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306 Commits

Author SHA1 Message Date
frosch
1329c2bf7e (svn r27608) [1.6] -Update: Documentation 2016-06-30 21:13:14 +00:00
frosch
c271eb89d8 (svn r27607) [1.6] -Backport from trunk:
- Fix: Compilation and optimisation issues with GCC6 (r27606, r27605, r27595)
- Fix: Compilation with --disable-network [FS#6481] (r27602)
- Fix: [NewGRF] shift-and-add-divide/modulo varadjusts use signed division/modulo (r27600)
- Fix: Company 0 could accept engine previews before they were offered (r27598)
2016-06-30 18:36:01 +00:00
frosch
4b508ccbe8 (svn r27596) [1.6] -Update: Documentation 2016-06-01 18:35:24 +00:00
frosch
f4b7f4b162 (svn r27593) [1.6] -Backport: language updates from trunk 2016-05-29 19:11:48 +00:00
frosch
a68d0d430c (svn r27592) [1.6] -Backport from trunk:
- Fix: Automatic servicing of road vehicles compared path finder costs with tile distances, thus vehicles went to depots which were factor 100 too far away [FS#6410] (r27586)
- Fix: Enforce a non-zero load amount for all vehicles, so that vehicles can process their cargo reservations [FS#6437] (r27585, r27584)
- Fix: Do not decrease the column width of depot windows when vehicles with high unitnumbers leave [FS#6415] (r27583)
- Fix: Button size computation in script configuration window [FS#6461] (r27581)
- Fix: [NewGRF] Set date of last service on construction also for wagons and articulated parts [FS#6395] (r27580)
2016-05-29 19:08:01 +00:00
frosch
4b4e8f0a1e (svn r27591) [1.6] -Backport from trunk:
- Change: Performance improvement for dedicated servers by skipping drawing calls earlier in the process [FS#6402] (r27579)
- Fix: Vehicles could not be hidden from the purchase list when they were in exclusive preview [FS#6454] (r27578)
- Fix: Dock and roadstop picker, client list and town authority window did not auto-resize according to their content when they were positioned at the bottom of the screen [FS#6386] (r27577)
- Fix: Various incorrect but uncritical size computations in the content client [FS#6449] (r27576, r27570)
2016-05-29 19:05:11 +00:00
frosch
8b5936c224 (svn r27590) [1.6] -Backport from trunk:
- Fix: Memory leak when disabling palette animation [FS#6404] (r27575)
- Fix: [NewGRF] The house id as returned by house variable 66 was incorrect when querying neighboured tiles [FS#6432] (r27574)
- Fix: [Build] Compilation failure with gcc 6.1 due to headers included after safeguards.h [FS#6467] (r27573)
- Fix: Convenience savegame bump to distinguish 1.6 savegames from 1.5 savegames [FS#6442] (r27572)
2016-05-29 19:01:50 +00:00
frosch
d0d4a62f8d (svn r27589) [1.6] -Backport from trunk:
- Feature: Mexican Spanish (r27564, r27553, r27552)
2016-05-29 18:59:03 +00:00
frosch
476c55ed3f (svn r27588) [1.6] -Backport from trunk:
- Fix: [Build] Force sorting to be locale independent, so files are always ordered the same and by that token better diff-able (r27562, r27558)
- Fix: Typos in comments and string (r27561, r27560)
- Fix: [Build] bashism that caused different CFLAGS with bash vs dash (r27557)
2016-05-29 18:56:42 +00:00
frosch
df885ee66c (svn r27587) [1.6] -Backport from trunk:
- Fix: Use a more appropiate sound effect for convert-rail (r27547)
- Fix: Remove SetFill from vehicle GUI buttons, so that the viewport is resized instead of them in case of long window titles (r27546)
- Fix: [Script] Generation of API wrappers (r27545, r27544, r27543)
- Fix: [Windows] ICU got disabled for Windows builds, breaking RTL support [FS#6427] (r27542)
- Fix: [NewGRF] Station spritelayouts did not accept the var10 flag for the palette [FS#6435] (r27534)
2016-05-29 18:52:56 +00:00
frosch
235e714eee (svn r27531) [1.6] -Update: Documentation 2016-04-01 18:27:37 +00:00
frosch
0989010748 (svn r27519) [1.6] -Update: Documentation 2016-03-01 20:06:23 +00:00
frosch
d1104cc515 (svn r27517) [1.6] -Branch: for incrementing numbers 2016-03-01 19:49:40 +00:00
frosch
56c54dcaec (svn r27516) -Update: Documentation 2016-03-01 19:41:31 +00:00
translators
7ea6fddc01 (svn r27515) -Update from Eints:
polish: 1 change by lion
thai: 11 changes by ityellow
2016-03-01 18:45:37 +00:00
translators
1a49b5e463 (svn r27514) -Update from Eints:
turkish: 2 changes by wakeup
2016-02-28 18:45:36 +00:00
translators
42dc467c3c (svn r27513) -Update from Eints:
spanish: 5 changes by SilverSurferZzZ
2016-02-26 18:45:36 +00:00
translators
30ff4b113b (svn r27512) -Update from Eints:
spanish: 6 changes by SilverSurferZzZ
2016-02-25 18:45:36 +00:00
translators
ca884e0fe8 (svn r27511) -Update from Eints:
japanese: 4 changes by nex259
esperanto: 4 changes by polluks
2016-02-24 18:45:38 +00:00
translators
689f42b80c (svn r27510) -Update from Eints:
frisian: 55 changes by BAJansen
2016-02-19 18:45:35 +00:00
translators
2c9e500738 (svn r27509) -Update from Eints:
frisian: 60 changes by BAJansen
2016-02-18 18:45:36 +00:00
translators
3e2b22b419 (svn r27508) -Update from Eints:
german: 1 change by mini1025
2016-02-13 18:45:36 +00:00
frosch
f6577b6ad7 (svn r27507) -Add: [NewGRF] Allow custom sound IDs in RV property 0x12, ship property 0x10 and aircraft property 0x12. 2016-02-08 21:05:57 +00:00
translators
8f621dc506 (svn r27506) -Update from Eints:
french: 13 changes by OliTTD
2016-02-04 18:45:36 +00:00
translators
8e3aef8eba (svn r27505) -Update from Eints:
portuguese: 2 changes by neuralshock
2016-01-26 18:45:36 +00:00
translators
2a375d8cc8 (svn r27504) -Update from Eints:
catalan: 3 changes by juanjo
2016-01-25 18:45:36 +00:00
translators
99b1c54802 (svn r27503) -Update from Eints:
persian: 6 changes by Peymanpn
greek: 3 changes by Ferrum
2016-01-24 18:45:36 +00:00
translators
3a5c48f681 (svn r27502) -Update from Eints:
greek: 54 changes by Ferrum
2016-01-23 18:45:37 +00:00
translators
afa333164b (svn r27501) -Update from Eints:
greek: 4 changes by Ferrum
2016-01-22 18:45:38 +00:00
translators
cb359e731c (svn r27500) -Update from Eints:
frisian: 16 changes by gjannema
2016-01-18 18:45:36 +00:00
translators
f00f6e6894 (svn r27499) -Update from Eints:
korean: 34 changes by telk5093
catalan: 10 changes by juanjo
2016-01-17 18:45:36 +00:00
translators
9cb644a2b9 (svn r27498) -Update from Eints:
greek: 11 changes by Ferrum
2016-01-14 18:45:35 +00:00
frosch
df82dcdf35 (svn r27497) -Change: [NewGRF] Allow static NewGRF to enable the second rocky tile set. 2016-01-13 21:55:50 +00:00
frosch
00ce319efa (svn r27496) -Update: Baseset translations 2016-01-13 21:33:40 +00:00
translators
28191b0d97 (svn r27495) -Update from Eints:
greek: 37 changes by Ferrum
lithuanian: 1 change by BlinK_
2016-01-13 18:45:36 +00:00
translators
38b3b1aabb (svn r27494) -Update from Eints:
frisian: 61 changes by gjannema
afrikaans: 1 change by telanus
2016-01-12 18:45:36 +00:00
translators
69e1483c46 (svn r27493) -Update from Eints:
greek: 10 changes by Ferrum
2016-01-11 18:45:35 +00:00
translators
72e24c6cff (svn r27492) -Update from Eints:
catalan: 48 changes by juanjo
greek: 2 changes by Jubilee
2016-01-10 18:45:35 +00:00
translators
17a1789088 (svn r27491) -Update from Eints:
croatian: 1 change by VoyagerOne
2016-01-09 18:45:38 +00:00
translators
14dca6932b (svn r27490) -Update from Eints:
chinese (simplified): 1 change by siu238X
2016-01-08 18:45:37 +00:00
translators
058760651b (svn r27489) -Update from Eints:
vietnamese: 1 change by nglekhoi
2016-01-06 18:45:35 +00:00
translators
db7bc88e92 (svn r27488) -Update from Eints:
catalan: 19 changes by juanjo
2016-01-03 18:45:37 +00:00
translators
995be3df56 (svn r27487) -Update from Eints:
spanish: 1 change by SilverSurferZzZ
serbian: 57 changes by stravagante
catalan: 23 changes by juanjo
2016-01-02 18:45:38 +00:00
translators
8e4326e591 (svn r27486) -Update from Eints:
serbian: 86 changes by stravagante
catalan: 77 changes by juanjo
german: 1 change by mini1025
russian: 1 change by Lone_Wolf
latin: 1 change by Supercheese
2016-01-01 18:45:37 +00:00
translators
7905b61a91 (svn r27485) -Update from Eints:
croatian: 114 changes by UnderwaterHesus
2015-12-31 18:45:36 +00:00
translators
721b96e64c (svn r27484) -Update from Eints:
croatian: 4 changes by UnderwaterHesus
english (us): 1 change by Supercheese
serbian: 21 changes by stravagante
latin: 1 change by Supercheese
2015-12-30 18:45:36 +00:00
translators
22f46f8196 (svn r27483) -Update from Eints:
norwegian (bokmal): 1 change by cuthbert
esperanto: 1 change by LaPingvino
2015-12-29 18:45:36 +00:00
translators
7617b407b0 (svn r27482) -Update from Eints:
irish: 23 changes by tem
2015-12-28 18:45:35 +00:00
michi_cc
be689517f6 (svn r27481) -Fix: [Win32] Stdin/out/err need to be re-assigned differently if the runtime lib of MSVC2015 is used. 2015-12-28 13:16:41 +00:00
translators
01a886d160 (svn r27480) -Update from Eints:
irish: 12 changes by tem
greek: 1 change by frosch
swedish: 1 change by Zuu
2015-12-27 19:45:37 +00:00
frosch
a151f7b719 (svn r27479) -Fix: Remove genders from non-default cases. 2015-12-27 13:16:37 +00:00
translators
477a022b7f (svn r27478) -Update from Eints:
german: 8 changes by translators, 2 changes by frosch
arabic (egypt): 36 changes by translators
afrikaans: 4 changes by translators
hungarian: 1 change by translators
english (us): 1 change by translators
frisian: 2 changes by translators
norwegian (bokmal): 5 changes by translators
norwegian (nynorsk): 1 change by translators
lithuanian: 5 changes by translators
slovenian: 4 changes by translators
russian: 1 change by translators
ukrainian: 2 changes by translators
welsh: 3 changes by translators
french: 5 changes by glx
english (au): 1 change by translators
irish: 1 change by translators
tamil: 1 change by translators
belarusian: 2 changes by translators
bulgarian: 1 change by translators
italian: 1 change by translators
scottish gaelic: 1 change by translators
romanian: 2 changes by translators
urdu: 5 changes by translators
turkish: 11 changes by translators
portuguese: 1 change by translators
latvian: 2 changes by translators
esperanto: 1 change by translators
dutch: 3 changes by translators
serbian: 1 change by translators
spanish: 1 change by translators
czech: 4 changes by translators
indonesian: 2 changes by translators
latin: 1 change by translators
catalan: 2 changes by translators
hebrew: 9 changes by translators
greek: 5 changes by translators
polish: 1 change by translators
chinese (traditional): 1 change by translators
slovak: 1 change by translators
icelandic: 2 changes by translators
portuguese (brazilian): 4 changes by translators
danish: 2 changes by translators
vietnamese: 6 changes by translators
malay: 2 changes by translators
galician: 4 changes by translators
croatian: 1 change by translators
korean: 4 changes by translators
finnish: 1 change by translators
chinese (simplified): 1 change by translators
estonian: 3 changes by translators
persian: 4 changes by translators
thai: 6 changes by translators
swedish: 1 change by translators
luxembourgish: 3 changes by translators
japanese: 5 changes by translators
basque: 2 changes by translators
2015-12-27 11:40:23 +00:00
translators
2fdcd89e69 (svn r27477) -Update from WebTranslator v3.0:
greek - 76 changes by Ferrum
polish - 1 changes by ampersand
2015-12-24 18:45:14 +00:00
translators
b35f33e6e7 (svn r27476) -Update from WebTranslator v3.0:
german - 2 changes by mini1025
2015-12-23 18:45:08 +00:00
translators
3cb36fcaa5 (svn r27475) -Update from WebTranslator v3.0:
slovak - 1 changes by Milsa
spanish - 3 changes by SilverSurferZzZ
2015-12-22 18:45:13 +00:00
translators
03e0f42d62 (svn r27474) -Update from WebTranslator v3.0:
irish - 21 changes by tem
2015-12-20 18:45:10 +00:00
translators
251a71cb1c (svn r27473) -Update from WebTranslator v3.0:
welsh - 1 changes by kazzie
2015-12-19 18:45:08 +00:00
planetmaker
e78ce08287 (svn r27472) -Change [FS#6401] (r20219): On Haiku use the appropriate system variable to obtain the include dir (aarroyoc) 2015-12-15 20:43:39 +00:00
translators
3db1137836 (svn r27471) -Update from WebTranslator v3.0:
czech - 1 changes by djst
2015-12-15 18:45:10 +00:00
translators
2256d50384 (svn r27470) -Update from WebTranslator v3.0:
turkish - 69 changes by wakeup
2015-12-11 18:45:09 +00:00
zuu
b22d6715cd (svn r27469) -Fix (r27468): Don't fetch all content info from content server when showing a online content window with exactly one type of content. 2015-12-10 19:58:33 +00:00
zuu
aabc46712a (svn r27468) -Fix (r27444): Game Scripts were not displayed in the content download window when opened from the AI/GS settings window. 2015-12-10 18:28:01 +00:00
translators
6a52c972c7 (svn r27467) -Update from WebTranslator v3.0:
simplified_chinese - 1 changes by Gavin
turkish - 34 changes by wakeup
2015-12-09 18:45:14 +00:00
translators
15210ed273 (svn r27466) -Update from WebTranslator v3.0:
hungarian - 1 changes by IPG
spanish - 2 changes by SilverSurferZzZ
2015-12-04 18:45:14 +00:00
translators
88629e5a12 (svn r27465) -Update from WebTranslator v3.0:
spanish - 5 changes by SilverSurferZzZ
2015-12-03 18:45:08 +00:00
translators
d8483b8f64 (svn r27464) -Update from WebTranslator v3.0:
spanish - 8 changes by SilverSurferZzZ
2015-12-02 18:45:09 +00:00
frosch
ae1d96cc2f (svn r27463) -Merge: Documentation updates from 1.5 branch 2015-12-01 19:49:49 +00:00
translators
5d00348db1 (svn r27460) -Update from WebTranslator v3.0:
spanish - 8 changes by SilverSurferZzZ
2015-12-01 18:45:07 +00:00
translators
fa11ed0adf (svn r27459) -Update from WebTranslator v3.0:
basque - 43 changes by Thadah
spanish - 3 changes by SilverSurferZzZ
2015-11-30 18:45:13 +00:00
translators
92e374d979 (svn r27458) -Update from WebTranslator v3.0:
basque - 20 changes by Thadah
2015-11-26 18:45:10 +00:00
translators
00f77d3040 (svn r27457) -Update from WebTranslator v3.0:
croatian - 1 changes by VoyagerOne
spanish - 2 changes by SilverSurferZzZ
2015-11-25 18:45:12 +00:00
translators
6525df50fd (svn r27456) -Update from WebTranslator v3.0:
korean - 7 changes by telk5093
spanish - 4 changes by SilverSurferZzZ
2015-11-24 18:45:15 +00:00
translators
c014c1ecc0 (svn r27455) -Update from WebTranslator v3.0:
spanish - 4 changes by SilverSurferZzZ
2015-11-23 18:45:08 +00:00
translators
a57c0d37eb (svn r27454) -Update from WebTranslator v3.0:
korean - 4 changes by telk5093
2015-11-22 18:45:10 +00:00
translators
4c10c84807 (svn r27453) -Update from WebTranslator v3.0:
italian - 1 changes by lorenzodv
2015-11-21 18:45:08 +00:00
translators
7152950c9d (svn r27452) -Update from WebTranslator v3.0:
russian - 1 changes by Lone_Wolf
2015-11-20 18:45:10 +00:00
alberth
e9f12d666d (svn r27451) -Feature[FS#6241]: Move sprite 8 positions in sprite aligner with ctrl+click. (based on work by juzza1) 2015-11-20 10:04:28 +00:00
alberth
3ccfc954f3 (svn r27450) -Feature[FS#6391](r27446): Lower the sell-chain button in the train depot GUI while dragging a vehicle over it. (Eearslya) 2015-11-20 09:25:27 +00:00
translators
ee39fdef8e (svn r27449) -Update from WebTranslator v3.0:
spanish - 2 changes by SilverSurferZzZ
2015-11-18 17:45:09 +00:00
translators
fb4269a56c (svn r27448) -Update from WebTranslator v3.0:
spanish - 1 changes by SilverSurferZzZ
2015-11-16 17:45:09 +00:00
translators
c04355241e (svn r27447) -Update from WebTranslator v3.0:
spanish - 2 changes by SilverSurferZzZ
2015-11-15 17:45:11 +00:00
frosch
f6891ac30e (svn r27446) -Feature: Lower the sell-vehicle button in the depot GUI while dragging a vehicle over it. (Eearslya) 2015-11-14 22:54:52 +00:00
translators
d933d35354 (svn r27445) -Update from WebTranslator v3.0:
spanish - 1 changes by SilverSurferZzZ
2015-11-14 17:45:11 +00:00
zuu
c9f1d82345 (svn r27444) -Add: When viewing online content of a particular type, hide content of other types unless they have been (auto)selected for download. 2015-11-14 15:57:15 +00:00
zuu
4fcaee1fee (svn r27443) -Fix: Negoation in comment was wrong. 2015-11-14 13:06:26 +00:00
translators
3261ff5cf1 (svn r27442) -Update from WebTranslator v3.0:
spanish - 3 changes by SilverSurferZzZ
2015-11-13 17:45:09 +00:00
translators
fe3530a258 (svn r27441) -Update from WebTranslator v3.0:
spanish - 3 changes by SilverSurferZzZ
2015-11-10 17:45:08 +00:00
translators
bb2e799364 (svn r27440) -Update from WebTranslator v3.0:
spanish - 2 changes by SilverSurferZzZ
2015-11-09 17:45:07 +00:00
translators
4664642d0c (svn r27439) -Update from WebTranslator v3.0:
spanish - 7 changes by SilverSurferZzZ
2015-11-08 17:45:08 +00:00
frosch
fbd2786329 (svn r27438) -Fix (r27346) [FS#6387]: The build object hotkey no longer checked whether there were any objects defined. 2015-11-07 15:07:18 +00:00
translators
ad48714852 (svn r27437) -Update from WebTranslator v3.0:
spanish - 3 changes by SilverSurferZzZ
2015-11-06 17:45:09 +00:00
translators
a5dda994ea (svn r27436) -Update from WebTranslator v3.0:
spanish - 1 changes by SilverSurferZzZ
2015-11-05 17:45:08 +00:00
translators
9090dca4c2 (svn r27435) -Update from WebTranslator v3.0:
spanish - 5 changes by SilverSurferZzZ
2015-11-04 17:45:08 +00:00
frosch
0974f5489b (svn r27428) -Fix: When selecting a refit cargo for orders, do not check whether the vehicle is in a depot or station, and do not ask whether the vehicle currently allows station-refitting. Also hide the refit cost for orders, it is not predictable. 2015-10-30 17:27:21 +00:00
frosch
2d636266f5 (svn r27427) -Fix: Use the NewGRF railtype sorting order in the infrastructure window. 2015-10-30 17:24:30 +00:00
frosch
312809228d (svn r27426) -Change: Round loading percentage in loading indicators and conditional orders towards 50%, so that 0% and 100% mean completely empty or full. 2015-10-30 17:24:05 +00:00
frosch
44d1fc4253 (svn r27425) -Fix [FS#5842]: Crash when switching to or taking over companies, when an order window of a vehicle of the new company was opened. Now close those windows. 2015-10-30 17:23:16 +00:00
frosch
c0a301ae60 (svn r27424) -Fix [FS#6374]: Towns did not connect roads to existing roads, unless they had only a single roadbit. Otoh, towns also tried to connect to single roadbit tiles such as tunnels and depots, even though they were not connectable in the direction of interest. 2015-10-30 17:19:01 +00:00
frosch
ab7ebdcfd9 (svn r27423) -Fix: When towns expanded single-bit roadtiles using a grid-layout, they used the layout position of the neighbouring tile. 2015-10-30 17:17:54 +00:00
frosch
05ed2001d4 (svn r27422) -Fix [FS#6341]: Aircraft picked the wrong airport entry point, if airports were rotated by 180 degree. (marcole) 2015-10-30 16:20:00 +00:00
frosch
2c9117fbdd (svn r27421) -Fix [FS#6265]: Consider text and icon sizes when drawing the client list. (_dp_) 2015-10-30 16:19:33 +00:00
frosch
d626962a38 (svn r27420) -Fix [FS#6362]: GrowTownAtRoad sometimes returned false, even when a house was built. (_dp_) 2015-10-30 16:19:09 +00:00
frosch
378653100b (svn r27419) -Fix [FS#6369]: CmdSellRailWagon did not revert all actions properly when no orderlist could be allocated. (Juanjo) 2015-10-30 16:18:39 +00:00
frosch
22e6a2590d (svn r27418) -Fix [FS#6329] [FS#6379]: Desync due to incorrect storage of segments with different railtype in the YAPF cache. (JGR) 2015-10-30 16:18:03 +00:00
frosch
c1c49a0e52 (svn r27417) -Doc: ScaleGUITrad (adf88) 2015-10-29 19:23:21 +00:00
translators
756c13b100 (svn r27416) -Update from WebTranslator v3.0:
welsh - 2 changes by kazzie
2015-10-29 17:45:08 +00:00
translators
bdcb15acdd (svn r27415) -Update from WebTranslator v3.0:
spanish - 6 changes by SilverSurferZzZ
2015-10-28 17:45:08 +00:00
translators
9b9be17049 (svn r27414) -Update from WebTranslator v3.0:
spanish - 11 changes by SilverSurferZzZ
2015-10-27 17:45:08 +00:00
translators
a7cd63066f (svn r27413) -Update from WebTranslator v3.0:
spanish - 12 changes by SilverSurferZzZ
2015-10-26 17:45:10 +00:00
translators
74d06be466 (svn r27412) -Update from WebTranslator v3.0:
vietnamese - 16 changes by myquartz
2015-10-25 17:45:10 +00:00
translators
b56c2a0bf3 (svn r27411) -Update from WebTranslator v3.0:
korean - 1 changes by telk5093
2015-10-24 17:45:11 +00:00
translators
fd48eb93df (svn r27410) -Update from WebTranslator v3.0:
indonesian - 24 changes by UseYourIllusion
2015-10-15 17:45:09 +00:00
translators
c5c22da535 (svn r27409) -Update from WebTranslator v3.0:
indonesian - 20 changes by UseYourIllusion
2015-10-13 17:45:08 +00:00
translators
cb7b9b9ee4 (svn r27408) -Update from WebTranslator v3.0:
simplified_chinese - 9 changes by xiangyigao
2015-10-09 17:45:08 +00:00
translators
9decd61c12 (svn r27407) -Update from WebTranslator v3.0:
simplified_chinese - 6 changes by xiangyigao
2015-10-05 17:45:09 +00:00
frosch
bfa3528069 (svn r27406) -Doc: Use same start/end tile convention in CmdPlantTree as in other TileArea commands. (HackaLittleBit) 2015-09-30 17:28:58 +00:00
translators
2b10ddc1a2 (svn r27405) -Update from WebTranslator v3.0:
latin - 2 changes by Supercheese
vietnamese - 18 changes by nglekhoi
2015-09-27 17:45:15 +00:00
translators
b464df83d4 (svn r27404) -Update from WebTranslator v3.0:
arabic_egypt - 64 changes by abdumzn
2015-09-26 17:45:17 +00:00
translators
073251801c (svn r27403) -Update from WebTranslator v3.0:
polish - 7 changes by McZapkie
2015-09-22 17:45:10 +00:00
translators
12b0ee3616 (svn r27402) -Update from WebTranslator v3.0:
korean - 1 changes by telk5093
2015-09-21 17:45:08 +00:00
translators
d7a39052b4 (svn r27401) -Update from WebTranslator v3.0:
frisian - 2 changes by BAJansen
norwegian_bokmal - 8 changes by hafting
welsh - 4 changes by kazzie
2015-09-19 17:45:17 +00:00
rubidium
ff5c05c1b4 (svn r27400) -Fix [FS#6368] (r26449): when a dedicated server was paused with no clients the tick length was increased significantly, making any assumptions about the tick length used further down in the code are not true anymore. One of such assumptions was that one should readvertise every 15 minutes worth of original ticks, but due to the lengthening this timeframe would be more like 45-60 minutes. Now we'll take the operating system's millisecond counter instead 2015-09-19 16:49:46 +00:00
planetmaker
8fbcc2b45c (svn r27399) -Fix: [Makefile] game script directory and compat*.nut were never installed on *nix 2015-09-17 13:12:21 +00:00
translators
02a3263a7f (svn r27398) -Update from WebTranslator v3.0:
simplified_chinese - 1 changes by xiangyigao
2015-09-15 17:45:08 +00:00
alberth
4cbfe940cb (svn r27397) -Fix(r27346)[FS#6370]: Fix object editing crash in scenario editor (based on work by adf88) 2015-09-13 12:04:47 +00:00
translators
29b88c02a3 (svn r27396) -Update from WebTranslator v3.0:
latin - 17 changes by Supercheese
2015-09-12 17:45:16 +00:00
translators
acf1f75e0f (svn r27395) -Update from WebTranslator v3.0:
frisian - 14 changes by BAJansen
2015-09-09 17:45:14 +00:00
translators
1162e34942 (svn r27394) -Update from WebTranslator v3.0:
frisian - 25 changes by BAJansen
2015-09-03 17:45:12 +00:00
translators
5b0a63cc80 (svn r27391) -Update from WebTranslator v3.0:
english_US - 2 changes by Supercheese
2015-08-31 17:45:13 +00:00
translators
8802888fe3 (svn r27390) -Update from WebTranslator v3.0:
korean - 1 changes by telk5093
2015-08-30 17:45:17 +00:00
frosch
6114788508 (svn r27389) -Fix: There are two different availability conditions for fdatasync in the manpage. Use them both, since at least on some MinGW versions one is not enough. 2015-08-20 20:47:45 +00:00
translators
98acf32c6d (svn r27388) -Update from WebTranslator v3.0:
dutch - 4 changes by TheTycoonist
2015-08-20 17:45:15 +00:00
translators
78afb7052d (svn r27387) -Update from WebTranslator v3.0:
dutch - 2 changes by TheTycoonist
2015-08-19 17:45:15 +00:00
translators
19120316ee (svn r27386) -Update from WebTranslator v3.0:
dutch - 3 changes by TheTycoonist
2015-08-14 17:45:16 +00:00
rubidium
8b1f9399bc (svn r27385) -Fix: compilation failure due #define-ing enum name of a system library before including the system library 2015-08-13 18:13:24 +00:00
translators
f0837baf44 (svn r27384) -Update from WebTranslator v3.0:
catalan - 35 changes by juanjo
2015-08-13 17:45:15 +00:00
rubidium
c4d4612736 (svn r27383) -Fix: win32 sound driver would not catch the exception due to constness difference 2015-08-12 20:50:10 +00:00
michi_cc
9f5503ba8f (svn r27382) -Add: [Win32] Project files for Visual Studio 2015. 2015-08-10 20:36:57 +00:00
michi_cc
2b8bb12d62 (svn r27381) -Fix: Warnings due to C++11 requirements for explicit narrowing conversions in initializer lists. 2015-08-10 20:24:13 +00:00
michi_cc
35b77450f8 (svn r27380) -Fix: [Win32] Compilation with MSVC2015. 2015-08-10 20:21:29 +00:00
frosch
e5d105900d (svn r27379) -Codechange: Do not throw in the destructors of ScriptTest/ExecMode. 2015-08-10 20:04:31 +00:00
alberth
d818e1779c (svn r27378) -Codechange: Fix indentation of the table values, allow Doxygen to link to the TextColour enum. 2015-08-10 10:04:14 +00:00
rubidium
562c269770 (svn r27377) -Codechange: use the pkg-config files of ICU as well. Since they are split into separate libraries it becomes possible to split RTL support for natural sorting, although the effect will be minimal 2015-08-09 13:54:17 +00:00
rubidium
d45969779d (svn r27376) -Codechange: let libtimidity detection and configuration make use of pkg-config 2015-08-09 12:43:52 +00:00
rubidium
c7c93c68b7 (svn r27375) -Fix-ish: update help parameter for png configuration (it has used pkg-config for a long time) 2015-08-09 12:42:52 +00:00
rubidium
d5810e5d65 (svn r27374) -Codechange: make zlib detection and configuration make use of pkg-config 2015-08-09 12:42:21 +00:00
rubidium
95ccddd6fe (svn r27373) -Codechange: make sdl detection and configuration use pkg-config 2015-08-09 12:41:54 +00:00
rubidium
b8bb123580 (svn r27372) -Codechange: make allegro detection and configuration use pkg-config 2015-08-09 12:41:35 +00:00
rubidium
2f267b9207 (svn r27371) -Codechange: make freetype detection and configuration use pkg-config 2015-08-09 12:41:12 +00:00
rubidium
a00d2b8b3c (svn r27370) -Codechange: move the "dedicated server" check into the pkg-config check routine 2015-08-09 12:40:17 +00:00
rubidium
a6710b7ea9 (svn r27369) -Cleanup: there's no need to do dependency checking of libraries in OpenTTD; zlib should always be installed if libpng is because it links to zlib 2015-08-09 12:39:26 +00:00
rubidium
8585cdc6c6 (svn r27368) -Cleanup: undo the special case of OSX; it works fine without it 2015-08-09 12:37:20 +00:00
rubidium
69fac508c3 (svn r27367) -Codechange: make a distinction between the layouting part of ICU (lx) or the sorting/collation part of ICU (i18n) 2015-08-09 12:33:27 +00:00
frosch
bdf090b406 (svn r27366) -Fix [FS#6358]: Clickareas in settings tree were misaligned when the filter warning was displayed, if the setting height was defined by the icons instead of the font. 2015-08-09 10:22:51 +00:00
frosch
0982762c22 (svn r27365) -Fix: Center settings filter warning also vertically, and also in case of multiple lines. 2015-08-09 10:21:06 +00:00
translators
dca5aa73ed (svn r27364) -Update from WebTranslator v3.0:
czech - 1 changes by Eskymak
dutch - 12 changes by TheTycoonist
2015-08-08 17:45:27 +00:00
alberth
1105b4d2c9 (svn r27363) -Codechange: Fix codestyle of one-line methods and header codestyle of derived structs. 2015-08-08 13:19:38 +00:00
alberth
b885d79f50 (svn r27362) -Codechange: Codestyle fixes for reference var declarations, static cast type, operator methods. 2015-08-08 10:06:24 +00:00
rubidium
9cadc0e150 (svn r27361) -Fix-ish: when attempting to find a host, try gcc/g++ but also CC/CXX appended to the host triple. This to make cross compilation with clang alone easier 2015-08-08 08:54:49 +00:00
rubidium
b40f750243 (svn r27360) -Feature: allow configuring pkg-config in one go for all libraries 2015-08-08 08:52:21 +00:00
translators
ccad47f6dd (svn r27359) -Update from WebTranslator v3.0:
swedish - 1 changes by planetmaker
2015-08-07 17:45:12 +00:00
translators
fb185ee394 (svn r27358) -Update from WebTranslator v3.0:
catalan - 25 changes by juanjo
2015-08-02 17:45:14 +00:00
translators
d7feb033bb (svn r27357) -Update from WebTranslator v3.0:
catalan - 181 changes by juanjo
2015-08-01 17:45:15 +00:00
frosch
e9b25f2ee8 (svn r27354) -Fix (r27343): Actually make it work. (rubidium) 2015-07-31 21:43:40 +00:00
translators
2b9506e4dd (svn r27352) -Update from WebTranslator v3.0:
catalan - 134 changes by juanjo
2015-07-31 17:45:18 +00:00
translators
7b1918bd01 (svn r27347) -Update from WebTranslator v3.0:
slovenian - 15 changes by matej1245
2015-07-30 17:45:14 +00:00
alberth
4f49d636c1 (svn r27346) -Feature: Make the object placement gui an independent window. 2015-07-28 18:20:54 +00:00
alberth
a62468bed6 (svn r27345) -Fix-ish: Hide selected view if no object selected. 2015-07-28 18:18:59 +00:00
alberth
3cd390b2ce (svn r27344) -Doc: Documenting the (Re)setObjectToPlace functions. 2015-07-28 08:16:52 +00:00
frosch
74e61a1806 (svn r27343) -Feature [FS#6315]: [NewGRF] Allow railtype NewGRF to define separate sprites for the fences on either track side. 2015-07-26 12:28:34 +00:00
frosch
574b981e33 (svn r27342) -Add: Optionally return the number of sprites in the spriteset from GetCustomRailSprite. 2015-07-26 12:25:37 +00:00
frosch
a81968d0f3 (svn r27341) -Fix [FS#6332]: Do not rerandomise the town name when only cost-estimating the founding. 2015-07-26 09:56:43 +00:00
frosch
4830497f0b (svn r27340) -Fix [FS#6338]: Silence warning by moving _string_colourmap to a file no its own. (Cif) 2015-07-26 09:47:17 +00:00
translators
3f58ed6b1d (svn r27339) -Update from WebTranslator v3.0:
frisian - 42 changes by BAJansen
2015-07-25 17:45:15 +00:00
translators
2b00a2ff04 (svn r27338) -Update from WebTranslator v3.0:
frisian - 8 changes by BAJansen
2015-07-24 17:45:18 +00:00
translators
3993a7adfe (svn r27337) -Update from WebTranslator v3.0:
simplified_chinese - 1 changes by Gavin
2015-07-21 17:45:18 +00:00
translators
fe00d356b0 (svn r27336) -Update from WebTranslator v3.0:
greek - 36 changes by Jubilee
2015-07-17 17:45:14 +00:00
translators
745851b6f7 (svn r27335) -Update from WebTranslator v3.0:
greek - 24 changes by Jubilee
2015-07-16 17:45:15 +00:00
frosch
d77935f788 (svn r27334) -Revert (r27232) [FS#6342]: No idea what the plan was, but making the main noise coefficients the same for all smoothness types certainly wasn't. 2015-07-16 17:05:40 +00:00
translators
b7c136d038 (svn r27333) -Update from WebTranslator v3.0:
greek - 7 changes by Jubilee
2015-07-13 17:45:17 +00:00
frosch
59a94f8ccf (svn r27332) -Change: Enable YAPF cache debugging with desync debug level 2. 2015-07-12 17:06:02 +00:00
frosch
be0b22c9bc (svn r27331) -Cleanup (r26999): Make variety distribution curves more sane. 2015-07-11 11:18:24 +00:00
frosch
a11ae39437 (svn r27330) -Fix [FS#6335]: Make variety distribution not assume that sea level is at height 0.2 / 3 * TGPGetMaxHeight(). 2015-07-11 10:46:25 +00:00
frosch
b303ba7505 (svn r27329) -Fix: Add more height_t type-correctness to TGP code. 2015-07-11 10:43:34 +00:00
frosch
8437726cca (svn r27328) -Codechange: Add an assertion to check for uninitialised variables when tracing variety distribution's control curves. 2015-07-11 10:41:20 +00:00
translators
662408f71a (svn r27327) -Update from WebTranslator v3.0:
korean - 1 changes by telk5093
2015-07-09 17:45:08 +00:00
translators
d8a8f50f5e (svn r27326) -Update from WebTranslator v3.0:
simplified_chinese - 6 changes by Gavin
2015-07-08 17:45:12 +00:00
translators
2a8c6ff620 (svn r27325) -Update from WebTranslator v3.0:
catalan - 4 changes by juanjo
2015-06-30 17:45:15 +00:00
frosch
240bf9f551 (svn r27324) -Fix: Remove corner-case optimisation for line drawing, which failed for dashed lines. (noticed by adf88) 2015-06-28 16:54:25 +00:00
frosch
2e2b35c733 (svn r27323) -Fix: Spelling. 2015-06-28 15:54:12 +00:00
frosch
a65a194416 (svn r27322) -Fix: Clipping of inclined lines did not account for the 'horizontal width' being bigger than the 'real width'. (adf88) 2015-06-28 15:50:13 +00:00
translators
bddcd33ed7 (svn r27321) -Update from WebTranslator v3.0:
korean - 2 changes by telk5093
2015-06-27 17:45:18 +00:00
frosch
613212c486 (svn r27320) -Codechange: Do not drop order backups when loading a savegame for replaying. 2015-06-27 11:46:41 +00:00
translators
b35b0a76db (svn r27319) -Update from WebTranslator v3.0:
frisian - 1 changes by BAJansen
2015-06-26 17:45:13 +00:00
translators
b1d628d0ec (svn r27318) -Update from WebTranslator v3.0:
frisian - 9 changes by BAJansen
2015-06-25 17:45:13 +00:00
translators
a6383f8aca (svn r27317) -Update from WebTranslator v3.0:
frisian - 458 changes by BAJansen
2015-06-24 17:45:14 +00:00
frosch
de3bb62e9e (svn r27316) -Doc: Improve documentation on ScriptCargo::GetCargoLabel 2015-06-21 18:53:23 +00:00
frosch
fff22b1758 (svn r27315) -Fix: Norwegian bokmal 2015-06-21 17:52:18 +00:00
translators
a303bfa8e3 (svn r27314) -Update from WebTranslator v3.0:
norwegian_bokmal - 4 changes by eirik174
2015-06-21 17:45:13 +00:00
frosch
55e53780cb (svn r27313) -Fix [FS#6317]: Adding tram to town-owned bridges assigned an incorrect owner to the tram and did not count infrastructure counts properly. (marcole) 2015-06-21 09:52:30 +00:00
frosch
eb909f2785 (svn r27312) -Fix-ish [FS#6317]: Preserve town ownership of bridges when removing road from a road+tram bridge. (marcole) 2015-06-21 09:31:50 +00:00
frosch
62bc57db77 (svn r27311) -Fix: Mark infrastructure window dirty in more cases. (marcole) 2015-06-21 09:19:27 +00:00
translators
0731af42fd (svn r27310) -Update from WebTranslator v3.0:
norwegian_bokmal - 79 changes by eirik174
2015-06-20 17:45:17 +00:00
frosch
9b534b4393 (svn r27309) -Change [FS#6283]: Auto-complete partial roads when building level-crossings. (adf88) 2015-06-20 13:15:35 +00:00
frosch
904688c00a (svn r27308) -Fix [FS#6283]: Prevent breaking of tram-reversal points by adding more road pieces. (adf88) 2015-06-20 13:11:09 +00:00
frosch
bf64a8c200 (svn r27307) -Fix [FS#6259]: Error message window with manager face failed with GUI zoom. (Johnnei) 2015-06-20 12:57:34 +00:00
frosch
ab69952f2a (svn r27306) -Fix (r27305): Confused tiles. 2015-06-20 12:55:17 +00:00
frosch
0e378747db (svn r27305) -Fix [FS#6320]: Account for road-bridges and drive-through-stops in CanFollowRoad. 2015-06-20 12:40:04 +00:00
frosch
fc50ff6531 (svn r27304) -Fix [FS#6321-ish]: Improve password window layout for big font sizes. 2015-06-20 12:30:10 +00:00
frosch
97d7ad8914 (svn r27303) -Fix [FS#6321]: SetMinimalSize was ignored for WWT_EDITBOX. 2015-06-20 12:29:36 +00:00
frosch
04c9ce9753 (svn r27302) -Fix [FS#6313] (r26550): Updating timetables need to check the timetable flags from the real order instead of from a copy. (marcole) 2015-06-20 12:04:30 +00:00
frosch
3d0d86b85d (svn r27301) -Fix [FS#6313] (r26550): Modifying timetable times or speeds always confirmed all pre-estimated values. 2015-06-20 11:28:25 +00:00
frosch
235b7946fc (svn r27300) -Fix [FS#6306]: Silence GCC warning (Cif) 2015-06-20 11:05:11 +00:00
planetmaker
c727ac2ff4 (svn r27299) -Doc: game script and ai library paths were wrong in readme. 2015-06-17 14:24:41 +00:00
translators
b4d8bb6885 (svn r27296) -Update from WebTranslator v3.0:
estonian - 93 changes by Jaropower
2015-06-01 17:45:13 +00:00
frosch
50a3f44539 (svn r27295) -Add: [strgen] Default plural subparameter positions for CARGO_xxx string control codes. 2015-05-28 17:26:53 +00:00
frosch
9b9785c195 (svn r27294) -Fix: Invalid plural references in various translations. 2015-05-28 17:25:46 +00:00
translators
8475a600fb (svn r27293) -Update from WebTranslator v3.0:
traditional_chinese - 4 changes by siu238X
danish - 4 changes by beruic
2015-05-27 17:53:35 +00:00
frosch
05305316a0 (svn r27292) -Codechange: Unify language file range comments. 2015-05-26 21:11:12 +00:00
frosch
a97e7bae65 (svn r27291) -Fix (r27278) [FS#6303]: Some savegame data was discarded again during loading. 2015-05-21 18:59:11 +00:00
rubidium
10466746b4 (svn r27290) -Fix: sanitize the command line arguments before doing anything complex with them 2015-05-20 18:18:26 +00:00
rubidium
d05ac99d52 (svn r27289) -Fix: some uninitialised instance variables 2015-05-20 18:17:50 +00:00
michi_cc
95cb7c8692 (svn r27288) -Fix: Slow network content GUI in MSVC Debug builds due to repeated string resolving. 2015-05-17 19:49:35 +00:00
alberth
514da346bd (svn r27287) -Doc: Clarify radius and semantics of the industry producing/accepting tile functions. 2015-05-16 14:40:45 +00:00
alberth
10adedce5f (svn r27286) -Fix-ish(r27140): Also fix typo in the documentation. 2015-05-16 12:08:06 +00:00
alberth
b8414c2884 (svn r27285) -Codechange: Use LG_ORIGINAL instead of a magic 0 to indicate the original landscape generator. 2015-05-16 12:01:19 +00:00
translators
c13b8aa2cb (svn r27284) -Update from WebTranslator v3.0:
latin - 1 changes by Supercheese
2015-05-12 17:45:19 +00:00
translators
29ec262730 (svn r27283) -Update from WebTranslator v3.0:
belarusian - 4 changes by KorneySan
brazilian_portuguese - 20 changes by Tucalipe
2015-05-11 17:45:26 +00:00
frosch
32cb62a242 (svn r27282) -Fix [FS#6254]: Enforce the company's default service intervals when purchasing another company. (Johnnei) 2015-05-11 16:58:09 +00:00
frosch
e686add63a (svn r27281) -Codechange: Do not shadow local variables with other local variables in sub-scopes. 2015-05-11 16:53:05 +00:00
frosch
18da27ed6e (svn r27280) -Fix (r24998): Cloning/autoreplace/autorenew did not copy custom service intervals. (Johnnei) 2015-05-11 16:40:06 +00:00
frosch
b9f7ca2dbd (svn r27279) -Feature: [NewGRF] Increase the maximum amount of industry types to 128 per NewGRF and 240 in total. 2015-05-09 10:21:55 +00:00
frosch
3f55e5364e (svn r27278) -Fix: Handle savegames with an unexpected amount of industry-builder or NewGRF entity-mapping more gracefully. 2015-05-09 10:04:50 +00:00
frosch
5e47c27550 (svn r27277) -Codechange: Make _displayed_industries a std::bitset. 2015-05-09 09:24:19 +00:00
translators
6dee48e018 (svn r27269) -Update from WebTranslator v3.0:
latvian - 20 changes by Parastais
2015-05-07 17:45:13 +00:00
translators
03f98ce749 (svn r27268) -Update from WebTranslator v3.0:
hebrew - 1 changes by oofnik
2015-05-06 17:45:15 +00:00
frosch
c2b6a9bb56 (svn r27267) -Change: [NewGRF] Translate industry variable A6. 2015-05-03 10:33:26 +00:00
frosch
386e2ad14a (svn r27266) -Fix (r27265): Eddi jinxed it. 2015-05-03 10:30:02 +00:00
frosch
65694cf0cd (svn r27265) -Fix: Truncated comment in openttd.grf 2015-05-03 10:10:04 +00:00
translators
b31a42213c (svn r27264) -Update from WebTranslator v3.0:
korean - 1 changes by telk5093
2015-05-02 17:45:18 +00:00
frosch
5be0b3559a (svn r27263) -Doc: nforenum is part of grfcodec for some years. 2015-05-02 09:59:55 +00:00
translators
2f5033ec7c (svn r27262) -Update from WebTranslator v3.0:
croatian - 97 changes by UnderwaterHesus
2015-04-30 17:45:17 +00:00
translators
3d0d1dbe07 (svn r27261) -Update from WebTranslator v3.0:
swedish - 1 changes by abbedabb
2015-04-28 17:45:14 +00:00
frosch
813e85f301 (svn r27260) -Fix (r27244): economy.allow_town_roads should not affect town placement during world generation. 2015-04-28 17:25:21 +00:00
frosch
5992f4fa1b (svn r27259) -Fix (r27244): Incorrect merge. (_dp_) 2015-04-27 21:40:46 +00:00
frosch
eb25d9e275 (svn r27258) -Fix [FS#6287]: ScriptList::RemoveList failed to remove a list from itself. 2015-04-27 19:28:22 +00:00
translators
2ea4466230 (svn r27257) -Update from WebTranslator v3.0:
korean - 4 changes by telk5093
2015-04-27 17:45:15 +00:00
frosch
046cb6140f (svn r27256) -Change [FS#6165]: Do not consider cargo that is already being loaded as waiting cargo wrt. the station rating. 2015-04-26 11:43:58 +00:00
frosch
2639b84316 (svn r27255) -Fix [FS#6270]: Combined button+dropdown widgets in order and autoreplace GUI had incorrect hitbox when using GUI zoom. (_dp_) 2015-04-26 11:07:41 +00:00
frosch
7e12a1a985 (svn r27254) -Fix [FS#6264]: When building a lock on DC_AUTO-removable water-based objects, the water class was always set to canal. 2015-04-26 10:50:36 +00:00
frosch
e3c8e8e8e8 (svn r27253) -Fix [FS#6282]: When crossing tram tracks with railroads, cost of extra roads was not being counted. (adf88) 2015-04-26 10:26:07 +00:00
frosch
3a82bae0d3 (svn r27252) -Fix [FS#6281]: Invalid infrastructure counting when crossing tram tracks with railroads. (adf88) 2015-04-26 10:23:55 +00:00
frosch
0ea4127837 (svn r27251) -Feature [FS#6252]: Make Ctrl+Remove-Roadstop also remove the road, just like for rail stations. (adf88) 2015-04-26 09:51:24 +00:00
frosch
4fa052dd19 (svn r27250) -Fix [FS#6286]: Broken error message in configure. (NG) 2015-04-26 08:59:20 +00:00
frosch
9aa0ba43f7 (svn r27249) -Fix [FS#6240]: In some cases town growth failure was considered as success. (_dp_) 2015-04-25 12:17:16 +00:00
frosch
9fb56ca02e (svn r27248) -Fix [FS#6257]: Town labels on smallmap and zoomed-out viewports were not centered. (_dp_) 2015-04-25 11:58:19 +00:00
frosch
93d7db0b36 (svn r27247) -Cleanup: Make GrowTownAtRoad return a bool. 2015-04-25 11:46:10 +00:00
frosch
6bdae2f64a (svn r27246) -Codechange: Deduplicate code between removing part of a rail station and removing the whole rail station. (adf88) 2015-04-25 11:37:57 +00:00
frosch
272c386fa8 (svn r27245) -Fix [FS#6251]: Removing a rail waypoint used the remove-rail-station cost. (adf88) 2015-04-25 11:30:27 +00:00
frosch
915aad7603 (svn r27244) -Change [FS#6245]: Do not consider road junctions with trivial dead ends as branch points during town growth. (_dp_) 2015-04-25 11:12:47 +00:00
frosch
8ffe068c11 (svn r27243) -Fix (r26816) [FS#6285]: Duplicate frees due to pool item classes not having copy constructors. 2015-04-23 20:07:07 +00:00
translators
9de0eccf7f (svn r27242) -Update from WebTranslator v3.0:
lithuanian - 17 changes by Stabilitronas
2015-04-22 17:45:15 +00:00
translators
037d694872 (svn r27241) -Update from WebTranslator v3.0:
latin - 5 changes by Supercheese
2015-04-20 17:45:16 +00:00
translators
fc6d9c2c81 (svn r27240) -Update from WebTranslator v3.0:
lithuanian - 31 changes by Stabilitronas
2015-04-19 17:45:18 +00:00
translators
4abb1fa2e1 (svn r27239) -Update from WebTranslator v3.0:
latin - 3 changes by Supercheese
lithuanian - 92 changes by Stabilitronas
2015-04-18 17:45:30 +00:00
translators
0617b6189d (svn r27238) -Update from WebTranslator v3.0:
latin - 2 changes by Supercheese
2015-04-15 17:45:15 +00:00
translators
0a7057fb67 (svn r27237) -Update from WebTranslator v3.0:
latin - 7 changes by Supercheese
2015-04-14 17:45:15 +00:00
glx
e09b684c67 (svn r27236) -Fix (r27235): WT3 string validation 2015-04-13 23:20:23 +00:00
translators
6a55c5733c (svn r27235) -Update from WebTranslator v3.0:
latin - 123 changes by Supercheese
slovak - 54 changes by andrej
ukrainian - 130 changes by Fixer
2015-04-13 17:45:39 +00:00
translators
a1a96ad19d (svn r27234) -Update from WebTranslator v3.0:
ukrainian - 67 changes by Fixer
2015-04-12 17:45:17 +00:00
rubidium
5ed8ac8a81 (svn r27233) -Fix [FS#6272]: crash when no AIs were installed due to improper handling of non-ASCII characters by the string pointer lexer 2015-04-11 19:33:36 +00:00
alberth
262c3c93c8 (svn r27232) -Fix: Tweak noise generator more precisely for different map sizes (chillcore) 2015-04-11 18:46:01 +00:00
alberth
a91f74dbb3 (svn r27231) -Codechange: Replace magic numbers for the smoothness setting (chillcore) 2015-04-11 18:45:18 +00:00
alberth
9db21f6489 (svn r27230) -Fix: Tune down terrain generation to reduce amount of long slopes (chillcore) 2015-04-11 18:44:26 +00:00
alberth
f29842316e (svn r27229) -Change: Generate more detailed curves at the coast (chillcore) 2015-04-11 18:43:30 +00:00
alberth
79c3bc081b (svn r27228) -Change: Slightly more water in the non-custom sea levels (chillcore) 2015-04-11 18:42:48 +00:00
alberth
8e2b3d170b (svn r27227) -Codechange: Initialise map at level 0 instead of -32k (chillcore) 2015-04-11 18:41:41 +00:00
translators
3576d803f5 (svn r27226) -Update from WebTranslator v3.0:
latin - 10 changes by Supercheese
2015-04-11 17:45:16 +00:00
planetmaker
84e5c5a9cb (svn r27225) -Change [FS#6262]: Be more lenient about road stop removal when at least one stop could be removed (afd88) 2015-04-11 11:50:02 +00:00
planetmaker
5c80edb7ed (svn r27224) -Cleanup: Duplicate #ifdef for FreeBSD (AMDim3) 2015-04-11 10:47:20 +00:00
planetmaker
b1a9cf2ed8 (svn r27223) -Add [FS#6274]: Support for DragonflyBSD (AMDmi3) 2015-04-11 10:25:36 +00:00
planetmaker
55f42eaa1f (svn r27222) -Fix [FS#6278]: Use the current maximum speed as limited by bridges, orders etc. for all vehicle types alike when considering increased smoke emissions of vehicles. 2015-04-09 18:17:43 +00:00
frosch
983abcef4e (svn r27221) -Fix: Multi-value keys in the desktop entry shall end with a trailing separator. (Mr_Bones) 2015-04-07 21:30:04 +00:00
translators
3362123bfc (svn r27220) -Update from WebTranslator v3.0:
simplified_chinese - 2 changes by Gavin
2015-04-05 17:45:14 +00:00
translators
191d7053a2 (svn r27219) -Update from WebTranslator v3.0:
simplified_chinese - 13 changes by xiangyigao
2015-04-04 17:45:16 +00:00
translators
605c09d4e8 (svn r27218) -Update from WebTranslator v3.0:
luxembourgish - 361 changes by Phreeze
2015-04-02 17:45:16 +00:00
translators
e524843bc7 (svn r27215) -Update from WebTranslator v3.0:
luxembourgish - 312 changes by Phreeze
2015-04-01 17:45:16 +00:00
translators
5f9d1d7f9b (svn r27213) -Update from WebTranslator v3.0:
luxembourgish - 215 changes by Phreeze
2015-03-31 17:45:16 +00:00
translators
6726e9e805 (svn r27212) -Update from WebTranslator v3.0:
czech - 4 changes by Eskymak
luxembourgish - 113 changes by Phreeze
2015-03-30 17:45:29 +00:00
translators
4b2f53f333 (svn r27211) -Update from WebTranslator v3.0:
indonesian - 18 changes by fanioz
2015-03-29 17:45:14 +00:00
alberth
d741839265 (svn r27210) -Doc[FS#6268]: OpenTTD tiles have more attributes nowadays (Samu). 2015-03-28 16:48:46 +00:00
frosch
beb213f9ee (svn r27209) -Add: Draw path reservation on the whole bridge, not only on the bridge heads. 2015-03-28 14:04:06 +00:00
frosch
8f03a02efc (svn r27208) -Fix: Draw correct overlay sprites for path reservations on bridges and tunnels. 2015-03-28 14:03:26 +00:00
frosch
a6e4e5d444 (svn r27207) -Codechange: Replace some magic integers with the appropiate symbols. 2015-03-28 14:00:39 +00:00
translators
8997ed8cf8 (svn r27206) -Update from WebTranslator v3.0:
czech - 5 changes by Eskymak
luxembourgish - 9 changes by Phreeze
2015-03-27 17:45:28 +00:00
translators
30045a8d7e (svn r27205) -Update from WebTranslator v3.0:
luxembourgish - 24 changes by Phreeze
2015-03-26 17:45:15 +00:00
translators
c469f9a15f (svn r27204) -Update from WebTranslator v3.0:
luxembourgish - 6 changes by Phreeze
ukrainian - 1 changes by Strategy
2015-03-25 17:45:24 +00:00
translators
0ab509e868 (svn r27203) -Update from WebTranslator v3.0:
swedish - 4 changes by daishan
2015-03-23 17:45:14 +00:00
translators
0b21152fe5 (svn r27202) -Update from WebTranslator v3.0:
catalan - 1 changes by juanjo
korean - 1 changes by telk5093
2015-03-22 17:45:30 +00:00
translators
f03a122e15 (svn r27201) -Update from WebTranslator v3.0:
english_US - 4 changes by Supercheese
latin - 4 changes by Supercheese
2015-03-21 17:45:26 +00:00
frosch
4d310eafc5 (svn r27200) -Feature/Fix [FS#6260]: [NewGRF] Add Misc. GRF Feature Flag 6 to enable the second rocky tile set. 2015-03-20 19:27:15 +00:00
translators
edb57ab5df (svn r27199) -Update from WebTranslator v3.0:
hungarian - 4 changes by Brumi
korean - 1 changes by telk5093
2015-03-20 17:45:22 +00:00
frosch
bd49bb73fa (svn r27198) -Revert (r27197): WT3 being rude. 2015-03-19 18:11:00 +00:00
translators
69c398886a (svn r27197) -Update from WebTranslator v3.0:
swedish - 3 changes by Joel_A
2015-03-19 17:45:05 +00:00
frosch
8fc86bc5f5 (svn r27193) -Fix (r27192): Incomplete copy/paste. 2015-03-17 20:45:57 +00:00
frosch
6477356dd2 (svn r27192) -Change: heading for 1.6 now 2015-03-17 20:33:44 +00:00
253 changed files with 15685 additions and 3283 deletions

