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100 Commits

Author SHA1 Message Date
Darkvater
d94643154d (svn r8924) -Release: 0.5.0 2007-02-27 16:36:36 +00:00
Darkvater
01e3d92118 (svn r8923) [0.5] -Prepare (again) 0.5 branch for release, update a few dates and changelog 2007-02-27 16:29:22 +00:00
Darkvater
9321458918 (svn r8922) [0.5] -Backport from trunk (r8907, r8919, r8920, r8921):
- [OSX] Reading from an unitialized variable (r8907)
 - [Win9x] FindFile with C:\\* doesn't work, don't append a slash doubly (r8919)
 - Do not require to press 'Apply changes' in the newgrf GUI if the changes in there are not activated (this happens in the title screen) (r8920)
 - Possible crashes, problems with aircraft and airport removal (r8921)
2007-02-27 16:23:02 +00:00
Darkvater
cd6d6d32d3 (svn r8917) [0.5] -Codechange (win32): Do not empty the data-path for the installer if you press the 'Back' button. 2007-02-27 15:51:52 +00:00
Darkvater
5bfdc6e75a (svn r8916) [0.5] -Codechange (win32): Update the installer, add proper indentation, use MUI throughout and add a custom page about UNICODE and MSLU (remove some obsolete files) 2007-02-27 15:29:11 +00:00
Darkvater
274f841c61 (svn r8915) [0.5] -Codechange: Renamed remotely 2007-02-27 15:19:36 +00:00
matthijs
2b8a0dfacb (svn r8910) [Debian] -Fix: Remove old reference to rc4. 2007-02-26 21:37:14 +00:00
matthijs
4ba3761ab1 (svn r8909) [Debian] -Change: Update debian packaging files to those used for releases.
- Compile with freetype / fontconfig support.
	- Make menu files translatable.
	- Other packaging cleanups.
	- Bump version number to 0.5.0-1.
2007-02-26 21:18:57 +00:00
Darkvater
93586cb6b6 (svn r8905) [0.5] -Update readme's, bugs, installers, changelogs etc. to prepare for 0.5.0.
[0.5] -Remove the limitation that games are refused to be loaded if no newgrf is present (was already like this in trunk/).
2007-02-26 00:19:31 +00:00
Darkvater
c4768438b7 (svn r8895) [0.5] -Backport from trunk (r8645, r8671, r8686, r8690, r8719, r8728, r8729,
r8736, r8742, r8751, r8764, r8788, r8829, r8848, custom):
 - Language file updates.
 - Ukrainian(2), Lithuanian(15), Galician(151)
2007-02-25 10:05:33 +00:00
Darkvater
b3b28dced2 (svn r8883) [0.5] -Backport from trunk (r8740, r8793, r8865, r8878):
- GCC warnings for r8738 (r8740)
 - Correct spelling of real french townnames and 'remove' a duplicate (r8793)
 - (NewGRF) Ignore 1 byte action 0s during safety check (r8865)
 - Stricter checks for CmdMoveRailVehicle() parameters (r8878)
2007-02-24 16:46:36 +00:00
Darkvater
3b2bcbf0f0 (svn r8874) [0.5] -Backport from trunk (r8744, r8685):
- Call GetFirstVehicleInChain only for trains thus increasing performance in large games (r8744)
 - (Feature) Selecting "end of orders" and deleting will delete all the vehicle's orders (in unshared mode, shared is unchanged) (r8685)
2007-02-24 01:47:26 +00:00
Darkvater
1cdfa87b21 (svn r8873) [0.5] -Backport from trunk (r8766, r8836, r8869):
- Rail station platform penalty not calculated properly (r8766)
 - Don't tell destination was found if it was only guessed (r8836)
 - Large Train Stations/Trains causes assert due to wrong cost calculation (r8869)
2007-02-24 01:39:59 +00:00
Darkvater
9e3f020ae8 (svn r8872) [0.5] -Backport from trunk (r8784, r8821, r8823, r8824):
- Unable to load TTDP (on *NIX) games (r8784)
 - Unable to browse directories on *nix if the filesystem is not in UTF-8 charset and special characters are used (r8821, r8823, r8824)
2007-02-24 01:21:31 +00:00
Darkvater
36134a7285 (svn r8871) [0.5] -Backport from trunk (r8689, r8794, r8802, r8808):
- Crash when an old savegame had buoys on the northern edge of the map (r8689)
 - It was possible to take over buoys by building a station next to them (r8794)
 - Adhere order types for ship order insertion to determine destination type (r8802)
 - Do not show the 'edit sign' window for spectators (r8808)
2007-02-24 01:14:54 +00:00
Darkvater
edc2ac8bbf (svn r8870) [0.5] -Backport from trunk (r8684, r8709, r8738, r8777, r8828):
- Bool (uint32 in PPC) was written to as a uint8 (r8684)
 - Fix a problem where loading times for overhanging trains are miscomputed (r8709)
 - Load newer TTDP games (update coastal tiles) (r8738)
 - Cloning unaware of articulated locomotives that could refit without refitting the front unit (r8777)
 - Load station rectangle for all savegames, not only after version 27 (r8828)
2007-02-24 01:02:15 +00:00
Darkvater
c92b6e1e8b (svn r8861) [0.5] -Backport from trunk (r8526, r8792, r8825, r8843):
- Add stubs for unsupported newgrf station properties (r8526)
 - Be more strict about grf-string input (r8792, r8825)
 - Fix an off-by-one error in GRFComment (r8843)
2007-02-23 18:25:11 +00:00
rubidium
524919326b (svn r8761) [0.5] -Update: add some missing strings that are in 0.5, but not in trunk. 2007-02-16 18:36:36 +00:00
rubidium
2d3a64ffcc (svn r8687) [0.5] -Fix [FS#617]: assertion when getting the height of a bridge from the ramp tile. 2007-02-12 10:03:42 +00:00
rubidium
9aa9579283 (svn r8650) [0.5] -Fix: 'Searching Server' is not worthy of debug level 0, as this opens an extra window on MorphOS for no reason. 2007-02-09 11:13:03 +00:00
rubidium
3f987f460d (svn r8649) [0.5] -Fix (8630): accidentally removed strings that were still in use for by 0.5 and forgot to add new languages to langs*.vcproj. 2007-02-09 10:52:21 +00:00
bjarni
23e62bfb15 (svn r8643) [0.5] -Fix: [OSX] link statically to freetype when STATIC is set 2007-02-08 19:24:36 +00:00
rubidium
bbbe65e1e5 (svn r8639) [0.5] -Update readme's, bugs, installers, changelogs etc. to prepare for 0.5.0-RC5. 2007-02-08 16:18:11 +00:00
rubidium
e3c71534e1 (svn r8638) [0.5] -Backport from trunk (8637):
-Fix: CTRL-clicking on a hangar in the order list segfaulted as hangars are part of a station instead of real depots
2007-02-08 16:17:15 +00:00
rubidium
f8b2fb4484 (svn r8636) [0.5] -Backport from trunk (8634, 8635):
-Fix: draw canal edges under buoys that are in a canal
-Codechange: replace missing sprites with a red question mark
2007-02-08 14:10:14 +00:00
rubidium
87bbb7a413 (svn r8630) [0.5] -Backport lots of language updates from trunk 2007-02-08 11:26:09 +00:00
rubidium
61b95ff1fc (svn r8627) [0.5] -Backport from trunk (8409, 8420 + 8421, 8533, 8612):
-Regression: When the latest news was deleted, the news queue wrapped back to the oldest item, showing all news again.
-Regression [FS#573]: ShowLastNewsMessage could show an out-of-bounds news item because it did not checked if a previous item actually existed the first time it is called (forced news is INVALID_NEWS).
-Codechange: Rename the 'New <vehtype>' button of the global vehicle lists to 'Available <vehtype>' as it is a view-only list, not one from which you can purchase (rolling) stock.
-Fix: segmentation fault when the toolbar gets removed and you have selected one of the items in a submenu of the toolbar. 
-Fix [FS#582]: When the currently selected player in the performance details window is no longer active, choose the first active player instead of the first player as that may also be inactive.
2007-02-08 11:03:00 +00:00
rubidium
0543461f5e (svn r8626) [0.5] -Backport from trunk (8294, 8296, 8536, 8540, 8609):
-Fix: deleting a vehicle with shared orders, but no orders would fail to reset prev_shared and next_shared
-Fix: GenerateVehicleSortList()/CmdMassStartStopVehicle() tried to put a TileIndex into an uint16
-Fix (FS#577): Road Vehicles now can obtain a slot even if the station is very spread out 
-Fix[YAPF]: Assert when buoy is placed on NE or NW map edge (Dan)
-Fix: a road vehicle that is very close after another (slower) road vehicle gets its speed reset to 0 when entering a tunnel, which causes a traffic jam outside of the tunnel.
2007-02-08 10:41:45 +00:00
rubidium
4e3652f337 (svn r8625) [0.5] -Backport from trunk (8253, 8273, 8497, 8520 + 8542):
-Codechange: Be more strict about language generation and fail any languages not having the mandatory ##name, ##ownname and ##isocode pragma's.
-Fix: return value from clamp was ignored 
-Codechange: Increase the size of the sound/video/music-drivers to 32 bytes (instead of 16) so their actual parameters can be passed. Sound has for example 'bufsize' and 'hz'.
-Fix/Feature: requery gameservers that did not respond to their first query.
2007-02-08 10:19:03 +00:00
rubidium
1584e061eb (svn r8624) [0.5] -Backport from trunk (8239, 8240, 8315):
-Regression (r7278): Help window was empty for UNICODE builds 
-Fix (r8013): Put the output of -h to stdout and not to stderr (through ShowInfo) 
-Fix: use ShowInfo over fprintf(stderr, as Windows doesn't always have a stderr visible/available
2007-02-08 10:04:57 +00:00
rubidium
03bfa6e525 (svn r8623) [0.5] -Backport from trunk (8593, 8608, 8619, 8620)
-Fix (FS#564): bridges do not get destroyed when the bridge head gets flooded and there is a vehicle on the bridge.
-Fix: you were unable to build roads in the scenario editor when there is no town 0, even though there are other towns. 
-Fix: store the ownership of a water tile in the buoy tile and set the ownership of the water tile when the buoy is removed. This solves the issue of removing ownership from canal tiles thus making is possible for other players to remove the canal tile.
-Fix: buoys on canal tiles do not flood anymore.
2007-02-08 10:00:22 +00:00
bjarni
5467635bf9 (svn r8500) [0.5] -Fix: [OSX] freetype failed to be detected (now it's always enabled because Xcode installs it)
-Fix: [OSX] fontconfig is disabled even if it's found because the default one in OSX is 2.1.0 and OpenTTD needs at least 2.3.0
      -Fix: FREETYPE_CONFIG is only set when it's undefined. This makes it possible to add it as argument to make
2007-01-31 22:08:23 +00:00
rubidium
47c158bbc5 (svn r8490) [0.5] -Add: logging of the IP address and port of invalid/illegal UDP packets. 2007-01-31 12:47:35 +00:00
rubidium
4e1c7b8197 (svn r8489) [0.5] -Backport from trunk (8459, 8461): check for NewGRF compatability before actually downloading the map from a game server when connecting from the command prompt and internal console. 2007-01-31 12:39:41 +00:00
Darkvater
1ec915e1c8 (svn r8228) [0.5] -Revert win32 changes 2007-01-18 00:52:33 +00:00
Darkvater
b30c56d15a (svn r8227) [0.5] -Fix:?
- Prepare 0.5 branch for release. Update readme's, bugs, installers, changelog, etc. to 0.5.0-RC4
2007-01-18 00:50:56 +00:00
Darkvater
c3fcb2ef2a (svn r8222) [0.5] -Backport from trunk (lang, r8171, r8186, r8218):
- last missed chunk of danish language changes (lang)
 - (FS#556) return SL_ERROR when unthreaded saves failed (r8171)
 - (FS#557) apply railtype offset to station graphics if no custom station is in use (r8186)
 - Increase spritecache size to 2MB (r8218).
2007-01-17 23:39:13 +00:00
Darkvater
1a5957ef7f (svn r8217) [0.5] -Backport some mixed changes for WT2, remove wrong norwegian languages:
- Untranslated strings: Polish (4), Icelandic (221!), Galician (144)
2007-01-17 23:13:19 +00:00
Darkvater
0867ed49a3 (svn r8213) [0.5] -Backport from trunk (r7975, r7983, r7986, r7987, r8012, r8039, r8051,
r8053,  r8068, r8069, r8073, r8082, r8084, r8085, r8086, r8087, r8088, r8108,
 r8121, r8122, r8148, r8162, r8163, r8193, r8206):
 - Language file updates.
 - Untranslated strings: Polish (4), Icelandic (221!), Galician (144), Brazilian-Portugese (4).
 - Add Japanese, Norwegian bokmal/nynorsk, Slovenian as finished.
2007-01-17 22:37:14 +00:00
Darkvater
6c3b245d88 (svn r8182) -Backport from trunk (r8137, r8147, r8157):
- (FS#551) roadstop->num_vehicles was wrong for old savegames loaded for MP (r8137)
 - v->leave_depot_instantly was not always reset correctly (r8147)
 - moving cargo during auto replaces did not update the cached vehicle weight for trains properly (r8157)
 *NOTE* This fixes several desync issues. Big props to Rubidium for finding, debugging
 and fixing them!
2007-01-17 01:23:50 +00:00
Darkvater
a74b15af79 (svn r8181) -Backport from trunk (r8133):
- (FS#535) "out of sprite memory" warning messages (smatz)
2007-01-17 01:19:09 +00:00
Darkvater
ac3b1883ed (svn r8180) -Backport from trunk (r8093, r8094, r8105, r8106, (r8107), r8111, r8165):
- Show the activated status of the GRF after pressing apply in window (r8094)
 - Add the ability to load savegames without matching grf's.
   *NOTE*: currently this feature is different from trunk in behaviour as it does NOT
   allow you to load savegames with MISSING grfs only compatible (matching GRFID, non-
   matching MD5SUM).
2007-01-17 01:17:44 +00:00
Darkvater
40245ce496 (svn r8179) -Backport from trunk (r8065, r8101, r8119, r8123, r8140, r8150):
- The station list does now remember the sort settings (r8065)
 - Uninitializing windows calls WE_DESTROY to free dynamic memory used (r8101, r8119)
 - (FS#538) Findfirstbit returns first bit (bouys now numbered 1..9) (r8123)
 - FS#54) Combat helicopter shoots from right position, (r8140)
 - Submarine disaster did not move around (r8158)
2007-01-17 01:02:51 +00:00
Darkvater
c73bbe531e (svn r8178) -Backport from turnk (r8049, r8079, r8080, r8135):
- oe more news-window fix and fix up ShowLastNewsMessage (r8049)
 - float division by 0 in YAPF code on Win9x (r8079, r8080)
 - do not assert when removing duplicates would remove non-static grf (r8135)
2007-01-17 00:51:04 +00:00
matthijs
8576c2cc40 (svn r8177) - [Debian] Prepare debian packaging files for 0.5.0-rc4 2007-01-17 00:38:51 +00:00
Darkvater
1778566ab8 (svn r8176) -Backport from trunk (r8042, r8089, r8090, r8112):
- OS/2 compilation with GCC (thanks to Paul Smedley and TrueBrain for help) (r8042)
 - [win32] *nprintf functions are broken, 'len = count' wasn't handled (r8089, r8090)
 - MSVC solution files will make openttd THE startup project (r8112)
2007-01-17 00:38:27 +00:00
Darkvater
a4bab5f17f (svn r8175) -Backport from trunk (r8030, r8070, r8071, r8074):
- crash when removing a town in the scenario editor and the query tool is open for a town's tile (r8030)
 - (FS#537) heightmap crashes when rescaling, or using 24bpp bitmaps (r8070, r8074)
 - (FS#536) inauguration date of companies from TTDP games was wrong (r8071)
2007-01-17 00:29:16 +00:00
Darkvater
06367834c6 (svn r8174) -Backport from trunk (r8027, r8028, r8043, r8132):
- (FS#486) pause command issues with shift-pressed did not pause the game, interference with pause_on_join (r8027)
 - overflow of ticks was not handled properly, possibly resulting a non-reacting gameserver/gameclient (r8028, r8043)
 - The game could crash when the chat key (<ENTER>) is pressed too quickly during join (r8132)
2007-01-17 00:20:23 +00:00
Darkvater
f08141ae48 (svn r8173) -Backport from trunk (r8026):
- picking up transferring cargo, trains will now also have the virtual profit deducted
2007-01-17 00:08:49 +00:00
Darkvater
25059d28df (svn r8172) -Backport from trunk (r8013, r8134):
- Show error messages about our own data files as ShowInfo(F) and output console error to stderr and not stdout.
2007-01-17 00:05:51 +00:00
Darkvater
b57b2224e9 (svn r8170) -Backport from trunk (r7984, r8118, r8167, r8168):
- out-of-bounds read access on _clients array (Quark) (r7984)
 - change the ordering of the network list (r8118)
 - (FS#556): a network client crashes, due to a division by zero (r8167)
 - ParseConnectionstring didn't use the port parameter if a player was also specified (r8168)
2007-01-16 23:59:03 +00:00
celestar
70920944d8 (svn r7979) [0.5] - Fix: Segfault in the newgrf loading code (grfmsg => DEBUG). Do it in the right directory this time. Sorry for da mess :S 2007-01-08 14:01:05 +00:00
Darkvater
06b5d32983 (svn r7970) -Backport from trunk (r7968, r7969):
- Update year throughout the program to 2007
 - Minor update to changelog, known-bugs file (Bjarni)
2007-01-07 17:38:58 +00:00
Darkvater
34f8ab2f81 (svn r7967) - Prepare 0.5 branch for release. Update readme's, bugs, installers, changelog, etc. to 0.5.0-RC3 2007-01-07 16:43:46 +00:00
Darkvater
315ec78344 (svn r7963) -Backport from trunk (r7716, r7717, r7718):
- Bad signal propagation through tunnel-ends, incompatible railtype signal propagation
 still possible (not fixed).
2007-01-07 14:10:56 +00:00
Darkvater
0bf1d6c49d (svn r7962) -Backport from trunk (r7689, r7696, r7699, r7701, r7704, r7706, r7707, r7713,
r7715, r7723, r7732, r7738, r7742, r7743, r7746, r7754, r7756, r7787, r7800,
 r7803, r7806, r7807, r7819, r7828, r7857, r7884, r7896, r7905):
 - Language file updates.
 - Untranslated strings: Icelandic (217!), Hungarian (2), Galician (140), Finnish (3),
   Brazilian-Portugese (3).
 - Moved Lithuanian from unfinished to finished.
2007-01-07 13:49:54 +00:00
matthijs
6f291a7e6d (svn r7958) - [Debian] Prepare debian packing files for 0.5.0-rc3 2007-01-07 12:44:45 +00:00
Darkvater
04d77258c5 (svn r7957) -Backport from trunk (r7936):
- Only update the signals and YAPF cache on a DC_EXEC action for bridge-building
2007-01-07 12:20:48 +00:00
Darkvater
fbfa0b8009 (svn r7956) -Backport from trunk (r7930):
- wrong TTDPatch GRF flag was set for gradual loading
2007-01-07 12:19:56 +00:00
Darkvater
8960b5740f (svn r7955) -Backport from trunk (r7886):
- [osx] control+enter no longer fullscreens, interfered with team-chat.
2007-01-07 12:19:08 +00:00
Darkvater
30fadfb54b (svn r7954) -Backport from trunk (r7864):
- offset engines/wagons by half width in details window; fixes overflowing for display
2007-01-07 12:18:05 +00:00
Darkvater
b342991853 (svn r7953) -Backport from trunk (r7840, r7843):
- [win32] Update crash window text (+crash.dmp -submit)
2007-01-07 12:16:53 +00:00
Darkvater
0a635c692e (svn r7952) -Backport from trunk (r7823, r7861):
- News windows could still crash due to moving news items around while a news window was still open.
2007-01-07 12:15:36 +00:00
Darkvater
0a211097ac (svn r7951) -Backport from trunk (r7810, r7812):
- Building airport whose size exceeds max station spread-out caused assert. (r7810)
 - rail station build window was not correctly updated after station_spread change (r7812)
2007-01-07 12:13:57 +00:00
Darkvater
1277599c30 (svn r7950) -Backport from trunk (r7760, r7766):
- Sprite usage debug message showed the starting sprite, not current sprite, and only do this during activation (r7760).
 - [OSX] Remove incorrect debug message about missing grf files.
2007-01-07 12:11:54 +00:00
Darkvater
bae0695ac9 (svn r7949) -Backport from trunk (r7733):
- do not use WP(w, querystr_d) and WP(w, def_d) for the same window
2007-01-07 12:07:07 +00:00
Darkvater
630f81c382 (svn r7948) -Backport from trunk (r7731):
- off-by-one error in the date to YMD calculation for first 4 years of a century that was not divisable by 400
2007-01-07 12:06:34 +00:00
Darkvater
2684cb2525 (svn r7947) -Backport from trunk (r7727):
- [sdl] sometimes ALT-TAB could trigger the fast forward
2007-01-07 12:05:47 +00:00
Darkvater
610b6e3953 (svn r7946) -Backport from trunk (r7711, r7795, r7831):
- NewGRF Action 7, GRF check condition 10 didn't ignore unknown GRF IDs (r7354)
 - NewGRF safety scan fixes action E (allow unifont.grf) and Action 0 prop D (bridge) (r7795, r7831)
2007-01-07 11:53:12 +00:00
Darkvater
563857d5bd (svn r7945) -Backport from trunk (r7700):
- Caret randomly jumping back&forth for new randomseed (r7182)
2007-01-07 11:37:23 +00:00
Darkvater
58d18a3ef3 (svn r7944) -Backport from trunk (r7692):
- -OpenTTD didn't compile without network enabled (newgrf sync code)
2007-01-07 11:34:20 +00:00
rubidium
0b7ab719f3 (svn r7893) [0.5] -Fix (FS#485): the configure script did not work work for dash, a sh compatible shell. 2007-01-05 23:43:20 +00:00
Darkvater
f5439821c1 (svn r7694) -Update known-bugs file. 2006-12-31 11:28:42 +00:00
Darkvater
d11a6a439a (svn r7685) - Prepare 0.5 branch for release. Update readme's, bugs, installers, changelog, etc. to 0.5.0-RC2 2006-12-31 01:21:00 +00:00
Darkvater
99096b83bd (svn r7684) -Backport from trunk (r7620):
- Bad signal update through incompatible rail types, bridge.
2006-12-31 00:52:33 +00:00
Darkvater
75c538962d (svn r7683) -Backport from trunk (r7552, r7553, r7574, r7581, r7601, r7611, r7654, r7658):
- Language file updates.
 - Untranslated strings: Turkish (2), Swedish (1), Romanian (3), Norwegian (2),
   Icelandic (217!), Hungarian (2), German (1), Galician (173), Finnish (26),
   Danish (23), Czech (34), Bulgarian (39), Brazilian-Portugese (3)
2006-12-31 00:01:07 +00:00
Darkvater
51cd7bd43b (svn r7682) -Backport from trunk (r7539, r7541, r7603):
- Added esperanto language files to MS projects (r7539).
 - Polish townname generator uses proper UNICODE characters (r7603).
2006-12-30 23:38:41 +00:00
Darkvater
0b67caa8ad (svn r7681) -Backport from trunk (r7585, r7590, r7599):
- Drastically reduce CheckStationSpreadOut CPU usage which got called way too much by the AI.
2006-12-30 23:35:01 +00:00
Darkvater
4ec96ba2d0 (svn r7680) -Backport from trunk (r7586):
- Remove landscaping toolbar from road-toolbar in scenario editor
2006-12-30 23:32:22 +00:00
Darkvater
b93e8d6c71 (svn r7679) -Backport from trunk (r7628):
- [YAPF] suppress 'Train is lost' message if pathfinding ended on the first
   two-way red signal
2006-12-30 23:30:21 +00:00
Darkvater
ac945ced7e (svn r7678) -Fix (r7674): DEBUG macro has been changed 2006-12-30 23:29:33 +00:00
Darkvater
5c190a0c33 (svn r7677) -Backport from trunk (r7657):
- 'Goto Depot' did not work for helicopters going to an airport without depot
2006-12-30 23:26:47 +00:00
Darkvater
b5715acaf8 (svn r7676) -Backport from trunk (r7630, r7631):
- cur/old economy memmove magic (r7630).
 - wrong pointer arithmetic that totally corrupted animated_tiles table, desyncing
   between different endiannes-machines in multiplayer (r7631).
2006-12-30 23:25:57 +00:00
Darkvater
0e7701fbe6 (svn r7675) -Backport from trunk (r7606):
- [NewStations] Add support for variables 45 and 65.
2006-12-30 23:23:43 +00:00
Darkvater
59167f686e (svn r7674) -Backport from trunk (r7580):
- Wrong bounding boxes were computed for certain strings.
2006-12-30 23:22:55 +00:00
Darkvater
0adf61e7fa (svn r7673) -Backport from trunk (r7563):
- [FS#468] Removing towns in scenario editor didn't remove their subsidies.
2006-12-30 23:21:55 +00:00
Darkvater
6fa93f4a7a (svn r7672) -Backport from trunk (r7562):
- [win32] OpenTTD didn't always remember its maximized state on restart.
2006-12-30 23:21:02 +00:00
Darkvater
f3424f51bc (svn r7671) -Backport from trunk (r7560, r7561, r7566):
- No new company could join if 8 clients were connected in less than 8 companies (r7560).
 - [FS#431] internal and visible settings of autorenew could go out of sync (r8561).
 - Server told clients to start syncing from a bad position, causing asserts/crashes (r7566).
2006-12-30 23:20:00 +00:00
Darkvater
6c8f12de78 (svn r7670) -Backport from trunk (r7558, r7559):
- [FS#464] do not wait till a crashed vehicle is removed before starting to load
 other vehicles (r7558).
 - [FS#456] clicking 'full load' can change depot order under certain circumstances (r7559).
2006-12-30 23:14:39 +00:00
Darkvater
953fc9e196 (svn r7669) -Backport from trunk (r7556):
- screenshot no_con didn't remove console from screenshot.
2006-12-30 23:12:05 +00:00
Darkvater
737220f39c (svn r7668) -Backport from trunk (r7555):
- off-by-one error due do truncation on division by 2 in heightmap code.
2006-12-30 23:11:14 +00:00
Darkvater
e00a47d47d (svn r7667) -Backport from trunk (r7549, r7551, r7554, r7582, r7594):
- change size of newgrf GUI to same size as TTDP (no overflows) (r7549).
 - segmentation fault on showing NewGRF settings of a network game (r7551).
 - in Action 0xE, don't deactivate the current GRF (r7554).
 - appending static GRF's could cause duplicate GRF's in the list (r7582).
 - GRF config not cleared when no GRF's are used (r7594).
2006-12-30 23:09:27 +00:00
Darkvater
cf52f00f46 (svn r7666) -Backport from trunk (r7548):
- Some MorphOS changes to get OpenTTD compiled, packaged.
2006-12-30 23:04:14 +00:00
Darkvater
d4b335fffb (svn r7665) -Backport from trunk (r7547):
- When removing a rail station, the cost was added for the full rectangle not for
   only the removed tiles themselves.
2006-12-30 23:03:15 +00:00
Darkvater
652e834ee7 (svn r7664) -Backport from trunk (r7587, r7588, r7600, r7605, r7626, r7629):
- [OSX] universal binary docs, makefile (r7587, r7588, r7626).
 - General documentation update (r7600, r7605).
 - openttd -h showed outdated help for '-n' switch (r7629).
2006-12-30 23:00:52 +00:00
Darkvater
dfab8c779b (svn r7662) -Backport from trunk (r7557, r7624):
- [OSX] makefile fixes (static libfontconfig) (r7557).
 - [FS#470] Install openttd.32.bmp on install so that SDL window has icon (r76240.
2006-12-30 22:55:31 +00:00
Darkvater
bbdbdf3818 (svn r7661) -Backport from trunk (r7550):
- [win32] x64 compile fixed.
2006-12-30 22:53:05 +00:00
Darkvater
0264283116 (svn r7660) -Backport from trunk (r7537, r7539):
- Changelog updates
2006-12-30 22:50:49 +00:00
matthijs
6f97748c80 (svn r7659) - [Debian] Prepare debian packing files for 0.5.0-rc2 2006-12-30 22:36:22 +00:00
Darkvater
65d6403497 (svn r7536) -Branch: add 0.5 branch 2006-12-21 20:56:57 +00:00
182 changed files with 32971 additions and 12562 deletions

39
COPYING
View File

@@ -1,12 +1,12 @@
GNU GENERAL PUBLIC LICENSE
Version 2, June 1991
GNU GENERAL PUBLIC LICENSE
Version 2, June 1991
Copyright (C) 1989, 1991 Free Software Foundation, Inc.
59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
Copyright (C) 1989, 1991 Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
Everyone is permitted to copy and distribute verbatim copies
of this license document, but changing it is not allowed.
Preamble
Preamble
The licenses for most software are designed to take away your
freedom to share and change it. By contrast, the GNU General Public
@@ -15,7 +15,7 @@ software--to make sure the software is free for all its users. This
General Public License applies to most of the Free Software
Foundation's software and to any other program whose authors commit to
using it. (Some other Free Software Foundation software is covered by
the GNU Library General Public License instead.) You can apply it to
the GNU Lesser General Public License instead.) You can apply it to
your programs, too.
When we speak of free software, we are referring to freedom, not
@@ -55,8 +55,8 @@ patent must be licensed for everyone's free use or not licensed at all.
The precise terms and conditions for copying, distribution and
modification follow.
GNU GENERAL PUBLIC LICENSE
GNU GENERAL PUBLIC LICENSE
TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
0. This License applies to any program or other work which contains
@@ -110,7 +110,7 @@ above, provided that you also meet all of these conditions:
License. (Exception: if the Program itself is interactive but
does not normally print such an announcement, your work based on
the Program is not required to print an announcement.)
These requirements apply to the modified work as a whole. If
identifiable sections of that work are not derived from the Program,
and can be reasonably considered independent and separate works in
@@ -168,7 +168,7 @@ access to copy from a designated place, then offering equivalent
access to copy the source code from the same place counts as
distribution of the source code, even though third parties are not
compelled to copy the source along with the object code.
4. You may not copy, modify, sublicense, or distribute the Program
except as expressly provided under this License. Any attempt
otherwise to copy, modify, sublicense or distribute the Program is
@@ -225,7 +225,7 @@ impose that choice.
This section is intended to make thoroughly clear what is believed to
be a consequence of the rest of this License.
8. If the distribution and/or use of the Program is restricted in
certain countries either by patents or by copyrighted interfaces, the
original copyright holder who places the Program under this License
@@ -255,7 +255,7 @@ make exceptions for this. Our decision will be guided by the two goals
of preserving the free status of all derivatives of our free software and
of promoting the sharing and reuse of software generally.
NO WARRANTY
NO WARRANTY
11. BECAUSE THE PROGRAM IS LICENSED FREE OF CHARGE, THERE IS NO WARRANTY
FOR THE PROGRAM, TO THE EXTENT PERMITTED BY APPLICABLE LAW. EXCEPT WHEN
@@ -277,9 +277,9 @@ YOU OR THIRD PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER
PROGRAMS), EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE
POSSIBILITY OF SUCH DAMAGES.
END OF TERMS AND CONDITIONS
How to Apply These Terms to Your New Programs
END OF TERMS AND CONDITIONS
How to Apply These Terms to Your New Programs
If you develop a new program, and you want it to be of the greatest
possible use to the public, the best way to achieve this is to make it
@@ -303,10 +303,9 @@ the "copyright" line and a pointer to where the full notice is found.
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
You should have received a copy of the GNU General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
Also add information on how to contact you by electronic and paper mail.
@@ -336,5 +335,5 @@ necessary. Here is a sample; alter the names:
This General Public License does not permit incorporating your program into
proprietary programs. If your program is a subroutine library, you may
consider it more useful to permit linking proprietary applications with the
library. If this is what you want to do, use the GNU Library General
library. If this is what you want to do, use the GNU Lesser General
Public License instead of this License.

View File

@@ -101,6 +101,8 @@
# CYGWIN: build in Cygwin environment
# MINGW: build with MingW compiler, link with MingW libraries
#
# CUSTOM_FONTCONFIG: use a custom name/path to the libfontconfig library. Useful for static linking
#
# VERBOSE: show full compiler invocations instead of brief progress messages
#
# Special for crosscompiling there are some commands available:
@@ -110,9 +112,6 @@
# OTTD_PPC, OTTD_PPC970, OTTD_i386: compile for target architecture.
# Multiple flags can be used so OTTD_PPC:=1 OTTD_i386:=1 produces the same result as UNIVERSAL_BINARY
#
# JAGUAR: Crosscompiling for OSX 1.2.8 (codenamed Jaguar). Only works if OSX is defined too. Only works with GCC 4 or newer
# This can be changed to any PPC version of OSX by changing the ppc flags in Makefile.config
#
# ENDIAN_FORCE: forces the endian-check to give a certain result. Can be BE, LE or PREPROCESSOR.
# PREPROCESSOR is always used on all OSX targets and will make the preprocessor pick the right endian.
# this means that you don't have to think about endianess when compiling for OSX.
@@ -269,14 +268,7 @@ ENDIAN_CHECK=endian_check$(EXE)
STRGEN=strgen/strgen$(EXE)
OSXAPP="OpenTTD.app"
ifdef RELEASE
REV:=$(RELEASE)
else
ifeq ($(shell if test -d .svn; then echo 1; fi), 1)
REV_MODIFIED := $(shell svnversion . | sed -n 's/.*\(M\).*/\1/p' )
REV := $(shell LC_ALL=C svn info | awk '/^URL:.*branch/ { BRANCH="-"a[split($$2, a, "/")] } /^Last Changed Rev:/ { REV="r"$$4"$(REV_MODIFIED)" } END { print REV BRANCH }')
endif
endif
REV := 0.5.0
# define flag to use for -lrt (some OSes overwrites this later for compatibility)
ifndef LRT
@@ -514,6 +506,14 @@ ifdef WITH_FREETYPE
CDEFS += -DWITH_FREETYPE
CCFLAGS_FREETYPE := $(shell $(FREETYPE_CONFIG) --cflags)
LDFLAGS_FREETYPE := $(shell $(FREETYPE_CONFIG) --libs)
ifdef STATIC
ifdef OSX
# OSX needs a special lib setting when linking statically
LDFLAGS_FREETYPE := $(shell $(FREETYPE_CONFIG) --prefix)/lib/libfreetype.a
endif
endif
CFLAGS += $(CCFLAGS_FREETYPE)
LIBS += $(LDFLAGS_FREETYPE)
endif
@@ -523,16 +523,21 @@ ifdef WITH_FONTCONFIG
CDEFS += -DWITH_FONTCONFIG
CCFLAGS_FONTCONFIG := $(shell $(FONTCONFIG_CONFIG) --cflags)
LDFLAGS_FONTCONFIG := $(shell $(FONTCONFIG_CONFIG) --libs)
ifdef CUSTOM_FONTCONFIG
# To allow usage of non-default libs, such as absolute path to static libs
# not stored in Makefile.config
LDFLAGS_FONTCONFIG := $(CUSTOM_FONTCONFIG)
endif
CFLAGS += $(CCFLAGS_FONTCONFIG)
LIBS += $(LDFLAGS_FONTCONFIG)
endif
# iconv is enabled defaultly on OSX >= 10.3
ifdef OSX
ifndef JAGUAR
WITH_ICONV=1
LIBS += -liconv
endif
WITH_ICONV=1
LIBS += -liconv
endif
ifdef WITH_ICONV
@@ -944,15 +949,17 @@ release: all
$(Q)mkdir -p "/t/openttd-$(RELEASE)-morphos/data"
$(Q)mkdir -p "/t/openttd-$(RELEASE)-morphos/lang"
$(Q)mkdir -p "/t/openttd-$(RELEASE)-morphos/scenario"
$(Q)mkdir -p "/t/openttd-$(RELEASE)-morphos/scenario/heightmap"
$(Q)cp -R $(TTD) "/t/openttd-$(RELEASE)-morphos/"
$(Q)cp data/* "/t/openttd-$(RELEASE)-morphos/data/"
$(Q)cp lang/*.lng "/t/openttd-$(RELEASE)-morphos/lang/"
$(Q)cp scenario/* "/t/openttd-$(RELEASE)-morphos/scenario/"
$(Q)-cp scenario/*.scn "/t/openttd-$(RELEASE)-morphos/scenario/"
$(Q)-cp scenario/heightmap/* "/t/openttd-$(RELEASE)-morphos/scenario/heightmap/"
$(Q)cp readme.txt "/t/openttd-$(RELEASE)-morphos/docs/ReadMe"
$(Q)cp docs/console.txt "/t/openttd-$(RELEASE)-morphos/docs/Console"
$(Q)cp COPYING "/t/openttd-$(RELEASE)-morphos/docs/"
$(Q)cp changelog.txt "/t/openttd-$(RELEASE)-morphos/docs/ChangeLog"
$(Q)cp known-bugs.txt "/t/openttd-$(RELEASE)-morphos/docs/known-bugs.txt"
$(Q)cp known-bugs.txt "/t/openttd-$(RELEASE)-morphos/docs/known-bugs.txt"
$(Q)cp os/morphos/icons/openttd.info "/t/openttd-$(RELEASE)-morphos/$(TTD).info"
$(Q)cp os/morphos/icons/docs.info "/t/openttd-$(RELEASE)-morphos/docs.info"
$(Q)cp os/morphos/icons/drawer.info "/t/openttd-$(RELEASE)-morphos.info"
@@ -1031,8 +1038,12 @@ endif
install -m 644 lang/*.lng $(DATA_DIR_INSTALL)/lang
install -m 644 data/*.grf $(DATA_DIR_INSTALL)/data
install -m 644 data/opntitle.dat $(DATA_DIR_INSTALL)/data
# Generic menu icon
install -m 644 media/openttd.64.png $(ICON_DIR_INSTALL)
# Debian menu icon
install -m 644 media/openttd.32.xpm $(ICON_DIR_INSTALL)
# Window icon
install -m 644 media/openttd.32.bmp $(ICON_DIR_INSTALL)
else #MorphOS
install:
$(error make install is not supported on MorphOS)

View File

@@ -543,7 +543,6 @@ int32 CmdSendAircraftToHangar(TileIndex tile, uint32 flags, uint32 p1, uint32 p2
if (!IsValidStation(st) || st->airport_tile == 0 || GetAirport(st->airport_type)->nof_depots == 0) {
StationID station;
if (!(p2 & DEPOT_LOCATE_HANGAR)) return CMD_ERROR;
// the aircraft has to search for a hangar on its own
station = FindNearestHangar(v);
@@ -561,7 +560,7 @@ int32 CmdSendAircraftToHangar(TileIndex tile, uint32 flags, uint32 p1, uint32 p2
v->current_order.refit_cargo = CT_INVALID;
v->current_order.dest = next_airport_index;
InvalidateWindowWidget(WC_VEHICLE_VIEW, v->index, STATUS_BAR);
if (p2 & DEPOT_LOCATE_HANGAR || (p2 & DEPOT_SERVICE && v->u.air.state == FLYING && !next_airport_has_hangar)) {
if (v->u.air.state == FLYING && !next_airport_has_hangar) {
/* The aircraft is now heading for a different hangar than the next in the orders */
AircraftNextAirportPos_and_Order(v);
v->u.air.targetairport = next_airport_index;
@@ -1213,14 +1212,39 @@ static void ProcessAircraftOrder(Vehicle *v)
order = GetVehicleOrder(v, v->cur_order_index);
if (order == NULL) {
v->current_order.type = OT_NOTHING;
v->current_order.flags = 0;
if (order == NULL|| (order->type == OT_DUMMY && !CheckForValidOrders(v))) {
/*
* We do not have an order. This can be divided into two cases:
* 1) we are heading to an invalid station. In this case we must
* find another airport to go to. If there is nowhere to go,
* we will destroy the aircraft as it otherwise will enter
* the holding pattern for the first airport, which can cause
* the plane to go into an undefined state when building an
* airport with the same StationID.
* 2) we are (still) heading to a (still) valid airport, then we
* can continue going there. This can happen when you are
* changing the aircraft's orders while in-flight or in for
* example a depot. However, when we have a current order to
* go to a depot, we have to keep that order so the aircraft
* actually stops.
*/
const Station *st = GetStation(v->u.air.targetairport);
if (!IsValidStation(st) || st->airport_tile == 0) {
int32 ret;
PlayerID old_player = _current_player;
_current_player = v->owner;
ret = DoCommand(v->tile, v->index, 0, DC_EXEC, CMD_SEND_AIRCRAFT_TO_HANGAR);
_current_player = old_player;
if (CmdFailed(ret)) CrashAirplane(v);
} else if (v->current_order.type != OT_GOTO_DEPOT) {
v->current_order.type = OT_NOTHING;
v->current_order.flags = 0;
}
return;
}
if (order->type == OT_DUMMY && !CheckForValidOrders(v)) CrashAirplane(v);
if (order->type == v->current_order.type &&
order->flags == v->current_order.flags &&
order->dest == v->current_order.dest)

View File

@@ -27,5 +27,6 @@ extern const Bridge orig_bridge[MAX_BRIDGES];
extern Bridge _bridge[MAX_BRIDGES];
uint GetBridgeFoundation(Slope tileh, Axis axis);
uint GetBridgeHeightRamp(TileIndex t);
#endif /* BRIDGE_H */

View File

@@ -1,7 +1,87 @@
0.5.0 (2007-02-27)
------------------------------------------------------------------------
- Feature: Add the ability to load newer TTDP games (the tile information for coasts has changed) (r8738)
- Feature: Selecting "end of orders" and deleting will delete all the vehicle's orders (shared mode unchanged) (r8685)
- Codechange: Call GetFirstVehicleInChain only for trains thus increasing performance in large games (r8744)
- Fix: Possible crashes, problems with aircraft and airport removal (r8921)
- Fix: Do not show the 'edit sign' window for spectators (r8808)
- Fix: Adhere order types for ship order insertion to determine destination type (r8802)
- Fix: It was possible to take over buoys by building a station next to them (r8794)
- Fix: Cloning unaware of articulated locomotives that could refit without refitting the front unit (r8777)
- Fix: Loading times for overhanging trains are miscomputed (r8709)
0.5.0-RC5 (2007-02-08)
------------------------------------------------------------------------
- Feature: Requery gameservers that did not respond to their first query (r8520, r8542)
- Feature: Logging of the IP address and port of invalid/illegal UDP packets (r8490)
- Codechange: Replace missing sprites with a red question mark (r8634)
- Codechange: Add Korean, Simplified Chinese and Traditional Chinese languages as an official translation (r8286, r8324, r8616)
- Codechange: Increase the size of the sound/video/music-drivers to 32 bytes (instead of 16) so their actual parameters can be passed. Sound has for example bufsize' and 'hz' (r8497)
- Codechange: Be more strict about language generation and fail any languages not having the mandatory ##name, ##ownname and ##isocode pragma's (r8253)
- Fix: Draw canal edges under buoys that are in a canal (r8635)
- Fix: Buoys on canal tiles do not flood anymore (r8620)
- Fix: Store the ownership of a water tile in the buoy tile and set the ownership of the water tile when the buoy is removed. Prevents certain abuses (r8619)
- Fix: When the currently selected player in the performance details window is no longer active, choose the first active player instead of the first player as that may also be inactive [FS#582] (r8612)
- Fix: Road vehicle very close after another (slower) road vehicle gets its speed reset to 0 when entering a tunnel, which causes a traffic jam outside of the tunnel (r8609)
- Fix: Bridges do not get destroyed when the bridge head gets flooded and there is a vehicle on the bridge [FS#564] (r8593)
- Fix: Road Vehicles now can obtain a slot even if the station is very spread out [FS#577] (r8536)
- Fix: Segmentation fault when the toolbar gets removed and you have selected one of the items in a submenu of the toolbar (r8533)
- Fix: Deleting a vehicle with shared orders, but no orders would fail to reset prev_shared and next_shared (r8294)
0.5.0-RC4 (2007-01-18)
------------------------------------------------------------------------
- Feature: Increase spritecache size to 2MB, will increase performance in games using newgrf files (r8218)
- Feature: OS/2 support with GCC (Watcom is dropped) (r8042)
- Codechange: Add Japanese, Slovenian language as an official translation and split Norwegian into Bokmal and Nynorsk (r7987, r8084, r8069)
- Codechange: Show error messages about our own data files as a popup, or to stderr if console is available (and not to stdout) (r8013, r8134)
- Codechange: Change the ordering of the network list, compatible servers just missing grf files are below fully compatible servers, not on the bottom (r8118)
- Fix: Return proper error value when unthreaded save fails, prevents server sending 0-sized files (r8171)
- Fix: Network client crashes when a server sends a 0-sized savegame [FS#556] (r8167)
- Fix: Several desync fixes (incorrect roadstop update of old games, autoreplace bugs) [FS#551] (r8137, r8147, r8157)
- Fix: Some disaster-events fixed: combat chopper shoots from right position, submarine once again moves around (r8140, r8158)
- Fix: "out of sprite memory" warning messages due to incorrect assumption of requested memory for sprites (r8133)
- Fix: Bouys are now built and numbered 1..9 not 9..1 [FS#538] (r8123)
- Fix: Clicking for more news properly cycles through the news history backwards, and doesn't show the first item doubly if it's already open (r8049)
- Fix: Crash when removing a town in the scenario editor while the query window is open for one of the town's tiles (r8030)
- Fix: Overflow of system-ticks was not handled properly, resulting in a possibly unresponsive server/client (r8028)
- Fix: Automatic pause interfering with 'pause_on_join setting' in MP when <shift> is pressed [FS#486] (r8027)
- Fix: Picking up en-route cargo will also have virtual profit deducted for trains aswell (r8026)
- Fix: Out-of-bounds read access on _clients array (harmless) (r7984)
0.5.0-RC3 (2007-01-07)
------------------------------------------------------------------------
- Codechange: Add Lithuanian language as an official translation (r7806)
- Fix: The configure script did not work work for dash, a sh compatible shell [FS#485] (r7893)
- Fix: [OSX] control + enter no longer fullscreens, interfered with team-chat (r7886)
- Fix: Offset engines/wagons by half width in details window; fixes overflowing for display (r7864)
- Fix: [OSX] Remove incorrect debug message about missing grf files. (r7766)
- Fix: [sdl] sometimes ALT-TAB could trigger the fast forward (r7727)
0.5.0-RC2 (2006-12-31)
------------------------------------------------------------------------
- General Removed support for OSX older than 10.3.9. Either upgrade, or use 0.4.8 (compatible with OSX 10.2)
- Codechange: Drastically reduce the CPU usage in certain cases (AI using CheckStationSpreadOut()) (r7585)
- Fix: Internal bug in updating the animated_tiles table caused desyncs between (different endian) machines in MP (r7631)
- Fix: Signal update got propagated through incompatible railtypes and under certain circumstances tunnels and rail on top (r7620)
- Fix: Remove landscaping toolbar option from road consturction toolbar in scenario editor [FS#473] (r7586)
- Fix: The server could under certain circumstances tell a client too late to start syncing if it has been waiting to join (r7566)
- Fix: Removing towns in scenario editor didn't remove their subsidies causing possible crashes [FS#468] (r7563)
- Fix: Internal and (patches) GUI were disagreeing about autorenew settings [FS#431] (r7561)
- Fix: No new company could be created if more than 8 clients were connected, even if not all 8 companies were used (r7560)
- Fix; Clicking 'full load' could under certain circumstances change the current depot order [FS#456] (r7559)
- Fix: Do not wait till a crashed vehicle is removed before starting to load other vehicles [FS#464] (r7558)
- Fix: MorhpOS compile and install fixes (r7548)
- Fix: Removing rail station cost was calculated on occupied area not on number of tiles with an actual station on (r7547)
0.5.0-RC1 (2006-12-21)
------------------------------------------------------------------------
- General fixes and improvements to TTDPatch's newgrf format, most noticable are newstations, newsounds, more callbacks and I18n
- Added languages: Bulgarian, Esperanto, Russian, Ukrainian, Languages with proper diacretics: Czech, Hungarian, Turkish
- Feature: Show NewGRF compatability of network games; green for full compatibility, yellow for missing newgrfs and red for invalid revision (r7505)
- Feature: Load a list of NewGRFs from the config (in the [newgrf-static] section) that should always be loaded (r7490)
- Feature: Double the length of the cargo and rating indicators in the station list window for better visibility (r7466)
@@ -50,7 +130,7 @@
- Feature: Also allow horizontal and vertical rails on steep slopes (r5864)
- Feature: Allow building of (certain) rails, roads and bridge ramps on steep sloped tiles (r5833)
- Feature: Replacing from a train engine without cargo capacity to one with cargo capacity will now make autoreplace refit the engine to carry the cargo type from the last wagon in the train (r5465)
- Feature: [OSX] Macs with touchpads that support two finger scrolling can now use this feature to move around the map (r5460)
- Feature: [OSX] Macs with touchpads that support two finger scrolling can now use this "scrollwheel" to scroll up/down (r5460)
- Feature: Allow building canals at sea-level, using ctrl to toggle canal or plain water tile. This allows building of non-raisable sea-level water ways (useful in multiplayer) and dikes for low-level areas (r5403)
- Feature: Add 4 new airports. 2 for aircraft, 2 for helicopters (r5346)
- Feature: Implement smooth horizontal depot and, vehicle list scrolling for trains (r5046)
@@ -91,6 +171,7 @@
- Codechange: [win32] Add native x64 target to VS2005 project files (r5813)
- Codechange: [win32]The exception dialog showed the last modification-date of win32.c instead of the last compilation-date (r5801)
- Codechange: Add owner attribute to canals and locks. This makes them more useful in multiplayer games, as only the owner can delete them. Does not affect usage (r5084)
- Codechange: Add MSVC2005 support, project and solution files are in the _vs80.* files (r4581)
- Codechange: [OSX] Shark (Xcode's profiling tool) can now relate CPU usage to lines (r3611)
- Codechange: Rewrite the multistop slot assignment system. More resource-friendly, several slot-assignment improvements (r3730, r4259)
- Codechange: Completely remove the deprecated -p parameter (is superseded by -n) (r3508)

View File

@@ -463,7 +463,11 @@ bool DoCommandP(TileIndex tile, uint32 p1, uint32 p2, CommandCallback *callback,
_docommand_recursive = 1;
// cost estimation only?
if (!IsGeneratingWorld() && _shift_pressed && IsLocalPlayer() && !(cmd & (CMD_NETWORK_COMMAND | CMD_SHOW_NO_ERROR))) {
if (!IsGeneratingWorld() &&
_shift_pressed &&
IsLocalPlayer() &&
!(cmd & (CMD_NETWORK_COMMAND | CMD_SHOW_NO_ERROR)) &&
(cmd & 0xFF) != CMD_PAUSE) {
// estimate the cost.
res = proc(tile, flags, p1, p2);
if (CmdFailed(res)) {

10
configure vendored
View File

@@ -3,7 +3,7 @@
# This 'configure' script is a very easy wrapper around 'make updateconf'
# It allows cross-compilers to do their job much more easy.
function showhelp() {
showhelp() {
echo "Configure for OpenTTD"
echo ""
echo "Usage:"
@@ -48,7 +48,7 @@ function showhelp() {
echo " "
}
function handle() {
handle() {
PARAM="$PARAM \"$1=`awk 'BEGIN { FS="="; $0="'"$2"'"; print $2;}'`\""
}
@@ -309,9 +309,9 @@ fi
# First remove the Makefile.config, else you can have double entries
rm -f Makefile.config
echo "make upgradeconf $PARAM" > Makefile.run
. Makefile.run
rm -f Makefile.run
echo "make upgradeconf $PARAM" > ./Makefile.run
. ./Makefile.run
rm -f ./Makefile.run
# Makefile.config currently doesn't support custom RELEASE (revision), so, we add the line
# yourself!

View File

@@ -756,6 +756,11 @@ DEF_CONSOLE_CMD(ConNetworkConnect)
ParseConnectionString(&player, &port, ip);
IConsolePrintF(_icolour_def, "Connecting to %s...", ip);
if (port != NULL) {
rport = atoi(port);
IConsolePrintF(_icolour_def, " port: %s", port);
}
if (player != NULL) {
_network_playas = atoi(player);
IConsolePrintF(_icolour_def, " player-no: %d", _network_playas);
@@ -767,10 +772,6 @@ DEF_CONSOLE_CMD(ConNetworkConnect)
if (!IsValidPlayer(_network_playas)) return false;
}
}
if (port != NULL) {
rport = atoi(port);
IConsolePrintF(_icolour_def, " port: %s", port);
}
NetworkClientConnectGame(ip, rport);

19
date.c
View File

@@ -92,9 +92,22 @@ void ConvertDateToYMD(Date date, YearMonthDay *ymd)
int rem = date % (365 * 400 + 97);
uint16 x;
/* There are 24 leap years in 100 years */
yr += 100 * (rem / (365 * 100 + 24));
rem = rem % (365 * 100 + 24);
if (rem >= 365 * 100 + 25) {
/* There are 25 leap years in the first 100 years after
* every 400th year, as every 400th year is a leap year */
yr += 100;
rem -= 365 * 100 + 25;
/* There are 24 leap years in the next couple of 100 years */
yr += 100 * (rem / (365 * 100 + 24));
rem = (rem % (365 * 100 + 24));
}
if (!IsLeapYear(yr) && rem >= 365 * 4) {
/* The first 4 year of the century are not always a leap year */
yr += 4;
rem -= 365 * 4;
}
/* There is 1 leap year every 4 years */
yr += 4 * (rem / (365 * 4 + 1));

View File

@@ -477,7 +477,7 @@ static void DisasterTick_3(Vehicle *v)
TileIndex tile;
uint ind;
x = v->x_pos - 15 * TILE_SIZE;
x = v->x_pos + (15 * TILE_SIZE);
y = v->y_pos;
if ( (uint)x > MapMaxX() * TILE_SIZE - 1)
@@ -672,7 +672,7 @@ static void DisasterTick_5_and_6(Vehicle *v)
tile = v->tile + TileOffsByDiagDir(DirToDiagDir(v->direction));
if (IsValidTile(tile) &&
(r=GetTileTrackStatus(tile,TRANSPORT_WATER),(byte)(r+(r >> 8)) == 0x3F) &&
(r=GetTileTrackStatus(tile,TRANSPORT_WATER),(byte)(r|(r >> 8)) == 0x3F) &&
!CHANCE16(1,90)) {
GetNewVehiclePos(v, &gp);
SetDisasterVehiclePos(v, gp.x, gp.y, v->z_pos);

View File

@@ -0,0 +1,59 @@
STRGEN USAGE
------------
This guide is only interesting for people who want to alter something
themselves without access to WT2 (translator2.openttd.org). Please note that
your compiled language file will only be compatible with the OpenTTD version
you have downloaded english.txt, the master language file, for. While this is
not always true, namely when changes in the code have not touched language
files, your safest bet is to assume this 'limitation'.
As a first step you need to compile strgen. This is as easy as typing
'make strgen'. You can also download a precompiled binary from a release,
nightly, etc.
strgen takes as argument a txt file and translates it to a lng file, allowing
it to be used inside OpenTTD. strgen needs the master language file
english.txt to work. Below are some examples of strgen usage.
EXAMPLES
--------
Example 1:
if you are in the root of your working copy (svn code), you should type
strgen/strgen -s lang lang/english.txt
to compile englist.txt into english.lng. It will be placed in the lang dir
Example 2:
you only have the strgen executable (no working copy) and you want to compile
a txt file in the same directory. You should type
./strgen english.txt
and you will get and english.lng in the same dir
Example 3:
you have strgen somewhere, english.txt in /usr/openttd/lang and you want the
resulting language file to go to /tmp. Use
./strgen -s /usr/openttd/lang -d /tmp english.txt
You can interchange english.txt to whichever language you want to generate a
.lng file for.
STRGEN COMMAND SWITCHES
-----------------------
-v | --version
strgen will tell what svn revision it was last modified
-t | --todo
strgen will add <TODO> to any untranslated/missing strings and use the english
strings while compiling the language file
-w | --warning
strgen will print any missing strings or wrongly translated (bad format)
to standard error output(stderr)
-h | --help | -?
Print out a summarized help message explaining these switches
-s | --source_dir
strgen will search for the master file english.txt in the directory specified
by this switch instead of the current directory
-d | --dest_dir
strgen will put <language>.lng in the directory specified by this switch; if
no dest_dir is given, output is the same as source_dir

View File

@@ -32,17 +32,3 @@ this will need english.txt to be present
-w
strgen will print any missing strings to standard error output(stderr)
this will need english.txt to be present
here are a very useful tool for translators:
http://openttd.rulez.org/
HOWTO compile strgen:
(this should be useless as you can just type make)
Goto the main dir
Compile by typing
gcc strgen/strgen.c -o strgen/strgen -DUNIX
or if you want it to tell the revision too
gcc strgen/strgen.c rev.o -o strgen/strgen -DUNIX -DWITH_REV (this is the one the makefile uses)
you now have a program called strgen in the strgen directory

View File

@@ -18,7 +18,6 @@ Use make or gmake to compile OpenTTD. You can adjust Makefile.config to compile
BeOS:
On BeOS, run ./configure and then use jam. There are a variaty of options you can pass to your build tool, these are reported by ./configure.
1.2 Installing OpenTTD.
On Windows, insert your "Transport Tycoon Deluxe for Windows 95" disk. You can use a DOS version, but your graphics will be purple. NB: Even if your version of Transport Tycoon Deluxe ran on Windows 95, it may still be the DOS version. Then run the OpenTTD installer.
@@ -58,7 +57,6 @@ However, there is an even more noticable difference in rail station construction
2.3 Checkpoint Stations
Checkpoint stations (the small blue item in the rail construction window) are small 1x1 stations. They must be built on top of pre-existing track. They do not accept or produce carge of any kind. They exist solely for use as route points. They become useful when dealing with large networks where trains may attempt to route themselves along undesirable or impossible routes. As an alternative to checkpoint stations, you can also direct trains to visit depots along the way. This has the advantage of also servicing the train and hence the train will rarely to never need to depart from its route to be serviced.
2.4 Freeform Rail Laying.

View File

@@ -1,10 +0,0 @@
There are currently two different downloads for OSX, one is named osx, while the other one is named osx-jaguar
The reason for this is that Apple added more functionality to 10.3 and to make use of that, it will no longer run on OSX 10.2 (codenamed Jaguar). To make the game useable on Jaguar, then a special download is available, but it will miss the bugfixes/features, that relies on newer functionality.
The general download is a universal binary and should work great on all macs using 10.3.9 or newer, no matter what processor it got. You should at all time avoid the Jaguar Build if possible.
Technically the universal binary is a triple binary because it contains code for 3 CPUs and the CPUs in question are PPC (G3+G4), G5 and Intel. The Jaguar build is only optimised for PPC and other (newer) CPUs will not benefit so much from their advanced features. This is another reason to avoid the Jaguar build. It's generally slower on modern CPUs.
Current list of missing features in the Jaguar build:
-Can't save screenshots or savegames if certain chars are in the filename. This mainly applies to European chars and hits German hard as the month Mär (Mar) can't be saved

View File

@@ -1,62 +0,0 @@
Compiling and developing OpenTTD on MandrakeLinux 10.0 Official
A quick guide to get started with OpenTTD development on Linux.
---------------------------------------------------------------
1.) RPMs:
Most packages that are required for development (like gcc) should already be installed on your box. You will require those RPMs additionally:
- libsdl1.2-devel-1.2.7-2mdk
- subversion-1.0.1-1mdk (+ dependencies)
- libsvn_ra_svn1_0-1.0.1-1mdk
2.) Subversion:
To obtain the source code from the subversion server type
$ svn co svn://svn.openttd.com/openttd/trunk openttd
from command line to dump the code into the directory 'openttd'.
To update your working copy to the latest revision use
$ svn update
Don't worry, your version will be merged with the latest version.
The command
$ svn diff > mypatch.diff
creates a patch file (aka diff file) which you can submit to the developers to share your improvements.
You can undo changes to a file with
$svn revert filename
3.) Required data files:
Copy the following files from Transport Tycoon Deluxe to openttd/data/
sample.cat
trg1r.grf
trgcr.grf
trghr.grf
trgir.grf
trgtr.grf
(Alternatively you can use the TTD GRF files from the DOS version: TRG1.GRF, TRGC.GRF, TRGH.GRF, TRGI.GRF, TRGT.GRF. A few minor graphical glitches with the DOS graphics remain. E.g. the autorail button in the rail toolbar doesn't look as nice as with the Windows graphics.)
4.) Compiling and running:
Compile OpenTTD with
$ make
and run it with
$ ./ttd
5.) Playing the soundtrack:
If you want the original TTD music you need to copy the whole /gm/ directory from Windows. Additionally the TiMidity driver is required:
TiMidity++-2.12.0-0.pre1.4mdk (+ dependencies)
To run OpenTTD with music support type
$ ./ttd -m extmidi
X.) Last Update: $Date: 2004-06-01 19:08:09 +0200 (Tue, 01 Jun 2004) $
Written for revision $Rev: 710 $

View File

@@ -67,16 +67,25 @@ BUILDING THE OS/2 VERSION
Compiler
--------
Open Watcom 1.3 was used to build OpenTTD (earlier versions will
NOT work). See http://www.openwatcom.org/ to download it. It may
also be possible to build OpenTTD with GCC: I attempted this
before using Open Watcom, but found the tools available for OS/2
at the time to be a bit more tricky to get working.
Innotek GCC, an OS/2 port of the popular GCC compiler, was used to build OpenTTD.
See www.innotek.de for more information. You WILL need a reasonably UNIX-like
build environment in order to build OpenTTD successfully - the following link
may help to set one up (although some of the links from that page are broken):
Due to complexities in my set-up, I actually used the Win32 version
of Open Watcom to initially compile OpenTTD for OS/2. There should
be no reason of course why the OS/2 version cannot be used, and I
have subsequently built OpenTTD successfully this way.
http://www.mozilla.org/ports/os2/gccsetup.html
To build, you should, if your environment is set up well enough, be able to just
type `./configure' (or `sh configure' if you're using the OS/2 shell) and `make'.
A note on Open Watcom
---------------------
Open Watcom C/C++ was previously used to build OpenTTD (version 0.4.x and earlier).
However, due to advanced C++ features used in the YAPF portion of OpenTTD 0.5
in particular, the compiler is no longer able to build the game at the moment.
Hopefully one day Open Watcom will be able to catch up and we will be able to build
the game once again (it's easier than getting an OS/2 UNIX-like environment set up
in my opinion!), but until then, OpenTTD 0.5 and later can only be built with GCC.
Libraries Required
------------------
@@ -87,42 +96,23 @@ to an IDE project file and built a library. Do not use the makefiles
provided, they are not designed for Watcom (apart from SDL):
- zlib
http://www.zlib.org/ - contains a makefile for OS/2, but is out
of date and uses EMX, ignore this
http://www.zlib.org/
- libpng
http://www.libpng.org/ - contains an EMX/gcc makefile, ignore this
http://www.libpng.org/
- SDL for OS/2
ftp://ftp.netlabs.org/pub/sdl/sdl-1.2.7-src-20051222.zip used for
0.4.7
If you do not wish to build the libraries yourself, pre-built versions
can be downloaded from the Files section at
- Freetype
http://freetype.sourceforge.net/
Currently, there are no pre-built libraries available for GCC. If you manage to get
OpenTTD working on Watcom though (do let us know if this is the case!), pre-built
versions can be downloaded from the Files section at
http://sourceforge.net/projects/openttd/ - see "os2-useful-v1.1.zip".
A Note About Subversion Revision Numbers
----------------------------------------
The project file uses a bit of a hack to find out the SVN revision number and
create an appropriate rev.c file. You'll need the SVN tools in your path
(specifically, "svnversion"). If "svnversion" can't be found, a generic rev.c
with the revision set to "norev000" will be created. To specifically force a
version number, set the environment variable "RELEASE" to the number (eg, "0.3.6")
-before- starting the Open Watcom IDE (which must be launched from the same shell
session). Also, beware, as you WILL cause incompatibilities if you try to
play a multiplayer game with a different version.
Compiling
---------
To compile, open the os/os2/openttd.wpj file in the IDE and first build
the strgen.exe target. This will build the .lng file generator, and will
also attempt to build all the language files (plus the table\strings.h
file which is required for openttd.exe to be built). Once strgen.exe and
the language files are built successfully, you can build the openttd.exe
target.
Contact Information
-------------------
@@ -130,4 +120,6 @@ If you have any questions regarding OS/2 issues, please contact me
(owen@owenrudge.net) and I'll try to help you out. For general OpenTTD
issues, see the Contacting section of readme.txt.
- Owen Rudge
Thanks to Paul Smedley for his help with getting OpenTTD to compile under GCC on OS/2.
- Owen Rudge, 8th January 2007

View File

@@ -1,104 +1,108 @@
Compiling OpenTTD using Microsoft Visual C++ 6.0
Compiling OpenTTD using Microsoft Visual C++
December 28, 2006
--------------------------------------------
PLEASE READ THE ENTIRE DOCUMENT BEFORE DOING ANY ACTUAL CHANGES!!
SUPPORTED MSVC COMPILERS
------------------------
OpenTTD includes projects for MSVC 2003.NET and MSVC 2005.NET. Both will
compile out of the box, providing you have the required libraries/headers;
which ones, see below. There is no support for VS6, you are therefore
strongly encouraged to either upgrade to MSVC 2005 Express (free) or use GCC.
MSVC 2002 probably works as well, but it has not been tested.
Step 1: Ingredients
1) REQUIRED FILES
-----------------
You might already have some of the files already installed, so check before
downloading; mostly because the DirectX SDK and Platform SDK are about
500MB each.
Download the following files:
* Openttd-useful.zip (http://sourceforge.net/project/showfiles.php?group_id=103924&amp;package_id=114307&amp;release_id=228633)
* DirectX 8.1 SDK (http://neuron.tuke.sk/~mizanin/eng/Dx81sdk-include-lib.rar) (or alternatively the latest DirectX SDK from Microsoft)
* The February 2003 Microsoft Platform SDK (http://www.microsoft.com/msdownload/platformsdk/sdkupdate/XPSP2FULLInstall.htm) (newer SDK's do not work with MSVC6)
* afxres.h (http://www-d0.fnal.gov/d0dist/dist/packages/d0ve/devel/windows/AFXRES.H) (maybe you not need this)
* openttd-useful.zip (http://sf.net/project/showfiles.php?group_id=103924&package_id=114307)
* DirectX 8.1 SDK (http://neuron.tuke.sk/~mizanin/eng/Dx81sdk-include-lib.rar) (or alternatively the latest DirectX SDK from Microsoft)
* MS Windows Platform SDK (http://www.microsoft.com/downloads/details.aspx?FamilyId=A55B6B43-E24F-4EA3-A93E-40C0EC4F68E5&displaylang=en)
* afxres.h (http://www-d0.fnal.gov/d0dist/dist/packages/d0ve/devel/windows/AFXRES.H)
...and of course the newest source from svn://svn.openttd.org/trunk
You have to have a SVN-client to download the source:
You need an SVN-client to download the source from subversion:
* Command line version (Subversion 1.2.3 Win32 binaries) (http://subversion.tigris.org/servlets/ProjectDocumentList?folderID=91)
* GUI TortoiseSVN (http://tortoisesvn.tigris.org/download.html)
* CLI Subversion (http://subversion.tigris.org/servlets/ProjectDocumentList?folderID=91)
* GUI TortoiseSVN (http://tortoisesvn.tigris.org/download.html)
Step 2: Includes and Libraries
2) INCLUDES AND LIBRARIES
-------------------------
Put the newly downloaded files in the VC lib\ and include\ directories; where
"C:\Program Files\Microsoft Visual Studio 8\VC" is your location of Visual C.
If you are compiling for an x64 system, use the include\ and lib\ directories
from the win64/ folder.
Put the newly downloaded files in the VC lib and include directories (Where "C:\Program Files\Microsoft Visual Studio\VC98" is your local location of VC)
* openttd-useful.zip\include\*
* afxresh.h
to > C:\Program Files\Microsoft Visual Studio 8\VC\Include
* openttd-useful.zip\lib\*
to > C:\Program Files\Microsoft Visual Studio 8\VC\Lib
Custom directories might be recommended, check 2.2)
* zconf.h [useful.zip]
* zlib.h [useful.zip]
* png.h [useful.zip]
* pngconf.h [useful.zip]
* afxres.h
2.1) INCLUDES AND LIBRARIES - DIRECTX/PLATFORM SDK
--------------------------------------------------
Basically the same procedure as with the useful zip file, providing
you are not using the Microsoft installer. Put the include files in the
include\ directory and the library files to the Lib\ directory.
in
It is recommended to use custom directories so you don't overwrite any
default header or library files.
C:\Program Files\Microsoft Visual Studio\VC98\Include
2.2) CUSTOM DIRECTORIES
-----------------------
If you have put the above include and/or library files into custom folders,
MSVC will not find them by default. You need to add these paths to VC through:
and
Tools > Options > Projects and Solutions > VC++ Directories > show directories for
* zlibstat.lib [useful.zip]
* libpng.lib [useful.zip]
* Include files: Add the DirectX/Platform SDK include dir you've created
* Library files: Add the path to the SDK custom lib dir
in
C:\Program Files\Microsoft Visual Studio\VC98\Lib
Step 3: DirectX SDK
(This should work with the latest DirectX SDK as well.)
There are 2 folder in the compressed file: Include and Lib
Copy all files from Include folder to
C:\Program Files\Microsoft Visual Studio\VC98\Include
and all files from Lib folder to
C:\Program Files\Microsoft Visual Studio\VC98\Lib
You can also make custom directories, which is recommended so you don't overwrite VS6 files, for libraries (.lib) and includes/header files (.h) and add it to the VC paths via:
Tools -> Options -> Directories -> show directories for:
a) include files (the include dir: C:\Program Files\Microsoft Visual Studio\VC98\DirectX 8.1 SDK\include )
b) library files (the lib dir, C:\Program Files\Microsoft Visual Studio\VC98\DirectX 8.1 SDK\lib )
NOTE: make sure that the directory for the DirectX SDK is the first one in the list, above all others, otherwise compilation will most likely fail!!
Step 4: TTD Graphics files
NOTE: make sure that the directory for the DirectX SDK is the first one in the
list, above all others, otherwise compilation will most likely fail!!
3) TTD GRAPHICS FILES
---------------------
Copy the following files from Transport Tycoon Deluxe to the data folder
* sample.cat
* trg1r.grf
* trgcr.grf
* trghr.grf
* trgir.grf
* trgtr.grf
* sample.cat
* trg1r.grf
* trgcr.grf
* trghr.grf
* trgir.grf
* trgtr.grf
Step 5: Compiling
Open trunk/openttd.dsw
Build menu > Set active configuration > Select: "openttd - Win32 Release"
4) COMPILING
------------
Open trunk/openttd[_vs80].sln
Set the build mode to 'Release' in
Build > Configuration manager > Active solution configuration > select "Release"
Compile...
If everything works well the binary should be in trunk/Release/openttd.exe
Now it should work, it worked for me :)
5) EDITING, CHANGING SOURCE CODE
--------------------------------
Set the build mode (back to) 'Debug'
Change the startup project to openttd by right-clicking the 'openttd' project
in the Solution Explorer and selecting 'Set as Startup Project'. The 'openttd'
project should now show up bold instead of 'strgen'.
From r1319 you can compile branch/map in Debug mode (by Bociusz)
6) PROBLEMS?
------------
If compilation fails, double-check that you are using the latest SVN (!)
source. If it still doesn't work, check in on IRC (irc://irc.oftc.net/openttd),
to ask about reasons; or just wait. The problem will most likely solve itself
within a few days as the problem is noticed and fixed.
For compiling branch/cargo-packets you have to add cargo.c and .h to this tree's openttd.dsp
If it's not working, and you checked that you using the newest SVN (!) report to Bociusz on IRC (irc://irc.freenode.net/openttd)
Go ahead and make that patch! Happy Hacking! :)
Originally written by Dribbel
Project file updating by Bociusz
An up-to-date version of this README can be found on the wiki:
http://wiki.openttd.org/index.php/MicrosoftVisualCExpress

View File

@@ -1,58 +0,0 @@
OPENTTD INGAME CONSOLE DOCUMENTATION
====================================
http://wiki.openttd.org/index.php/OpenTTDDevBlackBook
for detailed information
*** WARNING **
This document is out of date
*** WARNING **
HOTKEY: BACKQUOTE (aka tilde, the key left to "1")
COMMANDS:
---------
echo [string]
echoc [color-code] [string]
exit
debug_level [0-9]
dump_vars [filter]
help
list_cmds [filter]
list_vars [filter]
printf [formatstring] [var] [var] [var]....
printfc [color-code] [formatstring] [var] [var] [var]....
quit
random
screenshot ["big"/"no_con"]
VARIABLES:
----------
*con_developer
-> true = console debugging info
-> false = no output
*developer
-> 0 = no output
-> 1 = console error output [like command not found]
-> 2 = console error and debug output
*cursor_rate
-> 1-12 = defines the cursor blink interval
VARIABLE HANDLING:
------------------
developer = 0
developer ++
temp_string = test
temp_string = "my little"
printf "%s world" temp_string
---------------------------------------------------
feel free to add more commands and use this in-game
console for your debugging / enhancements

View File

@@ -1,20 +0,0 @@
Notes about DirectMusic driver for Win32
----------------------------------------
If compiling under MinGW32, you require the DirectX 7.0 files for MinGW32, available from
http://alleg.sourceforge.net/files/dx70_mgw.zip.
If compiling under MSVC 6.0, you require the equivalent for MSVC, available from
http://alleg.sourceforge.net/files/dx70_min.zip. MSVC 7.0/7.1 include header files that
are recent enough.
If you do not want to compile the DirectMusic driver, undefine WIN32_ENABLE_DIRECTMUSIC_SUPPORT
in stdafx.h.
Bugs, etc
---------
- The volume control doesn't work properly. I'll fix this soon.
Owen Rudge
14th March 2004

View File

@@ -9,7 +9,7 @@ Multiplayer Manual for OpenTTD (0.3.5)
- Type in a game name
- Select the type of game ('LAN/Internet' or 'Internet (advertise)'. With the last one
other people are able to see you online. Else they need your IP and port to join)
- Click "start game" ,"load game" or "load scenario"
- Click "start game", "load game" or "load scenario"
- Start playing
@@ -46,7 +46,7 @@ Multiplayer Manual for OpenTTD (0.3.5)
- Open the console and type in the following command:
]connect <ip/host>:<port>#<player-no>
connect <ip/host>:<port>#<player-no>
4. Playing Internet-Games
@@ -54,7 +54,9 @@ Multiplayer Manual for OpenTTD (0.3.5)
- Since OpenTTD 0.3.5 the network protocol has been rewritten and is very stable, even over slow connections.
- Server with a red dot behind it have a different version then you have. You will not be able to join those servers.
- Servers with a red dot behind it have a different version then you have. You will not be able to join those servers.
- Servers with a yellow dot behind it have NewGRFs that you do not have. You will not be able to join those servers.
- It can happen that a connection is that slow, or you have that many clients connected to your server, that your clients start to loose their connection. Some things you can do about it:
@@ -110,3 +112,10 @@ Multiplayer Manual for OpenTTD (0.3.5)
- From 0.3.5, desyncs should not happen anymore
- From 0.3.5, patch-settings are also synced. You can now play without deleting openttd.cfg, and with, for example, extra large trains enabled.
7. Troubleshooting
------------------
- My advertised server does not show up in the 'advertised server list' (servers.openttd.org)
Run openttd with the '-d net=2' parameter, as this will show whether it receives replies from the master server.
If it does not receive replies it is most likely that you need to configure your router to forward the OpenTTD ports 3979 (both TCP and UDP) to the computer that is hosting the game.

View File

@@ -1,6 +1,6 @@
.\" Hey, EMACS: -*- nroff -*-
.\" Please adjust this date whenever revising the manpage.
.Dd December 21, 2006
.Dd February 27, 2007
.Dt OPENTTD 6
.Sh NAME
.Nm openttd
@@ -11,14 +11,14 @@
.Op Fl G Ar seed
.Op Fl d Ar [level | cat=lvl[, ...]]
.Op Fl g Ar [savegame]
.Op Fl n Ar [host[#player][:port]]
.Op Fl n Ar host[:port][#player]
.Op Fl r Ar widthxheight
.Op Fl t Ar date
.Op Fl m Ar driver
.Op Fl s Ar driver
.Op Fl v Ar driver
.Sh OPTIONS
.Bl -tag -width ".Fl n Ar host[#player][:port]"
.Bl -tag -width ".Fl n Ar host[:port][#player]"
.It Fl D
Start a dedicated server
.It Fl G Ar seed
@@ -45,9 +45,7 @@ Force to use the DOS palette (use this if you see a lot of magenta)
.It Fl m Ar driver
Set the music driver, see
.Fl h
.It Fl n
Start a network server
.It Fl n Ar host[#player][:port]
.It Fl n Ar host[:port][#player]
Join a network game, optionally specify player to play as and port to connect to
.It Fl r Ar widthxheight
Set the resolution

View File

@@ -420,7 +420,8 @@ static void PlayersCheckBankrupt(Player *p)
p->bankrupt_timeout = 0x456;
break;
} else if (owner == _local_player) {
_local_player = _network_playas = PLAYER_SPECTATOR;
_network_playas = PLAYER_SPECTATOR;
SetLocalPlayer(PLAYER_SPECTATOR);
}
#ifdef ENABLE_NETWORK
@@ -588,17 +589,16 @@ static void PlayersGenStatistics(void)
FOR_ALL_PLAYERS(p) {
if (p->is_active) {
memmove(&p->old_economy, &p->cur_economy, sizeof(p->old_economy));
memmove(&p->old_economy[1], &p->old_economy[0], sizeof(p->old_economy) - sizeof(p->old_economy[0]));
p->old_economy[0] = p->cur_economy;
memset(&p->cur_economy, 0, sizeof(p->cur_economy));
if (p->num_valid_stat_ent != 24)
p->num_valid_stat_ent++;
if (p->num_valid_stat_ent != 24) p->num_valid_stat_ent++;
UpdateCompanyRatingAndValue(p, true);
PlayersCheckBankrupt(p);
if (p->block_preview != 0)
p->block_preview--;
if (p->block_preview != 0) p->block_preview--;
}
}
@@ -847,6 +847,19 @@ Pair SetupSubsidyDecodeParam(const Subsidy* s, bool mode)
return tp;
}
void DeleteSubsidyWithTown(TownID index)
{
Subsidy *s;
for (s = _subsidies; s != endof(_subsidies); s++) {
if (s->cargo_type != CT_INVALID && s->age < 12 &&
(((s->cargo_type == CT_PASSENGERS || s->cargo_type == CT_MAIL) && (index == s->from || index == s->to)) ||
((s->cargo_type == CT_GOODS || s->cargo_type == CT_FOOD) && index == s->to))) {
s->cargo_type = CT_INVALID;
}
}
}
void DeleteSubsidyWithIndustry(IndustryID index)
{
Subsidy *s;
@@ -854,7 +867,7 @@ void DeleteSubsidyWithIndustry(IndustryID index)
for (s = _subsidies; s != endof(_subsidies); s++) {
if (s->cargo_type != CT_INVALID && s->age < 12 &&
s->cargo_type != CT_PASSENGERS && s->cargo_type != CT_MAIL &&
(index == s->from || (s->cargo_type!=CT_GOODS && s->cargo_type!=CT_FOOD && index==s->to))) {
(index == s->from || (s->cargo_type != CT_GOODS && s->cargo_type != CT_FOOD && index == s->to))) {
s->cargo_type = CT_INVALID;
}
}
@@ -1272,7 +1285,7 @@ static bool LoadWait(const Vehicle* v, const Vehicle* u)
FOR_ALL_VEHICLES(x) {
if ((x->type != VEH_Train || IsFrontEngine(x)) && // for all locs
u->last_station_visited == x->last_station_visited && // at the same station
!(x->vehstatus & VS_STOPPED) && // not stopped
!(x->vehstatus & (VS_STOPPED | VS_CRASHED)) && // not stopped or crashed
x->current_order.type == OT_LOADING && // loading
u != x) { // not itself
bool other_has_any_cargo = false;
@@ -1463,7 +1476,7 @@ int LoadUnloadVehicle(Vehicle *v, bool just_arrived)
feeder_profit_share = ge->feeder_profit * cargoshare / 10000;
v->cargo_count += cap;
ge->waiting_acceptance -= cap;
v->profit_this_year -= feeder_profit_share;
u->profit_this_year -= feeder_profit_share;
ge->feeder_profit -= feeder_profit_share;
unloading_time += cap;
st->time_since_load = 0;

View File

@@ -60,8 +60,9 @@ int UpdateCompanyRatingAndValue(Player *p, bool update);
VARDEF Subsidy _subsidies[MAX_PLAYERS];
Pair SetupSubsidyDecodeParam(const Subsidy* s, bool mode);
void DeleteSubsidyWithIndustry(uint16 index);
void DeleteSubsidyWithStation(uint16 index);
void DeleteSubsidyWithTown(TownID index);
void DeleteSubsidyWithIndustry(IndustryID index);
void DeleteSubsidyWithStation(StationID index);
int32 GetTransportedGoodsIncome(uint num_pieces, uint dist, byte transit_days, CargoID cargo_type);
uint MoveGoodsToStation(TileIndex tile, int w, int h, int type, uint amount);

10
fios.c
View File

@@ -20,7 +20,6 @@
# include <io.h>
#else
# include <unistd.h>
# include <dirent.h>
#endif /* WIN32 */
/* Variables to display file lists */
@@ -201,6 +200,7 @@ static FiosItem *FiosGetFileList(int mode, fios_getlist_callback_proc *callback_
DIR *dir;
FiosItem *fios;
int sort_start;
char d_name[sizeof(fios->name)];
/* A parent directory link exists if we are not in the root directory */
if (!FiosIsRoot(_fios_path) && mode != SLD_NEW_GAME) {
@@ -212,9 +212,9 @@ static FiosItem *FiosGetFileList(int mode, fios_getlist_callback_proc *callback_
}
/* Show subdirectories */
if (mode != SLD_NEW_GAME && (dir = opendir(_fios_path)) != NULL) {
if (mode != SLD_NEW_GAME && (dir = ttd_opendir(_fios_path)) != NULL) {
while ((dirent = readdir(dir)) != NULL) {
const char *d_name = FS2OTTD(dirent->d_name);
ttd_strlcpy(d_name, FS2OTTD(dirent->d_name), sizeof(d_name));
/* found file must be directory, but not '.' or '..' */
if (FiosIsValidFile(_fios_path, dirent, &sb) && (sb.st_mode & S_IFDIR) &&
@@ -242,13 +242,13 @@ static FiosItem *FiosGetFileList(int mode, fios_getlist_callback_proc *callback_
sort_start = _fios_count;
/* Show files */
dir = opendir(_fios_path);
dir = ttd_opendir(_fios_path);
if (dir != NULL) {
while ((dirent = readdir(dir)) != NULL) {
char fios_title[64];
char *t;
char *d_name = (char*)FS2OTTD(dirent->d_name);
byte type;
ttd_strlcpy(d_name, FS2OTTD(dirent->d_name), sizeof(d_name));
if (!FiosIsValidFile(_fios_path, dirent, &sb) || !(sb.st_mode & S_IFREG)) continue;

19
fios.h
View File

@@ -77,10 +77,25 @@ struct DIR {
bool at_first_entry;
};
DIR *opendir(const char *path);
DIR *opendir(const wchar_t *path);
struct dirent *readdir(DIR *d);
int closedir(DIR *d);
#else
/* Use system-supplied opendir/readdir/closedir functions */
# include <sys/types.h>
# include <dirent.h>
#endif /* defined(WIN32) */
/**
* A wrapper around opendir() which will convert the string from
* OPENTTD encoding to that of the filesystem. For all purposes this
* function behaves the same as the original opendir function
* @param path string to open directory of
* @return DIR pointer
*/
static inline DIR *ttd_opendir(const char *path)
{
return opendir(OTTD2FS(path));
}
#endif /* FIOS_H */

View File

@@ -133,7 +133,7 @@ static void *_GenerateWorld(void *arg)
}
ResetObjectToPlace();
_local_player = _gw.lp;
SetLocalPlayer(_gw.lp);
SetGeneratingWorldProgress(GWP_GAME_START, 1);
/* Call any callback */
@@ -249,7 +249,7 @@ void GenerateWorld(int mode, uint size_x, uint size_y)
_gw.threaded = true;
/* This disables some commands and stuff */
_local_player = PLAYER_SPECTATOR;
SetLocalPlayer(PLAYER_SPECTATOR);
/* Make sure everything is done via OWNER_NONE */
_current_player = OWNER_NONE;

View File

@@ -43,7 +43,6 @@ typedef enum glwp_modes {
GLWP_END
} glwp_modes;
static char _edit_str_buf[LEN_RND_SEED];
static uint _heightmap_x = 0;
static uint _heightmap_y = 0;
static StringID _heightmap_str = STR_NULL;
@@ -200,11 +199,22 @@ void GenerateLandscapeWndProc(Window *w, WindowEvent *e)
static const StringID num_towns[] = {STR_6816_LOW, STR_6817_NORMAL, STR_6818_HIGH, INVALID_STRING_ID};
static const StringID num_inds[] = {STR_26816_NONE, STR_6816_LOW, STR_6817_NORMAL, STR_6818_HIGH, INVALID_STRING_ID};
/* Data used for the generate seed edit box */
static querystr_d _genseed_query;
static char _genseed_buffer[LEN_RND_SEED];
uint mode = w->window_number;
uint y;
switch (e->event) {
case WE_CREATE: LowerWindowWidget(w, _opt_newgame.landscape + 3); break;
case WE_CREATE:
LowerWindowWidget(w, _opt_newgame.landscape + 3);
snprintf(_genseed_buffer, sizeof(_genseed_buffer), "%u", _patches_newgame.generation_seed);
InitializeTextBuffer(&_genseed_query.text, _genseed_buffer, lengthof(_genseed_buffer), 120);
_genseed_query.caption = STR_NULL;
_genseed_query.afilter = CS_NUMERAL;
break;
case WE_PAINT:
/* You can't select smoothness if not terragenesis */
@@ -251,7 +261,7 @@ void GenerateLandscapeWndProc(Window *w, WindowEvent *e)
}
DrawString( 12, 153 + y, STR_RANDOM_SEED, 0);
DrawEditBox(w, &WP(w, querystr_d), SEED_EDIT);
DrawEditBox(w, &_genseed_query, SEED_EDIT);
DrawString(182, 113 + y, STR_DATE, 0);
SetDParam(0, ConvertYMDToDate(_patches_newgame.starting_year, 0, 1));
@@ -322,8 +332,8 @@ void GenerateLandscapeWndProc(Window *w, WindowEvent *e)
break;
case 16: // Random seed
_patches_newgame.generation_seed = InteractiveRandom();
snprintf(_edit_str_buf, lengthof(_edit_str_buf), "%u", _patches_newgame.generation_seed);
UpdateTextBufferSize(&WP(w, querystr_d).text);
snprintf(_genseed_buffer, lengthof(_genseed_buffer), "%u", _patches_newgame.generation_seed);
UpdateTextBufferSize(&_genseed_query.text);
SetWindowDirty(w);
break;
case 17: // Generate
@@ -388,17 +398,17 @@ void GenerateLandscapeWndProc(Window *w, WindowEvent *e)
break;
case WE_MOUSELOOP:
HandleEditBox(w, &WP(w, querystr_d), SEED_EDIT);
HandleEditBox(w, &_genseed_query, SEED_EDIT);
break;
case WE_KEYPRESS:
HandleEditBoxKey(w, &WP(w, querystr_d), SEED_EDIT, e);
HandleEditBoxKey(w, &_genseed_query, SEED_EDIT, e);
/* the seed is unsigned, therefore atoi cannot be used.
* As 2^32 - 1 (MAX_UVALUE(uint32)) is a 'magic' value
* (use random seed) it should not be possible to be
* entered into the input field; the generate seed
* button can be used instead. */
_patches_newgame.generation_seed = minu(strtoul(_edit_str_buf, NULL, 10), MAX_UVALUE(uint32) - 1);
_patches_newgame.generation_seed = minu(strtoul(_genseed_buffer, NULL, sizeof(_genseed_buffer) - 1), MAX_UVALUE(uint32) - 1);
break;
case WE_DROPDOWN_SELECT:
@@ -506,13 +516,6 @@ static void _ShowGenerateLandscape(glwp_modes mode)
w = AllocateWindowDescFront((mode == GLWP_HEIGHTMAP) ? &_heightmap_load_desc : &_generate_landscape_desc, mode);
if (w != NULL) {
querystr_d *querystr = &WP(w, querystr_d);
snprintf(_edit_str_buf, lengthof(_edit_str_buf), "%u", _patches_newgame.generation_seed);
InitializeTextBuffer(&querystr->text, _edit_str_buf, lengthof(_edit_str_buf), 120);
querystr->caption = STR_NULL;
querystr->afilter = CS_NUMERAL;
InvalidateWindow(WC_GENERATE_LANDSCAPE, mode);
}

13
gfx.c
View File

@@ -449,6 +449,11 @@ end_of_inner_loop:
}
}
/** Draw a given string with the centre around the given x coordinates
* @param x Centre the string around this pixel width
* @param y Draw the string at this pixel height (first line's bottom)
* @param str String to draw
* @param max Maximum width the string can have before it is wrapped */
void DrawStringMultiCenter(int x, int y, StringID str, int maxw)
{
char buffer[512];
@@ -555,10 +560,10 @@ BoundingRect GetStringBoundingBox(const char *str)
br.width += GetCharacterWidth(size, c);
} else {
switch (c) {
case SCC_SETX: br.width += (byte)*++str; break;
case SCC_SETX: br.width += (byte)*str++; break;
case SCC_SETXY:
br.width += (byte)*++str;
br.height += (byte)*++str;
br.width += (byte)*str++;
br.height += (byte)*str++;
break;
case SCC_TINYFONT: size = FS_SMALL; break;
case SCC_BIGFONT: size = FS_LARGE; break;
@@ -653,7 +658,7 @@ skip_cont:;
} else if (c == SCC_BIGFONT) { // {BIGFONT}
size = FS_LARGE;
} else {
printf("Unknown string command character %d\n", c);
DEBUG(misc, 0) ("[utf8] unknown string command character %d", c);
}
}
}

View File

@@ -121,6 +121,20 @@ static bool FileMD5(const MD5File file, bool warn)
}
#endif
#if defined SECOND_DATA_DIR
/* If we failed to find the file in the first data directory, we will try the other one */
if (f == NULL) {
snprintf(buf, lengthof(buf), "%s%s", _paths.second_data_dir, file.filename);
f = fopen(buf, "rb");
if (f == NULL) {
strtolower(buf + strlen(_paths.second_data_dir) - 1);
f = fopen(buf, "rb");
}
}
#endif
if (f != NULL) {
md5_state_t filemd5state;
md5_byte_t buffer[1024];
@@ -131,7 +145,7 @@ static bool FileMD5(const MD5File file, bool warn)
while ((len = fread(buffer, 1, sizeof(buffer), f)) != 0)
md5_append(&filemd5state, buffer, len);
if (ferror(f) && warn) fprintf(stderr, "Error Reading from %s \n", buf);
if (ferror(f) && warn) ShowInfoF("Error Reading from %s \n", buf);
fclose(f);
md5_finish(&filemd5state, digest);
@@ -160,11 +174,11 @@ void CheckExternalFiles(void)
for (i = 0; i < 3; i++) if (FileMD5(files_win.landscape[i], true)) win++;
if (!FileMD5(sample_cat_win, false) && !FileMD5(sample_cat_dos, false))
fprintf(stderr, "Your sample.cat file is corrupted or missing!\n");
ShowInfo("Your 'sample.cat' file is corrupted or missing!");
for (i = 0; i < lengthof(files_openttd); i++) {
if (!FileMD5(files_openttd[i], false)) {
fprintf(stderr, "Your %s file is corrupted or missing!\n", files_openttd[i].filename);
ShowInfoF("Your '%s' file is corrupted or missing!", files_openttd[i].filename);
}
}

View File

@@ -906,7 +906,7 @@ void ShowCompanyLeagueTable(void)
static void PerformanceRatingDetailWndProc(Window *w, WindowEvent *e)
{
static PlayerID _performance_rating_detail_player = 0;
static PlayerID _performance_rating_detail_player = INVALID_PLAYER;
switch (e->event) {
case WE_PAINT: {
@@ -919,6 +919,32 @@ static void PerformanceRatingDetailWndProc(Window *w, WindowEvent *e)
// Draw standard stuff
DrawWindowWidgets(w);
/* Check if the currently selected player is still active. */
if (_performance_rating_detail_player == INVALID_PLAYER || !GetPlayer(_performance_rating_detail_player)->is_active) {
if (_performance_rating_detail_player != INVALID_PLAYER) {
/* Raise and disable the widget for the previous selection. */
RaiseWindowWidget(w, _performance_rating_detail_player + 13);
DisableWindowWidget(w, _performance_rating_detail_player + 13);
SetWindowDirty(w);
_performance_rating_detail_player = INVALID_PLAYER;
}
for (i = PLAYER_FIRST; i < MAX_PLAYERS; i++) {
if (GetPlayer(i)->is_active) {
/* Lower the widget corresponding to this player. */
LowerWindowWidget(w, i + 13);
SetWindowDirty(w);
_performance_rating_detail_player = i;
break;
}
}
}
/* If there are no active players, don't display anything else. */
if (_performance_rating_detail_player == INVALID_PLAYER) break;
// Paint the player icons
for (i = 0; i < MAX_PLAYERS; i++) {
if (!GetPlayer(i)->is_active) {
@@ -926,16 +952,11 @@ static void PerformanceRatingDetailWndProc(Window *w, WindowEvent *e)
if (!IsWindowWidgetDisabled(w, i + 13)) {
// Bah, player gone :(
DisableWindowWidget(w, i + 13);
// Is this player selected? If so, select first player (always save? :s)
if (IsWindowWidgetLowered(w, i + 13)) {
RaiseWindowWidget(w, i + 13);
LowerWindowWidget(w, 13);
_performance_rating_detail_player = 0;
}
// We need a repaint
SetWindowDirty(w);
}
continue;
continue;
}
// Check if we have the player marked as inactive
@@ -1054,8 +1075,7 @@ static void PerformanceRatingDetailWndProc(Window *w, WindowEvent *e)
w->custom[0] = DAY_TICKS;
w->custom[1] = 5;
_performance_rating_detail_player = 0;
LowerWindowWidget(w, _performance_rating_detail_player + 13);
if (_performance_rating_detail_player != INVALID_PLAYER) LowerWindowWidget(w, _performance_rating_detail_player + 13);
SetWindowDirty(w);
break;

View File

@@ -225,6 +225,9 @@ static bool ReadHeightmapBMP(char *filename, uint *x, uint *y, byte **map)
BmpData data;
BmpBuffer buffer;
// Init BmpData
memset(&data, 0, sizeof(data));
f = fopen(filename, "rb");
if (f == NULL) {
ShowErrorMessage(STR_PNGMAP_ERR_FILE_NOT_FOUND, STR_BMPMAP_ERROR, 0, 0);
@@ -300,11 +303,11 @@ static void GrayscaleToMapHeights(uint img_width, uint img_height, byte *map)
if ((img_width * num_div) / img_height > ((width * num_div) / height)) {
/* Image is wider than map - center vertically */
img_scale = (width * num_div) / img_width;
row_pad = (height - ((img_height * img_scale) / num_div)) / 2;
row_pad = (1 + height - ((img_height * img_scale) / num_div)) / 2;
} else {
/* Image is taller than map - center horizontally */
img_scale = (height * num_div) / img_height;
col_pad = (width - ((img_width * img_scale) / num_div)) / 2;
col_pad = (1 + width - ((img_width * img_scale) / num_div)) / 2;
}
/* Form the landscape */
@@ -318,8 +321,8 @@ static void GrayscaleToMapHeights(uint img_width, uint img_height, byte *map)
/* Check if current tile is within the 1-pixel map edge or padding regions */
if ((DistanceFromEdge(tile) <= 1) ||
(row < row_pad) || (row >= (height - row_pad)) ||
(col < col_pad) || (col >= (width - col_pad))) {
(row < row_pad) || (row >= (height - row_pad - 1)) ||
(col < col_pad) || (col >= (width - col_pad - 1))) {
SetTileHeight(tile, 0);
} else {
/* Use nearest neighbor resizing to scale map data.

