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495 Commits

Author SHA1 Message Date
Michael Lutz
c4e655b1d4 Remove: [Actions] Ubuntu Bionic and Debian Buster from release workflow. (#10115) 2022-10-31 22:37:01 +01:00
Michael Lutz
ac7780af96 Doc: Prepare for 13.0-beta1 release 2022-10-31 21:57:51 +01:00
Michael Lutz
b9635c4712 Doc: Forwardport changelog & doc changes from 12.x branch 2022-10-31 21:57:51 +01:00
translators
36084684ba Update: Translations from eints
vietnamese: 1 change by KhoiCanDev
2022-10-31 18:56:54 +00:00
translators
bf8dc7b157 Update: Translations from eints
frisian: 60 changes by Bouke
tamil: 9 changes by merni-ns
2022-10-30 18:50:24 +00:00
translators
191ea087eb Update: Translations from eints
frisian: 9 changes by Bouke
2022-10-29 18:49:26 +00:00
Nicolas Chappe
8bf56f39f2 Fix #9708: [Linkgraph] Don't assume vehicles have a non-zero max speed 2022-10-29 18:39:03 +02:00
Nicolas Chappe
f8a7b76675 Fix #9665: [Linkgraph] Fix travel times of non-direct journeys 2022-10-29 18:39:03 +02:00
Nicolas Chappe
c5369caa45 Fix: [Linkgraph] possible rounding errors for travel times of low-capacity links 2022-10-29 18:39:03 +02:00
Nicolas Chappe
25b3ff6423 Cleanup: simplify LinkRefresher::RefreshStats 2022-10-29 18:39:03 +02:00
translators
b0fd51a5ef Update: Translations from eints
korean: 1 change by telk5093
german: 5 changes by MagnumSociety
2022-10-27 18:57:01 +00:00
translators
bfa155eb06 Update: Translations from eints
frisian: 91 changes by Bouke
dutch: 3 changes by Bouke
french: 9 changes by glx22
2022-10-25 19:25:45 +00:00
Artin Alavi
dd44f2139e Fix c536bde: Remove problematic inline specifier (#10109) 2022-10-25 04:41:27 +02:00
translators
845174914d Update: Translations from eints
frisian: 8 changes by Bouke
english (us): 1 change by 2TallTyler
dutch: 7 changes by Bouke
polish: 5 changes by pAter-exe
2022-10-24 19:08:45 +00:00
Loïc Guilloux
0afa6f2424 Codechange: [CMake] Auto-fill list of #include in script_window.hpp (#10103) 2022-10-24 12:35:58 +02:00
translators
4052feef1f Update: Translations from eints
english (au): 1 change by krysclarke
english (us): 1 change by 2TallTyler
russian: 1 change by Ln-Wolf
portuguese: 1 change by azulcosta
polish: 3 changes by pAter-exe
2022-10-23 18:58:18 +00:00
b04298f131 Fix #9087: NewGRF invalidation calls ReInitAllWindows with wrong parameter. (#10102) 2022-10-23 14:21:10 +01:00
Michael Lutz
3a11a2ed0e Fix a9a21e78: Depots aren't really stations. 2022-10-23 14:03:38 +02:00
Tyler Trahan
1e3e30c096 Fix a394be2: Spell Maintenance correctly (#10097) 2022-10-23 13:01:36 +01:00
ef8322ba25 Change: Add panel widget to waypoint GUI. 2022-10-23 00:07:15 +01:00
translators
e7a16f4514 Update: Translations from eints
english (au): 3 changes by krysclarke
vietnamese: 7 changes by KhoiCanDev
catalan: 7 changes by J0anJosep
2022-10-22 18:58:11 +00:00
Artin Alavi
c536bde19e Fix #8252: Remove duplicate functionality in screenshot.cpp 2022-10-22 20:51:02 +02:00
Nicolas Chappe
721d98a7d0 Feature: Constantly update destination of 'any depot' orders 2022-10-22 14:19:08 +02:00
Nicolas Chappe
a4052ca348 Codechange: Add VehicleOrderSaver::Restore() 2022-10-22 14:19:08 +02:00
Nicolas Chappe
7e7d943526 Codechange: [YAPF] Allow to retrieve the final tile of the calculated path 2022-10-22 14:19:08 +02:00
Nicolas Chappe
227626b0b7 Change: [YAPF] All compatible depots are targets for 'any depot' orders 2022-10-22 14:19:08 +02:00
Nicolas Chappe
a9a21e784d Codechange: Always set the ODATFB_NEAREST_DEPOT flag for 'any depot' orders 2022-10-22 14:19:08 +02:00
Tyler Trahan
4daad7f348 Change: Don't make wide rivers using original landscape generator 2022-10-22 12:16:56 +02:00
Henry Wilson
a394be2780 Feature: Airport construction GUI displays infrastructure cost 2022-10-22 12:16:46 +02:00
translators
30ff89cac0 Update: Translations from eints
frisian: 33 changes by Bouke
spanish (mexican): 10 changes by absay
english (us): 4 changes by 2TallTyler
korean: 7 changes by telk5093
dutch: 3 changes by Afoklala
2022-10-21 19:00:44 +00:00
Tyler Trahan
664771d085 Feature: Wide rivers 2022-10-20 21:17:35 +02:00
translators
520520c11c Update: Translations from eints
frisian: 82 changes by Bouke
russian: 10 changes by Ln-Wolf
portuguese: 3 changes by azulcosta
2022-10-20 19:08:43 +00:00
glx22
87d1bd895a Fix f6530f3c2: [Actions] set-output was not correctly converted 2022-10-20 19:22:01 +02:00
glx22
8ffe59373f Update: [Actions] use annotation-check v3 2022-10-20 19:22:01 +02:00
Loïc Guilloux
f6530f3c2d Codechange: [Actions] set-output is deprecated (#10089) 2022-10-19 21:05:11 +02:00
Nicolas Chappe
864771ca09 Feature: [Linkgraph] Show a tooltip with statistics when hovering a link 2022-10-18 22:03:39 +02:00
Nicolas Chappe
7c79a2a767 Change: Do not generate hover events at each frame 2022-10-18 22:03:39 +02:00
Nicolas Chappe
e660860d4b Codechange: Simplify logic of mouse loop 2022-10-18 22:03:39 +02:00
Nicolas Chappe
65530a76f6 Codechange: Allow use of SetDParam for tooltips 2022-10-18 22:03:39 +02:00
Bouke Haarsma
93d2d4590f Fix #9995: Adjust viewport zoom level for HiDPI displays
On HiDPI screens the zoom level is increased for detailed rendering. This causes hard-coded zoom levels to be off by this adjustment. To fix these default zoom levels, we scale the zoom level based on `_gui_zoom` to get the scaled zoom level.
2022-10-18 22:03:21 +02:00
Tyler Trahan
47a998fb0c Feature: Towns don't build parallel, redundant bridges 2022-10-18 22:02:45 +02:00
translators
252111512f Update: Translations from eints
frisian: 17 changes by Bouke
english (au): 1 change by krysclarke
russian: 1 change by Ln-Wolf
dutch: 4 changes by Bouke
portuguese: 4 changes by azulcosta
2022-10-18 19:05:11 +00:00
translators
35c1aeb6d1 Update: Translations from eints
english (au): 3 changes by krysclarke
english (us): 3 changes by 2TallTyler
russian: 3 changes by Ln-Wolf
2022-10-17 19:13:33 +00:00
Tyler Trahan
f7eb0ffc37 Feature: Purchase land multiple tiles at a time 2022-10-17 20:41:47 +02:00
Michael Lutz
8e6ed8d5e9 Fix db98cedb: Swap the tile parameter validation around as only the first TileIndex is automatically validated. 2022-10-17 07:54:58 +01:00
Michael Lutz
10daaca5ea Fix db98cedb: Swap parameters for CmdRemoveRailroadTrack, too. 2022-10-17 07:54:58 +01:00
krysclarke
a0342fb170 Fix: Typo and grammatical correction in CONTRIBUTING.md (#10085) 2022-10-17 07:52:14 +01:00
translators
3b071f47e4 Update: Translations from eints
vietnamese: 1 change by KhoiCanDev
2022-10-16 18:54:39 +00:00
Jonathan G Rennison
47456ac672 Change: Reduce number of instructions in AlphaBlendTwoPixels 2022-10-16 18:55:09 +02:00
Jonathan G Rennison
f9cdb5b610 Fix: Correctly set alpha of output in AlphaBlendTwoPixels
Match alpha behaviour of ComposeColourRGBA
2022-10-16 18:55:09 +02:00
glx22
da1a0d042e Fix: don't use animated SSE4 Draw() when animation is disabled 2022-10-16 18:55:09 +02:00
SamuXarick
c7505539af Fix #9869: remove docking tile when doing a clear square
Terraforming through objects placed on water didn't properly remove docking tiles as expected.

By moving some logic regarding removal of docking tiles into DoClearSquare, the issue is solved, while also simplifying code, avoiding repetition elsewhere.
2022-10-16 18:29:03 +02:00
SamuXarick
be7db78767 Add: ScriptCargo::GetWeight regression tests 2022-10-16 18:28:28 +02:00
SamuXarick
8d0d45c431 Add: ScriptCargo::GetWeight to get cargo weights 2022-10-16 18:28:28 +02:00
Tyler Trahan
3d45bc4abe Feature: Build objects by area 2022-10-16 18:28:08 +02:00
Michael Lutz
bd357656ba Codechange: [NewGRF] Replace magic number for default object size by a constant. 2022-10-16 18:28:08 +02:00
SamuXarick
e604b76d18 Fix: List a max of four share owners instead of three
An AI company may have four different share owners, but the company information window is limited to display a max of three. This commit increases that limit.
2022-10-16 18:27:54 +02:00
SamuXarick
3dda8c9bad Fix: ScriptRoad::HasRoadType really check for RoadType
Script::HasRoadType was only checking if the tile had the same RoadTramType as that of the RoadType provided.
Now it really checks RoadType against RoadType.
2022-10-16 18:27:23 +02:00
Bouke Haarsma
45d98f689a Fix #9993: Handle DPI changes on macOS and Windows 2022-10-16 16:52:14 +02:00
Bouke Haarsma
bda602f4b0 Fix: reduce framerate overhead on train ticks
Tick() is a noop for all but front-engine / crashed vehicles. Starting a framerate is rather cheap, but not free, and introduces a lot of overhead for such close loops.
2022-10-16 15:13:29 +02:00
frosch
f4e2a462fe Cleanup: Remove unused flag sprites. 2022-10-16 14:56:52 +02:00
5cc1a48db7 Change: Use NC_BIGFIRST in group window.
This means we no longer need to manually calculate the size of other
widgets in the window to determine how much space we need, as the widget
system will automatically fill as much as possible.
2022-10-16 14:56:34 +02:00
ba94efba87 Change: Add flag to apply resize to largest resize step first.
Resize step is normally allocated equally amongst all resizable widgets.
With this flag, we allocate as much as possible from the largest
resize step first.
2022-10-16 14:56:34 +02:00
dc1b84aa1e Cleanup: Text widgets are capable of drawing text without assistance.
Remove custom text drawing of some widgets in favour of standard text
widgets.
2022-10-16 14:24:51 +02:00
0e3400894f Cleanup: Remove redundant WWT_PANEL SetDataTips.
WWT_PANEL defaults to 0x0 data and no tooltip, so no need to declare
the same in the widget tree.
2022-10-16 14:24:51 +02:00
296af146fb Change: Default widget text colour to black.
TC_FROMSTRING really means blue, and we almost never actually use
blue text.
2022-10-16 14:24:51 +02:00
Tyler Trahan
db98cedb7e Fix #9883: Show cost/income float over end tile of rail or road construction 2022-10-16 14:15:31 +02:00
3e86f337a8 Change: Simplify graph's company key window. 2022-10-11 08:36:59 +01:00
ccb62c3a55 Change: Simplify industry-cargoes widgets. 2022-10-11 08:36:59 +01:00
edbf99ed17 Change: Use standard sizing for AI competitor limit buttons. 2022-10-11 08:36:59 +01:00
33704269bd Change: Simplify widget layout of settings window. 2022-10-11 08:36:59 +01:00
686204ff1c Change: Simplify widget layout of story book window. 2022-10-11 08:36:59 +01:00
e8edecf6b1 Change: Adjust layout of file windows to fix overlapping widgets. 2022-10-11 08:36:59 +01:00
fc944829e1 Change: Don't use zero-sized plane for World Generation window.
Use of zero-sized plane causes the window size calculation to change
depending on which plane is displayed. Instead use an empty plane so
that largest of the planes is taken into account for sizing.
2022-10-11 08:36:59 +01:00
Bouke Haarsma
887b760c88 Change: Strip symbols from bundles except macOS (#10072) 2022-10-10 13:42:54 +01:00
Charles Pigott
9059215b3b Fix #10073: Stop truncating output of list_ai and friends commands 2022-10-10 13:42:07 +01:00
Charles Pigott
24f3022ee0 Fix #10074: list_ai console commands and friends were missing help text 2022-10-10 13:42:07 +01:00
translators
c482f05616 Update: Translations from eints
english (au): 7 changes by krysclarke
2022-10-07 19:02:50 +00:00
Bouke Haarsma
d0dcb6547e Change: Don't strip symbols from bundles (#10071) 2022-10-07 12:56:45 +02:00
translators
633b903f16 Update: Translations from eints
turkish: 7 changes by kgecmen
2022-10-05 19:06:12 +00:00
Bouke Haarsma
c7f55a058b Fix: link overlay line width on HiDPI displays (#10064) 2022-10-04 11:58:58 +02:00
af6c4d50ce Change: Tidy up coverage area label widget layout.
Label is now centered properly and uses standard spacing.
2022-10-03 22:14:18 +01:00
8626090b24 Codechange: Draw station acceptance text in its own widget. 2022-10-03 22:14:18 +01:00
translators
f011a559d0 Update: Translations from eints
latvian: 1 change by lexuslatvia
2022-10-02 18:55:38 +00:00
Jonathan G Rennison
73e5c57e6b Fix 5e413c9d: Last sprite offset in GRF file was not recorded (#10062)
A line was missed when preparing PR #9988, as this had been added
in a commit prior to the one which the PR was immediately based on
2022-09-29 11:56:42 +02:00
Bouke Haarsma
f3fd9b5895 Codechange: typo in code comment (#10061) 2022-09-29 00:12:21 +01:00
translators
d843c8bd48 Update: Translations from eints
italian: 5 changes by Rivarossi
polish: 1 change by pAter-exe
2022-09-27 19:02:05 +00:00
translators
e5203f3409 Update: Translations from eints
vietnamese: 7 changes by KhoiCanDev
german: 6 changes by Wuzzy2
2022-09-26 18:59:27 +00:00
frosch
bdc17b18e1 Cleanup: The readme is for people building/packaging OpenTTD. Player-focussed manuals are in the Wiki. (#10026) 2022-09-26 18:17:36 +02:00
Tyler Trahan
faa382beda Doc: Add Discord link in README and CONTRIBUTING (#10043) 2022-09-26 18:17:08 +02:00
translators
761105aaa4 Update: Translations from eints
russian: 1 change by Ln-Wolf
catalan: 1 change by J0anJosep
2022-09-25 18:53:51 +00:00
b00e18fe9f Cleanup: Remove unused GetUnicodeGlyph() 2022-09-25 18:34:24 +01:00
2cdd8b7429 Change: Separate fontcache implementations. 2022-09-25 18:34:24 +01:00
f6ad8e1c9c Change: Rename some freetype things to fontcache.
The font cache supports more than just FreeType as a font provider, but still used freetype in some naming.

This now uses more suitable terms.
2022-09-25 18:34:24 +01:00
273988551d Fix: font_win32.cpp compile failure with WITH_FREETYPE 2022-09-25 18:34:24 +01:00
0c20a5f39f Fix: Open scenario editor date query once. (#10050)
Clearing `_left_button_clicked` causes the button callback to be fired
constantly while the mouse button is held.
2022-09-25 16:08:52 +01:00
Loïc Guilloux
93b711d70d Fix #10048: Don't relocate company HQ on the same exact location (#10049) 2022-09-24 21:56:23 +02:00
translators
70d33dc71f Update: Translations from eints
spanish (mexican): 1 change by absay
chinese (simplified): 1 change by XiaoJi-Game
korean: 1 change by telk5093
2022-09-24 18:54:01 +00:00
translators
2b29f1a181 Update: Translations from eints
english (us): 1 change by 2TallTyler
dutch: 15 changes by Bouke
portuguese: 1 change by azulcosta
2022-09-23 18:57:59 +00:00
d7ceb7efea Change: Use widget string parameters for face window. (#10046)
The face window previously drew the buttons of face settings itself.
Instead we can provide parameters for each widget and let the widget
system draw the buttons.
2022-09-23 17:09:35 +01:00
69527abb6f Fix 9aef7b8c: Don't dispatch hover event if already hovering. (#10042)
This fixes the timed tooltip window being (invisibly) destroyed and
reconstructed every frame.

This also affects the unused OnHover() window event.
2022-09-22 20:38:11 +01:00
translators
1f04cc62d9 Update: Translations from eints
welsh: 8 changes by Osian
korean: 6 changes by telk5093
2022-09-22 18:54:52 +00:00
607ef09fa5 Fix: File list mouse hover behaviour. (#10040)
Hover highlight was visible even if the mouse pointer was in a different
window. Resolved by using OnMouseOver() instead of OnMouseLoop().
2022-09-21 12:08:11 +01:00
dP
548f0496a9 Change: Make _tick_counter 64bit to avoid wrapping (#10035) 2022-09-21 12:42:29 +02:00
Tyler Trahan
164ec3ac07 Fix: Disable "turn around" button for other companies' road vehicles (#10033) 2022-09-21 12:39:56 +02:00
Tyler Trahan
07443969f9 Fix ca19a0d: Network hosts also use favorite face 2022-09-21 12:39:07 +02:00
Tyler Trahan
6d84b1e108 Fix ca19a0d: Send the proper network command when loading favorite face 2022-09-21 12:39:07 +02:00
Tyler Trahan
a4e00c5cb5 Fix #9989: Zero Net Profit is neither negative nor positive (#9991) 2022-09-21 12:38:03 +02:00
Jonathan G Rennison
5e413c9dcd Fix #9804: Only apply sprite_zoom_min setting when sprites available (#9988)
Only discard sprite zoom levels when a suitable higher zoom level is
defined in the same colour mode

This is to avoid placeholder or empty sprites being used, causing
visual artefacts
2022-09-21 12:37:11 +02:00
Jonathan G Rennison
20f7ff8ac0 Codechange: Fix unnecessary string reallocation in IConsoleLine constructor 2022-09-21 12:32:07 +02:00
Jonathan G Rennison
0a7ffae0d9 Fix #10010: Memory leak in IConsolePrint in non-dedicated case 2022-09-21 12:32:07 +02:00
0bac74ec2b Fix #10038: Missing upper bounds check when loading custom playlists (#10039) 2022-09-21 08:31:59 +01:00
f59f0195e3 Fix: Wrong string used to determine size of zoomed out station sign. (#10036) 2022-09-20 20:54:42 +01:00
fa5e2ca276 Cleanup: Tweak panel layout of Online Players window.
This ensures panel borders not hidden behind other widgets.
2022-09-20 07:51:25 +01:00
8e9ca5ebcb Fix: Online Players list mouse hover behaviour.
Hover highlight was visible even if the mouse pointer was in a different
window, and the window refreshed itself every frame if the mouse pointer
was not over its matrix widget.

Resolved by using OnMouseOver() instead of OnMouseLoop(), and only
redrawing if the hover position has changed.
2022-09-20 07:51:25 +01:00
translators
81388d9425 Update: Translations from eints
chinese (simplified): 7 changes by XiaoJi-Game
2022-09-17 18:56:59 +00:00
translators
0c8db77154 Update: Translations from eints
dutch: 6 changes by Afoklala
2022-09-16 19:03:57 +00:00
translators
b38051c9ad Update: Translations from eints
galician: 11 changes by pvillaverde
polish: 5 changes by pAter-exe
2022-09-15 18:58:38 +00:00
translators
984e0b1263 Update: Translations from eints
spanish (mexican): 5 changes by absay
catalan: 6 changes by J0anJosep
2022-09-14 18:59:16 +00:00
translators
d29289addb Update: Translations from eints
english (us): 6 changes by 2TallTyler
russian: 2 changes by Ln-Wolf
portuguese: 6 changes by azulcosta
2022-09-13 18:59:58 +00:00
Loïc Guilloux
57717a20d3 Fix #9966: workaround a VS2022 optimisation bug (#10029) 2022-09-13 12:27:49 +02:00
dP
64453cb134 Fix: Incorrect player name in online players window (#10013) 2022-09-12 09:18:41 +01:00
Stephan Sokolow
e5643c65c1 Change: Use the Simulation subcategory in openttd.desktop (#10015)
Add the XDG Menu Spec-defined Simulation "Additional Category" so launchers can subcategorize the Games menu/section more effectively.
2022-09-12 09:18:13 +01:00
Andy
129979acf7 Change: 'string' is spurious in 'Filter string:' labels for filter UI widgets (#10022) 2022-09-12 09:17:18 +01:00
Andy
039f90d05f Feature: add sticky pin to Object Selection UI panel (#10019) 2022-09-11 22:15:02 +02:00
frosch
e2c46fda3f Fix: [NewGRF] Ensure that stations always have an even number of sprite layouts.
The drawing code has a special fallbacks for zero layouts, but fails hard for one layout.
(odd numbers >= 3 are weird, but do not fail as badly as 1)
2022-09-11 21:26:06 +02:00
frosch
5c66de860d Fix: [NewGRF] Result bit 0 of callback 14 was not ignored in the GUI. 2022-09-11 21:26:06 +02:00
frosch
f7022925d3 Cleanup: [NewGRF] Callback 14 used a weird value for var10 in the GUI.
The value 0x2110000 probably originated from a mixup between callback 14 (sprite layout) and 24 (tile layout).
The latter does indeed use a var10 value like that.
2022-09-11 21:26:06 +02:00
Andy
a06d323f03 Feature: add shade widget to Object Selection UI panel (#10020) 2022-09-11 21:22:06 +02:00
f279fc5772 Fix: DrawStringMultiLine() could overdraw (#10014)
This function did not take the line height into account when checking text will fit before the bottom bounds.
2022-09-10 17:48:38 +01:00
translators
0355299639 Update: Translations from eints
dutch: 36 changes by Bouke
2022-09-08 19:01:47 +00:00
translators
0c848a9b3b Update: Translations from eints
dutch: 2 changes by Bouke
2022-09-07 18:59:13 +00:00
Bouke Haarsma
18c210b013 Fix: title positioning on HiDPI displays 2022-09-07 01:32:37 +02:00
2d2a5dd966 Fix: Change duration of news window scroll depending on GUI zoom. 2022-09-06 19:57:09 +01:00
8b989d4999 Fix: Update news window viewport if GUI zoom is changed. 2022-09-06 19:57:09 +01:00
translators
57fa8690df Update: Translations from eints
dutch: 1 change by Bouke
2022-09-05 18:56:06 +00:00
Patric Stout
8ac0ab47b0 Update: to all the friends we have lost and those we have gained (#10000) 2022-09-04 22:01:08 +02:00
Patric Stout
15f4d7c04c Remove: [GitHub] old configuration file for stale-bot (#9998)
This bot was deactivated months (years?) ago.
2022-09-04 21:42:08 +02:00
frosch
54ac304828 Fix: [NewGRF] Upper 16 random bits should be the same for all station tiles in callback 140. (#9992) 2022-09-03 22:37:03 +02:00
dP
c839950791 Cleanup: Remove duplicate command_type.h include (#9986) 2022-09-01 18:15:07 +02:00
frosch
9529703cab Codechange: When checking industry placement conditions, perform cheap checks first. (#9987)
1. Built-in checks on industry level.
2. Built-in checks on industry tiles.
3. NewGRF-defined checks on industry level.
4. NewGRF-defined checks on industry tiles.
2022-09-01 18:13:43 +02:00
Aaron Katzin
2fe8a257ac Add: [Actions] Ubuntu Jammy Jellyfish (22.04) build for releases (#9881) 2022-08-31 16:11:34 +02:00
Loïc Guilloux
31668b8f94 Fix #9914, 86818e5: prevent more useless pathfinder run for blocked vehicles (#9917) 2022-08-31 12:52:13 +02:00
Tyler Trahan
788b06fe0f Change: New player companies use favorite manager face, if saved (#9895) 2022-08-30 16:26:02 +02:00
Joel-Milligan
3937953f72 Fix #9363: Rebuild client list on reinit event (#9929) 2022-08-30 14:56:19 +02:00
Niels Martin Hansen
5a0dd7e322 Fix #9971: Don't assert that time moves forward 2022-08-27 22:59:36 +02:00
Niels Martin Hansen
4253db28fa Fix #9972: Add some missing fill/resize flags on Framerate window widgets 2022-08-27 22:20:01 +02:00
translators
db378e746b Update: Translations from eints
korean: 2 changes by telk5093
2022-08-27 18:56:07 +00:00
Niels Martin Hansen
e6aab701c9 Fix #9977: Use a deque rather than linked list for console buffer 2022-08-27 16:03:41 +02:00
Niels Martin Hansen
aaab0610eb Fix: Only apply debuglevel changes after successful parse 2022-08-27 09:17:09 +02:00
Niels Martin Hansen
c6953f13e4 Fix #9940: Print debuglevel parse errors to console when changed from console 2022-08-27 09:17:09 +02:00
translators
dcdc8d187c Update: Translations from eints
dutch: 1 change by Bouke
2022-08-26 18:58:27 +00:00
frosch
acf9d786f1 Fix: [NewGRF] Default value of RailVehicleInfo::railveh_type was inconsistent with other default properties. (#9967)
If a NewGRF assigned neither "power" nor "dual-headed" properties,
then "railveh_type" defaulted to "singlehead-engine", while "power=0" said "it's a wagon".
2022-08-26 20:50:33 +02:00
glx22
bba6ad1f4e Fix #9935: Use more selectivity when building SSE specific code 2022-08-26 19:36:18 +02:00
translators
e9507e7ffa Update: Translations from eints
latvian: 31 changes by lexuslatvia
2022-08-25 18:57:10 +00:00
translators
04911822c1 Update: Translations from eints
indonesian: 1 change by K4smun1
2022-08-24 19:01:19 +00:00
glx22
e3968cdf65 Fix #9974, aa5a8fe: strftime buffer maxsize is off by one
strftime() return value doesn't count NULL character, but buffer size must include it.
2022-08-23 17:53:59 +02:00
translators
882b8f45d9 Update: Translations from eints
hungarian: 31 changes by andrejmoltok
romanian: 27 changes by andrejmoltok
2022-08-22 18:57:23 +00:00
translators
417f9bb48d Update: Translations from eints
french: 1 change by glx22
hindi: 18 changes by baijuch
2022-08-21 18:53:43 +00:00
translators
88a046a76e Update: Translations from eints
korean: 7 changes by telk5093
2022-08-19 19:00:39 +00:00
translators
be352ce1b6 Update: Translations from eints
catalan: 11 changes by J0anJosep
2022-08-09 18:54:56 +00:00
translators
eb805b77b7 Update: Translations from eints
german: 1 change by SecretIdetity
2022-08-08 18:54:30 +00:00
SamuXarick
374f0c7d11 Fix 6fe445e: Removing rail station parts without ctrl pressed was also removing tracks
The behaviour of holding ctrl key is swapped
2022-08-07 10:58:43 +02:00
translators
6893135fef Update: Translations from eints
english (au): 536 changes by krysclarke
2022-08-06 18:54:39 +00:00
translators
5a404a17ee Update: Translations from eints
korean: 1 change by telk5093
polish: 1 change by pAter-exe
2022-08-02 18:53:52 +00:00
translators
6b4fd01eeb Update: Translations from eints
italian: 1 change by Rivarossi
2022-08-01 18:59:48 +00:00
translators
b7462934e2 Update: Translations from eints
dutch: 1 change by Afoklala
2022-07-31 18:52:44 +00:00
translators
ccb9d99880 Update: Translations from eints
arabic (egypt): 13 changes by AviationGamerX
persian: 16 changes by pooyana84
finnish: 33 changes by lanurmi
2022-07-29 18:55:22 +00:00
translators
e3759931e7 Update: Translations from eints
english (us): 1 change by 2TallTyler
arabic (egypt): 62 changes by AviationGamerX
turkish: 1 change by ahmetlii
2022-07-28 18:56:27 +00:00
translators
97d79c8e52 Update: Translations from eints
spanish (mexican): 1 change by absay
catalan: 1 change by J0anJosep
2022-07-27 18:54:03 +00:00
translators
d1d7e47896 Update: Translations from eints
russian: 1 change by Ln-Wolf
portuguese: 1 change by azulcosta
2022-07-25 18:56:07 +00:00
translators
77a8e3b649 Update: Translations from eints
polish: 1 change by pAter-exe
2022-07-24 18:55:01 +00:00
Nicolas Chappe
6d154e72dd Fix #8584: Vehicles with shared orders getting invalid or unexpected start dates 2022-07-24 09:28:01 +02:00
translators
67608350b6 Update: Translations from eints
finnish: 45 changes by lanurmi
portuguese (brazilian): 29 changes by rodigu
2022-07-23 18:52:50 +00:00
Jonathan G Rennison
67331fe946 Fix #9951: Scenario editor random industries button and persistent storage (#9952)
BasePersistentStorageArray::SwitchMode was not called
2022-07-21 16:21:38 +01:00
translators
8f772352ce Update: Translations from eints
italian: 1 change by Rivarossi
2022-07-20 18:57:16 +00:00
translators
b199779ad4 Update: Translations from eints
chinese (simplified): 26 changes by ZZY2357
korean: 1 change by telk5093
2022-07-19 18:55:56 +00:00
Patric Stout
77a85e9b4c Fix: CmdSetAutoReplace didn't validate group type and engine type match (#9950)
Basically, you could setup an auto-replace in a group for trains
to replace a ship with another ship.

Most of the code is surprisingly okay with this, it is only the
group statistics that doesn't like this.
2022-07-09 20:06:22 +02:00
Patric Stout
979704271b Fix: reverse train direction command did not validate the given vehicle properly (#9947)
You could give a wagon in the chain to reverse (which makes no
functional sense ofc). In result, only parts of the vehicle were
reversing, leading to weird crashes.
2022-07-09 12:28:20 +02:00
Patric Stout
055121df80 Fix: depot-related commands did not validate depot tiles properly (#9948)
The bug comes in two slices:

1) the functions never actually checked if "tile" was a depot tile.
   This allowed executing the function on tile 0, where are the
   things like shadows of aircrafts are.
2) BuildDepotVehicleList() first checked if a vehicle is in a depot
   before checking if it was a primary vehicle. This is invalid
   for aircraft.

Fixing the first hides the second, and fixing the second makes the
first non-exploitable. But, fixing both felt like the best thing
to do.
2022-07-09 12:28:09 +02:00
Patric Stout
100aca1848 Fix: CmdRemoveRoadStop didn't validate the height property properly (#9945)
Height was a unsigned 32bit integer, where TileAddWrap uses a
signed 32bit integer for the height. In result, there was an
implicit cast from unsigned to signed, messing things up.