View File

@@ -195,7 +195,7 @@ EXPAND_ONLY_PREDEF = YES
SEARCH_INCLUDES = YES
INCLUDE_PATH =
INCLUDE_FILE_PATTERNS =
PREDEFINED = ENABLE_NETWORK WITH_ZLIB WITH_LZO WITH_LZMA WITH_SDL WITH_PNG WITH_FONTCONFIG WITH_FREETYPE WITH_ICU UNICODE _UNICODE _GNU_SOURCE FINAL=
PREDEFINED = ENABLE_NETWORK WITH_ZLIB WITH_LZO WITH_LZMA WITH_SDL WITH_PNG WITH_FONTCONFIG WITH_FREETYPE WITH_ICU_SORT WITH_ICU_LAYOUT UNICODE _UNICODE _GNU_SOURCE FINAL=
EXPAND_AS_DEFINED =
SKIP_FUNCTION_MACROS = YES
#---------------------------------------------------------------------------

View File

@@ -84,7 +84,7 @@ endif
$(Q)cp "$(BIN_DIR)/scripts/"* "$(BUNDLE_DIR)/scripts/"
ifdef MENU_DIR
$(Q)cp "$(ROOT_DIR)/media/openttd.desktop" "$(BUNDLE_DIR)/media/"
$(Q)$(AWK) -f "$(ROOT_DIR)/media/openttd.desktop.translation.awk" "$(SRC_DIR)/lang/"*.txt | $(SORT) | $(AWK) -f "$(ROOT_DIR)/media/openttd.desktop.filter.awk" >> "$(BUNDLE_DIR)/media/openttd.desktop"
$(Q)$(AWK) -f "$(ROOT_DIR)/media/openttd.desktop.translation.awk" "$(SRC_DIR)/lang/"*.txt | LC_ALL=C $(SORT) | $(AWK) -f "$(ROOT_DIR)/media/openttd.desktop.filter.awk" >> "$(BUNDLE_DIR)/media/openttd.desktop"
$(Q)sed s/=openttd/=$(BINARY_NAME)/g "$(BUNDLE_DIR)/media/openttd.desktop" > "$(ROOT_DIR)/media/openttd.desktop.install"
endif
ifeq ($(TTD), openttd.exe)

View File

@@ -5,16 +5,13 @@
# OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
# See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
#
# Building requires GRFCodec and NFORenum. Older versions of GRFCodec are
# known to miscompile the graphics.
# Building requires GRFCodec.
#
# Recent nightlies (including sources) of both can be found at:
# Recent versions (including sources) can be found at:
# http://www.openttd.org/download-grfcodec
# http://www.openttd.org/download-nforenum
#
# The mercurial repository of both can be found at:
# The mercurial repository can be found at:
# http://hg.openttdcoop.org/grfcodec
# http://hg.openttdcoop.org/nforenum
#

View File

@@ -210,7 +210,7 @@ endif
{ \
print $$0 \
} \
' < Makefile.dep.tmp | sed 's@ *@ @g;s@ $$@@' | $(SORT) > Makefile.dep
' < Makefile.dep.tmp | sed 's@ *@ @g;s@ $$@@' | LC_ALL=C $(SORT) > Makefile.dep
$(Q)rm -f Makefile.dep.tmp Makefile.dep.tmp.bak

View File

@@ -6,3 +6,5 @@
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
AILog.Info("1.5 API compatibility in effect.");

8
bin/ai/compat_1.6.nut Normal file
View File

@@ -0,0 +1,8 @@
/* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/

View File

@@ -6,7 +6,7 @@ class Regression extends AIInfo {
function GetShortName() { return "REGR"; }
function GetDescription() { return "This runs regression-tests on some commands. On the same map the result should always be the same."; }
function GetVersion() { return 1; }
function GetAPIVersion() { return "1.5"; }
function GetAPIVersion() { return "1.6"; }
function GetDate() { return "2007-03-18"; }
function CreateInstance() { return "Regression"; }
}

View File

@@ -12,7 +12,7 @@ description.af_ZA = 'n Musiek stel sonder enige musiek.
description.ar_EG = مجموعة موسيقى بدون موسيقى
description.be_BY = "Пусты" набор музычнага афармлення, які не зьмяшчае ніякай музыкі.
description.bg_BG = Празен музикален пакет.
description.ca_ES = Un joc de música sense cap música.
description.ca_ES = Una llista de música sense cap peça.
description.cs_CZ = Prázná hudební sada.
description.cy_GB = Pecyn cerddoriaeth heb unrhyw gerddoriaeth ynddo.
description.da_DK = En musikpakke uden musik.
@@ -21,13 +21,15 @@ description.el_GR = Ένα πάκετο μουσικής χωρίς πραγμα
description.en_AU = A music pack without actual music.
description.en_US = A music pack without actual music.
description.es_ES = Un conjunto de música vacío.
description.es_MX = Paquete de música vacío
description.et_EE = Muusikakogu ilma muusikata.
description.fi_FI = Musiikkipaketti, jossa ei ole musiikkia.
description.fr_FR = Un pack de musiques sans musiques.
description.ga_IE = Pacáiste ceoil gan aon cheol iarbhír ann.
description.gd_GB = Pacaid ciùil anns nach eil fonn sam bith.
description.gl_ES = Un conxunto de músicas sen ningunha música.
description.hr_HR = Muzički paket bez ikakve muzike.
description.he_IL = אוסף מנגינות ללא מנגינות.
description.hr_HR = Glazbeni paket bez ikakve glazbe.
description.hu_HU = Zenei alapcsomag zene nélkül.
description.id_ID = Paket musik tanpa musik sungguhan.
description.is_IS = Tónlistarpakki sem er í raun án tónlistar.

View File

@@ -12,7 +12,7 @@ description.af_ZA = 'n Klank stel sonder enige klanke.
description.ar_EG = مجموعة صوت بدوت اصوات مضافة
description.be_BY = "Пусты" набор гукавога афармленьня, які не зьмяшчае ніякіх гукаў.
description.bg_BG = Празен звуков пакет.
description.ca_ES = Un joc de sons sense cap so.
description.ca_ES = Una llista de sons buida.
description.cs_CZ = Prázdná sada zvuků.
description.cy_GB = Pecyn sain heb unrhyw effeithiau sain ynddo.
description.da_DK = En lydpakke uden lyde.
@@ -21,6 +21,7 @@ description.el_GR = Ένα πάκετο ήχων χώρις ήχους.
description.en_AU = A sound pack without any sounds.
description.en_US = A sound pack without any sounds.
description.es_ES = Un conjunto de sonidos vacío.
description.es_MX = Paquete de sonidos vacío
description.et_EE = Helikogu ilma helideta.
description.eu_ES = Soinurik gabeko soinu pakete bat
description.fi_FI = Äänipaketti, jossa ei ole ääniä.
@@ -28,6 +29,7 @@ description.fr_FR = Un pack de sons sans sons.
description.ga_IE = Pacáiste fuaimeanna gan aon fhuaimeanna ann.
description.gd_GB = Pacaid fhuaimean anns nach eil fuaim sam bith.
description.gl_ES = Un conxunto de sons sen ningún son
description.he_IL = אוסף צלילים ללא צלילים.
description.hr_HR = Zvučni paket bez ikakvih zvukova.
description.hu_HU = Hang alapcsomag hangok nélkül.
description.id_ID = Paket efek suara tanpa suara apapun.

Binary file not shown.

View File

@@ -13,7 +13,7 @@ description.af_ZA = Oorspronklike Transport Tycoon Deluxe DOS uitgawe grafieke.
description.ar_EG = النسخة الاصلية من ترانسبورت تايكون ديلوكس الرسومية نسخة الدوس
description.be_BY = Арыґінальная ґрафіка з Transport Tycoon Deluxe для DOS.
description.bg_BG = Оригинални графики на Transport Tycoon Deluxe за DOS.
description.ca_ES = Gràfics originals de Transport Tycoon Deluxe per a DOS.
description.ca_ES = Gràfics originals del Transport Tycoon Deluxe pel DOS.
description.cs_CZ = Původní sada grafik Transport Tycoon Deluxe (verze pro DOS).
description.cy_GB = Graffeg gwreiddiol fersiwn DOS o Transport Tycoon Deluxe.
description.da_DK = Originalgrafik fra Transport Tycoon Deluxe DOS-version.
@@ -22,12 +22,14 @@ description.el_GR = Αρχικά γραφικά από το Transport Tycoon Del
description.en_AU = Original Transport Tycoon Deluxe DOS edition graphics.
description.en_US = Original Transport Tycoon Deluxe DOS edition graphics.
description.es_ES = Gráficos originales de Transport Tycoon Deluxe versión DOS.
description.es_MX = Gráficos originales de Transport Tycoon Deluxe para DOS.
description.et_EE = Algse Transport Tycoon Deluxe DOSi versiooni graafika.
description.fi_FI = Alkuperäiset Transport Tycoon Deluxen DOS-version grafiikat.
description.fr_FR = Graphiques originaux de Transport Tycoon Deluxe (version DOS).
description.ga_IE = Grafaicí bunaidhTransport Tycoon Deluxe, eagrán DOS.
description.gd_GB = Grafaigeachd aig an deasachadh DOS tùsail aig Transport Tycoon Deluxe.
description.gl_ES = Graficos da edición orixinal de Transport Tycoon Deluxe para DOS.
description.he_IL = גרפיקות Transport Tycoon Deluxe המקורי בגרסת DOS.
description.hr_HR = Originalna grafika za Transport Tycoon Deluxe DOS izdanje.
description.hu_HU = Az eredeti Transport Tycoon Deluxe DOS verziójának grafikája.
description.id_ID = Grafik orisinil Transport Tycoon Deluxe versi DOS.
@@ -38,6 +40,7 @@ description.ko_KR = 오리지널 트랜스포트 타이쿤 디럭스 도스 에
description.la_VA = Graphica ex editione originale Transport Tycoon Deluxe DOS.
description.lb_LU = Original Transport Tycoon Deluxe DOS Editioun Grafik.
description.lt_LT = Originali Transport Tycoon Deluxe DOS leidimo grafika.
description.ms_MY = Grafik asal Transport Tycoon Deluxe DOS edition.
description.nb_NO = Original grafikk fra Transport Tycoon Deluxe for DOS.
description.nl_NL = Originele graphics van de Transport Tycoon Deluxe DOS-versie.
description.nn_NO = Original grafikk frå Transport Tycoon Deluxe for DOS.

View File

@@ -12,7 +12,7 @@ description.af_ZA = Oorspronklike Transport Tycoon Deluxe DOS uitgawe klanke.
description.ar_EG = النسخة الاصلية من ترانسبورت تايكون ديلوكس الصوتية نسخة الدوس
description.be_BY = Арыґінальны набор гукавога афармленьня з гульні Transport Tycoon Deluxe для DOS.
description.bg_BG = Оригинални звуци на Transport Tycoon Deluxe за DOS.
description.ca_ES = Sons originals de Transport Tycoon Deluxe per a DOS.
description.ca_ES = Sons originals del Transport Tycoon Deluxe pel DOS.
description.cs_CZ = Původní sada zvuků Transport Tycoon Deluxe (verze pro DOS).
description.cy_GB = Effeithiau sain gwreiddiol fersiwn DOS o Transport Tycoon Deluxe.
description.da_DK = Originallyd fra Transport Tycoon Deluxe DOS-version.
@@ -21,12 +21,14 @@ description.el_GR = Αρχικοί ήχοι από το Transport Tycoon Deluxe
description.en_AU = Original Transport Tycoon Deluxe DOS edition sounds.
description.en_US = Original Transport Tycoon Deluxe DOS edition sounds.
description.es_ES = Sonidos originales de Transport Tycoon Deluxe versión DOS.
description.es_MX = Sonidos originales de Transport Tycoon Deluxe para DOS.
description.et_EE = Algse Transport Tycoon Deluxe DOSi versiooni helid.
description.fi_FI = Alkuperäiset Transport Tycoon Deluxen DOS-version äänet.
description.fr_FR = Sons originaux de Transport Tycoon Deluxe (version DOS).
description.ga_IE = Fuaimeanna bunaidh Transport Tycoon Deluxe, eagrán DOS.
description.gd_GB = Fuaimean aig an deasachadh DOS tùsail aig Transport Tycoon Deluxe.
description.gl_ES = Sons da edición orixinal de Transport Tycoon Deluxe para DOS.
description.he_IL = צלילי Transport Tycoon Deluxe המקורי בגרסת DOS.
description.hr_HR = Originalni zvukovi za Transport Tycoon Deluxe DOS izdanje.
description.hu_HU = Az eredeti Transport Tycoon Deluxe DOS verziójának hangjai.
description.id_ID = Efek suara orisinil Transport Tycoon Deluxe versi DOS.

View File

@@ -13,7 +13,7 @@ description.af_ZA = Oorspronklike Transport Tycoon Deluxe DOS (German) uitgawe g
description.ar_EG = النسخة الاصلية من ترانسبورت تايكون ديلوكس الالمانية نسخة الدوس
description.be_BY = Арыґінальная ґрафіка зь нямецкай версіі Transport Tycoon Deluxe для DOS.
description.bg_BG = Оригинални графики на Transport Tycoon Deluxe за DOS (немски) .
description.ca_ES = Gràfics originals de Transport Tycoon Deluxe per a DOS (Alemany).
description.ca_ES = Gràfics originals del Transport Tycoon Deluxe (alemany) pel DOS.
description.cs_CZ = Původní sada grafik Transport Tycoon Deluxe (německá verze pro DOS).
description.cy_GB = Graffeg gwreiddiol fersiwn DOS (Almaenig) o Transport Tycoon Deluxe.
description.da_DK = Originalgrafik fra Transport Tycoon Deluxe DOS (Tysk) version.
@@ -22,12 +22,14 @@ description.el_GR = Αρχικά γραφικά από το Transport Tycoon Del
description.en_AU = Original Transport Tycoon Deluxe DOS (German) edition graphics.
description.en_US = Original Transport Tycoon Deluxe DOS (German) edition graphics.
description.es_ES = Gráficos originales de Transport Tycoon Deluxe versión DOS (Alemán).
description.es_MX = Gráficos originales de Transport Tycoon Deluxe para DOS (en alemán).
description.et_EE = Algse Transport Tycoon Deluxe DOSi (Saksa) versiooni graafika.
description.fi_FI = Alkuperäiset Saksassa julkaistun Transport Tycoon Deluxen DOS-version grafiikat.
description.fr_FR = Graphiques originaux de Transport Tycoon Deluxe (version DOS allemande).
description.ga_IE = Grafaicí bunaidhTransport Tycoon Deluxe, eagrán DOS (Gearmánach).
description.gd_GB = Grafaigeachd aig an deasachadh DOS (Gearmailteach) tùsail aig Transport Tycoon Deluxe.
description.gl_ES = Graficos da edición orixinal (alemá) de Transport Tycoon Deluxe para DOS.
description.he_IL = גרפיקות Transport Tycoon Deluxe המקורי בגרסת DOS (גרמנית).
description.hr_HR = Originalna grafika za Transport Tycoon Deluxe DOS (Njemački) izdanje.
description.hu_HU = Az eredeti Transport Tycoon Deluxe DOS (német) verziójának grafikája.
description.id_ID = Grafik orisinil Transport Tycoon Deluxe versi DOS (Jerman).

View File

@@ -13,7 +13,7 @@ description.af_ZA = Oorspronklike Transport Tycoon Deluxe Windows uitgawe grafie
description.ar_EG = النسخة الاصلية من ترانسبورت تايكون ديلوكس الرسومية نسخة وندوز
description.be_BY = Арыґінальная ґрафіка з Transport Tycoon Deluxe для Windows.
description.bg_BG = Оригинални графики на Transport Tycoon Deluxe за Windows.
description.ca_ES = Gràfics originals de Transport Tycoon Deluxe per a Windows.
description.ca_ES = Gràfics originals del Transport Tycoon Deluxe pel Windows.
description.cs_CZ = Původní sada grafik Transport Tycoon Deluxe (verze pro Windows).
description.cy_GB = Graffeg gwreiddiol fersiwn Windows o Transport Tycoon Deluxe.
description.da_DK = Originalgrafik fra Transport Tycoon Deluxe Windows-version.
@@ -22,12 +22,14 @@ description.el_GR = Αρχικά γραφικά από το Transport Tycoon Del
description.en_AU = Original Transport Tycoon Deluxe Windows edition graphics.
description.en_US = Original Transport Tycoon Deluxe Windows edition graphics.
description.es_ES = Gráficos originales de Transport Tycoon Deluxe versión Windows.
description.es_MX = Gráficos originales de Transport Tycoon Deluxe para Windows.
description.et_EE = Algse Transport Tycoon Deluxe Windowsi versiooni graafika.
description.fi_FI = Alkuperäiset Transport Tycoon Deluxen Windows-version grafiikat.
description.fr_FR = Graphiques originaux de Transport Tycoon Deluxe (version Windows).
description.ga_IE = Grafaicí bunaidhTransport Tycoon Deluxe, eagrán Windows.
description.gd_GB = Grafaigeachd aig an deasachadh Windows tùsail aig Transport Tycoon Deluxe.
description.gl_ES = Graficos da edición orixinal de Transport Tycoon Deluxe para Windows.
description.he_IL = גרפיקות Transport Tycoon Deluxe המקורי בגרסת Windows.
description.hr_HR = Originalna grafika za Transport Tycoon Deluxe Windows izdanje.
description.hu_HU = Az eredeti Transport Tycoon Deluxe Windows verziójának grafikája.
description.id_ID = Grafik orisinil Transport Tycoon Deluxe versi Windows.
@@ -38,6 +40,7 @@ description.ko_KR = 오리지널 트랜스포트 타이쿤 디럭스 윈도 에
description.la_VA = Graphica ex editione originale Transport Tycoon Deluxe Windows.
description.lb_LU = Original Transport Tycoon Deluxe Windows Editioun Grafik.
description.lt_LT = Originali Transport Tycoon Deluxe Windows leidimo grafika.
description.ms_MY = Grafik asal Transport Tycoon Deluxe edisi Windows.
description.nb_NO = Original grafikk fra Transport Tycoon Deluxe for Windows.
description.nl_NL = Originele graphics van de Transport Tycoon Deluxe Windows-versie.
description.nn_NO = Original grafikk frå Transport Tycoon Deluxe for Windows.

View File

@@ -12,7 +12,7 @@ description.af_ZA = Oorspronklike Transport Tycoon Deluxe Windows uitgawe musiek
description.ar_EG = النسخة الاصلية من ترانسبورت تايكون ديلوكس الموسيقية نسخة وندوز
description.be_BY = Арыґінальны набор музычнага афармленьня з гульні Transport Tycoon Deluxe для Windows.
description.bg_BG = Оригинална музика на Transport Tycoon Deluxe за Windows.
description.ca_ES = Música Original de Transport Tycoon Deluxe per a Windows.
description.ca_ES = Música original del Transport Tycoon Deluxe pel Windows.
description.cs_CZ = Původní hudba Transport Tycoon Deluxe (verze pro Windows).
description.cy_GB = Cerddoriaeth gwreiddiol fersion Windows o Transport Tycoon Deluxe.
description.da_DK = Originalmusik fra Transport Tycoon Deluxe Windows-version.
@@ -21,13 +21,15 @@ description.el_GR = Αρχική μουσική από το Transport Tycoon Del
description.en_AU = Original Transport Tycoon Deluxe Windows edition music.
description.en_US = Original Transport Tycoon Deluxe Windows edition music.
description.es_ES = Música original de Transport Tycoon Deluxe versión Windows.
description.es_MX = Música original de Transport Tycoon Deluxe para Windows.
description.et_EE = Algse Transport Tycoon Deluxe Windowsi versiooni muusika.
description.fi_FI = Alkuperäinen Transport Tycoon Deluxen Windows-version musiikki.
description.fr_FR = Musiques originales de Transport Tycoon Deluxe (version Windows).
description.ga_IE = Ceol bunaidh Transport Tycoon Deluxe, eagrán Windows.
description.gd_GB = Ceòl aig an deasachadh Windows tùsail aig Transport Tycoon Deluxe.
description.gl_ES = Música da edición orixinal de Transport Tycoon Deluxe para Windows.
description.hr_HR = Originalna muzika za Transport Tycoon Deluxe Windows izdanje.
description.he_IL = מנגינות Transport Tycoon Deluxe המקורי בגרסת Windows.
description.hr_HR = Originalna glazba za Transport Tycoon Deluxe Windows izdanje.
description.hu_HU = Az eredeti Transport Tycoon Deluxe Windows verziójának zenéje.
description.id_ID = Musik pengiring orisinil Transport Tycoon Deluxe versi Windows.
description.is_IS = Upprunalega tónlistin úr Transport Tycoon Deluxe Windows útgáfunni.

View File

@@ -12,7 +12,7 @@ description.af_ZA = Oorspronklike Transport Tycoon Deluxe Windows uitgawe klanke
description.ar_EG = النسخة الاصلية من ترانسبورت تايكون ديلوكس الصوتية نسخة وندوز
description.be_BY = Арыґінальны набор гукавога афармленьня з гульні Transport Tycoon Deluxe для Windows.
description.bg_BG = Оригинални звуци на Transport Tycoon Deluxe за Windows.
description.ca_ES = Sons originals de Transport Tycoon Deluxe per a Windows.
description.ca_ES = Sons originals del Transport Tycoon Deluxe pel Windows.
description.cs_CZ = Původní sada zvuků Transport Tycoon Deluxe (verze pro Windows).
description.cy_GB = Effeithiau sain gwreiddiol fersiwn Windows o Transport Tycoon Deluxe.
description.da_DK = Originallyd fra Transport Tycoon Deluxe Windows-version.
@@ -21,12 +21,14 @@ description.el_GR = Αρχικοί ήχοι από το Transport Tycoon Deluxe
description.en_AU = Original Transport Tycoon Deluxe Windows edition sounds.
description.en_US = Original Transport Tycoon Deluxe Windows edition sounds.
description.es_ES = Sonidos originales de Transport Tycoon Deluxe versión Windows.
description.es_MX = Sonidos originales de Transport Tycoon Deluxe para Windows.
description.et_EE = Algse Transport Tycoon Deluxe Windowsi versiooni helid.
description.fi_FI = Alkuperäiset Transport Tycoon Deluxen Windows-version äänet.
description.fr_FR = Sons originaux de Transport Tycoon Deluxe (version Windows).
description.ga_IE = Fuaimeanna bunaidh Transport Tycoon Deluxe, eagrán Windows.
description.gd_GB = Fuaimean aig an deasachadh Windows tùsail aig Transport Tycoon Deluxe.
description.gl_ES = Sons da edición orixinal de Transport Tycoon Deluxe para Windows.
description.he_IL = צלילי Transport Tycoon Deluxe המקורי בגרסת Windows.
description.hr_HR = Originalni zvukovi za Transport Tycoon Deluxe Windows izdanje.
description.hu_HU = Az eredeti Transport Tycoon Deluxe Windows verziójának hangjai.
description.id_ID = Efek suara orisinil Transport Tycoon Deluxe versi Windows.

View File

@@ -6,3 +6,5 @@
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
GSLog.Info("1.5 API compatibility in effect.");

8
bin/game/compat_1.6.nut Normal file
View File

@@ -0,0 +1,8 @@
/* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/

View File

@@ -1,3 +1,68 @@
1.6.1 (2016-07-01)
------------------------------------------------------------------------
- Fix: Compilation and optimisation issues with GCC6 (r27606, r27605, r27595)
- Fix: Compilation with --disable-network [FS#6481] (r27602)
- Fix: [NewGRF] shift-and-add-divide/modulo varadjusts use signed division/modulo (r27600)
- Fix: Company 0 could accept engine previews before they were offered (r27598)
1.6.1-RC1 (2016-06-01)
------------------------------------------------------------------------
- Feature: Mexican Spanish (r27564, r27553, r27552)
- Change: Performance improvement for dedicated servers by skipping drawing calls earlier in the process [FS#6402] (r27579)
- Fix: Automatic servicing of road vehicles compared path finder costs with tile distances, thus vehicles went to depots which were factor 100 too far away [FS#6410] (r27586)
- Fix: Enforce a non-zero load amount for all vehicles, so that vehicles can process their cargo reservations [FS#6437] (r27585, r27584)
- Fix: Do not decrease the column width of depot windows when vehicles with high unitnumbers leave [FS#6415] (r27583)
- Fix: Button size computation in script configuration window [FS#6461] (r27581)
- Fix: [NewGRF] Set date of last service on construction also for wagons and articulated parts [FS#6395] (r27580)
- Fix: Vehicles could not be hidden from the purchase list when they were in exclusive preview [FS#6454] (r27578)
- Fix: Dock and roadstop picker, client list and town authority window did not auto-resize according to their content when they were positioned at the bottom of the screen [FS#6386] (r27577)
- Fix: Various incorrect but uncritical size computations in the content client [FS#6449] (r27576, r27570)
- Fix: Memory leak when disabling palette animation [FS#6404] (r27575)
- Fix: [NewGRF] The house id as returned by house variable 66 was incorrect when querying neighboured tiles [FS#6432] (r27574)
- Fix: [Build] Compilation failure with gcc 6.1 due to headers included after safeguards.h [FS#6467] (r27573)
- Fix: Convenience savegame bump to distinguish 1.6 savegames from 1.5 savegames [FS#6442] (r27572)
- Fix: [Build] Force sorting to be locale independent, so files are always ordered the same and by that token better diff-able (r27562, r27558)
- Fix: Typos in comments and string (r27561, r27560)
- Fix: [Build] bashism that caused different CFLAGS with bash vs dash (r27557)
- Fix: Use a more appropiate sound effect for convert-rail (r27547)
- Fix: Remove SetFill from vehicle GUI buttons, so that the viewport is resized instead of them in case of long window titles (r27546)
- Fix: [Script] Generation of API wrappers (r27545, r27544, r27543)
- Fix: [Windows] ICU got disabled for Windows builds, breaking RTL support [FS#6427] (r27542)
- Fix: [NewGRF] Station spritelayouts did not accept the var10 flag for the palette [FS#6435] (r27534)
1.6.0 (2016-04-01)
------------------------------------------------------------------------
(None)
1.6.0-RC1 (2016-03-01)
------------------------------------------------------------------------
- Feature: [NewGRF] Allow custom sound IDs in RV property 0x12, ship property 0x10 and aircraft property 0x12 (r27507)
- Feature: When viewing online content of a particular type, hide content of other types unless they have been (auto)selected for download (r27469, r27468, r27444)
- Feature: [NewGRF] Move sprite 8 positions in sprite aligner with ctrl+click [FS#6241] (r27451)
- Feature: Lower the sell-vehicle and sell-chain buttons in the train depot GUI while dragging a vehicle over it [FS#6391] (r27450, r27446)
- Feature: Make the object placement GUI an independent window (r27438, r27397, r27346)
- Feature: [Build] Project files and compilation with MSVC2015 (r27385, r27382, r27381, r27380, r27379)
- Feature: [NewGRF] Allow railtype NewGRF to define separate sprites for the fences on either track side [FS#6315] (r27354, r27343)
- Feature: [NewGRF] Increase the maximum amount of industry types to 128 per NewGRF and 240 in total (r27279)
- Feature: Make Ctrl+Remove-Roadstop also remove the road, just like for rail stations [FS#6252] (r27251)
- Change: [NewGRF] Allow static NewGRF to enable the second rocky tile set (r27497)
- Change: Round loading percentage in loading indicators and conditional orders towards 50%, so that 0% and 100% mean completely empty or full (r27426)
- Change: [Build] Rework the configure system to make more use of pkg-config (r27377:r27366, r27361, r27360)
- Change: Enable YAPF cache debugging with desync debug level 2 (r27332)
- Change: [strgen] Default plural subparameter position for CARGO_xxx string control codes is subparameter 1 (r27295)
- Change: [NewGRF] Translate industry variable A6 (r27267)
- Change: Do not consider cargo that is already being loaded as waiting cargo wrt. the station rating [FS#6165] (r27256)
- Change: Tune down terrain generation to reduce amount of long slopes (r27230)
- Change: Generate more detailed curves at the coast (r27229)
- Change: Slightly more water in the non-custom sea levels (r27228)
- Change: Be more lenient about road stop removal when at least one stop could be removed [FS#6262] (r27225)
- Fix: [Win32] Stdin/out/err need to be re-assigned differently if the runtime lib of MSVC2015 is used (r27481)
- Fix: [Haiku] On Haiku use the appropriate system variable to obtain the include dir [FS#6401] (r27472)
1.5.3 (2015-12-01)
------------------------------------------------------------------------
(None)

View File

@@ -29,6 +29,7 @@ set_default() {
strip=""
lipo=""
awk="awk"
pkg_config="pkg-config"
os="DETECT"
endian="AUTO"
cpu_type="DETECT"
@@ -84,7 +85,8 @@ set_default() {
with_libtimidity="1"
with_freetype="1"
with_fontconfig="1"
with_icu="1"
with_icu_layout="1"
with_icu_sort="1"
static_icu="0"
with_psp_config="1"
with_threads="1"
@@ -105,6 +107,7 @@ set_default() {
strip
lipo
awk
pkg_config
os
endian
cpu_type
@@ -159,7 +162,8 @@ set_default() {
with_libtimidity
with_freetype
with_fontconfig
with_icu
with_icu_layout
with_icu_sort
static_icu
with_psp_config
with_threads
@@ -213,6 +217,8 @@ detect_params() {
--windres=*) windres="$optarg";;
--awk) prev_p="awk";;
--awk=*) awk="$optarg";;
--pkg-config) prev_p="pkg_config";;
--pkg-config=*) pkg_config="$optarg";;
--strip) prev_p="strip";;
--strip=*) strip="$optarg";;
--lipo) prev_p="lipo";;
@@ -383,12 +389,18 @@ detect_params() {
--without-libfontconfig) with_fontconfig="0";;
--with-libfontconfig=*) with_fontconfig="$optarg";;
--with-icu) with_icu="2";;
--without-icu) with_icu="0";;
--with-icu=*) with_icu="$optarg";;
--with-libicu) with_icu="2";;
--without-libicu) with_icu="0";;
--with-libicu=*) with_icu="$optarg";;
--with-icu) with_icu_layout="2";with_icu_sort="2";;
--without-icu) with_icu_layout="0";with_icu_sort="0";;
--with-icu=*) with_icu_layout="$optarg";with_icu_sort="$optarg";;
--with-libicu) with_icu_layout="2";with_icu_sort="2";;
--without-libicu) with_icu_layout="0";with_icu_sort="0";;
--with-libicu=*) with_icu_layout="$optarg";with_icu_sort="$optarg";;
--with-icu-layout) with_icu_layout="2";;
--without-icu-layout) with_icu_layout="0";;
--with-icu-layout=*) with_icu_layout="$optarg";;
--with-icu-sort) with_icu_sort="2";;
--without-icu-sort) with_icu_sort="0";;
--with-icu-sort=*) with_icu_sort="$optarg";;
--static-icu) static_icu="1";;
--static-icu=*) static_icu="$optarg";;
--static-libicu) static_icu="1";;
@@ -787,7 +799,7 @@ check_params() {
pre_detect_with_zlib=$with_zlib
detect_zlib
if [ "$with_zlib" = "0" ] || [ -z "$zlib" ]; then
if [ "$with_zlib" = "0" ] || [ -z "$zlib-config" ]; then
log 1 "WARNING: zlib was not detected or disabled"
log 1 "WARNING: OpenTTD doesn't require zlib, but it does mean that many features"
log 1 "WARNING: (like loading most old savegames/scenarios, loading heightmaps,"
@@ -838,7 +850,8 @@ check_params() {
detect_png
detect_freetype
detect_fontconfig
detect_icu
detect_icu_layout
detect_icu_sort
detect_pspconfig
detect_libtimidity
@@ -1367,7 +1380,7 @@ make_compiler_cflags() {
flags="$flags -Wnon-virtual-dtor"
fi
if [ $cc_version -ge 43 ]; then
if [ $cc_version -ge 43 ] && [ $cc_version -lt 60 ]; then
# Use gnu++0x mode so static_assert() is available.
# Don't use c++0x, it breaks mingw (with gcc 4.4.0).
cxxflags="$cxxflags -std=gnu++0x"
@@ -1388,6 +1401,12 @@ make_compiler_cflags() {
flags="$flags -Wno-free-nonheap-object"
fi
if [ $cc_version -ge 60 ]; then
# -flifetime-dse=2 (default since GCC 6) doesn't play
# well with our custom pool item allocator
cxxflags="$cxxflags -flifetime-dse=1 -std=gnu++14"
fi
if [ "$enable_lto" != "0" ]; then
# GCC 4.5 outputs '%{flto}', GCC 4.6 outputs '%{flto*}'
has_lto=`$1 -dumpspecs | grep '\%{flto'`
@@ -1477,7 +1496,7 @@ make_cflags_and_ldflags() {
fi
if [ $enable_debug -le 2 ]; then
cc_host_is_gcc=`basename "$cc_host" | grep "gcc" &>/dev/null`
cc_host_is_gcc=`basename "$cc_host" | grep "gcc" 2>/dev/null`
if [ -n "$cc_host_is_gcc" ]; then
# Define only when compiling with GCC. Some GLIBC versions use GNU
# extensions in a way that breaks build with at least ICC.
@@ -1485,7 +1504,7 @@ make_cflags_and_ldflags() {
CFLAGS="$CFLAGS -D_FORTIFY_SOURCE=2"
fi
cc_build_is_gcc=`basename "$cc_build" | grep "gcc" &>/dev/null`
cc_build_is_gcc=`basename "$cc_build" | grep "gcc" 2>/dev/null`
if [ -n "$cc_build_is_gcc" ]; then
# Just add -O1 to the tools needed for building.
CFLAGS_BUILD="$CFLAGS_BUILD -D_FORTIFY_SOURCE=2 -O1"
@@ -1653,12 +1672,13 @@ make_cflags_and_ldflags() {
fi
if [ "$with_zlib" != "0" ]; then
if [ "$enable_static" != "0" ] && [ "$os" != "OSX" ]; then
LIBS="$LIBS $zlib"
else
LIBS="$LIBS -lz"
fi
CFLAGS="$CFLAGS -DWITH_ZLIB"
CFLAGS="$CFLAGS `$zlib_config --cflags | tr '\n\r' ' '`"
if [ "$enable_static" != "0" ]; then
LIBS="$LIBS `$zlib_config --libs --static | tr '\n\r' ' '`"
else
LIBS="$LIBS `$zlib_config --libs | tr '\n\r' ' '`"
fi
fi
if [ -n "$lzma_config" ]; then
@@ -1704,13 +1724,7 @@ make_cflags_and_ldflags() {
CFLAGS="$CFLAGS `$png_config --cflags | tr '\n\r' ' '`"
if [ "$enable_static" != "0" ]; then
if [ "$os" = "OSX" ]; then
# fontconfig_config goes via pkg-config on all systems, which doesn't know --prefix
# Also, despite the reason we link to the .a file ourself (because we can't use -static), we do need to ask pkg-config about possible other deps
LIBS="$LIBS `$png_config --variable=prefix`/lib/libpng.a `$png_config --libs --static | sed s@-lpng[0-9]*@@`"
else
LIBS="$LIBS `$png_config --libs --static | tr '\n\r' ' '`"
fi
LIBS="$LIBS `$png_config --libs --static | tr '\n\r' ' '`"
else
LIBS="$LIBS `$png_config --libs | tr '\n\r' ' '`"
fi
@@ -1721,13 +1735,7 @@ make_cflags_and_ldflags() {
CFLAGS="$CFLAGS `$fontconfig_config --cflags | tr '\n\r' ' '`"
if [ "$enable_static" != "0" ]; then
if [ "$os" = "OSX" ]; then
# fontconfig_config goes via pkg-config on all systems, which doesn't know --prefix
# Also, despite the reason we link to the .a file ourself (because we can't use -static), we do need to ask pkg-config about possible other deps
LIBS="$LIBS `$fontconfig_config --variable=prefix`/lib/libfontconfig.a `$fontconfig_config --libs --static | sed s@-lfontconfig@@`"
else
LIBS="$LIBS `$fontconfig_config --libs --static | tr '\n\r' ' '`"
fi
LIBS="$LIBS `$fontconfig_config --libs --static | tr '\n\r' ' '`"
else
LIBS="$LIBS `$fontconfig_config --libs | tr '\n\r' ' '`"
fi
@@ -1738,26 +1746,31 @@ make_cflags_and_ldflags() {
CFLAGS="$CFLAGS `$freetype_config --cflags | tr '\n\r' ' '`"
if [ "$enable_static" != "0" ]; then
if [ "$os" = "OSX" ]; then
LIBS="$LIBS `$freetype_config --prefix`/lib/libfreetype.a"
else
# Is it possible to do static with freetype, if so: how?
LIBS="$LIBS `$freetype_config --libs | tr '\n\r' ' '`"
fi
LIBS="$LIBS `$freetype_config --libs --static | tr '\n\r' ' '`"
else
LIBS="$LIBS `$freetype_config --libs | tr '\n\r' ' '`"
fi
fi
if [ -n "$icu_config" ]; then
CFLAGS="$CFLAGS -DWITH_ICU"
CFLAGS="$CFLAGS `$icu_config --cppflags | tr '\n\r' ' '`"
if [ -n "$icu_layout_config" ]; then
CFLAGS="$CFLAGS -DWITH_ICU_LAYOUT"
CFLAGS="$CFLAGS `$icu_layout_config --cflags | tr '\n\r' ' '`"
# Some icu-configs have the 'feature' of not adding a space where others do add the space
if [ "$static_icu" != "0" ]; then
LIBS="$LIBS `$icu_config --ldflags-searchpath` `($icu_config --ldflags-libsonly; $icu_config --ldflags-layout) | tr '\n\r' ' ' | sed s/licu/lsicu/g`"
LIBS="$LIBS `$icu_layout_config --libs --static | tr '\n\r' ' ' | sed s/-licu/-lsicu/g`"
else
LIBS="$LIBS `$icu_config --ldflags-searchpath` `($icu_config --ldflags-libsonly; $icu_config --ldflags-layout) | tr '\n\r' ' '`"
LIBS="$LIBS `$icu_layout_config --libs | tr '\n\r' ' '`"
fi
fi
if [ -n "$icu_sort_config" ]; then
CFLAGS="$CFLAGS -DWITH_ICU_SORT"
CFLAGS="$CFLAGS `$icu_sort_config --cflags | tr '\n\r' ' '`"
if [ "$static_icu" != "0" ]; then
LIBS="$LIBS `$icu_sort_config --libs --static | tr '\n\r' ' ' | sed s/-licu/-lsicu/g`"
else
LIBS="$LIBS `$icu_sort_config --libs | tr '\n\r' ' '`"
fi
fi
@@ -1772,13 +1785,15 @@ make_cflags_and_ldflags() {
fi
fi
if [ -n "$libtimidity" ]; then
if [ "$enable_static" != "0" ]; then
LIBS="$LIBS $libtimidity"
else
LIBS="$LIBS -ltimidity"
fi
if [ -n "$libtimidity_config" ]; then
CFLAGS="$CFLAGS -DLIBTIMIDITY"
CFLAGS="$CFLAGS `$libtimidity_config --cflags | tr '\n\r' ' '`"
if [ "$enable_static" != "0" ]; then
LIBS="$LIBS `$libtimidity_config --libs --static | tr '\n\r' ' '`"
else
LIBS="$LIBS `$libtimidity_config --libs | tr '\n\r' ' '`"
fi
fi
if [ "$with_iconv" != "0" ]; then
@@ -1938,9 +1953,26 @@ check_compiler() {
log 2 " exit code $ret"
if ( [ -z "$machine" ] && [ "$8" != "3" ] ) || [ "$ret" != "0" ]; then
log 1 "checking $1... $compiler not found"
log 1 "I couldn't detect any $6 binary for $3"
exit 1
if [ -z "$5" ]; then
log 1 "checking $1... $compiler not found"
log 1 "I couldn't detect any $6 binary for $3"
exit 1
else
compiler="$3-$5"
fi
machine=`eval $compiler $9 2>/dev/null`
ret=$?
eval "$2=\"$compiler\""
log 2 "executing $compiler $9"
log 2 " returned $machine"
log 2 " exit code $ret"
if ( [ -z "$machine" ] && [ "$8" != "3" ] ) || [ "$ret" != "0" ]; then
log 1 "checking $1... $compiler not found"
log 1 "I couldn't detect any $5 binary for $3"
exit 1
fi
fi
if [ "$machine" != "$3" ] && ( [ "$8" = "0" ] || [ "$8" = "1" ] ); then
@@ -2349,7 +2381,7 @@ detect_allegro() {
return 0
fi
# By default on OSX we don't use SDL. The rest is auto-detect
# By default on OSX we don't use Allegro. The rest is auto-detect
if [ "$with_allegro" = "1" ] && [ "$os" = "OSX" ] && [ "$with_cocoa" != "0" ]; then
log 1 "checking Allegro... OSX, skipping"
@@ -2357,33 +2389,7 @@ detect_allegro() {
return 0
fi
if [ "$with_allegro" = "1" ] || [ "$with_allegro" = "" ] || [ "$with_allegro" = "2" ]; then
allegro_config="allegro-config"
else
allegro_config="$with_allegro"
fi
version=`$allegro_config --version 2>/dev/null`
ret=$?
log 2 "executing $allegro_config --version"
log 2 " returned $version"
log 2 " exit code $ret"
if [ -z "$version" ] || [ "$ret" != "0" ]; then
log 1 "checking Allegro... not found"
# It was forced, so it should be found.
if [ "$with_allegro" != "1" ]; then
log 1 "configure: error: allegro-config couldn't be found"
log 1 "configure: error: you supplied '$with_allegro', but it seems invalid"
exit 1
fi
allegro_config=""
return 0
fi
log 1 "checking Allegro... found"
detect_pkg_config "$with_allegro" "allegro" "allegro_config" "4.4"
}
@@ -2429,33 +2435,7 @@ detect_sdl() {
sleep 5
fi
if [ "$with_sdl" = "1" ] || [ "$with_sdl" = "" ] || [ "$with_sdl" = "2" ]; then
sdl_config="sdl-config"
else
sdl_config="$with_sdl"
fi
version=`$sdl_config --version 2>/dev/null`
ret=$?
log 2 "executing $sdl_config --version"
log 2 " returned $version"
log 2 " exit code $ret"
if [ -z "$version" ] || [ "$ret" != "0" ]; then
log 1 "checking SDL... not found"
# It was forced, so it should be found.
if [ "$with_sdl" != "1" ]; then
log 1 "configure: error: sdl-config couldn't be found"
log 1 "configure: error: you supplied '$with_sdl', but it seems invalid"
exit 1
fi
sdl_config=""
return 0
fi
log 1 "checking SDL... found"
detect_pkg_config "$with_sdl" "sdl" "sdl_config" "1.2"
}
detect_osx_sdk() {
@@ -2636,10 +2616,13 @@ detect_library() {
fi
fi
if [ -z "$res" ] && [ "$os" = "HAIKU" ]; then
eval "$2=`ls -1 /boot/common/include/$4*.h 2>/dev/null | egrep \"\/$5\$\"`"
if [ -z "$includeDir" ]; then
includeDir=`finddir B_SYSTEM_HEADERS_DIRECTORY`
fi
eval "$2=`ls -1 $includeDir/$4*.h 2>/dev/null | egrep \"\/$5\$\"`"
eval "res=\$$2"
if [ -z "$res" ]; then
log 2 " trying /boot/common/include/$4$5... no"
log 2 " trying $includeDir/$4$5... no"
fi
fi
@@ -2708,7 +2691,7 @@ detect_library() {
}
detect_zlib() {
detect_library "$with_zlib" "zlib" "libz.a" "" "zlib.h"
detect_pkg_config "$with_zlib" "zlib" "zlib_config" "1.2"
}
detect_lzo2() {
@@ -2716,7 +2699,7 @@ detect_lzo2() {
}
detect_libtimidity() {
detect_library "$with_libtimidity" "libtimidity" "libtimidity.a" "" "timidity.h"
detect_pkg_config "$with_libtimidity" "libtimidity" "libtimidity_config" "0.1" "1"
}
detect_pkg_config() {
@@ -2724,6 +2707,7 @@ detect_pkg_config() {
# $2 - package name ('liblzma')
# $3 - config name ('lzma_config', sets $lzma_config)
# $4 - minimum module version ('2.3')
# $5 - check for dedicated, 1 is "skif if dedicated"
# 0 means no, 1 is auto-detect, 2 is force
if [ "$1" = "0" ]; then
@@ -2733,10 +2717,17 @@ detect_pkg_config() {
return 0
fi
if [ "$5" = "1" ] && [ "$1" = "1" ] && [ "$enable_dedicated" != "0" ]; then
log 1 "checking $2... dedicated server, skipping"
eval "$3=\"\""
return 0
fi
log 2 "detecting $2"
if [ "$1" = "1" ] || [ "$1" = "" ] || [ "$1" = "2" ]; then
pkg_config_call="pkg-config $2"
pkg_config_call="$pkg_config $2"
else
pkg_config_call="$1"
fi
@@ -2758,7 +2749,7 @@ detect_pkg_config() {
# It was forced, so it should be found.
if [ "$1" != "1" ]; then
log 1 "configure: error: pkg-config $2 couldn't be found"
log 1 "configure: error: $pkg_config $2 couldn't be found"
log 1 "configure: error: you supplied '$1', but it seems invalid"
exit 1
fi
@@ -2780,89 +2771,11 @@ detect_xdg_basedir() {
}
detect_png() {
# 0 means no, 1 is auto-detect, 2 is force
if [ "$with_png" = "0" ]; then
log 1 "checking libpng... disabled"
png_config=""
return 0
fi
if [ "$with_zlib" = "0" ] || [ -z "$zlib" ]; then
if [ "$with_png" != "1" ]; then
log 1 "checking libpng... no zlib"
log 1 "ERROR: libpng was forced, but zlib was not detected / disabled."
log 1 "ERROR: libpng depends on zlib."
exit 1
fi
log 1 "checking libpng... no zlib, skipping"
png_config=""
return 0
fi
detect_pkg_config "$with_png" "libpng" "png_config" "1.2"
}
detect_freetype() {
# 0 means no, 1 is auto-detect, 2 is force
if [ "$with_freetype" = "0" ]; then
log 1 "checking libfreetype... disabled"
freetype_config=""
return 0
fi
if [ "$with_freetype" = "1" ] && [ "$enable_dedicated" != "0" ]; then
log 1 "checking libfreetype... dedicated server, skipping"
freetype_config=""
return 0
fi
if [ "$with_zlib" = "0" ] || [ -z "$zlib" ]; then
if [ "$with_freetype" != "1" ]; then
log 1 "checking libfreetype... no zlib"
log 1 "ERROR: libfreetype was forced, but zlib was not detected / disabled."
log 1 "ERROR: libfreetype depends on zlib."
exit 1
fi
log 1 "checking libfreetype... no zlib, skipping"
freetype_config=""
return 0
fi
if [ "$with_freetype" = "1" ] || [ "$with_freetype" = "" ] || [ "$with_freetype" = "2" ]; then
freetype_config="freetype-config"
else
freetype_config="$with_freetype"
fi
version=`$freetype_config --version 2>/dev/null`
ret=$?
log 2 "executing freetype_config --version"
log 2 " returned $version"
log 2 " exit code $ret"
if [ -z "$version" ] || [ "$ret" != "0" ]; then
log 1 "checking libfreetype... not found"
# It was forced, so it should be found.
if [ "$with_freetype" != "1" ]; then
log 1 "configure: error: freetype-config couldn't be found"
log 1 "configure: error: you supplied '$with_freetype', but it seems invalid"
exit 1
fi
freetype_config=""
return 0
fi
log 1 "checking libfreetype... found"
detect_pkg_config "$with_freetype" "freetype2" "freetype_config" "2.2" "1"
}
detect_fontconfig() {
@@ -2873,19 +2786,6 @@ detect_fontconfig() {
fontconfig_config=""
return 0
fi
if [ "$with_fontconfig" = "1" ] && [ "$enable_dedicated" != "0" ]; then
log 1 "checking libfontconfig... dedicated server, skipping"
fontconfig_config=""
return 0
fi
if [ "$with_fontconfig" != "2" ] && [ -z "$freetype_config" ]; then
log 1 "checking libfontconfig... no freetype, skipping"
fontconfig_config=""
return 0
fi
if [ "$os" = "MINGW" ] || [ "$os" = "CYGWIN" ] || [ "$os" = "WINCE" ]; then
log 1 "checking libfontconfig... WIN32, skipping"
fontconfig_config=""
@@ -2898,57 +2798,15 @@ detect_fontconfig() {
return 0
fi
detect_pkg_config "$with_fontconfig" "fontconfig" "fontconfig_config" "2.3"
detect_pkg_config "$with_fontconfig" "fontconfig" "fontconfig_config" "2.3" "1"
}
detect_icu() {
# 0 means no, 1 is auto-detect, 2 is force
if [ "$with_icu" = "0" ]; then
log 1 "checking libicu... disabled"
detect_icu_layout() {
detect_pkg_config "$with_icu_layout" "icu-lx" "icu_layout_config" "4.8" "1"
}
icu_config=""
return 0
fi
if [ "$with_icu" = "1" ] && [ "$enable_dedicated" != "0" ]; then
log 1 "checking libicu... dedicated server, skipping"
icu_config=""
return 0
fi
if [ "$with_icu" = "1" ] || [ "$with_icu" = "" ] || [ "$with_icu" = "2" ]; then
icu_config="icu-config"
else
icu_config="$with_icu"
fi
version=`$icu_config --version 2>/dev/null`
ret=$?
check_version '3.6' "$version"
version_ok=$?
log 2 "executing $icu_config --version"
log 2 " returned $version"
log 2 " exit code $ret"
if [ -z "$version" ] || [ "$ret" != "0" ] || [ "$version_ok" != "1" ]; then
if [ -n "$version" ] && [ "$version_ok" != "1" ]; then
log 1 "checking libicu... needs at least version 3.6.0, icu NOT enabled"
else
log 1 "checking libicu... not found"
fi
# It was forced, so it should be found.
if [ "$with_icu" != "1" ]; then
log 1 "configure: error: icu-config couldn't be found"
log 1 "configure: error: you supplied '$with_icu', but it seems invalid"
exit 1
fi
icu_config=""
return 0
fi
log 1 "checking libicu... found"
detect_icu_sort() {
detect_pkg_config "$with_icu_sort" "icu-i18n" "icu_sort_config" "4.8" "1"
}
detect_pspconfig() {
@@ -3588,6 +3446,7 @@ showhelp() {
echo " --windres=WINDRES the windres to use [HOST-windres]"
echo " --strip=STRIP the strip to use [HOST-strip]"
echo " --awk=AWK the awk to use in configure [awk]"
echo " --pkg-config=PKG-CONFIG the pkg-config to use in configure [pkg-config]"
echo " --lipo=LIPO the lipo to use (OSX ONLY) [HOST-lipo]"
echo " --os=OS the OS we are compiling for [DETECT]"
echo " DETECT/UNIX/OSX/FREEBSD/DRAGONFLY/OPENBSD/"
@@ -3662,23 +3521,30 @@ showhelp() {
echo " --with-midi=midi define which midi-player to use"
echo " --with-midi-arg=arg define which args to use for the"
echo " midi-player"
echo " --with-libtimidity enables libtimidity support"
echo " --with-allegro[=allegro-config]"
echo " --with-libtimidity[=\"pkg-config libtimidity\"]"
echo " enables libtimidity support"
echo " --with-allegro[=\"pkg-config allegro\"]"
echo " enables Allegro video driver support"
echo " --with-cocoa enables COCOA video driver (OSX ONLY)"
echo " --with-sdl[=sdl-config] enables SDL video driver support"
echo " --with-zlib[=zlib.a] enables zlib support"
echo " --with-sdl[=\"pkg-config sdl\"] enables SDL video driver support"
echo " --with-zlib[=\"pkg-config zlib\"]"
echo " enables zlib support"
echo " --with-liblzma[=\"pkg-config liblzma\"]"
echo " enables liblzma support"
echo " --with-liblzo2[=liblzo2.a] enables liblzo2 support"
echo " --with-png[=libpng-config] enables libpng support"
echo " --with-freetype[=freetype-config]"
echo " --with-png[=\"pkg-config libpng\"]"
echo " enables libpng support"
echo " --with-freetype[=\"pkg-config freetype2\"]"
echo " enables libfreetype support"
echo " --with-fontconfig[=\"pkg-config fontconfig\"]"
echo " enables fontconfig support"
echo " --with-xdg-basedir[=\"pkg-config libxdg-basedir\"]"
echo " enables XDG base directory support"
echo " --with-icu[=icu-config] enables icu (used for right-to-left support)"
echo " --with-icu enables icu components for layout and sorting"
echo " --with-icu-layout[=\"pkg-config icu-lx\"]"
echo " enables icu components for layouting (right-to-left support)"
echo " --with-icu-sort[=\"pkg-config icu-i18n\"]"
echo " enables icu components for locale specific string sorting"
echo " --static-icu try to link statically (libsicu instead of"
echo " libicu; can fail as the new name is guessed)"
echo " --with-iconv[=iconv-path] enables iconv support"

