|
||||
SetDParam(1, STR_GROUP_NAME);
|
||||
SetDParam(2, sel_group);
|
||||
break;
|
||||
}
|
||||
break;
|
||||
|
||||
case WID_RV_TRAIN_WAGONREMOVE_TOGGLE: {
|
||||
@@ -301,8 +344,10 @@ public:
|
||||
if (!EngineHasReplacementForCompany(c, this->sel_engine[0], this->sel_group)) {
|
||||
SetDParam(0, STR_REPLACE_NOT_REPLACING);
|
||||
} else {
|
||||
SetDParam(0, STR_ENGINE_NAME);
|
||||
SetDParam(1, EngineReplacementForCompany(c, this->sel_engine[0], this->sel_group));
|
||||
bool when_old = false;
|
||||
EngineID e = EngineReplacementForCompany(c, this->sel_engine[0], this->sel_group, &when_old);
|
||||
SetDParam(0, when_old ? STR_REPLACE_REPLACING_WHEN_OLD : STR_ENGINE_NAME);
|
||||
SetDParam(1, e);
|
||||
}
|
||||
} else {
|
||||
SetDParam(0, STR_REPLACE_NOT_REPLACING_VEHICLE_SELECTED);
|
||||
@@ -334,13 +379,11 @@ public:
|
||||
|
||||
/* Disable the "Start Replacing" button if:
|
||||
* Either engines list is empty
|
||||
* or The selected replacement engine has a replacement (to prevent loops)
|
||||
* or The right engines list (new replacement) has the existing replacement vehicle selected */
|
||||
* or The selected replacement engine has a replacement (to prevent loops). */
|
||||
this->SetWidgetDisabledState(WID_RV_START_REPLACE,
|
||||
this->sel_engine[0] == INVALID_ENGINE ||
|
||||
this->sel_engine[1] == INVALID_ENGINE ||
|
||||
EngineReplacementForCompany(c, this->sel_engine[1], this->sel_group) != INVALID_ENGINE ||
|
||||
EngineReplacementForCompany(c, this->sel_engine[0], this->sel_group) == this->sel_engine[1]);
|
||||
EngineReplacementForCompany(c, this->sel_engine[1], this->sel_group) != INVALID_ENGINE);
|
||||
|
||||
/* Disable the "Stop Replacing" button if:
|
||||
* The left engines list (existing vehicle) is empty
|
||||
@@ -349,9 +392,6 @@ public:
|
||||
this->sel_engine[0] == INVALID_ENGINE ||
|
||||
!EngineHasReplacementForCompany(c, this->sel_engine[0], this->sel_group));
|
||||
|
||||
/* now the actual drawing of the window itself takes place */
|
||||
SetDParam(0, STR_REPLACE_VEHICLE_TRAIN + this->window_number);
|
||||
|
||||
if (this->window_number == VEH_TRAIN) {
|
||||
/* sets the colour of that art thing */
|
||||
this->GetWidget<NWidgetCore>(WID_RV_TRAIN_FLUFF_LEFT)->colour = _company_colours[_local_company];
|
||||
@@ -401,17 +441,19 @@ public:
|
||||
break;
|
||||
|
||||
case WID_RV_START_REPLACE: { // Start replacing
|
||||
EngineID veh_from = this->sel_engine[0];
|
||||
EngineID veh_to = this->sel_engine[1];
|
||||
DoCommandP(0, this->sel_group << 16, veh_from + (veh_to << 16), CMD_SET_AUTOREPLACE);
|
||||
this->SetDirty();
|
||||
if (this->GetWidget<NWidgetLeaf>(widget)->ButtonHit(pt)) {
|
||||
this->HandleButtonClick(WID_RV_START_REPLACE);
|
||||
ReplaceClick_StartReplace(false);
|
||||
} else {
|
||||
bool replacment_when_old = EngineHasReplacementWhenOldForCompany(Company::Get(_local_company), this->sel_engine[0], this->sel_group);
|
||||
ShowDropDownMenu(this, _start_replace_dropdown, replacment_when_old ? 1 : 0, WID_RV_START_REPLACE, !this->replace_engines ? 1 << 1 : 0, 0);
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
case WID_RV_STOP_REPLACE: { // Stop replacing
|
||||
EngineID veh_from = this->sel_engine[0];
|
||||
DoCommandP(0, this->sel_group << 16, veh_from + (INVALID_ENGINE << 16), CMD_SET_AUTOREPLACE);
|
||||
this->SetDirty();
|
||||
break;
|
||||
}
|
||||
|
||||
@@ -441,17 +483,26 @@ public:
|
||||
|
||||
virtual void OnDropdownSelect(int widget, int index)
|
||||
{
|
||||
RailType temp = (RailType)index;
|
||||
if (temp == sel_railtype) return; // we didn't select a new one. No need to change anything
|
||||
sel_railtype = temp;
|
||||
/* Reset scrollbar positions */
|
||||
this->vscroll[0]->SetPosition(0);
|
||||
this->vscroll[1]->SetPosition(0);
|
||||
/* Rebuild the lists */
|
||||
this->engines[0].ForceRebuild();
|
||||
this->engines[1].ForceRebuild();
|
||||
this->reset_sel_engine = true;
|
||||
this->SetDirty();
|
||||
switch (widget) {
|
||||
case WID_RV_TRAIN_RAILTYPE_DROPDOWN: {
|
||||
RailType temp = (RailType)index;
|
||||
if (temp == sel_railtype) return; // we didn't select a new one. No need to change anything
|
||||
sel_railtype = temp;
|
||||
/* Reset scrollbar positions */
|
||||
this->vscroll[0]->SetPosition(0);
|
||||
this->vscroll[1]->SetPosition(0);
|
||||
/* Rebuild the lists */
|
||||
this->engines[0].ForceRebuild();
|
||||
this->engines[1].ForceRebuild();
|
||||
this->reset_sel_engine = true;
|
||||
this->SetDirty();
|
||||
break;
|
||||
}
|
||||
|
||||
case WID_RV_START_REPLACE:
|
||||
this->ReplaceClick_StartReplace(index != 0);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
virtual void OnResize()
|
||||
@@ -497,7 +548,7 @@ static const NWidgetPart _nested_replace_rail_vehicle_widgets[] = {
|
||||
NWidget(WWT_PANEL, COLOUR_GREY, WID_RV_RIGHT_DETAILS), SetMinimalSize(240, 122), SetResize(1, 0), EndContainer(),
|
||||
EndContainer(),
|
||||
NWidget(NWID_HORIZONTAL),
|
||||
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_RV_START_REPLACE), SetMinimalSize(139, 12), SetDataTip(STR_REPLACE_VEHICLES_START, STR_REPLACE_HELP_START_BUTTON),
|
||||
NWidget(NWID_PUSHBUTTON_DROPDOWN, COLOUR_GREY, WID_RV_START_REPLACE), SetMinimalSize(139, 12), SetDataTip(STR_REPLACE_VEHICLES_START, STR_REPLACE_HELP_START_BUTTON),
|
||||
NWidget(WWT_PANEL, COLOUR_GREY, WID_RV_INFO_TAB), SetMinimalSize(167, 12), SetDataTip(0x0, STR_REPLACE_HELP_REPLACE_INFO_TAB), SetResize(1, 0),
|
||||
EndContainer(),
|
||||
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_RV_STOP_REPLACE), SetMinimalSize(150, 12), SetDataTip(STR_REPLACE_VEHICLES_STOP, STR_REPLACE_HELP_STOP_BUTTON),
|
||||
@@ -515,7 +566,7 @@ static const NWidgetPart _nested_replace_rail_vehicle_widgets[] = {
|
||||
static const WindowDesc _replace_rail_vehicle_desc(
|
||||
WDP_AUTO, 500, 140,
|
||||
WC_REPLACE_VEHICLE, WC_NONE,
|
||||
WDF_UNCLICK_BUTTONS | WDF_CONSTRUCTION,
|
||||
WDF_CONSTRUCTION,
|
||||
_nested_replace_rail_vehicle_widgets, lengthof(_nested_replace_rail_vehicle_widgets)
|
||||
);
|
||||
|
||||
@@ -537,7 +588,7 @@ static const NWidgetPart _nested_replace_vehicle_widgets[] = {
|
||||
NWidget(WWT_PANEL, COLOUR_GREY, WID_RV_RIGHT_DETAILS), SetMinimalSize(228, 92), SetResize(1, 0), EndContainer(),
|
||||
EndContainer(),
|
||||
NWidget(NWID_HORIZONTAL),
|
||||
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_RV_START_REPLACE), SetMinimalSize(139, 12), SetDataTip(STR_REPLACE_VEHICLES_START, STR_REPLACE_HELP_START_BUTTON),
|
||||
NWidget(NWID_PUSHBUTTON_DROPDOWN, COLOUR_GREY, WID_RV_START_REPLACE), SetMinimalSize(139, 12), SetDataTip(STR_REPLACE_VEHICLES_START, STR_REPLACE_HELP_START_BUTTON),
|
||||
NWidget(WWT_PANEL, COLOUR_GREY, WID_RV_INFO_TAB), SetMinimalSize(167, 12), SetDataTip(0x0, STR_REPLACE_HELP_REPLACE_INFO_TAB), SetResize(1, 0), EndContainer(),
|
||||
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_RV_STOP_REPLACE), SetMinimalSize(138, 12), SetDataTip(STR_REPLACE_VEHICLES_STOP, STR_REPLACE_HELP_STOP_BUTTON),
|
||||
NWidget(WWT_RESIZEBOX, COLOUR_GREY),
|
||||
@@ -547,7 +598,7 @@ static const NWidgetPart _nested_replace_vehicle_widgets[] = {
|
||||
static const WindowDesc _replace_vehicle_desc(
|
||||
WDP_AUTO, 456, 118,
|
||||
WC_REPLACE_VEHICLE, WC_NONE,
|
||||
WDF_UNCLICK_BUTTONS | WDF_CONSTRUCTION,
|
||||
WDF_CONSTRUCTION,
|
||||
_nested_replace_vehicle_widgets, lengthof(_nested_replace_vehicle_widgets)
|
||||
);
|
||||
|
||||
|
44
src/base_consist.cpp
Normal file
44
src/base_consist.cpp
Normal file
@@ -0,0 +1,44 @@
|
||||
/* $Id$ */
|
||||
|
||||
/*
|
||||
* This file is part of OpenTTD.
|
||||
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
|
||||
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
/** @file base_consist.cpp Properties for front vehicles/consists. */
|
||||
|
||||
#include "stdafx.h"
|
||||
#include "base_consist.h"
|
||||
#include "vehicle_base.h"
|
||||
|
||||
BaseConsist::~BaseConsist()
|
||||
{
|
||||
free(this->name);
|
||||
}
|
||||
|
||||
/**
|
||||
* Copy properties of other BaseConsist.