View File

@@ -19,45 +19,53 @@ Bugs for 0.5.0
------------------------------------------------------------------------
URL: http://bugs.openttd.org
-456 'Fullload' switches between 'stop'/'service' at depot
-455 Converting to monorail behaves badly
-454 Problem with goods transfer income
-601 airports can't get flooded when they have planes in them
-599 reloaded game lost company passwords
-595 Sort by max cargo rating does not sort correctly
-594 terraforming wipes out canals
-591 Autorenew fails under certain conditions
-583 Fatal fault or crash during startup
-578 No loading at my industrial centre
-574 Open TTD overiding Power Warnings
-571 Problems with vehicle purchase lists with NewGRFs
-559 Front-/Rear-facing engines don't line up with each other
-553 Autorenew doesn't warn when replacement isn't available
-546 [0.5.0 RC3] Inflation overflow
-540 Planes vanished when offered exclusive
-539 Trains can cash the same cargo multiple times
-529 newairport's sprite issue
-524 OSX sometimes (not always) fails to find free disk space
-522 overflow on vehicle costs
-508 Destroying trees and replanting => raised rating
-502 OSX can incorrectly print "dbg: [sl] Cannot open savegame 'data/opntitle.dat' for saving/loading."
-501 Mouse pointer gets hidden, when draging out of window and back again. Only affects Wacom etc.
-494 Get free money abusing a stock bug
-474 Overtaking car doesn't hit the against-riding car.
-459 Merging is buggy
-458 Crash when changing Resolution on Mac OS X (x86)
-450 GUI selecting disabled numbers (newstations)
-445 unable to open previously saved game in r7425
-444 Compile issues (networking) on Sun and SGI platforms
-442 Alt-tab behaviour flawed whilst full screen (win32)
-441 Low Transparent stuff
-441 Transparent stuff
-435 Assertion window doesn't show when in fullscreen on Mac OS X
-432 Assertion failed: AircraftController in aircraft_cmd.c (line 771)
-431 failure to autorenew (core/GUI desync)
-423 Improved loading causes high CPU use with long trains
-415 Multiplayer Desync Error... (More)
-410 Openttd in dedicated mode don't run without data files
-404 Cargo never delivered to station after bribe and before first pickup
-391 Smth stange with train depots
-390 Multiplayer Desync Error...
-379 Integer overflow with huge cities
-365 Blimp Stuck at airport
-362 Changing signal type affects whole square
-357 CPU spikes in game
-355 graphics bugs with trains - water, tunnels
-354 Maglev Trains faster than All Planes
-344 Nightly builds crash on Mac OS X PPC
-339 Crash in Quicktime when exiting game
-299 disable 90 deg turns patch - AI builds 90 deg turns
-290 NPF - no path to depot from tunnel
-282 layers do not clear loans as soon as they could
-282 AI Players do not clear loans as soon as they could
-274 Autoclean ignores any share holdings
-265 Subsidy awarded detection bug
-259 AIs start unnamed companies that do nothing
-216 AI build train vans one van less
-210 Incorrect semaphor beaviour
-202 2 Locomotives in 1 Train - Selling one results in Age of the other one Being 0
-195 Cannot delete train
-193 Inconsistent directory usage on Mac OS X
-165 vehicle length not taken into account
-163 Cargo: Station destroyed / High payment
-158 Crash with !v->type == VEH_Ship error
-153 Language crash with app renaming OSX
-119 Clipping problems with vehicles on slopes
-115 inactive logins do not get auto kicked
@@ -69,38 +77,27 @@ URL: http://bugs.openttd.org
------------------------------------------------------------------------
URL: http://sourceforge.net/tracker/?atid=636365&group_id=103924&func=browse
-1616411 Game very slow when Xorg color depth is different than 8bpp
-1573339 0.4.8.dmg Crash with intel 64bit
-1460218 0.4.7 normal industry bug (non_smooth)
-1459262 Towns building too many roads way too long now
-1458995 Another bug with smooth_economy
-1436419 Vehicles profits gone negative.......bug
-1427531 Newspapers problem
-1417453 Makefile and Variables issue
-1397638 Economics bug?
-1393415 NPF & one-way sigs
-1389986 Shares problem (nightly 3330)
-1244842 Multiplayer interface bug (0.4.0.1)
-1212267 station visited twice when servicing
-1208170 Duplicate station names can be created
-1197116 Some stations are cargo-less
-1116638 "More, but smaller changes" deficiency
-1106356 re-offered prototypes
-1085486 Subsidies: Only count when station is in right suburb
Minor Bugs for 0.5.0
------------------------------------------------------------------------
URL: http://sourceforge.net/tracker/?atid=669662&group_id=103924&func=browse
-1488896 enable higher resolutions
-1461629 [r4180]Subsidy calculated wrong
-1412031 fast forward scrolling is also fast forward :)
-1387424 overtake insolvent company is to cheap
-1382782 Loan interest calculated 'wrong'
-1236320 Bug in main menu allows moving screen
-1201284 permanent hilight in a depot
-1185852 Scrollbars get arbitrarily small
-1184634 Replace vehicles window bug
-1160732 little bug with transparency
-1117731 Editor-StartingDate
-1108046 game freezes
@@ -108,9 +105,7 @@ URL: http://sourceforge.net/tracker/?atid=669662&group_id=103924&func=browse
-1084620 Minor bug considering buses/trucks
-1034310 color mauve in diagrams
-1030661 It's possible to build a tunnel under oil wells
-0993516 Canal + bouy -> wrong graphics.
-0987891 Large UFO destruction bug
-0987883 Aircraft landing/taking off
-0987880 company league table updating
-0985924 aircraft taxi speed
-0941694 Clipping problems stations/vehicles on slopes
- 987891 Large UFO destruction bug
- 987883 Aircraft landing/taking off
- 987880 company league table updating
- 985924 aircraft taxi speed

View File

@@ -1,6 +1,6 @@
##name American
##ownname English (US)
##isocode en_US.UTF-8
##isocode en_US
##plural 0
##id 0x0000
@@ -154,11 +154,12 @@ STR_00B0_MAP :{WHITE}Map - {S
STR_00B1_GAME_OPTIONS :{WHITE}Game Options
STR_00B2_MESSAGE :{YELLOW}Message
STR_00B3_MESSAGE_FROM :{YELLOW}Message from {STRING}
STR_POPUP_CAUTION_CAPTION :{WHITE}Caution!
STR_00B4_CAN_T_DO_THIS :{WHITE}Can't do this....
STR_00B5_CAN_T_CLEAR_THIS_AREA :{WHITE}Can't clear this area....
STR_00B6_ORIGINAL_COPYRIGHT :{BLACK}Original copyright {COPYRIGHT} 1995 Chris Sawyer, All rights reserved
STR_00B7_VERSION :{BLACK}OpenTTD version {REV}
STR_00BA_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2006 The OpenTTD team
STR_00BA_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2007 The OpenTTD team
STR_TRANSLATED_BY :{BLACK} Translator(s) -
STR_00C5 :{BLACK}{CROSS}
@@ -294,6 +295,7 @@ STR_0140_NEW_GAME :{BLACK}New Game
STR_0141_LOAD_GAME :{BLACK}Load Game
STR_SINGLE_PLAYER :{BLACK}Single player
STR_MULTIPLAYER :{BLACK}Multiplayer
STR_SCENARIO_EDITOR :{BLACK}Scenario Editor
STR_64 :64
STR_128 :128
@@ -342,7 +344,7 @@ STR_UNITS_FORCE_IMPERIAL :{COMMA}x10³lbf
STR_UNITS_FORCE_METRIC :{COMMA} tonne force
STR_UNITS_FORCE_SI :{COMMA} kN
############ range for menu starts
############ range for menu starts
STR_0154_OPERATING_PROFIT_GRAPH :Operating profit graph
STR_0155_INCOME_GRAPH :Income graph
STR_0156_DELIVERED_CARGO_GRAPH :Delivered cargo graph
@@ -351,7 +353,7 @@ STR_0158_COMPANY_VALUE_GRAPH :Company value g
STR_0159_CARGO_PAYMENT_RATES :Cargo payment rates
STR_015A_COMPANY_LEAGUE_TABLE :Company league table
STR_PERFORMANCE_DETAIL_MENU :Detailed performance rating
############ range for menu ends
############ range for menu ends
STR_015B_OPENTTD :{WHITE}OpenTTD
STR_015C_SAVE_GAME :Save game
@@ -393,6 +395,10 @@ STR_ENGINE_SORT_CARGO_CAPACITY :Cargo Capacity
STR_NO_WAITING_CARGO :{BLACK}No cargo of any type is waiting
STR_SELECT_ALL_FACILITIES :{BLACK}Select all facilities
STR_SELECT_ALL_TYPES :{BLACK}Select all cargo types (including no waiting cargo)
STR_AVAILABLE_TRAINS :{BLACK}Available Trains
STR_AVAILABLE_ROAD_VEHICLES :{BLACK}Available Road Vehicles
STR_AVAILABLE_SHIPS :{BLACK}Available Ships
STR_AVAILABLE_AIRCRAFT :{BLACK}Available Aircraft
STR_AVAILABLE_ENGINES_TIP :{BLACK}See a list of available engine designs for this vehicle type.
STR_MANAGE_LIST :{BLACK}Manage list
STR_MANAGE_LIST_TIP :{BLACK}Send instructions to all vehicles in this list
@@ -488,7 +494,7 @@ STR_01A9_NONE :None
STR_01AA_NAME :{BLACK}Name
STR_01AB :{BLACK}{TINYFONT}{STRING}
############ range for days starts
############ range for days starts
STR_01AC_1ST :1st
STR_01AD_2ND :2nd
STR_01AE_3RD :3rd
@@ -520,7 +526,7 @@ STR_01C7_28TH :28th
STR_01C8_29TH :29th
STR_01C9_30TH :30th
STR_01CA_31ST :31st
############ range for days ends
############ range for days ends
STR_01CB :{TINYFONT}{COMMA}
@@ -765,7 +771,7 @@ STR_02C1_VEHICLE_DESIGN_NAMES_SELECTION :{BLACK}Vehicle
STR_02C2_SAVE_CUSTOMIZED_VEHICLE :{BLACK}Save customized vehicle design names
STR_CHECKMARK :{CHECKMARK}
############ range for menu starts
############ range for menu starts
STR_02C3_GAME_OPTIONS :Game options
STR_02C5_DIFFICULTY_SETTINGS :Difficulty settings
STR_02C7_CONFIG_PATCHES :Configure patches
@@ -779,16 +785,16 @@ STR_02D0_FULL_ANIMATION :{SETX 12}Full a
STR_02D2_FULL_DETAIL :{SETX 12}Full detail
STR_02D4_TRANSPARENT_BUILDINGS :{SETX 12}Transparent buildings
STR_TRANSPARENT_SIGNS :{SETX 12}Transparent station signs
############ range ends here
############ range ends here
############ range for menu starts
############ range for menu starts
STR_02D5_LAND_BLOCK_INFO :Land area information
STR_02D6 :
STR_CONSOLE_SETTING :Toggle Console
STR_02D7_SCREENSHOT_CTRL_S :Screenshot (Ctrl-S)
STR_02D8_GIANT_SCREENSHOT_CTRL_G :Giant Screenshot (Ctrl-G)
STR_02D9_ABOUT_OPENTTD :About 'OpenTTD'
############ range ends here
############ range ends here
STR_02DB_OFF :{BLACK}Off
STR_02DA_ON :{BLACK}On
@@ -845,7 +851,7 @@ STR_0310_SELECT_SUB_TROPICAL_LANDSCAPE :{BLACK}Select '
STR_0311_SELECT_TOYLAND_LANDSCAPE :{BLACK}Select 'toyland' landscape style
STR_0312_FUND_CONSTRUCTION_OF_NEW :{BLACK}Fund construction of new industry
############ range for menu starts
############ range for menu starts
STR_INDUSTRY_DIR :Industry Directory
STR_0313_FUND_NEW_INDUSTRY :Fund new industry
############ range ends here
@@ -891,7 +897,7 @@ STR_TOWNNAME_DANISH :Danish
STR_TOWNNAME_TURKISH :Turkish
STR_TOWNNAME_ITALIAN :Italian
STR_TOWNNAME_CATALAN :Catalan
############ end of townname region
############ end of townname region
STR_CURR_GBP :Pounds (£)
STR_CURR_USD :Dollars ($)
@@ -1308,6 +1314,7 @@ STR_NETWORK_PASSWORD :{SILVER}Passwor
STR_NETWORK_SERVER_OFFLINE :{SILVER}SERVER OFFLINE
STR_NETWORK_SERVER_FULL :{SILVER}SERVER FULL
STR_NETWORK_VERSION_MISMATCH :{SILVER}VERSION MISMATCH
STR_NETWORK_GRF_MISMATCH :{SILVER}NEWGRF MISMATCH
STR_NETWORK_JOIN_GAME :{BLACK}Join game
@@ -1412,6 +1419,7 @@ STR_NETWORK_CLIENT_LIST :{WHITE}Client L
STR_NETWORK_ERR_NOTAVAILABLE :{WHITE} No network devices found or compiled without ENABLE_NETWORK
STR_NETWORK_ERR_NOSERVER :{WHITE} Could not find any network games
STR_NETWORK_ERR_NOCONNECTION :{WHITE} The server didn't answer the request
STR_NETWORK_ERR_NEWGRF_MISMATCH :{WHITE} Could not connect due to NewGRF mismatch
STR_NETWORK_ERR_DESYNC :{WHITE} Network-Game synchronization failed.
STR_NETWORK_ERR_LOSTCONNECTION :{WHITE} Network-Game connection lost.
STR_NETWORK_ERR_SAVEGAMEERROR :{WHITE} Could not load server-savegame.
@@ -1433,6 +1441,7 @@ STR_NETWORK_ERR_CLIENT_DESYNC :desync error
STR_NETWORK_ERR_CLIENT_SAVEGAME :could not load map
STR_NETWORK_ERR_CLIENT_CONNECTION_LOST :connection lost
STR_NETWORK_ERR_CLIENT_PROTOCOL_ERROR :protocol error
STR_NETWORK_ERR_CLIENT_NEWGRF_MISMATCH :NewGRF mismatch
STR_NETWORK_ERR_CLIENT_NOT_AUTHORIZED :not authorized
STR_NETWORK_ERR_CLIENT_NOT_EXPECTED :received strange packet
STR_NETWORK_ERR_CLIENT_WRONG_REVISION :wrong revision
@@ -1853,11 +1862,11 @@ STR_4824_BUBBLE_GENERATOR :Bubble Generato
STR_4825_TOFFEE_QUARRY :Toffee Quarry
STR_4826_SUGAR_MINE :Sugar Mine
############ range for requires starts
############ range for requires starts
STR_4827_REQUIRES :{BLACK}Requires: {YELLOW}{STRING}
STR_4828_REQUIRES :{BLACK}Requires: {YELLOW}{STRING}, {STRING}
STR_4829_REQUIRES :{BLACK}Requires: {YELLOW}{STRING}, {STRING}, {STRING}
############ range for requires ends
############ range for requires ends
STR_482A_PRODUCTION_LAST_MONTH :{BLACK}Production last month:
STR_482B_TRANSPORTED :{YELLOW}{CARGO}{BLACK} ({COMMA}% transported)
@@ -1930,8 +1939,8 @@ STR_5806_CAN_T_PURCHASE_THIS_LAND :{WHITE}Can't pu
STR_5807_YOU_ALREADY_OWN_IT :{WHITE}...you already own it!
############ WARNING, using range 0x6000 for strings that are stored in the savegame
############ These strings may never get a new id, or savegames will break!
############ WARNING, using range 0x6000 for strings that are stored in the savegame
############ These strings may never get a new id, or savegames will break!
##id 0x6000
STR_SV_EMPTY :
STR_SV_UNNAMED :Unnamed
@@ -1974,7 +1983,7 @@ STR_SV_STNAME_LOWER :Lower {STRING}
STR_SV_STNAME_HELIPORT :{STRING} Heliport
STR_SV_STNAME_FOREST :{STRING} Forest
############ end of savegame specific region!
############ end of savegame specific region!
##id 0x6800
STR_6800_DIFFICULTY_LEVEL :{WHITE}Difficulty Level
@@ -2888,6 +2897,7 @@ STR_NEWGRF_NO_FILES_INSTALLED :{BLACK}There ar
STR_NEWGRF_FILENAME :{BLACK}Filename: {SILVER}{STRING}
STR_NEWGRF_GRF_ID :{BLACK}GRF ID: {SILVER}{STRING}
STR_NEWGRF_MD5SUM :{BLACK}MD5sum: {SILVER}{STRING}
STR_NEWGRF_CONFIRMATION_TEXT :{YELLOW}You are about to make changes to a running game; this can crash OpenTTD.{}Are you absolutely sure about this?
STR_NEWGRF_ADD :{BLACK}Add
STR_NEWGRF_ADD_TIP :{BLACK}Add a NewGRF file to the list
@@ -2911,6 +2921,11 @@ STR_NEWGRF_DUPLICATE_GRFID :{WHITE}Cannot a
STR_NEWGRF_NOT_FOUND :{RED}Matching file not found
STR_NEWGRF_DISABLED :{RED}Disabled
STR_NEWGRF_COMPATIBLE_LOADED :{ORANGE}Matching file not found (compatible GRF loaded)
STR_NEWGRF_COMPATIBLE_LOAD_WARNING :{WHITE}Compatible GRF(s) loaded for missing files
STR_NEWGRF_DISABLED_WARNING :{WHITE}Missing GRF file(s) have been disabled
STR_NEWGRF_NOT_FOUND_WARNING :{WHITE}Missing GRF file(s) to be able to load game
STR_CURRENCY_WINDOW :{WHITE}Custom currency
STR_CURRENCY_EXCHANGE_RATE :{LTBLUE}Exchange rate: {ORANGE}{CURRENCY} = £ {COMMA}

File diff suppressed because it is too large Load Diff

View File

@@ -1,7 +1,9 @@
##name Bulgarian
##ownname Български
##isocode bg_BG.UTF-8
##isocode bg_BG
##plural 0
##case accusative dative vocative nominative instrumental locative genitive
##gender мъжки женски среден
##id 0x0000
STR_NULL :
@@ -154,11 +156,12 @@ STR_00B0_MAP :{WHITE}Карт
STR_00B1_GAME_OPTIONS :{WHITE}Настройки
STR_00B2_MESSAGE :{YELLOW}Съобщение
STR_00B3_MESSAGE_FROM :{YELLOW}Съобщение от {STRING}
STR_POPUP_CAUTION_CAPTION :{WHITE}Внимание!
STR_00B4_CAN_T_DO_THIS :{WHITE}Това е невъзможно....
STR_00B5_CAN_T_CLEAR_THIS_AREA :{WHITE}Изчистването е невъзможно....
STR_00B6_ORIGINAL_COPYRIGHT :{BLACK}Авторски права {COPYRIGHT} 1995 Крис Сойер (Chris Sawyer), Всички права са запазени
STR_00B7_VERSION :{BLACK}OpenTTD версия {REV}
STR_00BA_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2006 The OpenTTD team
STR_00BA_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2007 The OpenTTD team
STR_TRANSLATED_BY :{BLACK} Преводач(и) -
STR_00C5 :{BLACK}{CROSS}
@@ -286,12 +289,15 @@ STR_013D_INFORMATION :{BLACK}Инфо
STR_013E_CAPACITIES :{BLACK}Вместимости
STR_013E_TOTAL_CARGO :{BLACK}Общо товар
STR_013F_CAPACITY :{BLACK}Вместимост: {LTBLUE}{CARGO}
STR_CAPACITY_MULT :{BLACK}Капацитет: {LTBLUE}{CARGO} (x{NUM})
STR_013F_TOTAL_CAPACITY_TEXT :{BLACK}Обща товарна вместимост на влака:
STR_013F_TOTAL_CAPACITY :{LTBLUE}- {CARGO} ({SHORTCARGO})
STR_TOTAL_CAPACITY_MULT :{LTBLUE}- {CARGO} ({SHORTCARGO}) (x{NUM})
STR_0140_NEW_GAME :{BLACK}Нова игра
STR_0141_LOAD_GAME :{BLACK}Отвори игра
STR_SINGLE_PLAYER :{BLACK}Сам играч
STR_MULTIPLAYER :{BLACK}Много играчи
STR_SCENARIO_EDITOR :{BLACK}Редактор сценарии
STR_64 :64
STR_128 :128
@@ -308,39 +314,39 @@ STR_0151_MAP_OF_WORLD :Карта на
STR_0152_TOWN_DIRECTORY :Списък с градове
STR_0153_SUBSIDIES :Субсидии
STR_UNITS_IMPERIAL :Английска
STR_UNITS_METRIC :Метрическа
STR_UNITS_SI :СИ
STR_UNITS_IMPERIAL :имперска
STR_UNITS_METRIC :метрична
STR_UNITS_SI :международна (SI)
STR_UNITS_VELOCITY_IMPERIAL :{COMMA} мили
STR_UNITS_VELOCITY_IMPERIAL :{COMMA} м/ч
STR_UNITS_VELOCITY_METRIC :{COMMA} км/ч
STR_UNITS_VELOCITY_SI :{COMMA} m/s
STR_UNITS_VELOCITY_SI :{COMMA} м/с
STR_UNITS_POWER_IMPERIAL :{COMMA}к.с.
STR_UNITS_POWER_METRIC :{COMMA}кс
STR_UNITS_POWER_SI :{COMMA}кв
STR_UNITS_POWER_SI :{COMMA}kW
STR_UNITS_WEIGHT_SHORT_IMPERIAL :{COMMA}т.
STR_UNITS_WEIGHT_SHORT_METRIC :{COMMA}т.
STR_UNITS_WEIGHT_SHORT_SI :{COMMA}кг.
STR_UNITS_WEIGHT_LONG_IMPERIAL :{COMMA} тон{P "" ове}
STR_UNITS_WEIGHT_LONG_METRIC :{COMMA} тон{P "" ове}
STR_UNITS_WEIGHT_LONG_IMPERIAL :{COMMA} тон{P "" а}
STR_UNITS_WEIGHT_LONG_METRIC :{COMMA} тон{P "" а}
STR_UNITS_WEIGHT_LONG_SI :{COMMA} кг
STR_UNITS_VOLUME_SHORT_IMPERIAL :{COMMA}галон
STR_UNITS_VOLUME_SHORT_IMPERIAL :{COMMA}гал.
STR_UNITS_VOLUME_SHORT_METRIC :{COMMA}л.
STR_UNITS_VOLUME_SHORT_SI :{COMMA}куб. м.
STR_UNITS_VOLUME_SHORT_SI :{COMMA}м³
STR_UNITS_VOLUME_LONG_IMPERIAL :{COMMA} галон{P "" а}
STR_UNITS_VOLUME_LONG_METRIC :{COMMA} литър{P "" и}
STR_UNITS_VOLUME_LONG_METRIC :{COMMA} лит{P ър ри}
STR_UNITS_VOLUME_LONG_SI :{COMMA} куб. м.
STR_UNITS_FORCE_IMPERIAL :{COMMA}x10³ lbf
STR_UNITS_FORCE_METRIC :{COMMA} тон сила
STR_UNITS_FORCE_IMPERIAL :{COMMA}x10³ фунта
STR_UNITS_FORCE_METRIC :{COMMA} тон{P "" а}
STR_UNITS_FORCE_SI :{COMMA} kN
############ range for menu starts
############ range for menu starts
STR_0154_OPERATING_PROFIT_GRAPH :Графика на капитала
STR_0155_INCOME_GRAPH :Графика на приходите
STR_0156_DELIVERED_CARGO_GRAPH :Графика на доставките
@@ -349,7 +355,7 @@ STR_0158_COMPANY_VALUE_GRAPH :Стойнос
STR_0159_CARGO_PAYMENT_RATES :Тарифи за доставка на стоки
STR_015A_COMPANY_LEAGUE_TABLE :Класиране на компаниите
STR_PERFORMANCE_DETAIL_MENU :Рейтинг на представянето в детайли
############ range for menu ends
############ range for menu ends
STR_015B_OPENTTD :{WHITE}Относно OpenTTD
STR_015C_SAVE_GAME :Запази игра
@@ -391,7 +397,19 @@ STR_ENGINE_SORT_CARGO_CAPACITY :Товарен
STR_NO_WAITING_CARGO :{BLACK}Няма чакащ товар
STR_SELECT_ALL_FACILITIES :{BLACK}Избор на всички съоръжения
STR_SELECT_ALL_TYPES :{BLACK}Избор на всички товари (включително нечакащите)
STR_AVAILABLE_TRAINS :{BLACK}Налични влакове
STR_AVAILABLE_ROAD_VEHICLES :{BLACK}Налични коли
STR_AVAILABLE_SHIPS :{BLACK}Налични кораби
STR_AVAILABLE_AIRCRAFT :{BLACK}Налични самолети
STR_AVAILABLE_ENGINES_TIP :{BLACK}Виж списъкът с наличните видове машини за този тип превозно средство.
STR_MANAGE_LIST :{BLACK}Направи списък
STR_MANAGE_LIST_TIP :{BLACK}Прати инструкциите до всички машини в този лист
STR_REPLACE_VEHICLES :Замяна на превозни средства
STR_SEND_TRAIN_TO_DEPOT :Прати в депото
STR_SEND_ROAD_VEHICLE_TO_DEPOT :Прати в сервиза
STR_SEND_SHIP_TO_DEPOT :Прати в дока
STR_SEND_AIRCRAFT_TO_HANGAR :Прати в хангара
STR_SEND_FOR_SERVICING :Прати за обслужване
############ range for months starts
STR_0162_JAN :Ян
@@ -478,7 +496,7 @@ STR_01A9_NONE :Нищо
STR_01AA_NAME :{BLACK}Име
STR_01AB :{BLACK}{TINYFONT}{STRING}
############ range for days starts
############ range for days starts
STR_01AC_1ST :1-ви
STR_01AD_2ND :2-ри
STR_01AE_3RD :3-ти
@@ -510,7 +528,7 @@ STR_01C7_28TH :28-и
STR_01C8_29TH :29-и
STR_01C9_30TH :30-ти
STR_01CA_31ST :31-ви
############ range for days ends
############ range for days ends
STR_01CB :{TINYFONT}{COMMA}
@@ -611,8 +629,8 @@ STR_0229_DECREASE_SIZE_OF_LAND_AREA :{BLACK}Нама
STR_022A_GENERATE_RANDOM_LAND :{BLACK}Генерирай случаен терен
STR_022B_RESET_LANDSCAPE :{BLACK}Изчисти терена
STR_022C_RESET_LANDSCAPE :{WHITE}Изчисти терена
STR_LOAD_GAME_HEIGHTMAP :{WHITE}Използване на височинна карта
STR_LOAD_SCEN_HEIGHTMAP :{BLACK}Използване на височинна карта
STR_LOAD_GAME_HEIGHTMAP :{WHITE}Ползвай топо-карта
STR_LOAD_SCEN_HEIGHTMAP :{BLACK}Ползвай топо-карта
STR_022D_ARE_YOU_SURE_YOU_WANT_TO :{WHITE}Желаете ли да изчистите терена?
STR_022E_LANDSCAPE_GENERATION :{BLACK}Създаване на терен
STR_022F_TOWN_GENERATION :{BLACK}Създаване на град
@@ -715,13 +733,13 @@ STR_028E_PLACE_TRANSMITTER :{BLACK}Пост
STR_028F_DEFINE_DESERT_AREA :{BLACK}Избери пустинен терен.{}Задръж CTRL за да го премахнеш.
STR_CREATE_LAKE :{BLACK}Посочване на водна зона.{}Ще наводни съседните ако са на морското ниво
STR_0290_DELETE :{BLACK}Изтрий
STR_0291_DELETE_THIS_TOWN_COMPLETELY :{BLACK}Премахни този град
STR_0292_SAVE_SCENARIO :
STR_0291_DELETE_THIS_TOWN_COMPLETELY :{BLACK}Премахни напълно града
STR_0292_SAVE_SCENARIO :Запис на сценарий
STR_0293_LOAD_SCENARIO :Зареждане на сценарий
STR_0294_QUIT_EDITOR :Изход от редактора
STR_0295 :
STR_0296_QUIT :Изход
STR_0297_SAVE_SCENARIO_LOAD_SCENARIO :{BLACK}Запис и зареждане на сценарий, затваряне редактора, изход
STR_0297_SAVE_SCENARIO_LOAD_SCENARIO :{BLACK}Запис, зареждане на сценарий, затваряне на редактора, изход
STR_0298_LOAD_SCENARIO :{WHITE}Зареждане на сценарии
STR_0299_SAVE_SCENARIO :{WHITE}Запис на сценарии
STR_029A_PLAY_SCENARIO :{BLACK}Играене на сценарий
@@ -755,7 +773,7 @@ STR_02C1_VEHICLE_DESIGN_NAMES_SELECTION :{BLACK}Избо
STR_02C2_SAVE_CUSTOMIZED_VEHICLE :{BLACK}Запис на имена на превозни средства
STR_CHECKMARK :{CHECKMARK}
############ range for menu starts
############ range for menu starts
STR_02C3_GAME_OPTIONS :Игрови опции
STR_02C5_DIFFICULTY_SETTINGS :Опции за трудност
STR_02C7_CONFIG_PATCHES :Конфигурирай патчове
@@ -769,25 +787,25 @@ STR_02D0_FULL_ANIMATION :{SETX 12}Пъл
STR_02D2_FULL_DETAIL :{SETX 12}Пълни подробности
STR_02D4_TRANSPARENT_BUILDINGS :{SETX 12}Прозрачни сгради
STR_TRANSPARENT_SIGNS :{SETX 12}Прозрачни табели на станциите
############ range ends here
############ range ends here
############ range for menu starts
############ range for menu starts
STR_02D5_LAND_BLOCK_INFO :Информация за терена
STR_02D6 :
STR_CONSOLE_SETTING :Показване/скриване на конзола
STR_02D7_SCREENSHOT_CTRL_S :Screenshot (Ctrl-S)
STR_02D8_GIANT_SCREENSHOT_CTRL_G :Огромен Screenshot (Ctrl-G)
STR_02D9_ABOUT_OPENTTD :За 'OpenTTD'
############ range ends here
############ range ends here
STR_02DB_OFF :{BLACK}Изключен
STR_02DA_ON :{BLACK}Включен
STR_02DC_DISPLAY_SUBSIDIES :{BLACK}
STR_02DD_SUBSIDIES :
STR_02DE_MAP_OF_WORLD :
STR_02DC_DISPLAY_SUBSIDIES :{BLACK}Покажи субсидиите
STR_02DD_SUBSIDIES :Субсидии
STR_02DE_MAP_OF_WORLD :Карта на света
STR_EXTRA_VIEW_PORT :Допълнителна камера
STR_SIGN_LIST :Списък с табели
STR_02DF_TOWN_DIRECTORY :
STR_02DF_TOWN_DIRECTORY :Списък със селищата
STR_TOWN_POPULATION :{BLACK}Световна популация: {COMMA}
STR_EXTRA_VIEW_PORT_TITLE :{WHITE}Камера {COMMA}
STR_EXTRA_VIEW_MOVE_VIEW_TO_MAIN :{BLACK}Преместване на камерата
@@ -795,26 +813,26 @@ STR_EXTRA_VIEW_MOVE_VIEW_TO_MAIN_TT :{BLACK}Прем
STR_EXTRA_VIEW_MOVE_MAIN_TO_VIEW :{BLACK}Преместване глобалната камера
STR_EXTRA_VIEW_MOVE_MAIN_TO_VIEW_TT :{BLACK}Преместване глобалната камера до тази
STR_02E0_CURRENCY_UNITS :{BLACK}Валутна единица
STR_02E0_CURRENCY_UNITS :{BLACK}Парична единица
STR_02E1 :{BLACK}{SKIP}{STRING}
STR_02E2_CURRENCY_UNITS_SELECTION :{BLACK}Избиране на валутна единица
STR_02E2_CURRENCY_UNITS_SELECTION :{BLACK}Избор на парична единица
STR_MEASURING_UNITS :{BLACK}Мерни единици
STR_02E4 :{BLACK}{SKIP}{SKIP}{STRING}
STR_MEASURING_UNITS_SELECTION :{BLACK}Избор на мерни единици
STR_02E6_ROAD_VEHICLES :{BLACK}Пътни превозни средства
STR_02E6_ROAD_VEHICLES :{BLACK}Движение по пътищата
STR_02E7 :{BLACK}{SKIP}{SKIP}{SKIP}{STRING}
STR_02E8_SELECT_SIDE_OF_ROAD_FOR :{BLACK}Избери посока на движение по пътищата
STR_02E9_DRIVE_ON_LEFT :Ляво движение
STR_02EA_DRIVE_ON_RIGHT :Дясно движение
STR_02E8_SELECT_SIDE_OF_ROAD_FOR :{BLACK}Избор посоката на движение по пътищата
STR_02E9_DRIVE_ON_LEFT :ляво
STR_02EA_DRIVE_ON_RIGHT :дясно
STR_02EB_TOWN_NAMES :{BLACK}Имена на градовете
STR_02EC :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{STRING}
STR_02ED_SELECT_STYLE_OF_TOWN_NAMES :{BLACK}Избери стила на имената на градовете
STR_02ED_SELECT_STYLE_OF_TOWN_NAMES :{BLACK}Избор стила на имената на градовете
STR_02F4_AUTOSAVE :{BLACK}Автозапазване
STR_02F4_AUTOSAVE :{BLACK}Автозаписване
STR_02F5 :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{STRING}
STR_02F6_SELECT_INTERVAL_BETWEEN :{BLACK}Избери интервала между две автозапазвания
STR_02F7_OFF :Изключено
STR_02F8_EVERY_3_MONTHS :На всеки 3 месеца
STR_02F6_SELECT_INTERVAL_BETWEEN :{BLACK}Интервала между две автозаписваня
STR_02F7_OFF :изключено
STR_02F8_EVERY_3_MONTHS :на всеки 3 месеца
STR_02F9_EVERY_6_MONTHS :На всеки 6 месеца
STR_02FA_EVERY_12_MONTHS :На всеки 12 месеца
STR_02FB_START_A_NEW_GAME :{BLACK}Започни нова игра
@@ -835,7 +853,7 @@ STR_0310_SELECT_SUB_TROPICAL_LANDSCAPE :{BLACK}Избе
STR_0311_SELECT_TOYLAND_LANDSCAPE :{BLACK}Избери "играчков" тип на картата
STR_0312_FUND_CONSTRUCTION_OF_NEW :{BLACK}Инвестирай в нова индустрия
############ range for menu starts
############ range for menu starts
STR_INDUSTRY_DIR :Списък на индустриите
STR_0313_FUND_NEW_INDUSTRY :Инвестирай в нова индустрия
############ range ends here
@@ -860,58 +878,58 @@ STR_0335_6 :{BLACK}6
STR_0336_7 :{BLACK}7
############ start of townname region
STR_TOWNNAME_ORIGINAL_ENGLISH :Английски
STR_TOWNNAME_FRENCH :Френски
STR_TOWNNAME_GERMAN :Германски
STR_TOWNNAME_ADDITIONAL_ENGLISH :Английски (допълнителни)
STR_TOWNNAME_LATIN_AMERICAN :Латиноамерикански
STR_TOWNNAME_SILLY :Глупави
STR_TOWNNAME_SWEDISH :Шведски
STR_TOWNNAME_DUTCH :Холандски
STR_TOWNNAME_FINNISH :Финландски
STR_TOWNNAME_POLISH :Полски
STR_TOWNNAME_SLOVAKISH :Словашки
STR_TOWNNAME_NORWEGIAN :Норвежки
STR_TOWNNAME_HUNGARIAN :Унгарски
STR_TOWNNAME_AUSTRIAN :Австрийски
STR_TOWNNAME_ROMANIAN :Румънски
STR_TOWNNAME_CZECH :Чешки
STR_TOWNNAME_SWISS :Швейцарски
STR_TOWNNAME_DANISH :Датски
STR_TOWNNAME_TURKISH :Турски
STR_TOWNNAME_ITALIAN :Италиански
STR_TOWNNAME_CATALAN :Каталонски
############ end of townname region
STR_TOWNNAME_ORIGINAL_ENGLISH :английски (оригинални)
STR_TOWNNAME_FRENCH :френски
STR_TOWNNAME_GERMAN :германски
STR_TOWNNAME_ADDITIONAL_ENGLISH :английски (допълнителни)
STR_TOWNNAME_LATIN_AMERICAN :латиноамерикански
STR_TOWNNAME_SILLY :глупави
STR_TOWNNAME_SWEDISH :шведски
STR_TOWNNAME_DUTCH :холандски
STR_TOWNNAME_FINNISH :финландски
STR_TOWNNAME_POLISH :полски
STR_TOWNNAME_SLOVAKISH :словашки
STR_TOWNNAME_NORWEGIAN :норвежки
STR_TOWNNAME_HUNGARIAN :унгарски
STR_TOWNNAME_AUSTRIAN :австрийски
STR_TOWNNAME_ROMANIAN :румънски
STR_TOWNNAME_CZECH :чешки
STR_TOWNNAME_SWISS :швейцарски
STR_TOWNNAME_DANISH :датски
STR_TOWNNAME_TURKISH :турски
STR_TOWNNAME_ITALIAN :италиански
STR_TOWNNAME_CATALAN :каталонски
############ end of townname region
STR_CURR_GBP :Паунд (£)
STR_CURR_USD :Долар ($)
STR_CURR_EUR :Евро (€)
STR_CURR_YEN :Йена (¥)
STR_CURR_ATS :Австрийски шилинг (ATS)
STR_CURR_BEF :Белгийски франк (BEF)
STR_CURR_CHF :Швейцарски франк (CHF)
STR_CURR_CZK :Чешка крона (CZK)
STR_CURR_DEM :Немска марка (DEM)
STR_CURR_DKK :Данска крона (DKK)
STR_CURR_ESP :Песета (ESP)
STR_CURR_FIM :Финландска марка
STR_CURR_FRF :Франк (FRF)
STR_CURR_GRD :Гръцка драхма (GRD)
STR_CURR_HUF :Унгарски форинт (HUF)
STR_CURR_ISK :Исландска крона (ISK)
STR_CURR_ITL :Италианска лира (ITL)
STR_CURR_NLG :Немски гилдер (NLG)
STR_CURR_NOK :Норвежка крона (NOK)
STR_CURR_PLN :Полска злота (PLN)
STR_CURR_ROL :Ромънска лея (ROL)
STR_CURR_RUR :Руска рубла (RUR)
STR_CURR_SIT :Словенски толар (SIT)
STR_CURR_SEK :Шведска крона (SEK)
STR_CURR_YTL :Турска лира (YTL)
STR_CURR_SKK :Словашка коруна (SKK)
STR_CURR_BRR :Бразилски реал (BRL)
STR_CURR_GBP :британска лира (£)
STR_CURR_USD :долар ($)
STR_CURR_EUR :евро (€)
STR_CURR_YEN :йена (¥)
STR_CURR_ATS :австрийски шилинг (ATS)
STR_CURR_BEF :белгийски франк (BEF)
STR_CURR_CHF :швейцарски франк (CHF)
STR_CURR_CZK :чешка крона (CZK)
STR_CURR_DEM :германска марка (DEM)
STR_CURR_DKK :датска крона (DKK)
STR_CURR_ESP :песета (ESP)
STR_CURR_FIM :финландска марка (FIM)
STR_CURR_FRF :френски франк (FRF)
STR_CURR_GRD :гръцка драхма (GRD)
STR_CURR_HUF :унгарски форинт (HUF)
STR_CURR_ISK :исландска крона (ISK)
STR_CURR_ITL :италианска лира (ITL)
STR_CURR_NLG :холандски гулден (NLG)
STR_CURR_NOK :норвежка крона (NOK)
STR_CURR_PLN :полска злота (PLN)
STR_CURR_ROL :румънска лея (ROL)
STR_CURR_RUR :руска рубла (RUR)
STR_CURR_SIT :словенски толар (SIT)
STR_CURR_SEK :шведска крона (SEK)
STR_CURR_YTL :турска лира (YTL)
STR_CURR_SKK :словашка крона (SKK)
STR_CURR_BRR :бразилски реал (BRL)
STR_CURR_CUSTOM :Поръчкова...
STR_CURR_CUSTOM :Друга...
STR_OPTIONS_LANG :{BLACK}Език
STR_OPTIONS_LANG_CBO :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{STRING}
@@ -994,7 +1012,7 @@ STR_SHIP_AUTORENEW_FAILED :{WHITE}Авто
STR_AIRCRAFT_AUTORENEW_FAILED :{WHITE}Автообновяването на самолет е неуспешно {COMMA} (ограничени средства)
STR_TRAIN_TOO_LONG_AFTER_REPLACEMENT :{WHITE}Влак {COMMA} е прекалено дълъг след замяната
STR_CONFIG_PATCHES :{BLACK}Конфигурация на кръпки
STR_CONFIG_PATCHES :{BLACK}Настройка на кръпки
STR_CONFIG_PATCHES_TIP :{BLACK}Настройки на кръпките
STR_CONFIG_PATCHES_CAPTION :{WHITE}Настройка на кръпките
@@ -1010,6 +1028,7 @@ STR_CONFIG_PATCHES_FORBID_90_DEG :{LTBLUE}Заб
STR_CONFIG_PATCHES_JOINSTATIONS :{LTBLUE}Обединяване на гари построени една до друга: {ORANGE}{STRING}
STR_CONFIG_PATCHES_FULLLOADANY :{LTBLUE}Напускане на станцията когато някой товар е пълен, при 'пълно зареждане': {ORANGE}{STRING}
STR_CONFIG_PATCHES_IMPROVEDLOAD :{LTBLUE}Подобрен алгоритъм за зареждане: {ORANGE}{STRING}
STR_CONFIG_PATCHES_GRADUAL_LOADING :{LTBLUE}Постепенно зареждане на автомобилите: {ORANGE}{STRING}
STR_CONFIG_PATCHES_INFLATION :{LTBLUE}Инфлация: {ORANGE}{STRING}
STR_CONFIG_PATCHES_SELECTGOODS :{LTBLUE}Доставяне на стока до станция само ако има търсене: {ORANGE}{STRING}
STR_CONFIG_PATCHES_LONGBRIDGES :{LTBLUE}Строене на много дълги мостове: {ORANGE}{STRING}
@@ -1026,6 +1045,7 @@ STR_CONFIG_PATCHES_AUTOSCROLL :{LTBLUE}Пре
STR_CONFIG_PATCHES_BRIBE :{LTBLUE}Подкупване на местната власт: {ORANGE}{STRING}
STR_CONFIG_PATCHES_NONUNIFORM_STATIONS :{LTBLUE}Нестандартни станции: {ORANGE}{STRING}
STR_CONFIG_PATCHES_NEW_PATHFINDING_ALL :{LTBLUE}Нов глобален навигатор (NPF, отменя NTP): {ORANGE}{STRING}
STR_CONFIG_PATCHES_FREIGHT_TRAINS :{LTBLUE}Теглови множител към товарите за симулация на тежки влакове: {ORANGE}{STRING}
STR_CONFIG_PATCHES_SMALL_AIRPORTS :{LTBLUE}Малки летища са винаги разрешени: {ORANGE}{STRING}
@@ -1047,7 +1067,7 @@ STR_CONFIG_PATCHES_LAND_GENERATOR :{LTBLUE}Ген
STR_CONFIG_PATCHES_LAND_GENERATOR_ORIGINAL :Оригинал
STR_CONFIG_PATCHES_LAND_GENERATOR_TERRA_GENESIS :ТераГенезис
STR_CONFIG_PATCHES_OIL_REF_EDGE_DISTANCE :{LTBLUE}Максимално разстояние на нефтените рафинерии от краищата на картата {ORANGE}{STRING}
STR_CONFIG_PATCHES_SNOWLINE_HEIGHT :{LTBLUE}Височина на снежната ивица: {ORANGE}{STRING}
STR_CONFIG_PATCHES_SNOWLINE_HEIGHT :{LTBLUE}Снежната ивица: {ORANGE}{STRING}
STR_CONFIG_PATCHES_ROUGHNESS_OF_TERRAIN :{LTBLUE}Ръбавост на терен (само за TerraGenesis) : {ORANGE}{STRING}
STR_CONFIG_PATCHES_ROUGHNESS_OF_TERRAIN_VERY_SMOOTH :Много гладък
STR_CONFIG_PATCHES_ROUGHNESS_OF_TERRAIN_SMOOTH :Гладен
@@ -1101,11 +1121,11 @@ STR_CONFIG_PATCHES_DISABLE_ELRAILS :{LTBLUE}Без
STR_CONFIG_PATCHES_COLORED_NEWS_YEAR :{LTBLUE}Цветни нови се появяват през: {ORANGE}{STRING}
STR_CONFIG_PATCHES_STARTING_YEAR :{LTBLUE}Начална година: {ORANGE}{STRING}
STR_CONFIG_PATCHES_ENDING_YEAR :{LTBLUE}Край на играта през: {ORANGE}{STRING}
STR_CONFIG_PATCHES_SMOOTH_ECONOMY :{LTBLUE}Плавна икономика (повече, по-малки промени)
STR_CONFIG_PATCHES_SMOOTH_ECONOMY :{LTBLUE}Плавна икономика (повече и по-малки промени)
STR_CONFIG_PATCHES_ALLOW_SHARES :{LTBLUE}Позволяване покупката на акции от други компании
STR_CONFIG_PATCHES_DRAG_SIGNALS_DENSITY :{LTBLUE}При влачене, поставяне на семафори всеки: {ORANGE}{STRING} плочка(и)
STR_CONFIG_PATCHES_TOOLBAR_POS :{LTBLUE}Позиция на лента за инструменти: {ORANGE}{STRING}
STR_CONFIG_PATCHES_TOOLBAR_POS_LEFT :Лево
STR_CONFIG_PATCHES_TOOLBAR_POS_LEFT :Ляво
STR_CONFIG_PATCHES_TOOLBAR_POS_CENTER :Център
STR_CONFIG_PATCHES_TOOLBAR_POS_RIGHT :Дясно
STR_CONFIG_PATCHES_SNAP_RADIUS :{LTBLUE}Прилепване на прозорците: {ORANGE}{STRING} px
@@ -1128,7 +1148,7 @@ STR_CONFIG_PATCHES_YAPF_SHIPS :{LTBLUE}YAPF з
STR_CONFIG_PATCHES_YAPF_ROAD :{LTBLUE}YAPF за автомобили: {ORANGE}{STRING}
STR_CONFIG_PATCHES_YAPF_RAIL :{LTBLUE}YAPF за влакове: {ORANGE}{STRING}
STR_TEMPERATE_LANDSCAPE :Умерен климат
STR_TEMPERATE_LANDSCAPE :умерен климат
STR_SUB_ARCTIC_LANDSCAPE :Арктичен климат
STR_SUB_TROPICAL_LANDSCAPE :Тропически климат
STR_TOYLAND_LANDSCAPE :Земята на играчките
@@ -1296,6 +1316,7 @@ STR_NETWORK_PASSWORD :{SILVER}Защ
STR_NETWORK_SERVER_OFFLINE :{SILVER}ИЗКЛЮЧЕН СЪРВЪР
STR_NETWORK_SERVER_FULL :{SILVER}ПЪЛЕН СЪРВЪР
STR_NETWORK_VERSION_MISMATCH :{SILVER}ГРЕШНА ВЕРСИЯ
STR_NETWORK_GRF_MISMATCH :{SILVER}NEWGRF БЪРКОТИЯ
STR_NETWORK_JOIN_GAME :{BLACK}Присъединяване към игра
@@ -1400,8 +1421,9 @@ STR_NETWORK_CLIENT_LIST :{WHITE}Спис
STR_NETWORK_ERR_NOTAVAILABLE :{WHITE} Не са открити мрежови устройства или е компилирано без ENABLE_NETWORK
STR_NETWORK_ERR_NOSERVER :{WHITE} Не може да открия мрежови игри
STR_NETWORK_ERR_NOCONNECTION :{WHITE} Сървърът не отговори на заявката
STR_NETWORK_ERR_DESYNC :{WHITE} Network-Game synchronisation failed
STR_NETWORK_ERR_LOSTCONNECTION :{WHITE} Network-Game connection lost
STR_NETWORK_ERR_NEWGRF_MISMATCH :{WHITE} Не може да се свърже поради различие в NewGRF
STR_NETWORK_ERR_DESYNC :{WHITE} Синхронизацията на мрежовата игра се провали
STR_NETWORK_ERR_LOSTCONNECTION :{WHITE} Връзката с мрежовата игра се загуби
STR_NETWORK_ERR_SAVEGAMEERROR :{WHITE} Не може да зареди играта
STR_NETWORK_ERR_SERVER_START :{WHITE} Сървъра не може да бъде стартиран
STR_NETWORK_ERR_CLIENT_START :{WHITE} Не може да се свърже
@@ -1421,6 +1443,7 @@ STR_NETWORK_ERR_CLIENT_DESYNC :загуба н
STR_NETWORK_ERR_CLIENT_SAVEGAME :не може да зареди картата
STR_NETWORK_ERR_CLIENT_CONNECTION_LOST :връзката прекъсна
STR_NETWORK_ERR_CLIENT_PROTOCOL_ERROR :грешка в протокола
STR_NETWORK_ERR_CLIENT_NEWGRF_MISMATCH :NewGRF се различават
STR_NETWORK_ERR_CLIENT_NOT_AUTHORIZED :не оторизиран
STR_NETWORK_ERR_CLIENT_NOT_EXPECTED :получен странен пакет
STR_NETWORK_ERR_CLIENT_WRONG_REVISION :грешна ревизия
@@ -1841,11 +1864,11 @@ STR_4824_BUBBLE_GENERATOR :Генерат
STR_4825_TOFFEE_QUARRY :Карамелоломна
STR_4826_SUGAR_MINE :Захарна мина
############ range for requires starts
############ range for requires starts
STR_4827_REQUIRES :{BLACK}Нуждае се от: {YELLOW}{STRING}
STR_4828_REQUIRES :{BLACK}Нуждае се от: {YELLOW}{STRING}, {STRING}
STR_4829_REQUIRES :{BLACK}Нуждае се от: {YELLOW}{STRING}, {STRING}, {STRING}
############ range for requires ends
############ range for requires ends
STR_482A_PRODUCTION_LAST_MONTH :{BLACK}Произведено миналия месец:
STR_482B_TRANSPORTED :{YELLOW}{CARGO}{BLACK} ({COMMA}% превозено)
@@ -1911,15 +1934,15 @@ STR_5028_TUBULAR_ROAD_BRIDGE :Тръбови
STR_5800_OBJECT_IN_THE_WAY :{WHITE}Обект на пътя
STR_5801_TRANSMITTER :Предавател
STR_5802_LIGHTHOUSE :Фар
STR_5803_COMPANY_HEADQUARTERS :Централен офис
STR_5804_COMPANY_HEADQUARTERS_IN :{WHITE}...централен офис е на пътя
STR_5803_COMPANY_HEADQUARTERS :централа
STR_5804_COMPANY_HEADQUARTERS_IN :{WHITE}...централата е на пътя
STR_5805_COMPANY_OWNED_LAND :Земя, притежавана от компанията
STR_5806_CAN_T_PURCHASE_THIS_LAND :{WHITE}Земята не може да бъде закупена...
STR_5807_YOU_ALREADY_OWN_IT :{WHITE}...вие вече притежавате това!
############ WARNING, using range 0x6000 for strings that are stored in the savegame
############ These strings may never get a new id, or savegames will break!
############ WARNING, using range 0x6000 for strings that are stored in the savegame
############ These strings may never get a new id, or savegames will break!
##id 0x6000
STR_SV_EMPTY :
STR_SV_UNNAMED :Неименован
@@ -1962,17 +1985,17 @@ STR_SV_STNAME_LOWER :Долно {STR
STR_SV_STNAME_HELIPORT :{STRING} Хелипорт
STR_SV_STNAME_FOREST :{STRING} Дървета
############ end of savegame specific region!
############ end of savegame specific region!
##id 0x6800
STR_6800_DIFFICULTY_LEVEL :{WHITE}Ниво на трудност
STR_OPTIONS_SAVE_CHANGES :{BLACK}Запис
############ range for difficulty levels starts
STR_6801_EASY :{BLACK}Лесно
STR_6802_MEDIUM :{BLACK}Средно
STR_6803_HARD :{BLACK}Трудно
STR_6804_CUSTOM :{BLACK}По твой избор
STR_6801_EASY :{BLACK}лесно
STR_6802_MEDIUM :{BLACK}средно
STR_6803_HARD :{BLACK}трудно
STR_6804_CUSTOM :{BLACK}по поръчка
############ range for difficulty levels ends
############ range for difficulty settings starts
@@ -1985,11 +2008,11 @@ STR_680A_INITIAL_INTEREST_RATE :{LTBLUE}Нач
STR_680B_VEHICLE_RUNNING_COSTS :{LTBLUE}Оперативни разходи на превозните средства: {ORANGE}{STRING}
STR_680C_CONSTRUCTION_SPEED_OF_COMPETITOR :{LTBLUE}Скорост на строене на конкурентите: {ORANGE}{STRING}
STR_680D_INTELLIGENCE_OF_COMPETITORS :{LTBLUE}Интелигентност на конкурентите: {ORANGE}{STRING}
STR_680E_VEHICLE_BREAKDOWNS :{LTBLUE}Повреди на превозното средство: {ORANGE}{STRING}
STR_680E_VEHICLE_BREAKDOWNS :{LTBLUE}Повреди на превозните средства: {ORANGE}{STRING}
STR_680F_SUBSIDY_MULTIPLIER :{LTBLUE}Множител на субсидиите: {ORANGE}{STRING}
STR_6810_COST_OF_CONSTRUCTION :{LTBLUE}Цена на строителството: {ORANGE}{STRING}
STR_6811_TERRAIN_TYPE :{LTBLUE}Тип на терена: {ORANGE}{STRING}
STR_6812_QUANTITY_OF_SEA_LAKES :{LTBLUE}Съотношение морета/езера: {ORANGE}{STRING}
STR_6812_QUANTITY_OF_SEA_LAKES :{LTBLUE}Количество морета/езера: {ORANGE}{STRING}
STR_6813_ECONOMY :{LTBLUE}Икономика: {ORANGE}{STRING}
STR_6814_TRAIN_REVERSING :{LTBLUE}Обръщане на влаковете: {ORANGE}{STRING}
STR_6815_DISASTERS :{LTBLUE}Бедствия: {ORANGE}{STRING}
@@ -1997,60 +2020,60 @@ STR_16816_CITY_APPROVAL :{LTBLUE}Отн
############ range for difficulty settings ends
STR_26816_NONE :Николко
STR_6816_LOW :Ниско/Малко
STR_6817_NORMAL :Нормално
STR_6818_HIGH :Високо/Много
STR_6816_LOW :малко
STR_6817_NORMAL :нормално
STR_6818_HIGH :много
STR_6819 :{BLACK}{SMALLLEFTARROW}
STR_681A :{BLACK}{SMALLRIGHTARROW}
STR_681B_VERY_SLOW :Много бавно
STR_681C_SLOW :Бавно
STR_681D_MEDIUM :Средно
STR_681E_FAST :Бързо
STR_681F_VERY_FAST :Много бързо
STR_681B_VERY_SLOW :много бавно
STR_681C_SLOW :бавно
STR_681D_MEDIUM :средно
STR_681E_FAST :бързо
STR_681F_VERY_FAST :много бързо
STR_VERY_LOW :Много нисък
STR_6820_LOW :Ниска/Малка
STR_6821_MEDIUM :Средна
STR_6822_HIGH :Висока/Голяма
STR_6823_NONE :Без
STR_6824_REDUCED :Намалени
STR_6825_NORMAL :Нормални
STR_6821_MEDIUM :средна
STR_6822_HIGH :висока/голяма
STR_6823_NONE :без
STR_6824_REDUCED :намалени
STR_6825_NORMAL :нормални
STR_6826_X1_5 :x1.5
STR_6827_X2 :x2
STR_6828_X3 :x3
STR_6829_X4 :x4
STR_682A_VERY_FLAT :Изключително равнинен
STR_682B_FLAT :Равнинен
STR_682C_HILLY :Хълмист
STR_682D_MOUNTAINOUS :Планински
STR_682E_STEADY :Стабилна
STR_682F_FLUCTUATING :Променлива
STR_6830_IMMEDIATE :Веднага
STR_682A_VERY_FLAT :много равнинен
STR_682B_FLAT :равнинен
STR_682C_HILLY :хълмист
STR_682D_MOUNTAINOUS :планински
STR_682E_STEADY :стабилна
STR_682F_FLUCTUATING :променлива
STR_6830_IMMEDIATE :веднага
STR_6831_3_MONTHS_AFTER_PLAYER :3 месеца след играча
STR_6832_6_MONTHS_AFTER_PLAYER :6 месеца след играча
STR_6833_9_MONTHS_AFTER_PLAYER :9 месеца след играча
STR_6834_AT_END_OF_LINE_AND_AT_STATIONS :В края на линията и на станциите
STR_6835_AT_END_OF_LINE_ONLY :Само в края на линията
STR_6836_OFF :Изключено
STR_6837_ON :Включено
STR_6834_AT_END_OF_LINE_AND_AT_STATIONS :в края на линията и на станциите
STR_6835_AT_END_OF_LINE_ONLY :само в края на линията
STR_6836_OFF :изключено
STR_6837_ON :включено
STR_6838_SHOW_HI_SCORE_CHART :{BLACK}Покажи класирането
STR_6839_PERMISSIVE :Разрешаващи
STR_683A_TOLERANT :Толерантни
STR_683B_HOSTILE :Враждебни
STR_6839_PERMISSIVE :разрешаващи
STR_683A_TOLERANT :толерантни
STR_683B_HOSTILE :враждебни
##id 0x7000
STR_7000 :
STR_7001 :{WHITE}{COMPANY} {BLACK}{PLAYERNAME}
STR_7002_PLAYER :(Играч {COMMA})
STR_7004_NEW_FACE :{BLACK}Ново лице
STR_7005_COLOR_SCHEME :{BLACK}Цветова схема
STR_7006_COLOR_SCHEME :{GOLD}Цветова гама:
STR_7007_NEW_COLOR_SCHEME :{WHITE}Нова цветова гама
STR_7008_COMPANY_NAME :{BLACK}Име на Компанията
STR_7009_PRESIDENT_NAME :{BLACK}Име на Управителят
STR_700A_COMPANY_NAME :Име на Компанията
STR_700B_PRESIDENT_S_NAME :Име на Управителя
STR_700C_CAN_T_CHANGE_COMPANY_NAME :{WHITE}Не може да промениш името на компанията...
STR_700D_CAN_T_CHANGE_PRESIDENT :{WHITE}Не може да промениш името на управителя...
STR_7005_COLOR_SCHEME :{BLACK}Цветове
STR_7006_COLOR_SCHEME :{GOLD}Цветове:
STR_7007_NEW_COLOR_SCHEME :{WHITE}Нова цветове
STR_7008_COMPANY_NAME :{BLACK}Име на компанията
STR_7009_PRESIDENT_NAME :{BLACK}Име на управителят
STR_700A_COMPANY_NAME :Име на компанията
STR_700B_PRESIDENT_S_NAME :Име на управителя
STR_700C_CAN_T_CHANGE_COMPANY_NAME :{WHITE}Не може да бъде променено името на компанията...
STR_700D_CAN_T_CHANGE_PRESIDENT :{WHITE}Не може да се промени името на управителя...
STR_700E_FINANCES :{WHITE}{COMPANY} Финанси {BLACK}{PLAYERNAME}
STR_700F_EXPENDITURE_INCOME :{WHITE}Разходи/Приходи
STR_7010 :{WHITE}{NUM}
@@ -2496,19 +2519,23 @@ STR_HEADING_FOR_TRAIN_DEPOT_SERVICE_VEL :{LTBLUE}Рем
STR_INVALID_ORDER :{RED} (Невалидна заповед)
STR_UNKNOWN_DESTINATION :неизвестна дестинация
STR_UNKNOWN_DESTINATION :неизвестно назначение
STR_8812_EMPTY :{LTBLUE}Празен
STR_8813_FROM :{LTBLUE}{CARGO} от {STATION}
STR_FROM_MULT :{LTBLUE}{CARGO} от {STATION} (x{NUM})
STR_8814_TRAIN_IS_WAITING_IN_DEPOT :{WHITE}Влакът {COMMA} чака в депото
STR_8815_NEW_VEHICLES :{BLACK}Нови МПС-та
STR_8816 :{BLACK}-
STR_8819_TRAIN_TOO_LONG :{WHITE}Влакът е прекалено дълъг
STR_881A_TRAINS_CAN_ONLY_BE_ALTERED :{WHITE}Влаковете могат да бъдат променяни само когато са спрени в депото
STR_881B_TRAINS :{WHITE}{COMPANY} - {COMMA} Влак{P "" ове}
STR_881C_NEW_RAIL_VEHICLES :{WHITE}Нови Машини за Двурелсов път
STR_NEW_ELRAIL_VEHICLES :{WHITE}Нови електрически влакове
STR_881D_NEW_MONORAIL_VEHICLES :{WHITE}Нови Машини за Монорелсов път
STR_881E_NEW_MAGLEV_VEHICLES :{WHITE}Нови Машини за Магниторелсов път
STR_ALL_AVAIL_RAIL_VEHICLES :{WHITE}ЖП превозни средства
STR_881F_BUILD_VEHICLE :{BLACK}Купи Машина
STR_CLONE_ROAD_VEHICLE :{BLACK}Копиране на превозно средство
STR_CLONE_ROAD_VEHICLE_INFO :{BLACK}Така ще бъде построено копие на пътното превозно средство. Натисни CTRL за да споделиш задачите
@@ -2863,6 +2890,7 @@ STR_PERFORMANCE_DETAIL_MONEY_TIP :{BLACK}Сума
STR_PERFORMANCE_DETAIL_LOAN_TIP :{BLACK}Сума пари тази компания е всела от банката
STR_PERFORMANCE_DETAIL_TOTAL_TIP :{BLACK}Натрупани точки от общия възможен брой
STR_NEWGRF_SETTINGS_BUTTON :{BLACK}NewGRF настройки
STR_NEWGRF_SETTINGS_CAPTION :{WHITE}Newgrf настройки
STR_NEWGRF_APPLY_CHANGES :{BLACK}Прилагане на промените
STR_NEWGRF_SET_PARAMETERS :{BLACK}Настройване на параметрите
@@ -2870,8 +2898,38 @@ STR_NEWGRF_TIP :{BLACK}Спис
STR_NEWGRF_NO_FILES_INSTALLED :{BLACK}В момента няма инсталирани newgrf файлове! Моля обърнете се към наръчника за инструкции по инсталирането на нова графика
STR_NEWGRF_FILENAME :{BLACK}Име на файл: {SILVER}{STRING}
STR_NEWGRF_GRF_ID :{BLACK}GRF ID: {SILVER}{STRING}
STR_NEWGRF_MD5SUM :{BLACK}MD5 сума: {SILVER}{STRING}
STR_NEWGRF_CONFIRMATION_TEXT :{YELLOW}На път си да извършиш промени в активна игра; това може да крашне OpenTTD.{}Напълно ли си сигурен в това?
STR_CURRENCY_WINDOW :{WHITE}Поръчкова валута
STR_NEWGRF_ADD :{BLACK}Добави
STR_NEWGRF_ADD_TIP :{BLACK}Добавяне на NewGRF файл към списъка
STR_NEWGRF_REMOVE :{BLACK}Махни
STR_NEWGRF_REMOVE_TIP :{BLACK}Премахва избрания NewGRF файл от списъка
STR_NEWGRF_MOVEUP :{BLACK}Нагоре
STR_NEWGRF_MOVEUP_TIP :{BLACK}Премества избрания NewGRF файл нагоре в списъка
STR_NEWGRF_MOVEDOWN :{BLACK}Надолу
STR_NEWGRF_MOVEDOWN_TIP :{BLACK}Премества избрания NewGRF файл надолу в списъка
STR_NEWGRF_FILE_TIP :{BLACK}Списък на инсталираните NewGRF файлове. Изберете файл за да промените параметрите му
STR_NEWGRF_PARAMETER :{BLACK}Параметри: {SILVER}{STRING}
STR_NEWGRF_PARAMETER_QUERY :{BLACK}Въвеждане на NewGRF параметри
STR_NEWGRF_NO_INFO :{BLACK}Няма налична информация
STR_NEWGRF_ADD_CAPTION :{WHITE}Налични NewGRF файлове
STR_NEWGRF_ADD_FILE :{BLACK}Добави избраните
STR_NEWGRF_ADD_FILE_TIP :{BLACK}Добавя избраните NewGRF файлове към конфигурацията
STR_NEWGRF_RESCAN_FILES :{BLACK}Обнови
STR_NEWGRF_RESCAN_FILES_TIP :{BLACK}Обновява списъка с налични NewGRF файлове
STR_NEWGRF_DUPLICATE_GRFID :{WHITE}Не може да добавиш файл: дупликиран GRF ID
STR_NEWGRF_NOT_FOUND :{RED}Не е намерен отговарящ файл
STR_NEWGRF_DISABLED :{RED}Изключен
STR_NEWGRF_COMPATIBLE_LOADED :{ORANGE}Липсват файлове (заредени са съвместими GRF файлове)
STR_NEWGRF_COMPATIBLE_LOAD_WARNING :{WHITE}Съвместими GRF файлове за заредени вместо липсващите
STR_NEWGRF_DISABLED_WARNING :{WHITE}Липсващите GRF файлове за изключени
STR_NEWGRF_NOT_FOUND_WARNING :{WHITE}Липсващи GRF файлове при зареждане на игра
STR_CURRENCY_WINDOW :{WHITE}Парична единица
STR_CURRENCY_EXCHANGE_RATE :{LTBLUE}Обменен курс: {ORANGE}{CURRENCY} = £ {COMMA}
STR_CURRENCY_SEPARATOR :{LTBLUE}Разделител:
STR_CURRENCY_PREFIX :{LTBLUE}Представка:
@@ -2879,7 +2937,7 @@ STR_CURRENCY_SUFFIX :{LTBLUE}Над
STR_CURRENCY_SWITCH_TO_EURO :{LTBLUE}Преобразуване в евро: {ORANGE}{NUM}
STR_CURRENCY_SWITCH_TO_EURO_NEVER :{LTBLUE}Преобразуване в евро: {ORANGE}никога
STR_CURRENCY_PREVIEW :{LTBLUE}Преглед: {ORANGE}{CURRENCY}
STR_CURRENCY_CHANGE_PARAMETER :{BLACK}Промяна параметрите на поръчкова валута
STR_CURRENCY_CHANGE_PARAMETER :{BLACK}Промяна параметрите на парична единица
STR_TRAIN :{BLACK}{TRAIN}
STR_BUS :{BLACK}{BUS}

View File

@@ -1,6 +1,6 @@
##name Catalan
##ownname Català
##isocode ca_ES.UTF-8
##isocode ca_ES
##plural 0
##id 0x0000
@@ -154,11 +154,12 @@ STR_00B0_MAP :{WHITE}Mapa - {
STR_00B1_GAME_OPTIONS :{WHITE}Opcions del Joc
STR_00B2_MESSAGE :{YELLOW}Missatge
STR_00B3_MESSAGE_FROM :{YELLOW}Missatge de {STRING}
STR_POPUP_CAUTION_CAPTION :{WHITE}Alerta!
STR_00B4_CAN_T_DO_THIS :{WHITE}No es pot fer això....
STR_00B5_CAN_T_CLEAR_THIS_AREA :{WHITE}No es pot netejar l'àrea....
STR_00B6_ORIGINAL_COPYRIGHT :{BLACK}Copyright original {COPYRIGHT} 1995 Chris Sawyer, Tots els drets reservats
STR_00B7_VERSION :{BLACK}OpenTTD versió {REV}
STR_00BA_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2006 L'equip d'OpenTTD
STR_00BA_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2007 L'equip d'OpenTTD
STR_TRANSLATED_BY :{BLACK} Traductor(s) -
STR_00C5 :{BLACK}{CROSS}
@@ -166,7 +167,7 @@ STR_00C6 :{SILVER}{CROSS}
STR_00C7_QUIT :{WHITE}Sortir
STR_00C8_YES :{BLACK}Si
STR_00C9_NO :{BLACK}No
STR_00CA_ARE_YOU_SURE_YOU_WANT_TO :{YELLOW}Estàs segur de voler abandonar aquest joc i tornar a {STRING}?
STR_00CA_ARE_YOU_SURE_YOU_WANT_TO :{YELLOW}Estàs segur que vols abandonar aquest joc i tornar a {STRING}?
STR_00CB_1 :{BLACK}1
STR_00CC_2 :{BLACK}2
STR_00CD_3 :{BLACK}3
@@ -291,9 +292,10 @@ STR_013F_TOTAL_CAPACITY_TEXT :{BLACK}Càrrega
STR_013F_TOTAL_CAPACITY :{LTBLUE}- {CARGO} ({SHORTCARGO})
STR_TOTAL_CAPACITY_MULT :{LTBLUE}- {CARGO} ({SHORTCARGO}) (x{NUM})
STR_0140_NEW_GAME :{BLACK}Joc Nou
STR_0141_LOAD_GAME :{BLACK}Carrega el Joc
STR_0141_LOAD_GAME :{BLACK}Carrega un Joc
STR_SINGLE_PLAYER :{BLACK}Jugador individual
STR_MULTIPLAYER :{BLACK}Multijugador
STR_SCENARIO_EDITOR :{BLACK}Editor d'Escenaris
STR_64 :64
STR_128 :128
@@ -342,7 +344,7 @@ STR_UNITS_FORCE_IMPERIAL :{COMMA}x10³ lb
STR_UNITS_FORCE_METRIC :{COMMA} força per tona
STR_UNITS_FORCE_SI :{COMMA} kN
############ range for menu starts
############ range for menu starts
STR_0154_OPERATING_PROFIT_GRAPH :Gràfic de benefici operatiu
STR_0155_INCOME_GRAPH :Gràfic d'ingressos
STR_0156_DELIVERED_CARGO_GRAPH :Gràfic d'entrega de càrrega
@@ -351,14 +353,14 @@ STR_0158_COMPANY_VALUE_GRAPH :Gràfic de valo
STR_0159_CARGO_PAYMENT_RATES :Tarifes de pagament per càrrega
STR_015A_COMPANY_LEAGUE_TABLE :Taula de la Lliga d'Empreses
STR_PERFORMANCE_DETAIL_MENU :Detall de ratis de rendiment
############ range for menu ends
############ range for menu ends
STR_015B_OPENTTD :{WHITE}Quant a OpenTTD
STR_015C_SAVE_GAME :Desa el joc
STR_015D_LOAD_GAME :Carrega el joc
STR_015E_QUIT_GAME :Abandona el joc
STR_015F_QUIT :Sortir
STR_0160_ARE_YOU_SURE_YOU_WANT_TO :{YELLOW}Estàs segur de voler abandonar aquest joc?
STR_0160_ARE_YOU_SURE_YOU_WANT_TO :{YELLOW}Estàs segur que vols abandonar aquest joc?
STR_0161_QUIT_GAME :{WHITE}Abandona el Joc
STR_SORT_ORDER_TIP :{BLACK}Selecciona ordre de classificació (descendent/ascendent)
STR_SORT_CRITERIA_TIP :{BLACK}Selecciona criteri de classificació
@@ -393,6 +395,10 @@ STR_ENGINE_SORT_CARGO_CAPACITY :Capacitat de c
STR_NO_WAITING_CARGO :{BLACK}No hi ha càrrega d'aquest tipus esperant
STR_SELECT_ALL_FACILITIES :{BLACK}Seleccionar totes les instal·lacions
STR_SELECT_ALL_TYPES :{BLACK}Selecciona tots els tipus de càrrega (inloent carga sense espera)
STR_AVAILABLE_TRAINS :{BLACK}Trens Disponibles
STR_AVAILABLE_ROAD_VEHICLES :{BLACK}Vehicles Disponibles
STR_AVAILABLE_SHIPS :{BLACK}Vaixells Disponibles
STR_AVAILABLE_AIRCRAFT :{BLACK}Avions Disponibles
STR_AVAILABLE_ENGINES_TIP :{BLACK}Veure una llista dels motors disponibles per aquest tipus de vehicle
STR_MANAGE_LIST :{BLACK}Administra llista
STR_MANAGE_LIST_TIP :{BLACK}Envia instruccions a tots els vehicles de la llista
@@ -422,7 +428,7 @@ STR_016E :{TINYFONT}{STRI
STR_016F :{TINYFONT}{STRING}{} {STRING}{}{NUM}
STR_0170 :{TINYFONT}{STRING}-
STR_0171_PAUSE_GAME :{BLACK}Para el joc
STR_0172_SAVE_GAME_ABANDON_GAME :{BLACK}Desa el joc, deixa el joc, sortir
STR_0172_SAVE_GAME_ABANDON_GAME :{BLACK}Desa el joc, abandona el joc, sortir
STR_0173_DISPLAY_LIST_OF_COMPANY :{BLACK}Mostra la llista d'estacions de l'empresa
STR_0174_DISPLAY_MAP :{BLACK}Mostra el mapa
STR_0175_DISPLAY_MAP_TOWN_DIRECTORY :{BLACK}Mostra el mapa, directori de poblacions
@@ -488,7 +494,7 @@ STR_01A9_NONE :Ningú
STR_01AA_NAME :{BLACK}Nom
STR_01AB :{BLACK}{TINYFONT}{STRING}
############ range for days starts
############ range for days starts
STR_01AC_1ST :1
STR_01AD_2ND :2
STR_01AE_3RD :3
@@ -520,7 +526,7 @@ STR_01C7_28TH :28
STR_01C8_29TH :29
STR_01C9_30TH :30
STR_01CA_31ST :31
############ range for days ends
############ range for days ends
STR_01CB :{TINYFONT}{COMMA}
@@ -623,7 +629,7 @@ STR_022B_RESET_LANDSCAPE :{BLACK}Restable
STR_022C_RESET_LANDSCAPE :{WHITE}Restablir Paisatge
STR_LOAD_GAME_HEIGHTMAP :{WHITE}Utilitza un mapa d'alçades
STR_LOAD_SCEN_HEIGHTMAP :{BLACK}Utilitza un mapa d'alçades
STR_022D_ARE_YOU_SURE_YOU_WANT_TO :{WHITE}Estàs segur de voler restablir el paisatge?
STR_022D_ARE_YOU_SURE_YOU_WANT_TO :{WHITE}Estàs segur que vols restablir el paisatge?
STR_022E_LANDSCAPE_GENERATION :{BLACK}Generació de Paisatges
STR_022F_TOWN_GENERATION :{BLACK}Generació de Poblacions
STR_0230_INDUSTRY_GENERATION :{BLACK}Generació d'indústries
@@ -737,7 +743,7 @@ STR_0299_SAVE_SCENARIO :{WHITE}Desa l'E
STR_029A_PLAY_SCENARIO :{BLACK}Juga un Escenari
STR_PLAY_HEIGHTMAP :{BLACK}Juga un mapa d'alçades
STR_PLAY_HEIGHTMAP_HINT :{BLACK}Comença un nou joc, utilitzant un mapa d'alçades com a terreny
STR_029B_ARE_YOU_SURE_YOU_WANT_TO :{YELLOW}Estàs segur de voler deixar aquest escenari ?
STR_029B_ARE_YOU_SURE_YOU_WANT_TO :{YELLOW}Estàs segur que vols sortir d'aquest escenari ?
STR_029C_QUIT_EDITOR :{WHITE}Sortir de l'Editor
STR_029D_CAN_ONLY_BE_BUILT_IN_TOWNS :{WHITE}...només es pot construir en poblacions de més de 1200 hab.
STR_029E_MOVE_THE_STARTING_DATE :{BLACK}Retarda la data d'inici 1 any
@@ -765,7 +771,7 @@ STR_02C1_VEHICLE_DESIGN_NAMES_SELECTION :{BLACK}Selecci
STR_02C2_SAVE_CUSTOMIZED_VEHICLE :{BLACK}Desa els noms de disseny de vehicles personalitzats al disc
STR_CHECKMARK :{CHECKMARK}
############ range for menu starts
############ range for menu starts
STR_02C3_GAME_OPTIONS :Opcions del Joc
STR_02C5_DIFFICULTY_SETTINGS :Paràmetres de dificultat
STR_02C7_CONFIG_PATCHES :Configura pedaços
@@ -779,16 +785,16 @@ STR_02D0_FULL_ANIMATION :{SETX 12}Animac
STR_02D2_FULL_DETAIL :{SETX 12}Detall complet
STR_02D4_TRANSPARENT_BUILDINGS :{SETX 12}Edificis Transparents
STR_TRANSPARENT_SIGNS :{SETX 12}Signes d'estació transparents
############ range ends here
############ range ends here
############ range for menu starts
############ range for menu starts
STR_02D5_LAND_BLOCK_INFO :Informació de l'àrea de terreny
STR_02D6 :
STR_CONSOLE_SETTING :Canvia a cònsola
STR_02D7_SCREENSHOT_CTRL_S :Còpia de Pantalla (Ctrl-S)
STR_02D8_GIANT_SCREENSHOT_CTRL_G :Còpia de Pantalla Gran (Ctrl-G)
STR_02D9_ABOUT_OPENTTD :Quant a 'OpenTTD'
############ range ends here
############ range ends here
STR_02DB_OFF :{BLACK}Inactiu
STR_02DA_ON :{BLACK}Actiu
@@ -845,7 +851,7 @@ STR_0310_SELECT_SUB_TROPICAL_LANDSCAPE :{BLACK}Seleccio
STR_0311_SELECT_TOYLAND_LANDSCAPE :{BLACK}Selecciona l'estil de paisatge 'toyland'
STR_0312_FUND_CONSTRUCTION_OF_NEW :{BLACK}Patrocina la construcció d'una nova indústria
############ range for menu starts
############ range for menu starts
STR_INDUSTRY_DIR :Directori d'indústries
STR_0313_FUND_NEW_INDUSTRY :Patrocina una nova indústria
############ range ends here
@@ -891,7 +897,7 @@ STR_TOWNNAME_DANISH :Danès
STR_TOWNNAME_TURKISH :Turc
STR_TOWNNAME_ITALIAN :Italià
STR_TOWNNAME_CATALAN :Català
############ end of townname region
############ end of townname region
STR_CURR_GBP :Lliures (£)
STR_CURR_USD :Dòlars ($)
@@ -1096,7 +1102,7 @@ STR_CONFIG_PATCHES_AI_BUILDS_AIRCRAFT :{LTBLUE}Desacti
STR_CONFIG_PATCHES_AI_BUILDS_SHIPS :{LTBLUE}Desactiva vaixells per l'ordinador: {ORANGE}{STRING}
STR_CONFIG_PATCHES_AINEW_ACTIVE :{LTBLUE}Activa nova IA (alfa): {ORANGE}{STRING}
STR_CONFIG_PATCHES_AI_IN_MULTIPLAYER :{LTBLUE}Permet AI en multijugador (experimental): {ORANGE}{STRING}
STR_CONFIG_PATCHES_AI_IN_MULTIPLAYER :{LTBLUE}Permet IAs en multijugador (experimental): {ORANGE}{STRING}
STR_CONFIG_PATCHES_SERVINT_TRAINS :{LTBLUE}Interval de manteniment per defecte dels trens: {ORANGE}{STRING} dies/%
STR_CONFIG_PATCHES_SERVINT_TRAINS_DISABLED :{LTBLUE}Interval de manteniment per defecte dels trens: {ORANGE}desactivat
@@ -1185,7 +1191,7 @@ STR_BUILD_AUTORAIL_TIP :{BLACK}Construe
STR_NO_TOWN_IN_SCENARIO :{WHITE}...no hi ha poblacions en aquest escenari
STR_GENERATE_RANDOM_LANDSCAPE :{WHITE}Estàs segur de voler crear un paisatge aleatori?
STR_GENERATE_RANDOM_LANDSCAPE :{WHITE}Estàs segur que vols crear un paisatge aleatori?
STR_MANY_RANDOM_TOWNS :{BLACK}Moltes poblacions aleatòries
STR_RANDOM_TOWNS_TIP :{BLACK}Omple el mapa amb poblacions situades aleatòriament
STR_MANY_RANDOM_INDUSTRIES :{BLACK}Moltes indústries aleatòries
@@ -1230,7 +1236,7 @@ STR_MESSAGES_DISABLE_ALL :{BLACK}Desactiv
STR_MESSAGES_ENABLE_ALL :{BLACK}Activa tots
STR_CONSTRUCT_COAL_MINE_TIP :{BLACK}Construeix Mina de Carbó
STR_CONSTRUCT_FOREST_TIP :{BLACK}Planta Bosc
STR_CONSTRUCT_FOREST_TIP :{BLACK}Planta un Bosc
STR_CONSTRUCT_OIL_RIG_TIP :{BLACK}Construeix una Plataforma Petrolífera
STR_CONSTRUCT_FARM_TIP :{BLACK}Funda Granja
STR_CONSTRUCT_COPPER_ORE_MINE_TIP :{BLACK}Construeix una Mina de Coure
@@ -1241,7 +1247,7 @@ STR_CONSTRUCT_IRON_ORE_MINE_TIP :{BLACK}Construe
STR_CONSTRUCT_FRUIT_PLANTATION_TIP :{BLACK}Funda Plantació de Fruita
STR_CONSTRUCT_RUBBER_PLANTATION_TIP :{BLACK}Funda Plantació de Cautxú
STR_CONSTRUCT_WATER_SUPPLY_TIP :{BLACK}Funda Surtidor d'Aigua
STR_CONSTRUCT_COTTON_CANDY_TIP :{BLACK}Planta Bosc de Cotó de Sucre
STR_CONSTRUCT_COTTON_CANDY_TIP :{BLACK}Planta un Bosc de Cotó de Sucre
STR_CONSTRUCT_BATTERY_FARM_TIP :{BLACK}Funda Granja de Piles
STR_CONSTRUCT_COLA_WELLS_TIP :{BLACK}Perfora per buscar Cola
STR_CONSTRUCT_PLASTIC_FOUNTAINS_TIP :{BLACK}Funda Fonts de Plàstic
@@ -1413,6 +1419,7 @@ STR_NETWORK_CLIENT_LIST :{WHITE}Llista d
STR_NETWORK_ERR_NOTAVAILABLE :{WHITE} No s'han trobat dispositius de xarxa o s'ha compilat sense l'opció ENABLE_NETWORK
STR_NETWORK_ERR_NOSERVER :{WHITE} No es pot trobar cap joc a la xarxa
STR_NETWORK_ERR_NOCONNECTION :{WHITE} El servidor no ha respós al requeriment
STR_NETWORK_ERR_NEWGRF_MISMATCH :{WHITE} No s'ha pogut connectar degut a una diferència de NewGRF
STR_NETWORK_ERR_DESYNC :{WHITE} Ha fallat la sincronització del joc de xarxa.
STR_NETWORK_ERR_LOSTCONNECTION :{WHITE} S'ha perdut la connexió al joc de xarxa.
STR_NETWORK_ERR_SAVEGAMEERROR :{WHITE} No es pot carregar un joc desat al servidor.
@@ -1434,6 +1441,7 @@ STR_NETWORK_ERR_CLIENT_DESYNC :error de desinc
STR_NETWORK_ERR_CLIENT_SAVEGAME :no es pot carregar el mapa
STR_NETWORK_ERR_CLIENT_CONNECTION_LOST :connexió perduda
STR_NETWORK_ERR_CLIENT_PROTOCOL_ERROR :error de protocol
STR_NETWORK_ERR_CLIENT_NEWGRF_MISMATCH :Diferència NewGRF
STR_NETWORK_ERR_CLIENT_NOT_AUTHORIZED :no autoritzat
STR_NETWORK_ERR_CLIENT_NOT_EXPECTED :s'ha rebut un paquet de dades extrany
STR_NETWORK_ERR_CLIENT_WRONG_REVISION :revisió incorrecta
@@ -1463,7 +1471,7 @@ STR_NETWORK_SERVER :Servidor
STR_NETWORK_CLIENT :Client
STR_NETWORK_SPECTATORS :Espectadors
STR_NETWORK_CLIENTLIST_NONE :
STR_NETWORK_CLIENTLIST_NONE :(cap)
STR_NETWORK_CLIENTLIST_KICK :Breu
STR_NETWORK_CLIENTLIST_GIVE_MONEY :Entrega diners
STR_NETWORK_CLIENTLIST_SPEAK_TO_ALL :Parla a tothom
@@ -1795,7 +1803,7 @@ STR_3807_CAN_T_BUILD_ON_WATER :{WHITE}...No es
##id 0x4000
STR_4000_SAVE_GAME :{WHITE}Desa el Joc
STR_4001_LOAD_GAME :{WHITE}Carrega el Joc
STR_4001_LOAD_GAME :{WHITE}Carrega un Joc
STR_4002_SAVE :{BLACK}Desa
STR_4003_DELETE :{BLACK}Esborra
STR_4004 :{COMPANY}, {DATE_LONG}
@@ -1854,11 +1862,11 @@ STR_4824_BUBBLE_GENERATOR :Generador de Bo
STR_4825_TOFFEE_QUARRY :Cantera de Caramel
STR_4826_SUGAR_MINE :Mina de Sucre
############ range for requires starts
############ range for requires starts
STR_4827_REQUIRES :{BLACK}Necessita: {YELLOW}{STRING}
STR_4828_REQUIRES :{BLACK}Necessita: {YELLOW}{STRING}, {STRING}
STR_4829_REQUIRES :{BLACK}Necessita: {YELLOW}{STRING}, {STRING}, {STRING}
############ range for requires ends
############ range for requires ends
STR_482A_PRODUCTION_LAST_MONTH :{BLACK}Producció del darrer mes:
STR_482B_TRANSPORTED :{YELLOW}{CARGO}{BLACK} ({COMMA}% transportat)
@@ -1931,8 +1939,8 @@ STR_5806_CAN_T_PURCHASE_THIS_LAND :{WHITE}No pots
STR_5807_YOU_ALREADY_OWN_IT :{WHITE}...ja és propietat teva!
############ WARNING, using range 0x6000 for strings that are stored in the savegame
############ These strings may never get a new id, or savegames will break!
############ WARNING, using range 0x6000 for strings that are stored in the savegame
############ These strings may never get a new id, or savegames will break!
##id 0x6000
STR_SV_EMPTY :
STR_SV_UNNAMED :Sense Nom
@@ -1975,7 +1983,7 @@ STR_SV_STNAME_LOWER :Baix {STRING}
STR_SV_STNAME_HELIPORT :{STRING} Heliport
STR_SV_STNAME_FOREST :{STRING} Bosc
############ end of savegame specific region!
############ end of savegame specific region!
##id 0x6800
STR_6800_DIFFICULTY_LEVEL :{WHITE}Nivell de Dificultat
@@ -2889,6 +2897,7 @@ STR_NEWGRF_NO_FILES_INSTALLED :{BLACK}Ara no h
STR_NEWGRF_FILENAME :{BLACK}Nom d'arxiu: {SILVER}{STRING}
STR_NEWGRF_GRF_ID :{BLACK}Id de GRF: {SILVER}{STRING}
STR_NEWGRF_MD5SUM :{BLACK}MD5sum: {SILVER}{STRING}
STR_NEWGRF_CONFIRMATION_TEXT :{YELLOW}Estàs a punt de fer canvis en un joc actiu; això pot fer que OpenTTD es pengi.{}Estàs completament segur que vols fer-los?
STR_NEWGRF_ADD :{BLACK}Afegeix
STR_NEWGRF_ADD_TIP :{BLACK}Afegeix un arxiu NewGRF a la llista
@@ -2912,6 +2921,11 @@ STR_NEWGRF_DUPLICATE_GRFID :{WHITE}No es po
STR_NEWGRF_NOT_FOUND :{RED}No s'ha trobat cap arxiu coincident
STR_NEWGRF_DISABLED :{RED}Desactivat
STR_NEWGRF_COMPATIBLE_LOADED :{ORANGE}No s'ha trobat un arxiu coincident (els GRF compatibles s'han carregat)
STR_NEWGRF_COMPATIBLE_LOAD_WARNING :{WHITE}S'han carregat els GRF(s) compatibles pels arxius faltants
STR_NEWGRF_DISABLED_WARNING :{WHITE}Els arxius GRF(s) faltants han estat desactivats
STR_NEWGRF_NOT_FOUND_WARNING :{WHITE}Arxius GRF(s) faltants per poder carregar el joc
STR_CURRENCY_WINDOW :{WHITE}Moneda personalitzada
STR_CURRENCY_EXCHANGE_RATE :{LTBLUE}Canvi de moneda: {ORANGE}{CURRENCY} = £ {COMMA}
@@ -3047,7 +3061,7 @@ STR_PURCHASE_INFO_ALL_BUT :Tots menys {GOL
########### String for New Landscape Generator
STR_GENERATE :{WHITE}Genera
STR_RANDOM :{BLACK}Randomise
STR_RANDOM :{BLACK}Aleatoritza
STR_RANDOM_HELP :{BLACK}Canvia el nombre aleatori utilitzat pel Generador de Terrenys
STR_WORLD_GENERATION_CAPTION :{WHITE}Generació del món
STR_RANDOM_SEED :{BLACK}Nombre aleatori:

View File

@@ -1,8 +1,9 @@
##name Czech
##ownname Cesky
##isocode cs_CS.UTF-8
##ownname Česky
##isocode cs_CS
##plural 6
##case big gen news subs
##case nom gen dat acc voc loc ins big
##gender m f n
##id 0x0000
STR_NULL :
@@ -23,146 +24,90 @@ STR_000E :
STR_000F_PASSENGERS :cestující
STR_000F_PASSENGERS.big :Cestující
STR_000F_PASSENGERS.gen :cestujících
STR_000F_PASSENGERS.news :cestujících
STR_000F_PASSENGERS.subs :Cestující
STR_0010_COAL :uhlí
STR_0010_COAL.big :Uhlí
STR_0010_COAL.subs :Uhlí
STR_0011_MAIL :pošta
STR_0011_MAIL.big :Pošta
STR_0011_MAIL.gen :pošty
STR_0011_MAIL.news :pošty
STR_0011_MAIL.subs :Pošta
STR_0012_OIL :ropa
STR_0012_OIL.big :Ropa
STR_0012_OIL.gen :ropy
STR_0012_OIL.news :ropy
STR_0012_OIL.subs :Ropa
STR_0013_LIVESTOCK :dobytek
STR_0013_LIVESTOCK.big :Dobytek
STR_0013_LIVESTOCK.gen :dobytka
STR_0013_LIVESTOCK.news :dobytka
STR_0013_LIVESTOCK.subs :Dobytek
STR_0014_GOODS :zboží
STR_0014_GOODS.big :Zboží
STR_0014_GOODS.subs :Zboží
STR_0015_GRAIN :zrní
STR_0015_GRAIN.big :Zrní
STR_0015_GRAIN.subs :Zrní
STR_0016_WOOD :dřevo
STR_0016_WOOD.big :Dřevo
STR_0016_WOOD.gen :dřeva
STR_0016_WOOD.news :dreva
STR_0016_WOOD.subs :Drevo
STR_0017_IRON_ORE :železná ruda
STR_0017_IRON_ORE.big :Železná ruda
STR_0017_IRON_ORE.gen :železné rudy
STR_0017_IRON_ORE.news :železné rudy
STR_0017_IRON_ORE.subs :Železná ruda
STR_0018_STEEL :ocel
STR_0018_STEEL.big :Ocel
STR_0018_STEEL.gen :oceli
STR_0018_STEEL.news :oceli
STR_0018_STEEL.subs :Ocel
STR_0019_VALUABLES :ceniny
STR_0019_VALUABLES.big :Ceniny
STR_0019_VALUABLES.gen :cenin
STR_0019_VALUABLES.news :cenin
STR_0019_VALUABLES.subs :Ceniny
STR_001A_COPPER_ORE :měděná ruda
STR_001A_COPPER_ORE.big :Měděná ruda
STR_001A_COPPER_ORE.gen :měděné rudy
STR_001A_COPPER_ORE.news :medene rudy
STR_001A_COPPER_ORE.subs :Medena ruda
STR_001B_MAIZE :kukuřice
STR_001B_MAIZE.big :Kukuřice
STR_001B_MAIZE.subs :Kukurice
STR_001C_FRUIT :ovoce
STR_001C_FRUIT.big :Ovoce
STR_001C_FRUIT.subs :Ovoce
STR_001D_DIAMONDS :diamanty
STR_001D_DIAMONDS.big :Diamanty
STR_001D_DIAMONDS.gen :diamantů
STR_001D_DIAMONDS.news :diamantu
STR_001D_DIAMONDS.subs :Diamanty
STR_001E_FOOD :jídlo
STR_001E_FOOD.big :Jídlo
STR_001E_FOOD.gen :jídlo
STR_001E_FOOD.news :jídlo
STR_001E_FOOD.subs :Jídlo
STR_001F_PAPER :papír
STR_001F_PAPER.big :Papír
STR_001F_PAPER.gen :papíru
STR_001F_PAPER.news :papíru
STR_001F_PAPER.subs :Papír
STR_0020_GOLD :zlato
STR_0020_GOLD.big :Zlato
STR_0020_GOLD.gen :zlata
STR_0020_GOLD.news :zlata
STR_0020_GOLD.subs :Zlato
STR_0021_WATER :voda
STR_0021_WATER.big :Voda
STR_0021_WATER.gen :vody
STR_0021_WATER.news :vody
STR_0021_WATER.subs :Voda
STR_0022_WHEAT :pšenice
STR_0022_WHEAT.big :Pšenice
STR_0022_WHEAT.subs :Pšenice
STR_0023_RUBBER :kaučuk
STR_0023_RUBBER.big :Kaučuk
STR_0023_RUBBER.gen :kaučuku
STR_0023_RUBBER.news :kaucuku
STR_0023_RUBBER.subs :Kaucuk
STR_0024_SUGAR :cukr
STR_0024_SUGAR.big :Cukr
STR_0024_SUGAR.gen :cukru
STR_0024_SUGAR.news :cukru
STR_0024_SUGAR.subs :Cukr
STR_0025_TOYS :hračky
STR_0025_TOYS.big :Hračky
STR_0025_TOYS.gen :hraček
STR_0025_TOYS.news :hracek
STR_0025_TOYS.subs :Hracky
STR_0026_CANDY :bonbony
STR_0026_CANDY.big :Bonbony
STR_0026_CANDY.gen :bonbonů
STR_0026_CANDY.news :bonbonu
STR_0026_CANDY.subs :Bonbony
STR_0027_COLA :kola
STR_0027_COLA.big :Kola
STR_0027_COLA.gen :koly
STR_0027_COLA.news :coly
STR_0027_COLA.subs :Cola
STR_0028_COTTON_CANDY :cukrová vata
STR_0028_COTTON_CANDY.big :Cukrová vata
STR_0028_COTTON_CANDY.gen :cukrové vaty
STR_0028_COTTON_CANDY.news :cukrové vaty
STR_0028_COTTON_CANDY.subs :Cukrová vata
STR_0029_BUBBLES :bubliny
STR_0029_BUBBLES.big :Bubliny
STR_0029_BUBBLES.gen :bublin
STR_0029_BUBBLES.news :bublin
STR_0029_BUBBLES.subs :Bubliny
STR_002A_TOFFEE :karamel
STR_002A_TOFFEE.big :Karamel
STR_002A_TOFFEE.gen :karamelu
STR_002A_TOFFEE.news :karamelu
STR_002A_TOFFEE.subs :Karamel
STR_002B_BATTERIES :baterie
STR_002B_BATTERIES.big :Baterie
STR_002B_BATTERIES.gen :baterií
STR_002B_BATTERIES.news :baterií
STR_002B_BATTERIES.subs :Baterie
STR_002C_PLASTIC :plast
STR_002C_PLASTIC.big :Plast
STR_002C_PLASTIC.gen :plastu
STR_002C_PLASTIC.news :plastu
STR_002C_PLASTIC.subs :Plast
STR_002D_FIZZY_DRINKS :limonáda
STR_002D_FIZZY_DRINKS.big :Limonáda
STR_002D_FIZZY_DRINKS.gen :limonád
STR_002D_FIZZY_DRINKS.news :limonád
STR_002D_FIZZY_DRINKS.subs :Limonáda
STR_002E :
STR_002F_PASSENGER :cestujících
STR_0030_COAL :uhlí
@@ -267,11 +212,12 @@ STR_00B0_MAP :{WHITE}Mapa - {
STR_00B1_GAME_OPTIONS :{WHITE}Možnosti hry
STR_00B2_MESSAGE :{YELLOW}Zpráva
STR_00B3_MESSAGE_FROM :{YELLOW}Zpráva od {STRING}
STR_POPUP_CAUTION_CAPTION :{WHITE}Varování!
STR_00B4_CAN_T_DO_THIS :{WHITE}Tohle neumůžeš udělat...
STR_00B5_CAN_T_CLEAR_THIS_AREA :{WHITE}Nemůžeš vyčistit tuto oblast...
STR_00B6_ORIGINAL_COPYRIGHT :{BLACK}Původní copyright: {COPYRIGHT} 1995 Chris Sawyer, všechna práva vyhrazena
STR_00B7_VERSION :{BLACK}OpenTTD verze {REV}
STR_00BA_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2006 Tým OpenTTD
STR_00BA_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2007 Tým OpenTTD
STR_TRANSLATED_BY :{BLACK} Překladatel(é) - Hadez, iSteve
STR_00C5 :{BLACK}{CROSS}
@@ -407,6 +353,7 @@ STR_0140_NEW_GAME :{BLACK}Nová hr
STR_0141_LOAD_GAME :{BLACK}Nahrát hru
STR_SINGLE_PLAYER :{BLACK}1 hráč
STR_MULTIPLAYER :{BLACK}Více hráčů
STR_SCENARIO_EDITOR :{BLACK}Editor scénáře
STR_64 :64
STR_128 :128
@@ -455,16 +402,16 @@ STR_UNITS_FORCE_IMPERIAL :{COMMA}x10³ lb
STR_UNITS_FORCE_METRIC :{COMMA} megapond{P "" y ů}
STR_UNITS_FORCE_SI :{COMMA} kN
############ range for menu starts
############ range for menu starts
STR_0154_OPERATING_PROFIT_GRAPH :Graf provozního zisku
STR_0155_INCOME_GRAPH :Graf příjmů
STR_0156_DELIVERED_CARGO_GRAPH :Graf doručeného zboží
STR_0157_PERFORMANCE_HISTORY_GRAPH :Graf historie výkonu
STR_0158_COMPANY_VALUE_GRAPH :Graf hodnoty společnosti
STR_0159_CARGO_PAYMENT_RATES :Graf ceny plateb
STR_0159_CARGO_PAYMENT_RATES :Graf přepravních sazeb
STR_015A_COMPANY_LEAGUE_TABLE :Tabulka společností
STR_PERFORMANCE_DETAIL_MENU :Podrobné hodnocení výkonu
############ range for menu ends
############ range for menu ends
STR_015B_OPENTTD :{WHITE}O OpenTTD
STR_015C_SAVE_GAME :Uložit hru
@@ -506,7 +453,19 @@ STR_ENGINE_SORT_CARGO_CAPACITY :Přepravní kap
STR_NO_WAITING_CARGO :{BLACK}Nečeká žádná komodita jakéhokoli druhu
STR_SELECT_ALL_FACILITIES :{BLACK}Označit všechny druhy stanic
STR_SELECT_ALL_TYPES :{BLACK}Označit všechny druhy komodit (včetne žádného čekajícího nákladu)
STR_AVAILABLE_TRAINS :{BLACK}Dostupné vlaky
STR_AVAILABLE_ROAD_VEHICLES :{BLACK}Dostupná vozidla
STR_AVAILABLE_SHIPS :{BLACK}Dostupné lodě
STR_AVAILABLE_AIRCRAFT :{BLACK}Dostupná letadla
STR_AVAILABLE_ENGINES_TIP :{BLACK}Ukázat seznam dostupných variant pro tento typ vozidla.
STR_MANAGE_LIST :{BLACK}Upravit seznam
STR_MANAGE_LIST_TIP :{BLACK}Poslat příkazy všem vozidlům v tomto seznamu
STR_REPLACE_VEHICLES :Vyměňování vozidel
STR_SEND_TRAIN_TO_DEPOT :Poslat do depa
STR_SEND_ROAD_VEHICLE_TO_DEPOT :Poslat do depa
STR_SEND_SHIP_TO_DEPOT :Poslat do depa
STR_SEND_AIRCRAFT_TO_HANGAR :Poslat do hangáru
STR_SEND_FOR_SERVICING :Provést údržbu
############ range for months starts
STR_0162_JAN :led
@@ -593,7 +552,7 @@ STR_01A9_NONE :Nic
STR_01AA_NAME :{BLACK}Jméno
STR_01AB :{BLACK}{TINYFONT}{STRING}
############ range for days starts
############ range for days starts
STR_01AC_1ST :1.
STR_01AD_2ND :2.
STR_01AE_3RD :3.
@@ -625,7 +584,7 @@ STR_01C7_28TH :28.
STR_01C8_29TH :29.
STR_01C9_30TH :30.
STR_01CA_31ST :31.
############ range for days ends
############ range for days ends
STR_01CB :{TINYFONT}{COMMA}
@@ -792,7 +751,7 @@ STR_0268_CONSTRUCT_FACTORY :{BLACK}Postavit
STR_0269_CONSTRUCT_STEEL_MILL :{BLACK}Postavit ocelárnu
STR_026A_CONSTRUCT_FARM :{BLACK}Založit farmu
STR_026B_CONSTRUCT_IRON_ORE_MINE :{BLACK}Postavit důl na železnou rudu
STR_026C_CONSTRUCT_OIL_WELLS :{BLACK}Postavit ropné vrty
STR_026C_CONSTRUCT_OIL_WELLS :{BLACK}Postavit ropný vrt
STR_026D_CONSTRUCT_BANK_CAN_ONLY :{BLACK}Postavit banku (lze vybudovat jen ve městech s populací vetší než 1200)
STR_026E_CONSTRUCT_PAPER_MILL :{BLACK}Postavit papírnu
STR_026F_CONSTRUCT_FOOD_PROCESSING :{BLACK}Postavit továrnu na zpracování potravin
@@ -870,7 +829,7 @@ STR_02C1_VEHICLE_DESIGN_NAMES_SELECTION :{BLACK}Výběr
STR_02C2_SAVE_CUSTOMIZED_VEHICLE :{BLACK}Uložit uživatelské názvy dopravních prostředků na disk
STR_CHECKMARK :{CHECKMARK}
############ range for menu starts
############ range for menu starts
STR_02C3_GAME_OPTIONS :Možnosti hry
STR_02C5_DIFFICULTY_SETTINGS :Nastavení obtížnosti
STR_02C7_CONFIG_PATCHES :Nastavení patchů
@@ -884,16 +843,16 @@ STR_02D0_FULL_ANIMATION :{SETX 12}Plné
STR_02D2_FULL_DETAIL :{SETX 12}Plné detaily
STR_02D4_TRANSPARENT_BUILDINGS :{SETX 12}Průhledné budovy
STR_TRANSPARENT_SIGNS :{SETX 12}Průhledná jména stanic
############ range ends here
############ range ends here
############ range for menu starts
############ range for menu starts
STR_02D5_LAND_BLOCK_INFO :Informace o zemi
STR_02D6 :
STR_CONSOLE_SETTING :Zobrazit / skrýt konzoli
STR_02D7_SCREENSHOT_CTRL_S :Screenshot (Ctrl-S)
STR_02D8_GIANT_SCREENSHOT_CTRL_G :Obrovský screenshot (Ctrl-G)
STR_02D9_ABOUT_OPENTTD :O 'OpenTTD'
############ range ends here
############ range ends here
STR_02DB_OFF :{BLACK}Vypnuto
STR_02DA_ON :{BLACK}Zapnuto
@@ -950,7 +909,7 @@ STR_0310_SELECT_SUB_TROPICAL_LANDSCAPE :{BLACK}Subtropi
STR_0311_SELECT_TOYLAND_LANDSCAPE :{BLACK}Země hraček
STR_0312_FUND_CONSTRUCTION_OF_NEW :{BLACK}Průmysl
############ range for menu starts
############ range for menu starts
STR_INDUSTRY_DIR :Seznam průmyslu
STR_0313_FUND_NEW_INDUSTRY :Investovat do průmyslu
############ range ends here
@@ -996,7 +955,7 @@ STR_TOWNNAME_DANISH :Dánská
STR_TOWNNAME_TURKISH :Turecká
STR_TOWNNAME_ITALIAN :Italská
STR_TOWNNAME_CATALAN :Katalánská
############ end of townname region
############ end of townname region
STR_CURR_GBP :Libra (£)
STR_CURR_USD :Dolar ($)
@@ -1125,6 +1084,7 @@ STR_CONFIG_PATCHES_FORBID_90_DEG :{LTBLUE}Zakáza
STR_CONFIG_PATCHES_JOINSTATIONS :{LTBLUE}Spojovat stanice postavené vedle sebe: {ORANGE}{STRING}
STR_CONFIG_PATCHES_FULLLOADANY :{LTBLUE}Odjet, když je plně naložen jakýkoli náklad při 'naložit': {ORANGE}{STRING}
STR_CONFIG_PATCHES_IMPROVEDLOAD :{LTBLUE}Použij vylepšený algoritmus nakládání: {ORANGE}{STRING}
STR_CONFIG_PATCHES_GRADUAL_LOADING :{LTBLUE}Nakládat vozidla postupně: {ORANGE}{STRING}
STR_CONFIG_PATCHES_INFLATION :{LTBLUE}Inflace: {ORANGE}{STRING}
STR_CONFIG_PATCHES_SELECTGOODS :{LTBLUE}Vozit zboží do stanice jen když je poptávka: {ORANGE}{STRING}
STR_CONFIG_PATCHES_LONGBRIDGES :{LTBLUE}Povolit stavbu velmi dlouhých mostů: {ORANGE}{STRING}
@@ -1369,7 +1329,7 @@ STR_CONFIG_PATCHES_SERVINT_ISPERCENT :{LTBLUE}Interva
STR_CONFIG_GAME_PRODUCTION :{WHITE}Změnit produkci
TEMP_AI_IN_PROGRESS :{WHITE}Představujeme ti novou umělou inteligenci (pracovní). Není ještě OK, takže s ní jsou problémy. Kdykoli můžeš, udělej screenshot a přispěj s ním do fóra. Ať se ti líbí!
TEMP_AI_ACTIVATED :{WHITE}Pozor: tato nová umělá inteligence je ještě v alpha verzi (= nebyla moc testována)! Zatím umí pracovat jen se silničními vozidly!
TEMP_AI_ACTIVATED :{WHITE}Pozor: tato nová umělá inteligence je ještě v alfa verzi (= nebyla moc testována)! Zatím umí pracovat jen se silničními vozidly!
TEMP_AI_MULTIPLAYER :{WHITE}Varování: tato funkce je stále experimentální. Prosím posílejte jakékoli problémy na truelight@openttd.org.
############ network gui strings
@@ -1412,6 +1372,7 @@ STR_NETWORK_PASSWORD :{SILVER}Chrán
STR_NETWORK_SERVER_OFFLINE :{SILVER}SERVER JE OFFLINE
STR_NETWORK_SERVER_FULL :{SILVER}SERVER JE PLNÝ
STR_NETWORK_VERSION_MISMATCH :{SILVER}NESOUHLASÍ VERZE
STR_NETWORK_GRF_MISMATCH :{SILVER}NESOUHLASÍ GRAFIKY
STR_NETWORK_JOIN_GAME :{BLACK}Přidat se
@@ -1516,6 +1477,7 @@ STR_NETWORK_CLIENT_LIST :{WHITE}Seznam h
STR_NETWORK_ERR_NOTAVAILABLE :{WHITE} Žádná síťová zařízení nebyla nalezena (nebo je hra zkompilována bez ENABLE_NETWORK)
STR_NETWORK_ERR_NOSERVER :{WHITE} Nenalezena žádná síťová hra
STR_NETWORK_ERR_NOCONNECTION :{WHITE} Server neodpověděl na požadavek
STR_NETWORK_ERR_NEWGRF_MISMATCH :{WHITE} Nelze se připojit kvůli rozdílným GRF souborům
STR_NETWORK_ERR_DESYNC :{WHITE} Síť - synchronizace hry selhala
STR_NETWORK_ERR_LOSTCONNECTION :{WHITE} Síť - spojení ztraceno
STR_NETWORK_ERR_SAVEGAMEERROR :{WHITE} Nemohu nahrát uloženou hru ze serveru
@@ -1537,6 +1499,7 @@ STR_NETWORK_ERR_CLIENT_DESYNC :chyba v synchro
STR_NETWORK_ERR_CLIENT_SAVEGAME :nemohu nahrát hru
STR_NETWORK_ERR_CLIENT_CONNECTION_LOST :spojení ztraceno
STR_NETWORK_ERR_CLIENT_PROTOCOL_ERROR :chyba v protokolu
STR_NETWORK_ERR_CLIENT_NEWGRF_MISMATCH :Nesouhlasí grafiky
STR_NETWORK_ERR_CLIENT_NOT_AUTHORIZED :nevydáno povolení
STR_NETWORK_ERR_CLIENT_NOT_EXPECTED :přišel neplatný paket
STR_NETWORK_ERR_CLIENT_WRONG_REVISION :špatná revize hry
@@ -1730,9 +1693,9 @@ STR_202A_NONE :{ORANGE}Nic
STR_202B_SERVICES_ALREADY_SUBSIDISED :{BLACK}Již přiznané dotace:
STR_202C_FROM_TO :{ORANGE}{STRING.big} z {STATION} do {STATION}{YELLOW} ({COMPANY}
STR_202D_UNTIL :{YELLOW}, do {DATE_SHORT})
STR_202E_OFFER_OF_SUBSIDY_EXPIRED :{BLACK}{BIGFONT}Nabídka dotace přepravy vypršela:{}{}Dotace dopravy {STRING.gen} z {STRING} do {STRING} nebude dále nabízena.
STR_202F_SUBSIDY_WITHDRAWN_SERVICE :{BLACK}{BIGFONT}Ukončení dotování dopravy:{}{}Dotace pro {STRING} z {STATION} do {STATION} již nebude dále poskytována.
STR_2030_SERVICE_SUBSIDY_OFFERED :{BLACK}{BIGFONT}Nabídka dotace:{}{}Doprava {STRING} z {STRING} do {STRING} bude jeden rok dotována místní správou!
STR_202E_OFFER_OF_SUBSIDY_EXPIRED :{BLACK}{BIGFONT}Nabídka dotace přepravy vypršela:{}{}Dotace dopravy {STRING.gen} z{NBSP}{STRING} do {STRING} nebude dále nabízena.
STR_202F_SUBSIDY_WITHDRAWN_SERVICE :{BLACK}{BIGFONT}Ukončení dotování dopravy:{}{}Dotace pro {STRING} z{NBSP}{STATION} do {STATION} již nebude dále poskytována.
STR_2030_SERVICE_SUBSIDY_OFFERED :{BLACK}{BIGFONT}Nabídka dotace:{}{}Doprava {STRING} z{NBSP}{STRING} do {STRING} bude jeden rok dotována místní správou!
STR_2031_SERVICE_SUBSIDY_AWARDED :{BLACK}{BIGFONT}Dotace přidělena společnosti {COMPANY}.{}{}Doprava {STRING.gen} z {STATION} do {STATION} bude po jeden rok vynášet 150 % normální ceny.
STR_2032_SERVICE_SUBSIDY_AWARDED :{BLACK}{BIGFONT}Dotace přidělena společnosti {COMPANY}.{}{}Doprava {STRING.gen} z {STATION} do {STATION} bude po jeden rok vynášet dvojnásobek normální ceny!
STR_2033_SERVICE_SUBSIDY_AWARDED :{BLACK}{BIGFONT}Dotace přidělena společnosti {COMPANY}.{}{}Doprava {STRING.gen} z {STATION} do {STATION} bude po jeden rok vynášet trojnásobek normální ceny!
@@ -1844,7 +1807,7 @@ STR_303F_NO_LONGER_ACCEPTS_OR :{WHITE}{STATION
STR_3040_NOW_ACCEPTS :{WHITE}{STATION} nyní přijímá {STRING}
STR_3041_NOW_ACCEPTS_AND :{WHITE}{STATION} nyní přijímá {STRING} a {STRING}
STR_3042_BUS_STATION_ORIENTATION :{WHITE}Orientace autobusové zastávky.
STR_3043_TRUCK_STATION_ORIENT :{WHITE}Orientace nákladové rampy.
STR_3043_TRUCK_STATION_ORIENT :{WHITE}Orientace nákladové rampy
STR_3046_MUST_DEMOLISH_BUS_STATION :{WHITE}Musíš nejprve zničit autobusovou zastávku
STR_3047_MUST_DEMOLISH_TRUCK_STATION :{WHITE}Musíš nejprve zničit nákladovou rampu
STR_3048_STATIONS :{WHITE}{COMPANY} - {COMMA} stanic{P e e ""}
@@ -1930,7 +1893,7 @@ STR_4809_PRINTING_WORKS :Tiskárna
STR_480A_STEEL_MILL :Ocelárna
STR_480B_FARM :Farma
STR_480C_COPPER_ORE_MINE :Důl na měděnou rudu
STR_480D_OIL_WELLS :Ropné vrty
STR_480D_OIL_WELLS :Ropný vrt
STR_480E_BANK :Banka
STR_480F_FOOD_PROCESSING_PLANT :Továrna na zpracování jídla
STR_4810_PAPER_MILL :Papírna
@@ -1957,11 +1920,11 @@ STR_4824_BUBBLE_GENERATOR :Generátor bubl
STR_4825_TOFFEE_QUARRY :Karamelolom
STR_4826_SUGAR_MINE :Cukerný důl
############ range for requires starts
############ range for requires starts
STR_4827_REQUIRES :{BLACK}Vyžaduje: {YELLOW}{STRING}
STR_4828_REQUIRES :{BLACK}Vyžaduje: {YELLOW}{STRING}, {STRING}
STR_4829_REQUIRES :{BLACK}Vyžaduje: {YELLOW}{STRING}, {STRING}, {STRING}
############ range for requires ends
############ range for requires ends
STR_482A_PRODUCTION_LAST_MONTH :{BLACK}Produkce minulý měsíc:
STR_482B_TRANSPORTED :{YELLOW}{CARGO}{BLACK} ({COMMA} % přepraveno)
@@ -2034,8 +1997,8 @@ STR_5806_CAN_T_PURCHASE_THIS_LAND :{WHITE}Nelze za
STR_5807_YOU_ALREADY_OWN_IT :{WHITE}... již ji vlastníš!
############ WARNING, using range 0x6000 for strings that are stored in the savegame
############ These strings may never get a new id, or savegames will break!
############ WARNING, using range 0x6000 for strings that are stored in the savegame
############ These strings may never get a new id, or savegames will break!
##id 0x6000
STR_SV_EMPTY :
STR_SV_UNNAMED :Beze jména
@@ -2078,7 +2041,7 @@ STR_SV_STNAME_LOWER :dolní {STRING}
STR_SV_STNAME_HELIPORT :{STRING} heliport
STR_SV_STNAME_FOREST :{STRING} les
############ end of savegame specific region!
############ end of savegame specific region!
##id 0x6800
STR_6800_DIFFICULTY_LEVEL :{WHITE}Obtížnost
@@ -2573,13 +2536,19 @@ STR_80FD_TRICARIO_HELICOPTER :Vrtulník Trica
STR_80FE_GURU_X2_HELICOPTER :Vrtulník Guru X2
STR_80FF_POWERNAUT_HELICOPTER :Vrtulník Powernaut
STR_8100_MESSAGE_FROM_VEHICLE_MANUFACTURE :{WHITE}Zpráva od výrobce dopravních prostředků
STR_8101_WE_HAVE_JUST_DESIGNED_A :{GOLD}Právě jsme vyvinuli nový dopravní prostředek - {STRING}. Měl byste zájem o roční výhradní právo na používání tohoto prostředku, aby byl otestován před uvedením na trh?
STR_8102_RAILROAD_LOCOMOTIVE :lokomotivu
STR_8103_ROAD_VEHICLE :silniční vozidlo
STR_8104_AIRCRAFT :letadlo
STR_8105_SHIP :loď
STR_8106_MONORAIL_LOCOMOTIVE :lokomotivu pro monorail
STR_8107_MAGLEV_LOCOMOTIVE :lokomotivu Maglev
STR_8101_WE_HAVE_JUST_DESIGNED_A :{GOLD}Právě jsme vyvinuli nov{G ý ou é} {STRING.acc}. Měl byste zájem o roční výhradní právo na používání tohoto prostředku, aby byl otestován před uvedením na trh?
STR_8102_RAILROAD_LOCOMOTIVE :{G=f}lokomotiva
STR_8102_RAILROAD_LOCOMOTIVE.acc :{G=f}lokomotivu
STR_8102_RAILROAD_LOCOMOTIVE.dat :{G=f}lokomotivu
STR_8103_ROAD_VEHICLE :{G=n}silniční vozidlo
STR_8104_AIRCRAFT :{G=n}letadlo
STR_8105_SHIP :{G=f}loď
STR_8106_MONORAIL_LOCOMOTIVE :{G=f}lokomotiva pro monorail
STR_8106_MONORAIL_LOCOMOTIVE.acc :{G=f}lokomotivu pro monorail
STR_8106_MONORAIL_LOCOMOTIVE.dat :{G=f}lokomotivu pro monorail
STR_8107_MAGLEV_LOCOMOTIVE :{G=f}lokomotiva Maglev
STR_8107_MAGLEV_LOCOMOTIVE.acc :{G=f}lokomotivu Maglev
STR_8107_MAGLEV_LOCOMOTIVE.dat :{G=f}lokomotivu Maglev
##id 0x8800
STR_8800_TRAIN_DEPOT :{WHITE}Železniční depo {TOWN}
@@ -2983,13 +2952,44 @@ STR_PERFORMANCE_DETAIL_MONEY_TIP :{BLACK}Současn
STR_PERFORMANCE_DETAIL_LOAN_TIP :{BLACK}Má společnost velký dluh?
STR_PERFORMANCE_DETAIL_TOTAL_TIP :{BLACK}Celkový počet bodů z 1000 možných
STR_NEWGRF_SETTINGS_CAPTION :{WHITE}Nastavení nových grafických souborů
STR_NEWGRF_SETTINGS_BUTTON :{BLACK}Nastavení grafik
STR_NEWGRF_SETTINGS_CAPTION :{WHITE}Nastavení grafických souborů
STR_NEWGRF_APPLY_CHANGES :{BLACK}Potvrdit změny
STR_NEWGRF_SET_PARAMETERS :{BLACK}Nastavit parametry
STR_NEWGRF_TIP :{BLACK}Tady je seznam všech nainstalovaných grafických setů. Nastavení změníš kliknutím na set.
STR_NEWGRF_NO_FILES_INSTALLED :{BLACK}Žádné soubory s novou grafikou nejsou nainstalovány! Pro instrukce, jak nainstalovat nové grafické soubory, se podívej do manuálu.
STR_NEWGRF_NO_FILES_INSTALLED :{BLACK}Žádné soubory s grafikou nejsou nainstalovány! Pro instrukce, jak nainstalovat grafické soubory, se podívej do manuálu.
STR_NEWGRF_FILENAME :{BLACK}Jméno souboru: {SILVER}{STRING}
STR_NEWGRF_GRF_ID :{BLACK}ID GRF: {SILVER}{STRING}
STR_NEWGRF_MD5SUM :{BLACK}MD5sum: {SILVER}{STRING}
STR_NEWGRF_CONFIRMATION_TEXT :{YELLOW}Právě se chystáš změnit nastavení grafik za běžící hry; může to shodit OpenTTD.{}Jsi si s tím opravdu jist/a?
STR_NEWGRF_ADD :{BLACK}Přidat
STR_NEWGRF_ADD_TIP :{BLACK}Přidat NewGRF soubor do seznamu
STR_NEWGRF_REMOVE :{BLACK}Odebrat
STR_NEWGRF_REMOVE_TIP :{BLACK}Odstranit označený NewGRF soubor ze seznamu
STR_NEWGRF_MOVEUP :{BLACK}Nahoru
STR_NEWGRF_MOVEUP_TIP :{BLACK}Posunout označený NewGRF soubor nahoru
STR_NEWGRF_MOVEDOWN :{BLACK}Dolů
STR_NEWGRF_MOVEDOWN_TIP :{BLACK}Posunout označený NewGRF soubor dolů
STR_NEWGRF_FILE_TIP :{BLACK}Seznam NewGRF souborů, které jsou nainstalovány. Parametry souboru můžeš změnit kliknutím na něj.
STR_NEWGRF_PARAMETER :{BLACK}Parametry: {SILVER}{STRING}
STR_NEWGRF_PARAMETER_QUERY :{BLACK}Zadej parametry NewGRF souboru
STR_NEWGRF_NO_INFO :{BLACK}Není dostupná žádná informace
STR_NEWGRF_ADD_CAPTION :{WHITE}Dostupné NewGRF soubory
STR_NEWGRF_ADD_FILE :{BLACK}Přidat do výběru
STR_NEWGRF_ADD_FILE_TIP :{BLACK}Přidat vybraný NewGRF soubor do tvého nastavení
STR_NEWGRF_RESCAN_FILES :{BLACK}Načíst soubory
STR_NEWGRF_RESCAN_FILES_TIP :{BLACK}Aktualizovat seznam dostupných NewGRF souborů
STR_NEWGRF_DUPLICATE_GRFID :{WHITE}Nelze přidat soubor: duplicitní GRF ID
STR_NEWGRF_NOT_FOUND :{RED}Nenalezen odpovídající soubor
STR_NEWGRF_DISABLED :{RED}Vypnuto
STR_NEWGRF_COMPATIBLE_LOADED :{ORANGE}Odpovídající soubor nenalezen (načten kompatibilní GRF)
STR_NEWGRF_COMPATIBLE_LOAD_WARNING :{WHITE}Kompatibilní GRF načteny místo chybějících
STR_NEWGRF_DISABLED_WARNING :{WHITE}Chybějící soubory GRF byly vyřazeny
STR_NEWGRF_NOT_FOUND_WARNING :{WHITE}Pro načtení hry chybí GRF soubory
STR_CURRENCY_WINDOW :{WHITE}Vlastní měna
STR_CURRENCY_EXCHANGE_RATE :{LTBLUE}Kurz měny: {ORANGE}{CURRENCY} = £ {COMMA}
@@ -3154,7 +3154,7 @@ STR_GENERATION_WORLD :{WHITE}Vytvář
STR_GENERATION_ABORT :{BLACK}Přerušit
STR_GENERATION_ABORT_CAPTION :{WHITE}Přerušit generování krajiny
STR_GENERATION_ABORT_MESSAGE :{YELLOW}Opravdu chceš přerušit tento proces?
STR_PROGRESS :Z {WHITE}{NUM} % hotovo
STR_PROGRESS :{WHITE}Z {NUM} % hotovo
STR_GENERATION_PROGRESS :{BLACK}{NUM} / {NUM}
STR_WORLD_GENERATION :{BLACK}Tvorba krajiny
STR_TREE_GENERATION :{BLACK}Výsadba stromů

