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105 Commits
1.2.3 ... 1.0.5

Author SHA1 Message Date
rubidium
8e75c44016 (svn r21279) -Release: 1.0.5 2010-11-20 20:25:53 +00:00
rubidium
f6908d9c2d (svn r21278) [1.0] -Prepare for 1.0.5 2010-11-20 20:22:57 +00:00
rubidium
c53a3562f8 (svn r21187) [1.0] -Prepare for 1.0.5-RC2 2010-11-14 14:01:27 +00:00
rubidium
4f0ce6e685 (svn r21186) [1.0] -Backport string updates from trunk 2010-11-14 13:07:13 +00:00
rubidium
8241931ef8 (svn r21184) [1.0] -Backport from trunk:
- Fix: Reading (very) recently freed memory (r21182)
- Fix: [Windows] Make sure to be upgraded openttd is not running when installing [FS#4212] (r21146)
2010-11-14 12:42:29 +00:00
rubidium
618f8b7836 (svn r21183) [1.0] -Backport from trunk:
- Fix: Under some circumstances the file handle of the downloaded savegame would not be closed, and validity of the handled was not checked in all cases (r21027)
2010-11-14 12:22:01 +00:00
rubidium
bfbf5504eb (svn r21181) [1.0] -Backport from trunk:
- Fix: Crash when disabling static NewGRFs (when joining/starting a server) [FS#4208] (r21130, r21129, r21128)
2010-11-14 09:31:31 +00:00
rubidium
b38a14458e (svn r21180) [1.0] -Backport from trunk:
- Fix: Default service interval for ships/aircraft got switched [FS#4222] (r21155)
- Fix: Sort arrow was not accounted for in two windows causing it to be overwritten by the 'sort by' string [FS#4221] (r21151)
- Fix: Upper limit for snowline was too low [FS#4203] (r21078)
- Fix: Wrong (maximum) value shown for generation seed in the in-game console [FS#4192] (r21075)
- Fix: [NewGRF] Crash when getting an industry ID at an offset that uses some 'old' style industry tile [FS#4157] (r20912)
2010-11-14 09:27:20 +00:00
rubidium
63e1927b23 (svn r21063) [1.0] -Prepare for 1.0.5-RC1 2010-10-31 14:46:34 +00:00
rubidium
dd6faa65e9 (svn r21061) [1.0] -Backport from trunk:
- Fix: Missing default values for the custom town number in the world generation options (r21034)
- Fix: Dropdown menu glitched in small screenshots, when issueing them from the menu (r21031)
2010-10-31 13:54:09 +00:00
rubidium
29c82b89bf (svn r21049) [1.0] -Backport: loads of strings 2010-10-27 20:24:01 +00:00
rubidium
c17be0f8f4 (svn r21048) [1.0] -Backport from trunk:
- Change: Make it possible to make .tar.xz bundles (r21042)
- Fix: Do not let the resize button go past the bottom of the screen [FS#4176] (r21015)
- Fix: The detailed performance rating window could be too narrow [FS#4102] (r21010)
- Fix: For the compact notation 1.000.000k and 1.000M would be shown depending on the initial (and later rounded) value. Make everything that would round to 1.000.000k be drawn as 1.000M as well (r21009)
- Fix: Do not consider the text direction character when searching for missing glyphs (r21007)
2010-10-27 20:17:45 +00:00
rubidium
c377b3f57a (svn r21047) [1.0] -Backport from trunk:
- Fix: Chat/console messages got sometimes messed up due to LTR names in RTL translations and vice-versa [FS#3746] (r21006, r21004)
- Fix: Size of sort buttons for order and vehicle list gui could be too small (r20997)
- Fix: [NewGRF] The X and Y offsets in the parameter for industry vars 60, 61, 62, 63 are unsigned instead of signed (r20996)
[1.0] -Add: Knowledge about the existence of XZ/LZMA compressed savegames so loading those gives a proper error message (Yexo)
2010-10-27 20:15:18 +00:00
rubidium
d48a03cb14 (svn r20995) [1.0] -Backport from trunk:
- Fix: When removing a rail station, do not leave track under non-station tiles (r20990)
- Fix: [NewGRF] Ignore the variable for Action7/9 condition type 0x0D and 0x0E as documented (r20979)
- Fix: Helicopters fired a bit too late [FS#4155] (r20910)
2010-10-19 20:38:21 +00:00
rubidium
9db8351def (svn r20916) [1.0] -Fix [FS#4159]: crash when, while the 'go to' cursor is active, you open the order list of a vehicle of another company and then select a 'go to' destination 2010-10-12 17:19:42 +00:00
rubidium
ad4dd864f9 (svn r20872) [1.0] -Backport from trunk:
- Fix: Road/water toolbars did not get updated when the first vehicle of their type becomes available [FS#4141] (r20856)
- Fix: Smallmap legend buttons must all be equal in size, even if their contents is not (r20851)
- Fix: Deadlock when aborting map generation on Windows [FS#3707] (r20822)
- Fix: Be a bit more lenient w.r.t. invalid savegames; do not crash on saveload related NOT_REACHEDs, just show the user an error that the savegame is corrupted [FS#3714] (r20819)
- Fix: Make the crash-on-saveload message clearer and more correct [FS#3791] (r20818)
2010-10-02 14:51:33 +00:00
rubidium
e9b13f89a3 (svn r20871) [1.0] -Backport from trunk:
- Fix: [NewGRF] Clamp/convert some vehicle variables so NewGRFs get their specified range (r20800, r20799, r20795)
- Fix: [NoAI] Document that AITile::HasTransportType does not work for TRANSPORT_AIR [FS#4117] (r20798)
- Fix: [NewGRF] Disable houses without a size that are available according to their building flags (r20797)
- Fix: [NewGRF] Make sure all houses in the house spec array are valid. It was possible that part of a multitile house was not copied because the array was full (r20796)
2010-10-02 14:41:25 +00:00
rubidium
c9ca7bf778 (svn r20870) [1.0] -Backport from trunk:
- Fix: Building 2x2 houses did not work for 2x2 road layouts on all map sizes (r20791)
- Fix: [NewGRF] Remove a check which is wrong for NewGRF houses and serves no use for original houses [FS#4118] (r20790)
- Fix: Spelling mistake in slovak real town names (r20787)
- Fix: Do autosave-on-exit as well when using kill/CTRL-C to terminate a dedicated OpenTTD (r20783)
- Fix: [NoAI] AIEventCompanyAskMerger was disguised as AIEventCompanyMerger (r20765)
2010-10-02 14:34:00 +00:00
rubidium
672406654c (svn r20869) [1.0] -Backport from trunk:
- Fix: [NewGRF] Assert when an industry previously build on water was flooded because its NewGRF changed/is missing [FS#4112] (r20754)
- Fix: Do not use new game settings when creating many random towns/industries in the scenario editor [FS#4094] (r20712, r20711)
- Fix: Graphic glitch when switching to a different-sized font while the chat message box was visible (r20705)
- Fix: Vehicle lists of non-trains could not resize horizontally causing truncation of texts [FS#4123, FS#3955] (r20174)
2010-10-02 14:31:07 +00:00
rubidium
9236112860 (svn r20804) [1.0] -Prepare: for 1.0.4 2010-09-14 16:22:13 +00:00
rubidium
afba68e3bb (svn r20803) [1.0] -Backport from trunk:
- Change: Move removal of bin/data/opentt[dw].grf from distclean to maintainer-clean (r20752)
- Fix: Recent NFORenum does not know '-?' (r20715)
2010-09-14 16:11:08 +00:00
rubidium
0f1dd224d3 (svn r20701) [1.0] -Prepare: for 1.0.4-RC1 2010-08-30 18:59:41 +00:00
rubidium
008d3e89e0 (svn r20700) [1.0] -Update the language files 2010-08-30 17:58:25 +00:00
rubidium
801bf2e3d3 (svn r20698) [1.0] -Backport from trunk:
- Fix: Empty newgrf presets were not selectable [FS#4087] (r20694)
- Fix: Desync checker checked the wrong variable (r20677)
- Fix: Drawing the 'OpenTTD' text in the intro game caused crashes with very low resolutions [FS#4081] (r20618)
- Fix: Crash when a NewGRF defined an invalid substitute type for a house and the NewGRF was removed during the game, disable houses with different size than their substitute [FS#3702] (r20611, r20610, r20609)
2010-08-30 16:52:37 +00:00
rubidium
a8e42b7bdd (svn r20608) [1.0] -Backport from trunk:
- Fix: Retain information about all base sets that are found and not only the latest version to stop confusing people that use newer versions of the base sets than those available via BaNaNaS (r20607)
- Fix: Let NewGRFs var43 var (information about liveries) for vehicles not be influenced by the local setting determining whether to show liveries or not [FS#4063] (r20605)
- Fix: 'Downscale' a full load order to a load if possible order when removing the order while the vehicle is loading. This to prevent the vehicle from (possibly) staying forever in the station [FS#4075] (r20600)
- Fix: Crash when the tooltip is wider than the window is [FS#4066] (r20596)
- Fix: No (proper) savegame conversion was done when _date_fract got a new value range (r20592)
2010-08-24 00:03:26 +00:00
rubidium
7cf8dd70c3 (svn r20585) [1.0] -Backport from trunk:
- Fix: Autoreplace failed while attaching non-replaced wagons to the new chain, if to-be-sold-engines would become front-engines and the unitnumber limit would be exceeded (r20583)
- Fix: Autoreplace can trigger an assertion when at the vehicle limit [FS#4044] (r20582)
- Fix: Go via station and go via waypoint behaved differently when a train went back to the same (unordered) station again [FS#4039] (r20580)
- Fix: Draw bounding boxes using white instead of pure white, so they are recoloured to grey in coloured newspaper instead of blue [FS#4051] (r20578)
- Fix: Scroll button flickering when pressed [FS#4043] (r20577)
2010-08-20 18:28:46 +00:00
rubidium
544887688b (svn r20576) [1.0] -Backport from trunk:
- Fix: Warn OpenGFX users when they are using a base set that misses sprites (r20566)
- Fix: Wrong tooltip for the company select button in the AI debug and performance rating windows [FS#4053] (r20556, r20555)
- Fix: In old savegames aircraft can have an invalid state (r20528)
2010-08-20 10:31:20 +00:00
rubidium
0dc153f022 (svn r20521) [1.0] -Backport from trunk:
- Fix: Desync when vehicles change NewGRF properties such as visual effect when changing railtype [FS#3978] (r20505, r20504, r20503, r20502)
2010-08-16 23:15:33 +00:00
rubidium
d6e34c9ad0 (svn r20520) [1.0] -Backport from trunk:
- Fix: Draw error messages in white by default, they may not have a colour set when coming from a NewGRF (r20514)
- Fix: Entering half the 'generation seeds' in the console's 'newgame' command failed to set the correct seed [FS#4036] (r20512)
- Fix: Desync when converting rail all as trains with a part on the converted rails need updating and not only the engines (r20500)
- Fix: Ignore the non-stop state when comparing one order type to another order type, otherwise non-stop nearest depot orders fail [FS#4030] (r20498)
- Fix: Non-dedicated servers failing to load a game caused the introgame to be the server's game causing desyncs when people tried to join [FS#3960] (r20497)
2010-08-16 23:06:22 +00:00
rubidium
d74a79cc8c (svn r20519) [1.0] -Fix [FS#4038]: Crash when the content download tried to get a MD5 checksum of an "originally" loaded NewGRF 2010-08-16 22:20:20 +00:00
rubidium
5a8c49a0ef (svn r20495) [1.0] -Backport (some manual) language updates from trunk 2010-08-14 18:38:56 +00:00
rubidium
7e81ab9d9f (svn r20494) [1.0] -Backport from trunk:
- Fix: [NoAI] checking whether water tiles are connected failed in some cases [FS#4031] (r20489)
- Fix: Statues were not removed when towns would be removed (r20481)
- Fix: Building statues used different companys for CMD_LANDSCAPE_CLEAR during testrun and DC_EXEC (r20469)
- Fix: Adding 'goto nearest depot and stop' orders in one go was denied. This caused both AI adding those orders and backed up order restoration to fail [FS#4024] (r20441)
- Fix: For docks 'facing' north, i.e. having the watery part a the northern side, the station joiner had an off-by-one to the north w.r.t. the station spread against the actual other (correct) building tools [FS#4022] (r20438)
2010-08-14 18:01:55 +00:00
rubidium
ebbe9409bd (svn r20491) [1.0] -Backport from trunk:
- Change: merge the extra GRF's sources (r20490)
2010-08-14 15:08:21 +00:00
rubidium
133f5ba643 (svn r20434) [1.0] -Backport from trunk:
- Fix: [NoAI] Clarify the documentation for AIBaseStation::GetLocation (r20238)
- Fix: Do not spend cash when building a statue fails [FS#3985] (r20227)
- Fix: [NewGRF] Vehicle var FE bit 6 did return incorrect values for new railtypes (r20175)
2010-08-10 09:48:32 +00:00
rubidium
eaa79661cf (svn r20433) [1.0] -Backport: a lot of string updates from trunk 2010-08-09 22:12:04 +00:00
rubidium
6999dcab18 (svn r20432) [1.0] -Backport from trunk:
- Fix: Make snow on bridges depend on bridgeheight and make snowyness of bridgeheads depend on the tileheight at the entry [FS#3947] (r20424, r20423, r20422, r20421, r20420)
- Fix: During world generation the snow-mapbits are not yet available, so test the snowline variable directly (as they were before) [FS#4017] (r20418)
2010-08-09 21:58:52 +00:00
rubidium
0ac197a0c5 (svn r20431) [1.0] -Backport from trunk:
- Fix: PBS reservations were always displayed on halftile foundations if the railtype uses overlays [FS#4013] (r20408)
- Fix: Make the default minimum width for editboxes 10 pixels to prevent crashes [FS#4010] (r20394)
- Fix: Prevent buying more vehicles than allowed or buying companies when you'd get too many vehicles [FS#3993] (r20393, r20392, r20391, r20390)
2010-08-09 21:53:44 +00:00
rubidium
2da34ec3d6 (svn r20430) [1.0] -Backport from trunk:
- Fix: Initialize fund-industry buttons when opening window (r20386)
- Fix: Update cursor dimensions when reloading grfs resp. changing base graphics, so the cursor does not glitch if it becomes bigger (r20384)
- Fix: Stop vehicle following after zooming out [FS#3989] (r20361)
- Fix: [NoAI] Ship depots were constructed along the wrong axis [FS#4004] (r20348)
- Fix: When it is known the loading an old savegame is going to fail, bail out immediately (using an exception) instead of going on until e.g. the expected number of byte is read (r20247)
2010-08-09 21:48:19 +00:00
rubidium
cc9c1ff2b0 (svn r20429) [1.0] -Backport from trunk:
- Fix: The caption of the 'Available vehicle' lists was black, whereas for building those vehicles, which uses the exact same window, it was white (r20244)
- Fix: Refit costs from refit orders are subtracted from the vehicle yearly income [FS#3988] (r20234)
- Fix: Road vehicles could be dead locked with one way roads. This allows one wayness to be removed if there are vehicles on a tile; it does not allow you to add one wayness to roads that have vehicles on them as it makes turning vehicles jump [FS#3961] (r20230)
- Fix: 'Service at nearest depot' behaved the same as 'Go to nearest depot' [FS#3986] (r20229)
- Fix: Depot did not become unsnowy, when snowline rises [FS#3976] (r20224)
2010-08-09 21:38:18 +00:00
rubidium
266bb52e1e (svn r20428) [1.0] -Backport form trunk:
- Fix: Strip non-printable characters before showing it in an edit box, so when renaming a vehicle type you won't get the 'SETX stuff' that some NewGRFs use [FS#3974] (r20220)
- Fix: NewGRFs that defined a vehicle without either loaded or loading groups could crash OpenTTD [FS#3964] (r20199)
- Fix: [NewGRF] Crash when GetNearbyTileInformation is used to get the terrain type of a MP_VOID tile [FS#3963] (r20197)
- Fix: Inconsistencies w.r.t. to km/h vs km-ish/h as 'base' unit for aircraft speeds [FS#3870] (r20164)
2010-08-09 21:17:19 +00:00
rubidium
fc3c216e66 (svn r20265) [1.0] -Prepare: for 1.0.3 2010-07-31 20:55:34 +00:00
rubidium
00a2f93bd6 (svn r20261) [1.0] -Backport from trunk:
- Fix: Make it possible to properly assess the length of the rail toolbar caption, don't require '{WHITE}' control codes (r20242)
- Fix: Check for disallowed level crossings also when converting rail (r20237)
- Fix: Haiku uses a 'special' location for headers (r20219)
- Fix: Desync due to (temporary) wrong railtype; when loading a savegame the railtype of some (high ID) trains could be wrong [FS#3945] (r20137)
2010-07-31 18:27:54 +00:00
smatz
9531e10e82 (svn r20213) [1.0] -Backport from trunk:
- Doc: Remove the (now invalid) comment about problems with certain zlib versions (r20212)
2010-07-24 15:43:33 +00:00
rubidium
0c5822bfb0 (svn r20178) [1.0] -Backport: language updates 2010-07-17 17:48:02 +00:00
rubidium
a388cc7f85 (svn r20177) [1.0] -Prepare: for 1.0.3-RC1 2010-07-17 17:45:34 +00:00
rubidium
cd5e653e8f (svn r20168) [1.0] -Backport from trunk:
- Fix: Do not scan /data and ~/data (if they happen to be your working directory). If it's the directory where your binary is located it will still scan them [FS#3949] (r20166)
- Fix: Integer comparison failed in case the difference was more than "MAX_UINT"/2 [FS#3954] (r20162)
- Fix: [YAPP] Converting a one-way block to a path signal with trains on both sides could lead to a train crash [FS#3937] (r20156)
- Fix: [NewGRF] Improve handling of snowing of railtypes and (infra)structures on foundations [FS#3883] (r20153, r20132, r20126, r20125)
2010-07-17 11:45:42 +00:00
rubidium
bf4fceef98 (svn r20161) [1.0] -Backport from trunk: documentation (known bugs/readme) updates 2010-07-16 08:21:34 +00:00
rubidium
3ff50c23e6 (svn r20151) [1.0] -Backport: more language updates (the ones the simple script failed on) 2010-07-14 20:18:47 +00:00
rubidium
de1018655b (svn r20149) [1.0] -Backport: lots of language updates 2010-07-14 19:35:27 +00:00
rubidium
e8ab381e3f (svn r20148) [1.0] -Backport from trunk:
- Add [Debian]: Debug symbols package (r20129)
- Change: Improve desync debugging and crash log data (r20138, r20136)
- Fix: Ships were not marked as dirty when stopping inside a depot [FS#3880] (r20142)
- Fix: Some windows ignored all hotkeys [FS#3902] (r20141, r20140, r20139)
- Fix: Do not allow building a rail track to the water using a tree-tile [FS#3695] (r20110)
- Fix: [NoAI] AITown::GetRating() returned wrong values [FS#3934] (r20103)
2010-07-14 19:29:13 +00:00
rubidium
a519bd4bf8 (svn r20096) [1.0] -Backport: language updates from trunk 2010-07-08 20:11:45 +00:00
rubidium
9f041e4884 (svn r20095) [1.0] -Backport from trunk:
- Feature: [NewGRF] Textstack support for CB 38 (r20086)
- Feature: [NewGRF] Add a railtype flag to disallow level crossings per railtype (r20049)
- Fix: Reading deleted memory when selecting a NewGRF in the content download window of which the data has not been acquired from the content server. The crash would occur after the content server's reply was processed and the ContentInfo object was replaced with another [FS#3899] (r20089, r20082)
- Fix: If after loading a savegame (including intro game) one tried to save a game (including autosave) and that failed (very) early on because it could not open the file for writing all pointers would be converted to NULLs which then causes corrupted game states [FS#3876, FS#3887, FS#3920, FS#3923] (r20087)
2010-07-08 19:59:13 +00:00
rubidium
1ac4df08b8 (svn r20094) [1.0] -Backport from trunk:
- Fix: gitignore and hgignore had more missing/wrong entries (r20078, r20033, r20031)
- Fix: Remove the space between "open" and "ttd" in the title screen (r20077)
- Fix: Road vehicles could get crashed twice in a tick [FS#3896] (r20053, r20034)
- Fix: Coloured_news_year was stored in savegames while it should be a client setting [FS#3916] (r20051)
2010-07-08 19:52:28 +00:00
rubidium
4988065998 (svn r20093) [1.0] -Backport from trunk:
- Fix: Crash when spectator tried to open a vehicle list without selecting any company [FS#3892] (r20041)
- Fix: Instead of loading the intro game when loading a savegame fails on the dedicated server, generate a new game [FS#3907] (r20039)
- Fix: Tram tracks did not show at level crossing with the new railtypes [FS#3911] (r20036)
- Fix: Under some circumstances you could get into an infinite loop [FS#3909] (r20035)
- Fix: The 64 bits TortoiseSVN was not always properly detected (r20029)
2010-07-08 19:48:39 +00:00
rubidium
82450356fd (svn r20092) [1.0] -Backport from trunk:
- Fix: Do not close the sort dropdown in the (original) vehicle list when there are no vehicles. That code is meant for the "actions" dropdown [FS#3881] (r20014)
- Fix: When joining a company with a password you could only enter 20 characters of the password (r20012)
- Fix: Sign sorting was unstable [FS#3893] (r20009)
- Fix: Trains should also have running cost while slowing down for stop (r20006)
- Fix: [NewGRF] Stringcodes 82, 83 and 84 were not properly converted to openttd codes so they did not work (r20004)
2010-07-08 19:44:00 +00:00
rubidium
8ed3cde783 (svn r20091) [1.0] -Backport from trunk:
- Fix: Clear force_proceed when entering depots and when loading, resetting of force_proceed on manual stopping did not work [FS#3878] (r19992)
- Fix: Do not show an error message when trying to start/stop a crashed plane [FS#3874] (r19953)
- Fix: Allow turning of roadvehicles while waiting in a queue (r19945)
- Fix: Disallow moving of vehicle news window [FS#3865] (r19943)
- Fix: Under some (unlucky) circumstances the wrong company would be "current company" when changing company colour or orders [FS#3903]
2010-07-08 19:39:20 +00:00
rubidium
017e56d64b (svn r19995) [1.0] -Backport from trunk
- Fix: Owner of the Waypoint View window was not properly set (r19990)
- Fix: Close list of vehicles with given oil rig in orders when the oil rig is deleted (r19956)
- Fix: Close list of vehicles with given buoy/oil rig in orders when switching company (r19955)
- Fix: Do not close list of waypoint's trains when the waypoint view is closed when it is sticky (r19952)
- Fix: Close buoy's vehicle list when the buoy is deleted [FS#3869] (r19951)
-Prepare: for 1.0.2
2010-06-19 16:35:37 +00:00
rubidium
e31a99619e (svn r19938) [1.0] -Backport from trunk:
- Fix: When 'pause on new game' is set, pause the game before CleanupGeneration() to avoid conflicts with concurrent GUI code [FS#3857] (r19934)
- Fix: Blocked roadvehicles should first check whether they are still blocked before accelerating again, instead of continuous starting/stopping (r19755)
- Fix: [NewGRF] Passing some invalid data to industry variable 67/68 could cause a crash (r19713)
- Update: changelog and such
2010-06-05 21:13:35 +00:00
rubidium
9f8627152b (svn r19929) [1.0] -Backport language updates from trunk 2010-06-04 21:28:43 +00:00
rubidium
69aa1249fb (svn r19928) [1.0] -Backport from trunk:
- Feature: Translated desktop shortcut comments (r19884)
- Fix: Pay for the rail/road when constructing tunnels, bridges, depots and stations [FS#3859, FS#3827] (r19925, r19887, r19881)
- Fix: Closing chatbox could cause glitches when news message was shown [FS#3865] (r19921)
2010-06-04 21:14:22 +00:00
rubidium
76f552f16d (svn r19927) [1.0] -Backport from trunk:
- Fix: [YAPP] Inform the pathfinder as well about the fact that the backside of an one-way path signal can be a safe waiting point [FS#3803] (r19896)
- Fix: Allow loading savegames from the console without specifying the ".sav" extension, i.e. make it consistent with saving savegames from the console [FS#3761] (r19885)
- Fix: Dropdowns did affect positioning of new windows because they were not yet removed when the new windows were positioned [FS#3812] (r19883)
- Fix: [NoAI] AIEngine::IsValidEngine() and AIEngine::IsBuildable() returned false positives. Especially wagons of unavailable railtypes were reported available (r19880)
2010-06-04 21:10:18 +00:00
rubidium
517a9d4a68 (svn r19926) [1.0] -Backport from trunk:
- Fix: Default vehicle group texts were drawn one pixel too low [FS#3851] (r19878)
- Fix: It was not possible to send all trains with common waypoint order to depot (r19876)
- Change: Name invalid engines, cargos and industries 'invalid', if the player removed the supplying NewGRFs, hide invalid engines from the purchase list (r19879, r19877)
2010-06-04 21:07:08 +00:00
rubidium
a68647b11e (svn r19875) [1.0] -Backport from trunk:
- Fix: NetBSD compilation was still broken in some cases [FS#3845] (r19874, r19859)
- Fix: If the (guessed initial) destination tile of a road vehicle was not a road stop but was a T-junction or turn, the road vehicles would jump around in circles [FS#3817] (r19873)
- Fix: When a network connection gets lost and a game with AIs was loaded the client might crash due to the AIs not being loaded while the game loop is executed [FS#3819] (r19869)
- Fix: Use non-breaking spaces for currency pre-/postfixes (r19867)
- Fix: Crash when changing/viewing locale settings in the console [FS#3830] (r19865, r19864, r19863, r19862)
2010-05-21 16:03:29 +00:00
rubidium
0c01de0929 (svn r19858) [1.0] -Backport from trunk:
- Fix: Compilation for NetBSD [FS#3809, FS#3840] (r19853, r19781)
- Fix: Drawing fallback sprites for unavailable NewGRF waypoints failed (r19852)
- Fix: Ensure that both texts of the NewGRF gui download button fit (r19823)
- Fix: Kicking clients by IP did not work [FS#3784] (r19818)
- Fix: Compilation with MinGW GCC 4.5.0 and UNICODE (r19787)
2010-05-18 21:49:59 +00:00
rubidium
eee6e228c7 (svn r19857) [1.0] -Backport from trunk:
- Fix: If a waypoint is immediately followed by a path signal a reservation would be made from that path signal before the waypoint is marked passed. As a result the order to go to the waypoint is used to reserve the path after the waypoint and as such trains get lost [FS#3770] (r19784)
- Fix: NULL pointer deference when testing relative scope *action2 on an unbuilt engine [FS#3828] (r19782)
- Fix: Crash on too long paths [FS#3807] (r19780, r19779, r19778, r19777, r19776)
- Fix: MP_VOID tiles shall have no tropic zone [FS#3820] (r19769)
- Fix: Half-desert tiles would never revert back to clear tiles (r19768)
2010-05-18 21:44:47 +00:00
rubidium
3f1bc42eb0 (svn r19856) [1.0] -Backport from trunk:
- Fix: Height in smallmap was different from measured heights [FS#3808]
- Fix: [NewGRF] Vehicle var 43 missed AI information in purchase list (r19761)
- Fix: Try harder to find a suitable font that can be loaded, i.e. while searching for a suitable font test whether you can open it [FS#3740] (r19753)
- Fix: Make sure the chat area fits in the default window size; if you want it larger, you can always change/override it in the config file [FS#3798] (r19751)
- Fix: [NewGRF] Industry var 0x43 is not 'safe' during callbacks 22 and 38 either (r19750)
2010-05-18 21:38:09 +00:00
rubidium
1e5d35634d (svn r19855) [1.0] -Backport from trunk:
- Fix: [NewGRF] Possible divide-by-zero if a NewGRF checked industry var 42 while the production level was 0 (r19749)
- Fix: Do not recenter usually centered windows when resizing main window or changing language, if they have been moved/resized before [FS#3675] (r19746)
- Fix: The GUI is controlled by _local_company, not _current_company (r19745)
- Fix: NewGRFs could access map bits of not yet constructed industries and houses during construction callbacks (r19748, r19743)
- Fix: Check for industry availability more thoroughly and cancel object placement when selecting not available industries [FS#3787] (r19701)
2010-05-18 21:30:56 +00:00
rubidium
530d904f84 (svn r19854) [1.0] -Backport from trunk:
- Fix: Avoid showing building toolbars behind the main toolbar when the 'Link landscape toolbar' setting is active [FS#3781] (r19696)
- Fix: Under some circumstances the player's name could be empty (r19693)
- Fix: Do not show an error message when trying to give another client an amount of 0 money [FS#3779] (r19684)
- Fix: Do not display an error message when double clicking on a vehicle in the 'available vehicles'-window (r19669)
2010-05-18 21:25:03 +00:00
rubidium
233ff7cacd (svn r19741) [1.0] -Backport from trunk:
- Fix: Crash when using restart via rcon (r19722)                                                                   
- Fix: Leaking a file descriptor [FS#3785] (r19695)                                                 
- Fix: Crash when the music/graphics metadata files were unreadable [FS#3774] (r19674)
2010-04-30 21:01:21 +00:00
rubidium
b62a1ad1d5 (svn r19691) [1.0] -Prepare: 1.0.1-RC2 2010-04-21 19:52:20 +00:00
rubidium
706d321f52 (svn r19690) [1.0] -Backport from trunk:
- Fix: Desync when joining the game because of using the wrong variable (r19687)
- Fix: Truncated archives were not detected when using zlib 1.2.3. This also fixes zlib 1.2.4 compatibility, zlib 1.2.5 is bugfree (r19686)
- Fix: Towns with 3x3 and 2x2 road layouts could not expand (r19683)
- Fix: When joining a MP game all clients with company ID > 0 would be shown as if they were a spectator [FS#3775] (r19680)
- Fix: Client status was shown incorrect in the console (r19678)
2010-04-21 19:20:28 +00:00
rubidium
2dee7158d3 (svn r19666) [1.0] -Backport from trunk: many many string updates 2010-04-17 22:39:17 +00:00
rubidium
1f1ad73073 (svn r19665) [1.0] -Backport from trunk:
- Fix: Crash of a dedicated server if the null blitter is overridden and (after a while) there is no company 0 on new year anymore [FS#3749] (r19664) 
- Fix: In rare cases, update of signals could be missed (r19663)
- Fix: Various improvements of command handling, missing error messages (r19658, r19657, r19656, r19655, r19654, r19637, r19633, r19621, r19616, r19605, r19604)
- Fix: Sorting industries by production was broken for NewGRF industries (r19538)
2010-04-17 22:27:49 +00:00
rubidium
9f14d652a9 (svn r19653) [1.0] -Backport from trunk:
- Fix: RandomRange() is used for bigger ranges in many cases, so generally extent it to handle 32 bits (r19652)
- Fix: When a company is sold, move connected clients to spectators [FS#3745] (r19651)
- Fix: A client would not be properly moved when moved while joining, e.g. when entering a company's password. This caused the client to be in the wrong company (according to the rest of the clients) and the client being kicked on the first command [FS#3760] (r19648)
- Fix: Trains loaded above the original IDs did not have a default railtypelabel assigned to them, causing them to be unavailable. Could cause desyncs if the multiplayer game was not started from a savegame [FS#3768] (r19647)
2010-04-17 12:00:59 +00:00
rubidium
4fada121bd (svn r19646) [1.0] -Backport from trunk:
- Change: Log the _date and _date_fract in the desync log for saved games (r19638)
- Fix: Do not allow building cacti outside of the desert or rain forest trees outside of the rain forest area. This to prevent people from thinking planting rain forest trees makes the rain forest bigger and thus adds more place to build a lumber mill [FS#3728] (r19644, r19635, r19634)
- Fix: Industry generation failed for large maps and lots of industry types (r19643)
- Fix: Desync when taking over companies (r19636)
- Fix: Chat message caused glitch when rejoining a network game [FS#3757] (r19629)
2010-04-16 22:02:33 +00:00
rubidium
7c3487501c (svn r19624) [1.0] -Backport from trunk:
- Fix: Possible invalid read when server moves client to spectators before he finishes joining [FS#3755] (r19613)
- Fix: Improve joining behaviour; kicking clients when entering passwords that was just cleared, 'connection lost' for people failing the password (r19610, r19609, r19608, r19607, r19606)
2010-04-13 21:40:24 +00:00
rubidium
ba8422354b (svn r19623) [1.0] -Backport from trunk:
- Fix: Company related graphs were not updated correctly after changing the company colour [FS#3763] (r19615)
- Fix: Crash when opening a savegame with a waypoint from around 0.4.0 [FS#3756] (r19612)
- Fix: Presence of online content was not properly updated after download due to duplicate slashes in the path (r19600)
- Fix: [NewGRF] Setting industry prop 0x24 to 0 caused empty station names (r19590)
2010-04-13 21:32:29 +00:00
rubidium
9ed75d3ab7 (svn r19622) [1.0] -Backport from trunk:
- Fix: Desync when a command is received and in the queue while a client starts joining, i.e. save the game state. This can happen in two ways: with frame_freq > 1 a command received in a previous frame might not be executed yet or when a command is received in the same frame as the join but before the savegame is made. In both cases the joining client would not get all commands to get in-sync with the server (and the other clients) (r19620)
- Fix: [desync debug] Minor fixes; "join" pause could cause a crash as some command data was not properly initialised, state was logged multiple times (r19619, r19617, r19602)
2010-04-13 19:30:51 +00:00
rubidium
83cca3a75a (svn r19603) [1.0] -Backport from trunk:
- Fix: Desync debugging; false positives in the cache validity checks and saving/loading the command stream (r19601, r19600, r19596, r19593, r19592, r19589, r19587, r19586)
2010-04-11 10:57:21 +00:00
rubidium
d197bcae1c (svn r19585) [1.0] -Backport from trunk:
- Feature: [NewGRF] Support for extended text code 0x9A 11, print qword (r19570)
- Change: Sync Debian packaging updates from Debian, but keep building a single package (r19572)
- Fix: Crash when pressing 'h' (non-stop) in the order window of a ship or aircraft [FS#3744] (r19584)
- Fix: Graphs were not properly updated when going toggling keys (i.e. companies) (r19574)
- Fix: The timetable button was not automatically raised [FS#3739] (r19571)
- Fix: [NewGRF] Possible buffer underflow in NewGRF string code (r19569)
2010-04-08 15:40:46 +00:00
rubidium
bb74ec40ea (svn r19567) [1.0] -Backport from trunk:
- Feature: Give more detailed error message when trying to build a too long bridge (r19561)
- Fix: [NewGRF] Do not return a random colour for unowned industries in var 45; TTDPatch does not seem to set the colour data in that case either and it could lead to desyncs (r19566)
- Fix: Window::OnResize() was not always called while resizing a window causing incorrect windows [FS#3730] (r19563, r19558)
- Fix: Bridge build error message should not show the same message twice (r19560, r19559)
- Fix: Missed conversion to checking temporary data broke rail type setting upon changing traction type (r19557)
- Fix: Incorrect speed limit reported for rail depots with original acceleration model (r19556)
2010-04-05 21:34:47 +00:00
rubidium
8840831852 (svn r19555) [1.0] -Backport from trunk:
- Fix: Remove same_industry_close setting did not do what it said and caused NewGRF trouble (r19499)
2010-04-03 20:19:26 +00:00
rubidium
fcff99da75 (svn r19554) [1.0] -Backport from trunk:
- Fix: Improperly scaled cargo payment graph when having lots of cargo (r19550, 19543)
- Fix: [NewGRF] Properties set before property 08 (house, industry, industry tiles) should be ignored, not trigger the NewGRF to be disabled [FS#3725] (r19547)
- Fix: Vehicle details window did not resize correctly after refitting a road vehicle to a longer variant [FS#3720] (r19533)
2010-04-03 20:09:19 +00:00
rubidium
a9163d0503 (svn r19552) [1.0] -Backport from trunk:
- Fix: Prevent drawing industries disabled at the smallmap as land tiles when they are built on water (r19523)
- Fix: Tunnels, bridges and roadstops are build with only one roadtype (r19506)
- Fix: [NewGRF] During NewGRF loading, store rail type labels in temporary data and process after loading has finished. This avoids deactivated rail vehicles being reactivated if the climate property is set after the rail type property (r19502)
- Fix: Keep number padding intact when cloning vehicle names [FS#3710] (r19498)
2010-04-03 19:57:23 +00:00
rubidium
3106bb110e (svn r19551) [1.0] -Backport from trunk:
- Feature: Add rail speed limit to land area information window (r19434)
- Fix: [NewGRF] Bytes and words get sign-extended for temporary/persistent storage (r19497)
- Fix: Stop reducing the size of the vehicle list after selecting a vehicle with a long description (r19480)
- Fix: Implement custom sound effect for helicopter take-off [FS#3668] (r19364)
- Update: Plural type of Slovak (r19452)
2010-04-03 19:48:01 +00:00
rubidium
6837650080 (svn r19529) [1.0] -Backport from trunk:
- Fix: Network clients would crash while connecting to a server with AIs (r19526)
- Fix: [NPF] Crash when finding a waypoint before finding the closest depot [FS#3703] (r19460)
2010-03-31 22:05:20 +00:00
rubidium
286575a6c3 (svn r19446) [1.0] -Backport from trunk:
- Fix: Mark industry windows dirty more often [FS#3701] (r19443)
- Update: Readme about openmsx and make it easier to find the pulseaudio-ubuntu-slowness bug in the readme/known-bugs (r19442)
- Language updates
2010-03-17 22:21:03 +00:00
rubidium
9931557d89 (svn r19439) [1.0] -Backport from trunk:
- Fix: Custom group names are misaligned with default ones when using rtl languages [FS#3700] (r19438)
- Fix: With certain game settings one could clear tiles for free when building long roads (r19436)
- Fix: When loading a savegame created with a house NewGRF without that NewGRF available all houses became tall office blocks (r19435)
- Fix: Limit rail clearance earnings to 3/4s of rail build cost, to avoid money making loophole when rail build cost is less than rail removal earnings (r19433)
- Fix: Crash when the error message 'owned by <town>' was shown [FS#3696] (r19432)
- Feature: Append rail type speed limit (if set) to rail type selection list, and toolbar title (r19431)
2010-03-16 20:54:26 +00:00
rubidium
821fe5c3ba (svn r19430) [1.0] -Backport from trunk:
- Fix: [NoAI] When the title game contains an AIPL block the AI settings where overwritten by those from the title game (r19429)
- Fix: Gracefully handle the case where we cannot open a .tar file (r19427)
- Fix: [YAPP] A train on a bridge/tunnel was not always found when checking for trains on a reserved path (r19425)
- Fix: [NoAI] The AI Debug window did not open if an AI or library fails to compile when loading a savegame [FS#3669] (r19395)
- Change: Make the drive through and cargo list consistency checks only run when 'desync' debugging is enabled (r19403, r19398)
2010-03-15 22:52:39 +00:00
rubidium
c3daa9a9fe (svn r19411) [1.0] -Backport from trunk: language updates 2010-03-13 18:47:58 +00:00
rubidium
7c127b2760 (svn r19393) [1.0] -Backport from trunk:
- Fix: One could not level the whole map anymore at once (r19392)
- Fix: Only show the 'No AIs available' error message when explicitly changing the number of AI opponents [FS3676] (r19389)
- Fix: [NoAI] When reloading a savegame, an AI failing to compile could trigger (trying) to read the not yet loaded information of another AI via the AI Debug window and its "open with the most recently used AI" feature [FS#3666] (r19388)
- Fix: Close all orders windows when switching companies [FS#3671] (r19387)
- Fix: [IPv6] Netmask calculations were wrong if cidr >= 32 [FS#3684] (r19385)
- Fix: Overbuilding bridges, rail stations did not properly update PBS reservation [FS#3680] (r19384, r19383)
2010-03-12 21:12:35 +00:00
rubidium
4aef9b3247 (svn r19376) [1.0] -Backport from trunk:
- Feature: [NewGRF] Smallmap colours for railtypes (r19307)
- Change: Update documentation for console command connect to use ip:port#company parameter format, in line with command line help (r19374)
- Change: [NewGRF] Increase railtype cost range (r19306)
- Fix: [NoAI] List valuator could cause invalid iterators [FS#3665] (r19367)
- Fix: Close error messages about missing ownership when the company closes or is taken over [FS#3663] (r19358, r19357)
[1.0] -Backport string updates from trunk
2010-03-08 22:19:39 +00:00
rubidium
d0583ff075 (svn r19312) [1.0] -Backport from trunk:
- Feature: [YAPF] Consider the railtype imposed speed limit for pathfinding (r19301)
- Change: Increase the default small font size for freetype fonts as 6 point fonts are usually unreadable [FS#3655] (r19308)
- Change: [NewGRF] Railtype cost factor from byte to word value (r19306)
- Fix: Disable sound when a sound error happens instead of crashing [FS#3652] (r19304)
2010-03-03 23:24:37 +00:00
rubidium
aba6a8a229 (svn r19310) [1.0] -Backport from trunk: language updates 2010-03-03 20:39:29 +00:00
rubidium
fa9867879f (svn r19300) [1.0] -Backport from trunk:
- Fix: [NewGRF] Return the TTD airport type in station var 0xF1 (r19299)
- Fix: [NewGRF] Segfault when station vars 0xF2/0xF3 is accessed when there is no truck/bus stop (r19298)
- Fix: [NoAI] Some methods of AIAbstractList left invalid iterators [FS#3566] (r19293)
- Fix: [YAPP] If reversing at path signals was disabled, a train would not reverse when hitting the back of an one-way signal (r19286)
[1.0] -Update: Intro game
2010-03-02 00:38:01 +00:00
rubidium
ccf52c64e9 (svn r19284) [1.0] -Backport from trunk: language updates 2010-02-27 21:05:13 +00:00
rubidium
6a8b04d01e (svn r19278) [1.0] -Backport from trunk:
- Feature: BaNaNaS support for music sets (r19262)
- Fix: [NewGRF] Ensure prices cannot be set to zero. Zero prices break a lot of the internal logic to determine whether something has been done [FS#3646] (r19277)
- Fix: 'Cannot build <industry> here... <industry> in the way' showed the to-be-built industry twice, instead of the to-be-built industry and the industry that's in the way [FS#3618] (r19265)
- Fix: strgen segfaults when trying to lookup the command for a non-existing command (r19264)
2010-02-27 16:41:10 +00:00
rubidium
7ed9361ad9 (svn r19258) [1.0] -Backport from trunk:
- Feature: [NewGRF] Add 2 bits of pseudo-random data for rail types, based on tile location (r19235)
- Fix: Writing (console) output to a file failed on Windows if the date would not be logged [FS#3639] (r19252)
- Fix: [NewGRF] Some GRF error messages did not free the previous error messages, creating a memory leak (r19251)
- Fix: With RTL languages clicking a horizontal scrollbar that could not scroll could cause a crash [FS#3643] (r19250)
- Fix: Start and end tiles were swapped in CMD_REMOVE_LONG_ROAD causing too much road to be removed [FS#3642] (r19249)
- Fix: DOS 'port' did not compile anymore (r19248)
- Fix: The -M command line option did not work (r19233)
2010-02-25 21:18:38 +00:00
rubidium
bfa5e7fef5 (svn r19223) [1.0] -Backport from trunk:
- Feature: Add OpenMSX to the installer (r19220, r19219)
- Feature: [NewGRF] Add CB36 support for aircraft properties 0F and 11 (r19218)
- Feature: Scroll to current order destination when ctrl+clicking the start/stop bar (r19216, r19215)
- Feature: Concept of fallback base sets, i.e. do not automatically load the NoMusic/NoSound sets when there is another set; make NoSound part of base installations (r19214, r19213, r19212, r19211, r19206)
- Feature: Support for genders for cargos, industries, vehicles, stations (r19180, r19179, r19178, r19177)
2010-02-23 23:26:37 +00:00
rubidium
5b188a4933 (svn r19222) [1.0] -Backport from trunk:
- Change: Improve error message with track building when signals are in the way (r19190, r19189)
- Fix: GetDestination() is invalid for nearest-depot orders (r19210)
- Fix: Compilation was broken for gcc 3.3 (r19207)
- Fix: The vehicle info in the autoreplace gui was drawn even when the window was shaded [FS#3634] (r19187)
- Fix: When selecting 'build many industries' in the scenario editor the 'build' button was not enabled [FS#3632] (r19176)
2010-02-23 23:18:41 +00:00
rubidium
eb8263ce50 (svn r19175) [1.0] -Backport from trunk:
- Change: Do not print the absolute path to AI script files in the AI debug window, use the relative path from /ai/ instead (r19166)
- Change: The Debian packaging; bring it in sync with the packaging used at Debian excluding package splitting (r19162)
- Fix: Buoys are no Stations, only BaseStations (r19174)
- Fix: Under some circumstances timidity (via extmidi) would not shut down properly causing all kinds of trouble (e.g. blocked audio output). Try harder to shut down timidity and first shut down the music so shut down order is the inverse of initialisation order (r19168)
- Fix: Industry 0 could be choosen even if not available [FS#3631] (r19167)
- Fix: Vehicle running costs should not be changed in a running game [FS#3629] (r19165)
2010-02-20 21:10:58 +00:00
rubidium
b87549229b (svn r19156) [1.0] -Prepare: for 1.0.0-RC1 2010-02-17 23:00:36 +00:00
rubidium
02afc66664 (svn r19155) [1.0] -Backport from trunk:
- Fix: Invisible depots draw the track, so also draw the overlays (r19154)
- Fix: PBS reservation was drawn incorrectly for depots (r19153)
- Change: Move home directory to a better place in Haiku [FS#3625] (r19151)
- Fix: [v]seprintf should return the number of added characters excluding '\0' on truncation [FS#3627] (r19149, r19148)
2010-02-17 21:29:31 +00:00
rubidium
6c86fa768c (svn r19144) [1.0] -Fix [FS#3569]: under certain circumstances one could crash a competitor's train 2010-02-16 00:09:43 +00:00
rubidium
9a4fd32e87 (svn r19142) [1.0] -Branch: the 1.0 series 2010-02-15 23:59:46 +00:00
1396 changed files with 107619 additions and 208572 deletions

20
.gitignore vendored
View File

@@ -4,14 +4,17 @@ bin/ai/*
!bin/ai/compat*.nut
!bin/ai/regression
!bin/data
bin/baseset/*
!bin/baseset/openttd.grf
!bin/baseset/opntitle.dat
!bin/baseset/orig_*.obg
!bin/baseset/orig_*.obs
!bin/baseset/no_sound.obs
!bin/baseset/no_music.obm
!bin/baseset/orig_*.obm
bin/data/*
!bin/data/openttdd.grf
!bin/data/openttdw.grf
!bin/data/opntitle.dat
!bin/data/orig_*.obg
!bin/data/orig_*.obs
!bin/data/no_sound.obs
!bin/gm
bin/gm/*
!bin/gm/no_music.obm
!bin/gm/orig_*.obm
!bin/scripts
bin/scripts/*
!bin/scripts/*.example
@@ -20,7 +23,6 @@ bin/scripts/*
bundle/*
bundles/*
docs/aidocs/*
docs/gamedocs/*
docs/source/*
media/openttd.desktop
media/openttd.desktop.install

View File

@@ -1,7 +1,5 @@
syntax: glob
.svn
bin/baseset/openttd.32.bmp
bin/lang/*
bin/openttd*
bin/*.cfg
@@ -11,7 +9,6 @@ config.cache*
config.log
config.pwd
docs/aidocs/*
docs/gamedocs/*
docs/source/*
Makefile
Makefile.am

View File

@@ -93,7 +93,7 @@ FILE_PATTERNS = *.c \
RECURSIVE = YES
EXCLUDE =
EXCLUDE_SYMLINKS = NO
EXCLUDE_PATTERNS = */3rdparty */.svn */script/api
EXCLUDE_PATTERNS = */3rdparty */.svn
EXAMPLE_PATH =
EXAMPLE_PATTERNS = *
EXAMPLE_RECURSIVE = NO
@@ -195,7 +195,7 @@ EXPAND_ONLY_PREDEF = YES
SEARCH_INCLUDES = YES
INCLUDE_PATH =
INCLUDE_FILE_PATTERNS =
PREDEFINED = ENABLE_NETWORK WITH_ZLIB WITH_LZO WITH_LZMA WITH_SDL WITH_PNG WITH_FONTCONFIG WITH_FREETYPE WITH_ICU UNICODE _UNICODE _GNU_SOURCE FINAL=
PREDEFINED = ENABLE_NETWORK ENABLE_AI WITH_ZLIB WITH_LZO WITH_PNG WITH_FONTCONFIG WITH_FREETYPE WITH_ICU UNICODE _UNICODE
EXPAND_AS_DEFINED =
SKIP_FUNCTION_MACROS = YES
#---------------------------------------------------------------------------