But looking at it from a functional perspective, allowing such
large values is not sensible. In fact, width is restricted to
just a 8bit integer. By changing height to a 8bit integer too,
the implicit cast will never make a positive value negative anymore.
2022-07-09 12:27:58 +02:00
Patric Stout
9957675a66 Fix: autoreplace command did not validate the vehicle argument properly (#9946)
It first checked if the vehicle was in the depot, which for some types
is only a valid action for the primary vehicle. Afterwards, it checked
if the vehicle was a primary vehicle.
2022-07-09 11:25:17 +02:00
Patric Stout
4651ad94fe Fix: commands with a RoadType in their arguments were not validated properly (#9944)
Although it was checked that RoadType was not 63 (INVALID_ROADTYPE),
and all values lower than 63 are fine, it also allowed values higher
than 63. As the RoadType is a "byte", it could contain values up
to 255.
2022-07-09 10:03:57 +02:00
Patric Stout
6810d09c1b Fix: commands with Axis in their arguments were not validated properly (#9943)
When you don't type an Enum, it is a signed value. To validate
if an Axis is valid, it is checked to be lower than AXIS_END. Which
is the case for any value below 0.
2022-07-09 10:03:41 +02:00
Michael Lutz
dd93244853 Fix: The first tile in commands received from a client wasn't validated properly. 2022-07-08 22:37:41 +02:00
Jonathan G Rennison
19af139631 Fix #9937: Station industries_near incorrect after removing part moved sign
RecomputeCatchment was being called before moving the sign tile
instead of afterwards
2022-06-29 12:49:55 +02:00
translators
f72b9fa767 Update: Translations from eints
italian: 22 changes by Rivarossi
2022-06-28 18:54:28 +00:00
translators
ffd3c11ba7 Update: Translations from eints
italian: 8 changes by Rivarossi
spanish: 19 changes by MontyMontana
2022-06-24 18:48:39 +00:00
translators
68257e0d7d Update: Translations from eints
turkish: 1 change by jnmbk
spanish: 12 changes by MontyMontana
2022-06-23 18:50:06 +00:00
translators
f64cf8679d Update: Translations from eints
chinese (traditional): 6 changes by wpi3
italian: 2 changes by Rivarossi
turkish: 1 change by jnmbk
2022-06-21 18:47:23 +00:00
translators
278c1d06cf Update: Translations from eints
italian: 6 changes by Rivarossi
turkish: 37 changes by jnmbk
2022-06-20 18:48:32 +00:00
translators
79af42e992 Update: Translations from eints
czech: 9 changes by LubosKolouch
2022-06-19 18:45:14 +00:00
Jonathan G Rennison
4acccc232a Fix #9925: Industry tile layout validation for layouts of only one tile 2022-06-18 22:02:08 +02:00
translators
814c61a321 Update: Translations from eints
tamil: 20 changes by Aswn
2022-06-11 18:44:50 +00:00
Niels Martin Hansen
470c902bdc Fix #9918: Reset industy last production year on scenario start 2022-06-09 23:03:25 +02:00
Niels Martin Hansen
2cdb0cb084 Codechange: Factor out OnStartScenario function 2022-06-09 23:03:25 +02:00
translators
0d3756818f Update: Translations from eints
korean: 1 change by telk5093
2022-06-07 18:48:01 +00:00
translators
8cdf303e72 Update: Translations from eints
indonesian: 30 changes by indrabagus
2022-06-06 18:49:24 +00:00
translators
0a3d5f5ff8 Update: Translations from eints
italian: 1 change by Rivarossi
2022-06-02 18:51:19 +00:00
glx22
aeeee9f18e Fix #9909, 13528bf: Left-over unused parameter breaks overload resolution 2022-06-01 19:24:48 +02:00
glx22
675cf7a8ee Fix 6fe445e: [Script] Respect joining adjacent when building an airport 2022-05-31 23:14:47 +02:00
translators
9fca8af586 Update: Translations from eints
spanish (mexican): 7 changes by absay
2022-05-31 18:49:21 +00:00
translators
a59c19c6c2 Update: Translations from eints
chinese (traditional): 24 changes by Tetrapod1206
italian: 6 changes by Rivarossi
2022-05-30 18:48:34 +00:00
Niels Martin Hansen
5587e439a9 Fix: Industry layouts with zero regular tiles should be invalid 2022-05-29 16:34:30 +02:00
translators
578bb6638f Update: Translations from eints
chinese (traditional): 120 changes by wpi3
vietnamese: 2 changes by KhoiCanDev
2022-05-28 18:47:05 +00:00
translators
e3a4524133 Update: Translations from eints
chinese (traditional): 130 changes by Tetrapod1206, 10 changes by wpi3
italian: 6 changes by Rivarossi
2022-05-27 18:52:21 +00:00
glx22
906613e83a Change: [CMake] Disable newgrf scan for regression check 2022-05-27 19:57:50 +02:00
glx22
ed1457dca3 Fix 55170ae: [Script] Building two-way signals could end up one-way 2022-05-27 19:57:50 +02:00
translators
992c72c0cb Update: Translations from eints
chinese (traditional): 365 changes by wpi3
2022-05-26 18:50:37 +00:00
translators
57230c559b Update: Translations from eints
swedish: 18 changes by joeax910
vietnamese: 26 changes by KhoiCanDev
2022-05-25 18:51:33 +00:00
translators
d89e7484c8 Update: Translations from eints
swedish: 15 changes by joeax910
2022-05-24 18:51:54 +00:00
translators
59f16b1a38 Update: Translations from eints
korean: 5 changes by telk5093
russian: 12 changes by Ln-Wolf
2022-05-23 18:50:50 +00:00
translators
8d8f45f0dd Update: Translations from eints
russian: 25 changes by Ln-Wolf
2022-05-22 18:48:51 +00:00
translators
3a2c0531b6 Update: Translations from eints
italian: 1 change by Rivarossi
polish: 2 changes by pAter-exe
2022-05-21 18:48:45 +00:00
translators
b1e24a0ae3 Update: Translations from eints
italian: 22 changes by Rivarossi
2022-05-20 18:50:57 +00:00
translators
9d979a6d23 Update: Translations from eints
spanish (mexican): 1 change by absay
german: 25 changes by SecretIdetity
2022-05-18 18:48:29 +00:00
translators
9842e8b762 Update: Translations from eints
spanish (mexican): 8 changes by absay
czech: 18 changes by adamek0202
russian: 1 change by Ln-Wolf
catalan: 5 changes by J0anJosep
2022-05-17 18:46:43 +00:00
translators
f8c6034b93 Update: Translations from eints
spanish (mexican): 21 changes by absay
italian: 1 change by Rivarossi
russian: 12 changes by Ln-Wolf
2022-05-16 18:50:05 +00:00
translators
fd1aa154f4 Update: Translations from eints
italian: 1 change by Rivarossi
russian: 16 changes by Ln-Wolf
2022-05-15 18:47:13 +00:00
translators
adc76cca54 Update: Translations from eints
catalan: 2 changes by J0anJosep
2022-05-14 18:48:27 +00:00
Frazer Smith
9bdc1e8f04 Update: bump peter-evans/repository-dispatch from 1 to 2 2022-05-14 16:58:10 +02:00
Frazer Smith
19b838dd60 Update: bump actions/download-artifact from 2 to 3 2022-05-14 16:58:10 +02:00
Frazer Smith
9162ac9d37 Update: bump actions/checkout from 2 to 3 2022-05-14 16:58:10 +02:00
Frazer Smith
2a2f80bb71 Update: bump actions/cache from 2 to 3 2022-05-14 16:58:10 +02:00
Frazer Smith
33dabc42bb Update: bump actions/upload-artifact from 2 to 3 2022-05-14 16:58:10 +02:00
benda
6540948ace Fix: Company values do not properly account for shares (#9770)
Co-authored-by: Charles Pigott <charlespigott@googlemail.com>
2022-05-14 16:57:47 +02:00
Tyler Trahan
fa562ba041 Fix #9712: Cap town bridge length at original 11-tile limit (#9890) 2022-05-14 16:55:39 +02:00
Tyler Trahan
37d318c410 Fix #9870: Don't update infrastructure totals when overbuilding object on canal 2022-05-14 16:54:36 +02:00
translators
24d7697acc Update: Translations from eints
spanish: 1 change by frosch123
2022-05-14 12:03:15 +00:00
translators
1eed52f294 Update: Translations from eints
swedish: 7 changes by translators
norwegian (bokmal): 1 change by translators
spanish (mexican): 41 changes by translators
japanese: 28 changes by translators
english (us): 4 changes by translators
vietnamese: 7 changes by translators
estonian: 60 changes by translators
korean: 9 changes by translators
greek: 4 changes by translators
hungarian: 2 changes by translators
indonesian: 5 changes by translators
italian: 12 changes by translators, 1 change by Rivarossi
german: 33 changes by translators
romanian: 11 changes by translators
russian: 4 changes by translators
finnish: 2 changes by translators
ukrainian: 5 changes by translators
slovak: 9 changes by translators
catalan: 14 changes by translators
turkish: 1 change by translators
danish: 1 change by translators
latvian: 5 changes by translators
dutch: 5 changes by translators
spanish: 98 changes by translators
portuguese: 6 changes by translators
portuguese (brazilian): 2 changes by translators, 1 change by marlondantas
polish: 13 changes by translators
2022-05-14 11:39:04 +00:00
translators
84aec4fcb8 Update: Translations from eints
english (us): 2 changes by 2TallTyler
italian: 2 changes by Rivarossi
russian: 5 changes by Ln-Wolf
dutch: 2 changes by Afoklala
french: 25 changes by glx22
portuguese: 2 changes by azulcosta
2022-05-13 18:49:07 +00:00
Tyler Trahan
ebc76a4200 Change: Use an indent, not a dash, to list train capacity 2022-05-12 16:59:52 +02:00
translators
646d160c38 Update: Translations from eints
italian: 3 changes by Rivarossi
2022-05-11 21:23:39 +00:00
translators
273b33b087 Update: Translations from eints
swedish: 5 changes by joeax910
2022-05-11 18:48:28 +00:00
translators
8d51156150 Update: Translations from eints
spanish (mexican): 20 changes by absay
italian: 7 changes by Rivarossi
2022-05-10 18:48:56 +00:00
translators
867f6a5964 Update: Translations from eints
spanish (mexican): 9 changes by absay
polish: 3 changes by pAter-exe
2022-05-09 18:50:02 +00:00
translators
9c58ea7a37 Update: Translations from eints
swedish: 2 changes by joeax910
spanish (mexican): 62 changes by absay
korean: 25 changes by telk5093
polish: 72 changes by pAter-exe
2022-05-08 18:45:02 +00:00
translators
5e5f864990 Update: Translations from eints
english (us): 1 change by 2TallTyler
italian: 1 change by Rivarossi
2022-05-07 18:44:57 +00:00
Niels Martin Hansen
0dce7bf85d Add: Commandline option to skip NewGRF scanning 2022-05-07 10:17:26 +02:00
Niels Martin Hansen
588fee5473 Codechange: Document the _ship_subcoord table 2022-05-06 22:56:01 +02:00
translators
c6e4fa7df1 Update: Translations from eints
italian: 11 changes by Rivarossi
dutch: 24 changes by Afoklala
2022-05-06 18:47:14 +00:00
Charles Pigott
146827c458 Fix #9877: GS could trigger 'Cost: 0' cost message (#9878) 2022-05-05 19:51:56 +01:00
translators
142321da79 Update: Translations from eints
spanish (mexican): 1 change by absay
russian: 4 changes by Ln-Wolf
catalan: 20 changes by J0anJosep
french: 1 change by glx22
portuguese: 1 change by azulcosta
2022-05-05 18:47:52 +00:00
translators
1ed212775c Update: Translations from eints
galician: 27 changes by pvillaverde
2022-05-04 18:48:05 +00:00
Owen Rudge
5a6ea11ead Feature: [Actions] Package builds for the Windows Store automatically 2022-05-04 11:40:49 +01:00
Niels Martin Hansen
5b86bce7b2 Change: Log video driver info string instead of just name in crashlog 2022-05-03 21:03:30 +02:00
Niels Martin Hansen
345dcd3c7b Add: Show current video driver info in Options window 2022-05-03 21:03:30 +02:00
translators
be72f1e54b Update: Translations from eints
spanish (mexican): 18 changes by absay
italian: 30 changes by Rivarossi
russian: 17 changes by Ln-Wolf
portuguese: 25 changes by azulcosta
2022-05-03 18:51:46 +00:00
translators
b8565d8cac Update: Translations from eints
spanish (mexican): 10 changes by absay
english (us): 23 changes by 2TallTyler
russian: 22 changes by Ln-Wolf
french: 24 changes by glx22
2022-05-02 18:52:18 +00:00
translators
e5c1865e76 Update: Translations from eints
swedish: 5 changes by joeax910
spanish (mexican): 3 changes by absay
korean: 3 changes by telk5093
italian: 56 changes by Rivarossi
german: 3 changes by danidoedel
romanian: 1 change by ALEX11BR
ukrainian: 8 changes by StepanIvasyn
2022-05-01 18:45:22 +00:00
Loïc Guilloux
7331149dde Codechange: [CMake] Pass API files list via a file to minimise command line length (#9874) 2022-05-01 00:39:59 +02:00
glx22
fb1ac307a4 Fix 44f2ef1: [strgen] Allow gender for {CARGO_SHORT} 2022-04-30 20:38:35 +02:00
Tyler Trahan
ec90fb4c99 Fix #6544: Don't join AI company when loading network game in singleplayer 2022-04-30 19:36:09 +02:00
Andrew Zhou
5ea55f3948 Fix: Prevents crash when no industries are present 2022-04-30 19:29:03 +02:00
Andy
1cfdbb4dea Change: increase vehicle sprite stack from 4 layers to 8 (#9863) 2022-04-26 19:07:44 +02:00
Tyler Trahan
41de69c5b7 Feature: Improved Finance window 2022-04-25 21:51:51 +02:00
Tyler Trahan
f4ca94d3f6 Codechange: Revenue is not the same as Income
Income is revenue minus costs. Let's name things correctly (without breaking the script API).
2022-04-25 21:51:51 +02:00
Tyler Trahan
e79724ea22 Feature: Alternative linkgraph colour schemes (#9866) 2022-04-25 19:32:55 +02:00
Jonathan G Rennison
b3893878bb Fix #9867: Industry::stations_near not filled at industry creation 2022-04-25 19:32:22 +02:00
translators
ed0b0b80d3 Update: Translations from eints
spanish (mexican): 84 changes by absay
italian: 16 changes by Rivarossi
2022-04-23 18:51:15 +00:00
translators
4e09dbc86e Update: Translations from eints
spanish (mexican): 137 changes by absay
italian: 10 changes by Rivarossi
2022-04-22 18:52:06 +00:00
translators
cc4186410b Update: Translations from eints
spanish (mexican): 8 changes by absay
italian: 13 changes by Rivarossi
2022-04-21 18:55:24 +00:00
translators
869b645708 Update: Translations from eints
italian: 33 changes by Rivarossi
polish: 5 changes by pAter-exe
2022-04-20 18:48:43 +00:00
translators
6c161ad18a Update: Translations from eints
italian: 2 changes by Rivarossi
2022-04-19 18:52:14 +00:00
Nik Nyby
44713a68ed Add: [CMake] support rpm for fedora and rhel (#9861) 2022-04-19 02:11:42 +02:00
Nik Nyby
6204020b6a Fix: CMake error message grammar (#9860) 2022-04-19 01:33:29 +02:00
translators
6cb668955e Update: Translations from eints
italian: 7 changes by Rivarossi
2022-04-18 18:52:51 +00:00
translators
585e49a597 Update: Translations from eints
italian: 2 changes by Rivarossi
2022-04-17 18:51:06 +00:00
Joan Josep
bcf26f8ec0 Doc: Fix some spelling mistakes (to->two, tileindex->TileIndex). (#9857) 2022-04-17 19:00:00 +02:00
translators
98bdf01967 Update: Translations from eints
italian: 5 changes by Rivarossi
romanian: 7 changes by alexban011
2022-04-16 18:49:12 +00:00
Loïc Guilloux
ef4b699f40 Fix #9853, 648ee88: incorrect merge of guiflags and flags for osk_activation (#9855) 2022-04-15 22:57:47 +02:00
translators
a24ba6c264 Update: Translations from eints
italian: 2 changes by Rivarossi
2022-04-15 18:51:10 +00:00
translators
3cf0e95f6e Update: Translations from eints
italian: 1 change by Rivarossi
2022-04-12 18:50:59 +00:00
translators
7c40967c1f Update: Translations from eints
polish: 14 changes by pAter-exe
2022-04-11 18:52:50 +00:00
translators
385c2f1381 Update: Translations from eints
polish: 4 changes by pAter-exe
2022-04-10 18:48:55 +00:00
translators
49b8eac2dc Update: Translations from eints
chinese (simplified): 3 changes by HansKaffee
italian: 30 changes by Rivarossi
polish: 14 changes by pAter-exe
2022-04-09 18:48:36 +00:00
translators
1ae34ca62d Update: Translations from eints
catalan: 4 changes by J0anJosep
dutch: 5 changes by Afoklala
polish: 43 changes by pAter-exe
2022-04-08 18:51:47 +00:00
translators
bd6531d0d0 Update: Translations from eints
vietnamese: 4 changes by KhoiCanDev
2022-04-07 18:50:52 +00:00
translators
5dd9400fe2 Update: Translations from eints
english (us): 4 changes by 2TallTyler
2022-04-06 18:48:53 +00:00
translators
ee105257ff Update: Translations from eints
russian: 4 changes by Ln-Wolf
french: 4 changes by glx22
2022-04-05 18:51:24 +00:00
translators
a6ada35259 Update: Translations from eints
portuguese: 4 changes by azulcosta
2022-04-04 18:51:31 +00:00
translators
c36fc98137 Update: Translations from eints 2022-04-03 18:49:03 +00:00
Tyler Trahan
1c580d1612 Change: Improve "local authority rating" setting name and helptext 2022-04-02 22:50:28 +02:00
Tyler Trahan
f92cf38ab5 Feature: Allow disabling local authority control of company actions 2022-04-02 22:50:28 +02:00
Patric Stout
8537fa7206 Fix: [Actions] Remove Ubuntu:groovy from release pipeline (#9845)
It no longer exists upstream. Let's focus on LTS only for now.
2022-04-02 12:36:15 +02:00
Aaron Katzin
148695c571 Fix #9736: Duplicate multiplayer window opens upon canceling password entry (#9842) 2022-04-02 10:37:07 +02:00
Owen Rudge
1bfbcff71e Change: [Actions] Switch back to primary source for 'gon' in macOS build job
This reverts commit 7a97a33598.
2022-03-31 13:00:35 +01:00
Owen Rudge
7a97a33598 Fix: [Actions] Switch source for 'gon' in macOS build job 2022-03-28 21:56:24 +01:00
ALEX11BR
61c6fd3055 Fix: correct some mistaken Romanian real towns 2022-03-26 09:08:46 +01:00
Michael Lutz
8d54f76539 Fix #9837, 46bd2f1c: Road build with wrong half-tile ends. 2022-03-20 12:56:03 +01:00
Dave Shifflett
0d9fdeda8e Feature: Allow Shift+Insert as paste in edit box (#9836) 2022-03-15 22:33:22 +01:00
Loïc Guilloux
1a17b6c8f6 Change: [Actions] Remove VS2017 and restore VS2019 for CI (#9835) 2022-03-13 16:05:24 +01:00
Michael Lutz
08a5478a93 Add: [NewGRF] Map seed as global variable.
This is useful to provide a feature-agnostic, stable random value that differs between games.
One of the possible uses is to e.g. use it to create pseudo-random regions for towns or industries.
2022-03-13 14:20:23 +01:00
Patric Stout
68ec2a7877 Fix: removing long roads doesn't prioritize refusal of local authority over other errors (#9831) 2022-03-11 16:18:09 +01:00
Tyler Trahan
d220debc6c Change: Don't pay Property Maintenance on stations when Infrastructure Maintenance is disabled (#9828) 2022-03-10 22:34:03 +01:00
Tyler Trahan
fbbc80f79e Fix #9020: Update station coverage highlight when adding/removing tiles 2022-03-10 20:54:45 +01:00
Rubidium
c73f578e8c Codechange: replace magic numbers and C-style arrays with C++-style array for share owners 2022-03-09 18:05:12 +01:00
Tyler Trahan
2bfceea762 Doc: Fix broken links to Bootstrap CONTRIBUTING guide and doc license 2022-03-08 17:46:48 +01:00
translators
0d8fbf647b Update: Translations from eints
latvian: 4 changes by lexuslatvia
2022-03-03 18:45:52 +00:00
translators
acaea776eb Update: Translations from eints
finnish: 2 changes by RedJimi
2022-02-28 18:49:10 +00:00
Rubidium
1c256a4be7 Fix: do not let shares in the company taking over another company disappear 2022-02-24 20:25:31 +01:00
Tyler Trahan
89dba56782 Fix e740c24: Use correct command flag, not just DC_EXEC 2022-02-23 01:36:24 +01:00
translators
22f6502b14 Update: Translations from eints
chinese (traditional): 3 changes by benny30111
galician: 9 changes by mgtrad, 1 change by NicoSGF64
indonesian: 14 changes by bsuseno
2022-02-22 18:50:00 +00:00
dP
36bee83864 Change: Deliver cargo to the closest industry first (#9536) 2022-02-19 19:08:23 +01:00
Niels Martin Hansen
e68bf58989 Codechange: Use anonymous union for vehicle orders/old orders list 2022-02-15 20:01:10 +01:00
Niels Martin Hansen
41c40f130b Fix: Original music playback rate was slightly too fast
Found a new tempo value experimentally. The new value gives a timing error of less than 0.01 second per minute.
2022-02-10 22:09:51 +01:00
translators
81adc38176 Update: Translations from eints
japanese: 9 changes by Azusa257
2022-02-09 18:49:48 +00:00
frosch
8028794bee Fix #9811, 9156d7b: Use the NewGRF-defined vehicle center when dragging ships and aircraft. (#9812)
The alignment using the total-width of the vehicle-chain was meant for articulated trains and road vehicles only.
2022-02-08 23:08:03 +01:00
translators
a83cd9b4f5 Update: Translations from eints
turkish: 1 change by AlphenLLC
2022-02-07 18:48:47 +00:00
translators
83b6defbfb Update: Translations from eints
korean: 1 change by telk5093
turkish: 5 changes by AlphenLLC
2022-02-05 18:38:53 +00:00
Tyler Trahan
7f0efbe00e Feature: Remember the last-used signal between games (#9792) 2022-02-02 21:26:46 +00:00
Dave Shifflett
25ae42ae8a Feature: Add/extend console commands to enable screenshot automation (#9771)
* Add: `zoomto` console command for main viewport

Similar in spirit to `scrollto`, `zoomto` takes an absolute zoom level
from the user and sets the main viewport to that level while respecting
both the absolute minimum and maximum zoom levels supported by the game
and any limitations imposed by the local client settings.

* Add: optional `instant` flag for `scrollto` command

Using this flag has two effects:

- if the user has smooth scrolling enabled, the scroll action will take
  place as if it were not enabled
- the viewport is redrawn immediately, so any successive `screenshot`
  command will actually work correctly

The original positional arguments are processed like same before.
2022-02-02 21:24:29 +00:00
glx22
b6c5f49379 Change: add a timestamp in name of crash files 2022-02-02 21:32:01 +01:00
J0anJosep
d9a37c915f Cleanup #9725: Replace cmd_helper related functions and remove cmd_helper.h. 2022-02-02 21:30:15 +01:00
translators
09b71c97aa Update: Translations from eints
belarusian: 35 changes by KorneySan
2022-02-02 18:47:18 +00:00
translators
b59acc7e2c Update: Translations from eints
thai: 122 changes by phetoffux
2022-02-01 18:45:41 +00:00
translators
4ad6b1e58d Update: Translations from eints
thai: 8 changes by phetoffux
2022-01-31 18:45:33 +00:00
translators
30da75941b Update: Translations from eints
swedish: 15 changes by joeax910
slovak: 5 changes by FuryPapaya
thai: 15 changes by phetoffux
2022-01-30 18:44:28 +00:00
Jonathan G Rennison
6ccf020dc2 Fix #9802: Assertion failure in BuildRailWaypointWindow constructor 2022-01-30 11:20:00 +01:00
translators
61abfc9050 Update: Translations from eints
korean: 2 changes by telk5093
slovak: 14 changes by FuryPapaya
thai: 107 changes by phetoffux
2022-01-29 18:54:25 +00:00
translators
9e47df298f Update: Translations from eints
italian: 61 changes by denialmac
2022-01-22 18:44:46 +00:00
Andy
b8a8891a86 Add: [Script] IndustryType::ResolveNewGRFID to resolve industry id from grfid and grf_local_id 2022-01-22 18:15:12 +01:00
Andy
26ac0c48f0 Add: [Script] ObjectType::ResolveNewGRFID to resolve object id from grfid and grf_local_id 2022-01-22 13:12:10 +01:00
translators
f6775a2d55 Update: Translations from eints
irish: 2 changes by temuchie
2022-01-21 18:45:35 +00:00
translators
5239018878 Update: Translations from eints
tamil: 24 changes by Aswn
2022-01-16 18:48:47 +00:00
translators
15c9191568 Update: Translations from eints
tamil: 19 changes by Aswn
2022-01-15 18:48:55 +00:00
translators
8ac3f9a6e1 Update: Translations from eints
vietnamese: 28 changes by chupper100
2022-01-14 18:50:22 +00:00
translators
93e8d4871d Update: Translations from eints
croatian: 67 changes by srekoslav
2022-01-09 18:49:57 +00:00
translators
ad54d08abd Update: Translations from eints
croatian: 6 changes by srekoslav
thai: 2 changes by sanotti
2022-01-08 18:50:03 +00:00
translators
32a4212ef1 Update: Translations from eints
norwegian (bokmal): 2 changes by tmn
2022-01-06 18:49:39 +00:00
translators
8032423bf1 Update: Translations from eints
romanian: 18 changes by Gisterecis
2022-01-05 18:52:23 +00:00
Joan Josep
54ce5b28a4 Codechange: Make RoadScopeResolver constructor inlineable (#9780) 2022-01-05 12:25:22 +00:00
Matthijs Kooijman
5777649ac4 Fix: [CMake] openttd.32.bmp wasn't installed but used by SDL (#9772)
This file is used to set the SDL application icon, but it was no longer
installed since the switch to CMake.
2022-01-05 13:24:35 +01:00
Tyler Trahan
ffa688a432 Doc: Fix broken link to GitHub docs (#9769) 2022-01-05 13:23:16 +01:00
Loïc Guilloux
d62c5667cf Fix #9766: Don't write uninitialised data in config file (#9767) 2022-01-04 22:12:05 +01:00
Michael Lutz
57b992717b Codechange: Extend DrawSpriteToRgbaBuffer to work with 8bpp blitters. 2022-01-01 12:19:30 +01:00
Michael Lutz
69c8ed9965 Codechange: [OSX] Simplify touchbar button data definition. 2022-01-01 12:19:30 +01:00
Michael Lutz
b351cbe490 Fix #9743: [OSX] Only (re-)create touchbar sprites when requested by the main loop. 2022-01-01 12:19:30 +01:00
Michael Lutz
f40e82a19d Fix #9743: [OSX] Don't try to render touchbar sprites with invalid zoom level. 2022-01-01 12:19:30 +01:00
Michael Lutz
80fc5fb46c Change: [OSX] Allow touchbar usage on all supported OS versions.
Touchbar support was introduced in 10.12.2. There's no need to limit
support to 10.15+, as the convenience class NSButtonTouchBarItem is
easily replicated.
2022-01-01 12:19:30 +01:00
Jonathan G Rennison
4844268d1c Fix #9774: CmdBuildRoadStop updated station acceptance in estimate mode 2021-12-30 20:39:10 +01:00
translators
21f85cac87 Update: Translations from eints
chinese (traditional): 25 changes by Tetrapod1206
italian: 12 changes by federico1564S
2021-12-29 18:48:51 +00:00
Loïc Guilloux
c85557e553 Fix: [MinGW] Disable ASLR for x64 Debug builds (#9773) 2021-12-28 21:08:09 +01:00
translators
3ed7910cfe Update: Translations from eints
portuguese (brazilian): 2 changes by Vimerum
2021-12-28 18:48:50 +00:00
translators
a97bce51c2 Update: Translations from eints
czech: 6 changes by vladoschreiner
hungarian: 5 changes by pnpBrumi
2021-12-22 18:49:56 +00:00
benda
30d0f06890 Doc: use only double quotes for cmake command line example in COMPILING.md (#9758)
While powershell happily accepts single quotes, it's not the case for cmd.
2021-12-22 19:32:48 +01:00
trautamaki
f6e6b2c917 Doc: fix broken links to Open{GFX,SFX,MSX} in README.md (#9759) 2021-12-22 15:26:45 +01:00
translators
afb817fe19 Update: Translations from eints
norwegian (bokmal): 4 changes by Anolitt
2021-12-21 18:49:51 +00:00
Michael Lutz
b11bd185e3 Fix #9756: Network command unpack proc was not generated in all cases.
The case where the callback proc takes all command results but not any of
the command parameters was not handled properly.
2021-12-20 23:32:23 +01:00
Tyler Trahan
9c18236f2c Fix: Suppress vehicle age warnings for stopped vehicles 2021-12-20 22:13:37 +01:00
Michael Lutz
e67124e174 Change: [Admin] Bump admin port protocol due to command changes.
docs/admin_network.md promised that information in an admin packet
is never removed. It does allow the possibility of using a new packet type
for changed data in combination with a bump of the admin port version.

As the recent command handling changes modified the contents of
ADMIN_PACKET_SERVER_CMD_LOGGING, do exactly that.
2021-12-20 19:30:27 +01:00
Michael Lutz
3fede15940 Codechange: [Script] Prettify squirrel call helpers by using C++17. 2021-12-20 19:25:10 +01:00
Jonathan G Rennison
e08a6e2014 Fix #9735: Fix OrderBackup::Reset in non-GUI case 2021-12-19 16:53:10 +01:00
Joan Josep
e890e7db76 Cleanup #9725: Clean up Doxygen docs and fix typo. (#9753) 2021-12-19 16:51:45 +01:00
Michael Lutz
afc3d71fd0 Codechange: Don't generate CommandPacket unpack functions for invalid cmd/callback combinations.
If the arguments of the callback proc don't match with the command parameters,
we can't do the proper command execution anyway. As such, don't even generate
an unpack function in the first place, saving a bit of unnecessary code bloat.