|
||||
* @param src Source for copying
|
||||
*/
|
||||
void BaseConsist::CopyConsistPropertiesFrom(const BaseConsist *src)
|
||||
{
|
||||
if (this == src) return;
|
||||
|
||||
free(this->name);
|
||||
this->name = src->name != NULL ? strdup(src->name) : NULL;
|
||||
|
||||
this->current_order_time = src->current_order_time;
|
||||
this->lateness_counter = src->lateness_counter;
|
||||
this->timetable_start = src->timetable_start;
|
||||
|
||||
this->service_interval = src->service_interval;
|
||||
|
||||
this->cur_real_order_index = src->cur_real_order_index;
|
||||
this->cur_implicit_order_index = src->cur_implicit_order_index;
|
||||
|
||||
if (HasBit(src->vehicle_flags, VF_TIMETABLE_STARTED)) SetBit(this->vehicle_flags, VF_TIMETABLE_STARTED);
|
||||
if (HasBit(src->vehicle_flags, VF_AUTOFILL_TIMETABLE)) SetBit(this->vehicle_flags, VF_AUTOFILL_TIMETABLE);
|
||||
if (HasBit(src->vehicle_flags, VF_AUTOFILL_PRES_WAIT_TIME)) SetBit(this->vehicle_flags, VF_AUTOFILL_PRES_WAIT_TIME);
|
||||
}
|
40
src/base_consist.h
Normal file
40
src/base_consist.h
Normal file
@@ -0,0 +1,40 @@
|
||||
/* $Id$ */
|
||||
|
||||
/*
|
||||
* This file is part of OpenTTD.
|
||||
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
|
||||
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
/** @file base_consist.h Properties for front vehicles/consists. */
|
||||
|
||||
#ifndef BASE_CONSIST_H
|
||||
#define BASE_CONSIST_H
|
||||
|
||||
#include "order_type.h"
|
||||
#include "date_type.h"
|
||||
|
||||
/** Various front vehicle properties that are preserved when autoreplacing, using order-backup or switching front engines within a consist. */
|
||||
struct BaseConsist {
|
||||
char *name; ///< Name of vehicle
|
||||
|
||||
/* Used for timetabling. */
|
||||
uint32 current_order_time; ///< How many ticks have passed since this order started.
|
||||
int32 lateness_counter; ///< How many ticks late (or early if negative) this vehicle is.
|
||||
Date timetable_start; ///< When the vehicle is supposed to start the timetable.
|
||||
|
||||
uint16 service_interval; ///< The interval for (automatic) servicing; either in days or %.
|
||||
|
||||
VehicleOrderID cur_real_order_index;///< The index to the current real (non-implicit) order
|
||||
VehicleOrderID cur_implicit_order_index;///< The index to the current implicit order
|
||||
|
||||
uint16 vehicle_flags; ///< Used for gradual loading and other miscellaneous things (@see VehicleFlags enum)
|
||||
|
||||
BaseConsist() : name(NULL) {}
|
||||
virtual ~BaseConsist();
|
||||
|
||||
void CopyConsistPropertiesFrom(const BaseConsist *src);
|
||||
};
|
||||
|
||||
#endif /* BASE_CONSIST_H */
|
@@ -201,6 +201,8 @@ public:
|
||||
return num + fs.Scan(GetExtension(), BASESET_DIR, Tbase_set::SEARCH_IN_TARS);
|
||||
}
|
||||
|
||||
static Tbase_set *GetAvailableSets();
|
||||
|
||||
static bool SetSet(const char *name);
|
||||
static char *GetSetsList(char *p, const char *last);
|
||||
static int GetNumSets();
|
||||
@@ -217,6 +219,15 @@ public:
|
||||
static bool HasSet(const ContentInfo *ci, bool md5sum);
|
||||
};
|
||||
|
||||
/**
|
||||
* Check whether there's a base set matching some information.
|
||||
* @param ci The content info to compare it to.
|
||||
* @param md5sum Should the MD5 checksum be tested as well?
|
||||
* @param s The list with sets.
|
||||
* @return The filename of the first file of the base set, or \c NULL if there is no match.
|
||||
*/
|
||||
template <class Tbase_set>
|
||||
const char *TryGetBaseSetFile(const ContentInfo *ci, bool md5sum, const Tbase_set *s);
|
||||
|
||||
/** Types of graphics in the base graphics set */
|
||||
enum GraphicsFileType {
|
||||
|
@@ -7,7 +7,10 @@
|
||||
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
/** @file base_media_func.h Generic function implementations for base data (graphics, sounds). */
|
||||
/**
|
||||
* @file base_media_func.h Generic function implementations for base data (graphics, sounds).
|
||||
* @note You should _never_ include this file due to the SET_TYPE define.
|
||||
*/
|
||||
|
||||
#include "base_media_base.h"
|
||||
#include "debug.h"
|
||||
@@ -134,12 +137,16 @@ bool BaseSet<T, Tnum_files, Tsearch_in_tars>::FillSetDetails(IniFile *ini, const
|
||||
switch (T::CheckMD5(file, BASESET_DIR)) {
|
||||
case MD5File::CR_MATCH:
|
||||
this->valid_files++;
|
||||
/* FALL THROUGH */
|
||||
this->found_files++;
|
||||
break;
|
||||
|
||||
case MD5File::CR_MISMATCH:
|
||||
DEBUG(grf, 1, "MD5 checksum mismatch for: %s (in %s)", filename, full_filename);
|
||||
this->found_files++;
|
||||
break;
|
||||
|
||||
case MD5File::CR_NO_FILE:
|
||||
DEBUG(grf, 1, "The file %s specified in %s is missing", filename, full_filename);
|
||||
break;
|
||||
}
|
||||
}
|
||||
@@ -177,7 +184,8 @@ bool BaseMedia<Tbase_set>::AddFile(const char *filename, size_t basepath_length,
|
||||
/* The more complete set takes precedence over the version number. */
|
||||
if ((duplicate->valid_files == set->valid_files && duplicate->version >= set->version) ||
|
||||
duplicate->valid_files > set->valid_files) {
|
||||
DEBUG(grf, 1, "Not adding %s (%i) as base " SET_TYPE " set (duplicate)", set->name, set->version);
|
||||
DEBUG(grf, 1, "Not adding %s (%i) as base " SET_TYPE " set (duplicate, %s)", set->name, set->version,
|
||||
duplicate->valid_files > set->valid_files ? "less valid files" : "lower version");
|
||||
set->next = BaseMedia<Tbase_set>::duplicate_sets;
|
||||
BaseMedia<Tbase_set>::duplicate_sets = set;
|
||||
} else {
|
||||
@@ -192,7 +200,8 @@ bool BaseMedia<Tbase_set>::AddFile(const char *filename, size_t basepath_length,
|
||||
* version number until a new game is started which isn't a big problem */
|
||||
if (BaseMedia<Tbase_set>::used_set == duplicate) BaseMedia<Tbase_set>::used_set = set;
|
||||
|
||||
DEBUG(grf, 1, "Removing %s (%i) as base " SET_TYPE " set (duplicate)", duplicate->name, duplicate->version);
|
||||
DEBUG(grf, 1, "Removing %s (%i) as base " SET_TYPE " set (duplicate, %s)", duplicate->name, duplicate->version,
|
||||
duplicate->valid_files < set->valid_files ? "less valid files" : "lower version");
|
||||
duplicate->next = BaseMedia<Tbase_set>::duplicate_sets;
|
||||
BaseMedia<Tbase_set>::duplicate_sets = duplicate;
|
||||
ret = true;
|
||||
@@ -260,7 +269,7 @@ template <class Tbase_set>
|
||||
if (missing == 0) {
|
||||
p += seprintf(p, last, " (%i corrupt file%s)\n", invalid, invalid == 1 ? "" : "s");
|
||||
} else {
|
||||
p += seprintf(p, last, " (unuseable: %i missing file%s)\n", missing, missing == 1 ? "" : "s");
|
||||
p += seprintf(p, last, " (unusable: %i missing file%s)\n", missing, missing == 1 ? "" : "s");
|
||||
}
|
||||
} else {
|
||||
p += seprintf(p, last, "\n");
|
||||
@@ -274,19 +283,13 @@ template <class Tbase_set>
|
||||
#if defined(ENABLE_NETWORK)
|
||||
#include "network/network_content.h"
|
||||
|
||||
/**
|
||||
* Check whether there's a base set matching some information.
|
||||
* @param ci The content info to compare it to.
|
||||
* @param md5sum Should the MD5 checksum be tested as well?
|
||||
* @param s The list with sets.
|
||||
*/
|
||||
template <class Tbase_set> bool HasBaseSet(const ContentInfo *ci, bool md5sum, const Tbase_set *s)
|
||||
template <class Tbase_set> const char *TryGetBaseSetFile(const ContentInfo *ci, bool md5sum, const Tbase_set *s)
|
||||
{
|
||||
for (; s != NULL; s = s->next) {
|
||||
if (s->GetNumMissing() != 0) continue;
|
||||
|
||||
if (s->shortname != ci->unique_id) continue;
|
||||
if (!md5sum) return true;
|
||||
if (!md5sum) return s->files[0].filename;
|
||||
|
||||
byte md5[16];
|
||||
memset(md5, 0, sizeof(md5));
|
||||
@@ -295,21 +298,26 @@ template <class Tbase_set> bool HasBaseSet(const ContentInfo *ci, bool md5sum, c
|
||||
md5[j] ^= s->files[i].hash[j];
|
||||
}
|
||||
}
|
||||
if (memcmp(md5, ci->md5sum, sizeof(md5)) == 0) return true;
|
||||
if (memcmp(md5, ci->md5sum, sizeof(md5)) == 0) return s->files[0].filename;
|
||||
}
|
||||
|
||||
return false;
|
||||
return NULL;
|
||||
}
|
||||
|
||||
template <class Tbase_set>
|
||||
/* static */ bool BaseMedia<Tbase_set>::HasSet(const ContentInfo *ci, bool md5sum)
|
||||
{
|
||||
return HasBaseSet(ci, md5sum, BaseMedia<Tbase_set>::available_sets) ||
|
||||
HasBaseSet(ci, md5sum, BaseMedia<Tbase_set>::duplicate_sets);
|
||||
return (TryGetBaseSetFile(ci, md5sum, BaseMedia<Tbase_set>::available_sets) != NULL) ||
|
||||
(TryGetBaseSetFile(ci, md5sum, BaseMedia<Tbase_set>::duplicate_sets) != NULL);
|
||||
}
|
||||
|
||||
#else
|
||||
|
||||
template <class Tbase_set>
|
||||
const char *TryGetBaseSetFile(const ContentInfo *ci, bool md5sum, const Tbase_set *s)
|
||||
{
|
||||
return NULL;
|
||||
}
|
||||
|
||||
template <class Tbase_set>
|
||||
/* static */ bool BaseMedia<Tbase_set>::HasSet(const ContentInfo *ci, bool md5sum)
|
||||
{
|
||||
@@ -374,6 +382,16 @@ template <class Tbase_set>
|
||||
return BaseMedia<Tbase_set>::used_set;
|
||||
}
|
||||
|
||||
/**
|
||||
* Return the available sets.