2
configure vendored
View File

@@ -149,7 +149,7 @@ AWKCOMMAND='
# Read the source.list and process it
# Please escape ALL " within ` because e.g. "" terminates the string in some sh implementations
SRCS="`< $ROOT_DIR/source.list tr '\r' '\n' | $awk \"$AWKCOMMAND\" | $PIPE_SORT`"
SRCS="`< $ROOT_DIR/source.list tr '\r' '\n' | $awk \"$AWKCOMMAND\" | LC_ALL=C $PIPE_SORT`"
OBJS_C="` echo \"$SRCS\" | $awk ' { ORS = \" \" } /\.c$/ { gsub(\".c$\", \".o\", $0); print $0; }'`"
OBJS_CPP="`echo \"$SRCS\" | $awk ' { ORS = \" \" } /\.cpp$/ { gsub(\".cpp$\", \".o\", $0); print $0; }'`"

View File

@@ -17,7 +17,7 @@
</head>
<body style="direction: ltr;">
<h3 style="font-weight: bold;">Landscape</h3>
<span style="font-weight: bold;"></span>Six attributes hold the information about a tile.
<span style="font-weight: bold;"></span>Nine attributes hold the information about a tile.
This can be seen in the <a href="landscape.html">Landscape</a> document. This page tries to give an overview of used and free bits of
the array so you can quickly see what is used and what is not.
<ul>

View File

@@ -1,6 +1,6 @@
OpenTTD's known bugs
Last updated: 2015-12-01
Release version: 1.5.3
Last updated: 2016-07-01
Release version: 1.6.1
------------------------------------------------------------------------

View File

@@ -47,7 +47,7 @@
-1 sprites/shore.png 8bpp 82 200 64 32 -31 -1 normal
-1 sprites/shore.png 8bpp 162 200 64 31 -31 -8 normal
-1 * 6 07 83 01 \7! 03 0C
-1 * 44 0C "Missing shore tile graphics for the toyland climate"
-1 * 52 0C "Missing shore tile graphics for the toyland climate"
-1 * 3 05 0D 0A
-1 sprites/shore.png 8bpp 290 200 64 15 -31 0 normal
-1 sprites/shore.png 8bpp 370 200 64 31 -31 -8 normal

View File

@@ -1,3 +1,27 @@
openttd (1.6.1-0) unstable; urgency=low
* New upstream release 1.6.1
-- OpenTTD <info@openttd.org> Fri, 01 Jul 2016 00:00:00 +0200
openttd (1.6.1~RC1-0) unstable; urgency=low
* New upstream release 1.6.1-RC1
-- OpenTTD <info@openttd.org> Wed, 01 Jun 2016 21:00:00 +0200
openttd (1.6.0-0) unstable; urgency=low
* New upstream release 1.6.0
-- OpenTTD <info@openttd.org> Fri, 01 Apr 2016 21:00:00 +0200
openttd (1.6.0~RC1-0) unstable; urgency=low
* New upstream release 1.6.0-RC1
-- OpenTTD <info@openttd.org> Tue, 01 Mar 2016 21:00:00 +0100
openttd (1.5.3-0) unstable; urgency=low
* New upstream release 1.5.3

View File

@@ -1,6 +1,6 @@
@echo off
set OPENTTD_VERSION=1.5.0
set OPENTTD_VERSION=1.6.0
set OPENSFX_VERSION=0.8.0
set NOSOUND_VERSION=0.8.0
set OPENGFX_VERSION=1.2.0

View File

@@ -17,9 +17,9 @@
#
Name: openttd
Version: 1.5.beta1
Version: 1.6.beta1
Release: 0
%define srcver 1.5.0-beta1
%define srcver 1.6.0-beta1
Summary: An open source reimplementation of Chris Sawyer's Transport Tycoon Deluxe
License: GPL-2.0
Group: Amusements/Games/Strategy/Other

View File

@@ -1,7 +1,7 @@
# Version numbers to update
!define APPV_MAJOR 1
!define APPV_MINOR 5
!define APPV_MAINT 3
!define APPV_MINOR 6
!define APPV_MAINT 1
!define APPV_BUILD 1
!define APPV_EXTRA ""

View File

@@ -22,6 +22,15 @@ then
exit 1
fi
# openttd_vs140.sln is for MSVC 2015
# openttd_vs140.vcxproj is for MSVC 2015
# openttd_vs140.vcxproj.filters is for MSVC 2015
# langs_vs140.vcxproj is for MSVC 2015
# strgen_vs140.vcxproj is for MSVC 2015
# strgen_vs140.vcxproj.filters is for MSVC 2015
# generate_vs140.vcxproj is for MSVC 2015
# version_vs140.vcxproj is for MSVC 2015
# openttd_vs100.sln is for MSVC 2010
# openttd_vs100.vcxproj is for MSVC 2010
# openttd_vs100.vcxproj.filters is for MSVC 2010
@@ -306,11 +315,17 @@ generate "$openttd" "openttd_vs80.vcproj"
generate "$openttd" "openttd_vs90.vcproj"
generate "$openttdvcxproj" "openttd_vs100.vcxproj"
generate "$openttdfiles" "openttd_vs100.vcxproj.filters" "$openttdfilters"
generate "$openttdvcxproj" "openttd_vs140.vcxproj"
generate "$openttdfiles" "openttd_vs140.vcxproj.filters" "$openttdfilters"
generate "$lang" "langs_vs80.vcproj"
generate "$lang" "langs_vs90.vcproj"
generate "$langvcxproj" "langs_vs100.vcxproj"
generate "$langfiles" "langs_vs100.vcxproj.filters"
generate "$langvcxproj" "langs_vs140.vcxproj"
generate "$langfiles" "langs_vs140.vcxproj.filters"
generate "$settings" "settings_vs80.vcproj" "$settingscommand"
generate "$settings" "settings_vs90.vcproj" "$settingscommand"
generate "$settingsvcxproj" "settings_vs100.vcxproj" "$settingscommand"
generate "$settingsfiles" "settings_vs100.vcxproj.filters"
generate "$settingsvcxproj" "settings_vs140.vcxproj" "$settingscommand"
generate "$settingsfiles" "settings_vs140.vcxproj.filters"

View File

@@ -10,6 +10,15 @@ Option Explicit
Dim FSO
Set FSO = CreateObject("Scripting.FileSystemObject")
' openttd_vs140.sln is for MSVC 2015
' openttd_vs140.vcxproj is for MSVC 2015
' openttd_vs140.vcxproj.filters is for MSVC 2015
' langs_vs140.vcxproj is for MSVC 2015
' strgen_vs140.vcxproj is for MSVC 2015
' strgen_vs140.vcxproj.filters is for MSVC 2015
' generate_vs140.vcxproj is for MSVC 2015
' version_vs140.vcxproj is for MSVC 2015
' openttd_vs100.sln is for MSVC 2010
' openttd_vs100.vcxproj is for MSVC 2010
' openttd_vs100.vcxproj.filters is for MSVC 2010
@@ -369,6 +378,8 @@ generate openttd, ROOT_DIR & "/projects/openttd_vs80.vcproj", Null
generate openttd, ROOT_DIR & "/projects/openttd_vs90.vcproj", Null
generate openttdvcxproj, ROOT_DIR & "/projects/openttd_vs100.vcxproj", Null
generate openttdfiles, ROOT_DIR & "/projects/openttd_vs100.vcxproj.filters", openttdfilters
generate openttdvcxproj, ROOT_DIR & "/projects/openttd_vs140.vcxproj", Null
generate openttdfiles, ROOT_DIR & "/projects/openttd_vs140.vcxproj.filters", openttdfilters
Dim lang, langvcxproj, langfiles
lang = load_lang_data(ROOT_DIR & "/src/lang", langvcxproj, langfiles)
@@ -376,6 +387,8 @@ generate lang, ROOT_DIR & "/projects/langs_vs80.vcproj", Null
generate lang, ROOT_DIR & "/projects/langs_vs90.vcproj", Null
generate langvcxproj, ROOT_DIR & "/projects/langs_vs100.vcxproj", Null
generate langfiles, ROOT_DIR & "/projects/langs_vs100.vcxproj.filters", Null
generate langvcxproj, ROOT_DIR & "/projects/langs_vs140.vcxproj", Null
generate langfiles, ROOT_DIR & "/projects/langs_vs140.vcxproj.filters", Null
Dim settings, settingsvcxproj, settingscommand, settingsfiles
settings = load_settings_data(ROOT_DIR & "/src/table", settingsvcxproj, settingscommand, settingsfiles)
@@ -383,3 +396,5 @@ generate settings, ROOT_DIR & "/projects/settings_vs80.vcproj", settingscommand
generate settings, ROOT_DIR & "/projects/settings_vs90.vcproj", settingscommand
generate settingsvcxproj, ROOT_DIR & "/projects/settings_vs100.vcxproj", settingscommand
generate settingsfiles, ROOT_DIR & "/projects/settings_vs100.vcxproj.filters", Null
generate settingsvcxproj, ROOT_DIR & "/projects/settings_vs140.vcxproj", settingscommand
generate settingsfiles, ROOT_DIR & "/projects/settings_vs140.vcxproj.filters", Null

View File

@@ -0,0 +1,40 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectName>generate</ProjectName>
<ProjectGuid>{2F31FD79-D1AC-43C4-89F3-B0D5E4E53E34}</ProjectGuid>
<RootNamespace>generate</RootNamespace>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>Utility</ConfigurationType>
<PlatformToolset>v140</PlatformToolset>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<ItemDefinitionGroup>
</ItemDefinitionGroup>
<ItemGroup>
<CustomBuild Include="..\source.list">
<FileType>Document</FileType>
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Running %27generate.vbs%27 ...</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">cscript "$(ProjectDir)generate.vbs"</Command>
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(FullPath);%(AdditionalInputs)</AdditionalInputs>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)openttd_vs80.vcproj;$(SolutionDir)openttd_vs90.vcproj;$(SolutionDir)openttd_vs100.vcxproj;$(SolutionDir)openttd_vs100.vcxproj.filters;$(SolutionDir)langs_vs80.vcproj;$(SolutionDir)langs_vs90.vcproj;$(SolutionDir)langs_vs100.vcxproj;%(Outputs)</Outputs>
</CustomBuild>
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>

View File

@@ -317,6 +317,12 @@
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\slovenian.lng;%(Outputs)</Outputs>
</CustomBuild>
<CustomBuild Include="..\src\lang\spanish_MX.txt">
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating spanish_MX language file</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\spanish_MX.lng;%(Outputs)</Outputs>
</CustomBuild>
<CustomBuild Include="..\src\lang\spanish.txt">
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating spanish language file</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>

View File

@@ -142,6 +142,9 @@
<CustomBuild Include="..\src\lang\slovenian.txt">
<Filter>Translations</Filter>
</CustomBuild>
<CustomBuild Include="..\src\lang\spanish_MX.txt">
<Filter>Translations</Filter>
</CustomBuild>
<CustomBuild Include="..\src\lang\spanish.txt">
<Filter>Translations</Filter>
</CustomBuild>

View File

@@ -0,0 +1,390 @@
<?xml version="1.0" encoding="utf-8"?>
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<CustomBuild Include="..\src\lang\turkish.txt">
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<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs>
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<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs>
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<Project>{a133a442-bd0a-4ade-b117-ad7545e4bdd1}</Project>
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View File

@@ -0,0 +1,176 @@
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View File

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!!FILES!!
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View File

@@ -0,0 +1,61 @@
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<Project DefaultTargets="Build" ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
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<ProjectName>langs</ProjectName>
<ProjectGuid>{0F066B23-18DF-4284-8265-F4A5E7E3B966}</ProjectGuid>
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<Message>Generating strings.h</Message>
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View File

@@ -738,6 +738,21 @@
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</File>
<File
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<FileConfiguration
Name="Debug|Win32"
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<Tool
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Description="Generating spanish_MX language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;exit 0&#x0D;&#x0A;"
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Outputs="..\bin\lang\spanish_MX.lng"
/>
</FileConfiguration>
</File>
<File
RelativePath="..\src\lang\spanish.txt"
>

View File

@@ -739,6 +739,21 @@
/>
</FileConfiguration>
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<File
RelativePath="..\src\lang\spanish_MX.txt"
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<FileConfiguration
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<Tool
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Description="Generating spanish_MX language file"
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Outputs="..\bin\lang\spanish_MX.lng"
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</File>
<File
RelativePath="..\src\lang\spanish.txt"
>

View File

@@ -102,7 +102,7 @@
<FavorSizeOrSpeed>Size</FavorSizeOrSpeed>
<OmitFramePointers>true</OmitFramePointers>
<AdditionalIncludeDirectories>..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";WITH_ASSERT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU_SORT;WITH_ICU_LAYOUT;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";WITH_ASSERT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<StringPooling>true</StringPooling>
<ExceptionHandling>Sync</ExceptionHandling>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
@@ -156,7 +156,7 @@
<AdditionalOptions>/MP %(AdditionalOptions)</AdditionalOptions>
<Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU_SORT;WITH_ICU_LAYOUT;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";%(PreprocessorDefinitions)</PreprocessorDefinitions>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<PrecompiledHeader>
@@ -204,7 +204,7 @@
<FavorSizeOrSpeed>Size</FavorSizeOrSpeed>
<OmitFramePointers>true</OmitFramePointers>
<AdditionalIncludeDirectories>..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";_SQ64;WITH_ASSERT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU_SORT;WITH_ICU_LAYOUT;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";_SQ64;WITH_ASSERT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<StringPooling>true</StringPooling>
<ExceptionHandling>Sync</ExceptionHandling>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
@@ -256,7 +256,7 @@
<AdditionalOptions>/MP %(AdditionalOptions)</AdditionalOptions>
<Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";_SQ64;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU_SORT;WITH_ICU_LAYOUT;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";_SQ64;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<PrecompiledHeader>
@@ -898,6 +898,7 @@
<ClInclude Include="..\src\table\sprites.h" />
<ClInclude Include="..\src\table\station_land.h" />
<ClInclude Include="..\src\table\strgen_tables.h" />
<ClInclude Include="..\src\table\string_colours.h" />
<ClInclude Include="..\src\..\objs\langs\table\strings.h" />
<ClInclude Include="..\src\table\town_land.h" />
<ClInclude Include="..\src\table\townname.h" />

View File

@@ -1923,6 +1923,9 @@
<ClInclude Include="..\src\table\strgen_tables.h">
<Filter>Tables</Filter>
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View File

@@ -102,7 +102,7 @@
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File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

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View File

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View File

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<GenerateDebugInformation>true</GenerateDebugInformation>
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View File

@@ -0,0 +1,32 @@
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View File

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View File

@@ -0,0 +1,35 @@
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View File

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View File

@@ -1,5 +1,5 @@
Last updated: 2015-12-01
Release version: 1.5.3
Last updated: 2016-07-01
Release version: 1.6.1
------------------------------------------------------------------------
@@ -308,9 +308,9 @@ chosen main OpenTTD directory:
32bpp Sets: newgrf (or a subdirectory thereof)
Music Sets: baseset (or a subdirectory thereof)
AIs: ai (or a subdirectory thereof)
AI Libraries: ai/libraries (or a subdirectory thereof)
AI Libraries: ai/library (or a subdirectory thereof)
Game Scripts (GS): game (or a subdirectory thereof)
GS Libraries: game/libraries (or a subdirectory thereof)
GS Libraries: game/library (or a subdirectory thereof)
Savegames: save
Automatic Savegames: save/autosave
Scenarios: scenario

View File

@@ -664,6 +664,7 @@ table/roadveh_movement.h
table/sprites.h
table/station_land.h
table/strgen_tables.h
table/string_colours.h
../objs/langs/table/strings.h
table/town_land.h
table/townname.h

View File

@@ -119,10 +119,10 @@ static SQInteger _sqstd_aux_printerror(HSQUIRRELVM v)
const SQChar *sErr = 0;
if(sq_gettop(v)>=1) {
if(SQ_SUCCEEDED(sq_getstring(v,2,&sErr))) {
pf(v,"\nAN ERROR HAS OCCURED [%s]\n",sErr);
pf(v,"\nAN ERROR HAS OCCURRED [%s]\n",sErr);
}
else{
pf(v,"\nAN ERROR HAS OCCURED [unknown]\n");
pf(v,"\nAN ERROR HAS OCCURRED [unknown]\n");
}
sqstd_printcallstack(v);
}

View File

@@ -798,7 +798,8 @@ SQRESULT sq_setdelegate(HSQUIRRELVM v,SQInteger idx)
switch(type) {
case OT_TABLE:
if(type(mt) == OT_TABLE) {
if(!_table(self)->SetDelegate(_table(mt))) return sq_throwerror(v, "delagate cycle"); v->Pop();}
if(!_table(self)->SetDelegate(_table(mt))) return sq_throwerror(v, "delagate cycle");
v->Pop();}
else if(type(mt)==OT_NULL) {
_table(self)->SetDelegate(NULL); v->Pop(); }
else return sq_aux_invalidtype(v,type);

View File

@@ -57,7 +57,7 @@ typedef sqvector<ExpState> ExpStateVec;
class SQCompiler
{
public:
SQCompiler(SQVM *v, SQLEXREADFUNC rg, SQUserPointer up, const SQChar* sourcename, bool raiseerror, bool lineinfo) : _lex(_ss(v), rg, up,ThrowError,this)
SQCompiler(SQVM *v, SQLEXREADFUNC rg, SQUserPointer up, const SQChar* sourcename, bool raiseerror, bool lineinfo) : _token(0), _fs(NULL), _lex(_ss(v), rg, up, ThrowError, this), _debugline(0), _debugop(0)
{
_vm=v;
_sourcename = SQString::Create(_ss(v), sourcename);

View File

@@ -105,7 +105,7 @@ void SQVM::Raise_IdxError(const SQObject &o)
void SQVM::Raise_CompareError(const SQObject &o1, const SQObject &o2)
{
SQObjectPtr oval1 = PrintObjVal(o1), oval2 = PrintObjVal(o2);
Raise_Error("comparsion between '%.50s' and '%.50s'", _stringval(oval1), _stringval(oval2));
Raise_Error("comparison between '%.50s' and '%.50s'", _stringval(oval1), _stringval(oval2));
}

View File

@@ -28,6 +28,7 @@
#include "../widgets/dropdown_type.h"
#include "../widgets/dropdown_func.h"
#include "../hotkeys.h"
#include "../core/geometry_func.hpp"
#include "ai.hpp"
#include "ai_gui.hpp"
@@ -766,6 +767,22 @@ struct AIConfigWindow : public Window {
this->line_height = FONT_HEIGHT_NORMAL + WD_MATRIX_TOP + WD_MATRIX_BOTTOM;
size->height = 8 * this->line_height;
break;
case WID_AIC_CHANGE: {
SetDParam(0, STR_AI_CONFIG_CHANGE_GAMESCRIPT);
Dimension dim = GetStringBoundingBox(STR_AI_CONFIG_CHANGE);
SetDParam(0, STR_AI_CONFIG_CHANGE_NONE);
dim = maxdim(dim, GetStringBoundingBox(STR_AI_CONFIG_CHANGE));
SetDParam(0, STR_AI_CONFIG_CHANGE_AI);
dim = maxdim(dim, GetStringBoundingBox(STR_AI_CONFIG_CHANGE));
dim.width += padding.width;
dim.height += padding.height;
*size = maxdim(*size, dim);
break;
}
}
}
@@ -901,8 +918,7 @@ struct AIConfigWindow : public Window {
ShowErrorMessage(STR_NETWORK_ERROR_NOTAVAILABLE, INVALID_STRING_ID, WL_ERROR);
} else {
#if defined(ENABLE_NETWORK)
ShowNetworkContentListWindow(NULL, CONTENT_TYPE_AI);
_network_content_client.RequestContentList(CONTENT_TYPE_GAME);
ShowNetworkContentListWindow(NULL, CONTENT_TYPE_AI, CONTENT_TYPE_GAME);
#endif
}
break;

View File

@@ -28,7 +28,7 @@ static bool CheckAPIVersion(const char *api_version)
{
return strcmp(api_version, "0.7") == 0 || strcmp(api_version, "1.0") == 0 || strcmp(api_version, "1.1") == 0 ||
strcmp(api_version, "1.2") == 0 || strcmp(api_version, "1.3") == 0 || strcmp(api_version, "1.4") == 0 ||
strcmp(api_version, "1.5") == 0;
strcmp(api_version, "1.5") == 0 || strcmp(api_version, "1.6") == 0;
}
#if defined(WIN32)

View File

@@ -433,6 +433,7 @@ void AddArticulatedParts(Vehicle *first)
v->x_pos = first->x_pos;
v->y_pos = first->y_pos;
v->z_pos = first->z_pos;
v->date_of_last_service = first->date_of_last_service;
v->build_year = first->build_year;
v->vehstatus = first->vehstatus & ~VS_STOPPED;

View File

@@ -20,6 +20,11 @@
/** Instantiation of the 32bpp with animation blitter factory. */
static FBlitter_32bppAnim iFBlitter_32bppAnim;
Blitter_32bppAnim::~Blitter_32bppAnim()
{
free(this->anim_buf);
}
template <BlitterMode mode>
inline void Blitter_32bppAnim::Draw(const Blitter::BlitterParams *bp, ZoomLevel zoom)
{

View File

@@ -29,6 +29,8 @@ public:
anim_buf_height(0)
{}
~Blitter_32bppAnim();
/* virtual */ void Draw(Blitter::BlitterParams *bp, BlitterMode mode, ZoomLevel zoom);
/* virtual */ void DrawColourMappingRect(void *dst, int width, int height, PaletteID pal);
/* virtual */ void SetPixel(void *video, int x, int y, uint8 colour);

View File

@@ -45,7 +45,7 @@ struct CompanyInfrastructure {
}
};
typedef Pool<Company, CompanyByte, 1, MAX_COMPANIES> CompanyPool;
typedef Pool<Company, CompanyID, 1, MAX_COMPANIES> CompanyPool;
extern CompanyPool _company_pool;

View File

@@ -121,7 +121,7 @@ DEFINE_POOL_METHOD(inline void *)::AllocateItem(size_t size, size_t index)
item = (Titem *)MallocT<byte>(size);
}
this->data[index] = item;
item->index = (uint)index;
item->index = (Tindex)(uint)index;
return item;
}

View File

@@ -36,6 +36,38 @@
#include <time.h>
#ifdef WITH_ALLEGRO
# include <allegro.h>
#endif /* WITH_ALLEGRO */
#ifdef WITH_FONTCONFIG
# include <fontconfig/fontconfig.h>
#endif /* WITH_FONTCONFIG */
#ifdef WITH_PNG
/* pngconf.h, included by png.h doesn't like something in the
* freetype headers. As such it's not alphabetically sorted. */
# include <png.h>
#endif /* WITH_PNG */
#ifdef WITH_FREETYPE
# include <ft2build.h>
# include FT_FREETYPE_H
#endif /* WITH_FREETYPE */
#if defined(WITH_ICU_LAYOUT) || defined(WITH_ICU_SORT)
# include <unicode/uversion.h>
#endif /* WITH_ICU_SORT || WITH_ICU_LAYOUT */
#ifdef WITH_LZMA
# include <lzma.h>
#endif
#ifdef WITH_LZO
#include <lzo/lzo1x.h>
#endif
#ifdef WITH_SDL
# include "sdl.h"
# include <SDL.h>
#endif /* WITH_SDL */
#ifdef WITH_ZLIB
# include <zlib.h>
#endif
#include "safeguards.h"
/* static */ const char *CrashLog::message = NULL;
@@ -180,39 +212,6 @@ char *CrashLog::LogConfiguration(char *buffer, const char *last) const
return buffer;
}
/* Include these here so it's close to where it's actually used. */
#ifdef WITH_ALLEGRO
# include <allegro.h>
#endif /* WITH_ALLEGRO */
#ifdef WITH_FONTCONFIG
# include <fontconfig/fontconfig.h>
#endif /* WITH_FONTCONFIG */
#ifdef WITH_PNG
/* pngconf.h, included by png.h doesn't like something in the
* freetype headers. As such it's not alphabetically sorted. */
# include <png.h>
#endif /* WITH_PNG */
#ifdef WITH_FREETYPE
# include <ft2build.h>
# include FT_FREETYPE_H
#endif /* WITH_FREETYPE */
#ifdef WITH_ICU
# include <unicode/uversion.h>
#endif /* WITH_ICU */
#ifdef WITH_LZMA
# include <lzma.h>
#endif
#ifdef WITH_LZO
#include <lzo/lzo1x.h>
#endif
#ifdef WITH_SDL
# include "sdl.h"
# include <SDL.h>
#endif /* WITH_SDL */
#ifdef WITH_ZLIB
# include <zlib.h>
#endif
/**
* Writes information (versions) of the used libraries.
* @param buffer The begin where to write at.
@@ -241,14 +240,19 @@ char *CrashLog::LogLibraries(char *buffer, const char *last) const
buffer += seprintf(buffer, last, " FreeType: %d.%d.%d\n", major, minor, patch);
#endif /* WITH_FREETYPE */
#ifdef WITH_ICU
#if defined(WITH_ICU_LAYOUT) || defined(WITH_ICU_SORT)
/* 4 times 0-255, separated by dots (.) and a trailing '\0' */
char buf[4 * 3 + 3 + 1];
UVersionInfo ver;
u_getVersion(ver);
u_versionToString(ver, buf);
buffer += seprintf(buffer, last, " ICU: %s\n", buf);
#endif /* WITH_ICU */
#ifdef WITH_ICU_SORT
buffer += seprintf(buffer, last, " ICU i18n: %s\n", buf);
#endif
#ifdef WITH_ICU_LAYOUT
buffer += seprintf(buffer, last, " ICU lx: %s\n", buf);
#endif
#endif /* WITH_ICU_SORT || WITH_ICU_LAYOUT */
#ifdef WITH_LZMA
buffer += seprintf(buffer, last, " LZMA: %s\n", lzma_version_string());

View File

@@ -229,6 +229,7 @@ struct DepotWindow : Window {
VehicleID vehicle_over; ///< Rail vehicle over which another one is dragged, \c INVALID_VEHICLE if none.
VehicleType type;
bool generate_list;
int hovered_widget; ///< Index of the widget being hovered during drag/drop. -1 if no drag is in progress.
VehicleList vehicle_list;
VehicleList wagon_list;
uint unitnumber_digits;
@@ -243,6 +244,7 @@ struct DepotWindow : Window {
this->sel = INVALID_VEHICLE;
this->vehicle_over = INVALID_VEHICLE;
this->generate_list = true;
this->hovered_widget = -1;
this->type = type;
this->num_columns = 1; // for non-trains this gets set in FinishInitNested()
this->unitnumber_digits = 2;
@@ -661,7 +663,8 @@ struct DepotWindow : Window {
DepotSortList(&this->vehicle_list);
uint new_unitnumber_digits = GetUnitNumberDigits(this->vehicle_list);
if (this->unitnumber_digits != new_unitnumber_digits) {
/* Only increase the size; do not decrease to prevent constant changes */
if (this->unitnumber_digits < new_unitnumber_digits) {
this->unitnumber_digits = new_unitnumber_digits;
this->ReInit();
}
@@ -867,11 +870,29 @@ struct DepotWindow : Window {
this->sel = INVALID_VEHICLE;
this->vehicle_over = INVALID_VEHICLE;
this->SetWidgetDirty(WID_D_MATRIX);
if (this->hovered_widget != -1) {
this->SetWidgetLoweredState(this->hovered_widget, false);
this->SetWidgetDirty(this->hovered_widget);
this->hovered_widget = -1;
}
}
virtual void OnMouseDrag(Point pt, int widget)
{
if (this->type != VEH_TRAIN || this->sel == INVALID_VEHICLE) return;
if (this->sel == INVALID_VEHICLE) return;
if (widget != this->hovered_widget) {
if (this->hovered_widget == WID_D_SELL || this->hovered_widget == WID_D_SELL_CHAIN) {
this->SetWidgetLoweredState(this->hovered_widget, false);
this->SetWidgetDirty(this->hovered_widget);
}
this->hovered_widget = widget;
if (this->hovered_widget == WID_D_SELL || this->hovered_widget == WID_D_SELL_CHAIN) {
this->SetWidgetLoweredState(this->hovered_widget, true);
this->SetWidgetDirty(this->hovered_widget);
}
}
if (this->type != VEH_TRAIN) return;
/* A rail vehicle is dragged.. */
if (widget != WID_D_MATRIX) { // ..outside of the depot matrix.
@@ -958,7 +979,9 @@ struct DepotWindow : Window {
default:
this->sel = INVALID_VEHICLE;
this->SetDirty();
break;
}
this->hovered_widget = -1;
_cursor.vehchain = false;
}

View File

@@ -433,7 +433,7 @@ public:
* Never make the window smaller to avoid oscillating if the size change affects the acceptance.
* (This is the case, if making the window bigger moves the mouse into the window.) */
if (top > bottom) {
ResizeWindow(this, 0, top - bottom);
ResizeWindow(this, 0, top - bottom, false);
}
}

View File

@@ -1317,7 +1317,8 @@ static uint GetLoadAmount(Vehicle *v)
/* Scale load amount the same as capacity */
if (HasBit(e->info.misc_flags, EF_NO_DEFAULT_CARGO_MULTIPLIER) && !air_mail) load_amount = CeilDiv(load_amount * CargoSpec::Get(v->cargo_type)->multiplier, 0x100);
return load_amount;
/* Zero load amount breaks a lot of things. */
return max(1u, load_amount);
}
/**
@@ -1651,6 +1652,7 @@ static void LoadUnloadVehicle(Vehicle *front)
uint amount_unloaded = _settings_game.order.gradual_loading ? min(cargo_count, load_amount) : cargo_count;
bool remaining = false; // Are there cargo entities in this vehicle that can still be unloaded here?
assert(payment != NULL);
payment->SetCargo(v->cargo_type);
if (!HasBit(ge->status, GoodsEntry::GES_ACCEPTANCE) && v->cargo.ActionCount(VehicleCargoList::MTA_DELIVER) > 0) {

View File

@@ -85,6 +85,7 @@ Engine::Engine(VehicleType type, EngineID base)
this->type = type;
this->grf_prop.local_id = base;
this->list_position = base;
this->preview_company = INVALID_COMPANY;
/* Check if this base engine is within the original engine data range */
if (base >= _engine_counts[type]) {
@@ -879,7 +880,7 @@ CommandCost CmdSetVehicleVisibility(TileIndex tile, DoCommandFlag flags, uint32
{
Engine *e = Engine::GetIfValid(GB(p2, 0, 31));
if (e == NULL || _current_company >= MAX_COMPANIES) return CMD_ERROR;
if ((e->flags & ENGINE_AVAILABLE) == 0 || !HasBit(e->company_avail, _current_company)) return CMD_ERROR;
if (!IsEngineBuildable(e->index, e->type, _current_company)) return CMD_ERROR;
if ((flags & DC_EXEC) != 0) {
SB(e->company_hidden, _current_company, 1, GB(p2, 31, 1));
@@ -902,7 +903,7 @@ CommandCost CmdSetVehicleVisibility(TileIndex tile, DoCommandFlag flags, uint32
CommandCost CmdWantEnginePreview(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
{
Engine *e = Engine::GetIfValid(p1);
if (e == NULL || e->preview_company != _current_company) return CMD_ERROR;
if (e == NULL || !(e->flags & ENGINE_EXCLUSIVE_PREVIEW) || e->preview_company != _current_company) return CMD_ERROR;
if (flags & DC_EXEC) AcceptEnginePreview(p1, _current_company);

View File

@@ -25,7 +25,7 @@
static bool CheckAPIVersion(const char *api_version)
{
return strcmp(api_version, "1.2") == 0 || strcmp(api_version, "1.3") == 0 || strcmp(api_version, "1.4") == 0 ||
strcmp(api_version, "1.5") == 0;
strcmp(api_version, "1.5") == 0 || strcmp(api_version, "1.6") == 0;
}
#if defined(WIN32)

View File

@@ -32,6 +32,17 @@ enum GenWorldMode {
GWM_HEIGHTMAP = 3, ///< Generate a newgame from a heightmap
};
/** Smoothness presets. */
enum TgenSmoothness {
TGEN_SMOOTHNESS_BEGIN, ///< First smoothness value.
TGEN_SMOOTHNESS_VERY_SMOOTH = TGEN_SMOOTHNESS_BEGIN, ///< Smoothness preset 'very smooth'.
TGEN_SMOOTHNESS_SMOOTH, ///< Smoothness preset 'smooth'.
TGEN_SMOOTHNESS_ROUGH, ///< Smoothness preset 'rough'.
TGEN_SMOOTHNESS_VERY_ROUGH, ///< Smoothness preset 'very rough'.
TGEN_SMOOTHNESS_END, ///< Used to iterate.
};
static const uint CUSTOM_SEA_LEVEL_NUMBER_DIFFICULTY = 4; ///< Value for custom sea level in difficulty settings.
static const uint CUSTOM_SEA_LEVEL_MIN_PERCENTAGE = 1; ///< Minimum percentage a user can specify for custom sea level.
static const uint CUSTOM_SEA_LEVEL_MAX_PERCENTAGE = 90; ///< Maximum percentage a user can specify for custom sea level.