File diff suppressed because it is too large Load Diff

View File

@@ -1,6 +1,6 @@
##name Dutch
##ownname Nederlands
##isocode nl_NL.UTF-8
##isocode nl_NL
##plural 0
##id 0x0000
@@ -154,11 +154,12 @@ STR_00B0_MAP :{WHITE}Kaart -
STR_00B1_GAME_OPTIONS :{WHITE}Spelopties
STR_00B2_MESSAGE :{YELLOW}Bericht
STR_00B3_MESSAGE_FROM :{YELLOW}Bericht van {STRING}
STR_POPUP_CAUTION_CAPTION :{WHITE}Waarschuwing!
STR_00B4_CAN_T_DO_THIS :{WHITE}Kan dit niet uitvoeren....
STR_00B5_CAN_T_CLEAR_THIS_AREA :{WHITE}Kan gebied niet ontruimen....
STR_00B6_ORIGINAL_COPYRIGHT :{BLACK}Originele copyright {COPYRIGHT} 1995 Chris Sawyer, alle rechten voorbehouden
STR_00B7_VERSION :{BLACK}OpenTTD versie {REV}
STR_00BA_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2006 Het OpenTTD team
STR_00BA_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2007 Het OpenTTD team
STR_TRANSLATED_BY :{BLACK} Vertaler(s) -
STR_00C5 :{BLACK}{CROSS}
@@ -294,6 +295,7 @@ STR_0140_NEW_GAME :{BLACK}Nieuw sp
STR_0141_LOAD_GAME :{BLACK}Laad spel
STR_SINGLE_PLAYER :{BLACK}Een speler
STR_MULTIPLAYER :{BLACK}Multiplayer
STR_SCENARIO_EDITOR :{BLACK}Scenario Bewerken
STR_64 :64
STR_128 :128
@@ -342,7 +344,7 @@ STR_UNITS_FORCE_IMPERIAL :{COMMA}x10^3 lb
STR_UNITS_FORCE_METRIC :{COMMA} ton trekkracht
STR_UNITS_FORCE_SI :{COMMA} kN
############ range for menu starts
############ range for menu starts
STR_0154_OPERATING_PROFIT_GRAPH :Winstgrafiek
STR_0155_INCOME_GRAPH :Inkomenstegrafiek
STR_0156_DELIVERED_CARGO_GRAPH :Afgeleverde lading-grafiek
@@ -351,7 +353,7 @@ STR_0158_COMPANY_VALUE_GRAPH :Bedrijfswaardeg
STR_0159_CARGO_PAYMENT_RATES :Ladingsprijzen
STR_015A_COMPANY_LEAGUE_TABLE :Bedrijfscompetitietabel
STR_PERFORMANCE_DETAIL_MENU :Detail prestatiewaarde
############ range for menu ends
############ range for menu ends
STR_015B_OPENTTD :{WHITE}OpenTTD
STR_015C_SAVE_GAME :Spel opslaan
@@ -380,9 +382,9 @@ STR_SORT_BY_TOTAL_CAPACITY_PER_CARGOTYPE :Capaciteit per
STR_SORT_BY_MAX_SPEED :Maximale snelheid
STR_SORT_BY_MODEL :Model
STR_SORT_BY_VALUE :Waarde
STR_SORT_BY_FACILITY :
STR_SORT_BY_WAITING :
STR_SORT_BY_RATING_MAX :
STR_SORT_BY_FACILITY :Station type
STR_SORT_BY_WAITING :Waarde van wachtende vracht
STR_SORT_BY_RATING_MAX :Vracht waardering
STR_ENGINE_SORT_ENGINE_ID :Motor ID (klassieke soort)
STR_ENGINE_SORT_COST :Kosten
STR_ENGINE_SORT_POWER :Kracht
@@ -393,6 +395,10 @@ STR_ENGINE_SORT_CARGO_CAPACITY :Vracht capacite
STR_NO_WAITING_CARGO :{BLACK}Er wacht geen vracht van enig type
STR_SELECT_ALL_FACILITIES :{BLACK}Kies alle faciliteiten
STR_SELECT_ALL_TYPES :{BLACK}Kies alle vracht typen (inclusief niet wachtende vracht)
STR_AVAILABLE_TRAINS :{BLACK}Beschikbare Treinen
STR_AVAILABLE_ROAD_VEHICLES :{BLACK}Beschikbare Voertuigen
STR_AVAILABLE_SHIPS :{BLACK}Beschikbare Schepen
STR_AVAILABLE_AIRCRAFT :{BLACK}Beschikbare Vliegtuigen
STR_AVAILABLE_ENGINES_TIP :{BLACK}Bekijk een lijst van beschikbare ontwerpen voor dit type voertuig.
STR_MANAGE_LIST :{BLACK}Beheer lijst
STR_MANAGE_LIST_TIP :{BLACK}Stuur instructies naar alle voertuigen in de lijst
@@ -488,7 +494,7 @@ STR_01A9_NONE :Geen
STR_01AA_NAME :{BLACK}Naam
STR_01AB :{BLACK}{TINYFONT}{STRING}
############ range for days starts
############ range for days starts
STR_01AC_1ST :1
STR_01AD_2ND :2
STR_01AE_3RD :3
@@ -520,7 +526,7 @@ STR_01C7_28TH :28
STR_01C8_29TH :29
STR_01C9_30TH :30
STR_01CA_31ST :31
############ range for days ends
############ range for days ends
STR_01CB :{TINYFONT}{COMMA}
@@ -765,7 +771,7 @@ STR_02C1_VEHICLE_DESIGN_NAMES_SELECTION :{BLACK}Keuze va
STR_02C2_SAVE_CUSTOMIZED_VEHICLE :{BLACK}Sla aangepaste voertuignamen op
STR_CHECKMARK :{CHECKMARK}
############ range for menu starts
############ range for menu starts
STR_02C3_GAME_OPTIONS :Spelopties
STR_02C5_DIFFICULTY_SETTINGS :Moeilijkheidsgraad
STR_02C7_CONFIG_PATCHES :Kies patches
@@ -779,16 +785,16 @@ STR_02D0_FULL_ANIMATION :{SETX 12}Alle a
STR_02D2_FULL_DETAIL :{SETX 12}Alle details
STR_02D4_TRANSPARENT_BUILDINGS :{SETX 12}Transparante gebouwen
STR_TRANSPARENT_SIGNS :{SETX 12}Transparant station bord
############ range ends here
############ range ends here
############ range for menu starts
############ range for menu starts
STR_02D5_LAND_BLOCK_INFO :Info over blok land
STR_02D6 :
STR_CONSOLE_SETTING :Schakel console aan/uit
STR_02D7_SCREENSHOT_CTRL_S :Screenshot (Ctrl-S)
STR_02D8_GIANT_SCREENSHOT_CTRL_G :Grote screenshot (Ctrl-G)
STR_02D9_ABOUT_OPENTTD :Over OpenTTD
############ range ends here
############ range ends here
STR_02DB_OFF :{BLACK}Uit
STR_02DA_ON :{BLACK}Aan
@@ -845,7 +851,7 @@ STR_0310_SELECT_SUB_TROPICAL_LANDSCAPE :{BLACK}Kies sub
STR_0311_SELECT_TOYLAND_LANDSCAPE :{BLACK}Kies 'speelgoedland'
STR_0312_FUND_CONSTRUCTION_OF_NEW :{BLACK}Betaal plaatsing van nieuwe industrie
############ range for menu starts
############ range for menu starts
STR_INDUSTRY_DIR :Industrielijst
STR_0313_FUND_NEW_INDUSTRY :Subsidieer nieuwe industrie
############ range ends here
@@ -891,7 +897,7 @@ STR_TOWNNAME_DANISH :Deens
STR_TOWNNAME_TURKISH :Turks
STR_TOWNNAME_ITALIAN :Italiaans
STR_TOWNNAME_CATALAN :Catalaans
############ end of townname region
############ end of townname region
STR_CURR_GBP :Pond (£)
STR_CURR_USD :Dollar ($)
@@ -1308,6 +1314,7 @@ STR_NETWORK_PASSWORD :{SILVER}Beveili
STR_NETWORK_SERVER_OFFLINE :{SILVER}SERVER OFFLINE
STR_NETWORK_SERVER_FULL :{SILVER}SERVER VOL
STR_NETWORK_VERSION_MISMATCH :{SILVER}ANDERE VERSIE
STR_NETWORK_GRF_MISMATCH :{SILVER}NEWGRF NIET GELIJK
STR_NETWORK_JOIN_GAME :{BLACK}Meespelen
@@ -1412,6 +1419,7 @@ STR_NETWORK_CLIENT_LIST :{WHITE}Spelers
STR_NETWORK_ERR_NOTAVAILABLE :{WHITE} Geen netwerkapparaten gevonden of gecompileerd zonder ENABLE_NETWORK
STR_NETWORK_ERR_NOSERVER :{WHITE} Kon geen enkel netwerkspel vinden
STR_NETWORK_ERR_NOCONNECTION :{WHITE} De server beantwoorde het verzoek niet
STR_NETWORK_ERR_NEWGRF_MISMATCH :{WHITE} Kan geen verbinding maken vanwege niet gelijke NewGRF instelling
STR_NETWORK_ERR_DESYNC :{WHITE} Netwerkspel synchronisatie mislukt.
STR_NETWORK_ERR_LOSTCONNECTION :{WHITE} Netwerkspel verbinding kwijt.
STR_NETWORK_ERR_SAVEGAMEERROR :{WHITE} Kon server-opgeslagen spel niet laden
@@ -1433,6 +1441,7 @@ STR_NETWORK_ERR_CLIENT_DESYNC :desynchronisati
STR_NETWORK_ERR_CLIENT_SAVEGAME :kan kaart niet laden
STR_NETWORK_ERR_CLIENT_CONNECTION_LOST :verbinding verbroken
STR_NETWORK_ERR_CLIENT_PROTOCOL_ERROR :protocol fout
STR_NETWORK_ERR_CLIENT_NEWGRF_MISMATCH :Niet gelijke NewGRF instelling
STR_NETWORK_ERR_CLIENT_NOT_AUTHORIZED :niet toegelaten
STR_NETWORK_ERR_CLIENT_NOT_EXPECTED :raar pakket ontvangen
STR_NETWORK_ERR_CLIENT_WRONG_REVISION :foute revisie
@@ -1853,11 +1862,11 @@ STR_4824_BUBBLE_GENERATOR :Bellenblazer
STR_4825_TOFFEE_QUARRY :Toffeegroeve
STR_4826_SUGAR_MINE :Suikermijn
############ range for requires starts
############ range for requires starts
STR_4827_REQUIRES :{BLACK}Vereist: {YELLOW}{STRING}
STR_4828_REQUIRES :{BLACK}Vereist: {YELLOW}{STRING}, {STRING}
STR_4829_REQUIRES :{BLACK}Vereist: {YELLOW}{STRING}, {STRING}, {STRING}
############ range for requires ends
############ range for requires ends
STR_482A_PRODUCTION_LAST_MONTH :{BLACK}Productie vorige maand:
STR_482B_TRANSPORTED :{YELLOW}{CARGO}{BLACK} ({COMMA}% getransporteerd)
@@ -1930,8 +1939,8 @@ STR_5806_CAN_T_PURCHASE_THIS_LAND :{WHITE}Kan dit
STR_5807_YOU_ALREADY_OWN_IT :{WHITE}...het is al van jou!
############ WARNING, using range 0x6000 for strings that are stored in the savegame
############ These strings may never get a new id, or savegames will break!
############ WARNING, using range 0x6000 for strings that are stored in the savegame
############ These strings may never get a new id, or savegames will break!
##id 0x6000
STR_SV_EMPTY :
STR_SV_UNNAMED :Geen naam
@@ -1974,7 +1983,7 @@ STR_SV_STNAME_LOWER :Lager {STRING}
STR_SV_STNAME_HELIPORT :{STRING} Helihaven
STR_SV_STNAME_FOREST :{STRING} Bossen
############ end of savegame specific region!
############ end of savegame specific region!
##id 0x6800
STR_6800_DIFFICULTY_LEVEL :{WHITE}Moeilijksheidsgraad
@@ -2888,6 +2897,7 @@ STR_NEWGRF_NO_FILES_INSTALLED :{BLACK}Er zijn
STR_NEWGRF_FILENAME :{BLACK}Bestandsnaam: {SILVER}{STRING}
STR_NEWGRF_GRF_ID :{BLACK}GRF ID: {SILVER}{STRING}
STR_NEWGRF_MD5SUM :{BLACK}MD5sum: {SILVER}{STRING}
STR_NEWGRF_CONFIRMATION_TEXT :{YELLOW}Je staat op het punt om wijzigingen te maken aan een lopend spel; dit dan OpenTTD laten crashen.{}Weet je het heel zeker?
STR_NEWGRF_ADD :{BLACK}Toevoegen
STR_NEWGRF_ADD_TIP :{BLACK}Voeg een NewGRF bestand toe aan te lijst
@@ -2911,6 +2921,11 @@ STR_NEWGRF_DUPLICATE_GRFID :{WHITE}Kan best
STR_NEWGRF_NOT_FOUND :{RED}Bestand niet gevonden
STR_NEWGRF_DISABLED :{RED}Uitgeschakeld
STR_NEWGRF_COMPATIBLE_LOADED :{ORANGE}Bijbehorend bestand niet gevonden (compatibel GRF geladen)
STR_NEWGRF_COMPATIBLE_LOAD_WARNING :{WHITE}Compatibele GRF(s) geladen voor ontbrekende bestanden
STR_NEWGRF_DISABLED_WARNING :{WHITE}Ontbrekende GRF bestand(en) zijn uitgeschakeld
STR_NEWGRF_NOT_FOUND_WARNING :{WHITE}GRF bestand(en) om dit spel te kunnen laden ontbreken
STR_CURRENCY_WINDOW :{WHITE}Aangepaste valuta
STR_CURRENCY_EXCHANGE_RATE :{LTBLUE}Wisselkoers: {ORANGE}{CURRENCY} = £ {COMMA}

View File

@@ -1,6 +1,6 @@
##name English
##ownname English (UK)
##isocode en_GB.UTF-8
##isocode en_GB
##plural 0
##id 0x0000
@@ -159,7 +159,7 @@ STR_00B4_CAN_T_DO_THIS :{WHITE}Can't do
STR_00B5_CAN_T_CLEAR_THIS_AREA :{WHITE}Can't clear this area....
STR_00B6_ORIGINAL_COPYRIGHT :{BLACK}Original copyright {COPYRIGHT} 1995 Chris Sawyer, All rights reserved
STR_00B7_VERSION :{BLACK}OpenTTD version {REV}
STR_00BA_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2006 The OpenTTD team
STR_00BA_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2007 The OpenTTD team
STR_TRANSLATED_BY :{BLACK} Translator(s) -
STR_00C5 :{BLACK}{CROSS}
@@ -295,6 +295,7 @@ STR_0140_NEW_GAME :{BLACK}New Game
STR_0141_LOAD_GAME :{BLACK}Load Game
STR_SINGLE_PLAYER :{BLACK}Single player
STR_MULTIPLAYER :{BLACK}Multiplayer
STR_SCENARIO_EDITOR :{BLACK}Scenario Editor
STR_64 :64
STR_128 :128
@@ -343,7 +344,7 @@ STR_UNITS_FORCE_IMPERIAL :{COMMA}x10³ lb
STR_UNITS_FORCE_METRIC :{COMMA} ton force
STR_UNITS_FORCE_SI :{COMMA} kN
############ range for menu starts
############ range for menu starts
STR_0154_OPERATING_PROFIT_GRAPH :Operating profit graph
STR_0155_INCOME_GRAPH :Income graph
STR_0156_DELIVERED_CARGO_GRAPH :Delivered cargo graph
@@ -352,7 +353,7 @@ STR_0158_COMPANY_VALUE_GRAPH :Company value g
STR_0159_CARGO_PAYMENT_RATES :Cargo payment rates
STR_015A_COMPANY_LEAGUE_TABLE :Company league table
STR_PERFORMANCE_DETAIL_MENU :Detailed performance rating
############ range for menu ends
############ range for menu ends
STR_015B_OPENTTD :{WHITE}About OpenTTD
STR_015C_SAVE_GAME :Save game
@@ -394,6 +395,10 @@ STR_ENGINE_SORT_CARGO_CAPACITY :Cargo Capacity
STR_NO_WAITING_CARGO :{BLACK}No cargo of any type is waiting
STR_SELECT_ALL_FACILITIES :{BLACK}Select all facilities
STR_SELECT_ALL_TYPES :{BLACK}Select all cargo types (including no waiting cargo)
STR_AVAILABLE_TRAINS :{BLACK}Available Trains
STR_AVAILABLE_ROAD_VEHICLES :{BLACK}Available Vehicles
STR_AVAILABLE_SHIPS :{BLACK}Available Ships
STR_AVAILABLE_AIRCRAFT :{BLACK}Available Aircraft
STR_AVAILABLE_ENGINES_TIP :{BLACK}See a list of available engine designs for this vehicle type.
STR_MANAGE_LIST :{BLACK}Manage list
STR_MANAGE_LIST_TIP :{BLACK}Send instructions to all vehicles in this list
@@ -489,7 +494,7 @@ STR_01A9_NONE :None
STR_01AA_NAME :{BLACK}Name
STR_01AB :{BLACK}{TINYFONT}{STRING}
############ range for days starts
############ range for days starts
STR_01AC_1ST :1st
STR_01AD_2ND :2nd
STR_01AE_3RD :3rd
@@ -521,7 +526,7 @@ STR_01C7_28TH :28th
STR_01C8_29TH :29th
STR_01C9_30TH :30th
STR_01CA_31ST :31st
############ range for days ends
############ range for days ends
STR_01CB :{TINYFONT}{COMMA}
@@ -766,7 +771,7 @@ STR_02C1_VEHICLE_DESIGN_NAMES_SELECTION :{BLACK}Vehicle
STR_02C2_SAVE_CUSTOMIZED_VEHICLE :{BLACK}Save customised vehicle design names
STR_CHECKMARK :{CHECKMARK}
############ range for menu starts
############ range for menu starts
STR_02C3_GAME_OPTIONS :Game options
STR_02C5_DIFFICULTY_SETTINGS :Difficulty settings
STR_02C7_CONFIG_PATCHES :Configure patches
@@ -780,16 +785,16 @@ STR_02D0_FULL_ANIMATION :{SETX 12}Full a
STR_02D2_FULL_DETAIL :{SETX 12}Full detail
STR_02D4_TRANSPARENT_BUILDINGS :{SETX 12}Transparent buildings
STR_TRANSPARENT_SIGNS :{SETX 12}Transparent station signs
############ range ends here
############ range ends here
############ range for menu starts
############ range for menu starts
STR_02D5_LAND_BLOCK_INFO :Land area information
STR_02D6 :
STR_CONSOLE_SETTING :Toggle Console
STR_02D7_SCREENSHOT_CTRL_S :Screenshot (Ctrl-S)
STR_02D8_GIANT_SCREENSHOT_CTRL_G :Giant Screenshot (Ctrl-G)
STR_02D9_ABOUT_OPENTTD :About 'OpenTTD'
############ range ends here
############ range ends here
STR_02DB_OFF :{BLACK}Off
STR_02DA_ON :{BLACK}On
@@ -846,7 +851,7 @@ STR_0310_SELECT_SUB_TROPICAL_LANDSCAPE :{BLACK}Select '
STR_0311_SELECT_TOYLAND_LANDSCAPE :{BLACK}Select 'toyland' landscape style
STR_0312_FUND_CONSTRUCTION_OF_NEW :{BLACK}Fund construction of new industry
############ range for menu starts
############ range for menu starts
STR_INDUSTRY_DIR :Industry Directory
STR_0313_FUND_NEW_INDUSTRY :Fund new industry
############ range ends here
@@ -892,7 +897,7 @@ STR_TOWNNAME_DANISH :Danish
STR_TOWNNAME_TURKISH :Turkish
STR_TOWNNAME_ITALIAN :Italian
STR_TOWNNAME_CATALAN :Catalan
############ end of townname region
############ end of townname region
STR_CURR_GBP :Pounds (£)
STR_CURR_USD :Dollars ($)
@@ -1414,6 +1419,7 @@ STR_NETWORK_CLIENT_LIST :{WHITE}Client L
STR_NETWORK_ERR_NOTAVAILABLE :{WHITE} No network devices found or compiled without ENABLE_NETWORK
STR_NETWORK_ERR_NOSERVER :{WHITE} Could not find any network games
STR_NETWORK_ERR_NOCONNECTION :{WHITE} The server didn't answer the request
STR_NETWORK_ERR_NEWGRF_MISMATCH :{WHITE} Could not connect due to NewGRF mismatch
STR_NETWORK_ERR_DESYNC :{WHITE} Network-Game synchronisation failed
STR_NETWORK_ERR_LOSTCONNECTION :{WHITE} Network-Game connection lost
STR_NETWORK_ERR_SAVEGAMEERROR :{WHITE} Could not load savegame
@@ -1435,6 +1441,7 @@ STR_NETWORK_ERR_CLIENT_DESYNC :desync error
STR_NETWORK_ERR_CLIENT_SAVEGAME :could not load map
STR_NETWORK_ERR_CLIENT_CONNECTION_LOST :connection lost
STR_NETWORK_ERR_CLIENT_PROTOCOL_ERROR :protocol error
STR_NETWORK_ERR_CLIENT_NEWGRF_MISMATCH :NewGRF mismatch
STR_NETWORK_ERR_CLIENT_NOT_AUTHORIZED :not authorized
STR_NETWORK_ERR_CLIENT_NOT_EXPECTED :received strange packet
STR_NETWORK_ERR_CLIENT_WRONG_REVISION :wrong revision
@@ -1855,11 +1862,11 @@ STR_4824_BUBBLE_GENERATOR :Bubble Generato
STR_4825_TOFFEE_QUARRY :Toffee Quarry
STR_4826_SUGAR_MINE :Sugar Mine
############ range for requires starts
############ range for requires starts
STR_4827_REQUIRES :{BLACK}Requires: {YELLOW}{STRING}
STR_4828_REQUIRES :{BLACK}Requires: {YELLOW}{STRING}, {STRING}
STR_4829_REQUIRES :{BLACK}Requires: {YELLOW}{STRING}, {STRING}, {STRING}
############ range for requires ends
############ range for requires ends
STR_482A_PRODUCTION_LAST_MONTH :{BLACK}Production last month:
STR_482B_TRANSPORTED :{YELLOW}{CARGO}{BLACK} ({COMMA}% transported)
@@ -1932,8 +1939,8 @@ STR_5806_CAN_T_PURCHASE_THIS_LAND :{WHITE}Can't pu
STR_5807_YOU_ALREADY_OWN_IT :{WHITE}...you already own it!
############ WARNING, using range 0x6000 for strings that are stored in the savegame
############ These strings may never get a new id, or savegames will break!
############ WARNING, using range 0x6000 for strings that are stored in the savegame
############ These strings may never get a new id, or savegames will break!
##id 0x6000
STR_SV_EMPTY :
STR_SV_UNNAMED :Unnamed
@@ -1976,7 +1983,7 @@ STR_SV_STNAME_LOWER :Lower {STRING1}
STR_SV_STNAME_HELIPORT :{STRING1} Heliport
STR_SV_STNAME_FOREST :{STRING1} Forest
############ end of savegame specific region!
############ end of savegame specific region!
##id 0x6800
STR_6800_DIFFICULTY_LEVEL :{WHITE}Difficulty Level
@@ -2914,6 +2921,11 @@ STR_NEWGRF_DUPLICATE_GRFID :{WHITE}Cannot a
STR_NEWGRF_NOT_FOUND :{RED}Matching file not found
STR_NEWGRF_DISABLED :{RED}Disabled
STR_NEWGRF_COMPATIBLE_LOADED :{ORANGE}Matching file not found (compatible GRF loaded)
STR_NEWGRF_COMPATIBLE_LOAD_WARNING :{WHITE}Compatible GRF(s) loaded for missing files
STR_NEWGRF_DISABLED_WARNING :{WHITE}Missing GRF file(s) have been disabled
STR_NEWGRF_NOT_FOUND_WARNING :{WHITE}Missing GRF file(s) to be able to load game
STR_CURRENCY_WINDOW :{WHITE}Custom currency
STR_CURRENCY_EXCHANGE_RATE :{LTBLUE}Exchange rate: {ORANGE}{CURRENCY} = £ {COMMA}

View File

@@ -1,6 +1,6 @@
##name Esperanto
##ownname Esperanto
##isocode eo_EO.UTF-8
##isocode eo_EO
##plural 0
##case n
@@ -17,8 +17,8 @@ STR_0008_WAITING :{BLACK}Atendas:
STR_0009 :{WHITE}{CARGO}
STR_000A_EN_ROUTE_FROM :{WHITE}{CARGO}{YELLOW} (survoje de
STR_000B :{YELLOW}{STATION})
STR_000C_ACCEPTS :{BLACK}Akceptas: {WHITE}
STR_000D_ACCEPTS :{BLACK}Akceptas: {GOLD}
STR_000C_ACCEPTS :{BLACK}Akceptas: {WHITE}
STR_000D_ACCEPTS :{BLACK}Akceptas: {GOLD}
STR_000E :
STR_000F_PASSENGERS :Pasaĝeroj
STR_0010_COAL :Karbo
@@ -155,11 +155,12 @@ STR_00B0_MAP :{WHITE}Mapo - {
STR_00B1_GAME_OPTIONS :{WHITE}Ludaj Opcioj
STR_00B2_MESSAGE :{YELLOW}Mesaĝo
STR_00B3_MESSAGE_FROM :{YELLOW}Mesaĝo de {STRING}
STR_POPUP_CAUTION_CAPTION :{WHITE}Atentu!
STR_00B4_CAN_T_DO_THIS :{WHITE}Ne eblas fari ĉi tion....
STR_00B5_CAN_T_CLEAR_THIS_AREA :{WHITE}Ne eblas malplenigi la regionon....
STR_00B6_ORIGINAL_COPYRIGHT :{BLACK}Origina kopirajto {COPYRIGHT} 1995 Chris Sawyer, Ĉiuj rajtoj rezervitaj
STR_00B7_VERSION :{BLACK}OpenTTD-versio {REV}
STR_00BA_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2006 La teamo de OpenTTD
STR_00BA_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2007 La teamo de OpenTTD
STR_TRANSLATED_BY :{BLACK} Tradukanto(j) -
STR_00C5 :{BLACK}{CROSS}
@@ -295,6 +296,7 @@ STR_0140_NEW_GAME :{BLACK}Nova Lud
STR_0141_LOAD_GAME :{BLACK}Ŝarĝu ludon
STR_SINGLE_PLAYER :{BLACK}Unu Ludanto
STR_MULTIPLAYER :{BLACK}Pluraj Ludantoj
STR_SCENARIO_EDITOR :{BLACK}Scenarkreilo
STR_64 :64
STR_128 :128
@@ -327,28 +329,32 @@ STR_UNITS_WEIGHT_SHORT_IMPERIAL :{COMMA}t
STR_UNITS_WEIGHT_SHORT_METRIC :{COMMA}t
STR_UNITS_WEIGHT_SHORT_SI :{COMMA}kg
STR_UNITS_WEIGHT_LONG_IMPERIAL :{COMMA} angla{P "" j} tuno{P "" j}
STR_UNITS_WEIGHT_LONG_METRIC :{COMMA} tuno{P "" j}
STR_UNITS_WEIGHT_LONG_SI :{COMMA} kg
STR_UNITS_VOLUME_SHORT_IMPERIAL :{COMMA}gal
STR_UNITS_VOLUME_SHORT_METRIC :{COMMA}l
STR_UNITS_VOLUME_SHORT_SI :{COMMA}m³
STR_UNITS_VOLUME_LONG_IMPERIAL :{COMMA} galjono{P "" j}
STR_UNITS_VOLUME_LONG_METRIC :{COMMA} litro{P "" j}
STR_UNITS_VOLUME_LONG_SI :{COMMA} m³
STR_UNITS_FORCE_IMPERIAL :{COMMA}x10³ lbf
STR_UNITS_FORCE_METRIC :{COMMA} tuna forto
STR_UNITS_FORCE_SI :{COMMA} kN
############ range for menu starts
############ range for menu starts
STR_0154_OPERATING_PROFIT_GRAPH :Gajna grafiko
STR_0155_INCOME_GRAPH :Enspeza grafiko
STR_0156_DELIVERED_CARGO_GRAPH :Liveriteca grafiko
STR_0157_PERFORMANCE_HISTORY_GRAPH :Kvalithistoria grafiko
STR_0157_PERFORMANCE_HISTORY_GRAPH :Rendimenta grafiko
STR_0158_COMPANY_VALUE_GRAPH :Kompanivalora grafiko
STR_0159_CARGO_PAYMENT_RATES :Ŝarĝpaga grafiko
STR_015A_COMPANY_LEAGUE_TABLE :Kompaniara tabelo
STR_PERFORMANCE_DETAIL_MENU :Detala kvalittakso
############ range for menu ends
STR_PERFORMANCE_DETAIL_MENU :Detala rendimento
############ range for menu ends
STR_015B_OPENTTD :{WHITE}Pri OpenTTD
STR_015C_SAVE_GAME :Konservu ludon
@@ -390,6 +396,10 @@ STR_ENGINE_SORT_CARGO_CAPACITY :Ŝarĝkapablo
STR_NO_WAITING_CARGO :{BLACK}Nenia ŝarĝo atendas
STR_SELECT_ALL_FACILITIES :{BLACK}Elektu ĉiujn konstruaĵojn
STR_SELECT_ALL_TYPES :{BLACK}Elektu ĉiujn ŝarĝotipojn (inkluzive de ne atendanta ŝarĝo)
STR_AVAILABLE_TRAINS :{BLACK}Haveblaj Trajnoj
STR_AVAILABLE_ROAD_VEHICLES :{BLACK}Haveblaj Veturiloj
STR_AVAILABLE_SHIPS :{BLACK}Haveblaj Ŝipoj
STR_AVAILABLE_AIRCRAFT :{BLACK}Haveblaj Aviadiloj
STR_AVAILABLE_ENGINES_TIP :{BLACK}Vidu liston da ĉiuj haveblaj maŝinoj por ĉi tiu veturilspeco.
STR_MANAGE_LIST :{BLACK}Manaĝu liston
STR_MANAGE_LIST_TIP :{BLACK}Sendu instrukciojn al ĉiuj veturiloj en la listo
@@ -438,7 +448,7 @@ STR_0181_BUILD_RAILROAD_TRACK :{BLACK}Konstruu
STR_0182_BUILD_ROADS :{BLACK}Konstruu vojojn
STR_0183_BUILD_SHIP_DOCKS :{BLACK}Konstruu havenojn
STR_0184_BUILD_AIRPORTS :{BLACK}Konstruu flughavenojn
STR_0185_PLANT_TREES_PLACE_SIGNS :{BLACK}Plantu arbojn, metu signojn ktp.
STR_0185_PLANT_TREES_PLACE_SIGNS :{BLACK}Plantu arbojn, metu afiŝojn ktp.
STR_0186_LAND_BLOCK_INFORMATION :{BLACK}Landregionaj informoj
STR_0187_OPTIONS :{BLACK}Opcioj
STR_0188 :{BLACK}{SMALLUPARROW}
@@ -485,7 +495,7 @@ STR_01A9_NONE :Neniu
STR_01AA_NAME :{BLACK}Nomo
STR_01AB :{BLACK}{TINYFONT}{STRING}
############ range for days starts
############ range for days starts
STR_01AC_1ST :1a de
STR_01AD_2ND :2a de
STR_01AE_3RD :3a de
@@ -517,7 +527,7 @@ STR_01C7_28TH :28a de
STR_01C8_29TH :29a de
STR_01C9_30TH :30a de
STR_01CA_31ST :31a de
############ range for days ends
############ range for days ends
STR_01CB :{TINYFONT}{COMMA}
@@ -713,7 +723,7 @@ STR_0285_CAN_T_BUILD_HERE :{WHITE}Ne povas
STR_0286_MUST_BUILD_TOWN_FIRST :{WHITE}...antaŭe konstruu urbon
STR_0287_ONLY_ONE_ALLOWED_PER_TOWN :{WHITE}...nur unu permesiĝas en ĉiu urbo
STR_0288_PLANT_TREES :{BLACK}Plantu arbojn
STR_0289_PLACE_SIGN :{BLACK}Metu signon
STR_0289_PLACE_SIGN :{BLACK}Metu afiŝon
STR_028A_RANDOM_TREES :{BLACK}Hazardaj Arboj
STR_028B_PLANT_TREES_RANDOMLY_OVER :{BLACK}Hazarde plantu arbojn en la tuta lando
STR_028C_PLACE_ROCKY_AREAS_ON_LANDSCAPE :{BLACK}Metu rokecajn lokojn en la lando
@@ -762,7 +772,7 @@ STR_02C1_VEHICLE_DESIGN_NAMES_SELECTION :{BLACK}Elekto d
STR_02C2_SAVE_CUSTOMIZED_VEHICLE :{BLACK}Konservu ŝanĝitajn veturilajn nomojn
STR_CHECKMARK :{CHECKMARK}
############ range for menu starts
############ range for menu starts
STR_02C3_GAME_OPTIONS :Ludaj opcioj
STR_02C5_DIFFICULTY_SETTINGS :Malfacilec-agordoj
STR_02C7_CONFIG_PATCHES :Agordu flikojn
@@ -770,22 +780,22 @@ STR_NEWGRF_SETTINGS :Agordoj de NewG
STR_GAMEOPTMENU_0A :
STR_02CA_TOWN_NAMES_DISPLAYED :{SETX 12}Urbonomoj montriĝas
STR_02CC_STATION_NAMES_DISPLAYED :{SETX 12}Staciaj nomoj montriĝas
STR_02CE_SIGNS_DISPLAYED :{SETX 12}Signoj montriĝas
STR_02CE_SIGNS_DISPLAYED :{SETX 12}Afiŝoj montriĝas
STR_WAYPOINTS_DISPLAYED2 :{SETX 12}Trairejoj montriĝas
STR_02D0_FULL_ANIMATION :{SETX 12}Plena animado
STR_02D2_FULL_DETAIL :{SETX 12}Plenaj detaloj
STR_02D4_TRANSPARENT_BUILDINGS :{SETX 12}Travideblaj konstruaĵoj
STR_TRANSPARENT_SIGNS :{SETX 12}Travideblaj staciaj signoj
############ range ends here
STR_TRANSPARENT_SIGNS :{SETX 12}Travideblaj staciaj afiŝoj
############ range ends here
############ range for menu starts
############ range for menu starts
STR_02D5_LAND_BLOCK_INFO :Landkvadrataj informoj
STR_02D6 :
STR_CONSOLE_SETTING :Ŝaltu Tekstmodon
STR_02D7_SCREENSHOT_CTRL_S :Ekranfoto (Ctrl-S)
STR_02D8_GIANT_SCREENSHOT_CTRL_G :Giganta Ekranfoto (Ctrl-G)
STR_02D9_ABOUT_OPENTTD :Pri 'OpenTTD'
############ range ends here
############ range ends here
STR_02DB_OFF :{BLACK}Malaktiva
STR_02DA_ON :{BLACK}Aktiva
@@ -793,7 +803,7 @@ STR_02DC_DISPLAY_SUBSIDIES :{BLACK}Montru s
STR_02DD_SUBSIDIES :Subvencioj
STR_02DE_MAP_OF_WORLD :Mondomapo
STR_EXTRA_VIEW_PORT :Plia videjo
STR_SIGN_LIST :Signolisto
STR_SIGN_LIST :Afiŝa listo
STR_02DF_TOWN_DIRECTORY :Urbaro
STR_TOWN_POPULATION :{BLACK}Monda enloĝantaro: {COMMA}
STR_EXTRA_VIEW_PORT_TITLE :{WHITE}Videjo {COMMA}
@@ -842,7 +852,7 @@ STR_0310_SELECT_SUB_TROPICAL_LANDSCAPE :{BLACK}Elektu '
STR_0311_SELECT_TOYLAND_LANDSCAPE :{BLACK}Elektu 'ludlandan' landstilon
STR_0312_FUND_CONSTRUCTION_OF_NEW :{BLACK}Fondu konstruadon de nova industrio
############ range for menu starts
############ range for menu starts
STR_INDUSTRY_DIR :Industriaro
STR_0313_FUND_NEW_INDUSTRY :Fondu novan industrion
############ range ends here
@@ -888,7 +898,7 @@ STR_TOWNNAME_DANISH :Dane
STR_TOWNNAME_TURKISH :Turke
STR_TOWNNAME_ITALIAN :Itale
STR_TOWNNAME_CATALAN :Katalune
############ end of townname region
############ end of townname region
STR_CURR_GBP :Pundoj (£)
STR_CURR_USD :Dolaroj ($)
@@ -1013,12 +1023,13 @@ STR_CONFIG_PATCHES_CATCHMENT :{LTBLUE}Permesu
STR_CONFIG_PATCHES_EXTRADYNAMITE :{LTBLUE}Permesu forigon de pli da urbaj vojoj, pontoj ktp: {ORANGE}{STRING}
STR_CONFIG_PATCHES_MAMMOTHTRAINS :{LTBLUE}Permesu konstrui tre longajn trajnojn: {ORANGE}{STRING}
STR_CONFIG_PATCHES_REALISTICACCEL :{LTBLUE}Permesu realecan rapidigon por trajnoj: {ORANGE}{STRING}
STR_CONFIG_PATCHES_FORBID_90_DEG :{LTBLUE}Malpermesu trajnojn kaj ŝipojn ort-turniĝi: {ORANGE}{STRING} {LTBLUE} (bezonas NPF)
STR_CONFIG_PATCHES_FORBID_90_DEG :{LTBLUE}Trajnoj kaj ŝipoj ne ort-turniĝu: {ORANGE}{STRING} {LTBLUE} (bezonas NPF)
STR_CONFIG_PATCHES_JOINSTATIONS :{LTBLUE}Ligu stacidomojn konstruatajn unu apud la alia: {ORANGE}{STRING}
STR_CONFIG_PATCHES_FULLLOADANY :{LTBLUE}Ĉe 'plene ŝarĝu' ekiru se ajna ŝarĝo estas plena: {ORANGE}{STRING}
STR_CONFIG_PATCHES_IMPROVEDLOAD :{LTBLUE}Uzu plibonigitan ŝarĝalgoritmon: {ORANGE}{STRING}
STR_CONFIG_PATCHES_GRADUAL_LOADING :{LTBLUE}Laŭgrade ŝarĝu veturilojn: {ORANGE}{STRING}
STR_CONFIG_PATCHES_INFLATION :{LTBLUE}Inflacio: {ORANGE}{STRING}
STR_CONFIG_PATCHES_SELECTGOODS :{LTBLUE}Nur liveru ŝarĝon al stacio se estas peto: {ORANGE}{STRING}
STR_CONFIG_PATCHES_LONGBRIDGES :{LTBLUE}Permesu konstruadon de tre longaj pontoj: {ORANGE}{STRING}
STR_CONFIG_PATCHES_GOTODEPOT :{LTBLUE}Permesu ordenojn por iri al deponejo: {ORANGE}{STRING}
STR_CONFIG_PATCHES_BUILDXTRAIND :{LTBLUE}Permesu konstruadon de fontmalerialaj industrioj: {ORANGE}{STRING}
@@ -1045,7 +1056,7 @@ STR_CONFIG_PATCHES_ORDER_REVIEW_ON :de ĉiuj veturi
STR_CONFIG_PATCHES_WARN_INCOME_LESS :{LTBLUE}Avertu se trajno negative enspezas: {ORANGE}{STRING}
STR_CONFIG_PATCHES_NEVER_EXPIRE_VEHICLES :{LTBLUE}Veturiloj neniam eluziĝas: {ORANGE}{STRING}
STR_CONFIG_PATCHES_AUTORENEW_VEHICLE :{LTBLUE}Aŭtomate anstataŭu veturilon se malnoviĝas
STR_CONFIG_PATCHES_AUTORENEW_MONTHS :{LTBLUE}Anstataŭu {ORANGE}{STRING}{LTBLUE} monatojn antaŭ/post maksimuma aĝo de veturilo
STR_CONFIG_PATCHES_AUTORENEW_MONTHS :{LTBLUE}Anstataŭu {ORANGE}{STRING}{LTBLUE} monatojn antaŭ/post pleja veturilo
STR_CONFIG_PATCHES_AUTORENEW_MONEY :{LTBLUE}Minimuma mono por anstataŭado: {ORANGE}{STRING}
STR_CONFIG_PATCHES_ERRMSG_DURATION :{LTBLUE}Daŭro de erar-mesaĝo: {ORANGE}{STRING}
STR_CONFIG_PATCHES_POPULATION_IN_LABEL :{LTBLUE}Montru enloĝantaron en urbnomindikilo: {ORANGE}{STRING}
@@ -1072,9 +1083,9 @@ STR_CONFIG_PATCHES_SE_FLAT_WORLD_HEIGHT :{LTBLUE}Kiom al
STR_CONFIG_PATCHES_STATION_SPREAD :{LTBLUE}Maksimuma stacivasteco: {ORANGE}{STRING} {RED}Atentu: Pli alte, malpli rapide
STR_CONFIG_PATCHES_SERVICEATHELIPAD :{LTBLUE}Aŭtomate prizorgu helikopterojn sur helikopterejoj: {ORANGE}{STRING}
STR_CONFIG_PATCHES_LINK_TERRAFORM_TOOLBAR :{LTBLUE}Ligu landaspekta breto al rela, voja, akva kaj flughavena bretoj: {ORANGE}{STRING}
STR_CONFIG_PATCHES_LINK_TERRAFORM_TOOLBAR :{LTBLUE}Ligu landaspektan breton al konstruadaj bretoj: {ORANGE}{STRING}
STR_CONFIG_PATCHES_REVERSE_SCROLLING :{LTBLUE}Inversigu skroldirekton: {ORANGE}{STRING}
STR_CONFIG_PATCHES_MEASURE_TOOLTIP :{LTBLUE}Montru mezuran konsilbalonon ĉe uzo de konstruaj iloj: {ORANGE}{STRING}
STR_CONFIG_PATCHES_MEASURE_TOOLTIP :{LTBLUE}Montru mezuran konsilbalonon ĉe uzo de konstruiloj: {ORANGE}{STRING}
STR_CONFIG_PATCHES_LIVERIES :{LTBLUE}Montru kompaniajn liverojn: {ORANGE}{STRING}
STR_CONFIG_PATCHES_LIVERIES_NONE :Neniuj
STR_CONFIG_PATCHES_LIVERIES_OWN :Propra kompanio
@@ -1092,7 +1103,7 @@ STR_CONFIG_PATCHES_AI_BUILDS_AIRCRAFT :{LTBLUE}Malebli
STR_CONFIG_PATCHES_AI_BUILDS_SHIPS :{LTBLUE}Malebligu ŝipojn por la komputilo: {ORANGE}{STRING}
STR_CONFIG_PATCHES_AINEW_ACTIVE :{LTBLUE}Aktivigu novan AI (alfa): {ORANGE}{STRING}
STR_CONFIG_PATCHES_AI_IN_MULTIPLAYER :{LTBLUE}Permesu komputilludantojn ĉe pluraj ludantoj (eksperimente): {ORANGE}{STRING}
STR_CONFIG_PATCHES_AI_IN_MULTIPLAYER :{LTBLUE}Komputilludantoj ĉe pluraj ludantoj (eksperimente): {ORANGE}{STRING}
STR_CONFIG_PATCHES_SERVINT_TRAINS :{LTBLUE}Defaŭlta prizorgintervalo por trajnoj: {ORANGE}{STRING} tagoj/%
STR_CONFIG_PATCHES_SERVINT_TRAINS_DISABLED :{LTBLUE}Defaŭlta prizorgintervalo por trajnoj: {ORANGE}malaktiva
@@ -1304,6 +1315,7 @@ STR_NETWORK_PASSWORD :{SILVER}Protekt
STR_NETWORK_SERVER_OFFLINE :{SILVER}SERVILO NE SURRETAS
STR_NETWORK_SERVER_FULL :{SILVER}SERVILO PLENAS
STR_NETWORK_VERSION_MISMATCH :{SILVER}VERSIOJ NE KONGRUAS
STR_NETWORK_GRF_MISMATCH :{SILVER}MISO PRI NEWGRF
STR_NETWORK_JOIN_GAME :{BLACK}Aliĝu al la ludo
@@ -1408,6 +1420,7 @@ STR_NETWORK_CLIENT_LIST :{WHITE}Klientli
STR_NETWORK_ERR_NOTAVAILABLE :{WHITE} Ne trovis retstirilojn aŭ kompiliĝis sen ENABLE_NETWORK
STR_NETWORK_ERR_NOSERVER :{WHITE} Ne troveblas ajna reta ludo
STR_NETWORK_ERR_NOCONNECTION :{WHITE} La servilo ne respondis al la peto
STR_NETWORK_ERR_NEWGRF_MISMATCH :{WHITE} Ne povis konekti pro miso pri NewGRF
STR_NETWORK_ERR_DESYNC :{WHITE} Retluda sinkronigado fiaskis
STR_NETWORK_ERR_LOSTCONNECTION :{WHITE} Perdis konekton al Retludo
STR_NETWORK_ERR_SAVEGAMEERROR :{WHITE} Ne povis ŝarĝi konservitan ludon
@@ -1429,6 +1442,7 @@ STR_NETWORK_ERR_CLIENT_DESYNC :sensinkroneca e
STR_NETWORK_ERR_CLIENT_SAVEGAME :ne povis ŝarĝi mapon
STR_NETWORK_ERR_CLIENT_CONNECTION_LOST :konekto perdiĝis
STR_NETWORK_ERR_CLIENT_PROTOCOL_ERROR :protokola eraro
STR_NETWORK_ERR_CLIENT_NEWGRF_MISMATCH :Miso pri NewGRF
STR_NETWORK_ERR_CLIENT_NOT_AUTHORIZED :ne rajtigite
STR_NETWORK_ERR_CLIENT_NOT_EXPECTED :ricevis strangan pakaĵon
STR_NETWORK_ERR_CLIENT_WRONG_REVISION :malĝusta revidaĵo
@@ -1492,11 +1506,13 @@ STR_0802_INCOME :{TINYFONT}{GREE
STR_0803_INCOME :{GREEN}Enspezo: {CURRENCY}
STR_FEEDER_TINY :{TINYFONT}{YELLOW}Transigo: {CURRENCY}
STR_FEEDER :{YELLOW}Transigo: {CURRENCY}
STR_0805_ESTIMATED_COST :{WHITE}Estimated Cost: {CURRENCY}
STR_0805_ESTIMATED_COST :{WHITE}Atendata Kosto: {CURRENCY}
STR_0807_ESTIMATED_INCOME :{WHITE}Atendata enspezo: {CURRENCY}
STR_0808_CAN_T_RAISE_LAND_HERE :{WHITE}Ne povas altigi landon ĉi tie...
STR_0809_CAN_T_LOWER_LAND_HERE :{WHITE}Ne povas malaltigi landon ĉi tie...
STR_080A_ROCKS :Rokoj
STR_080B_ROUGH_LAND :Malglata lando
STR_080C_BARE_LAND :Nuda lando
STR_080D_GRASS :Herbo
STR_080E_FIELDS :Kampoj
STR_080F_SNOW_COVERED_LAND :Neĝkovrita lando
@@ -1522,7 +1538,7 @@ STR_1010_CAN_T_BUILD_SIGNALS_HERE :{WHITE}Ne povas
STR_1011_CAN_T_BUILD_RAILROAD_TRACK :{WHITE}Ne povas konstrui relojn ĉi tie...
STR_1012_CAN_T_REMOVE_RAILROAD_TRACK :{WHITE}Ne povas forigi relojn de ĉi tie...
STR_1013_CAN_T_REMOVE_SIGNALS_FROM :{WHITE}Ne povas forigi signalojn de ĉi tie...
STR_1014_TRAIN_DEPOT_ORIENTATION :{WHITE}Trajndeponeja Orientado
STR_1014_TRAIN_DEPOT_ORIENTATION :{WHITE}Deponeja Direkto
STR_1015_RAILROAD_CONSTRUCTION :Fervoja Konstruado
STR_TOOLB_ELRAIL_CONSTRUCTION :Elektrofervoja konstruado
STR_1016_MONORAIL_CONSTRUCTION :Unurelfervoja konstruado
@@ -1553,7 +1569,7 @@ STR_1802_ROAD_CONSTRUCTION :{WHITE}Vojkonst
STR_1803_SELECT_ROAD_BRIDGE :{WHITE}Elektu Vojan Ponton
STR_1804_CAN_T_BUILD_ROAD_HERE :{WHITE}Ne povas konstrui vojon ĉi tie...
STR_1805_CAN_T_REMOVE_ROAD_FROM :{WHITE}Ne povas forigi vojon de ĉi tie...
STR_1806_ROAD_DEPOT_ORIENTATION :{WHITE}Deponeja Orientado
STR_1806_ROAD_DEPOT_ORIENTATION :{WHITE}Deponeja Direkto
STR_1807_CAN_T_BUILD_ROAD_VEHICLE :{WHITE}Ne povas konstrui vojveturilan deponejon ĉi tie...
STR_1808_CAN_T_BUILD_BUS_STATION :{WHITE}Ne povas konstrui bushaltejon...
STR_1809_CAN_T_BUILD_TRUCK_STATION :{WHITE}Ne povas konstrui ŝarĝstacion...
@@ -1574,6 +1590,10 @@ STR_1818_ROAD_RAIL_LEVEL_CROSSING :Kruciĝo inter
##id 0x2000
STR_2000_TOWNS :{WHITE}Urboj
STR_TOWN_LABEL_POP :{WHITE}{TOWN} ({COMMA})
STR_TOWN_LABEL :{WHITE}{TOWN}
STR_TOWN_LABEL_TINY_BLACK :{TINYFONT}{BLACK}{TOWN}
STR_TOWN_LABEL_TINY_WHITE :{TINYFONT}{WHITE}{TOWN}
STR_2002 :{TINYFONT}{BLACK}{STRING}
STR_2004_BUILDING_MUST_BE_DEMOLISHED :{WHITE}Antaŭe forigu konstruaĵon
STR_2005 :{WHITE}{TOWN}
@@ -1647,6 +1667,7 @@ STR_2049_FUND_LOCAL_ROAD_RECONSTRUCTION :Fondu lokan voj
STR_204A_BUILD_STATUE_OF_COMPANY :Konstruu statuon de la kompaniestro
STR_204B_FUND_NEW_BUILDINGS :Fondu novajn konstruaĵojn
STR_204C_BUY_EXCLUSIVE_TRANSPORT :Aĉetu ekskluzivan transportrajton
STR_TOWN_BRIBE_THE_LOCAL_AUTHORITY :Subaĉetu la lokajn estrojn
STR_204D_INITIATE_A_SMALL_LOCAL :{WHITE}{STRING}{}{YELLOW} Komencu malgrandan lokan reklamadon, por altiri pli da pasaĝeroj kaj ŝarĝoj al viaj transportservoj.{} Kosto: {CURRENCY}
STR_204E_INITIATE_A_MEDIUM_LOCAL :{WHITE}{STRING}{}{YELLOW} Komencu mezgrandan lokan reklamadon, por altiri pli da pasaĝeroj kaj ŝarĝoj al viaj transportservoj.{} Kosto: {CURRENCY}
STR_204F_INITIATE_A_LARGE_LOCAL :{WHITE}{STRING}{}{YELLOW} Komencu grandan lokan reklamadon, por altiri pli da pasaĝeroj kaj ŝarĝoj al viaj transportservoj.{} Kosto: {CURRENCY}
@@ -1654,6 +1675,7 @@ STR_2050_FUND_THE_RECONSTRUCTION :{WHITE}{STRING}
STR_2051_BUILD_A_STATUE_IN_HONOR :{WHITE}{STRING}{}{YELLOW} Konstruu statuon honore al via kompanio.{} Kosto: {CURRENCY}
STR_2052_FUND_THE_CONSTRUCTION_OF :{WHITE}{STRING}{}{YELLOW} Fondu la konstruadon de novaj komercaj konstruaĵoj en la urbo.{} Kosto: {CURRENCY}
STR_2053_BUY_1_YEAR_S_EXCLUSIVE :{WHITE}{STRING}{}{YELLOW} Aĉetu ekskluzivan transportrajton en la urbo por 1 jaro. La urbo nur permesos pasaĝerojn kaj ŝarĝojn uzi viajn staciojn {} Cost: {CURRENCY}
STR_TOWN_BRIBE_THE_LOCAL_AUTHORITY_DESC :{WHITE}{STRING}{}{YELLOW} Subaĉetu la lokajn estrojn por pliigi vian rendimenton, riskante grandan punon je kapto.{} Kosto: {CURRENCY}
STR_2055_TRAFFIC_CHAOS_IN_ROAD_REBUILDING :{BIGFONT}{BLACK}Trafika ĥaoso en {TOWN}!{}{}Vojrekonstruada programo komencita de {COMPANY} alportas 6-monatan mizeron al vojuzantoj!
STR_2056 :{TINYFONT}{WHITE}{TOWN}
STR_2057 :{ORANGE}{TOWN}{BLACK} ({COMMA})
@@ -1664,22 +1686,24 @@ STR_205B_TEAPOT_HOUSE :Tekruĉa Domo
STR_205C_PIGGY_BANK :Porko-Banko
STR_INDUSTRY :{INDUSTRY}
STR_TOWN :{TOWN}
STR_INDUSTRY_FORMAT :{TOWN} {STRING}
STR_STATION :{STATION}
##id 0x2800
STR_LANDSCAPING :Landaspektigi
STR_2800_PLANT_TREES :Plantu arbojn
STR_2801_PLACE_SIGN :Metu signon
STR_2801_PLACE_SIGN :Metu afiŝon
STR_2802_TREES :{WHITE}Arboj
STR_2803_TREE_ALREADY_HERE :{WHITE}...jam estas arbo
STR_2804_SITE_UNSUITABLE :{WHITE}...loko ne uzeblas
STR_2805_CAN_T_PLANT_TREE_HERE :{WHITE}Ne povas planti arbon ĉi tie...
STR_2806 :{WHITE}{STRING}
STR_2808_TOO_MANY_SIGNS :{WHITE}...tro da signoj
STR_2809_CAN_T_PLACE_SIGN_HERE :{WHITE}Ne povas meti signon ĉi tie...
STR_280A_SIGN :Signo
STR_280B_EDIT_SIGN_TEXT :{WHITE}Ŝanĝu signo-tekston
STR_280C_CAN_T_CHANGE_SIGN_NAME :{WHITE}Ne povas ŝanĝi signan nomon...
STR_2808_TOO_MANY_SIGNS :{WHITE}...tro da afiŝoj
STR_2809_CAN_T_PLACE_SIGN_HERE :{WHITE}Ne povas meti afiŝon ĉi tie...
STR_280A_SIGN :Afiŝo
STR_280B_EDIT_SIGN_TEXT :{WHITE}Ŝanĝu afiŝan tekston
STR_280C_CAN_T_CHANGE_SIGN_NAME :{WHITE}Ne povas ŝanĝi afiŝan nomon...
STR_280D_SELECT_TREE_TYPE_TO_PLANT :{BLACK}Elektu arbo-tipon por plant
STR_280E_TREES :Arboj
STR_280F_RAINFOREST :Praarbaro
@@ -1729,6 +1753,7 @@ STR_3042_BUS_STATION_ORIENTATION :{WHITE}Bushalte
STR_3043_TRUCK_STATION_ORIENT :{WHITE}Ŝarĝstacia Direkto
STR_3046_MUST_DEMOLISH_BUS_STATION :{WHITE}Antaŭe forigu bushaltejon
STR_3047_MUST_DEMOLISH_TRUCK_STATION :{WHITE}Antaŭe forigu ŝarĝstacion
STR_3048_STATIONS :{WHITE}{COMPANY} - {COMMA} Stacio{P "" j}
STR_3049_0 :{YELLOW}{STATION} {STATIONFEATURES}
STR_304A_NONE :{YELLOW}- Neniu -
STR_304B_SITE_UNSUITABLE :{WHITE}...loko ne uzeblas
@@ -1746,6 +1771,7 @@ STR_3056_SHOW_LIST_OF_ACCEPTED_CARGO :{BLACK}Montru l
STR_3057_STATION_NAMES_CLICK_ON :{BLACK}Staciaj nomoj - alklaku nomon por centre de la ĉefvido vidi ĝin
STR_3058_SELECT_SIZE_TYPE_OF_AIRPORT :{BLACK}Elektu grandecon/tipon de flughaveno
STR_305C_0 :{STATION} {STATIONFEATURES}
STR_STATION_SIGN_TINY :{TINYFONT}{STATION}
STR_305E_RAILROAD_STATION :Stacidomo
STR_305F_AIRCRAFT_HANGAR :Aviadila hangaro
STR_3060_AIRPORT :Flughaveno
@@ -1760,7 +1786,11 @@ STR_3069_BUOY :Buo
STR_306A_BUOY_IN_THE_WAY :{WHITE}...buo okupas la lokon
STR_306C_STATION_TOO_SPREAD_OUT :{WHITE}...stacio tro vastas
STR_306D_NONUNIFORM_STATIONS_DISALLOWED :{WHITE}...nekonformaj stacioj neebligitaj
STR_USE_CTRL_TO_SELECT_MORE :{BLACK}Tenu la CTRL-klavon por elekti pliajn erojn
STR_UNDEFINED :(nedifinita tekstero)
STR_STAT_CLASS_DFLT :Defaŭlta stacio
STR_STAT_CLASS_WAYP :Transirejoj
##id 0x3800
STR_3800_SHIP_DEPOT_ORIENTATION :{WHITE}Ŝipdeponeja Direkto
@@ -1778,6 +1808,7 @@ STR_4001_LOAD_GAME :{WHITE}Ŝarĝu
STR_4002_SAVE :{BLACK}Konservu
STR_4003_DELETE :{BLACK}Forviŝu
STR_4004 :{COMPANY} je {DATE_LONG}
STR_4005_BYTES_FREE :{BLACK}{COMMA} megabitoko{P "" j} libera{P "" j}
STR_4006_UNABLE_TO_READ_DRIVE :{BLACK}Ne eblas legi diskon
STR_4007_GAME_SAVE_FAILED :{WHITE}Ludkonservado Fiaskis
STR_4008_UNABLE_TO_DELETE_FILE :{WHITE}Ne eblas forviŝi dosieron
@@ -1832,11 +1863,11 @@ STR_4824_BUBBLE_GENERATOR :Vezikgenerilo
STR_4825_TOFFEE_QUARRY :Tofeminejo
STR_4826_SUGAR_MINE :Sukerminejo
############ range for requires starts
############ range for requires starts
STR_4827_REQUIRES :{BLACK}Bezonas: {YELLOW}{STRING.n}
STR_4828_REQUIRES :{BLACK}Bezonas: {YELLOW}{STRING.n}, {STRING.n}
STR_4829_REQUIRES :{BLACK}Bezonas: {YELLOW}{STRING.n}, {STRING.n}, {STRING.n}
############ range for requires ends
############ range for requires ends
STR_482A_PRODUCTION_LAST_MONTH :{BLACK}Lastmonata produktado:
STR_482B_TRANSPORTED :{YELLOW}{CARGO}{BLACK} ({COMMA}% transportiĝis)
@@ -1909,12 +1940,51 @@ STR_5806_CAN_T_PURCHASE_THIS_LAND :{WHITE}Ne povas
STR_5807_YOU_ALREADY_OWN_IT :{WHITE}...vi jam posedas ĝin!
############ WARNING, using range 0x6000 for strings that are stored in the savegame
############ These strings may never get a new id, or savegames will break!
############ WARNING, using range 0x6000 for strings that are stored in the savegame
############ These strings may never get a new id, or savegames will break!
##id 0x6000
STR_SV_EMPTY :
STR_SV_UNNAMED :Sennoma
STR_SV_TRAIN_NAME :Trajno {COMMA}
STR_SV_ROADVEH_NAME :Vojveturilo {COMMA}
STR_SV_SHIP_NAME :Ŝipo {COMMA}
STR_SV_AIRCRAFT_NAME :Aviadilo {COMMA}
STR_SV_STNAME :{STRING}
STR_SV_STNAME_NORTH :Norda {STRING}
STR_SV_STNAME_SOUTH :Suda {STRING}
STR_SV_STNAME_EAST :Orienta {STRING}
STR_SV_STNAME_WEST :Okcidenta {STRING}
STR_SV_STNAME_CENTRAL :Centra {STRING}
STR_SV_STNAME_TRANSFER :Transiga {STRING}
STR_SV_STNAME_HALT :Halteja {STRING}
STR_SV_STNAME_VALLEY :Valo de {STRING}
STR_SV_STNAME_HEIGHTS :Alta {STRING}
STR_SV_STNAME_WOODS :{STRING} Arbaro
STR_SV_STNAME_LAKESIDE :Lago ĉe {STRING}
STR_SV_STNAME_EXCHANGE :Interŝanĝa {STRING}
STR_SV_STNAME_AIRPORT :Flughaveno de {STRING}
STR_SV_STNAME_OILFIELD :Olefonto de {STRING}
STR_SV_STNAME_MINES :Minejo de {STRING}
STR_SV_STNAME_DOCKS :Haveno de {STRING}
STR_SV_STNAME_BUOY_1 :{STRING} Buo 1
STR_SV_STNAME_BUOY_2 :{STRING} Buo 2
STR_SV_STNAME_BUOY_3 :{STRING} Buo 3
STR_SV_STNAME_BUOY_4 :{STRING} Buo 4
STR_SV_STNAME_BUOY_5 :{STRING} Buo 5
STR_SV_STNAME_BUOY_6 :{STRING} Buo 6
STR_SV_STNAME_BUOY_7 :{STRING} Buo 7
STR_SV_STNAME_BUOY_8 :{STRING} Buo 8
STR_SV_STNAME_BUOY_9 :{STRING} Buo 9
STR_SV_STNAME_ANNEXE :Ekstera {STRING}
STR_SV_STNAME_SIDINGS :Flanka {STRING}
STR_SV_STNAME_BRANCH :Branĉa {STRING}
STR_SV_STNAME_UPPER :Supra {STRING}
STR_SV_STNAME_LOWER :Malsupra {STRING}
STR_SV_STNAME_HELIPORT :{STRING} Helikopterejo
STR_SV_STNAME_FOREST :Arbaro de {STRING}
############ end of savegame specific region!
############ end of savegame specific region!
##id 0x6800
STR_6800_DIFFICULTY_LEVEL :{WHITE}Malfacilec-nivelo
@@ -1959,6 +2029,7 @@ STR_681C_SLOW :Malrapide
STR_681D_MEDIUM :Meze
STR_681E_FAST :Rapide
STR_681F_VERY_FAST :Tre Rapide
STR_VERY_LOW :Tre Malalte
STR_6820_LOW :Malalte
STR_6821_MEDIUM :Meze
STR_6822_HIGH :Alte
@@ -1990,6 +2061,16 @@ STR_683B_HOSTILE :Gastige
##id 0x7000
STR_7000 :
STR_7001 :{WHITE}{COMPANY} {BLACK}{PLAYERNAME}
STR_7002_PLAYER :(Ludanto {COMMA})
STR_7004_NEW_FACE :{BLACK}Nova Vizaĝo
STR_7005_COLOR_SCHEME :{BLACK}Kolorskemo
STR_7006_COLOR_SCHEME :{GOLD}Kolorskemo:
STR_7007_NEW_COLOR_SCHEME :{WHITE}Nova Kolorskemo
STR_7008_COMPANY_NAME :{BLACK}Kompaninomo
STR_7009_PRESIDENT_NAME :{BLACK}Manaĝantnomo
STR_700A_COMPANY_NAME :Kompania Nomo
STR_700B_PRESIDENT_S_NAME :Nomo de la Manaĝanto
STR_700C_CAN_T_CHANGE_COMPANY_NAME :{WHITE}Ne povas ŝanĝi kompaninomon...
STR_700D_CAN_T_CHANGE_PRESIDENT :{WHITE}Ne povas ŝanĝi manaĝantnomon...
STR_700E_FINANCES :{WHITE}Financoj de {COMPANY} {BLACK}{PLAYERNAME}
@@ -2033,7 +2114,20 @@ STR_7031_CHANGE_THE_COMPANY_VEHICLE :{BLACK}Ŝanĝu
STR_7032_CHANGE_THE_PRESIDENT_S :{BLACK}Ŝanĝu la nomon de la manaĝanto
STR_7033_CHANGE_THE_COMPANY_NAME :{BLACK}Ŝanĝu la nomon de la kompanio
STR_7034_CLICK_ON_SELECTED_NEW_COLOR :{BLACK}Alklaku la deziratan kolorskemon
STR_7035_INCREASE_SIZE_OF_LOAN :{BLACK}Grandigu prunton
STR_7036_REPAY_PART_OF_LOAN :{BLACK}Repagu pruntparton
STR_7037_PRESIDENT :{WHITE}{PLAYERNAME}{}{GOLD}(Manaĝanto)
STR_7038_INAUGURATED :{GOLD}Enaŭguris: {WHITE}{NUM}
STR_7039_VEHICLES :{GOLD}Veturiloj:
STR_TRAINS :{WHITE}{COMMA} trajno{P "" j}
STR_ROAD_VEHICLES :{WHITE}{COMMA} vojveturilo{P "" j}
STR_AIRCRAFT :{WHITE}{COMMA} aviadiloj
STR_SHIPS :{WHITE}{COMMA} ŝipo{P "" j}
STR_7042_NONE :{WHITE}Neniu
STR_7043_FACE_SELECTION :{WHITE}Vizaĝelekto
STR_7044_MALE :{BLACK}Vira
STR_7045_FEMALE :{BLACK}Virina
STR_7046_NEW_FACE :{BLACK}Nova Vizaĝo
STR_7047_CANCEL_NEW_FACE_SELECTION :{BLACK}Nuligu elekton de nova vizaĝo
STR_7048_ACCEPT_NEW_FACE_SELECTION :{BLACK}Akceptu elekton de nova vizaĝo
STR_7049_SELECT_MALE_FACES :{BLACK}Elektu virajn vizaĝojn
@@ -2076,20 +2170,23 @@ STR_706D_PRESIDENT :Potenculo
STR_706E_TYCOON :Plejpotenculo
STR_706F_BUILD_HQ :{BLACK}Faru HQ
STR_7070_BUILD_COMPANY_HEADQUARTERS :{BLACK}Konstruu kompanian ĉefkonstruaĵon / vidu kompanian ĉefkonstruaĵon
STR_RELOCATE_COMPANY_HEADQUARTERS :{BLACK}Rekonstruu kompanian ĉefkonstruaĵon aliloke por 1% de kompanivaloro
STR_7071_CAN_T_BUILD_COMPANY_HEADQUARTERS :{WHITE}Ne povas konstrui kompanian ĉefkonstruaĵon...
STR_7072_VIEW_HQ :{BLACK}Vidu HQ
STR_RELOCATE_HQ :{BLACK}Relokigu HQ
STR_COMPANY_PASSWORD :{BLACK}Pasvorto
STR_COMPANY_PASSWORD_TOOLTIP :{BLACK}Pasvorte protektu vian kompanion por eviti ke eksteruloj aliĝu.
STR_SET_COMPANY_PASSWORD :Agordu kompanian pasvorton
STR_7073_WORLD_RECESSION_FINANCIAL :{BIGFONT}{BLACK}Monda Recesio!{}{}Financaj spertuloj timas ke malpliboniĝas treege! Ekonomio malboniĝadas!
STR_7074_RECESSION_OVER_UPTURN_IN :{BIGFONT}{BLACK}Recesio finiĝis!{}{}Komerca pliboniĝos donas konfidon al industrioj! Ekonomio pliboniĝas!
STR_7075_TOGGLE_LARGE_SMALL_WINDOW :{BLACK}Ŝaltu inter granda kaj malgranda fenestro
STR_7076_COMPANY_VALUE :{GOLD}Kompania valoro: {WHITE}{CURRENCY64}
STR_7077_BUY_25_SHARE_IN_COMPANY :{BLACK}Aĉetu 25%-an dividaĵon en kompanio
STR_7078_SELL_25_SHARE_IN_COMPANY :{BLACK}Vendu 25%-an dividaĵon en kompanio
STR_7077_BUY_25_SHARE_IN_COMPANY :{BLACK}Aĉetu 25%-an dividaĵon
STR_7078_SELL_25_SHARE_IN_COMPANY :{BLACK}Vendu 25%-an dividaĵon
STR_7079_BUY_25_SHARE_IN_THIS_COMPANY :{BLACK}Aĉetu 25%-an dividaĵon en ĉi tiu kompanio
STR_707A_SELL_25_SHARE_IN_THIS_COMPANY :{BLACK}Vendu 25%-an dividaĵon en ĉi tiu kompanio
STR_707B_CAN_T_BUY_25_SHARE_IN_THIS :{WHITE}Ne povas aĉeti 25%-an dividaĵon en ĉi tiu kompanio...
STR_707C_CAN_T_SELL_25_SHARE_IN :{WHITE}Ne povas vendi 25%-an dividaĵon en ĉi tiu kompanio...
STR_707B_CAN_T_BUY_25_SHARE_IN_THIS :{WHITE}Ne povas aĉeti 25%-an dividaĵon...
STR_707C_CAN_T_SELL_25_SHARE_IN :{WHITE}Ne povas vendi 25%-an dividaĵon...
STR_707D_OWNED_BY :{WHITE}({COMMA}% posedataj de {COMPANY})
STR_707E_OWNED_BY_OWNED_BY :{WHITE}({COMMA}% posedataj de {COMPANY}{} {COMMA}% posedataj de {COMPANY})
STR_707F_HAS_BEEN_TAKEN_OVER_BY :{BLACK}{BIGFONT}{COMPANY} estas transprenita de {COMPANY}!
@@ -2257,6 +2354,16 @@ STR_8080_PERRY_MAIL_TRUCK :Poŝtaŭto "Per
STR_8081_MIGHTYMOVER_MAIL_TRUCK :Poŝtaŭto "MightyMover"
STR_8082_POWERNAUGHT_MAIL_TRUCK :Poŝtaŭto "Powernaught"
STR_8083_WIZZOWOW_MAIL_TRUCK :Poŝtaŭto "Wizzowow"
STR_8084_WITCOMBE_OIL_TANKER :Oleŝarĝaŭto "Witcombe"
STR_8085_FOSTER_OIL_TANKER :Oleŝarĝaŭto "Foster"
STR_8086_PERRY_OIL_TANKER :Oleŝarĝaŭto "Perry"
STR_8087_TALBOTT_LIVESTOCK_VAN :Brutŝarĝaŭto "Talbott"
STR_8088_UHL_LIVESTOCK_VAN :Brutŝarĝaŭto "Uhl"
STR_8089_FOSTER_LIVESTOCK_VAN :Brutŝarĝaŭto "Foster"
STR_808A_BALOGH_GOODS_TRUCK :Varŝarĝaŭto "Balogh"
STR_808B_CRAIGHEAD_GOODS_TRUCK :Varŝarĝaŭto "Craighead"
STR_808C_GOSS_GOODS_TRUCK :Varŝarĝaŭto "Goss"
STR_808D_HEREFORD_GRAIN_TRUCK :Grenŝarĝaŭto "Hereford"
STR_808E_THOMAS_GRAIN_TRUCK :Grenŝarĝaŭto "Thomas"
STR_808F_GOSS_GRAIN_TRUCK :Grenŝarĝaŭto "Goss"
STR_8090_WITCOMBE_WOOD_TRUCK :Lignoŝarĝaŭto "Witcombe"
@@ -2319,6 +2426,7 @@ STR_80C8_WIZZOWOW_PLASTIC_TRUCK :Plastikŝarĝa
STR_80C9_MIGHTYMOVER_BUBBLE_TRUCK :Vezikŝarĝaŭto "MightyMover"
STR_80CA_POWERNAUGHT_BUBBLE_TRUCK :Vezikŝarĝaŭto "Powernaught"
STR_80CB_WIZZOWOW_BUBBLE_TRUCK :Vezikŝarĝaŭto "Wizzowow"
STR_80CC_MPS_OIL_TANKER :Oleŝipo "MPS"
STR_80CD_CS_INC_OIL_TANKER :Oleŝipo "CS-Inc."
STR_80CE_MPS_PASSENGER_FERRY :Pasaĝerŝipo "MPS"
STR_80CF_FFP_PASSENGER_FERRY :Pasaĝerŝipo "FFP"
@@ -2399,7 +2507,9 @@ STR_880F_GO_TO_NON_STOP_TRANSFER_UNLOAD :Iru senhalte al
STR_8810_GO_NON_STOP_TO_LOAD :Iru senhalte al {STATION} (Ŝarĝu)
STR_8811_GO_TO_NON_STOP_TRANSFER_LOAD :Iru senhalte al {STATION} (Transigu kaj atendu ĝis plena ŝarĝo)
STR_GO_TO_TRAIN_DEPOT :Iru al {TOWN} Trajndeponejo
STR_SERVICE_AT_TRAIN_DEPOT :Prizorgo ĉe {TOWN} Trajndeponejo
STR_880F_GO_NON_STOP_TO_TRAIN_DEPOT :Iru senhalte al {TOWN} Trajndeponejo
STR_SERVICE_NON_STOP_AT_TRAIN_DEPOT :Prizorgo senhalte ĉe {TOWN} Trajndeponejo
STR_HEADING_FOR_TRAIN_DEPOT :{ORANGE}Irante al {TOWN} Trajndeponejo
STR_HEADING_FOR_TRAIN_DEPOT_VEL :{ORANGE}Irante al {TOWN} Trajndeponejo, {VELOCITY}
@@ -2408,6 +2518,7 @@ STR_HEADING_FOR_TRAIN_DEPOT_SERVICE_VEL :{LTBLUE}Prizorg
STR_INVALID_ORDER :{RED} (Nevalida Ordeno)
STR_UNKNOWN_DESTINATION :nekonata destino
STR_8812_EMPTY :{LTBLUE}Malplena
STR_8813_FROM :{LTBLUE}{CARGO} de {STATION}
STR_FROM_MULT :{LTBLUE}{CARGO} de {STATION} (x{NUM})
@@ -2416,6 +2527,7 @@ STR_8815_NEW_VEHICLES :{BLACK}Novaj Ve
STR_8816 :{BLACK}-
STR_8819_TRAIN_TOO_LONG :{WHITE}Trajno tro longas
STR_881A_TRAINS_CAN_ONLY_BE_ALTERED :{WHITE}Trajno nut povas esti adaptataj kiam halte en deponejo
STR_881B_TRAINS :{WHITE}{COMPANY} - {COMMA} Trajno{P "" j}
STR_881C_NEW_RAIL_VEHICLES :{WHITE}Novaj Relaj Veturiloj
STR_NEW_ELRAIL_VEHICLES :{WHITE}Novaj Elektraj Relaj Veturiloj
@@ -2435,16 +2547,21 @@ STR_8823_SKIP :{BLACK}Plusaltu
STR_8824_DELETE :{BLACK}Forviŝu
STR_8825_NON_STOP :{BLACK}Senhalte
STR_8826_GO_TO :{BLACK}Iru al
STR_8827_FULL_LOAD :{BLACK}Plene ŝarĝu
STR_8827_FULL_LOAD :{BLACK}Plenigu
STR_8828_UNLOAD :{BLACK}Deŝarĝu
STR_REFIT :{BLACK}Transformu
STR_REFIT_TIP :{BLACK}Elektu ŝarĝtipon por transformo en ĉi tiu ordeno. CTRL+klako por forigi instrukcion
STR_REFIT_ORDER :(Transformu al {STRING})
STR_8829_ORDERS :{WHITE}{VEHICLE} (Ordenoj)
STR_882A_END_OF_ORDERS :{SETX 10}- - Fino de Ordenoj - -
STR_FULLLOAD_OR_SERVICE :{SKIP}{SKIP}{STRING}
STR_SERVICE :{BLACK}Prizorgo
STR_882B_CAN_T_BUILD_RAILROAD_VEHICLE :{WHITE}Ne povas krei relan veturilon...
STR_882C_BUILT_VALUE :{LTBLUE}{STRING}{BLACK} Kreite: {LTBLUE}{NUM}{BLACK} Valoro: {LTBLUE}{CURRENCY}
STR_882D_VALUE :{LTBLUE}{STRING}{BLACK} Valoro: {LTBLUE}{CURRENCY}
STR_882E :{WHITE}{VEHICLE}
STR_882F_LOADING_UNLOADING :{LTBLUE}Ŝarĝante / Deŝarĝante
STR_TRAIN_MUST_BE_STOPPED :{WHITE}Trajno estu halta en deponejo
STR_8830_CAN_T_SEND_TRAIN_TO_DEPOT :{WHITE}Ne povas sendi trajnon al deponejo...
STR_8831_NO_MORE_SPACE_FOR_ORDERS :{WHITE}Ne plu spaco por ordenoj
STR_8832_TOO_MANY_ORDERS :{WHITE}Tro da ordenoj
@@ -2452,11 +2569,13 @@ STR_8833_CAN_T_INSERT_NEW_ORDER :{WHITE}Ne povas
STR_8834_CAN_T_DELETE_THIS_ORDER :{WHITE}Ne povas forviŝi ĉi tiun ordenon...
STR_8835_CAN_T_MODIFY_THIS_ORDER :{WHITE}Ne povas ŝanĝi ĉi tiun ordenon...
STR_8837_CAN_T_MOVE_VEHICLE :{WHITE}Ne povas movi veturilon
STR_REAR_ENGINE_FOLLOW_FRONT_ERROR :{WHITE}La malantaŭa maŝino ĉiam sekvos la antaŭan
STR_8838_N_A :N/A{SKIP}
STR_8839_CAN_T_SELL_RAILROAD_VEHICLE :{WHITE}Ne povas vendi relan veturilon...
STR_883A_UNABLE_TO_FIND_ROUTE_TO :{WHITE}Ne eblas trovi lokan deponejon
STR_883B_CAN_T_STOP_START_TRAIN :{WHITE}Ne povas haltigi/starti trajnon...
STR_883C_SERVICING_INTERVAL_DAYS :{BLACK}Prizorga intervalo: {LTBLUE}{COMMA}tagoj{BLACK} Lasta prizorgo: {LTBLUE}{DATE_LONG}
STR_SERVICING_INTERVAL_PERCENT :{BLACK}Prizorga intervalo: {LTBLUE}{COMMA}%{BLACK} Lasta prizorgo: {LTBLUE}{DATE_LONG}
STR_883D_TRAINS_CLICK_ON_TRAIN_FOR :{BLACK}Trajnoj - alklaku trajnon por pliaj informoj
STR_883E_BUILD_NEW_TRAINS_REQUIRES :{BLACK}Kreu novajn trajnojn (bezonas trajndeponejon)
STR_883F_TRAINS_CLICK_ON_TRAIN_FOR :{BLACK}Trajnoj - alklaku trajnon por scii pli, tiru veturilon por aldoni aŭ forigi de trajno
@@ -2486,10 +2605,13 @@ STR_8855_MAKE_THE_HIGHLIGHTED_ORDER :{BLACK}Senhalti
STR_8856_INSERT_A_NEW_ORDER_BEFORE :{BLACK}Enigu novan ordenon antaŭ la elektita ordeno, aŭ aldonu fine de la listo
STR_8857_MAKE_THE_HIGHLIGHTED_ORDER :{BLACK}La elektita ordeno igu la veturilon atendi ĝis plena ŝarĝo
STR_8858_MAKE_THE_HIGHLIGHTED_ORDER :{BLACK}La elektita ordeno igu la veturilon deŝarĝi
STR_SERVICE_HINT :{BLACK}Transsaltu ordenon ĝis prizorgo necesos
STR_8859_NEW_NOW_AVAILABLE :{BLACK}{BIGFONT}Nova {STRING} nun haveblas!
STR_885A :{BLACK}{BIGFONT}{STRING}
STR_VEHICLE_INFO_COST_WEIGHT_SPEED_POWER :{BLACK}Kosto: {CURRENCY} Pezo: {WEIGHT_S}{}Rapideco: {VELOCITY} Forto: {POWER}{}Irkosto: po {CURRENCY} jare{}Kapablo: {CARGO}
STR_885C_BROKEN_DOWN :{RED}Rompite
STR_885D_AGE_RUNNING_COST_YR :{BLACK}Aĝo: {LTBLUE}{STRING}{BLACK} Irkosto: {LTBLUE}po {CURRENCY} jare
STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED :{BLACK}Pezo: {LTBLUE}{WEIGHT_S} {BLACK}Forto: {LTBLUE}{POWER}{BLACK} Pleja rapideco: {LTBLUE}{VELOCITY}
STR_885F_PROFIT_THIS_YEAR_LAST_YEAR :{BLACK}Ĉi-jara gajno: {LTBLUE}{CURRENCY} (lastjara: {CURRENCY})
STR_8860_RELIABILITY_BREAKDOWNS :{BLACK}Fidebleco: {LTBLUE}{COMMA}% {BLACK}Rompiĝoj post lasta prizorgo: {LTBLUE}{COMMA}
STR_8861_STOPPED :{RED}Haltis
@@ -2506,10 +2628,15 @@ STR_886B_CAN_T_RENAME_TRAIN_VEHICLE :{WHITE}Ne povas
STR_886D_MAKE_THE_HIGHLIGHTED_ORDER :{BLACK}La elektita ordeno igu la veturilon demeti la ŝarĝon
STR_886F_TRANSFER :{BLACK}Transigu
STR_TRAIN_STOPPING :{RED}Haltiĝas
STR_TRAIN_STOPPING_VEL :{RED}Haltiĝas, {VELOCITY}
STR_INCOMPATIBLE_RAIL_TYPES :Neinterŝanĝeblaj reltipoj
STR_TRAIN_NO_POWER :{RED}Senforte
STR_TRAIN_START_NO_CATENARY :Mankas ĉi-trake supera elektro, do la trajno ne povas starti
##id 0x9000
STR_9000_ROAD_VEHICLE_IN_THE_WAY :{WHITE}Vojveturilo okupas la lokon
STR_9001_ROAD_VEHICLES :{WHITE}{COMPANY} - {COMMA} Vojveturilo{P "" j}
STR_9002 :{WHITE}{VEHICLE}
STR_9003_ROAD_VEHICLE_DEPOT :{WHITE}{TOWN} Vojveturila Deponejo
STR_9004_NEW_VEHICLES :{BLACK}Novaj Veturiloj
@@ -2565,7 +2692,13 @@ STR_9035_RENAME_ROAD_VEHICLE_TYPE :{BLACK}Renomu v
STR_9036_RENAME_ROAD_VEHICLE_TYPE :{WHITE}Renomu vojveturilan tipon
STR_9037_CAN_T_RENAME_ROAD_VEHICLE :{WHITE}Ne povas renomi vojveturilan tipon...
STR_9038_GO_TO_ROADVEH_DEPOT :Iru al {TOWN} Vojveturila Deponejo
STR_SERVICE_AT_ROADVEH_DEPOT :Prizorgo ĉe {TOWN} Vojveturila Deponejo
STR_REFIT_ROAD_VEHICLE_TO_CARRY :{BLACK}Transformu vojveturilon por porti alian ŝarĝon
STR_REFIT_ROAD_VEHICLE :{BLACK}Transformu vojveturilon
STR_REFIT_ROAD_VEHICLE_TO_CARRY_HIGHLIGHTED :{BLACK}Transformu vojveturilon por porti elektitan ŝarĝon
STR_REFIT_ROAD_VEHICLE_CAN_T :{WHITE}Ne povas transformi vojveturilon...
STR_ROAD_SELECT_TYPE_OF_CARGO_FOR :{BLACK}Elektu portotan ŝarĝon de la vojveturilo
##id 0x9800
STR_9800_DOCK_CONSTRUCTION :Havenkonstruado
@@ -2573,6 +2706,7 @@ STR_9801_DOCK_CONSTRUCTION :{WHITE}Havenkon
STR_9802_CAN_T_BUILD_DOCK_HERE :{WHITE}Ne povas konstrui havenon ĉi tie...
STR_9803_SHIP_DEPOT :{WHITE}{TOWN} Ŝipdeponejo
STR_9804_NEW_SHIPS :{BLACK}Novaj Ŝipoj
STR_9805_SHIPS :{WHITE}{COMPANY} - {COMMA} Ŝipo{P "" j}
STR_9808_NEW_SHIPS :{WHITE}Novaj Ŝipoj
STR_9809_BUILD_SHIP :{BLACK}Kreu Ŝipon
STR_CLONE_SHIP :{BLACK}Klonu Ŝipon
@@ -2696,6 +2830,7 @@ STR_A031_CAN_T_NAME_AIRCRAFT :{WHITE}Ne povas
STR_A032_NAME_AIRCRAFT :{BLACK}Nomu aviadilon
STR_A033_CITIZENS_CELEBRATE_FIRST :{BLACK}{BIGFONT}Enloĝantoj festas . . .{}Unua aviadilo alvenas en {STATION}!
STR_A034_PLANE_CRASH_DIE_IN_FIREBALL :{BLACK}{BIGFONT}Aviadilo Kraŝas!{}{COMMA} mortas pro fajro en {STATION}
STR_PLANE_CRASH_OUT_OF_FUEL :{BLACK}{BIGFONT}Aviadila Kraŝo!{}Aviadilo ne havis sufiĉan brulaĵon, {COMMA} mortas pro fajro!
STR_A036 :{TINYFONT}{BLACK}{STATION}
STR_A037_RENAME :{BLACK}Renomu
STR_A038_RENAME_AIRCRAFT_TYPE :{BLACK}Renomu aviadiltipon
@@ -2729,22 +2864,33 @@ STR_PERFORMANCE_DETAIL :{WHITE}Detala r
STR_PERFORMANCE_DETAIL_KEY :{BLACK}Detaloj
STR_PERFORMANCE_DETAIL_AMOUNT_CURRENCY :{BLACK}({CURRCOMPACT}/{CURRCOMPACT})
STR_PERFORMANCE_DETAIL_AMOUNT_INT :{BLACK}({COMMA}/{COMMA})
STR_PERFORMANCE_DETAIL_PERCENT :{WHITE}{NUM}%
SET_PERFORMANCE_DETAIL_INT :{BLACK}{NUM}
############ Those following lines need to be in this order!!
STR_PERFORMANCE_DETAIL_VEHICLES :{BLACK}Veturiloj:
STR_PERFORMANCE_DETAIL_STATIONS :{BLACK}Stacioj:
STR_PERFORMANCE_DETAIL_MIN_PROFIT :{BLACK}Malpleja gajno:
STR_PERFORMANCE_DETAIL_MIN_INCOME :{BLACK}Malpleja enspezo:
STR_PERFORMANCE_DETAIL_MAX_INCOME :{BLACK}Pleja enspezo:
STR_PERFORMANCE_DETAIL_DELIVERED :{BLACK}Liverite:
STR_PERFORMANCE_DETAIL_CARGO :{BLACK}Ŝarĝo:
STR_PERFORMANCE_DETAIL_MONEY :{BLACK}Mono:
STR_PERFORMANCE_DETAIL_LOAN :{BLACK}Prunto:
STR_PERFORMANCE_DETAIL_TOTAL :{BLACK}Entute:
############ End of order list
STR_PERFORMANCE_DETAIL_VEHICLES_TIP :{BLACK}Nombro da veturiloj; tio enkalkulas vojveturilojn, trajnojn, ŝipojn kaj aviadilojn
STR_PERFORMANCE_DETAIL_STATIONS_TIP :{BLACK}Nombro da staciaj eroj. Ĉiu parto de stacio (ekz. stacidomo, bushaltejo, flughaveno) kalkuliĝas, eĉ se konektite kiel unu stacio
STR_PERFORMANCE_DETAIL_MIN_PROFIT_TIP :{BLACK}La gajno de la malplejenspeza veturilo (de ĉiuj veturiloj pli aĝaj ol 2 jaroj)
STR_PERFORMANCE_DETAIL_MIN_INCOME_TIP :{BLACK}Enspezite en la plej malaltenspeza monato de la lasta 12 kvaronoj
STR_PERFORMANCE_DETAIL_MAX_INCOME_TIP :{BLACK}Enspezite en la plej altenspeza monato de la lasta 12 kvaronoj
STR_PERFORMANCE_DETAIL_DELIVERED_TIP :{BLACK}Ŝarĝunuoj liveritaj en la lastaj 4 kvaronoj
STR_PERFORMANCE_DETAIL_CARGO_TIP :{BLACK}Nombro da ŝarĝtipoj liveritaj en la lasta kvarono
STR_PERFORMANCE_DETAIL_MONEY_TIP :{BLACK}Monkvanto de ĉi tiu kompanio en la banko
STR_PERFORMANCE_DETAIL_LOAN_TIP :{BLACK}La monkvanto pruntita de ĉi tiu kompanio
STR_PERFORMANCE_DETAIL_TOTAL_TIP :{BLACK}Entuta poentaro el eblaj poentoj
STR_NEWGRF_SETTINGS_BUTTON :{BLACK}Agordoj de NewGRF
STR_NEWGRF_SETTINGS_CAPTION :{WHITE}Agordoj de NewGRF
STR_NEWGRF_APPLY_CHANGES :{BLACK}Apliku ŝanĝojn
STR_NEWGRF_SET_PARAMETERS :{BLACK}Agordu parametrojn
STR_NEWGRF_TIP :{BLACK}Listo da ĉiuj instalitaj Newgrf-aj aroj. Alklaku aron por ŝanĝi la agordojn
@@ -2752,14 +2898,15 @@ STR_NEWGRF_NO_FILES_INSTALLED :{BLACK}Nun ne e
STR_NEWGRF_FILENAME :{BLACK}Dosiernomo: {SILVER}{STRING}
STR_NEWGRF_GRF_ID :{BLACK}GRF ID: {SILVER}{STRING}
STR_NEWGRF_MD5SUM :{BLACK}MD5sum: {SILVER}{STRING}
STR_NEWGRF_CONFIRMATION_TEXT :{YELLOW}Vi ĉi tiel ŝanĝos al kuranta ludo; tio povas kraŝigi la ludon.{}Ĉu vi nepre volas fari tion?
STR_NEWGRF_ADD :{BLACK}Aldonu
STR_NEWGRF_ADD_TIP :{BLACK}Aldonu NewGRF-dosieron al la listo
STR_NEWGRF_REMOVE :{BLACK}Forviŝu
STR_NEWGRF_REMOVE_TIP :{BLACK}Remove the selected NewGRF file from the list
STR_NEWGRF_MOVEUP :{BLACK}Movu Supren
STR_NEWGRF_REMOVE_TIP :{BLACK}Forviŝu la elektitan dosieron de NewGRF el la listo
STR_NEWGRF_MOVEUP :{BLACK}Supren
STR_NEWGRF_MOVEUP_TIP :{BLACK}Movu la elektitan NewGRF-dosieron supren en la listo
STR_NEWGRF_MOVEDOWN :{BLACK}Movu Malsupren
STR_NEWGRF_MOVEDOWN :{BLACK}Malsupren
STR_NEWGRF_MOVEDOWN_TIP :{BLACK}Movu la elektitan NewGRF-dosieron malsupren en la listo
STR_NEWGRF_FILE_TIP :{BLACK}Listo da instalitaj NewGRF-dosieroj. Alklaku dosieron por ŝanĝi la parametrojn
STR_NEWGRF_PARAMETER :{BLACK}Parametroj: {SILVER}{STRING}
@@ -2775,6 +2922,11 @@ STR_NEWGRF_DUPLICATE_GRFID :{WHITE}Ne povas
STR_NEWGRF_NOT_FOUND :{RED}Ne trovis apartenan dosieron
STR_NEWGRF_DISABLED :{RED}Malaktiva
STR_NEWGRF_COMPATIBLE_LOADED :{ORANGE}Ne troviĝis apartena dosiero (ŝarĝis taŭgan GRF)
STR_NEWGRF_COMPATIBLE_LOAD_WARNING :{WHITE}Taŭga(j) GRF(oj) ŝarĝiĝis por mankaj dosieroj
STR_NEWGRF_DISABLED_WARNING :{WHITE}Manka(j) GRF-dosiero(j) malŝaltiĝis
STR_NEWGRF_NOT_FOUND_WARNING :{WHITE}Mankas GRF-dosiero(j) por povi ŝarĝi la ludon
STR_CURRENCY_WINDOW :{WHITE}Alia monunuo
STR_CURRENCY_EXCHANGE_RATE :{LTBLUE}Interŝanĝa valoro: {ORANGE}{CURRENCY} = £ {COMMA}
@@ -2786,14 +2938,29 @@ STR_CURRENCY_SWITCH_TO_EURO_NEVER :{LTBLUE}Ŝanĝu
STR_CURRENCY_PREVIEW :{LTBLUE}Antaŭvido: {ORANGE}{CURRENCY}
STR_CURRENCY_CHANGE_PARAMETER :{BLACK}Ŝanĝu parametron por alia monunuo
STR_TRAIN :{BLACK}{TRAIN}
STR_BUS :{BLACK}{BUS}
STR_LORRY :{BLACK}{LORRY}
STR_PLANE :{BLACK}{PLANE}
STR_SHIP :{BLACK}{SHIP}
STR_SCHEDULED_TRAINS :{WHITE}{STATION} - {COMMA} Trajno{P "" j}
STR_SCHEDULED_ROAD_VEHICLES :{WHITE}{STATION} - {COMMA} Vojveturilo{P "" j}
STR_SCHEDULED_AIRCRAFT :{WHITE}{STATION} - {COMMA} Aviadilo{P "" j}
STR_SCHEDULED_SHIPS :{WHITE}{STATION} - {COMMA} Ŝipo{P "" j}
STR_SCHEDULED_TRAINS_TIP :{BLACK}Montru ĉiujn trajnojn kun ĉi tiu stacio en la plano
STR_SCHEDULED_ROAD_VEHICLES_TIP :{BLACK}Montru ĉiujnvojveturilojn kun ĉi tiu stacio en la plano
STR_SCHEDULED_AIRCRAFT_TIP :{BLACK}Montru ĉiujn aviadilojn kun ĉi tiu stacio en la plano
STR_SCHEDULED_SHIPS_TIP :{BLACK}Montru ĉiujn ŝipojn kun ĉi tiu stacio en la plano
STR_VEH_WITH_SHARED_ORDERS_LIST :{WHITE}Dividitaj ordenoj de {COMMA} Veturilo{P "" j}
STR_VEH_WITH_SHARED_ORDERS_LIST_TIP :{BLACK}Montru ĉiujn veturilojn kiuj dividas ĉi tiun planon
### depot strings
STR_SELL :{BLACK}Vendu
STR_DEPOT_SELL_ALL_VEHICLE_CONFIRM :{BLACK}Vi intencas vendi ĉiujn veturilojn en la deponejo.
STR_ARE_YOU_SURE :{BLACK}Ĉu vi certas?
@@ -2822,12 +2989,31 @@ STR_DEPOT_AUTOREPLACE_ROADVEH_TIP :{BLACK}Aŭtomat
STR_DEPOT_AUTOREPLACE_SHIP_TIP :{BLACK}Aŭtomate anstataŭu ĉiujn ŝipojn en la deponejo
STR_DEPOT_AUTOREPLACE_AIRCRAFT_TIP :{BLACK}Aŭtomate anstataŭu ĉiujn aviadilojn en la hangaro
STR_VEHICLE_LIST_TRAIN_DEPOT :{BLACK}{STRING} - {COMMA} Trajno{P "" j}
STR_VEHICLE_LIST_ROADVEH_DEPOT :{BLACK}{STRING} - {COMMA} Vojveturilo{P "" j}
STR_VEHICLE_LIST_SHIP_DEPOT :{BLACK}{STRING} - {COMMA} Ŝipo{P "" j}
STR_VEHICLE_LIST_AIRCRAFT_DEPOT :{BLACK}{STRING} - {COMMA} Aviadilo{P "" j}
STR_REPLACE_VEHICLES_WHITE :{WHITE}Anstataŭu {STRING.n}
STR_REPLACE_VEHICLES_START :{BLACK}Komencu Anstataŭi
STR_REPLACE_VEHICLES_STOP :{BLACK}Ĉesu Anstataŭi
STR_NOT_REPLACING :{BLACK}Ne anstataŭante
STR_NOT_REPLACING_VEHICLE_SELECTED :{BLACK}Ne elektiĝis veturilo
STR_REPLACE_HELP_LEFT_ARRAY :{BLACK}Elektu maŝinon por anstataŭi
STR_REPLACE_HELP_RIGHT_ARRAY :{BLACK}Elektu novan maŝinon por uzi anstataŭ la maldekstre elektitan
STR_REPLACE_HELP_STOP_BUTTON :{BLACK}Premu por ĉesi anstataŭi la maldekstre elektitan maŝinon
STR_REPLACE_HELP_START_BUTTON :{BLACK}Premu por komenci anstataŭi la maldekstre elektitan maŝinon per la dekstre elektitan
STR_REPLACE_HELP_RAILTYPE :{BLACK}Elektu fervojtipon por kiu vi volas anstataŭigi maŝinojn
STR_REPLACE_HELP_REPLACE_INFO_TAB :{BLACK}Montras ontan maŝinecon de la maldekstra maŝino, se anstataŭote
STR_REPLACE_HELP :{BLACK}Ĉi tio permesas vin anstataŭi maŝinojn de unu al alia tipo, kiam trajnoj de la unu tipo eniras la deponejon
STR_REPLACE_REMOVE_WAGON :{BLACK}Vagonforigo: {ORANGE}{SKIP}{STRING}
STR_REPLACE_REMOVE_WAGON_HELP :{BLACK}Ĉe aŭtomata anstataŭigo tenu saman longecon de la trajno per forigo de vagonoj (defronte), se per nova maŝino la trajno plilongiĝas
STR_REPLACE_ENGINE_WAGON_SELECT :{BLACK}Anstataŭante: {ORANGE}{SKIP}{SKIP}{STRING}
STR_REPLACE_ENGINE_WAGON_SELECT_HELP :{BLACK} EKSPERIMENTA AĴO {}Ŝaltu inter maŝina kaj vagona anstataŭigo.{}Vagona anstataŭigo nur okazos se la nova vagono povas transformiĝi por porti saman ŝarĝon kiel la malnova. Por ĉiu vagono tio kontroliĝos dum anstataŭado.
STR_ENGINE_NOT_BUILDABLE :{WHITE}Maŝino ne kreeblas
STR_ENGINES :Maŝinoj
STR_WAGONS :Vagonoj
STR_MASS_STOP_DEPOT_TRAIN_TIP :{BLACK}Alklaku por haltigi ĉiujn trajnojn en la deponejo
STR_MASS_STOP_DEPOT_ROADVEH_TIP :{BLACK}Alklaku por haltigi ĉiujn vojveturilojn en la deponejo
@@ -2842,6 +3028,8 @@ STR_MASS_START_HANGAR_TIP :{BLACK}Alklaku
STR_MASS_STOP_LIST_TIP :{BLACK}Alklaku por haltigi ĉiujn veturilojn en la listo
STR_MASS_START_LIST_TIP :{BLACK}Alklaku por starti ĉiujn veturilojn en la listo
STR_SHORT_DATE :{WHITE}{DATE_TINY}
STR_SIGN_LIST_CAPTION :{WHITE}Afiŝa listo - {COMMA} Afiŝo{P "" j}
STR_ORDER_REFIT_FAILED :{WHITE}Fiasko de ordeno transformi haltigis {STRING.n} {COMMA}
@@ -2854,37 +3042,83 @@ STR_MAGLEV_VEHICLES :Maglevaj Veturi
############ End of list of rail types
STR_TINY_BLACK :{BLACK}{TINYFONT}{COMMA}
STR_PURCHASE_INFO_COST_WEIGHT :{BLACK}Kosto: {GOLD}{CURRENCY}{BLACK} Pezo: {GOLD}{WEIGHT_S}
STR_PURCHASE_INFO_SPEED_POWER :{BLACK}Rapido: {GOLD}{VELOCITY}{BLACK} Forto: {GOLD}{POWER}
STR_PURCHASE_INFO_SPEED :{BLACK}Rapido: {GOLD}{VELOCITY}
STR_PURCHASE_INFO_RUNNINGCOST :{BLACK}Irkosto: {GOLD}po {CURRENCY} jare
STR_PURCHASE_INFO_CAPACITY :{BLACK}Kapablo: {GOLD}{CARGO} {STRING}
STR_PURCHASE_INFO_DESIGNED_LIFE :{BLACK}Pripensite: {GOLD}{NUM}{BLACK} Vivlongo: {GOLD}{COMMA} jaroj
STR_PURCHASE_INFO_RELIABILITY :{BLACK}Pleja Fidebleco: {GOLD}{COMMA}%
STR_PURCHASE_INFO_COST :{BLACK}Kosto: {GOLD}{CURRENCY}
STR_PURCHASE_INFO_WEIGHT_CWEIGHT :{BLACK}Pezo: {GOLD}{WEIGHT_S} ({WEIGHT_S})
STR_PURCHASE_INFO_COST_SPEED :{BLACK}Kosto: {GOLD}{CURRENCY}{BLACK} Rapido: {GOLD}{VELOCITY}
STR_PURCHASE_INFO_AIRCRAFT_CAPACITY :{BLACK}Kapablo: {GOLD}{COMMA} pasaĝeroj, {COMMA} sakoj da poŝto
STR_PURCHASE_INFO_PWAGPOWER_PWAGWEIGHT :{BLACK}Vagonfortoj: {GOLD}+{POWER}{BLACK} Weight: {GOLD}+{WEIGHT_S}
STR_PURCHASE_INFO_REFITTABLE_TO :{BLACK}Transformebla al: {GOLD}
STR_PURCHASE_INFO_ALL_TYPES :Ĉiaj ŝarĝoj
STR_PURCHASE_INFO_ALL_BUT :Ĉio krom {GOLD}
########### String for New Landscape Generator
STR_GENERATE :{WHITE}Generu
STR_RANDOM :{BLACK}Hazardigu
STR_RANDOM_HELP :{BLACK}Ŝanĝu la hazardan enigon uzatan de la terengenerilo
STR_WORLD_GENERATION_CAPTION :{WHITE}Mondgenerado
STR_RANDOM_SEED :{BLACK}Hazarda Enigo:
STR_RANDOM_SEED_HELP :{BLACK}Klaku por enigi hazardan enigon
STR_LAND_GENERATOR :{BLACK}Landgenerilo:
STR_HEIGHTMAP_ROTATION :{BLACK}Altecmapa turniĝo:
STR_TREE_PLACER :{BLACK}Arba algoritmo:
STR_HEIGHTMAP_ROTATION :{BLACK}Mapa turniĝo:
STR_TERRAIN_TYPE :{BLACK}Terentipo:
STR_QUANTITY_OF_SEA_LAKES :{BLACK}Marnivelo:
STR_SMOOTHNESS :{BLACK}Reguleco:
STR_SNOW_LINE_HEIGHT :{BLACK}Neĝlinia alteco:
STR_DATE :{BLACK}Dato:
STR_NUMBER_OF_TOWNS :{BLACK}Kiom da urboj:
STR_NUMBER_OF_INDUSTRIES :{BLACK}Kiom da industrioj:
STR_GENERATE_DATE :{BLACK}{DATE_LONG}
STR_SNOW_LINE_UP :{BLACK}Altigu la neĝlinion per unu
STR_SNOW_LINE_DOWN :{BLACK}Malaltigu la neĝlinion per unu
STR_SNOW_LINE_QUERY_CAPT :{WHITE}Ŝanĝu altecon de la neĝlinio
STR_START_DATE_QUERY_CAPT :{WHITE}Ŝanĝu komencjaron
STR_HEIGHTMAP_SCALE_WARNING_CAPTION :{WHITE}Skala averto
STR_HEIGHTMAP_SCALE_WARNING_MESSAGE :{YELLOW}Ne rekomendindas tro ŝanĝi la grandecon de la mapo. Ĉu daŭrigi la generadon?
STR_HEIGHTMAP_NAME :{BLACK}Altecmapa nomo:
STR_SNOW_LINE_HEIGHT_NUM :{NUM}
STR_HEIGHTMAP_NAME :{BLACK}Mapa nomo:
STR_HEIGHTMAP_SIZE :{BLACK}Grandeco: {ORANGE}{NUM} x {NUM}
STR_GENERATION_WORLD :{WHITE}Generante mondon...
STR_GENERATION_ABORT :{BLACK}Ĉesu
STR_GENERATION_ABORT_CAPTION :{WHITE}Ĉesu generi mondon
STR_GENERATION_ABORT_MESSAGE :{YELLOW}Ĉu vi vere volas ĉesi generi mondon?
STR_PROGRESS :{WHITE}{NUM}% komplete
STR_GENERATION_PROGRESS :{BLACK}{NUM} / {NUM}
STR_WORLD_GENERATION :{BLACK}Mondgenerado
STR_TREE_GENERATION :{BLACK}Arba generado
STR_UNMOVABLE_GENERATION :{BLACK}Nemoveblaĵa generado
STR_CLEARING_TILES :{BLACK}Generado de malglataj kaj rokaj regionoj
STR_SETTINGUP_GAME :{BLACK}Agordante ludon
STR_PREPARING_TILELOOP :{BLACK}Trakurante kvadratojn
STR_PREPARING_GAME :{BLACK}Preparante ludon
STR_DIFFICULTY_TO_CUSTOM :{WHITE}Ĉi tiu ago ŝanĝis la malfacilec-nivelon al 'ŝanĝite'
STR_SE_FLAT_WORLD :{WHITE}Ebena lando
STR_SE_FLAT_WORLD_TIP :{BLACK}Generu ebenan landon
STR_SE_RANDOM_LAND :{WHITE}Hazarda lando
STR_SE_NEW_WORLD :{BLACK}Kreu novan scenaron
STR_SE_CAPTION :{WHITE}Scenara tipo
STR_FLAT_WORLD_HEIGHT_DOWN :{BLACK}Malaltigu la altecon de ebena lando per unu
STR_FLAT_WORLD_HEIGHT_UP :{BLACK}Altigu la altecon de ebena lando per unu
STR_FLAT_WORLD_HEIGHT_QUERY_CAPT :{WHITE}Ŝanĝu altecon de ebena lando
STR_FLAT_WORLD_HEIGHT :{BLACK}Alteco de ebena lando:
STR_FLAT_WORLD_HEIGHT_NUM :{NUM}
STR_SMALLMAP_CENTER :{BLACK}Centrigu la mapeton al la nuna loko
########### String for new airports
STR_CITY_AIRPORT :{BLACK}Urbo
STR_METRO_AIRPORT :{BLACK}Ĉefurba Flughaveno
STR_SMALL_AIRPORT :{BLACK}Malgranda flughaveno
STR_CITY_AIRPORT :{BLACK}Urba flughaveno
STR_METRO_AIRPORT :{BLACK}Ĉefurba flughaveno
STR_INTERNATIONAL_AIRPORT :{BLACK}Internacia flughaveno
STR_COMMUTER_AIRPORT :{BLACK}Urbeta flughaveno
STR_INTERCONTINENTAL_AIRPORT :{BLACK}Interkontinenta
@@ -2892,6 +3126,7 @@ STR_HELIPORT :{BLACK}Helikopt
STR_HELIDEPOT :{BLACK}Helikopterdeponejo
STR_HELISTATION :{BLACK}Helikopterstacio
STR_SMALL_AIRPORTS :{BLACK}Malgrandaj flughavenoj
STR_LARGE_AIRPORTS :{BLACK}Grandaj flughavenoj
STR_HUB_AIRPORTS :{BLACK}Nabaj flughavenoj
STR_HELIPORTS :{BLACK}Helikopterhaveno