|
||||
* @return The available sets.
|
||||
*/
|
||||
template <class Tbase_set>
|
||||
/* static */ Tbase_set *BaseMedia<Tbase_set>::GetAvailableSets()
|
||||
{
|
||||
return BaseMedia<Tbase_set>::available_sets;
|
||||
}
|
||||
|
||||
/**
|
||||
* Force instantiation of methods so we don't get linker errors.
|
||||
* @param repl_type the type of the BaseMedia to instantiate
|
||||
@@ -390,5 +408,7 @@ template <class Tbase_set>
|
||||
template int repl_type::GetIndexOfUsedSet(); \
|
||||
template const set_type *repl_type::GetSet(int index); \
|
||||
template const set_type *repl_type::GetUsedSet(); \
|
||||
template bool repl_type::DetermineBestSet();
|
||||
template bool repl_type::DetermineBestSet(); \
|
||||
template set_type *repl_type::GetAvailableSets(); \
|
||||
template const char *TryGetBaseSetFile(const ContentInfo *ci, bool md5sum, const set_type *s);
|
||||
|
||||
|
@@ -71,6 +71,7 @@ struct BaseStation : StationPool::PoolItem<&_station_pool> {
|
||||
uint16 random_bits; ///< Random bits assigned to this station
|
||||
byte waiting_triggers; ///< Waiting triggers (NewGRF) for this station
|
||||
uint8 cached_anim_triggers; ///< NOSAVE: Combined animation trigger bitmask, used to determine if trigger processing should happen.
|
||||
uint32 cached_cargo_triggers; ///< NOSAVE: Combined cargo trigger bitmask
|
||||
|
||||
TileArea train_station; ///< Tile area the train 'station' part covers
|
||||
StationRect rect; ///< NOSAVE: Station spread out rectangle maintained by StationRect::xxx() functions
|
||||
|
@@ -31,13 +31,13 @@ inline void Blitter_32bppAnim::Draw(const Blitter::BlitterParams *bp, ZoomLevel
|
||||
src_n = (const uint16 *)((const byte *)src_n + *(const uint32 *)src_n);
|
||||
}
|
||||
|
||||
uint32 *dst = (uint32 *)bp->dst + bp->top * bp->pitch + bp->left;
|
||||
Colour *dst = (Colour *)bp->dst + bp->top * bp->pitch + bp->left;
|
||||
uint16 *anim = this->anim_buf + ((uint32 *)bp->dst - (uint32 *)_screen.dst_ptr) + bp->top * this->anim_buf_width + bp->left;
|
||||
|
||||
const byte *remap = bp->remap; // store so we don't have to access it via bp everytime
|
||||
|
||||
for (int y = 0; y < bp->height; y++) {
|
||||
uint32 *dst_ln = dst + bp->pitch;
|
||||
Colour *dst_ln = dst + bp->pitch;
|
||||
uint16 *anim_ln = anim + this->anim_buf_width;
|
||||
|
||||
const Colour *src_px_ln = (const Colour *)((const byte *)src_px + *(const uint32 *)src_px);
|
||||
@@ -46,7 +46,7 @@ inline void Blitter_32bppAnim::Draw(const Blitter::BlitterParams *bp, ZoomLevel
|
||||
const uint16 *src_n_ln = (const uint16 *)((const byte *)src_n + *(const uint32 *)src_n);
|
||||
src_n += 2;
|
||||
|
||||
uint32 *dst_end = dst + bp->skip_left;
|
||||
Colour *dst_end = dst + bp->skip_left;
|
||||
|
||||
uint n;
|
||||
|
||||
@@ -219,7 +219,7 @@ void Blitter_32bppAnim::DrawColourMappingRect(void *dst, int width, int height,
|
||||
return;
|
||||
}
|
||||
|
||||
uint32 *udst = (uint32 *)dst;
|
||||
Colour *udst = (Colour *)dst;
|
||||
uint16 *anim;
|
||||
|
||||
anim = this->anim_buf + ((uint32 *)dst - (uint32 *)_screen.dst_ptr);
|
||||
@@ -256,7 +256,7 @@ void Blitter_32bppAnim::DrawColourMappingRect(void *dst, int width, int height,
|
||||
|
||||
void Blitter_32bppAnim::SetPixel(void *video, int x, int y, uint8 colour)
|
||||
{
|
||||
*((uint32 *)video + x + y * _screen.pitch) = LookupColourInPalette(colour);
|
||||
*((Colour *)video + x + y * _screen.pitch) = LookupColourInPalette(colour);
|
||||
|
||||
/* Set the colour in the anim-buffer too, if we are rendering to the screen */
|
||||
if (_screen_disable_anim) return;
|
||||
@@ -271,13 +271,13 @@ void Blitter_32bppAnim::DrawRect(void *video, int width, int height, uint8 colou
|
||||
return;
|
||||
}
|
||||
|
||||
uint32 colour32 = LookupColourInPalette(colour);
|
||||
Colour colour32 = LookupColourInPalette(colour);
|
||||
uint16 *anim_line;
|
||||
|
||||
anim_line = ((uint32 *)video - (uint32 *)_screen.dst_ptr) + this->anim_buf;
|
||||
|
||||
do {
|
||||
uint32 *dst = (uint32 *)video;
|
||||
Colour *dst = (Colour *)video;
|
||||
uint16 *anim = anim_line;
|
||||
|
||||
for (int i = width; i > 0; i--) {
|
||||
@@ -296,13 +296,13 @@ void Blitter_32bppAnim::CopyFromBuffer(void *video, const void *src, int width,
|
||||
{
|
||||
assert(!_screen_disable_anim);
|
||||
assert(video >= _screen.dst_ptr && video <= (uint32 *)_screen.dst_ptr + _screen.width + _screen.height * _screen.pitch);
|
||||
uint32 *dst = (uint32 *)video;
|
||||
Colour *dst = (Colour *)video;
|
||||
const uint32 *usrc = (const uint32 *)src;
|
||||
uint16 *anim_line = ((uint32 *)video - (uint32 *)_screen.dst_ptr) + this->anim_buf;
|
||||
|
||||
for (; height > 0; height--) {
|
||||
/* We need to keep those for palette animation. */
|
||||
uint32 *dst_pal = dst;
|
||||
Colour *dst_pal = dst;
|
||||
uint16 *anim_pal = anim_line;
|
||||
|
||||
memcpy(dst, usrc, width * sizeof(uint32));
|
||||
@@ -422,7 +422,7 @@ void Blitter_32bppAnim::PaletteAnimate(const Palette &palette)
|
||||
assert(this->palette.first_dirty == PALETTE_ANIM_START || this->palette.first_dirty == 0);
|
||||
|
||||
const uint16 *anim = this->anim_buf;
|
||||
uint32 *dst = (uint32 *)_screen.dst_ptr;
|
||||
Colour *dst = (Colour *)_screen.dst_ptr;
|
||||
|
||||
/* Let's walk the anim buffer and try to find the pixels */
|
||||
for (int y = this->anim_buf_height; y != 0 ; y--) {
|
||||
|
@@ -47,9 +47,9 @@ public:
|
||||
/**
|
||||
* Look up the colour in the current palette.
|
||||
*/
|
||||
inline uint32 LookupColourInPalette(uint index)
|
||||
inline Colour LookupColourInPalette(uint index)
|
||||
{
|
||||
return this->palette.palette[index].data;
|
||||
return this->palette.palette[index];
|
||||
}
|
||||
|
||||
template <BlitterMode mode> void Draw(const Blitter::BlitterParams *bp, ZoomLevel zoom);
|
||||
|
@@ -19,15 +19,15 @@ void *Blitter_32bppBase::MoveTo(void *video, int x, int y)
|
||||
|
||||
void Blitter_32bppBase::SetPixel(void *video, int x, int y, uint8 colour)
|
||||
{
|
||||
*((uint32 *)video + x + y * _screen.pitch) = LookupColourInPalette(colour);
|
||||
*((Colour *)video + x + y * _screen.pitch) = LookupColourInPalette(colour);
|
||||
}
|
||||
|
||||
void Blitter_32bppBase::DrawRect(void *video, int width, int height, uint8 colour)
|
||||
{
|
||||
uint32 colour32 = LookupColourInPalette(colour);
|
||||
Colour colour32 = LookupColourInPalette(colour);
|
||||
|
||||
do {
|
||||
uint32 *dst = (uint32 *)video;
|
||||
Colour *dst = (Colour *)video;
|
||||
for (int i = width; i > 0; i--) {
|
||||
*dst = colour32;
|
||||
dst++;
|
||||
@@ -107,7 +107,7 @@ void Blitter_32bppBase::ScrollBuffer(void *video, int &left, int &top, int &widt
|
||||
dst = (uint32 *)video + left + top * _screen.pitch;
|
||||
src = dst - scroll_y * _screen.pitch;
|
||||
|
||||
/* Decrese height. (scroll_y is <=0). */
|
||||
/* Decrease height. (scroll_y is <=0). */
|
||||
height += scroll_y;
|
||||
assert(height > 0);
|
||||
|
||||
|
@@ -33,33 +33,25 @@ public:
|
||||
/* virtual */ Blitter::PaletteAnimation UsePaletteAnimation();
|
||||
/* virtual */ int GetBytesPerPixel() { return 4; }
|
||||
|
||||
/**
|
||||
* Compose a colour based on RGB values.
|
||||
*/
|
||||
static inline uint32 ComposeColour(uint a, uint r, uint g, uint b)
|
||||
{
|
||||
return (((a) << 24) & 0xFF000000) | (((r) << 16) & 0x00FF0000) | (((g) << 8) & 0x0000FF00) | ((b) & 0x000000FF);
|
||||
}
|
||||
|
||||
/**
|
||||
* Look up the colour in the current palette.
|
||||
*/
|
||||
static inline uint32 LookupColourInPalette(uint index)
|
||||
static inline Colour LookupColourInPalette(uint index)
|
||||
{
|
||||
return _cur_palette.palette[index].data;
|
||||
return _cur_palette.palette[index];
|
||||
}
|
||||
|
||||
/**
|
||||
* Compose a colour based on RGBA values and the current pixel value.