View File

@@ -403,10 +403,10 @@ struct GenerateLandscapeWindow : public Window {
/* You can't select smoothness / non-water borders if not terragenesis */
if (mode == GLWM_GENERATE) {
this->SetWidgetDisabledState(WID_GL_SMOOTHNESS_PULLDOWN, _settings_newgame.game_creation.land_generator == 0);
this->SetWidgetDisabledState(WID_GL_VARIETY_PULLDOWN, _settings_newgame.game_creation.land_generator == 0);
this->SetWidgetDisabledState(WID_GL_BORDERS_RANDOM, _settings_newgame.game_creation.land_generator == 0 || !_settings_newgame.construction.freeform_edges);
this->SetWidgetsDisabledState(_settings_newgame.game_creation.land_generator == 0 || !_settings_newgame.construction.freeform_edges || _settings_newgame.game_creation.water_borders == BORDERS_RANDOM,
this->SetWidgetDisabledState(WID_GL_SMOOTHNESS_PULLDOWN, _settings_newgame.game_creation.land_generator == LG_ORIGINAL);
this->SetWidgetDisabledState(WID_GL_VARIETY_PULLDOWN, _settings_newgame.game_creation.land_generator == LG_ORIGINAL);
this->SetWidgetDisabledState(WID_GL_BORDERS_RANDOM, _settings_newgame.game_creation.land_generator == LG_ORIGINAL || !_settings_newgame.construction.freeform_edges);
this->SetWidgetsDisabledState(_settings_newgame.game_creation.land_generator == LG_ORIGINAL || !_settings_newgame.construction.freeform_edges || _settings_newgame.game_creation.water_borders == BORDERS_RANDOM,
WID_GL_WATER_NW, WID_GL_WATER_NE, WID_GL_WATER_SE, WID_GL_WATER_SW, WIDGET_LIST_END);
this->SetWidgetLoweredState(WID_GL_BORDERS_RANDOM, _settings_newgame.game_creation.water_borders == BORDERS_RANDOM);
@@ -416,7 +416,7 @@ struct GenerateLandscapeWindow : public Window {
this->SetWidgetLoweredState(WID_GL_WATER_SE, HasBit(_settings_newgame.game_creation.water_borders, BORDER_SE));
this->SetWidgetLoweredState(WID_GL_WATER_SW, HasBit(_settings_newgame.game_creation.water_borders, BORDER_SW));
this->SetWidgetsDisabledState(_settings_newgame.game_creation.land_generator == 0 && (_settings_newgame.game_creation.landscape == LT_ARCTIC || _settings_newgame.game_creation.landscape == LT_TROPIC),
this->SetWidgetsDisabledState(_settings_newgame.game_creation.land_generator == LG_ORIGINAL && (_settings_newgame.game_creation.landscape == LT_ARCTIC || _settings_newgame.game_creation.landscape == LT_TROPIC),
WID_GL_TERRAIN_PULLDOWN, WID_GL_WATER_PULLDOWN, WIDGET_LIST_END);
}
@@ -432,7 +432,7 @@ struct GenerateLandscapeWindow : public Window {
this->SetWidgetDisabledState(WID_GL_SNOW_LEVEL_UP, _settings_newgame.game_creation.snow_line_height >= MAX_SNOWLINE_HEIGHT || _settings_newgame.game_creation.landscape != LT_ARCTIC);
/* Do not allow a custom sea level with the original land generator. */
if (_settings_newgame.game_creation.land_generator == 0 &&
if (_settings_newgame.game_creation.land_generator == LG_ORIGINAL &&
_settings_newgame.difficulty.quantity_sea_lakes == CUSTOM_SEA_LEVEL_NUMBER_DIFFICULTY) {
_settings_newgame.difficulty.quantity_sea_lakes = CUSTOM_SEA_LEVEL_MIN_PERCENTAGE;
}
@@ -655,7 +655,7 @@ struct GenerateLandscapeWindow : public Window {
case WID_GL_WATER_PULLDOWN: { // Water quantity
uint32 hidden_mask = 0;
/* Disable custom water level when the original map generator is active. */
if (_settings_newgame.game_creation.land_generator == 0) {
if (_settings_newgame.game_creation.land_generator == LG_ORIGINAL) {
SetBit(hidden_mask, CUSTOM_SEA_LEVEL_NUMBER_DIFFICULTY);
}
ShowDropDownMenu(this, _sea_lakes, _settings_newgame.difficulty.quantity_sea_lakes, WID_GL_WATER_PULLDOWN, 0, hidden_mask);

View File

@@ -23,6 +23,7 @@
#include "newgrf_debug.h"
#include "table/palettes.h"
#include "table/string_colours.h"
#include "table/sprites.h"
#include "table/control_codes.h"
@@ -185,7 +186,7 @@ static inline void GfxDoDrawLine(void *video, int x, int y, int x2, int y2, int
int grade_x = x2 - x;
/* Clipping rectangle. Slightly extended so we can ignore the width of the line. */
uint extra = CeilDiv(3 * width, 4); // not less then "width * sqrt(2) / 2"
int extra = (int)CeilDiv(3 * width, 4); // not less then "width * sqrt(2) / 2"
Rect clip = { -extra, -extra, screen_width - 1 + extra, screen_height - 1 + extra };
/* prevent integer overflows. */
@@ -585,7 +586,7 @@ int GetStringLineCount(StringID str, int maxw)
*/
Dimension GetStringMultiLineBoundingBox(StringID str, const Dimension &suggestion)
{
Dimension box = {suggestion.width, GetStringHeight(str, suggestion.width)};
Dimension box = {suggestion.width, (uint)GetStringHeight(str, suggestion.width)};
return box;
}
@@ -597,7 +598,7 @@ Dimension GetStringMultiLineBoundingBox(StringID str, const Dimension &suggestio
*/
Dimension GetStringMultiLineBoundingBox(const char *str, const Dimension &suggestion)
{
Dimension box = {suggestion.width, GetStringHeight(str, suggestion.width)};
Dimension box = {suggestion.width, (uint)GetStringHeight(str, suggestion.width)};
return box;
}

View File

@@ -17,9 +17,9 @@
#include "table/control_codes.h"
#ifdef WITH_ICU
#ifdef WITH_ICU_LAYOUT
#include <unicode/ustring.h>
#endif /* WITH_ICU */
#endif /* WITH_ICU_LAYOUT */
#include "safeguards.h"
@@ -42,7 +42,7 @@ Font::Font(FontSize size, TextColour colour) :
assert(size < FS_END);
}
#ifdef WITH_ICU
#ifdef WITH_ICU_LAYOUT
/* Implementation details of LEFontInstance */
le_int32 Font::getUnitsPerEM() const
@@ -213,7 +213,7 @@ static ParagraphLayouter *GetParagraphLayout(UChar *buff, UChar *buff_end, FontM
return new ICUParagraphLayout(p);
}
#endif /* WITH_ICU */
#endif /* WITH_ICU_LAYOUT */
/*** Paragraph layout ***/
/**
@@ -654,7 +654,7 @@ Layouter::Layouter(const char *str, int maxw, TextColour colour, FontSize fontsi
line.layout->Reflow();
} else {
/* Line is new, layout it */
#ifdef WITH_ICU
#ifdef WITH_ICU_LAYOUT
FontState old_state = state;
const char *old_str = str;

View File

@@ -19,12 +19,12 @@
#include <map>
#include <string>
#ifdef WITH_ICU
#ifdef WITH_ICU_LAYOUT
#include "layout/ParagraphLayout.h"
#define ICU_FONTINSTANCE : public LEFontInstance
#else /* WITH_ICU */
#else /* WITH_ICU_LAYOUT */
#define ICU_FONTINSTANCE
#endif /* WITH_ICU */
#endif /* WITH_ICU_LAYOUT */
/**
* Text drawing parameters, which can change while drawing a line, but are kept between multiple parts
@@ -75,7 +75,7 @@ public:
Font(FontSize size, TextColour colour);
#ifdef WITH_ICU
#ifdef WITH_ICU_LAYOUT
/* Implementation details of LEFontInstance */
le_int32 getUnitsPerEM() const;
@@ -91,7 +91,7 @@ public:
LEGlyphID mapCharToGlyph(LEUnicode32 ch) const;
void getGlyphAdvance(LEGlyphID glyph, LEPoint &advance) const;
le_bool getGlyphPoint(LEGlyphID glyph, le_int32 pointNumber, LEPoint &point) const;
#endif /* WITH_ICU */
#endif /* WITH_ICU_LAYOUT */
};
/** Mapping from index to font. */

View File

@@ -237,7 +237,7 @@ enum Colours {
};
template <> struct EnumPropsT<Colours> : MakeEnumPropsT<Colours, byte, COLOUR_BEGIN, COLOUR_END, INVALID_COLOUR, 4> {};
/** Colour of the strings, see _string_colourmap in table/palettes.h or docs/ottd-colourtext-palette.png */
/** Colour of the strings, see _string_colourmap in table/string_colours.h or docs/ottd-colourtext-palette.png */
enum TextColour {
TC_BEGIN = 0x00,
TC_FROMSTRING = 0x00,

View File

@@ -669,7 +669,7 @@ public:
case WID_GL_REPLACE_PROTECTION: {
const Group *g = Group::GetIfValid(this->vli.index);
if (g != NULL) {
DoCommandP(0, this->vli.index, !g->replace_protection | (_ctrl_pressed << 1), CMD_SET_GROUP_REPLACE_PROTECTION);
DoCommandP(0, this->vli.index, (g->replace_protection ? 0 : 1) | (_ctrl_pressed << 1), CMD_SET_GROUP_REPLACE_PROTECTION);
}
break;
}

View File

@@ -42,12 +42,12 @@
#include "table/strings.h"
#include <bitset>
#include "safeguards.h"
bool _ignore_restrictions;
uint64 _displayed_industries; ///< Communication from the industry chain window to the smallmap window about what industries to display.
assert_compile(NUM_INDUSTRYTYPES <= 64); // Make sure all industry types fit in _displayed_industries.
std::bitset<NUM_INDUSTRYTYPES> _displayed_industries; ///< Communication from the industry chain window to the smallmap window about what industries to display.
/** Cargo suffix type (for which window is it requested) */
enum CargoSuffixType {
@@ -229,7 +229,7 @@ class BuildIndustryWindow : public Window {
* The tests performed after the enabled allow to load the industries
* In the same way they are inserted by grf (if any)
*/
for (uint8 i = 0; i < NUM_INDUSTRYTYPES; i++) {
for (uint i = 0; i < NUM_INDUSTRYTYPES; i++) {
IndustryType ind = _sorted_industry_types[i];
const IndustrySpec *indsp = GetIndustrySpec(ind);
if (indsp->enabled) {
@@ -2295,7 +2295,8 @@ struct IndustryCargoesWindow : public Window {
{
this->GetWidget<NWidgetCore>(WID_IC_CAPTION)->widget_data = STR_INDUSTRY_CARGOES_INDUSTRY_CAPTION;
this->ind_cargo = it;
_displayed_industries = 1ULL << it;
_displayed_industries.reset();
_displayed_industries.set(it);
this->fields.Clear();
CargoesRow *row = this->fields.Append();
@@ -2339,12 +2340,12 @@ struct IndustryCargoesWindow : public Window {
if (HasCommonValidCargo(central_sp->accepts_cargo, lengthof(central_sp->accepts_cargo), indsp->produced_cargo, lengthof(indsp->produced_cargo))) {
this->PlaceIndustry(1 + supp_count * num_indrows / num_supp, 0, it);
SetBit(_displayed_industries, it);
_displayed_industries.set(it);
supp_count++;
}
if (HasCommonValidCargo(central_sp->produced_cargo, lengthof(central_sp->produced_cargo), indsp->accepts_cargo, lengthof(indsp->accepts_cargo))) {
this->PlaceIndustry(1 + cust_count * num_indrows / num_cust, 4, it);
SetBit(_displayed_industries, it);
_displayed_industries.set(it);
cust_count++;
}
}
@@ -2373,7 +2374,7 @@ struct IndustryCargoesWindow : public Window {
{
this->GetWidget<NWidgetCore>(WID_IC_CAPTION)->widget_data = STR_INDUSTRY_CARGOES_CARGO_CAPTION;
this->ind_cargo = cid + NUM_INDUSTRYTYPES;
_displayed_industries = 0;
_displayed_industries.reset();
this->fields.Clear();
CargoesRow *row = this->fields.Append();
@@ -2408,12 +2409,12 @@ struct IndustryCargoesWindow : public Window {
if (HasCommonValidCargo(&cid, 1, indsp->produced_cargo, lengthof(indsp->produced_cargo))) {
this->PlaceIndustry(1 + supp_count * num_indrows / num_supp, 0, it);
SetBit(_displayed_industries, it);
_displayed_industries.set(it);
supp_count++;
}
if (HasCommonValidCargo(&cid, 1, indsp->accepts_cargo, lengthof(indsp->accepts_cargo))) {
this->PlaceIndustry(1 + cust_count * num_indrows / num_cust, 2, it);
SetBit(_displayed_industries, it);
_displayed_industries.set(it);
cust_count++;
}
}
@@ -2604,7 +2605,7 @@ struct IndustryCargoesWindow : public Window {
case WID_IC_IND_DROPDOWN: {
DropDownList *lst = new DropDownList;
for (uint8 i = 0; i < NUM_INDUSTRYTYPES; i++) {
for (uint i = 0; i < NUM_INDUSTRYTYPES; i++) {
IndustryType ind = _sorted_industry_types[i];
const IndustrySpec *indsp = GetIndustrySpec(ind);
if (!indsp->enabled) continue;
@@ -2691,7 +2692,7 @@ const int IndustryCargoesWindow::VERT_TEXT_PADDING = 5; ///< Vertical padding ar
static void ShowIndustryCargoesWindow(IndustryType id)
{
if (id >= NUM_INDUSTRYTYPES) {
for (uint8 i = 0; i < NUM_INDUSTRYTYPES; i++) {
for (uint i = 0; i < NUM_INDUSTRYTYPES; i++) {
const IndustrySpec *indsp = GetIndustrySpec(_sorted_industry_types[i]);
if (indsp->enabled) {
id = _sorted_industry_types[i];

View File

@@ -22,13 +22,13 @@ struct IndustryTileSpec;
static const IndustryID INVALID_INDUSTRY = 0xFFFF;
static const IndustryType NUM_INDUSTRYTYPES_PER_GRF = 64; ///< maximum number of industry types per NewGRF
static const IndustryType NUM_INDUSTRYTYPES_PER_GRF = 128; ///< maximum number of industry types per NewGRF; limited to 128 because bit 7 has a special meaning in some variables/callbacks (see MapNewGRFIndustryType).
static const IndustryType NEW_INDUSTRYOFFSET = 37; ///< original number of industry types
static const IndustryType NUM_INDUSTRYTYPES = 64; ///< total number of industry types, new and old
static const IndustryType NUM_INDUSTRYTYPES = 240; ///< total number of industry types, new and old; limited to 240 because we need some special ids like INVALID_INDUSTRYTYPE, IT_AI_UNKNOWN, IT_AI_TOWN, ...
static const IndustryType INVALID_INDUSTRYTYPE = NUM_INDUSTRYTYPES; ///< one above amount is considered invalid
static const IndustryGfx NUM_INDUSTRYTILES_PER_GRF = 255; ///< Maximum number of industry tiles per NewGRF; limited to 255 to allow extending Action3 with an extended byte later on.
static const IndustryGfx NUM_INDUSTRYTILES_PER_GRF = 255; ///< Maximum number of industry tiles per NewGRF; limited to 255 to allow extending Action3 with an extended byte later on.
static const IndustryGfx INDUSTRYTILE_NOANIM = 0xFF; ///< flag to mark industry tiles as having no animation
static const IndustryGfx NEW_INDUSTRYTILEOFFSET = 175; ///< original number of tiles

View File

@@ -2688,7 +2688,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Maatskappy-besi
STR_ABOUT_OPENTTD :{WHITE}Oor OpenTTD
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Oorspronklike kopiereg {COPYRIGHT} 1995 Chris Sawyer, Alle regte voorbehou
STR_ABOUT_VERSION :{BLACK}OpenTTD uitgawe {REV}
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2015 Die OpenTTD span
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2016 Die OpenTTD span
# Save/load game/scenario
STR_SAVELOAD_SAVE_CAPTION :{WHITE}Spaar Spel
@@ -2875,7 +2875,7 @@ STR_SPRITE_ALIGNER_GOTO_TOOLTIP :{BLACK}Gaan na
STR_SPRITE_ALIGNER_PREVIOUS_BUTTON :{BLACK}Vorige sprite
STR_SPRITE_ALIGNER_PREVIOUS_TOOLTIP :{BLACK}Gaan na vorige normale sprite, en ignoreer enige pseudo/her-kleur/font sprite en spring terug na die einde
STR_SPRITE_ALIGNER_SPRITE_TOOLTIP :{BLACK}Voorstelling van geselekteerde sprite. Die belyning word geignoreer waneer sprite geteken word
STR_SPRITE_ALIGNER_MOVE_TOOLTIP :{BLACK}Beweeg die sprite rond, verander die X en Y afwyking
STR_SPRITE_ALIGNER_MOVE_TOOLTIP :{BLACK}Beweeg die sprite rond, verander die X en Y afwyking. Ctrl-klik om die sprite agt lengtes rond te beweeg op 'n slag
STR_SPRITE_ALIGNER_RESET_BUTTON :{BLACK}Relatiewe herstel
STR_SPRITE_ALIGNER_RESET_TOOLTIP :{BLACK}Herstel die huidige relatiewe verplasing
STR_SPRITE_ALIGNER_OFFSETS_ABS :{BLACK}X verplasing: {NUM}, Y verplasing: {NUM} (Werklik)
@@ -2890,7 +2890,7 @@ STR_NEWGRF_ERROR_MSG_INFO :{SILVER}{STRING
STR_NEWGRF_ERROR_MSG_WARNING :{RED}Waarskuwing: {SILVER}{STRING}
STR_NEWGRF_ERROR_MSG_ERROR :{RED}Fout: {SILVER}{STRING}
STR_NEWGRF_ERROR_MSG_FATAL :{RED}Fataal: {SILVER}{STRING}
STR_NEWGRF_ERROR_FATAL_POPUP :{WHITE}'n Fataale NewGRF fout het gebeur: {}{STRING}
STR_NEWGRF_ERROR_FATAL_POPUP :{WHITE}'n Fataale NewGRF fout het gebeur:{}{STRING}
STR_NEWGRF_ERROR_VERSION_NUMBER :{1:STRING} sal nie met die TTDPatch uitgawe rapporteer deur OpenTTD werk nie.
STR_NEWGRF_ERROR_DOS_OR_WINDOWS :{1:STRING} is vir die {STRING} uitgawe van TTD.
STR_NEWGRF_ERROR_UNSET_SWITCH :{1:STRING} is onderwerp om saam met {STRING} gebruik te word
@@ -2924,7 +2924,7 @@ STR_NEWGRF_TOO_MANY_NEWGRFS :{WHITE}Kan nie
STR_NEWGRF_COMPATIBLE_LOAD_WARNING :{WHITE}Versoenbare GRF(s) gelaai vir vermiste lêers
STR_NEWGRF_DISABLED_WARNING :{WHITE}Vermiste GRF lêers is gedeaktiveer
STR_NEWGRF_UNPAUSE_WARNING_TITLE :{YELLOW}GRF leêr(s) ontbreek
STR_NEWGRF_UNPAUSE_WARNING :{WHITE}Hervatting kan veroorsaak dat OpenTTD bots. Moet nie daaropeenvolgende botsings verslae rapporteer nie. {}Will jy rêrig unpause?
STR_NEWGRF_UNPAUSE_WARNING :{WHITE}Hervatting kan veroorsaak dat OpenTTD bots. Moet nie daaropeenvolgende botsings verslae rapporteer nie.{}Will jy rêrig unpause?
# NewGRF status
STR_NEWGRF_LIST_NONE :Geen
@@ -4064,7 +4064,7 @@ STR_MESSAGE_ESTIMATED_COST :{WHITE}Beraamde
STR_MESSAGE_ESTIMATED_INCOME :{WHITE}Beraamde Inkomste: {CURRENCY_LONG}
# Saveload messages
STR_ERROR_SAVE_STILL_IN_PROGRESS :{WHITE}Stoor van speletjie is nog besig, {}wag asb tot dit klaar is!
STR_ERROR_SAVE_STILL_IN_PROGRESS :{WHITE}Stoor van speletjie is nog besig,{}wag asb tot dit klaar is!
STR_ERROR_AUTOSAVE_FAILED :{WHITE}Outostoor het misluk
STR_ERROR_UNABLE_TO_READ_DRIVE :{BLACK}Kan nie skyf lees nie
STR_ERROR_GAME_SAVE_FAILED :{WHITE}Speletjie Spaar Misluk{}{STRING}
@@ -4173,7 +4173,7 @@ STR_ERROR_TOO_MANY_TOWNS :{WHITE}... te v
STR_ERROR_NO_SPACE_FOR_TOWN :{WHITE}... daar is nie meer spasie oor op die kaart nie
STR_ERROR_TOWN_EXPAND_WARN_NO_ROADS :{WHITE} Die dorp sal nie paaie bou nie. Jy kan dit verander deur die bou van paaie via Stellings-> Omgewings-> Dorpe te aktiveer
STR_ERROR_ROAD_WORKS_IN_PROGRESS :{WHITE}Pad werke in verloop
STR_ERROR_TOWN_CAN_T_DELETE :{WHITE}Kan nie die dorp verwyder nie... {}'n Stasie of depot verwys na die dorp of die blok wat deur die dorp besit word kan nie verwyder word nie.
STR_ERROR_TOWN_CAN_T_DELETE :{WHITE}Kan nie die dorp verwyder nie...{}'n Stasie of depot verwys na die dorp of die blok wat deur die dorp besit word kan nie verwyder word nie.
STR_ERROR_STATUE_NO_SUITABLE_PLACE :{WHITE}... daar is geen plek vir 'n standbeeld in die middel van die dorp
# Industry related errors

View File

@@ -750,17 +750,17 @@ STR_NEWS_CUSTOM_ITEM :{BIG_FONT}{BLAC
STR_NEWS_FIRST_TRAIN_ARRIVAL :{BIG_FONT}{BLACK} ... المواطنون يحتفلون{} اول قطار وصل في {STATION}!
STR_NEWS_FIRST_BUS_ARRIVAL :{BIG_FONT}{BLACK}يحتفل الأهالي ...{}بوصول اول باص للمحطة ...{STATION}!
STR_NEWS_FIRST_TRUCK_ARRIVAL :{BIG_FONT}{BLACK}الأهالي يحتفلون ... {}بوصول اول عربة الى .. {STATION}!
STR_NEWS_FIRST_TRUCK_ARRIVAL :{BIG_FONT}{BLACK}الأهالي يحتفلون ...{}بوصول اول عربة الى .. {STATION}!
STR_NEWS_FIRST_PASSENGER_TRAM_ARRIVAL :{BIG_FONT}{BLACK}المواطنون يحتفلون . . .{}بوصول اول عربة ركاب ترام الى {STATION}!
STR_NEWS_FIRST_CARGO_TRAM_ARRIVAL :{BIG_FONT}{BLACK}المواطنون يحتفلون . . . {}بوصول اول عربة ترام لمحطة {STATION}!
STR_NEWS_FIRST_SHIP_ARRIVAL :{BIG_FONT}{BLACK}المواطنون يحتفلون ... {}بوصول اول سفينة الى {STATION}!
STR_NEWS_FIRST_AIRCRAFT_ARRIVAL :{BIG_FONT}{BLACK}الأهالي يحتفلون . . . {}بوصول أول طائرة الى {STATION}!
STR_NEWS_FIRST_CARGO_TRAM_ARRIVAL :{BIG_FONT}{BLACK}المواطنون يحتفلون . . .{}بوصول اول عربة ترام لمحطة {STATION}!
STR_NEWS_FIRST_SHIP_ARRIVAL :{BIG_FONT}{BLACK}المواطنون يحتفلون ...{}بوصول اول سفينة الى {STATION}!
STR_NEWS_FIRST_AIRCRAFT_ARRIVAL :{BIG_FONT}{BLACK}الأهالي يحتفلون . . .{}بوصول أول طائرة الى {STATION}!
STR_NEWS_TRAIN_CRASH :{BIG_FONT}{BLACK}تحطم قطاراً!{}{COMMA} مات فى الحريق بعد الحادث
STR_NEWS_ROAD_VEHICLE_CRASH_DRIVER :{BIG_FONT}{BLACK}العربة تحطمت !{}السائق توفي في شعلة الحريق بعد الاصطدام بقطار
STR_NEWS_ROAD_VEHICLE_CRASH :{BIG_FONT}{BLACK}العربة تحطمت !{}{COMMA} توفي في شعلة الحريق بعد الاصطدام بقطار
STR_NEWS_AIRCRAFT_CRASH :{BIG_FONT}{BLACK}تحطم طائرة !{}{COMMA}ماتوا في الحريق بمطار {STATION}
STR_NEWS_PLANE_CRASH_OUT_OF_FUEL :{BIG_FONT}{BLACK}تحطم طائرة ! {}انتهى الوقود من الطائرة, {COMMA}توفي اثر الحادث !
STR_NEWS_PLANE_CRASH_OUT_OF_FUEL :{BIG_FONT}{BLACK}تحطم طائرة !{}انتهى الوقود من الطائرة, {COMMA}توفي اثر الحادث !
STR_NEWS_DISASTER_ZEPPELIN :{BIG_FONT}{BLACK}حادثة منطاد في {STATION}!
STR_NEWS_DISASTER_SMALL_UFO :{BIG_FONT}{BLACK}تحطم عربة في حادث تصادم بجسم غامض !
@@ -790,7 +790,7 @@ STR_NEWS_INDUSTRY_CLOSURE_GENERAL :{BIG_FONT}{BLAC
STR_NEWS_INDUSTRY_CLOSURE_SUPPLY_PROBLEMS :{BIG_FONT}{BLACK}تسبب نقص في الامدادات الى الاغلاق الفوري ل {STRING}
STR_NEWS_INDUSTRY_CLOSURE_LACK_OF_TREES :{BIG_FONT}{BLACK} النقص في الشجر بالجوار ادى الى الاغلاق الفوري ل {STRING}.
STR_NEWS_EURO_INTRODUCTION :{BIG_FONT}{BLACK}العملة الموحدة للدول الأوربية! {}{}تم اعتماد العملة الأوربية الموحدة - اليورو - للمعاملات اليومية في دولتك!
STR_NEWS_EURO_INTRODUCTION :{BIG_FONT}{BLACK}العملة الموحدة للدول الأوربية!{}{}تم اعتماد العملة الأوربية الموحدة - اليورو - للمعاملات اليومية في دولتك!
STR_NEWS_BEGIN_OF_RECESSION :{BIG_FONT}{BLACK}ركود اقتصادي!{}{}خبراء الأقتصاد خائفون من ركود اقتصادي وشيك
STR_NEWS_END_OF_RECESSION :{BIG_FONT}{BLACK}الركود انتهى!{}{}العودة للصعود في الاقتصاد اعطى الثقة في قوة الاقتصاد
@@ -835,9 +835,9 @@ STR_NEWS_STATION_NO_LONGER_ACCEPTS_CARGO_OR_CARGO :{WHITE}{STATION
STR_NEWS_STATION_NOW_ACCEPTS_CARGO :{WHITE}{STATION} الآن تقبل {STRING}
STR_NEWS_STATION_NOW_ACCEPTS_CARGO_AND_CARGO :{WHITE}{STATION}الآن تقبل {STRING} و {STRING}
STR_NEWS_OFFER_OF_SUBSIDY_EXPIRED :{BIG_FONT}{BLACK} اعلان عن انتهاء عرض {}{} نقل {STRING} من {STRING} الى {STRING} لن يعطي ارباح اضافية بعد الآن .
STR_NEWS_SUBSIDY_WITHDRAWN_SERVICE :{BIG_FONT}{BLACK} تم سحب العرض {}{} نقل {STRING} من {STRING} الى {STRING} لم يعد معروض
STR_NEWS_SERVICE_SUBSIDY_OFFERED :{BIG_FONT}{BLACK}اعلان عن عرض {}{} نقل اول {STRING} من {STRING} الى {STRING} سوف يعطي زيادة ارباح في السنة القادمة.
STR_NEWS_OFFER_OF_SUBSIDY_EXPIRED :{BIG_FONT}{BLACK} اعلان عن انتهاء عرض{}{} نقل {STRING} من {STRING} الى {STRING} لن يعطي ارباح اضافية بعد الآن .
STR_NEWS_SUBSIDY_WITHDRAWN_SERVICE :{BIG_FONT}{BLACK} تم سحب العرض{}{} نقل {STRING} من {STRING} الى {STRING} لم يعد معروض
STR_NEWS_SERVICE_SUBSIDY_OFFERED :{BIG_FONT}{BLACK}اعلان عن عرض{}{} نقل اول {STRING} من {STRING} الى {STRING} سوف يعطي زيادة ارباح في السنة القادمة.
STR_NEWS_SERVICE_SUBSIDY_AWARDED_HALF :{BIG_FONT}{BLACK} العرض قد اعطي لـ {STRING}!{}{} نقل {STRING} من {STRING} الى {STRING} سوف يعطي زيادة 50% ارباح للسنة القادمة
STR_NEWS_SERVICE_SUBSIDY_AWARDED_DOUBLE :{BIG_FONT}{BLACK}العرض قد اعطي لـ {STRING}!{}{} نقل {STRING}من {STRING}الى {STRING} سوف يعطي ضعف الدخل للسنة القادمة
STR_NEWS_SERVICE_SUBSIDY_AWARDED_TRIPLE :{BIG_FONT}{BLACK}شركة {STRING} فازت بالعرض{}{} نقل {STRING} من {STRING} الى {STRING} سوف يعطي 3 اضعاف الدخل للسنة القادمة
@@ -1066,7 +1066,7 @@ STR_CONFIG_SETTING_TYPE_DROPDOWN_GAME_MENU :اعدادات
STR_CONFIG_SETTING_TYPE_DROPDOWN_GAME_INGAME :اعدادات اللعبة (يخزن في الحفظ ؛ يطبق على اللعبة الحالية فقط)
STR_CONFIG_SETTING_TYPE_DROPDOWN_COMPANY_MENU :اعدادات الشركة (يخزن في الحفظ ؛ يطبق على الالعاب الجديدة فقط)
STR_CONFIG_SETTING_TYPE_DROPDOWN_COMPANY_INGAME :اعدادات الشركة (يخزن في الحفظ ؛ يطبق على الشركة الحالية فقط)
STR_CONFIG_SETTING_CATEGORY_AND_TYPE_HIDES :{BLACK}عرض جميع النتائج بالنسبة للإعداد {}{SILVER} الفئة {BLACK} إلى {WHITE}{STRING} {BLACK}و{SILVER}نوع {BLACK} إلى{WHITE} جميع انواع الإعدادات
STR_CONFIG_SETTING_CATEGORY_AND_TYPE_HIDES :{BLACK}عرض جميع النتائج بالنسبة للإعداد{}{SILVER} الفئة {BLACK} إلى {WHITE}{STRING} {BLACK}و{SILVER}نوع {BLACK} إلى{WHITE} جميع انواع الإعدادات
STR_CONFIG_SETTINGS_NONE :{WHITE} - بدون -
STR_CONFIG_SETTING_OFF :قفل
@@ -1841,7 +1841,7 @@ STR_NETWORK_MESSAGE_NAME_CHANGE :*** {STRING} ق
STR_NETWORK_MESSAGE_GIVE_MONEY :*** {STRING} اعطى شركتك : {2:CURRENCY_LONG}
STR_NETWORK_MESSAGE_GAVE_MONEY_AWAY :*** انت اعطيت {1:STRING} {2:CURRENCY_LONG}
STR_NETWORK_MESSAGE_SERVER_SHUTDOWN :{WHITE}اقفل الخادم الجلسة
STR_NETWORK_MESSAGE_SERVER_REBOOT :{WHITE}يتم بدأ الخادم من جديد ... {} الرجاء الأنتظار
STR_NETWORK_MESSAGE_SERVER_REBOOT :{WHITE}يتم بدأ الخادم من جديد ...{} الرجاء الأنتظار
# Content downloading window
STR_CONTENT_TITLE :{WHITE}تنزيل المحتوى
@@ -1849,7 +1849,7 @@ STR_CONTENT_TYPE_CAPTION :{BLACK} نوع
STR_CONTENT_TYPE_CAPTION_TOOLTIP :{BLACK} نوع المحتوى
STR_CONTENT_NAME_CAPTION :{BLACK} الاسم
STR_CONTENT_NAME_CAPTION_TOOLTIP :{BLACK} اسم المحتوى
STR_CONTENT_MATRIX_TOOLTIP :{BLACK} اضغط على الخط لرؤية التفاصيل. {} اضغط على مربع الاختيار لتحميل.
STR_CONTENT_MATRIX_TOOLTIP :{BLACK} اضغط على الخط لرؤية التفاصيل.{} اضغط على مربع الاختيار لتحميل.
STR_CONTENT_SELECT_ALL_CAPTION :{BLACK} اختيار الكل
STR_CONTENT_SELECT_ALL_CAPTION_TOOLTIP :{BLACK} تحميل كامل المحتوى
STR_CONTENT_SELECT_UPDATES_CAPTION :{BLACK} اختر التحديث
@@ -1992,17 +1992,17 @@ STR_STATION_CLASS_WAYP :نقطة عبو
STR_BUILD_SIGNAL_CAPTION :{WHITE}اختيار الإشارات
STR_BUILD_SIGNAL_SEMAPHORE_NORM_TOOLTIP :{BLACK}اشارة اقفال (بالاعلام){}هذة الاشارة الأساسية. تسمح بتواجد قطار واحد في القسم و الوقت الواحد
STR_BUILD_SIGNAL_SEMAPHORE_ENTRY_TOOLTIP :{BLACK}اشارة دخول (بالاعلام){} تكون خضراء عندما توجد اشارة خضراء في اشارات الخروج التالية لها. والا تكون حمراء.
STR_BUILD_SIGNAL_SEMAPHORE_EXIT_TOOLTIP :{BLACK}اشارة خروج (بالاعلام) {}تعمل مثل اشارة الاقفال, لكن يجب تنشيط الوضع الصحيح في الدخول و الاشارة المزدوجة.
STR_BUILD_SIGNAL_SEMAPHORE_COMBO_TOOLTIP :{BLACK}اشارة مزدوجة (بالاعلام) {} الاشارة المزدوجة تعمل للدخول و الخروج. فهي تسمح لك بعمل شجرة كبيرة من الاشارات
STR_BUILD_SIGNAL_SEMAPHORE_EXIT_TOOLTIP :{BLACK}اشارة خروج (بالاعلام){}تعمل مثل اشارة الاقفال, لكن يجب تنشيط الوضع الصحيح في الدخول و الاشارة المزدوجة.
STR_BUILD_SIGNAL_SEMAPHORE_COMBO_TOOLTIP :{BLACK}اشارة مزدوجة (بالاعلام){} الاشارة المزدوجة تعمل للدخول و الخروج. فهي تسمح لك بعمل شجرة كبيرة من الاشارات
STR_BUILD_SIGNAL_SEMAPHORE_PBS_TOOLTIP :{BLACK}اشارة طريق (بالاعلام){}تسمح بمرور اكثر من قطارفي القسم التالي اذا كان القطار يستطيع الوصول الى نقطة آمنة. يمكن تخطي الاشارة بالاتجاهين.
STR_BUILD_SIGNAL_SEMAPHORE_PBS_OWAY_TOOLTIP :{BLACK}اشارة الاتجاة الواحد (بالاعلام){}اشارة طريق تسمح باكثر من قطار يدخل في القسم التالي في نفس الوقت, اذا كان القطار يستطيع الوصول الى نقطة آمنة. لا يمكن تخطي اشارة الاتجاة الواحد من الخلف.
STR_BUILD_SIGNAL_ELECTRIC_NORM_TOOLTIP :{BLACK}اشارة اقفال (كهربائية){}هذة الاشارة الأساسية. تسمح بتواجد قطار واحد في القسم و الوقت الواحد
STR_BUILD_SIGNAL_ELECTRIC_ENTRY_TOOLTIP :{BLACK}اشارة دخول (كهربائية){} تكون خضراء عندما توجد اشارة خضراء في اشارات الخروج التالية لها. والا تكون حمراء.
STR_BUILD_SIGNAL_ELECTRIC_EXIT_TOOLTIP :{BLACK}اشارة خروج (كهربائية) {}تعمل مثل اشارة الاقفال, لكن يجب تنشيط الوضع الصحيح في الدخول و الاشارة المزدوجة.
STR_BUILD_SIGNAL_ELECTRIC_COMBO_TOOLTIP :{BLACK}اشارة مزدوجة (كهربائية) {} الاشارة المزدوجة تعمل للدخول و الخروج. فهي تسمح لك بعمل شجرة كبيرة من الاشارات.
STR_BUILD_SIGNAL_ELECTRIC_EXIT_TOOLTIP :{BLACK}اشارة خروج (كهربائية){}تعمل مثل اشارة الاقفال, لكن يجب تنشيط الوضع الصحيح في الدخول و الاشارة المزدوجة.
STR_BUILD_SIGNAL_ELECTRIC_COMBO_TOOLTIP :{BLACK}اشارة مزدوجة (كهربائية){} الاشارة المزدوجة تعمل للدخول و الخروج. فهي تسمح لك بعمل شجرة كبيرة من الاشارات.
STR_BUILD_SIGNAL_ELECTRIC_PBS_TOOLTIP :{BLACK}اشارة طريق(كهربائية){}تسمح بمروراكثرمن قطارفي القسم التالي اذا كان القطار يستطيع الوصول الى نقطة آمنة. يمكن تخطي الاشارة بالاتجاهين.
STR_BUILD_SIGNAL_ELECTRIC_PBS_OWAY_TOOLTIP :{BLACK}اشارة الاتجاة الواحد (كهربائية){}اشارة طريق تسمح باكثر من قطار يدخل في القسم التالي في نفس الوقت, اذا كان القطار يستطيع الوصول الى نقطة آمنة. لا يمكن تخطي اشارة الاتجاة الواحد من الخلف.
STR_BUILD_SIGNAL_CONVERT_TOOLTIP :{BLACK} تغيير الاشارات {} عند الاختيار, سوف يتم تغيير الاشارة الى النوع المختار. الضغط على مفتاح كنترول سوف يبدل بين انواع الاشارات.
STR_BUILD_SIGNAL_CONVERT_TOOLTIP :{BLACK} تغيير الاشارات{} عند الاختيار, سوف يتم تغيير الاشارة الى النوع المختار. الضغط على مفتاح كنترول سوف يبدل بين انواع الاشارات.
STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_TOOLTIP :{BLACK}سرعة السحب
STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_DECREASE_TOOLTIP :{BLACK}تقليل سرعة السحب
STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_INCREASE_TOOLTIP :{BLACK}زيادة سرعة السحب
@@ -2134,7 +2134,7 @@ STR_TREES_RANDOM_TREES_TOOLTIP :{BLACK}زراع
# Land generation window (SE)
STR_TERRAFORM_TOOLBAR_LAND_GENERATION_CAPTION :{WHITE}بناء المسطحات الأرضية
STR_TERRAFORM_TOOLTIP_PLACE_ROCKY_AREAS_ON_LANDSCAPE :{BLACK}اضافة مناطق صخرية على المنظر
STR_TERRAFORM_TOOLTIP_DEFINE_DESERT_AREA :{BLACK}عرف منطقة صحراوية. {}اضغط بشكل متواصل مفتاح كنترول لأزالتها
STR_TERRAFORM_TOOLTIP_DEFINE_DESERT_AREA :{BLACK}عرف منطقة صحراوية.{}اضغط بشكل متواصل مفتاح كنترول لأزالتها
STR_TERRAFORM_TOOLTIP_INCREASE_SIZE_OF_LAND_AREA :{BLACK}زيادة ارتفاع و انخفاض المسطحات الأرضية
STR_TERRAFORM_TOOLTIP_DECREASE_SIZE_OF_LAND_AREA :{BLACK}انقاص ارتفاع و انخفاض المسطحات الأرضية
STR_TERRAFORM_TOOLTIP_GENERATE_RANDOM_LAND :{BLACK}انشاء مسطحات عشوائية
@@ -2167,7 +2167,7 @@ STR_FOUND_TOWN_INITIAL_SIZE_LARGE_BUTTON :{BLACK}كبير
STR_FOUND_TOWN_SIZE_RANDOM :{BLACK} عشوائي
STR_FOUND_TOWN_INITIAL_SIZE_TOOLTIP :{BLACK}حدد حجم المدينه
STR_FOUND_TOWN_CITY :{BLACK}مدينة
STR_FOUND_TOWN_CITY_TOOLTIP :{BLACK} المدن الكبيرة تنمو اسرع من المدن العادية. {} كلما كانت اكبر عند انشائها, بالاعتماد على الاعدادات.
STR_FOUND_TOWN_CITY_TOOLTIP :{BLACK} المدن الكبيرة تنمو اسرع من المدن العادية.{} كلما كانت اكبر عند انشائها, بالاعتماد على الاعدادات.
STR_FOUND_TOWN_ROAD_LAYOUT :{YELLOW} تصميم طرق المدينة
STR_FOUND_TOWN_SELECT_TOWN_ROAD_LAYOUT :{BLACK} اختر تصميم الطرق لهذه المدينة
@@ -2320,7 +2320,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :ارض مملو
STR_ABOUT_OPENTTD :{WHITE}حول النسخة المفتوحة
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}الحقوق الاصلية {COPYRIGHT} كريس سوير 1995 , جميع الحقوق محفوظة
STR_ABOUT_VERSION :{BLACK}النسخة المفتوحة رقم {REV}
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}النسخة المفتوحة {COPYRIGHT}2002-2015 فريق النسخة المفتوحة
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}النسخة المفتوحة {COPYRIGHT}2002-2016 فريق النسخة المفتوحة
# Save/load game/scenario
STR_SAVELOAD_SAVE_CAPTION :{WHITE}حفظ اللعبة
@@ -2512,7 +2512,7 @@ STR_NEWGRF_ERROR_MSG_INFO :{SILVER}{STRING
STR_NEWGRF_ERROR_MSG_WARNING :{RED} تحذير: {SILVER}{STRING}
STR_NEWGRF_ERROR_MSG_ERROR :{RED} خطأ: {SILVER}{STRING}
STR_NEWGRF_ERROR_MSG_FATAL :{RED} خطأ قاتل: {SILVER}{STRING}
STR_NEWGRF_ERROR_FATAL_POPUP :{WHITE}حدث خظأ في NewGRF لا يمكن اصلاحة: {}{STRING}
STR_NEWGRF_ERROR_FATAL_POPUP :{WHITE}حدث خظأ في NewGRF لا يمكن اصلاحة:{}{STRING}
STR_NEWGRF_ERROR_VERSION_NUMBER :{1:STRING} لن يعمل مع اصدار الباتش المسجل في النسخة المفتوحة
STR_NEWGRF_ERROR_DOS_OR_WINDOWS :{1:STRING} يعمل مع {STRING} اصدار من TTD.
STR_NEWGRF_ERROR_UNSET_SWITCH :{1:STRING} مصمم ليستخدم مع {STRING}
@@ -2537,7 +2537,7 @@ STR_NEWGRF_COMPATIBLE_LOADED :{ORANGE}الم
STR_NEWGRF_COMPATIBLE_LOAD_WARNING :{WHITE}تم تحميل ملف GFR مطابق بدلا من المفقود
STR_NEWGRF_DISABLED_WARNING :{WHITE}تم تعطيل ملف GRF المفقود
STR_NEWGRF_UNPAUSE_WARNING_TITLE :{YELLOW}ملف NewGRF مفقود
STR_NEWGRF_UNPAUSE_WARNING :{WHITE}عدم الايقاف قد يتسبب في تعطل النسخة المفتوحة. لا تنشأ ملف اخطاء لاالخطاء التالية. {} هل تود بالفعل اكمال اللعب؟
STR_NEWGRF_UNPAUSE_WARNING :{WHITE}عدم الايقاف قد يتسبب في تعطل النسخة المفتوحة. لا تنشأ ملف اخطاء لاالخطاء التالية.{} هل تود بالفعل اكمال اللعب؟
# NewGRF status
STR_NEWGRF_LIST_NONE :لا يوجد
@@ -2637,14 +2637,14 @@ STR_LOCAL_AUTHORITY_ACTION_NEW_BUILDINGS :مول انشا
STR_LOCAL_AUTHORITY_ACTION_EXCLUSIVE_TRANSPORT :اشتري حقوق النقل الحصرية للمدينة
STR_LOCAL_AUTHORITY_ACTION_BRIBE :ارشي السلطات المحلية
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_SMALL_ADVERTISING :{YELLOW}البدء في حملة دعائية صغيرة للشركة, لكي تجلب ركاب و بضائع اكثر لمحطاتك. {} التكلفة: {CURRENCY_LONG}
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_MEDIUM_ADVERTISING :{YELLOW} البدء في حملة دعائية متوسطة للشركة, لكي تجلب ركاب و بضائع اكثر لمحطاتك. {} التكلفة: {CURRENCY_LONG}
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_LARGE_ADVERTISING :{YELLOW}البدء في حملة دعائية كبيرة للشركة, لكي تجلب ركاب و بضائع اكثر لمحطاتك. {} التكلفة: {CURRENCY_LONG}
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_ROAD_RECONSTRUCTION :{YELLOW} مول اعمال الصيانة للطرق و الشوارع بالمدينة. يتسبب في تعطيل حركة النقل داخل المدينة لمدة قد تصل ستة اشهر. {} التكلفة {CURRENCY_LONG}
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_STATUE_OF_COMPANY :{YELLOW} بناء مجسم تقديرا للشركة في اعمال النقل. {} التكلفة {CURRENCY_LONG}
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_NEW_BUILDINGS :{YELLOW} مول بناء مباني تجارية جديدة في المدينة. {}التكلفة {CURRENCY_LONG}
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_EXCLUSIVE_TRANSPORT :{YELLOW} اشتري حقوق النقل لسنة كاملة في هذة المدينة و المصانع التابعة لها. البلدية سوف تسمح للركاب و البضائع باستخدام محطاتك فقط. {}التكلفة: {CURRENCY_LONG}
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_BRIBE :{YELLOW} ارشي السلطات المحلية لزيادة كفائة الشركة. هناك عقاب شديد اذا ما اكتشفت الرشوة. {} التكلفة: {CURRENCY_LONG}
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_SMALL_ADVERTISING :{YELLOW}البدء في حملة دعائية صغيرة للشركة, لكي تجلب ركاب و بضائع اكثر لمحطاتك.{} التكلفة: {CURRENCY_LONG}
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_MEDIUM_ADVERTISING :{YELLOW} البدء في حملة دعائية متوسطة للشركة, لكي تجلب ركاب و بضائع اكثر لمحطاتك.{} التكلفة: {CURRENCY_LONG}
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_LARGE_ADVERTISING :{YELLOW}البدء في حملة دعائية كبيرة للشركة, لكي تجلب ركاب و بضائع اكثر لمحطاتك.{} التكلفة: {CURRENCY_LONG}
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_ROAD_RECONSTRUCTION :{YELLOW} مول اعمال الصيانة للطرق و الشوارع بالمدينة. يتسبب في تعطيل حركة النقل داخل المدينة لمدة قد تصل ستة اشهر.{} التكلفة {CURRENCY_LONG}
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_STATUE_OF_COMPANY :{YELLOW} بناء مجسم تقديرا للشركة في اعمال النقل.{} التكلفة {CURRENCY_LONG}
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_NEW_BUILDINGS :{YELLOW} مول بناء مباني تجارية جديدة في المدينة.{}التكلفة {CURRENCY_LONG}
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_EXCLUSIVE_TRANSPORT :{YELLOW} اشتري حقوق النقل لسنة كاملة في هذة المدينة و المصانع التابعة لها. البلدية سوف تسمح للركاب و البضائع باستخدام محطاتك فقط.{}التكلفة: {CURRENCY_LONG}
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_BRIBE :{YELLOW} ارشي السلطات المحلية لزيادة كفائة الشركة. هناك عقاب شديد اذا ما اكتشفت الرشوة.{} التكلفة: {CURRENCY_LONG}
# Goal window
STR_GOALS_TEXT :{ORANGE}{STRING}
@@ -2794,7 +2794,7 @@ STR_COMPANY_VIEW_SELL_SHARE_TOOLTIP :{BLACK}بيع 2
STR_COMPANY_VIEW_COMPANY_NAME_QUERY_CAPTION :اسم الشركة
STR_COMPANY_VIEW_PRESIDENT_S_NAME_QUERY_CAPTION :اسم صاحب الشركة
STR_BUY_COMPANY_MESSAGE :{WHITE}نحن نبحث عن شركة لتشتري شركتنا. {}{} عل ترغب في شراء {COMPANY} بـ {CURRENCY_LONG}؟
STR_BUY_COMPANY_MESSAGE :{WHITE}نحن نبحث عن شركة لتشتري شركتنا.{}{} عل ترغب في شراء {COMPANY} بـ {CURRENCY_LONG}؟
# Company infrastructure window
@@ -2827,7 +2827,7 @@ STR_INDUSTRY_VIEW_PRODUCES_CARGO_CARGO :{BLACK}ينتج
############ range for produces ends
STR_CONFIG_GAME_PRODUCTION :{WHITE}تغيير الانتاج مضاعف من 8 الى 2040
STR_CONFIG_GAME_PRODUCTION_LEVEL :{WHITE}غير مستوى الانتاج {}نسبة مئوية حتى 800%.
STR_CONFIG_GAME_PRODUCTION_LEVEL :{WHITE}غير مستوى الانتاج{}نسبة مئوية حتى 800%.
# Vehicle lists
STR_VEHICLE_LIST_TRAIN_CAPTION :{WHITE}{STRING} - {COMMA}قطار
@@ -3037,7 +3037,7 @@ STR_ENGINE_PREVIEW_SHIP :سفينة
STR_ENGINE_PREVIEW_MONORAIL_LOCOMOTIVE :قاطرة سكة قطار احادية
STR_ENGINE_PREVIEW_MAGLEV_LOCOMOTIVE :قاطرة سكة قطار ممغنطة
STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER :{BLACK} التكلفة: {CURRENCY_LONG} الوزن: {WEIGHT_SHORT} {} السرعة: {VELOCITY} الطاقة: {POWER}{} كلفة التشغيل: {CURRENCY_LONG} / سنة {} السعة: {CARGO_LONG}
STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER :{BLACK} التكلفة: {CURRENCY_LONG} الوزن: {WEIGHT_SHORT}{} السرعة: {VELOCITY} الطاقة: {POWER}{} كلفة التشغيل: {CURRENCY_LONG} / سنة{} السعة: {CARGO_LONG}
STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER_MAX_TE :{BLACK}التكلفة {CURRENCY_LONG} الوزن {WEIGHT_SHORT}{}السرعة {VELOCITY} Power: {POWER}قوة السحب {6:FORCE}{}التكلفة التشغيلية {4:CURRENCY_LONG}/سنة{}السعة: {5:CARGO_LONG}
STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAPACITY_CAPACITY_RUNCOST :{BLACK} التكلفة {CURRENCY_LONG} السرعة القصوى {VELOCITY}{}Capacity السعة {CARGO_LONG} {CARGO_LONG}{} كلفة التشغيل {CURRENCY_LONG} / سنة
STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAPACITY_RUNCOST :{BLACK} التكلفة {CURRENCY_LONG} السرعة القصوى {VELOCITY}{} السعة {CARGO_LONG}{} كلفة التشغيل {CURRENCY_LONG} / سنة
@@ -3463,7 +3463,7 @@ STR_AI_DEBUG_CONTINUE :{BLACK}استم
STR_AI_DEBUG_CONTINUE_TOOLTIP :{BLACK}عدم توقيف ومواصلة الذكاء الصناعي
STR_AI_DEBUG_SELECT_AI_TOOLTIP :{BLACK}عرض صائد الاخطاء لهذه الاضافة
STR_ERROR_AI_NO_AI_FOUND :لا يوجد اضافات مناسبة للتحميل {} هذه اضافة غبية ولن تفعل شيئا لك {} تستطيع تحميل اضافات من الشبكة عن طريق نظام التحميل
STR_ERROR_AI_NO_AI_FOUND :لا يوجد اضافات مناسبة للتحميل{} هذه اضافة غبية ولن تفعل شيئا لك{} تستطيع تحميل اضافات من الشبكة عن طريق نظام التحميل
STR_ERROR_AI_PLEASE_REPORT_CRASH :{WHITE}واحد من الذكاء الصناعي فشل. الرجاء ابلاغ المبرمج عنه مصحوبا بصورة من شاشة مصحح الاخطاء.
STR_ERROR_AI_DEBUG_SERVER_ONLY :{YELLOW} شاشة اخطاء الذكاء الصناعي متوفرة فقط للخادم
@@ -3533,7 +3533,7 @@ STR_ERROR_AUTOSAVE_FAILED :{WHITE}فشل
STR_ERROR_UNABLE_TO_READ_DRIVE :{BLACK}لا يمكن قرائة القرص
STR_ERROR_GAME_SAVE_FAILED :{WHITE}فشل حفظ اللعبة{}{STRING}
STR_ERROR_UNABLE_TO_DELETE_FILE :{WHITE}لا يمكن حذف الملف
STR_ERROR_GAME_LOAD_FAILED :{WHITE}فشل فتح اللعبة {}{STRING}
STR_ERROR_GAME_LOAD_FAILED :{WHITE}فشل فتح اللعبة{}{STRING}
STR_GAME_SAVELOAD_ERROR_BROKEN_INTERNAL_ERROR :خطأ داخلي: {STRING}
STR_GAME_SAVELOAD_ERROR_BROKEN_SAVEGAME :لعبه محفوظه غير صالحه - {STRING}
STR_GAME_SAVELOAD_ERROR_TOO_NEW_SAVEGAME :اللعبة حفظت بنسخة أحدث
@@ -3544,7 +3544,7 @@ STR_GAME_SAVELOAD_NOT_AVAILABLE :<غير متا
STR_WARNING_LOADGAME_REMOVED_TRAMS :{WHITE}اللعبة حفظت بنسخة لا تدعم الترام. كل ما يتعلق بالترام حذف.
# Map generation messages
STR_ERROR_COULD_NOT_CREATE_TOWN :{WHITE}مولد الخريطة توقف ... {} ... لا يوجد مواقع مناسبة للمدن
STR_ERROR_COULD_NOT_CREATE_TOWN :{WHITE}مولد الخريطة توقف ...{} ... لا يوجد مواقع مناسبة للمدن
STR_ERROR_NO_TOWN_IN_SCENARIO :{WHITE}... لا يوجد مدن في هذه الخريطة
STR_ERROR_PNGMAP :{WHITE}لا يمكن تحميل الخريطة من PNG ...
@@ -3633,7 +3633,7 @@ STR_ERROR_TOO_MANY_TOWNS :{WHITE}... ال
STR_ERROR_NO_SPACE_FOR_TOWN :{WHITE}... لا يوجد فراغ في الخريطة
STR_ERROR_TOWN_EXPAND_WARN_NO_ROADS :{WHITE}لن تبني البلدية طرق جديدة. بإمكانك تمكين بناء الطرق الجديدة عن طريق الاعدادات --> البيئة--> المدن
STR_ERROR_ROAD_WORKS_IN_PROGRESS :{WHITE}اعمال الطرق قيد التنفيذ
STR_ERROR_TOWN_CAN_T_DELETE :{WHITE}لا يمكن ازالة هذه المدينة {}محطة او ورشة مرتبطة بالمدينة او هناك مربع مملوك للمدينة لا يمكن لزالته
STR_ERROR_TOWN_CAN_T_DELETE :{WHITE}لا يمكن ازالة هذه المدينة{}محطة او ورشة مرتبطة بالمدينة او هناك مربع مملوك للمدينة لا يمكن لزالته
STR_ERROR_STATUE_NO_SUITABLE_PLACE :{WHITE}... لا يوجد مكان مناسب للمجسم بداخل هذة المدينة/البلدة
# Industry related errors