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@@ -1,6 +1,6 @@
##name Finnish
##ownname Suomi
##isocode fi_FI.UTF-8
##isocode fi_FI
##plural 0
##id 0x0000
@@ -154,11 +154,12 @@ STR_00B0_MAP :{WHITE}Kartta -
STR_00B1_GAME_OPTIONS :{WHITE}Pelin asetukset
STR_00B2_MESSAGE :{YELLOW}Viesti
STR_00B3_MESSAGE_FROM :{YELLOW}Viesti: {STRING}
STR_POPUP_CAUTION_CAPTION :{WHITE}Varoitus!
STR_00B4_CAN_T_DO_THIS :{WHITE}Ei onnistu....
STR_00B5_CAN_T_CLEAR_THIS_AREA :{WHITE}Aluetta ei voi tyhjentää....
STR_00B6_ORIGINAL_COPYRIGHT :{BLACK}Alkuperäiset oikeudet {COPYRIGHT} 1995 Chris Sawyer, kaikki oikeudet pidätetään
STR_00B7_VERSION :{BLACK}OpenTTD-versio {REV}
STR_00BA_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2006 OpenTTD-yhteisö
STR_00BA_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2007 The OpenTTD team
STR_TRANSLATED_BY :{BLACK} Kääntäjä(t) -
STR_00C5 :{BLACK}{CROSS}
@@ -166,7 +167,7 @@ STR_00C6 :{SILVER}{CROSS}
STR_00C7_QUIT :{WHITE}Sulje
STR_00C8_YES :{BLACK}Kyllä
STR_00C9_NO :{BLACK}Ei
STR_00CA_ARE_YOU_SURE_YOU_WANT_TO :{YELLOW}Hylätäänkö peli ja palataan {STRING}-järjestelmään?
STR_00CA_ARE_YOU_SURE_YOU_WANT_TO :{YELLOW}Lopetetaanko peli ja palataan {STRING}-järjestelmään?
STR_00CB_1 :{BLACK}1
STR_00CC_2 :{BLACK}2
STR_00CD_3 :{BLACK}3
@@ -201,21 +202,21 @@ STR_00E9_VEGETATION :Kasvillisuus
STR_00EA_OWNERS :Omistajat
STR_00EB_ROADS :{BLACK}{TINYFONT}Tie
STR_00EC_RAILROADS :{BLACK}{TINYFONT}Rautatie
STR_00ED_STATIONS_AIRPORTS_DOCKS :{BLACK}{TINYFONT}Asema/lentokenttä/satama
STR_00ED_STATIONS_AIRPORTS_DOCKS :{BLACK}{TINYFONT}Asemat/lentokentät/satamat
STR_00EE_BUILDINGS_INDUSTRIES :{BLACK}{TINYFONT}Rakennus
STR_00EF_VEHICLES :{BLACK}{TINYFONT}Liikenneväline
STR_00EF_VEHICLES :{BLACK}{TINYFONT}Liikennevälineet
STR_00F0_100M :{BLACK}{TINYFONT}100 m
STR_00F1_200M :{BLACK}{TINYFONT}200 m
STR_00F2_300M :{BLACK}{TINYFONT}300 m
STR_00F3_400M :{BLACK}{TINYFONT}400 m
STR_00F4_500M :{BLACK}{TINYFONT}500 m
STR_00F5_TRAINS :{BLACK}{TINYFONT}Juna
STR_00F6_ROAD_VEHICLES :{BLACK}{TINYFONT}Ajoneuvo
STR_00F7_SHIPS :{BLACK}{TINYFONT}Laiva
STR_00F8_AIRCRAFT :{BLACK}{TINYFONT}Lentokone
STR_00F9_TRANSPORT_ROUTES :{BLACK}{TINYFONT}Kuljetusreitti
STR_00F5_TRAINS :{BLACK}{TINYFONT}Junat
STR_00F6_ROAD_VEHICLES :{BLACK}{TINYFONT}Ajoneuvot
STR_00F7_SHIPS :{BLACK}{TINYFONT}Laivat
STR_00F8_AIRCRAFT :{BLACK}{TINYFONT}Lentokoneet
STR_00F9_TRANSPORT_ROUTES :{BLACK}{TINYFONT}Kuljetusreitit
STR_00FA_COAL_MINE :{BLACK}{TINYFONT}Hiilikaivos
STR_00FB_POWER_STATION :{BLACK}{TINYFONT}Sähkölaitos
STR_00FB_POWER_STATION :{BLACK}{TINYFONT}Voimala
STR_00FC_FOREST :{BLACK}{TINYFONT}Metsä
STR_00FD_SAWMILL :{BLACK}{TINYFONT}Saha
STR_00FE_OIL_REFINERY :{BLACK}{TINYFONT}Öljynjalostamo
@@ -229,7 +230,7 @@ STR_0105_BANK :{BLACK}{TINYFON
STR_0106_PAPER_MILL :{BLACK}{TINYFONT}Paperitehdas
STR_0107_GOLD_MINE :{BLACK}{TINYFONT}Kultakaivos
STR_0108_FOOD_PROCESSING_PLANT :{BLACK}{TINYFONT}Ruoanjalostamo
STR_0109_DIAMOND_MINE :{BLACK}{TINYFONT}timanttikaivos
STR_0109_DIAMOND_MINE :{BLACK}{TINYFONT}Timanttikaivos
STR_010A_COPPER_ORE_MINE :{BLACK}{TINYFONT}Kuparikaivos
STR_010B_FRUIT_PLANTATION :{BLACK}{TINYFONT}Hedelmäviljelmä
STR_010C_RUBBER_PLANTATION :{BLACK}{TINYFONT}Kumiviljelmä
@@ -242,7 +243,7 @@ STR_0112_BATTERY_FARM :{BLACK}{TINYFON
STR_0113_COLA_WELLS :{BLACK}{TINYFONT}Limsakenttä
STR_0114_TOY_SHOP :{BLACK}{TINYFONT}Lelukauppa
STR_0115_TOY_FACTORY :{BLACK}{TINYFONT}Lelutehdas
STR_0116_PLASTIC_FOUNTAINS :{BLACK}{TINYFONT}Muovikaivo
STR_0116_PLASTIC_FOUNTAINS :{BLACK}{TINYFONT}Muovilähde
STR_0117_FIZZY_DRINK_FACTORY :{BLACK}{TINYFONT}Sihijuomatehdas
STR_0118_BUBBLE_GENERATOR :{BLACK}{TINYFONT}Kuplageneraattori
STR_0119_TOFFEE_QUARRY :{BLACK}{TINYFONT}Toffeelouhos
@@ -269,8 +270,8 @@ STR_012D :{WHITE}{STRING}
STR_012E_CANCEL :{BLACK}Peruuta
STR_012F_OK :{BLACK}OK
STR_0130_RENAME :{BLACK}Nimeä uud.
STR_0131_TOO_MANY_NAMES_DEFINED :{WHITE}Liian monta nimeä määritelty.
STR_0132_CHOSEN_NAME_IN_USE_ALREADY :{WHITE}Nimi on jo käytössä.
STR_0131_TOO_MANY_NAMES_DEFINED :{WHITE}Liian monta nimeä määritelty
STR_0132_CHOSEN_NAME_IN_USE_ALREADY :{WHITE}Nimi on jo käytössä
STR_0133_WINDOWS :Windows
STR_0134_UNIX :Unix
@@ -282,7 +283,7 @@ STR_OSNAME_OS2 :OS/2
STR_013B_OWNED_BY :{WHITE}...omistaja: {STRING}
STR_013C_CARGO :{BLACK}Rahti
STR_013D_INFORMATION :{BLACK}Tietoja
STR_013D_INFORMATION :{BLACK}Tietoa
STR_013E_CAPACITIES :{BLACK}Kapasiteetit
STR_013E_TOTAL_CARGO :{BLACK}Rahtia yhteensä
STR_013F_CAPACITY :{BLACK}Kapaisteetti: {LTBLUE}{CARGO}
@@ -294,6 +295,7 @@ STR_0140_NEW_GAME :{BLACK}Uusi pel
STR_0141_LOAD_GAME :{BLACK}Lataa peli
STR_SINGLE_PLAYER :{BLACK}Yksinpeli
STR_MULTIPLAYER :{BLACK}Moninpeli
STR_SCENARIO_EDITOR :{BLACK}Maisemaeditori
STR_64 :64
STR_128 :128
@@ -308,7 +310,7 @@ STR_0148_GAME_OPTIONS :{BLACK}Pelin as
STR_0150_SOMEONE :joku{SKIP}{SKIP}
STR_0151_MAP_OF_WORLD :Maailmankartta
STR_0152_TOWN_DIRECTORY :Kaupunkihakemisto
STR_0153_SUBSIDIES :Tukitarjoukset
STR_0153_SUBSIDIES :Tukiaiset
STR_UNITS_IMPERIAL :Englantilainen
STR_UNITS_METRIC :Metrinen
@@ -342,18 +344,18 @@ STR_UNITS_FORCE_IMPERIAL :{COMMA}x10³ lb
STR_UNITS_FORCE_METRIC :{COMMA} tf
STR_UNITS_FORCE_SI :{COMMA} kN
############ range for menu starts
STR_0154_OPERATING_PROFIT_GRAPH :Käyttökatekuvaaja
STR_0155_INCOME_GRAPH :Ansiotulon kuvaaja
STR_0156_DELIVERED_CARGO_GRAPH :Kuljetetun rahdin kuvaaja
STR_0157_PERFORMANCE_HISTORY_GRAPH :Suoritehistoriakuvaaja
STR_0158_COMPANY_VALUE_GRAPH :Yhtiön arvon kuvaaja
############ range for menu starts
STR_0154_OPERATING_PROFIT_GRAPH :Liikevoitto
STR_0155_INCOME_GRAPH :Tulot
STR_0156_DELIVERED_CARGO_GRAPH :Kuljetettu rahti
STR_0157_PERFORMANCE_HISTORY_GRAPH :Suoritehistoria
STR_0158_COMPANY_VALUE_GRAPH :Yhtiön arvo
STR_0159_CARGO_PAYMENT_RATES :Rahtimaksutaksat
STR_015A_COMPANY_LEAGUE_TABLE :Yhtiökilpataulukko
STR_PERFORMANCE_DETAIL_MENU :Suoritearviointi
############ range for menu ends
############ range for menu ends
STR_015B_OPENTTD :{WHITE}Tietoja OpenTTD:stä
STR_015B_OPENTTD :{WHITE}Tietoa OpenTTD:stä
STR_015C_SAVE_GAME :Tallenna peli
STR_015D_LOAD_GAME :Lataa peli
STR_015E_QUIT_GAME :Lopeta peli
@@ -393,7 +395,19 @@ STR_ENGINE_SORT_CARGO_CAPACITY :Rahtikapasiteet
STR_NO_WAITING_CARGO :{BLACK}Minkäänlaista lastia ei ole odottamassa
STR_SELECT_ALL_FACILITIES :{BLACK}Valitse kaikki laitteet
STR_SELECT_ALL_TYPES :{BLACK}Valitse kaikki lastityypit (myös odottava lasti)
STR_AVAILABLE_TRAINS :{BLACK}Käytettävissä olevat junat
STR_AVAILABLE_ROAD_VEHICLES :{BLACK}Käytettävissä olevat ajoneuvot
STR_AVAILABLE_SHIPS :{BLACK}Käytettävissä olevat laivat
STR_AVAILABLE_AIRCRAFT :{BLACK}Käytettävissä olevat ilma-alukset
STR_AVAILABLE_ENGINES_TIP :{BLACK}Näytä lista mahdollisista moottorimalleista tälle kulkuneuvolle.
STR_MANAGE_LIST :{BLACK}Muokkaa listaa
STR_MANAGE_LIST_TIP :{BLACK}Ohjaa kaikkia listan ajoneuvoja
STR_REPLACE_VEHICLES :Korvaa liikennevälineitä
STR_SEND_TRAIN_TO_DEPOT :Lähetä varikolle
STR_SEND_ROAD_VEHICLE_TO_DEPOT :Lähetä varikolle
STR_SEND_SHIP_TO_DEPOT :Lähetä varikolle
STR_SEND_AIRCRAFT_TO_HANGAR :Lähetä varikolle
STR_SEND_FOR_SERVICING :Lähetä huollettavaksi
############ range for months starts
STR_0162_JAN :01.
@@ -417,7 +431,7 @@ STR_0171_PAUSE_GAME :{BLACK}Tauko
STR_0172_SAVE_GAME_ABANDON_GAME :{BLACK}Pelin tallennus, hylkääminen ja lopetus.
STR_0173_DISPLAY_LIST_OF_COMPANY :{BLACK}Näytä luettelo yhtiön asemista.
STR_0174_DISPLAY_MAP :{BLACK}Näytä kartta.
STR_0175_DISPLAY_MAP_TOWN_DIRECTORY :{BLACK}Näytä kartta, kaupunkihakemisto
STR_0175_DISPLAY_MAP_TOWN_DIRECTORY :{BLACK}Näytä kartta, kaupunkihakemisto.
STR_0176_DISPLAY_TOWN_DIRECTORY :{BLACK}Näytä kaupunkihakemisto.
STR_0177_DISPLAY_COMPANY_FINANCES :{BLACK}Näytä yhtiön taloustiedot.
STR_0178_DISPLAY_COMPANY_GENERAL :{BLACK}Näytä yhtiön yleiset tiedot.
@@ -438,7 +452,7 @@ STR_0186_LAND_BLOCK_INFORMATION :{BLACK}Maa-alue
STR_0187_OPTIONS :{BLACK}Asetukset
STR_0188 :{BLACK}{SMALLUPARROW}
STR_0189 :{BLACK}{SMALLDOWNARROW}
STR_018A_CAN_T_CHANGE_SERVICING :{WHITE}Huoltoväliä ei voi muuttaa...
STR_018A_CAN_T_CHANGE_SERVICING :{WHITE}Huoltoväliä ei voi muuttaa.
STR_018B_CLOSE_WINDOW :{BLACK}Sulje ikkuna
STR_018C_WINDOW_TITLE_DRAG_THIS :{BLACK}Ikkunan otsake - vedä tästä siirtääksesi ikkunaa
STR_STICKY_BUTTON :{BLACK}Merkitse ikkuna tahmeaksi; 'Sulje kaikki ikkunat'-nappi ei vaikuta tahmeisiin ikkunoihin.
@@ -468,11 +482,11 @@ STR_019D_AIRCRAFT :Lentokone
STR_019E_SHIP :Laiva
STR_019F_TRAIN :Juna
STR_01A0_IS_GETTING_OLD :{WHITE}{STRING} {COMMA} vanhenee.
STR_01A1_IS_GETTING_VERY_OLD :{WHITE}{STRING} {COMMA} on kohta todella vanha.
STR_01A2_IS_GETTING_VERY_OLD_AND :{WHITE}{STRING} {COMMA} on kohta todella vanha ja pitää pikaisesti korvata.
STR_01A1_IS_GETTING_VERY_OLD :{WHITE}{STRING} {COMMA} on todella vanha.
STR_01A2_IS_GETTING_VERY_OLD_AND :{WHITE}{STRING} {COMMA} on todella vanha ja täytyy korvata pikaisesti.
STR_01A3_LAND_AREA_INFORMATION :{WHITE}Maa-aluetiedot
STR_01A4_COST_TO_CLEAR_N_A :{BLACK}Puhdistuksen kustannus: {LTBLUE}-
STR_01A5_COST_TO_CLEAR :{BLACK}Puhdistuksen kustannus: {LTBLUE}{CURRENCY}
STR_01A4_COST_TO_CLEAR_N_A :{BLACK}Puhdistuksen hinta: {LTBLUE}-
STR_01A5_COST_TO_CLEAR :{BLACK}Puhdistuksen hinta: {LTBLUE}{CURRENCY}
STR_01A6_N_A :-
STR_01A7_OWNER :{BLACK}Omistaja: {LTBLUE}{STRING}
STR_01A8_LOCAL_AUTHORITY :{BLACK}Kunta: {LTBLUE}{STRING}
@@ -480,7 +494,7 @@ STR_01A9_NONE :Ei mitään
STR_01AA_NAME :{BLACK}Nimi
STR_01AB :{BLACK}{TINYFONT}{STRING}
############ range for days starts
############ range for days starts
STR_01AC_1ST :1.
STR_01AD_2ND :2.
STR_01AE_3RD :3.
@@ -512,7 +526,7 @@ STR_01C7_28TH :28.
STR_01C8_29TH :29.
STR_01C9_30TH :30.
STR_01CA_31ST :31.
############ range for days ends
############ range for days ends
STR_01CB :{TINYFONT}{COMMA}
@@ -521,7 +535,7 @@ STR_01CE_CARGO_ACCEPTED :{BLACK}Vastaano
STR_01D1_8 :({COMMA}/8 {STRING})
STR_01D2_JAZZ_JUKEBOX :{WHITE}Jazz-jukeboksi
STR_01D3_SOUND_MUSIC :Ääni/musiikki
STR_01D4_SHOW_SOUND_MUSIC_WINDOW :{BLACK}Näytä ääniasetukset.
STR_01D4_SHOW_SOUND_MUSIC_WINDOW :{BLACK}Näytä ääni- ja musiikkiasetukset
STR_01D5_ALL :{TINYFONT}Kaikki
STR_01D6_OLD_STYLE :{TINYFONT}Vanha tyyli
STR_01D7_NEW_STYLE :{TINYFONT}Uusi tyyli
@@ -535,7 +549,7 @@ STR_01DE_SKIP_TO_PREVIOUS_TRACK :{BLACK}Hyppää
STR_01DF_SKIP_TO_NEXT_TRACK_IN_SELECTION :{BLACK}Hyppää seuraavaan raitaan.
STR_01E0_STOP_PLAYING_MUSIC :{BLACK}Pysäytä musiikki.
STR_01E1_START_PLAYING_MUSIC :{BLACK}Aloita musiikki.
STR_01E2_DRAG_SLIDERS_TO_SET_MUSIC :{BLACK}Aseta liukusäätimiä vetämällä sopiva äänenvoimakkuus musiikille ja äänitehosteille.
STR_01E2_DRAG_SLIDERS_TO_SET_MUSIC :{BLACK}Aseta liukusäätimillä sopiva äänenvoimakkuus musiikille ja tehosteille.
STR_01E3 :{DKGREEN}{TINYFONT}--
STR_01E4_0 :{DKGREEN}{TINYFONT}0{COMMA}
STR_01E5 :{DKGREEN}{TINYFONT}{COMMA}
@@ -543,23 +557,23 @@ STR_01E6 :{DKGREEN}{TINYF
STR_01E7 :{DKGREEN}{TINYFONT}"{STRING}"
STR_01E8_TRACK_XTITLE :{BLACK}{TINYFONT}Raita{SETX 88}Nimi
STR_01E9_SHUFFLE :{TINYFONT}Sekoita
STR_01EA_PROGRAM :{TINYFONT}{BLACK}Ohjelmoi
STR_01EA_PROGRAM :{TINYFONT}{BLACK}Soittolista
STR_01EB_MUSIC_PROGRAM_SELECTION :{WHITE}Soittolistan valinta
STR_01EC_0 :{TINYFONT}{LTBLUE}0{COMMA} "{STRING}"
STR_01ED :{TINYFONT}{LTBLUE}{COMMA} "{STRING}"
STR_01EE_TRACK_INDEX :{TINYFONT}{BLACK}Raita
STR_01EF_PROGRAM :{TINYFONT}{BLACK}Soittolista - '{STRING}'
STR_01F0_CLEAR :{TINYFONT}{BLACK}Tyhjää
STR_01F0_CLEAR :{TINYFONT}{BLACK}Tyhjennä
STR_01F1_SAVE :{TINYFONT}{BLACK}Tallenna
STR_01F2_CURRENT_PROGRAM_OF_MUSIC :{BLACK}Raitojen nykyinen soittolista
STR_01F2_CURRENT_PROGRAM_OF_MUSIC :{BLACK}Nykyinen soittolista
STR_01F3_SELECT_ALL_TRACKS_PROGRAM :{BLACK}Valitse 'kaikki raidat'
STR_01F4_SELECT_OLD_STYLE_MUSIC :{BLACK}Valitse 'vanhan tyylin musiikki'
STR_01F5_SELECT_NEW_STYLE_MUSIC :{BLACK}Valitse 'uuden tyylin musiikki'
STR_01F6_SELECT_CUSTOM_1_USER_DEFINED :{BLACK}Valitse 'oma 1' (käyttäjän määritettävissä)
STR_01F7_SELECT_CUSTOM_2_USER_DEFINED :{BLACK}Valitse 'oma 2' (käyttäjän määritettävissä)
STR_01F8_CLEAR_CURRENT_PROGRAM_CUSTOM1 :{BLACK}Tyhjää nykyinen soittolista (vain Oma1 tai Oma2)
STR_01F8_CLEAR_CURRENT_PROGRAM_CUSTOM1 :{BLACK}Tyhjennä nykyinen soittolista (vain Oma1 tai Oma2)
STR_01F9_SAVE_MUSIC_SETTINGS :{BLACK}Tallenna musiikkiasetukset
STR_01FA_CLICK_ON_MUSIC_TRACK_TO :{BLACK}Napsauta musiikkiraitaa lisätäksesi sen nykyiseen soittolistaan (vain Oma1 tai Oma2).
STR_01FA_CLICK_ON_MUSIC_TRACK_TO :{BLACK}Valitse musiikkiraita lisätäksesi sen nykyiseen soittolistaan (vain Oma1 tai Oma2).
STR_CLICK_ON_TRACK_TO_REMOVE :{BLACK}Klikkaa raitaa poistaaksesi se nykyisestä ohjelmasta (ainoastaan Custom1 tai Custom2)
STR_01FB_TOGGLE_PROGRAM_SHUFFLE :{BLACK}Sekoittaminen päälle/pois
STR_01FC_SHOW_MUSIC_TRACK_SELECTION :{BLACK}Näytä musiikkiraitojen valintaikkuna
@@ -603,14 +617,14 @@ STR_021F :{BLUE}{COMMA}
STR_0220_CREATE_SCENARIO :{BLACK}Luo skenaario
STR_0221_OPENTTD :{YELLOW}OpenTTD
STR_0222_SCENARIO_EDITOR :{YELLOW}Skenaariomuokkain
STR_0223_LAND_GENERATION :{WHITE}Maan luominen
STR_0223_LAND_GENERATION :{WHITE}Maanrakennus
STR_0224 :{BLACK}{UPARROW}
STR_0225 :{BLACK}{DOWNARROW}
STR_0226_RANDOM_LAND :{BLACK}Satunnainen maa
STR_0227_RESET_LAND :{BLACK}Nollaa maa
STR_0228_INCREASE_SIZE_OF_LAND_AREA :{BLACK}Suurenna madallettavan/korotettavan maa-alueen kokoa.
STR_0229_DECREASE_SIZE_OF_LAND_AREA :{BLACK}Pienennä madallettavan/korotettavan maa-alueen kokoa.
STR_022A_GENERATE_RANDOM_LAND :{BLACK}Luo satunnainen maa.
STR_022A_GENERATE_RANDOM_LAND :{BLACK}Luo satunnainen maa
STR_022B_RESET_LANDSCAPE :{BLACK}Nollaa maasto
STR_022C_RESET_LANDSCAPE :{WHITE}Nollaa maasto
STR_LOAD_GAME_HEIGHTMAP :{WHITE}Käytä korkeuskarttaa
@@ -633,10 +647,10 @@ STR_NO_SPACE_FOR_TOWN :{WHITE}...karta
STR_023B_INCREASE_SIZE_OF_TOWN :{BLACK}Suurenna kaupunkia
STR_023C_EXPAND :{BLACK}Laajenna
STR_023D_RANDOM_TOWN :{BLACK}Satunnainen kaupunki
STR_023E_BUILD_TOWN_IN_RANDOM_LOCATION :{BLACK}Rakenna kaupunki satunnaiseen kohtaan
STR_023E_BUILD_TOWN_IN_RANDOM_LOCATION :{BLACK}Rakenna kaupunki satunnaiseen paikkaan
STR_023F_INDUSTRY_GENERATION :{WHITE}Luo teollisuutta
STR_0240_COAL_MINE :{BLACK}Hiilikaivos
STR_0241_POWER_STATION :{BLACK}Sähkölaitos
STR_0241_POWER_STATION :{BLACK}Voimala
STR_0242_SAWMILL :{BLACK}Saha
STR_0243_FOREST :{BLACK}Metsä
STR_0244_OIL_REFINERY :{BLACK}Öljynjalostamo
@@ -757,7 +771,7 @@ STR_02C1_VEHICLE_DESIGN_NAMES_SELECTION :{BLACK}Liikenne
STR_02C2_SAVE_CUSTOMIZED_VEHICLE :{BLACK}Tallenna omat liikennevälineiden mallien nimet levylle.
STR_CHECKMARK :{CHECKMARK}
############ range for menu starts
############ range for menu starts
STR_02C3_GAME_OPTIONS :Pelin asetukset
STR_02C5_DIFFICULTY_SETTINGS :Vaikeusasetukset
STR_02C7_CONFIG_PATCHES :Muokkaa paikkauksia
@@ -771,16 +785,16 @@ STR_02D0_FULL_ANIMATION :{SETX 12}Täysi
STR_02D2_FULL_DETAIL :{SETX 12}Kaikki yksityiskohdat
STR_02D4_TRANSPARENT_BUILDINGS :{SETX 12}Läpinäkyvät rakennukset
STR_TRANSPARENT_SIGNS :{SETX 12}Läpinäkyvät asemakyltit
############ range ends here
############ range ends here
############ range for menu starts
############ range for menu starts
STR_02D5_LAND_BLOCK_INFO :Maa-alueen tiedot
STR_02D6 :
STR_CONSOLE_SETTING :Konsoli
STR_02D7_SCREENSHOT_CTRL_S :Kuvakaappaus (Ctrl-S)
STR_02D8_GIANT_SCREENSHOT_CTRL_G :Valtava kuvakaapp. (Ctrl-G)
STR_02D9_ABOUT_OPENTTD :Tietoja "OpenTTD":stä
############ range ends here
############ range ends here
STR_02DB_OFF :{BLACK}pois
STR_02DA_ON :{BLACK}päällä
@@ -837,7 +851,7 @@ STR_0310_SELECT_SUB_TROPICAL_LANDSCAPE :{BLACK}Valitse
STR_0311_SELECT_TOYLAND_LANDSCAPE :{BLACK}Valitse 'lelumaan' ilmasto.
STR_0312_FUND_CONSTRUCTION_OF_NEW :{BLACK}Rahoita uuden teollisuuden rakentamista.
############ range for menu starts
############ range for menu starts
STR_INDUSTRY_DIR :Teollisuushakemisto
STR_0313_FUND_NEW_INDUSTRY :Rakenna uutta teollisuutta
############ range ends here
@@ -883,7 +897,7 @@ STR_TOWNNAME_DANISH :Tanskalainen
STR_TOWNNAME_TURKISH :turkkilainen
STR_TOWNNAME_ITALIAN :Italialainen
STR_TOWNNAME_CATALAN :Katalonialainen
############ end of townname region
############ end of townname region
STR_CURR_GBP :Punta (£)
STR_CURR_USD :Dollari ($)
@@ -1029,6 +1043,7 @@ STR_CONFIG_PATCHES_AUTOSCROLL :{LTBLUE}Vierit
STR_CONFIG_PATCHES_BRIBE :{LTBLUE}Salli viranomaisten lahjominen: {ORANGE}{STRING}
STR_CONFIG_PATCHES_NONUNIFORM_STATIONS :{LTBLUE}Epäyhtenäiset asemat: {ORANGE}{STRING}
STR_CONFIG_PATCHES_NEW_PATHFINDING_ALL :{LTBLUE}Uusi globaali tienhakualgor. (NPF, korvaa NTP:n): {ORANGE}{STRING}
STR_CONFIG_PATCHES_FREIGHT_TRAINS :{LTBLUE}Kerroin rahdin painolle raskaiden junien simuilointiin: {ORANGE}{STRING}
STR_CONFIG_PATCHES_SMALL_AIRPORTS :{LTBLUE}Salli aina pienet lentokentät: {ORANGE}{STRING}
@@ -1074,6 +1089,7 @@ STR_CONFIG_PATCHES_LIVERIES :{LTBLUE}Näytä
STR_CONFIG_PATCHES_LIVERIES_NONE :Ei yhtään
STR_CONFIG_PATCHES_LIVERIES_OWN :Oma yritys
STR_CONFIG_PATCHES_LIVERIES_ALL :Kaikki yritykset
STR_CONFIG_PATCHES_PREFER_TEAMCHAT :{LTBLUE}Suosi ryhmäkeskustelua <ENTER> {ORANGE}{STRING} kanssa
STR_CONFIG_PATCHES_MAX_TRAINS :{LTBLUE}Junia/pelaaja: {ORANGE}{STRING}
STR_CONFIG_PATCHES_MAX_ROADVEH :{LTBLUE}Ajoneuvoja/pelaaja: {ORANGE}{STRING}
@@ -1298,6 +1314,7 @@ STR_NETWORK_PASSWORD :{SILVER}Salasan
STR_NETWORK_SERVER_OFFLINE :{SILVER}PALVELIN KIINNI
STR_NETWORK_SERVER_FULL :{SILVER}PALVELIN TÄYNNÄ
STR_NETWORK_VERSION_MISMATCH :{SILVER}VERSIO EI TÄSMÄÄ
STR_NETWORK_GRF_MISMATCH :{SILVER}NEWGRF YHTEENSOPIMATTOMUUS
STR_NETWORK_JOIN_GAME :{BLACK}Liity peliin
@@ -1402,6 +1419,7 @@ STR_NETWORK_CLIENT_LIST :{WHITE}Asiakasl
STR_NETWORK_ERR_NOTAVAILABLE :{WHITE} Verkkolaitteita ei löytynyt tai käännetty ilman ENABLE_NETWORK-valintaa.
STR_NETWORK_ERR_NOSERVER :{WHITE} Verkkopelejä ei löytynyt.
STR_NETWORK_ERR_NOCONNECTION :{WHITE} Palvelin ei vastannut pyyntöön.
STR_NETWORK_ERR_NEWGRF_MISMATCH :{WHITE} Yhteyden muodostaminen epäonnistui NewGRF-virheen vuoksi
STR_NETWORK_ERR_DESYNC :{WHITE} Verkkopelin tahdistus epäonnistui.
STR_NETWORK_ERR_LOSTCONNECTION :{WHITE} Verkkopeliyhteys katkesi.
STR_NETWORK_ERR_SAVEGAMEERROR :{WHITE} Palvelimen pelitallennetta ei voi ladata.
@@ -1423,6 +1441,7 @@ STR_NETWORK_ERR_CLIENT_DESYNC :tahdistusvirhe
STR_NETWORK_ERR_CLIENT_SAVEGAME :karttaa ei voitu ladata
STR_NETWORK_ERR_CLIENT_CONNECTION_LOST :yhteys katkesi
STR_NETWORK_ERR_CLIENT_PROTOCOL_ERROR :protokollavirhe
STR_NETWORK_ERR_CLIENT_NEWGRF_MISMATCH :NewGRF-virhe
STR_NETWORK_ERR_CLIENT_NOT_AUTHORIZED :ei valtuutettu
STR_NETWORK_ERR_CLIENT_NOT_EXPECTED :vastaanotettiin omituinen paketti
STR_NETWORK_ERR_CLIENT_WRONG_REVISION :väärä revisio
@@ -1843,11 +1862,11 @@ STR_4824_BUBBLE_GENERATOR :Kuplageneraatto
STR_4825_TOFFEE_QUARRY :Toffeelouhos
STR_4826_SUGAR_MINE :Sokerikaivos
############ range for requires starts
############ range for requires starts
STR_4827_REQUIRES :{BLACK}Tarvitsee: {YELLOW}{STRING}
STR_4828_REQUIRES :{BLACK}Tarvitsee: {YELLOW}{STRING}, {STRING}
STR_4829_REQUIRES :{BLACK}Tarvitsee: {YELLOW}{STRING}, {STRING}, {STRING}
############ range for requires ends
############ range for requires ends
STR_482A_PRODUCTION_LAST_MONTH :{BLACK}Tuotto viime kuussa:
STR_482B_TRANSPORTED :{YELLOW}{CARGO}{BLACK} ({COMMA}{NBSP}% kuljetettu)
@@ -1920,8 +1939,8 @@ STR_5806_CAN_T_PURCHASE_THIS_LAND :{WHITE}Maa-alue
STR_5807_YOU_ALREADY_OWN_IT :{WHITE}...omistat sen jo!
############ WARNING, using range 0x6000 for strings that are stored in the savegame
############ These strings may never get a new id, or savegames will break!
############ WARNING, using range 0x6000 for strings that are stored in the savegame
############ These strings may never get a new id, or savegames will break!
##id 0x6000
STR_SV_EMPTY :
STR_SV_UNNAMED :Nimetön
@@ -1964,7 +1983,7 @@ STR_SV_STNAME_LOWER :Ala-{STRING}
STR_SV_STNAME_HELIPORT :{STRING}, helikopterikenttä
STR_SV_STNAME_FOREST :{STRING}, metsä
############ end of savegame specific region!
############ end of savegame specific region!
##id 0x6800
STR_6800_DIFFICULTY_LEVEL :{WHITE}Vaikeusaste
@@ -2172,12 +2191,11 @@ STR_707E_OWNED_BY_OWNED_BY :{WHITE}({COMMA}
STR_707F_HAS_BEEN_TAKEN_OVER_BY :{BLACK}{BIGFONT}Yhtiön {COMPANY} on ottanut haltuun {COMPANY}!
STR_7080_PROTECTED :{WHITE}Tällä yhtiöllä ei ole vielä osakkeita...
STR_LIVERY_DEFAULT :
STR_LIVERY_STEAM :Höyryveturi
STR_LIVERY_DIESEL :Dieselveturi
STR_LIVERY_ELECTRIC :Sähköveturi
STR_LIVERY_MONORAIL :Yksiraiteinen veturi
STR_LIVERY_MAGLEV :Maglev veturi
STR_LIVERY_MAGLEV :Maglev-veturi
STR_LIVERY_DMU :DMU
STR_LIVERY_EMU :EMU
STR_LIVERY_PASSENGER_WAGON_STEAM :Matkustajavaunu (höyry)
@@ -2199,7 +2217,7 @@ STR_LIVERY_SHIP_TIP :{BLACK}Näytä
STR_LIVERY_AIRCRAFT_TIP :{BLACK}Näytä lentokoneiden väriteemat
STR_LIVERY_PRIMARY_TIP :{BLACK}Valitse valitulle teemalle ensisijainen väri
STR_LIVERY_SECONDARY_TIP :{BLACK}Valitse valitulle teemalle toissijainen väri
STR_LIVERY_PANEL_TIP :{BLACK}Valitse muutettava väriteema, tai valitse useita CTRL+klikkaus. Klikkaa valintalaatikkoa valitaksesi teeman
STR_LIVERY_PANEL_TIP :{BLACK}Valitse muutettava väriteema, tai valitse useita CTRL pohjassa. Paina valintalaatikkoa valitaksesi teeman
##id 0x8000
STR_8000_KIRBY_PAUL_TANK_STEAM :Kirby Paul Tank (höyry)
@@ -2878,16 +2896,35 @@ STR_NEWGRF_NO_FILES_INSTALLED :{BLACK}Yhtään
STR_NEWGRF_FILENAME :{BLACK}Tiedostonimi: {SILVER}{STRING}
STR_NEWGRF_GRF_ID :{BLACK}GRF ID: {SILVER}{STRING}
STR_NEWGRF_MD5SUM :{BLACK}MD5-summa: {SILVER}{STRING}
STR_NEWGRF_CONFIRMATION_TEXT :{YELLOW}Olet tekemässä muutoksia käynnissä olevaan peliin. OpenTTD voi kaatua.{}Oletko varma?
STR_NEWGRF_ADD :{BLACK}Lisää
STR_NEWGRF_ADD_TIP :{BLACK}Lisää NewGRF-tiedosto listaan
STR_NEWGRF_REMOVE :{BLACK}Poista
STR_NEWGRF_REMOVE_TIP :{BLACK}Poista valittu NewGRF-tiedosto listalta
STR_NEWGRF_MOVEUP :{BLACK}Siirrä ylös
STR_NEWGRF_MOVEUP_TIP :{BLACK}Siirrä valittua NewGRF-tiedostoa listassa ylöspäin
STR_NEWGRF_MOVEDOWN :{BLACK}Siirrä alas
STR_NEWGRF_MOVEDOWN_TIP :{BLACK}Siirrä valittua NewGRF-tiedostoa listassa alaspäin
STR_NEWGRF_FILE_TIP :{BLACK}Lista asennetuista NewGRF-tiedostoista. Valitse tiedosto muokataksesi sen parametreja.
STR_NEWGRF_PARAMETER :{BLACK}Parametrit: {SILVER}{STRING}
STR_NEWGRF_PARAMETER_QUERY :{BLACK}Anna NewGRF-parametrit
STR_NEWGRF_NO_INFO :{BLACK}Ei tietoa
STR_NEWGRF_ADD_CAPTION :{WHITE}NewGRF-tiedostot
STR_NEWGRF_ADD_FILE :{BLACK}Lisää valintaan
STR_NEWGRF_ADD_FILE_TIP :{BLACK}Lisää valittu NewGRF-tiedosto peliin
STR_NEWGRF_RESCAN_FILES :{BLACK}Päivitä
STR_NEWGRF_RESCAN_FILES_TIP :{BLACK}Päivitä saatavilla olevien NewGRF-tiedostojen lista
STR_NEWGRF_DUPLICATE_GRFID :{WHITE}Ei voi lisätä tiedostoa: duplicate GRF ID
STR_NEWGRF_NOT_FOUND :{RED}Sopivaa tiedostoa ei löydy
STR_NEWGRF_DISABLED :{RED}Ei käytössä
STR_NEWGRF_COMPATIBLE_LOADED :{ORANGE}Sopivaa tiedostoa ei löytynyt (korvaava GRF ladattu)
STR_NEWGRF_COMPATIBLE_LOAD_WARNING :{WHITE}Yhteensopivat GRF:t ladattu puuttuvien tiedostojen korvaamiseksi
STR_NEWGRF_DISABLED_WARNING :{WHITE}Puuttuvat GRF tiedostot ovat poistettu käytöstä
STR_NEWGRF_NOT_FOUND_WARNING :{WHITE}Puuttuvat GRF tiedostot tarvitaan pelin lataamiseksi.
STR_CURRENCY_WINDOW :{WHITE}Oma valuutta
STR_CURRENCY_EXCHANGE_RATE :{LTBLUE}Vaihtokurssi: {ORANGE}{CURRENCY} = £ {COMMA}
@@ -2997,7 +3034,7 @@ STR_ORDER_REFIT_FAILED :{WHITE}Käskyn
STR_RAIL_VEHICLES :Rautatiejunat
STR_ELRAIL_VEHICLES :Sähköjunat
STR_MONORAIL_VEHICLES :Yksiraidejunat
STR_MONORAIL_VEHICLES :Yksiraiteiset
STR_MAGLEV_VEHICLES :Maglev-junat
############ End of list of rail types

View File

@@ -1,6 +1,6 @@
##name French
##ownname Français
##isocode fr_FR.UTF-8
##isocode fr_FR
##plural 2
##gender m m2 f
@@ -25,8 +25,8 @@ STR_0010_COAL :Charbon
STR_0011_MAIL :Courrier
STR_0012_OIL :Pétrole
STR_0013_LIVESTOCK :Bétail
STR_0014_GOODS :Biens
STR_0015_GRAIN :Grain
STR_0014_GOODS :Marchandise
STR_0015_GRAIN :Céréales
STR_0016_WOOD :Bois
STR_0017_IRON_ORE :Fer
STR_0018_STEEL :Acier
@@ -43,7 +43,7 @@ STR_0022_WHEAT :Blé
STR_0023_RUBBER :Caoutchouc
STR_0024_SUGAR :Sucre
STR_0025_TOYS :Jouets
STR_0026_CANDY :Sucreries
STR_0026_CANDY :Bonbons
STR_0027_COLA :Cola
STR_0028_COTTON_CANDY :Barbe à Papa
STR_0029_BUBBLES :Bulles
@@ -57,8 +57,8 @@ STR_0030_COAL :Charbon
STR_0031_MAIL :Courrier
STR_0032_OIL :Pétrole
STR_0033_LIVESTOCK :Bétail
STR_0034_GOODS :Biens
STR_0035_GRAIN :Grain
STR_0034_GOODS :Marchandise
STR_0035_GRAIN :Céréales
STR_0036_WOOD :Bois
STR_0037_IRON_ORE :Fer
STR_0038_STEEL :Acier
@@ -75,7 +75,7 @@ STR_0042_WHEAT :Blé
STR_0043_RUBBER :Caoutchouc
STR_0044_SUGAR :Sucre
STR_0045_TOY :Jouet
STR_0046_CANDY :Sucrerie
STR_0046_CANDY :Bonbon
STR_0047_COLA :Cola
STR_0048_COTTON_CANDY :Barbe à Papa
STR_0049_BUBBLE :Bulle
@@ -155,11 +155,12 @@ STR_00B0_MAP :{WHITE}Carte -
STR_00B1_GAME_OPTIONS :{WHITE}Options
STR_00B2_MESSAGE :{YELLOW}Message
STR_00B3_MESSAGE_FROM :{YELLOW}Message de {STRING}
STR_POPUP_CAUTION_CAPTION :{WHITE}Attention!
STR_00B4_CAN_T_DO_THIS :{WHITE}Impossible d'exécuter....
STR_00B5_CAN_T_CLEAR_THIS_AREA :{WHITE}Impossible de balayer....
STR_00B5_CAN_T_CLEAR_THIS_AREA :{WHITE}Impossible de démolir....
STR_00B6_ORIGINAL_COPYRIGHT :{BLACK}Copyright original {COPYRIGHT} 1995 Chris Sawyer, Tous droits réservés
STR_00B7_VERSION :{BLACK}OpenTTD version {REV}
STR_00BA_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2006 L'équipe OpenTTD
STR_00BA_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2007 L'équipe OpenTTD
STR_TRANSLATED_BY :{BLACK} Traducteur(s) -
STR_00C5 :{BLACK}{CROSS}
@@ -187,7 +188,7 @@ STR_00DA_CREAM :Beige
STR_00DB_MAUVE :Mauve
STR_00DC_PURPLE :Violet
STR_00DD_ORANGE :Orange
STR_00DE_BROWN :Brun
STR_00DE_BROWN :Marron
STR_00DF_GREY :Gris
STR_00E0_WHITE :Blanc
STR_00E1_TOO_MANY_VEHICLES_IN_GAME :{WHITE}Trop de véhicules en jeu
@@ -202,8 +203,8 @@ STR_00E9_VEGETATION :Végétation
STR_00EA_OWNERS :Propriétaires
STR_00EB_ROADS :{BLACK}{TINYFONT}Routes
STR_00EC_RAILROADS :{BLACK}{TINYFONT}Voies ferrées
STR_00ED_STATIONS_AIRPORTS_DOCKS :{BLACK}{TINYFONT}Gares/Aéroports/Ports
STR_00EE_BUILDINGS_INDUSTRIES :{BLACK}{TINYFONT}Édifices/Industries
STR_00ED_STATIONS_AIRPORTS_DOCKS :{BLACK}{TINYFONT}Gares/Aéroports/Ports maritimes
STR_00EE_BUILDINGS_INDUSTRIES :{BLACK}{TINYFONT}Bâtiments/Industries
STR_00EF_VEHICLES :{BLACK}{TINYFONT}Véhicules
STR_00F0_100M :{BLACK}{TINYFONT}100m
STR_00F1_200M :{BLACK}{TINYFONT}200m
@@ -238,7 +239,7 @@ STR_010D_WATER_SUPPLY :{BLACK}{TINYFON
STR_010E_WATER_TOWER :{BLACK}{TINYFONT}Château d'eau
STR_010F_LUMBER_MILL :{BLACK}{TINYFONT}Scierie
STR_0110_COTTON_CANDY_FOREST :{BLACK}{TINYFONT}Forêt de Barbe à Papa
STR_0111_CANDY_FACTORY :{BLACK}{TINYFONT}Usine de Sucreries
STR_0111_CANDY_FACTORY :{BLACK}{TINYFONT}Usine de Bonbons
STR_0112_BATTERY_FARM :{BLACK}{TINYFONT}Ferme de Batteries
STR_0113_COLA_WELLS :{BLACK}{TINYFONT}Puits de Cola
STR_0114_TOY_SHOP :{BLACK}{TINYFONT}Boutique de Jouets
@@ -252,13 +253,13 @@ STR_011B_RAILROAD_STATION :{BLACK}{TINYFON
STR_011C_TRUCK_LOADING_BAY :{BLACK}{TINYFONT}Zone de Chargement
STR_011D_BUS_STATION :{BLACK}{TINYFONT}Arrêt d'autobus
STR_011E_AIRPORT_HELIPORT :{BLACK}{TINYFONT}Aéroport/Héliport
STR_011F_DOCK :{BLACK}{TINYFONT}Port
STR_011F_DOCK :{BLACK}{TINYFONT}Port maritime
STR_0120_ROUGH_LAND :{BLACK}{TINYFONT}Terre en friche
STR_0121_GRASS_LAND :{BLACK}{TINYFONT}Herbe
STR_0122_BARE_LAND :{BLACK}{TINYFONT}Terre nue
STR_0123_FIELDS :{BLACK}{TINYFONT}Champs
STR_0124_TREES :{BLACK}{TINYFONT}Arbres
STR_0125_ROCKS :{BLACK}{TINYFONT}Roches
STR_0125_ROCKS :{BLACK}{TINYFONT}Rochers
STR_0126_WATER :{BLACK}{TINYFONT}Eau
STR_0127_NO_OWNER :{BLACK}{TINYFONT}Sans Propriétaire
STR_0128_TOWNS :{BLACK}{TINYFONT}Villes
@@ -294,7 +295,8 @@ STR_TOTAL_CAPACITY_MULT :{LTBLUE}- {CARG
STR_0140_NEW_GAME :{BLACK}Nouvelle Partie
STR_0141_LOAD_GAME :{BLACK}Charger une Partie
STR_SINGLE_PLAYER :{BLACK}Un joueur
STR_MULTIPLAYER :{BLACK}Multijoueurs
STR_MULTIPLAYER :{BLACK}Mode Multijoueur
STR_SCENARIO_EDITOR :{BLACK}Éditeur de Scénario
STR_64 :64
STR_128 :128
@@ -343,7 +345,7 @@ STR_UNITS_FORCE_IMPERIAL :{COMMA}x10³ lb
STR_UNITS_FORCE_METRIC :{COMMA} ton-force
STR_UNITS_FORCE_SI :{COMMA} kN
############ range for menu starts
############ range for menu starts
STR_0154_OPERATING_PROFIT_GRAPH :Profit d'opération
STR_0155_INCOME_GRAPH :Revenu
STR_0156_DELIVERED_CARGO_GRAPH :Cargaison livrée
@@ -352,15 +354,15 @@ STR_0158_COMPANY_VALUE_GRAPH :Valeur de la co
STR_0159_CARGO_PAYMENT_RATES :Valeur des marchandises
STR_015A_COMPANY_LEAGUE_TABLE :Classement des compagnies
STR_PERFORMANCE_DETAIL_MENU :Détail des performances
############ range for menu ends
############ range for menu ends
STR_015B_OPENTTD :{WHITE}OpenTTD
STR_015B_OPENTTD :{WHITE}A propos de OpenTTD
STR_015C_SAVE_GAME :Sauvegarder la partie
STR_015D_LOAD_GAME :Charger une partie
STR_015E_QUIT_GAME :Abandonner la partie
STR_015F_QUIT :Quitter le jeu
STR_0160_ARE_YOU_SURE_YOU_WANT_TO :{YELLOW}Êtes vous sur de vouloir abandonner cette partie?
STR_0161_QUIT_GAME :{WHITE}Abandonner
STR_0161_QUIT_GAME :{WHITE}Abandonner la partie
STR_SORT_ORDER_TIP :{BLACK}Choisir l'ordre de tri croissant/décroissant
STR_SORT_CRITERIA_TIP :{BLACK}Choisir le critère de tri
STR_SORT_BY :{BLACK}Trier par
@@ -394,6 +396,10 @@ STR_ENGINE_SORT_CARGO_CAPACITY :Capacité
STR_NO_WAITING_CARGO :{BLACK}Pas de marchandises en attente
STR_SELECT_ALL_FACILITIES :{BLACK}Tous les types de station
STR_SELECT_ALL_TYPES :{BLACK}Tous les types de marchandise (y compris pas en attente)
STR_AVAILABLE_TRAINS :{BLACK}Trains disponibles
STR_AVAILABLE_ROAD_VEHICLES :{BLACK}Véhicules disponibles
STR_AVAILABLE_SHIPS :{BLACK}Navires disponibles
STR_AVAILABLE_AIRCRAFT :{BLACK}Aéronefs disponibles
STR_AVAILABLE_ENGINES_TIP :{BLACK}Voir la liste des modèles disponibles pour ce type de véhicules.
STR_MANAGE_LIST :{BLACK}Gérer la liste
STR_MANAGE_LIST_TIP :{BLACK}Envoyer les instructions à tous les véhicules de cette liste
@@ -422,7 +428,7 @@ STR_016D_DEC :Déc
STR_016E :{TINYFONT}{STRING}{} {STRING}
STR_016F :{TINYFONT}{STRING}{} {STRING}{}{NUM}
STR_0170 :{TINYFONT}{STRING}-
STR_0171_PAUSE_GAME :{BLACK}Suspendre la partie
STR_0171_PAUSE_GAME :{BLACK}Mettre le jeu en pause
STR_0172_SAVE_GAME_ABANDON_GAME :{BLACK}Sauvegarder, abandonner, quitter
STR_0173_DISPLAY_LIST_OF_COMPANY :{BLACK}Afficher la liste des stations de la compagnie
STR_0174_DISPLAY_MAP :{BLACK}Afficher la carte
@@ -489,7 +495,7 @@ STR_01A9_NONE :Aucun
STR_01AA_NAME :{BLACK}Nom
STR_01AB :{BLACK}{TINYFONT}{STRING}
############ range for days starts
############ range for days starts
STR_01AC_1ST :1er
STR_01AD_2ND :2
STR_01AE_3RD :3
@@ -521,7 +527,7 @@ STR_01C7_28TH :28
STR_01C8_29TH :29
STR_01C9_30TH :30
STR_01CA_31ST :31
############ range for days ends
############ range for days ends
STR_01CB :{TINYFONT}{COMMA}
@@ -591,7 +597,7 @@ STR_020C_NEW_VEHICLES :{YELLOW}Nouveau
STR_020D_CHANGES_OF_CARGO_ACCEPTANCE :{YELLOW}Changements d'acceptation de marchandises
STR_020E_SUBSIDIES :{YELLOW}Subventions
STR_020F_GENERAL_INFORMATION :{YELLOW}Information génerale
STR_MESSAGES_ALL :{YELLOW}Pour tout types de messages (aucun/sommaire/complet)
STR_MESSAGES_ALL :{YELLOW}Paramétrer tous les types de messages: Aucun / Sommaire / Complet
STR_MESSAGE_SOUND :{YELLOW}Émettre son pour les bulletins sommaires
STR_0210_TOO_FAR_FROM_PREVIOUS_DESTINATIO :{WHITE}...trop loin de la destination précédente
STR_0211_TOP_COMPANIES_WHO_REACHED :{BIGFONT}{BLACK}Meilleures compagnies, qui ont atteint {NUM}{}(Niveau {STRING})
@@ -612,14 +618,14 @@ STR_021F :{BLUE}{COMMA}
STR_0220_CREATE_SCENARIO :{BLACK}Créer Scénario
STR_0221_OPENTTD :{YELLOW}OpenTTD
STR_0222_SCENARIO_EDITOR :{YELLOW}Éditeur de Scénario
STR_0223_LAND_GENERATION :{WHITE}Génération de terrain
STR_0223_LAND_GENERATION :{WHITE}Création du terrain
STR_0224 :{BLACK}{UPARROW}
STR_0225 :{BLACK}{DOWNARROW}
STR_0226_RANDOM_LAND :{BLACK}Générer un terrain
STR_0227_RESET_LAND :{BLACK}RAZ du terrain
STR_0228_INCREASE_SIZE_OF_LAND_AREA :{BLACK}Augmenter la quantité de terre à modifier
STR_0229_DECREASE_SIZE_OF_LAND_AREA :{BLACK}Diminuer la quantité de terre à modifier
STR_022A_GENERATE_RANDOM_LAND :{BLACK}Générer une terre aléatoire
STR_022A_GENERATE_RANDOM_LAND :{BLACK}Créer un monde aléatoire
STR_022B_RESET_LANDSCAPE :{BLACK}Réinitialiser le terrain
STR_022C_RESET_LANDSCAPE :{WHITE}Réinitialiser le terrain
STR_LOAD_GAME_HEIGHTMAP :{WHITE}Carte d'altitude
@@ -641,8 +647,8 @@ STR_CANNOT_GENERATE_TOWN :{WHITE}Ne peut
STR_NO_SPACE_FOR_TOWN :{WHITE}...Il n'y a plus d'emplacement sur la carte
STR_023B_INCREASE_SIZE_OF_TOWN :{BLACK}Augmenter la taille de la ville
STR_023C_EXPAND :{BLACK}Agrandir
STR_023D_RANDOM_TOWN :{BLACK}Générer une ville
STR_023E_BUILD_TOWN_IN_RANDOM_LOCATION :{BLACK}Construire une ville dans un emplacement aléatoire
STR_023D_RANDOM_TOWN :{BLACK}Créer une ville
STR_023E_BUILD_TOWN_IN_RANDOM_LOCATION :{BLACK}Construire une ville à un emplacement aléatoire
STR_023F_INDUSTRY_GENERATION :{WHITE}Créer les industries
STR_0240_COAL_MINE :{BLACK}Mine de Charbon
STR_0241_POWER_STATION :{BLACK}Centrale Électrique
@@ -668,7 +674,7 @@ STR_0254_WATER_TOWER :{BLACK}Château
STR_0255_DIAMOND_MINE :{BLACK}Mine de Diamant
STR_0256_COPPER_ORE_MINE :{BLACK}Mine de Cuivre
STR_0257_COTTON_CANDY_FOREST :{BLACK}Forêt de Barbe à Papa
STR_0258_CANDY_FACTORY :{BLACK}Usine de Sucreries
STR_0258_CANDY_FACTORY :{BLACK}Usine de Bonbons
STR_0259_BATTERY_FARM :{BLACK}Ferme de Batteries
STR_025A_COLA_WELLS :{BLACK}Puits de Cola
STR_025B_TOY_SHOP :{BLACK}Boutique de Jouets
@@ -678,47 +684,47 @@ STR_025E_FIZZY_DRINK_FACTORY :{BLACK}Usine de
STR_025F_BUBBLE_GENERATOR :{BLACK}Générateur de Bulles
STR_0260_TOFFEE_QUARRY :{BLACK}Carrière de Caramel
STR_0261_SUGAR_MINE :{BLACK}Mine de Sucre
STR_0262_CONSTRUCT_COAL_MINE :{BLACK}Construire Mine de Charbon
STR_0263_CONSTRUCT_POWER_STATION :{BLACK}Construire Centrale Électrique
STR_0264_CONSTRUCT_SAWMILL :{BLACK}Construire Scierie
STR_0262_CONSTRUCT_COAL_MINE :{BLACK}Construire une mine de charbon
STR_0263_CONSTRUCT_POWER_STATION :{BLACK}Construire une centrale électrique
STR_0264_CONSTRUCT_SAWMILL :{BLACK}Construire une scierie
STR_0265_PLANT_FOREST :{BLACK}Planter une Forêt
STR_0266_CONSTRUCT_OIL_REFINERY :{BLACK}Construire une raffinerie pétrolière
STR_0267_CONSTRUCT_OIL_RIG_CAN_ONLY :{BLACK}La construire d'une plate-forme pétrolière ne peut se faire qu'aux bords de la carte
STR_0268_CONSTRUCT_FACTORY :{BLACK}Construire Usine
STR_0269_CONSTRUCT_STEEL_MILL :{BLACK}Construire Aciérie
STR_026A_CONSTRUCT_FARM :{BLACK}Construire Ferme
STR_026B_CONSTRUCT_IRON_ORE_MINE :{BLACK}Construire Mine de Fer
STR_026C_CONSTRUCT_OIL_WELLS :{BLACK}Construire puits de pétrole
STR_026D_CONSTRUCT_BANK_CAN_ONLY :{BLACK}Construire Banque (Peut seulement être construite dans les villes ayant plus de 1200 habitants)
STR_026E_CONSTRUCT_PAPER_MILL :{BLACK}Construire Usine papetière
STR_026F_CONSTRUCT_FOOD_PROCESSING :{BLACK}Construire Usine Agroalimentaire
STR_0270_CONSTRUCT_PRINTING_WORKS :{BLACK}Construire Imprimerie
STR_0271_CONSTRUCT_GOLD_MINE :{BLACK}Construire Mine d'Or
STR_0272_CONSTRUCT_BANK_CAN_ONLY :{BLACK}Construire Banque (Peut seulement être construite en ville)
STR_0273_CONSTRUCT_LUMBER_MILL_TO :{BLACK}Construire Scierie (pour la coupe de forêt tropicale et la production de Bois)
STR_0268_CONSTRUCT_FACTORY :{BLACK}Construire une usine
STR_0269_CONSTRUCT_STEEL_MILL :{BLACK}Construire une aciérie
STR_026A_CONSTRUCT_FARM :{BLACK}Construire une ferme
STR_026B_CONSTRUCT_IRON_ORE_MINE :{BLACK}Construire une mine de fer
STR_026C_CONSTRUCT_OIL_WELLS :{BLACK}Construire un puit de pétrole
STR_026D_CONSTRUCT_BANK_CAN_ONLY :{BLACK}Construire une banque (Peut seulement être construite dans les villes ayant plus de 1200 habitants)
STR_026E_CONSTRUCT_PAPER_MILL :{BLACK}Construire une usine papetière
STR_026F_CONSTRUCT_FOOD_PROCESSING :{BLACK}Construire une usine agroalimentaire
STR_0270_CONSTRUCT_PRINTING_WORKS :{BLACK}Construire une imprimerie
STR_0271_CONSTRUCT_GOLD_MINE :{BLACK}Construire une mine d'or
STR_0272_CONSTRUCT_BANK_CAN_ONLY :{BLACK}Construire une banque (Peut seulement être construite en ville)
STR_0273_CONSTRUCT_LUMBER_MILL_TO :{BLACK}Construire une scierie (pour la coupe de forêt tropicale et la production de Bois)
STR_0274_PLANT_FRUIT_PLANTATION :{BLACK}Semer une Plantation de Fruits
STR_0275_PLANT_RUBBER_PLANTATION :{BLACK}Semer une Plantation de Caoutchouc
STR_0276_CONSTRUCT_WATER_SUPPLY :{BLACK}Construire Source d'eau
STR_0277_CONSTRUCT_WATER_TOWER_CAN :{BLACK}Construire Château d'eau (Peut seulement être construite en ville)
STR_0278_CONSTRUCT_DIAMOND_MINE :{BLACK}Construire Mine de Diamant
STR_0279_CONSTRUCT_COPPER_ORE_MINE :{BLACK}Construire Mine de Cuivre
STR_0276_CONSTRUCT_WATER_SUPPLY :{BLACK}Construire une source d'eau
STR_0277_CONSTRUCT_WATER_TOWER_CAN :{BLACK}Construire un château d'eau (Peut seulement être construite en ville)
STR_0278_CONSTRUCT_DIAMOND_MINE :{BLACK}Construire une mine de diamants
STR_0279_CONSTRUCT_COPPER_ORE_MINE :{BLACK}Construire une mine de cuivre
STR_027A_PLANT_COTTON_CANDY_FOREST :{BLACK}Semer une Forêt de Barbe à Papa
STR_027B_CONSTRUCT_CANDY_FACTORY :{BLACK}Construire Usine de Sucreries
STR_027C_CONSTRUCT_BATTERY_FARM :{BLACK}Construire Ferme de Batteries
STR_027D_CONSTRUCT_COLA_WELLS :{BLACK}Construire Puits de Cola
STR_027E_CONSTRUCT_TOY_SHOP :{BLACK}Construire Boutique de Jouets
STR_027F_CONSTRUCT_TOY_FACTORY :{BLACK}Construire Usine de Jouets
STR_0280_CONSTRUCT_PLASTIC_FOUNTAINS :{BLACK}Construire Fontaines de Plastique
STR_0281_CONSTRUCT_FIZZY_DRINK_FACTORY :{BLACK}Construire Usine de Boissons Gazeuses
STR_0282_CONSTRUCT_BUBBLE_GENERATOR :{BLACK}Construire Générateur de Bulles
STR_0283_CONSTRUCT_TOFFEE_QUARRY :{BLACK}Construire Carrière de Caramel
STR_0284_CONSTRUCT_SUGAR_MINE :{BLACK}Construire Mine de Sucre
STR_027B_CONSTRUCT_CANDY_FACTORY :{BLACK}Construire une usine de sucreries
STR_027C_CONSTRUCT_BATTERY_FARM :{BLACK}Construire une ferme de batteries
STR_027D_CONSTRUCT_COLA_WELLS :{BLACK}Construire un puit de cola
STR_027E_CONSTRUCT_TOY_SHOP :{BLACK}Construire une boutique de jouets
STR_027F_CONSTRUCT_TOY_FACTORY :{BLACK}Construire une usine de jouets
STR_0280_CONSTRUCT_PLASTIC_FOUNTAINS :{BLACK}Construire une fontaine de plastique
STR_0281_CONSTRUCT_FIZZY_DRINK_FACTORY :{BLACK}Construire une usine de boissons gazeuses
STR_0282_CONSTRUCT_BUBBLE_GENERATOR :{BLACK}Construire un générateur de bulles
STR_0283_CONSTRUCT_TOFFEE_QUARRY :{BLACK}Construire une carrière de caramel
STR_0284_CONSTRUCT_SUGAR_MINE :{BLACK}Construire une mine de sucre
STR_0285_CAN_T_BUILD_HERE :{WHITE}Impossible de construire {STRING} ici...
STR_0286_MUST_BUILD_TOWN_FIRST :{WHITE}...doit d'abord construire une ville
STR_0287_ONLY_ONE_ALLOWED_PER_TOWN :{WHITE}...Droit à un par ville seulement
STR_0288_PLANT_TREES :{BLACK}Semer des arbres
STR_0289_PLACE_SIGN :{BLACK}Placer un panneau
STR_028A_RANDOM_TREES :{BLACK}Générer des arbres
STR_028A_RANDOM_TREES :{BLACK}Ajouter des arbres aléatoires
STR_028B_PLANT_TREES_RANDOMLY_OVER :{BLACK}Semer des arbres sur l'ensemble du terrain de façon aléatoire
STR_028C_PLACE_ROCKY_AREAS_ON_LANDSCAPE :{BLACK}Placer des endroits rocheux sur le terrain
STR_028D_PLACE_LIGHTHOUSE :{BLACK}Placer un Phare
@@ -735,7 +741,7 @@ STR_0296_QUIT :Quitter
STR_0297_SAVE_SCENARIO_LOAD_SCENARIO :{BLACK}Sauvegarder scénario, charger scénario, abandonner éditeur de scénario, quitter
STR_0298_LOAD_SCENARIO :{WHITE}Charger Scénario
STR_0299_SAVE_SCENARIO :{WHITE}Sauvegarder Scénario
STR_029A_PLAY_SCENARIO :{BLACK}Jouer Scénario
STR_029A_PLAY_SCENARIO :{BLACK}Jouer un Scénario
STR_PLAY_HEIGHTMAP :{BLACK}Jouer une carte d'altitude
STR_PLAY_HEIGHTMAP_HINT :{BLACK}Démarrer une nouvelle partie, utilisant une carte d'altitude comme paysage
STR_029B_ARE_YOU_SURE_YOU_WANT_TO :{YELLOW}Voulez-vous vraiment quitter ce scénario ?
@@ -766,7 +772,7 @@ STR_02C1_VEHICLE_DESIGN_NAMES_SELECTION :{BLACK}Sélecti
STR_02C2_SAVE_CUSTOMIZED_VEHICLE :{BLACK}Sauvegarder noms personnalisés de conception de véhicule
STR_CHECKMARK :{CHECKMARK}
############ range for menu starts
############ range for menu starts
STR_02C3_GAME_OPTIONS :Options du Jeu
STR_02C5_DIFFICULTY_SETTINGS :Niveau de Difficulté
STR_02C7_CONFIG_PATCHES :Configuration Avancée
@@ -780,19 +786,19 @@ STR_02D0_FULL_ANIMATION :{SETX 12}Animat
STR_02D2_FULL_DETAIL :{SETX 12}Détails maximums
STR_02D4_TRANSPARENT_BUILDINGS :{SETX 12}Édifices transparents
STR_TRANSPARENT_SIGNS :{SETX 12}Nom de station transparent
############ range ends here
############ range ends here
############ range for menu starts
############ range for menu starts
STR_02D5_LAND_BLOCK_INFO :Outil d'Inspection
STR_02D6 :
STR_CONSOLE_SETTING :Inverser Console
STR_CONSOLE_SETTING :Afficher la console
STR_02D7_SCREENSHOT_CTRL_S :Copie d'écran (Ctrl-S)
STR_02D8_GIANT_SCREENSHOT_CTRL_G :Copie géante d'écran (Ctrl-G)
STR_02D9_ABOUT_OPENTTD :À Propos de 'OpenTTD'
############ range ends here
############ range ends here
STR_02DB_OFF :{BLACK}Inactif
STR_02DA_ON :{BLACK}Actif
STR_02DB_OFF :{BLACK}Désacti
STR_02DA_ON :{BLACK}Acti
STR_02DC_DISPLAY_SUBSIDIES :{BLACK}Afficher les subventions
STR_02DD_SUBSIDIES :Subventions
STR_02DE_MAP_OF_WORLD :Carte du monde
@@ -806,7 +812,7 @@ STR_EXTRA_VIEW_MOVE_VIEW_TO_MAIN_TT :{BLACK}Copie l'
STR_EXTRA_VIEW_MOVE_MAIN_TO_VIEW :{BLACK}Coller depuis la vue
STR_EXTRA_VIEW_MOVE_MAIN_TO_VIEW_TT :{BLACK}Colle l'emplacement de cette vue vers la vue globale
STR_02E0_CURRENCY_UNITS :{BLACK}Unité monétaire
STR_02E0_CURRENCY_UNITS :{BLACK}Devise monétaire
STR_02E1 :{BLACK}{SKIP}{STRING}
STR_02E2_CURRENCY_UNITS_SELECTION :{BLACK}Sélectionner l'unité monétaire
STR_MEASURING_UNITS :{BLACK}Unité de mesure
@@ -824,7 +830,7 @@ STR_02ED_SELECT_STYLE_OF_TOWN_NAMES :{BLACK}Sélecti
STR_02F4_AUTOSAVE :{BLACK}Sauvegarde automatique
STR_02F5 :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{STRING}
STR_02F6_SELECT_INTERVAL_BETWEEN :{BLACK}Sélectionner l'intervalle de temps entre les sauvegardes automatiques
STR_02F7_OFF :Inactif
STR_02F7_OFF :Désacti
STR_02F8_EVERY_3_MONTHS :Tous les 3 mois
STR_02F9_EVERY_6_MONTHS :Tous les 6 mois
STR_02FA_EVERY_12_MONTHS :Tous les 12 mois
@@ -843,10 +849,10 @@ STR_030D_CAN_ONLY_BE_BUILT_IN_TOWNS :{WHITE}...peut
STR_030E_SELECT_TEMPERATE_LANDSCAPE :{BLACK}Sélectionner l'environnement 'Tempéré'
STR_030F_SELECT_SUB_ARCTIC_LANDSCAPE :{BLACK}Sélectionner l'environnement 'Arctique'
STR_0310_SELECT_SUB_TROPICAL_LANDSCAPE :{BLACK}Sélectionner l'environnement 'Tropical'
STR_0311_SELECT_TOYLAND_LANDSCAPE :{BLACK}Sélectionner l'environnement 'Jouets'
STR_0311_SELECT_TOYLAND_LANDSCAPE :{BLACK}Sélectionner l'environnement 'Monde des jouets'
STR_0312_FUND_CONSTRUCTION_OF_NEW :{BLACK}Financer la construction de nouvelles industries
############ range for menu starts
############ range for menu starts
STR_INDUSTRY_DIR :Annuaire des industries
STR_0313_FUND_NEW_INDUSTRY :Financer une nouvelle industrie
############ range ends here
@@ -879,7 +885,7 @@ STR_TOWNNAME_LATIN_AMERICAN :Latino-Americai
STR_TOWNNAME_SILLY :Drôles
STR_TOWNNAME_SWEDISH :Suédois
STR_TOWNNAME_DUTCH :Hollandais
STR_TOWNNAME_FINNISH :Finnish
STR_TOWNNAME_FINNISH :Finlandais
STR_TOWNNAME_POLISH :Polonais
STR_TOWNNAME_SLOVAKISH :Slovaques
STR_TOWNNAME_NORWEGIAN :Norvégiens
@@ -892,7 +898,7 @@ STR_TOWNNAME_DANISH :Danois
STR_TOWNNAME_TURKISH :Turques
STR_TOWNNAME_ITALIAN :Italien
STR_TOWNNAME_CATALAN :Catalan
############ end of townname region
############ end of townname region
STR_CURR_GBP :Livre (£)
STR_CURR_USD :Dollar ($)
@@ -1002,15 +1008,15 @@ STR_AIRCRAFT_HAS_INVALID_ENTRY :{WHITE}Aéronef
STR_TRAIN_AUTORENEW_FAILED :{WHITE}Le renouvellement automatique a échoué sur Train {COMMA} (limite d'argent)
STR_ROADVEHICLE_AUTORENEW_FAILED :{WHITE}Le renouvellement automatique a échoué sur Véhicule {COMMA} (limite d'argent)
STR_SHIP_AUTORENEW_FAILED :{WHITE}Le renouvellement automatique a échoué sur Navire {COMMA} (limite d'argent)
STR_AIRCRAFT_AUTORENEW_FAILED :{WHITE}Le renouvellement automatique a échoué sur Aéronef {COMMA} (limite d'argent)
STR_AIRCRAFT_AUTORENEW_FAILED :{WHITE}Le renouvellement automatique d'Aéronef {COMMA} a échoué (limite d'argent)
STR_TRAIN_TOO_LONG_AFTER_REPLACEMENT :{WHITE}Train {COMMA} est trop long après remplacement
STR_CONFIG_PATCHES :{BLACK}Options Avancées
STR_CONFIG_PATCHES_TIP :{BLACK}Configurer les options avancées
STR_CONFIG_PATCHES_CAPTION :{WHITE}Options Avancées
STR_CONFIG_PATCHES_OFF :Inactif
STR_CONFIG_PATCHES_ON :Actif
STR_CONFIG_PATCHES_OFF :Désacti
STR_CONFIG_PATCHES_ON :Acti
STR_CONFIG_PATCHES_VEHICLESPEED :{LTBLUE}Afficher vitesse du véhicule dans la barre d'état: {ORANGE}{STRING}
STR_CONFIG_PATCHES_BUILDONSLOPES :{LTBLUE}Construction côtière et sur pentes: {ORANGE}{STRING}
STR_CONFIG_PATCHES_CATCHMENT :{LTBLUE}Autoriser des zones de désserte plus réalistes : {ORANGE}{STRING}
@@ -1023,7 +1029,7 @@ STR_CONFIG_PATCHES_FULLLOADANY :{LTBLUE}Pleine
STR_CONFIG_PATCHES_IMPROVEDLOAD :{LTBLUE}Utiliser l'algorithme amélioré de chargement : {ORANGE}{STRING}
STR_CONFIG_PATCHES_GRADUAL_LOADING :{LTBLUE}Charger les véhicules graduellement: {ORANGE}{STRING}
STR_CONFIG_PATCHES_INFLATION :{LTBLUE}Inflation: {ORANGE}{STRING}
STR_CONFIG_PATCHES_SELECTGOODS :{LTBLUE}Livrer cargaison seulement sur demande: {ORANGE}{STRING}
STR_CONFIG_PATCHES_SELECTGOODS :{LTBLUE}Livrer la cargaison seulement sur demande: {ORANGE}{STRING}
STR_CONFIG_PATCHES_LONGBRIDGES :{LTBLUE}Permettre la construction de longs ponts: {ORANGE}{STRING}
STR_CONFIG_PATCHES_GOTODEPOT :{LTBLUE}Permettre l'ordre d'aller au dépôt: {ORANGE}{STRING}
STR_CONFIG_PATCHES_BUILDXTRAIND :{LTBLUE}Permettre la construction de ressources primaires: {ORANGE}{STRING}
@@ -1038,7 +1044,7 @@ STR_CONFIG_PATCHES_AUTOSCROLL :{LTBLUE}Défile
STR_CONFIG_PATCHES_BRIBE :{LTBLUE}Permettre la corruption de la municipalité: {ORANGE}{STRING}
STR_CONFIG_PATCHES_NONUNIFORM_STATIONS :{LTBLUE}Gares non uniformes: {ORANGE}{STRING}
STR_CONFIG_PATCHES_NEW_PATHFINDING_ALL :{LTBLUE}Nouvelle recherche de chemin globale (NPF, écrase NTP): {ORANGE}{STRING}
STR_CONFIG_PATCHES_FREIGHT_TRAINS :{LTBLUE}Multiplieur de poids pour le fret (simule les trains lourds): {ORANGE}{STRING}
STR_CONFIG_PATCHES_FREIGHT_TRAINS :{LTBLUE}Multiplier le poid pour les trains fret (simule des trains lourds): {ORANGE}{STRING}
STR_CONFIG_PATCHES_SMALL_AIRPORTS :{LTBLUE}Toujours permettre les petits aéroports: {ORANGE}{STRING}
@@ -1076,7 +1082,7 @@ STR_CONFIG_PATCHES_HEIGHTMAP_ROTATION_CLOCKWISE :Horaire
STR_CONFIG_PATCHES_SE_FLAT_WORLD_HEIGHT :{LTBLUE}Le terrain d'un scénario plat a pour altitude : {ORANGE}{STRING}
STR_CONFIG_PATCHES_STATION_SPREAD :{LTBLUE}Etendue max. des stations: {ORANGE}{STRING} {RED}Attention: Valeur élevée = jeu lent
STR_CONFIG_PATCHES_SERVICEATHELIPAD :{LTBLUE}Entretenir automatiquement les hélicoptères à l'heliport: {ORANGE}{STRING}
STR_CONFIG_PATCHES_SERVICEATHELIPAD :{LTBLUE}Entretenir automatiquement les hélicoptères à l'héliport: {ORANGE}{STRING}
STR_CONFIG_PATCHES_LINK_TERRAFORM_TOOLBAR :{LTBLUE}Relier la barre d'outils Paysage avec celle des rails/routes/eau et aéroport: {ORANGE}{STRING}
STR_CONFIG_PATCHES_REVERSE_SCROLLING :{LTBLUE}Inverser la direction lors du défilement avec la souris : {ORANGE}{STRING}
STR_CONFIG_PATCHES_MEASURE_TOOLTIP :{LTBLUE}Montrer une infobulle de mesure lors de l'utilisation de divers outils de construction: {ORANGE}{STRING}
@@ -1169,8 +1175,8 @@ STR_WAYPOINTNAME_CITY :Point de contr
STR_WAYPOINTNAME_CITY_SERIAL :Point de contrôle {TOWN} #{COMMA}
STR_LANDINFO_WAYPOINT :Point de contrôle
STR_WAYPOINT :{WHITE}Point de passage
STR_WAYPOINT_GRAPHICS_TIP :{BLACK}Choisir le type de point de passage
STR_WAYPOINT :{WHITE}Point de contrôle
STR_WAYPOINT_GRAPHICS_TIP :{BLACK}Choisir le type de point de contrôle
STR_WAYPOINT_VIEWPORT :{WHITE}{WAYPOINT}
STR_WAYPOINT_VIEWPORT_TINY :{TINYFONT}{WHITE}{WAYPOINT}
@@ -1227,8 +1233,8 @@ STR_SELECT_STATION_TYPE_TIP :{BLACK}Choisir
STR_FAST_FORWARD :{BLACK}Avance rapide du jeu
STR_MESSAGE_HISTORY :{WHITE}Historique des Messages
STR_MESSAGE_HISTORY_TIP :{BLACK}Liste des messages récents
STR_MESSAGES_DISABLE_ALL :{BLACK}Tous en sommaire
STR_MESSAGES_ENABLE_ALL :{BLACK}Tous en complet
STR_MESSAGES_DISABLE_ALL :{BLACK}Tous sommaires
STR_MESSAGES_ENABLE_ALL :{BLACK}Tous complets
STR_CONSTRUCT_COAL_MINE_TIP :{BLACK}Construire une mine de charbon
STR_CONSTRUCT_FOREST_TIP :{BLACK}Planter une forêt
@@ -1241,7 +1247,7 @@ STR_CONSTRUCT_DIAMOND_MINE_TIP :{BLACK}Construi
STR_CONSTRUCT_IRON_ORE_MINE_TIP :{BLACK}Construire une mine de fer
STR_CONSTRUCT_FRUIT_PLANTATION_TIP :{BLACK}Financer une plantation de fruits
STR_CONSTRUCT_RUBBER_PLANTATION_TIP :{BLACK}Financer une plantation de caoutchouc
STR_CONSTRUCT_WATER_SUPPLY_TIP :{BLACK}Financer la construction d'une Source d'eau
STR_CONSTRUCT_WATER_SUPPLY_TIP :{BLACK}Financer la construction d'une source d'eau
STR_CONSTRUCT_COTTON_CANDY_TIP :{BLACK}Planter une forêt de barbe à papa
STR_CONSTRUCT_BATTERY_FARM_TIP :{BLACK}Financer une ferme de piles
STR_CONSTRUCT_COLA_WELLS_TIP :{BLACK}Forer pour trouver du cola
@@ -1265,9 +1271,9 @@ STR_RAIL_CAN_T_REFIT_VEHICLE :{WHITE}Impossib
STR_CONFIG_PATCHES_SERVINT_ISPERCENT :{LTBLUE}Les intervalles de service sont en pourcentage: {ORANGE}{STRING}
STR_CONFIG_GAME_PRODUCTION :{WHITE}Changer la production
TEMP_AI_IN_PROGRESS :{WHITE}Bienvenue dans la nouvelle IA, en élaboration. Copiez l'écran des problèmes et postez-le sur le forum. Bonne partie!
TEMP_AI_IN_PROGRESS :{WHITE}Bienvenue dans la nouvelle IA en élaboration. Si vous rencontrez des problèmes, postez-les sur le forum. Bonne partie!
TEMP_AI_ACTIVATED :{WHITE}Attention: cette nouvelle IA est en version alpha ! Pour le moment seuls les camions et les bus fonctionnent !
TEMP_AI_MULTIPLAYER :{WHITE}Attention: cette fonction est encore expérimentale. Veuillez en rapporter les problèmes à truelight@openttd.org.
TEMP_AI_MULTIPLAYER :{WHITE}Attention: cette fonction est encore expérimentale. Veuillez reporter tout problème à truelight@openttd.org.
############ network gui strings
@@ -1275,7 +1281,7 @@ STR_NETWORK_MULTIPLAYER :{WHITE}Multijou
STR_NETWORK_PLAYER_NAME :{BLACK}Nom du joueur:
STR_NETWORK_ENTER_NAME_TIP :{BLACK}Ceci est le nom avec lequel les autres joueurs pourront vous identifier
STR_NETWORK_CONNECTION :{BLACK}Connection :
STR_NETWORK_CONNECTION :{BLACK}Connexion :
STR_NETWORK_CONNECTION_TIP :{BLACK}Choisir entre un jeu Internet ou sur réseau local
STR_NETWORK_START_SERVER :{BLACK}Démarrer le serveur
@@ -1295,7 +1301,7 @@ STR_NETWORK_ENTER_IP :{BLACK}Saisir l
STR_NETWORK_GENERAL_ONLINE :{BLACK}{COMMA}/{COMMA} - {COMMA}/{COMMA}
STR_NETWORK_CLIENTS_CAPTION :{BLACK}Clients
STR_NETWORK_CLIENTS_CAPTION_TIP :{BLACK}Clients en ligne / clients max
STR_NETWORK_GAME_INFO :{SILVER}INFO DE LA PARTIE
STR_NETWORK_GAME_INFO :{SILVER}INFOS SUR LE SERVEUR
STR_ORANGE :{ORANGE}{STRING}
STR_NETWORK_CLIENTS :{SILVER}Clients: {WHITE}{COMMA} / {COMMA} - {COMMA} / {COMMA}
STR_NETWORK_LANGUAGE :{SILVER}Langue: {WHITE}{STRING}
@@ -1309,7 +1315,7 @@ STR_NETWORK_PASSWORD :{SILVER}Protég
STR_NETWORK_SERVER_OFFLINE :{SILVER}SERVEUR HORS-LIGNE
STR_NETWORK_SERVER_FULL :{SILVER}SERVEUR PLEIN
STR_NETWORK_VERSION_MISMATCH :{SILVER}VERSION NON CORRESPONDANTE
STR_NETWORK_GRF_MISMATCH :{SILVER}NEWGRF DIFFERENTS
STR_NETWORK_GRF_MISMATCH :{SILVER}NEWGRF REQUIS
STR_NETWORK_JOIN_GAME :{BLACK}Rejoindre la partie
@@ -1347,7 +1353,7 @@ STR_NETWORK_COMBO3 :{BLACK}{SKIP}{S
STR_NETWORK_NUMBER_OF_SPECTATORS :{BLACK}Max spectateurs:
STR_NETWORK_NUMBER_OF_SPECTATORS_TIP :{BLACK}Limiter le serveur à un certain nombre de spectateurs
STR_NETWORK_COMBO4 :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{STRING}
STR_NETWORK_LANGUAGE_SPOKEN :{BLACK}Langue parlée :
STR_NETWORK_LANGUAGE_SPOKEN :{BLACK}Langue utilisée :
STR_NETWORK_LANGUAGE_TIP :{BLACK}Les autres joueurs sauront quelle langue est parlée sur ce serveur.
STR_NETWORK_COMBO5 :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{STRING}
STR_NETWORK_START_GAME :{BLACK}Démarrer la partie
@@ -1356,13 +1362,13 @@ STR_NETWORK_LOAD_GAME :{BLACK}Charger
STR_NETWORK_LOAD_GAME_TIP :{BLACK}Continuer une partie multijoueur sauvée précédemment (attention à reprendre le même joueur)
############ Leave those lines in this order!!
STR_NETWORK_LANG_ANY :Peu importe
STR_NETWORK_LANG_ANY :Aucune
STR_NETWORK_LANG_ENGLISH :Anglais
STR_NETWORK_LANG_GERMAN :Allemand
STR_NETWORK_LANG_FRENCH :Français
############ End of leave-in-this-order
STR_NETWORK_GAME_LOBBY :{WHITE}Chat d'avant jeu
STR_NETWORK_GAME_LOBBY :{WHITE}Préparation de la partie
STR_NETWORK_PREPARE_TO_JOIN :{BLACK}Se prépare à rejoindre : {ORANGE}{STRING}
STR_NETWORK_COMPANY_LIST_TIP :{BLACK}Liste des compagnies présentes dans le jeu. Vous pouvez soit en rejoindre une, soit en créer une.
@@ -1372,10 +1378,10 @@ STR_NETWORK_SPECTATE_GAME :{BLACK}Observer
STR_NETWORK_SPECTATE_GAME_TIP :{BLACK}Permet d'observer une partie en tant que spectateur
STR_NETWORK_JOIN_COMPANY :{BLACK}Rejoindre la compagnie
STR_NETWORK_JOIN_COMPANY_TIP :{BLACK}Aider à gérer cette compagnie
STR_NETWORK_REFRESH :{BLACK}Rafraîchir
STR_NETWORK_REFRESH_TIP :{BLACK}Rafraîchir les infos à propos du serveur
STR_NETWORK_REFRESH :{BLACK}Actualiser
STR_NETWORK_REFRESH_TIP :{BLACK}Actualiser les infos sur le serveur
STR_NETWORK_COMPANY_INFO :{SILVER}INFO DE LA COMPAGNIE
STR_NETWORK_COMPANY_INFO :{SILVER}INFOS SUR LA COMPAGNIE
STR_NETWORK_COMPANY_NAME :{SILVER}Nom de la compagnie : {WHITE}{STRING}
STR_NETWORK_INAUGURATION_YEAR :{SILVER}Inauguration : {WHITE}{NUM}
@@ -1388,10 +1394,10 @@ STR_NETWORK_VEHICLES :{SILVER}Véhicu
STR_NETWORK_STATIONS :{SILVER}Stations : {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {PLANE}, {NUM} {SHIP}
STR_NETWORK_PLAYERS :{SILVER}Joueurs : {WHITE}{STRING}
STR_NETWORK_CONNECTING :{WHITE}Connection en cours...
STR_NETWORK_CONNECTING :{WHITE}Connexion en cours...
############ Leave those lines in this order!!
STR_NETWORK_CONNECTING_1 :{BLACK}(1/6) Connection en cours..
STR_NETWORK_CONNECTING_1 :{BLACK}(1/6) Connexion en cours..
STR_NETWORK_CONNECTING_2 :{BLACK}(2/6) Autorisation en cours..
STR_NETWORK_CONNECTING_3 :{BLACK}(3/6) Attente..
STR_NETWORK_CONNECTING_4 :{BLACK}(4/6) Téléchargement de la carte..
@@ -1414,11 +1420,12 @@ STR_NETWORK_CLIENT_LIST :{WHITE}Liste de
STR_NETWORK_ERR_NOTAVAILABLE :{WHITE} Aucun périphérique réseau trouvé ou programme compilé sans ENABLE_NETWORK
STR_NETWORK_ERR_NOSERVER :{WHITE} Aucune partie réseau n'a été trouvée
STR_NETWORK_ERR_NOCONNECTION :{WHITE} Le serveur n'a pas répondu à la requête
STR_NETWORK_ERR_NEWGRF_MISMATCH :{WHITE} Echec de la connexion à cause de NewGRF différents
STR_NETWORK_ERR_DESYNC :{WHITE} La synchronisation de la partie réseau a échouée.
STR_NETWORK_ERR_LOSTCONNECTION :{WHITE} La connection de la partie réseau a été perdue.
STR_NETWORK_ERR_SAVEGAMEERROR :{WHITE} La sauvegarde serveur n'a pas pu être chargée.
STR_NETWORK_ERR_SERVER_START :{WHITE} Le serveur n'a pas pu être démarré.
STR_NETWORK_ERR_CLIENT_START :{WHITE} Connection échouée.
STR_NETWORK_ERR_CLIENT_START :{WHITE} Connexion échouée.
STR_NETWORK_ERR_TIMEOUT :{WHITE} La connection #{NUM} a dépassé le temps d'attente.
STR_NETWORK_ERR_SERVER_ERROR :{WHITE} Il y a eu une erreur de protocole et la connection est donc fermée.
STR_NETWORK_ERR_WRONG_REVISION :{WHITE} La révision de ce client ne correspond pas à celle du serveur.
@@ -1435,6 +1442,7 @@ STR_NETWORK_ERR_CLIENT_DESYNC :erreur de désy
STR_NETWORK_ERR_CLIENT_SAVEGAME :chargement de la carte impossible
STR_NETWORK_ERR_CLIENT_CONNECTION_LOST :connection perdue
STR_NETWORK_ERR_CLIENT_PROTOCOL_ERROR :erreur de protocole
STR_NETWORK_ERR_CLIENT_NEWGRF_MISMATCH :NewGRF différents
STR_NETWORK_ERR_CLIENT_NOT_AUTHORIZED :non autorisé
STR_NETWORK_ERR_CLIENT_NOT_EXPECTED :paquet étrange reçu
STR_NETWORK_ERR_CLIENT_WRONG_REVISION :révision incorrecte
@@ -1618,7 +1626,7 @@ STR_201F_OLD_HOUSES :Vieilles maison
STR_2020_LOCAL_AUTHORITY :{BLACK}Municipalité
STR_2021_SHOW_INFORMATION_ON_LOCAL :{BLACK}Afficher des informations sur la municipalité
STR_2022_LOCAL_AUTHORITY :{WHITE}Municipalité de {TOWN}
STR_2023_TRANSPORT_COMPANY_RATINGS :{BLACK}Notation de la compagnie de transport:
STR_2023_TRANSPORT_COMPANY_RATINGS :{BLACK}Qualité de service des compagnies:
STR_2024 :{YELLOW}{COMPANY}{PLAYERNAME}: {ORANGE}{STRING}
STR_2025_SUBSIDIES :{WHITE}Subventions
STR_2026_SUBSIDIES_ON_OFFER_FOR :{BLACK}Offres de subvention pour le transport de:
@@ -1721,9 +1729,9 @@ STR_300E_MUST_DEMOLISH_AIRPORT_FIRST :{WHITE}Vous dev
STR_3030_RENAME_STATION_LOADING :Renommer la gare
STR_3031_CAN_T_RENAME_STATION :{WHITE}Impossible de renommer la gare...
STR_3032_RATINGS :{BLACK}Notations
STR_3032_RATINGS :{BLACK}Qualité
STR_3033_ACCEPTS :{BLACK}Accepte
STR_3034_LOCAL_RATING_OF_TRANSPORT :{BLACK}Notation du service de transport:
STR_3034_LOCAL_RATING_OF_TRANSPORT :{BLACK}Qualité du service de transport:
############ range for rating starts
STR_3035_APPALLING :Épouvantable
@@ -1800,7 +1808,7 @@ STR_4001_LOAD_GAME :{WHITE}Charger
STR_4002_SAVE :{BLACK}Sauvegarder
STR_4003_DELETE :{BLACK}Supprimer
STR_4004 :{COMPANY}, {DATE_LONG}
STR_4005_BYTES_FREE :{BLACK}{COMMA} Mo libres
STR_4005_BYTES_FREE :{BLACK}{COMMA} Mo libre{P "" s}
STR_4006_UNABLE_TO_READ_DRIVE :{BLACK}Impossible d'accéder au disque
STR_4007_GAME_SAVE_FAILED :{WHITE}La sauvegarde à échoué
STR_4008_UNABLE_TO_DELETE_FILE :{WHITE}Impossible de supprimer le fichier
@@ -1811,7 +1819,7 @@ STR_400C_DELETE_THE_CURRENTLY_SELECTED :{BLACK}Supprime
STR_400D_SAVE_THE_CURRENT_GAME_USING :{BLACK}Sauvegarde la partie avec le nom choisi
STR_400E_SELECT_NEW_GAME_TYPE :{WHITE}Choix du type de partie
STR_400F_SELECT_SCENARIO_GREEN_PRE :{BLACK}Choisir un scénario (vert), une partie préparée (bleu), ou une partie aléatoire
STR_4010_GENERATE_RANDOM_NEW_GAME :Générer une partie aléatoirement
STR_4010_GENERATE_RANDOM_NEW_GAME :Créer une partie aléatoirement
STR_4011_LOAD_HEIGHTMAP :{WHITE}Charger une carte d'altitude
##id 0x4800
@@ -1838,13 +1846,13 @@ STR_4813_DIAMOND_MINE :{G=f}Mine de di
STR_4814_IRON_ORE_MINE :{G=f}Mine de fer
STR_4815_FRUIT_PLANTATION :{G=f}Plantation de fruits
STR_4816_RUBBER_PLANTATION :{G=f}Plantation de caoutchouc
STR_4817_WATER_SUPPLY :{G=m}Réservoir d'eau
STR_4817_WATER_SUPPLY :{G=f}Source d'eau
STR_4818_WATER_TOWER :{G=m}Château d'eau
STR_4819_FACTORY :{G=f}Usine
STR_481A_FARM :{G=f}Ferme
STR_481B_LUMBER_MILL :{G=f}Scierie
STR_481C_COTTON_CANDY_FOREST :{G=f}Forêt de Barbe à Papa
STR_481D_CANDY_FACTORY :{G=f}Usine de Sucreries
STR_481D_CANDY_FACTORY :{G=f}Usine de Bonbons
STR_481E_BATTERY_FARM :{G=f}Ferme de Batteries
STR_481F_COLA_WELLS :{G=m}Puits de Cola
STR_4820_TOY_SHOP :{G=f}Boutique de Jouets
@@ -1855,11 +1863,11 @@ STR_4824_BUBBLE_GENERATOR :{G=m}Générate
STR_4825_TOFFEE_QUARRY :{G=f}Carrière de caramel
STR_4826_SUGAR_MINE :{G=f}Mine de sucre
############ range for requires starts
############ range for requires starts
STR_4827_REQUIRES :{BLACK}Nécessite: {YELLOW}{STRING}
STR_4828_REQUIRES :{BLACK}Nécessite: {YELLOW}{STRING}, {STRING}
STR_4829_REQUIRES :{BLACK}Nécessite: {YELLOW}{STRING}, {STRING}, {STRING}
############ range for requires ends
############ range for requires ends
STR_482A_PRODUCTION_LAST_MONTH :{BLACK}Production le mois dernier:
STR_482B_TRANSPORTED :{YELLOW}{CARGO}{BLACK} ({COMMA}% transporté)
@@ -1932,8 +1940,8 @@ STR_5806_CAN_T_PURCHASE_THIS_LAND :{WHITE}Impossib
STR_5807_YOU_ALREADY_OWN_IT :{WHITE}...il vous appartient déjà!
############ WARNING, using range 0x6000 for strings that are stored in the savegame
############ These strings may never get a new id, or savegames will break!
############ WARNING, using range 0x6000 for strings that are stored in the savegame
############ These strings may never get a new id, or savegames will break!
##id 0x6000
STR_SV_EMPTY :
STR_SV_UNNAMED :Non nommé
@@ -1973,10 +1981,10 @@ STR_SV_STNAME_SIDINGS :{STRING} Voies
STR_SV_STNAME_BRANCH :{STRING} Embranchement
STR_SV_STNAME_UPPER :Haut {STRING}
STR_SV_STNAME_LOWER :Bas {STRING}
STR_SV_STNAME_HELIPORT :{STRING} Héli-port
STR_SV_STNAME_HELIPORT :{STRING} Héliport
STR_SV_STNAME_FOREST :{STRING} Forêt
############ end of savegame specific region!
############ end of savegame specific region!
##id 0x6800
STR_6800_DIFFICULTY_LEVEL :{WHITE}Niveau de difficulté
@@ -1990,15 +1998,15 @@ STR_6804_CUSTOM :{BLACK}Personna
############ range for difficulty levels ends
############ range for difficulty settings starts
STR_6805_MAXIMUM_NO_COMPETITORS :{LTBLUE}Nombre maximum de compétiteurs: {ORANGE}{COMMA}
STR_6806_COMPETITOR_START_TIME :{LTBLUE}Arrivée des compétiteurs: {ORANGE}{STRING}
STR_6805_MAXIMUM_NO_COMPETITORS :{LTBLUE}Nombre maximal de concurents: {ORANGE}{COMMA}
STR_6806_COMPETITOR_START_TIME :{LTBLUE}Arrivée des concurents: {ORANGE}{STRING}
STR_6807_NO_OF_TOWNS :{LTBLUE}Nombre de villes: {ORANGE}{STRING}
STR_6808_NO_OF_INDUSTRIES :{LTBLUE}Nombre d'industries: {ORANGE}{STRING}
STR_6809_MAXIMUM_INITIAL_LOAN_000 :{LTBLUE}Prêt initial maximum: {ORANGE}{CURRENCY}
STR_680A_INITIAL_INTEREST_RATE :{LTBLUE}Taux d'interêt initial: {ORANGE}{COMMA}%
STR_680B_VEHICLE_RUNNING_COSTS :{LTBLUE}Coûts d'entretien: {ORANGE}{STRING}
STR_680C_CONSTRUCTION_SPEED_OF_COMPETITOR :{LTBLUE}Vitesse de développement des compétiteurs: {ORANGE}{STRING}
STR_680D_INTELLIGENCE_OF_COMPETITORS :{LTBLUE}Intelligence des compétiteurs: {ORANGE}{STRING}
STR_680C_CONSTRUCTION_SPEED_OF_COMPETITOR :{LTBLUE}Vitesse de développement des concurents: {ORANGE}{STRING}
STR_680D_INTELLIGENCE_OF_COMPETITORS :{LTBLUE}Intelligence des concurents: {ORANGE}{STRING}
STR_680E_VEHICLE_BREAKDOWNS :{LTBLUE}Pannes des véhicules: {ORANGE}{STRING}
STR_680F_SUBSIDY_MULTIPLIER :{LTBLUE}Multiplicateur de subvention: {ORANGE}{STRING}
STR_6810_COST_OF_CONSTRUCTION :{LTBLUE}Coût des constructions: {ORANGE}{STRING}
@@ -2007,7 +2015,7 @@ STR_6812_QUANTITY_OF_SEA_LAKES :{LTBLUE}Quantit
STR_6813_ECONOMY :{LTBLUE}Economie: {ORANGE}{STRING}
STR_6814_TRAIN_REVERSING :{LTBLUE}Demi-tour des trains: {ORANGE}{STRING}
STR_6815_DISASTERS :{LTBLUE}Désastres: {ORANGE}{STRING}
STR_16816_CITY_APPROVAL :{LTBLUE}Attitude de l'hotel de ville face au repaysagement : {ORANGE}{STRING}
STR_16816_CITY_APPROVAL :{LTBLUE}Attitude de la municipalité face au repaysagement : {ORANGE}{STRING}
############ range for difficulty settings ends
STR_26816_NONE :Aucune
@@ -2044,8 +2052,8 @@ STR_6832_6_MONTHS_AFTER_PLAYER :6 mois après l
STR_6833_9_MONTHS_AFTER_PLAYER :9 mois après le joueur
STR_6834_AT_END_OF_LINE_AND_AT_STATIONS :À la fin de la ligne et aux gares
STR_6835_AT_END_OF_LINE_ONLY :A la fin de la ligne seulement
STR_6836_OFF :Inactif
STR_6837_ON :Actif
STR_6836_OFF :Désacti
STR_6837_ON :Acti
STR_6838_SHOW_HI_SCORE_CHART :{BLACK}Afficher le tableau des scores
STR_6839_PERMISSIVE :Laxiste
STR_683A_TOLERANT :Tolérant
@@ -2143,7 +2151,7 @@ STR_705A_HAS_BEEN_SOLD_TO_FOR :{BLACK}{BIGFONT
STR_705B_WE_ARE_LOOKING_FOR_A_TRANSPORT :{WHITE}Nous sommes à la recherche d'un acheteur pour notre compagnie{}{}Voulez vous acheter {COMPANY} pour {CURRENCY}?
STR_705C_BANKRUPT :{BLACK}{BIGFONT}Banqueroute!
STR_705D_HAS_BEEN_CLOSED_DOWN_BY :{BLACK}{BIGFONT}{COMPANY} à été fermée par ses créanciers et tous ses actifs vendus!
STR_705E_NEW_TRANSPORT_COMPANY_LAUNCHED :{BLACK}{BIGFONT}Fondation d'une nouvelle compagnie de transport!
STR_705E_NEW_TRANSPORT_COMPANY_LAUNCHED :{BLACK}{BIGFONT}Nouvelle compagnie de transport!
STR_705F_STARTS_CONSTRUCTION_NEAR :{BLACK}{BIGFONT}{COMPANY} commence à construire près de {TOWN}!
STR_7060_CAN_T_BUY_COMPANY :{WHITE}Impossible d'acheter la compagnie...
STR_7061_CARGO_PAYMENT_RATES :{WHITE}Valeur des marchandises
@@ -2467,9 +2475,9 @@ STR_80F9_PLODDYPHUT_500 :Ploddyphut 500
STR_80FA_FLASHBANG_X1 :Flashbang X1
STR_80FB_JUGGERPLANE_M1 :Juggerplane M1
STR_80FC_FLASHBANG_WIZZER :Flashbang Wizzer
STR_80FD_TRICARIO_HELICOPTER :Tricario Hélicoptère
STR_80FE_GURU_X2_HELICOPTER :Guru X2 Hélicoptère
STR_80FF_POWERNAUT_HELICOPTER :Powernaut Hélicoptère
STR_80FD_TRICARIO_HELICOPTER :Hélicoptère Tricario
STR_80FE_GURU_X2_HELICOPTER :Hélicoptère Guru X2
STR_80FF_POWERNAUT_HELICOPTER :Hélicoptère Powernaut
STR_8100_MESSAGE_FROM_VEHICLE_MANUFACTURE :{WHITE}Communiqué du fabriquant d'engins
STR_8101_WE_HAVE_JUST_DESIGNED_A :{GOLD}Nous venons juste d'inventer: {STRING} - Voulez vous l'exclusivité de ce véhicule pendant un an, afin que nous puissions le tester avant sa mise sur le marché ?
STR_8102_RAILROAD_LOCOMOTIVE :{G=f}locomotive
@@ -2481,7 +2489,7 @@ STR_8107_MAGLEV_LOCOMOTIVE :{G=f}locomotive
##id 0x8800
STR_8800_TRAIN_DEPOT :{WHITE}{TOWN} Dépôt ferroviaire
STR_8801_CITIZENS_CELEBRATE_FIRST :{BLACK}{BIGFONT}Les habitants célèbrent . . .{}Arrivée du premier train à {STATION}!
STR_8801_CITIZENS_CELEBRATE_FIRST :{BLACK}{BIGFONT}Les habitants célèbrent{}l'arrivée du premier train à {STATION}!
STR_8802_DETAILS :{WHITE}{STRING} (Détails)
STR_8803_TRAIN_IN_THE_WAY :{WHITE}Train présent
STR_8804 :{SETX 10}{COMMA}: {STRING} {STRING}
@@ -2613,7 +2621,7 @@ STR_8863_CRASHED :{RED}Crashé!
STR_8865_NAME_TRAIN :{WHITE}Renommer le train
STR_8866_CAN_T_NAME_TRAIN :{WHITE}Impossible de renommer le train...
STR_8867_NAME_TRAIN :{BLACK}Renommer le train
STR_8868_TRAIN_CRASH_DIE_IN_FIREBALL :{BLACK}{BIGFONT}Tragédie ferroviaire!{}{COMMA} mort{P "" s} brûlé{P "" s} vif{P "" s} dans la collision
STR_8868_TRAIN_CRASH_DIE_IN_FIREBALL :{BLACK}{BIGFONT}Accident ferroviaire!{}{COMMA} mort{P "" s} brûlé{P "" s} vif{P "" s} dans la collision
STR_8869_CAN_T_REVERSE_DIRECTION :{WHITE}Impossible de faire faire demi-tour...
STR_886A_RENAME_TRAIN_VEHICLE_TYPE :{WHITE}Renommer le type de train
STR_886B_CAN_T_RENAME_TRAIN_VEHICLE :{WHITE}Impossible de renommer le type de train...
@@ -2675,8 +2683,8 @@ STR_902D_CAN_T_NAME_ROAD_VEHICLE :{WHITE}Impossib
STR_902E_NAME_ROAD_VEHICLE :{BLACK}Renommer le véhicule
STR_902F_CITIZENS_CELEBRATE_FIRST :{BLACK}{BIGFONT}Les habitants célèbrent . . .{}Le premier bus arrive à {STATION}!
STR_9030_CITIZENS_CELEBRATE_FIRST :{BLACK}{BIGFONT}Les habitants célèbrent . . .{}Le premier camion arrive à {STATION}!
STR_9031_ROAD_VEHICLE_CRASH_DRIVER :{BLACK}{BIGFONT}Tragédie routière!{}Un automobiliste meurt brûlé vif lors d'une collision avec un train
STR_9032_ROAD_VEHICLE_CRASH_DIE :{BLACK}{BIGFONT}Tragédie routière!{}{COMMA} morts, brûlés vifs lors d'une collision avec un train
STR_9031_ROAD_VEHICLE_CRASH_DRIVER :{BLACK}{BIGFONT}Accident routier!{}Un automobiliste meurt brûlé vif lors d'une collision avec un train
STR_9032_ROAD_VEHICLE_CRASH_DIE :{BLACK}{BIGFONT}Accident routier!{}{COMMA} mort{P "" s} lors d'une collision avec un train
STR_9033_CAN_T_MAKE_VEHICLE_TURN :{WHITE}Impossible de faire faire demi-tour au véhicule...
STR_ONLY_TURN_SINGLE_UNIT :{WHITE}Impossible de faire faire demi-tour aux unités multiples
STR_9034_RENAME :{BLACK}Renommer
@@ -2746,7 +2754,7 @@ STR_982F_NAME_SHIP :{BLACK}Nommer n
STR_9831_NAME_SHIP :{WHITE}Nommer navire
STR_9832_CAN_T_NAME_SHIP :{WHITE}Impossible de nommer le navire...
STR_9833_CITIZENS_CELEBRATE_FIRST :{BLACK}{BIGFONT}Les habitants célèbrent . . .{}Arrivée du premier navire à {STATION}!
STR_9833_CITIZENS_CELEBRATE_FIRST :{BLACK}{BIGFONT}Les habitants célèbrent {}l'arrivée du premier navire à {STATION}!
STR_9834_POSITION_BUOY_WHICH_CAN :{BLACK}Placer une bouée, peut servir de guide aux navires
STR_9835_CAN_T_POSITION_BUOY_HERE :{WHITE}Impossible de placer une bouée ici...
STR_9836_RENAME :{BLACK}Renommer
@@ -2783,7 +2791,7 @@ STR_A00C_DETAILS :{WHITE}{VEHICLE
STR_A00D_AGE_RUNNING_COST_YR :{BLACK}Âge: {LTBLUE}{STRING}{BLACK} Coût d'entretien: {LTBLUE}{CURRENCY}/an
STR_A00E_MAX_SPEED :{BLACK}Vitesse max.: {LTBLUE}{VELOCITY}
STR_A00F_PROFIT_THIS_YEAR_LAST_YEAR :{BLACK}Profits cette année: {LTBLUE}{CURRENCY} (l'an dernier: {CURRENCY})
STR_A010_RELIABILITY_BREAKDOWNS :{BLACK}Fiabilité: {LTBLUE}{COMMA}% {BLACK}Cafouillages depuis le dernier service: {LTBLUE}{COMMA}
STR_A010_RELIABILITY_BREAKDOWNS :{BLACK}Fiabilité: {LTBLUE}{COMMA}% {BLACK}Pannes depuis le dernier service: {LTBLUE}{COMMA}
STR_A011_BUILT_VALUE :{LTBLUE}{STRING}{BLACK} Construit: {LTBLUE}{NUM}{BLACK} Valeur: {LTBLUE}{CURRENCY}
STR_A012_CAN_T_SEND_AIRCRAFT_TO :{WHITE}Impossible d'envoyer l'aéronef au hangar...
STR_HEADING_FOR_HANGAR :{ORANGE}En route pour le hangar de {STATION}
@@ -2820,9 +2828,9 @@ STR_A02E_COST_MAX_SPEED_CAPACITY :{BLACK}Prix: {C
STR_A030_NAME_AIRCRAFT :{WHITE}Nommer l'aéronef
STR_A031_CAN_T_NAME_AIRCRAFT :{WHITE}Impossible de nommer l'aéronef...
STR_A032_NAME_AIRCRAFT :{BLACK}Nommer l'aéronef
STR_A033_CITIZENS_CELEBRATE_FIRST :{BLACK}{BIGFONT}Les habitants célèbrent . . .{}Arrivée du premier aéronef à {STATION}!
STR_A034_PLANE_CRASH_DIE_IN_FIREBALL :{BLACK}{BIGFONT}Tragédie aérienne!{}{COMMA} morts brûlés vifs à {STATION}
STR_PLANE_CRASH_OUT_OF_FUEL :{BLACK}{BIGFONT}Tragédie aérienne !{}L'aéronef n'avait plus de carburant, {COMMA} passagers meurent dans l'incendie!
STR_A033_CITIZENS_CELEBRATE_FIRST :{BLACK}{BIGFONT}Les habitants célèbrent{}l'arrivée du premier aéronef à {STATION}!
STR_A034_PLANE_CRASH_DIE_IN_FIREBALL :{BLACK}{BIGFONT}Accident d'avion!{}{COMMA} mort{P "" s} dans un crash à {STATION}
STR_PLANE_CRASH_OUT_OF_FUEL :{BLACK}{BIGFONT}Accident d'avion!{}L'aéronef n'avait plus de carburant, {COMMA} passager{P "" s} meurent dans le crash!
STR_A036 :{TINYFONT}{BLACK}{STATION}
STR_A037_RENAME :{BLACK}Renommer
STR_A038_RENAME_AIRCRAFT_TYPE :{BLACK}Renommer type d'aéronef
@@ -2846,7 +2854,7 @@ STR_B002_OIL_REFINERY_EXPLOSION :{BLACK}{BIGFONT
STR_B003_FACTORY_DESTROYED_IN_SUSPICIOUS :{BLACK}{BIGFONT}Usine détruite dans des circonstances suspectes près de {TOWN}!
STR_B004_UFO_LANDS_NEAR :{BLACK}{BIGFONT}Un 'OVNI' attérit près de {TOWN}!
STR_B005_COAL_MINE_SUBSIDENCE_LEAVES :{BLACK}{BIGFONT}Affaissement d'une veine de charbon entraîne la desctruction de la mine de {TOWN}!
STR_B006_FLOOD_VEHICLE_DESTROYED :{BLACK}{BIGFONT}Inondations!{}Au moins {COMMA} présumés manquants ou morts après des inondations meurtrières!
STR_B006_FLOOD_VEHICLE_DESTROYED :{BLACK}{BIGFONT}Inondations!{}Au moins {COMMA} présumé{P "" s} manquant{P "" s} ou mort{P "" s} après des inondations meurtrières!
STR_BRIBE_FAILED :{WHITE}Votre tentative de corruption à été
STR_BRIBE_FAILED_2 :{WHITE}révélée à la presse par un journaliste régional.
@@ -2890,6 +2898,7 @@ STR_NEWGRF_NO_FILES_INSTALLED :{BLACK}Il n'y a
STR_NEWGRF_FILENAME :{BLACK}Nom de fichier: {SILVER}{STRING}
STR_NEWGRF_GRF_ID :{BLACK}GRF ID: {SILVER}{STRING}
STR_NEWGRF_MD5SUM :{BLACK}MD5sum: {SILVER}{STRING}
STR_NEWGRF_CONFIRMATION_TEXT :{YELLOW}Vous êtes sur le point de faire des changements dans une partie en cours; cela peut faire planter OpenTTD.{}Etes-vous absolument sûr ?
STR_NEWGRF_ADD :{BLACK}Ajouter
STR_NEWGRF_ADD_TIP :{BLACK}Ajouter un fichier NewGRF à la liste
@@ -2904,15 +2913,20 @@ STR_NEWGRF_PARAMETER :{BLACK}Paramèt
STR_NEWGRF_PARAMETER_QUERY :{BLACK}Entrer les paramètres NewGRF
STR_NEWGRF_NO_INFO :{BLACK}Pas d'informations disponibles
STR_NEWGRF_ADD_CAPTION :{WHITE}Fichier NewGRF disponibles
STR_NEWGRF_ADD_CAPTION :{WHITE}Fichiers NewGRF disponibles
STR_NEWGRF_ADD_FILE :{BLACK}Ajouter à la sélection
STR_NEWGRF_ADD_FILE_TIP :{BLACK}Ajouter le fichier NewGRF sélectionné à votre configuration
STR_NEWGRF_RESCAN_FILES :{BLACK}Re-scanner les fichiers
STR_NEWGRF_RESCAN_FILES :{BLACK}Actualiser la liste
STR_NEWGRF_RESCAN_FILES_TIP :{BLACK}Mettre à jour la liste des fichiers NewGRF disponibles
STR_NEWGRF_DUPLICATE_GRFID :{WHITE}Ajout impossible: GRF ID en double
STR_NEWGRF_NOT_FOUND :{RED}Fichier correspondant non trouvé
STR_NEWGRF_DISABLED :{RED}Désactivé
STR_NEWGRF_COMPATIBLE_LOADED :{ORANGE}Fichier exact non trouvé (GRF compatible chargé)
STR_NEWGRF_COMPATIBLE_LOAD_WARNING :{WHITE}GRF(s) compatible(s) chargé(s) pour les fichiers absents
STR_NEWGRF_DISABLED_WARNING :{WHITE}Fichier(s) GRF absent(s) désactivés
STR_NEWGRF_NOT_FOUND_WARNING :{WHITE}Fichier(s) GRF absent(s) pour pouvoir charger la partie
STR_CURRENCY_WINDOW :{WHITE}Devise personnalisée
STR_CURRENCY_EXCHANGE_RATE :{LTBLUE}Taux de change : {ORANGE}{CURRENCY} = £ {COMMA}
@@ -2944,7 +2958,6 @@ STR_VEH_WITH_SHARED_ORDERS_LIST :{WHITE}Ordres p
STR_VEH_WITH_SHARED_ORDERS_LIST_TIP :{BLACK}Afficher tous les véhicules partageant ce programme
### depot strings
STR_SELL :{BLACK}Vendre
STR_DEPOT_SELL_ALL_VEHICLE_CONFIRM :{BLACK}Vous êtes sur le point de vendre tous les véhicules du dépot
STR_ARE_YOU_SURE :{BLACK}Etes-vous sûr?
@@ -3047,22 +3060,22 @@ STR_PURCHASE_INFO_ALL_BUT :Tous sauf {GOLD
########### String for New Landscape Generator
STR_GENERATE :{WHITE}Générer
STR_GENERATE :{WHITE}Créer
STR_RANDOM :{BLACK}Nouvelle Amorce
STR_RANDOM_HELP :{BLACK}Modifer l'amorce utilisée pour la Génération du Terrain
STR_WORLD_GENERATION_CAPTION :{WHITE}Génération du terrain
STR_RANDOM_HELP :{BLACK}Modifier l'amorce utilisée pour la Création du Terrain
STR_WORLD_GENERATION_CAPTION :{WHITE}Création du monde
STR_RANDOM_SEED :{BLACK}Amorce :
STR_RANDOM_SEED_HELP :{BLACK}Cliquer pour saisir une amorce
STR_LAND_GENERATOR :{BLACK}Générateur :
STR_TREE_PLACER :{BLACK}Placement arbres :
STR_TREE_PLACER :{BLACK}Ajout des arbres :
STR_HEIGHTMAP_ROTATION :{BLACK}Rotation de la carte d'altitude :
STR_TERRAIN_TYPE :{BLACK}Type de terrain :
STR_QUANTITY_OF_SEA_LAKES :{BLACK}Niveau de la mer :
STR_SMOOTHNESS :{BLACK}Lissage :
STR_SNOW_LINE_HEIGHT :{BLACK}Alt. d'enneigement :
STR_DATE :{BLACK}Date:
STR_NUMBER_OF_TOWNS :{BLACK}No. de villes :
STR_NUMBER_OF_INDUSTRIES :{BLACK}No. d'industries :
STR_NUMBER_OF_TOWNS :{BLACK}Nb. de villes :
STR_NUMBER_OF_INDUSTRIES :{BLACK}Nb. d'industries :
STR_GENERATE_DATE :{BLACK}{DATE_LONG}
STR_SNOW_LINE_UP :{BLACK}Augmenter l'altitude d'enneigement
STR_SNOW_LINE_DOWN :{BLACK}Baisser l'altitude d'enneigement
@@ -3073,22 +3086,22 @@ STR_HEIGHTMAP_SCALE_WARNING_MESSAGE :{YELLOW}Trop re
STR_SNOW_LINE_HEIGHT_NUM :{NUM}
STR_HEIGHTMAP_NAME :{BLACK}Nom de la carte d'altitude :
STR_HEIGHTMAP_SIZE :{BLACK}Taille: {ORANGE}{NUM} x {NUM}
STR_GENERATION_WORLD :{WHITE}Génération du terrain...
STR_GENERATION_WORLD :{WHITE}Création du monde...
STR_GENERATION_ABORT :{BLACK}Annuler
STR_GENERATION_ABORT_CAPTION :{WHITE}Annuler la génération du terrain
STR_GENERATION_ABORT_MESSAGE :{YELLOW}Voulez-vous vraiment annuler la génération ?
STR_PROGRESS :{WHITE}{NUM}% terminé
STR_GENERATION_PROGRESS :{BLACK}{NUM} / {NUM}
STR_WORLD_GENERATION :{BLACK}Génération du terrain
STR_TREE_GENERATION :{BLACK}Génération des arbres
STR_UNMOVABLE_GENERATION :{BLACK}Génération des non-déplacables
STR_CLEARING_TILES :{BLACK}Génération des zones rugueuses et pierreuses
STR_WORLD_GENERATION :{BLACK}Création du monde
STR_TREE_GENERATION :{BLACK}Création des arbres
STR_UNMOVABLE_GENERATION :{BLACK}Création des non-déplacables
STR_CLEARING_TILES :{BLACK}Création des zones rugueuses et rocheuses
STR_SETTINGUP_GAME :{BLACK}Configuration du jeu
STR_PREPARING_TILELOOP :{BLACK}Rafraîchissement du terrain
STR_PREPARING_GAME :{BLACK}Préparation du jeu
STR_DIFFICULTY_TO_CUSTOM :{WHITE}Cette action a modifié le niveau de difficulté en personnalisé
STR_SE_FLAT_WORLD :{WHITE}Terrain plat
STR_SE_FLAT_WORLD_TIP :{BLACK}Générer un terrain plat
STR_SE_FLAT_WORLD_TIP :{BLACK}Créer un monde plat
STR_SE_RANDOM_LAND :{WHITE}Terrain aléatoire
STR_SE_NEW_WORLD :{BLACK}Nouveau scénario
STR_SE_CAPTION :{WHITE}Type de scénario
@@ -3107,14 +3120,14 @@ STR_METRO_AIRPORT :{BLACK}Aéropor
STR_INTERNATIONAL_AIRPORT :{BLACK}International
STR_COMMUTER_AIRPORT :{BLACK}de Banlieue
STR_INTERCONTINENTAL_AIRPORT :{BLACK}Intercontinental
STR_HELIPORT :{BLACK}Héli-tour
STR_HELIDEPOT :{BLACK}Héli-dépôt
STR_HELISTATION :{BLACK}Héli-station
STR_HELIPORT :{BLACK}Hélitour
STR_HELIDEPOT :{BLACK}Hélidépôt
STR_HELISTATION :{BLACK}Hélistation
STR_SMALL_AIRPORTS :{BLACK}Petits aéroports
STR_LARGE_AIRPORTS :{BLACK}Grands aéroports
STR_HUB_AIRPORTS :{BLACK}Aéroports Internodaux
STR_HELIPORTS :{BLACK}Héli-ports
STR_HUB_AIRPORTS :{BLACK}Aéroports Internationaux
STR_HELIPORTS :{BLACK}Héliports
############ Tooltip measurment

