mirror of
https://github.com/OpenTTD/OpenTTD.git
synced 2025-08-16 02:59:10 +00:00
Compare commits
1 Commits
1.6.0
...
1.4.0-beta
Author | SHA1 | Date | |
---|---|---|---|
|
f322ab97ed |
@@ -172,7 +172,6 @@ install: bundle
|
||||
$(Q)install -d "$(INSTALL_BINARY_DIR)"
|
||||
$(Q)install -d "$(INSTALL_ICON_DIR)"
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||||
$(Q)install -d "$(INSTALL_DATA_DIR)/ai"
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||||
$(Q)install -d "$(INSTALL_DATA_DIR)/game"
|
||||
$(Q)install -d "$(INSTALL_DATA_DIR)/baseset"
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||||
$(Q)install -d "$(INSTALL_DATA_DIR)/lang"
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||||
$(Q)install -d "$(INSTALL_DATA_DIR)/scripts"
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||||
@@ -183,7 +182,6 @@ else
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||||
endif
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||||
$(Q)install -m 644 "$(BUNDLE_DIR)/lang/"* "$(INSTALL_DATA_DIR)/lang"
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||||
$(Q)install -m 644 "$(BUNDLE_DIR)/ai/"* "$(INSTALL_DATA_DIR)/ai"
|
||||
$(Q)install -m 644 "$(BUNDLE_DIR)/game/"* "$(INSTALL_DATA_DIR)/game"
|
||||
$(Q)install -m 644 "$(BUNDLE_DIR)/baseset/"* "$(INSTALL_DATA_DIR)/baseset"
|
||||
$(Q)install -m 644 "$(BUNDLE_DIR)/scripts/"* "$(INSTALL_DATA_DIR)/scripts"
|
||||
ifndef DO_NOT_INSTALL_DOCS
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||||
|
@@ -5,13 +5,16 @@
|
||||
# OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||
# See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
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||||
#
|
||||
# Building requires GRFCodec.
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||||
# Building requires GRFCodec and NFORenum. Older versions of GRFCodec are
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# known to miscompile the graphics.
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||||
#
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||||
# Recent versions (including sources) can be found at:
|
||||
# Recent nightlies (including sources) of both can be found at:
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||||
# http://www.openttd.org/download-grfcodec
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||||
# http://www.openttd.org/download-nforenum
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||||
#
|
||||
# The mercurial repository can be found at:
|
||||
# The mercurial repository of both can be found at:
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||||
# http://hg.openttdcoop.org/grfcodec
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||||
# http://hg.openttdcoop.org/nforenum
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||||
#
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||||
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||||
|
||||
@@ -72,10 +75,10 @@ $(BIN_DIR)/%.obm: $(BASESET_DIR)/%.obm $(OBJS_DIR)/langfiles.tmp $(BASESET_DIR)/
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$(Q) awk -v langfiles='$(OBJS_DIR)/langfiles.tmp' -f $(BASESET_DIR)/translations.awk $< >$@
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||||
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||||
# Compile extra grf
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$(BIN_DIR)/openttd.grf: $(PNG_FILES) $(NFO_FILES) $(OBJS_DIR)/sprites $(GRF_DIR)/assemble_nfo.awk
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$(BIN_DIR)/openttd.grf: $(PNG_FILES) $(NFO_FILES) $(OBJS_DIR)/sprites
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||||
$(E) '$(STAGE) Assembling openttd.nfo'
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$(Q)-cp $(PNG_FILES) $(OBJS_DIR)/sprites 2> /dev/null
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$(Q) awk -f $(GRF_DIR)/assemble_nfo.awk $(GRF_DIR)/openttd.nfo > $(OBJS_DIR)/sprites/openttd.nfo
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||||
$(Q) $(CC_BUILD) -nostdinc -I$(GRF_DIR) -C -E - < "$(GRF_DIR)/openttd.nfo" | sed -e '/^#/d' -e '/^$$/d' > $(OBJS_DIR)/sprites/openttd.nfo
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||||
$(Q) $(NFORENUM) -s $(OBJS_DIR)/sprites/openttd.nfo
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||||
$(E) '$(STAGE) Compiling openttd.grf'
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||||
$(Q) $(GRFCODEC) -n -s -e -p1 $(OBJS_DIR)/openttd.grf
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||||
|
@@ -43,23 +43,23 @@ RES := $(shell mkdir -p $(BIN_DIR)/lang )
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|
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all: table/strings.h $(LANGS)
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|
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strgen_base.o: $(SRC_DIR)/strgen/strgen_base.cpp $(SRC_DIR)/strgen/strgen.h endian_host.h $(SRC_DIR)/table/control_codes.h $(SRC_DIR)/table/strgen_tables.h $(SRC_DIR)/safeguards.h
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||||
strgen_base.o: $(SRC_DIR)/strgen/strgen_base.cpp $(SRC_DIR)/strgen/strgen.h endian_host.h $(SRC_DIR)/table/control_codes.h $(SRC_DIR)/table/strgen_tables.h
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||||
$(E) '$(STAGE) Compiling $(<:$(SRC_DIR)/%.cpp=%.cpp)'
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||||
$(Q)$(CXX_BUILD) $(CFLAGS_BUILD) $(CXXFLAGS_BUILD) -DSTRGEN -c -o $@ $<
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||||
|
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strgen.o: $(SRC_DIR)/strgen/strgen.cpp $(SRC_DIR)/strgen/strgen.h endian_host.h $(SRC_DIR)/table/control_codes.h $(SRC_DIR)/table/strgen_tables.h $(SRC_DIR)/safeguards.h
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||||
strgen.o: $(SRC_DIR)/strgen/strgen.cpp $(SRC_DIR)/strgen/strgen.h endian_host.h $(SRC_DIR)/table/control_codes.h $(SRC_DIR)/table/strgen_tables.h
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||||
$(E) '$(STAGE) Compiling $(<:$(SRC_DIR)/%.cpp=%.cpp)'
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||||
$(Q)$(CXX_BUILD) $(CFLAGS_BUILD) $(CXXFLAGS_BUILD) -DSTRGEN -c -o $@ $<
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||||
|
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string.o: $(SRC_DIR)/string.cpp endian_host.h $(SRC_DIR)/safeguards.h
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||||
string.o: $(SRC_DIR)/string.cpp endian_host.h
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||||
$(E) '$(STAGE) Compiling $(<:$(SRC_DIR)/%.cpp=%.cpp)'
|
||||
$(Q)$(CXX_BUILD) $(CFLAGS_BUILD) $(CXXFLAGS_BUILD) -DSTRGEN -c -o $@ $<
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||||
|
||||
alloc_func.o: $(SRC_DIR)/core/alloc_func.cpp endian_host.h $(SRC_DIR)/safeguards.h
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||||
alloc_func.o: $(SRC_DIR)/core/alloc_func.cpp endian_host.h
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||||
$(E) '$(STAGE) Compiling $(<:$(SRC_DIR)/%.cpp=%.cpp)'
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||||
$(Q)$(CXX_BUILD) $(CFLAGS_BUILD) $(CXXFLAGS_BUILD) -DSTRGEN -c -o $@ $<
|
||||
|
||||
getoptdata.o: $(SRC_DIR)/misc/getoptdata.cpp $(SRC_DIR)/misc/getoptdata.h $(SRC_DIR)/safeguards.h
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||||
getoptdata.o: $(SRC_DIR)/misc/getoptdata.cpp $(SRC_DIR)/misc/getoptdata.h
|
||||
$(E) '$(STAGE) Compiling $(<:$(SRC_DIR)/misc/%.cpp=%.cpp)'
|
||||
$(Q)$(CXX_BUILD) $(CFLAGS_BUILD) $(CXXFLAGS_BUILD) -DSTRGEN -c -o $@ $<
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|
@@ -28,23 +28,23 @@ endif
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all: table/settings.h
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settingsgen.o: $(SRC_DIR)/settingsgen/settingsgen.cpp $(SRC_DIR)/string_func.h $(SRC_DIR)/strings_type.h $(SRC_DIR)/misc/getoptdata.h $(SRC_DIR)/ini_type.h $(SRC_DIR)/core/smallvec_type.hpp $(SRC_DIR)/safeguards.h
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||||
settingsgen.o: $(SRC_DIR)/settingsgen/settingsgen.cpp $(SRC_DIR)/string_func.h $(SRC_DIR)/strings_type.h $(SRC_DIR)/misc/getoptdata.h $(SRC_DIR)/ini_type.h $(SRC_DIR)/core/smallvec_type.hpp
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||||
$(E) '$(STAGE) Compiling $(<:$(SRC_DIR)/%.cpp=%.cpp)'
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||||
$(Q)$(CXX_BUILD) $(CFLAGS_BUILD) $(CXXFLAGS_BUILD) -DSETTINGSGEN -c -o $@ $<
|
||||
|
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alloc_func.o: $(SRC_DIR)/core/alloc_func.cpp endian_host.h $(SRC_DIR)/safeguards.h
|
||||
alloc_func.o: $(SRC_DIR)/core/alloc_func.cpp endian_host.h
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||||
$(E) '$(STAGE) Compiling $(<:$(SRC_DIR)/%.cpp=%.cpp)'
|
||||
$(Q)$(CXX_BUILD) $(CFLAGS_BUILD) $(CXXFLAGS_BUILD) -DSETTINGSGEN -c -o $@ $<
|
||||
|
||||
getoptdata.o: $(SRC_DIR)/misc/getoptdata.cpp $(SRC_DIR)/misc/getoptdata.h $(SRC_DIR)/safeguards.h
|
||||
getoptdata.o: $(SRC_DIR)/misc/getoptdata.cpp $(SRC_DIR)/misc/getoptdata.h
|
||||
$(E) '$(STAGE) Compiling $(<:$(SRC_DIR)/misc/%.cpp=%.cpp)'
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||||
$(Q)$(CXX_BUILD) $(CFLAGS_BUILD) $(CXXFLAGS_BUILD) -DSETTINGSGEN -c -o $@ $<
|
||||
|
||||
string.o: $(SRC_DIR)/string.cpp endian_host.h $(SRC_DIR)/safeguards.h
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||||
string.o: $(SRC_DIR)/string.cpp endian_host.h
|
||||
$(E) '$(STAGE) Compiling $(<:$(SRC_DIR)/%.cpp=%.cpp)'
|
||||
$(Q)$(CXX_BUILD) $(CFLAGS_BUILD) $(CXXFLAGS_BUILD) -DSETTINGSGEN -c -o $@ $<
|
||||
|
||||
ini_load.o: $(SRC_DIR)/ini_load.cpp $(SRC_DIR)/core/alloc_func.hpp $(SRC_DIR)/core/mem_func.hpp $(SRC_DIR)/ini_type.h $(SRC_DIR)/string_func.h $(SRC_DIR)/safeguards.h
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||||
ini_load.o: $(SRC_DIR)/ini_load.cpp $(SRC_DIR)/core/alloc_func.hpp $(SRC_DIR)/core/mem_func.hpp $(SRC_DIR)/ini_type.h $(SRC_DIR)/string_func.h
|
||||
$(E) '$(STAGE) Compiling $(<:$(SRC_DIR)/%.cpp=%.cpp)'
|
||||
$(Q)$(CXX_BUILD) $(CFLAGS_BUILD) $(CXXFLAGS_BUILD) -DSETTINGSGEN -c -o $@ $<
|
||||
|
||||
|
@@ -229,22 +229,10 @@ $(OBJS_C): %.o: $(SRC_DIR)/%.c $(DEP_MASK) $(FILE_DEP)
|
||||
$(E) '$(STAGE) Compiling $(<:$(SRC_DIR)/%.c=%.c)'
|
||||
$(Q)$(CC_HOST) $(CFLAGS) -c -o $@ $<
|
||||
|
||||
$(filter-out %sse2.o, $(filter-out %ssse3.o, $(filter-out %sse4.o, $(OBJS_CPP)))): %.o: $(SRC_DIR)/%.cpp $(DEP_MASK) $(FILE_DEP)
|
||||
$(OBJS_CPP): %.o: $(SRC_DIR)/%.cpp $(DEP_MASK) $(FILE_DEP)
|
||||
$(E) '$(STAGE) Compiling $(<:$(SRC_DIR)/%.cpp=%.cpp)'
|
||||
$(Q)$(CXX_HOST) $(CFLAGS) $(CXXFLAGS) -c -o $@ $<
|
||||
|
||||
$(filter %sse2.o, $(OBJS_CPP)): %.o: $(SRC_DIR)/%.cpp $(DEP_MASK) $(FILE_DEP)
|
||||
$(E) '$(STAGE) Compiling $(<:$(SRC_DIR)/%.cpp=%.cpp)'
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||||
$(Q)$(CXX_HOST) $(CFLAGS) $(CXXFLAGS) -c -msse2 -o $@ $<
|
||||
|
||||
$(filter %ssse3.o, $(OBJS_CPP)): %.o: $(SRC_DIR)/%.cpp $(DEP_MASK) $(FILE_DEP)
|
||||
$(E) '$(STAGE) Compiling $(<:$(SRC_DIR)/%.cpp=%.cpp)'
|
||||
$(Q)$(CXX_HOST) $(CFLAGS) $(CXXFLAGS) -c -mssse3 -o $@ $<
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||||
|
||||
$(filter %sse4.o, $(OBJS_CPP)): %.o: $(SRC_DIR)/%.cpp $(DEP_MASK) $(FILE_DEP)
|
||||
$(E) '$(STAGE) Compiling $(<:$(SRC_DIR)/%.cpp=%.cpp)'
|
||||
$(Q)$(CXX_HOST) $(CFLAGS) $(CXXFLAGS) -c -msse4.1 -o $@ $<
|
||||
|
||||
$(OBJS_MM): %.o: $(SRC_DIR)/%.mm $(DEP_MASK) $(FILE_DEP)
|
||||
$(E) '$(STAGE) Compiling $(<:$(SRC_DIR)/%.mm=%.mm)'
|
||||
$(Q)$(CC_HOST) $(CFLAGS) -c -o $@ $<
|
||||
|
@@ -7,7 +7,7 @@
|
||||
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
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AILog.Info("0.7 API compatibility in effect:");
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AILog.Info("0.7 API compatability in effect:");
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AILog.Info(" - AITown::GetLastMonthProduction's behaviour has slightly changed.");
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AILog.Info(" - AISubsidy::GetDestination returns STATION_INVALID for awarded subsidies.");
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AILog.Info(" - AISubsidy::GetSource returns STATION_INVALID for awarded subsidies.");
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||||
|
@@ -7,7 +7,7 @@
|
||||
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
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AILog.Info("1.0 API compatibility in effect.");
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AILog.Info("1.0 API compatability in effect.");
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AIRoad._BuildRoadStation <- AIRoad.BuildRoadStation;
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AIRoad.BuildRoadStation <- function(tile, front, road_veh_type, station_id)
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|
@@ -7,7 +7,7 @@
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* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
AILog.Info("1.1 API compatibility in effect.");
|
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AILog.Info("1.1 API compatability in effect.");
|
||||
|
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AICompany.GetCompanyValue <- function(company)
|
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{
|
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|
@@ -7,4 +7,4 @@
|
||||
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
AILog.Info("1.2 API compatibility in effect.");
|
||||
AILog.Info("1.2 API compatability in effect.");
|
||||
|
@@ -7,4 +7,4 @@
|
||||
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
AILog.Info("1.3 API compatibility in effect.");
|
||||
AILog.Info("1.3 API compatability in effect.");
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|
@@ -1,4 +1,4 @@
|
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/* $Id$ */
|
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/* $Id: compat_1.3.nut 23969 2012-02-19 19:14:17Z rubidium $ */
|
||||
|
||||
/*
|
||||
* This file is part of OpenTTD.
|
||||
@@ -6,5 +6,3 @@
|
||||
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
AILog.Info("1.4 API compatibility in effect.");
|
||||
|
@@ -1,10 +0,0 @@
|
||||
/* $Id$ */
|
||||
|
||||
/*
|
||||
* This file is part of OpenTTD.
|
||||
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
|
||||
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
AILog.Info("1.5 API compatibility in effect.");
|
@@ -1,8 +0,0 @@
|
||||
/* $Id$ */
|
||||
|
||||
/*
|
||||
* This file is part of OpenTTD.
|
||||
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
|
||||
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
@@ -2,12 +2,12 @@
|
||||
|
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# $Id$
|
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|
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if ! [ -f ai/regression/completeness.sh ]; then
|
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if ! [ -f ai/regression/regression.nut ]; then
|
||||
echo "Make sure you are in the root of OpenTTD before starting this script."
|
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exit 1
|
||||
fi
|
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|
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cat ai/regression/tst_*/main.nut | tr ';' '\n' | awk '
|
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cat ai/regression/regression.nut | tr ';' '\n' | awk '
|
||||
/^function/ {
|
||||
for (local in locals) {
|
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delete locals[local]
|
||||
@@ -61,7 +61,7 @@ cat ai/regression/tst_*/main.nut | tr ';' '\n' | awk '
|
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}
|
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' | sed 's/ //g' | sort | uniq > tmp.in_regression
|
||||
|
||||
grep 'DefSQ.*Method' ../src/script/api/ai/*.hpp.sq | grep -v 'AIError::' | grep -v 'AIAbstractList::Valuate' | grep -v '::GetClassName' | sed 's/^[^,]*, &//g;s/,[^,]*//g' | sort > tmp.in_api
|
||||
grep 'DefSQ.*Method' ../src/ai/api/*.hpp.sq | grep -v 'AIError::' | grep -v 'AIAbstractList::Valuate' | grep -v '::GetClassName' | sed 's/^[^,]*, &//g;s/,[^,]*//g' | sort > tmp.in_api
|
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|
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diff -u tmp.in_regression tmp.in_api | grep -v '^+++' | grep '^+' | sed 's/^+//'
|
||||
|
||||
|
@@ -972,7 +972,48 @@ function Regression::Order()
|
||||
print(" SetStopLocation(): " + AIOrder.SetStopLocation(20, 0, AIOrder.STOPLOCATION_MIDDLE));
|
||||
print(" GetStopLocation(): " + AIOrder.GetStopLocation(20, 0));
|
||||
|
||||
local list = AIVehicleList_Station(3);
|
||||
local list = AIStationList_Vehicle(12);
|
||||
|
||||
print("");
|
||||
print("--StationList_Vehicle--");
|
||||
print(" Count(): " + list.Count());
|
||||
list.Valuate(AIStation.GetLocation);
|
||||
print(" Location ListDump:");
|
||||
for (local i = list.Begin(); !list.IsEnd(); i = list.Next()) {
|
||||
print(" " + i + " => " + list.GetValue(i));
|
||||
}
|
||||
list.Valuate(AIStation.GetCargoWaiting, 0);
|
||||
print(" CargoWaiting(0) ListDump:");
|
||||
for (local i = list.Begin(); !list.IsEnd(); i = list.Next()) {
|
||||
print(" " + i + " => " + list.GetValue(i));
|
||||
}
|
||||
list.Valuate(AIStation.GetCargoWaiting, 1);
|
||||
print(" CargoWaiting(1) ListDump:");
|
||||
for (local i = list.Begin(); !list.IsEnd(); i = list.Next()) {
|
||||
print(" " + i + " => " + list.GetValue(i));
|
||||
}
|
||||
list.Valuate(AIStation.GetCargoRating, 1);
|
||||
print(" CargoRating(1) ListDump:");
|
||||
for (local i = list.Begin(); !list.IsEnd(); i = list.Next()) {
|
||||
print(" " + i + " => " + list.GetValue(i));
|
||||
}
|
||||
list.Valuate(AIStation.GetDistanceManhattanToTile, 30000);
|
||||
print(" DistanceManhattanToTile(30000) ListDump:");
|
||||
for (local i = list.Begin(); !list.IsEnd(); i = list.Next()) {
|
||||
print(" " + i + " => " + list.GetValue(i));
|
||||
}
|
||||
list.Valuate(AIStation.GetDistanceSquareToTile, 30000);
|
||||
print(" DistanceSquareToTile(30000) ListDump:");
|
||||
for (local i = list.Begin(); !list.IsEnd(); i = list.Next()) {
|
||||
print(" " + i + " => " + list.GetValue(i));
|
||||
}
|
||||
list.Valuate(AIStation.IsWithinTownInfluence, 0);
|
||||
print(" IsWithinTownInfluence(0) ListDump:");
|
||||
for (local i = list.Begin(); !list.IsEnd(); i = list.Next()) {
|
||||
print(" " + i + " => " + list.GetValue(i));
|
||||
}
|
||||
|
||||
list = AIVehicleList_Station(3);
|
||||
|
||||
print("");
|
||||
print("--VehicleList_Station--");
|
||||
@@ -1193,6 +1234,10 @@ function Regression::Station()
|
||||
print(" GetLocation(1000): " + AIStation.GetLocation(1000));
|
||||
print(" GetStationID(33411): " + AIStation.GetStationID(33411));
|
||||
print(" GetStationID(34411): " + AIStation.GetStationID(34411));
|
||||
print(" GetCargoWaiting(0, 0): " + AIStation.GetCargoWaiting(0, 0));
|
||||
print(" GetCargoWaiting(1000, 0): " + AIStation.GetCargoWaiting(1000, 0));
|
||||
print(" GetCargoWaiting(0, 1000): " + AIStation.GetCargoWaiting(0, 1000));
|
||||
|
||||
print(" GetStationID(33411): " + AIStation.GetStationID(33411));
|
||||
print(" HasRoadType(3, TRAM): " + AIStation.HasRoadType(3, AIRoad.ROADTYPE_TRAM));
|
||||
print(" HasRoadType(3, ROAD): " + AIStation.HasRoadType(3, AIRoad.ROADTYPE_ROAD));
|
||||
@@ -1209,42 +1254,25 @@ function Regression::Station()
|
||||
print(" GetNearestTown(): " + AIStation.GetNearestTown(10000));
|
||||
print(" GetNearestTown(): " + AIStation.GetNearestTown(3));
|
||||
|
||||
print("");
|
||||
print("--CargoWaiting--");
|
||||
for (local cargo = 0; cargo <= 1000; cargo += 1000) {
|
||||
for (local station0 = 0; station0 <= 1000; station0 += 1000) {
|
||||
print(" GetCargoWaiting(" + station0 + ", " + cargo + "): " +
|
||||
AIStation.GetCargoWaiting(station0, cargo));
|
||||
for (local station1 = 0; station1 <= 1000; station1 += 1000) {
|
||||
print(" GetCargoWaitingFrom(" + station0 + ", " + station1 + ", " + cargo + "): " +
|
||||
AIStation.GetCargoWaitingFrom(station0, station1, cargo));
|
||||
print(" GetCargoWaitingVia(" + station0 + ", " + station1 + ", " + cargo + "): " +
|
||||
AIStation.GetCargoWaitingFrom(station0, station1, cargo));
|
||||
for (local station2 = 0; station2 <= 1000; station2 += 1000) {
|
||||
print(" GetCargoWaitingFromVia(" + station0 + ", " + station1 + ", " + station2 + ", " + cargo + "): " +
|
||||
AIStation.GetCargoWaitingFromVia(station0, station1, station2, cargo));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
local list = AIStationList(AIStation.STATION_BUS_STOP + AIStation.STATION_TRUCK_STOP);
|
||||
|
||||
print("");
|
||||
print("--CargoPlanned--");
|
||||
for (local cargo = 0; cargo <= 1000; cargo += 1000) {
|
||||
for (local station0 = 0; station0 <= 1000; station0 += 1000) {
|
||||
print(" GetCargoPlanned(" + station0 + ", " + cargo + "): " +
|
||||
AIStation.GetCargoPlanned(station0, cargo));
|
||||
for (local station1 = 0; station1 <= 1000; station1 += 1000) {
|
||||
print(" GetCargoPlannedFrom(" + station0 + ", " + station1 + ", " + cargo + "): " +
|
||||
AIStation.GetCargoPlannedFrom(station0, station1, cargo));
|
||||
print(" GetCargoPlannedVia(" + station0 + ", " + station1 + ", " + cargo + "): " +
|
||||
AIStation.GetCargoPlannedFrom(station0, station1, cargo));
|
||||
for (local station2 = 0; station2 <= 1000; station2 += 1000) {
|
||||
print(" GetCargoPlannedFromVia(" + station0 + ", " + station1 + ", " + station2 + ", " + cargo + "): " +
|
||||
AIStation.GetCargoPlannedFromVia(station0, station1, station2, cargo));
|
||||
}
|
||||
}
|
||||
}
|
||||
print("--StationList--");
|
||||
print(" Count(): " + list.Count());
|
||||
list.Valuate(AIStation.GetLocation);
|
||||
print(" Location ListDump:");
|
||||
for (local i = list.Begin(); !list.IsEnd(); i = list.Next()) {
|
||||
print(" " + i + " => " + list.GetValue(i));
|
||||
}
|
||||
list.Valuate(AIStation.GetCargoWaiting, 0);
|
||||
print(" CargoWaiting(0) ListDump:");
|
||||
for (local i = list.Begin(); !list.IsEnd(); i = list.Next()) {
|
||||
print(" " + i + " => " + list.GetValue(i));
|
||||
}
|
||||
list.Valuate(AIStation.GetCargoWaiting, 1);
|
||||
print(" CargoWaiting(1) ListDump:");
|
||||
for (local i = list.Begin(); !list.IsEnd(); i = list.Next()) {
|
||||
print(" " + i + " => " + list.GetValue(i));
|
||||
}
|
||||
}
|
||||
|
@@ -7487,6 +7487,9 @@ ERROR: IsEnd() is invalid as Begin() is never called
|
||||
GetLocation(1000): -1
|
||||
GetStationID(33411): 4
|
||||
GetStationID(34411): 65535
|
||||
GetCargoWaiting(0, 0): 0
|
||||
GetCargoWaiting(1000, 0): -1
|
||||
GetCargoWaiting(0, 1000): -1
|
||||
GetStationID(33411): 4
|
||||
HasRoadType(3, TRAM): false
|
||||
HasRoadType(3, ROAD): false
|
||||
@@ -7501,81 +7504,17 @@ ERROR: IsEnd() is invalid as Begin() is never called
|
||||
GetNearestTown(): 65535
|
||||
GetNearestTown(): 10
|
||||
|
||||
--CargoWaiting--
|
||||
GetCargoWaiting(0, 0): 0
|
||||
GetCargoWaitingFrom(0, 0, 0): 0
|
||||
GetCargoWaitingVia(0, 0, 0): 0
|
||||
GetCargoWaitingFromVia(0, 0, 0, 0): 0
|
||||
GetCargoWaitingFromVia(0, 0, 1000, 0): -1
|
||||
GetCargoWaitingFrom(0, 1000, 0): -1
|
||||
GetCargoWaitingVia(0, 1000, 0): -1
|
||||
GetCargoWaitingFromVia(0, 1000, 0, 0): -1
|
||||
GetCargoWaitingFromVia(0, 1000, 1000, 0): -1
|
||||
GetCargoWaiting(1000, 0): -1
|
||||
GetCargoWaitingFrom(1000, 0, 0): -1
|
||||
GetCargoWaitingVia(1000, 0, 0): -1
|
||||
GetCargoWaitingFromVia(1000, 0, 0, 0): -1
|
||||
GetCargoWaitingFromVia(1000, 0, 1000, 0): -1
|
||||
GetCargoWaitingFrom(1000, 1000, 0): -1
|
||||
GetCargoWaitingVia(1000, 1000, 0): -1
|
||||
GetCargoWaitingFromVia(1000, 1000, 0, 0): -1
|
||||
GetCargoWaitingFromVia(1000, 1000, 1000, 0): -1
|
||||
GetCargoWaiting(0, 1000): -1
|
||||
GetCargoWaitingFrom(0, 0, 1000): -1
|
||||
GetCargoWaitingVia(0, 0, 1000): -1
|
||||
GetCargoWaitingFromVia(0, 0, 0, 1000): -1
|
||||
GetCargoWaitingFromVia(0, 0, 1000, 1000): -1
|
||||
GetCargoWaitingFrom(0, 1000, 1000): -1
|
||||
GetCargoWaitingVia(0, 1000, 1000): -1
|
||||
GetCargoWaitingFromVia(0, 1000, 0, 1000): -1
|
||||
GetCargoWaitingFromVia(0, 1000, 1000, 1000): -1
|
||||
GetCargoWaiting(1000, 1000): -1
|
||||
GetCargoWaitingFrom(1000, 0, 1000): -1
|
||||
GetCargoWaitingVia(1000, 0, 1000): -1
|
||||
GetCargoWaitingFromVia(1000, 0, 0, 1000): -1
|
||||
GetCargoWaitingFromVia(1000, 0, 1000, 1000): -1
|
||||
GetCargoWaitingFrom(1000, 1000, 1000): -1
|
||||
GetCargoWaitingVia(1000, 1000, 1000): -1
|
||||
GetCargoWaitingFromVia(1000, 1000, 0, 1000): -1
|
||||
GetCargoWaitingFromVia(1000, 1000, 1000, 1000): -1
|
||||
|
||||
--CargoPlanned--
|
||||
GetCargoPlanned(0, 0): 0
|
||||
GetCargoPlannedFrom(0, 0, 0): 0
|
||||
GetCargoPlannedVia(0, 0, 0): 0
|
||||
GetCargoPlannedFromVia(0, 0, 0, 0): 0
|
||||
GetCargoPlannedFromVia(0, 0, 1000, 0): -1
|
||||
GetCargoPlannedFrom(0, 1000, 0): -1
|
||||
GetCargoPlannedVia(0, 1000, 0): -1
|
||||
GetCargoPlannedFromVia(0, 1000, 0, 0): -1
|
||||
GetCargoPlannedFromVia(0, 1000, 1000, 0): -1
|
||||
GetCargoPlanned(1000, 0): -1
|
||||
GetCargoPlannedFrom(1000, 0, 0): -1
|
||||
GetCargoPlannedVia(1000, 0, 0): -1
|
||||
GetCargoPlannedFromVia(1000, 0, 0, 0): -1
|
||||
GetCargoPlannedFromVia(1000, 0, 1000, 0): -1
|
||||
GetCargoPlannedFrom(1000, 1000, 0): -1
|
||||
GetCargoPlannedVia(1000, 1000, 0): -1
|
||||
GetCargoPlannedFromVia(1000, 1000, 0, 0): -1
|
||||
GetCargoPlannedFromVia(1000, 1000, 1000, 0): -1
|
||||
GetCargoPlanned(0, 1000): -1
|
||||
GetCargoPlannedFrom(0, 0, 1000): -1
|
||||
GetCargoPlannedVia(0, 0, 1000): -1
|
||||
GetCargoPlannedFromVia(0, 0, 0, 1000): -1
|
||||
GetCargoPlannedFromVia(0, 0, 1000, 1000): -1
|
||||
GetCargoPlannedFrom(0, 1000, 1000): -1
|
||||
GetCargoPlannedVia(0, 1000, 1000): -1
|
||||
GetCargoPlannedFromVia(0, 1000, 0, 1000): -1
|
||||
GetCargoPlannedFromVia(0, 1000, 1000, 1000): -1
|
||||
GetCargoPlanned(1000, 1000): -1
|
||||
GetCargoPlannedFrom(1000, 0, 1000): -1
|
||||
GetCargoPlannedVia(1000, 0, 1000): -1
|
||||
GetCargoPlannedFromVia(1000, 0, 0, 1000): -1
|
||||
GetCargoPlannedFromVia(1000, 0, 1000, 1000): -1
|
||||
GetCargoPlannedFrom(1000, 1000, 1000): -1
|
||||
GetCargoPlannedVia(1000, 1000, 1000): -1
|
||||
GetCargoPlannedFromVia(1000, 1000, 0, 1000): -1
|
||||
GetCargoPlannedFromVia(1000, 1000, 1000, 1000): -1
|
||||
--StationList--
|
||||
Count(): 2
|
||||
Location ListDump:
|
||||
5 => 33421
|
||||
4 => 33411
|
||||
CargoWaiting(0) ListDump:
|
||||
5 => 0
|
||||
4 => 0
|
||||
CargoWaiting(1) ListDump:
|
||||
5 => 0
|
||||
4 => 0
|
||||
|
||||
--Tile--
|
||||
HasTreeOnTile(): false
|
||||
@@ -9167,6 +9106,30 @@ ERROR: IsEnd() is invalid as Begin() is never called
|
||||
SetStopLocation(): true
|
||||
GetStopLocation(): 1
|
||||
|
||||
--StationList_Vehicle--
|
||||
Count(): 2
|
||||
Location ListDump:
|
||||
5 => 33421
|
||||
4 => 33411
|
||||
CargoWaiting(0) ListDump:
|
||||
5 => 0
|
||||
4 => 0
|
||||
CargoWaiting(1) ListDump:
|
||||
5 => 0
|
||||
4 => 0
|
||||
CargoRating(1) ListDump:
|
||||
5 => -1
|
||||
4 => -1
|
||||
DistanceManhattanToTile(30000) ListDump:
|
||||
5 => 106
|
||||
4 => 96
|
||||
DistanceSquareToTile(30000) ListDump:
|
||||
5 => 8818
|
||||
4 => 7058
|
||||
IsWithinTownInfluence(0) ListDump:
|
||||
5 => 0
|
||||
4 => 0
|
||||
|
||||
--VehicleList_Station--
|
||||
Count(): 1
|
||||
Location ListDump:
|
@@ -4,9 +4,9 @@ class Regression extends AIInfo {
|
||||
function GetAuthor() { return "OpenTTD NoAI Developers Team"; }
|
||||
function GetName() { return "Regression"; }
|
||||
function GetShortName() { return "REGR"; }
|
||||
function GetDescription() { return "This runs regression-tests on some commands. On the same map the result should always be the same."; }
|
||||
function GetDescription() { return "This runs regression-tests on all commands. On the same map the result should always be the same."; }
|
||||
function GetVersion() { return 1; }
|
||||
function GetAPIVersion() { return "1.6"; }
|
||||
function GetAPIVersion() { return "1.3"; }
|
||||
function GetDate() { return "2007-03-18"; }
|
||||
function CreateInstance() { return "Regression"; }
|
||||
}
|
||||
|
@@ -2,11 +2,14 @@
|
||||
|
||||
# $Id$
|
||||
|
||||
if ! [ -f ai/regression/run.sh ]; then
|
||||
if ! [ -f ai/regression/regression.nut ]; then
|
||||
echo "Make sure you are in the root of OpenTTD before starting this script."