Validate on receive that the cmd/callback combination is supported, rejecting
clients that try to send invalid values.
2021-12-16 22:28:32 +01:00
Michael Lutz
c521b965bd Codechange: Don't use a global for the terrforming error tile. 2021-12-16 22:28:32 +01:00
Michael Lutz
2e39637db2 Codechange: Don't use a global for the 'not enough cash' message. 2021-12-16 22:28:32 +01:00
Michael Lutz
41fa16f325 Codechange: Don't use globals for return values from vehicle command procs. 2021-12-16 22:28:32 +01:00
Michael Lutz
57b82e2e99 Codechange: Don't use globals for story/goal/sign/group command proc return values. 2021-12-16 22:28:32 +01:00
Michael Lutz
3e85e833a7 Codechange: Add support for additional command result values. 2021-12-16 22:28:32 +01:00
Michael Lutz
8503854655 Codechange: Pass unpacked command arguments to command callbacks (except Script). 2021-12-16 22:28:32 +01:00
Michael Lutz
d85348b1d1 Codechange: Template the command callback function type to allow unpacked arguments. 2021-12-16 22:28:32 +01:00
Michael Lutz
13528bfcd0 Codechange: Un-bitstuff all remaining commands. 2021-12-16 22:28:32 +01:00
Michael Lutz
58cff7b081 Codechange: Un-bitstuff the remaining on-map commands. 2021-12-16 22:28:32 +01:00
Michael Lutz
c6d7b98808 Codechange: Un-bitstuff landscape commands. 2021-12-16 22:28:32 +01:00
Michael Lutz
e6e69d5289 Codechange: Un-bitstuff goal and story page commands. 2021-12-16 22:28:32 +01:00
Michael Lutz
1a42a8a5d5 Codechange: Un-bitstuff town-related commands. 2021-12-16 22:28:32 +01:00
Michael Lutz
e08b3abe7f Codechange: Un-bitstuff group and autoreplace commands. 2021-12-16 22:28:32 +01:00
Michael Lutz
46bd2f1ced Codechange: Un-bitstuff remaining transport infrastructure commands. 2021-12-16 22:28:32 +01:00
Michael Lutz
55170ae703 Codechange: Un-bitstuff rail commands. 2021-12-16 22:28:32 +01:00
Michael Lutz
6fe445e6c0 Codechange: Un-bitstuff station/depot/waypoint commands. 2021-12-16 22:28:32 +01:00
Michael Lutz
21675ec7e2 Codechange: Un-bitstuff vehicle/engine commands. 2021-12-16 22:28:32 +01:00
Michael Lutz
2637c06f88 Codechange: Un-bitstuff timetable commands. 2021-12-16 22:28:32 +01:00
Michael Lutz
211c630cbe Codechange: Un-bitstuff order commands. 2021-12-16 22:28:32 +01:00
Michael Lutz
de45a8729c Codechange: Add DoCommand::Post specialization for commands that take no TileIndex.
This adds a new Post overloads that still take a TileIndex which
is used to place any error windows or text effects.
2021-12-16 22:28:32 +01:00
Michael Lutz
4f3ea3907e Codechange: Un-bitstuff commands taking a ClientID (i.e. CMD_CLIENT_ID). 2021-12-16 22:28:32 +01:00
Michael Lutz
ccefa76a46 Codechange: Template DoCommandPInternal. 2021-12-16 22:28:32 +01:00
Michael Lutz
6691ee3b96 Codechange: Template script command calls. 2021-12-16 22:28:32 +01:00
Michael Lutz
eab18f06a4 Codechange: Pass additional data as byte stream to command callbacks. 2021-12-16 22:28:32 +01:00
Michael Lutz
0f64ee5ce1 Codechange: Template DoCommandP to automagically reflect the parameters of the command proc.
When finished, this will allow each command handler to take individually
different parameters, obliviating the need for bit-packing.
2021-12-16 22:28:32 +01:00
Michael Lutz
e740c24eb7 Codechange: Template DoCommand to automagically reflect the parameters of the command proc.
When finished, this will allow each command handler to take individually
different parameters, obliviating the need for bit-packing.
2021-12-16 22:28:32 +01:00
Michael Lutz
c88b104ec6 Codechange: Use wrapper struct to automatically manage command depth tracking. 2021-12-16 22:28:32 +01:00
Michael Lutz
996b16de70 Codechange: Use lambdas instead of CommandContainer to manage station picker commands. 2021-12-16 22:28:32 +01:00
Michael Lutz
a05fd7aa50 Change: [Network] Transfer command data as serialized byte stream without fixed structure.
The data will be transmitted as the length followed by the serialized data. This allows the command
data to be different for every command type in the future.
2021-12-16 22:28:32 +01:00
Michael Lutz
b0990fcff7 Codechange: Make TileIndex a "strong" typedef to give it a distinct type.
This is accomplished by changing it to a single member struct with the
appropriate operator overloads to make it all work with not too much
source modifications.
2021-12-16 22:28:32 +01:00
Michael Lutz
4fc055d6e9 Codechange: Align parameter order of command callbacks to command handlers. 2021-12-16 22:28:32 +01:00
Michael Lutz
123c7f99c3 Codechange: Move command callback declarations to the cmd header files. 2021-12-16 22:28:32 +01:00
Michael Lutz
7048e1522f Codechange: Move flags in CommandProc in front of the command arguments. 2021-12-16 22:28:32 +01:00
Michael Lutz
33ca4f2b99 Codechange: Let the compile generate the master command table out of templated command traits.
This is using a non-intrusive type-traits like templated system, which
allows compile-time validation that the command table and the command
enum match up.
2021-12-16 22:28:32 +01:00
Michael Lutz
5ddfdc8516 Codechange: Declare our custom enum operators as constexpr. 2021-12-16 22:28:32 +01:00
Michael Lutz
a38bbefe1b Codechange: Untangle command code, flags and error string for DoCommand*. 2021-12-16 22:28:32 +01:00
Michael Lutz
549caca39c Codechange: Move command arguments to the back of the networked command function calls. 2021-12-16 22:28:32 +01:00
Michael Lutz
b6933a2ebd Codechange: Move command arguments to the back of the DoCommand function call. 2021-12-16 22:28:32 +01:00
Michael Lutz
39e8783f4b Fix: Template syntax error when using 'span' with a container type. 2021-12-16 22:28:32 +01:00
translators
0c90326ada Update: Translations from eints
swedish: 1 change by joeax910
chinese (traditional): 160 changes by Tetrapod1206
galician: 21 changes by pvillaverde
irish: 5 changes by temuchie
polish: 2 changes by pAter-exe
2021-12-14 18:49:17 +00:00
frosch
bc22e9333e Fix: if vehicles only refit to cargo-slots >= 32, the default cargo was wrong. (#9744) 2021-12-12 17:35:41 +01:00
Jonathan G Rennison
762b656b53 Fix #9740: Fix loading of gamelog change items from savegame ver >= 294 2021-12-10 22:46:16 +01:00
Rubidium
ad89601c49 Codechange: do not use all upper case enumerators in a scoped enum 2021-12-05 21:41:43 +01:00
Patric Stout
ea4f6bb8b2 Fix #9730: [Network] connections can use an invalid socket due to a race condition
A race condition happens when an IPv6 connection takes more than
250ms to report an error, but does return before the IPv4 connection
is established.
In result, an invalid socket might be used for that connection.
2021-12-04 20:56:05 +01:00
Patric Stout
9c36c12c85 Codechange: ensure OnConnect() always gets called with a valid socket (#9729)
This should already be the case, but now assert()s will tell us
if this isn't.
2021-12-04 18:32:06 +01:00
Tyler Trahan
802ca4e722 Fix: Don't try to rename OWNER_DEITY signs in-game (#9716) 2021-11-28 15:16:42 +01:00
translators
6953df7b5e Update: Translations from eints
galician: 265 changes by pvillaverde
indonesian: 8 changes by indrabagus
spanish: 7 changes by MontyMontana
2021-11-27 18:47:35 +00:00
translators
e0a91d7325 Update: Translations from eints
galician: 17 changes by pvillaverde
2021-11-26 18:48:29 +00:00
translators
ad7bdeb73a Update: Translations from eints
chinese (simplified): 2 changes by kurax
2021-11-22 18:48:48 +00:00
Michael Lutz
20a30825a0 Fix: Insufficient input validation for CmdIndustryCtrl. (#9711) 2021-11-20 23:27:45 +01:00
translators
793de48e89 Update: Translations from eints
vietnamese: 2 changes by KhoiCanDev
2021-11-20 18:49:33 +00:00
dP
ad90e88ebd Change: Make pf.yapf.rail_firstred_twoway_eol on by default (#9544) 2021-11-19 00:08:06 +00:00
dP
54951e39a1 Fix #8797: Use logical rail length when placing signals (#9652) 2021-11-19 00:07:22 +00:00
nchappe
2cb6351af5 Fix: Update last servicing dates when using the date cheat (#9694) 2021-11-19 00:04:22 +00:00
Bernard Teo
0533b666b7 Fix #9702: Display order window for vehicle group on ctrl-click only when using shared orders (#9704) 2021-11-19 00:03:52 +00:00
translators
f6886754ff Update: Translations from eints
greek: 2 changes by dionisis84
german: 2 changes by danidoedel
2021-11-18 18:47:13 +00:00
Jonathan G Rennison
fc58ed9987 Codechange: Remove CargoSpec::multipliertowngrowth which is unused (#9701)
This is set by cargo property 19.
This property is only implemented in TTDPatch.
2021-11-16 22:48:21 +00:00
Charles Pigott
cf16f452da Fix #9680: Recalculating aircraft positions before map array updates caused crashes (#9699) 2021-11-15 13:39:41 +00:00
Patric Stout
0cbe94256e Change: [Emscripten] update to 2.0.34 and use Release over RelWithDebInfo (#9696)
It turns out that having "-g" in the compile-statement causes
Emscripten to pick -g3, which makes for very big binaries. This
is very likely not your intention when building Emscripten, as
smaller really is better.

For comparison, with RelWithDebInfo the binary is ~80MB. With
Release it is ~7.4MB.
2021-11-14 16:59:49 +01:00
frosch
5f6303f985 Fix: don't complain when the sprite font is missing glyphs. (#9692)
Silently auto-pick a suitable font.
2021-11-13 21:01:16 +01:00
translators
f8efab4653 Update: Translations from eints
japanese: 1 change by akaregi
dutch: 3 changes by Afoklala
2021-11-12 18:46:13 +00:00
Owen Rudge
2f72eb0657 Add: Specify minimum version for macOS (#9689) 2021-11-11 20:06:31 +01:00
translators
62795a2e6d Update: Translations from eints
russian: 2 changes by Ln-Wolf
2021-11-11 18:48:27 +00:00
translators
4bcbcbc58f Update: Translations from eints
tamil: 2 changes by Aswn
2021-11-10 18:52:03 +00:00
Owen Rudge
7d40cc9291 Change: Explicitly specify SHA1 for legacy code signing on Windows 2021-11-10 10:26:33 +00:00
Tyler Trahan
48c1c7f221 Cleanup: Fix typo in overflowsafe_type comment 2021-11-09 20:51:38 +01:00
translators
236f71640c Update: Translations from eints
english (us): 2 changes by 2TallTyler
arabic (egypt): 49 changes by AviationGamerX
korean: 17 changes by telk5093
catalan: 2 changes by J0anJosep
danish: 4 changes by nielsmh
french: 2 changes by glx22
portuguese: 2 changes by azulcosta
2021-11-09 18:50:34 +00:00
translators
0ad40ee868 Update: Translations from eints
arabic (egypt): 35 changes by AviationGamerX
2021-11-08 18:50:01 +00:00
Tyler Trahan
e9cb9c1135 Fix #9579: Object and HQ construction is Construction cost, not Property Maintenance (#9673) 2021-11-08 08:12:15 +00:00
Guillaume Renoult
c38af72978 Update: add setting to hide news about competitors vehicle crash (#9653) 2021-11-07 19:54:50 +01:00
Tyler Trahan
b4bd7b367e Feature: Ctrl-click to remove fully autoreplaced vehicles from list (#9639) 2021-11-07 19:53:54 +01:00
Tyler Trahan
08cb5ba2cd Fix: Don't show screenshot GUI in screenshots (#9674) 2021-11-07 17:41:24 +01:00
J0anJosep
d0655a48ba Fix: Do not redraw vehicle lists when skip order command is tested. 2021-11-07 13:23:29 +01:00
Michael Lutz
8c558d74a5 Fix 55a11710: Curly braces need to be double-escaped for (std::)fmt. 2021-11-06 20:21:07 +01:00
translators
73001ae1a9 Update: Translations from eints
english (au): 3 changes by LordAro
2021-11-06 18:47:14 +00:00
Michael Lutz
95c8467670 Fix 65cbde4b: Writing to uninitialized string when loading a currency NewGRF. 2021-11-06 19:15:29 +01:00
Loïc Guilloux
6ff0858b38 Fix #9669, cbe00ec: Only try valid reverse directions (#9672) 2021-11-06 17:32:37 +01:00
Dmitry Erlikh
33ef34189e Fix #9648: add missing commas in crash message 2021-11-03 22:10:21 +01:00
dP
80e3397f85 Fix 3a1a915: Every 16th client never reconnects after server restart 2021-11-03 21:33:38 +01:00
translators
9edb75ec0b Update: Translations from eints
arabic (egypt): 7 changes by AviationGamerX
2021-11-02 18:49:30 +00:00
translators
00a6287f97 Update: Translations from eints
arabic (egypt): 2 changes by AviationGamerX
2021-11-01 18:49:20 +00:00
translators
ccf70fc4b3 Update: Translations from eints
dutch: 2 changes by Afoklala
2021-10-29 18:49:23 +00:00
translators
edf7b02ddb Update: Translations from eints
german: 2 changes by Wuzzy2
2021-10-28 18:48:40 +00:00
translators
488cf26406 Update: Translations from eints
swedish: 44 changes by joeax910
japanese: 1 change by clzls
chinese (simplified): 2 changes by clzls
2021-10-27 18:50:25 +00:00
translators
4487ad1a5e Update: Translations from eints
korean: 1 change by telk5093
polish: 2 changes by pAter-exe
2021-10-25 18:49:13 +00:00
translators
a0831cec39 Update: Translations from eints
swedish: 1 change by joeax910
2021-10-24 18:46:47 +00:00
translators
279fe11b03 Update: Translations from eints
indonesian: 2 changes by hadyatmo
2021-10-23 18:47:57 +00:00
frosch
e8bff0ad03 Change: Suppress panning in intro game, while user is interacting with the GUI. (#9645) 2021-10-23 15:13:39 +02:00
frosch
111a47af0d Codechange: rename 'info_view' to 'rotor_in_gui', because it is only used by helicopters. 2021-10-23 14:45:08 +02:00
frosch
bc984d9af5 Codechange: remove redundant 'info_view' parameter, it can be derived from 'image_type'. 2021-10-23 14:45:08 +02:00
translators
bf0210229c Update: Translations from eints
english (us): 2 changes by 2TallTyler
vietnamese: 2 changes by KhoiCanDev
catalan: 2 changes by J0anJosep
portuguese (brazilian): 2 changes by Vimerum
2021-10-22 18:53:01 +00:00
Joan Josep
b2e83b4da6 Fix: Draw rotor in cursor when dragging helicopters. (#9612) 2021-10-22 19:39:47 +02:00
Loïc Guilloux
08c048e0a1 Fix #9643, 95386dc: Incorrect determination of screenshot format (#9644) 2021-10-22 16:34:48 +02:00
translators
ae340f415e Update: Translations from eints
russian: 2 changes by Ln-Wolf
2021-10-21 18:47:48 +00:00
Loïc Guilloux
f2c03a77f0 Change: Don't store not to be activated newGRFs in savegames (#9627) 2021-10-20 22:14:23 +02:00
Loïc Guilloux
bc1b84cbbb Fix #9630: intro game could zoom in/out more than allowed by settings (#9633)
Also fixes #9622
2021-10-20 22:08:08 +02:00
translators
b043d58b92 Update: Translations from eints
swedish: 4 changes by joeax910
spanish: 1 change by MontyMontana
2021-10-20 18:49:34 +00:00
Loïc Guilloux
eed49d7792 Fix #9626, ddafc0d: Incorrect loading of script saved data (#9629) 2021-10-20 12:23:16 +02:00
translators
e68a51eced Update: Translations from eints
korean: 3 changes by telk5093
french: 2 changes by glx22
portuguese: 2 changes by azulcosta
2021-10-19 18:47:37 +00:00
glx22
1c0700e0c0 Fix #9624: compilation with RANDOM_DEBUG 2021-10-19 09:05:00 +01:00
glx22
14429bbe8a Change: [Actions] Also check desync debug 2021-10-19 09:05:00 +01:00
translators
6289b4dd81 Update: Translations from eints
greek: 2 changes by dionisis84
russian: 1 change by Ln-Wolf
finnish: 2 changes by hpiirai
tamil: 88 changes by Aswn
2021-10-18 18:48:12 +00:00
Charles Pigott
53e17d07d2 Fix #9595: Always use plural forms of cargo for subsidy strings (#9619) 2021-10-18 09:43:14 +01:00
Patric Stout
5bcdf16dc5 Fix 01603d9e: [Preview] publishing preview failed due to recent changes (#9621)
Since 01603d9e we run under root, not under github user. In result,
the location of "aws" binary changed.
2021-10-17 22:42:29 +02:00
Patric Stout
01603d9e47 Fix 3046a6ce: [Preview] building preview failed to patch LZMA (#9620)
The job was started under a non-priv user, which did not have
permission to patch the emscripten files required to make LZMA
work.
2021-10-17 21:59:50 +02:00
Charles Pigott
86c295bb3b Change: Ignore refresh_rate setting when vsync is enabled 2021-10-17 19:25:03 +01:00
Charles Pigott
e09f251fc6 Fix #9614: Refresh rate dropdown was still active when vsync was enabled 2021-10-17 19:25:03 +01:00
Charles Pigott
0853c1979b Feature: Button to toggle showing advanced signal types (#9617) 2021-10-17 19:24:50 +01:00
Charles Pigott
3b7daca832 Change: Don't use 'server address' string in server list when displaying an invite code (#9615) 2021-10-17 18:14:25 +01:00
Patric Stout
78eece71d9 Codechange: "set but not used" warning when disabling assert() (#9613)
DebugCheckSanity() is unused when asserts are disabled. While at it,
use WITH_ASSERT over NDEBUG, as that means we also run this code
during beta/RC.
2021-10-16 22:06:08 +02:00
translators
d66dea5d83 Update: Translations from eints
indonesian: 9 changes by bsuseno
2021-10-15 18:47:17 +00:00
translators
4b96244b4d Update: Translations from eints
romanian: 6 changes by kneekoo
2021-10-12 18:47:28 +00:00
glx22
cbe00ec651 Fix: Try all possible reverse directions when a ship reaches a dead end 2021-10-11 21:11:13 +02:00
glx22
207cf7bbdd Change: Reverse ship when leaving docks if a better path exists 2021-10-11 21:11:13 +02:00
translators
d0092925c9 Update: Translations from eints
romanian: 9 changes by kneekoo
2021-10-11 18:48:06 +00:00
translators
7d831be3ab Update: Translations from eints
indonesian: 6 changes by bsuseno
2021-10-10 18:46:33 +00:00
translators
8b157c9bdf Update: Translations from eints
romanian: 1 change by kneekoo
2021-10-06 18:47:23 +00:00
translators
d2bc32e94a Update: Translations from eints
korean: 1 change by telk5093
romanian: 15 changes by kneekoo
2021-10-04 18:48:34 +00:00
Loïc Guilloux
46123742f5 Change: [Actions] Use macOS-11 image for releases (#9605) 2021-10-03 21:14:59 +02:00
translators
340a36bf1f Update: Translations from eints
romanian: 8 changes by kneekoo
irish: 55 changes by temuchie
2021-10-03 18:46:14 +00:00
Patric Stout
3046a6ce39 Change: upgrade Emscripten to 2.0.31 and enable LZMA by default (#9604) 2021-10-03 16:20:05 +02:00
SamuXarick
e404d16929 Fix #9591: Update station docking tiles upon placing a water object on a docking tile (#9594) 2021-10-03 12:54:19 +02:00
Patric Stout
e4ad632989 Add: [Network] Keep the refresh button in lowered state while refreshing (#9600)
This gives user visual feedback that the refresh is still pending, and
prevents people from clicking again and again thinking nothing is
happening. This is especially true for connections that fall back to
TURN, as that takes a few seconds to kick in.

Additionally, prevent clicking on the button again while a refresh
is pending. This is only delaying a successful result.
2021-10-03 11:02:28 +02:00
Loïc Guilloux
2144cd98a3 Fix: Incorrect Romanian own name (#9598) 2021-10-03 09:49:03 +01:00
Loïc Guilloux
a53cfeef13 Fix #9548, e5fedcd: [Squirrel] Crash during engine cleanup after reaching memory limit on realloc (#9592) 2021-10-02 21:08:42 +02:00
translators
a2cf81e722 Update: Translations from eints
romanian: 38 changes by kneekoo
2021-10-02 18:46:31 +00:00
dP
585ad9bcab Cleanup: Swap comments for IConsoleModes (#9587) 2021-10-02 16:33:28 +02:00
Loïc Guilloux
ccd586a736 Fix #9588, 140a96b: [Squirrel] Reaching memory limit during script registration could prevent further script detections (#9589)
Also the memory allocation triggering the limit was never freed.
And if the exception was thrown in a constructor using placement new, the pre-allocated memory was not freed either.
2021-10-02 15:13:58 +02:00
translators
78d66b7732 Update: Translations from eints
romanian: 145 changes by kneekoo
2021-10-01 18:45:29 +00:00
translators
41094b6a4a Update: Translations from eints
spanish: 14 changes by MontyMontana
2021-09-30 18:48:12 +00:00
translators
e89be8d97a Update: Translations from eints
indonesian: 28 changes by bsuseno
romanian: 49 changes by kneekoo
2021-09-29 18:47:12 +00:00
translators
b4bacff4fe Update: Translations from eints
hungarian: 4 changes by pnpBrumi
indonesian: 41 changes by bsuseno
italian: 28 changes by CoderLel
romanian: 46 changes by kneekoo
slovak: 18 changes by ApplePie420
danish: 279 changes by nielsmh
2021-09-28 18:47:22 +00:00
translators
7a48b5597d Update: Translations from eints
czech: 40 changes by LubosKolouch, 27 changes by CzechRepublic98
hungarian: 1 change by pnpBrumi
turkish: 13 changes by ahmetlii
2021-09-27 18:49:51 +00:00
Niels Martin Hansen
5e3ed3a05e Add: Console command to list search directories for various things 2021-09-26 23:39:45 +02:00
translators
7aacb2ed8e Update: Translations from eints
japanese: 18 changes by akaregi, 10 changes by clzls
slovenian: 17 changes by Matej1245
czech: 33 changes by CzechRepublic98
chinese (simplified): 27 changes by clzls
arabic (egypt): 17 changes by AviationGamerX
luxembourgish: 99 changes by phreeze83
hungarian: 24 changes by pnpBrumi, 6 changes by baliball
serbian: 107 changes by nkrs
romanian: 16 changes by kneekoo, 2 changes by ALEX11BR
irish: 229 changes by temuchie
ukrainian: 113 changes by StepanIvasyn
latvian: 8 changes by lexuslatvia
lithuanian: 41 changes by devbotas
polish: 1 change by yazalo
2021-09-26 18:47:33 +00:00
Loïc Guilloux
38a64eb2aa Change: Allow all tiles around docks to be docking tiles (#9578) 2021-09-26 19:31:55 +02:00
Loïc Guilloux
11dece205c Revert 7ca1793: Using Trackdir keyed node is not required, Exitdir keyed node still have the correct trackdir (#9576) 2021-09-26 18:41:41 +02:00
r-a-sattarov
14ad424470 Add: use of Intel Intrinsics & RDTSC on e2k (MCST Elbrus 2000) (#9575)
MCST e2k (Elbrus 2000) architecture has half native / half software support of most Intel/AMD SIMD
e.g. MMX/SSE/SSE2/SSE3/SSSE3/SSE4.1/SSE4.2/AES/AVX/AVX2 & 3DNow!/SSE4a/XOP/FMA4

E2K - this is VLIW/EPIC architecture, like Intel Itanium (IA-64) architecture.
Ref: https://en.wikipedia.org/wiki/Elbrus_2000

Co-authored-by: Alexander Troosh @troosh, Konstantin Ivlev @sse4 and Dmitry Shcherbakov @crypto-das
2021-09-26 11:12:35 +02:00
translators
9b1651a267 Update: Translations from eints
swedish: 8 changes by Abbin44
norwegian (bokmal): 14 changes by Anolitt
chinese (traditional): 6 changes by SiderealArt
slovenian: 4 changes by Matej1245
vietnamese: 14 changes by KhoiCanDev
luxembourgish: 24 changes by phreeze83
hungarian: 1 change by baliball
serbian: 29 changes by nkrs
german: 1 change by SecretIdetity
russian: 2 changes by SecretIdetity, 1 change by Ln-Wolf
catalan: 1 change by J0anJosep
turkish: 1 change by ahmetlii
french: 1 change by glx22
2021-09-25 18:46:38 +00:00
Patric Stout
394c749b6b Change: Heading for 13 now (#9573) 2021-09-25 13:48:03 +02:00
499 changed files with 14071 additions and 9681 deletions

34
.github/stale.yml vendored
View File

@@ -1,34 +0,0 @@
daysUntilClose: 7
staleLabel: stale
closeComment: false
exemptMilestones: true
exemptAssignees: true
issues:
daysUntilStale: 60
exemptLabels:
- pinned
- security
- "good first issue"
- regression
markComment: >
This issue has been automatically marked as stale because it has not had any activity in the last two months.
If you believe the issue is still relevant, please test on the latest nightly and report back.
It will be closed if no further activity occurs within 7 days.
Thank you for your contributions.
pulls:
daysUntilStale: 30
exemptLabels:
- pinned
markComment: >
This pull request has been automatically marked as stale because it has not had any activity in the last month.
Please feel free to give a status update now, ping for review, or re-open when it's ready.
It will be closed if no further activity occurs within 7 days.
Thank you for your contributions.

View File

@@ -20,10 +20,10 @@ jobs:
steps:
- name: Checkout
uses: actions/checkout@v2
uses: actions/checkout@v3
- name: Setup cache
uses: actions/cache@v2
uses: actions/cache@v3
with:
path: /emsdk/upstream/emscripten/cache
key: 2.0.31-${{ runner.os }}
@@ -91,7 +91,7 @@ jobs:
steps:
- name: Checkout
uses: actions/checkout@v2
uses: actions/checkout@v3
- name: Install dependencies
run: |
@@ -166,15 +166,15 @@ jobs:
steps:
- name: Checkout
uses: actions/checkout@v2
uses: actions/checkout@v3
- name: Prepare cache key
id: key
run: |
echo "::set-output name=image::$ImageOS-$ImageVersion"
echo "image=$ImageOS-$ImageVersion" >> $GITHUB_OUTPUT
- name: Enable vcpkg cache
uses: actions/cache@v2
uses: actions/cache@v3
with:
path: /usr/local/share/vcpkg/installed
key: ${{ steps.key.outputs.image }}-vcpkg-${{ matrix.arch }}-0 # Increase the number whenever dependencies are modified
@@ -244,7 +244,7 @@ jobs:
steps:
- name: Checkout
uses: actions/checkout@v2
uses: actions/checkout@v3
- name: Prepare cache key
id: key
@@ -253,10 +253,10 @@ jobs:
# Work around caching failure with GNU tar
New-Item -Type Junction -Path vcpkg -Target c:\vcpkg
Write-Output "::set-output name=image::$env:ImageOS-$env:ImageVersion"
Write-Output "image=$env:ImageOS-$env:ImageVersion" >> $env:GITHUB_OUTPUT
- name: Enable vcpkg cache
uses: actions/cache@v2
uses: actions/cache@v3
with:
path: vcpkg/installed
key: ${{ steps.key.outputs.image }}-vcpkg-${{ matrix.arch }}-0 # Increase the number whenever dependencies are modified
@@ -338,7 +338,7 @@ jobs:
steps:
- name: Checkout
uses: actions/checkout@v2
uses: actions/checkout@v3
- name: Setup MSYS2
uses: msys2/setup-msys2@v2
@@ -408,4 +408,4 @@ jobs:
steps:
- name: Check annotations
uses: OpenTTD/actions/annotation-check@v2
uses: OpenTTD/actions/annotation-check@v3

View File

@@ -10,7 +10,7 @@ jobs:
steps:
- name: Checkout
uses: actions/checkout@v2
uses: actions/checkout@v3
with:
fetch-depth: 4

View File

@@ -31,7 +31,7 @@ jobs:
GITHUB_TOKEN: ${{ secrets.PREVIEW_GITHUB_TOKEN }}
- name: Checkout
uses: actions/checkout@v2
uses: actions/checkout@v3
with:
ref: ${{ github.event.client_payload.sha }}
@@ -41,7 +41,7 @@ jobs:
git checkout -b ${name}
- name: Setup cache
uses: actions/cache@v2
uses: actions/cache@v3
with:
path: /emsdk/upstream/emscripten/cache
key: 2.0.31-${{ runner.os }}

View File

@@ -59,7 +59,7 @@ jobs:
- if: steps.core_developer.outcome == 'success'
name: Trigger 'preview build'
uses: peter-evans/repository-dispatch@v1
uses: peter-evans/repository-dispatch@v2
with:
token: ${{ secrets.PREVIEW_GITHUB_TOKEN }}
event-type: "Preview build #${{ github.event.number }}"

View File

@@ -59,7 +59,7 @@ jobs:
- if: toJson(fromJson(steps.earlier_preview.outputs.data)) != '[]' && contains(fromJson(steps.preview_label.outputs.data).*.name, 'preview')
name: Trigger 'preview build'
uses: peter-evans/repository-dispatch@v1
uses: peter-evans/repository-dispatch@v2
with:
token: ${{ secrets.PREVIEW_GITHUB_TOKEN }}
event-type: "Preview build #${{ github.event.number }}"

