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1.3.0-beta
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1.4.0-beta
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629efeedb4 |
4
COPYING
4
COPYING
@@ -1,3 +1,7 @@
|
||||
This is the license which applies to OpenTTD with the exception of some
|
||||
3rd party modules. See readme.txt for details
|
||||
|
||||
|
||||
GNU GENERAL PUBLIC LICENSE
|
||||
Version 2, June 1991
|
||||
|
||||
|
4
Doxyfile
4
Doxyfile
@@ -97,7 +97,7 @@ EXCLUDE_PATTERNS = */3rdparty */.svn */script/api
|
||||
EXAMPLE_PATH =
|
||||
EXAMPLE_PATTERNS = *
|
||||
EXAMPLE_RECURSIVE = NO
|
||||
IMAGE_PATH =
|
||||
IMAGE_PATH =./docs/
|
||||
INPUT_FILTER =
|
||||
FILTER_PATTERNS =
|
||||
FILTER_SOURCE_FILES = NO
|
||||
@@ -202,7 +202,7 @@ SKIP_FUNCTION_MACROS = YES
|
||||
# Configuration::additions related to external references
|
||||
#---------------------------------------------------------------------------
|
||||
TAGFILES =
|
||||
GENERATE_TAGFILE = openttd.tag
|
||||
GENERATE_TAGFILE = objs/openttd.tag
|
||||
ALLEXTERNALS = NO
|
||||
EXTERNAL_GROUPS = YES
|
||||
PERL_PATH = /usr/bin/perl
|
||||
|
@@ -26,11 +26,13 @@ endif
|
||||
# An OSX application bundle needs the data files, lang files and openttd executable in a different location.
|
||||
ifdef OSXAPP
|
||||
AI_DIR = $(BUNDLE_DIR)/$(OSXAPP)/Contents/Resources/ai
|
||||
GAME_DIR = $(BUNDLE_DIR)/$(OSXAPP)/Contents/Resources/game
|
||||
BASESET_DIR = $(BUNDLE_DIR)/$(OSXAPP)/Contents/Resources/baseset
|
||||
LANG_DIR = $(BUNDLE_DIR)/$(OSXAPP)/Contents/Resources/lang
|
||||
TTD_DIR = $(BUNDLE_DIR)/$(OSXAPP)/Contents/MacOS
|
||||
else
|
||||
AI_DIR = $(BUNDLE_DIR)/ai
|
||||
GAME_DIR = $(BUNDLE_DIR)/game
|
||||
BASESET_DIR = $(BUNDLE_DIR)/baseset
|
||||
LANG_DIR = $(BUNDLE_DIR)/lang
|
||||
TTD_DIR = $(BUNDLE_DIR)
|
||||
@@ -45,6 +47,7 @@ bundle: all
|
||||
$(Q)mkdir -p "$(BUNDLE_DIR)/scripts"
|
||||
$(Q)mkdir -p "$(TTD_DIR)"
|
||||
$(Q)mkdir -p "$(AI_DIR)"
|
||||
$(Q)mkdir -p "$(GAME_DIR)"
|
||||
$(Q)mkdir -p "$(BASESET_DIR)"
|
||||
$(Q)mkdir -p "$(LANG_DIR)"
|
||||
ifdef OSXAPP
|
||||
@@ -59,6 +62,7 @@ ifeq ($(OS),UNIX)
|
||||
endif
|
||||
$(Q)cp "$(BIN_DIR)/$(TTD)" "$(TTD_DIR)/"
|
||||
$(Q)cp "$(BIN_DIR)/ai/"compat_*.nut "$(AI_DIR)/"
|
||||
$(Q)cp "$(BIN_DIR)/game/"compat_*.nut "$(GAME_DIR)/"
|
||||
$(Q)cp "$(BIN_DIR)/baseset/"*.grf "$(BASESET_DIR)/"
|
||||
$(Q)cp "$(BIN_DIR)/baseset/"*.obg "$(BASESET_DIR)/"
|
||||
$(Q)cp "$(BIN_DIR)/baseset/"*.obs "$(BASESET_DIR)/"
|
||||
@@ -86,9 +90,9 @@ endif
|
||||
ifeq ($(TTD), openttd.exe)
|
||||
$(Q)unix2dos "$(BUNDLE_DIR)/docs/"* "$(BUNDLE_DIR)/readme.txt" "$(BUNDLE_DIR)/COPYING" "$(BUNDLE_DIR)/changelog.txt" "$(BUNDLE_DIR)/known-bugs.txt"
|
||||
ifeq ($(OS), DOS)
|
||||
$(Q)cp "$(ROOT_DIR)/os/dos/cwsdpmi.txt" "$(BUNDLE_DIR)/docs/"
|
||||
$(Q)cp "$(ROOT_DIR)/os/dos/cwsdpmi/cwsdpmi.txt" "$(BUNDLE_DIR)/docs/"
|
||||
ifndef STRIP
|
||||
$(Q)cp "$(ROOT_DIR)/os/dos/cwsdpmi.exe" "$(TTD_DIR)/"
|
||||
$(Q)cp "$(ROOT_DIR)/os/dos/cwsdpmi/cwsdpmi.exe" "$(TTD_DIR)/"
|
||||
endif
|
||||
endif
|
||||
endif
|
||||
|
@@ -20,6 +20,8 @@
|
||||
|
||||
ROOT_DIR = !!ROOT_DIR!!
|
||||
GRF_DIR = $(ROOT_DIR)/media/extra_grf
|
||||
BASESET_DIR = $(ROOT_DIR)/media/baseset
|
||||
LANG_DIR = $(ROOT_DIR)/src/lang
|
||||
BIN_DIR = !!BIN_DIR!!/baseset
|
||||
OBJS_DIR = !!GRF_OBJS_DIR!!
|
||||
OS = !!OS!!
|
||||
@@ -36,6 +38,7 @@ endif
|
||||
|
||||
GRFCODEC := !!GRFCODEC!!
|
||||
NFORENUM := !!NFORENUM!!
|
||||
CC_BUILD := !!CC_BUILD!!
|
||||
MD5SUM := $(shell [ "$(OS)" = "OSX" ] && echo "md5 -r" || echo "md5sum")
|
||||
|
||||
# Some "should not be changed" settings.
|
||||
@@ -44,7 +47,7 @@ PNG_FILES := $(GRF_DIR)/*.png $(GRF_DIR)/rivers/*.png
|
||||
|
||||
# Build the GRF.
|
||||
ifdef GRFCODEC
|
||||
all: $(BIN_DIR)/openttd.grf
|
||||
all: $(BIN_DIR)/openttd.grf $(BIN_DIR)/orig_dos.obg $(BIN_DIR)/orig_dos_de.obg $(BIN_DIR)/orig_win.obg $(BIN_DIR)/orig_dos.obs $(BIN_DIR)/orig_win.obs $(BIN_DIR)/no_sound.obs $(BIN_DIR)/orig_win.obm $(BIN_DIR)/no_music.obm
|
||||
else
|
||||
all:
|
||||
endif
|
||||
@@ -53,20 +56,33 @@ endif
|
||||
$(OBJS_DIR)/sprites:
|
||||
$(Q)-mkdir "$@"
|
||||
|
||||
# Generic
|
||||
$(BIN_DIR)/openttd.grf: $(OBJS_DIR)/openttd.grf
|
||||
$(Q)cp $(OBJS_DIR)/openttd.grf $(BIN_DIR)/openttd.grf
|
||||
$(E) '$(STAGE) Updating base graphics sets'
|
||||
$(Q) for grf in $(BIN_DIR)/orig*.obg; do sed 's/^OPENTTD.GRF = [0-9a-f]*$$/OPENTTD.GRF = '`$(MD5SUM) $(BIN_DIR)/openttd.grf | sed 's@ .*@@'`'/' $$grf > $$grf.tmp && mv $$grf.tmp $$grf; done
|
||||
$(OBJS_DIR)/langfiles.tmp: $(LANG_DIR)/*.txt
|
||||
$(E) '$(STAGE) Collecting baseset translations'
|
||||
$(Q) cat $^ > $@
|
||||
|
||||
# Yeah, we'd like to use -i in the sed, but Mac OS X's sed and GNU sed just can't agree on the usage of -i. In any case either one of them fails.
|
||||
$(OBJS_DIR)/openttd.grf: $(PNG_FILES) $(NFO_FILES) $(OBJS_DIR)/sprites
|
||||
$(BIN_DIR)/%.obg: $(BASESET_DIR)/%.obg $(BIN_DIR)/openttd.grf $(OBJS_DIR)/langfiles.tmp $(BASESET_DIR)/translations.awk
|
||||
$(E) '$(STAGE) Updating $(notdir $@)'
|
||||
$(Q) sed 's/^OPENTTD.GRF = *[0-9a-f]*$$/OPENTTD.GRF = '`$(MD5SUM) $(BIN_DIR)/openttd.grf | sed 's@ .*@@'`'/' $< > $@.tmp
|
||||
$(Q) awk -v langfiles='$(OBJS_DIR)/langfiles.tmp' -f $(BASESET_DIR)/translations.awk $@.tmp >$@
|
||||
$(Q) rm $@.tmp
|
||||
|
||||
$(BIN_DIR)/%.obs: $(BASESET_DIR)/%.obs $(OBJS_DIR)/langfiles.tmp $(BASESET_DIR)/translations.awk
|
||||
$(E) '$(STAGE) Updating $(notdir $@)'
|
||||
$(Q) awk -v langfiles='$(OBJS_DIR)/langfiles.tmp' -f $(BASESET_DIR)/translations.awk $< >$@
|
||||
|
||||
$(BIN_DIR)/%.obm: $(BASESET_DIR)/%.obm $(OBJS_DIR)/langfiles.tmp $(BASESET_DIR)/translations.awk
|
||||
$(E) '$(STAGE) Updating $(notdir $@)'
|
||||
$(Q) awk -v langfiles='$(OBJS_DIR)/langfiles.tmp' -f $(BASESET_DIR)/translations.awk $< >$@
|
||||
|
||||
# Compile extra grf
|
||||
$(BIN_DIR)/openttd.grf: $(PNG_FILES) $(NFO_FILES) $(OBJS_DIR)/sprites
|
||||
$(E) '$(STAGE) Assembling openttd.nfo'
|
||||
$(Q)-cp $(PNG_FILES) $(OBJS_DIR)/sprites 2> /dev/null
|
||||
$(Q) gcc -I$(GRF_DIR) -C -E - < "$(GRF_DIR)/openttd.nfo" | sed -e '/^#/d' -e '/^$$/d' > $(OBJS_DIR)/sprites/openttd.nfo
|
||||
$(Q) $(CC_BUILD) -nostdinc -I$(GRF_DIR) -C -E - < "$(GRF_DIR)/openttd.nfo" | sed -e '/^#/d' -e '/^$$/d' > $(OBJS_DIR)/sprites/openttd.nfo
|
||||
$(Q) $(NFORENUM) -s $(OBJS_DIR)/sprites/openttd.nfo
|
||||
$(E) '$(STAGE) Compiling openttd.grf'
|
||||
$(Q) $(GRFCODEC) -n -s -e -p1 $(OBJS_DIR)/openttd.grf
|
||||
$(Q)cp $(OBJS_DIR)/openttd.grf $(BIN_DIR)/openttd.grf
|
||||
|
||||
# Clean up temporary files.
|
||||
clean:
|
||||
|
@@ -144,17 +144,15 @@ mrproper:
|
||||
# output of profiling
|
||||
$(Q)rm -f $(BIN_DIR)/gmon.out
|
||||
# output of generating 'API' documentation
|
||||
$(Q)rm -f $(ROOT_DIR)/openttd.tag
|
||||
$(Q)rm -rf $(ROOT_DIR)/docs/source
|
||||
# output of generating AI API documentation
|
||||
$(Q)rm -f $(SRC_DIR)/ai/api/openttd.tag
|
||||
$(Q)rm -rf $(ROOT_DIR)/docs/aidocs
|
||||
$(Q)rm -rf $(ROOT_DIR)/docs/gamedocs
|
||||
# directories created by OpenTTD on regression testing
|
||||
$(Q)rm -rf $(BIN_DIR)/ai/regression/content_download $(BIN_DIR)/ai/regression/save $(BIN_DIR)/ai/regression/scenario
|
||||
distclean: mrproper
|
||||
|
||||
maintainer-clean: distclean
|
||||
$(Q)rm -f $(BIN_DIR)/baseset/openttd.grf
|
||||
$(Q)rm -f $(BIN_DIR)/baseset/openttd.grf $(BIN_DIR)/baseset/*.obg $(BIN_DIR)/baseset/*.obs $(BIN_DIR)/baseset/*.obm
|
||||
|
||||
depend:
|
||||
@for dir in $(SRC_DIRS); do \
|
||||
|
@@ -276,7 +276,7 @@ endian_target.h: $(ENDIAN_CHECK) $(CONFIG_CACHE_ENDIAN)
|
||||
|
||||
$(ENDIAN_CHECK): $(SRC_DIR)/endian_check.cpp
|
||||
$(E) '$(STAGE) Compiling and Linking $@'
|
||||
$(Q)$(CXX_BUILD) $(CFLAGS_BUILD) $(CXXFLAGS_BUILD) $< -o $@
|
||||
$(Q)$(CXX_BUILD) $(CFLAGS_BUILD) $(CXXFLAGS_BUILD) $(LDFLAGS_BUILD) $< -o $@
|
||||
|
||||
# Revision files
|
||||
|
||||
|
@@ -6,3 +6,5 @@
|
||||
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
AILog.Info("1.3 API compatability in effect.");
|
||||
|
8
bin/ai/compat_1.4.nut
Normal file
8
bin/ai/compat_1.4.nut
Normal file
@@ -0,0 +1,8 @@
|
||||
/* $Id: compat_1.3.nut 23969 2012-02-19 19:14:17Z rubidium $ */
|
||||
|
||||
/*
|
||||
* This file is part of OpenTTD.
|
||||
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
|
||||
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
@@ -588,7 +588,7 @@ ERROR: IsEnd() is invalid as Begin() is never called
|
||||
SetName(): false
|
||||
GetLastErrorString(): ERR_NAME_IS_NOT_UNIQUE
|
||||
GetName(): Regression
|
||||
GetPresidentName(): P. Sharkey
|
||||
GetPresidentName(): E. McAlpine
|
||||
SetPresidentName(): true
|
||||
GetPresidentName(): Regression AI
|
||||
GetBankBalance(): 100000
|
||||
@@ -877,7 +877,7 @@ ERROR: IsEnd() is invalid as Begin() is never called
|
||||
GetName(): Wooden rail bridge
|
||||
GetMaxSpeed(): 32
|
||||
GetPrice(): 450
|
||||
GetMaxLength(): 102
|
||||
GetMaxLength(): 66
|
||||
GetMinLength(): 2
|
||||
Bridge 1
|
||||
IsValidBridge(): true
|
||||
@@ -905,14 +905,14 @@ ERROR: IsEnd() is invalid as Begin() is never called
|
||||
GetName(): Steel suspension rail bridge
|
||||
GetMaxSpeed(): 96
|
||||
GetPrice(): 1042
|
||||
GetMaxLength(): 102
|
||||
GetMaxLength(): 66
|
||||
GetMinLength(): 5
|
||||
Bridge 5
|
||||
IsValidBridge(): true
|
||||
GetName(): Steel suspension rail bridge
|
||||
GetMaxSpeed(): 112
|
||||
GetPrice(): 1081
|
||||
GetMaxLength(): 102
|
||||
GetMaxLength(): 66
|
||||
GetMinLength(): 5
|
||||
Bridge 6
|
||||
IsValidBridge(): true
|
||||
@@ -1012,9 +1012,9 @@ ERROR: IsEnd() is invalid as Begin() is never called
|
||||
1 => 630
|
||||
0 => 450
|
||||
MaxLength ListDump:
|
||||
5 => 102
|
||||
4 => 102
|
||||
0 => 102
|
||||
5 => 66
|
||||
4 => 66
|
||||
0 => 66
|
||||
3 => 12
|
||||
8 => 11
|
||||
7 => 10
|
||||
@@ -5079,7 +5079,7 @@ ERROR: IsEnd() is invalid as Begin() is never called
|
||||
GetPlaneType(): -1
|
||||
Engine 211
|
||||
IsValidEngine(): true
|
||||
GetName(): Yate Cargo ship
|
||||
GetName(): Yate Cargo Ship
|
||||
GetCargoType(): 5
|
||||
CanRefitCargo(): true
|
||||
GetCapacity(): 160
|
||||
@@ -9118,8 +9118,8 @@ ERROR: IsEnd() is invalid as Begin() is never called
|
||||
5 => 0
|
||||
4 => 0
|
||||
CargoRating(1) ListDump:
|
||||
5 => 69
|
||||
4 => 69
|
||||
5 => -1
|
||||
4 => -1
|
||||
DistanceManhattanToTile(30000) ListDump:
|
||||
5 => 106
|
||||
4 => 96
|
||||
|
@@ -10,34 +10,50 @@ fallback = true
|
||||
description = A music pack without actual music.
|
||||
description.af_ZA = 'n Musiek stel sonder enige musiek.
|
||||
description.ar_EG = مجموعة موسيقى بدون موسيقى
|
||||
description.be_BY = "Пусты" набор музычнага афармлення, не змяшчаючы ніякай музыкі.
|
||||
description.bg_BG = Празен музикален пакет.
|
||||
description.ca_ES = Un joc de música sense cap música.
|
||||
description.cs_CZ = Prázná hudební sada.
|
||||
description.da_DA = En musikpakke uden musik.
|
||||
description.cy_GB = Pecyn cerddoriaeth heb unrhyw gerddoriaeth ynddo.
|
||||
description.da_DK = En musikpakke uden musik.
|
||||
description.de_DE = Ein Musikset ohne Musik.
|
||||
description.el_GR = Ένα πάκετο μουσικής χωρίς πραγματική μουσική.
|
||||
description.en_GB = A music pack without actual music.
|
||||
description.en_AU = A music pack without actual music.
|
||||
description.en_US = A music pack without actual music.
|
||||
description.es_ES = Un conjunto de música vacío.
|
||||
description.et_ET = Muusikakomplekt ilma igasuguse muusikata.
|
||||
description.et_EE = Muusikakogu ilma muusikata.
|
||||
description.fi_FI = Musiikkipaketti, jossa ei ole musiikkia.
|
||||
description.fr_FR = Un pack de musiques sans musiques.
|
||||
description.gd_GB = Pacaid ciùil anns nach eil fonn sam bith.
|
||||
description.gl_ES = Un conxunto de músicas sen ningunha música.
|
||||
description.hr_HR = Muzički paket bez ikakve muzike.
|
||||
description.hu_HU = Zenei alapcsomag zene nélkül.
|
||||
description.id_ID = Paket musik tanpa berisi musik.
|
||||
description.id_ID = Paket musik tanpa musik sungguhan.
|
||||
description.is_IS = Tónlistarpakki sem er í raun án tónlistar.
|
||||
description.it_IT = Un pacchetto musicale non contenente alcuna musica.
|
||||
description.ja_JP = 空の音楽パック
|
||||
description.ko_KR = 실제 음악이 없는 음악 목록입니다.
|
||||
description.lb_LU = E Musikpack ouni aktuell Musik.
|
||||
description.lt_LT = Muzikos pakas be muzikos.
|
||||
description.lv_LV = Mūzikas kopa bez mūzikas
|
||||
description.nb_NO = En musikkpakke uten noe musikk.
|
||||
description.nl_NL = Een muziekset zonder muziek.
|
||||
description.nn_NO = Ei musikkpakke utan noko musikk.
|
||||
description.pl_PL = Zestaw utworów muzycznych nie zawierający żadnej muzyki.
|
||||
description.pt_BR = Um pacote de músicas sem músicas.
|
||||
description.pt_PT = Um conjunto de música vazio.
|
||||
description.ro_RO = Un set de muzică fără muzică inclusă.
|
||||
description.ru_RU = "Пустой" набор музыкального оформления, не содержащий никакой музыки.
|
||||
description.sk_SK = Sada hudby neobsahujúca hudbu.
|
||||
description.sl_SL = Glasbeni paket z vključeno glasbo.
|
||||
description.sl_SI = Glasbeni paket z vključeno glasbo.
|
||||
description.sr_RS = Prazan skup muzičkih numera.
|
||||
description.sv_SE = Ett musikpaket utan någon musik.
|
||||
description.ta_IN = இசை இல்லாத இசைத்தொகுப்பு.
|
||||
description.th_TH = ชุดเพลงประกอบแบบไม่มีเสียงเพลง
|
||||
description.tr_TR = Müzik içermeyen boş bir müzik paketi.
|
||||
description.uk_UA = Порожній набір музики.
|
||||
description.vi_VN = Gói âm nhạc này không có nhạc nào.
|
||||
description.zh_CN = 一个没有实际内容的音乐包.
|
||||
description.zh_TW = 不含任何音樂的音樂集。
|
||||
|
||||
[files]
|
||||
|
@@ -10,34 +10,49 @@ fallback = true
|
||||
description = A sound pack without any sounds.
|
||||
description.af_ZA = 'n Klank stel sonder enige klanke.
|
||||
description.ar_EG = مجموعة صوت بدوت اصوات مضافة
|
||||
description.be_BY = "Пусты" набор гукавога афармленьня, не змяшчаючы ніякіх гукаў.
|
||||
description.bg_BG = Празен звуков пакет.
|
||||
description.ca_ES = Un joc de sons sense cap so.
|
||||
description.cs_CZ = Prázdná sada zvuků.
|
||||
description.da_DA = En lydpakke uden lyde.
|
||||
description.cy_GB = Pecyn sain heb unrhyw effeithiau sain ynddo.
|
||||
description.da_DK = En lydpakke uden lyde.
|
||||
description.de_DE = Basissounds ohne Sound.
|
||||
description.el_GR = Ένα πάκετο ήχων χώρις ήχους.
|
||||
description.en_GB = A sound pack without any sounds.
|
||||
description.en_AU = A sound pack without any sounds.
|
||||
description.en_US = A sound pack without any sounds.
|
||||
description.es_ES = Un conjunto de sonidos vacío.
|
||||
description.et_ET = Ilma häälteta helipakk.
|
||||
description.fi_FI = Äänipaketti ilman ääniä.
|
||||
description.et_EE = Helikogu ilma helideta.
|
||||
description.fi_FI = Äänipaketti, jossa ei ole ääniä.
|
||||
description.fr_FR = Un pack de sons sans sons.
|
||||
description.gd_GB = Pacaid fhuaimean anns nach eil fuaim sam bith.
|
||||
description.gl_ES = Un conxunto de sons sen ningún son
|
||||
description.hr_HR = Zvučni paket bez ikakvih zvukova.
|
||||
description.hu_HU = Hang alapcsomag hangok nélkül.
|
||||
description.id_ID = Paket efek suara tanpa berisi suara.
|
||||
description.id_ID = Paket efek suara tanpa suara apapun.
|
||||
description.is_IS = Hljóðpakki án hljóðs.
|
||||
description.it_IT = Un pacchetto sonoro non contenente alcun suono.
|
||||
description.ja_JP = 空の効果音パック
|
||||
description.ko_KR = 아무런 효과음도 없는 효과음 팩입니다.
|
||||
description.lb_LU = En Soundpack mat all den Sounds.
|
||||
description.lt_LT = Garsų pakas be jokių garsų.
|
||||
description.nb_NO = En lydpakke uten noen lyder.
|
||||
description.nl_NL = Een geluidset zonder geluid.
|
||||
description.nn_NO = Ei lydpakke utan nokon lydar.
|
||||
description.pl_PL = Zestaw dźwięków nie zawierający żadnych dźwięków.
|
||||
description.pt_BR = Um pacote de sons sem sons.
|
||||
description.pt_PT = Um conjunto de sons vazio.
|
||||
description.ro_RO = Un set de sunete fără nici un sunet inclus.
|
||||
description.ru_RU = "Пустой" набор звукового оформления, не содержащий никаких звуков.
|
||||
description.sk_SK = Zvuková sada neobsahujúca zvuky.
|
||||
description.sl_SL = Zvočni paket brez zvoka.
|
||||
description.sl_SI = Zvočni paket brez zvoka.
|
||||
description.sr_RS = Prazan skup zvukova.
|
||||
description.sv_SE = Ett ljudpaket utan några ljud.
|
||||
description.ta_IN = ஒலிகள் இல்லாத ஒலி தொகுப்பு.
|
||||
description.th_TH = ชุดเสียงแบบไร้เสียง
|
||||
description.tr_TR = Ses içermeyen boş bir ses kümesi.
|
||||
description.uk_UA = Порожній набір звуків.
|
||||
description.vi_VN = Gói âm thanh này không có âm thanh nào.
|
||||
description.zh_CN = 一个空的音效包.
|
||||
description.zh_TW = 不含任何音效的音效集。
|
||||
|
||||
[files]
|
||||
|
Binary file not shown.
@@ -11,34 +11,49 @@ palette = DOS
|
||||
description = Original Transport Tycoon Deluxe DOS edition graphics.
|
||||
description.af_ZA = Oorspronklike Transport Tycoon Deluxe DOS uitgawe grafieke.
|
||||
description.ar_EG = النسخة الاصلية من ترانسبورت تايكون ديلوكس الرسومية نسخة الدوس
|
||||
description.be_BY = Арыгінальная графіка з Transport Tycoon Deluxe для DOS.
|
||||
description.bg_BG = Оригинални графики на Transport Tycoon Deluxe за DOS.
|
||||
description.ca_ES = Gràfics originals de Transport Tycoon Deluxe per a DOS.
|
||||
description.cs_CZ = Původní sada grafik Transport Tycoon Deluxe (verze pro DOS).
|
||||
description.da_DA = Originalgrafik fra Transport Tycoon Deluxe DOS-version.
|
||||
description.cy_GB = Graffeg gwreiddiol fersiwn DOS o Transport Tycoon Deluxe.
|
||||
description.da_DK = Originalgrafik fra Transport Tycoon Deluxe DOS-version.
|
||||
description.de_DE = Original Transport Tycoon Deluxe DOS Basisgrafiken.
|
||||
description.el_GR = Αρχικά γραφικά από το Transport Tycoon Deluxe έκδοση DOS.
|
||||
description.en_GB = Original Transport Tycoon Deluxe DOS edition graphics.
|
||||
description.en_AU = Original Transport Tycoon Deluxe DOS edition graphics.
|
||||
description.en_US = Original Transport Tycoon Deluxe DOS edition graphics.
|
||||
description.es_ES = Gráficos originales de Transport Tycoon Deluxe versión DOS.
|
||||
description.et_ET = Algse Transport Tycoon Deluxe DOSi versiooni graafika.
|
||||
description.fi_FI = Alkuperäiset Transport Tycoon Deluxe DOS grafiikat.
|
||||
description.et_EE = Algse Transport Tycoon Deluxe DOSi versiooni graafika.
|
||||
description.fi_FI = Alkuperäiset Transport Tycoon Deluxen DOS-version grafiikat.
|
||||
description.fr_FR = Graphiques originaux de Transport Tycoon Deluxe (version DOS).
|
||||
description.gd_GB = Grafaigeachd aig an deasachadh DOS tùsail aig Transport Tycoon Deluxe.
|
||||
description.gl_ES = Graficos da edición orixinal de Transport Tycoon Deluxe para DOS.
|
||||
description.hr_HR = Originalna grafika za Transport Tycoon Deluxe DOS izdanje.
|
||||
description.hu_HU = Az eredeti Transport Tycoon Deluxe DOS verziójának grafikája.
|
||||
description.id_ID = Grafik orisinil Transport Tycoon Deluxe versi DOS.
|
||||
description.is_IS = Upprunalega grafíkin úr Transport Tycoon Deluxe DOS útgáfunni.
|
||||
description.it_IT = Grafica originale di Transport Tycoon Deluxe, edizione DOS.
|
||||
description.ja_JP = Transport Tycoon Deluxe オリジナル版 グラフィック (DOS)
|
||||
description.ko_KR = 오리지널 트랜스포트 타이쿤 디럭스 도스 에디션의 그래픽입니다.
|
||||
description.lb_LU = Original Transport Tycoon Deluxe DOS Editioun Grafik.
|
||||
description.lt_LT = Originali Transport Tycoon Deluxe DOS leidimo grafika.
|
||||
description.nb_NO = Original grafikk fra Transport Tycoon Deluxe for DOS.
|
||||
description.nl_NL = Originele graphics van de Transport Tycoon Deluxe DOS-versie.
|
||||
description.nn_NO = Original grafikk frå Transport Tycoon Deluxe for DOS.
|
||||
description.pl_PL = Oryginalna edycja grafik dla Transport Tycoon Deluxe DOS.
|
||||
description.pt_BR = Gráficos Originais do Transport Tycoon Deluxe, Edição DOS.
|
||||
description.pt_PT = Gráficos originais da edição DOS de Transport Tycoon Deluxe.
|
||||
description.ro_RO = Setul grafic original al Transport Tycoon Deluxe pentru DOS.
|
||||
description.ru_RU = Оригинальная графика из Transport Tycoon Deluxe для DOS.
|
||||
description.sk_SK = Pôvodná grafika Transport Tycoon Deluxe (DOS).
|
||||
description.sl_SL = Originalna grafika Transport Tycoon Deluxe za različico DOS.
|
||||
description.sl_SI = Originalna grafika Transport Tycoon Deluxe za različico DOS.
|
||||
description.sr_RS = Originalni skup grafika Transport Tycoon Deluxe DOS izdanja.
|
||||
description.sv_SE = Originalgrafiken från Transport Tycoon Deluxe, DOS-utgåvan.
|
||||
description.tr_TR = Orijinal Transport Tycoon Deluxe DOS sürümü grafikleri.
|
||||
description.ta_IN = அசல் டிரான்ஸ்ஃபோர்ட் டைகூன் டீலக்ஸ் DOS பதிப்பு அசைவூட்டங்கள்.
|
||||
description.th_TH = กราฟฟิกต้นตำหรับของ Transport Tycoon Deluxe DOS edition
|
||||
description.tr_TR = Özgün Transport Tycoon Deluxe DOS sürümü grafikleri.
|
||||
description.uk_UA = Оригінальна графіка з Transport Tycoon Deluxe DOS edition.
|
||||
description.vi_VN = Đồ họa gốc từ phiên bản Transport Tycoon Deluxe trên DOS
|
||||
description.zh_CN = 运输大亨DOS豪华版原版图形包.
|
||||
description.zh_TW = 原版 Transport Tycoon Deluxe DOS 版的圖形。
|
||||
|
||||
[files]
|
||||
@@ -55,7 +70,7 @@ TRGI.GRF = da6a6c9dcc451eec88d79211437b76a8
|
||||
TRGC.GRF = ed446637e034104c5559b32c18afe78d
|
||||
TRGH.GRF = ee6616fb0e6ef6b24892c58c93d86fc9
|
||||
TRGT.GRF = e30e8a398ae86c03dc534a8ac7dfb3b6
|
||||
OPENTTD.GRF = 891f2dc7c81346d8fd5fbf4cf42dc5bd
|
||||
OPENTTD.GRF = 75a93cea2ed455c2fd5dcbda39e53538
|
||||
|
||||
[origin]
|
||||
default = You can find it on your Transport Tycoon Deluxe CD-ROM.
|
||||
|
@@ -10,34 +10,49 @@ version = 0
|
||||
description = Original Transport Tycoon Deluxe DOS edition sounds.
|
||||
description.af_ZA = Oorspronklike Transport Tycoon Deluxe DOS uitgawe klanke.
|
||||
description.ar_EG = النسخة الاصلية من ترانسبورت تايكون ديلوكس الصوتية نسخة الدوس
|
||||
description.be_BY = Арыгінальны набор гукавога афармленьня з гульні Transport Tycoon Deluxe для DOS.
|
||||
description.bg_BG = Оригинални звуци на Transport Tycoon Deluxe за DOS.
|
||||
description.ca_ES = Sons originals de Transport Tycoon Deluxe per a DOS.
|
||||
description.cs_CZ = Původní sada zvuků Transport Tycoon Deluxe (verze pro DOS).
|
||||
description.da_DA = Originallyd fra Transport Tycoon Deluxe DOS-version.
|
||||
description.cy_GB = Effeithiau sain gwreiddiol fersiwn DOS o Transport Tycoon Deluxe.
|
||||
description.da_DK = Originallyd fra Transport Tycoon Deluxe DOS-version.
|
||||
description.de_DE = Original Transport Tycoon Deluxe DOS Basissounds.
|
||||
description.el_GR = Αρχικοί ήχοι από το Transport Tycoon Deluxe έκδοση DOS.
|
||||
description.en_GB = Original Transport Tycoon Deluxe DOS edition sounds.
|
||||
description.en_AU = Original Transport Tycoon Deluxe DOS edition sounds.
|
||||
description.en_US = Original Transport Tycoon Deluxe DOS edition sounds.
|
||||
description.es_ES = Sonidos originales de Transport Tycoon Deluxe versión DOS.
|
||||
description.et_ET = Algse Transport Tycoon Deluxe DOSi versiooni helid.
|
||||
description.fi_FI = Alkuperäiset Transport Tycoon Deluxe DOS äänet.
|
||||
description.et_EE = Algse Transport Tycoon Deluxe DOSi versiooni helid.
|
||||
description.fi_FI = Alkuperäiset Transport Tycoon Deluxen DOS-version äänet.
|
||||
description.fr_FR = Sons originaux de Transport Tycoon Deluxe (version DOS).
|
||||
description.gd_GB = Fuaimean aig an deasachadh DOS tùsail aig Transport Tycoon Deluxe.
|
||||
description.gl_ES = Sons da edición orixinal de Transport Tycoon Deluxe para DOS.
|
||||
description.hr_HR = Originalni zvukovi za Transport Tycoon Deluxe DOS izdanje.
|
||||
description.hu_HU = Az eredeti Transport Tycoon Deluxe DOS verziójának hangjai.
|
||||
description.fr_FR = Sons originaux de Transport Tycoon Deluxe (version DOS).
|
||||
description.id_ID = Efek suara orisinil Transport Tycoon Deluxe versi DOS.
|
||||
description.is_IS = Upprunalega hljóðið úr Transport Tycoon Deluxe DOS útgáfunni.
|
||||
description.it_IT = Suoni originali di Transport Tycoon Deluxe, edizione DOS.
|
||||
description.ja_JP = Transport Tycoon Deluxe オリジナル版 効果音 (DOS)
|
||||
description.ko_KR = 오리지널 트랜스포트 타이쿤 도스 에디션의 효과음입니다.
|
||||
description.lb_LU = Original Transport Tycoon Deluxe DOS Editioun Sound.
|
||||
description.lt_LT = Originalūs Transport Tycoon Deluxe DOS leidimo garsai.
|
||||
description.nb_NO = Originale lyder fra Transport Tycoon Deluxe for DOS.
|
||||
description.nl_NL = Originele geluiden van de Transport Tycoon Deluxe DOS-versie.
|
||||
description.nn_NO = Originale lydar frå Transport Tycoon Deluxe for DOS.
|
||||
description.pl_PL = Oryginalna edycja dźwięków dla Transport Tycoon Deluxe DOS.
|
||||
description.pt_BR = Sons Originais do Transport Tycoon Deluxe, Edição DOS.
|
||||
description.pt_PT = Sons originais da edição DOS de Transport Tycoon Deluxe.
|
||||
description.ro_RO = Setul de sunete original al Transport Tycoon Deluxe pentru DOS.
|
||||
description.ru_RU = Оригинальный набор звукового оформления из игры Transport Tycoon Deluxe для DOS.
|
||||
description.sk_SK = Pôvodné zvuky Transport Tycoon Deluxe (DOS).
|
||||
description.sl_SL = Originalni zvoki Transport Tycoon Deluxe različice DOS.
|
||||
description.sl_SI = Originalni zvoki Transport Tycoon Deluxe različice DOS.
|
||||
description.sr_RS = Originalni skup zvukova Transport Tycoon Deluxe DOS izdanja.
|
||||
description.sv_SE = Originalljuden från Transport Tycoon Deluxe, DOS-utgåvan.
|
||||
description.tr_TR = Orijinal Transport Tycoon Deluxe DOS sürümü sesleri.
|
||||
description.ta_IN = அசல் டிரான்ஸ்ஃபோர்ட் டைகூன் டீலக்ஸ் DOS பதிப்பு ஒலிகள்.
|
||||
description.th_TH = เสียงต้นตำหรับของ Transport Tycoon Deluxe DOS edition
|
||||
description.tr_TR = Özgün Transport Tycoon Deluxe DOS sürümü sesleri.
|
||||
description.uk_UA = Оригінальний набір звуків з Transport Tycoon Deluxe DOS edition.
|
||||
description.vi_VN = Âm thanh gốc từ phiên bản Transport Tycoon Deluxe trên DOS
|
||||
description.zh_CN = 运输大亨DOS豪华版原版音效包.
|
||||
description.zh_TW = 原版 Transport Tycoon Deluxe DOS 版的音效。
|
||||
|
||||
[files]
|
||||
|
@@ -11,34 +11,49 @@ palette = DOS
|
||||
description = Original Transport Tycoon Deluxe DOS (German) edition graphics.
|
||||
description.af_ZA = Oorspronklike Transport Tycoon Deluxe DOS (German) uitgawe grafieke.
|
||||
description.ar_EG = النسخة الاصلية من ترانسبورت تايكون ديلوكس الالمانية نسخة الدوس
|
||||
description.be_BY = Арыгінальная графіка з нямецкай версіі Transport Tycoon Deluxe для DOS.
|
||||
description.bg_BG = Оригинални графики на Transport Tycoon Deluxe за DOS (немски) .
|
||||
description.ca_ES = Gràfics originals de Transport Tycoon Deluxe per a DOS (Alemany).
|
||||
description.cs_CZ = Původní sada grafik Transport Tycoon Deluxe (německá verze pro DOS).
|
||||
description.da_DA = Originalgrafik fra Transport Tycoon Deluxe DOS (Tysk) version.
|
||||
description.cy_GB = Graffeg gwreiddiol fersiwn DOS (Almaenig) o Transport Tycoon Deluxe.
|
||||
description.da_DK = Originalgrafik fra Transport Tycoon Deluxe DOS (Tysk) version.
|
||||
description.de_DE = Original Transport Tycoon Deluxe DOS (Deutsch) Basisgrafiken.
|
||||
description.el_GR = Αρχικά γραφικά από το Transport Tycoon Deluxe έκδοση DOS (Γερμανικό).
|
||||
description.en_GB = Original Transport Tycoon Deluxe DOS (German) edition graphics.
|
||||
description.en_AU = Original Transport Tycoon Deluxe DOS (German) edition graphics.
|
||||
description.en_US = Original Transport Tycoon Deluxe DOS (German) edition graphics.
|
||||
description.es_ES = Gráficos originales de Transport Tycoon Deluxe versión DOS (Alemán).
|
||||
description.et_ET = Algse Transport Tycoon Deluxe DOSi (Saksa) versiooni graafika.
|
||||
description.fi_FI = Alkuperäiset Transport Tycoon Deluxe DOS (Saksalainen) grafiikat.
|
||||
description.et_EE = Algse Transport Tycoon Deluxe DOSi (Saksa) versiooni graafika.
|
||||
description.fi_FI = Alkuperäiset Saksassa julkaistun Transport Tycoon Deluxen DOS-version grafiikat.
|
||||
description.fr_FR = Graphiques originaux de Transport Tycoon Deluxe (version DOS allemande).
|
||||
description.gd_GB = Grafaigeachd aig an deasachadh DOS (Gearmailteach) tùsail aig Transport Tycoon Deluxe.
|
||||
description.gl_ES = Graficos da edición orixinal (alemá) de Transport Tycoon Deluxe para DOS.
|
||||
description.hr_HR = Originalna grafika za Transport Tycoon Deluxe DOS (Njemački) izdanje.
|
||||
description.hu_HU = Az eredeti Transport Tycoon Deluxe DOS (német) verziójának grafikája.
|
||||
description.id_ID = Grafik orisinil Transport Tycoon Deluxe versi DOS (Jerman).
|
||||
description.is_IS = Upprunalega grafíkin úr Transport Tycoon Deluxe DOS (þýsku) útgáfunni.
|
||||
description.it_IT = Grafica originale di Transport Tycoon Deluxe (tedesco), edizione DOS.
|
||||
description.ja_JP = Transport Tycoon Deluxe オリジナル版 グラフィック (DOS・ドイツ版)
|
||||
description.ko_KR = 오리지널 트랜스포트 타이쿤 디럭스 도스 에디션(독일)의 그래픽입니다.
|
||||
description.lb_LU = Original Transport Tycoon Deluxe DOS (Däitsch) Editioun Grafik.
|
||||
description.lt_LT = Originali Transport Tycoon Deluxe DOS (Vokiečių) leidimo grafika.
|
||||
description.nb_NO = Original grafikk fra Transport Tycoon Deluxe for DOS (tysk).
|
||||
description.nl_NL = Originele graphics van de Duitse Transport Tycoon Deluxe DOS-versie.
|
||||
description.nn_NO = Original grafikk frå Transport Tycoon Deluxe for DOS (tysk).
|
||||
description.pl_PL = Oryginalna edycja grafik dla Transport Tycoon Deluxe DOS (German).
|
||||
description.pt_BR = Gráficos Originais do Transport Tycoon Deluxe, Edição DOS alemã.
|
||||
description.pt_PT = Gráficos originais da edição DOS (Alemã) de Transport Tycoon Deluxe.
|
||||
description.ro_RO = Setul grafic original al Transport Tycoon Deluxe pentru DOS (ediţia germană).
|
||||
description.ru_RU = Оригинальная графика из немецкой версии Transport Tycoon Deluxe для DOS.
|
||||
description.sk_SK = Pôvodná grafika Transport Tycoon Deluxe (DOS) (v jazyku nemčina).
|
||||
description.sl_SL = Originalna grafika Transport Tycoon Deluxe za nemško različico DOS.
|
||||
description.sl_SI = Originalna grafika Transport Tycoon Deluxe za nemško različico DOS.
|
||||
description.sr_RS = Originalni skup grafika nemačkog Transport Tycoon Deluxe DOS izdanja.
|
||||
description.sv_SE = Originalgrafiken från Transport Tycoon Deluxe, DOS-utgåvan (tyska).
|
||||
description.tr_TR = Orijinal Transport Tycoon Deluxe DOS (Almanca) sürümü grafikleri.
|
||||
description.ta_IN = அசல் டிரான்ஸ்ஃபோர்ட் டைகூன் டீலக்ஸ் DOS (செருமன்) பதிப்பு அசைவூட்டங்கள்.
|
||||
description.th_TH = กราฟฟิกต้นตำหรับของ Transport Tycoon Deluxe DOS (German) edition
|
||||
description.tr_TR = Özgün Transport Tycoon Deluxe DOS (Almanca) sürümü grafikleri.
|
||||
description.uk_UA = Оригінальна графіка з Transport Tycoon Deluxe DOS edition (німецького).
|
||||
description.vi_VN = Đồ họa gốc từ phiên bản Transport Tycoon Deluxe trên DOS (tiếng Đức)
|
||||
description.zh_CN = 运输大亨DOS豪华德语版原版图形包.
|
||||
description.zh_TW = 原版 Transport Tycoon Deluxe DOS 版 (德國版) 的圖形。
|
||||
|
||||
[files]
|
||||
@@ -55,7 +70,7 @@ TRGI.GRF = da6a6c9dcc451eec88d79211437b76a8
|
||||
TRGC.GRF = ed446637e034104c5559b32c18afe78d
|
||||
TRGH.GRF = ee6616fb0e6ef6b24892c58c93d86fc9
|
||||
TRGT.GRF = fcde1d7e8a74197d72a62695884b909e
|
||||
OPENTTD.GRF = 891f2dc7c81346d8fd5fbf4cf42dc5bd
|
||||
OPENTTD.GRF = 75a93cea2ed455c2fd5dcbda39e53538
|
||||
|
||||
[origin]
|
||||
default = You can find it on your Transport Tycoon Deluxe CD-ROM.
|
||||
|
@@ -11,34 +11,49 @@ palette = Windows
|
||||
description = Original Transport Tycoon Deluxe Windows edition graphics.
|
||||
description.af_ZA = Oorspronklike Transport Tycoon Deluxe Windows uitgawe grafieke.
|
||||
description.ar_EG = النسخة الاصلية من ترانسبورت تايكون ديلوكس الرسومية نسخة وندوز
|
||||
description.be_BY = Арыгінальная графіка з Transport Tycoon Deluxe для Windows.
|
||||
description.bg_BG = Оригинални графики на Transport Tycoon Deluxe за Windows.
|
||||
description.ca_ES = Gràfics originals de Transport Tycoon Deluxe per a Windows.
|
||||
description.cs_CZ = Původní sada grafik Transport Tycoon Deluxe (verze pro Windows).
|
||||
description.da_DA = Originalgrafik fra Transport Tycoon Deluxe Windows-version.
|
||||
description.cy_GB = Graffeg gwreiddiol fersiwn Windows o Transport Tycoon Deluxe.
|
||||
description.da_DK = Originalgrafik fra Transport Tycoon Deluxe Windows-version.
|
||||
description.de_DE = Original Transport Tycoon Deluxe Windows Basisgrafiken.
|
||||
description.el_GR = Αρχικά γραφικά από το Transport Tycoon Deluxe έκδοση Windows.
|
||||
description.en_GB = Original Transport Tycoon Deluxe Windows edition graphics.
|
||||
description.en_AU = Original Transport Tycoon Deluxe Windows edition graphics.
|
||||
description.en_US = Original Transport Tycoon Deluxe Windows edition graphics.
|
||||
description.es_ES = Gráficos originales de Transport Tycoon Deluxe versión Windows.
|
||||
description.et_ET = Algse Transport Tycoon Deluxe Windowsi versiooni graafika.
|
||||
description.fi_FI = Alkuperäiset Transport Tycoon Deluxe Windows grafiikat.
|
||||
description.et_EE = Algse Transport Tycoon Deluxe Windowsi versiooni graafika.
|
||||
description.fi_FI = Alkuperäiset Transport Tycoon Deluxen Windows-version grafiikat.
|
||||
description.fr_FR = Graphiques originaux de Transport Tycoon Deluxe (version Windows).
|
||||
description.gd_GB = Grafaigeachd aig an deasachadh Windows tùsail aig Transport Tycoon Deluxe.
|
||||
description.gl_ES = Graficos da edición orixinal de Transport Tycoon Deluxe para Windows.
|
||||
description.hr_HR = Originalna grafika za Transport Tycoon Deluxe Windows izdanje.
|
||||
description.hu_HU = Az eredeti Transport Tycoon Deluxe Windows verziójának grafikája.
|
||||
description.id_ID = Grafik orisinil Transport Tycoon Deluxe versi Windows.
|
||||
description.is_IS = Upprunalega grafíkin úr Transport Tycoon Deluxe Windows útgáfunni.
|
||||
description.it_IT = Grafica originale di Transport Tycoon Deluxe, edizione Windows.
|
||||
description.ja_JP = Transport Tycoon Deluxe オリジナル版 グラフィック (Windows)
|
||||
description.ko_KR = 오리지널 트랜스포트 타이쿤 디럭스 윈도우 에디션의 그래픽입니다.
|
||||
description.lb_LU = Original Transport Tycoon Deluxe Windows Editioun Grafik.
|
||||
description.lt_LT = Originali Transport Tycoon Deluxe Windows leidimo grafika.
|
||||
description.nb_NO = Original grafikk fra Transport Tycoon Deluxe for Windows.
|
||||
description.nl_NL = Originele graphics van de Transport Tycoon Deluxe Windows-versie.
|
||||
description.nn_NO = Original grafikk frå Transport Tycoon Deluxe for Windows.
|
||||
description.pl_PL = Oryginalna edycja grafik dla Transport Tycoon Deluxe Windows.
|
||||
description.pt_BR = Gráficos Originais do Transport Tycoon, Edição Windows.
|
||||
description.pt_PT = Gráficos originais da edição Windows de Transport Tycoon Deluxe.
|
||||
description.ro_RO = Setul grafic original al Transport Tycoon Deluxe pentru Windows.
|
||||
description.ru_RU = Оригинальная графика из Transport Tycoon Deluxe для Windows.
|
||||
description.sk_SK = Pôvodná grafika Transport Tycoon Deluxe (Windows).
|
||||
description.sl_SL = Originalna grafika Transport Tycoon Deluxe za različico oken(windows).
|
||||
description.sl_SI = Originalna grafika Transport Tycoon Deluxe za različico oken(windows).
|
||||
description.sr_RS = Originalni skup grafika Transport Tycoon Deluxe Windows izdanja.
|
||||
description.sv_SE = Originalgrafiken från Transport Tycoon Deluxe, Windows-utgåvan.
|
||||
description.tr_TR = Orijinal Transport Tycoon Deluxe Windows sürümü grafikleri.
|
||||
description.ta_IN = அசல் டிரான்ஸ்ஃபோர்ட் டைகூன் டீலக்ஸ் விண்டோஸ் பதிப்பு அசைவூட்டங்கள்.
|
||||
description.th_TH = กราฟฟิกต้ำตำหรับของ Transport Tycoon Deluxe Windows edition
|
||||
description.tr_TR = Özgün Transport Tycoon Deluxe Windows sürümü grafikleri.
|
||||
description.uk_UA = Оригінальна графіка з Transport Tycoon Deluxe Windows edition.
