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  • f640c96bcf Codechange: Rename _current_data to _current_gamestrings_data. frosch 2025-04-09 20:09:28 +0200
  • 1be6f804e8 Codechange: Remove unused extern declarations. frosch 2025-04-09 20:08:47 +0200
  • e6b74350a5 Codechange: Move global strgen state into a single struct. frosch 2025-03-31 16:28:29 +0200
  • 786893a844
    Fix: NewGRF Global variables 0D, 0E and 1E refer to wrong GRFFile. (#13986) Peter Nelson 2025-04-11 18:53:05 +0100
  • 3d330a26fa Update timetable_cmd.cpp DrewJenn 2025-04-08 08:35:35 -0500
  • 323aea13f7 Update timetable_cmd.cpp DrewJenn 2025-04-08 08:33:17 -0500
  • 9b4047f1fd Update timetable_cmd.cpp DrewJenn 2025-04-07 14:49:41 -0500
  • 02346f0b32 Update timetable_cmd.cpp DrewJenn 2025-04-07 13:50:09 -0500
  • 6d8c9e26cb Update timetable_cmd.cpp DrewJenn 2025-04-07 13:18:38 -0500
  • eaa2afda5e Update: Translations from eints translators 2025-04-11 13:06:07 +0000
  • cbbbf6cccc Update: Translations from eints translators 2025-04-11 04:46:01 +0000
  • a89c65b25a
    Codechange: Use unique_ptr to manage ContentInfo lifetime. Peter Nelson 2025-04-10 08:34:59 +0100
  • b2dee80b4d
    Codechange: Pass ContentInfo by reference. Peter Nelson 2025-04-10 07:37:28 +0100
  • 413087df9d
    Codechange: Use small function to get check handler for content type. (#13988) Peter Nelson 2025-04-10 21:45:43 +0100
  • fe65071cb3
    Codechange: Use small function to get check handler for content type. Peter Nelson 2025-04-10 20:19:47 +0100
  • 32f6909e8f
    Codechange: Simplify requesting content by ContentID. Peter Nelson 2025-04-10 19:24:37 +0100
  • ea272261f7
    Fix: NewGRF Global variables 0D, 0E and 1E refer to wrong GRFFile. Peter Nelson 2025-04-10 17:43:47 +0100
  • c67dec85a6 Fix #13980: Allow diagonal selection for road convert Richard Wheeler 2025-04-09 15:57:21 +0100
  • 936d78fefc
    Codefix: Avoid uppercase characters in variable names. (#13985) Peter Nelson 2025-04-10 07:19:27 +0100
  • 59aceee887 Update: Translations from eints translators 2025-04-10 04:47:16 +0000
  • 7fe20d7ea4
    Codefix: Avoid uppercase characters in variable names. Peter Nelson 2025-04-09 22:35:25 +0100
  • c982816c0e Codechange: Manage window viewport via unique_ptr. Peter Nelson 2025-03-27 18:48:15 +0000
  • 8275bbfb87 Codechange: Pass Viewport by reference. Peter Nelson 2025-03-27 18:47:46 +0000
  • 70b4beb8e7 Codechange: Return screenshot viewport instead of using out parameter. Peter Nelson 2025-03-27 18:36:24 +0000
  • f57065dd41 Codefix: Avoid using override keyword as variable names. Peter Nelson 2025-04-09 08:50:15 +0100
  • 91ab7f10cd Codefix: Avoid using override keyword as member name. Peter Nelson 2025-04-09 08:47:18 +0100
  • 294f826364 Codechange: Replace last usage of Utf8CharLen with Utf8View. frosch 2025-04-04 21:43:46 +0200
  • 9229956f04 Codechange: Replace strcasestr with StrContainsIgnoreCase. frosch 2025-04-04 21:42:45 +0200
  • 14bab7d76b Codechange: Remove unused Utf8TrimString, Utf8PrevChar. frosch 2025-04-04 21:41:33 +0200
  • 288344e04d
    Codefix: Avoid using override keyword as variable names. Peter Nelson 2025-04-09 08:50:15 +0100
  • 101a607e33
    Codefix: Avoid using override keyword as member name. Peter Nelson 2025-04-09 08:47:18 +0100
  • b1582b815c Update: Translations from eints translators 2025-04-09 04:46:50 +0000
  • 8b56d2b474 Codechange: Replace last usage of Utf8CharLen with Utf8View. frosch 2025-04-04 21:43:46 +0200
  • 6f67641730 Codechange: Replace strcasestr with StrContainsIgnoreCase. frosch 2025-04-04 21:42:45 +0200
  • 5602ca291e Codechange: Remove unused Utf8TrimString, Utf8PrevChar. frosch 2025-04-04 21:41:33 +0200
  • 9dc751ed8a Codechange: Remove now unused Utf8Encode. frosch 2025-04-04 20:50:40 +0200
  • fa284af263 Codechange: Replace remaining Utf8Encode usages with StringBuilder. frosch 2025-04-01 20:01:37 +0200