View File

@@ -10,9 +10,13 @@
#
# The revision is needed for the bundle name and creating an OSX application bundle.
ifdef REVISION
REV := $(REVISION)
else
# Detect the revision
VERSIONS := $(shell AWK="$(AWK)" "$(ROOT_DIR)/findversion.sh")
REV := $(shell echo "$(VERSIONS)" | cut -f 1 -d' ')
endif
# Make sure we have something in REV
ifeq ($(REV),)
@@ -25,15 +29,17 @@ endif
# An OSX application bundle needs the data files, lang files and openttd executable in a different location.
ifdef OSXAPP
AI_DIR = $(BUNDLE_DIR)/$(OSXAPP)/Contents/Resources/ai
BASESET_DIR = $(BUNDLE_DIR)/$(OSXAPP)/Contents/Resources/baseset
LANG_DIR = $(BUNDLE_DIR)/$(OSXAPP)/Contents/Resources/lang
TTD_DIR = $(BUNDLE_DIR)/$(OSXAPP)/Contents/MacOS
AI_DIR = $(BUNDLE_DIR)/$(OSXAPP)/Contents/Resources/ai
DATA_DIR = $(BUNDLE_DIR)/$(OSXAPP)/Contents/Resources/data
LANG_DIR = $(BUNDLE_DIR)/$(OSXAPP)/Contents/Resources/lang
GM_DIR = $(BUNDLE_DIR)/$(OSXAPP)/Contents/Resources/gm
TTD_DIR = $(BUNDLE_DIR)/$(OSXAPP)/Contents/MacOS
else
AI_DIR = $(BUNDLE_DIR)/ai
BASESET_DIR = $(BUNDLE_DIR)/baseset
LANG_DIR = $(BUNDLE_DIR)/lang
TTD_DIR = $(BUNDLE_DIR)
AI_DIR = $(BUNDLE_DIR)/ai
DATA_DIR = $(BUNDLE_DIR)/data
LANG_DIR = $(BUNDLE_DIR)/lang
GM_DIR = $(BUNDLE_DIR)/gm
TTD_DIR = $(BUNDLE_DIR)
endif
bundle: all
@@ -45,30 +51,32 @@ bundle: all
$(Q)mkdir -p "$(BUNDLE_DIR)/scripts"
$(Q)mkdir -p "$(TTD_DIR)"
$(Q)mkdir -p "$(AI_DIR)"
$(Q)mkdir -p "$(BASESET_DIR)"
$(Q)mkdir -p "$(DATA_DIR)"
$(Q)mkdir -p "$(LANG_DIR)"
$(Q)mkdir -p "$(GM_DIR)"
ifdef OSXAPP
$(Q)mkdir -p "$(BUNDLE_DIR)/$(OSXAPP)/Contents/Resources"
$(Q)echo "APPL????" > "$(BUNDLE_DIR)/$(OSXAPP)/Contents/PkgInfo"
$(Q)cp "$(ROOT_DIR)/os/macosx/openttd.icns" "$(BUNDLE_DIR)/$(OSXAPP)/Contents/Resources/openttd.icns"
$(Q)$(ROOT_DIR)/os/macosx/plistgen.sh "$(BUNDLE_DIR)/$(OSXAPP)" "$(REV)"
$(Q)cp "$(ROOT_DIR)/os/macosx/splash.png" "$(BASESET_DIR)"
endif
ifeq ($(OS),UNIX)
$(Q)cp "$(ROOT_DIR)/media/openttd.32.bmp" "$(BASESET_DIR)/"
$(Q)cp "$(ROOT_DIR)/os/macosx/splash.png" "$(DATA_DIR)"
endif
$(Q)cp "$(BIN_DIR)/$(TTD)" "$(TTD_DIR)/"
$(Q)cp "$(BIN_DIR)/ai/"compat_*.nut "$(AI_DIR)/"
$(Q)cp "$(BIN_DIR)/baseset/"*.grf "$(BASESET_DIR)/"
$(Q)cp "$(BIN_DIR)/baseset/"*.obg "$(BASESET_DIR)/"
$(Q)cp "$(BIN_DIR)/baseset/"*.obs "$(BASESET_DIR)/"
$(Q)cp "$(BIN_DIR)/baseset/opntitle.dat" "$(BASESET_DIR)/"
$(Q)cp "$(BIN_DIR)/baseset/"*.obm "$(BASESET_DIR)/"
$(Q)cp "$(BIN_DIR)/data/"*.grf "$(DATA_DIR)/"
$(Q)cp "$(BIN_DIR)/data/"*.obg "$(DATA_DIR)/"
$(Q)cp "$(BIN_DIR)/data/"*.obs "$(DATA_DIR)/"
$(Q)cp "$(BIN_DIR)/data/opntitle.dat" "$(DATA_DIR)/"
$(Q)cp "$(BIN_DIR)/lang/"*.lng "$(LANG_DIR)/"
$(Q)cp "$(BIN_DIR)/gm/"*.obm "$(GM_DIR)/"
$(Q)cp "$(ROOT_DIR)/readme.txt" "$(BUNDLE_DIR)/"
$(Q)cp "$(ROOT_DIR)/COPYING" "$(BUNDLE_DIR)/"
$(Q)cp "$(ROOT_DIR)/known-bugs.txt" "$(BUNDLE_DIR)/"
$(Q)cp "$(ROOT_DIR)/docs/obg_format.txt" "$(BUNDLE_DIR)/docs/"
$(Q)cp "$(ROOT_DIR)/docs/obm_format.txt" "$(BUNDLE_DIR)/docs/"
$(Q)cp "$(ROOT_DIR)/docs/obs_format.txt" "$(BUNDLE_DIR)/docs/"
$(Q)cp "$(ROOT_DIR)/docs/multiplayer.txt" "$(BUNDLE_DIR)/docs/"
$(Q)cp "$(ROOT_DIR)/docs/32bpp.txt" "$(BUNDLE_DIR)/docs/"
$(Q)cp "$(ROOT_DIR)/changelog.txt" "$(BUNDLE_DIR)/"
ifdef MAN_DIR
$(Q)mkdir -p "$(BUNDLE_DIR)/man/"
@@ -80,7 +88,7 @@ endif
$(Q)cp "$(BIN_DIR)/scripts/"* "$(BUNDLE_DIR)/scripts/"
ifdef MENU_DIR
$(Q)cp "$(ROOT_DIR)/media/openttd.desktop" "$(BUNDLE_DIR)/media/"
$(Q)$(AWK) -f "$(ROOT_DIR)/media/openttd.desktop.translation.awk" "$(SRC_DIR)/lang/"*.txt | $(SORT) | $(AWK) -f "$(ROOT_DIR)/media/openttd.desktop.filter.awk" >> "$(BUNDLE_DIR)/media/openttd.desktop"
$(Q)$(AWK) -f "$(ROOT_DIR)/media/openttd.desktop.translation.awk" "$(SRC_DIR)/lang/"*.txt | $(SORT) >> "$(BUNDLE_DIR)/media/openttd.desktop"
$(Q)sed s/=openttd/=$(BINARY_NAME)/g "$(BUNDLE_DIR)/media/openttd.desktop" > "$(ROOT_DIR)/media/openttd.desktop.install"
endif
ifeq ($(TTD), openttd.exe)
@@ -167,10 +175,13 @@ install: bundle
@echo '[INSTALL] Installing OpenTTD'
$(Q)install -d "$(INSTALL_BINARY_DIR)"
$(Q)install -d "$(INSTALL_ICON_DIR)"
$(Q)install -d "$(INSTALL_DATA_DIR)/gm"
$(Q)install -d "$(INSTALL_DATA_DIR)/ai"
$(Q)install -d "$(INSTALL_DATA_DIR)/baseset"
$(Q)install -d "$(INSTALL_DATA_DIR)/data"
$(Q)install -d "$(INSTALL_DATA_DIR)/lang"
$(Q)install -d "$(INSTALL_DATA_DIR)/gm"
$(Q)install -d "$(INSTALL_DATA_DIR)/scripts"
$(Q)install -d "$(INSTALL_DOC_DIR)"
ifeq ($(TTD), openttd.exe)
$(Q)install -m 755 "$(BUNDLE_DIR)/$(TTD)" "$(INSTALL_BINARY_DIR)/${BINARY_NAME}.exe"
else
@@ -178,20 +189,12 @@ else
endif
$(Q)install -m 644 "$(BUNDLE_DIR)/lang/"* "$(INSTALL_DATA_DIR)/lang"
$(Q)install -m 644 "$(BUNDLE_DIR)/ai/"* "$(INSTALL_DATA_DIR)/ai"
$(Q)install -m 644 "$(BUNDLE_DIR)/baseset/"* "$(INSTALL_DATA_DIR)/baseset"
$(Q)install -m 644 "$(BUNDLE_DIR)/data/"* "$(INSTALL_DATA_DIR)/data"
$(Q)install -m 644 "$(BUNDLE_DIR)/gm/"* "$(INSTALL_DATA_DIR)/gm"
$(Q)install -m 644 "$(BUNDLE_DIR)/scripts/"* "$(INSTALL_DATA_DIR)/scripts"
ifndef DO_NOT_INSTALL_DOCS
$(Q)install -d "$(INSTALL_DOC_DIR)"
$(Q)install -m 644 "$(BUNDLE_DIR)/docs/"* "$(BUNDLE_DIR)/readme.txt" "$(BUNDLE_DIR)/known-bugs.txt" "$(INSTALL_DOC_DIR)"
endif
ifndef DO_NOT_INSTALL_CHANGELOG
$(Q)install -d "$(INSTALL_DOC_DIR)"
$(Q)install -m 644 "$(BUNDLE_DIR)/changelog.txt" "$(INSTALL_DOC_DIR)"
endif
ifndef DO_NOT_INSTALL_LICENSE
$(Q)install -d "$(INSTALL_DOC_DIR)"
$(Q)install -m 644 "$(BUNDLE_DIR)/docs/"* "$(INSTALL_DOC_DIR)"
$(Q)install -m 644 "$(BUNDLE_DIR)/"*.txt "$(INSTALL_DOC_DIR)"
$(Q)install -m 644 "$(BUNDLE_DIR)/COPYING" "$(INSTALL_DOC_DIR)"
endif
$(Q)install -m 644 "$(BUNDLE_DIR)/media/openttd.32.xpm" "$(INSTALL_ICON_DIR)/${BINARY_NAME}.32.xpm"
ifdef ICON_THEME_DIR
$(Q)install -d "$(INSTALL_ICON_THEME_DIR)"
@@ -211,11 +214,9 @@ else
$(Q)install -m 644 "$(BUNDLE_DIR)/media/"*.png "$(INSTALL_ICON_DIR)"
endif
ifdef MAN_DIR
ifndef DO_NOT_INSTALL_MAN
$(Q)install -d "$(INSTALL_MAN_DIR)"
$(Q)install -m 644 "$(BUNDLE_DIR)/man/openttd.6.gz" "$(INSTALL_MAN_DIR)/${BINARY_NAME}.6.gz"
endif
endif
ifdef MENU_DIR
$(Q)install -d "$(INSTALL_MENU_DIR)"
$(Q)install -m 644 "$(ROOT_DIR)/media/openttd.desktop.install" "$(INSTALL_MENU_DIR)/${BINARY_NAME}.desktop"

View File

@@ -20,7 +20,7 @@
ROOT_DIR = !!ROOT_DIR!!
GRF_DIR = $(ROOT_DIR)/media/extra_grf
BIN_DIR = !!BIN_DIR!!/baseset
BIN_DIR = !!BIN_DIR!!/data
OBJS_DIR = !!GRF_OBJS_DIR!!
OS = !!OS!!
STAGE = !!STAGE!!
@@ -34,39 +34,54 @@ else
E = @echo
endif
GRFCODEC := !!GRFCODEC!!
NFORENUM := !!NFORENUM!!
# Some configurational settings for your environment.
# If GRFCodec doesn't know a command, it'll exit with a non-zero exit code.
GRFCODEC := $(shell grfcodec -s -v >/dev/null 2>/dev/null && echo "grfcodec -s" || echo "grfcodec")
# Old NFORenums don't give an error code when a parameter isn't known, so we have to work around that.
NFORENUM := $(shell [ `nforenum -s -v 2>/dev/null | wc -l ` -eq 1 ] && echo "nforenum -s" || echo "nforenum")
MD5SUM := $(shell [ "$(OS)" = "OSX" ] && echo "md5 -r" || echo "md5sum")
# Some "should not be changed" settings.
NFO_FILES := $(GRF_DIR)/*.nfo $(GRF_DIR)/rivers/*.nfo
PNG_FILES := $(GRF_DIR)/*.png $(GRF_DIR)/rivers/*.png
NFO_FILES := $(GRF_DIR)/*.nfo
PCX_FILES := $(GRF_DIR)/*.pcx
# Build the GRF.
ifdef GRFCODEC
all: $(BIN_DIR)/openttd.grf
else
all:
endif
all: $(BIN_DIR)/openttdd.grf $(BIN_DIR)/openttdw.grf
# Make sure the sprites directory exists.
$(OBJS_DIR)/sprites:
$(Q)-mkdir "$@"
# Generic
$(BIN_DIR)/openttd.grf: $(OBJS_DIR)/openttd.grf
$(Q)cp $(OBJS_DIR)/openttd.grf $(BIN_DIR)/openttd.grf
$(E) '$(STAGE) Updating base graphics sets'
$(Q) for grf in $(BIN_DIR)/orig*.obg; do sed 's/^OPENTTD.GRF = [0-9a-f]*$$/OPENTTD.GRF = '`$(MD5SUM) $(BIN_DIR)/openttd.grf | sed 's@ .*@@'`'/' $$grf > $$grf.tmp && mv $$grf.tmp $$grf; done
$(BIN_DIR)/openttdd.grf: $(PCX_FILES) $(NFO_FILES) $(OBJS_DIR)/sprites
@# Only try; if nforenum isn't available, just retouch the file as they likely didn't need it anyway.
$(Q) ($(NFORENUM) --help > /dev/null 2>&1 && $(MAKE) $(OBJS_DIR)/openttdd.grf && cp $(OBJS_DIR)/openttdd.grf $(BIN_DIR)/openttdd.grf) || ([ -e $(BIN_DIR)/openttdd.grf ] && touch $(BIN_DIR)/openttdd.grf && echo "no NFORenum and GRFCodec found, skipping rebuild of openttdd.grf...") || (echo "no NFORenum and GRFCodec found, but no openttdd.grf either. Install NFORenum and GRFCodec." && exit 1)
# Yeah, we'd like to use -i in the sed, but Mac OS X's sed and GNU sed just can't agree on the usage of -i. In any case either one of them fails.
$(OBJS_DIR)/openttd.grf: $(PNG_FILES) $(NFO_FILES) $(OBJS_DIR)/sprites
$(E) '$(STAGE) Assembling openttd.nfo'
$(Q)-cp $(PNG_FILES) $(OBJS_DIR)/sprites 2> /dev/null
$(Q) gcc -I$(GRF_DIR) -C -E - < "$(GRF_DIR)/openttd.nfo" | sed -e '/^#/d' -e '/^$$/d' > $(OBJS_DIR)/sprites/openttd.nfo
$(Q) $(NFORENUM) -s $(OBJS_DIR)/sprites/openttd.nfo
$(E) '$(STAGE) Compiling openttd.grf'
$(Q) $(GRFCODEC) -n -s -e -p1 $(OBJS_DIR)/openttd.grf
$(OBJS_DIR)/openttdd.grf: $(PCX_FILES) $(NFO_FILES) $(OBJS_DIR)/sprites
$(E) '$(STAGE) Assembling openttdd.nfo'
$(Q)-cp $(PCX_FILES) $(OBJS_DIR)/sprites 2> /dev/null
$(Q) gcc -DDOS -I$(GRF_DIR) -C -E - < "$(GRF_DIR)/openttd.nfo" | sed -e '/^#/d' -e '/^$$/d' > $(OBJS_DIR)/sprites/openttdd.nfo
$(Q) $(NFORENUM) $(OBJS_DIR)/sprites/openttdd.nfo
$(E) '$(STAGE) Compiling openttdd.grf'
$(Q) $(GRFCODEC) -e -m1 $(OBJS_DIR)/openttdd.grf
$(Q) cp $(OBJS_DIR)/openttdd.grf $(BIN_DIR)/openttdd.grf
$(E) '$(STAGE) Updating base graphics sets for DOS graphics'
$(Q) for grf in $(BIN_DIR)/orig_dos*.obg; do sed 's/^OPENTTDD.GRF = [0-9a-f]*$$/OPENTTDD.GRF = '`$(MD5SUM) $(BIN_DIR)/openttdd.grf | sed 's@ .*@@'`'/' $$grf > $$grf.tmp && mv $$grf.tmp $$grf; done
$(BIN_DIR)/openttdw.grf: $(PCX_FILES) $(NFO_FILES) $(OBJS_DIR)/sprites
@# Only try; if nforenum isn't available, just retouch the file as they likely didn't need it anyway.
$(Q) ($(NFORENUM) --help > /dev/null 2>&1 && $(MAKE) $(OBJS_DIR)/openttdw.grf && cp $(OBJS_DIR)/openttdw.grf $(BIN_DIR)/openttdw.grf) || ([ -e $(BIN_DIR)/openttdw.grf ] && touch $(BIN_DIR)/openttdw.grf && echo "no NFORenum and GRFCodec found, skipping rebuild of openttdw.grf...") || (echo "no NFORenum and GRFCodec found, but no openttdw.grf either. Install NFORenum and GRFCodec." && exit 1)
$(OBJS_DIR)/openttdw.grf: $(PCX_FILES) $(NFO_FILES) $(OBJS_DIR)/sprites
$(E) '$(STAGE) Assembling openttdw.nfo'
$(Q)-cp $(PCX_FILES) $(OBJS_DIR)/sprites 2> /dev/null
$(Q) gcc -I$(GRF_DIR) -C -E - < "$(GRF_DIR)/openttd.nfo" | sed -e '/^#/d' -e '/^$$/d' > $(OBJS_DIR)/sprites/openttdw.nfo
$(Q) $(NFORENUM) $(OBJS_DIR)/sprites/openttdw.nfo
$(E) '$(STAGE) Compiling openttdw.grf'
$(Q) $(GRFCODEC) -e -p2 $(OBJS_DIR)/openttdw.grf
$(Q) cp $(OBJS_DIR)/openttdw.grf $(BIN_DIR)/openttdw.grf
$(E) '$(STAGE) Updating base graphics sets for Windows graphics'
$(Q) for grf in $(BIN_DIR)/orig_win.obg; do sed 's/^OPENTTDW.GRF = [0-9a-f]*$$/OPENTTDW.GRF = '`$(MD5SUM) $(BIN_DIR)/openttdw.grf | sed 's@ .*@@'`'/' $$grf > $$grf.tmp && mv $$grf.tmp $$grf; done
# Clean up temporary files.
clean:

View File

@@ -41,6 +41,7 @@ TTDS = $(SRC_DIRS:%=%/$(TTD))
OS = !!OS!!
OSXAPP = !!OSXAPP!!
LIPO = !!LIPO!!
REVISION = !!REVISION!!
AWK = !!AWK!!
SORT = !!SORT!!
DISTCC = !!DISTCC!!
@@ -125,13 +126,6 @@ lang:
mrproper:
@for dir in $(DIRS); do \
$(MAKE) -C $$dir mrproper; \
done
# Don't be tempted to merge these two for loops. Doing that breaks make
# --dry-run, since make has this "feature" that it always runs commands
# containing $(MAKE), even when --dry-run is passed. The objective is of
# course to also get a dry-run of submakes, but make is not smart enough
# to see that a for loop runs both a submake and an actual command.
@for dir in $(DIRS); do \
rm -f $$dir/Makefile; \
done
$(Q)rm -rf objs
@@ -154,7 +148,7 @@ mrproper:
distclean: mrproper
maintainer-clean: distclean
$(Q)rm -f $(BIN_DIR)/baseset/openttd.grf
$(Q)rm -f $(BIN_DIR)/data/openttdd.grf $(BIN_DIR)/data/openttdw.grf
depend:
@for dir in $(SRC_DIRS); do \

View File

@@ -14,7 +14,6 @@ LANGS_SRC = $(shell ls $(LANG_DIR)/*.txt)
LANGS = $(LANGS_SRC:$(LANG_DIR)/%.txt=%.lng)
CXX_BUILD = !!CXX_BUILD!!
CFLAGS_BUILD = !!CFLAGS_BUILD!!
CXXFLAGS_BUILD= !!CXXFLAGS_BUILD!!
LDFLAGS_BUILD = !!LDFLAGS_BUILD!!
STRGEN_FLAGS = !!STRGEN_FLAGS!!
STAGE = !!STAGE!!
@@ -43,33 +42,25 @@ RES := $(shell mkdir -p $(BIN_DIR)/lang )
all: table/strings.h $(LANGS)
strgen_base.o: $(SRC_DIR)/strgen/strgen_base.cpp $(SRC_DIR)/strgen/strgen.h endian_host.h $(SRC_DIR)/table/control_codes.h $(SRC_DIR)/table/strgen_tables.h
strgen.o: $(SRC_DIR)/strgen/strgen.cpp endian_host.h $(SRC_DIR)/table/control_codes.h $(SRC_DIR)/table/strgen_tables.h
$(E) '$(STAGE) Compiling $(<:$(SRC_DIR)/%.cpp=%.cpp)'
$(Q)$(CXX_BUILD) $(CFLAGS_BUILD) $(CXXFLAGS_BUILD) -DSTRGEN -c -o $@ $<
strgen.o: $(SRC_DIR)/strgen/strgen.cpp $(SRC_DIR)/strgen/strgen.h endian_host.h $(SRC_DIR)/table/control_codes.h $(SRC_DIR)/table/strgen_tables.h
$(E) '$(STAGE) Compiling $(<:$(SRC_DIR)/%.cpp=%.cpp)'
$(Q)$(CXX_BUILD) $(CFLAGS_BUILD) $(CXXFLAGS_BUILD) -DSTRGEN -c -o $@ $<
$(Q)$(CXX_BUILD) $(CFLAGS_BUILD) -DSTRGEN -c -o $@ $<
string.o: $(SRC_DIR)/string.cpp endian_host.h
$(E) '$(STAGE) Compiling $(<:$(SRC_DIR)/%.cpp=%.cpp)'
$(Q)$(CXX_BUILD) $(CFLAGS_BUILD) $(CXXFLAGS_BUILD) -DSTRGEN -c -o $@ $<
$(Q)$(CXX_BUILD) $(CFLAGS_BUILD) -DSTRGEN -c -o $@ $<
alloc_func.o: $(SRC_DIR)/core/alloc_func.cpp endian_host.h
$(E) '$(STAGE) Compiling $(<:$(SRC_DIR)/%.cpp=%.cpp)'
$(Q)$(CXX_BUILD) $(CFLAGS_BUILD) $(CXXFLAGS_BUILD) -DSTRGEN -c -o $@ $<
getoptdata.o: $(SRC_DIR)/misc/getoptdata.cpp $(SRC_DIR)/misc/getoptdata.h
$(E) '$(STAGE) Compiling $(<:$(SRC_DIR)/misc/%.cpp=%.cpp)'
$(Q)$(CXX_BUILD) $(CFLAGS_BUILD) $(CXXFLAGS_BUILD) -DSTRGEN -c -o $@ $<
$(Q)$(CXX_BUILD) $(CFLAGS_BUILD) -DSTRGEN -c -o $@ $<
lang/english.txt: $(LANG_DIR)/english.txt
$(Q)mkdir -p lang
$(Q)cp $(LANG_DIR)/english.txt lang/english.txt
$(STRGEN): alloc_func.o string.o strgen_base.o strgen.o getoptdata.o
$(STRGEN): alloc_func.o string.o strgen.o
$(E) '$(STAGE) Compiling and Linking $@'
$(Q)$(CXX_BUILD) $(CFLAGS_BUILD) $(CXXFLAGS_BUILD) $(LDFLAGS_BUILD) $^ -o $@
$(Q)$(CXX_BUILD) $(LDFLAGS_BUILD) $^ -o $@
table/strings.h: lang/english.txt $(STRGEN)
$(E) '$(STAGE) Generating $@'
@@ -88,13 +79,13 @@ endian_host.h: $(ENDIAN_CHECK)
$(ENDIAN_CHECK): $(SRC_DIR)/endian_check.cpp
$(E) '$(STAGE) Compiling and Linking $@'
$(Q)$(CXX_BUILD) $(CFLAGS_BUILD) $(CXXFLAGS_BUILD) $(LDFLAGS_BUILD) $< -o $@
$(Q)$(CXX_BUILD) $(CFLAGS_BUILD) $< -o $@
depend:
clean:
$(E) '$(STAGE) Cleaning up language files'
$(Q)rm -f strgen.o string.o alloc_func.o getoptdata.o table/strings.h $(STRGEN) $(LANGS) $(LANGS:%=$(BIN_DIR)/lang/%) lang/english.* $(ENDIAN_TARGETS)
$(Q)rm -f strgen.o string.o table/strings.h $(STRGEN) $(LANGS) $(LANGS:%=$(BIN_DIR)/lang/%) lang/english.* $(ENDIAN_TARGETS)
mrproper: clean
$(Q)rm -rf $(BIN_DIR)/lang

View File

@@ -27,21 +27,9 @@ SRC_DIR = "$(ROOT_DIR)/src"
BUNDLE_DIR = "$(ROOT_DIR)/bundle"
BUNDLES_DIR = "$(ROOT_DIR)/bundles"
TTD = openttd.exe
PDB = openttd.pdb
MODE = Release
TARGET := $(shell echo $(PLATFORM) | sed "s@win64@x64@;s@win32@Win32@")
all:
$(Q)cp objs/$(TARGET)/$(MODE)/$(TTD) $(BIN_DIR)/$(TTD)
$(Q)cp objs/$(TARGET)/Release/$(TTD) $(BIN_DIR)/$(TTD)
include Makefile.bundle.in
bundle_pdb:
@echo '[BUNDLE] Creating $(BUNDLE_NAME).pdb.xz'
$(Q)mkdir -p "$(BUNDLES_DIR)"
$(Q)cp objs/$(TARGET)/Release/$(PDB) $(BUNDLES_DIR)/$(BUNDLE_NAME).pdb
$(Q)xz -9 $(BUNDLES_DIR)/$(BUNDLE_NAME).pdb
regression: all
$(Q)cp bin/$(TTD) bin/openttd
$(Q)cd bin && sh ai/regression/run.sh

View File

@@ -1,78 +0,0 @@
# $Id$
# This file is part of OpenTTD.
# OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
# OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
# See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
SETTINGSGEN = !!SETTINGSGEN!!
ENDIAN_CHECK = !!ENDIAN_CHECK!!
SRC_DIR = !!SRC_DIR!!
CXX_BUILD = !!CXX_BUILD!!
CFLAGS_BUILD = !!CFLAGS_BUILD!!
CXXFLAGS_BUILD = !!CXXFLAGS_BUILD!!
LDFLAGS_BUILD = !!LDFLAGS_BUILD!!
STAGE = !!STAGE!!
SETTING_OBJS_DIR = !!SETTING_OBJS_DIR!!
ENDIAN_TARGETS := endian_host.h endian_target.h $(ENDIAN_CHECK)
# Check if we want to show what we are doing
ifdef VERBOSE
Q =
E = @true
else
Q = @
E = @echo
endif
all: table/settings.h
settingsgen.o: $(SRC_DIR)/settingsgen/settingsgen.cpp $(SRC_DIR)/string_func.h $(SRC_DIR)/strings_type.h $(SRC_DIR)/misc/getoptdata.h $(SRC_DIR)/ini_type.h $(SRC_DIR)/core/smallvec_type.hpp
$(E) '$(STAGE) Compiling $(<:$(SRC_DIR)/%.cpp=%.cpp)'
$(Q)$(CXX_BUILD) $(CFLAGS_BUILD) $(CXXFLAGS_BUILD) -DSETTINGSGEN -c -o $@ $<
alloc_func.o: $(SRC_DIR)/core/alloc_func.cpp endian_host.h
$(E) '$(STAGE) Compiling $(<:$(SRC_DIR)/%.cpp=%.cpp)'
$(Q)$(CXX_BUILD) $(CFLAGS_BUILD) $(CXXFLAGS_BUILD) -DSETTINGSGEN -c -o $@ $<
getoptdata.o: $(SRC_DIR)/misc/getoptdata.cpp $(SRC_DIR)/misc/getoptdata.h
$(E) '$(STAGE) Compiling $(<:$(SRC_DIR)/misc/%.cpp=%.cpp)'
$(Q)$(CXX_BUILD) $(CFLAGS_BUILD) $(CXXFLAGS_BUILD) -DSETTINGSGEN -c -o $@ $<
string.o: $(SRC_DIR)/string.cpp endian_host.h
$(E) '$(STAGE) Compiling $(<:$(SRC_DIR)/%.cpp=%.cpp)'
$(Q)$(CXX_BUILD) $(CFLAGS_BUILD) $(CXXFLAGS_BUILD) -DSETTINGSGEN -c -o $@ $<
ini_load.o: $(SRC_DIR)/ini_load.cpp $(SRC_DIR)/core/alloc_func.hpp $(SRC_DIR)/core/mem_func.hpp $(SRC_DIR)/ini_type.h $(SRC_DIR)/string_func.h
$(E) '$(STAGE) Compiling $(<:$(SRC_DIR)/%.cpp=%.cpp)'
$(Q)$(CXX_BUILD) $(CFLAGS_BUILD) $(CXXFLAGS_BUILD) -DSETTINGSGEN -c -o $@ $<
$(SETTINGSGEN): alloc_func.o string.o ini_load.o settingsgen.o getoptdata.o
$(E) '$(STAGE) Compiling and Linking $@'
$(Q)$(CXX_BUILD) $(CFLAGS_BUILD) $(CXXFLAGS_BUILD) $(LDFLAGS_BUILD) $^ -o $@
table/settings.h: $(SETTINGSGEN) $(SRC_DIR)/table/settings.h.preamble $(SRC_DIR)/table/settings.h.postamble $(SRC_DIR)/table/*.ini
$(E) '$(STAGE) Generating $@'
@mkdir -p table
$(Q)./$(SETTINGSGEN) -o table/settings.h -b $(SRC_DIR)/table/settings.h.preamble -a $(SRC_DIR)/table/settings.h.postamble $(SRC_DIR)/table/*.ini
# The targets to compile the endian-code
endian_host.h: $(ENDIAN_CHECK)
$(E) '$(STAGE) Testing endianness for host'
$(Q)./$(ENDIAN_CHECK) > $@
$(ENDIAN_CHECK): $(SRC_DIR)/endian_check.cpp
$(E) '$(STAGE) Compiling and Linking $@'
$(Q)$(CXX_BUILD) $(CFLAGS_BUILD) $(CXXFLAGS_BUILD) $(LDFLAGS_BUILD) $< -o $@
depend:
clean:
$(E) '$(STAGE) Cleaning up settings files'
$(Q)rm -f settingsgen.o alloc_func.o getoptdata.o ini_load.o $(SETTINGSGEN) $(ENDIAN_TARGETS) table/settings.h
mrproper: clean
.PHONY: all mrproper depend clean

View File

@@ -23,7 +23,6 @@ BIN_DIR = !!BIN_DIR!!
LANG_DIR = !!LANG_DIR!!
SRC_OBJS_DIR = !!SRC_OBJS_DIR!!
LANG_OBJS_DIR = !!LANG_OBJS_DIR!!
SETTING_OBJS_DIR= !!SETTING_OBJS_DIR!!
SRC_DIR = !!SRC_DIR!!
SCRIPT_SRC_DIR = !!SCRIPT_SRC_DIR!!
MEDIA_DIR = !!MEDIA_DIR!!
@@ -37,6 +36,7 @@ STAGE = !!STAGE!!
MAKEDEPEND = !!MAKEDEPEND!!
CFLAGS_MAKEDEP = !!CFLAGS_MAKEDEP!!
SORT = !!SORT!!
REVISION = !!REVISION!!
AWK = !!AWK!!
CONFIG_CACHE_COMPILER = $(SRC_OBJS_DIR)/!!CONFIG_CACHE_COMPILER!!
CONFIG_CACHE_LINKER = $(SRC_OBJS_DIR)/!!CONFIG_CACHE_LINKER!!
@@ -57,8 +57,8 @@ FILE_DEP := $(CONFIG_CACHE_COMPILER) endian_target.h
RES := $(shell mkdir -p $(BIN_DIR) $(sort $(dir $(OBJS))))
# Make sure endian_target.h is reasable as if it was in the src/ dir
CFLAGS += -I $(SRC_OBJS_DIR) -I $(LANG_OBJS_DIR) -I $(SETTING_OBJS_DIR)
CFLAGS_MAKEDEP += -I $(SRC_OBJS_DIR) -I $(LANG_OBJS_DIR) -I $(SETTING_OBJS_DIR)
CFLAGS += -I $(SRC_OBJS_DIR) -I $(LANG_OBJS_DIR)
CFLAGS_MAKEDEP += -I $(SRC_OBJS_DIR) -I $(LANG_OBJS_DIR)
ifdef SCRIPT_SRC_DIR
CFLAGS_MAKEDEP += -I $(SCRIPT_SRC_DIR)
endif
@@ -93,9 +93,15 @@ $(LANG_OBJS_DIR)/table/strings.h: $(LANG_DIR)/english.txt $(LANG_OBJS_DIR)/$(STR
VERSIONS := $(shell AWK="$(AWK)" "$(ROOT_DIR)/findversion.sh")
MODIFIED := $(shell echo "$(VERSIONS)" | cut -f 3 -d' ')
ifdef REVISION
# Use specified revision (which should be of the form "r000").
REV := $(REVISION)
REV_NR := $(shell echo $(REVISION) | sed "s@[^0-9]@@g")
else
# Use autodetected revisions
REV := $(shell echo "$(VERSIONS)" | cut -f 1 -d' ')
REV_NR := $(shell echo "$(VERSIONS)" | cut -f 2 -d' ')
endif
# Make sure we have something in REV and REV_NR
ifeq ($(REV),)
@@ -106,7 +112,7 @@ REV_NR := 0
endif
# This helps to recompile if flags change
RES := $(shell if [ "`cat $(CONFIG_CACHE_COMPILER) 2>/dev/null`" != "$(CFLAGS) $(CXXFLAGS)" ]; then echo "$(CFLAGS) $(CXXFLAGS)" > $(CONFIG_CACHE_COMPILER); fi )
RES := $(shell if [ "`cat $(CONFIG_CACHE_COMPILER) 2>/dev/null`" != "$(CXXFLAGS) $(CFLAGS)" ]; then echo "$(CXXFLAGS) $(CFLAGS)" > $(CONFIG_CACHE_COMPILER); fi )
RES := $(shell if [ "`cat $(CONFIG_CACHE_LINKER) 2>/dev/null`" != "$(LDFLAGS) $(LIBS)" ]; then echo "$(LDFLAGS) $(LIBS)" > $(CONFIG_CACHE_LINKER); fi )
RES := $(shell if [ "`cat $(CONFIG_CACHE_ENDIAN) 2>/dev/null`" != "$(ENDIAN_FORCE)" ]; then echo "$(ENDIAN_FORCE)" > $(CONFIG_CACHE_ENDIAN); fi )
@@ -139,7 +145,7 @@ $(OBJS_C:%.o=%.d): %.d: $(SRC_DIR)/%.c $(FILE_DEP)
$(OBJS_CPP:%.o=%.d): %.d: $(SRC_DIR)/%.cpp $(FILE_DEP)
$(E) '$(STAGE) DEP $(<:$(SRC_DIR)/%.cpp=%.cpp)'
$(Q)$(CXX_HOST) $(CFLAGS) $(CXXFLAGS) -MM $< | sed 's@^$(@F:%.d=%.o):@$@ $(@:%.d=%.o):@' > $@
$(Q)$(CXX_HOST) $(CXXFLAGS) $(CFLAGS) -MM $< | sed 's@^$(@F:%.d=%.o):@$@ $(@:%.d=%.o):@' > $@
$(OBJS_MM:%.o=%.d): %.d: $(SRC_DIR)/%.mm $(FILE_DEP)
$(E) '$(STAGE) DEP $(<:$(SRC_DIR)/%.mm=%.mm)'
@@ -163,7 +169,7 @@ ifeq ("$(SRC_OBJS_DIR)/$(DEPEND)","$(MAKEDEPEND)")
DEP := $(MAKEDEPEND)
$(SRC_OBJS_DIR)/$(DEPEND): $(SRC_DIR)/depend/depend.cpp
$(E) '$(STAGE) Compiling and linking $(DEPEND)'
$(Q)$(CXX_BUILD) $(CFLAGS_BUILD) $(CXXFLAGS_BUILD) $(LDFLAGS_BUILD) -o $@ $<
$(Q)$(CXX_BUILD) $(CXXFLAGS_BUILD) $(CFLAGS_BUILD) $(LDFLAGS_BUILD) -o $@ $<
endif
# Make sure that only 'make depend' ALWAYS triggers a recheck
@@ -231,7 +237,7 @@ $(OBJS_C): %.o: $(SRC_DIR)/%.c $(DEP_MASK) $(FILE_DEP)
$(OBJS_CPP): %.o: $(SRC_DIR)/%.cpp $(DEP_MASK) $(FILE_DEP)
$(E) '$(STAGE) Compiling $(<:$(SRC_DIR)/%.cpp=%.cpp)'
$(Q)$(CXX_HOST) $(CFLAGS) $(CXXFLAGS) -c -o $@ $<
$(Q)$(CXX_HOST) $(CXXFLAGS) $(CFLAGS) -c -o $@ $<
$(OBJS_MM): %.o: $(SRC_DIR)/%.mm $(DEP_MASK) $(FILE_DEP)
$(E) '$(STAGE) Compiling $(<:$(SRC_DIR)/%.mm=%.mm)'
@@ -242,13 +248,7 @@ $(OBJS_RC): %.o: $(SRC_DIR)/%.rc $(FILE_DEP)
$(Q)$(WINDRES) -o $@ -I `basename $<` $<
$(BIN_DIR)/$(TTD): $(TTD)
$(Q)cp $(TTD) $(BIN_DIR)/$(TTD)
ifeq ($(OS), UNIX)
$(Q)cp $(MEDIA_DIR)/openttd.32.bmp $(BIN_DIR)/baseset/
endif
ifeq ($(OS), OSX)
$(Q)cp $(ROOT_DIR)/os/macosx/splash.png $(BIN_DIR)/baseset/
endif
$(Q)cp $< $@
$(TTD): $(OBJS) $(CONFIG_CACHE_LINKER)
$(E) '$(STAGE) Linking $@'
@@ -256,17 +256,17 @@ ifeq ($(OS), PSP)
# Because of a bug in the PSP GCC tools, linking via CXX results
# in total chaos and more problems then you can handle. So we need
# CC to link OpenTTD for PSP
$(Q)+$(CC_HOST) $(LDFLAGS) $(OBJS) $(LIBS) -o $@
$(Q)$(CC_HOST) $(LDFLAGS) $(OBJS) $(LIBS) -o $@
else
$(Q)+$(CXX_HOST) $(LDFLAGS) $(OBJS) $(LIBS) -o $@
$(Q)$(CXX_HOST) $(LDFLAGS) $(OBJS) $(LIBS) -o $@
endif
ifdef STRIP
$(Q)$(STRIP) $@
endif
ifeq ($(OS), DOS)
$(E) '$(STAGE) Adding CWSDPMI stub to $@'
$(Q)$(ROOT_DIR)/os/dos/make_dos_binary_selfcontained.sh $(SRC_OBJS_DIR)/$@
endif
endif
# The targets to compile the endian-code
@@ -276,7 +276,7 @@ endian_target.h: $(ENDIAN_CHECK) $(CONFIG_CACHE_ENDIAN)
$(ENDIAN_CHECK): $(SRC_DIR)/endian_check.cpp
$(E) '$(STAGE) Compiling and Linking $@'
$(Q)$(CXX_BUILD) $(CFLAGS_BUILD) $(CXXFLAGS_BUILD) $< -o $@
$(Q)$(CXX_BUILD) $(CXXFLAGS_BUILD) $(CFLAGS_BUILD) $< -o $@
# Revision files
@@ -292,7 +292,7 @@ depend: $(DEPS)
clean:
$(E) '$(STAGE) Cleaning up object files'
$(Q)rm -f $(DEPS) $(OBJS) $(TTD) $(DEPEND) $(TTD:%=$(BIN_DIR)/%) $(BIN_DIR)/baseset/openttd.32.bmp $(CONFIG_CACHE_COMPILER) $(CONFIG_CACHE_LINKER) $(CONFIG_CACHE_ENDIAN) $(CONFIG_CACHE_SOURCE) $(ENDIAN_TARGETS)
$(Q)rm -f $(DEPS) $(OBJS) $(TTD) $(DEPEND) $(TTD:%=$(BIN_DIR)/%) $(CONFIG_CACHE_COMPILER) $(CONFIG_CACHE_LINKER) $(CONFIG_CACHE_ENDIAN) $(CONFIG_CACHE_SOURCE) $(ENDIAN_TARGETS)
mrproper: clean
$(Q)rm -f $(SRC_DIR)/rev.cpp $(SRC_DIR)/os/windows/ottdres.rc

View File

@@ -258,112 +258,3 @@ class AIWaypointList extends _AIWaypointList {
::_AIWaypointList.constructor(AIWaypoint.WAYPOINT_RAIL);
}
}
AIRoad._BuildRoadStation <- AIRoad.BuildRoadStation;
AIRoad.BuildRoadStation <- function(tile, front, road_veh_type, station_id)
{
if (AIRoad.IsRoadStationTile(tile) && AICompany.IsMine(AITile.GetOwner(tile))) return false;
return AIRoad._BuildRoadStation(tile, front, road_veh_type, station_id);
}
AIRoad._BuildDriveThroughRoadStation <- AIRoad.BuildDriveThroughRoadStation;
AIRoad.BuildDriveThroughRoadStation <- function(tile, front, road_veh_type, station_id)
{
if (AIRoad.IsRoadStationTile(tile) && AICompany.IsMine(AITile.GetOwner(tile))) return false;
return AIRoad._BuildDriveThroughRoadStation(tile, front, road_veh_type, station_id);
}
AIBridgeList.HasNext <-
AIBridgeList_Length.HasNext <-
AICargoList.HasNext <-
AICargoList_IndustryAccepting.HasNext <-
AICargoList_IndustryProducing.HasNext <-
AIDepotList.HasNext <-
AIEngineList.HasNext <-
AIGroupList.HasNext <-
AIIndustryList.HasNext <-
AIIndustryList_CargoAccepting.HasNext <-
AIIndustryList_CargoProducing.HasNext <-
AIIndustryTypeList.HasNext <-
AIList.HasNext <-
AIRailTypeList.HasNext <-
AISignList.HasNext <-
AIStationList.HasNext <-
AIStationList_Vehicle.HasNext <-
AISubsidyList.HasNext <-
AITileList.HasNext <-
AITileList_IndustryAccepting.HasNext <-
AITileList_IndustryProducing.HasNext <-
AITileList_StationType.HasNext <-
AITownList.HasNext <-
AIVehicleList.HasNext <-
AIVehicleList_DefaultGroup.HasNext <-
AIVehicleList_Group.HasNext <-
AIVehicleList_SharedOrders.HasNext <-
AIVehicleList_Station.HasNext <-
AIWaypointList.HasNext <-
AIWaypointList_Vehicle.HasNext <-
function()
{
return !this.IsEnd();
}
AIIndustry._IsCargoAccepted <- AIIndustry.IsCargoAccepted;
AIIndustry.IsCargoAccepted <- function(industry_id, cargo_id)
{
return AIIndustry._IsCargoAccepted(industry_id, cargo_id) != AIIndustry.CAS_NOT_ACCEPTED;
}
AIAbstractList <- AIList;
AIList.ChangeItem <- AIList.SetValue;
AIRail.ERR_NONUNIFORM_STATIONS_DISABLED <- 0xFFFF;
AICompany.GetCompanyValue <- function(company)
{
return AICompany.GetQuarterlyCompanyValue(company, AICompany.CURRENT_QUARTER);
}
AITown.GetLastMonthTransported <- AITown.GetLastMonthSupplied;
AIEvent.AI_ET_INVALID <- AIEvent.ET_INVALID;
AIEvent.AI_ET_TEST <- AIEvent.ET_TEST;
AIEvent.AI_ET_SUBSIDY_OFFER <- AIEvent.ET_SUBSIDY_OFFER;
AIEvent.AI_ET_SUBSIDY_OFFER_EXPIRED <- AIEvent.ET_SUBSIDY_OFFER_EXPIRED;
AIEvent.AI_ET_SUBSIDY_AWARDED <- AIEvent.ET_SUBSIDY_AWARDED;
AIEvent.AI_ET_SUBSIDY_EXPIRED <- AIEvent.ET_SUBSIDY_EXPIRED;
AIEvent.AI_ET_ENGINE_PREVIEW <- AIEvent.ET_ENGINE_PREVIEW;
AIEvent.AI_ET_COMPANY_NEW <- AIEvent.ET_COMPANY_NEW;
AIEvent.AI_ET_COMPANY_IN_TROUBLE <- AIEvent.ET_COMPANY_IN_TROUBLE;
AIEvent.AI_ET_COMPANY_MERGER <- AIEvent.ET_COMPANY_MERGER;
AIEvent.AI_ET_COMPANY_BANKRUPT <- AIEvent.ET_COMPANY_BANKRUPT;
AIEvent.AI_ET_VEHICLE_CRASHED <- AIEvent.ET_VEHICLE_CRASHED;
AIEvent.AI_ET_VEHICLE_LOST <- AIEvent.ET_VEHICLE_LOST;
AIEvent.AI_ET_VEHICLE_WAITING_IN_DEPOT <- AIEvent.ET_VEHICLE_WAITING_IN_DEPOT;
AIEvent.AI_ET_VEHICLE_UNPROFITABLE <- AIEvent.ET_VEHICLE_UNPROFITABLE;
AIEvent.AI_ET_INDUSTRY_OPEN <- AIEvent.ET_INDUSTRY_OPEN;
AIEvent.AI_ET_INDUSTRY_CLOSE <- AIEvent.ET_INDUSTRY_CLOSE;
AIEvent.AI_ET_ENGINE_AVAILABLE <- AIEvent.ET_ENGINE_AVAILABLE;
AIEvent.AI_ET_STATION_FIRST_VEHICLE <- AIEvent.ET_STATION_FIRST_VEHICLE;
AIEvent.AI_ET_DISASTER_ZEPPELINER_CRASHED <- AIEvent.ET_DISASTER_ZEPPELINER_CRASHED;
AIEvent.AI_ET_DISASTER_ZEPPELINER_CLEARED <- AIEvent.ET_DISASTER_ZEPPELINER_CLEARED;
AIOrder.AIOF_NONE <- AIOrder.OF_NONE
AIOrder.AIOF_NON_STOP_INTERMEDIATE <- AIOrder.OF_NON_STOP_INTERMEDIATE
AIOrder.AIOF_NON_STOP_DESTINATION <- AIOrder.OF_NON_STOP_DESTINATION
AIOrder.AIOF_UNLOAD <- AIOrder.OF_UNLOAD
AIOrder.AIOF_TRANSFER <- AIOrder.OF_TRANSFER
AIOrder.AIOF_NO_UNLOAD <- AIOrder.OF_NO_UNLOAD
AIOrder.AIOF_FULL_LOAD <- AIOrder.OF_FULL_LOAD
AIOrder.AIOF_FULL_LOAD_ANY <- AIOrder.OF_FULL_LOAD_ANY
AIOrder.AIOF_NO_LOAD <- AIOrder.OF_NO_LOAD
AIOrder.AIOF_SERVICE_IF_NEEDED <- AIOrder.OF_SERVICE_IF_NEEDED
AIOrder.AIOF_STOP_IN_DEPOT <- AIOrder.OF_STOP_IN_DEPOT
AIOrder.AIOF_GOTO_NEAREST_DEPOT <- AIOrder.OF_GOTO_NEAREST_DEPOT
AIOrder.AIOF_NON_STOP_FLAGS <- AIOrder.OF_NON_STOP_FLAGS
AIOrder.AIOF_UNLOAD_FLAGS <- AIOrder.OF_UNLOAD_FLAGS
AIOrder.AIOF_LOAD_FLAGS <- AIOrder.OF_LOAD_FLAGS
AIOrder.AIOF_DEPOT_FLAGS <- AIOrder.OF_DEPOT_FLAGS
AIOrder.AIOF_INVALID <- AIOrder.OF_INVALID

View File

@@ -6,116 +6,3 @@
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
AILog.Info("1.0 API compatability in effect.");
AIRoad._BuildRoadStation <- AIRoad.BuildRoadStation;
AIRoad.BuildRoadStation <- function(tile, front, road_veh_type, station_id)
{
if (AIRoad.IsRoadStationTile(tile) && AICompany.IsMine(AITile.GetOwner(tile))) return false;
return AIRoad._BuildRoadStation(tile, front, road_veh_type, station_id);
}
AIRoad._BuildDriveThroughRoadStation <- AIRoad.BuildDriveThroughRoadStation;
AIRoad.BuildDriveThroughRoadStation <- function(tile, front, road_veh_type, station_id)
{
if (AIRoad.IsRoadStationTile(tile) && AICompany.IsMine(AITile.GetOwner(tile))) return false;
return AIRoad._BuildDriveThroughRoadStation(tile, front, road_veh_type, station_id);
}
AIBridgeList.HasNext <-
AIBridgeList_Length.HasNext <-
AICargoList.HasNext <-
AICargoList_IndustryAccepting.HasNext <-
AICargoList_IndustryProducing.HasNext <-
AIDepotList.HasNext <-
AIEngineList.HasNext <-
AIGroupList.HasNext <-
AIIndustryList.HasNext <-
AIIndustryList_CargoAccepting.HasNext <-
AIIndustryList_CargoProducing.HasNext <-
AIIndustryTypeList.HasNext <-
AIList.HasNext <-
AIRailTypeList.HasNext <-
AISignList.HasNext <-
AIStationList.HasNext <-
AIStationList_Vehicle.HasNext <-
AISubsidyList.HasNext <-
AITileList.HasNext <-
AITileList_IndustryAccepting.HasNext <-
AITileList_IndustryProducing.HasNext <-
AITileList_StationType.HasNext <-
AITownList.HasNext <-
AIVehicleList.HasNext <-
AIVehicleList_DefaultGroup.HasNext <-
AIVehicleList_Depot.HasNext <-
AIVehicleList_Group.HasNext <-
AIVehicleList_SharedOrders.HasNext <-
AIVehicleList_Station.HasNext <-
AIWaypointList.HasNext <-
AIWaypointList_Vehicle.HasNext <-
function()
{
return !this.IsEnd();
}
AIIndustry._IsCargoAccepted <- AIIndustry.IsCargoAccepted;
AIIndustry.IsCargoAccepted <- function(industry_id, cargo_id)
{
return AIIndustry._IsCargoAccepted(industry_id, cargo_id) != AIIndustry.CAS_NOT_ACCEPTED;
}
AIAbstractList <- AIList;
AIList.ChangeItem <- AIList.SetValue;
AIRail.ERR_NONUNIFORM_STATIONS_DISABLED <- 0xFFFF;
AICompany.GetCompanyValue <- function(company)
{
return AICompany.GetQuarterlyCompanyValue(company, AICompany.CURRENT_QUARTER);
}
AITown.GetLastMonthTransported <- AITown.GetLastMonthSupplied;
AIEvent.AI_ET_INVALID <- AIEvent.ET_INVALID;
AIEvent.AI_ET_TEST <- AIEvent.ET_TEST;
AIEvent.AI_ET_SUBSIDY_OFFER <- AIEvent.ET_SUBSIDY_OFFER;
AIEvent.AI_ET_SUBSIDY_OFFER_EXPIRED <- AIEvent.ET_SUBSIDY_OFFER_EXPIRED;
AIEvent.AI_ET_SUBSIDY_AWARDED <- AIEvent.ET_SUBSIDY_AWARDED;
AIEvent.AI_ET_SUBSIDY_EXPIRED <- AIEvent.ET_SUBSIDY_EXPIRED;
AIEvent.AI_ET_ENGINE_PREVIEW <- AIEvent.ET_ENGINE_PREVIEW;
AIEvent.AI_ET_COMPANY_NEW <- AIEvent.ET_COMPANY_NEW;
AIEvent.AI_ET_COMPANY_IN_TROUBLE <- AIEvent.ET_COMPANY_IN_TROUBLE;
AIEvent.AI_ET_COMPANY_ASK_MERGER <- AIEvent.ET_COMPANY_ASK_MERGER;
AIEvent.AI_ET_COMPANY_MERGER <- AIEvent.ET_COMPANY_MERGER;
AIEvent.AI_ET_COMPANY_BANKRUPT <- AIEvent.ET_COMPANY_BANKRUPT;
AIEvent.AI_ET_VEHICLE_CRASHED <- AIEvent.ET_VEHICLE_CRASHED;
AIEvent.AI_ET_VEHICLE_LOST <- AIEvent.ET_VEHICLE_LOST;
AIEvent.AI_ET_VEHICLE_WAITING_IN_DEPOT <- AIEvent.ET_VEHICLE_WAITING_IN_DEPOT;
AIEvent.AI_ET_VEHICLE_UNPROFITABLE <- AIEvent.ET_VEHICLE_UNPROFITABLE;
AIEvent.AI_ET_INDUSTRY_OPEN <- AIEvent.ET_INDUSTRY_OPEN;
AIEvent.AI_ET_INDUSTRY_CLOSE <- AIEvent.ET_INDUSTRY_CLOSE;
AIEvent.AI_ET_ENGINE_AVAILABLE <- AIEvent.ET_ENGINE_AVAILABLE;
AIEvent.AI_ET_STATION_FIRST_VEHICLE <- AIEvent.ET_STATION_FIRST_VEHICLE;
AIEvent.AI_ET_DISASTER_ZEPPELINER_CRASHED <- AIEvent.ET_DISASTER_ZEPPELINER_CRASHED;
AIEvent.AI_ET_DISASTER_ZEPPELINER_CLEARED <- AIEvent.ET_DISASTER_ZEPPELINER_CLEARED;
AIOrder.AIOF_NONE <- AIOrder.OF_NONE
AIOrder.AIOF_NON_STOP_INTERMEDIATE <- AIOrder.OF_NON_STOP_INTERMEDIATE
AIOrder.AIOF_NON_STOP_DESTINATION <- AIOrder.OF_NON_STOP_DESTINATION
AIOrder.AIOF_UNLOAD <- AIOrder.OF_UNLOAD
AIOrder.AIOF_TRANSFER <- AIOrder.OF_TRANSFER
AIOrder.AIOF_NO_UNLOAD <- AIOrder.OF_NO_UNLOAD
AIOrder.AIOF_FULL_LOAD <- AIOrder.OF_FULL_LOAD
AIOrder.AIOF_FULL_LOAD_ANY <- AIOrder.OF_FULL_LOAD_ANY
AIOrder.AIOF_NO_LOAD <- AIOrder.OF_NO_LOAD
AIOrder.AIOF_SERVICE_IF_NEEDED <- AIOrder.OF_SERVICE_IF_NEEDED
AIOrder.AIOF_STOP_IN_DEPOT <- AIOrder.OF_STOP_IN_DEPOT
AIOrder.AIOF_GOTO_NEAREST_DEPOT <- AIOrder.OF_GOTO_NEAREST_DEPOT
AIOrder.AIOF_NON_STOP_FLAGS <- AIOrder.OF_NON_STOP_FLAGS
AIOrder.AIOF_UNLOAD_FLAGS <- AIOrder.OF_UNLOAD_FLAGS
AIOrder.AIOF_LOAD_FLAGS <- AIOrder.OF_LOAD_FLAGS
AIOrder.AIOF_DEPOT_FLAGS <- AIOrder.OF_DEPOT_FLAGS
AIOrder.AIOF_INVALID <- AIOrder.OF_INVALID

View File

@@ -1,58 +0,0 @@
/* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
AILog.Info("1.1 API compatability in effect.");
AICompany.GetCompanyValue <- function(company)
{
return AICompany.GetQuarterlyCompanyValue(company, AICompany.CURRENT_QUARTER);
}
AITown.GetLastMonthTransported <- AITown.GetLastMonthSupplied;
AIEvent.AI_ET_INVALID <- AIEvent.ET_INVALID;
AIEvent.AI_ET_TEST <- AIEvent.ET_TEST;
AIEvent.AI_ET_SUBSIDY_OFFER <- AIEvent.ET_SUBSIDY_OFFER;
AIEvent.AI_ET_SUBSIDY_OFFER_EXPIRED <- AIEvent.ET_SUBSIDY_OFFER_EXPIRED;
AIEvent.AI_ET_SUBSIDY_AWARDED <- AIEvent.ET_SUBSIDY_AWARDED;
AIEvent.AI_ET_SUBSIDY_EXPIRED <- AIEvent.ET_SUBSIDY_EXPIRED;
AIEvent.AI_ET_ENGINE_PREVIEW <- AIEvent.ET_ENGINE_PREVIEW;
AIEvent.AI_ET_COMPANY_NEW <- AIEvent.ET_COMPANY_NEW;
AIEvent.AI_ET_COMPANY_IN_TROUBLE <- AIEvent.ET_COMPANY_IN_TROUBLE;
AIEvent.AI_ET_COMPANY_ASK_MERGER <- AIEvent.ET_COMPANY_ASK_MERGER;
AIEvent.AI_ET_COMPANY_MERGER <- AIEvent.ET_COMPANY_MERGER;
AIEvent.AI_ET_COMPANY_BANKRUPT <- AIEvent.ET_COMPANY_BANKRUPT;
AIEvent.AI_ET_VEHICLE_CRASHED <- AIEvent.ET_VEHICLE_CRASHED;
AIEvent.AI_ET_VEHICLE_LOST <- AIEvent.ET_VEHICLE_LOST;
AIEvent.AI_ET_VEHICLE_WAITING_IN_DEPOT <- AIEvent.ET_VEHICLE_WAITING_IN_DEPOT;
AIEvent.AI_ET_VEHICLE_UNPROFITABLE <- AIEvent.ET_VEHICLE_UNPROFITABLE;
AIEvent.AI_ET_INDUSTRY_OPEN <- AIEvent.ET_INDUSTRY_OPEN;
AIEvent.AI_ET_INDUSTRY_CLOSE <- AIEvent.ET_INDUSTRY_CLOSE;
AIEvent.AI_ET_ENGINE_AVAILABLE <- AIEvent.ET_ENGINE_AVAILABLE;
AIEvent.AI_ET_STATION_FIRST_VEHICLE <- AIEvent.ET_STATION_FIRST_VEHICLE;
AIEvent.AI_ET_DISASTER_ZEPPELINER_CRASHED <- AIEvent.ET_DISASTER_ZEPPELINER_CRASHED;
AIEvent.AI_ET_DISASTER_ZEPPELINER_CLEARED <- AIEvent.ET_DISASTER_ZEPPELINER_CLEARED;
AIEvent.AI_ET_TOWN_FOUNDED <- AIEvent.ET_TOWN_FOUNDED;
AIOrder.AIOF_NONE <- AIOrder.OF_NONE
AIOrder.AIOF_NON_STOP_INTERMEDIATE <- AIOrder.OF_NON_STOP_INTERMEDIATE
AIOrder.AIOF_NON_STOP_DESTINATION <- AIOrder.OF_NON_STOP_DESTINATION
AIOrder.AIOF_UNLOAD <- AIOrder.OF_UNLOAD
AIOrder.AIOF_TRANSFER <- AIOrder.OF_TRANSFER
AIOrder.AIOF_NO_UNLOAD <- AIOrder.OF_NO_UNLOAD
AIOrder.AIOF_FULL_LOAD <- AIOrder.OF_FULL_LOAD
AIOrder.AIOF_FULL_LOAD_ANY <- AIOrder.OF_FULL_LOAD_ANY
AIOrder.AIOF_NO_LOAD <- AIOrder.OF_NO_LOAD
AIOrder.AIOF_SERVICE_IF_NEEDED <- AIOrder.OF_SERVICE_IF_NEEDED
AIOrder.AIOF_STOP_IN_DEPOT <- AIOrder.OF_STOP_IN_DEPOT
AIOrder.AIOF_GOTO_NEAREST_DEPOT <- AIOrder.OF_GOTO_NEAREST_DEPOT
AIOrder.AIOF_NON_STOP_FLAGS <- AIOrder.OF_NON_STOP_FLAGS
AIOrder.AIOF_UNLOAD_FLAGS <- AIOrder.OF_UNLOAD_FLAGS
AIOrder.AIOF_LOAD_FLAGS <- AIOrder.OF_LOAD_FLAGS
AIOrder.AIOF_DEPOT_FLAGS <- AIOrder.OF_DEPOT_FLAGS
AIOrder.AIOF_INVALID <- AIOrder.OF_INVALID

View File

@@ -15,6 +15,3 @@ regression =
[vehicle]
road_side = right
plane_speed = 2
[construction]
max_bridge_length = 100

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

View File

@@ -6,7 +6,7 @@ class Regression extends AIInfo {
function GetShortName() { return "REGR"; }
function GetDescription() { return "This runs regression-tests on all commands. On the same map the result should always be the same."; }
function GetVersion() { return 1; }
function GetAPIVersion() { return "1.2"; }
function GetAPIVersion() { return "1.0"; }
function GetDate() { return "2007-03-18"; }
function CreateInstance() { return "Regression"; }
}

View File

@@ -25,10 +25,9 @@ fi
if [ -n "$gdb" ]; then
$gdb ./openttd -x -c ai/regression/regression.cfg $params -g ai/regression/regression.sav
else
./openttd -x -c ai/regression/regression.cfg $params -g ai/regression/regression.sav -d script=2 -d misc=9 2>&1 | awk '{ gsub("0x(\\(nil\\)|0+)(x0)?", "0x00000000", $0); gsub("^dbg: \\[script\\]", "", $0); gsub("^ ", "ERROR: ", $0); gsub("ERROR: \\[1\\] ", "", $0); gsub("\\[P\\] ", "", $0); print $0; }' | grep -v '^dbg: \[.*\]' > tmp.regression
./openttd -x -c ai/regression/regression.cfg $params -g ai/regression/regression.sav -d ai=2 2>&1 | awk '{ gsub("0x(\\(nil\\)|0+)", "0x00000000", $0); gsub("^dbg: \\[ai\\]", "", $0); gsub("^ ", "ERROR: ", $0); gsub("ERROR: \\[1\\] ", "", $0); gsub("\\[P\\] ", "", $0); print $0; }' > tmp.regression
fi
ret=0
if [ -z "$gdb" ]; then
res="`diff -ub ai/regression/regression.txt tmp.regression`"
if [ -z "$res" ]; then
@@ -36,7 +35,6 @@ if [ -z "$gdb" ]; then
else
echo "Regression test failed! Difference:"
echo "$res"
ret=1
fi
echo ""
echo "Regression test done"
@@ -51,5 +49,3 @@ fi
if [ "$1" != "-k" ]; then
rm -f tmp.regression
fi
exit $ret

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bin/data/openttdd.grf Normal file

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bin/data/openttdw.grf Normal file

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bin/data/opntitle.dat Normal file

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@@ -47,7 +47,7 @@ logos = TRGI.GRF
arctic = TRGC.GRF
tropical = TRGH.GRF
toyland = TRGT.GRF
extra = OPENTTD.GRF
extra = OPENTTDD.GRF
[md5s]
TRG1.GRF = 9311676280e5b14077a8ee41c1b42192
@@ -55,8 +55,8 @@ TRGI.GRF = da6a6c9dcc451eec88d79211437b76a8
TRGC.GRF = ed446637e034104c5559b32c18afe78d
TRGH.GRF = ee6616fb0e6ef6b24892c58c93d86fc9
TRGT.GRF = e30e8a398ae86c03dc534a8ac7dfb3b6
OPENTTD.GRF = 51f9d2b8a29a079e83486db13509336c
OPENTTDD.GRF = 177d3eeda710bb6f1b93955fdd3754fa
[origin]
default = You can find it on your Transport Tycoon Deluxe CD-ROM.
OPENTTD.GRF = This file was part of your OpenTTD installation.
OPENTTDD.GRF = This file was part of your OpenTTD installation.