|
||||
*/
|
||||
static inline uint32 ComposeColourRGBANoCheck(uint r, uint g, uint b, uint a, uint32 current)
|
||||
static inline Colour ComposeColourRGBANoCheck(uint r, uint g, uint b, uint a, Colour current)
|
||||
{
|
||||
uint cr = GB(current, 16, 8);
|
||||
uint cg = GB(current, 8, 8);
|
||||
uint cb = GB(current, 0, 8);
|
||||
uint cr = current.r;
|
||||
uint cg = current.g;
|
||||
uint cb = current.b;
|
||||
|
||||
/* The 256 is wrong, it should be 255, but 256 is much faster... */
|
||||
return ComposeColour(0xFF,
|
||||
return Colour(
|
||||
((int)(r - cr) * a) / 256 + cr,
|
||||
((int)(g - cg) * a) / 256 + cg,
|
||||
((int)(b - cb) * a) / 256 + cb);
|
||||
@@ -69,10 +61,10 @@ public:
|
||||
* Compose a colour based on RGBA values and the current pixel value.
|
||||
* Handles fully transparent and solid pixels in a special (faster) way.
|
||||
*/
|
||||
static inline uint32 ComposeColourRGBA(uint r, uint g, uint b, uint a, uint32 current)
|
||||
static inline Colour ComposeColourRGBA(uint r, uint g, uint b, uint a, Colour current)
|
||||
{
|
||||
if (a == 0) return current;
|
||||
if (a >= 255) return ComposeColour(0xFF, r, g, b);
|
||||
if (a >= 255) return Colour(r, g, b);
|
||||
|
||||
return ComposeColourRGBANoCheck(r, g, b, a, current);
|
||||
}
|
||||
@@ -80,11 +72,11 @@ public:
|
||||
/**
|
||||
* Compose a colour based on Pixel value, alpha value, and the current pixel value.
|
||||
*/
|
||||
static inline uint32 ComposeColourPANoCheck(uint32 colour, uint a, uint32 current)
|
||||
static inline Colour ComposeColourPANoCheck(Colour colour, uint a, Colour current)
|
||||
{
|
||||
uint r = GB(colour, 16, 8);
|
||||
uint g = GB(colour, 8, 8);
|
||||
uint b = GB(colour, 0, 8);
|
||||
uint r = colour.r;
|
||||
uint g = colour.g;
|
||||
uint b = colour.b;
|
||||
|
||||
return ComposeColourRGBANoCheck(r, g, b, a, current);
|
||||
}
|
||||
@@ -93,10 +85,13 @@ public:
|
||||
* Compose a colour based on Pixel value, alpha value, and the current pixel value.
|
||||
* Handles fully transparent and solid pixels in a special (faster) way.
|
||||
*/
|
||||
static inline uint32 ComposeColourPA(uint32 colour, uint a, uint32 current)
|
||||
static inline Colour ComposeColourPA(Colour colour, uint a, Colour current)
|
||||
{
|
||||
if (a == 0) return current;
|
||||
if (a >= 255) return (colour | 0xFF000000);
|
||||
if (a >= 255) {
|
||||
colour.a = 255;
|
||||
return colour;
|
||||
}
|
||||
|
||||
return ComposeColourPANoCheck(colour, a, current);
|
||||
}
|
||||
@@ -108,13 +103,13 @@ public:
|
||||
* @param denom denominator, makes colour darker.
|
||||
* @return the new colour for the screen.
|
||||
*/
|
||||
static inline uint32 MakeTransparent(uint32 colour, uint nom, uint denom = 256)
|
||||
static inline Colour MakeTransparent(Colour colour, uint nom, uint denom = 256)
|
||||
{
|
||||
uint r = GB(colour, 16, 8);
|
||||
uint g = GB(colour, 8, 8);
|
||||
uint b = GB(colour, 0, 8);
|
||||
uint r = colour.r;
|
||||
uint g = colour.g;
|
||||
uint b = colour.b;
|
||||
|
||||
return ComposeColour(0xFF, r * nom / denom, g * nom / denom, b * nom / denom);
|
||||
return Colour(r * nom / denom, g * nom / denom, b * nom / denom);
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -122,45 +117,46 @@ public:
|
||||
* @param colour the colour to make grey.
|
||||
* @return the new colour, now grey.
|
||||
*/
|
||||
static inline uint32 MakeGrey(uint32 colour)
|
||||
static inline Colour MakeGrey(Colour colour)
|
||||
{
|
||||
uint r = GB(colour, 16, 8);
|
||||
uint g = GB(colour, 8, 8);
|
||||
uint b = GB(colour, 0, 8);
|
||||
uint r = colour.r;
|
||||
uint g = colour.g;
|
||||
uint b = colour.b;
|
||||
|
||||
/* To avoid doubles and stuff, multiple it with a total of 65536 (16bits), then
|
||||
* divide by it to normalize the value to a byte again. See heightmap.cpp for
|
||||
* information about the formula. */
|
||||
colour = ((r * 19595) + (g * 38470) + (b * 7471)) / 65536;
|
||||
uint grey = ((r * 19595) + (g * 38470) + (b * 7471)) / 65536;
|
||||
|
||||
return ComposeColour(0xFF, colour, colour, colour);
|
||||
return Colour(grey, grey, grey);
|
||||
}
|
||||
|
||||
static const int DEFAULT_BRIGHTNESS = 64;
|
||||
static const int DEFAULT_BRIGHTNESS = 128;
|
||||
|
||||
static inline uint32 AdjustBrightness(uint32 colour, uint8 brightness)
|
||||
static inline Colour AdjustBrightness(Colour colour, uint8 brightness)
|
||||
{
|
||||
/* Shortcut for normal brightness */
|
||||
if (brightness == DEFAULT_BRIGHTNESS) return colour;
|
||||
|
||||
uint16 ob = 0;
|
||||
uint16 r = GB(colour, 16, 8) * brightness / DEFAULT_BRIGHTNESS;
|
||||
uint16 g = GB(colour, 8, 8) * brightness / DEFAULT_BRIGHTNESS;
|
||||
uint16 b = GB(colour, 0, 8) * brightness / DEFAULT_BRIGHTNESS;
|
||||
uint16 r = colour.r * brightness / DEFAULT_BRIGHTNESS;
|
||||
uint16 g = colour.g * brightness / DEFAULT_BRIGHTNESS;
|
||||
uint16 b = colour.b * brightness / DEFAULT_BRIGHTNESS;
|
||||
|
||||
/* Sum overbright */
|
||||
if (r > 255) ob += r - 255;
|
||||
if (g > 255) ob += g - 255;
|
||||
if (b > 255) ob += b - 255;
|
||||
|
||||
if (ob == 0) return ComposeColour(GB(colour, 24, 8), r, g, b);
|
||||
if (ob == 0) return Colour(r, g, b, colour.a);
|
||||
|
||||
/* Reduce overbright strength */
|
||||
ob /= 2;
|
||||
return ComposeColour(GB(colour, 24, 8),
|
||||
return Colour(
|
||||
r >= 255 ? 255 : min(r + ob * (255 - r) / 256, 255),
|
||||
g >= 255 ? 255 : min(g + ob * (255 - g) / 256, 255),
|
||||
b >= 255 ? 255 : min(b + ob * (255 - b) / 256, 255));
|
||||
b >= 255 ? 255 : min(b + ob * (255 - b) / 256, 255),
|
||||
colour.a);
|
||||
}
|
||||
};
|
||||
|
||||
|
@@ -44,14 +44,14 @@ inline void Blitter_32bppOptimized::Draw(const Blitter::BlitterParams *bp, ZoomL
|
||||
}
|
||||
|
||||
/* skip lines in dst */
|
||||
uint32 *dst = (uint32 *)bp->dst + bp->top * bp->pitch + bp->left;
|
||||
Colour *dst = (Colour *)bp->dst + bp->top * bp->pitch + bp->left;
|
||||
|
||||
/* store so we don't have to access it via bp everytime (compiler assumes pointer aliasing) */
|
||||
const byte *remap = bp->remap;
|
||||
|
||||
for (int y = 0; y < bp->height; y++) {
|
||||
/* next dst line begins here */
|
||||
uint32 *dst_ln = dst + bp->pitch;
|
||||
Colour *dst_ln = dst + bp->pitch;
|
||||
|
||||
/* next src line begins here */
|
||||
const Colour *src_px_ln = (const Colour *)((const byte *)src_px + *(const uint32 *)src_px);
|
||||
@@ -62,7 +62,7 @@ inline void Blitter_32bppOptimized::Draw(const Blitter::BlitterParams *bp, ZoomL
|
||||
src_n += 2;
|
||||
|
||||
/* we will end this line when we reach this point */
|
||||
uint32 *dst_end = dst + bp->skip_left;
|
||||
Colour *dst_end = dst + bp->skip_left;
|
||||
|
||||
/* number of pixels with the same aplha channel class */
|
||||
uint n;
|
||||
@@ -215,7 +215,7 @@ Sprite *Blitter_32bppOptimized::Encode(SpriteLoader::Sprite *sprite, AllocatorPr
|
||||
Colour *dst_px_orig[ZOOM_LVL_COUNT];
|
||||
|
||||
/* interleaved stream of 'm' channel and 'n' channel
|
||||
* 'n' is number if following pixels with the same alpha channel class
|
||||
* 'n' is number of following pixels with the same alpha channel class
|
||||
* there are 3 classes: 0, 255, others
|
||||
*
|
||||
* it has to be stored in one stream so fewer registers are used -
|
||||
@@ -286,10 +286,10 @@ Sprite *Blitter_32bppOptimized::Encode(SpriteLoader::Sprite *sprite, AllocatorPr
|
||||
*dst_n |= rgb_max << 8;
|
||||
|
||||
/* Pre-convert the mapping channel to a RGB value */
|
||||
uint32 colour = this->AdjustBrightness(this->LookupColourInPalette(src->m), rgb_max);
|
||||
dst_px->r = GB(colour, 16, 8);
|
||||
dst_px->g = GB(colour, 8, 8);
|
||||
dst_px->b = GB(colour, 0, 8);
|
||||
Colour colour = this->AdjustBrightness(this->LookupColourInPalette(src->m), rgb_max);
|
||||
dst_px->r = colour.r;
|
||||
dst_px->g = colour.g;
|
||||
dst_px->b = colour.b;
|
||||
} else {
|
||||
dst_px->r = src->r;
|
||||
dst_px->g = src->g;
|
||||
|
@@ -21,11 +21,11 @@ static FBlitter_32bppSimple iFBlitter_32bppSimple;
|
||||
void Blitter_32bppSimple::Draw(Blitter::BlitterParams *bp, BlitterMode mode, ZoomLevel zoom)
|
||||
{
|
||||
const Blitter_32bppSimple::Pixel *src, *src_line;
|
||||
uint32 *dst, *dst_line;
|
||||
Colour *dst, *dst_line;
|
||||
|
||||
/* Find where to start reading in the source sprite */
|
||||
src_line = (const Blitter_32bppSimple::Pixel *)bp->sprite + (bp->skip_top * bp->sprite_width + bp->skip_left) * ScaleByZoom(1, zoom);
|
||||
dst_line = (uint32 *)bp->dst + bp->top * bp->pitch + bp->left;
|
||||
dst_line = (Colour *)bp->dst + bp->top * bp->pitch + bp->left;
|
||||
|
||||
for (int y = 0; y < bp->height; y++) {
|
||||
dst = dst_line;
|
||||
@@ -66,7 +66,7 @@ void Blitter_32bppSimple::Draw(Blitter::BlitterParams *bp, BlitterMode mode, Zoo
|
||||
|
||||
void Blitter_32bppSimple::DrawColourMappingRect(void *dst, int width, int height, PaletteID pal)
|
||||
{
|
||||
uint32 *udst = (uint32 *)dst;
|
||||
Colour *udst = (Colour *)dst;
|
||||
|
||||
if (pal == PALETTE_TO_TRANSPARENT) {
|
||||
do {
|
||||
@@ -122,10 +122,10 @@ Sprite *Blitter_32bppSimple::Encode(SpriteLoader::Sprite *sprite, AllocatorProc
|
||||
dst[i].v = rgb_max;
|
||||
|
||||
/* Pre-convert the mapping channel to a RGB value */
|
||||
uint colour = this->AdjustBrightness(this->LookupColourInPalette(src->m), dst[i].v);
|
||||
dst[i].r = GB(colour, 16, 8);
|
||||
dst[i].g = GB(colour, 8, 8);
|
||||
dst[i].b = GB(colour, 0, 8);
|
||||
Colour colour = this->AdjustBrightness(this->LookupColourInPalette(src->m), dst[i].v);
|
||||
dst[i].r = colour.r;
|
||||
dst[i].g = colour.g;
|
||||
dst[i].b = colour.b;
|
||||
dst[i].a = src->a;
|
||||
dst[i].m = src->m;
|
||||
}
|
||||
|
@@ -112,7 +112,7 @@ void Blitter_8bppBase::ScrollBuffer(void *video, int &left, int &top, int &width
|
||||
dst = (uint8 *)video + left + top * _screen.pitch;
|
||||
src = dst - scroll_y * _screen.pitch;
|
||||
|
||||
/* Decrese height. (scroll_y is <=0). */
|
||||
/* Decrease height. (scroll_y is <=0). */
|
||||
height += scroll_y;
|
||||
assert(height > 0);
|
||||
|
||||
|
@@ -123,7 +123,7 @@ public:
|
||||
|
||||
/**
|
||||
* Copy from a buffer to the screen.