  • 5878db1d02 Codechange: Replace strgen Buffer with StringBuilder. frosch 2025-03-30 17:46:42 +0200
  • 9b87f306ca Fix: StringFilter included quotes in the search and failed. frosch 2025-04-04 20:32:43 +0200
  • 1d879f3043 Codechange: Use StringBuilder to create the gender-scan-string. frosch 2025-04-04 20:15:55 +0200
  • dd073eb38d Codechange: Use StringBuilder to create encoded strings. frosch 2025-04-04 20:08:25 +0200
  • 128e0fcde2 Codechange: Use StringBuilder in TranslateTTDPatchCodes. frosch 2025-04-04 20:00:21 +0200
  • ad8e9634ec Codechange: Generalize StringBuilder. frosch 2025-03-27 18:15:56 +0100
  • f306f9726c Codechange: If modifying already written data in a StringBuilder, do this via the underlying std::string. frosch 2025-04-04 19:21:22 +0200
  • c5a43e705c Codechange: Simplify Original English townname generator. frosch 2025-04-04 19:10:24 +0200
  • 04246c530f
    Codechange: Use fmt::format instead of stringstream with iomanip flags. (#13964) frosch 2025-04-08 22:57:50 +0200
  • 403601be7c Codechange: Remove now unused Utf8Encode. frosch 2025-04-04 20:50:40 +0200
  • 3fada5b4f1 Codechange: Replace remaining Utf8Encode usages with StringBuilder. frosch 2025-04-01 20:01:37 +0200
  • 5c0c223e14 Codechange: Replace strgen Buffer with StringBuilder. frosch 2025-03-30 17:46:42 +0200
  • 8a74022fac Fix: StringFilter included quotes in the search and failed. frosch 2025-04-04 20:32:43 +0200
  • 184dd77cf3 Codechange: Use StringBuilder to create the gender-scan-string. frosch 2025-04-04 20:15:55 +0200
  • d0795fbcc8 Codechange: Use StringBuilder to create encoded strings. frosch 2025-04-04 20:08:25 +0200
  • 413e03712f Codechange: Use StringBuilder in TranslateTTDPatchCodes. frosch 2025-04-04 20:00:21 +0200
  • b061b8fb8c Codechange: Generalize StringBuilder. frosch 2025-03-27 18:15:56 +0100
  • d8023c0ebf Codechange: If modifying already written data in a StringBuilder, do this via the underlying std::string. frosch 2025-04-04 19:21:22 +0200
  • 8aec562a45 Codechange: Simplify Original English townname generator. frosch 2025-04-04 19:10:24 +0200
  • 5b9d171e63
    Codechange: Use EnumBitSet for StringValidationSettings. (#13974) Peter Nelson 2025-04-08 21:19:17 +0100
  • 6d27c4d555 Codechange: Use fmt::format instead of stringstream with iomanip flags. frosch 2025-04-01 20:28:22 +0200
  • 888da1da33
    Codechange: Use EnumBitSet for StringValidationSettings. Peter Nelson 2025-03-22 20:29:18 +0000
  • 017499f967
    Change: Block signals are legacy rather than advanced. Peter Nelson 2024-12-13 21:04:47 +0000
  • cef4986482
    Add: Include some default badges. Peter Nelson 2025-01-21 00:46:16 +0000
  • bedac89559
    Update timetable_cmd.cpp DrewJenn 2025-04-07 13:18:38 -0500
  • 4e4f413913
    Fix: Capitalise "Disabled" for the "maximum non-sticky open windows" setting. (#13975) Richard Wheeler 2025-04-07 18:33:09 +0100
  • 3f2b58d6e1
    Fix: Validate raw strings from game-scripts, and strip invalid and control characters. (#13976) frosch 2025-04-07 19:30:36 +0200
  • 88f6a43734 Fix: Validate raw strings from game-scripts, and strip invalid and control characters. frosch 2025-04-07 14:14:58 +0200
  • 2cdf2bedfa
    Codechange: Add a std::string overload for StrMakeValidInPlace() and a moving std::string&& overload for StrMakeValid(). (#13962) frosch 2025-04-07 18:22:47 +0200
  • 992d01d421 Fix: Capitalise "Disabled" for setting-zero-is-special Richard Wheeler 2025-04-07 12:29:17 +0100
  • 137c7c4925 Codefix: Orthogonal tile area expanding should end within map bounds SamuXarick 2025-04-06 22:48:53 +0100
  • 981b2a94db
    Codechange: Store loaded GRFFiles in vector directly. (#13940) Peter Nelson 2025-04-06 20:16:57 +0100
  • cc59199912
    Codechange: Store loaded GRFFiles in vector directly. Peter Nelson 2025-03-27 00:56:35 +0000