View File

@@ -215,6 +215,8 @@ STR_UNITS_VOLUME_LONG_IMPERIAL :{COMMA}{NBSP}ga
STR_UNITS_VOLUME_LONG_METRIC :{COMMA}{NBSP}litro{P "" ak}
STR_UNITS_VOLUME_LONG_SI :{COMMA}{NBSP}m³
STR_UNITS_FORCE_IMPERIAL :{COMMA}{NBSP}lbf
STR_UNITS_FORCE_METRIC :{COMMA}{NBSP}kgf
STR_UNITS_FORCE_SI :{COMMA}{NBSP}kN
STR_UNITS_HEIGHT_IMPERIAL :{COMMA}{NBSP}ft
@@ -238,7 +240,7 @@ STR_TOOLTIP_CLOSE_WINDOW :{BLACK}Lehioa i
STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS :{BLACK}Leiho izena - Arrastatu hau leihoa mugitzeko
STR_TOOLTIP_SHADE :{BLACK}Itzal leihoa - titulu barra bakarrik ikusten da
STR_TOOLTIP_DEBUG :{BLACK}NewGRF garbiketa informazioa ikusi
STR_TOOLTIP_STICKY :{BLACK}Markatu leiho hau itxiezina bezala 'Zarratu Leiho Guztiak' gakoarekin
STR_TOOLTIP_STICKY :{BLACK}Markatu leiho hau itxiezina bezala 'Itxi Leiho Guztiak' gakoarekin. Ctrl+Klik hau beti gertatzeko
STR_TOOLTIP_RESIZE :{BLACK}Klik eta arrastatu leiho honi tamaina aldatzeko
STR_TOOLTIP_TOGGLE_LARGE_SMALL_WINDOW :{BLACK}Aldatu handia/txikia leihoaren tamaina
STR_TOOLTIP_VSCROLL_BAR_SCROLLS_LIST :{BLACK}Barra mugitu - zerrendan gora/behera mugitzeko
@@ -246,7 +248,12 @@ STR_TOOLTIP_HSCROLL_BAR_SCROLLS_LIST :{BLACK}Barra mu
STR_TOOLTIP_DEMOLISH_BUILDINGS_ETC :{BLACK}Eraikinak etab. edo lur karratu bat eraistea. Ctrl area diagonalki aukeratzen du. Mayus eraikinaren kostu estimatua erakusten du.
# Show engines button
STR_SHOW_HIDDEN_ENGINES_VEHICLE_TRAIN :{BLACK}Ezkutuak erakutsi
STR_SHOW_HIDDEN_ENGINES_VEHICLE_ROAD_VEHICLE :{BLACK}Ezkutuak erakutsi
STR_SHOW_HIDDEN_ENGINES_VEHICLE_SHIP :{BLACK}Ezkutuak erakutsi
STR_SHOW_HIDDEN_ENGINES_VEHICLE_AIRCRAFT :{BLACK}Ezkutuak erakutsi
STR_SHOW_HIDDEN_ENGINES_VEHICLE_TRAIN_TOOLTIP :{BLACK}Botoi hau gaituz, ezkutuak dauden trenak erakusten dira
# Query window
STR_BUTTON_DEFAULT :{BLACK}Lehenetsia
@@ -285,6 +292,8 @@ STR_SORT_BY_LENGTH :Luzera
STR_SORT_BY_LIFE_TIME :Geratzen zaion bizitza denbora
STR_SORT_BY_TIMETABLE_DELAY :Ordutegiko atzerapena
STR_SORT_BY_FACILITY :Geltoki mota
STR_SORT_BY_WAITING_TOTAL :Itxaroten dagoen zama totala
STR_SORT_BY_WAITING_AVAILABLE :Itxaroten dagoen zama eskuragarria
STR_SORT_BY_RATING_MAX :Zama balorazio handiena
STR_SORT_BY_RATING_MIN :Zama balorazio txikiena
STR_SORT_BY_ENGINE_ID :MotoreID (ordenatze klasikoa)
@@ -357,6 +366,7 @@ STR_SCENEDIT_FILE_MENU_QUIT :Irten
############ range for settings menu starts
STR_SETTINGS_MENU_GAME_OPTIONS :Jokoaren aukerak
STR_SETTINGS_MENU_CONFIG_SETTINGS_TREE :Ezarpenak
STR_SETTINGS_MENU_SCRIPT_SETTINGS :IA/Jokoaren scriptaren ezaugarriak
STR_SETTINGS_MENU_NEWGRF_SETTINGS :NewGRF ezarpenak
STR_SETTINGS_MENU_TRANSPARENCY_OPTIONS :Transparentzia ezarpenak
@@ -902,6 +912,8 @@ STR_GAME_OPTIONS_CURRENCY_LTL :Lituaniako Lita
STR_GAME_OPTIONS_CURRENCY_KRW :Hego koreako Won-a (KRW)
STR_GAME_OPTIONS_CURRENCY_ZAR :Hego Afrikako Rand-a (ZAR)
STR_GAME_OPTIONS_CURRENCY_CUSTOM :Pertsonalizatua...
STR_GAME_OPTIONS_CURRENCY_GEL :Lari Georgiarra (GEL)
STR_GAME_OPTIONS_CURRENCY_IRR :Rial Iraniarra (IRR)
############ end of currency region
STR_GAME_OPTIONS_ROAD_VEHICLES_FRAME :{BLACK}Errepideko garraioak
@@ -958,6 +970,9 @@ STR_GAME_OPTIONS_RESOLUTION_TOOLTIP :{BLACK}Pantaila
STR_GAME_OPTIONS_RESOLUTION_OTHER :besteak
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_NORMAL :Normala
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_2X_ZOOM :Tamaina doblea
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_4X_ZOOM :Tamaina laukoitza
STR_GAME_OPTIONS_BASE_GRF :{BLACK}Grafiko basea markatu
STR_GAME_OPTIONS_BASE_GRF_TOOLTIP :{BLACK}Aukeratu erabili beharreko grafiko paketea
@@ -1051,6 +1066,7 @@ STR_TERRAIN_TYPE_VERY_FLAT :Oso laua
STR_TERRAIN_TYPE_FLAT :Laua
STR_TERRAIN_TYPE_HILLY :Mendixkekin
STR_TERRAIN_TYPE_MOUNTAINOUS :Menditsua
STR_TERRAIN_TYPE_ALPINIST :Alpinista
STR_CITY_APPROVAL_PERMISSIVE :Jasankorra
STR_CITY_APPROVAL_TOLERANT :Jasanbera
@@ -1059,6 +1075,7 @@ STR_CITY_APPROVAL_HOSTILE :Kontrakoa
STR_WARNING_NO_SUITABLE_AI :{WHITE}Ez dago IA egokirik aukeratzeko..{}IA asko jaitsi ditzakezu 'Online edukiera' sistemaren bidez
# Settings tree window
STR_CONFIG_SETTING_TREE_CAPTION :{WHITE}Ezarpenak
STR_CONFIG_SETTING_FILTER_TITLE :{BLACK}Lokarri iragazkia:
STR_CONFIG_SETTING_EXPAND_ALL :{BLACK}Guztia haunditu
STR_CONFIG_SETTING_COLLAPSE_ALL :{BLACK}Guztia kolapsatu
@@ -1115,13 +1132,13 @@ STR_CONFIG_SETTING_CONSTRUCTION_COSTS_HELPTEXT :Erosketa eta er
STR_CONFIG_SETTING_RECESSIONS :Atzerapen ekonomikoak: {STRING}
STR_CONFIG_SETTING_RECESSIONS_HELPTEXT :Gaitua dagoenean, atzeratze ekonomikoa urte gutxika gertatuko da. Atzeratze ekonomikoan, ekoizpen orokorra dexente gutxituko da (Aurreko balioetara bueltatuko da atzerapena amaitzerakoan)
STR_CONFIG_SETTING_TRAIN_REVERSING :Trenak geltokietan buelta eman ahal izatea: {STRING}
STR_CONFIG_SETTING_TRAIN_REVERSING_HELPTEXT :Gaitua dagoenean, trenak ezingo dute geltokietan (trebidea bertan bukatzen ez denean) buelta eman, nahiz eta biderik motzena izan helmugara iristeko
STR_CONFIG_SETTING_TRAIN_REVERSING_HELPTEXT :Gaitua dagoenean, trenak ezingo dute geltoki ez-finaletan buelta eman, nahiz eta biderik motzena izan helmugara iristeko
STR_CONFIG_SETTING_DISASTERS :Hondamendiak: {STRING}
STR_CONFIG_SETTING_DISASTERS_HELPTEXT :Azpiegiturak eta ibilgailuak suntsitu edo blokeatu ditzaketen hondamendiak txandakatu
STR_CONFIG_SETTING_CITY_APPROVAL :Udaletxearen jarrera bere lurrak berregituratzeko: {STRING}
STR_CONFIG_SETTING_CITY_APPROVAL_HELPTEXT :Aukeratu zenbateraino eragingo dion konpainia bati herri batean zarata sortzea eta ingurumena kaltetzea, herrian duen balorazioa txartuz eta eraikin berriak egiteko baimena mugatuz
STR_CONFIG_SETTING_AUTOSLOPE :Eraikinen, trenbideen etabarren azpian paisaia aldatzea baimendu. (autoaldapak): {STRING}
STR_CONFIG_SETTING_AUTOSLOPE :Eraikinen, trenbideen etabarren azpian paisaia aldatzea baimendu.: {STRING}
STR_CONFIG_SETTING_AUTOSLOPE_HELPTEXT :Eraikin eta bideen azpian paisaia aldatzea baimendu hauek kendu gabe
STR_CONFIG_SETTING_CATCHMENT :Geltokien irismen eremu hedapena errealagoa egitea baimendu: {STRING}
STR_CONFIG_SETTING_CATCHMENT_HELPTEXT :Tamaina ezberdinetako jasotze eremuak izan mota ezberdinetako geltoki eta aireportuentzat
@@ -1235,7 +1252,7 @@ STR_CONFIG_SETTING_ERRMSG_DURATION_HELPTEXT :Lehio gorrian a
STR_CONFIG_SETTING_ERRMSG_DURATION_VALUE :{COMMA} segundu
STR_CONFIG_SETTING_HOVER_DELAY :Erakutsi argibideak: {STRING}
STR_CONFIG_SETTING_HOVER_DELAY_HELPTEXT :Sagua, interfazeko elementu batzuen gainean jartzerakoan, argibideak bistaratu aurretik pasa beharko den denbora. Elementu batzuetan saguko eskuineko botoia sakatu beharko da
STR_CONFIG_SETTING_HOVER_DELAY_VALUE :Sagua gainean mantendu {COMMA} segunduz
STR_CONFIG_SETTING_HOVER_DELAY_VALUE :Sagua gainean mantendu milisegundu {COMMA}
STR_CONFIG_SETTING_HOVER_DELAY_DISABLED :Klikatu eskuineko botoiarekin
STR_CONFIG_SETTING_POPULATION_IN_LABEL :Herriaren bistanleria herriaren izen kartelan ikusgai izan: {STRING}
STR_CONFIG_SETTING_POPULATION_IN_LABEL_HELPTEXT :Herriaren bistanleria herriaren izen kartelan ikusgai izan
@@ -1245,6 +1262,7 @@ STR_CONFIG_SETTING_GRAPH_LINE_THICKNESS_HELPTEXT :Grafikoen marre
STR_CONFIG_SETTING_LAND_GENERATOR :Lur sortzailea: {STRING}
STR_CONFIG_SETTING_LAND_GENERATOR_ORIGINAL :Jatorrizkoa
STR_CONFIG_SETTING_LAND_GENERATOR_TERRA_GENESIS :TerraGenesis
STR_CONFIG_SETTING_INDUSTRY_DENSITY :Industria dentsitatea: {STRING}
STR_CONFIG_SETTING_OIL_REF_EDGE_DISTANCE :Petroleo findegietatik maparen ertzera dagoen gehienezko distantzia: {STRING}
STR_CONFIG_SETTING_OIL_REF_EDGE_DISTANCE_HELPTEXT :Petroleo findegiak bakarrik maparen ertzatik hurbil eraiki daitezke, kostan irla mapetan
STR_CONFIG_SETTING_SNOWLINE_HEIGHT :Elur garaiera: {STRING}
@@ -1253,10 +1271,13 @@ STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_VERY_SMOOTH :Oso Leuna
STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_SMOOTH :Leuna
STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_ROUGH :Zakarra
STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_VERY_ROUGH :Oso Zakarra
STR_CONFIG_SETTING_VARIETY :Barietateen distribuzioa: {STRING}
STR_CONFIG_SETTING_RIVER_AMOUNT :Ibai kantitatea: {STRING}
STR_CONFIG_SETTING_TREE_PLACER :Zuhaitz kokatzeko algoritmoa: {STRING}
STR_CONFIG_SETTING_TREE_PLACER_NONE :Ezer ez
STR_CONFIG_SETTING_TREE_PLACER_ORIGINAL :Jatorrizkoa
STR_CONFIG_SETTING_TREE_PLACER_IMPROVED :Hobetua
STR_CONFIG_SETTING_ROAD_SIDE :Errepideko garraioak: {STRING}
STR_CONFIG_SETTING_HEIGHTMAP_ROTATION :Garaiera maparen norabidea: {STRING}
STR_CONFIG_SETTING_HEIGHTMAP_ROTATION_COUNTER_CLOCKWISE :Erlojuko orratzen kontrara
STR_CONFIG_SETTING_HEIGHTMAP_ROTATION_CLOCKWISE :Erlojuko orratzen erara
@@ -1311,6 +1332,7 @@ STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_OFF :Itzalita
STR_CONFIG_SETTING_LEFT_MOUSE_BTN_SCROLLING :Saguaren ezkerreko botoiarekin mapan zehar mugitzea: {STRING}
STR_CONFIG_SETTING_LEFT_MOUSE_BTN_SCROLLING_HELPTEXT :Gaitu mapatik zehar mugitzea saguaren ezkerreko botoia mapan arrastratzerakoan. Oso erabilgarria da ukipen pantailak erabiltzerakoan
STR_CONFIG_SETTING_AUTOSAVE :Auto-gordea: {STRING}
STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES :Gordetako jokoen izenetan {STRING} data fomatua erabili
STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES_HELPTEXT :Gordetako fitxeroen dataren formatoa
@@ -1326,7 +1348,7 @@ STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_NO_ACTIONS :Ekintzarik ez
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_ALL_NON_CONSTRUCTION :Eraikitzeko ez diren ekintza guztiak
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_ALL_NON_LANDSCAPING :Guztia paisaia eraldatzeko ekintzak ezik
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_ALL_ACTIONS :Ekintza guztiak
STR_CONFIG_SETTING_ADVANCED_VEHICLE_LISTS :Hobetutako ibilgailu zerrendak erabili: {STRING}
STR_CONFIG_SETTING_ADVANCED_VEHICLE_LISTS :Taldeak erabili ibilgailu zerrendan: {STRING}
STR_CONFIG_SETTING_ADVANCED_VEHICLE_LISTS_HELPTEXT :Gaitu ibilgailu zerrenda aurreratuak erabiltzea ibilgailu taldeentzako
STR_CONFIG_SETTING_LOADING_INDICATORS :Zama adierazleak erabili: {STRING}
STR_CONFIG_SETTING_LOADING_INDICATORS_HELPTEXT :Aukeratu ibilgailuen zama lanen adierazlea ikusgai dagoen ibilgailuen gainean
@@ -1348,6 +1370,11 @@ STR_CONFIG_SETTING_PERSISTENT_BUILDINGTOOLS_HELPTEXT :Mantendu zubi,
STR_CONFIG_SETTING_EXPENSES_LAYOUT :Talde gastuak konpainiaren finantza leihoan: {STRING}
STR_CONFIG_SETTING_EXPENSES_LAYOUT_HELPTEXT :Konpainiako gastuen lehioaren diseinua
STR_CONFIG_SETTING_SOUND_NEWS :Periodikoa: {STRING}
STR_CONFIG_SETTING_SOUND_NEW_YEAR :Amaiera urtea: {STRING}
STR_CONFIG_SETTING_SOUND_CONFIRM :Eraikuntza: {STRING}
STR_CONFIG_SETTING_SOUND_DISASTER :Desastreak/istripuak: {STRING}
STR_CONFIG_SETTING_SOUND_VEHICLE :Garraioak: {STRING}
STR_CONFIG_SETTING_DISABLE_UNSUITABLE_BUILDING :Azpiturak eraikitzea debekatu ibilgailu egokiak ez daudenean eskuragarri: {STRING}
STR_CONFIG_SETTING_DISABLE_UNSUITABLE_BUILDING_HELPTEXT :Gaitua dagoenean, ezingo da azpiegiturarik eraiki azpiegitura horren ibilgailuak ez badaude eskuragarri, denbora eta dirua aurreztuz
@@ -1512,6 +1539,8 @@ STR_CONFIG_SETTING_CITY_SIZE_MULTIPLIER_HELPTEXT :Joko hasieran h
STR_CONFIG_SETTING_DISTRIBUTION_MANUAL :eskuz egin
STR_CONFIG_SETTING_DISTRIBUTION_ASYMMETRIC :asimetrikoa
STR_CONFIG_SETTING_DISTRIBUTION_SYMMETRIC :simetrikoa
STR_CONFIG_SETTING_DISTRIBUTION_PAX :Bidaiariek banaketa modua: {STRING}
STR_CONFIG_SETTING_DISTRIBUTION_MAIL :Korreoaren banaketa modua: {STRING}
STR_CONFIG_SETTING_LINKGRAPH_ACCURACY :Banaketen zehaztasuna: {STRING}
STR_CONFIG_SETTING_LOCALISATION_UNITS_VELOCITY :Abiadura unitateak: {STRING}
@@ -1525,6 +1554,7 @@ STR_CONFIG_SETTING_LOCALISATION_UNITS_POWER_METRIC :Metrikoa (zp)
STR_CONFIG_SETTING_LOCALISATION_UNITS_POWER_SI :SI (kW)
STR_CONFIG_SETTING_LOCALISATION_UNITS_WEIGHT :Pisu unitateak: {STRING}
STR_CONFIG_SETTING_LOCALISATION_UNITS_WEIGHT_IMPERIAL :Imperial (ton/tona)
STR_CONFIG_SETTING_LOCALISATION_UNITS_WEIGHT_METRIC :Metrikoa (t/tona)
STR_CONFIG_SETTING_LOCALISATION_UNITS_WEIGHT_SI :SI (kg)
@@ -1533,6 +1563,7 @@ STR_CONFIG_SETTING_LOCALISATION_UNITS_VOLUME_IMPERIAL :Inperiala (galo
STR_CONFIG_SETTING_LOCALISATION_UNITS_VOLUME_METRIC :Metrikoa (l)
STR_CONFIG_SETTING_LOCALISATION_UNITS_VOLUME_SI :SI (m³)
STR_CONFIG_SETTING_LOCALISATION_UNITS_FORCE_IMPERIAL :Imperiala (libra)
STR_CONFIG_SETTING_LOCALISATION_UNITS_FORCE_METRIC :Metrikoa (kgf)
STR_CONFIG_SETTING_LOCALISATION_UNITS_FORCE_SI :SI (kN)
@@ -1546,6 +1577,7 @@ STR_CONFIG_SETTING_GRAPHICS :{ORANGE}Grafiko
STR_CONFIG_SETTING_SOUND :{ORANGE}Soinua
STR_CONFIG_SETTING_INTERFACE :{ORANGE}Interfazea
STR_CONFIG_SETTING_INTERFACE_GENERAL :{ORANGE}Orokorra
STR_CONFIG_SETTING_INTERFACE_VIEWPORTS :{ORANGE}Leihoak
STR_CONFIG_SETTING_INTERFACE_CONSTRUCTION :{ORANGE}Eraikuntza
STR_CONFIG_SETTING_COMPANY :{ORANGE}Konpainia
STR_CONFIG_SETTING_VEHICLES :{ORANGE}Ibilgailuak
@@ -1608,6 +1640,7 @@ STR_INTRO_MULTIPLAYER :{BLACK}Multijok
STR_INTRO_GAME_OPTIONS :{BLACK}Jokoaren Aukerak
STR_INTRO_HIGHSCORE :{BLACK}Puntuazio taula
STR_INTRO_CONFIG_SETTINGS_TREE :{BLACK}Ezarpenak
STR_INTRO_NEWGRF_SETTINGS :{BLACK}NewGRF-ren Ezarpenak
STR_INTRO_ONLINE_CONTENT :{BLACK}Edukiak Online Kontsultatu
STR_INTRO_SCRIPT_SETTINGS :{BLACK}IA/Joko Scripten Ezarpenak
@@ -1627,6 +1660,7 @@ STR_INTRO_TOOLTIP_TOYLAND_LANDSCAPE :{BLACK}Aukeratu
STR_INTRO_TOOLTIP_GAME_OPTIONS :{BLACK}Jokoaren aukerak erakutsi
STR_INTRO_TOOLTIP_HIGHSCORE :{BLACK}Puntuazioen taula erakutsi
STR_INTRO_TOOLTIP_CONFIG_SETTINGS_TREE :{BLACK}Ezarpenak erakutsi
STR_INTRO_TOOLTIP_NEWGRF_SETTINGS :{BLACK}NewGRF ezarpenak erakutsi
STR_INTRO_TOOLTIP_ONLINE_CONTENT :{BLACK}Bilatu eduki berria eta eguneratua deskargatzeko
STR_INTRO_TOOLTIP_SCRIPT_SETTINGS :{BLACK}IA/Joko Scripten Ezarpenak
@@ -1786,7 +1820,7 @@ STR_NETWORK_SERVER_LIST_MAP_SIZE_CAPTION_TOOLTIP :{BLACK}Jokoaren
STR_NETWORK_SERVER_LIST_DATE_CAPTION :{BLACK}Data
STR_NETWORK_SERVER_LIST_DATE_CAPTION_TOOLTIP :{BLACK}Egungo data
STR_NETWORK_SERVER_LIST_YEARS_CAPTION :{BLACK}Urteak
STR_NETWORK_SERVER_LIST_YEARS_CAPTION_TOOLTIP :{BLACK}Jokoa martxan dagoenetik pasa diren urteak {}
STR_NETWORK_SERVER_LIST_YEARS_CAPTION_TOOLTIP :{BLACK}Jokoa martxan dagoenetik pasa diren urteak{}
STR_NETWORK_SERVER_LIST_INFO_ICONS_TOOLTIP :{BLACK}Hizkuntza, zerbitzariaren bertsioa, etab.
STR_NETWORK_SERVER_LIST_CLICK_GAME_TO_SELECT :{BLACK}Joko bat aukeratzeko Klikatu
@@ -2067,7 +2101,7 @@ STR_CONTENT_NAME_CAPTION_TOOLTIP :{BLACK}Edukien
STR_CONTENT_MATRIX_TOOLTIP :{BLACK}Lerroan sakatu ezaugarriak ikusteko{}Laukitxoan sakatu aukeratzeko
STR_CONTENT_SELECT_ALL_CAPTION :{BLACK}Guztia aukeratu
STR_CONTENT_SELECT_ALL_CAPTION_TOOLTIP :{BLACK}Markatu deskargatuak izango diren edukiak
STR_CONTENT_SELECT_UPDATES_CAPTION :{BLACK}Bertsio berriak haukeratu
STR_CONTENT_SELECT_UPDATES_CAPTION :{BLACK}Eguneraketak Aukeratu
STR_CONTENT_SELECT_UPDATES_CAPTION_TOOLTIP :{BLACK}Haukeratu dituzun edukiak berrituko dituzten edukiak deskargatuak izateko
STR_CONTENT_UNSELECT_ALL_CAPTION :{BLACK}Guztia desmarkatu
STR_CONTENT_UNSELECT_ALL_CAPTION_TOOLTIP :{BLACK}Dekargatuak izango ez diren eduki guztiak markatu
@@ -2548,7 +2582,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Konpainia jabe
STR_ABOUT_OPENTTD :{WHITE}OpenTTD-ri buruz
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Original copyright {COPYRIGHT} 1995 Chris Sawyer, All rights reserved
STR_ABOUT_VERSION :{BLACK}OpenTTD bertsioa {REV}
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2015 The OpenTTD team
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2016 The OpenTTD team
# Save/load game/scenario
STR_SAVELOAD_SAVE_CAPTION :{WHITE}Gordetako jokoa
@@ -2720,7 +2754,11 @@ STR_SPRITE_ALIGNER_GOTO_TOOLTIP :{BLACK}Emandako
STR_SPRITE_ALIGNER_PREVIOUS_BUTTON :{BLACK}Aldez aurreko "sprit"-a
STR_SPRITE_ALIGNER_PREVIOUS_TOOLTIP :{BLACK}Aurreko grafiko arruntera joan, pseudo/birkoloretu/grafiko tipoak desgaituz
STR_SPRITE_ALIGNER_SPRITE_TOOLTIP :{BLACK}Orain aukeratutako grafikoaren aurkezpena. Alineazioa ez da kontua hartzen grafiko hau egiterakoan
STR_SPRITE_ALIGNER_MOVE_TOOLTIP :{BLACK}"Sprit"-a mugitu inguruan, X eta Y-ren desplazamenduak aldatuz
STR_SPRITE_ALIGNER_MOVE_TOOLTIP :{BLACK}Sprite-a mugitu ingurunean, X eta Y-ren desplazamenduak aldatuz. Ctrl+Klik sprite-a zortzi unitatero mugitzeko
STR_SPRITE_ALIGNER_RESET_BUTTON :{BLACK}Erlatiboa berezarri
STR_SPRITE_ALIGNER_RESET_TOOLTIP :{BLACK}Momentuan dauden desplazamendu erlatiboak erreseteatu
STR_SPRITE_ALIGNER_OFFSETS_ABS :{BLACK}X desplazamendua: {NUM}, Y desplazamendua: {NUM} (Absolutua)
STR_SPRITE_ALIGNER_OFFSETS_REL :{BLACK}X desplazamendua: {NUM}, Y desplazamendua: {NUM} (Erlatiboa)
STR_SPRITE_ALIGNER_PICKER_BUTTON :{BLACK}"Sprit"-a aukeratu
STR_SPRITE_ALIGNER_PICKER_TOOLTIP :{BLACK}Pantaillako edozein lekutatik aukeratu "sprite" bat
@@ -2731,7 +2769,7 @@ STR_NEWGRF_ERROR_MSG_INFO :{SILVER}{STRING
STR_NEWGRF_ERROR_MSG_WARNING :{RED}Kontuz: {SILVER}{STRING}
STR_NEWGRF_ERROR_MSG_ERROR :{RED}Akatsa {SILVER}{STRING}
STR_NEWGRF_ERROR_MSG_FATAL :{RED}Larria: {SILVER}{STRING}
STR_NEWGRF_ERROR_FATAL_POPUP :{WHITE}NewGRF-an akats larria gertatu da: {}{STRING}
STR_NEWGRF_ERROR_FATAL_POPUP :{WHITE}NewGRF-an akats larria gertatu da:{}{STRING}
STR_NEWGRF_ERROR_VERSION_NUMBER :{1:STRING} ez du funtzionatuko OpenTTD-k esandakoTTDPatch bertsioarekin
STR_NEWGRF_ERROR_DOS_OR_WINDOWS :{1:STRING} {STRING} TTD bertsioarentzat da
STR_NEWGRF_ERROR_UNSET_SWITCH :{1:STRING} {STRING}arekin erabiltzeko diseinatua izan da
@@ -2749,6 +2787,7 @@ STR_NEWGRF_ERROR_CORRUPT_SPRITE :{YELLOW}{STRING
STR_NEWGRF_ERROR_MULTIPLE_ACTION_8 :Action 8 sarrera asko ditu (sprite {3:NUM})
STR_NEWGRF_ERROR_READ_BOUNDS :Pseudo spritea baino hurrunago irakurri (sprite {3:NUM})
STR_NEWGRF_ERROR_MISSING_SPRITES :{WHITE}Aukeratuta daukazun oinarrizko grafiko paketean "sprite" batzuk falta dira.{}Mesedez eguneratu oinarrizko grafiko paketea
STR_NEWGRF_ERROR_MISSING_SPRITES_UNSTABLE :{WHITE}Erabiltzen ari den grafiko baseari sprite batzuk falta zaizkio.{}Mesedez zure grafiko basea eguneratu ezazu.{}OpenTTD-ren {YELLOW}garapen bertsio bat erabiltzen ari zarenez{WHITE}, grafiko basearen {YELLOW}garapen bertsio bat behar izango duzu{WHITE}
STR_NEWGRF_ERROR_GRM_FAILED :Eskatutako GRFa ez dago eskuragarri (sprite {3:NUM})
STR_NEWGRF_ERROR_FORCEFULLY_DISABLED :{1:STRING} desgaitua izan da {STRING}(en)gatik
STR_NEWGRF_ERROR_INVALID_SPRITE_LAYOUT :Grafiko deseinu formatu ezezaguna/baliogabea (sprite {3:NUM})
@@ -2759,6 +2798,7 @@ STR_NEWGRF_CONFIRMATION_TEXT :{YELLOW}Abiaraz
STR_NEWGRF_DUPLICATE_GRFID :{WHITE}Ezin artxiboa gehitu: GRF ID bikoiztua
STR_NEWGRF_COMPATIBLE_LOADED :{ORANGE}Bat datorren artxiboa ez da aurkitu (GRF bateragarria kargatua)
STR_NEWGRF_TOO_MANY_NEWGRFS :{WHITE}Ezin da artxiboa gehitu: NewGRF-ren artxibo limitera iritsia
STR_NEWGRF_COMPATIBLE_LOAD_WARNING :{WHITE}Falta diren artxiboentzako GRF bateragarria deskargatua
STR_NEWGRF_DISABLED_WARNING :{WHITE}Falta de GRF artxiboa desgaitua izan da
@@ -2878,6 +2918,7 @@ STR_GOALS_SPECTATOR_CAPTION :{WHITE}Helburu
STR_GOALS_GLOBAL_TITLE :{BLACK}Helburu orokorrak:
STR_GOALS_TEXT :{ORANGE}{STRING}
STR_GOALS_NONE :{ORANGE}- Ezer ez -
STR_GOALS_SPECTATOR_NONE :{ORANGE}- Ez aplikagarria -
STR_GOALS_PROGRESS :{ORANGE}{STRING}
STR_GOALS_PROGRESS_COMPLETE :{GREEN}{STRING}
STR_GOALS_COMPANY_TITLE :{BLACK}Konpainiaren helburuak:
@@ -2920,6 +2961,8 @@ STR_SUBSIDIES_SUBSIDISED_FROM_TO :{ORANGE}{STRING
STR_SUBSIDIES_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}Klikatu garraio zerbitzuan ikuspegi nagusia industria/herrian zentratzeko. Ktrl+Klik ikuspegi lehio berria irekiko du indutri/herriaren kokapenean
# Story book window
STR_STORY_BOOK_CAPTION :{WHITE}{COMPANY} Istorio Liburua
STR_STORY_BOOK_SPECTATOR_CAPTION :{WHITE}Istorio Liburu Globala
STR_STORY_BOOK_TITLE :{YELLOW}{STRING}
STR_STORY_BOOK_GENERIC_PAGE_ITEM :Orrialdea {NUM}
STR_STORY_BOOK_PREV_PAGE :{BLACK}Aurrekoa
@@ -2955,6 +2998,7 @@ STR_STATION_VIEW_RATINGS_BUTTON :{BLACK}Zama bal
STR_STATION_VIEW_RATINGS_TOOLTIP :{BLACK}Geltokiaren zama balorazioak erakutsi
STR_STATION_VIEW_CARGO_SUPPLY_RATING :{WHITE}{STRING}: {YELLOW}{COMMA} / {STRING} ({COMMA}%)
STR_STATION_VIEW_GROUP :{BLACK}Taldekatu
STR_STATION_VIEW_WAITING_STATION :Geltokia: Itxaroten
STR_STATION_VIEW_WAITING_AMOUNT :Kopurua: Itxoiten
STR_STATION_VIEW_FROM :{YELLOW}{CARGO_SHORT} {STATION}-tik
@@ -3185,6 +3229,7 @@ STR_GROUP_DELETE_TOOLTIP :{BLACK}Aukeratu
STR_GROUP_RENAME_TOOLTIP :{BLACK}Aukeratutako taldea berrizendatu
STR_GROUP_REPLACE_PROTECTION_TOOLTIP :{BLACK}Klikatu taldean ordezkatze orokorretik babesteko
STR_QUERY_GROUP_DELETE_CAPTION :{WHITE}Taldea Ezabatu
STR_GROUP_ADD_SHARED_VEHICLE :Geheitu konpartituako ibilgailuak
STR_GROUP_REMOVE_ALL_VEHICLES :Ibilgailu guztiak ezabatu
@@ -3248,7 +3293,15 @@ STR_BUY_VEHICLE_ROAD_VEHICLE_RENAME_TOOLTIP :{BLACK}Errepide
STR_BUY_VEHICLE_SHIP_RENAME_TOOLTIP :{BLACK}Itsasontzia berrizendatu
STR_BUY_VEHICLE_AIRCRAFT_RENAME_TOOLTIP :{BLACK}Hegazkina berrizendatu
STR_BUY_VEHICLE_TRAIN_HIDE_TOGGLE_BUTTON :{BLACK}Ezkutatu
STR_BUY_VEHICLE_ROAD_VEHICLE_HIDE_TOGGLE_BUTTON :{BLACK}Ezkutatu
STR_BUY_VEHICLE_SHIP_HIDE_TOGGLE_BUTTON :{BLACK}Ezkutatu
STR_BUY_VEHICLE_AIRCRAFT_HIDE_TOGGLE_BUTTON :{BLACK}Ezkutatu
STR_BUY_VEHICLE_TRAIN_SHOW_TOGGLE_BUTTON :{BLACK}Erakutsi
STR_BUY_VEHICLE_ROAD_VEHICLE_SHOW_TOGGLE_BUTTON :{BLACK}Erakutsi
STR_BUY_VEHICLE_SHIP_SHOW_TOGGLE_BUTTON :{BLACK}Erakutsi
STR_BUY_VEHICLE_AIRCRAFT_SHOW_TOGGLE_BUTTON :{BLACK}Erakutsi
STR_QUERY_RENAME_TRAIN_TYPE_CAPTION :{WHITE}Tren ibilgailua berrizendatu
@@ -3355,6 +3408,8 @@ STR_REPLACE_VEHICLE_ROAD_VEHICLE :Errepide ibilga
STR_REPLACE_VEHICLE_SHIP :Itsasontzia
STR_REPLACE_VEHICLE_AIRCRAFT :Hegazkina
STR_REPLACE_VEHICLE_VEHICLES_IN_USE :{YELLOW}Erabilitako garraioak
STR_REPLACE_VEHICLE_AVAILABLE_VEHICLES :{YELLOW}Garraio eskuragarriak
STR_REPLACE_HELP_LEFT_ARRAY :{BLACK}Aukeratu aldatu beharreko motore mota
STR_REPLACE_HELP_RIGHT_ARRAY :{BLACK} Aukeratu motore mota zaharra ordezkatuko duen motore berria
@@ -4690,6 +4745,7 @@ STR_COMPANY_NAME :{COMPANY}
STR_COMPANY_NAME_COMPANY_NUM :{COMPANY} {COMPANY_NUM}
STR_DEPOT_NAME :{DEPOT}
STR_ENGINE_NAME :{ENGINE}
STR_HIDDEN_ENGINE_NAME :{ENGINE} (ezkutua)
STR_GROUP_NAME :{GROUP}
STR_INDUSTRY_NAME :{INDUSTRY}
STR_PRESIDENT_NAME :{PRESIDENT_NAME}

View File

@@ -2225,7 +2225,7 @@ STR_NETWORK_SERVER_LIST_GAME_NAME :{BLACK}Назв
STR_NETWORK_SERVER_LIST_GAME_NAME_TOOLTIP :{BLACK}Назва гэтай гульні
STR_NETWORK_SERVER_LIST_GENERAL_ONLINE :{BLACK}{COMMA}/{COMMA} — {COMMA}/{COMMA}
STR_NETWORK_SERVER_LIST_CLIENTS_CAPTION :{BLACK}Кліенты
STR_NETWORK_SERVER_LIST_CLIENTS_CAPTION_TOOLTIP :{BLACK}Клиентаў анлайн/макс. {}Кампаніяў анлайн/макс.
STR_NETWORK_SERVER_LIST_CLIENTS_CAPTION_TOOLTIP :{BLACK}Клиентаў анлайн/макс.{}Кампаніяў анлайн/макс.
STR_NETWORK_SERVER_LIST_MAP_SIZE_SHORT :{BLACK}{COMMA}x{COMMA}
STR_NETWORK_SERVER_LIST_MAP_SIZE_CAPTION :{BLACK}Памер мапы
STR_NETWORK_SERVER_LIST_MAP_SIZE_CAPTION_TOOLTIP :{BLACK}Памер мапы гульні{}Клікніце для сартаваньня па плошчы
@@ -3020,7 +3020,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Зямля на
STR_ABOUT_OPENTTD :{WHITE}Аб OpenTTD
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Арыґінальныя аўтарскія правы {COPYRIGHT} 1995 Chris Sawyer. Усе правы абароненыя.
STR_ABOUT_VERSION :{BLACK}OpenTTD вэрсія {REV}
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 20022015 Каманда распрацоўнікаў OpenTTD
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 20022016 Каманда распрацоўнікаў OpenTTD
# Save/load game/scenario
STR_SAVELOAD_SAVE_CAPTION :{WHITE}Захаваць гульню
@@ -3207,7 +3207,7 @@ STR_SPRITE_ALIGNER_GOTO_TOOLTIP :{BLACK}Пера
STR_SPRITE_ALIGNER_PREVIOUS_BUTTON :{BLACK}Папярэдні спрайт
STR_SPRITE_ALIGNER_PREVIOUS_TOOLTIP :{BLACK}Перайсьці да папярэдняга звычайнага спрайта, прапускаючы змяняючыя колер, шрыфтавыя, псэўдаспрайты. Пераход з пачатку сьпісу да апошняга спрайта.
STR_SPRITE_ALIGNER_SPRITE_TOOLTIP :{BLACK}Прадстаўленьне выбранага спрайта. Выраўноўваньне не ўлічваецца пры прарысоўцы гэтага спрайта.
STR_SPRITE_ALIGNER_MOVE_TOOLTIP :{BLACK}Рухайце спрайт, зьмяняючы зрушэньне па X і па Y
STR_SPRITE_ALIGNER_MOVE_TOOLTIP :{BLACK}Рухайце спрайт, зьмяняючы зрушэньне па X і па Y. Ctrl+пстрычка, каб зрушыць спрайт на восем адзінак за раз
STR_SPRITE_ALIGNER_RESET_BUTTON :{BLACK}Скід зрушэння
STR_SPRITE_ALIGNER_RESET_TOOLTIP :{BLACK}Скінуць значэнні адноснага зрушэння
STR_SPRITE_ALIGNER_OFFSETS_ABS :{BLACK}Зрушэнне X: {NUM}; зрушэнне Y: {NUM} (абсалютнае)
@@ -3222,7 +3222,7 @@ STR_NEWGRF_ERROR_MSG_INFO :{SILVER}{STRING
STR_NEWGRF_ERROR_MSG_WARNING :{RED}Увага: {SILVER}{STRING}
STR_NEWGRF_ERROR_MSG_ERROR :{RED}Памылка: {SILVER}{STRING}
STR_NEWGRF_ERROR_MSG_FATAL :{RED}Крытычная памылка: {SILVER}{STRING}
STR_NEWGRF_ERROR_FATAL_POPUP :{WHITE}Памылка пры рабоце з NewGRF: {}{STRING}
STR_NEWGRF_ERROR_FATAL_POPUP :{WHITE}Памылка пры рабоце з NewGRF:{}{STRING}
STR_NEWGRF_ERROR_VERSION_NUMBER :{1:STRING} ня будзе працаваць з вэрсіяй TTDPatch, паведламленай OpenTTD.
STR_NEWGRF_ERROR_DOS_OR_WINDOWS :Файл {1:STRING} патрабуе {STRING}-вэрсію TTD.
STR_NEWGRF_ERROR_UNSET_SWITCH :{1:STRING} зроблены для выкарыстаньня сумесна з {STRING}

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@@ -1090,7 +1090,7 @@ STR_CITY_APPROVAL_HOSTILE :Hostil
STR_WARNING_NO_SUITABLE_AI :{WHITE}Não há IA compatíveis disponíveis...{}Você pode baixar várias IA's pelo sistema de 'Conteúdo Online'
# Settings tree window
STR_CONFIG_SETTING_TREE_CAPTION :[WHITE}Configurações
STR_CONFIG_SETTING_TREE_CAPTION :{WHITE}Configurações
STR_CONFIG_SETTING_FILTER_TITLE :{BLACK}Filtro:
STR_CONFIG_SETTING_EXPAND_ALL :{BLACK}Maximizar tudo
STR_CONFIG_SETTING_COLLAPSE_ALL :{BLACK}Minimizar tudo
@@ -2688,7 +2688,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :O terreno é pr
STR_ABOUT_OPENTTD :{WHITE}Sobre o OpenTTD...
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Copyright original {COPYRIGHT} 1995 Chris Sawyer, Todos os direitos reservados
STR_ABOUT_VERSION :{BLACK}OpenTTD versão {REV}
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2015 A equipe do OpenTTD
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2016 A equipe do OpenTTD
# Save/load game/scenario
STR_SAVELOAD_SAVE_CAPTION :{WHITE}Salvar Jogo
@@ -2875,7 +2875,7 @@ STR_SPRITE_ALIGNER_GOTO_TOOLTIP :{BLACK}Vai para
STR_SPRITE_ALIGNER_PREVIOUS_BUTTON :{BLACK}"Sprite" anterior
STR_SPRITE_ALIGNER_PREVIOUS_TOOLTIP :{BLACK}Retorna ao "sprite" normal anterior, pulando quaisquer "sprites" falsos, recoloridos ou de fontes, e junta tudo do primeiro ao último
STR_SPRITE_ALIGNER_SPRITE_TOOLTIP :{BLACK}Representação do "sprite" atualmente selecionado. O alinhamento é ignorado ao desenhar esse "sprite"
STR_SPRITE_ALIGNER_MOVE_TOOLTIP :{BLACK}Move o "sprite", alterando os offsets X e Y
STR_SPRITE_ALIGNER_MOVE_TOOLTIP :{BLACK}Move o "sprite", alterando os offsets X e Y. Ctrl+Clique para mover o sprite 8 unidades por vez
STR_SPRITE_ALIGNER_RESET_BUTTON :{BLACK}Resetar relativo
STR_SPRITE_ALIGNER_RESET_TOOLTIP :{BLACK}Reseta os offsets relativos atuais
STR_SPRITE_ALIGNER_OFFSETS_ABS :{BLACK}X offset: {NUM}, Y offset: {NUM} (Absoluto)
@@ -2890,7 +2890,7 @@ STR_NEWGRF_ERROR_MSG_INFO :{SILVER}{STRING
STR_NEWGRF_ERROR_MSG_WARNING :{RED}Atenção: {SILVER}{STRING}
STR_NEWGRF_ERROR_MSG_ERROR :{RED}Erro: {SILVER}{STRING}
STR_NEWGRF_ERROR_MSG_FATAL :{RED}Erro Fatal: {SILVER}{STRING}
STR_NEWGRF_ERROR_FATAL_POPUP :{WHITE}Um erro de NewGRF fatal ocorreu: {}{STRING}
STR_NEWGRF_ERROR_FATAL_POPUP :{WHITE}Um erro de NewGRF fatal ocorreu:{}{STRING}
STR_NEWGRF_ERROR_VERSION_NUMBER :{1:STRING} não irá funcionar com a versão do TTDPatch encontrada pelo OpenTTD
STR_NEWGRF_ERROR_DOS_OR_WINDOWS :{1:STRING} funciona na versão {STRING} de TTD
STR_NEWGRF_ERROR_UNSET_SWITCH :{1:STRING} é projetado para ser usado com {STRING}
@@ -3975,7 +3975,7 @@ STR_AI_DEBUG_SELECT_AI_TOOLTIP :{BLACK}Ver a de
STR_AI_GAME_SCRIPT :{BLACK}Game Script
STR_AI_GAME_SCRIPT_TOOLTIP :{BLACK}Checando o log do Game Script
STR_ERROR_AI_NO_AI_FOUND :Nenhuma IA adequada encontrada para carregar. {} Esta IA é falsa e não irá fazer nada. {} Você pode pode baixar várias IA através do sistema de 'Conteúdo Online'
STR_ERROR_AI_NO_AI_FOUND :Nenhuma IA adequada encontrada para carregar.{} Esta IA é falsa e não irá fazer nada.{} Você pode pode baixar várias IA através do sistema de 'Conteúdo Online'
STR_ERROR_AI_PLEASE_REPORT_CRASH :{WHITE}Um dos scripts em execução travou. Favor relatar isto ao autor do script com uma captura de tela da Janela de Depuração da I.A./Script do jogo
STR_ERROR_AI_DEBUG_SERVER_ONLY :{YELLOW}Depuração de I.A./Script do jogo só é acessível pelo servidor
@@ -4080,7 +4080,7 @@ STR_GAME_SAVELOAD_NOT_AVAILABLE :<não disponív
STR_WARNING_LOADGAME_REMOVED_TRAMS :{WHITE}Jogo foi salvo numa versão sem suporte a bondes. Todos os bondes foram removidos
# Map generation messages
STR_ERROR_COULD_NOT_CREATE_TOWN :{WHITE}Geração do mapa abortada... {}... não há locais para criação de cidades
STR_ERROR_COULD_NOT_CREATE_TOWN :{WHITE}Geração do mapa abortada...{}... não há locais para criação de cidades
STR_ERROR_NO_TOWN_IN_SCENARIO :{WHITE}... não existe cidade neste cenário
STR_ERROR_PNGMAP :{WHITE}Impossível carregar terreno a partir de PNG...
@@ -4173,7 +4173,7 @@ STR_ERROR_TOO_MANY_TOWNS :{WHITE}... cida
STR_ERROR_NO_SPACE_FOR_TOWN :{WHITE}... não há mais espaço no mapa
STR_ERROR_TOWN_EXPAND_WARN_NO_ROADS :{WHITE}A cidade não irá construir estradas. Você pode ativar a construção através de Configurações->Ambiente->Cidades
STR_ERROR_ROAD_WORKS_IN_PROGRESS :{WHITE}Recapeamento rodoviário em progresso
STR_ERROR_TOWN_CAN_T_DELETE :{WHITE}Impossível remover cidade... {}Uma estação ou depósito referente à essa cidade não pode ser removido
STR_ERROR_TOWN_CAN_T_DELETE :{WHITE}Impossível remover cidade...{}Uma estação ou depósito referente à essa cidade não pode ser removido
STR_ERROR_STATUE_NO_SUITABLE_PLACE :{WHITE}... não há local para uma estátua no centro dessa cidade
# Industry related errors