|
||||
* @param video The destionation pointer (video-buffer).
|
||||
* @param video The destination pointer (video-buffer).
|
||||
* @param src The buffer from which the data will be read.
|
||||
* @param width The width of the buffer.
|
||||
* @param height The height of the buffer.
|
||||
|
@@ -37,7 +37,7 @@ public:
|
||||
/* virtual */ int GetBytesPerPixel() { return 0; }
|
||||
};
|
||||
|
||||
/** Factory for the blitter that doesn nothing. */
|
||||
/** Factory for the blitter that does nothing. */
|
||||
class FBlitter_Null: public BlitterFactory<FBlitter_Null> {
|
||||
public:
|
||||
/* virtual */ const char *GetName() { return "null"; }
|
||||
|
@@ -118,7 +118,7 @@ static const NWidgetPart _bootstrap_query_widgets[] = {
|
||||
static const WindowDesc _bootstrap_query_desc(
|
||||
WDP_CENTER, 0, 0,
|
||||
WC_CONFIRM_POPUP_QUERY, WC_NONE,
|
||||
WDF_UNCLICK_BUTTONS,
|
||||
0,
|
||||
_bootstrap_query_widgets, lengthof(_bootstrap_query_widgets)
|
||||
);
|
||||
|
||||
@@ -205,7 +205,7 @@ public:
|
||||
#endif /* defined(ENABLE_NETWORK) && defined(WITH_FREETYPE) */
|
||||
|
||||
/**
|
||||
* Handle all procedures for bootstrapping OpenTTD without a base grapics set.
|
||||
* Handle all procedures for bootstrapping OpenTTD without a base graphics set.
|
||||
* This requires all kinds of trickery that is needed to avoid the use of
|
||||
* sprites from the base graphics set which are pretty interwoven.
|
||||
* @return True if a base set exists, otherwise false.
|
||||
@@ -218,7 +218,7 @@ bool HandleBootstrap()
|
||||
if (BlitterFactoryBase::GetCurrentBlitter()->GetScreenDepth() == 0) goto failure;
|
||||
|
||||
/* If there is no network or no freetype, then there is nothing we can do. Go straight to failure. */
|
||||
#if defined(ENABLE_NETWORK) && defined(WITH_FREETYPE) && !defined(__APPLE__)
|
||||
#if defined(ENABLE_NETWORK) && defined(WITH_FREETYPE) && !defined(__APPLE__) && (defined(WITH_FONTCONFIG) || defined(WIN32))
|
||||
if (!_network_available) goto failure;
|
||||
|
||||
/* First tell the game we're bootstrapping. */
|
||||
|
@@ -59,7 +59,7 @@ typedef GUIList<BuildBridgeData> GUIBridgeList; ///< List of bridges, used in #B
|
||||
void CcBuildBridge(const CommandCost &result, TileIndex end_tile, uint32 p1, uint32 p2)
|
||||
{
|
||||
if (result.Failed()) return;
|
||||
SndPlayTileFx(SND_27_BLACKSMITH_ANVIL, end_tile);
|
||||
if (_settings_client.sound.confirm) SndPlayTileFx(SND_27_BLACKSMITH_ANVIL, end_tile);
|
||||
|
||||
TransportType transport_type = Extract<TransportType, 15, 2>(p2);
|
||||
|
||||
@@ -381,7 +381,7 @@ void ShowBuildBridgeWindow(TileIndex start, TileIndex end, TransportType transpo
|
||||
/* The bridge length without ramps. */
|
||||
const uint bridge_len = GetTunnelBridgeLength(start, end);
|
||||
|
||||
/* If Ctrl is being pressed, check wether the last bridge built is available
|
||||
/* If Ctrl is being pressed, check whether the last bridge built is available
|
||||
* If so, return this bridge type. Otherwise continue normally.
|
||||
* We store bridge types for each transport type, so we have to check for
|
||||
* the transport type beforehand.
|
||||
|
@@ -41,7 +41,7 @@ static inline bool IsBridgeTile(TileIndex t)
|
||||
* checks for the possibility that a bridge may be on this tile
|
||||
* These are in fact all the tile types on which a bridge can be found
|
||||
* @param t The tile to analyze
|
||||
* @return true if a bridge migh be present
|
||||
* @return true if a bridge might be present
|
||||
*/
|
||||
static inline bool MayHaveBridgeAbove(TileIndex t)
|
||||
{
|
||||
@@ -161,15 +161,17 @@ static inline void MakeBridgeRamp(TileIndex t, Owner o, BridgeType bridgetype, D
|
||||
* Make a bridge ramp for roads.
|
||||
* @param t the tile to make a bridge ramp
|
||||
* @param o the new owner of the bridge ramp
|
||||
* @param owner_road the new owner of the road on the bridge
|
||||
* @param owner_tram the new owner of the tram on the bridge
|
||||
* @param bridgetype the type of bridge this bridge ramp belongs to
|
||||
* @param d the direction this ramp must be facing
|
||||
* @param r the road type of the bridge
|
||||
*/
|
||||
static inline void MakeRoadBridgeRamp(TileIndex t, Owner o, BridgeType bridgetype, DiagDirection d, RoadTypes r)
|
||||
static inline void MakeRoadBridgeRamp(TileIndex t, Owner o, Owner owner_road, Owner owner_tram, BridgeType bridgetype, DiagDirection d, RoadTypes r)
|
||||
{
|
||||
MakeBridgeRamp(t, o, bridgetype, d, TRANSPORT_ROAD, 0);
|
||||
SetRoadOwner(t, ROADTYPE_ROAD, o);
|
||||
if (o != OWNER_TOWN) SetRoadOwner(t, ROADTYPE_TRAM, o);
|
||||
SetRoadOwner(t, ROADTYPE_ROAD, owner_road);
|
||||
if (owner_tram != OWNER_TOWN) SetRoadOwner(t, ROADTYPE_TRAM, owner_tram);
|
||||
SetRoadTypes(t, r);
|
||||
}
|
||||
|
||||
|
@@ -30,6 +30,7 @@
|
||||
#include "engine_gui.h"
|
||||
#include "cargotype.h"
|
||||
#include "core/geometry_func.hpp"
|
||||
#include "autoreplace_func.h"
|
||||
|
||||
#include "widgets/build_vehicle_widget.h"
|
||||
|
||||
@@ -42,7 +43,7 @@
|
||||
*/
|
||||
uint GetEngineListHeight(VehicleType type)
|
||||
{
|
||||
return max<uint>(FONT_HEIGHT_NORMAL + WD_MATRIX_TOP + WD_MATRIX_BOTTOM, GetVehicleHeight(type));
|
||||
return max<uint>(FONT_HEIGHT_NORMAL + WD_MATRIX_TOP + WD_MATRIX_BOTTOM, GetVehicleImageCellSize(type, EIT_PURCHASE).height);
|
||||
}
|
||||
|
||||
static const NWidgetPart _nested_build_vehicle_widgets[] = {
|
||||
@@ -271,7 +272,7 @@ static int CDECL EnginePowerVsRunningCostSorter(const EngineID *a, const EngineI
|
||||
* we will actually calculate cunning cost/power (to make it more than 1).
|
||||
* Because of this, the return value have to be reversed as well and we return b - a instead of a - b.
|
||||
* Another thing is that both power and running costs should be doubled for multiheaded engines.