|
||||
exit 1
|
||||
fi
|
||||
|
||||
cp ai/regression/regression.nut ai/regression/main.nut
|
||||
cp ai/regression/regression_info.nut ai/regression/info.nut
|
||||
|
||||
if [ -f scripts/game_start.scr ]; then
|
||||
mv scripts/game_start.scr scripts/game_start.scr.regression
|
||||
fi
|
||||
@@ -19,46 +22,27 @@ fi
|
||||
if [ "$1" = "-g" ]; then
|
||||
gdb="gdb --ex run --args "
|
||||
fi
|
||||
|
||||
if [ -d "ai/regression/tst_$1" ]; then
|
||||
tests="ai/regression/tst_$1"
|
||||
elif [ -d "ai/regression/tst_$2" ]; then
|
||||
tests="ai/regression/tst_$2"
|
||||
if [ -n "$gdb" ]; then
|
||||
$gdb ./openttd -x -c ai/regression/regression.cfg $params -g ai/regression/regression.sav
|
||||
else
|
||||
tests=ai/regression/tst_*
|
||||
./openttd -x -c ai/regression/regression.cfg $params -g ai/regression/regression.sav -d script=2 -d misc=9 2>&1 | awk '{ gsub("0x(\\(nil\\)|0+)(x0)?", "0x00000000", $0); gsub("^dbg: \\[script\\]", "", $0); gsub("^ ", "ERROR: ", $0); gsub("ERROR: \\[1\\] ", "", $0); gsub("\\[P\\] ", "", $0); print $0; }' | grep -v '^dbg: \[.*\]' > tmp.regression
|
||||
fi
|
||||
|
||||
ret=0
|
||||
for tst in $tests; do
|
||||
echo -n "Running $tst... "
|
||||
|
||||
# Make sure that only one info.nut is present for each test run. Otherwise openttd gets confused.
|
||||
cp ai/regression/regression_info.nut $tst/info.nut
|
||||
|
||||
sav=$tst/test.sav
|
||||
if ! [ -f $sav ]; then
|
||||
sav=ai/regression/empty.sav
|
||||
fi
|
||||
|
||||
if [ -n "$gdb" ]; then
|
||||
$gdb ./openttd -x -c ai/regression/regression.cfg $params -g $sav
|
||||
if [ -z "$gdb" ]; then
|
||||
res="`diff -ub ai/regression/regression.txt tmp.regression`"
|
||||
if [ -z "$res" ]; then
|
||||
echo "Regression test passed!"
|
||||
else
|
||||
./openttd -x -c ai/regression/regression.cfg $params -g $sav -d script=2 -d misc=9 2>&1 | awk '{ gsub("0x(\\(nil\\)|0+)(x0)?", "0x00000000", $0); gsub("^dbg: \\[script\\]", "", $0); gsub("^ ", "ERROR: ", $0); gsub("ERROR: \\[1\\] ", "", $0); gsub("\\[P\\] ", "", $0); print $0; }' | grep -v '^dbg: \[.*\]' > tmp.regression
|
||||
echo "Regression test failed! Difference:"
|
||||
echo "$res"
|
||||
ret=1
|
||||
fi
|
||||
echo ""
|
||||
echo "Regression test done"
|
||||
fi
|
||||
|
||||
if [ -z "$gdb" ]; then
|
||||
res="`diff -ub $tst/result.txt tmp.regression`"
|
||||
if [ -z "$res" ]; then
|
||||
echo "passed!"
|
||||
else
|
||||
echo "failed! Difference:"
|
||||
echo "$res"
|
||||
ret=1
|
||||
fi
|
||||
fi
|
||||
|
||||
rm $tst/info.nut
|
||||
done
|
||||
rm -f ai/regression/main.nut ai/regression/info.nut
|
||||
|
||||
if [ -f scripts/game_start.scr.regression ]; then
|
||||
mv scripts/game_start.scr.regression scripts/game_start.scr
|
||||
|
@@ -1,216 +0,0 @@
|
||||
/* $Id$ */
|
||||
|
||||
class Regression extends AIController {
|
||||
function Start();
|
||||
};
|
||||
|
||||
|
||||
function Regression::StationList()
|
||||
{
|
||||
local list = AIStationList(AIStation.STATION_BUS_STOP + AIStation.STATION_TRUCK_STOP);
|
||||
|
||||
print("");
|
||||
print("--StationList--");
|
||||
print(" Count(): " + list.Count());
|
||||
list.Valuate(AIStation.GetLocation);
|
||||
print(" Location ListDump:");
|
||||
for (local i = list.Begin(); !list.IsEnd(); i = list.Next()) {
|
||||
print(" " + i + " => " + list.GetValue(i));
|
||||
}
|
||||
list.Valuate(AIStation.GetCargoWaiting, 0);
|
||||
print(" CargoWaiting(0) ListDump:");
|
||||
for (local i = list.Begin(); !list.IsEnd(); i = list.Next()) {
|
||||
print(" " + i + " => " + list.GetValue(i));
|
||||
}
|
||||
list.Valuate(AIStation.GetCargoWaiting, 1);
|
||||
print(" CargoWaiting(1) ListDump:");
|
||||
for (local i = list.Begin(); !list.IsEnd(); i = list.Next()) {
|
||||
print(" " + i + " => " + list.GetValue(i));
|
||||
}
|
||||
};
|
||||
|
||||
function Regression::StationList_Cargo()
|
||||
{
|
||||
print("");
|
||||
print("--StationList_Cargo--");
|
||||
|
||||
for (local mode = AIStationList_Cargo.CM_WAITING; mode <= AIStationList_Cargo.CM_PLANNED; ++mode) {
|
||||
print(" " + mode);
|
||||
for (local selector = AIStationList_Cargo.CS_BY_FROM; selector <= AIStationList_Cargo.CS_FROM_BY_VIA ; ++selector) {
|
||||
print(" " + selector);
|
||||
local list = AIStationList_Cargo(mode, selector, 6, 0, 7);
|
||||
for (local i = list.Begin(); !list.IsEnd(); i = list.Next()) {
|
||||
print(" " + i + " => " + list.GetValue(i));
|
||||
}
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
function Regression::StationList_CargoPlanned()
|
||||
{
|
||||
print("");
|
||||
print("--StationList_CargoPlanned--");
|
||||
|
||||
for (local selector = AIStationList_Cargo.CS_BY_FROM; selector <= AIStationList_Cargo.CS_FROM_BY_VIA; ++selector) {
|
||||
print(" " + selector);
|
||||
local list = AIStationList_CargoPlanned(selector, 6, 0, 7);
|
||||
for (local i = list.Begin(); !list.IsEnd(); i = list.Next()) {
|
||||
print(" " + i + " => " + list.GetValue(i));
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
function Regression::StationList_CargoPlannedByFrom()
|
||||
{
|
||||
print("");
|
||||
print("--StationList_CargoPlannedByFrom--");
|
||||
local list = AIStationList_CargoPlannedByFrom(2, 0);
|
||||
for (local i = list.Begin(); !list.IsEnd(); i = list.Next()) {
|
||||
print(" " + i + " => " + list.GetValue(i));
|
||||
}
|
||||
};
|
||||
|
||||
function Regression::StationList_CargoPlannedByVia()
|
||||
{
|
||||
print("");
|
||||
print("--StationList_CargoPlannedByVia--");
|
||||
local list = AIStationList_CargoPlannedByVia(2, 0);
|
||||
for (local i = list.Begin(); !list.IsEnd(); i = list.Next()) {
|
||||
print(" " + i + " => " + list.GetValue(i));
|
||||
}
|
||||
};
|
||||
|
||||
function Regression::StationList_CargoPlannedViaByFrom()
|
||||
{
|
||||
print("");
|
||||
print("--StationList_CargoPlannedViaByFrom--");
|
||||
local list = AIStationList_CargoPlannedViaByFrom(6, 0, 7);
|
||||
for (local i = list.Begin(); !list.IsEnd(); i = list.Next()) {
|
||||
print(" " + i + " => " + list.GetValue(i));
|
||||
}
|
||||
};
|
||||
|
||||
function Regression::StationList_CargoPlannedFromByVia()
|
||||
{
|
||||
print("");
|
||||
print("--StationList_CargoPlannedFromByVia--");
|
||||
local list = AIStationList_CargoPlannedFromByVia(6, 0, 7);
|
||||
for (local i = list.Begin(); !list.IsEnd(); i = list.Next()) {
|
||||
print(" " + i + " => " + list.GetValue(i));
|
||||
}
|
||||
};
|
||||
|
||||
function Regression::StationList_CargoWaiting()
|
||||
{
|
||||
print("");
|
||||
print("--StationList_CargoWaiting--");
|
||||
|
||||
for (local selector = AIStationList_Cargo.CS_BY_FROM; selector <= AIStationList_Cargo.CS_FROM_BY_VIA; ++selector) {
|
||||
print(" " + selector);
|
||||
local list = AIStationList_CargoWaiting(selector, 6, 0, 7);
|
||||
for (local i = list.Begin(); !list.IsEnd(); i = list.Next()) {
|
||||
print(" " + i + " => " + list.GetValue(i));
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
function Regression::StationList_CargoWaitingByFrom()
|
||||
{
|
||||
print("");
|
||||
print("--StationList_CargoWaitingByFrom--");
|
||||
local list = AIStationList_CargoWaitingByFrom(2, 0);
|
||||
for (local i = list.Begin(); !list.IsEnd(); i = list.Next()) {
|
||||
print(" " + i + " => " + list.GetValue(i));
|
||||
}
|
||||
};
|
||||
|
||||
function Regression::StationList_CargoWaitingByVia()
|
||||
{
|
||||
print("");
|
||||
print("--StationList_CargoWaitingByVia--");
|
||||
local list = AIStationList_CargoWaitingByVia(2, 0);
|
||||
for (local i = list.Begin(); !list.IsEnd(); i = list.Next()) {
|
||||
print(" " + i + " => " + list.GetValue(i));
|
||||
}
|
||||
};
|
||||
|
||||
function Regression::StationList_CargoWaitingViaByFrom()
|
||||
{
|
||||
print("");
|
||||
print("--StationList_CargoWaitingViaByFrom--");
|
||||
local list = AIStationList_CargoWaitingViaByFrom(6, 0, 7);
|
||||
for (local i = list.Begin(); !list.IsEnd(); i = list.Next()) {
|
||||
print(" " + i + " => " + list.GetValue(i));
|
||||
}
|
||||
};
|
||||
|
||||
function Regression::StationList_CargoWaitingFromByVia()
|
||||
{
|
||||
print("");
|
||||
print("--StationList_CargoWaitingFromByVia--");
|
||||
local list = AIStationList_CargoWaitingFromByVia(2, 0, 2);
|
||||
for (local i = list.Begin(); !list.IsEnd(); i = list.Next()) {
|
||||
print(" " + i + " => " + list.GetValue(i));
|
||||
}
|
||||
};
|
||||
|
||||
function Regression::StationList_Vehicle()
|
||||
{
|
||||
local list = AIStationList_Vehicle(12);
|
||||
|
||||
print("");
|
||||
print("--StationList_Vehicle--");
|
||||
print(" Count(): " + list.Count());
|
||||
list.Valuate(AIStation.GetLocation);
|
||||
print(" Location ListDump:");
|
||||
for (local i = list.Begin(); !list.IsEnd(); i = list.Next()) {
|
||||
print(" " + i + " => " + list.GetValue(i));
|
||||
}
|
||||
list.Valuate(AIStation.GetCargoWaiting, 0);
|
||||
print(" CargoWaiting(0) ListDump:");
|
||||
for (local i = list.Begin(); !list.IsEnd(); i = list.Next()) {
|
||||
print(" " + i + " => " + list.GetValue(i));
|
||||
}
|
||||
list.Valuate(AIStation.GetCargoWaiting, 1);
|
||||
print(" CargoWaiting(1) ListDump:");
|
||||
for (local i = list.Begin(); !list.IsEnd(); i = list.Next()) {
|
||||
print(" " + i + " => " + list.GetValue(i));
|
||||
}
|
||||
list.Valuate(AIStation.GetCargoRating, 1);
|
||||
print(" CargoRating(1) ListDump:");
|
||||
for (local i = list.Begin(); !list.IsEnd(); i = list.Next()) {
|
||||
print(" " + i + " => " + list.GetValue(i));
|
||||
}
|
||||
list.Valuate(AIStation.GetDistanceManhattanToTile, 30000);
|
||||
print(" DistanceManhattanToTile(30000) ListDump:");
|
||||
for (local i = list.Begin(); !list.IsEnd(); i = list.Next()) {
|
||||
print(" " + i + " => " + list.GetValue(i));
|
||||
}
|
||||
list.Valuate(AIStation.GetDistanceSquareToTile, 30000);
|
||||
print(" DistanceSquareToTile(30000) ListDump:");
|
||||
for (local i = list.Begin(); !list.IsEnd(); i = list.Next()) {
|
||||
print(" " + i + " => " + list.GetValue(i));
|
||||
}
|
||||
list.Valuate(AIStation.IsWithinTownInfluence, 0);
|
||||
print(" IsWithinTownInfluence(0) ListDump:");
|
||||
for (local i = list.Begin(); !list.IsEnd(); i = list.Next()) {
|
||||
print(" " + i + " => " + list.GetValue(i));
|
||||
}
|
||||
}
|
||||
|
||||
function Regression::Start()
|
||||
{
|
||||
StationList();
|
||||
StationList_Cargo();
|
||||
StationList_CargoPlanned();
|
||||
StationList_CargoPlannedByFrom();
|
||||
StationList_CargoPlannedByVia();
|
||||
StationList_CargoPlannedViaByFrom();
|
||||
StationList_CargoPlannedFromByVia();
|
||||
StationList_CargoWaiting();
|
||||
StationList_CargoWaitingByFrom();
|
||||
StationList_CargoWaitingByVia();
|
||||
StationList_CargoWaitingViaByFrom();
|
||||
StationList_CargoWaitingFromByVia();
|
||||
StationList_Vehicle();
|
||||
}
|
@@ -1,127 +0,0 @@
|
||||
|
||||
--StationList--
|
||||
Count(): 5
|
||||
Location ListDump:
|
||||
6 => 42341
|
||||
2 => 41831
|
||||
7 => 41825
|
||||
5 => 33421
|
||||
4 => 33411
|
||||
CargoWaiting(0) ListDump:
|
||||
7 => 6
|
||||
6 => 6
|
||||
2 => 3
|
||||
5 => 0
|
||||
4 => 0
|
||||
CargoWaiting(1) ListDump:
|
||||
7 => 0
|
||||
6 => 0
|
||||
5 => 0
|
||||
4 => 0
|
||||
2 => 0
|
||||
|
||||
--StationList_Cargo--
|
||||
0
|
||||
0
|
||||
6 => 6
|
||||
1
|
||||
6 => 2
|
||||
2
|
||||
2 => 4
|
||||
7 => 2
|
||||
3
|
||||
1
|
||||
0
|
||||
7 => 18
|
||||
6 => 16
|
||||
2 => 7
|
||||
1
|
||||
6 => 8
|
||||
2 => 3
|
||||
2
|
||||
2 => 16
|
||||
6 => 14
|
||||
7 => 11
|
||||
3
|
||||
6 => 10
|
||||
2 => 8
|
||||
|
||||
--StationList_CargoPlanned--
|
||||
0
|
||||
7 => 18
|
||||
6 => 16
|
||||
2 => 7
|
||||
1
|
||||
6 => 8
|
||||
2 => 3
|
||||
2
|
||||
2 => 16
|
||||
6 => 14
|
||||
7 => 11
|
||||
3
|
||||
6 => 10
|
||||
2 => 8
|
||||
|
||||
--StationList_CargoPlannedByFrom--
|
||||
7 => 8
|
||||
6 => 8
|
||||
2 => 7
|
||||
|
||||
--StationList_CargoPlannedByVia--
|
||||
2 => 16
|
||||
6 => 7
|
||||
|
||||
--StationList_CargoPlannedViaByFrom--
|
||||
6 => 8
|
||||
2 => 3
|
||||
|
||||
--StationList_CargoPlannedFromByVia--
|
||||
6 => 10
|
||||
2 => 8
|
||||
|
||||
--StationList_CargoWaiting--
|
||||
0
|
||||
6 => 6
|
||||
1
|
||||
6 => 2
|
||||
2
|
||||
2 => 4
|
||||
7 => 2
|
||||
3
|
||||
|
||||
--StationList_CargoWaitingByFrom--
|
||||
2 => 3
|
||||
|
||||
--StationList_CargoWaitingByVia--
|
||||
6 => 3
|
||||
|
||||
--StationList_CargoWaitingViaByFrom--
|
||||
6 => 2
|
||||
|
||||
--StationList_CargoWaitingFromByVia--
|
||||
6 => 3
|
||||
|
||||
--StationList_Vehicle--
|
||||
Count(): 2
|
||||
Location ListDump:
|
||||
5 => 33421
|
||||
4 => 33411
|
||||
CargoWaiting(0) ListDump:
|
||||
5 => 0
|
||||
4 => 0
|
||||
CargoWaiting(1) ListDump:
|
||||
5 => 0
|
||||
4 => 0
|
||||
CargoRating(1) ListDump:
|
||||
5 => -1
|
||||
4 => -1
|
||||
DistanceManhattanToTile(30000) ListDump:
|
||||
5 => 106
|
||||
4 => 96
|
||||
DistanceSquareToTile(30000) ListDump:
|
||||
5 => 8818
|
||||
4 => 7058
|
||||
IsWithinTownInfluence(0) ListDump:
|
||||
5 => 0
|
||||
4 => 0
|
||||
ERROR: The script died unexpectedly.
|
Binary file not shown.
@@ -10,9 +10,9 @@ fallback = true
|
||||
description = A music pack without actual music.
|
||||
description.af_ZA = 'n Musiek stel sonder enige musiek.
|
||||
description.ar_EG = مجموعة موسيقى بدون موسيقى
|
||||
description.be_BY = "Пусты" набор музычнага афармлення, які не зьмяшчае ніякай музыкі.
|
||||
description.be_BY = "Пусты" набор музычнага афармлення, не змяшчаючы ніякай музыкі.
|
||||
description.bg_BG = Празен музикален пакет.
|
||||
description.ca_ES = Una llista de música sense cap peça.
|
||||
description.ca_ES = Un joc de música sense cap música.
|
||||
description.cs_CZ = Prázná hudební sada.
|
||||
description.cy_GB = Pecyn cerddoriaeth heb unrhyw gerddoriaeth ynddo.
|
||||
description.da_DK = En musikpakke uden musik.
|
||||
@@ -24,17 +24,15 @@ description.es_ES = Un conjunto de música vacío.
|
||||
description.et_EE = Muusikakogu ilma muusikata.
|
||||
description.fi_FI = Musiikkipaketti, jossa ei ole musiikkia.
|
||||
description.fr_FR = Un pack de musiques sans musiques.
|
||||
description.ga_IE = Pacáiste ceoil gan aon cheol iarbhír ann.
|
||||
description.gd_GB = Pacaid ciùil anns nach eil fonn sam bith.
|
||||
description.gl_ES = Un conxunto de músicas sen ningunha música.
|
||||
description.hr_HR = Glazbeni paket bez ikakve glazbe.
|
||||
description.hr_HR = Muzički paket bez ikakve muzike.
|
||||
description.hu_HU = Zenei alapcsomag zene nélkül.
|
||||
description.id_ID = Paket musik tanpa musik sungguhan.
|
||||
description.is_IS = Tónlistarpakki sem er í raun án tónlistar.
|
||||
description.it_IT = Un pacchetto musicale non contenente alcuna musica.
|
||||
description.ja_JP = 空の音楽パック
|
||||
description.ko_KR = 실제 음악이 없는 음악 목록입니다.
|
||||
description.la_VA = Sarcina musicae sine ulla musica.
|
||||
description.lb_LU = E Musikpack ouni aktuell Musik.
|
||||
description.lt_LT = Muzikos pakas be muzikos.
|
||||
description.lv_LV = Mūzikas kopa bez mūzikas
|
||||
|
@@ -10,9 +10,9 @@ fallback = true
|
||||
description = A sound pack without any sounds.
|
||||
description.af_ZA = 'n Klank stel sonder enige klanke.
|
||||
description.ar_EG = مجموعة صوت بدوت اصوات مضافة
|
||||
description.be_BY = "Пусты" набор гукавога афармленьня, які не зьмяшчае ніякіх гукаў.
|
||||
description.be_BY = "Пусты" набор гукавога афармленьня, не змяшчаючы ніякіх гукаў.
|
||||
description.bg_BG = Празен звуков пакет.
|
||||
description.ca_ES = Una llista de sons buida.
|
||||
description.ca_ES = Un joc de sons sense cap so.
|
||||
description.cs_CZ = Prázdná sada zvuků.
|
||||
description.cy_GB = Pecyn sain heb unrhyw effeithiau sain ynddo.
|
||||
description.da_DK = En lydpakke uden lyde.
|
||||
@@ -22,10 +22,8 @@ description.en_AU = A sound pack without any sounds.
|
||||
description.en_US = A sound pack without any sounds.
|
||||
description.es_ES = Un conjunto de sonidos vacío.
|
||||
description.et_EE = Helikogu ilma helideta.
|
||||
description.eu_ES = Soinurik gabeko soinu pakete bat
|
||||
description.fi_FI = Äänipaketti, jossa ei ole ääniä.
|
||||
description.fr_FR = Un pack de sons sans sons.
|
||||
description.ga_IE = Pacáiste fuaimeanna gan aon fhuaimeanna ann.
|
||||
description.gd_GB = Pacaid fhuaimean anns nach eil fuaim sam bith.
|
||||
description.gl_ES = Un conxunto de sons sen ningún son
|
||||
description.hr_HR = Zvučni paket bez ikakvih zvukova.
|
||||
@@ -35,8 +33,7 @@ description.is_IS = Hljóðpakki án hljóðs.
|
||||
description.it_IT = Un pacchetto sonoro non contenente alcun suono.
|
||||
description.ja_JP = 空の効果音パック
|
||||
description.ko_KR = 아무런 효과음도 없는 효과음 팩입니다.
|
||||
description.la_VA = Sarcina sonorum sine ullis sonis.
|
||||
description.lb_LU = E Soundpack ouni iergendee Sound.
|
||||
description.lb_LU = En Soundpack mat all den Sounds.
|
||||
description.lt_LT = Garsų pakas be jokių garsų.
|
||||
description.nb_NO = En lydpakke uten noen lyder.
|
||||
description.nl_NL = Een geluidset zonder geluid.
|
||||
|
Binary file not shown.
@@ -11,9 +11,9 @@ palette = DOS
|
||||
description = Original Transport Tycoon Deluxe DOS edition graphics.
|
||||
description.af_ZA = Oorspronklike Transport Tycoon Deluxe DOS uitgawe grafieke.
|
||||
description.ar_EG = النسخة الاصلية من ترانسبورت تايكون ديلوكس الرسومية نسخة الدوس
|
||||
description.be_BY = Арыґінальная ґрафіка з Transport Tycoon Deluxe для DOS.
|
||||
description.be_BY = Арыгінальная графіка з Transport Tycoon Deluxe для DOS.
|
||||
description.bg_BG = Оригинални графики на Transport Tycoon Deluxe за DOS.
|
||||
description.ca_ES = Gràfics originals del Transport Tycoon Deluxe pel DOS.
|
||||
description.ca_ES = Gràfics originals de Transport Tycoon Deluxe per a DOS.
|
||||
description.cs_CZ = Původní sada grafik Transport Tycoon Deluxe (verze pro DOS).
|
||||
description.cy_GB = Graffeg gwreiddiol fersiwn DOS o Transport Tycoon Deluxe.
|
||||
description.da_DK = Originalgrafik fra Transport Tycoon Deluxe DOS-version.
|
||||
@@ -25,7 +25,6 @@ description.es_ES = Gráficos originales de Transport Tycoon Deluxe versión DOS
|
||||
description.et_EE = Algse Transport Tycoon Deluxe DOSi versiooni graafika.
|
||||
description.fi_FI = Alkuperäiset Transport Tycoon Deluxen DOS-version grafiikat.
|
||||
description.fr_FR = Graphiques originaux de Transport Tycoon Deluxe (version DOS).
|
||||
description.ga_IE = Grafaicí bunaidhTransport Tycoon Deluxe, eagrán DOS.
|
||||
description.gd_GB = Grafaigeachd aig an deasachadh DOS tùsail aig Transport Tycoon Deluxe.
|
||||
description.gl_ES = Graficos da edición orixinal de Transport Tycoon Deluxe para DOS.
|
||||
description.hr_HR = Originalna grafika za Transport Tycoon Deluxe DOS izdanje.
|
||||
@@ -35,7 +34,6 @@ description.is_IS = Upprunalega grafíkin úr Transport Tycoon Deluxe DOS útgá
|
||||
description.it_IT = Grafica originale di Transport Tycoon Deluxe, edizione DOS.
|
||||
description.ja_JP = Transport Tycoon Deluxe オリジナル版 グラフィック (DOS)
|
||||
description.ko_KR = 오리지널 트랜스포트 타이쿤 디럭스 도스 에디션의 그래픽입니다.
|
||||
description.la_VA = Graphica ex editione originale Transport Tycoon Deluxe DOS.
|
||||
description.lb_LU = Original Transport Tycoon Deluxe DOS Editioun Grafik.
|
||||
description.lt_LT = Originali Transport Tycoon Deluxe DOS leidimo grafika.
|
||||
description.nb_NO = Original grafikk fra Transport Tycoon Deluxe for DOS.
|
||||
@@ -72,7 +70,7 @@ TRGI.GRF = da6a6c9dcc451eec88d79211437b76a8
|
||||
TRGC.GRF = ed446637e034104c5559b32c18afe78d
|
||||
TRGH.GRF = ee6616fb0e6ef6b24892c58c93d86fc9
|
||||
TRGT.GRF = e30e8a398ae86c03dc534a8ac7dfb3b6
|
||||
OPENTTD.GRF = 505d96061556d3bb5cec6234096ec5bc
|
||||
OPENTTD.GRF = 75a93cea2ed455c2fd5dcbda39e53538
|
||||
|
||||
[origin]
|
||||
default = You can find it on your Transport Tycoon Deluxe CD-ROM.
|
||||
|
@@ -10,9 +10,9 @@ version = 0
|
||||
description = Original Transport Tycoon Deluxe DOS edition sounds.
|
||||
description.af_ZA = Oorspronklike Transport Tycoon Deluxe DOS uitgawe klanke.
|
||||
description.ar_EG = النسخة الاصلية من ترانسبورت تايكون ديلوكس الصوتية نسخة الدوس
|
||||
description.be_BY = Арыґінальны набор гукавога афармленьня з гульні Transport Tycoon Deluxe для DOS.
|
||||
description.be_BY = Арыгінальны набор гукавога афармленьня з гульні Transport Tycoon Deluxe для DOS.
|
||||
description.bg_BG = Оригинални звуци на Transport Tycoon Deluxe за DOS.
|
||||
description.ca_ES = Sons originals del Transport Tycoon Deluxe pel DOS.
|
||||
description.ca_ES = Sons originals de Transport Tycoon Deluxe per a DOS.
|
||||
description.cs_CZ = Původní sada zvuků Transport Tycoon Deluxe (verze pro DOS).
|
||||
description.cy_GB = Effeithiau sain gwreiddiol fersiwn DOS o Transport Tycoon Deluxe.
|
||||
description.da_DK = Originallyd fra Transport Tycoon Deluxe DOS-version.
|
||||
@@ -24,7 +24,6 @@ description.es_ES = Sonidos originales de Transport Tycoon Deluxe versión DOS.
|
||||
description.et_EE = Algse Transport Tycoon Deluxe DOSi versiooni helid.
|
||||
description.fi_FI = Alkuperäiset Transport Tycoon Deluxen DOS-version äänet.
|
||||
description.fr_FR = Sons originaux de Transport Tycoon Deluxe (version DOS).
|
||||
description.ga_IE = Fuaimeanna bunaidh Transport Tycoon Deluxe, eagrán DOS.
|
||||
description.gd_GB = Fuaimean aig an deasachadh DOS tùsail aig Transport Tycoon Deluxe.
|
||||
description.gl_ES = Sons da edición orixinal de Transport Tycoon Deluxe para DOS.
|
||||
description.hr_HR = Originalni zvukovi za Transport Tycoon Deluxe DOS izdanje.
|
||||
@@ -34,7 +33,6 @@ description.is_IS = Upprunalega hljóðið úr Transport Tycoon Deluxe DOS útg
|
||||
description.it_IT = Suoni originali di Transport Tycoon Deluxe, edizione DOS.
|
||||
description.ja_JP = Transport Tycoon Deluxe オリジナル版 効果音 (DOS)
|
||||
description.ko_KR = 오리지널 트랜스포트 타이쿤 도스 에디션의 효과음입니다.
|
||||
description.la_VA = Soni ex editione originale Transport Tycoon Deluxe DOS.
|
||||
description.lb_LU = Original Transport Tycoon Deluxe DOS Editioun Sound.
|
||||
description.lt_LT = Originalūs Transport Tycoon Deluxe DOS leidimo garsai.
|
||||
description.nb_NO = Originale lyder fra Transport Tycoon Deluxe for DOS.
|
||||
|
@@ -11,9 +11,9 @@ palette = DOS
|
||||
description = Original Transport Tycoon Deluxe DOS (German) edition graphics.
|
||||
description.af_ZA = Oorspronklike Transport Tycoon Deluxe DOS (German) uitgawe grafieke.
|
||||
description.ar_EG = النسخة الاصلية من ترانسبورت تايكون ديلوكس الالمانية نسخة الدوس
|
||||
description.be_BY = Арыґінальная ґрафіка зь нямецкай версіі Transport Tycoon Deluxe для DOS.
|
||||
description.be_BY = Арыгінальная графіка з нямецкай версіі Transport Tycoon Deluxe для DOS.
|
||||
description.bg_BG = Оригинални графики на Transport Tycoon Deluxe за DOS (немски) .
|
||||
description.ca_ES = Gràfics originals del Transport Tycoon Deluxe (alemany) pel DOS.
|
||||
description.ca_ES = Gràfics originals de Transport Tycoon Deluxe per a DOS (Alemany).
|
||||
description.cs_CZ = Původní sada grafik Transport Tycoon Deluxe (německá verze pro DOS).
|
||||
description.cy_GB = Graffeg gwreiddiol fersiwn DOS (Almaenig) o Transport Tycoon Deluxe.
|
||||
description.da_DK = Originalgrafik fra Transport Tycoon Deluxe DOS (Tysk) version.
|
||||
@@ -25,7 +25,6 @@ description.es_ES = Gráficos originales de Transport Tycoon Deluxe versión DOS
|
||||
description.et_EE = Algse Transport Tycoon Deluxe DOSi (Saksa) versiooni graafika.
|
||||
description.fi_FI = Alkuperäiset Saksassa julkaistun Transport Tycoon Deluxen DOS-version grafiikat.
|
||||
description.fr_FR = Graphiques originaux de Transport Tycoon Deluxe (version DOS allemande).
|
||||
description.ga_IE = Grafaicí bunaidhTransport Tycoon Deluxe, eagrán DOS (Gearmánach).
|
||||
description.gd_GB = Grafaigeachd aig an deasachadh DOS (Gearmailteach) tùsail aig Transport Tycoon Deluxe.
|
||||
description.gl_ES = Graficos da edición orixinal (alemá) de Transport Tycoon Deluxe para DOS.
|
||||
description.hr_HR = Originalna grafika za Transport Tycoon Deluxe DOS (Njemački) izdanje.
|
||||
@@ -35,7 +34,6 @@ description.is_IS = Upprunalega grafíkin úr Transport Tycoon Deluxe DOS (þýs
|
||||
description.it_IT = Grafica originale di Transport Tycoon Deluxe (tedesco), edizione DOS.
|
||||
description.ja_JP = Transport Tycoon Deluxe オリジナル版 グラフィック (DOS・ドイツ版)
|
||||
description.ko_KR = 오리지널 트랜스포트 타이쿤 디럭스 도스 에디션(독일)의 그래픽입니다.
|
||||
description.la_VA = Graphica ex editione originale Transport Tycoon Deluxe DOS (Germanica).
|
||||
description.lb_LU = Original Transport Tycoon Deluxe DOS (Däitsch) Editioun Grafik.
|
||||
description.lt_LT = Originali Transport Tycoon Deluxe DOS (Vokiečių) leidimo grafika.
|
||||
description.nb_NO = Original grafikk fra Transport Tycoon Deluxe for DOS (tysk).
|
||||
@@ -72,7 +70,7 @@ TRGI.GRF = da6a6c9dcc451eec88d79211437b76a8
|
||||
TRGC.GRF = ed446637e034104c5559b32c18afe78d
|
||||
TRGH.GRF = ee6616fb0e6ef6b24892c58c93d86fc9
|
||||
TRGT.GRF = fcde1d7e8a74197d72a62695884b909e
|
||||
OPENTTD.GRF = 505d96061556d3bb5cec6234096ec5bc
|
||||
OPENTTD.GRF = 75a93cea2ed455c2fd5dcbda39e53538
|
||||
|
||||
[origin]
|
||||
default = You can find it on your Transport Tycoon Deluxe CD-ROM.
|
||||
|
@@ -11,9 +11,9 @@ palette = Windows
|
||||
description = Original Transport Tycoon Deluxe Windows edition graphics.