View File

@@ -29,14 +29,14 @@ jobs:
steps:
- name: Checkout (Release)
if: github.event_name == 'release'
uses: actions/checkout@v2
uses: actions/checkout@v3
with:
# We generate a changelog; for this we need the full git log.
fetch-depth: 0
- name: Checkout (Manual)
if: github.event_name == 'workflow_dispatch'
uses: actions/checkout@v2
uses: actions/checkout@v3
with:
ref: ${{ github.event.inputs.ref }}
# We generate a changelog; for this we need the full git log.
@@ -44,7 +44,7 @@ jobs:
- name: Checkout (Trigger)
if: github.event_name == 'repository_dispatch'
uses: actions/checkout@v2
uses: actions/checkout@v3
with:
ref: ${{ github.event.client_payload.ref }}
# We generate a changelog; for this we need the full git log.
@@ -138,10 +138,10 @@ jobs:
echo "Folder on CDN: ${FOLDER}"
echo "Workflow trigger: ${TRIGGER_TYPE}"
echo "::set-output name=version::$(cat .version)"
echo "::set-output name=is_tag::${IS_TAG}"
echo "::set-output name=folder::${FOLDER}"
echo "::set-output name=trigger_type::${TRIGGER_TYPE}"
echo "version=$(cat .version)" >> $GITHUB_OUTPUT
echo "is_tag=${IS_TAG}" >> $GITHUB_OUTPUT
echo "folder=${FOLDER}" >> $GITHUB_OUTPUT
echo "trigger_type=${TRIGGER_TYPE}" >> $GITHUB_OUTPUT
env:
NIGHTLIES_BRANCH: master
FOLDER_RELEASES: openttd-releases
@@ -174,14 +174,14 @@ jobs:
echo "::endgroup::"
- name: Store bundles
uses: actions/upload-artifact@v2
uses: actions/upload-artifact@v3
with:
name: openttd-source
path: build/bundles/*
retention-days: 5
- name: Store source (for other jobs)
uses: actions/upload-artifact@v2
uses: actions/upload-artifact@v3
with:
name: internal-source
path: source.tar.gz
@@ -195,7 +195,7 @@ jobs:
steps:
- name: Download source
uses: actions/download-artifact@v2
uses: actions/download-artifact@v3
with:
name: internal-source
@@ -258,7 +258,7 @@ jobs:
echo "::endgroup::"
- name: Store bundles
uses: actions/upload-artifact@v2
uses: actions/upload-artifact@v3
with:
name: openttd-docs
path: build/bundles/*.tar.xz
@@ -276,7 +276,7 @@ jobs:
steps:
- name: Download source
uses: actions/download-artifact@v2
uses: actions/download-artifact@v3
with:
name: internal-source
@@ -355,7 +355,7 @@ jobs:
echo "::endgroup::"
- name: Store bundles
uses: actions/upload-artifact@v2
uses: actions/upload-artifact@v3
with:
name: openttd-linux-generic
path: build/bundles
@@ -371,14 +371,11 @@ jobs:
fail-fast: false
matrix:
include:
- container_image: "ubuntu:18.04"
bundle_name: "bionic"
compiler: "g++-8"
- container_image: "ubuntu:20.04"
bundle_name: "focal"
compiler: "g++"
- container_image: "debian:buster"
bundle_name: "buster"
- container_image: "ubuntu:22.04"
bundle_name: "jammy"
compiler: "g++"
- container_image: "debian:bullseye"
bundle_name: "bullseye"
@@ -390,7 +387,7 @@ jobs:
steps:
- name: Download source
uses: actions/download-artifact@v2
uses: actions/download-artifact@v3
with:
name: internal-source
@@ -460,7 +457,7 @@ jobs:
echo "::endgroup::"
- name: Store bundles
uses: actions/upload-artifact@v2
uses: actions/upload-artifact@v3
with:
name: openttd-linux-${{ matrix.bundle_name }}
path: build/bundles
@@ -470,13 +467,13 @@ jobs:
name: MacOS
needs: source
runs-on: macos-10.15
runs-on: macos-11
env:
MACOSX_DEPLOYMENT_TARGET: 10.14
steps:
- name: Download source
uses: actions/download-artifact@v2
uses: actions/download-artifact@v3
with:
name: internal-source
@@ -494,10 +491,10 @@ jobs:
- name: Prepare cache key
id: key
run: |
echo "::set-output name=image::$ImageOS-$ImageVersion"
echo "image=$ImageOS-$ImageVersion" >> $GITHUB_OUTPUT
- name: Enable vcpkg cache
uses: actions/cache@v2
uses: actions/cache@v3
with:
path: /usr/local/share/vcpkg/installed
key: ${{ steps.key.outputs.image }}-vcpkg-release-0 # Increase the number whenever dependencies are modified
@@ -651,7 +648,7 @@ jobs:
mv _CPack_Packages/*/Bundle/openttd-*.zip bundles/
- name: Store bundles
uses: actions/upload-artifact@v2
uses: actions/upload-artifact@v3
with:
name: openttd-macos-universal
path: build-x64/bundles
@@ -676,7 +673,7 @@ jobs:
steps:
- name: Download source
uses: actions/download-artifact@v2
uses: actions/download-artifact@v3
with:
name: internal-source
@@ -697,10 +694,10 @@ jobs:
# Work around caching failure with GNU tar
New-Item -Type Junction -Path vcpkg -Target c:\vcpkg
Write-Output "::set-output name=image::$env:ImageOS-$env:ImageVersion"
Write-Output "image=$env:ImageOS-$env:ImageVersion" >> $env:GITHUB_OUTPUT
- name: Enable vcpkg cache
uses: actions/cache@v2
uses: actions/cache@v3
with:
path: vcpkg/installed
key: ${{ steps.key.outputs.image }}-vcpkg-${{ matrix.arch }}-0 # Increase the number whenever dependencies are modified
@@ -844,12 +841,195 @@ jobs:
WINDOWS_CERTIFICATE_COMMON_NAME: ${{ secrets.WINDOWS_CERTIFICATE_COMMON_NAME }}
- name: Store bundles
uses: actions/upload-artifact@v2
uses: actions/upload-artifact@v3
with:
name: openttd-windows-${{ matrix.arch }}
path: build/bundles
retention-days: 5
windows-appx:
name: Windows Store
needs:
- source
- windows
if: needs.source.outputs.is_tag == 'true'
runs-on: windows-latest
steps:
- name: Download source
uses: actions/download-artifact@v3
with:
name: internal-source
- name: Unpack source
shell: bash
run: |
tar -xf source.tar.gz --strip-components=1
- name: Download x86 build
uses: actions/download-artifact@v3
with:
name: openttd-windows-x86
- name: Download x64 build
uses: actions/download-artifact@v3
with:
name: openttd-windows-x64
- name: Download arm64 build
uses: actions/download-artifact@v3
with:
name: openttd-windows-arm64
- name: Unpack builds
shell: bash
run: |
mkdir builds
cd builds
function extract {
mkdir $1
# Extract the zip version of the release
unzip ../openttd-*-windows-$2.zip -d $1
# Remove the extraneous directory
mv $1/openttd-*-windows-$2/* $1/
rmdir $1/openttd-*-windows-$2
# Move the openttd.exe to the '{arch}-binaries' folder
mkdir $1-binaries
mv $1/openttd.exe $1-binaries/
}
extract x86 win32
extract x64 win64
extract arm64 arm64
# Use the "x86" folder as the source of the common binaries (lang files, etc) and remove the others
mv x86 common-binaries
rm -rf x64 arm64
- name: Install OpenGFX
shell: bash
run: |
mkdir -p builds/common-binaries/baseset
cd builds/common-binaries/baseset
echo "::group::Download OpenGFX"
curl -L https://cdn.openttd.org/opengfx-releases/7.1/opengfx-7.1-all.zip -o opengfx-all.zip
echo "::endgroup::"
echo "::group::Unpack OpenGFX"
unzip opengfx-all.zip
tar xf opengfx-*.tar
echo "::endgroup::"
rm -f opengfx-all.zip opengfx-*.tar
- name: Install OpenMSX
shell: bash
run: |
mkdir -p builds/common-binaries/baseset
cd builds/common-binaries/baseset
echo "::group::Download OpenMSX"
curl -L https://cdn.openttd.org/openmsx-releases/0.4.2/openmsx-0.4.2-all.zip -o openmsx-all.zip
echo "::endgroup::"
echo "::group::Unpack OpenGFX"
unzip openmsx-all.zip
tar xf openmsx-*.tar
echo "::endgroup::"
rm -f openmsx-all.zip openmsx-*.tar
- name: Install OpenSFX
shell: bash
run: |
mkdir -p builds/common-binaries/baseset/opensfx
cd builds/common-binaries/baseset/opensfx
echo "::group::Download OpenSFX"
curl -L https://cdn.openttd.org/opensfx-releases/1.0.3/opensfx-1.0.3-all.zip -o opensfx-all.zip
echo "::endgroup::"
echo "::group::Unpack OpenSFX"
unzip opensfx-all.zip
tar xf opensfx-*.tar
echo "::endgroup::"
rm -f opensfx-all.zip opensfx-*.tar
- name: Generate signing certificate
shell: cmd
run: |
cd builds
REM We need to provide a signed .appx to the Windows Store, so generate a certificate with password 'password'
call ..\os\windows\winstore\generate-key.bat "CN=78024DA8-4BE4-4C77-B12E-547BBF7359D2" password cert.pfx
- name: Generate assets
shell: cmd
run: |
cd os\windows\winstore
call generate-assets.bat
- name: Prepare manifests
shell: cmd
run: |
cd builds
mkdir manifests
REM Set the version environment variable
call ..\os\windows\winstore\set-version.bat x86-binaries\openttd.exe
call ..\os\windows\winstore\prepare-manifests.bat manifests "CN=78024DA8-4BE4-4C77-B12E-547BBF7359D2" "57420OpenTTDDevelopers.OpenTTDofficial"
- name: Prepare binaries
shell: bash
run: |
cd builds
# Copy the Windows Store assets
mkdir common-binaries/Assets
cp -R ../os/windows/winstore/assets-common/* common-binaries/Assets/
mkdir Assets
cp -R ../os/windows/winstore/assets/* Assets/
cp manifests/*.xml .
- name: Build
shell: cmd
run: |
REM Add the Windows SDK tools to the PATH
echo|set /p="SET VS_INSTALLDIR=" > _vspath.bat
vswhere -products * -requires Microsoft.VisualStudio.Component.VC.Tools.x86.x64 -property installationPath >> _vspath.bat
call _vspath.bat
call "%VS_INSTALLDIR%\Common7\Tools\VsDevCmd.bat"
REM Set the version environment variable
call os\windows\winstore\set-version.bat builds\x86-binaries\openttd.exe
cd builds
mkdir output
REM Build and sign the package
makeappx build /v /f PackagingLayout.xml /op output\ /bv %OTTD_VERSION% /pv %OTTD_VERSION% /ca
SignTool sign /fd sha256 /a /f cert.pfx /p password "output\OpenTTD.appxbundle"
- name: Store appx
uses: actions/upload-artifact@v3
with:
name: openttd-windows-store
path: |
builds/output/OpenTTD.appxbundle
builds/cert.pfx
retention-days: 5
upload:
name: Upload (AWS)
needs:
@@ -871,7 +1051,7 @@ jobs:
steps:
- name: Download all bundles
uses: actions/download-artifact@v2
uses: actions/download-artifact@v3
- name: Calculate checksums
run: |
@@ -903,7 +1083,7 @@ jobs:
AWS_DEFAULT_REGION: ${{ secrets.AWS_REGION }}
- name: Trigger 'New OpenTTD release'
uses: peter-evans/repository-dispatch@v1
uses: peter-evans/repository-dispatch@v2
with:
token: ${{ secrets.DEPLOYMENT_TOKEN }}
repository: OpenTTD/workflows
@@ -924,7 +1104,7 @@ jobs:
steps:
- name: Download all bundles
uses: actions/download-artifact@v2
uses: actions/download-artifact@v3
- name: Setup steamcmd
uses: CyberAndrii/setup-steamcmd@v1

View File

@@ -10,7 +10,7 @@ jobs:
steps:
- name: Checkout
uses: actions/checkout@v2
uses: actions/checkout@v3
- name: Check for unused strings
run: |

View File

@@ -5,7 +5,7 @@ if(NOT BINARY_NAME)
endif()
project(${BINARY_NAME}
VERSION 12.2
VERSION 13.0
)
if(CMAKE_SOURCE_DIR STREQUAL CMAKE_BINARY_DIR)

View File

@@ -94,8 +94,8 @@ Although we really appreciate feedback and ideas, we will close feature requests
Many of those ideas etc do have a place on the [forums](https://www.tt-forums.net); and if enough people like it, someone will stand up and make it.
It's usually best discuss in [irc](https://wiki.openttd.org/en/Development/IRC%20channel) before opening a feature request or working on a large feature in a fork.
Discussion in irc can take time, but it can be productive and avoid disappointment :)
It's usually best to discuss on [Discord](https://discord.gg/openttd) before opening a feature request or working on a large feature in a fork.
Discussion can take time, but it can be productive and avoid disappointment. :)
## Pull requests
@@ -212,8 +212,8 @@ When it comes to gameplay features there are at least these groups of interests:
- *Control freak:* micromanagement like conditional orders, refitting and loading etc.
- *Casual:* automatisation like cargodist, path based signalling etc.
To please everyone, the official branch tries to stay close to the original gameplay; after all, that is what everyone brought here.
The preferred method to alter and extent the gameplay is via add-ons like NewGRF and GameScripts.
To please everyone, the official branch tries to stay close to the original gameplay; after all, that is what brought everyone here.
The preferred method to alter and extend the gameplay is via add-ons like NewGRF and GameScripts.
For a long time, the official branch was also open to features which could be enabled/disabled, but the corner-cases that came with some configurations have rendered some parts of the code very complicated.
Today, new features have to work with all the already existing features, which is not only challenging in corner cases, but also requires spending considerable more work than just "making it work in the game mode that I play".

View File

@@ -1,31 +1,31 @@
### The OpenTTD team (in alphabetical order):
- Grzegorz Duczyński (adf88) - General coding (since 1.7.2)
- Albert Hofkamp (Alberth) - GUI expert (since 0.7)
- Matthijs Kooijman (blathijs) - Pathfinder-guru, Debian port (since 0.3)
- Ulf Hermann (fonsinchen) - Cargo Distribution (since 1.3)
- Christoph Elsenhans (frosch) - General coding (since 0.6)
- Loïc Guilloux (glx) - Windows Expert (since 0.4.5)
- Loïc Guilloux (glx) - General / Windows Expert (since 0.4.5)
- Charles Pigott (LordAro) - General / Correctness police (since 1.9)
- Michael Lutz (michi_cc) - Path based signals (since 0.7)
- Michael Lutz (michi_cc) - General / Path based signals (since 0.7)
- Niels Martin Hansen (nielsm) - Music system, general coding (since 1.9)
- Owen Rudge (orudge) - Forum host, OS/2 port (since 0.1)
- Peter Nelson (peter1138) - Spiritual descendant from newGRF gods (since 0.4.5)
- Ingo von Borstel (planetmaker) - General coding, Support (since 1.1)
- Remko Bijker (Rubidium) - Lead coder and way more (since 0.4.5)
- José Soler (Terkhen) - General coding (since 1.0)
- Remko Bijker (Rubidium) - Coder and way more (since 0.4.5)
- Patric Stout (TrueBrain) - NoProgrammer (since 0.3), sys op
### Inactive Developers:
- Grzegorz Duczyński (adf88) - General coding (1.7 - 1.8)
- Albert Hofkamp (Alberth) - GUI expert (0.7 - 1.9)
- Jean-François Claeys (Belugas) - GUI, newindustries and more (0.4.5 - 1.0)
- Bjarni Corfitzen (Bjarni) - macOS port, coder and vehicles (0.3 - 0.7)
- Victor Fischer (Celestar) - Programming everywhere you need him to (0.3 - 0.6)
- Ulf Hermann (fonsinchen) - Cargo Distribution (1.3 - 1.6)
- Jaroslav Mazanec (KUDr) - YAPG (Yet Another Pathfinder God) ;) (0.4.5 - 0.6)
- Jonathan Coome (Maedhros) - High priest of the NewGRF Temple (0.5 - 0.6)
- Attila Bán (MiHaMiX) - WebTranslator 1 and 2 (0.3 - 0.5)
- Attila Bán (MiHaMiX) - Developer WebTranslator 1 and 2 (0.3 - 0.5)
- Ingo von Borstel (planetmaker) - General coding, Support (1.1 - 1.9)
- Zdeněk Sojka (SmatZ) - Bug finder and fixer (0.6 - 1.3)
- José Soler (Terkhen) - General coding (1.0 - 1.4)
- Christoph Mallon (Tron) - Programmer, code correctness police (0.3 - 0.5)
- Patric Stout (TrueBrain) - NoProgrammer (0.3 - 1.2), sys op (active)
- Thijs Marinussen (Yexo) - AI Framework, General (0.6 - 1.3)
- Leif Linse (Zuu) - AI/Game Script (1.2 - 1.6)
@@ -33,11 +33,11 @@
- Tamás Faragó (Darkvater) - Ex-Lead coder (0.3 - 0.5)
- Dominik Scherer (dominik81) - Lead programmer, GUI expert (0.3 - 0.3)
- Emil Djupfeld (egladil) - macOS port (0.4 - 0.6)
- Emil Djupfeld (egladil) - macOS port (0.4.5 - 0.6)
- Simon Sasburg (HackyKid) - Bug fixer (0.4 - 0.4.5)
- Ludvig Strigeus (ludde) - Original author of OpenTTD, main coder (0.1 - 0.3)
- Cian Duffy (MYOB) - BeOS port / manual writing (0.1 - 0.3)
- Petr Baudiš (pasky) - Many patches, newgrf support, etc. (0.3 - 0.3)
- Petr Baudiš (pasky) - Many patches, newgrf support (0.3 - 0.3)
- Benedikt Brüggemeier (skidd13) - Bug fixer and code reworker (0.6 - 0.7)
- Serge Paquet (vurlix) - 2nd contributor after ludde (0.1 - 0.3)
@@ -52,7 +52,7 @@
- Alberto Demichelis - Squirrel scripting language
- L. Peter Deutsch - MD5 implementation
- Michael Blunck - For revolutionizing TTD with awesome graphics
- George - Canal graphics
- George - Canal/Lock graphics
- Andrew Parkhouse (andythenorth) - River graphics
- David Dallaston (Pikka) - Tram tracks
- All Translators - For their support to make OpenTTD a truly international game

View File

@@ -116,35 +116,6 @@ Most types of add-on content can be downloaded within OpenTTD via the 'Check Onl
Add-on content can also be installed manually, but that's more complicated; the [OpenTTD wiki](https://wiki.openttd.org/) may offer help with that, or the [OpenTTD directory structure guide](./docs/directory_structure.md).
### 1.5.1) AI opponents
OpenTTD comes without AI opponents, so if you want to play with AIs you have to download them.
The easiest way is via the 'Check Online Content' button in the main menu.
You can select some AIs that you think are compatible with your playing style.
AI help and discussions may also be found in the [AI section of the forum](https://www.tt-forums.net/viewforum.php?f=65).
### 1.5.2) Scenarios and height maps
Scenarios and heightmaps can be added via the 'Check Online Content' button in the main menu.
### 1.5.3) NewGRFs
A wide range of add-content is available as NewGRFs, including vehicles, industries, stations, landscape objects, town names and more.
NewGRFs can be added via the 'Check Online Content' button in the main menu.
See also the wiki [guide to NewGRFs](https://wiki.openttd.org/en/Manual/NewGRF) and [the forum graphics development section](https://www.tt-forums.net/viewforum.php?f=66).
### 1.5.4) Game scripts
Game scripts can provide additional challenges or changes to the standard OpenTTD gameplay, for example setting transport goals, or changing town growth behaviour.
Game scripts can be added via the 'Check Online Content' button in the main menu.
See also the wiki [guide to game scripts](https://wiki.openttd.org/en/Manual/Game%20script) and [the forum graphics game script section](https://www.tt-forums.net/viewforum.php?f=65).
### 1.6) OpenTTD directories
@@ -162,6 +133,7 @@ If you want to compile OpenTTD from source, instructions can be found in [COMPIL
'Official' channels
- [OpenTTD website](https://www.openttd.org)
- [OpenTTD official Discord](https://discord.gg/openttd)
- IRC chat using #openttd on irc.oftc.net [more info about our irc channel](https://wiki.openttd.org/en/Development/IRC%20channel)
- [OpenTTD on Github](https://github.com/OpenTTD/) for code repositories and for reporting issues
- [forum.openttd.org](https://forum.openttd.org/) - the primary community forum site for discussing OpenTTD and related games

View File

@@ -379,3 +379,16 @@ AIGroup.CreateGroup <- function(vehicle_type)
{
return AIGroup._CreateGroup(vehicle_type, AIGroup.GROUP_INVALID);
}
/* 13 really checks RoadType against RoadType */
AIRoad._HasRoadType <- AIRoad.HasRoadType;
AIRoad.HasRoadType <- function(tile, road_type)
{
local list = AIRoadTypeList(AIRoad.GetRoadTramType(road_type));
foreach (rt, _ in list) {
if (AIRoad._HasRoadType(tile, rt)) {
return true;
}
}
return false;
}

View File

@@ -131,3 +131,16 @@ AIGroup.CreateGroup <- function(vehicle_type)
{
return AIGroup._CreateGroup(vehicle_type, AIGroup.GROUP_INVALID);
}
/* 13 really checks RoadType against RoadType */
AIRoad._HasRoadType <- AIRoad.HasRoadType;
AIRoad.HasRoadType <- function(tile, road_type)
{
local list = AIRoadTypeList(AIRoad.GetRoadTramType(road_type));
foreach (rt, _ in list) {
if (AIRoad._HasRoadType(tile, rt)) {
return true;
}
}
return false;
}

View File

@@ -68,3 +68,16 @@ AIGroup.CreateGroup <- function(vehicle_type)
{
return AIGroup._CreateGroup(vehicle_type, AIGroup.GROUP_INVALID);
}
/* 13 really checks RoadType against RoadType */
AIRoad._HasRoadType <- AIRoad.HasRoadType;
AIRoad.HasRoadType <- function(tile, road_type)
{
local list = AIRoadTypeList(AIRoad.GetRoadTramType(road_type));
foreach (rt, _ in list) {
if (AIRoad._HasRoadType(tile, rt)) {
return true;
}
}
return false;
}

View File

@@ -6,3 +6,16 @@
*/
AILog.Info("1.10 API compatibility in effect.");
/* 13 really checks RoadType against RoadType */
AIRoad._HasRoadType <- AIRoad.HasRoadType;
AIRoad.HasRoadType <- function(tile, road_type)
{
local list = AIRoadTypeList(AIRoad.GetRoadTramType(road_type));
foreach (rt, _ in list) {
if (AIRoad._HasRoadType(tile, rt)) {
return true;
}
}
return false;
}

View File

@@ -6,3 +6,16 @@
*/
AILog.Info("1.11 API compatibility in effect.");
/* 13 really checks RoadType against RoadType */
AIRoad._HasRoadType <- AIRoad.HasRoadType;
AIRoad.HasRoadType <- function(tile, road_type)
{
local list = AIRoadTypeList(AIRoad.GetRoadTramType(road_type));
foreach (rt, _ in list) {
if (AIRoad._HasRoadType(tile, rt)) {
return true;
}
}
return false;
}

View File

@@ -20,3 +20,16 @@ AIGroup.CreateGroup <- function(vehicle_type)
{
return AIGroup._CreateGroup(vehicle_type, AIGroup.GROUP_INVALID);
}
/* 13 really checks RoadType against RoadType */
AIRoad._HasRoadType <- AIRoad.HasRoadType;
AIRoad.HasRoadType <- function(tile, road_type)
{
local list = AIRoadTypeList(AIRoad.GetRoadTramType(road_type));
foreach (rt, _ in list) {
if (AIRoad._HasRoadType(tile, rt)) {
return true;
}
}
return false;
}

View File

@@ -20,3 +20,16 @@ AIGroup.CreateGroup <- function(vehicle_type)
{
return AIGroup._CreateGroup(vehicle_type, AIGroup.GROUP_INVALID);
}
/* 13 really checks RoadType against RoadType */
AIRoad._HasRoadType <- AIRoad.HasRoadType;
AIRoad.HasRoadType <- function(tile, road_type)
{
local list = AIRoadTypeList(AIRoad.GetRoadTramType(road_type));
foreach (rt, _ in list) {
if (AIRoad._HasRoadType(tile, rt)) {
return true;
}
}
return false;
}

View File

@@ -20,3 +20,16 @@ AIGroup.CreateGroup <- function(vehicle_type)
{
return AIGroup._CreateGroup(vehicle_type, AIGroup.GROUP_INVALID);
}
/* 13 really checks RoadType against RoadType */
AIRoad._HasRoadType <- AIRoad.HasRoadType;
AIRoad.HasRoadType <- function(tile, road_type)
{
local list = AIRoadTypeList(AIRoad.GetRoadTramType(road_type));
foreach (rt, _ in list) {
if (AIRoad._HasRoadType(tile, rt)) {
return true;
}
}
return false;
}

View File

@@ -20,3 +20,16 @@ AIGroup.CreateGroup <- function(vehicle_type)
{
return AIGroup._CreateGroup(vehicle_type, AIGroup.GROUP_INVALID);
}
/* 13 really checks RoadType against RoadType */
AIRoad._HasRoadType <- AIRoad.HasRoadType;
AIRoad.HasRoadType <- function(tile, road_type)
{
local list = AIRoadTypeList(AIRoad.GetRoadTramType(road_type));
foreach (rt, _ in list) {
if (AIRoad._HasRoadType(tile, rt)) {
return true;
}
}
return false;
}

View File

@@ -20,3 +20,16 @@ AIGroup.CreateGroup <- function(vehicle_type)
{
return AIGroup._CreateGroup(vehicle_type, AIGroup.GROUP_INVALID);
}
/* 13 really checks RoadType against RoadType */
AIRoad._HasRoadType <- AIRoad.HasRoadType;
AIRoad.HasRoadType <- function(tile, road_type)
{
local list = AIRoadTypeList(AIRoad.GetRoadTramType(road_type));
foreach (rt, _ in list) {
if (AIRoad._HasRoadType(tile, rt)) {
return true;
}
}
return false;
}

View File

@@ -20,3 +20,16 @@ AIGroup.CreateGroup <- function(vehicle_type)
{
return AIGroup._CreateGroup(vehicle_type, AIGroup.GROUP_INVALID);
}
/* 13 really checks RoadType against RoadType */
AIRoad._HasRoadType <- AIRoad.HasRoadType;
AIRoad.HasRoadType <- function(tile, road_type)
{
local list = AIRoadTypeList(AIRoad.GetRoadTramType(road_type));
foreach (rt, _ in list) {
if (AIRoad._HasRoadType(tile, rt)) {
return true;
}
}
return false;
}

View File

@@ -20,3 +20,16 @@ AIGroup.CreateGroup <- function(vehicle_type)
{
return AIGroup._CreateGroup(vehicle_type, AIGroup.GROUP_INVALID);
}
/* 13 really checks RoadType against RoadType */
AIRoad._HasRoadType <- AIRoad.HasRoadType;
AIRoad.HasRoadType <- function(tile, road_type)
{
local list = AIRoadTypeList(AIRoad.GetRoadTramType(road_type));
foreach (rt, _ in list) {
if (AIRoad._HasRoadType(tile, rt)) {
return true;
}
}
return false;
}

View File

@@ -6,3 +6,16 @@
*/
AILog.Info("1.9 API compatibility in effect.");
/* 13 really checks RoadType against RoadType */
AIRoad._HasRoadType <- AIRoad.HasRoadType;
AIRoad.HasRoadType <- function(tile, road_type)
{
local list = AIRoadTypeList(AIRoad.GetRoadTramType(road_type));
foreach (rt, _ in list) {
if (AIRoad._HasRoadType(tile, rt)) {
return true;
}
}
return false;
}

View File

@@ -4,3 +4,18 @@
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
AILog.Info("12 API compatibility in effect.");
/* 13 really checks RoadType against RoadType */
AIRoad._HasRoadType <- AIRoad.HasRoadType;
AIRoad.HasRoadType <- function(tile, road_type)
{
local list = AIRoadTypeList(AIRoad.GetRoadTramType(road_type));
foreach (rt, _ in list) {
if (AIRoad._HasRoadType(tile, rt)) {
return true;
}
}
return false;
}

6
bin/ai/compat_13.nut Normal file
View File

@@ -0,0 +1,6 @@
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/

View File

@@ -13,3 +13,16 @@ GSCompany.ChangeBankBalance <- function(company, delta, expenses_type)
{
return GSCompany._ChangeBankBalance(company, delta, expenses_type, GSMap.TILE_INVALID);
}
/* 13 really checks RoadType against RoadType */
GSRoad._HasRoadType <- GSRoad.HasRoadType;
GSRoad.HasRoadType <- function(tile, road_type)
{
local list = GSRoadTypeList(GSRoad.GetRoadTramType(road_type));
foreach (rt, _ in list) {
if (GSRoad._HasRoadType(tile, rt)) {
return true;
}
}
return false;
}

View File

@@ -6,3 +6,16 @@
*/
GSLog.Info("1.11 API compatibility in effect.");
/* 13 really checks RoadType against RoadType */
GSRoad._HasRoadType <- GSRoad.HasRoadType;
GSRoad.HasRoadType <- function(tile, road_type)
{
local list = GSRoadTypeList(GSRoad.GetRoadTramType(road_type));
foreach (rt, _ in list) {
if (GSRoad._HasRoadType(tile, rt)) {
return true;
}
}
return false;
}

View File

@@ -35,3 +35,16 @@ GSCompany.ChangeBankBalance <- function(company, delta, expenses_type)
{
return GSCompany._ChangeBankBalance(company, delta, expenses_type, GSMap.TILE_INVALID);
}
/* 13 really checks RoadType against RoadType */
GSRoad._HasRoadType <- GSRoad.HasRoadType;
GSRoad.HasRoadType <- function(tile, road_type)
{
local list = GSRoadTypeList(GSRoad.GetRoadTramType(road_type));
foreach (rt, _ in list) {
if (GSRoad._HasRoadType(tile, rt)) {
return true;
}
}
return false;
}

View File

@@ -35,3 +35,16 @@ GSCompany.ChangeBankBalance <- function(company, delta, expenses_type)
{
return GSCompany._ChangeBankBalance(company, delta, expenses_type, GSMap.TILE_INVALID);
}
/* 13 really checks RoadType against RoadType */
GSRoad._HasRoadType <- GSRoad.HasRoadType;
GSRoad.HasRoadType <- function(tile, road_type)
{
local list = GSRoadTypeList(GSRoad.GetRoadTramType(road_type));
foreach (rt, _ in list) {
if (GSRoad._HasRoadType(tile, rt)) {
return true;
}
}
return false;
}

View File

@@ -28,3 +28,15 @@ GSCompany.ChangeBankBalance <- function(company, delta, expenses_type)
return GSCompany._ChangeBankBalance(company, delta, expenses_type, GSMap.TILE_INVALID);
}
/* 13 really checks RoadType against RoadType */
GSRoad._HasRoadType <- GSRoad.HasRoadType;
GSRoad.HasRoadType <- function(tile, road_type)
{
local list = GSRoadTypeList(GSRoad.GetRoadTramType(road_type));
foreach (rt, _ in list) {
if (GSRoad._HasRoadType(tile, rt)) {
return true;
}
}
return false;
}

View File

@@ -20,3 +20,16 @@ GSCompany.ChangeBankBalance <- function(company, delta, expenses_type)
{
return GSCompany._ChangeBankBalance(company, delta, expenses_type, GSMap.TILE_INVALID);
}
/* 13 really checks RoadType against RoadType */
GSRoad._HasRoadType <- GSRoad.HasRoadType;
GSRoad.HasRoadType <- function(tile, road_type)
{
local list = GSRoadTypeList(GSRoad.GetRoadTramType(road_type));
foreach (rt, _ in list) {
if (GSRoad._HasRoadType(tile, rt)) {
return true;
}
}
return false;
}

View File

@@ -20,3 +20,16 @@ GSCompany.ChangeBankBalance <- function(company, delta, expenses_type)
{
return GSCompany._ChangeBankBalance(company, delta, expenses_type, GSMap.TILE_INVALID);
}
/* 13 really checks RoadType against RoadType */
GSRoad._HasRoadType <- GSRoad.HasRoadType;
GSRoad.HasRoadType <- function(tile, road_type)
{
local list = GSRoadTypeList(GSRoad.GetRoadTramType(road_type));
foreach (rt, _ in list) {
if (GSRoad._HasRoadType(tile, rt)) {
return true;
}
}
return false;
}

View File

@@ -20,3 +20,16 @@ GSCompany.ChangeBankBalance <- function(company, delta, expenses_type)
{
return GSCompany._ChangeBankBalance(company, delta, expenses_type, GSMap.TILE_INVALID);
}
/* 13 really checks RoadType against RoadType */
GSRoad._HasRoadType <- GSRoad.HasRoadType;
GSRoad.HasRoadType <- function(tile, road_type)
{
local list = GSRoadTypeList(GSRoad.GetRoadTramType(road_type));
foreach (rt, _ in list) {
if (GSRoad._HasRoadType(tile, rt)) {
return true;
}
}
return false;
}

View File

@@ -20,3 +20,16 @@ GSCompany.ChangeBankBalance <- function(company, delta, expenses_type)
{
return GSCompany._ChangeBankBalance(company, delta, expenses_type, GSMap.TILE_INVALID);
}
/* 13 really checks RoadType against RoadType */
GSRoad._HasRoadType <- GSRoad.HasRoadType;
GSRoad.HasRoadType <- function(tile, road_type)
{
local list = GSRoadTypeList(GSRoad.GetRoadTramType(road_type));
foreach (rt, _ in list) {
if (GSRoad._HasRoadType(tile, rt)) {
return true;
}
}
return false;
}

View File

@@ -13,3 +13,16 @@ GSCompany.ChangeBankBalance <- function(company, delta, expenses_type)
{
return GSCompany._ChangeBankBalance(company, delta, expenses_type, GSMap.TILE_INVALID);
}
/* 13 really checks RoadType against RoadType */
GSRoad._HasRoadType <- GSRoad.HasRoadType;
GSRoad.HasRoadType <- function(tile, road_type)
{
local list = GSRoadTypeList(GSRoad.GetRoadTramType(road_type));
foreach (rt, _ in list) {
if (GSRoad._HasRoadType(tile, rt)) {
return true;
}
}
return false;
}