View File

@@ -2626,7 +2626,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Земя, пр
STR_ABOUT_OPENTTD :{WHITE}Относно OpenTTD
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Авторски права {COPYRIGHT} 1995 Крис Сойер (Chris Sawyer), Всички права са запазени
STR_ABOUT_VERSION :{BLACK}OpenTTD версия {REV}
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2015 The OpenTTD team
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2016 The OpenTTD team
# Save/load game/scenario
STR_SAVELOAD_SAVE_CAPTION :{WHITE}Запази играта
@@ -2821,7 +2821,7 @@ STR_NEWGRF_ERROR_MSG_INFO :{SILVER}{STRING
STR_NEWGRF_ERROR_MSG_WARNING :{RED}Внимание: {SILVER}{STRING}
STR_NEWGRF_ERROR_MSG_ERROR :{RED}Грешка: {SILVER}{STRING}
STR_NEWGRF_ERROR_MSG_FATAL :{RED}Критично: {SILVER}{STRING}
STR_NEWGRF_ERROR_FATAL_POPUP :{WHITE}Настъпи фатална грешка в NewGRF: {}{STRING}
STR_NEWGRF_ERROR_FATAL_POPUP :{WHITE}Настъпи фатална грешка в NewGRF:{}{STRING}
STR_NEWGRF_ERROR_VERSION_NUMBER :{1:STRING} няма да работи с версията на TTDPatch указана от OpenTTD.
STR_NEWGRF_ERROR_DOS_OR_WINDOWS :{1:STRING} е за {STRING} версията на TTD.
STR_NEWGRF_ERROR_UNSET_SWITCH :{1:STRING} е проектиран да работи с {STRING}