|
||||
description.af_ZA = Oorspronklike Transport Tycoon Deluxe Windows uitgawe grafieke.
|
||||
description.ar_EG = النسخة الاصلية من ترانسبورت تايكون ديلوكس الرسومية نسخة وندوز
|
||||
description.be_BY = Арыґінальная ґрафіка з Transport Tycoon Deluxe для Windows.
|
||||
description.be_BY = Арыгінальная графіка з Transport Tycoon Deluxe для Windows.
|
||||
description.bg_BG = Оригинални графики на Transport Tycoon Deluxe за Windows.
|
||||
description.ca_ES = Gràfics originals del Transport Tycoon Deluxe pel Windows.
|
||||
description.ca_ES = Gràfics originals de Transport Tycoon Deluxe per a Windows.
|
||||
description.cs_CZ = Původní sada grafik Transport Tycoon Deluxe (verze pro Windows).
|
||||
description.cy_GB = Graffeg gwreiddiol fersiwn Windows o Transport Tycoon Deluxe.
|
||||
description.da_DK = Originalgrafik fra Transport Tycoon Deluxe Windows-version.
|
||||
@@ -25,7 +25,6 @@ description.es_ES = Gráficos originales de Transport Tycoon Deluxe versión Win
|
||||
description.et_EE = Algse Transport Tycoon Deluxe Windowsi versiooni graafika.
|
||||
description.fi_FI = Alkuperäiset Transport Tycoon Deluxen Windows-version grafiikat.
|
||||
description.fr_FR = Graphiques originaux de Transport Tycoon Deluxe (version Windows).
|
||||
description.ga_IE = Grafaicí bunaidhTransport Tycoon Deluxe, eagrán Windows.
|
||||
description.gd_GB = Grafaigeachd aig an deasachadh Windows tùsail aig Transport Tycoon Deluxe.
|
||||
description.gl_ES = Graficos da edición orixinal de Transport Tycoon Deluxe para Windows.
|
||||
description.hr_HR = Originalna grafika za Transport Tycoon Deluxe Windows izdanje.
|
||||
@@ -34,8 +33,7 @@ description.id_ID = Grafik orisinil Transport Tycoon Deluxe versi Windows.
|
||||
description.is_IS = Upprunalega grafíkin úr Transport Tycoon Deluxe Windows útgáfunni.
|
||||
description.it_IT = Grafica originale di Transport Tycoon Deluxe, edizione Windows.
|
||||
description.ja_JP = Transport Tycoon Deluxe オリジナル版 グラフィック (Windows)
|
||||
description.ko_KR = 오리지널 트랜스포트 타이쿤 디럭스 윈도 에디션의 그래픽입니다.
|
||||
description.la_VA = Graphica ex editione originale Transport Tycoon Deluxe Windows.
|
||||
description.ko_KR = 오리지널 트랜스포트 타이쿤 디럭스 윈도우 에디션의 그래픽입니다.
|
||||
description.lb_LU = Original Transport Tycoon Deluxe Windows Editioun Grafik.
|
||||
description.lt_LT = Originali Transport Tycoon Deluxe Windows leidimo grafika.
|
||||
description.nb_NO = Original grafikk fra Transport Tycoon Deluxe for Windows.
|
||||
@@ -72,7 +70,7 @@ TRGIR.GRF = 0c2484ff6be49fc63a83be6ab5c38f32
|
||||
TRGCR.GRF = 3668f410c761a050b5e7095a2b14879b
|
||||
TRGHR.GRF = 06bf2b7a31766f048baac2ebe43457b1
|
||||
TRGTR.GRF = de53650517fe661ceaa3138c6edb0eb8
|
||||
OPENTTD.GRF = 505d96061556d3bb5cec6234096ec5bc
|
||||
OPENTTD.GRF = 75a93cea2ed455c2fd5dcbda39e53538
|
||||
|
||||
[origin]
|
||||
default = You can find it on your Transport Tycoon Deluxe CD-ROM.
|
||||
|
@@ -10,9 +10,9 @@ version = 1
|
||||
description = Original Transport Tycoon Deluxe Windows edition music.
|
||||
description.af_ZA = Oorspronklike Transport Tycoon Deluxe Windows uitgawe musiek.
|
||||
description.ar_EG = النسخة الاصلية من ترانسبورت تايكون ديلوكس الموسيقية نسخة وندوز
|
||||
description.be_BY = Арыґінальны набор музычнага афармленьня з гульні Transport Tycoon Deluxe для Windows.
|
||||
description.be_BY = Арыгінальны набор музычнага афармленьня з гульні Transport Tycoon Deluxe для Windows.
|
||||
description.bg_BG = Оригинална музика на Transport Tycoon Deluxe за Windows.
|
||||
description.ca_ES = Música original del Transport Tycoon Deluxe pel Windows.
|
||||
description.ca_ES = Música Original de Transport Tycoon Deluxe per a Windows.
|
||||
description.cs_CZ = Původní hudba Transport Tycoon Deluxe (verze pro Windows).
|
||||
description.cy_GB = Cerddoriaeth gwreiddiol fersion Windows o Transport Tycoon Deluxe.
|
||||
description.da_DK = Originalmusik fra Transport Tycoon Deluxe Windows-version.
|
||||
@@ -24,18 +24,16 @@ description.es_ES = Música original de Transport Tycoon Deluxe versión Windows
|
||||
description.et_EE = Algse Transport Tycoon Deluxe Windowsi versiooni muusika.
|
||||
description.fi_FI = Alkuperäinen Transport Tycoon Deluxen Windows-version musiikki.
|
||||
description.fr_FR = Musiques originales de Transport Tycoon Deluxe (version Windows).
|
||||
description.ga_IE = Ceol bunaidh Transport Tycoon Deluxe, eagrán Windows.
|
||||
description.gd_GB = Ceòl aig an deasachadh Windows tùsail aig Transport Tycoon Deluxe.
|
||||
description.gl_ES = Música da edición orixinal de Transport Tycoon Deluxe para Windows.
|
||||
description.hr_HR = Originalna glazba za Transport Tycoon Deluxe Windows izdanje.
|
||||
description.hr_HR = Originalna muzika za Transport Tycoon Deluxe Windows izdanje.
|
||||
description.hu_HU = Az eredeti Transport Tycoon Deluxe Windows verziójának zenéje.
|
||||
description.id_ID = Musik pengiring orisinil Transport Tycoon Deluxe versi Windows.
|
||||
description.is_IS = Upprunalega tónlistin úr Transport Tycoon Deluxe Windows útgáfunni.
|
||||
description.it_IT = Musica originale di Transport Tycoon Deluxe, edizione Windows.
|
||||
description.ja_JP = Transport Tycoon Deluxe オリジナル版 音楽 (Windows)
|
||||
description.ko_KR = 오리지널 트랜스포트 타이쿤 디럭스 윈도 에디션의 음악입니다.
|
||||
description.la_VA = Musica ex editione originale Transport Tycoon Deluxe Windows.
|
||||
description.lb_LU = Original Transport Tycoon Deluxe Windows Editioun Musik.
|
||||
description.ko_KR = 오리지널 트랜스포트 타이쿤 디럭스 윈도우 에디션의 음악입니다.
|
||||
description.lb_LU = Original Transport Tycoon Deluxe Windows Editioun Music.
|
||||
description.lt_LT = Originali Transport Tycoon Deluxe Windows leidimo muzika.
|
||||
description.lv_LV = Oriģinālā Transport Tycoon Deluxe Windows izdevuma mūzika.
|
||||
description.nb_NO = Original musikk fra Transport Tycoon Deluxe for Windows.
|
||||
|
@@ -10,9 +10,9 @@ version = 0
|
||||
description = Original Transport Tycoon Deluxe Windows edition sounds.
|
||||
description.af_ZA = Oorspronklike Transport Tycoon Deluxe Windows uitgawe klanke.
|
||||
description.ar_EG = النسخة الاصلية من ترانسبورت تايكون ديلوكس الصوتية نسخة وندوز
|
||||
description.be_BY = Арыґінальны набор гукавога афармленьня з гульні Transport Tycoon Deluxe для Windows.
|
||||
description.be_BY = Арыгінальны набор гукавога афармленьня з гульні Transport Tycoon Deluxe для Windows.
|
||||
description.bg_BG = Оригинални звуци на Transport Tycoon Deluxe за Windows.
|
||||
description.ca_ES = Sons originals del Transport Tycoon Deluxe pel Windows.
|
||||
description.ca_ES = Sons originals de Transport Tycoon Deluxe per a Windows.
|
||||
description.cs_CZ = Původní sada zvuků Transport Tycoon Deluxe (verze pro Windows).
|
||||
description.cy_GB = Effeithiau sain gwreiddiol fersiwn Windows o Transport Tycoon Deluxe.
|
||||
description.da_DK = Originallyd fra Transport Tycoon Deluxe Windows-version.
|
||||
@@ -24,7 +24,6 @@ description.es_ES = Sonidos originales de Transport Tycoon Deluxe versión Windo
|
||||
description.et_EE = Algse Transport Tycoon Deluxe Windowsi versiooni helid.
|
||||
description.fi_FI = Alkuperäiset Transport Tycoon Deluxen Windows-version äänet.
|
||||
description.fr_FR = Sons originaux de Transport Tycoon Deluxe (version Windows).
|
||||
description.ga_IE = Fuaimeanna bunaidh Transport Tycoon Deluxe, eagrán Windows.
|
||||
description.gd_GB = Fuaimean aig an deasachadh Windows tùsail aig Transport Tycoon Deluxe.
|
||||
description.gl_ES = Sons da edición orixinal de Transport Tycoon Deluxe para Windows.
|
||||
description.hr_HR = Originalni zvukovi za Transport Tycoon Deluxe Windows izdanje.
|
||||
@@ -33,8 +32,7 @@ description.id_ID = Efek suara orisinil Transport Tycoon Deluxe versi Windows.
|
||||
description.is_IS = Upprunalega hljóðið úr Transport Tycoon Deluxe Windows útgáfunni.
|
||||
description.it_IT = Suoni originali di Transport Tycoon Deluxe, edizione Windows.
|
||||
description.ja_JP = Transport Tycoon Deluxe オリジナル版 効果音 (Windows)
|
||||
description.ko_KR = 오리지널 트랜스포트 타이쿤 디럭스 윈도 에디션의 효과음입니다.
|
||||
description.la_VA = Soni ex editione originale Transport Tycoon Deluxe Windows.
|
||||
description.ko_KR = 오리지널 트랜스포트 타이쿤 디럭스 윈도우 에디션의 효과음입니다.
|
||||
description.lb_LU = Original Transport Tycoon Deluxe Windows Editioun Sound.
|
||||
description.lt_LT = Originalūs Transport Tycoon Deluxe Windows leidimo garsai.
|
||||
description.nb_NO = Originale lyder fra Transport Tycoon Deluxe for Windows.
|
||||
|
@@ -7,7 +7,7 @@
|
||||
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
GSLog.Info("1.2 API compatibility in effect.");
|
||||
GSLog.Info("1.2 API compatability in effect.");
|
||||
|
||||
GSTown._SetGrowthRate <- GSTown.SetGrowthRate;
|
||||
GSTown.SetGrowthRate <- function(town_id, days_between_town_growth)
|
||||
@@ -16,10 +16,3 @@ GSTown.SetGrowthRate <- function(town_id, days_between_town_growth)
|
||||
if (days_between_town_growth == 0) days_between_town_growth = GSTown.TOWN_GROWTH_NORMAL;
|
||||
return GSTown._SetGrowthRate(town_id, days_between_town_growth);
|
||||
}
|
||||
|
||||
/* 1.5 adds a game element reference to the news. */
|
||||
GSNews._Create <- GSNews.Create;
|
||||
GSNews.Create <- function(type, text, company)
|
||||
{
|
||||
return GSNews._Create(type, text, company, GSNews.NR_NONE, 0);
|
||||
}
|
||||
|
@@ -7,7 +7,7 @@
|
||||
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
GSLog.Info("1.3 API compatibility in effect.");
|
||||
GSLog.Info("1.3 API compatability in effect.");
|
||||
|
||||
GSTown._SetGrowthRate <- GSTown.SetGrowthRate;
|
||||
GSTown.SetGrowthRate <- function(town_id, days_between_town_growth)
|
||||
@@ -16,10 +16,3 @@ GSTown.SetGrowthRate <- function(town_id, days_between_town_growth)
|
||||
if (days_between_town_growth == 0) days_between_town_growth = GSTown.TOWN_GROWTH_NORMAL;
|
||||
return GSTown._SetGrowthRate(town_id, days_between_town_growth);
|
||||
}
|
||||
|
||||
/* 1.5 adds a game element reference to the news. */
|
||||
GSNews._Create <- GSNews.Create;
|
||||
GSNews.Create <- function(type, text, company)
|
||||
{
|
||||
return GSNews._Create(type, text, company, GSNews.NR_NONE, 0);
|
||||
}
|
||||
|
@@ -1,4 +1,4 @@
|
||||
/* $Id$ */
|
||||
/* $Id: compat_1.3.nut 24469 2012-08-13 19:33:17Z yexo $ */
|
||||
|
||||
/*
|
||||
* This file is part of OpenTTD.
|
||||
@@ -6,12 +6,3 @@
|
||||
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
GSLog.Info("1.4 API compatibility in effect.");
|
||||
|
||||
/* 1.5 adds a game element reference to the news. */
|
||||
GSNews._Create <- GSNews.Create;
|
||||
GSNews.Create <- function(type, text, company)
|
||||
{
|
||||
return GSNews._Create(type, text, company, GSNews.NR_NONE, 0);
|
||||
}
|
||||
|
@@ -1,10 +0,0 @@
|
||||
/* $Id$ */
|
||||
|
||||
/*
|
||||
* This file is part of OpenTTD.
|
||||
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
|
||||
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
GSLog.Info("1.5 API compatibility in effect.");
|
@@ -1,8 +0,0 @@
|
||||
/* $Id$ */
|
||||
|
||||
/*
|
||||
* This file is part of OpenTTD.
|
||||
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
|
||||
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
825
changelog.txt
825
changelog.txt
File diff suppressed because it is too large
Load Diff
724
config.lib
724
config.lib
File diff suppressed because it is too large
Load Diff
1
configure
vendored
1
configure
vendored
@@ -129,7 +129,6 @@ AWKCOMMAND='
|
||||
if ($0 == "DIRECTMUSIC" && "'$with_direct_music'" == "0") { next; }
|
||||
if ($0 == "LIBTIMIDITY" && "'$libtimidity'" == "" ) { next; }
|
||||
if ($0 == "HAVE_THREAD" && "'$with_threads'" == "0") { next; }
|
||||
if ($0 == "SSE" && "'$with_sse'" != "1") { next; }
|
||||
|
||||
skip += 1;
|
||||
|
||||
|
268
docs/desync.txt
268
docs/desync.txt
@@ -1,268 +0,0 @@
|
||||
Some explanations about Desyncs
|
||||
Last updated: 2014-02-23
|
||||
------------------------------------------------------------------------
|
||||
|
||||
|
||||
Table of contents
|
||||
-----------------
|
||||
1.0) Desync theory
|
||||
* 1.1) OpenTTD multiplayer architecture
|
||||
* 1.2) What is a Desync and how is it detected
|
||||
* 1.3) Typical causes of Desyncs
|
||||
2.0) What to do in case of a Desync
|
||||
* 2.1) Cache debugging
|
||||
* 2.2) Desync recording
|
||||
3.0) Evaluating the Desync records
|
||||
* 3.1) Replaying
|
||||
* 3.2) Evaluation the replay
|
||||
* 3.3) Comparing savegames
|
||||
|
||||
|
||||
1.1) OpenTTD multiplayer architecture
|
||||
---- --------------------------------
|
||||
OpenTTD has a huge gamestate, which changes all of the time.
|
||||
The savegame contains the complete gamestate at a specific point
|
||||
in time. But this state changes completely each tick: Vehicles move
|
||||
and trees grow.
|
||||
|
||||
However, most of these changes in the gamestate are deterministic:
|
||||
Without a player interfering a vehicle follows its orders always
|
||||
in the same way, and trees always grow the same.
|
||||
|
||||
In OpenTTD multiplayer synchronisation works by creating a savegame
|
||||
when clients join, and then transfering that savegame to the client,
|
||||
so it has the complete gamestate at a fixed point in time.
|
||||
|
||||
Afterwards clients only receive 'commands', that is: Stuff which is
|
||||
not predictable, like
|
||||
- player actions
|
||||
- AI actions
|
||||
- GameScript actions
|
||||
- Admin Port command
|
||||
- rcon commands
|
||||
- ...
|
||||
|
||||
These commands contain the information on how to execute the command,
|
||||
and when to execute it. Time is measured in 'network frames'.
|
||||
Mind that network frames to not match ingame time. Network frames
|
||||
also run while the game is paused, to give a defined behaviour to
|
||||
stuff that is executing while the game is paused.
|
||||
|
||||
The deterministic part of the gamestate is run by the clients on
|
||||
their own. All they get from the server is the instruction to
|
||||
run the gamestate up to a certain network time, which basically
|
||||
says that there are no commands scheduled in that time.
|
||||
|
||||
When a client (which includes the server itself) wants to execute
|
||||
a command (i.e. a non-predictable action), it does this by
|
||||
- calling DoCommandP resp. DoCommandPInternal
|
||||
- These functions first do a local test-run of the command to
|
||||
check simple preconditions. (Just to give the client an
|
||||
immediate response without bothering the server and waiting for
|
||||
the response.) The test-run may not actually change the
|
||||
gamestate, all changes must be discarded.
|
||||
- If the local test-run succeeds the command is sent to the server.
|
||||
- The server inserts the command into the command queue, which
|
||||
assigns a network frame to the commands, i.e. when it shall be
|
||||
executed on all clients.
|
||||
- Enhanced with this specific timestamp, the command is send to all
|
||||
clients, which execute the command simultaneously in the same
|
||||
network frame in the same order.
|
||||
|
||||
1.2) What is a Desync and how is it detected
|
||||
---- ---------------------------------------
|
||||
In the ideal case all clients have the same gamestate as the server
|
||||
and run in sync. That is, vehicle movement is the same on all
|
||||
clients, and commands are executed the same everywhere and
|
||||
have the same results.
|
||||
|
||||
When a Desync happens, it means that the gamestates on the clients
|
||||
(including the server) are no longer the same. Just imagine
|
||||
that a vehicle picks the left line instead of the right line at
|
||||
a junction on one client.
|
||||
|
||||
The important thing here is, that noone notices when a Desync
|
||||
occurs. The desync client will continue to simulate the gamestate
|
||||
and execute commands from the server. Once the gamestate differs
|
||||
it will increasingly spiral out of control: If a vehicle picks a
|
||||
different route, it will arrive at a different time at a station,
|
||||
which will load different cargo, which causes other vehicles to
|
||||
load other stuff, which causes industries to notice different
|
||||
servicing, which causes industries to change production, ...
|
||||
the client could run all day in a different universe.
|
||||
|
||||
To limit how long a Desync can remain unnoticed, the server
|
||||
transfers some checksums every now and then for the gamestate.
|
||||
Currently this checksum is the state of the random number
|
||||
generator of the game logic. A lot of things in OpenTTD depend
|
||||
on the RNG, and if the gamestate differs, it is likely that the
|
||||
RNG is called at different times, and the state differs when
|
||||
checked.
|
||||
|
||||
The clients compare this 'checksum' with the checksum of their
|
||||
own gamestate at the specific network frame. If they differ,
|
||||
the client disconnects with a Desync error.
|
||||
|
||||
The important thing here is: The detection of the Desync is
|
||||
only an ultimate failure detection. It does not give any
|
||||
indication on when the Desync happened. The Desync may after
|
||||
all have occurred long ago, and just did not affect the checksum
|
||||
up to now. The checksum may have matched 10 times or more
|
||||
since the Desync happend, and only now the Desync has spiraled
|
||||
enough to finally affect the checksum. (There was once a desync
|
||||
which was only noticed by the checksum after 20 game years.)
|
||||
|
||||
1.3) Typical causes of Desyncs
|
||||
---- -------------------------
|
||||
Desyncs can be caused by the following scenarios:
|
||||
- The savegame does not describe the complete gamestate.
|
||||
- Some information which affects the progression of the
|
||||
gamestate is not saved in the savegame.
|
||||
- Some information which affects the progression of the
|
||||
gamestate is not loaded from the savegame.
|
||||
This includes the case that something is not completely
|
||||
reset before loading the savegame, so data from the
|
||||
previous game is carried over to the new one.
|
||||
- The gamestate does not behave deterministic.
|
||||
- Cache mismatch: The game logic depends on some cached
|
||||
values, which are not invalidated properly. This is
|
||||
the usual case for NewGRF-specific Desyncs.
|
||||
- Undefined behaviour: The game logic performs multiple
|
||||
things in an undefined order or with an undefined
|
||||
result. E.g. when sorting something with a key while
|
||||
some keys are equal. Or some computation that depends
|
||||
on the CPU architecture (32/64 bit, little/big endian).
|
||||
- The gamestate is modified when it shall not be modified.
|
||||
- The test-run of a command alters the gamestate.
|
||||
- The gamestate is altered by a player or script without
|
||||
using commands.
|
||||
|
||||
|
||||
2.1) Cache debugging
|
||||
---- ---------------
|
||||
Desyncs which are caused by inproper cache validation can
|
||||
often be found by enabling cache validation:
|
||||
- Start OpenTTD with '-d desync=2'.
|
||||
- This will enable validation of caches every tick.
|
||||
That is, cached values are recomputed every tick and compared
|
||||
to the cached value.
|
||||
- Differences are logged to 'commands-out.log' in the autosave
|
||||
folder.
|
||||
|
||||
Mind that this type of debugging can also be done in singleplayer.
|
||||
|
||||
2.2) Desync recording
|
||||
---- ----------------
|
||||
If you have a server, which happens to encounter Desyncs often,
|
||||
you can enable recording of the gamestate alterations. This
|
||||
will later allow the replay the gamestate and locate the Desync
|
||||
cause.
|
||||
|
||||
There are two levels of Desync recording, which are enabled
|
||||
via '-d desync=2' resp. '-d desync=3'. Both will record all
|
||||
commands to a file 'commands-out.log' in the autosave folder.
|
||||
|
||||
If you have the savegame from the start of the server, and
|
||||
this command log you can replay the whole game. (see Section 3.1)
|
||||
|
||||
If you do not start the server from a savegame, there will
|
||||
also be a savegame created just after a map has been generated.
|
||||
The savegame will be named 'dmp_cmds_*.sav' and be put into
|
||||
the autosave folder.
|
||||
|
||||
In addition to that '-d desync=3' also creates regular savegames
|
||||
at defined spots in network time. (more defined than regular
|
||||
autosaves). These will be created in the autosave folder
|
||||
and will also be named 'dmp_cmds_*.sav'.
|
||||
|
||||
These saves allow comparing the gamestate with the original
|
||||
gamestate during replaying, and thus greatly help debugging.
|
||||
However, they also take a lot of disk space.
|
||||
|
||||
|
||||
3.1) Replaying
|
||||
---- ---------
|
||||
To replay a Desync recording, you need these files:
|
||||
- The savegame from when the server was started, resp.
|
||||
the automatically created savegame from when the map
|
||||
was generated.
|
||||
- The 'commands-out.log' file.
|
||||
- Optionally the 'dmp_cmds_*.sav'.
|
||||
Put these files into a safe spot. (Not your autosave folder!)
|
||||
|
||||
Next, prepare your OpenTTD for replaying:
|
||||
- Get the same version of OpenTTD as the original server was running.
|
||||
- Uncomment/enable the define 'DEBUG_DUMP_COMMANDS' in
|
||||
'src/network/network_func.h'.
|
||||
(DEBUG_FAILED_DUMP_COMMANDS is explained later)
|
||||
- Put the 'commands-out.log' into the root save folder, and rename
|
||||
it to 'commands.log'.
|
||||
- Run 'openttd -D -d desync=3 -g startsavegame.sav'.
|
||||
This replays the server log and creates new 'commands-out.log'
|
||||
and 'dmp_cmds_*.sav' in your autosave folder.
|
||||
|
||||
3.2) Evaluation the replay
|
||||
---- ---------------------
|
||||
The replaying will also compare the checksums which are part of
|
||||
the 'commands-out.log' with the replayed gamestate.
|
||||
If they differ, it will trigger a 'NOT_REACHED'.
|
||||
|
||||
If the replay succeeds without mismatch, that is the replay reproduces
|
||||
the original server state:
|
||||
- Repeat the replay starting from incrementally later 'dmp_cmds_*.sav'
|
||||
while truncating the 'commands.log' at the beginning appropriately.
|
||||
The 'dmp_cmds_*.sav' can be your own ones from the first reply, or
|
||||
the ones from the original server (if you have them).
|
||||
(This simulates the view of joining clients during the game.)
|
||||
- If one of those replays fails, you have located the Desync between
|
||||
the last dmp_cmds that reproduces the replay and the first one
|
||||
that fails.
|
||||
|
||||
If the replay does not succeed without mismatch, you can check the logs
|
||||
whether there were failed commands. Then you may try to replay with
|
||||
DEBUG_FAILED_DUMP_COMMANDS enabled. If the replay then fails, the
|
||||
command test-run of the failed command modified the game state.
|
||||
|
||||
If you have the original 'dmp_cmds_*.sav', you can also compare those
|
||||
savegames with your own ones from the replay. You can also comment/disable
|
||||
the 'NOT_REACHED' mentioned above, to get another 'dmp_cmds_*.sav' from
|
||||
the replay after the mismatch has already been detected.
|
||||
See Section 3.2 on how to compare savegames.
|
||||
If the saves differ you have located the Desync between the last dmp_cmds
|
||||
that match and the first one that does not. The difference of the saves
|
||||
may point you in the direction of what causes it.
|
||||
|
||||
If the replay succeeds without mismatch, and you do not have any
|
||||
'dmp_cmd_*.sav' from the original server, it is a lost case.
|
||||
Enable creation of the 'dmp_cmd_*.sav' on the server, and wait for the
|
||||
next Desync.
|
||||
|
||||
Finally, you can also compare the 'commands-out.log' from the original
|
||||
server with the one from the replay. They will differ in stuff like
|
||||
dates, and the original log will contain the chat, but otherwise they
|
||||
should match.
|
||||
|
||||
3.2) Comparing savegames
|
||||
---- -------------------
|
||||
The binary form of the savegames from the original server and from
|
||||
your replay will always differ:
|
||||
- The savegame contains paths to used NewGRF files.
|
||||
- The gamelog will log your loading of the savegame.
|
||||
- The savegame data of AIs and the Gamescript will differ.
|
||||
Scripts are not run during the replay, only their recorded commands
|
||||
are replayed. Their internal state will thus not change in the
|
||||
replay and will differ.
|
||||
|
||||
To compare savegame more semantically, there exist some ugly hackish
|
||||
tools at:
|
||||
http://devs.openttd.org/~frosch/texts/zpipe.c
|
||||
http://devs.openttd.org/~frosch/texts/printhunk.c
|
||||
|
||||
The first one decompresses OpenTTD savegames. The second one creates
|
||||
a textual representation of an uncompressed savegame, by parsing hunks
|
||||
and arrays and such. With both tools you need to be a bit careful
|
||||
since they work on stdin and stdout, which may not deal well with
|
||||
binary data.
|
||||
|
||||
If you have the textual representation of the savegames, you can
|
||||
compare them with regular diff tools.
|
@@ -15,60 +15,20 @@
|
||||
For a graphical representation of the tile-layout have a look at
|
||||
<a href="landscape_grid.html">Landscape grid</a> page.
|
||||
</p>
|
||||
<p>Nine attributes (counting "<span style="font-weight: bold;">type</span>" and
|
||||
"<span style="font-weight: bold;">height</span>") hold the informations about a tile.<BR>
|
||||
<p>Eight attributes (counting "<span style="font-weight: bold;">type_height</span>") hold the informations about a tile.<BR>
|
||||
These attributes are referred to as
|
||||
"<span style="font-weight: bold;">type</span>",
|
||||
"<span style="font-weight: bold;">height</span>",
|
||||
"<span style="font-weight: bold;">type_height</span>",
|
||||
"<span style="font-weight: bold;">m1</span>", "<span style="font-weight: bold;">m2</span>",
|
||||
"<span style="font-weight: bold;">m3</span>", "<span style="font-weight: bold;">m4</span>",
|
||||
"<span style="font-weight: bold;">m5</span>", "<span style="font-weight: bold;">m6</span>"
|
||||
and "<span style="font-weight: bold;">m7</span>".<br>
|
||||
The most important value is the class of a tile, stored in the upper 4 bits
|
||||
of the <span style="font-weight: bold;">type</span> attribute.
|
||||
of the <span style="font-weight: bold;">type_height</span> attribute. The lower 4 bits are used to encode the height and
|
||||
slope data.
|
||||
</p>
|
||||
|
||||
Frequently repeating patterns:
|
||||
<ul>
|
||||
<li><span style="font-weight: bold;">type</span>
|
||||
<ul>
|
||||
<li>
|
||||
<a name="type"></a>
|
||||
Bits 7..4:
|
||||
<table border="1" style="width: 30em;">
|
||||
<tr bgcolor="#CCCCCC"><td colspan="2">The tile type.</td></tr>
|
||||
<tr><td style="width: 5em;"><tt>00</tt></td><td>Ground</td></tr>
|
||||
<tr><td><tt>01</tt></td><td>Railway tracks</td></tr>
|
||||
<tr><td><tt>02</tt></td><td>Roads</td></tr>
|
||||
<tr><td><tt>03</tt></td><td>Town building</td></tr>
|
||||
<tr><td><tt>04</tt></td><td>Trees</td></tr>
|
||||
<tr><td><tt>05</tt></td><td>Station tiles</td></tr>
|
||||
<tr><td><tt>06</tt></td><td>Water</td></tr>
|
||||
<tr><td><tt>07</tt></td><td>Void</td></tr>
|
||||
<tr><td><tt>08</tt></td><td>Industries</td></tr>
|
||||
<tr><td><tt>09</tt></td><td>Tunnel / bridge</td></tr>
|
||||
<tr><td><tt>0A</tt></td><td>Objects</td></tr>
|
||||
</table>
|
||||
</li>
|
||||
Bits 3..2:
|
||||
<table border="1" style="width: 30em;">
|
||||
<tr bgcolor="#CCCCCC"><td colspan="2">Presence and direction of bridge above.</td></tr>
|
||||
<tr><td style="width: 5em;"><tt>00</tt></td><td>no bridge</td></tr>
|
||||
<tr><td><tt>01</tt></td><td>Axis X (North-East)</td></tr>
|
||||
<tr><td><tt>02</tt></td><td>Axis Y (South-West)</td></tr>
|
||||
</table>
|
||||
<li>
|
||||
<a name="tropic_zone"></a>
|
||||
Bits 1..0:
|
||||
<table border="1" style="width: 30em;">
|
||||
<tr bgcolor="#CCCCCC"><td colspan="2">Only meaningfull in tropic climate. It contains the definition of the available zones</td></tr>
|
||||
<tr><td style="width: 5em;"><tt>00</tt></td><td>normal</td></tr>
|
||||
<tr><td><tt>01</tt></td><td>desert</td></tr>
|
||||
<tr><td><tt>02</tt></td><td>rain forest</td></tr>
|
||||
</table>
|
||||
In any other climate these 2 bits are theoretically free of use, however using them does not seem useful.
|
||||
</li>
|
||||
</ul>
|
||||
<li><span style="font-weight: bold;">m1</span>
|
||||
<ul>
|
||||
<li>
|
||||
@@ -98,6 +58,32 @@
|
||||
</li>
|
||||
</ul>
|
||||
</li>
|
||||
<li><span style="font-weight: bold;">m6</span>
|
||||
<ul>
|
||||
<li>
|
||||
<a name="bridge_direction"></a>
|
||||
Bits 7..6:
|
||||
<table border="1" style="width: 30em;">
|
||||
<tr bgcolor="#CCCCCC"><td colspan="2">Presence and direction of bridge above, for tiles that support this.</td></tr>
|
||||
<tr><td style="width: 5em;"><tt>00</tt></td><td>no bridge</td></tr>
|
||||
<tr><td><tt>01</tt></td><td>Axis X (North-East)</td></tr>
|
||||
<tr><td><tt>02</tt></td><td>Axis Y (South-West)</td></tr>
|
||||
</table>
|
||||
Some tiles, such as houses do not support bridges over them and use these bits for other purposes.
|
||||
</li>
|
||||
<li>
|
||||
<a name="tropic_zone"></a>
|
||||
Bits 1..0:
|
||||
<table border="1" style="width: 30em;">
|
||||
<tr bgcolor="#CCCCCC"><td colspan="2">Only meaningfull in tropic climate. It contains the definition of the available zones</td></tr>
|
||||
<tr><td style="width: 5em;"><tt>00</tt></td><td>normal</td></tr>
|
||||
<tr><td><tt>01</tt></td><td>desert</td></tr>
|
||||
<tr><td><tt>02</tt></td><td>rain forest</td></tr>
|
||||
</table>
|
||||
In any other climate these 2 bits are theoretically free of use, however using them does not seem useful.
|
||||
</li>
|
||||
</ul>
|
||||
</li>
|
||||
<li><span style="font-weight: bold;">m7:</span><br>
|
||||
Animation frame/state. Used for houses, industries, objects and stations.