View File

@@ -4,3 +4,18 @@
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
GSLog.Info("12 API compatibility in effect.");
/* 13 really checks RoadType against RoadType */
GSRoad._HasRoadType <- GSRoad.HasRoadType;
GSRoad.HasRoadType <- function(tile, road_type)
{
local list = GSRoadTypeList(GSRoad.GetRoadTramType(road_type));
foreach (rt, _ in list) {
if (GSRoad._HasRoadType(tile, rt)) {
return true;
}
}
return false;
}

6
bin/game/compat_13.nut Normal file
View File

@@ -0,0 +1,6 @@
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/

View File

@@ -1,3 +1,88 @@
13.0-beta1 (2022-10-31)
------------------------------------------------------------------------
Feature: Airport construction GUI displays infrastructure cost (#10094)
Feature: Purchase land multiple tiles at a time (#10027)
Feature: Add sticky pin & shade widgets to Object Selection UI panel (#10019, #10020)
Feature: Improved handling of HiDPI and mixed-DPI screens (#9994, #9996, #9997, #10064)
Feature: Alternative linkgraph colour schemes (#9866)
Feature: Allow Shift+Insert as paste in edit box (#9836)
Feature: Setting to make the local town authority rubber-stamp all actions (#9833)
Feature: Add/extend console commands to enable screenshot automation (#9771)
Feature: [Linkgraph] Show a tooltip with statistics when hovering a link (#9760)
Feature: Build objects by area (#9709)
Feature: Add setting to hide news about competitors vehicle crash (#9653)
Feature: Ctrl-click to remove fully autoreplaced vehicles from list (#9639)
Feature: Wide rivers on map generation (#9628)
Add: [Script] ScriptCargo::GetWeight to get cargo weights (#9930)
Add: Command line option to skip NewGRF scanning (#9879)
Add: Show video driver name in Game Options window (#9872)
Add: [NewGRF] Map seed as global variable (#9834)
Add: [Script] IndustryType::ResolveNewGRFID to resolve industry id from grf_local_id and grfid (#9798)
Add: [Script] ObjectType::ResolveNewGRFID to resolve object id from grfid and grf_local_id (#9795)
Update: To all the friends we have lost and those we have gained (#10000)
Change: Use the Simulation subcategory to openttd.desktop (#10015)
Change: Constantly update destination of 'any depot' orders (#9959)
Change: Use an indent, not a dash, to list train capacity (#9887)
Change: [NewGRF] Increase vehicle sprite stack from 4 layers to 8 (#9863)
Change: Don't pay Property Maintenance on stations when Infrastructure Maintenance is disabled (#9828)
Change: Improved layout of the finance window (#9827)
Change: [Admin] Bump admin port protocol due to command changes (#9754)
Change: Suppress vehicle age warnings for stopped vehicles (#9718)
Change: Make pf.yapf.rail_firstred_twoway_eol on by default (#9544)
Change: Deliver cargo to the closest industry first (#9536)
Fix: Lots of fixes to how windows handle resizing (#10040, #10042, #10046, #10051, #10056, #10068, #10070, #10098)
Fix: Console commands list_ai output was truncated with a suitably large number of AIs (#10075)
Fix #9876: MacBook Touch Bar crash / render issues w/ 32bpp graphics (#10060)
Fix: Reduce framerate overhead in Train::Tick (#10055)
Fix: Only open scenario editor date query once (#10050)
Fix #10048: Don't relocate company HQ on the same exact location (#10049)
Fix #10038: Missing upper bounds check when loading custom playlists (#10039)
Fix: Wrong string used to determine size of zoomed out station sign (#10036)
Fix: Disable "turn around" button for other companies' road vehicles (#10033)
Fix: Online Players list mouse hover behaviour (#10031)
Fix: [NewGRF] Weirdness of new stations (#10017)
Fix #9854: DrawStringMultiLine() could draw beyond its bounding box (#10014)
Fix: Incorrect player name in online players window (#10013)
Fix #8099: News window zoom level fixes (#10005)
Fix: [NewGRF] Upper 16 random bits should be the same for all station tiles in callback 140 (#9992)
Fix #9989: £0 Net Profit is neither negative nor positive (#9991)
Fix #9804: Only apply sprite_zoom_min setting when sprites available (#9988)
Fix #9972: Add missing fill/resize flags on Framerate window widgets (#9982)
Fix #9935: Use more selectivity when building SSE specific code (#9980)
Fix #9940: Print debuglevel parse errors to console when changed from console (#9979)
Fix #9977: Clearing the console with a large number of lines could cause a crash (#9978)
Fix #9974: Console command getsysdate did not work due to off-by-one error (#9975)
Fix: [NewGRF] Default value of RailVehicleInfo::railveh_type was inconsistent with other default properties (#9967)
Fix #8584: Vehicles with shared orders getting invalid or unexpected start dates (#9955)
Fix #9951: [NewGRF] Scenario editor random industries button broke NewGRF persistent storage (#9952)
Fix: Validation of various internal command parameters that could have allowed a rogue client to crash servers (#9942, #9943, #9944, #9945, #9946, #9947, #9948, #9950)
Fix #9937: Station industries_near incorrect after removing part moved sign (#9938)
Fix: [Script] ScriptRoad::HasRoadType really check for RoadType (#9934)
Fix #9363: Rebuild client list on reinit event (#9929)
Fix #9925: Industry tile layout validation for layouts of only one tile (#9926)
Fix #9918: Reset industy last production year on scenario start (#9920)
Fix #9914: Prevent more useless pathfinder run for blocked vehicles (#9917)
Fix: List a max of four share owners instead of three (#9905)
Fix: [NewGRF] Industry layouts with zero regular tiles should be invalid (#9902)
Fix #9869: Remove docking tile when doing a clear square (#9898)
Fix: New player companies use favorite manager face, if saved (#9895)
Fix: Towns don't build parallel, redundant bridges (#9891)
Fix #9712: Cap town bridge length at original 11-tile limit (#9890)
Fix #9883: Show cost/income float over end tile of rail or road construction (#9889)
Fix #9870: Don't update infrastructure totals when overbuilding object on canal (#9888)
Fix #9877: GS could trigger 'Cost: £0' cost message (#9878)
Fix 44f2ef1: [strgen] Allow gender for {CARGO_SHORT} (#9873)
Fix #9867: Industry::stations_near not filled at industry creation (#9868)
Fix #9853: Incorrect merge of guiflags and flags for osk_activation (#9855)
Fix #6544: Don't join AI company when loading network game in singleplayer (#9794)
Fix: Company values do not properly account for shares (#9770)
Fix #9546: Crash when no industries are present in game (#9726)
Fix #9708: [Linkgraph] Don't assume vehicles have a non-zero max speed (#9693)
Fix #9665: [Linkgraph] Fix travel times of non-direct journeys (#9693)
Fix #8797: Use logical rail length when placing signals (#9652)
Cleanup: [NewGRF] Remove unused flag sprites (#10052)
12.2 (2022-04-02)
------------------------------------------------------------------------
Feature: Remember the last-used signal between games (#9792)

View File

@@ -56,6 +56,11 @@ macro(compile_flags)
if(MSVC)
add_compile_options(/W3)
if(MSVC_VERSION GREATER 1929)
# Starting with version 19.30, there is an optimisation bug, see #9966 for details
# This flag disables the broken optimisation to work around the bug
add_compile_options(/d2ssa-rse-)
endif()
elseif(CMAKE_CXX_COMPILER_ID STREQUAL "GNU" OR CMAKE_CXX_COMPILER_ID STREQUAL "Clang" OR CMAKE_CXX_COMPILER_ID STREQUAL "AppleClang")
add_compile_options(
-W

View File

@@ -122,6 +122,8 @@ set(CPACK_STRIP_FILES YES)
set(CPACK_OUTPUT_FILE_PREFIX "bundles")
if(APPLE)
# Stripping would produce unreadable stacktraces.
set(CPACK_STRIP_FILES NO)
set(CPACK_GENERATOR "Bundle")
include(PackageBundle)
@@ -129,7 +131,7 @@ if(APPLE)
set(CPACK_PACKAGE_FILE_NAME "openttd-#CPACK_PACKAGE_VERSION#-macos-universal")
else()
set(CPACK_PACKAGE_FILE_NAME "openttd-#CPACK_PACKAGE_VERSION#-macos-${CPACK_SYSTEM_NAME}")
endif()
endif()
elseif(WIN32)
set(CPACK_GENERATOR "ZIP")
if(OPTION_USE_NSIS)
@@ -181,6 +183,10 @@ elseif(UNIX)
if(DISTRO_ID STREQUAL "arch")
set(PLATFORM "arch")
set(CPACK_GENERATOR "TXZ")
elseif(DISTRO_ID STREQUAL "fedora" OR DISTRO_ID STREQUAL "rhel")
set(PLATFORM "fedora")
set(CPACK_GENERATOR "RPM")
include(PackageRPM)
else()
set(UNSUPPORTED_PLATFORM_NAME "Linux distribution '${DISTRO_ID}' from /etc/os-release")
endif()

View File

@@ -18,6 +18,6 @@ function(link_package NAME)
message(STATUS "${NAME} found -- -DWITH_${UCNAME} -- ${${NAME}_INCLUDE_DIRS} ${${NAME}_INCLUDE_DIR} -- ${${NAME}_LIBRARIES} ${${NAME}_LIBRARY}")
endif()
elseif(LP_ENCOURAGED)
message(WARNING "${NAME} not found; compiling OpenTTD without ${NAME} is strongly disencouraged")
message(WARNING "${NAME} not found; compiling OpenTTD without ${NAME} is strongly discouraged")
endif()
endfunction()

View File

@@ -3,6 +3,7 @@
source_group("AI Core" REGULAR_EXPRESSION "src/ai/")
source_group("Blitters" REGULAR_EXPRESSION "src/blitter/")
source_group("Core Source Code" REGULAR_EXPRESSION "src/core/")
source_group("Font Cache" REGULAR_EXPRESSION "src/fontcache/")
source_group("Game Core" REGULAR_EXPRESSION "src/game/")
source_group("MD5" REGULAR_EXPRESSION "src/3rdparty/md5/")
source_group("Misc" REGULAR_EXPRESSION "src/misc/")

View File

@@ -56,7 +56,7 @@ function(set_options)
option(OPTION_DEDICATED "Build dedicated server only (no GUI)" OFF)
option(OPTION_INSTALL_FHS "Install with Filesystem Hierarchy Standard folders" ${DEFAULT_OPTION_INSTALL_FHS})
option(OPTION_USE_ASSERTS "Use assertions; leave enabled for nightlies, betas, and RCs" OFF)
option(OPTION_USE_ASSERTS "Use assertions; leave enabled for nightlies, betas, and RCs" ON)
if(EMSCRIPTEN)
# Although pthreads is supported, it is not in a way yet that is
# useful for us.

1
cmake/PackageRPM.cmake Normal file
View File

@@ -0,0 +1 @@
set(CPACK_RPM_PACKAGE_ARCHITECTURE "${ARCHITECTURE}")

View File

@@ -13,6 +13,7 @@ cmake_minimum_required(VERSION 3.5)
# The parameter "enumname" specifies the enumeration to extract. This can also be a regular expression.
# The parameter "filename" specifies the relative path to the file, where the enumeration is extracted from. This can also be a glob expression.
#
# All files where enumerations are extracted from are automatically added via #include
#
if(NOT GENERATE_SOURCE_FILE)
@@ -41,6 +42,7 @@ foreach(ENUM IN LISTS ENUM_LINES)
string(REPLACE "${CMAKE_CURRENT_SOURCE_DIR}/" "" FILE ${FILE})
string(APPEND ${PLACE_HOLDER} "\n${ADD_INDENT}/* automatically generated from ${FILE} */")
list(APPEND INCLUDES "#include \"${FILE}\"")
foreach(LINE IN LISTS SOURCE_LINES)
string(REPLACE "${RM_INDENT}" "" LINE "${LINE}")
@@ -116,4 +118,7 @@ foreach(ENUM IN LISTS ENUM_LINES)
endforeach()
endforeach()
list(REMOVE_DUPLICATES INCLUDES)
string(REPLACE ";" "\n" INCLUDES "${INCLUDES}")
configure_file(${GENERATE_SOURCE_FILE} ${GENERATE_BINARY_FILE})

View File

@@ -35,6 +35,7 @@ execute_process(COMMAND ${OPENTTD_EXECUTABLE}
-vnull:ticks=30000
-d script=2
-d misc=9
-Q
OUTPUT_VARIABLE REGRESSION_OUTPUT
ERROR_VARIABLE REGRESSION_RESULT
OUTPUT_STRIP_TRAILING_WHITESPACE

View File

@@ -12,32 +12,11 @@ endif()
if(NOT APIUC)
message(FATAL_ERROR "Script needs APIUC defined")
endif()
if(NOT API_FILES)
message(FATAL_ERROR "Script needs API_FILES defined")
endif()
set(ARGC 1)
set(ARG_READ NO)
# For MSVC CMake runs this script from a batch file using || to detect errors,
# depending on source path it may quote args, and cause cmd to not understand ||
# and pass it as argument to ourself.
# Read all the arguments given to CMake; we are looking for -- and everything
# that follows, until ||. Those are our api files.
while(ARGC LESS CMAKE_ARGC)
set(ARG ${CMAKE_ARGV${ARGC}})
if(ARG STREQUAL "||")
set(ARG_READ NO)
endif()
if(ARG_READ)
list(APPEND SCRIPT_API_BINARY_FILES "${ARG}")
endif()
if(ARG STREQUAL "--")
set(ARG_READ YES)
endif()
math(EXPR ARGC "${ARGC} + 1")
endwhile()
file(READ "${API_FILES}" SCRIPT_API_BINARY_FILES)
foreach(FILE IN LISTS SCRIPT_API_BINARY_FILES)
file(STRINGS "${FILE}" LINES REGEX "^void SQ${APIUC}.*_Register\\(Squirrel \\*engine\\)$")

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View File

@@ -1,43 +0,0 @@
// This file is part of OpenTTD.
// OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
// OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
// See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
//
-1 * 0 0C "Flag graphics"
-1 * 3 05 14 24
-1 sprites/flags.png 8bpp 34 8 11 8 0 0 normal
-1 sprites/flags.png 8bpp 50 8 11 8 0 0 normal
-1 sprites/flags.png 8bpp 66 8 11 8 0 0 normal
-1 sprites/flags.png 8bpp 82 8 11 8 0 0 normal
-1 sprites/flags.png 8bpp 98 8 11 8 0 0 normal
-1 sprites/flags.png 8bpp 114 8 11 8 0 0 normal
-1 sprites/flags.png 8bpp 130 8 11 8 0 0 normal
-1 sprites/flags.png 8bpp 146 8 11 8 0 0 normal
-1 sprites/flags.png 8bpp 162 8 11 8 0 0 normal
-1 sprites/flags.png 8bpp 178 8 11 8 0 0 normal
-1 sprites/flags.png 8bpp 194 8 11 8 0 0 normal
-1 sprites/flags.png 8bpp 210 8 11 8 0 0 normal
-1 sprites/flags.png 8bpp 226 8 11 8 0 0 normal
-1 sprites/flags.png 8bpp 242 8 11 8 0 0 normal
-1 sprites/flags.png 8bpp 258 8 11 8 0 0 normal
-1 sprites/flags.png 8bpp 274 8 11 8 0 0 normal
-1 sprites/flags.png 8bpp 290 8 11 8 0 0 normal
-1 sprites/flags.png 8bpp 306 8 11 8 0 0 normal
-1 sprites/flags.png 8bpp 322 8 11 8 0 0 normal
-1 sprites/flags.png 8bpp 338 8 11 8 0 0 normal
-1 sprites/flags.png 8bpp 354 8 11 8 0 0 normal
-1 sprites/flags.png 8bpp 370 8 11 8 0 0 normal
-1 sprites/flags.png 8bpp 386 8 11 8 0 0 normal
-1 sprites/flags.png 8bpp 402 8 11 8 0 0 normal
-1 sprites/flags.png 8bpp 418 8 11 8 0 0 normal
-1 sprites/flags.png 8bpp 434 8 11 8 0 0 normal
-1 sprites/flags.png 8bpp 450 8 11 8 0 0 normal
-1 sprites/flags.png 8bpp 466 8 11 8 0 0 normal
-1 sprites/flags.png 8bpp 482 8 11 8 0 0 normal
-1 sprites/flags.png 8bpp 498 8 11 8 0 0 normal
-1 sprites/flags.png 8bpp 514 8 11 8 0 0 normal
-1 sprites/flags.png 8bpp 530 8 11 8 0 0 normal
-1 sprites/flags.png 8bpp 546 8 11 8 0 0 normal
-1 sprites/flags.png 8bpp 562 8 11 8 0 0 normal
-1 sprites/flags.png 8bpp 578 8 11 8 0 0 normal
-1 sprites/flags.png 8bpp 594 8 11 8 0 0 normal

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Before

Width:  |  Height:  |  Size: 1.7 KiB

View File

@@ -92,7 +92,6 @@
#include "roadstops.nfo"
#include "aqueduct.nfo"
#include "autorail.nfo"
#include "flags.nfo"
#include "openttdgui.nfo"
#include "airport_preview.nfo"
#include "chars.nfo"

Binary file not shown.

View File

@@ -6,6 +6,6 @@ Name=OpenTTD
Icon=${BINARY_NAME}
Exec=${BINARY_NAME}
Terminal=false
Categories=Game;
Categories=Game;Simulation;
Keywords=game;simulation;transport;tycoon;deluxe;economics;multiplayer;money;train;ship;bus;truck;aircraft;cargo;
@Comment_STR_DESKTOP_SHORTCUT_COMMENT@

View File

@@ -10,6 +10,7 @@
<application xmlns="urn:schemas-microsoft-com:asm.v3">
<windowsSettings>
<dpiAware xmlns="http://schemas.microsoft.com/SMI/2005/WindowsSettings">True/PM</dpiAware>
<dpiAwareness xmlns="http://schemas.microsoft.com/SMI/2016/WindowsSettings">PerMonitorV2,PerMonitor</dpiAwareness>
</windowsSettings>
</application>
<compatibility xmlns="urn:schemas-microsoft-com:compatibility.v1">

View File

@@ -0,0 +1,2 @@
@echo off
powershell -File "%~dp0generate-assets.ps1"

View File

@@ -0,0 +1,48 @@
function ResizeImage() {
param([String]$sourcePath, [Int]$targetWidth, [Int]$targetHeight, [String]$targetPath)
Add-Type -AssemblyName "System.Drawing"
$img = [System.Drawing.Image]::FromFile($sourcePath)
$ratioX = $targetWidth / $img.Width;
$ratioY = $targetHeight / $img.Height;
$ratio = $ratioY
if ($ratioX -le $ratioY) {
$ratio = $ratioX
}
$newWidth = [int] ($img.Width * $ratio)
$newHeight = [int] ($img.Height * $ratio)
$resizedImage = New-Object System.Drawing.Bitmap($targetWidth, $targetHeight)
$graph = [System.Drawing.Graphics]::FromImage($resizedImage)
$graph.InterpolationMode = [System.Drawing.Drawing2D.InterpolationMode]::HighQualityBicubic
$graph.Clear([System.Drawing.Color]::Transparent)
$graph.DrawImage($img, $targetWidth / 2 - $newWidth / 2, $targetHeight / 2 - $newHeight / 2, $newWidth, $newHeight)
$resizedImage.Save($targetPath)
$resizedImage.Dispose()
$img.Dispose()
}
$logoPath = "..\..\..\media\openttd.2048.png"
# Create the main image assets required for the Windows Store
New-Item -Path "." -Name "assets" -ItemType "directory" -Force
ResizeImage $logoPath 1240 1240 "assets\LargeTile.png"
ResizeImage $logoPath 284 284 "assets\SmallTile.png"
ResizeImage $logoPath 2480 1200 "assets\SplashScreen.png"
ResizeImage $logoPath 176 176 "assets\Square44x44Logo.png"
Copy-Item "assets\Square44x44Logo.png" -Destination "assets\Square44x44Logo.targetsize-44_altform-unplated.png"
ResizeImage $logoPath 600 600 "assets\Square150x150Logo.png"
Copy-Item "assets\Square150x150Logo.png" -Destination "assets\Square150x150Logo.targetsize-150_altform-unplated.png"
ResizeImage $logoPath 200 200 "assets\StoreLogo.png"
ResizeImage $logoPath 1240 600 "assets\Wide310x150Logo.png"
# Copy the logo for the store for the common package
New-Item -Path "." -Name "assets-common" -ItemType "directory" -Force
Copy-Item "assets\StoreLogo.png" -Destination "assets-common\StoreLogo.png"

View File

@@ -0,0 +1,2 @@
@echo off
powershell -File "%~dp0generate-key.ps1" %1 %2 %3

View File

@@ -0,0 +1,21 @@
[CmdletBinding()]
[Alias()]
Param
(
# Publisher ("CN=xyz")
[Parameter(Mandatory=$true, Position=0)]
$Publisher,
# Password
[Parameter(Mandatory=$true, Position=1)]
$PasswordParam,
# Filename
[Parameter(Mandatory=$true, Position=2)]
$OutputFilename
)
$cert = New-SelfSignedCertificate -Type Custom -Subject $Publisher -KeyUsage DigitalSignature -FriendlyName "OpenTTD signing certificate" -CertStoreLocation "Cert:\CurrentUser\My" -TextExtension @("2.5.29.37={text}1.3.6.1.5.5.7.3.3", "2.5.29.19={text}")
$password = ConvertTo-SecureString -String $PasswordParam -Force -AsPlainText
Export-PfxCertificate -cert "Cert:\CurrentUser\My\$($cert.Thumbprint)" -FilePath $OutputFilename -Password $password

View File

@@ -0,0 +1,68 @@
<?xml version="1.0" encoding="UTF-8"?>
<Package xmlns="http://schemas.microsoft.com/appx/manifest/foundation/windows10" xmlns:uap="http://schemas.microsoft.com/appx/manifest/uap/windows10" xmlns:uap6="http://schemas.microsoft.com/appx/manifest/uap/windows10/6" IgnorableNamespaces="uap uap6">
<Identity Name="$IDENTITY_NAME$" Publisher="$PUBLISHER$" Version="$VERSION$" ResourceId="OpenTTD-common" />
<Properties>
<uap6:AllowExecution>false</uap6:AllowExecution>
<DisplayName>OpenTTD (official)</DisplayName>
<PublisherDisplayName>OpenTTD Developers</PublisherDisplayName>
<Logo>Assets\StoreLogoCommon.png</Logo>
</Properties>
<Resources>
<Resource Language="en-gb" />
<Resource Language="en-us" />
<Resource Language="en-au" />
<Resource Language="af-za" />
<Resource Language="ar-eg" />
<Resource Language="eu-es" />
<Resource Language="be-by" />
<Resource Language="pt-br" />
<Resource Language="bg-bg" />
<Resource Language="ca-es" />
<Resource Language="hr-hr" />
<Resource Language="cs-cz" />
<Resource Language="da-dk" />
<Resource Language="nl-nl" />
<Resource Language="et-ee" />
<Resource Language="fo-fo" />
<Resource Language="fr-fr" />
<Resource Language="gd-gb" />
<Resource Language="gl-es" />
<Resource Language="de-de" />
<Resource Language="el-gr" />
<Resource Language="he-il" />
<Resource Language="hu-hu" />
<Resource Language="is-is" />
<Resource Language="id-id" />
<Resource Language="ga-ie" />
<Resource Language="it-it" />
<Resource Language="ja-jp" />
<Resource Language="ko-kr" />
<Resource Language="lv-lv" />
<Resource Language="lt-lt" />
<Resource Language="lb-lu" />
<Resource Language="ms-my" />
<Resource Language="nb-no" />
<Resource Language="no-no" />
<Resource Language="pl-pl" />
<Resource Language="pt-pt" />
<Resource Language="ro-ro" />
<Resource Language="ru-ru" />
<Resource Language="sr-latn-rs" />
<Resource Language="zh-cn" />
<Resource Language="sk-sk" />
<Resource Language="sl-si" />
<Resource Language="es-es" />
<Resource Language="es-mx" />
<Resource Language="sv-se" />
<Resource Language="ta-in" />
<Resource Language="th-th" />
<Resource Language="zh-tw" />
<Resource Language="tr-tr" />
<Resource Language="uk-ua" />
<Resource Language="vi-vn" />
<Resource Language="cy-gb" />
</Resources>
<Dependencies>
<TargetDeviceFamily Name="Windows.Desktop" MinVersion="10.0.17134.0" MaxVersionTested="10.0.18363.0" />
</Dependencies>
</Package>

View File

@@ -0,0 +1,83 @@
<?xml version="1.0" encoding="utf-8"?>
<Package xmlns="http://schemas.microsoft.com/appx/manifest/foundation/windows10" xmlns:mp="http://schemas.microsoft.com/appx/2014/phone/manifest" xmlns:uap="http://schemas.microsoft.com/appx/manifest/uap/windows10" xmlns:rescap="http://schemas.microsoft.com/appx/manifest/foundation/windows10/restrictedcapabilities" IgnorableNamespaces="uap mp rescap">
<Identity Name="$IDENTITY_NAME$" Publisher="$PUBLISHER$" Version="$VERSION$" ProcessorArchitecture="$ARCHITECTURE$" />
<Properties>
<DisplayName>OpenTTD (official)</DisplayName>
<PublisherDisplayName>OpenTTD Developers</PublisherDisplayName>
<Logo>Assets\StoreLogo.png</Logo>
</Properties>
<Dependencies>
<TargetDeviceFamily Name="Windows.Desktop" MinVersion="10.0.17134.0" MaxVersionTested="10.0.18363.0" />
</Dependencies>
<Resources>
<Resource Language="en-gb" />
<Resource Language="en-us" />
<Resource Language="en-au" />
<Resource Language="af-za" />
<Resource Language="ar-eg" />
<Resource Language="eu-es" />
<Resource Language="be-by" />
<Resource Language="pt-br" />
<Resource Language="bg-bg" />
<Resource Language="ca-es" />
<Resource Language="hr-hr" />
<Resource Language="cs-cz" />
<Resource Language="da-dk" />
<Resource Language="nl-nl" />
<!-- <Resource Language="eo-eo" />-->
<Resource Language="et-ee" />
<Resource Language="fo-fo" />
<!-- <Resource Language="fi-fi" />-->
<Resource Language="fr-fr" />
<Resource Language="gd-gb" />
<Resource Language="gl-es" />
<Resource Language="de-de" />
<Resource Language="el-gr" />
<Resource Language="he-il" />
<Resource Language="hu-hu" />
<Resource Language="is-is" />
<Resource Language="id-id" />
<Resource Language="ga-ie" />
<Resource Language="it-it" />
<Resource Language="ja-jp" />
<Resource Language="ko-kr" />
<!-- <Resource Language="la-va" />-->
<Resource Language="lv-lv" />
<Resource Language="lt-lt" />
<Resource Language="lb-lu" />
<Resource Language="ms-my" />
<Resource Language="nb-no" />
<Resource Language="no-no" />
<Resource Language="pl-pl" />
<Resource Language="pt-pt" />
<Resource Language="ro-ro" />
<Resource Language="ru-ru" />
<Resource Language="sr-latn-rs" />
<Resource Language="zh-cn" />
<Resource Language="sk-sk" />
<Resource Language="sl-si" />
<Resource Language="es-es" />
<Resource Language="es-mx" />
<Resource Language="sv-se" />
<Resource Language="ta-in" />
<Resource Language="th-th" />
<Resource Language="zh-tw" />
<Resource Language="tr-tr" />
<Resource Language="uk-ua" />
<Resource Language="vi-vn" />
<Resource Language="cy-gb" />
</Resources>
<Applications>
<Application Id="OpenTTD" Executable="openttd.exe" EntryPoint="Windows.FullTrustApplication">
<uap:VisualElements DisplayName="OpenTTD (official)" Description="OpenTTD is an open source simulation game based upon Transport Tycoon Deluxe." BackgroundColor="transparent" Square150x150Logo="Assets\Square150x150Logo.png" Square44x44Logo="Assets\Square44x44Logo.png">
<uap:DefaultTile Wide310x150Logo="Assets\Wide310x150Logo.png" Square310x310Logo="Assets\LargeTile.png" Square71x71Logo="Assets\SmallTile.png">
</uap:DefaultTile>
<uap:SplashScreen Image="Assets\SplashScreen.png" />
</uap:VisualElements>
</Application>
</Applications>
<Capabilities>
<Capability Name="internetClientServer" />
<rescap:Capability Name="runFullTrust" />
</Capabilities>
</Package>

View File

@@ -0,0 +1,35 @@
<PackagingLayout xmlns="http://schemas.microsoft.com/appx/makeappx/2017">
<!-- Main game -->
<PackageFamily ID="OpenTTD" FlatBundle="false" ManifestPath="manifests\Package.appxmanifest" ResourceManager="false">
<!-- x86 code package-->
<Package ID="OpenTTD-x86" ProcessorArchitecture="x86" ManifestPath="manifests\Package-x86.appxmanifest">
<Files>
<File DestinationPath="**" SourcePath="x86-binaries\**"/>
<File DestinationPath="Assets\**" SourcePath="Assets\**"/>
</Files>
</Package>
<!-- x64 code package-->
<Package ID="OpenTTD-x64" ProcessorArchitecture="x64" ManifestPath="manifests\Package-x64.appxmanifest">
<Files>
<File DestinationPath="**" SourcePath="x64-binaries\**"/>
<File DestinationPath="Assets\**" SourcePath="Assets\**"/>
</Files>
</Package>
<!-- ARM64 code package-->
<Package ID="OpenTTD-ARM64" ProcessorArchitecture="arm64" ManifestPath="manifests\Package-ARM64.appxmanifest">
<Files>
<File DestinationPath="**" SourcePath="ARM64-binaries\**"/>
<File DestinationPath="Assets\**" SourcePath="Assets\**"/>
</Files>
</Package>
<!-- Common asset package-->
<AssetPackage ID="OpenTTD-common" AllowExecution="false" ManifestPath="manifests\AssetsPackage.appxmanifest">
<Files>
<File DestinationPath="**" SourcePath="common-binaries\**"/>
</Files>
</AssetPackage>
</PackageFamily>
</PackagingLayout>

View File

@@ -0,0 +1,2 @@
@echo off
powershell -File "%~dp0prepare-manifests.ps1" %1 %2 %3 %OTTD_VERSION%

View File

@@ -0,0 +1,42 @@
[CmdletBinding()]
[Alias()]
Param
(
# Output folder
[Parameter(Mandatory=$true, Position=0)]
$OutputFolder,
# Publisher ("CN=xyz")
[Parameter(Mandatory=$true, Position=1)]
$Publisher,
# IdentityName
[Parameter(Mandatory=$true, Position=2)]
$IdentityName,
# Version
[Parameter(Mandatory=$true, Position=3)]
$AppVersion
)
function Prepare-Manifest {
param (
$Architecture
)
(Get-Content "$($PSScriptRoot)\manifests\Package.appxmanifest").replace('$PUBLISHER$', $Publisher).replace('$IDENTITY_NAME$', $IdentityName).replace('$VERSION$', $AppVersion).replace('$ARCHITECTURE$', $Architecture) | Set-Content "$($OutputFolder)\Package-$($Architecture).appxmanifest"
}
# Prepare the application binary manifests
Prepare-Manifest x86
Prepare-Manifest x64
Prepare-Manifest arm64
# Prepare the assets package manifest
(Get-Content "$($PSScriptRoot)\manifests\AssetsPackage.appxmanifest").replace('$PUBLISHER$', $Publisher).replace('$IDENTITY_NAME$', $IdentityName).replace('$VERSION$', $AppVersion) | Set-Content "$($OutputFolder)\AssetsPackage.appxmanifest"
# Prepare the overall package manifest
(Get-Content "$($PSScriptRoot)\manifests\Package.appxmanifest").replace('$PUBLISHER$', $Publisher).replace('$IDENTITY_NAME$', $IdentityName).replace('$VERSION$', $AppVersion).replace(' ProcessorArchitecture="$ARCHITECTURE$"', '') | Set-Content "$($OutputFolder)\Package.appxmanifest"
# Copy the PackagingLayout XML file
(Get-Content "$($PSScriptRoot)\manifests\PackagingLayout.xml") | Set-Content "$($OutputFolder)\PackagingLayout.xml"

View File

@@ -0,0 +1,14 @@
@echo off
if [%1]==[] goto err
powershell -File "%~dp0set-version.ps1" %1 > "%temp%\ottd-set-version.bat"
if not errorlevel 0 goto err
call "%temp%\ottd-set-version.bat"
del /q "%temp%\ottd-set-version.bat"
@rem Version number will now be in %OTTD_VERSION%
goto :eof
:err
echo Please supply the path of openttd.exe as the argument to this batch file.