View File

@@ -47,7 +47,7 @@ logos = TRGI.GRF
arctic = TRGC.GRF
tropical = TRGH.GRF
toyland = TRGT.GRF
extra = OPENTTD.GRF
extra = OPENTTDD.GRF
[md5s]
TRG1.GRF = 9311676280e5b14077a8ee41c1b42192
@@ -55,8 +55,8 @@ TRGI.GRF = da6a6c9dcc451eec88d79211437b76a8
TRGC.GRF = ed446637e034104c5559b32c18afe78d
TRGH.GRF = ee6616fb0e6ef6b24892c58c93d86fc9
TRGT.GRF = fcde1d7e8a74197d72a62695884b909e
OPENTTD.GRF = 51f9d2b8a29a079e83486db13509336c
OPENTTDD.GRF = 177d3eeda710bb6f1b93955fdd3754fa
[origin]
default = You can find it on your Transport Tycoon Deluxe CD-ROM.
OPENTTD.GRF = This file was part of your OpenTTD installation.
OPENTTDD.GRF = This file was part of your OpenTTD installation.

View File

@@ -47,7 +47,7 @@ logos = TRGIR.GRF
arctic = TRGCR.GRF
tropical = TRGHR.GRF
toyland = TRGTR.GRF
extra = OPENTTD.GRF
extra = OPENTTDW.GRF
[md5s]
TRG1R.GRF = b04ce593d8c5016e07473a743d7d3358
@@ -55,8 +55,8 @@ TRGIR.GRF = 0c2484ff6be49fc63a83be6ab5c38f32
TRGCR.GRF = 3668f410c761a050b5e7095a2b14879b
TRGHR.GRF = 06bf2b7a31766f048baac2ebe43457b1
TRGTR.GRF = de53650517fe661ceaa3138c6edb0eb8
OPENTTD.GRF = 51f9d2b8a29a079e83486db13509336c
OPENTTDW.GRF = 7f67abbead5b77b86c375d4f9a7b1a29
[origin]
default = You can find it on your Transport Tycoon Deluxe CD-ROM.
OPENTTD.GRF = This file was part of your OpenTTD installation.
OPENTTDW.GRF = This file was part of your OpenTTD installation.

File diff suppressed because it is too large Load Diff

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5
configure vendored
View File

@@ -48,7 +48,6 @@ OBJS_DIR="$PWD/objs"
BASE_SRC_OBJS_DIR="$OBJS_DIR"
LANG_OBJS_DIR="$OBJS_DIR/lang"
GRF_OBJS_DIR="$OBJS_DIR/extra_grf"
SETTING_OBJS_DIR="$OBJS_DIR/setting"
BIN_DIR="$PREFIX"
SRC_DIR="$ROOT_DIR/src"
LANG_DIR="$SRC_DIR/lang"
@@ -83,7 +82,6 @@ TTD="openttd$EXE"
STRGEN="strgen$EXE"
ENDIAN_CHECK="endian_check$EXE"
DEPEND="depend$EXE"
SETTINGSGEN="settings_gen$EXE"
if [ -z "$sort" ]; then
PIPE_SORT="sed s@a@a@"
@@ -163,11 +161,10 @@ else
sort="$sort -u"
fi
CONFIGURE_FILES="$ROOT_DIR/configure $ROOT_DIR/config.lib $ROOT_DIR/Makefile.in $ROOT_DIR/Makefile.grf.in $ROOT_DIR/Makefile.lang.in $ROOT_DIR/Makefile.src.in $ROOT_DIR/Makefile.bundle.in $ROOT_DIR/Makefile.setting.in"
CONFIGURE_FILES="$ROOT_DIR/configure $ROOT_DIR/config.lib $ROOT_DIR/Makefile.in $ROOT_DIR/Makefile.grf.in $ROOT_DIR/Makefile.lang.in $ROOT_DIR/Makefile.src.in $ROOT_DIR/Makefile.bundle.in"
generate_main
generate_lang
generate_settings
generate_grf
generate_src

36
docs/32bpp.txt Normal file
View File

@@ -0,0 +1,36 @@
32bpp and OpenTTD
=================
OpenTTD has 32bpp support. This means: OpenTTD still is 8bpp, but it has the
posibility to override the graphics with 32bpp. This means that it isn't a
replacement of grf or newgrf, but simply an addition. If you want to use 32bpp
graphics of a newgrf, you do need the newgrf itself too (with 8bpp graphics).
The Format
----------
32bpp images are stored in PNG. They should go in:
data/sprites/<grfname>/<SpriteID>.png
For example, a grfname would be 'openttd' (without .grf, lowercase), and the
SpriteID 3, to override the 3rd sprite in openttd.grf with a 32bpp version.
The format of this PNG can be almost anything, but we advise to use RGBA
format. Alpha-channel is fully supported.
As the core of OpenTTD is 8bpp, and because you of course want company colours
in your images, you will need to add a mask for every sprite that needs colour
remapping. The name is simular as above, only you have to put a 'm' behind the
SpriteID. This image should be a 8bpp palette image, where the palette is the
OpenTTD palette. Upon load of the PNG, the mask is loaded too, and overrides
the RGB (not the Alpha) of the original PNG image, and replacing it with a
8bpp color remapped and converted to 32bpp.
Another thing that OpenTTD needs in your png, is 2 tEXt chunks: x_offs and
y_offs. This to define the x- and y-offset, of course. Use the tool we supply
to add this information. Sadly enough most graphical editors trashes those
chunks upon save, so you have to readd it every time you save your image.
Your images should be the same as the grf, in size.

View File

@@ -1,17 +1,5 @@
OpenTTD and strgen
Last updated: 2009-06-30
------------------------------------------------------------------------
Table of contents
-----------------
1.0) strgen usage
* 1.1) Examples
* 1.2) strgen command switches
1.0) strgen usage
---- ------------
STRGEN USAGE
------------
This guide is only interesting for people who want to alter something
themselves without access to translator.openttd.org. Please note that
your compiled language file will only be compatible with the OpenTTD version
@@ -26,8 +14,8 @@ strgen takes as argument a txt file and translates it to a lng file, allowing
it to be used inside OpenTTD. strgen needs the master language file
english.txt to work. Below are some examples of strgen usage.
1.1) Examples
---- --------
EXAMPLES
--------
Example 1:
if you are in the root of your working copy (svn code), you should type
strgen/strgen -s lang lang/english.txt
@@ -47,8 +35,8 @@ resulting language file to go to /tmp. Use
You can interchange english.txt to whichever language you want to generate a
.lng file for.
1.2) strgen command switches
---- -----------------------
STRGEN COMMAND SWITCHES
-----------------------
-v | --version
strgen will tell what svn revision it was last modified

View File

@@ -1,211 +0,0 @@
OpenTTD's admin network
Last updated: 2011-01-20
------------------------------------------------------------------------
Table of contents
-----------------
1.0) Preface
2.0) Joining the network
3.0) Asking for updates
* 3.1) Polling manually
4.0) Sending rcon commands
5.0) Sending chat
* 5.1) Receiving chat
6.0) Disconnecting
7.0) Certain packet information
1.0) Preface
---- -------
The admin network provides a dedicated network protocol designed for other
applications to communicate with OpenTTD. Connected applications can execute
console commands remotely (rcon commands) with no further authentication.
Furthermore information about clients and companies can be provided.
Admin applications remain connected when starting a new game or loading a saved
game in contrast to normal OpenTTD clients that get disconnected.
This document describes the admin network and its protocol.
Please refer to the mentioned enums in src/network/core/tcp_admin.h
Please also note that further improvements to the admin protocol can mean that
more packet types will be sent by the server. For forward compatibility it is
therefore wise to ignore unknown packets. Future improvements might also add
additional data to packets. This data should be ignored. Data will never be
removed from packets in later versions, except the possibility that complete
packets are dropped in favour of a new packet.
This though will be reflected in the protocol version as announced in the
ADMIN_PACKET_SERVER_PROTOCOL in section 2.0).
A reference implementation in Java for a client connecting to the admin interface
can be found at: http://dev.openttdcoop.org/projects/joan
2.0) Joining the network
---- -------------------
Create a TCP connection to the server on port 3977. The application is
expected to authenticate within 10 seconds.
To authenticate send a ADMIN_PACKET_ADMIN_JOIN packet.
The server will reply with ADMIN_PACKET_SERVER_PROTOCOL followed directly by
ADMIN_PACKET_SERVER_WELCOME.
ADMIN_PACKET_SERVER_PROTOCOL contains details about the protocol version.
It is the job of your application to check this number and decide whether
it will remain connected or not.
Furthermore, this packet holds details on every AdminUpdateType and the
supported AdminFrequencyTypes (bitwise representation).
ADMIN_PACKET_SERVER_WELCOME contains details on the server and the map,
e.g. if the server is dedicated, its NetworkLanguage, size of the Map, etc.
Once you have received ADMIN_PACKET_SERVER_WELCOME you are connected and
authorized to do your thing.
The server will not provide any game related updates unless you ask for them.
There are four packets the server will none the less send, if applicable:
- ADMIN_PACKET_SERVER_ERROR
- ADMIN_PACKET_SERVER_WELCOME
- ADMIN_PACKET_SERVER_NEWGAME
- ADMIN_PACKET_SERVER_SHUTDOWN
However, ADMIN_PACKET_SERVER_WELCOME only after a ADMIN_PACKET_SERVER_NEWGAME
3.0) Asking for updates
---- ------------------
Asking for updates is done with ADMIN_PACKET_ADMIN_UPDATE_FREQUENCY.
With this packet you define which update you wish to receive at which
frequency.
Note: not every update type supports every frequency. If in doubt, you can
verify against the data received in ADMIN_PACKET_SERVER_PROTOCOL.
The server will not confirm your registered update. However, asking for an
invalid AdminUpdateType or a not supported AdminUpdateFrequency you will be
disconnected from the server with NETWORK_ERROR_ILLEGAL_PACKET.
Additional debug information can be found with a debug level of net=3.
ADMIN_UPDATE_DATE results in the server sending:
- ADMIN_PACKET_SERVER_DATE
ADMIN_UPDATE_CLIENT_INFO results in the server sending:
- ADMIN_PACKET_SERVER_CLIENT_JOIN
- ADMIN_PACKET_SERVER_CLIENT_INFO
- ADMIN_PACKET_SERVER_CLIENT_UPDATE
- ADMIN_PACKET_SERVER_CLIENT_QUIT
- ADMIN_PACKET_SERVER_CLIENT_ERROR
ADMIN_UPDATE_COMPANY_INFO results in the server sending:
- ADMIN_PACKET_SERVER_COMPANY_NEW
- ADMIN_PACKET_SERVER_COMPANY_INFO
- ADMIN_PACKET_SERVER_COMPANY_UPDATE
- ADMIN_PACKET_SERVER_COMPANY_REMOVE
ADMIN_UPDATE_COMPANY_ECONOMY results in the server sending:
- ADMIN_PACKET_SERVER_COMPANY_ECONOMY
ADMIN_UPDATE_COMPANY_STATS results in the server sending:
- ADMIN_PACKET_SERVER_COMPANY_STATS
ADMIN_UPDATE_CHAT results in the server sending:
- ADMIN_PACKET_SERVER_CHAT
ADMIN_UPDATE_CONSOLE results in the server sending:
- ADMIN_PACKET_SERVER_CONSOLE
ADMIN_UPDATE_CMD_LOGGING results in the server sending:
- ADMIN_PACKET_SERVER_CMD_LOGGING
3.1) Polling manually
---- ----------------
Certain AdminUpdateTypes can also be polled:
- ADMIN_UPDATE_DATE
- ADMIN_UPDATE_CLIENT_INFO
- ADMIN_UPDATE_COMPANY_INFO
- ADMIN_UPDATE_COMPANY_ECONOMY
- ADMIN_UPDATE_COMPANY_STATS
- ADMIN_UPDATE_CMD_NAMES
ADMIN_UPDATE_CLIENT_INFO and ADMIN_UPDATE_COMPANY_INFO accept an additional
parameter. This parameter is used to specify a certain client or company.
Setting this parameter to UINT32_MAX (0xFFFFFFFF) will tell the server you
want to receive updates for all clients or companies.
Not supported AdminUpdateType in the poll will result in the server
disconnecting the application with NETWORK_ERROR_ILLEGAL_PACKET.
Additional debug information can be found with a debug level of net=3.
4.0) Sending rcon commands
---- ---------------------
Rcon runs separate from the ADMIN_UPDATE_CONSOLE AdminUpdateType. Requesting
the execution of a remote console command is done with the packet
ADMIN_PACKET_ADMIN_RCON.
Note: No additional authentication is required for rcon commands.
The server will reply with a ADMIN_PACKET_SERVER_RCON packet. Applications
will not receive the answer twice if they have asked for the AdminUpdateType
ADMIN_UPDATE_CONSOLE, as the result is not printed on the servers console
(just like clients rcon commands).
Furthermore, sending a 'say' command (or any similar command) will not
be sent back into the admin network.
Chat from the server itself will only be sent to the admin network when it
was not sent from the admin network.
5.0) Sending chat
---- ------------
Sending a ADMIN_PACKET_ADMIN_CHAT results in chat originating from the server.
Currently four types of chat are supported:
- NETWORK_ACTION_CHAT
- NETWORK_ACTION_CHAT_CLIENT
- NETWORK_ACTION_CHAT_COMPANY
- NETWORK_ACTION_SERVER_MESSAGE
NETWORK_ACTION_SERVER_MESSAGE can be sent to a single client or company
using the respective DestType and ID.
This is a message prefixed with the 3 stars, e.g. *** foo has joined the game
5.1) Receiving chat
---- -------------
Register ADMIN_UPDATE_CHAT at ADMIN_FREQUENCY_AUTOMATIC to receive chat.
The application will be able to receive all chat the server can see.
The configuration option network.server_admin_chat specifies whether
private chat for to the server is distributed into the admin network.
6.0) Disconnecting
---- -------------
It is a kind thing to say good bye before leaving. Do this by sending the
ADMIN_PACKET_ADMIN_QUIT packet.
7.0) Certain packet information
---- --------------------------
All ADMIN_PACKET_SERVER_* packets have an enum value greater 100.
ADMIN_PACKET_SERVER_WELCOME
Either directly follows ADMIN_PACKET_SERVER_PROTOCOL or is sent
after a new game has been started or a map loaded, i.e. also
after ADMIN_PACKET_SERVER_NEWGAME.
ADMIN_PACKET_SERVER_CLIENT_JOIN and ADMIN_PACKET_SERVER_COMPANY_NEW
These packets directly follow their respective INFO packets. If you receive
a CLIENT_JOIN / COMPANY_NEW packet without having received the INFO packet
it may be a good idea to POLL for the specific ID.
ADMIN_PACKET_SERVER_CMD_NAMES and ADMIN_PACKET_SERVER_CMD_LOGGING
Data provided with these packets is not stable and will not be
treated as such. Do not rely on IDs or names to be constant
across different versions / revisions of OpenTTD.
Data provided in this packet is for logging purposes only.

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@@ -4,90 +4,64 @@
<head>
<meta name="Author" content="Marcin Grzegorczyk">
<meta name="Description" content="Structure of OpenTTD (OTTD) landscape arrays">
<meta http-equiv="Content-Type" content="text/html; charset=UTF-8">
<meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1">
<title>OpenTTD Landscape Internals</title>
</head>
<body>
<h3><a name="Landscape">Landscape</a></h3>
<p>
For a graphical representation of the tile-layout have a look at
<a href="landscape_grid.html">Landscape grid</a> page.
</p>
<p>Eight attributes (counting &quot;<span style="font-weight: bold;">type_height</span>&quot;) hold the informations about a tile.<BR>
These attributes are referred to as
&quot;<span style="font-weight: bold;">type_height</span>",
&quot;<span style="font-weight: bold;">m1</span>&quot;, &quot;<span style="font-weight: bold;">m2</span>&quot;,
&quot;<span style="font-weight: bold;">m3</span>&quot;, &quot;<span style="font-weight: bold;">m4</span>&quot;,
&quot;<span style="font-weight: bold;">m5</span>&quot;, &quot;<span style="font-weight: bold;">m6</span>&quot;
and "<span style="font-weight: bold;">m7</span>".<br>
"<span style="font-weight: bold;">type_height</span>",
"<span style="font-weight: bold;">m1</span>", "<span style="font-weight: bold;">m2</span>",
"<span style="font-weight: bold;">m3</span>", "<span style="font-weight: bold;">m4</span>",
"<span style="font-weight: bold;">m5</span>", "<span style="font-weight: bold;">m6</span>"
and "<span style="font-weight: bold;">m7</span>".<BR>
The most important value is the class of a tile, stored in the upper 4 bits
of the <span style="font-weight: bold;">type_height</span> attribute. The lower 4 bits are used to encode the height and
slope data.
</p>
Frequently repeating patterns:
Special Attribute : <span style="font-weight: bold;">m6</span>. There are 4 bits of it that are used accross multiple tile classes<br>
<ul>
<li><span style="font-weight: bold;">m1</span>
<ul>
<li>
<a name="WaterClass"></a>
Bits 6..5:
<table border="1" style="width: 30em;">
<tr bgcolor="#CCCCCC"><td colspan="2">The type of water that is on a tile.
<tr><td style="width: 5em;"><tt>00</tt></td><td align=left>Sea</td></tr>
<tr><td><tt>01</tt></td><td align=left>Canal</td></tr>
<tr><td><tt>02</tt></td><td align=left>River</td></tr>
<tr><td><tt>03</tt></td><td align=left>Invalid, i.e. no water on this tile</td></tr>
</table>
Some tiles, such as houses, reuse these bits of other purposes.
</li>
<li>
<a name="OwnershipInfo"></a>
Bits 4..0:
<table border="1" style="width: 30em;">
<tr bgcolor="#CCCCCC"><td colspan="2">The owner of a tile can be either companies (human or AI) or "Game entities".
<tr><td style="width: 5em;"><tt>00..0E</tt></td><td align=left>Normal companies</td></tr>
<tr><td><tt>0F</tt></td><td align=left>a town owns the tile</td></tr>
<tr><td><tt>10</tt></td><td align=left>nobody owns the tile</td></tr>
<tr><td><tt>11</tt></td><td align=left>"water" owns the tile</td></tr>
<tr><td><tt>FF</tt></td><td align=left>spectator in MP or in scenario editor</td></tr>
</table>
Some tiles, such as houses and industries, reuse these bits of other purposes.
</li>
</ul>
<li>
<a name = "bridge_direction">
Bits 7..6 :
<table border="1">
<tr bgcolor="#CCCCCC"><td colspan="2">Presence and direction of bridge above,<br>for tiles that support this.</td></tr>
<tr><td><tt>00</tt>&nbsp; </td><td>no bridge</td></tr>
<tr><td><tt>01</tt>&nbsp; </td><td>Axis X (North-East)</td></tr>
<tr><td><tt>02</tt>&nbsp; </td><td>Axis Y (South-West)</td></tr>
</table>
</li>
<li><span style="font-weight: bold;">m6</span>
<ul>
<li>
<a name="bridge_direction"></a>
Bits 7..6:
<table border="1" style="width: 30em;">
<tr bgcolor="#CCCCCC"><td colspan="2">Presence and direction of bridge above, for tiles that support this.</td></tr>
<tr><td style="width: 5em;"><tt>00</tt></td><td>no bridge</td></tr>
<tr><td><tt>01</tt></td><td>Axis X (North-East)</td></tr>
<tr><td><tt>02</tt></td><td>Axis Y (South-West)</td></tr>
</table>
Some tiles, such as houses do not support bridges over them and use these bits for other purposes.
</li>
<li>
<a name="tropic_zone"></a>
Bits 1..0:
<table border="1" style="width: 30em;">
<tr bgcolor="#CCCCCC"><td colspan="2">Only meaningfull in tropic climate. It contains the definition of the available zones</td></tr>
<tr><td style="width: 5em;"><tt>00</tt></td><td>normal</td></tr>
<tr><td><tt>01</tt></td><td>desert</td></tr>
<tr><td><tt>02</tt></td><td>rain forest</td></tr>
</table>
In any other climate these 2 bits are theoretically free of use, however using them does not seem useful.
</li>
</ul>
</li>
<li><span style="font-weight: bold;">m7:</span><br>
Animation frame/state. Used for houses, industries, objects and stations.
<li>
<a name = "tropic_zone">
Bits 1..0 :
<table border="1">
<tr bgcolor="#CCCCCC"><td colspan="2">Only meaningfull in tropic climate.<br>It contains the definition of the available zones</td></tr>
<tr><td><tt>00</tt>&nbsp; </td><td>normal</td></tr>
<tr><td><tt>01</tt>&nbsp; </td><td>desert</td></tr>
<tr><td><tt>02</tt>&nbsp; </td><td>rain forest</td></tr>
</table>
In any other climate, those 2 bits are free of use.
</li>
</ul>
<p>
For a graphical representation of the tile-layout have a look at
<a href="landscape_grid.html">Landscape grid</a> page.
</p>
The <a name="OwnershipInfo">owner of a tile</a>, as frequently associated with attribute m1,
can be either companies (human or AI) or "Game entities".
They are identified using:
<table border="1">
<tr><td><tt>00..0E</tt>&nbsp; </td><td align=left>Normal companies</td></tr>
<tr><td><tt>0F</tt>&nbsp; </td><td align=left>a town owns the tile</td></tr>
<tr><td><tt>10</tt>&nbsp; </td><td align=left>nobody owns the tile</td></tr>
<tr><td><tt>11</tt>&nbsp; </td><td align=left>"water" owns the tile</td></tr>
<tr><td><tt>FF</tt>&nbsp; </td><td align=left>spectator in MP or in scenario editor</td></tr>
</table>
<p>OTTD's class-specific periodic tile processing routine is called once every +256 ticks for each tile.</p>
@@ -104,9 +78,8 @@
<td valign=top nowrap>&nbsp;</td>
<td>
<ul>
<li>m1 bits 4..0: <a href="#OwnershipInfo">owner</a> of the tile (normally <tt>10</tt>)</li>
<li>m1: <a href="#OwnershipInfo">owner</a> of the tile (normally <tt>10</tt>)</li>
<li>m2: see fields</li>
<li>m3 bits 7..5: type of hedge on NE border of the tile</li>
<li>m3 bits 3..0: see fields</li>
<li>m3 bit 4: set if the tile is covered with snow</li>
<li>m4 bits 7..5: type of hedge on the SW border of the tile (1 through 6, or 0=none)</li>
@@ -197,7 +170,6 @@
</table>
</li>
<li>m6 bits 7..6 : Possibility of a bridge above, in the <a href="#bridge_direction">direction specified</a></li>
<li>m6 bits 4..2: type of hedge on NW border of the tile</li>
<li>m6 bits 1..0 : <a href="#tropic_zone">Tropic zone definition</a></li>
</ul>
</td>
@@ -211,7 +183,7 @@
<td valign=top nowrap>&nbsp;</td>
<td>
<ul>
<li>m1 bits 4..0: <a href="#OwnershipInfo">owner</a> of the tile</li>
<li>m1: <a href="#OwnershipInfo">owner</a> of the tile</li>
<li>m2: see signals</li>
<li>m3 bits 7..4: see signals</li>
<li>m3 bits 3..0 = <a name="TrackType">track type</a>:
@@ -576,7 +548,7 @@
<li>m3 bits 7..4: <a href="#OwnershipInfo">owner</a> of road type 1 (tram); OWNER_NONE (<tt>10</tt>) is stored as OWNER_TOWN (<tt>0F</tt>)
<li>m5 bit 6 clear: road
<ul>
<li>m1 bits 4..0: <a href="#OwnershipInfo">owner</a> of the road type 0 (normal road)</li>
<li>m1: <a href="#OwnershipInfo">owner</a> of the road type 0 (normal road)</li>
<li>m7 bits 3..0: counter for the roadworks</li>
<li>m5 bits 3..0: road layout road type 0 (normal road): bit set = road piece present:
<table>
@@ -615,7 +587,7 @@
</li>
<li>m5 bit 6 set: level crossing
<ul>
<li>m1 bits 4..0: <a href="#OwnershipInfo">owner</a> of the railway track</li>
<li>m1: <a href="#OwnershipInfo">owner</a> of the railway track</li>
<li>m3 bits 3..0: <a href="#TrackType">railway track type</a></li>
<li>m5 bit 0: direction
<table>
@@ -638,7 +610,7 @@
</li>
<li>m5 bit 7 set, bit 6 clear: road depot
<ul>
<li>m1 bits 4..0: <a href="#OwnershipInfo">owner</a> of the depot</li>
<li>m1: <a href="#OwnershipInfo">owner</a> of the depot</li>
<li>m2: Depot index</li>
<li>m5 bits 3..0: exit towards:
<table>
@@ -697,7 +669,7 @@
</li>
</ul>
<li>m3 bit 6 : bit 8 of house type (m4), allowing 512 different types.</li>
<li>m3 bit 5 : free</li>
<li>m3 bit 5 : bit 6 of current animation frame (see m6)</li>
<li>m3 bits 4..0 : triggers activated <a href="#newhouses">(newhouses)</a></li>
<li>m4 : <a href="landscape_externals.html">town building type</a> (with m3[6] bit)</li>
<li>m5 : see m3 bit 7</li>
@@ -705,7 +677,7 @@
<ul>
<li>If <a href="#newhouses">newhouses</a> is activated
<ul>
<li>bits 7..2 : Periodic processing time remaining</li>
<li>bits 7..2 : Current animation frame (bits 5..0); bit 6 in m3</li>
</ul>
</li>
<li>Standard behaviour
@@ -720,7 +692,7 @@
<ul>
<li>If <a href="#newhouses">newhouses</a> is activated
<ul>
<li>Current animation frame</li>
<li>Periodic processing time remaining</li>
</ul>
</li>
<li>Standard behaviour (only for houses type 04 and 05)
@@ -736,7 +708,7 @@
</ul>
</li>
</ul>
<small><a name="newhouses"></a>Newhouses is the name englobing a newGRF feature developped by TTDPatch devs (mainly Csaboka).<br>
<small><a name="newhouses">Newhouses is the name englobing a newGRF feature developped by TTDPatch devs (mainly Csaboka).<br>
It allows the replacement of the properties as well as the graphics of houses in the game.<br>
To distinguish between the standard behaviour and the newGRF one, HouseID (m4 + m3[6]) is tested for anything above 110.<br>
110 is the count of standard houses. So above 110 means there is a new definition of at least one house</small>
@@ -751,7 +723,7 @@
<td valign=top nowrap>&nbsp;</td>
<td>
<ul>
<li>m1 bits 4..0: <a href="#OwnershipInfo">owner</a> (normally <tt>10</tt>)</li>
<li>m1: <a href="#OwnershipInfo">owner</a> (normally <tt>10</tt>)</li>
<li>m2 bits 8..6: ground
<table>
@@ -818,6 +790,8 @@
</table>
<small>Note: the actually displayed set of trees depends on both type and number of trees</small>
</li>
<li>m4 bits 7..5: type of hedge on the SW border of the tile (1 through 6, or 0=none)</li>
<li>m4 bits 4..2: type of hedge on the SE border of the tile (1 through 6, or 0=none)</li>
<li>m5 bits 7..6: number of trees minus one</li>
<li>m5 bits 2..0: growth status:
<table border="0">
@@ -848,12 +822,12 @@
<td valign=top nowrap>&nbsp;</td>
<td>
<ul>
<li>m1 bits 6..5: water class for buoys, water part of docks and for airport tiles</li>
<li>m1 bits 4..0: <a href="#OwnershipInfo">owner</a> of the station</li>
<li>m1: <a href="#OwnershipInfo">owner</a> of the station</li>
<li>m2: index into the array of stations</li>
<li>m3 bits 7..4: persistent random data for railway stations/waypoints and airports)</li>
<li>m3 bits 7..4: persistent random data for newstations (railway stations/waypoints)</li>
<li>m3 bits 7..4: <a href="#OwnershipInfo">owner</a> of tram tracks (road stop)</li>
<li>m3 bits 3..0: <a href="#TrackType">track type</a> for railway stations/waypoints</li>
<li>m3 bits 1..0: water class for buoys and water part of docks</li>
<li>m4: custom station id; 0 means standard graphics</li>
<li>m5: graphics index (range from 0..255 for each station type):
<table>
@@ -897,7 +871,7 @@
</tr>
<tr>
<td nowrap valign=top><tt>00</tt>..<tt>FF</tt></td>
<td nowrap valign=top><tt>00</tt>..<tt>8F</tt></td>
<td align=left>all airports</td>
</tr>
@@ -972,7 +946,7 @@
<li>m6 bits 1..0 : <a href="#tropic_zone">Tropic zone definition</a></li>
<li>m7 bits 4..0: <a href="#OwnershipInfo">owner</a> of road (road stops)</li>
<li>m7 bits 7..6: present road types (road stops)</li>
<li>m7: animation frame (railway stations/waypoints, airports)</li>
<li>m7: animation frame (railway stations/waypoints)</li>
</ul>
</td>
</tr>
@@ -985,9 +959,9 @@
<td valign=top nowrap>&nbsp;</td>
<td>
<ul>
<li>m1 bits 6..5 : Water class (sea, canal or river)
<li>m1 bits 4..0: <a href="#OwnershipInfo">owner</a> (for sea, rivers, and coasts normally <tt>11</tt>)</li>
<li>m1: <a href="#OwnershipInfo">owner</a> (for sea, rivers, and coasts normally <tt>11</tt>)</li>
<li>m2: Depot index (for depots only)</li>
<li>m3 bits 1..0 : Water class (sea, canal or river)
<li>m4: Random data for canal or river tiles</li>
<li>m5: tile type:
<table>
@@ -1116,7 +1090,7 @@
</ul>
</li>
<li>m2: index into the array of industries</li>
<li>m3: random bits (NewGRF)</li>
<li>m3: animation state</li>
<li>m4: animation loop</li>
<li>m5: type (plus m6 bit 2):<br>
<small>(note: this is not the same as the industry type, which is stored in the array of industries)</small>
@@ -1133,7 +1107,7 @@
<tr>
<td nowrap valign=top><tt>01</tt>&nbsp; </td>
<td align=left>wheel tower when animated<br>
animation state in m7 bits 5..0; m7 bit 6 set = sound already generated</td>
animation state in m3 bits 5..0; m3 bit 6 set = sound already generated</td>
</tr>
</table>
</td>
@@ -1149,7 +1123,7 @@
</tr>
<tr>
<td nowrap valign=top><tt>0A</tt>&nbsp; </td>
<td align=left>transformer; animation progress in m7(valid range <tt>0</tt>..<tt>7</tt>)</td>
<td align=left>transformer; animation progress in m3(valid range <tt>0</tt>..<tt>7</tt>)</td>
</tr>
</table>
</td>
@@ -1192,7 +1166,7 @@
</tr>
<tr>
<td nowrap valign=top><tt>1E</tt>..<tt>20</tt>&nbsp; </td>
<td align=left>various stages of animation; progress of animation in m7</td>
<td align=left>various stages of animation; progress of animation in m3</td>
</tr>
</table>
</td>
@@ -1223,7 +1197,7 @@
</tr>
<tr>
<td nowrap valign=top><tt>30</tt>&nbsp; </td>
<td align=left>wheel tower when animated; animation state in m7 bits 5..0; m7 bit 6 set = sound already generated</td>
<td align=left>wheel tower when animated; animation state in m3 bits 5..0; m3 bit 6 set = sound already generated</td>
</tr>
<tr>
<td nowrap valign=top><tt>31</tt>&nbsp; </td>
@@ -1263,7 +1237,7 @@
</tr>
<tr>
<td nowrap valign=top><tt>58</tt>&nbsp; </td>
<td align=left>wheel tower when animated; animation state in m7 bits 5..0; m7 bit 6 set = sound already generated</td>
<td align=left>wheel tower when animated; animation state in m3 bits 5..0; m3 bit 6 set = sound already generated</td>
</tr>
</table></td>
</tr>
@@ -1358,7 +1332,7 @@
<table>
<tr>
<td nowrap valign=top><tt>8F</tt>&nbsp; </td>
<td align=left>Animated part; animation state in m7 (valid range <tt>00</tt>..<tt>31</tt>)<br>
<td align=left>Animated part; animation state in m3 (valid range <tt>00</tt>..<tt>31</tt>)<br>
Tile animation is started (m4 zeroed) on the periodic processing.<br>
While the animation is in progress, m4 holds the number
of animation cycles that have already taken place.<br>
@@ -1388,7 +1362,7 @@
</tr>
<tr>
<td nowrap valign=top><tt>A2</tt>&nbsp; </td>
<td align=left>bubble capture facility; animation state in m7 (valid range <tt>00</tt>..<tt>27</tt>)</td>
<td align=left>bubble capture facility; animation state in m3 (valid range <tt>00</tt>..<tt>27</tt>)</td>
</tr>
</table>
</td>
@@ -1426,7 +1400,7 @@
<li>m6 bits 5..3: random triggers (NewGRF)</li>
<li>m6 bit 2: bit 8 of type (see m5)</li>
<li>m6 bits 1..0 : <a href="#tropic_zone">Tropic zone definition</a></li>
<li>m7: animation frame</li>
<li>m7: random bits (NewGRF)</li>
</ul>
</td>
</tr>
@@ -1439,7 +1413,7 @@
<td valign=top nowrap>&nbsp;</td>
<td>
<ul>
<li>m1 bits 4..0: <a href="#OwnershipInfo">owner</a></li>
<li>m1: <a href="#OwnershipInfo">owner</a></li>
<li>m3 bits 7..4: <a href="#OwnershipInfo">owner</a> of tram</li>
<li>m3 bits 3..0: <a href="#TrackType">track type</a> for railway</li>
<li>m5 bit 4: pbs reservation state for railway</li>
@@ -1551,7 +1525,6 @@
<td><tt>2</tt>&nbsp;</td>
<td>water</td>
</tr>
</table>
</li>
<li>m5 bits 1..0: direction onto the bridge / out of the tunnel
<table>
@@ -1587,16 +1560,16 @@
<tr bgcolor="#CCCCCC">
<td valign=top nowrap><strong><a name="ClassA"><tt> A</tt></a></strong></td>
<td><strong><tt>Objects</tt></strong></td>
<td><strong><tt>Unmovables</tt></strong></td>
</tr>
<tr>
<td valign=top nowrap>&nbsp;</td>
<td>
<ul>
<li>m1 bits 6..5 : Water class (sea, canal, river or land)
<li>m1 bits 4..0: <a href="#OwnershipInfo">owner</a> of the object (for lighthouses and transmitters normally <tt>10</tt>)</li>
<li>m2: index into the array of objects
<li>m3: random bits
<li>m1: <a href="#OwnershipInfo">owner</a> of the object (for lighthouses and transmitters normally <tt>10</tt>)</li>
<li>m2: see company statue
<li>m3 bits 4..2: size of HQ
<li>m3 bits 1..0: section identification of the HQ
<li>m5: tile type:
<table>
<tr>
@@ -1612,6 +1585,10 @@
<tr>
<td nowrap valign=top><tt>02</tt>&nbsp; </td>
<td align=left>company statue
<ul>
<li>m2: TownID on which the statue is built in</li>
</ul>
</td>
</tr>
<tr>
@@ -1627,7 +1604,6 @@
</li>
<li>m6 bits 7..6 : Possibility of a bridge above, in the <a href="#bridge_direction">direction specified</a></li>
<li>m6 bits 1..0 : <a href="#tropic_zone">Tropic zone definition</a></li>
<li>m7: animation counter
</ul>
</td>
</tr>

View File

@@ -4,7 +4,7 @@
<head>
<meta name="Author" content="Marcin Grzegorczyk">
<meta name="Description" content="Structure of OpenTTD (OTTD) landscape arrays">
<meta http-equiv="Content-Type" content="text/html; charset=UTF-8">
<meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1">
<title>OpenTTD Landscape externals</title>
</head>

View File

@@ -1,7 +1,7 @@
<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
<html>
<head>
<meta http-equiv="Content-Type" content="text/html; charset=UTF-8">
<meta content="text/html; charset=UTF-8" http-equiv="content-type">
<meta name="Description" content="Structure of OpenTTD (OTTD) landscape arrays #2">
<title>OpenTTD Landscape Internals - #2</title>
<style type="text/css">
@@ -66,30 +66,30 @@ the array so you can quickly see what is used and what is not.
<td rowspan="2">0</td>
<td class="caption">ground</td>
<td class="bits">XXXX XXXX</td>
<td class="bits"><span class="free">OOO</span><span class="option">~ ~~~~</span></td>
<td class="bits"><span class="option">~~~~ ~~~~</span></td>
<td class="bits"><span class="free">OOOO OOOO OOOO OOOO</span></td>
<td class="bits">XXXX <span class="free">OOOO</span></td>
<td class="bits"><span class="free">OOO</span>X <span class="free">OOOO</span></td>
<td class="bits">XXXX XX<span class="free">OO</span></td>
<td class="bits">XXXX XXXX</td>
<td class="bits">XX<span class="free">O</span>X XXXX</td>
<td class="bits">XX<span class="free">OO OO</span>XX</td>
<td class="bits"><span class="free">OOOO OOOO</span></td>
</tr>
<tr>
<td class="caption">farmland</td>
<td class="bits">-inherit-</td>
<td class="bits">-inherit-</td>
<td class="bits"><span class="option">~~~~ ~~~~</span></td>
<td class="bits">XXXX XXXX XXXX XXXX</td>
<td class="bits">XXXX XXXX</td>
<td class="bits"><span class="free">OOO</span>X XXXX</td>
<td class="bits">-inherit-</td>
<td class="bits">-inherit-</td>
<td class="bits">XX<span class="free">O</span>X XXXX</td>
<td class="bits">XX<span class="free">OO OO</span>XX</td>
<td class="bits"><span class="free">OOOO OOOO</span></td>
</tr>
<tr>
<td rowspan=3>1</td>
<td class="caption">rail</td>
<td class="bits">XXXX XXXX</td>
<td class="bits"><span class="free">OOO</span>X XXXX</td>
<td class="bits"><span class="option">~~~</span>X XXXX</td>
<td class="bits"><span class="free">OOOO</span> XXXX <span class="free">OOOO OOOO</span></td>
<td class="bits"><span class="free">OOOO</span> XXXX</td>
<td class="bits"><span class="free">OOOO</span> XXXX</td>
@@ -123,7 +123,7 @@ the array so you can quickly see what is used and what is not.
<td rowspan=3>2</td>
<td class="caption">road</td>
<td class="bits">XXXX XXXX</td>
<td class="bits"><span class="free">OOO</span>X XXXX</td>
<td class="bits"><span class="option">~~~</span>X XXXX</td>
<td class="bits">XXXX XXXX XXXX XXXX</td>
<td class="bits">XXXX XXXX</td>
<td class="bits"><span class="free">OOOO OOOO</span></td>
@@ -159,7 +159,7 @@ the array so you can quickly see what is used and what is not.
<td class="bits">XXXX XXXX</td>
<td class="bits">XXXX XXXX</td>
<td class="bits">XXXX XXXX XXXX XXXX</td>
<td class="bits">XX<span class="free">O</span><span class="option">~ ~~</span>XX</td>
<td class="bits">XXX<span class="option">~ ~~</span>XX</td>
<td class="bits">XXXX XXXX</td>
<td class="bits">XXX<span class="abuse">X XXXX</span></td>
<td class="bits"><span class="abuse">XXXX XX</span>XX</td>
@@ -169,10 +169,10 @@ the array so you can quickly see what is used and what is not.
<td>4</td>
<td class="caption">trees</td>
<td class="bits">XXXX XXXX</td>
<td class="bits"><span class="free">OOO</span><span class="option">~ ~~~~</span></td>
<td class="bits"><span class="option">~~~~ ~~~~</span></td>
<td class="bits"><span class="free">OOOO OOO</span>X XXXX XXXX</td>
<td class="bits"><span class="option">~~</span>XX XXXX</td>
<td class="bits"><span class="free">OOOO OOOO</span></td>
<td class="bits">XXXX XX<span class="free">OO</span></td>
<td class="bits">XX<span class="free">OO O</span>XXX</td>
<td class="bits"><span class="free">OOOO OO</span>XX</td>
<td class="bits"><span class="free">OOOO OOOO</span></td>
@@ -181,7 +181,7 @@ the array so you can quickly see what is used and what is not.
<td rowspan=7>5</td>
<td class="caption">rail station</td>
<td class="bits">XXXX XXXX</td>
<td class="bits"><span class="free">O</span>XXX XXXX</td>
<td class="bits"><span class="option">~~~</span>X XXXX</td>
<td class="bits">XXXX XXXX XXXX XXXX</td>
<td class="bits">XXXX XXXX</td>
<td class="bits">XXXX XXXX</td>
@@ -216,7 +216,7 @@ the array so you can quickly see what is used and what is not.
<td class="bits">-inherit-</td>
<td class="bits">-inherit-</td>
<td class="bits">-inherit-</td>
<td class="bits"><span class="free">OOOO OOOO</span></td>
<td class="bits"><span class="free">OOOO OO</span>XX</td>
<td class="bits"><span class="free">OOOO OOOO</span></td>
<td class="bits"><span class="option">~~~~ ~</span>XXX</td>
<td class="bits"><span class="free">OO</span>XX X<span class="free">O</span>XX</td>
@@ -227,18 +227,18 @@ the array so you can quickly see what is used and what is not.
<td class="bits">-inherit-</td>
<td class="bits">-inherit-</td>
<td class="bits">-inherit-</td>
<td class="bits">XXXX <span class="free">OOOO</span></td>
<td class="bits"><span class="free">OOOO OOOO</span></td>
<td class="bits"><span class="free">OOOO OOOO</span></td>
<td class="bits">XXXX XXXX</td>
<td class="bits"><span class="free">OO</span>XX X<span class="free">O</span>XX</td>
<td class="bits">XXXX XXXX</td>
<td class="bits"><span class="free">OOOO OOOO</span></td>
</tr>
<tr>
<td class="caption">buoy</td>
<td class="bits">-inherit-</td>
<td class="bits">-inherit-</td>
<td class="bits">-inherit-</td>
<td class="bits"><span class="free">OOOO OOOO</span></td>
<td class="bits"><span class="free">OOOO OO</span>XX</td>
<td class="bits"><span class="free">OOOO OOOO</span></td>
<td class="bits"><span class="option">~~~~ ~~~~</span></td>
<td class="bits"><span class="free">OO</span>XX X<span class="free">O</span>XX</td>
@@ -259,9 +259,9 @@ the array so you can quickly see what is used and what is not.
<td rowspan=3>6</td>
<td class="caption">sea, shore</td>
<td class="bits">XXXX XXXX</td>
<td class="bits"><span class="free">O</span>XXX XXXX</td>
<td class="bits"><span class="option">~~~</span>X XXXX</td>
<td class="bits"><span class="free">OOOO OOOO OOOO OOOO</span></td>
<td class="bits"><span class="free">OOOO OOOO</span></td>
<td class="bits"><span class="free">OOOO OO</span>XX</td>
<td class="bits"><span class="free">OOOO OOOO</span></td>
<td class="bits">X<span class="option">~~</span>X XXXX</td>
<td class="bits">XX<span class="free">OO OO</span>XX</td>
@@ -272,7 +272,7 @@ the array so you can quickly see what is used and what is not.
<td class="bits">-inherit-</td>
<td class="bits">-inherit-</td>
<td class="bits"><span class="free">OOOO OOOO OOOO OOOO</span></td>
<td class="bits"><span class="free">OOOO OOOO</span></td>
<td class="bits"><span class="free">OOOO OO</span>XX</td>
<td class="bits">XXXX XXXX</td>
<td class="bits">-inherit-</td>
<td class="bits">XX<span class="free">OO OO</span>XX</td>
@@ -283,7 +283,7 @@ the array so you can quickly see what is used and what is not.
<td class="bits">-inherit-</td>
<td class="bits">-inherit-</td>
<td class="bits">XXXX XXXX XXXX XXXX</td>
<td class="bits"><span class="free">OOOO OOOO</span></td>
<td class="bits"><span class="free">OOOO OO</span>XX</td>
<td class="bits"><span class="free">OOOO OOOO</span></td>
<td class="bits">-inherit-</td>
<td class="bits">XX<span class="free">OO OO</span>XX</td>
@@ -293,7 +293,8 @@ the array so you can quickly see what is used and what is not.
<td>8</td>
<td class="caption">industry</td>
<td class="bits">XXXX XXXX</td>
<td class="bits">XXX<span class="free">O</span> <span class="abuse">XXXX</span></td>
<td class="bits">XXX<span class="free">O</span> <span class="abuse">
XXXX</span></td>
<td class="bits">XXXX XXXX XXXX XXXX</td>
<td class="bits">XXXX XXXX</td>
<td class="bits">XXXX XXXX</td>
@@ -305,7 +306,7 @@ the array so you can quickly see what is used and what is not.
<td rowspan=2>9</td>
<td class="caption">tunnel entrance</td>
<td class="bits">XXXX XXXX</td>
<td class="bits"><span class="free">OOO</span>X XXXX</td>
<td class="bits"><span class="option">~~~</span>X XXXX</td>
<td class="bits"><span class="free">OOOO OOOO OOOO OOOO</span></td>
<td class="bits">XXXX XXXX</td>
<td class="bits"><span class="free">OOOO OOOO</span></td>
@@ -326,15 +327,26 @@ the array so you can quickly see what is used and what is not.
</tr>
<tr>
<td rowspan=2>A</td>
<td class="caption">objects</td>
<td class="bits">XXXX XXXX</td>
<td class="bits"><span class="free">O</span>XXX XXXX</td>
<td class="bits">XXXX XXXX XXXX XXXX</td>
<td class="caption">unmovables</td>
<td class="bits">XXXX XXXX</td>
<td class="bits"><span class="option">~~~</span>X XXXX</td>
<td class="bits"><span class="free">OOOO OOOO OOOO OOOO</span></td>
<td class="bits"><span class="free">OOO</span>X XXXX</td>
<td class="bits"><span class="free">OOOO OOOO</span></td>
<td class="bits">XXXX XXXX</td>
<td class="bits">XX<span class="free">OO OO</span>XX</td>
<td class="bits">XXXX XXXX</td>
<td class="bits"><span class="free">OOOO OOOO</span></td>
</tr>
<tr>
<td class="caption">company statue</td>
<td class="bits">-inherit-</td>
<td class="bits">-inherit-</td>
<td class="bits">XXXX XXXX XXXX XXXX</td>
<td class="bits"><span class="free">OOOO OOOO</span></td>
<td class="bits"><span class="free">OOOO OOOO</span></td>
<td class="bits">-inherit-</td>
<td class="bits">XX<span class="free">OO OO</span>XX</td>
<td class="bits"><span class="free">OOOO OOOO</span></td>
</tr>
</tbody>
</table>