|
||||
</li>
|
||||
@@ -210,7 +196,9 @@
|
||||
</tr>
|
||||
</table>
|
||||
</li>
|
||||
<li>m6 bits 7..6 : Possibility of a bridge above, in the <a href="#bridge_direction">direction specified</a></li>
|
||||
<li>m6 bits 4..2: type of hedge on NW border of the tile</li>
|
||||
<li>m6 bits 1..0 : <a href="#tropic_zone">Tropic zone definition</a></li>
|
||||
</ul>
|
||||
</td>
|
||||
</tr>
|
||||
@@ -522,6 +510,8 @@
|
||||
<li>m5 bit 4: pbs reservation state</li>
|
||||
</ul>
|
||||
</li>
|
||||
<li>m6 bits 7..6 : Possibility of a bridge above, in the <a href="#bridge_direction">direction specified</a></li>
|
||||
<li>m6 bits 1..0 : <a href="#tropic_zone">Tropic zone definition</a></li>
|
||||
</ul>
|
||||
</td>
|
||||
</tr>
|
||||
@@ -549,7 +539,6 @@
|
||||
</tr>
|
||||
</table>
|
||||
</li>
|
||||
<li>m3 bits 7..4: <a href="#OwnershipInfo">owner</a> of road type 1 (tram); OWNER_NONE (<tt>10</tt>) is stored as OWNER_TOWN (<tt>0F</tt>)
|
||||
<li>m5 bits 7 clear: road or level-crossing
|
||||
<ul>
|
||||
<li>m6 bits 5..3:
|
||||
@@ -584,6 +573,7 @@
|
||||
</tr>
|
||||
</table>
|
||||
</li>
|
||||
<li>m3 bits 7..4: <a href="#OwnershipInfo">owner</a> of road type 1 (tram); OWNER_NONE (<tt>10</tt>) is stored as OWNER_TOWN (<tt>0F</tt>)
|
||||
<li>m5 bit 6 clear: road
|
||||
<ul>
|
||||
<li>m1 bits 4..0: <a href="#OwnershipInfo">owner</a> of the road type 0 (normal road)</li>
|
||||
@@ -673,9 +663,10 @@
|
||||
</tr>
|
||||
</table>
|
||||
</li>
|
||||
<li>m7 bits 4..0: <a href="#OwnershipInfo">owner</a> of the road type 0 (normal road)</li>
|
||||
</ul>
|
||||
</li>
|
||||
<li>m6 bits 7..6 : Possibility of a bridge above, in the <a href="#bridge_direction">direction specified</a></li>
|
||||
<li>m6 bits 1..0 : <a href="#tropic_zone">Tropic zone definition</a></li>
|
||||
</ul>
|
||||
</td>
|
||||
</tr>
|
||||
@@ -722,6 +713,7 @@
|
||||
<li>bits 7..2 : lift position (for houses type 04 and 05)</li>
|
||||
</ul>
|
||||
</li>
|
||||
<li>bits 1..0 : tropic zone specifier</li>
|
||||
</ul>
|
||||
</li>
|
||||
<li>m7 :
|
||||
@@ -843,6 +835,7 @@
|
||||
</tr>
|
||||
</table>
|
||||
</li>
|
||||
<li>m6 bits 1..0 : <a href="#tropic_zone">Tropic zone definition</a></li>
|
||||
</ul>
|
||||
</td>
|
||||
</tr>
|
||||
@@ -976,6 +969,7 @@
|
||||
<li>m6 bits 5..3: the station type (rail, airport, truck, bus, oilrig, dock, buoy, waypoint)</li>
|
||||
<li>m6 bit 2: pbs reservation state for railway stations/waypoints</li>
|
||||
|
||||
<li>m6 bits 1..0 : <a href="#tropic_zone">Tropic zone definition</a></li>
|
||||
<li>m7 bits 4..0: <a href="#OwnershipInfo">owner</a> of road (road stops)</li>
|
||||
<li>m7 bits 7..6: present road types (road stops)</li>
|
||||
<li>m7: animation frame (railway stations/waypoints, airports)</li>
|
||||
@@ -1088,6 +1082,8 @@
|
||||
</tr>
|
||||
</table>
|
||||
</li>
|
||||
<li>m6 bits 7..6 : Possibility of a bridge above, in the <a href="#bridge_direction">direction specified</a></li>
|
||||
<li>m6 bits 1..0 : <a href="#tropic_zone">Tropic zone definition</a></li>
|
||||
</ul>
|
||||
</td>
|
||||
</tr>
|
||||
@@ -1105,7 +1101,7 @@
|
||||
|
||||
<tr bgcolor="#CCCCCC">
|
||||
<td valign=top nowrap><strong><a name="Class8"><tt> 8</tt></a></strong></td>
|
||||
<td><strong>Industries </strong></td>
|
||||
<td><strong>Industry tile </strong></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td valign=top nowrap> </td>
|
||||
@@ -1429,6 +1425,7 @@
|
||||
</li>
|
||||
<li>m6 bits 5..3: random triggers (NewGRF)</li>
|
||||
<li>m6 bit 2: bit 8 of type (see m5)</li>
|
||||
<li>m6 bits 1..0 : <a href="#tropic_zone">Tropic zone definition</a></li>
|
||||
<li>m7: animation frame</li>
|
||||
</ul>
|
||||
</td>
|
||||
@@ -1579,6 +1576,8 @@
|
||||
</tr>
|
||||
</table>
|
||||
</li>
|
||||
<li>m6 bits 7..6 : Possibility of a bridge above, in the <a href="#bridge_direction">direction specified</a></li>
|
||||
<li>m6 bits 1..0 : <a href="#tropic_zone">Tropic zone definition</a></li>
|
||||
<li>m7 bits 4..0: <a href="#OwnershipInfo">owner</a> of road</li>
|
||||
<li>m7 bit 5 set = on snow or desert</li>
|
||||
<li>m7 bits 7..6: present road types for road</li>
|
||||
@@ -1599,6 +1598,8 @@
|
||||
<li>m2: index into the array of objects, bits 0 to 15 (upper bits in m5)</li>
|
||||
<li>m3: random bits</li>
|
||||
<li>m5: index into the array of objects, bits 16 to 23 (lower bits in m2)</li>
|
||||
<li>m6 bits 7..6 : Possibility of a bridge above, in the <a href="#bridge_direction">direction specified</a></li>
|
||||
<li>m6 bits 1..0 : <a href="#tropic_zone">Tropic zone definition</a></li>
|
||||
<li>m7: animation counter</li>
|
||||
</ul>
|
||||
</td>
|
||||
|
@@ -17,7 +17,7 @@
|
||||
</head>
|
||||
<body style="direction: ltr;">
|
||||
<h3 style="font-weight: bold;">Landscape</h3>
|
||||
<span style="font-weight: bold;"></span>Nine attributes hold the information about a tile.
|
||||
<span style="font-weight: bold;"></span>Six attributes hold the information about a tile.
|
||||
This can be seen in the <a href="landscape.html">Landscape</a> document. This page tries to give an overview of used and free bits of
|
||||
the array so you can quickly see what is used and what is not.
|
||||
<ul>
|
||||
@@ -28,14 +28,13 @@ the array so you can quickly see what is used and what is not.
|
||||
</ul>
|
||||
<p>
|
||||
<ul>
|
||||
<li><span style="font-weight: bold;">type</span> - 8 bits in size, tile class (bits 4..7), bridge (bits 2..3) tropic zone (bits 0..1, only valid in tropic climate)</li>
|
||||
<li><span style="font-weight: bold;">height</span> - 8 bits in size, stores tile height</li>
|
||||
<li><span style="font-weight: bold;">type_height</span> - 8 bits in size, stores tile height (lower 4 bits) and tile class (upper 4 bits)</li>
|
||||
<li><span style="font-weight: bold;">m1</span> - 8 bits in size, used to identify the owner of that tile (eg piece of rail, bridge, etc.)</li>
|
||||
<li><span style="font-weight: bold;">m2</span> - 16 bits in size, used to identify the index of the given tile (object) in the (object-)array</li>
|
||||
<li><span style="font-weight: bold;">m3</span> - 8 bits in size, is used for general storage</li>
|
||||
<li><span style="font-weight: bold;">m4</span> - 8 bits in size, is used for general storage</li>
|
||||
<li><span style="font-weight: bold;">m5</span> - 8 bits in size, is used for general storage</li>
|
||||
<li><span style="font-weight: bold;">m6</span> - 8 bits in size, is used for general storage</li>
|
||||
<li><span style="font-weight: bold;">m6</span> - 8 bits in size, special meaning : lower 2 bits only valid in tropic climate, upper 2 bits for bridges</li>
|
||||
<li><span style="font-weight: bold;">m7</span> - 8 bits in size, is used for general storage</li>
|
||||
</ul>
|
||||
|
||||
@@ -43,8 +42,7 @@ the array so you can quickly see what is used and what is not.
|
||||
<tbody>
|
||||
<tr>
|
||||
<th colspan=2>class</th>
|
||||
<th>type (8)</th>
|
||||
<th>height (8)</th>
|
||||
<th>type_height (8)</th>
|
||||
<th>m1 (8)</th>
|
||||
<th>m2 (16)</th>
|
||||
<th>m3 (8)</th>
|
||||
@@ -57,7 +55,6 @@ the array so you can quickly see what is used and what is not.
|
||||
<td colspan=2 class="caption">bits</td>
|
||||
<td class="bits">7654 3210</td>
|
||||
<td class="bits">7654 3210</td>
|
||||
<td class="bits">7654 3210</td>
|
||||
<td class="bits">FEDC BA98 7654 3210</td>
|
||||
<td class="bits">7654 3210</td>
|
||||
<td class="bits">7654 3210</td>
|
||||
@@ -69,75 +66,69 @@ the array so you can quickly see what is used and what is not.
|
||||
<td rowspan="2">0</td>
|
||||
<td class="caption">ground</td>
|
||||
<td class="bits">XXXX XXXX</td>
|
||||
<td class="bits">XXXX XXXX</td>
|
||||
<td class="bits"><span class="free">OOO</span><span class="option">~ ~~~~</span></td>
|
||||
<td class="bits"><span class="free">OOOO OOOO OOOO OOOO</span></td>
|
||||
<td class="bits">XXXX <span class="free">OOOO</span></td>
|
||||
<td class="bits">XXXX XX<span class="free">OO</span></td>
|
||||
<td class="bits">XXXX XXXX</td>
|
||||
<td class="bits"><span class="free">OOO</span>X XX<span class="free">OO</span></td>
|
||||
<td class="bits">XX<span class="free">O</span>X XXXX</td>
|
||||
<td class="bits"><span class="free">OOOO OOOO</span></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="caption">farmland</td>
|
||||
<td class="bits">-inherit-</td>
|
||||
<td class="bits">-inherit-</td>
|
||||
<td class="bits">-inherit-</td>
|
||||
<td class="bits">XXXX XXXX XXXX XXXX</td>
|
||||
<td class="bits">XXXX XXXX</td>
|
||||
<td class="bits">-inherit-</td>
|
||||
<td class="bits">-inherit-</td>
|
||||
<td class="bits"><span class="free">OOO</span>X XX<span class="free">OO</span></td>
|
||||
<td class="bits">XX<span class="free">O</span>X XXXX</td>
|
||||
<td class="bits"><span class="free">OOOO OOOO</span></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td rowspan=3>1</td>
|
||||
<td class="caption">rail</td>
|
||||
<td class="bits">XXXX XXXX</td>
|
||||
<td class="bits">XXXX XXXX</td>
|
||||
<td class="bits"><span class="free">OOO</span>X XXXX</td>
|
||||
<td class="bits"><span class="free">OOOO</span> XXXX <span class="free">OOOO OOOO</span></td>
|
||||
<td class="bits"><span class="free">OOOO</span> XXXX</td>
|
||||
<td class="bits"><span class="free">OOOO</span> XXXX</td>
|
||||
<td class="bits">XXXX XXXX</td>
|
||||
<td class="bits"><span class="free">OOOO OOOO</span></td>
|
||||
<td class="bits">XX<span class="free">OO OO</span>XX</td>
|
||||
<td class="bits"><span class="free">OOOO OOOO</span></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="caption">rail with signals</td>
|
||||
<td class="bits">-inherit-</td>
|
||||
<td class="bits">-inherit-</td>
|
||||
<td class="bits">-inherit-</td>
|
||||
<td class="bits"><span class="free">OOOO</span> XXXX XXXX XXXX</td>
|
||||
<td class="bits">XXXX XXXX</td>
|
||||
<td class="bits">XXXX XXXX</td>
|
||||
<td class="bits">-inherit-</td>
|
||||
<td class="bits"><span class="free">OOOO OOOO</span></td>
|
||||
<td class="bits">XX<span class="free">OO OO</span>XX</td>
|
||||
<td class="bits"><span class="free">OOOO OOOO</span></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="caption">depot</td>
|
||||
<td class="bits">-inherit-</td>
|
||||
<td class="bits">-inherit-</td>
|
||||
<td class="bits">-inherit-</td>
|
||||
<td class="bits">XXXX XXXX XXXX XXXX</td>
|
||||
<td class="bits"><span class="free">OOOO</span> XXXX</td>
|
||||
<td class="bits"><span class="free">OOOO</span> XXXX</td>
|
||||
<td class="bits">XX<span class="free">O</span>X <span class="free">OO</span>XX</td>
|
||||
<td class="bits"><span class="free">OOOO OOOO</span></td>
|
||||
<td class="bits">XX<span class="free">OO OO</span>XX</td>
|
||||
<td class="bits"><span class="free">OOOO OOOO</span></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td rowspan=3>2</td>
|
||||
<td class="caption">road</td>
|
||||
<td class="bits">XXXX XXXX</td>
|
||||
<td class="bits">XXXX XXXX</td>
|
||||
<td class="bits"><span class="free">OOO</span>X XXXX</td>
|
||||
<td class="bits">XXXX XXXX XXXX XXXX</td>
|
||||
<td class="bits">XXXX XXXX</td>
|
||||
<td class="bits"><span class="free">OOOO OOOO</span></td>
|
||||
<td class="bits">XXXX XXXX</td>
|
||||
<td class="bits"><span class="free">OO</span>XX X<span class="free">OOO</span></td>
|
||||
<td class="bits">XXXX X<span class="free">O</span>XX</td>
|
||||
<td class="bits">XXX<span class="free">O</span> XXXX</td>
|
||||
</tr>
|
||||
<tr>
|
||||
@@ -145,11 +136,10 @@ the array so you can quickly see what is used and what is not.
|
||||
<td class="bits">-inherit-</td>
|
||||
<td class="bits">-inherit-</td>
|
||||
<td class="bits">-inherit-</td>
|
||||
<td class="bits">-inherit-</td>
|
||||
<td class="bits">XXXX XXXX</td>
|
||||
<td class="bits">-inherit-</td>
|
||||
<td class="bits">XXXX<span class="free"> OOO</span>X</td>
|
||||
<td class="bits"><span class="free">OO</span>XX X<span class="free">OOO</span></td>
|
||||
<td class="bits">XXXX X<span class="free">O</span>XX</td>
|
||||
<td class="bits">XXXX XXXX</td>
|
||||
</tr>
|
||||
<tr>
|
||||
@@ -157,50 +147,46 @@ the array so you can quickly see what is used and what is not.
|
||||
<td class="bits">-inherit-</td>
|
||||
<td class="bits">-inherit-</td>
|
||||
<td class="bits">-inherit-</td>
|
||||
<td class="bits">-inherit-</td>
|
||||
<td class="bits">XXXX <span class="free">OOOO</span></td>
|
||||
<td class="bits"><span class="free">OOOO OOOO</span></td>
|
||||
<td class="bits"><span class="free">OOOO OOOO</span></td>
|
||||
<td class="bits">XX<span class="free">OO OO</span>XX</td>
|
||||
<td class="bits"><span class="free">OOOO OOOO</span></td>
|
||||
<td class="bits">XXX<span class="free">O</span> XXXX</td>
|
||||
<td class="bits">XX<span class="free">OO OO</span>XX</td>
|
||||
<td class="bits">XXX<span class="free">O OOOO</span></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>3</td>
|
||||
<td class="caption">house</td>
|
||||
<td class="bits">XXXX XXXX</td>
|
||||
<td class="bits">XXXX XXXX</td>
|
||||
<td class="bits">XXXX XXXX</td>
|
||||
<td class="bits">XXXX XXXX XXXX XXXX</td>
|
||||
<td class="bits">XX<span class="free">O</span><span class="option">~ ~~</span>XX</td>
|
||||
<td class="bits">XXXX XXXX</td>
|
||||
<td class="bits">XXX<span class="abuse">X XXXX</span></td>
|
||||
<td class="bits"><span class="abuse">XXXX XX</span><span class="free">OO</span></td>
|
||||
<td class="bits"><span class="abuse">XXXX XX</span>XX</td>
|
||||
<td class="bits">XXXX <span class="abuse">XXXX</span></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>4</td>
|
||||
<td class="caption">trees</td>
|
||||
<td class="bits">XXXX XXXX</td>
|
||||
<td class="bits">XXXX XXXX</td>
|
||||
<td class="bits"><span class="free">OOO</span><span class="option">~ ~~~~</span></td>
|
||||
<td class="bits"><span class="free">OOOO OOO</span>X XXXX XXXX</td>
|
||||
<td class="bits"><span class="option">~~</span>XX XXXX</td>
|
||||
<td class="bits"><span class="free">OOOO OOOO</span></td>
|
||||
<td class="bits">XX<span class="free">OO O</span>XXX</td>
|
||||
<td class="bits"><span class="free">OOOO OOOO</span></td>
|
||||
<td class="bits"><span class="free">OOOO OO</span>XX</td>
|
||||
<td class="bits"><span class="free">OOOO OOOO</span></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td rowspan=7>5</td>
|
||||
<td class="caption">rail station</td>
|
||||
<td class="bits">XXXX XXXX</td>
|
||||
<td class="bits">XXXX XXXX</td>
|
||||
<td class="bits"><span class="free">O</span>XXX XXXX</td>
|
||||
<td class="bits">XXXX XXXX XXXX XXXX</td>
|
||||
<td class="bits">XXXX XXXX</td>
|
||||
<td class="bits">XXXX XXXX</td>
|
||||
<td class="bits">XXXX XXXX</td>
|
||||
<td class="bits"><span class="free">OO</span>XX XX<span class="free">OO</span></td>
|
||||
<td class="bits"><span class="free">OO</span>XX XXXX</td>
|
||||
<td class="bits">XXXX XXXX</td>
|
||||
</tr>
|
||||
<tr>
|
||||
@@ -213,18 +199,16 @@ the array so you can quickly see what is used and what is not.
|
||||
<td class="bits">-inherit-</td>
|
||||
<td class="bits">-inherit-</td>
|
||||
<td class="bits">-inherit-</td>
|
||||
<td class="bits">-inherit-</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="caption">road stop</td>
|
||||
<td class="bits">-inherit-</td>
|
||||
<td class="bits">-inherit-</td>
|
||||
<td class="bits">-inherit-</td>
|
||||
<td class="bits">-inherit-</td>
|
||||
<td class="bits">XXXX <span class="free">OOOO</span></td>
|
||||
<td class="bits"><span class="free">OOOO OOOO</span></td>
|
||||
<td class="bits"><span class="option">~~~~ ~</span>XXX</td>
|
||||
<td class="bits"><span class="free">OO</span>XX X<span class="free">OOO</span></td>
|
||||
<td class="bits"><span class="free">OO</span>XX X<span class="free">O</span>XX</td>
|
||||
<td class="bits">XX<span class="free">O</span>X XXXX</td>
|
||||
</tr>
|
||||
<tr>
|
||||
@@ -232,11 +216,10 @@ the array so you can quickly see what is used and what is not.
|
||||
<td class="bits">-inherit-</td>
|
||||
<td class="bits">-inherit-</td>
|
||||
<td class="bits">-inherit-</td>
|
||||
<td class="bits">-inherit-</td>
|
||||
<td class="bits"><span class="free">OOOO OOOO</span></td>
|
||||
<td class="bits"><span class="free">OOOO OOOO</span></td>
|
||||
<td class="bits"><span class="option">~~~~ ~</span>XXX</td>
|
||||
<td class="bits"><span class="free">OO</span>XX X<span class="free">OOO</span></td>
|
||||
<td class="bits"><span class="free">OO</span>XX X<span class="free">O</span>XX</td>
|
||||
<td class="bits"><span class="free">OOOO OOOO</span></td>
|
||||
</tr>
|
||||
<tr>
|
||||
@@ -244,11 +227,10 @@ the array so you can quickly see what is used and what is not.
|
||||
<td class="bits">-inherit-</td>
|
||||
<td class="bits">-inherit-</td>
|
||||
<td class="bits">-inherit-</td>
|
||||
<td class="bits">-inherit-</td>
|
||||
<td class="bits">XXXX <span class="free">OOOO</span></td>
|
||||
<td class="bits"><span class="free">OOOO OOOO</span></td>
|
||||
<td class="bits">XXXX XXXX</td>
|
||||
<td class="bits"><span class="free">OO</span>XX X<span class="free">OOO</span></td>
|
||||
<td class="bits"><span class="free">OO</span>XX X<span class="free">O</span>XX</td>
|
||||
<td class="bits">XXXX XXXX</td>
|
||||
</tr>
|
||||
<tr>
|
||||
@@ -256,11 +238,10 @@ the array so you can quickly see what is used and what is not.
|
||||
<td class="bits">-inherit-</td>
|
||||
<td class="bits">-inherit-</td>
|
||||
<td class="bits">-inherit-</td>
|
||||
<td class="bits">-inherit-</td>
|
||||
<td class="bits"><span class="free">OOOO OOOO</span></td>
|
||||
<td class="bits"><span class="free">OOOO OOOO</span></td>
|
||||
<td class="bits"><span class="option">~~~~ ~~~~</span></td>
|
||||
<td class="bits"><span class="free">OO</span>XX X<span class="free">OOO</span></td>
|
||||
<td class="bits"><span class="free">OO</span>XX X<span class="free">O</span>XX</td>
|
||||
<td class="bits"><span class="free">OOOO OOOO</span></td>
|
||||
</tr>
|
||||
<tr>
|
||||
@@ -268,74 +249,68 @@ the array so you can quickly see what is used and what is not.
|
||||
<td class="bits">-inherit-</td>
|
||||
<td class="bits">-inherit-</td>
|
||||
<td class="bits">-inherit-</td>
|
||||
<td class="bits">-inherit-</td>
|
||||
<td class="bits"><span class="free">OOOO OOOO</span></td>
|
||||
<td class="bits"><span class="free">OOOO OOOO</span></td>
|
||||
<td class="bits"><span class="option">~~~~ ~~~~</span></td>
|
||||
<td class="bits"><span class="free">OO</span>XX X<span class="free">OOO</span></td>
|
||||
<td class="bits"><span class="free">OO</span>XX X<span class="free">O</span>XX</td>
|
||||
<td class="bits"><span class="free">OOOO OOOO</span></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td rowspan=3>6</td>
|
||||
<td class="caption">sea, shore</td>
|
||||
<td class="bits">XXXX XXXX</td>
|
||||
<td class="bits">XXXX XXXX</td>
|
||||
<td class="bits"><span class="free">O</span>XXX XXXX</td>
|
||||
<td class="bits"><span class="free">OOOO OOOO OOOO OOOO</span></td>
|
||||
<td class="bits"><span class="free">OOOO OOOO</span></td>
|
||||
<td class="bits"><span class="free">OOOO OOOO</span></td>
|
||||
<td class="bits">X<span class="option">~~</span>X XXXX</td>
|
||||
<td class="bits"><span class="free">OOOO OOOO</span></td>
|
||||
<td class="bits">XX<span class="free">OO OO</span>XX</td>
|
||||
<td class="bits"><span class="free">OOOO OOOO</span></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="caption">canal, river</td>
|
||||
<td class="bits">-inherit-</td>
|
||||
<td class="bits">-inherit-</td>
|
||||
<td class="bits">-inherit-</td>
|
||||
<td class="bits"><span class="free">OOOO OOOO OOOO OOOO</span></td>
|
||||
<td class="bits"><span class="free">OOOO OOOO</span></td>
|
||||
<td class="bits">XXXX XXXX</td>
|
||||
<td class="bits">-inherit-</td>
|
||||
<td class="bits"><span class="free">OOOO OOOO</span></td>
|
||||
<td class="bits">XX<span class="free">OO OO</span>XX</td>
|
||||
<td class="bits"><span class="free">OOOO OOOO</span></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="caption">shipdepot</td>
|
||||
<td class="bits">-inherit-</td>
|
||||
<td class="bits">-inherit-</td>
|
||||
<td class="bits">-inherit-</td>
|
||||
<td class="bits">XXXX XXXX XXXX XXXX</td>
|
||||
<td class="bits"><span class="free">OOOO OOOO</span></td>
|
||||
<td class="bits"><span class="free">OOOO OOOO</span></td>
|
||||
<td class="bits">-inherit-</td>
|
||||
<td class="bits"><span class="free">OOOO OOOO</span></td>
|
||||
<td class="bits">XX<span class="free">OO OO</span>XX</td>
|
||||
<td class="bits"><span class="free">OOOO OOOO</span></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>8</td>
|
||||
<td class="caption">industry</td>
|
||||
<td class="bits">XXXX XXXX</td>
|
||||
<td class="bits">XXXX XXXX</td>
|
||||
<td class="bits">XXX<span class="free">O</span> <span class="abuse">XXXX</span></td>
|
||||
<td class="bits">XXXX XXXX XXXX XXXX</td>
|
||||
<td class="bits">XXXX XXXX</td>
|
||||
<td class="bits">XXXX XXXX</td>
|
||||
<td class="bits">XXXX XXXX</td>
|
||||
<td class="bits"><span class="free">OO</span>XX XX<span class="free">OO</span></td>
|
||||
<td class="bits"><span class="free">OO</span>XX XXXX</td>
|
||||
<td class="bits">XXXX XXXX</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td rowspan=2>9</td>
|
||||
<td class="caption">tunnel entrance</td>
|
||||
<td class="bits">XXXX XXXX</td>
|
||||
<td class="bits">XXXX XXXX</td>
|
||||
<td class="bits"><span class="free">OOO</span>X XXXX</td>
|
||||
<td class="bits"><span class="free">OOOO OOOO OOOO OOOO</span></td>
|
||||
<td class="bits">XXXX XXXX</td>
|
||||
<td class="bits"><span class="free">OOOO OOOO</span></td>
|
||||
<td class="bits">X<span class="free">OO</span>X XXXX</td>
|
||||
<td class="bits"><span class="free">OOOO OOOO</span></td>
|
||||
<td class="bits">XX<span class="free">OO OO</span>XX</td>
|
||||
<td class="bits">XXXX XXXX</td>
|
||||
</tr>
|
||||
<tr>
|
||||
@@ -346,21 +321,19 @@ the array so you can quickly see what is used and what is not.
|
||||
<td class="bits">-inherit-</td>
|
||||
<td class="bits">-inherit-</td>
|
||||
<td class="bits">-inherit-</td>
|
||||
<td class="bits">-inherit-</td>
|
||||
<td class="bits"><span class="free">OO</span>XX XX<span class="free">OO</span></td>
|
||||
<td class="bits">XXXX XXXX</td>
|
||||
<td class="bits">-inherit-</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td rowspan=2>A</td>
|
||||
<td class="caption">objects</td>
|
||||
<td class="bits">XXXX XXXX</td>
|
||||
<td class="bits">XXXX XXXX</td>
|
||||
<td class="bits"><span class="free">O</span>XXX XXXX</td>
|
||||
<td class="bits">XXXX XXXX XXXX XXXX</td>
|
||||
<td class="bits">XXXX XXXX</td>
|
||||
<td class="bits"><span class="free">OOOO OOOO</span></td>
|
||||
<td class="bits">XXXX XXXX</td>
|
||||
<td class="bits"><span class="free">OOOO OOOO</span></td>
|
||||
<td class="bits">XX<span class="free">OO OO</span>XX</td>
|
||||
<td class="bits">XXXX XXXX</td>
|
||||
</tr>
|
||||
</tbody>
|
||||
|
150
docs/openttd.6
150
docs/openttd.6
@@ -1,152 +1,112 @@
|
||||
.\" Hey, EMACS: -*- nroff -*-
|
||||
.\" Please adjust this date whenever revising the manpage.
|
||||
.Dd October 13, 2014
|
||||
.Dd May 31, 2011
|
||||
.Dt OPENTTD 6
|
||||
.Os
|
||||
.Sh NAME
|
||||
.Nm openttd
|
||||
.Nd open source clone of the Microprose game \(lqTransport Tycoon Deluxe\(rq
|
||||
.Nd An open source clone of the Microprose game "Transport Tycoon Deluxe"
|
||||
.Sh SYNOPSIS
|
||||
.Nm
|
||||
.Op Fl efhx
|
||||
.Op Fl b Ar blitter
|
||||
.Op Fl c Ar config_file
|
||||
.Op Fl d Op Ar level | Ar cat Ns = Ns Ar lvl Ns Op , Ns Ar ...
|
||||
.Op Fl D Oo Ar host Oc Ns Op : Ns Ar port
|
||||
.Op Fl g Op Ar savegame
|
||||
.Op Fl d Ar [level | cat=lvl[,...]]
|
||||
.Op Fl D Ar [host][:port]
|
||||
.Op Fl g Ar [savegame]
|
||||
.Op Fl G Ar seed
|
||||
.Op Fl I Ar graphicsset
|
||||
.Op Fl l Ar host Ns Op : Ns Ar port
|
||||
.Op Fl l Ar host[:port]
|
||||
.Op Fl m Ar driver
|
||||
.Op Fl M Ar musicset
|
||||
.Op Fl n Ar host Ns Oo : Ns Ar port Oc Ns Op # Ns Ar player
|
||||
.Op Fl n Ar host[:port][#player]
|
||||
.Op Fl p Ar password
|
||||
.Op Fl P Ar password
|
||||
.Op Fl q Ar savegame
|
||||
.Op Fl r Ar width Ns x Ns Ar height
|
||||
.Op Fl r Ar widthxheight
|
||||
.Op Fl s Ar driver
|
||||
.Op Fl S Ar soundset
|
||||
.Op Fl t Ar year
|
||||
.Op Fl v Ar driver
|
||||
.Sh OPTIONS
|
||||
.Bl -tag -width "-n host[:port][#player]"
|
||||
.Bl -tag -width ".Fl n Ar host[:port][#player]"
|
||||
.It Fl b Ar blitter
|
||||
Select the blitter
|
||||
.Ar blitter ;
|
||||
see
|
||||
Set the blitter, see
|
||||
.Fl h
|
||||
for a full list.
|
||||
for a full list
|
||||
.It Fl c Ar config_file
|
||||
Use
|
||||
.Ar config_file
|
||||
instead of
|
||||
.Pa openttd.cfg .
|
||||
Use 'config_file' instead of 'openttd.cfg'
|
||||
.It Fl d Ar [level]
|
||||
Set debug verbosity for all categories to
|
||||
.Ar level ,
|
||||
or 1 if omitted.
|
||||
.It Fl d Ar cat Ns = Ns Ar lvl Ns Op , Ns Ar ...
|
||||
Set debug verbosity to
|
||||
.Ar lvl
|
||||
for a specific category
|
||||
.Ar cat .
|
||||
.It Fl D Oo Ar host Oc Ns Op : Ns Ar port
|
||||
Start a dedicated server.
|
||||
.Pp
|
||||
Network debug level will be set to 6.
|
||||
If you want to change this, set
|
||||
.Ar level
|
||||
or 1 if omitted
|
||||
.It Fl d Ar cat=level[,...]
|
||||
Set debug verbosity for a specific category
|
||||
.It Fl D Ar [host][:port]
|
||||
Start a dedicated server. Sets network debug level to 6. If you want to change this, use
|
||||
.Fl d
|
||||
after setting
|
||||
.Fl D .
|
||||
after
|
||||
.Fl D
|
||||
.It Fl G Ar seed
|
||||
Seed the pseudo random number generator
|
||||
.It Fl e
|
||||
Start in world editor mode.
|
||||
Start in world editor mode
|
||||
.It Fl f
|
||||
Fork into background (dedicated server only, see
|
||||
.Fl D ) .
|
||||
.It Fl g Op Ar savegame
|
||||
.Fl D )
|
||||
.It Fl g Ar [savegame]
|
||||
Load
|
||||
.Ar savegame
|
||||
at start or start a new game if omitted.
|
||||
at start or start a new game if omitted. The
|
||||
.Ar savegame
|
||||
must be either an absolute path or one relative to the current path or one of
|
||||
the search paths.
|
||||
.It Fl G Ar seed
|
||||
Seed the pseudo random number generator with
|
||||
.Ar seed .
|
||||
must be either absolute or relative to the current path or one of the search paths.
|
||||
.It Fl h
|
||||
Display a summary of all options and list all the available AIs, blitters,
|
||||
sound, music and video drivers, graphics sets and sound sets.
|
||||
Display a summary of all options and lists all the available AIs, blitters, sound, music and video drivers, graphics sets and sound sets.
|
||||
.It Fl I Ar graphicsset
|
||||
Select the graphics set
|
||||
.Ar graphicsset ;
|
||||
see
|
||||
Set the graphics set, see
|
||||
.Fl h
|
||||
for a full list.
|
||||
.It Fl l Ar host Ns Op : Ns Ar port
|
||||
Redirect
|
||||
.Fn DEBUG
|
||||
output; see
|
||||
.Fl D .
|
||||
for a full list
|
||||
.It Fl l Ar host[:port]
|
||||
Redirect DEBUG(), See
|
||||
.Fl D
|
||||
.It Fl m Ar driver
|
||||
Select the music driver
|
||||
.Ar driver ;
|
||||
see
|
||||
Set the music driver, see
|
||||
.Fl h
|
||||
for a full list.
|
||||
for a full list
|
||||
.It Fl M Ar musicset
|
||||
Select the music set
|
||||
.Ar musicset ;
|
||||
see
|
||||
Set the music set, see
|
||||
.Fl h
|
||||
for a full list.
|
||||
.It Fl n Ar host Ns Oo : Ns Ar port Oc Ns Op # Ns Ar player
|
||||
Join a network game, optionally specifying a port to connect to and player to
|
||||
play as.
|
||||
for a full list
|
||||
.It Fl n Ar host[:port][#player]
|
||||
Join a network game, optionally specify a port to connect to and player to play as
|
||||
.It Fl p Ar password
|
||||
Password used to join server.