View File

@@ -0,0 +1,23 @@
[CmdletBinding()]
[Alias()]
Param
(
# EXE path
[Parameter(Mandatory=$true, Position=0)]
$ExePath
)
try
{
$versionInfo = (Get-Item "$ExePath").VersionInfo
# Generate the app version - the build number (MS calls it revision) is always 0 because the Windows Store requires that
$AppVersion = "$($versionInfo.FileMajorPart).$($versionInfo.FileMinorPart).$($versionInfo.FileBuildPart).0"
Write-Output "SET OTTD_VERSION=$($AppVersion)"
}
catch
{
Write-Output "@ECHO Error retrieving EXE version - did you provide a path?"
exit 1
}

View File

@@ -4,7 +4,7 @@ class Regression extends AIInfo {
function GetShortName() { return "REGR"; }
function GetDescription() { return "This runs regression-tests on some commands. On the same map the result should always be the same."; }
function GetVersion() { return 1; }
function GetAPIVersion() { return "12"; }
function GetAPIVersion() { return "13"; }
function GetDate() { return "2007-03-18"; }
function CreateInstance() { return "Regression"; }
function UseAsRandomAI() { return false; }

View File

@@ -341,6 +341,7 @@ function Regression::Cargo()
print(" GetCargoIncome(10, 10): " + AICargo.GetCargoIncome(i, 10, 10));
print(" GetCargoIncome(100, 10): " + AICargo.GetCargoIncome(i, 100, 10));
print(" GetCargoIncome(10, 100): " + AICargo.GetCargoIncome(i, 10, 100));
print(" GetWeight(100): " + AICargo.GetWeight(i, 100));
print(" GetRoadVehicleTypeForCargo(): " + AIRoad.GetRoadVehicleTypeForCargo(i));
}
}
@@ -1023,6 +1024,30 @@ function Regression::Rail()
print(" IsRailTile(): " + AIRail.IsRailTile(10002));
print(" BuildRailTrack(): " + AIRail.BuildRailTrack(10002, AIRail.RAILTRACK_NW_SE));
print(" BuildSignal(): " + AIRail.BuildSignal(10002, 10258, AIRail.SIGNALTYPE_PBS));
print(" GetSignalType(): " + AIRail.GetSignalType(10002, 10258));
print(" GetSignalType(): " + AIRail.GetSignalType(10002, 9746));
print(" RemoveSignal(): " + AIRail.RemoveSignal(10002, 10258));
print(" BuildSignal(): " + AIRail.BuildSignal(10002, 9746, AIRail.SIGNALTYPE_ENTRY));
print(" GetSignalType(): " + AIRail.GetSignalType(10002, 10258));
print(" GetSignalType(): " + AIRail.GetSignalType(10002, 9746));
print(" RemoveSignal(): " + AIRail.RemoveSignal(10002, 9746));
print(" BuildSignal(): " + AIRail.BuildSignal(10002, 9746, AIRail.SIGNALTYPE_EXIT_TWOWAY));
print(" GetSignalType(): " + AIRail.GetSignalType(10002, 10258));
print(" GetSignalType(): " + AIRail.GetSignalType(10002, 9746));
print(" RemoveRailTrack(): " + AIRail.RemoveRailTrack(10002, AIRail.RAILTRACK_NW_NE));
print(" RemoveRailTrack(): " + AIRail.RemoveRailTrack(10002, AIRail.RAILTRACK_NW_SE));
print(" BuildRailTrack(): " + AIRail.BuildRailTrack(10002, AIRail.RAILTRACK_NW_NE));
print(" BuildSignal(): " + AIRail.BuildSignal(10002, 10003, AIRail.SIGNALTYPE_PBS));
print(" GetSignalType(): " + AIRail.GetSignalType(10002, 10003));
print(" GetSignalType(): " + AIRail.GetSignalType(10002, 10001));
print(" RemoveSignal(): " + AIRail.RemoveSignal(10002, 10003));
print(" BuildSignal(): " + AIRail.BuildSignal(10002, 10001, AIRail.SIGNALTYPE_ENTRY));
print(" GetSignalType(): " + AIRail.GetSignalType(10002, 10003));
print(" GetSignalType(): " + AIRail.GetSignalType(10002, 10001));
print(" RemoveSignal(): " + AIRail.RemoveSignal(10002, 10001));
print(" BuildSignal(): " + AIRail.BuildSignal(10002, 10001, AIRail.SIGNALTYPE_EXIT_TWOWAY));
print(" GetSignalType(): " + AIRail.GetSignalType(10002, 10003));
print(" GetSignalType(): " + AIRail.GetSignalType(10002, 10001));
print(" RemoveRailTrack(): " + AIRail.RemoveRailTrack(10002, AIRail.RAILTRACK_NW_NE));
print(" RemoveRailTrack(): " + AIRail.RemoveRailTrack(10002, AIRail.RAILTRACK_NW_SE));
print(" BuildRail(): " + AIRail.BuildRail(10002, 10003, 10006));

View File

@@ -1118,6 +1118,7 @@ ERROR: IsEnd() is invalid as Begin() is never called
GetCargoIncome(10, 10): -1
GetCargoIncome(100, 10): -1
GetCargoIncome(10, 100): -1
GetWeight(100): -1
GetRoadVehicleTypeForCargo(): 1
Cargo 0
IsValidCargo(): true
@@ -1130,6 +1131,7 @@ ERROR: IsEnd() is invalid as Begin() is never called
GetCargoIncome(10, 10): 3
GetCargoIncome(100, 10): 38
GetCargoIncome(10, 100): 3
GetWeight(100): 6
GetRoadVehicleTypeForCargo(): 0
Cargo 1
IsValidCargo(): true
@@ -1142,6 +1144,7 @@ ERROR: IsEnd() is invalid as Begin() is never called
GetCargoIncome(10, 10): 7
GetCargoIncome(100, 10): 71
GetCargoIncome(10, 100): 6
GetWeight(100): 100
GetRoadVehicleTypeForCargo(): 1
Cargo 2
IsValidCargo(): true
@@ -1154,6 +1157,7 @@ ERROR: IsEnd() is invalid as Begin() is never called
GetCargoIncome(10, 10): 5
GetCargoIncome(100, 10): 55
GetCargoIncome(10, 100): 5
GetWeight(100): 25
GetRoadVehicleTypeForCargo(): 1
Cargo 3
IsValidCargo(): true
@@ -1166,6 +1170,7 @@ ERROR: IsEnd() is invalid as Begin() is never called
GetCargoIncome(10, 10): 5
GetCargoIncome(100, 10): 53
GetCargoIncome(10, 100): 5
GetWeight(100): 100
GetRoadVehicleTypeForCargo(): 1
Cargo 4
IsValidCargo(): true
@@ -1178,6 +1183,7 @@ ERROR: IsEnd() is invalid as Begin() is never called
GetCargoIncome(10, 10): 5
GetCargoIncome(100, 10): 52
GetCargoIncome(10, 100): 4
GetWeight(100): 18
GetRoadVehicleTypeForCargo(): 1
Cargo 5
IsValidCargo(): true
@@ -1190,6 +1196,7 @@ ERROR: IsEnd() is invalid as Begin() is never called
GetCargoIncome(10, 10): 7
GetCargoIncome(100, 10): 74
GetCargoIncome(10, 100): 6
GetWeight(100): 50
GetRoadVehicleTypeForCargo(): 1
Cargo 6
IsValidCargo(): true
@@ -1202,6 +1209,7 @@ ERROR: IsEnd() is invalid as Begin() is never called
GetCargoIncome(10, 10): 5
GetCargoIncome(100, 10): 58
GetCargoIncome(10, 100): 4
GetWeight(100): 100
GetRoadVehicleTypeForCargo(): 1
Cargo 7
IsValidCargo(): true
@@ -1214,6 +1222,7 @@ ERROR: IsEnd() is invalid as Begin() is never called
GetCargoIncome(10, 10): 6
GetCargoIncome(100, 10): 60
GetCargoIncome(10, 100): 5
GetWeight(100): 100
GetRoadVehicleTypeForCargo(): 1
Cargo 8
IsValidCargo(): true
@@ -1226,6 +1235,7 @@ ERROR: IsEnd() is invalid as Begin() is never called
GetCargoIncome(10, 10): 6
GetCargoIncome(100, 10): 62
GetCargoIncome(10, 100): 5
GetWeight(100): 100
GetRoadVehicleTypeForCargo(): 1
Cargo 9
IsValidCargo(): true
@@ -1238,6 +1248,7 @@ ERROR: IsEnd() is invalid as Begin() is never called
GetCargoIncome(10, 10): 6
GetCargoIncome(100, 10): 69
GetCargoIncome(10, 100): 6
GetWeight(100): 100
GetRoadVehicleTypeForCargo(): 1
Cargo 10
IsValidCargo(): true
@@ -1250,6 +1261,7 @@ ERROR: IsEnd() is invalid as Begin() is never called
GetCargoIncome(10, 10): 9
GetCargoIncome(100, 10): 90
GetCargoIncome(10, 100): 7
GetWeight(100): 12
GetRoadVehicleTypeForCargo(): 1
Cargo 11
IsValidCargo(): false
@@ -1262,6 +1274,7 @@ ERROR: IsEnd() is invalid as Begin() is never called
GetCargoIncome(10, 10): -1
GetCargoIncome(100, 10): -1
GetCargoIncome(10, 100): -1
GetWeight(100): -1
GetRoadVehicleTypeForCargo(): 1
Cargo 12
IsValidCargo(): false
@@ -1274,6 +1287,7 @@ ERROR: IsEnd() is invalid as Begin() is never called
GetCargoIncome(10, 10): -1
GetCargoIncome(100, 10): -1
GetCargoIncome(10, 100): -1
GetWeight(100): -1
GetRoadVehicleTypeForCargo(): 1
Cargo 13
IsValidCargo(): false
@@ -1286,6 +1300,7 @@ ERROR: IsEnd() is invalid as Begin() is never called
GetCargoIncome(10, 10): -1
GetCargoIncome(100, 10): -1
GetCargoIncome(10, 100): -1
GetWeight(100): -1
GetRoadVehicleTypeForCargo(): 1
Cargo 14
IsValidCargo(): false
@@ -1298,6 +1313,7 @@ ERROR: IsEnd() is invalid as Begin() is never called
GetCargoIncome(10, 10): -1
GetCargoIncome(100, 10): -1
GetCargoIncome(10, 100): -1
GetWeight(100): -1
GetRoadVehicleTypeForCargo(): 1
--CargoList--
@@ -7411,8 +7427,32 @@ ERROR: IsEnd() is invalid as Begin() is never called
IsRailTile(): false
BuildRailTrack(): true
BuildSignal(): true
GetSignalType(): 4
GetSignalType(): 255
RemoveSignal(): true
BuildSignal(): true
GetSignalType(): 255
GetSignalType(): 1
RemoveSignal(): true
BuildSignal(): true
GetSignalType(): 10
GetSignalType(): 10
RemoveRailTrack(): false
RemoveRailTrack(): true
BuildRailTrack(): true
BuildSignal(): false
GetSignalType(): 255
GetSignalType(): 255
RemoveSignal(): false
BuildSignal(): true
GetSignalType(): 255
GetSignalType(): 1
RemoveSignal(): true
BuildSignal(): true
GetSignalType(): 255
GetSignalType(): 10
RemoveRailTrack(): true
RemoveRailTrack(): false
BuildRail(): true
HasTransportType(): true
HasTransportType(): false
@@ -9272,12 +9312,12 @@ ERROR: IsEnd() is invalid as Begin() is never called
GetLocation(): 33417
GetEngineType(): 153
GetUnitNumber(): 1
GetAge(): 1
GetAge(): 0
GetMaxAge(): 5490
GetAgeLeft(): 5489
GetAgeLeft(): 5490
GetCurrentSpeed(): 7
GetRunningCost(): 421
GetProfitThisYear(): -1
GetProfitThisYear(): 0
GetProfitLastYear(): 0
GetCurrentValue(): 5947
GetVehicleType(): 1
@@ -9287,7 +9327,7 @@ ERROR: IsEnd() is invalid as Begin() is never called
IsInDepot(): false
GetNumWagons(): 1
GetWagonEngineType(): 153
GetWagonAge(): 1
GetWagonAge(): 0
GetLength(): 8
GetOwner(): 1
BuildVehicle(): 14
@@ -9360,11 +9400,11 @@ ERROR: IsEnd() is invalid as Begin() is never called
14 => 1
12 => 1
Age ListDump:
17 => 1
16 => 1
14 => 1
13 => 1
12 => 1
17 => 0
16 => 0
14 => 0
MaxAge ListDump:
16 => 10980
14 => 10980
@@ -9372,9 +9412,9 @@ ERROR: IsEnd() is invalid as Begin() is never called
13 => 5490
12 => 5490
AgeLeft ListDump:
16 => 10980
14 => 10980
17 => 7320
16 => 10979
14 => 10979
17 => 7319
13 => 5489
12 => 5489
CurrentSpeed ListDump:

View File

@@ -4,7 +4,7 @@ class StationList extends AIInfo {
function GetShortName() { return "REGS"; }
function GetDescription() { return "This runs stationlist-tests on some commands. On the same map the result should always be the same."; }
function GetVersion() { return 1; }
function GetAPIVersion() { return "12"; }
function GetAPIVersion() { return "13"; }
function GetDate() { return "2007-03-18"; }
function CreateInstance() { return "StationList"; }
function UseAsRandomAI() { return false; }

View File

@@ -10,6 +10,7 @@ add_subdirectory(3rdparty)
add_subdirectory(ai)
add_subdirectory(blitter)
add_subdirectory(core)
add_subdirectory(fontcache)
add_subdirectory(game)
add_subdirectory(lang)
add_subdirectory(linkgraph)
@@ -29,18 +30,15 @@ add_files(
viewport_sprite_sorter_sse4.cpp
CONDITION SSE_FOUND
)
if(CMAKE_CXX_COMPILER_ID STREQUAL "GNU" OR CMAKE_CXX_COMPILER_ID STREQUAL "Clang" OR CMAKE_CXX_COMPILER_ID STREQUAL "AppleClang")
set_compile_flags(
viewport_sprite_sorter_sse4.cpp
COMPILE_FLAGS -msse4.1)
endif()
add_files(
aircraft.h
aircraft_cmd.cpp
aircraft_cmd.h
aircraft_gui.cpp
airport.cpp
airport.h
airport_cmd.h
airport_gui.cpp
animated_tile.cpp
animated_tile_func.h
@@ -49,6 +47,7 @@ add_files(
autoreplace.cpp
autoreplace_base.h
autoreplace_cmd.cpp
autoreplace_cmd.h
autoreplace_func.h
autoreplace_gui.cpp
autoreplace_gui.h
@@ -84,12 +83,12 @@ add_files(
clear_cmd.cpp
clear_func.h
clear_map.h
cmd_helper.h
command.cpp
command_func.h
command_type.h
company_base.h
company_cmd.cpp
company_cmd.h
company_func.h
company_gui.cpp
company_gui.h
@@ -119,6 +118,7 @@ add_files(
depot.cpp
depot_base.h
depot_cmd.cpp
depot_cmd.h
depot_func.h
depot_gui.cpp
depot_map.h
@@ -127,11 +127,13 @@ add_files(
direction_type.h
disaster_vehicle.cpp
disaster_vehicle.h
dock_cmd.h
dock_gui.cpp
driver.cpp
driver.h
economy.cpp
economy_base.h
economy_cmd.h
economy_func.h
economy_type.h
effectvehicle.cpp
@@ -141,6 +143,7 @@ add_files(
elrail_func.h
engine.cpp
engine_base.h
engine_cmd.h
engine_func.h
engine_gui.cpp
engine_gui.h
@@ -155,7 +158,6 @@ add_files(
fios_gui.cpp
fontcache.cpp
fontcache.h
fontcache_internal.h
fontdetection.h
framerate_gui.cpp
framerate_type.h
@@ -174,6 +176,7 @@ add_files(
gfxinit.h
goal.cpp
goal_base.h
goal_cmd.h
goal_gui.cpp
goal_type.h
graph_gui.cpp
@@ -182,6 +185,7 @@ add_files(
ground_vehicle.hpp
group.h
group_cmd.cpp
group_cmd.h
group_gui.cpp
group_gui.h
group_type.h
@@ -198,6 +202,7 @@ add_files(
house_type.h
industry.h
industry_cmd.cpp
industry_cmd.h
industry_gui.cpp
industry_map.h
industry_type.h
@@ -208,6 +213,7 @@ add_files(
intro_gui.cpp
landscape.cpp
landscape.h
landscape_cmd.h
landscape_type.h
language.h
livery.h
@@ -217,6 +223,7 @@ add_files(
map_type.h
misc.cpp
misc_cmd.cpp
misc_cmd.h
misc_gui.cpp
mixer.cpp
mixer.h
@@ -277,6 +284,7 @@ add_files(
newgrf_town.h
newgrf_townname.cpp
newgrf_townname.h
news_cmd.h
news_func.h
news_gui.cpp
news_gui.h
@@ -284,6 +292,7 @@ add_files(
object.h
object_base.h
object_cmd.cpp
object_cmd.h
object_gui.cpp
object_map.h
object_type.h
@@ -293,6 +302,7 @@ add_files(
order_backup.h
order_base.h
order_cmd.cpp
order_cmd.h
order_func.h
order_gui.cpp
order_type.h
@@ -305,6 +315,7 @@ add_files(
rail.cpp
rail.h
rail_cmd.cpp
rail_cmd.h
rail_gui.cpp
rail_gui.h
rail_map.h
@@ -327,6 +338,7 @@ add_files(
roadstop_base.h
roadveh.h
roadveh_cmd.cpp
roadveh_cmd.h
roadveh_gui.cpp
safeguards.h
screenshot_gui.cpp
@@ -334,6 +346,7 @@ add_files(
screenshot.cpp
screenshot.h
settings.cpp
settings_cmd.h
settings_func.h
settings_gui.cpp
settings_gui.h
@@ -343,6 +356,7 @@ add_files(
settings_type.h
ship.h
ship_cmd.cpp
ship_cmd.h
ship_gui.cpp
signal.cpp
signal_func.h
@@ -350,6 +364,7 @@ add_files(
signs.cpp
signs_base.h
signs_cmd.cpp
signs_cmd.h
signs_func.h
signs_gui.cpp
signs_type.h
@@ -368,6 +383,7 @@ add_files(
station.cpp
station_base.h
station_cmd.cpp
station_cmd.h
station_func.h
station_gui.cpp
station_gui.h
@@ -379,6 +395,7 @@ add_files(
stdafx.h
story.cpp
story_base.h
story_cmd.h
story_gui.cpp
story_type.h
strgen/strgen.h
@@ -393,11 +410,13 @@ add_files(
strings_type.h
subsidy.cpp
subsidy_base.h
subsidy_cmd.h
subsidy_func.h
subsidy_gui.cpp
subsidy_type.h
tar_type.h
terraform_cmd.cpp
terraform_cmd.h
terraform_gui.cpp
terraform_gui.h
textbuf.cpp
@@ -422,11 +441,13 @@ add_files(
tilematrix_type.hpp
timetable.h
timetable_cmd.cpp
timetable_cmd.h
timetable_gui.cpp
toolbar_gui.cpp
toolbar_gui.h
town.h
town_cmd.cpp
town_cmd.h
town_gui.cpp
town_kdtree.h
town_map.h
@@ -438,22 +459,26 @@ add_files(
track_type.h
train.h
train_cmd.cpp
train_cmd.h
train_gui.cpp
transparency.h
transparency_gui.cpp
transparency_gui.h
transport_type.h
tree_cmd.cpp
tree_cmd.h
tree_gui.cpp
tree_map.h
tunnel_map.cpp
tunnel_map.h
tunnelbridge.h
tunnelbridge_cmd.cpp
tunnelbridge_cmd.h
tunnelbridge_map.h
vehicle.cpp
vehicle_base.h
vehicle_cmd.cpp
vehicle_cmd.h
vehicle_func.h
vehicle_gui.cpp
vehicle_gui.h
@@ -462,6 +487,7 @@ add_files(
vehiclelist.cpp
vehiclelist.h
viewport.cpp
viewport_cmd.h
viewport_func.h
viewport_gui.cpp
viewport_kdtree.h
@@ -472,10 +498,12 @@ add_files(
walltime_func.h
water.h
water_cmd.cpp
water_cmd.h
water_map.h
waypoint.cpp
waypoint_base.h
waypoint_cmd.cpp
waypoint_cmd.h
waypoint_func.h
waypoint_gui.cpp
widget.cpp

View File

@@ -139,9 +139,9 @@ public:
static int GetStartNextTime();
/** Wrapper function for AIScanner::GetAIConsoleList */
static char *GetConsoleList(char *p, const char *last, bool newest_only = false);
static std::string GetConsoleList(bool newest_only = false);
/** Wrapper function for AIScanner::GetAIConsoleLibraryList */
static char *GetConsoleLibraryList(char *p, const char *last);
static std::string GetConsoleLibraryList();
/** Wrapper function for AIScanner::GetAIInfoList */
static const ScriptInfoList *GetInfoList();
/** Wrapper function for AIScanner::GetUniqueAIInfoList */

View File

@@ -315,14 +315,14 @@
return DAYS_IN_YEAR;
}
/* static */ char *AI::GetConsoleList(char *p, const char *last, bool newest_only)
/* static */ std::string AI::GetConsoleList(bool newest_only)
{
return AI::scanner_info->GetConsoleList(p, last, newest_only);
return AI::scanner_info->GetConsoleList(newest_only);
}
/* static */ char *AI::GetConsoleLibraryList(char *p, const char *last)
/* static */ std::string AI::GetConsoleLibraryList()
{
return AI::scanner_library->GetConsoleList(p, last, true);
return AI::scanner_library->GetConsoleList(true);
}
/* static */ const ScriptInfoList *AI::GetInfoList()

View File

@@ -28,6 +28,8 @@
#include "../hotkeys.h"
#include "../core/geometry_func.hpp"
#include "../guitimer_func.h"
#include "../company_cmd.h"
#include "../misc_cmd.h"
#include "ai.hpp"
#include "ai_gui.hpp"
@@ -683,10 +685,10 @@ static const NWidgetPart _nested_ai_config_widgets[] = {
NWidget(WWT_PANEL, COLOUR_MAUVE, WID_AIC_BACKGROUND),
NWidget(NWID_VERTICAL), SetPIP(4, 4, 4),
NWidget(NWID_HORIZONTAL), SetPIP(7, 0, 7),
NWidget(WWT_PUSHARROWBTN, COLOUR_YELLOW, WID_AIC_DECREASE), SetFill(0, 1), SetDataTip(AWV_DECREASE, STR_NULL),
NWidget(WWT_PUSHARROWBTN, COLOUR_YELLOW, WID_AIC_INCREASE), SetFill(0, 1), SetDataTip(AWV_INCREASE, STR_NULL),
NWidget(WWT_PUSHARROWBTN, COLOUR_YELLOW, WID_AIC_DECREASE), SetDataTip(AWV_DECREASE, STR_NULL),
NWidget(WWT_PUSHARROWBTN, COLOUR_YELLOW, WID_AIC_INCREASE), SetDataTip(AWV_INCREASE, STR_NULL),
NWidget(NWID_SPACER), SetMinimalSize(6, 0),
NWidget(WWT_TEXT, COLOUR_MAUVE, WID_AIC_NUMBER), SetDataTip(STR_DIFFICULTY_LEVEL_SETTING_MAXIMUM_NO_COMPETITORS, STR_NULL), SetFill(1, 0), SetPadding(1, 0, 0, 0),
NWidget(WWT_TEXT, COLOUR_MAUVE, WID_AIC_NUMBER), SetDataTip(STR_DIFFICULTY_LEVEL_SETTING_MAXIMUM_NO_COMPETITORS, STR_NULL), SetFill(1, 0),
EndContainer(),
NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(7, 0, 7),
NWidget(WWT_PUSHTXTBTN, COLOUR_YELLOW, WID_AIC_MOVE_UP), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_AI_CONFIG_MOVE_UP, STR_AI_CONFIG_MOVE_UP_TOOLTIP),
@@ -778,6 +780,11 @@ struct AIConfigWindow : public Window {
void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize) override
{
switch (widget) {
case WID_AIC_DECREASE:
case WID_AIC_INCREASE:
*size = maxdim(*size, NWidgetScrollbar::GetHorizontalDimension());
break;
case WID_AIC_GAMELIST:
this->line_height = FONT_HEIGHT_NORMAL + WD_MATRIX_TOP + WD_MATRIX_BOTTOM;
size->height = 1 * this->line_height;
@@ -1290,8 +1297,8 @@ struct AIDebugWindow : public Window {
case WID_AID_RELOAD_TOGGLE:
if (ai_debug_company == OWNER_DEITY) break;
/* First kill the company of the AI, then start a new one. This should start the current AI again */
DoCommandP(0, CCA_DELETE | ai_debug_company << 16 | CRR_MANUAL << 24, 0, CMD_COMPANY_CTRL);
DoCommandP(0, CCA_NEW_AI | ai_debug_company << 16, 0, CMD_COMPANY_CTRL);
Command<CMD_COMPANY_CTRL>::Post(CCA_DELETE, ai_debug_company, CRR_MANUAL, INVALID_CLIENT_ID);
Command<CMD_COMPANY_CTRL>::Post(CCA_NEW_AI, ai_debug_company, CRR_NONE, INVALID_CLIENT_ID);
break;
case WID_AID_SETTINGS:
@@ -1330,7 +1337,7 @@ struct AIDebugWindow : public Window {
}
if (all_unpaused) {
/* All scripts have been unpaused => unpause the game. */
DoCommandP(0, PM_PAUSED_NORMAL, 0, CMD_PAUSE);
Command<CMD_PAUSE>::Post(PM_PAUSED_NORMAL, false);
}
}
}
@@ -1379,7 +1386,7 @@ struct AIDebugWindow : public Window {
/* Pause the game. */
if ((_pause_mode & PM_PAUSED_NORMAL) == PM_UNPAUSED) {
DoCommandP(0, PM_PAUSED_NORMAL, 1, CMD_PAUSE);
Command<CMD_PAUSE>::Post(PM_PAUSED_NORMAL, true);
}
/* Highlight row that matched */

View File

@@ -25,7 +25,7 @@
*/
static bool CheckAPIVersion(const char *api_version)
{
static const std::set<std::string> versions = { "0.7", "1.0", "1.1", "1.2", "1.3", "1.4", "1.5", "1.6", "1.7", "1.8", "1.9", "1.10", "1.11", "12" };
static const std::set<std::string> versions = { "0.7", "1.0", "1.1", "1.2", "1.3", "1.4", "1.5", "1.6", "1.7", "1.8", "1.9", "1.10", "1.11", "12", "13" };
return versions.find(api_version) != versions.end();
}

View File

@@ -18,6 +18,7 @@
#include "ai.hpp"
#include "../script/script_storage.hpp"
#include "../script/script_cmd.h"
#include "ai_info.hpp"
#include "ai_instance.hpp"
@@ -92,13 +93,13 @@ ScriptInfo *AIInstance::FindLibrary(const char *library, int version)
/**
* DoCommand callback function for all commands executed by AIs.
* @param cmd cmd as given to DoCommandPInternal.
* @param result The result of the command.
* @param tile The tile on which the command was executed.
* @param p1 p1 as given to DoCommandPInternal.
* @param p2 p2 as given to DoCommandPInternal.
* @param cmd cmd as given to DoCommandPInternal.
* @param data Command data as given to Command<>::Post.
* @param result_data Additional returned data from the command.
*/
void CcAI(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2, uint32 cmd)
void CcAI(Commands cmd, const CommandCost &result, TileIndex tile, const CommandDataBuffer &data, CommandDataBuffer result_data)
{
/*
* The company might not exist anymore. Check for this.
@@ -109,12 +110,12 @@ void CcAI(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2, uint3
const Company *c = Company::GetIfValid(_current_company);
if (c == nullptr || c->ai_instance == nullptr) return;
if (c->ai_instance->DoCommandCallback(result, tile, p1, p2, cmd)) {
if (c->ai_instance->DoCommandCallback(result, tile, data, std::move(result_data), cmd)) {
c->ai_instance->Continue();
}
}
CommandCallback *AIInstance::GetDoCommandCallback()
CommandCallbackData *AIInstance::GetDoCommandCallback()
{
return &CcAI;
}

View File

@@ -29,7 +29,7 @@ public:
private:
void RegisterAPI() override;
void Died() override;
CommandCallback *GetDoCommandCallback() override;
CommandCallbackData *GetDoCommandCallback() override;
void LoadDummyScript() override;
};

View File

@@ -91,7 +91,7 @@ struct Aircraft FINAL : public SpecializedVehicle<Aircraft, VEH_AIRCRAFT> {
void MarkDirty();
void UpdateDeltaXY();
ExpensesType GetExpenseType(bool income) const { return income ? EXPENSES_AIRCRAFT_INC : EXPENSES_AIRCRAFT_RUN; }
ExpensesType GetExpenseType(bool income) const { return income ? EXPENSES_AIRCRAFT_REVENUE : EXPENSES_AIRCRAFT_RUN; }
bool IsPrimaryVehicle() const { return this->IsNormalAircraft(); }
void GetImage(Direction direction, EngineImageType image_type, VehicleSpriteSeq *result) const;
int GetDisplaySpeed() const { return this->cur_speed; }