View File

@@ -1,219 +1,121 @@
Multiplayer manual for OpenTTD
Last updated: 2011-02-16
------------------------------------------------------------------------
Multiplayer Manual for OpenTTD (0.3.5)
=======================================
1. Starting a Server
---------------------
Table of contents
-----------------
1.0) Starting a server
2.0) Connecting to a server
* 2.1) Connecting to a server over the console
3.0) Playing internet games
4.0) Tips for servers
* 4.1) Imposing landscaping limits
5.0) Some useful things
6.0) Troubleshooting
1.0) Starting a server
---- -----------------
- Make sure that you have your firewall of the computer as well as possible
routers or modems of the server configured such that:
* port 3979 is free for both UDP and TCP connections in- and outgoing
* port 3978 is free outbound for UDP in order to advertise with the master
server (if desired). Otherwise you'll have to tell players your IP.
* port 3977 if use of the admin interface is desired (see admin_network.txt)
- Click "multiplayer" on the startup screen
- Click "start server"
- Type in a game name
- Select the type of game ('LAN/Internet' or 'Internet (advertise)'. With the
last one other people are able to see you online. Else they need your IP and
port to join)
- Select the type of game ('LAN/Internet' or 'Internet (advertise)'. With the last one
other people are able to see you online. Else they need your IP and port to join)
- Click "start game", "load game" or "load scenario"
- Start playing
2.0) Connecting to a server
---- ----------------------
2. Connecting to a Server
--------------------------
- Click "multiplayer" on the startup screen
- If you want to connect to any network game in your LAN click on 'LAN', then
on 'Find Server'
- If you want to see which servers all online on the Internet, click on
'Internet' and 'Find Server'
- If you want to connect to any network game in your LAN click on 'LAN', then on
'Find Server'
- If you want to see which servers all online on the Internet, click on 'Internet'
and 'Find Server'
- If there were more than one server
- select one in the list below the buttons
- click on 'join game'
- If you want to play and you have the ip or hostname of the game server you
want connect to.
- If you want to play and you have the ip or hostname of the game server you want connect to.
- click add server
- type in the ip address or hostname
- if you want to add a port use :<port>
- Now you can select a company and press: "Join company", to help that company
- Or you can press "Spectate game", to spectate the game
- Or you can press "New company", and start your own company (if there are
slots free)
- Or you can press "New company", and start your own company (if there are slots free)
- You see a progressbar how far you are with joining the server.
- Happy playing
2.1) Connecting to a server over the console
---- ---------------------------------------
3. Connecting to a Server over the Console
-------------------------------------------
- Open the console and type in the following command:
connect <ip/host>:<port>#<company-no>
connect <ip/host>:<port>#<player-no>
3.0) Playing internet games
---- ----------------------
- Servers with a red dot behind it have a different version then you have. You
will not be able to join those servers.
4. Playing Internet-Games
--------------------------
- Servers with a yellow dot behind it have NewGRFs that you do not have. You
will not be able to join those servers. However, via "NewGRF Settings" and
"Find missing content online" you might be able to download the needed
NewGRFs after which you can join the server.
- Since OpenTTD 0.3.5 the network protocol has been rewritten and is very stable, even over slow connections.
- It can happen that a connection is that slow, or you have that many clients
connected to your server, that your clients start to loose their connection.
Some things you can do about it:
- [network] frame_freq:
change it in console with: 'set network.frame_freq <number>'
the number should be between the 0 and 10, not much higher. It indicates
the delay between clicking and showing up. The higher, the more you notice
it, but the less bandwidth you use.
- Servers with a red dot behind it have a different version then you have. You will not be able to join those servers.
- Servers with a yellow dot behind it have NewGRFs that you do not have. You will not be able to join those servers.
- It can happen that a connection is that slow, or you have that many clients connected to your server, that your clients start to loose their connection. Some things you can do about it:
- net_frame_freq:
change it in console with: net_frame_freq = <number>
the number should be between the 0 and 10, not much higher. It indicates the delay between clicking and showing up. The higher, the more you notice it, but the less bandwidth you use.
A good value for Internet-games is 2 or 3.
- [network] sync_freq:
change it in console with: 'set network.sync_freq <number>'
the number should be between the 50 and 1000, not much lower, not much
higer. It indicates the time between sync-frames. A sync-frame is a frame
which checks if all clients are still in sync. When the value it too high,
clients can desync in 1960, but the server detects it in 1970. Not really
handy. The lower the value, the more bandwidth it uses.
- net_sync_freq:
change it in console with: net_sync_freq = <number>
the number should be between the 50 and 1000, not much lower, not much higer. It indicates the time between sync-frames. A sync-frame is a frame which checks if all clients are still in sync. When the value it too high, clients can desync in 1960, but the server detects it in 1970. Not really handy. The lower the value, the more bandwidth it uses.
NB: changing frame_freq has more effect on the bandwidth then sync_freq.
NB: changing net_frame_freq has more effect on the bandwidth then net_sync_freq. You should never change net_sync_freq!
4.0) Tips for servers
---- ----------------
- You can launch a dedicated server by adding -D as parameter.
- In UNIX like systems, you can fork your dedicated server by adding -f as
parameter.
5. Tips for servers
--------------------
- You can automaticly clean companies that do not have a client connected to
them, for, let's say, 3 years. You can do this via: 'set autoclean_companies'
and 'set autoclean_protected' and 'set autoclean_unprotected'. Unprotected
removes a password from a company when it is not used for more then the
defined amount of months. 'set autoclean_novehicles' can be used to remove
companies without any vehicles quickly.
- You can launch a dedicated server by adding -D as parameter
- In UNIX like systems, you can fork your dedicated server by adding -f as parameter
- You can automaticly clean companies that do not have a client connected to them, for, let's say,
3 years. You can do this via: 'set autoclean_companies' and 'set autoclean_protected' and
'set autoclean_unprotected'. Unprotected removes a password from a company when it is
not used for more then the defined amount of months.
- You can also do this manually via the console: 'reset_company'.
Both ways, the company will go bankrupt.
- You can let your server automaticly restart a map when, let's say, year 2030
is reached. See 'set restart_game_date' for detail.
- You can let your server automaticly restart a map when, let's say, year 2030 is reached.
See 'set restart_game_date' for detail.
- If you want to be on the server-list, enable Advertising. To do this, select 'Internet (advertise)'
in the Start Server menu, or type in console: 'set server_advertise 1'.
- If you want to be on the server-list, enable Advertising. To do this, select
'Internet (advertise)' in the Start Server menu, or type in console:
'set server_advertise 1'.
- You can protect your server with a password via the console: 'set server_pw', or via the
Start Server menu.
- You can protect your server with a password via the console: 'set server_pw',
or via the Start Server menu.
- When you have many clients connected to your server via Internet, watch your
bandwidth (if you have any limit on it, set by your ISP). One client uses
about 1.5 kilobytes per second up and down. To decrease this amount, setting
'frame_freq' to 1 will reduce it to roughly 1 kilobyte per second per client.
- OpenTTD's default settings for maximum number of clients, and amount of data
from clients to process are chosen to not influence the normal playing of
people, but to prevent or at least make it less likely that someone can
perform a (distributed) denial-of-service attack on your server by causing
an out-of-memory event by flooding the server with data to send to all
clients. The major factor in this is the maximum number of clients; with
32 clients "only" sending one chat message causes 1024 messages to be
distributed in total, with 64 clients that already quadruples to 4096. Given
that upstream bandwidth is usually the limiting factor, a queue of packets
that need to be sent will be created.
To prevent clients from exploiting this "explosion" of packets to send we
limit the number of incoming data, resulting in effectively limiting the
amount of data that OpenTTD will send to the clients. Even with the default
limits it is possible to generate about 70.000 packets per second, or about
7 megabit per second of traffic.
Given that OpenTTD kicks clients after they have not reacted within about 9
seconds from sending a frame update packet it would be possible that OpenTTD
keeps about 600.000 packets in memory, using about 50 megabytes of memory.
Given that OpenTTD allows short bursts of packets, you can have slightly
more packets in memory in case of a distributed denial of service attack.
When increasing the amount of incoming data, or the maximum number of
clients the amount of memory OpenTTD needs in case of a distributed denial
of service attack is linearly related to the amount of incoming data and
quadratic to the amount of clients. In short, a rule of thumb for, the
maximum memory usage for packets is:
#max_clients * #max_clients * bytes_per_frame * 10 KiB.
4.1) Imposing landscaping limits
---- ---------------------------
- You can impose limits on companies by the following 4 settings:
- terraform_per_64k_frames
- terraform_frame_burst
- clear_per_64k_frames
- clear_frame_burst
- Explaining 'per_64K_frames' and 'burst'
- 'burst' defines 3 things, the maximum limit, the limit of a single action,
and the initial value for the limit assigned to a new company.
This setting is fairly simple and requires no math.
A value of 1 means a single tile can be affected by a single action.
This results in having to click 400 times when wanting to cover an area
of 20 x 20 tiles.
The default value 4096 covers an area of 64 x 64 tiles.
- 'per_64k_frames' defines the number of tiles added to each companies limit
per frame (however not past the possible maximum value,the 'burst').
64k rather resembles the exact number of 65536 frames. So setting this
variable to 65536 means: 65536 / 65536 = 1 tile per frame.
As a day consists of 74 frames, a company's limit is increased by 74
tiles during the course of a single day (2.22 seconds).
To achieve a 1 tile per day increase the following calculation is needed:
1 / 74 (frames per day) * 65536 (per_64k_frames) = 885.62...
after rounding: a value of 886 means adding a bit over 1 tile per day.
There is still enough space to scale this value downwards:
decreasing this value to 127 results in a bit over 1 tile added to the
allowance per week (7 days).
To create a setup in which a company gets an initial allowance only,
set the value to 0 - no increase of the allowance per frame.
- Even though construction actions include a clear tile action, they are not
affected by the above settings.
- When you have many clients connected to your server via Internet, watch your bandwidth (if
you have any limit on it, set by your ISP). 1 client uses +/- 3 kb/s up and down. To decrease
this amount, set 'net_frame_freq' to 1 for example. This will reduce it to 1.5 kb/s per client.
5.0) Some useful things
---- ------------------
- You can protect your company so nobody else can join uninvited. To do this,
set a password in your Company Screen
6. Some useful things
----------------------
- You can give other players some money via the ClientList (under the 'head'
in the mainbar).
- You can protect your company so nobody else can join uninvited. To do this, check your Company Screen
- You can give other players some money via the ClientList (under the 'head' in the mainbar).
- You can chat with other players via ENTER or via SHIFT+T or via the ClientList
- Servers can now kick players, so don't make them use it!
- From 0.3.5, desyncs should not happen anymore
6.0) Troubleshooting
---- ---------------
- My advertising server does not show up in list at servers.openttd.org
Run openttd with the '-d net=2' parameter. That will show which incoming
communication is received, whether the replies from the master server or
communication from an admin tool reach the programme. See section 1
'Starting a server' further up for the ports and protocols used by OpenTTD.
The ports can be configured in the config file.
- From 0.3.5, patch-settings are also synced. You can now play without deleting openttd.cfg, and with, for example, extra large trains enabled.
7. Troubleshooting
------------------
- My advertised server does not show up in the 'advertised server list' (servers.openttd.org)
Run openttd with the '-d net=2' parameter, as this will show whether it receives replies from the master server.
If it does not receive replies it is most likely that you need to configure your router to forward the OpenTTD ports 3979 (both TCP and UDP) to the computer that is hosting the game.

View File

@@ -42,8 +42,6 @@ description = foo
description.en_US = howdie
; palette used by the set; either DOS or Windows
palette = DOS
; preferred blitter, optional; either 8bpp (default) or 32bpp.
blitter = 8bpp
; The files section lists the files that replace sprites.
; The file names are case sensitive.

View File

@@ -1,6 +1,6 @@
.\" Hey, EMACS: -*- nroff -*-
.\" Please adjust this date whenever revising the manpage.
.Dd May 31, 2011
.Dd Apr 01, 2010
.Dt OPENTTD 6
.Sh NAME
.Nm openttd
@@ -14,6 +14,7 @@
.Op Fl D Ar [host][:port]
.Op Fl g Ar [savegame]
.Op Fl G Ar seed
.Op Fl i Ar palette
.Op Fl I Ar graphicsset
.Op Fl l Ar host[:port]
.Op Fl m Ar driver
@@ -21,7 +22,6 @@
.Op Fl n Ar host[:port][#player]
.Op Fl p Ar password
.Op Fl P Ar password
.Op Fl q Ar savegame
.Op Fl r Ar widthxheight
.Op Fl s Ar driver
.Op Fl S Ar soundset
@@ -61,6 +61,10 @@ at start or start a new game if omitted. The
must be either absolute or relative to the current path or one of the search paths.
.It Fl h
Display a summary of all options and lists all the available AIs, blitters, sound, music and video drivers, graphics sets and sound sets.
.It Fl i Ar palette
Set the palette. '0' for the DOS palette, '1' for the Windows palette and '2' to autodetect (default).
.sp
The palette depends where the base graphics set originated from. If it came from the Transport Tycoon Deluxe for DOS it has the DOS palette, if it came from the Windows version of Transport Tycoon Deluxe it has the Windows palette. All others likely have the Windows palette as that is the most used palette.
.It Fl I Ar graphicsset
Set the graphics set, see
.Fl h
@@ -84,8 +88,6 @@ Password used to join server. Only useful with
.It Fl P Ar password
Password used to join company. Only useful with
.Fl n
.It Fl q Ar savegame
Write some information about the savegame and exit
.It Fl r Ar widthxheight
Set the resolution
.It Fl s Ar driver

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View File

@@ -66,19 +66,20 @@ fi
# Find out some dirs
cd `dirname "$0"`
ROOT_DIR=`pwd`
SRC_DIR=src
# Determine if we are using a modified version
# Assume the dir is not modified
MODIFIED="0"
if [ -d "$ROOT_DIR/.svn" ]; then
# We are an svn checkout
if [ -n "`svnversion | grep 'M'`" ]; then
if [ -n "`svnversion \"$SRC_DIR\" | grep 'M'`" ]; then
MODIFIED="2"
fi
# Find the revision like: rXXXXM-branch
BRANCH=`LC_ALL=C svn info | "$AWK" '/^URL:.*branches/ { split($2, a, "/"); for(i in a) if (a[i]=="branches") { print a[i+1]; break } }'`
TAG=`LC_ALL=C svn info | "$AWK" '/^URL:.*tags/ { split($2, a, "/"); for(i in a) if (a[i]=="tags") { print a[i+1]; break } }'`
REV_NR=`LC_ALL=C svn info | "$AWK" '/^Last Changed Rev:/ { print $4 }'`
BRANCH=`LC_ALL=C svn info "$SRC_DIR" | "$AWK" '/^URL:.*branches/ { split($2, a, "/"); for(i in a) if (a[i]=="branches") { print a[i+1]; break } }'`
TAG=`LC_ALL=C svn info "$SRC_DIR" | "$AWK" '/^URL:.*tags/ { split($2, a, "/"); for(i in a) if (a[i]=="tags") { print a[i+1]; break } }'`
REV_NR=`LC_ALL=C svn info "$SRC_DIR" | "$AWK" '/^Last Changed Rev:/ { print $4 }'`
if [ -n "$TAG" ]; then
REV=$TAG
else
@@ -86,46 +87,22 @@ if [ -d "$ROOT_DIR/.svn" ]; then
fi
elif [ -d "$ROOT_DIR/.git" ]; then
# We are a git checkout
# Refresh the index to make sure file stat info is in sync, then look for modifications
git update-index --refresh >/dev/null
if [ -n "`git diff-index HEAD`" ]; then
if [ -n "`git diff-index HEAD \"$SRC_DIR\"`" ]; then
MODIFIED="2"
fi
HASH=`LC_ALL=C git rev-parse --verify HEAD 2>/dev/null`
REV="g`echo $HASH | cut -c1-8`"
BRANCH="`git symbolic-ref -q HEAD 2>/dev/null | sed 's@.*/@@;s@^master$@@'`"
REV_NR=`LC_ALL=C git log --pretty=format:%s --grep="^(svn r[0-9]*)" -1 | sed "s@.*(svn r\([0-9]*\)).*@\1@"`
if [ -z "$REV_NR" ]; then
# No rev? Maybe it is a custom git-svn clone
REV_NR=`LC_ALL=C git log --pretty=format:%b --grep="git-svn-id:.*@[0-9]*" -1 | sed "s@.*\@\([0-9]*\).*@\1@"`
fi
TAG="`git name-rev --name-only --tags --no-undefined HEAD 2>/dev/null | sed 's@\^0$@@'`"
if [ -n "$TAG" ]; then
BRANCH=""
REV="$TAG"
fi
BRANCH=`git branch|grep '[*]' | sed 's@\* @@;s@^master$@@'`
REV_NR=`LC_ALL=C git log --pretty=format:%s "$SRC_DIR" | grep "^(svn r[0-9]*)" | head -n 1 | sed "s@.*(svn r\([0-9]*\)).*@\1@"`
elif [ -d "$ROOT_DIR/.hg" ]; then
# We are a hg checkout
if [ -n "`hg status | grep -v '^?'`" ]; then
if [ -n "`hg status \"$SRC_DIR\" | grep -v '^?'`" ]; then
MODIFIED="2"
fi
HASH=`LC_ALL=C hg id -i | cut -c1-12`
HASH=`LC_ALL=C hg parents --template="{node}"`
REV="h`echo $HASH | cut -c1-8`"
BRANCH="`hg branch | sed 's@^default$@@'`"
TAG="`hg id -t | grep -v 'tip$'`"
if [ -n "$TAG" ]; then
BRANCH=""
REV="$TAG"
fi
REV_NR=`LC_ALL=C hg log -f -k "(svn r" -l 1 --template "{desc|firstline}\n" | grep "^(svn r[0-9]*)" | sed "s@.*(svn r\([0-9]*\)).*@\1@"`
if [ -z "$REV_NR" ]; then
# No rev? Maybe it is a custom hgsubversion clone
REV_NR=`LC_ALL=C hg parent --template="{svnrev}"`
fi
elif [ -f "$ROOT_DIR/.ottdrev" ]; then
# We are an exported source bundle
cat $ROOT_DIR/.ottdrev
exit
BRANCH=`hg branch | sed 's@^default$@@'`
REV_NR=`LC_ALL=C hg log -r $HASH:0 -k "svn" -l 1 --template "{desc}\n" "$SRC_DIR" | grep "^(svn r[0-9]*)" | head -n 1 | sed "s@.*(svn r\([0-9]*\)).*@\1@"`
else
# We don't know
MODIFIED="1"

View File

@@ -1,18 +1,18 @@
OpenTTD's known bugs
Last updated: 2012-06-01
Release version: 1.2.1
Last updated: 2010-11-20
Release version: 1.0.5
------------------------------------------------------------------------
Table of contents
-----------------
1.0) About
2.0) Known bugs in this release
* 2.1) Known bugs that will not be solved
Table of Contents:
------------------
1) About
2) Known bugs in the this stable release
3) Known bugs that will not be solved
1.0) About
---- -----
1) About:
-- ------
All bugs listed below are marked as known. Please do not submit any bugs
that are the same as these. If you do, do not act surprised, because
we WILL flame you!!
@@ -22,12 +22,12 @@ specifics, we welcome you to report them. React to the given bug indicated
by the number below on http://bugs.openttd.org.
2.0) Known bugs in this release
---- --------------------------
The following bugs are known to exist in this release and we intend to
fix them. Some bugs are known but are not fixable or fixing them would
cause further problems. Those bugs can be found in the "Known bugs that
will not be solved" section.
2) Known bugs in this stable release:
-- ----------------------------------
The following bugs are known to exist in this stable release and
we intend to fix them. Some bugs are known but are not fixable or
fixing them would cause further problems. Those bugs can be found
in the "Known bugs that will not be solved" section.
The bugs in this section all refer to a ticket in our bug tracking system
that you can find at: http://bugs.openttd.org
@@ -39,15 +39,25 @@ officially supporting Mac OS X again. For now it remains unsupported and
we only apply bug fixes provided by the community but we are unable to fix
these bugs ourselves.
- 4857 [OSX] No support for detecting mono space font
- 4847 [OSX] No support for bootstrap downloading of base graphics
- 4744 [OSX] Crash when switching to full screen with OS X Lion
- 4689 [OSX] Crash when hiding window after coming from full screen
- 4420 [OSX] OS' mouse pointer still shows
- 2484 [OSX] Cannot enter CJK characters
- 4189 Idle clients are not notified of connection loss
- 4130 Road vehicle cannot find a nearest depot skips that order
- 4001 [OSX] SETX[Y] not ignored in SetFallbackFont
- 3952 Console command rescan_ai does not remove AIs
- 3935 Under some circumstances two road vehicles can leave road stop simultaniously
- 3816 Console text does not always fit at 640x480
- 3714 Some corrupted savegames can cause crashes
- 3651 [OSX] Crash when selecting full screen
- 3648 [OSX] Crash when selecting music
- 3637 Second highest competing station gets penalised twice
- 3546 Ignoring signals might crash trains
- 3447 [OSX] SDL port is unuseable
- 2782 [OSX] Port hopelessly outdated
- 2585 [OSX] OS' mouse pointer showing
- 2484 [OSX] Cannot enter CJK characters
2.1) Known bugs that will not be solved
---- ----------------------------------
3) Known bugs that will not be solved:
-- -----------------------------------
This section lists all known bugs that we do not intend to fix and the
reasons why we think that fixing them is infeasible. We might make some
minor improvements that reduce the scope of these bugs, but we will not
@@ -216,15 +226,6 @@ OpenTTD not properly resizing with SDL on X [FS#3305]
and GNOME's. With the XFCE's and LXDE's window managers the resize
event is sent when the user releases the mouse.
Incorrect colours, crashes upon exit, debug warnings and smears upon
window resizing with SDL on Mac OS X [FS#3447]
Video handling with (lib)SDL under Mac OS X is known to fail on some
versions of Mac OS X with some hardware configurations. Some of the
problems happen only under some circumstances whereas others are
always present.
We suggest that the SDL video/sound backend is not used for OpenTTD
in combinations with Mac OS X.
Train crashes entering same junction from block and path signals [FS#3928]
When a train has reserved a path from a path signal to a two way
block signal and the reservation passes a path signal through the
@@ -267,163 +268,6 @@ OpenTTD hangs when started on 32 bits Windows [FS#4083]
default we are not able to detect this failure, except when Windows'
music initialisation function returns after several hours and then
there is no point in switching the music driver anymore.
The reason we still use the "win32" music driver as default are
The reason we do not use the "win32" music driver as default are
described in the "Long delay between switching music/song" section
of this document.
Pre- and exit signals are not dragged [FS#4378]
Unlike all other signal types, the entry- and exit signals are not
dragged but instead normal signals are placed on subsequent track
sections. This is done on purpose as this is the usually more con-
venient solution. There are little to no occasions where more than
one entry or exit signal in a row are useful. This is different
for all other signal types where several in a row can serve one
purpose or another.
Station build date is incorrect [FS#4415]
The tile query tool will show the date of the last (re)construction
at the station and not the date of the first construction. This is
due to compatability reasons with NewGRFs and the fact that it is
wrong to say that the station is built in a particular year when it
was completely destroyed/rebuilt later on.
The tile query tool can be fixed by changing the "Build date" text
to "Date at which the last (re)construction took place" but this is
deemed too specific and long for that window.
Can't change volume inside OpenTTD [FS#4416]
Some backends do not provide a means to change the volume of sound
effects or music. The mixing of music and sound is left to external
libraries/the operating system we can't handle the volume control
in OpenTTD. As a result you can't change the volume inside OpenTTD
for backends such as SDL; just use the volume control provided by
your operating system.
Can't run OpenTTD with the -d option from a MSYS console [FS#4587]
The MSYS console does not allow OpenTTD to open an extra console for
debugging output. Compiling OpenTTD with the --enable-console
configure option prevents this issue and allows the -d option to use
the MSYS console for its output.
Unreadable characters for non-latin locales [FS#4607]
OpenTTD does not ship a non-latin font in its graphics files. As a
result OpenTTD needs to acquire the font from somewhere else. What
OpenTTD does is ask the operating system, or a system library, for
the best font for a given language if the currently loaded font
does not provide all characters of the chosen translation. This
means that OpenTTD has no influence over the quality of the chosen
font; it just does the best it can do.
If the text is unreadable there are several steps that you can take
to improve this. The first step is finding a good font and configure
this in the configuration file. See section 9.0 of readme.txt for
more information. You can also increase the font size to make the
characters bigger and possible better readable.
If the problem is with the clarity of the font you might want to
enable anti-aliasing by setting the small_aa/medium_aa/large_aa
settings to "true". However, anti-aliasing only works when a 32 bits
blitter has been selected, e.g. blitter = "32bpp-anim", as with the
8 bits blitter there are not enough colours to properly perform the
anti-aliasing.
(Temporary) wrong colours when switching to full screen [FS#4511]:
On Windows it can happen that you temporarily see wrong colours
when switching to full screen OpenTTD, either by starting
OpenTTD in full screen mode, changing to full screen mode or by
ALT-TAB-ing into a full screen OpenTTD. This is caused by the
fact that OpenTTD, by default, uses 8bpp paletted output. The
wrong colours you are seeing is a temporary effect of the video
driver switching to 8bpp palette mode.
This issue can be worked around in two ways:
a) Setting fullscreen_bpp to 32
b) Setting up the 32bpp-anim or 32bpp-optimized blitter
Train does not crash with itself [FS#4635]:
When a train drives in a circle the front engine passes through
wagons of the same train without crashing. This is intentional.
Signals are only aware of tracks, they do not consider the train
length and whether there would be enough room for a train in some
circle it might drive on. Also the path a train might take is not
necessarily known when passing a signal.
Checking all circumstances would take a lot of additional computational
power for signals, which is not considered worth the effort, as
it does not add anything to gameplay.
Nevertheless trains shall not crash in normal operation, so making
a train not crash with itself is the best solution for everyone.
Aircraft coming through wall in rotated airports [FS#4705]:
With rotated airports, specifically hangars, you will see that the
aircraft will show a part through the back wall of the hangar.
This can be solved by only drawing a part of the plane when being
at the back of the hangar, however then with transparency turned on
the aircraft would be shown partially which would be even weirder.
As such the current behaviour is deemed the least bad.
The same applies to overly long ships and their depots.
Vehicles not keeping their "maximum" speed [FS#4815]:
Vehicles that have not enough power to reach and maintain their
advertised maximum speed might be constantly jumping between two
speeds. This is due to the fact that speed and its calculations
are done with integral numbers instead of floating point numbers.
As a result of this a vehicle will never reach its equilibrium
between the drag/friction and propulsion. So in effect it will be
in a vicious circle of speeding up and slowing down due to being
just at the other side of the equilibrium.
Not speeding up when near the equilibrium will cause the vehicle
to never come in the neighbourhood of the equilibrium and not
slowing down when near the equilibrium will cause the vehicle
to never slow down towards the equilibrium once it has come down
a hill.
It is possible to calculate whether the equilibrium will be
passed, but then all acceleration calculations need to be done
twice.
Settings not saved when OpenTTD crashes [FS#4846]:
The settings are not saved when OpenTTD crashes for several reasons.
The most important is that the game state is broken and as such the
settings might contain invalid values, or the settings have not even
been loaded yet. This would cause invalid or totally wrong settings
to be written to the configuration file.
A solution to that would be saving the settings whenever one changes,
however due to the way the configuration file is saved this requires
a flush of the file to the disk and OpenTTD needs to wait till that
is finished. On some file system implementations this causes the
flush of all 'write-dirty' caches, which can be a significant amount
of data to be written. This can further be aggravated by spinning
down disks to conserve power, in which case this disk needs to be
spun up first. This means that many seconds may pass before the
configuration file is actually written, and all that time OpenTTD
will not be able to show any progress. Changing the way the
configuration file is saved is not an option as that leaves us more
vulnerable to corrupt configuration files.
Finally, crashes should not be happening. If they happen they should
be reported and fixed, so essentially fixing this is fixing the
wrong thing. If you really need the configuration changes to be
saved, and you need to run a version that crashes regularly, then
you can use the 'saveconfig' command in the console to save the
settings.
Not all NewGRFs, AIs, game scripts are found [FS#4887]:
Under certain situations, where the path for the content within a
tar file is the same as other content on the file system or in another
tar file, it is possible that content is not found. A more thorough
explanation and solutions are described in section 4.4 of readme.txt.
Mouse cursor going missing with SDL [FS#4997]:
Under certain circumstances SDL does not notify OpenTTD of changes
with respect to the mouse pointer, specifically whether the mouse
pointer is within the bounds of OpenTTD or not. For example, if you
Alt-tab to another application the mouse cursor will still be shown
in OpenTTD, and when you move the mouse outside of the OpenTTD
window so the cursor gets hidden, open/move another application on
top of the OpenTTD window and then Alt-tab back into OpenTTD the
cursor will not be shown.
We cannot fix this problem as SDL simply does not provide the
required information in these corner cases. This is a bug in SDL
and as such there is little that we can do about it.