|
||||
Only useful with
|
||||
.Fl n .
|
||||
Password used to join server. Only useful with
|
||||
.Fl n
|
||||
.It Fl P Ar password
|
||||
Password used to join company.
|
||||
Only useful with
|
||||
.Fl n .
|
||||
Password used to join company. Only useful with
|
||||
.Fl n
|
||||
.It Fl q Ar savegame
|
||||
Write some information about the specified savegame and exit.
|
||||
.It Fl r Ar width Ns x Ns Ar height
|
||||
Set the resolution to
|
||||
.Ar width
|
||||
\(mu
|
||||
.Ar height
|
||||
pixels.
|
||||
Write some information about the savegame and exit
|
||||
.It Fl r Ar widthxheight
|
||||
Set the resolution
|
||||
.It Fl s Ar driver
|
||||
Select the sound driver
|
||||
.Ar driver ;
|
||||
see
|
||||
Set the sound driver, see
|
||||
.Fl h
|
||||
for a full list.
|
||||
for a full list
|
||||
.It Fl S Ar soundset
|
||||
Select the sound set
|
||||
.Ar soundset ;
|
||||
see
|
||||
Set the sound set, see
|
||||
.Fl h
|
||||
for a full list.
|
||||
for a full list
|
||||
.It Fl t Ar year
|
||||
Set the starting year to
|
||||
.Ar year .
|
||||
Set the starting year
|
||||
.It Fl v Ar driver
|
||||
Select the video driver
|
||||
.Ar driver ;
|
||||
see
|
||||
Set the video driver, see
|
||||
.Fl h
|
||||
for a full list.
|
||||
for a full list
|
||||
.It Fl x
|
||||
Do not automatically save to config file on exit.
|
||||
Do not automatically save to config file on exit
|
||||
.El
|
||||
.Sh SEE ALSO
|
||||
.Lk https://wiki.openttd.org "Wiki"
|
||||
(includes community maintained manual),
|
||||
.Lk https://forum.openttd.org "Forum",
|
||||
.Lk https://www.openttd.org "News"
|
||||
http://wiki.openttd.org/, http://www.openttd.org
|
||||
.Sh HISTORY
|
||||
Transport Tycoon Deluxe was written by Chris Sawyer and published by Microprose.
|
||||
.Nm
|
||||
|
@@ -106,21 +106,21 @@ elif [ -d "$ROOT_DIR/.git" ]; then
|
||||
fi
|
||||
elif [ -d "$ROOT_DIR/.hg" ]; then
|
||||
# We are a hg checkout
|
||||
if [ -n "`HGPLAIN= hg status | grep -v '^?'`" ]; then
|
||||
if [ -n "`hg status | grep -v '^?'`" ]; then
|
||||
MODIFIED="2"
|
||||
fi
|
||||
HASH=`LC_ALL=C HGPLAIN= hg id -i | cut -c1-12`
|
||||
HASH=`LC_ALL=C hg id -i | cut -c1-12`
|
||||
REV="h`echo $HASH | cut -c1-8`"
|
||||
BRANCH="`HGPLAIN= hg branch | sed 's@^default$@@'`"
|
||||
TAG="`HGPLAIN= hg id -t | grep -v 'tip$'`"
|
||||
BRANCH="`hg branch | sed 's@^default$@@'`"
|
||||
TAG="`hg id -t | grep -v 'tip$'`"
|
||||
if [ -n "$TAG" ]; then
|
||||
BRANCH=""
|
||||
REV="$TAG"
|
||||
fi
|
||||
REV_NR=`LC_ALL=C HGPLAIN= hg log -f -k "(svn r" -l 1 --template "{desc|firstline}\n" | grep "^(svn r[0-9]*)" | sed "s@.*(svn r\([0-9]*\)).*@\1@"`
|
||||
REV_NR=`LC_ALL=C hg log -f -k "(svn r" -l 1 --template "{desc|firstline}\n" | grep "^(svn r[0-9]*)" | sed "s@.*(svn r\([0-9]*\)).*@\1@"`
|
||||
if [ -z "$REV_NR" ]; then
|
||||
# No rev? Maybe it is a custom hgsubversion clone
|
||||
REV_NR=`LC_ALL=C HGPLAIN= hg parent --template="{svnrev}"`
|
||||
REV_NR=`LC_ALL=C hg parent --template="{svnrev}"`
|
||||
fi
|
||||
elif [ -f "$ROOT_DIR/.ottdrev" ]; then
|
||||
# We are an exported source bundle
|
||||
|
@@ -1,6 +1,6 @@
|
||||
OpenTTD's known bugs
|
||||
Last updated: 2016-04-01
|
||||
Release version: 1.6.0
|
||||
Last updated: 2013-12-24
|
||||
Release version: 1.4.0-beta1
|
||||
------------------------------------------------------------------------
|
||||
|
||||
|
||||
@@ -33,13 +33,12 @@ No suitable AI can be found
|
||||
If you have no AIs and an AI is started the so-called 'dummy' AI will
|
||||
be loaded. This AI does nothing but writing a message on the AI debug
|
||||
window and showing a red warning. There are basically two solutions
|
||||
for this problem: Either you set the number of AI players to 0 so that
|
||||
no AI is started. You find that setting at the top of the window in the
|
||||
"AI / Game Scripts Settings" window.
|
||||
The other solution is acquiring (downloading) some AI. The easiest way
|
||||
to do this is via the "Check Online Content" button in the main (intro)
|
||||
menu or directly in the "AI / Game Scripts Settings" dialogue via the
|
||||
"Check Online Content" button.
|
||||
for this problem: you must change the settings so no AI is started,
|
||||
this is done in the difficulty settings window. The other solution is
|
||||
acquiring (downloading) some AI. The easiest way to do this is via
|
||||
the "Check Online Content" button in the main (intro) menu or via
|
||||
"AI Settings" -> "Select AI" -> "Check Online Content" which is also
|
||||
accessed via the main menu.
|
||||
|
||||
After a while of playing, colours get corrupted
|
||||
In Windows 7 the background slideshow corrupts the colour mapping of
|
||||
@@ -445,11 +444,3 @@ Trains might not stop at platforms that are currently being changed [FS#5553]:
|
||||
just anywhere in the station because then it would never leave the station
|
||||
if you have the same station in the order list multiple times in a row or
|
||||
if there is only one station in the order list (see FS#5684).
|
||||
|
||||
Some houses and industries are not affected by transparency [FS#5817]:
|
||||
Some of the default houses and industries (f.e. the iron ore mine) are
|
||||
not affected by the transparency options. This is because the graphics do
|
||||
not (completely) separate the ground from the building.
|
||||
This is a bug of the original graphics, and unfortunately cannot be
|
||||
fixed with OpenGFX for the sake of maintaining compatibility with the
|
||||
original graphics.
|
||||
|
@@ -1,32 +0,0 @@
|
||||
# $Id$
|
||||
|
||||
# This file is part of OpenTTD.
|
||||
# OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
|
||||
# OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||
# See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
BEGIN {
|
||||
# Very basic variant function; barely any error checking.
|
||||
# Just use the first argument as the file to start from when assembling everything
|
||||
path = ARGV[1];
|
||||
gsub("[^/\\\\]*$", "", path);
|
||||
assemble(ARGV[1]);
|
||||
}
|
||||
|
||||
# Recursive function for assembling by means of resolving the #includes.
|
||||
function assemble(filename) {
|
||||
while ((getline < filename) > 0) {
|
||||
if (NF == 2 && $1 == "#include" ) {
|
||||
# Remove the quotes.
|
||||
gsub("[\"'<>]", "", $2);
|
||||
assemble(path $2);
|
||||
} else {
|
||||
print $0;
|
||||
}
|
||||
}
|
||||
|
||||
if (close(filename) < 0) {
|
||||
print "Could not open " filename > "/dev/stderr";
|
||||
exit -1;
|
||||
}
|
||||
}
|
@@ -104,4 +104,3 @@
|
||||
#include "rivers/tropic.nfo"
|
||||
#include "rivers/toyland.nfo"
|
||||
#include "tunnel_portals.nfo"
|
||||
#include "palette.nfo"
|
||||
|
@@ -1,20 +0,0 @@
|
||||
//
|
||||
// $Id$
|
||||
//
|
||||
// This file is part of OpenTTD.
|
||||
// OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
|
||||
// OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||
// See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
|
||||
//
|
||||
|
||||
-1 * 0 0C "All black palette"
|
||||
-1 * 0 05 18 01
|
||||
-1 * 0 00 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01
|
||||
01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01
|
||||
01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01
|
||||
01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01
|
||||
01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01
|
||||
01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01
|
||||
01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01
|
||||
01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01
|
||||
01
|
@@ -47,7 +47,7 @@
|
||||
-1 sprites/shore.png 8bpp 82 200 64 32 -31 -1 normal
|
||||
-1 sprites/shore.png 8bpp 162 200 64 31 -31 -8 normal
|
||||
-1 * 6 07 83 01 \7! 03 0C
|
||||
-1 * 52 0C "Missing shore tile graphics for the toyland climate"
|
||||
-1 * 44 0C "Missing shore tile graphics for the toyland climate"
|
||||
-1 * 3 05 0D 0A
|
||||
-1 sprites/shore.png 8bpp 290 200 64 15 -31 0 normal
|
||||
-1 sprites/shore.png 8bpp 370 200 64 31 -31 -8 normal
|
||||
|
@@ -9,4 +9,4 @@ Exec=!!TTD!!
|
||||
Terminal=false
|
||||
Categories=!!MENU_GROUP!!
|
||||
Comment=A clone of Transport Tycoon Deluxe
|
||||
Keywords=game;simulation;transport;tycoon;deluxe;economics;multiplayer;money;train;ship;bus;truck;aircraft;cargo;
|
||||
Keywords=game;simulation;transport;tycoon;deluxe;economics;multiplayer;money;train;ship;bus;truck;aircraft;cargo
|
||||
|
@@ -1,182 +1,8 @@
|
||||
openttd (1.6.0-0) unstable; urgency=low
|
||||
|
||||
* New upstream release 1.6.0
|
||||
|
||||
-- OpenTTD <info@openttd.org> Fri, 01 Apr 2016 21:00:00 +0200
|
||||
|
||||
openttd (1.6.0~RC1-0) unstable; urgency=low
|
||||
|
||||
* New upstream release 1.6.0-RC1
|
||||
|
||||
-- OpenTTD <info@openttd.org> Tue, 01 Mar 2016 21:00:00 +0100
|
||||
|
||||
openttd (1.5.3-0) unstable; urgency=low
|
||||
|
||||
* New upstream release 1.5.3
|
||||
|
||||
-- OpenTTD <info@openttd.org> Tue, 01 Dec 2015 21:00:00 +0100
|
||||
|
||||
openttd (1.5.3~RC1-0) unstable; urgency=low
|
||||
|
||||
* New upstream release 1.5.3-RC1
|
||||
|
||||
-- OpenTTD <info@openttd.org> Sun, 01 Nov 2015 14:00:00 +0100
|
||||
|
||||
openttd (1.5.2-0) unstable; urgency=low
|
||||
|
||||
* New upstream release 1.5.2
|
||||
|
||||
-- OpenTTD <info@openttd.org> Tue, 01 Sep 2015 21:00:00 +0200
|
||||
|
||||
openttd (1.5.2~RC1-0) unstable; urgency=low
|
||||
|
||||
* New upstream release 1.5.2-RC1
|
||||
|
||||
-- OpenTTD <info@openttd.org> Sat, 01 Aug 2015 13:00:00 +0200
|
||||
|
||||
openttd (1.5.1-0) unstable; urgency=low
|
||||
|
||||
* New upstream release 1.5.1
|
||||
|
||||
-- OpenTTD <info@openttd.org> Mon, 01 Jun 2015 21:00:00 +0200
|
||||
|
||||
openttd (1.5.1~RC1-0) unstable; urgency=low
|
||||
|
||||
* New upstream release 1.5.1-RC1
|
||||
|
||||
-- OpenTTD <info@openttd.org> Fri, 08 May 2015 21:00:00 +0200
|
||||
|
||||
openttd (1.5.0-0) unstable; urgency=low
|
||||
|
||||
* New upstream release 1.5.0
|
||||
|
||||
-- OpenTTD <info@openttd.org> Wed, 01 Apr 2015 21:00:00 +0200
|
||||
|
||||
openttd (1.5.0~RC1-0) unstable; urgency=low
|
||||
|
||||
* New upstream release 1.5.0-RC1
|
||||
|
||||
-- OpenTTD <info@openttd.org> Wed, 18 Mar 2015 21:00:00 +0100
|
||||
|
||||
openttd (1.5.0~beta2-0) unstable; urgency=low
|
||||
|
||||
* New upstream release 1.5.0-beta2
|
||||
|
||||
-- OpenTTD <info@openttd.org> Tue, 24 Feb 2015 21:00:00 +0100
|
||||
|
||||
openttd (1.5.0~beta1-0) unstable; urgency=low
|
||||
|
||||
* New upstream release 1.5.0-beta1
|
||||
|
||||
-- OpenTTD <info@openttd.org> Wed, 24 Dec 2014 21:00:00 +0100
|
||||
|
||||
openttd (1.4.4-0) unstable; urgency=low
|
||||
|
||||
* New upstream release 1.4.4
|
||||
|
||||
-- OpenTTD <info@openttd.org> Tue, 21 Oct 2014 21:00:00 +0200
|
||||
|
||||
openttd (1.4.4~RC1-0) unstable; urgency=low
|
||||
|
||||
* New upstream release 1.4.4-RC1
|
||||
|
||||
-- OpenTTD <info@openttd.org> Wed, 08 Oct 2014 19:00:00 +0200
|
||||
|
||||
openttd (1.4.3-0) unstable; urgency=low
|
||||
|
||||
* New upstream release 1.4.3
|
||||
|
||||
-- OpenTTD <info@openttd.org> Tue, 23 Sep 2014 21:00:00 +0200
|
||||
|
||||
openttd (1.4.3~RC2-0) unstable; urgency=low
|
||||
|
||||
* New upstream release 1.4.3-RC2
|
||||
|
||||
-- OpenTTD <info@openttd.org> Sun, 14 Sep 2014 19:00:00 +0200
|
||||
|
||||
openttd (1.4.3~RC1-0) unstable; urgency=low
|
||||
|
||||
* New upstream release 1.4.3-RC1
|
||||
|
||||
-- OpenTTD <info@openttd.org> Sun, 07 Sep 2014 19:00:00 +0200
|
||||
|
||||
openttd (1.4.2-0) unstable; urgency=low
|
||||
|
||||
* New upstream release 1.4.2
|
||||
|
||||
-- OpenTTD <info@openttd.org> Sat, 16 Aug 2014 21:00:00 +0200
|
||||
|
||||
openttd (1.4.2~RC2-0) unstable; urgency=low
|
||||
|
||||
* New upstream release 1.4.2-RC2
|
||||
|
||||
-- OpenTTD <info@openttd.org> Sun, 03 Aug 2014 18:00:00 +0200
|
||||
|
||||
openttd (1.4.2~RC1-0) unstable; urgency=low
|
||||
|
||||
* New upstream release 1.4.2-RC1
|
||||
|
||||
-- OpenTTD <info@openttd.org> Thu, 03 Jul 2014 21:00:00 +0200
|
||||
|
||||
openttd (1.4.1-0) unstable; urgency=low
|
||||
|
||||
* New upstream release 1.4.1
|
||||
|
||||
-- OpenTTD <info@openttd.org> Mon, 02 Jun 2014 21:00:00 +0200
|
||||
|
||||
openttd (1.4.1~RC2-0) unstable; urgency=low
|
||||
|
||||
* New upstream release 1.4.1-RC2
|
||||
|
||||
-- OpenTTD <info@openttd.org> Sun, 18 May 2014 21:00:00 +0200
|
||||
|
||||
openttd (1.4.1~RC1-0) unstable; urgency=low
|
||||
|
||||
* New upstream release 1.4.1-RC1
|
||||
|
||||
-- OpenTTD <info@openttd.org> Sun, 04 May 2014 21:00:00 +0200
|
||||
|
||||
openttd (1.4.0-0) unstable; urgency=low
|
||||
|
||||
* New upstream release 1.4.0
|
||||
|
||||
-- OpenTTD <info@openttd.org> Tue, 01 Apr 2014 21:00:00 +0200
|
||||
|
||||
openttd (1.4.0~RC1-0) unstable; urgency=low
|
||||
|
||||
* New upstream release 1.4.0-RC1
|
||||
|
||||
-- OpenTTD <info@openttd.org> Tue, 17 Mar 2014 21:00:00 +0100
|
||||
|
||||
openttd (1.4.0~beta5-0) unstable; urgency=low
|
||||
|
||||
* New upstream release 1.4.0-beta5
|
||||
|
||||
-- OpenTTD <info@openttd.org> Tue, 25 Feb 2014 10:15:00 +0100
|
||||
|
||||
openttd (1.4.0~beta4-0) unstable; urgency=low
|
||||
|
||||
* New upstream release 1.4.0-beta4
|
||||
|
||||
-- OpenTTD <info@openttd.org> Thu, 06 Feb 2014 21:00:00 +0100
|
||||
|
||||
openttd (1.4.0~beta3-0) unstable; urgency=low
|
||||
|
||||
* New upstream release 1.4.0-beta3
|
||||
|
||||
-- OpenTTD <info@openttd.org> Tue, 21 Jan 2014 21:00:00 +0100
|
||||
|
||||
openttd (1.4.0~beta2-0) unstable; urgency=low
|
||||
|
||||
* New upstream release 1.4.0-beta2
|
||||
|
||||
-- OpenTTD <info@openttd.org> Tue, 07 Jan 2014 21:00:00 +0100
|
||||
|
||||
openttd (1.4.0~beta1-0) unstable; urgency=low
|
||||
openttd (1.4.0~beta1) unstable; urgency=low
|
||||
|
||||
* New upstream release 1.4.0-beta1
|
||||
|
||||
-- OpenTTD <info@openttd.org> Tue, 24 Dec 2013 00:00:00 +0100
|
||||
-- OpenTTD <info@openttd.org> Tue, 24 Dec 2012 00:00:00 +0100
|
||||
|
||||
openttd (1.3.3-0) unstable; urgency=low
|
||||
|
||||
|
@@ -3,7 +3,7 @@ Section: games
|
||||
Priority: optional
|
||||
Maintainer: Matthijs Kooijman <matthijs@stdin.nl>
|
||||
Uploaders: Jordi Mallach <jordi@debian.org>
|
||||
Build-Depends: debhelper (>= 7.0.50), libsdl-dev, zlib1g-dev, libpng-dev, libfreetype6-dev, libfontconfig-dev, libicu-dev, liblzma-dev, liblzo2-dev
|
||||
Build-Depends: debhelper (>= 7.0.50), libsdl-dev, zlib1g-dev, libpng-dev, libfreetype6-dev, libfontconfig-dev, libicu-dev, liblzma-dev, liblzo2-dev, libxdg-basedir-dev
|
||||
Standards-Version: 3.8.4
|
||||
Vcs-Browser: http://anonscm.debian.org/gitweb/?p=collab-maint/openttd.git
|
||||
Vcs-Git: git://anonscm.debian.org/collab-maint/openttd.git
|
||||
|
@@ -29,7 +29,7 @@ include /usr/share/dpkg/buildflags.mk
|
||||
# to be explicit about the dependencies, in case we're not running in a
|
||||
# clean build root.
|
||||
override_dh_auto_configure:
|
||||
./configure $(CROSS) --prefix-dir=/usr --install-dir=debian/openttd --without-allegro --with-zlib --with-sdl --with-png --with-freetype --with-fontconfig --with-icu --with-liblzo2 --with-lzma --without-xdg-basedir --without-iconv --disable-strip CFLAGS="$(CFLAGS) $(CPPFLAGS)" CXXFLAGS="$(CXXFLAGS) $(CPPFLAGS)" LDFLAGS="$(LDFLAGS)" CFLAGS_BUILD="$(CFLAGS) $(CPPFLAGS)" CXXFLAGS_BUILD="$(CXXFLAGS) $(CPPFLAGS)" LDFLAGS_BUILD="$(LDFLAGS)"
|
||||
./configure $(CROSS) --prefix-dir=/usr --install-dir=debian/openttd --without-allegro --with-zlib --with-sdl --with-png --with-freetype --with-fontconfig --with-icu --with-liblzo2 --with-lzma --with-xdg-basedir --without-iconv --disable-strip CFLAGS="$(CFLAGS) $(CPPFLAGS)" CXXFLAGS="$(CXXFLAGS) $(CPPFLAGS)" LDFLAGS="$(LDFLAGS)" CFLAGS_BUILD="$(CFLAGS) $(CPPFLAGS)" CXXFLAGS_BUILD="$(CXXFLAGS) $(CPPFLAGS)" LDFLAGS_BUILD="$(LDFLAGS)"
|
||||
|
||||
# Do some extra installation
|
||||
override_dh_auto_install:
|
||||
|
@@ -1,6 +1,6 @@
|
||||
@echo off
|
||||
|
||||
set OPENTTD_VERSION=1.6.0
|
||||
set OPENTTD_VERSION=1.4.0
|
||||
set OPENSFX_VERSION=0.8.0
|
||||
set NOSOUND_VERSION=0.8.0
|
||||
set OPENGFX_VERSION=1.2.0
|
||||
|
@@ -17,9 +17,9 @@
|
||||
#
|
||||
|
||||
Name: openttd
|
||||
Version: 1.6.beta1
|
||||
Version: 1.3.beta2
|
||||
Release: 0
|
||||
%define srcver 1.6.0-beta1
|
||||
%define srcver 1.3.0-beta2
|
||||
Summary: An open source reimplementation of Chris Sawyer's Transport Tycoon Deluxe
|
||||
License: GPL-2.0
|
||||
Group: Amusements/Games/Strategy/Other
|
||||
|
@@ -1,9 +1,9 @@
|
||||
# Version numbers to update
|
||||
!define APPV_MAJOR 1
|
||||
!define APPV_MINOR 6
|
||||
!define APPV_MINOR 4
|
||||
!define APPV_MAINT 0
|
||||
!define APPV_BUILD 1
|
||||
!define APPV_EXTRA ""
|
||||
!define APPV_BUILD 0
|
||||
!define APPV_EXTRA "-beta1"
|
||||
|
||||
!define APPNAME "OpenTTD" ; Define application name
|
||||
!define APPVERSION "${APPV_MAJOR}.${APPV_MINOR}.${APPV_MAINT}${APPV_EXTRA}" ; Define application version
|
||||
|
@@ -22,15 +22,6 @@ then
|
||||
exit 1
|
||||
fi
|
||||
|
||||
# openttd_vs140.sln is for MSVC 2015
|
||||
# openttd_vs140.vcxproj is for MSVC 2015
|
||||
# openttd_vs140.vcxproj.filters is for MSVC 2015
|
||||
# langs_vs140.vcxproj is for MSVC 2015
|
||||
# strgen_vs140.vcxproj is for MSVC 2015
|
||||
# strgen_vs140.vcxproj.filters is for MSVC 2015
|
||||
# generate_vs140.vcxproj is for MSVC 2015
|
||||
# version_vs140.vcxproj is for MSVC 2015
|
||||
|
||||
# openttd_vs100.sln is for MSVC 2010
|
||||
# openttd_vs100.vcxproj is for MSVC 2010
|
||||
# openttd_vs100.vcxproj.filters is for MSVC 2010
|
||||
@@ -86,7 +77,7 @@ safety_check() {
|
||||
done
|
||||
}
|
||||
|
||||
grep '\.h' "$ROOT_DIR/source.list" | grep -v '../objs/langs/table/strings.h\|../objs/settings/table/settings.h' | sed 's/ //g' | sort > tmp.headers.source.list
|
||||
grep '\.h' "$ROOT_DIR/source.list" | grep -v '../objs/langs/table/strings.h\|../objs/settings/table/settings.h' | sed 's/ //' | sort > tmp.headers.source.list
|
||||
find "$ROOT_DIR/src" \( -iname "*.h" -or -iname "*.hpp" \) -and -not -ipath "*/.svn/*" | sed "s~$ROOT_DIR/src/~~" | sort > tmp.headers.src
|
||||
if [ -n "`diff tmp.headers.source.list tmp.headers.src`" ]; then
|
||||
echo "The following headers are missing in source.list and not in /src/ or vice versa."
|
||||
@@ -315,17 +306,11 @@ generate "$openttd" "openttd_vs80.vcproj"
|
||||
generate "$openttd" "openttd_vs90.vcproj"
|
||||
generate "$openttdvcxproj" "openttd_vs100.vcxproj"
|
||||
generate "$openttdfiles" "openttd_vs100.vcxproj.filters" "$openttdfilters"
|
||||
generate "$openttdvcxproj" "openttd_vs140.vcxproj"
|
||||
generate "$openttdfiles" "openttd_vs140.vcxproj.filters" "$openttdfilters"
|
||||
generate "$lang" "langs_vs80.vcproj"
|
||||
generate "$lang" "langs_vs90.vcproj"
|
||||
generate "$langvcxproj" "langs_vs100.vcxproj"
|
||||
generate "$langfiles" "langs_vs100.vcxproj.filters"
|
||||
generate "$langvcxproj" "langs_vs140.vcxproj"
|
||||
generate "$langfiles" "langs_vs140.vcxproj.filters"
|
||||
generate "$settings" "settings_vs80.vcproj" "$settingscommand"
|
||||
generate "$settings" "settings_vs90.vcproj" "$settingscommand"
|
||||
generate "$settingsvcxproj" "settings_vs100.vcxproj" "$settingscommand"
|
||||
generate "$settingsfiles" "settings_vs100.vcxproj.filters"
|
||||
generate "$settingsvcxproj" "settings_vs140.vcxproj" "$settingscommand"
|
||||
generate "$settingsfiles" "settings_vs140.vcxproj.filters"
|
||||
|
@@ -10,15 +10,6 @@ Option Explicit
|
||||
Dim FSO
|
||||
Set FSO = CreateObject("Scripting.FileSystemObject")
|
||||
|
||||
' openttd_vs140.sln is for MSVC 2015
|
||||
' openttd_vs140.vcxproj is for MSVC 2015
|
||||
' openttd_vs140.vcxproj.filters is for MSVC 2015
|
||||
' langs_vs140.vcxproj is for MSVC 2015
|
||||
' strgen_vs140.vcxproj is for MSVC 2015
|
||||
' strgen_vs140.vcxproj.filters is for MSVC 2015
|
||||
' generate_vs140.vcxproj is for MSVC 2015
|
||||
' version_vs140.vcxproj is for MSVC 2015
|
||||
|
||||
' openttd_vs100.sln is for MSVC 2010
|
||||
' openttd_vs100.vcxproj is for MSVC 2010
|
||||
' openttd_vs100.vcxproj.filters is for MSVC 2010
|
||||
@@ -182,7 +173,6 @@ Function load_main_data(filename, ByRef vcxproj, ByRef filters, ByRef files)
|
||||
line = "MSVC" Or _
|
||||
line = "DIRECTMUSIC" Or _
|
||||
line = "AI" Or _
|
||||
line = "SSE" Or _
|
||||
line = "HAVE_THREAD" _
|
||||
) Then skip = skip + 1
|
||||
deep = deep + 1
|
||||
@@ -378,8 +368,6 @@ generate openttd, ROOT_DIR & "/projects/openttd_vs80.vcproj", Null
|
||||
generate openttd, ROOT_DIR & "/projects/openttd_vs90.vcproj", Null
|
||||
generate openttdvcxproj, ROOT_DIR & "/projects/openttd_vs100.vcxproj", Null
|
||||
generate openttdfiles, ROOT_DIR & "/projects/openttd_vs100.vcxproj.filters", openttdfilters
|
||||
generate openttdvcxproj, ROOT_DIR & "/projects/openttd_vs140.vcxproj", Null
|
||||
generate openttdfiles, ROOT_DIR & "/projects/openttd_vs140.vcxproj.filters", openttdfilters
|
||||
|
||||
Dim lang, langvcxproj, langfiles
|
||||
lang = load_lang_data(ROOT_DIR & "/src/lang", langvcxproj, langfiles)
|
||||
@@ -387,8 +375,6 @@ generate lang, ROOT_DIR & "/projects/langs_vs80.vcproj", Null
|
||||
generate lang, ROOT_DIR & "/projects/langs_vs90.vcproj", Null
|
||||
generate langvcxproj, ROOT_DIR & "/projects/langs_vs100.vcxproj", Null
|
||||
generate langfiles, ROOT_DIR & "/projects/langs_vs100.vcxproj.filters", Null
|
||||
generate langvcxproj, ROOT_DIR & "/projects/langs_vs140.vcxproj", Null
|
||||
generate langfiles, ROOT_DIR & "/projects/langs_vs140.vcxproj.filters", Null
|
||||
|
||||
Dim settings, settingsvcxproj, settingscommand, settingsfiles
|
||||
settings = load_settings_data(ROOT_DIR & "/src/table", settingsvcxproj, settingscommand, settingsfiles)
|
||||
@@ -396,5 +382,3 @@ generate settings, ROOT_DIR & "/projects/settings_vs80.vcproj", settingscommand
|
||||
generate settings, ROOT_DIR & "/projects/settings_vs90.vcproj", settingscommand
|
||||
generate settingsvcxproj, ROOT_DIR & "/projects/settings_vs100.vcxproj", settingscommand
|
||||
generate settingsfiles, ROOT_DIR & "/projects/settings_vs100.vcxproj.filters", Null
|
||||
generate settingsvcxproj, ROOT_DIR & "/projects/settings_vs140.vcxproj", settingscommand
|
||||
generate settingsfiles, ROOT_DIR & "/projects/settings_vs140.vcxproj.filters", Null
|
||||
|
@@ -1,40 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup Label="ProjectConfigurations">
|
||||
<ProjectConfiguration Include="Debug|Win32">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Globals">
|
||||
<ProjectName>generate</ProjectName>
|
||||
<ProjectGuid>{2F31FD79-D1AC-43C4-89F3-B0D5E4E53E34}</ProjectGuid>
|
||||
<RootNamespace>generate</RootNamespace>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
||||
<ConfigurationType>Utility</ConfigurationType>
|
||||
<PlatformToolset>v140</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||
<ImportGroup Label="ExtensionSettings">
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<ItemDefinitionGroup>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemGroup>
|
||||
<CustomBuild Include="..\source.list">
|
||||
<FileType>Document</FileType>
|
||||
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Running %27generate.vbs%27 ...</Message>
|
||||
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">cscript "$(ProjectDir)generate.vbs"</Command>
|
||||
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(FullPath);%(AdditionalInputs)</AdditionalInputs>
|
||||
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)openttd_vs80.vcproj;$(SolutionDir)openttd_vs90.vcproj;$(SolutionDir)openttd_vs100.vcxproj;$(SolutionDir)openttd_vs100.vcxproj.filters;$(SolutionDir)langs_vs80.vcproj;$(SolutionDir)langs_vs90.vcproj;$(SolutionDir)langs_vs100.vcxproj;%(Outputs)</Outputs>
|
||||
</CustomBuild>
|
||||
</ItemGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
<ImportGroup Label="ExtensionTargets">
|
||||
</ImportGroup>
|
||||
</Project>
|
@@ -227,12 +227,6 @@
|
||||
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs>
|
||||
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\korean.lng;%(Outputs)</Outputs>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="..\src\lang\latin.txt">
|
||||
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating latin language file</Message>
|
||||
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
|
||||
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs>
|
||||
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\latin.lng;%(Outputs)</Outputs>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="..\src\lang\latvian.txt">
|
||||
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating latvian language file</Message>
|
||||
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
|
||||
|
@@ -97,9 +97,6 @@
|
||||
<CustomBuild Include="..\src\lang\korean.txt">
|
||||
<Filter>Translations</Filter>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="..\src\lang\latin.txt">
|
||||
<Filter>Translations</Filter>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="..\src\lang\latvian.txt">
|
||||
<Filter>Translations</Filter>
|
||||
</CustomBuild>
|
||||
|
@@ -1,384 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup Label="ProjectConfigurations">
|
||||
<ProjectConfiguration Include="Debug|Win32">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Globals">
|
||||
<ProjectName>langs</ProjectName>
|
||||
<ProjectGuid>{0F066B23-18DF-4284-8265-F4A5E7E3B966}</ProjectGuid>
|
||||
<RootNamespace>langs</RootNamespace>
|
||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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||||
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|
||||
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||||
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||||
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|
||||
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|
||||
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|
||||
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating brazilian_portuguese language file</Message>
|
||||
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||||
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||||
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|
||||
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|
||||
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||||
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating bulgarian language file</Message>
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||||
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||||
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||||
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||||
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|
||||
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||||
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating catalan language file</Message>
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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||||
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||||
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|
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||||
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||||
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|
||||
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|
||||
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||||
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||||
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||||
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||||
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|
||||
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|
||||
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||||
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||||
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||||
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||||
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|
||||
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|
||||
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||||
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|
||||
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||||
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||||
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|
||||
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|
||||
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||||
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|
||||
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||||
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||||
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|
||||
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|
||||
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|
||||
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating estonian language file</Message>
|
||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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|
||||
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|
||||
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||||
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|
||||
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||||
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||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\indonesian.lng;%(Outputs)</Outputs>
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating japanese language file</Message>
|
||||
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
|
||||
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|
||||
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|
||||
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|
||||
<CustomBuild Include="..\src\lang\korean.txt">
|
||||
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating korean language file</Message>
|
||||
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
|
||||
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|
||||
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|
||||
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|
||||
<CustomBuild Include="..\src\lang\latin.txt">
|
||||
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating latin language file</Message>
|
||||
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
|
||||
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|
||||
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\latin.lng;%(Outputs)</Outputs>
|
||||
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|
||||
<CustomBuild Include="..\src\lang\latvian.txt">
|
||||
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating latvian language file</Message>
|
||||
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
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||||
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||||
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\latvian.lng;%(Outputs)</Outputs>
|
||||
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|
||||
<CustomBuild Include="..\src\lang\lithuanian.txt">
|
||||
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating lithuanian language file</Message>
|
||||
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||||
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|
||||
<CustomBuild Include="..\src\lang\ukrainian.txt">
|
||||
<Filter>Translations</Filter>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="..\src\lang\vietnamese.txt">
|
||||
<Filter>Translations</Filter>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="..\src\lang\welsh.txt">
|
||||
<Filter>Translations</Filter>
|
||||
</CustomBuild>
|
||||
</ItemGroup>
|
||||
</Project>
|
@@ -1,12 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup>
|
||||
<Filter Include="Translations">
|
||||
<UniqueIdentifier>{2a164580-9033-4a01-974b-b21da507efda}</UniqueIdentifier>
|
||||
</Filter>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<CustomBuild Include="..\src\lang\english.txt" />
|
||||
!!FILES!!
|
||||
</ItemGroup>
|
||||
</Project>
|
@@ -1,61 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup Label="ProjectConfigurations">
|
||||
<ProjectConfiguration Include="Debug|Win32">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Globals">
|
||||
<ProjectName>langs</ProjectName>
|
||||
<ProjectGuid>{0F066B23-18DF-4284-8265-F4A5E7E3B966}</ProjectGuid>
|
||||
<RootNamespace>langs</RootNamespace>
|
||||
<Keyword>MakeFileProj</Keyword>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
||||
<ConfigurationType>Utility</ConfigurationType>
|
||||
<UseOfMfc>false</UseOfMfc>
|
||||
<PlatformToolset>v140</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||
<ImportGroup Label="ExtensionSettings">
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<PropertyGroup>
|
||||
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\</OutDir>
|
||||
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\langs\</IntDir>
|
||||
</PropertyGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<PreBuildEvent>
|
||||
<Message>Generating strings.h</Message>
|
||||
<Command>..\objs\strgen\strgen.exe -s ..\src\lang -d ..\objs\langs\table</Command>
|
||||
</PreBuildEvent>
|
||||
<Midl>
|
||||
<TypeLibraryName>./langs.tlb</TypeLibraryName>
|
||||
<HeaderFileName>
|
||||
</HeaderFileName>
|
||||
</Midl>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemGroup>
|
||||
<CustomBuild Include="..\src\lang\english.txt">
|
||||
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating english language file</Message>
|
||||
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
|
||||
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs>
|
||||
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\english.lng;%(Outputs)</Outputs>
|
||||
</CustomBuild>
|
||||
!!FILES!!