File diff suppressed because it is too large Load Diff

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@@ -200,7 +200,7 @@ STR_QUANTITY_GRAIN :{WEIGHT_LONG}
STR_QUANTITY_WOOD :{WEIGHT_LONG} drveta
STR_QUANTITY_IRON_ORE :{WEIGHT_LONG} željezne rude
STR_QUANTITY_STEEL :{WEIGHT_LONG} čelika
STR_QUANTITY_VALUABLES :{COMMA}{NBSP}vreć{P a e a} s vrijednosnicama
STR_QUANTITY_VALUABLES :{COMMA}{NBSP}vreć{P a e a} s dragocjenostima
STR_QUANTITY_COPPER_ORE :{WEIGHT_LONG} bakrene rude
STR_QUANTITY_MAIZE :{WEIGHT_LONG} kukuruza
STR_QUANTITY_FRUIT :{WEIGHT_LONG} voća
@@ -229,7 +229,7 @@ STR_ABBREV_PASSENGERS :{TINY_FONT}PU
STR_ABBREV_COAL :{TINY_FONT}UG
STR_ABBREV_MAIL :{TINY_FONT}PT
STR_ABBREV_OIL :{TINY_FONT}NF
STR_ABBREV_LIVESTOCK :{TINY_FONT}
STR_ABBREV_LIVESTOCK :{TINY_FONT}ST
STR_ABBREV_GOODS :{TINY_FONT}RB
STR_ABBREV_GRAIN :{TINY_FONT}ŽT
STR_ABBREV_WOOD :{TINY_FONT}DV
@@ -242,7 +242,7 @@ STR_ABBREV_FRUIT :{TINY_FONT}VĆ
STR_ABBREV_DIAMONDS :{TINY_FONT}DM
STR_ABBREV_FOOD :{TINY_FONT}HN
STR_ABBREV_PAPER :{TINY_FONT}PR
STR_ABBREV_GOLD :{TINY_FONT}AU
STR_ABBREV_GOLD :{TINY_FONT}ZL
STR_ABBREV_WATER :{TINY_FONT}VO
STR_ABBREV_WHEAT :{TINY_FONT}PŠ
STR_ABBREV_RUBBER :{TINY_FONT}GM
@@ -325,8 +325,8 @@ STR_LIST_FILTER_OSKTITLE :{BLACK}Unesi zn
STR_LIST_FILTER_TOOLTIP :{BLACK}Unesite ključnu riječ kako bi filtrirali popis
STR_TOOLTIP_GROUP_ORDER :{BLACK}Odaberi naredbu za grupiranje
STR_TOOLTIP_SORT_ORDER :{BLACK}Izaberi način sortiranja (silazno/uzlazno)
STR_TOOLTIP_SORT_CRITERIA :{BLACK}Izaberi kriterij za sortiranje
STR_TOOLTIP_SORT_ORDER :{BLACK}Odaberi način sortiranja (silazno/uzlazno)
STR_TOOLTIP_SORT_CRITERIA :{BLACK}Odaberi kriterij za sortiranje
STR_TOOLTIP_FILTER_CRITERIA :{BLACK}Odaberi kriterij filtriranja
STR_BUTTON_SORT_BY :{BLACK}Sortiraj prema
STR_BUTTON_LOCATION :{BLACK}Lokacija
@@ -385,7 +385,7 @@ STR_SORT_BY_PROFIT_THIS_YEAR :Dobit ove godin
STR_SORT_BY_AGE :Godine
STR_SORT_BY_RELIABILITY :Pouzdanost
STR_SORT_BY_TOTAL_CAPACITY_PER_CARGOTYPE :Ukupna nosivost prema vrsti tereta
STR_SORT_BY_MAX_SPEED :Maksimalna brzina
STR_SORT_BY_MAX_SPEED :Najveća brzina
STR_SORT_BY_MODEL :Model
STR_SORT_BY_VALUE :Vrijednost
STR_SORT_BY_LENGTH :Dužina
@@ -437,7 +437,7 @@ STR_TOOLBAR_TOOLTIP_BUILD_AIRPORTS :{BLACK}Izgradi
STR_TOOLBAR_TOOLTIP_LANDSCAPING :{BLACK}Otvori alatnu traku za krajolik kako bi spustio/izdignuo zemlju, posadio drveće, itd.
STR_TOOLBAR_TOOLTIP_SHOW_SOUND_MUSIC_WINDOW :{BLACK}Pokaži prozor za zvuk/glazbu
STR_TOOLBAR_TOOLTIP_SHOW_LAST_MESSAGE_NEWS :{BLACK}Pokaži zadnju poruku/vijest, pokaži postavke poruka
STR_TOOLBAR_TOOLTIP_LAND_BLOCK_INFORMATION :{BLACK}Podaci o zemlji, konzola, debug skripte, snimke ekrana, o OpenTTD-u
STR_TOOLBAR_TOOLTIP_LAND_BLOCK_INFORMATION :{BLACK}Podaci o terenu, konzola, debugiranje skripte, snimke zaslona, o OpenTTD-u
STR_TOOLBAR_TOOLTIP_SWITCH_TOOLBAR :{BLACK}Promijeni alatne trake
# Extra tooltips for the scenario editor toolbar
@@ -570,7 +570,7 @@ STR_ABOUT_MENU_AI_DEBUG :Debugiranje UI-
STR_ABOUT_MENU_SCREENSHOT :Slika zaslona
STR_ABOUT_MENU_ZOOMIN_SCREENSHOT :Zumirano do kraja na slici zaslona
STR_ABOUT_MENU_DEFAULTZOOM_SCREENSHOT :Standardno zumiranje slike zaslona
STR_ABOUT_MENU_GIANT_SCREENSHOT :Slika zaslona cijele mape
STR_ABOUT_MENU_GIANT_SCREENSHOT :Slika zaslona cijele karte
STR_ABOUT_MENU_ABOUT_OPENTTD :O 'OpenTTD'
STR_ABOUT_MENU_SPRITE_ALIGNER :Poravnjanje sprite-a
STR_ABOUT_MENU_TOGGLE_BOUNDING_BOXES :Odaberi granične okvire
@@ -712,7 +712,7 @@ STR_PERFORMANCE_DETAIL_VEHICLES :{BLACK}Vozila:
STR_PERFORMANCE_DETAIL_STATIONS :{BLACK}Postaje:
STR_PERFORMANCE_DETAIL_MIN_PROFIT :{BLACK}Min. dobit:
STR_PERFORMANCE_DETAIL_MIN_INCOME :{BLACK}Min. prihod:
STR_PERFORMANCE_DETAIL_MAX_INCOME :{BLACK}Maks. prihod:
STR_PERFORMANCE_DETAIL_MAX_INCOME :{BLACK}Najveći prihod:
STR_PERFORMANCE_DETAIL_DELIVERED :{BLACK}Dostavljeno:
STR_PERFORMANCE_DETAIL_CARGO :{BLACK}Teret:
STR_PERFORMANCE_DETAIL_MONEY :{BLACK}Novac:
@@ -857,8 +857,8 @@ STR_SMALLMAP_TOOLTIP_ENABLE_ALL_INDUSTRIES :{BLACK}Prikaži
STR_SMALLMAP_TOOLTIP_SHOW_HEIGHT :{BLACK}Aktiviraj prikaz visinske karte
STR_SMALLMAP_TOOLTIP_DISABLE_ALL_COMPANIES :{BLACK}Prikaži sve što nije vlasništvo tvrtke na karti
STR_SMALLMAP_TOOLTIP_ENABLE_ALL_COMPANIES :{BLACK}Prikaži sve vlasništvo tvrtke na karti
STR_SMALLMAP_TOOLTIP_DISABLE_ALL_CARGOS :{BLACK}Prikaži bez tereta na mapi
STR_SMALLMAP_TOOLTIP_ENABLE_ALL_CARGOS :{BLACK}Prikaži sve terete na mapi
STR_SMALLMAP_TOOLTIP_DISABLE_ALL_CARGOS :{BLACK}Nemoj pokazivati terete na karti
STR_SMALLMAP_TOOLTIP_ENABLE_ALL_CARGOS :{BLACK}Prikaži sve terete na karti
# Status bar messages
STR_STATUSBAR_TOOLTIP_SHOW_LAST_NEWS :{BLACK}Pokaži zadnju poruku ili vijest
@@ -1014,7 +1014,7 @@ STR_GAME_OPTIONS_CURRENCY_SEK :Švedska kruna
STR_GAME_OPTIONS_CURRENCY_TRY :Turska lira (TRY)
STR_GAME_OPTIONS_CURRENCY_SKK :Slovačka kruna (SKK)
STR_GAME_OPTIONS_CURRENCY_BRL :Brazilski real (BRL)
STR_GAME_OPTIONS_CURRENCY_EEK :estonska kruna (EEK)
STR_GAME_OPTIONS_CURRENCY_EEK :Estonska kruna (EEK)
STR_GAME_OPTIONS_CURRENCY_LTL :Litvanski Litas (LTL)
STR_GAME_OPTIONS_CURRENCY_KRW :Južnokorejski Won (KRW)
STR_GAME_OPTIONS_CURRENCY_ZAR :Južnoafrički Rand (ZAR)
@@ -1067,13 +1067,13 @@ STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_EVERY_12_MONTHS :Svakih 12 mjese
############ end of autosave dropdown
STR_GAME_OPTIONS_LANGUAGE :{BLACK}Jezik
STR_GAME_OPTIONS_LANGUAGE_TOOLTIP :{BLACK}Izaberi jezično sučelje
STR_GAME_OPTIONS_LANGUAGE_TOOLTIP :{BLACK}Odaberi jezik sučelja
STR_GAME_OPTIONS_FULLSCREEN :{BLACK}Cijeli ekran
STR_GAME_OPTIONS_FULLSCREEN_TOOLTIP :{BLACK}Označi ovu kućicu kako bi igrao OpenTTD preko cijelog ekrana
STR_GAME_OPTIONS_FULLSCREEN :{BLACK}Cijeli zaslon
STR_GAME_OPTIONS_FULLSCREEN_TOOLTIP :{BLACK}Označi ovu kućicu kako bi igrao OpenTTD preko cijelog zaslona
STR_GAME_OPTIONS_RESOLUTION :{BLACK}Razlučivost ekrana
STR_GAME_OPTIONS_RESOLUTION_TOOLTIP :{BLACK}Izaberi razlučivost ekrana
STR_GAME_OPTIONS_RESOLUTION :{BLACK}Razlučivost zaslona
STR_GAME_OPTIONS_RESOLUTION_TOOLTIP :{BLACK}Odaberi razlučivost zaslona
STR_GAME_OPTIONS_RESOLUTION_OTHER :ostalo
STR_GAME_OPTIONS_GUI_ZOOM_FRAME :{BLACK}Veličina sučelja
@@ -1098,7 +1098,7 @@ STR_GAME_OPTIONS_BASE_MUSIC_STATUS :{RED}{NUM} neis
STR_GAME_OPTIONS_BASE_MUSIC_DESCRIPTION_TOOLTIP :{BLACK}Dodatne informacije o setu osnovne glazbe
STR_ERROR_RESOLUTION_LIST_FAILED :{WHITE}Povlačenje liste podržanih rezolucija nije uspjelo
STR_ERROR_FULLSCREEN_FAILED :{WHITE}Neuspješan prelazak na prikaz na cijelom ekranu
STR_ERROR_FULLSCREEN_FAILED :{WHITE}Prikaz na cijelom zaslonu nije uspio
# Custom currency window
@@ -1126,11 +1126,11 @@ STR_CURRENCY_PREVIEW :{LTBLUE}Prikaz:
STR_CURRENCY_CUSTOM_CURRENCY_PREVIEW_TOOLTIP :{BLACK}10000 funti (£) u vašoj valuti
STR_CURRENCY_CHANGE_PARAMETER :{BLACK}Promijeni parametre proizvoljne valute
STR_DIFFICULTY_LEVEL_SETTING_MAXIMUM_NO_COMPETITORS :{LTBLUE}Maksimalan broj natjecatelja: {ORANGE}{COMMA}
STR_DIFFICULTY_LEVEL_SETTING_MAXIMUM_NO_COMPETITORS :{LTBLUE}Najveći broj natjecatelja: {ORANGE}{COMMA}
STR_NONE :Ništa
STR_FUNDING_ONLY :Samo financiranje
STR_MINIMAL :Minimalno
STR_MINIMAL :Najmanje
STR_NUM_VERY_LOW :Vrlo nisko
STR_NUM_LOW :Nisko
STR_NUM_NORMAL :Normalno
@@ -1258,11 +1258,11 @@ STR_CONFIG_SETTING_DISASTERS_HELPTEXT :Uključivanje n
STR_CONFIG_SETTING_CITY_APPROVAL :Stav gradske uprave prema restrukturiranju područja: {STRING}
STR_CONFIG_SETTING_CITY_APPROVAL_HELPTEXT :Odaberi koliko buka i ekološka šteta utječu na gradsku ocjenu pojedine tvrtke i na daljnja građevinska djelovanja u njihovim područjima
STR_CONFIG_SETTING_MAX_HEIGHTLEVEL :Maksimalna visina mape: {STRING}
STR_CONFIG_SETTING_MAX_HEIGHTLEVEL_HELPTEXT :Postavi maksimalnu dozvoljenu visinu planina na mapi
STR_CONFIG_SETTING_TOO_HIGH_MOUNTAIN :{WHITE}Ne možete postavini maksimalnu visinu mape na ovu vijednost. Barem jedna planina na mapi je viša.
STR_CONFIG_SETTING_AUTOSLOPE :Dopusti modeliranje zemlje ispod građevina, tračnica, itd.: {STRING}
STR_CONFIG_SETTING_AUTOSLOPE_HELPTEXT :Dopusti uređivanje terena ispod građevina i pruga bez njihovog uklanjanja
STR_CONFIG_SETTING_MAX_HEIGHTLEVEL :Najveća visina karte: {STRING}
STR_CONFIG_SETTING_MAX_HEIGHTLEVEL_HELPTEXT :Postavi najveću dopuštenu visinu planina na karti
STR_CONFIG_SETTING_TOO_HIGH_MOUNTAIN :{WHITE}Nije moguće postaviti najveću visinu karte na ovu vrijednost. Barem jedna planina na karti je viša.
STR_CONFIG_SETTING_AUTOSLOPE :Dopusti uređivanje krajolika ispod građevina, tračnica, itd.: {STRING}
STR_CONFIG_SETTING_AUTOSLOPE_HELPTEXT :Dopusti uređivanje krajolika ispod građevina i pruga bez njihovog uklanjanja
STR_CONFIG_SETTING_CATCHMENT :Dopusti realističnije veličine područja zahvaćanja: {STRING}
STR_CONFIG_SETTING_CATCHMENT_HELPTEXT :Različiti dohvati za različite vrste stanica i zračnih luka
STR_CONFIG_SETTING_EXTRADYNAMITE :Dopusti rušenje više cesta, mostova i tunela u vlasništvu grada: {STRING}
@@ -1284,17 +1284,17 @@ STR_CONFIG_SETTING_ROAD_VEHICLE_SLOPE_STEEPNESS_HELPTEXT :Kosina nagiba p
STR_CONFIG_SETTING_FORBID_90_DEG :Zabrani vlakovima i brodovima skretanja pod 90 stupnjeva: {STRING}
STR_CONFIG_SETTING_FORBID_90_DEG_HELPTEXT :Okreti za 90 stupnjeva se događaju kada vodoravni dio pruge odmah nastavlja okomiti dio pruge na sljedećem polju, dakle čineći zaokret vlaka od 90 stupnjeva prelaskom ruba polja umjesto uobičajenih 45 stupnjeva kod drugih kombinacija pruge. Ovo se primjenjuje i na radijus okretanja brodova
STR_CONFIG_SETTING_DISTANT_JOIN_STATIONS :Dopusti spajanje postaja koje nisu izravno jedna do druge {STRING}
STR_CONFIG_SETTING_DISTANT_JOIN_STATIONS_HELPTEXT :Dozvoli dodavanje dijelova stanice bez direktog dodira s postojećim dijelovima. Potrebno pritisnuti Ctrl+Klik dok se dodaju novi dijelovi
STR_CONFIG_SETTING_DISTANT_JOIN_STATIONS_HELPTEXT :Dopusti dodavanje dijelova stanice bez izravnog dodira s postojećim dijelovima. Potrebno pritisnuti Ctrl+klik dok se dodaju novi dijelovi
STR_CONFIG_SETTING_INFLATION :Inflacija: {STRING}
STR_CONFIG_SETTING_INFLATION_HELPTEXT :Uključi inflaciju u ekonomiji, gdje troškovi rastu malo brže od plaćanja
STR_CONFIG_SETTING_MAX_BRIDGE_LENGTH :Najveća dužina mostova: {STRING}
STR_CONFIG_SETTING_MAX_BRIDGE_LENGTH_HELPTEXT :Najveća dužina za izgradnju mostova
STR_CONFIG_SETTING_MAX_BRIDGE_HEIGHT :Maksimalna visina mostova: {STRING}
STR_CONFIG_SETTING_MAX_BRIDGE_HEIGHT_HELPTEXT :Maksimalna visina za gradnju mostova
STR_CONFIG_SETTING_MAX_BRIDGE_HEIGHT :Najveća visina mostova: {STRING}
STR_CONFIG_SETTING_MAX_BRIDGE_HEIGHT_HELPTEXT :Najveća visina za gradnju mostova
STR_CONFIG_SETTING_MAX_TUNNEL_LENGTH :Najveća dužina tunela: {STRING}
STR_CONFIG_SETTING_MAX_TUNNEL_LENGTH_HELPTEXT :Najveća dužina za izgradnju tunela
STR_CONFIG_SETTING_RAW_INDUSTRY_CONSTRUCTION_METHOD :Ručna metoda izgradnje primarne industrije: {STRING}
STR_CONFIG_SETTING_RAW_INDUSTRY_CONSTRUCTION_METHOD_HELPTEXT :Metoda financiranja primarnih industrija. "Ništa" znači da nije moguće financirati nijednu, "istraživanje" znači da je financiranje moguće ali da će se izgraditi na slučajno odabranom mjestu na mapi i da ne mora i uspjeti, "kao i druge industrije" znači da se primarne industrije mogu graditi kao i procesne industrije na bilo kojem mjestu
STR_CONFIG_SETTING_RAW_INDUSTRY_CONSTRUCTION_METHOD_HELPTEXT :Metoda financiranja primarnih industrija. "Ništa" znači da nije moguće financirati nijednu, "istraživanje" znači da je financiranje moguće ali da će se izgraditi na slučajno odabranom mjestu na karti i da ne mora i uspjeti, "kao i druge industrije" znači da se primarne industrije mogu graditi kao i procesne industrije na bilo kojem mjestu
STR_CONFIG_SETTING_RAW_INDUSTRY_CONSTRUCTION_METHOD_NONE :Nijedna
STR_CONFIG_SETTING_RAW_INDUSTRY_CONSTRUCTION_METHOD_NORMAL :Kao i druge industrije
STR_CONFIG_SETTING_RAW_INDUSTRY_CONSTRUCTION_METHOD_PROSPECTING :Istraživanje
@@ -1319,7 +1319,7 @@ STR_CONFIG_SETTING_STOP_LOCATION_FAR_END :kraja
STR_CONFIG_SETTING_AUTOSCROLL :Pomakni prozor kada je miš na rubu: {STRING}
STR_CONFIG_SETTING_AUTOSCROLL_HELPTEXT :Kada je uključeno, prikazna polja će se početi pomicati kada se miš nalazi blizu ruba prozora
STR_CONFIG_SETTING_AUTOSCROLL_DISABLED :Isključeno
STR_CONFIG_SETTING_AUTOSCROLL_MAIN_VIEWPORT_FULLSCREEN :Glavno prikazno polje, samo prikaz na punom ekranu
STR_CONFIG_SETTING_AUTOSCROLL_MAIN_VIEWPORT_FULLSCREEN :Glavno prikazno polje, samo prikaz na cijelom zaslonu
STR_CONFIG_SETTING_AUTOSCROLL_MAIN_VIEWPORT :Glavno prikazno polje
STR_CONFIG_SETTING_AUTOSCROLL_EVERY_VIEWPORT :Svako prikazno polje
STR_CONFIG_SETTING_BRIBE :Dopusti potkupljivanje lokalne samouprave: {STRING}
@@ -1371,7 +1371,7 @@ STR_CONFIG_SETTING_AUTORENEW_MONTHS_HELPTEXT :Relativna staro
STR_CONFIG_SETTING_AUTORENEW_MONTHS_VALUE_BEFORE :{COMMA} mjeseci prije
STR_CONFIG_SETTING_AUTORENEW_MONTHS_VALUE_AFTER :{COMMA} mjeseci nakon
STR_CONFIG_SETTING_AUTORENEW_MONEY :Minimum novca potrebnih za automatsko obnavljanje: {STRING}
STR_CONFIG_SETTING_AUTORENEW_MONEY_HELPTEXT :Minimalni iznos novca koji mora ostati u banci prije razmatranja automatske obnove vozila
STR_CONFIG_SETTING_AUTORENEW_MONEY_HELPTEXT :Najmanji iznos novca koji mora ostati u banci prije razmatranja automatske obnove vozila
STR_CONFIG_SETTING_ERRMSG_DURATION :Trajanje poruke s greškom: {STRING}
STR_CONFIG_SETTING_ERRMSG_DURATION_HELPTEXT :Trajanje prikaza poruke s greškom u crvenom prozoru. Uzmite u obzir da se neke (kritične) poruke s greškom ne zatvaraju automatski nakon isteka ovog vremena, nego ih je potrebno zatvoriti ručno
STR_CONFIG_SETTING_ERRMSG_DURATION_VALUE :{COMMA} sekundi
@@ -1379,12 +1379,12 @@ STR_CONFIG_SETTING_HOVER_DELAY :Prikaži pojaš
STR_CONFIG_SETTING_HOVER_DELAY_HELPTEXT :Odgoda prije prikaza objašnjenja alata kada se miš postavi iznad nekog elementa sučelja. Alternativno, objašnjena alata se mogu vezati uz desnu tipku na mišu kada je ova vrijednost postavljena na 0.
STR_CONFIG_SETTING_HOVER_DELAY_VALUE :Lebdi na {COMMA} milisekund{P 0 u i i}
STR_CONFIG_SETTING_HOVER_DELAY_DISABLED :Desni klik
STR_CONFIG_SETTING_POPULATION_IN_LABEL :Pokaži broj stanovnika u oznaci imena grada: {STRING}
STR_CONFIG_SETTING_POPULATION_IN_LABEL_HELPTEXT :Prikaži populaciju gradova u njihovim oznakama na mapi
STR_CONFIG_SETTING_POPULATION_IN_LABEL :Prikaži broj stanovnika uz naziv grada: {STRING}
STR_CONFIG_SETTING_POPULATION_IN_LABEL_HELPTEXT :Prikaži broj stanovnika uz nazive gradova na karti
STR_CONFIG_SETTING_GRAPH_LINE_THICKNESS :Debljina linija u grafikonima: {STRING}
STR_CONFIG_SETTING_GRAPH_LINE_THICKNESS_HELPTEXT :Debljina linije u grafikonima. Tanja linija je preciznija za čitanje, deblja linija je lakša za vidjeti i boje su lakše za razabrati
STR_CONFIG_SETTING_LANDSCAPE :Teren: {STRING}
STR_CONFIG_SETTING_LANDSCAPE :Krajolik: {STRING}
STR_CONFIG_SETTING_LANDSCAPE_HELPTEXT :Tereni definiraju osnovne scenarije za igru sa različitim teretima i preduvjetima za rast gradova. NewGRF-ovi i Skripte Igre dozvoljavaju detaljnije kontrole i postavke.
STR_CONFIG_SETTING_LAND_GENERATOR :Generator zemlje: {STRING}
STR_CONFIG_SETTING_LAND_GENERATOR_HELPTEXT :Originalni generator ovisi o baznom grafičkom setu i stvara fiksne oblike u terenu. TerraGenesis je generator baziran na Perlinu sa detaljnijim kontrolama i postavkama.
@@ -1394,10 +1394,10 @@ STR_CONFIG_SETTING_TERRAIN_TYPE :Vrsta terena: {
STR_CONFIG_SETTING_TERRAIN_TYPE_HELPTEXT :(Samo TerraGenesis) Brdovitost terena
STR_CONFIG_SETTING_INDUSTRY_DENSITY :Gustoća industrija: {STRING}
STR_CONFIG_SETTING_INDUSTRY_DENSITY_HELPTEXT :Odredite koliko će industrija biti stvoreno i kolika će količina biti održavana tijekom igre.
STR_CONFIG_SETTING_OIL_REF_EDGE_DISTANCE :Najveća udaljenost rafinerija nafte od rubova mape: {STRING}
STR_CONFIG_SETTING_OIL_REF_EDGE_DISTANCE_HELPTEXT :Rafinerije nafte se grade samo uz rubove mape odnosno na obali za otočne mape
STR_CONFIG_SETTING_OIL_REF_EDGE_DISTANCE :Najveća udaljenost rafinerija nafte od rubova karte: {STRING}
STR_CONFIG_SETTING_OIL_REF_EDGE_DISTANCE_HELPTEXT :Rafinerije nafte grade se samo uz rubove karte odnosno na obali za otočne karte
STR_CONFIG_SETTING_SNOWLINE_HEIGHT :Visina linije snijega: {STRING}
STR_CONFIG_SETTING_SNOWLINE_HEIGHT_HELPTEXT :Upravljajte na kojoj visini počinje snijeg u subarktičkoj klimi. Snijeg također utječe na stvaranje industrija i preduvjeta za rast gradova.
STR_CONFIG_SETTING_SNOWLINE_HEIGHT_HELPTEXT :Odredi na kojoj visini počinje snijeg u subarktičkoj klimi. Snijeg također utječe na stvaranje industrija i preduvjeta za rast gradova.
STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN :Grubost terena: {STRING}
STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_HELPTEXT :(Samo TerraGenesis) Odaberite učestalost brda: Blaži tereni imaju rjeđa ali raširenija brda. Teži tereni imaju više brda koja bi mogla izgledati kao da se ponavljaju.
STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_VERY_SMOOTH :Vrlo glatko
@@ -1405,11 +1405,11 @@ STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_SMOOTH :Glatko
STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_ROUGH :Grubo
STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_VERY_ROUGH :Vrlo grubo
STR_CONFIG_SETTING_VARIETY :Raspodjela raznolikosti: {STRING}
STR_CONFIG_SETTING_VARIETY_HELPTEXT :(Samo TerraGenesis) Upravljajte da li će mapa sadržati i planinska i ravna područja. Pošto ovo samo radi mapu ravnijom, druge postavke bi trebali biti podešene na planinske.
STR_CONFIG_SETTING_VARIETY_HELPTEXT :(Samo TerraGenesis) Odredite hoće li karta sadržavati i planinska i ravna područja. Kako ovo čini kartu još ravnijom, ostale bi postavke trebale biti postavljene na planinske.
STR_CONFIG_SETTING_RIVER_AMOUNT :Količina rijeka: {STRING}
STR_CONFIG_SETTING_RIVER_AMOUNT_HELPTEXT :Odaberite koliko rijeka želite stvoriti
STR_CONFIG_SETTING_TREE_PLACER :Algoritam za sađenje drveća: {STRING}
STR_CONFIG_SETTING_TREE_PLACER_HELPTEXT :Odaberite raspored drveća na mapi: 'Original' sadi drveće ravnomjerno raspoređeno, 'Napredno' ih sadi u skupinama.
STR_CONFIG_SETTING_TREE_PLACER_HELPTEXT :Odaberite raspored drveća na karti: 'Original' sadi drveće ravnomjerno raspoređeno, 'Napredno' ih sadi u skupinama.
STR_CONFIG_SETTING_TREE_PLACER_NONE :Nijedan
STR_CONFIG_SETTING_TREE_PLACER_ORIGINAL :Izvorni
STR_CONFIG_SETTING_TREE_PLACER_IMPROVED :Unaprijeđen
@@ -1418,7 +1418,7 @@ STR_CONFIG_SETTING_ROAD_SIDE_HELPTEXT :Odaberite stran
STR_CONFIG_SETTING_HEIGHTMAP_ROTATION :Rotacija visinske karte: {STRING}
STR_CONFIG_SETTING_HEIGHTMAP_ROTATION_COUNTER_CLOCKWISE :Obrnuto od smjera kazaljke na satu
STR_CONFIG_SETTING_HEIGHTMAP_ROTATION_CLOCKWISE :U smjeru kazaljke na satu
STR_CONFIG_SETTING_SE_FLAT_WORLD_HEIGHT :Visinski nivo koji ravna mapa u scenariju dobiva: {STRING}
STR_CONFIG_SETTING_SE_FLAT_WORLD_HEIGHT :Razina visine za scenarije s ravnim terenom: {STRING}
STR_CONFIG_SETTING_EDGES_NOT_EMPTY :{WHITE}Jedno ili više polja na sjevernom rubu nisu prazne
STR_CONFIG_SETTING_EDGES_NOT_WATER :{WHITE}Jedno ili više polja na jednom od rubova nije voda
@@ -1429,14 +1429,14 @@ STR_CONFIG_SETTING_SERVICEATHELIPAD_HELPTEXT :Servisiraj heli
STR_CONFIG_SETTING_LINK_TERRAFORM_TOOLBAR :Poveži alatnu traku za krajolik s alatnim trakama za željeznicu/ceste/vodu/zračne luke: {STRING}
STR_CONFIG_SETTING_LINK_TERRAFORM_TOOLBAR_HELPTEXT :Kada se otvara alatna traka za građenje neke vrste transporta, istodobno se otvara i alatna traka za uređivanje terena
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR :Boja polja korištena na maloj karti: {STRING}
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_HELPTEXT :Boja terena na maloj mapi
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_HELPTEXT :Boja terena na maloj karti
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_GREEN :{G=female}Zelena
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_DARK_GREEN :{G=female}Tamno zelena
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_VIOLET :{G=female}Ljubičasta
STR_CONFIG_SETTING_REVERSE_SCROLLING :Promijeni smjer klizanja: {STRING}
STR_CONFIG_SETTING_REVERSE_SCROLLING_HELPTEXT :Ponašanje kod pomicanja mape sa desnom tipkom na mišu. Kada je isključeno, miš pomiče kameru. Kada je uključeno, miš pomiče mapu
STR_CONFIG_SETTING_REVERSE_SCROLLING_HELPTEXT :Ponašanje kod pomicanja karte desnim gumbom miša. Kada je isključeno, miš pomiče kameru. Kada je uključeno, miš pomiče kartu
STR_CONFIG_SETTING_SMOOTH_SCROLLING :Glatko klizanje kroz mini pogled: {STRING}
STR_CONFIG_SETTING_SMOOTH_SCROLLING_HELPTEXT :Kontroliraj kako se glavni prikaz pomiče na neku lokaciju kada se klikne na malu mapu ili kada se izda naredba za pomicanje na određeni objekt na mapi. Ako je uključeno, prikaz se pomiče glatko, ako je isključeno, prikaz odmah preskoči na ciljnu lokaciju
STR_CONFIG_SETTING_SMOOTH_SCROLLING_HELPTEXT :Odredi kako se glavni prikaz pomiče na određeno mjesto kada se klikne na malu kartu ili kada se izda naredba za pomicanje na određeni objekt na karti. Ako je uključeno, prikaz se pomiče glatko, ako je isključeno, prikaz izravno skače na ciljnu lokaciju
STR_CONFIG_SETTING_MEASURE_TOOLTIP :Pokaži mjerni naputak prilikom korištenja raznih alata za izgradnju: {STRING}
STR_CONFIG_SETTING_MEASURE_TOOLTIP_HELPTEXT :Prikaži udaljenost u poljima i visinsku razliku kod povlačenja prilikom gradnje
STR_CONFIG_SETTING_LIVERIES :Pokaži specifične livreje prema tipu vozila: {STRING}
@@ -1453,8 +1453,8 @@ STR_CONFIG_SETTING_SCROLLWHEEL_SCROLL :Kliži kartom
STR_CONFIG_SETTING_SCROLLWHEEL_OFF :Isključeno
STR_CONFIG_SETTING_SCROLLWHEEL_MULTIPLIER :Brzina kotačića za klizanje: {STRING}
STR_CONFIG_SETTING_SCROLLWHEEL_MULTIPLIER_HELPTEXT :Kontroliraj osjetljivost pomicanja kotačićima miša
STR_CONFIG_SETTING_OSK_ACTIVATION :Tipkovnica na ekranu: {STRING}
STR_CONFIG_SETTING_OSK_ACTIVATION_HELPTEXT :Odaberi metodu otvaranja tipkovnice na ekranu za unošenje teksta u polja korištenjem samo pokazujući uređaj. Ovo je namijenjeno malim uređajima bez prave tipkovnice
STR_CONFIG_SETTING_OSK_ACTIVATION :Tipkovnica na zaslonu: {STRING}
STR_CONFIG_SETTING_OSK_ACTIVATION_HELPTEXT :Odaberi način uporabe tipkovnice na zaslonu za unos teksta u polja korištenjem samo pokazivača. Ovo je namijenjeno malim uređajima bez fizičke tipkovnice.
STR_CONFIG_SETTING_OSK_ACTIVATION_DISABLED :Isključeno
STR_CONFIG_SETTING_OSK_ACTIVATION_DOUBLE_CLICK :Dvostruki klik
STR_CONFIG_SETTING_OSK_ACTIVATION_SINGLE_CLICK_FOCUS :Jedan klik (kada je usredotočen)
@@ -1467,7 +1467,7 @@ STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_CONTROL :Control+klik
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_OFF :Isključeno
STR_CONFIG_SETTING_LEFT_MOUSE_BTN_SCROLLING :Skrolanje lijevim klikom: {STRING}
STR_CONFIG_SETTING_LEFT_MOUSE_BTN_SCROLLING_HELPTEXT :Uključi pomicanje mape povlačenjem sa lijevom tipkom miša. Ovo je posebno korisno kada se koristi ekran na dodir za pomicanje
STR_CONFIG_SETTING_LEFT_MOUSE_BTN_SCROLLING_HELPTEXT :Uključi pomicanje karte povlačenjem pomoću lijevog gumba miša. Ovo je posebno korisno kada se koristi zaslon osjetljiv na dodir
STR_CONFIG_SETTING_AUTOSAVE :Automatsko snimanje: {STRING}
STR_CONFIG_SETTING_AUTOSAVE_HELPTEXT :Odaberite interval između automatskog snimanja igre
@@ -1488,8 +1488,8 @@ STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_ALL_NON_LANDSCAPING :Sve osim akcija
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_ALL_ACTIONS :Sve akcije
STR_CONFIG_SETTING_ADVANCED_VEHICLE_LISTS :Koristi grupe u listi vozila: {STRING}
STR_CONFIG_SETTING_ADVANCED_VEHICLE_LISTS_HELPTEXT :Uključi korištenje naprednih lista vozila za grupiranje vozila
STR_CONFIG_SETTING_LOADING_INDICATORS :Koristi pokazatelje utovara: {STRING}
STR_CONFIG_SETTING_LOADING_INDICATORS_HELPTEXT :Odaberi da li će prikazivači utovara biti prikazani iznad vozila koja se utovaruju ili iznad vozila koja se istovaruju
STR_CONFIG_SETTING_LOADING_INDICATORS :Koristi pokazatelje ukrcaja: {STRING}
STR_CONFIG_SETTING_LOADING_INDICATORS_HELPTEXT :Odaberi hoće li oznake za ukrcaj biti prikazane iznad vozila koja se ukrcavaju ili iskrcavaju
STR_CONFIG_SETTING_TIMETABLE_IN_TICKS :Pokaži vozni red u otkucajima rađe nego u danima: {STRING}
STR_CONFIG_SETTING_TIMETABLE_IN_TICKS_HELPTEXT :Prikaži trajanje putovanja u voznim redovima u otkucajima igre umjesto u danima
STR_CONFIG_SETTING_TIMETABLE_SHOW_ARRIVAL_DEPARTURE :Pokaži dolaske i odlaske u voznim redovima: {STRING}
@@ -1527,13 +1527,13 @@ STR_CONFIG_SETTING_SOUND_AMBIENT_HELPTEXT :Sviraj zvučne
STR_CONFIG_SETTING_DISABLE_UNSUITABLE_BUILDING :Isključi gradnju infrastrukture kada odgovarajuća vozila nisu dostupna: {STRING}
STR_CONFIG_SETTING_DISABLE_UNSUITABLE_BUILDING_HELPTEXT :Kada je uključeno, infrastruktura je dostupna samo ako su dostupna i vozila za nju, sprečavajući trošenje vremena i novca na neupotrebljivu infrastrukturu
STR_CONFIG_SETTING_MAX_TRAINS :Maksimalni broj vlakova po tvrtki: {STRING}
STR_CONFIG_SETTING_MAX_TRAINS :Najveći broj vlakova po tvrtki: {STRING}
STR_CONFIG_SETTING_MAX_TRAINS_HELPTEXT :Najveći broj vlakova koje tvrtka može imati
STR_CONFIG_SETTING_MAX_ROAD_VEHICLES :Maksimalni broj cestovnih vozila po tvrtki: {STRING}
STR_CONFIG_SETTING_MAX_ROAD_VEHICLES :Najveći broj cestovnih vozila po tvrtki: {STRING}
STR_CONFIG_SETTING_MAX_ROAD_VEHICLES_HELPTEXT :Najveći broj cestovnih vozila koje tvrtka može imati
STR_CONFIG_SETTING_MAX_AIRCRAFT :Maksimalni broj zrakoplova po tvrtki: {STRING}
STR_CONFIG_SETTING_MAX_AIRCRAFT :Najveći broj zrakoplova po tvrtki: {STRING}
STR_CONFIG_SETTING_MAX_AIRCRAFT_HELPTEXT :Najveći broj zrakoplova koje tvrtka može imati
STR_CONFIG_SETTING_MAX_SHIPS :Maksimalni broj brodova po tvrtki: {STRING}
STR_CONFIG_SETTING_MAX_SHIPS :Najveći broj brodova po tvrtki: {STRING}
STR_CONFIG_SETTING_MAX_SHIPS_HELPTEXT :Najveći broj brodova koje tvrtka može imati
STR_CONFIG_SETTING_AI_BUILDS_TRAINS :Isključi vlakove za računalo: {STRING}
@@ -1553,11 +1553,11 @@ STR_CONFIG_SETTING_AI_PROFILE_HARD :Teško
STR_CONFIG_SETTING_AI_IN_MULTIPLAYER :Dopusti UI u mrežnoj igri: {STRING}
STR_CONFIG_SETTING_AI_IN_MULTIPLAYER_HELPTEXT :Dopusti UI računalnim-igračima da sudjeluju u igrama za više igrača
STR_CONFIG_SETTING_SCRIPT_MAX_OPCODES :#op-kodova prije suspendiranja skripti: {STRING}
STR_CONFIG_SETTING_SCRIPT_MAX_OPCODES :#op-kodova prije prekida skripte: {STRING}
STR_CONFIG_SETTING_SCRIPT_MAX_OPCODES_HELPTEXT :Najveći broj računalnih koraka koje skripta može poduzeti u jednom krugu
STR_CONFIG_SETTING_SERVINT_ISPERCENT :Servisni su intervali u postotcima: {STRING}
STR_CONFIG_SETTING_SERVINT_ISPERCENT_HELPTEXT :Odaberi da li će se servisiranje vozila pokrenuti nakon isteka vremena od zadnjeg servisa ili padom pouzdanosti za određenu vrijednost od najveće pouzdanosti
STR_CONFIG_SETTING_SERVINT_ISPERCENT_HELPTEXT :Odaberi hoće li servis vozila potaknuti količina vremana koja je prošla od zadnjeg servisa ili postotni pad u odnosu na najveću pouzdanost
STR_CONFIG_SETTING_SERVINT_TRAINS :Zadani interval servisiranja za vlakove: {STRING}
STR_CONFIG_SETTING_SERVINT_TRAINS_HELPTEXT :Postavi osnovni interval servisa za nova pružna vozila, ako nije postavljen drugi specifični interval za određeno vozilo
STR_CONFIG_SETTING_SERVINT_VALUE :{COMMA}{NBSP}dan{P 0 "" a a}/%
@@ -1617,7 +1617,7 @@ STR_CONFIG_SETTING_SMOOTH_ECONOMY :Uključi tečnu
STR_CONFIG_SETTING_SMOOTH_ECONOMY_HELPTEXT :Kada je uključeno, promjene u industrijskoj proizvodnji su češće ali u manjim rasponima. Ova postavka obično nema efekta ukoliko su industrije postavljene iz nekog NewGRF-a
STR_CONFIG_SETTING_ALLOW_SHARES :Dopusti kupovanje udjela u drugim tvrtkama: {STRING}
STR_CONFIG_SETTING_ALLOW_SHARES_HELPTEXT :Kada je uključeno, dopušta se kupnja i prodaja dionica tvrtki. Dionice će postati dostupne samo za tvrtke određene starosti
STR_CONFIG_SETTING_FEEDER_PAYMENT_SHARE :Postotak profita za dionicu koji se plaća kod sistema feeder-a: {STRING}
STR_CONFIG_SETTING_FEEDER_PAYMENT_SHARE :Postotak dobiti za dionicu koji se plaća kod sustava feedera: {STRING}
STR_CONFIG_SETTING_FEEDER_PAYMENT_SHARE_HELPTEXT :Postotak prihoda koji će biti predan srednjim dionicama prijevoza feeder sustavima, daje više kontrole nad prihodima
STR_CONFIG_SETTING_DRAG_SIGNALS_DENSITY :Kod povlačenja, postavi signale svakih: {STRING}
STR_CONFIG_SETTING_DRAG_SIGNALS_DENSITY_HELPTEXT :Postavi razmak između signala koji će se graditi do sljedeće prepreke (signal, raskrižje), ukoliko se signali povlače
@@ -1647,7 +1647,7 @@ STR_CONFIG_SETTING_TOWN_LAYOUT_2X2_GRID :2x2 mreža
STR_CONFIG_SETTING_TOWN_LAYOUT_3X3_GRID :3x3 mreža
STR_CONFIG_SETTING_TOWN_LAYOUT_RANDOM :Nasumično
STR_CONFIG_SETTING_ALLOW_TOWN_ROADS :Gradovi mogu graditi ceste: {STRING}
STR_CONFIG_SETTING_ALLOW_TOWN_ROADS_HELPTEXT :Dozvoli gradovima građenje cesta za rast i širenje. Isključi za sprečavanje da gradske vlasti same grade ceste
STR_CONFIG_SETTING_ALLOW_TOWN_ROADS_HELPTEXT :Dopusti gradovima građenje cesta u svrhu rasta. Isključi za sprečavanje gradskih vlasti u samostalnoj gradnji cesta
STR_CONFIG_SETTING_ALLOW_TOWN_LEVEL_CROSSINGS :Gradovi smiju graditi pružne prijelaze: {STRING}
STR_CONFIG_SETTING_ALLOW_TOWN_LEVEL_CROSSINGS_HELPTEXT :Uključivanje ove postavke dozvoljava se gradovima da grade cestovno-pružne prijelaze
STR_CONFIG_SETTING_NOISE_LEVEL :Omogući određivanje razine buke za zračne luke od strane gradova: {STRING}
@@ -1665,9 +1665,9 @@ STR_CONFIG_SETTING_EXTRA_TREE_PLACEMENT_RAINFOREST :Samo u kišnim
STR_CONFIG_SETTING_EXTRA_TREE_PLACEMENT_ALL :Posvuda
STR_CONFIG_SETTING_TOOLBAR_POS :Položaj glavne alatne trake: {STRING}
STR_CONFIG_SETTING_TOOLBAR_POS_HELPTEXT :Vodoravna pozicija glavne alatne trake na vrhu ekrana
STR_CONFIG_SETTING_TOOLBAR_POS_HELPTEXT :Vodoravna pozicija glavne alatne trake na vrhu zaslona
STR_CONFIG_SETTING_STATUSBAR_POS :Pozicija status trake: {STRING}
STR_CONFIG_SETTING_STATUSBAR_POS_HELPTEXT :Vodoravna pozicija statusne trake na dnu ekrana
STR_CONFIG_SETTING_STATUSBAR_POS_HELPTEXT :Vodoravna pozicija statusne trake na dnu zaslona
STR_CONFIG_SETTING_SNAP_RADIUS :Radius zahvata prozora: {STRING}
STR_CONFIG_SETTING_SNAP_RADIUS_HELPTEXT :Razmak između prozora prije nego se pomicani prozor automatski poravna sa drugima prozorima u blizini
STR_CONFIG_SETTING_SNAP_RADIUS_VALUE :{COMMA} piksela
@@ -1709,10 +1709,10 @@ STR_CONFIG_SETTING_DISTRIBUTION_ASYMMETRIC :asimetrično
STR_CONFIG_SETTING_DISTRIBUTION_SYMMETRIC :simetrično
STR_CONFIG_SETTING_DISTRIBUTION_PAX :Način distribucije za putnike: {STRING}
STR_CONFIG_SETTING_DISTRIBUTION_PAX_HELPTEXT :"Simetrično" znači da će se otprilike isti broj putnika slati od stanice A prema stanici B ako od B prema A. "Asimetrično" znači da će se proizvoljni brojevi putnika slati u oba smjera. "Ručno" znači da se distribucija za putnike neće vršiti automatski.
STR_CONFIG_SETTING_DISTRIBUTION_MAIL :Način distribucije poštu: {STRING}
STR_CONFIG_SETTING_DISTRIBUTION_MAIL :Način distribucije pošte: {STRING}
STR_CONFIG_SETTING_DISTRIBUTION_MAIL_HELPTEXT :"Simetrično" znači da će se otprilike ista količina pošte slati od stanice A prema stanici B ako od B prema A. "Asimetrično" znači da će se proizvoljne količine pošte slati u oba smjera. "Ručno" znači da se distribucija neće vršiti automatski.
STR_CONFIG_SETTING_DISTRIBUTION_ARMOURED :Način distribucije za OKLOPLJENU klasu tereta: {STRING}
STR_CONFIG_SETTING_DISTRIBUTION_ARMOURED_HELPTEXT :OKLOPLJENA klasa tereta sadrži vrijednosnice u umjerenoj klimi, dijamante u subtropskoj klimi ili zlato u subarktičkoj klimi. NewGFR-ovi bi mogli ovo izmijeniti. "Simetrično" znači da će se otprilike ista količina tereta slati od stanice A prema stanici B kao od B prema A. "Asimetrično" znači da će se proizvoljne količine tereta slati u oba smjera. "Ručno" znači da se distribucija tih tereta neće vršiti automatski. Preporučljivo je namjestiti ovu postavku na "asimetrično" ili "ručno" kod subarktičke klime jer banke neće slati zlato natrag prema rudnicima zlata. Za umjerenu i subtropsku klimu možete namjestiti i "simetrično" jer će banke slati neke vrijednosnice natrag prema izvorišnoj banci.
STR_CONFIG_SETTING_DISTRIBUTION_ARMOURED_HELPTEXT :OKLOPLJENA klasa tereta sadrži dragocjenosti u umjerenoj klimi, dijamante u subtropskoj klimi ili zlato u subarktičkoj klimi. NewGFR-ovi bi mogli ovo izmijeniti. "Simetrično" znači da će se otprilike ista količina tereta slati od stanice A prema stanici B kao od B prema A. "Asimetrično" znači da će se proizvoljne količine tereta slati u oba smjera. "Ručno" znači da se distribucija tih tereta neće vršiti automatski. Preporučljivo je namjestiti ovu postavku na "asimetrično" ili "ručno" kod subarktičke klime jer banke neće slati zlato natrag prema rudnicima zlata. Za umjerenu i subtropsku klimu možete namjestiti i "simetrično" jer će banke slati neke dragocjenosti natrag prema izvorišnoj banci.
STR_CONFIG_SETTING_DISTRIBUTION_DEFAULT :Način distribucije za ostale klase tereta: {STRING}
STR_CONFIG_SETTING_DISTRIBUTION_DEFAULT_HELPTEXT :"Asimetrično" znači da će se proizvoljna količina tereta slati u bilo kojem smjeru. "Ručno" znači da neće biti nikakve automatske distribucije za te terete.
STR_CONFIG_SETTING_LINKGRAPH_ACCURACY :Točnost distribucije: {STRING}
@@ -1775,7 +1775,7 @@ STR_CONFIG_SETTING_VEHICLES_PHYSICS :{ORANGE}Fizika
STR_CONFIG_SETTING_VEHICLES_ROUTING :{ORANGE}Rutanje
STR_CONFIG_SETTING_LIMITATIONS :{ORANGE}Ograničenja
STR_CONFIG_SETTING_ACCIDENTS :{ORANGE}Katastrofe / nesreće
STR_CONFIG_SETTING_GENWORLD :{ORANGE}Generacija svijeta
STR_CONFIG_SETTING_GENWORLD :{ORANGE}Stvaranje svijeta
STR_CONFIG_SETTING_ENVIRONMENT :{ORANGE}Okoliš
STR_CONFIG_SETTING_ENVIRONMENT_AUTHORITIES :{ORANGE}Vlasti
STR_CONFIG_SETTING_ENVIRONMENT_TOWNS :{ORANGE}Gradovi
@@ -1809,13 +1809,13 @@ STR_CONFIG_ERROR_INVALID_GRF :{WHITE}... igno
STR_CONFIG_ERROR_INVALID_GRF_NOT_FOUND :nije pronađeno
STR_CONFIG_ERROR_INVALID_GRF_UNSAFE :nesigurno za statičku uporabu
STR_CONFIG_ERROR_INVALID_GRF_SYSTEM :sistemski NewGRF
STR_CONFIG_ERROR_INVALID_GRF_INCOMPATIBLE :nekompatibilno sa ovom verzijom OpenTTD-a
STR_CONFIG_ERROR_INVALID_GRF_INCOMPATIBLE :neusklađeno s ovom verzijom OpenTTD-a
STR_CONFIG_ERROR_INVALID_GRF_UNKNOWN :nepoznat
STR_CONFIG_ERROR_INVALID_SAVEGAME_COMPRESSION_LEVEL :{WHITE}... nivo sažimanja '{STRING}' nije važeći
STR_CONFIG_ERROR_INVALID_SAVEGAME_COMPRESSION_ALGORITHM :{WHITE}... format snimljene igre '{STRING}' nije dostupan. Vraćam u '{STRING}'
STR_CONFIG_ERROR_INVALID_BASE_GRAPHICS_NOT_FOUND :{WHITE}... zaobilazim Osnovni Grafički set '{STRING}': nije pronađen
STR_CONFIG_ERROR_INVALID_BASE_SOUNDS_NOT_FOUND :{WHITE}... zaobilazim Osnovni Zvukovni set '{STRING}': nije pronađen
STR_CONFIG_ERROR_INVALID_BASE_MUSIC_NOT_FOUND :{WHITE}... zaobilazim Osnovni Muzički set '{STRING}': nije pronađen
STR_CONFIG_ERROR_INVALID_BASE_MUSIC_NOT_FOUND :{WHITE}... zaobilazim Osnovni glazbeni set '{STRING}': nije pronađen
STR_CONFIG_ERROR_OUT_OF_MEMORY :{WHITE}Nedostaje memorije
STR_CONFIG_ERROR_SPRITECACHE_TOO_BIG :{WHITE}Dodjeljivanje {BYTES} predmemorije spriteova nije uspjelo. Predmemorija spriteova je smanjena na {BYTES}. Ovo će smanjiti performanse OpenTTD-a. Za smanjivanje potreba memorije you možete pokušati isključiti 32bpp grafiku i/ili razine zumiranja.
@@ -1842,7 +1842,7 @@ STR_INTRO_TOOLTIP_LOAD_GAME :{BLACK}Učitaj
STR_INTRO_TOOLTIP_PLAY_HEIGHTMAP :{BLACK}Pokreni novu igru, koristeći visinsku kartu kao krajolik
STR_INTRO_TOOLTIP_PLAY_SCENARIO :{BLACK}Započni novu igru koristeći proizvoljni scenarij
STR_INTRO_TOOLTIP_SCENARIO_EDITOR :{BLACK}Izradi proizvoljni igrački svijet/scenarij
STR_INTRO_TOOLTIP_MULTIPLAYER :{BLACK}Pokreni igru sa više igrača
STR_INTRO_TOOLTIP_MULTIPLAYER :{BLACK}Pokreni igru s više igrača
STR_INTRO_TOOLTIP_TEMPERATE :{BLACK}Odaberi 'blagi' stil krajolika
STR_INTRO_TOOLTIP_SUB_ARCTIC_LANDSCAPE :{BLACK}Odaberi 'subarktički' stil krajolika
@@ -1891,8 +1891,8 @@ STR_CHEAT_CHANGE_COMPANY :{LTBLUE}Igraj k
STR_CHEAT_EXTRA_DYNAMITE :{LTBLUE}Magični buldožer (uklanja industrije, nepokretne objekte): {ORANGE}{STRING}
STR_CHEAT_CROSSINGTUNNELS :{LTBLUE}Tuneli se mogu ukrštavati međusobno: {ORANGE}{STRING}
STR_CHEAT_NO_JETCRASH :{LTBLUE}Veliki avioni se ne će rušiti (često) na malim zračnim lukama: {ORANGE} {STRING}
STR_CHEAT_EDIT_MAX_HL :{LTBLUE}Uredi maksimalnu visinu mape: {ORANGE}{NUM}
STR_CHEAT_EDIT_MAX_HL_QUERY_CAPT :{WHITE}Uredi maksimalnu visinu planina na mapi
STR_CHEAT_EDIT_MAX_HL :{LTBLUE}Uredi najveću visinu karte: {ORANGE}{NUM}
STR_CHEAT_EDIT_MAX_HL_QUERY_CAPT :{WHITE}Uredi najveću visinu planina na karti
STR_CHEAT_SWITCH_CLIMATE_TEMPERATE_LANDSCAPE :Blagi krajolik
STR_CHEAT_SWITCH_CLIMATE_SUB_ARCTIC_LANDSCAPE :Subarktički krajolik
STR_CHEAT_SWITCH_CLIMATE_SUB_TROPICAL_LANDSCAPE :Suptropski krajolik
@@ -1909,9 +1909,9 @@ STR_LIVERY_TRAIN_TOOLTIP :{BLACK}Pokaži
STR_LIVERY_ROAD_VEHICLE_TOOLTIP :{BLACK}Pokaži sheme boja za cestovno vozilo
STR_LIVERY_SHIP_TOOLTIP :{BLACK}Pokaži sheme boja za brod
STR_LIVERY_AIRCRAFT_TOOLTIP :{BLACK}Pokaži sheme boja za zrakoplov
STR_LIVERY_PRIMARY_TOOLTIP :{BLACK}Izaberi primarnu boju za odabranu shemu. Ctrl+Klik odabire tu boju za sve sheme.
STR_LIVERY_PRIMARY_TOOLTIP :{BLACK}Odaberi primarnu boju za odabranu shemu. Ctrl+klik odabire tu boju za sve sheme.
STR_LIVERY_SECONDARY_TOOLTIP :{BLACK}Odaberi sekundardnu boju za odabranu shemu. Ctrl+Klik odabire tu boju za sve sheme.
STR_LIVERY_PANEL_TOOLTIP :{BLACK}Izaberi shemu boja za promjenu, ili višestruke sheme pomoću Ctrl+klik. Klikni na kućicu kako bi odredio uporabu sheme
STR_LIVERY_PANEL_TOOLTIP :{BLACK}Odaberi shemu boja za promjenu, ili višestruke sheme pomoću Ctrl+klik. Klikni na kućicu kako bi odredio uporabu sheme
STR_LIVERY_DEFAULT :Standardna boja
STR_LIVERY_STEAM :Parna lokomotiva
@@ -1962,12 +1962,12 @@ STR_FACE_FACECODE_CAPTION :{WHITE}Pogledaj
STR_FACE_FACECODE_SET :{WHITE}Novi kod za broj igračevog lica je postavljen
STR_FACE_FACECODE_ERR :{WHITE}Nemoguće namjestiti broj predsjednikovog lica - mora biti broj između 0 and 4,294,967,295!
STR_FACE_SAVE :{BLACK}Spremi
STR_FACE_SAVE_TOOLTIP :{BLACK}Izaberi omiljeno lice
STR_FACE_SAVE_TOOLTIP :{BLACK}Spremi omiljeno lice
STR_FACE_SAVE_DONE :{WHITE}Ovo lice bit će spremljeno kao tvoje omiljeno u OpenTTD konfiguracijsku datoteku.
STR_FACE_EUROPEAN :{BLACK}Europljanin
STR_FACE_SELECT_EUROPEAN :{BLACK}Izaberi europska lica
STR_FACE_SELECT_EUROPEAN :{BLACK}Odaberi europska lica
STR_FACE_AFRICAN :{BLACK}Afrikanac
STR_FACE_SELECT_AFRICAN :{BLACK}Izaberi afrička lica
STR_FACE_SELECT_AFRICAN :{BLACK}Odaberi afrička lica
STR_FACE_YES :Da
STR_FACE_NO :Ne
STR_FACE_MOUSTACHE_EARRING_TOOLTIP :{BLACK}Uključi brkove ili naušnicu
@@ -2020,7 +2020,7 @@ STR_NETWORK_SERVER_LIST_INFO_ICONS_TOOLTIP :{BLACK}Jezik, v
STR_NETWORK_SERVER_LIST_CLICK_GAME_TO_SELECT :{BLACK}Klikni na igru s popisa kako bi ju odabrao
STR_NETWORK_SERVER_LIST_LAST_JOINED_SERVER :{BLACK}Poslužitelj kojemu si zadnji put pristupio:
STR_NETWORK_SERVER_LIST_CLICK_TO_SELECT_LAST :{BLACK}Klikni kako bi izabrao poslužitelj koji si igrao zadnji put
STR_NETWORK_SERVER_LIST_CLICK_TO_SELECT_LAST :{BLACK}Klikni kako bi odabrao poslužitelj koji si igrao zadnji put
STR_NETWORK_SERVER_LIST_GAME_INFO :{SILVER}INFO O IGRI
STR_NETWORK_SERVER_LIST_CLIENTS :{SILVER}Klijenti: {WHITE}{COMMA} / {COMMA} - {COMMA} / {COMMA}
@@ -2062,13 +2062,13 @@ STR_NETWORK_START_SERVER_PASSWORD_TOOLTIP :{BLACK}Zaštiti
STR_NETWORK_START_SERVER_UNADVERTISED :Ne
STR_NETWORK_START_SERVER_ADVERTISED :Da
STR_NETWORK_START_SERVER_CLIENTS_SELECT :{BLACK}{NUM} klijen{P t ta ata}
STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS :{BLACK}Maksimalni broj klijenata:
STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS_TOOLTIP :{BLACK}Izaberi maksimalan broj klijenata. Ne moraju sva mjesta biti popunjena.
STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS :{BLACK}Najveći broj klijenata:
STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS_TOOLTIP :{BLACK}Odaberi najveći broj klijenata. Ne moraju sva mjesta biti popunjena.
STR_NETWORK_START_SERVER_COMPANIES_SELECT :{BLACK}{NUM} tvrtk{P a e i}
STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES :{BLACK}Maksimalni broj tvrtki:
STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES :{BLACK}Najveći broj tvrtki:
STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES_TOOLTIP :{BLACK}Ograniči poslužitelj na određeni broj tvrtki
STR_NETWORK_START_SERVER_SPECTATORS_SELECT :{BLACK}{NUM} gledatelj{P "" a a}
STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS :{BLACK}Maksimalni broj promatrača:
STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS :{BLACK}Najveći broj promatrača:
STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS_TOOLTIP :{BLACK}Ograniči poslužitelj na određeni broj gledatelja
STR_NETWORK_START_SERVER_LANGUAGE_SPOKEN :{BLACK}Jezik kojim se govori:
STR_NETWORK_START_SERVER_LANGUAGE_TOOLTIP :{BLACK}Drugi igrači znat će kojim se jezikom govori na poslužitelju
@@ -2294,16 +2294,16 @@ STR_CONTENT_TYPE_CAPTION_TOOLTIP :{BLACK}Vrsta sa
STR_CONTENT_NAME_CAPTION :{BLACK}Ime
STR_CONTENT_NAME_CAPTION_TOOLTIP :{BLACK}Ime sadržaja
STR_CONTENT_MATRIX_TOOLTIP :{BLACK}Kliknite na liniju kako bi vidjeli detalje{}Kliknite na kućicu kako bi ju označili za preuzimanje
STR_CONTENT_SELECT_ALL_CAPTION :{BLACK}Izaberi sve
STR_CONTENT_SELECT_ALL_CAPTION :{BLACK}Odaberi sve
STR_CONTENT_SELECT_ALL_CAPTION_TOOLTIP :{BLACK}Označi sav sadržaj za preuzimanje
STR_CONTENT_SELECT_UPDATES_CAPTION :{BLACK}Izaberi nadogradnje
STR_CONTENT_SELECT_UPDATES_CAPTION :{BLACK}Odaberi nadogradnje
STR_CONTENT_SELECT_UPDATES_CAPTION_TOOLTIP :{BLACK}Označi sav sadržaj koji je nadogradnja postojećem sadržaju kako bi ga preuzeo
STR_CONTENT_UNSELECT_ALL_CAPTION :{BLACK}Odznači sve
STR_CONTENT_UNSELECT_ALL_CAPTION_TOOLTIP :{BLACK}Označi sav sadržaj koji se ne preuzima
STR_CONTENT_SEARCH_EXTERNAL :{BLACK}Pretraži vanjske web stranice
STR_CONTENT_SEARCH_EXTERNAL_TOOLTIP :{BLACK}Traženje sadržaja nije dostupno u OpenTTD-ovom servisu za sadržaje za web stranice koje nisu pridružene OpenTTD-u
STR_CONTENT_SEARCH_EXTERNAL_DISCLAIMER_CAPTION :{WHITE}Napuštate OpenTTD!
STR_CONTENT_SEARCH_EXTERNAL_DISCLAIMER :{WHITE}Pravila i uvjeti za preuzimanje sadržaja sa vanjskih web stranica variraju.{}Morate pogledati vanjske stranice za upute kako instalirati sadržaj u OpenTTD.{}Da li želite nastaviti?
STR_CONTENT_SEARCH_EXTERNAL_DISCLAIMER :{WHITE}Pravila i uvjeti preuzimanja sadržaja s vanjskih internetskih stranica variraju.{}Morate pogledati vanjske stranice za upute kako instalirati sadržaj u OpenTTD.{}Želite li nastaviti?
STR_CONTENT_FILTER_TITLE :{BLACK}Ime/Tag filter:
STR_CONTENT_OPEN_URL :{BLACK}Posjetite web-stranicu
STR_CONTENT_OPEN_URL_TOOLTIP :{BLACK}Posjetite web-stranicu za ovaj sadržaj
@@ -2335,7 +2335,7 @@ STR_CONTENT_TYPE_NEWGRF :NewGRF
STR_CONTENT_TYPE_AI :UI
STR_CONTENT_TYPE_AI_LIBRARY :Zbirka UI
STR_CONTENT_TYPE_SCENARIO :Scenarij
STR_CONTENT_TYPE_HEIGHTMAP :Visinska mapa
STR_CONTENT_TYPE_HEIGHTMAP :Visinska karta
STR_CONTENT_TYPE_BASE_SOUNDS :Osnovni zvukovi
STR_CONTENT_TYPE_BASE_MUSIC :Osnovna glazba
STR_CONTENT_TYPE_GAME_SCRIPT :Skripta igre
@@ -2343,7 +2343,7 @@ STR_CONTENT_TYPE_GS_LIBRARY :GS knjižnica
# Content downloading progress window
STR_CONTENT_DOWNLOAD_TITLE :{WHITE}Preuzimanje sadržaja
STR_CONTENT_DOWNLOAD_INITIALISE :{WHITE}Zahtjevanje datoteka
STR_CONTENT_DOWNLOAD_INITIALISE :{WHITE}Dohvaćanje datoteka...
STR_CONTENT_DOWNLOAD_FILE :{WHITE}Trenutno preuzimam {STRING} ({NUM} of {NUM})
STR_CONTENT_DOWNLOAD_COMPLETE :{WHITE}Preuzimanje završeno
STR_CONTENT_DOWNLOAD_PROGRESS_SIZE :{WHITE}{BYTES} od {BYTES} preuzeto ({NUM} %)
@@ -2356,7 +2356,7 @@ STR_CONTENT_ERROR_COULD_NOT_DOWNLOAD_FILE_NOT_WRITABLE :{WHITE}... dato
STR_CONTENT_ERROR_COULD_NOT_EXTRACT :{WHITE}Nije moguća dekompresija preuzete datoteke
STR_MISSING_GRAPHICS_SET_CAPTION :{WHITE}Nedostaje grafika
STR_MISSING_GRAPHICS_SET_MESSAGE :{BLACK}OpenTTD treba grafiku za funkcioniranje ali nijedna nije pronađena. Da li dozvoljavate da OpenTTD preuzme i instalira potrebne grafike?
STR_MISSING_GRAPHICS_SET_MESSAGE :{BLACK}OpenTTD zahtijeva grafičke datoteke za rad, ali ništa nije pronađeno. Dopuštate li preuzimanje i instalaciju potrebne grafike?
STR_MISSING_GRAPHICS_YES_DOWNLOAD :{BLACK}Da, preuzmi grafike
STR_MISSING_GRAPHICS_NO_QUIT :{BLACK}Ne, izađi iz OpenTTD-a
@@ -2493,7 +2493,7 @@ STR_ROAD_TOOLBAR_TOOLTIP_BUILD_ROAD_VEHICLE_DEPOT :{BLACK}Izgradi
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAM_VEHICLE_DEPOT :{BLACK}Izgradi spremište tramvajskih vozila (za kupnju i servisiranje vozila). Shift mijenja prikaz građenje/procjena troškova.
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_BUS_STATION :{BLACK}Izgradi autobusnu postaju. Ctrl omogućava spajanje postaja. Shift mijenja prikaz građenje/procjena troškova.
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_PASSENGER_TRAM_STATION :{BLACK}Izgradi putničku tramvajsku postaju. Ctrl omogućava spajanje postaja. Shift mijenja prikaz građenje/procjena troškova.
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRUCK_LOADING_BAY :{BLACK}Izgradi pretovarni kamionski terminal. Ctrl omogućava spajanje postaja. Shift mijenja prikaz građenje/procjena troškova.
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRUCK_LOADING_BAY :{BLACK}Izgradi prekrcajni kamionski terminal. Ctrl omogućava spajanje postaja. Shift mijenja prikaz građenje/procjena troškova.
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_CARGO_TRAM_STATION :{BLACK}Izgradi teretnu tramvajsku postaju. Ctrl omogućava spajanje postaja. Shift mijenja prikaz građenje/procjena troškova.
STR_ROAD_TOOLBAR_TOOLTIP_TOGGLE_ONE_WAY_ROAD :{BLACK}Aktiviraj/deaktiviraj jednosmjerne ceste
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_ROAD_BRIDGE :{BLACK}Izgradi cestovni most. Shift mijenja prikaz građenje/procjena troškova.
@@ -2638,7 +2638,7 @@ STR_FOUND_TOWN_SELECT_LAYOUT_RANDOM :{BLACK}Nasumič
# Fund new industry window
STR_FUND_INDUSTRY_CAPTION :{WHITE}Financiraj novu industriju
STR_FUND_INDUSTRY_SELECTION_TOOLTIP :{BLACK}Izaberi prikladnu industriju s ovog popisa
STR_FUND_INDUSTRY_SELECTION_TOOLTIP :{BLACK}Odaberi prikladnu industriju s ovog popisa
STR_FUND_INDUSTRY_MANY_RANDOM_INDUSTRIES :Brojne nasumične industrije
STR_FUND_INDUSTRY_MANY_RANDOM_INDUSTRIES_TOOLTIP :{BLACK}Popuni kartu nasumce smještenim industrijama
STR_FUND_INDUSTRY_INDUSTRY_BUILD_COST :{BLACK}Cijena: {YELLOW}{CURRENCY_LONG}
@@ -2657,7 +2657,7 @@ STR_INDUSTRY_CARGOES_CARGO_TOOLTIP :{BLACK}{STRING}
STR_INDUSTRY_DISPLAY_CHAIN :{BLACK}Prikaži slijed
STR_INDUSTRY_DISPLAY_CHAIN_TOOLTIP :{BLACK}Prikaži industrije koje dobavljaju i primaju teret
STR_INDUSTRY_CARGOES_NOTIFY_SMALLMAP :{BLACK}Poveznica na malu mapu
STR_INDUSTRY_CARGOES_NOTIFY_SMALLMAP_TOOLTIP :{BLACK}Odaberi prikazane industrije također i na maloj mapi
STR_INDUSTRY_CARGOES_NOTIFY_SMALLMAP_TOOLTIP :{BLACK}Odaberi prikazane industrije i na maloj karti
STR_INDUSTRY_CARGOES_SELECT_CARGO :{BLACK}Odaberi teret
STR_INDUSTRY_CARGOES_SELECT_CARGO_TOOLTIP :{BLACK}Odaberi teret koji želiš prikazati
STR_INDUSTRY_CARGOES_SELECT_INDUSTRY :{BLACK}Odaberi industriju
@@ -2783,7 +2783,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Zemlja u posjed
STR_ABOUT_OPENTTD :{WHITE}O OpenTTD-u
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Izvorno autorsko pravo {COPYRIGHT} 1995 Chris Sawyer, sva prava pridržana
STR_ABOUT_VERSION :{BLACK}OpenTTD verzija {REV}
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2015 OpenTTD tim
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2016 OpenTTD tim
# Save/load game/scenario
STR_SAVELOAD_SAVE_CAPTION :{WHITE}Spremi igru
@@ -2818,9 +2818,9 @@ STR_MAPGEN_BY :{BLACK}*
STR_MAPGEN_NUMBER_OF_TOWNS :{BLACK}Broj gradova:
STR_MAPGEN_DATE :{BLACK}Datum:
STR_MAPGEN_NUMBER_OF_INDUSTRIES :{BLACK}Broj industrija:
STR_MAPGEN_MAX_HEIGHTLEVEL :{BLACK}Maksimalna visina mape:
STR_MAPGEN_MAX_HEIGHTLEVEL_UP :{BLACK}Povećaj maksimalnu visinu planina na mapi za jedan
STR_MAPGEN_MAX_HEIGHTLEVEL_DOWN :{BLACK}Smanji maksimalnu visinu planina na mapi za jedan
STR_MAPGEN_MAX_HEIGHTLEVEL :{BLACK}Najveća visina karte:
STR_MAPGEN_MAX_HEIGHTLEVEL_UP :{BLACK}Povećaj za jedan najveću visinu planina na karti
STR_MAPGEN_MAX_HEIGHTLEVEL_DOWN :{BLACK}Smanji za jedan najveću visinu planina na karti
STR_MAPGEN_SNOW_LINE_HEIGHT :{BLACK}Visina linije snijega
STR_MAPGEN_SNOW_LINE_UP :{BLACK}Pomakni visinu linije snijega za jedan gore
STR_MAPGEN_SNOW_LINE_DOWN :{BLACK}Pomakni visinu linije snijega za jedan dolje
@@ -2850,7 +2850,7 @@ STR_MAPGEN_HEIGHTMAP_NAME :{BLACK}Ime visi
STR_MAPGEN_HEIGHTMAP_SIZE_LABEL :{BLACK}Veličina:
STR_MAPGEN_HEIGHTMAP_SIZE :{ORANGE}{NUM} x {NUM}
STR_MAPGEN_MAX_HEIGHTLEVEL_QUERY_CAPT :{WHITE}Promijeni maksimalnu visinu mape
STR_MAPGEN_MAX_HEIGHTLEVEL_QUERY_CAPT :{WHITE}Promijeni najveću visinu karte
STR_MAPGEN_SNOW_LINE_QUERY_CAPT :{WHITE}Promijeni visinu linije snijega
STR_MAPGEN_START_DATE_QUERY_CAPT :{WHITE}Promijeni početnu godinu
@@ -2894,7 +2894,7 @@ STR_NEWGRF_SETTINGS_PRESET_SAVE :{BLACK}Spremi z
STR_NEWGRF_SETTINGS_PRESET_SAVE_TOOLTIP :{BLACK}Spremi trenutni popis kao zadano postavljanje
STR_NEWGRF_SETTINGS_PRESET_SAVE_QUERY :{BLACK}Upiši ime zadanog postavljanja
STR_NEWGRF_SETTINGS_PRESET_DELETE :{BLACK}Obriši zadano postavljanje
STR_NEWGRF_SETTINGS_PRESET_DELETE_TOOLTIP :{BLACK}Obriši trenutno izabrano zadano postavljanje
STR_NEWGRF_SETTINGS_PRESET_DELETE_TOOLTIP :{BLACK}Obriši trenutno odabrano zadano postavljanje
STR_NEWGRF_SETTINGS_ADD :{BLACK}Dodaj
STR_NEWGRF_SETTINGS_ADD_FILE_TOOLTIP :{BLACK}Dodaj odabrane NewGRF datoteke u svoju konfiguraciju
STR_NEWGRF_SETTINGS_RESCAN_FILES :{BLACK}Ponovno skeniraj datoteke
@@ -2912,7 +2912,7 @@ STR_NEWGRF_SETTINGS_FILE_TOOLTIP :{BLACK}Popis in
STR_NEWGRF_SETTINGS_SET_PARAMETERS :{BLACK}Postavi parametre
STR_NEWGRF_SETTINGS_SHOW_PARAMETERS :{BLACK}Prikaži parametre
STR_NEWGRF_SETTINGS_TOGGLE_PALETTE :{BLACK}Aktiviraj paletu
STR_NEWGRF_SETTINGS_TOGGLE_PALETTE_TOOLTIP :{BLACK}Prilagodi paletu izabranog NewGRF-a.{}Učini ovo kada grafike iz ovog NewGRF-a izgledaju ljubičasto tijekom igre.
STR_NEWGRF_SETTINGS_TOGGLE_PALETTE_TOOLTIP :{BLACK}Prilagodi paletu odabranog NewGRF-a.{}Učini ovo kada grafike iz ovog NewGRF-a izgledaju ljubičasto tijekom igre.
STR_NEWGRF_SETTINGS_APPLY_CHANGES :{BLACK}Potvrdi promjene
STR_NEWGRF_SETTINGS_FIND_MISSING_CONTENT_BUTTON :{BLACK}Pronađi nedostajeći sadržaj online
@@ -2970,13 +2970,13 @@ STR_SPRITE_ALIGNER_GOTO_TOOLTIP :{BLACK}Otiđi n
STR_SPRITE_ALIGNER_PREVIOUS_BUTTON :{BLACK}Prethodni sprite
STR_SPRITE_ALIGNER_PREVIOUS_TOOLTIP :{BLACK}Otiđi na prethodni normalni sprite, preskačući svaki pseudo/prebojani/font sprite i {BLACK}Otiđi na sljedeći normalni sprite, preskačući svaki pseudo/prebojani/font sprite i nakon dolaska na prvi prebaci na zadnjeg
STR_SPRITE_ALIGNER_SPRITE_TOOLTIP :{BLACK}Prikaz trenutno odabranog spritea. Poravnjanje se ignorira kod crtanja ovog spritea.
STR_SPRITE_ALIGNER_MOVE_TOOLTIP :{BLACK}Pomakni sprite mijenjajući X i Y pomake
STR_SPRITE_ALIGNER_MOVE_TOOLTIP :{BLACK}Pomakni sprite mijenjajući X i Y pomake. Ctrl+Click za micanje po 8 jedinica odjednom.
STR_SPRITE_ALIGNER_RESET_BUTTON :{BLACK}Poništi relativne
STR_SPRITE_ALIGNER_RESET_TOOLTIP :{BLACK}Poništi trenutne relativne pomake
STR_SPRITE_ALIGNER_OFFSETS_ABS :{BLACK}X pomak: {NUM}, Y pomak: {NUM} (Apsolutni)
STR_SPRITE_ALIGNER_OFFSETS_REL :{BLACK}X pomak: {NUM}, Y pomak: {NUM} (Relativni)
STR_SPRITE_ALIGNER_PICKER_BUTTON :{BLACK}Odaberi sprite
STR_SPRITE_ALIGNER_PICKER_TOOLTIP :{BLACK}Odaberi sprite od bilo gdje na ekranu
STR_SPRITE_ALIGNER_PICKER_TOOLTIP :{BLACK}Odaberi bilo koji sprite na zaslonu
STR_SPRITE_ALIGNER_GOTO_CAPTION :{WHITE}Otiđi na sprite
@@ -2985,7 +2985,7 @@ STR_NEWGRF_ERROR_MSG_INFO :{SILVER}{STRING
STR_NEWGRF_ERROR_MSG_WARNING :{RED}Upozorenje: {SILVER}{STRING}
STR_NEWGRF_ERROR_MSG_ERROR :{RED}Greška: {SILVER}{STRING}
STR_NEWGRF_ERROR_MSG_FATAL :{RED}Kobno: {SILVER}{STRING}
STR_NEWGRF_ERROR_FATAL_POPUP :{WHITE}Dogodila se kobna pogreška u NewGRF-u: {}{STRING}
STR_NEWGRF_ERROR_FATAL_POPUP :{WHITE}Dogodila se kobna pogreška u NewGRF-u:{}{STRING}
STR_NEWGRF_ERROR_VERSION_NUMBER :{1:STRING} neće raditi sa TTDPatch verzijom prijavljenom u OpenTTD
STR_NEWGRF_ERROR_DOS_OR_WINDOWS :{1:STRING} je za {STRING} verziju TTD-a.
STR_NEWGRF_ERROR_UNSET_SWITCH :{1:STRING} je napravljen da se koristi sa {STRING}
@@ -3023,9 +3023,9 @@ STR_NEWGRF_UNPAUSE_WARNING :{WHITE}Odpauzir
# NewGRF status
STR_NEWGRF_LIST_NONE :Nijedan
STR_NEWGRF_LIST_ALL_FOUND :Svi fajlovi prisutni
STR_NEWGRF_LIST_COMPATIBLE :{YELLOW}Pronađeni kompatibilni fajlovi
STR_NEWGRF_LIST_MISSING :{RED}Nedostaju fajlovi
STR_NEWGRF_LIST_ALL_FOUND :Sve datoteke prisutne
STR_NEWGRF_LIST_COMPATIBLE :{YELLOW}Pronađene kompatibilne datoteke
STR_NEWGRF_LIST_MISSING :{RED}Nedostaju datoteke
# NewGRF 'it's broken' warnings
STR_NEWGRF_BROKEN :{WHITE}Ponašanje NewGRF '{0:STRING}' će vjerojatno uzrokovati deharmonizaciju i/ili rušenje igre
@@ -3078,8 +3078,8 @@ STR_TOWN_POPULATION :{BLACK}Svjetsko
STR_TOWN_VIEW_TOWN_CAPTION :{WHITE}{TOWN}
STR_TOWN_VIEW_CITY_CAPTION :{WHITE}{TOWN} (Metropola)
STR_TOWN_VIEW_POPULATION_HOUSES :{BLACK}Stanovništvo: {ORANGE}{COMMA}{BLACK} Kuće: {ORANGE}{COMMA}
STR_TOWN_VIEW_PASSENGERS_LAST_MONTH_MAX :{BLACK}Putnika prošli mjesec: {ORANGE}{COMMA}{BLACK} maks: {ORANGE}{COMMA}
STR_TOWN_VIEW_MAIL_LAST_MONTH_MAX :{BLACK}Pošte prošli mjesec: {ORANGE}{COMMA}{BLACK} maks: {ORANGE}{COMMA}
STR_TOWN_VIEW_PASSENGERS_LAST_MONTH_MAX :{BLACK}Putnika prošli mjesec: {ORANGE}{COMMA}{BLACK} najviše: {ORANGE}{COMMA}
STR_TOWN_VIEW_MAIL_LAST_MONTH_MAX :{BLACK}Pošte prošli mjesec: {ORANGE}{COMMA}{BLACK} najviše: {ORANGE}{COMMA}
STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH :{BLACK}Potrebno tereta za rast grada:
STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_REQUIRED_GENERAL :{ORANGE}{STRING}{RED} potrebno
STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_REQUIRED_WINTER :{ORANGE}{STRING}{BLACK} potrebno zimi
@@ -3089,7 +3089,7 @@ STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_DELIVERED :{ORANGE}{CARGO_
STR_TOWN_VIEW_TOWN_GROWS_EVERY :{BLACK}Grad raste svaki {ORANGE}{COMMA}{BLACK}{NBSP}dan
STR_TOWN_VIEW_TOWN_GROWS_EVERY_FUNDED :{BLACK}Grad raste svaki {ORANGE}{COMMA}{BLACK}{NBSP}dan (financirano)
STR_TOWN_VIEW_TOWN_GROW_STOPPED :{BLACK}Grad {RED}ne{BLACK} raste
STR_TOWN_VIEW_NOISE_IN_TOWN :{BLACK}Ograničenje buke u gradu: {ORANGE}{COMMA}{BLACK} maks: {ORANGE}{COMMA}
STR_TOWN_VIEW_NOISE_IN_TOWN :{BLACK}Ograničenje buke u gradu: {ORANGE}{COMMA}{BLACK} najviše: {ORANGE}{COMMA}
STR_TOWN_VIEW_CENTER_TOOLTIP :{BLACK}Centriraj glavni pogled na lokaciju grada. Ctrl+klik otvara novi prozor sa lokacijom grada
STR_TOWN_VIEW_LOCAL_AUTHORITY_BUTTON :{BLACK}Lokalna samouprava
STR_TOWN_VIEW_LOCAL_AUTHORITY_TOOLTIP :{BLACK}Pokaži informacije o lokalnoj samoupravi
@@ -3296,7 +3296,7 @@ STR_FINANCES_POSITIVE_INCOME :{BLACK}+{CURREN
STR_FINANCES_TOTAL_CAPTION :{WHITE}Ukupno:
STR_FINANCES_BANK_BALANCE_TITLE :{WHITE}Bankovna bilanca
STR_FINANCES_LOAN_TITLE :{WHITE}Zajam
STR_FINANCES_MAX_LOAN :{WHITE}Maksimalni kredit: {BLACK}{CURRENCY_LONG}
STR_FINANCES_MAX_LOAN :{WHITE}Najveći zajam: {BLACK}{CURRENCY_LONG}
STR_FINANCES_TOTAL_CURRENCY :{BLACK}{CURRENCY_LONG}
STR_FINANCES_BORROW_BUTTON :{BLACK}Pozajmi {CURRENCY_LONG}
STR_FINANCES_BORROW_TOOLTIP :{BLACK}Povećaj iznos zajma. Ctrl+klik posuđuje najveći mogući iznos
@@ -3452,7 +3452,7 @@ STR_GROUP_RENAME_TOOLTIP :{BLACK}Preimenu
STR_GROUP_REPLACE_PROTECTION_TOOLTIP :{BLACK}Klikni kako bi zaštitio ovu grupu od globalne automatske zamjene
STR_QUERY_GROUP_DELETE_CAPTION :{WHITE}Izbriši grupu
STR_GROUP_DELETE_QUERY_TEXT :{WHITE}Da li ste sigurni da želite izbrisati ovu grupu i sve njene podgrupe?
STR_GROUP_DELETE_QUERY_TEXT :{WHITE}Jeste li sigurni da želite izbrisati ovu grupu i sve njene podgrupe?
STR_GROUP_ADD_SHARED_VEHICLE :Dodaj dijeljena vozila
STR_GROUP_REMOVE_ALL_VEHICLES :Ukloni sva vozila
@@ -3479,7 +3479,7 @@ STR_PURCHASE_INFO_RUNNINGCOST :{BLACK}Trošak
STR_PURCHASE_INFO_CAPACITY :{BLACK}Nosivost: {GOLD}{CARGO_LONG}{STRING}
STR_PURCHASE_INFO_REFITTABLE :(prenamjenjiv)
STR_PURCHASE_INFO_DESIGNED_LIFE :{BLACK}Dizajnirano: {GOLD}{NUM}{BLACK} Životni vijek: {GOLD}{COMMA} godina
STR_PURCHASE_INFO_RELIABILITY :{BLACK}Maks. pouzdanost: {GOLD}{COMMA}%
STR_PURCHASE_INFO_RELIABILITY :{BLACK}Najveća pouzdanost: {GOLD}{COMMA}%
STR_PURCHASE_INFO_COST :{BLACK}Cijena: {GOLD}{CURRENCY_LONG}
STR_PURCHASE_INFO_WEIGHT_CWEIGHT :{BLACK}Težina: {GOLD}{WEIGHT_SHORT} ({WEIGHT_SHORT})
STR_PURCHASE_INFO_COST_SPEED :{BLACK}Trošak: {GOLD}{CURRENCY_LONG}{BLACK} Brzina: {GOLD}{VELOCITY}
@@ -3488,7 +3488,7 @@ STR_PURCHASE_INFO_PWAGPOWER_PWAGWEIGHT :{BLACK} Pokretn
STR_PURCHASE_INFO_REFITTABLE_TO :{BLACK}Prenamjenjivo u: {GOLD}{STRING}
STR_PURCHASE_INFO_ALL_TYPES :Sve vrste tereta
STR_PURCHASE_INFO_ALL_BUT :Sve osim {CARGO_LIST}
STR_PURCHASE_INFO_MAX_TE :{BLACK} Maks. vučni napor: {GOLD}{FORCE}
STR_PURCHASE_INFO_MAX_TE :{BLACK} Najveća vučna sila: {GOLD}{FORCE}
STR_PURCHASE_INFO_AIRCRAFT_RANGE :{BLACK}Domet: {GOLD}{COMMA} polja
STR_BUY_VEHICLE_TRAIN_LIST_TOOLTIP :{BLACK}Popis vlakova za odabir. Klikni na vozilo za informacije. Ctrl+klik za uključivanje ili isključivanje prikaza vrste vozila
@@ -3640,7 +3640,7 @@ STR_REPLACE_VEHICLE_VEHICLES_IN_USE_TOOLTIP :{BLACK}Stupac s
STR_REPLACE_VEHICLE_AVAILABLE_VEHICLES :{YELLOW}Dostupna vozila
STR_REPLACE_VEHICLE_AVAILABLE_VEHICLES_TOOLTIP :{BLACK}Stupac sa vozilima dostupnim za zamjenjivanje
STR_REPLACE_HELP_LEFT_ARRAY :{BLACK}Izaberi vrstu motora koju želiš zamijeniti
STR_REPLACE_HELP_LEFT_ARRAY :{BLACK}Odaberi vrstu motora koju želiš zamijeniti
STR_REPLACE_HELP_RIGHT_ARRAY :{BLACK}Odaberite novu vrstu lokomotive koji želite koristiti umjesto lijevo odabrane vrste lokomotive
STR_REPLACE_VEHICLES_START :{BLACK}Počni zamijenjivati vozila
@@ -3712,7 +3712,7 @@ STR_VEHICLE_VIEW_SHIP_STATE_START_STOP_TOOLTIP :{BLACK}Trenutna
STR_VEHICLE_VIEW_AIRCRAFT_STATE_START_STOP_TOOLTIP :{BLACK}Trenutna radnja zrakoplova - pritisni za zaustavljanje/pokretanje zrakoplova. Ctrl+klik za odlazak do odredišta.
# Messages in the start stop button in the vehicle view
STR_VEHICLE_STATUS_LOADING_UNLOADING :{LTBLUE}Utovar / Istovar
STR_VEHICLE_STATUS_LOADING_UNLOADING :{LTBLUE}Ukrcaj / Iskrcaj
STR_VEHICLE_STATUS_LEAVING :{LTBLUE}Odlazeći
STR_VEHICLE_STATUS_CRASHED :{RED}Slupan!
STR_VEHICLE_STATUS_BROKEN_DOWN :{RED}Pokvareno
@@ -3748,10 +3748,10 @@ STR_VEHICLE_INFO_AGE_RUNNING_COST_YR :{BLACK}Godine:
STR_VEHICLE_INFO_AGE :{COMMA} godin{P a e a} ({COMMA})
STR_VEHICLE_INFO_AGE_RED :{RED}{COMMA} godin{P a e a} ({COMMA})
STR_VEHICLE_INFO_MAX_SPEED :{BLACK}Maks. brzina: {LTBLUE}{VELOCITY}
STR_VEHICLE_INFO_MAX_SPEED_RANGE :{BLACK}Maks. brzina: {LTBLUE}{VELOCITY} {BLACK}Domet: {LTBLUE}{COMMA} polja
STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED :{BLACK}Težina: {LTBLUE}{WEIGHT_SHORT} {BLACK}Snaga: {LTBLUE}{POWER}{BLACK} Maks. brzina: {LTBLUE}{VELOCITY}
STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED_MAX_TE :{BLACK}Težina: {LTBLUE}{WEIGHT_SHORT} {BLACK}Snaga: {LTBLUE}{POWER}{BLACK} Maks. brzina: {LTBLUE}{VELOCITY} {BLACK}Maks. T.E.: {LTBLUE}{FORCE}
STR_VEHICLE_INFO_MAX_SPEED :{BLACK}Najveća brzina: {LTBLUE}{VELOCITY}
STR_VEHICLE_INFO_MAX_SPEED_RANGE :{BLACK}Najveća brzina: {LTBLUE}{VELOCITY} {BLACK}Domet: {LTBLUE}{COMMA} polj{P e a a}
STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED :{BLACK}Težina: {LTBLUE}{WEIGHT_SHORT} {BLACK}Snaga: {LTBLUE}{POWER}{BLACK} Najveća brzina: {LTBLUE}{VELOCITY}
STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED_MAX_TE :{BLACK}Težina: {LTBLUE}{WEIGHT_SHORT} {BLACK}Snaga: {LTBLUE}{POWER}{BLACK} Najveća brzina: {LTBLUE}{VELOCITY} {BLACK}Najveća vučna sila: {LTBLUE}{FORCE}
STR_VEHICLE_INFO_PROFIT_THIS_YEAR_LAST_YEAR :{BLACK}Dobit ove godine: {LTBLUE}{CURRENCY_LONG} (prošle godine: {CURRENCY_LONG})
STR_VEHICLE_INFO_RELIABILITY_BREAKDOWNS :{BLACK}Pouzdanost: {LTBLUE}{COMMA}% {BLACK}Broj kvarova od posljednjeg servisa: {LTBLUE}{COMMA}
@@ -3863,7 +3863,7 @@ STR_ORDER_TOOLTIP_UNLOAD :{BLACK}Promijen
STR_ORDER_REFIT :{BLACK}Prenamijeni
STR_ORDER_REFIT_TOOLTIP :{BLACK}Odaberi vrstu tereta za prenamijenu u ovoj naredbi. Ctrl+klik kako bi uklonio naputak za prenamjenu
STR_ORDER_REFIT_AUTO :{BLACK}Auto-remont na postaji
STR_ORDER_REFIT_AUTO_TOOLTIP :{BLACK}Odaberi za koji tip tereta odraditi auto-remont. Ctrl+Click za micanje remontnih uputa. Auto-remont će se odraditi samo ako ga vozilo dopušta.
STR_ORDER_REFIT_AUTO_TOOLTIP :{BLACK}Odaberi za koji tip tereta odraditi auto-remont. Ctrl+klik za micanje remontnih uputa. Auto-remont će se odraditi samo ako ga vozilo dopušta.
STR_ORDER_DROP_REFIT_AUTO :Popravljen teret
STR_ORDER_DROP_REFIT_AUTO_ANY :Dostupni teret
@@ -3878,7 +3878,7 @@ STR_ORDER_CONDITIONAL_VARIABLE_TOOLTIP :{BLACK}Podaci v
# Conditional order variables, must follow order of OrderConditionVariable enum
STR_ORDER_CONDITIONAL_LOAD_PERCENTAGE :Postotak ukrcaja
STR_ORDER_CONDITIONAL_RELIABILITY :Pouzdanost
STR_ORDER_CONDITIONAL_MAX_SPEED :Maksimalna brzina
STR_ORDER_CONDITIONAL_MAX_SPEED :Najveća brzina
STR_ORDER_CONDITIONAL_AGE :Starost vozila (godine)
STR_ORDER_CONDITIONAL_REQUIRES_SERVICE :Treba servis
STR_ORDER_CONDITIONAL_UNCONDITIONALLY :Uvijek
@@ -4022,10 +4022,10 @@ STR_TIMETABLE_CLEAR_TIME :{BLACK}Obriši
STR_TIMETABLE_CLEAR_TIME_TOOLTIP :{BLACK}Obriši vrijeme potrebno za označenu naredbu
STR_TIMETABLE_CHANGE_SPEED :{BLACK}Izmijeni limit brzine
STR_TIMETABLE_CHANGE_SPEED_TOOLTIP :{BLACK}Izmijeni maksimalnu putnu brzinu za označenu naredbu
STR_TIMETABLE_CHANGE_SPEED_TOOLTIP :{BLACK}Promijeni najveću putnu brzinu označene naredbe
STR_TIMETABLE_CLEAR_SPEED :{BLACK}Izbriši limit brzine
STR_TIMETABLE_CLEAR_SPEED_TOOLTIP :{BLACK}Izbriši maksimalnu putnu brzinu za označenu naredbu
STR_TIMETABLE_CLEAR_SPEED_TOOLTIP :{BLACK}Obriši najveću putnu brzinu za označenu naredbu
STR_TIMETABLE_RESET_LATENESS :{BLACK}Poništi brojač kašnjenja
STR_TIMETABLE_RESET_LATENESS_TOOLTIP :{BLACK}Resetiraj brojač kašnjenja, kako bi vozilo stiglo na vrijeme
@@ -4096,7 +4096,7 @@ STR_AI_CONFIG_CHANGE_AI :UI
STR_AI_CONFIG_CHANGE_GAMESCRIPT :Skripta Igre
STR_AI_CONFIG_CHANGE_TOOLTIP :{BLACK}Učitaj drugu skriptu
STR_AI_CONFIG_CONFIGURE :{BLACK}Konfiguriraj
STR_AI_CONFIG_CONFIGURE_TOOLTIP :{BLACK}Konfiguriraj parametre izabrane skripte
STR_AI_CONFIG_CONFIGURE_TOOLTIP :{BLACK}Prilagodi parametre odabrane skripte
# Available AIs window
STR_AI_LIST_CAPTION :{WHITE}Dostupno {STRING}
@@ -4109,7 +4109,7 @@ STR_AI_LIST_VERSION :{LTBLUE}Verzija
STR_AI_LIST_URL :{LTBLUE}URL: {ORANGE}{STRING}
STR_AI_LIST_ACCEPT :{BLACK}Prihvati
STR_AI_LIST_ACCEPT_TOOLTIP :{BLACK}Odaberi posvijetljenu skriptu
STR_AI_LIST_ACCEPT_TOOLTIP :{BLACK}Odaberi označenu skriptu
STR_AI_LIST_CANCEL :{BLACK}Odustani
STR_AI_LIST_CANCEL_TOOLTIP :{BLACK}Nemoj mijenjati skriptu
@@ -4175,7 +4175,7 @@ STR_GAME_SAVELOAD_NOT_AVAILABLE :<not available>
STR_WARNING_LOADGAME_REMOVED_TRAMS :{WHITE}Igra je bila spremljena u verziji bez podrške za tramvaje. Svi tramvaji su uklonjeni.
# Map generation messages
STR_ERROR_COULD_NOT_CREATE_TOWN :{WHITE}Generiranje mape prekinuto...{}... ne postoje pogodne lokacije za gradove
STR_ERROR_COULD_NOT_CREATE_TOWN :{WHITE}Generiranje karte prekinuto...{}... ne postoje pogodne lokacije za gradove
STR_ERROR_NO_TOWN_IN_SCENARIO :{WHITE}... u ovom scenariju nema gradova
STR_ERROR_PNGMAP :{WHITE}Nije moguće učitati krajolik iz PNG-a...
@@ -4189,14 +4189,14 @@ STR_ERROR_BMPMAP_IMAGE_TYPE :{WHITE}... ne m
STR_ERROR_HEIGHTMAP_TOO_LARGE :{WHITE}... slika je prevelika
STR_WARNING_HEIGHTMAP_SCALE_CAPTION :{WHITE}Upozorenje o veličini
STR_WARNING_HEIGHTMAP_SCALE_MESSAGE :{YELLOW}Prekomjerna promjena veličine karte nije preporučena. Nastaviti sa kreiranjem?
STR_WARNING_HEIGHTMAP_SCALE_MESSAGE :{YELLOW}Pretjerana promjena veličine karte nije preporučena. Nastaviti sa stvaranjem?
# Soundset messages
STR_WARNING_FALLBACK_SOUNDSET :{WHITE}Pronađen je samo sigurnosni zvučni sustav. Ako želite zvukove, instalirajte set zvukova kroz sustav za preuzimanje sadržaja.
# Screenshot related messages
STR_WARNING_SCREENSHOT_SIZE_CAPTION :{WHITE}Velika slika
STR_WARNING_SCREENSHOT_SIZE_MESSAGE :{YELLOW}Slika će imati rezoluciju od {COMMA} x {COMMA} piksela. Slikanje može potrajati. Da li želite nastaviti?
STR_WARNING_SCREENSHOT_SIZE_MESSAGE :{YELLOW}Slika će imati rezoluciju od {COMMA} x {COMMA} piksela. Slikanje može potrajati. Želite li nastaviti?
STR_MESSAGE_SCREENSHOT_SUCCESSFULLY :{WHITE}Slika zaslona uspješno spremljena kao '{STRING}'
STR_ERROR_SCREENSHOT_FAILED :{WHITE}Slika zaslona nije uspjela!
@@ -4291,7 +4291,7 @@ STR_ERROR_CAN_ONLY_BE_BUILT_ABOVE_SNOW_LINE :{WHITE}... mogu
STR_ERROR_CAN_ONLY_BE_BUILT_BELOW_SNOW_LINE :{WHITE}... moguće graditi samo ispod razine snijega
STR_ERROR_NO_SUITABLE_PLACES_FOR_INDUSTRIES :{WHITE}Nije bilo odgovarajućih mjesta za '{STRING}' industrije
STR_ERROR_NO_SUITABLE_PLACES_FOR_INDUSTRIES_EXPLANATION :{WHITE}Izmijenite parametre za generaciju mape kako bi dobili bolju mapu
STR_ERROR_NO_SUITABLE_PLACES_FOR_INDUSTRIES_EXPLANATION :{WHITE}Promijeni parametre stvaranja karte kako biste dobili bolju kartu
# Station construction related errors
STR_ERROR_CAN_T_BUILD_RAILROAD_STATION :{WHITE}Ovdje nije moguće izgraditi željezničku postaju...
@@ -4385,7 +4385,7 @@ STR_ERROR_MUST_REMOVE_SIGNALS_FIRST :{WHITE}Najprije
STR_ERROR_NO_SUITABLE_RAILROAD_TRACK :{WHITE}Nije prikladno za želježnicku prugu
STR_ERROR_MUST_REMOVE_RAILROAD_TRACK :{WHITE}Najprije je potrebno ukloniti željezničku prugu
STR_ERROR_CROSSING_ON_ONEWAY_ROAD :{WHITE}Cesta je jednosmjerna ili je blokirana
STR_ERROR_CROSSING_DISALLOWED :{WHITE}Pružni prijelazi nisu dozvoljeni za ovu vrstu pruge
STR_ERROR_CROSSING_DISALLOWED :{WHITE}Pružni prijelazi nisu dopušteni za ovu vrstu pruge
STR_ERROR_CAN_T_BUILD_SIGNALS_HERE :{WHITE}Ovdje nije moguće postaviti signale...
STR_ERROR_CAN_T_BUILD_RAILROAD_TRACK :{WHITE}Ovdje nije moguće izgraditi željezničke tračnice...
STR_ERROR_CAN_T_REMOVE_RAILROAD_TRACK :{WHITE}Nije moguće ukloniti željezničku prugu odavde...
@@ -4433,7 +4433,7 @@ STR_ERROR_BRIDGE_TOO_HIGH_FOR_TERRAIN :{WHITE}Most je
STR_ERROR_START_AND_END_MUST_BE_IN :{WHITE}Početak i kraj moraju biti u ravnini
STR_ERROR_ENDS_OF_BRIDGE_MUST_BOTH :{WHITE}... oba kraja mosta moraju biti na zemlji
STR_ERROR_BRIDGE_TOO_LONG :{WHITE}... predugačak most
STR_ERROR_BRIDGE_THROUGH_MAP_BORDER :{WHITE}Most bi završio izvan mape
STR_ERROR_BRIDGE_THROUGH_MAP_BORDER :{WHITE}Most bi završio izvan karte
# Tunnel related errors
STR_ERROR_CAN_T_BUILD_TUNNEL_HERE :{WHITE}Ovdje nije moguće izgraditi tunel...
@@ -4566,8 +4566,8 @@ STR_BASEGRAPHICS_WIN_DESCRIPTION :Originalna graf
STR_BASESOUNDS_DOS_DESCRIPTION :Originalni zvukovi za Transport Tycoon Deluxe DOS izdanje.
STR_BASESOUNDS_WIN_DESCRIPTION :Originalni zvukovi za Transport Tycoon Deluxe Windows izdanje.
STR_BASESOUNDS_NONE_DESCRIPTION :Zvučni paket bez ikakvih zvukova.
STR_BASEMUSIC_WIN_DESCRIPTION :Originalna muzika za Transport Tycoon Deluxe Windows izdanje.
STR_BASEMUSIC_NONE_DESCRIPTION :Muzički paket bez ikakve muzike.
STR_BASEMUSIC_WIN_DESCRIPTION :Originalna glazba za Transport Tycoon Deluxe Windows izdanje.
STR_BASEMUSIC_NONE_DESCRIPTION :Glazbeni paket bez ikakve glazbe.
##id 0x2000
# Town building names