View File

@@ -6,9 +6,7 @@
// OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
// See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
//
// This is the DOS 2CC translation map which OpenTTD translates if needed upon loading.
//
-1 * 0 0C "2CC map"
-1 * 0 0C "2CC map - DOS"
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-1 * 0 00 00 01 02 03 04 05 06 07 08 09 0A 0B 0C 0D 0E 0F 10 11 12 13 14 15 16 17 18 19 1A 1B 1C 1D 1E
1F 20 21 22 23 24 25 26 27 28 29 2A 2B 2C 2D 2E 2F 30 31 32 33 34 35 36 37 38 39 3A 3B 3C 3D 3E
@@ -79,7 +77,7 @@
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7F 80 81 82 83 84 85 86 87 88 89 8A 8B 8C 8D 8E 8F 90 91 92 93 94 95 96 97 98 99 9A 9B 9C 9D 9E
9F A0 A1 A2 A3 A4 A5 A6 A7 A8 A9 AA AB AC AD AE AF B0 B1 B2 B3 B4 B5 B6 B7 B8 B9 BA BB BC BD BE
BF C0 C1 C2 C3 C4 C5 58 59 5A 5B 5C 5D 5E 5F CE CF D0 D1 D2 D3 D4 D5 D6 D7 D8 D9 DA DB DC DD DE
BF C0 C1 C2 C3 C4 C5 60 59 5A 5B 5C 5D 5E 5F CE CF D0 D1 D2 D3 D4 D5 D6 D7 D8 D9 DA DB DC DD DE
DF E0 E1 E2 E3 E4 E5 E6 E7 E8 E9 EA EB EC ED EE EF F0 F1 F2 F3 F4 F5 F6 F7 F8 F9 FA FB FC FD FE
FF
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@@ -133,7 +131,7 @@
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BF C0 C1 C2 C3 C4 C5 20 21 22 23 24 25 26 27 CE CF D0 D1 D2 D3 D4 D5 D6 D7 D8 D9 DA DB DC DD DE
BF C0 C1 C2 C3 C4 C5 35 36 22 23 24 25 26 27 CE CF D0 D1 D2 D3 D4 D5 D6 D7 D8 D9 DA DB DC DD DE
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FF
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@@ -142,7 +140,7 @@
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FF
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@@ -151,7 +149,7 @@
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7F 80 81 82 83 84 85 86 87 88 89 8A 8B 8C 8D 8E 8F 90 91 92 93 94 95 96 97 98 99 9A 9B 9C 9D 9E
9F A0 A1 A2 A3 A4 A5 A6 A7 A8 A9 AA AB AC AD AE AF B0 B1 B2 B3 B4 B5 B6 B7 B8 B9 BA BB BC BD BE
BF C0 C1 C2 C3 C4 C5 08 09 0A 0B 0C 0D 0E 0F CE CF D0 D1 D2 D3 D4 D5 D6 D7 D8 D9 DA DB DC DD DE
BF C0 C1 C2 C3 C4 C5 28 F5 0A 0B 0C 0D 0E 0F CE CF D0 D1 D2 D3 D4 D5 D6 D7 D8 D9 DA DB DC DD DE
DF E0 E1 E2 E3 E4 E5 E6 E7 E8 E9 EA EB EC ED EE EF F0 F1 F2 F3 F4 F5 F6 F7 F8 F9 FA FB FC FD FE
FF
-1 * 0 00 00 01 02 03 04 05 06 07 08 09 0A 0B 0C 0D 0E 0F 10 11 12 13 14 15 16 17 18 19 1A 1B 1C 1D 1E
@@ -223,7 +221,7 @@
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9F A0 A1 A2 A3 A4 A5 A6 A7 A8 A9 AA AB AC AD AE AF B0 B1 B2 B3 B4 B5 B6 B7 B8 B9 BA BB BC BD BE
BF C0 C1 C2 C3 C4 C5 58 59 5A 5B 5C 5D 5E 5F CE CF D0 D1 D2 D3 D4 D5 D6 D7 D8 D9 DA DB DC DD DE
BF C0 C1 C2 C3 C4 C5 60 59 5A 5B 5C 5D 5E 5F CE CF D0 D1 D2 D3 D4 D5 D6 D7 D8 D9 DA DB DC DD DE
DF E0 E1 E2 E3 E4 E5 E6 E7 E8 E9 EA EB EC ED EE EF F0 F1 F2 F3 F4 F5 F6 F7 F8 F9 FA FB FC FD FE
FF
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@@ -277,7 +275,7 @@
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DF E0 E1 E2 E3 E4 E5 E6 E7 E8 E9 EA EB EC ED EE EF F0 F1 F2 F3 F4 F5 F6 F7 F8 F9 FA FB FC FD FE
FF
-1 * 0 00 00 01 02 03 04 05 06 07 08 09 0A 0B 0C 0D 0E 0F 10 11 12 13 14 15 16 17 18 19 1A 1B 1C 1D 1E
@@ -286,7 +284,7 @@
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7F 80 81 82 83 84 85 86 87 88 89 8A 8B 8C 8D 8E 8F 90 91 92 93 94 95 96 97 98 99 9A 9B 9C 9D 9E
9F A0 A1 A2 A3 A4 A5 A6 A7 A8 A9 AA AB AC AD AE AF B0 B1 B2 B3 B4 B5 B6 B7 B8 B9 BA BB BC BD BE
BF C0 C1 C2 C3 C4 C5 04 05 06 07 08 09 0A 0B CE CF D0 D1 D2 D3 D4 D5 D6 D7 D8 D9 DA DB DC DD DE
BF C0 C1 C2 C3 C4 C5 58 6A 20 21 28 F5 0A 0B CE CF D0 D1 D2 D3 D4 D5 D6 D7 D8 D9 DA DB DC DD DE
DF E0 E1 E2 E3 E4 E5 E6 E7 E8 E9 EA EB EC ED EE EF F0 F1 F2 F3 F4 F5 F6 F7 F8 F9 FA FB FC FD FE
FF
-1 * 0 00 00 01 02 03 04 05 06 07 08 09 0A 0B 0C 0D 0E 0F 10 11 12 13 14 15 16 17 18 19 1A 1B 1C 1D 1E
@@ -295,7 +293,7 @@
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7F 80 81 82 83 84 85 86 87 88 89 8A 8B 8C 8D 8E 8F 90 91 92 93 94 95 96 97 98 99 9A 9B 9C 9D 9E
9F A0 A1 A2 A3 A4 A5 A6 A7 A8 A9 AA AB AC AD AE AF B0 B1 B2 B3 B4 B5 B6 B7 B8 B9 BA BB BC BD BE
BF C0 C1 C2 C3 C4 C5 08 09 0A 0B 0C 0D 0E 0F CE CF D0 D1 D2 D3 D4 D5 D6 D7 D8 D9 DA DB DC DD DE
BF C0 C1 C2 C3 C4 C5 28 F5 0A 0B 0C 0D 0E 0F CE CF D0 D1 D2 D3 D4 D5 D6 D7 D8 D9 DA DB DC DD DE
DF E0 E1 E2 E3 E4 E5 E6 E7 E8 E9 EA EB EC ED EE EF F0 F1 F2 F3 F4 F5 F6 F7 F8 F9 FA FB FC FD FE
FF
-1 * 0 00 00 01 02 03 04 05 06 07 08 09 0A 0B 0C 0D 0E 0F 10 11 12 13 14 15 16 17 18 19 1A 1B 1C 1D 1E
@@ -367,7 +365,7 @@
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7F 80 81 82 83 84 85 86 87 88 89 8A 8B 8C 8D 8E 8F 90 91 92 93 94 95 96 97 98 99 9A 9B 9C 9D 9E
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BF C0 C1 C2 C3 C4 C5 60 59 5A 5B 5C 5D 5E 5F CE CF D0 D1 D2 D3 D4 D5 D6 D7 D8 D9 DA DB DC DD DE
DF E0 E1 E2 E3 E4 E5 E6 E7 E8 E9 EA EB EC ED EE EF F0 F1 F2 F3 F4 F5 F6 F7 F8 F9 FA FB FC FD FE
FF
-1 * 0 00 00 01 02 03 04 05 06 07 08 09 0A 0B 0C 0D 0E 0F 10 11 12 13 14 15 16 17 18 19 1A 1B 1C 1D 1E
@@ -421,7 +419,7 @@
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7F 80 81 82 83 84 85 86 87 88 89 8A 8B 8C 8D 8E 8F 90 91 92 93 94 95 96 97 98 99 9A 9B 9C 9D 9E
9F A0 A1 A2 A3 A4 A5 A6 A7 A8 A9 AA AB AC AD AE AF B0 B1 B2 B3 B4 B5 B6 B7 B8 B9 BA BB BC BD BE
BF C0 C1 C2 C3 C4 C5 20 21 22 23 24 25 26 27 CE CF D0 D1 D2 D3 D4 D5 D6 D7 D8 D9 DA DB DC DD DE
BF C0 C1 C2 C3 C4 C5 35 36 22 23 24 25 26 27 CE CF D0 D1 D2 D3 D4 D5 D6 D7 D8 D9 DA DB DC DD DE
DF E0 E1 E2 E3 E4 E5 E6 E7 E8 E9 EA EB EC ED EE EF F0 F1 F2 F3 F4 F5 F6 F7 F8 F9 FA FB FC FD FE
FF
-1 * 0 00 00 01 02 03 04 05 06 07 08 09 0A 0B 0C 0D 0E 0F 10 11 12 13 14 15 16 17 18 19 1A 1B 1C 1D 1E
@@ -430,7 +428,7 @@
5F 60 61 62 63 64 65 66 67 68 69 6A 6B 6C 6D 6E 6F 70 71 72 73 74 75 76 77 78 79 7A 7B 7C 7D 7E
7F 80 81 82 83 84 85 86 87 88 89 8A 8B 8C 8D 8E 8F 90 91 92 93 94 95 96 97 98 99 9A 9B 9C 9D 9E
9F A0 A1 A2 A3 A4 A5 A6 A7 A8 A9 AA AB AC AD AE AF B0 B1 B2 B3 B4 B5 B6 B7 B8 B9 BA BB BC BD BE
BF C0 C1 C2 C3 C4 C5 04 05 06 07 08 09 0A 0B CE CF D0 D1 D2 D3 D4 D5 D6 D7 D8 D9 DA DB DC DD DE
BF C0 C1 C2 C3 C4 C5 58 6A 20 21 28 F5 0A 0B CE CF D0 D1 D2 D3 D4 D5 D6 D7 D8 D9 DA DB DC DD DE
DF E0 E1 E2 E3 E4 E5 E6 E7 E8 E9 EA EB EC ED EE EF F0 F1 F2 F3 F4 F5 F6 F7 F8 F9 FA FB FC FD FE
FF
-1 * 0 00 00 01 02 03 04 05 06 07 08 09 0A 0B 0C 0D 0E 0F 10 11 12 13 14 15 16 17 18 19 1A 1B 1C 1D 1E
@@ -439,7 +437,7 @@
5F 60 61 62 63 64 65 66 67 68 69 6A 6B 6C 6D 6E 6F 70 71 72 73 74 75 76 77 78 79 7A 7B 7C 7D 7E
7F 80 81 82 83 84 85 86 87 88 89 8A 8B 8C 8D 8E 8F 90 91 92 93 94 95 96 97 98 99 9A 9B 9C 9D 9E
9F A0 A1 A2 A3 A4 A5 A6 A7 A8 A9 AA AB AC AD AE AF B0 B1 B2 B3 B4 B5 B6 B7 B8 B9 BA BB BC BD BE
BF C0 C1 C2 C3 C4 C5 08 09 0A 0B 0C 0D 0E 0F CE CF D0 D1 D2 D3 D4 D5 D6 D7 D8 D9 DA DB DC DD DE
BF C0 C1 C2 C3 C4 C5 28 F5 0A 0B 0C 0D 0E 0F CE CF D0 D1 D2 D3 D4 D5 D6 D7 D8 D9 DA DB DC DD DE
DF E0 E1 E2 E3 E4 E5 E6 E7 E8 E9 EA EB EC ED EE EF F0 F1 F2 F3 F4 F5 F6 F7 F8 F9 FA FB FC FD FE
FF
-1 * 0 00 00 01 02 03 04 05 06 07 08 09 0A 0B 0C 0D 0E 0F 10 11 12 13 14 15 16 17 18 19 1A 1B 1C 1D 1E
@@ -511,7 +509,7 @@
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7F 80 81 82 83 84 85 86 87 88 89 8A 8B 8C 8D 8E 8F 90 91 92 93 94 95 96 97 98 99 9A 9B 9C 9D 9E
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BF C0 C1 C2 C3 C4 C5 60 59 5A 5B 5C 5D 5E 5F CE CF D0 D1 D2 D3 D4 D5 D6 D7 D8 D9 DA DB DC DD DE
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FF
-1 * 0 00 00 01 02 03 04 05 06 07 08 09 0A 0B 0C 0D 0E 0F 10 11 12 13 14 15 16 17 18 19 1A 1B 1C 1D 1E
@@ -565,7 +563,7 @@
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7F 80 81 82 83 84 85 86 87 88 89 8A 8B 8C 8D 8E 8F 90 91 92 93 94 95 96 97 98 99 9A 9B 9C 9D 9E
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BF C0 C1 C2 C3 C4 C5 20 21 22 23 24 25 26 27 CE CF D0 D1 D2 D3 D4 D5 D6 D7 D8 D9 DA DB DC DD DE
BF C0 C1 C2 C3 C4 C5 35 36 22 23 24 25 26 27 CE CF D0 D1 D2 D3 D4 D5 D6 D7 D8 D9 DA DB DC DD DE
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FF
-1 * 0 00 00 01 02 03 04 05 06 07 08 09 0A 0B 0C 0D 0E 0F 10 11 12 13 14 15 16 17 18 19 1A 1B 1C 1D 1E
@@ -574,7 +572,7 @@
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7F 80 81 82 83 84 85 86 87 88 89 8A 8B 8C 8D 8E 8F 90 91 92 93 94 95 96 97 98 99 9A 9B 9C 9D 9E
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FF
-1 * 0 00 00 01 02 03 04 05 06 07 08 09 0A 0B 0C 0D 0E 0F 10 11 12 13 14 15 16 17 18 19 1A 1B 1C 1D 1E
@@ -583,7 +581,7 @@
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7F 80 81 82 83 84 85 86 87 88 89 8A 8B 8C 8D 8E 8F 90 91 92 93 94 95 96 97 98 99 9A 9B 9C 9D 9E
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BF C0 C1 C2 C3 C4 C5 28 F5 0A 0B 0C 0D 0E 0F CE CF D0 D1 D2 D3 D4 D5 D6 D7 D8 D9 DA DB DC DD DE
DF E0 E1 E2 E3 E4 E5 E6 E7 E8 E9 EA EB EC ED EE EF F0 F1 F2 F3 F4 F5 F6 F7 F8 F9 FA FB FC FD FE
FF
-1 * 0 00 00 01 02 03 04 05 06 07 08 09 0A 0B 0C 0D 0E 0F 10 11 12 13 14 15 16 17 18 19 1A 1B 1C 1D 1E
@@ -655,7 +653,7 @@
5F 60 61 62 63 64 65 66 67 68 69 6A 6B 6C 6D 6E 6F 70 71 72 73 74 75 76 77 78 79 7A 7B 7C 7D 7E
7F 80 81 82 83 84 85 86 87 88 89 8A 8B 8C 8D 8E 8F 90 91 92 93 94 95 96 97 98 99 9A 9B 9C 9D 9E
9F A0 A1 A2 A3 A4 A5 A6 A7 A8 A9 AA AB AC AD AE AF B0 B1 B2 B3 B4 B5 B6 B7 B8 B9 BA BB BC BD BE
BF C0 C1 C2 C3 C4 C5 58 59 5A 5B 5C 5D 5E 5F CE CF D0 D1 D2 D3 D4 D5 D6 D7 D8 D9 DA DB DC DD DE
BF C0 C1 C2 C3 C4 C5 60 59 5A 5B 5C 5D 5E 5F CE CF D0 D1 D2 D3 D4 D5 D6 D7 D8 D9 DA DB DC DD DE
DF E0 E1 E2 E3 E4 E5 E6 E7 E8 E9 EA EB EC ED EE EF F0 F1 F2 F3 F4 F5 F6 F7 F8 F9 FA FB FC FD FE
FF
-1 * 0 00 00 01 02 03 04 05 06 07 08 09 0A 0B 0C 0D 0E 0F 10 11 12 13 14 15 16 17 18 19 1A 1B 1C 1D 1E
@@ -709,7 +707,7 @@
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7F 80 81 82 83 84 85 86 87 88 89 8A 8B 8C 8D 8E 8F 90 91 92 93 94 95 96 97 98 99 9A 9B 9C 9D 9E
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BF C0 C1 C2 C3 C4 C5 20 21 22 23 24 25 26 27 CE CF D0 D1 D2 D3 D4 D5 D6 D7 D8 D9 DA DB DC DD DE
BF C0 C1 C2 C3 C4 C5 35 36 22 23 24 25 26 27 CE CF D0 D1 D2 D3 D4 D5 D6 D7 D8 D9 DA DB DC DD DE
DF E0 E1 E2 E3 E4 E5 E6 E7 E8 E9 EA EB EC ED EE EF F0 F1 F2 F3 F4 F5 F6 F7 F8 F9 FA FB FC FD FE
FF
-1 * 0 00 00 01 02 03 04 05 06 07 08 09 0A 0B 0C 0D 0E 0F 10 11 12 13 14 15 16 17 18 19 1A 1B 1C 1D 1E
@@ -718,7 +716,7 @@
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7F 80 81 82 83 84 85 86 87 88 89 8A 8B 8C 8D 8E 8F 90 91 92 93 94 95 96 97 98 99 9A 9B 9C 9D 9E
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BF C0 C1 C2 C3 C4 C5 04 05 06 07 08 09 0A 0B CE CF D0 D1 D2 D3 D4 D5 D6 D7 D8 D9 DA DB DC DD DE
BF C0 C1 C2 C3 C4 C5 58 6A 20 21 28 F5 0A 0B CE CF D0 D1 D2 D3 D4 D5 D6 D7 D8 D9 DA DB DC DD DE
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FF
-1 * 0 00 00 01 02 03 04 05 06 07 08 09 0A 0B 0C 0D 0E 0F 10 11 12 13 14 15 16 17 18 19 1A 1B 1C 1D 1E
@@ -727,7 +725,7 @@
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7F 80 81 82 83 84 85 86 87 88 89 8A 8B 8C 8D 8E 8F 90 91 92 93 94 95 96 97 98 99 9A 9B 9C 9D 9E
9F A0 A1 A2 A3 A4 A5 A6 A7 A8 A9 AA AB AC AD AE AF B0 B1 B2 B3 B4 B5 B6 B7 B8 B9 BA BB BC BD BE
BF C0 C1 C2 C3 C4 C5 08 09 0A 0B 0C 0D 0E 0F CE CF D0 D1 D2 D3 D4 D5 D6 D7 D8 D9 DA DB DC DD DE
BF C0 C1 C2 C3 C4 C5 28 F5 0A 0B 0C 0D 0E 0F CE CF D0 D1 D2 D3 D4 D5 D6 D7 D8 D9 DA DB DC DD DE
DF E0 E1 E2 E3 E4 E5 E6 E7 E8 E9 EA EB EC ED EE EF F0 F1 F2 F3 F4 F5 F6 F7 F8 F9 FA FB FC FD FE
FF
-1 * 0 00 00 01 02 03 04 05 06 07 08 09 0A 0B 0C 0D 0E 0F 10 11 12 13 14 15 16 17 18 19 1A 1B 1C 1D 1E
@@ -799,7 +797,7 @@
5F 60 61 62 63 64 65 66 67 68 69 6A 6B 6C 6D 6E 6F 70 71 72 73 74 75 76 77 78 79 7A 7B 7C 7D 7E
7F 80 81 82 83 84 85 86 87 88 89 8A 8B 8C 8D 8E 8F 90 91 92 93 94 95 96 97 98 99 9A 9B 9C 9D 9E
9F A0 A1 A2 A3 A4 A5 A6 A7 A8 A9 AA AB AC AD AE AF B0 B1 B2 B3 B4 B5 B6 B7 B8 B9 BA BB BC BD BE
BF C0 C1 C2 C3 C4 C5 58 59 5A 5B 5C 5D 5E 5F CE CF D0 D1 D2 D3 D4 D5 D6 D7 D8 D9 DA DB DC DD DE
BF C0 C1 C2 C3 C4 C5 60 59 5A 5B 5C 5D 5E 5F CE CF D0 D1 D2 D3 D4 D5 D6 D7 D8 D9 DA DB DC DD DE
DF E0 E1 E2 E3 E4 E5 E6 E7 E8 E9 EA EB EC ED EE EF F0 F1 F2 F3 F4 F5 F6 F7 F8 F9 FA FB FC FD FE
FF
-1 * 0 00 00 01 02 03 04 05 06 07 08 09 0A 0B 0C 0D 0E 0F 10 11 12 13 14 15 16 17 18 19 1A 1B 1C 1D 1E
@@ -853,7 +851,7 @@
5F 60 61 62 63 64 65 66 67 68 69 6A 6B 6C 6D 6E 6F 70 71 72 73 74 75 76 77 78 79 7A 7B 7C 7D 7E
7F 80 81 82 83 84 85 86 87 88 89 8A 8B 8C 8D 8E 8F 90 91 92 93 94 95 96 97 98 99 9A 9B 9C 9D 9E
9F A0 A1 A2 A3 A4 A5 A6 A7 A8 A9 AA AB AC AD AE AF B0 B1 B2 B3 B4 B5 B6 B7 B8 B9 BA BB BC BD BE
BF C0 C1 C2 C3 C4 C5 20 21 22 23 24 25 26 27 CE CF D0 D1 D2 D3 D4 D5 D6 D7 D8 D9 DA DB DC DD DE
BF C0 C1 C2 C3 C4 C5 35 36 22 23 24 25 26 27 CE CF D0 D1 D2 D3 D4 D5 D6 D7 D8 D9 DA DB DC DD DE
DF E0 E1 E2 E3 E4 E5 E6 E7 E8 E9 EA EB EC ED EE EF F0 F1 F2 F3 F4 F5 F6 F7 F8 F9 FA FB FC FD FE
FF
-1 * 0 00 00 01 02 03 04 05 06 07 08 09 0A 0B 0C 0D 0E 0F 10 11 12 13 14 15 16 17 18 19 1A 1B 1C 1D 1E
@@ -862,7 +860,7 @@
5F 60 61 62 63 64 65 66 67 68 69 6A 6B 6C 6D 6E 6F 70 71 72 73 74 75 76 77 78 79 7A 7B 7C 7D 7E
7F 80 81 82 83 84 85 86 87 88 89 8A 8B 8C 8D 8E 8F 90 91 92 93 94 95 96 97 98 99 9A 9B 9C 9D 9E
9F A0 A1 A2 A3 A4 A5 A6 A7 A8 A9 AA AB AC AD AE AF B0 B1 B2 B3 B4 B5 B6 B7 B8 B9 BA BB BC BD BE
BF C0 C1 C2 C3 C4 C5 04 05 06 07 08 09 0A 0B CE CF D0 D1 D2 D3 D4 D5 D6 D7 D8 D9 DA DB DC DD DE
BF C0 C1 C2 C3 C4 C5 58 6A 20 21 28 F5 0A 0B CE CF D0 D1 D2 D3 D4 D5 D6 D7 D8 D9 DA DB DC DD DE
DF E0 E1 E2 E3 E4 E5 E6 E7 E8 E9 EA EB EC ED EE EF F0 F1 F2 F3 F4 F5 F6 F7 F8 F9 FA FB FC FD FE
FF
-1 * 0 00 00 01 02 03 04 05 06 07 08 09 0A 0B 0C 0D 0E 0F 10 11 12 13 14 15 16 17 18 19 1A 1B 1C 1D 1E
@@ -871,7 +869,7 @@
5F 60 61 62 63 64 65 66 67 68 69 6A 6B 6C 6D 6E 6F 70 71 72 73 74 75 76 77 78 79 7A 7B 7C 7D 7E
7F 80 81 82 83 84 85 86 87 88 89 8A 8B 8C 8D 8E 8F 90 91 92 93 94 95 96 97 98 99 9A 9B 9C 9D 9E
9F A0 A1 A2 A3 A4 A5 A6 A7 A8 A9 AA AB AC AD AE AF B0 B1 B2 B3 B4 B5 B6 B7 B8 B9 BA BB BC BD BE
BF C0 C1 C2 C3 C4 C5 08 09 0A 0B 0C 0D 0E 0F CE CF D0 D1 D2 D3 D4 D5 D6 D7 D8 D9 DA DB DC DD DE
BF C0 C1 C2 C3 C4 C5 28 F5 0A 0B 0C 0D 0E 0F CE CF D0 D1 D2 D3 D4 D5 D6 D7 D8 D9 DA DB DC DD DE
DF E0 E1 E2 E3 E4 E5 E6 E7 E8 E9 EA EB EC ED EE EF F0 F1 F2 F3 F4 F5 F6 F7 F8 F9 FA FB FC FD FE
FF
-1 * 0 00 00 01 02 03 04 05 06 07 08 09 0A 0B 0C 0D 0E 0F 10 11 12 13 14 15 16 17 18 19 1A 1B 1C 1D 1E
@@ -943,7 +941,7 @@
5F 60 61 62 63 64 65 66 67 68 69 6A 6B 6C 6D 6E 6F 70 71 72 73 74 75 76 77 78 79 7A 7B 7C 7D 7E
7F 80 81 82 83 84 85 86 87 88 89 8A 8B 8C 8D 8E 8F 90 91 92 93 94 95 96 97 98 99 9A 9B 9C 9D 9E
9F A0 A1 A2 A3 A4 A5 A6 A7 A8 A9 AA AB AC AD AE AF B0 B1 B2 B3 B4 B5 B6 B7 B8 B9 BA BB BC BD BE
BF C0 C1 C2 C3 C4 C5 58 59 5A 5B 5C 5D 5E 5F CE CF D0 D1 D2 D3 D4 D5 D6 D7 D8 D9 DA DB DC DD DE
BF C0 C1 C2 C3 C4 C5 60 59 5A 5B 5C 5D 5E 5F CE CF D0 D1 D2 D3 D4 D5 D6 D7 D8 D9 DA DB DC DD DE
DF E0 E1 E2 E3 E4 E5 E6 E7 E8 E9 EA EB EC ED EE EF F0 F1 F2 F3 F4 F5 F6 F7 F8 F9 FA FB FC FD FE
FF
-1 * 0 00 00 01 02 03 04 05 06 07 08 09 0A 0B 0C 0D 0E 0F 10 11 12 13 14 15 16 17 18 19 1A 1B 1C 1D 1E
@@ -997,7 +995,7 @@
5F 60 61 62 63 64 65 66 67 68 69 6A 6B 6C 6D 6E 6F 70 71 72 73 74 75 76 77 78 79 7A 7B 7C 7D 7E
7F 80 81 82 83 84 85 86 87 88 89 8A 8B 8C 8D 8E 8F 90 91 92 93 94 95 96 97 98 99 9A 9B 9C 9D 9E
9F A0 A1 A2 A3 A4 A5 A6 A7 A8 A9 AA AB AC AD AE AF B0 B1 B2 B3 B4 B5 B6 B7 B8 B9 BA BB BC BD BE
BF C0 C1 C2 C3 C4 C5 20 21 22 23 24 25 26 27 CE CF D0 D1 D2 D3 D4 D5 D6 D7 D8 D9 DA DB DC DD DE
BF C0 C1 C2 C3 C4 C5 35 36 22 23 24 25 26 27 CE CF D0 D1 D2 D3 D4 D5 D6 D7 D8 D9 DA DB DC DD DE
DF E0 E1 E2 E3 E4 E5 E6 E7 E8 E9 EA EB EC ED EE EF F0 F1 F2 F3 F4 F5 F6 F7 F8 F9 FA FB FC FD FE
FF
-1 * 0 00 00 01 02 03 04 05 06 07 08 09 0A 0B 0C 0D 0E 0F 10 11 12 13 14 15 16 17 18 19 1A 1B 1C 1D 1E
@@ -1006,7 +1004,7 @@
5F 60 61 62 63 64 65 66 67 68 69 6A 6B 6C 6D 6E 6F 70 71 72 73 74 75 76 77 78 79 7A 7B 7C 7D 7E
7F 80 81 82 83 84 85 86 87 88 89 8A 8B 8C 8D 8E 8F 90 91 92 93 94 95 96 97 98 99 9A 9B 9C 9D 9E
9F A0 A1 A2 A3 A4 A5 A6 A7 A8 A9 AA AB AC AD AE AF B0 B1 B2 B3 B4 B5 B6 B7 B8 B9 BA BB BC BD BE
BF C0 C1 C2 C3 C4 C5 04 05 06 07 08 09 0A 0B CE CF D0 D1 D2 D3 D4 D5 D6 D7 D8 D9 DA DB DC DD DE
BF C0 C1 C2 C3 C4 C5 58 6A 20 21 28 F5 0A 0B CE CF D0 D1 D2 D3 D4 D5 D6 D7 D8 D9 DA DB DC DD DE
DF E0 E1 E2 E3 E4 E5 E6 E7 E8 E9 EA EB EC ED EE EF F0 F1 F2 F3 F4 F5 F6 F7 F8 F9 FA FB FC FD FE
FF
-1 * 0 00 00 01 02 03 04 05 06 07 08 09 0A 0B 0C 0D 0E 0F 10 11 12 13 14 15 16 17 18 19 1A 1B 1C 1D 1E
@@ -1015,12 +1013,12 @@
5F 60 61 62 63 64 65 66 67 68 69 6A 6B 6C 6D 6E 6F 70 71 72 73 74 75 76 77 78 79 7A 7B 7C 7D 7E
7F 80 81 82 83 84 85 86 87 88 89 8A 8B 8C 8D 8E 8F 90 91 92 93 94 95 96 97 98 99 9A 9B 9C 9D 9E
9F A0 A1 A2 A3 A4 A5 A6 A7 A8 A9 AA AB AC AD AE AF B0 B1 B2 B3 B4 B5 B6 B7 B8 B9 BA BB BC BD BE
BF C0 C1 C2 C3 C4 C5 08 09 0A 0B 0C 0D 0E 0F CE CF D0 D1 D2 D3 D4 D5 D6 D7 D8 D9 DA DB DC DD DE
BF C0 C1 C2 C3 C4 C5 28 F5 0A 0B 0C 0D 0E 0F CE CF D0 D1 D2 D3 D4 D5 D6 D7 D8 D9 DA DB DC DD DE
DF E0 E1 E2 E3 E4 E5 E6 E7 E8 E9 EA EB EC ED EE EF F0 F1 F2 F3 F4 F5 F6 F7 F8 F9 FA FB FC FD FE
FF
-1 * 0 00 00 01 02 03 04 05 06 07 08 09 0A 0B 0C 0D 0E 0F 10 11 12 13 14 15 16 17 18 19 1A 1B 1C 1D 1E
1F 20 21 22 23 24 25 26 27 28 29 2A 2B 2C 2D 2E 2F 30 31 32 33 34 35 36 37 38 39 3A 3B 3C 3D 3E
3F 40 41 42 43 44 45 46 47 48 49 4A 4B 4C 4D 4E 4F 58 59 5A 5B 5C 5D 5E 5F 58 59 5A 5B 5C 5D 5E
3F 40 41 42 43 44 45 46 47 48 49 4A 4B 4C 4D 4E 4F 60 59 5A 5B 5C 5D 5E 5F 58 59 5A 5B 5C 5D 5E
5F 60 61 62 63 64 65 66 67 68 69 6A 6B 6C 6D 6E 6F 70 71 72 73 74 75 76 77 78 79 7A 7B 7C 7D 7E
7F 80 81 82 83 84 85 86 87 88 89 8A 8B 8C 8D 8E 8F 90 91 92 93 94 95 96 97 98 99 9A 9B 9C 9D 9E
9F A0 A1 A2 A3 A4 A5 A6 A7 A8 A9 AA AB AC AD AE AF B0 B1 B2 B3 B4 B5 B6 B7 B8 B9 BA BB BC BD BE
@@ -1029,7 +1027,7 @@
FF
-1 * 0 00 00 01 02 03 04 05 06 07 08 09 0A 0B 0C 0D 0E 0F 10 11 12 13 14 15 16 17 18 19 1A 1B 1C 1D 1E
1F 20 21 22 23 24 25 26 27 28 29 2A 2B 2C 2D 2E 2F 30 31 32 33 34 35 36 37 38 39 3A 3B 3C 3D 3E
3F 40 41 42 43 44 45 46 47 48 49 4A 4B 4C 4D 4E 4F 58 59 5A 5B 5C 5D 5E 5F 58 59 5A 5B 5C 5D 5E
3F 40 41 42 43 44 45 46 47 48 49 4A 4B 4C 4D 4E 4F 60 59 5A 5B 5C 5D 5E 5F 58 59 5A 5B 5C 5D 5E
5F 60 61 62 63 64 65 66 67 68 69 6A 6B 6C 6D 6E 6F 70 71 72 73 74 75 76 77 78 79 7A 7B 7C 7D 7E
7F 80 81 82 83 84 85 86 87 88 89 8A 8B 8C 8D 8E 8F 90 91 92 93 94 95 96 97 98 99 9A 9B 9C 9D 9E
9F A0 A1 A2 A3 A4 A5 A6 A7 A8 A9 AA AB AC AD AE AF B0 B1 B2 B3 B4 B5 B6 B7 B8 B9 BA BB BC BD BE
@@ -1038,7 +1036,7 @@
FF
-1 * 0 00 00 01 02 03 04 05 06 07 08 09 0A 0B 0C 0D 0E 0F 10 11 12 13 14 15 16 17 18 19 1A 1B 1C 1D 1E
1F 20 21 22 23 24 25 26 27 28 29 2A 2B 2C 2D 2E 2F 30 31 32 33 34 35 36 37 38 39 3A 3B 3C 3D 3E
3F 40 41 42 43 44 45 46 47 48 49 4A 4B 4C 4D 4E 4F 58 59 5A 5B 5C 5D 5E 5F 58 59 5A 5B 5C 5D 5E
3F 40 41 42 43 44 45 46 47 48 49 4A 4B 4C 4D 4E 4F 60 59 5A 5B 5C 5D 5E 5F 58 59 5A 5B 5C 5D 5E
5F 60 61 62 63 64 65 66 67 68 69 6A 6B 6C 6D 6E 6F 70 71 72 73 74 75 76 77 78 79 7A 7B 7C 7D 7E
7F 80 81 82 83 84 85 86 87 88 89 8A 8B 8C 8D 8E 8F 90 91 92 93 94 95 96 97 98 99 9A 9B 9C 9D 9E
9F A0 A1 A2 A3 A4 A5 A6 A7 A8 A9 AA AB AC AD AE AF B0 B1 B2 B3 B4 B5 B6 B7 B8 B9 BA BB BC BD BE
@@ -1047,7 +1045,7 @@
FF
-1 * 0 00 00 01 02 03 04 05 06 07 08 09 0A 0B 0C 0D 0E 0F 10 11 12 13 14 15 16 17 18 19 1A 1B 1C 1D 1E
1F 20 21 22 23 24 25 26 27 28 29 2A 2B 2C 2D 2E 2F 30 31 32 33 34 35 36 37 38 39 3A 3B 3C 3D 3E
3F 40 41 42 43 44 45 46 47 48 49 4A 4B 4C 4D 4E 4F 58 59 5A 5B 5C 5D 5E 5F 58 59 5A 5B 5C 5D 5E
3F 40 41 42 43 44 45 46 47 48 49 4A 4B 4C 4D 4E 4F 60 59 5A 5B 5C 5D 5E 5F 58 59 5A 5B 5C 5D 5E
5F 60 61 62 63 64 65 66 67 68 69 6A 6B 6C 6D 6E 6F 70 71 72 73 74 75 76 77 78 79 7A 7B 7C 7D 7E
7F 80 81 82 83 84 85 86 87 88 89 8A 8B 8C 8D 8E 8F 90 91 92 93 94 95 96 97 98 99 9A 9B 9C 9D 9E
9F A0 A1 A2 A3 A4 A5 A6 A7 A8 A9 AA AB AC AD AE AF B0 B1 B2 B3 B4 B5 B6 B7 B8 B9 BA BB BC BD BE
@@ -1056,7 +1054,7 @@
FF
-1 * 0 00 00 01 02 03 04 05 06 07 08 09 0A 0B 0C 0D 0E 0F 10 11 12 13 14 15 16 17 18 19 1A 1B 1C 1D 1E
1F 20 21 22 23 24 25 26 27 28 29 2A 2B 2C 2D 2E 2F 30 31 32 33 34 35 36 37 38 39 3A 3B 3C 3D 3E
3F 40 41 42 43 44 45 46 47 48 49 4A 4B 4C 4D 4E 4F 58 59 5A 5B 5C 5D 5E 5F 58 59 5A 5B 5C 5D 5E
3F 40 41 42 43 44 45 46 47 48 49 4A 4B 4C 4D 4E 4F 60 59 5A 5B 5C 5D 5E 5F 58 59 5A 5B 5C 5D 5E
5F 60 61 62 63 64 65 66 67 68 69 6A 6B 6C 6D 6E 6F 70 71 72 73 74 75 76 77 78 79 7A 7B 7C 7D 7E
7F 80 81 82 83 84 85 86 87 88 89 8A 8B 8C 8D 8E 8F 90 91 92 93 94 95 96 97 98 99 9A 9B 9C 9D 9E
9F A0 A1 A2 A3 A4 A5 A6 A7 A8 A9 AA AB AC AD AE AF B0 B1 B2 B3 B4 B5 B6 B7 B8 B9 BA BB BC BD BE
@@ -1065,7 +1063,7 @@
FF
-1 * 0 00 00 01 02 03 04 05 06 07 08 09 0A 0B 0C 0D 0E 0F 10 11 12 13 14 15 16 17 18 19 1A 1B 1C 1D 1E
1F 20 21 22 23 24 25 26 27 28 29 2A 2B 2C 2D 2E 2F 30 31 32 33 34 35 36 37 38 39 3A 3B 3C 3D 3E
3F 40 41 42 43 44 45 46 47 48 49 4A 4B 4C 4D 4E 4F 58 59 5A 5B 5C 5D 5E 5F 58 59 5A 5B 5C 5D 5E
3F 40 41 42 43 44 45 46 47 48 49 4A 4B 4C 4D 4E 4F 60 59 5A 5B 5C 5D 5E 5F 58 59 5A 5B 5C 5D 5E
5F 60 61 62 63 64 65 66 67 68 69 6A 6B 6C 6D 6E 6F 70 71 72 73 74 75 76 77 78 79 7A 7B 7C 7D 7E
7F 80 81 82 83 84 85 86 87 88 89 8A 8B 8C 8D 8E 8F 90 91 92 93 94 95 96 97 98 99 9A 9B 9C 9D 9E
9F A0 A1 A2 A3 A4 A5 A6 A7 A8 A9 AA AB AC AD AE AF B0 B1 B2 B3 B4 B5 B6 B7 B8 B9 BA BB BC BD BE
@@ -1074,7 +1072,7 @@
FF
-1 * 0 00 00 01 02 03 04 05 06 07 08 09 0A 0B 0C 0D 0E 0F 10 11 12 13 14 15 16 17 18 19 1A 1B 1C 1D 1E
1F 20 21 22 23 24 25 26 27 28 29 2A 2B 2C 2D 2E 2F 30 31 32 33 34 35 36 37 38 39 3A 3B 3C 3D 3E
3F 40 41 42 43 44 45 46 47 48 49 4A 4B 4C 4D 4E 4F 58 59 5A 5B 5C 5D 5E 5F 58 59 5A 5B 5C 5D 5E
3F 40 41 42 43 44 45 46 47 48 49 4A 4B 4C 4D 4E 4F 60 59 5A 5B 5C 5D 5E 5F 58 59 5A 5B 5C 5D 5E
5F 60 61 62 63 64 65 66 67 68 69 6A 6B 6C 6D 6E 6F 70 71 72 73 74 75 76 77 78 79 7A 7B 7C 7D 7E
7F 80 81 82 83 84 85 86 87 88 89 8A 8B 8C 8D 8E 8F 90 91 92 93 94 95 96 97 98 99 9A 9B 9C 9D 9E
9F A0 A1 A2 A3 A4 A5 A6 A7 A8 A9 AA AB AC AD AE AF B0 B1 B2 B3 B4 B5 B6 B7 B8 B9 BA BB BC BD BE
@@ -1083,16 +1081,16 @@
FF
-1 * 0 00 00 01 02 03 04 05 06 07 08 09 0A 0B 0C 0D 0E 0F 10 11 12 13 14 15 16 17 18 19 1A 1B 1C 1D 1E
1F 20 21 22 23 24 25 26 27 28 29 2A 2B 2C 2D 2E 2F 30 31 32 33 34 35 36 37 38 39 3A 3B 3C 3D 3E
3F 40 41 42 43 44 45 46 47 48 49 4A 4B 4C 4D 4E 4F 58 59 5A 5B 5C 5D 5E 5F 58 59 5A 5B 5C 5D 5E
3F 40 41 42 43 44 45 46 47 48 49 4A 4B 4C 4D 4E 4F 60 59 5A 5B 5C 5D 5E 5F 58 59 5A 5B 5C 5D 5E
5F 60 61 62 63 64 65 66 67 68 69 6A 6B 6C 6D 6E 6F 70 71 72 73 74 75 76 77 78 79 7A 7B 7C 7D 7E
7F 80 81 82 83 84 85 86 87 88 89 8A 8B 8C 8D 8E 8F 90 91 92 93 94 95 96 97 98 99 9A 9B 9C 9D 9E
9F A0 A1 A2 A3 A4 A5 A6 A7 A8 A9 AA AB AC AD AE AF B0 B1 B2 B3 B4 B5 B6 B7 B8 B9 BA BB BC BD BE
BF C0 C1 C2 C3 C4 C5 58 59 5A 5B 5C 5D 5E 5F CE CF D0 D1 D2 D3 D4 D5 D6 D7 D8 D9 DA DB DC DD DE
BF C0 C1 C2 C3 C4 C5 60 59 5A 5B 5C 5D 5E 5F CE CF D0 D1 D2 D3 D4 D5 D6 D7 D8 D9 DA DB DC DD DE
DF E0 E1 E2 E3 E4 E5 E6 E7 E8 E9 EA EB EC ED EE EF F0 F1 F2 F3 F4 F5 F6 F7 F8 F9 FA FB FC FD FE
FF
-1 * 0 00 00 01 02 03 04 05 06 07 08 09 0A 0B 0C 0D 0E 0F 10 11 12 13 14 15 16 17 18 19 1A 1B 1C 1D 1E
1F 20 21 22 23 24 25 26 27 28 29 2A 2B 2C 2D 2E 2F 30 31 32 33 34 35 36 37 38 39 3A 3B 3C 3D 3E
3F 40 41 42 43 44 45 46 47 48 49 4A 4B 4C 4D 4E 4F 58 59 5A 5B 5C 5D 5E 5F 58 59 5A 5B 5C 5D 5E
3F 40 41 42 43 44 45 46 47 48 49 4A 4B 4C 4D 4E 4F 60 59 5A 5B 5C 5D 5E 5F 58 59 5A 5B 5C 5D 5E
5F 60 61 62 63 64 65 66 67 68 69 6A 6B 6C 6D 6E 6F 70 71 72 73 74 75 76 77 78 79 7A 7B 7C 7D 7E
7F 80 81 82 83 84 85 86 87 88 89 8A 8B 8C 8D 8E 8F 90 91 92 93 94 95 96 97 98 99 9A 9B 9C 9D 9E
9F A0 A1 A2 A3 A4 A5 A6 A7 A8 A9 AA AB AC AD AE AF B0 B1 B2 B3 B4 B5 B6 B7 B8 B9 BA BB BC BD BE
@@ -1101,7 +1099,7 @@
FF
-1 * 0 00 00 01 02 03 04 05 06 07 08 09 0A 0B 0C 0D 0E 0F 10 11 12 13 14 15 16 17 18 19 1A 1B 1C 1D 1E
1F 20 21 22 23 24 25 26 27 28 29 2A 2B 2C 2D 2E 2F 30 31 32 33 34 35 36 37 38 39 3A 3B 3C 3D 3E
3F 40 41 42 43 44 45 46 47 48 49 4A 4B 4C 4D 4E 4F 58 59 5A 5B 5C 5D 5E 5F 58 59 5A 5B 5C 5D 5E
3F 40 41 42 43 44 45 46 47 48 49 4A 4B 4C 4D 4E 4F 60 59 5A 5B 5C 5D 5E 5F 58 59 5A 5B 5C 5D 5E
5F 60 61 62 63 64 65 66 67 68 69 6A 6B 6C 6D 6E 6F 70 71 72 73 74 75 76 77 78 79 7A 7B 7C 7D 7E
7F 80 81 82 83 84 85 86 87 88 89 8A 8B 8C 8D 8E 8F 90 91 92 93 94 95 96 97 98 99 9A 9B 9C 9D 9E
9F A0 A1 A2 A3 A4 A5 A6 A7 A8 A9 AA AB AC AD AE AF B0 B1 B2 B3 B4 B5 B6 B7 B8 B9 BA BB BC BD BE
@@ -1110,7 +1108,7 @@
FF
-1 * 0 00 00 01 02 03 04 05 06 07 08 09 0A 0B 0C 0D 0E 0F 10 11 12 13 14 15 16 17 18 19 1A 1B 1C 1D 1E
1F 20 21 22 23 24 25 26 27 28 29 2A 2B 2C 2D 2E 2F 30 31 32 33 34 35 36 37 38 39 3A 3B 3C 3D 3E
3F 40 41 42 43 44 45 46 47 48 49 4A 4B 4C 4D 4E 4F 58 59 5A 5B 5C 5D 5E 5F 58 59 5A 5B 5C 5D 5E
3F 40 41 42 43 44 45 46 47 48 49 4A 4B 4C 4D 4E 4F 60 59 5A 5B 5C 5D 5E 5F 58 59 5A 5B 5C 5D 5E
5F 60 61 62 63 64 65 66 67 68 69 6A 6B 6C 6D 6E 6F 70 71 72 73 74 75 76 77 78 79 7A 7B 7C 7D 7E
7F 80 81 82 83 84 85 86 87 88 89 8A 8B 8C 8D 8E 8F 90 91 92 93 94 95 96 97 98 99 9A 9B 9C 9D 9E
9F A0 A1 A2 A3 A4 A5 A6 A7 A8 A9 AA AB AC AD AE AF B0 B1 B2 B3 B4 B5 B6 B7 B8 B9 BA BB BC BD BE
@@ -1119,7 +1117,7 @@
FF
-1 * 0 00 00 01 02 03 04 05 06 07 08 09 0A 0B 0C 0D 0E 0F 10 11 12 13 14 15 16 17 18 19 1A 1B 1C 1D 1E
1F 20 21 22 23 24 25 26 27 28 29 2A 2B 2C 2D 2E 2F 30 31 32 33 34 35 36 37 38 39 3A 3B 3C 3D 3E
3F 40 41 42 43 44 45 46 47 48 49 4A 4B 4C 4D 4E 4F 58 59 5A 5B 5C 5D 5E 5F 58 59 5A 5B 5C 5D 5E
3F 40 41 42 43 44 45 46 47 48 49 4A 4B 4C 4D 4E 4F 60 59 5A 5B 5C 5D 5E 5F 58 59 5A 5B 5C 5D 5E
5F 60 61 62 63 64 65 66 67 68 69 6A 6B 6C 6D 6E 6F 70 71 72 73 74 75 76 77 78 79 7A 7B 7C 7D 7E
7F 80 81 82 83 84 85 86 87 88 89 8A 8B 8C 8D 8E 8F 90 91 92 93 94 95 96 97 98 99 9A 9B 9C 9D 9E
9F A0 A1 A2 A3 A4 A5 A6 A7 A8 A9 AA AB AC AD AE AF B0 B1 B2 B3 B4 B5 B6 B7 B8 B9 BA BB BC BD BE
@@ -1128,7 +1126,7 @@
FF
-1 * 0 00 00 01 02 03 04 05 06 07 08 09 0A 0B 0C 0D 0E 0F 10 11 12 13 14 15 16 17 18 19 1A 1B 1C 1D 1E
1F 20 21 22 23 24 25 26 27 28 29 2A 2B 2C 2D 2E 2F 30 31 32 33 34 35 36 37 38 39 3A 3B 3C 3D 3E
3F 40 41 42 43 44 45 46 47 48 49 4A 4B 4C 4D 4E 4F 58 59 5A 5B 5C 5D 5E 5F 58 59 5A 5B 5C 5D 5E
3F 40 41 42 43 44 45 46 47 48 49 4A 4B 4C 4D 4E 4F 60 59 5A 5B 5C 5D 5E 5F 58 59 5A 5B 5C 5D 5E
5F 60 61 62 63 64 65 66 67 68 69 6A 6B 6C 6D 6E 6F 70 71 72 73 74 75 76 77 78 79 7A 7B 7C 7D 7E
7F 80 81 82 83 84 85 86 87 88 89 8A 8B 8C 8D 8E 8F 90 91 92 93 94 95 96 97 98 99 9A 9B 9C 9D 9E
9F A0 A1 A2 A3 A4 A5 A6 A7 A8 A9 AA AB AC AD AE AF B0 B1 B2 B3 B4 B5 B6 B7 B8 B9 BA BB BC BD BE
@@ -1137,29 +1135,29 @@
FF
-1 * 0 00 00 01 02 03 04 05 06 07 08 09 0A 0B 0C 0D 0E 0F 10 11 12 13 14 15 16 17 18 19 1A 1B 1C 1D 1E
1F 20 21 22 23 24 25 26 27 28 29 2A 2B 2C 2D 2E 2F 30 31 32 33 34 35 36 37 38 39 3A 3B 3C 3D 3E
3F 40 41 42 43 44 45 46 47 48 49 4A 4B 4C 4D 4E 4F 58 59 5A 5B 5C 5D 5E 5F 58 59 5A 5B 5C 5D 5E
3F 40 41 42 43 44 45 46 47 48 49 4A 4B 4C 4D 4E 4F 60 59 5A 5B 5C 5D 5E 5F 58 59 5A 5B 5C 5D 5E
5F 60 61 62 63 64 65 66 67 68 69 6A 6B 6C 6D 6E 6F 70 71 72 73 74 75 76 77 78 79 7A 7B 7C 7D 7E
7F 80 81 82 83 84 85 86 87 88 89 8A 8B 8C 8D 8E 8F 90 91 92 93 94 95 96 97 98 99 9A 9B 9C 9D 9E
9F A0 A1 A2 A3 A4 A5 A6 A7 A8 A9 AA AB AC AD AE AF B0 B1 B2 B3 B4 B5 B6 B7 B8 B9 BA BB BC BD BE
BF C0 C1 C2 C3 C4 C5 20 21 22 23 24 25 26 27 CE CF D0 D1 D2 D3 D4 D5 D6 D7 D8 D9 DA DB DC DD DE
BF C0 C1 C2 C3 C4 C5 35 36 22 23 24 25 26 27 CE CF D0 D1 D2 D3 D4 D5 D6 D7 D8 D9 DA DB DC DD DE
DF E0 E1 E2 E3 E4 E5 E6 E7 E8 E9 EA EB EC ED EE EF F0 F1 F2 F3 F4 F5 F6 F7 F8 F9 FA FB FC FD FE
FF
-1 * 0 00 00 01 02 03 04 05 06 07 08 09 0A 0B 0C 0D 0E 0F 10 11 12 13 14 15 16 17 18 19 1A 1B 1C 1D 1E
1F 20 21 22 23 24 25 26 27 28 29 2A 2B 2C 2D 2E 2F 30 31 32 33 34 35 36 37 38 39 3A 3B 3C 3D 3E
3F 40 41 42 43 44 45 46 47 48 49 4A 4B 4C 4D 4E 4F 58 59 5A 5B 5C 5D 5E 5F 58 59 5A 5B 5C 5D 5E
3F 40 41 42 43 44 45 46 47 48 49 4A 4B 4C 4D 4E 4F 60 59 5A 5B 5C 5D 5E 5F 58 59 5A 5B 5C 5D 5E
5F 60 61 62 63 64 65 66 67 68 69 6A 6B 6C 6D 6E 6F 70 71 72 73 74 75 76 77 78 79 7A 7B 7C 7D 7E
7F 80 81 82 83 84 85 86 87 88 89 8A 8B 8C 8D 8E 8F 90 91 92 93 94 95 96 97 98 99 9A 9B 9C 9D 9E
9F A0 A1 A2 A3 A4 A5 A6 A7 A8 A9 AA AB AC AD AE AF B0 B1 B2 B3 B4 B5 B6 B7 B8 B9 BA BB BC BD BE
BF C0 C1 C2 C3 C4 C5 04 05 06 07 08 09 0A 0B CE CF D0 D1 D2 D3 D4 D5 D6 D7 D8 D9 DA DB DC DD DE
BF C0 C1 C2 C3 C4 C5 58 6A 20 21 28 F5 0A 0B CE CF D0 D1 D2 D3 D4 D5 D6 D7 D8 D9 DA DB DC DD DE
DF E0 E1 E2 E3 E4 E5 E6 E7 E8 E9 EA EB EC ED EE EF F0 F1 F2 F3 F4 F5 F6 F7 F8 F9 FA FB FC FD FE
FF
-1 * 0 00 00 01 02 03 04 05 06 07 08 09 0A 0B 0C 0D 0E 0F 10 11 12 13 14 15 16 17 18 19 1A 1B 1C 1D 1E
1F 20 21 22 23 24 25 26 27 28 29 2A 2B 2C 2D 2E 2F 30 31 32 33 34 35 36 37 38 39 3A 3B 3C 3D 3E
3F 40 41 42 43 44 45 46 47 48 49 4A 4B 4C 4D 4E 4F 58 59 5A 5B 5C 5D 5E 5F 58 59 5A 5B 5C 5D 5E
3F 40 41 42 43 44 45 46 47 48 49 4A 4B 4C 4D 4E 4F 60 59 5A 5B 5C 5D 5E 5F 58 59 5A 5B 5C 5D 5E
5F 60 61 62 63 64 65 66 67 68 69 6A 6B 6C 6D 6E 6F 70 71 72 73 74 75 76 77 78 79 7A 7B 7C 7D 7E
7F 80 81 82 83 84 85 86 87 88 89 8A 8B 8C 8D 8E 8F 90 91 92 93 94 95 96 97 98 99 9A 9B 9C 9D 9E
9F A0 A1 A2 A3 A4 A5 A6 A7 A8 A9 AA AB AC AD AE AF B0 B1 B2 B3 B4 B5 B6 B7 B8 B9 BA BB BC BD BE
BF C0 C1 C2 C3 C4 C5 08 09 0A 0B 0C 0D 0E 0F CE CF D0 D1 D2 D3 D4 D5 D6 D7 D8 D9 DA DB DC DD DE
BF C0 C1 C2 C3 C4 C5 28 F5 0A 0B 0C 0D 0E 0F CE CF D0 D1 D2 D3 D4 D5 D6 D7 D8 D9 DA DB DC DD DE
DF E0 E1 E2 E3 E4 E5 E6 E7 E8 E9 EA EB EC ED EE EF F0 F1 F2 F3 F4 F5 F6 F7 F8 F9 FA FB FC FD FE
FF
-1 * 0 00 00 01 02 03 04 05 06 07 08 09 0A 0B 0C 0D 0E 0F 10 11 12 13 14 15 16 17 18 19 1A 1B 1C 1D 1E
@@ -1231,7 +1229,7 @@
5F 60 61 62 63 64 65 66 67 68 69 6A 6B 6C 6D 6E 6F 70 71 72 73 74 75 76 77 78 79 7A 7B 7C 7D 7E
7F 80 81 82 83 84 85 86 87 88 89 8A 8B 8C 8D 8E 8F 90 91 92 93 94 95 96 97 98 99 9A 9B 9C 9D 9E
9F A0 A1 A2 A3 A4 A5 A6 A7 A8 A9 AA AB AC AD AE AF B0 B1 B2 B3 B4 B5 B6 B7 B8 B9 BA BB BC BD BE
BF C0 C1 C2 C3 C4 C5 58 59 5A 5B 5C 5D 5E 5F CE CF D0 D1 D2 D3 D4 D5 D6 D7 D8 D9 DA DB DC DD DE
BF C0 C1 C2 C3 C4 C5 60 59 5A 5B 5C 5D 5E 5F CE CF D0 D1 D2 D3 D4 D5 D6 D7 D8 D9 DA DB DC DD DE
DF E0 E1 E2 E3 E4 E5 E6 E7 E8 E9 EA EB EC ED EE EF F0 F1 F2 F3 F4 F5 F6 F7 F8 F9 FA FB FC FD FE
FF
-1 * 0 00 00 01 02 03 04 05 06 07 08 09 0A 0B 0C 0D 0E 0F 10 11 12 13 14 15 16 17 18 19 1A 1B 1C 1D 1E
@@ -1285,7 +1283,7 @@
5F 60 61 62 63 64 65 66 67 68 69 6A 6B 6C 6D 6E 6F 70 71 72 73 74 75 76 77 78 79 7A 7B 7C 7D 7E
7F 80 81 82 83 84 85 86 87 88 89 8A 8B 8C 8D 8E 8F 90 91 92 93 94 95 96 97 98 99 9A 9B 9C 9D 9E
9F A0 A1 A2 A3 A4 A5 A6 A7 A8 A9 AA AB AC AD AE AF B0 B1 B2 B3 B4 B5 B6 B7 B8 B9 BA BB BC BD BE
BF C0 C1 C2 C3 C4 C5 20 21 22 23 24 25 26 27 CE CF D0 D1 D2 D3 D4 D5 D6 D7 D8 D9 DA DB DC DD DE
BF C0 C1 C2 C3 C4 C5 35 36 22 23 24 25 26 27 CE CF D0 D1 D2 D3 D4 D5 D6 D7 D8 D9 DA DB DC DD DE
DF E0 E1 E2 E3 E4 E5 E6 E7 E8 E9 EA EB EC ED EE EF F0 F1 F2 F3 F4 F5 F6 F7 F8 F9 FA FB FC FD FE
FF
-1 * 0 00 00 01 02 03 04 05 06 07 08 09 0A 0B 0C 0D 0E 0F 10 11 12 13 14 15 16 17 18 19 1A 1B 1C 1D 1E
@@ -1294,7 +1292,7 @@
5F 60 61 62 63 64 65 66 67 68 69 6A 6B 6C 6D 6E 6F 70 71 72 73 74 75 76 77 78 79 7A 7B 7C 7D 7E
7F 80 81 82 83 84 85 86 87 88 89 8A 8B 8C 8D 8E 8F 90 91 92 93 94 95 96 97 98 99 9A 9B 9C 9D 9E
9F A0 A1 A2 A3 A4 A5 A6 A7 A8 A9 AA AB AC AD AE AF B0 B1 B2 B3 B4 B5 B6 B7 B8 B9 BA BB BC BD BE
BF C0 C1 C2 C3 C4 C5 04 05 06 07 08 09 0A 0B CE CF D0 D1 D2 D3 D4 D5 D6 D7 D8 D9 DA DB DC DD DE
BF C0 C1 C2 C3 C4 C5 58 6A 20 21 28 F5 0A 0B CE CF D0 D1 D2 D3 D4 D5 D6 D7 D8 D9 DA DB DC DD DE
DF E0 E1 E2 E3 E4 E5 E6 E7 E8 E9 EA EB EC ED EE EF F0 F1 F2 F3 F4 F5 F6 F7 F8 F9 FA FB FC FD FE
FF
-1 * 0 00 00 01 02 03 04 05 06 07 08 09 0A 0B 0C 0D 0E 0F 10 11 12 13 14 15 16 17 18 19 1A 1B 1C 1D 1E
@@ -1303,7 +1301,7 @@
5F 60 61 62 63 64 65 66 67 68 69 6A 6B 6C 6D 6E 6F 70 71 72 73 74 75 76 77 78 79 7A 7B 7C 7D 7E
7F 80 81 82 83 84 85 86 87 88 89 8A 8B 8C 8D 8E 8F 90 91 92 93 94 95 96 97 98 99 9A 9B 9C 9D 9E
9F A0 A1 A2 A3 A4 A5 A6 A7 A8 A9 AA AB AC AD AE AF B0 B1 B2 B3 B4 B5 B6 B7 B8 B9 BA BB BC BD BE
BF C0 C1 C2 C3 C4 C5 08 09 0A 0B 0C 0D 0E 0F CE CF D0 D1 D2 D3 D4 D5 D6 D7 D8 D9 DA DB DC DD DE
BF C0 C1 C2 C3 C4 C5 28 F5 0A 0B 0C 0D 0E 0F CE CF D0 D1 D2 D3 D4 D5 D6 D7 D8 D9 DA DB DC DD DE
DF E0 E1 E2 E3 E4 E5 E6 E7 E8 E9 EA EB EC ED EE EF F0 F1 F2 F3 F4 F5 F6 F7 F8 F9 FA FB FC FD FE
FF
-1 * 0 00 00 01 02 03 04 05 06 07 08 09 0A 0B 0C 0D 0E 0F 10 11 12 13 14 15 16 17 18 19 1A 1B 1C 1D 1E
@@ -1375,7 +1373,7 @@
5F 60 61 62 63 64 65 66 67 68 69 6A 6B 6C 6D 6E 6F 70 71 72 73 74 75 76 77 78 79 7A 7B 7C 7D 7E
7F 80 81 82 83 84 85 86 87 88 89 8A 8B 8C 8D 8E 8F 90 91 92 93 94 95 96 97 98 99 9A 9B 9C 9D 9E
9F A0 A1 A2 A3 A4 A5 A6 A7 A8 A9 AA AB AC AD AE AF B0 B1 B2 B3 B4 B5 B6 B7 B8 B9 BA BB BC BD BE
BF C0 C1 C2 C3 C4 C5 58 59 5A 5B 5C 5D 5E 5F CE CF D0 D1 D2 D3 D4 D5 D6 D7 D8 D9 DA DB DC DD DE
BF C0 C1 C2 C3 C4 C5 60 59 5A 5B 5C 5D 5E 5F CE CF D0 D1 D2 D3 D4 D5 D6 D7 D8 D9 DA DB DC DD DE
DF E0 E1 E2 E3 E4 E5 E6 E7 E8 E9 EA EB EC ED EE EF F0 F1 F2 F3 F4 F5 F6 F7 F8 F9 FA FB FC FD FE
FF
-1 * 0 00 00 01 02 03 04 05 06 07 08 09 0A 0B 0C 0D 0E 0F 10 11 12 13 14 15 16 17 18 19 1A 1B 1C 1D 1E
@@ -1429,7 +1427,7 @@
5F 60 61 62 63 64 65 66 67 68 69 6A 6B 6C 6D 6E 6F 70 71 72 73 74 75 76 77 78 79 7A 7B 7C 7D 7E
7F 80 81 82 83 84 85 86 87 88 89 8A 8B 8C 8D 8E 8F 90 91 92 93 94 95 96 97 98 99 9A 9B 9C 9D 9E
9F A0 A1 A2 A3 A4 A5 A6 A7 A8 A9 AA AB AC AD AE AF B0 B1 B2 B3 B4 B5 B6 B7 B8 B9 BA BB BC BD BE
BF C0 C1 C2 C3 C4 C5 20 21 22 23 24 25 26 27 CE CF D0 D1 D2 D3 D4 D5 D6 D7 D8 D9 DA DB DC DD DE
BF C0 C1 C2 C3 C4 C5 35 36 22 23 24 25 26 27 CE CF D0 D1 D2 D3 D4 D5 D6 D7 D8 D9 DA DB DC DD DE
DF E0 E1 E2 E3 E4 E5 E6 E7 E8 E9 EA EB EC ED EE EF F0 F1 F2 F3 F4 F5 F6 F7 F8 F9 FA FB FC FD FE
FF
-1 * 0 00 00 01 02 03 04 05 06 07 08 09 0A 0B 0C 0D 0E 0F 10 11 12 13 14 15 16 17 18 19 1A 1B 1C 1D 1E
@@ -1438,7 +1436,7 @@
5F 60 61 62 63 64 65 66 67 68 69 6A 6B 6C 6D 6E 6F 70 71 72 73 74 75 76 77 78 79 7A 7B 7C 7D 7E
7F 80 81 82 83 84 85 86 87 88 89 8A 8B 8C 8D 8E 8F 90 91 92 93 94 95 96 97 98 99 9A 9B 9C 9D 9E
9F A0 A1 A2 A3 A4 A5 A6 A7 A8 A9 AA AB AC AD AE AF B0 B1 B2 B3 B4 B5 B6 B7 B8 B9 BA BB BC BD BE
BF C0 C1 C2 C3 C4 C5 04 05 06 07 08 09 0A 0B CE CF D0 D1 D2 D3 D4 D5 D6 D7 D8 D9 DA DB DC DD DE
BF C0 C1 C2 C3 C4 C5 58 6A 20 21 28 F5 0A 0B CE CF D0 D1 D2 D3 D4 D5 D6 D7 D8 D9 DA DB DC DD DE
DF E0 E1 E2 E3 E4 E5 E6 E7 E8 E9 EA EB EC ED EE EF F0 F1 F2 F3 F4 F5 F6 F7 F8 F9 FA FB FC FD FE
FF
-1 * 0 00 00 01 02 03 04 05 06 07 08 09 0A 0B 0C 0D 0E 0F 10 11 12 13 14 15 16 17 18 19 1A 1B 1C 1D 1E
@@ -1447,7 +1445,7 @@
5F 60 61 62 63 64 65 66 67 68 69 6A 6B 6C 6D 6E 6F 70 71 72 73 74 75 76 77 78 79 7A 7B 7C 7D 7E
7F 80 81 82 83 84 85 86 87 88 89 8A 8B 8C 8D 8E 8F 90 91 92 93 94 95 96 97 98 99 9A 9B 9C 9D 9E
9F A0 A1 A2 A3 A4 A5 A6 A7 A8 A9 AA AB AC AD AE AF B0 B1 B2 B3 B4 B5 B6 B7 B8 B9 BA BB BC BD BE
BF C0 C1 C2 C3 C4 C5 08 09 0A 0B 0C 0D 0E 0F CE CF D0 D1 D2 D3 D4 D5 D6 D7 D8 D9 DA DB DC DD DE
BF C0 C1 C2 C3 C4 C5 28 F5 0A 0B 0C 0D 0E 0F CE CF D0 D1 D2 D3 D4 D5 D6 D7 D8 D9 DA DB DC DD DE
DF E0 E1 E2 E3 E4 E5 E6 E7 E8 E9 EA EB EC ED EE EF F0 F1 F2 F3 F4 F5 F6 F7 F8 F9 FA FB FC FD FE
FF
-1 * 0 00 00 01 02 03 04 05 06 07 08 09 0A 0B 0C 0D 0E 0F 10 11 12 13 14 15 16 17 18 19 1A 1B 1C 1D 1E
@@ -1519,7 +1517,7 @@
5F 60 61 62 63 64 65 66 67 68 69 6A 6B 6C 6D 6E 6F 70 71 72 73 74 75 76 77 78 79 7A 7B 7C 7D 7E
7F 80 81 82 83 84 85 86 87 88 89 8A 8B 8C 8D 8E 8F 90 91 92 93 94 95 96 97 98 99 9A 9B 9C 9D 9E
9F A0 A1 A2 A3 A4 A5 A6 A7 A8 A9 AA AB AC AD AE AF B0 B1 B2 B3 B4 B5 B6 B7 B8 B9 BA BB BC BD BE
BF C0 C1 C2 C3 C4 C5 58 59 5A 5B 5C 5D 5E 5F CE CF D0 D1 D2 D3 D4 D5 D6 D7 D8 D9 DA DB DC DD DE
BF C0 C1 C2 C3 C4 C5 60 59 5A 5B 5C 5D 5E 5F CE CF D0 D1 D2 D3 D4 D5 D6 D7 D8 D9 DA DB DC DD DE
DF E0 E1 E2 E3 E4 E5 E6 E7 E8 E9 EA EB EC ED EE EF F0 F1 F2 F3 F4 F5 F6 F7 F8 F9 FA FB FC FD FE
FF
-1 * 0 00 00 01 02 03 04 05 06 07 08 09 0A 0B 0C 0D 0E 0F 10 11 12 13 14 15 16 17 18 19 1A 1B 1C 1D 1E
@@ -1573,7 +1571,7 @@
5F 60 61 62 63 64 65 66 67 68 69 6A 6B 6C 6D 6E 6F 70 71 72 73 74 75 76 77 78 79 7A 7B 7C 7D 7E
7F 80 81 82 83 84 85 86 87 88 89 8A 8B 8C 8D 8E 8F 90 91 92 93 94 95 96 97 98 99 9A 9B 9C 9D 9E
9F A0 A1 A2 A3 A4 A5 A6 A7 A8 A9 AA AB AC AD AE AF B0 B1 B2 B3 B4 B5 B6 B7 B8 B9 BA BB BC BD BE
BF C0 C1 C2 C3 C4 C5 20 21 22 23 24 25 26 27 CE CF D0 D1 D2 D3 D4 D5 D6 D7 D8 D9 DA DB DC DD DE
BF C0 C1 C2 C3 C4 C5 35 36 22 23 24 25 26 27 CE CF D0 D1 D2 D3 D4 D5 D6 D7 D8 D9 DA DB DC DD DE
DF E0 E1 E2 E3 E4 E5 E6 E7 E8 E9 EA EB EC ED EE EF F0 F1 F2 F3 F4 F5 F6 F7 F8 F9 FA FB FC FD FE
FF
-1 * 0 00 00 01 02 03 04 05 06 07 08 09 0A 0B 0C 0D 0E 0F 10 11 12 13 14 15 16 17 18 19 1A 1B 1C 1D 1E
@@ -1582,7 +1580,7 @@
5F 60 61 62 63 64 65 66 67 68 69 6A 6B 6C 6D 6E 6F 70 71 72 73 74 75 76 77 78 79 7A 7B 7C 7D 7E
7F 80 81 82 83 84 85 86 87 88 89 8A 8B 8C 8D 8E 8F 90 91 92 93 94 95 96 97 98 99 9A 9B 9C 9D 9E
9F A0 A1 A2 A3 A4 A5 A6 A7 A8 A9 AA AB AC AD AE AF B0 B1 B2 B3 B4 B5 B6 B7 B8 B9 BA BB BC BD BE
BF C0 C1 C2 C3 C4 C5 04 05 06 07 08 09 0A 0B CE CF D0 D1 D2 D3 D4 D5 D6 D7 D8 D9 DA DB DC DD DE
BF C0 C1 C2 C3 C4 C5 58 6A 20 21 28 F5 0A 0B CE CF D0 D1 D2 D3 D4 D5 D6 D7 D8 D9 DA DB DC DD DE
DF E0 E1 E2 E3 E4 E5 E6 E7 E8 E9 EA EB EC ED EE EF F0 F1 F2 F3 F4 F5 F6 F7 F8 F9 FA FB FC FD FE
FF
-1 * 0 00 00 01 02 03 04 05 06 07 08 09 0A 0B 0C 0D 0E 0F 10 11 12 13 14 15 16 17 18 19 1A 1B 1C 1D 1E
@@ -1591,7 +1589,7 @@
5F 60 61 62 63 64 65 66 67 68 69 6A 6B 6C 6D 6E 6F 70 71 72 73 74 75 76 77 78 79 7A 7B 7C 7D 7E
7F 80 81 82 83 84 85 86 87 88 89 8A 8B 8C 8D 8E 8F 90 91 92 93 94 95 96 97 98 99 9A 9B 9C 9D 9E
9F A0 A1 A2 A3 A4 A5 A6 A7 A8 A9 AA AB AC AD AE AF B0 B1 B2 B3 B4 B5 B6 B7 B8 B9 BA BB BC BD BE
BF C0 C1 C2 C3 C4 C5 08 09 0A 0B 0C 0D 0E 0F CE CF D0 D1 D2 D3 D4 D5 D6 D7 D8 D9 DA DB DC DD DE
BF C0 C1 C2 C3 C4 C5 28 F5 0A 0B 0C 0D 0E 0F CE CF D0 D1 D2 D3 D4 D5 D6 D7 D8 D9 DA DB DC DD DE
DF E0 E1 E2 E3 E4 E5 E6 E7 E8 E9 EA EB EC ED EE EF F0 F1 F2 F3 F4 F5 F6 F7 F8 F9 FA FB FC FD FE
FF
-1 * 0 00 00 01 02 03 04 05 06 07 08 09 0A 0B 0C 0D 0E 0F 10 11 12 13 14 15 16 17 18 19 1A 1B 1C 1D 1E
@@ -1663,7 +1661,7 @@