|
||||
description.vi_VN = Đồ họa gốc từ phiên bản Transport Tycoon Deluxe trên Windows
|
||||
description.zh_CN = 运输大亨Windows豪华版原版图形包.
|
||||
description.zh_TW = 原版 Transport Tycoon Deluxe Windows 版的圖形。
|
||||
|
||||
[files]
|
||||
@@ -55,7 +70,7 @@ TRGIR.GRF = 0c2484ff6be49fc63a83be6ab5c38f32
|
||||
TRGCR.GRF = 3668f410c761a050b5e7095a2b14879b
|
||||
TRGHR.GRF = 06bf2b7a31766f048baac2ebe43457b1
|
||||
TRGTR.GRF = de53650517fe661ceaa3138c6edb0eb8
|
||||
OPENTTD.GRF = 891f2dc7c81346d8fd5fbf4cf42dc5bd
|
||||
OPENTTD.GRF = 75a93cea2ed455c2fd5dcbda39e53538
|
||||
|
||||
[origin]
|
||||
default = You can find it on your Transport Tycoon Deluxe CD-ROM.
|
||||
|
@@ -10,34 +10,50 @@ version = 1
|
||||
description = Original Transport Tycoon Deluxe Windows edition music.
|
||||
description.af_ZA = Oorspronklike Transport Tycoon Deluxe Windows uitgawe musiek.
|
||||
description.ar_EG = النسخة الاصلية من ترانسبورت تايكون ديلوكس الموسيقية نسخة وندوز
|
||||
description.be_BY = Арыгінальны набор музычнага афармленьня з гульні Transport Tycoon Deluxe для Windows.
|
||||
description.bg_BG = Оригинална музика на Transport Tycoon Deluxe за Windows.
|
||||
description.ca_ES = Música Original de Transport Tycoon Deluxe per a Windows.
|
||||
description.cs_CZ = Původní hudba Transport Tycoon Deluxe (verze pro Windows).
|
||||
description.da_DA = Originalmusik fra Transport Tycoon Deluxe Windows-version.
|
||||
description.cy_GB = Cerddoriaeth gwreiddiol fersion Windows o Transport Tycoon Deluxe.
|
||||
description.da_DK = Originalmusik fra Transport Tycoon Deluxe Windows-version.
|
||||
description.de_DE = Original Transport Tycoon Deluxe Windows Musikset.
|
||||
description.el_GR = Αρχική μουσική από το Transport Tycoon Deluxe έκδοση Windows.
|
||||
description.en_GB = Original Transport Tycoon Deluxe Windows edition music.
|
||||
description.en_AU = Original Transport Tycoon Deluxe Windows edition music.
|
||||
description.en_US = Original Transport Tycoon Deluxe Windows edition music.
|
||||
description.es_ES = Música original de Transport Tycoon Deluxe versión Windows.
|
||||
description.et_ET = Algse Transport Tycoon Deluxe Windowsi versiooni muusika.
|
||||
description.fi_FI = Alkuperäinen Transport Tycoon Deluxe Windows musiikki.
|
||||
description.et_EE = Algse Transport Tycoon Deluxe Windowsi versiooni muusika.
|
||||
description.fi_FI = Alkuperäinen Transport Tycoon Deluxen Windows-version musiikki.
|
||||
description.fr_FR = Musiques originales de Transport Tycoon Deluxe (version Windows).
|
||||
description.gd_GB = Ceòl aig an deasachadh Windows tùsail aig Transport Tycoon Deluxe.
|
||||
description.gl_ES = Música da edición orixinal de Transport Tycoon Deluxe para Windows.
|
||||
description.hr_HR = Originalna muzika za Transport Tycoon Deluxe Windows izdanje.
|
||||
description.hu_HU = Az eredeti Transport Tycoon Deluxe Windows verziójának zenéje.
|
||||
description.id_ID = Musik pengiring orisinil Transport Tycoon Deluxe versi Windows.
|
||||
description.is_IS = Upprunalega tónlistin úr Transport Tycoon Deluxe Windows útgáfunni.
|
||||
description.it_IT = Musica originale di Transport Tycoon Deluxe, edizione Windows.
|
||||
description.ja_JP = Transport Tycoon Deluxe オリジナル版 音楽 (Windows)
|
||||
description.ko_KR = 오리지널 트랜스포트 타이쿤 디럭스 윈도우 에디션의 음악입니다.
|
||||
description.lb_LU = Original Transport Tycoon Deluxe Windows Editioun Music.
|
||||
description.lt_LT = Originali Transport Tycoon Deluxe Windows leidimo muzika.
|
||||
description.lv_LV = Oriģinālā Transport Tycoon Deluxe Windows izdevuma mūzika.
|
||||
description.nb_NO = Original musikk fra Transport Tycoon Deluxe for Windows.
|
||||
description.nl_NL = Originele muziek van de Transport Tycoon Deluxe Windows-versie.
|
||||
description.nn_NO = Original musikk frå Transport Tycoon Deluxe for Windows.
|
||||
description.pl_PL = Oryginalna edycja utworów muzycznych w Transport Tycoon Deluxe Windows.
|
||||
description.pt_BR = Música Original do Transport Tycoon Deluxe, Edição Windows
|
||||
description.pt_PT = Música original da edição Windows de Transport Tycoon Deluxe.
|
||||
description.ro_RO = Setul de muzică original al Transport Tycoon Deluxe pentru Windows.
|
||||
description.ru_RU = Оригинальный набор музыкального оформления из игры Transport Tycoon Deluxe.
|
||||
description.ru_RU = Оригинальный набор музыкального оформления из игры Transport Tycoon Deluxe для Windows.
|
||||
description.sk_SK = Pôvodná hudba z Transport Tycoon Deluxe (Windows).
|
||||
description.sl_SL = Originalna glasba Transport Tycoon Deluxe različice oken(windows).
|
||||
description.sl_SI = Originalna glasba Transport Tycoon Deluxe različice oken(windows).
|
||||
description.sr_RS = Originalni skup muzičkih numera Transport Tycoon Deluxe Windows izdanja.
|
||||
description.sv_SE = Originalmusiken från Transport Tycoon Deluxe, Windows-utgåvan.
|
||||
description.tr_TR = Orijinal Transport Tycoon Deluxe Windows sürümü müzikleri.
|
||||
description.ta_IN = அசல் டிரான்ஸ்ஃபோர்ட் டைகூன் டீலக்ஸ் விண்டோஸ் பதிப்பு இசை.
|
||||
description.th_TH = เพลงต้นตำหรับชอง Transport Tycoon Deluxe Windows edition
|
||||
description.tr_TR = Özgün Transport Tycoon Deluxe Windows sürümü müzikleri.
|
||||
description.uk_UA = Оригінальна музика з Transport Tycoon Deluxe Windows edition.
|
||||
description.vi_VN = Nhạc gốc từ phiên bản Transport Tycoon Deluxe trên Windows
|
||||
description.zh_CN = Transport Tycoon Deluxe(运输大亨Windows豪华版)的原版音乐包
|
||||
description.zh_TW = 原版 Transport Tycoon Deluxe Windows 版的音樂。
|
||||
|
||||
[files]
|
||||
|
@@ -10,34 +10,49 @@ version = 0
|
||||
description = Original Transport Tycoon Deluxe Windows edition sounds.
|
||||
description.af_ZA = Oorspronklike Transport Tycoon Deluxe Windows uitgawe klanke.
|
||||
description.ar_EG = النسخة الاصلية من ترانسبورت تايكون ديلوكس الصوتية نسخة وندوز
|
||||
description.be_BY = Арыгінальны набор гукавога афармленьня з гульні Transport Tycoon Deluxe для Windows.
|
||||
description.bg_BG = Оригинални звуци на Transport Tycoon Deluxe за Windows.
|
||||
description.ca_ES = Sons originals de Transport Tycoon Deluxe per a Windows.
|
||||
description.cs_CZ = Původní sada zvuků Transport Tycoon Deluxe (verze pro Windows).
|
||||
description.da_DA = Originallyd fra Transport Tycoon Deluxe Windows-version.
|
||||
description.cy_GB = Effeithiau sain gwreiddiol fersiwn Windows o Transport Tycoon Deluxe.
|
||||
description.da_DK = Originallyd fra Transport Tycoon Deluxe Windows-version.
|
||||
description.de_DE = Original Transport Tycoon Deluxe Windows Basissounds.
|
||||
description.el_GR = Αρχικοί ήχοι από το Transport Tycoon Deluxe έκδοση Windows.
|
||||
description.en_GB = Original Transport Tycoon Deluxe Windows edition sounds.
|
||||
description.en_AU = Original Transport Tycoon Deluxe Windows edition sounds.
|
||||
description.en_US = Original Transport Tycoon Deluxe Windows edition sounds.
|
||||
description.es_ES = Sonidos originales de Transport Tycoon Deluxe versión Windows.
|
||||
description.et_ET = Algse Transport Tycoon Deluxe Windowsi versiooni helid.
|
||||
description.fi_FI = Alkuperäiset Transport Tycoon Deluxe Windows äänet.
|
||||
description.et_EE = Algse Transport Tycoon Deluxe Windowsi versiooni helid.
|
||||
description.fi_FI = Alkuperäiset Transport Tycoon Deluxen Windows-version äänet.
|
||||
description.fr_FR = Sons originaux de Transport Tycoon Deluxe (version Windows).
|
||||
description.gd_GB = Fuaimean aig an deasachadh Windows tùsail aig Transport Tycoon Deluxe.
|
||||
description.gl_ES = Sons da edición orixinal de Transport Tycoon Deluxe para Windows.
|
||||
description.hr_HR = Originalni zvukovi za Transport Tycoon Deluxe Windows izdanje.
|
||||
description.hu_HU = Az eredeti Transport Tycoon Deluxe Windows verziójának hangjai.
|
||||
description.fr_FR = Sons originaux de Transport Tycoon Deluxe (version Windows).
|
||||
description.id_ID = Efek suara orisinil Transport Tycoon Deluxe versi Windows.
|
||||
description.is_IS = Upprunalega hljóðið úr Transport Tycoon Deluxe Windows útgáfunni.
|
||||
description.it_IT = Suoni originali di Transport Tycoon Deluxe, edizione Windows.
|
||||
description.ja_JP = Transport Tycoon Deluxe オリジナル版 効果音 (Windows)
|
||||
description.ko_KR = 오리지널 트랜스포트 타이쿤 디럭스 윈도우 에디션의 효과음입니다.
|
||||
description.lb_LU = Original Transport Tycoon Deluxe Windows Editioun Sound.
|
||||
description.lt_LT = Originalūs Transport Tycoon Deluxe Windows leidimo garsai.
|
||||
description.nb_NO = Originale lyder fra Transport Tycoon Deluxe for Windows.
|
||||
description.nl_NL = Originele geluiden van de Transport Tycoon Deluxe Windows-versie.
|
||||
description.nn_NO = Originale lydar frå Transport Tycoon Deluxe for Windows.
|
||||
description.pl_PL = Oryginalna edycja dźwięków dla Transport Tycoon Deluxe Windows.
|
||||
description.pt_BR = Sons Originais do Transport Tycoon Deluxe, Edição Windows.
|
||||
description.pt_PT = Sons originais da edição Windows de Transport Tycoon Deluxe.
|
||||
description.ro_RO = Setul de sunete original al Transport Tycoon Deluxe pentru Windows.
|
||||
description.ru_RU = Оригинальный набор звукового оформления из игры Transport Tycoon Deluxe для Windows.
|
||||
description.sk_SK = Pôvodné zvuky Transport Tycoon Deluxe (Windows).
|
||||
description.sl_SL = Originalni zvoki Transport Tycoon Deluxe različice oken(windows).
|
||||
description.sl_SI = Originalni zvoki Transport Tycoon Deluxe različice oken(windows).
|
||||
description.sr_RS = Originalni skup zvukova Transport Tycoon Deluxe Windows izdanja.
|
||||
description.sv_SE = Originalljuden från Transport Tycoon Deluxe, Windows-utgåvan.
|
||||
description.tr_TR = Orijinal Transport Tycoon Deluxe Windows sürümü sesleri.
|
||||
description.ta_IN = அசல் டிரான்ஸ்ஃபோர்ட் டைகூன் டீலக்ஸ் விண்டோஸ் பதிப்பு ஒலிகள்.
|
||||
description.th_TH = เสียงต้นตำหรับของ Transport Tycoon Deluxe Windows edition
|
||||
description.tr_TR = Özgün Transport Tycoon Deluxe Windows sürümü sesleri.
|
||||
description.uk_UA = Оригінальний набір звуків з Transport Tycoon Deluxe Windows edition.
|
||||
description.vi_VN = Âm thanh gốc từ phiên bản Transport Tycoon Deluxe trên Windows
|
||||
description.zh_CN = Transport Tycoon Deluxe Windows (运输大亨Windows豪华版)的原版音效包.
|
||||
description.zh_TW = 原版 Transport Tycoon Deluxe Windows 版的音效。
|
||||
|
||||
[files]
|
||||
|
@@ -8,3 +8,11 @@
|
||||
*/
|
||||
|
||||
GSLog.Info("1.2 API compatability in effect.");
|
||||
|
||||
GSTown._SetGrowthRate <- GSTown.SetGrowthRate;
|
||||
GSTown.SetGrowthRate <- function(town_id, days_between_town_growth)
|
||||
{
|
||||
/* Growth rate 0 caused resetting the custom growth rate. While this was undocumented, it was used nevertheless (ofc). */
|
||||
if (days_between_town_growth == 0) days_between_town_growth = GSTown.TOWN_GROWTH_NORMAL;
|
||||
return GSTown._SetGrowthRate(town_id, days_between_town_growth);
|
||||
}
|
||||
|
@@ -6,3 +6,13 @@
|
||||
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
GSLog.Info("1.3 API compatability in effect.");
|
||||
|
||||
GSTown._SetGrowthRate <- GSTown.SetGrowthRate;
|
||||
GSTown.SetGrowthRate <- function(town_id, days_between_town_growth)
|
||||
{
|
||||
/* Growth rate 0 caused resetting the custom growth rate. While this was undocumented, it was used nevertheless (ofc). */
|
||||
if (days_between_town_growth == 0) days_between_town_growth = GSTown.TOWN_GROWTH_NORMAL;
|
||||
return GSTown._SetGrowthRate(town_id, days_between_town_growth);
|
||||
}
|
||||
|
8
bin/game/compat_1.4.nut
Normal file
8
bin/game/compat_1.4.nut
Normal file
@@ -0,0 +1,8 @@
|
||||
/* $Id: compat_1.3.nut 24469 2012-08-13 19:33:17Z yexo $ */
|
||||
|
||||
/*
|
||||
* This file is part of OpenTTD.
|
||||
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
|
||||
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
394
changelog.txt
394
changelog.txt
@@ -1,3 +1,361 @@
|
||||
1.4.0-beta1 (2013-12-24)
|
||||
------------------------------------------------------------------------
|
||||
- Feature: [NewGRF] Vehicle variable 4D for determining the position within an articulated vehicle (r26157)
|
||||
- Feature: [NewGRF] Invalidate vehicle colour palette when leaving a station [FS#5669] (r26027)
|
||||
- Feature: [NoGo] New goal type that show a story page when clicked (r26012)
|
||||
- Feature: Optional filter parameter to the 'content state' console command, to limit the content list to only content where the name match the filter (r26000)
|
||||
- Feature: When calling the 'content select' console command without args, display all selected content (r25999)
|
||||
- Feature: XDG base directory support [FS#5385] (r25975)
|
||||
- Feature: [Script] ScriptTown::GetFundBuildingsDuration (r25969)
|
||||
- Feature: [Script] ScriptTown::TOWN_GROWTH_NONE to indicate no town growth via ScriptTown::SetGrowthRate and GetGrowthRate (r25968)
|
||||
- Feature: [NoGo] GSTown::TOWN_GROWTH_NORMAL to reset a town growth rate set previously via GSTown::SetGrowthRate (r25967)
|
||||
- Feature: [NewGRF Debugging] Inspecting other vehicles in a chain (r25946)
|
||||
- Feature: [NewGRF] Object property 0x18 to allow specifying the number of objects of that type being placed upon map creation (r25878)
|
||||
- Feature: [NewGRF] Object property 0x10, bit 13 indicating that object amount scales with water content of map border (e.g. used for lighthouses) (r25874)
|
||||
- Feature: Highlight active goto item in order list dropdown [FS#5784] (r25859)
|
||||
- Feature: [Admin] Send info on bankruptcy quarters also in ADMIN_PACKET_SERVER_COMPANY_INFO [FS#5756] (r25845)
|
||||
- Feature: Increase maximum number of object instances on the map from 64k to about 16M (r25844)
|
||||
- Feature: Increase the total number of object types from 256 to 64000 (r25835)
|
||||
- Feature: [NewGRF] Increase the object class limit from 32 to 255 (r25831)
|
||||
- Feature: Toggle button for wrapping lines in the textfile GUI [FS#5748] (r25816)
|
||||
- Feature: [NoGo] Game Scripts can now charge fees and give money to companies (r25788)
|
||||
- Feature: [Script] Allow AIs and GS to found towns. Allow GS to rename towns (r25785)
|
||||
- Feature: Add keywords to the openttd.desktop.in file (r25783)
|
||||
- Feature: Sticky and shade buttons for jukebox window [FS#5743] (r25776)
|
||||
- Feature: Additional layered main toolbar arrangements (r25772)
|
||||
- Feature: Allow implicit orders even if no explicit ones are given (r25735)
|
||||
- Feature: [OSX] Pinch gesture support for zooming [FS#4760] (r25666)
|
||||
- Feature: Split unit localisation choice into a choice per type of unit, and move it to the advanced settings (r25508)
|
||||
- Feature: Have tractive effort in imperial (lbf) and metric (kgf) units, have weights and volumes in imperial units (short tons, gallons) [FS#5482] (r25508)
|
||||
- Feature: Differentiate between total waiting cargo count and available (not reserved) cargo count in the station list and sort based on the cargo count, not the cargo value (r25405)
|
||||
- Feature: Timetable spreading of vehicles by Ctrl+Click when setting a start date (r25377)
|
||||
- Feature: Allow opening a goal list and story window specific to a company (r25372, r25369)
|
||||
- Feature: Show cargo by next hops and final destinations in the station GUI (r25365)
|
||||
- Feature: Consider cargo waiting at other stations for rating at the origin station (r25362)
|
||||
- Feature: Distribute cargo according to plan given by linkgraph (r25361)
|
||||
- Feature: [NoGo] GUI for viewing story pages (r25344)
|
||||
- Feature: Add industry list to scenario editor's map menu (r25335)
|
||||
- Feature: [NoGo] Allow more concurrent goals in a game (r25299)
|
||||
- Feature: [NoGo] Goals can now have a progress text and/or be marked as completed (r25296)
|
||||
- Feature: Allow saving window sizes as default sizes (r25295)
|
||||
- Feature: Add another button to window title bars to resize the window to its default size (r25294)
|
||||
- Feature: Save stickyness of windows when Ctrl+Clicking the sticky button (r25292)
|
||||
- Feature: When opening the object-build window, restore the object build-window to the previous state (r25284)
|
||||
- Feature: Show the approximate monthly supply to a station of the different cargoes (r25272)
|
||||
- Feature: [Win32] Driver param for the DirectMusic driver to specify the ouput port to use [FS#5552] (r25269)
|
||||
- Feature: Linkgraph overlay over main viewport (r25264)
|
||||
- Feature: Linkgraph overlay for smallmap (r25262)
|
||||
- Feature: Display imminent closure of an industry in its view window (r25238)
|
||||
- Feature: [NewGRF] Expose sprite base of foundation and shore sprites via Action D Game Variables (r25230)
|
||||
- Feature: [NewGRF] Variable 0x82 for canals and rivers (dike map) (r25229)
|
||||
- Feature: [Script] ScriptStation::HasRating [FS#5514] (r25150)
|
||||
- Feature: Add sorting on rating for the town directory window [FS#5288] (r25097)
|
||||
- Feature: Introduce dropdown for selecting the sort criterion in the town directory window (r25094)
|
||||
- Feature: Georgian Lari and Iranian Rial as currencies [FS#5212] (r25076)
|
||||
- Feature: Collapse subtypes in the refit GUI and only expand them after selecting the cargo type (r25044)
|
||||
- Feature: Only display subtypes in the refit GUI which are available for all selected vehicles. Also add a generic list item to refit while keeping the subtypes of individual vehicles [FS#3764] (r25043)
|
||||
- Feature: Show the amount of cargo that has already been reserved by full loading vehicles in the station (r25013)
|
||||
- Change: [NewGRF] Reset the temporary storage registers for every sprite resolving (r26173)
|
||||
- Change: Improve layout of build-airport GUI [FS#5832] (r26165)
|
||||
- Change: Make it slightly more clear what ports are coming from where in the debug output when listening (r25997)
|
||||
- Change: Preselect the current replacement in the right-side list of the autoreplace GUI, instead of selecting the first resp. previous item [FS#5734] (r25919)
|
||||
- Change: Unify behaviour when clicking on different items in the goto dropdown list when giving orders (r25894)
|
||||
- Change: Do not offer subsidies for auto-distributed cargo [FS#5766] (r25882)
|
||||
- Change: Allow to remove unowned objects unless they have the 'unremovable' flag (r25879)
|
||||
- Change: In scenario editor allow to build all objects which were available at any point in the past to support building scenarios with historic items (r25875)
|
||||
- Change: Display the cost to upgrade a bridge at the end of bridge that was clicked and not the other end, which could be outside of the screen in some cases (r25854)
|
||||
- Change: [NewGRF] Lower the limit of airport tile types, house types, indurstry tile types and object types per NewGRF from 256 to 255 to prevent usage of ID 0xFF in Action3, and thus allowing it to become an extended byte somewhen (r25841, r25839, r25837, r25834)
|
||||
- Change: Clarify the relevance of the permissible palettes (r25792)
|
||||
- Change: [NewGRF] Invalidate vehicle recolour palette during (un)loading [FS#5669] (r25648)
|
||||
- Change: If an editbox is configured to be cleared with ESC, but the editbox is already empty, unselect the editbox instead (r25647)
|
||||
- Change: Make the bridge and object picker not restore their previous size, but the previously saved size (r25543)
|
||||
- Change: Right align the infrastructure statistics [FS#5595] (r25515)
|
||||
- Change: Clarify the meaning of the server advertisement settings (r25252)
|
||||
- Fix: Unify the time a RV needs to travel through a curve [FS#5831] (r26169)
|
||||
- Fix: Certain hotkeys crashed the content GUI when the list was empty [FS#5834] (r26167)
|
||||
- Fix: Backup data of altered persistent storage arrays was freed twice [FS#5830] (r26161)
|
||||
- Fix: [Script] Various API functions did not check whether ScrtipRoad::SetCurrentRoadType was called appropiately [FS#5825] (r26149)
|
||||
- Fix: [Script] API failed for vehicles with only implicit orders [FS#5824] (r26148)
|
||||
- Fix: Several fixes found by static code analysis (r26132, r26130-r26097, r26091-r26077, r26073-r26046)
|
||||
- Fix: Invalidate vehicle colour palette again when rearranging consist, reversing, etc (r26026)
|
||||
- Fix: [NoGo] Properly validate the range of the growth rate passed to GSTown::SetGrowthRate, instead of masking it to 16 bit (r25966)
|
||||
- Fix: [Admin] The frame of a command packet was not set for the packets that were sent via the admin interface (r25770)
|
||||
- Fix: [OSX] The new 10.7 fullscreen code can now also be compiled with older SDK versions [FS#4744] (r25657)
|
||||
- Fix: Under certain circumstances a track type change would make the end-of-line-is-red setting ineffective [FS#5216] (r25609)
|
||||
- Fix: Highlight the right entry in the sorting selector in station view window (r25426)
|
||||
- Fix: Suppress focussing editboxes which are not visible (r25413)
|
||||
- Fix: Add missing compatibility settings in afterload (r25390)
|
||||
- Fix: Allow changing GS settings in-game via the AI/GS config window [FS#5507] (r25104)
|
||||
- Fix: [NewGRF] Do not compare GRF local cargo subtype IDs from different GRFs (r25042)
|
||||
- Remove: Ordered refit with subtypes, since the cases where it worked were corner cases rather than the general case [FS#3764] (r25041)
|
||||
|
||||
|
||||
1.3.3 (2013-11-29)
|
||||
------------------------------------------------------------------------
|
||||
- Fix: Aircraft crashing near the map's border due to a lack of airports could trigger a crash [CVE-2013-6411] [FS#5820] (r26134)
|
||||
|
||||
|
||||
1.3.3-RC2 (2013-11-24)
|
||||
------------------------------------------------------------------------
|
||||
- Fix: [Script] Prevent scripts from crashing OpenTTD when they send text with command codes to user editable texts such as sign and station names [FS#5818] (r26093, r26092)
|
||||
- Fix: Occasional hanging when client joins [FS#5811] (r26043)
|
||||
- Fix: Multi line text was handled incorrectly causing glitches [FS#5809] (r26037, r26036)
|
||||
|
||||
|
||||
1.3.3-RC1 (2013-11-17)
|
||||
------------------------------------------------------------------------
|
||||
- Fix: Crash when the ICU layouter thinks a font is corrupted [FS#5711] (r26029, r26018, r26017, r26016, r26015)
|
||||
- Fix: Make the installer warning about Windows XP SP3 not trigger on the 64 bit Windows XP which is not really Windows XP to start with [FS#5773] (r26028)
|
||||
- Fix: Only forward key presses to the IME system if an edit box has the input focus (r26023, r25693, r25691, r25689, r25686, r25684, r25682, r25681, r25667)
|
||||
- Fix: Having trains miss a platform that is just being modified is less of a problem than having trains stop twice without moving [FS#5684] (r26013)
|
||||
- Fix: --help text of ./configure for packages that require pkg-config (r26011)
|
||||
- Fix: The AI/GS library name to use in Import, is not the name given by GetName but GetInstanceName [FS#5662] (r26010)
|
||||
- Fix: [Windows] Conditional expression with enumeral with non-enumeral type (r26009)
|
||||
- Fix: Game script showing vehicle on e.g. a goal, then the vehicle being removed and eventually being replaced by a non-user vehicle (most likely smoke) causing an assertion to trigger [FS#5804] (r26007, r26006)
|
||||
- Fix: Crash when transferring savegame from server to client [FS#5478] (r26005)
|
||||
- Fix: [OSX] Text input into an edit box would trigger hotkeys [FS#5705] (r26003, r25743, r25671)
|
||||
- Fix: Comma key collided with F12 key for hotkeys; also remove '+' as that is generally not a key (the '+' on the numpad is a separate one) [FS#5679] (r25973)
|
||||
- Fix: Rail laying sounds of others could be heard in multiplayer [FS#5665] (r25972)
|
||||
- Fix: [SDL] Recursive mutex locking when changing blitter [FS#5787] (r25970)
|
||||
- Fix: The wrong vehicle would be taken in a shared order vehicle list window when the ID >= 65536, causing assertions triggering later on [FS#5800] (r25965)
|
||||
- Fix: [OSX] Compilation under OSX 10.9 [FS#5797] (r25962, r25951, r25950, r25913)
|
||||
- Fix: [NewGRF] A powered rail type implies it is compatible as well, but some NewGRF did not state that causing the path reservation code to bail out in some cases because there was no compatible path [FS#5779] (r25961)
|
||||
- Fix: Temporary persistent storage modifications, e.g. command tests or those from GUI, were not properly reset, creating the possibility of desyncs [FS#5772] (r25956)
|
||||
- Fix: Train's 'force proceed' status gets reset when the track on the other side of the tile has a signal [FS#5723] (r25955)
|
||||
- Fix: Wrong signal conversions for savegames from before 0.4.5 [FS#5731, FS#5732] (r25954, r25953)
|
||||
- Fix: Do not skip numbers when skipping spaces and other sorting 'improving' characters [FS#5719] (r25952)
|
||||
- Fix: Text direction forcing characters were not filtered out, but shown as ? when ICU was not used for layouting. These are included in chat and console messages to force them to be displayed right [FS#5683] (r25949)
|
||||
- Fix: NewGRF inspect window in RTL mode (r25943)
|
||||
- Fix: [NoGo] Preserve the relative town growth progress when changing the town growth rate [FS#5786] (r25931)
|
||||
- Fix: Several drawing overflows in the signal GUI [FS#5733] (r25929, r25928, r25927)
|
||||
- Fix: Center the edit sign window like all query windows (r25918)
|
||||
- Fix: Initialization of default objects swapped cost and dates (r25868)
|
||||
- Fix: Use the actual sprite dimensions for sizing the dropdown arrow of dropdown widgets (r25864)
|
||||
- Fix: If the child widgets of a NWidgetHorizontal container do not fill the complete container, align them according to text direction [FS#5686] (r25862, r25729)
|
||||
- Fix: When clearing font cache, also clear layout cache [FS#5737] (r25860)
|
||||
- Fix: Goto button in order window was not always lowered when it should [FS#5783] (r25858, 25857)
|
||||
- Fix: Searching for a suitable font failed, if one of the fonts had no '?' glyph, and no baseset is installed [FS#5704] (r25822, r25820)
|
||||
- Fix: Sprite 0 was considered available, even if no baseset was loaded (r25821)
|
||||
- Fix: [GS] Language file scanner considered filenames starting with '.' as valid translations, resulting in languages with empty name, which causes trouble [FS#5750] (r25818)
|
||||
- Fix: [GS] Handle savegames which contain GS translations for languages with empty name more gently [FS#5750] (r25817)
|
||||
- Fix: [Script] ScriptTile::IsBuildableRectangle could report true for tiles outside of the map, if they happened to wrap around into a valid area [FS#5754] (r25815)
|
||||
- Fix: [Script] Decoding JSON data with an empty array from Admin port failed (r25809)
|
||||
- Fix: Ensure the vehicle bar is high enough for the start/stop vehicle graphics [FS#5740] (r25805)
|
||||
- Fix: Lower sprite and text at the vehicle bar if it is pressed [FS#5739] (r25804)
|
||||
- Fix: Draw start/stop graphics of the vehicle bar at the right place in RTL mode [FS#5738] (r25803)
|
||||
- Fix: [NewGRF] Do not allow changing palette when it is set by the NewGRF (r25794, r25793, r25972)
|
||||
- Fix: Some spelling corrections to Catalan and Latin American town names [FS#5746] (r25775, r25774)
|
||||
- Fix: If old savegames contain bridges over owned land, keep on drawing the bridges nevertheless [FS#5725] (r25753)
|
||||
- Fix: Several RTL alignment issues [FS#5692] (r25733, r25732, r25731)
|
||||
- Fix: NWidgetMatrix used pip_pre and pip_post inconsistently and incorrectly, causing misalignment for RTL [FS#5686] (r25727)
|
||||
- Fix: Right side of object class string was misaligned (r25726)
|
||||
- Fix: [OSX] Do not pass -mmacosx-version-min to compilers that do not support it (r25706)
|
||||
- Fix: Autoreplace/renew also refits free wagons [FS#5700] (r25698)
|
||||
- Fix: Textbuf caret rendering for complex scripts (e.g. Tamil) (r25696, r25694, r25652, r25651, r25092, r25091)
|
||||
- Fix: Vehicle::MarkDirty must be called for the front engine [FS#5700] (r25695)
|
||||
- Fix: [Win32] Several issues regarding conversion of characters (r25677, r25676, r25675, r25674, r25673)
|
||||
- Fix: [Win32] Handle Unicode characters from outside the BMP correctly (r25672, r25670, r25669, r25668)
|
||||
- Fix: [OSX] Crash when unhiding the main window [FS#4689] (r25665)
|
||||
- Fix: [OSX] Bootstrap downloading of a baseset did not work [FS#4847] (r25664)
|
||||
- Fix: [OSX] Monospace font detection [FS#4857] (r25663, r25662)
|
||||
- Fix: [OSX] Rework font detection to work even if no default font sprites are present [FS#4847] (r25661)
|
||||
- Fix: [OSX] The name is OpenTTD, not OTTD (r25660)
|
||||
- Fix: [OSX] System mouse cursor could become visible during dragging [FS#4420] (r25659)
|
||||
- Fix: [OSX] The mouse cursor would sometimes jump near the window borders [FS#4392] (r25658)
|
||||
- Fix: [OSX] The new 10.7 fullscreen code can now also be compiled with older SDK versions [FS#4744] (r25656)
|
||||
- Fix: [OSX] Mouse cursor was not displayed properly after switching to fullscreen on 10.7+ (r25655)
|
||||
- Fix: Improve character and word deletion for CJK languages and complex scripts (r25654, r25653)
|
||||
- Fix: [OSX] Define version constants before they are used (r25643)
|
||||
- Fix: Some icu_config scripts are too stupid to separate two ldflags by spaces, thus only call it with one (r25642, r25638)
|
||||
- Fix: Do not suggest a start date for the game when there will be no vehicles available at all (r25640, r25639)
|
||||
- Fix: City list sort of population and rating are reversed compared to the icon [FS#5666] (r25630)
|
||||
- Fix: [Script] Give a slightly less generic error when removing inexisting rail [FS#5651] (r25614)
|
||||
- Fix: [Script] Do not return ERR_UNKNOWN when trying to move an order to its current location [FS#5648] (r25612)
|
||||
- Fix: Various misreferences in AI and GS changelog [FS#5649] (r25607)
|
||||
- Fix: [Script] If a NewGRF returned station type that could not be built by an AI via callback 18, an unknown error would be thrown instead of falling back to the default station [FS#5641] (r25605)
|
||||
- Fix: Only the front engine's date of last service was updated [FS#5550] (r25604)
|
||||
|
||||
|
||||
1.3.2 (2013-07-27)
|
||||
------------------------------------------------------------------------
|
||||
(None)
|
||||
|
||||
|
||||
1.3.2-RC2 (2013-07-13)
|
||||
------------------------------------------------------------------------
|
||||
- Fix: [Admin] End-of-rcon data could not be determined reliably for any rcon command [FS#5643] (r25598, r25588, r25587)
|
||||
- Fix: [Content] When the server closed the connection, the client would for eternity try to read a packet and never timeout making it impossible to reconnect [FS#5635] (r25597)
|
||||
- Fix: [Script] Changing the script difficulty level in-game would also change the settings using the default even though they were not allowed to change in-game [FS#5644] (r25592)
|
||||
- Fix: [Admin] Ensure that sent and received length of json strings are the same [FS#5646] (r25590, r25589)
|
||||
- Fix: [Squirrel] Stack overflow did not show an error, due to the stack to throw the error already being full [FS#5320] (r25585)
|
||||
- Fix: [Script] Documentation implied that XXList::AddItem has a default for value if it is not filled in [FS#5638] (r25579, r25577)
|
||||
- Fix: Layouter caused significant slowdown with text heavy windows, cache it to make it manageable (r25574, r25570, r25569, r25567, r25564)
|
||||
- Fix: Make content list appear faster (r25573)
|
||||
- Fix: Non-ICU layouter started new lines with the space which triggered the linebreak (r25568)
|
||||
- Fix: If the next order cannot be resolved, reset the current order property instead of leaving it in an intermediate state [FS#5633] (r25562)
|
||||
- Fix: [Squirrel] Infinite recursion loop in freeing data via a looping set of references [FS#5568] (r25558)
|
||||
- Fix: One could build bridges over owned land of another company [FS#5524] (r25557)
|
||||
- Fix: [Script] Texts from scripts were not validated before they were shown, causing an assertion to trigger [FS#5632] (r25555)
|
||||
- Fix: Provide a warning when no vehicles are available, and tell what to do in that case [FS#5530] (r25553)
|
||||
- Fix: Possible reading of uninitialised memory due to undefined execution order (r25551)
|
||||
- Fix: [Windows] Race condition between two drawing threads could crash OpenTTD [FS#5571] (r25550)
|
||||
- Fix: ICU returns the width of the visual run as if the trailing space was added (in case a newline was added). This caused the width to be more than the requested width, but it would still be drawn correctly [FS#5626] (r25547)
|
||||
- Fix: Small memory leaks (r25546)
|
||||
- Fix: [GS] The checks and validations for setting the extra text in the town window became too stringent [FS#5625] (r25544)
|
||||
|
||||
|
||||
1.3.2-RC1 (2013-06-30)
|
||||
------------------------------------------------------------------------
|
||||
- Remove: SETX(Y) does not work at all with other than default fonts, so get rid of it (r25454)
|
||||
- Fix: strndup should not examine strings beyond its upper limit [FS#5621] (r25527)
|
||||
- Fix: Proper support for Brahmic scripts (e.g. Tamil and Thai) [FS#5481] (r25526, r25525, r25524, r25514, r25513, r25512, r25511, r25501, r25493, r25485, r25483, r25482, r25481, r25478, r25477, r25476, r25474, r25473, r25472, r25471, r25470, r25469, r25468, r25467, r25466, r25465, r25463, r25462, r25455, r25452, r25451, r25450, r25447, r25446, r25445, r25444, r25443, r25442, r25441, r25440, r25439, r25438, r25437, r25436, r25343, r25157)
|
||||
- Fix: SDL does not give an event when an application gets mouse focus while going to full screen, so manually force the mouse-is-in-window state [FS#5587] (r25523)
|
||||
- Fix: [NewGRF] When cargo NewGRF define a multiplier to modify vehicle capacities, use the same multiplier to modify loading speed (r25497, r25479)
|
||||
- Fix: When addings bits to a (train) station, the train trying to stop there could overshoot the (new) stop location and not stop at all [FS#5553] (r25495)
|
||||
- Fix: The face of the manager differed on clients when the company was started after the clients joined [FS#5610] (r25491, r25490)
|
||||
- Fix: Do not send encoded texts to names, but decode them into a plain C string and then pass them on [FS#5613] (r25489, r25488)
|
||||
- Fix: Do not allow control codes in names of things (signs, vehicles, towns, stations, etc), so they have a known maximum fixed size and are, by definition, the same for everyone (r25487)
|
||||
- Fix: Missing length validation for town and president names in script APIs (r25486)
|
||||
- Fix: [OSX] OS X SDK versions >= 10.5 always have a non-const iconv declaration (r25480)
|
||||
- Fix: Disable the depot-refit button in the order GUI, if the consist is not refittable unless it already has a refit order (r25459, r25458, r25457)
|
||||
- Fix: When town creation failed, removing remnants of the construction failed on protected houses [FS#5603] (r25429)
|
||||
- Fix: There were two hotkeys to toggle between 'unload' and 'unload if possible' (r25406)
|
||||
- Fix: The size of station construction windows could oscillate when resizing the window moved the mouse into the window [FS#5596] (r25395)
|
||||
- Fix: Restrict renaming engines to the server, just like renaming towns (r25394)
|
||||
- Fix: Loading only 8 bits into a 16 bit variable could cause endianness problems (r25337)
|
||||
- Fix: Check for zero width space in translations and fail upon finding them [FS#5589] (r25326)
|
||||
- Fix: [SDL] Keyboard input stopped working after fullscreen toggle [FS#5580] (r25318)
|
||||
- Fix: Proper size-estimation for numbers with n digits, i.e. not assume a particular number is the widest [FS#5562] (r25314, r25313)
|
||||
- Fix: Do not focus the editbox in the NewGRF window, if there is no editbox visible (r25307)
|
||||
- Fix: Game Script APIs that execute a DoCommand were returning the same result as in TestMode during world generation [FS#5561] (r25305)
|
||||
- Fix: Build railway fences next to objects, even if they are owned by the same company [FS#5565] (r25302)
|
||||
- Fix: gcc4.6 removed -mno-cygwin option (r25266)
|
||||
|
||||
|
||||
1.3.1 (2013-06-01)
|
||||
------------------------------------------------------------------------
|
||||
- Fix: When overbuilding a reserved track with a non-track station tile, that tile would remain reserved and eventually trigger a crash upon removal [FS#5540] (r25251)
|
||||
|
||||
|
||||
1.3.1-RC1 (2013-05-17)
|
||||
------------------------------------------------------------------------
|
||||
- Feature: Translations of baseset descriptions via language files (r25209, r25205)
|
||||
- Feature: Faroese and Scottish Gaelic translations (r25198, r25176)
|
||||
- Feature: Plural form to be used by Scottish Gaelic (1,11; 2,12; 3..10, 13..19; other) (r25078)
|
||||
- Change: [strgen] Allow any number of colour codes in translations (r25193, r25192, r25191)
|
||||
- Change: [Win32] MSVC 2010 comes with stdint.h (r25128)
|
||||
- Change: Be slightly more lenient with trying to detect a subversion repository in case someone has a sparse tags checkout. In that case the .svn folder misses from the $ROOT_DIR because it is in the $ROOT_DIR/.. (i.e. tags) folder (r25107)
|
||||
- Fix: 'No station' error was given, even when there was a station that way occupied or not yours [FS#5546] (r25243)
|
||||
- Fix: Crash when AI is executing a command as it is bankrupted (removed from the game) [FS#5547] (r25236)
|
||||
- Fix: Give bridges owned by noone (from bankrupt companies) to the first company which replaces the bridge. Everyone could have removed/rebuild the bridge anyway [FS#5541] (r25231, r25227)
|
||||
- Fix: [NewGRF] Revise when vehicle running sound effects 04, 07 and 08 are played; in depot or tunnel, or when crashed or stopped: No sound. Braking: Effect 08 instead of 07 [FS#5538] (r25226)
|
||||
- Fix: [NewGRF] Play vehicle sound effect also for planes (r25225)
|
||||
- Fix: [NewGRF] cur_speed is only valid for the front engine, so make other engines in the consist use the speed of the front [FS#5534] (r25224)
|
||||
- Fix: [NewGRF] Make tick_counters work the same for vehicles (r25223, r25222)
|
||||
- Fix: [NewGRF] IsCompatibleTrainStationTile() is not a symmetric function. Clarify the parameters and fix the cases were they were swapped (r25221)
|
||||
- Fix: Consider map border as water with repsect to river/canal continuation (r25220)
|
||||
- Fix: [Script] Clarify on which tiles IsDesertTile and IsSnowTile work, i.e. the ones without infrastructure or buildings, and introduce GetTerrainType for the cases where IsDesertTile/IsSnowTile do not work [FS#5537] (r25213)
|
||||
- Fix: The level crossing sound is an ambient sound and not a new year sound (r25200)
|
||||
- Fix: Original train and road vehicle acceleration did no longer respect bridge speed limits [FS#5523] (r25167)
|
||||
- Fix: [Win32] Do not statically link to SHGetFolderPath as it may not exist, and improve its emulation [FS#5522] (r25155, r25153)
|
||||
- Fix: [Win32] Do not store invalid paths in the search path list (r25154)
|
||||
- Fix: Remove stray reservation from savegames affected by FS#5510 et al. upon loading [FS#5520] (r25152)
|
||||
- Fix: [Script] XXBase::Chance function did not work for large values (>65535) [FS#5517] (r25148)
|
||||
- Fix: Several typos/inconsistencies in English strings [FS#5496] (r25144, r25143)
|
||||
- Fix: When extra dynamite was disabled, towns would be allowed to clear bridges with trams (r25141)
|
||||
- Fix: Towns are build as OWNER_TOWN, so they also need to be removed as OWNER_TOWN otherwise parts might remain [FS#5519] (r25140)
|
||||
- Fix: Editboxes could become too small when resizing windows (r25121)
|
||||
- Fix: Game script language files did not work, when inside a tar [FS#5509] (r25117, r25114)
|
||||
- Fix: [NewGRF] Acceleration of NewGRF aircraft was too fast, while acceleration of default aircraft was way too slow (r25115)
|
||||
- Fix: Pass $LDFLAGS_BUILD to all endian_check compilations (r25108)
|
||||
|
||||
|
||||
1.3.0 (2013-04-01)
|
||||
------------------------------------------------------------------------
|
||||
- Fix: Station rebuilding could leave reserved tiles which caused crashes later on [FS#5510, FS#5516] (r25132)
|
||||
- Fix: When the count for a scrollbar was 0, the inter distance was subtracted too much causing a scrollbar with a negative size (r25123)
|
||||
|
||||
|
||||
1.3.0-RC3 (2013-03-18)
|
||||
------------------------------------------------------------------------
|
||||
- Fix: Limit aircraft property 0D to 19, since the conversion result to km-ish/h needs to fit into a byte [FS#5492] (r25099)
|
||||
- Fix: Clicking the statusbar crashed, when news were pending but no news were shown yet [FS#5486] (r25093)
|
||||
- Fix: Make editbox character filters also apply to pasted content from clipboard (r25090, r25089)
|
||||
- Fix: Catch exception anonymously, if the exception content is not of interest [FS#5500] (r25081)
|
||||
|
||||
|
||||
1.3.0-RC2 (2013-03-05)
|
||||
------------------------------------------------------------------------
|
||||
- Fix: Make sizes of the station preview list and direction selection identical in the station build window [FS#5472] (r25064)
|
||||
- Fix: When allocation of the sprite cache fails, try to allocate less memory and display an error message later on (r25061)
|
||||
- Fix: Refactor Script Debug GUI to only set widget states in OnInvalidateData [FS#5490] (r25052)
|
||||
- Fix: Do not let gcc include files from the 'standard C' include directories to avoid inclusion of header files at the top of the preprocessed nfo files, which cause NFOrenum/GRFcodec to make invalid assumptions about the NFO version (r25050)
|
||||
- Fix: Minimise gaps feature caused removal to only happen at the signal build interval instead of the implicit interval of 1 [FS#5479] (r25038)
|
||||
- Fix: Green path signals would be shown when building them 'under' a train, and they would keep showing green until they were passed again [FS#5480] (r25037)
|
||||
|
||||
|
||||
1.3.0-RC1 (2013-02-19)
|
||||
------------------------------------------------------------------------
|
||||
- Feature: Searching of (missing) content via GrfCrawler (r25024, r25023)
|
||||
- Change: Cleanup goals and cargo monitors of companies when they go bankrupt or are taken over (r24986)
|
||||
- Change: Apply the same name sorting rules to content and NewGRF list as for the server list (r24983)
|
||||
- Fix: [SDL] Crash after bootstrap download of 32bits base set due to referencing a deleted mutex [FS#5466] (r25017)
|
||||
- Fix: [SDL] Improve 8bpp hardware palette support. Instead of always requesting SDL_HWPALETTE, it is now only done for 8bp blitters in fullscreen mode (r25003, r25002, r24993)
|
||||
- Fix: Set vehicle's service interval is percent flag appropriately on creation [FS#5137] (r24998)
|
||||
- Fix: When choosing a train in a depot to attach a newly purchased wagon to, do not consider trains currently moving in and out of the depot (r24987)
|
||||
- Fix: [Script] Crash when passing too many parameters [FS#5465] (r24982, r24981, r24980)
|
||||
|
||||
|
||||
1.3.0-beta2 (2013-02-07)
|
||||
------------------------------------------------------------------------
|
||||
- Feature: [NewGRF] Station randomisation triggers (r24906, r24905)
|
||||
- Feature: Settings type filter included in the advanced settings GUI (r24862, r24863)
|
||||
- Change: Revert to opening the vehicle GUI again when cloning vehicles using the clone-button from the depot GUI [FS#4458] (r24955)
|
||||
- Fix: Additional zoom in levels could glitch by a few pixels due to incorrect rounding [FS#5463] (r24975)
|
||||
- Fix: Honour pause_on_newgame setting when running as a dedicated server [FS#5279] (r24974)
|
||||
- Fix: [NewGRF] Prevent access to tile-based variables when tile is invalid [FS#5462] (r24973)
|
||||
- Fix: Do not make overbuilding rivers with canals insanely expensive [FS#5258] (r24972)
|
||||
- Fix: Crash when an infinite loop occurred during loading of a script [FS#5346] (r24970)
|
||||
- Fix: company window was not updated when shares were enabled/disabled [FS#5379] (r24968)
|
||||
- Fix: Trams would get stuck on water [FS#5228] (r24966)
|
||||