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="strgen_vs100.vcxproj">
|
||||
<Project>{a133a442-bd0a-4ade-b117-ad7545e4bdd1}</Project>
|
||||
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
|
||||
</ProjectReference>
|
||||
</ItemGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
<ImportGroup Label="ExtensionTargets">
|
||||
</ImportGroup>
|
||||
</Project>
|
@@ -513,21 +513,6 @@
|
||||
/>
|
||||
</FileConfiguration>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\src\lang\latin.txt"
|
||||
>
|
||||
<FileConfiguration
|
||||
Name="Debug|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
Description="Generating latin language file"
|
||||
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "$(InputPath)"
exit 0
"
|
||||
AdditionalDependencies="..\src\lang\english.txt;..\objs\strgen\strgen.exe"
|
||||
Outputs="..\bin\lang\latin.lng"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\src\lang\latvian.txt"
|
||||
>
|
||||
|
@@ -514,21 +514,6 @@
|
||||
/>
|
||||
</FileConfiguration>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\src\lang\latin.txt"
|
||||
>
|
||||
<FileConfiguration
|
||||
Name="Debug|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
Description="Generating latin language file"
|
||||
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "$(InputPath)"
exit 0
"
|
||||
AdditionalDependencies="..\src\lang\english.txt;..\objs\strgen\strgen.exe"
|
||||
Outputs="..\bin\lang\latin.lng"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\src\lang\latvian.txt"
|
||||
>
|
||||
|
@@ -102,7 +102,7 @@
|
||||
<FavorSizeOrSpeed>Size</FavorSizeOrSpeed>
|
||||
<OmitFramePointers>true</OmitFramePointers>
|
||||
<AdditionalIncludeDirectories>..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";WITH_ASSERT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<StringPooling>true</StringPooling>
|
||||
<ExceptionHandling>Sync</ExceptionHandling>
|
||||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
||||
@@ -156,7 +156,7 @@
|
||||
<AdditionalOptions>/MP %(AdditionalOptions)</AdditionalOptions>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<AdditionalIncludeDirectories>..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
|
||||
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
|
||||
<PrecompiledHeader>
|
||||
@@ -204,7 +204,7 @@
|
||||
<FavorSizeOrSpeed>Size</FavorSizeOrSpeed>
|
||||
<OmitFramePointers>true</OmitFramePointers>
|
||||
<AdditionalIncludeDirectories>..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";_SQ64;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";_SQ64;WITH_ASSERT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<StringPooling>true</StringPooling>
|
||||
<ExceptionHandling>Sync</ExceptionHandling>
|
||||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
||||
@@ -256,7 +256,7 @@
|
||||
<AdditionalOptions>/MP %(AdditionalOptions)</AdditionalOptions>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<AdditionalIncludeDirectories>..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";_SQ64;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";_SQ64;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
|
||||
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
|
||||
<PrecompiledHeader>
|
||||
@@ -304,14 +304,12 @@
|
||||
<ClCompile Include="..\src\command.cpp" />
|
||||
<ClCompile Include="..\src\console.cpp" />
|
||||
<ClCompile Include="..\src\console_cmds.cpp" />
|
||||
<ClCompile Include="..\src\cpu.cpp" />
|
||||
<ClCompile Include="..\src\crashlog.cpp" />
|
||||
<ClCompile Include="..\src\currency.cpp" />
|
||||
<ClCompile Include="..\src\date.cpp" />
|
||||
<ClCompile Include="..\src\debug.cpp" />
|
||||
<ClCompile Include="..\src\dedicated.cpp" />
|
||||
<ClCompile Include="..\src\depot.cpp" />
|
||||
<ClCompile Include="..\src\disaster_vehicle.cpp" />
|
||||
<ClCompile Include="..\src\driver.cpp" />
|
||||
<ClCompile Include="..\src\economy.cpp" />
|
||||
<ClCompile Include="..\src\effectvehicle.cpp" />
|
||||
@@ -356,6 +354,7 @@
|
||||
<ClCompile Include="..\src\network\network_udp.cpp" />
|
||||
<ClCompile Include="..\src\openttd.cpp" />
|
||||
<ClCompile Include="..\src\order_backup.cpp" />
|
||||
<ClCompile Include="..\src\os_timer.cpp" />
|
||||
<ClCompile Include="..\src\pbs.cpp" />
|
||||
<ClCompile Include="..\src\progress.cpp" />
|
||||
<ClCompile Include="..\src\rail.cpp" />
|
||||
@@ -386,7 +385,6 @@
|
||||
<ClCompile Include="..\src\vehicle.cpp" />
|
||||
<ClCompile Include="..\src\vehiclelist.cpp" />
|
||||
<ClCompile Include="..\src\viewport.cpp" />
|
||||
<ClCompile Include="..\src\viewport_sprite_sorter_sse4.cpp" />
|
||||
<ClCompile Include="..\src\waypoint.cpp" />
|
||||
<ClCompile Include="..\src\widget.cpp" />
|
||||
<ClCompile Include="..\src\window.cpp" />
|
||||
@@ -424,7 +422,6 @@
|
||||
<ClInclude Include="..\src\console_gui.h" />
|
||||
<ClInclude Include="..\src\console_internal.h" />
|
||||
<ClInclude Include="..\src\console_type.h" />
|
||||
<ClInclude Include="..\src\cpu.h" />
|
||||
<ClInclude Include="..\src\crashlog.h" />
|
||||
<ClInclude Include="..\src\currency.h" />
|
||||
<ClInclude Include="..\src\date_func.h" />
|
||||
@@ -438,7 +435,6 @@
|
||||
<ClInclude Include="..\src\depot_type.h" />
|
||||
<ClInclude Include="..\src\direction_func.h" />
|
||||
<ClInclude Include="..\src\direction_type.h" />
|
||||
<ClInclude Include="..\src\disaster_vehicle.h" />
|
||||
<ClInclude Include="..\src\music\dmusic.h" />
|
||||
<ClInclude Include="..\src\driver.h" />
|
||||
<ClInclude Include="..\src\economy_base.h" />
|
||||
@@ -570,7 +566,6 @@
|
||||
<ClInclude Include="..\src\road_type.h" />
|
||||
<ClInclude Include="..\src\roadstop_base.h" />
|
||||
<ClInclude Include="..\src\roadveh.h" />
|
||||
<ClInclude Include="..\src\safeguards.h" />
|
||||
<ClInclude Include="..\src\screenshot.h" />
|
||||
<ClInclude Include="..\src\sdl.h" />
|
||||
<ClInclude Include="..\src\sound\sdl_s.h" />
|
||||
@@ -645,7 +640,6 @@
|
||||
<ClInclude Include="..\src\vehicle_type.h" />
|
||||
<ClInclude Include="..\src\vehiclelist.h" />
|
||||
<ClInclude Include="..\src\viewport_func.h" />
|
||||
<ClInclude Include="..\src\viewport_sprite_sorter.h" />
|
||||
<ClInclude Include="..\src\viewport_type.h" />
|
||||
<ClInclude Include="..\src\water.h" />
|
||||
<ClInclude Include="..\src\waypoint_base.h" />
|
||||
@@ -807,6 +801,7 @@
|
||||
<ClCompile Include="..\src\clear_cmd.cpp" />
|
||||
<ClCompile Include="..\src\company_cmd.cpp" />
|
||||
<ClCompile Include="..\src\depot_cmd.cpp" />
|
||||
<ClCompile Include="..\src\disaster_cmd.cpp" />
|
||||
<ClCompile Include="..\src\group_cmd.cpp" />
|
||||
<ClCompile Include="..\src\industry_cmd.cpp" />
|
||||
<ClCompile Include="..\src\misc_cmd.cpp" />
|
||||
@@ -883,7 +878,6 @@
|
||||
<ClInclude Include="..\src\table\elrail_data.h" />
|
||||
<ClInclude Include="..\src\table\engines.h" />
|
||||
<ClInclude Include="..\src\table\genland.h" />
|
||||
<ClInclude Include="..\src\table\heightmap_colours.h" />
|
||||
<ClInclude Include="..\src\table\industry_land.h" />
|
||||
<ClInclude Include="..\src\table\landscape_sprite.h" />
|
||||
<ClInclude Include="..\src\table\newgrf_debug_data.h" />
|
||||
@@ -898,7 +892,6 @@
|
||||
<ClInclude Include="..\src\table\sprites.h" />
|
||||
<ClInclude Include="..\src\table\station_land.h" />
|
||||
<ClInclude Include="..\src\table\strgen_tables.h" />
|
||||
<ClInclude Include="..\src\table\string_colours.h" />
|
||||
<ClInclude Include="..\src\..\objs\langs\table\strings.h" />
|
||||
<ClInclude Include="..\src\table\town_land.h" />
|
||||
<ClInclude Include="..\src\table\townname.h" />
|
||||
@@ -954,8 +947,13 @@
|
||||
<ClInclude Include="..\src\3rdparty\squirrel\squirrel\sqpcheader.h" />
|
||||
<ClInclude Include="..\src\3rdparty\squirrel\squirrel\sqstate.h" />
|
||||
<ClInclude Include="..\src\3rdparty\squirrel\include\sqstdaux.h" />
|
||||
<ClInclude Include="..\src\3rdparty\squirrel\include\sqstdblob.h" />
|
||||
<ClInclude Include="..\src\3rdparty\squirrel\sqstdlib\sqstdblobimpl.h" />
|
||||
<ClInclude Include="..\src\3rdparty\squirrel\include\sqstdio.h" />
|
||||
<ClInclude Include="..\src\3rdparty\squirrel\include\sqstdmath.h" />
|
||||
<ClInclude Include="..\src\3rdparty\squirrel\sqstdlib\sqstdstream.h" />
|
||||
<ClInclude Include="..\src\3rdparty\squirrel\include\sqstdstring.h" />
|
||||
<ClInclude Include="..\src\3rdparty\squirrel\include\sqstdsystem.h" />
|
||||
<ClInclude Include="..\src\3rdparty\squirrel\squirrel\sqstring.h" />
|
||||
<ClInclude Include="..\src\3rdparty\squirrel\squirrel\sqtable.h" />
|
||||
<ClInclude Include="..\src\3rdparty\squirrel\include\squirrel.h" />
|
||||
@@ -1035,8 +1033,6 @@
|
||||
<ClInclude Include="..\src\script\api\script_station.hpp" />
|
||||
<ClInclude Include="..\src\script\api\script_stationlist.hpp" />
|
||||
<ClInclude Include="..\src\script\api\script_story_page.hpp" />
|
||||
<ClInclude Include="..\src\script\api\script_storypagelist.hpp" />
|
||||
<ClInclude Include="..\src\script\api\script_storypageelementlist.hpp" />
|
||||
<ClInclude Include="..\src\script\api\script_subsidy.hpp" />
|
||||
<ClInclude Include="..\src\script\api\script_subsidylist.hpp" />
|
||||
<ClInclude Include="..\src\script\api\script_testmode.hpp" />
|
||||
@@ -1099,8 +1095,6 @@
|
||||
<ClCompile Include="..\src\script\api\script_station.cpp" />
|
||||
<ClCompile Include="..\src\script\api\script_stationlist.cpp" />
|
||||
<ClCompile Include="..\src\script\api\script_story_page.cpp" />
|
||||
<ClCompile Include="..\src\script\api\script_storypagelist.cpp" />
|
||||
<ClCompile Include="..\src\script\api\script_storypageelementlist.cpp" />
|
||||
<ClCompile Include="..\src\script\api\script_subsidy.cpp" />
|
||||
<ClCompile Include="..\src\script\api\script_subsidylist.cpp" />
|
||||
<ClCompile Include="..\src\script\api\script_testmode.cpp" />
|
||||
@@ -1118,22 +1112,12 @@
|
||||
<ClCompile Include="..\src\script\api\script_window.cpp" />
|
||||
<ClCompile Include="..\src\blitter\32bpp_anim.cpp" />
|
||||
<ClInclude Include="..\src\blitter\32bpp_anim.hpp" />
|
||||
<ClCompile Include="..\src\blitter\32bpp_anim_sse4.cpp" />
|
||||
<ClInclude Include="..\src\blitter\32bpp_anim_sse4.hpp" />
|
||||
<ClCompile Include="..\src\blitter\32bpp_base.cpp" />
|
||||
<ClInclude Include="..\src\blitter\32bpp_base.hpp" />
|
||||
<ClCompile Include="..\src\blitter\32bpp_optimized.cpp" />
|
||||
<ClInclude Include="..\src\blitter\32bpp_optimized.hpp" />
|
||||
<ClCompile Include="..\src\blitter\32bpp_simple.cpp" />
|
||||
<ClInclude Include="..\src\blitter\32bpp_simple.hpp" />
|
||||
<ClInclude Include="..\src\blitter\32bpp_sse_func.hpp" />
|
||||
<ClInclude Include="..\src\blitter\32bpp_sse_type.h" />
|
||||
<ClCompile Include="..\src\blitter\32bpp_sse2.cpp" />
|
||||
<ClInclude Include="..\src\blitter\32bpp_sse2.hpp" />
|
||||
<ClCompile Include="..\src\blitter\32bpp_sse4.cpp" />
|
||||
<ClInclude Include="..\src\blitter\32bpp_sse4.hpp" />
|
||||
<ClCompile Include="..\src\blitter\32bpp_ssse3.cpp" />
|
||||
<ClInclude Include="..\src\blitter\32bpp_ssse3.hpp" />
|
||||
<ClCompile Include="..\src\blitter\8bpp_base.cpp" />
|
||||
<ClInclude Include="..\src\blitter\8bpp_base.hpp" />
|
||||
<ClCompile Include="..\src\blitter\8bpp_optimized.cpp" />
|
||||
|
@@ -141,9 +141,6 @@
|
||||
<ClCompile Include="..\src\console_cmds.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\cpu.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\crashlog.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
@@ -162,9 +159,6 @@
|
||||
<ClCompile Include="..\src\depot.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\disaster_vehicle.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\driver.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
@@ -297,6 +291,9 @@
|
||||
<ClCompile Include="..\src\order_backup.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\os_timer.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\pbs.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
@@ -387,9 +384,6 @@
|
||||
<ClCompile Include="..\src\viewport.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\viewport_sprite_sorter_sse4.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\waypoint.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
@@ -501,9 +495,6 @@
|
||||
<ClInclude Include="..\src\console_type.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\cpu.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\crashlog.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
@@ -543,9 +534,6 @@
|
||||
<ClInclude Include="..\src\direction_type.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\disaster_vehicle.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\music\dmusic.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
@@ -939,9 +927,6 @@
|
||||
<ClInclude Include="..\src\roadveh.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\safeguards.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\screenshot.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
@@ -1164,9 +1149,6 @@
|
||||
<ClInclude Include="..\src\viewport_func.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\viewport_sprite_sorter.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\viewport_type.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
@@ -1650,6 +1632,9 @@
|
||||
<ClCompile Include="..\src\depot_cmd.cpp">
|
||||
<Filter>Command handlers</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\disaster_cmd.cpp">
|
||||
<Filter>Command handlers</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\group_cmd.cpp">
|
||||
<Filter>Command handlers</Filter>
|
||||
</ClCompile>
|
||||
@@ -1878,9 +1863,6 @@
|
||||
<ClInclude Include="..\src\table\genland.h">
|
||||
<Filter>Tables</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\table\heightmap_colours.h">
|
||||
<Filter>Tables</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\table\industry_land.h">
|
||||
<Filter>Tables</Filter>
|
||||
</ClInclude>
|
||||
@@ -1923,9 +1905,6 @@
|
||||
<ClInclude Include="..\src\table\strgen_tables.h">
|
||||
<Filter>Tables</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\table\string_colours.h">
|
||||
<Filter>Tables</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\..\objs\langs\table\strings.h">
|
||||
<Filter>Tables</Filter>
|
||||
</ClInclude>
|
||||
@@ -2091,12 +2070,27 @@
|
||||
<ClInclude Include="..\src\3rdparty\squirrel\include\sqstdaux.h">
|
||||
<Filter>Squirrel headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\3rdparty\squirrel\include\sqstdblob.h">
|
||||
<Filter>Squirrel headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\3rdparty\squirrel\sqstdlib\sqstdblobimpl.h">
|
||||
<Filter>Squirrel headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\3rdparty\squirrel\include\sqstdio.h">
|
||||
<Filter>Squirrel headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\3rdparty\squirrel\include\sqstdmath.h">
|
||||
<Filter>Squirrel headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\3rdparty\squirrel\sqstdlib\sqstdstream.h">
|
||||
<Filter>Squirrel headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\3rdparty\squirrel\include\sqstdstring.h">
|
||||
<Filter>Squirrel headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\3rdparty\squirrel\include\sqstdsystem.h">
|
||||
<Filter>Squirrel headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\3rdparty\squirrel\squirrel\sqstring.h">
|
||||
<Filter>Squirrel headers</Filter>
|
||||
</ClInclude>
|
||||
@@ -2334,12 +2328,6 @@
|
||||
<ClInclude Include="..\src\script\api\script_story_page.hpp">
|
||||
<Filter>Script API</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\script\api\script_storypagelist.hpp">
|
||||
<Filter>Script API</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\script\api\script_storypageelementlist.hpp">
|
||||
<Filter>Script API</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\script\api\script_subsidy.hpp">
|
||||
<Filter>Script API</Filter>
|
||||
</ClInclude>
|
||||
@@ -2526,12 +2514,6 @@
|
||||
<ClCompile Include="..\src\script\api\script_story_page.cpp">
|
||||
<Filter>Script API Implementation</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\script\api\script_storypagelist.cpp">
|
||||
<Filter>Script API Implementation</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\script\api\script_storypageelementlist.cpp">
|
||||
<Filter>Script API Implementation</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\script\api\script_subsidy.cpp">
|
||||
<Filter>Script API Implementation</Filter>
|
||||
</ClCompile>
|
||||
@@ -2583,12 +2565,6 @@
|
||||
<ClInclude Include="..\src\blitter\32bpp_anim.hpp">
|
||||
<Filter>Blitters</Filter>
|
||||
</ClInclude>
|
||||
<ClCompile Include="..\src\blitter\32bpp_anim_sse4.cpp">
|
||||
<Filter>Blitters</Filter>
|
||||
</ClCompile>
|
||||
<ClInclude Include="..\src\blitter\32bpp_anim_sse4.hpp">
|
||||
<Filter>Blitters</Filter>
|
||||
</ClInclude>
|
||||
<ClCompile Include="..\src\blitter\32bpp_base.cpp">
|
||||
<Filter>Blitters</Filter>
|
||||
</ClCompile>
|
||||
@@ -2607,30 +2583,6 @@
|
||||
<ClInclude Include="..\src\blitter\32bpp_simple.hpp">
|
||||
<Filter>Blitters</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\blitter\32bpp_sse_func.hpp">
|
||||
<Filter>Blitters</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\blitter\32bpp_sse_type.h">
|
||||
<Filter>Blitters</Filter>
|
||||
</ClInclude>
|
||||
<ClCompile Include="..\src\blitter\32bpp_sse2.cpp">
|
||||
<Filter>Blitters</Filter>
|
||||
</ClCompile>
|
||||
<ClInclude Include="..\src\blitter\32bpp_sse2.hpp">
|
||||
<Filter>Blitters</Filter>
|
||||
</ClInclude>
|
||||
<ClCompile Include="..\src\blitter\32bpp_sse4.cpp">
|
||||
<Filter>Blitters</Filter>
|
||||
</ClCompile>
|
||||
<ClInclude Include="..\src\blitter\32bpp_sse4.hpp">
|
||||
<Filter>Blitters</Filter>
|
||||
</ClInclude>
|
||||
<ClCompile Include="..\src\blitter\32bpp_ssse3.cpp">
|
||||
<Filter>Blitters</Filter>
|
||||
</ClCompile>
|
||||
<ClInclude Include="..\src\blitter\32bpp_ssse3.hpp">
|
||||
<Filter>Blitters</Filter>
|
||||
</ClInclude>
|
||||
<ClCompile Include="..\src\blitter\8bpp_base.cpp">
|
||||
<Filter>Blitters</Filter>
|
||||
</ClCompile>
|
||||
|
@@ -102,7 +102,7 @@
|
||||
<FavorSizeOrSpeed>Size</FavorSizeOrSpeed>
|
||||
<OmitFramePointers>true</OmitFramePointers>
|
||||
<AdditionalIncludeDirectories>..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";WITH_ASSERT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<StringPooling>true</StringPooling>
|
||||
<ExceptionHandling>Sync</ExceptionHandling>
|
||||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
||||
@@ -156,7 +156,7 @@
|
||||
<AdditionalOptions>/MP %(AdditionalOptions)</AdditionalOptions>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<AdditionalIncludeDirectories>..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
|
||||
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
|
||||
<PrecompiledHeader>
|
||||
@@ -204,7 +204,7 @@
|
||||
<FavorSizeOrSpeed>Size</FavorSizeOrSpeed>
|
||||
<OmitFramePointers>true</OmitFramePointers>
|
||||
<AdditionalIncludeDirectories>..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";_SQ64;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";_SQ64;WITH_ASSERT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<StringPooling>true</StringPooling>
|
||||
<ExceptionHandling>Sync</ExceptionHandling>
|
||||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
||||
@@ -256,7 +256,7 @@
|
||||
<AdditionalOptions>/MP %(AdditionalOptions)</AdditionalOptions>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<AdditionalIncludeDirectories>..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";_SQ64;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";_SQ64;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
|
||||
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
|
||||
<PrecompiledHeader>
|
||||
|
@@ -1,94 +0,0 @@
|
||||
|
||||
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||
# Visual Studio 14
|
||||
VisualStudioVersion = 14.0.23107.0
|
||||
MinimumVisualStudioVersion = 10.0.40219.1
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "openttd", "openttd_vs140.vcxproj", "{668328A0-B40E-4CDB-BD72-D0064424414A}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
{0817F629-589E-4A3B-B81A-8647BC571E35} = {0817F629-589E-4A3B-B81A-8647BC571E35}
|
||||
{E9548DE9-F089-49B7-93A6-30BE2CC311C7} = {E9548DE9-F089-49B7-93A6-30BE2CC311C7}
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "strgen", "strgen_vs140.vcxproj", "{A133A442-BD0A-4ADE-B117-AD7545E4BDD1}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "langs", "langs_vs140.vcxproj", "{0F066B23-18DF-4284-8265-F4A5E7E3B966}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "version", "version_vs140.vcxproj", "{1A2B3C5E-1C23-41A5-9C9B-ACBA2AA75FEC}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "generate", "generate_vs140.vcxproj", "{2F31FD79-D1AC-43C4-89F3-B0D5E4E53E34}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "settings", "settings_vs140.vcxproj", "{0817F629-589E-4A3B-B81A-8647BC571E35}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
{E9548DE9-F089-49B7-93A6-30BE2CC311C7} = {E9548DE9-F089-49B7-93A6-30BE2CC311C7}
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "settingsgen", "settingsgen_vs140.vcxproj", "{E9548DE9-F089-49B7-93A6-30BE2CC311C7}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|Win32 = Debug|Win32
|
||||
Debug|x64 = Debug|x64
|
||||
Release|Win32 = Release|Win32
|
||||
Release|x64 = Release|x64
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{668328A0-B40E-4CDB-BD72-D0064424414A}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{668328A0-B40E-4CDB-BD72-D0064424414A}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{668328A0-B40E-4CDB-BD72-D0064424414A}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{668328A0-B40E-4CDB-BD72-D0064424414A}.Debug|x64.Build.0 = Debug|x64
|
||||
{668328A0-B40E-4CDB-BD72-D0064424414A}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{668328A0-B40E-4CDB-BD72-D0064424414A}.Release|Win32.Build.0 = Release|Win32
|
||||
{668328A0-B40E-4CDB-BD72-D0064424414A}.Release|x64.ActiveCfg = Release|x64
|
||||
{668328A0-B40E-4CDB-BD72-D0064424414A}.Release|x64.Build.0 = Release|x64
|
||||
{A133A442-BD0A-4ADE-B117-AD7545E4BDD1}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{A133A442-BD0A-4ADE-B117-AD7545E4BDD1}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{A133A442-BD0A-4ADE-B117-AD7545E4BDD1}.Debug|x64.ActiveCfg = Debug|Win32
|
||||
{A133A442-BD0A-4ADE-B117-AD7545E4BDD1}.Debug|x64.Build.0 = Debug|Win32
|
||||
{A133A442-BD0A-4ADE-B117-AD7545E4BDD1}.Release|Win32.ActiveCfg = Debug|Win32
|
||||
{A133A442-BD0A-4ADE-B117-AD7545E4BDD1}.Release|Win32.Build.0 = Debug|Win32
|
||||
{A133A442-BD0A-4ADE-B117-AD7545E4BDD1}.Release|x64.ActiveCfg = Debug|Win32
|
||||
{A133A442-BD0A-4ADE-B117-AD7545E4BDD1}.Release|x64.Build.0 = Debug|Win32
|
||||
{0F066B23-18DF-4284-8265-F4A5E7E3B966}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{0F066B23-18DF-4284-8265-F4A5E7E3B966}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{0F066B23-18DF-4284-8265-F4A5E7E3B966}.Debug|x64.ActiveCfg = Debug|Win32
|
||||
{0F066B23-18DF-4284-8265-F4A5E7E3B966}.Debug|x64.Build.0 = Debug|Win32
|
||||
{0F066B23-18DF-4284-8265-F4A5E7E3B966}.Release|Win32.ActiveCfg = Debug|Win32
|
||||
{0F066B23-18DF-4284-8265-F4A5E7E3B966}.Release|Win32.Build.0 = Debug|Win32
|
||||
{0F066B23-18DF-4284-8265-F4A5E7E3B966}.Release|x64.ActiveCfg = Debug|Win32
|
||||
{0F066B23-18DF-4284-8265-F4A5E7E3B966}.Release|x64.Build.0 = Debug|Win32
|
||||
{1A2B3C5E-1C23-41A5-9C9B-ACBA2AA75FEC}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{1A2B3C5E-1C23-41A5-9C9B-ACBA2AA75FEC}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{1A2B3C5E-1C23-41A5-9C9B-ACBA2AA75FEC}.Debug|x64.ActiveCfg = Debug|Win32
|
||||
{1A2B3C5E-1C23-41A5-9C9B-ACBA2AA75FEC}.Debug|x64.Build.0 = Debug|Win32
|
||||
{1A2B3C5E-1C23-41A5-9C9B-ACBA2AA75FEC}.Release|Win32.ActiveCfg = Debug|Win32
|
||||
{1A2B3C5E-1C23-41A5-9C9B-ACBA2AA75FEC}.Release|Win32.Build.0 = Debug|Win32
|
||||
{1A2B3C5E-1C23-41A5-9C9B-ACBA2AA75FEC}.Release|x64.ActiveCfg = Debug|Win32
|
||||
{1A2B3C5E-1C23-41A5-9C9B-ACBA2AA75FEC}.Release|x64.Build.0 = Debug|Win32
|
||||
{2F31FD79-D1AC-43C4-89F3-B0D5E4E53E34}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{2F31FD79-D1AC-43C4-89F3-B0D5E4E53E34}.Debug|x64.ActiveCfg = Debug|Win32
|
||||
{2F31FD79-D1AC-43C4-89F3-B0D5E4E53E34}.Release|Win32.ActiveCfg = Debug|Win32
|
||||
{2F31FD79-D1AC-43C4-89F3-B0D5E4E53E34}.Release|x64.ActiveCfg = Debug|Win32
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||||
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||||
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||||
>
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||||
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||||
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||||
>
|
||||
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||||
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||||
>
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||||
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||||
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||||
>
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||||
@@ -3127,14 +3099,34 @@
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||||
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||||
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|
||||
>
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||||
@@ -3471,14 +3463,6 @@
|
||||
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||||
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||||
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||||
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||||
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>
|
||||
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|
||||
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||||
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|
||||
>
|
||||
@@ -3731,14 +3715,6 @@
|
||||
RelativePath=".\..\src\script\api\script_story_page.cpp"
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||||
>
|
||||
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||||
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||||
>
|
||||
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||||
<File
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||||
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|
||||
>
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||||
@@ -3811,14 +3787,6 @@
|
||||
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||||
>
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||||
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||||
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||||
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||||
>
|
||||
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||||
<File
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||||
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|
||||
>
|
||||
@@ -3843,38 +3811,6 @@
|
||||
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|
||||
>
|
||||
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|
||||
<File
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||||
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||||
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||||
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>
|
||||
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<File
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||||
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>
|
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||||
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>
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||||
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||||
<File
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||||
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>
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<File
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||||
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||||
>
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||||
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||||
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||||
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!!FILES!!