5F 60 61 62 63 64 65 66 67 68 69 6A 6B 6C 6D 6E 6F 70 71 72 73 74 75 76 77 78 79 7A 7B 7C 7D 7E
7F 80 81 82 83 84 85 86 87 88 89 8A 8B 8C 8D 8E 8F 90 91 92 93 94 95 96 97 98 99 9A 9B 9C 9D 9E
9F A0 A1 A2 A3 A4 A5 A6 A7 A8 A9 AA AB AC AD AE AF B0 B1 B2 B3 B4 B5 B6 B7 B8 B9 BA BB BC BD BE
BF C0 C1 C2 C3 C4 C5 58 59 5A 5B 5C 5D 5E 5F CE CF D0 D1 D2 D3 D4 D5 D6 D7 D8 D9 DA DB DC DD DE
BF C0 C1 C2 C3 C4 C5 60 59 5A 5B 5C 5D 5E 5F CE CF D0 D1 D2 D3 D4 D5 D6 D7 D8 D9 DA DB DC DD DE
DF E0 E1 E2 E3 E4 E5 E6 E7 E8 E9 EA EB EC ED EE EF F0 F1 F2 F3 F4 F5 F6 F7 F8 F9 FA FB FC FD FE
FF
-1 * 0 00 00 01 02 03 04 05 06 07 08 09 0A 0B 0C 0D 0E 0F 10 11 12 13 14 15 16 17 18 19 1A 1B 1C 1D 1E
@@ -1717,7 +1715,7 @@
5F 60 61 62 63 64 65 66 67 68 69 6A 6B 6C 6D 6E 6F 70 71 72 73 74 75 76 77 78 79 7A 7B 7C 7D 7E
7F 80 81 82 83 84 85 86 87 88 89 8A 8B 8C 8D 8E 8F 90 91 92 93 94 95 96 97 98 99 9A 9B 9C 9D 9E
9F A0 A1 A2 A3 A4 A5 A6 A7 A8 A9 AA AB AC AD AE AF B0 B1 B2 B3 B4 B5 B6 B7 B8 B9 BA BB BC BD BE
BF C0 C1 C2 C3 C4 C5 20 21 22 23 24 25 26 27 CE CF D0 D1 D2 D3 D4 D5 D6 D7 D8 D9 DA DB DC DD DE
BF C0 C1 C2 C3 C4 C5 35 36 22 23 24 25 26 27 CE CF D0 D1 D2 D3 D4 D5 D6 D7 D8 D9 DA DB DC DD DE
DF E0 E1 E2 E3 E4 E5 E6 E7 E8 E9 EA EB EC ED EE EF F0 F1 F2 F3 F4 F5 F6 F7 F8 F9 FA FB FC FD FE
FF
-1 * 0 00 00 01 02 03 04 05 06 07 08 09 0A 0B 0C 0D 0E 0F 10 11 12 13 14 15 16 17 18 19 1A 1B 1C 1D 1E
@@ -1726,7 +1724,7 @@
5F 60 61 62 63 64 65 66 67 68 69 6A 6B 6C 6D 6E 6F 70 71 72 73 74 75 76 77 78 79 7A 7B 7C 7D 7E
7F 80 81 82 83 84 85 86 87 88 89 8A 8B 8C 8D 8E 8F 90 91 92 93 94 95 96 97 98 99 9A 9B 9C 9D 9E
9F A0 A1 A2 A3 A4 A5 A6 A7 A8 A9 AA AB AC AD AE AF B0 B1 B2 B3 B4 B5 B6 B7 B8 B9 BA BB BC BD BE
BF C0 C1 C2 C3 C4 C5 04 05 06 07 08 09 0A 0B CE CF D0 D1 D2 D3 D4 D5 D6 D7 D8 D9 DA DB DC DD DE
BF C0 C1 C2 C3 C4 C5 58 6A 20 21 28 F5 0A 0B CE CF D0 D1 D2 D3 D4 D5 D6 D7 D8 D9 DA DB DC DD DE
DF E0 E1 E2 E3 E4 E5 E6 E7 E8 E9 EA EB EC ED EE EF F0 F1 F2 F3 F4 F5 F6 F7 F8 F9 FA FB FC FD FE
FF
-1 * 0 00 00 01 02 03 04 05 06 07 08 09 0A 0B 0C 0D 0E 0F 10 11 12 13 14 15 16 17 18 19 1A 1B 1C 1D 1E
@@ -1735,7 +1733,7 @@
5F 60 61 62 63 64 65 66 67 68 69 6A 6B 6C 6D 6E 6F 70 71 72 73 74 75 76 77 78 79 7A 7B 7C 7D 7E
7F 80 81 82 83 84 85 86 87 88 89 8A 8B 8C 8D 8E 8F 90 91 92 93 94 95 96 97 98 99 9A 9B 9C 9D 9E
9F A0 A1 A2 A3 A4 A5 A6 A7 A8 A9 AA AB AC AD AE AF B0 B1 B2 B3 B4 B5 B6 B7 B8 B9 BA BB BC BD BE
BF C0 C1 C2 C3 C4 C5 08 09 0A 0B 0C 0D 0E 0F CE CF D0 D1 D2 D3 D4 D5 D6 D7 D8 D9 DA DB DC DD DE
BF C0 C1 C2 C3 C4 C5 28 F5 0A 0B 0C 0D 0E 0F CE CF D0 D1 D2 D3 D4 D5 D6 D7 D8 D9 DA DB DC DD DE
DF E0 E1 E2 E3 E4 E5 E6 E7 E8 E9 EA EB EC ED EE EF F0 F1 F2 F3 F4 F5 F6 F7 F8 F9 FA FB FC FD FE
FF
-1 * 0 00 00 01 02 03 04 05 06 07 08 09 0A 0B 0C 0D 0E 0F 10 11 12 13 14 15 16 17 18 19 1A 1B 1C 1D 1E
@@ -1807,7 +1805,7 @@
5F 60 61 62 63 64 65 66 67 68 69 6A 6B 6C 6D 6E 6F 70 71 72 73 74 75 76 77 78 79 7A 7B 7C 7D 7E
7F 80 81 82 83 84 85 86 87 88 89 8A 8B 8C 8D 8E 8F 90 91 92 93 94 95 96 97 98 99 9A 9B 9C 9D 9E
9F A0 A1 A2 A3 A4 A5 A6 A7 A8 A9 AA AB AC AD AE AF B0 B1 B2 B3 B4 B5 B6 B7 B8 B9 BA BB BC BD BE
BF C0 C1 C2 C3 C4 C5 58 59 5A 5B 5C 5D 5E 5F CE CF D0 D1 D2 D3 D4 D5 D6 D7 D8 D9 DA DB DC DD DE
BF C0 C1 C2 C3 C4 C5 60 59 5A 5B 5C 5D 5E 5F CE CF D0 D1 D2 D3 D4 D5 D6 D7 D8 D9 DA DB DC DD DE
DF E0 E1 E2 E3 E4 E5 E6 E7 E8 E9 EA EB EC ED EE EF F0 F1 F2 F3 F4 F5 F6 F7 F8 F9 FA FB FC FD FE
FF
-1 * 0 00 00 01 02 03 04 05 06 07 08 09 0A 0B 0C 0D 0E 0F 10 11 12 13 14 15 16 17 18 19 1A 1B 1C 1D 1E
@@ -1861,7 +1859,7 @@
5F 60 61 62 63 64 65 66 67 68 69 6A 6B 6C 6D 6E 6F 70 71 72 73 74 75 76 77 78 79 7A 7B 7C 7D 7E
7F 80 81 82 83 84 85 86 87 88 89 8A 8B 8C 8D 8E 8F 90 91 92 93 94 95 96 97 98 99 9A 9B 9C 9D 9E
9F A0 A1 A2 A3 A4 A5 A6 A7 A8 A9 AA AB AC AD AE AF B0 B1 B2 B3 B4 B5 B6 B7 B8 B9 BA BB BC BD BE
BF C0 C1 C2 C3 C4 C5 20 21 22 23 24 25 26 27 CE CF D0 D1 D2 D3 D4 D5 D6 D7 D8 D9 DA DB DC DD DE
BF C0 C1 C2 C3 C4 C5 35 36 22 23 24 25 26 27 CE CF D0 D1 D2 D3 D4 D5 D6 D7 D8 D9 DA DB DC DD DE
DF E0 E1 E2 E3 E4 E5 E6 E7 E8 E9 EA EB EC ED EE EF F0 F1 F2 F3 F4 F5 F6 F7 F8 F9 FA FB FC FD FE
FF
-1 * 0 00 00 01 02 03 04 05 06 07 08 09 0A 0B 0C 0D 0E 0F 10 11 12 13 14 15 16 17 18 19 1A 1B 1C 1D 1E
@@ -1870,7 +1868,7 @@
5F 60 61 62 63 64 65 66 67 68 69 6A 6B 6C 6D 6E 6F 70 71 72 73 74 75 76 77 78 79 7A 7B 7C 7D 7E
7F 80 81 82 83 84 85 86 87 88 89 8A 8B 8C 8D 8E 8F 90 91 92 93 94 95 96 97 98 99 9A 9B 9C 9D 9E
9F A0 A1 A2 A3 A4 A5 A6 A7 A8 A9 AA AB AC AD AE AF B0 B1 B2 B3 B4 B5 B6 B7 B8 B9 BA BB BC BD BE
BF C0 C1 C2 C3 C4 C5 04 05 06 07 08 09 0A 0B CE CF D0 D1 D2 D3 D4 D5 D6 D7 D8 D9 DA DB DC DD DE
BF C0 C1 C2 C3 C4 C5 58 6A 20 21 28 F5 0A 0B CE CF D0 D1 D2 D3 D4 D5 D6 D7 D8 D9 DA DB DC DD DE
DF E0 E1 E2 E3 E4 E5 E6 E7 E8 E9 EA EB EC ED EE EF F0 F1 F2 F3 F4 F5 F6 F7 F8 F9 FA FB FC FD FE
FF
-1 * 0 00 00 01 02 03 04 05 06 07 08 09 0A 0B 0C 0D 0E 0F 10 11 12 13 14 15 16 17 18 19 1A 1B 1C 1D 1E
@@ -1879,12 +1877,12 @@
5F 60 61 62 63 64 65 66 67 68 69 6A 6B 6C 6D 6E 6F 70 71 72 73 74 75 76 77 78 79 7A 7B 7C 7D 7E
7F 80 81 82 83 84 85 86 87 88 89 8A 8B 8C 8D 8E 8F 90 91 92 93 94 95 96 97 98 99 9A 9B 9C 9D 9E
9F A0 A1 A2 A3 A4 A5 A6 A7 A8 A9 AA AB AC AD AE AF B0 B1 B2 B3 B4 B5 B6 B7 B8 B9 BA BB BC BD BE
BF C0 C1 C2 C3 C4 C5 08 09 0A 0B 0C 0D 0E 0F CE CF D0 D1 D2 D3 D4 D5 D6 D7 D8 D9 DA DB DC DD DE
BF C0 C1 C2 C3 C4 C5 28 F5 0A 0B 0C 0D 0E 0F CE CF D0 D1 D2 D3 D4 D5 D6 D7 D8 D9 DA DB DC DD DE
DF E0 E1 E2 E3 E4 E5 E6 E7 E8 E9 EA EB EC ED EE EF F0 F1 F2 F3 F4 F5 F6 F7 F8 F9 FA FB FC FD FE
FF
-1 * 0 00 00 01 02 03 04 05 06 07 08 09 0A 0B 0C 0D 0E 0F 10 11 12 13 14 15 16 17 18 19 1A 1B 1C 1D 1E
1F 20 21 22 23 24 25 26 27 28 29 2A 2B 2C 2D 2E 2F 30 31 32 33 34 35 36 37 38 39 3A 3B 3C 3D 3E
3F 40 41 42 43 44 45 46 47 48 49 4A 4B 4C 4D 4E 4F 20 21 22 23 24 25 26 27 58 59 5A 5B 5C 5D 5E
3F 40 41 42 43 44 45 46 47 48 49 4A 4B 4C 4D 4E 4F 35 36 22 23 24 25 26 27 58 59 5A 5B 5C 5D 5E
5F 60 61 62 63 64 65 66 67 68 69 6A 6B 6C 6D 6E 6F 70 71 72 73 74 75 76 77 78 79 7A 7B 7C 7D 7E
7F 80 81 82 83 84 85 86 87 88 89 8A 8B 8C 8D 8E 8F 90 91 92 93 94 95 96 97 98 99 9A 9B 9C 9D 9E
9F A0 A1 A2 A3 A4 A5 A6 A7 A8 A9 AA AB AC AD AE AF B0 B1 B2 B3 B4 B5 B6 B7 B8 B9 BA BB BC BD BE
@@ -1893,7 +1891,7 @@
FF
-1 * 0 00 00 01 02 03 04 05 06 07 08 09 0A 0B 0C 0D 0E 0F 10 11 12 13 14 15 16 17 18 19 1A 1B 1C 1D 1E
1F 20 21 22 23 24 25 26 27 28 29 2A 2B 2C 2D 2E 2F 30 31 32 33 34 35 36 37 38 39 3A 3B 3C 3D 3E
3F 40 41 42 43 44 45 46 47 48 49 4A 4B 4C 4D 4E 4F 20 21 22 23 24 25 26 27 58 59 5A 5B 5C 5D 5E
3F 40 41 42 43 44 45 46 47 48 49 4A 4B 4C 4D 4E 4F 35 36 22 23 24 25 26 27 58 59 5A 5B 5C 5D 5E
5F 60 61 62 63 64 65 66 67 68 69 6A 6B 6C 6D 6E 6F 70 71 72 73 74 75 76 77 78 79 7A 7B 7C 7D 7E
7F 80 81 82 83 84 85 86 87 88 89 8A 8B 8C 8D 8E 8F 90 91 92 93 94 95 96 97 98 99 9A 9B 9C 9D 9E
9F A0 A1 A2 A3 A4 A5 A6 A7 A8 A9 AA AB AC AD AE AF B0 B1 B2 B3 B4 B5 B6 B7 B8 B9 BA BB BC BD BE
@@ -1902,7 +1900,7 @@
FF
-1 * 0 00 00 01 02 03 04 05 06 07 08 09 0A 0B 0C 0D 0E 0F 10 11 12 13 14 15 16 17 18 19 1A 1B 1C 1D 1E
1F 20 21 22 23 24 25 26 27 28 29 2A 2B 2C 2D 2E 2F 30 31 32 33 34 35 36 37 38 39 3A 3B 3C 3D 3E
3F 40 41 42 43 44 45 46 47 48 49 4A 4B 4C 4D 4E 4F 20 21 22 23 24 25 26 27 58 59 5A 5B 5C 5D 5E
3F 40 41 42 43 44 45 46 47 48 49 4A 4B 4C 4D 4E 4F 35 36 22 23 24 25 26 27 58 59 5A 5B 5C 5D 5E
5F 60 61 62 63 64 65 66 67 68 69 6A 6B 6C 6D 6E 6F 70 71 72 73 74 75 76 77 78 79 7A 7B 7C 7D 7E
7F 80 81 82 83 84 85 86 87 88 89 8A 8B 8C 8D 8E 8F 90 91 92 93 94 95 96 97 98 99 9A 9B 9C 9D 9E
9F A0 A1 A2 A3 A4 A5 A6 A7 A8 A9 AA AB AC AD AE AF B0 B1 B2 B3 B4 B5 B6 B7 B8 B9 BA BB BC BD BE
@@ -1911,7 +1909,7 @@
FF
-1 * 0 00 00 01 02 03 04 05 06 07 08 09 0A 0B 0C 0D 0E 0F 10 11 12 13 14 15 16 17 18 19 1A 1B 1C 1D 1E
1F 20 21 22 23 24 25 26 27 28 29 2A 2B 2C 2D 2E 2F 30 31 32 33 34 35 36 37 38 39 3A 3B 3C 3D 3E
3F 40 41 42 43 44 45 46 47 48 49 4A 4B 4C 4D 4E 4F 20 21 22 23 24 25 26 27 58 59 5A 5B 5C 5D 5E
3F 40 41 42 43 44 45 46 47 48 49 4A 4B 4C 4D 4E 4F 35 36 22 23 24 25 26 27 58 59 5A 5B 5C 5D 5E
5F 60 61 62 63 64 65 66 67 68 69 6A 6B 6C 6D 6E 6F 70 71 72 73 74 75 76 77 78 79 7A 7B 7C 7D 7E
7F 80 81 82 83 84 85 86 87 88 89 8A 8B 8C 8D 8E 8F 90 91 92 93 94 95 96 97 98 99 9A 9B 9C 9D 9E
9F A0 A1 A2 A3 A4 A5 A6 A7 A8 A9 AA AB AC AD AE AF B0 B1 B2 B3 B4 B5 B6 B7 B8 B9 BA BB BC BD BE
@@ -1920,7 +1918,7 @@
FF
-1 * 0 00 00 01 02 03 04 05 06 07 08 09 0A 0B 0C 0D 0E 0F 10 11 12 13 14 15 16 17 18 19 1A 1B 1C 1D 1E
1F 20 21 22 23 24 25 26 27 28 29 2A 2B 2C 2D 2E 2F 30 31 32 33 34 35 36 37 38 39 3A 3B 3C 3D 3E
3F 40 41 42 43 44 45 46 47 48 49 4A 4B 4C 4D 4E 4F 20 21 22 23 24 25 26 27 58 59 5A 5B 5C 5D 5E
3F 40 41 42 43 44 45 46 47 48 49 4A 4B 4C 4D 4E 4F 35 36 22 23 24 25 26 27 58 59 5A 5B 5C 5D 5E
5F 60 61 62 63 64 65 66 67 68 69 6A 6B 6C 6D 6E 6F 70 71 72 73 74 75 76 77 78 79 7A 7B 7C 7D 7E
7F 80 81 82 83 84 85 86 87 88 89 8A 8B 8C 8D 8E 8F 90 91 92 93 94 95 96 97 98 99 9A 9B 9C 9D 9E
9F A0 A1 A2 A3 A4 A5 A6 A7 A8 A9 AA AB AC AD AE AF B0 B1 B2 B3 B4 B5 B6 B7 B8 B9 BA BB BC BD BE
@@ -1929,7 +1927,7 @@
FF
-1 * 0 00 00 01 02 03 04 05 06 07 08 09 0A 0B 0C 0D 0E 0F 10 11 12 13 14 15 16 17 18 19 1A 1B 1C 1D 1E
1F 20 21 22 23 24 25 26 27 28 29 2A 2B 2C 2D 2E 2F 30 31 32 33 34 35 36 37 38 39 3A 3B 3C 3D 3E
3F 40 41 42 43 44 45 46 47 48 49 4A 4B 4C 4D 4E 4F 20 21 22 23 24 25 26 27 58 59 5A 5B 5C 5D 5E
3F 40 41 42 43 44 45 46 47 48 49 4A 4B 4C 4D 4E 4F 35 36 22 23 24 25 26 27 58 59 5A 5B 5C 5D 5E
5F 60 61 62 63 64 65 66 67 68 69 6A 6B 6C 6D 6E 6F 70 71 72 73 74 75 76 77 78 79 7A 7B 7C 7D 7E
7F 80 81 82 83 84 85 86 87 88 89 8A 8B 8C 8D 8E 8F 90 91 92 93 94 95 96 97 98 99 9A 9B 9C 9D 9E
9F A0 A1 A2 A3 A4 A5 A6 A7 A8 A9 AA AB AC AD AE AF B0 B1 B2 B3 B4 B5 B6 B7 B8 B9 BA BB BC BD BE
@@ -1938,7 +1936,7 @@
FF
-1 * 0 00 00 01 02 03 04 05 06 07 08 09 0A 0B 0C 0D 0E 0F 10 11 12 13 14 15 16 17 18 19 1A 1B 1C 1D 1E
1F 20 21 22 23 24 25 26 27 28 29 2A 2B 2C 2D 2E 2F 30 31 32 33 34 35 36 37 38 39 3A 3B 3C 3D 3E
3F 40 41 42 43 44 45 46 47 48 49 4A 4B 4C 4D 4E 4F 20 21 22 23 24 25 26 27 58 59 5A 5B 5C 5D 5E
3F 40 41 42 43 44 45 46 47 48 49 4A 4B 4C 4D 4E 4F 35 36 22 23 24 25 26 27 58 59 5A 5B 5C 5D 5E
5F 60 61 62 63 64 65 66 67 68 69 6A 6B 6C 6D 6E 6F 70 71 72 73 74 75 76 77 78 79 7A 7B 7C 7D 7E
7F 80 81 82 83 84 85 86 87 88 89 8A 8B 8C 8D 8E 8F 90 91 92 93 94 95 96 97 98 99 9A 9B 9C 9D 9E
9F A0 A1 A2 A3 A4 A5 A6 A7 A8 A9 AA AB AC AD AE AF B0 B1 B2 B3 B4 B5 B6 B7 B8 B9 BA BB BC BD BE
@@ -1947,16 +1945,16 @@
FF
-1 * 0 00 00 01 02 03 04 05 06 07 08 09 0A 0B 0C 0D 0E 0F 10 11 12 13 14 15 16 17 18 19 1A 1B 1C 1D 1E
1F 20 21 22 23 24 25 26 27 28 29 2A 2B 2C 2D 2E 2F 30 31 32 33 34 35 36 37 38 39 3A 3B 3C 3D 3E
3F 40 41 42 43 44 45 46 47 48 49 4A 4B 4C 4D 4E 4F 20 21 22 23 24 25 26 27 58 59 5A 5B 5C 5D 5E
3F 40 41 42 43 44 45 46 47 48 49 4A 4B 4C 4D 4E 4F 35 36 22 23 24 25 26 27 58 59 5A 5B 5C 5D 5E
5F 60 61 62 63 64 65 66 67 68 69 6A 6B 6C 6D 6E 6F 70 71 72 73 74 75 76 77 78 79 7A 7B 7C 7D 7E
7F 80 81 82 83 84 85 86 87 88 89 8A 8B 8C 8D 8E 8F 90 91 92 93 94 95 96 97 98 99 9A 9B 9C 9D 9E
9F A0 A1 A2 A3 A4 A5 A6 A7 A8 A9 AA AB AC AD AE AF B0 B1 B2 B3 B4 B5 B6 B7 B8 B9 BA BB BC BD BE
BF C0 C1 C2 C3 C4 C5 58 59 5A 5B 5C 5D 5E 5F CE CF D0 D1 D2 D3 D4 D5 D6 D7 D8 D9 DA DB DC DD DE
BF C0 C1 C2 C3 C4 C5 60 59 5A 5B 5C 5D 5E 5F CE CF D0 D1 D2 D3 D4 D5 D6 D7 D8 D9 DA DB DC DD DE
DF E0 E1 E2 E3 E4 E5 E6 E7 E8 E9 EA EB EC ED EE EF F0 F1 F2 F3 F4 F5 F6 F7 F8 F9 FA FB FC FD FE
FF
-1 * 0 00 00 01 02 03 04 05 06 07 08 09 0A 0B 0C 0D 0E 0F 10 11 12 13 14 15 16 17 18 19 1A 1B 1C 1D 1E
1F 20 21 22 23 24 25 26 27 28 29 2A 2B 2C 2D 2E 2F 30 31 32 33 34 35 36 37 38 39 3A 3B 3C 3D 3E
3F 40 41 42 43 44 45 46 47 48 49 4A 4B 4C 4D 4E 4F 20 21 22 23 24 25 26 27 58 59 5A 5B 5C 5D 5E
3F 40 41 42 43 44 45 46 47 48 49 4A 4B 4C 4D 4E 4F 35 36 22 23 24 25 26 27 58 59 5A 5B 5C 5D 5E
5F 60 61 62 63 64 65 66 67 68 69 6A 6B 6C 6D 6E 6F 70 71 72 73 74 75 76 77 78 79 7A 7B 7C 7D 7E
7F 80 81 82 83 84 85 86 87 88 89 8A 8B 8C 8D 8E 8F 90 91 92 93 94 95 96 97 98 99 9A 9B 9C 9D 9E
9F A0 A1 A2 A3 A4 A5 A6 A7 A8 A9 AA AB AC AD AE AF B0 B1 B2 B3 B4 B5 B6 B7 B8 B9 BA BB BC BD BE
@@ -1965,7 +1963,7 @@
FF
-1 * 0 00 00 01 02 03 04 05 06 07 08 09 0A 0B 0C 0D 0E 0F 10 11 12 13 14 15 16 17 18 19 1A 1B 1C 1D 1E
1F 20 21 22 23 24 25 26 27 28 29 2A 2B 2C 2D 2E 2F 30 31 32 33 34 35 36 37 38 39 3A 3B 3C 3D 3E
3F 40 41 42 43 44 45 46 47 48 49 4A 4B 4C 4D 4E 4F 20 21 22 23 24 25 26 27 58 59 5A 5B 5C 5D 5E
3F 40 41 42 43 44 45 46 47 48 49 4A 4B 4C 4D 4E 4F 35 36 22 23 24 25 26 27 58 59 5A 5B 5C 5D 5E
5F 60 61 62 63 64 65 66 67 68 69 6A 6B 6C 6D 6E 6F 70 71 72 73 74 75 76 77 78 79 7A 7B 7C 7D 7E
7F 80 81 82 83 84 85 86 87 88 89 8A 8B 8C 8D 8E 8F 90 91 92 93 94 95 96 97 98 99 9A 9B 9C 9D 9E
9F A0 A1 A2 A3 A4 A5 A6 A7 A8 A9 AA AB AC AD AE AF B0 B1 B2 B3 B4 B5 B6 B7 B8 B9 BA BB BC BD BE
@@ -1974,7 +1972,7 @@
FF
-1 * 0 00 00 01 02 03 04 05 06 07 08 09 0A 0B 0C 0D 0E 0F 10 11 12 13 14 15 16 17 18 19 1A 1B 1C 1D 1E
1F 20 21 22 23 24 25 26 27 28 29 2A 2B 2C 2D 2E 2F 30 31 32 33 34 35 36 37 38 39 3A 3B 3C 3D 3E
3F 40 41 42 43 44 45 46 47 48 49 4A 4B 4C 4D 4E 4F 20 21 22 23 24 25 26 27 58 59 5A 5B 5C 5D 5E
3F 40 41 42 43 44 45 46 47 48 49 4A 4B 4C 4D 4E 4F 35 36 22 23 24 25 26 27 58 59 5A 5B 5C 5D 5E
5F 60 61 62 63 64 65 66 67 68 69 6A 6B 6C 6D 6E 6F 70 71 72 73 74 75 76 77 78 79 7A 7B 7C 7D 7E
7F 80 81 82 83 84 85 86 87 88 89 8A 8B 8C 8D 8E 8F 90 91 92 93 94 95 96 97 98 99 9A 9B 9C 9D 9E
9F A0 A1 A2 A3 A4 A5 A6 A7 A8 A9 AA AB AC AD AE AF B0 B1 B2 B3 B4 B5 B6 B7 B8 B9 BA BB BC BD BE
@@ -1983,7 +1981,7 @@
FF
-1 * 0 00 00 01 02 03 04 05 06 07 08 09 0A 0B 0C 0D 0E 0F 10 11 12 13 14 15 16 17 18 19 1A 1B 1C 1D 1E
1F 20 21 22 23 24 25 26 27 28 29 2A 2B 2C 2D 2E 2F 30 31 32 33 34 35 36 37 38 39 3A 3B 3C 3D 3E
3F 40 41 42 43 44 45 46 47 48 49 4A 4B 4C 4D 4E 4F 20 21 22 23 24 25 26 27 58 59 5A 5B 5C 5D 5E
3F 40 41 42 43 44 45 46 47 48 49 4A 4B 4C 4D 4E 4F 35 36 22 23 24 25 26 27 58 59 5A 5B 5C 5D 5E
5F 60 61 62 63 64 65 66 67 68 69 6A 6B 6C 6D 6E 6F 70 71 72 73 74 75 76 77 78 79 7A 7B 7C 7D 7E
7F 80 81 82 83 84 85 86 87 88 89 8A 8B 8C 8D 8E 8F 90 91 92 93 94 95 96 97 98 99 9A 9B 9C 9D 9E
9F A0 A1 A2 A3 A4 A5 A6 A7 A8 A9 AA AB AC AD AE AF B0 B1 B2 B3 B4 B5 B6 B7 B8 B9 BA BB BC BD BE
@@ -1992,7 +1990,7 @@
FF
-1 * 0 00 00 01 02 03 04 05 06 07 08 09 0A 0B 0C 0D 0E 0F 10 11 12 13 14 15 16 17 18 19 1A 1B 1C 1D 1E
1F 20 21 22 23 24 25 26 27 28 29 2A 2B 2C 2D 2E 2F 30 31 32 33 34 35 36 37 38 39 3A 3B 3C 3D 3E
3F 40 41 42 43 44 45 46 47 48 49 4A 4B 4C 4D 4E 4F 20 21 22 23 24 25 26 27 58 59 5A 5B 5C 5D 5E
3F 40 41 42 43 44 45 46 47 48 49 4A 4B 4C 4D 4E 4F 35 36 22 23 24 25 26 27 58 59 5A 5B 5C 5D 5E
5F 60 61 62 63 64 65 66 67 68 69 6A 6B 6C 6D 6E 6F 70 71 72 73 74 75 76 77 78 79 7A 7B 7C 7D 7E
7F 80 81 82 83 84 85 86 87 88 89 8A 8B 8C 8D 8E 8F 90 91 92 93 94 95 96 97 98 99 9A 9B 9C 9D 9E
9F A0 A1 A2 A3 A4 A5 A6 A7 A8 A9 AA AB AC AD AE AF B0 B1 B2 B3 B4 B5 B6 B7 B8 B9 BA BB BC BD BE
@@ -2001,34 +1999,34 @@
FF
-1 * 0 00 00 01 02 03 04 05 06 07 08 09 0A 0B 0C 0D 0E 0F 10 11 12 13 14 15 16 17 18 19 1A 1B 1C 1D 1E
1F 20 21 22 23 24 25 26 27 28 29 2A 2B 2C 2D 2E 2F 30 31 32 33 34 35 36 37 38 39 3A 3B 3C 3D 3E
3F 40 41 42 43 44 45 46 47 48 49 4A 4B 4C 4D 4E 4F 20 21 22 23 24 25 26 27 58 59 5A 5B 5C 5D 5E
3F 40 41 42 43 44 45 46 47 48 49 4A 4B 4C 4D 4E 4F 35 36 22 23 24 25 26 27 58 59 5A 5B 5C 5D 5E
5F 60 61 62 63 64 65 66 67 68 69 6A 6B 6C 6D 6E 6F 70 71 72 73 74 75 76 77 78 79 7A 7B 7C 7D 7E
7F 80 81 82 83 84 85 86 87 88 89 8A 8B 8C 8D 8E 8F 90 91 92 93 94 95 96 97 98 99 9A 9B 9C 9D 9E
9F A0 A1 A2 A3 A4 A5 A6 A7 A8 A9 AA AB AC AD AE AF B0 B1 B2 B3 B4 B5 B6 B7 B8 B9 BA BB BC BD BE
BF C0 C1 C2 C3 C4 C5 20 21 22 23 24 25 26 27 CE CF D0 D1 D2 D3 D4 D5 D6 D7 D8 D9 DA DB DC DD DE
BF C0 C1 C2 C3 C4 C5 35 36 22 23 24 25 26 27 CE CF D0 D1 D2 D3 D4 D5 D6 D7 D8 D9 DA DB DC DD DE
DF E0 E1 E2 E3 E4 E5 E6 E7 E8 E9 EA EB EC ED EE EF F0 F1 F2 F3 F4 F5 F6 F7 F8 F9 FA FB FC FD FE
FF
-1 * 0 00 00 01 02 03 04 05 06 07 08 09 0A 0B 0C 0D 0E 0F 10 11 12 13 14 15 16 17 18 19 1A 1B 1C 1D 1E
1F 20 21 22 23 24 25 26 27 28 29 2A 2B 2C 2D 2E 2F 30 31 32 33 34 35 36 37 38 39 3A 3B 3C 3D 3E
3F 40 41 42 43 44 45 46 47 48 49 4A 4B 4C 4D 4E 4F 20 21 22 23 24 25 26 27 58 59 5A 5B 5C 5D 5E
3F 40 41 42 43 44 45 46 47 48 49 4A 4B 4C 4D 4E 4F 35 36 22 23 24 25 26 27 58 59 5A 5B 5C 5D 5E
5F 60 61 62 63 64 65 66 67 68 69 6A 6B 6C 6D 6E 6F 70 71 72 73 74 75 76 77 78 79 7A 7B 7C 7D 7E
7F 80 81 82 83 84 85 86 87 88 89 8A 8B 8C 8D 8E 8F 90 91 92 93 94 95 96 97 98 99 9A 9B 9C 9D 9E
9F A0 A1 A2 A3 A4 A5 A6 A7 A8 A9 AA AB AC AD AE AF B0 B1 B2 B3 B4 B5 B6 B7 B8 B9 BA BB BC BD BE
BF C0 C1 C2 C3 C4 C5 04 05 06 07 08 09 0A 0B CE CF D0 D1 D2 D3 D4 D5 D6 D7 D8 D9 DA DB DC DD DE
BF C0 C1 C2 C3 C4 C5 58 6A 20 21 28 F5 0A 0B CE CF D0 D1 D2 D3 D4 D5 D6 D7 D8 D9 DA DB DC DD DE
DF E0 E1 E2 E3 E4 E5 E6 E7 E8 E9 EA EB EC ED EE EF F0 F1 F2 F3 F4 F5 F6 F7 F8 F9 FA FB FC FD FE
FF
-1 * 0 00 00 01 02 03 04 05 06 07 08 09 0A 0B 0C 0D 0E 0F 10 11 12 13 14 15 16 17 18 19 1A 1B 1C 1D 1E
1F 20 21 22 23 24 25 26 27 28 29 2A 2B 2C 2D 2E 2F 30 31 32 33 34 35 36 37 38 39 3A 3B 3C 3D 3E
3F 40 41 42 43 44 45 46 47 48 49 4A 4B 4C 4D 4E 4F 20 21 22 23 24 25 26 27 58 59 5A 5B 5C 5D 5E
3F 40 41 42 43 44 45 46 47 48 49 4A 4B 4C 4D 4E 4F 35 36 22 23 24 25 26 27 58 59 5A 5B 5C 5D 5E
5F 60 61 62 63 64 65 66 67 68 69 6A 6B 6C 6D 6E 6F 70 71 72 73 74 75 76 77 78 79 7A 7B 7C 7D 7E
7F 80 81 82 83 84 85 86 87 88 89 8A 8B 8C 8D 8E 8F 90 91 92 93 94 95 96 97 98 99 9A 9B 9C 9D 9E
9F A0 A1 A2 A3 A4 A5 A6 A7 A8 A9 AA AB AC AD AE AF B0 B1 B2 B3 B4 B5 B6 B7 B8 B9 BA BB BC BD BE
BF C0 C1 C2 C3 C4 C5 08 09 0A 0B 0C 0D 0E 0F CE CF D0 D1 D2 D3 D4 D5 D6 D7 D8 D9 DA DB DC DD DE
BF C0 C1 C2 C3 C4 C5 28 F5 0A 0B 0C 0D 0E 0F CE CF D0 D1 D2 D3 D4 D5 D6 D7 D8 D9 DA DB DC DD DE
DF E0 E1 E2 E3 E4 E5 E6 E7 E8 E9 EA EB EC ED EE EF F0 F1 F2 F3 F4 F5 F6 F7 F8 F9 FA FB FC FD FE
FF
-1 * 0 00 00 01 02 03 04 05 06 07 08 09 0A 0B 0C 0D 0E 0F 10 11 12 13 14 15 16 17 18 19 1A 1B 1C 1D 1E
1F 20 21 22 23 24 25 26 27 28 29 2A 2B 2C 2D 2E 2F 30 31 32 33 34 35 36 37 38 39 3A 3B 3C 3D 3E
3F 40 41 42 43 44 45 46 47 48 49 4A 4B 4C 4D 4E 4F 04 05 06 07 08 09 0A 0B 58 59 5A 5B 5C 5D 5E
3F 40 41 42 43 44 45 46 47 48 49 4A 4B 4C 4D 4E 4F 58 6A 20 21 28 F5 0A 0B 58 59 5A 5B 5C 5D 5E
5F 60 61 62 63 64 65 66 67 68 69 6A 6B 6C 6D 6E 6F 70 71 72 73 74 75 76 77 78 79 7A 7B 7C 7D 7E
7F 80 81 82 83 84 85 86 87 88 89 8A 8B 8C 8D 8E 8F 90 91 92 93 94 95 96 97 98 99 9A 9B 9C 9D 9E
9F A0 A1 A2 A3 A4 A5 A6 A7 A8 A9 AA AB AC AD AE AF B0 B1 B2 B3 B4 B5 B6 B7 B8 B9 BA BB BC BD BE
@@ -2037,7 +2035,7 @@
FF
-1 * 0 00 00 01 02 03 04 05 06 07 08 09 0A 0B 0C 0D 0E 0F 10 11 12 13 14 15 16 17 18 19 1A 1B 1C 1D 1E
1F 20 21 22 23 24 25 26 27 28 29 2A 2B 2C 2D 2E 2F 30 31 32 33 34 35 36 37 38 39 3A 3B 3C 3D 3E
3F 40 41 42 43 44 45 46 47 48 49 4A 4B 4C 4D 4E 4F 04 05 06 07 08 09 0A 0B 58 59 5A 5B 5C 5D 5E
3F 40 41 42 43 44 45 46 47 48 49 4A 4B 4C 4D 4E 4F 58 6A 20 21 28 F5 0A 0B 58 59 5A 5B 5C 5D 5E
5F 60 61 62 63 64 65 66 67 68 69 6A 6B 6C 6D 6E 6F 70 71 72 73 74 75 76 77 78 79 7A 7B 7C 7D 7E
7F 80 81 82 83 84 85 86 87 88 89 8A 8B 8C 8D 8E 8F 90 91 92 93 94 95 96 97 98 99 9A 9B 9C 9D 9E
9F A0 A1 A2 A3 A4 A5 A6 A7 A8 A9 AA AB AC AD AE AF B0 B1 B2 B3 B4 B5 B6 B7 B8 B9 BA BB BC BD BE
@@ -2046,7 +2044,7 @@
FF
-1 * 0 00 00 01 02 03 04 05 06 07 08 09 0A 0B 0C 0D 0E 0F 10 11 12 13 14 15 16 17 18 19 1A 1B 1C 1D 1E
1F 20 21 22 23 24 25 26 27 28 29 2A 2B 2C 2D 2E 2F 30 31 32 33 34 35 36 37 38 39 3A 3B 3C 3D 3E
3F 40 41 42 43 44 45 46 47 48 49 4A 4B 4C 4D 4E 4F 04 05 06 07 08 09 0A 0B 58 59 5A 5B 5C 5D 5E
3F 40 41 42 43 44 45 46 47 48 49 4A 4B 4C 4D 4E 4F 58 6A 20 21 28 F5 0A 0B 58 59 5A 5B 5C 5D 5E
5F 60 61 62 63 64 65 66 67 68 69 6A 6B 6C 6D 6E 6F 70 71 72 73 74 75 76 77 78 79 7A 7B 7C 7D 7E
7F 80 81 82 83 84 85 86 87 88 89 8A 8B 8C 8D 8E 8F 90 91 92 93 94 95 96 97 98 99 9A 9B 9C 9D 9E
9F A0 A1 A2 A3 A4 A5 A6 A7 A8 A9 AA AB AC AD AE AF B0 B1 B2 B3 B4 B5 B6 B7 B8 B9 BA BB BC BD BE
@@ -2055,7 +2053,7 @@
FF
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7F 80 81 82 83 84 85 86 87 88 89 8A 8B 8C 8D 8E 8F 90 91 92 93 94 95 96 97 98 99 9A 9B 9C 9D 9E
9F A0 A1 A2 A3 A4 A5 A6 A7 A8 A9 AA AB AC AD AE AF B0 B1 B2 B3 B4 B5 B6 B7 B8 B9 BA BB BC BD BE
@@ -2064,7 +2062,7 @@
FF
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9F A0 A1 A2 A3 A4 A5 A6 A7 A8 A9 AA AB AC AD AE AF B0 B1 B2 B3 B4 B5 B6 B7 B8 B9 BA BB BC BD BE
@@ -2073,7 +2071,7 @@
FF
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7F 80 81 82 83 84 85 86 87 88 89 8A 8B 8C 8D 8E 8F 90 91 92 93 94 95 96 97 98 99 9A 9B 9C 9D 9E
9F A0 A1 A2 A3 A4 A5 A6 A7 A8 A9 AA AB AC AD AE AF B0 B1 B2 B3 B4 B5 B6 B7 B8 B9 BA BB BC BD BE
@@ -2082,7 +2080,7 @@
FF
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1F 20 21 22 23 24 25 26 27 28 29 2A 2B 2C 2D 2E 2F 30 31 32 33 34 35 36 37 38 39 3A 3B 3C 3D 3E
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3F 40 41 42 43 44 45 46 47 48 49 4A 4B 4C 4D 4E 4F 58 6A 20 21 28 F5 0A 0B 58 59 5A 5B 5C 5D 5E
5F 60 61 62 63 64 65 66 67 68 69 6A 6B 6C 6D 6E 6F 70 71 72 73 74 75 76 77 78 79 7A 7B 7C 7D 7E
7F 80 81 82 83 84 85 86 87 88 89 8A 8B 8C 8D 8E 8F 90 91 92 93 94 95 96 97 98 99 9A 9B 9C 9D 9E
9F A0 A1 A2 A3 A4 A5 A6 A7 A8 A9 AA AB AC AD AE AF B0 B1 B2 B3 B4 B5 B6 B7 B8 B9 BA BB BC BD BE
@@ -2091,16 +2089,16 @@
FF
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1F 20 21 22 23 24 25 26 27 28 29 2A 2B 2C 2D 2E 2F 30 31 32 33 34 35 36 37 38 39 3A 3B 3C 3D 3E
3F 40 41 42 43 44 45 46 47 48 49 4A 4B 4C 4D 4E 4F 04 05 06 07 08 09 0A 0B 58 59 5A 5B 5C 5D 5E
3F 40 41 42 43 44 45 46 47 48 49 4A 4B 4C 4D 4E 4F 58 6A 20 21 28 F5 0A 0B 58 59 5A 5B 5C 5D 5E
5F 60 61 62 63 64 65 66 67 68 69 6A 6B 6C 6D 6E 6F 70 71 72 73 74 75 76 77 78 79 7A 7B 7C 7D 7E
7F 80 81 82 83 84 85 86 87 88 89 8A 8B 8C 8D 8E 8F 90 91 92 93 94 95 96 97 98 99 9A 9B 9C 9D 9E
9F A0 A1 A2 A3 A4 A5 A6 A7 A8 A9 AA AB AC AD AE AF B0 B1 B2 B3 B4 B5 B6 B7 B8 B9 BA BB BC BD BE
BF C0 C1 C2 C3 C4 C5 58 59 5A 5B 5C 5D 5E 5F CE CF D0 D1 D2 D3 D4 D5 D6 D7 D8 D9 DA DB DC DD DE
BF C0 C1 C2 C3 C4 C5 60 59 5A 5B 5C 5D 5E 5F CE CF D0 D1 D2 D3 D4 D5 D6 D7 D8 D9 DA DB DC DD DE
DF E0 E1 E2 E3 E4 E5 E6 E7 E8 E9 EA EB EC ED EE EF F0 F1 F2 F3 F4 F5 F6 F7 F8 F9 FA FB FC FD FE
FF
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1F 20 21 22 23 24 25 26 27 28 29 2A 2B 2C 2D 2E 2F 30 31 32 33 34 35 36 37 38 39 3A 3B 3C 3D 3E
3F 40 41 42 43 44 45 46 47 48 49 4A 4B 4C 4D 4E 4F 04 05 06 07 08 09 0A 0B 58 59 5A 5B 5C 5D 5E
3F 40 41 42 43 44 45 46 47 48 49 4A 4B 4C 4D 4E 4F 58 6A 20 21 28 F5 0A 0B 58 59 5A 5B 5C 5D 5E
5F 60 61 62 63 64 65 66 67 68 69 6A 6B 6C 6D 6E 6F 70 71 72 73 74 75 76 77 78 79 7A 7B 7C 7D 7E
7F 80 81 82 83 84 85 86 87 88 89 8A 8B 8C 8D 8E 8F 90 91 92 93 94 95 96 97 98 99 9A 9B 9C 9D 9E
9F A0 A1 A2 A3 A4 A5 A6 A7 A8 A9 AA AB AC AD AE AF B0 B1 B2 B3 B4 B5 B6 B7 B8 B9 BA BB BC BD BE
@@ -2109,7 +2107,7 @@
FF
-1 * 0 00 00 01 02 03 04 05 06 07 08 09 0A 0B 0C 0D 0E 0F 10 11 12 13 14 15 16 17 18 19 1A 1B 1C 1D 1E
1F 20 21 22 23 24 25 26 27 28 29 2A 2B 2C 2D 2E 2F 30 31 32 33 34 35 36 37 38 39 3A 3B 3C 3D 3E
3F 40 41 42 43 44 45 46 47 48 49 4A 4B 4C 4D 4E 4F 04 05 06 07 08 09 0A 0B 58 59 5A 5B 5C 5D 5E
3F 40 41 42 43 44 45 46 47 48 49 4A 4B 4C 4D 4E 4F 58 6A 20 21 28 F5 0A 0B 58 59 5A 5B 5C 5D 5E
5F 60 61 62 63 64 65 66 67 68 69 6A 6B 6C 6D 6E 6F 70 71 72 73 74 75 76 77 78 79 7A 7B 7C 7D 7E
7F 80 81 82 83 84 85 86 87 88 89 8A 8B 8C 8D 8E 8F 90 91 92 93 94 95 96 97 98 99 9A 9B 9C 9D 9E
9F A0 A1 A2 A3 A4 A5 A6 A7 A8 A9 AA AB AC AD AE AF B0 B1 B2 B3 B4 B5 B6 B7 B8 B9 BA BB BC BD BE
@@ -2118,7 +2116,7 @@
FF
-1 * 0 00 00 01 02 03 04 05 06 07 08 09 0A 0B 0C 0D 0E 0F 10 11 12 13 14 15 16 17 18 19 1A 1B 1C 1D 1E
1F 20 21 22 23 24 25 26 27 28 29 2A 2B 2C 2D 2E 2F 30 31 32 33 34 35 36 37 38 39 3A 3B 3C 3D 3E
3F 40 41 42 43 44 45 46 47 48 49 4A 4B 4C 4D 4E 4F 04 05 06 07 08 09 0A 0B 58 59 5A 5B 5C 5D 5E
3F 40 41 42 43 44 45 46 47 48 49 4A 4B 4C 4D 4E 4F 58 6A 20 21 28 F5 0A 0B 58 59 5A 5B 5C 5D 5E
5F 60 61 62 63 64 65 66 67 68 69 6A 6B 6C 6D 6E 6F 70 71 72 73 74 75 76 77 78 79 7A 7B 7C 7D 7E
7F 80 81 82 83 84 85 86 87 88 89 8A 8B 8C 8D 8E 8F 90 91 92 93 94 95 96 97 98 99 9A 9B 9C 9D 9E
9F A0 A1 A2 A3 A4 A5 A6 A7 A8 A9 AA AB AC AD AE AF B0 B1 B2 B3 B4 B5 B6 B7 B8 B9 BA BB BC BD BE
@@ -2127,7 +2125,7 @@
FF
-1 * 0 00 00 01 02 03 04 05 06 07 08 09 0A 0B 0C 0D 0E 0F 10 11 12 13 14 15 16 17 18 19 1A 1B 1C 1D 1E
1F 20 21 22 23 24 25 26 27 28 29 2A 2B 2C 2D 2E 2F 30 31 32 33 34 35 36 37 38 39 3A 3B 3C 3D 3E
3F 40 41 42 43 44 45 46 47 48 49 4A 4B 4C 4D 4E 4F 04 05 06 07 08 09 0A 0B 58 59 5A 5B 5C 5D 5E
3F 40 41 42 43 44 45 46 47 48 49 4A 4B 4C 4D 4E 4F 58 6A 20 21 28 F5 0A 0B 58 59 5A 5B 5C 5D 5E
5F 60 61 62 63 64 65 66 67 68 69 6A 6B 6C 6D 6E 6F 70 71 72 73 74 75 76 77 78 79 7A 7B 7C 7D 7E
7F 80 81 82 83 84 85 86 87 88 89 8A 8B 8C 8D 8E 8F 90 91 92 93 94 95 96 97 98 99 9A 9B 9C 9D 9E
9F A0 A1 A2 A3 A4 A5 A6 A7 A8 A9 AA AB AC AD AE AF B0 B1 B2 B3 B4 B5 B6 B7 B8 B9 BA BB BC BD BE
@@ -2136,7 +2134,7 @@
FF
-1 * 0 00 00 01 02 03 04 05 06 07 08 09 0A 0B 0C 0D 0E 0F 10 11 12 13 14 15 16 17 18 19 1A 1B 1C 1D 1E
1F 20 21 22 23 24 25 26 27 28 29 2A 2B 2C 2D 2E 2F 30 31 32 33 34 35 36 37 38 39 3A 3B 3C 3D 3E
3F 40 41 42 43 44 45 46 47 48 49 4A 4B 4C 4D 4E 4F 04 05 06 07 08 09 0A 0B 58 59 5A 5B 5C 5D 5E
3F 40 41 42 43 44 45 46 47 48 49 4A 4B 4C 4D 4E 4F 58 6A 20 21 28 F5 0A 0B 58 59 5A 5B 5C 5D 5E
5F 60 61 62 63 64 65 66 67 68 69 6A 6B 6C 6D 6E 6F 70 71 72 73 74 75 76 77 78 79 7A 7B 7C 7D 7E
7F 80 81 82 83 84 85 86 87 88 89 8A 8B 8C 8D 8E 8F 90 91 92 93 94 95 96 97 98 99 9A 9B 9C 9D 9E
9F A0 A1 A2 A3 A4 A5 A6 A7 A8 A9 AA AB AC AD AE AF B0 B1 B2 B3 B4 B5 B6 B7 B8 B9 BA BB BC BD BE
@@ -2145,34 +2143,34 @@
FF
-1 * 0 00 00 01 02 03 04 05 06 07 08 09 0A 0B 0C 0D 0E 0F 10 11 12 13 14 15 16 17 18 19 1A 1B 1C 1D 1E
1F 20 21 22 23 24 25 26 27 28 29 2A 2B 2C 2D 2E 2F 30 31 32 33 34 35 36 37 38 39 3A 3B 3C 3D 3E
3F 40 41 42 43 44 45 46 47 48 49 4A 4B 4C 4D 4E 4F 04 05 06 07 08 09 0A 0B 58 59 5A 5B 5C 5D 5E
3F 40 41 42 43 44 45 46 47 48 49 4A 4B 4C 4D 4E 4F 58 6A 20 21 28 F5 0A 0B 58 59 5A 5B 5C 5D 5E
5F 60 61 62 63 64 65 66 67 68 69 6A 6B 6C 6D 6E 6F 70 71 72 73 74 75 76 77 78 79 7A 7B 7C 7D 7E
7F 80 81 82 83 84 85 86 87 88 89 8A 8B 8C 8D 8E 8F 90 91 92 93 94 95 96 97 98 99 9A 9B 9C 9D 9E
9F A0 A1 A2 A3 A4 A5 A6 A7 A8 A9 AA AB AC AD AE AF B0 B1 B2 B3 B4 B5 B6 B7 B8 B9 BA BB BC BD BE
BF C0 C1 C2 C3 C4 C5 20 21 22 23 24 25 26 27 CE CF D0 D1 D2 D3 D4 D5 D6 D7 D8 D9 DA DB DC DD DE
BF C0 C1 C2 C3 C4 C5 35 36 22 23 24 25 26 27 CE CF D0 D1 D2 D3 D4 D5 D6 D7 D8 D9 DA DB DC DD DE
DF E0 E1 E2 E3 E4 E5 E6 E7 E8 E9 EA EB EC ED EE EF F0 F1 F2 F3 F4 F5 F6 F7 F8 F9 FA FB FC FD FE
FF
-1 * 0 00 00 01 02 03 04 05 06 07 08 09 0A 0B 0C 0D 0E 0F 10 11 12 13 14 15 16 17 18 19 1A 1B 1C 1D 1E
1F 20 21 22 23 24 25 26 27 28 29 2A 2B 2C 2D 2E 2F 30 31 32 33 34 35 36 37 38 39 3A 3B 3C 3D 3E
3F 40 41 42 43 44 45 46 47 48 49 4A 4B 4C 4D 4E 4F 04 05 06 07 08 09 0A 0B 58 59 5A 5B 5C 5D 5E
3F 40 41 42 43 44 45 46 47 48 49 4A 4B 4C 4D 4E 4F 58 6A 20 21 28 F5 0A 0B 58 59 5A 5B 5C 5D 5E
5F 60 61 62 63 64 65 66 67 68 69 6A 6B 6C 6D 6E 6F 70 71 72 73 74 75 76 77 78 79 7A 7B 7C 7D 7E
7F 80 81 82 83 84 85 86 87 88 89 8A 8B 8C 8D 8E 8F 90 91 92 93 94 95 96 97 98 99 9A 9B 9C 9D 9E
9F A0 A1 A2 A3 A4 A5 A6 A7 A8 A9 AA AB AC AD AE AF B0 B1 B2 B3 B4 B5 B6 B7 B8 B9 BA BB BC BD BE
BF C0 C1 C2 C3 C4 C5 04 05 06 07 08 09 0A 0B CE CF D0 D1 D2 D3 D4 D5 D6 D7 D8 D9 DA DB DC DD DE
BF C0 C1 C2 C3 C4 C5 58 6A 20 21 28 F5 0A 0B CE CF D0 D1 D2 D3 D4 D5 D6 D7 D8 D9 DA DB DC DD DE
DF E0 E1 E2 E3 E4 E5 E6 E7 E8 E9 EA EB EC ED EE EF F0 F1 F2 F3 F4 F5 F6 F7 F8 F9 FA FB FC FD FE
FF
-1 * 0 00 00 01 02 03 04 05 06 07 08 09 0A 0B 0C 0D 0E 0F 10 11 12 13 14 15 16 17 18 19 1A 1B 1C 1D 1E
1F 20 21 22 23 24 25 26 27 28 29 2A 2B 2C 2D 2E 2F 30 31 32 33 34 35 36 37 38 39 3A 3B 3C 3D 3E
3F 40 41 42 43 44 45 46 47 48 49 4A 4B 4C 4D 4E 4F 04 05 06 07 08 09 0A 0B 58 59 5A 5B 5C 5D 5E
3F 40 41 42 43 44 45 46 47 48 49 4A 4B 4C 4D 4E 4F 58 6A 20 21 28 F5 0A 0B 58 59 5A 5B 5C 5D 5E
5F 60 61 62 63 64 65 66 67 68 69 6A 6B 6C 6D 6E 6F 70 71 72 73 74 75 76 77 78 79 7A 7B 7C 7D 7E
7F 80 81 82 83 84 85 86 87 88 89 8A 8B 8C 8D 8E 8F 90 91 92 93 94 95 96 97 98 99 9A 9B 9C 9D 9E
9F A0 A1 A2 A3 A4 A5 A6 A7 A8 A9 AA AB AC AD AE AF B0 B1 B2 B3 B4 B5 B6 B7 B8 B9 BA BB BC BD BE
BF C0 C1 C2 C3 C4 C5 08 09 0A 0B 0C 0D 0E 0F CE CF D0 D1 D2 D3 D4 D5 D6 D7 D8 D9 DA DB DC DD DE
BF C0 C1 C2 C3 C4 C5 28 F5 0A 0B 0C 0D 0E 0F CE CF D0 D1 D2 D3 D4 D5 D6 D7 D8 D9 DA DB DC DD DE
DF E0 E1 E2 E3 E4 E5 E6 E7 E8 E9 EA EB EC ED EE EF F0 F1 F2 F3 F4 F5 F6 F7 F8 F9 FA FB FC FD FE
FF
-1 * 0 00 00 01 02 03 04 05 06 07 08 09 0A 0B 0C 0D 0E 0F 10 11 12 13 14 15 16 17 18 19 1A 1B 1C 1D 1E
1F 20 21 22 23 24 25 26 27 28 29 2A 2B 2C 2D 2E 2F 30 31 32 33 34 35 36 37 38 39 3A 3B 3C 3D 3E
3F 40 41 42 43 44 45 46 47 48 49 4A 4B 4C 4D 4E 4F 08 09 0A 0B 0C 0D 0E 0F 58 59 5A 5B 5C 5D 5E
3F 40 41 42 43 44 45 46 47 48 49 4A 4B 4C 4D 4E 4F 28 F5 0A 0B 0C 0D 0E 0F 58 59 5A 5B 5C 5D 5E
5F 60 61 62 63 64 65 66 67 68 69 6A 6B 6C 6D 6E 6F 70 71 72 73 74 75 76 77 78 79 7A 7B 7C 7D 7E
7F 80 81 82 83 84 85 86 87 88 89 8A 8B 8C 8D 8E 8F 90 91 92 93 94 95 96 97 98 99 9A 9B 9C 9D 9E
9F A0 A1 A2 A3 A4 A5 A6 A7 A8 A9 AA AB AC AD AE AF B0 B1 B2 B3 B4 B5 B6 B7 B8 B9 BA BB BC BD BE
@@ -2181,7 +2179,7 @@
FF
-1 * 0 00 00 01 02 03 04 05 06 07 08 09 0A 0B 0C 0D 0E 0F 10 11 12 13 14 15 16 17 18 19 1A 1B 1C 1D 1E
1F 20 21 22 23 24 25 26 27 28 29 2A 2B 2C 2D 2E 2F 30 31 32 33 34 35 36 37 38 39 3A 3B 3C 3D 3E
3F 40 41 42 43 44 45 46 47 48 49 4A 4B 4C 4D 4E 4F 08 09 0A 0B 0C 0D 0E 0F 58 59 5A 5B 5C 5D 5E
3F 40 41 42 43 44 45 46 47 48 49 4A 4B 4C 4D 4E 4F 28 F5 0A 0B 0C 0D 0E 0F 58 59 5A 5B 5C 5D 5E
5F 60 61 62 63 64 65 66 67 68 69 6A 6B 6C 6D 6E 6F 70 71 72 73 74 75 76 77 78 79 7A 7B 7C 7D 7E
7F 80 81 82 83 84 85 86 87 88 89 8A 8B 8C 8D 8E 8F 90 91 92 93 94 95 96 97 98 99 9A 9B 9C 9D 9E
9F A0 A1 A2 A3 A4 A5 A6 A7 A8 A9 AA AB AC AD AE AF B0 B1 B2 B3 B4 B5 B6 B7 B8 B9 BA BB BC BD BE
@@ -2190,7 +2188,7 @@
FF
-1 * 0 00 00 01 02 03 04 05 06 07 08 09 0A 0B 0C 0D 0E 0F 10 11 12 13 14 15 16 17 18 19 1A 1B 1C 1D 1E
1F 20 21 22 23 24 25 26 27 28 29 2A 2B 2C 2D 2E 2F 30 31 32 33 34 35 36 37 38 39 3A 3B 3C 3D 3E
3F 40 41 42 43 44 45 46 47 48 49 4A 4B 4C 4D 4E 4F 08 09 0A 0B 0C 0D 0E 0F 58 59 5A 5B 5C 5D 5E
3F 40 41 42 43 44 45 46 47 48 49 4A 4B 4C 4D 4E 4F 28 F5 0A 0B 0C 0D 0E 0F 58 59 5A 5B 5C 5D 5E
5F 60 61 62 63 64 65 66 67 68 69 6A 6B 6C 6D 6E 6F 70 71 72 73 74 75 76 77 78 79 7A 7B 7C 7D 7E
7F 80 81 82 83 84 85 86 87 88 89 8A 8B 8C 8D 8E 8F 90 91 92 93 94 95 96 97 98 99 9A 9B 9C 9D 9E
9F A0 A1 A2 A3 A4 A5 A6 A7 A8 A9 AA AB AC AD AE AF B0 B1 B2 B3 B4 B5 B6 B7 B8 B9 BA BB BC BD BE
@@ -2199,7 +2197,7 @@
FF
-1 * 0 00 00 01 02 03 04 05 06 07 08 09 0A 0B 0C 0D 0E 0F 10 11 12 13 14 15 16 17 18 19 1A 1B 1C 1D 1E
1F 20 21 22 23 24 25 26 27 28 29 2A 2B 2C 2D 2E 2F 30 31 32 33 34 35 36 37 38 39 3A 3B 3C 3D 3E
3F 40 41 42 43 44 45 46 47 48 49 4A 4B 4C 4D 4E 4F 08 09 0A 0B 0C 0D 0E 0F 58 59 5A 5B 5C 5D 5E
3F 40 41 42 43 44 45 46 47 48 49 4A 4B 4C 4D 4E 4F 28 F5 0A 0B 0C 0D 0E 0F 58 59 5A 5B 5C 5D 5E
5F 60 61 62 63 64 65 66 67 68 69 6A 6B 6C 6D 6E 6F 70 71 72 73 74 75 76 77 78 79 7A 7B 7C 7D 7E
7F 80 81 82 83 84 85 86 87 88 89 8A 8B 8C 8D 8E 8F 90 91 92 93 94 95 96 97 98 99 9A 9B 9C 9D 9E
9F A0 A1 A2 A3 A4 A5 A6 A7 A8 A9 AA AB AC AD AE AF B0 B1 B2 B3 B4 B5 B6 B7 B8 B9 BA BB BC BD BE
@@ -2208,7 +2206,7 @@
FF
-1 * 0 00 00 01 02 03 04 05 06 07 08 09 0A 0B 0C 0D 0E 0F 10 11 12 13 14 15 16 17 18 19 1A 1B 1C 1D 1E
1F 20 21 22 23 24 25 26 27 28 29 2A 2B 2C 2D 2E 2F 30 31 32 33 34 35 36 37 38 39 3A 3B 3C 3D 3E
3F 40 41 42 43 44 45 46 47 48 49 4A 4B 4C 4D 4E 4F 08 09 0A 0B 0C 0D 0E 0F 58 59 5A 5B 5C 5D 5E
3F 40 41 42 43 44 45 46 47 48 49 4A 4B 4C 4D 4E 4F 28 F5 0A 0B 0C 0D 0E 0F 58 59 5A 5B 5C 5D 5E
5F 60 61 62 63 64 65 66 67 68 69 6A 6B 6C 6D 6E 6F 70 71 72 73 74 75 76 77 78 79 7A 7B 7C 7D 7E
7F 80 81 82 83 84 85 86 87 88 89 8A 8B 8C 8D 8E 8F 90 91 92 93 94 95 96 97 98 99 9A 9B 9C 9D 9E
9F A0 A1 A2 A3 A4 A5 A6 A7 A8 A9 AA AB AC AD AE AF B0 B1 B2 B3 B4 B5 B6 B7 B8 B9 BA BB BC BD BE
@@ -2217,7 +2215,7 @@
FF
-1 * 0 00 00 01 02 03 04 05 06 07 08 09 0A 0B 0C 0D 0E 0F 10 11 12 13 14 15 16 17 18 19 1A 1B 1C 1D 1E
1F 20 21 22 23 24 25 26 27 28 29 2A 2B 2C 2D 2E 2F 30 31 32 33 34 35 36 37 38 39 3A 3B 3C 3D 3E
3F 40 41 42 43 44 45 46 47 48 49 4A 4B 4C 4D 4E 4F 08 09 0A 0B 0C 0D 0E 0F 58 59 5A 5B 5C 5D 5E
3F 40 41 42 43 44 45 46 47 48 49 4A 4B 4C 4D 4E 4F 28 F5 0A 0B 0C 0D 0E 0F 58 59 5A 5B 5C 5D 5E
5F 60 61 62 63 64 65 66 67 68 69 6A 6B 6C 6D 6E 6F 70 71 72 73 74 75 76 77 78 79 7A 7B 7C 7D 7E
7F 80 81 82 83 84 85 86 87 88 89 8A 8B 8C 8D 8E 8F 90 91 92 93 94 95 96 97 98 99 9A 9B 9C 9D 9E
9F A0 A1 A2 A3 A4 A5 A6 A7 A8 A9 AA AB AC AD AE AF B0 B1 B2 B3 B4 B5 B6 B7 B8 B9 BA BB BC BD BE
@@ -2226,7 +2224,7 @@
FF
-1 * 0 00 00 01 02 03 04 05 06 07 08 09 0A 0B 0C 0D 0E 0F 10 11 12 13 14 15 16 17 18 19 1A 1B 1C 1D 1E
1F 20 21 22 23 24 25 26 27 28 29 2A 2B 2C 2D 2E 2F 30 31 32 33 34 35 36 37 38 39 3A 3B 3C 3D 3E
3F 40 41 42 43 44 45 46 47 48 49 4A 4B 4C 4D 4E 4F 08 09 0A 0B 0C 0D 0E 0F 58 59 5A 5B 5C 5D 5E
3F 40 41 42 43 44 45 46 47 48 49 4A 4B 4C 4D 4E 4F 28 F5 0A 0B 0C 0D 0E 0F 58 59 5A 5B 5C 5D 5E
5F 60 61 62 63 64 65 66 67 68 69 6A 6B 6C 6D 6E 6F 70 71 72 73 74 75 76 77 78 79 7A 7B 7C 7D 7E
7F 80 81 82 83 84 85 86 87 88 89 8A 8B 8C 8D 8E 8F 90 91 92 93 94 95 96 97 98 99 9A 9B 9C 9D 9E
9F A0 A1 A2 A3 A4 A5 A6 A7 A8 A9 AA AB AC AD AE AF B0 B1 B2 B3 B4 B5 B6 B7 B8 B9 BA BB BC BD BE
@@ -2235,16 +2233,16 @@
FF
-1 * 0 00 00 01 02 03 04 05 06 07 08 09 0A 0B 0C 0D 0E 0F 10 11 12 13 14 15 16 17 18 19 1A 1B 1C 1D 1E
1F 20 21 22 23 24 25 26 27 28 29 2A 2B 2C 2D 2E 2F 30 31 32 33 34 35 36 37 38 39 3A 3B 3C 3D 3E
3F 40 41 42 43 44 45 46 47 48 49 4A 4B 4C 4D 4E 4F 08 09 0A 0B 0C 0D 0E 0F 58 59 5A 5B 5C 5D 5E
3F 40 41 42 43 44 45 46 47 48 49 4A 4B 4C 4D 4E 4F 28 F5 0A 0B 0C 0D 0E 0F 58 59 5A 5B 5C 5D 5E
5F 60 61 62 63 64 65 66 67 68 69 6A 6B 6C 6D 6E 6F 70 71 72 73 74 75 76 77 78 79 7A 7B 7C 7D 7E
7F 80 81 82 83 84 85 86 87 88 89 8A 8B 8C 8D 8E 8F 90 91 92 93 94 95 96 97 98 99 9A 9B 9C 9D 9E
9F A0 A1 A2 A3 A4 A5 A6 A7 A8 A9 AA AB AC AD AE AF B0 B1 B2 B3 B4 B5 B6 B7 B8 B9 BA BB BC BD BE
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FF
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9F A0 A1 A2 A3 A4 A5 A6 A7 A8 A9 AA AB AC AD AE AF B0 B1 B2 B3 B4 B5 B6 B7 B8 B9 BA BB BC BD BE
@@ -2253,7 +2251,7 @@
FF
-1 * 0 00 00 01 02 03 04 05 06 07 08 09 0A 0B 0C 0D 0E 0F 10 11 12 13 14 15 16 17 18 19 1A 1B 1C 1D 1E
1F 20 21 22 23 24 25 26 27 28 29 2A 2B 2C 2D 2E 2F 30 31 32 33 34 35 36 37 38 39 3A 3B 3C 3D 3E
3F 40 41 42 43 44 45 46 47 48 49 4A 4B 4C 4D 4E 4F 08 09 0A 0B 0C 0D 0E 0F 58 59 5A 5B 5C 5D 5E
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9F A0 A1 A2 A3 A4 A5 A6 A7 A8 A9 AA AB AC AD AE AF B0 B1 B2 B3 B4 B5 B6 B7 B8 B9 BA BB BC BD BE
@@ -2262,7 +2260,7 @@
FF
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@@ -2271,7 +2269,7 @@
FF
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1F 20 21 22 23 24 25 26 27 28 29 2A 2B 2C 2D 2E 2F 30 31 32 33 34 35 36 37 38 39 3A 3B 3C 3D 3E
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9F A0 A1 A2 A3 A4 A5 A6 A7 A8 A9 AA AB AC AD AE AF B0 B1 B2 B3 B4 B5 B6 B7 B8 B9 BA BB BC BD BE
@@ -2280,7 +2278,7 @@
FF
-1 * 0 00 00 01 02 03 04 05 06 07 08 09 0A 0B 0C 0D 0E 0F 10 11 12 13 14 15 16 17 18 19 1A 1B 1C 1D 1E
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3F 40 41 42 43 44 45 46 47 48 49 4A 4B 4C 4D 4E 4F 08 09 0A 0B 0C 0D 0E 0F 58 59 5A 5B 5C 5D 5E
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9F A0 A1 A2 A3 A4 A5 A6 A7 A8 A9 AA AB AC AD AE AF B0 B1 B2 B3 B4 B5 B6 B7 B8 B9 BA BB BC BD BE
@@ -2289,28 +2287,28 @@
FF
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3F 40 41 42 43 44 45 46 47 48 49 4A 4B 4C 4D 4E 4F 28 F5 0A 0B 0C 0D 0E 0F 58 59 5A 5B 5C 5D 5E
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DF E0 E1 E2 E3 E4 E5 E6 E7 E8 E9 EA EB EC ED EE EF F0 F1 F2 F3 F4 F5 F6 F7 F8 F9 FA FB FC FD FE
FF
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1F 20 21 22 23 24 25 26 27 28 29 2A 2B 2C 2D 2E 2F 30 31 32 33 34 35 36 37 38 39 3A 3B 3C 3D 3E
3F 40 41 42 43 44 45 46 47 48 49 4A 4B 4C 4D 4E 4F 08 09 0A 0B 0C 0D 0E 0F 58 59 5A 5B 5C 5D 5E
3F 40 41 42 43 44 45 46 47 48 49 4A 4B 4C 4D 4E 4F 28 F5 0A 0B 0C 0D 0E 0F 58 59 5A 5B 5C 5D 5E
5F 60 61 62 63 64 65 66 67 68 69 6A 6B 6C 6D 6E 6F 70 71 72 73 74 75 76 77 78 79 7A 7B 7C 7D 7E
7F 80 81 82 83 84 85 86 87 88 89 8A 8B 8C 8D 8E 8F 90 91 92 93 94 95 96 97 98 99 9A 9B 9C 9D 9E
9F A0 A1 A2 A3 A4 A5 A6 A7 A8 A9 AA AB AC AD AE AF B0 B1 B2 B3 B4 B5 B6 B7 B8 B9 BA BB BC BD BE
BF C0 C1 C2 C3 C4 C5 04 05 06 07 08 09 0A 0B CE CF D0 D1 D2 D3 D4 D5 D6 D7 D8 D9 DA DB DC DD DE
BF C0 C1 C2 C3 C4 C5 58 6A 20 21 28 F5 0A 0B CE CF D0 D1 D2 D3 D4 D5 D6 D7 D8 D9 DA DB DC DD DE
DF E0 E1 E2 E3 E4 E5 E6 E7 E8 E9 EA EB EC ED EE EF F0 F1 F2 F3 F4 F5 F6 F7 F8 F9 FA FB FC FD FE
FF
-1 * 0 00 00 01 02 03 04 05 06 07 08 09 0A 0B 0C 0D 0E 0F 10 11 12 13 14 15 16 17 18 19 1A 1B 1C 1D 1E
1F 20 21 22 23 24 25 26 27 28 29 2A 2B 2C 2D 2E 2F 30 31 32 33 34 35 36 37 38 39 3A 3B 3C 3D 3E
3F 40 41 42 43 44 45 46 47 48 49 4A 4B 4C 4D 4E 4F 08 09 0A 0B 0C 0D 0E 0F 58 59 5A 5B 5C 5D 5E
3F 40 41 42 43 44 45 46 47 48 49 4A 4B 4C 4D 4E 4F 28 F5 0A 0B 0C 0D 0E 0F 58 59 5A 5B 5C 5D 5E
5F 60 61 62 63 64 65 66 67 68 69 6A 6B 6C 6D 6E 6F 70 71 72 73 74 75 76 77 78 79 7A 7B 7C 7D 7E
7F 80 81 82 83 84 85 86 87 88 89 8A 8B 8C 8D 8E 8F 90 91 92 93 94 95 96 97 98 99 9A 9B 9C 9D 9E
9F A0 A1 A2 A3 A4 A5 A6 A7 A8 A9 AA AB AC AD AE AF B0 B1 B2 B3 B4 B5 B6 B7 B8 B9 BA BB BC BD BE
BF C0 C1 C2 C3 C4 C5 08 09 0A 0B 0C 0D 0E 0F CE CF D0 D1 D2 D3 D4 D5 D6 D7 D8 D9 DA DB DC DD DE
BF C0 C1 C2 C3 C4 C5 28 F5 0A 0B 0C 0D 0E 0F CE CF D0 D1 D2 D3 D4 D5 D6 D7 D8 D9 DA DB DC DD DE
DF E0 E1 E2 E3 E4 E5 E6 E7 E8 E9 EA EB EC ED EE EF F0 F1 F2 F3 F4 F5 F6 F7 F8 F9 FA FB FC FD FE
FF