View File

@@ -37,6 +37,8 @@
#include "disaster_vehicle.h"
#include "newgrf_airporttiles.h"
#include "framerate_type.h"
#include "aircraft_cmd.h"
#include "vehicle_cmd.h"
#include "table/strings.h"
@@ -188,7 +190,7 @@ void GetRotorImage(const Aircraft *v, EngineImageType image_type, VehicleSpriteS
const Aircraft *w = v->Next()->Next();
if (is_custom_sprite(v->spritenum)) {
GetCustomRotorSprite(v, false, image_type, result);
GetCustomRotorSprite(v, image_type, result);
if (result->IsValid()) return;
}
@@ -258,14 +260,13 @@ void GetAircraftSpriteSize(EngineID engine, uint &width, uint &height, int &xoff
/**
* Build an aircraft.
* @param tile tile of the depot where aircraft is built.
* @param flags type of operation.
* @param tile tile of the depot where aircraft is built.
* @param e the engine to build.
* @param data unused.
* @param[out] ret the vehicle that has been built.
* @return the cost of this operation or an error.
*/
CommandCost CmdBuildAircraft(TileIndex tile, DoCommandFlag flags, const Engine *e, uint16 data, Vehicle **ret)
CommandCost CmdBuildAircraft(DoCommandFlag flags, TileIndex tile, const Engine *e, Vehicle **ret)
{
const AircraftVehicleInfo *avi = &e->u.air;
const Station *st = Station::GetByTile(tile);
@@ -327,8 +328,6 @@ CommandCost CmdBuildAircraft(TileIndex tile, DoCommandFlag flags, const Engine *
v->reliability_spd_dec = e->reliability_spd_dec;
v->max_age = e->GetLifeLengthInDays();
_new_vehicle_id = v->index;
v->pos = GetVehiclePosOnBuild(tile);
v->state = HANGAR;
@@ -1274,7 +1273,7 @@ void HandleMissingAircraftOrders(Aircraft *v)
const Station *st = GetTargetAirportIfValid(v);
if (st == nullptr) {
Backup<CompanyID> cur_company(_current_company, v->owner, FILE_LINE);
CommandCost ret = DoCommand(v->tile, v->index, 0, DC_EXEC, CMD_SEND_VEHICLE_TO_DEPOT);
CommandCost ret = Command<CMD_SEND_VEHICLE_TO_DEPOT>::Do(DC_EXEC, v->index, DepotCommand::None, {});
cur_company.Restore();
if (ret.Failed()) CrashAirplane(v);
@@ -1341,7 +1340,12 @@ static void CrashAirplane(Aircraft *v)
AI::NewEvent(v->owner, new ScriptEventVehicleCrashed(v->index, vt, st == nullptr ? ScriptEventVehicleCrashed::CRASH_AIRCRAFT_NO_AIRPORT : ScriptEventVehicleCrashed::CRASH_PLANE_LANDING));
Game::NewEvent(new ScriptEventVehicleCrashed(v->index, vt, st == nullptr ? ScriptEventVehicleCrashed::CRASH_AIRCRAFT_NO_AIRPORT : ScriptEventVehicleCrashed::CRASH_PLANE_LANDING));
AddTileNewsItem(newsitem, NT_ACCIDENT, vt, nullptr, st != nullptr ? st->index : INVALID_STATION);
NewsType newstype = NT_ACCIDENT;
if (v->owner != _local_company) {
newstype = NT_ACCIDENT_OTHER;
}
AddTileNewsItem(newsitem, newstype, vt, nullptr, st != nullptr ? st->index : INVALID_STATION);
ModifyStationRatingAround(vt, v->owner, -160, 30);
if (_settings_client.sound.disaster) SndPlayVehicleFx(SND_12_EXPLOSION, v);
@@ -1632,7 +1636,7 @@ static void AircraftEventHandler_HeliTakeOff(Aircraft *v, const AirportFTAClass
/* Send the helicopter to a hangar if needed for replacement */
if (v->NeedsAutomaticServicing()) {
Backup<CompanyID> cur_company(_current_company, v->owner, FILE_LINE);
DoCommand(v->tile, v->index | DEPOT_SERVICE | DEPOT_LOCATE_HANGAR, 0, DC_EXEC, CMD_SEND_VEHICLE_TO_DEPOT);
Command<CMD_SEND_VEHICLE_TO_DEPOT>::Do(DC_EXEC, v->index, DepotCommand::Service | DepotCommand::LocateHangar, {});
cur_company.Restore();
}
}
@@ -1683,7 +1687,7 @@ static void AircraftEventHandler_Landing(Aircraft *v, const AirportFTAClass *apc
/* check if the aircraft needs to be replaced or renewed and send it to a hangar if needed */
if (v->NeedsAutomaticServicing()) {
Backup<CompanyID> cur_company(_current_company, v->owner, FILE_LINE);
DoCommand(v->tile, v->index | DEPOT_SERVICE, 0, DC_EXEC, CMD_SEND_VEHICLE_TO_DEPOT);
Command<CMD_SEND_VEHICLE_TO_DEPOT>::Do(DC_EXEC, v->index, DepotCommand::Service, {});
cur_company.Restore();
}
}

19
src/aircraft_cmd.h Normal file
View File

@@ -0,0 +1,19 @@
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file aircraft_cmd.h Command definitions related to aircraft. */
#ifndef AIRCRAFT_CMD_H
#define AIRCRAFT_CMD_H
#include "command_type.h"
#include "engine_type.h"
#include "vehicle_type.h"
CommandCost CmdBuildAircraft(DoCommandFlag flags, TileIndex tile, const Engine *e, Vehicle **v);
#endif /* AIRCRAFT_CMD_H */

View File

@@ -100,7 +100,7 @@ void DrawAircraftImage(const Vehicle *v, int left, int right, int y, VehicleID s
if (helicopter) {
const Aircraft *a = Aircraft::From(v);
VehicleSpriteSeq rotor_seq;
GetCustomRotorSprite(a, true, image_type, &rotor_seq);
GetCustomRotorSprite(a, image_type, &rotor_seq);
if (!rotor_seq.IsValid()) rotor_seq.Set(SPR_ROTOR_STOPPED);
heli_offs = ScaleGUITrad(5);
rotor_seq.Draw(x, y + y_offs - heli_offs, PAL_NONE, false);

17
src/airport_cmd.h Normal file
View File

@@ -0,0 +1,17 @@
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file airport_cmd.h Command definitions related to airports. */
#ifndef AIRPORT_CMD_H
#define AIRPORT_CMD_H
#include "command_type.h"
CommandCallback CcBuildAirport;
#endif /* AIRPORT_CMD_H */

View File

@@ -8,6 +8,7 @@
/** @file airport_gui.cpp The GUI for airports. */
#include "stdafx.h"
#include "economy_func.h"
#include "window_gui.h"
#include "station_gui.h"
#include "terraform_gui.h"
@@ -26,6 +27,10 @@
#include "hotkeys.h"
#include "vehicle_func.h"
#include "gui.h"
#include "command_func.h"
#include "airport_cmd.h"
#include "station_cmd.h"
#include "zoom_func.h"
#include "widgets/airport_widget.h"
@@ -40,7 +45,7 @@ static void ShowBuildAirportPicker(Window *parent);
SpriteID GetCustomAirportSprite(const AirportSpec *as, byte layout);
void CcBuildAirport(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2, uint32 cmd)
void CcBuildAirport(Commands cmd, const CommandCost &result, TileIndex tile)
{
if (result.Failed()) return;
@@ -55,13 +60,20 @@ void CcBuildAirport(const CommandCost &result, TileIndex tile, uint32 p1, uint32
static void PlaceAirport(TileIndex tile)
{
if (_selected_airport_index == -1) return;
uint32 p2 = _ctrl_pressed;
SB(p2, 16, 16, INVALID_STATION); // no station to join
uint32 p1 = AirportClass::Get(_selected_airport_class)->GetSpec(_selected_airport_index)->GetIndex();
p1 |= _selected_airport_layout << 8;
CommandContainer cmdcont = { tile, p1, p2, CMD_BUILD_AIRPORT | CMD_MSG(STR_ERROR_CAN_T_BUILD_AIRPORT_HERE), CcBuildAirport, "" };
ShowSelectStationIfNeeded(cmdcont, TileArea(tile, _thd.size.x / TILE_SIZE, _thd.size.y / TILE_SIZE));
byte airport_type = AirportClass::Get(_selected_airport_class)->GetSpec(_selected_airport_index)->GetIndex();
byte layout = _selected_airport_layout;
bool adjacent = _ctrl_pressed;
auto proc = [=](bool test, StationID to_join) -> bool {
if (test) {
return Command<CMD_BUILD_AIRPORT>::Do(CommandFlagsToDCFlags(GetCommandFlags<CMD_BUILD_AIRPORT>()), tile, airport_type, layout, INVALID_STATION, adjacent).Succeeded();
} else {
return Command<CMD_BUILD_AIRPORT>::Post(STR_ERROR_CAN_T_BUILD_AIRPORT_HERE, CcBuildAirport, tile, airport_type, layout, to_join, adjacent);
}
};
ShowSelectStationIfNeeded(TileArea(tile, _thd.size.x / TILE_SIZE, _thd.size.y / TILE_SIZE), proc);
}
/** Airport build toolbar window handler. */
@@ -413,11 +425,8 @@ public:
{
this->DrawWidgets();
uint16 top = this->GetWidget<NWidgetBase>(WID_AP_BTN_DOHILIGHT)->pos_y + this->GetWidget<NWidgetBase>(WID_AP_BTN_DOHILIGHT)->current_y + WD_PAR_VSEP_NORMAL;
NWidgetBase *panel_nwi = this->GetWidget<NWidgetBase>(WID_AP_BOTTOMPANEL);
int right = panel_nwi->pos_x + panel_nwi->current_x;
int bottom = panel_nwi->pos_y + panel_nwi->current_y;
Rect r = this->GetWidget<NWidgetBase>(WID_AP_ACCEPTANCE)->GetCurrentRect();
int top = r.top + ScaleGUITrad(WD_PAR_VSEP_NORMAL);
if (_selected_airport_index != -1) {
const AirportSpec *as = AirportClass::Get(_selected_airport_class)->GetSpec(_selected_airport_index);
@@ -427,20 +436,27 @@ public:
if (_settings_game.economy.station_noise_level) {
/* show the noise of the selected airport */
SetDParam(0, as->noise_level);
DrawString(panel_nwi->pos_x + WD_FRAMERECT_LEFT, right - WD_FRAMERECT_RIGHT, top, STR_STATION_BUILD_NOISE);
top += FONT_HEIGHT_NORMAL + WD_PAR_VSEP_NORMAL;
DrawString(r.left, r.right, top, STR_STATION_BUILD_NOISE);
top += FONT_HEIGHT_NORMAL + ScaleGUITrad(WD_PAR_VSEP_NORMAL);
}
if (_settings_game.economy.infrastructure_maintenance) {
Money monthly = _price[PR_INFRASTRUCTURE_AIRPORT] * as->maintenance_cost >> 3;
SetDParam(0, monthly * 12);
DrawString(r.left, r.right, top, STR_STATION_BUILD_INFRASTRUCTURE_COST);
top += FONT_HEIGHT_NORMAL + ScaleGUITrad(WD_PAR_VSEP_NORMAL);
}
/* strings such as 'Size' and 'Coverage Area' */
top = DrawStationCoverageAreaText(panel_nwi->pos_x + WD_FRAMERECT_LEFT, right - WD_FRAMERECT_RIGHT, top, SCT_ALL, rad, false) + WD_PAR_VSEP_NORMAL;
top = DrawStationCoverageAreaText(panel_nwi->pos_x + WD_FRAMERECT_LEFT, right - WD_FRAMERECT_RIGHT, top, SCT_ALL, rad, true) + WD_PAR_VSEP_NORMAL;
top = DrawStationCoverageAreaText(r.left, r.right, top, SCT_ALL, rad, false) + ScaleGUITrad(WD_PAR_VSEP_NORMAL);
top = DrawStationCoverageAreaText(r.left, r.right, top, SCT_ALL, rad, true) + ScaleGUITrad(WD_PAR_VSEP_NORMAL);
}
/* Resize background if the window is too small.
* Never make the window smaller to avoid oscillating if the size change affects the acceptance.
* (This is the case, if making the window bigger moves the mouse into the window.) */
if (top > bottom) {
ResizeWindow(this, 0, top - bottom, false);
if (top > r.bottom) {
ResizeWindow(this, 0, top - r.bottom, false);
}
}
@@ -586,8 +602,8 @@ static const NWidgetPart _nested_build_airport_widgets[] = {
NWidget(WWT_EMPTY, COLOUR_DARK_GREEN, WID_AP_EXTRA_TEXT), SetFill(1, 0), SetMinimalSize(150, 0),
EndContainer(),
/* Bottom panel. */
NWidget(WWT_PANEL, COLOUR_DARK_GREEN, WID_AP_BOTTOMPANEL), SetPIP(2, 2, 2),
NWidget(WWT_LABEL, COLOUR_DARK_GREEN), SetDataTip(STR_STATION_BUILD_COVERAGE_AREA_TITLE, STR_NULL), SetFill(1, 0),
NWidget(WWT_PANEL, COLOUR_DARK_GREEN, WID_AP_BOTTOMPANEL),
NWidget(WWT_LABEL, COLOUR_DARK_GREEN), SetPadding(WD_FRAMERECT_TOP, WD_FRAMERECT_RIGHT, WD_FRAMERECT_BOTTOM, WD_FRAMERECT_LEFT), SetDataTip(STR_STATION_BUILD_COVERAGE_AREA_TITLE, STR_NULL), SetFill(1, 0),
NWidget(NWID_HORIZONTAL),
NWidget(NWID_SPACER), SetMinimalSize(14, 0), SetFill(1, 0),
NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
@@ -598,7 +614,7 @@ static const NWidgetPart _nested_build_airport_widgets[] = {
EndContainer(),
NWidget(NWID_SPACER), SetMinimalSize(14, 0), SetFill(1, 0),
EndContainer(),
NWidget(NWID_SPACER), SetMinimalSize(0, 10), SetResize(0, 1), SetFill(1, 0),
NWidget(WWT_EMPTY, COLOUR_DARK_GREEN, WID_AP_ACCEPTANCE), SetPadding(0, WD_FRAMERECT_RIGHT, 0, WD_FRAMERECT_LEFT), SetResize(0, 1), SetFill(1, 0),
EndContainer(),
};

View File

@@ -22,6 +22,11 @@
#include "ai/ai.hpp"
#include "news_func.h"
#include "strings_func.h"
#include "autoreplace_cmd.h"
#include "group_cmd.h"
#include "order_cmd.h"
#include "train_cmd.h"
#include "vehicle_cmd.h"
#include "table/strings.h"
@@ -206,7 +211,7 @@ static int GetIncompatibleRefitOrderIdForAutoreplace(const Vehicle *v, EngineID
const Order *o;
const Vehicle *u = (v->type == VEH_TRAIN) ? v->First() : v;
const OrderList *orders = u->orders.list;
const OrderList *orders = u->orders;
if (orders == nullptr) return -1;
for (VehicleOrderID i = 0; i < orders->GetNumOrders(); i++) {
o = orders->GetOrderAt(i);
@@ -340,23 +345,24 @@ static CommandCost BuildReplacementVehicle(Vehicle *old_veh, Vehicle **new_vehic
}
/* Build the new vehicle */
cost = DoCommand(old_veh->tile, e | (CT_INVALID << 24), 0, DC_EXEC | DC_AUTOREPLACE, GetCmdBuildVeh(old_veh));
VehicleID new_veh_id;
std::tie(cost, new_veh_id, std::ignore, std::ignore) = Command<CMD_BUILD_VEHICLE>::Do(DC_EXEC | DC_AUTOREPLACE, old_veh->tile, e, true, CT_INVALID, INVALID_CLIENT_ID);
if (cost.Failed()) return cost;
Vehicle *new_veh = Vehicle::Get(_new_vehicle_id);
Vehicle *new_veh = Vehicle::Get(new_veh_id);
*new_vehicle = new_veh;
/* Refit the vehicle if needed */
if (refit_cargo != CT_NO_REFIT) {
byte subtype = GetBestFittingSubType(old_veh, new_veh, refit_cargo);
cost.AddCost(DoCommand(0, new_veh->index, refit_cargo | (subtype << 8), DC_EXEC, GetCmdRefitVeh(new_veh)));
cost.AddCost(std::get<0>(Command<CMD_REFIT_VEHICLE>::Do(DC_EXEC, new_veh->index, refit_cargo, subtype, false, false, 0)));
assert(cost.Succeeded()); // This should be ensured by GetNewCargoTypeForReplace()
}
/* Try to reverse the vehicle, but do not care if it fails as the new type might not be reversible */
if (new_veh->type == VEH_TRAIN && HasBit(Train::From(old_veh)->flags, VRF_REVERSE_DIRECTION)) {
DoCommand(0, new_veh->index, true, DC_EXEC, CMD_REVERSE_TRAIN_DIRECTION);
Command<CMD_REVERSE_TRAIN_DIRECTION>::Do(DC_EXEC, new_veh->index, true);
}
return cost;
@@ -368,9 +374,9 @@ static CommandCost BuildReplacementVehicle(Vehicle *old_veh, Vehicle **new_vehic
* @param evaluate_callback shall the start/stop callback be evaluated?
* @return success or error
*/
static inline CommandCost CmdStartStopVehicle(const Vehicle *v, bool evaluate_callback)
static inline CommandCost DoCmdStartStopVehicle(const Vehicle *v, bool evaluate_callback)
{
return DoCommand(0, v->index, evaluate_callback ? 1 : 0, DC_EXEC | DC_AUTOREPLACE, CMD_START_STOP_VEHICLE);
return Command<CMD_START_STOP_VEHICLE>::Do(DC_EXEC | DC_AUTOREPLACE, v->index, evaluate_callback);
}
/**
@@ -383,7 +389,7 @@ static inline CommandCost CmdStartStopVehicle(const Vehicle *v, bool evaluate_ca
*/
static inline CommandCost CmdMoveVehicle(const Vehicle *v, const Vehicle *after, DoCommandFlag flags, bool whole_chain)
{
return DoCommand(0, v->index | (whole_chain ? 1 : 0) << 20, after != nullptr ? after->index : INVALID_VEHICLE, flags | DC_NO_CARGO_CAP_CHECK, CMD_MOVE_RAIL_VEHICLE);
return Command<CMD_MOVE_RAIL_VEHICLE>::Do(flags | DC_NO_CARGO_CAP_CHECK, v->index, after != nullptr ? after->index : INVALID_VEHICLE, whole_chain);
}
/**
@@ -397,19 +403,19 @@ static CommandCost CopyHeadSpecificThings(Vehicle *old_head, Vehicle *new_head,
CommandCost cost = CommandCost();
/* Share orders */
if (cost.Succeeded() && old_head != new_head) cost.AddCost(DoCommand(0, new_head->index | CO_SHARE << 30, old_head->index, DC_EXEC, CMD_CLONE_ORDER));
if (cost.Succeeded() && old_head != new_head) cost.AddCost(Command<CMD_CLONE_ORDER>::Do(DC_EXEC, CO_SHARE, new_head->index, old_head->index));
/* Copy group membership */
if (cost.Succeeded() && old_head != new_head) cost.AddCost(DoCommand(0, old_head->group_id, new_head->index, DC_EXEC, CMD_ADD_VEHICLE_GROUP));
if (cost.Succeeded() && old_head != new_head) cost.AddCost(std::get<0>(Command<CMD_ADD_VEHICLE_GROUP>::Do(DC_EXEC, old_head->group_id, new_head->index, false)));
/* Perform start/stop check whether the new vehicle suits newgrf restrictions etc. */
if (cost.Succeeded()) {
/* Start the vehicle, might be denied by certain things */
assert((new_head->vehstatus & VS_STOPPED) != 0);
cost.AddCost(CmdStartStopVehicle(new_head, true));
cost.AddCost(DoCmdStartStopVehicle(new_head, true));
/* Stop the vehicle again, but do not care about evil newgrfs allowing starting but not stopping :p */
if (cost.Succeeded()) cost.AddCost(CmdStartStopVehicle(new_head, false));
if (cost.Succeeded()) cost.AddCost(DoCmdStartStopVehicle(new_head, false));
}
/* Last do those things which do never fail (resp. we do not care about), but which are not undo-able */
@@ -466,11 +472,11 @@ static CommandCost ReplaceFreeUnit(Vehicle **single_unit, DoCommandFlag flags, b
}
/* Sell the old vehicle */
cost.AddCost(DoCommand(0, old_v->index, 0, flags, GetCmdSellVeh(old_v)));
cost.AddCost(Command<CMD_SELL_VEHICLE>::Do(flags, old_v->index, false, false, INVALID_CLIENT_ID));
/* If we are not in DC_EXEC undo everything */
if ((flags & DC_EXEC) == 0) {
DoCommand(0, new_v->index, 0, DC_EXEC, GetCmdSellVeh(new_v));
Command<CMD_SELL_VEHICLE>::Do(DC_EXEC, new_v->index, false, false, INVALID_CLIENT_ID);
}
}
@@ -597,7 +603,7 @@ static CommandCost ReplaceChain(Vehicle **chain, DoCommandFlag flags, bool wagon
assert(RailVehInfo(wagon->engine_type)->railveh_type == RAILVEH_WAGON);
/* Sell wagon */
[[maybe_unused]] CommandCost ret = DoCommand(0, wagon->index, 0, DC_EXEC, GetCmdSellVeh(wagon));
[[maybe_unused]] CommandCost ret = Command<CMD_SELL_VEHICLE>::Do(DC_EXEC, wagon->index, false, false, INVALID_CLIENT_ID);
assert(ret.Succeeded());
new_vehs[i] = nullptr;
@@ -629,7 +635,7 @@ static CommandCost ReplaceChain(Vehicle **chain, DoCommandFlag flags, bool wagon
/* Sell the vehicle.
* Note: This might temporarily construct new trains, so use DC_AUTOREPLACE to prevent
* it from failing due to engine limits. */
cost.AddCost(DoCommand(0, w->index, 0, flags | DC_AUTOREPLACE, GetCmdSellVeh(w)));
cost.AddCost(Command<CMD_SELL_VEHICLE>::Do(flags | DC_AUTOREPLACE, w->index, false, false, INVALID_CLIENT_ID));
if ((flags & DC_EXEC) != 0) {
old_vehs[i] = nullptr;
if (i == 0) old_head = nullptr;
@@ -660,7 +666,7 @@ static CommandCost ReplaceChain(Vehicle **chain, DoCommandFlag flags, bool wagon
if ((flags & DC_EXEC) == 0) {
for (int i = num_units - 1; i >= 0; i--) {
if (new_vehs[i] != nullptr) {
DoCommand(0, new_vehs[i]->index, 0, DC_EXEC, GetCmdSellVeh(new_vehs[i]));
Command<CMD_SELL_VEHICLE>::Do(DC_EXEC, new_vehs[i]->index, false, false, INVALID_CLIENT_ID);
new_vehs[i] = nullptr;
}
}
@@ -691,12 +697,12 @@ static CommandCost ReplaceChain(Vehicle **chain, DoCommandFlag flags, bool wagon
}
/* Sell the old vehicle */
cost.AddCost(DoCommand(0, old_head->index, 0, flags, GetCmdSellVeh(old_head)));
cost.AddCost(Command<CMD_SELL_VEHICLE>::Do(flags, old_head->index, false, false, INVALID_CLIENT_ID));
}
/* If we are not in DC_EXEC undo everything */
if ((flags & DC_EXEC) == 0) {
DoCommand(0, new_head->index, 0, DC_EXEC, GetCmdSellVeh(new_head));
Command<CMD_SELL_VEHICLE>::Do(DC_EXEC, new_head->index, false, false, INVALID_CLIENT_ID);
}
}
}
@@ -707,22 +713,18 @@ static CommandCost ReplaceChain(Vehicle **chain, DoCommandFlag flags, bool wagon
/**
* Autoreplaces a vehicle
* Trains are replaced as a whole chain, free wagons in depot are replaced on their own
* @param tile not used
* @param flags type of operation
* @param p1 Index of vehicle
* @param p2 not used
* @param text unused
* @param veh_id Index of vehicle
* @return the cost of this operation or an error
*/
CommandCost CmdAutoreplaceVehicle(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const std::string &text)
CommandCost CmdAutoreplaceVehicle(DoCommandFlag flags, VehicleID veh_id)
{
Vehicle *v = Vehicle::GetIfValid(p1);
Vehicle *v = Vehicle::GetIfValid(veh_id);
if (v == nullptr) return CMD_ERROR;
CommandCost ret = CheckOwnership(v->owner);
if (ret.Failed()) return ret;
if (!v->IsChainInDepot()) return CMD_ERROR;
if (v->vehstatus & VS_CRASHED) return CMD_ERROR;
bool free_wagon = false;
@@ -734,6 +736,7 @@ CommandCost CmdAutoreplaceVehicle(TileIndex tile, DoCommandFlag flags, uint32 p1
} else {
if (!v->IsPrimaryVehicle()) return CMD_ERROR;
}
if (!v->IsChainInDepot()) return CMD_ERROR;
const Company *c = Company::Get(_current_company);
bool wagon_removal = c->settings.renew_keep_length;
@@ -759,7 +762,7 @@ CommandCost CmdAutoreplaceVehicle(TileIndex tile, DoCommandFlag flags, uint32 p1
bool was_stopped = free_wagon || ((v->vehstatus & VS_STOPPED) != 0);
/* Stop the vehicle */
if (!was_stopped) cost.AddCost(CmdStartStopVehicle(v, true));
if (!was_stopped) cost.AddCost(DoCmdStartStopVehicle(v, true));
if (cost.Failed()) return cost;
assert(free_wagon || v->IsStoppedInDepot());
@@ -787,7 +790,7 @@ CommandCost CmdAutoreplaceVehicle(TileIndex tile, DoCommandFlag flags, uint32 p1
}
/* Restart the vehicle */
if (!was_stopped) cost.AddCost(CmdStartStopVehicle(v, false));
if (!was_stopped) cost.AddCost(DoCmdStartStopVehicle(v, false));
}
if (cost.Succeeded() && nothing_to_do) cost = CommandCost(STR_ERROR_AUTOREPLACE_NOTHING_TO_DO);
@@ -796,35 +799,29 @@ CommandCost CmdAutoreplaceVehicle(TileIndex tile, DoCommandFlag flags, uint32 p1
/**
* Change engine renewal parameters
* @param tile unused
* @param flags operation to perform
* @param p1 packed data
* - bit 0 = replace when engine gets old?
* - bits 16-31 = engine group
* @param p2 packed data
* - bits 0-15 = old engine type
* - bits 16-31 = new engine type
* @param text unused
* @param id_g engine group
* @param old_engine_type old engine type
* @param new_engine_type new engine type
* @param when_old replace when engine gets old?
* @return the cost of this operation or an error
*/
CommandCost CmdSetAutoReplace(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const std::string &text)
CommandCost CmdSetAutoReplace(DoCommandFlag flags, GroupID id_g, EngineID old_engine_type, EngineID new_engine_type, bool when_old)
{
Company *c = Company::GetIfValid(_current_company);
if (c == nullptr) return CMD_ERROR;
EngineID old_engine_type = GB(p2, 0, 16);
EngineID new_engine_type = GB(p2, 16, 16);
GroupID id_g = GB(p1, 16, 16);
CommandCost cost;
if (Group::IsValidID(id_g) ? Group::Get(id_g)->owner != _current_company : !IsAllGroupID(id_g) && !IsDefaultGroupID(id_g)) return CMD_ERROR;
if (!Engine::IsValidID(old_engine_type)) return CMD_ERROR;
if (Group::IsValidID(id_g) && Group::Get(id_g)->vehicle_type != Engine::Get(old_engine_type)->type) return CMD_ERROR;
if (new_engine_type != INVALID_ENGINE) {
if (!Engine::IsValidID(new_engine_type)) return CMD_ERROR;
if (!CheckAutoreplaceValidity(old_engine_type, new_engine_type, _current_company)) return CMD_ERROR;
cost = AddEngineReplacementForCompany(c, old_engine_type, new_engine_type, id_g, HasBit(p1, 0), flags);
cost = AddEngineReplacementForCompany(c, old_engine_type, new_engine_type, id_g, when_old, flags);
} else {
cost = RemoveEngineReplacementForCompany(c, old_engine_type, id_g, flags);
}

24
src/autoreplace_cmd.h Normal file
View File

@@ -0,0 +1,24 @@
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file autoreplace_cmd.h Command definitions related to autoreplace. */
#ifndef AUTOREPLACE_CMD_H
#define AUTOREPLACE_CMD_H
#include "command_type.h"
#include "vehicle_type.h"
#include "engine_type.h"
#include "group_type.h"
CommandCost CmdAutoreplaceVehicle(DoCommandFlag flags, VehicleID veh_id);
CommandCost CmdSetAutoReplace(DoCommandFlag flags, GroupID id_g, EngineID old_engine_type, EngineID new_engine_type, bool when_old);
DEF_CMD_TRAIT(CMD_AUTOREPLACE_VEHICLE, CmdAutoreplaceVehicle, 0, CMDT_VEHICLE_MANAGEMENT)
DEF_CMD_TRAIT(CMD_SET_AUTOREPLACE, CmdSetAutoReplace, 0, CMDT_VEHICLE_MANAGEMENT)
#endif /* AUTOREPLACE_CMD_H */

View File

@@ -25,6 +25,9 @@
#include "rail_gui.h"
#include "road_gui.h"
#include "widgets/dropdown_func.h"
#include "autoreplace_cmd.h"
#include "group_cmd.h"
#include "settings_cmd.h"
#include "widgets/autoreplace_widget.h"
@@ -217,7 +220,7 @@ class ReplaceVehicleWindow : public Window {
{
EngineID veh_from = this->sel_engine[0];
EngineID veh_to = this->sel_engine[1];
DoCommandP(0, (replace_when_old ? 1 : 0) | (this->sel_group << 16), veh_from + (veh_to << 16), CMD_SET_AUTOREPLACE);
Command<CMD_SET_AUTOREPLACE>::Post(this->sel_group, veh_from, veh_to, replace_when_old);
}
public:
@@ -541,10 +544,10 @@ public:
case WID_RV_TRAIN_WAGONREMOVE_TOGGLE: {
const Group *g = Group::GetIfValid(this->sel_group);
if (g != nullptr) {
DoCommandP(0, this->sel_group | (GroupFlags::GF_REPLACE_WAGON_REMOVAL << 16), (HasBit(g->flags, GroupFlags::GF_REPLACE_WAGON_REMOVAL) ? 0 : 1) | (_ctrl_pressed << 1), CMD_SET_GROUP_FLAG);
Command<CMD_SET_GROUP_FLAG>::Post(this->sel_group, GroupFlags::GF_REPLACE_WAGON_REMOVAL, !HasBit(g->flags, GroupFlags::GF_REPLACE_WAGON_REMOVAL), _ctrl_pressed);
} else {
// toggle renew_keep_length
DoCommandP(0, 0, Company::Get(_local_company)->settings.renew_keep_length ? 0 : 1, CMD_CHANGE_COMPANY_SETTING, nullptr, "company.renew_keep_length");
Command<CMD_CHANGE_COMPANY_SETTING>::Post("company.renew_keep_length", Company::Get(_local_company)->settings.renew_keep_length ? 0 : 1);
}
break;
}
@@ -562,7 +565,7 @@ public:
case WID_RV_STOP_REPLACE: { // Stop replacing
EngineID veh_from = this->sel_engine[0];
DoCommandP(0, this->sel_group << 16, veh_from + (INVALID_ENGINE << 16), CMD_SET_AUTOREPLACE);
Command<CMD_SET_AUTOREPLACE>::Post(this->sel_group, veh_from, INVALID_ENGINE, false);
break;
}
@@ -578,6 +581,16 @@ public:
size_t engine_count = this->engines[click_side].size();
EngineID e = engine_count > i ? this->engines[click_side][i] : INVALID_ENGINE;
/* If Ctrl is pressed on the left side and we don't have any engines of the selected type, stop autoreplacing.
* This is most common when we have finished autoreplacing the engine and want to remove it from the list. */
if (click_side == 0 && _ctrl_pressed && e != INVALID_ENGINE &&
(GetGroupNumEngines(_local_company, sel_group, e) == 0 || GetGroupNumEngines(_local_company, ALL_GROUP, e) == 0)) {
EngineID veh_from = e;
Command<CMD_SET_AUTOREPLACE>::Post(this->sel_group, veh_from, INVALID_ENGINE, false);
break;
}
if (e == this->sel_engine[click_side]) break; // we clicked the one we already selected
this->sel_engine[click_side] = e;
if (click_side == 0) {