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|
75
readme.txt
75
readme.txt
@@ -1,5 +1,5 @@
|
||||
Last updated: 2016-04-01
|
||||
Release version: 1.6.0
|
||||
Last updated: 2013-12-24
|
||||
Release version: 1.4.0-beta1
|
||||
------------------------------------------------------------------------
|
||||
|
||||
|
||||
@@ -308,9 +308,9 @@ chosen main OpenTTD directory:
|
||||
32bpp Sets: newgrf (or a subdirectory thereof)
|
||||
Music Sets: baseset (or a subdirectory thereof)
|
||||
AIs: ai (or a subdirectory thereof)
|
||||
AI Libraries: ai/library (or a subdirectory thereof)
|
||||
AI Libraries: ai/libraries (or a subdirectory thereof)
|
||||
Game Scripts (GS): game (or a subdirectory thereof)
|
||||
GS Libraries: game/library (or a subdirectory thereof)
|
||||
GS Libraries: game/libraries (or a subdirectory thereof)
|
||||
Savegames: save
|
||||
Automatic Savegames: save/autosave
|
||||
Scenarios: scenario
|
||||
@@ -661,12 +661,6 @@ The md5 implementation in src/3rdparty/md5 is licensed under the Zlib
|
||||
license. See the comments in the source files in src/3rdparty/md5 for
|
||||
the complete license text.
|
||||
|
||||
The implementations of Posix getaddrinfo and getnameinfo for OS/2 in
|
||||
src/3rdparty/os2 are distributed partly under the GNU Lesser General Public
|
||||
License 2.1, and partly under the (3-clause) BSD license. The exact licensing
|
||||
terms can be found in src/3rdparty/os2/getaddrinfo.c resp.
|
||||
src/3rdparty/os2/getnameinfo.c.
|
||||
|
||||
The exe2coff implementation in os/dos/exe2coff is available under the
|
||||
GPL, with a number of additional terms. See os/dos/exe2coff/copying and
|
||||
os/dos/exe2coff/copying.dj for the exact licensing terms.
|
||||
@@ -680,47 +674,46 @@ http://homer.rice.edu/~sandmann/cwsdpmi/csdpmi5s.zip
|
||||
X.X) Credits
|
||||
---- -------
|
||||
The OpenTTD team (in alphabetical order):
|
||||
Albert Hofkamp (Alberth) - GUI expert (since 0.7)
|
||||
Matthijs Kooijman (blathijs) - Pathfinder-guru, Debian port (since 0.3)
|
||||
Ulf Hermann (fonsinchen) - Cargo Distribution (since 1.3)
|
||||
Christoph Elsenhans (frosch) - General coding (since 0.6)
|
||||
Loïc Guilloux (glx) - Windows Expert (since 0.4.5)
|
||||
Michael Lutz (michi_cc) - Path based signals (since 0.7)
|
||||
Owen Rudge (orudge) - Forum host, OS/2 port (since 0.1)
|
||||
Peter Nelson (peter1138) - Spiritual descendant from newGRF gods (since 0.4.5)
|
||||
Ingo von Borstel (planetmaker) - General coding, Support (since 1.1)
|
||||
Remko Bijker (Rubidium) - Lead coder and way more (since 0.4.5)
|
||||
José Soler (Terkhen) - General coding (since 1.0)
|
||||
Leif Linse (Zuu) - AI/Game Script (since 1.2)
|
||||
Albert Hofkamp (Alberth) - GUI expert
|
||||
Jean-François Claeys (Belugas) - GUI, newindustries and more
|
||||
Matthijs Kooijman (blathijs) - Pathfinder-guru, pool rework
|
||||
Ulf Hermann (fonsinchen) - Cargo Distribution
|
||||
Christoph Elsenhans (frosch) - General coding
|
||||
Loïc Guilloux (glx) - Windows Expert
|
||||
Michael Lutz (michi_cc) - Path based signals
|
||||
Owen Rudge (orudge) - Forum host, OS/2 port
|
||||
Peter Nelson (peter1138) - Spiritual descendant from newGRF gods
|
||||
Ingo von Borstel (planetmaker) - Support
|
||||
Remko Bijker (Rubidium) - Lead coder and way more
|
||||
Zdeněk Sojka (SmatZ) - Bug finder and fixer
|
||||
José Soler (Terkhen) - General coding
|
||||
Thijs Marinussen (Yexo) - AI Framework
|
||||
Leif Linse (Zuu) - AI/Game Script
|
||||
|
||||
Inactive Developers:
|
||||
Jean-François Claeys (Belugas) - GUI, newindustries and more (0.4.5 - 1.0)
|
||||
Bjarni Corfitzen (Bjarni) - MacOSX port, coder and vehicles (0.3 - 0.7)
|
||||
Victor Fischer (Celestar) - Programming everywhere you need him to (0.3 - 0.6)
|
||||
Jaroslav Mazanec (KUDr) - YAPG (Yet Another Pathfinder God) ;) (0.4.5 - 0.6)
|
||||
Jonathan Coome (Maedhros) - High priest of the NewGRF Temple (0.5 - 0.6)
|
||||
Attila Bán (MiHaMiX) - WebTranslator 1 and 2 (0.3 - 0.5)
|
||||
Zdeněk Sojka (SmatZ) - Bug finder and fixer (0.6 - 1.3)
|
||||
Christoph Mallon (Tron) - Programmer, code correctness police (0.3 - 0.5)
|
||||
Patric Stout (TrueBrain) - NoProgrammer (0.3 - 1.2), sys op (active)
|
||||
Thijs Marinussen (Yexo) - AI Framework, General (0.6 - 1.3)
|
||||
Bjarni Corfitzen (Bjarni) - MacOSX port, coder and vehicles
|
||||
Victor Fischer (Celestar) - Programming everywhere you need him to
|
||||
Tamás Faragó (Darkvater) - Ex-Lead coder
|
||||
Jaroslav Mazanec (KUDr) - YAPG (Yet Another Pathfinder God) ;)
|
||||
Jonathan Coome (Maedhros) - High priest of the NewGRF Temple
|
||||
Attila Bán (MiHaMiX) - WebTranslator 1 and 2
|
||||
Christoph Mallon (Tron) - Programmer, code correctness police
|
||||
|
||||
Retired Developers:
|
||||
Tamás Faragó (Darkvater) - Ex-Lead coder (0.3 - 0.5)
|
||||
Dominik Scherer (dominik81) - Lead programmer, GUI expert (0.3 - 0.3)
|
||||
Emil Djupfeld (egladil) - MacOSX port (0.4 - 0.6)
|
||||
Simon Sasburg (HackyKid) - Bug fixer (0.4 - 0.4.5)
|
||||
Ludvig Strigeus (ludde) - Original author of OpenTTD, main coder (0.1 - 0.3)
|
||||
Cian Duffy (MYOB) - BeOS port / manual writing (0.1 - 0.3)
|
||||
Petr Baudiš (pasky) - Many patches, newgrf support, etc. (0.3 - 0.3)
|
||||
Benedikt Brüggemeier (skidd13) - Bug fixer and code reworker (0.6 - 0.7)
|
||||
Serge Paquet (vurlix) - 2nd contributor after ludde (0.1 - 0.3)
|
||||
Ludvig Strigeus (ludde) - OpenTTD author, main coder (0.1 - 0.3.3)
|
||||
Serge Paquet (vurlix) - Assistant project manager, coder (0.1 - 0.3.3)
|
||||
Dominik Scherer (dominik81) - Lead programmer, GUI expert (0.3.0 - 0.3.6)
|
||||
Benedikt Brüggemeier (skidd13) - Bug fixer and code reworker
|
||||
Patric Stout (TrueBrain) - NoProgrammer (0.3 - 1.2), sys op (active)
|
||||
|
||||
Thanks to:
|
||||
Josef Drexler - For his great work on TTDPatch.
|
||||
Marcin Grzegorczyk - For his TTDPatch work and documentation of Transport Tycoon Deluxe internals and track foundations
|
||||
Petr Baudiš (pasky) - Many patches, newgrf support, etc.
|
||||
Simon Sasburg (HackyKid) - For the many bugfixes he has blessed us with
|
||||
Stefan Meißner (sign_de) - For his work on the console
|
||||
Mike Ragsdale - OpenTTD installer
|
||||
Cian Duffy (MYOB) - BeOS port / manual writing
|
||||
Christian Rosentreter (tokai) - MorphOS / AmigaOS port
|
||||
Richard Kempton (RichK67) - Additional airports, initial TGP implementation
|
||||
Alberto Demichelis - Squirrel scripting language
|
||||
|
45
source.list
45
source.list
@@ -12,14 +12,12 @@ cheat.cpp
|
||||
command.cpp
|
||||
console.cpp
|
||||
console_cmds.cpp
|
||||
cpu.cpp
|
||||
crashlog.cpp
|
||||
currency.cpp
|
||||
date.cpp
|
||||
debug.cpp
|
||||
dedicated.cpp
|
||||
depot.cpp
|
||||
disaster_vehicle.cpp
|
||||
driver.cpp
|
||||
economy.cpp
|
||||
effectvehicle.cpp
|
||||
@@ -64,6 +62,7 @@ network/network_server.cpp
|
||||
network/network_udp.cpp
|
||||
openttd.cpp
|
||||
order_backup.cpp
|
||||
os_timer.cpp
|
||||
pbs.cpp
|
||||
progress.cpp
|
||||
rail.cpp
|
||||
@@ -99,10 +98,6 @@ townname.cpp
|
||||
#else
|
||||
#if OS2
|
||||
os/os2/os2.cpp
|
||||
3rdparty/os2/getaddrinfo.c
|
||||
3rdparty/os2/getaddrinfo.h
|
||||
3rdparty/os2/getnameinfo.c
|
||||
3rdparty/os2/getnameinfo.h
|
||||
#else
|
||||
#if OSX
|
||||
os/macosx/crashlog_osx.cpp
|
||||
@@ -116,9 +111,6 @@ townname.cpp
|
||||
vehicle.cpp
|
||||
vehiclelist.cpp
|
||||
viewport.cpp
|
||||
#if SSE
|
||||
viewport_sprite_sorter_sse4.cpp
|
||||
#end
|
||||
waypoint.cpp
|
||||
widget.cpp
|
||||
window.cpp
|
||||
@@ -163,7 +155,6 @@ console_func.h
|
||||
console_gui.h
|
||||
console_internal.h
|
||||
console_type.h
|
||||
cpu.h
|
||||
crashlog.h
|
||||
currency.h
|
||||
date_func.h
|
||||
@@ -177,7 +168,6 @@ depot_map.h
|
||||
depot_type.h
|
||||
direction_func.h
|
||||
direction_type.h
|
||||
disaster_vehicle.h
|
||||
music/dmusic.h
|
||||
driver.h
|
||||
economy_base.h
|
||||
@@ -309,7 +299,6 @@ road_internal.h
|
||||
road_type.h
|
||||
roadstop_base.h
|
||||
roadveh.h
|
||||
safeguards.h
|
||||
screenshot.h
|
||||
sdl.h
|
||||
sound/sdl_s.h
|
||||
@@ -384,7 +373,6 @@ vehicle_gui_base.h
|
||||
vehicle_type.h
|
||||
vehiclelist.h
|
||||
viewport_func.h
|
||||
viewport_sprite_sorter.h
|
||||
viewport_type.h
|
||||
water.h
|
||||
waypoint_base.h
|
||||
@@ -569,6 +557,7 @@ autoreplace_cmd.cpp
|
||||
clear_cmd.cpp
|
||||
company_cmd.cpp
|
||||
depot_cmd.cpp
|
||||
disaster_cmd.cpp
|
||||
group_cmd.cpp
|
||||
industry_cmd.cpp
|
||||
misc_cmd.cpp
|
||||
@@ -649,7 +638,6 @@ table/control_codes.h
|
||||
table/elrail_data.h
|
||||
table/engines.h
|
||||
table/genland.h
|
||||
table/heightmap_colours.h
|
||||
table/industry_land.h
|
||||
table/landscape_sprite.h
|
||||
table/newgrf_debug_data.h
|
||||
@@ -664,7 +652,6 @@ table/roadveh_movement.h
|
||||
table/sprites.h
|
||||
table/station_land.h
|
||||
table/strgen_tables.h
|
||||
table/string_colours.h
|
||||
../objs/langs/table/strings.h
|
||||
table/town_land.h
|
||||
table/townname.h
|
||||
@@ -728,8 +715,13 @@ script/squirrel_std.hpp
|
||||
3rdparty/squirrel/squirrel/sqpcheader.h
|
||||
3rdparty/squirrel/squirrel/sqstate.h
|
||||
3rdparty/squirrel/include/sqstdaux.h
|
||||
3rdparty/squirrel/include/sqstdblob.h
|
||||
3rdparty/squirrel/sqstdlib/sqstdblobimpl.h
|
||||
3rdparty/squirrel/include/sqstdio.h
|
||||
3rdparty/squirrel/include/sqstdmath.h
|
||||
3rdparty/squirrel/sqstdlib/sqstdstream.h
|
||||
3rdparty/squirrel/include/sqstdstring.h
|
||||
3rdparty/squirrel/include/sqstdsystem.h
|
||||
3rdparty/squirrel/squirrel/sqstring.h
|
||||
3rdparty/squirrel/squirrel/sqtable.h
|
||||
3rdparty/squirrel/include/squirrel.h
|
||||
@@ -819,8 +811,6 @@ script/api/script_signlist.hpp
|
||||
script/api/script_station.hpp
|
||||
script/api/script_stationlist.hpp
|
||||
script/api/script_story_page.hpp
|
||||
script/api/script_storypagelist.hpp
|
||||
script/api/script_storypageelementlist.hpp
|
||||
script/api/script_subsidy.hpp
|
||||
script/api/script_subsidylist.hpp
|
||||
script/api/script_testmode.hpp
|
||||
@@ -885,8 +875,6 @@ script/api/script_signlist.cpp
|
||||
script/api/script_station.cpp
|
||||
script/api/script_stationlist.cpp
|
||||
script/api/script_story_page.cpp
|
||||
script/api/script_storypagelist.cpp
|
||||
script/api/script_storypageelementlist.cpp
|
||||
script/api/script_subsidy.cpp
|
||||
script/api/script_subsidylist.cpp
|
||||
script/api/script_testmode.cpp
|
||||
@@ -908,26 +896,12 @@ script/api/script_window.cpp
|
||||
#else
|
||||
blitter/32bpp_anim.cpp
|
||||
blitter/32bpp_anim.hpp
|
||||
#if SSE
|
||||
blitter/32bpp_anim_sse4.cpp
|
||||
blitter/32bpp_anim_sse4.hpp
|
||||
#end
|
||||
blitter/32bpp_base.cpp
|
||||
blitter/32bpp_base.hpp
|
||||
blitter/32bpp_optimized.cpp
|
||||
blitter/32bpp_optimized.hpp
|
||||
blitter/32bpp_simple.cpp
|
||||
blitter/32bpp_simple.hpp
|
||||
#if SSE
|
||||
blitter/32bpp_sse_func.hpp
|
||||
blitter/32bpp_sse_type.h
|
||||
blitter/32bpp_sse2.cpp
|
||||
blitter/32bpp_sse2.hpp
|
||||
blitter/32bpp_sse4.cpp
|
||||
blitter/32bpp_sse4.hpp
|
||||
blitter/32bpp_ssse3.cpp
|
||||
blitter/32bpp_ssse3.hpp
|
||||
#end
|
||||
blitter/8bpp_base.cpp
|
||||
blitter/8bpp_base.hpp
|
||||
blitter/8bpp_optimized.cpp
|
||||
@@ -1111,10 +1085,7 @@ music/null_m.cpp
|
||||
#else
|
||||
#if DOS
|
||||
#else
|
||||
#if MORPHOS
|
||||
#else
|
||||
music/extmidi.cpp
|
||||
#end
|
||||
music/extmidi.cpp
|
||||
#end
|
||||
#end
|
||||
#end
|
||||
|
2
src/3rdparty/md5/md5.cpp
vendored
2
src/3rdparty/md5/md5.cpp
vendored
@@ -60,8 +60,6 @@
|
||||
#include "../../core/endian_func.hpp"
|
||||
#include "md5.h"
|
||||
|
||||
#include "../../safeguards.h"
|
||||
|
||||
#define T_MASK ((uint32)~0)
|
||||
#define T1 /* 0xd76aa478 */ (T_MASK ^ 0x28955b87)
|
||||
#define T2 /* 0xe8c7b756 */ (T_MASK ^ 0x173848a9)
|
||||
|
299
src/3rdparty/os2/getaddrinfo.c
vendored
299
src/3rdparty/os2/getaddrinfo.c
vendored
@@ -1,299 +0,0 @@
|
||||
/*
|
||||
* This file is part of libESMTP, a library for submission of RFC 2822
|
||||
* formatted electronic mail messages using the SMTP protocol described
|
||||
* in RFC 2821.
|
||||
*
|
||||
* Copyright (C) 2001,2002 Brian Stafford <brian@stafford.uklinux.net>
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2.1 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library; if not, write to the Free Software
|
||||
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
*/
|
||||
|
||||
/* An emulation of the RFC 2553 / Posix getaddrinfo resolver interface.
|
||||
*/
|
||||
|
||||
#if !HAVE_GETADDRINFO
|
||||
|
||||
/* Need to turn off Posix features in glibc to build this */
|
||||
#undef _POSIX_C_SOURCE
|
||||
#undef _XOPEN_SOURCE
|
||||
|
||||
#include "getaddrinfo.h"
|
||||
//#include "compat/inet_pton.h"
|
||||
|
||||
#include <string.h>
|
||||
#include <ctype.h>
|
||||
#include <errno.h>
|
||||
#include <sys/socket.h>
|
||||
#include <netinet/in.h>
|
||||
#include <arpa/inet.h>
|
||||
#include <netdb.h>
|
||||
|
||||
static struct addrinfo *
|
||||
dup_addrinfo (struct addrinfo *info, void *addr, size_t addrlen) {
|
||||
struct addrinfo *ret;
|
||||
|
||||
ret = malloc (sizeof (struct addrinfo));
|
||||
if (ret == NULL)
|
||||
return NULL;
|
||||
memcpy (ret, info, sizeof (struct addrinfo));
|
||||
ret->ai_addr = malloc (addrlen);
|
||||
if (ret->ai_addr == NULL) {
|
||||
free (ret);
|
||||
return NULL;
|
||||
}
|
||||
memcpy (ret->ai_addr, addr, addrlen);
|
||||
ret->ai_addrlen = addrlen;
|
||||
return ret;
|
||||
}
|
||||
|
||||
int
|
||||
getaddrinfo (const char *nodename, const char *servname,
|
||||
const struct addrinfo *hints, struct addrinfo **res)
|
||||
{
|
||||
struct hostent *hp;
|
||||
struct servent *servent;
|
||||
const char *socktype;
|
||||
int port;
|
||||
struct addrinfo hint, result;
|
||||
struct addrinfo *ai, *sai, *eai;
|
||||
char **addrs;
|
||||
|
||||
if (servname == NULL && nodename == NULL)
|
||||
return EAI_NONAME;
|
||||
|
||||
memset (&result, 0, sizeof result);
|
||||
|
||||
/* default for hints */
|
||||
if (hints == NULL) {
|
||||
memset (&hint, 0, sizeof hint);
|
||||
hint.ai_family = PF_UNSPEC;
|
||||
hints = &hint;
|
||||
}
|
||||
|
||||
if (servname == NULL)
|
||||
port = 0;
|
||||
else {
|
||||
/* check for tcp or udp sockets only */
|
||||
if (hints->ai_socktype == SOCK_STREAM)
|
||||
socktype = "tcp";
|
||||
else if (hints->ai_socktype == SOCK_DGRAM)
|
||||
socktype = "udp";
|
||||
else
|
||||
return EAI_SERVICE;
|
||||
result.ai_socktype = hints->ai_socktype;
|
||||
|
||||
/* Note: maintain port in host byte order to make debugging easier */
|
||||
if (isdigit (*servname))
|
||||
port = strtol (servname, NULL, 10);
|
||||
else if ((servent = getservbyname (servname, socktype)) != NULL)
|
||||
port = ntohs (servent->s_port);
|
||||
else
|
||||
return EAI_NONAME;
|
||||
}
|
||||
|
||||
/* if nodename == NULL refer to the local host for a client or any
|
||||
for a server */
|
||||
if (nodename == NULL) {
|
||||
struct sockaddr_in sin;
|
||||
|
||||
/* check protocol family is PF_UNSPEC or PF_INET - could try harder
|
||||
for IPv6 but that's more code than I'm prepared to write */
|
||||
if (hints->ai_family == PF_UNSPEC || hints->ai_family == PF_INET)
|
||||
result.ai_family = AF_INET;
|
||||
else
|
||||
return EAI_FAMILY;
|
||||
|
||||
sin.sin_family = result.ai_family;
|
||||
sin.sin_port = htons (port);
|
||||
if (hints->ai_flags & AI_PASSIVE)
|
||||
sin.sin_addr.s_addr = htonl (INADDR_ANY);
|
||||
else
|
||||
sin.sin_addr.s_addr = htonl (INADDR_LOOPBACK);
|
||||
/* Duplicate result and addr and return */
|
||||
*res = dup_addrinfo (&result, &sin, sizeof sin);
|
||||
return (*res == NULL) ? EAI_MEMORY : 0;
|
||||
}
|
||||
|
||||
/* If AI_NUMERIC is specified, use inet_pton to translate numbers and
|
||||
dots notation. */
|
||||
if (hints->ai_flags & AI_NUMERICHOST) {
|
||||
struct sockaddr_in sin;
|
||||
|
||||
/* check protocol family is PF_UNSPEC or PF_INET */
|
||||
if (hints->ai_family == PF_UNSPEC || hints->ai_family == PF_INET)
|
||||
result.ai_family = AF_INET;
|
||||
else
|
||||
return EAI_FAMILY;
|
||||
|
||||
sin.sin_family = result.ai_family;
|
||||
sin.sin_port = htons (port);
|
||||
if (inet_pton(result.ai_family, nodename, &sin.sin_addr)==0)
|
||||
return EAI_NONAME;
|
||||
sin.sin_addr.s_addr = inet_addr (nodename);
|
||||
/* Duplicate result and addr and return */
|
||||
*res = dup_addrinfo (&result, &sin, sizeof sin);
|
||||
return (*res == NULL) ? EAI_MEMORY : 0;
|
||||
}
|
||||
|
||||
#if HAVE_H_ERRNO
|
||||
h_errno = 0;
|
||||
#endif
|
||||
errno = 0;
|
||||
hp = gethostbyname(nodename);
|
||||
if (hp == NULL) {
|
||||
#ifdef EAI_SYSTEM
|
||||
if (errno != 0) {
|
||||
return EAI_SYSTEM;
|
||||
}
|
||||
#endif
|
||||
switch (h_errno) {
|
||||
case HOST_NOT_FOUND:
|
||||
return EAI_NODATA;
|
||||
case NO_DATA:
|
||||
return EAI_NODATA;
|
||||
#if defined(NO_ADDRESS) && NO_ADDRESS != NO_DATA
|
||||
case NO_ADDRESS:
|
||||
return EAI_NODATA;
|
||||
#endif
|
||||
case NO_RECOVERY:
|
||||
return EAI_FAIL;
|
||||
case TRY_AGAIN:
|
||||
return EAI_AGAIN;
|
||||
default:
|
||||
return EAI_FAIL;
|
||||
}
|
||||
return EAI_FAIL;
|
||||
}
|
||||
|
||||
/* Check that the address family is acceptable.
|
||||
*/
|
||||
switch (hp->h_addrtype) {
|
||||
case AF_INET:
|
||||
if (!(hints->ai_family == PF_UNSPEC || hints->ai_family == PF_INET))
|
||||
return EAI_FAMILY;
|
||||
break;
|
||||
#ifndef __OS2__
|
||||
case AF_INET6:
|
||||
if (!(hints->ai_family == PF_UNSPEC || hints->ai_family == PF_INET6))
|
||||
return EAI_FAMILY;
|
||||
break;
|
||||
#endif
|
||||
default:
|
||||
return EAI_FAMILY;
|
||||
}
|
||||
|
||||
/* For each element pointed to by hp, create an element in the
|
||||
result linked list. */
|
||||
sai = eai = NULL;
|
||||
for (addrs = hp->h_addr_list; *addrs != NULL; addrs++) {
|
||||
struct sockaddr sa;
|
||||
size_t addrlen;
|
||||
|
||||
if (hp->h_length < 1)
|
||||
continue;
|
||||
sa.sa_family = hp->h_addrtype;
|
||||
switch (hp->h_addrtype) {
|
||||
case AF_INET:
|
||||
((struct sockaddr_in *) &sa)->sin_port = htons (port);
|
||||
memcpy (&((struct sockaddr_in *) &sa)->sin_addr,
|
||||
*addrs, hp->h_length);
|
||||
addrlen = sizeof (struct sockaddr_in);
|
||||
break;
|
||||
#ifndef __OS2__
|
||||
case AF_INET6:
|
||||
#if SIN6_LEN
|
||||
((struct sockaddr_in6 *) &sa)->sin6_len = hp->h_length;
|
||||
#endif
|
||||
((struct sockaddr_in6 *) &sa)->sin6_port = htons (port);
|
||||
memcpy (&((struct sockaddr_in6 *) &sa)->sin6_addr,
|
||||
*addrs, hp->h_length);
|
||||
addrlen = sizeof (struct sockaddr_in6);
|
||||
break;
|
||||
#endif
|
||||
default:
|
||||
continue;
|
||||
}
|
||||
|
||||
result.ai_family = hp->h_addrtype;
|
||||
ai = dup_addrinfo (&result, &sa, addrlen);
|
||||
if (ai == NULL) {
|
||||
freeaddrinfo (sai);
|
||||
return EAI_MEMORY;
|
||||
}
|
||||
if (sai == NULL)
|
||||
sai = ai;
|
||||
else
|
||||
eai->ai_next = ai;
|
||||
eai = ai;
|
||||
}
|
||||
|
||||
if (sai == NULL) {
|
||||
return EAI_NODATA;
|
||||
}
|
||||
|
||||
if (hints->ai_flags & AI_CANONNAME) {
|
||||
sai->ai_canonname = malloc (strlen (hp->h_name) + 1);
|
||||
if (sai->ai_canonname == NULL) {
|
||||
freeaddrinfo (sai);
|
||||
return EAI_MEMORY;
|
||||
}
|
||||
strcpy (sai->ai_canonname, hp->h_name);
|
||||
}
|
||||
|
||||
*res = sai;
|
||||
return 0;
|
||||
}
|
||||
|
||||
void
|
||||
freeaddrinfo (struct addrinfo *ai)
|
||||
{
|
||||
struct addrinfo *next;
|
||||
|
||||
while (ai != NULL) {
|
||||
next = ai->ai_next;
|
||||
if (ai->ai_canonname != NULL)
|
||||
free (ai->ai_canonname);
|
||||
if (ai->ai_addr != NULL)
|
||||
free (ai->ai_addr);
|
||||
free (ai);
|
||||
ai = next;
|
||||
}
|
||||
}
|
||||
|
||||
const char *
|
||||
gai_strerror (int ecode)
|
||||
{
|
||||
static const char *eai_descr[] = {
|
||||
"no error",
|
||||
"address family for nodename not supported", /* EAI_ADDRFAMILY */
|
||||
"temporary failure in name resolution", /* EAI_AGAIN */
|
||||
"invalid value for ai_flags", /* EAI_BADFLAGS */
|
||||
"non-recoverable failure in name resolution", /* EAI_FAIL */
|
||||
"ai_family not supported", /* EAI_FAMILY */
|
||||
"memory allocation failure", /* EAI_MEMORY */
|
||||
"no address associated with nodename", /* EAI_NODATA */
|
||||
"nodename nor servname provided, or not known", /* EAI_NONAME */
|
||||
"servname not supported for ai_socktype", /* EAI_SERVICE */
|
||||
"ai_socktype not supported", /* EAI_SOCKTYPE */
|
||||
"system error returned in errno", /* EAI_SYSTEM */
|
||||
"argument buffer overflow", /* EAI_OVERFLOW */
|
||||
};
|
||||
|
||||
if (ecode < 0 || ecode > (int) (sizeof eai_descr/ sizeof eai_descr[0]))
|
||||
return "unknown error";
|
||||
return eai_descr[ecode];
|
||||
}
|
||||
|
||||
#endif /* HAVE_GETADDRINFO */
|
101
src/3rdparty/os2/getaddrinfo.h
vendored
101
src/3rdparty/os2/getaddrinfo.h
vendored
@@ -1,101 +0,0 @@
|
||||
#ifndef _getaddrinfo_h
|
||||
#define _getaddrinfo_h
|
||||
|
||||
/*
|
||||
* Shamelessly duplicated from the fetchmail public sources
|
||||
* for use by the Squid Project under GNU Public License.
|
||||
*
|
||||
* Update/Maintenance History:
|
||||
*
|
||||
* 15-Aug-2007 : Copied from fetchmail 6.3.8
|
||||
* - added protection around libray headers
|
||||
*
|
||||
* 16-Aug-2007 : Altered configure checks
|
||||
* Un-hacked slightly to use system gethostbyname()
|
||||
*
|
||||
* Original License and code follows.
|
||||
*/
|
||||
|
||||
/*
|
||||
* This file is part of libESMTP, a library for submission of RFC 2822
|
||||
* formatted electronic mail messages using the SMTP protocol described
|
||||
* in RFC 2821.
|
||||
*
|
||||
* Copyright (C) 2001,2002 Brian Stafford <brian@stafford.uklinux.net>
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2.1 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library; if not, write to the Free Software
|
||||
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
*/
|
||||
|
||||
/* Structure and prototypes taken from RFC 2553 */
|
||||
|
||||
/* SG 23/09/2007:
|
||||
On Windows the following definitions are already available, may be that
|
||||
this could be needed on some other platform */
|
||||
typedef int socklen_t;
|
||||
|
||||
struct addrinfo {
|
||||
int ai_flags; /* AI_PASSIVE, AI_CANONNAME, AI_NUMERICHOST */
|
||||
int ai_family; /* PF_xxx */
|
||||
int ai_socktype; /* SOCK_xxx */
|
||||
int ai_protocol; /* 0 or IPPROTO_xxx for IPv4 and IPv6 */
|
||||
socklen_t ai_addrlen; /* length of ai_addr */
|
||||
char *ai_canonname; /* canonical name for nodename */
|
||||
struct sockaddr *ai_addr; /* binary address */
|
||||
struct addrinfo *ai_next; /* next structure in linked list */
|
||||
};
|
||||
|
||||
/* Supposed to be defined in <netdb.h> */
|
||||
#define AI_ADDRCONFIG 0
|
||||
#define AI_PASSIVE 1 /* Socket address is intended for `bind'. */
|
||||
#define AI_CANONNAME 2 /* Request for canonical name. */
|
||||
#define AI_NUMERICHOST 4 /* Don't use name resolution. */
|
||||
|
||||
/* Supposed to be defined in <netdb.h> */
|
||||
#define EAI_ADDRFAMILY 1 /* address family for nodename not supported */
|
||||
#define EAI_AGAIN 2 /* temporary failure in name resolution */
|
||||
#define EAI_BADFLAGS 3 /* invalid value for ai_flags */
|
||||
#define EAI_FAIL 4 /* non-recoverable failure in name resolution */
|
||||
#define EAI_FAMILY 5 /* ai_family not supported */
|
||||
#define EAI_MEMORY 6 /* memory allocation failure */
|
||||
#define EAI_NODATA 7 /* no address associated with nodename */
|
||||
#define EAI_NONAME 8 /* nodename nor servname provided, or not known */
|
||||
#define EAI_SERVICE 9 /* servname not supported for ai_socktype */
|
||||
#define EAI_SOCKTYPE 10 /* ai_socktype not supported */
|
||||
|
||||
#ifndef EAI_SYSTEM
|
||||
/* Not defined on mingw32. */
|
||||
#define EAI_SYSTEM 11 /* System error returned in `errno'. */
|
||||
#endif
|
||||
#ifndef EAI_OVERFLOW
|
||||
/* Not defined on mingw32. */
|
||||
#define EAI_OVERFLOW 12 /* Argument buffer overflow. */
|
||||
#endif
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
/* RFC 2553 / Posix resolver */
|
||||
int getaddrinfo (const char *nodename, const char *servname,
|
||||
const struct addrinfo *hints, struct addrinfo **res);
|
||||
/* Free addrinfo structure and associated storage */
|
||||
void freeaddrinfo (struct addrinfo *ai);
|
||||
|
||||
/* Convert error return from getaddrinfo() to string */
|
||||
const char *gai_strerror (int code);
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif /* _getaddrinfo_h */
|
367
src/3rdparty/os2/getnameinfo.c
vendored
367
src/3rdparty/os2/getnameinfo.c
vendored
@@ -1,367 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 1995, 1996, 1997, and 1998 WIDE Project.
|
||||
* All rights reserved.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions
|
||||
* are met:
|
||||
* 1. Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* 2. Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* 3. Neither the name of the project nor the names of its contributors
|
||||
* may be used to endorse or promote products derived from this software
|
||||
* without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE PROJECT AND CONTRIBUTORS ``AS IS'' AND
|
||||
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
|
||||
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
|
||||
* ARE DISCLAIMED. IN NO EVENT SHALL THE PROJECT OR CONTRIBUTORS BE LIABLE
|
||||
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
|
||||
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
|
||||
* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
|
||||
* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
|
||||
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
|
||||
* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
|
||||
* SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
/*
|
||||
* Issues to be discussed:
|
||||
* - RFC2553 says that we should raise error on short buffer. X/Open says
|
||||
* we need to truncate the result. We obey RFC2553 (and X/Open should be
|
||||
* modified). ipngwg rough consensus seems to follow RFC2553. RFC3493 says
|
||||
* nothing about it, but defines a new error code EAI_OVERFLOW which seems
|
||||
* to be intended the code for this case.
|
||||
* - What is "local" in NI_NOFQDN? (see comments in the code)
|
||||
* - NI_NAMEREQD and NI_NUMERICHOST conflict with each other.
|
||||
* - (KAME extension) always attach textual scopeid (fe80::1%lo0), if
|
||||
* sin6_scope_id is filled - standardization status?
|
||||
* - what should we do if we should do getservbyport("sctp")?
|
||||
*/
|
||||
|
||||
/*
|
||||
* Considerations about thread-safeness
|
||||
* The code in this file is thread-safe, and so the thread-safeness of
|
||||
* getnameinfo() depends on the property of backend functions.
|
||||
* - getservbyport() is not thread safe for most systems we are targeting.
|
||||
* - getipnodebyaddr() is thread safe. However, many resolver libraries
|
||||
* used in the function are not thread safe.
|
||||
* - gethostbyaddr() is usually not thread safe.
|
||||
*/
|
||||
|
||||
#if !HAVE_GETNAMEINFO
|
||||
|
||||
#include <sys/socket.h>
|
||||
#include <net/if.h>
|
||||
#include <netinet/in.h>
|
||||
#include <arpa/inet.h>
|
||||
#include <arpa/nameser.h>
|
||||
#include <netdb.h>
|
||||
#include <resolv.h>
|
||||
#include <string.h>
|
||||
#include <stddef.h>
|
||||
#include <errno.h>
|
||||
#include <inttypes.h>
|
||||
#include "getaddrinfo.h"
|
||||
#include "getnameinfo.h"
|
||||
|
||||
static const struct afd {
|
||||
int a_af;
|
||||
int a_addrlen;
|
||||
int a_socklen;
|
||||
int a_off;
|
||||
int a_portoff;
|
||||
} afdl [] = {
|
||||
#if INET6
|
||||
{PF_INET6, sizeof(struct in6_addr), sizeof(struct sockaddr_in6),
|
||||
offsetof(struct sockaddr_in6, sin6_addr),
|
||||
offsetof(struct sockaddr_in6, sin6_port)},
|
||||
#endif
|
||||
{PF_INET, sizeof(struct in_addr), sizeof(struct sockaddr_in),
|
||||
offsetof(struct sockaddr_in, sin_addr),
|
||||
offsetof(struct sockaddr_in, sin_port)},
|
||||
{0, 0, 0, 0, 0},
|
||||
};
|
||||
|
||||
#if INET6
|
||||
static int ip6_parsenumeric __P((const struct sockaddr *, const char *, char *,
|
||||
size_t, int));
|
||||
static int ip6_sa2str __P((const struct sockaddr_in6 *, char *, size_t, int));
|
||||
#endif
|
||||
|
||||
int
|
||||
getnameinfo(sa, salen, host, hostlen, serv, servlen, flags)
|
||||
const struct sockaddr *sa;
|
||||
socklen_t salen;
|
||||
char *host;
|
||||
size_t hostlen;
|
||||
char *serv;
|
||||
size_t servlen;
|
||||
int flags;
|
||||
{
|
||||
const struct afd *afd;
|
||||
struct servent *sp;
|
||||
struct hostent *hp;
|
||||
unsigned short port;
|
||||
int family, i;
|
||||
const char *addr;
|
||||
uint32_t v4a;
|
||||
char numserv[512];
|
||||
|
||||
if (sa == NULL)
|
||||
return EAI_FAIL;
|
||||
|
||||
#if HAVE_SA_LEN /*XXX*/
|
||||
if (sa->sa_len != salen)
|
||||
return EAI_FAIL;
|
||||
#endif
|
||||
|
||||
family = sa->sa_family;
|
||||
for (i = 0; afdl[i].a_af; i++)
|
||||
if (afdl[i].a_af == family) {
|
||||
afd = &afdl[i];
|
||||
goto found;
|
||||
}
|
||||
return EAI_FAMILY;
|
||||
|
||||
found:
|
||||
if (salen != afd->a_socklen)
|
||||
return EAI_FAIL;
|
||||
|
||||
/* network byte order */
|
||||
memcpy(&port, (const char *)sa + afd->a_portoff, sizeof(port));
|
||||
addr = (const char *)sa + afd->a_off;
|
||||
|
||||
if (serv == NULL || servlen == 0) {
|
||||
/*
|
||||
* do nothing in this case.