- Fix: With YAPF the docking behaviour differed per direction; now favour docking in the direction you approached [FS#5416] (r24964)
|
||||
- Fix: Do not stop loading if there are reservations left [FS#5435] (r24963)
|
||||
- Fix: Reserve all capacity while unloading to avoid 'stealing' cargo, i.e. loading cargo onto a second vehicle when the first cannot be fully filled yet [FS#5438] (r24962)
|
||||
- Fix: If a platform is enlarged and there is a reservation, reserve the whole platform [FS#5362] (r24961)
|
||||
- Fix: Inconsistencies in the 'thanks to' lists [FS#5423] (r24960)
|
||||
- Fix: Set 'replace when old' flag when replacing an autoreplace (r24950)
|
||||
- Fix: Deleting implicit orders was not able to deal with the various side-effects of DeleteOrder [FS#5452] (r24944)
|
||||
- Fix: Redraw autoreplace window properly in network games (r24939)
|
||||
- Fix: Never put a space between cargo name and subtype [FS#5447] (r24938)
|
||||
- Fix: Do not allow order refit to be set for no-load orders [FS#5446] (r24936)
|
||||
- Fix: Make group names unique per company and vehicle type [FS#3473] (r24933)
|
||||
- Fix: Prevent more NewGRFs being selected than is possible to load [FS#5158] (r24932)
|
||||
- Fix: [GS] Do not try to pause or unpause crashed scripts [FS#5415] (r24929)
|
||||
- Fix: [Squirrel] Update line information before processing 'while' token of 'do'-'while' statement [FS#5408] (r24928)
|
||||
- Fix: Add a tooltip to the mapsize selection mentioning possible deviations [FS#5395] (r24925)
|
||||
- Fix: When an object built on a river is removed, restore the river [FS#5441] (r24923)
|
||||
- Fix: Upgrading bridges could steal road types [FS#5389] (r24912)
|
||||
- Fix: [GS] Allow GSs to pass negative integer string parameters (r24908)
|
||||
- Fix: 'Train loads/unloads cargo' station animation triggers on individual platform (r24904)
|
||||
- Fix: Cached station animation triggers were only set when removing parts of a station (r24903)
|
||||
- Fix: The station build window did not update when the station spread changed [FS#5434] (r24899)
|
||||
- Fix: Do not unpause the game when closing the highscore window if it was already paused before the highscore screen was shown (r24898)
|
||||
- Fix: Improvements and fixes for the base translation [FS#5411, FS#5420, FS#5421, FS#5422, FS#5427] (r24896, r24875, r24872, r24869)
|
||||
- Fix: Allow downgrade of road bridges in the scenario editor [FS#5436] (r24895)
|
||||
- Fix: Invalidate station selection window when station spread changes [FS#5434] (r24894)
|
||||
- Fix: Distribute GS compat_<version>.nut with OpenTTD (r24890)
|
||||
- Fix: Pass proper UTF-16 strings instead of UCS-2 to ICU in order to preserve characters outside the BMP (r24885)
|
||||
- Fix: A completely emptied vehicle could trigger an assert (r24883)
|
||||
- Fix: Desync when NewGRF changes the stats related to acceleration (power, weight, tractive effort, etc) during service or 32 day triggers (r24882)
|
||||
- Fix: Incorrect Romanian own name (r24874)
|
||||
- Fix: Make invalid sprite references to mapgen sprites behave the same as invalid references between recolour and real sprites [FS#5404] (r24858)
|
||||
- Fix: Do not let UFOs and coal mines clear water (r24857)
|
||||
- Fix: Do not let UFOs and coal mines destroy depots [FS#5406] (r24856)
|
||||
- Fix: Do not send aircraft to depots that are out of range of the next destination [FS#5405] (r24855)
|
||||
- Fix: Only consider vehicles available in the climate for purchase/depot cell size (r24854)
|
||||
- Fix: Extend widget data member to 32 bits so that sprite IDs >= 2^16 can be used (r24853)
|
||||
|
||||
|
||||
1.3.0-beta1 (2012-12-24)
|
||||
------------------------------------------------------------------------
|
||||
- Feature: Advanced settings to disable certain sound effects (r24846)
|
||||
@@ -85,8 +443,8 @@
|
||||
- Change: [NewGRF] Make bounding boxes of road vehicles change according to the vehicle length to make alignment easier [FS#5204] (r24331)
|
||||
- Fix: [NewGRF] Consider regearing-like cargos as no-cargo in cargo filters [FS#5386] (r24848)
|
||||
- Fix: [NewGRF] Draw NewGRF railtypes in NewGRF station previews (r24840)
|
||||
- Fix: Don't consider blocked rail station tiles that display wires as non-reachable for masking out unnecessary catenary wires (r24837)
|
||||
- Fix: The autorefit dropdown in the order GUI wasn't always updated when modifying vehicle consists [FS#5396] (r24834)
|
||||
- Fix: Do not consider blocked rail station tiles that display wires as non-reachable for masking out unnecessary catenary wires (r24837)
|
||||
- Fix: The autorefit dropdown in the order GUI was not always updated when modifying vehicle consists [FS#5396] (r24834)
|
||||
- Fix: [NewGRF] Incorrect values are better than a crash when a NewGRF queries vehicle variable 4C before vehicle initialisation is completed [FS#5398] (r24831)
|
||||
- Fix: determineversion.vbs could hang in a git checkout (r24826)
|
||||
- Fix: Close pending preview windows when the engine is introduced to everyone (r24812)
|
||||
@@ -326,7 +684,7 @@
|
||||
- Fix: [SDL] Handle the SDL_VIDEOEXPOSE event to solve issues with SDL 1.3 (r23910)
|
||||
- Fix: [SDL] Fix keyboard-related segfault when compiling against SDL 1.3 (r23909)
|
||||
- Fix: [Makefile] Make sure bin/baseset/openttd.32.bmp is removed on make clean (r23908)
|
||||
- Fix: [Makefile] Let "make clean --dry-run" not delete Makefiles (r23907)
|
||||
- Fix: [Makefile] Let 'make clean --dry-run' not delete Makefiles (r23907)
|
||||
- Fix: [Windows installer] OpenMSX got downloaded to and extracted in the wrong (non-existent) folder [FS#5045] (r23905)
|
||||
- Fix: Memory leak everytime one clicked a savegame in the load GUI (r23901)
|
||||
- Fix: [NewGRF] It was not possible to import sounds from a NewGRF later in the load order (r23883)
|
||||
@@ -362,7 +720,7 @@
|
||||
- Feature: [NoGo] Allow to chose the goal question window's title from a (small) set of options [FS#4992] (r23827)
|
||||
- Feature: [NewGRF] Enhance some fatal NewGRF errors with the spritenumber that caused the problem (r23809)
|
||||
- Fix: Loading empty GS strings/translations failed [FS#4996] (r23829)
|
||||
- Fix: Return early from SlString() for empty strings, before doing invalid things which surprisingly do not break everything. (r23828)
|
||||
- Fix: Return early from SlString() for empty strings, before doing invalid things which surprisingly do not break everything (r23828)
|
||||
- Fix: The detailed performance rating window showed the cargo count of the current quarter instead of the last quarter like the tooltip says [FS#4972] (r23826)
|
||||
- Fix: Removal of towns with 0 population failed during map generation [FS#4951] (r23819)
|
||||
- Fix: [Network] Desync due to different NewGRF version at client and server [FS#4962] (r23817)
|
||||
@@ -1653,7 +2011,7 @@
|
||||
- Fix: The lock in the company window was only drawn for your own company [FS#3427] (r18729)
|
||||
- Fix: Some invalid gender/plural indices in strings, which could eventually cause crashes [FS#3480] (r18727)
|
||||
- Fix: With non-uniform industries the 'supplies' text when building a station could be incorrect (missing a cargo) [FS#3463] (r18726)
|
||||
- Fix: Refitting a non-refittable vehicle to it's default cargotype failed, causing problems for AIs [FS#3475] (r18724)
|
||||
- Fix: Refitting a non-refittable vehicle to its default cargotype failed, causing problems for AIs [FS#3475] (r18724)
|
||||
- Fix: The join station window did not account for scrolling, so if you did scroll the station was not joined with the selected station [FS#3476] (r18713)
|
||||
- Fix: The wrong town is mentioned in the error when trying to make one way roads of town owned roads [FS#3478] (r18710)
|
||||
- Fix: Animation buffer for 32bpp-anim blitter was only validated during sprite blitting, other drawing operations did not check it. Initial startup and window resize could therefore lead to crash [FS#3464] (r18709)
|
||||
@@ -2314,7 +2672,7 @@
|
||||
- Feature: [NewGRF] Add support for property 0x13 for Bridges. In other words, one can now specifies a 16 bits cost multiplier (r14172)
|
||||
- Feature: Make it possible to choose between the DOS and Windows graphics packs while retaining the possibility to override the palette (r14151)
|
||||
- Feature: Increase the size of the console backlog. Now it'll only remove backlog items when there are more than a threshold and when they are there longer than (another) threshold (r14056)
|
||||
- Feature: Make it possible to filter list_patches output like it's done for other list_* console commands (r14041)
|
||||
- Feature: Make it possible to filter list_patches output like it is done for other list_* console commands (r14041)
|
||||
- Feature: Path based signalling (r13926-13967)
|
||||
- Feature: Show [total-]cargo info in depot when [ctrl-]right-clicking on vehicle (r13923)
|
||||
- Feature: NewGRF presets, selected by a drop down list in the NewGRF window. Presets are saved in the config file (r13781)
|
||||
@@ -2394,7 +2752,7 @@
|
||||
- Fix: Order pool seemed to look full when it was not as it only checked whether it was possible to allocate a new block of pool items instead of checking for free pool items (r14547)
|
||||
- Fix: Do not deliver cargo to industries not inside station catchment area [FS#2138] (r14530)
|
||||
- Fix: Allocate stub (empty) sound entries when loading an empty/corrupt/incorrectly sized sample.cat instead of making valid NewGRFs fail to load (r14527)
|
||||
- Fix: Make sure trains stop at the end of a station; a 3/8th length train did stop 2/8th of it's length too early causing a 63/8th long train not to fit in a 4 tile station [FS#2379] (r14526)
|
||||
- Fix: Make sure trains stop at the end of a station; a 3/8th length train did stop 2/8th of its length too early causing a 63/8th long train not to fit in a 4 tile station [FS#2379] (r14526)
|
||||
- Fix: Small possible chance of desync due to sorting on pointer instead of by (station) index [FS#2348] (r14463)
|
||||
- Fix: When a road stop gets moved make sure to update the destination of RVs going to that road stop [FS#2330] (r14446)
|
||||
- Fix: Support for spaces in directories passed to ./configure [FS#1802] (r14440)
|
||||
@@ -2592,7 +2950,7 @@
|
||||
- Fix: Do not crash very hard on unrecognised savegames, just go back to the intro menu instead (r12707)
|
||||
- Fix: In some cases a news messages would not be shown [FS#1906] (r12683)
|
||||
- Fix: Removing road pieces from a town gave you twice the intended penalty [FS#1920] (r12682)
|
||||
- Fix: When a road vehicle has a tram only stop multiple times in a row in it's orders, only the first one would be skipped [FS#1918] (r12678)
|
||||
- Fix: When a road vehicle has a tram only stop multiple times in a row in its orders, only the first one would be skipped [FS#1918] (r12678)
|
||||
- Fix: Colour remaps on station sprites only worked for company colours [FS#1902] (r12674)
|
||||
- Fix: Remove buggy buoys at tile 0 from old TTDP savegames (r12642)
|
||||
- Fix: Possible NULL pointer dereference when reading some NewGRF data [FS#1913] (r12637)
|
||||
@@ -3305,7 +3663,7 @@
|
||||
- Fix: Some disaster-events fixed: combat chopper shoots from right position, submarine once again moves around (r8140, r8158)
|
||||
- Fix: 'out of sprite memory' warning messages due to incorrect assumption of requested memory for sprites (r8133)
|
||||
- Fix: Buoys are now built and numbered 1..9 not 9..1 [FS#538] (r8123)
|
||||
- Fix: Clicking for more news properly cycles through the news history backwards, and does not show the first item doubly if it's already open (r8049)
|
||||
- Fix: Clicking for more news properly cycles through the news history backwards, and does not show the first item doubly if it is already open (r8049)
|
||||
- Fix: Crash when removing a town in the scenario editor while the query window is open for one of the town's tiles (r8030)
|
||||
- Fix: Overflow of system-ticks was not handled properly, resulting in a possibly unresponsive server/client (r8028)
|
||||
- Fix: Automatic pause interfering with 'pause_on_join setting' in MP when <shift> is pressed [FS#486] (r8027)
|
||||
@@ -3426,7 +3784,7 @@
|
||||
- Codechange: Show more correct capacity of articulated wagons in the train purchase list (r6650)
|
||||
- Codechange: When showing tooltips, properly position the tooltip taking into account window dimensions and cursor (r6405)
|
||||
- Codechange: Speed up the animated cursors a bit so they move once in a while at least (r6367)
|
||||
- Codechange: Remove the 'unsorted' vehicle sorter, because it's plain useless (r6270)
|
||||
- Codechange: Remove the 'unsorted' vehicle sorter, because it is plain useless (r6270)
|
||||
- Codechange: Remove MSVC6 support. The compiler was too stupid and too many workarounds were needed. Please switch to mingw or VC2005++ express (r5286)
|
||||
- Codechange: Allow a switch in Makefile.config to disable threads in OpenTTD (r5978)
|
||||
- Codechange: [Windows] Add native x64 target to VS2005 project files (r5813)
|
||||
@@ -3533,9 +3891,9 @@
|
||||
- Fix: The wrong IP could get unbanned, e.g. 'unban 1.2.3.42' could result in unbanning 1.2.3.4
|
||||
- Fix: It was possible to convert the railtype of a bridge while a train was on it
|
||||
- Fix: It was possible to rename signs or waypoints with the chat box
|
||||
- Fix: Be more strict what it means for an aircraft to be in a hangar: It's not just being stopped on a hangar tile
|
||||
- Fix: If a road vehicle is on a road depot tile and stopped does not mean it's in the depot. Use the proper test for this
|
||||
- Fix: [AI] The AI should send a plane into a hangar if it's not in a hangar _or_ not stopped, not when it's not in a hangar _and_ not stopped
|
||||
- Fix: Be more strict what it means for an aircraft to be in a hangar: It is not just being stopped on a hangar tile
|
||||
- Fix: If a road vehicle is on a road depot tile and stopped does not mean it is in the depot. Use the proper test for this
|
||||
- Fix: [AI] The AI should send a plane into a hangar if it is not in a hangar _or_ not stopped, not when it is not in a hangar _and_ not stopped
|
||||
- Fix: [AI] The trolly AI used information from the wrong industry when calculating the amount of to be transported goods
|
||||
- Fix: [NTP] Fix NTP over bridges: do not check the rail type when on a bridge
|
||||
- Fix: Truncate text in dropdown lists to stop text overflowing
|
||||
@@ -3607,7 +3965,7 @@
|
||||
- Fix: Update german and finnish languages (r3968)
|
||||
- Fix: Properly set back the owner of a crossing/road-under bridge after removing it (r3967)
|
||||
- Fix: [Autoreplace] Autoreplacing trains now keep their tile length instead of their pixel length [FS#67] (r3964)
|
||||
- Fix: Mark the right tile as dirty. It's just a graphical glitch which happend in r1592 (r3962)
|
||||
- Fix: Mark the right tile as dirty. It is just a graphical glitch which happend in r1592 (r3962)
|
||||
- Fix: Fix crash when resizing news history window (r3961)
|
||||
- Fix: Correctly implement minimum search, so road vehicles head twoards the closest station, not the last one in the list (r3960)
|
||||
- Fix: The tooltips for raising and lowering land buttons in the scenario editor are interchanged [FS#61] (r3959)
|
||||
@@ -3708,7 +4066,7 @@
|
||||
- Fix: Spaces in the path to the MIDI files caused the Windows MIDI player to fail (r2563)
|
||||
- Fix: Set server map name to the loaded name of the game/scenario (r2610)
|
||||
- Fix: Improve the old pathfinder. Changed it to A* instead of Dijkstra. Benchmark shows that NTP is now around 10x faster than NPF (r2635)
|
||||
- Fix: Correctly save and load company_value, it's 64 bits wide, not 32 bits (r2684)
|
||||
- Fix: Correctly save and load company_value, it is 64 bits wide, not 32 bits (r2684)
|
||||
- Fix: Volume control works now for the DirectMusic MIDI backend (r2712)
|
||||
- Fix: Change the fence algorithm so it removes fences when no farm tile is adjacent (r2739)
|
||||
- Fix: Tree tiles above the snow line got redrawn disproportionately often (r2750)
|
||||
@@ -3838,7 +4196,7 @@
|
||||
- Fix: Speeding up when pressing ALT+TAB (Windows) [SF#1114261]
|
||||
- Fix: Signals disappear after typing text and pressing enter!. Signs in Scenario Editor have no owner so ignore that [SF#1149403]
|
||||
- Fix: Single tile Bridge in Volcano City scenario. Some bridges still had the old single-tile bridge bug that was caused by improper town growth in combination with DC_AUTO. Fixed the scenario [SF#1149766]
|
||||
- Fix: Stop startup memory corruption crash using optimized MSVC6. MSVC6 workaround as it's too stupid again for its own good [SF#1119147]
|
||||
- Fix: Stop startup memory corruption crash using optimized MSVC6. MSVC6 workaround as it is too stupid again for its own good [SF#1119147]
|
||||
- Fix: Dedicated server now accepts '-g' (load game) as param [SF#1101874]
|
||||
- Fix: Crash with German umlauts in station names [SF#1155696]
|
||||
- Fix: Segmentation fault when loading savegame, out of bounds array check [SF#1158618]
|
||||
@@ -3864,7 +4222,7 @@
|
||||
- Fix: [NewGRF] Helicopters are correctly recognized
|
||||
- Fix: [Autoreplace] Made sure that planes only show planes in replace GUI and helicopters only show helicopters
|
||||
- Fix: Crash when generating tropical maps
|
||||
- Fix: [Autoreplace] Cheaters can no longer exploit autoreplace to get vehicles, that's not invented yet
|
||||
- Fix: [Autoreplace] Cheaters can no longer exploit autoreplace to get vehicles, that is not invented yet
|
||||
- Fix: [Autoreplace] Fixed a stupid bug introduced in r1687, that made a crash if anybody tried to autoreplace anything but an aircraft
|
||||
- Fix: Expand rail stations beyond maximum spread
|
||||
- Fix: [Autoreplace] Fixed a typo that could prevent autoreplaced aircraft from automatically go to a hangar
|
||||
@@ -3950,7 +4308,7 @@
|
||||
- Fix: Aircraft in hangar messages are now revalidated before display [SF#1104969]
|
||||
- Fix: Destroyed train locks crossings [SF#1105112]
|
||||
- Fix: Upgrade rail fails when train under bridge [SF#1105281]
|
||||
- Fix: Trains do not think they're on a slope any more while they drive around in a tunnel [SF#1105959]
|
||||
- Fix: Trains do not think they are on a slope any more while they drive around in a tunnel [SF#1105959]
|
||||
- Fix: Buoys can now only be removed if no ship has it in their schedule. This makes buoys more useable in multiplayer games again, as buoys cannot be deleted by other players if they are used [SF#1105963]
|
||||
- Fix: Graph's keys get confused [SF#1106354]
|
||||
- Fix: Placing signals with 2x1 drags is treated as placing a single signal [SF#1106930]
|
||||
|
123
config.lib
123
config.lib
@@ -72,6 +72,7 @@ set_default() {
|
||||
with_zlib="1"
|
||||
with_lzma="1"
|
||||
with_lzo2="1"
|
||||
with_xdg_basedir="1"
|
||||
with_png="1"
|
||||
enable_builtin_depend="1"
|
||||
with_makedepend="0"
|
||||
@@ -145,6 +146,7 @@ set_default() {
|
||||
with_zlib
|
||||
with_lzma
|
||||
with_lzo2
|
||||
with_xdg_basedir
|
||||
with_png
|
||||
enable_builtin_depend
|
||||
with_makedepend
|
||||
@@ -347,6 +349,13 @@ detect_params() {
|
||||
--without-liblzo2) with_lzo2="0";;
|
||||
--with-liblzo2=*) with_lzo2="$optarg";;
|
||||
|
||||
--with-xdg-basedir) with_xdg_basedir="2";;
|
||||
--without-xdg-basedir) with_xdg_basedir="0";;
|
||||
--with-xdg-basedir=*) with_xdg_basedir="$optarg";;
|
||||
--with-libxdg-basedir) with_xdg_basedir="2";;
|
||||
--without-libxdg-basedir) with_xdg_basedir="0";;
|
||||
--with-libxdg-basedir=*) with_xdg_basedir="$optarg";;
|
||||
|
||||
--with-png) with_png="2";;
|
||||
--without-png) with_png="0";;
|
||||
--with-png=*) with_png="$optarg";;
|
||||
@@ -818,6 +827,7 @@ check_params() {
|
||||
fi
|
||||
fi
|
||||
|
||||
detect_xdg_basedir
|
||||
detect_png
|
||||
detect_freetype
|
||||
detect_fontconfig
|
||||
@@ -1012,6 +1022,12 @@ check_params() {
|
||||
|
||||
if [ -d "$ROOT_DIR/.svn" ] && [ -n "`svn help 2>/dev/null`" ]; then
|
||||
log 1 "checking revision... svn detection"
|
||||
elif [ -d "$ROOT_DIR/../.svn" ] && [ -n "`svn help 2>/dev/null`" ] && [ -n "`LC_ALL=C svn info $ROOT_DIR/.. | grep '^URL:.*tags$'`" ]; then
|
||||
# subversion changed its behaviour; now not all folders have a .svn folder,
|
||||
# but only the root folder. Since making tags requires a (sparse) checkout
|
||||
# of the tags folder, the folder of the tag does not have a .svn folder
|
||||
# anymore and this fails to detect the subversion repository checkout.
|
||||
log 1 "checking revision... svn detection (tag)"
|
||||
elif [ -d "$ROOT_DIR/.git" ] && [ -n "`git help 2>/dev/null`" ]; then
|
||||
log 1 "checking revision... git detection"
|
||||
elif [ -d "$ROOT_DIR/.hg" ] && [ -n "`hg help 2>/dev/null`" ]; then
|
||||
@@ -1449,12 +1465,16 @@ make_cflags_and_ldflags() {
|
||||
fi
|
||||
|
||||
if [ $enable_debug -le 2 ]; then
|
||||
if basename "$cc_host" | grep "gcc" &>/dev/null; then
|
||||
cc_host_is_gcc=`basename "$cc_host" | grep "gcc" &>/dev/null`
|
||||
if [ -n "$cc_host_is_gcc" ]; then
|
||||
# Define only when compiling with GCC. Some GLIBC versions use GNU
|
||||
# extensions in a way that breaks build with at least ICC.
|
||||
# This requires -O1 or more, so debug level 3 (-O0) is excluded.
|
||||
CFLAGS="$CFLAGS -D_FORTIFY_SOURCE=2"
|
||||
fi
|
||||
|
||||
cc_build_is_gcc=`basename "$cc_build" | grep "gcc" &>/dev/null`
|
||||
if [ -n "$cc_build_is_gcc" ]; then
|
||||
# Just add -O1 to the tools needed for building.
|
||||
CFLAGS_BUILD="$CFLAGS_BUILD -D_FORTIFY_SOURCE=2 -O1"
|
||||
fi
|
||||
@@ -1481,15 +1501,18 @@ make_cflags_and_ldflags() {
|
||||
LDFLAGS="$LDFLAGS -mwin32"
|
||||
fi
|
||||
if [ "$os" = "MINGW" ] || [ "$os" = "CYGWIN" ]; then
|
||||
flags="$flags -mno-cygwin"
|
||||
|
||||
if [ "$enable_console" != "0" ]; then
|
||||
LDFLAGS="$LDFLAGS -mno-cygwin -Wl,--subsystem,console"
|
||||
else
|
||||
LDFLAGS="$LDFLAGS -mno-cygwin -Wl,--subsystem,windows"
|
||||
if [ $cc_version -lt 46 ]; then
|
||||
flags="$flags -mno-cygwin"
|
||||
LDFLAGS="$LDFLAGS -mno-cygwin"
|
||||
fi
|
||||
|
||||
LIBS="$LIBS -lws2_32 -lwinmm -lgdi32 -ldxguid -lole32"
|
||||
if [ "$enable_console" != "0" ]; then
|
||||
LDFLAGS="$LDFLAGS -Wl,--subsystem,console"
|
||||
else
|
||||
LDFLAGS="$LDFLAGS -Wl,--subsystem,windows"
|
||||
fi
|
||||
|
||||
LIBS="$LIBS -lws2_32 -lwinmm -lgdi32 -ldxguid -lole32 -limm32"
|
||||
|
||||
if [ $cc_version -ge 44 ]; then
|
||||
LDFLAGS_BUILD="$LDFLAGS_BUILD -static-libgcc -static-libstdc++"
|
||||
@@ -1549,7 +1572,7 @@ make_cflags_and_ldflags() {
|
||||
LDFLAGS="$OSX_LD_SYSROOT $LDFLAGS"
|
||||
fi
|
||||
|
||||
if [ "$enable_universal" = "0" ] && [ $cc_version -ge 40 ]; then
|
||||
if [ "$enable_universal" = "0" ] && [ $cc_version -gt 40 ]; then
|
||||
# Only set the min version when not doing an universal build.
|
||||
# Universal builds set the version elsewhere.
|
||||
if [ "$cpu_type" = "64" ]; then
|
||||
@@ -1648,6 +1671,17 @@ make_cflags_and_ldflags() {
|
||||
CFLAGS="$CFLAGS -DWITH_LZO"
|
||||
fi
|
||||
|
||||
if [ -n "$xdg_basedir_config" ]; then
|
||||
CFLAGS="$CFLAGS -DWITH_XDG_BASEDIR"
|
||||
CFLAGS="$CFLAGS `$xdg_basedir_config --cflags | tr '\n\r' ' '`"
|
||||
|
||||
if [ "$enable_static" != "0" ]; then
|
||||
LIBS="$LIBS `$xdg_basedir_config --libs --static | tr '\n\r' ' '`"
|
||||
else
|
||||
LIBS="$LIBS `$xdg_basedir_config --libs | tr '\n\r' ' '`"
|
||||
fi
|
||||
fi
|
||||
|
||||
# 64bit machines need -D_SQ64
|
||||
if [ "$cpu_type" = "64" ] && [ "$enable_universal" = "0" ]; then
|
||||
CFLAGS="$CFLAGS -D_SQ64"
|
||||
@@ -1709,9 +1743,9 @@ make_cflags_and_ldflags() {
|
||||
|
||||
# Some icu-configs have the 'feature' of not adding a space where others do add the space
|
||||
if [ "$static_icu" != "0" ]; then
|
||||
LIBS="$LIBS `$icu_config --ldflags-searchpath` `$icu_config --ldflags-libsonly | tr '\n\r' ' ' | sed s/licu/lsicu/g`"
|
||||
LIBS="$LIBS `$icu_config --ldflags-searchpath` `($icu_config --ldflags-libsonly; $icu_config --ldflags-layout) | tr '\n\r' ' ' | sed s/licu/lsicu/g`"
|
||||
else
|
||||
LIBS="$LIBS `$icu_config --ldflags-searchpath` `$icu_config --ldflags-libsonly | tr '\n\r' ' '`"
|
||||
LIBS="$LIBS `$icu_config --ldflags-searchpath` `($icu_config --ldflags-libsonly; $icu_config --ldflags-layout) | tr '\n\r' ' '`"
|
||||
fi
|
||||
fi
|
||||
|
||||
@@ -1745,7 +1779,7 @@ make_cflags_and_ldflags() {
|
||||
fi
|
||||
fi
|
||||
|
||||
if [ "$have_non_const_iconv" != "no" ]; then
|
||||
if [ "$os" != "OSX" ] && [ "$have_non_const_iconv" != "no" ]; then
|
||||
CFLAGS="$CFLAGS -DHAVE_NON_CONST_ICONV"
|
||||
fi
|
||||
fi
|
||||
@@ -2709,6 +2743,44 @@ detect_lzma() {
|
||||
log 1 "checking liblzma... found"
|
||||
}
|
||||
|
||||
detect_xdg_basedir() {
|
||||
# 0 means no, 1 is auto-detect, 2 is force
|
||||
if [ "$with_xdg_basedir" = "0" ]; then
|
||||
log 1 "checking libxdg_basedir... disabled"
|
||||
|
||||
xdg_basedir_config=""
|
||||
return 0
|
||||
fi
|
||||
|
||||
if [ "$with_xdg_basedir" = "1" ] || [ "$with_xdg_basedir" = "" ] || [ "$with_xdg_basedir" = "2" ]; then
|
||||
xdg_basedir_config="pkg-config libxdg-basedir"
|
||||
else
|
||||
xdg_basedir_config="$with_xdg_basedir"
|
||||
fi
|
||||
|
||||
version=`$xdg_basedir_config --modversion 2>/dev/null`
|
||||
ret=$?
|
||||
log 2 "executing $xdg_basedir_config --modversion"
|
||||
log 2 " returned $version"
|
||||
log 2 " exit code $ret"
|
||||
|
||||
if [ -z "$version" ] || [ "$ret" != "0" ]; then
|
||||
log 1 "checking libxdg_basedir... not found"
|
||||
|
||||
# It was forced, so it should be found.
|
||||
if [ "$with_xdg_basedir" != "1" ]; then
|
||||
log 1 "configure: error: pkg-config libxdg_basedir couldn't be found"
|
||||
log 1 "configure: error: you supplied '$with_xdg_basedir', but it seems invalid"
|
||||
exit 1
|
||||
fi
|
||||
|
||||
xdg_basedir_config=""
|
||||
return 0
|
||||
fi
|
||||
|
||||
log 1 "checking libxdg_basedir... found"
|
||||
}
|
||||
|
||||
detect_png() {
|
||||
# 0 means no, 1 is auto-detect, 2 is force
|
||||
if [ "$with_png" = "0" ]; then
|
||||
@@ -3169,9 +3241,9 @@ detect_grfcodec() {
|
||||
log 2 " returned $version"
|
||||
log 2 " exit code $ret"
|
||||
|
||||
if [ -z "$version" ] || [ "$ret" != "0" ] || [ "$version" -lt "913" ]; then
|
||||
if [ -n "$version" ] && [ "$version" -lt "913" ]; then
|
||||
log 1 "checking grfcodec... needs at least version 5.1.4 (r913), disabled"
|
||||
if [ -z "$version" ] || [ "$ret" != "0" ] || [ "$version" -lt "949" ]; then
|
||||
if [ -n "$version" ] && [ "$version" -lt "949" ]; then
|
||||
log 1 "checking grfcodec... needs at least version 6.0.2 (r949), disabled"
|
||||
else
|
||||
log 1 "checking grfcodec... not found"
|
||||
fi
|
||||
@@ -3211,9 +3283,9 @@ detect_nforenum() {
|
||||
log 2 " returned $version"
|
||||
log 2 " exit code $ret"
|
||||
|
||||
if [ -z "$version" ] || [ "$ret" != "0" ] || [ "$version" -lt "913" ]; then
|
||||
if [ -n "$version" ] && [ "$version" -lt "913" ]; then
|
||||
log 1 "checking nforenum... needs at least version 5.1.4 (r913), disabled"
|
||||
if [ -z "$version" ] || [ "$ret" != "0" ] || [ "$version" -lt "949" ]; then
|
||||
if [ -n "$version" ] && [ "$version" -lt "949" ]; then
|
||||
log 1 "checking nforenum... needs at least version 6.0.2 (r949), disabled"
|
||||
else
|
||||
log 1 "checking nforenum... not found"
|
||||
fi
|
||||
@@ -3429,7 +3501,7 @@ generate_settings() {
|
||||
}
|
||||
|
||||
generate_grf() {
|
||||
STAGE="[GRF]"
|
||||
STAGE="[BASESET]"
|
||||
|
||||
make_sed
|
||||
|
||||
@@ -3479,7 +3551,7 @@ generate_src_osx() {
|
||||
CFLAGS="-isysroot $osx_sdk_path $CFLAGS_orig"
|
||||
LDFLAGS="-Wl,-syslibroot,$osx_sdk_path $LDFLAGS_orig"
|
||||
fi
|
||||
CFLAGS="$CFLAGS -D_SQ64 -DHAVE_NON_CONST_ICONV -DNO_QUICKTIME -UENABLE_COCOA_QUICKDRAW"
|
||||
CFLAGS="$CFLAGS -D_SQ64 -DNO_QUICKTIME -UENABLE_COCOA_QUICKDRAW"
|
||||
LIBS="`echo $LIBS | sed 's/-framework QuickTime//'`"
|
||||
fi
|
||||
|
||||
@@ -3622,13 +3694,16 @@ showhelp() {
|
||||
echo " --with-cocoa enables COCOA video driver (OSX ONLY)"
|
||||
echo " --with-sdl[=sdl-config] enables SDL video driver support"
|
||||
echo " --with-zlib[=zlib.a] enables zlib support"
|
||||
echo " --with-liblzma[=liblzma.a] enables liblzma support"
|
||||
echo " --with-liblzma[=\"pkg-config liblzma\"]"
|
||||
echo " enables liblzma support"
|
||||
echo " --with-liblzo2[=liblzo2.a] enables liblzo2 support"
|
||||
echo " --with-png[=libpng-config] enables libpng support"
|
||||
echo " --with-freetype[=freetype-config]"
|
||||
echo " enables libfreetype support"
|
||||
echo " --with-fontconfig[=pkg-config fontconfig]"
|
||||
echo " --with-fontconfig[=\"pkg-config fontconfig\"]"
|
||||
echo " enables fontconfig support"
|
||||
echo " --with-xdg-basedir[=\"pkg-config libxdg-basedir\"]"
|
||||
echo " enables XDG base directory support"
|
||||
echo " --with-icu[=icu-config] enables icu (used for right-to-left support)"
|
||||
echo " --static-icu try to link statically (libsicu instead of"
|
||||
echo " libicu; can fail as the new name is guessed)"
|
||||
@@ -3638,6 +3713,7 @@ showhelp() {
|
||||
echo " --with-makedepend[=makedepend] enables makedepend support"
|
||||
echo " --with-ccache enables ccache support"
|
||||
echo " --with-distcc enables distcc support"
|
||||
echo " --without-grfcodec disable usage of grfcodec and re-generation of base sets"
|
||||
echo ""
|
||||
echo "Some influential environment variables:"
|
||||
echo " CC C compiler command"
|
||||
@@ -3648,6 +3724,9 @@ showhelp() {
|
||||
echo " LDFLAGS linker flags, e.g. -L<lib dir> if you"
|
||||
echo " have libraries in a nonstandard"
|
||||
echo " directory <lib dir>"
|
||||
echo " CFLAGS_BUILD C compiler flags for build time tool generation"
|
||||
echo " CXXFLAGS_BUILD C++ compiler flags for build time tool generation"
|
||||
echo " LDFLAGS_BUILD linker flags for build time tool generation"
|
||||
echo ""
|
||||
echo "Use these variables to override the choices made by 'configure' or to help"
|
||||
echo "it to find libraries and programs with nonstandard names/locations."
|
||||
|
@@ -150,7 +150,8 @@ Table of contents
|
||||
|
||||
Note: No additional authentication is required for rcon commands.
|
||||
|
||||
The server will reply with a ADMIN_PACKET_SERVER_RCON packet. Applications
|
||||
The server will reply with one or more ADMIN_PACKET_SERVER_RCON packets.
|
||||
Finally an ADMIN_PACKET_ADMIN_RCON_END packet will be sent. Applications
|
||||
will not receive the answer twice if they have asked for the AdminUpdateType
|
||||
ADMIN_UPDATE_CONSOLE, as the result is not printed on the servers console
|
||||
(just like clients rcon commands).
|
||||
@@ -160,6 +161,13 @@ Table of contents
|
||||
Chat from the server itself will only be sent to the admin network when it
|
||||
was not sent from the admin network.
|
||||
|
||||
Note that when content is queried or updated via rcon, the processing
|
||||
happens asynchronously. But the ADMIN_PACKET_ADMIN_RCON_END packet is sent
|
||||
already right after the content is requested as there's no immediate output.
|
||||
Thus other packages and the output of content rcon command may be sent at
|
||||
an arbitrary later time, mixing into the output of other console activity,
|
||||
e.g. also of possible subsequent other rcon commands sent.
|
||||
|
||||
|
||||
5.0) Sending chat
|
||||
---- ------------
|
||||
|
@@ -640,7 +640,7 @@
|
||||
<ul>
|
||||
<li>m1 bits 4..0: <a href="#OwnershipInfo">owner</a> of the depot</li>
|
||||
<li>m2: Depot index</li>
|
||||
<li>m5 bits 3..0: exit towards:
|
||||
<li>m5 bits 1..0: exit towards:
|
||||
<table>
|
||||
<tr>
|
||||
<td><tt>0</tt> </td>
|
||||
@@ -1593,41 +1593,14 @@
|
||||
<td valign=top nowrap> </td>
|
||||
<td>
|
||||
<ul>
|
||||
<li>m1 bits 6..5 : Water class (sea, canal, river or land)
|
||||
<li>m1 bits 6..5 : Water class (sea, canal, river or land)</li>
|
||||
<li>m1 bits 4..0: <a href="#OwnershipInfo">owner</a> of the object (for lighthouses and transmitters normally <tt>10</tt>)</li>
|
||||
<li>m2: index into the array of objects
|
||||
<li>m3: random bits
|
||||
<li>m5: tile type:
|
||||
<table>
|
||||
<tr>
|
||||
<td nowrap valign=top><tt>00</tt> </td>
|
||||
<td align=left>transmitter</td>
|
||||
</tr>
|
||||
|
||||
<tr>
|
||||
<td nowrap valign=top><tt>01</tt> </td>
|
||||
<td align=left>lighthouse</td>
|
||||
</tr>
|
||||
|
||||
<tr>
|
||||
<td nowrap valign=top><tt>02</tt> </td>
|
||||
<td align=left>company statue
|
||||
</tr>
|
||||
|
||||
<tr>
|
||||
<td nowrap valign=top><tt>03</tt> </td>
|
||||
<td align=left>company-owned land</td>
|
||||
</tr>
|
||||
|
||||
<tr>
|
||||
<td nowrap valign=top><tt>04</tt><tt></tt> </td>
|
||||
<td align=left>company headquarters</td>
|
||||
</tr>
|
||||
</table>
|
||||
</li>
|
||||
<li>m2: index into the array of objects, bits 0 to 15 (upper bits in m5)</li>
|
||||
<li>m3: random bits</li>
|
||||
<li>m5: index into the array of objects, bits 16 to 23 (lower bits in m2)</li>
|
||||
<li>m6 bits 7..6 : Possibility of a bridge above, in the <a href="#bridge_direction">direction specified</a></li>
|
||||
<li>m6 bits 1..0 : <a href="#tropic_zone">Tropic zone definition</a></li>
|
||||
<li>m7: animation counter
|
||||
<li>m7: animation counter</li>
|
||||
</ul>
|
||||
</td>
|
||||
</tr>
|
||||
|
@@ -115,7 +115,7 @@ the array so you can quickly see what is used and what is not.
|
||||
<td class="bits">XXXX XXXX XXXX XXXX</td>
|
||||
<td class="bits"><span class="free">OOOO</span> XXXX</td>
|
||||
<td class="bits"><span class="free">OOOO</span> XXXX</td>
|
||||
<td class="bits">XX<span class="free">O</span>X <span class="free">O</span>XXX</td>
|
||||
<td class="bits">XX<span class="free">O</span>X <span class="free">OO</span>XX</td>
|
||||
<td class="bits">XX<span class="free">OO OO</span>XX</td>
|
||||
<td class="bits"><span class="free">OOOO OOOO</span></td>
|
||||
</tr>
|
||||
@@ -208,7 +208,7 @@ the array so you can quickly see what is used and what is not.
|
||||
<td class="bits">XXXX <span class="free">OOOO</span></td>
|
||||
<td class="bits"><span class="free">OOOO OOOO</span></td>
|
||||
<td class="bits"><span class="option">~~~~ ~</span>XXX</td>
|
||||
<td class="bits"><span class="free">OO</span>XX XXXX</td>
|
||||
<td class="bits"><span class="free">OO</span>XX X<span class="free">O</span>XX</td>
|
||||
<td class="bits">XX<span class="free">O</span>X XXXX</td>
|
||||
</tr>
|
||||
<tr>
|
||||
@@ -311,7 +311,7 @@ the array so you can quickly see what is used and what is not.
|
||||
<td class="bits"><span class="free">OOOO OOOO</span></td>
|
||||
<td class="bits">X<span class="free">OO</span>X XXXX</td>
|
||||
<td class="bits">XX<span class="free">OO OO</span>XX</td>
|
||||
<td class="bits">XXXX X<span class="free">O</span>XX</td>
|
||||
<td class="bits">XXXX XXXX</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>bridge ramp</td>
|
||||
|
30
docs/linkgraph.txt
Normal file
30
docs/linkgraph.txt
Normal file
@@ -0,0 +1,30 @@
|
||||
Some clarifications about the link graph
|
||||
----------------------------------------
|
||||
|
||||
InitializeLinkGraphs joins all threads, so if the game is abandoned
|
||||
with some threads still running, they're joined as soon as the next game
|
||||
(possibly the title game) is started. See also InitializeGame.
|
||||
|
||||
The MCF (multi-commodity flow) algorithm can be quite CPU-hungry as it's
|
||||
NP-hard and takes exponential time (though with a very small constant
|
||||
factor) in the number of nodes.
|
||||
This is why it is run in a separate thread where possible. However after
|
||||
some time the thread is joined and if it hasn't finished by then the game
|
||||
will hang. This problem gets worse if we are running on a platform without
|
||||
threads. However, as those are usually the ones with less CPU power I
|
||||
assume the contention for the CPU would make the game hard to play even
|
||||
with threads or even without cargodist (autosave ...). I might be wrong,
|
||||
but I won't put any work into this before someone shows me some problem.
|
||||
|
||||
You can configure the link graph recalculation time. A link graph
|
||||
recalculation time of X days means that each link graph job has X days
|
||||
to run before it is joined. The downside is that the flow stats won't be
|
||||
updated before the job is finished and thus a high value means less
|
||||
updates and longer times until changes in capacities are accounted for.
|
||||
If you play a very large map with a complicated link graph you may want to
|
||||
raise the time setting to avoid lags. The same holds for systems with slow
|
||||
CPUs.
|
||||
|
||||
Another option to avoid excessive lags is to reduce the accuracy of link
|
||||
graph calculations. Generally the accuracy is inversely correlated to the
|
||||
CPU requirements of the MCF algorithm.
|
@@ -70,7 +70,7 @@ ROOT_DIR=`pwd`
|
||||
# Determine if we are using a modified version
|
||||
# Assume the dir is not modified
|
||||
MODIFIED="0"
|
||||
if [ -d "$ROOT_DIR/.svn" ]; then
|
||||
if [ -d "$ROOT_DIR/.svn" ] || [ -d "$ROOT_DIR/../.svn" ]; then
|
||||
# We are an svn checkout
|
||||
if [ -n "`svnversion | grep 'M'`" ]; then
|
||||
MODIFIED="2"
|
||||
|
@@ -1,14 +1,13 @@
|
||||
OpenTTD's known bugs
|
||||
Last updated: 2012-06-01
|
||||
Release version: 1.2.1
|
||||
Last updated: 2013-12-24
|
||||
Release version: 1.4.0-beta1
|
||||
------------------------------------------------------------------------
|
||||
|
||||
|
||||
Table of contents
|
||||
-----------------
|
||||
1.0) About
|
||||
2.0) Known bugs in this release
|
||||
* 2.1) Known bugs that will not be solved
|
||||
2.0) Known bugs
|
||||
|
||||
|
||||
1.0) About
|
||||
@@ -17,36 +16,13 @@ All bugs listed below are marked as known. Please do not submit any bugs
|
||||
that are the same as these. If you do, do not act surprised, because
|
||||
we WILL flame you!!
|
||||
|
||||
Of course if you have more knowledge about any of these bugs, have more
|
||||
specifics, we welcome you to report them. React to the given bug indicated
|
||||
by the number below on http://bugs.openttd.org.
|
||||
The current list of known bugs that we intend to fix can be found in our
|
||||
bug tracking system at: http://bugs.openttd.org
|
||||
Also check the closed bugs when searching for your bug in this system as
|
||||
we might have fixed the bug in the mean time.
|
||||
|
||||
|
||||
2.0) Known bugs in this release
|
||||
---- --------------------------
|
||||
The following bugs are known to exist in this release and we intend to
|
||||
fix them. Some bugs are known but are not fixable or fixing them would
|
||||
cause further problems. Those bugs can be found in the "Known bugs that
|
||||
will not be solved" section.
|
||||
|
||||
The bugs in this section all refer to a ticket in our bug tracking system
|
||||
that you can find at: http://bugs.openttd.org
|
||||
If the bugs are closed but still listed here it means that the bug is fixed
|
||||
and that the nightlies and next major release will not have that bug.
|
||||
|
||||
Issues prefixed with [OSX] are required to be fixed before we consider
|
||||
officially supporting Mac OS X again. For now it remains unsupported and
|
||||
we only apply bug fixes provided by the community but we are unable to fix
|
||||
these bugs ourselves.
|
||||
|
||||
- 4857 [OSX] No support for detecting mono space font
|
||||
- 4847 [OSX] No support for bootstrap downloading of base graphics
|
||||
- 4744 [OSX] Crash when switching to full screen with OS X Lion
|
||||
- 4689 [OSX] Crash when hiding window after coming from full screen
|
||||
- 4420 [OSX] OS' mouse pointer still shows
|
||||
- 2484 [OSX] Cannot enter CJK characters
|
||||
|
||||
2.1) Known bugs that will not be solved
|
||||
2.0) Known bugs
|
||||
---- ----------------------------------
|
||||
This section lists all known bugs that we do not intend to fix and the
|
||||
reasons why we think that fixing them is infeasible. We might make some
|
||||
@@ -427,3 +403,44 @@ Mouse cursor going missing with SDL [FS#4997]:
|
||||
We cannot fix this problem as SDL simply does not provide the
|
||||
required information in these corner cases. This is a bug in SDL
|
||||
and as such there is little that we can do about it.
|
||||
|
||||
Inconsistent catchment areas [FS#5661]:
|
||||
Due to performance decisions the catchment area for cargo accepted
|
||||
by a station for delivery to houses or industries differs from the
|
||||
catchment area for cargo that is delivered to stations from houses
|
||||
or industries.
|
||||
|
||||
Conceptually they work the same, but the effect in game differs.
|
||||
They work by finding the closest destination "around" the source
|
||||
which is within a certain distance. This distance depends on the
|
||||
type of station, e.g. road stops have a smaller catchment area than
|
||||
large airports. In both cases the bounding box, the smallest
|
||||
rectangle that contains all tiles of something, is searched for the
|
||||
target of the cargo, and then spiraling outwards finding the closest
|
||||
tile of the target.
|
||||
|
||||
In the case of a station with two tiles spread far apart with a house
|
||||
that is within the station's bounding box, it would be possible that
|
||||
the spiraling search from the house does not reach one of the station
|
||||
tiles before the search ends, i.e. all tiles within that distance
|
||||
are searched. So the house does not deliver cargo to the station. On
|
||||
the other hand, the station will deliver cargo because the house
|
||||
falls within the bounding box, and thus search area.
|
||||
|
||||
It is possible to make these consistent, but then cargo from a house
|
||||
to a station needs to search up to 32 tiles around itself, i.e. 64
|
||||
by 64 tiles, to find all possible stations it could deliver to
|
||||
instead of 10 by 10 tiles (40 times more tiles). Alternatively the
|
||||
search from a station could be changed to use the actual tiles, but
|
||||
that would require considering checking 10 by 10 tiles for each of
|
||||
the tiles of a station, instead of just once.
|
||||
|
||||
Trains might not stop at platforms that are currently being changed [FS#5553]:
|
||||
If you add tiles to or remove tiles from a platform while a train is
|
||||
approaching to stop at the same platform, that train can miss the place
|
||||
where it's supposed to stop and pass the station without stopping. This
|
||||
is caused by the fact that the train is considered to already have stopped
|
||||
if it's beyond its assigned stopping location. We can't let the train stop
|
||||
just anywhere in the station because then it would never leave the station
|
||||
if you have the same station in the order list multiple times in a row or
|
||||
if there is only one station in the order list (see FS#5684).
|
||||
|
50
media/baseset/no_music.obm
Normal file
50
media/baseset/no_music.obm
Normal file
@@ -0,0 +1,50 @@
|
||||
; $Id$
|
||||
;
|
||||
; This represents more or less nothingness
|
||||
;
|
||||
[metadata]
|
||||
name = NoMusic
|
||||
shortname = NULL
|
||||
version = 0
|
||||
fallback = true
|
||||
!! description STR_BASEMUSIC_NONE_DESCRIPTION
|
||||
|
||||
[files]
|
||||
theme =
|
||||
old_0 =
|
||||
old_1 =
|
||||
old_2 =
|
||||
old_3 =
|
||||
old_4 =
|
||||
old_5 =
|
||||
old_6 =
|
||||
old_7 =
|
||||
old_8 =
|
||||
old_9 =
|
||||
new_0 =
|
||||
new_1 =
|
||||
new_2 =
|
||||
new_3 =
|
||||
new_4 =
|
||||
new_5 =
|
||||
new_6 =
|
||||
new_7 =
|
||||
new_8 =
|
||||
new_9 =
|
||||
ezy_0 =
|
||||
ezy_1 =
|
||||
ezy_2 =
|
||||
ezy_3 =
|
||||
ezy_4 =
|
||||
ezy_5 =
|
||||
ezy_6 =
|
||||
ezy_7 =
|
||||
ezy_8 =
|
||||
ezy_9 =
|
||||
|
||||
[md5s]
|
||||
|
||||
[names]
|
||||
|
||||
[origin]
|
||||
default = This file was part of your OpenTTD installation.
|
18
media/baseset/no_sound.obs
Normal file
18
media/baseset/no_sound.obs
Normal file
@@ -0,0 +1,18 @@
|
||||
; $Id$
|
||||
;
|
||||
; This represents more or less nothingness
|
||||
;
|
||||
[metadata]
|
||||
name = NoSound
|
||||
shortname = NULL
|
||||
version = 2
|
||||
fallback = true
|
||||
!! description STR_BASESOUNDS_NONE_DESCRIPTION
|
||||
|
||||
[files]
|
||||
samples =
|
||||
|
||||
[md5s]
|
||||
|
||||
[origin]
|
||||
default = This file was part of your OpenTTD installation.
|
31
media/baseset/orig_dos.obg
Normal file
31
media/baseset/orig_dos.obg
Normal file
@@ -0,0 +1,31 @@
|
||||
; $Id$
|
||||
;
|
||||
; This represents the original graphics as on the non-German Transport
|
||||
; Tycoon Deluxe DOS CD.