View File

@@ -1,6 +1,6 @@
##name Galician
##ownname Galego
##isocode gl_ES.UTF-8
##isocode gl_ES
##plural 0
##id 0x0000
@@ -158,7 +158,7 @@ STR_00B4_CAN_T_DO_THIS :{WHITE}Non pode
STR_00B5_CAN_T_CLEAR_THIS_AREA :{WHITE}Non podes limpar esta área....
STR_00B6_ORIGINAL_COPYRIGHT :{BLACK}Copyright Orixinal {COPYRIGHT} 1995 Chris Sawyer, Tódolos dereitos reservados
STR_00B7_VERSION :{BLACK}OpenTTD versión {REV}
STR_00BA_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2006 O Equipo de OpenTTD
STR_00BA_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2007 O Equipo de OpenTTD
STR_TRANSLATED_BY :{BLACK} Traductor(es) -
STR_00C5 :{BLACK}{CROSS}
@@ -286,8 +286,10 @@ STR_013D_INFORMATION :{BLACK}Informac
STR_013E_CAPACITIES :{BLACK}Capacidades
STR_013E_TOTAL_CARGO :{BLACK}Carga Total
STR_013F_CAPACITY :{BLACK}Capacidade: {LTBLUE}{CARGO}
STR_CAPACITY_MULT :{BLACK}Capacidade: {LTBLUE}{CARGO} (x{NUM})
STR_013F_TOTAL_CAPACITY_TEXT :{BLACK}Carga total (capacidade) deste tren:
STR_013F_TOTAL_CAPACITY :{LTBLUE}- {CARGO} ({SHORTCARGO})
STR_TOTAL_CAPACITY_MULT :{LTBLUE}- {CARGO} ({SHORTCARGO}) (x{NUM})
STR_0140_NEW_GAME :{BLACK}Nova Partida
STR_0141_LOAD_GAME :{BLACK}Cargar Partida
STR_SINGLE_PLAYER :{BLACK}Un Xogador
@@ -339,7 +341,7 @@ STR_UNITS_VOLUME_LONG_SI :{COMMA} m³
STR_UNITS_FORCE_IMPERIAL :{COMMA}x10³ lbf
STR_UNITS_FORCE_SI :{COMMA} kN
############ range for menu starts
############ range for menu starts
STR_0154_OPERATING_PROFIT_GRAPH :G. beneficios operativos
STR_0155_INCOME_GRAPH :Gráfica de ingresos
STR_0156_DELIVERED_CARGO_GRAPH :Gráfica de carga entregada
@@ -348,7 +350,7 @@ STR_0158_COMPANY_VALUE_GRAPH :Gráfica do Val
STR_0159_CARGO_PAYMENT_RATES :Taxas de pago polas cargas
STR_015A_COMPANY_LEAGUE_TABLE :Táboa da Liga de compañías
STR_PERFORMANCE_DETAIL_MENU :Puntuación de rendemento detallado
############ range for menu ends
############ range for menu ends
STR_015B_OPENTTD :{WHITE}Acerca de OpenTTD
STR_015C_SAVE_GAME :Grabar Partida
@@ -384,7 +386,13 @@ STR_ENGINE_SORT_INTRO_DATE :Data de Present
STR_ENGINE_SORT_RUNNING_COST :Coste Mantemento
STR_ENGINE_SORT_POWER_VS_RUNNING_COST :Potencia/Coste Mantemento
STR_ENGINE_SORT_CARGO_CAPACITY :Capacidade De Carga
STR_NO_WAITING_CARGO :{BLACK}Non queda ningún tipo de carga en espera
STR_MANAGE_LIST :{BLACK}Xestionar lista
STR_REPLACE_VEHICLES :Reemplazar Vehículos
STR_SEND_TRAIN_TO_DEPOT :Enviar o Depósito
STR_SEND_ROAD_VEHICLE_TO_DEPOT :Enviar o Depósito
STR_SEND_SHIP_TO_DEPOT :Enviar o Depósito
STR_SEND_AIRCRAFT_TO_HANGAR :Enviar o Hangar
############ range for months starts
STR_0162_JAN :Xan
@@ -470,7 +478,7 @@ STR_01A9_NONE :Ningún
STR_01AA_NAME :{BLACK}Nome
STR_01AB :{BLACK}{TINYFONT}{STRING}
############ range for days starts
############ range for days starts
STR_01AC_1ST :1º
STR_01AD_2ND :2º
STR_01AE_3RD :3º
@@ -502,7 +510,7 @@ STR_01C7_28TH :28º
STR_01C8_29TH :29º
STR_01C9_30TH :30º
STR_01CA_31ST :31º
############ range for days ends
############ range for days ends
STR_01CB :{TINYFONT}{COMMA}
@@ -742,7 +750,7 @@ STR_02C1_VEHICLE_DESIGN_NAMES_SELECTION :{BLACK}Selecci
STR_02C2_SAVE_CUSTOMIZED_VEHICLE :{BLACK}Graba-los nomes dos deseños dos vehículos persoalizados no disco
STR_CHECKMARK :{CHECKMARK}
############ range for menu starts
############ range for menu starts
STR_02C3_GAME_OPTIONS :Opcións da Partida
STR_02C5_DIFFICULTY_SETTINGS :Configuración de Dificultade
STR_02C7_CONFIG_PATCHES :Configuración dos Parches
@@ -756,16 +764,16 @@ STR_02D0_FULL_ANIMATION :{SETX 12}Animac
STR_02D2_FULL_DETAIL :{SETX 12}Detalle completo
STR_02D4_TRANSPARENT_BUILDINGS :{SETX 12}Edificios transparentes
STR_TRANSPARENT_SIGNS :{SETX 12}Sinais de estación transparentes
############ range ends here
############ range ends here
############ range for menu starts
############ range for menu starts
STR_02D5_LAND_BLOCK_INFO :Información de área de terreo
STR_02D6 :
STR_CONSOLE_SETTING :Des/Activar Consola
STR_02D7_SCREENSHOT_CTRL_S :Captura de Pantalla (Ctrl-S)
STR_02D8_GIANT_SCREENSHOT_CTRL_G :Capt.Pant. Xigante (Ctrl-G)
STR_02D9_ABOUT_OPENTTD :Acerca de 'OpenTTD'
############ range ends here
############ range ends here
STR_02DB_OFF :{BLACK}Off
STR_02DA_ON :{BLACK}On
@@ -821,7 +829,7 @@ STR_0310_SELECT_SUB_TROPICAL_LANDSCAPE :{BLACK}Seleccio
STR_0311_SELECT_TOYLAND_LANDSCAPE :{BLACK}Selecciona-lo estilo da paisaxe 'Xoguetelandia'
STR_0312_FUND_CONSTRUCTION_OF_NEW :{BLACK}Fundar unha nova industria
############ range for menu starts
############ range for menu starts
STR_INDUSTRY_DIR :Directorio de Industrias
STR_0313_FUND_NEW_INDUSTRY :Fundar unha nova industria
############ range ends here
@@ -867,7 +875,7 @@ STR_TOWNNAME_DANISH :Danés
STR_TOWNNAME_TURKISH :Turco
STR_TOWNNAME_ITALIAN :Italiano
STR_TOWNNAME_CATALAN :Catalán
############ end of townname region
############ end of townname region
STR_CURR_GBP :Libras (£)
STR_CURR_USD :Dólares ($)
@@ -894,6 +902,7 @@ STR_CURR_RUR :Rublo Ruso (RUR
STR_CURR_SIT :Tolar Esloveno (SIT)
STR_CURR_SEK :Corona Sueca(SEK)
STR_CURR_YTL :Lira Turca (YTL)
STR_CURR_BRR :Real Brasileño (BRL)
STR_CURR_CUSTOM :Persoal...
@@ -1173,6 +1182,7 @@ STR_DRAG_WHOLE_TRAIN_TO_SELL_TIP :{BLACK}Arrastra
STR_DRAG_DROP :{BLACK}Arrastrar e Soltar
STR_STATION_DRAG_DROP :{BLACK}Construír estación arrastrando e soltando
STR_SELECT_STATION_TYPE_TIP :{BLACK}Selecciona o tipo da estación a construir
STR_FAST_FORWARD :{BLACK}Avance rápido da partida
STR_MESSAGE_HISTORY :{WHITE}Historial de Mensaxes
@@ -1409,6 +1419,7 @@ STR_NETWORK_SERVER_REBOOT :{WHITE} O servi
STR_NETWORK_SERVER :Servidor
STR_NETWORK_CLIENT :Cliente
STR_NETWORK_SPECTATORS :Espectadores
STR_NETWORK_CLIENTLIST_NONE :(ningún)
STR_NETWORK_CLIENTLIST_KICK :Patear
@@ -1794,11 +1805,11 @@ STR_4824_BUBBLE_GENERATOR :Xerador de Burb
STR_4825_TOFFEE_QUARRY :Canteira de Toffee
STR_4826_SUGAR_MINE :Mina de Azucre
############ range for requires starts
############ range for requires starts
STR_4827_REQUIRES :{BLACK}Require: {YELLOW}{STRING}
STR_4828_REQUIRES :{BLACK}Require: {YELLOW}{STRING}, {STRING}
STR_4829_REQUIRES :{BLACK}Require: {YELLOW}{STRING}, {STRING}, {STRING}
############ range for requires ends
############ range for requires ends
STR_482A_PRODUCTION_LAST_MONTH :{BLACK}Producción no último mes:
STR_482B_TRANSPORTED :{YELLOW}{CARGO}{BLACK} ({COMMA}% transportado)
@@ -1871,8 +1882,8 @@ STR_5806_CAN_T_PURCHASE_THIS_LAND :{WHITE}Non se p
STR_5807_YOU_ALREADY_OWN_IT :{WHITE}...¡xa é da túa propiedade!
############ WARNING, using range 0x6000 for strings that are stored in the savegame
############ These strings may never get a new id, or savegames will break!
############ WARNING, using range 0x6000 for strings that are stored in the savegame
############ These strings may never get a new id, or savegames will break!
##id 0x6000
STR_SV_EMPTY :
STR_SV_UNNAMED :Sen Nome
@@ -1915,7 +1926,7 @@ STR_SV_STNAME_LOWER :Inferior {STRIN
STR_SV_STNAME_HELIPORT :{STRING} Heliporto
STR_SV_STNAME_FOREST :{STRING} Bosque
############ end of savegame specific region!
############ end of savegame specific region!
##id 0x6800
STR_6800_DIFFICULTY_LEVEL :{WHITE}Nivel de Dificultade
@@ -2129,6 +2140,12 @@ STR_LIVERY_MONORAIL :Máquina Monorr
STR_LIVERY_MAGLEV :Máquina Maglev
STR_LIVERY_DMU :DMU
STR_LIVERY_EMU :EMU
STR_LIVERY_PASSENGER_WAGON_STEAM :Vagón De Pasaxeiros (Vapor)
STR_LIVERY_PASSENGER_WAGON_DIESEL :Vagón De Pasaxeiros (Diésel)
STR_LIVERY_PASSENGER_WAGON_ELECTRIC :Vagón De Pasaxeiros (Eléctrico)
STR_LIVERY_FREIGHT_WAGON :Vagón de Carga
STR_LIVERY_BUS :Autobús
STR_LIVERY_TRUCK :Camión
STR_LIVERY_PASSENGER_SHIP :Barco de Pasaxeiros
STR_LIVERY_FREIGHT_SHIP :Barco de Carga
STR_LIVERY_HELICOPTER :Helicóptero
@@ -2436,15 +2453,18 @@ STR_INVALID_ORDER :{RED} (Orde Inv
STR_UNKNOWN_DESTINATION :destino descoñecido
STR_8812_EMPTY :{LTBLUE}Valeiro
STR_8813_FROM :{LTBLUE}{CARGO} de {STATION}
STR_FROM_MULT :{LTBLUE}{CARGO} desde {STATION} (x{NUM})
STR_8814_TRAIN_IS_WAITING_IN_DEPOT :{WHITE}O tren {COMMA} está a esperar no depósito
STR_8815_NEW_VEHICLES :{BLACK}Novos Vehículos
STR_8816 :{BLACK}-
STR_8819_TRAIN_TOO_LONG :{WHITE}O tren é demasiado longo
STR_881A_TRAINS_CAN_ONLY_BE_ALTERED :{WHITE}Os trens só se poden alterar cando estean parados nunha estación
STR_881B_TRAINS :{WHITE}{COMPANY} - {COMMA} Trens
STR_881C_NEW_RAIL_VEHICLES :{WHITE}Novos Vehículos de Ferrocarril
STR_881D_NEW_MONORAIL_VEHICLES :{WHITE}Novos Vehículos de Monorraíl
STR_881E_NEW_MAGLEV_VEHICLES :{WHITE}Novos Vehículos de Maglev
STR_881F_BUILD_VEHICLE :{BLACK}Construír Vehículo
STR_CLONE_ROAD_VEHICLE :{BLACK}Clonar Vehículo
STR_CLONE_ROAD_VEHICLE_INFO :{BLACK}Esto construíra unha copia do vehículo. CTRL+Click compartirá as ordes
@@ -2794,6 +2814,19 @@ STR_NEWGRF_TIP :{BLACK}Unha lis
STR_NEWGRF_NO_FILES_INSTALLED :{BLACK}¡Non hai ficheiros newgrf instalados! Consulta no manual as instruccións para instalar novos gráficos
STR_NEWGRF_FILENAME :{BLACK}Ficheiro: {SILVER}{STRING}
STR_NEWGRF_GRF_ID :{BLACK}GRF ID: {SILVER}{STRING}
STR_NEWGRF_MD5SUM :{BLACK}Suma MD5: {SILVER}{STRING}
STR_NEWGRF_ADD :{BLACK}Engadir
STR_NEWGRF_REMOVE :{BLACK}Eliminar
STR_NEWGRF_REMOVE_TIP :{BLACK}Elimina-lo arquivo NewGRF seleccionado da lista
STR_NEWGRF_MOVEUP :{BLACK}Mover Arriba
STR_NEWGRF_MOVEUP_TIP :{BLACK}Move-lo arquivo NewGRF seleccionado arriba na lista
STR_NEWGRF_MOVEDOWN :{BLACK}Mover Abaixo
STR_NEWGRF_MOVEDOWN_TIP :{BLACK}Move-lo arquivo NewGRF seleccionado abaixo na lista
STR_NEWGRF_PARAMETER :{BLACK}Parámetros: {SILVER}{STRING}
STR_NEWGRF_DISABLED :{RED}Desactivado
STR_CURRENCY_WINDOW :{WHITE}Moeda persoalizada
STR_CURRENCY_EXCHANGE_RATE :{LTBLUE}Taxa de cambio: {ORANGE}{CURRENCY} = £ {COMMA}
@@ -2825,11 +2858,9 @@ STR_VEH_WITH_SHARED_ORDERS_LIST_TIP :{BLACK}Mostrar
### depot strings
STR_SELL :{BLACK}Vender
STR_ARE_YOU_SURE :{BLACK}¿Estás seguro?
STR_DEPOT_SELL_ALL_BUTTON_TRAIN_TIP :{BLACK}Vender tódolos trens do depósito
STR_DEPOT_SELL_ALL_BUTTON_SHIP_TIP :{BLACK}Vender tódolos barcos no depósito
STR_DEPOT_SELL_ALL_BUTTON_AIRCRAFT_TIP :{BLACK}Vender tódalas aeronaves do hangar
STR_DEPOT_AUTOREPLACE_TRAIN_TIP :{BLACK}Autorreemprazar tódolos trens no depósito
@@ -2900,9 +2931,11 @@ STR_RANDOM :{BLACK}Aleatori
STR_WORLD_GENERATION_CAPTION :{WHITE}Xeración do mundo
STR_RANDOM_SEED :{BLACK}Semilla Aleatoria:
STR_RANDOM_SEED_HELP :{BLACK}Pincha para introducir unha semilla
STR_LAND_GENERATOR :{BLACK}Xerador de terreo:
STR_TERRAIN_TYPE :{BLACK}Tipo de terreo:
STR_QUANTITY_OF_SEA_LAKES :{BLACK}Nivel do mar:
STR_SMOOTHNESS :{BLACK}Suavidade:
STR_SNOW_LINE_HEIGHT :{BLACK}Altura da liña de neve:
STR_DATE :{BLACK}Data:
STR_NUMBER_OF_TOWNS :{BLACK}Num. de cidades:
STR_NUMBER_OF_INDUSTRIES :{BLACK}Num. de industrias:
@@ -2945,5 +2978,7 @@ STR_HELIPORTS :{BLACK}Aeroport
STR_MEASURE_LENGTH :{BLACK}Lonxitude: {NUM}
STR_MEASURE_AREA :{BLACK}Área: {NUM} x {NUM}
STR_MEASURE_LENGTH_HEIGHTDIFF :{BLACK}Lonxitude: {NUM}{}Diferencia de altura: {NUM} m
STR_MEASURE_AREA_HEIGHTDIFF :{BLACK}Área: {NUM} x {NUM}{}Diferencia de altura: {NUM} m
########

View File

@@ -1,6 +1,6 @@
##name German
##ownname Deutsch
##isocode de_DE.UTF-8
##isocode de_DE
##plural 0
##gender m w n
@@ -155,11 +155,12 @@ STR_00B0_MAP :{WHITE}Karte -
STR_00B1_GAME_OPTIONS :{WHITE}Spieleinstellungen
STR_00B2_MESSAGE :{YELLOW}Nachricht
STR_00B3_MESSAGE_FROM :{YELLOW}Nachricht von {STRING}
STR_POPUP_CAUTION_CAPTION :{WHITE}Achtung!
STR_00B4_CAN_T_DO_THIS :{WHITE}Kann dies nicht tun....
STR_00B5_CAN_T_CLEAR_THIS_AREA :{WHITE}Kann das Gebiet nicht räumen....
STR_00B6_ORIGINAL_COPYRIGHT :{BLACK}Original copyright {COPYRIGHT} 1995 Chris Sawyer, Alle Rechte vorbehalten
STR_00B7_VERSION :{BLACK}OpenTTD Version {REV}
STR_00BA_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2006 OpenTTD-Team
STR_00BA_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2007 OpenTTD-Team
STR_TRANSLATED_BY :{BLACK} Übersetzer -
STR_00C5 :{BLACK}{CROSS}
@@ -295,6 +296,7 @@ STR_0140_NEW_GAME :{BLACK}Neues Sp
STR_0141_LOAD_GAME :{BLACK}Spiel laden
STR_SINGLE_PLAYER :{BLACK}Einzelspieler
STR_MULTIPLAYER :{BLACK}Mehrspieler
STR_SCENARIO_EDITOR :{BLACK}Szenario Editor
STR_64 :64
STR_128 :128
@@ -343,7 +345,7 @@ STR_UNITS_FORCE_IMPERIAL :{COMMA}x10³ lb
STR_UNITS_FORCE_METRIC :{COMMA} t Zugkraft
STR_UNITS_FORCE_SI :{COMMA} kN
############ range for menu starts
############ range for menu starts
STR_0154_OPERATING_PROFIT_GRAPH :Betriebsgewinndiagramm
STR_0155_INCOME_GRAPH :Einkommensdiagramm
STR_0156_DELIVERED_CARGO_GRAPH :Frachtlieferungsdiagramm
@@ -352,7 +354,7 @@ STR_0158_COMPANY_VALUE_GRAPH :Firmenwertdiagr
STR_0159_CARGO_PAYMENT_RATES :Frachtratendiagramm
STR_015A_COMPANY_LEAGUE_TABLE :Firmentabelle
STR_PERFORMANCE_DETAIL_MENU :Leistungsaufschlüsselung
############ range for menu ends
############ range for menu ends
STR_015B_OPENTTD :{WHITE}OpenTTD
STR_015C_SAVE_GAME :Spiel speichern
@@ -394,6 +396,10 @@ STR_ENGINE_SORT_CARGO_CAPACITY :Frachtkapazitä
STR_NO_WAITING_CARGO :{BLACK}Keine Fracht wartet
STR_SELECT_ALL_FACILITIES :{BLACK}Wähle alle Anlagen
STR_SELECT_ALL_TYPES :{BLACK}Wähle alle Frachtarten (einschließlich ohne wartender Fracht)
STR_AVAILABLE_TRAINS :{BLACK}Verfügbare Züge
STR_AVAILABLE_ROAD_VEHICLES :{BLACK}Verfügbare Fahrzeuge
STR_AVAILABLE_SHIPS :{BLACK}Verfügbare Schiffe
STR_AVAILABLE_AIRCRAFT :{BLACK}Verfügbare Flugzeuge
STR_AVAILABLE_ENGINES_TIP :{BLACK}Zeige eine Liste von verfügbaren Fahrzeugen für diesen Fahrzeugtyp
STR_MANAGE_LIST :{BLACK}Verwalte die Liste
STR_MANAGE_LIST_TIP :{BLACK}Aufträge an alle Fahrzeuge in der Liste verschicken
@@ -489,7 +495,7 @@ STR_01A9_NONE :Keine
STR_01AA_NAME :{BLACK}Name
STR_01AB :{BLACK}{TINYFONT}{STRING}
############ range for days starts
############ range for days starts
STR_01AC_1ST :1.
STR_01AD_2ND :2.
STR_01AE_3RD :3.
@@ -521,7 +527,7 @@ STR_01C7_28TH :28.
STR_01C8_29TH :29.
STR_01C9_30TH :30.
STR_01CA_31ST :31.
############ range for days ends
############ range for days ends
STR_01CB :{TINYFONT}{COMMA}
@@ -766,7 +772,7 @@ STR_02C1_VEHICLE_DESIGN_NAMES_SELECTION :{BLACK}Auswahl
STR_02C2_SAVE_CUSTOMIZED_VEHICLE :{BLACK}Eigene Namen abspeichern
STR_CHECKMARK :{CHECKMARK}
############ range for menu starts
############ range for menu starts
STR_02C3_GAME_OPTIONS :Spieleinstellungen
STR_02C5_DIFFICULTY_SETTINGS :Schwierigkeitsgrad
STR_02C7_CONFIG_PATCHES :Einstellungen der Patches
@@ -780,16 +786,16 @@ STR_02D0_FULL_ANIMATION :{SETX 12}Vollst
STR_02D2_FULL_DETAIL :{SETX 12}Vollständige Detailansicht
STR_02D4_TRANSPARENT_BUILDINGS :{SETX 12}Durchsichtige Gebäude
STR_TRANSPARENT_SIGNS :{SETX 12}Durchsichtige Stationsnamen
############ range ends here
############ range ends here
############ range for menu starts
############ range for menu starts
STR_02D5_LAND_BLOCK_INFO :Gebietsinformation
STR_02D6 :
STR_CONSOLE_SETTING :Konsole öffnen/schließen
STR_02D7_SCREENSHOT_CTRL_S :Screenshot (Strg-S)
STR_02D8_GIANT_SCREENSHOT_CTRL_G :Riesiger Screenshot (Strg-G)
STR_02D9_ABOUT_OPENTTD :Über 'OpenTTD'
############ range ends here
############ range ends here
STR_02DB_OFF :{BLACK}aus
STR_02DA_ON :{BLACK}an
@@ -846,7 +852,7 @@ STR_0310_SELECT_SUB_TROPICAL_LANDSCAPE :{BLACK}'subtrop
STR_0311_SELECT_TOYLAND_LANDSCAPE :{BLACK}'fantastische' Landschaft auswählen
STR_0312_FUND_CONSTRUCTION_OF_NEW :{BLACK}Errichtung und Finanzierung einer neuen Industrie
############ range for menu starts
############ range for menu starts
STR_INDUSTRY_DIR :Industrieverzeichnis
STR_0313_FUND_NEW_INDUSTRY :Neue Industrie finanzieren
############ range ends here
@@ -892,35 +898,35 @@ STR_TOWNNAME_DANISH :Dänisch
STR_TOWNNAME_TURKISH :Türkisch
STR_TOWNNAME_ITALIAN :italienisch
STR_TOWNNAME_CATALAN :Katalanisch
############ end of townname region
############ end of townname region
STR_CURR_GBP :Pfund (£)
STR_CURR_USD :Dollar ($)
STR_CURR_EUR :Euro ()
STR_CURR_YEN :Yen (¥)
STR_CURR_GBP :Engl. Pfund (GBP)
STR_CURR_USD :US-Dollar (USD)
STR_CURR_EUR :Euro (EUR)
STR_CURR_YEN :Jap. Yen (JPY)
STR_CURR_ATS :Österreich. Schilling (ATS)
STR_CURR_BEF :Belgische Franc (BEF)
STR_CURR_BEF :Belgische Francs (BEF)
STR_CURR_CHF :Schweizer Franken (CHF)
STR_CURR_CZK :Tschechische Kronen (CZK)
STR_CURR_DEM :Deutsche Mark (DEM)
STR_CURR_DKK :Dänische Kronen (DKK)
STR_CURR_ESP :Peseta (ESP)
STR_CURR_FIM :Finnmark (FIM)
STR_CURR_FRF :Franc (FRF)
STR_CURR_ESP :Span. Peseten (ESP)
STR_CURR_FIM :Finnische Mark(FIM)
STR_CURR_FRF :Frz. Francs (FRF)
STR_CURR_GRD :Griech. Drachmen (GRD)
STR_CURR_HUF :Ungarische Forint (HUF)
STR_CURR_ISK :Isländische Krona (ISK)
STR_CURR_ITL :Italienische Lira (ITL)
STR_CURR_ISK :Isländische Kronen (ISK)
STR_CURR_ITL :Italienische Lire (ITL)
STR_CURR_NLG :Niederländ. Gulden (NLG)
STR_CURR_NOK :Norwegische Kronen (NOK)
STR_CURR_PLN :Polnische Zloty (PLN)
STR_CURR_ROL :RumÀnische Lei (ROL)
STR_CURR_ROL :Rumänische Lei (ROL)
STR_CURR_RUR :Russische Rubel (RUR)
STR_CURR_SIT :Slovenischer Tolar (SIT)
STR_CURR_SIT :Slovenische Taler (SIT)
STR_CURR_SEK :Schwedische Kronen (SEK)
STR_CURR_YTL :türkische Lira (YTL)
STR_CURR_SKK :Slowakische Krone
STR_CURR_BRR :Brasilianischer Real
STR_CURR_YTL :Türkische Lire (YTL)
STR_CURR_SKK :Slowakische Kronen (SKK)
STR_CURR_BRR :Brasilianische Reais (BRL)
STR_CURR_CUSTOM :Eigene...
@@ -1309,6 +1315,7 @@ STR_NETWORK_PASSWORD :{SILVER}Passwor
STR_NETWORK_SERVER_OFFLINE :{SILVER}SERVER OFFLINE
STR_NETWORK_SERVER_FULL :{SILVER}SERVER VOLL
STR_NETWORK_VERSION_MISMATCH :{SILVER}Versionskonflikt festgestellt
STR_NETWORK_GRF_MISMATCH :{SILVER}NEWGRF KONFLIKT
STR_NETWORK_JOIN_GAME :{BLACK}Spiel betreten
@@ -1413,6 +1420,7 @@ STR_NETWORK_CLIENT_LIST :{WHITE}Teilnehm
STR_NETWORK_ERR_NOTAVAILABLE :{WHITE}Keine Netzwerkschnittstellen gefunden oder ohne ENABLE_NETWORK kompiliert
STR_NETWORK_ERR_NOSERVER :{WHITE}Keine Netzwerkspiele gefunden
STR_NETWORK_ERR_NOCONNECTION :{WHITE}Der Server antwortete nicht auf die Anfrage
STR_NETWORK_ERR_NEWGRF_MISMATCH :{WHITE} Konnte Verbindung nicht herstellen, da die NewGRF Versionen nicht übereinstimmen.
STR_NETWORK_ERR_DESYNC :{WHITE}Synchronisation des Netzwerkspiels fehlgeschlagen
STR_NETWORK_ERR_LOSTCONNECTION :{WHITE}Verbindung zum Netzwerkspiel verloren
STR_NETWORK_ERR_SAVEGAMEERROR :{WHITE}Spielstand konnte nicht vom Server geladen werden
@@ -1434,6 +1442,7 @@ STR_NETWORK_ERR_CLIENT_DESYNC :Synchronisation
STR_NETWORK_ERR_CLIENT_SAVEGAME :Karte konnte nicht geladen werden.
STR_NETWORK_ERR_CLIENT_CONNECTION_LOST :Verbindung verloren
STR_NETWORK_ERR_CLIENT_PROTOCOL_ERROR :Protokollfehler
STR_NETWORK_ERR_CLIENT_NEWGRF_MISMATCH :NewGRF Versionen stimmen nicht überein
STR_NETWORK_ERR_CLIENT_NOT_AUTHORIZED :nicht authorisiert
STR_NETWORK_ERR_CLIENT_NOT_EXPECTED :Unerwartetes Paket empfangen
STR_NETWORK_ERR_CLIENT_WRONG_REVISION :Falsche Version
@@ -1854,11 +1863,11 @@ STR_4824_BUBBLE_GENERATOR :{G=m}Luftblasen
STR_4825_TOFFEE_QUARRY :{G=w}Karamellgrube
STR_4826_SUGAR_MINE :{G=w}Zuckermine
############ range for requires starts
############ range for requires starts
STR_4827_REQUIRES :{BLACK}Benötigt: {YELLOW}{STRING}
STR_4828_REQUIRES :{BLACK}Benötigt: {YELLOW}{STRING}, {STRING}
STR_4829_REQUIRES :{BLACK}Benötigt: {YELLOW}{STRING}, {STRING}, {STRING}
############ range for requires ends
############ range for requires ends
STR_482A_PRODUCTION_LAST_MONTH :{BLACK}Produktion im letzten Monat:
STR_482B_TRANSPORTED :{YELLOW}{CARGO}{BLACK} ({COMMA}% befördert)
@@ -1931,8 +1940,8 @@ STR_5806_CAN_T_PURCHASE_THIS_LAND :{WHITE}Das Land
STR_5807_YOU_ALREADY_OWN_IT :{WHITE}...Sie besitzen es bereits!
############ WARNING, using range 0x6000 for strings that are stored in the savegame
############ These strings may never get a new id, or savegames will break!
############ WARNING, using range 0x6000 for strings that are stored in the savegame
############ These strings may never get a new id, or savegames will break!
##id 0x6000
STR_SV_EMPTY :
STR_SV_UNNAMED :Unbenannt
@@ -1975,7 +1984,7 @@ STR_SV_STNAME_LOWER :Unter-{STRING}
STR_SV_STNAME_HELIPORT :{STRING} Heliport
STR_SV_STNAME_FOREST :{STRING} Wald
############ end of savegame specific region!
############ end of savegame specific region!
##id 0x6800
STR_6800_DIFFICULTY_LEVEL :{WHITE}Schwierigkeitsgrad
@@ -2768,11 +2777,11 @@ SERVICE_AT_SHIP_DEPOT :Wartung in der
STR_A000_AIRPORTS :{WHITE}Flughäfen
STR_A001_CAN_T_BUILD_AIRPORT_HERE :{WHITE}Flughafen kann hier nicht gebaut werden...
STR_A002_AIRCRAFT_HANGAR :{WHITE}{STATION} Flugzeughangar
STR_A003_NEW_AIRCRAFT :{BLACK}Neues Flugzeug
STR_A003_NEW_AIRCRAFT :{BLACK}Neue Flugzeuge
STR_CLONE_AIRCRAFT :{BLACK}Flugzeug duplizieren
STR_CLONE_AIRCRAFT_INFO :{BLACK}Baut eine Kopie des Flugzeuges. Strg+Klick erzeugt gemeinsamen Fahrplan
STR_CLONE_AIRCRAFT_INFO_HANGAR_WINDOW :{BLACK}Baut eine Kopie des Flugzeuges. Klicke auf diese Schaltfläche und dann auf ein Flugzeug innerhalb oder außerhalb des Depots. Strg+Klick erzeugt gemeinsamen Fahrplan
STR_A005_NEW_AIRCRAFT :{WHITE}Neues Flugzeug
STR_A005_NEW_AIRCRAFT :{WHITE}Neue Flugzeuge
STR_A006_BUILD_AIRCRAFT :{BLACK}Flugzeug bauen
STR_A008_CAN_T_BUILD_AIRCRAFT :{WHITE}Kann das Flugzeug nicht bauen...
STR_A009_AIRCRAFT :{WHITE}{COMPANY} - {COMMA} Flugzeug{P "" e}
@@ -2889,6 +2898,7 @@ STR_NEWGRF_NO_FILES_INSTALLED :{BLACK}Keine Ne
STR_NEWGRF_FILENAME :{BLACK}Dateiname: {SILVER}{STRING}
STR_NEWGRF_GRF_ID :{BLACK}GRF ID: {SILVER}{STRING}
STR_NEWGRF_MD5SUM :{BLACK}MD5-Summe: {SILVER}{STRING}
STR_NEWGRF_CONFIRMATION_TEXT :{YELLOW}Du bist dabei Änderungen während eines laufenden Spiels zu machen. Dies kann zum Absturz von OpenTTD führen.{}Bist du Dir wirklich sicher?
STR_NEWGRF_ADD :{BLACK}Hinzufügen
STR_NEWGRF_ADD_TIP :{BLACK}Füge eine neue NewGRF Datei zu Liste hinzu
@@ -2912,6 +2922,11 @@ STR_NEWGRF_DUPLICATE_GRFID :{WHITE}Kann die
STR_NEWGRF_NOT_FOUND :{RED}Zugehörige Datei nicht gefunden
STR_NEWGRF_DISABLED :{RED}Ausgeschaltet
STR_NEWGRF_COMPATIBLE_LOADED :{ORANGE}Passende Datei nicht gefunden (kompatible GRF geladen)
STR_NEWGRF_COMPATIBLE_LOAD_WARNING :{WHITE}Kompatible GRF(s) für fehlende Dateien geladen
STR_NEWGRF_DISABLED_WARNING :{WHITE}Fehlende GRF-Dateien wurden deaktiviert.
STR_NEWGRF_NOT_FOUND_WARNING :{WHITE}Es fehlen GRF-Dateien um das Spiel zu laden
STR_CURRENCY_WINDOW :{WHITE}Eigene Währung
STR_CURRENCY_EXCHANGE_RATE :{LTBLUE}Wechselkurs: {ORANGE}{CURRENCY} = £ {COMMA}

View File

@@ -1,6 +1,6 @@
##name Hungarian
##ownname Magyar
##isocode hu_HU.UTF-8
##isocode hu_HU
##plural 1
##case t ba
@@ -187,11 +187,12 @@ STR_00B0_MAP :{WHITE}Térkép
STR_00B1_GAME_OPTIONS :{WHITE}Beállítások
STR_00B2_MESSAGE :{YELLOW}Üzenet
STR_00B3_MESSAGE_FROM :{YELLOW}{STRING} üzenete
STR_POPUP_CAUTION_CAPTION :{WHITE}Figyelem!
STR_00B4_CAN_T_DO_THIS :{WHITE}Nem teheted ezt...
STR_00B5_CAN_T_CLEAR_THIS_AREA :{WHITE}Nem tisztíthatod meg a területet...
STR_00B6_ORIGINAL_COPYRIGHT :{BLACK}Copyright {COPYRIGHT} 1995 Chris Sawyer, Minden jog fenntartva
STR_00B7_VERSION :{BLACK}OpenTTD version {REV}
STR_00BA_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2006 Az OpenTTD csapat
STR_00BA_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2007 Az OpenTTD csapat
STR_TRANSLATED_BY :{BLACK} Fordítók -
STR_00C5 :{BLACK}{CROSS}
@@ -360,6 +361,7 @@ STR_0140_NEW_GAME :{BLACK}Új ját
STR_0141_LOAD_GAME :{BLACK}Játék betöltése
STR_SINGLE_PLAYER :{BLACK}Egyjátékos
STR_MULTIPLAYER :{BLACK}Hálózati játék
STR_SCENARIO_EDITOR :{BLACK}Pályaszerkesztő
STR_64 :64
STR_128 :128
@@ -408,7 +410,7 @@ STR_UNITS_FORCE_IMPERIAL :{COMMA}x10³ lb
STR_UNITS_FORCE_METRIC :{COMMA} 9.81*10³ N
STR_UNITS_FORCE_SI :{COMMA} kN
############ range for menu starts
############ range for menu starts
STR_0154_OPERATING_PROFIT_GRAPH :Működési nyereség grafikon
STR_0155_INCOME_GRAPH :Jövedelem grafikon
STR_0156_DELIVERED_CARGO_GRAPH :Elszállított rakomány grafikon
@@ -417,7 +419,7 @@ STR_0158_COMPANY_VALUE_GRAPH :Vállalat ért
STR_0159_CARGO_PAYMENT_RATES :Rakományok szállítási díja
STR_015A_COMPANY_LEAGUE_TABLE :A cégek helyezése
STR_PERFORMANCE_DETAIL_MENU :Teljesítményértékelések részletezése
############ range for menu ends
############ range for menu ends
STR_015B_OPENTTD :{WHITE}OpenTTD
STR_015C_SAVE_GAME :Játék mentése
@@ -459,6 +461,11 @@ STR_ENGINE_SORT_CARGO_CAPACITY :Teherkapacitás
STR_NO_WAITING_CARGO :{BLACK}Semmilyen áru nem várakozik
STR_SELECT_ALL_FACILITIES :{BLACK}Minden szállítóegység kiválasztása
STR_SELECT_ALL_TYPES :{BLACK}Minden rakománytípus mutatása (beleértve ha nincs várakozó rakomány)
STR_AVAILABLE_TRAINS :{BLACK}Elérhető vonatok
STR_AVAILABLE_ROAD_VEHICLES :{BLACK}Elérhető közúti járművek
STR_AVAILABLE_SHIPS :{BLACK}Elérhető hajók
STR_AVAILABLE_AIRCRAFT :{BLACK}Elérhető repülők
STR_AVAILABLE_ENGINES_TIP :{BLACK}Tekintsd meg az ehhez a járműtípushoz választható mozdonyok listáját
STR_MANAGE_LIST :{BLACK}Lista kezelése
STR_MANAGE_LIST_TIP :{BLACK}A listán szereplő járműveknek utasítás küldése
STR_REPLACE_VEHICLES :Járművek lecserélése
@@ -553,7 +560,7 @@ STR_01A9_NONE :Nincs
STR_01AA_NAME :{BLACK}Név
STR_01AB :{BLACK}{TINYFONT}{STRING}
############ range for days starts
############ range for days starts
STR_01AC_1ST :1.
STR_01AD_2ND :2.
STR_01AE_3RD :3.
@@ -585,7 +592,7 @@ STR_01C7_28TH :28.
STR_01C8_29TH :29.
STR_01C9_30TH :30.
STR_01CA_31ST :31.
############ range for days ends
############ range for days ends
STR_01CB :{TINYFONT}{COMMA}
@@ -830,7 +837,7 @@ STR_02C1_VEHICLE_DESIGN_NAMES_SELECTION :{BLACK}A járm
STR_02C2_SAVE_CUSTOMIZED_VEHICLE :{BLACK}A saját jármű-márkanevek elmentése lemezre
STR_CHECKMARK :{CHECKMARK}
############ range for menu starts
############ range for menu starts
STR_02C3_GAME_OPTIONS :Beállítások
STR_02C5_DIFFICULTY_SETTINGS :Nehézségi beállítások
STR_02C7_CONFIG_PATCHES :Foltok beállítása
@@ -844,16 +851,16 @@ STR_02D0_FULL_ANIMATION :{SETX 12}Teljes
STR_02D2_FULL_DETAIL :{SETX 12}Minden részlet
STR_02D4_TRANSPARENT_BUILDINGS :{SETX 12}Átlátszó épületek
STR_TRANSPARENT_SIGNS :{SETX 12}Állomásnevek keret nélkül
############ range ends here
############ range ends here
############ range for menu starts
############ range for menu starts
STR_02D5_LAND_BLOCK_INFO :Terület-információ
STR_02D6 :
STR_CONSOLE_SETTING :Átváltás Konzolra
STR_02D7_SCREENSHOT_CTRL_S :Képmentés (Ctrl-S)
STR_02D8_GIANT_SCREENSHOT_CTRL_G :Óriás képmentés (Ctrl-G)
STR_02D9_ABOUT_OPENTTD :Az 'OpenTTD'-ről
############ range ends here
############ range ends here
STR_02DB_OFF :{BLACK}Ki
STR_02DA_ON :{BLACK}Be
@@ -910,7 +917,7 @@ STR_0310_SELECT_SUB_TROPICAL_LANDSCAPE :{BLACK}Szubtró
STR_0311_SELECT_TOYLAND_LANDSCAPE :{BLACK}Játékvilág táj kiválasztása
STR_0312_FUND_CONSTRUCTION_OF_NEW :{BLACK}Gazdasági épület építése
############ range for menu starts
############ range for menu starts
STR_INDUSTRY_DIR :Gazdasági épületek listája
STR_0313_FUND_NEW_INDUSTRY :Új gazdasági épület építése
############ range ends here
@@ -956,7 +963,7 @@ STR_TOWNNAME_DANISH :Dán
STR_TOWNNAME_TURKISH :Török
STR_TOWNNAME_ITALIAN :Olasz
STR_TOWNNAME_CATALAN :Katalán
############ end of townname region
############ end of townname region
STR_CURR_GBP :Font (£)
STR_CURR_USD :Dollár ($)
@@ -1373,6 +1380,7 @@ STR_NETWORK_PASSWORD :{SILVER}Jelszó
STR_NETWORK_SERVER_OFFLINE :{SILVER}SZERVER OFFLINE
STR_NETWORK_SERVER_FULL :{SILVER}SZERVER TELE
STR_NETWORK_VERSION_MISMATCH :{SILVER}VERZIÓ ELTÉRÉS
STR_NETWORK_GRF_MISMATCH :{SILVER}NEWGRF ELTÉRÉS
STR_NETWORK_JOIN_GAME :{BLACK}Csatlakozás
@@ -1477,6 +1485,7 @@ STR_NETWORK_CLIENT_LIST :{WHITE}Kliens l
STR_NETWORK_ERR_NOTAVAILABLE :{WHITE} Nem található a hálózati csatoló, vagy nincs hálózati támogatás (ENABLE_NETWORK)
STR_NETWORK_ERR_NOSERVER :{WHITE} Nem található semmilyen hálózati játék
STR_NETWORK_ERR_NOCONNECTION :{WHITE} A szerver nem reagált a kérésre
STR_NETWORK_ERR_NEWGRF_MISMATCH :{WHITE} NewGRF eltérés(ek) miatt nem sikerült kapcsolódni
STR_NETWORK_ERR_DESYNC :{WHITE} Hálózat - Játék szinkronizáció sikertelen.
STR_NETWORK_ERR_LOSTCONNECTION :{WHITE} Hálózat - Játék kapcsolat elveszett.
STR_NETWORK_ERR_SAVEGAMEERROR :{WHITE} Nem sikerült a szerver játékmentés betöltése.
@@ -1498,6 +1507,7 @@ STR_NETWORK_ERR_CLIENT_DESYNC :szinkronizálá
STR_NETWORK_ERR_CLIENT_SAVEGAME :térkép betöltési hiba
STR_NETWORK_ERR_CLIENT_CONNECTION_LOST :elveszett a kapcsolat
STR_NETWORK_ERR_CLIENT_PROTOCOL_ERROR :protokoll hiba
STR_NETWORK_ERR_CLIENT_NEWGRF_MISMATCH :NewGRF eltérés(ek)
STR_NETWORK_ERR_CLIENT_NOT_AUTHORIZED :nem engedélyezett
STR_NETWORK_ERR_CLIENT_NOT_EXPECTED :ismeretlen csomag érkezett
STR_NETWORK_ERR_CLIENT_WRONG_REVISION :rossz verzió
@@ -1955,11 +1965,11 @@ STR_4825_TOFFEE_QUARRY.t :tejkaramella fe
STR_4826_SUGAR_MINE :cukorbánya
STR_4826_SUGAR_MINE.t :cukorbányát
############ range for requires starts
############ range for requires starts
STR_4827_REQUIRES :{BLACK}Felhasznál: {YELLOW}{STRING}
STR_4828_REQUIRES :{BLACK}Felhasznál: {YELLOW}{STRING}, {STRING}
STR_4829_REQUIRES :{BLACK}Felhasznál: {YELLOW}{STRING}, {STRING}, {STRING}
############ range for requires ends
############ range for requires ends
STR_482A_PRODUCTION_LAST_MONTH :{BLACK}Múlt havi termelés:
STR_482B_TRANSPORTED :{YELLOW}{CARGO}{BLACK} ({COMMA}% elszállítva)
@@ -2032,8 +2042,8 @@ STR_5806_CAN_T_PURCHASE_THIS_LAND :{WHITE}Nem vehe
STR_5807_YOU_ALREADY_OWN_IT :{WHITE}...már a tiéd!
############ WARNING, using range 0x6000 for strings that are stored in the savegame
############ These strings may never get a new id, or savegames will break!
############ WARNING, using range 0x6000 for strings that are stored in the savegame
############ These strings may never get a new id, or savegames will break!
##id 0x6000
STR_SV_EMPTY :
STR_SV_UNNAMED :Névtelen
@@ -2076,7 +2086,7 @@ STR_SV_STNAME_LOWER :{STRING}-alsó
STR_SV_STNAME_HELIPORT :{STRING}i helikopter-leszálló
STR_SV_STNAME_FOREST :{STRING}i erdőség
############ end of savegame specific region!
############ end of savegame specific region!
##id 0x6800
STR_6800_DIFFICULTY_LEVEL :{WHITE}Nehézségi szint
@@ -2613,6 +2623,7 @@ STR_INVALID_ORDER :{RED} (Hibás m
STR_UNKNOWN_DESTINATION :ismeretlen célpont
STR_8812_EMPTY :{LTBLUE}Üres
STR_8813_FROM :{LTBLUE}{CARGO} {STATION} állomásról
STR_FROM_MULT :{LTBLUE}{CARGO} {STATION} állomásról (x{NUM})
STR_8814_TRAIN_IS_WAITING_IN_DEPOT :{WHITE}{COMMA}. vonat a járműtelepen várakozik
STR_8815_NEW_VEHICLES :{BLACK}Új járművek
STR_8816 :{BLACK}-
@@ -2642,6 +2653,7 @@ STR_8827_FULL_LOAD :{BLACK}Telepako
STR_8828_UNLOAD :{BLACK}Lepakol
STR_REFIT :{BLACK}Átalakít
STR_REFIT_TIP :{BLACK}Válaszd ki minek a szállítására álljunk át. Ctrl+kattintással eltávolítod az átalakítási utasítást.
STR_REFIT_ORDER :(Átalakít erre: {STRING})
STR_8829_ORDERS :{WHITE}{VEHICLE} menetrendje
STR_882A_END_OF_ORDERS :{SETX 10}- - Menetrend vége - -
STR_FULLLOAD_OR_SERVICE :{SKIP}{SKIP}{STRING}
@@ -2988,6 +3000,7 @@ STR_NEWGRF_NO_FILES_INSTALLED :{BLACK}Jelenleg
STR_NEWGRF_FILENAME :{BLACK}Fájlnév: {SILVER}{STRING}
STR_NEWGRF_GRF_ID :{BLACK}GRF ID: {SILVER}{STRING}
STR_NEWGRF_MD5SUM :{BLACK}MD5sum: {SILVER}{STRING}
STR_NEWGRF_CONFIRMATION_TEXT :{YELLOW}Te éppen a jelenleg futó játékot akarod megváltoztatni; ettől elszállhat az OpenTTD.{}Teljesen biztos vagy benne, hogy ezt akarod?
STR_NEWGRF_ADD :{BLACK}Hozzáad
STR_NEWGRF_ADD_TIP :{BLACK}A NewGRF-et hozzáadja a listához
@@ -3011,6 +3024,11 @@ STR_NEWGRF_DUPLICATE_GRFID :{WHITE}Nem lehe
STR_NEWGRF_NOT_FOUND :{RED}File nem található
STR_NEWGRF_DISABLED :{RED}Kikapcsolva
STR_NEWGRF_COMPATIBLE_LOADED :{ORANGE}Pontosan megegyező fájlt nem találtam (kompatibilis GRF-fel helyettesítve)
STR_NEWGRF_COMPATIBLE_LOAD_WARNING :{WHITE}Kompatibilis GRF(ek) betöltve a hiányzó fájl(ok) helyett
STR_NEWGRF_DISABLED_WARNING :{WHITE}Hiányzó GRF fájl(oka)t kikapcsoltam
STR_NEWGRF_NOT_FOUND_WARNING :{WHITE}Kritikus GRF fájl(ok) hiányoznak, a játék nem betölthető
STR_CURRENCY_WINDOW :{WHITE}Saját pénznem
STR_CURRENCY_EXCHANGE_RATE :{LTBLUE}Értékarány: {ORANGE}{CURRENCY} = £ {COMMA}
@@ -3042,7 +3060,6 @@ STR_VEH_WITH_SHARED_ORDERS_LIST :{WHITE}{COMMA}
STR_VEH_WITH_SHARED_ORDERS_LIST_TIP :{BLACK}Megmutatja az összes járművet, aminek ugyanaz a menetrendje
### depot strings
STR_SELL :{BLACK}Elad
STR_DEPOT_SELL_ALL_VEHICLE_CONFIRM :{BLACK}Te éppen a depotban lévő járműveket készülsz eladni
STR_ARE_YOU_SURE :{BLACK}Biztos vagy benne?

View File

@@ -1,6 +1,6 @@
##name Icelandic
##ownname Íslenska
##isocode is_IS.UTF-8
##isocode is_IS
##plural 0
##gender karlkyn kvenkyn hvorugkyn
@@ -155,11 +155,12 @@ STR_00B0_MAP :{WHITE}Kort - {
STR_00B1_GAME_OPTIONS :{WHITE}Stillingar
STR_00B2_MESSAGE :{YELLOW}Skilaboð
STR_00B3_MESSAGE_FROM :{YELLOW}Skilaboð frá {STRING}
STR_POPUP_CAUTION_CAPTION :{WHITE}Varúð!
STR_00B4_CAN_T_DO_THIS :{WHITE}Get ekki gert þetta....
STR_00B5_CAN_T_CLEAR_THIS_AREA :{WHITE}Get ekki hreinsað þetta svæði....
STR_00B6_ORIGINAL_COPYRIGHT :{BLACK}Upphaflegur höfundarréttur {COPYRIGHT} 1995 Chris Sawyer, Öll réttindi áskilin
STR_00B7_VERSION :{BLACK}OpenTTD útgáfa {REV}
STR_00BA_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2006 OpenTTD hópurinn
STR_00BA_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2007 OpenTTD hópurinn
STR_TRANSLATED_BY :{BLACK} Þýðendur -
STR_00C5 :{BLACK}{CROSS}
@@ -287,12 +288,15 @@ STR_013D_INFORMATION :{BLACK}Upplýsi
STR_013E_CAPACITIES :{BLACK}Burðargeta
STR_013E_TOTAL_CARGO :{BLACK}Heildarfarmur
STR_013F_CAPACITY :{BLACK}Burðargeta: {LTBLUE}{CARGO}
STR_CAPACITY_MULT :{BLACK}Burðargeta: {LTBLUE}{CARGO} (x{NUM})
STR_013F_TOTAL_CAPACITY_TEXT :{BLACK}Farmur alls (burðargeta) þessarar lestar:
STR_013F_TOTAL_CAPACITY :{LTBLUE}- {CARGO} ({SHORTCARGO})
STR_TOTAL_CAPACITY_MULT :{LTBLUE}- {CARGO} ({SHORTCARGO}) (x{NUM})
STR_0140_NEW_GAME :{BLACK}Nýr leikur
STR_0141_LOAD_GAME :{BLACK}Opna leik
STR_SINGLE_PLAYER :{BLACK}Einspilun
STR_MULTIPLAYER :{BLACK}Fjölspilun
STR_SCENARIO_EDITOR :{BLACK}Landslagsgerð
STR_64 :64
STR_128 :128
@@ -317,8 +321,8 @@ STR_UNITS_VELOCITY_IMPERIAL :{COMMA} mílur/
STR_UNITS_VELOCITY_METRIC :{COMMA} km/klst
STR_UNITS_VELOCITY_SI :{COMMA} m/s
STR_UNITS_POWER_IMPERIAL :{COMMA}hestöfl
STR_UNITS_POWER_METRIC :{COMMA}hestöfl
STR_UNITS_POWER_IMPERIAL :{COMMA}hö.
STR_UNITS_POWER_METRIC :{COMMA}hö.
STR_UNITS_POWER_SI :{COMMA}kW
STR_UNITS_WEIGHT_SHORT_IMPERIAL :{COMMA}tonn
@@ -341,7 +345,7 @@ STR_UNITS_FORCE_IMPERIAL :{COMMA}x10³ pu
STR_UNITS_FORCE_METRIC :{COMMA} tonnkraftur
STR_UNITS_FORCE_SI :{COMMA} kN
############ range for menu starts
############ range for menu starts
STR_0154_OPERATING_PROFIT_GRAPH :Línurit: Rekstrarhagnaður
STR_0155_INCOME_GRAPH :Línurit: Tekjur
STR_0156_DELIVERED_CARGO_GRAPH :Línurit: Fluttur farmur
@@ -350,7 +354,7 @@ STR_0158_COMPANY_VALUE_GRAPH :Línurit: Verð
STR_0159_CARGO_PAYMENT_RATES :Línurit: Flutningsgróði
STR_015A_COMPANY_LEAGUE_TABLE :Stigatafla fyrirtækja
STR_PERFORMANCE_DETAIL_MENU :Nákvæm frammistöðumæling
############ range for menu ends
############ range for menu ends
STR_015B_OPENTTD :{WHITE}Um OpenTTD
STR_015C_SAVE_GAME :Vista leik
@@ -382,10 +386,29 @@ STR_SORT_BY_VALUE :Virði
STR_SORT_BY_FACILITY :Tegund stöðvar
STR_SORT_BY_WAITING :Verðgildi farms á stöð
STR_SORT_BY_RATING_MAX :Flutningur farms
STR_ENGINE_SORT_ENGINE_ID :Einkenni (hefðbundin röðun)
STR_ENGINE_SORT_COST :Kostnaður
STR_ENGINE_SORT_POWER :Afl
STR_ENGINE_SORT_INTRO_DATE :Árgerð
STR_ENGINE_SORT_RUNNING_COST :Rekstrarkostnaður
STR_ENGINE_SORT_POWER_VS_RUNNING_COST :Afl/Rekstrarkostnaður
STR_ENGINE_SORT_CARGO_CAPACITY :Burðargeta
STR_NO_WAITING_CARGO :{BLACK}Enginn farmur bíður
STR_SELECT_ALL_FACILITIES :{BLACK}Velja allar gerðir
STR_SELECT_ALL_TYPES :{BLACK}Velja allar tegundir farms (einnig þær sem ekki bíða)
STR_AVAILABLE_TRAINS :{BLACK}Lestaúrval
STR_AVAILABLE_ROAD_VEHICLES :{BLACK}Bifreiðaúrval
STR_AVAILABLE_SHIPS :{BLACK}Skipaúrval
STR_AVAILABLE_AIRCRAFT :{BLACK}Flugvélaúrval
STR_AVAILABLE_ENGINES_TIP :{BLACK}Skoða lista yfir tegundir í boði af þessari gerð farartækja
STR_MANAGE_LIST :{BLACK}Stýra lista
STR_MANAGE_LIST_TIP :{BLACK}Senda boð til allra farartækja á listanum
STR_REPLACE_VEHICLES :Skipta út vögnum
STR_SEND_TRAIN_TO_DEPOT :Senda í skýli
STR_SEND_ROAD_VEHICLE_TO_DEPOT :Senda í skýli
STR_SEND_SHIP_TO_DEPOT :Senda í slipp
STR_SEND_AIRCRAFT_TO_HANGAR :Senda í skýli
STR_SEND_FOR_SERVICING :Senda í skoðun
############ range for months starts
STR_0162_JAN :Jan
@@ -472,7 +495,7 @@ STR_01A9_NONE :Enginn
STR_01AA_NAME :{BLACK}Nafn
STR_01AB :{BLACK}{TINYFONT}{STRING}
############ range for days starts
############ range for days starts
STR_01AC_1ST :1.
STR_01AD_2ND :2.
STR_01AE_3RD :3
@@ -504,7 +527,7 @@ STR_01C7_28TH :28.
STR_01C8_29TH :29.
STR_01C9_30TH :30.
STR_01CA_31ST :31.
############ range for days ends
############ range for days ends
STR_01CB :{TINYFONT}{COMMA}
@@ -605,6 +628,8 @@ STR_0229_DECREASE_SIZE_OF_LAND_AREA :{BLACK}Minnka s
STR_022A_GENERATE_RANDOM_LAND :{BLACK}Mynda til land af handahófi
STR_022B_RESET_LANDSCAPE :{BLACK}Eyða landi
STR_022C_RESET_LANDSCAPE :{WHITE}Eyða landi
STR_LOAD_GAME_HEIGHTMAP :{WHITE}Nota hæðarkort
STR_LOAD_SCEN_HEIGHTMAP :{BLACK}Nota hæðarkort
STR_022D_ARE_YOU_SURE_YOU_WANT_TO :{WHITE}Ertu viss um að þú viljir eyða landinu?
STR_022E_LANDSCAPE_GENERATION :{BLACK}Landslagsgerð
STR_022F_TOWN_GENERATION :{BLACK}Bæjargerð
@@ -717,6 +742,8 @@ STR_0297_SAVE_SCENARIO_LOAD_SCENARIO :{BLACK}Vista ko
STR_0298_LOAD_SCENARIO :{WHITE}Opna kort
STR_0299_SAVE_SCENARIO :{WHITE}Vista kort
STR_029A_PLAY_SCENARIO :{BLACK}Spila kort
STR_PLAY_HEIGHTMAP :{BLACK}Spila á hæðarkorti
STR_PLAY_HEIGHTMAP_HINT :{BLACK}Hefja nýjan leik byggðan á hæðarkorti
STR_029B_ARE_YOU_SURE_YOU_WANT_TO :{YELLOW}Ertu viss um að þú viljir hætta í þessu korti ?
STR_029C_QUIT_EDITOR :{WHITE}Hætta í kortagerð
STR_029D_CAN_ONLY_BE_BUILT_IN_TOWNS :{WHITE}...aðeins hægt að byggja í bæjum með fleiri en 1200 íbúum
@@ -745,11 +772,11 @@ STR_02C1_VEHICLE_DESIGN_NAMES_SELECTION :{BLACK}Nöfn fa
STR_02C2_SAVE_CUSTOMIZED_VEHICLE :{BLACK}Vista breytt tegundanöfn farartækja
STR_CHECKMARK :{CHECKMARK}
############ range for menu starts
############ range for menu starts
STR_02C3_GAME_OPTIONS :Stillingar
STR_02C5_DIFFICULTY_SETTINGS :Erfiðleikastig
STR_02C7_CONFIG_PATCHES :Viðbætur
STR_NEWGRF_SETTINGS :Nýgrf stillingar
STR_NEWGRF_SETTINGS :NewGRF stillingar
STR_GAMEOPTMENU_0A :
STR_02CA_TOWN_NAMES_DISPLAYED :{SETX 12}Bæjarnöfn sýnd
STR_02CC_STATION_NAMES_DISPLAYED :{SETX 12}Stöðvarnöfn sýnd
@@ -759,16 +786,16 @@ STR_02D0_FULL_ANIMATION :{SETX 12}Fullar
STR_02D2_FULL_DETAIL :{SETX 12}Full nákvæmni
STR_02D4_TRANSPARENT_BUILDINGS :{SETX 12}Gegnsæjar byggingar
STR_TRANSPARENT_SIGNS :{SETX 12}Gegnsæ stöðvanöfn
############ range ends here
############ range ends here
############ range for menu starts
############ range for menu starts
STR_02D5_LAND_BLOCK_INFO :Landssvæðisupplýsingar
STR_02D6 :
STR_CONSOLE_SETTING :Kveikja á stjórnborði
STR_02D7_SCREENSHOT_CTRL_S :Skjámynd (Ctrl-S)
STR_02D8_GIANT_SCREENSHOT_CTRL_G :Risa skjámynd (Ctrl-G)
STR_02D9_ABOUT_OPENTTD :Um 'OpenTTD'
############ range ends here
############ range ends here
STR_02DB_OFF :{BLACK}Fela
STR_02DA_ON :{BLACK}Sýna
@@ -821,11 +848,11 @@ STR_0307_OPENTTD :{WHITE}OpenTTD
STR_030D_CAN_ONLY_BE_BUILT_IN_TOWNS :{WHITE}...aðeins hægt að byggja í bæjum
STR_030E_SELECT_TEMPERATE_LANDSCAPE :{BLACK}Temprað landslag
STR_030F_SELECT_SUB_ARCTIC_LANDSCAPE :{BLACK}Heimskautalandslag
STR_0310_SELECT_SUB_TROPICAL_LANDSCAPE :{BLACK}Velja eyðimerkurlandslag
STR_0310_SELECT_SUB_TROPICAL_LANDSCAPE :{BLACK}Eyðimerkurlandslag
STR_0311_SELECT_TOYLAND_LANDSCAPE :{BLACK}Leikfangalandslag
STR_0312_FUND_CONSTRUCTION_OF_NEW :{BLACK}Fjármagna byggingu nýs iðnaðars
############ range for menu starts
############ range for menu starts
STR_INDUSTRY_DIR :Iðnaðalisti
STR_0313_FUND_NEW_INDUSTRY :Fjármagna nýjan iðnað
############ range ends here
@@ -870,7 +897,8 @@ STR_TOWNNAME_SWISS :Svissnesk
STR_TOWNNAME_DANISH :Dönsk
STR_TOWNNAME_TURKISH :Tyrknesk
STR_TOWNNAME_ITALIAN :Ítölsk
############ end of townname region
STR_TOWNNAME_CATALAN :Katalónsk
############ end of townname region
STR_CURR_GBP :Pund (£)
STR_CURR_USD :Bandaríkjadalur ($)
@@ -894,7 +922,11 @@ STR_CURR_NOK :Norsk króna (N
STR_CURR_PLN :Pólsk zloty (PLN)
STR_CURR_ROL :Rúmensk leu (ROL)
STR_CURR_RUR :Rússnesk rúbla (RUR)
STR_CURR_SIT :Slóvensk tolar (SIT)
STR_CURR_SEK :Sænsk króna (SEK)
STR_CURR_YTL :Tyrknesk líra (YTL)
STR_CURR_SKK :Slóvakísk kórúna (SKK)
STR_CURR_BRR :Brasilísk ríla (BRL)
STR_CURR_CUSTOM :Sérvalið...
@@ -985,16 +1017,17 @@ STR_CONFIG_PATCHES_CAPTION :{WHITE}Viðbæt
STR_CONFIG_PATCHES_OFF :Nei
STR_CONFIG_PATCHES_ON :Já
STR_CONFIG_PATCHES_VEHICLESPEED :{LTBLUE}Sýna hraða farartækis í upplýsingaslá: {ORANGE}{STRING}
STR_CONFIG_PATCHES_VEHICLESPEED :{LTBLUE}Sýna hraða farartækis á upplýsingaslá: {ORANGE}{STRING}
STR_CONFIG_PATCHES_BUILDONSLOPES :{LTBLUE}Leyfilegt að byggja í halla og á strönd: {ORANGE}{STRING}
STR_CONFIG_PATCHES_CATCHMENT :{LTBLUE}Raunverulegri stærð svæðis sem stöðvar ná yfir: {ORANGE}{STRING}
STR_CONFIG_PATCHES_EXTRADYNAMITE :{LTBLUE}Leyfa meiri eyðingu vega, brúa, gangna o.s.frv. í eigu bæjar: {ORANGE}{STRING}
STR_CONFIG_PATCHES_MAMMOTHTRAINS :{LTBLUE}Leyfa byggingu mjög langra lesta: {ORANGE}{STRING}
STR_CONFIG_PATCHES_MAMMOTHTRAINS :{LTBLUE}Leyfa mjög langar lestir: {ORANGE}{STRING}
STR_CONFIG_PATCHES_REALISTICACCEL :{LTBLUE}Raunveruleg hröðun lesta: {ORANGE}{STRING}
STR_CONFIG_PATCHES_FORBID_90_DEG :{LTBLUE}Banna lestum og skipum að taka 90° beygjur: {ORANGE}{STRING} {LTBLUE} (þarfnast NPF)
STR_CONFIG_PATCHES_JOINSTATIONS :{LTBLUE}Sameina lestarstöðvar sem byggðar eru samsíða: {ORANGE}{STRING}
STR_CONFIG_PATCHES_FULLLOADANY :{LTBLUE}Yfirgefa stöð þegar einn farmur er fullfermdur, ef valið er 'fullferma': {ORANGE}{STRING}
STR_CONFIG_PATCHES_FULLLOADANY :{LTBLUE}'Fullferma' á við um frysta farm sem fullfermist: {ORANGE}{STRING}
STR_CONFIG_PATCHES_IMPROVEDLOAD :{LTBLUE}Nota endurbættan algóriþma við hleðslu: {ORANGE}{STRING}
STR_CONFIG_PATCHES_GRADUAL_LOADING :{LTBLUE}Ferma farartæki smám saman: {ORANGE}{STRING}
STR_CONFIG_PATCHES_INFLATION :{LTBLUE}Verðbólga: {ORANGE}{STRING}
STR_CONFIG_PATCHES_SELECTGOODS :{LTBLUE}Aðeins afhlaða farmi á stöðvum þar sem er eftirspurn: {ORANGE}{STRING}
STR_CONFIG_PATCHES_LONGBRIDGES :{LTBLUE}Leyfa byggingu mjög langra brúa: {ORANGE}{STRING}
@@ -1002,27 +1035,29 @@ STR_CONFIG_PATCHES_GOTODEPOT :{LTBLUE}Skýli
STR_CONFIG_PATCHES_BUILDXTRAIND :{LTBLUE}Leyfa byggingu hráefnaframleiðsluiðnaðar: {ORANGE}{STRING}
STR_CONFIG_PATCHES_MULTIPINDTOWN :{LTBLUE}Leyfa marga svipaða iðnaði í sama bæ: {ORANGE}{STRING}
STR_CONFIG_PATCHES_SAMEINDCLOSE :{LTBLUE}Má byggja iðnaði af sömu gerð nálægt hvor öðrum: {ORANGE}{STRING}
STR_CONFIG_PATCHES_LONGDATE :{LTBLUE}Sýna alltaf fulla dagsetningu í upplýsingaslá: {ORANGE}{STRING}
STR_CONFIG_PATCHES_LONGDATE :{LTBLUE}Sýna alltaf fulla dagsetningu á upplýsingaslá: {ORANGE}{STRING}
STR_CONFIG_PATCHES_SIGNALSIDE :{LTBLUE}Sýna umferðarljós akstursmegin: {ORANGE}{STRING}
STR_CONFIG_PATCHES_SHOWFINANCES :{LTBLUE}Sýna fjármálaglugga í lok árs: {ORANGE}{STRING}
STR_CONFIG_PATCHES_NEW_NONSTOP :{LTBLUE}TTDPatch samhæfð meðhöndlun stansleysu: {ORANGE}{STRING}
STR_CONFIG_PATCHES_ROADVEH_QUEUE :{LTBLUE}Bifreiðir fara í biðraðir (með stórvægilegum aukaverkunum): {ORANGE}{STRING}
STR_CONFIG_PATCHES_ROADVEH_QUEUE :{LTBLUE}Bifreiðir bíða í röð (með skömmtunaráhrifum): {ORANGE}{STRING}
STR_CONFIG_PATCHES_AUTOSCROLL :{LTBLUE}Færa sjónarhorn þegar músin nálgast brún gluggans: {ORANGE}{STRING}
STR_CONFIG_PATCHES_BRIBE :{LTBLUE}Leyfilegt að múta bæjaryfirvöldum: {ORANGE}{STRING}
STR_CONFIG_PATCHES_NONUNIFORM_STATIONS :{LTBLUE}Órétthyrndar lestarstöðvar leyfðar: {ORANGE}{STRING}
STR_CONFIG_PATCHES_NEW_PATHFINDING_ALL :{LTBLUE}Nýtt heildar-leiðarkerfi (NPF, yfirtekur NTP): {ORANGE}{STRING}
STR_CONFIG_PATCHES_NEW_PATHFINDING_ALL :{LTBLUE}Nýtt alhliða leiðsögukerfi (NPF, yfirtekur NTP): {ORANGE}{STRING}
STR_CONFIG_PATCHES_FREIGHT_TRAINS :{LTBLUE}Margfalda þyngd farms til að líkja eftir þyngri lestum: {ORANGE}{STRING}
STR_CONFIG_PATCHES_SMALL_AIRPORTS :{LTBLUE}Alltaf leyfa litla flugvelli: {ORANGE}{STRING}
STR_CONFIG_PATCHES_ORDER_REVIEW :{LTBLUE}Endurskoða skipanir farartækis: {ORANGE}{STRING}
STR_CONFIG_PATCHES_WARN_LOST_TRAIN :{LTBLUE}Gera viðvart ef lest týnist: {ORANGE}{STRING}
STR_CONFIG_PATCHES_ORDER_REVIEW :{LTBLUE}Fara yfir áætlanir farartækja: {ORANGE}{STRING}
STR_CONFIG_PATCHES_ORDER_REVIEW_OFF :nei
STR_CONFIG_PATCHES_ORDER_REVIEW_EXDEPOT :já, en útiloka kyrrstæð farartæki
STR_CONFIG_PATCHES_ORDER_REVIEW_EXDEPOT :allra nema kyrrstæðra farartækja
STR_CONFIG_PATCHES_ORDER_REVIEW_ON :allra farartækja
STR_CONFIG_PATCHES_WARN_INCOME_LESS :{LTBLUE}Gera viðvart ef lest skilar tapi: {ORANGE}{STRING}
STR_CONFIG_PATCHES_WARN_INCOME_LESS :{LTBLUE}Gera viðvart ef lest skilar ekki hagnaði: {ORANGE}{STRING}
STR_CONFIG_PATCHES_NEVER_EXPIRE_VEHICLES :{LTBLUE}Farartæki úreldast aldrei: {ORANGE}{STRING}
STR_CONFIG_PATCHES_AUTORENEW_VEHICLE :{LTBLUE}Uppfæra faratæki sjálfvirkt þegar það eldist
STR_CONFIG_PATCHES_AUTORENEW_MONTHS :{LTBLUE}Uppfæra farartæki sjálfkrafa {ORANGE}{STRING}{LTBLUE} mánuðum fyrir/eftir hámarksaldur þess
STR_CONFIG_PATCHES_AUTORENEW_MONEY :{LTBLUE}Lægsta upphæð peninga sem þörf er á fyrir sjálfvirka uppfæringu: {ORANGE}{STRING}
STR_CONFIG_PATCHES_AUTORENEW_VEHICLE :{LTBLUE}Uppfæra faratæki sjálfvirkt þegar þau eldast
STR_CONFIG_PATCHES_AUTORENEW_MONTHS :{LTBLUE}Sjálfvirk uppfæring {ORANGE}{STRING}{LTBLUE} {P mánuði mánuðum} fyrir/eftir hámarksaldur
STR_CONFIG_PATCHES_AUTORENEW_MONEY :{LTBLUE}Lágmarks bankainnistæða fyrir sjálfvirka uppfæringu: {ORANGE}{STRING}
STR_CONFIG_PATCHES_ERRMSG_DURATION :{LTBLUE}Birtingartími villuskilaboða: {ORANGE}{STRING}
STR_CONFIG_PATCHES_POPULATION_IN_LABEL :{LTBLUE}Sýna íbúafjölda í bæjarmerki: {ORANGE}{STRING}
STR_CONFIG_PATCHES_INVISIBLE_TREES :{LTBLUE}Ósýnileg tré (með gagnsæjum byggingum): {ORANGE}{STRING}
@@ -1030,15 +1065,32 @@ STR_CONFIG_PATCHES_INVISIBLE_TREES :{LTBLUE}Ósýni
STR_CONFIG_PATCHES_LAND_GENERATOR :{LTBLUE}Landslagsmótun: {ORANGE}{STRING}
STR_CONFIG_PATCHES_LAND_GENERATOR_ORIGINAL :Upphafleg
STR_CONFIG_PATCHES_LAND_GENERATOR_TERRA_GENESIS :TerraGenesis
STR_CONFIG_PATCHES_OIL_REF_EDGE_DISTANCE :{LTBLUE}Hámarfjarlægð olíuborpalla frá brún korts {ORANGE}{STRING}
STR_CONFIG_PATCHES_SNOWLINE_HEIGHT :{LTBLUE}Hæð snjólínu: {ORANGE}{STRING}
STR_CONFIG_PATCHES_ROUGHNESS_OF_TERRAIN :{LTBLUE}Hrjúfleiki landslags (TerraGenesis stilling) : {ORANGE}{STRING}
STR_CONFIG_PATCHES_ROUGHNESS_OF_TERRAIN_VERY_SMOOTH :Mjög slétt
STR_CONFIG_PATCHES_ROUGHNESS_OF_TERRAIN_SMOOTH :Slétt
STR_CONFIG_PATCHES_ROUGHNESS_OF_TERRAIN_ROUGH :Hrjúft
STR_CONFIG_PATCHES_ROUGHNESS_OF_TERRAIN_VERY_ROUGH :Mjög hrjúft
STR_CONFIG_PATCHES_TREE_PLACER :{LTBLUE}Staðsetning trjáa: {ORANGE}{STRING}
STR_CONFIG_PATCHES_TREE_PLACER_NONE :Hvergi
STR_CONFIG_PATCHES_TREE_PLACER_ORIGINAL :Venjulega
STR_CONFIG_PATCHES_TREE_PLACER_IMPROVED :Nýstárlega
STR_CONFIG_PATCHES_HEIGHTMAP_ROTATION :{LTBLUE}Snúningur hæðakorts: {ORANGE}{STRING}
STR_CONFIG_PATCHES_HEIGHTMAP_ROTATION_COUNTER_CLOCKWISE :Rangsælis
STR_CONFIG_PATCHES_HEIGHTMAP_ROTATION_CLOCKWISE :Réttsælis
STR_CONFIG_PATCHES_SE_FLAT_WORLD_HEIGHT :{LTBLUE}Hæð jafnslétts lands yfir sjávarmáli: {ORANGE}{STRING}
STR_CONFIG_PATCHES_STATION_SPREAD :{LTBLUE}Dreyfing stöðva mest: {ORANGE}{STRING} {RED}Ath.: Há stilling hægir á leiknum
STR_CONFIG_PATCHES_SERVICEATHELIPAD :{LTBLUE}Skoða þyrlur sjálfvirkt á þyrlupalli: {ORANGE}{STRING}
STR_CONFIG_PATCHES_LINK_TERRAFORM_TOOLBAR :{LTBLUE}Opna landmótunarglugga samhliða lestar-, vegar-, hafnar- og flugvallarframkvæmdarglugga: {ORANGE}{STRING}
STR_CONFIG_PATCHES_LINK_TERRAFORM_TOOLBAR :{LTBLUE}Opna landmótunarglugga samhliða öðrum framkvæmdum: {ORANGE}{STRING}
STR_CONFIG_PATCHES_REVERSE_SCROLLING :{LTBLUE}Færa sjónarhorn í öfuga átt miðað við mús: {ORANGE}{STRING}
STR_CONFIG_PATCHES_MEASURE_TOOLTIP :{LTBLUE}Sýna mælstiku við byggingu: {ORANGE}{STRING}
STR_CONFIG_PATCHES_LIVERIES :{LTBLUE}Sýna auka litastillingar: {ORANGE}{STRING}
STR_CONFIG_PATCHES_LIVERIES_NONE :Aldrei
STR_CONFIG_PATCHES_LIVERIES_OWN :Eigin fyrirtækis
STR_CONFIG_PATCHES_LIVERIES_ALL :Allra fyrirtækja
STR_CONFIG_PATCHES_PREFER_TEAMCHAT :{LTBLUE}Nota liðsspjall með <ENTER>: {ORANGE}{STRING}
STR_CONFIG_PATCHES_MAX_TRAINS :{LTBLUE}Lestir á leikmann mest: {ORANGE}{STRING}
STR_CONFIG_PATCHES_MAX_ROADVEH :{LTBLUE}Bifreiðir á leikmann mest: {ORANGE}{STRING}
@@ -1053,18 +1105,19 @@ STR_CONFIG_PATCHES_AI_BUILDS_SHIPS :{LTBLUE}Útilok
STR_CONFIG_PATCHES_AINEW_ACTIVE :{LTBLUE}Virkja nýja gervigreind (alfa): {ORANGE}{STRING}
STR_CONFIG_PATCHES_AI_IN_MULTIPLAYER :{LTBLUE}Leyfa gervigreind í fjölspilunarleik (á tilraunastigi): {ORANGE}{STRING}
STR_CONFIG_PATCHES_SERVINT_TRAINS :{LTBLUE}Bið milli skoðana á lestum: {ORANGE}{STRING} dagar/%
STR_CONFIG_PATCHES_SERVINT_TRAINS_DISABLED :{LTBLUE}Bið milli skoðana á lestum: {ORANGE}óvirkt
STR_CONFIG_PATCHES_SERVINT_ROADVEH :{LTBLUE}Bið milli skoðana á bílum: {ORANGE}{STRING} dagar/%
STR_CONFIG_PATCHES_SERVINT_ROADVEH_DISABLED :{LTBLUE}Bið milli skoðana á bílum: {ORANGE}óvrikt
STR_CONFIG_PATCHES_SERVINT_AIRCRAFT :{LTBLUE}Bið milli skoðana á flugvélum: {ORANGE}{STRING} dagar/%
STR_CONFIG_PATCHES_SERVINT_AIRCRAFT_DISABLED :{LTBLUE}Bið milli skoðana á flugvélum: {ORANGE}óvrikt
STR_CONFIG_PATCHES_SERVINT_SHIPS :{LTBLUE}Bið milli skoðana á skipum: {ORANGE}{STRING} dagar/%
STR_CONFIG_PATCHES_SERVINT_SHIPS_DISABLED :{LTBLUE}Bið milli skoðana á skipum: {ORANGE}óvirkt
STR_CONFIG_PATCHES_NOSERVICE :{LTBLUE}Hætta skoðunum þegar bilanir eru afvirktar: {ORANGE}{STRING}
STR_CONFIG_PATCHES_SERVINT_TRAINS :{LTBLUE}Tími milli viðhalds lesta: {ORANGE}{STRING} dagar/%
STR_CONFIG_PATCHES_SERVINT_TRAINS_DISABLED :{LTBLUE}Tími milli viðhalds lesta: {ORANGE}óvirkt
STR_CONFIG_PATCHES_SERVINT_ROADVEH :{LTBLUE}Tími milli viðhalds bifreiða: {ORANGE}{STRING} dagar/%
STR_CONFIG_PATCHES_SERVINT_ROADVEH_DISABLED :{LTBLUE}Tími milli viðhalds bifreiða: {ORANGE}óvrikt
STR_CONFIG_PATCHES_SERVINT_AIRCRAFT :{LTBLUE}Tími milli viðhalds flugvéla: {ORANGE}{STRING} dagar/%
STR_CONFIG_PATCHES_SERVINT_AIRCRAFT_DISABLED :{LTBLUE}Tími milli viðhalds flugvéla: {ORANGE}óvrikt
STR_CONFIG_PATCHES_SERVINT_SHIPS :{LTBLUE}Tími milli viðhalds skipa: {ORANGE}{STRING} dagar/%
STR_CONFIG_PATCHES_SERVINT_SHIPS_DISABLED :{LTBLUE}Tími milli viðhalds skipa: {ORANGE}óvirkt
STR_CONFIG_PATCHES_NOSERVICE :{LTBLUE}Leggja niður viðhald þegar bilanir eru stilltar af: {ORANGE}{STRING}
STR_CONFIG_PATCHES_WAGONSPEEDLIMITS :{LTBLUE}Leyfa hraðatakmarkanir vagna: {ORANGE}{STRING}
STR_CONFIG_PATCHES_DISABLE_ELRAILS :{LTBLUE}Ekki nota rafknúnar lestir: {ORANGE}{STRING}
STR_CONFIG_PATCHES_COLORED_NEWS_YEAR :{LTBLUE}Fréttir birtast í lit: {ORANGE}{STRING}
STR_CONFIG_PATCHES_COLORED_NEWS_YEAR :{LTBLUE}Fréttir byrja að birtast í lit árið: {ORANGE}{STRING}
STR_CONFIG_PATCHES_STARTING_YEAR :{LTBLUE}Upphafsár: {ORANGE}{STRING}
STR_CONFIG_PATCHES_ENDING_YEAR :{LTBLUE}Enda leik árið: {ORANGE}{STRING}
STR_CONFIG_PATCHES_SMOOTH_ECONOMY :{LTBLUE}Virkja jafnan efnahag (fleiri og minni breytingar)
@@ -1072,7 +1125,7 @@ STR_CONFIG_PATCHES_ALLOW_SHARES :{LTBLUE}Leyfa h
STR_CONFIG_PATCHES_DRAG_SIGNALS_DENSITY :{LTBLUE}Þegar dregið er, setja skilti á: {ORANGE}{STRING} hvern reit
STR_CONFIG_PATCHES_TOOLBAR_POS :{LTBLUE}Staðsetning tækjasláar: {ORANGE}{STRING}
STR_CONFIG_PATCHES_TOOLBAR_POS_LEFT :Vinstri
STR_CONFIG_PATCHES_TOOLBAR_POS_CENTER :Miðjað
STR_CONFIG_PATCHES_TOOLBAR_POS_CENTER :Miðja
STR_CONFIG_PATCHES_TOOLBAR_POS_RIGHT :Hægri
STR_CONFIG_PATCHES_SNAP_RADIUS :{LTBLUE}Gluggar smella saman við: {ORANGE}{STRING} punkta radíus
STR_CONFIG_PATCHES_SNAP_RADIUS_DISABLED :{LTBLUE}Gluggar smella: {ORANGE}ekki saman
@@ -1168,7 +1221,7 @@ STR_LANDINFO_COORDS :{BLACK}Hnit: {L
STR_CANT_REMOVE_PART_OF_STATION :{WHITE}Get ekki fjarlægt hluta af stöð...
STR_CANT_CONVERT_RAIL :{WHITE}Get ekki breytt lestarteini...
STR_CONVERT_RAIL_TIP :{BLACK}Breyta/Uppfæra gerð af lestarteini
STR_CONVERT_RAIL_TIP :{BLACK}Breyta/uppfæra gerð lestarteins
STR_DRAG_WHOLE_TRAIN_TO_SELL_TIP :{BLACK}Dragðu eimreið hingað til að selja alla lestina
@@ -1215,7 +1268,7 @@ STR_RAIL_REFIT_VEHICLE :{BLACK}Breyta l
STR_RAIL_SELECT_TYPE_OF_CARGO_FOR :{BLACK}Veldu hvernig farm lestin á að flytja
STR_RAIL_REFIT_TO_CARRY_HIGHLIGHTED :{BLACK}Breyta lest svo hún flytji valinn farm
STR_RAIL_CAN_T_REFIT_VEHICLE :{WHITE}Get ekki breytt lest...
STR_CONFIG_PATCHES_SERVINT_ISPERCENT :{LTBLUE}Bil milli skoðana er í hundraðshlutum: {ORANGE}{STRING}
STR_CONFIG_PATCHES_SERVINT_ISPERCENT :{LTBLUE}Tími milli viðhalds farartækja sýndur í hundraðshlutum: {ORANGE}{STRING}
STR_CONFIG_GAME_PRODUCTION :{WHITE}Breyta framleiðslu
TEMP_AI_IN_PROGRESS :{WHITE}Velkomin/n í nýju gervigreindina, verk í vinnslu. Þú mátt búast við vandamálum, og þegar þau koma upp skaltu taktu skjámynd þegar og senda á spjallborðið. Njóttu!
@@ -1262,6 +1315,7 @@ STR_NETWORK_PASSWORD :{SILVER}Varið
STR_NETWORK_SERVER_OFFLINE :{SILVER}ÞJÓNN AFTENGDUR
STR_NETWORK_SERVER_FULL :{SILVER}ÞJÓNN FULLUR
STR_NETWORK_VERSION_MISMATCH :{SILVER}ÚTGÁFA STEMMIR EKKI
STR_NETWORK_GRF_MISMATCH :{SILVER}NEWGRF MISRÆMI
STR_NETWORK_JOIN_GAME :{BLACK}Tengjast leik
@@ -1366,6 +1420,7 @@ STR_NETWORK_CLIENT_LIST :{WHITE}Listi yf
STR_NETWORK_ERR_NOTAVAILABLE :{WHITE} Enginn netbúnaður fannst eða vistþýtt án ENABLE_NETWORK
STR_NETWORK_ERR_NOSERVER :{WHITE} Fann enga netleiki
STR_NETWORK_ERR_NOCONNECTION :{WHITE} Þjóninn svaraði ekki fyrirspurninni
STR_NETWORK_ERR_NEWGRF_MISMATCH :{WHITE} Gat ekki tengst vegna NewGRF misræmis
STR_NETWORK_ERR_DESYNC :{WHITE} Samstilling netleiks mistókst.
STR_NETWORK_ERR_LOSTCONNECTION :{WHITE} Tenging við netleik glataðist.
STR_NETWORK_ERR_SAVEGAMEERROR :{WHITE} Gat ekki hlaðið vistuðum leik af þjóni.
@@ -1387,6 +1442,7 @@ STR_NETWORK_ERR_CLIENT_DESYNC :samstillingarvi
STR_NETWORK_ERR_CLIENT_SAVEGAME :gat ekki opnað kort
STR_NETWORK_ERR_CLIENT_CONNECTION_LOST :tenging rofnaði
STR_NETWORK_ERR_CLIENT_PROTOCOL_ERROR :samskiptavilla
STR_NETWORK_ERR_CLIENT_NEWGRF_MISMATCH :NewGRF misræmi
STR_NETWORK_ERR_CLIENT_NOT_AUTHORIZED :Ekki leyfilegt
STR_NETWORK_ERR_CLIENT_NOT_EXPECTED :tók á móti undarlegum pakka
STR_NETWORK_ERR_CLIENT_WRONG_REVISION :röng útgáfa
@@ -1414,6 +1470,7 @@ STR_NETWORK_SERVER_REBOOT :{WHITE} Verið
STR_NETWORK_SERVER :Þjónn
STR_NETWORK_CLIENT :Notandi
STR_NETWORK_SPECTATORS :Áhorfendur
STR_NETWORK_CLIENTLIST_NONE :(ekkert)
STR_NETWORK_CLIENTLIST_KICK :Sparka
@@ -1434,6 +1491,10 @@ STR_CONFIG_PATCHES_MAP_Y :{LTBLUE}Breidd
##### PNG-MAP-Loader
STR_PNGMAP_ERROR :{WHITE}Get ekki hlaðið landslagi úr PNG skrá...
STR_PNGMAP_ERR_FILE_NOT_FOUND :{WHITE}...skrá ekki til staðar.
STR_PNGMAP_ERR_IMAGE_TYPE :{WHITE}...gat ekki meðhöndlað myndsniðið. 8 eða 24 bita PNG myndir nauðsynlegar.
STR_PNGMAP_ERR_MISC :{WHITE}...eitthvað fór úrskeiðis (mögulega gölluð skrá).
STR_BMPMAP_ERROR :{WHITE}Get ekki hlaðið landslagi úr BMP skrá...
STR_BMPMAP_ERR_IMAGE_TYPE :{WHITE}... gat ekki breytt myndsniði.
@@ -1732,13 +1793,13 @@ STR_STAT_CLASS_DFLT :Sjálfgefin st
STR_STAT_CLASS_WAYP :Millistöð
##id 0x3800
STR_3800_SHIP_DEPOT_ORIENTATION :{WHITE}Staða skipaslipps
STR_3800_SHIP_DEPOT_ORIENTATION :{WHITE}Staða slipps
STR_3801_MUST_BE_BUILT_ON_WATER :{WHITE}...verður að byggjast á vatni
STR_3802_CAN_T_BUILD_SHIP_DEPOT :{WHITE}Get ekki byggt skipaslipp hér...
STR_3803_SELECT_SHIP_DEPOT_ORIENTATION :{BLACK}Velja stöðu skipaslipps
STR_3802_CAN_T_BUILD_SHIP_DEPOT :{WHITE}Get ekki reist slipp hér...
STR_3803_SELECT_SHIP_DEPOT_ORIENTATION :{BLACK}Velja stöðu slipps
STR_3804_WATER :Vatn
STR_3805_COAST_OR_RIVERBANK :Strönd
STR_3806_SHIP_DEPOT :Skipaslippur
STR_3806_SHIP_DEPOT :Slippur
STR_3807_CAN_T_BUILD_ON_WATER :{WHITE}...Get ekki byggt á vatni
##id 0x4000
@@ -1802,11 +1863,11 @@ STR_4824_BUBBLE_GENERATOR :Kúluframleiðs
STR_4825_TOFFEE_QUARRY :Karamellunáma
STR_4826_SUGAR_MINE :Sykurnáma
############ range for requires starts
############ range for requires starts
STR_4827_REQUIRES :{BLACK}Tekur við: {YELLOW}{STRING}
STR_4828_REQUIRES :{BLACK}Tekur við: {YELLOW}{STRING}, {STRING}
STR_4829_REQUIRES :{BLACK}Tekur við: {YELLOW}{STRING}, {STRING}, {STRING}
############ range for requires ends
############ range for requires ends
STR_482A_PRODUCTION_LAST_MONTH :{BLACK}Framleiðsla síðasta mánaðar:
STR_482B_TRANSPORTED :{YELLOW}{CARGO}{BLACK} ({COMMA}% flutt)
@@ -1879,8 +1940,8 @@ STR_5806_CAN_T_PURCHASE_THIS_LAND :{WHITE}Þú get
STR_5807_YOU_ALREADY_OWN_IT :{WHITE}...þú átt það nú þegar!
############ WARNING, using range 0x6000 for strings that are stored in the savegame
############ These strings may never get a new id, or savegames will break!
############ WARNING, using range 0x6000 for strings that are stored in the savegame
############ These strings may never get a new id, or savegames will break!
##id 0x6000
STR_SV_EMPTY :
STR_SV_UNNAMED :Ónefnt
@@ -1923,7 +1984,7 @@ STR_SV_STNAME_LOWER :Neðri {STRING}
STR_SV_STNAME_HELIPORT :{STRING} Þyrlupallur
STR_SV_STNAME_FOREST :{STRING} Skógur
############ end of savegame specific region!
############ end of savegame specific region!
##id 0x6800
STR_6800_DIFFICULTY_LEVEL :{WHITE}Erfiðleikastig
@@ -1958,9 +2019,9 @@ STR_16816_CITY_APPROVAL :{LTBLUE}Afstað
############ range for difficulty settings ends
STR_26816_NONE :Engin
STR_6816_LOW :Lág
STR_6817_NORMAL :Venjuleg
STR_6818_HIGH :
STR_6816_LOW :Fáir
STR_6817_NORMAL :Miðlungs
STR_6818_HIGH :Margir
STR_6819 :{BLACK}{SMALLLEFTARROW}
STR_681A :{BLACK}{SMALLRIGHTARROW}
STR_681B_VERY_SLOW :Mjög hægt
@@ -1968,10 +2029,10 @@ STR_681C_SLOW :Hægt
STR_681D_MEDIUM :Miðlungs
STR_681E_FAST :Hratt
STR_681F_VERY_FAST :Mjög hratt
STR_VERY_LOW :Mjög lágt
STR_6820_LOW :Lágt
STR_VERY_LOW :Mjög lítið
STR_6820_LOW :Lítið
STR_6821_MEDIUM :Miðlungs
STR_6822_HIGH :Hátt
STR_6822_HIGH :Mikið
STR_6823_NONE :Ekkert
STR_6824_REDUCED :Minnkað
STR_6825_NORMAL :Venjulegt
@@ -1979,8 +2040,8 @@ STR_6826_X1_5 :x1.5
STR_6827_X2 :x2
STR_6828_X3 :x3
STR_6829_X4 :x4
STR_682A_VERY_FLAT :Mjög flatt
STR_682B_FLAT :Flatt
STR_682A_VERY_FLAT :Mjög slétt
STR_682B_FLAT :Slétt
STR_682C_HILLY :Hæðótt
STR_682D_MOUNTAINOUS :Fjallótt
STR_682E_STEADY :Stöðugur
@@ -2131,7 +2192,34 @@ STR_707E_OWNED_BY_OWNED_BY :{WHITE}({COMMA}
STR_707F_HAS_BEEN_TAKEN_OVER_BY :{BLACK}{BIGFONT}{COMPANY} hefur verið yfirtekið af {COMPANY}!
STR_7080_PROTECTED :{WHITE}Þetta fyrirtæki er ekki nógu gamalt til að versla með hluti ...
STR_LIVERY_DEFAULT :Aðal litaskema
STR_LIVERY_STEAM :Gufuvagnar
STR_LIVERY_DIESEL :Díselvagnar
STR_LIVERY_ELECTRIC :Rafmagnsvagnar
STR_LIVERY_MONORAIL :Einteingungsvagnar
STR_LIVERY_MAGLEV :Segulsvifvagnar
STR_LIVERY_DMU :Fjölvagna dísellest
STR_LIVERY_EMU :Fjölvagna rafmagnslest
STR_LIVERY_PASSENGER_WAGON_STEAM :Farþegavagn (Gufu)
STR_LIVERY_PASSENGER_WAGON_DIESEL :Farþegavagn (Dísel)
STR_LIVERY_PASSENGER_WAGON_ELECTRIC :Farþegavagn (Rafmagns)
STR_LIVERY_FREIGHT_WAGON :Flutningsvagnar
STR_LIVERY_BUS :Strætó
STR_LIVERY_TRUCK :Flutningabílar
STR_LIVERY_PASSENGER_SHIP :Farþegaferjur
STR_LIVERY_FREIGHT_SHIP :Flutningsskip
STR_LIVERY_HELICOPTER :Þyrlur
STR_LIVERY_SMALL_PLANE :Flugvélar
STR_LIVERY_LARGE_PLANE :Þotur
STR_LIVERY_GENERAL_TIP :{BLACK}Grunnlitur fyrirtækis
STR_LIVERY_TRAIN_TIP :{BLACK}Litaskema lesta
STR_LIVERY_ROADVEH_TIP :{BLACK}Litaskema bifreiða
STR_LIVERY_SHIP_TIP :{BLACK}Litaskema skipa
STR_LIVERY_AIRCRAFT_TIP :{BLACK}Litaskema flugvéla
STR_LIVERY_PRIMARY_TIP :{BLACK}Veldu lit fyrir valda hluti á listanum
STR_LIVERY_SECONDARY_TIP :{BLACK}Veldu seinni lit fyrir valda hluti á listanum
STR_LIVERY_PANEL_TIP :{BLACK}Veldu hluti til að breyta lit á, CTRL-smelltu til að velja marga saman. Smelltu í reitinn til að virkja valinn lit.
##id 0x8000
STR_8000_KIRBY_PAUL_TANK_STEAM :Kirby Paul Tank (Gufu)
@@ -2425,22 +2513,28 @@ STR_SERVICE_NON_STOP_AT_TRAIN_DEPOT :Viðgerð viðs
STR_HEADING_FOR_TRAIN_DEPOT :{ORANGE}Á leið í {TOWN} Lestar Byggingu
STR_HEADING_FOR_TRAIN_DEPOT_VEL :{ORANGE}Á leið í {TOWN} Lestar Byggingu, {VELOCITY}
STR_HEADING_FOR_TRAIN_DEPOT_SERVICE :{LTBLUE}Viðhald í {TOWN} lestaskýli
STR_HEADING_FOR_TRAIN_DEPOT_SERVICE_VEL :{LTBLUE}Viðhald í {TOWN} lestaskýli, {VELOCITY}
STR_INVALID_ORDER :{RED} (Ógild Skipun)
STR_UNKNOWN_DESTINATION :óþekktur áfangastaður
STR_8812_EMPTY :{LTBLUE}Tómt
STR_8813_FROM :{LTBLUE}{CARGO} frá {STATION}
STR_FROM_MULT :{LTBLUE}{CARGO} frá {STATION} (x{NUM})
STR_8814_TRAIN_IS_WAITING_IN_DEPOT :{WHITE}Lest {COMMA} bíður í skýli
STR_8815_NEW_VEHICLES :{BLACK}Ný faratæki
STR_8816 :{BLACK}-
STR_8819_TRAIN_TOO_LONG :{WHITE}Lestin er of löng
STR_881A_TRAINS_CAN_ONLY_BE_ALTERED :{WHITE}Aðeins er hægt að eiga við lestir þegar þær bíða í skýli
STR_881B_TRAINS :{WHITE}{COMPANY} - {COMMA} Lestir
STR_881C_NEW_RAIL_VEHICLES :{WHITE}Nýir lestarvagnar
STR_NEW_ELRAIL_VEHICLES :{WHITE}Nýjir rafdrifnir lestarvagnar
STR_881D_NEW_MONORAIL_VEHICLES :{WHITE}Nýir einteingungsvagnar
STR_881E_NEW_MAGLEV_VEHICLES :{WHITE}Nýir segullestarvagnar
STR_ALL_AVAIL_RAIL_VEHICLES :{WHITE}Járnbrautarlestir
STR_881F_BUILD_VEHICLE :{BLACK}Smíða vagn
STR_CLONE_ROAD_VEHICLE :{BLACK}Afrita bifreið
STR_CLONE_ROAD_VEHICLE_INFO :{BLACK}Þetta býr til aðra eins bifreið. Control smelltu til að deila áætlun
@@ -2455,6 +2549,9 @@ STR_8825_NON_STOP :{BLACK}Viðstö
STR_8826_GO_TO :{BLACK}Fara að
STR_8827_FULL_LOAD :{BLACK}Fullferma
STR_8828_UNLOAD :{BLACK} Afferma
STR_REFIT :{BLACK}Breyta
STR_REFIT_TIP :{BLACK}Veldu farm til að breyta í. CTRL smelltu til að fjarlægja breytiskipun
STR_REFIT_ORDER :(Breyta í {STRING})
STR_8829_ORDERS :{WHITE}{VEHICLE} (Skipanir)
STR_882A_END_OF_ORDERS :{SETX 10}- - Endi skipana - -
STR_FULLLOAD_OR_SERVICE :{SKIP}{SKIP}{STRING}
@@ -2511,10 +2608,10 @@ STR_8858_MAKE_THE_HIGHLIGHTED_ORDER :{BLACK}Neyða l
STR_SERVICE_HINT :{BLACK}Sleppa þessarri skipun nema þörf sé á viðgerð
STR_8859_NEW_NOW_AVAILABLE :{BLACK}{BIGFONT}Ný {STRING} er nú fáanleg!
STR_885A :{BLACK}{BIGFONT}{STRING}
STR_VEHICLE_INFO_COST_WEIGHT_SPEED_POWER :{BLACK}Verð: {CURRENCY} Þyngd: {WEIGHT_S}{}Hraði: {VELOCITY} Hestöfl: {POWER}{}Rekstrarkostnaður: {CURRENCY} á ári{}Burðargeta: {CARGO}
STR_VEHICLE_INFO_COST_WEIGHT_SPEED_POWER :{BLACK}Verð: {CURRENCY} Þyngd: {WEIGHT_S}{}Hraði: {VELOCITY} Afl: {POWER}{}Rekstrarkostnaður: {CURRENCY} á ári{}Burðargeta: {CARGO}
STR_885C_BROKEN_DOWN :{RED}Bilaður
STR_885D_AGE_RUNNING_COST_YR :{BLACK}Aldur: {LTBLUE}{STRING}{BLACK} Rekstrarkostnaður: {LTBLUE}{CURRENCY} á ári
STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED :{BLACK}Þyngd: {LTBLUE}{WEIGHT_S} {BLACK}Hestöfl: {LTBLUE}{POWER}{BLACK} Hámarkshraði: {LTBLUE}{VELOCITY}
STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED :{BLACK}Þyngd: {LTBLUE}{WEIGHT_S} {BLACK}Afl: {LTBLUE}{POWER}{BLACK} Hámarkshraði: {LTBLUE}{VELOCITY}
STR_885F_PROFIT_THIS_YEAR_LAST_YEAR :{BLACK}Hagnaður á þessu ári: {LTBLUE}{CURRENCY} (síðasta ár: {CURRENCY})
STR_8860_RELIABILITY_BREAKDOWNS :{BLACK}Áreiðanleiki: {LTBLUE}{COMMA}% {BLACK}Bilanir frá síðustu viðgerð: {LTBLUE}{COMMA}
STR_8861_STOPPED :{RED}Stöðvaður
@@ -2534,14 +2631,16 @@ STR_886F_TRANSFER :{BLACK}Yfirfær
STR_TRAIN_STOPPING :{RED}Stöðva
STR_TRAIN_STOPPING_VEL :{RED}Stöðva, {VELOCITY}
STR_INCOMPATIBLE_RAIL_TYPES :Ósamstæðir lestarteinar
STR_TRAIN_NO_POWER :{RED}Ekkert afl
STR_TRAIN_START_NO_CATENARY :Á þetta lestarspor vantar rafmagnsvíra, lestin kemst ekki af stað
##id 0x9000
STR_9000_ROAD_VEHICLE_IN_THE_WAY :{WHITE}Bíll fyrir
STR_9001_ROAD_VEHICLES :{WHITE}{COMPANY} - {COMMA} Bílar
STR_9002 :{WHITE}{VEHICLE}
STR_9003_ROAD_VEHICLE_DEPOT :{WHITE}{TOWN} Bílastöð
STR_9003_ROAD_VEHICLE_DEPOT :{WHITE}{TOWN} bifreiðastöð
STR_9004_NEW_VEHICLES :{BLACK}Kaupa bifreiðar
STR_9006_NEW_ROAD_VEHICLES :{WHITE}Nýjir bílar
STR_9006_NEW_ROAD_VEHICLES :{WHITE}Bifreiðaúrval
STR_9007_BUILD_VEHICLE :{BLACK}Kaupa bifreið
STR_9009_CAN_T_BUILD_ROAD_VEHICLE :{WHITE}Get ekki byggt bíl...
STR_900C_DETAILS :{WHITE}{VEHICLE} (Upplýsingar)
@@ -2557,10 +2656,12 @@ STR_9015_CAN_T_STOP_START_ROAD_VEHICLE :{WHITE}Get ekki
STR_9016_ROAD_VEHICLE_IS_WAITING :{WHITE}Bifreið {COMMA} bíður nú í skýli
STR_HEADING_FOR_ROAD_DEPOT :{ORANGE}Er á leið til bifreiðaskýlis {TOWN}
STR_HEADING_FOR_ROAD_DEPOT_VEL :{ORANGE}Er á leið til bifreiðaskýlis {TOWN}, {VELOCITY}
STR_HEADING_FOR_ROAD_DEPOT_SERVICE :{LTBLUE}Viðhald í {TOWN} bifreiðaskýli
STR_HEADING_FOR_ROAD_DEPOT_SERVICE_VEL :{LTBLUE}Viðhald í {TOWN} bifreiðaskýli, {VELOCITY}
STR_9018_CAN_T_SEND_VEHICLE_TO_DEPOT :{WHITE}Get ekki sent bifreið í skýli...
STR_9019_UNABLE_TO_FIND_LOCAL_DEPOT :{WHITE}Finnur ekkert nálægt skýli
STR_901A_ROAD_VEHICLES_CLICK_ON :{BLACK}Bifreið - smelltu á bifreið fyrir nánari upplýsingar
STR_901B_BUILD_NEW_ROAD_VEHICLES :{BLACK}Smíða nýja bifreið (þarfnast bifreiðaskýlis)
STR_901B_BUILD_NEW_ROAD_VEHICLES :{BLACK}Bæta við bílaflota fyrirtækisins (þarfnast bifreiðaskýlis)
STR_901C_CURRENT_VEHICLE_ACTION :{BLACK}Núverandi aðgerð bifreiðar - smelltu hér til að stöðva/ræsa bifreið
STR_901D_SHOW_VEHICLE_S_ORDERS :{BLACK}Sýna skipanir bifreiðar
STR_901E_CENTER_MAIN_VIEW_ON_VEHICLE :{BLACK}Miðja aðalsjónarhornið á bifreið
@@ -2568,7 +2669,7 @@ STR_901F_SEND_VEHICLE_TO_DEPOT :{BLACK}Senda bi
STR_9020_FORCE_VEHICLE_TO_TURN_AROUND :{BLACK}Þvinga bifreið til að snúa við
STR_9021_SHOW_ROAD_VEHICLE_DETAILS :{BLACK}Sýna upplýsingar um bifreið
STR_9022_VEHICLES_CLICK_ON_VEHICLE :{BLACK}Bifreið - smelltu á bifreið fyrir nánari upplýsingar
STR_9023_BUILD_NEW_ROAD_VEHICLE :{BLACK}Smíða nýja bifreið
STR_9023_BUILD_NEW_ROAD_VEHICLE :{BLACK}Bæta við bílaflota fyrirtækisins
STR_9024_DRAG_ROAD_VEHICLE_TO_HERE :{BLACK}Dragðu bifreið hingað til að selja hana
STR_9025_CENTER_MAIN_VIEW_ON_ROAD :{BLACK}Miðja aðalsjónarhorn á bifreiðaskýli
STR_9026_ROAD_VEHICLE_SELECTION :{BLACK}Bifreiðalisti - ýttu á bifreið fyrir nánari upplýsingar
@@ -2597,6 +2698,7 @@ STR_REFIT_ROAD_VEHICLE_TO_CARRY :{BLACK}Breyta b
STR_REFIT_ROAD_VEHICLE :{BLACK}Breyta bifreið
STR_REFIT_ROAD_VEHICLE_TO_CARRY_HIGHLIGHTED :{BLACK}Breyta bifreið svo hún flytji valinn farm
STR_REFIT_ROAD_VEHICLE_CAN_T :{WHITE}Get ekki breytt bifreið...
STR_ROAD_SELECT_TYPE_OF_CARGO_FOR :{BLACK}Veldu tegund farms sem bifreið mun flytja
##id 0x9800
STR_9800_DOCK_CONSTRUCTION :Hafnarframkvæmdir
@@ -2623,25 +2725,27 @@ STR_9815_RELIABILITY_BREAKDOWNS :{BLACK}Áreiða
STR_9816_BUILT_VALUE :{LTBLUE}{STRING}{BLACK} Smíðað: {LTBLUE}{NUM}{BLACK} Verðmæti: {LTBLUE}{CURRENCY}
STR_9817_CAPACITY :{BLACK}Burðargeta: {LTBLUE}{CARGO}
STR_9818_CAN_T_STOP_START_SHIP :{WHITE}Get ekki stöðvað/ræst skip...
STR_9819_CAN_T_SEND_SHIP_TO_DEPOT :{WHITE}Get ekki sent skip í sli...
STR_9819_CAN_T_SEND_SHIP_TO_DEPOT :{WHITE}Get ekki sent skip í slipp...
STR_981A_UNABLE_TO_FIND_LOCAL_DEPOT :{WHITE}Finnur ekkert nálægt skýli
STR_HEADING_FOR_SHIP_DEPOT :{ORANGE}Stefnir að {TOWN} skipaskýlinu
STR_HEADING_FOR_SHIP_DEPOT_VEL :{ORANGE}Stefnir að {TOWN} skipaskýlinu, {VELOCITY}
STR_981C_SHIP_IS_WAITING_IN_DEPOT :{WHITE}Skip {COMMA} bíður í skýli
STR_HEADING_FOR_SHIP_DEPOT :{ORANGE}Stefnir að {TOWN} slippi
STR_HEADING_FOR_SHIP_DEPOT_VEL :{ORANGE}Stefnir að {TOWN} slippi, {VELOCITY}
STR_HEADING_FOR_SHIP_DEPOT_SERVICE :{LTBLUE}Viðhald í {TOWN} slippi
STR_HEADING_FOR_SHIP_DEPOT_SERVICE_VEL :{LTBLUE}Viðhald í {TOWN} slippi, {VELOCITY}
STR_981C_SHIP_IS_WAITING_IN_DEPOT :{WHITE}Skip {COMMA} bíður í slippi
STR_981D_BUILD_SHIP_DOCK :{BLACK}Byggja höfn
STR_981E_BUILD_SHIP_DEPOT_FOR_BUILDING :{BLACK}Reisa skipaskýli (til að smíða og skoða skip)
STR_981E_BUILD_SHIP_DEPOT_FOR_BUILDING :{BLACK}Reisa slipp (til að smíða og viðhalda skipum)
STR_981F_SHIPS_CLICK_ON_SHIP_FOR :{BLACK}Skip - smelltu á skip fyrir nánari upplýsingar
STR_9820_BUILD_NEW_SHIP :{BLACK}Smíða nýtt skip
STR_9821_DRAG_SHIP_TO_HERE_TO_SELL :{BLACK}Dragðu skip hingað til að selja það
STR_9822_CENTER_MAIN_VIEW_ON_SHIP :{BLACK}Miðja aðalsjónarhorn á skipaskýli
STR_9822_CENTER_MAIN_VIEW_ON_SHIP :{BLACK}Miðja aðalsjónarhorn á slipp
STR_9823_SHIPS_CLICK_ON_SHIP_FOR :{BLACK}Skip - smelltu fyrir nánari upplýsingar
STR_9824_BUILD_NEW_SHIPS_REQUIRES :{BLACK}Smíða nýtt skip (þarfnast skipaskýlis)
STR_9824_BUILD_NEW_SHIPS_REQUIRES :{BLACK}Smíða nýtt skip (þarfnast slipps)
STR_9825_SHIP_SELECTION_LIST_CLICK :{BLACK}Skipalisti - smelltu á skip fyrir nánari upplýsingar
STR_9826_BUILD_THE_HIGHLIGHTED_SHIP :{BLACK}Smíða valið skip
STR_9827_CURRENT_SHIP_ACTION_CLICK :{BLACK}Núverandi aðgerð skips - smelltu hér til að stöðva/ræsa skipið
STR_9828_SHOW_SHIP_S_ORDERS :{BLACK}Sýna skipanir skips
STR_9829_CENTER_MAIN_VIEW_ON_SHIP :{BLACK}Miðja aðalsjónarhorn á staðsetningu skips
STR_982A_SEND_SHIP_TO_DEPOT :{BLACK}Senda skipið í skipaskýli
STR_982A_SEND_SHIP_TO_DEPOT :{BLACK}Senda skipið í slipp
STR_982B_SHOW_SHIP_DETAILS :{BLACK}Sýna nánari upplýsingar um skip
STR_982C_NEW_SHIP_NOW_AVAILABLE :{BLACK}{BIGFONT}Nýtt skip fáanlegt!
STR_982D :{BLACK}{BIGFONT}{STRING}
@@ -2692,6 +2796,8 @@ STR_A011_BUILT_VALUE :{LTBLUE}{STRING
STR_A012_CAN_T_SEND_AIRCRAFT_TO :{WHITE}Get ekki sent flugvél í flugskýli...
STR_HEADING_FOR_HANGAR :{ORANGE}Stefnir á {STATION} flugskýli
STR_HEADING_FOR_HANGAR_VEL :{ORANGE}Stefnir á {STATION} flugskýli, {VELOCITY}
STR_HEADING_FOR_HANGAR_SERVICE :{LTBLUE}Viðhald í {STATION} flugskýli
STR_HEADING_FOR_HANGAR_SERVICE_VEL :{LTBLUE}Viðhald í {STATION} flugskýli, {VELOCITY}
STR_A014_AIRCRAFT_IS_WAITING_IN :{WHITE}Flugvél {COMMA} bíður í flugskýli
STR_A015_AIRCRAFT_IN_THE_WAY :{WHITE}Flugvél er fyrir
STR_A016_CAN_T_STOP_START_AIRCRAFT :{WHITE}Get ekki stöðvað/ræst flugvél...
@@ -2783,13 +2889,44 @@ STR_PERFORMANCE_DETAIL_MONEY_TIP :{BLACK}Peningar
STR_PERFORMANCE_DETAIL_LOAN_TIP :{BLACK}Peningar sem þetta fyrirtæki hefur tekið að láni
STR_PERFORMANCE_DETAIL_TOTAL_TIP :{BLACK}Heildarpunktar af mögulegum punktum
STR_NEWGRF_SETTINGS_CAPTION :{WHITE}Nýgrf stillingar
STR_NEWGRF_SETTINGS_BUTTON :{BLACK}NewGRF Stillingar
STR_NEWGRF_SETTINGS_CAPTION :{WHITE}NewGRF stillingar
STR_NEWGRF_APPLY_CHANGES :{BLACK}Virkja breytingar
STR_NEWGRF_SET_PARAMETERS :{BLACK}Stilla breytur
STR_NEWGRF_TIP :{BLACK}Listi yfir öll nýgrf sett sem þú hefur sett inn. Smelltu til að breyta stillingunum
STR_NEWGRF_NO_FILES_INSTALLED :{BLACK}Það eru engar nýgrf skrár innsettar! Vinsamlegast skoðaðu leiðbeiningarnar fyrir upplýsingar um hvernig setja á inn nýja grafík
STR_NEWGRF_TIP :{BLACK}Listi yfir öll NewGRF sett sem þú hefur sett inn. Smelltu til að breyta stillingunum
STR_NEWGRF_NO_FILES_INSTALLED :{BLACK}Það eru engar NewGRF skrár innsettar! Vinsamlegast skoðaðu leiðbeiningarnar fyrir upplýsingar um hvernig setja á inn nýja grafík
STR_NEWGRF_FILENAME :{BLACK}Skráarnafn: {SILVER}{STRING}
STR_NEWGRF_GRF_ID :{BLACK}GRF einkenni: {SILVER}{STRING}
STR_NEWGRF_MD5SUM :{BLACK}MD5 summa: {SILVER}{STRING}
STR_NEWGRF_CONFIRMATION_TEXT :{YELLOW}Þú ert í þann mund að eiga við leik í gangi, við það gæti OpenTTD hrunið.{}Ertu viss um að þú viljir halda áfram?
STR_NEWGRF_ADD :{BLACK}Bæta við
STR_NEWGRF_ADD_TIP :{BLACK}Bæta NewGRF skrá við listann
STR_NEWGRF_REMOVE :{BLACK}Fjarlægja
STR_NEWGRF_REMOVE_TIP :{BLACK}Fjarlægja valda NewGRF skrá af listanum
STR_NEWGRF_MOVEUP :{BLACK}Færa ofar
STR_NEWGRF_MOVEUP_TIP :{BLACK}Færa valda NewGRF skrá ofar á listann
STR_NEWGRF_MOVEDOWN :{BLACK}Færa neðar
STR_NEWGRF_MOVEDOWN_TIP :{BLACK}Færa valda NewGRF skrá neðar á listann
STR_NEWGRF_FILE_TIP :{BLACK}Listi yfir NewGRF skrár sem eru til staðar. Smelltu á skrá til að eiga við eiginleika hennar.
STR_NEWGRF_PARAMETER :{BLACK}Eiginleikar: {SILVER}{STRING}
STR_NEWGRF_PARAMETER_QUERY :{BLACK}Sláðu inn NewGRF breytur
STR_NEWGRF_NO_INFO :{BLACK}Engar upplýsingar tiltækar
STR_NEWGRF_ADD_CAPTION :{WHITE}Tiltækar NewGRF skrár
STR_NEWGRF_ADD_FILE :{BLACK}Bæta á lista
STR_NEWGRF_ADD_FILE_TIP :{BLACK}Bæta valinni NewGRF skrá í stillingarnar
STR_NEWGRF_RESCAN_FILES :{BLACK}Uppfæra lista
STR_NEWGRF_RESCAN_FILES_TIP :{BLACK}Uppfæra listann yfir tiltækar NewGRF skrár
STR_NEWGRF_DUPLICATE_GRFID :{WHITE}Get ekki bætt skrá við: tvö eins GRF einkenni
STR_NEWGRF_NOT_FOUND :{RED}Viðeigandi skrá finnst ekki
STR_NEWGRF_DISABLED :{RED}Óvirkt
STR_NEWGRF_COMPATIBLE_LOADED :{ORANGE}Viðeigandi skrá finnst ekki (samsvarandi GRF hlaðið)
STR_NEWGRF_COMPATIBLE_LOAD_WARNING :{WHITE}Samsvarandi GRF hlaðið í staðin týndrar skrár
STR_NEWGRF_DISABLED_WARNING :{WHITE}Týndar GRF skrár hafa verið gerðar óvirkar
STR_NEWGRF_NOT_FOUND_WARNING :{WHITE}Vantar GRF skrár til að hægt sé að hlaða leik
STR_CURRENCY_WINDOW :{WHITE}Sérvalinn gjaldeyrir
STR_CURRENCY_EXCHANGE_RATE :{LTBLUE}Gengi: {ORANGE}{CURRENCY} = £ {COMMA}
@@ -2817,18 +2954,44 @@ STR_SCHEDULED_ROAD_VEHICLES_TIP :{BLACK}Sýna al
STR_SCHEDULED_AIRCRAFT_TIP :{BLACK}Sýna allar flugvélar sem hafa þessa stöð á áætlun
STR_SCHEDULED_SHIPS_TIP :{BLACK}Sýna öll skip sem hafa þessa stöð á áætlun
STR_VEH_WITH_SHARED_ORDERS_LIST :{WHITE}Samnýttar skipanir {COMMA} {P farartækis farartækja}
STR_VEH_WITH_SHARED_ORDERS_LIST_TIP :{BLACK}Sýna öll farartæki sem deila þessari áætlun
### depot strings
STR_DEPOT_SELL_ALL_BUTTON_TRAIN_TIP :{BLACK}Selja allar lestir í skýli
STR_DEPOT_SELL_ALL_BUTTON_ROADVEH_TIP :{BLACK}Selja allar bifreiðar í skýli
STR_DEPOT_SELL_ALL_BUTTON_SHIP_TIP :{BLACK}Selja öll skip í slippi
STR_DEPOT_SELL_ALL_BUTTON_AIRCRAFT_TIP :{BLACK}Selja allar flugvélar í skýli
STR_DEPOT_VEHICLE_ORDER_LIST_TRAIN_TIP :{BLACK}Fá lista yfir allar lestir sem hafa þetta skýli á áætlun
STR_DEPOT_VEHICLE_ORDER_LIST_ROADVEH_TIP :{BLACK}Fá lista yfir allar bifreiðir sem hafa þetta skýli á áætlun
STR_DEPOT_VEHICLE_ORDER_LIST_SHIP_TIP :{BLACK}Fá lista yfir öll skip sem hafa þennan slipp á áætlun
STR_DEPOT_VEHICLE_ORDER_LIST_AIRCRAFT_TIP :{BLACK}Fá lista yfir allar flugvélar sem hafa flugskýli á þessum velli á áætlun
STR_DEPOT_AUTOREPLACE_TRAIN_TIP :{BLACK}Skipta öllum lestum í skýlinu sjálfvirkt út
STR_DEPOT_AUTOREPLACE_ROADVEH_TIP :{BLACK}Skipta öllum bifreiðum í skýlinu sjálfvirkt út
STR_DEPOT_AUTOREPLACE_SHIP_TIP :{BLACK}Skipta öllum skipum í slippnum sjálfvirkt út
STR_DEPOT_AUTOREPLACE_AIRCRAFT_TIP :{BLACK}Skipta öllum flugvélum í skýlinu sjálfvirkt út
STR_SELL :{BLACK}Selja
STR_DEPOT_SELL_ALL_VEHICLE_CONFIRM :{BLACK}Þú ert í þann mund að selja öll farartækin.
STR_ARE_YOU_SURE :{BLACK}Ertu viss?
STR_VEHICLE_LIST_TRAIN_DEPOT :{BLACK}{STRING} - {COMMA} Lest{P "" ir}
STR_VEHICLE_LIST_ROADVEH_DEPOT :{BLACK}{STRING} - {COMMA} Bifreið{P "" ar}
STR_VEHICLE_LIST_SHIP_DEPOT :{BLACK}{STRING} - {COMMA} Skip
STR_VEHICLE_LIST_AIRCRAFT_DEPOT :{BLACK}{STRING} - {COMMA} Flugvél{P "" ar}
STR_DEPOT_SELL_ALL_TRAIN_TIP :{BLACK}Staðfestu að þú viljir selja allar lestirnar í skýlinu
STR_DEPOT_SELL_ALL_ROADVEH_TIP :{BLACK}Staðfestu að þú viljir selja allar bifreiðarnar í skýlinu
STR_DEPOT_SELL_ALL_SHIP_TIP :{BLACK}Staðfestu að þú viljir selja öll skipin í slippnum
STR_DEPOT_SELL_ALL_AIRCRAFT_TIP :{BLACK}Staðfestu að þú viljir selja allar flugvélarnar í skýlinu
STR_DEPOT_SELL_ALL_CANCEL_TRAIN_TIP :{BLACK}Ekki selja allar lestirnar í skýlinu
STR_DEPOT_SELL_ALL_CANCEL_ROADVEH_TIP :{BLACK}Ekki selja allar bifreiðarnar í skýlinu
STR_DEPOT_SELL_ALL_CANCEL_SHIP_TIP :{BLACK}Ekki selja öll skipin í slippnum
STR_DEPOT_SELL_ALL_CANCEL_AIRCRAFT_TIP :{BLACK}Ekki selja allar flugvélarnar í skýlinu
STR_REPLACE_VEHICLES_WHITE :{WHITE}Endurnýja {STRING}
STR_REPLACE_VEHICLES_START :{BLACK}Hefja skipti
@@ -2851,12 +3014,24 @@ STR_ENGINE_NOT_BUILDABLE :{WHITE}Ekki hæ
STR_ENGINES :Dráttarvagnar
STR_WAGONS :Vagnar
STR_MASS_STOP_DEPOT_TRAIN_TIP :{BLACK}Smelltu til að stöðva allar lestir í skýlinu
STR_MASS_STOP_DEPOT_ROADVEH_TIP :{BLACK}Smelltu til að stöðva allar bifreiðar í skýlinu
STR_MASS_STOP_DEPOT_SHIP_TIP :{BLACK}Smelltu til að stöðva öll skip í slippnum
STR_MASS_STOP_HANGAR_TIP :{BLACK}Smelltu til að stöðva allar flugvélar í flugskýlinu
STR_MASS_START_DEPOT_TRAIN_TIP :{BLACK}Smelltu til að ræsa allar lestir í skýlinu
STR_MASS_START_DEPOT_ROADVEH_TIP :{BLACK}Smelltu til að ræsa allar bifreiðar í skýlinu
STR_MASS_START_DEPOT_SHIP_TIP :{BLACK}Smelltu til að ræsa öll skip í slippnum
STR_MASS_START_HANGAR_TIP :{BLACK}Smelltu til að ræsa allar flugvélar í flugskýlinu
STR_MASS_STOP_LIST_TIP :{BLACK}Smelltu til að stöðva öll farartæki á listanum
STR_MASS_START_LIST_TIP :{BLACK}Smelltu til að ræsa öll farartæki á listanum
STR_SHORT_DATE :{WHITE}{DATE_TINY}
STR_SIGN_LIST_CAPTION :{WHITE}Merkjalisti - {COMMA} merki
STR_ORDER_REFIT_FAILED :{WHITE}Order refit failure stopped {STRING} {COMMA}
############ Lists rail types
STR_RAIL_VEHICLES :Járnbrautavagnar
@@ -2869,7 +3044,7 @@ STR_MAGLEV_VEHICLES :Segulsvifvagnar
STR_TINY_BLACK :{BLACK}{TINYFONT}{COMMA}
STR_PURCHASE_INFO_COST_WEIGHT :{BLACK}Verð: {GOLD}{CURRENCY}{BLACK} Þyngd: {GOLD}{WEIGHT_S}
STR_PURCHASE_INFO_SPEED_POWER :{BLACK}Hámarkshraði: {GOLD}{VELOCITY}{BLACK} Hestöfl: {GOLD}{POWER}
STR_PURCHASE_INFO_SPEED_POWER :{BLACK}Hámarkshraði: {GOLD}{VELOCITY}{BLACK} Afl: {GOLD}{POWER}
STR_PURCHASE_INFO_SPEED :{BLACK}Hraði: {GOLD}{VELOCITY}
STR_PURCHASE_INFO_RUNNINGCOST :{BLACK}Rekstrarkostnaður: {GOLD}{CURRENCY} á ári
STR_PURCHASE_INFO_CAPACITY :{BLACK}Burðargeta: {GOLD}{CARGO} {STRING}
@@ -2880,11 +3055,64 @@ STR_PURCHASE_INFO_WEIGHT_CWEIGHT :{BLACK}Þyngd:
STR_PURCHASE_INFO_COST_SPEED :{BLACK}Verð: {GOLD}{CURRENCY}{BLACK} Hámarkshraði: {GOLD}{VELOCITY}
STR_PURCHASE_INFO_AIRCRAFT_CAPACITY :{BLACK}Burðargeta: {GOLD}{COMMA} farþegar, {COMMA} pokar af pósti
STR_PURCHASE_INFO_PWAGPOWER_PWAGWEIGHT :{BLACK}Drifvagnar: {GOLD}+{POWER}{BLACK} Þyngd: {GOLD}+{WEIGHT_S}
STR_PURCHASE_INFO_REFITTABLE_TO :{BLACK}Hægt að breyta farmi í: {GOLD}
STR_PURCHASE_INFO_ALL_TYPES :Allar tegundir farms
STR_PURCHASE_INFO_ALL_BUT :Allt nema {GOLD}
########### String for New Landscape Generator
STR_GENERATE :{WHITE}Mynda land
STR_RANDOM :{BLACK}Nýtt raðnúmer
STR_RANDOM_HELP :{BLACK}Fá tilviljanakennt raðnúmer fyrir myndun lands
STR_WORLD_GENERATION_CAPTION :{WHITE}Sköpun heims
STR_RANDOM_SEED :{BLACK}Raðnúmer lands:
STR_RANDOM_SEED_HELP :{BLACK}Smelltu til að skrifa inn raðnúmer
STR_LAND_GENERATOR :{BLACK}Landmyndun:
STR_TREE_PLACER :{BLACK}Planta trjám:
STR_HEIGHTMAP_ROTATION :{BLACK}Snúningur hæðarkorts:
STR_TERRAIN_TYPE :{BLACK}Gerð lands:
STR_QUANTITY_OF_SEA_LAKES :{BLACK}Magn sjávar:
STR_SMOOTHNESS :{BLACK}Sléttleiki lands:
STR_SNOW_LINE_HEIGHT :{BLACK}Hæð snjólínu:
STR_DATE :{BLACK}Dags.:
STR_NUMBER_OF_TOWNS :{BLACK}Fjöldi bæja:
STR_NUMBER_OF_INDUSTRIES :{BLACK}Fjöldi iðnaða:
STR_GENERATE_DATE :{BLACK}{DATE_LONG}
STR_SNOW_LINE_UP :{BLACK}Hækka snjólínu upp um eitt þrep
STR_SNOW_LINE_DOWN :{BLACK}Lækka snjólínu niður um eitt þrep
STR_SNOW_LINE_QUERY_CAPT :{WHITE}Breyta hæð snjólínu
STR_START_DATE_QUERY_CAPT :{WHITE}Breyta upphafsári
STR_HEIGHTMAP_SCALE_WARNING_CAPTION :{WHITE}Stærð hæðarlínukorts
STR_HEIGHTMAP_SCALE_WARNING_MESSAGE :{YELLOW}Ekki er mælt með því að breyta stærð grunnkorts of mikið. Viltu halda áfram?
STR_SNOW_LINE_HEIGHT_NUM :{NUM}
STR_HEIGHTMAP_NAME :{BLACK}Nafn hæðarlínukorts:
STR_HEIGHTMAP_SIZE :{BLACK}Stærð: {ORANGE}{NUM} x {NUM}
STR_GENERATION_WORLD :{WHITE}Skapa heim...
STR_GENERATION_ABORT :{BLACK}Hætta
STR_GENERATION_ABORT_CAPTION :{WHITE}Hætta við sköpun heims
STR_GENERATION_ABORT_MESSAGE :{YELLOW}Ertu viss um að þú viljir hætta við sköpunina?
STR_PROGRESS :{WHITE}{NUM}% tilbúið
STR_GENERATION_PROGRESS :{BLACK}{NUM} / {NUM}
STR_WORLD_GENERATION :{BLACK}Sköpun heims
STR_TREE_GENERATION :{BLACK}Gróðursetning trjáa
STR_UNMOVABLE_GENERATION :{BLACK}Staðsetning fastra hluta
STR_CLEARING_TILES :{BLACK}Hrjúft og grýtt landslag
STR_SETTINGUP_GAME :{BLACK}Set upp leik
STR_PREPARING_TILELOOP :{BLACK}Keyri reitalykkju
STR_PREPARING_GAME :{BLACK}Undirbý leik
STR_DIFFICULTY_TO_CUSTOM :{WHITE}Þessi stilling breytti erfiðleikastigi í sérsniðið
STR_SE_FLAT_WORLD :{WHITE}Slétt land
STR_SE_FLAT_WORLD_TIP :{BLACK}Mynda slétt land
STR_SE_RANDOM_LAND :{WHITE}Handahófskennt land
STR_SE_NEW_WORLD :{BLACK}Búa til nýtt kort
STR_SE_CAPTION :{WHITE}Tegund korts
STR_FLAT_WORLD_HEIGHT_DOWN :{BLACK}Lækka slétt land niður um eitt þrep
STR_FLAT_WORLD_HEIGHT_UP :{BLACK}Hækka slétt land upp um eitt þrep
STR_FLAT_WORLD_HEIGHT_QUERY_CAPT :{WHITE}Breyta hæð á sléttu landi
STR_FLAT_WORLD_HEIGHT :{BLACK}Hæð slétts lands yfir sjávarmáli
STR_FLAT_WORLD_HEIGHT_NUM :{NUM}
STR_SMALLMAP_CENTER :{BLACK}Miðja heimskort á núverandi staðsetningu
########### String for new airports
STR_SMALL_AIRPORT :{BLACK}Lítill flugvöllur
@@ -2901,4 +3129,12 @@ STR_SMALL_AIRPORTS :{BLACK}Litlir f
STR_LARGE_AIRPORTS :{BLACK}Stórir flugvellir
STR_HUB_AIRPORTS :{BLACK}Háannaflugvellir
STR_HELIPORTS :{BLACK}Þyrluflugvellir
############ Tooltip measurment
STR_MEASURE_LENGTH :{BLACK}Lengd: {NUM}
STR_MEASURE_AREA :{BLACK}Svæði: {NUM} x {NUM}
STR_MEASURE_LENGTH_HEIGHTDIFF :{BLACK}Lengd: {NUM}{}Hæðarmunur {NUM} m
STR_MEASURE_AREA_HEIGHTDIFF :{BLACK}Svæði: {NUM} x {NUM}{}Hæðarmunur: {NUM} m
########