|
||||
* in case you are wondering if "&&" is more correct than
|
||||
* "||" here: RFC3493 says that serv == NULL OR servlen == 0
|
||||
* means that the caller does not want the result.
|
||||
*/
|
||||
} else {
|
||||
if (flags & NI_NUMERICSERV)
|
||||
sp = NULL;
|
||||
else {
|
||||
sp = getservbyport(port,
|
||||
(flags & NI_DGRAM) ? "udp" : "tcp");
|
||||
}
|
||||
if (sp) {
|
||||
if (strlen(sp->s_name) + 1 > servlen)
|
||||
return EAI_OVERFLOW;
|
||||
strncpy(serv, sp->s_name, servlen);
|
||||
} else {
|
||||
snprintf(numserv, sizeof(numserv), "%u", ntohs(port));
|
||||
if (strlen(numserv) + 1 > servlen)
|
||||
return EAI_OVERFLOW;
|
||||
strncpy(serv, numserv, servlen);
|
||||
}
|
||||
}
|
||||
|
||||
switch (sa->sa_family) {
|
||||
case AF_INET:
|
||||
v4a = (uint32_t)
|
||||
ntohl(((const struct sockaddr_in *)sa)->sin_addr.s_addr);
|
||||
if (IN_MULTICAST(v4a) || IN_EXPERIMENTAL(v4a))
|
||||
flags |= NI_NUMERICHOST;
|
||||
v4a >>= IN_CLASSA_NSHIFT;
|
||||
if (v4a == 0)
|
||||
flags |= NI_NUMERICHOST;
|
||||
break;
|
||||
#if INET6
|
||||
case AF_INET6: {
|
||||
const struct sockaddr_in6 *sin6;
|
||||
sin6 = (const struct sockaddr_in6 *)sa;
|
||||
switch (sin6->sin6_addr.s6_addr[0]) {
|
||||
case 0x00:
|
||||
if (IN6_IS_ADDR_V4MAPPED(&sin6->sin6_addr))
|
||||
;
|
||||
else if (IN6_IS_ADDR_LOOPBACK(&sin6->sin6_addr))
|
||||
;
|
||||
else
|
||||
flags |= NI_NUMERICHOST;
|
||||
break;
|
||||
default:
|
||||
if (IN6_IS_ADDR_LINKLOCAL(&sin6->sin6_addr))
|
||||
flags |= NI_NUMERICHOST;
|
||||
else if (IN6_IS_ADDR_MULTICAST(&sin6->sin6_addr))
|
||||
flags |= NI_NUMERICHOST;
|
||||
break;
|
||||
}
|
||||
}
|
||||
break;
|
||||
#endif
|
||||
}
|
||||
if (host == NULL || hostlen == 0) {
|
||||
/*
|
||||
* do nothing in this case.
|
||||
* in case you are wondering if "&&" is more correct than
|
||||
* "||" here: RFC3493 says that host == NULL or hostlen == 0
|
||||
* means that the caller does not want the result.
|
||||
*/
|
||||
} else if (flags & NI_NUMERICHOST) {
|
||||
/* NUMERICHOST and NAMEREQD conflicts with each other */
|
||||
if (flags & NI_NAMEREQD)
|
||||
return EAI_NONAME;
|
||||
|
||||
goto numeric;
|
||||
} else {
|
||||
#if USE_GETIPNODEBY
|
||||
int h_error = 0;
|
||||
hp = getipnodebyaddr(addr, afd->a_addrlen, afd->a_af, &h_error);
|
||||
#else
|
||||
hp = gethostbyaddr(addr, afd->a_addrlen, afd->a_af);
|
||||
#if 0 // getnameinfo.c:161:9: error: variable 'h_error' set but not used
|
||||
#if HAVE_H_ERRNO
|
||||
h_error = h_errno;
|
||||
#else
|
||||
h_error = EINVAL;
|
||||
#endif
|
||||
#endif /* 0 */
|
||||
#endif
|
||||
|
||||
if (hp) {
|
||||
#if 0
|
||||
if (flags & NI_NOFQDN) {
|
||||
/*
|
||||
* According to RFC3493 section 6.2, NI_NOFQDN
|
||||
* means "node name portion of the FQDN shall
|
||||
* be returned for local hosts." The following
|
||||
* code tries to implement it by returning the
|
||||
* first label (the part before the first
|
||||
* period) of the FQDN. However, it is not
|
||||
* clear if this always makes sense, since the
|
||||
* given address may be outside of "local
|
||||
* hosts." Due to the unclear description, we
|
||||
* disable the code in this implementation.
|
||||
*/
|
||||
char *p;
|
||||
p = strchr(hp->h_name, '.');
|
||||
if (p)
|
||||
*p = '\0';
|
||||
}
|
||||
#endif
|
||||
if (strlen(hp->h_name) + 1 > hostlen) {
|
||||
#if USE_GETIPNODEBY
|
||||
freehostent(hp);
|
||||
#endif
|
||||
return EAI_OVERFLOW;
|
||||
}
|
||||
strncpy(host, hp->h_name, hostlen);
|
||||
#if USE_GETIPNODEBY
|
||||
freehostent(hp);
|
||||
#endif
|
||||
} else {
|
||||
if (flags & NI_NAMEREQD)
|
||||
return EAI_NONAME;
|
||||
|
||||
numeric:
|
||||
switch (afd->a_af) {
|
||||
#if INET6
|
||||
case AF_INET6: {
|
||||
int error;
|
||||
|
||||
if ((error = ip6_parsenumeric(sa, addr, host,
|
||||
hostlen,
|
||||
flags)) != 0)
|
||||
return(error);
|
||||
break;
|
||||
}
|
||||
#endif
|
||||
default:
|
||||
if (inet_ntop(afd->a_af, addr, host,
|
||||
hostlen) == NULL)
|
||||
return EAI_SYSTEM;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
return(0);
|
||||
}
|
||||
|
||||
#if INET6
|
||||
static int
|
||||
ip6_parsenumeric(sa, addr, host, hostlen, flags)
|
||||
const struct sockaddr *sa;
|
||||
const char *addr;
|
||||
char *host;
|
||||
size_t hostlen;
|
||||
int flags;
|
||||
{
|
||||
int numaddrlen;
|
||||
char numaddr[512];
|
||||
|
||||
if (inet_ntop(AF_INET6, addr, numaddr, sizeof(numaddr)) == NULL)
|
||||
return EAI_SYSTEM;
|
||||
|
||||
numaddrlen = strlen(numaddr);
|
||||
if (numaddrlen + 1 > hostlen) /* don't forget terminator */
|
||||
return EAI_OVERFLOW;
|
||||
strncpy(host, numaddr, hostlen);
|
||||
|
||||
if (((const struct sockaddr_in6 *)sa)->sin6_scope_id) {
|
||||
char zonebuf[SQUIDHOSTNAMELEN];
|
||||
int zonelen;
|
||||
|
||||
zonelen = ip6_sa2str(
|
||||
(const struct sockaddr_in6 *)(const void *)sa,
|
||||
zonebuf, sizeof(zonebuf), flags);
|
||||
if (zonelen < 0)
|
||||
return EAI_OVERFLOW;
|
||||
if (zonelen + 1 + numaddrlen + 1 > hostlen)
|
||||
return EAI_OVERFLOW;
|
||||
|
||||
/* construct <numeric-addr><delim><zoneid> */
|
||||
memcpy(host + numaddrlen + 1, zonebuf,
|
||||
(size_t)zonelen);
|
||||
host[numaddrlen] = SCOPE_DELIMITER;
|
||||
host[numaddrlen + 1 + zonelen] = '\0';
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
/* ARGSUSED */
|
||||
static int
|
||||
ip6_sa2str(sa6, buf, bufsiz, flags)
|
||||
const struct sockaddr_in6 *sa6;
|
||||
char *buf;
|
||||
size_t bufsiz;
|
||||
int flags;
|
||||
{
|
||||
unsigned int ifindex;
|
||||
const struct in6_addr *a6;
|
||||
int n;
|
||||
|
||||
ifindex = (unsigned int)sa6->sin6_scope_id;
|
||||
a6 = &sa6->sin6_addr;
|
||||
|
||||
#if NI_NUMERICSCOPE
|
||||
if ((flags & NI_NUMERICSCOPE) != 0) {
|
||||
n = snprintf(buf, bufsiz, "%u", sa6->sin6_scope_id);
|
||||
if (n < 0 || n >= bufsiz)
|
||||
return -1;
|
||||
else
|
||||
return n;
|
||||
}
|
||||
#endif
|
||||
|
||||
/* if_indextoname() does not take buffer size. not a good api... */
|
||||
if ((IN6_IS_ADDR_LINKLOCAL(a6) || IN6_IS_ADDR_MC_LINKLOCAL(a6) ||
|
||||
IN6_IS_ADDR_MC_NODELOCAL(a6)) && bufsiz >= IF_NAMESIZE) {
|
||||
char *p = if_indextoname(ifindex, buf);
|
||||
if (p)
|
||||
return (strlen(p));
|
||||
}
|
||||
|
||||
/* last resort */
|
||||
n = snprintf(buf, bufsiz, "%u", sa6->sin6_scope_id);
|
||||
if (n < 0 || n >= bufsiz)
|
||||
return -1;
|
||||
else
|
||||
return n;
|
||||
}
|
||||
#endif /* INET6 */
|
||||
#endif
|
29
src/3rdparty/os2/getnameinfo.h
vendored
29
src/3rdparty/os2/getnameinfo.h
vendored
@@ -1,29 +0,0 @@
|
||||
#ifndef _getnameinfo_h
|
||||
#define _getnameinfo_h
|
||||
/*
|
||||
* Reconstructed from KAME getnameinfo.c (in lib/)
|
||||
*/
|
||||
|
||||
/* getnameinfo flags */
|
||||
#define NI_NOFQDN 0x0001
|
||||
#define NI_NUMERICHOST 0x0002 /* return numeric form of address */
|
||||
#define NI_NAMEREQD 0x0004 /* request DNS name */
|
||||
#define NI_NUMERICSERV 0x0008
|
||||
#define NI_DGRAM 0x0010
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
/* RFC 2553 / Posix resolver */
|
||||
int getnameinfo(const struct sockaddr *sa,
|
||||
socklen_t salen,
|
||||
char *host,
|
||||
size_t hostlen,
|
||||
char *serv,
|
||||
size_t servlen,
|
||||
int flags );
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif /* _getnameinfo_h */
|
41
src/3rdparty/squirrel/COMPILE
vendored
Normal file
41
src/3rdparty/squirrel/COMPILE
vendored
Normal file
@@ -0,0 +1,41 @@
|
||||
Squirrel 2.2.4 stable
|
||||
--------------------------------------------------------
|
||||
What is in this distribution?
|
||||
|
||||
squirrel
|
||||
static library implementing the compiler and interpreter of the language
|
||||
|
||||
sqstdlib
|
||||
the standard utility libraries
|
||||
|
||||
sq
|
||||
stand alone interpreter
|
||||
|
||||
doc
|
||||
The manual
|
||||
|
||||
etc
|
||||
a minimalistic embedding sample
|
||||
|
||||
samples
|
||||
samples programs
|
||||
|
||||
|
||||
HOW TO COMPILE
|
||||
---------------------------------------------------------
|
||||
GCC USERS
|
||||
.........................................................
|
||||
There is a very simple makefile that compiles all libraries and exes
|
||||
from the root of the project run 'make'
|
||||
|
||||
for 32 bits systems
|
||||
|
||||
$ make
|
||||
|
||||
for 64 bits systems
|
||||
|
||||
$ make sq64
|
||||
|
||||
VISUAL C++ USERS
|
||||
.........................................................
|
||||
Open squirrel.dsw from the root project directory and build(dho!)
|
357
src/3rdparty/squirrel/HISTORY
vendored
Normal file
357
src/3rdparty/squirrel/HISTORY
vendored
Normal file
@@ -0,0 +1,357 @@
|
||||
***version 2.2.5 stable***
|
||||
-sq_getsize() now returns userdatasize for classes and instances
|
||||
-added parameter 'isstatic' to _newmember metamethod(thx G.Meyer)
|
||||
-now array.sort() is implemented with heapsort
|
||||
-added SQUIRREL_VERSION_NUMBER preprocessor definition
|
||||
-now floats in scientific notation also accept numbers with no '.' (eg. 1e+6 or 1e6)
|
||||
-fixed some compiler warning
|
||||
-fixed a minor compiler bug
|
||||
-fixed some bugs when SQUSEDOUBLE is used in 32bits systems
|
||||
-fixed bug in GC
|
||||
|
||||
***2009-11-15 ***
|
||||
***version 2.2.4 stable***
|
||||
-fixed bug in functions with default parameters
|
||||
|
||||
***2009-06-30 ***
|
||||
***version 2.2.3 stable***
|
||||
-added sq_getfunctioninfo
|
||||
-added compile time flag SQUSEDOUBLE to use double precision floats
|
||||
-added global slot _floatsize_ int the base lib to recognize single precision and double precision builds
|
||||
-sq_wakeupvm can now resume the vm with an exception
|
||||
-added sqstd_format
|
||||
-generators can now be instantiated by calling sq_call() or closure.call()
|
||||
-fixed a bug in sqstd_printcallstack(thx takayuki_h)
|
||||
-fixed modulo by zero(thx jup)
|
||||
-fixed negative enums and constants
|
||||
-fixed generator crash bug if invoked as tail call (thx Mr.Accident)
|
||||
-fixed some minor bug
|
||||
|
||||
***2008-09-24 ***
|
||||
***version 2.2.2 stable***
|
||||
-fixed some behaviour inconsistencies in thread.call() and thread.wakeup() (thx Mr.Accident)
|
||||
-fixed coroutine error propagation
|
||||
-fixed lingering return value from native function (thx Tom Leonard)
|
||||
-fixed a bug if array.sort() is given a bad sort function (thx Tom Leonard)
|
||||
-fixed some minor api bug
|
||||
-added sq_arrayremove() and sq_arrayinsert()
|
||||
|
||||
***2008-05-16 ***
|
||||
***version 2.2.1 stable***
|
||||
-fixed a tailcall bug
|
||||
|
||||
***2008-02-17 ***
|
||||
***version 2.2 stable ***
|
||||
-added _newslot metamethod in classes
|
||||
-added enums added constants
|
||||
-added sq_pushconsttable, sq_setconsttable
|
||||
-added default param
|
||||
-added octal literals(thx Dinosaur)
|
||||
-fixed debug hook, 'calls' and 'returns' are properly notified in the same number.
|
||||
-fixed a coroutine bug
|
||||
|
||||
***2007-07-29 ***
|
||||
***version 2.1.2 stable***
|
||||
-new behaviour for generators iteration using foreach
|
||||
now when a generator is iterated by foreach the value returned by a 'return val' statement
|
||||
will terminate the iteration but will not be returned as foreach iteration
|
||||
-added sq_setclassudsize()
|
||||
-added sq_clear()
|
||||
-added table.clear(), array.clear()
|
||||
-fixed sq_cmp() (thx jyuill)
|
||||
-fixed minor bugs
|
||||
|
||||
***2006-08-21 ***
|
||||
***version 2.1.1 stable***
|
||||
-vm refactoring
|
||||
-optimized internal function memory layout
|
||||
-new global symbol _version_ (is the version string)
|
||||
-code size optimization for float literals(on 32bits float builts)
|
||||
-now the raw ref API(sq_addref etc...) is fully reentrant.
|
||||
-fixed a bug in sq_getdelegate() now pushes null if the object doesn't have a delegate(thx MatzeB)
|
||||
-improved C reference performances in NO_GARBAGE_COLLECTOR builds
|
||||
-sq_getlocal() now enumerates also outer values.
|
||||
-fixed regexp library for GCC users.
|
||||
|
||||
***2006-03-19 ***
|
||||
***version 2.1 stable***
|
||||
-added static class fields, new keyword static
|
||||
-added 64bits architecture support
|
||||
-added global slot _intsize_ int the base lib to recognize 32bits and 64bits builds
|
||||
-added functions with fixed environment, closure.bindenv() built-in function
|
||||
-all types except userdata and null implement the tostring() method
|
||||
-string concatenation now invokes metamethod _tostring
|
||||
-new metamethods for class objects _newmember and _inherited
|
||||
-sq_call() sq_resume() sq_wakeupvm() have a new signature
|
||||
-new C referencing implementation(scales more with the amount of references)
|
||||
-refactored hash table
|
||||
-new api functions sq_newslot(),sq_tobool(),sq_getbase(), sq_instanceof(), sq_bindenv()
|
||||
-the api func sq_createslot was deprecated but still supported in form of C macro on top of sq_newslot
|
||||
-sq_setreleasehook() now also works for classes
|
||||
-stream.readstr() and stream.writestr() have been deprecated(this affects file and blob)
|
||||
-fixed squirrel.h undeclared api calls
|
||||
-fixed few minor bugs
|
||||
-SQChar is now defined as wchar_t
|
||||
-removed warning when building with -Wall -pedantic for GCC users
|
||||
-added new std io function writeclosuretofile()
|
||||
-added new std string functions strip(),rstrip(),lstrip() and split()
|
||||
-regular expressions operators (+,*) now have more POSIX greedyness behaviour
|
||||
-class constructors are now invoked as normal functions
|
||||
|
||||
***2005-10-02 ***
|
||||
***version 2.0.5 stable***
|
||||
-fixed some 64bits incompatibilities (thx sarge)
|
||||
-fixed minor bug in the stdlib format() function (thx Rick)
|
||||
-fixed a bug in dofile() that was preventing to compile empty files
|
||||
-added new API sq_poptop() & sq_getfreevariable()
|
||||
-some performance improvements
|
||||
|
||||
***2005-08-14 ***
|
||||
***version 2.0.4 stable***
|
||||
-weak references and related API calls
|
||||
-added sq_objtobool()
|
||||
-class instances memory policies improved(1 mem allocation for the whole instance)
|
||||
-typetags are now declared as SQUserPointer instead of unsigned int
|
||||
-first pass for 64bits compatibility
|
||||
-fixed minor bug in the stdio stream
|
||||
-fixed a bug in format()
|
||||
-fixed bug in string.tointeger() and string.tofloat()
|
||||
|
||||
***2005-06-24 ***
|
||||
***version 2.0.3 stable***
|
||||
-dofile() and loadfile() in the iolib now can decode ASCII, UTF8 files UCS2 big-endian and little-endian
|
||||
-sq_setparamscheck() : now typemesk can check for null
|
||||
-added string escape sequence \xhhhh
|
||||
-fixed some C++ standard incompatibilities
|
||||
|
||||
***2005-05-15 ***
|
||||
***version 2.0.2 stable***
|
||||
-performances improvements (expecially for GCC users)
|
||||
-removed all dependencies from C++ exception handling
|
||||
-various bugfixes
|
||||
|
||||
***2005-04-12 ***
|
||||
***version 2.0.1 stable***
|
||||
-various bugfixes
|
||||
-sq_setparamscheck() now allows spaces in the typemask
|
||||
|
||||
***2005-04-03 ***
|
||||
***version 2.0 stable***
|
||||
-added API sq_gettypetag()
|
||||
-added built-in function to the bool type(tointeger, tostring etc...)
|
||||
|
||||
***2005-02-27 ***
|
||||
***version 2.0 release candidate 1(RC 1)***
|
||||
-added API sq_reseterror()
|
||||
-modified sq_release()
|
||||
-now class instances can be cloned
|
||||
-various bufixes
|
||||
|
||||
***2005-01-26 ***
|
||||
***version 2.0 beta 1***
|
||||
-added bool type
|
||||
-class properties can be redefined in a derived class
|
||||
-added ops *= /= and %=
|
||||
-new syntax for class attributes declaration </ and /> instead of ( and )
|
||||
-increased the max number of literals per function from 65535 to 16777215
|
||||
-now free variables have proper lexical scoping
|
||||
-added API sq_createinstance(), sq_pushbool(), sq_getbool()
|
||||
-added built-in function type()
|
||||
-added built-in function obj.rawin(key) in table,class and instance
|
||||
-sq_rawget() and sq_rawset() now work also on classes and instances
|
||||
-the VM no longer uses C++ exception handling (more suitable for embedded devices)
|
||||
-various bufixes
|
||||
|
||||
***2004-12-21 ***
|
||||
***version 2.0 alpha 2***
|
||||
-globals scoping changed, now if :: is omitted the VM automatically falls back on the root table
|
||||
-various bufixes
|
||||
-added class level attributes
|
||||
|
||||
***2004-12-12 ***
|
||||
***version 2.0 alpha 1***
|
||||
-codebase branch from version 1.x
|
||||
-added classes
|
||||
-added functions with variable number of parameters(vargc & vargv and the ...)
|
||||
-0 and 0.0 are now considered 'false' by all conditional statements(if,while,for,?,do-while)
|
||||
-added new api functions sq_newclass() sq_setinstanceup() sq_getinstanceup() sq_getattributes() sq_setattributes()
|
||||
-modified api sq_settypetag()
|
||||
|
||||
***2004-11-01 ***
|
||||
***version 1.0 stable***
|
||||
-fixed some minor bug
|
||||
-improoved operator 'delete' performances
|
||||
-added scientific notation for float numbers( eg. 2.e16 or 2.e-2)
|
||||
|
||||
***2004-08-30 ***
|
||||
***version 1.0 release candidate 2(RC 2)***
|
||||
-fixed bug in the vm(thx Pierre Renaux)
|
||||
-fixed bug in the optimizer(thx Pierre Renaux)
|
||||
-fixed some bug in the documentation(thx JD)
|
||||
-added new api functions for raw object handling
|
||||
-removed nested multiline comments
|
||||
-reduced memory footprint in C references
|
||||
|
||||
***2004-08-23 ***
|
||||
***version 1.0 release candidate 1(RC 1)***
|
||||
-fixed division by zero
|
||||
-the 'in' operator and obj.rawget() do not query the default delegate anymore
|
||||
-added function sq_getprintfunc()
|
||||
-added new standard library 'auxlib'(implements default error handlers)
|
||||
|
||||
***2004-07-12 ***
|
||||
***version 1.0 beta 4***
|
||||
-fixed a bug in the integer.tochar() built-in method
|
||||
-fixed unary minus operator
|
||||
-fixed bug in dofile()
|
||||
-fixed inconsistency between != and == operators(on float/integer comparison)
|
||||
-added javascript style unsigned right shift operator '>>>'
|
||||
-added array(size) constructor built-in function
|
||||
-array.resize(size,[fill]) built-in function accepts an optional 'fill' value
|
||||
-improved debug API, added sq_getclosureinfo() and sq_setnativeclosurename()
|
||||
|
||||
***2004-05-23 ***
|
||||
***version 1.0 beta 3***
|
||||
-minor vm bug fixes
|
||||
-string allocation is now faster
|
||||
-tables and array memory usage is now less conservative(they shrink)
|
||||
-added regular expression routines in the standard library
|
||||
-The 'c' expression now accepts only 1 character(thx irbrian)
|
||||
-multiline strings <[ ]> have been substituted with C# style verbatim strings (eg. @"string")
|
||||
-added new keyword 'parent' for accessing the delegate of tables and unserdata
|
||||
-The metamethod '_clone' has been renamed '_cloned'
|
||||
-the _delslot metamethod's behaviour and prototype have been changed
|
||||
-new default function in the integer and float object 'tochar()'
|
||||
-the built-in function chcode2string has been removed
|
||||
-the default method [table].getdelegate() has been removed
|
||||
-new api sq_rawdeleteslot()
|
||||
-new table built-in method rawdelete(key)
|
||||
-the dynamic mudule loading has been removed from the standard distribution
|
||||
-some optimizations in the VM
|
||||
|
||||
***2004-04-21 ***
|
||||
***version 1.0 beta 2***
|
||||
-minor compiler/parser bug fixes
|
||||
-sq_newclosure has a different prototype, the "paramscheck" of paramter has been moved to the new function sq_setparamscheck()
|
||||
-sq_setparamscheck allows to add automatic parameters type checking in native closures
|
||||
-sq_compile() lost the lineinfo parameter
|
||||
-new api sq_enabledebuginfo() globally sets compiler's debug info generation
|
||||
-added consistency check on bytecode serialization
|
||||
-fixed += operator, now works on strings like +
|
||||
-added global slot in the base lib _charsize_ to recognize unicode builds from ascii builds runtime
|
||||
-added registry table
|
||||
-new api call sq_pushregistrytable()
|
||||
-added type tag to the userdata type sq_settypetag()
|
||||
-sq_getuserdata now queries the userdata typetag
|
||||
-the built in function collect_garbage() as been renamed collectgarbage() for consistency reasons
|
||||
-new standard libraries(sqlibs are now obsolete)
|
||||
|
||||
***2004-02-20 ***
|
||||
***version 1.0 beta 1***
|
||||
-fixed a bug in the compiler (thanks Martin Kofler)
|
||||
-fixed bug in the switch case statement
|
||||
-fixed the _unm metamethod
|
||||
-fixed minor bugs in the API
|
||||
-fixed automatic stack resizing
|
||||
-first beta version
|
||||
first pass code clean up in the VM and base lib
|
||||
first pass code coverege test has been done on VM and built-in lib
|
||||
-new VM creation API sq_open() sq_close() (sq_newvm and sq_releasevm are now obsolete)
|
||||
-new api allows to specifiy a "print" function to output text(sq_printfunc)
|
||||
-added some small optimizations
|
||||
-new cooperative multi-threading capabilities in the base library(coroutines), VMs are now a built in type("thread")
|
||||
-new built in functions have been added for manipulating the new "thread" type
|
||||
-friend virtual machines share the same root table, error handler and debug hook by default
|
||||
-new compile time options
|
||||
|
||||
***2004-01-19 ***
|
||||
***version 0.9 alpha***
|
||||
-fixed a garbage collection bug
|
||||
-fixed some API bugs(thanks to Joshua Jensen)
|
||||
-fixed tail calls (in the version 0.8 the tail call optimization was erroneously disabled)
|
||||
-new function parameters semantic, now passing a wrong number of parameters generates an exception
|
||||
-native closures have now a built in parameter number checking
|
||||
-sq_rawget and sq_rawset now work also on arrays
|
||||
-sq_getsize now woks also on userdata
|
||||
-the userdata release hook prototype is changed(now passes the size of the userdata)
|
||||
-the lexer reader function now returns an integer instead of a char that allows better error checking on the input(thx Joshua Jensen)
|
||||
-faster compiler
|
||||
-try/catch blocks do not cause any runtime memory allocation anymore
|
||||
|
||||
***2003-12-06 ***
|
||||
***version 0.8 alpha***
|
||||
-fixed a bug that was preventing to have callable userdata throught the metamethod _call
|
||||
-fixed a garbage collection bug
|
||||
-fixed == operator now can compare correctly different types
|
||||
-new built in method getstackinfos(level)
|
||||
-improoved line informations precision for the debug hook
|
||||
-new api call sq_compilebuffer()
|
||||
-new built-in api function compilestring()
|
||||
-new syntactic sugar for function declarations inside tables
|
||||
-the debug API has been finalized
|
||||
|
||||
***2003-11-17 ***
|
||||
***version 0.7 alpha***
|
||||
-fixed critical bug SQInteger the tail call system
|
||||
-fixed bug in the continue statement code generation
|
||||
-fixed func call param issue(thanks to Rewoonenco Andrew)
|
||||
-added _delslot metamethod(thanks to Rewoonenco Andrew)
|
||||
-new multiline string expression ( delimited by <[ and ]> )
|
||||
-normal strings ("") do not allow embedded new line anymore
|
||||
-reduced vm memory footprint(C refs are shared between friend VMs)
|
||||
-new api method sq_deleteslot()
|
||||
-new debug hook event 'r' is triggered when a function returns
|
||||
|
||||
***2003-11-04 ***
|
||||
***version 0.6 alpha***
|
||||
-fixed switch statement(was executing the default case after a break)
|
||||
-sq_call() doesn't pop the closure (just the params)
|
||||
-the vm execution can be suspended from the C API anytime (micro-threads)
|
||||
-new api calls sq_suspendvm() sq_wakeupvm() sq_getvmstate() and sq_reservestack()
|
||||
|
||||
***2003-10-13 ***
|
||||
***version 0.5 alpha***
|
||||
-fixed some minor bug
|
||||
-tested with non ASCII identifiers in unicode mode(I've tried chinese chars)
|
||||
-added built-in function string.find()
|
||||
-the built-in function array.sort() optionally accepts a cmp(a,b) function
|
||||
-the debug hook function now has a new prototype debug_hook(event_type,sourcefile,line,functionname)
|
||||
-fixed some debug info imprecision
|
||||
|
||||
***2003-10-01 ***
|
||||
***version 0.4 alpha***
|
||||
-faster VM
|
||||
-sq_call will pop arguments and closure also in case of failure
|
||||
-fixed a bug in sq_remove
|
||||
-now the VM detects delegation cycles(and throws an exception)
|
||||
-new operators ++ and --
|
||||
-new operator ',' comma operator
|
||||
-fixed some expression precedence issue
|
||||
-fixed bug in sq_arraypop
|
||||
|
||||
***2003-09-15 ***
|
||||
***version 0.3 alpha***
|
||||
-fixed a bug in array::insert()
|
||||
-optional Unicode core(define SQUNICODE or _UNICODE on Win32)
|
||||
-sq_compiler uses a new reader function SQLEXREADFUNC
|
||||
-the debug hook passes 'l' instead of 'line' for line callbacks
|
||||
and 'c' instead of 'call' for call callbacks
|
||||
-new array.extend() bulit-in function
|
||||
-new API sq_clone()
|
||||
|
||||
***2003-09-10 ***
|
||||
***version 0.2 pre-alpha***
|
||||
-new completely reentrant VM (sq_open and sq_close are now obsolete)
|
||||
-sq_newvm() has a new prototype
|
||||
-allocators are now global and linked in the VM
|
||||
-_newslot meta method added
|
||||
-rawset creates a slot if doesn't exists
|
||||
-the compiler error callback pass the vm handle(thanks Pierre Renaux)
|
||||
-sq_setforeignptr() sq_getforeingptr() are now public
|
||||
-sq_resume() now is possible to resume generators from C
|
||||
-sq_getlasterror() retrieve the last thrown error
|
||||
-improved docs
|
||||
|
||||
***2003-09-06 ***
|
||||
***version 0.1 pre-alpha***
|
||||
first release
|
23
src/3rdparty/squirrel/Makefile
vendored
Normal file
23
src/3rdparty/squirrel/Makefile
vendored
Normal file
@@ -0,0 +1,23 @@
|
||||
|
||||
SQUIRREL=.
|
||||
MAKE=make
|
||||
|
||||
sq32:
|
||||
cd squirrel; $(MAKE)
|
||||
cd sqstdlib; $(MAKE)
|
||||
cd sq; $(MAKE)
|
||||
|
||||
sqprof:
|
||||
cd squirrel; $(MAKE) sqprof
|
||||
cd sqstdlib; $(MAKE) sqprof
|
||||
cd sq; $(MAKE) sqprof
|
||||
|
||||
sq64:
|
||||
cd squirrel; $(MAKE) sq64
|
||||
cd sqstdlib; $(MAKE) sq64
|
||||
cd sq; $(MAKE) sq64
|
||||
|
||||
clean:
|
||||
$(MAKE) -C squirrel clean
|
||||
$(MAKE) -C sqstdlib clean
|
||||
$(MAKE) -C sq clean
|
22
src/3rdparty/squirrel/README
vendored
Normal file
22
src/3rdparty/squirrel/README
vendored
Normal file
@@ -0,0 +1,22 @@
|
||||
The programming language SQUIRREL 2.2.5 stable
|
||||
|
||||
--------------------------------------------------
|
||||
The project has been compiled and run on Windows(Windows XP/2000 on Intel x86 Windows XP Pro on AMD x64) and
|
||||
Linux(Slackware 9.0 on Intel x86, Fedora Core 4 on AMD x64).
|
||||
|
||||
Has been tested with the following compilers:
|
||||
MS Visual C++ 6.0,7.0,7.1 and 8.0 (32 and 64bits)
|
||||
MinGW gcc 3.2 (mingw special 20020817-1)
|
||||
Cygnus gcc 3.2
|
||||
Linux gcc 3.2.3
|
||||
Linux gcc 4.0.0 (x86 64bits)
|
||||
|
||||
|
||||
Feedback and suggestions are appreciated
|
||||
project page - http://www.squirrel-lang.org
|
||||
community forums - http://www.squirrel-lang.org/Forums
|
||||
wiki - http://wiki.squirrel-lang.org
|
||||
author - alberto@demichelis.net
|
||||
|
||||
END OF README
|
||||
|
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user