|
||||
* Since it would be multipling with 2 in both numerator and denumerator, it will even themselves out and we skip checking for multiheaded. */
|
||||
* Since it would be multiplying with 2 in both numerator and denominator, it will even themselves out and we skip checking for multiheaded. */
|
||||
Money va = (e_a->GetRunningCost()) / max(1U, (uint)e_a->GetPower());
|
||||
Money vb = (e_b->GetRunningCost()) / max(1U, (uint)e_b->GetPower());
|
||||
int r = ClampToI32(vb - va);
|
||||
@@ -515,7 +516,7 @@ static const StringID _sort_listing[][12] = {{
|
||||
static bool CDECL CargoFilter(const EngineID *eid, const CargoID cid)
|
||||
{
|
||||
if (cid == CF_ANY) return true;
|
||||
uint32 refit_mask = GetUnionOfArticulatedRefitMasks(*eid, true);
|
||||
uint32 refit_mask = GetUnionOfArticulatedRefitMasks(*eid, true) & _standard_cargo_mask;
|
||||
return (cid == CF_NONE ? refit_mask == 0 : HasBit(refit_mask, cid));
|
||||
}
|
||||
|
||||
@@ -870,34 +871,37 @@ int DrawVehiclePurchaseInfo(int left, int right, int y, EngineID engine_number)
|
||||
*/
|
||||
void DrawEngineList(VehicleType type, int l, int r, int y, const GUIEngineList *eng_list, uint16 min, uint16 max, EngineID selected_id, bool show_count, GroupID selected_group)
|
||||
{
|
||||
static const int sprite_widths[] = { 60, 60, 76, 67 };
|
||||
static const int sprite_y_offsets[] = { -1, -1, -2, -2 };
|
||||
|
||||
/* Obligatory sanity checks! */
|
||||
assert((uint)type < lengthof(sprite_widths));
|
||||
assert_compile(lengthof(sprite_y_offsets) == lengthof(sprite_widths));
|
||||
assert(max <= eng_list->Length());
|
||||
|
||||
bool rtl = _current_text_dir == TD_RTL;
|
||||
int step_size = GetEngineListHeight(type);
|
||||
int sprite_width = sprite_widths[type];
|
||||
int sprite_left = GetVehicleImageCellSize(type, EIT_PURCHASE).extend_left;
|
||||
int sprite_right = GetVehicleImageCellSize(type, EIT_PURCHASE).extend_right;
|
||||
int sprite_width = sprite_left + sprite_right;
|
||||
|
||||
int sprite_x = (rtl ? r - sprite_width / 2 : l + sprite_width / 2) - 1;
|
||||
int sprite_x = rtl ? r - sprite_right - 1 : l + sprite_left + 1;
|
||||
int sprite_y_offset = sprite_y_offsets[type] + step_size / 2;
|
||||
|
||||
Dimension replace_icon = {0, 0};
|
||||
int count_width = 0;
|
||||
if (show_count) {
|
||||
SetDParam(0, 999);
|
||||
replace_icon = GetSpriteSize(SPR_GROUP_REPLACE_ACTIVE);
|
||||
SetDParamMaxDigits(0, 3);
|
||||
count_width = GetStringBoundingBox(STR_TINY_BLACK_COMA).width;
|
||||
}
|
||||
|
||||
int text_left = l + (rtl ? WD_FRAMERECT_LEFT + count_width : sprite_width);
|
||||
int text_right = r - (rtl ? sprite_width : WD_FRAMERECT_RIGHT + count_width);
|
||||
int text_left = l + (rtl ? WD_FRAMERECT_LEFT + replace_icon.width + 8 + count_width : sprite_width + WD_FRAMETEXT_LEFT);
|
||||
int text_right = r - (rtl ? sprite_width + WD_FRAMETEXT_RIGHT : WD_FRAMERECT_RIGHT + replace_icon.width + 8 + count_width);
|
||||
int replace_icon_left = rtl ? l + WD_FRAMERECT_LEFT : r - WD_FRAMERECT_RIGHT - replace_icon.width;
|
||||
int count_left = l;
|
||||
int count_right = rtl ? text_left : r - WD_FRAMERECT_RIGHT;
|
||||
int count_right = rtl ? text_left : r - WD_FRAMERECT_RIGHT - replace_icon.width - 8;
|
||||
|
||||
int normal_text_y_offset = (step_size - FONT_HEIGHT_NORMAL) / 2;
|
||||
int small_text_y_offset = step_size - FONT_HEIGHT_SMALL - WD_FRAMERECT_BOTTOM - 1;
|
||||
int replace_icon_y_offset = (step_size - replace_icon.height) / 2 - 1;
|
||||
|
||||
for (; min < max; min++, y += step_size) {
|
||||
const EngineID engine = (*eng_list)[min];
|
||||
@@ -905,11 +909,12 @@ void DrawEngineList(VehicleType type, int l, int r, int y, const GUIEngineList *
|
||||
const uint num_engines = GetGroupNumEngines(_local_company, selected_group, engine);
|
||||
|
||||
SetDParam(0, engine);
|
||||
DrawString(text_left, text_right, y + normal_text_y_offset, STR_ENGINE_NAME, engine == selected_id ? TC_WHITE : TC_BLACK);
|
||||
DrawString(text_left, text_right, y + normal_text_y_offset, STR_ENGINE_NAME, engine == selected_id ? TC_WHITE : TC_BLACK, SA_STRIP | (rtl ? SA_RIGHT : SA_LEFT));
|
||||
DrawVehicleEngine(l, r, sprite_x, y + sprite_y_offset, engine, (show_count && num_engines == 0) ? PALETTE_CRASH : GetEnginePalette(engine, _local_company), EIT_PURCHASE);
|
||||
if (show_count) {
|
||||
SetDParam(0, num_engines);
|
||||
DrawString(count_left, count_right, y + small_text_y_offset, STR_TINY_BLACK_COMA, TC_FROMSTRING, SA_RIGHT | SA_FORCE);
|
||||
if (EngineHasReplacementForCompany(Company::Get(_local_company), engine, selected_group)) DrawSprite(SPR_GROUP_REPLACE_ACTIVE, num_engines == 0 ? PALETTE_CRASH : PAL_NONE, replace_icon_left, y + replace_icon_y_offset);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -962,7 +967,7 @@ struct BuildVehicleWindow : Window {
|
||||
this->vscroll = this->GetScrollbar(WID_BV_SCROLLBAR);
|
||||
|
||||
/* If we are just viewing the list of vehicles, we do not need the Build button.
|
||||
* So we just hide it, and enlarge the Rename buton by the now vacant place. */
|
||||
* So we just hide it, and enlarge the Rename button by the now vacant place. */
|
||||
if (this->listview_mode) this->GetWidget<NWidgetStacked>(WID_BV_BUILD_SEL)->SetDisplayedPlane(SZSP_NONE);
|
||||
|
||||
NWidgetCore *widget = this->GetWidget<NWidgetCore>(WID_BV_LIST);
|
||||
@@ -1402,7 +1407,7 @@ struct BuildVehicleWindow : Window {
|
||||
static const WindowDesc _build_vehicle_desc(
|
||||
WDP_AUTO, 240, 268,
|
||||
WC_BUILD_VEHICLE, WC_NONE,
|
||||
WDF_UNCLICK_BUTTONS | WDF_CONSTRUCTION,
|
||||
WDF_CONSTRUCTION,
|
||||
_nested_build_vehicle_widgets, lengthof(_nested_build_vehicle_widgets)
|
||||
);
|
||||
|
||||
|
157
src/cargomonitor.cpp
Normal file
157
src/cargomonitor.cpp
Normal file
@@ -0,0 +1,157 @@
|
||||
/* $Id$ */
|
||||
|
||||
/*
|
||||
* This file is part of OpenTTD.
|
||||
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
|
||||
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
/** @file cargomonitor.cpp Implementation of the cargo transport monitoring. */
|
||||
|
||||
#include "stdafx.h"
|
||||
#include "cargomonitor.h"
|
||||
#include "station_base.h"
|
||||
|
||||
CargoMonitorMap _cargo_pickups; ///< Map of monitored pick-ups to the amount since last query/activation.
|
||||
CargoMonitorMap _cargo_deliveries; ///< Map of monitored deliveries to the amount since last query/activation.
|
||||
|
||||
/**
|
||||
* Helper method for ClearCargoPickupMonitoring and ClearCargoDeliveryMonitoring.
|
||||
* Clears all monitors that belong to the specified company or all if INVALID_OWNER
|
||||
* is specified as company.
|
||||
* @param cargo_monitor_map reference to the cargo monitor map to operate on.
|
||||
* @param company company to clear cargo monitors for or INVALID_OWNER if all cargo monitors should be cleared.
|
||||
*/
|
||||
static void ClearCargoMonitoring(CargoMonitorMap &cargo_monitor_map, CompanyID company = INVALID_OWNER)
|
||||
{
|
||||
if (company == INVALID_OWNER) {
|
||||
cargo_monitor_map.clear();
|
||||
return;
|
||||
}
|
||||
|
||||
CargoMonitorMap::iterator next;
|
||||
for (CargoMonitorMap::iterator it = cargo_monitor_map.begin(); it != cargo_monitor_map.end(); it = next) {
|
||||
next = it;
|
||||
next++;
|
||||
if (DecodeMonitorCompany(it->first) == company) {
|
||||
cargo_monitor_map.erase(it);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Clear all pick-up cargo monitors.
|
||||
* @param company clear all pick-up monitors for this company or if INVALID_OWNER
|
||||
* is passed, all pick-up monitors are cleared regardless of company.
|
||||
*/
|
||||
void ClearCargoPickupMonitoring(CompanyID company)
|
||||
{
|
||||
ClearCargoMonitoring(_cargo_pickups, company);
|
||||
}
|
||||
|
||||
/**
|
||||
* Clear all delivery cargo monitors.
|
||||
* @param company clear all delivery monitors for this company or if INVALID_OWNER
|
||||
* is passed, all delivery monitors are cleared regardless of company.
|
||||
*/
|
||||
void ClearCargoDeliveryMonitoring(CompanyID company)
|
||||
{
|
||||
ClearCargoMonitoring(_cargo_deliveries, company);
|
||||
}
|
||||
|
||||
/**
|
||||
* Get and reset the amount associated with a cargo monitor.
|
||||
* @param[in,out] monitor_map Monitoring map to search (and reset for the queried entry).
|
||||
* @param monitor Cargo monitor to query/reset.
|
||||
* @param keep_monitoring After returning from this call, continue monitoring.
|
||||
* @return Amount collected since last query/activation for the monitored combination.
|
||||
*/
|
||||
static uint32 GetAmount(CargoMonitorMap &monitor_map, CargoMonitorID monitor, bool keep_monitoring)
|
||||
{
|
||||
CargoMonitorMap::iterator iter = monitor_map.find(monitor);
|
||||
if (iter == monitor_map.end()) {
|
||||
if (keep_monitoring) {
|
||||
std::pair<CargoMonitorID, uint32> p(monitor, 0);
|
||||
monitor_map.insert(p);
|
||||
}
|
||||
return 0;
|
||||
} else {
|
||||
uint32 result = iter->second;
|
||||
iter->second = 0;
|
||||
if (!keep_monitoring) monitor_map.erase(iter);
|
||||
return result;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the amount of cargo delivered for the given cargo monitor since activation or last query.