2314
media/extra_grf/2ccmapw.nfo Normal file

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@@ -1,19 +0,0 @@
//
// $Id$
//
// This file is part of OpenTTD.
// OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
// OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
// See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
//
-1 * 0 0C "Airport previews"
-1 * 0 05 16 09
-1 sprites/airport_preview.png 8bpp 50 8 230 140 0 0 normal
-1 sprites/airport_preview.png 8bpp 290 8 230 140 0 0 normal
-1 sprites/airport_preview.png 8bpp 530 8 230 140 0 0 normal
-1 sprites/airport_preview.png 8bpp 2 168 230 140 0 0 normal
-1 sprites/airport_preview.png 8bpp 242 168 230 140 0 0 normal
-1 sprites/airport_preview.png 8bpp 482 168 230 140 0 0 normal
-1 sprites/airport_preview.png 8bpp 2 328 230 140 0 0 normal
-1 sprites/airport_preview.png 8bpp 242 328 230 140 0 0 normal
-1 sprites/airport_preview.png 8bpp 482 328 230 140 0 0 normal

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// See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
//
-1 * 0 0C "Extra airport graphics"
-1 * 3 05 10 0F
-1 sprites/airports.png 8bpp 18 8 64 31 -31 0 normal
-1 sprites/airports.png 8bpp 98 8 64 31 -31 0 normal
-1 sprites/airports.png 8bpp 178 8 64 31 -31 0 normal
-1 sprites/airports.png 8bpp 258 8 64 31 -31 0 normal
-1 sprites/airports.png 8bpp 338 8 64 31 -31 0 normal
-1 sprites/airports.png 8bpp 418 8 64 31 -31 0 normal
-1 sprites/airports.png 8bpp 498 8 64 55 -2 -38 normal
-1 sprites/airports.png 8bpp 578 8 18 17 16 -1 normal
-1 sprites/airports.png 8bpp 610 8 64 55 -2 -38 normal
-1 sprites/airports.png 8bpp 690 8 18 17 -30 1 normal
-1 sprites/airports.png 8bpp 722 8 64 55 -2 -38 normal
-1 sprites/airports.png 8bpp 2 88 64 55 -2 -38 normal
-1 sprites/airports.png 8bpp 82 88 64 31 -31 0 normal
-1 sprites/airports.png 8bpp 162 88 64 31 -31 0 normal
-1 sprites/airports.png 8bpp 242 88 64 31 -31 0 normal
-1 * 0 05 10 0F
-1 sprites/airports.pcx 18 8 09 31 64 -31 0
-1 sprites/airports.pcx 98 8 09 31 64 -31 0
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-1 sprites/airports.pcx 578 8 09 17 18 16 -1
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-1 sprites/airports.pcx 690 8 09 17 18 -30 1
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@@ -6,26 +6,13 @@
// OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
// See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
//
-1 * 0 0C "Aqueduct graphics by Jonathan G. Rennison / PaulC"
// temperate aqueduct
-1 * 6 07 83 01 \7! 00 09
-1 * 0 0C "Aqueduct graphics by Jonathan G. Rennison"
-1 * 3 05 12 08
-1 sprites/aqueduct.png 8bpp 34 8 61 32 -30 -9 normal
-1 sprites/aqueduct.png 8bpp 114 8 62 31 -29 -9 normal
-1 sprites/aqueduct.png 8bpp 194 8 61 32 -30 -9 normal
-1 sprites/aqueduct.png 8bpp 274 8 62 31 -29 -9 normal
-1 sprites/aqueduct.png 8bpp 354 8 61 32 -30 -4 normal
-1 sprites/aqueduct.png 8bpp 434 8 62 31 -29 -4 normal
-1 sprites/aqueduct.png 8bpp 514 8 33 23 -31 0 normal
-1 sprites/aqueduct.png 8bpp 562 8 33 23 0 1 normal
// non-temperate aqueduct
-1 * 6 07 83 01 \7= 00 09
-1 * 3 05 12 08
-1 sprites/aqueduct.png 8bpp 34 48 61 32 -30 -9 normal
-1 sprites/aqueduct.png 8bpp 114 48 62 31 -29 -9 normal
-1 sprites/aqueduct.png 8bpp 194 48 61 32 -30 -9 normal
-1 sprites/aqueduct.png 8bpp 274 48 62 31 -29 -9 normal
-1 sprites/aqueduct.png 8bpp 354 48 61 32 -30 -4 normal
-1 sprites/aqueduct.png 8bpp 434 48 62 31 -29 -4 normal
-1 sprites/aqueduct.png 8bpp 514 48 33 23 -31 0 normal
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// See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
//
-1 * 0 0C "Autorail graphics"
-1 * 3 05 13 37
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-1 sprites/autorail.png 8bpp 258 8 64 47 -31 -9 normal
-1 sprites/autorail.png 8bpp 338 8 64 31 -31 -5 normal
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-1 sprites/autorail.png 8bpp 498 8 64 18 -31 4 normal
-1 sprites/autorail.png 8bpp 578 8 64 31 -31 -1 normal
-1 sprites/autorail.png 8bpp 658 8 64 31 -31 7 normal
-1 sprites/autorail.png 8bpp 2 72 64 31 -31 -1 normal
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-1 sprites/autorail.png 8bpp 162 72 64 18 -31 4 normal
-1 sprites/autorail.png 8bpp 242 72 64 31 -31 -1 normal
-1 sprites/autorail.png 8bpp 322 72 64 39 -31 -1 normal
-1 sprites/autorail.png 8bpp 402 72 64 47 -31 -9 normal
-1 sprites/autorail.png 8bpp 482 72 64 31 -31 -5 normal
-1 sprites/autorail.png 8bpp 562 72 64 31 -31 7 normal
-1 sprites/autorail.png 8bpp 642 72 64 31 -31 -1 normal
-1 sprites/autorail.png 8bpp 722 72 64 47 -31 -9 normal
-1 sprites/autorail.png 8bpp 2 136 64 26 -31 4 normal
-1 sprites/autorail.png 8bpp 82 136 64 23 -31 4 normal
-1 sprites/autorail.png 8bpp 162 136 64 31 -31 -3 normal
-1 sprites/autorail.png 8bpp 242 136 64 26 -31 4 normal
-1 sprites/autorail.png 8bpp 322 136 64 23 -31 4 normal
-1 sprites/autorail.png 8bpp 402 136 64 31 -31 -3 normal
-1 sprites/autorail.png 8bpp 482 136 64 31 -31 7 normal
-1 sprites/autorail.png 8bpp 562 136 64 31 -31 -1 normal
-1 sprites/autorail.png 8bpp 642 136 64 15 -31 7 normal
-1 sprites/autorail.png 8bpp 722 136 64 31 -31 7 normal
-1 sprites/autorail.png 8bpp 2 184 64 39 -31 -1 normal
-1 sprites/autorail.png 8bpp 82 184 64 31 -31 -1 normal
-1 sprites/autorail.png 8bpp 162 184 64 31 -31 7 normal
-1 sprites/autorail.png 8bpp 242 184 64 39 -31 -1 normal
-1 sprites/autorail.png 8bpp 322 184 64 31 -31 -1 normal
-1 sprites/autorail.png 8bpp 402 184 64 31 -31 7 normal
-1 sprites/autorail.png 8bpp 482 184 64 31 -31 -1 normal
-1 sprites/autorail.png 8bpp 562 184 64 31 -31 -1 normal
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-1 sprites/autorail.png 8bpp 2 248 64 15 -31 7 normal
-1 sprites/autorail.png 8bpp 82 248 64 39 -31 -1 normal
-1 sprites/autorail.png 8bpp 162 248 64 47 -31 -9 normal
-1 sprites/autorail.png 8bpp 242 248 64 31 -31 7 normal
-1 sprites/autorail.png 8bpp 322 248 64 31 -31 -1 normal
-1 sprites/autorail.png 8bpp 402 248 64 31 -31 -1 normal
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-1 sprites/autorail.png 8bpp 562 248 64 23 -31 7 normal
-1 sprites/autorail.png 8bpp 642 248 64 15 -31 7 normal
-1 sprites/autorail.png 8bpp 722 248 64 39 -31 -1 normal
-1 sprites/autorail.png 8bpp 2 312 64 47 -31 -9 normal
-1 sprites/autorail.png 8bpp 82 312 64 31 -31 -1 normal
-1 sprites/autorail.png 8bpp 162 312 64 31 -31 -1 normal
-1 sprites/autorail.png 8bpp 242 312 64 23 -31 7 normal
-1 sprites/autorail.png 8bpp 322 312 64 31 -31 7 normal
-1 sprites/autorail.png 8bpp 402 312 64 31 -31 7 normal
-1 * 0 05 13 37
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@@ -6,166 +6,70 @@
// OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
// See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
//
-1 * 0 0C "Canal graphics by George / PaulC"
-1 * 3 05 08 41
// Canal slopes
-1 sprites/canal_locks.png 8bpp 66 8 64 23 -31 0 normal
-1 sprites/canal_locks.png 8bpp 146 8 64 39 -31 -8 normal
-1 sprites/canal_locks.png 8bpp 226 8 64 23 -31 0 normal
-1 sprites/canal_locks.png 8bpp 306 8 64 39 -31 -8 normal
// Lock sides
-1 sprites/canal_locks.png 8bpp 386 8 40 26 -7 -12 normal
-1 sprites/canal_locks.png 8bpp 434 8 42 33 -31 -13 normal
-1 sprites/canal_locks.png 8bpp 482 8 40 25 -31 -12 normal
-1 sprites/canal_locks.png 8bpp 530 8 42 34 -9 -14 normal
-1 sprites/canal_locks.png 8bpp 578 8 32 27 -1 -17 normal
-1 sprites/canal_locks.png 8bpp 626 8 32 35 -29 -17 normal
-1 sprites/canal_locks.png 8bpp 674 8 32 27 -29 -17 normal
-1 sprites/canal_locks.png 8bpp 722 8 32 35 -1 -17 normal
-1 sprites/canal_locks.png 8bpp 2 72 40 44 -7 -24 normal
-1 sprites/canal_locks.png 8bpp 50 72 42 33 -31 -13 normal
-1 sprites/canal_locks.png 8bpp 98 72 40 32 -31 -12 normal
-1 sprites/canal_locks.png 8bpp 146 72 41 31 -8 -12 normal
-1 sprites/canal_locks.png 8bpp 194 72 34 32 -1 -13 normal
-1 sprites/canal_locks.png 8bpp 242 72 38 34 -35 -17 normal
-1 sprites/canal_locks.png 8bpp 290 72 34 44 -29 -26 normal
-1 sprites/canal_locks.png 8bpp 338 72 38 34 -1 -17 normal
-1 sprites/canal_locks.png 8bpp 386 72 42 24 -9 -4 normal
-1 sprites/canal_locks.png 8bpp 434 72 43 24 -31 -4 normal
-1 sprites/canal_locks.png 8bpp 482 72 53 24 -31 -4 normal
-1 sprites/canal_locks.png 8bpp 546 72 43 37 -10 -16 normal
-1 sprites/canal_locks.png 8bpp 594 72 38 26 -1 -9 normal
-1 sprites/canal_locks.png 8bpp 642 72 34 37 -29 -18 normal
-1 sprites/canal_locks.png 8bpp 690 72 38 26 -35 -9 normal
-1 sprites/canal_locks.png 8bpp 738 72 32 23 -1 -5 normal
-1 sprites/canal_locks.png 8bpp 2 136 40 26 -7 -12 normal
-1 sprites/canal_locks.png 8bpp 50 136 42 33 -31 -13 normal
-1 sprites/canal_locks.png 8bpp 98 136 40 25 -31 -12 normal
-1 sprites/canal_locks.png 8bpp 146 136 42 34 -9 -14 normal
-1 sprites/canal_locks.png 8bpp 194 136 32 27 -1 -17 normal
-1 sprites/canal_locks.png 8bpp 242 136 32 35 -29 -17 normal
-1 sprites/canal_locks.png 8bpp 290 136 32 27 -29 -17 normal
-1 sprites/canal_locks.png 8bpp 338 136 32 35 -1 -17 normal
-1 sprites/canal_locks.png 8bpp 386 136 40 32 -7 -12 normal
-1 sprites/canal_locks.png 8bpp 434 136 42 33 -31 -13 normal
-1 sprites/canal_locks.png 8bpp 482 136 40 32 -31 -12 normal
-1 sprites/canal_locks.png 8bpp 530 136 41 31 -8 -12 normal
-1 sprites/canal_locks.png 8bpp 578 136 34 32 -1 -13 normal
-1 sprites/canal_locks.png 8bpp 626 136 38 34 -35 -17 normal
-1 sprites/canal_locks.png 8bpp 674 136 34 32 -29 -14 normal
-1 sprites/canal_locks.png 8bpp 722 136 38 34 -1 -17 normal
-1 sprites/canal_locks.png 8bpp 2 184 42 24 -9 -4 normal
-1 sprites/canal_locks.png 8bpp 50 184 43 24 -31 -4 normal
-1 sprites/canal_locks.png 8bpp 98 184 53 24 -31 -4 normal
-1 sprites/canal_locks.png 8bpp 162 184 43 25 -10 -4 normal
-1 sprites/canal_locks.png 8bpp 210 184 38 26 -1 -9 normal
-1 sprites/canal_locks.png 8bpp 258 184 34 25 -29 -6 normal
-1 sprites/canal_locks.png 8bpp 306 184 38 26 -35 -9 normal
-1 sprites/canal_locks.png 8bpp 354 184 32 23 -1 -5 normal
// Canal edges (temperate)
-1 sprites/canals.png 8bpp 30 10 45 22 -11 -1 normal
-1 sprites/canals.png 8bpp 94 10 41 21 -8 10 normal
-1 sprites/canals.png 8bpp 142 10 42 21 -31 10 normal
-1 sprites/canals.png 8bpp 190 10 43 22 -31 -1 normal
-1 sprites/canals.png 8bpp 238 10 22 22 11 4 normal
-1 sprites/canals.png 8bpp 270 10 24 16 -11 15 normal
-1 sprites/canals.png 8bpp 302 10 23 23 -31 4 normal
-1 sprites/canals.png 8bpp 334 10 24 18 -11 -1 normal
-1 sprites/canals.png 8bpp 366 10 12 11 21 10 normal
-1 sprites/canals.png 8bpp 398 10 19 10 -8 21 normal
-1 sprites/canals.png 8bpp 430 10 11 10 -31 10 normal
-1 sprites/canals.png 8bpp 446 10 24 16 -11 -6 normal
// Canal icon
-1 sprites/canal_locks.png 8bpp 50 232 20 20 0 0 normal
// Differentiation for the climates starts here
// Canal edges (arctic snowy)
-1 * 4 01 05 01 \b12
-1 sprites/canals.png 8bpp 30 40 45 22 -11 -1 normal
-1 sprites/canals.png 8bpp 94 40 41 21 -8 10 normal
-1 sprites/canals.png 8bpp 142 40 42 21 -31 10 normal
-1 sprites/canals.png 8bpp 190 40 43 22 -31 -1 normal
-1 sprites/canals.png 8bpp 238 40 22 22 11 4 normal
-1 sprites/canals.png 8bpp 270 40 24 16 -11 15 normal
-1 sprites/canals.png 8bpp 302 40 23 23 -31 4 normal
-1 sprites/canals.png 8bpp 334 40 24 18 -11 -1 normal
-1 sprites/canals.png 8bpp 366 40 12 11 21 10 normal
-1 sprites/canals.png 8bpp 398 40 19 10 -8 21 normal
-1 sprites/canals.png 8bpp 430 40 11 10 -31 10 normal
-1 sprites/canals.png 8bpp 446 40 24 16 -11 -6 normal
-1 * 7 02 05 10 01 00 00 00
// Canal edges (arctic normal)
-1 * 4 01 05 01 \b12
-1 sprites/canals.png 8bpp 30 70 45 22 -11 -1 normal
-1 sprites/canals.png 8bpp 94 70 41 21 -8 10 normal
-1 sprites/canals.png 8bpp 142 70 42 21 -31 10 normal
-1 sprites/canals.png 8bpp 190 70 43 22 -31 -1 normal
-1 sprites/canals.png 8bpp 238 70 22 22 11 4 normal
-1 sprites/canals.png 8bpp 270 70 24 16 -11 15 normal
-1 sprites/canals.png 8bpp 302 70 23 23 -31 4 normal
-1 sprites/canals.png 8bpp 334 70 24 18 -11 -1 normal
-1 sprites/canals.png 8bpp 366 70 12 11 21 10 normal
-1 sprites/canals.png 8bpp 398 70 19 10 -8 21 normal
-1 sprites/canals.png 8bpp 430 70 11 10 -31 10 normal
-1 sprites/canals.png 8bpp 446 70 24 16 -11 -6 normal
-1 * 7 02 05 11 01 00 00 00
// Choose the right arctic canal edges
-1 * 14 02 05 12 81 81 00 FF 01 10 00 04 04 11 00
-1 * 6 07 83 01 \7! 01 01
-1 * 7 03 05 01 02 00 12 00
// Canal edges (tropic desert)
-1 * 4 01 05 01 \b12
-1 sprites/canals.png 8bpp 30 100 45 22 -11 -1 normal
-1 sprites/canals.png 8bpp 94 100 41 21 -8 10 normal
-1 sprites/canals.png 8bpp 142 100 42 21 -31 10 normal
-1 sprites/canals.png 8bpp 190 100 43 22 -31 -1 normal
-1 sprites/canals.png 8bpp 238 100 22 22 11 4 normal
-1 sprites/canals.png 8bpp 270 100 24 16 -11 15 normal
-1 sprites/canals.png 8bpp 302 100 23 23 -31 4 normal
-1 sprites/canals.png 8bpp 334 100 24 18 -11 -1 normal
-1 sprites/canals.png 8bpp 366 100 12 11 21 10 normal
-1 sprites/canals.png 8bpp 398 100 19 10 -8 21 normal
-1 sprites/canals.png 8bpp 430 100 11 10 -31 10 normal
-1 sprites/canals.png 8bpp 446 100 24 16 -11 -6 normal
-1 * 7 02 05 13 01 00 00 00
// Canal edges (tropic rainforest)
-1 * 4 01 05 01 \b12
-1 sprites/canals.png 8bpp 30 130 45 22 -11 -1 normal
-1 sprites/canals.png 8bpp 94 130 41 21 -8 10 normal
-1 sprites/canals.png 8bpp 142 130 42 21 -31 10 normal
-1 sprites/canals.png 8bpp 190 130 43 22 -31 -1 normal
-1 sprites/canals.png 8bpp 238 130 22 22 11 4 normal
-1 sprites/canals.png 8bpp 270 130 24 16 -11 15 normal
-1 sprites/canals.png 8bpp 302 130 23 23 -31 4 normal
-1 sprites/canals.png 8bpp 334 130 24 18 -11 -1 normal
-1 sprites/canals.png 8bpp 366 130 12 11 21 10 normal
-1 sprites/canals.png 8bpp 398 130 19 10 -8 21 normal
-1 sprites/canals.png 8bpp 430 130 11 10 -31 10 normal
-1 sprites/canals.png 8bpp 446 130 24 16 -11 -6 normal
-1 * 7 02 05 14 01 00 00 00
// Choose the right tropic canal edges
-1 * 14 02 05 15 81 81 00 FF 01 13 00 01 01 14 00
-1 * 6 07 83 01 \7! 02 01
-1 * 7 03 05 01 02 00 15 00
// Canal edges (toyland)
-1 * 4 01 05 01 \b12
-1 sprites/canals.png 8bpp 30 160 45 22 -11 -1 normal
-1 sprites/canals.png 8bpp 94 160 41 21 -8 10 normal
-1 sprites/canals.png 8bpp 142 160 42 21 -31 10 normal
-1 sprites/canals.png 8bpp 190 160 43 22 -31 -1 normal
-1 sprites/canals.png 8bpp 238 160 22 22 11 4 normal
-1 sprites/canals.png 8bpp 270 160 24 16 -11 15 normal
-1 sprites/canals.png 8bpp 302 160 23 23 -31 4 normal
-1 sprites/canals.png 8bpp 334 160 24 18 -11 -1 normal
-1 sprites/canals.png 8bpp 366 160 12 11 21 10 normal
-1 sprites/canals.png 8bpp 398 160 19 10 -8 21 normal
-1 sprites/canals.png 8bpp 430 160 11 10 -31 10 normal
-1 sprites/canals.png 8bpp 446 160 24 16 -11 -6 normal
-1 * 7 02 05 16 01 00 00 00
-1 * 6 07 83 01 \7! 03 01
-1 * 7 03 05 01 02 00 16 00
-1 * 0 0C "Canal graphics by George"
-1 * 0 05 08 41
-1 sprites/canals.pcx 98 8 09 23 64 -31 0
-1 sprites/canals.pcx 178 8 09 39 64 -31 -8
-1 sprites/canals.pcx 258 8 09 23 64 -31 0
-1 sprites/canals.pcx 338 8 09 39 64 -31 -8
-1 sprites/canals.pcx 418 8 09 59 64 -31 -36
-1 sprites/canals.pcx 498 8 09 65 64 -31 -34
-1 sprites/canals.pcx 578 8 09 59 64 -31 -36
-1 sprites/canals.pcx 658 8 09 59 64 -31 -28
-1 sprites/canals.pcx 2 88 09 62 64 -1 -51
-1 sprites/canals.pcx 82 88 09 62 64 -61 -43
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-1 sprites/canals.pcx 322 88 09 59 64 -31 -28
-1 sprites/canals.pcx 402 88 09 65 66 -33 -34
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-1 sprites/canals.pcx 562 88 09 59 64 -31 -28
-1 sprites/canals.pcx 642 88 09 62 64 -1 -43
-1 sprites/canals.pcx 722 88 09 60 64 -61 -43
-1 sprites/canals.pcx 2 168 09 62 66 -61 -43
-1 sprites/canals.pcx 82 168 09 60 64 -1 -43
-1 sprites/canals.pcx 162 168 09 59 64 -31 -28
-1 sprites/canals.pcx 242 168 09 59 64 -31 -28
-1 sprites/canals.pcx 322 168 09 59 64 -31 -28
-1 sprites/canals.pcx 402 168 09 59 64 -31 -28
-1 sprites/canals.pcx 482 168 09 60 64 -1 -43
-1 sprites/canals.pcx 562 168 09 62 68 -61 -43
-1 sprites/canals.pcx 642 168 09 60 64 -61 -43
-1 sprites/canals.pcx 722 168 09 62 64 -1 -43
-1 sprites/canals.pcx 2 248 09 59 64 -31 -36
-1 sprites/canals.pcx 82 248 09 65 64 -31 -34
-1 sprites/canals.pcx 162 248 09 59 64 -31 -36
-1 sprites/canals.pcx 242 248 09 59 64 -31 -28
-1 sprites/canals.pcx 322 248 09 62 64 -1 -51
-1 sprites/canals.pcx 402 248 09 62 64 -61 -43
-1 sprites/canals.pcx 482 248 09 62 64 -61 -51
-1 sprites/canals.pcx 562 248 09 62 64 -1 -43
-1 sprites/canals.pcx 642 248 09 59 64 -31 -28
-1 sprites/canals.pcx 722 248 09 65 66 -33 -34
-1 sprites/canals.pcx 2 328 09 59 64 -31 -28
-1 sprites/canals.pcx 82 328 09 59 64 -31 -28
-1 sprites/canals.pcx 162 328 09 62 64 -1 -43
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-1 sprites/canals.pcx 322 328 09 62 66 -61 -43
-1 sprites/canals.pcx 402 328 09 60 64 -1 -43
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-1 sprites/canals.pcx 2 408 09 60 64 -1 -43
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-1 sprites/canals.pcx 162 408 09 60 64 -61 -43
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-1 sprites/canals.pcx 322 408 09 37 70 -31 -6
-1 sprites/canals.pcx 402 408 09 37 70 -31 0
-1 sprites/canals.pcx 482 408 09 37 70 -37 0
-1 sprites/canals.pcx 562 408 09 37 70 -37 -6
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-1 sprites/canals.pcx 482 488 09 20 20 0 0