|
||||
;
|
||||
[metadata]
|
||||
name = original_dos
|
||||
shortname = TTDD
|
||||
version = 1
|
||||
palette = DOS
|
||||
!! description STR_BASEGRAPHICS_DOS_DESCRIPTION
|
||||
|
||||
[files]
|
||||
base = TRG1.GRF
|
||||
logos = TRGI.GRF
|
||||
arctic = TRGC.GRF
|
||||
tropical = TRGH.GRF
|
||||
toyland = TRGT.GRF
|
||||
extra = OPENTTD.GRF
|
||||
|
||||
[md5s]
|
||||
TRG1.GRF = 9311676280e5b14077a8ee41c1b42192
|
||||
TRGI.GRF = da6a6c9dcc451eec88d79211437b76a8
|
||||
TRGC.GRF = ed446637e034104c5559b32c18afe78d
|
||||
TRGH.GRF = ee6616fb0e6ef6b24892c58c93d86fc9
|
||||
TRGT.GRF = e30e8a398ae86c03dc534a8ac7dfb3b6
|
||||
OPENTTD.GRF =
|
||||
|
||||
[origin]
|
||||
default = You can find it on your Transport Tycoon Deluxe CD-ROM.
|
||||
OPENTTD.GRF = This file was part of your OpenTTD installation.
|
19
media/baseset/orig_dos.obs
Normal file
19
media/baseset/orig_dos.obs
Normal file
@@ -0,0 +1,19 @@
|
||||
; $Id$
|
||||
;
|
||||
; This represents the original sounds as on the Transport
|
||||
; Tycoon Deluxe DOS CD.
|
||||
;
|
||||
[metadata]
|
||||
name = original_dos
|
||||
shortname = TTDO
|
||||
version = 0
|
||||
!! description STR_BASESOUNDS_DOS_DESCRIPTION
|
||||
|
||||
[files]
|
||||
samples = SAMPLE.CAT
|
||||
|
||||
[md5s]
|
||||
SAMPLE.CAT = 422ea3dd074d2859bb51639a6e0e85da
|
||||
|
||||
[origin]
|
||||
default = You can find it on your Transport Tycoon Deluxe CD-ROM.
|
31
media/baseset/orig_dos_de.obg
Normal file
31
media/baseset/orig_dos_de.obg
Normal file
@@ -0,0 +1,31 @@
|
||||
; $Id$
|
||||
;
|
||||
; This represents the original graphics as on the German Transport
|
||||
; Tycoon Deluxe DOS CD. It contains one broken sprite.
|
||||
;
|
||||
[metadata]
|
||||
name = original_dos_de
|
||||
shortname = TTDD
|
||||
version = 0
|
||||
palette = DOS
|
||||
!! description STR_BASEGRAPHICS_DOS_DE_DESCRIPTION
|
||||
|
||||
[files]
|
||||
base = TRG1.GRF
|
||||
logos = TRGI.GRF
|
||||
arctic = TRGC.GRF
|
||||
tropical = TRGH.GRF
|
||||
toyland = TRGT.GRF
|
||||
extra = OPENTTD.GRF
|
||||
|
||||
[md5s]
|
||||
TRG1.GRF = 9311676280e5b14077a8ee41c1b42192
|
||||
TRGI.GRF = da6a6c9dcc451eec88d79211437b76a8
|
||||
TRGC.GRF = ed446637e034104c5559b32c18afe78d
|
||||
TRGH.GRF = ee6616fb0e6ef6b24892c58c93d86fc9
|
||||
TRGT.GRF = fcde1d7e8a74197d72a62695884b909e
|
||||
OPENTTD.GRF =
|
||||
|
||||
[origin]
|
||||
default = You can find it on your Transport Tycoon Deluxe CD-ROM.
|
||||
OPENTTD.GRF = This file was part of your OpenTTD installation.
|
31
media/baseset/orig_win.obg
Normal file
31
media/baseset/orig_win.obg
Normal file
@@ -0,0 +1,31 @@
|
||||
; $Id$
|
||||
;
|
||||
; This represents the original graphics as on the Transport
|
||||
; Tycoon Deluxe for Windows CD.
|
||||
;
|
||||
[metadata]
|
||||
name = original_windows
|
||||
shortname = TTDW
|
||||
version = 0
|
||||
palette = Windows
|
||||
!! description STR_BASEGRAPHICS_WIN_DESCRIPTION
|
||||
|
||||
[files]
|
||||
base = TRG1R.GRF
|
||||
logos = TRGIR.GRF
|
||||
arctic = TRGCR.GRF
|
||||
tropical = TRGHR.GRF
|
||||
toyland = TRGTR.GRF
|
||||
extra = OPENTTD.GRF
|
||||
|
||||
[md5s]
|
||||
TRG1R.GRF = b04ce593d8c5016e07473a743d7d3358
|
||||
TRGIR.GRF = 0c2484ff6be49fc63a83be6ab5c38f32
|
||||
TRGCR.GRF = 3668f410c761a050b5e7095a2b14879b
|
||||
TRGHR.GRF = 06bf2b7a31766f048baac2ebe43457b1
|
||||
TRGTR.GRF = de53650517fe661ceaa3138c6edb0eb8
|
||||
OPENTTD.GRF =
|
||||
|
||||
[origin]
|
||||
default = You can find it on your Transport Tycoon Deluxe CD-ROM.
|
||||
OPENTTD.GRF = This file was part of your OpenTTD installation.
|
94
media/baseset/orig_win.obm
Normal file
94
media/baseset/orig_win.obm
Normal file
@@ -0,0 +1,94 @@
|
||||
; $Id$
|
||||
;
|
||||
; This represents the original music as on the Transport
|
||||
; Tycoon Deluxe for Windows CD.
|
||||
;
|
||||
[metadata]
|
||||
name = original_windows
|
||||
shortname = TTDW
|
||||
version = 1
|
||||
!! description STR_BASEMUSIC_WIN_DESCRIPTION
|
||||
|
||||
[files]
|
||||
theme = GM_TT00.GM
|
||||
old_0 = GM_TT02.GM
|
||||
old_1 = GM_TT06.GM
|
||||
old_2 = GM_TT03.GM
|
||||
old_3 = GM_TT12.GM
|
||||
old_4 = GM_TT08.GM
|
||||
old_5 = GM_TT13.GM
|
||||
old_6 = GM_TT14.GM
|
||||
old_7 = GM_TT10.GM
|
||||
old_8 =
|
||||
old_9 =
|
||||
new_0 = GM_TT04.GM
|
||||
new_1 = GM_TT01.GM
|
||||
new_2 = GM_TT05.GM
|
||||
new_3 = GM_TT15.GM
|
||||
new_4 = GM_TT11.GM
|
||||
new_5 = GM_TT16.GM
|
||||
new_6 = GM_TT09.GM
|
||||
new_7 =
|
||||
new_8 =
|
||||
new_9 =
|
||||
ezy_0 = GM_TT18.GM
|
||||
ezy_1 = GM_TT19.GM
|
||||
ezy_2 = GM_TT21.GM
|
||||
ezy_3 = GM_TT17.GM
|
||||
ezy_4 = GM_TT20.GM
|
||||
ezy_5 = GM_TT07.GM
|
||||
ezy_6 =
|
||||
ezy_7 =
|
||||
ezy_8 =
|
||||
ezy_9 =
|
||||
|
||||
[md5s]
|
||||
GM_TT00.GM = 45cfec1b9d8c7a0ad45e755833cbf221
|
||||
GM_TT01.GM = ab14ed3392d848abd2a2e90a9d75d121
|
||||
GM_TT02.GM = dd4f696e4be5987ce738257b08b50171
|
||||
GM_TT03.GM = a1bfde23343df9e4063419bf29c166b8
|
||||
GM_TT04.GM = 4e6943aa0c455203d76c79389054747d
|
||||
GM_TT05.GM = cee281cb85a2e2343552d97640545a47
|
||||
GM_TT06.GM = 26d1de5efa8675f94065784e9d539e49
|
||||
GM_TT07.GM = 6f2691e17558f552ec4c565e4ab7139c
|
||||
GM_TT08.GM = a42bf2cb3340a822f1a69646fc7a487d
|
||||
GM_TT09.GM = eb35761a58a8df3c59ed8929cce13916
|
||||
GM_TT10.GM = 42fecd686720a785d20a78590c466a82
|
||||
GM_TT11.GM = 50ef1ef02e49d2112786dd45e69dc3ee
|
||||
GM_TT12.GM = 4ce707a0e0e72419f0681dd9bd95271b
|
||||
GM_TT13.GM = e765753be29d889ec818f38009103619
|
||||
GM_TT14.GM = 270e2d63bd32b95a4d007ce15a6ce45f
|
||||
GM_TT15.GM = 89e116a1c0c69f1845cc903a9bfbe460
|
||||
GM_TT16.GM = f824e2371b3bedfe61aad4b9c62dd6be
|
||||
GM_TT17.GM = 1b23eebb0796c1ab99cd97fa7082cf7b
|
||||
GM_TT18.GM = 15650de3bad645d0e88c4f5c7a2df92a
|
||||
GM_TT19.GM = 7aec079e15bd09588660b85545ac4dfc
|
||||
GM_TT20.GM = 1509097889dee617aa1e9a1738a5a930
|
||||
GM_TT21.GM = a8d0aaad02e1a762d8d54cf81da56bab
|
||||
|
||||
[names]
|
||||
GM_TT00.GM = Tycoon DELUXE Theme
|
||||
GM_TT01.GM = Snarl Up
|
||||
GM_TT02.GM = Easy Driver
|
||||
GM_TT03.GM = Little Red Diesel
|
||||
GM_TT04.GM = City Groove
|
||||
GM_TT05.GM = Aliens Ate My Railway
|
||||
GM_TT06.GM = Stoke It
|
||||
GM_TT07.GM = Don't Walk!
|
||||
GM_TT08.GM = Sawyer's Tune
|
||||
GM_TT09.GM = Fell Apart On Me
|
||||
GM_TT10.GM = Can't Get There From Here
|
||||
GM_TT11.GM = Hard Drivin'
|
||||
GM_TT12.GM = Road Hog
|
||||
GM_TT13.GM = Hold That Train!
|
||||
GM_TT14.GM = Broomer's Oil Rag
|
||||
GM_TT15.GM = Goss Groove
|
||||
GM_TT16.GM = Small Town
|
||||
GM_TT17.GM = Cruise Control
|
||||
GM_TT18.GM = Stroll On
|
||||
GM_TT19.GM = Funk Central
|
||||
GM_TT20.GM = Jammit
|
||||
GM_TT21.GM = Movin' On
|
||||
|
||||
[origin]
|
||||
default = You can find it on your Transport Tycoon Deluxe CD-ROM.
|
19
media/baseset/orig_win.obs
Normal file
19
media/baseset/orig_win.obs
Normal file
@@ -0,0 +1,19 @@
|
||||
; $Id$
|
||||
;
|
||||
; This represents the original sounds as on the Transport
|
||||
; Tycoon Deluxe for Windows CD.
|
||||
;
|
||||
[metadata]
|
||||
name = original_windows
|
||||
shortname = TTDO
|
||||
version = 0
|
||||
!! description STR_BASESOUNDS_WIN_DESCRIPTION
|
||||
|
||||
[files]
|
||||
samples = SAMPLE.CAT
|
||||
|
||||
[md5s]
|
||||
SAMPLE.CAT = 9212e81e72badd4bbe1eaeae66458e10
|
||||
|
||||
[origin]
|
||||
default = You can find it on your Transport Tycoon Deluxe CD-ROM.
|
69
media/baseset/translations.awk
Normal file
69
media/baseset/translations.awk
Normal file
@@ -0,0 +1,69 @@
|
||||
# $Id: openttd.desktop.translation.awk 24100 2012-04-08 14:29:31Z rubidium $
|
||||
|
||||
# This file is part of OpenTTD.
|
||||
# OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
|
||||
# OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||
# See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
#
|
||||
# Awk script to extract translations for baseset descriptions
|
||||
# from lang files for insertion into .obg/obs/obm files.
|
||||
# If there is no translation, there is no output.
|
||||
#
|
||||
# The input file is scanned for the pattern
|
||||
# !! <ini-key> <STR_id>
|
||||
#
|
||||
# The lang files (passed as variable 'langfiles') are scanned for <STR_id> and
|
||||
# the translations are added to the output file:
|
||||
# <ini-key>.<iso-code> = <translation>
|
||||
#
|
||||
|
||||
# Simple insertion sort since not all AWKs have a sort implementation
|
||||
function isort(A) {
|
||||
n = 0
|
||||
for (val in A) {
|
||||
n++;
|
||||
}
|
||||
|
||||
for (i = 2; i <= n; i++) {
|
||||
j = i;
|
||||
hold = A[j]
|
||||
while (A[j - 1] > hold) {
|
||||
j--;
|
||||
A[j + 1] = A[j]
|
||||
}
|
||||
A[j] = hold
|
||||
}
|
||||
|
||||
return n
|
||||
}
|
||||
|
||||
/^!!/ {
|
||||
ini_key = $2;
|
||||
str_id = $3;
|
||||
|
||||
file = langfiles
|
||||
while ((getline < file) > 0) {
|
||||
if (match($0, "##isocode") > 0) {
|
||||
lang = $2;
|
||||
} else if (match($0, "^" str_id " *:") > 0) {
|
||||
sub("^[^:]*:", "", $0)
|
||||
i++;
|
||||
if (lang == "en_GB") {
|
||||
texts[i] = ini_key " = "$0;
|
||||
} else {
|
||||
texts[i] = ini_key "." lang " = "$0;
|
||||
}
|
||||
}
|
||||
}
|
||||
close(file);
|
||||
|
||||
count = isort(texts);
|
||||
for (i = 1; i <= count; i++) {
|
||||
print texts[i]
|
||||
}
|
||||
|
||||
next
|
||||
}
|
||||
|
||||
{ print }
|
@@ -7,7 +7,7 @@
|
||||
// See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
|
||||
//
|
||||
-1 * 0 0C "OpenTTD GUI graphics"
|
||||
-1 * 3 05 15 A8
|
||||
-1 * 3 05 15 \b 175 // OPENTTD_SPRITE_COUNT
|
||||
-1 sprites/openttdgui.png 8bpp 66 8 64 31 -31 7 normal
|
||||
-1 sprites/openttdgui.png 8bpp 146 8 64 31 -31 7 normal
|
||||
-1 sprites/openttdgui.png 8bpp 226 8 64 31 -31 7 normal
|
||||
@@ -176,3 +176,10 @@
|
||||
-1 sprites/openttdgui.png 8bpp 296 440 8 8 0 0 normal
|
||||
-1 sprites/openttdgui.png 8bpp 312 440 14 10 0 0 normal
|
||||
-1 sprites/openttdgui.png 8bpp 328 440 14 10 0 0 normal
|
||||
-1 sprites/openttdgui.png 8bpp 348 440 8 8 0 0 normal
|
||||
-1 sprites/openttdgui.png 8bpp 362 440 20 20 0 0 normal
|
||||
-1 sprites/openttdgui.png 8bpp 388 440 20 20 0 0 normal
|
||||
-1 sprites/openttdgui.png 8bpp 414 440 20 20 0 0 normal
|
||||
-1 sprites/openttdgui.png 8bpp 440 440 20 20 0 0 normal
|
||||
-1 sprites/openttdgui.png 8bpp 466 440 20 20 0 0 normal
|
||||
-1 sprites/openttdgui.png 8bpp 490 440 20 20 0 0 normal
|
||||
|
Binary file not shown.
Before Width: | Height: | Size: 25 KiB After Width: | Height: | Size: 26 KiB |
@@ -9,3 +9,4 @@ Exec=!!TTD!!
|
||||
Terminal=false
|
||||
Categories=!!MENU_GROUP!!
|
||||
Comment=A clone of Transport Tycoon Deluxe
|
||||
Keywords=game;simulation;transport;tycoon;deluxe;economics;multiplayer;money;train;ship;bus;truck;aircraft;cargo
|
||||
|
@@ -1,278 +1,362 @@
|
||||
openttd (1.3.0-beta1) unstable; urgency=low
|
||||
openttd (1.4.0~beta1) unstable; urgency=low
|
||||
|
||||
* New upstream release 1.4.0-beta1
|
||||
|
||||
-- OpenTTD <info@openttd.org> Tue, 24 Dec 2012 00:00:00 +0100
|
||||
|
||||
openttd (1.3.3-0) unstable; urgency=low
|
||||
|
||||
* New upstream release 1.3.3
|
||||
|
||||
-- OpenTTD <info@openttd.org> Fri, 29 Nov 2013 19:00:00 +0100
|
||||
|
||||
openttd (1.3.3~RC2-0) unstable; urgency=low
|
||||
|
||||
* New upstream release 1.3.3-RC2
|
||||
|
||||
-- OpenTTD <info@openttd.org> Sun, 24 Nov 2013 19:00:00 +0100
|
||||
|
||||
openttd (1.3.3~RC1-0) unstable; urgency=low
|
||||
|
||||
* New upstream release 1.3.3-RC1
|
||||
|
||||
-- OpenTTD <info@openttd.org> Sun, 17 Nov 2013 19:00:00 +0100
|
||||
|
||||
openttd (1.3.2-0) unstable; urgency=low
|
||||
|
||||
* New upstream release 1.3.2
|
||||
|
||||
-- OpenTTD <info@openttd.org> Sat, 27 Jul 2013 18:00:00 +0200
|
||||
|
||||
openttd (1.3.2~RC2-0) unstable; urgency=low
|
||||
|
||||
* New upstream release 1.3.2-RC2
|
||||
|
||||
-- OpenTTD <info@openttd.org> Sat, 13 Jul 2013 12:00:00 +0200
|
||||
|
||||
openttd (1.3.2~RC1-0) unstable; urgency=low
|
||||
|
||||
* New upstream release 1.3.2-RC1
|
||||
|
||||
-- OpenTTD <info@openttd.org> Sun, 30 Jun 2013 12:00:00 +0200
|
||||
|
||||
openttd (1.3.1-0) unstable; urgency=low
|
||||
|
||||
* New upstream release 1.3.1
|
||||
|
||||
-- OpenTTD <info@openttd.org> Sat, 01 Jun 2013 00:00:00 +0300
|
||||
|
||||
openttd (1.3.1~RC1-0) unstable; urgency=low
|
||||
|
||||
* New upstream release 1.3.1-RC1
|
||||
|
||||
-- OpenTTD <info@openttd.org> Fri, 17 May 2013 22:00:00 +0200
|
||||
|
||||
openttd (1.3.0-0) unstable; urgency=low
|
||||
|
||||
* New upstream release 1.3.0
|
||||
|
||||
-- OpenTTD <info@openttd.org> Mon, 01 Apr 2013 00:00:00 +0200
|
||||
|
||||
openttd (1.3.0~RC3) unstable; urgency=low
|
||||
|
||||
* New upstream release 1.3.0-RC3
|
||||
|
||||
-- OpenTTD <info@openttd.org> Mon, 18 Mar 2013 00:00:00 +0100
|
||||
|
||||
openttd (1.3.0~RC2) unstable; urgency=low
|
||||
|
||||
* New upstream release 1.3.0-RC2
|
||||
|
||||
-- OpenTTD <info@openttd.org> Tue, 05 Mar 2013 00:00:00 +0100
|
||||
|
||||
openttd (1.3.0~RC1) unstable; urgency=low
|
||||
|
||||
* New upstream release 1.3.0-RC1
|
||||
|
||||
-- OpenTTD <info@openttd.org> Tue, 19 Feb 2013 00:00:00 +0100
|
||||
|
||||
openttd (1.3.0~beta2) unstable; urgency=low
|
||||
|
||||
* New upstream release 1.3.0-beta2
|
||||
|
||||
-- OpenTTD <info@openttd.org> Thu, 07 Feb 2013 00:00:00 +0100
|
||||
|
||||
openttd (1.3.0~beta1) unstable; urgency=low
|
||||
|
||||
* New upstream release 1.3.0-beta1
|
||||
|
||||
-- Matthijs Kooijman <matthijs@stdin.nl> Mon, 24 Dec 2012 00:00:00 +0100
|
||||
-- OpenTTD <info@openttd.org> Mon, 24 Dec 2012 00:00:00 +0100
|
||||
|
||||
openttd (1.2.3) unstable; urgency=low
|
||||
|
||||
* New upstream release 1.2.3
|
||||
|
||||
-- Matthijs Kooijman <matthijs@stdin.nl> Thu, 01 Nov 2012 00:00:00 +0200
|
||||
-- OpenTTD <info@openttd.org> Thu, 01 Nov 2012 00:00:00 +0200
|
||||
|
||||
openttd (1.2.3~RC1) unstable; urgency=low
|
||||
|
||||
* New upstream release 1.2.3-RC1
|
||||
|
||||
-- Matthijs Kooijman <matthijs@stdin.nl> Wed, 17 Oct 2012 00:00:00 +0200
|
||||
-- OpenTTD <info@openttd.org> Wed, 17 Oct 2012 00:00:00 +0200
|
||||
|
||||
openttd (1.2.2) unstable; urgency=low
|
||||
|
||||
* New upstream release 1.2.2
|
||||
|
||||
-- Matthijs Kooijman <matthijs@stdin.nl> Thu, 16 Aug 2012 20:00:00 +0200
|
||||
-- OpenTTD <info@openttd.org> Thu, 16 Aug 2012 20:00:00 +0200
|
||||
|
||||
openttd (1.2.2~RC1) unstable; urgency=low
|
||||
|
||||
* New upstream release 1.2.2-RC1
|
||||
|
||||
-- Matthijs Kooijman <matthijs@stdin.nl> Wed, 01 Aug 2012 00:00:00 +0200
|
||||
-- OpenTTD <info@openttd.org> Wed, 01 Aug 2012 00:00:00 +0200
|
||||
|
||||
openttd (1.2.1) unstable; urgency=low
|
||||
|
||||
* New upstream release 1.2.1
|
||||
|
||||
-- Matthijs Kooijman <matthijs@stdin.nl> Fri, 01 Jun 2012 00:00:00 +0200
|
||||
-- OpenTTD <info@openttd.org> Fri, 01 Jun 2012 00:00:00 +0200
|
||||
|
||||
openttd (1.2.1~RC1) unstable; urgency=low
|
||||
|
||||
* New upstream release 1.2.1-RC1
|
||||
|
||||
-- Matthijs Kooijman <matthijs@stdin.nl> Wed, 16 Apr 2012 22:00:00 +0200
|
||||
-- OpenTTD <info@openttd.org> Wed, 16 Apr 2012 22:00:00 +0200
|
||||
|
||||
openttd (1.2.0) unstable; urgency=low
|
||||
|
||||
* New upstream release 1.2.0
|
||||
|
||||
-- Matthijs Kooijman <matthijs@stdin.nl> Sun, 15 Apr 2012 14:00:00 +0200
|
||||
-- OpenTTD <info@openttd.org> Sun, 15 Apr 2012 14:00:00 +0200
|
||||
|
||||
openttd (1.2.0~RC4) unstable; urgency=low
|
||||
|
||||
* New upstream release 1.2.0-RC4
|
||||
|
||||
-- Matthijs Kooijman <matthijs@stdin.nl> Sun, 01 Apr 2012 00:00:00 +0200
|
||||
-- OpenTTD <info@openttd.org> Sun, 01 Apr 2012 00:00:00 +0200
|
||||
|
||||
openttd (1.2.0~RC3) unstable; urgency=low
|
||||
|
||||
* New upstream release 1.2.0-RC3
|
||||
|
||||
-- Matthijs Kooijman <matthijs@stdin.nl> Sun, 18 Mar 2012 18:00:00 +0100
|
||||
-- OpenTTD <info@openttd.org> Sun, 18 Mar 2012 18:00:00 +0100
|
||||
|
||||
openttd (1.2.0~RC2) unstable; urgency=low
|
||||
|
||||
* New upstream release 1.2.0-RC2
|
||||
|
||||
-- Matthijs Kooijman <matthijs@stdin.nl> Sun, 04 Mar 2012 18:00:00 +0100
|
||||
-- OpenTTD <info@openttd.org> Sun, 04 Mar 2012 18:00:00 +0100
|
||||
|
||||
openttd (1.2.0~RC1) unstable; urgency=low
|
||||
|
||||
* New upstream release 1.2.0-RC1
|
||||
|
||||
-- Matthijs Kooijman <matthijs@stdin.nl> Sun, 19 Feb 2012 23:00:00 +0100
|
||||
-- OpenTTD <info@openttd.org> Sun, 19 Feb 2012 23:00:00 +0100
|
||||
|
||||
openttd (1.2.0~beta4) unstable; urgency=low
|
||||
|
||||
* New upstream release 1.2.0-beta4
|
||||
|
||||
-- Matthijs Kooijman <matthijs@stdin.nl> Sat, 04 Feb 2012 16:00:00 +0100
|
||||
-- OpenTTD <info@openttd.org> Sat, 04 Feb 2012 16:00:00 +0100
|
||||
|
||||
openttd (1.2.0~beta3) unstable; urgency=low
|
||||
|
||||
* New upstream release 1.2.0-beta3
|
||||
|
||||
-- Matthijs Kooijman <matthijs@stdin.nl> Sat, 21 Jan 2012 16:00:00 +0100
|
||||
-- OpenTTD <info@openttd.org> Sat, 21 Jan 2012 16:00:00 +0100
|
||||
|
||||
openttd (1.2.0~beta2) unstable; urgency=low
|
||||
|
||||
* New upstream release 1.2.0-beta2
|
||||
|
||||
-- Matthijs Kooijman <matthijs@stdin.nl> Sat, 07 Jan 2012 00:00:00 +0100
|
||||
-- OpenTTD <info@openttd.org> Sat, 07 Jan 2012 00:00:00 +0100
|
||||
|
||||
openttd (1.2.0~beta1) unstable; urgency=low
|
||||
|
||||
* New upstream release 1.2.0-beta1
|
||||
|
||||
-- Matthijs Kooijman <matthijs@stdin.nl> Sat, 24 Dec 2011 00:00:00 +0100
|
||||
-- OpenTTD <info@openttd.org> Sat, 24 Dec 2011 00:00:00 +0100
|
||||
|
||||
openttd (1.1.4) unstable; urgency=low
|
||||
|
||||
* New upstream release 1.1.4
|
||||
|
||||
-- Matthijs Kooijman <matthijs@stdin.nl> Mon, 05 Dec 2011 00:00:00 +0400
|
||||
-- OpenTTD <info@openttd.org> Mon, 05 Dec 2011 00:00:00 +0400
|
||||
|
||||
openttd (1.1.4-RC1) unstable; urgency=low
|
||||
|
||||
* New upstream release 1.1.4-RC1
|
||||
|
||||
-- Matthijs Kooijman <matthijs@stdin.nl> Sun, 20 Nov 2011 17:00:00 +0100
|
||||
-- OpenTTD <info@openttd.org> Sun, 20 Nov 2011 17:00:00 +0100
|
||||
|
||||
openttd (1.1.3) unstable; urgency=low
|
||||
|
||||
* New upstream release 1.1.3
|
||||
|
||||
-- Matthijs Kooijman <matthijs@stdin.nl> Thu, 15 Sep 2011 21:00:00 +0200
|
||||
-- OpenTTD <info@openttd.org> Thu, 15 Sep 2011 21:00:00 +0200
|
||||
|
||||
openttd (1.1.3-RC1) unstable; urgency=low
|
||||
|
||||
* New upstream release 1.1.3-RC1
|
||||
|
||||
-- Matthijs Kooijman <matthijs@stdin.nl> Sun, 04 Sep 2011 17:00:00 +0200
|
||||
-- OpenTTD <info@openttd.org> Sun, 04 Sep 2011 17:00:00 +0200
|
||||
|
||||
openttd (1.1.2) unstable; urgency=low
|
||||
|
||||
* New upstream release 1.1.2
|
||||
|
||||
-- Matthijs Kooijman <matthijs@stdin.nl> Sun, 14 Aug 2011 17:00:00 +0200
|
||||
-- OpenTTD <info@openttd.org> Sun, 14 Aug 2011 17:00:00 +0200
|
||||
|
||||
openttd (1.1.2~RC2) unstable; urgency=low
|
||||
|
||||
* New upstream release 1.1.2-RC2
|
||||
|
||||
-- Matthijs Kooijman <matthijs@stdin.nl> Sat, 30 Jul 2011 21:00:00 +0200
|
||||
-- OpenTTD <info@openttd.org> Sat, 30 Jul 2011 21:00:00 +0200
|
||||
|
||||
openttd (1.1.2~RC1) unstable; urgency=low
|
||||
|
||||
* New upstream release 1.1.2-RC1
|
||||
|
||||
-- Matthijs Kooijman <matthijs@stdin.nl> Sun, 24 Jul 2011 21:00:00 +0200
|
||||
-- OpenTTD <info@openttd.org> Sun, 24 Jul 2011 21:00:00 +0200
|
||||
|
||||
openttd (1.1.1) unstable; urgency=low
|
||||
|
||||
* New upstream release 1.1.1
|
||||
|
||||
-- Matthijs Kooijman <matthijs@stdin.nl> Wed, 01 Jun 2011 00:00:00 +0200
|
||||
-- OpenTTD <info@openttd.org> Wed, 01 Jun 2011 00:00:00 +0200
|
||||
|
||||
openttd (1.1.1~RC1) unstable; urgency=low
|
||||
|
||||
* New upstream release 1.1.1-RC1
|
||||
|
||||
-- Matthijs Kooijman <matthijs@stdin.nl> Sun, 15 May 2011 21:00:00 +0200
|
||||
-- OpenTTD <info@openttd.org> Sun, 15 May 2011 21:00:00 +0200
|
||||
|
||||
openttd (1.1.0) unstable; urgency=low
|
||||
|
||||
* New upstream release 1.1.0
|
||||
|
||||
-- Matthijs Kooijman <matthijs@stdin.nl> Fri, 01 Apr 2011 00:00:00 +0100
|
||||
-- OpenTTD <info@openttd.org> Fri, 01 Apr 2011 00:00:00 +0100
|
||||
|
||||
openttd (1.1.0~RC3) unstable; urgency=low
|
||||
|
||||
* New upstream release 1.1.0-RC3
|
||||
|
||||
-- Matthijs Kooijman <matthijs@stdin.nl> Fri, 18 Mar 2011 22:00:00 +0100
|
||||
-- OpenTTD <info@openttd.org> Fri, 18 Mar 2011 22:00:00 +0100
|
||||
|
||||
openttd (1.1.0~RC2) unstable; urgency=low
|
||||
|
||||
* New upstream release 1.1.0-RC2
|
||||
|
||||
-- Matthijs Kooijman <matthijs@stdin.nl> Fri, 04 Mar 2011 22:00:00 +0100
|
||||
-- OpenTTD <info@openttd.org> Fri, 04 Mar 2011 22:00:00 +0100
|
||||
|
||||
openttd (1.1.0~RC1) unstable; urgency=low
|
||||
|
||||
* New upstream release 1.1.0-RC1
|
||||
|
||||
-- Matthijs Kooijman <matthijs@stdin.nl> Fri, 18 Feb 2011 22:00:00 +0100
|
||||
-- OpenTTD <info@openttd.org> Fri, 18 Feb 2011 22:00:00 +0100
|
||||
|
||||
openttd (1.1.0~beta5) unstable; urgency=low
|
||||
|
||||
* New upstream release 1.1.0-beta5
|
||||
|
||||
-- Matthijs Kooijman <matthijs@stdin.nl> Fri, 04 Feb 2011 22:00:00 +0100
|
||||
-- OpenTTD <info@openttd.org> Fri, 04 Feb 2011 22:00:00 +0100
|
||||
|
||||
openttd (1.1.0~beta4) unstable; urgency=low
|
||||
|
||||
* New upstream release 1.1.0-beta4
|
||||
|
||||
-- Matthijs Kooijman <matthijs@stdin.nl> Fri, 21 Jan 2011 00:00:00 +0100
|
||||
-- OpenTTD <info@openttd.org> Fri, 21 Jan 2011 00:00:00 +0100
|
||||
|
||||
openttd (1.1.0~beta3) unstable; urgency=low
|
||||
|
||||
* New upstream release 1.1.0-beta3
|
||||
|
||||
-- Matthijs Kooijman <matthijs@stdin.nl> Sun, 09 Jan 2011 18:00:00 +0100
|
||||
-- OpenTTD <info@openttd.org> Sun, 09 Jan 2011 18:00:00 +0100
|
||||
|
||||
openttd (1.1.0~beta2) unstable; urgency=low
|
||||
|
||||
* New upstream release 1.1.0-beta2
|
||||
|
||||
-- Matthijs Kooijman <matthijs@stdin.nl> Fri, 31 Dec 2010 18:00:00 +0100
|
||||
-- OpenTTD <info@openttd.org> Fri, 31 Dec 2010 18:00:00 +0100
|
||||
|
||||
openttd (1.1.0~beta1) unstable; urgency=low
|
||||
|
||||
* New upstream release 1.1.0-beta1
|
||||
|
||||
-- Matthijs Kooijman <matthijs@stdin.nl> Fri, 24 Dec 2010 00:00:00 +0100
|
||||
-- OpenTTD <info@openttd.org> Fri, 24 Dec 2010 00:00:00 +0100
|
||||
|
||||
openttd (1.0.5-0) unstable; urgency=low
|
||||
|
||||
* New upstream release 1.0.5
|
||||
|
||||
-- Matthijs Kooijman <matthijs@stdin.nl> Sat, 20 Nov 2010 21:00:00 +0000
|
||||
-- OpenTTD <info@openttd.org> Sat, 20 Nov 2010 21:00:00 +0000
|
||||
|
||||
openttd (1.0.5~rc2-0) unstable; urgency=low
|
||||
|
||||
* New upstream release 1.0.5~rc2
|
||||
|
||||
-- Matthijs Kooijman <matthijs@stdin.nl> Sun, 14 Nov 2010 15:00:00 +0000
|
||||
-- OpenTTD <info@openttd.org> Sun, 14 Nov 2010 15:00:00 +0000
|
||||
|
||||
openttd (1.0.5~rc1-0) unstable; urgency=low
|
||||
|
||||
* New upstream release 1.0.5-RC1
|
||||
|
||||
-- Matthijs Kooijman <matthijs@stdin.nl> Sun, 31 Oct 2010 15:00:00 +0000
|
||||
-- OpenTTD <info@openttd.org> Sun, 31 Oct 2010 15:00:00 +0000
|
||||
|
||||
openttd (1.0.4-0) unstable; urgency=low
|
||||
|
||||
* New upstream release 1.0.4
|
||||
|
||||
-- Matthijs Kooijman <matthijs@stdin.nl> Tue, 14 Sep 2010 20:00:00 +0000
|
||||
-- OpenTTD <info@openttd.org> Tue, 14 Sep 2010 20:00:00 +0000
|
||||
|
||||
openttd (1.0.4~rc1-0) unstable; urgency=low
|
||||
|
||||
* New upstream release 1.0.4-RC1
|
||||
|
||||
-- Matthijs Kooijman <matthijs@stdin.nl> Mon, 30 Aug 2010 20:00:00 +0000
|
||||
-- OpenTTD <info@openttd.org> Mon, 30 Aug 2010 20:00:00 +0000
|
||||
|
||||
openttd (1.0.3-0) unstable; urgency=low
|
||||
|
||||
* New upstream release 1.0.3
|
||||
|
||||
-- Matthijs Kooijman <matthijs@stdin.nl> Sun, 01 Aug 2010 00:00:00 +0000
|
||||
-- OpenTTD <info@openttd.org> Sun, 01 Aug 2010 00:00:00 +0000
|
||||
|
||||
openttd (1.0.3~rc1-0) unstable; urgency=low
|
||||
|
||||
* New upstream release 1.0.3-RC1
|
||||
|
||||
-- Matthijs Kooijman <matthijs@stdin.nl> Sat, 05 Jul 2010 17:37:21 +0000
|
||||
-- OpenTTD <info@openttd.org> Sat, 05 Jul 2010 17:37:21 +0000
|
||||
|
||||
openttd (1.0.2-0) unstable; urgency=low
|
||||
|
||||
* New upstream release 1.0.2
|
||||
|
||||
-- Matthijs Kooijman <matthijs@stdin.nl> Sat, 19 Jun 2010 18:36:21 +0000
|
||||
-- OpenTTD <info@openttd.org> Sat, 19 Jun 2010 18:36:21 +0000
|
||||
|
||||
openttd (1.0.2~rc1-0) unstable; urgency=low
|
||||
|
||||
* New upstream release 1.0.2-RC1
|
||||
|
||||
-- Matthijs Kooijman <matthijs@stdin.nl> Sat, 05 Jun 2010 23:36:21 +0000
|
||||
-- OpenTTD <info@openttd.org> Sat, 05 Jun 2010 23:36:21 +0000
|
||||
|
||||
openttd (1.0.1-0) unstable; urgency=low
|
||||
|
||||
* New upstream release 1.0.1
|
||||
|
||||
-- Matthijs Kooijman <matthijs@stdin.nl> Sat, 01 May 2010 00:00:00 +0200
|
||||
-- OpenTTD <info@openttd.org> Sat, 01 May 2010 00:00:00 +0200
|
||||
|
||||
openttd (1.0.1~rc2-0) unstable; urgency=low
|
||||
|
||||
* New upstream release 1.0.1-RC2
|
||||
|
||||
-- Matthijs Kooijman <matthijs@stdin.nl> Wed, 21 Apr 2010 21:36:21 +0200
|
||||
-- OpenTTD <info@openttd.org> Wed, 21 Apr 2010 21:36:21 +0200
|
||||
|
||||
openttd (1.0.1~rc1-0) unstable; urgency=low
|
||||
|
||||
* New upstream release 1.0.1-RC1
|
||||
|
||||
-- Matthijs Kooijman <matthijs@stdin.nl> Sat, 17 Apr 2010 23:36:21 +0000
|
||||
-- OpenTTD <info@openttd.org> Sat, 17 Apr 2010 23:36:21 +0000
|
||||
|
||||
openttd (1.0.0-1) unstable; urgency=low
|
||||
|
||||
|
@@ -3,11 +3,10 @@ Section: games
|
||||
Priority: optional
|
||||
Maintainer: Matthijs Kooijman <matthijs@stdin.nl>
|
||||
Uploaders: Jordi Mallach <jordi@debian.org>
|
||||
DM-Upload-Allowed: yes
|
||||
Build-Depends: debhelper (>= 7.0.50), libsdl-dev, zlib1g-dev, libpng-dev, libfreetype6-dev, libfontconfig-dev, libicu-dev, liblzma-dev, liblzo2-dev
|
||||
Build-Depends: debhelper (>= 7.0.50), libsdl-dev, zlib1g-dev, libpng-dev, libfreetype6-dev, libfontconfig-dev, libicu-dev, liblzma-dev, liblzo2-dev, libxdg-basedir-dev
|
||||
Standards-Version: 3.8.4
|
||||
Vcs-Browser: http://git.debian.org/?p=collab-maint/openttd.git
|
||||
Vcs-Git: git://git.debian.org/collab-maint/openttd.git
|
||||
Vcs-Browser: http://anonscm.debian.org/gitweb/?p=collab-maint/openttd.git
|
||||
Vcs-Git: git://anonscm.debian.org/collab-maint/openttd.git
|
||||
Homepage: http://www.openttd.org/
|
||||
|
||||
Package: openttd
|
||||
|
@@ -1,77 +1,106 @@
|
||||
This package was debianized by Matthijs Kooijman <matthijs@stdin.nl>
|
||||
on Wed, 15 Sep 2004 00:24:01 +0200.
|
||||
Format: http://www.debian.org/doc/packaging-manuals/copyright-format/1.0/
|
||||
Upstream-Name: OpenTTD
|
||||
Upstream-Contact: info@openttd.org, #openttd on irc.oftc.net
|
||||
Source: http://www.openttd.org
|
||||
|
||||
Upstream author: Ludvig Strigeus (ludde) and many others.
|
||||
Upstream homepage: http://www.openttd.org
|
||||
|
||||
Copyright © 2004-2009 Ludvig Strigeous and others.
|
||||
Files: *
|
||||
Copyright: © 2004-2012 Ludvig Strigeous and others.
|
||||
License: GPL-2.0
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License version 2.0 as
|
||||
published by the Free Software Foundation;
|
||||
.
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
.
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this package; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
.
|
||||
On Debian systems, the complete text of the GNU General Public License
|
||||
version 2 can be found in `/usr/share/common-licenses/GPL-2'.
|
||||
|
||||
OpenTTD License:
|
||||
Files: src/3rdparty/squirrel/*
|
||||
Copyright: © 2003-2009 Alberto Demichelis
|
||||
License: Zlib
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License version 2.0 as
|
||||
published by the Free Software Foundation;
|
||||
Files: src/3rdparty/md5/*
|
||||
Copyright: © 1999, 2000, 2002 Aladdin Enterprises. All rights reserved.
|
||||
License: Zlib
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this package; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
License: Zlib
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
.
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
.
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software in
|
||||
a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
.
|
||||
2. Altered source versions must be plainly marked as such, and must not
|
||||
be misrepresented as being the original software.
|
||||
.
|
||||
3. This notice may not be removed or altered from any source
|
||||
distribution.
|
||||
|
||||
On Debian systems, the complete text of the GNU General Public License
|
||||
version 2 can be found in `/usr/share/common-licenses/GPL-2'.
|
||||
Files: os/dos/exe2coff/*
|
||||
Copyright: © 1998 DJ Delorie
|
||||
License: GPL-2.0 with additional restrictions
|
||||
This document is Copyright (C) DJ Delorie and may be distributed
|
||||
verbatim, but changing it is not allowed.
|
||||
.
|
||||
Source code copyright DJ Delorie is distributed under the terms of the
|
||||
GNU General Public Licence, with the following exceptions:
|
||||
.
|
||||
* Sources used to build crt0.o, gcrt0.o, libc.a, libdbg.a, and
|
||||
libemu.a are distributed under the terms of the GNU Library General
|
||||
Public License, rather than the GNU GPL.
|
||||
.
|
||||
* Any existing copyright or authorship information in any given source
|
||||
file must remain intact. If you modify a source file, a notice to that
|
||||
effect must be added to the authorship information in the source file.
|
||||
.
|
||||
* Runtime binaries, as provided by DJ in DJGPP, may be distributed
|
||||
without sources ONLY if the recipient is given sufficient information
|
||||
to obtain a copy of djgpp themselves. This primarily applies to
|
||||
go32-v2.exe, emu387.dxe, and stubedit.exe.
|
||||
.
|
||||
* Runtime objects and libraries, as provided by DJ in DJGPP, when
|
||||
linked into an application, may be distributed without sources ONLY
|
||||
if the recipient is given sufficient information to obtain a copy of
|
||||
djgpp themselves. This primarily applies to crt0.o and libc.a.
|
||||
.
|
||||
On Debian systems, the complete text of the GNU General Public License
|
||||
version 2 can be found in `/usr/share/common-licenses/GPL-2'.
|
||||
Comment:
|
||||
Given only the exe2coff.c file is distributed in the source distribution (and
|
||||
nothing in Debian binary distribution), it seems only the 2nd condition
|
||||
applies.
|
||||
|
||||
This package contains an embedded version of the "Squirrel" programming
|
||||
language, which is shipped under the following license:
|
||||
|
||||
Copyright (c) 2003-2009 Alberto Demichelis
|
||||
|
||||
This software is provided 'as-is', without any
|
||||
express or implied warranty. In no event will the
|
||||
authors be held liable for any damages arising from
|
||||
the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software
|
||||
for any purpose, including commercial applications,
|
||||
and to alter it and redistribute it freely, subject
|
||||
to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be
|
||||
misrepresented; you must not claim that
|
||||
you wrote the original software. If you
|
||||
use this software in a product, an
|
||||
acknowledgment in the product
|
||||
documentation would be appreciated but is
|
||||
not required.
|
||||
|
||||
2. Altered source versions must be plainly
|
||||
marked as such, and must not be
|
||||
misrepresented as being the original
|
||||
software.
|
||||
|
||||
3. This notice may not be removed or
|
||||
altered from any source distribution.
|
||||
|
||||
This package contains an implementation of the md5 hash algorithm, which
|
||||
is shipped under the following license:
|
||||
|
||||
Copyright (C) 1999, 2000, 2002 Aladdin Enterprises. All rights reserved.