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@@ -1,6 +1,6 @@
##name Norwegian
##ownname Norsk, bokmål
##isocode nb_NO.UTF-8
##isocode nb_NO
##plural 0
##id 0x0000
@@ -154,11 +154,12 @@ STR_00B0_MAP :{WHITE}Kart - {
STR_00B1_GAME_OPTIONS :{WHITE}Spillinnstillinger
STR_00B2_MESSAGE :{YELLOW}Melding
STR_00B3_MESSAGE_FROM :{YELLOW}Melding fra {STRING}
STR_POPUP_CAUTION_CAPTION :{WHITE}Advarsel!
STR_00B4_CAN_T_DO_THIS :{WHITE}Kan ikke gjøre dette...
STR_00B5_CAN_T_CLEAR_THIS_AREA :{WHITE}Kan ikke rydde dette området...
STR_00B6_ORIGINAL_COPYRIGHT :{BLACK}Opprinnelig opphavsbeskyttet {COPYRIGHT} 1995 Chris Sawyer, Alle rettigheter reservert
STR_00B7_VERSION :{BLACK}OpenTTD versjon {REV}
STR_00BA_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2006 OpenTTD-teamet
STR_00BA_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2007 OpenTTD-teamet
STR_TRANSLATED_BY :{BLACK} Oversetter(e) -
STR_00C5 :{BLACK}{CROSS}
@@ -286,12 +287,15 @@ STR_013D_INFORMATION :{BLACK}Informas
STR_013E_CAPACITIES :{BLACK}Kapasitet
STR_013E_TOTAL_CARGO :{BLACK}Total last
STR_013F_CAPACITY :{BLACK}Kapasitet: {LTBLUE}{CARGO}
STR_CAPACITY_MULT :{BLACK}Kapasitet: {LTBLUE}{CARGO} (x{NUM})
STR_013F_TOTAL_CAPACITY_TEXT :{BLACK}Total kapasitet på dette toget:
STR_013F_TOTAL_CAPACITY :{LTBLUE}- {CARGO} ({SHORTCARGO})
STR_TOTAL_CAPACITY_MULT :{LTBLUE}- {CARGO} ({SHORTCARGO}) (x{NUM})
STR_0140_NEW_GAME :{BLACK}Nytt spill
STR_0141_LOAD_GAME :{BLACK}Last inn spill
STR_SINGLE_PLAYER :{BLACK}Énspiller
STR_MULTIPLAYER :{BLACK}Flerspiller
STR_SCENARIO_EDITOR :{BLACK}Scenario Editor
STR_64 :64
STR_128 :128
@@ -340,7 +344,7 @@ STR_UNITS_FORCE_IMPERIAL :{COMMA}x10³ lb
STR_UNITS_FORCE_METRIC :{COMMA} tonn kraft
STR_UNITS_FORCE_SI :{COMMA} kN
############ range for menu starts
############ range for menu starts
STR_0154_OPERATING_PROFIT_GRAPH :Fortjenestegraf
STR_0155_INCOME_GRAPH :Inntektsgraf
STR_0156_DELIVERED_CARGO_GRAPH :Graf over leverte varer
@@ -349,7 +353,7 @@ STR_0158_COMPANY_VALUE_GRAPH :Graf over firma
STR_0159_CARGO_PAYMENT_RATES :Prisliste for varer
STR_015A_COMPANY_LEAGUE_TABLE :Firmarangeringstabell
STR_PERFORMANCE_DETAIL_MENU :Detaljert prestasjonsnivå
############ range for menu ends
############ range for menu ends
STR_015B_OPENTTD :{WHITE}Om OpenTTD
STR_015C_SAVE_GAME :Lagre spill
@@ -381,6 +385,7 @@ STR_SORT_BY_VALUE :Verdi
STR_SORT_BY_FACILITY :Stasjonstype
STR_SORT_BY_WAITING :Verdi av ventende last
STR_SORT_BY_RATING_MAX :Vurdering av last
STR_ENGINE_SORT_ENGINE_ID :MaskinID (klassisk type)
STR_ENGINE_SORT_COST :Kostnad
STR_ENGINE_SORT_POWER :Kraft
STR_ENGINE_SORT_INTRO_DATE :Introduksjonsdato
@@ -390,7 +395,19 @@ STR_ENGINE_SORT_CARGO_CAPACITY :Lastkapasitet
STR_NO_WAITING_CARGO :{BLACK}Ingen last venter
STR_SELECT_ALL_FACILITIES :{BLACK}Velg alle anlegg
STR_SELECT_ALL_TYPES :{BLACK}Velg alle lasttyper (inkludert last som ikke venter)
STR_AVAILABLE_TRAINS :{BLACK}Tilgjengelige tog
STR_AVAILABLE_ROAD_VEHICLES :{BLACK}Tilgjengelige kjøretøy
STR_AVAILABLE_SHIPS :{BLACK}Tilgjengelige skip
STR_AVAILABLE_AIRCRAFT :{BLACK}Tilgjengelige luftfartøy
STR_AVAILABLE_ENGINES_TIP :{BLACK}Se en liste over tilgjengelige maskindesigner for dette kjøretøyet.
STR_MANAGE_LIST :{BLACK}Behandl liste
STR_MANAGE_LIST_TIP :{BLACK}Send instruksjoner til alle kjøretøyer i denne listen
STR_REPLACE_VEHICLES :Bytt ut kjøretøy
STR_SEND_TRAIN_TO_DEPOT :Send til depoet
STR_SEND_ROAD_VEHICLE_TO_DEPOT :Send til depoet
STR_SEND_SHIP_TO_DEPOT :Send til depoet
STR_SEND_AIRCRAFT_TO_HANGAR :Send til hangar
STR_SEND_FOR_SERVICING :Send til vedlikehold
############ range for months starts
STR_0162_JAN :Jan
@@ -477,7 +494,7 @@ STR_01A9_NONE :Ingen
STR_01AA_NAME :{BLACK}Navn
STR_01AB :{BLACK}{TINYFONT}{STRING}
############ range for days starts
############ range for days starts
STR_01AC_1ST :1.
STR_01AD_2ND :2.
STR_01AE_3RD :3.
@@ -509,7 +526,7 @@ STR_01C7_28TH :28.
STR_01C8_29TH :29.
STR_01C9_30TH :30.
STR_01CA_31ST :31.
############ range for days ends
############ range for days ends
STR_01CB :{TINYFONT}{COMMA}
@@ -754,7 +771,7 @@ STR_02C1_VEHICLE_DESIGN_NAMES_SELECTION :{BLACK}Velg nav
STR_02C2_SAVE_CUSTOMIZED_VEHICLE :{BLACK}Lagre egendefinerte navn på kjøretøy
STR_CHECKMARK :{CHECKMARK}
############ range for menu starts
############ range for menu starts
STR_02C3_GAME_OPTIONS :Spillinnstillinger
STR_02C5_DIFFICULTY_SETTINGS :Vanskelighetsgrad
STR_02C7_CONFIG_PATCHES :Konfigurer patcher
@@ -768,16 +785,16 @@ STR_02D0_FULL_ANIMATION :{SETX 12}Fullst
STR_02D2_FULL_DETAIL :{SETX 12}Maksimalt med detaljer
STR_02D4_TRANSPARENT_BUILDINGS :{SETX 12}Gjennomsiktige bygninger
STR_TRANSPARENT_SIGNS :{SETX 12}Gjennomsiktige stasjonsnavn
############ range ends here
############ range ends here
############ range for menu starts
############ range for menu starts
STR_02D5_LAND_BLOCK_INFO :Informasjon om felt
STR_02D6 :
STR_CONSOLE_SETTING :Vis/skjul konsoll
STR_02D7_SCREENSHOT_CTRL_S :Skjermdump (Ctrl-S)
STR_02D8_GIANT_SCREENSHOT_CTRL_G :Stor skjermdump (Ctrl-G)
STR_02D9_ABOUT_OPENTTD :Om 'OpenTTD'
############ range ends here
############ range ends here
STR_02DB_OFF :{BLACK}Av
STR_02DA_ON :{BLACK}På
@@ -834,7 +851,7 @@ STR_0310_SELECT_SUB_TROPICAL_LANDSCAPE :{BLACK}Velg sub
STR_0311_SELECT_TOYLAND_LANDSCAPE :{BLACK}Velg leketøyland-miljø
STR_0312_FUND_CONSTRUCTION_OF_NEW :{BLACK}Finansier bygging av ny industri
############ range for menu starts
############ range for menu starts
STR_INDUSTRY_DIR :Oversikt over industrier
STR_0313_FUND_NEW_INDUSTRY :Finansier ny industri
############ range ends here
@@ -880,7 +897,7 @@ STR_TOWNNAME_DANISH :Dansk
STR_TOWNNAME_TURKISH :Tyrkisk
STR_TOWNNAME_ITALIAN :Italiensk
STR_TOWNNAME_CATALAN :Katalansk
############ end of townname region
############ end of townname region
STR_CURR_GBP :Pund (£)
STR_CURR_USD :Dollar ($)
@@ -907,6 +924,8 @@ STR_CURR_RUR :Russisk rubel (
STR_CURR_SIT :Slovensk tolar (SIT)
STR_CURR_SEK :Svensk krone (SEK)
STR_CURR_YTL :Tyrkiske lire (YTL)
STR_CURR_SKK :Slovakisk Koruna (SKK)
STR_CURR_BRR :Brasiliansk Real (BRL)
STR_CURR_CUSTOM :Egendefinert...
@@ -1007,6 +1026,7 @@ STR_CONFIG_PATCHES_FORBID_90_DEG :{LTBLUE}Forby t
STR_CONFIG_PATCHES_JOINSTATIONS :{LTBLUE}Slå sammen stasjoner som blir bygget på siden av hverandre: {ORANGE}{STRING}
STR_CONFIG_PATCHES_FULLLOADANY :{LTBLUE}Forlat stasjonen når én type varevogn er full, hvis 'full last' er på: {ORANGE}{STRING}
STR_CONFIG_PATCHES_IMPROVEDLOAD :{LTBLUE}Bruk forbedret lastingsalgoritme: {ORANGE}{STRING}
STR_CONFIG_PATCHES_GRADUAL_LOADING :{LTBLUE}Last kjøretøy gradvis: {ORANGE}{STRING}
STR_CONFIG_PATCHES_INFLATION :{LTBLUE}Inflasjon: {ORANGE}{STRING}
STR_CONFIG_PATCHES_SELECTGOODS :{LTBLUE}Lever varer til en stasjon bare når varen trengs: {ORANGE}{STRING}
STR_CONFIG_PATCHES_LONGBRIDGES :{LTBLUE}Tillat bygging av veldig lange broer: {ORANGE}{STRING}
@@ -1023,9 +1043,11 @@ STR_CONFIG_PATCHES_AUTOSCROLL :{LTBLUE}Flytt p
STR_CONFIG_PATCHES_BRIBE :{LTBLUE}Tillat bestikkelser av bystyret: {ORANGE}{STRING}
STR_CONFIG_PATCHES_NONUNIFORM_STATIONS :{LTBLUE}Ikke-ensartede stasjoner: {ORANGE}{STRING}
STR_CONFIG_PATCHES_NEW_PATHFINDING_ALL :{LTBLUE}Ny global rutesøking (NGR, overstyrer NTK): {ORANGE}{STRING}
STR_CONFIG_PATCHES_FREIGHT_TRAINS :{LTBLUE}Vektmultiplikator for frakt til å simulere tunge tog: {ORANGE}{STRING}
STR_CONFIG_PATCHES_SMALL_AIRPORTS :{LTBLUE}Alltid tillat bygging av små flyplasser: {ORANGE}{STRING}
STR_CONFIG_PATCHES_WARN_LOST_TRAIN :{LTBLUE}Vis en advarsel hvis et tog har kjørt seg vill{ORANGE}{STRING}
STR_CONFIG_PATCHES_ORDER_REVIEW :{LTBLUE}Inspiser kjøretøyenes ordrer: {ORANGE}{STRING}
STR_CONFIG_PATCHES_ORDER_REVIEW_OFF :nei
STR_CONFIG_PATCHES_ORDER_REVIEW_EXDEPOT :ja, men ekskluder stoppede kjøretøy
@@ -1062,10 +1084,12 @@ STR_CONFIG_PATCHES_STATION_SPREAD :{LTBLUE}Maks st
STR_CONFIG_PATCHES_SERVICEATHELIPAD :{LTBLUE}Utfør vedlikehold på helikopter automatisk på helikopterlandingsteder: {ORANGE}{STRING}
STR_CONFIG_PATCHES_LINK_TERRAFORM_TOOLBAR :{LTBLUE}Koble landskapsverktøylinja til tog-/vei-/vann- og flyplassverktøylinjene: {ORANGE}{STRING}
STR_CONFIG_PATCHES_REVERSE_SCROLLING :{LTBLUE}Ved rulling med musen, flytt synsvinkelen i den motsatte retning: {ORANGE}{STRING}
STR_CONFIG_PATCHES_MEASURE_TOOLTIP :{LTBLUE}Vis et målings-verktøytips når forskjellige "build-tools" brukes: {ORANGE}{STRING}
STR_CONFIG_PATCHES_LIVERIES :{LTBLUE}Vis firmaovertakelser: {ORANGE}{STRING}
STR_CONFIG_PATCHES_LIVERIES_NONE :Ingen
STR_CONFIG_PATCHES_LIVERIES_OWN :Eget firma
STR_CONFIG_PATCHES_LIVERIES_ALL :Alle firmaer
STR_CONFIG_PATCHES_PREFER_TEAMCHAT :{LTBLUE}Foretrekk lagchat med <ENTER>: {ORANGE}{STRING}
STR_CONFIG_PATCHES_MAX_TRAINS :{LTBLUE}Maks antall tog per spiller: {ORANGE}{STRING}
STR_CONFIG_PATCHES_MAX_ROADVEH :{LTBLUE}Maks antall kjøretøy per spiller: {ORANGE}{STRING}
@@ -1090,6 +1114,7 @@ STR_CONFIG_PATCHES_SERVINT_SHIPS :{LTBLUE}Standar
STR_CONFIG_PATCHES_SERVINT_SHIPS_DISABLED :{LTBLUE}Standard vedlikeholdsintervall for skip: {ORANGE}deaktivert
STR_CONFIG_PATCHES_NOSERVICE :{LTBLUE}Deaktiver vedlikehold når havarier er slått av: {ORANGE}{STRING}
STR_CONFIG_PATCHES_WAGONSPEEDLIMITS :{LTBLUE}Aktiver fartsgrenser for vogner: {ORANGE}{STRING}
STR_CONFIG_PATCHES_DISABLE_ELRAILS :{LTBLUE}Deaktiver elektriske tog: {ORANGE}{STRING}
STR_CONFIG_PATCHES_COLORED_NEWS_YEAR :{LTBLUE}Farge i avisen kommer i: {ORANGE}{STRING}
STR_CONFIG_PATCHES_STARTING_YEAR :{LTBLUE}Start spillet i år: {ORANGE}{STRING}
@@ -1289,6 +1314,7 @@ STR_NETWORK_PASSWORD :{SILVER}Passord
STR_NETWORK_SERVER_OFFLINE :{SILVER}TJENEREN ER KOBLET AV
STR_NETWORK_SERVER_FULL :{SILVER}TJENEREN ER FULL
STR_NETWORK_VERSION_MISMATCH :{SILVER}DU HAR EN ANNEN VERSJON EN TJENEREN
STR_NETWORK_GRF_MISMATCH :{SILVER}NEWGRF MATCHER IKKE
STR_NETWORK_JOIN_GAME :{BLACK}Bli med på spill
@@ -1393,6 +1419,7 @@ STR_NETWORK_CLIENT_LIST :{WHITE}Liste ov
STR_NETWORK_ERR_NOTAVAILABLE :{WHITE} Ingen nettverksadapter funnet eller kompilert uten ENABLE_NETWORK
STR_NETWORK_ERR_NOSERVER :{WHITE} Kunne ikke finne noen nettverksspill
STR_NETWORK_ERR_NOCONNECTION :{WHITE} Tjeneren svarte ikke på forespørselen
STR_NETWORK_ERR_NEWGRF_MISMATCH :{WHITE} Kunne ikke koble til på grunn av en NewGRF som ikke stemmer
STR_NETWORK_ERR_DESYNC :{WHITE} Nettverksspill synkronisering feilet.
STR_NETWORK_ERR_LOSTCONNECTION :{WHITE} Nettverksspill tilkobling mistet
STR_NETWORK_ERR_SAVEGAMEERROR :{WHITE} Kunne ikke laste server-lagret spill
@@ -1414,6 +1441,7 @@ STR_NETWORK_ERR_CLIENT_DESYNC :synkroniserings
STR_NETWORK_ERR_CLIENT_SAVEGAME :klarte ikke å åpne kartet
STR_NETWORK_ERR_CLIENT_CONNECTION_LOST :forbindelsen ble brutt
STR_NETWORK_ERR_CLIENT_PROTOCOL_ERROR :protokollfeil
STR_NETWORK_ERR_CLIENT_NEWGRF_MISMATCH :NewGRF stemmer ikke
STR_NETWORK_ERR_CLIENT_NOT_AUTHORIZED :ikke autorisert
STR_NETWORK_ERR_CLIENT_NOT_EXPECTED :mottok merkelig pakke
STR_NETWORK_ERR_CLIENT_WRONG_REVISION :feil versjon
@@ -1834,11 +1862,11 @@ STR_4824_BUBBLE_GENERATOR :Boblegenerator
STR_4825_TOFFEE_QUARRY :Karamellbrudd
STR_4826_SUGAR_MINE :Sukkergruve
############ range for requires starts
############ range for requires starts
STR_4827_REQUIRES :{BLACK}Trenger: {YELLOW}{STRING}
STR_4828_REQUIRES :{BLACK}Trenger: {YELLOW}{STRING}, {STRING}
STR_4829_REQUIRES :{BLACK}Trenger: {YELLOW}{STRING}, {STRING}, {STRING}
############ range for requires ends
############ range for requires ends
STR_482A_PRODUCTION_LAST_MONTH :{BLACK}Produksjon forrige måned:
STR_482B_TRANSPORTED :{YELLOW}{CARGO}{BLACK} ({COMMA} % transportert)
@@ -1911,8 +1939,8 @@ STR_5806_CAN_T_PURCHASE_THIS_LAND :{WHITE}Kan ikke
STR_5807_YOU_ALREADY_OWN_IT :{WHITE}...du eier det allerede!
############ WARNING, using range 0x6000 for strings that are stored in the savegame
############ These strings may never get a new id, or savegames will break!
############ WARNING, using range 0x6000 for strings that are stored in the savegame
############ These strings may never get a new id, or savegames will break!
##id 0x6000
STR_SV_EMPTY :
STR_SV_UNNAMED :Uten navn
@@ -1955,7 +1983,7 @@ STR_SV_STNAME_LOWER :Nedre {STRING}
STR_SV_STNAME_HELIPORT :{STRING} helikopterstasjon
STR_SV_STNAME_FOREST :{STRING}skogen
############ end of savegame specific region!
############ end of savegame specific region!
##id 0x6800
STR_6800_DIFFICULTY_LEVEL :{WHITE}Vanskelighetsgrad
@@ -2492,16 +2520,20 @@ STR_INVALID_ORDER :{RED} (Ugyldig
STR_UNKNOWN_DESTINATION :ukjent destinasjon
STR_8812_EMPTY :{LTBLUE}Tom
STR_8813_FROM :{LTBLUE}{CARGO} fra {STATION}
STR_FROM_MULT :{LTBLUE}{CARGO} fra {STATION} (x{NUM})
STR_8814_TRAIN_IS_WAITING_IN_DEPOT :{WHITE}Tog {COMMA} venter i togstallen
STR_8815_NEW_VEHICLES :{BLACK}Nye tog/vogner
STR_8816 :{BLACK}-
STR_8819_TRAIN_TOO_LONG :{WHITE}Toget er for langt
STR_881A_TRAINS_CAN_ONLY_BE_ALTERED :{WHITE}Tog kan kun endres når det står stille i togstallen
STR_881B_TRAINS :{WHITE}{COMPANY} - {COMMA} Tog
STR_881C_NEW_RAIL_VEHICLES :{WHITE}Nye tog/vogner for jernbane
STR_NEW_ELRAIL_VEHICLES :{WHITE}Nytt elektrisk tog
STR_881D_NEW_MONORAIL_VEHICLES :{WHITE}Nye tog/vogner for monorail
STR_881E_NEW_MAGLEV_VEHICLES :{WHITE}Nye tog/vogner for maglev
STR_ALL_AVAIL_RAIL_VEHICLES :{WHITE}Skinnekjøretøy
STR_881F_BUILD_VEHICLE :{BLACK}Kjøp tog/vogn
STR_CLONE_ROAD_VEHICLE :{BLACK}Klon et kjøretøy
STR_CLONE_ROAD_VEHICLE_INFO :{BLACK}Dette vil skape en kopi av et kjøretøy. CTRL-klikk vil også sørge for delte ordrer
@@ -2665,6 +2697,7 @@ STR_REFIT_ROAD_VEHICLE_TO_CARRY :{BLACK}Bygg om
STR_REFIT_ROAD_VEHICLE :{BLACK}Bygg om bil
STR_REFIT_ROAD_VEHICLE_TO_CARRY_HIGHLIGHTED :{BLACK}Bygg om kjøretøyet til å ta den valgte lasten
STR_REFIT_ROAD_VEHICLE_CAN_T :{WHITE}Kan ikke bygge om bil...
STR_ROAD_SELECT_TYPE_OF_CARGO_FOR :{BLACK}Velg en type varer som kjøretøyet skal lastes med
##id 0x9800
STR_9800_DOCK_CONSTRUCTION :Bygg havn
@@ -2855,6 +2888,7 @@ STR_PERFORMANCE_DETAIL_MONEY_TIP :{BLACK}Hvor mye
STR_PERFORMANCE_DETAIL_LOAN_TIP :{BLACK}Størrelsen på firmaets lån
STR_PERFORMANCE_DETAIL_TOTAL_TIP :{BLACK}Total poeng av mulige poeng
STR_NEWGRF_SETTINGS_BUTTON :{BLACK}NewGRF Instillinger
STR_NEWGRF_SETTINGS_CAPTION :{WHITE}Innstillinger for ny grafikk
STR_NEWGRF_APPLY_CHANGES :{BLACK}Bruk forandringene
STR_NEWGRF_SET_PARAMETERS :{BLACK}Sett parametre
@@ -2862,6 +2896,36 @@ STR_NEWGRF_TIP :{BLACK}En liste
STR_NEWGRF_NO_FILES_INSTALLED :{BLACK}Der er for tiden ikke noen nye grafikkfiler installert! Manualen inneholder instruksjoner for installering av ny grafikk
STR_NEWGRF_FILENAME :{BLACK}Filnavn: {SILVER}{STRING}
STR_NEWGRF_GRF_ID :{BLACK}GRF ID: {SILVER}{STRING}
STR_NEWGRF_MD5SUM :{BLACK}MD5sum: {SILVER}{STRING}
STR_NEWGRF_CONFIRMATION_TEXT :{YELLOW}Du er i ferd med å gjøre forandringer i et kjørende spill; Dette kan krasje OpenTTD.{}Er du helt sikker på at du vil gjøre dette?
STR_NEWGRF_ADD :{BLACK}Legg til
STR_NEWGRF_ADD_TIP :{BLACK}Legg en ny NewGRF-fil til listen
STR_NEWGRF_REMOVE :{BLACK}Fjern
STR_NEWGRF_REMOVE_TIP :{BLACK}Fjern den valgte NewGRF filen fra listen
STR_NEWGRF_MOVEUP :{BLACK}Flytt opp
STR_NEWGRF_MOVEUP_TIP :{BLACK}Flytt den valgte NewGRF-filen oppover listen
STR_NEWGRF_MOVEDOWN :{BLACK}Flytt ned
STR_NEWGRF_MOVEDOWN_TIP :{BLACK}Flytt den valgte NewGRF-filen nedover listen
STR_NEWGRF_FILE_TIP :{BLACK}En liste over NewGRF-filene som er installert. Klikk på en fil for å forandre parameterene
STR_NEWGRF_PARAMETER :{BLACK}Parametere: {SILVER}{STRING}
STR_NEWGRF_PARAMETER_QUERY :{BLACK}Skriv NewGRF parameterene
STR_NEWGRF_NO_INFO :{BLACK}Ingen informasjon tilgjengelig
STR_NEWGRF_ADD_CAPTION :{WHITE}Tilgjengelige NewGRF-filer
STR_NEWGRF_ADD_FILE :{BLACK}Legg til i seleksjonen
STR_NEWGRF_ADD_FILE_TIP :{BLACK}Legg den valgte NewGRF filen til i konfigurasjonen din
STR_NEWGRF_RESCAN_FILES :{BLACK}Søk på nytt
STR_NEWGRF_RESCAN_FILES_TIP :{BLACK}Oppdater listen over tilgjengelige NewGRF filer
STR_NEWGRF_DUPLICATE_GRFID :{WHITE}Kan ikke legge til fil: to eller flere GFR ID-er
STR_NEWGRF_NOT_FOUND :{RED}Ingen passende fil funnet
STR_NEWGRF_DISABLED :{RED}Deaktivert
STR_NEWGRF_COMPATIBLE_LOADED :{ORANGE}Matchende fil ikke funnet(kompatibel GRF lastet)
STR_NEWGRF_COMPATIBLE_LOAD_WARNING :{WHITE}Kompatible GRF(er) lastet for manglene filer
STR_NEWGRF_DISABLED_WARNING :{WHITE}Manglende GRF fil(er) har blitt avslått
STR_NEWGRF_NOT_FOUND_WARNING :{WHITE}Mangler GRF fil(er) for å kunne laste spill
STR_CURRENCY_WINDOW :{WHITE}Vanlig valuta
STR_CURRENCY_EXCHANGE_RATE :{LTBLUE}Valutakurs: {ORANGE}{CURRENCY} = £ {COMMA}
@@ -2895,8 +2959,8 @@ STR_VEH_WITH_SHARED_ORDERS_LIST_TIP :{BLACK}Vis alle
### depot strings
STR_SELL :{BLACK}Selg
STR_DEPOT_SELL_ALL_VEHICLE_CONFIRM :{BLACK}Du er i ferd med å selge alle kjøretøyene i depotet
STR_ARE_YOU_SURE :{BLACK}Er du sikker?
STR_DEPOT_SELL_ALL_VEHICLE_CONFIRM :{BLACK}Du er i ferd med å selge alle kjøretøyene i depoet.
STR_ARE_YOU_SURE :{BLACK}Er du sikker på at du vil dette?
STR_DEPOT_SELL_ALL_TRAIN_TIP :{BLACK}Bekreft at du vil selge alle togene i depotet
STR_DEPOT_SELL_ALL_ROADVEH_TIP :{BLACK}Bekreft at du vil selge alle bilene i depotet
@@ -2965,6 +3029,7 @@ STR_MASS_START_LIST_TIP :{BLACK}Klikk fo
STR_SHORT_DATE :{WHITE}{DATE_TINY}
STR_SIGN_LIST_CAPTION :{WHITE}Skiltliste - {COMMA} skilt
STR_ORDER_REFIT_FAILED :{WHITE}Ombygningsordre stoppet pga. en feil {STRING} {COMMA}
############ Lists rail types
@@ -2989,6 +3054,9 @@ STR_PURCHASE_INFO_WEIGHT_CWEIGHT :{BLACK}Vekt: {G
STR_PURCHASE_INFO_COST_SPEED :{BLACK}Kostnad: {GOLD}{CURRENCY}{BLACK} Hastighet: {GOLD}{VELOCITY}
STR_PURCHASE_INFO_AIRCRAFT_CAPACITY :{BLACK}Kapasitet: {GOLD}{COMMA} passasjerer, {COMMA} sekker post
STR_PURCHASE_INFO_PWAGPOWER_PWAGWEIGHT :{BLACK}Lokomotivvogner: {GOLD}+{POWER}{BLACK} Vekt: {GOLD}+{WEIGHT_S}
STR_PURCHASE_INFO_REFITTABLE_TO :{BLACK}Utstyrbart til: {GOLD}
STR_PURCHASE_INFO_ALL_TYPES :Alle varetyper
STR_PURCHASE_INFO_ALL_BUT :Alt utenom {GOLD}
########### String for New Landscape Generator
@@ -3063,5 +3131,9 @@ STR_HELIPORTS :{BLACK}Helikopt
############ Tooltip measurment
STR_MEASURE_LENGTH :{BLACK}Lengde: {NUM}
STR_MEASURE_AREA :{BLACK}Område: {NUM} x {NUM}
STR_MEASURE_LENGTH_HEIGHTDIFF :{BLACK}Lengde: {NUM}{}Høydeforskjell: {NUM} m
STR_MEASURE_AREA_HEIGHTDIFF :{BLACK}Område: {NUM} x {NUM}{}Høydeforskjell: {NUM} m
########

3140
lang/norwegian_nynorsk.txt Normal file

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View File

@@ -1,261 +1,261 @@
##name Original vehicle names (ENG)
##ownname Original vehicle names (ENG)
##isocode xx.UTF-8
##isocode xx
##id 0x8000
STR_8000_KIRBY_PAUL_TANK_STEAM :Collett Pannier Tank (Steam)
STR_8001_MJS_250_DIESEL :MJS 250 (Diesel)
STR_8002_PLODDYPHUT_CHOO_CHOO :Ploddyphut Choo-Choo
STR_8003_POWERNAUT_CHOO_CHOO :Powernaut Choo-Choo
STR_8004_MIGHTYMOVER_CHOO_CHOO :Mightymover Choo-Choo
STR_8005_PLODDYPHUT_DIESEL :Ploddyphut Diesel
STR_8006_POWERNAUT_DIESEL :Powernaut Diesel
STR_8007_WILLS_2_8_0_STEAM :Wills 2-8-0 (Steam)
STR_8008_CHANEY_JUBILEE_STEAM :Stanier 'Jubilee' (Steam)
STR_8009_GINZU_A4_STEAM :Gresley 'A4' (Steam)
STR_800A_SH_8P_STEAM :BR '8P' (Steam)
STR_800B_MANLEY_MOREL_DMU_DIESEL :Metro Cammell DMU (Diesel)
STR_800C_DASH_DIESEL :'Sprinter' (Diesel)
STR_800D_SH_HENDRY_25_DIESEL :BR/Sulzer '25' (Diesel)
STR_800E_UU_37_DIESEL :EE '37'
STR_800F_FLOSS_47_DIESEL :Brush '47' (Diesel)
STR_8010_CS_4000_DIESEL :CS 4000 (Diesel)
STR_8011_CS_2400_DIESEL :CS 2400 (Diesel)
STR_8012_CENTENNIAL_DIESEL :Centennial (Diesel)
STR_8013_KELLING_3100_DIESEL :Kelling 3100 (Diesel)
STR_8014_TURNER_TURBO_DIESEL :Turner Turbo (Diesel)
STR_8015_MJS_1000_DIESEL :MJS 1000 (Diesel)
STR_8016_SH_125_DIESEL :BR 'IC125' (Diesel)
STR_8017_SH_30_ELECTRIC :BR '86' (Electric)
STR_8018_SH_40_ELECTRIC :BR '87' (Electric)
STR_8019_T_I_M_ELECTRIC :'T.G.V.' (Electric)
STR_801A_ASIASTAR_ELECTRIC :'Eurostar' (Electric)
STR_801B_PASSENGER_CAR :Passenger Carriage
STR_801C_MAIL_VAN :Mail Van
STR_801D_COAL_CAR :Coal Truck
STR_801E_OIL_TANKER :Oil Tanker
STR_801F_LIVESTOCK_VAN :Livestock Van
STR_8020_GOODS_VAN :Goods Van
STR_8021_GRAIN_HOPPER :Grain Hopper
STR_8022_WOOD_TRUCK :Wood Truck
STR_8023_IRON_ORE_HOPPER :Iron Ore Hopper
STR_8024_STEEL_TRUCK :Steel Truck
STR_8025_ARMORED_VAN :Armoured Van
STR_8026_FOOD_VAN :Food Van
STR_8027_PAPER_TRUCK :Paper Truck
STR_8028_COPPER_ORE_HOPPER :Copper Ore Hopper
STR_8029_WATER_TANKER :Water Tanker
STR_802A_FRUIT_TRUCK :Fruit Truck
STR_802B_RUBBER_TRUCK :Rubber Truck
STR_802C_SUGAR_TRUCK :Sugar Truck
STR_802D_COTTON_CANDY_HOPPER :Candyfloss Hopper
STR_802E_TOFFEE_HOPPER :Toffee Hopper
STR_802F_BUBBLE_VAN :Bubble Van
STR_8030_COLA_TANKER :Cola Tanker
STR_8031_CANDY_VAN :Sweets Van
STR_8032_TOY_VAN :Toy Van
STR_8033_BATTERY_TRUCK :Battery Truck
STR_8034_FIZZY_DRINK_TRUCK :Fizzy Drink Truck
STR_8035_PLASTIC_TRUCK :Plastic Truck
STR_8036_X2001_ELECTRIC :'X2001' (Electric)
STR_8037_MILLENNIUM_Z1_ELECTRIC :'Millennium Z1' (Electric)
STR_8038_WIZZOWOW_Z99 :Wizzowow Z99
STR_8039_PASSENGER_CAR :Passenger Carriage
STR_803A_MAIL_VAN :Mail Van
STR_803B_COAL_CAR :Coal Truck
STR_803C_OIL_TANKER :Oil Tanker
STR_803D_LIVESTOCK_VAN :Livestock Van
STR_803E_GOODS_VAN :Goods Van
STR_803F_GRAIN_HOPPER :Grain Hopper
STR_8040_WOOD_TRUCK :Wood Truck
STR_8041_IRON_ORE_HOPPER :Iron Ore Hopper
STR_8042_STEEL_TRUCK :Steel Truck
STR_8043_ARMORED_VAN :Armoured Van
STR_8044_FOOD_VAN :Food Van
STR_8045_PAPER_TRUCK :Paper Truck
STR_8046_COPPER_ORE_HOPPER :Copper Ore Hopper
STR_8047_WATER_TANKER :Water Tanker
STR_8048_FRUIT_TRUCK :Fruit Truck
STR_8049_RUBBER_TRUCK :Rubber Truck
STR_804A_SUGAR_TRUCK :Sugar Truck
STR_804B_COTTON_CANDY_HOPPER :Candyfloss Hopper
STR_804C_TOFFEE_HOPPER :Toffee Hopper
STR_804D_BUBBLE_VAN :Bubble Van
STR_804E_COLA_TANKER :Cola Tanker
STR_804F_CANDY_VAN :Sweets Van
STR_8050_TOY_VAN :Toy Van
STR_8051_BATTERY_TRUCK :Battery Truck
STR_8052_FIZZY_DRINK_TRUCK :Fizzy Drink Truck
STR_8053_PLASTIC_TRUCK :Plastic Truck
STR_8054_LEV1_LEVIATHAN_ELECTRIC :Lev1 'Leviathan' (Electric)
STR_8055_LEV2_CYCLOPS_ELECTRIC :Lev2 'Cyclops' (Electric)
STR_8056_LEV3_PEGASUS_ELECTRIC :Lev3 'Pegasus' (Electric)
STR_8057_LEV4_CHIMAERA_ELECTRIC :Lev4 'Chimaera' (Electric)
STR_8058_WIZZOWOW_ROCKETEER :Wizzowow Rocketeer
STR_8059_PASSENGER_CAR :Passenger Car
STR_805A_MAIL_VAN :Mail Van
STR_805B_COAL_CAR :Coal Car
STR_805C_OIL_TANKER :Oil Tanker
STR_805D_LIVESTOCK_VAN :Livestock Van
STR_805E_GOODS_VAN :Goods Van
STR_805F_GRAIN_HOPPER :Grain Hopper
STR_8060_WOOD_TRUCK :Wood Truck
STR_8061_IRON_ORE_HOPPER :Iron Ore Hopper
STR_8062_STEEL_TRUCK :Steel Truck
STR_8063_ARMORED_VAN :Armored Van
STR_8064_FOOD_VAN :Food Van
STR_8065_PAPER_TRUCK :Paper Truck
STR_8066_COPPER_ORE_HOPPER :Copper Ore Hopper
STR_8067_WATER_TANKER :Water Tanker
STR_8068_FRUIT_TRUCK :Fruit Truck
STR_8069_RUBBER_TRUCK :Rubber Truck
STR_806A_SUGAR_TRUCK :Sugar Truck
STR_806B_COTTON_CANDY_HOPPER :Candyfloss Hopper
STR_806C_TOFFEE_HOPPER :Toffee Hopper
STR_806D_BUBBLE_VAN :Bubble Van
STR_806E_COLA_TANKER :Cola Tanker
STR_806F_CANDY_VAN :Sweets Van
STR_8070_TOY_VAN :Toy Van
STR_8071_BATTERY_TRUCK :Battery Truck
STR_8072_FIZZY_DRINK_TRUCK :Fizzy Drink Truck
STR_8073_PLASTIC_TRUCK :Plastic Truck
STR_8074_MPS_REGAL_BUS :AEC Regal Bus
STR_8075_HEREFORD_LEOPARD_BUS :Leyland Leopard Bus
STR_8076_FOSTER_BUS :Volvo Bus
STR_8077_FOSTER_MKII_SUPERBUS :Volvo MkII Superbus
STR_8078_PLODDYPHUT_MKI_BUS :Ploddyphut MkI Bus
STR_8079_PLODDYPHUT_MKII_BUS :Ploddyphut MkII Bus
STR_807A_PLODDYPHUT_MKIII_BUS :Ploddyphut MkIII Bus
STR_807B_BALOGH_COAL_TRUCK :Bedford Coal Lorry
STR_807C_UHL_COAL_TRUCK :Ford Coal Lorry
STR_807D_DW_COAL_TRUCK :DW Coal Lorry
STR_807E_MPS_MAIL_TRUCK :AEC Mail Truck
STR_807F_REYNARD_MAIL_TRUCK :Renault Mail Truck
STR_8080_PERRY_MAIL_TRUCK :Perry Mail Truck
STR_8081_MIGHTYMOVER_MAIL_TRUCK :MightyMover Mail Truck
STR_8082_POWERNAUGHT_MAIL_TRUCK :Powernaught Mail Truck
STR_8083_WIZZOWOW_MAIL_TRUCK :Wizzowow Mail Truck
STR_8084_WITCOMBE_OIL_TANKER :Scammell Oil Tanker
STR_8085_FOSTER_OIL_TANKER :Volvo Oil Tanker
STR_8086_PERRY_OIL_TANKER :Perry Oil Tanker
STR_8087_TALBOTT_LIVESTOCK_VAN :Dennis Livestock Van
STR_8088_UHL_LIVESTOCK_VAN :Ford Livestock Van
STR_8089_FOSTER_LIVESTOCK_VAN :Foster Livestock Van
STR_808A_BALOGH_GOODS_TRUCK :Bedford Goods Lorry
STR_808B_CRAIGHEAD_GOODS_TRUCK :Fiat Goods Lorry
STR_808C_GOSS_GOODS_TRUCK :Goss Goods Lorry
STR_808D_HEREFORD_GRAIN_TRUCK :Leyland Grain Truck
STR_808E_THOMAS_GRAIN_TRUCK :Peugeot Grain Truck
STR_808F_GOSS_GRAIN_TRUCK :Goss Grain Truck
STR_8090_WITCOMBE_WOOD_TRUCK :Scammell Wood Truck
STR_8091_FOSTER_WOOD_TRUCK :Volvo Wood Truck
STR_8092_MORELAND_WOOD_TRUCK :Moreland Wood Truck
STR_8093_MPS_IRON_ORE_TRUCK :AEC Iron Ore Truck
STR_8094_UHL_IRON_ORE_TRUCK :Ford Iron Ore Truck
STR_8095_CHIPPY_IRON_ORE_TRUCK :Chippy Iron Ore Truck
STR_8096_BALOGH_STEEL_TRUCK :Bedford Steel Truck
STR_8097_UHL_STEEL_TRUCK :Ford Steel Truck
STR_8098_KELLING_STEEL_TRUCK :Kelling Steel Truck
STR_8099_BALOGH_ARMORED_TRUCK :Bedford Armoured Truck
STR_809A_UHL_ARMORED_TRUCK :Ford Armoured Truck
STR_809B_FOSTER_ARMORED_TRUCK :Foster Armored Truck
STR_809C_FOSTER_FOOD_VAN :Foster Food Van
STR_809D_PERRY_FOOD_VAN :Perry Food Van
STR_809E_CHIPPY_FOOD_VAN :Chippy Food Van
STR_809F_UHL_PAPER_TRUCK :Uhl Paper Truck
STR_80A0_BALOGH_PAPER_TRUCK :Balogh Paper Truck
STR_80A1_MPS_PAPER_TRUCK :MPS Paper Truck
STR_80A2_MPS_COPPER_ORE_TRUCK :MPS Copper Ore Truck
STR_80A3_UHL_COPPER_ORE_TRUCK :Uhl Copper Ore Truck
STR_80A4_GOSS_COPPER_ORE_TRUCK :Goss Copper Ore Truck
STR_80A5_UHL_WATER_TANKER :Uhl Water Tanker
STR_80A6_BALOGH_WATER_TANKER :Balogh Water Tanker
STR_80A7_MPS_WATER_TANKER :MPS Water Tanker
STR_80A8_BALOGH_FRUIT_TRUCK :Balogh Fruit Truck
STR_80A9_UHL_FRUIT_TRUCK :Uhl Fruit Truck
STR_80AA_KELLING_FRUIT_TRUCK :Kelling Fruit Truck
STR_80AB_BALOGH_RUBBER_TRUCK :Balogh Rubber Truck
STR_80AC_UHL_RUBBER_TRUCK :Uhl Rubber Truck
STR_80AD_RMT_RUBBER_TRUCK :RMT Rubber Truck
STR_80AE_MIGHTYMOVER_SUGAR_TRUCK :MightyMover Sugar Truck
STR_80AF_POWERNAUGHT_SUGAR_TRUCK :Powernaught Sugar Truck
STR_80B0_WIZZOWOW_SUGAR_TRUCK :Wizzowow Sugar Truck
STR_80B1_MIGHTYMOVER_COLA_TRUCK :MightyMover Cola Truck
STR_80B2_POWERNAUGHT_COLA_TRUCK :Powernaught Cola Truck
STR_80B3_WIZZOWOW_COLA_TRUCK :Wizzowow Cola Truck
STR_80B4_MIGHTYMOVER_COTTON_CANDY :MightyMover Candyfloss Truck
STR_80B5_POWERNAUGHT_COTTON_CANDY :Powernaught Candyfloss Truck
STR_80B6_WIZZOWOW_COTTON_CANDY_TRUCK :Wizzowow Candyfloss Truck
STR_80B7_MIGHTYMOVER_TOFFEE_TRUCK :MightyMover Toffee Truck
STR_80B8_POWERNAUGHT_TOFFEE_TRUCK :Powernaught Toffee Truck
STR_80B9_WIZZOWOW_TOFFEE_TRUCK :Wizzowow Toffee Truck
STR_80BA_MIGHTYMOVER_TOY_VAN :MightyMover Toy Van
STR_80BB_POWERNAUGHT_TOY_VAN :Powernaught Toy Van
STR_80BC_WIZZOWOW_TOY_VAN :Wizzowow Toy Van
STR_80BD_MIGHTYMOVER_CANDY_TRUCK :MightyMover Sweet Lorry
STR_80BE_POWERNAUGHT_CANDY_TRUCK :Powernaught Sweet Lorry
STR_80BF_WIZZOWOW_CANDY_TRUCK :Wizzowow Sweet Lorry
STR_80C0_MIGHTYMOVER_BATTERY_TRUCK :MightyMover Battery Truck
STR_80C1_POWERNAUGHT_BATTERY_TRUCK :Powernaught Battery Truck
STR_80C2_WIZZOWOW_BATTERY_TRUCK :Wizzowow Battery Truck
STR_80C3_MIGHTYMOVER_FIZZY_DRINK :MightyMover Fizzy Drink Truck
STR_80C4_POWERNAUGHT_FIZZY_DRINK :Powernaught Fizzy Drink Truck
STR_80C5_WIZZOWOW_FIZZY_DRINK_TRUCK :Wizzowow Fizzy Drink Truck
STR_80C6_MIGHTYMOVER_PLASTIC_TRUCK :MightyMover Plastic Truck
STR_80C7_POWERNAUGHT_PLASTIC_TRUCK :Powernaught Plastic Truck
STR_80C8_WIZZOWOW_PLASTIC_TRUCK :Wizzowow Plastic Truck
STR_80C9_MIGHTYMOVER_BUBBLE_TRUCK :MightyMover Bubble Truck
STR_80CA_POWERNAUGHT_BUBBLE_TRUCK :Powernaught Bubble Truck
STR_80CB_WIZZOWOW_BUBBLE_TRUCK :Wizzowow Bubble Truck
STR_80CC_MPS_OIL_TANKER :MPS Oil Tanker
STR_80CD_CS_INC_OIL_TANKER :CS-Inc. Oil Tanker
STR_80CE_MPS_PASSENGER_FERRY :MPS Passenger Ferry
STR_80CF_FFP_PASSENGER_FERRY :FFP Passenger Ferry
STR_80D0_BAKEWELL_300_HOVERCRAFT :Bakewell 300 Hovercraft
STR_80D1_CHUGGER_CHUG_PASSENGER :Chugger-Chug Passenger Ferry
STR_80D2_SHIVERSHAKE_PASSENGER_FERRY :Shivershake Passenger Ferry
STR_80D3_YATE_CARGO_SHIP :Yate Cargo ship
STR_80D4_BAKEWELL_CARGO_SHIP :Bakewell Cargo ship
STR_80D5_MIGHTYMOVER_CARGO_SHIP :Mightymover Cargo ship
STR_80D6_POWERNAUT_CARGO_SHIP :Powernaut Cargo ship
STR_80D7_SAMPSON_U52 :Junkers JU52
STR_80D8_COLEMAN_COUNT :Vickers Viscount
STR_80D9_FFP_DART :Aërospatiale SE-310 Caravelle
STR_80DA_YATE_HAUGAN :BAC-Aërospatiale Concorde
STR_80DB_BAKEWELL_COTSWALD_LB_3 :Douglas DC-3 Dakota
STR_80DC_BAKEWELL_LUCKETT_LB_8 :McDonnell Douglas DC-8
STR_80DD_BAKEWELL_LUCKETT_LB_9 :McDonnell Douglas DC-9
STR_80DE_BAKEWELL_LUCKETT_LB80 :McDonnell Douglas MD80
STR_80DF_BAKEWELL_LUCKETT_LB_10 :McDonnell Douglas DC-10
STR_80E0_BAKEWELL_LUCKETT_LB_11 :McDonnell Douglas MD-11
STR_80E1_YATE_AEROSPACE_YAC_1_11 :British Aerospace BAC 1-11
STR_80E2_DARWIN_100 :Boeing 727
STR_80E3_DARWIN_200 :Boeing 737
STR_80E4_DARWIN_300 :Boeing 747
STR_80E5_DARWIN_400 :Boeing 757
STR_80E6_DARWIN_500 :Boeing 767
STR_80E7_DARWIN_600 :Boeing 777
STR_80E8_GURU_GALAXY :Lockheed Tristar
STR_80E9_AIRTAXI_A21 :Airbus A300
STR_80EA_AIRTAXI_A31 :Airbus A310
STR_80EB_AIRTAXI_A32 :Airbus A320
STR_80EC_AIRTAXI_A33 :Airbus A330
STR_80ED_YATE_AEROSPACE_YAE46 :British Aerospace BAe46
STR_80EE_DINGER_100 :Fokker 100
STR_80EF_AIRTAXI_A34_1000 :AirTaxi A34-1000
STR_80F0_YATE_Z_SHUTTLE :Yate Z-Shuttle
STR_80F1_KELLING_K1 :Kelling K1
STR_80F2_KELLING_K6 :Kelling K6
STR_80F3_KELLING_K7 :Kelling K7
STR_80F4_DARWIN_700 :Darwin 700
STR_80F5_FFP_HYPERDART_2 :FFP Hyperdart 2
STR_80F6_DINGER_200 :Dinger 200
STR_80F7_DINGER_1000 :Dinger 1000
STR_80F8_PLODDYPHUT_100 :Ploddyphut 100
STR_80F9_PLODDYPHUT_500 :Ploddyphut 500
STR_80FA_FLASHBANG_X1 :Flashbang X1
STR_80FB_JUGGERPLANE_M1 :Juggerplane M1
STR_80FC_FLASHBANG_WIZZER :Flashbang Wizzer
STR_80FD_TRICARIO_HELICOPTER :Sikorsky Helicopter
STR_80FE_GURU_X2_HELICOPTER :Guru X2 Helicopter
STR_80FF_POWERNAUT_HELICOPTER :Powernaut Helicopter
STR_8000_KIRBY_PAUL_TANK_STEAM :Collett Pannier Tank (Steam)
STR_8001_MJS_250_DIESEL :MJS 250 (Diesel)
STR_8002_PLODDYPHUT_CHOO_CHOO :Ploddyphut Choo-Choo
STR_8003_POWERNAUT_CHOO_CHOO :Powernaut Choo-Choo
STR_8004_MIGHTYMOVER_CHOO_CHOO :Mightymover Choo-Choo
STR_8005_PLODDYPHUT_DIESEL :Ploddyphut Diesel
STR_8006_POWERNAUT_DIESEL :Powernaut Diesel
STR_8007_WILLS_2_8_0_STEAM :Wills 2-8-0 (Steam)
STR_8008_CHANEY_JUBILEE_STEAM :Stanier 'Jubilee' (Steam)
STR_8009_GINZU_A4_STEAM :Gresley 'A4' (Steam)
STR_800A_SH_8P_STEAM :BR '8P' (Steam)
STR_800B_MANLEY_MOREL_DMU_DIESEL :Metro Cammell DMU (Diesel)
STR_800C_DASH_DIESEL :'Sprinter' (Diesel)
STR_800D_SH_HENDRY_25_DIESEL :BR/Sulzer '25' (Diesel)
STR_800E_UU_37_DIESEL :EE '37'
STR_800F_FLOSS_47_DIESEL :Brush '47' (Diesel)
STR_8010_CS_4000_DIESEL :CS 4000 (Diesel)
STR_8011_CS_2400_DIESEL :CS 2400 (Diesel)
STR_8012_CENTENNIAL_DIESEL :Centennial (Diesel)
STR_8013_KELLING_3100_DIESEL :Kelling 3100 (Diesel)
STR_8014_TURNER_TURBO_DIESEL :Turner Turbo (Diesel)
STR_8015_MJS_1000_DIESEL :MJS 1000 (Diesel)
STR_8016_SH_125_DIESEL :BR 'IC125' (Diesel)
STR_8017_SH_30_ELECTRIC :BR '86' (Electric)
STR_8018_SH_40_ELECTRIC :BR '87' (Electric)
STR_8019_T_I_M_ELECTRIC :'T.G.V.' (Electric)
STR_801A_ASIASTAR_ELECTRIC :'Eurostar' (Electric)
STR_801B_PASSENGER_CAR :Passenger Carriage
STR_801C_MAIL_VAN :Mail Van
STR_801D_COAL_CAR :Coal Truck
STR_801E_OIL_TANKER :Oil Tanker
STR_801F_LIVESTOCK_VAN :Livestock Van
STR_8020_GOODS_VAN :Goods Van
STR_8021_GRAIN_HOPPER :Grain Hopper
STR_8022_WOOD_TRUCK :Wood Truck
STR_8023_IRON_ORE_HOPPER :Iron Ore Hopper
STR_8024_STEEL_TRUCK :Steel Truck
STR_8025_ARMORED_VAN :Armoured Van
STR_8026_FOOD_VAN :Food Van
STR_8027_PAPER_TRUCK :Paper Truck
STR_8028_COPPER_ORE_HOPPER :Copper Ore Hopper
STR_8029_WATER_TANKER :Water Tanker
STR_802A_FRUIT_TRUCK :Fruit Truck
STR_802B_RUBBER_TRUCK :Rubber Truck
STR_802C_SUGAR_TRUCK :Sugar Truck
STR_802D_COTTON_CANDY_HOPPER :Candyfloss Hopper
STR_802E_TOFFEE_HOPPER :Toffee Hopper
STR_802F_BUBBLE_VAN :Bubble Van
STR_8030_COLA_TANKER :Cola Tanker
STR_8031_CANDY_VAN :Sweets Van
STR_8032_TOY_VAN :Toy Van
STR_8033_BATTERY_TRUCK :Battery Truck
STR_8034_FIZZY_DRINK_TRUCK :Fizzy Drink Truck
STR_8035_PLASTIC_TRUCK :Plastic Truck
STR_8036_X2001_ELECTRIC :'X2001' (Electric)
STR_8037_MILLENNIUM_Z1_ELECTRIC :'Millennium Z1' (Electric)
STR_8038_WIZZOWOW_Z99 :Wizzowow Z99
STR_8039_PASSENGER_CAR :Passenger Carriage
STR_803A_MAIL_VAN :Mail Van
STR_803B_COAL_CAR :Coal Truck
STR_803C_OIL_TANKER :Oil Tanker
STR_803D_LIVESTOCK_VAN :Livestock Van
STR_803E_GOODS_VAN :Goods Van
STR_803F_GRAIN_HOPPER :Grain Hopper
STR_8040_WOOD_TRUCK :Wood Truck
STR_8041_IRON_ORE_HOPPER :Iron Ore Hopper
STR_8042_STEEL_TRUCK :Steel Truck
STR_8043_ARMORED_VAN :Armoured Van
STR_8044_FOOD_VAN :Food Van
STR_8045_PAPER_TRUCK :Paper Truck
STR_8046_COPPER_ORE_HOPPER :Copper Ore Hopper
STR_8047_WATER_TANKER :Water Tanker
STR_8048_FRUIT_TRUCK :Fruit Truck
STR_8049_RUBBER_TRUCK :Rubber Truck
STR_804A_SUGAR_TRUCK :Sugar Truck
STR_804B_COTTON_CANDY_HOPPER :Candyfloss Hopper
STR_804C_TOFFEE_HOPPER :Toffee Hopper
STR_804D_BUBBLE_VAN :Bubble Van
STR_804E_COLA_TANKER :Cola Tanker
STR_804F_CANDY_VAN :Sweets Van
STR_8050_TOY_VAN :Toy Van
STR_8051_BATTERY_TRUCK :Battery Truck
STR_8052_FIZZY_DRINK_TRUCK :Fizzy Drink Truck
STR_8053_PLASTIC_TRUCK :Plastic Truck
STR_8054_LEV1_LEVIATHAN_ELECTRIC :Lev1 'Leviathan' (Electric)
STR_8055_LEV2_CYCLOPS_ELECTRIC :Lev2 'Cyclops' (Electric)
STR_8056_LEV3_PEGASUS_ELECTRIC :Lev3 'Pegasus' (Electric)
STR_8057_LEV4_CHIMAERA_ELECTRIC :Lev4 'Chimaera' (Electric)
STR_8058_WIZZOWOW_ROCKETEER :Wizzowow Rocketeer
STR_8059_PASSENGER_CAR :Passenger Car
STR_805A_MAIL_VAN :Mail Van
STR_805B_COAL_CAR :Coal Car
STR_805C_OIL_TANKER :Oil Tanker
STR_805D_LIVESTOCK_VAN :Livestock Van
STR_805E_GOODS_VAN :Goods Van
STR_805F_GRAIN_HOPPER :Grain Hopper
STR_8060_WOOD_TRUCK :Wood Truck
STR_8061_IRON_ORE_HOPPER :Iron Ore Hopper
STR_8062_STEEL_TRUCK :Steel Truck
STR_8063_ARMORED_VAN :Armored Van
STR_8064_FOOD_VAN :Food Van
STR_8065_PAPER_TRUCK :Paper Truck
STR_8066_COPPER_ORE_HOPPER :Copper Ore Hopper
STR_8067_WATER_TANKER :Water Tanker
STR_8068_FRUIT_TRUCK :Fruit Truck
STR_8069_RUBBER_TRUCK :Rubber Truck
STR_806A_SUGAR_TRUCK :Sugar Truck
STR_806B_COTTON_CANDY_HOPPER :Candyfloss Hopper
STR_806C_TOFFEE_HOPPER :Toffee Hopper
STR_806D_BUBBLE_VAN :Bubble Van
STR_806E_COLA_TANKER :Cola Tanker
STR_806F_CANDY_VAN :Sweets Van
STR_8070_TOY_VAN :Toy Van
STR_8071_BATTERY_TRUCK :Battery Truck
STR_8072_FIZZY_DRINK_TRUCK :Fizzy Drink Truck
STR_8073_PLASTIC_TRUCK :Plastic Truck
STR_8074_MPS_REGAL_BUS :AEC Regal Bus
STR_8075_HEREFORD_LEOPARD_BUS :Leyland Leopard Bus
STR_8076_FOSTER_BUS :Volvo Bus
STR_8077_FOSTER_MKII_SUPERBUS :Volvo MkII Superbus
STR_8078_PLODDYPHUT_MKI_BUS :Ploddyphut MkI Bus
STR_8079_PLODDYPHUT_MKII_BUS :Ploddyphut MkII Bus
STR_807A_PLODDYPHUT_MKIII_BUS :Ploddyphut MkIII Bus
STR_807B_BALOGH_COAL_TRUCK :Bedford Coal Lorry
STR_807C_UHL_COAL_TRUCK :Ford Coal Lorry
STR_807D_DW_COAL_TRUCK :DW Coal Lorry
STR_807E_MPS_MAIL_TRUCK :AEC Mail Truck
STR_807F_REYNARD_MAIL_TRUCK :Renault Mail Truck
STR_8080_PERRY_MAIL_TRUCK :Perry Mail Truck
STR_8081_MIGHTYMOVER_MAIL_TRUCK :MightyMover Mail Truck
STR_8082_POWERNAUGHT_MAIL_TRUCK :Powernaught Mail Truck
STR_8083_WIZZOWOW_MAIL_TRUCK :Wizzowow Mail Truck
STR_8084_WITCOMBE_OIL_TANKER :Scammell Oil Tanker
STR_8085_FOSTER_OIL_TANKER :Volvo Oil Tanker
STR_8086_PERRY_OIL_TANKER :Perry Oil Tanker
STR_8087_TALBOTT_LIVESTOCK_VAN :Dennis Livestock Van
STR_8088_UHL_LIVESTOCK_VAN :Ford Livestock Van
STR_8089_FOSTER_LIVESTOCK_VAN :Foster Livestock Van
STR_808A_BALOGH_GOODS_TRUCK :Bedford Goods Lorry
STR_808B_CRAIGHEAD_GOODS_TRUCK :Fiat Goods Lorry
STR_808C_GOSS_GOODS_TRUCK :Goss Goods Lorry
STR_808D_HEREFORD_GRAIN_TRUCK :Leyland Grain Truck
STR_808E_THOMAS_GRAIN_TRUCK :Peugeot Grain Truck
STR_808F_GOSS_GRAIN_TRUCK :Goss Grain Truck
STR_8090_WITCOMBE_WOOD_TRUCK :Scammell Wood Truck
STR_8091_FOSTER_WOOD_TRUCK :Volvo Wood Truck
STR_8092_MORELAND_WOOD_TRUCK :Moreland Wood Truck
STR_8093_MPS_IRON_ORE_TRUCK :AEC Iron Ore Truck
STR_8094_UHL_IRON_ORE_TRUCK :Ford Iron Ore Truck
STR_8095_CHIPPY_IRON_ORE_TRUCK :Chippy Iron Ore Truck
STR_8096_BALOGH_STEEL_TRUCK :Bedford Steel Truck
STR_8097_UHL_STEEL_TRUCK :Ford Steel Truck
STR_8098_KELLING_STEEL_TRUCK :Kelling Steel Truck
STR_8099_BALOGH_ARMORED_TRUCK :Bedford Armoured Truck
STR_809A_UHL_ARMORED_TRUCK :Ford Armoured Truck
STR_809B_FOSTER_ARMORED_TRUCK :Foster Armored Truck
STR_809C_FOSTER_FOOD_VAN :Foster Food Van
STR_809D_PERRY_FOOD_VAN :Perry Food Van
STR_809E_CHIPPY_FOOD_VAN :Chippy Food Van
STR_809F_UHL_PAPER_TRUCK :Uhl Paper Truck
STR_80A0_BALOGH_PAPER_TRUCK :Balogh Paper Truck
STR_80A1_MPS_PAPER_TRUCK :MPS Paper Truck
STR_80A2_MPS_COPPER_ORE_TRUCK :MPS Copper Ore Truck
STR_80A3_UHL_COPPER_ORE_TRUCK :Uhl Copper Ore Truck
STR_80A4_GOSS_COPPER_ORE_TRUCK :Goss Copper Ore Truck
STR_80A5_UHL_WATER_TANKER :Uhl Water Tanker
STR_80A6_BALOGH_WATER_TANKER :Balogh Water Tanker
STR_80A7_MPS_WATER_TANKER :MPS Water Tanker
STR_80A8_BALOGH_FRUIT_TRUCK :Balogh Fruit Truck
STR_80A9_UHL_FRUIT_TRUCK :Uhl Fruit Truck
STR_80AA_KELLING_FRUIT_TRUCK :Kelling Fruit Truck
STR_80AB_BALOGH_RUBBER_TRUCK :Balogh Rubber Truck
STR_80AC_UHL_RUBBER_TRUCK :Uhl Rubber Truck
STR_80AD_RMT_RUBBER_TRUCK :RMT Rubber Truck
STR_80AE_MIGHTYMOVER_SUGAR_TRUCK :MightyMover Sugar Truck
STR_80AF_POWERNAUGHT_SUGAR_TRUCK :Powernaught Sugar Truck
STR_80B0_WIZZOWOW_SUGAR_TRUCK :Wizzowow Sugar Truck
STR_80B1_MIGHTYMOVER_COLA_TRUCK :MightyMover Cola Truck
STR_80B2_POWERNAUGHT_COLA_TRUCK :Powernaught Cola Truck
STR_80B3_WIZZOWOW_COLA_TRUCK :Wizzowow Cola Truck
STR_80B4_MIGHTYMOVER_COTTON_CANDY :MightyMover Candyfloss Truck
STR_80B5_POWERNAUGHT_COTTON_CANDY :Powernaught Candyfloss Truck
STR_80B6_WIZZOWOW_COTTON_CANDY_TRUCK :Wizzowow Candyfloss Truck
STR_80B7_MIGHTYMOVER_TOFFEE_TRUCK :MightyMover Toffee Truck
STR_80B8_POWERNAUGHT_TOFFEE_TRUCK :Powernaught Toffee Truck
STR_80B9_WIZZOWOW_TOFFEE_TRUCK :Wizzowow Toffee Truck
STR_80BA_MIGHTYMOVER_TOY_VAN :MightyMover Toy Van
STR_80BB_POWERNAUGHT_TOY_VAN :Powernaught Toy Van
STR_80BC_WIZZOWOW_TOY_VAN :Wizzowow Toy Van
STR_80BD_MIGHTYMOVER_CANDY_TRUCK :MightyMover Sweet Lorry
STR_80BE_POWERNAUGHT_CANDY_TRUCK :Powernaught Sweet Lorry
STR_80BF_WIZZOWOW_CANDY_TRUCK :Wizzowow Sweet Lorry
STR_80C0_MIGHTYMOVER_BATTERY_TRUCK :MightyMover Battery Truck
STR_80C1_POWERNAUGHT_BATTERY_TRUCK :Powernaught Battery Truck
STR_80C2_WIZZOWOW_BATTERY_TRUCK :Wizzowow Battery Truck
STR_80C3_MIGHTYMOVER_FIZZY_DRINK :MightyMover Fizzy Drink Truck
STR_80C4_POWERNAUGHT_FIZZY_DRINK :Powernaught Fizzy Drink Truck
STR_80C5_WIZZOWOW_FIZZY_DRINK_TRUCK :Wizzowow Fizzy Drink Truck
STR_80C6_MIGHTYMOVER_PLASTIC_TRUCK :MightyMover Plastic Truck
STR_80C7_POWERNAUGHT_PLASTIC_TRUCK :Powernaught Plastic Truck
STR_80C8_WIZZOWOW_PLASTIC_TRUCK :Wizzowow Plastic Truck
STR_80C9_MIGHTYMOVER_BUBBLE_TRUCK :MightyMover Bubble Truck
STR_80CA_POWERNAUGHT_BUBBLE_TRUCK :Powernaught Bubble Truck
STR_80CB_WIZZOWOW_BUBBLE_TRUCK :Wizzowow Bubble Truck
STR_80CC_MPS_OIL_TANKER :MPS Oil Tanker
STR_80CD_CS_INC_OIL_TANKER :CS-Inc. Oil Tanker
STR_80CE_MPS_PASSENGER_FERRY :MPS Passenger Ferry
STR_80CF_FFP_PASSENGER_FERRY :FFP Passenger Ferry
STR_80D0_BAKEWELL_300_HOVERCRAFT :Bakewell 300 Hovercraft
STR_80D1_CHUGGER_CHUG_PASSENGER :Chugger-Chug Passenger Ferry
STR_80D2_SHIVERSHAKE_PASSENGER_FERRY :Shivershake Passenger Ferry
STR_80D3_YATE_CARGO_SHIP :Yate Cargo ship
STR_80D4_BAKEWELL_CARGO_SHIP :Bakewell Cargo ship
STR_80D5_MIGHTYMOVER_CARGO_SHIP :Mightymover Cargo ship
STR_80D6_POWERNAUT_CARGO_SHIP :Powernaut Cargo ship
STR_80D7_SAMPSON_U52 :Junkers JU52
STR_80D8_COLEMAN_COUNT :Vickers Viscount
STR_80D9_FFP_DART :Aërospatiale SE-310 Caravelle
STR_80DA_YATE_HAUGAN :BAC-Aërospatiale Concorde
STR_80DB_BAKEWELL_COTSWALD_LB_3 :Douglas DC-3 Dakota
STR_80DC_BAKEWELL_LUCKETT_LB_8 :McDonnell Douglas DC-8
STR_80DD_BAKEWELL_LUCKETT_LB_9 :McDonnell Douglas DC-9
STR_80DE_BAKEWELL_LUCKETT_LB80 :McDonnell Douglas MD80
STR_80DF_BAKEWELL_LUCKETT_LB_10 :McDonnell Douglas DC-10
STR_80E0_BAKEWELL_LUCKETT_LB_11 :McDonnell Douglas MD-11
STR_80E1_YATE_AEROSPACE_YAC_1_11 :British Aerospace BAC 1-11
STR_80E2_DARWIN_100 :Boeing 727
STR_80E3_DARWIN_200 :Boeing 737
STR_80E4_DARWIN_300 :Boeing 747
STR_80E5_DARWIN_400 :Boeing 757
STR_80E6_DARWIN_500 :Boeing 767
STR_80E7_DARWIN_600 :Boeing 777
STR_80E8_GURU_GALAXY :Lockheed Tristar
STR_80E9_AIRTAXI_A21 :Airbus A300
STR_80EA_AIRTAXI_A31 :Airbus A310
STR_80EB_AIRTAXI_A32 :Airbus A320
STR_80EC_AIRTAXI_A33 :Airbus A330
STR_80ED_YATE_AEROSPACE_YAE46 :British Aerospace BAe46
STR_80EE_DINGER_100 :Fokker 100
STR_80EF_AIRTAXI_A34_1000 :AirTaxi A34-1000
STR_80F0_YATE_Z_SHUTTLE :Yate Z-Shuttle
STR_80F1_KELLING_K1 :Kelling K1
STR_80F2_KELLING_K6 :Kelling K6
STR_80F3_KELLING_K7 :Kelling K7
STR_80F4_DARWIN_700 :Darwin 700
STR_80F5_FFP_HYPERDART_2 :FFP Hyperdart 2
STR_80F6_DINGER_200 :Dinger 200
STR_80F7_DINGER_1000 :Dinger 1000
STR_80F8_PLODDYPHUT_100 :Ploddyphut 100
STR_80F9_PLODDYPHUT_500 :Ploddyphut 500
STR_80FA_FLASHBANG_X1 :Flashbang X1
STR_80FB_JUGGERPLANE_M1 :Juggerplane M1
STR_80FC_FLASHBANG_WIZZER :Flashbang Wizzer
STR_80FD_TRICARIO_HELICOPTER :Sikorsky Helicopter
STR_80FE_GURU_X2_HELICOPTER :Guru X2 Helicopter
STR_80FF_POWERNAUT_HELICOPTER :Powernaut Helicopter

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@@ -1,6 +1,6 @@
##name Portuguese
##ownname Português
##isocode pt_PT.UTF-8
##isocode pt_PT
##plural 0
##id 0x0000
@@ -116,49 +116,50 @@ STR_QUANTITY_PLASTIC :{VOLUME} de pl
STR_QUANTITY_FIZZY_DRINKS :{COMMA} bebida{P "" s} gasosa{P "" s}
STR_ABBREV_NOTHING :
STR_ABBREV_PASSENGERS :{TINYFONT}PS
STR_ABBREV_COAL :{TINYFONT}CL
STR_ABBREV_MAIL :{TINYFONT}ML
STR_ABBREV_OIL :{TINYFONT}OL
STR_ABBREV_LIVESTOCK :{TINYFONT}LV
STR_ABBREV_GOODS :{TINYFONT}GD
STR_ABBREV_GRAIN :{TINYFONT}GR
STR_ABBREV_WOOD :{TINYFONT}WD
STR_ABBREV_IRON_ORE :{TINYFONT}OR
STR_ABBREV_STEEL :{TINYFONT}ST
STR_ABBREV_COAL :{TINYFONT}CV
STR_ABBREV_MAIL :{TINYFONT}CR
STR_ABBREV_OIL :{TINYFONT}PT
STR_ABBREV_LIVESTOCK :{TINYFONT}GD
STR_ABBREV_GOODS :{TINYFONT}BN
STR_ABBREV_GRAIN :{TINYFONT}CR
STR_ABBREV_WOOD :{TINYFONT}MD
STR_ABBREV_IRON_ORE :{TINYFONT}FR
STR_ABBREV_STEEL :{TINYFONT}
STR_ABBREV_VALUABLES :{TINYFONT}VL
STR_ABBREV_COPPER_ORE :{TINYFONT}CO
STR_ABBREV_MAIZE :{TINYFONT}MZ
STR_ABBREV_MAIZE :{TINYFONT}ML
STR_ABBREV_FRUIT :{TINYFONT}FT
STR_ABBREV_DIAMONDS :{TINYFONT}DM
STR_ABBREV_FOOD :{TINYFONT}FD
STR_ABBREV_PAPER :{TINYFONT}PR
STR_ABBREV_GOLD :{TINYFONT}GD
STR_ABBREV_WATER :{TINYFONT}WR
STR_ABBREV_WHEAT :{TINYFONT}WH
STR_ABBREV_RUBBER :{TINYFONT}RB
STR_ABBREV_SUGAR :{TINYFONT}SG
STR_ABBREV_FOOD :{TINYFONT}CM
STR_ABBREV_PAPER :{TINYFONT}PP
STR_ABBREV_GOLD :{TINYFONT}OU
STR_ABBREV_WATER :{TINYFONT}AG
STR_ABBREV_WHEAT :{TINYFONT}TR
STR_ABBREV_RUBBER :{TINYFONT}BR
STR_ABBREV_SUGAR :{TINYFONT}
STR_ABBREV_TOYS :{TINYFONT}TY
STR_ABBREV_SWEETS :{TINYFONT}SW
STR_ABBREV_SWEETS :{TINYFONT}DC
STR_ABBREV_COLA :{TINYFONT}CL
STR_ABBREV_CANDYFLOSS :{TINYFONT}CF
STR_ABBREV_BUBBLES :{TINYFONT}BU
STR_ABBREV_TOFFEE :{TINYFONT}TF
STR_ABBREV_CANDYFLOSS :{TINYFONT}AD
STR_ABBREV_BUBBLES :{TINYFONT}BO
STR_ABBREV_TOFFEE :{TINYFONT}CM
STR_ABBREV_BATTERIES :{TINYFONT}BA
STR_ABBREV_PLASTIC :{TINYFONT}PL
STR_ABBREV_FIZZY_DRINKS :{TINYFONT}FZ
STR_ABBREV_FIZZY_DRINKS :{TINYFONT}BG
STR_ABBREV_NONE :{TINYFONT}NÃO
STR_ABBREV_ALL :{TINYFONT}TODOS
STR_ABBREV_ALL :{TINYFONT}TUDO
STR_00AE :{WHITE}{DATE_SHORT}
STR_00AF :{WHITE}{DATE_LONG}
STR_00B0_MAP :{WHITE}Mapa - {STRING}
STR_00B1_GAME_OPTIONS :{WHITE}Opções do Jogo
STR_00B2_MESSAGE :{YELLOW}Mensagem
STR_00B3_MESSAGE_FROM :{YELLOW}Mensagem de {STRING}
STR_POPUP_CAUTION_CAPTION :{WHITE}Cuidado!
STR_00B4_CAN_T_DO_THIS :{WHITE}Não é possível fazer isto....
STR_00B5_CAN_T_CLEAR_THIS_AREA :{WHITE}Não é possível limpar esta área....
STR_00B6_ORIGINAL_COPYRIGHT :{BLACK}Copyright original {COPYRIGHT} 1995 Chris Sawyer, Todos os direitos reservados
STR_00B7_VERSION :{BLACK}OpenTTD versão {REV}
STR_00BA_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2006 A equipa do OpenTTD
STR_00BA_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2007 A equipa do OpenTTD
STR_TRANSLATED_BY :{BLACK} Tradutor(es) -
STR_00C5 :{BLACK}{CROSS}
@@ -294,6 +295,7 @@ STR_0140_NEW_GAME :{BLACK}Novo Jog
STR_0141_LOAD_GAME :{BLACK}Abrir Jogo
STR_SINGLE_PLAYER :{BLACK}1 jogador
STR_MULTIPLAYER :{BLACK}Multi-jogador
STR_SCENARIO_EDITOR :{BLACK}Editor de Cenário
STR_64 :64
STR_128 :128
@@ -301,7 +303,7 @@ STR_256 :256
STR_512 :512
STR_1024 :1024
STR_2048 :2048
STR_MAPSIZE :{BLACK}Dimensões do mapa:
STR_MAPSIZE :{BLACK}Dim. do mapa:
STR_BY :{BLACK}*
STR_0148_GAME_OPTIONS :{BLACK}Opções do Jogo
@@ -342,7 +344,7 @@ STR_UNITS_FORCE_IMPERIAL :{COMMA}x10³ lb
STR_UNITS_FORCE_METRIC :{COMMA} ton force
STR_UNITS_FORCE_SI :{COMMA} kN
############ range for menu starts
############ range for menu starts
STR_0154_OPERATING_PROFIT_GRAPH :Benefícios operativos
STR_0155_INCOME_GRAPH :Rendimentos
STR_0156_DELIVERED_CARGO_GRAPH :Carga entregue
@@ -351,7 +353,7 @@ STR_0158_COMPANY_VALUE_GRAPH :Valor da empres
STR_0159_CARGO_PAYMENT_RATES :Tarifas por carga
STR_015A_COMPANY_LEAGUE_TABLE :Classificação de empresas
STR_PERFORMANCE_DETAIL_MENU :Avaliação detalhada
############ range for menu ends
############ range for menu ends
STR_015B_OPENTTD :{WHITE}Sobre o OpenTTD...
STR_015C_SAVE_GAME :Guardar jogo
@@ -393,6 +395,10 @@ STR_ENGINE_SORT_CARGO_CAPACITY :Capacidade de C
STR_NO_WAITING_CARGO :{BLACK}Nenhuma carga em espera
STR_SELECT_ALL_FACILITIES :{BLACK}Seleccionar todas as acções
STR_SELECT_ALL_TYPES :{BLACK}Seleccionar todos os tipos de carga (incluindo carga sem espera)
STR_AVAILABLE_TRAINS :{BLACK}Comboios Disponíveis
STR_AVAILABLE_ROAD_VEHICLES :{BLACK}Veículos Disponíveis
STR_AVAILABLE_SHIPS :{BLACK}Barcos Disponíveis
STR_AVAILABLE_AIRCRAFT :{BLACK}Aviões Disponíveis
STR_AVAILABLE_ENGINES_TIP :{BLACK}Ver lista de designs disponíveis de locomotivas para este tipo de veículo.
STR_MANAGE_LIST :{BLACK}Gerir lista
STR_MANAGE_LIST_TIP :{BLACK}Enviar instruções a todos os veículos desta lista
@@ -488,7 +494,7 @@ STR_01A9_NONE :Nenhum
STR_01AA_NAME :{BLACK}Nome
STR_01AB :{BLACK}{TINYFONT}{STRING}
############ range for days starts
############ range for days starts
STR_01AC_1ST :1
STR_01AD_2ND :2
STR_01AE_3RD :3
@@ -520,7 +526,7 @@ STR_01C7_28TH :28
STR_01C8_29TH :29
STR_01C9_30TH :30
STR_01CA_31ST :31
############ range for days ends
############ range for days ends
STR_01CB :{TINYFONT}{COMMA}
@@ -600,9 +606,9 @@ STR_0213_BUSINESSMAN :Negociante
STR_0214_ENTREPRENEUR :Empresário
STR_0215_INDUSTRIALIST :Industrial
STR_0216_CAPITALIST :Capitalista
STR_0217_MAGNATE :Magnate
STR_0218_MOGUL :Grande magnate
STR_0219_TYCOON_OF_THE_CENTURY :Magnate do século
STR_0217_MAGNATE :Magnata
STR_0218_MOGUL :Grande magnata
STR_0219_TYCOON_OF_THE_CENTURY :Magnata do século
STR_HIGHSCORE_NAME :{BIGFONT}{PLAYERNAME}, {COMPANY}
STR_HIGHSCORE_STATS :{BIGFONT}'{STRING}' ({COMMA})
STR_021B_ACHIEVES_STATUS :{BLACK}{BIGFONT}{COMPANY} conquista '{STRING}' desempenho!
@@ -765,7 +771,7 @@ STR_02C1_VEHICLE_DESIGN_NAMES_SELECTION :{BLACK}Selecç
STR_02C2_SAVE_CUSTOMIZED_VEHICLE :{BLACK}Guardar nomes dos veículos personalizados no disco
STR_CHECKMARK :{CHECKMARK}
############ range for menu starts
############ range for menu starts
STR_02C3_GAME_OPTIONS :Opções do Jogo
STR_02C5_DIFFICULTY_SETTINGS :Configurações de dificuldade
STR_02C7_CONFIG_PATCHES :Configurar correcções
@@ -779,16 +785,16 @@ STR_02D0_FULL_ANIMATION :{SETX 12}Anima
STR_02D2_FULL_DETAIL :{SETX 12}Máximo de detalhes
STR_02D4_TRANSPARENT_BUILDINGS :{SETX 12}Edifícios transparentes
STR_TRANSPARENT_SIGNS :{SETX 12}Sinais transparentes nas estações
############ range ends here
############ range ends here
############ range for menu starts
############ range for menu starts
STR_02D5_LAND_BLOCK_INFO :Informações do terreno
STR_02D6 :
STR_CONSOLE_SETTING :Activar Consola
STR_02D7_SCREENSHOT_CTRL_S :Captura de ecrã (Ctrl-S)
STR_02D8_GIANT_SCREENSHOT_CTRL_G :Captura gigante (Ctrl-G)
STR_02D9_ABOUT_OPENTTD :Sobre o OpenTTD...
############ range ends here
############ range ends here
STR_02DB_OFF :{BLACK}Off
STR_02DA_ON :{BLACK}On
@@ -800,7 +806,7 @@ STR_SIGN_LIST :Lista de sinais
STR_02DF_TOWN_DIRECTORY :Lista de cidades
STR_TOWN_POPULATION :{BLACK}População Mundial: {COMMA}
STR_EXTRA_VIEW_PORT_TITLE :{WHITE}Visualizador {COMMA}
STR_EXTRA_VIEW_MOVE_VIEW_TO_MAIN :{BLACK}Copiar para o visualizador
STR_EXTRA_VIEW_MOVE_VIEW_TO_MAIN :{BLACK}Copiar p/ o visualizador
STR_EXTRA_VIEW_MOVE_VIEW_TO_MAIN_TT :{BLACK}Copiar a localização do visualizador global para este visualizador
STR_EXTRA_VIEW_MOVE_MAIN_TO_VIEW :{BLACK}Colar do visualizador
STR_EXTRA_VIEW_MOVE_MAIN_TO_VIEW_TT :{BLACK}Colar a localização deste visualizador para o visualizador global
@@ -845,7 +851,7 @@ STR_0310_SELECT_SUB_TROPICAL_LANDSCAPE :{BLACK}Seleccio
STR_0311_SELECT_TOYLAND_LANDSCAPE :{BLACK}Seleccionar cenário do estilo 'toyland'
STR_0312_FUND_CONSTRUCTION_OF_NEW :{BLACK}Financiar a construção de uma nova indústria
############ range for menu starts
############ range for menu starts
STR_INDUSTRY_DIR :Lista de Indústrias
STR_0313_FUND_NEW_INDUSTRY :Financiar nova indústria
############ range ends here
@@ -891,7 +897,7 @@ STR_TOWNNAME_DANISH :Dinamarquês
STR_TOWNNAME_TURKISH :Turco
STR_TOWNNAME_ITALIAN :Italiano
STR_TOWNNAME_CATALAN :Catalão
############ end of townname region
############ end of townname region
STR_CURR_GBP :Libras (£)
STR_CURR_USD :Dólar ($)
@@ -1036,7 +1042,7 @@ STR_CONFIG_PATCHES_ROADVEH_QUEUE :{LTBLUE}Fila de
STR_CONFIG_PATCHES_AUTOSCROLL :{LTBLUE}Deslocar janela quando o rato está na borda do mapa: {ORANGE}{STRING}
STR_CONFIG_PATCHES_BRIBE :{LTBLUE}Permitir o suborno da autoridade local: {ORANGE}{STRING}
STR_CONFIG_PATCHES_NONUNIFORM_STATIONS :{LTBLUE}Estações não uniformes: {ORANGE}{STRING}
STR_CONFIG_PATCHES_NEW_PATHFINDING_ALL :{LTBLUE}Nova procura de caminho global (NPF, overrides NTP): {ORANGE}{STRING}
STR_CONFIG_PATCHES_NEW_PATHFINDING_ALL :{LTBLUE}Nova procura de caminho global (NPF, substitui NTP): {ORANGE}{STRING}
STR_CONFIG_PATCHES_FREIGHT_TRAINS :{LTBLUE}Multiplicador de peso para simular comboios pesados: {ORANGE}{STRING}
STR_CONFIG_PATCHES_SMALL_AIRPORTS :{LTBLUE}Permitir sempre aeroportos pequenos: {ORANGE}{STRING}
@@ -1078,7 +1084,7 @@ STR_CONFIG_PATCHES_STATION_SPREAD :{LTBLUE}Tamanho
STR_CONFIG_PATCHES_SERVICEATHELIPAD :{LTBLUE}Manutenção automática de helicópteros em heliportos: {ORANGE}{STRING}
STR_CONFIG_PATCHES_LINK_TERRAFORM_TOOLBAR :{LTBLUE}Ligar ferramentas de paisagem com as de construção: {ORANGE}{STRING}
STR_CONFIG_PATCHES_REVERSE_SCROLLING :{LTBLUE}Ao deslizar com o rato, mover a vista na direcção oposta: {ORANGE}{STRING}
STR_CONFIG_PATCHES_MEASURE_TOOLTIP :{LTBLUE}Mostrar as medidas quando se usam ferramentas de construção: {ORANGE}{STRING}
STR_CONFIG_PATCHES_MEASURE_TOOLTIP :{LTBLUE}Mostrar medidas ao usar ferramentas de construção: {ORANGE}{STRING}
STR_CONFIG_PATCHES_LIVERIES :{LTBLUE}Mostrar estampagens da companhia: {ORANGE}{STRING}
STR_CONFIG_PATCHES_LIVERIES_NONE :Nenhum
STR_CONFIG_PATCHES_LIVERIES_OWN :Própria companhia
@@ -1413,6 +1419,7 @@ STR_NETWORK_CLIENT_LIST :{WHITE}Lista de
STR_NETWORK_ERR_NOTAVAILABLE :{WHITE} Não foram encontradas interfaces de rede ou o jogo foi compilado sem ENABLE_NETWORK
STR_NETWORK_ERR_NOSERVER :{WHITE} Não foram encontrados jogos de rede
STR_NETWORK_ERR_NOCONNECTION :{WHITE} O servidor não respondeu ao pedido
STR_NETWORK_ERR_NEWGRF_MISMATCH :{WHITE} Impossível ligar devido a incompatibilidade de NewGRF
STR_NETWORK_ERR_DESYNC :{WHITE} A sincronização do jogo de rede falhou.
STR_NETWORK_ERR_LOSTCONNECTION :{WHITE} A conexão do jogo de rede perdeu-se.
STR_NETWORK_ERR_SAVEGAMEERROR :{WHITE} Não foi possível abrir o jogo.
@@ -1434,6 +1441,7 @@ STR_NETWORK_ERR_CLIENT_DESYNC :erro de dessinc
STR_NETWORK_ERR_CLIENT_SAVEGAME :não foi possível carregar o mapa
STR_NETWORK_ERR_CLIENT_CONNECTION_LOST :ligação perdida
STR_NETWORK_ERR_CLIENT_PROTOCOL_ERROR :erro de protocolo
STR_NETWORK_ERR_CLIENT_NEWGRF_MISMATCH :NewGRF incompatível
STR_NETWORK_ERR_CLIENT_NOT_AUTHORIZED :Não autorizado
STR_NETWORK_ERR_CLIENT_NOT_EXPECTED :recebido um pacote estranho
STR_NETWORK_ERR_CLIENT_WRONG_REVISION :revisão incorrecta
@@ -1854,11 +1862,11 @@ STR_4824_BUBBLE_GENERATOR :Produtor de Bol
STR_4825_TOFFEE_QUARRY :Extracção de Caramelo
STR_4826_SUGAR_MINE :Mina de Açúcar
############ range for requires starts
############ range for requires starts
STR_4827_REQUIRES :{BLACK}Necessário: {YELLOW}{STRING}
STR_4828_REQUIRES :{BLACK}Necessário: {YELLOW}{STRING}, {STRING}
STR_4829_REQUIRES :{BLACK}Necessário: {YELLOW}{STRING}, {STRING}, {STRING}
############ range for requires ends
############ range for requires ends
STR_482A_PRODUCTION_LAST_MONTH :{BLACK}Produção no último mês:
STR_482B_TRANSPORTED :{YELLOW}{CARGO}{BLACK} ({COMMA}% transportado)
@@ -1931,8 +1939,8 @@ STR_5806_CAN_T_PURCHASE_THIS_LAND :{WHITE}Não é
STR_5807_YOU_ALREADY_OWN_IT :{WHITE}...já a possui!
############ WARNING, using range 0x6000 for strings that are stored in the savegame
############ These strings may never get a new id, or savegames will break!
############ WARNING, using range 0x6000 for strings that are stored in the savegame
############ These strings may never get a new id, or savegames will break!
##id 0x6000
STR_SV_EMPTY :
STR_SV_UNNAMED :Sem nome
@@ -1975,7 +1983,7 @@ STR_SV_STNAME_LOWER :{STRING} de bai
STR_SV_STNAME_HELIPORT :Heliporto de {STRING}
STR_SV_STNAME_FOREST :Floresta de {STRING}
############ end of savegame specific region!
############ end of savegame specific region!
##id 0x6800
STR_6800_DIFFICULTY_LEVEL :Nível de Dificuldade{WHITE}
@@ -2861,8 +2869,8 @@ SET_PERFORMANCE_DETAIL_INT :{BLACK}{NUM}
STR_PERFORMANCE_DETAIL_VEHICLES :{BLACK}Veículos:
STR_PERFORMANCE_DETAIL_STATIONS :{BLACK}Estações:
STR_PERFORMANCE_DETAIL_MIN_PROFIT :{BLACK}Min. lucros:
STR_PERFORMANCE_DETAIL_MIN_INCOME :{BLACK}Min. rendimentos:
STR_PERFORMANCE_DETAIL_MAX_INCOME :{BLACK}Máx. rendimentos:
STR_PERFORMANCE_DETAIL_MIN_INCOME :{BLACK}Min. rendim.:
STR_PERFORMANCE_DETAIL_MAX_INCOME :{BLACK}Máx. rendim.:
STR_PERFORMANCE_DETAIL_DELIVERED :{BLACK}Entregue:
STR_PERFORMANCE_DETAIL_CARGO :{BLACK}Carga:
STR_PERFORMANCE_DETAIL_MONEY :{BLACK}Dinheiro:
@@ -2889,6 +2897,7 @@ STR_NEWGRF_NO_FILES_INSTALLED :{BLACK}Não exi
STR_NEWGRF_FILENAME :{BLACK}Nome do ficheiro: {SILVER}{STRING}
STR_NEWGRF_GRF_ID :{BLACK}GRF ID: {SILVER}{STRING}
STR_NEWGRF_MD5SUM :{BLACK}MD5sum: {SILVER}{STRING}
STR_NEWGRF_CONFIRMATION_TEXT :{YELLOW}Vai alterar um jogo em andamento; o OpenTTD pode terminar abruptamente.{}Tem a certeza que quer continuar?
STR_NEWGRF_ADD :{BLACK}Adicionar
STR_NEWGRF_ADD_TIP :{BLACK}Adicionar um ficheiro NewGRF à lista
@@ -2912,6 +2921,11 @@ STR_NEWGRF_DUPLICATE_GRFID :{WHITE}Impossí
STR_NEWGRF_NOT_FOUND :{RED}Ficheiro correspondente não encontrado
STR_NEWGRF_DISABLED :{RED}Desactivado
STR_NEWGRF_COMPATIBLE_LOADED :{ORANGE}Ficheiro correspondente não encontrado (carregado GRF compatível)
STR_NEWGRF_COMPATIBLE_LOAD_WARNING :{WHITE}GRF(s) compatíveis carregados para ficheiros ausentes
STR_NEWGRF_DISABLED_WARNING :{WHITE}Ficheiro(s) GRF ausentes foram desactivados
STR_NEWGRF_NOT_FOUND_WARNING :{WHITE}Falta(m) ficheiro(s) GRF para carregar jogo
STR_CURRENCY_WINDOW :{WHITE}Moeda Modificada
STR_CURRENCY_EXCHANGE_RATE :{LTBLUE}Taxa de troca: {ORANGE}{CURRENCY} = £ {COMMA}
@@ -2943,7 +2957,6 @@ STR_VEH_WITH_SHARED_ORDERS_LIST :{WHITE}Ordens p
STR_VEH_WITH_SHARED_ORDERS_LIST_TIP :{BLACK}Mostra todos os veículos que seguem o mesmo trajecto
### depot strings
STR_SELL :{BLACK}Vender
STR_DEPOT_SELL_ALL_VEHICLE_CONFIRM :{BLACK}Está prestes a vender todos os veículos no depósito
STR_ARE_YOU_SURE :{BLACK}Tem a certeza?
@@ -2979,8 +2992,8 @@ STR_VEHICLE_LIST_SHIP_DEPOT :{BLACK}{STRING}
STR_VEHICLE_LIST_AIRCRAFT_DEPOT :{BLACK}{STRING} - {COMMA} Aeronave{P "" s}
STR_REPLACE_VEHICLES_WHITE :{WHITE}Substituir {STRING}
STR_REPLACE_VEHICLES_START :{BLACK}Iniciar Substituição de Veículos
STR_REPLACE_VEHICLES_STOP :{BLACK}Parar Substituição de Veículos
STR_REPLACE_VEHICLES_START :{BLACK}Iniciar Subst. de Veículos
STR_REPLACE_VEHICLES_STOP :{BLACK}Parar Subst. de Veículos
STR_NOT_REPLACING :{BLACK}Não substituindo
STR_NOT_REPLACING_VEHICLE_SELECTED :{BLACK}Nenhum veículo seleccionado
STR_REPLACE_HELP_LEFT_ARRAY :{BLACK}Seleccione o tipo de motor a substituir
@@ -3020,7 +3033,7 @@ STR_ORDER_REFIT_FAILED :{WHITE}Erro na
############ Lists rail types
STR_RAIL_VEHICLES :Comboios
STR_ELRAIL_VEHICLES :Combóios para carris electrificados
STR_ELRAIL_VEHICLES :Comboios eléctricos
STR_MONORAIL_VEHICLES :Monocarris
STR_MAGLEV_VEHICLES :Maglevs