|
||||
* @param monitor Cargo monitor to query.
|
||||
* @param keep_monitoring After returning from this call, continue monitoring.
|
||||
* @return Amount of delivered cargo for the monitored combination.
|
||||
*/
|
||||
uint32 GetDeliveryAmount(CargoMonitorID monitor, bool keep_monitoring)
|
||||
{
|
||||
return GetAmount(_cargo_deliveries, monitor, keep_monitoring);
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the amount of cargo picked up for the given cargo monitor since activation or last query.
|
||||
* @param monitor Monitoring number to query.
|
||||
* @param keep_monitoring After returning from this call, continue monitoring.
|
||||
* @return Amount of picked up cargo for the monitored combination.
|
||||
* @note Cargo pick up is counted on final delivery, to prevent users getting credit for picking up cargo without delivering it.
|
||||
*/
|
||||
uint32 GetPickupAmount(CargoMonitorID monitor, bool keep_monitoring)
|
||||
{
|
||||
return GetAmount(_cargo_pickups, monitor, keep_monitoring);
|
||||
}
|
||||
|
||||
/**
|
||||
* Cargo was delivered to its final destination, update the pickup and delivery maps.
|
||||
* @param cargo_type type of cargo.
|
||||
* @param company company delivering the cargo.
|
||||
* @param amount Amount of cargo delivered.
|
||||
* @param src_type type of \a src.
|
||||
* @param src index of source.
|
||||
* @param st station where the cargo is delivered to.
|
||||
*/
|
||||
void AddCargoDelivery(CargoID cargo_type, CompanyID company, uint32 amount, SourceType src_type, SourceID src, const Station *st)
|
||||
{
|
||||
if (amount == 0) return;
|
||||
|
||||
if (src != INVALID_SOURCE) {
|
||||
/* Handle pickup update. */
|
||||
switch (src_type) {
|
||||
case ST_INDUSTRY: {
|
||||
CargoMonitorID num = EncodeCargoIndustryMonitor(company, cargo_type, src);
|
||||
CargoMonitorMap::iterator iter = _cargo_pickups.find(num);
|
||||
if (iter != _cargo_pickups.end()) iter->second += amount;
|
||||
break;
|
||||
}
|
||||
case ST_TOWN: {
|
||||
CargoMonitorID num = EncodeCargoTownMonitor(company, cargo_type, src);
|
||||
CargoMonitorMap::iterator iter = _cargo_pickups.find(num);
|
||||
if (iter != _cargo_pickups.end()) iter->second += amount;
|
||||
break;
|
||||
}
|
||||
default: break;
|
||||
}
|
||||
}
|
||||
|
||||
/* Handle delivery.
|
||||
* Note that delivery in the right area is sufficient to prevent trouble with neighbouring industries or houses. */
|
||||
|
||||
/* Town delivery. */
|
||||
CargoMonitorID num = EncodeCargoTownMonitor(company, cargo_type, st->town->index);
|
||||
CargoMonitorMap::iterator iter = _cargo_deliveries.find(num);
|
||||
if (iter != _cargo_deliveries.end()) iter->second += amount;
|
||||
|
||||
/* Industry delivery. */
|
||||
for (const Industry * const *ip = st->industries_near.Begin(); ip != st->industries_near.End(); ip++) {
|
||||
CargoMonitorID num = EncodeCargoIndustryMonitor(company, cargo_type, (*ip)->index);
|
||||
CargoMonitorMap::iterator iter = _cargo_deliveries.find(num);
|
||||
if (iter != _cargo_deliveries.end()) iter->second += amount;
|
||||
}
|
||||
}
|
||||
|
148
src/cargomonitor.h
Normal file
148
src/cargomonitor.h
Normal file
@@ -0,0 +1,148 @@
|
||||
/* $Id$ */
|
||||
|
||||
/*
|
||||
* This file is part of OpenTTD.
|
||||
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
|
||||
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
/** @file cargomonitor.h Cargo transport monitoring declarations. */
|
||||
|
||||
#ifndef CARGOMONITOR_H
|
||||
#define CARGOMONITOR_H
|
||||
|
||||
#include "cargo_type.h"
|
||||
#include "company_func.h"
|
||||
#include "industry.h"
|
||||
#include "town.h"
|
||||
#include <map>
|
||||
|
||||
struct Station;
|
||||
|
||||
/**
|
||||
* Unique number for a company / cargo type / (town or industry).
|
||||
* Encoding is as follows:
|
||||
* - bits 0-15 town or industry number
|
||||
* - bit 16 is set if it is an industry number (else it is a town number).
|
||||
* - bits 19-23 Cargo type.
|
||||
* - bits 24-31 %Company number.
|
||||
*/
|
||||
typedef uint32 CargoMonitorID; ///< Type of the cargo monitor number.
|
||||
|
||||
/** Map type for storing and updating active cargo monitor numbers and their amounts. */
|
||||
typedef std::map<CargoMonitorID, uint32> CargoMonitorMap;
|
||||
|
||||
extern CargoMonitorMap _cargo_pickups;
|
||||
extern CargoMonitorMap _cargo_deliveries;
|
||||
|
||||
|
||||
/** Constants for encoding and extracting cargo monitors. */
|
||||
enum CargoCompanyBits {
|
||||
CCB_TOWN_IND_NUMBER_START = 0, ///< Start bit of the town or industry number.
|
||||
CCB_TOWN_IND_NUMBER_LENGTH = 16, ///< Number of bits of the town or industry number.
|
||||
CCB_IS_INDUSTRY_BIT = 16, ///< Bit indicating the town/industry number is an industry.
|
||||
CCB_IS_INDUSTRY_BIT_VALUE = 1ul << CCB_IS_INDUSTRY_BIT, ///< Value of the #CCB_IS_INDUSTRY_BIT bit.
|
||||
CCB_CARGO_TYPE_START = 19, ///< Start bit of the cargo type field.
|
||||
CCB_CARGO_TYPE_LENGTH = 5, ///< Number of bits of the cargo type field.
|
||||
CCB_COMPANY_START = 24, ///< Start bit of the company field.
|
||||
CCB_COMPANY_LENGTH = 8, ///< Number of bits of the company field.
|
||||
};
|
||||
|
||||
|
||||
/**
|
||||
* Encode a cargo monitor for pickup or delivery at an industry.
|
||||
* @param company Company performing the transport.
|
||||
* @param ctype Cargo type being transported.
|
||||
* @param ind %Industry providing or accepting the cargo.
|
||||
* @return The encoded cargo/company/industry number.
|
||||
*/
|
||||
static inline CargoMonitorID EncodeCargoIndustryMonitor(CompanyID company, CargoID ctype, IndustryID ind)
|
||||
{
|
||||
assert(ctype < (1 << CCB_CARGO_TYPE_LENGTH));
|
||||
|
||||
uint32 ret = 0;
|
||||
SB(ret, CCB_TOWN_IND_NUMBER_START, CCB_TOWN_IND_NUMBER_LENGTH, ind);
|
||||
SetBit(ret, CCB_IS_INDUSTRY_BIT);
|
||||
SB(ret, CCB_CARGO_TYPE_START, CCB_CARGO_TYPE_LENGTH, ctype);
|
||||
SB(ret, CCB_COMPANY_START, CCB_COMPANY_LENGTH, company);
|
||||
return ret;
|
||||
}
|
||||
|
||||
/**
|
||||
* Encode a cargo monitoring number for pickup or delivery at a town.
|
||||
* @param company %Company performing the transport.
|
||||
* @param ctype Cargo type being transported.
|
||||
* @param town %Town providing or accepting the cargo.
|
||||
* @return The encoded cargo/company/town number.
|
||||
*/
|
||||
static inline CargoMonitorID EncodeCargoTownMonitor(CompanyID company, CargoID ctype, TownID town)
|
||||
{
|
||||
assert(ctype < (1 << CCB_CARGO_TYPE_LENGTH));
|
||||
|
||||
uint32 ret = 0;
|
||||
SB(ret, CCB_TOWN_IND_NUMBER_START, CCB_TOWN_IND_NUMBER_LENGTH, town);
|
||||
SB(ret, CCB_CARGO_TYPE_START, CCB_CARGO_TYPE_LENGTH, ctype);
|
||||
SB(ret, CCB_COMPANY_START, CCB_COMPANY_LENGTH, company);
|
||||
return ret;
|
||||
}
|
||||
|
||||
/**
|
||||
* Extract the company from the cargo monitor.
|
||||
* @param num Cargo monitoring number to decode.
|
||||
* @return The extracted company id.
|
||||
*/
|
||||
static inline CompanyID DecodeMonitorCompany(CargoMonitorID num)
|
||||
{
|
||||
return static_cast<CompanyID>(GB(num, CCB_COMPANY_START, CCB_COMPANY_LENGTH));
|
||||
}
|
||||
|
||||
/**
|
||||
* Extract the cargo type from the cargo monitor.
|
||||
* @param num Cargo monitoring number to decode.
|
||||
* @return The extracted cargo type.
|
||||
*/
|
||||
static inline CargoID DecodeMonitorCargoType(CargoMonitorID num)
|
||||
{
|
||||
return GB(num, CCB_CARGO_TYPE_START, CCB_CARGO_TYPE_LENGTH);
|
||||
}
|
||||
|
||||
/**
|
||||
* Does the cargo number monitor an industry or a town?
|
||||
* @param num Cargo monitoring number to decode.
|
||||
* @return true if monitoring an industry, false if monitoring a town.
|
||||
*/
|
||||
static inline bool MonitorMonitorsIndustry(CargoMonitorID num)
|
||||
{
|
||||
return HasBit(num, CCB_IS_INDUSTRY_BIT);
|
||||
}
|
||||
|
||||
/**
|
||||
* Extract the industry number from the cargo monitor.
|
||||
* @param num Cargo monitoring number to decode.
|
||||
* @return The extracted industry id, or #INVALID_INDUSTRY if the number does not monitor an industry.
|
||||
*/
|
||||
static inline IndustryID DecodeMonitorIndustry(CargoMonitorID num)
|
||||
{
|
||||
if (!MonitorMonitorsIndustry(num)) return INVALID_INDUSTRY;
|
||||
return GB(num, CCB_TOWN_IND_NUMBER_START, CCB_TOWN_IND_NUMBER_LENGTH);
|
||||
}
|
||||
|
||||
/**
|
||||
* Extract the town number from the cargo monitor.
|
||||
* @param num Cargo monitoring number to decode.
|
||||
* @return The extracted town id, or #INVALID_TOWN if the number does not monitor a town.