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@@ -7,52 +7,52 @@
// See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
//
-1 * 0 0C "Electrified rail by Michael Blunck"
-1 * 3 05 05 30
-1 sprites/elrails.png 8bpp 66 8 32 16 -29 -2 normal
-1 sprites/elrails.png 8bpp 114 8 32 16 -1 -2 normal
-1 sprites/elrails.png 8bpp 162 8 32 1 -1 -2 normal
-1 sprites/elrails.png 8bpp 210 8 1 16 0 -3 normal
-1 sprites/elrails.png 8bpp 226 8 32 24 -29 -2 normal
-1 sprites/elrails.png 8bpp 274 8 32 9 -1 6 normal
-1 sprites/elrails.png 8bpp 322 8 32 9 -29 6 normal
-1 sprites/elrails.png 8bpp 370 8 32 24 -1 -2 normal
-1 sprites/elrails.png 8bpp 418 8 32 16 -29 -2 normal
-1 sprites/elrails.png 8bpp 466 8 32 16 -1 -2 normal
-1 sprites/elrails.png 8bpp 514 8 32 1 -1 -2 normal
-1 sprites/elrails.png 8bpp 562 8 1 16 0 -3 normal
-1 sprites/elrails.png 8bpp 578 8 32 24 -29 -2 normal
-1 sprites/elrails.png 8bpp 626 8 32 9 -1 6 normal
-1 sprites/elrails.png 8bpp 674 8 32 9 -29 6 normal
-1 sprites/elrails.png 8bpp 722 8 32 24 -1 -2 normal
-1 sprites/elrails.png 8bpp 2 56 32 16 -29 -2 normal
-1 sprites/elrails.png 8bpp 50 56 32 16 -1 -2 normal
-1 sprites/elrails.png 8bpp 98 56 32 1 -1 -2 normal
-1 sprites/elrails.png 8bpp 146 56 1 16 0 -3 normal
-1 sprites/elrails.png 8bpp 162 56 32 24 -29 -2 normal
-1 sprites/elrails.png 8bpp 210 56 32 9 -1 6 normal
-1 sprites/elrails.png 8bpp 258 56 32 9 -29 6 normal
-1 sprites/elrails.png 8bpp 306 56 32 24 -1 -2 normal
-1 sprites/elrails.png 8bpp 354 56 16 8 -29 6 normal
-1 sprites/elrails.png 8bpp 386 56 16 8 -1 -2 normal
-1 sprites/elrails.png 8bpp 418 56 16 8 -13 -2 normal
-1 sprites/elrails.png 8bpp 450 56 16 8 15 6 normal
-1 sprites/elrails.png 8bpp 482 56 8 16 -7 -14 normal
-1 sprites/elrails.png 8bpp 498 56 8 18 0 -17 normal
-1 sprites/elrails.png 8bpp 514 56 8 16 0 -14 normal
-1 sprites/elrails.png 8bpp 530 56 8 18 -7 -17 normal
-1 sprites/elrails.png 8bpp 546 56 2 16 0 -15 normal
-1 sprites/elrails.png 8bpp 562 56 2 18 0 -16 normal
-1 sprites/elrails.png 8bpp 578 56 8 16 0 -15 normal
-1 sprites/elrails.png 8bpp 594 56 8 16 -7 -15 normal
-1 sprites/elrails.png 8bpp 610 56 13 16 4 2 normal
-1 sprites/elrails.png 8bpp 642 56 20 16 0 2 normal
-1 sprites/elrails.png 8bpp 674 56 20 16 0 2 normal
-1 sprites/elrails.png 8bpp 706 56 20 16 0 2 normal
-1 sprites/elrails.png 8bpp 738 56 38 30 -3 -14 normal
-1 sprites/elrails.png 8bpp 2 104 72 44 -16 -8 normal
-1 sprites/elrails.png 8bpp 82 104 44 35 -21 -2 normal
-1 sprites/elrails.png 8bpp 146 104 72 44 -16 -35 normal
-1 sprites/elrails.png 8bpp 226 104 20 19 0 1 normal
-1 sprites/elrails.png 8bpp 258 104 32 32 0 0 normal
-1 sprites/elrails.png 8bpp 306 104 12 22 -9 -18 normal
-1 sprites/elrails.png 8bpp 338 104 12 22 -1 -18 normal
-1 * 0 05 05 30
-1 sprites/elrails.pcx 66 8 01 16 32 -29 -2
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// OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
// See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
//
-1 * 0 0C "Fix bugs in the original graphics. By Addi and PaulC."
// Non-toyland specific
-1 * 6 07 83 01 \7= 03 3D
// Fix missing wheels on the wood trucks
-1 * 0 0C "Fixing (alignment) bugs in the orignal graphics. By Addi."
-1 * 6 07 83 01 \7= 03 69
// Different grahpics for same wood truck
-1 * 14 0A 04 01 87 0C 01 89 0C 01 07 0E 01 09 0E
-1 sprites/fix_graphics.png 8bpp 82 8 22 16 -6 -7 normal
-1 sprites/fix_graphics.png 8bpp 114 8 22 16 -14 -7 normal
-1 sprites/fix_graphics.png 8bpp 146 8 22 16 -6 -7 normal
-1 sprites/fix_graphics.png 8bpp 178 8 22 16 -14 -7 normal
// Show correct graphics for various 3rd generation trucks
-1 sprites/fix_graphics.pcx 82 8 09 16 22 -6 -7
-1 sprites/fix_graphics.pcx 114 8 09 16 22 -14 -7
-1 sprites/fix_graphics.pcx 146 8 09 16 22 -6 -7
-1 sprites/fix_graphics.pcx 178 8 09 16 22 -14 -7
// Different grahpics for lots of trucks
-1 * 5 0A 01 28 C4 0D
-1 sprites/fix_graphics.png 8bpp 226 8 8 18 -3 -10 normal
-1 sprites/fix_graphics.png 8bpp 242 8 20 16 -14 -7 normal
-1 sprites/fix_graphics.png 8bpp 274 8 28 12 -14 -6 normal
-1 sprites/fix_graphics.png 8bpp 322 8 20 16 -6 -7 normal
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-1 sprites/fix_graphics.png 8bpp 402 8 28 12 -14 -6 normal
-1 sprites/fix_graphics.png 8bpp 450 8 20 16 -6 -7 normal
-1 sprites/fix_graphics.png 8bpp 482 8 8 18 -3 -10 normal
-1 sprites/fix_graphics.png 8bpp 498 8 20 16 -14 -7 normal
-1 sprites/fix_graphics.png 8bpp 530 8 28 12 -14 -6 normal
-1 sprites/fix_graphics.png 8bpp 578 8 20 16 -6 -7 normal
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-1 sprites/fix_graphics.png 8bpp 658 8 28 12 -14 -6 normal
-1 sprites/fix_graphics.png 8bpp 706 8 20 16 -6 -7 normal
-1 sprites/fix_graphics.png 8bpp 738 8 8 18 -3 -10 normal
-1 sprites/fix_graphics.png 8bpp 754 8 22 16 -14 -7 normal
-1 sprites/fix_graphics.png 8bpp 2 40 28 12 -14 -6 normal
-1 sprites/fix_graphics.png 8bpp 50 40 22 16 -6 -7 normal
-1 sprites/fix_graphics.png 8bpp 82 40 8 18 -3 -10 normal
-1 sprites/fix_graphics.png 8bpp 98 40 22 16 -14 -7 normal
-1 sprites/fix_graphics.png 8bpp 130 40 28 12 -14 -6 normal
-1 sprites/fix_graphics.png 8bpp 178 40 22 16 -6 -7 normal
-1 sprites/fix_graphics.png 8bpp 210 40 8 18 -3 -10 normal
-1 sprites/fix_graphics.png 8bpp 226 40 22 16 -14 -7 normal
-1 sprites/fix_graphics.png 8bpp 258 40 28 12 -14 -6 normal
-1 sprites/fix_graphics.png 8bpp 306 40 22 16 -6 -7 normal
-1 sprites/fix_graphics.png 8bpp 338 40 8 18 -3 -10 normal
-1 sprites/fix_graphics.png 8bpp 354 40 22 16 -14 -7 normal
-1 sprites/fix_graphics.png 8bpp 386 40 28 12 -14 -6 normal
-1 sprites/fix_graphics.png 8bpp 434 40 22 16 -6 -7 normal
-1 sprites/fix_graphics.png 8bpp 466 40 8 18 -3 -10 normal
-1 sprites/fix_graphics.png 8bpp 482 40 20 16 -14 -7 normal
-1 sprites/fix_graphics.png 8bpp 514 40 28 12 -14 -6 normal
-1 sprites/fix_graphics.png 8bpp 562 40 20 16 -6 -7 normal
-1 sprites/fix_graphics.png 8bpp 594 40 8 18 -3 -10 normal
-1 sprites/fix_graphics.png 8bpp 610 40 20 16 -14 -7 normal
-1 sprites/fix_graphics.png 8bpp 642 40 28 12 -14 -6 normal
-1 sprites/fix_graphics.png 8bpp 690 40 20 16 -6 -7 normal
// Fix clipping on the 2nd generation paper truck
-1 sprites/fix_graphics.pcx 226 8 01 18 8 -3 -10
-1 sprites/fix_graphics.pcx 242 8 09 16 20 -14 -7
-1 sprites/fix_graphics.pcx 274 8 01 12 28 -14 -6
-1 sprites/fix_graphics.pcx 322 8 09 16 20 -6 -7
-1 sprites/fix_graphics.pcx 354 8 01 18 8 -3 -10
-1 sprites/fix_graphics.pcx 370 8 09 16 20 -14 -7
-1 sprites/fix_graphics.pcx 402 8 01 12 28 -14 -6
-1 sprites/fix_graphics.pcx 450 8 09 16 20 -6 -7
-1 sprites/fix_graphics.pcx 482 8 01 18 8 -3 -10
-1 sprites/fix_graphics.pcx 498 8 09 16 20 -14 -7
-1 sprites/fix_graphics.pcx 530 8 01 12 28 -14 -6
-1 sprites/fix_graphics.pcx 578 8 09 16 20 -6 -7
-1 sprites/fix_graphics.pcx 610 8 01 18 8 -3 -10
-1 sprites/fix_graphics.pcx 626 8 09 16 20 -14 -7
-1 sprites/fix_graphics.pcx 658 8 01 12 28 -14 -6
-1 sprites/fix_graphics.pcx 706 8 09 16 20 -6 -7
-1 sprites/fix_graphics.pcx 738 8 01 18 8 -3 -10
-1 sprites/fix_graphics.pcx 754 8 09 16 22 -14 -7
-1 sprites/fix_graphics.pcx 2 40 01 12 28 -14 -6
-1 sprites/fix_graphics.pcx 50 40 09 16 22 -6 -7
-1 sprites/fix_graphics.pcx 82 40 01 18 8 -3 -10
-1 sprites/fix_graphics.pcx 98 40 09 16 22 -14 -7
-1 sprites/fix_graphics.pcx 130 40 01 12 28 -14 -6
-1 sprites/fix_graphics.pcx 178 40 09 16 22 -6 -7
-1 sprites/fix_graphics.pcx 210 40 01 18 8 -3 -10
-1 sprites/fix_graphics.pcx 226 40 09 16 22 -14 -7
-1 sprites/fix_graphics.pcx 258 40 01 12 28 -14 -6
-1 sprites/fix_graphics.pcx 306 40 09 16 22 -6 -7
-1 sprites/fix_graphics.pcx 338 40 01 18 8 -3 -10
-1 sprites/fix_graphics.pcx 354 40 09 16 22 -14 -7
-1 sprites/fix_graphics.pcx 386 40 01 12 28 -14 -6
-1 sprites/fix_graphics.pcx 434 40 09 16 22 -6 -7
-1 sprites/fix_graphics.pcx 466 40 01 18 8 -3 -10
-1 sprites/fix_graphics.pcx 482 40 09 16 20 -14 -7
-1 sprites/fix_graphics.pcx 514 40 01 12 28 -14 -6
-1 sprites/fix_graphics.pcx 562 40 09 16 20 -6 -7
-1 sprites/fix_graphics.pcx 594 40 01 18 8 -3 -10
-1 sprites/fix_graphics.pcx 610 40 09 16 20 -14 -7
-1 sprites/fix_graphics.pcx 642 40 01 12 28 -14 -6
-1 sprites/fix_graphics.pcx 690 40 09 16 20 -6 -7
// Different grahpics for same truck
-1 * 14 0A 04 01 9D 0C 01 9F 0C 01 A1 0C 01 A3 0C
-1 sprites/fix_graphics.png 8bpp 738 40 22 16 -14 -7 normal
-1 sprites/fix_graphics.png 8bpp 770 40 22 16 -6 -7 normal
-1 sprites/fix_graphics.png 8bpp 2 72 22 16 -14 -7 normal
-1 sprites/fix_graphics.png 8bpp 34 72 22 16 -6 -7 normal
// Fix clipping on the 1st generation paper truck
-1 sprites/fix_graphics.pcx 738 40 09 16 22 -14 -7
-1 sprites/fix_graphics.pcx 770 40 09 16 22 -6 -7
-1 sprites/fix_graphics.pcx 2 72 09 16 22 -14 -7
-1 sprites/fix_graphics.pcx 34 72 09 16 22 -6 -7
// Different grahpics for same paper truck
-1 * 14 0A 04 01 5D 0D 01 5F 0D 01 61 0D 01 63 0D
-1 sprites/fix_graphics.png 8bpp 82 72 22 16 -14 -7 normal
-1 sprites/fix_graphics.png 8bpp 114 72 22 17 -5 -7 normal
-1 sprites/fix_graphics.png 8bpp 146 72 22 17 -14 -8 normal
-1 sprites/fix_graphics.png 8bpp 178 72 22 16 -6 -7 normal
// Fix clipping on the 3rd generation paper truck
-1 sprites/fix_graphics.pcx 82 72 09 16 22 -14 -7
-1 sprites/fix_graphics.pcx 114 72 09 17 22 -5 -7
-1 sprites/fix_graphics.pcx 146 72 09 17 22 -14 -8
-1 sprites/fix_graphics.pcx 178 72 09 16 22 -6 -7
// Different grahpics for same paper truck (truck #2)
-1 * 14 0A 04 01 1D 0E 01 1F 0E 01 21 0E 01 23 0E
-1 sprites/fix_graphics.png 8bpp 226 72 22 16 -14 -7 normal
-1 sprites/fix_graphics.png 8bpp 258 72 22 16 -6 -7 normal
-1 sprites/fix_graphics.png 8bpp 290 72 22 16 -14 -7 normal
-1 sprites/fix_graphics.png 8bpp 322 72 22 16 -6 -7 normal
// Fix clipping on the toyland toy van in the German DOS graphics
-1 * 6 07 83 01 \7! 03 02
-1 * 5 0A 01 01 5D 0C
-1 sprites/fix_graphics.png 8bpp 18 296 20 16 -14 -7 normal
// Non-toyland specific
-1 * 6 07 83 01 \7= 03 08
// Fix offsets for the monorail bridge heads
-1 sprites/fix_graphics.pcx 226 72 09 16 22 -14 -7
-1 sprites/fix_graphics.pcx 258 72 09 16 22 -6 -7
-1 sprites/fix_graphics.pcx 290 72 09 16 22 -14 -7
-1 sprites/fix_graphics.pcx 322 72 09 16 22 -6 -7
// Misaligned monorail bridge heads
-1 * 8 0A 02 01 EA 10 02 EC 10
-1 sprites/fix_graphics.png 8bpp 370 72 48 35 -23 -7 normal
-1 sprites/fix_graphics.png 8bpp 434 72 48 35 -23 -7 normal
-1 sprites/fix_graphics.png 8bpp 498 72 49 21 -24 3 normal
// Fix offsets for the maglev bridge heads
-1 * 8 0A 02 01 12 11 02 14 11
-1 sprites/fix_graphics.png 8bpp 322 486 48 35 -23 -7 normal
-1 sprites/fix_graphics.png 8bpp 386 486 48 35 -23 -7 normal
-1 sprites/fix_graphics.png 8bpp 450 486 49 21 -24 3 normal
// Toyland specific
-1 * 6 07 83 01 \7! 03 0F
// Fix offsets for the toyland monorail bridge heads
-1 * 8 0A 02 01 EA 10 02 EC 10
-1 sprites/fix_graphics.png 8bpp 610 630 48 35 -23 -7 normal
-1 sprites/fix_graphics.png 8bpp 674 630 48 35 -23 -7 normal
-1 sprites/fix_graphics.png 8bpp 738 630 49 21 -24 3 normal
// Fix offsets for the toyland maglev bridge heads
-1 * 8 0A 02 01 12 11 02 14 11
-1 sprites/fix_graphics.png 8bpp 18 678 48 35 -23 -7 normal
-1 sprites/fix_graphics.png 8bpp 82 678 48 35 -23 -7 normal
-1 sprites/fix_graphics.png 8bpp 146 678 49 21 -24 3 normal
// Fix colours for toyland maglev junction overlays
-1 * 5 0A 01 06 91 04
-1 sprites/fix_graphics.png 8bpp 338 630 30 16 -14 8 normal
-1 sprites/fix_graphics.png 8bpp 386 630 30 16 -14 8 normal
-1 sprites/fix_graphics.png 8bpp 434 630 40 7 -19 4 normal
-1 sprites/fix_graphics.png 8bpp 482 630 40 7 -19 20 normal
-1 sprites/fix_graphics.png 8bpp 530 630 12 19 11 6 normal
-1 sprites/fix_graphics.png 8bpp 562 630 12 19 -21 6 normal
// Fix transparency of cinema
-1 sprites/fix_graphics.pcx 370 72 09 35 48 -23 -7
-1 sprites/fix_graphics.pcx 434 72 09 35 48 -23 -7
-1 sprites/fix_graphics.pcx 498 72 09 21 49 -24 3
// Improperly cut cinema
-1 * 5 0A 01 02 34 11
-1 sprites/fix_graphics.png 8bpp 578 72 64 31 -31 0 normal
-1 sprites/fix_graphics.png 8bpp 658 72 50 47 -28 -20 normal
// Fix misaligned undergrounds for temperate monorail
-1 sprites/fix_graphics.pcx 578 72 09 31 64 -31 0
-1 sprites/fix_graphics.pcx 658 72 09 47 50 -28 -20
// Misaligned undergrounds for temperate monorail
-1 * 6 07 83 01 \7! 00 06
-1 * 5 0A 01 05 4C 04
-1 sprites/fix_graphics.png 8bpp 2 136 64 31 -31 0 normal
-1 sprites/fix_graphics.png 8bpp 82 136 64 31 -31 0 normal
-1 sprites/fix_graphics.png 8bpp 162 136 64 31 -31 0 normal
-1 sprites/fix_graphics.png 8bpp 242 136 64 31 -31 0 normal
-1 sprites/fix_graphics.png 8bpp 322 136 64 31 -31 0 normal
// Fix misaligned undergrounds for arctic monorail
-1 sprites/fix_graphics.pcx 2 136 09 31 64 -31 0
-1 sprites/fix_graphics.pcx 82 136 09 31 64 -31 0
-1 sprites/fix_graphics.pcx 162 136 09 31 64 -31 0
-1 sprites/fix_graphics.pcx 242 136 09 31 64 -31 0
-1 sprites/fix_graphics.pcx 322 136 09 31 64 -31 0
// Misaligned undergrounds for arctic monorail
-1 * 6 07 83 01 \7! 01 06
-1 * 5 0A 01 05 4C 04
-1 sprites/fix_graphics.png 8bpp 434 136 64 31 -31 0 normal
-1 sprites/fix_graphics.png 8bpp 514 136 64 31 -31 0 normal
-1 sprites/fix_graphics.png 8bpp 594 136 64 31 -31 0 normal
-1 sprites/fix_graphics.png 8bpp 674 136 64 31 -31 0 normal
-1 sprites/fix_graphics.png 8bpp 2 184 64 31 -31 0 normal
// Fix misaligned undergrounds for tropical/desert monorail/maglev
-1 sprites/fix_graphics.pcx 434 136 09 31 64 -31 0
-1 sprites/fix_graphics.pcx 514 136 09 31 64 -31 0
-1 sprites/fix_graphics.pcx 594 136 09 31 64 -31 0
-1 sprites/fix_graphics.pcx 674 136 09 31 64 -31 0
-1 sprites/fix_graphics.pcx 2 184 09 31 64 -31 0
// Misaligned undergrounds for tropical/desert monorail/maglev
-1 * 6 07 83 01 \7! 02 10
-1 * 11 0A 03 05 4C 04 05 66 04 05 B8 04
-1 sprites/fix_graphics.png 8bpp 114 184 64 31 -31 0 normal
-1 sprites/fix_graphics.png 8bpp 194 184 64 31 -31 0 normal
-1 sprites/fix_graphics.png 8bpp 274 184 64 31 -31 0 normal
-1 sprites/fix_graphics.png 8bpp 354 184 64 31 -31 0 normal
-1 sprites/fix_graphics.png 8bpp 434 184 64 31 -31 0 normal
-1 sprites/fix_graphics.png 8bpp 514 184 64 31 -31 0 normal
-1 sprites/fix_graphics.png 8bpp 594 184 64 31 -31 0 normal
-1 sprites/fix_graphics.png 8bpp 674 184 64 31 -31 0 normal
-1 sprites/fix_graphics.png 8bpp 2 232 64 31 -31 0 normal
-1 sprites/fix_graphics.png 8bpp 82 232 64 31 -31 0 normal
-1 sprites/fix_graphics.png 8bpp 162 232 64 31 -31 0 normal
-1 sprites/fix_graphics.png 8bpp 242 232 64 31 -31 0 normal
-1 sprites/fix_graphics.png 8bpp 322 232 64 31 -31 0 normal
-1 sprites/fix_graphics.png 8bpp 402 232 64 31 -31 0 normal
-1 sprites/fix_graphics.png 8bpp 482 232 64 31 -31 0 normal
// Fix misaligned X crossing for snow-covered monorail
-1 sprites/fix_graphics.pcx 114 184 09 31 64 -31 0
-1 sprites/fix_graphics.pcx 194 184 09 31 64 -31 0
-1 sprites/fix_graphics.pcx 274 184 09 31 64 -31 0
-1 sprites/fix_graphics.pcx 354 184 09 31 64 -31 0
-1 sprites/fix_graphics.pcx 434 184 09 31 64 -31 0
-1 sprites/fix_graphics.pcx 514 184 09 31 64 -31 0
-1 sprites/fix_graphics.pcx 594 184 09 31 64 -31 0
-1 sprites/fix_graphics.pcx 674 184 09 31 64 -31 0
-1 sprites/fix_graphics.pcx 2 232 09 31 64 -31 0
-1 sprites/fix_graphics.pcx 82 232 09 31 64 -31 0
-1 sprites/fix_graphics.pcx 162 232 09 31 64 -31 0
-1 sprites/fix_graphics.pcx 242 232 09 31 64 -31 0
-1 sprites/fix_graphics.pcx 322 232 09 31 64 -31 0
-1 sprites/fix_graphics.pcx 402 232 09 31 64 -31 0
-1 sprites/fix_graphics.pcx 482 232 09 31 64 -31 0
// Misaligned monorail snowed X crossing
-1 * 6 07 83 01 \7! 01 02
-1 * 5 0A 01 01 65 04
-1 sprites/fix_graphics.png 8bpp 594 232 64 31 -31 0 normal
// Fix offsets for the tropical house
-1 sprites/fix_graphics.pcx 594 232 09 31 64 -31 0
// Floating tropical house
-1 * 6 07 83 01 \7! 02 02
-1 * 5 0A 01 01 FF 11
-1 sprites/fix_graphics.png 8bpp 706 232 64 47 -31 -16 normal
-1 sprites/fix_graphics.pcx 706 232 09 47 64 -31 -16
// Clipped vehicle in the original German DOS graphics
-1 * 6 07 83 01 \7! 03 02
-1 * 5 0A 01 01 5D 0C
-1 sprites/fix_graphics.pcx 776 232 09 16 20 -14 -7
// Graphics metadata pixel higher than actual graphics
-1 * 6 12 01 00 01 AC E2
-1 sprites/fix_graphics.png 8bpp 66 296 9 10 0 0 normal
-1 sprites/fix_graphics.pcx 776 250 01 10 9 0 0
// Non-toyland specific
-1 * 6 07 83 01 \7= 03 0A
// Fix offsets for the tubular bridge pillars
-1 * 5 0A 01 04 05 0A
-1 sprites/fix_graphics.png 8bpp 98 296 4 9 2 -1 normal
-1 sprites/fix_graphics.png 8bpp 114 296 4 9 2 -1 normal
-1 sprites/fix_graphics.png 8bpp 130 296 4 9 -4 0 normal
-1 sprites/fix_graphics.png 8bpp 146 296 4 9 -4 0 normal
// Fix offsets for the cantilever bridge pillars
-1 * 5 0A 01 04 DD 09
-1 sprites/fix_graphics.png 8bpp 178 296 10 11 2 -3 normal
-1 sprites/fix_graphics.png 8bpp 194 296 10 12 2 -2 normal
-1 sprites/fix_graphics.png 8bpp 210 296 10 11 -10 -1 normal
-1 sprites/fix_graphics.png 8bpp 226 296 10 11 -10 -1 normal
// Toyland specific
-1 * 6 07 83 01 \7! 03 0A
// Fix offsets for the toyland tubular bridge pillars
-1 * 5 0A 01 04 05 0A
-1 sprites/fix_graphics.png 8bpp 248 296 4 9 2 -1 normal
-1 sprites/fix_graphics.png 8bpp 264 296 4 9 2 -1 normal
-1 sprites/fix_graphics.png 8bpp 280 296 4 9 -4 0 normal
-1 sprites/fix_graphics.png 8bpp 296 296 4 9 -4 0 normal
// Fix offsets for the toyland cantilever bridge pillars
-1 * 5 0A 01 04 DD 09
-1 sprites/fix_graphics.png 8bpp 328 296 10 11 2 -3 normal
-1 sprites/fix_graphics.png 8bpp 344 296 10 12 2 -2 normal
-1 sprites/fix_graphics.png 8bpp 360 296 10 11 -10 -1 normal
-1 sprites/fix_graphics.png 8bpp 376 296 10 11 -10 -1 normal
// Wrong, non-translated colours in tubular bridge in 'normal' climates
// Toyland has separate sprites which are not colour translated, thus
// this does not apply there;
// Pillars are changed for all climates further up
-1 * 6 07 83 01 \7= 03 \b22
// Main tubular bridge sprites
-1 * 5 0A 01 \b6 \w2559
-1 sprites/fix_graphics.png 8bpp 2 330 32 40 -30 -26 normal
-1 sprites/fix_graphics.png 8bpp 52 330 44 50 -42 -26 normal
-1 sprites/fix_graphics.png 8bpp 116 330 46 45 -42 -21 normal
-1 sprites/fix_graphics.png 8bpp 180 330 46 45 -2 -20 normal
-1 sprites/fix_graphics.png 8bpp 244 330 44 50 0 -25 normal
-1 sprites/fix_graphics.png 8bpp 308 330 32 41 0 -25 normal
// start rail bridge
-1 * 5 0A 01 01 \w2569
-1 sprites/fix_graphics.png 8bpp 350 330 52 29 -25 -4 normal
// start rail + road bridge
-1 * 5 0A 01 02 \w2574
-1 sprites/fix_graphics.png 8bpp 420 330 50 29 -25 -4 normal
-1 sprites/fix_graphics.png 8bpp 489 330 52 29 -25 -4 normal
// start road + monorail bridge
-1 * 5 0A 01 02 \w2580
-1 sprites/fix_graphics.png 8bpp 559 330 50 29 -25 -4 normal
-1 sprites/fix_graphics.png 8bpp 629 330 52 29 -25 -4 normal
// start monrail + maglev bridge
-1 * 5 0A 01 02 \w2586
-1 sprites/fix_graphics.png 8bpp 699 330 50 29 -25 -4 normal
-1 sprites/fix_graphics.png 8bpp 489 283 52 29 -25 -4 normal
// start maglev bridge
-1 * 5 0A 01 01 \w2592
-1 sprites/fix_graphics.png 8bpp 559 283 50 29 -25 -4 normal
// GUI sprite
-1 * 5 0A 01 01 \w2600
-1 sprites/fix_graphics.png 8bpp 433 298 40 15 0 5 normal
// Remove road markings from tropical rail crossings
-1 * 6 07 83 01 \7! 02 19
-1 * 14 0A 04 04 5A 05 08 62 05 08 6E 05 04 7A 05
-1 sprites/fix_graphics.png 8bpp 2 390 64 31 -31 0 normal
-1 sprites/fix_graphics.png 8bpp 82 390 64 31 -31 0 normal
-1 sprites/fix_graphics.png 8bpp 162 390 64 31 -31 0 normal
-1 sprites/fix_graphics.png 8bpp 242 390 64 31 -31 0 normal
-1 sprites/fix_graphics.png 8bpp 322 390 64 31 -31 0 normal
-1 sprites/fix_graphics.png 8bpp 402 390 64 31 -31 0 normal
-1 sprites/fix_graphics.png 8bpp 482 390 64 31 -31 0 normal
-1 sprites/fix_graphics.png 8bpp 562 390 64 31 -31 0 normal
-1 sprites/fix_graphics.png 8bpp 642 390 64 31 -31 0 normal
-1 sprites/fix_graphics.png 8bpp 722 390 64 31 -31 0 normal
-1 sprites/fix_graphics.png 8bpp 2 438 64 31 -31 0 normal
-1 sprites/fix_graphics.png 8bpp 82 438 64 31 -31 0 normal
-1 sprites/fix_graphics.png 8bpp 162 438 64 31 -31 0 normal
-1 sprites/fix_graphics.png 8bpp 242 438 64 31 -31 0 normal
-1 sprites/fix_graphics.png 8bpp 322 438 64 31 -31 0 normal
-1 sprites/fix_graphics.png 8bpp 402 438 64 31 -31 0 normal
-1 sprites/fix_graphics.png 8bpp 482 438 64 31 -31 0 normal
-1 sprites/fix_graphics.png 8bpp 562 438 64 31 -31 0 normal
-1 sprites/fix_graphics.png 8bpp 642 438 64 31 -31 0 normal
-1 sprites/fix_graphics.png 8bpp 722 438 64 31 -31 0 normal
-1 sprites/fix_graphics.png 8bpp 2 486 64 31 -31 0 normal
-1 sprites/fix_graphics.png 8bpp 82 486 64 31 -31 0 normal
-1 sprites/fix_graphics.png 8bpp 162 486 64 31 -31 0 normal
-1 sprites/fix_graphics.png 8bpp 242 486 64 31 -31 0 normal
// Fix transparency of steel mill
-1 * 5 0A 01 06 46 08
-1 sprites/fix_graphics.png 8bpp 162 870 64 31 -31 0 normal
-1 sprites/fix_graphics.png 8bpp 242 870 64 51 -31 -21 normal
-1 sprites/fix_graphics.png 8bpp 322 870 64 31 -31 0 normal
-1 sprites/fix_graphics.png 8bpp 402 870 49 58 -29 -29 normal
-1 sprites/fix_graphics.png 8bpp 466 870 64 31 -31 0 normal
-1 sprites/fix_graphics.png 8bpp 546 870 45 42 -18 -12 normal
-1 * 5 0A 01 0A 4D 08
-1 sprites/fix_graphics.png 8bpp 610 486 64 31 -31 0 normal
-1 sprites/fix_graphics.png 8bpp 690 486 59 61 -31 -33 normal
-1 sprites/fix_graphics.png 8bpp 2 566 64 31 -31 0 normal
-1 sprites/fix_graphics.png 8bpp 82 566 51 50 -25 -21 normal
-1 sprites/fix_graphics.png 8bpp 606 870 64 31 -31 0 normal
-1 sprites/fix_graphics.png 8bpp 686 870 64 46 -31 -16 normal
-1 sprites/fix_graphics.png 8bpp 2 945 64 31 -31 0 normal
-1 sprites/fix_graphics.png 8bpp 82 945 50 51 -29 -21 normal
-1 sprites/fix_graphics.png 8bpp 146 945 64 31 -31 0 normal
-1 sprites/fix_graphics.png 8bpp 226 945 47 42 -18 -12 normal
-1 * 5 0A 01 04 58 08
-1 sprites/fix_graphics.png 8bpp 162 566 64 31 -31 0 normal
-1 sprites/fix_graphics.png 8bpp 242 566 59 52 -31 -24 normal
-1 sprites/fix_graphics.png 8bpp 306 566 64 31 -31 0 normal
-1 sprites/fix_graphics.png 8bpp 386 566 51 44 -25 -15 normal
// Fix transparency of oil well
-1 * 5 0A 01 07 7D 08
-1 sprites/fix_graphics.png 8bpp 2 630 64 31 -31 0 normal
-1 sprites/fix_graphics.png 8bpp 482 566 31 50 -11 -28 normal
-1 sprites/fix_graphics.png 8bpp 530 566 31 47 -11 -25 normal
-1 sprites/fix_graphics.png 8bpp 578 566 31 47 -11 -25 normal
-1 sprites/fix_graphics.png 8bpp 626 566 31 47 -11 -25 normal
-1 sprites/fix_graphics.png 8bpp 674 566 31 49 -11 -27 normal
-1 sprites/fix_graphics.png 8bpp 722 566 31 52 -11 -30 normal
-1 * 6 07 83 01 \7! 01 02
-1 * 5 0A 01 01 7D 08
-1 sprites/fix_graphics.png 8bpp 114 630 64 31 -31 0 normal
-1 * 6 07 83 01 \7! 02 02
-1 * 5 0A 01 01 7D 08
-1 sprites/fix_graphics.png 8bpp 226 630 64 31 -31 0 normal
// Fix city airport's grass for temperate
-1 * 6 07 83 01 \7! 00 0A
-1 * 5 0A 01 09 4C 0A
-1 sprites/fix_graphics.png 8bpp 242 678 64 31 -31 0 normal
-1 sprites/fix_graphics.png 8bpp 322 678 64 31 -31 0 normal
-1 sprites/fix_graphics.png 8bpp 402 678 64 31 -31 0 normal
-1 sprites/fix_graphics.png 8bpp 482 678 64 31 -31 0 normal
-1 sprites/fix_graphics.png 8bpp 562 678 64 31 -31 0 normal
-1 sprites/fix_graphics.png 8bpp 642 678 64 31 -31 0 normal
-1 sprites/fix_graphics.png 8bpp 722 678 64 31 -31 0 normal
-1 sprites/fix_graphics.png 8bpp 2 726 64 31 -31 0 normal
-1 sprites/fix_graphics.png 8bpp 82 726 64 31 -31 0 normal
// Fix city airport's grass for arctic
-1 * 6 07 83 01 \7! 01 0A
-1 * 5 0A 01 09 4C 0A
-1 sprites/fix_graphics.png 8bpp 194 726 64 31 -31 0 normal
-1 sprites/fix_graphics.png 8bpp 274 726 64 31 -31 0 normal
-1 sprites/fix_graphics.png 8bpp 354 726 64 31 -31 0 normal
-1 sprites/fix_graphics.png 8bpp 434 726 64 31 -31 0 normal
-1 sprites/fix_graphics.png 8bpp 514 726 64 31 -31 0 normal
-1 sprites/fix_graphics.png 8bpp 594 726 64 31 -31 0 normal
-1 sprites/fix_graphics.png 8bpp 674 726 64 31 -31 0 normal
-1 sprites/fix_graphics.png 8bpp 2 774 64 31 -31 0 normal
-1 sprites/fix_graphics.png 8bpp 82 774 64 31 -31 0 normal
// Fix city airport's grass for tropical
-1 * 6 07 83 01 \7! 02 0A
-1 * 5 0A 01 09 4C 0A
-1 sprites/fix_graphics.png 8bpp 194 774 64 31 -31 0 normal
-1 sprites/fix_graphics.png 8bpp 274 774 64 31 -31 0 normal
-1 sprites/fix_graphics.png 8bpp 354 774 64 31 -31 0 normal
-1 sprites/fix_graphics.png 8bpp 434 774 64 31 -31 0 normal
-1 sprites/fix_graphics.png 8bpp 514 774 64 31 -31 0 normal
-1 sprites/fix_graphics.png 8bpp 594 774 64 31 -31 0 normal
-1 sprites/fix_graphics.png 8bpp 674 774 64 31 -31 0 normal
-1 sprites/fix_graphics.png 8bpp 2 822 64 31 -31 0 normal
-1 sprites/fix_graphics.png 8bpp 82 822 64 31 -31 0 normal
// Fix city airport's grass for toyland
-1 * 6 07 83 01 \7! 03 0A
-1 * 5 0A 01 09 4C 0A
-1 sprites/fix_graphics.png 8bpp 194 822 64 31 -31 0 normal
-1 sprites/fix_graphics.png 8bpp 274 822 64 31 -31 0 normal
-1 sprites/fix_graphics.png 8bpp 354 822 64 31 -31 0 normal
-1 sprites/fix_graphics.png 8bpp 434 822 64 31 -31 0 normal
-1 sprites/fix_graphics.png 8bpp 514 822 64 31 -31 0 normal
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-1 sprites/fix_graphics.png 8bpp 2 870 64 31 -31 0 normal
-1 sprites/fix_graphics.png 8bpp 82 870 64 31 -31 0 normal
// Wrong, non-translated colours in arctic buildings
-1 * 8 0A 02 01 1F 06 01 DB 11
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-1 * 8 0A 02 01 76 11 01 E6 11
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-1 * 8 0A 02 02 7E 11 01 E1 11
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// Fix buoy in-game; don't show black outline
-1 * 4 01 05 01 \b1
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-1 * 7 02 05 17 01 00 00 00
-1 * 7 03 05 01 08 00 17 00

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// See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
//
-1 * 0 0C "Flag graphics"
-1 * 3 05 14 24
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-1 * 0 05 14 24
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BIN
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// See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
//
-1 * 0 0C "Foundations. Non-halftile ones by Marcin Grzegorczyk"
-1 * 6 07 83 01 \7! 00 5B
-1 * 3 05 06 5A
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//
// $Id$
//
// This file is part of OpenTTD.
// OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
// OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
// See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
//
-1 * 0 0C "Monospaced characters (Liberation Mono)"
-1 * 0 12 01 03 60 20 00
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-1 * 0 12 01 03 80 80 00
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//U+0178 Latin Capital Letter Y With Diaeresis (only needed for mono as it is in the base set, but relocated by some code)
-1 * 0 12 01 03 01 78 01
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@@ -7,10 +7,10 @@
// See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
//
-1 * 0 0C "One way road graphics"
-1 * 3 05 09 06
-1 sprites/oneway.png 8bpp 34 8 24 16 -12 -8 normal
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-1 * 0 05 09 06
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BIN
media/extra_grf/oneway.pcx Normal file

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// Automatically generated by GRFCODEC. Do not modify!
// (Info version 32)
// Format: spritenum imagefile depth xpos ypos xsize ysize xrel yrel zoom flags
// (Info version 7)
// Format: spritenum pcxfile xpos ypos compression ysize xsize xrel yrel
//
// $Id$
//
@@ -14,6 +14,13 @@
// allowing it to be used.
//
//
// -- NFO Renum 'settings' --
// Do not make nforenum warn about the fact that we use a reserved GRF ID
// @@WARNING DISABLE 101
// -- End of NFO Renum 'settings' --
//
//
// Number of sprites, it is wrong, but GRFcodec automagically gets it right.
//
@@ -37,49 +44,67 @@
-1 * 0 07 A1 04 \7= FF FF FF FF 02
// Real version check.
-1 * 0 07 A1 04 \7> \w20304 01 01 03
-1 * 0 07 A1 04 \7> \w11432 00 06 03
// If the version check is supported, the string is translateable via OpenTTD
// itself. Use it!.
-1 * 0 0B 03 7F 06 "1.1 (or trunk r20304)" 00
-1 * 0 0B 03 7F 06 "0.6 (or trunk r11432)" 00
// Some OTTD versions before r11130 did support Action B, so use the English
// phrase there
-1 * 0 0B 03 7F FF "Requires OpenTTD version 1.1 (or trunk r20304) or better." 00
-1 * 0 0B 03 7F FF "Requires OpenTTD version 0.6 (or trunk r11432) or better." 00
// Final fallback. No Action B support, just skip to the end of the file.
-1 * 0 07 A1 04 \7= FF FF FF FF 00
// We are a DOS paletted NewGRF, so tell OpenTTD that. Then it can actually
// do the right thing. Yay for that feature as that means no duplicate NewGRF!
-1 * 0 14
"C" "INFO"
"B" "PALS" \w1 "D"
00
00
// GRF ID, must start with FF so it gets ignored
-1 * 0 08 08 FF "OTT"
//
// Check DOS vs Windows version.
//
#ifdef DOS
-1 * 0 07 8D 01 \7= 00 01
-1 * 0 0B 03 7F 01 "DOS" 00
#else
-1 * 0 07 8D 01 \7= 01 01
-1 * 0 0B 03 7F 01 "Windows" 00
#endif
// Dos and Windows graphic files have a different GRF ID.
-1 * 0 08 07 FF "OT"
#ifdef DOS
"D"
#else
"W"
#endif
// Name of the GRF
"OpenTTD's base graphics " 00
"OpenTTD's base graphics "
#ifdef DOS
"(DOS)"
#else
"(Windows)"
#endif
00
// Description of the GRF.
"License: GNU General Public License version 2" 0D
"License: GPL version 2 (source: svn://svn.openttd.org/extra/ottd_grf)" 0D
"Marcin Grzegorczyk: non-halftile foundations" 0D
"Michael Blunck: catenary, signals" 0D
"George: canals" 0D
"David Dallaston: tram tracks" 0D
"Jonathan G. Rennison: aqueducts" 0D
"Bilbo, Jasper Vries: font" 0D
"Andrew Parkhouse: rivers" 0D
"OpenTTD developers: other graphics" 00
//
// The real data of the GRF is acquired from several subfiles.
//
#include "2ccmap.nfo"
#ifdef DOS
# include "2ccmapd.nfo"
#else
# include "2ccmapw.nfo"
#endif
#include "signals.nfo"
#include "elrails.nfo"
#include "foundations.nfo"
@@ -94,13 +119,6 @@
#include "autorail.nfo"
#include "flags.nfo"
#include "openttdgui.nfo"
#include "airport_preview.nfo"
#include "chars.nfo"
#include "mono.nfo"
#include "overrides.nfo"
#include "fix_graphics.nfo"
#include "rivers/rapids.nfo"
#include "rivers/temperate.nfo"
#include "rivers/arctic.nfo"
#include "rivers/tropic.nfo"
#include "rivers/toyland.nfo"
#include "tunnel_portals.nfo"

View File

@@ -5,168 +5,171 @@
// OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
// OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
// See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
//
// -- NFO Renum 'settings' --
// Do not make nforenum warn about the fact that we use more sprites.
// We are the 'authority' on how many sprites may be used.
// @@WARNING DISABLE 60
// -- End of NFO Renum 'settings' --
//
-1 * 0 0C "OpenTTD GUI graphics"
-1 * 3 05 15 A2
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-1 sprites/openttdgui.pcx 658 376 01 9 9 3 3
-1 sprites/openttdgui.pcx 672 376 09 20 20 0 0
-1 sprites/openttdgui.pcx 700 376 09 20 20 0 0
-1 sprites/openttdgui.pcx 726 376 09 32 32 0 0
-1 sprites/openttdgui.pcx 764 376 09 10 10 0 0
-1 sprites/openttdgui.pcx 780 376 09 10 10 0 0
-1 sprites/openttdgui.pcx 4 430 09 7 7 0 0
-1 sprites/openttdgui.pcx 20 430 09 13 14 4 4
-1 sprites/openttdgui.pcx 38 430 09 8 7 0 0
-1 sprites/openttdgui.pcx 52 430 09 8 7 0 0
-1 sprites/openttdgui.pcx 65 430 09 8 7 0 0
// -- NFO Renum 'settings' --
// Undo disabling the warning
// @@WARNING ENABLE 60
// -- End of NFO Renum 'settings' --

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//
// $Id$
//
// This file is part of OpenTTD.
// OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
// OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
// See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
//
-1 * 0 0C "NewGRF overrides"
-1 * 30 00 08 01 03 00 11
44 44 22 02 44 44 01 11 // UKRS addons modifies UKRS
6D 62 04 02 6D 62 04 01 // DBSetXL ECS extension modifies DBSetXL
4D 65 6f 20 4D 65 6F 17 // LV4cut modifies LV4

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@@ -1,282 +0,0 @@
//
// $Id$
//
// This file is part of OpenTTD.
// OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
// OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
// See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
//
-1 * 0 0C "Arctic river graphics by andythenorth (Andrew Parkhouse)"
-1 * 4 01 05 01 3C
-1 sprites/arctic_snowy.png 8bpp 10 10 38 19 -5 0 normal
-1 sprites/arctic_snowy.png 8bpp 58 10 38 18 -5 13 normal
-1 sprites/arctic_snowy.png 8bpp 106 10 38 18 -31 13 normal
-1 sprites/arctic_snowy.png 8bpp 154 10 38 19 -31 0 normal
-1 sprites/arctic_snowy.png 8bpp 202 10 19 9 14 11 normal
-1 sprites/arctic_snowy.png 8bpp 234 10 16 9 -7 22 normal
-1 sprites/arctic_snowy.png 8bpp 266 10 19 9 -31 11 normal
-1 sprites/arctic_snowy.png 8bpp 298 10 16 9 -7 0 normal
-1 sprites/arctic_snowy.png 8bpp 330 10 8 6 25 13 normal
-1 sprites/arctic_snowy.png 8bpp 346 10 12 4 -5 27 normal
-1 sprites/arctic_snowy.png 8bpp 364 10 8 6 -31 13 normal
-1 sprites/arctic_snowy.png 8bpp 380 10 12 5 -5 0 normal
-1 sprites/arctic_snowy.png 8bpp 10 40 40 11 -7 0 normal
-1 sprites/arctic_snowy.png 8bpp 58 40 39 18 -6 5 normal
-1 sprites/arctic_snowy.png 8bpp 106 40 38 11 -31 12 normal
-1 sprites/arctic_snowy.png 8bpp 154 40 39 18 -31 0 normal
-1 sprites/arctic_snowy.png 8bpp 202 40 20 6 13 5 normal
-1 sprites/arctic_snowy.png 8bpp 234 40 13 7 -6 16 normal
-1 sprites/arctic_snowy.png 8bpp 266 40 20 6 -31 12 normal
-1 sprites/arctic_snowy.png 8bpp 298 40 13 7 -5 0 normal
-1 sprites/arctic_snowy.png 8bpp 330 40 8 5 25 6 normal
-1 sprites/arctic_snowy.png 8bpp 346 40 12 3 -5 20 normal
-1 sprites/arctic_snowy.png 8bpp 364 40 8 4 -31 13 normal
-1 sprites/arctic_snowy.png 8bpp 380 40 15 4 -7 0 normal
-1 sprites/arctic_snowy.png 8bpp 10 70 38 20 -5 -8 normal
-1 sprites/arctic_snowy.png 8bpp 58 70 38 26 -5 5 normal
-1 sprites/arctic_snowy.png 8bpp 106 70 37 20 -31 11 normal
-1 sprites/arctic_snowy.png 8bpp 154 70 38 27 -31 -8 normal
-1 sprites/arctic_snowy.png 8bpp 202 70 16 9 17 3 normal
-1 sprites/arctic_snowy.png 8bpp 234 70 15 9 -7 22 normal
-1 sprites/arctic_snowy.png 8bpp 266 70 16 9 -31 11 normal
-1 sprites/arctic_snowy.png 8bpp 298 70 15 9 -6 -8 normal
-1 sprites/arctic_snowy.png 8bpp 330 70 8 7 25 5 normal
-1 sprites/arctic_snowy.png 8bpp 346 70 10 5 -4 27 normal
-1 sprites/arctic_snowy.png 8bpp 364 70 8 7 -31 11 normal
-1 sprites/arctic_snowy.png 8bpp 380 70 12 6 -5 -8 normal
-1 sprites/arctic_snowy.png 8bpp 10 100 39 18 -6 0 normal
-1 sprites/arctic_snowy.png 8bpp 58 100 38 11 -5 12 normal
-1 sprites/arctic_snowy.png 8bpp 106 100 39 18 -31 5 normal
-1 sprites/arctic_snowy.png 8bpp 154 100 40 11 -32 0 normal
-1 sprites/arctic_snowy.png 8bpp 202 100 20 6 13 12 normal
-1 sprites/arctic_snowy.png 8bpp 234 100 13 7 -5 16 normal
-1 sprites/arctic_snowy.png 8bpp 266 100 20 6 -31 5 normal
-1 sprites/arctic_snowy.png 8bpp 298 100 13 7 -6 0 normal
-1 sprites/arctic_snowy.png 8bpp 330 100 8 4 26 13 normal
-1 sprites/arctic_snowy.png 8bpp 346 100 12 3 -5 20 normal
-1 sprites/arctic_snowy.png 8bpp 364 100 8 5 -31 6 normal
-1 sprites/arctic_snowy.png 8bpp 380 100 15 4 -6 0 normal
-1 sprites/arctic_snowy.png 8bpp 10 130 38 27 -5 -8 normal
-1 sprites/arctic_snowy.png 8bpp 58 130 37 20 -4 11 normal
-1 sprites/arctic_snowy.png 8bpp 106 130 37 26 -31 5 normal
-1 sprites/arctic_snowy.png 8bpp 154 130 38 20 -31 -8 normal
-1 sprites/arctic_snowy.png 8bpp 202 130 16 9 17 11 normal
-1 sprites/arctic_snowy.png 8bpp 234 130 15 9 -6 22 normal
-1 sprites/arctic_snowy.png 8bpp 266 130 16 9 -31 3 normal
-1 sprites/arctic_snowy.png 8bpp 298 130 15 9 -7 -8 normal
-1 sprites/arctic_snowy.png 8bpp 330 130 8 7 25 11 normal
-1 sprites/arctic_snowy.png 8bpp 346 130 10 5 -4 26 normal
-1 sprites/arctic_snowy.png 8bpp 364 130 8 7 -31 5 normal
-1 sprites/arctic_snowy.png 8bpp 380 130 12 6 -5 -8 normal
-1 * 7 02 05 30 01 00 00 00
-1 * 4 01 05 01 3C
-1 sprites/arctic_brown.png 8bpp 10 10 38 19 -5 0 normal
-1 sprites/arctic_brown.png 8bpp 58 10 38 18 -5 13 normal
-1 sprites/arctic_brown.png 8bpp 106 10 38 18 -31 13 normal
-1 sprites/arctic_brown.png 8bpp 154 10 38 19 -31 0 normal
-1 sprites/arctic_brown.png 8bpp 202 10 19 9 14 11 normal
-1 sprites/arctic_brown.png 8bpp 234 10 16 9 -7 22 normal
-1 sprites/arctic_brown.png 8bpp 266 10 19 9 -31 11 normal
-1 sprites/arctic_brown.png 8bpp 298 10 16 9 -7 0 normal
-1 sprites/arctic_brown.png 8bpp 330 10 8 6 25 13 normal
-1 sprites/arctic_brown.png 8bpp 346 10 12 4 -5 27 normal
-1 sprites/arctic_brown.png 8bpp 364 10 8 6 -31 13 normal
-1 sprites/arctic_brown.png 8bpp 380 10 12 5 -5 0 normal
-1 sprites/arctic_brown.png 8bpp 10 40 40 11 -7 0 normal
-1 sprites/arctic_brown.png 8bpp 58 40 39 18 -6 5 normal
-1 sprites/arctic_brown.png 8bpp 106 40 38 11 -31 12 normal
-1 sprites/arctic_brown.png 8bpp 154 40 39 18 -31 0 normal
-1 sprites/arctic_brown.png 8bpp 202 40 20 6 13 5 normal
-1 sprites/arctic_brown.png 8bpp 234 40 13 7 -6 16 normal
-1 sprites/arctic_brown.png 8bpp 266 40 20 6 -31 12 normal
-1 sprites/arctic_brown.png 8bpp 298 40 13 7 -5 0 normal
-1 sprites/arctic_brown.png 8bpp 330 40 8 5 25 6 normal
-1 sprites/arctic_brown.png 8bpp 346 40 12 3 -5 20 normal
-1 sprites/arctic_brown.png 8bpp 364 40 8 4 -31 13 normal
-1 sprites/arctic_brown.png 8bpp 380 40 15 4 -7 0 normal
-1 sprites/arctic_brown.png 8bpp 10 70 38 20 -5 -8 normal
-1 sprites/arctic_brown.png 8bpp 58 70 38 26 -5 5 normal
-1 sprites/arctic_brown.png 8bpp 106 70 37 20 -31 11 normal
-1 sprites/arctic_brown.png 8bpp 154 70 38 27 -31 -8 normal
-1 sprites/arctic_brown.png 8bpp 202 70 16 9 17 3 normal
-1 sprites/arctic_brown.png 8bpp 234 70 15 9 -7 22 normal
-1 sprites/arctic_brown.png 8bpp 266 70 16 9 -31 11 normal
-1 sprites/arctic_brown.png 8bpp 298 70 15 9 -6 -8 normal
-1 sprites/arctic_brown.png 8bpp 330 70 8 7 25 5 normal
-1 sprites/arctic_brown.png 8bpp 346 70 10 5 -4 27 normal
-1 sprites/arctic_brown.png 8bpp 364 70 8 7 -31 11 normal
-1 sprites/arctic_brown.png 8bpp 380 70 12 6 -5 -8 normal
-1 sprites/arctic_brown.png 8bpp 10 100 39 18 -6 0 normal
-1 sprites/arctic_brown.png 8bpp 58 100 38 11 -5 12 normal
-1 sprites/arctic_brown.png 8bpp 106 100 39 18 -31 5 normal
-1 sprites/arctic_brown.png 8bpp 154 100 40 11 -32 0 normal
-1 sprites/arctic_brown.png 8bpp 202 100 20 6 13 12 normal
-1 sprites/arctic_brown.png 8bpp 234 100 13 7 -5 16 normal
-1 sprites/arctic_brown.png 8bpp 266 100 20 6 -31 5 normal
-1 sprites/arctic_brown.png 8bpp 298 100 13 7 -6 0 normal
-1 sprites/arctic_brown.png 8bpp 330 100 8 4 26 13 normal
-1 sprites/arctic_brown.png 8bpp 346 100 12 3 -5 20 normal
-1 sprites/arctic_brown.png 8bpp 364 100 8 5 -31 6 normal
-1 sprites/arctic_brown.png 8bpp 380 100 15 4 -6 0 normal
-1 sprites/arctic_brown.png 8bpp 10 130 38 27 -5 -8 normal
-1 sprites/arctic_brown.png 8bpp 58 130 37 20 -4 11 normal
-1 sprites/arctic_brown.png 8bpp 106 130 37 26 -31 5 normal
-1 sprites/arctic_brown.png 8bpp 154 130 38 20 -31 -8 normal
-1 sprites/arctic_brown.png 8bpp 202 130 16 9 17 11 normal
-1 sprites/arctic_brown.png 8bpp 234 130 15 9 -6 22 normal
-1 sprites/arctic_brown.png 8bpp 266 130 16 9 -31 3 normal
-1 sprites/arctic_brown.png 8bpp 298 130 15 9 -7 -8 normal
-1 sprites/arctic_brown.png 8bpp 330 130 8 7 25 11 normal
-1 sprites/arctic_brown.png 8bpp 346 130 10 5 -4 26 normal
-1 sprites/arctic_brown.png 8bpp 364 130 8 7 -31 5 normal
-1 sprites/arctic_brown.png 8bpp 380 130 12 6 -5 -8 normal
-1 * 7 02 05 31 01 00 00 00
-1 * 4 01 05 01 3C
-1 sprites/arctic_snowy.png 8bpp 10 210 38 19 -5 0 normal
-1 sprites/arctic_snowy.png 8bpp 58 210 38 18 -5 13 normal
-1 sprites/arctic_snowy.png 8bpp 106 210 38 18 -31 13 normal
-1 sprites/arctic_snowy.png 8bpp 154 210 38 19 -31 0 normal
-1 sprites/arctic_snowy.png 8bpp 202 210 19 9 14 11 normal
-1 sprites/arctic_snowy.png 8bpp 234 210 16 9 -7 22 normal
-1 sprites/arctic_snowy.png 8bpp 266 210 19 9 -31 11 normal
-1 sprites/arctic_snowy.png 8bpp 298 210 16 9 -7 0 normal
-1 sprites/arctic_snowy.png 8bpp 330 210 8 6 25 13 normal
-1 sprites/arctic_snowy.png 8bpp 346 210 12 4 -5 27 normal
-1 sprites/arctic_snowy.png 8bpp 364 210 8 6 -31 13 normal
-1 sprites/arctic_snowy.png 8bpp 380 210 12 5 -5 0 normal
-1 sprites/arctic_snowy.png 8bpp 10 240 40 11 -7 0 normal
-1 sprites/arctic_snowy.png 8bpp 58 240 39 18 -6 5 normal
-1 sprites/arctic_snowy.png 8bpp 106 240 38 11 -31 12 normal
-1 sprites/arctic_snowy.png 8bpp 154 240 39 18 -31 0 normal
-1 sprites/arctic_snowy.png 8bpp 202 240 20 6 13 5 normal
-1 sprites/arctic_snowy.png 8bpp 234 240 13 7 -6 16 normal
-1 sprites/arctic_snowy.png 8bpp 266 240 20 6 -31 12 normal
-1 sprites/arctic_snowy.png 8bpp 298 240 13 7 -5 0 normal
-1 sprites/arctic_snowy.png 8bpp 330 240 8 5 25 6 normal
-1 sprites/arctic_snowy.png 8bpp 346 240 12 3 -5 20 normal
-1 sprites/arctic_snowy.png 8bpp 364 240 8 4 -31 13 normal
-1 sprites/arctic_snowy.png 8bpp 380 240 15 4 -7 0 normal
-1 sprites/arctic_snowy.png 8bpp 10 270 38 20 -5 -8 normal
-1 sprites/arctic_snowy.png 8bpp 58 270 38 26 -5 5 normal
-1 sprites/arctic_snowy.png 8bpp 106 270 37 20 -31 11 normal
-1 sprites/arctic_snowy.png 8bpp 154 270 38 27 -31 -8 normal
-1 sprites/arctic_snowy.png 8bpp 202 270 16 9 17 3 normal
-1 sprites/arctic_snowy.png 8bpp 234 270 15 9 -7 22 normal
-1 sprites/arctic_snowy.png 8bpp 266 270 16 9 -31 11 normal
-1 sprites/arctic_snowy.png 8bpp 298 270 15 9 -6 -8 normal
-1 sprites/arctic_snowy.png 8bpp 330 270 8 7 25 5 normal
-1 sprites/arctic_snowy.png 8bpp 346 270 10 5 -4 27 normal
-1 sprites/arctic_snowy.png 8bpp 364 270 8 7 -31 11 normal
-1 sprites/arctic_snowy.png 8bpp 380 270 12 6 -5 -8 normal
-1 sprites/arctic_snowy.png 8bpp 10 300 39 18 -6 0 normal
-1 sprites/arctic_snowy.png 8bpp 58 300 38 11 -5 12 normal
-1 sprites/arctic_snowy.png 8bpp 106 300 39 18 -31 5 normal
-1 sprites/arctic_snowy.png 8bpp 154 300 40 11 -32 0 normal
-1 sprites/arctic_snowy.png 8bpp 202 300 20 6 13 12 normal
-1 sprites/arctic_snowy.png 8bpp 234 300 13 7 -5 16 normal
-1 sprites/arctic_snowy.png 8bpp 266 300 20 6 -31 5 normal
-1 sprites/arctic_snowy.png 8bpp 298 300 13 7 -6 0 normal
-1 sprites/arctic_snowy.png 8bpp 330 300 8 4 26 13 normal
-1 sprites/arctic_snowy.png 8bpp 346 300 12 3 -5 20 normal
-1 sprites/arctic_snowy.png 8bpp 364 300 8 5 -31 6 normal
-1 sprites/arctic_snowy.png 8bpp 380 300 15 4 -6 0 normal
-1 sprites/arctic_snowy.png 8bpp 10 330 38 27 -5 -8 normal
-1 sprites/arctic_snowy.png 8bpp 58 330 37 20 -4 11 normal
-1 sprites/arctic_snowy.png 8bpp 106 330 37 26 -31 5 normal
-1 sprites/arctic_snowy.png 8bpp 154 330 38 20 -31 -8 normal
-1 sprites/arctic_snowy.png 8bpp 202 330 16 9 17 11 normal
-1 sprites/arctic_snowy.png 8bpp 234 330 15 9 -6 22 normal
-1 sprites/arctic_snowy.png 8bpp 266 330 16 9 -31 3 normal
-1 sprites/arctic_snowy.png 8bpp 298 330 15 9 -7 -8 normal
-1 sprites/arctic_snowy.png 8bpp 330 330 8 7 25 11 normal
-1 sprites/arctic_snowy.png 8bpp 346 330 10 5 -4 26 normal
-1 sprites/arctic_snowy.png 8bpp 364 330 8 7 -31 5 normal
-1 sprites/arctic_snowy.png 8bpp 380 330 12 6 -5 -8 normal
-1 * 7 02 05 32 01 00 00 00
-1 * 4 01 05 01 3C
-1 sprites/arctic_brown.png 8bpp 10 210 38 19 -5 0 normal
-1 sprites/arctic_brown.png 8bpp 58 210 38 18 -5 13 normal
-1 sprites/arctic_brown.png 8bpp 106 210 38 18 -31 13 normal
-1 sprites/arctic_brown.png 8bpp 154 210 38 19 -31 0 normal
-1 sprites/arctic_brown.png 8bpp 202 210 19 9 14 11 normal
-1 sprites/arctic_brown.png 8bpp 234 210 16 9 -7 22 normal
-1 sprites/arctic_brown.png 8bpp 266 210 19 9 -31 11 normal
-1 sprites/arctic_brown.png 8bpp 298 210 16 9 -7 0 normal
-1 sprites/arctic_brown.png 8bpp 330 210 8 6 25 13 normal
-1 sprites/arctic_brown.png 8bpp 346 210 12 4 -5 27 normal
-1 sprites/arctic_brown.png 8bpp 364 210 8 6 -31 13 normal
-1 sprites/arctic_brown.png 8bpp 380 210 12 5 -5 0 normal
-1 sprites/arctic_brown.png 8bpp 10 240 40 11 -7 0 normal
-1 sprites/arctic_brown.png 8bpp 58 240 39 18 -6 5 normal
-1 sprites/arctic_brown.png 8bpp 106 240 38 11 -31 12 normal
-1 sprites/arctic_brown.png 8bpp 154 240 39 18 -31 0 normal
-1 sprites/arctic_brown.png 8bpp 202 240 20 6 13 5 normal
-1 sprites/arctic_brown.png 8bpp 234 240 13 7 -6 16 normal
-1 sprites/arctic_brown.png 8bpp 266 240 20 6 -31 12 normal
-1 sprites/arctic_brown.png 8bpp 298 240 13 7 -5 0 normal
-1 sprites/arctic_brown.png 8bpp 330 240 8 5 25 6 normal
-1 sprites/arctic_brown.png 8bpp 346 240 12 3 -5 20 normal
-1 sprites/arctic_brown.png 8bpp 364 240 8 4 -31 13 normal
-1 sprites/arctic_brown.png 8bpp 380 240 15 4 -7 0 normal
-1 sprites/arctic_brown.png 8bpp 10 270 38 20 -5 -8 normal
-1 sprites/arctic_brown.png 8bpp 58 270 38 26 -5 5 normal
-1 sprites/arctic_brown.png 8bpp 106 270 37 20 -31 11 normal
-1 sprites/arctic_brown.png 8bpp 154 270 38 27 -31 -8 normal
-1 sprites/arctic_brown.png 8bpp 202 270 16 9 17 3 normal
-1 sprites/arctic_brown.png 8bpp 234 270 15 9 -7 22 normal
-1 sprites/arctic_brown.png 8bpp 266 270 16 9 -31 11 normal
-1 sprites/arctic_brown.png 8bpp 298 270 15 9 -6 -8 normal
-1 sprites/arctic_brown.png 8bpp 330 270 8 7 25 5 normal
-1 sprites/arctic_brown.png 8bpp 346 270 10 5 -4 27 normal
-1 sprites/arctic_brown.png 8bpp 364 270 8 7 -31 11 normal
-1 sprites/arctic_brown.png 8bpp 380 270 12 6 -5 -8 normal
-1 sprites/arctic_brown.png 8bpp 10 300 39 18 -6 0 normal
-1 sprites/arctic_brown.png 8bpp 58 300 38 11 -5 12 normal
-1 sprites/arctic_brown.png 8bpp 106 300 39 18 -31 5 normal
-1 sprites/arctic_brown.png 8bpp 154 300 40 11 -32 0 normal
-1 sprites/arctic_brown.png 8bpp 202 300 20 6 13 12 normal
-1 sprites/arctic_brown.png 8bpp 234 300 13 7 -5 16 normal
-1 sprites/arctic_brown.png 8bpp 266 300 20 6 -31 5 normal
-1 sprites/arctic_brown.png 8bpp 298 300 13 7 -6 0 normal
-1 sprites/arctic_brown.png 8bpp 330 300 8 4 26 13 normal
-1 sprites/arctic_brown.png 8bpp 346 300 12 3 -5 20 normal
-1 sprites/arctic_brown.png 8bpp 364 300 8 5 -31 6 normal
-1 sprites/arctic_brown.png 8bpp 380 300 15 4 -6 0 normal
-1 sprites/arctic_brown.png 8bpp 10 330 38 27 -5 -8 normal
-1 sprites/arctic_brown.png 8bpp 58 330 37 20 -4 11 normal
-1 sprites/arctic_brown.png 8bpp 106 330 37 26 -31 5 normal
-1 sprites/arctic_brown.png 8bpp 154 330 38 20 -31 -8 normal
-1 sprites/arctic_brown.png 8bpp 202 330 16 9 17 11 normal
-1 sprites/arctic_brown.png 8bpp 234 330 15 9 -6 22 normal
-1 sprites/arctic_brown.png 8bpp 266 330 16 9 -31 3 normal
-1 sprites/arctic_brown.png 8bpp 298 330 15 9 -7 -8 normal
-1 sprites/arctic_brown.png 8bpp 330 330 8 7 25 11 normal
-1 sprites/arctic_brown.png 8bpp 346 330 10 5 -4 26 normal
-1 sprites/arctic_brown.png 8bpp 364 330 8 7 -31 5 normal
-1 sprites/arctic_brown.png 8bpp 380 330 12 6 -5 -8 normal
-1 * 7 02 05 33 01 00 00 00
-1 * 14 02 05 34 81 81 00 FF 01 30 00 04 04 31 00
-1 * 14 02 05 35 81 81 00 FF 01 32 00 04 04 33 00
-1 * 14 02 05 36 81 80 00 FF 01 34 00 00 00 35 00
-1 * 6 07 83 01 \7! 01 01
-1 * 7 03 05 01 06 00 36 00

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//
// $Id$
//
// This file is part of OpenTTD.
// OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
// OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
// See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
//
-1 * 0 0C "Rapid graphics"
-1 * 4 01 05 01 04
-1 sprites/rapids.png 8bpp 10 10 64 23 -31 0 normal
-1 sprites/rapids.png 8bpp 90 10 64 39 -31 -8 normal
-1 sprites/rapids.png 8bpp 170 10 64 23 -31 0 normal
-1 sprites/rapids.png 8bpp 250 10 64 39 -31 -8 normal
-1 * 7 02 05 00 01 00 00 00
-1 * 4 01 05 01 04
-1 sprites/rapids.png 8bpp 10 60 64 23 -31 0 normal
-1 sprites/rapids.png 8bpp 90 60 64 39 -31 -8 normal
-1 sprites/rapids.png 8bpp 170 60 64 23 -31 0 normal
-1 sprites/rapids.png 8bpp 250 60 64 39 -31 -8 normal
-1 * 7 02 05 01 01 00 00 00
-1 * 4 01 05 01 04
-1 sprites/rapids.png 8bpp 10 110 64 23 -31 0 normal
-1 sprites/rapids.png 8bpp 90 110 64 39 -31 -8 normal
-1 sprites/rapids.png 8bpp 170 110 64 23 -31 0 normal
-1 sprites/rapids.png 8bpp 250 110 64 39 -31 -8 normal
-1 * 7 02 05 02 01 00 00 00
-1 * 4 01 05 01 04
-1 sprites/rapids.png 8bpp 10 160 64 23 -31 0 normal
-1 sprites/rapids.png 8bpp 90 160 64 39 -31 -8 normal
-1 sprites/rapids.png 8bpp 170 160 64 23 -31 0 normal
-1 sprites/rapids.png 8bpp 250 160 64 39 -31 -8 normal
-1 * 7 02 05 03 01 00 00 00
-1 * 4 01 05 01 04
-1 sprites/rapids.png 8bpp 10 210 64 23 -31 0 normal
-1 sprites/rapids.png 8bpp 90 210 64 39 -31 -8 normal
-1 sprites/rapids.png 8bpp 170 210 64 23 -31 0 normal
-1 sprites/rapids.png 8bpp 250 210 64 39 -31 -8 normal
-1 * 7 02 05 04 01 00 00 00
-1 * 4 01 05 01 04
-1 sprites/rapids.png 8bpp 10 260 64 23 -31 0 normal
-1 sprites/rapids.png 8bpp 90 260 64 39 -31 -8 normal
-1 sprites/rapids.png 8bpp 170 260 64 23 -31 0 normal
-1 sprites/rapids.png 8bpp 250 260 64 39 -31 -8 normal
-1 * 7 02 05 05 01 00 00 00
-1 * 4 01 05 01 04
-1 sprites/rapids.png 8bpp 10 310 64 23 -31 0 normal
-1 sprites/rapids.png 8bpp 90 310 64 39 -31 -8 normal
-1 sprites/rapids.png 8bpp 170 310 64 23 -31 0 normal
-1 sprites/rapids.png 8bpp 250 310 64 39 -31 -8 normal
-1 * 7 02 05 06 01 00 00 00
-1 * 4 01 05 01 04
-1 sprites/rapids.png 8bpp 10 360 64 23 -31 0 normal
-1 sprites/rapids.png 8bpp 90 360 64 39 -31 -8 normal
-1 sprites/rapids.png 8bpp 170 360 64 23 -31 0 normal
-1 sprites/rapids.png 8bpp 250 360 64 39 -31 -8 normal
-1 * 7 02 05 07 01 00 00 00
-1 * 4 01 05 01 04
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//
// $Id$
//
// This file is part of OpenTTD.
// OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
// OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
// See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
//
-1 * 0 0C "Temperate river graphics by andythenorth (Andrew Parkhouse)"
-1 * 4 01 05 01 3C
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-1 * 7 02 05 21 01 00 00 00
-1 * 14 02 05 22 81 80 00 FF 01 20 00 00 00 21 00
-1 * 6 07 83 01 \7! 00 01
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@@ -1,146 +0,0 @@
//
// $Id$
//
// This file is part of OpenTTD.
// OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
// OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
// See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
//
-1 * 0 0C "Toyland river graphics by andythenorth (Andrew Parkhouse)"
-1 * 4 01 05 01 3C
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