View File

@@ -1,6 +1,6 @@
##name Romanian
##ownname Românã
##isocode ro_RO.UTF-8
##isocode ro_RO
##plural 0
##id 0x0000
@@ -154,11 +154,12 @@ STR_00B0_MAP :{WHITE}Harta -
STR_00B1_GAME_OPTIONS :{WHITE}Optiuni
STR_00B2_MESSAGE :{YELLOW}Mesaj
STR_00B3_MESSAGE_FROM :{YELLOW}Mesaj de la {STRING}
STR_POPUP_CAUTION_CAPTION :{WHITE}Atentie!
STR_00B4_CAN_T_DO_THIS :{WHITE}Nu pot face asta....
STR_00B5_CAN_T_CLEAR_THIS_AREA :{WHITE}Nu pot curãta terenul....
STR_00B6_ORIGINAL_COPYRIGHT :{BLACK}Copyright original {COPYRIGHT} 1995 Chris Sawyer, toate drepturile rezervate
STR_00B7_VERSION :{BLACK}OpenTTD versiunea {REV}
STR_00BA_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2006 Echipa OpenTTD
STR_00BA_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2007 Echipa OpenTTD
STR_TRANSLATED_BY :{BLACK} Translator(i) -
STR_00C5 :{BLACK}{CROSS}
@@ -294,6 +295,7 @@ STR_0140_NEW_GAME :{BLACK}Joc nou
STR_0141_LOAD_GAME :{BLACK}Încarcã joc
STR_SINGLE_PLAYER :{BLACK}Un singur jucãtor
STR_MULTIPLAYER :{BLACK}Multiplayer
STR_SCENARIO_EDITOR :{BLACK}Editor harta
STR_64 :64
STR_128 :128
@@ -342,7 +344,7 @@ STR_UNITS_FORCE_IMPERIAL :{COMMA}x10³ lb
STR_UNITS_FORCE_METRIC :{COMMA} tone fortã
STR_UNITS_FORCE_SI :{COMMA} kN
############ range for menu starts
############ range for menu starts
STR_0154_OPERATING_PROFIT_GRAPH :Profitul operational
STR_0155_INCOME_GRAPH :Cifra de afaceri
STR_0156_DELIVERED_CARGO_GRAPH :Numãr încãrcãturi livrate
@@ -351,7 +353,7 @@ STR_0158_COMPANY_VALUE_GRAPH :Valoarea compan
STR_0159_CARGO_PAYMENT_RATES :Valorile plãtilor pe încãrcãturi
STR_015A_COMPANY_LEAGUE_TABLE :Clasamentul companiilor
STR_PERFORMANCE_DETAIL_MENU :Rating de performantã detaliat
############ range for menu ends
############ range for menu ends
STR_015B_OPENTTD :{WHITE}Despre OpenTTD
STR_015C_SAVE_GAME :Salveazã jocul (F3)
@@ -389,10 +391,14 @@ STR_ENGINE_SORT_POWER :Putere
STR_ENGINE_SORT_INTRO_DATE :Data lansarii
STR_ENGINE_SORT_RUNNING_COST :Cost exploatare
STR_ENGINE_SORT_POWER_VS_RUNNING_COST :Cost exploatare/putere
STR_ENGINE_SORT_CARGO_CAPACITY :Cargo Capacity
STR_ENGINE_SORT_CARGO_CAPACITY :Capacitate incarcatura
STR_NO_WAITING_CARGO :{BLACK}Nu este în asteptare nici un fel de încãrcãturã
STR_SELECT_ALL_FACILITIES :{BLACK}Alege toate facilitãtile
STR_SELECT_ALL_TYPES :{BLACK}Alege toate tipurile de încãrcãturi (inclusiv încãrcãturile care nu sunt în asteptare)
STR_AVAILABLE_TRAINS :{BLACK}Trenuri disponibile
STR_AVAILABLE_ROAD_VEHICLES :{BLACK}Vehicule disponibile
STR_AVAILABLE_SHIPS :{BLACK}Nave disponibile
STR_AVAILABLE_AIRCRAFT :{BLACK}Aeronave disponibile
STR_AVAILABLE_ENGINES_TIP :{BLACK}Vezi o lista de proiecte disponibile de motoare pentru acest tip de vehicul.
STR_MANAGE_LIST :{BLACK}Gestioneaza lista
STR_MANAGE_LIST_TIP :{BLACK}Trimite instructiunile tuturor vehiculelor din aceasta lista
@@ -488,7 +494,7 @@ STR_01A9_NONE :nici una
STR_01AA_NAME :{BLACK}Nume
STR_01AB :{BLACK}{TINYFONT}{STRING}
############ range for days starts
############ range for days starts
STR_01AC_1ST :1
STR_01AD_2ND :2
STR_01AE_3RD :3
@@ -520,7 +526,7 @@ STR_01C7_28TH :28
STR_01C8_29TH :29
STR_01C9_30TH :30
STR_01CA_31ST :31
############ range for days ends
############ range for days ends
STR_01CB :{TINYFONT}{COMMA}
@@ -765,7 +771,7 @@ STR_02C1_VEHICLE_DESIGN_NAMES_SELECTION :{BLACK}Selectea
STR_02C2_SAVE_CUSTOMIZED_VEHICLE :{BLACK}Salveazã pe disc numele personalizate de mãrci si modele
STR_CHECKMARK :{CHECKMARK}
############ range for menu starts
############ range for menu starts
STR_02C3_GAME_OPTIONS :Optiunile jocului (F2)
STR_02C5_DIFFICULTY_SETTINGS :Setãri dificultate
STR_02C7_CONFIG_PATCHES :Configurare patch
@@ -779,16 +785,16 @@ STR_02D0_FULL_ANIMATION :{SETX 12}Animat
STR_02D2_FULL_DETAIL :{SETX 12}Detalii grafice complete
STR_02D4_TRANSPARENT_BUILDINGS :{SETX 12}Peisaj transparent (X)
STR_TRANSPARENT_SIGNS :{SETX 12}Numele statiilor transparente
############ range ends here
############ range ends here
############ range for menu starts
############ range for menu starts
STR_02D5_LAND_BLOCK_INFO :Informatii despre teren
STR_02D6 :
STR_CONSOLE_SETTING :Consola On/Off
STR_02D7_SCREENSHOT_CTRL_S :Screenshot (Ctrl-S)
STR_02D8_GIANT_SCREENSHOT_CTRL_G :Screenshot gigant(Ctrl-G)
STR_02D9_ABOUT_OPENTTD :Despre 'OpenTTD'
############ range ends here
############ range ends here
STR_02DB_OFF :{BLACK}inactiv
STR_02DA_ON :{BLACK}activ
@@ -845,7 +851,7 @@ STR_0310_SELECT_SUB_TROPICAL_LANDSCAPE :{BLACK}Alege pe
STR_0311_SELECT_TOYLAND_LANDSCAPE :{BLACK}Alege peisajul 'tara jucãriilor'
STR_0312_FUND_CONSTRUCTION_OF_NEW :{BLACK}Finanteazã constructia de industrii noi
############ range for menu starts
############ range for menu starts
STR_INDUSTRY_DIR :Lista industriilor
STR_0313_FUND_NEW_INDUSTRY :Obiectiv industrial nou
############ range ends here
@@ -891,7 +897,7 @@ STR_TOWNNAME_DANISH :Danezã
STR_TOWNNAME_TURKISH :Turcã
STR_TOWNNAME_ITALIAN :Italian
STR_TOWNNAME_CATALAN :Catalan
############ end of townname region
############ end of townname region
STR_CURR_GBP :Lira sterlina (£)
STR_CURR_USD :Dolar ($)
@@ -1308,6 +1314,7 @@ STR_NETWORK_PASSWORD :{SILVER}Proteja
STR_NETWORK_SERVER_OFFLINE :{SILVER}SERVER OFFLINE
STR_NETWORK_SERVER_FULL :{SILVER}SERVER PLIN
STR_NETWORK_VERSION_MISMATCH :{SILVER}VERSIUNE DIFERITA
STR_NETWORK_GRF_MISMATCH :{SILVER}NEWGRF NEPOTRIVIRE
STR_NETWORK_JOIN_GAME :{BLACK}Intrã în joc
@@ -1412,6 +1419,7 @@ STR_NETWORK_CLIENT_LIST :{WHITE}Lista de
STR_NETWORK_ERR_NOTAVAILABLE :{WHITE}Nu a fost detectatã o placã de retea valabilã
STR_NETWORK_ERR_NOSERVER :{WHITE}Nu a fost gãsit nici un joc în retea
STR_NETWORK_ERR_NOCONNECTION :{WHITE}Serverul nu a rãspuns cererii
STR_NETWORK_ERR_NEWGRF_MISMATCH :{WHITE} Nu m-am putut conecta din cauza unei nepotriviri NewGRF
STR_NETWORK_ERR_DESYNC :{WHITE} Sincronizarea jocului in retea a esuat.
STR_NETWORK_ERR_LOSTCONNECTION :{WHITE} Conexiunea jocului in reatea a fost intrerupta.
STR_NETWORK_ERR_SAVEGAMEERROR :{WHITE} Nu am reusit sa incarc jocul-server salvat.
@@ -1433,6 +1441,7 @@ STR_NETWORK_ERR_CLIENT_DESYNC :eroare de desin
STR_NETWORK_ERR_CLIENT_SAVEGAME :nu pot incarca harta
STR_NETWORK_ERR_CLIENT_CONNECTION_LOST :conexiune pierduta
STR_NETWORK_ERR_CLIENT_PROTOCOL_ERROR :eroare de protocol
STR_NETWORK_ERR_CLIENT_NEWGRF_MISMATCH :Nepotrivire NewGRF
STR_NETWORK_ERR_CLIENT_NOT_AUTHORIZED :neautorizat
STR_NETWORK_ERR_CLIENT_NOT_EXPECTED :primit pachet ciudat
STR_NETWORK_ERR_CLIENT_WRONG_REVISION :versiune incorecta
@@ -1853,11 +1862,11 @@ STR_4824_BUBBLE_GENERATOR :Generator de ba
STR_4825_TOFFEE_QUARRY :Carierã de caramel
STR_4826_SUGAR_MINE :Minã de zahãr
############ range for requires starts
############ range for requires starts
STR_4827_REQUIRES :{BLACK}Are nevoie de: {YELLOW}{STRING}
STR_4828_REQUIRES :{BLACK}Are nevoie de: {YELLOW}{STRING}, {STRING}
STR_4829_REQUIRES :{BLACK}Are nevoie de: {YELLOW}{STRING}, {STRING}, {STRING}
############ range for requires ends
############ range for requires ends
STR_482A_PRODUCTION_LAST_MONTH :{BLACK}Productia luna trecutã:
STR_482B_TRANSPORTED :{YELLOW}{CARGO}{BLACK} ({COMMA}% transportat)
@@ -1930,8 +1939,8 @@ STR_5806_CAN_T_PURCHASE_THIS_LAND :{WHITE}Nu poti
STR_5807_YOU_ALREADY_OWN_IT :{WHITE}...este deja in posesia ta!
############ WARNING, using range 0x6000 for strings that are stored in the savegame
############ These strings may never get a new id, or savegames will break!
############ WARNING, using range 0x6000 for strings that are stored in the savegame
############ These strings may never get a new id, or savegames will break!
##id 0x6000
STR_SV_EMPTY :
STR_SV_UNNAMED :NoName
@@ -1974,7 +1983,7 @@ STR_SV_STNAME_LOWER :{STRING} de Jos
STR_SV_STNAME_HELIPORT :Heliportul {STRING}
STR_SV_STNAME_FOREST :Pãdurea {STRING}
############ end of savegame specific region!
############ end of savegame specific region!
##id 0x6800
STR_6800_DIFFICULTY_LEVEL :{WHITE}Nivel de dificultate
@@ -2662,7 +2671,7 @@ STR_9022_VEHICLES_CLICK_ON_VEHICLE :{BLACK}Autovehi
STR_9023_BUILD_NEW_ROAD_VEHICLE :{BLACK}Cumpãrã un autovehicul
STR_9024_DRAG_ROAD_VEHICLE_TO_HERE :{BLACK}Mutã un autovehicul aici pentru a-l vinde
STR_9025_CENTER_MAIN_VIEW_ON_ROAD :{BLACK}Centreazã imaginea pe locatia acestei autobaze
STR_9026_ROAD_VEHICLE_SELECTION :{BLACK}Road vehicle selection list - click on vehicle for information
STR_9026_ROAD_VEHICLE_SELECTION :{BLACK}Lista selectie vehicule rutiere - apasa pe vehicul pentru informatii
STR_9027_BUILD_THE_HIGHLIGHTED_ROAD :{BLACK}Cumpãrã autovehiculul selectat
STR_9028_NEW_ROAD_VEHICLE_NOW_AVAILABLE :{BLACK}{BIGFONT}Un nou autovehicul disponibil!
STR_9029 :{BLACK}{BIGFONT}{STRING}
@@ -2888,6 +2897,7 @@ STR_NEWGRF_NO_FILES_INSTALLED :{BLACK}Nu exist
STR_NEWGRF_FILENAME :{BLACK}Nume fisier: {SILVER}{STRING}
STR_NEWGRF_GRF_ID :{BLACK}ID GRF: {SILVER}{STRING}
STR_NEWGRF_MD5SUM :{BLACK}MD5sum: {SILVER}{STRING}
STR_NEWGRF_CONFIRMATION_TEXT :{YELLOW}Esti pe cale sa faci modificari intr-un joc activ. Aceasta poate destabiliza OpenTTD.{}Esti absolut sigur ca vrei sa faci asta?
STR_NEWGRF_ADD :{BLACK}Adauga
STR_NEWGRF_ADD_TIP :{BLACK}Adauga un fisier NewGRF in lista
@@ -2911,6 +2921,11 @@ STR_NEWGRF_DUPLICATE_GRFID :{WHITE}Nu pot a
STR_NEWGRF_NOT_FOUND :{RED}Nici un fisier potrivit
STR_NEWGRF_DISABLED :{RED}Dezactivat
STR_NEWGRF_COMPATIBLE_LOADED :{ORANGE}Nu am gasit niciun fisier corespunzator (am incarcat un GRF compatibil)
STR_NEWGRF_COMPATIBLE_LOAD_WARNING :{WHITE}Fisier(e) GRF compatibil(e) incarcate pentru fisierele lipsa
STR_NEWGRF_DISABLED_WARNING :{WHITE}Fisierele GRF lipsa au fost dezactivate
STR_NEWGRF_NOT_FOUND_WARNING :{WHITE}Fisierele GRF lipsa pentru permiterea incarcarii jocului
STR_CURRENCY_WINDOW :{WHITE}Moneda proprie
STR_CURRENCY_EXCHANGE_RATE :{LTBLUE}Curs de schimb: {ORANGE}{CURRENCY} = £ {COMMA}

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lang/simplified_chinese.txt Normal file

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@@ -1,6 +1,6 @@
##name Slovak
##ownname Slovensky
##isocode sk_SK.UTF-8
##isocode sk_SK
##plural 6
##case g
##gender m z s
@@ -8,24 +8,24 @@
##id 0x0000
STR_NULL :
STR_0001_OFF_EDGE_OF_MAP :{WHITE}Za okrajom mapy
STR_0002_TOO_CLOSE_TO_EDGE_OF_MAP :{WHITE}Prilis blizko okraja mapy
STR_0003_NOT_ENOUGH_CASH_REQUIRES :{WHITE}Mala hotovost - potrebna {CURRENCY}
STR_0002_TOO_CLOSE_TO_EDGE_OF_MAP :{WHITE}Príliš blízko okraja mapy
STR_0003_NOT_ENOUGH_CASH_REQUIRES :{WHITE}Malá hotovost - potrebných {CURRENCY}
STR_0004 :{WHITE}{CURRENCY64}
STR_0005 :{RED}{CURRENCY64}
STR_EMPTY :
STR_0007_FLAT_LAND_REQUIRED :{WHITE}Potrebny rovny teren
STR_0007_FLAT_LAND_REQUIRED :{WHITE}Potrebný rovný terén
STR_0008_WAITING :{BLACK}Caka: {WHITE}{STRING}
STR_0009 :{WHITE}{CARGO}
STR_000A_EN_ROUTE_FROM :{WHITE}{CARGO}{YELLOW} (na ceste z
STR_000B :{YELLOW}{STATION})
STR_000C_ACCEPTS :{BLACK}Prijima: {WHITE}
STR_000D_ACCEPTS :{BLACK}Prijima: {GOLD}
STR_000C_ACCEPTS :{BLACK}Prijíma: {WHITE}
STR_000D_ACCEPTS :{BLACK}Prijíma: {GOLD}
STR_000E :
STR_000F_PASSENGERS :Cestujucich
STR_000F_PASSENGERS :Cestujúcich
STR_000F_PASSENGERS.g :cestujucich
STR_0010_COAL :Uhlie
STR_0010_COAL.g :uhlia
STR_0011_MAIL :Postu
STR_0011_MAIL :Poštu
STR_0011_MAIL.g :posty
STR_0012_OIL :Ropu
STR_0012_OIL.g :ropy
@@ -37,13 +37,13 @@ STR_0015_GRAIN :Obilie
STR_0015_GRAIN.g :obilia
STR_0016_WOOD :Drevo
STR_0016_WOOD.g :dreva
STR_0017_IRON_ORE :Zeleznu rudu
STR_0017_IRON_ORE :Železnú rudu
STR_0017_IRON_ORE.g :zeleznej rudy
STR_0018_STEEL :Ocel
STR_0018_STEEL.g :ocele
STR_0019_VALUABLES :Cennosti
STR_0019_VALUABLES.g :cennosti
STR_001A_COPPER_ORE :Medenna ruda
STR_001A_COPPER_ORE :Medenná ruda
STR_001A_COPPER_ORE.g :medennej rudy
STR_001B_MAIZE :Kukuricu
STR_001B_MAIZE.g :kukurice
@@ -84,7 +84,7 @@ STR_002C_PLASTIC.g :zuvaciek
STR_002D_FIZZY_DRINKS :Sumienku
STR_002D_FIZZY_DRINKS.g :sumienky
STR_002E :
STR_002F_PASSENGER :Cestujuci
STR_002F_PASSENGER :Cestujúci
STR_002F_PASSENGER.g :cestujucich
STR_0030_COAL :Uhlie
STR_0030_COAL.g :uhlia
@@ -100,13 +100,13 @@ STR_0035_GRAIN :Obilie
STR_0035_GRAIN.g :obilia
STR_0036_WOOD :Drevo
STR_0036_WOOD.g :dreva
STR_0037_IRON_ORE :Zelezna ruda
STR_0037_IRON_ORE :Železná ruda
STR_0037_IRON_ORE.g :zeleznej rudy
STR_0038_STEEL :Ocel
STR_0038_STEEL.g :ocele
STR_0039_VALUABLES :Cennosti
STR_0039_VALUABLES.g :cennosti
STR_003A_COPPER_ORE :Medenna ruda
STR_003A_COPPER_ORE :Medenná ruda
STR_003A_COPPER_ORE.g :medennej rudy
STR_003B_MAIZE :Kukurica
STR_003B_MAIZE.g :kukurice
@@ -165,7 +165,7 @@ STR_QUANTITY_DIAMONDS :{COMMA} deb{P n
STR_QUANTITY_FOOD :{WEIGHT} jedla
STR_QUANTITY_PAPER :{WEIGHT} papiera
STR_QUANTITY_GOLD :{COMMA} deb{P na ny ien} zlata
STR_QUANTITY_WATER :{VOLUME} voda
STR_QUANTITY_WATER :{VOLUME} vody
STR_QUANTITY_WHEAT :{WEIGHT} psenice
STR_QUANTITY_RUBBER :{VOLUME} kaucuk
STR_QUANTITY_SUGAR :{WEIGHT} cukru
@@ -216,90 +216,91 @@ STR_00AE :{WHITE}{DATE_SH
STR_00AF :{WHITE}{DATE_LONG}
STR_00B0_MAP :{WHITE}Mapa - {STRING}
STR_00B1_GAME_OPTIONS :{WHITE}Nastavenia hry
STR_00B2_MESSAGE :{YELLOW}Sprava
STR_00B3_MESSAGE_FROM :{YELLOW}Sprava od {STRING}
STR_00B4_CAN_T_DO_THIS :{WHITE}Nie je mozne vykonat ...
STR_00B5_CAN_T_CLEAR_THIS_AREA :{WHITE}Oblast nie je mozne vycistit ...
STR_00B6_ORIGINAL_COPYRIGHT :{BLACK}Povodny copyright: {COPYRIGHT} 1995 Chris Sawyer, vsetky prava vyhradene
STR_00B2_MESSAGE :{YELLOW}Správa
STR_00B3_MESSAGE_FROM :{YELLOW}Správa od {STRING}
STR_POPUP_CAUTION_CAPTION :{WHITE}Upozornenie!
STR_00B4_CAN_T_DO_THIS :{WHITE}Nie je možné vykonat ...
STR_00B5_CAN_T_CLEAR_THIS_AREA :{WHITE}Oblast nie je možné vycistit ...
STR_00B6_ORIGINAL_COPYRIGHT :{BLACK}Povodný copyright: {COPYRIGHT} 1995 Chris Sawyer, vsetky prava vyhradene
STR_00B7_VERSION :{BLACK}OpenTTD verzia {REV}
STR_00BA_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2006 team OpenTTD
STR_00BA_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2007 team OpenTTD
STR_TRANSLATED_BY :{BLACK} Preklad - Lukas Lengyel & gpsoft
STR_00C5 :{BLACK}{CROSS}
STR_00C6 :{SILVER}{CROSS}
STR_00C7_QUIT :{WHITE}Koniec
STR_00C8_YES :{BLACK}Ano
STR_00C8_YES :{BLACK}Áno
STR_00C9_NO :{BLACK}Nie
STR_00CA_ARE_YOU_SURE_YOU_WANT_TO :{YELLOW}Si si isty ze chces ukoncit hru a vratit sa do {STRING}?
STR_00CA_ARE_YOU_SURE_YOU_WANT_TO :{YELLOW}Si si istý že chces ukoncit hru a vrátit sa do {STRING}?
STR_00CB_1 :{BLACK}1
STR_00CC_2 :{BLACK}2
STR_00CD_3 :{BLACK}3
STR_00CE_4 :{BLACK}4
STR_00CF_5 :{BLACK}5
STR_00D0_NOTHING :Nic
STR_00D1_DARK_BLUE :Tmavomodra
STR_00D2_PALE_GREEN :Svetlozelena
STR_00D3_PINK :Ruzova
STR_00D4_YELLOW :Zlta
STR_00D5_RED :Cervena
STR_00D6_LIGHT_BLUE :Svetlomodra
STR_00D7_GREEN :Zelena
STR_00D8_DARK_GREEN :Tmavozelena
STR_00D9_BLUE :Modra
STR_00DA_CREAM :Kremova
STR_00DB_MAUVE :Ruzova
STR_00DC_PURPLE :Fialova
STR_00DD_ORANGE :Oranzova
STR_00DE_BROWN :Hneda
STR_00DF_GREY :Seda
STR_00D1_DARK_BLUE :Tmavomodrá
STR_00D2_PALE_GREEN :Svetlozelená
STR_00D3_PINK :Ružová
STR_00D4_YELLOW :Žltá
STR_00D5_RED :Cervená
STR_00D6_LIGHT_BLUE :Svetlomodrá
STR_00D7_GREEN :Zelená
STR_00D8_DARK_GREEN :Tmavozelená
STR_00D9_BLUE :Modrá
STR_00DA_CREAM :Krémová
STR_00DB_MAUVE :Ružová
STR_00DC_PURPLE :Fialová
STR_00DD_ORANGE :Oranžová
STR_00DE_BROWN :Hnedá
STR_00DF_GREY :Sedá
STR_00E0_WHITE :Biela
STR_00E1_TOO_MANY_VEHICLES_IN_GAME :{WHITE}V hre je prilis vela dopravnych prostriedkov
STR_00E1_TOO_MANY_VEHICLES_IN_GAME :{WHITE}V hre je prílis vela dopravných prostriedkov
STR_00E2 :{BLACK}{COMMA}
STR_00E3 :{RED}{COMMA}
STR_00E4_LOCATION :{BLACK}Pozicia
STR_00E4_LOCATION :{BLACK}Pozícia
STR_00E5_CONTOURS :Vrstevnice
STR_00E6_VEHICLES :Dopravne Prostriedky
STR_00E6_VEHICLES :Dopravné prostriedky
STR_00E7_INDUSTRIES :Priemysel
STR_00E8_ROUTES :Trasy
STR_00E9_VEGETATION :Vegetacia
STR_00EA_OWNERS :Vlastnici
STR_00E9_VEGETATION :Vegetácia
STR_00EA_OWNERS :Vlastníci
STR_00EB_ROADS :{BLACK}{TINYFONT}Cesty
STR_00EC_RAILROADS :{BLACK}{TINYFONT}Zeleznicne drahy
STR_00ED_STATIONS_AIRPORTS_DOCKS :{BLACK}{TINYFONT}Stanice/Letiska/Pristavy
STR_00EE_BUILDINGS_INDUSTRIES :{BLACK}{TINYFONT}Budovy/Tovarne
STR_00EF_VEHICLES :{BLACK}{TINYFONT}Dopravne Prostriedky
STR_00EC_RAILROADS :{BLACK}{TINYFONT}Železnicné trate
STR_00ED_STATIONS_AIRPORTS_DOCKS :{BLACK}{TINYFONT}Stanice/Letiská/Prístavy
STR_00EE_BUILDINGS_INDUSTRIES :{BLACK}{TINYFONT}Budovy/Priemysel
STR_00EF_VEHICLES :{BLACK}{TINYFONT}Dopravné prostriedky
STR_00F0_100M :{BLACK}{TINYFONT}100m
STR_00F1_200M :{BLACK}{TINYFONT}200m
STR_00F2_300M :{BLACK}{TINYFONT}300m
STR_00F3_400M :{BLACK}{TINYFONT}400m
STR_00F4_500M :{BLACK}{TINYFONT}500m
STR_00F5_TRAINS :{BLACK}{TINYFONT}Vlaky
STR_00F6_ROAD_VEHICLES :{BLACK}{TINYFONT}Auta
STR_00F6_ROAD_VEHICLES :{BLACK}{TINYFONT}Cestné vozidlá
STR_00F7_SHIPS :{BLACK}{TINYFONT}Lode
STR_00F8_AIRCRAFT :{BLACK}{TINYFONT}Lietadla
STR_00F9_TRANSPORT_ROUTES :{BLACK}{TINYFONT}Dopravne Trasy
STR_00FA_COAL_MINE :{BLACK}{TINYFONT}Uholna bana
STR_00FB_POWER_STATION :{BLACK}{TINYFONT}Elektraren
STR_00F8_AIRCRAFT :{BLACK}{TINYFONT}Lietadlá
STR_00F9_TRANSPORT_ROUTES :{BLACK}{TINYFONT}Dopravné trasy
STR_00FA_COAL_MINE :{BLACK}{TINYFONT}Uholná bana
STR_00FB_POWER_STATION :{BLACK}{TINYFONT}Elektráren
STR_00FC_FOREST :{BLACK}{TINYFONT}Les
STR_00FD_SAWMILL :{BLACK}{TINYFONT}Pila
STR_00FE_OIL_REFINERY :{BLACK}{TINYFONT}Ropna rafineria
STR_00FD_SAWMILL :{BLACK}{TINYFONT}Píla
STR_00FE_OIL_REFINERY :{BLACK}{TINYFONT}Ropná rafinéria
STR_00FF_FARM :{BLACK}{TINYFONT}Farma
STR_0100_FACTORY :{BLACK}{TINYFONT}Tovaren
STR_0100_FACTORY :{BLACK}{TINYFONT}Továren
STR_0101_PRINTING_WORKS :{BLACK}{TINYFONT}Tlaciaren
STR_0102_OIL_WELLS :{BLACK}{TINYFONT}Ropny vrt
STR_0103_IRON_ORE_MINE :{BLACK}{TINYFONT}Zelezorudna bana
STR_0102_OIL_WELLS :{BLACK}{TINYFONT}Ropné vrty
STR_0103_IRON_ORE_MINE :{BLACK}{TINYFONT}Železorudná bana
STR_0104_STEEL_MILL :{BLACK}{TINYFONT}Oceliaren
STR_0105_BANK :{BLACK}{TINYFONT}Banka
STR_0106_PAPER_MILL :{BLACK}{TINYFONT}Vyroba papiera
STR_0107_GOLD_MINE :{BLACK}{TINYFONT}Zlata bana
STR_0108_FOOD_PROCESSING_PLANT :{BLACK}{TINYFONT}Vyroba potravin
STR_0109_DIAMOND_MINE :{BLACK}{TINYFONT}Diamantova bana
STR_010A_COPPER_ORE_MINE :{BLACK}{TINYFONT}Medenna bana
STR_010B_FRUIT_PLANTATION :{BLACK}{TINYFONT}Ovocny sad
STR_010C_RUBBER_PLANTATION :{BLACK}{TINYFONT}Kaucukova plantaz
STR_010D_WATER_SUPPLY :{BLACK}{TINYFONT}Vodny zdroj
STR_0106_PAPER_MILL :{BLACK}{TINYFONT}Výroba papiera
STR_0107_GOLD_MINE :{BLACK}{TINYFONT}Zlatá bana
STR_0108_FOOD_PROCESSING_PLANT :{BLACK}{TINYFONT}Výroba potravín
STR_0109_DIAMOND_MINE :{BLACK}{TINYFONT}Diamantová bana
STR_010A_COPPER_ORE_MINE :{BLACK}{TINYFONT}Medenná bana
STR_010B_FRUIT_PLANTATION :{BLACK}{TINYFONT}Ovocný sad
STR_010C_RUBBER_PLANTATION :{BLACK}{TINYFONT}Kaucuková plantáž
STR_010D_WATER_SUPPLY :{BLACK}{TINYFONT}Vodný zdroj
STR_010E_WATER_TOWER :{BLACK}{TINYFONT}Vodojem
STR_010F_LUMBER_MILL :{BLACK}{TINYFONT}Pila
STR_010F_LUMBER_MILL :{BLACK}{TINYFONT}Píla
STR_0110_COTTON_CANDY_FOREST :{BLACK}{TINYFONT}Les cukrovej vaty
STR_0111_CANDY_FACTORY :{BLACK}{TINYFONT}Cukrovar
STR_0112_BATTERY_FARM :{BLACK}{TINYFONT}Vyroba baterii
@@ -311,30 +312,30 @@ STR_0117_FIZZY_DRINK_FACTORY :{BLACK}{TINYFON
STR_0118_BUBBLE_GENERATOR :{BLACK}{TINYFONT}Bublifuk
STR_0119_TOFFEE_QUARRY :{BLACK}{TINYFONT}Karamelovy lom
STR_011A_SUGAR_MINE :{BLACK}{TINYFONT}Cukrova bana
STR_011B_RAILROAD_STATION :{BLACK}{TINYFONT}Zeleznicna stanica
STR_011B_RAILROAD_STATION :{BLACK}{TINYFONT}Železnicná stanica
STR_011C_TRUCK_LOADING_BAY :{BLACK}{TINYFONT}Nakladacia rampa
STR_011D_BUS_STATION :{BLACK}{TINYFONT}Autobusova zastavka
STR_011D_BUS_STATION :{BLACK}{TINYFONT}Autobusová stanica
STR_011E_AIRPORT_HELIPORT :{BLACK}{TINYFONT}Letisko
STR_011F_DOCK :{BLACK}{TINYFONT}Pristav
STR_0120_ROUGH_LAND :{BLACK}{TINYFONT}Hruby teren
STR_0121_GRASS_LAND :{BLACK}{TINYFONT}Travnaty teren
STR_0122_BARE_LAND :{BLACK}{TINYFONT}Holy teren
STR_011F_DOCK :{BLACK}{TINYFONT}Prístav
STR_0120_ROUGH_LAND :{BLACK}{TINYFONT}Nerovný terén
STR_0121_GRASS_LAND :{BLACK}{TINYFONT}Trávnatý terén
STR_0122_BARE_LAND :{BLACK}{TINYFONT}Holý terén
STR_0123_FIELDS :{BLACK}{TINYFONT}Polia
STR_0124_TREES :{BLACK}{TINYFONT}Lesy
STR_0125_ROCKS :{BLACK}{TINYFONT}Skaly
STR_0126_WATER :{BLACK}{TINYFONT}Voda
STR_0127_NO_OWNER :{BLACK}{TINYFONT}Bez vlastnika
STR_0128_TOWNS :{BLACK}{TINYFONT}Mesta
STR_0127_NO_OWNER :{BLACK}{TINYFONT}Bez vlastníka
STR_0128_TOWNS :{BLACK}{TINYFONT}Mestá
STR_0129_INDUSTRIES :{BLACK}{TINYFONT}Priemysel
STR_012A_DESERT :{BLACK}{TINYFONT}Pust
STR_012A_DESERT :{BLACK}{TINYFONT}Púšt
STR_012B_SNOW :{BLACK}{TINYFONT}Sneh
STR_012C_MESSAGE :{WHITE}Sprava
STR_012C_MESSAGE :{WHITE}Správa
STR_012D :{WHITE}{STRING}
STR_012E_CANCEL :{BLACK}Zrusit
STR_012E_CANCEL :{BLACK}Zrušit
STR_012F_OK :{BLACK}OK
STR_0130_RENAME :{BLACK}Premenovat
STR_0131_TOO_MANY_NAMES_DEFINED :{WHITE}Pouzitych prilis vela mien
STR_0132_CHOSEN_NAME_IN_USE_ALREADY :{WHITE}Vybrane meno je uz pouzite
STR_0131_TOO_MANY_NAMES_DEFINED :{WHITE}Použitých príliš vela mien
STR_0132_CHOSEN_NAME_IN_USE_ALREADY :{WHITE}Vybrané meno je už použité
STR_0133_WINDOWS :Windows
STR_0134_UNIX :Unix
@@ -344,20 +345,21 @@ STR_OSNAME_MORPHOS :MorphOS
STR_OSNAME_AMIGAOS :AmigaOS
STR_OSNAME_OS2 :OS/2
STR_013B_OWNED_BY :{WHITE}...vlastnik {STRING}
STR_013C_CARGO :{BLACK}Naklad
STR_013D_INFORMATION :{BLACK}Informacie
STR_013B_OWNED_BY :{WHITE}... vlastníkom je {STRING}
STR_013C_CARGO :{BLACK}Náklad
STR_013D_INFORMATION :{BLACK}Informácie
STR_013E_CAPACITIES :{BLACK}Kapacita
STR_013E_TOTAL_CARGO :{BLACK}Celkovy naklad
STR_013E_TOTAL_CARGO :{BLACK}Celkový náklad
STR_013F_CAPACITY :{BLACK}Kapacita: {LTBLUE}{CARGO}
STR_CAPACITY_MULT :{BLACK}Kapacita: {LTBLUE}{CARGO} (x{NUM})
STR_013F_TOTAL_CAPACITY_TEXT :{BLACK}Celkovy naklad (kapacita) tohoto vlaku:
STR_013F_TOTAL_CAPACITY_TEXT :{BLACK}Celkový náklad (kapacita) tohto vlaku:
STR_013F_TOTAL_CAPACITY :{LTBLUE}- {CARGO} ({SHORTCARGO})
STR_TOTAL_CAPACITY_MULT :{LTBLUE}- {CARGO} ({SHORTCARGO}) (x{NUM})
STR_0140_NEW_GAME :{BLACK}Nová hra
STR_0141_LOAD_GAME :{BLACK}Nahrat hru
STR_SINGLE_PLAYER :{BLACK}Jeden hrac
STR_MULTIPLAYER :{BLACK}Viacero hrácov
STR_SCENARIO_EDITOR :{BLACK}Editor scenárov
STR_64 :64
STR_128 :128
@@ -372,7 +374,7 @@ STR_0148_GAME_OPTIONS :{BLACK}Nastaven
STR_0150_SOMEONE :niekto{SKIP}{SKIP}
STR_0151_MAP_OF_WORLD :Mapa sveta
STR_0152_TOWN_DIRECTORY :Zoznam miest
STR_0153_SUBSIDIES :Dotacie
STR_0153_SUBSIDIES :Dotácie
STR_UNITS_IMPERIAL :Imperialne
STR_UNITS_METRIC :Metricke
@@ -406,19 +408,19 @@ STR_UNITS_FORCE_IMPERIAL :{COMMA}x10³ lb
STR_UNITS_FORCE_METRIC :{COMMA} megapond{P "" y ov}
STR_UNITS_FORCE_SI :{COMMA} kN
############ range for menu starts
STR_0154_OPERATING_PROFIT_GRAPH :Graf prevadzkoveho zisku
STR_0155_INCOME_GRAPH :Graf trzieb
STR_0156_DELIVERED_CARGO_GRAPH :Graf prepraveneho nakladu
STR_0157_PERFORMANCE_HISTORY_GRAPH :Graf hodnotenia vykonu
############ range for menu starts
STR_0154_OPERATING_PROFIT_GRAPH :Graf prevádzkového zisku
STR_0155_INCOME_GRAPH :Graf tržieb
STR_0156_DELIVERED_CARGO_GRAPH :Graf prepraveného nákladu
STR_0157_PERFORMANCE_HISTORY_GRAPH :Graf hodnotenia výkonu
STR_0158_COMPANY_VALUE_GRAPH :Graf hodnoty spolocnosti
STR_0159_CARGO_PAYMENT_RATES :Ceny prepravy
STR_015A_COMPANY_LEAGUE_TABLE :Hodnotenie spolocnosti
STR_015A_COMPANY_LEAGUE_TABLE :Hodnotenie spolocností
STR_PERFORMANCE_DETAIL_MENU :Detailny rating vykonu
############ range for menu ends
############ range for menu ends
STR_015B_OPENTTD :{WHITE}OpenTTD
STR_015C_SAVE_GAME :Ulozit hru
STR_015C_SAVE_GAME :Uložit hru
STR_015D_LOAD_GAME :Nahrat hru
STR_015E_QUIT_GAME :Ukoncit hru
STR_015F_QUIT :Ukoncit OpenTTD
@@ -457,6 +459,10 @@ STR_ENGINE_SORT_CARGO_CAPACITY :Kapacita nákla
STR_NO_WAITING_CARGO :{BLACK}Necaka ziadny typ nakladu
STR_SELECT_ALL_FACILITIES :{BLACK}Oznacit vsetky moznosti
STR_SELECT_ALL_TYPES :{BLACK}Oznacit vsetky druhy nakladu (vratane druhu, kt. necaka na prepravu)
STR_AVAILABLE_TRAINS :{BLACK}Dostupné vlaky
STR_AVAILABLE_ROAD_VEHICLES :{BLACK}Dostupné vozidlá
STR_AVAILABLE_SHIPS :{BLACK}Dostupné lode
STR_AVAILABLE_AIRCRAFT :{BLACK}Dostupné lietadlá
STR_AVAILABLE_ENGINES_TIP :{BLACK}Zobrazit zoznam dostupných dizajnov rušňov pre tento typ.
STR_MANAGE_LIST :{BLACK}Možnosti
STR_MANAGE_LIST_TIP :{BLACK}Zadat príkazy všetkým vozidlám v zozname
@@ -486,49 +492,49 @@ STR_016E :{TINYFONT}{STRI
STR_016F :{TINYFONT}{STRING}{} {STRING}{}{NUM}
STR_0170 :{TINYFONT}{STRING}-
STR_0171_PAUSE_GAME :{BLACK}Pauza
STR_0172_SAVE_GAME_ABANDON_GAME :{BLACK}Ulozit hru, opustit hru, ukoncit program
STR_0173_DISPLAY_LIST_OF_COMPANY :{BLACK}Zoznam stanic spolocnosti
STR_0172_SAVE_GAME_ABANDON_GAME :{BLACK}Uložit hru, opustit hru, ukoncit program
STR_0173_DISPLAY_LIST_OF_COMPANY :{BLACK}Zoznam staníc spolocnosti
STR_0174_DISPLAY_MAP :{BLACK}Zobrazit mapu
STR_0175_DISPLAY_MAP_TOWN_DIRECTORY :{BLACK}Zobrazit mapu, zoznam miest
STR_0176_DISPLAY_TOWN_DIRECTORY :{BLACK}Zobrazit zoznam miest
STR_0177_DISPLAY_COMPANY_FINANCES :{BLACK}Financne informacie o spolocnosti
STR_0178_DISPLAY_COMPANY_GENERAL :{BLACK}Informacie o spolocnosti
STR_0177_DISPLAY_COMPANY_FINANCES :{BLACK}Financné informécie o spolocnosti
STR_0178_DISPLAY_COMPANY_GENERAL :{BLACK}Informácie o spolocnosti
STR_0179_DISPLAY_GRAPHS :{BLACK}Grafy
STR_017A_DISPLAY_COMPANY_LEAGUE :{BLACK}Hodnotenie spolocnosti
STR_017A_DISPLAY_COMPANY_LEAGUE :{BLACK}Hodnotenie spolocností
STR_017B_DISPLAY_LIST_OF_COMPANY :{BLACK}Zoznam vlakov
STR_017C_DISPLAY_LIST_OF_COMPANY :{BLACK}Zoznam automobilov
STR_017D_DISPLAY_LIST_OF_COMPANY :{BLACK}Zoznam lodi
STR_017D_DISPLAY_LIST_OF_COMPANY :{BLACK}Zoznam lodí
STR_017E_DISPLAY_LIST_OF_COMPANY :{BLACK}Zoznam lietadiel
STR_017F_ZOOM_THE_VIEW_IN :{BLACK}Priblizit
STR_017F_ZOOM_THE_VIEW_IN :{BLACK}Priblížit
STR_0180_ZOOM_THE_VIEW_OUT :{BLACK}Oddialit
STR_0181_BUILD_RAILROAD_TRACK :{BLACK}Vystavba zeleznice
STR_0182_BUILD_ROADS :{BLACK}Vystavba ciest
STR_0183_BUILD_SHIP_DOCKS :{BLACK}Vystavba pristavov
STR_0184_BUILD_AIRPORTS :{BLACK}Vystavba letisk
STR_0185_PLANT_TREES_PLACE_SIGNS :{BLACK}Vysadba stromov, rezervacia pozemku
STR_0186_LAND_BLOCK_INFORMATION :{BLACK}Informacie o pozemku
STR_0181_BUILD_RAILROAD_TRACK :{BLACK}Výstavba železnice
STR_0182_BUILD_ROADS :{BLACK}Výstavba ciest
STR_0183_BUILD_SHIP_DOCKS :{BLACK}Výstavba prístavov
STR_0184_BUILD_AIRPORTS :{BLACK}Výstavba letísk
STR_0185_PLANT_TREES_PLACE_SIGNS :{BLACK}Výsadba stromov, kúpa pozemku, ...
STR_0186_LAND_BLOCK_INFORMATION :{BLACK}Informácie o pozemku
STR_0187_OPTIONS :{BLACK}Nastavenia
STR_0188 :{BLACK}{SMALLUPARROW}
STR_0189 :{BLACK}{SMALLDOWNARROW}
STR_018A_CAN_T_CHANGE_SERVICING :{WHITE}Nieje mozne zmenit servisny interval...
STR_018A_CAN_T_CHANGE_SERVICING :{WHITE}Nie je možné zmenit servisný interval ...
STR_018B_CLOSE_WINDOW :{BLACK}Zavriet okno
STR_018C_WINDOW_TITLE_DRAG_THIS :{BLACK}Nadpis okna - potiahni pre posun okna
STR_STICKY_BUTTON :{BLACK}Oznacit toto okno, aby sa nedalo zatvorit klavesou 'Zavri vsetky okna'
STR_RESIZE_BUTTON :{BLACK}Uchop a tahaj pre zmenu velkosti okna
STR_SAVELOAD_HOME_BUTTON :{BLACK}Kliknutim sem sa presuniete do sucasneho vychodzieho adresara pre ukladanie
STR_018D_DEMOLISH_BUILDINGS_ETC :{BLACK}Zburanie budov, cistenie terenu
STR_018E_LOWER_A_CORNER_OF_LAND :{BLACK}Znizit roh terenu
STR_018F_RAISE_A_CORNER_OF_LAND :{BLACK}Zvysit roh terenu
STR_0190_SCROLL_BAR_SCROLLS_LIST :{BLACK}Navigacna lista
STR_018D_DEMOLISH_BUILDINGS_ETC :{BLACK}Demolácia budov, úprava terénu, ...
STR_018E_LOWER_A_CORNER_OF_LAND :{BLACK}Znížit roh terénu
STR_018F_RAISE_A_CORNER_OF_LAND :{BLACK}Zvýšit roh terénu
STR_0190_SCROLL_BAR_SCROLLS_LIST :{BLACK}Navigacná lišta
STR_HSCROLL_BAR_SCROLLS_LIST :{BLACK}Navigacna lista - posuva vypis dolava/doprava
STR_0191_SHOW_LAND_CONTOURS_ON_MAP :{BLACK}Zobrazit vrstevnice na mape
STR_0192_SHOW_VEHICLES_ON_MAP :{BLACK}Zobrazit dopravne prostriedky na mape
STR_0192_SHOW_VEHICLES_ON_MAP :{BLACK}Zobrazit dopravné prostriedky na mape
STR_0193_SHOW_INDUSTRIES_ON_MAP :{BLACK}Zobrazit priemysel na mape
STR_0194_SHOW_TRANSPORT_ROUTES_ON :{BLACK}Zobrazit dopravne trasy na mape
STR_0195_SHOW_VEGETATION_ON_MAP :{BLACK}Zobrazit vegetaciu na mape
STR_0196_SHOW_LAND_OWNERS_ON_MAP :{BLACK}Zobrazit vlastnikov pozemkov na mape
STR_0197_TOGGLE_TOWN_NAMES_ON_OFF :{BLACK}Zapnut / Vypnut nazvy miest na mape
STR_0198_PROFIT_THIS_YEAR_LAST_YEAR :{TINYFONT}{BLACK}Zisk tento rok: {CURRENCY} (posledny rok: {CURRENCY})
STR_0194_SHOW_TRANSPORT_ROUTES_ON :{BLACK}Zobrazit dopravné trasy na mape
STR_0195_SHOW_VEGETATION_ON_MAP :{BLACK}Zobrazit vegetáciu na mape
STR_0196_SHOW_LAND_OWNERS_ON_MAP :{BLACK}Zobrazit vlastníkov pozemkov na mape
STR_0197_TOGGLE_TOWN_NAMES_ON_OFF :{BLACK}Zapnút / Vypnút názvy miest na mape
STR_0198_PROFIT_THIS_YEAR_LAST_YEAR :{TINYFONT}{BLACK}Zisk tento rok: {CURRENCY} (posledný rok: {CURRENCY})
############ range for service numbers starts
STR_AGE :{COMMA} rok{P "" y ov} ({COMMA})
@@ -539,21 +545,21 @@ STR_019C_ROAD_VEHICLE :{G=m}Automobil
STR_019D_AIRCRAFT :{G=s}Lietadlo
STR_019E_SHIP :{G=z}Lod
STR_019F_TRAIN :{G=m}Vlak
STR_01A0_IS_GETTING_OLD :{WHITE}{STRING} {COMMA} je star{G y a e}
STR_01A1_IS_GETTING_VERY_OLD :{WHITE}{STRING} {COMMA} je velmi star{G y a e}
STR_01A2_IS_GETTING_VERY_OLD_AND :{WHITE}{STRING} {COMMA} je velmi star{G y a e} a potrebuje vymenit
STR_01A3_LAND_AREA_INFORMATION :{WHITE}Informacie o pozemku
STR_01A4_COST_TO_CLEAR_N_A :{BLACK}Naklady na odstranenie: {LTBLUE}N/A
STR_01A5_COST_TO_CLEAR :{BLACK}Naklady na odstranenie: {LTBLUE}{CURRENCY}
STR_01A6_N_A :Nezname
STR_01A7_OWNER :{BLACK}Vlastnik: {LTBLUE}{STRING}
STR_01A8_LOCAL_AUTHORITY :{BLACK}Miestna sprava: {LTBLUE}{STRING}
STR_01A9_NONE :Nezname
STR_01A0_IS_GETTING_OLD :{WHITE}{STRING} {COMMA} je star{G ý á é}
STR_01A1_IS_GETTING_VERY_OLD :{WHITE}{STRING} {COMMA} je velmi star{G ý á é}
STR_01A2_IS_GETTING_VERY_OLD_AND :{WHITE}{STRING} {COMMA} je velmi star{G ý á é} a potrebuje vymenit
STR_01A3_LAND_AREA_INFORMATION :{WHITE}Informácie o pozemku
STR_01A4_COST_TO_CLEAR_N_A :{BLACK}Náklady na odstránenie: {LTBLUE}N/A
STR_01A5_COST_TO_CLEAR :{BLACK}Náklady na odstránenie: {LTBLUE}{CURRENCY}
STR_01A6_N_A :Neznáme
STR_01A7_OWNER :{BLACK}Vlastník: {LTBLUE}{STRING}
STR_01A8_LOCAL_AUTHORITY :{BLACK}Miestna správa: {LTBLUE}{STRING}
STR_01A9_NONE :Neznáme
STR_01AA_NAME :{BLACK}Meno
STR_01AB :{BLACK}{TINYFONT}{STRING}
############ range for days starts
STR_01AC_1ST :1
############ range for days starts
STR_01AC_1ST :1/
STR_01AD_2ND :2
STR_01AE_3RD :3
STR_01AF_4TH :4
@@ -584,7 +590,7 @@ STR_01C7_28TH :28
STR_01C8_29TH :29
STR_01C9_30TH :30
STR_01CA_31ST :31
############ range for days ends
############ range for days ends
STR_01CB :{TINYFONT}{COMMA}
@@ -720,7 +726,7 @@ STR_0249_IRON_ORE_MINE :{BLACK}Zelezoru
STR_024A_OIL_WELLS :{BLACK}Vrtna veza
STR_024B_BANK :{BLACK}Banka
STR_024C_PAPER_MILL :{BLACK}Vyroba papiera
STR_024D_FOOD_PROCESSING_PLANT :{BLACK}Vyroba jedla
STR_024D_FOOD_PROCESSING_PLANT :{BLACK}Potravinársky podnik
STR_024E_PRINTING_WORKS :{BLACK}Tlaciaren
STR_024F_GOLD_MINE :{BLACK}Zlata bana
STR_0250_LUMBER_MILL :{BLACK}Pila
@@ -754,7 +760,7 @@ STR_026B_CONSTRUCT_IRON_ORE_MINE :{BLACK}Postavit
STR_026C_CONSTRUCT_OIL_WELLS :{BLACK}Postavit ropny vrt
STR_026D_CONSTRUCT_BANK_CAN_ONLY :{BLACK}Postavit banku (len v mestach kde je populacia vacsia ako 1200)
STR_026E_CONSTRUCT_PAPER_MILL :{BLACK}Postavit vyrobu papiera
STR_026F_CONSTRUCT_FOOD_PROCESSING :{BLACK}Postavit vyrobu jedla
STR_026F_CONSTRUCT_FOOD_PROCESSING :{BLACK}Postavit potravinársky podnik
STR_0270_CONSTRUCT_PRINTING_WORKS :{BLACK}Postavit tlaciaren
STR_0271_CONSTRUCT_GOLD_MINE :{BLACK}Postavit zlatu banu
STR_0272_CONSTRUCT_BANK_CAN_ONLY :{BLACK}Postavit banku (len v mestach)
@@ -829,7 +835,7 @@ STR_02C1_VEHICLE_DESIGN_NAMES_SELECTION :{BLACK}Vyber na
STR_02C2_SAVE_CUSTOMIZED_VEHICLE :{BLACK}Ulozit vlastne nazvy vozidiel na disk
STR_CHECKMARK :{CHECKMARK}
############ range for menu starts
############ range for menu starts
STR_02C3_GAME_OPTIONS :Nastavenia hry
STR_02C5_DIFFICULTY_SETTINGS :Nastavenia obtiaznosti
STR_02C7_CONFIG_PATCHES :Nastavenia patchov
@@ -843,16 +849,16 @@ STR_02D0_FULL_ANIMATION :{SETX 12}Plna a
STR_02D2_FULL_DETAIL :{SETX 12}Plne detaily
STR_02D4_TRANSPARENT_BUILDINGS :{SETX 12}Priesvitne budovy
STR_TRANSPARENT_SIGNS :{SETX 12}Transparentne nazvy stanic
############ range ends here
############ range ends here
############ range for menu starts
############ range for menu starts
STR_02D5_LAND_BLOCK_INFO :Informacie o pozemku
STR_02D6 :
STR_CONSOLE_SETTING :Zobrazit / skryt konzolu
STR_02D7_SCREENSHOT_CTRL_S :ScreenShot (Ctrl-S)
STR_02D8_GIANT_SCREENSHOT_CTRL_G :Velky ScreenShot (Ctrl-G)
STR_02D9_ABOUT_OPENTTD :O hre 'OpenTTD'
############ range ends here
############ range ends here
STR_02DB_OFF :{BLACK}Vyp.
STR_02DA_ON :{BLACK}Zap.
@@ -909,7 +915,7 @@ STR_0310_SELECT_SUB_TROPICAL_LANDSCAPE :{BLACK}Subtropi
STR_0311_SELECT_TOYLAND_LANDSCAPE :{BLACK}Detska krajina
STR_0312_FUND_CONSTRUCTION_OF_NEW :{BLACK}Financovat vystavbu noveho priemyslu
############ range for menu starts
############ range for menu starts
STR_INDUSTRY_DIR :Zoznam priemyslu
STR_0313_FUND_NEW_INDUSTRY :Financovat novy priemysel
############ range ends here
@@ -955,7 +961,7 @@ STR_TOWNNAME_DANISH :Danske
STR_TOWNNAME_TURKISH :Turecké
STR_TOWNNAME_ITALIAN :Talianske
STR_TOWNNAME_CATALAN :Katalanske
############ end of townname region
############ end of townname region
STR_CURR_GBP :Libry (£)
STR_CURR_USD :Dolare ($)
@@ -1372,6 +1378,7 @@ STR_NETWORK_PASSWORD :{SILVER}Heslo:
STR_NETWORK_SERVER_OFFLINE :{SILVER}SERVER JE OFFLINE
STR_NETWORK_SERVER_FULL :{SILVER}SERVER JE PLNY
STR_NETWORK_VERSION_MISMATCH :{SILVER}ROZNE VERZIE
STR_NETWORK_GRF_MISMATCH :{SILVER}NEWGRF Chyba
STR_NETWORK_JOIN_GAME :{BLACK}Pripojit sa
@@ -1476,6 +1483,7 @@ STR_NETWORK_CLIENT_LIST :{WHITE}Zoznam k
STR_NETWORK_ERR_NOTAVAILABLE :{WHITE} Nie su ziadne sietove zariadenie alebo hra je kompilovana bez ENABLE_NETWORK
STR_NETWORK_ERR_NOSERVER :{WHITE} Nebola najdena ziadna sietova hra
STR_NETWORK_ERR_NOCONNECTION :{WHITE} Server neodpoveda na ziadost
STR_NETWORK_ERR_NEWGRF_MISMATCH :{WHITE}Pripojenie zlyhalo kvoli nespravnemu NewGRF
STR_NETWORK_ERR_DESYNC :{WHITE} Siet - Chyba synchronizacie hry
STR_NETWORK_ERR_LOSTCONNECTION :{WHITE} Siet - Stratene spojenie
STR_NETWORK_ERR_SAVEGAMEERROR :{WHITE} Nedokazem nahrat hru zo servera
@@ -1497,6 +1505,7 @@ STR_NETWORK_ERR_CLIENT_DESYNC :chyba synchroni
STR_NETWORK_ERR_CLIENT_SAVEGAME :neviem nahrat mapu
STR_NETWORK_ERR_CLIENT_CONNECTION_LOST :spojenie prerusene
STR_NETWORK_ERR_CLIENT_PROTOCOL_ERROR :chyba protokolu
STR_NETWORK_ERR_CLIENT_NEWGRF_MISMATCH :Nespravne NewGRF
STR_NETWORK_ERR_CLIENT_NOT_AUTHORIZED :overenie odmietnute
STR_NETWORK_ERR_CLIENT_NOT_EXPECTED :neplatny packet prijaty
STR_NETWORK_ERR_CLIENT_WRONG_REVISION :chybna revizia hry
@@ -1610,7 +1619,7 @@ STR_1021_RAILROAD_TRACK :Zeleznicne kola
STR_1023_RAILROAD_TRAIN_DEPOT :Zeleznicne depo
STR_1024_AREA_IS_OWNED_BY_ANOTHER :{WHITE}... oblast vlastni ina spolocnost
STR_RAILROAD_TRACK_WITH_NORMAL_SIGNALS :Zeleznicne kolaje so standartnym semaforom
STR_RAILROAD_TRACK_WITH_PRESIGNALS :Zeleznicne kolaje s pre-signami
STR_RAILROAD_TRACK_WITH_PRESIGNALS :Zeleznicne kolaje s pre-signalmi
STR_RAILROAD_TRACK_WITH_EXITSIGNALS :Zeleznicne kolaje s exit-signalmi
STR_RAILROAD_TRACK_WITH_COMBOSIGNALS :Zeleznicne kolaje s combo-signalmi
@@ -1733,7 +1742,7 @@ STR_TOWN_BRIBE_THE_LOCAL_AUTHORITY_DESC :{WHITE}{STRING}
STR_2055_TRAFFIC_CHAOS_IN_ROAD_REBUILDING :{BIGFONT}{BLACK}V meste {TOWN} zavladol dopravny chaos!{}{}Rekonstrukcia ciest financovana {COMPANY} prinesie 6 mesiacov utrpenia pre motoristov!
STR_2056 :{TINYFONT}{WHITE}{TOWN}
STR_2057 :{ORANGE}{TOWN}{BLACK} ({COMMA})
STR_2058_UNDER_CONSTRUCTION :{STRING} (v rekonstrukcii)
STR_2058_UNDER_CONSTRUCTION :{STRING} (vo výstavbe)
STR_2059_IGLOO :Iglu
STR_205A_TEPEES :Vigvam
STR_205B_TEAPOT_HOUSE :Kaviaren
@@ -1892,7 +1901,7 @@ STR_480B_FARM :Farma
STR_480C_COPPER_ORE_MINE :Medenna bana
STR_480D_OIL_WELLS :Ropna plosina
STR_480E_BANK :Banka
STR_480F_FOOD_PROCESSING_PLANT :Vyroba jedla
STR_480F_FOOD_PROCESSING_PLANT :Potravinársky podnik
STR_4810_PAPER_MILL :Vyroba papiera
STR_4811_GOLD_MINE :Zlata bana
STR_4812_BANK :Banka
@@ -1917,11 +1926,11 @@ STR_4824_BUBBLE_GENERATOR :Bublifuk
STR_4825_TOFFEE_QUARRY :Karamelovy lom
STR_4826_SUGAR_MINE :Cukrova bana
############ range for requires starts
############ range for requires starts
STR_4827_REQUIRES :{BLACK}Potrebuje: {YELLOW}{STRING}
STR_4828_REQUIRES :{BLACK}Potrebuje: {YELLOW}{STRING}, {STRING}
STR_4829_REQUIRES :{BLACK}Potrebuje: {YELLOW}{STRING}, {STRING}, {STRING}
############ range for requires ends
############ range for requires ends
STR_482A_PRODUCTION_LAST_MONTH :{BLACK}Produkcia za posledny mesiac:
STR_482B_TRANSPORTED :{YELLOW}{CARGO}{BLACK} ({COMMA}% prepravenych)
@@ -1934,15 +1943,15 @@ STR_4831_FOREST_CAN_ONLY_BE_PLANTED :{WHITE}... les
STR_4832_ANNOUNCES_IMMINENT_CLOSURE :{BLACK}{BIGFONT}{INDUSTRY} oznamuje skore uzavretie!
STR_4833_SUPPLY_PROBLEMS_CAUSE_TO :{BLACK}{BIGFONT}Zasobovacie problemy donutili {INDUSTRY} oznamit skore uzavretie!
STR_4834_LACK_OF_NEARBY_TREES_CAUSES :{BLACK}{BIGFONT}Nedostatok dostupnej drevnej suroviny donutil {INDUSTRY} oznamit skore uzavretie!
STR_4835_INCREASES_PRODUCTION :{BLACK}{BIGFONT}{INDUSTRY} zvysuje produkciu!
STR_4835_INCREASES_PRODUCTION :{BLACK}{BIGFONT}{INDUSTRY} zvyšuje produkciu!
STR_4836_NEW_COAL_SEAM_FOUND_AT :{BLACK}{BIGFONT}Nove nalezisko uhlia sa objavilo v {INDUSTRY}!{}Ocakava sa zdvojnasobenie produkcie!
STR_4837_NEW_OIL_RESERVES_FOUND :{BLACK}{BIGFONT}Nove nalezisko ropy sa objavilo na {INDUSTRY}!{}Ocakava sa zdvojnasobenie produkcie!
STR_4838_IMPROVED_FARMING_METHODS :{BLACK}{BIGFONT}Na {INDUSTRY} zlepsili pouzivane metody!Ocakava sa zdvojnasobenie produkcie!
STR_4839_PRODUCTION_DOWN_BY_50 :{BLACK}{BIGFONT}{INDUSTRY} znizuje produkciu o 50%
STR_4839_PRODUCTION_DOWN_BY_50 :{BLACK}{BIGFONT}{INDUSTRY} znižuje produkciu o 50%
STR_483A_INSECT_INFESTATION_CAUSES :{BLACK}{BIGFONT}Premnozenie skodcov sposobilo znicenie urody na {INDUSTRY}!{}Produkcia sa znizila o 50%
STR_483B_CAN_ONLY_BE_POSITIONED :{WHITE}... moze byt umiestnene len pri okraji mapy
STR_INDUSTRY_PROD_GOUP :{BLACK}{BIGFONT}{1:INDUSTRY} zvysuje produkciu {0:STRING.g} o {2:COMMA}%!
STR_INDUSTRY_PROD_GODOWN :{BLACK}{BIGFONT}{1:INDUSTRY} znizuje produkciu {0:STRING.g} o {2:COMMA}%!
STR_INDUSTRY_PROD_GOUP :{BLACK}{BIGFONT}{1:INDUSTRY} zvyšuje produkciu {0:STRING.g} o {2:COMMA}%!
STR_INDUSTRY_PROD_GODOWN :{BLACK}{BIGFONT}{1:INDUSTRY} znižuje produkciu {0:STRING.g} o {2:COMMA}%!
##id 0x5000
STR_5000_TRAIN_IN_TUNNEL :{WHITE}Vlak v tuneli
@@ -1952,7 +1961,7 @@ STR_5005_UNABLE_TO_EXCAVATE_LAND :{WHITE}Nemozno
STR_5006_MUST_DEMOLISH_TUNNEL_FIRST :{WHITE}Tunel musi byt najskor zburany
STR_5007_MUST_DEMOLISH_BRIDGE_FIRST :{WHITE}Most musi byt najskor zburany
STR_5008_CANNOT_START_AND_END_ON :{WHITE}Nemozno zacat a skoncit na tom istom mieste
STR_5009_LEVEL_LAND_OR_WATER_REQUIRED :{WHITE}Pod mostom je potrebna voda alebo udolie
STR_5009_LEVEL_LAND_OR_WATER_REQUIRED :{WHITE}Pod mostom je potrebná voda alebo údolie
STR_500A_START_AND_END_MUST_BE_IN :{WHITE}Zaciatok a koniec musi byt v rovine
STR_500B_SITE_UNSUITABLE_FOR_TUNNEL :{WHITE}To miesto je nepouzitelne ako vstup do tunela
STR_500D :{GOLD}{STRING},{} {VELOCITY} {WHITE}{CURRENCY}
@@ -1994,8 +2003,8 @@ STR_5806_CAN_T_PURCHASE_THIS_LAND :{WHITE}Tento po
STR_5807_YOU_ALREADY_OWN_IT :{WHITE}... uz to vlastnis!
############ WARNING, using range 0x6000 for strings that are stored in the savegame
############ These strings may never get a new id, or savegames will break!
############ WARNING, using range 0x6000 for strings that are stored in the savegame
############ These strings may never get a new id, or savegames will break!
##id 0x6000
STR_SV_EMPTY :
STR_SV_UNNAMED :Bez mena
@@ -2038,7 +2047,7 @@ STR_SV_STNAME_LOWER :Dolny {STRING}
STR_SV_STNAME_HELIPORT :{STRING} Heliport
STR_SV_STNAME_FOREST :{STRING} Les
############ end of savegame specific region!
############ end of savegame specific region!
##id 0x6800
STR_6800_DIFFICULTY_LEVEL :{WHITE}Uroven obtiaznosti
@@ -2147,7 +2156,7 @@ STR_701E :{BLACK}-{CURREN
STR_701F :{BLACK}+{CURRENCY64}
STR_7020_TOTAL :{WHITE}Spolu:
STR_7021 :{COMPANY}{PLAYERNAME}
STR_7022_INCOME_GRAPH :{WHITE}Graf zisku
STR_7022_INCOME_GRAPH :{WHITE}Graf príjmov
STR_CURRCOMPACT :{CURRCOMPACT64}
STR_7024 :{COMMA}
STR_7025_OPERATING_PROFIT_GRAPH :{WHITE}Graf prevadzkoveho zisku
@@ -2575,7 +2584,7 @@ STR_INVALID_ORDER :{RED} (Neplatny
STR_UNKNOWN_DESTINATION :neznamy ciel
STR_8812_EMPTY :{LTBLUE}Prazdny
STR_8813_FROM :{LTBLUE}{CARGO} z {STATION}
STR_FROM_MULT :{LTBLUE}{CARGO} from {STATION} (x{NUM})
STR_FROM_MULT :{LTBLUE}{CARGO} z {STATION} (x{NUM})
STR_8814_TRAIN_IS_WAITING_IN_DEPOT :{WHITE}Vlak {COMMA} caka v depe
STR_8815_NEW_VEHICLES :{BLACK}Nove vozidla
STR_8816 :{BLACK}-
@@ -2611,7 +2620,7 @@ STR_882A_END_OF_ORDERS :{SETX 10}- - Ko
STR_FULLLOAD_OR_SERVICE :{SKIP}{SKIP}{STRING}
STR_SERVICE :{BLACK}Oprava
STR_882B_CAN_T_BUILD_RAILROAD_VEHICLE :{WHITE}Nemozno kupit vlak...
STR_882C_BUILT_VALUE :{LTBLUE}{STRING}{BLACK} Vyrobene: {LTBLUE}{NUM}{BLACK} cena: {LTBLUE}{CURRENCY}
STR_882C_BUILT_VALUE :{LTBLUE}{STRING}{BLACK} Vyrobene: {LTBLUE}{NUM}{BLACK} Hodnota: {LTBLUE}{CURRENCY}
STR_882D_VALUE :{LTBLUE}{STRING}{BLACK} Hodnota: {LTBLUE}{CURRENCY}
STR_882E :{WHITE}{VEHICLE}
STR_882F_LOADING_UNLOADING :{LTBLUE}Naklada/Vyklada
@@ -2662,10 +2671,10 @@ STR_8858_MAKE_THE_HIGHLIGHTED_ORDER :{BLACK}Na oznac
STR_SERVICE_HINT :{BLACK}Vynechat tento prikaz pokial nie je potrebna oprava
STR_8859_NEW_NOW_AVAILABLE :{BLACK}{BIGFONT}Nove {STRING} je uz dostupne!
STR_885A :{BLACK}{BIGFONT}{STRING}
STR_VEHICLE_INFO_COST_WEIGHT_SPEED_POWER :{BLACK}Cena: {CURRENCY} Nosnost: {WEIGHT_S}{}Rychlost: {VELOCITY} Vykon: {POWER}{}Naklady na prevadzku: {CURRENCY}/rok{}Kapacita: {CARGO}
STR_VEHICLE_INFO_COST_WEIGHT_SPEED_POWER :{BLACK}Cena: {CURRENCY} Hmotnost: {WEIGHT_S}{}Rýchlost: {VELOCITY} Výkon: {POWER}{}Náklady na prevádzku: {CURRENCY}/rok{}Kapacita: {CARGO}
STR_885C_BROKEN_DOWN :{RED}Pokazene
STR_885D_AGE_RUNNING_COST_YR :{BLACK}Vek: {LTBLUE}{STRING}{BLACK} Naklady na prevadzku: {LTBLUE}{CURRENCY}/rok
STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED :{BLACK}Nosnost: {LTBLUE}{WEIGHT_S} {BLACK}Vykon: {LTBLUE}{POWER}{BLACK} Max. rychlost: {LTBLUE}{VELOCITY}
STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED :{BLACK}Hmotnost: {LTBLUE}{WEIGHT_S} {BLACK}Výkon: {LTBLUE}{POWER}{BLACK} Max. rýchlost: {LTBLUE}{VELOCITY}
STR_885F_PROFIT_THIS_YEAR_LAST_YEAR :{BLACK}Zisk tento rok: {LTBLUE}{CURRENCY} (predchadzajuci rok: {CURRENCY})
STR_8860_RELIABILITY_BREAKDOWNS :{BLACK}Spolahlivost: {LTBLUE}{COMMA}% {BLACK}Pocet poruch od posledneho servisu: {LTBLUE}{COMMA}
STR_8861_STOPPED :{RED}Zastavene
@@ -2825,7 +2834,7 @@ STR_9840_NEW_CAPACITY_COST_OF_REFIT :{BLACK}Nová ka
STR_9841_CAN_T_REFIT_SHIP :{WHITE}Nemozno prestavat lod...
STR_9842_REFITTABLE :(mozna prestavba)
STR_GO_TO_SHIP_DEPOT :Chod do {TOWN} Lodenice
SERVICE_AT_SHIP_DEPOT :Opravit v {TOWN} Lodenici
SERVICE_AT_SHIP_DEPOT :Opravit v {TOWN} lodenici
##id 0xA000
STR_A000_AIRPORTS :{WHITE}Letiska
@@ -2899,7 +2908,7 @@ STR_A040_SELECT_CARGO_TYPE_TO_CARRY :{GOLD}Vybrat ty
STR_A041_NEW_CAPACITY_COST_OF_REFIT :{BLACK}Nová kapacita: {GOLD}{STRING}{}{BLACK}Náklady na prestavbu: {GOLD}{CURRENCY}
STR_A042_CAN_T_REFIT_AIRCRAFT :{WHITE}Nie je mozne prestavat na novy typ nakladu ...
STR_GO_TO_AIRPORT_HANGAR :Chod do {STATION} Hangaru
SERVICE_AT_AIRPORT_HANGAR :Opravit v {STATION} Hangare
SERVICE_AT_AIRPORT_HANGAR :Opravit v {STATION} hangári
##id 0xB000
STR_B000_ZEPPELIN_DISASTER_AT :{BLACK}{BIGFONT}Zeppelin zniceny pri nehode na {STATION}!
@@ -2952,11 +2961,12 @@ STR_NEWGRF_NO_FILES_INSTALLED :{BLACK}Nie sú
STR_NEWGRF_FILENAME :{BLACK}Názov súboru: {SILVER}{STRING}
STR_NEWGRF_GRF_ID :{BLACK}ID GRF: {SILVER}{STRING}
STR_NEWGRF_MD5SUM :{BLACK}MD5sum: {SILVER}{STRING}
STR_NEWGRF_CONFIRMATION_TEXT :{YELLOW}Chystáte sa vykonat zmeny v spustenej hre, co može sposobit pád hry.{}Naozaj ich chcete vykonat?
STR_NEWGRF_ADD :{BLACK}Pridat
STR_NEWGRF_ADD_TIP :{BLACK}Pridat NewGRF súbor do zoznamu
STR_NEWGRF_REMOVE :{BLACK}Odstrániť
STR_NEWGRF_REMOVE_TIP :{BLACK}Odstrániť vybraný NewGRF súbor zo zoznamu
STR_NEWGRF_REMOVE :{BLACK}Odstránit
STR_NEWGRF_REMOVE_TIP :{BLACK}Odstránit vybraný NewGRF súbor zo zoznamu
STR_NEWGRF_MOVEUP :{BLACK}Vyššie
STR_NEWGRF_MOVEUP_TIP :{BLACK}Posunút vybraný NewGRF súbor v zozname vyššie
STR_NEWGRF_MOVEDOWN :{BLACK}Nižšie
@@ -2975,6 +2985,11 @@ STR_NEWGRF_DUPLICATE_GRFID :{WHITE}Nie je m
STR_NEWGRF_NOT_FOUND :{RED}Príslušný súbor nenájdený
STR_NEWGRF_DISABLED :{RED}Nedostupný
STR_NEWGRF_COMPATIBLE_LOADED :{ORANGE}Príslušný súbor nenájdený (použitý kompatibilný GRF)
STR_NEWGRF_COMPATIBLE_LOAD_WARNING :{WHITE}Kompatibilné GRF použité namiesto chýbajúcich súborov
STR_NEWGRF_DISABLED_WARNING :{WHITE}Chýbajúce GRF súbory boli vypnuté
STR_NEWGRF_NOT_FOUND_WARNING :{WHITE}Cýbajú GRF súbory potrebné pre nahratie hry
STR_CURRENCY_WINDOW :{WHITE}Vlastná mena
STR_CURRENCY_EXCHANGE_RATE :{LTBLUE}Kurz meny: {ORANGE}{CURRENCY} = £ {COMMA}

3218
lang/slovenian.txt Normal file

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@@ -1,6 +1,6 @@
##name Spanish
##ownname Español (ES)
##isocode es_ES.UTF-8
##isocode es_ES
##plural 0
##gender masculino femenino
@@ -155,11 +155,12 @@ STR_00B0_MAP :{WHITE}Mapa - {
STR_00B1_GAME_OPTIONS :{WHITE}Opciones del juego
STR_00B2_MESSAGE :{YELLOW}Mensaje
STR_00B3_MESSAGE_FROM :{YELLOW}Mensaje de {STRING}
STR_POPUP_CAUTION_CAPTION :{WHITE}Precaución!
STR_00B4_CAN_T_DO_THIS :{WHITE}No se puede hacer eso....
STR_00B5_CAN_T_CLEAR_THIS_AREA :{WHITE}No se puede desbrozar esta zona....
STR_00B6_ORIGINAL_COPYRIGHT :{BLACK}Copyright Original {COPYRIGHT} 1995 Chris Sawyer, Todos los derechos reservados
STR_00B7_VERSION :{BLACK}OpenTTD versión {REV}
STR_00BA_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2006 El equipo OpenTTD
STR_00BA_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2007 El equipo OpenTTD
STR_TRANSLATED_BY :{BLACK} Traductor(es) -
STR_00C5 :{BLACK}{CROSS}
@@ -287,12 +288,15 @@ STR_013D_INFORMATION :{BLACK}Informac
STR_013E_CAPACITIES :{BLACK}Capacidades
STR_013E_TOTAL_CARGO :{BLACK}Carga total
STR_013F_CAPACITY :{BLACK}Capacidad: {LTBLUE}{CARGO}
STR_CAPACITY_MULT :{BLACK}Capacidad: {LTBLUE}{CARGO} (x{NUM})
STR_013F_TOTAL_CAPACITY_TEXT :{BLACK}Carga total (capacidad) de este tren:
STR_013F_TOTAL_CAPACITY :{LTBLUE}- {CARGO} ({SHORTCARGO})
STR_TOTAL_CAPACITY_MULT :{LTBLUE}- {CARGO} ({SHORTCARGO}) (x{NUM})
STR_0140_NEW_GAME :{BLACK}Nuevo Juego
STR_0141_LOAD_GAME :{BLACK}Cargar Juego
STR_SINGLE_PLAYER :{BLACK}Un jugador
STR_MULTIPLAYER :{BLACK}Multijugador
STR_SCENARIO_EDITOR :{BLACK}Editor de Escenario
STR_64 :64
STR_128 :128
@@ -341,7 +345,7 @@ STR_UNITS_FORCE_IMPERIAL :{COMMA}x10³ lb
STR_UNITS_FORCE_METRIC :{COMMA} ton. fuerza
STR_UNITS_FORCE_SI :{COMMA} kN
############ range for menu starts
############ range for menu starts
STR_0154_OPERATING_PROFIT_GRAPH :Gráfico de benefício operativo
STR_0155_INCOME_GRAPH :Gráfico de ingresos
STR_0156_DELIVERED_CARGO_GRAPH :Gráfico de carga entregada
@@ -350,7 +354,7 @@ STR_0158_COMPANY_VALUE_GRAPH :Gráfico del va
STR_0159_CARGO_PAYMENT_RATES :Tarifas de pagos por carga
STR_015A_COMPANY_LEAGUE_TABLE :Tabla de ranking de empresas
STR_PERFORMANCE_DETAIL_MENU :Detalles del rendimiento
############ range for menu ends
############ range for menu ends
STR_015B_OPENTTD :{WHITE}Acerca de OpenTTD
STR_015C_SAVE_GAME :Guardar juego
@@ -392,7 +396,19 @@ STR_ENGINE_SORT_CARGO_CAPACITY :Capacidad de ca
STR_NO_WAITING_CARGO :{BLACK}Ningún tipo de carga está esperando
STR_SELECT_ALL_FACILITIES :{BLACK}Seleccionar todas las facilidades
STR_SELECT_ALL_TYPES :{BLACK}Seleccionar todos los tipos de carga (incluidas las que no están en espera)
STR_AVAILABLE_TRAINS :{BLACK}Trenes disponibles
STR_AVAILABLE_ROAD_VEHICLES :{BLACK}Vehículos disponibles
STR_AVAILABLE_SHIPS :{BLACK}Barcos disponibles
STR_AVAILABLE_AIRCRAFT :{BLACK}Aviones disponibles
STR_AVAILABLE_ENGINES_TIP :{BLACK}Ver la lista de los motores disponibles para este tipo de vehículo.
STR_MANAGE_LIST :{BLACK}Administrar lista
STR_MANAGE_LIST_TIP :{BLACK}Enviar instrucciones a todos los vehículos de la lista
STR_REPLACE_VEHICLES :Reemplazar vehículos
STR_SEND_TRAIN_TO_DEPOT :Enviar a Depósito
STR_SEND_ROAD_VEHICLE_TO_DEPOT :Enviar a Depósito
STR_SEND_SHIP_TO_DEPOT :Enviar a Depósito
STR_SEND_AIRCRAFT_TO_HANGAR :Enviar al Hangar
STR_SEND_FOR_SERVICING :Enviar para Servicio
############ range for months starts
STR_0162_JAN :Ene
@@ -479,7 +495,7 @@ STR_01A9_NONE :Ninguna
STR_01AA_NAME :{BLACK}Nombre
STR_01AB :{BLACK}{TINYFONT}{STRING}
############ range for days starts
############ range for days starts
STR_01AC_1ST :1
STR_01AD_2ND :2
STR_01AE_3RD :3
@@ -511,7 +527,7 @@ STR_01C7_28TH :28
STR_01C8_29TH :29
STR_01C9_30TH :30
STR_01CA_31ST :31
############ range for days ends
############ range for days ends
STR_01CB :{TINYFONT}{COMMA}
@@ -756,7 +772,7 @@ STR_02C1_VEHICLE_DESIGN_NAMES_SELECTION :{BLACK}Selecci
STR_02C2_SAVE_CUSTOMIZED_VEHICLE :{BLACK}Guardar nombres personalizados en disco
STR_CHECKMARK :{CHECKMARK}
############ range for menu starts
############ range for menu starts
STR_02C3_GAME_OPTIONS :Opciones de juego
STR_02C5_DIFFICULTY_SETTINGS :Configuración de dificultad
STR_02C7_CONFIG_PATCHES :Configurar parches
@@ -770,16 +786,16 @@ STR_02D0_FULL_ANIMATION :{SETX 12}Animac
STR_02D2_FULL_DETAIL :{SETX 12}Detalle completo
STR_02D4_TRANSPARENT_BUILDINGS :{SETX 12}Edificios transparentes
STR_TRANSPARENT_SIGNS :{SETX 12}Señales transparentes
############ range ends here
############ range ends here
############ range for menu starts
############ range for menu starts
STR_02D5_LAND_BLOCK_INFO :Información sobre terreno
STR_02D6 :
STR_CONSOLE_SETTING :Activar consola
STR_02D7_SCREENSHOT_CTRL_S :Captura de pantalla (Ctrl-S)
STR_02D8_GIANT_SCREENSHOT_CTRL_G :Captura Gigante (Ctrl-G)
STR_02D9_ABOUT_OPENTTD :Acerca de 'OpenTTD'
############ range ends here
############ range ends here
STR_02DB_OFF :{BLACK}Apagado
STR_02DA_ON :{BLACK}Encendido
@@ -836,7 +852,7 @@ STR_0310_SELECT_SUB_TROPICAL_LANDSCAPE :{BLACK}Elegir e
STR_0311_SELECT_TOYLAND_LANDSCAPE :{BLACK}Elegir estilo de escenario 'fantasía'
STR_0312_FUND_CONSTRUCTION_OF_NEW :{BLACK}Aportar fondos para construir una nueva industria
############ range for menu starts
############ range for menu starts
STR_INDUSTRY_DIR :Directorio de Industrias
STR_0313_FUND_NEW_INDUSTRY :Fundar nueva industria
############ range ends here
@@ -882,7 +898,7 @@ STR_TOWNNAME_DANISH :Danes
STR_TOWNNAME_TURKISH :Turco
STR_TOWNNAME_ITALIAN :Italiano
STR_TOWNNAME_CATALAN :Catalán
############ end of townname region
############ end of townname region
STR_CURR_GBP :Libras (£)
STR_CURR_USD :Dólares ($)
@@ -1011,6 +1027,7 @@ STR_CONFIG_PATCHES_FORBID_90_DEG :{LTBLUE}Prohibi
STR_CONFIG_PATCHES_JOINSTATIONS :{LTBLUE}Unir estaciones de tren unas junto a otras: {ORANGE}{STRING}
STR_CONFIG_PATCHES_FULLLOADANY :{LTBLUE}Abandona est. con alguna carga completa, en 'carga completa': {ORANGE}{STRING}
STR_CONFIG_PATCHES_IMPROVEDLOAD :{LTBLUE}Usar algoritmo mejorado de carga: {ORANGE}{STRING}
STR_CONFIG_PATCHES_GRADUAL_LOADING :{LTBLUE}Cargar vehículos gradualmente: {ORANGE}{STRING}
STR_CONFIG_PATCHES_INFLATION :{LTBLUE}Inflacción: {ORANGE}{STRING}
STR_CONFIG_PATCHES_SELECTGOODS :{LTBLUE}Entregar mercancía a una estación sólo si hay demanda: {ORANGE}{STRING}
STR_CONFIG_PATCHES_LONGBRIDGES :{LTBLUE}Permitir la construcción de puentes muy largos: {ORANGE}{STRING}
@@ -1027,6 +1044,7 @@ STR_CONFIG_PATCHES_AUTOSCROLL :{LTBLUE}Desplaz
STR_CONFIG_PATCHES_BRIBE :{LTBLUE}Permitir sobornos a la autoridad local: {ORANGE}{STRING}
STR_CONFIG_PATCHES_NONUNIFORM_STATIONS :{LTBLUE}Estaciones no uniformes: {ORANGE}{STRING}
STR_CONFIG_PATCHES_NEW_PATHFINDING_ALL :{LTBLUE}Nuevo sistema de busq. de rutas global (NPF, anula a NTP): {ORANGE}{STRING}
STR_CONFIG_PATCHES_FREIGHT_TRAINS :{LTBLUE}Carga el multiplicador de peso para simular trenes pesados: {ORANGE}{STRING}
STR_CONFIG_PATCHES_SMALL_AIRPORTS :{LTBLUE}Permitir siempre aeropuertos pequeños: {ORANGE}{STRING}
@@ -1067,11 +1085,12 @@ STR_CONFIG_PATCHES_STATION_SPREAD :{LTBLUE}Expansi
STR_CONFIG_PATCHES_SERVICEATHELIPAD :{LTBLUE}Mantener los helicópteros en helipuertos automáticamente: {ORANGE}{STRING}
STR_CONFIG_PATCHES_LINK_TERRAFORM_TOOLBAR :{LTBLUE}Une la caja de paisaje a la barra de rail/carretera...: {ORANGE}{STRING}
STR_CONFIG_PATCHES_REVERSE_SCROLLING :{LTBLUE}El scroll de ratón mueve la vista en dirección opuesta: {ORANGE}{STRING}
STR_CONFIG_PATCHES_MEASURE_TOOLTIP :{LTBLUE}Muestra información de medidas cuando usamos herramientras construcción: {ORANGE}{STRING}
STR_CONFIG_PATCHES_MEASURE_TOOLTIP :{LTBLUE}Muestra medidas con las herramientras construcción: {ORANGE}{STRING}
STR_CONFIG_PATCHES_LIVERIES :{LTBLUE}Ver estaciones de la empresa: {ORANGE}{STRING}
STR_CONFIG_PATCHES_LIVERIES_NONE :Ninguno
STR_CONFIG_PATCHES_LIVERIES_OWN :Propia empresa
STR_CONFIG_PATCHES_LIVERIES_ALL :Todas las empresas
STR_CONFIG_PATCHES_PREFER_TEAMCHAT :{LTBLUE}Charla de equipo preferida con <ENTER>: {ORANGE}{STRING}
STR_CONFIG_PATCHES_MAX_TRAINS :{LTBLUE}Máx trenes por jugador: {ORANGE}{STRING}
STR_CONFIG_PATCHES_MAX_ROADVEH :{LTBLUE}Máx vehículos de carretera por jugador: {ORANGE}{STRING}
@@ -1096,6 +1115,7 @@ STR_CONFIG_PATCHES_SERVINT_SHIPS :{LTBLUE}Interva
STR_CONFIG_PATCHES_SERVINT_SHIPS_DISABLED :{LTBLUE}Intervalo de despacho por defecto para barcos: {ORANGE}no
STR_CONFIG_PATCHES_NOSERVICE :{LTBLUE}Desactivar servicio cuando las averías están desactivadas: {ORANGE}{STRING}
STR_CONFIG_PATCHES_WAGONSPEEDLIMITS :{LTBLUE}Activar límites de velocidad en vagones: {ORANGE}{STRING}
STR_CONFIG_PATCHES_DISABLE_ELRAILS :{LTBLUE}Desactivar railes electricos: {ORANGE}{STRING}
STR_CONFIG_PATCHES_COLORED_NEWS_YEAR :{LTBLUE}Noticias en color aparecen en: {ORANGE}{STRING}
STR_CONFIG_PATCHES_STARTING_YEAR :{LTBLUE}Fecha de inicio: {ORANGE}{STRING}
@@ -1295,6 +1315,7 @@ STR_NETWORK_PASSWORD :{SILVER}Protegi
STR_NETWORK_SERVER_OFFLINE :{SILVER}SERVIDOR APAGADO
STR_NETWORK_SERVER_FULL :{SILVER}SERVIDOR LLENO
STR_NETWORK_VERSION_MISMATCH :{SILVER}INCOMPATIBILIDAD DE VERSIONES
STR_NETWORK_GRF_MISMATCH :{SILVER}PROBLEMA CON NEWGRF
STR_NETWORK_JOIN_GAME :{BLACK}Unirme al juego
@@ -1399,6 +1420,7 @@ STR_NETWORK_CLIENT_LIST :{WHITE}Lista de
STR_NETWORK_ERR_NOTAVAILABLE :{WHITE} No se han encontrado dispositivos de red o juego compilado sin ENABLE_NETWORK
STR_NETWORK_ERR_NOSERVER :{WHITE} No se puede encontrar ningún juego en red
STR_NETWORK_ERR_NOCONNECTION :{WHITE} El servidor no responde a la petición
STR_NETWORK_ERR_NEWGRF_MISMATCH :{WHITE} No se puede conectar debido a un problema con los NewGRF
STR_NETWORK_ERR_DESYNC :{WHITE} La sincronización del juego ha fallado.
STR_NETWORK_ERR_LOSTCONNECTION :{WHITE} La conexión con el juego en red se ha perdido.
STR_NETWORK_ERR_SAVEGAMEERROR :{WHITE} No es posible cargar el juego multijugador.
@@ -1420,6 +1442,7 @@ STR_NETWORK_ERR_CLIENT_DESYNC :error de desync
STR_NETWORK_ERR_CLIENT_SAVEGAME :no se puede cargar el mapa
STR_NETWORK_ERR_CLIENT_CONNECTION_LOST :conexión perdida
STR_NETWORK_ERR_CLIENT_PROTOCOL_ERROR :error protocolo
STR_NETWORK_ERR_CLIENT_NEWGRF_MISMATCH :NewGRF erroneo
STR_NETWORK_ERR_CLIENT_NOT_AUTHORIZED :no autorizado
STR_NETWORK_ERR_CLIENT_NOT_EXPECTED :recibido paquete extraño
STR_NETWORK_ERR_CLIENT_WRONG_REVISION :versión incorrecta
@@ -1678,7 +1701,7 @@ STR_2805_CAN_T_PLANT_TREE_HERE :{WHITE}No se pu
STR_2806 :{WHITE}{STRING}
STR_2808_TOO_MANY_SIGNS :{WHITE}...demasiadas señales
STR_2809_CAN_T_PLACE_SIGN_HERE :{WHITE}No se puede colocar una señal aquí...
STR_280A_SIGN :Sign
STR_280A_SIGN :Señal
STR_280B_EDIT_SIGN_TEXT :{WHITE}Editar texto de la señal
STR_280C_CAN_T_CHANGE_SIGN_NAME :{WHITE}No se puede cambiar el nombre de la señal...
STR_280D_SELECT_TREE_TYPE_TO_PLANT :{BLACK}Seleccione el tipo de árboles a plantar
@@ -1840,11 +1863,11 @@ STR_4824_BUBBLE_GENERATOR :Generador de Bu
STR_4825_TOFFEE_QUARRY :Cantera de caramelos
STR_4826_SUGAR_MINE :Mina de Azúcar
############ range for requires starts
############ range for requires starts
STR_4827_REQUIRES :{BLACK}Requiere: {YELLOW}{STRING}
STR_4828_REQUIRES :{BLACK}Requiere: {YELLOW}{STRING}, {STRING}
STR_4829_REQUIRES :{BLACK}Requiere: {YELLOW}{STRING}, {STRING}, {STRING}
############ range for requires ends
############ range for requires ends
STR_482A_PRODUCTION_LAST_MONTH :{BLACK}Producción mes anterior:
STR_482B_TRANSPORTED :{YELLOW}{CARGO}{BLACK} ({COMMA}% transportado)
@@ -1917,8 +1940,8 @@ STR_5806_CAN_T_PURCHASE_THIS_LAND :{WHITE}No es po
STR_5807_YOU_ALREADY_OWN_IT :{WHITE}...ya es de su propiedad!
############ WARNING, using range 0x6000 for strings that are stored in the savegame
############ These strings may never get a new id, or savegames will break!
############ WARNING, using range 0x6000 for strings that are stored in the savegame
############ These strings may never get a new id, or savegames will break!
##id 0x6000
STR_SV_EMPTY :
STR_SV_UNNAMED :Sin nombre
@@ -1961,7 +1984,7 @@ STR_SV_STNAME_LOWER :{STRING} Bajo
STR_SV_STNAME_HELIPORT :Helipuerto de {STRING}
STR_SV_STNAME_FOREST :Bosque de {STRING}
############ end of savegame specific region!
############ end of savegame specific region!
##id 0x6800
STR_6800_DIFFICULTY_LEVEL :{WHITE}Nivel de dificultad
@@ -2498,16 +2521,20 @@ STR_INVALID_ORDER :{RED} (Orden in
STR_UNKNOWN_DESTINATION :destino desconocido
STR_8812_EMPTY :{LTBLUE}Vacío
STR_8813_FROM :{LTBLUE}{CARGO} desde {STATION}
STR_FROM_MULT :{LTBLUE}{CARGO} desde {STATION} (x{NUM})
STR_8814_TRAIN_IS_WAITING_IN_DEPOT :{WHITE}El tren {COMMA} está esperando en el depósito
STR_8815_NEW_VEHICLES :{BLACK}Nuevos Vehículos
STR_8816 :{BLACK}-
STR_8819_TRAIN_TOO_LONG :{WHITE}Tren demasiado largo
STR_881A_TRAINS_CAN_ONLY_BE_ALTERED :{WHITE}Los trenes únicamente puede ser modificados en el interior de los depósitos
STR_881B_TRAINS :{WHITE}{COMPANY} - {COMMA} Trenes
STR_881C_NEW_RAIL_VEHICLES :{WHITE}Nuevos vehículos de raíl
STR_NEW_ELRAIL_VEHICLES :{WHITE}Nuevo Vehículo Eléctrico de Railes
STR_881D_NEW_MONORAIL_VEHICLES :{WHITE}Nuevos vehículos de monorraíl
STR_881E_NEW_MAGLEV_VEHICLES :{WHITE}Nuevos vehículos de levitación magnética
STR_ALL_AVAIL_RAIL_VEHICLES :{WHITE}Vehículos de Rail
STR_881F_BUILD_VEHICLE :{BLACK}Contruir Vehículo
STR_CLONE_ROAD_VEHICLE :{BLACK}Clonar vehículo
STR_CLONE_ROAD_VEHICLE_INFO :{BLACK}Esto construirá una copia del vehículo. Control-click compartirá las ordenes
@@ -2862,6 +2889,7 @@ STR_PERFORMANCE_DETAIL_MONEY_TIP :{BLACK}Cantidad
STR_PERFORMANCE_DETAIL_LOAN_TIP :{BLACK}¿Tienes un préstamo muy elevado?
STR_PERFORMANCE_DETAIL_TOTAL_TIP :{BLACK}Total de puntos ganados del máximo posible
STR_NEWGRF_SETTINGS_BUTTON :{BLACK}Configuración NewGRF
STR_NEWGRF_SETTINGS_CAPTION :{WHITE}Configuración de Newgrf
STR_NEWGRF_APPLY_CHANGES :{BLACK}Aplicar cambios
STR_NEWGRF_SET_PARAMETERS :{BLACK}Establecer parámetros
@@ -2869,6 +2897,36 @@ STR_NEWGRF_TIP :{BLACK}Un lista
STR_NEWGRF_NO_FILES_INSTALLED :{BLACK}¡No tiene ningún fichero newgrf instalado! Por favor, lea las instrucciones en el manual para instalar nuevos gráficos.
STR_NEWGRF_FILENAME :{BLACK}Fichero: {SILVER}{STRING}
STR_NEWGRF_GRF_ID :{BLACK}ID GRF: {SILVER}{STRING}
STR_NEWGRF_MD5SUM :{BLACK}MD5sum: {SILVER}{STRING}
STR_NEWGRF_CONFIRMATION_TEXT :{YELLOW}Se van a realizar cambios a un juego en ejecución; esto puede cerrar OpenTTD.{}¿Estás completamente seguro de realizar esto?
STR_NEWGRF_ADD :{BLACK}Añadir
STR_NEWGRF_ADD_TIP :{BLACK}Añadir un NewGRF a la lista
STR_NEWGRF_REMOVE :{BLACK}Quitar
STR_NEWGRF_REMOVE_TIP :{BLACK}Quitar el NewGRF seleccionado de la lista
STR_NEWGRF_MOVEUP :{BLACK}Mover Arriba
STR_NEWGRF_MOVEUP_TIP :{BLACK}Mueve el NewGRF seleccionado arriba en la lista
STR_NEWGRF_MOVEDOWN :{BLACK}Mover Abajo
STR_NEWGRF_MOVEDOWN_TIP :{BLACK}Mueve el NewGRF seleccionado abajo en la lista
STR_NEWGRF_FILE_TIP :{BLACK}Una lista de los NewGRF instalados. Pulsa en el fichero para cambiar sus parámetros
STR_NEWGRF_PARAMETER :{BLACK}Parametros: {SILVER}{STRING}
STR_NEWGRF_PARAMETER_QUERY :{BLACK}Introduce los parámetros del NewGRF
STR_NEWGRF_NO_INFO :{BLACK}No tiene información disponible
STR_NEWGRF_ADD_CAPTION :{WHITE}Ficheros NewGRF disponibles
STR_NEWGRF_ADD_FILE :{BLACK}Añadir a la selección
STR_NEWGRF_ADD_FILE_TIP :{BLACK}Añade el NewGRF seleccionado a tu configuración
STR_NEWGRF_RESCAN_FILES :{BLACK}Actualizar ficheros
STR_NEWGRF_RESCAN_FILES_TIP :{BLACK}Actualiza la lista de ficheros NewGRF disponibles
STR_NEWGRF_DUPLICATE_GRFID :{WHITE}No se puede añadir: GRF ID duplicado
STR_NEWGRF_NOT_FOUND :{RED}Fichero no encontrado
STR_NEWGRF_DISABLED :{RED}Desactivado
STR_NEWGRF_COMPATIBLE_LOADED :{ORANGE}Fichero no encontrado (GRF compatible cargado)
STR_NEWGRF_COMPATIBLE_LOAD_WARNING :{WHITE}GRF(s) compatibles cargos para ficheros que faltan
STR_NEWGRF_DISABLED_WARNING :{WHITE}Fichero(s) GRF perdidos han sido desactivados
STR_NEWGRF_NOT_FOUND_WARNING :{WHITE}Fichero(s) GRF para poder cargar el juego
STR_CURRENCY_WINDOW :{WHITE}Moneda personalizada
STR_CURRENCY_EXCHANGE_RATE :{LTBLUE}Tasa de cambio: {ORANGE}{CURRENCY} = £ {COMMA}
@@ -2900,7 +2958,6 @@ STR_VEH_WITH_SHARED_ORDERS_LIST :{WHITE}Ordenes
STR_VEH_WITH_SHARED_ORDERS_LIST_TIP :{BLACK}Ver todos los vehículos que tienen el mismo calendario
### depot strings
STR_SELL :{BLACK}Vender
STR_DEPOT_SELL_ALL_VEHICLE_CONFIRM :{BLACK}Estás a punto de vender todos los vehículos del depósito
STR_ARE_YOU_SURE :{BLACK}¿Estás seguro?
@@ -3015,7 +3072,7 @@ STR_HEIGHTMAP_ROTATION :{BLACK}Rotació
STR_TERRAIN_TYPE :{BLACK}Tipo de terreno
STR_QUANTITY_OF_SEA_LAKES :{BLACK}Nivel del mar:
STR_SMOOTHNESS :{BLACK}Suavidad:
STR_SNOW_LINE_HEIGHT :{BLACK}Altura línea nieve
STR_SNOW_LINE_HEIGHT :{BLACK}Altura línea nieve:
STR_DATE :{BLACK}Fecha:
STR_NUMBER_OF_TOWNS :{BLACK}No. de ciudades:
STR_NUMBER_OF_INDUSTRIES :{BLACK}No. de industrias:
@@ -3039,7 +3096,7 @@ STR_WORLD_GENERATION :{BLACK}Generaci
STR_TREE_GENERATION :{BLACK}Generación de árboles
STR_UNMOVABLE_GENERATION :{BLACK}Generación inamovible
STR_CLEARING_TILES :{BLACK}Generación de area áspera y rocosa
STR_SETTINGUP_GAME :{BLACK}Setting up game
STR_SETTINGUP_GAME :{BLACK}Configurar juego
STR_PREPARING_TILELOOP :{BLACK}Ejecutar tile-loop
STR_PREPARING_GAME :{BLACK}Preparando juego
STR_DIFFICULTY_TO_CUSTOM :{WHITE}Esta acción cambia el nivel de dificultad a personalizado