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
Files: os/dos/cwsdpmi/*
|
||||
Source: http://homer.rice.edu/~sandmann/cwsdpmi/index.html
|
||||
Copyright: © 1995-2000 Charles W Sandmann (sandmann@clio.rice.edu)
|
||||
License: Custom binary-only license
|
||||
This is release 5. The files in this binary distribution may be redistributed
|
||||
under the GPL (with source) or without the source code provided:
|
||||
.
|
||||
* CWSDPMI.EXE or CWSDPR0.EXE are not modified in any way except via CWSPARAM.
|
||||
.
|
||||
* CWSDSTUB.EXE internal contents are not modified in any way except via
|
||||
CWSPARAM or STUBEDIT. It may have a COFF image plus data appended to it.
|
||||
.
|
||||
* Notice to users that they have the right to receive the source code and/or
|
||||
binary updates for CWSDPMI. Distributors should indicate a site for the
|
||||
source in their documentation.
|
||||
Comment:
|
||||
Files are distributed as binary only, so the second option in the license
|
||||
("without source code provided: ...") is applicable.
|
||||
|
@@ -1,2 +1,2 @@
|
||||
?package(openttd):needs="X11" section="Games/Simulation" title="OpenTTD"\
|
||||
command="/usr/share/games/openttd/openttd-wrapper" icon="/usr/share/pixmaps/openttd.32.xpm"
|
||||
command="/usr/games/openttd" icon="/usr/share/pixmaps/openttd.32.xpm"
|
||||
|
@@ -4,7 +4,7 @@
|
||||
|
||||
# Use debhelper default for all targets (but some are overridden below).
|
||||
%:
|
||||
dh $@
|
||||
dh --parallel $@
|
||||
|
||||
DEB_HOST_GNU_TYPE=$(shell dpkg-architecture -qDEB_HOST_GNU_TYPE)
|
||||
DEB_BUILD_GNU_TYPE=$(shell dpkg-architecture -qDEB_BUILD_GNU_TYPE)
|
||||
@@ -12,21 +12,29 @@ ifneq ($(DEB_HOST_GNU_TYPE),$(DEB_BUILD_GNU_TYPE))
|
||||
CROSS= --build $(DEB_BUILD_GNU_TYPE) --host $(DEB_HOST_GNU_TYPE)
|
||||
endif
|
||||
|
||||
# This prevents linking uselessly to libicudata and silences a warning
|
||||
# in the build process.
|
||||
DEB_LDFLAGS_MAINT_APPEND="-Wl,-as-needed"
|
||||
|
||||
# Enable all hardening options (since openttd offers a network-listening
|
||||
# service that handles untrusted data).
|
||||
DEB_BUILD_MAINT_OPTIONS=hardening=+all
|
||||
|
||||
# Load buildflags (this uses dpkg-buildflags). Note that we don't export
|
||||
# them, but instead pass them to ./configure explicitly.
|
||||
include /usr/share/dpkg/buildflags.mk
|
||||
|
||||
# Pass custom options to configure. Since it's not autoconf but a custom
|
||||
# script, some of the option names are slightly different. We also need
|
||||
# to be explicit about the dependencies, in case we're not running in a
|
||||
# clean build root.
|
||||
override_dh_auto_configure:
|
||||
./configure $(CROSS) --prefix-dir=/usr --install-dir=debian/openttd --without-allegro --with-zlib --with-sdl --with-png --with-freetype --with-fontconfig --with-icu --with-liblzo2 --with-lzma --without-iconv --disable-strip CFLAGS="$(CFLAGS) -g" LDFLAGS="$(LDFLAGS) -Wl,-as-needed"
|
||||
./configure $(CROSS) --prefix-dir=/usr --install-dir=debian/openttd --without-allegro --with-zlib --with-sdl --with-png --with-freetype --with-fontconfig --with-icu --with-liblzo2 --with-lzma --with-xdg-basedir --without-iconv --disable-strip CFLAGS="$(CFLAGS) $(CPPFLAGS)" CXXFLAGS="$(CXXFLAGS) $(CPPFLAGS)" LDFLAGS="$(LDFLAGS)" CFLAGS_BUILD="$(CFLAGS) $(CPPFLAGS)" CXXFLAGS_BUILD="$(CXXFLAGS) $(CPPFLAGS)" LDFLAGS_BUILD="$(LDFLAGS)"
|
||||
|
||||
# Do some extra installation
|
||||
override_dh_auto_install:
|
||||
$(MAKE) install DO_NOT_INSTALL_CHANGELOG=1 DO_NOT_INSTALL_LICENSE=1
|
||||
|
||||
# Install the wrapper and make it executable
|
||||
install -d debian/openttd/usr/share/games/openttd/
|
||||
install -m755 debian/openttd-wrapper debian/openttd/usr/share/games/openttd/
|
||||
|
||||
# Don't do testing. Because the OpenTTD Makefile always does dependency
|
||||
# generation (even on invalid targets), dh_auto_test thinks there is a
|
||||
# "test" target, while there isn't.
|
||||
|
3
os/dos/cwsdpmi/README.licensing
Normal file
3
os/dos/cwsdpmi/README.licensing
Normal file
@@ -0,0 +1,3 @@
|
||||
The files in this directory are not licensed under the same terms as the
|
||||
rest of OpenTTD. Licensing details can be found in OpenTTD's readme.txt
|
||||
and in this directory or subdirectories as well.
|
3
os/dos/exe2coff/README.licensing
Normal file
3
os/dos/exe2coff/README.licensing
Normal file
@@ -0,0 +1,3 @@
|
||||
The files in this directory are not licensed under the same terms as the
|
||||
rest of OpenTTD. Licensing details can be found in OpenTTD's readme.txt
|
||||
and in this directory or subdirectories as well.
|
@@ -3,9 +3,9 @@
|
||||
# $Id$
|
||||
|
||||
cd `dirname $0`
|
||||
cc -o exe2coff exe2coff.c || exit
|
||||
cc -o exe2coff/exe2coff exe2coff/exe2coff.c || exit
|
||||
cp $1 binary.exe || exit
|
||||
./exe2coff binary.exe || exit
|
||||
cat cwsdstub.exe binary > binary.exe || exit
|
||||
./exe2coff/exe2coff binary.exe || exit
|
||||
cat cwsdpmi/cwsdstub.exe binary > binary.exe || exit
|
||||
mv binary.exe $1
|
||||
rm binary exe2coff
|
||||
rm binary exe2coff/exe2coff
|
||||
|
@@ -1,6 +1,6 @@
|
||||
@echo off
|
||||
|
||||
set OPENTTD_VERSION=1.3.0-beta1
|
||||
set OPENTTD_VERSION=1.4.0
|
||||
set OPENSFX_VERSION=0.8.0
|
||||
set NOSOUND_VERSION=0.8.0
|
||||
set OPENGFX_VERSION=1.2.0
|
||||
|
@@ -17,9 +17,9 @@
|
||||
#
|
||||
|
||||
Name: openttd
|
||||
Version: 1.3.beta1
|
||||
Version: 1.3.beta2
|
||||
Release: 0
|
||||
%define srcver 1.3.0-beta1
|
||||
%define srcver 1.3.0-beta2
|
||||
Summary: An open source reimplementation of Chris Sawyer's Transport Tycoon Deluxe
|
||||
License: GPL-2.0
|
||||
Group: Amusements/Games/Strategy/Other
|
||||
@@ -227,11 +227,13 @@ gtk-update-icon-cache %{_datadir}/icons/hicolor &>/dev/null || :
|
||||
%dir %{_datadir}/%{name}/baseset
|
||||
%dir %{_datadir}/%{name}/scripts
|
||||
%dir %{_datadir}/%{name}/ai
|
||||
%dir %{_datadir}/%{name}/game
|
||||
%{_datadir}/doc/%{name}/*
|
||||
%{_datadir}/%{name}/lang/*
|
||||
%{_datadir}/%{name}/baseset/*
|
||||
%{_datadir}/%{name}/scripts/*
|
||||
%{_datadir}/%{name}/ai/*
|
||||
%{_datadir}/%{name}/game/*
|
||||
%doc %{_mandir}/man6/%{name}.6.*
|
||||
|
||||
%files gui
|
||||
|
@@ -1,6 +1,6 @@
|
||||
# Version numbers to update
|
||||
!define APPV_MAJOR 1
|
||||
!define APPV_MINOR 3
|
||||
!define APPV_MINOR 4
|
||||
!define APPV_MAINT 0
|
||||
!define APPV_BUILD 0
|
||||
!define APPV_EXTRA "-beta1"
|
||||
@@ -124,6 +124,10 @@ Section "!OpenTTD" Section1
|
||||
SetOutPath "$INSTDIR\ai\"
|
||||
File ${PATH_ROOT}bin\ai\compat_*.nut
|
||||
|
||||
; Copy Game Script files
|
||||
SetOutPath "$INSTDIR\game\"
|
||||
File ${PATH_ROOT}bin\game\compat_*.nut
|
||||
|
||||
; Copy data files
|
||||
SetOutPath "$INSTDIR\baseset\"
|
||||
File ${PATH_ROOT}bin\baseset\*.grf
|
||||
@@ -398,6 +402,9 @@ Section "Uninstall"
|
||||
; AI files
|
||||
Delete "$INSTDIR\ai\compat_*.nut"
|
||||
|
||||
; Game Script files
|
||||
Delete "$INSTDIR\game\compat_*.nut"
|
||||
|
||||
; Baseset files
|
||||
Delete "$INSTDIR\baseset\opntitle.dat"
|
||||
Delete "$INSTDIR\baseset\openttd.grf"
|
||||
@@ -469,6 +476,7 @@ Section "Uninstall"
|
||||
RMDir "$SMPROGRAMS\$SHORTCUTS\Docs\"
|
||||
RMDir "$SMPROGRAMS\$SHORTCUTS"
|
||||
RMDir "$INSTDIR\ai"
|
||||
RMDir "$INSTDIR\game"
|
||||
RMDir "$INSTDIR\data"
|
||||
RMDir "$INSTDIR\baseset"
|
||||
RMDir "$INSTDIR\gm"
|
||||
@@ -537,15 +545,22 @@ FunctionEnd
|
||||
;-------------------------------------------------------------------------------
|
||||
; Determine windows version, returns "win9x" if Win9x/Me/2000/XP SP2- or "winnt" for the rest on the stack
|
||||
Function GetWindowsVersion
|
||||
GetVersion::WindowsPlatformArchitecture
|
||||
Pop $R0
|
||||
IntCmp $R0 64 WinNT 0
|
||||
ClearErrors
|
||||
StrCpy $R0 "win9x"
|
||||
${If} ${IsNT}
|
||||
${If} ${IsWinXP}
|
||||
${AndIf} ${AtLeastServicePack} 3
|
||||
${OrIf} ${AtLeastWin2003}
|
||||
StrCpy $R0 "winnt"
|
||||
GoTo WinNT
|
||||
${EndIf}
|
||||
${EndIf}
|
||||
GoTo Done
|
||||
WinNT:
|
||||
StrCpy $R0 "winnt"
|
||||
Done:
|
||||
Push $R0
|
||||
FunctionEnd
|
||||
|
||||
|
@@ -59,6 +59,12 @@
|
||||
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs>
|
||||
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\arabic_egypt.lng;%(Outputs)</Outputs>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="..\src\lang\basque.txt">
|
||||
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating basque language file</Message>
|
||||
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
|
||||
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs>
|
||||
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\basque.lng;%(Outputs)</Outputs>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="..\src\lang\belarusian.txt">
|
||||
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating belarusian language file</Message>
|
||||
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
|
||||
@@ -131,6 +137,12 @@
|
||||
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs>
|
||||
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\estonian.lng;%(Outputs)</Outputs>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="..\src\lang\faroese.txt">
|
||||
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating faroese language file</Message>
|
||||
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
|
||||
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs>
|
||||
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\faroese.lng;%(Outputs)</Outputs>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="..\src\lang\finnish.txt">
|
||||
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating finnish language file</Message>
|
||||
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
|
||||
@@ -143,6 +155,12 @@
|
||||
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs>
|
||||
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\french.lng;%(Outputs)</Outputs>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="..\src\lang\gaelic.txt">
|
||||
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating gaelic language file</Message>
|
||||
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
|
||||
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs>
|
||||
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\gaelic.lng;%(Outputs)</Outputs>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="..\src\lang\galician.txt">
|
||||
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating galician language file</Message>
|
||||
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
|
||||
@@ -305,6 +323,18 @@
|
||||
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs>
|
||||
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\swedish.lng;%(Outputs)</Outputs>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="..\src\lang\tamil.txt">
|
||||
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating tamil language file</Message>
|
||||
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
|
||||
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs>
|
||||
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\tamil.lng;%(Outputs)</Outputs>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="..\src\lang\thai.txt">
|
||||
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating thai language file</Message>
|
||||
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
|
||||
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs>
|
||||
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\thai.lng;%(Outputs)</Outputs>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="..\src\lang\traditional_chinese.txt">
|
||||
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating traditional_chinese language file</Message>
|
||||
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
|
||||
|
@@ -13,6 +13,9 @@
|
||||
<CustomBuild Include="..\src\lang\arabic_egypt.txt">
|
||||
<Filter>Translations</Filter>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="..\src\lang\basque.txt">
|
||||
<Filter>Translations</Filter>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="..\src\lang\belarusian.txt">
|
||||
<Filter>Translations</Filter>
|
||||
</CustomBuild>
|
||||
@@ -49,12 +52,18 @@
|
||||
<CustomBuild Include="..\src\lang\estonian.txt">
|
||||
<Filter>Translations</Filter>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="..\src\lang\faroese.txt">
|
||||
<Filter>Translations</Filter>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="..\src\lang\finnish.txt">
|
||||
<Filter>Translations</Filter>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="..\src\lang\french.txt">
|
||||
<Filter>Translations</Filter>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="..\src\lang\gaelic.txt">
|
||||
<Filter>Translations</Filter>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="..\src\lang\galician.txt">
|
||||
<Filter>Translations</Filter>
|
||||
</CustomBuild>
|
||||
@@ -136,6 +145,12 @@
|
||||
<CustomBuild Include="..\src\lang\swedish.txt">
|
||||
<Filter>Translations</Filter>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="..\src\lang\tamil.txt">
|
||||
<Filter>Translations</Filter>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="..\src\lang\thai.txt">
|
||||
<Filter>Translations</Filter>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="..\src\lang\traditional_chinese.txt">
|
||||
<Filter>Translations</Filter>
|
||||
</CustomBuild>
|
||||
|
@@ -93,6 +93,21 @@
|
||||
/>
|
||||
</FileConfiguration>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\src\lang\basque.txt"
|
||||
>
|
||||
<FileConfiguration
|
||||
Name="Debug|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
Description="Generating basque language file"
|
||||
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "$(InputPath)"
exit 0
"
|
||||
AdditionalDependencies="..\src\lang\english.txt;..\objs\strgen\strgen.exe"
|
||||
Outputs="..\bin\lang\basque.lng"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\src\lang\belarusian.txt"
|
||||
>
|
||||
@@ -273,6 +288,21 @@
|
||||
/>
|
||||
</FileConfiguration>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\src\lang\faroese.txt"
|
||||
>
|
||||
<FileConfiguration
|
||||
Name="Debug|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
Description="Generating faroese language file"
|
||||
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "$(InputPath)"
exit 0
"
|
||||
AdditionalDependencies="..\src\lang\english.txt;..\objs\strgen\strgen.exe"
|
||||
Outputs="..\bin\lang\faroese.lng"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\src\lang\finnish.txt"
|
||||
>
|
||||
@@ -303,6 +333,21 @@
|
||||
/>
|
||||
</FileConfiguration>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\src\lang\gaelic.txt"
|
||||
>
|
||||
<FileConfiguration
|
||||
Name="Debug|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
Description="Generating gaelic language file"
|
||||
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "$(InputPath)"
exit 0
"
|
||||
AdditionalDependencies="..\src\lang\english.txt;..\objs\strgen\strgen.exe"
|
||||
Outputs="..\bin\lang\gaelic.lng"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\src\lang\galician.txt"
|
||||
>
|
||||
@@ -708,6 +753,36 @@
|
||||
/>
|
||||
</FileConfiguration>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\src\lang\tamil.txt"
|
||||
>
|
||||
<FileConfiguration
|
||||
Name="Debug|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
Description="Generating tamil language file"
|
||||
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "$(InputPath)"
exit 0
"
|
||||
AdditionalDependencies="..\src\lang\english.txt;..\objs\strgen\strgen.exe"
|
||||
Outputs="..\bin\lang\tamil.lng"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\src\lang\thai.txt"
|
||||
>
|
||||
<FileConfiguration
|
||||
Name="Debug|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
Description="Generating thai language file"
|
||||
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "$(InputPath)"
exit 0
"
|
||||
AdditionalDependencies="..\src\lang\english.txt;..\objs\strgen\strgen.exe"
|
||||
Outputs="..\bin\lang\thai.lng"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\src\lang\traditional_chinese.txt"
|
||||
>
|
||||
|
@@ -94,6 +94,21 @@
|
||||
/>
|
||||
</FileConfiguration>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\src\lang\basque.txt"
|
||||
>
|
||||
<FileConfiguration
|
||||
Name="Debug|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
Description="Generating basque language file"
|
||||
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "$(InputPath)"
exit 0
"
|
||||
AdditionalDependencies="..\src\lang\english.txt;..\objs\strgen\strgen.exe"
|
||||
Outputs="..\bin\lang\basque.lng"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\src\lang\belarusian.txt"
|
||||
>
|
||||
@@ -274,6 +289,21 @@
|
||||
/>
|
||||
</FileConfiguration>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\src\lang\faroese.txt"
|
||||
>
|
||||
<FileConfiguration
|
||||
Name="Debug|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
Description="Generating faroese language file"
|
||||
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "$(InputPath)"
exit 0
"
|
||||
AdditionalDependencies="..\src\lang\english.txt;..\objs\strgen\strgen.exe"
|
||||
Outputs="..\bin\lang\faroese.lng"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\src\lang\finnish.txt"
|
||||
>
|
||||
@@ -304,6 +334,21 @@
|
||||
/>
|
||||
</FileConfiguration>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\src\lang\gaelic.txt"
|
||||
>
|
||||
<FileConfiguration
|
||||
Name="Debug|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
Description="Generating gaelic language file"
|
||||
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "$(InputPath)"
exit 0
"
|
||||
AdditionalDependencies="..\src\lang\english.txt;..\objs\strgen\strgen.exe"
|
||||
Outputs="..\bin\lang\gaelic.lng"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\src\lang\galician.txt"
|
||||
>
|
||||
@@ -709,6 +754,36 @@
|
||||
/>
|
||||
</FileConfiguration>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\src\lang\tamil.txt"
|
||||
>
|
||||
<FileConfiguration
|
||||
Name="Debug|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
Description="Generating tamil language file"
|
||||
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "$(InputPath)"
exit 0
"
|
||||
AdditionalDependencies="..\src\lang\english.txt;..\objs\strgen\strgen.exe"
|
||||
Outputs="..\bin\lang\tamil.lng"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\src\lang\thai.txt"
|
||||
>
|
||||
<FileConfiguration
|
||||
Name="Debug|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
Description="Generating thai language file"
|
||||
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "$(InputPath)"
exit 0
"
|
||||
AdditionalDependencies="..\src\lang\english.txt;..\objs\strgen\strgen.exe"
|
||||
Outputs="..\bin\lang\thai.lng"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\src\lang\traditional_chinese.txt"
|
||||
>
|
||||
|
@@ -131,7 +131,7 @@
|
||||
<Culture>0x0809</Culture>
|
||||
</ResourceCompile>
|
||||
<Link>
|
||||
<AdditionalDependencies>winmm.lib;ws2_32.lib;libpng.lib;zlibstat.lib;lzo2.lib;liblzma.lib;libfreetype2.lib;icuuc.lib;icuin.lib;icudt.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<AdditionalDependencies>winmm.lib;ws2_32.lib;imm32.lib;libpng.lib;zlibstat.lib;lzo2.lib;liblzma.lib;libfreetype2.lib;icuuc.lib;icuin.lib;icudt.lib;icule.lib;iculx.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||
<IgnoreSpecificDefaultLibraries>%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
@@ -176,7 +176,7 @@
|
||||
<Culture>0x0809</Culture>
|
||||
</ResourceCompile>
|
||||
<Link>
|
||||
<AdditionalDependencies>winmm.lib;ws2_32.lib;libpng.lib;zlibstat.lib;lzo2.lib;liblzma.lib;libfreetype2.lib;icuuc.lib;icuin.lib;icudt.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<AdditionalDependencies>winmm.lib;ws2_32.lib;imm32.lib;libpng.lib;zlibstat.lib;lzo2.lib;liblzma.lib;libfreetype2.lib;icuuc.lib;icuin.lib;icudt.lib;icule.lib;iculx.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||
<IgnoreSpecificDefaultLibraries>LIBCMT.lib;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
@@ -233,7 +233,7 @@
|
||||
<Culture>0x0809</Culture>
|
||||
</ResourceCompile>
|
||||
<Link>
|
||||
<AdditionalDependencies>winmm.lib;ws2_32.lib;libpng.lib;zlibstat.lib;lzo2.lib;liblzma.lib;libfreetype2.lib;icuuc.lib;icuin.lib;icudt.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<AdditionalDependencies>winmm.lib;ws2_32.lib;imm32.lib;libpng.lib;zlibstat.lib;lzo2.lib;liblzma.lib;libfreetype2.lib;icuuc.lib;icuin.lib;icudt.lib;icule.lib;iculx.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||
<IgnoreSpecificDefaultLibraries>%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
@@ -280,7 +280,7 @@
|
||||
<Culture>0x0809</Culture>
|
||||
</ResourceCompile>
|
||||
<Link>
|
||||
<AdditionalDependencies>winmm.lib;ws2_32.lib;libpng.lib;zlibstat.lib;lzo2.lib;liblzma.lib;libfreetype2.lib;icuuc.lib;icuin.lib;icudt.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<AdditionalDependencies>winmm.lib;ws2_32.lib;imm32.lib;libpng.lib;zlibstat.lib;lzo2.lib;liblzma.lib;libfreetype2.lib;icuuc.lib;icuin.lib;icudt.lib;icule.lib;iculx.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||
<IgnoreSpecificDefaultLibraries>LIBCMT.lib;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
@@ -296,6 +296,7 @@
|
||||
<ClCompile Include="..\src\articulated_vehicles.cpp" />
|
||||
<ClCompile Include="..\src\autoreplace.cpp" />
|
||||
<ClCompile Include="..\src\bmp.cpp" />
|
||||
<ClCompile Include="..\src\cargoaction.cpp" />
|
||||
<ClCompile Include="..\src\cargomonitor.cpp" />
|
||||
<ClCompile Include="..\src\cargopacket.cpp" />
|
||||
<ClCompile Include="..\src\cargotype.cpp" />
|
||||
@@ -317,11 +318,13 @@
|
||||
<ClCompile Include="..\src\fileio.cpp" />
|
||||
<ClCompile Include="..\src\fios.cpp" />
|
||||
<ClCompile Include="..\src\fontcache.cpp" />
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||||
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||||
<ClCompile Include="..\src\base_consist.cpp" />
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||||
<ClCompile Include="..\src\gamelog.cpp" />
|
||||
<ClCompile Include="..\src\genworld.cpp" />
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||||
<ClCompile Include="..\src\gfx.cpp" />
|
||||
<ClCompile Include="..\src\gfxinit.cpp" />
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||||
<ClCompile Include="..\src\gfx_layout.cpp" />
|
||||
<ClCompile Include="..\src\goal.cpp" />
|
||||
<ClCompile Include="..\src\ground_vehicle.cpp" />
|
||||
<ClCompile Include="..\src\heightmap.cpp" />
|
||||
@@ -330,6 +333,13 @@
|
||||
<ClCompile Include="..\src\ini.cpp" />
|
||||
<ClCompile Include="..\src\ini_load.cpp" />
|
||||
<ClCompile Include="..\src\landscape.cpp" />
|
||||
<ClCompile Include="..\src\linkgraph\demands.cpp" />
|
||||
<ClCompile Include="..\src\linkgraph\flowmapper.cpp" />
|
||||
<ClCompile Include="..\src\linkgraph\linkgraph.cpp" />
|
||||
<ClCompile Include="..\src\linkgraph\linkgraphjob.cpp" />
|
||||
<ClCompile Include="..\src\linkgraph\linkgraphschedule.cpp" />
|
||||
<ClCompile Include="..\src\linkgraph\mcf.cpp" />
|
||||
<ClCompile Include="..\src\linkgraph\refresh.cpp" />
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||||
<ClCompile Include="..\src\map.cpp" />
|
||||
<ClCompile Include="..\src\misc.cpp" />
|
||||
<ClCompile Include="..\src\mixer.cpp" />
|
||||
@@ -364,6 +374,7 @@
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||||
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|
||||
<ClCompile Include="..\src\stringfilter.cpp" />
|
||||
<ClCompile Include="..\src\strings.cpp" />
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||||
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|
||||
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|
||||
<ClCompile Include="..\src\textbuf.cpp" />
|
||||
<ClCompile Include="..\src\texteff.cpp" />
|
||||
@@ -392,6 +403,7 @@
|
||||
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||||
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||||
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||||
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||||
<ClInclude Include="..\src\cargomonitor.h" />
|
||||
<ClInclude Include="..\src\cargopacket.h" />
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||||
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||||
@@ -440,11 +452,13 @@
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||||
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|
||||
<ClInclude Include="..\src\fios.h" />
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
<ClInclude Include="..\src\gfxinit.h" />
|
||||
<ClInclude Include="..\src\goal_base.h" />
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||||
@@ -467,6 +481,18 @@
|
||||
<ClInclude Include="..\src\landscape.h" />
|
||||
<ClInclude Include="..\src\landscape_type.h" />
|
||||
<ClInclude Include="..\src\language.h" />
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||||
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|
||||
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||||
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|
||||
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|
||||
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||||
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||||
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||||
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|
||||
<ClInclude Include="..\src\linkgraph\linkgraphjob_base.h" />
|
||||
<ClInclude Include="..\src\linkgraph\linkgraphschedule.h" />
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||||
<ClInclude Include="..\src\linkgraph\mcf.h" />
|
||||
<ClInclude Include="..\src\linkgraph\refresh.h" />
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||||
<ClInclude Include="..\src\livery.h" />
|
||||
<ClInclude Include="..\src\map_func.h" />
|
||||
<ClInclude Include="..\src\map_type.h" />
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||||
@@ -568,7 +594,10 @@
|
||||
<ClInclude Include="..\src\station_type.h" />
|
||||
<ClInclude Include="..\src\statusbar_gui.h" />
|
||||
<ClInclude Include="..\src\stdafx.h" />
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||||
<ClInclude Include="..\src\story_base.h" />
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||||
<ClInclude Include="..\src\story_type.h" />
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||||
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||||
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||||
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|
||||
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||||
<ClInclude Include="..\src\stringfilter_type.h" />
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||||
@@ -640,6 +669,7 @@
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||||
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|
||||
<ClInclude Include="..\src\core\math_func.hpp" />
|
||||
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||||
<ClInclude Include="..\src\core\multimap.hpp" />
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||||
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|
||||
<ClCompile Include="..\src\core\pool_func.cpp" />
|
||||
<ClInclude Include="..\src\core\pool_func.hpp" />
|
||||
@@ -647,6 +677,8 @@
|
||||
<ClCompile Include="..\src\core\random_func.cpp" />
|
||||
<ClInclude Include="..\src\core\random_func.hpp" />
|
||||
<ClInclude Include="..\src\core\smallmap_type.hpp" />
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||||
<ClInclude Include="..\src\core\smallmatrix_type.hpp" />
|
||||
<ClInclude Include="..\src\core\smallstack_type.hpp" />
|
||||
<ClInclude Include="..\src\core\smallvec_type.hpp" />
|
||||
<ClInclude Include="..\src\core\sort_func.hpp" />
|
||||
<ClInclude Include="..\src\core\string_compare_type.hpp" />
|
||||
@@ -672,6 +704,7 @@
|
||||
<ClCompile Include="..\src\highscore_gui.cpp" />
|
||||
<ClCompile Include="..\src\industry_gui.cpp" />
|
||||
<ClCompile Include="..\src\intro_gui.cpp" />
|
||||
<ClCompile Include="..\src\linkgraph\linkgraph_gui.cpp" />
|
||||
<ClCompile Include="..\src\main_gui.cpp" />
|
||||
<ClCompile Include="..\src\misc_gui.cpp" />
|
||||
<ClCompile Include="..\src\music_gui.cpp" />
|
||||
@@ -693,6 +726,7 @@
|
||||
<ClCompile Include="..\src\smallmap_gui.cpp" />
|
||||
<ClCompile Include="..\src\station_gui.cpp" />
|
||||
<ClCompile Include="..\src\statusbar_gui.cpp" />
|
||||
<ClCompile Include="..\src\story_gui.cpp" />
|
||||
<ClCompile Include="..\src\subsidy_gui.cpp" />
|
||||
<ClCompile Include="..\src\terraform_gui.cpp" />
|
||||
<ClCompile Include="..\src\textfile_gui.cpp" />
|
||||
@@ -731,6 +765,7 @@
|
||||
<ClInclude Include="..\src\widgets\highscore_widget.h" />
|
||||
<ClInclude Include="..\src\widgets\industry_widget.h" />
|
||||
<ClInclude Include="..\src\widgets\intro_widget.h" />
|
||||
<ClInclude Include="..\src\widgets\link_graph_legend_widget.h" />
|
||||
<ClInclude Include="..\src\widgets\main_widget.h" />
|
||||
<ClInclude Include="..\src\widgets\misc_widget.h" />
|
||||
<ClInclude Include="..\src\widgets\music_widget.h" />
|
||||
@@ -750,6 +785,7 @@
|
||||
<ClInclude Include="..\src\widgets\smallmap_widget.h" />
|
||||
<ClInclude Include="..\src\widgets\station_widget.h" />
|
||||
<ClInclude Include="..\src\widgets\statusbar_widget.h" />
|
||||
<ClInclude Include="..\src\widgets\story_widget.h" />
|
||||
<ClInclude Include="..\src\widgets\subsidy_widget.h" />
|
||||
<ClInclude Include="..\src\widgets\terraform_widget.h" />
|
||||
<ClInclude Include="..\src\widgets\timetable_widget.h" />
|
||||
@@ -805,6 +841,7 @@
|
||||
<ClCompile Include="..\src\saveload\group_sl.cpp" />
|
||||
<ClCompile Include="..\src\saveload\industry_sl.cpp" />
|
||||
<ClCompile Include="..\src\saveload\labelmaps_sl.cpp" />
|
||||
<ClCompile Include="..\src\saveload\linkgraph_sl.cpp" />
|
||||
<ClCompile Include="..\src\saveload\map_sl.cpp" />
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||||
<ClCompile Include="..\src\saveload\misc_sl.cpp" />
|
||||
<ClCompile Include="..\src\saveload\newgrf_sl.cpp" />
|
||||
@@ -822,6 +859,7 @@
|
||||
<ClCompile Include="..\src\saveload\station_sl.cpp" />
|
||||
<ClCompile Include="..\src\saveload\storage_sl.cpp" />
|
||||
<ClCompile Include="..\src\saveload\strings_sl.cpp" />
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||||
<ClCompile Include="..\src\saveload\story_sl.cpp" />
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||||
<ClCompile Include="..\src\saveload\subsidy_sl.cpp" />
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||||
<ClCompile Include="..\src\saveload\town_sl.cpp" />
|
||||
<ClCompile Include="..\src\saveload\vehicle_sl.cpp" />
|
||||
@@ -994,6 +1032,7 @@
|
||||
<ClInclude Include="..\src\script\api\script_signlist.hpp" />
|
||||
<ClInclude Include="..\src\script\api\script_station.hpp" />
|
||||
<ClInclude Include="..\src\script\api\script_stationlist.hpp" />
|
||||
<ClInclude Include="..\src\script\api\script_story_page.hpp" />
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||||
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||||
<ClInclude Include="..\src\script\api\script_subsidylist.hpp" />
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||||
<ClInclude Include="..\src\script\api\script_testmode.hpp" />
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||||
@@ -1055,6 +1094,7 @@
|
||||
<ClCompile Include="..\src\script\api\script_signlist.cpp" />
|
||||
<ClCompile Include="..\src\script\api\script_station.cpp" />
|
||||
<ClCompile Include="..\src\script\api\script_stationlist.cpp" />
|
||||
<ClCompile Include="..\src\script\api\script_story_page.cpp" />
|
||||
<ClCompile Include="..\src\script\api\script_subsidy.cpp" />
|
||||
<ClCompile Include="..\src\script\api\script_subsidylist.cpp" />
|
||||
<ClCompile Include="..\src\script\api\script_testmode.cpp" />
|
||||
@@ -1199,6 +1239,7 @@
|
||||
<ClCompile Include="..\src\pathfinder\yapf\yapf_rail.cpp" />
|
||||
<ClCompile Include="..\src\pathfinder\yapf\yapf_road.cpp" />
|
||||
<ClCompile Include="..\src\pathfinder\yapf\yapf_ship.cpp" />
|
||||
<ClInclude Include="..\src\pathfinder\yapf\yapf_type.hpp" />
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||||
<ClCompile Include="..\src\video\dedicated_v.cpp" />
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||||
<ClCompile Include="..\src\video\null_v.cpp" />
|
||||
<ClCompile Include="..\src\video\sdl_v.cpp" />
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||||
|
@@ -117,6 +117,9 @@
|
||||
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||||
<Filter>Source Files</Filter>
|
||||
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||||
<ClCompile Include="..\src\cargoaction.cpp">
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||||
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|
||||
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||||
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||||
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|
||||
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||||
@@ -180,6 +183,9 @@
|
||||
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|
||||
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|
||||
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||||
<ClCompile Include="..\src\fontdetection.cpp">
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||||
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||||
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||||
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||||
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|
||||
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||||
@@ -195,6 +201,9 @@
|
||||
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|
||||
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|
||||
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||||
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||||
<Filter>Source Files</Filter>
|
||||
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||||
<ClCompile Include="..\src\goal.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
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||||
@@ -219,6 +228,27 @@
|
||||
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|
||||
<Filter>Source Files</Filter>
|
||||
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||||
<ClCompile Include="..\src\linkgraph\demands.cpp">
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||||
<Filter>Source Files</Filter>
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||||
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||||
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||||
<Filter>Source Files</Filter>
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||||
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||||
<ClCompile Include="..\src\linkgraph\linkgraph.cpp">
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||||
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||||
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||||
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||||
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||||
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||||
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||||
<Filter>Source Files</Filter>
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||||
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||||
<ClCompile Include="..\src\linkgraph\mcf.cpp">
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||||
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||||
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||||
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||||
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||||
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||||
<ClCompile Include="..\src\map.cpp">
|
||||
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||||
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||||
@@ -321,6 +351,9 @@
|
||||
<ClCompile Include="..\src\strings.cpp">
|
||||
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|
||||
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||||
<ClCompile Include="..\src\story.cpp">
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||||
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||||
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||||
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||||
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|
||||
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||||
@@ -405,6 +438,9 @@
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||||
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|
||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
@@ -549,6 +585,9 @@
|
||||
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|
||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
@@ -564,6 +603,9 @@
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
@@ -630,6 +672,42 @@
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||||
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|
||||
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|
||||
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||||
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||||
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||||
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||||
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@@ -933,9 +1011,18 @@
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||||
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@@ -1149,6 +1236,9 @@
|
||||
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||||
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||||
<Filter>Core Source Code</Filter>
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||||
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@@ -1170,6 +1260,12 @@
|
||||
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||||
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||||
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||||
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||||
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@@ -1245,6 +1341,9 @@
|
||||
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|
||||
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|
||||
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||||
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||||
<Filter>GUI Source Code</Filter>
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||||
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||||
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||||
<Filter>GUI Source Code</Filter>
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||||
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||||
@@ -1308,6 +1407,9 @@
|
||||
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||||
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||||
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||||
<ClCompile Include="..\src\story_gui.cpp">
|
||||
<Filter>GUI Source Code</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\subsidy_gui.cpp">
|
||||
<Filter>GUI Source Code</Filter>
|
||||
</ClCompile>
|
||||
@@ -1422,6 +1524,9 @@
|
||||
<ClInclude Include="..\src\widgets\intro_widget.h">
|
||||
<Filter>Widgets</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\widgets\link_graph_legend_widget.h">
|
||||
<Filter>Widgets</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\widgets\main_widget.h">
|
||||
<Filter>Widgets</Filter>
|
||||
</ClInclude>
|
||||
@@ -1479,6 +1584,9 @@
|
||||
<ClInclude Include="..\src\widgets\statusbar_widget.h">
|
||||
<Filter>Widgets</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\widgets\story_widget.h">
|
||||
<Filter>Widgets</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\widgets\subsidy_widget.h">
|
||||
<Filter>Widgets</Filter>
|
||||
</ClInclude>
|
||||
@@ -1644,6 +1752,9 @@
|
||||
<ClCompile Include="..\src\saveload\labelmaps_sl.cpp">
|
||||
<Filter>Save/Load handlers</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\saveload\linkgraph_sl.cpp">
|
||||
<Filter>Save/Load handlers</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\saveload\map_sl.cpp">
|
||||
<Filter>Save/Load handlers</Filter>
|
||||
</ClCompile>
|
||||
@@ -1695,6 +1806,9 @@
|
||||
<ClCompile Include="..\src\saveload\strings_sl.cpp">
|
||||
<Filter>Save/Load handlers</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\saveload\story_sl.cpp">
|
||||
<Filter>Save/Load handlers</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\saveload\subsidy_sl.cpp">
|
||||
<Filter>Save/Load handlers</Filter>
|
||||
</ClCompile>
|
||||
@@ -2211,6 +2325,9 @@
|
||||
<ClInclude Include="..\src\script\api\script_stationlist.hpp">
|
||||
<Filter>Script API</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\script\api\script_story_page.hpp">
|
||||
<Filter>Script API</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\script\api\script_subsidy.hpp">
|
||||
<Filter>Script API</Filter>
|
||||
</ClInclude>
|
||||
@@ -2394,6 +2511,9 @@
|
||||
<ClCompile Include="..\src\script\api\script_stationlist.cpp">
|
||||
<Filter>Script API Implementation</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\script\api\script_story_page.cpp">
|
||||
<Filter>Script API Implementation</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\script\api\script_subsidy.cpp">
|
||||
<Filter>Script API Implementation</Filter>
|
||||
</ClCompile>
|
||||
@@ -2826,6 +2946,9 @@
|
||||
<ClCompile Include="..\src\pathfinder\yapf\yapf_ship.cpp">
|
||||
<Filter>YAPF</Filter>
|
||||
</ClCompile>
|
||||
<ClInclude Include="..\src\pathfinder\yapf\yapf_type.hpp">
|
||||
<Filter>YAPF</Filter>
|
||||
</ClInclude>
|
||||
<ClCompile Include="..\src\video\dedicated_v.cpp">
|
||||
<Filter>Video</Filter>
|
||||
</ClCompile>
|
||||
|
@@ -131,7 +131,7 @@
|
||||
<Culture>0x0809</Culture>
|
||||
</ResourceCompile>
|
||||
<Link>
|
||||
<AdditionalDependencies>winmm.lib;ws2_32.lib;libpng.lib;zlibstat.lib;lzo2.lib;liblzma.lib;libfreetype2.lib;icuuc.lib;icuin.lib;icudt.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<AdditionalDependencies>winmm.lib;ws2_32.lib;imm32.lib;libpng.lib;zlibstat.lib;lzo2.lib;liblzma.lib;libfreetype2.lib;icuuc.lib;icuin.lib;icudt.lib;icule.lib;iculx.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||
<IgnoreSpecificDefaultLibraries>%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
@@ -176,7 +176,7 @@
|
||||
<Culture>0x0809</Culture>
|
||||
</ResourceCompile>
|
||||
<Link>
|
||||
<AdditionalDependencies>winmm.lib;ws2_32.lib;libpng.lib;zlibstat.lib;lzo2.lib;liblzma.lib;libfreetype2.lib;icuuc.lib;icuin.lib;icudt.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<AdditionalDependencies>winmm.lib;ws2_32.lib;imm32.lib;libpng.lib;zlibstat.lib;lzo2.lib;liblzma.lib;libfreetype2.lib;icuuc.lib;icuin.lib;icudt.lib;icule.lib;iculx.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||
<IgnoreSpecificDefaultLibraries>LIBCMT.lib;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
@@ -233,7 +233,7 @@
|
||||
<Culture>0x0809</Culture>
|
||||
</ResourceCompile>
|
||||
<Link>
|
||||
<AdditionalDependencies>winmm.lib;ws2_32.lib;libpng.lib;zlibstat.lib;lzo2.lib;liblzma.lib;libfreetype2.lib;icuuc.lib;icuin.lib;icudt.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<AdditionalDependencies>winmm.lib;ws2_32.lib;imm32.lib;libpng.lib;zlibstat.lib;lzo2.lib;liblzma.lib;libfreetype2.lib;icuuc.lib;icuin.lib;icudt.lib;icule.lib;iculx.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||
<IgnoreSpecificDefaultLibraries>%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
@@ -280,7 +280,7 @@
|
||||
<Culture>0x0809</Culture>
|
||||
</ResourceCompile>
|
||||
<Link>
|
||||
<AdditionalDependencies>winmm.lib;ws2_32.lib;libpng.lib;zlibstat.lib;lzo2.lib;liblzma.lib;libfreetype2.lib;icuuc.lib;icuin.lib;icudt.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<AdditionalDependencies>winmm.lib;ws2_32.lib;imm32.lib;libpng.lib;zlibstat.lib;lzo2.lib;liblzma.lib;libfreetype2.lib;icuuc.lib;icuin.lib;icudt.lib;icule.lib;iculx.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||
<IgnoreSpecificDefaultLibraries>LIBCMT.lib;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
|
@@ -87,7 +87,7 @@
|
||||
/>
|
||||
<Tool
|
||||
Name="VCLinkerTool"
|
||||
AdditionalDependencies="winmm.lib ws2_32.lib libpng.lib zlibstat.lib lzo2.lib liblzma.lib libfreetype2.lib icuuc.lib icuin.lib icudt.lib"
|
||||
AdditionalDependencies="winmm.lib ws2_32.lib imm32.lib libpng.lib zlibstat.lib lzo2.lib liblzma.lib libfreetype2.lib icuuc.lib icuin.lib icudt.lib icule.lib iculx.lib"
|
||||
LinkIncremental="1"
|
||||
SuppressStartupBanner="true"
|
||||
IgnoreDefaultLibraryNames=""
|
||||
@@ -184,7 +184,7 @@
|
||||
/>
|
||||
<Tool
|
||||
Name="VCLinkerTool"
|
||||
AdditionalDependencies="winmm.lib ws2_32.lib libpng.lib zlibstat.lib lzo2.lib liblzma.lib libfreetype2.lib icuuc.lib icuin.lib icudt.lib"
|
||||
AdditionalDependencies="winmm.lib ws2_32.lib imm32.lib libpng.lib zlibstat.lib lzo2.lib liblzma.lib libfreetype2.lib icuuc.lib icuin.lib icudt.lib icule.lib iculx.lib"
|
||||
LinkIncremental="0"
|
||||
SuppressStartupBanner="true"
|
||||
IgnoreDefaultLibraryNames="LIBCMT.lib"
|
||||
@@ -292,7 +292,7 @@
|
||||
/>
|
||||
<Tool
|
||||
Name="VCLinkerTool"
|
||||
AdditionalDependencies="winmm.lib ws2_32.lib libpng.lib zlibstat.lib lzo2.lib liblzma.lib libfreetype2.lib icuuc.lib icuin.lib icudt.lib"
|
||||
AdditionalDependencies="winmm.lib ws2_32.lib imm32.lib libpng.lib zlibstat.lib lzo2.lib liblzma.lib libfreetype2.lib icuuc.lib icuin.lib icudt.lib icule.lib iculx.lib"
|
||||
LinkIncremental="1"
|
||||
SuppressStartupBanner="true"
|
||||
IgnoreDefaultLibraryNames=""
|
||||
@@ -392,7 +392,7 @@
|
||||
/>
|
||||
<Tool
|
||||
Name="VCLinkerTool"
|
||||
AdditionalDependencies="winmm.lib ws2_32.lib libpng.lib zlibstat.lib lzo2.lib liblzma.lib libfreetype2.lib icuuc.lib icuin.lib icudt.lib"
|
||||
AdditionalDependencies="winmm.lib ws2_32.lib imm32.lib libpng.lib zlibstat.lib lzo2.lib liblzma.lib libfreetype2.lib icuuc.lib icuin.lib icudt.lib icule.lib iculx.lib"
|
||||
LinkIncremental="0"
|
||||
SuppressStartupBanner="true"
|
||||
IgnoreDefaultLibraryNames="LIBCMT.lib"
|
||||
@@ -454,6 +454,10 @@
|
||||
RelativePath=".\..\src\bmp.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\..\src\cargoaction.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\..\src\cargomonitor.cpp"
|
||||
>
|
||||
@@ -538,6 +542,10 @@
|
||||
RelativePath=".\..\src\fontcache.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\..\src\fontdetection.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\..\src\base_consist.cpp"
|
||||
>
|
||||
@@ -558,6 +566,10 @@
|
||||
RelativePath=".\..\src\gfxinit.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
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||||
RelativePath=".\..\src\gfx_layout.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\..\src\goal.cpp"
|
||||
>
|
||||
@@ -590,6 +602,34 @@
|
||||
RelativePath=".\..\src\landscape.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\..\src\linkgraph\demands.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
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||||
RelativePath=".\..\src\linkgraph\flowmapper.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\..\src\linkgraph\linkgraph.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\..\src\linkgraph\linkgraphjob.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\..\src\linkgraph\linkgraphschedule.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\..\src\linkgraph\mcf.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\..\src\linkgraph\refresh.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\..\src\map.cpp"