  • abfa6e9b8b Fix #13600: Scenario editor terraforming works the same as in a regular game. Koen Bussemaker 2025-04-06 16:16:50 +0200
  • 49ce7fe169
    Fix 8846f347f2: Check bridge/tunnel transport type before querying road type (#13969) Loïc Guilloux 2025-04-06 15:01:23 +0200
  • c5c0e88916 Codechange: Simplify logic for determining road tile colour in 'Routes' mode of small map. SamuXarick 2025-04-06 10:02:24 +0100
  • bc78efeec1 Update: Translations from eints translators 2025-04-06 04:48:09 +0000
  • fb518e4d22 Fix 8846f347f2: Check bridge/tunnel transport type before querying road type glx22 2025-04-05 22:20:29 +0200
  • 2a47afad89
    Fix d94d421772: Frame widget with label had incorrect spacing. (#13967) Peter Nelson 2025-04-05 19:12:42 +0100
  • 0e1776d132 Fix 4bd72e4a7846af: Fixed accidental changes to autorail/road AI behavior Koen Bussemaker 2025-04-05 13:43:57 +0200
  • 32e317bed7 Revert 4bd72e4a78, Fix #11528: Starting autorail dragging from existing track tiles resulted in adding non-continuous tracks. Koen Bussemaker 2025-04-05 09:01:36 +0200
  • 7a7e9ef8e2 Fix #13954: Plotting graphs with limited data to the right John Taylor 2025-04-05 13:17:07 +0200
  • 5e1dc081ee Update: Translations from eints translators 2025-04-05 04:43:45 +0000
  • 9e02681e27
    Fix d94d421772: Frame widget with label had incorrect spacing. Peter Nelson 2025-04-04 23:02:30 +0100
  • 68fd949a52
    Fix 44984f8410: Changing ownership of a tunnel/bridge did not check for road transport type. (#13963) Peter Nelson 2025-04-04 18:11:19 +0100
  • ed18394452
    Fix 44984f8410: Changing ownership of a tunnel/bridge did not check for road transport type. Peter Nelson 2025-04-04 17:11:19 +0100
  • b678314ac0 Codechange: Add a std::string overload for StrMakeValidInPlace() and a moving std::string&& overload for StrMakeValid(). frosch 2025-04-04 17:11:26 +0200
  • 4310d7c7f5
    Fix: [Script] Only run the Game::GameLoop() in-game (#13896) SamuXarick 2025-04-04 16:29:48 +0100
  • 4bd72e4a78
    Fix #11528: Starting autorail dragging from existing track tiles resulted in adding non-continuous tracks. (#13885) Kuhnovic 2025-04-04 17:21:04 +0200
  • 42fbcec76f Fix #11528: Starting autorail dragging from existing track tiles resulted in adding non-continuous tracks. Koen Bussemaker 2025-03-24 20:23:08 +0100
  • 94c8ea1a30
    Merge 235c6e2c55 into f35fa6679b John Taylor 2025-04-04 10:54:13 +0000
  • f35fa6679b
    Change: [Script] Start GS (but don't run it) when generating world in scenario editor (#13961) Loïc Guilloux 2025-04-04 12:52:02 +0200
  • 8846f347f2
    Fix: MayHaveRoad claimed rail station tiles had road, so the custom stationspec index would be read as roadtype. (#13949) frosch 2025-04-04 11:49:10 +0200
  • cedc511324
    Fix: Numbers were left-aligned for RTL languages in several windows. (#13959) frosch 2025-04-04 11:48:50 +0200
  • 44984f8410
    Codechange: Remove broken and unused StrMakeValidInPlace overload. (#13960) frosch 2025-04-04 11:48:32 +0200
  • 9f427e5ad3
    Codechange: Manage window viewport via unique_ptr. Peter Nelson 2025-03-27 18:48:15 +0000
  • c9ae886343
    Codechange: Pass Viewport by reference. Peter Nelson 2025-03-27 18:47:46 +0000
  • 1befa1ccb0 Update: Translations from eints translators 2025-04-04 04:46:26 +0000
  • cdf6c8c758 Change: [Script] Start GS (but don't run it) when generating world in scenario editor glx22 2025-04-03 22:34:51 +0200
  • 3db15f8056 Codechange: Remove broken and unused StrMakeValidInPlace overload. frosch 2025-04-03 21:43:44 +0200
  • 7c1649d524
    Fix #13955: Make graphs respect RTL (#13957) John Taylor 2025-04-03 21:17:34 +0200
  • b25daba561
    Fix: [Script] Reset instance when changing running scripts in scenario editor (#13906) Loïc Guilloux 2025-04-03 21:14:45 +0200
  • 20805ba84b Codechange: Use EncodeUtf8 and DecodeUtf8 directly, when dealing with a single character. frosch 2025-04-02 16:18:41 +0200