|
||||
*/
|
||||
static inline TownID DecodeMonitorTown(CargoMonitorID num)
|
||||
{
|
||||
if (MonitorMonitorsIndustry(num)) return INVALID_TOWN;
|
||||
return GB(num, CCB_TOWN_IND_NUMBER_START, CCB_TOWN_IND_NUMBER_LENGTH);
|
||||
}
|
||||
|
||||
void ClearCargoPickupMonitoring(CompanyID company = INVALID_OWNER);
|
||||
void ClearCargoDeliveryMonitoring(CompanyID company = INVALID_OWNER);
|
||||
uint32 GetDeliveryAmount(CargoMonitorID monitor, bool keep_monitoring);
|
||||
uint32 GetPickupAmount(CargoMonitorID monitor, bool keep_monitoring);
|
||||
void AddCargoDelivery(CargoID cargo_type, CompanyID company, uint32 amount, SourceType src_type, SourceID src, const Station *st);
|
||||
|
||||
#endif /* CARGOMONITOR_H */
|
@@ -161,7 +161,7 @@ public:
|
||||
|
||||
/**
|
||||
* Simple collection class for a list of cargo packets.
|
||||
* @tparam Tinst Actual instantation of this cargo list.
|
||||
* @tparam Tinst Actual instantiation of this cargo list.
|
||||
*/
|
||||
template <class Tinst>
|
||||
class CargoList {
|
||||
|
@@ -23,11 +23,16 @@
|
||||
CargoSpec CargoSpec::array[NUM_CARGO];
|
||||
|
||||
/**
|
||||
* Bitmask of cargo types available.
|
||||
* Bitmask of cargo types available. This includes phony cargoes like regearing cargoes.
|
||||
* Initialized during a call to #SetupCargoForClimate.
|
||||
*/
|
||||
uint32 _cargo_mask;
|
||||
|
||||
/**
|
||||
* Bitmask of real cargo types available. Phony cargoes like regearing cargoes are excluded.
|
||||
*/
|
||||
uint32 _standard_cargo_mask;
|
||||
|
||||
/**
|
||||
* Set up the default cargo types for the given landscape type.
|
||||
* @param l Landscape
|
||||
@@ -176,10 +181,13 @@ void InitializeSortedCargoSpecs()
|
||||
/* Sort cargo specifications by cargo class and name. */
|
||||
QSortT(_sorted_cargo_specs, _sorted_cargo_specs_size, &CargoSpecClassSorter);
|
||||
|
||||
_standard_cargo_mask = 0;
|
||||
|
||||
_sorted_standard_cargo_specs_size = 0;
|
||||
FOR_ALL_SORTED_CARGOSPECS(cargo) {
|
||||
if (cargo->classes & CC_SPECIAL) break;
|
||||
_sorted_standard_cargo_specs_size++;
|
||||
SetBit(_standard_cargo_mask, cargo->Index());
|
||||
}
|
||||
}
|
||||
|
||||
|
@@ -46,7 +46,7 @@ enum CargoClass {
|
||||
CC_LIQUID = 1 << 6, ///< Liquids (Oil, Water, Rubber)
|
||||
CC_REFRIGERATED = 1 << 7, ///< Refrigerated cargo (Food, Fruit)
|
||||
CC_HAZARDOUS = 1 << 8, ///< Hazardous cargo (Nuclear Fuel, Explosives, etc.)
|
||||
CC_COVERED = 1 << 9, ///< Covered/Sheltered Freight (Transporation in Box Vans, Silo Wagons, etc.)
|
||||
CC_COVERED = 1 << 9, ///< Covered/Sheltered Freight (Transportation in Box Vans, Silo Wagons, etc.)
|
||||
CC_SPECIAL = 1 << 15, ///< Special bit used for livery refit tricks instead of normal cargoes.
|
||||
};
|
||||
|
||||
@@ -130,6 +130,7 @@ private:
|
||||
};
|
||||
|
||||
extern uint32 _cargo_mask;
|
||||
extern uint32 _standard_cargo_mask;
|
||||
|
||||
void SetupCargoForClimate(LandscapeID l);
|
||||
CargoID GetCargoIDByLabel(CargoLabel cl);
|
||||
@@ -157,8 +158,18 @@ static inline bool IsCargoInClass(CargoID c, CargoClass cc)
|
||||
|
||||
#define FOR_EACH_SET_CARGO_ID(var, cargo_bits) FOR_EACH_SET_BIT_EX(CargoID, var, uint, cargo_bits)
|
||||
|
||||
#define FOR_ALL_SORTED_CARGOSPECS(var) for (uint8 index = 0; var = _sorted_cargo_specs[index], index < _sorted_cargo_specs_size; index++)
|
||||
/**
|
||||
* Loop header for iterating over cargoes, sorted by name. This includes phony cargoes like regearing cargoes.
|
||||
* @param var Reference getting the cargospec.
|
||||
* @see CargoSpec
|
||||
*/
|
||||
#define FOR_ALL_SORTED_CARGOSPECS(var) for (uint8 index = 0; index < _sorted_cargo_specs_size && (var = _sorted_cargo_specs[index], true) ; index++)
|
||||
|
||||
#define FOR_ALL_SORTED_STANDARD_CARGOSPECS(var) for (uint8 index = 0; var = _sorted_cargo_specs[index], index < _sorted_standard_cargo_specs_size; index++)
|
||||
/**
|
||||
* Loop header for iterating over 'real' cargoes, sorted by name. Phony cargoes like regearing cargoes are skipped.
|
||||
* @param var Reference getting the cargospec.
|
||||
* @see CargoSpec
|
||||
*/
|
||||
#define FOR_ALL_SORTED_STANDARD_CARGOSPECS(var) for (uint8 index = 0; index < _sorted_standard_cargo_specs_size && (var = _sorted_cargo_specs[index], true); index++)
|
||||
|
||||
#endif /* CARGOTYPE_H */
|
||||
|
@@ -22,7 +22,7 @@
|
||||
#include "strings_func.h"
|
||||
#include "window_func.h"
|
||||
#include "rail_gui.h"
|
||||
#include "gui.h"
|
||||
#include "settings_gui.h"
|
||||
#include "company_gui.h"
|
||||
|
||||
#include "widgets/cheat_widget.h"
|
||||
@@ -75,7 +75,7 @@ static int32 ClickChangeCompanyCheat(int32 p1, int32 p2)
|
||||
* Allow (or disallow) changing production of all industries.
|
||||
* @param p1 new value
|
||||
* @param p2 unused
|
||||
* @return New value allwing change of industry production.
|
||||
* @return New value allowing change of industry production.
|
||||
*/
|
||||
static int32 ClickSetProdCheat(int32 p1, int32 p2)
|
||||
{
|
||||
@@ -184,9 +184,9 @@ struct CheatWindow : Window {
|
||||
|
||||
bool rtl = _current_text_dir == TD_RTL;
|
||||
uint box_left = rtl ? r.right - 12 : r.left + 5;
|
||||
uint button_left = rtl ? r.right - 40 : r.left + 20;
|
||||
uint text_left = r.left + (rtl ? WD_FRAMERECT_LEFT: 50);
|
||||
uint text_right = r.right - (rtl ? 50 : WD_FRAMERECT_RIGHT);
|
||||
uint button_left = rtl ? r.right - 20 - SETTING_BUTTON_WIDTH : r.left + 20;
|
||||
uint text_left = r.left + (rtl ? WD_FRAMERECT_LEFT : 30 + SETTING_BUTTON_WIDTH);
|
||||
uint text_right = r.right - (rtl ? 30 + SETTING_BUTTON_WIDTH : WD_FRAMERECT_RIGHT);
|
||||
|
||||
for (int i = 0; i != lengthof(_cheats_ui); i++) {
|
||||
const CheatEntry *ce = &_cheats_ui[i];
|
||||
@@ -259,7 +259,7 @@ struct CheatWindow : Window {
|
||||
|
||||
/* Draw coloured flag for change company cheat */
|
||||
case STR_CHEAT_CHANGE_COMPANY:
|
||||
SetDParam(0, 15);
|
||||
SetDParamMaxValue(0, MAX_COMPANIES);
|
||||
width = max(width, GetStringBoundingBox(ce->str).width + 10 + 10);
|
||||
break;
|
||||
|
||||
@@ -291,7 +291,7 @@ struct CheatWindow : Window {
|
||||
int value = (int32)ReadValue(ce->variable, ce->type);
|
||||
int oldvalue = value;
|
||||
|
||||
if (btn == CHT_CHANGE_DATE && x >= 40) {
|
||||
if (btn == CHT_CHANGE_DATE && x >= 20 + SETTING_BUTTON_WIDTH) {
|
||||
/* Click at the date text directly. */
|
||||
SetDParam(0, value);
|
||||
ShowQueryString(STR_JUST_INT, STR_CHEAT_CHANGE_DATE_QUERY_CAPT, 8, this, CS_NUMERAL, QSF_ACCEPT_UNCHANGED);
|
||||
@@ -299,7 +299,7 @@ struct CheatWindow : Window {
|
||||
}
|
||||
|
||||
/* Not clicking a button? */
|
||||
if (!IsInsideMM(x, 20, 40)) return;
|
||||
if (!IsInsideMM(x, 20, 20 + SETTING_BUTTON_WIDTH)) return;
|
||||
|
||||
*ce->been_used = true;
|
||||
|
||||
@@ -311,10 +311,10 @@ struct CheatWindow : Window {
|
||||
|
||||
default:
|
||||
/* Take whatever the function returns */
|
||||
value = ce->proc(value + ((x >= 30) ? 1 : -1), (x >= 30) ? 1 : -1);
|
||||
value = ce->proc(value + ((x >= 20 + SETTING_BUTTON_WIDTH / 2) ? 1 : -1), (x >= 20 + SETTING_BUTTON_WIDTH / 2) ? 1 : -1);
|
||||
|
||||
/* The first cheat (money), doesn't return a different value. */
|
||||
if (value != oldvalue || btn == CHT_MONEY) this->clicked = btn * 2 + 1 + ((x >= 30) != rtl ? 1 : 0);
|
||||
if (value != oldvalue || btn == CHT_MONEY) this->clicked = btn * 2 + 1 + ((x >= 20 + SETTING_BUTTON_WIDTH / 2) != rtl ? 1 : 0);
|
||||
break;
|
||||
}
|
||||
|
||||
@@ -351,7 +351,7 @@ struct CheatWindow : Window {
|
||||
static const WindowDesc _cheats_desc(
|
||||
WDP_AUTO, 0, 0,
|
||||
WC_CHEATS, WC_NONE,
|
||||
WDF_UNCLICK_BUTTONS,
|
||||
0,
|
||||
_nested_cheat_widgets, lengthof(_nested_cheat_widgets)
|
||||
);
|
||||
|
||||
|
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user