|
||||
>
|
||||
@@ -726,6 +766,10 @@
|
||||
RelativePath=".\..\src\strings.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\..\src\story.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\..\src\subsidy.cpp"
|
||||
>
|
||||
@@ -842,6 +886,10 @@
|
||||
RelativePath=".\..\src\cargo_type.h"
|
||||
>
|
||||
</File>
|
||||
<File
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||||
RelativePath=".\..\src\cargoaction.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\..\src\cargomonitor.h"
|
||||
>
|
||||
@@ -1034,6 +1082,10 @@
|
||||
RelativePath=".\..\src\fontcache.h"
|
||||
>
|
||||
</File>
|
||||
<File
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||||
RelativePath=".\..\src\fontdetection.h"
|
||||
>
|
||||
</File>
|
||||
<File
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||||
RelativePath=".\..\src\base_consist.h"
|
||||
>
|
||||
@@ -1054,6 +1106,10 @@
|
||||
RelativePath=".\..\src\gfx_func.h"
|
||||
>
|
||||
</File>
|
||||
<File
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||||
RelativePath=".\..\src\gfx_layout.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\..\src\gfx_type.h"
|
||||
>
|
||||
@@ -1142,6 +1198,54 @@
|
||||
RelativePath=".\..\src\language.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\..\src\linkgraph\demands.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\..\src\linkgraph\flowmapper.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\..\src\linkgraph\init.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\..\src\linkgraph\linkgraph.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\..\src\linkgraph\linkgraph_base.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\..\src\linkgraph\linkgraph_gui.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\..\src\linkgraph\linkgraph_type.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\..\src\linkgraph\linkgraphjob.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\..\src\linkgraph\linkgraphjob_base.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\..\src\linkgraph\linkgraphschedule.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\..\src\linkgraph\mcf.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\..\src\linkgraph\refresh.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\..\src\livery.h"
|
||||
>
|
||||
@@ -1546,10 +1650,22 @@
|
||||
RelativePath=".\..\src\stdafx.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\..\src\story_base.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\..\src\story_type.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\..\src\strgen\strgen.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\..\src\string_base.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\..\src\string_func.h"
|
||||
>
|
||||
@@ -1838,6 +1954,10 @@
|
||||
RelativePath=".\..\src\core\mem_func.hpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\..\src\core\multimap.hpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\..\src\core\overflowsafe_type.hpp"
|
||||
>
|
||||
@@ -1866,6 +1986,14 @@
|
||||
RelativePath=".\..\src\core\smallmap_type.hpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\..\src\core\smallmatrix_type.hpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\..\src\core\smallstack_type.hpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\..\src\core\smallvec_type.hpp"
|
||||
>
|
||||
@@ -1970,6 +2098,10 @@
|
||||
RelativePath=".\..\src\intro_gui.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\..\src\linkgraph\linkgraph_gui.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\..\src\main_gui.cpp"
|
||||
>
|
||||
@@ -2054,6 +2186,10 @@
|
||||
RelativePath=".\..\src\statusbar_gui.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\..\src\story_gui.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\..\src\subsidy_gui.cpp"
|
||||
>
|
||||
@@ -2210,6 +2346,10 @@
|
||||
RelativePath=".\..\src\widgets\intro_widget.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\..\src\widgets\link_graph_legend_widget.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\..\src\widgets\main_widget.h"
|
||||
>
|
||||
@@ -2286,6 +2426,10 @@
|
||||
RelativePath=".\..\src\widgets\statusbar_widget.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\..\src\widgets\story_widget.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\..\src\widgets\subsidy_widget.h"
|
||||
>
|
||||
@@ -2514,6 +2658,10 @@
|
||||
RelativePath=".\..\src\saveload\labelmaps_sl.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\..\src\saveload\linkgraph_sl.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\..\src\saveload\map_sl.cpp"
|
||||
>
|
||||
@@ -2582,6 +2730,10 @@
|
||||
RelativePath=".\..\src\saveload\strings_sl.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\..\src\saveload\story_sl.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\..\src\saveload\subsidy_sl.cpp"
|
||||
>
|
||||
@@ -3310,6 +3462,10 @@
|
||||
RelativePath=".\..\src\script\api\script_stationlist.hpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\..\src\script\api\script_story_page.hpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\..\src\script\api\script_subsidy.hpp"
|
||||
>
|
||||
@@ -3558,6 +3714,10 @@
|
||||
RelativePath=".\..\src\script\api\script_stationlist.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\..\src\script\api\script_story_page.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\..\src\script\api\script_subsidy.cpp"
|
||||
>
|
||||
@@ -4174,6 +4334,10 @@
|
||||
RelativePath=".\..\src\pathfinder\yapf\yapf_ship.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\..\src\pathfinder\yapf\yapf_type.hpp"
|
||||
>
|
||||
</File>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="Video"
|
||||
|
@@ -87,7 +87,7 @@
|
||||
/>
|
||||
<Tool
|
||||
Name="VCLinkerTool"
|
||||
AdditionalDependencies="winmm.lib ws2_32.lib libpng.lib zlibstat.lib lzo2.lib liblzma.lib libfreetype2.lib icuuc.lib icuin.lib icudt.lib"
|
||||
AdditionalDependencies="winmm.lib ws2_32.lib imm32.lib libpng.lib zlibstat.lib lzo2.lib liblzma.lib libfreetype2.lib icuuc.lib icuin.lib icudt.lib icule.lib iculx.lib"
|
||||
LinkIncremental="1"
|
||||
SuppressStartupBanner="true"
|
||||
IgnoreDefaultLibraryNames=""
|
||||
@@ -184,7 +184,7 @@
|
||||
/>
|
||||
<Tool
|
||||
Name="VCLinkerTool"
|
||||
AdditionalDependencies="winmm.lib ws2_32.lib libpng.lib zlibstat.lib lzo2.lib liblzma.lib libfreetype2.lib icuuc.lib icuin.lib icudt.lib"
|
||||
AdditionalDependencies="winmm.lib ws2_32.lib imm32.lib libpng.lib zlibstat.lib lzo2.lib liblzma.lib libfreetype2.lib icuuc.lib icuin.lib icudt.lib icule.lib iculx.lib"
|
||||
LinkIncremental="0"
|
||||
SuppressStartupBanner="true"
|
||||
IgnoreDefaultLibraryNames="LIBCMT.lib"
|
||||
@@ -292,7 +292,7 @@
|
||||
/>
|
||||
<Tool
|
||||
Name="VCLinkerTool"
|
||||
AdditionalDependencies="winmm.lib ws2_32.lib libpng.lib zlibstat.lib lzo2.lib liblzma.lib libfreetype2.lib icuuc.lib icuin.lib icudt.lib"
|
||||
AdditionalDependencies="winmm.lib ws2_32.lib imm32.lib libpng.lib zlibstat.lib lzo2.lib liblzma.lib libfreetype2.lib icuuc.lib icuin.lib icudt.lib icule.lib iculx.lib"
|
||||
LinkIncremental="1"
|
||||
SuppressStartupBanner="true"
|
||||
IgnoreDefaultLibraryNames=""
|
||||
@@ -392,7 +392,7 @@
|
||||
/>
|
||||
<Tool
|
||||
Name="VCLinkerTool"
|
||||
AdditionalDependencies="winmm.lib ws2_32.lib libpng.lib zlibstat.lib lzo2.lib liblzma.lib libfreetype2.lib icuuc.lib icuin.lib icudt.lib"
|
||||
AdditionalDependencies="winmm.lib ws2_32.lib imm32.lib libpng.lib zlibstat.lib lzo2.lib liblzma.lib libfreetype2.lib icuuc.lib icuin.lib icudt.lib icule.lib iculx.lib"
|
||||
LinkIncremental="0"
|
||||
SuppressStartupBanner="true"
|
||||
IgnoreDefaultLibraryNames="LIBCMT.lib"
|
||||
|
@@ -88,7 +88,7 @@
|
||||
/>
|
||||
<Tool
|
||||
Name="VCLinkerTool"
|
||||
AdditionalDependencies="winmm.lib ws2_32.lib libpng.lib zlibstat.lib lzo2.lib liblzma.lib libfreetype2.lib icuuc.lib icuin.lib icudt.lib"
|
||||
AdditionalDependencies="winmm.lib ws2_32.lib imm32.lib libpng.lib zlibstat.lib lzo2.lib liblzma.lib libfreetype2.lib icuuc.lib icuin.lib icudt.lib icule.lib iculx.lib"
|
||||
LinkIncremental="1"
|
||||
SuppressStartupBanner="true"
|
||||
IgnoreDefaultLibraryNames=""
|
||||
@@ -183,7 +183,7 @@
|
||||
/>
|
||||
<Tool
|
||||
Name="VCLinkerTool"
|
||||
AdditionalDependencies="winmm.lib ws2_32.lib libpng.lib zlibstat.lib lzo2.lib liblzma.lib libfreetype2.lib icuuc.lib icuin.lib icudt.lib"
|
||||
AdditionalDependencies="winmm.lib ws2_32.lib imm32.lib libpng.lib zlibstat.lib lzo2.lib liblzma.lib libfreetype2.lib icuuc.lib icuin.lib icudt.lib icule.lib iculx.lib"
|
||||
LinkIncremental="0"
|
||||
SuppressStartupBanner="true"
|
||||
IgnoreDefaultLibraryNames="LIBCMT.lib"
|
||||
@@ -290,7 +290,7 @@
|
||||
/>
|
||||
<Tool
|
||||
Name="VCLinkerTool"
|
||||
AdditionalDependencies="winmm.lib ws2_32.lib libpng.lib zlibstat.lib lzo2.lib liblzma.lib libfreetype2.lib icuuc.lib icuin.lib icudt.lib"
|
||||
AdditionalDependencies="winmm.lib ws2_32.lib imm32.lib libpng.lib zlibstat.lib lzo2.lib liblzma.lib libfreetype2.lib icuuc.lib icuin.lib icudt.lib icule.lib iculx.lib"
|
||||
LinkIncremental="1"
|
||||
SuppressStartupBanner="true"
|
||||
IgnoreDefaultLibraryNames=""
|
||||
@@ -389,7 +389,7 @@
|
||||
/>
|
||||
<Tool
|
||||
Name="VCLinkerTool"
|
||||
AdditionalDependencies="winmm.lib ws2_32.lib libpng.lib zlibstat.lib lzo2.lib liblzma.lib libfreetype2.lib icuuc.lib icuin.lib icudt.lib"
|
||||
AdditionalDependencies="winmm.lib ws2_32.lib imm32.lib libpng.lib zlibstat.lib lzo2.lib liblzma.lib libfreetype2.lib icuuc.lib icuin.lib icudt.lib icule.lib iculx.lib"
|
||||
LinkIncremental="0"
|
||||
SuppressStartupBanner="true"
|
||||
IgnoreDefaultLibraryNames="LIBCMT.lib"
|
||||
@@ -451,6 +451,10 @@
|
||||
RelativePath=".\..\src\bmp.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\..\src\cargoaction.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\..\src\cargomonitor.cpp"
|
||||
>
|
||||
@@ -535,6 +539,10 @@
|
||||
RelativePath=".\..\src\fontcache.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\..\src\fontdetection.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\..\src\base_consist.cpp"
|
||||
>
|
||||
@@ -555,6 +563,10 @@
|
||||
RelativePath=".\..\src\gfxinit.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\..\src\gfx_layout.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\..\src\goal.cpp"
|
||||
>
|
||||
@@ -587,6 +599,34 @@
|
||||
RelativePath=".\..\src\landscape.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\..\src\linkgraph\demands.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\..\src\linkgraph\flowmapper.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\..\src\linkgraph\linkgraph.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\..\src\linkgraph\linkgraphjob.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\..\src\linkgraph\linkgraphschedule.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\..\src\linkgraph\mcf.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\..\src\linkgraph\refresh.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\..\src\map.cpp"
|
||||
>
|
||||
@@ -723,6 +763,10 @@
|
||||
RelativePath=".\..\src\strings.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\..\src\story.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\..\src\subsidy.cpp"
|
||||
>
|
||||
@@ -839,6 +883,10 @@
|
||||
RelativePath=".\..\src\cargo_type.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\..\src\cargoaction.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\..\src\cargomonitor.h"
|
||||
>
|
||||
@@ -1031,6 +1079,10 @@
|
||||
RelativePath=".\..\src\fontcache.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\..\src\fontdetection.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\..\src\base_consist.h"
|
||||
>
|
||||
@@ -1051,6 +1103,10 @@
|
||||
RelativePath=".\..\src\gfx_func.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\..\src\gfx_layout.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\..\src\gfx_type.h"
|
||||
>
|
||||
@@ -1139,6 +1195,54 @@
|
||||
RelativePath=".\..\src\language.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\..\src\linkgraph\demands.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\..\src\linkgraph\flowmapper.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\..\src\linkgraph\init.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\..\src\linkgraph\linkgraph.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\..\src\linkgraph\linkgraph_base.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\..\src\linkgraph\linkgraph_gui.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\..\src\linkgraph\linkgraph_type.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\..\src\linkgraph\linkgraphjob.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\..\src\linkgraph\linkgraphjob_base.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\..\src\linkgraph\linkgraphschedule.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\..\src\linkgraph\mcf.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\..\src\linkgraph\refresh.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\..\src\livery.h"
|
||||
>
|
||||
@@ -1543,10 +1647,22 @@
|
||||
RelativePath=".\..\src\stdafx.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\..\src\story_base.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\..\src\story_type.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\..\src\strgen\strgen.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\..\src\string_base.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\..\src\string_func.h"
|
||||
>
|
||||
@@ -1835,6 +1951,10 @@
|
||||
RelativePath=".\..\src\core\mem_func.hpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\..\src\core\multimap.hpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\..\src\core\overflowsafe_type.hpp"
|
||||
>
|
||||
@@ -1863,6 +1983,14 @@
|
||||
RelativePath=".\..\src\core\smallmap_type.hpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\..\src\core\smallmatrix_type.hpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\..\src\core\smallstack_type.hpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\..\src\core\smallvec_type.hpp"
|
||||
>
|
||||
@@ -1967,6 +2095,10 @@
|
||||
RelativePath=".\..\src\intro_gui.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\..\src\linkgraph\linkgraph_gui.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\..\src\main_gui.cpp"
|
||||
>
|
||||
@@ -2051,6 +2183,10 @@
|
||||
RelativePath=".\..\src\statusbar_gui.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\..\src\story_gui.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\..\src\subsidy_gui.cpp"
|
||||
>
|
||||
@@ -2207,6 +2343,10 @@
|
||||
RelativePath=".\..\src\widgets\intro_widget.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\..\src\widgets\link_graph_legend_widget.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\..\src\widgets\main_widget.h"
|
||||
>
|
||||
@@ -2283,6 +2423,10 @@
|
||||
RelativePath=".\..\src\widgets\statusbar_widget.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\..\src\widgets\story_widget.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\..\src\widgets\subsidy_widget.h"
|
||||
>
|
||||
@@ -2511,6 +2655,10 @@
|
||||
RelativePath=".\..\src\saveload\labelmaps_sl.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\..\src\saveload\linkgraph_sl.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\..\src\saveload\map_sl.cpp"
|
||||
>
|
||||
@@ -2579,6 +2727,10 @@
|
||||
RelativePath=".\..\src\saveload\strings_sl.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\..\src\saveload\story_sl.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\..\src\saveload\subsidy_sl.cpp"
|
||||
>
|
||||
@@ -3307,6 +3459,10 @@
|
||||
RelativePath=".\..\src\script\api\script_stationlist.hpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\..\src\script\api\script_story_page.hpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\..\src\script\api\script_subsidy.hpp"
|
||||
>
|
||||
@@ -3555,6 +3711,10 @@
|
||||
RelativePath=".\..\src\script\api\script_stationlist.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\..\src\script\api\script_story_page.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\..\src\script\api\script_subsidy.cpp"
|
||||
>
|
||||
@@ -4171,6 +4331,10 @@
|
||||
RelativePath=".\..\src\pathfinder\yapf\yapf_ship.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\..\src\pathfinder\yapf\yapf_type.hpp"
|
||||
>
|
||||
</File>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="Video"
|
||||
|
@@ -88,7 +88,7 @@
|
||||
/>
|
||||
<Tool
|
||||
Name="VCLinkerTool"
|
||||
AdditionalDependencies="winmm.lib ws2_32.lib libpng.lib zlibstat.lib lzo2.lib liblzma.lib libfreetype2.lib icuuc.lib icuin.lib icudt.lib"
|
||||
AdditionalDependencies="winmm.lib ws2_32.lib imm32.lib libpng.lib zlibstat.lib lzo2.lib liblzma.lib libfreetype2.lib icuuc.lib icuin.lib icudt.lib icule.lib iculx.lib"
|
||||
LinkIncremental="1"
|
||||
SuppressStartupBanner="true"
|
||||
IgnoreDefaultLibraryNames=""
|
||||
@@ -183,7 +183,7 @@
|
||||
/>
|
||||
<Tool
|
||||
Name="VCLinkerTool"
|
||||
AdditionalDependencies="winmm.lib ws2_32.lib libpng.lib zlibstat.lib lzo2.lib liblzma.lib libfreetype2.lib icuuc.lib icuin.lib icudt.lib"
|
||||
AdditionalDependencies="winmm.lib ws2_32.lib imm32.lib libpng.lib zlibstat.lib lzo2.lib liblzma.lib libfreetype2.lib icuuc.lib icuin.lib icudt.lib icule.lib iculx.lib"
|
||||
LinkIncremental="0"
|
||||
SuppressStartupBanner="true"
|
||||
IgnoreDefaultLibraryNames="LIBCMT.lib"
|
||||
@@ -290,7 +290,7 @@
|
||||
/>
|
||||
<Tool
|
||||
Name="VCLinkerTool"
|
||||
AdditionalDependencies="winmm.lib ws2_32.lib libpng.lib zlibstat.lib lzo2.lib liblzma.lib libfreetype2.lib icuuc.lib icuin.lib icudt.lib"
|
||||
AdditionalDependencies="winmm.lib ws2_32.lib imm32.lib libpng.lib zlibstat.lib lzo2.lib liblzma.lib libfreetype2.lib icuuc.lib icuin.lib icudt.lib icule.lib iculx.lib"
|
||||
LinkIncremental="1"
|
||||
SuppressStartupBanner="true"
|
||||
IgnoreDefaultLibraryNames=""
|
||||
@@ -389,7 +389,7 @@
|
||||
/>
|
||||
<Tool
|
||||
Name="VCLinkerTool"
|
||||
AdditionalDependencies="winmm.lib ws2_32.lib libpng.lib zlibstat.lib lzo2.lib liblzma.lib libfreetype2.lib icuuc.lib icuin.lib icudt.lib"
|
||||
AdditionalDependencies="winmm.lib ws2_32.lib imm32.lib libpng.lib zlibstat.lib lzo2.lib liblzma.lib libfreetype2.lib icuuc.lib icuin.lib icudt.lib icule.lib iculx.lib"
|
||||
LinkIncremental="0"
|
||||
SuppressStartupBanner="true"
|
||||
IgnoreDefaultLibraryNames="LIBCMT.lib"
|
||||
|
@@ -23,7 +23,7 @@
|
||||
</ImportGroup>
|
||||
<PropertyGroup Label="UserMacros">
|
||||
<SettingsCommandLine>
|
||||
..\objs\settings\settings_gen.exe -o ..\objs\settings\table\settings.h -b ..\src\table\settings.h.preamble -a ..\src\table\settings.h.postamble ..\src\table\company_settings.ini ..\src\table\currency_settings.ini ..\src\table\gameopt_settings.ini ..\src\table\misc_settings.ini ..\src\table\settings.ini ..\src\table\win32_settings.ini
|
||||
..\objs\settings\settings_gen.exe -o ..\objs\settings\table\settings.h -b ..\src\table\settings.h.preamble -a ..\src\table\settings.h.postamble ..\src\table\company_settings.ini ..\src\table\currency_settings.ini ..\src\table\gameopt_settings.ini ..\src\table\misc_settings.ini ..\src\table\settings.ini ..\src\table\win32_settings.ini ..\src\table\window_settings.ini
|
||||
</SettingsCommandLine>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup>
|
||||
@@ -42,6 +42,7 @@
|
||||
<None Include="..\src\table\misc_settings.ini" />
|
||||
<None Include="..\src\table\settings.ini" />
|
||||
<None Include="..\src\table\win32_settings.ini" />
|
||||
<None Include="..\src\table\window_settings.ini" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="..\src\table\settings.h.postamble" />
|
||||
|
@@ -24,6 +24,9 @@
|
||||
<None Include="..\src\table\win32_settings.ini">
|
||||
<Filter>INI</Filter>
|
||||
</None>
|
||||
<None Include="..\src\table\window_settings.ini">
|
||||
<Filter>INI</Filter>
|
||||
</None>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="..\src\table\settings.h.postamble" />
|
||||
|
@@ -24,7 +24,7 @@
|
||||
Name="VCPreBuildEventTool"
|
||||
Description="Generating settings.h"
|
||||
CommandLine="
|
||||
..\objs\settings\settings_gen.exe -o ..\objs\settings\table\settings.h -b ..\src\table\settings.h.preamble -a ..\src\table\settings.h.postamble ..\src\table\company_settings.ini ..\src\table\currency_settings.ini ..\src\table\gameopt_settings.ini ..\src\table\misc_settings.ini ..\src\table\settings.ini ..\src\table\win32_settings.ini
|
||||
..\objs\settings\settings_gen.exe -o ..\objs\settings\table\settings.h -b ..\src\table\settings.h.preamble -a ..\src\table\settings.h.postamble ..\src\table\company_settings.ini ..\src\table\currency_settings.ini ..\src\table\gameopt_settings.ini ..\src\table\misc_settings.ini ..\src\table\settings.ini ..\src\table\win32_settings.ini ..\src\table\window_settings.ini
|
||||
"
|
||||
/>
|
||||
<Tool
|
||||
@@ -68,6 +68,10 @@
|
||||
RelativePath="..\src\table\win32_settings.ini"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\src\table\window_settings.ini"
|
||||
>
|
||||
</File>
|
||||
</Filter>
|
||||
<File
|
||||
RelativePath="..\src\table\settings.h.postamble"
|
||||
|
@@ -25,7 +25,7 @@
|
||||
Name="VCPreBuildEventTool"
|
||||
Description="Generating settings.h"
|
||||
CommandLine="
|
||||
..\objs\settings\settings_gen.exe -o ..\objs\settings\table\settings.h -b ..\src\table\settings.h.preamble -a ..\src\table\settings.h.postamble ..\src\table\company_settings.ini ..\src\table\currency_settings.ini ..\src\table\gameopt_settings.ini ..\src\table\misc_settings.ini ..\src\table\settings.ini ..\src\table\win32_settings.ini
|
||||
..\objs\settings\settings_gen.exe -o ..\objs\settings\table\settings.h -b ..\src\table\settings.h.preamble -a ..\src\table\settings.h.postamble ..\src\table\company_settings.ini ..\src\table\currency_settings.ini ..\src\table\gameopt_settings.ini ..\src\table\misc_settings.ini ..\src\table\settings.ini ..\src\table\win32_settings.ini ..\src\table\window_settings.ini
|
||||
"
|
||||
/>
|
||||
<Tool
|
||||
@@ -69,6 +69,10 @@
|
||||
RelativePath="..\src\table\win32_settings.ini"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\src\table\window_settings.ini"
|
||||
>
|
||||
</File>
|
||||
</Filter>
|
||||
<File
|
||||
RelativePath="..\src\table\settings.h.postamble"
|
||||
|
97
readme.txt
97
readme.txt
@@ -1,6 +1,5 @@
|
||||
OpenTTD readme
|
||||
Last updated: 2012-12-24
|
||||
Release version: 1.3.0-beta1
|
||||
Last updated: 2013-12-24
|
||||
Release version: 1.4.0-beta1
|
||||
------------------------------------------------------------------------
|
||||
|
||||
|
||||
@@ -22,10 +21,12 @@ Table of contents
|
||||
7.0) Compiling
|
||||
* 7.1) Required/optional libraries
|
||||
* 7.2) Supported compilers
|
||||
* 7.3) Compilation of base sets
|
||||
8.0) Translating
|
||||
* 8.1) Translation
|
||||
* 8.2) Previewing
|
||||
9.0) Troubleshooting
|
||||
10.0) Licensing
|
||||
X.X) Credits
|
||||
|
||||
|
||||
@@ -35,9 +36,9 @@ OpenTTD is a transport simulation game based upon the popular game Transport
|
||||
Tycoon Deluxe, written by Chris Sawyer. It attempts to mimic the original
|
||||
game as closely as possible while extending it with new features.
|
||||
|
||||
OpenTTD is licensed under the GNU General Public License version 2.0. For
|
||||
more information, see the file 'COPYING'.
|
||||
|
||||
OpenTTD is licensed under the GNU General Public License version 2.0,
|
||||
but includes some 3rd party software under different licenses. See the
|
||||
section "Licensing" below for details.
|
||||
|
||||
2.0) Contacting
|
||||
---- ----------
|
||||
@@ -218,9 +219,9 @@ The Windows installer can optionally download and install these packages.
|
||||
4.1.2) Original Transport Tycoon Deluxe graphics and sound files
|
||||
------ ---------------------------------------------------------
|
||||
If you want to play with the original Transport Tycoon Deluxe data files you
|
||||
have to copy the data files from the CD-ROM into the data/ directory. It does
|
||||
not matter whether you copy them from the DOS or Windows version of Transport
|
||||
Tycoon Deluxe. The Windows install can optionally copy these files.
|
||||
have to copy the data files from the CD-ROM into the baseset/ directory. It
|
||||
does not matter whether you copy them from the DOS or Windows version of
|
||||
Transport Tycoon Deluxe. The Windows install can optionally copy these files.
|
||||
You need to copy the following files:
|
||||
- sample.cat
|
||||
- trg1r.grf or TRG1.GRF
|
||||
@@ -281,7 +282,8 @@ your operating system:
|
||||
C:\Documents and Settings\<username>\My Documents\OpenTTD (2000, XP)
|
||||
C:\Users\<username>\Documents\OpenTTD (Vista, 7)
|
||||
Mac OSX: ~/Documents/OpenTTD
|
||||
Linux: ~/.openttd
|
||||
Linux: $XDG_DATA_HOME/openttd which is usually ~/.local/share/openttd when
|
||||
built with XDG base directory support, otherwise ~/.openttd
|
||||
3. The shared directory
|
||||
Windows: C:\Documents and Settings\All Users\Shared Documents\OpenTTD (2000, XP)
|
||||
C:\Users\Public\Documents\OpenTTD (Vista, 7)
|
||||
@@ -321,10 +323,13 @@ Notes:
|
||||
others.
|
||||
- The previous search order is also used for NewGRFs and openttd.cfg.
|
||||
- If openttd.cfg is not found, then it will be created using the 2, 4, 1, 3,
|
||||
5 order.
|
||||
5 order. When built with XDG base directory support, openttd.cfg will be
|
||||
created in $XDG_CONFIG_HOME/openttd which is usually ~/.config/openttd.
|
||||
- Savegames will be relative to the config file only if there is no save/
|
||||
directory in paths with higher priority than the config file path, but
|
||||
autosaves and screenshots will always be relative to the config file.
|
||||
Unless the configuration file is in $XDG_CONFIG_HOME/openttd, then all
|
||||
other files will be saved under $XDG_DATA_HOME/openttd.
|
||||
|
||||
The preferred setup:
|
||||
Place 3rd party files in shared directory (or in personal directory if you do
|
||||
@@ -409,7 +414,6 @@ Information logged:
|
||||
original Transport Tycoon version
|
||||
* Running a modified OpenTTD build
|
||||
* Changing settings affecting NewGRF behaviour (non-network-safe settings)
|
||||
* Changing landscape (by cheat)
|
||||
* Triggering NewGRF bugs
|
||||
|
||||
No personal information is stored.
|
||||
@@ -477,9 +481,9 @@ DOS:
|
||||
website. Compilation is straight forward: use make, but do a './configure'
|
||||
before the first build. The build binary will need cwsdpmi.exe to be in
|
||||
the same directory as the openttd executable. cwsdpmi.exe can be found in
|
||||
the os/dos subdirectory. If you compile with stripping turned on a binary
|
||||
will be generated that does not need cwsdpmi.exe by adding the cswdstub.exe
|
||||
to the created OpenTTD binary.
|
||||
the os/dos/cwsdpmi subdirectory. If you compile with stripping turned on a
|
||||
binary will be generated that does not need cwsdpmi.exe by adding the
|
||||
cswdstub.exe to the created OpenTTD binary.
|
||||
|
||||
7.1) Required/optional libraries
|
||||
---- ---------------------------
|
||||
@@ -501,21 +505,15 @@ open most older savegames or use the content downloading system.
|
||||
Without libSDL/liballegro on non-Windows and non-MacOS X machines you have
|
||||
no graphical user interface; you would be building a dedicated server.
|
||||
|
||||
To recompile the extra graphics needed to play with the original Transport
|
||||
Tycoon Deluxe graphics you need GRFCodec (which includes NFORenum) as well.
|
||||
GRFCodec can be found at: http://www.openttd.org/download-grfcodec
|
||||
The compilation of these extra graphics does generally not happen, unless
|
||||
you remove the graphics file using 'make maintainer-clean'.
|
||||
|
||||
7.2) Supported compilers
|
||||
---- -------------------
|
||||
The following compilers are known to compile OpenTTD:
|
||||
- Microsoft Visual C++ (MSVC) 2005, 2008 and 2010.
|
||||
Version 2005 gives bogus warnings about scoping issues.
|
||||
- GNU Compiler Collection (GCC) 3.3 - 4.7.
|
||||
- GNU Compiler Collection (GCC) 3.3 - 4.4, 4.6 - 4.8.
|
||||
Versions 4.1 and earlier give bogus warnings about uninitialised variables.
|
||||
Versions 4.4 - 4.6 give bogus warnings about freeing non-heap objects.
|
||||
Versions 4.5 and later give invalid warnings when lto is enabled.
|
||||
Versions 4.4, 4.6 give bogus warnings about freeing non-heap objects.
|
||||
Versions 4.6 and later give invalid warnings when lto is enabled.
|
||||
- Intel C++ Compiler (ICC) 12.0.
|
||||
- Clang/LLVM 2.9 - 3.0
|
||||
Version 2.9 gives bogus warnings about code nonconformity.
|
||||
@@ -524,6 +522,8 @@ The following compilers are known not to compile OpenTTD:
|
||||
- Microsoft Visual C++ (MSVC) 2003 and earlier.
|
||||
- GNU Compiler Collection (GCC) 3.2 and earlier.
|
||||
These old versions fail due to OpenTTD's template usage.
|
||||
- GNU Compiler Collection (GCC) 4.5. It optimizes enums too aggressively.
|
||||
See http://bugs.openttd.org/task/5513 and references therein.
|
||||
- Intel C++ Compiler (ICC) 11.1 and earlier.
|
||||
Version 10.0 and earlier fail a configure check and fail with recent system
|
||||
headers.
|
||||
@@ -535,6 +535,21 @@ The following compilers are known not to compile OpenTTD:
|
||||
If any of these compilers can compile OpenTTD again, please let us know.
|
||||
Patches to support more compilers are welcome.
|
||||
|
||||
7.3) Compilation of base sets
|
||||
-----------------------------
|
||||
To recompile the extra graphics needed to play with the original Transport
|
||||
Tycoon Deluxe graphics you need GRFCodec (which includes NFORenum) as well.
|
||||
GRFCodec can be found at: http://www.openttd.org/download-grfcodec
|
||||
The compilation of these extra graphics does generally not happen, unless
|
||||
you remove the graphics file using 'make maintainer-clean'.
|
||||
|
||||
Re-compilation of the base sets, thus also use of --maintainer-clean can
|
||||
leave the repository in a modified state as different grfcodec versions can
|
||||
cause binary differences in the resulting grf. Also translations might have
|
||||
been added for the base sets which are not yet included in the base set
|
||||
information files. Use the configure option --without-grfcodec to avoid
|
||||
modification of the base set files by the build process.
|
||||
|
||||
|
||||
8.0) Translating
|
||||
---- -----------
|
||||
@@ -572,10 +587,9 @@ Note: Do not alter the following parts of the file:
|
||||
8.2) Previewing
|
||||
---- ----------
|
||||
In order to view the translation in the game, you need to compile your language
|
||||
file with the strgen utility. You can download the precompiled strgen from:
|
||||
http://www.openttd.org/download-strgen
|
||||
To compile it yourself just take the normal OpenTTD sources and build that.
|
||||
During the build process the strgen utility will be made.
|
||||
file with the strgen utility. As this utility is tailored to a specific OpenTTD
|
||||
version, you need to compile it yourself. Just take the normal OpenTTD sources
|
||||
and build that. During the build process the strgen utility will be made.
|
||||
|
||||
strgen is a command-line utility. It takes the language filename as parameter.
|
||||
Example:
|
||||
@@ -633,6 +647,29 @@ development section (http://www.tt-forums.net/viewforum.php?f=66) or GrfCrawler
|
||||
(see section 4.2 'OpenTTD directories') and rescan the list of available NewGRFs.
|
||||
Once you have all missing files, you are set to go.
|
||||
|
||||
10.0) Licensing
|
||||
----- ---------
|
||||
OpenTTD is licensed under the GNU General Public License version 2.0. For
|
||||
the complete license text, see the file 'COPYING'. This license applies
|
||||
to all files in this distribution, except as noted below.
|
||||
|
||||
The squirrel implementation in src/3rdparty/squirrel is licensed under
|
||||
the Zlib license. See src/3rdparty/squirrel/COPYRIGHT for the complete
|
||||
license text.
|
||||
|
||||
The md5 implementation in src/3rdparty/md5 is licensed under the Zlib
|
||||
license. See the comments in the source files in src/3rdparty/md5 for
|
||||
the complete license text.
|
||||
|
||||
The exe2coff implementation in os/dos/exe2coff is available under the
|
||||
GPL, with a number of additional terms. See os/dos/exe2coff/copying and
|
||||
os/dos/exe2coff/copying.dj for the exact licensing terms.
|
||||
|
||||
The CWSDPMI implementation in os/dos/cwsdpmi is distributed under a
|
||||
custom binary-only license that prohibits modification. The exact
|
||||
licensing terms can be found in os/dos/cwsdpmi/cwsdpmi.txt. The sources
|
||||
for these files can be downloaded at its author site, at:
|
||||
http://homer.rice.edu/~sandmann/cwsdpmi/csdpmi5s.zip
|
||||
|
||||
X.X) Credits
|
||||
---- -------
|
||||
@@ -640,6 +677,7 @@ The OpenTTD team (in alphabetical order):
|
||||
Albert Hofkamp (Alberth) - GUI expert
|
||||
Jean-François Claeys (Belugas) - GUI, newindustries and more
|
||||
Matthijs Kooijman (blathijs) - Pathfinder-guru, pool rework
|
||||
Ulf Hermann (fonsinchen) - Cargo Distribution
|
||||
Christoph Elsenhans (frosch) - General coding
|
||||
Loïc Guilloux (glx) - Windows Expert
|
||||
Michael Lutz (michi_cc) - Path based signals
|
||||
@@ -670,7 +708,7 @@ Retired Developers:
|
||||
|
||||
Thanks to:
|
||||
Josef Drexler - For his great work on TTDPatch.
|
||||
Marcin Grzegorczyk - For his TTDPatch work and documentation of Transport Tycoon Deluxe internals and graphics (signals and track foundations)
|
||||
Marcin Grzegorczyk - For his TTDPatch work and documentation of Transport Tycoon Deluxe internals and track foundations
|
||||
Petr Baudiš (pasky) - Many patches, newgrf support, etc.
|
||||
Simon Sasburg (HackyKid) - For the many bugfixes he has blessed us with
|
||||
Stefan Meißner (sign_de) - For his work on the console
|
||||
@@ -684,7 +722,6 @@ Thanks to:
|
||||
George - Canal graphics
|
||||
Andrew Parkhouse (andythenorth) - River graphics
|
||||
David Dallaston (Pikka) - Tram tracks
|
||||
Marcin Grzegorczyk - Foundations for tracks on slopes,
|
||||
All Translators - For their support to make OpenTTD a truly international game
|
||||
Bug Reporters - Thanks for all bug reports
|
||||
Chris Sawyer - For an amazing game!
|
||||
|
41
source.list
41
source.list
@@ -4,6 +4,7 @@ animated_tile.cpp
|
||||
articulated_vehicles.cpp
|
||||
autoreplace.cpp
|
||||
bmp.cpp
|
||||
cargoaction.cpp
|
||||
cargomonitor.cpp
|
||||
cargopacket.cpp
|
||||
cargotype.cpp
|
||||
@@ -25,11 +26,13 @@ engine.cpp
|
||||
fileio.cpp
|
||||
fios.cpp
|
||||
fontcache.cpp
|
||||
fontdetection.cpp
|
||||
base_consist.cpp
|
||||
gamelog.cpp
|
||||
genworld.cpp
|
||||
gfx.cpp
|
||||
gfxinit.cpp
|
||||
gfx_layout.cpp
|
||||
goal.cpp
|
||||
ground_vehicle.cpp
|
||||
heightmap.cpp
|
||||
@@ -38,6 +41,13 @@ hotkeys.cpp
|
||||
ini.cpp
|
||||
ini_load.cpp
|
||||
landscape.cpp
|
||||
linkgraph/demands.cpp
|
||||
linkgraph/flowmapper.cpp
|
||||
linkgraph/linkgraph.cpp
|
||||
linkgraph/linkgraphjob.cpp
|
||||
linkgraph/linkgraphschedule.cpp
|
||||
linkgraph/mcf.cpp
|
||||
linkgraph/refresh.cpp
|
||||
map.cpp
|
||||
misc.cpp
|
||||
mixer.cpp
|
||||
@@ -74,6 +84,7 @@ strgen/strgen_base.cpp
|
||||
string.cpp
|
||||
stringfilter.cpp
|
||||
strings.cpp
|
||||
story.cpp
|
||||
subsidy.cpp
|
||||
textbuf.cpp
|
||||
texteff.cpp
|
||||
@@ -125,6 +136,7 @@ base_station_base.h
|
||||
bmp.h
|
||||
bridge.h
|
||||
cargo_type.h
|
||||
cargoaction.h
|
||||
cargomonitor.h
|
||||
cargopacket.h
|
||||
cargotype.h
|
||||
@@ -173,11 +185,13 @@ fileio_func.h
|
||||
fileio_type.h
|
||||
fios.h
|
||||
fontcache.h
|
||||
fontdetection.h
|
||||
base_consist.h
|
||||
gamelog.h
|
||||
gamelog_internal.h
|
||||
genworld.h
|
||||
gfx_func.h
|
||||
gfx_layout.h
|
||||
gfx_type.h
|
||||
gfxinit.h
|
||||
goal_base.h
|
||||
@@ -200,6 +214,18 @@ ini_type.h
|
||||
landscape.h
|
||||
landscape_type.h
|
||||
language.h
|
||||
linkgraph/demands.h
|
||||
linkgraph/flowmapper.h
|
||||
linkgraph/init.h
|
||||
linkgraph/linkgraph.h
|
||||
linkgraph/linkgraph_base.h
|
||||
linkgraph/linkgraph_gui.h
|
||||
linkgraph/linkgraph_type.h
|
||||
linkgraph/linkgraphjob.h
|
||||
linkgraph/linkgraphjob_base.h
|
||||
linkgraph/linkgraphschedule.h
|
||||
linkgraph/mcf.h
|
||||
linkgraph/refresh.h
|
||||
livery.h
|
||||
map_func.h
|
||||
map_type.h
|
||||
@@ -301,7 +327,10 @@ station_gui.h
|
||||
station_type.h
|
||||
statusbar_gui.h
|
||||
stdafx.h
|
||||
story_base.h
|
||||
story_type.h
|
||||
strgen/strgen.h
|
||||
string_base.h
|
||||
string_func.h
|
||||
string_type.h
|
||||
stringfilter_type.h
|
||||
@@ -390,6 +419,7 @@ core/geometry_type.hpp
|
||||
core/math_func.cpp
|
||||
core/math_func.hpp
|
||||
core/mem_func.hpp
|
||||
core/multimap.hpp
|
||||
core/overflowsafe_type.hpp
|
||||
core/pool_func.cpp
|
||||
core/pool_func.hpp
|
||||
@@ -397,6 +427,8 @@ core/pool_type.hpp
|
||||
core/random_func.cpp
|
||||
core/random_func.hpp
|
||||
core/smallmap_type.hpp
|
||||
core/smallmatrix_type.hpp
|
||||
core/smallstack_type.hpp
|
||||
core/smallvec_type.hpp
|
||||
core/sort_func.hpp
|
||||
core/string_compare_type.hpp
|
||||
@@ -424,6 +456,7 @@ group_gui.cpp
|
||||
highscore_gui.cpp
|
||||
industry_gui.cpp
|
||||
intro_gui.cpp
|
||||
linkgraph/linkgraph_gui.cpp
|
||||
main_gui.cpp
|
||||
misc_gui.cpp
|
||||
music_gui.cpp
|
||||
@@ -445,6 +478,7 @@ signs_gui.cpp
|
||||
smallmap_gui.cpp
|
||||
station_gui.cpp
|
||||
statusbar_gui.cpp
|
||||
story_gui.cpp
|
||||
subsidy_gui.cpp
|
||||
terraform_gui.cpp
|
||||
textfile_gui.cpp
|
||||
@@ -485,6 +519,7 @@ widgets/group_widget.h
|
||||
widgets/highscore_widget.h
|
||||
widgets/industry_widget.h
|
||||
widgets/intro_widget.h
|
||||
widgets/link_graph_legend_widget.h
|
||||
widgets/main_widget.h
|
||||
widgets/misc_widget.h
|
||||
widgets/music_widget.h
|
||||
@@ -504,6 +539,7 @@ widgets/sign_widget.h
|
||||
widgets/smallmap_widget.h
|
||||
widgets/station_widget.h
|
||||
widgets/statusbar_widget.h
|
||||
widgets/story_widget.h
|
||||
widgets/subsidy_widget.h
|
||||
widgets/terraform_widget.h
|
||||
widgets/timetable_widget.h
|
||||
@@ -563,6 +599,7 @@ saveload/goal_sl.cpp
|
||||
saveload/group_sl.cpp
|
||||
saveload/industry_sl.cpp
|
||||
saveload/labelmaps_sl.cpp
|
||||
saveload/linkgraph_sl.cpp
|
||||
saveload/map_sl.cpp
|
||||
saveload/misc_sl.cpp
|
||||
saveload/newgrf_sl.cpp
|
||||
@@ -580,6 +617,7 @@ saveload/signs_sl.cpp
|
||||
saveload/station_sl.cpp
|
||||
saveload/storage_sl.cpp
|
||||
saveload/strings_sl.cpp
|
||||
saveload/story_sl.cpp
|
||||
saveload/subsidy_sl.cpp
|
||||
saveload/town_sl.cpp
|
||||
saveload/vehicle_sl.cpp
|
||||
@@ -772,6 +810,7 @@ script/api/script_sign.hpp
|
||||
script/api/script_signlist.hpp
|
||||
script/api/script_station.hpp
|
||||
script/api/script_stationlist.hpp
|
||||
script/api/script_story_page.hpp
|
||||
script/api/script_subsidy.hpp
|
||||
script/api/script_subsidylist.hpp
|
||||
script/api/script_testmode.hpp
|
||||
@@ -835,6 +874,7 @@ script/api/script_sign.cpp
|
||||
script/api/script_signlist.cpp
|
||||
script/api/script_station.cpp
|
||||
script/api/script_stationlist.cpp
|
||||
script/api/script_story_page.cpp
|
||||
script/api/script_subsidy.cpp
|
||||
script/api/script_subsidylist.cpp
|
||||
script/api/script_testmode.cpp
|
||||
@@ -1002,6 +1042,7 @@ pathfinder/yapf/yapf_node_ship.hpp
|
||||
pathfinder/yapf/yapf_rail.cpp
|
||||
pathfinder/yapf/yapf_road.cpp
|
||||
pathfinder/yapf/yapf_ship.cpp
|
||||
pathfinder/yapf/yapf_type.hpp
|
||||
|
||||
# Video
|
||||
video/dedicated_v.cpp
|
||||
|
3
src/3rdparty/README.licensing
vendored
Normal file
3
src/3rdparty/README.licensing
vendored
Normal file
@@ -0,0 +1,3 @@
|
||||
The files in this directory are not licensed under the same terms as the
|
||||
rest of OpenTTD. Licensing details can be found in OpenTTD's readme.txt
|
||||
and in this directory or subdirectories as well.
|
@@ -917,6 +917,7 @@ public:
|
||||
_last_stacksize = _fs->GetStackSize();
|
||||
Statement();
|
||||
CleanStack(stacksize);
|
||||
_fs->AddLineInfos(_lex._currentline, _lineinfo, true);
|
||||
Expect(TK_WHILE);
|
||||
SQInteger continuetrg = _fs->GetCurrentPos();
|
||||
Expect(_SC('(')); CommaExpr(); Expect(_SC(')'));
|
||||
|
6
src/3rdparty/squirrel/squirrel/squtils.h
vendored
6
src/3rdparty/squirrel/squirrel/squtils.h
vendored
@@ -37,9 +37,13 @@ public:
|
||||
~sqvector()
|
||||
{
|
||||
if(_allocated) {
|
||||
/* Break freeing loops, if this vector (indirectly) links to itself. */
|
||||
size_t allocated_size = _allocated * sizeof(T);
|
||||
_allocated = 0;
|
||||
|
||||
for(SQUnsignedInteger i = 0; i < _size; i++)
|
||||
_vals[i].~T();
|
||||
SQ_FREE(_vals, (_allocated * sizeof(T)));
|
||||
SQ_FREE(_vals, allocated_size);
|
||||
}
|
||||
}
|
||||
void reserve(SQUnsignedInteger newsize) { _realloc(newsize); }
|
||||
|
3
src/3rdparty/squirrel/squirrel/sqvm.cpp
vendored
3
src/3rdparty/squirrel/squirrel/sqvm.cpp
vendored
@@ -107,6 +107,7 @@ SQVM::SQVM(SQSharedState *ss)
|
||||
_errorhandler = _null_;
|
||||
_debughook = _null_;
|
||||
_can_suspend = false;
|
||||
_in_stackoverflow = false;
|
||||
_ops_till_suspend = 0;
|
||||
ci = NULL;
|
||||
INIT_CHAIN();ADD_TO_CHAIN(&_ss(this)->_gc_chain,this);
|
||||
@@ -1190,7 +1191,7 @@ bool SQVM::CallNative(SQNativeClosure *nclosure,SQInteger nargs,SQInteger stackb
|
||||
throw;
|
||||
}
|
||||
|
||||
assert(cstksize == _callsstacksize);
|
||||
_callsstacksize = cstksize;
|
||||
|
||||
_nnativecalls--;
|
||||
suspend = false;
|
||||
|
5
src/3rdparty/squirrel/squirrel/sqvm.h
vendored
5
src/3rdparty/squirrel/squirrel/sqvm.h
vendored
@@ -170,6 +170,7 @@ public:
|
||||
|
||||
SQBool _can_suspend;
|
||||
SQInteger _ops_till_suspend;
|
||||
SQBool _in_stackoverflow;
|
||||
|
||||
bool ShouldSuspend()
|
||||
{
|
||||
@@ -200,8 +201,10 @@ inline SQObjectPtr &stack_get(HSQUIRRELVM v,SQInteger idx){return ((idx>=0)?(v->
|
||||
|
||||
#define PUSH_CALLINFO(v,nci){ \
|
||||
if(v->_callsstacksize == v->_alloccallsstacksize) { \
|
||||
if (v->_callsstacksize > 65535) {\
|
||||
if (v->_callsstacksize > 65535 && !v->_in_stackoverflow) {\
|
||||
v->_in_stackoverflow = true; \
|
||||
v->Raise_Error(_SC("stack overflow"));\
|
||||
v->CallErrorHandler(v->_lasterror);\
|
||||
return false;\
|
||||
}\
|
||||
v->GrowCallStack(); \
|
||||
|
@@ -26,7 +26,7 @@ typedef std::map<const char *, class ScriptInfo *, StringCompare> ScriptInfoList
|
||||
class AI {
|
||||
public:
|
||||
/**
|
||||
* The default months AIs start after eachother.
|
||||
* The default months AIs start after each other.
|
||||
*/
|
||||
enum StartNext {
|
||||
START_NEXT_EASY = DAYS_IN_YEAR * 2,
|
||||
|
@@ -47,6 +47,7 @@
|
||||
/* Load default data and store the name in the settings */
|
||||
config->Change(info->GetName(), -1, false, true);
|
||||
}
|
||||
config->AnchorUnchangeableSettings();
|
||||
|
||||
Backup<CompanyByte> cur_company(_current_company, company, FILE_LINE);
|
||||
Company *c = Company::Get(company);
|
||||
@@ -197,7 +198,7 @@
|
||||
|
||||
/* static */ void AI::ResetConfig()
|
||||
{
|
||||
/* Check for both newgame as current game if we can reload the AIInfo insde
|
||||
/* Check for both newgame as current game if we can reload the AIInfo inside
|
||||
* the AIConfig. If not, remove the AI from the list (which will assign
|
||||
* a random new AI on reload). */
|
||||
for (CompanyID c = COMPANY_FIRST; c < MAX_COMPANIES; c++) {
|
||||
|
@@ -30,6 +30,7 @@
|
||||
#include "../hotkeys.h"
|
||||
|
||||
#include "ai.hpp"
|
||||
#include "ai_gui.hpp"
|
||||
#include "../script/api/script_log.hpp"
|
||||
#include "ai_config.hpp"
|
||||
#include "ai_info.hpp"
|
||||
@@ -65,7 +66,7 @@ struct AIListWindow : public Window {
|
||||
* @param desc The description of the window.
|
||||
* @param slot The company we're changing the AI for.
|
||||
*/
|
||||
AIListWindow(const WindowDesc *desc, CompanyID slot) : Window(),
|
||||
AIListWindow(WindowDesc *desc, CompanyID slot) : Window(desc),
|
||||
slot(slot)
|
||||
{
|
||||
if (slot == OWNER_DEITY) {
|
||||
@@ -74,9 +75,9 @@ struct AIListWindow : public Window {
|
||||
this->info_list = AI::GetUniqueInfoList();
|
||||
}
|
||||
|
||||
this->CreateNestedTree(desc);
|
||||
this->CreateNestedTree();
|
||||
this->vscroll = this->GetScrollbar(WID_AIL_SCROLLBAR);
|
||||
this->FinishInitNested(desc); // Initializes 'this->line_height' as side effect.
|
||||
this->FinishInitNested(); // Initializes 'this->line_height' as side effect.
|
||||
|
||||
this->vscroll->SetCount((int)this->info_list->size() + 1);
|
||||
|
||||
@@ -110,7 +111,7 @@ struct AIListWindow : public Window {
|
||||
|
||||
resize->width = 1;
|
||||
resize->height = this->line_height;
|
||||
size->height = GB(this->GetWidget<NWidgetCore>(widget)->widget_data, MAT_ROW_START, MAT_ROW_BITS) * this->line_height;
|
||||
size->height = 5 * this->line_height;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -209,9 +210,7 @@ struct AIListWindow : public Window {
|
||||
|
||||
virtual void OnResize()
|
||||
{
|
||||
NWidgetCore *nwi = this->GetWidget<NWidgetCore>(WID_AIL_LIST);
|
||||
this->vscroll->SetCapacity(nwi->current_y / this->line_height);
|
||||
nwi->widget_data = (this->vscroll->GetCapacity() << MAT_ROW_START) + (1 << MAT_COL_START);
|
||||
this->vscroll->SetCapacityFromWidget(this, WID_AIL_LIST);
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -240,9 +239,10 @@ static const NWidgetPart _nested_ai_list_widgets[] = {
|
||||
NWidget(NWID_HORIZONTAL),
|
||||
NWidget(WWT_CLOSEBOX, COLOUR_MAUVE),
|
||||
NWidget(WWT_CAPTION, COLOUR_MAUVE, WID_AIL_CAPTION), SetDataTip(STR_AI_LIST_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
|
||||
NWidget(WWT_DEFSIZEBOX, COLOUR_MAUVE),
|
||||
EndContainer(),
|
||||
NWidget(NWID_HORIZONTAL),
|
||||
NWidget(WWT_MATRIX, COLOUR_MAUVE, WID_AIL_LIST), SetMinimalSize(188, 112), SetFill(1, 1), SetResize(1, 1), SetDataTip(0x501, STR_AI_LIST_TOOLTIP), SetScrollbar(WID_AIL_SCROLLBAR),
|
||||
NWidget(WWT_MATRIX, COLOUR_MAUVE, WID_AIL_LIST), SetMinimalSize(188, 112), SetFill(1, 1), SetResize(1, 1), SetMatrixDataTip(1, 0, STR_AI_LIST_TOOLTIP), SetScrollbar(WID_AIL_SCROLLBAR),
|
||||
NWidget(NWID_VSCROLLBAR, COLOUR_MAUVE, WID_AIL_SCROLLBAR),
|
||||
EndContainer(),
|
||||
NWidget(WWT_PANEL, COLOUR_MAUVE, WID_AIL_INFO_BG), SetMinimalTextLines(8, WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM), SetResize(1, 0),
|
||||
@@ -257,8 +257,8 @@ static const NWidgetPart _nested_ai_list_widgets[] = {
|
||||
};
|
||||
|
||||
/** Window definition for the ai list window. */
|
||||
static const WindowDesc _ai_list_desc(
|
||||
WDP_CENTER, 200, 234,
|
||||
static WindowDesc _ai_list_desc(
|
||||
WDP_CENTER, "settings_script_list", 200, 234,
|
||||
WC_AI_LIST, WC_NONE,
|
||||
0,
|
||||
_nested_ai_list_widgets, lengthof(_nested_ai_list_widgets)
|
||||
@@ -296,7 +296,7 @@ struct AISettingsWindow : public Window {
|
||||
* @param desc The description of the window.
|
||||
* @param slot The company we're changing the settings for.
|
||||
*/
|
||||
AISettingsWindow(const WindowDesc *desc, CompanyID slot) : Window(),
|
||||
AISettingsWindow(WindowDesc *desc, CompanyID slot) : Window(desc),
|
||||
slot(slot),
|
||||
clicked_button(-1),
|
||||
clicked_dropdown(false),
|
||||
@@ -306,9 +306,9 @@ struct AISettingsWindow : public Window {
|
||||
this->ai_config = GetConfig(slot);
|
||||
this->RebuildVisibleSettings();
|
||||
|
||||
this->CreateNestedTree(desc);
|
||||
this->CreateNestedTree();
|
||||
this->vscroll = this->GetScrollbar(WID_AIS_SCROLLBAR);
|
||||
this->FinishInitNested(desc, slot); // Initializes 'this->line_height' as side effect.
|
||||
this->FinishInitNested(slot); // Initializes 'this->line_height' as side effect.