View File

@@ -19,6 +19,7 @@
/** Instantiation of the partially SSSE2 32bpp with animation blitter factory. */
static FBlitter_32bppSSE2_Anim iFBlitter_32bppSSE2_Anim;
GNU_TARGET("sse2")
void Blitter_32bppSSE2_Anim::PaletteAnimate(const Palette &palette)
{
assert(!_screen_disable_anim);

View File

@@ -16,6 +16,10 @@
#define SSE_VERSION 2
#endif
#ifndef SSE_TARGET
#define SSE_TARGET "sse2"
#endif
#ifndef FULL_ANIMATION
#define FULL_ANIMATION 1
#endif

View File

@@ -29,6 +29,7 @@ static FBlitter_32bppSSE4_Anim iFBlitter_32bppSSE4_Anim;
*/
IGNORE_UNINITIALIZED_WARNING_START
template <BlitterMode mode, Blitter_32bppSSE2::ReadMode read_mode, Blitter_32bppSSE2::BlockType bt_last, bool translucent, bool animated>
GNU_TARGET("sse4.1")
inline void Blitter_32bppSSE4_Anim::Draw(const Blitter::BlitterParams *bp, ZoomLevel zoom)
{
const byte * const remap = bp->remap;
@@ -52,6 +53,7 @@ inline void Blitter_32bppSSE4_Anim::Draw(const Blitter::BlitterParams *bp, ZoomL
const __m128i a_cm = ALPHA_CONTROL_MASK;
const __m128i pack_low_cm = PACK_LOW_CONTROL_MASK;
const __m128i tr_nom_base = TRANSPARENT_NOM_BASE;
const __m128i a_am = ALPHA_AND_MASK;
for (int y = bp->height; y != 0; y--) {
Colour *dst = dst_line;
@@ -143,7 +145,7 @@ inline void Blitter_32bppSSE4_Anim::Draw(const Blitter::BlitterParams *bp, ZoomL
/* Blend colours. */
bmno_alpha_blend:
srcABCD = AlphaBlendTwoPixels(srcABCD, dstABCD, a_cm, pack_low_cm);
srcABCD = AlphaBlendTwoPixels(srcABCD, dstABCD, a_cm, pack_low_cm, a_am);
bmno_full_opacity:
_mm_storel_epi64((__m128i *) dst, srcABCD);
bmno_full_transparency:
@@ -170,7 +172,7 @@ bmno_full_transparency:
} else {
srcABCD = _mm_cvtsi32_si128(src->data);
}
dst->data = _mm_cvtsi128_si32(AlphaBlendTwoPixels(srcABCD, dstABCD, a_cm, pack_low_cm));
dst->data = _mm_cvtsi128_si32(AlphaBlendTwoPixels(srcABCD, dstABCD, a_cm, pack_low_cm, a_am));
}
}
break;
@@ -254,7 +256,7 @@ bmno_full_transparency:
/* Blend colours. */
bmcr_alpha_blend:
srcABCD = AlphaBlendTwoPixels(srcABCD, dstABCD, a_cm, pack_low_cm);
srcABCD = AlphaBlendTwoPixels(srcABCD, dstABCD, a_cm, pack_low_cm, a_am);
bmcr_full_opacity:
_mm_storel_epi64((__m128i *) dst, srcABCD);
bmcr_full_transparency:
@@ -287,7 +289,7 @@ bmcr_full_transparency:
if (src->a < 255) {
bmcr_alpha_blend_single:
__m128i dstABCD = _mm_cvtsi32_si128(dst->data);
srcABCD = AlphaBlendTwoPixels(srcABCD, dstABCD, a_cm, pack_low_cm);
srcABCD = AlphaBlendTwoPixels(srcABCD, dstABCD, a_cm, pack_low_cm, a_am);
}
dst->data = _mm_cvtsi128_si32(srcABCD);
}
@@ -366,6 +368,12 @@ IGNORE_UNINITIALIZED_WARNING_STOP
*/
void Blitter_32bppSSE4_Anim::Draw(Blitter::BlitterParams *bp, BlitterMode mode, ZoomLevel zoom)
{
if (_screen_disable_anim) {
/* This means our output is not to the screen, so we can't be doing any animation stuff, so use our parent Draw() */
Blitter_32bppSSE4::Draw(bp, mode, zoom);
return;
}
const Blitter_32bppSSE_Base::SpriteFlags sprite_flags = ((const Blitter_32bppSSE_Base::SpriteData *) bp->sprite)->flags;
switch (mode) {
default: {

View File

@@ -16,6 +16,10 @@
#define SSE_VERSION 4
#endif
#ifndef SSE_TARGET
#define SSE_TARGET "sse4.1"
#endif
#ifndef FULL_ANIMATION
#define FULL_ANIMATION 1
#endif
@@ -28,7 +32,7 @@
#define MARGIN_NORMAL_THRESHOLD 4
/** The SSE4 32 bpp blitter with palette animation. */
class Blitter_32bppSSE4_Anim FINAL : public Blitter_32bppSSE2_Anim, public Blitter_32bppSSE_Base {
class Blitter_32bppSSE4_Anim FINAL : public Blitter_32bppSSE2_Anim, public Blitter_32bppSSE4 {
private:
public:
@@ -39,13 +43,14 @@ public:
return Blitter_32bppSSE_Base::Encode(sprite, allocator);
}
const char *GetName() override { return "32bpp-sse4-anim"; }
using Blitter_32bppSSE2_Anim::LookupColourInPalette;
};
/** Factory for the SSE4 32 bpp blitter (with palette animation). */
class FBlitter_32bppSSE4_Anim: public BlitterFactory {
public:
FBlitter_32bppSSE4_Anim() : BlitterFactory("32bpp-sse4-anim", "32bpp SSE4 Blitter (palette animation)", HasCPUIDFlag(1, 2, 19)) {}
Blitter *CreateInstance() override { return new Blitter_32bppSSE4_Anim(); }
Blitter *CreateInstance() override { return static_cast<Blitter_32bppSSE2_Anim *>(new Blitter_32bppSSE4_Anim()); }
};
#endif /* WITH_SSE */

View File

@@ -16,6 +16,10 @@
#define SSE_VERSION 2
#endif
#ifndef SSE_TARGET
#define SSE_TARGET "sse2"
#endif
#ifndef FULL_ANIMATION
#define FULL_ANIMATION 0
#endif

View File

@@ -16,6 +16,10 @@
#define SSE_VERSION 4
#endif
#ifndef SSE_TARGET
#define SSE_TARGET "sse4.1"
#endif
#ifndef FULL_ANIMATION
#define FULL_ANIMATION 0
#endif

View File

@@ -12,6 +12,7 @@
#ifdef WITH_SSE
GNU_TARGET(SSE_TARGET)
static inline void InsertFirstUint32(const uint32 value, __m128i &into)
{
#if (SSE_VERSION >= 4)
@@ -22,6 +23,7 @@ static inline void InsertFirstUint32(const uint32 value, __m128i &into)
#endif
}
GNU_TARGET(SSE_TARGET)
static inline void InsertSecondUint32(const uint32 value, __m128i &into)
{
#if (SSE_VERSION >= 4)
@@ -32,6 +34,7 @@ static inline void InsertSecondUint32(const uint32 value, __m128i &into)
#endif
}
GNU_TARGET(SSE_TARGET)
static inline void LoadUint64(const uint64 value, __m128i &into)
{
#ifdef POINTER_IS_64BIT
@@ -46,6 +49,7 @@ static inline void LoadUint64(const uint64 value, __m128i &into)
#endif
}
GNU_TARGET(SSE_TARGET)
static inline __m128i PackUnsaturated(__m128i from, const __m128i &mask)
{
#if (SSE_VERSION == 2)
@@ -56,36 +60,43 @@ static inline __m128i PackUnsaturated(__m128i from, const __m128i &mask)
#endif
}
GNU_TARGET(SSE_TARGET)
static inline __m128i DistributeAlpha(const __m128i from, const __m128i &mask)
{
#if (SSE_VERSION == 2)
__m128i alphaAB = _mm_shufflelo_epi16(from, 0x3F); // PSHUFLW, put alpha1 in front of each rgb1
return _mm_shufflehi_epi16(alphaAB, 0x3F); // PSHUFHW, put alpha2 in front of each rgb2
alphaAB = _mm_shufflehi_epi16(alphaAB, 0x3F); // PSHUFHW, put alpha2 in front of each rgb2
return _mm_andnot_si128(mask, alphaAB); // PANDN, set alpha fields to 0
#else
return _mm_shuffle_epi8(from, mask);
#endif
}
static inline __m128i AlphaBlendTwoPixels(__m128i src, __m128i dst, const __m128i &distribution_mask, const __m128i &pack_mask)
GNU_TARGET(SSE_TARGET)
static inline __m128i AlphaBlendTwoPixels(__m128i src, __m128i dst, const __m128i &distribution_mask, const __m128i &pack_mask, const __m128i &alpha_mask)
{
__m128i srcAB = _mm_unpacklo_epi8(src, _mm_setzero_si128()); // PUNPCKLBW, expand each uint8 into uint16
__m128i dstAB = _mm_unpacklo_epi8(dst, _mm_setzero_si128());
__m128i alphaAB = _mm_cmpgt_epi16(srcAB, _mm_setzero_si128()); // PCMPGTW, if (alpha > 0) a++;
alphaAB = _mm_srli_epi16(alphaAB, 15);
alphaAB = _mm_add_epi16(alphaAB, srcAB);
__m128i alphaMaskAB = _mm_cmpgt_epi16(srcAB, _mm_setzero_si128()); // PCMPGTW (alpha > 0) ? 0xFFFF : 0
__m128i alphaAB = _mm_sub_epi16(srcAB, alphaMaskAB); // if (alpha > 0) a++;
alphaAB = DistributeAlpha(alphaAB, distribution_mask);
srcAB = _mm_sub_epi16(srcAB, dstAB); // PSUBW, (r - Cr)
srcAB = _mm_mullo_epi16(srcAB, alphaAB); // PMULLW, a*(r - Cr)
srcAB = _mm_srli_epi16(srcAB, 8); // PSRLW, a*(r - Cr)/256
srcAB = _mm_add_epi16(srcAB, dstAB); // PADDW, a*(r - Cr)/256 + Cr
alphaMaskAB = _mm_and_si128(alphaMaskAB, alpha_mask); // PAND, set non alpha fields to 0
srcAB = _mm_or_si128(srcAB, alphaMaskAB); // POR, set alpha fields to 0xFFFF is src alpha was > 0
return PackUnsaturated(srcAB, pack_mask);
}
/* Darken 2 pixels.
* rgb = rgb * ((256/4) * 4 - (alpha/4)) / ((256/4) * 4)
*/
GNU_TARGET(SSE_TARGET)
static inline __m128i DarkenTwoPixels(__m128i src, __m128i dst, const __m128i &distribution_mask, const __m128i &tr_nom_base)
{
__m128i srcAB = _mm_unpacklo_epi8(src, _mm_setzero_si128());
@@ -99,6 +110,7 @@ static inline __m128i DarkenTwoPixels(__m128i src, __m128i dst, const __m128i &d
}
IGNORE_UNINITIALIZED_WARNING_START
GNU_TARGET(SSE_TARGET)
static Colour ReallyAdjustBrightness(Colour colour, uint8 brightness)
{
uint64 c16 = colour.b | (uint64) colour.g << 16 | (uint64) colour.r << 32;
@@ -141,6 +153,7 @@ static inline Colour AdjustBrightneSSE(Colour colour, uint8 brightness)
return ReallyAdjustBrightness(colour, brightness);
}
GNU_TARGET(SSE_TARGET)
static inline __m128i AdjustBrightnessOfTwoPixels(__m128i from, uint32 brightness)
{
#if (SSE_VERSION < 3)
@@ -192,6 +205,7 @@ static inline __m128i AdjustBrightnessOfTwoPixels(__m128i from, uint32 brightnes
*/
IGNORE_UNINITIALIZED_WARNING_START
template <BlitterMode mode, Blitter_32bppSSE2::ReadMode read_mode, Blitter_32bppSSE2::BlockType bt_last, bool translucent>
GNU_TARGET(SSE_TARGET)
#if (SSE_VERSION == 2)
inline void Blitter_32bppSSE2::Draw(const Blitter::BlitterParams *bp, ZoomLevel zoom)
#elif (SSE_VERSION == 3)
@@ -217,9 +231,11 @@ inline void Blitter_32bppSSE4::Draw(const Blitter::BlitterParams *bp, ZoomLevel
const MapValue *src_mv = src_mv_line;
/* Load these variables into register before loop. */
const __m128i alpha_and = ALPHA_AND_MASK;
#define ALPHA_BLEND_PARAM_3 alpha_and
#if (SSE_VERSION == 2)
const __m128i clear_hi = CLEAR_HIGH_BYTE_MASK;
#define ALPHA_BLEND_PARAM_1 clear_hi
#define ALPHA_BLEND_PARAM_1 alpha_and
#define ALPHA_BLEND_PARAM_2 clear_hi
#define DARKEN_PARAM_1 tr_nom_base
#define DARKEN_PARAM_2 tr_nom_base
@@ -265,7 +281,7 @@ inline void Blitter_32bppSSE4::Draw(const Blitter::BlitterParams *bp, ZoomLevel
for (uint x = (uint) effective_width / 2; x > 0; x--) {
__m128i srcABCD = _mm_loadl_epi64((const __m128i*) src);
__m128i dstABCD = _mm_loadl_epi64((__m128i*) dst);
_mm_storel_epi64((__m128i*) dst, AlphaBlendTwoPixels(srcABCD, dstABCD, ALPHA_BLEND_PARAM_1, ALPHA_BLEND_PARAM_2));
_mm_storel_epi64((__m128i*) dst, AlphaBlendTwoPixels(srcABCD, dstABCD, ALPHA_BLEND_PARAM_1, ALPHA_BLEND_PARAM_2, ALPHA_BLEND_PARAM_3));
src += 2;
dst += 2;
}
@@ -273,7 +289,7 @@ inline void Blitter_32bppSSE4::Draw(const Blitter::BlitterParams *bp, ZoomLevel
if ((bt_last == BT_NONE && effective_width & 1) || bt_last == BT_ODD) {
__m128i srcABCD = _mm_cvtsi32_si128(src->data);
__m128i dstABCD = _mm_cvtsi32_si128(dst->data);
dst->data = _mm_cvtsi128_si32(AlphaBlendTwoPixels(srcABCD, dstABCD, ALPHA_BLEND_PARAM_1, ALPHA_BLEND_PARAM_2));
dst->data = _mm_cvtsi128_si32(AlphaBlendTwoPixels(srcABCD, dstABCD, ALPHA_BLEND_PARAM_1, ALPHA_BLEND_PARAM_2, ALPHA_BLEND_PARAM_3));
}
break;
@@ -318,7 +334,7 @@ inline void Blitter_32bppSSE4::Draw(const Blitter::BlitterParams *bp, ZoomLevel
}
/* Blend colours. */
_mm_storel_epi64((__m128i *) dst, AlphaBlendTwoPixels(srcABCD, dstABCD, ALPHA_BLEND_PARAM_1, ALPHA_BLEND_PARAM_2));
_mm_storel_epi64((__m128i *) dst, AlphaBlendTwoPixels(srcABCD, dstABCD, ALPHA_BLEND_PARAM_1, ALPHA_BLEND_PARAM_2, ALPHA_BLEND_PARAM_3));
dst += 2;
src += 2;
src_mv += 2;
@@ -347,7 +363,7 @@ inline void Blitter_32bppSSE4::Draw(const Blitter::BlitterParams *bp, ZoomLevel
if (src->a < 255) {
bmcr_alpha_blend_single:
__m128i dstABCD = _mm_cvtsi32_si128(dst->data);
srcABCD = AlphaBlendTwoPixels(srcABCD, dstABCD, ALPHA_BLEND_PARAM_1, ALPHA_BLEND_PARAM_2);
srcABCD = AlphaBlendTwoPixels(srcABCD, dstABCD, ALPHA_BLEND_PARAM_1, ALPHA_BLEND_PARAM_2, ALPHA_BLEND_PARAM_3);
}
dst->data = _mm_cvtsi128_si32(srcABCD);
}

View File

@@ -51,6 +51,7 @@ typedef union ALIGN(16) um128i {
#define OVERBRIGHT_VALUE_MASK _mm_setr_epi8(-1, 0, -1, 0, -1, 0, 0, 0, -1, 0, -1, 0, -1, 0, 0, 0)
#define OVERBRIGHT_CONTROL_MASK _mm_setr_epi8( 0, 1, 0, 1, 0, 1, 7, 7, 2, 3, 2, 3, 2, 3, 7, 7)
#define TRANSPARENT_NOM_BASE _mm_setr_epi16(256, 256, 256, 256, 256, 256, 256, 256)
#define ALPHA_AND_MASK _mm_setr_epi16( 0, 0, 0, -1, 0, 0, 0, -1)
#endif /* WITH_SSE */
#endif /* BLITTER_32BPP_SSE_TYPE_H */

View File

@@ -16,6 +16,10 @@
#define SSE_VERSION 3
#endif
#ifndef SSE_TARGET
#define SSE_TARGET "ssse3"
#endif
#ifndef FULL_ANIMATION
#define FULL_ANIMATION 0
#endif

View File

@@ -38,21 +38,6 @@ add_files(
CONDITION NOT OPTION_DEDICATED AND OPENGL_FOUND
)
if(CMAKE_CXX_COMPILER_ID STREQUAL "GNU" OR CMAKE_CXX_COMPILER_ID STREQUAL "Clang" OR CMAKE_CXX_COMPILER_ID STREQUAL "AppleClang")
set_compile_flags(
32bpp_anim_sse2.cpp
32bpp_sse2.cpp
COMPILE_FLAGS -msse2)
set_compile_flags(
32bpp_ssse3.cpp
COMPILE_FLAGS -mssse3)
set_compile_flags(
32bpp_anim_sse4.cpp
32bpp_sse4.cpp
COMPILE_FLAGS -msse4.1)
endif()
add_files(
base.hpp
common.hpp

View File

@@ -286,16 +286,16 @@ bool HandleBootstrap()
/* No user interface, bail out with an error. */
if (BlitterFactory::GetCurrentBlitter()->GetScreenDepth() == 0) goto failure;
/* If there is no network or no freetype, then there is nothing we can do. Go straight to failure. */
/* If there is no network or no non-sprite font, then there is nothing we can do. Go straight to failure. */
#if (defined(_WIN32) && defined(WITH_UNISCRIBE)) || (defined(WITH_FREETYPE) && (defined(WITH_FONTCONFIG) || defined(__APPLE__))) || defined(WITH_COCOA)
if (!_network_available) goto failure;
/* First tell the game we're bootstrapping. */
_game_mode = GM_BOOTSTRAP;
/* Initialise the freetype font code. */
/* Initialise the font cache. */
InitializeUnicodeGlyphMap();
/* Next "force" finding a suitable freetype font as the local font is missing. */
/* Next "force" finding a suitable non-sprite font as the local font is missing. */
CheckForMissingGlyphs(false);
/* Initialise the palette. The biggest step is 'faking' some recolour sprites.

View File

@@ -20,9 +20,9 @@
#include "sortlist_type.h"
#include "widgets/dropdown_func.h"
#include "core/geometry_func.hpp"
#include "cmd_helper.h"
#include "tunnelbridge_map.h"
#include "road_gui.h"
#include "tunnelbridge_cmd.h"
#include "widgets/bridge_widget.h"
@@ -50,27 +50,22 @@ typedef GUIList<BuildBridgeData> GUIBridgeList; ///< List of bridges, used in #B
* Callback executed after a build Bridge CMD has been called
*
* @param result Whether the build succeeded
* @param end_tile End tile of the bridge.
* @param p1 packed start tile coords (~ dx)
* @param p2 various bitstuffed elements
* - p2 = (bit 0- 7) - bridge type (hi bh)
* - p2 = (bit 8-13) - rail type or road types.
* - p2 = (bit 15-16) - transport type.
* @param cmd unused
* @param end_tile End tile of the bridge.
* @param tile_start start tile
* @param transport_type transport type.
*/
void CcBuildBridge(const CommandCost &result, TileIndex end_tile, uint32 p1, uint32 p2, uint32 cmd)
void CcBuildBridge(Commands cmd, const CommandCost &result, TileIndex end_tile, TileIndex tile_start, TransportType transport_type, BridgeType, byte)
{
if (result.Failed()) return;
if (_settings_client.sound.confirm) SndPlayTileFx(SND_27_CONSTRUCTION_BRIDGE, end_tile);
TransportType transport_type = Extract<TransportType, 15, 2>(p2);
if (transport_type == TRANSPORT_ROAD) {
DiagDirection end_direction = ReverseDiagDir(GetTunnelBridgeDirection(end_tile));
ConnectRoadToStructure(end_tile, end_direction);
DiagDirection start_direction = ReverseDiagDir(GetTunnelBridgeDirection(p1));
ConnectRoadToStructure(p1, start_direction);
DiagDirection start_direction = ReverseDiagDir(GetTunnelBridgeDirection(tile_start));
ConnectRoadToStructure(tile_start, start_direction);
}
}
@@ -87,7 +82,8 @@ private:
/* Internal variables */
TileIndex start_tile;
TileIndex end_tile;
uint32 type;
TransportType transport_type;
byte road_rail_type;
GUIBridgeList *bridges;
int bridgetext_offset; ///< Horizontal offset of the text describing the bridge properties in #WID_BBS_BRIDGE_LIST relative to the left edge.
Scrollbar *vscroll;
@@ -112,13 +108,13 @@ private:
void BuildBridge(uint8 i)
{
switch ((TransportType)(this->type >> 15)) {
switch (this->transport_type) {
case TRANSPORT_RAIL: _last_railbridge_type = this->bridges->at(i).index; break;
case TRANSPORT_ROAD: _last_roadbridge_type = this->bridges->at(i).index; break;
default: break;
}
DoCommandP(this->end_tile, this->start_tile, this->type | this->bridges->at(i).index,
CMD_BUILD_BRIDGE | CMD_MSG(STR_ERROR_CAN_T_BUILD_BRIDGE_HERE), CcBuildBridge);
Command<CMD_BUILD_BRIDGE>::Post(STR_ERROR_CAN_T_BUILD_BRIDGE_HERE, CcBuildBridge,
this->end_tile, this->start_tile, this->transport_type, this->bridges->at(i).index, this->road_rail_type);
}
/** Sort the builable bridges */
@@ -135,19 +131,20 @@ private:
}
public:
BuildBridgeWindow(WindowDesc *desc, TileIndex start, TileIndex end, uint32 br_type, GUIBridgeList *bl) : Window(desc),
BuildBridgeWindow(WindowDesc *desc, TileIndex start, TileIndex end, TransportType transport_type, byte road_rail_type, GUIBridgeList *bl) : Window(desc),
start_tile(start),
end_tile(end),
type(br_type),
transport_type(transport_type),
road_rail_type(road_rail_type),
bridges(bl)
{
this->CreateNestedTree();
this->vscroll = this->GetScrollbar(WID_BBS_SCROLLBAR);
/* Change the data, or the caption of the gui. Set it to road or rail, accordingly. */
this->GetWidget<NWidgetCore>(WID_BBS_CAPTION)->widget_data = (GB(this->type, 15, 2) == TRANSPORT_ROAD) ? STR_SELECT_ROAD_BRIDGE_CAPTION : STR_SELECT_RAIL_BRIDGE_CAPTION;
this->FinishInitNested(GB(br_type, 15, 2)); // Initializes 'this->bridgetext_offset'.
this->GetWidget<NWidgetCore>(WID_BBS_CAPTION)->widget_data = (transport_type == TRANSPORT_ROAD) ? STR_SELECT_ROAD_BRIDGE_CAPTION : STR_SELECT_RAIL_BRIDGE_CAPTION;
this->FinishInitNested(transport_type); // Initializes 'this->bridgetext_offset'.
this->parent = FindWindowById(WC_BUILD_TOOLBAR, GB(this->type, 15, 2));
this->parent = FindWindowById(WC_BUILD_TOOLBAR, transport_type);
this->bridges->SetListing(this->last_sorting);
this->bridges->SetSortFuncs(this->sorter_funcs);
this->bridges->NeedResort();
@@ -362,12 +359,6 @@ void ShowBuildBridgeWindow(TileIndex start, TileIndex end, TransportType transpo
{
CloseWindowByClass(WC_BUILD_BRIDGE);
/* Data type for the bridge.
* Bit 16,15 = transport type,
* 14..8 = road/rail types,
* 7..0 = type of bridge */
uint32 type = (transport_type << 15) | (road_rail_type << 8);
/* The bridge length without ramps. */
const uint bridge_len = GetTunnelBridgeLength(start, end);
@@ -383,14 +374,14 @@ void ShowBuildBridgeWindow(TileIndex start, TileIndex end, TransportType transpo
default: break; // water ways and air routes don't have bridge types
}
if (_ctrl_pressed && CheckBridgeAvailability(last_bridge_type, bridge_len).Succeeded()) {
DoCommandP(end, start, type | last_bridge_type, CMD_BUILD_BRIDGE | CMD_MSG(STR_ERROR_CAN_T_BUILD_BRIDGE_HERE), CcBuildBridge);
Command<CMD_BUILD_BRIDGE>::Post(STR_ERROR_CAN_T_BUILD_BRIDGE_HERE, CcBuildBridge, end, start, transport_type, last_bridge_type, road_rail_type);
return;
}
/* only query bridge building possibility once, result is the same for all bridges!
* returns CMD_ERROR on failure, and price on success */
StringID errmsg = INVALID_STRING_ID;
CommandCost ret = DoCommand(end, start, type, CommandFlagsToDCFlags(GetCommandFlags(CMD_BUILD_BRIDGE)) | DC_QUERY_COST, CMD_BUILD_BRIDGE);
CommandCost ret = Command<CMD_BUILD_BRIDGE>::Do(CommandFlagsToDCFlags(GetCommandFlags<CMD_BUILD_BRIDGE>()) | DC_QUERY_COST, end, start, transport_type, 0, road_rail_type);
GUIBridgeList *bl = nullptr;
if (ret.Failed()) {
@@ -450,7 +441,7 @@ void ShowBuildBridgeWindow(TileIndex start, TileIndex end, TransportType transpo
}
if (bl != nullptr && bl->size() != 0) {
new BuildBridgeWindow(&_build_bridge_desc, start, end, type, bl);
new BuildBridgeWindow(&_build_bridge_desc, start, end, transport_type, road_rail_type, bl);
} else {
delete bl;
ShowErrorMessage(STR_ERROR_CAN_T_BUILD_BRIDGE_HERE, errmsg, WL_INFO, TileX(end) * TILE_SIZE, TileY(end) * TILE_SIZE);

View File

@@ -30,6 +30,9 @@
#include "cargotype.h"
#include "core/geometry_func.hpp"
#include "autoreplace_func.h"
#include "engine_cmd.h"
#include "train_cmd.h"
#include "vehicle_cmd.h"
#include "widgets/build_vehicle_widget.h"
@@ -1079,7 +1082,7 @@ struct BuildVehicleWindow : Window {
{
this->vehicle_type = type;
this->listview_mode = tile == INVALID_TILE;
this->window_number = this->listview_mode ? (int)type : tile;
this->window_number = this->listview_mode ? (int)type : (int)tile;
this->sel_engine = INVALID_ENGINE;
@@ -1114,7 +1117,7 @@ struct BuildVehicleWindow : Window {
this->details_height = ((this->vehicle_type == VEH_TRAIN) ? 10 : 9);
this->FinishInitNested(tile == INVALID_TILE ? (int)type : tile);
this->FinishInitNested(tile == INVALID_TILE ? (int)type : (int)tile);
this->owner = (tile != INVALID_TILE) ? GetTileOwner(tile) : _local_company;
@@ -1226,11 +1229,11 @@ struct BuildVehicleWindow : Window {
if (!this->listview_mode) {
/* Query for cost and refitted capacity */
CommandCost ret = DoCommand(this->window_number, this->sel_engine | (cargo << 24), 0, DC_QUERY_COST, GetCmdBuildVeh(this->vehicle_type));
auto [ret, veh_id, refit_capacity, refit_mail] = Command<CMD_BUILD_VEHICLE>::Do(DC_QUERY_COST, this->window_number, this->sel_engine, true, cargo, INVALID_CLIENT_ID);
if (ret.Succeeded()) {
this->te.cost = ret.GetCost() - e->GetCost();
this->te.capacity = _returned_refit_capacity;
this->te.mail_capacity = _returned_mail_refit_capacity;
this->te.capacity = refit_capacity;
this->te.mail_capacity = refit_mail;
this->te.cargo = (cargo == CT_INVALID) ? e->GetDefaultCargoType() : cargo;
return;
}
@@ -1458,7 +1461,7 @@ struct BuildVehicleWindow : Window {
case WID_BV_SHOW_HIDE: {
const Engine *e = (this->sel_engine == INVALID_ENGINE) ? nullptr : Engine::Get(this->sel_engine);
if (e != nullptr) {
DoCommandP(0, 0, this->sel_engine | (e->IsHidden(_current_company) ? 0 : (1u << 31)), CMD_SET_VEHICLE_VISIBILITY);
Command<CMD_SET_VEHICLE_VISIBILITY>::Post(this->sel_engine, !e->IsHidden(_current_company));
}
break;
}
@@ -1466,10 +1469,13 @@ struct BuildVehicleWindow : Window {
case WID_BV_BUILD: {
EngineID sel_eng = this->sel_engine;
if (sel_eng != INVALID_ENGINE) {
CommandCallback *callback = (this->vehicle_type == VEH_TRAIN && RailVehInfo(sel_eng)->railveh_type == RAILVEH_WAGON) ? CcBuildWagon : CcBuildPrimaryVehicle;
CargoID cargo = this->cargo_filter[this->cargo_filter_criteria];
if (cargo == CF_ANY || cargo == CF_ENGINES) cargo = CF_NONE;
DoCommandP(this->window_number, sel_eng | (cargo << 24), 0, GetCmdBuildVeh(this->vehicle_type), callback);
if (this->vehicle_type == VEH_TRAIN && RailVehInfo(sel_eng)->railveh_type == RAILVEH_WAGON) {
Command<CMD_BUILD_VEHICLE>::Post(GetCmdBuildVehMsg(this->vehicle_type), CcBuildWagon, this->window_number, sel_eng, true, cargo, INVALID_CLIENT_ID);
} else {
Command<CMD_BUILD_VEHICLE>::Post(GetCmdBuildVehMsg(this->vehicle_type), CcBuildPrimaryVehicle, this->window_number, sel_eng, true, cargo, INVALID_CLIENT_ID);
}
}
break;
}
@@ -1634,7 +1640,7 @@ struct BuildVehicleWindow : Window {
{
if (str == nullptr) return;
DoCommandP(0, this->rename_engine, 0, CMD_RENAME_ENGINE | CMD_MSG(STR_ERROR_CAN_T_RENAME_TRAIN_TYPE + this->vehicle_type), nullptr, str);
Command<CMD_RENAME_ENGINE>::Post(STR_ERROR_CAN_T_RENAME_TRAIN_TYPE + this->vehicle_type, this->rename_engine, str);
}
void OnDropdownSelect(int widget, int index) override
@@ -1681,7 +1687,7 @@ void ShowBuildVehicleWindow(TileIndex tile, VehicleType type)
* so if tile == INVALID_TILE (Available XXX Window), use 'type' as unique number.
* As it always is a low value, it won't collide with any real tile
* number. */
uint num = (tile == INVALID_TILE) ? (int)type : tile;
uint num = (tile == INVALID_TILE) ? (int)type : (int)tile;
assert(IsCompanyBuildableVehicleType(type));

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