View File

@@ -35,14 +35,14 @@ STR_CARGO_PLURAL_PASSENGERS.big :Cestující
STR_CARGO_PLURAL_COAL :Uhlí
STR_CARGO_PLURAL_COAL.big :Uhlí
STR_CARGO_PLURAL_MAIL :{G=f}Pošta
STR_CARGO_PLURAL_MAIL.nom :{G=f}pošta
STR_CARGO_PLURAL_MAIL.gen :{G=f}pošty
STR_CARGO_PLURAL_MAIL.dat :{G=f}poštu
STR_CARGO_PLURAL_MAIL.acc :{G=f}poštu
STR_CARGO_PLURAL_MAIL.loc :{G=f}poště
STR_CARGO_PLURAL_MAIL.ins :{G=f}poštou
STR_CARGO_PLURAL_MAIL.nom :pošta
STR_CARGO_PLURAL_MAIL.gen :pošty
STR_CARGO_PLURAL_MAIL.dat :poštu
STR_CARGO_PLURAL_MAIL.acc :poštu
STR_CARGO_PLURAL_MAIL.loc :poště
STR_CARGO_PLURAL_MAIL.ins :poštou
STR_CARGO_PLURAL_MAIL.big :Pošta
STR_CARGO_PLURAL_MAIL.small :{G=f}pošta
STR_CARGO_PLURAL_MAIL.small :pošta
STR_CARGO_PLURAL_OIL :Ropa
STR_CARGO_PLURAL_OIL.gen :Ropy
STR_CARGO_PLURAL_OIL.acc :Ropu
@@ -1205,9 +1205,9 @@ STR_CONFIG_SETTING_TYPE_DROPDOWN_GAME_MENU :Nastavení hry
STR_CONFIG_SETTING_TYPE_DROPDOWN_GAME_INGAME :Nastavení hry (uchováno v uložené hře; ovlivní pouze stávající hru)
STR_CONFIG_SETTING_TYPE_DROPDOWN_COMPANY_MENU :Nastavení společnosti (uchováno v uložených hrách; ovlivní pouze nové hry)
STR_CONFIG_SETTING_TYPE_DROPDOWN_COMPANY_INGAME :Nastavení společnosti (uchováno v uložené hře; ovlivní pouze stávající společnost)
STR_CONFIG_SETTING_CATEGORY_HIDES :{BLACK}Všechny výsledky vyhledávání zobrazíš nastavením {}{SILVER}kategorie {BLACK}na {WHITE}{STRING}
STR_CONFIG_SETTING_TYPE_HIDES :{BLACK}Všechny výsledky vyhledávání zobrazíš nastavením {}{SILVER}typu {BLACK}na {WHITE}Všechny typy nastavení
STR_CONFIG_SETTING_CATEGORY_AND_TYPE_HIDES :{BLACK}Všechny výsledky vyhledávání zobrazíš nastavením {}{SILVER}kategorie {BLACK}na {WHITE}{STRING} {BLACK}a {SILVER}typu {BLACK}na {WHITE}Všechny typy nastavení
STR_CONFIG_SETTING_CATEGORY_HIDES :{BLACK}Všechny výsledky vyhledávání zobrazíš nastavením{}{SILVER}kategorie {BLACK}na {WHITE}{STRING}
STR_CONFIG_SETTING_TYPE_HIDES :{BLACK}Všechny výsledky vyhledávání zobrazíš nastavením{}{SILVER}typu {BLACK}na {WHITE}Všechny typy nastavení
STR_CONFIG_SETTING_CATEGORY_AND_TYPE_HIDES :{BLACK}Všechny výsledky vyhledávání zobrazíš nastavením{}{SILVER}kategorie {BLACK}na {WHITE}{STRING} {BLACK}a {SILVER}typu {BLACK}na {WHITE}Všechny typy nastavení
STR_CONFIG_SETTINGS_NONE :{WHITE}- Nic -
STR_CONFIG_SETTING_OFF :Vypnuto
@@ -2780,7 +2780,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Půda vlastněn
STR_ABOUT_OPENTTD :{WHITE}O OpenTTD
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Původní copyright: {COPYRIGHT} 1995 Chris Sawyer, všechna práva vyhrazena
STR_ABOUT_VERSION :{BLACK}OpenTTD verze {REV}
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2015 Tým OpenTTD
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2016 Tým OpenTTD
# Save/load game/scenario
STR_SAVELOAD_SAVE_CAPTION :{WHITE}Uložit hru
@@ -2967,7 +2967,7 @@ STR_SPRITE_ALIGNER_GOTO_TOOLTIP :{BLACK}Jít na
STR_SPRITE_ALIGNER_PREVIOUS_BUTTON :{BLACK}Předchozí sprite
STR_SPRITE_ALIGNER_PREVIOUS_TOOLTIP :{BLACK}Jít na předchozí normální sprite (s grafikou), přičemž se přeskakují pseudo-/barvící/znakové sprity a při dosažení začátku se jde na konec
STR_SPRITE_ALIGNER_SPRITE_TOOLTIP :{BLACK}Zobrazení vybraného spritu. Posun se při jeho vykreslení neuvažoval
STR_SPRITE_ALIGNER_MOVE_TOOLTIP :{BLACK}Posouvání spritu změnou souřadnic X a Y
STR_SPRITE_ALIGNER_MOVE_TOOLTIP :{BLACK}Posouvání spritu změnou souřadnic X a Y. Ctrl+kliknutí posouvá o osm jednotek najednou.
STR_SPRITE_ALIGNER_RESET_BUTTON :{BLACK}Resetovat
STR_SPRITE_ALIGNER_RESET_TOOLTIP :{BLACK}Resetovat aktuání relativní posunutí
STR_SPRITE_ALIGNER_OFFSETS_ABS :{BLACK}Posunutí v ose X: {NUM}, Posunutí v ose Y: {NUM} (Absolutní)
@@ -2982,7 +2982,7 @@ STR_NEWGRF_ERROR_MSG_INFO :{SILVER}{STRING
STR_NEWGRF_ERROR_MSG_WARNING :{RED}Varování: {SILVER}{STRING}
STR_NEWGRF_ERROR_MSG_ERROR :{RED}Chyba: {SILVER}{STRING}
STR_NEWGRF_ERROR_MSG_FATAL :{RED}Závažná chyba: {SILVER}{STRING}
STR_NEWGRF_ERROR_FATAL_POPUP :{WHITE}Vyskytla se kritická chyba v NewGRF: {}{STRING}
STR_NEWGRF_ERROR_FATAL_POPUP :{WHITE}Vyskytla se kritická chyba v NewGRF:{}{STRING}
STR_NEWGRF_ERROR_VERSION_NUMBER :{1:STRING} nebude fungovat s verzí TTDPatche, kterou OpenTTD hlásí
STR_NEWGRF_ERROR_DOS_OR_WINDOWS :{1:STRING} je pro TTD verzi {STRING}
STR_NEWGRF_ERROR_UNSET_SWITCH :{1:STRING} je navržen pro práci s {STRING}
@@ -3612,17 +3612,14 @@ STR_DEPOT_SELL_CONFIRMATION_TEXT :{YELLOW}Chceš
STR_ENGINE_PREVIEW_CAPTION :{WHITE}Zpráva od výrobce dopravních prostředků
STR_ENGINE_PREVIEW_MESSAGE :{GOLD}Právě jsme vyvinuli nov{G ý ou é é é é á} {STRING.acc}. Měl byste zájem o roční výhradní právo na používání tohoto prostředku, aby byl otestován před uvedením na trh?
STR_ENGINE_PREVIEW_RAILROAD_LOCOMOTIVE :{G=f}lokomotiva
STR_ENGINE_PREVIEW_RAILROAD_LOCOMOTIVE.dat :
STR_ENGINE_PREVIEW_RAILROAD_LOCOMOTIVE.acc :{G=f}lokomotivu
STR_ENGINE_PREVIEW_RAILROAD_LOCOMOTIVE.acc :lokomotivu
STR_ENGINE_PREVIEW_ROAD_VEHICLE :{G=n}silniční vozidlo
STR_ENGINE_PREVIEW_AIRCRAFT :{G=n}letadlo
STR_ENGINE_PREVIEW_SHIP :{G=f}loď
STR_ENGINE_PREVIEW_MONORAIL_LOCOMOTIVE :{G=f}lokomotiva pro monorail
STR_ENGINE_PREVIEW_MONORAIL_LOCOMOTIVE.dat :
STR_ENGINE_PREVIEW_MONORAIL_LOCOMOTIVE.acc :{G=f}lokomotivu pro monorail
STR_ENGINE_PREVIEW_MONORAIL_LOCOMOTIVE.acc :lokomotivu pro monorail
STR_ENGINE_PREVIEW_MAGLEV_LOCOMOTIVE :{G=f}lokomotiva Maglev
STR_ENGINE_PREVIEW_MAGLEV_LOCOMOTIVE.dat :
STR_ENGINE_PREVIEW_MAGLEV_LOCOMOTIVE.acc :{G=f}lokomotivu Maglev
STR_ENGINE_PREVIEW_MAGLEV_LOCOMOTIVE.acc :lokomotivu Maglev
STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER :{BLACK}Cena: {CURRENCY_LONG} Hmotnost: {WEIGHT_SHORT}{}Rychlost: {VELOCITY} Výkon: {POWER}{}Cena provozu: {CURRENCY_LONG} ročně{}Kapacita: {CARGO_LONG}
STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER_MAX_TE :{BLACK}Cena: {CURRENCY_LONG} Váha: {WEIGHT_SHORT}{}Rychlost: {VELOCITY} Síla: {POWER} Maximální tažná síla: {6:FORCE}{}Provozní náklady: {4:CURRENCY_LONG}/rok{}Kapacita: {5:CARGO_LONG}
@@ -4618,153 +4615,153 @@ STR_TOWN_BUILDING_NAME_PIGGY_BANK_1 :Banka prasátko
##id 0x4800
# industry names
STR_INDUSTRY_NAME_COAL_MINE :{G=m}Uhelný důl
STR_INDUSTRY_NAME_COAL_MINE.gen :{G=m}uhelného dolu
STR_INDUSTRY_NAME_COAL_MINE.loc :{G=m}v uhelném dole
STR_INDUSTRY_NAME_COAL_MINE.small :{G=m}uhelný důl
STR_INDUSTRY_NAME_COAL_MINE.gen :uhelného dolu
STR_INDUSTRY_NAME_COAL_MINE.loc :v uhelném dole
STR_INDUSTRY_NAME_COAL_MINE.small :uhelný důl
STR_INDUSTRY_NAME_POWER_STATION :{G=f}Elektrárna
STR_INDUSTRY_NAME_POWER_STATION.gen :{G=f}elektrárny
STR_INDUSTRY_NAME_POWER_STATION.loc :{G=f}v elektrárně
STR_INDUSTRY_NAME_POWER_STATION.small :{G=f}elektrárna
STR_INDUSTRY_NAME_POWER_STATION.gen :elektrárny
STR_INDUSTRY_NAME_POWER_STATION.loc :v elektrárně
STR_INDUSTRY_NAME_POWER_STATION.small :elektrárna
STR_INDUSTRY_NAME_SAWMILL :{G=f}Pila
STR_INDUSTRY_NAME_SAWMILL.gen :{G=f}pily
STR_INDUSTRY_NAME_SAWMILL.loc :{G=f}na pile
STR_INDUSTRY_NAME_SAWMILL.small :{G=f}pila
STR_INDUSTRY_NAME_SAWMILL.gen :pily
STR_INDUSTRY_NAME_SAWMILL.loc :na pile
STR_INDUSTRY_NAME_SAWMILL.small :pila
STR_INDUSTRY_NAME_FOREST :{G=m}Les
STR_INDUSTRY_NAME_FOREST.gen :{G=m}lesa
STR_INDUSTRY_NAME_FOREST.loc :{G=m}v lese
STR_INDUSTRY_NAME_FOREST.small :{G=m}les
STR_INDUSTRY_NAME_FOREST.gen :lesa
STR_INDUSTRY_NAME_FOREST.loc :v lese
STR_INDUSTRY_NAME_FOREST.small :les
STR_INDUSTRY_NAME_OIL_REFINERY :{G=f}Rafinerie
STR_INDUSTRY_NAME_OIL_REFINERY.gen :{G=f}rafinerie
STR_INDUSTRY_NAME_OIL_REFINERY.loc :{G=f}v rafinerii
STR_INDUSTRY_NAME_OIL_REFINERY.small :{G=f}rafinerie
STR_INDUSTRY_NAME_OIL_REFINERY.gen :rafinerie
STR_INDUSTRY_NAME_OIL_REFINERY.loc :v rafinerii
STR_INDUSTRY_NAME_OIL_REFINERY.small :rafinerie
STR_INDUSTRY_NAME_OIL_RIG :{G=f}Ropná plošina
STR_INDUSTRY_NAME_OIL_RIG.gen :{G=f}ropné plošiny
STR_INDUSTRY_NAME_OIL_RIG.loc :{G=f}na ropné plošině
STR_INDUSTRY_NAME_OIL_RIG.small :{G=f}ropná plošina
STR_INDUSTRY_NAME_OIL_RIG.gen :ropné plošiny
STR_INDUSTRY_NAME_OIL_RIG.loc :na ropné plošině
STR_INDUSTRY_NAME_OIL_RIG.small :ropná plošina
STR_INDUSTRY_NAME_FACTORY :{G=f}Továrna
STR_INDUSTRY_NAME_FACTORY.gen :{G=f}továrny
STR_INDUSTRY_NAME_FACTORY.loc :{G=f}v továrně
STR_INDUSTRY_NAME_FACTORY.small :{G=f}továrna
STR_INDUSTRY_NAME_FACTORY.gen :továrny
STR_INDUSTRY_NAME_FACTORY.loc :v továrně
STR_INDUSTRY_NAME_FACTORY.small :továrna
STR_INDUSTRY_NAME_PRINTING_WORKS :{G=f}Tiskárna
STR_INDUSTRY_NAME_PRINTING_WORKS.gen :{G=f}tiskárny
STR_INDUSTRY_NAME_PRINTING_WORKS.loc :{G=f}v tiskárně
STR_INDUSTRY_NAME_PRINTING_WORKS.small :{G=f}tiskárna
STR_INDUSTRY_NAME_PRINTING_WORKS.gen :tiskárny
STR_INDUSTRY_NAME_PRINTING_WORKS.loc :v tiskárně
STR_INDUSTRY_NAME_PRINTING_WORKS.small :tiskárna
STR_INDUSTRY_NAME_STEEL_MILL :{G=f}Ocelárna
STR_INDUSTRY_NAME_STEEL_MILL.gen :{G=f}ocelárny
STR_INDUSTRY_NAME_STEEL_MILL.loc :{G=f}v ocelárně
STR_INDUSTRY_NAME_STEEL_MILL.small :{G=f}ocelárna
STR_INDUSTRY_NAME_STEEL_MILL.gen :ocelárny
STR_INDUSTRY_NAME_STEEL_MILL.loc :v ocelárně
STR_INDUSTRY_NAME_STEEL_MILL.small :ocelárna
STR_INDUSTRY_NAME_FARM :{G=f}Farma
STR_INDUSTRY_NAME_FARM.gen :{G=f}farmy
STR_INDUSTRY_NAME_FARM.loc :{G=f}na farmě
STR_INDUSTRY_NAME_FARM.small :{G=f}farma
STR_INDUSTRY_NAME_FARM.gen :farmy
STR_INDUSTRY_NAME_FARM.loc :na farmě
STR_INDUSTRY_NAME_FARM.small :farma
STR_INDUSTRY_NAME_COPPER_ORE_MINE :{G=m}Důl na měděnou rudu
STR_INDUSTRY_NAME_COPPER_ORE_MINE.gen :{G=m}dolu na měděnou rudu
STR_INDUSTRY_NAME_COPPER_ORE_MINE.loc :{G=m}v dole na měděnou rudu
STR_INDUSTRY_NAME_COPPER_ORE_MINE.small :{G=m}důl na měděnou rudu
STR_INDUSTRY_NAME_COPPER_ORE_MINE.gen :dolu na měděnou rudu
STR_INDUSTRY_NAME_COPPER_ORE_MINE.loc :v dole na měděnou rudu
STR_INDUSTRY_NAME_COPPER_ORE_MINE.small :důl na měděnou rudu
STR_INDUSTRY_NAME_OIL_WELLS :{G=m}Ropný vrt
STR_INDUSTRY_NAME_OIL_WELLS.gen :{G=m}ropného vrtu
STR_INDUSTRY_NAME_OIL_WELLS.loc :{G=m}v ropném vrtu
STR_INDUSTRY_NAME_OIL_WELLS.small :{G=m}ropný vrt
STR_INDUSTRY_NAME_OIL_WELLS.gen :ropného vrtu
STR_INDUSTRY_NAME_OIL_WELLS.loc :v ropném vrtu
STR_INDUSTRY_NAME_OIL_WELLS.small :ropný vrt
STR_INDUSTRY_NAME_BANK :{G=f}Banka
STR_INDUSTRY_NAME_BANK.gen :{G=f}banky
STR_INDUSTRY_NAME_BANK.loc :{G=f}v bance
STR_INDUSTRY_NAME_BANK.small :{G=f}banka
STR_INDUSTRY_NAME_BANK.gen :banky
STR_INDUSTRY_NAME_BANK.loc :v bance
STR_INDUSTRY_NAME_BANK.small :banka
STR_INDUSTRY_NAME_FOOD_PROCESSING_PLANT :{G=m}Potravinářský závod
STR_INDUSTRY_NAME_FOOD_PROCESSING_PLANT.gen :{G=m}potravinářského závodu
STR_INDUSTRY_NAME_FOOD_PROCESSING_PLANT.loc :{G=m}v potravinářském závodu
STR_INDUSTRY_NAME_FOOD_PROCESSING_PLANT.small :{G=m}potravinářský závod
STR_INDUSTRY_NAME_FOOD_PROCESSING_PLANT.gen :potravinářského závodu
STR_INDUSTRY_NAME_FOOD_PROCESSING_PLANT.loc :v potravinářském závodu
STR_INDUSTRY_NAME_FOOD_PROCESSING_PLANT.small :potravinářský závod
STR_INDUSTRY_NAME_PAPER_MILL :{G=f}Papírna
STR_INDUSTRY_NAME_PAPER_MILL.gen :{G=f}papírny
STR_INDUSTRY_NAME_PAPER_MILL.loc :{G=f}v papírně
STR_INDUSTRY_NAME_PAPER_MILL.small :{G=f}papírna
STR_INDUSTRY_NAME_PAPER_MILL.gen :papírny
STR_INDUSTRY_NAME_PAPER_MILL.loc :v papírně
STR_INDUSTRY_NAME_PAPER_MILL.small :papírna
STR_INDUSTRY_NAME_GOLD_MINE :{G=m}Zlatý důl
STR_INDUSTRY_NAME_GOLD_MINE.gen :{G=m}zlatého dolu
STR_INDUSTRY_NAME_GOLD_MINE.loc :{G=m}ve zlatém dole
STR_INDUSTRY_NAME_GOLD_MINE.small :{G=m}zlatý důl
STR_INDUSTRY_NAME_GOLD_MINE.gen :zlatého dolu
STR_INDUSTRY_NAME_GOLD_MINE.loc :ve zlatém dole
STR_INDUSTRY_NAME_GOLD_MINE.small :zlatý důl
STR_INDUSTRY_NAME_BANK_TROPIC_ARCTIC :{G=f}Banka
STR_INDUSTRY_NAME_BANK_TROPIC_ARCTIC.gen :{G=f}banky
STR_INDUSTRY_NAME_BANK_TROPIC_ARCTIC.loc :{G=f}v bance
STR_INDUSTRY_NAME_BANK_TROPIC_ARCTIC.small :{G=f}banka
STR_INDUSTRY_NAME_BANK_TROPIC_ARCTIC.gen :banky
STR_INDUSTRY_NAME_BANK_TROPIC_ARCTIC.loc :v bance
STR_INDUSTRY_NAME_BANK_TROPIC_ARCTIC.small :banka
STR_INDUSTRY_NAME_DIAMOND_MINE :{G=m}Diamantový důl
STR_INDUSTRY_NAME_DIAMOND_MINE.gen :{G=m}diamantového dolu
STR_INDUSTRY_NAME_DIAMOND_MINE.loc :{G=m}v diamantovém dole
STR_INDUSTRY_NAME_DIAMOND_MINE.small :{G=m}diamantový důl
STR_INDUSTRY_NAME_DIAMOND_MINE.gen :diamantového dolu
STR_INDUSTRY_NAME_DIAMOND_MINE.loc :v diamantovém dole
STR_INDUSTRY_NAME_DIAMOND_MINE.small :diamantový důl
STR_INDUSTRY_NAME_IRON_ORE_MINE :{G=m}Důl na železnou rudu
STR_INDUSTRY_NAME_IRON_ORE_MINE.gen :{G=m}dolu na železnou rudu
STR_INDUSTRY_NAME_IRON_ORE_MINE.loc :{G=m}v dole na železnou rudu
STR_INDUSTRY_NAME_IRON_ORE_MINE.small :{G=m}důl na železnou rudu
STR_INDUSTRY_NAME_IRON_ORE_MINE.gen :dolu na železnou rudu
STR_INDUSTRY_NAME_IRON_ORE_MINE.loc :v dole na železnou rudu
STR_INDUSTRY_NAME_IRON_ORE_MINE.small :důl na železnou rudu
STR_INDUSTRY_NAME_FRUIT_PLANTATION :{G=m}Ovocný sad
STR_INDUSTRY_NAME_FRUIT_PLANTATION.gen :{G=m}ovocného sadu
STR_INDUSTRY_NAME_FRUIT_PLANTATION.loc :{G=m}v ovocném sadu
STR_INDUSTRY_NAME_FRUIT_PLANTATION.small :{G=m}ovocný sad
STR_INDUSTRY_NAME_FRUIT_PLANTATION.gen :ovocného sadu
STR_INDUSTRY_NAME_FRUIT_PLANTATION.loc :v ovocném sadu
STR_INDUSTRY_NAME_FRUIT_PLANTATION.small :ovocný sad
STR_INDUSTRY_NAME_RUBBER_PLANTATION :{G=f}Kaučuková plantáž
STR_INDUSTRY_NAME_RUBBER_PLANTATION.gen :{G=f}kaučukové plantáže
STR_INDUSTRY_NAME_RUBBER_PLANTATION.loc :{G=f}na kaučukové plantáži
STR_INDUSTRY_NAME_RUBBER_PLANTATION.small :{G=f}kaučuková plantáž
STR_INDUSTRY_NAME_RUBBER_PLANTATION.gen :kaučukové plantáže
STR_INDUSTRY_NAME_RUBBER_PLANTATION.loc :na kaučukové plantáži
STR_INDUSTRY_NAME_RUBBER_PLANTATION.small :kaučuková plantáž
STR_INDUSTRY_NAME_WATER_SUPPLY :{G=m}Zdroj vody
STR_INDUSTRY_NAME_WATER_SUPPLY.gen :{G=m}zdroje vody
STR_INDUSTRY_NAME_WATER_SUPPLY.loc :{G=m}ve zdroji vody
STR_INDUSTRY_NAME_WATER_SUPPLY.small :{G=m}zdroj vody
STR_INDUSTRY_NAME_WATER_SUPPLY.gen :zdroje vody
STR_INDUSTRY_NAME_WATER_SUPPLY.loc :ve zdroji vody
STR_INDUSTRY_NAME_WATER_SUPPLY.small :zdroj vody
STR_INDUSTRY_NAME_WATER_TOWER :{G=m}Vodojem
STR_INDUSTRY_NAME_WATER_TOWER.gen :{G=m}vodojemu
STR_INDUSTRY_NAME_WATER_TOWER.loc :{G=m}ve vodojemu
STR_INDUSTRY_NAME_WATER_TOWER.small :{G=m}vodojem
STR_INDUSTRY_NAME_WATER_TOWER.gen :vodojemu
STR_INDUSTRY_NAME_WATER_TOWER.loc :ve vodojemu
STR_INDUSTRY_NAME_WATER_TOWER.small :vodojem
STR_INDUSTRY_NAME_FACTORY_2 :{G=f}Továrna
STR_INDUSTRY_NAME_FACTORY_2.gen :{G=f}továrny
STR_INDUSTRY_NAME_FACTORY_2.loc :{G=f}v továrně
STR_INDUSTRY_NAME_FACTORY_2.small :{G=f}továrna
STR_INDUSTRY_NAME_FACTORY_2.gen :továrny
STR_INDUSTRY_NAME_FACTORY_2.loc :v továrně
STR_INDUSTRY_NAME_FACTORY_2.small :továrna
STR_INDUSTRY_NAME_FARM_2 :{G=f}Farma
STR_INDUSTRY_NAME_FARM_2.gen :{G=f}farmy
STR_INDUSTRY_NAME_FARM_2.loc :{G=f}na farmě
STR_INDUSTRY_NAME_FARM_2.small :{G=f}farma
STR_INDUSTRY_NAME_FARM_2.gen :farmy
STR_INDUSTRY_NAME_FARM_2.loc :na farmě
STR_INDUSTRY_NAME_FARM_2.small :farma
STR_INDUSTRY_NAME_LUMBER_MILL :{G=f}Pila
STR_INDUSTRY_NAME_LUMBER_MILL.gen :{G=f}pily
STR_INDUSTRY_NAME_LUMBER_MILL.loc :{G=f}na pile
STR_INDUSTRY_NAME_LUMBER_MILL.small :{G=f}pila
STR_INDUSTRY_NAME_LUMBER_MILL.gen :pily
STR_INDUSTRY_NAME_LUMBER_MILL.loc :na pile
STR_INDUSTRY_NAME_LUMBER_MILL.small :pila
STR_INDUSTRY_NAME_COTTON_CANDY_FOREST :{G=m}Les cukrové vaty
STR_INDUSTRY_NAME_COTTON_CANDY_FOREST.gen :{G=m}lesa cukrové vaty
STR_INDUSTRY_NAME_COTTON_CANDY_FOREST.loc :{G=m}v lese cukrové vaty
STR_INDUSTRY_NAME_COTTON_CANDY_FOREST.small :{G=m}les cukrové vaty
STR_INDUSTRY_NAME_COTTON_CANDY_FOREST.gen :lesa cukrové vaty
STR_INDUSTRY_NAME_COTTON_CANDY_FOREST.loc :v lese cukrové vaty
STR_INDUSTRY_NAME_COTTON_CANDY_FOREST.small :les cukrové vaty
STR_INDUSTRY_NAME_CANDY_FACTORY :{G=f}Továrna na sladkosti
STR_INDUSTRY_NAME_CANDY_FACTORY.gen :{G=f}továrny na sladkosti
STR_INDUSTRY_NAME_CANDY_FACTORY.loc :{G=f}továrně na sladkosti
STR_INDUSTRY_NAME_CANDY_FACTORY.small :{G=f}továrna na sladkosti
STR_INDUSTRY_NAME_CANDY_FACTORY.gen :továrny na sladkosti
STR_INDUSTRY_NAME_CANDY_FACTORY.loc :továrně na sladkosti
STR_INDUSTRY_NAME_CANDY_FACTORY.small :továrna na sladkosti
STR_INDUSTRY_NAME_BATTERY_FARM :{G=f}Farma na baterie
STR_INDUSTRY_NAME_BATTERY_FARM.gen :{G=f}farmy na baterie
STR_INDUSTRY_NAME_BATTERY_FARM.loc :{G=f}na farmě na baterie
STR_INDUSTRY_NAME_BATTERY_FARM.small :{G=f}farma na baterie
STR_INDUSTRY_NAME_BATTERY_FARM.gen :farmy na baterie
STR_INDUSTRY_NAME_BATTERY_FARM.loc :na farmě na baterie
STR_INDUSTRY_NAME_BATTERY_FARM.small :farma na baterie
STR_INDUSTRY_NAME_COLA_WELLS :{G=fp}Kolové studny
STR_INDUSTRY_NAME_COLA_WELLS.gen :{G=fp}kolových studen
STR_INDUSTRY_NAME_COLA_WELLS.loc :{G=fp}v kolových studnách
STR_INDUSTRY_NAME_COLA_WELLS.small :{G=fp}kolové studny
STR_INDUSTRY_NAME_COLA_WELLS.gen :kolových studen
STR_INDUSTRY_NAME_COLA_WELLS.loc :v kolových studnách
STR_INDUSTRY_NAME_COLA_WELLS.small :kolové studny
STR_INDUSTRY_NAME_TOY_SHOP :{G=n}Hračkářství
STR_INDUSTRY_NAME_TOY_SHOP.gen :{G=n}hračkářství
STR_INDUSTRY_NAME_TOY_SHOP.loc :{G=n}v hračkářství
STR_INDUSTRY_NAME_TOY_SHOP.small :{G=n}hračkářství
STR_INDUSTRY_NAME_TOY_SHOP.gen :hračkářství
STR_INDUSTRY_NAME_TOY_SHOP.loc :v hračkářství
STR_INDUSTRY_NAME_TOY_SHOP.small :hračkářství
STR_INDUSTRY_NAME_TOY_FACTORY :{G=f}Továrna na hračky
STR_INDUSTRY_NAME_TOY_FACTORY.gen :{G=f}továrny na hračky
STR_INDUSTRY_NAME_TOY_FACTORY.loc :{G=f}v továrně na hračky
STR_INDUSTRY_NAME_TOY_FACTORY.small :{G=f}továrna na hračky
STR_INDUSTRY_NAME_TOY_FACTORY.gen :továrny na hračky
STR_INDUSTRY_NAME_TOY_FACTORY.loc :v továrně na hračky
STR_INDUSTRY_NAME_TOY_FACTORY.small :továrna na hračky
STR_INDUSTRY_NAME_PLASTIC_FOUNTAINS :{G=fp}Plastové fontány
STR_INDUSTRY_NAME_PLASTIC_FOUNTAINS.gen :{G=fp}plastových fontán
STR_INDUSTRY_NAME_PLASTIC_FOUNTAINS.loc :{G=fp}v plastových fontánách
STR_INDUSTRY_NAME_PLASTIC_FOUNTAINS.small :{G=fp}plastové fontány
STR_INDUSTRY_NAME_PLASTIC_FOUNTAINS.gen :plastových fontán
STR_INDUSTRY_NAME_PLASTIC_FOUNTAINS.loc :v plastových fontánách
STR_INDUSTRY_NAME_PLASTIC_FOUNTAINS.small :plastové fontány
STR_INDUSTRY_NAME_FIZZY_DRINK_FACTORY :{G=f}Sodovkárna
STR_INDUSTRY_NAME_FIZZY_DRINK_FACTORY.gen :{G=f}sodovkárny
STR_INDUSTRY_NAME_FIZZY_DRINK_FACTORY.loc :{G=f}v sodovkárně
STR_INDUSTRY_NAME_FIZZY_DRINK_FACTORY.small :{G=f}sodovkárna
STR_INDUSTRY_NAME_FIZZY_DRINK_FACTORY.gen :sodovkárny
STR_INDUSTRY_NAME_FIZZY_DRINK_FACTORY.loc :v sodovkárně
STR_INDUSTRY_NAME_FIZZY_DRINK_FACTORY.small :sodovkárna
STR_INDUSTRY_NAME_BUBBLE_GENERATOR :{G=m}Generátor bublin
STR_INDUSTRY_NAME_BUBBLE_GENERATOR.gen :{G=m}generátoru bublin
STR_INDUSTRY_NAME_BUBBLE_GENERATOR.loc :{G=m}v generátoru bublin
STR_INDUSTRY_NAME_BUBBLE_GENERATOR.small :{G=m}generátor bublin
STR_INDUSTRY_NAME_BUBBLE_GENERATOR.gen :generátoru bublin
STR_INDUSTRY_NAME_BUBBLE_GENERATOR.loc :v generátoru bublin
STR_INDUSTRY_NAME_BUBBLE_GENERATOR.small :generátor bublin
STR_INDUSTRY_NAME_TOFFEE_QUARRY :{G=m}Karamelolom
STR_INDUSTRY_NAME_TOFFEE_QUARRY.gen :{G=m}karamelolomu
STR_INDUSTRY_NAME_TOFFEE_QUARRY.loc :{G=m}v karamelolomu
STR_INDUSTRY_NAME_TOFFEE_QUARRY.small :{G=m}karamelolom
STR_INDUSTRY_NAME_TOFFEE_QUARRY.gen :karamelolomu
STR_INDUSTRY_NAME_TOFFEE_QUARRY.loc :v karamelolomu
STR_INDUSTRY_NAME_TOFFEE_QUARRY.small :karamelolom
STR_INDUSTRY_NAME_SUGAR_MINE :{G=m}Cukerný důl
STR_INDUSTRY_NAME_SUGAR_MINE.gen :{G=m}cukerného dolu
STR_INDUSTRY_NAME_SUGAR_MINE.loc :{G=m}v cukerném dole
STR_INDUSTRY_NAME_SUGAR_MINE.small :{G=m}cukerný důl
STR_INDUSTRY_NAME_SUGAR_MINE.gen :cukerného dolu
STR_INDUSTRY_NAME_SUGAR_MINE.loc :v cukerném dole
STR_INDUSTRY_NAME_SUGAR_MINE.small :cukerný důl
############ WARNING, using range 0x6000 for strings that are stored in the savegame
############ These strings may never get a new id, or savegames will break!

View File

@@ -1120,7 +1120,7 @@ STR_CONFIG_SETTING_TYPE_DROPDOWN_COMPANY_MENU :Firma indstilli
STR_CONFIG_SETTING_TYPE_DROPDOWN_COMPANY_INGAME :Firma indstilling (lagret i gemt spil; påvirker kun aktuelt selskab)
STR_CONFIG_SETTING_CATEGORY_HIDES :{BLACK}Vis alle søgeresultater ved at sætte{}{SILVER}Kategori {BLACK}to {WHITE}{STRING}
STR_CONFIG_SETTING_TYPE_HIDES :{BLACK}Vis alle søgeresultater ved at sætte{}{SILVER}Indtast {BLACK}til {WHITE}Alle Indstillingstyper
STR_CONFIG_SETTING_CATEGORY_AND_TYPE_HIDES :{BLACK}Vis alle søgeresultater ved at sætte {} {SILVER}Kategori {BLACK}til {WHITE} {STRING} {BLACK}og {SILVER} Indtast {BLACK}til {WHITE}Alle Indstillingstyper
STR_CONFIG_SETTING_CATEGORY_AND_TYPE_HIDES :{BLACK}Vis alle søgeresultater ved at sætte{} {SILVER}Kategori {BLACK}til {WHITE} {STRING} {BLACK}og {SILVER} Indtast {BLACK}til {WHITE}Alle Indstillingstyper
STR_CONFIG_SETTINGS_NONE :{WHITE}- Ingen -
STR_CONFIG_SETTING_OFF :Fra
@@ -2687,7 +2687,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Land ejet af se
STR_ABOUT_OPENTTD :{WHITE}Om OpenTTD
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Original copyright {COPYRIGHT} 1995 Chris Sawyer, Alle rettigheder reserveret
STR_ABOUT_VERSION :{BLACK}OpenTTD version {REV}
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2015 OpenTTD teamet
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2016 OpenTTD teamet
# Save/load game/scenario
STR_SAVELOAD_SAVE_CAPTION :{WHITE}Gem spil
@@ -2889,7 +2889,7 @@ STR_NEWGRF_ERROR_MSG_INFO :{SILVER}{STRING
STR_NEWGRF_ERROR_MSG_WARNING :{RED}Advarsel: {SILVER}{STRING}
STR_NEWGRF_ERROR_MSG_ERROR :{RED}Fejl: {SILVER}{STRING}
STR_NEWGRF_ERROR_MSG_FATAL :{RED}Fatalt: {SILVER}{STRING}
STR_NEWGRF_ERROR_FATAL_POPUP :{WHITE}En fatal NewGRF-fejl er opstået: {}{STRING}
STR_NEWGRF_ERROR_FATAL_POPUP :{WHITE}En fatal NewGRF-fejl er opstået:{}{STRING}
STR_NEWGRF_ERROR_VERSION_NUMBER :{1:STRING} virker ikke med TTDPatch-versionen rapporteret af OpenTTD.
STR_NEWGRF_ERROR_DOS_OR_WINDOWS :{1:STRING} er beregnet til {STRING}-versionen af TTD.
STR_NEWGRF_ERROR_UNSET_SWITCH :{1:STRING} er designet til brug sammen med {STRING}

View File

@@ -2687,7 +2687,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Terrein in bedr
STR_ABOUT_OPENTTD :{WHITE}Over OpenTTD
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Originele copyright {COPYRIGHT} 1995 Chris Sawyer, alle rechten voorbehouden
STR_ABOUT_VERSION :{BLACK}OpenTTD versie {REV}
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2015 Het OpenTTD team
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2016 Het OpenTTD team
# Save/load game/scenario
STR_SAVELOAD_SAVE_CAPTION :{WHITE}Spel Opslaan
@@ -2874,7 +2874,7 @@ STR_SPRITE_ALIGNER_GOTO_TOOLTIP :{BLACK}Ga naar
STR_SPRITE_ALIGNER_PREVIOUS_BUTTON :{BLACK}Vorige afbeelding
STR_SPRITE_ALIGNER_PREVIOUS_TOOLTIP :{BLACK}Ga naar vorige normale afbeelding, sla alle pseudo/herkleur/lettertype afbeeldingen over en ga naar het einde bij het begin
STR_SPRITE_ALIGNER_SPRITE_TOOLTIP :{BLACK}Voorbeeld van de huidige afbeelding. De uitlijning wordt genegeerd bij het weergeven van de afbeelding
STR_SPRITE_ALIGNER_MOVE_TOOLTIP :{BLACK}Afbeelding verplaatsen, dit verandert X en Y offsets
STR_SPRITE_ALIGNER_MOVE_TOOLTIP :{BLACK}Afbeelding verplaatsen, dit verandert X en Y offsets. Ctr+klik om de afbeelding 8 eenheden per keer te verplaatsen.
STR_SPRITE_ALIGNER_RESET_BUTTON :{BLACK}Herstel relatief
STR_SPRITE_ALIGNER_RESET_TOOLTIP :{BLACK}Herstel de huidige relative offsets
STR_SPRITE_ALIGNER_OFFSETS_ABS :{BLACK}X offset: {NUM}, Y offset: {NUM} (Absoluut)
@@ -2889,7 +2889,7 @@ STR_NEWGRF_ERROR_MSG_INFO :{SILVER}{STRING
STR_NEWGRF_ERROR_MSG_WARNING :{RED}Waarschuwing: {SILVER}{STRING}
STR_NEWGRF_ERROR_MSG_ERROR :{RED}Fout: {SILVER}{STRING}
STR_NEWGRF_ERROR_MSG_FATAL :{RED}Fatale fout: {SILVER}{STRING}
STR_NEWGRF_ERROR_FATAL_POPUP :{WHITE}Een fatale NewGRF-fout is ontstaan: {}{STRING}
STR_NEWGRF_ERROR_FATAL_POPUP :{WHITE}Een fatale NewGRF-fout is ontstaan:{}{STRING}
STR_NEWGRF_ERROR_VERSION_NUMBER :{1:STRING} werkt niet met de TTDPatch-versie die is opgegeven door OpenTTD
STR_NEWGRF_ERROR_DOS_OR_WINDOWS :{1:STRING} is voor de {STRING} versie van TTD
STR_NEWGRF_ERROR_UNSET_SWITCH :{1:STRING} is ontwikkeld voor {STRING}
@@ -2907,7 +2907,7 @@ STR_NEWGRF_ERROR_CORRUPT_SPRITE :{YELLOW}{STRING
STR_NEWGRF_ERROR_MULTIPLE_ACTION_8 :Bevat meerdere acties 8 (sprite {3:NUM})
STR_NEWGRF_ERROR_READ_BOUNDS :Voorbij het einde van pseudo-sprite gelezen (sprite {3:NUM})
STR_NEWGRF_ERROR_MISSING_SPRITES :{WHITE}De huidige basis graphics-set mist een aantal sprites..{}Werk de graphics-set bij aub
STR_NEWGRF_ERROR_MISSING_SPRITES_UNSTABLE :{WHITE}De momenteel gebruikte basis graphics set mist een aantal sprites. {} Werk de ingestelde basis graphics bij. {} Aangezien u een {YELLOW} ontwikkeling momentopname van OpenTTD{WHITE} speelt, heeft u ook een {YELLOW} ontwikkeling snapshot van de basis graphics set{WHITE} nodig
STR_NEWGRF_ERROR_MISSING_SPRITES_UNSTABLE :{WHITE}De momenteel gebruikte basis graphics set mist een aantal sprites.{} Werk de ingestelde basis graphics bij.{} Aangezien u een {YELLOW} ontwikkeling momentopname van OpenTTD{WHITE} speelt, heeft u ook een {YELLOW} ontwikkeling snapshot van de basis graphics set{WHITE} nodig
STR_NEWGRF_ERROR_GRM_FAILED :Gevraagde GRF middelen niet beschikbaar (sprite {3:NUM})
STR_NEWGRF_ERROR_FORCEFULLY_DISABLED :{1:STRING} is uitgeschakeld door {STRING}
STR_NEWGRF_ERROR_INVALID_SPRITE_LAYOUT :Ongeldig/onbekend sprite lay-out-formaat (sprite {3:NUM})
@@ -3974,7 +3974,7 @@ STR_AI_DEBUG_SELECT_AI_TOOLTIP :{BLACK}Toon deb
STR_AI_GAME_SCRIPT :{BLACK}Game Script
STR_AI_GAME_SCRIPT_TOOLTIP :{BLACK}Controleer het Game Script log
STR_ERROR_AI_NO_AI_FOUND :Geen geschikte AI gevonden. {} Deze AI is een 'dummy' en voert niets uit.{}Verschillende AI's kunnen worden gedownload via het 'Online Content' systeem
STR_ERROR_AI_NO_AI_FOUND :Geen geschikte AI gevonden.{} Deze AI is een 'dummy' en voert niets uit.{}Verschillende AI's kunnen worden gedownload via het 'Online Content' systeem
STR_ERROR_AI_PLEASE_REPORT_CRASH :{WHITE}Eén van de actieve scripts is vastgelopen. Meld dit a.u.b. bij de auteur van dit script met een schermprint van het AI/Spel script Debugscherm
STR_ERROR_AI_DEBUG_SERVER_ONLY :{YELLOW}AI/Spel script debugvenster is alleen beschikbaar voor de server

View File

@@ -2687,7 +2687,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Company-owned l
STR_ABOUT_OPENTTD :{WHITE}About OpenTTD
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Original copyright {COPYRIGHT} 1995 Chris Sawyer, All rights reserved
STR_ABOUT_VERSION :{BLACK}OpenTTD version {REV}
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2015 The OpenTTD team
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2016 The OpenTTD team
# Save/load game/scenario
STR_SAVELOAD_SAVE_CAPTION :{WHITE}Save Game
@@ -2874,7 +2874,7 @@ STR_SPRITE_ALIGNER_GOTO_TOOLTIP :{BLACK}Go to th
STR_SPRITE_ALIGNER_PREVIOUS_BUTTON :{BLACK}Previous sprite
STR_SPRITE_ALIGNER_PREVIOUS_TOOLTIP :{BLACK}Proceed to the previous normal sprite, skipping any pseudo/recolour/font sprites and wrapping around from the first sprite to the last
STR_SPRITE_ALIGNER_SPRITE_TOOLTIP :{BLACK}Representation of the currently selected sprite. The alignment is ignored when drawing this sprite
STR_SPRITE_ALIGNER_MOVE_TOOLTIP :{BLACK}Move the sprite around, changing the X and Y offsets
STR_SPRITE_ALIGNER_MOVE_TOOLTIP :{BLACK}Move the sprite around, changing the X and Y offsets. Ctrl+Click to move the sprite eight units at a time
STR_SPRITE_ALIGNER_RESET_BUTTON :{BLACK}Reset relative
STR_SPRITE_ALIGNER_RESET_TOOLTIP :{BLACK}Reset the current relative offsets
STR_SPRITE_ALIGNER_OFFSETS_ABS :{BLACK}X offset: {NUM}, Y offset: {NUM} (Absolute)

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