|
||||
|
||||
this->SetWidgetDisabledState(WID_AIS_RESET, _game_mode != GM_MENU && Company::IsValidID(this->slot));
|
||||
|
||||
@@ -349,7 +349,7 @@ struct AISettingsWindow : public Window {
|
||||
|
||||
resize->width = 1;
|
||||
resize->height = this->line_height;
|
||||
size->height = GB(this->GetWidget<NWidgetCore>(widget)->widget_data, MAT_ROW_START, MAT_ROW_BITS) * this->line_height;
|
||||
size->height = 5 * this->line_height;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -476,7 +476,7 @@ struct AISettingsWindow : public Window {
|
||||
|
||||
DropDownList *list = new DropDownList();
|
||||
for (int i = config_item.min_value; i <= config_item.max_value; i++) {
|
||||
list->push_back(new DropDownListCharStringItem(config_item.labels->Find(i)->second, i, false));
|
||||
*list->Append() = new DropDownListCharStringItem(config_item.labels->Find(i)->second, i, false);
|
||||
}
|
||||
|
||||
ShowDropDownListAt(this, list, old_val, -1, wi_rect, COLOUR_ORANGE, true);
|
||||
@@ -559,9 +559,7 @@ struct AISettingsWindow : public Window {
|
||||
|
||||
virtual void OnResize()
|
||||
{
|
||||
NWidgetCore *nwi = this->GetWidget<NWidgetCore>(WID_AIS_BACKGROUND);
|
||||
this->vscroll->SetCapacity(nwi->current_y / this->line_height);
|
||||
nwi->widget_data = (this->vscroll->GetCapacity() << MAT_ROW_START) + (1 << MAT_COL_START);
|
||||
this->vscroll->SetCapacityFromWidget(this, WID_AIS_BACKGROUND);
|
||||
}
|
||||
|
||||
virtual void OnTick()
|
||||
@@ -588,9 +586,10 @@ static const NWidgetPart _nested_ai_settings_widgets[] = {
|
||||
NWidget(NWID_HORIZONTAL),
|
||||
NWidget(WWT_CLOSEBOX, COLOUR_MAUVE),
|
||||
NWidget(WWT_CAPTION, COLOUR_MAUVE, WID_AIS_CAPTION), SetDataTip(STR_AI_SETTINGS_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
|
||||
NWidget(WWT_DEFSIZEBOX, COLOUR_MAUVE),
|
||||
EndContainer(),
|
||||
NWidget(NWID_HORIZONTAL),
|
||||
NWidget(WWT_MATRIX, COLOUR_MAUVE, WID_AIS_BACKGROUND), SetMinimalSize(188, 182), SetResize(1, 1), SetFill(1, 0), SetDataTip(0x501, STR_NULL), SetScrollbar(WID_AIS_SCROLLBAR),
|
||||
NWidget(WWT_MATRIX, COLOUR_MAUVE, WID_AIS_BACKGROUND), SetMinimalSize(188, 182), SetResize(1, 1), SetFill(1, 0), SetMatrixDataTip(1, 0, STR_NULL), SetScrollbar(WID_AIS_SCROLLBAR),
|
||||
NWidget(NWID_VSCROLLBAR, COLOUR_MAUVE, WID_AIS_SCROLLBAR),
|
||||
EndContainer(),
|
||||
NWidget(NWID_HORIZONTAL),
|
||||
@@ -603,8 +602,8 @@ static const NWidgetPart _nested_ai_settings_widgets[] = {
|
||||
};
|
||||
|
||||
/** Window definition for the AI settings window. */
|
||||
static const WindowDesc _ai_settings_desc(
|
||||
WDP_CENTER, 500, 208,
|
||||
static WindowDesc _ai_settings_desc(
|
||||
WDP_CENTER, "settings_script", 500, 208,
|
||||
WC_AI_SETTINGS, WC_NONE,
|
||||
0,
|
||||
_nested_ai_settings_widgets, lengthof(_nested_ai_settings_widgets)
|
||||
@@ -674,13 +673,13 @@ static const NWidgetPart _nested_ai_config_widgets[] = {
|
||||
EndContainer(),
|
||||
NWidget(WWT_FRAME, COLOUR_MAUVE), SetDataTip(STR_AI_CONFIG_AI, STR_NULL), SetPadding(0, 5, 0, 5),
|
||||
NWidget(NWID_HORIZONTAL),
|
||||
NWidget(WWT_MATRIX, COLOUR_MAUVE, WID_AIC_LIST), SetMinimalSize(288, 112), SetFill(1, 0), SetDataTip(0x801, STR_AI_CONFIG_AILIST_TOOLTIP), SetScrollbar(WID_AIC_SCROLLBAR),
|
||||
NWidget(WWT_MATRIX, COLOUR_MAUVE, WID_AIC_LIST), SetMinimalSize(288, 112), SetFill(1, 0), SetMatrixDataTip(1, 8, STR_AI_CONFIG_AILIST_TOOLTIP), SetScrollbar(WID_AIC_SCROLLBAR),
|
||||
NWidget(NWID_VSCROLLBAR, COLOUR_MAUVE, WID_AIC_SCROLLBAR),
|
||||
EndContainer(),
|
||||
EndContainer(),
|
||||
NWidget(NWID_SPACER), SetMinimalSize(0, 9),
|
||||
NWidget(WWT_FRAME, COLOUR_MAUVE), SetDataTip(STR_AI_CONFIG_GAMESCRIPT, STR_NULL), SetPadding(0, 5, 4, 5),
|
||||
NWidget(WWT_MATRIX, COLOUR_MAUVE, WID_AIC_GAMELIST), SetMinimalSize(288, 14), SetFill(1, 0), SetDataTip(0x101, STR_AI_CONFIG_GAMELIST_TOOLTIP),
|
||||
NWidget(WWT_MATRIX, COLOUR_MAUVE, WID_AIC_GAMELIST), SetMinimalSize(288, 14), SetFill(1, 0), SetMatrixDataTip(1, 1, STR_AI_CONFIG_GAMELIST_TOOLTIP),
|
||||
EndContainer(),
|
||||
NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(7, 0, 7),
|
||||
NWidget(WWT_PUSHTXTBTN, COLOUR_YELLOW, WID_AIC_CHANGE), SetFill(1, 0), SetMinimalSize(93, 12), SetDataTip(STR_AI_CONFIG_CHANGE, STR_AI_CONFIG_CHANGE_TOOLTIP),
|
||||
@@ -697,8 +696,8 @@ static const NWidgetPart _nested_ai_config_widgets[] = {
|
||||
};
|
||||
|
||||
/** Window definition for the configure AI window. */
|
||||
static const WindowDesc _ai_config_desc(
|
||||
WDP_CENTER, 0, 0,
|
||||
static WindowDesc _ai_config_desc(
|
||||
WDP_CENTER, "settings_script_config", 0, 0,
|
||||
WC_GAME_OPTIONS, WC_NONE,
|
||||
0,
|
||||
_nested_ai_config_widgets, lengthof(_nested_ai_config_widgets)
|
||||
@@ -712,15 +711,14 @@ struct AIConfigWindow : public Window {
|
||||
int line_height; ///< Height of a single AI-name line.
|
||||
Scrollbar *vscroll; ///< Cache of the vertical scrollbar.
|
||||
|
||||
AIConfigWindow() : Window()
|
||||
AIConfigWindow() : Window(&_ai_config_desc)
|
||||
{
|
||||
this->InitNested(&_ai_config_desc, WN_GAME_OPTIONS_AI); // Initializes 'this->line_height' as a side effect.
|
||||
this->InitNested(WN_GAME_OPTIONS_AI); // Initializes 'this->line_height' as a side effect.
|
||||
this->vscroll = this->GetScrollbar(WID_AIC_SCROLLBAR);
|
||||
this->selected_slot = INVALID_COMPANY;
|
||||
NWidgetCore *nwi = this->GetWidget<NWidgetCore>(WID_AIC_LIST);
|
||||
this->vscroll->SetCapacity(nwi->current_y / this->line_height);
|
||||
this->vscroll->SetCount(MAX_COMPANIES);
|
||||
nwi->widget_data = (this->vscroll->GetCapacity() << MAT_ROW_START) + (1 << MAT_COL_START);
|
||||
this->OnInvalidateData(0);
|
||||
}
|
||||
|
||||
@@ -758,9 +756,13 @@ struct AIConfigWindow : public Window {
|
||||
{
|
||||
switch (widget) {
|
||||
case WID_AIC_GAMELIST:
|
||||
this->line_height = FONT_HEIGHT_NORMAL + WD_MATRIX_TOP + WD_MATRIX_BOTTOM;
|
||||
size->height = 1 * this->line_height;
|
||||
break;
|
||||
|
||||
case WID_AIC_LIST:
|
||||
this->line_height = FONT_HEIGHT_NORMAL + WD_MATRIX_TOP + WD_MATRIX_BOTTOM;
|
||||
size->height = GB(this->GetWidget<NWidgetCore>(widget)->widget_data, MAT_ROW_START, MAT_ROW_BITS) * this->line_height;
|
||||
size->height = 8 * this->line_height;
|
||||
break;
|
||||
}
|
||||
}
|
||||
@@ -772,7 +774,7 @@ struct AIConfigWindow : public Window {
|
||||
*/
|
||||
static bool IsEditable(CompanyID slot)
|
||||
{
|
||||
if (slot == OWNER_DEITY) return _game_mode != GM_NORMAL;
|
||||
if (slot == OWNER_DEITY) return _game_mode != GM_NORMAL || Game::GetInstance() != NULL;
|
||||
|
||||
if (_game_mode != GM_NORMAL) {
|
||||
return slot > 0 && slot <= GetGameSettings().difficulty.max_no_competitors;
|
||||
@@ -920,7 +922,7 @@ struct AIConfigWindow : public Window {
|
||||
|
||||
this->SetWidgetDisabledState(WID_AIC_DECREASE, GetGameSettings().difficulty.max_no_competitors == 0);
|
||||
this->SetWidgetDisabledState(WID_AIC_INCREASE, GetGameSettings().difficulty.max_no_competitors == MAX_COMPANIES - 1);
|
||||
this->SetWidgetDisabledState(WID_AIC_CHANGE, this->selected_slot == INVALID_COMPANY);
|
||||
this->SetWidgetDisabledState(WID_AIC_CHANGE, (this->selected_slot == OWNER_DEITY && _game_mode == GM_NORMAL) || this->selected_slot == INVALID_COMPANY);
|
||||
this->SetWidgetDisabledState(WID_AIC_CONFIGURE, this->selected_slot == INVALID_COMPANY || GetConfig(this->selected_slot)->GetConfigList()->size() == 0);
|
||||
this->SetWidgetDisabledState(WID_AIC_MOVE_UP, this->selected_slot == OWNER_DEITY || this->selected_slot == INVALID_COMPANY || !IsEditable((CompanyID)(this->selected_slot - 1)));
|
||||
this->SetWidgetDisabledState(WID_AIC_MOVE_DOWN, this->selected_slot == OWNER_DEITY || this->selected_slot == INVALID_COMPANY || !IsEditable((CompanyID)(this->selected_slot + 1)));
|
||||
@@ -987,28 +989,70 @@ struct AIDebugWindow : public Window {
|
||||
return (ScriptLog::LogData *)Company::Get(ai_debug_company)->ai_instance->GetLogPointer();
|
||||
}
|
||||
|
||||
/**
|
||||
* Check whether the currently selected AI/GS is dead.
|
||||
* @return true if dead.
|
||||
*/
|
||||
bool IsDead() const
|
||||
{
|
||||
if (ai_debug_company == OWNER_DEITY) {
|
||||
GameInstance *game = Game::GetInstance();
|
||||
return game == NULL || game->IsDead();
|
||||
}
|
||||
return !Company::IsValidAiID(ai_debug_company) || Company::Get(ai_debug_company)->ai_instance->IsDead();
|
||||
}
|
||||
|
||||
/**
|
||||
* Check whether a company is a valid AI company or GS.
|
||||
* @param company Company to check for validity.
|
||||
* @return true if company is valid for debugging.
|
||||
*/
|
||||
bool IsValidDebugCompany(CompanyID company) const
|
||||
{
|
||||
switch (company) {
|
||||
case INVALID_COMPANY: return false;
|
||||
case OWNER_DEITY: return Game::GetInstance() != NULL;
|
||||
default: return Company::IsValidAiID(company);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Ensure that \c ai_debug_company refers to a valid AI company or GS, or is set to #INVALID_COMPANY.
|
||||
* If no valid company is selected, it selects the first valid AI or GS if any.
|
||||
*/
|
||||
void SelectValidDebugCompany()
|
||||
{
|
||||
/* Check if the currently selected company is still active. */
|
||||
if (this->IsValidDebugCompany(ai_debug_company)) return;
|
||||
|
||||
ai_debug_company = INVALID_COMPANY;
|
||||
|
||||
const Company *c;
|
||||
FOR_ALL_COMPANIES(c) {
|
||||
if (c->is_ai) {
|
||||
ChangeToAI(c->index);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
/* If no AI is available, see if there is a game script. */
|
||||
if (Game::GetInstance() != NULL) ChangeToAI(OWNER_DEITY);
|
||||
}
|
||||
|
||||
/**
|
||||
* Constructor for the window.
|
||||
* @param desc The description of the window.
|
||||
* @param number The window number (actually unused).
|
||||
*/
|
||||
AIDebugWindow(const WindowDesc *desc, WindowNumber number) : break_editbox(MAX_BREAK_STR_STRING_LENGTH)
|
||||
AIDebugWindow(WindowDesc *desc, WindowNumber number) : Window(desc), break_editbox(MAX_BREAK_STR_STRING_LENGTH)
|
||||
{
|
||||
this->CreateNestedTree(desc);
|
||||
this->CreateNestedTree();
|
||||
this->vscroll = this->GetScrollbar(WID_AID_SCROLLBAR);
|
||||
this->show_break_box = _settings_client.gui.ai_developer_tools;
|
||||
this->GetWidget<NWidgetStacked>(WID_AID_BREAK_STRING_WIDGETS)->SetDisplayedPlane(this->show_break_box ? 0 : SZSP_HORIZONTAL);
|
||||
this->FinishInitNested(desc, number);
|
||||
this->FinishInitNested(number);
|
||||
|
||||
if (!this->show_break_box) break_check_enabled = false;
|
||||
/* Disable the companies who are not active or not an AI */
|
||||
for (CompanyID i = COMPANY_FIRST; i < MAX_COMPANIES; i++) {
|
||||
this->SetWidgetDisabledState(i + WID_AID_COMPANY_BUTTON_START, !Company::IsValidAiID(i));
|
||||
}
|
||||
this->EnableWidget(WID_AID_SCRIPT_GAME);
|
||||
this->DisableWidget(WID_AID_RELOAD_TOGGLE);
|
||||
this->DisableWidget(WID_AID_SETTINGS);
|
||||
this->DisableWidget(WID_AID_CONTINUE_BTN);
|
||||
|
||||
this->last_vscroll_pos = 0;
|
||||
this->autoscroll = true;
|
||||
@@ -1016,20 +1060,13 @@ struct AIDebugWindow : public Window {
|
||||
|
||||
this->querystrings[WID_AID_BREAK_STR_EDIT_BOX] = &this->break_editbox;
|
||||
|
||||
SetWidgetsDisabledState(!this->show_break_box, WID_AID_BREAK_STR_ON_OFF_BTN, WID_AID_BREAK_STR_EDIT_BOX, WID_AID_MATCH_CASE_BTN, WIDGET_LIST_END);
|
||||
|
||||
/* Restore the break string value from static variable */
|
||||
this->break_editbox.text.Assign(this->break_string);
|
||||
|
||||
/* Restore button state from static class variables */
|
||||
if (ai_debug_company == OWNER_DEITY) {
|
||||
this->LowerWidget(WID_AID_SCRIPT_GAME);
|
||||
this->SetWidgetDisabledState(WID_AID_CONTINUE_BTN, !Game::IsPaused());
|
||||
} else if (ai_debug_company != INVALID_COMPANY) {
|
||||
this->LowerWidget(ai_debug_company + WID_AID_COMPANY_BUTTON_START);
|
||||
this->SetWidgetDisabledState(WID_AID_CONTINUE_BTN, !AI::IsPaused(ai_debug_company));
|
||||
}
|
||||
this->SetWidgetLoweredState(WID_AID_BREAK_STR_ON_OFF_BTN, this->break_check_enabled);
|
||||
this->SetWidgetLoweredState(WID_AID_MATCH_CASE_BTN, this->case_sensitive_break_check);
|
||||
|
||||
this->SelectValidDebugCompany();
|
||||
this->InvalidateData(-1);
|
||||
}
|
||||
|
||||
virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
|
||||
@@ -1042,67 +1079,31 @@ struct AIDebugWindow : public Window {
|
||||
|
||||
virtual void OnPaint()
|
||||
{
|
||||
/* Check if the currently selected company is still active. */
|
||||
if (ai_debug_company == INVALID_COMPANY || (ai_debug_company != OWNER_DEITY && !Company::IsValidAiID(ai_debug_company))) {
|
||||
if (ai_debug_company != INVALID_COMPANY) {
|
||||
/* Raise the widget for the previous selection. */
|
||||
this->RaiseWidget(ai_debug_company + WID_AID_COMPANY_BUTTON_START);
|
||||
|
||||
ai_debug_company = INVALID_COMPANY;
|
||||
}
|
||||
|
||||
const Company *c;
|
||||
FOR_ALL_COMPANIES(c) {
|
||||
if (c->is_ai) {
|
||||
/* Lower the widget corresponding to this company. */
|
||||
this->LowerWidget(c->index + WID_AID_COMPANY_BUTTON_START);
|
||||
|
||||
ai_debug_company = c->index;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
/* If no AI is available, see if there is a game script. */
|
||||
if (ai_debug_company == INVALID_COMPANY && Game::GetInstance() != NULL) {
|
||||
/* Lower the widget corresponding to the game script. */
|
||||
this->LowerWidget(WID_AID_SCRIPT_GAME);
|
||||
|
||||
ai_debug_company = OWNER_DEITY;
|
||||
}
|
||||
}
|
||||
|
||||
/* Update "Reload AI" and "AI settings" buttons */
|
||||
this->SetWidgetDisabledState(WID_AID_SETTINGS, ai_debug_company == INVALID_COMPANY);
|
||||
this->SetWidgetDisabledState(WID_AID_RELOAD_TOGGLE, ai_debug_company == INVALID_COMPANY || ai_debug_company == OWNER_DEITY);
|
||||
this->SetWidgetDisabledState(WID_AID_SCRIPT_GAME, Game::GetGameInstance() == NULL);
|
||||
this->SelectValidDebugCompany();
|
||||
|
||||
/* Draw standard stuff */
|
||||
this->DrawWidgets();
|
||||
|
||||
if (this->IsShaded()) return; // Don't draw anything when the window is shaded.
|
||||
|
||||
bool dirty = false;
|
||||
|
||||
/* Paint the company icons */
|
||||
for (CompanyID i = COMPANY_FIRST; i < MAX_COMPANIES; i++) {
|
||||
NWidgetCore *button = this->GetWidget<NWidgetCore>(i + WID_AID_COMPANY_BUTTON_START);
|
||||
bool dirty = false;
|
||||
|
||||
bool valid = Company::IsValidAiID(i);
|
||||
bool disabled = !valid;
|
||||
if (button->IsDisabled() != disabled) {
|
||||
/* Invalid/non-AI companies have button disabled */
|
||||
button->SetDisabled(disabled);
|
||||
dirty = true;
|
||||
}
|
||||
|
||||
/* Check whether the validity of the company changed */
|
||||
dirty |= (button->IsDisabled() == valid);
|
||||
|
||||
/* Mark dead/paused AIs by setting the background colour. */
|
||||
bool dead = valid && Company::Get(i)->ai_instance->IsDead();
|
||||
bool paused = valid && Company::Get(i)->ai_instance->IsPaused();
|
||||
/* Re-paint if the button was updated.
|
||||
* (note that it is intentional that SetScriptButtonColour is always called) */
|
||||
dirty = SetScriptButtonColour(*button, dead, paused) || dirty;
|
||||
dirty |= SetScriptButtonColour(*button, dead, paused);
|
||||
|
||||
/* Do we need a repaint? */
|
||||
if (dirty) this->SetDirty();
|
||||
/* Draw company icon only for valid AI companies */
|
||||
if (!valid) continue;
|
||||
|
||||
@@ -1112,13 +1113,14 @@ struct AIDebugWindow : public Window {
|
||||
|
||||
/* Set button colour for Game Script. */
|
||||
GameInstance *game = Game::GetInstance();
|
||||
bool dead = game != NULL && game->IsDead();
|
||||
bool paused = game != NULL && game->IsPaused();
|
||||
bool valid = game != NULL;
|
||||
bool dead = valid && game->IsDead();
|
||||
bool paused = valid && game->IsPaused();
|
||||
|
||||
NWidgetCore *button = this->GetWidget<NWidgetCore>(WID_AID_SCRIPT_GAME);
|
||||
if (SetScriptButtonColour(*button, dead, paused)) {
|
||||
/* Re-paint if the button was updated. */
|
||||
this->SetWidgetDirty(WID_AID_SCRIPT_GAME);
|
||||
}
|
||||
dirty |= (button->IsDisabled() == valid) || SetScriptButtonColour(*button, dead, paused);
|
||||
|
||||
if (dirty) this->InvalidateData(-1);
|
||||
|
||||
/* If there are no active companies, don't display anything else. */
|
||||
if (ai_debug_company == INVALID_COMPANY) return;
|
||||
@@ -1220,30 +1222,19 @@ struct AIDebugWindow : public Window {
|
||||
*/
|
||||
void ChangeToAI(CompanyID show_ai)
|
||||
{
|
||||
if (ai_debug_company == OWNER_DEITY) {
|
||||
this->RaiseWidget(WID_AID_SCRIPT_GAME);
|
||||
} else {
|
||||
this->RaiseWidget(ai_debug_company + WID_AID_COMPANY_BUTTON_START);
|
||||
}
|
||||
if (!this->IsValidDebugCompany(show_ai)) return;
|
||||
|
||||
ai_debug_company = show_ai;
|
||||
|
||||
ScriptLog::LogData *log = this->GetLogPointer();
|
||||
this->vscroll->SetCount((log == NULL) ? 0 : log->used);
|
||||
|
||||
if (ai_debug_company == OWNER_DEITY) {
|
||||
this->LowerWidget(WID_AID_SCRIPT_GAME);
|
||||
this->SetWidgetDisabledState(WID_AID_CONTINUE_BTN, !Game::IsPaused());
|
||||
} else {
|
||||
this->LowerWidget(ai_debug_company + WID_AID_COMPANY_BUTTON_START);
|
||||
this->SetWidgetDisabledState(WID_AID_CONTINUE_BTN, !AI::IsPaused(ai_debug_company));
|
||||
}
|
||||
|
||||
this->highlight_row = -1; // The highlight of one AI make little sense for another AI.
|
||||
this->autoscroll = true;
|
||||
this->last_vscroll_pos = this->vscroll->GetPosition();
|
||||
this->SetDirty();
|
||||
|
||||
/* Close AI settings window to prevent confusion */
|
||||
DeleteWindowByClass(WC_AI_SETTINGS);
|
||||
|
||||
this->InvalidateData(-1);
|
||||
|
||||
this->autoscroll = true;
|
||||
this->last_vscroll_pos = this->vscroll->GetPosition();
|
||||
}
|
||||
|
||||
virtual void OnClick(Point pt, int widget, int click_count)
|
||||
@@ -1274,24 +1265,22 @@ struct AIDebugWindow : public Window {
|
||||
|
||||
case WID_AID_BREAK_STR_ON_OFF_BTN:
|
||||
this->break_check_enabled = !this->break_check_enabled;
|
||||
this->SetWidgetLoweredState(WID_AID_BREAK_STR_ON_OFF_BTN, this->break_check_enabled);
|
||||
this->SetWidgetDirty(WID_AID_BREAK_STR_ON_OFF_BTN);
|
||||
this->InvalidateData(-1);
|
||||
break;
|
||||
|
||||
case WID_AID_MATCH_CASE_BTN:
|
||||
this->case_sensitive_break_check = !this->case_sensitive_break_check;
|
||||
this->SetWidgetLoweredState(WID_AID_MATCH_CASE_BTN, this->case_sensitive_break_check);
|
||||
this->SetWidgetDirty(WID_AID_MATCH_CASE_BTN);
|
||||
this->InvalidateData(-1);
|
||||
break;
|
||||
|
||||
case WID_AID_CONTINUE_BTN:
|
||||
/* Unpause current AI / game script and mark the corresponding script button dirty. */
|
||||
if (ai_debug_company == OWNER_DEITY) {
|
||||
Game::Unpause();
|
||||
this->SetWidgetDirty(WID_AID_SCRIPT_GAME);
|
||||
} else {
|
||||
AI::Unpause(ai_debug_company);
|
||||
this->SetWidgetDirty(WID_AID_COMPANY_BUTTON_START + ai_debug_company);
|
||||
if (!this->IsDead()) {
|
||||
if (ai_debug_company == OWNER_DEITY) {
|
||||
Game::Unpause();
|
||||
} else {
|
||||
AI::Unpause(ai_debug_company);
|
||||
}
|
||||
}
|
||||
|
||||
/* If the last AI/Game Script is unpaused, unpause the game too. */
|
||||
@@ -1313,29 +1302,11 @@ struct AIDebugWindow : public Window {
|
||||
}
|
||||
|
||||
this->highlight_row = -1;
|
||||
this->SetWidgetDirty(WID_AID_LOG_PANEL);
|
||||
this->DisableWidget(WID_AID_CONTINUE_BTN);
|
||||
this->InvalidateData(-1);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
virtual EventState OnKeyPress(uint16 key, uint16 keycode)
|
||||
{
|
||||
EventState state = ES_NOT_HANDLED;
|
||||
int num = CheckHotkeyMatch(aidebug_hotkeys, keycode, this);
|
||||
if (num != -1) {
|
||||
if (this->show_break_box && num == WID_AID_BREAK_STR_EDIT_BOX) {
|
||||
this->SetFocusedWidget(WID_AID_BREAK_STR_EDIT_BOX);
|
||||
SetFocusedWindow(this);
|
||||
state = ES_HANDLED;
|
||||
} else if (this->show_break_box || num < WID_AID_BREAK_STRING_WIDGETS) {
|
||||
this->OnClick(Point(), num, 1);
|
||||
state = ES_HANDLED;
|
||||
}
|
||||
}
|
||||
return state;
|
||||
}
|
||||
|
||||
virtual void OnEditboxChanged(int wid)
|
||||
{
|
||||
if (wid == WID_AID_BREAK_STR_EDIT_BOX) {
|
||||
@@ -1348,15 +1319,14 @@ struct AIDebugWindow : public Window {
|
||||
/**
|
||||
* Some data on this window has become invalid.
|
||||
* @param data Information about the changed data.
|
||||
* This is the company ID of the AI/GS which wrote a new log message, or -1 in other cases.
|
||||
* @param gui_scope Whether the call is done from GUI scope. You may not do everything when not in GUI scope. See #InvalidateWindowData() for details.
|
||||
*/
|
||||
virtual void OnInvalidateData(int data = 0, bool gui_scope = true)
|
||||
{
|
||||
if (data == -1 || ai_debug_company == data) this->SetDirty();
|
||||
|
||||
/* If the log message is related to the active company tab, check the break string.
|
||||
* This needs to be done in gameloop-scope, so the AI is suspended immediately. */
|
||||
if (!gui_scope && data == ai_debug_company && this->break_check_enabled && !this->break_string_filter.IsEmpty()) {
|
||||
if (!gui_scope && data == ai_debug_company && this->IsValidDebugCompany(ai_debug_company) && this->break_check_enabled && !this->break_string_filter.IsEmpty()) {
|
||||
/* Get the log instance of the active company */
|
||||
ScriptLog::LogData *log = this->GetLogPointer();
|
||||
|
||||
@@ -1365,10 +1335,12 @@ struct AIDebugWindow : public Window {
|
||||
this->break_string_filter.AddLine(log->lines[log->pos]);
|
||||
if (this->break_string_filter.GetState()) {
|
||||
/* Pause execution of script. */
|
||||
if (ai_debug_company == OWNER_DEITY) {
|
||||
Game::Pause();
|
||||
} else {
|
||||
AI::Pause(ai_debug_company);
|
||||
if (!this->IsDead()) {
|
||||
if (ai_debug_company == OWNER_DEITY) {
|
||||
Game::Pause();
|
||||
} else {
|
||||
AI::Pause(ai_debug_company);
|
||||
}
|
||||
}
|
||||
|
||||
/* Pause the game. */
|
||||
@@ -1376,15 +1348,35 @@ struct AIDebugWindow : public Window {
|
||||
DoCommandP(0, PM_PAUSED_NORMAL, 1, CMD_PAUSE);
|
||||
}
|
||||
|
||||
/* Make it possible to click on the continue button */
|
||||
this->EnableWidget(WID_AID_CONTINUE_BTN);
|
||||
this->SetWidgetDirty(WID_AID_CONTINUE_BTN);
|
||||
|
||||
/* Highlight row that matched */
|
||||
this->highlight_row = log->pos;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (!gui_scope) return;
|
||||
|
||||
this->SelectValidDebugCompany();
|
||||
|
||||
ScriptLog::LogData *log = ai_debug_company != INVALID_COMPANY ? this->GetLogPointer() : NULL;
|
||||
this->vscroll->SetCount((log == NULL) ? 0 : log->used);
|
||||
|
||||
/* Update company buttons */
|
||||
for (CompanyID i = COMPANY_FIRST; i < MAX_COMPANIES; i++) {
|
||||
this->SetWidgetDisabledState(i + WID_AID_COMPANY_BUTTON_START, !Company::IsValidAiID(i));
|
||||
this->SetWidgetLoweredState(i + WID_AID_COMPANY_BUTTON_START, ai_debug_company == i);
|
||||
}
|
||||
|
||||
this->SetWidgetDisabledState(WID_AID_SCRIPT_GAME, Game::GetGameInstance() == NULL);
|
||||
this->SetWidgetLoweredState(WID_AID_SCRIPT_GAME, ai_debug_company == OWNER_DEITY);
|
||||
|
||||
this->SetWidgetLoweredState(WID_AID_BREAK_STR_ON_OFF_BTN, this->break_check_enabled);
|
||||
this->SetWidgetLoweredState(WID_AID_MATCH_CASE_BTN, this->case_sensitive_break_check);
|
||||
|
||||
this->SetWidgetDisabledState(WID_AID_SETTINGS, ai_debug_company == INVALID_COMPANY);
|
||||
this->SetWidgetDisabledState(WID_AID_RELOAD_TOGGLE, ai_debug_company == INVALID_COMPANY || ai_debug_company == OWNER_DEITY);
|
||||
this->SetWidgetDisabledState(WID_AID_CONTINUE_BTN, ai_debug_company == INVALID_COMPANY ||
|
||||
(ai_debug_company == OWNER_DEITY ? !Game::IsPaused() : !AI::IsPaused(ai_debug_company)));
|
||||
}
|
||||
|
||||
virtual void OnResize()
|
||||
@@ -1392,7 +1384,7 @@ struct AIDebugWindow : public Window {
|
||||
this->vscroll->SetCapacityFromWidget(this, WID_AID_LOG_PANEL);
|
||||
}
|
||||
|
||||
static Hotkey<AIDebugWindow> aidebug_hotkeys[];
|
||||
static HotkeyList hotkeys;
|
||||
};
|
||||
|
||||
const int AIDebugWindow::top_offset = WD_FRAMERECT_TOP + 2;
|
||||
@@ -1409,32 +1401,45 @@ NWidgetBase *MakeCompanyButtonRowsAIDebug(int *biggest_index)
|
||||
return MakeCompanyButtonRows(biggest_index, WID_AID_COMPANY_BUTTON_START, WID_AID_COMPANY_BUTTON_END, 8, STR_AI_DEBUG_SELECT_AI_TOOLTIP);
|
||||
}
|
||||
|
||||
Hotkey<AIDebugWindow> AIDebugWindow::aidebug_hotkeys[] = {
|
||||
Hotkey<AIDebugWindow>('1', "company_1", WID_AID_COMPANY_BUTTON_START),
|
||||
Hotkey<AIDebugWindow>('2', "company_2", WID_AID_COMPANY_BUTTON_START + 1),
|
||||
Hotkey<AIDebugWindow>('3', "company_3", WID_AID_COMPANY_BUTTON_START + 2),
|
||||
Hotkey<AIDebugWindow>('4', "company_4", WID_AID_COMPANY_BUTTON_START + 3),
|
||||
Hotkey<AIDebugWindow>('5', "company_5", WID_AID_COMPANY_BUTTON_START + 4),
|
||||
Hotkey<AIDebugWindow>('6', "company_6", WID_AID_COMPANY_BUTTON_START + 5),
|
||||
Hotkey<AIDebugWindow>('7', "company_7", WID_AID_COMPANY_BUTTON_START + 6),
|
||||
Hotkey<AIDebugWindow>('8', "company_8", WID_AID_COMPANY_BUTTON_START + 7),
|
||||
Hotkey<AIDebugWindow>('9', "company_9", WID_AID_COMPANY_BUTTON_START + 8),
|
||||
Hotkey<AIDebugWindow>((uint16)0, "company_10", WID_AID_COMPANY_BUTTON_START + 9),
|
||||
Hotkey<AIDebugWindow>((uint16)0, "company_11", WID_AID_COMPANY_BUTTON_START + 10),
|
||||
Hotkey<AIDebugWindow>((uint16)0, "company_12", WID_AID_COMPANY_BUTTON_START + 11),
|
||||
Hotkey<AIDebugWindow>((uint16)0, "company_13", WID_AID_COMPANY_BUTTON_START + 12),
|
||||
Hotkey<AIDebugWindow>((uint16)0, "company_14", WID_AID_COMPANY_BUTTON_START + 13),
|
||||
Hotkey<AIDebugWindow>((uint16)0, "company_15", WID_AID_COMPANY_BUTTON_START + 14),
|
||||
Hotkey<AIDebugWindow>('S', "settings", WID_AID_SETTINGS),
|
||||
Hotkey<AIDebugWindow>('0', "game_script", WID_AID_SCRIPT_GAME),
|
||||
Hotkey<AIDebugWindow>((uint16)0, "reload", WID_AID_RELOAD_TOGGLE),
|
||||
Hotkey<AIDebugWindow>('B', "break_toggle", WID_AID_BREAK_STR_ON_OFF_BTN),
|
||||
Hotkey<AIDebugWindow>('F', "break_string", WID_AID_BREAK_STR_EDIT_BOX),
|
||||
Hotkey<AIDebugWindow>('C', "match_case", WID_AID_MATCH_CASE_BTN),
|
||||
Hotkey<AIDebugWindow>(WKC_RETURN, "continue", WID_AID_CONTINUE_BTN),
|
||||
HOTKEY_LIST_END(AIDebugWindow)
|
||||
/**
|
||||
* Handler for global hotkeys of the AIDebugWindow.
|
||||
* @param hotkey Hotkey
|
||||
* @return ES_HANDLED if hotkey was accepted.
|
||||
*/
|
||||
static EventState AIDebugGlobalHotkeys(int hotkey)
|
||||
{
|
||||
if (_game_mode != GM_NORMAL) return ES_NOT_HANDLED;
|
||||
Window *w = ShowAIDebugWindow(INVALID_COMPANY);
|
||||
if (w == NULL) return ES_NOT_HANDLED;
|
||||
return w->OnHotkey(hotkey);
|
||||
}
|
||||
|
||||
static Hotkey aidebug_hotkeys[] = {
|
||||
Hotkey('1', "company_1", WID_AID_COMPANY_BUTTON_START),
|
||||
Hotkey('2', "company_2", WID_AID_COMPANY_BUTTON_START + 1),
|
||||
Hotkey('3', "company_3", WID_AID_COMPANY_BUTTON_START + 2),
|
||||
Hotkey('4', "company_4", WID_AID_COMPANY_BUTTON_START + 3),
|
||||
Hotkey('5', "company_5", WID_AID_COMPANY_BUTTON_START + 4),
|
||||
Hotkey('6', "company_6", WID_AID_COMPANY_BUTTON_START + 5),
|
||||
Hotkey('7', "company_7", WID_AID_COMPANY_BUTTON_START + 6),
|
||||
Hotkey('8', "company_8", WID_AID_COMPANY_BUTTON_START + 7),
|
||||
Hotkey('9', "company_9", WID_AID_COMPANY_BUTTON_START + 8),
|
||||
Hotkey((uint16)0, "company_10", WID_AID_COMPANY_BUTTON_START + 9),
|
||||
Hotkey((uint16)0, "company_11", WID_AID_COMPANY_BUTTON_START + 10),
|
||||
Hotkey((uint16)0, "company_12", WID_AID_COMPANY_BUTTON_START + 11),
|
||||
Hotkey((uint16)0, "company_13", WID_AID_COMPANY_BUTTON_START + 12),
|
||||
Hotkey((uint16)0, "company_14", WID_AID_COMPANY_BUTTON_START + 13),
|
||||
Hotkey((uint16)0, "company_15", WID_AID_COMPANY_BUTTON_START + 14),
|
||||
Hotkey('S', "settings", WID_AID_SETTINGS),
|
||||
Hotkey('0', "game_script", WID_AID_SCRIPT_GAME),
|
||||
Hotkey((uint16)0, "reload", WID_AID_RELOAD_TOGGLE),
|
||||
Hotkey('B', "break_toggle", WID_AID_BREAK_STR_ON_OFF_BTN),
|
||||
Hotkey('F', "break_string", WID_AID_BREAK_STR_EDIT_BOX),
|
||||
Hotkey('C', "match_case", WID_AID_MATCH_CASE_BTN),
|
||||
Hotkey(WKC_RETURN, "continue", WID_AID_CONTINUE_BTN),
|
||||
HOTKEY_LIST_END
|
||||
};
|
||||
Hotkey<AIDebugWindow> *_aidebug_hotkeys = AIDebugWindow::aidebug_hotkeys;
|
||||
HotkeyList AIDebugWindow::hotkeys("aidebug", aidebug_hotkeys, AIDebugGlobalHotkeys);
|
||||
|
||||
/** Widgets for the AI debug window. */
|
||||
static const NWidgetPart _nested_ai_debug_widgets[] = {
|
||||
@@ -1442,6 +1447,7 @@ static const NWidgetPart _nested_ai_debug_widgets[] = {
|
||||
NWidget(WWT_CLOSEBOX, COLOUR_GREY),
|
||||
NWidget(WWT_CAPTION, COLOUR_GREY), SetDataTip(STR_AI_DEBUG, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
|
||||
NWidget(WWT_SHADEBOX, COLOUR_GREY),
|
||||
NWidget(WWT_DEFSIZEBOX, COLOUR_GREY),
|
||||
NWidget(WWT_STICKYBOX, COLOUR_GREY),
|
||||
EndContainer(),
|
||||
NWidget(WWT_PANEL, COLOUR_GREY, WID_AID_VIEW),
|
||||
@@ -1481,11 +1487,12 @@ static const NWidgetPart _nested_ai_debug_widgets[] = {
|
||||
};
|
||||
|
||||
/** Window definition for the AI debug window. */
|
||||
static const WindowDesc _ai_debug_desc(
|
||||
WDP_AUTO, 600, 450,
|
||||
static WindowDesc _ai_debug_desc(
|
||||
WDP_AUTO, "script_debug", 600, 450,
|
||||
WC_AI_DEBUG, WC_NONE,
|
||||
0,
|
||||
_nested_ai_debug_widgets, lengthof(_nested_ai_debug_widgets)
|
||||
_nested_ai_debug_widgets, lengthof(_nested_ai_debug_widgets),
|
||||
&AIDebugWindow::hotkeys
|
||||
);
|
||||
|
||||
/**
|
||||
@@ -1506,18 +1513,6 @@ Window *ShowAIDebugWindow(CompanyID show_company)
|
||||
return NULL;
|
||||
}
|
||||
|
||||
/**
|
||||
* Handler for global AI debug window hotkeys.
|
||||
*/
|
||||
EventState AIDebugGlobalHotkeys(uint16 key, uint16 keycode)
|
||||
{
|
||||
int num = CheckHotkeyMatch<AIDebugWindow>(_aidebug_hotkeys, keycode, NULL, true);
|
||||
if (num == -1) return ES_NOT_HANDLED;
|
||||
Window *w = ShowAIDebugWindow(INVALID_COMPANY);
|
||||
if (w == NULL) return ES_NOT_HANDLED;
|
||||
return w->OnKeyPress(key, keycode);
|
||||
}
|
||||
|
||||
/**
|
||||
* Reset the AI windows to their initial state.
|
||||
*/
|
||||
|
@@ -23,7 +23,7 @@
|
||||
*/
|
||||
static bool CheckAPIVersion(const char *api_version)
|
||||
{
|
||||
return strcmp(api_version, "0.7") == 0 || strcmp(api_version, "1.0") == 0 || strcmp(api_version, "1.1") == 0 || strcmp(api_version, "1.2") == 0 || strcmp(api_version, "1.3") == 0;
|
||||
return strcmp(api_version, "0.7") == 0 || strcmp(api_version, "1.0") == 0 || strcmp(api_version, "1.1") == 0 || strcmp(api_version, "1.2") == 0 || strcmp(api_version, "1.3") == 0 || strcmp(api_version, "1.4") == 0;
|
||||
}
|
||||
|
||||
#if defined(WIN32)
|
||||
|
@@ -238,8 +238,17 @@ ScriptInfo *AIInstance::FindLibrary(const char *library, int version)
|
||||
*/
|
||||
void CcAI(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2)
|
||||
{
|
||||
Company::Get(_current_company)->ai_instance->DoCommandCallback(result, tile, p1, p2);
|
||||
Company::Get(_current_company)->ai_instance->Continue();
|
||||
/*
|
||||
* The company might not exist anymore. Check for this.
|
||||
* The command checks are not useful since this callback
|
||||
* is also called when the command fails, which is does
|
||||
* when the company does not exist anymore.
|
||||
*/
|
||||
const Company *c = Company::GetIfValid(_current_company);
|
||||
if (c == NULL || c->ai_instance == NULL) return;
|
||||
|
||||
c->ai_instance->DoCommandCallback(result, tile, p1, p2);
|
||||
c->ai_instance->Continue();
|
||||
}
|
||||
|
||||
CommandCallback *AIInstance::GetDoCommandCallback()
|
||||
|
@@ -30,7 +30,7 @@ public:
|
||||
/**
|
||||
* Check if we have an AI by name and version available in our list.
|
||||
* @param nameParam The name of the AI.
|
||||
* @param versionParam The versionof the AI, or -1 if you want the latest.
|
||||
* @param versionParam The version of the AI, or -1 if you want the latest.
|
||||
* @param force_exact_match Only match name+version, never latest.
|
||||
* @return NULL if no match found, otherwise the AI that matched.
|
||||
*/
|
||||
|
@@ -99,6 +99,12 @@ static const SpriteID _aircraft_sprite[] = {
|
||||
0x0EBD, 0x0EC5
|
||||
};
|
||||
|
||||
template <>
|
||||
bool IsValidImageIndex<VEH_AIRCRAFT>(uint8 image_index)
|
||||
{
|
||||
return image_index < lengthof(_aircraft_sprite);
|
||||
}
|
||||
|
||||
/** Helicopter rotor animation states */
|
||||
enum HelicopterRotorStates {
|
||||
HRS_ROTOR_STOPPED,
|
||||
@@ -136,6 +142,11 @@ static StationID FindNearestHangar(const Aircraft *v)
|
||||
|
||||
/* v->tile can't be used here, when aircraft is flying v->tile is set to 0 */
|
||||
uint distance = DistanceSquare(vtile, st->airport.tile);
|
||||
if (v->acache.cached_max_range_sqr != 0) {
|
||||
/* Check if our current destination can be reached from the depot airport. */
|
||||
const Station *cur_dest = GetTargetAirportIfValid(v);
|
||||
if (cur_dest != NULL && DistanceSquare(st->airport.tile, cur_dest->airport.tile) > v->acache.cached_max_range_sqr) continue;
|
||||
}
|
||||
if (distance < best || index == INVALID_STATION) {
|
||||
best = distance;
|
||||
index = st->index;
|
||||
@@ -155,6 +166,7 @@ SpriteID Aircraft::GetImage(Direction direction, EngineImageType image_type) con
|
||||
spritenum = this->GetEngine()->original_image_index;
|
||||
}
|
||||
|
||||
assert(IsValidImageIndex<VEH_AIRCRAFT>(spritenum));
|
||||
return direction + _aircraft_sprite[spritenum];
|
||||
}
|
||||
|
||||
@@ -184,6 +196,7 @@ static SpriteID GetAircraftIcon(EngineID engine, EngineImageType image_type)
|
||||
spritenum = e->original_image_index;
|
||||
}
|
||||
|
||||
assert(IsValidImageIndex<VEH_AIRCRAFT>(spritenum));
|
||||
return DIR_W + _aircraft_sprite[spritenum];
|
||||
}
|
||||
|
||||
@@ -237,7 +250,7 @@ CommandCost CmdBuildAircraft(TileIndex tile, DoCommandFlag flags, const Engine *
|
||||
/* Prevent building aircraft types at places which can't handle them */
|
||||
if (!CanVehicleUseStation(e->index, st)) return CMD_ERROR;
|
||||
|
||||
/* Make sure all aircraft end up in the first tile of the hanger. */
|
||||
/* Make sure all aircraft end up in the first tile of the hangar. */
|
||||
tile = st->airport.GetHangarTile(st->airport.GetHangarNum(tile));
|
||||
|
||||
if (flags & DC_EXEC) {
|
||||
@@ -266,13 +279,16 @@ CommandCost CmdBuildAircraft(TileIndex tile, DoCommandFlag flags, const Engine *
|
||||
v->spritenum = avi->image_index;
|
||||
|
||||
v->cargo_cap = avi->passenger_capacity;
|
||||
v->refit_cap = 0;
|
||||
u->cargo_cap = avi->mail_capacity;
|
||||
u->refit_cap = 0;
|
||||
|
||||
v->cargo_type = e->GetDefaultCargoType();
|
||||
u->cargo_type = CT_MAIL;
|
||||
|
||||
v->name = NULL;
|
||||
v->last_station_visited = INVALID_STATION;
|
||||
v->last_loading_station = INVALID_STATION;
|
||||
|
||||
v->acceleration = avi->acceleration;
|
||||
v->engine_type = e->index;
|
||||
@@ -297,7 +313,7 @@ CommandCost CmdBuildAircraft(TileIndex tile, DoCommandFlag flags, const Engine *
|
||||
v->targetairport = GetStationIndex(tile);
|
||||
v->SetNext(u);
|
||||
|
||||
v->service_interval = Company::Get(_current_company)->settings.vehicle.servint_aircraft;
|
||||
v->SetServiceInterval(Company::Get(_current_company)->settings.vehicle.servint_aircraft);
|
||||
|
||||
v->date_of_last_service = _date;
|
||||
v->build_year = u->build_year = _cur_year;
|
||||
@@ -309,6 +325,7 @@ CommandCost CmdBuildAircraft(TileIndex tile, DoCommandFlag flags, const Engine *
|
||||
|
||||
v->vehicle_flags = 0;
|
||||
if (e->flags & ENGINE_EXCLUSIVE_PREVIEW) SetBit(v->vehicle_flags, VF_BUILT_AS_PROTOTYPE);
|
||||
v->SetServiceIntervalIsPercent(Company::Get(_current_company)->settings.vehicle.servint_ispercent);
|
||||
|
||||
v->InvalidateNewGRFCacheOfChain();
|
||||
|
||||
@@ -592,7 +609,14 @@ enum AircraftSpeedLimits {
|
||||
*/
|
||||
static int UpdateAircraftSpeed(Aircraft *v, uint speed_limit = SPEED_LIMIT_NONE, bool hard_limit = true)
|
||||
{
|
||||
uint spd = v->acceleration * 16;
|
||||
/**
|
||||
* 'acceleration' has the unit 3/8 mph/tick. This function is called twice per tick.
|
||||
* So the speed amount we need to accelerate is:
|
||||
* acceleration * 3 / 16 mph = acceleration * 3 / 16 * 16 / 10 km-ish/h
|
||||
* = acceleration * 3 / 10 * 256 * (km-ish/h / 256)
|
||||
* ~ acceleration * 77 (km-ish/h / 256)
|
||||
*/
|
||||
uint spd = v->acceleration * 77;
|
||||
byte t;
|
||||
|
||||
/* Adjust speed limits by plane speed factor to prevent taxiing
|
||||
@@ -630,7 +654,7 @@ static int UpdateAircraftSpeed(Aircraft *v, uint speed_limit = SPEED_LIMIT_NONE,
|
||||
/* Adjust distance moved by plane speed setting */
|
||||
if (_settings_game.vehicle.plane_speed > 1) spd /= _settings_game.vehicle.plane_speed;
|
||||
|
||||
/* Convert direction-indepenent speed into direction-dependent speed. (old movement method) */
|
||||
/* Convert direction-independent speed into direction-dependent speed. (old movement method) */
|
||||
spd = v->GetOldAdvanceSpeed(spd);
|
||||
|
||||
spd += v->progress;
|
||||
@@ -655,7 +679,7 @@ int GetAircraftFlyingAltitude(const Aircraft *v)
|
||||
int base_altitude = PLANE_HOLDING_ALTITUDE;
|
||||
|
||||
/* Make sure eastbound and westbound planes do not "crash" into each
|
||||
* other by providing them with vertical seperation
|
||||
* other by providing them with vertical separation
|
||||
*/
|
||||
switch (v->direction) {
|
||||
case DIR_N:
|
||||
@@ -1008,7 +1032,7 @@ static bool HandleCrashedAircraft(Aircraft *v)
|
||||
|
||||
/* make aircraft crash down to the ground */
|
||||
if (v->crashed_counter < 500 && st == NULL && ((v->crashed_counter % 3) == 0) ) {
|
||||
int z = GetSlopePixelZ(v->x_pos, v->y_pos);
|
||||
int z = GetSlopePixelZ(Clamp(v->x_pos, 0, MapMaxX() * TILE_SIZE), Clamp(v->y_pos, 0, MapMaxY() * TILE_SIZE));
|
||||
v->z_pos -= 1;
|
||||
if (v->z_pos == z) {
|
||||
v->crashed_counter = 500;
|
||||
@@ -1053,7 +1077,12 @@ static bool HandleCrashedAircraft(Aircraft *v)
|
||||
}
|
||||
|
||||
|
||||
static void HandleAircraftSmoke(Aircraft *v)
|
||||
/**
|
||||
* Handle smoke of broken aircraft.
|
||||
* @param v Aircraft
|
||||
* @param mode Is this the non-first call for this vehicle in this tick?
|
||||
*/
|
||||
static void HandleAircraftSmoke(Aircraft *v, bool mode)
|
||||
{
|
||||
static const struct {
|
||||
int8 x;
|
||||
@@ -1071,13 +1100,15 @@ static void HandleAircraftSmoke(Aircraft *v)
|
||||
|
||||
if (!(v->vehstatus & VS_AIRCRAFT_BROKEN)) return;
|
||||
|
||||
/* Stop smoking when landed */
|
||||
if (v->cur_speed < 10) {
|
||||
v->vehstatus &= ~VS_AIRCRAFT_BROKEN;
|
||||
v->breakdown_ctr = 0;
|
||||
return;
|
||||
}
|
||||
|
||||
if ((v->tick_counter & 0x1F) == 0) {
|
||||
/* Spawn effect et most once per Tick, i.e. !mode */
|
||||
if (!mode && (v->tick_counter & 0x0F) == 0) {
|
||||
CreateEffectVehicleRel(v,
|
||||
smoke_pos[v->direction].x,
|
||||
smoke_pos[v->direction].y,
|
||||
@@ -1130,7 +1161,8 @@ TileIndex Aircraft::GetOrderStationLocation(StationID station)
|
||||
|
||||
void Aircraft::MarkDirty()
|
||||
{
|
||||
this->UpdateViewport(false, false);
|
||||
this->colourmap = PAL_NONE;
|
||||
this->UpdateViewport(true, false);
|
||||
if (this->subtype == AIR_HELICOPTER) this->Next()->Next()->cur_image = GetRotorImage(this, EIT_ON_MAP);
|
||||
}
|
||||
|
||||
@@ -1154,8 +1186,8 @@ static void CrashAirplane(Aircraft *v)
|
||||
uint pass = v->Crash();
|
||||
SetDParam(0, pass);
|
||||
|
||||
v->cargo.Truncate(0);
|
||||
v->Next()->cargo.Truncate(0);
|
||||
v->cargo.Truncate();
|
||||
v->Next()->cargo.Truncate();
|
||||
const Station *st = GetTargetAirportIfValid(v);
|
||||
StringID newsitem;
|
||||
if (st == NULL) {
|
||||
@@ -1199,7 +1231,7 @@ static void MaybeCrashAirplane(Aircraft *v)
|
||||
/* Crash the airplane. Remove all goods stored at the station. */
|
||||
for (CargoID i = 0; i < NUM_CARGO; i++) {
|
||||
st->goods[i].rating = 1;
|
||||
st->goods[i].cargo.Truncate(0);
|
||||
st->goods[i].cargo.Truncate();
|
||||
}
|
||||
|
||||
CrashAirplane(v);
|
||||
@@ -1375,7 +1407,7 @@ static void AircraftEventHandler_AtTerminal(Aircraft *v, const AirportFTAClass *
|
||||
* and get serviced at the same time - setting */
|
||||
if (_settings_game.order.serviceathelipad) {
|
||||
if (v->subtype == AIR_HELICOPTER && apc->num_helipads > 0) {
|
||||
/* an exerpt of ServiceAircraft, without the invisibility stuff */
|
||||
/* an excerpt of ServiceAircraft, without the invisibility stuff */
|
||||
v->date_of_last_service = _date;
|
||||
v->breakdowns_since_last_service = 0;
|
||||
v->reliability = v->GetEngine()->reliability;
|
||||
@@ -1397,7 +1429,7 @@ static void AircraftEventHandler_AtTerminal(Aircraft *v, const AirportFTAClass *
|
||||
switch (v->current_order.GetType()) {
|
||||
case OT_GOTO_STATION: // ready to fly to another airport
|
||||
break;
|
||||
case OT_GOTO_DEPOT: // visit hangar for serivicing, sale, etc.
|
||||
case OT_GOTO_DEPOT: // visit hangar for servicing, sale, etc.
|
||||
go_to_hangar = v->current_order.GetDestination() == v->targetairport;
|
||||
break;
|
||||
case OT_CONDITIONAL:
|
||||
@@ -1880,8 +1912,6 @@ static void AircraftHandleDestTooFar(Aircraft *v, bool too_far)
|
||||
|
||||
static bool AircraftEventHandler(Aircraft *v, int loop)
|
||||
{
|
||||
v->tick_counter++;
|
||||
|
||||
if (v->vehstatus & VS_CRASHED) {
|
||||
return HandleCrashedAircraft(v);
|
||||
}
|
||||
@@ -1890,7 +1920,7 @@ static bool AircraftEventHandler(Aircraft *v, int loop)
|
||||
|
||||
v->HandleBreakdown();
|
||||
|
||||
HandleAircraftSmoke(v);
|
||||
HandleAircraftSmoke(v, loop != 0);
|
||||
ProcessOrders(v);
|
||||
v->HandleLoading(loop != 0);
|
||||
|
||||
@@ -1920,6 +1950,8 @@ bool Aircraft::Tick()
|
||||
{
|
||||
if (!this->IsNormalAircraft()) return true;
|
||||
|
||||
this->tick_counter++;
|
||||
|
||||
if (!(this->vehstatus & VS_STOPPED)) this->running_ticks++;
|
||||
|
||||
if (this->subtype == AIR_HELICOPTER) HelicopterTickHandler(this);
|
||||
|
@@ -39,7 +39,7 @@ void DrawAircraftDetails(const Aircraft *v, int left, int right, int y)
|
||||
SetDParam(0, u->engine_type);
|
||||
SetDParam(1, u->build_year);
|
||||
SetDParam(2, u->value);
|
||||
DrawString(left, right, y, STR_VEHICLE_INFO_BUILT_VALUE, TC_FROMSTRING, SA_LEFT | SA_STRIP);
|
||||
DrawString(left, right, y, STR_VEHICLE_INFO_BUILT_VALUE);
|
||||
|
||||
SetDParam(0, u->cargo_type);
|
||||
SetDParam(1, u->cargo_cap);
|
||||
@@ -50,7 +50,7 @@ void DrawAircraftDetails(const Aircraft *v, int left, int right, int y)
|
||||
}
|
||||
|
||||
if (u->cargo_cap != 0) {
|
||||
uint cargo_count = u->cargo.Count();
|
||||
uint cargo_count = u->cargo.StoredCount();
|
||||
|
||||
y_offset += FONT_HEIGHT_NORMAL + 1;
|
||||
if (cargo_count != 0) {
|
||||
|
@@ -22,7 +22,7 @@
|
||||
* @param terminals The terminals.
|
||||
* @param num_helipads Number of heli pads.
|
||||
* @param flags Information about the class of FTA.
|
||||
* @param delta_z Height of the arport above the land.
|
||||
* @param delta_z Height of the airport above the land.
|
||||
*/
|
||||
#define AIRPORT_GENERIC(name, terminals, num_helipads, flags, delta_z) \
|
||||
static AirportFTAClass _airportfta_ ## name(_airport_moving_data_ ## name, terminals, \
|
||||
@@ -41,7 +41,7 @@
|
||||
* Define a heliport.
|
||||
* @param name Suffix of the names of the helipad data.
|
||||
* @param num_helipads Number of heli pads.
|
||||
* @param delta_z Height of the arport above the land.
|
||||
* @param delta_z Height of the airport above the land.
|
||||
*/
|
||||
#define HELIPORT(name, num_helipads, delta_z) \
|
||||
AIRPORT_GENERIC(name, NULL, num_helipads, AirportFTAClass::HELICOPTERS, delta_z)
|
||||
|
@@ -20,7 +20,9 @@ static const uint MAX_TERMINALS = 8; ///< maximum number
|
||||
static const uint MAX_HELIPADS = 3; ///< maximum number of helipads per airport
|
||||
static const uint MAX_ELEMENTS = 255; ///< maximum number of aircraft positions at airport
|
||||
|
||||
static const uint NUM_AIRPORTTILES = 256; ///< total number of airport tiles
|
||||
static const uint NUM_AIRPORTTILES_PER_GRF = 255; ///< Number of airport tiles per NewGRF; limited to 255 to allow extending Action3 with an extended byte later on.
|
||||
|
||||
static const uint NUM_AIRPORTTILES = 256; ///< Total number of airport tiles.
|
||||
static const uint NEW_AIRPORTTILE_OFFSET = 74; ///< offset of first newgrf airport tile
|
||||
static const uint INVALID_AIRPORTTILE = NUM_AIRPORTTILES; ///< id for an invalid airport tile
|
||||
|
||||
@@ -37,7 +39,8 @@ enum AirportTypes {
|
||||
AT_HELISTATION = 8, ///< Heli station airport.
|
||||
AT_OILRIG = 9, ///< Oilrig airport.
|
||||
NEW_AIRPORT_OFFSET = 10, ///< Number of the first newgrf airport.
|
||||
NUM_AIRPORTS = 128, ///< Maximal number of airports.
|
||||
NUM_AIRPORTS_PER_GRF = 128, ///< Maximal number of airports per NewGRF.
|
||||
NUM_AIRPORTS = 128, ///< Maximal number of airports in total.
|
||||
AT_INVALID = 254, ///< Invalid airport.
|
||||
AT_DUMMY = 255, ///< Dummy airport.
|
||||
};
|
||||
|
@@ -27,6 +27,7 @@
|
||||
#include "core/geometry_func.hpp"
|
||||
#include "hotkeys.h"
|
||||
#include "vehicle_func.h"
|
||||
#include "gui.h"
|
||||
|
||||
#include "widgets/airport_widget.h"
|
||||
|
||||
@@ -67,9 +68,9 @@ static void PlaceAirport(TileIndex tile)
|
||||
struct BuildAirToolbarWindow : Window {
|
||||
int last_user_action; // Last started user action.
|
||||
|
||||
BuildAirToolbarWindow(const WindowDesc *desc, WindowNumber window_number) : Window()
|
||||
BuildAirToolbarWindow(WindowDesc *desc, WindowNumber window_number) : Window(desc)
|
||||
{
|
||||
this->InitNested(desc, window_number);
|
||||
this->InitNested(window_number);
|
||||
if (_settings_client.gui.link_terraform_toolbar) ShowTerraformToolbar(this);
|
||||
this->last_user_action = WIDGET_LIST_END;
|
||||
}
|
||||
@@ -99,14 +100,6 @@ struct BuildAirToolbarWindow : Window {
|
||||
}
|
||||
|
||||
|
||||
virtual EventState OnKeyPress(uint16 key, uint16 keycode)
|
||||
{
|
||||
int num = CheckHotkeyMatch(airtoolbar_hotkeys, keycode, this);
|
||||
if (num == -1) return ES_NOT_HANDLED;
|
||||
this->OnClick(Point(), num, 1);
|
||||
return ES_HANDLED;
|
||||
}
|
||||
|
||||
virtual void OnPlaceObject(Point pt, TileIndex tile)
|
||||
{
|
||||
switch (this->last_user_action) {
|
||||
@@ -142,15 +135,28 @@ struct BuildAirToolbarWindow : Window {
|
||||
DeleteWindowById(WC_SELECT_STATION, 0);
|
||||
}
|
||||
|
||||
static Hotkey<BuildAirToolbarWindow> airtoolbar_hotkeys[];
|
||||
static HotkeyList hotkeys;
|
||||
};
|
||||
|
||||
Hotkey<BuildAirToolbarWindow> BuildAirToolbarWindow::airtoolbar_hotkeys[] = {
|
||||
Hotkey<BuildAirToolbarWindow>('1', "airport", WID_AT_AIRPORT),
|
||||
Hotkey<BuildAirToolbarWindow>('2', "demolish", WID_AT_DEMOLISH),
|
||||
HOTKEY_LIST_END(BuildAirToolbarWindow)
|
||||
/**
|
||||
* Handler for global hotkeys of the BuildAirToolbarWindow.
|
||||
* @param hotkey Hotkey
|
||||
* @return ES_HANDLED if hotkey was accepted.
|
||||
*/
|
||||
static EventState AirportToolbarGlobalHotkeys(int hotkey)
|
||||
{
|
||||
if (_game_mode != GM_NORMAL || !CanBuildVehicleInfrastructure(VEH_AIRCRAFT)) return ES_NOT_HANDLED;
|
||||
Window *w = ShowBuildAirToolbar();
|
||||
if (w == NULL) return ES_NOT_HANDLED;
|
||||
return w->OnHotkey(hotkey);
|
||||
}
|
||||
|
||||
static Hotkey airtoolbar_hotkeys[] = {
|
||||
Hotkey('1', "airport", WID_AT_AIRPORT),
|
||||
Hotkey('2', "demolish", WID_AT_DEMOLISH),
|
||||
HOTKEY_LIST_END
|
||||
};
|
||||
Hotkey<BuildAirToolbarWindow> *_airtoolbar_hotkeys = BuildAirToolbarWindow::airtoolbar_hotkeys;
|
||||
HotkeyList BuildAirToolbarWindow::hotkeys("airtoolbar", airtoolbar_hotkeys, AirportToolbarGlobalHotkeys);
|
||||
|
||||
static const NWidgetPart _nested_air_toolbar_widgets[] = {
|
||||
NWidget(NWID_HORIZONTAL),
|
||||
@@ -165,11 +171,12 @@ static const NWidgetPart _nested_air_toolbar_widgets[] = {
|
||||
EndContainer(),
|
||||
};
|
||||
|
||||
static const WindowDesc _air_toolbar_desc(
|
||||
WDP_ALIGN_TOOLBAR, 0, 0,
|
||||
static WindowDesc _air_toolbar_desc(
|
||||
WDP_ALIGN_TOOLBAR, "toolbar_air", 0, 0,
|
||||
WC_BUILD_TOOLBAR, WC_NONE,
|
||||
WDF_CONSTRUCTION,
|
||||
_nested_air_toolbar_widgets, lengthof(_nested_air_toolbar_widgets)
|
||||
_nested_air_toolbar_widgets, lengthof(_nested_air_toolbar_widgets),
|
||||
&BuildAirToolbarWindow::hotkeys
|
||||
);
|
||||
|
||||
/**
|
||||
@@ -187,16 +194,6 @@ Window *ShowBuildAirToolbar()
|
||||
return AllocateWindowDescFront<BuildAirToolbarWindow>(&_air_toolbar_desc, TRANSPORT_AIR);
|
||||
}
|
||||
|
||||
EventState AirportToolbarGlobalHotkeys(uint16 key, uint16 keycode)
|
||||
{
|
||||
if (!CanBuildVehicleInfrastructure(VEH_AIRCRAFT)) return ES_NOT_HANDLED;
|
||||
int num = CheckHotkeyMatch<BuildAirToolbarWindow>(_airtoolbar_hotkeys, keycode, NULL, true);
|
||||
if (num == -1) return ES_NOT_HANDLED;
|
||||
Window *w = ShowBuildAirToolbar();
|
||||
if (w == NULL) return ES_NOT_HANDLED;
|
||||
return w->OnKeyPress(key, keycode);
|
||||
}
|
||||
|
||||
class BuildAirportWindow : public PickerWindowBase {
|
||||
SpriteID preview_sprite; ///< Cached airport preview sprite.
|
||||
int line_height;
|
||||
@@ -208,22 +205,22 @@ class BuildAirportWindow : public PickerWindowBase {
|
||||
DropDownList *list = new DropDownList();
|
||||
|
||||
for (uint i = 0; i < AirportClass::GetClassCount(); i++) {
|
||||
list->push_back(new DropDownListStringItem(AirportClass::Get((AirportClassID)i)->name, i, false));
|
||||
*list->Append() = new DropDownListStringItem(AirportClass::Get((AirportClassID)i)->name, i, false);
|
||||
}
|
||||
|
||||
return list;
|
||||
}
|
||||
|
||||
public:
|
||||
BuildAirportWindow(const WindowDesc *desc, Window *parent) : PickerWindowBase(parent)
|
||||
BuildAirportWindow(WindowDesc *desc, Window *parent) : PickerWindowBase(desc, parent)
|
||||
{
|
||||
this->CreateNestedTree(desc);
|
||||
this->CreateNestedTree();
|
||||
|
||||
this->vscroll = this->GetScrollbar(WID_AP_SCROLLBAR);
|
||||
this->vscroll->SetCapacity(5);
|
||||
this->vscroll->SetPosition(0);
|
||||
|
||||
this->FinishInitNested(desc, TRANSPORT_AIR);
|
||||
this->FinishInitNested(TRANSPORT_AIR);
|
||||
|
||||
this->SetWidgetLoweredState(WID_AP_BTN_DONTHILIGHT, !_settings_client.gui.station_show_coverage);
|
||||
this->SetWidgetLoweredState(WID_AP_BTN_DOHILIGHT, _settings_client.gui.station_show_coverage);
|
||||
@@ -287,7 +284,7 @@ public:
|
||||
}
|
||||
|
||||
this->line_height = FONT_HEIGHT_NORMAL + WD_MATRIX_TOP + WD_MATRIX_BOTTOM;
|
||||
size->height = this->vscroll->GetCapacity() * this->line_height;
|
||||
size->height = 5 * this->line_height;
|
||||
break;
|
||||
}
|
||||
|
||||
@@ -338,7 +335,7 @@ public:
|
||||
if (!as->IsAvailable()) {
|
||||
GfxFillRect(r.left + 1, y + 1, r.right - 1, y + this->line_height - 2, PC_BLACK, FILLRECT_CHECKER);
|
||||
}
|
||||
DrawString(r.left + WD_MATRIX_LEFT, r.right + WD_MATRIX_RIGHT, y + WD_MATRIX_TOP, as->name, ((int)i == _selected_airport_index) ? TC_WHITE : TC_BLACK);
|
||||
DrawString(r.left + WD_MATRIX_LEFT, r.right - WD_MATRIX_RIGHT, y + WD_MATRIX_TOP, as->name, ((int)i == _selected_airport_index) ? TC_WHITE : TC_BLACK);
|
||||
y += this->line_height;
|
||||
}
|
||||
break;
|
||||
@@ -391,8 +388,10 @@ public:
|
||||
top = DrawStationCoverageAreaText(panel_nwi->pos_x + WD_FRAMERECT_LEFT, right - WD_FRAMERECT_RIGHT, top, SCT_ALL, rad, true) + WD_PAR_VSEP_NORMAL;
|
||||
}
|
||||
|
||||
/* Resize background if the text is not equally long as the window. */
|
||||
if (top > bottom || (top < bottom && panel_nwi->current_y > panel_nwi->smallest_y)) {
|
||||
/* Resize background if the window is too small.
|
||||
* Never make the window smaller to avoid oscillating if the size change affects the acceptance.
|
||||
* (This is the case, if making the window bigger moves the mouse into the window.) */
|
||||
if (top > bottom) {
|
||||
ResizeWindow(this, 0, top - bottom);
|
||||
}
|
||||
}
|
||||
@@ -525,8 +524,9 @@ static const NWidgetPart _nested_build_airport_widgets[] = {
|
||||
NWidget(WWT_PANEL, COLOUR_DARK_GREEN), SetFill(1, 0), SetPIP(2, 0, 2),
|
||||
NWidget(WWT_LABEL, COLOUR_DARK_GREEN), SetDataTip(STR_STATION_BUILD_AIRPORT_CLASS_LABEL, STR_NULL), SetFill(1, 0),
|
||||
NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_AP_CLASS_DROPDOWN), SetFill(1, 0), SetDataTip(STR_BLACK_STRING, STR_STATION_BUILD_AIRPORT_TOOLTIP),
|
||||
NWidget(WWT_EMPTY, COLOUR_DARK_GREEN, WID_AP_AIRPORT_SPRITE), SetFill(1, 0),
|
||||
NWidget(NWID_HORIZONTAL),
|
||||
NWidget(WWT_MATRIX, COLOUR_GREY, WID_AP_AIRPORT_LIST), SetFill(1, 0), SetDataTip(0x501, STR_STATION_BUILD_AIRPORT_TOOLTIP), SetScrollbar(WID_AP_SCROLLBAR),
|
||||
NWidget(WWT_MATRIX, COLOUR_GREY, WID_AP_AIRPORT_LIST), SetFill(1, 0), SetMatrixDataTip(1, 5, STR_STATION_BUILD_AIRPORT_TOOLTIP), SetScrollbar(WID_AP_SCROLLBAR),
|
||||
NWidget(NWID_VSCROLLBAR, COLOUR_GREY, WID_AP_SCROLLBAR),
|
||||
EndContainer(),
|
||||
NWidget(NWID_HORIZONTAL),
|
||||
@@ -534,7 +534,6 @@ static const NWidgetPart _nested_build_airport_widgets[] = {
|
||||
NWidget(WWT_LABEL, COLOUR_GREY, WID_AP_LAYOUT_NUM), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_BLACK_STRING, STR_NULL),
|
||||
NWidget(WWT_PUSHARROWBTN, COLOUR_GREY, WID_AP_LAYOUT_INCREASE), SetMinimalSize(12, 0), SetDataTip(AWV_INCREASE, STR_NULL),
|
||||
EndContainer(),
|
||||
NWidget(WWT_EMPTY, COLOUR_DARK_GREEN, WID_AP_AIRPORT_SPRITE), SetFill(1, 0),
|
||||
NWidget(WWT_EMPTY, COLOUR_DARK_GREEN, WID_AP_EXTRA_TEXT), SetFill(1, 0), SetMinimalSize(150, 0),
|
||||
EndContainer(),
|
||||
/* Bottom panel. */
|
||||
@@ -554,8 +553,8 @@ static const NWidgetPart _nested_build_airport_widgets[] = {
|
||||
EndContainer(),
|
||||
};
|
||||
|
||||
static const WindowDesc _build_airport_desc(
|
||||
WDP_AUTO, 0, 0,
|
||||
static WindowDesc _build_airport_desc(
|
||||
WDP_AUTO, "build_station_air", 0, 0,
|
||||
WC_BUILD_STATION, WC_BUILD_TOOLBAR,
|
||||
WDF_CONSTRUCTION,
|
||||
_nested_build_airport_widgets, lengthof(_nested_build_airport_widgets)
|
||||
|
@@ -68,7 +68,7 @@ bool IsArticulatedEngine(EngineID engine_type)
|
||||
* Count the number of articulated parts of an engine.
|
||||
* @param engine_type The engine to get the number of parts of.
|
||||
* @param purchase_window Whether we are in the scope of the purchase window or not, i.e. whether we cannot allocate vehicles.
|
||||
* @return The nmumber of parts.
|
||||
* @return The number of parts.
|
||||
*/
|
||||
uint CountArticulatedParts(EngineID engine_type, bool purchase_window)
|
||||
{
|
||||
@@ -98,7 +98,7 @@ uint CountArticulatedParts(EngineID engine_type, bool purchase_window)
|
||||
|
||||
/**
|
||||
* Returns the default (non-refitted) capacity of a specific EngineID.
|
||||
* @param engine the EngineID of iterest
|
||||
* @param engine the EngineID of interest
|
||||
* @param cargo_type returns the default cargo type, if needed
|
||||
* @return capacity
|
||||
*/
|
||||
@@ -113,7 +113,7 @@ static inline uint16 GetVehicleDefaultCapacity(EngineID engine, CargoID *cargo_t
|
||||
|
||||
/**
|
||||
* Returns all cargoes a vehicle can carry.
|
||||
* @param engine the EngineID of iterest
|
||||
* @param engine the EngineID of interest
|
||||
* @param include_initial_cargo_type if true the default cargo type of the vehicle is included; if false only the refit_mask
|
||||
* @return bit set of CargoIDs
|
||||
*/
|
||||
@@ -355,6 +355,7 @@ void AddArticulatedParts(Vehicle *first)
|
||||
t->cargo_type = front->cargo_type; // Needed for livery selection
|
||||
t->cargo_cap = 0;
|
||||
}
|
||||
t->refit_cap = 0;
|
||||
|
||||
t->SetArticulatedPart();
|
||||
break;
|
||||
@@ -381,6 +382,7 @@ void AddArticulatedParts(Vehicle *first)
|
||||
rv->cargo_type = front->cargo_type; // Needed for livery selection
|
||||
rv->cargo_cap = 0;
|
||||
}
|
||||
rv->refit_cap = 0;
|
||||
|
||||
rv->SetArticulatedPart();
|
||||
break;
|
||||
|
@@ -87,7 +87,10 @@ CommandCost AddEngineReplacement(EngineRenewList *erl, EngineID old_engine, Engi
|
||||
/* Check if the old vehicle is already in the list */
|
||||
EngineRenew *er = GetEngineReplacement(*erl, old_engine, group);
|
||||
if (er != NULL) {
|
||||
if (flags & DC_EXEC) er->to = new_engine;
|
||||
if (flags & DC_EXEC) {
|
||||
er->to = new_engine;
|
||||
er->replace_when_old = replace_when_old;
|
||||
}
|
||||
return CommandCost();
|
||||
}
|
||||
|
||||
|
@@ -66,18 +66,18 @@ bool CheckAutoreplaceValidity(EngineID from, EngineID to, CompanyID company)
|
||||
/* make sure the railtypes are compatible */
|
||||
if ((GetRailTypeInfo(e_from->u.rail.railtype)->compatible_railtypes & GetRailTypeInfo(e_to->u.rail.railtype)->compatible_railtypes) == 0) return false;
|
||||
|
||||
/* make sure we do not replace wagons with engines or vise versa */
|
||||
/* make sure we do not replace wagons with engines or vice versa */
|
||||
if ((e_from->u.rail.railveh_type == RAILVEH_WAGON) != (e_to->u.rail.railveh_type == RAILVEH_WAGON)) return false;
|
||||
break;
|
||||
}
|
||||
|
||||
case VEH_ROAD:
|
||||
/* make sure that we do not replace a tram with a normal road vehicles or vise versa */
|
||||
/* make sure that we do not replace a tram with a normal road vehicles or vice versa */
|
||||
if (HasBit(e_from->info.misc_flags, EF_ROAD_TRAM) != HasBit(e_to->info.misc_flags, EF_ROAD_TRAM)) return false;
|
||||
break;
|
||||
|
||||
case VEH_AIRCRAFT:
|
||||
/* make sure that we do not replace a plane with a helicopter or vise versa */
|
||||
/* make sure that we do not replace a plane with a helicopter or vice versa */
|
||||
if ((e_from->u.air.subtype & AIR_CTOL) != (e_to->u.air.subtype & AIR_CTOL)) return false;
|
||||
break;
|
||||
|
||||
@@ -91,27 +91,32 @@ bool CheckAutoreplaceValidity(EngineID from, EngineID to, CompanyID company)
|
||||
/**
|
||||
* Check the capacity of all vehicles in a chain and spread cargo if needed.
|
||||
* @param v The vehicle to check.
|
||||
* @pre You can only do this if the consist is not loading or unloading. It
|
||||
* must not carry reserved cargo, nor cargo to be unloaded or transferred.
|
||||
*/
|
||||
void CheckCargoCapacity(Vehicle *v)
|
||||
{
|
||||
assert(v == NULL || v->First() == v);
|
||||
|
||||
for (Vehicle *src = v; src != NULL; src = src->Next()) {
|
||||
assert(src->cargo.TotalCount() == src->cargo.ActionCount(VehicleCargoList::MTA_KEEP));
|
||||
|
||||
/* Do we need to more cargo away? */
|
||||
if (src->cargo.Count() <= src->cargo_cap) continue;
|
||||
if (src->cargo.TotalCount() <= src->cargo_cap) continue;
|
||||
|
||||
/* We need to move a particular amount. Try that on the other vehicles. */
|
||||
uint to_spread = src->cargo.Count() - src->cargo_cap;
|
||||
uint to_spread = src->cargo.TotalCount() - src->cargo_cap;
|
||||
for (Vehicle *dest = v; dest != NULL && to_spread != 0; dest = dest->Next()) {
|
||||
if (dest->cargo.Count() >= dest->cargo_cap || dest->cargo_type != src->cargo_type) continue;
|
||||
assert(dest->cargo.TotalCount() == dest->cargo.ActionCount(VehicleCargoList::MTA_KEEP));
|
||||
if (dest->cargo.TotalCount() >= dest->cargo_cap || dest->cargo_type != src->cargo_type) continue;
|
||||
|
||||
uint amount = min(to_spread, dest->cargo_cap - dest->cargo.Count());
|
||||
src->cargo.MoveTo(&dest->cargo, amount, VehicleCargoList::MTA_UNLOAD, NULL);
|
||||
uint amount = min(to_spread, dest->cargo_cap - dest->cargo.TotalCount());
|
||||
src->cargo.Shift(amount, &dest->cargo);
|
||||
to_spread -= amount;
|
||||
}
|
||||
|
||||
/* Any left-overs will be thrown away, but not their feeder share. */
|
||||
src->cargo.Truncate(src->cargo_cap);
|
||||
if (src->cargo_cap < src->cargo.TotalCount()) src->cargo.Truncate(src->cargo.TotalCount() - src->cargo_cap);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -120,21 +125,26 @@ void CheckCargoCapacity(Vehicle *v)
|
||||
* @param old_veh Old vehicle that will be sold
|
||||
* @param new_head Head of the completely constructed new vehicle chain
|
||||
* @param part_of_chain The vehicle is part of a train
|
||||
* @pre You can only do this if both consists are not loading or unloading.
|
||||
* They must not carry reserved cargo, nor cargo to be unloaded or
|
||||
* transferred.
|
||||
*/
|
||||
static void TransferCargo(Vehicle *old_veh, Vehicle *new_head, bool part_of_chain)
|
||||
{
|
||||
assert(!part_of_chain || new_head->IsPrimaryVehicle());
|
||||
/* Loop through source parts */
|
||||
for (Vehicle *src = old_veh; src != NULL; src = src->Next()) {
|
||||
assert(src->cargo.TotalCount() == src->cargo.ActionCount(VehicleCargoList::MTA_KEEP));
|
||||
if (!part_of_chain && src->type == VEH_TRAIN && src != old_veh && src != Train::From(old_veh)->other_multiheaded_part && !src->IsArticulatedPart()) {
|
||||
/* Skip vehicles, which do not belong to old_veh */
|
||||
src = src->GetLastEnginePart();
|
||||
continue;
|
||||
}
|
||||
if (src->cargo_type >= NUM_CARGO || src->cargo.Count() == 0) continue;
|
||||
if (src->cargo_type >= NUM_CARGO || src->cargo.TotalCount() == 0) continue;
|
||||
|
||||
/* Find free space in the new chain */
|
||||
for (Vehicle *dest = new_head; dest != NULL && src->cargo.Count() > 0; dest = dest->Next()) {
|
||||
for (Vehicle *dest = new_head; dest != NULL && src->cargo.TotalCount() > 0; dest = dest->Next()) {
|
||||
assert(dest->cargo.TotalCount() == dest->cargo.ActionCount(VehicleCargoList::MTA_KEEP));
|
||||
if (!part_of_chain && dest->type == VEH_TRAIN && dest != new_head && dest != Train::From(new_head)->other_multiheaded_part && !dest->IsArticulatedPart()) {
|
||||
/* Skip vehicles, which do not belong to new_head */
|
||||
dest = dest->GetLastEnginePart();
|
||||
@@ -142,10 +152,10 @@ static void TransferCargo(Vehicle *old_veh, Vehicle *new_head, bool part_of_chai
|
||||
}
|
||||
if (dest->cargo_type != src->cargo_type) continue;
|
||||
|
||||
uint amount = min(src->cargo.Count(), dest->cargo_cap - dest->cargo.Count());
|
||||
uint amount = min(src->cargo.TotalCount(), dest->cargo_cap - dest->cargo.TotalCount());
|
||||
if (amount <= 0) continue;
|
||||
|
||||
src->cargo.MoveTo(&dest->cargo, amount, VehicleCargoList::MTA_UNLOAD, NULL);
|
||||
src->cargo.Shift(amount, &dest->cargo);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -263,7 +273,7 @@ static CommandCost GetNewEngineType(const Vehicle *v, const Company *c, bool alw
|
||||
* Builds and refits a replacement vehicle
|
||||
* Important: The old vehicle is still in the original vehicle chain (used for determining the cargo when the old vehicle did not carry anything, but the new one does)
|
||||
* @param old_veh A single (articulated/multiheaded) vehicle that shall be replaced.
|
||||
* @param new_vehicle Returns the newly build and refittet vehicle
|
||||
* @param new_vehicle Returns the newly build and refitted vehicle
|
||||
* @param part_of_chain The vehicle is part of a train
|
||||
* @return cost or error
|
||||
*/
|
||||
@@ -766,7 +776,7 @@ CommandCost CmdSetAutoReplace(TileIndex tile, DoCommandFlag flags, uint32 p1, ui
|
||||
|
||||
if (flags & DC_EXEC) {
|
||||
GroupStatistics::UpdateAutoreplace(_current_company);
|
||||
SetWindowClassesDirty(GetWindowClassForVehicleType(Engine::Get(old_engine_type)->type));
|
||||
if (IsLocalCompany()) SetWindowDirty(WC_REPLACE_VEHICLE, Engine::Get(old_engine_type)->type);
|
||||
}
|
||||
if ((flags & DC_EXEC) && IsLocalCompany()) InvalidateAutoreplaceWindow(old_engine_type, id_g);
|
||||
|
||||
|
@@ -45,7 +45,7 @@ static int CDECL EngineNumberSorter(const EngineID *a, const EngineID *b)
|
||||
* @param id_g The group the engine belongs to
|
||||
* Note: this function only works if it is called either
|
||||
* - when a new vehicle is build, but before it's counted in num_engines
|
||||
* - when a vehicle is deleted and after it's substracted from num_engines
|
||||
* - when a vehicle is deleted and after it's subtracted from num_engines
|
||||
* - when not changing the count (used when changing replace orders)
|
||||
*/
|
||||
void InvalidateAutoreplaceWindow(EngineID e, GroupID id_g)
|
||||
@@ -164,10 +164,21 @@ class ReplaceVehicleWindow : public Window {
|
||||
this->engines[1].Clear();
|
||||
this->sel_engine[1] = INVALID_ENGINE;
|
||||
} else {
|
||||
if (this->reset_sel_engine && this->sel_engine[0] != INVALID_ENGINE) {
|
||||
/* Select the current replacement for sel_engine[0]. */
|
||||
const Company *c = Company::Get(_local_company);
|
||||
this->sel_engine[1] = EngineReplacementForCompany(c, this->sel_engine[0], this->sel_group);
|
||||
}
|
||||
/* Regenerate the list on the right. Note: This resets sel_engine[1] to INVALID_ENGINE, if it is no longer available. */
|
||||
this->GenerateReplaceVehList(false);
|
||||
this->vscroll[1]->SetCount(this->engines[1].Length());
|
||||
if (this->reset_sel_engine && this->sel_engine[1] == INVALID_ENGINE && this->engines[1].Length() != 0) {
|
||||
this->sel_engine[1] = this->engines[1][0];
|
||||
if (this->reset_sel_engine && this->sel_engine[1] != INVALID_ENGINE) {
|
||||
int position = 0;
|
||||
for (EngineID *it = this->engines[1].Begin(); it != this->engines[1].End(); ++it) {
|
||||
if (*it == this->sel_engine[1]) break;
|
||||
++position;
|
||||
}
|
||||
this->vscroll[1]->ScrollTowards(position);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -186,11 +197,10 @@ class ReplaceVehicleWindow : public Window {
|
||||
EngineID veh_from = this->sel_engine[0];
|
||||
EngineID veh_to = this->sel_engine[1];
|
||||
DoCommandP(0, (replace_when_old ? 1 : 0) | (this->sel_group << 16), veh_from + (veh_to << 16), CMD_SET_AUTOREPLACE);
|
||||
this->SetDirty();
|
||||
}
|
||||
|
||||
public:
|
||||
ReplaceVehicleWindow(const WindowDesc *desc, VehicleType vehicletype, GroupID id_g) : Window()
|
||||
ReplaceVehicleWindow(WindowDesc *desc, VehicleType vehicletype, GroupID id_g) : Window(desc)
|
||||
{
|
||||
if (vehicletype == VEH_TRAIN) {
|
||||
/* For rail vehicles find the most used vehicle type, which is usually
|
||||
@@ -218,10 +228,10 @@ public:
|
||||
this->sel_engine[0] = INVALID_ENGINE;
|
||||
this->sel_engine[1] = INVALID_ENGINE;
|
||||
|
||||
this->CreateNestedTree(desc);
|
||||
this->CreateNestedTree();
|
||||
this->vscroll[0] = this->GetScrollbar(WID_RV_LEFT_SCROLLBAR);
|
||||
this->vscroll[1] = this->GetScrollbar(WID_RV_RIGHT_SCROLLBAR);
|
||||
this->FinishInitNested(desc, vehicletype);
|
||||
this->FinishInitNested(vehicletype);
|
||||
|
||||
this->owner = _local_company;
|
||||
this->sel_group = id_g;
|
||||
@@ -455,7 +465,6 @@ public:
|
||||
case WID_RV_STOP_REPLACE: { // Stop replacing
|
||||
EngineID veh_from = this->sel_engine[0];
|
||||
DoCommandP(0, this->sel_group << 16, veh_from + (INVALID_ENGINE << 16), CMD_SET_AUTOREPLACE);
|
||||
this->SetDirty();
|
||||
break;
|
||||
}
|
||||
|
||||
@@ -511,9 +520,6 @@ public:
|
||||
{
|
||||
this->vscroll[0]->SetCapacityFromWidget(this, WID_RV_LEFT_MATRIX);
|
||||
this->vscroll[1]->SetCapacityFromWidget(this, WID_RV_RIGHT_MATRIX);
|
||||
|
||||
this->GetWidget<NWidgetCore>(WID_RV_LEFT_MATRIX)->widget_data =
|
||||
this->GetWidget<NWidgetCore>(WID_RV_RIGHT_MATRIX)->widget_data = (this->vscroll[0]->GetCapacity() << MAT_ROW_START) + (1 << MAT_COL_START);
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -537,12 +543,13 @@ static const NWidgetPart _nested_replace_rail_vehicle_widgets[] = {
|
||||
NWidget(WWT_CLOSEBOX, COLOUR_GREY),
|
||||
NWidget(WWT_CAPTION, COLOUR_GREY, WID_RV_CAPTION), SetDataTip(STR_REPLACE_VEHICLES_WHITE, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
|
||||
NWidget(WWT_SHADEBOX, COLOUR_GREY),
|
||||
NWidget(WWT_DEFSIZEBOX, COLOUR_GREY),
|
||||
NWidget(WWT_STICKYBOX, COLOUR_GREY),
|
||||
EndContainer(),
|
||||
NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
|
||||
NWidget(WWT_MATRIX, COLOUR_GREY, WID_RV_LEFT_MATRIX), SetMinimalSize(216, 0), SetFill(1, 1), SetDataTip(0x1, STR_REPLACE_HELP_LEFT_ARRAY), SetResize(1, 1), SetScrollbar(WID_RV_LEFT_SCROLLBAR),
|
||||
NWidget(WWT_MATRIX, COLOUR_GREY, WID_RV_LEFT_MATRIX), SetMinimalSize(216, 0), SetFill(1, 1), SetMatrixDataTip(1, 0, STR_REPLACE_HELP_LEFT_ARRAY), SetResize(1, 1), SetScrollbar(WID_RV_LEFT_SCROLLBAR),
|
||||
NWidget(NWID_VSCROLLBAR, COLOUR_GREY, WID_RV_LEFT_SCROLLBAR),
|
||||
NWidget(WWT_MATRIX, COLOUR_GREY, WID_RV_RIGHT_MATRIX), SetMinimalSize(216, 0), SetFill(1, 1), SetDataTip(0x1, STR_REPLACE_HELP_RIGHT_ARRAY), SetResize(1, 1), SetScrollbar(WID_RV_RIGHT_SCROLLBAR),
|
||||
NWidget(WWT_MATRIX, COLOUR_GREY, WID_RV_RIGHT_MATRIX), SetMinimalSize(216, 0), SetFill(1, 1), SetMatrixDataTip(1, 0, STR_REPLACE_HELP_RIGHT_ARRAY), SetResize(1, 1), SetScrollbar(WID_RV_RIGHT_SCROLLBAR),
|
||||
NWidget(NWID_VSCROLLBAR, COLOUR_GREY, WID_RV_RIGHT_SCROLLBAR),
|
||||
EndContainer(),
|
||||
NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
|
||||
@@ -565,8 +572,8 @@ static const NWidgetPart _nested_replace_rail_vehicle_widgets[] = {
|
||||
EndContainer(),
|
||||
};
|
||||
|
||||
static const WindowDesc _replace_rail_vehicle_desc(
|
||||
WDP_AUTO, 500, 140,
|
||||
static WindowDesc _replace_rail_vehicle_desc(
|
||||
WDP_AUTO, "replace_vehicle_train", 500, 140,
|
||||
WC_REPLACE_VEHICLE, WC_NONE,
|
||||
WDF_CONSTRUCTION,
|
||||
_nested_replace_rail_vehicle_widgets, lengthof(_nested_replace_rail_vehicle_widgets)
|
||||
@@ -577,12 +584,13 @@ static const NWidgetPart _nested_replace_vehicle_widgets[] = {
|
||||
NWidget(WWT_CLOSEBOX, COLOUR_GREY),
|
||||
NWidget(WWT_CAPTION, COLOUR_GREY, WID_RV_CAPTION), SetMinimalSize(433, 14), SetDataTip(STR_REPLACE_VEHICLES_WHITE, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
|
||||
NWidget(WWT_SHADEBOX, COLOUR_GREY),
|
||||
NWidget(WWT_DEFSIZEBOX, COLOUR_GREY),
|
||||
NWidget(WWT_STICKYBOX, COLOUR_GREY),
|
||||
EndContainer(),
|
||||
NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
|
||||
NWidget(WWT_MATRIX, COLOUR_GREY, WID_RV_LEFT_MATRIX), SetMinimalSize(216, 0), SetFill(1, 1), SetDataTip(0x1, STR_REPLACE_HELP_LEFT_ARRAY), SetResize(1, 1), SetScrollbar(WID_RV_LEFT_SCROLLBAR),
|
||||
NWidget(WWT_MATRIX, COLOUR_GREY, WID_RV_LEFT_MATRIX), SetMinimalSize(216, 0), SetFill(1, 1), SetMatrixDataTip(1, 0, STR_REPLACE_HELP_LEFT_ARRAY), SetResize(1, 1), SetScrollbar(WID_RV_LEFT_SCROLLBAR),
|
||||
NWidget(NWID_VSCROLLBAR, COLOUR_GREY, WID_RV_LEFT_SCROLLBAR),
|
||||
NWidget(WWT_MATRIX, COLOUR_GREY, WID_RV_RIGHT_MATRIX), SetMinimalSize(216, 0), SetFill(1, 1), SetDataTip(0x1, STR_REPLACE_HELP_RIGHT_ARRAY), SetResize(1, 1), SetScrollbar(WID_RV_RIGHT_SCROLLBAR),
|
||||
NWidget(WWT_MATRIX, COLOUR_GREY, WID_RV_RIGHT_MATRIX), SetMinimalSize(216, 0), SetFill(1, 1), SetMatrixDataTip(1, 0, STR_REPLACE_HELP_RIGHT_ARRAY), SetResize(1, 1), SetScrollbar(WID_RV_RIGHT_SCROLLBAR),
|
||||
NWidget(NWID_VSCROLLBAR, COLOUR_GREY, WID_RV_RIGHT_SCROLLBAR),
|
||||
EndContainer(),
|
||||
NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
|
||||
@@ -597,8 +605,8 @@ static const NWidgetPart _nested_replace_vehicle_widgets[] = {
|
||||
EndContainer(),
|
||||
};
|
||||
|
||||
static const WindowDesc _replace_vehicle_desc(
|
||||
WDP_AUTO, 456, 118,
|
||||
static WindowDesc _replace_vehicle_desc(
|
||||
WDP_AUTO, "replace_vehicle", 456, 118,
|
||||
WC_REPLACE_VEHICLE, WC_NONE,
|
||||
WDF_CONSTRUCTION,
|
||||
_nested_replace_vehicle_widgets, lengthof(_nested_replace_vehicle_widgets)
|
||||
|
@@ -24,12 +24,12 @@ struct BaseConsist {
|
||||
int32 lateness_counter; ///< How many ticks late (or early if negative) this vehicle is.
|
||||
Date timetable_start; ///< When the vehicle is supposed to start the timetable.
|
||||
|
||||
Date service_interval; ///< The interval for (automatic) servicing; either in days or %.
|
||||
uint16 service_interval; ///< The interval for (automatic) servicing; either in days or %.
|
||||
|
||||
VehicleOrderID cur_real_order_index;///< The index to the current real (non-implicit) order
|
||||
VehicleOrderID cur_implicit_order_index;///< The index to the current implicit order
|
||||
|
||||
byte vehicle_flags; ///< Used for gradual loading and other miscellaneous things (@see VehicleFlags enum)
|
||||
uint16 vehicle_flags; ///< Used for gradual loading and other miscellaneous things (@see VehicleFlags enum)
|
||||
|
||||
BaseConsist() : name(NULL) {}
|
||||
virtual ~BaseConsist();
|
||||
|
@@ -125,7 +125,7 @@ bool BaseSet<T, Tnum_files, Tsearch_in_tars>::FillSetDetails(IniFile *ini, const
|
||||
}
|
||||
|
||||
/* Then find the warning message when the file's missing */
|
||||
item = filename == NULL ? NULL : origin->GetItem(filename, false);
|
||||
item = origin->GetItem(filename, false);
|
||||
if (item == NULL) item = origin->GetItem("default", false);
|
||||
if (item == NULL) {
|
||||
DEBUG(grf, 1, "No origin warning message specified for: %s", filename);
|
||||
@@ -137,12 +137,16 @@ bool BaseSet<T, Tnum_files, Tsearch_in_tars>::FillSetDetails(IniFile *ini, const
|
||||
switch (T::CheckMD5(file, BASESET_DIR)) {
|
||||
case MD5File::CR_MATCH:
|
||||
this->valid_files++;
|
||||
/* FALL THROUGH */
|
||||
this->found_files++;
|
||||
break;
|
||||
|
||||
case MD5File::CR_MISMATCH:
|
||||
DEBUG(grf, 1, "MD5 checksum mismatch for: %s (in %s)", filename, full_filename);
|
||||
this->found_files++;
|
||||
break;
|
||||
|
||||
case MD5File::CR_NO_FILE:
|
||||
DEBUG(grf, 1, "The file %s specified in %s is missing", filename, full_filename);
|
||||
break;
|
||||
}
|
||||
}
|
||||
@@ -180,7 +184,8 @@ bool BaseMedia<Tbase_set>::AddFile(const char *filename, size_t basepath_length,
|
||||
/* The more complete set takes precedence over the version number. */
|
||||
if ((duplicate->valid_files == set->valid_files && duplicate->version >= set->version) ||
|
||||
duplicate->valid_files > set->valid_files) {
|
||||
DEBUG(grf, 1, "Not adding %s (%i) as base " SET_TYPE " set (duplicate)", set->name, set->version);
|
||||
DEBUG(grf, 1, "Not adding %s (%i) as base " SET_TYPE " set (duplicate, %s)", set->name, set->version,
|
||||
duplicate->valid_files > set->valid_files ? "less valid files" : "lower version");
|
||||
set->next = BaseMedia<Tbase_set>::duplicate_sets;
|
||||
BaseMedia<Tbase_set>::duplicate_sets = set;
|
||||
} else {
|
||||
@@ -195,7 +200,8 @@ bool BaseMedia<Tbase_set>::AddFile(const char *filename, size_t basepath_length,
|
||||
* version number until a new game is started which isn't a big problem */
|
||||
if (BaseMedia<Tbase_set>::used_set == duplicate) BaseMedia<Tbase_set>::used_set = set;
|
||||
|
||||
DEBUG(grf, 1, "Removing %s (%i) as base " SET_TYPE " set (duplicate)", duplicate->name, duplicate->version);
|
||||
DEBUG(grf, 1, "Removing %s (%i) as base " SET_TYPE " set (duplicate, %s)", duplicate->name, duplicate->version,
|
||||
duplicate->valid_files < set->valid_files ? "less valid files" : "lower version");
|
||||
duplicate->next = BaseMedia<Tbase_set>::duplicate_sets;
|
||||
BaseMedia<Tbase_set>::duplicate_sets = duplicate;
|
||||
ret = true;
|
||||
@@ -263,7 +269,7 @@ template <class Tbase_set>
|
||||
if (missing == 0) {
|
||||
p += seprintf(p, last, " (%i corrupt file%s)\n", invalid, invalid == 1 ? "" : "s");
|
||||
} else {
|
||||
p += seprintf(p, last, " (unuseable: %i missing file%s)\n", missing, missing == 1 ? "" : "s");
|
||||
p += seprintf(p, last, " (unusable: %i missing file%s)\n", missing, missing == 1 ? "" : "s");
|
||||
}
|
||||
} else {
|
||||
p += seprintf(p, last, "\n");
|
||||
|
@@ -71,6 +71,7 @@ struct BaseStation : StationPool::PoolItem<&_station_pool> {
|
||||
uint16 random_bits; ///< Random bits assigned to this station
|
||||
byte waiting_triggers; ///< Waiting triggers (NewGRF) for this station
|
||||
uint8 cached_anim_triggers; ///< NOSAVE: Combined animation trigger bitmask, used to determine if trigger processing should happen.
|
||||
uint32 cached_cargo_triggers; ///< NOSAVE: Combined cargo trigger bitmask
|
||||
|
||||
TileArea train_station; ///< Tile area the train 'station' part covers
|
||||
StationRect rect; ///< NOSAVE: Station spread out rectangle maintained by StationRect::xxx() functions
|
||||
@@ -102,7 +103,7 @@ struct BaseStation : StationPool::PoolItem<&_station_pool> {
|
||||
* @param available will return false if ever the variable asked for does not exist
|
||||
* @return the value stored in the corresponding variable
|
||||
*/
|
||||
virtual uint32 GetNewGRFVariable(const struct ResolverObject *object, byte variable, byte parameter, bool *available) const = 0;
|
||||
virtual uint32 GetNewGRFVariable(const struct ResolverObject &object, byte variable, byte parameter, bool *available) const = 0;
|
||||
|
||||
/**
|
||||
* Update the coordinated of the sign (as shown in the viewport).
|
||||
|
@@ -56,7 +56,7 @@ public:
|
||||
};
|
||||
|
||||
/** Factory for the 32bpp blitter with animation. */
|
||||
class FBlitter_32bppAnim: public BlitterFactory<FBlitter_32bppAnim> {
|
||||
class FBlitter_32bppAnim : public BlitterFactory<FBlitter_32bppAnim> {
|
||||
public:
|
||||
/* virtual */ const char *GetName() { return "32bpp-anim"; }
|
||||
/* virtual */ const char *GetDescription() { return "32bpp Animation Blitter (palette animation)"; }
|
||||
|
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Reference in New Issue
Block a user