View File

@@ -1,6 +1,6 @@
##name Swedish
##ownname Svenska
##isocode sv_SE.UTF-8
##isocode sv_SE
##plural 0
##id 0x0000
@@ -57,7 +57,7 @@ STR_0031_MAIL :Post
STR_0032_OIL :Olja
STR_0033_LIVESTOCK :Boskap
STR_0034_GOODS :Gods
STR_0035_GRAIN :Spannmål
STR_0035_GRAIN :Vete
STR_0036_WOOD :Timmer
STR_0037_IRON_ORE :Järnmalm
STR_0038_STEEL :Stål
@@ -70,7 +70,7 @@ STR_003E_FOOD :Mat
STR_003F_PAPER :Papper
STR_0040_GOLD :Guld
STR_0041_WATER :Vatten
STR_0042_WHEAT :Vete
STR_0042_WHEAT :Spannmål
STR_0043_RUBBER :Gummi
STR_0044_SUGAR :Socker
STR_0045_TOY :Leksaker
@@ -154,11 +154,12 @@ STR_00B0_MAP :{WHITE}Karta -
STR_00B1_GAME_OPTIONS :{WHITE}Spelinställningar
STR_00B2_MESSAGE :{YELLOW}Meddelande
STR_00B3_MESSAGE_FROM :{YELLOW}Meddelande från {STRING}
STR_POPUP_CAUTION_CAPTION :{WHITE}Varning!
STR_00B4_CAN_T_DO_THIS :{WHITE}Kan inte utföra detta...
STR_00B5_CAN_T_CLEAR_THIS_AREA :{WHITE}Kan inte röja området...
STR_00B6_ORIGINAL_COPYRIGHT :{BLACK}Ursprunglig äganderätt {COPYRIGHT} 1995 Chris Sawyer, Alla rättigheter reserverade
STR_00B7_VERSION :{BLACK}OpenTTD version {REV}
STR_00BA_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2006 OpenTTD-teamet
STR_00BA_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2007 OpenTTD-teamet
STR_TRANSLATED_BY :{BLACK} Översättare -
STR_00C5 :{BLACK}{CROSS}
@@ -294,6 +295,7 @@ STR_0140_NEW_GAME :{BLACK}Nytt spe
STR_0141_LOAD_GAME :{BLACK}Ladda spel
STR_SINGLE_PLAYER :{BLACK}En spelare
STR_MULTIPLAYER :{BLACK}Flera spelare
STR_SCENARIO_EDITOR :{BLACK}Scenario editor
STR_64 :64
STR_128 :128
@@ -307,7 +309,7 @@ STR_0148_GAME_OPTIONS :{BLACK}Spelinst
STR_0150_SOMEONE :någon{SKIP}{SKIP}
STR_0151_MAP_OF_WORLD :Världskarta
STR_0152_TOWN_DIRECTORY :Lista med städer
STR_0152_TOWN_DIRECTORY :Stadslista
STR_0153_SUBSIDIES :Subventioner
STR_UNITS_IMPERIAL :Engelsk
@@ -342,7 +344,7 @@ STR_UNITS_FORCE_IMPERIAL :{COMMA}x10^3 lb
STR_UNITS_FORCE_METRIC :{COMMA} ton
STR_UNITS_FORCE_SI :{COMMA} kN
############ range for menu starts
############ range for menu starts
STR_0154_OPERATING_PROFIT_GRAPH :Graf över gångbar inkomst
STR_0155_INCOME_GRAPH :Graf över inkomster
STR_0156_DELIVERED_CARGO_GRAPH :Graf över levererat gods
@@ -351,7 +353,7 @@ STR_0158_COMPANY_VALUE_GRAPH :Graf över för
STR_0159_CARGO_PAYMENT_RATES :Fraktförtjänster
STR_015A_COMPANY_LEAGUE_TABLE :Tabell över ledande företag
STR_PERFORMANCE_DETAIL_MENU :Detaljerade prestandabetyg
############ range for menu ends
############ range for menu ends
STR_015B_OPENTTD :{WHITE}OpenTTD
STR_015C_SAVE_GAME :Spara spelet
@@ -378,12 +380,12 @@ STR_SORT_BY_AGE :Ålder
STR_SORT_BY_RELIABILITY :Pålitlighet
STR_SORT_BY_TOTAL_CAPACITY_PER_CARGOTYPE :Total kapacitet per godstyp
STR_SORT_BY_MAX_SPEED :Maximal hastighet
STR_SORT_BY_MODEL :
STR_SORT_BY_VALUE :
STR_SORT_BY_MODEL :Modell
STR_SORT_BY_VALUE :Värde
STR_SORT_BY_FACILITY :Stationstyp
STR_SORT_BY_WAITING :Väntande last-värde
STR_SORT_BY_RATING_MAX :Last Värdering
STR_ENGINE_SORT_ENGINE_ID :Lok ID (normal sortering)
STR_SORT_BY_RATING_MAX :Lasts-värdering
STR_ENGINE_SORT_ENGINE_ID :MotorID (Klassisk Sort)
STR_ENGINE_SORT_COST :Kostnad
STR_ENGINE_SORT_POWER :Elektriskt
STR_ENGINE_SORT_INTRO_DATE :Introduktionsdatum
@@ -393,7 +395,19 @@ STR_ENGINE_SORT_CARGO_CAPACITY :Lastkapacitet
STR_NO_WAITING_CARGO :{BLACK}Ingen sorts last väntar
STR_SELECT_ALL_FACILITIES :{BLACK}Markera alla inrättningar
STR_SELECT_ALL_TYPES :{BLACK}Välj alla last-typer (inklusive icke väntande last)
STR_AVAILABLE_TRAINS :{BLACK}Tillgängliga tåg
STR_AVAILABLE_ROAD_VEHICLES :{BLACK}Tillgängliga fordon
STR_AVAILABLE_SHIPS :{BLACK}Tillgängliga skepp
STR_AVAILABLE_AIRCRAFT :{BLACK}Tillgängliga flyplan
STR_AVAILABLE_ENGINES_TIP :{BLACK}Se lista med tillgängliga motordesigner för denna fordonstyp
STR_MANAGE_LIST :{BLACK}Behandlingslista
STR_MANAGE_LIST_TIP :{BLACK}Skicka instruktioner till alla fordon på denna lista
STR_REPLACE_VEHICLES :Byt ut fordon
STR_SEND_TRAIN_TO_DEPOT :Skicka till Depå
STR_SEND_ROAD_VEHICLE_TO_DEPOT :Skicka till Depå
STR_SEND_SHIP_TO_DEPOT :Skicka till Depå
STR_SEND_AIRCRAFT_TO_HANGAR :Skicka till Hangar
STR_SEND_FOR_SERVICING :Skicka till Service
############ range for months starts
STR_0162_JAN :jan
@@ -480,7 +494,7 @@ STR_01A9_NONE :Ingen
STR_01AA_NAME :{BLACK}Namn
STR_01AB :{BLACK}{TINYFONT}{STRING}
############ range for days starts
############ range for days starts
STR_01AC_1ST :1
STR_01AD_2ND :2
STR_01AE_3RD :3
@@ -512,7 +526,7 @@ STR_01C7_28TH :28
STR_01C8_29TH :29
STR_01C9_30TH :30
STR_01CA_31ST :31
############ range for days ends
############ range for days ends
STR_01CB :{TINYFONT}{COMMA}
@@ -727,13 +741,13 @@ STR_0297_SAVE_SCENARIO_LOAD_SCENARIO :{BLACK}Spara sc
STR_0298_LOAD_SCENARIO :{WHITE}Öppna scenario
STR_0299_SAVE_SCENARIO :{WHITE}Spara scenario
STR_029A_PLAY_SCENARIO :{BLACK}Spela scenario
STR_PLAY_HEIGHTMAP :{BLACK}Spela höjdkarta
STR_PLAY_HEIGHTMAP :{BLACK}Kör höjdkarta
STR_PLAY_HEIGHTMAP_HINT :{BLACK}Starta ett nytt spel, och använd en höjdkarta som landskap
STR_029B_ARE_YOU_SURE_YOU_WANT_TO :{YELLOW}Vill du verkligen avsluta detta scenario?
STR_029C_QUIT_EDITOR :{WHITE}Avsluta editor
STR_029D_CAN_ONLY_BE_BUILT_IN_TOWNS :{WHITE}...kan bara byggas i städer med minst 1200 invånare
STR_029E_MOVE_THE_STARTING_DATE :{BLACK}Flytta bak startdatumet 1 år
STR_029F_MOVE_THE_STARTING_DATE :{BLACK}Flytta fram startdatumet 1 år
STR_029E_MOVE_THE_STARTING_DATE :{BLACK}Flytta startdatumet 1 år bakåt
STR_029F_MOVE_THE_STARTING_DATE :{BLACK}Flytta startdatumet 1 år framåt
STR_02A0_ENDS_OF_BRIDGE_MUST_BOTH :{WHITE}...brons ändar måste båda vara på land
STR_02A1_SMALL :{BLACK}Liten
STR_02A2_MEDIUM :{BLACK}Mellan
@@ -757,11 +771,11 @@ STR_02C1_VEHICLE_DESIGN_NAMES_SELECTION :{BLACK}Fordonen
STR_02C2_SAVE_CUSTOMIZED_VEHICLE :{BLACK}Spara egna modellnamn för fordon till disk
STR_CHECKMARK :{CHECKMARK}
############ range for menu starts
############ range for menu starts
STR_02C3_GAME_OPTIONS :Spelinställningar
STR_02C5_DIFFICULTY_SETTINGS :Svårighetsgrad
STR_02C7_CONFIG_PATCHES :Konfigurera patchar
STR_NEWGRF_SETTINGS :Newgrf inställningar
STR_02C7_CONFIG_PATCHES :Ändra Patchar
STR_NEWGRF_SETTINGS :NewGRF inställningar
STR_GAMEOPTMENU_0A :
STR_02CA_TOWN_NAMES_DISPLAYED :{SETX 12}Stadsnamn visas
STR_02CC_STATION_NAMES_DISPLAYED :{SETX 12}Stationsnamn visas
@@ -771,27 +785,27 @@ STR_02D0_FULL_ANIMATION :{SETX 12}Full a
STR_02D2_FULL_DETAIL :{SETX 12}Full detaljnivå
STR_02D4_TRANSPARENT_BUILDINGS :{SETX 12}Genomskinliga byggnader
STR_TRANSPARENT_SIGNS :{SETX 12}Genomskinliga stationsskyltar
############ range ends here
############ range ends here
############ range for menu starts
############ range for menu starts
STR_02D5_LAND_BLOCK_INFO :Information om mark
STR_02D6 :
STR_CONSOLE_SETTING :Visa/dölj konsolen
STR_02D7_SCREENSHOT_CTRL_S :Skärmdump (Ctrl-S)
STR_02D8_GIANT_SCREENSHOT_CTRL_G :Gigantisk skärmdump (Ctrl-G)
STR_02D7_SCREENSHOT_CTRL_S :Screenshot (Ctrl-S)
STR_02D8_GIANT_SCREENSHOT_CTRL_G :Gigantisk Screenshot (Ctrl-G)
STR_02D9_ABOUT_OPENTTD :Om 'OpenTTD'
############ range ends here
############ range ends here
STR_02DB_OFF :{BLACK}Av
STR_02DA_ON :{BLACK}På
STR_02DC_DISPLAY_SUBSIDIES :{BLACK}Visa subventioner
STR_02DD_SUBSIDIES :Subventioner
STR_02DE_MAP_OF_WORLD :Världskarta
STR_EXTRA_VIEW_PORT :Nytt vy fönster
STR_EXTRA_VIEW_PORT :Nytt vyfönster
STR_SIGN_LIST :Skyltlista
STR_02DF_TOWN_DIRECTORY :Lista med städer
STR_02DF_TOWN_DIRECTORY :Stadslista
STR_TOWN_POPULATION :{BLACK}Världsbefolkning: {COMMA}
STR_EXTRA_VIEW_PORT_TITLE :{WHITE}Vy fönster {COMMA}
STR_EXTRA_VIEW_PORT_TITLE :{WHITE}Vyfönster {COMMA}
STR_EXTRA_VIEW_MOVE_VIEW_TO_MAIN :{BLACK}Kopiera till vy
STR_EXTRA_VIEW_MOVE_VIEW_TO_MAIN_TT :{BLACK}Kopiera kartans position till detta Vyfönster
STR_EXTRA_VIEW_MOVE_MAIN_TO_VIEW :{BLACK}Klistra in vyn
@@ -819,10 +833,10 @@ STR_02F7_OFF :Avstängd
STR_02F8_EVERY_3_MONTHS :Var 3:e månad
STR_02F9_EVERY_6_MONTHS :Var 6:e månad
STR_02FA_EVERY_12_MONTHS :Var 12:e månad
STR_02FB_START_A_NEW_GAME :{BLACK}Börja ett nytt spel
STR_02FC_LOAD_A_SAVED_GAME :{BLACK}Ladda sparat spel
STR_02FE_CREATE_A_CUSTOMIZED_GAME :{BLACK}Skapa ett eget nytt spel värld/scenario
STR_02FF_SELECT_SINGLE_PLAYER_GAME :{BLACK}Välj en spelare
STR_02FB_START_A_NEW_GAME :{BLACK}Starta ett nytt spel
STR_02FC_LOAD_A_SAVED_GAME :{BLACK}Ladda ett sparat spel
STR_02FE_CREATE_A_CUSTOMIZED_GAME :{BLACK}Skapa en egen spelvärld/scenario
STR_02FF_SELECT_SINGLE_PLAYER_GAME :{BLACK}Välj Single-Player spel
STR_0300_SELECT_MULTIPLAYER_GAME :{BLACK}Välj nätverksspel med 2-8 spelare
STR_0301_DISPLAY_GAME_OPTIONS :{BLACK}Visa spelinställningar
STR_0302_DISPLAY_DIFFICULTY_OPTIONS :{BLACK}Visa inställningar för svårighetsgrad
@@ -835,9 +849,9 @@ STR_030E_SELECT_TEMPERATE_LANDSCAPE :{BLACK}Välj 't
STR_030F_SELECT_SUB_ARCTIC_LANDSCAPE :{BLACK}Välj 'sub-arktiskt' typ av landskap
STR_0310_SELECT_SUB_TROPICAL_LANDSCAPE :{BLACK}Välj 'sub-tropiskt' typ av landskap
STR_0311_SELECT_TOYLAND_LANDSCAPE :{BLACK}Välj 'leksaksland' som typ av landskap
STR_0312_FUND_CONSTRUCTION_OF_NEW :{BLACK}Bekosta byggnation av ny industri
STR_0312_FUND_CONSTRUCTION_OF_NEW :{BLACK}Bekosta bygget av en ny industri
############ range for menu starts
############ range for menu starts
STR_INDUSTRY_DIR :Industriförteckning
STR_0313_FUND_NEW_INDUSTRY :Bekosta ny industri
############ range ends here
@@ -849,8 +863,8 @@ STR_0317_CAN_ONLY_BE_BUILT_IN_RAINFOREST :{WHITE}...kan b
STR_0318_CAN_ONLY_BE_BUILT_IN_DESERT :{WHITE}...kan bara byggas i öken
STR_0319_PAUSED :{YELLOW}* * PAUSAD * *
STR_031B_SCREENSHOT_SUCCESSFULLY :{WHITE}Skärmdump sparades som '{STRING}'
STR_031C_SCREENSHOT_FAILED :{WHITE}Skärmdump misslyckades!
STR_031B_SCREENSHOT_SUCCESSFULLY :{WHITE}Screenshot sparades som '{STRING}'
STR_031C_SCREENSHOT_FAILED :{WHITE}Screenshot misslyckades!
STR_0329_PURCHASE_LAND_FOR_FUTURE :{BLACK}Köp mark för framtida användning
STR_032F_AUTOSAVE :{RED}AUTOSPARNING
@@ -874,8 +888,8 @@ STR_TOWNNAME_FINNISH :Finska
STR_TOWNNAME_POLISH :Polska
STR_TOWNNAME_SLOVAKISH :Slovakiska
STR_TOWNNAME_NORWEGIAN :Norska
STR_TOWNNAME_HUNGARIAN :Hungarianska
STR_TOWNNAME_AUSTRIAN :Australienska
STR_TOWNNAME_HUNGARIAN :Ungerska
STR_TOWNNAME_AUSTRIAN :Österrikisk
STR_TOWNNAME_ROMANIAN :Rumänska
STR_TOWNNAME_CZECH :Tjeckiska
STR_TOWNNAME_SWISS :Schweiziska
@@ -883,7 +897,7 @@ STR_TOWNNAME_DANISH :Danska
STR_TOWNNAME_TURKISH :Turkiska
STR_TOWNNAME_ITALIAN :Italienska
STR_TOWNNAME_CATALAN :Katalanska
############ end of townname region
############ end of townname region
STR_CURR_GBP :Pund (£)
STR_CURR_USD :Dollar ($)
@@ -905,13 +919,13 @@ STR_CURR_ITL :Italienska lire
STR_CURR_NLG :Holländska guilder (NLG)
STR_CURR_NOK :Norska kronor (NOK)
STR_CURR_PLN :Polska Zloty (PLN)
STR_CURR_ROL :RumÀnsk Leu (ROL)
STR_CURR_ROL :Rumänsk Leu (ROL)
STR_CURR_RUR :Ryska rubel (RUR)
STR_CURR_SIT :Slovenska Tolar (SIT)
STR_CURR_SEK :Svenska kronor (SEK)
STR_CURR_YTL :Turkisk Lire (YTL)
STR_CURR_SKK :Slovakiska Koruna (SKK)
STR_CURR_BRR :Brasilianska Real (BRL)
STR_CURR_SKK :Slovakisk Koruna (SKK)
STR_CURR_BRR :Brasiliansk Real (BRL)
STR_CURR_CUSTOM :Egen...
@@ -966,8 +980,8 @@ STR_CANT_SHARE_ORDER_LIST :{WHITE}Kan inte
STR_CANT_COPY_ORDER_LIST :{WHITE}Kan inte kopiera orderlistan...
STR_END_OF_SHARED_ORDERS :{SETX 10}- - Slut på delade order - -
STR_TRAIN_IS_LOST :{WHITE}Tåg {COMMA} har tappat bort sig.
STR_TRAIN_IS_UNPROFITABLE :{WHITE}Tåg {COMMA}s vinst förra året var {CURRENCY}
STR_TRAIN_IS_LOST :{WHITE}Tåg {COMMA} är vilse
STR_TRAIN_IS_UNPROFITABLE :{WHITE}Förra året fölorade Tåg {COMMA} {CURRENCY}
STR_EURO_INTRODUCE :{BLACK}{BIGFONT}Europeiska Valutasystemet!{}{}Euron introduceras och ditt land går över till den som dess enda valuta!
# Start of order review system.
@@ -1012,6 +1026,7 @@ STR_CONFIG_PATCHES_FORBID_90_DEG :{LTBLUE}Förbju
STR_CONFIG_PATCHES_JOINSTATIONS :{LTBLUE}Kombinera tågstationer som byggs bredvid varandra: {ORANGE}{STRING}
STR_CONFIG_PATCHES_FULLLOADANY :{LTBLUE}Lämna stationen när något gods är fullt, om 'full load': {ORANGE}{STRING}
STR_CONFIG_PATCHES_IMPROVEDLOAD :{LTBLUE}Använd förbättrad algoritm: {ORANGE}{STRING}
STR_CONFIG_PATCHES_GRADUAL_LOADING :{LTBLUE}Lasta fordon gradvis: {ORANGE}{STRING}
STR_CONFIG_PATCHES_INFLATION :{LTBLUE}Inflation: {ORANGE}{STRING}
STR_CONFIG_PATCHES_SELECTGOODS :{LTBLUE}Leverera gods till en station enbart om någon frågar efter det: {ORANGE}{STRING}
STR_CONFIG_PATCHES_LONGBRIDGES :{LTBLUE}Tillåt väldigt långa broar: {ORANGE}{STRING}
@@ -1103,7 +1118,7 @@ STR_CONFIG_PATCHES_DISABLE_ELRAILS :{LTBLUE}Stäng
STR_CONFIG_PATCHES_COLORED_NEWS_YEAR :{LTBLUE}Färgade nyheter visas i: {ORANGE}{STRING}
STR_CONFIG_PATCHES_STARTING_YEAR :{LTBLUE}Startdatum: {ORANGE}{STRING}
STR_CONFIG_PATCHES_ENDING_YEAR :{LTBLUE}Avsluta spelet om: {ORANGE}{STRING}
STR_CONFIG_PATCHES_ENDING_YEAR :{LTBLUE}Avsluta spelet år: {ORANGE}{STRING}
STR_CONFIG_PATCHES_SMOOTH_ECONOMY :{LTBLUE}Lugn ekonomi (flera små ändringar)
STR_CONFIG_PATCHES_ALLOW_SHARES :{LTBLUE}Tillåt inköp av aktier från andra företag
STR_CONFIG_PATCHES_DRAG_SIGNALS_DENSITY :{LTBLUE}Vid utdragning av signaler, placera en signal var: {ORANGE}{STRING} ruta
@@ -1138,19 +1153,19 @@ STR_TOYLAND_LANDSCAPE :Leksakslandskap
STR_CHEATS :{WHITE}Fusk
STR_CHEATS_TIP :{BLACK}Checkboxar indikerar om du använt det här fusket förut
STR_CHEATS_WARNING :{BLACK}Varning! Du är på väg att förråda dina motståndare. Kom ihåg att en sådan förkasstlig handling aldrig glöms bort.
STR_CHEAT_MONEY :{LTBLUE}Öka pengar genom att {CURRENCY64}
STR_CHEAT_CHANGE_PLAYER :{LTBLUE}Spelar som: {ORANGE}{COMMA}
STR_CHEAT_EXTRA_DYNAMITE :{LTBLUE}trimmad bulldozer (ta bort industrier, fyrar etc.): {ORANGE}{STRING}
STR_CHEATS_WARNING :{BLACK}Varning! Du är på väg att förråda dina motståndare. Kom ihåg att detta inte kommer glömmas.
STR_CHEAT_MONEY :{LTBLUE}Öka pengar med {CURRENCY64}
STR_CHEAT_CHANGE_PLAYER :{LTBLUE}Spela som Spelare: {ORANGE}{COMMA}
STR_CHEAT_EXTRA_DYNAMITE :{LTBLUE}Magisk Bulldozer (ta bort industrier, fyrar etc.): {ORANGE}{STRING}
STR_CHEAT_CROSSINGTUNNELS :{LTBLUE}Tunnlar kan korsa varandra: {ORANGE}{STRING}
STR_CHEAT_BUILD_IN_PAUSE :{LTBLUE}Byggnation i pause-läge: {ORANGE}{STRING}
STR_CHEAT_BUILD_IN_PAUSE :{LTBLUE}Bygga i pause-läge: {ORANGE}{STRING}
STR_CHEAT_NO_JETCRASH :{LTBLUE}Jetplan kommer inte att störta (frekvent) på små flygplatser: {ORANGE} {STRING}
STR_CHEAT_SWITCH_CLIMATE :{LTBLUE}Byt klimat: {ORANGE} {STRING}
STR_CHEAT_CHANGE_DATE :{LTBLUE}Byt datum: {ORANGE} {DATE_SHORT}
STR_CHEAT_SETUP_PROD :{LTBLUE}Aktivera modifierande produceringsvärden: {ORANGE}{STRING}
STR_HEADING_FOR_WAYPOINT :{LTBLUE}På väg mot {WAYPOINT}
STR_HEADING_FOR_WAYPOINT_VEL :{LTBLUE}På väg mot {WAYPOINT}, {VELOCITY}
STR_HEADING_FOR_WAYPOINT_VEL :{LTBLUE}På väg mot {WAYPOINT} i {VELOCITY}
STR_GO_TO_WAYPOINT :Gå via {WAYPOINT}
STR_GO_NON_STOP_TO_WAYPOINT :Gå via {WAYPOINT} utan att stanna
@@ -1210,14 +1225,14 @@ STR_CONVERT_RAIL_TIP :{BLACK}Konverte
STR_DRAG_WHOLE_TRAIN_TO_SELL_TIP :{BLACK}Drag loket här för att sälja hela tåget
STR_DRAG_DROP :{BLACK}Drag & Släpp
STR_STATION_DRAG_DROP :{BLACK}Bygg en station genom drag & släpp
STR_STATION_DRAG_DROP :{BLACK}Bygg en station genom att dra & släppa
STR_SELECT_STATION_CLASS_TIP :{BLACK}Välj vilken stationsklass som ska visas
STR_SELECT_STATION_TYPE_TIP :{BLACK}Välj stationstyp att bygga
STR_FAST_FORWARD :{BLACK}Snabbspola spelet
STR_MESSAGE_HISTORY :{WHITE}Meddelandehistorik
STR_MESSAGE_HISTORY_TIP :{BLACK}En lista av dom senaste nyheterna
STR_MESSAGES_DISABLE_ALL :{BLACK}Avaktivera alla
STR_MESSAGES_DISABLE_ALL :{BLACK}Deaktivera alla
STR_MESSAGES_ENABLE_ALL :{BLACK}Aktivera alla
STR_CONSTRUCT_COAL_MINE_TIP :{BLACK}Bygg kolgruva
@@ -1225,11 +1240,11 @@ STR_CONSTRUCT_FOREST_TIP :{BLACK}Plantera
STR_CONSTRUCT_OIL_RIG_TIP :{BLACK}Bygg oljerigg
STR_CONSTRUCT_FARM_TIP :{BLACK}Bygg farm
STR_CONSTRUCT_COPPER_ORE_MINE_TIP :{BLACK}Bygg koppargruva
STR_CONSTRUCT_OIL_WELLS_TIP :{BLACK}Bygg oljekälla
STR_CONSTRUCT_OIL_WELLS_TIP :{BLACK}Borra efter olja
STR_CONSTRUCT_GOLD_MINE_TIP :{BLACK}Bygg guldgruva
STR_CONSTRUCT_DIAMOND_MINE_TIP :{BLACK}Bygg diamantgruva
STR_CONSTRUCT_IRON_ORE_MINE_TIP :{BLACK}Bygg järnmalmsgruva
STR_CONSTRUCT_FRUIT_PLANTATION_TIP :{BLACK}Plantera fruktplantage
STR_CONSTRUCT_FRUIT_PLANTATION_TIP :{BLACK}Finansiera fruktplantage
STR_CONSTRUCT_RUBBER_PLANTATION_TIP :{BLACK}Plantera gummiplantage
STR_CONSTRUCT_WATER_SUPPLY_TIP :{BLACK}Bygg vattentillgång
STR_CONSTRUCT_COTTON_CANDY_TIP :{BLACK}Plantera sockervaddskog
@@ -1264,7 +1279,7 @@ TEMP_AI_MULTIPLAYER :{WHITE}Varning:
STR_NETWORK_MULTIPLAYER :{WHITE}Flera spelare
STR_NETWORK_PLAYER_NAME :{BLACK}Spelarnamn:
STR_NETWORK_ENTER_NAME_TIP :{BLACK}Namnet som andra spelare kommer se dig under
STR_NETWORK_ENTER_NAME_TIP :{BLACK}Namnet som andra spelare kommer se dej som
STR_NETWORK_CONNECTION :{BLACK}Anslutning:
STR_NETWORK_CONNECTION_TIP :{BLACK}Välj mellan att spela över internet eller det lokala nätverket
@@ -1273,7 +1288,7 @@ STR_NETWORK_START_SERVER_TIP :{BLACK}Starta e
STR_NETWORK_GAME_NAME :{BLACK}Namn
STR_NETWORK_GAME_NAME_TIP :{BLACK}Namn på nätverksspelet
STR_NETWORK_INFO_ICONS_TIP :{BLACK}Språk, server version, mm
STR_NETWORK_INFO_ICONS_TIP :{BLACK}Språk, serverversion, mm
STR_NETWORK_CLICK_GAME_TO_SELECT :{BLACK}Klicka på ett spel från listan för att välja det
STR_NETWORK_FIND_SERVER :{BLACK}Leta server
@@ -1295,10 +1310,11 @@ STR_NETWORK_SERVER_VERSION :{SILVER}Serverv
STR_NETWORK_SERVER_ADDRESS :{SILVER}Server adress: {WHITE}{STRING} : {NUM}
STR_NETWORK_START_DATE :{SILVER}Startdatum: {WHITE}{DATE_SHORT}
STR_NETWORK_CURRENT_DATE :{SILVER}Nuvarande datum: {WHITE}{DATE_SHORT}
STR_NETWORK_PASSWORD :{SILVER}Lösenordsskyddad!
STR_NETWORK_PASSWORD :{SILVER}Lösenordsskyddat!
STR_NETWORK_SERVER_OFFLINE :{SILVER}SERVER AVSTÄNGD
STR_NETWORK_SERVER_FULL :{SILVER}SERVER FULL
STR_NETWORK_VERSION_MISMATCH :{SILVER}VERSIONERNA FUNKAR INTE IHOP
STR_NETWORK_VERSION_MISMATCH :{SILVER}VERSIONERNA MATCHAR EJ
STR_NETWORK_GRF_MISMATCH :{SILVER}NewGRF Matchar Ej
STR_NETWORK_JOIN_GAME :{BLACK}Gå med i spelet
@@ -1307,7 +1323,7 @@ STR_NETWORK_START_GAME_WINDOW :{WHITE}Starta e
STR_NETWORK_NEW_GAME_NAME :{BLACK}Namn:
STR_NETWORK_NEW_GAME_NAME_TIP :{BLACK}Namnet på nätverksspelet kommer att synas för andra spelare i multiplayer menyn
STR_NETWORK_SET_PASSWORD :{BLACK}Ange lösenord
STR_NETWORK_SET_PASSWORD :{BLACK}Bestäm lösenord
STR_NETWORK_PASSWORD_TIP :{BLACK}Skydda spelet med ett lösenord så att inte andra än dom som har lösenordet kan gå med i spelet
STR_NETWORK_SELECT_MAP :{BLACK}Välj karta:
STR_NETWORK_SELECT_MAP_TIP :{BLACK}Vilken karta vill du spela?
@@ -1319,7 +1335,7 @@ STR_NETWORK_INTERNET :Internet
STR_NETWORK_LAN_INTERNET :LAN / Internet
STR_NETWORK_INTERNET_ADVERTISE :Internet (publik)
STR_NETWORK_COMBO2 :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{STRING}
STR_NETWORK_0_PLAYERS :0 spelare
STR_NETWORK_0_PLAYERS :Inga spelare
STR_NETWORK_1_PLAYERS :1 spelare
STR_NETWORK_2_PLAYERS :2 spelare
STR_NETWORK_3_PLAYERS :3 spelare
@@ -1403,6 +1419,7 @@ STR_NETWORK_CLIENT_LIST :{WHITE}Klientli
STR_NETWORK_ERR_NOTAVAILABLE :{WHITE}Inget nätverkskort funnet eller så är spelet kompilerat utan ENABLE_NETWORK
STR_NETWORK_ERR_NOSERVER :{WHITE}Kunde inte hitta några nätverksspel
STR_NETWORK_ERR_NOCONNECTION :{WHITE}Servern svarade inte på förfrågan
STR_NETWORK_ERR_NEWGRF_MISMATCH :{WHITE} Kunde inte ansluta på grund av att NewGRF är omaka
STR_NETWORK_ERR_DESYNC :{WHITE}Nätverk, Spelsynkronisering misslyckades
STR_NETWORK_ERR_LOSTCONNECTION :{WHITE}Nätverk, koppling förlorad
STR_NETWORK_ERR_SAVEGAMEERROR :{WHITE}Kunde inte ladda det sparade spelet från servern
@@ -1424,6 +1441,7 @@ STR_NETWORK_ERR_CLIENT_DESYNC :synkroniserings
STR_NETWORK_ERR_CLIENT_SAVEGAME :kunde inte ladda kartan
STR_NETWORK_ERR_CLIENT_CONNECTION_LOST :anslutning förlorad
STR_NETWORK_ERR_CLIENT_PROTOCOL_ERROR :protokollfel
STR_NETWORK_ERR_CLIENT_NEWGRF_MISMATCH :NewGRF är omaka
STR_NETWORK_ERR_CLIENT_NOT_AUTHORIZED :inte godkänd
STR_NETWORK_ERR_CLIENT_NOT_EXPECTED :mottog konstigt paket
STR_NETWORK_ERR_CLIENT_WRONG_REVISION :fel revision
@@ -1451,7 +1469,7 @@ STR_NETWORK_SERVER_REBOOT :{WHITE} Servern
STR_NETWORK_SERVER :Server
STR_NETWORK_CLIENT :Klient
STR_NETWORK_SPECTATORS :Åskådare
STR_NETWORK_SPECTATORS :Publik
STR_NETWORK_CLIENTLIST_NONE :(ingen)
STR_NETWORK_CLIENTLIST_KICK :Kasta ut
@@ -1485,14 +1503,14 @@ STR_0800_COST :{TINYFONT}{RED}
STR_0801_COST :{RED}Kostnad: {CURRENCY}
STR_0802_INCOME :{TINYFONT}{GREEN}Inkomst: {CURRENCY}
STR_0803_INCOME :{GREEN}Inkomst: {CURRENCY}
STR_FEEDER_TINY :{TINYFONT}{YELLOW}Omlastning: {CURRENCY}
STR_FEEDER :{YELLOW}Omlastning: {CURRENCY}
STR_FEEDER_TINY :{TINYFONT}{YELLOW}Överförning: {CURRENCY}
STR_FEEDER :{YELLOW}Överförning: {CURRENCY}
STR_0805_ESTIMATED_COST :{WHITE}Uppskattad kostnad: {CURRENCY}
STR_0807_ESTIMATED_INCOME :{WHITE}Uppskattad inkomst: {CURRENCY}
STR_0808_CAN_T_RAISE_LAND_HERE :{WHITE}Kan inte höja marken här...
STR_0809_CAN_T_LOWER_LAND_HERE :{WHITE}Kan inte sänka marken här...
STR_080A_ROCKS :Stenar
STR_080B_ROUGH_LAND :Obearbetad mark
STR_080B_ROUGH_LAND :Ojämn mark
STR_080C_BARE_LAND :Barmark
STR_080D_GRASS :Gräs
STR_080E_FIELDS :Fält
@@ -1511,7 +1529,7 @@ STR_1008_MUST_REMOVE_RAILROAD_TRACK :{WHITE}Måste t
STR_100A_RAILROAD_CONSTRUCTION :{WHITE}Bygg järnväg
STR_TITLE_ELRAIL_CONSTRUCTION :{WHITE}Elektrifierad järnvägskonstruktion
STR_100B_MONORAIL_CONSTRUCTION :{WHITE}Bygg monorail
STR_100C_MAGLEV_CONSTRUCTION :{WHITE}Bygg maglev
STR_100C_MAGLEV_CONSTRUCTION :{WHITE}Bygg MagLev
STR_100D_SELECT_RAIL_BRIDGE :{WHITE}Välj järnvägsbro
STR_100E_CAN_T_BUILD_TRAIN_DEPOT :{WHITE}Kan inte bygga depå här...
STR_100F_CAN_T_BUILD_RAILROAD_STATION :{WHITE}Kan inte bygga järnvägsstation här...
@@ -1523,7 +1541,7 @@ STR_1014_TRAIN_DEPOT_ORIENTATION :{WHITE}Riktning
STR_1015_RAILROAD_CONSTRUCTION :Bygg järnväg
STR_TOOLB_ELRAIL_CONSTRUCTION :Elektrifierad järnvägskonstruktion
STR_1016_MONORAIL_CONSTRUCTION :Bygg monorail
STR_1017_MAGLEV_CONSTRUCTION :Bygg maglev
STR_1017_MAGLEV_CONSTRUCTION :Bygg MagLev
STR_1018_BUILD_RAILROAD_TRACK :{BLACK}Bygg järnväg
STR_1019_BUILD_TRAIN_DEPOT_FOR_BUILDING :{BLACK}Bygg depå (för att bygga eller reparera tåg)
STR_101A_BUILD_RAILROAD_STATION :{BLACK}Bygg järnvägsstation
@@ -1538,7 +1556,7 @@ STR_1023_RAILROAD_TRAIN_DEPOT :Järnvägsdepå
STR_1024_AREA_IS_OWNED_BY_ANOTHER :{WHITE}...området ägs av ett annat företag
STR_RAILROAD_TRACK_WITH_NORMAL_SIGNALS :Järnväg med vanliga signaler
STR_RAILROAD_TRACK_WITH_PRESIGNALS :Järnväg med för-signaler
STR_RAILROAD_TRACK_WITH_EXITSIGNALS :Järnväg med exit-signaler
STR_RAILROAD_TRACK_WITH_EXITSIGNALS :Järnväg med utgående signaler
STR_RAILROAD_TRACK_WITH_COMBOSIGNALS :Järnväg med kombinerade signaler
@@ -1553,12 +1571,12 @@ STR_1805_CAN_T_REMOVE_ROAD_FROM :{WHITE}Kan inte
STR_1806_ROAD_DEPOT_ORIENTATION :{WHITE}Riktning för bussgarage
STR_1807_CAN_T_BUILD_ROAD_VEHICLE :{WHITE}Kan inte bygga bussgarage här...
STR_1808_CAN_T_BUILD_BUS_STATION :{WHITE}Kan inte bygga busshållplats...
STR_1809_CAN_T_BUILD_TRUCK_STATION :{WHITE}Kan inte bygga lastbilsbrygga...
STR_1809_CAN_T_BUILD_TRUCK_STATION :{WHITE}Kan inte bygga lastbilsstation...
STR_180A_ROAD_CONSTRUCTION :Bygg väg
STR_180B_BUILD_ROAD_SECTION :{BLACK}Bygg väg
STR_180C_BUILD_ROAD_VEHICLE_DEPOT :{BLACK}Bygg bussgarage (för att bygga eller reparera vägfordon)
STR_180D_BUILD_BUS_STATION :{BLACK}Bygg busshållplats
STR_180E_BUILD_TRUCK_LOADING_BAY :{BLACK}Bygg lastbilsbrygga
STR_180E_BUILD_TRUCK_LOADING_BAY :{BLACK}Bygg lastbilsstation
STR_180F_BUILD_ROAD_BRIDGE :{BLACK}Bygg vägbro
STR_1810_BUILD_ROAD_TUNNEL :{BLACK}Bygg vägtunnel
STR_1811_TOGGLE_BUILD_REMOVE_FOR :{BLACK}Växla mellan att bygga/ta bort väg
@@ -1599,10 +1617,10 @@ STR_2017_FOUNTAIN :Fontän
STR_2018_PARK :Park
STR_2019_OFFICE_BLOCK :Kontorslokaler
STR_201A_SHOPS_AND_OFFICES :Affärer och kontor
STR_201B_MODERN_OFFICE_BUILDING :Moderna kontorsbyggnader
STR_201B_MODERN_OFFICE_BUILDING :Modern kontorsbyggnad
STR_201C_WAREHOUSE :Varuhus
STR_201D_OFFICE_BLOCK :Kontor
STR_201E_STADIUM :Stadium
STR_201D_OFFICE_BLOCK :Kontorsbyggnad
STR_201E_STADIUM :Arena
STR_201F_OLD_HOUSES :Gamla hus
STR_2020_LOCAL_AUTHORITY :{BLACK}Lokala myndigheter
STR_2021_SHOW_INFORMATION_ON_LOCAL :{BLACK}Visa information om de lokala myndigheterna
@@ -1628,15 +1646,15 @@ STR_2035_LOCAL_AUTHORITY_REFUSES :{WHITE}{TOWN} d
STR_2036_COTTAGES :Stuga
STR_2037_HOUSES :Hus
STR_2038_FLATS :Lägenheter
STR_2039_TALL_OFFICE_BLOCK :Höga kontor
STR_2039_TALL_OFFICE_BLOCK :Hög kontorsbyggnad
STR_203A_SHOPS_AND_OFFICES :Affärer och kontor
STR_203B_SHOPS_AND_OFFICES :Affärer och kontor
STR_203C_THEATER :Teater
STR_203D_STADIUM :Stadium
STR_203C_THEATER :Biograf
STR_203D_STADIUM :Arena
STR_203E_OFFICES :Kontor
STR_203F_HOUSES :Hus
STR_2040_CINEMA :Biograf
STR_2041_SHOPPING_MALL :Shoppingcentrum
STR_2041_SHOPPING_MALL :Shoppingcentra
STR_2042_DO_IT :{BLACK}Utför
STR_2043_LIST_OF_THINGS_TO_DO_AT :{BLACK}Lista av åtgärder att utföra i staden - klicka på en rad för ytterligare detaljer
STR_2044_CARRY_OUT_THE_HIGHLIGHTED :{BLACK}Utför markerad åtgärd i ovanstående lista
@@ -1700,8 +1718,8 @@ STR_3005_TOO_CLOSE_TO_ANOTHER_RAILROAD :{WHITE}För nä
STR_3006_ADJOINS_MORE_THAN_ONE_EXISTING :{WHITE}Angränsar till mer än en station/hållplats
STR_3007_TOO_MANY_STATIONS_LOADING :{WHITE}För många stationer/hållplatser i staden
STR_3008_TOO_MANY_STATIONS_LOADING :{WHITE}För många stationer/hållplatser
STR_3008A_TOO_MANY_BUS_STOPS :{WHITE}För många buss hållplatser
STR_3008B_TOO_MANY_TRUCK_STOPS :{WHITE}För många lastbils stationer
STR_3008A_TOO_MANY_BUS_STOPS :{WHITE}För många busshållplatser
STR_3008B_TOO_MANY_TRUCK_STOPS :{WHITE}För många lastbilsstationer
STR_3009_TOO_CLOSE_TO_ANOTHER_STATION :{WHITE}För nära en annan stationer/hållplatser
STR_300A_0 :{WHITE}{STATION} {STATIONFEATURES}
STR_300B_MUST_DEMOLISH_RAILROAD :{WHITE}Måste riva järnvägsstation först
@@ -1715,7 +1733,7 @@ STR_3033_ACCEPTS :{BLACK}Accepter
STR_3034_LOCAL_RATING_OF_TRANSPORT :{BLACK}Lokal värdering av transporttjänster:
############ range for rating starts
STR_3035_APPALLING :Skrämmande
STR_3035_APPALLING :Hemskt Dålig
STR_3036_VERY_POOR :Väldigt dålig
STR_3037_POOR :Dålig
STR_3038_MEDIOCRE :Medelmåttig
@@ -1777,15 +1795,15 @@ STR_STAT_CLASS_WAYP :Vägpunkter
STR_3800_SHIP_DEPOT_ORIENTATION :{WHITE}Skeppsdepå riktning
STR_3801_MUST_BE_BUILT_ON_WATER :{WHITE}...måste byggas på vatten
STR_3802_CAN_T_BUILD_SHIP_DEPOT :{WHITE}Kan inte bygga skeppsdepå här...
STR_3803_SELECT_SHIP_DEPOT_ORIENTATION :{BLACK}Välj skeppsdepå riktning
STR_3803_SELECT_SHIP_DEPOT_ORIENTATION :{BLACK}Välj skeppsdepåns riktning
STR_3804_WATER :Vatten
STR_3805_COAST_OR_RIVERBANK :Kust eller flodbank
STR_3806_SHIP_DEPOT :skeppsdepå
STR_3806_SHIP_DEPOT :Skeppsdepå
STR_3807_CAN_T_BUILD_ON_WATER :{WHITE}...Kan inte bygga på vatten
##id 0x4000
STR_4000_SAVE_GAME :{WHITE}Spara spel
STR_4001_LOAD_GAME :{WHITE}Öppna spel
STR_4001_LOAD_GAME :{WHITE}Ladda spel
STR_4002_SAVE :{BLACK}Spara
STR_4003_DELETE :{BLACK}Ta bort
STR_4004 :{COMPANY}, {DATE_LONG}
@@ -1844,11 +1862,11 @@ STR_4824_BUBBLE_GENERATOR :Bubbelgenerator
STR_4825_TOFFEE_QUARRY :Knäckbrott
STR_4826_SUGAR_MINE :Sockergruva
############ range for requires starts
############ range for requires starts
STR_4827_REQUIRES :{BLACK}Kräver: {YELLOW}{STRING}
STR_4828_REQUIRES :{BLACK}Kräver: {YELLOW}{STRING}, {STRING}
STR_4829_REQUIRES :{BLACK}Kräver: {YELLOW}{STRING}, {STRING}, {STRING}
############ range for requires ends
############ range for requires ends
STR_482A_PRODUCTION_LAST_MONTH :{BLACK}Produktion förra månaden:
STR_482B_TRANSPORTED :{YELLOW}{CARGO}{BLACK} ({COMMA}% transporterat)
@@ -1908,7 +1926,7 @@ STR_5024_REINFORCED_CONCRETE_SUSPENSION :Vägbro med fö
STR_5025_WOODEN_ROAD_BRIDGE :Vägbro av trä
STR_5026_CONCRETE_ROAD_BRIDGE :Vägbro av betong
STR_5027_TUBULAR_RAIL_BRIDGE :Järnvägsrörbro
STR_5028_TUBULAR_ROAD_BRIDGE :Vägrörbro
STR_5028_TUBULAR_ROAD_BRIDGE :Rörbro
##id 0x5800
STR_5800_OBJECT_IN_THE_WAY :{WHITE}Objekt i vägen
@@ -1921,8 +1939,8 @@ STR_5806_CAN_T_PURCHASE_THIS_LAND :{WHITE}Kan inte
STR_5807_YOU_ALREADY_OWN_IT :{WHITE}...du äger den redan!
############ WARNING, using range 0x6000 for strings that are stored in the savegame
############ These strings may never get a new id, or savegames will break!
############ WARNING, using range 0x6000 for strings that are stored in the savegame
############ These strings may never get a new id, or savegames will break!
##id 0x6000
STR_SV_EMPTY :
STR_SV_UNNAMED :Inget namn
@@ -1932,22 +1950,22 @@ STR_SV_SHIP_NAME :Skepp {COMMA}
STR_SV_AIRCRAFT_NAME :Flygplan {COMMA}
STR_SV_STNAME :{STRING}
STR_SV_STNAME_NORTH :{STRING} norr
STR_SV_STNAME_NORTH :{STRING} norra
STR_SV_STNAME_SOUTH :{STRING} söder
STR_SV_STNAME_EAST :{STRING} öster
STR_SV_STNAME_WEST :{STRING} väster
STR_SV_STNAME_CENTRAL :{STRING} central
STR_SV_STNAME_EAST :{STRING} östra
STR_SV_STNAME_WEST :{STRING} västra
STR_SV_STNAME_CENTRAL :{STRING} centralstation
STR_SV_STNAME_TRANSFER :{STRING} transfer
STR_SV_STNAME_HALT :{STRING} stopp
STR_SV_STNAME_VALLEY :{STRING} dalgång
STR_SV_STNAME_HALT :{STRING} hållplats
STR_SV_STNAME_VALLEY :{STRING}dal
STR_SV_STNAME_HEIGHTS :{STRING} höjder
STR_SV_STNAME_WOODS :{STRING} skogar
STR_SV_STNAME_LAKESIDE :{STRING} sjö
STR_SV_STNAME_WOODS :{STRING} skog
STR_SV_STNAME_LAKESIDE :{STRING} sjöstrand
STR_SV_STNAME_EXCHANGE :{STRING} växel
STR_SV_STNAME_AIRPORT :{STRING} flygplats
STR_SV_STNAME_OILFIELD :{STRING} oljefält
STR_SV_STNAME_MINES :{STRING} gruva
STR_SV_STNAME_DOCKS :{STRING} Hamnar
STR_SV_STNAME_DOCKS :{STRING} Kaj
STR_SV_STNAME_BUOY_1 :{STRING} boj 1
STR_SV_STNAME_BUOY_2 :{STRING} boj 2
STR_SV_STNAME_BUOY_3 :{STRING} boj 3
@@ -1958,14 +1976,14 @@ STR_SV_STNAME_BUOY_7 :{STRING} boj 7
STR_SV_STNAME_BUOY_8 :{STRING} boj 8
STR_SV_STNAME_BUOY_9 :{STRING} boj 9
STR_SV_STNAME_ANNEXE :{STRING} annex
STR_SV_STNAME_SIDINGS :{STRING} sida
STR_SV_STNAME_BRANCH :{STRING} område
STR_SV_STNAME_SIDINGS :{STRING} förort
STR_SV_STNAME_BRANCH :{STRING} förgrening
STR_SV_STNAME_UPPER :Övre {STRING}
STR_SV_STNAME_LOWER :Nedre {STRING}
STR_SV_STNAME_HELIPORT :{STRING} Helikopterplats
STR_SV_STNAME_FOREST :{STRING} Skog
############ end of savegame specific region!
############ end of savegame specific region!
##id 0x6800
STR_6800_DIFFICULTY_LEVEL :{WHITE}Svårighetsgrad
@@ -2151,10 +2169,10 @@ STR_706D_PRESIDENT :Verkställande
STR_706E_TYCOON :Tycoon
STR_706F_BUILD_HQ :{BLACK}Bygg Högkvarter
STR_7070_BUILD_COMPANY_HEADQUARTERS :{BLACK}Bygg huvudkontor / visa företagets huvudkontor
STR_RELOCATE_COMPANY_HEADQUARTERS :{BLACK}Bygg om huvudkontor på annan plats (kostar 1% av företagets värde)
STR_RELOCATE_COMPANY_HEADQUARTERS :{BLACK}Bygg om högkvarter på annan plats (kostar 1% av företagets värde)
STR_7071_CAN_T_BUILD_COMPANY_HEADQUARTERS :{WHITE}Kan inte bygga huvudkontor här...
STR_7072_VIEW_HQ :{BLACK}Visa högkvarter
STR_RELOCATE_HQ :{BLACK}Flytta huvudkontoret
STR_RELOCATE_HQ :{BLACK}Flytta högkvarter
STR_COMPANY_PASSWORD :{BLACK}Lösenord
STR_COMPANY_PASSWORD_TOOLTIP :{BLACK}Lösenordsskydda ditt företag för att förhindra att obehöriga spelare ansluter.
STR_SET_COMPANY_PASSWORD :Ange företagets lösenord
@@ -2173,25 +2191,25 @@ STR_707E_OWNED_BY_OWNED_BY :{WHITE}({COMMA}
STR_707F_HAS_BEEN_TAKEN_OVER_BY :{BLACK}{BIGFONT}{COMPANY} har tagits över av {COMPANY}!
STR_7080_PROTECTED :{WHITE}Det här företaget bedriver inte aktiehandel ännu....
STR_LIVERY_DEFAULT :Standard färger
STR_LIVERY_DEFAULT :Normalt Färgschema
STR_LIVERY_STEAM :Ånglok
STR_LIVERY_DIESEL :Disellok
STR_LIVERY_ELECTRIC :Elektriskt lok
STR_LIVERY_MONORAIL :Monoraillok
STR_LIVERY_MAGLEV :Maglevlok
STR_LIVERY_DIESEL :Dieseltåg
STR_LIVERY_ELECTRIC :Elektriskt tåg
STR_LIVERY_MONORAIL :Monorail-Tåg
STR_LIVERY_MAGLEV :Maglev-Tåg
STR_LIVERY_DMU :DMU
STR_LIVERY_EMU :EMU
STR_LIVERY_PASSENGER_WAGON_STEAM :Passagerarvagn (Ånglok)
STR_LIVERY_PASSENGER_WAGON_DIESEL :Passagerarvagn (Disel)
STR_LIVERY_PASSENGER_WAGON_ELECTRIC :Passagerarvagn (Elektrisk)
STR_LIVERY_FREIGHT_WAGON :Godsvagn
STR_LIVERY_PASSENGER_WAGON_STEAM :Passagerarvagn (Ånga)
STR_LIVERY_PASSENGER_WAGON_DIESEL :Passagervagn (Diesel)
STR_LIVERY_PASSENGER_WAGON_ELECTRIC :Passagerarvagn (Elektricitet)
STR_LIVERY_FREIGHT_WAGON :Fraktvagn
STR_LIVERY_BUS :Buss
STR_LIVERY_TRUCK :Lastbil
STR_LIVERY_PASSENGER_SHIP :Passagerarfärja
STR_LIVERY_FREIGHT_SHIP :Fraktskepp
STR_LIVERY_HELICOPTER :Helikopter
STR_LIVERY_SMALL_PLANE :Litet flygplan
STR_LIVERY_LARGE_PLANE :Stort flygplan
STR_LIVERY_LARGE_PLANE :Stort Flygplan
STR_LIVERY_GENERAL_TIP :{BLACK}Visa generellt färgschema
STR_LIVERY_TRAIN_TIP :{BLACK}Visa färgscheman för tåg
@@ -2531,7 +2549,7 @@ STR_8826_GO_TO :{BLACK}Gå Till
STR_8827_FULL_LOAD :{BLACK}Lasta
STR_8828_UNLOAD :{BLACK}Lasta av
STR_REFIT :{BLACK}Anpassa
STR_REFIT_TIP :{BLACK}Till vilken godstyp ska anpassningen ska göras i denna order. CTRL+klick för att tabort anpassningsordern
STR_REFIT_TIP :{BLACK}Välj vilken godstyp anpassningen ska göras i denna order. CTRL+ klicka för att ta bort anpassningsordern
STR_REFIT_ORDER :(Anpassa för {STRING})
STR_8829_ORDERS :{WHITE}{VEHICLE} (Order)
STR_882A_END_OF_ORDERS :{SETX 10}- - Slut på order - -
@@ -2589,10 +2607,10 @@ STR_8858_MAKE_THE_HIGHLIGHTED_ORDER :{BLACK}Gör mar
STR_SERVICE_HINT :{BLACK}Skippa den här ordern om inte servning behövs
STR_8859_NEW_NOW_AVAILABLE :{BLACK}{BIGFONT}Nytt {STRING} nu tillgängligt!
STR_885A :{BLACK}{BIGFONT}{STRING}
STR_VEHICLE_INFO_COST_WEIGHT_SPEED_POWER :{BLACK}Kostnad: {CURRENCY} Vikt: {WEIGHT_S}{}Hastighet: {VELOCITY} Effekt: {POWER}{}Löpande kostnad: {CURRENCY}/år{}Kapacitet: {CARGO}
STR_VEHICLE_INFO_COST_WEIGHT_SPEED_POWER :{BLACK}Kostnad: {CURRENCY} Vikt: {WEIGHT_S}{}Hastighet: {VELOCITY} Kraft {POWER}{}Löpande kostnad: {CURRENCY}/år{}Kapacitet: {CARGO}
STR_885C_BROKEN_DOWN :{RED}Motorstopp
STR_885D_AGE_RUNNING_COST_YR :{BLACK}Ålder: {LTBLUE}{STRING}{BLACK} Löpande kostnad: {LTBLUE}{CURRENCY}/år
STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED :{BLACK}Vikt: {LTBLUE}{WEIGHT_S} {BLACK}Effekt: {LTBLUE}{POWER}{BLACK} Tophastighet: {LTBLUE}{VELOCITY}
STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED :{BLACK}Vikt: {LTBLUE}{WEIGHT_S} {BLACK}Kraft: {LTBLUE}{POWER}{BLACK} Tophastighet: {LTBLUE}{VELOCITY}
STR_885F_PROFIT_THIS_YEAR_LAST_YEAR :{BLACK}Vinst detta år: {LTBLUE}{CURRENCY} (förra året: {CURRENCY})
STR_8860_RELIABILITY_BREAKDOWNS :{BLACK}Tillförlitlighet: {LTBLUE}{COMMA}% {BLACK}Motorstopp sedan senaste service: {LTBLUE}{COMMA}
STR_8861_STOPPED :{RED}Stoppat
@@ -2612,8 +2630,8 @@ STR_886F_TRANSFER :{BLACK}Lasta om
STR_TRAIN_STOPPING :{RED}Stannar
STR_TRAIN_STOPPING_VEL :{RED}Stannar, {VELOCITY}
STR_INCOMPATIBLE_RAIL_TYPES :Fel järnvägstyp
STR_TRAIN_NO_POWER :{RED}Ingen ström
STR_TRAIN_START_NO_CATENARY :Loket kan inte starta för att detta spår saknar elledningar
STR_TRAIN_NO_POWER :{RED}Ingen Kraft
STR_TRAIN_START_NO_CATENARY :
##id 0x9000
STR_9000_ROAD_VEHICLE_IN_THE_WAY :{WHITE}Vägfordon i vägen
@@ -2636,9 +2654,9 @@ STR_9014_CAN_T_SELL_ROAD_VEHICLE :{WHITE}Kan inte
STR_9015_CAN_T_STOP_START_ROAD_VEHICLE :{WHITE}Kan inte stoppa/starta vägfordon...
STR_9016_ROAD_VEHICLE_IS_WAITING :{WHITE}Vägfordon {COMMA} väntar i depån
STR_HEADING_FOR_ROAD_DEPOT :{ORANGE}På väg mot {TOWN}s vägdepå
STR_HEADING_FOR_ROAD_DEPOT_VEL :{ORANGE}På väg mot {TOWN}s vägdepå, {VELOCITY}
STR_HEADING_FOR_ROAD_DEPOT_VEL :{ORANGE}På väg mot {TOWN}s vägdepå i {VELOCITY}
STR_HEADING_FOR_ROAD_DEPOT_SERVICE :{LTBLUE}Service vid {TOWN}s vägdepå
STR_HEADING_FOR_ROAD_DEPOT_SERVICE_VEL :{LTBLUE}Service vid {TOWN}s vägdepå, {VELOCITY}
STR_HEADING_FOR_ROAD_DEPOT_SERVICE_VEL :{LTBLUE}Service vid {TOWN}s vägdepå i {VELOCITY}
STR_9018_CAN_T_SEND_VEHICLE_TO_DEPOT :{WHITE}Kan inte skicka fordon till depå...
STR_9019_UNABLE_TO_FIND_LOCAL_DEPOT :{WHITE}Kan inte hitta till lokal depå
STR_901A_ROAD_VEHICLES_CLICK_ON :{BLACK}Vägfordon - klicka på fordon för information
@@ -2675,10 +2693,10 @@ STR_9037_CAN_T_RENAME_ROAD_VEHICLE :{WHITE}Kan inte
STR_9038_GO_TO_ROADVEH_DEPOT :Gå till {TOWN} vägfordonsdepå
STR_SERVICE_AT_ROADVEH_DEPOT :Servning vid {TOWN} vägfordonsdepå Depot
STR_REFIT_ROAD_VEHICLE_TO_CARRY :{BLACK}Anpassa fordon att frakta annat gods
STR_REFIT_ROAD_VEHICLE :{BLACK}Anpassa fordon
STR_REFIT_ROAD_VEHICLE_TO_CARRY_HIGHLIGHTED :{BLACK}Anpassa fordon att frakta markerat gods
STR_REFIT_ROAD_VEHICLE_CAN_T :{WHITE}Kan inte anpassa fordon
STR_REFIT_ROAD_VEHICLE_TO_CARRY :{BLACK}Anpassa vägfordon till att bära en annan sorts last
STR_REFIT_ROAD_VEHICLE :{BLACK}Anpassa Vägfordon
STR_REFIT_ROAD_VEHICLE_TO_CARRY_HIGHLIGHTED :{BLACK}Anpassa vägfordon till att bära markerad last
STR_REFIT_ROAD_VEHICLE_CAN_T :{WHITE}Kan inte anpassa vägfordon...
STR_ROAD_SELECT_TYPE_OF_CARGO_FOR :{BLACK}Välj lasttyp för fordon
##id 0x9800
@@ -2709,9 +2727,9 @@ STR_9818_CAN_T_STOP_START_SHIP :{WHITE}Kan inte
STR_9819_CAN_T_SEND_SHIP_TO_DEPOT :{WHITE}Kan inte skicka skepp till depå...
STR_981A_UNABLE_TO_FIND_LOCAL_DEPOT :{WHITE}Kan inte finna en lokal depå
STR_HEADING_FOR_SHIP_DEPOT :{ORANGE}På väg mot {TOWN}s Skeppsdepå
STR_HEADING_FOR_SHIP_DEPOT_VEL :{ORANGE}På väg mot {TOWN}s Skeppsdepå, {VELOCITY}
STR_HEADING_FOR_SHIP_DEPOT_VEL :{ORANGE}På väg mot {TOWN}s Skeppsdepå i {VELOCITY}
STR_HEADING_FOR_SHIP_DEPOT_SERVICE :{LTBLUE}Service vid {TOWN}s skeppsdepå
STR_HEADING_FOR_SHIP_DEPOT_SERVICE_VEL :{LTBLUE}Service vid {TOWN}s skeppsdepå, {VELOCITY}
STR_HEADING_FOR_SHIP_DEPOT_SERVICE_VEL :{LTBLUE}Service vid {TOWN}s skeppsdepå, i{VELOCITY}
STR_981C_SHIP_IS_WAITING_IN_DEPOT :{WHITE}Skepp {COMMA} väntar i depå
STR_981D_BUILD_SHIP_DOCK :{BLACK}Bygg hamn
STR_981E_BUILD_SHIP_DEPOT_FOR_BUILDING :{BLACK}Bygg skeppsdepå (för byggnad och lagning av skepp)
@@ -2778,7 +2796,7 @@ STR_A012_CAN_T_SEND_AIRCRAFT_TO :{WHITE}Kan inte
STR_HEADING_FOR_HANGAR :{ORANGE}På väg mot {STATION}s hangar
STR_HEADING_FOR_HANGAR_VEL :{ORANGE}På väg mot {STATION}s hangar, {VELOCITY}
STR_HEADING_FOR_HANGAR_SERVICE :{LTBLUE}Service vid {STATION}s hangar
STR_HEADING_FOR_HANGAR_SERVICE_VEL :{LTBLUE}Service vid {STATION}s hangar, {VELOCITY}
STR_HEADING_FOR_HANGAR_SERVICE_VEL :{LTBLUE}Service vid {STATION}s hangar i {VELOCITY}
STR_A014_AIRCRAFT_IS_WAITING_IN :{WHITE}Flygplan {COMMA} väntar i flygplanshangar
STR_A015_AIRCRAFT_IN_THE_WAY :{WHITE}Flygplan i vägen
STR_A016_CAN_T_STOP_START_AIRCRAFT :{WHITE}Kan inte stoppa/starta flygplan...
@@ -2867,7 +2885,7 @@ STR_PERFORMANCE_DETAIL_MAX_INCOME_TIP :{BLACK}Mängden
STR_PERFORMANCE_DETAIL_DELIVERED_TIP :{BLACK}Enheter av gods levererat de senaste fyra kvartalen.
STR_PERFORMANCE_DETAIL_CARGO_TIP :{BLACK}Typer av gods levererat det senaste kvartalet.
STR_PERFORMANCE_DETAIL_MONEY_TIP :{BLACK}Mängden pengar på hand
STR_PERFORMANCE_DETAIL_LOAN_TIP :{BLACK}Har du ett stort lån?
STR_PERFORMANCE_DETAIL_LOAN_TIP :{BLACK}Mängd pengar detta företag har lånat
STR_PERFORMANCE_DETAIL_TOTAL_TIP :{BLACK}Totalt antal poäng utav möjligt antal poäng
STR_NEWGRF_SETTINGS_BUTTON :{BLACK}NewGRF Inställningar
@@ -2879,6 +2897,7 @@ STR_NEWGRF_NO_FILES_INSTALLED :{BLACK}Det finn
STR_NEWGRF_FILENAME :{BLACK}Filnamn: {SILVER}{STRING}
STR_NEWGRF_GRF_ID :{BLACK}GRF ID: {SILVER}{STRING}
STR_NEWGRF_MD5SUM :{BLACK}MD5sum: {SILVER}{STRING}
STR_NEWGRF_CONFIRMATION_TEXT :{YELLOW}Du håller på att göra ändringar i ett spel som används; detta kan krascha OpenTTD.{}Är du helt säker på detta?
STR_NEWGRF_ADD :{BLACK}Lägg till
STR_NEWGRF_ADD_TIP :{BLACK}Lägg till en ny NewGRF-fil till listan
@@ -2886,7 +2905,7 @@ STR_NEWGRF_REMOVE :{BLACK}Ta bort
STR_NEWGRF_REMOVE_TIP :{BLACK}Ta bort den markerade NewGRF-filen från listan
STR_NEWGRF_MOVEUP :{BLACK}Flytta upp
STR_NEWGRF_MOVEUP_TIP :{BLACK}Flytta upp den markerade NewGRF-filen i listan
STR_NEWGRF_MOVEDOWN :{BLACK}Fytta ned
STR_NEWGRF_MOVEDOWN :{BLACK}Flytta ned
STR_NEWGRF_MOVEDOWN_TIP :{BLACK}Flytta ner den markerade NewGRF-filen i listan
STR_NEWGRF_FILE_TIP :{BLACK}En lista med installerade NewGRF-filer . Välj en fil för att ändra dess parametrar
STR_NEWGRF_PARAMETER :{BLACK}Paramerar: {SILVER}{STRING}
@@ -2896,16 +2915,23 @@ STR_NEWGRF_NO_INFO :{BLACK}Ingen in
STR_NEWGRF_ADD_CAPTION :{WHITE}Tillgängliga NewGRF filer
STR_NEWGRF_ADD_FILE :{BLACK}Lägg till markering
STR_NEWGRF_ADD_FILE_TIP :{BLACK}Lägg till den markerade NewGRF-filen till din konfiguration
STR_NEWGRF_RESCAN_FILES :{BLACK}Läs om filer
STR_NEWGRF_RESCAN_FILES :{BLACK}Scanna om filer
STR_NEWGRF_RESCAN_FILES_TIP :{BLACK}Uppdatera listan med tillgängliga NewGRF-filer
STR_NEWGRF_DUPLICATE_GRFID :{WHITE}Kan inte lägga till filen: redan existerande GRF ID
STR_NEWGRF_NOT_FOUND :{RED}Matchande fil hittades ej
STR_NEWGRF_DISABLED :{RED}Avstängd
STR_NEWGRF_COMPATIBLE_LOADED :{ORANGE}Matchande fil saknas (kompatibel GRF laddad)
STR_NEWGRF_COMPATIBLE_LOAD_WARNING :{WHITE}Kompatibel GRF laddad för saknade filer
STR_NEWGRF_DISABLED_WARNING :{WHITE}Saknad GRF fil har stängts av
STR_NEWGRF_NOT_FOUND_WARNING :{WHITE}Saknas GRF fil för att kunna ladda spel
STR_CURRENCY_WINDOW :{WHITE}Egen valuta
STR_CURRENCY_EXCHANGE_RATE :{LTBLUE}Växlingskurs: {ORANGE}{CURRENCY} = £ {COMMA}
STR_CURRENCY_SEPARATOR :{LTBLUE}Avskiljare:
STR_CURRENCY_PREFIX :{LTBLUE}Prefix:
STR_CURRENCY_SUFFIX :{LTBLUE}Suffix:
STR_CURRENCY_SUFFIX :{LTBLUE}Ändelse:
STR_CURRENCY_SWITCH_TO_EURO :{LTBLUE}Går över till Euro: {ORANGE}{NUM}
STR_CURRENCY_SWITCH_TO_EURO_NEVER :{LTBLUE}Går över till Euro: {ORANGE}aldrig
STR_CURRENCY_PREVIEW :{LTBLUE}Förhandsgranska: {ORANGE}{CURRENCY}
@@ -2927,8 +2953,8 @@ STR_SCHEDULED_ROAD_VEHICLES_TIP :{BLACK}Visa all
STR_SCHEDULED_AIRCRAFT_TIP :{BLACK}Visa alla flygplan där denna station finns med i rutten
STR_SCHEDULED_SHIPS_TIP :{BLACK}Visa alla skepp där denna station finns med i rutten
STR_VEH_WITH_SHARED_ORDERS_LIST :{WHITE}Delade order med {COMMA} Fordon{P "" s}
STR_VEH_WITH_SHARED_ORDERS_LIST_TIP :{BLACK}Visa alla fordon med samma körschema
STR_VEH_WITH_SHARED_ORDERS_LIST :{WHITE}Delade instruktioner med {COMMA} Fordon{P "" s}
STR_VEH_WITH_SHARED_ORDERS_LIST_TIP :{BLACK}Visa alla fordon som har samma schema
### depot strings
@@ -2947,7 +2973,7 @@ STR_DEPOT_SELL_ALL_CANCEL_SHIP_TIP :{BLACK}Sälj in
STR_DEPOT_SELL_ALL_CANCEL_AIRCRAFT_TIP :{BLACK}Sälj inte alla flygplan i hangaren
STR_DEPOT_SELL_ALL_BUTTON_TRAIN_TIP :{BLACK}Sälj alla tåg i depån
STR_DEPOT_SELL_ALL_BUTTON_ROADVEH_TIP :{BLACK}Sälj alla fordon i depån
STR_DEPOT_SELL_ALL_BUTTON_ROADVEH_TIP :{BLACK}Sälj alla vägfordon i depån
STR_DEPOT_SELL_ALL_BUTTON_SHIP_TIP :{BLACK}Sälj alla skepp i depån
STR_DEPOT_SELL_ALL_BUTTON_AIRCRAFT_TIP :{BLACK}Sälj alla flygplan i hangaren
@@ -2956,10 +2982,10 @@ STR_DEPOT_VEHICLE_ORDER_LIST_ROADVEH_TIP :{BLACK}Ge en li
STR_DEPOT_VEHICLE_ORDER_LIST_SHIP_TIP :{BLACK}Ge en lista av alla fartyg som har denna depå i dess körschema
STR_DEPOT_VEHICLE_ORDER_LIST_AIRCRAFT_TIP :{BLACK}Ge en lista av alla flygplan som har denna flygplats-hangar i dess körschema
STR_DEPOT_AUTOREPLACE_TRAIN_TIP :{BLACK}Ersätt alla tåg i depån
STR_DEPOT_AUTOREPLACE_ROADVEH_TIP :{BLACK}Ersätt alla fordon i depån
STR_DEPOT_AUTOREPLACE_SHIP_TIP :{BLACK}Ersätt alla skepp i depån
STR_DEPOT_AUTOREPLACE_AIRCRAFT_TIP :{BLACK}Ersätt alla flygplan i hangaren
STR_DEPOT_AUTOREPLACE_TRAIN_TIP :{BLACK}Byt ut alla tåg i depån
STR_DEPOT_AUTOREPLACE_ROADVEH_TIP :{BLACK}Byt ut alla vägfordon i depån
STR_DEPOT_AUTOREPLACE_SHIP_TIP :{BLACK}Byt ut alla skepp i depån
STR_DEPOT_AUTOREPLACE_AIRCRAFT_TIP :{BLACK}Byt ut alla flygplan i hangaren
STR_VEHICLE_LIST_TRAIN_DEPOT :{BLACK}{STRING} - {COMMA} Tåg
STR_VEHICLE_LIST_ROADVEH_DEPOT :{BLACK}{STRING} - {COMMA} Vägfordon
@@ -3017,7 +3043,7 @@ STR_MAGLEV_VEHICLES :Maglevfordon
STR_TINY_BLACK :{BLACK}{TINYFONT}{COMMA}
STR_PURCHASE_INFO_COST_WEIGHT :{BLACK}Kostnad: {GOLD}{CURRENCY}{BLACK} Vikt: {GOLD}{WEIGHT_S}
STR_PURCHASE_INFO_SPEED_POWER :{BLACK}Hastighet: {GOLD}{VELOCITY}{BLACK} Effekt: {GOLD}{POWER}
STR_PURCHASE_INFO_SPEED_POWER :{BLACK}Hastighet: {GOLD}{VELOCITY}{BLACK} Kraft: {GOLD}{POWER}
STR_PURCHASE_INFO_SPEED :{BLACK}Hastighet: {GOLD}{VELOCITY}
STR_PURCHASE_INFO_RUNNINGCOST :{BLACK}Driftkostnader: {GOLD}{CURRENCY}/år
STR_PURCHASE_INFO_CAPACITY :{BLACK}Kapacitet: {GOLD}{CARGO} {STRING}
@@ -3030,31 +3056,31 @@ STR_PURCHASE_INFO_AIRCRAFT_CAPACITY :{BLACK}Kapacite
STR_PURCHASE_INFO_PWAGPOWER_PWAGWEIGHT :{BLACK}Motoriserade vagnar: {GOLD}+{POWER}{BLACK} Vikt: {GOLD}+{WEIGHT_S}
STR_PURCHASE_INFO_REFITTABLE_TO :{BLACK}Upprustningsbar till: {GOLD}
STR_PURCHASE_INFO_ALL_TYPES :Alla typer av last
STR_PURCHASE_INFO_ALL_BUT :Alla utom {GOLD}
STR_PURCHASE_INFO_ALL_BUT :Allt utom {GOLD}
########### String for New Landscape Generator
STR_GENERATE :{WHITE}Generera
STR_RANDOM :{BLACK}Slumpa
STR_RANDOM_HELP :{BLACK}Ändra slump-nummer som används för terräng-generering
STR_WORLD_GENERATION_CAPTION :{WHITE}Världsgenerering
STR_WORLD_GENERATION_CAPTION :{WHITE}Generera Värld
STR_RANDOM_SEED :{BLACK}Slump-nummer:
STR_RANDOM_SEED_HELP :{BLACK}Klicka för att mata in ett slump-nummer
STR_LAND_GENERATOR :{BLACK}Landgenerator:
STR_TREE_PLACER :{BLACK}Träd algoritm:
STR_TREE_PLACER :{BLACK}Träd Algoritm:
STR_HEIGHTMAP_ROTATION :{BLACK}Rotation på höjdkarta:
STR_TERRAIN_TYPE :{BLACK}Typ av terräng:
STR_TERRAIN_TYPE :{BLACK}Terrängtyp:
STR_QUANTITY_OF_SEA_LAKES :{BLACK}Havsnivå
STR_SMOOTHNESS :{BLACK}Framkomlighet:
STR_SMOOTHNESS :{BLACK}Jämnhet:
STR_SNOW_LINE_HEIGHT :{BLACK}Snölinjens höjd:
STR_DATE :{BLACK}Datum:
STR_NUMBER_OF_TOWNS :{BLACK}Antal städer:
STR_NUMBER_OF_INDUSTRIES :{BLACK}Antal industrier:
STR_GENERATE_DATE :{BLACK}{DATE_LONG}
STR_SNOW_LINE_UP :{BLACK}Flytta snölinjens höjd upp ett steg
STR_SNOW_LINE_DOWN :{BLACK}Flytta snölinjens höjd ner ett steg
STR_SNOW_LINE_UP :{BLACK}Höj snölinjens höjd ett upp
STR_SNOW_LINE_DOWN :{BLACK}Sänk snölinjens höjd ett ner
STR_SNOW_LINE_QUERY_CAPT :{WHITE}Ändra snölinjens höjd
STR_START_DATE_QUERY_CAPT :{WHITE}Byt år för start
STR_START_DATE_QUERY_CAPT :{WHITE}Ändra Startår
STR_HEIGHTMAP_SCALE_WARNING_CAPTION :{WHITE}Skala-varning
STR_HEIGHTMAP_SCALE_WARNING_MESSAGE :{YELLOW}För stora storleksändringar av källkarta är inte rekomenderat. Fortsätt med generering?
STR_SNOW_LINE_HEIGHT_NUM :{NUM}
@@ -3066,9 +3092,9 @@ STR_GENERATION_ABORT_CAPTION :{WHITE}Avbryt g
STR_GENERATION_ABORT_MESSAGE :{YELLOW}Vill du verkligen avbryta genereringen?
STR_PROGRESS :{WHITE}{NUM}% färdigt
STR_GENERATION_PROGRESS :{BLACK}{NUM} / {NUM}
STR_WORLD_GENERATION :{BLACK}Världsgenerering
STR_TREE_GENERATION :{BLACK}Träd generering
STR_UNMOVABLE_GENERATION :{BLACK}Icke flyttbar generering
STR_WORLD_GENERATION :{BLACK}Generera Värld
STR_TREE_GENERATION :{BLACK}Generera Träd
STR_UNMOVABLE_GENERATION :{BLACK}Oflyttbar generera
STR_CLEARING_TILES :{BLACK}Svår och stenig markgenerering
STR_SETTINGUP_GAME :{BLACK}Ställer in spel
STR_PREPARING_TILELOOP :{BLACK}Kör tile-loop
@@ -3079,10 +3105,10 @@ STR_SE_FLAT_WORLD_TIP :{BLACK}Generera
STR_SE_RANDOM_LAND :{WHITE}Slumpat land
STR_SE_NEW_WORLD :{BLACK}Skapa ett nytt scenario
STR_SE_CAPTION :{WHITE}Scenarotyp
STR_FLAT_WORLD_HEIGHT_DOWN :{BLACK}Flytta den platta landytan ner ett steg
STR_FLAT_WORLD_HEIGHT_UP :{BLACK}Flytta den platta landytan upp ett steg
STR_FLAT_WORLD_HEIGHT_QUERY_CAPT :{WHITE}Ändra höjden på den platta landytan
STR_FLAT_WORLD_HEIGHT :{BLACK}Landhöjd (endast platt):
STR_FLAT_WORLD_HEIGHT_DOWN :{BLACK}Sänk höjden av platt land ett ner
STR_FLAT_WORLD_HEIGHT_UP :{BLACK}Öka höjden av platt land ett upp
STR_FLAT_WORLD_HEIGHT_QUERY_CAPT :{WHITE}Ändra höjd av platt land
STR_FLAT_WORLD_HEIGHT :{BLACK}Höjd av platt land:
STR_FLAT_WORLD_HEIGHT_NUM :{NUM}
STR_SMALLMAP_CENTER :{BLACK}Centrera den lilla kartan på den nuvarande positionen
@@ -3090,17 +3116,17 @@ STR_SMALLMAP_CENTER :{BLACK}Centrera
########### String for new airports
STR_SMALL_AIRPORT :{BLACK}Liten
STR_CITY_AIRPORT :{BLACK}Stad
STR_METRO_AIRPORT :{BLACK}Metropolflygplats
STR_INTERNATIONAL_AIRPORT :{BLACK}Internationell flygplats
STR_METRO_AIRPORT :{BLACK}Storstads-Flygplats
STR_INTERNATIONAL_AIRPORT :{BLACK}Internationell Flygplats
STR_COMMUTER_AIRPORT :{BLACK}Pendlare
STR_INTERCONTINENTAL_AIRPORT :{BLACK}Interkontinental
STR_HELIPORT :{BLACK}Helikopterplatta
STR_HELIDEPOT :{BLACK}Helikopterhangar
STR_HELISTATION :{BLACK}Helikopterplatta
STR_HELISTATION :{BLACK}Helikopterstation
STR_SMALL_AIRPORTS :{BLACK}Små flygfält
STR_LARGE_AIRPORTS :{BLACK}Stora flygplatser
STR_HUB_AIRPORTS :{BLACK}Flygterminaler
STR_LARGE_AIRPORTS :{BLACK}Stora Flygplatser
STR_HUB_AIRPORTS :{BLACK}Centrala Flygplatser
STR_HELIPORTS :{BLACK}Helikopterfält
############ Tooltip measurment

3139
lang/traditional_chinese.txt Normal file

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@@ -1,6 +1,6 @@
##name Turkish
##ownname Türkçe
##isocode tr_TR.UTF-8
##isocode tr_TR
##plural 1
##id 0x0000
@@ -88,7 +88,7 @@ STR_QUANTITY_COAL :{WEIGHT} kömü
STR_QUANTITY_MAIL :{COMMA} çanta posta
STR_QUANTITY_OIL :{VOLUME} petrol
STR_QUANTITY_LIVESTOCK :{COMMA} tane hayvan
STR_QUANTITY_GOODS :{COMMA} kasa esya
STR_QUANTITY_GOODS :{COMMA} kasa eşya
STR_QUANTITY_GRAIN :{WEIGHT} tahıl
STR_QUANTITY_WOOD :{WEIGHT} odun
STR_QUANTITY_IRON_ORE :{WEIGHT} demir
@@ -154,11 +154,12 @@ STR_00B0_MAP :{WHITE}Harita -
STR_00B1_GAME_OPTIONS :{WHITE}Seçenekler
STR_00B2_MESSAGE :{YELLOW}Mesaj
STR_00B3_MESSAGE_FROM :{YELLOW}Mesaj: {STRING}
STR_POPUP_CAUTION_CAPTION :{WHITE}Uyarı!
STR_00B4_CAN_T_DO_THIS :{WHITE}Yapılamaz....
STR_00B5_CAN_T_CLEAR_THIS_AREA :{WHITE}Burası temizlenemez....
STR_00B6_ORIGINAL_COPYRIGHT :{BLACK}Orjinal kopyalama hakkı {COPYRIGHT} 1995 Chris Sawyer, Her Hakkı Saklıdır
STR_00B7_VERSION :{BLACK}OpenTTD sürüm {REV}
STR_00BA_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2006 OpenTTD takımı
STR_00BA_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2007 OpenTTD takımı
STR_TRANSLATED_BY :{BLACK} Çevirenler -
STR_00C5 :{BLACK}{CROSS}
@@ -294,6 +295,7 @@ STR_0140_NEW_GAME :{BLACK}Yeni Oyu
STR_0141_LOAD_GAME :{BLACK}Oyun Yükle
STR_SINGLE_PLAYER :{BLACK}Tek Oyunculu
STR_MULTIPLAYER :{BLACK}Çok Oyunculu
STR_SCENARIO_EDITOR :{BLACK}Senaryo Düzenleyici
STR_64 :64
STR_128 :128
@@ -342,7 +344,7 @@ STR_UNITS_FORCE_IMPERIAL :{COMMA}x10³ lb
STR_UNITS_FORCE_METRIC :{COMMA} ton
STR_UNITS_FORCE_SI :{COMMA} kN
############ range for menu starts
############ range for menu starts
STR_0154_OPERATING_PROFIT_GRAPH :Kar grafiği
STR_0155_INCOME_GRAPH :Gelir grafiği
STR_0156_DELIVERED_CARGO_GRAPH :Taşınan kargo grafiği
@@ -351,7 +353,7 @@ STR_0158_COMPANY_VALUE_GRAPH :Şirket değeri
STR_0159_CARGO_PAYMENT_RATES :Kargo ödeme tablosu
STR_015A_COMPANY_LEAGUE_TABLE :Şirketler ligi
STR_PERFORMANCE_DETAIL_MENU :Ayrıntılı Performans
############ range for menu ends
############ range for menu ends
STR_015B_OPENTTD :{WHITE}OpenTTD Hakkinda
STR_015C_SAVE_GAME :Kaydet
@@ -393,8 +395,13 @@ STR_ENGINE_SORT_CARGO_CAPACITY :Kapasite
STR_NO_WAITING_CARGO :{BLACK}Hiç kargo yok
STR_SELECT_ALL_FACILITIES :{BLACK}Tüm türleri seç
STR_SELECT_ALL_TYPES :{BLACK}Tüm kargo türlerini seç (hiç beklemeyenler dahil)
STR_AVAILABLE_TRAINS :{BLACK}Kullanılabilir Trenler
STR_AVAILABLE_ROAD_VEHICLES :{BLACK}Kullanılabilir Arabalar
STR_AVAILABLE_SHIPS :{BLACK}Kullanılabilir Gemiler
STR_AVAILABLE_AIRCRAFT :{BLACK}Kullanılabilir Uçaklar
STR_AVAILABLE_ENGINES_TIP :{BLACK}Bu araç türü için mümkün olan lokomotif tasarimlari
STR_MANAGE_LIST :{BLACK}Listeyi yönet
STR_MANAGE_LIST_TIP :{BLACK}Listedeki tüm araçlara komut ver
STR_MANAGE_LIST_TIP :{BLACK}Listedeki tüm araçlara talimat ver
STR_REPLACE_VEHICLES :Araçları Değiştir
STR_SEND_TRAIN_TO_DEPOT :Gara Gönder
STR_SEND_ROAD_VEHICLE_TO_DEPOT :Garaja Gönder
@@ -487,7 +494,7 @@ STR_01A9_NONE :Hiçbiri
STR_01AA_NAME :{BLACK}İsim
STR_01AB :{BLACK}{TINYFONT}{STRING}
############ range for days starts
############ range for days starts
STR_01AC_1ST :1
STR_01AD_2ND :2
STR_01AE_3RD :3
@@ -519,7 +526,7 @@ STR_01C7_28TH :28
STR_01C8_29TH :29
STR_01C9_30TH :30
STR_01CA_31ST :31
############ range for days ends
############ range for days ends
STR_01CB :{TINYFONT}{COMMA}
@@ -548,7 +555,7 @@ STR_01E4_0 :{DKGREEN}{TINYF
STR_01E5 :{DKGREEN}{TINYFONT}{COMMA}
STR_01E6 :{DKGREEN}{TINYFONT}------
STR_01E7 :{DKGREEN}{TINYFONT}"{STRING}"
STR_01E8_TRACK_XTITLE :{BLACK}{TINYFONT}Sarki{SETX 88}Basligi
STR_01E8_TRACK_XTITLE :{BLACK}{TINYFONT}Sarki{SETX 88}Başlığı
STR_01E9_SHUFFLE :{TINYFONT}Rastgele
STR_01EA_PROGRAM :{TINYFONT}{BLACK}Program
STR_01EB_MUSIC_PROGRAM_SELECTION :{WHITE}Müzik Programi Seçimi
@@ -739,8 +746,8 @@ STR_PLAY_HEIGHTMAP_HINT :{BLACK}Yüksekl
STR_029B_ARE_YOU_SURE_YOU_WANT_TO :{YELLOW}Bu senaryodan çıkmak istediğinizden emin misiniz ?
STR_029C_QUIT_EDITOR :{WHITE}Editörden Çık
STR_029D_CAN_ONLY_BE_BUILT_IN_TOWNS :{WHITE}...nüfusu en az 1200 olan şehirlere yapılabilir
STR_029E_MOVE_THE_STARTING_DATE :{BLACK}Baslama yılını düşür
STR_029F_MOVE_THE_STARTING_DATE :{BLACK}Baslama yılını arttır
STR_029E_MOVE_THE_STARTING_DATE :{BLACK}Başlama yılını düşür
STR_029F_MOVE_THE_STARTING_DATE :{BLACK}Başlama yılını arttır
STR_02A0_ENDS_OF_BRIDGE_MUST_BOTH :{WHITE}...köprünün uçları karada olmalı
STR_02A1_SMALL :{BLACK}Küçük
STR_02A2_MEDIUM :{BLACK}Orta
@@ -764,7 +771,7 @@ STR_02C1_VEHICLE_DESIGN_NAMES_SELECTION :{BLACK}Araç is
STR_02C2_SAVE_CUSTOMIZED_VEHICLE :{BLACK}Özelleştirilmiş araç isimlerini kaydet
STR_CHECKMARK :{CHECKMARK}
############ range for menu starts
############ range for menu starts
STR_02C3_GAME_OPTIONS :Seçenekler
STR_02C5_DIFFICULTY_SETTINGS :Zorluk Ayarları
STR_02C7_CONFIG_PATCHES :Yamaları Düzenle
@@ -778,16 +785,16 @@ STR_02D0_FULL_ANIMATION :{SETX 12}Tam ha
STR_02D2_FULL_DETAIL :{SETX 12}Tam detay
STR_02D4_TRANSPARENT_BUILDINGS :{SETX 12}Transparan binalar
STR_TRANSPARENT_SIGNS :{SETX 12}Transparan istasyon tabelaları
############ range ends here
############ range ends here
############ range for menu starts
############ range for menu starts
STR_02D5_LAND_BLOCK_INFO :Arazi bilgisi
STR_02D6 :
STR_CONSOLE_SETTING :Konsol Aç/Kapa
STR_02D7_SCREENSHOT_CTRL_S :Ekran Görüntüsü (Ctrl-S)
STR_02D8_GIANT_SCREENSHOT_CTRL_G :Dev Ekran Görüntüsü (Ctrl-G)
STR_02D9_ABOUT_OPENTTD :'OpenTTD' Hakkında
############ range ends here
############ range ends here
STR_02DB_OFF :{BLACK}Kapalı
STR_02DA_ON :{BLACK}Açık
@@ -844,7 +851,7 @@ STR_0310_SELECT_SUB_TROPICAL_LANDSCAPE :{BLACK}'tropik'
STR_0311_SELECT_TOYLAND_LANDSCAPE :{BLACK}'oyuncak' yer stilini seç
STR_0312_FUND_CONSTRUCTION_OF_NEW :{BLACK}Yeni bir fabrika aç
############ range for menu starts
############ range for menu starts
STR_INDUSTRY_DIR :Fabrika Listesi
STR_0313_FUND_NEW_INDUSTRY :Yeni fabrika aç
############ range ends here
@@ -890,7 +897,7 @@ STR_TOWNNAME_DANISH :Danimarkaca
STR_TOWNNAME_TURKISH :Türkçe
STR_TOWNNAME_ITALIAN :Italyanca
STR_TOWNNAME_CATALAN :Katalanca
############ end of townname region
############ end of townname region
STR_CURR_GBP :Sterlin (£)
STR_CURR_USD :Dolar ($)
@@ -1010,7 +1017,7 @@ STR_CONFIG_PATCHES_CAPTION :{WHITE}Yamalar
STR_CONFIG_PATCHES_OFF :Kapalı
STR_CONFIG_PATCHES_ON :Açık
STR_CONFIG_PATCHES_VEHICLESPEED :{LTBLUE}Durum çubuğunda arabanın hızını göster: {ORANGE}{STRING}
STR_CONFIG_PATCHES_BUILDONSLOPES :{LTBLUE}Sahil ve eğimli araziye inşaat: {ORANGE}{STRING}
STR_CONFIG_PATCHES_BUILDONSLOPES :{LTBLUE}Sahile ve eğimli araziye inşaat: {ORANGE}{STRING}
STR_CONFIG_PATCHES_CATCHMENT :{LTBLUE}Daha gerçekçi kapsama alanı: {ORANGE}{STRING}
STR_CONFIG_PATCHES_EXTRADYNAMITE :{LTBLUE}Şehrin yollarını, köprülerini yıkma izinli: {ORANGE}{STRING}
STR_CONFIG_PATCHES_MAMMOTHTRAINS :{LTBLUE}Çok uzun trenlere izin ver: {ORANGE}{STRING}
@@ -1019,6 +1026,7 @@ STR_CONFIG_PATCHES_FORBID_90_DEG :{LTBLUE}Tren ve
STR_CONFIG_PATCHES_JOINSTATIONS :{LTBLUE}Yan yana yapılan tren istasyonlarını birleştir: {ORANGE}{STRING}
STR_CONFIG_PATCHES_FULLLOADANY :{LTBLUE}'tam doldur' etkinse istasyonu tam dolunca terket: {ORANGE}{STRING}
STR_CONFIG_PATCHES_IMPROVEDLOAD :{LTBLUE}Geliştirilmiş yükleme algoritması kullan: {ORANGE}{STRING}
STR_CONFIG_PATCHES_GRADUAL_LOADING :{LTBLUE}Araçlar yavaş yavaş dolsun: {ORANGE}{STRING}
STR_CONFIG_PATCHES_INFLATION :{LTBLUE}Enflasyon: {ORANGE}{STRING}
STR_CONFIG_PATCHES_SELECTGOODS :{LTBLUE}Sadece istek varsa kargo kabul edilsin: {ORANGE}{STRING}
STR_CONFIG_PATCHES_LONGBRIDGES :{LTBLUE}Çok uzun köprülere izin ver: {ORANGE}{STRING}
@@ -1077,9 +1085,11 @@ STR_CONFIG_PATCHES_SERVICEATHELIPAD :{LTBLUE}Helikop
STR_CONFIG_PATCHES_LINK_TERRAFORM_TOOLBAR :{LTBLUE}Arazi araç çubuğunu diğer araç çubuklarına bağla: {ORANGE}{STRING}
STR_CONFIG_PATCHES_REVERSE_SCROLLING :{LTBLUE}Fareyle kaydırma hareketini ters çevir: {ORANGE}{STRING}
STR_CONFIG_PATCHES_MEASURE_TOOLTIP :{LTBLUE}İnşa araçları kullanılırken ölçüm ipucu göster: {ORANGE}{STRING}
STR_CONFIG_PATCHES_LIVERIES :{LTBLUE}Şirketin renklerini göster: {ORANGE}{STRING}
STR_CONFIG_PATCHES_LIVERIES_NONE :Hiçbiri
STR_CONFIG_PATCHES_LIVERIES_OWN :Şirketi al
STR_CONFIG_PATCHES_LIVERIES_ALL :Tüm şirketler
STR_CONFIG_PATCHES_PREFER_TEAMCHAT :{LTBLUE}<ENTER> tuşu takım içi sohbette kullanılsın: {ORANGE}{STRING}
STR_CONFIG_PATCHES_MAX_TRAINS :{LTBLUE}Her oyuncu için en fazla tren: {ORANGE}{STRING}
STR_CONFIG_PATCHES_MAX_ROADVEH :{LTBLUE}Her oyuncu için en fazla araba: {ORANGE}{STRING}
@@ -1145,7 +1155,7 @@ STR_CHEATS :{WHITE}Hileler
STR_CHEATS_TIP :{BLACK}Onay kutuları bu hilenin daha önce kullanılıp kullanmadığını bildirir.
STR_CHEATS_WARNING :{BLACK}Uyarı! Rakiplerine ihanet etmek üzeresin. Böyle bir davranışı sonsuza dek unutmayacaklarını akılda tut.
STR_CHEAT_MONEY :{LTBLUE}Parayı {CURRENCY64} kadar arttır
STR_CHEAT_CHANGE_PLAYER :{LTBLUE}Oyuncunun yerine geçme: {ORANGE}{COMMA}
STR_CHEAT_CHANGE_PLAYER :{LTBLUE}Oyuncunun yerine geç: {ORANGE}{COMMA}
STR_CHEAT_EXTRA_DYNAMITE :{LTBLUE}Sihirli buldözer (normalde silinemeyen binaları siler): {ORANGE}{STRING}
STR_CHEAT_CROSSINGTUNNELS :{LTBLUE}Tüneller kesişebilir: {ORANGE}{STRING}
STR_CHEAT_BUILD_IN_PAUSE :{LTBLUE}Duraklama zamanında inşaat yap: {ORANGE}{STRING}
@@ -1304,6 +1314,7 @@ STR_NETWORK_PASSWORD :{SILVER}Şifre
STR_NETWORK_SERVER_OFFLINE :{SILVER}SUNUCU KAPALI
STR_NETWORK_SERVER_FULL :{SILVER}SUNUCU DOLU
STR_NETWORK_VERSION_MISMATCH :{SILVER}SÜRÜM UYUŞMAZLIĞI
STR_NETWORK_GRF_MISMATCH :{SILVER}NEWGRF UYUŞMAZLIĞI
STR_NETWORK_JOIN_GAME :{BLACK}Oyuna gir
@@ -1344,7 +1355,7 @@ STR_NETWORK_COMBO4 :{BLACK}{SKIP}{S
STR_NETWORK_LANGUAGE_SPOKEN :{BLACK}Konuşulan dil:
STR_NETWORK_LANGUAGE_TIP :{BLACK}Diğer oyuncular sunucuda hangi dilin konuşulacağını bilecek
STR_NETWORK_COMBO5 :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{STRING}
STR_NETWORK_START_GAME :{BLACK}Oyunu Baslat
STR_NETWORK_START_GAME :{BLACK}Oyunu Başlat
STR_NETWORK_START_GAME_TIP :{BLACK}Rastgele harita ya da senaryoda network oyunu aç
STR_NETWORK_LOAD_GAME :{BLACK}Oyun Yükle
STR_NETWORK_LOAD_GAME_TIP :{BLACK}Kayıtlı oyunu devam ettir (doğru oyuncu olarak bağlandığından emin ol)
@@ -1408,6 +1419,7 @@ STR_NETWORK_CLIENT_LIST :{WHITE}Oyuncu l
STR_NETWORK_ERR_NOTAVAILABLE :{WHITE} Network aygıtı bulunamadı veya ENABLE_NETWORK olmadan derlendi
STR_NETWORK_ERR_NOSERVER :{WHITE} Network oyunu bulunamadı
STR_NETWORK_ERR_NOCONNECTION :{WHITE} Sunucu isteğe cevap vermedi
STR_NETWORK_ERR_NEWGRF_MISMATCH :{WHITE} NewGRF uyuşmazlığı yüzünden bağlanılamadı
STR_NETWORK_ERR_DESYNC :{WHITE} Network-Oyunu senkronizasyonu başarısız
STR_NETWORK_ERR_LOSTCONNECTION :{WHITE} Network-Oyunu bağlatısı düştü
STR_NETWORK_ERR_SAVEGAMEERROR :{WHITE} Kayıtlı oyun yüklenemedi
@@ -1429,6 +1441,7 @@ STR_NETWORK_ERR_CLIENT_DESYNC :desync hatası
STR_NETWORK_ERR_CLIENT_SAVEGAME :harita yüklenemiyor
STR_NETWORK_ERR_CLIENT_CONNECTION_LOST :bağlantı kaybedildi
STR_NETWORK_ERR_CLIENT_PROTOCOL_ERROR :protokol hatası
STR_NETWORK_ERR_CLIENT_NEWGRF_MISMATCH :NewGRF uyuşmazlığı
STR_NETWORK_ERR_CLIENT_NOT_AUTHORIZED :izin Verilmedi
STR_NETWORK_ERR_CLIENT_NOT_EXPECTED :ilginç paket alındı
STR_NETWORK_ERR_CLIENT_WRONG_REVISION :yanlış düzeltme
@@ -1849,11 +1862,11 @@ STR_4824_BUBBLE_GENERATOR :Balon Yapıcıs
STR_4825_TOFFEE_QUARRY :Bonbon Madeni
STR_4826_SUGAR_MINE :Şeker Madeni
############ range for requires starts
############ range for requires starts
STR_4827_REQUIRES :{BLACK}İstenen: {YELLOW}{STRING}
STR_4828_REQUIRES :{BLACK}İstenenler: {YELLOW}{STRING}, {STRING}
STR_4829_REQUIRES :{BLACK}İstenenler: {YELLOW}{STRING}, {STRING}, {STRING}
############ range for requires ends
############ range for requires ends
STR_482A_PRODUCTION_LAST_MONTH :{BLACK}Geçen ayki üretim:
STR_482B_TRANSPORTED :{YELLOW}{CARGO}{BLACK} (%{COMMA} tasindi)
@@ -1926,8 +1939,8 @@ STR_5806_CAN_T_PURCHASE_THIS_LAND :{WHITE}Burası
STR_5807_YOU_ALREADY_OWN_IT :{WHITE}...zaten senin!
############ WARNING, using range 0x6000 for strings that are stored in the savegame
############ These strings may never get a new id, or savegames will break!
############ WARNING, using range 0x6000 for strings that are stored in the savegame
############ These strings may never get a new id, or savegames will break!
##id 0x6000
STR_SV_EMPTY :
STR_SV_UNNAMED :İsimsiz
@@ -1970,7 +1983,7 @@ STR_SV_STNAME_LOWER :Asağı {STRING
STR_SV_STNAME_HELIPORT :{STRING} Heliport
STR_SV_STNAME_FOREST :{STRING} Ormanı
############ end of savegame specific region!
############ end of savegame specific region!
##id 0x6800
STR_6800_DIFFICULTY_LEVEL :{WHITE}Zorluk seviyesi
@@ -2048,9 +2061,9 @@ STR_683B_HOSTILE :Katı
##id 0x7000
STR_7000 :
STR_7001 :{WHITE}{COMPANY} {BLACK}{PLAYERNAME}
STR_7002_PLAYER :(Oyuncu {COMMA})
STR_7002_PLAYER :({COMMA}. Oyuncu)
STR_7004_NEW_FACE :{BLACK}Yeni Surat
STR_7005_COLOR_SCHEME :{BLACK}Renk
STR_7005_COLOR_SCHEME :{BLACK}Renkler
STR_7006_COLOR_SCHEME :{GOLD}Renk:
STR_7007_NEW_COLOR_SCHEME :{WHITE}Yeni Renk
STR_7008_COMPANY_NAME :{BLACK}Şirket ismi
@@ -2100,9 +2113,9 @@ STR_7031_CHANGE_THE_COMPANY_VEHICLE :{BLACK}Araç re
STR_7032_CHANGE_THE_PRESIDENT_S :{BLACK}Müdürün ismini değiştir
STR_7033_CHANGE_THE_COMPANY_NAME :{BLACK}Şirket ismini değiştir
STR_7034_CLICK_ON_SELECTED_NEW_COLOR :{BLACK}İstediginiz rengi seçin
STR_7035_INCREASE_SIZE_OF_LOAN :{BLACK}Kredi miktarını arttır
STR_7035_INCREASE_SIZE_OF_LOAN :{BLACK}Kredi ödünç al
STR_7036_REPAY_PART_OF_LOAN :{BLACK}Krediyi öde
STR_7037_PRESIDENT :{WHITE}{PLAYERNAME}{}{GOLD}(Manager)
STR_7037_PRESIDENT :{WHITE}{PLAYERNAME}{}{GOLD}(Yönetici)
STR_7038_INAUGURATED :{GOLD}Kuruluş: {WHITE}{NUM}
STR_7039_VEHICLES :{GOLD}Araçlar:
STR_TRAINS :{WHITE}{COMMA} tren
@@ -2131,7 +2144,7 @@ STR_7054 :{WHITE}{STRING}
STR_7055 :{YELLOW}{STRING}{SETX 45}{ORANGE}{COMPANY} {BLACK}{PLAYERNAME} '{STRING}'
STR_7056_TRANSPORT_COMPANY_IN_TROUBLE :{BLACK}{BIGFONT}Şirket tehlikede!
STR_7057_WILL_BE_SOLD_OFF_OR_DECLARED :{BLACK}{BIGFONT}{COMPANY}, performansı artmazsa satılacak ya da yok olacak!
STR_7058_PRESIDENT :{BLACK}{PLAYERNAME}{}(Manager)
STR_7058_PRESIDENT :{BLACK}{PLAYERNAME}{}(Yönetici)
STR_7059_TRANSPORT_COMPANY_MERGER :{BLACK}{BIGFONT}Şirketler birleşti!
STR_705A_HAS_BEEN_SOLD_TO_FOR :{BLACK}{BIGFONT}{COMPANY}, {COMPANY} tarafından {CURRENCY} fiyatıyla alındı!
STR_705B_WE_ARE_LOOKING_FOR_A_TRANSPORT :{WHITE}Şirketimizi satın alacak birilerini arıyoruz.{}{} {COMPANY} şirketini şu fiyata almak ister misiniz: {CURRENCY}?
@@ -2150,9 +2163,9 @@ STR_7067_TRAFFIC_MANAGER :Trafik Müdür
STR_7068_TRANSPORT_COORDINATOR :Nakliyeci
STR_7069_ROUTE_SUPERVISOR :Rota Yöneticisi
STR_706A_DIRECTOR :Yönetmen
STR_706B_CHIEF_EXECUTIVE :Bas Yönetici
STR_706B_CHIEF_EXECUTIVE :Baş Yönetici
STR_706C_CHAIRMAN :Başkan
STR_706D_PRESIDENT :Basbakan
STR_706D_PRESIDENT :Başbakan
STR_706E_TYCOON :Kodaman(Tycoon)
STR_706F_BUILD_HQ :{BLACK}Bina Yap
STR_7070_BUILD_COMPANY_HEADQUARTERS :{BLACK}Şirket binasi yap / şirket binasina bak
@@ -2178,7 +2191,7 @@ STR_707E_OWNED_BY_OWNED_BY :{WHITE}(%{COMMA
STR_707F_HAS_BEEN_TAKEN_OVER_BY :{BLACK}{BIGFONT}{COMPANY}, {COMPANY} tarafından alındı!
STR_7080_PROTECTED :{WHITE}Bu şirket hisselerini satacak kadar eski değil...
STR_LIVERY_DEFAULT :Standart Araç
STR_LIVERY_DEFAULT :Şirket Rengi
STR_LIVERY_STEAM :Buharlı Lokomotif
STR_LIVERY_DIESEL :Dizel Lokomotif
STR_LIVERY_ELECTRIC :Elektrikli Lokomotif
@@ -2205,6 +2218,7 @@ STR_LIVERY_SHIP_TIP :{BLACK}Gemi ren
STR_LIVERY_AIRCRAFT_TIP :{BLACK}Uçakların renk şemalarını göster
STR_LIVERY_PRIMARY_TIP :{BLACK}Seçili düzen için birincil rengi seç
STR_LIVERY_SECONDARY_TIP :{BLACK}Seçili düzen için ikincil rengi seç
STR_LIVERY_PANEL_TIP :{BLACK}Rengini değiştirmek için bir araç türü seçin. CTRL+tıklama birden fazla araç seçebilir. Rengi kullanmak için kutucukları içaretleyin
##id 0x8000
STR_8000_KIRBY_PAUL_TANK_STEAM :Kirby Paul Tank (Buhar)
@@ -2535,8 +2549,10 @@ STR_8826_GO_TO :{BLACK}Git
STR_8827_FULL_LOAD :{BLACK}Doldur
STR_8828_UNLOAD :{BLACK}Boşalt
STR_REFIT :{BLACK}Modifiye
STR_8829_ORDERS :{WHITE}{VEHICLE} (Komutlar)
STR_882A_END_OF_ORDERS :{SETX 10}- - Komutların Sonu - -
STR_REFIT_TIP :{BLACK}Bu talimatta değiştirilecek kargo türünü seçin. Değiştirmeyi kaldırmak için CTRL ile tıklayın
STR_REFIT_ORDER :(Moifiye ile > {STRING})
STR_8829_ORDERS :{WHITE}{VEHICLE} (Talimatlar)
STR_882A_END_OF_ORDERS :{SETX 10}- - Talimatların Sonu - -
STR_FULLLOAD_OR_SERVICE :{SKIP}{SKIP}{STRING}
STR_SERVICE :{BLACK}Bakım
STR_882B_CAN_T_BUILD_RAILROAD_VEHICLE :{WHITE}Tren satın alınamaz...
@@ -2581,13 +2597,13 @@ STR_884F_SHOW_DETAILS_OF_CARGO_CARRIED :{BLACK}Taşına
STR_8850_SHOW_DETAILS_OF_TRAIN_VEHICLES :{BLACK}Trenin ayrıntıları
STR_8851_SHOW_CAPACITIES_OF_EACH :{BLACK}Her aracın kapasitesi
STR_8852_SHOW_TOTAL_CARGO :{BLACK}Trenin kargo türlerine ayrilmis toplam kapasitesini göster
STR_8852_ORDERS_LIST_CLICK_ON_ORDER :{BLACK}Komut listesi - seçmek için komutu tıklayın. CTRL + tıklama istasyona kaydırir
STR_8853_SKIP_THE_CURRENT_ORDER :{BLACK}Şimdiki komutu atlayıp sıradakine geç
STR_8854_DELETE_THE_HIGHLIGHTED :{BLACK}Seçili komutu sil
STR_8855_MAKE_THE_HIGHLIGHTED_ORDER :{BLACK}Seçili komutu durmadan yap
STR_8856_INSERT_A_NEW_ORDER_BEFORE :{BLACK}Seçili komutun önüne ya da listenin sonuna komut ekle
STR_8857_MAKE_THE_HIGHLIGHTED_ORDER :{BLACK}Seçili komutu yaparken tren dolana kadar beklesin
STR_8858_MAKE_THE_HIGHLIGHTED_ORDER :{BLACK}Seçili komutu yaparken tren mutlaka yükünü boşaltsın
STR_8852_ORDERS_LIST_CLICK_ON_ORDER :{BLACK}Talimat listesi - seçmek için komutu tıklayın. CTRL + tıklama istasyona kaydırir
STR_8853_SKIP_THE_CURRENT_ORDER :{BLACK}Şimdiki talimatı atlayıp sıradakine geç
STR_8854_DELETE_THE_HIGHLIGHTED :{BLACK}Seçili talimatı sil
STR_8855_MAKE_THE_HIGHLIGHTED_ORDER :{BLACK}Seçili talimatı durmadan yap
STR_8856_INSERT_A_NEW_ORDER_BEFORE :{BLACK}Seçili talimatın önüne ya da listenin sonuna komut ekle
STR_8857_MAKE_THE_HIGHLIGHTED_ORDER :{BLACK}Seçili talimatı yaparken tren dolana kadar beklesin
STR_8858_MAKE_THE_HIGHLIGHTED_ORDER :{BLACK}Seçili talimatı yaparken tren mutlaka yükünü boşaltsın
STR_SERVICE_HINT :{BLACK}Bakım gerekmiyorsa bunu atla
STR_8859_NEW_NOW_AVAILABLE :{BLACK}{BIGFONT}Yeni bir araç üretildi: {STRING}
STR_885A :{BLACK}{BIGFONT}{STRING}
@@ -2646,7 +2662,7 @@ STR_9019_UNABLE_TO_FIND_LOCAL_DEPOT :{WHITE}Yerel ga
STR_901A_ROAD_VEHICLES_CLICK_ON :{BLACK}Arabalar - bilgi için arabaya tıklayın
STR_901B_BUILD_NEW_ROAD_VEHICLES :{BLACK}Yeni araba al (araba garajı gerekir)
STR_901C_CURRENT_VEHICLE_ACTION :{BLACK}Aracın durumu - durdurmak/başlatmak için tıklayın
STR_901D_SHOW_VEHICLE_S_ORDERS :{BLACK}Aracın komutlarını görmek için tıklayın
STR_901D_SHOW_VEHICLE_S_ORDERS :{BLACK}Aracın talimatlarını görmek için tıklayın
STR_901E_CENTER_MAIN_VIEW_ON_VEHICLE :{BLACK}Arabayı göster
STR_901F_SEND_VEHICLE_TO_DEPOT :{BLACK}Aracı garaja gönder
STR_9020_FORCE_VEHICLE_TO_TURN_AROUND :{BLACK}Aracı etrafta dolaşmaya zorla
@@ -2832,7 +2848,7 @@ SERVICE_AT_AIRPORT_HANGAR :Servis: {STATIO
##id 0xB000
STR_B000_ZEPPELIN_DISASTER_AT :{BLACK}{BIGFONT}Zeplin düştü - {STATION}!
STR_B001_ROAD_VEHICLE_DESTROYED :{BLACK}{BIGFONT}UFO'ya çarpan araba parçalandı!
STR_B001_ROAD_VEHICLE_DESTROYED :{BLACK}{BIGFONT}UFO'yla çarpışan araba parçalandı!
STR_B002_OIL_REFINERY_EXPLOSION :{BLACK}{BIGFONT}{TOWN} yakınlarındaki petrol rafinerisi patladı!
STR_B003_FACTORY_DESTROYED_IN_SUSPICIOUS :{BLACK}{BIGFONT}{TOWN} yakınlarındaki fabrika kundaklandı!
STR_B004_UFO_LANDS_NEAR :{BLACK}{BIGFONT}{TOWN} yakınlarına UFO kondu!
@@ -2881,6 +2897,7 @@ STR_NEWGRF_NO_FILES_INSTALLED :{BLACK}Yüklenm
STR_NEWGRF_FILENAME :{BLACK}Dosya adı: {SILVER}{STRING}
STR_NEWGRF_GRF_ID :{BLACK}GRF ID: {SILVER}{STRING}
STR_NEWGRF_MD5SUM :{BLACK}MD5sum: {SILVER}{STRING}
STR_NEWGRF_CONFIRMATION_TEXT :{YELLOW}Çalışan bir oyunu değiştirmek üzeresiniz; bu OpenTTD'yi çökertebilir.{}Emin misiniz?
STR_NEWGRF_ADD :{BLACK}Ekle
STR_NEWGRF_ADD_TIP :{BLACK}Listeye NewGRF dosyası ekle
@@ -2904,6 +2921,11 @@ STR_NEWGRF_DUPLICATE_GRFID :{WHITE}Dosya ek
STR_NEWGRF_NOT_FOUND :{RED}Eşleşen dosya bulunamadı
STR_NEWGRF_DISABLED :{RED}Etkisiz
STR_NEWGRF_COMPATIBLE_LOADED :{ORANGE}Eşleşen dosya bulunamadı (uyumlu GRF yüklendi)
STR_NEWGRF_COMPATIBLE_LOAD_WARNING :{WHITE}Eksik dosyalar için uyumlu GRF(ler) yüklendi
STR_NEWGRF_DISABLED_WARNING :{WHITE}Eksik GRF dosyaları etkisizleştirildi
STR_NEWGRF_NOT_FOUND_WARNING :{WHITE}Oyunu yüklemek için gerekli olan GRF dosyaları eksik
STR_CURRENCY_WINDOW :{WHITE}Özel Para Birimi
STR_CURRENCY_EXCHANGE_RATE :{LTBLUE}Çarpan: {ORANGE}{CURRENCY} = £ {COMMA}
@@ -2926,16 +2948,15 @@ STR_SCHEDULED_ROAD_VEHICLES :{WHITE}{STATION
STR_SCHEDULED_AIRCRAFT :{WHITE}{STATION} - {COMMA} Uçaklar
STR_SCHEDULED_SHIPS :{WHITE}{STATION} - {COMMA} Gemiler
STR_SCHEDULED_TRAINS_TIP :{BLACK}Komut listesinde bu durak olan trenleri listele
STR_SCHEDULED_ROAD_VEHICLES_TIP :{BLACK}Komut listesinde bu durak olan arabaları listele
STR_SCHEDULED_AIRCRAFT_TIP :{BLACK}Komut listesinde bu durak olan uçakları listele
STR_SCHEDULED_SHIPS_TIP :{BLACK}Komut listesinde bu durak olan gemileri listele
STR_SCHEDULED_TRAINS_TIP :{BLACK}Talimat listesinde bu durak olan trenleri listele
STR_SCHEDULED_ROAD_VEHICLES_TIP :{BLACK}Talimat listesinde bu durak olan arabaları listele
STR_SCHEDULED_AIRCRAFT_TIP :{BLACK}Talimat listesinde bu durak olan uçakları listele
STR_SCHEDULED_SHIPS_TIP :{BLACK}Talimat listesinde bu durak olan gemileri listele
STR_VEH_WITH_SHARED_ORDERS_LIST :{WHITE}{COMMA} Aracın paylaşılan talimatları
STR_VEH_WITH_SHARED_ORDERS_LIST_TIP :{BLACK}Aynı talimatlara sahip bütün araçları göster
### depot strings
STR_SELL :{BLACK}Sat
STR_DEPOT_SELL_ALL_VEHICLE_CONFIRM :{BLACK}Garajdaki tüm araçları satmak üzeresiniz.
STR_ARE_YOU_SURE :{BLACK}Emin misiniz?
@@ -2971,7 +2992,7 @@ STR_VEHICLE_LIST_SHIP_DEPOT :{BLACK}{STRING}
STR_VEHICLE_LIST_AIRCRAFT_DEPOT :{BLACK}{STRING} - {COMMA} Uçak
STR_REPLACE_VEHICLES_WHITE :{WHITE}{STRING} Değiştir
STR_REPLACE_VEHICLES_START :{BLACK}Araçları Değiştirmeye Basla
STR_REPLACE_VEHICLES_START :{BLACK}Araçları Değiştirmeye Başla
STR_REPLACE_VEHICLES_STOP :{BLACK}Araçları değiştirmeyi durdur
STR_NOT_REPLACING :{BLACK}Değiştirilmiyor
STR_NOT_REPLACING_VEHICLE_SELECTED :{BLACK}Hiç Araç Seçilmedi
@@ -3007,6 +3028,7 @@ STR_MASS_START_LIST_TIP :{BLACK}Listedek
STR_SHORT_DATE :{WHITE}{DATE_TINY}
STR_SIGN_LIST_CAPTION :{WHITE}Tabela Listesi - {COMMA} Tabela
STR_ORDER_REFIT_FAILED :{WHITE}Talimat değiştirme başarısız durduruldu {STRING} {COMMA}
############ Lists rail types
@@ -3031,6 +3053,7 @@ STR_PURCHASE_INFO_WEIGHT_CWEIGHT :{BLACK}Ağırl
STR_PURCHASE_INFO_COST_SPEED :{BLACK}Fiyat: {GOLD}{CURRENCY}{BLACK} Hız: {GOLD}{VELOCITY}
STR_PURCHASE_INFO_AIRCRAFT_CAPACITY :{BLACK}Kapasite: {GOLD}{COMMA} yolcu, {COMMA} çanta posta
STR_PURCHASE_INFO_PWAGPOWER_PWAGWEIGHT :{BLACK}Güç Veren Vagonlar: {GOLD}+{POWER}{BLACK} Ağırlık: {GOLD}+{WEIGHT_S}
STR_PURCHASE_INFO_REFITTABLE_TO :{BLACK}Modifiye edilebilir: {GOLD}
STR_PURCHASE_INFO_ALL_TYPES :Tüm kargo türleri
STR_PURCHASE_INFO_ALL_BUT :{GOLD} hariç hepsi
@@ -3056,7 +3079,7 @@ STR_GENERATE_DATE :{BLACK}{DATE_LO
STR_SNOW_LINE_UP :{BLACK}Kar yüksekliğini bir arttır
STR_SNOW_LINE_DOWN :{BLACK}Kar yüksekliğini bir azalt
STR_SNOW_LINE_QUERY_CAPT :{WHITE}Kar yüksekliğini değiştir
STR_START_DATE_QUERY_CAPT :{WHITE}Baslangic yılını değiştir
STR_START_DATE_QUERY_CAPT :{WHITE}Başlangıç yılını değiştir
STR_HEIGHTMAP_SCALE_WARNING_CAPTION :{WHITE}Ölcek uyarısı
STR_HEIGHTMAP_SCALE_WARNING_MESSAGE :{YELLOW}Kaynak haritanin boyutunu değiştirmek önerilmez. Harita oluşturmaya devam edilsin mi?
STR_SNOW_LINE_HEIGHT_NUM :{NUM}

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

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@@ -1,13 +1,13 @@
##name Greek
##ownname Ελληνικά
##isocode el_GR.UTF-8
##isocode el_GR
##plural 0
##gender m f n
##id 0x0000
STR_0001_OFF_EDGE_OF_MAP :{WHITE}Απο την άκρη του χάρτη
STR_0002_TOO_CLOSE_TO_EDGE_OF_MAP :{WHITE}Πολυ κοντά στην άκρη του χάρτη
STR_0003_NOT_ENOUGH_CASH_REQUIRES :{WHITE}Δεν υπάρχουν αρκετά χρήματα - απαιτεί {CURRENCY}
STR_0003_NOT_ENOUGH_CASH_REQUIRES :{WHITE}Δεν υπάρχουν αρκετά χρήματα - απαιτούνται {CURRENCY}
STR_0004 :{WHITE}{CURRENCY64}.
STR_0005 :{RED}{CURRENCY64}.
STR_0007_FLAT_LAND_REQUIRED :{WHITE}Απαιτείται επίπεδο εδαφος
@@ -59,7 +59,7 @@ STR_0034_GOODS :Αγαθό
STR_0035_GRAIN :Σιτάρι
STR_0036_WOOD :Ξύλο
STR_0037_IRON_ORE :Μετάλλευμα Σιδήρου
STR_0038_STEEL :
STR_0038_STEEL :Χάλυβας
STR_0039_VALUABLES :Τιμαλφή
STR_003A_COPPER_ORE :Μετάλλευμα Χαλκού
STR_003B_MAIZE :Αραβόσιτος
@@ -81,22 +81,47 @@ STR_004A_TOFFEE :Τόφυ
STR_004B_BATTERY :Μπαταρία
STR_004C_PLASTIC :Πλαστικό
STR_004D_FIZZY_DRINK :Αναψυκτικό
STR_QUANTITY_WOOD :{WEIGHT} ξύλου
STR_QUANTITY_IRON_ORE :{WEIGHT} μεταλλεύματος σιδήρου
STR_QUANTITY_STEEL :{WEIGHT} ατσαλιού
STR_QUANTITY_VALUABLES :{COMMA} τσάντ{P α ες} με τιμαλφή
STR_QUANTITY_COPPER_ORE :{WEIGHT} μεταλλεύματος χαλκού
STR_QUANTITY_MAIZE :{WEIGHT} αραβόσιτου
STR_QUANTITY_FRUIT :{WEIGHT} φρούτων
STR_QUANTITY_DIAMONDS :{COMMA} τσάντ{P α ες} με διαμάντια
STR_QUANTITY_FOOD :{WEIGHT} τροφίμων
STR_QUANTITY_PAPER :{WEIGHT} χαρτιού
STR_QUANTITY_GOLD :{COMMA} τσάντ{P α ες} με χρυσό
STR_QUANTITY_WATER :{VOLUME} νερού
STR_QUANTITY_WHEAT :{WEIGHT} σιταριού
STR_QUANTITY_RUBBER :{VOLUME} καουτσούκ
STR_QUANTITY_SUGAR :{WEIGHT} ζάχαρης
STR_QUANTITY_TOYS :{COMMA} παιχνίδι{P "" α}
STR_QUANTITY_SWEETS :{COMMA} τσάντ{P α ες} με γλυκά
STR_QUANTITY_COLA :{VOLUME} κόλας
STR_QUANTITY_CANDYFLOSS :{WEIGHT} μαλλί της γριάς
STR_QUANTITY_BUBBLES :{COMMA} φυσαλίδ{P α ες}
STR_QUANTITY_BATTERIES :{COMMA} μπαταρί{P α ες}
STR_QUANTITY_PLASTIC :{VOLUME} πλαστικού
STR_QUANTITY_FIZZY_DRINKS :{COMMA} αναψυκτικ{P ό ά}
STR_00AE :{WHITE}{DATE_SHORT}
STR_00AF :{WHITE}{DATE_LONG}
STR_00B0_MAP :{WHITE}Χάρτης - {STRING}
STR_00B1_GAME_OPTIONS :{WHITE}Επιλογές Παιχνιδιού
STR_00B2_MESSAGE :{YELLOW}Μήνυμα
STR_00B3_MESSAGE_FROM :{YELLOW}Μήνυμα από {STRING}
STR_00B4_CAN_T_DO_THIS :{WHITE}Δεν μπορεί να γίνει αυτό....
STR_POPUP_CAUTION_CAPTION :{WHITE}Προσχή!
STR_00B4_CAN_T_DO_THIS :{WHITE}Αυτό δεν γίνεται....
STR_00B5_CAN_T_CLEAR_THIS_AREA :{WHITE}Αυτή η περιοχή είναι αδύνατο να καθαριστεί...
STR_00B6_ORIGINAL_COPYRIGHT :{BLACK}Αρχικά Πνευματικά Δικαιώματα {COPYRIGHT} 1995 Chris Sawyer, Όλα τα δικαιώματα διατηρούνται
STR_00B7_VERSION :{BLACK}OpenTTD έκδοση {REV}
STR_00BA_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2006 Η ομάδα του OpenTTD
STR_TRANSLATED_BY :{BLACK} Μεταφραστής\ές -
STR_00C5 :{BLACK}{CROSS}
STR_00C6 :{SILVER}{CROSS}
STR_00C7_QUIT :{WHITE}Έξοδος
STR_00C8_YES :{BLACK}Ναί
STR_00C8_YES :{BLACK}Ναι
STR_00C9_NO :{BLACK}Όχι
STR_00CA_ARE_YOU_SURE_YOU_WANT_TO :{YELLOW}Είστε σίγουρος/η ότι θέλετε να παρατήσετε το παιχνίδι και να επιστρέψετε στο {STRING};
STR_00CB_1 :{BLACK}1
@@ -121,7 +146,7 @@ STR_00DD_ORANGE :Πορτοκα
STR_00DE_BROWN :Καφέ
STR_00DF_GREY :Γκρι
STR_00E0_WHITE :Λευκό
STR_00E1_TOO_MANY_VEHICLES_IN_GAME :{WHITE}Πάρα πολλά οχήματα στο παιχνίδι
STR_00E1_TOO_MANY_VEHICLES_IN_GAME :{WHITE}Πάρα πολλά οχήματα στον χάρτη
STR_00E2 :{BLACK}{COMMA}
STR_00E3 :{RED}{COMMA}
STR_00E4_LOCATION :{BLACK}Τοποθεσία
@@ -214,10 +239,13 @@ STR_013D_INFORMATION :{BLACK}Πληρ
STR_013E_CAPACITIES :{BLACK}Χωρητικότητες
STR_013E_TOTAL_CARGO :{BLACK}Συνολικό Φορτίο
STR_013F_CAPACITY :{BLACK}Χωρητικότητα: {LTBLUE}{CARGO}
STR_CAPACITY_MULT :{BLACK}Χωριτηκότητα: {LTBLUE}{CARGO} (x{NUM})
STR_013F_TOTAL_CAPACITY_TEXT :{BLACK}Συνολική χωρητικότητα φορτίου του τραίνου:
STR_013F_TOTAL_CAPACITY :{LTBLUE}- {CARGO} ({SHORTCARGO})
STR_0140_NEW_GAME :{BLACK}Νέο Παιχνίδι
STR_0141_LOAD_GAME :{BLACK}Φόρτωση Παιχνιδιού
STR_SINGLE_PLAYER :{BLACK}Ένας παίκτης
STR_MULTIPLAYER :{BLACK}Πολοί παίκτες
STR_64 :64
STR_128 :128
@@ -225,6 +253,7 @@ STR_256 :256
STR_512 :512
STR_1024 :1024
STR_2048 :2048
STR_MAPSIZE :{BLACK}Διάσταση χάρτη:
STR_0148_GAME_OPTIONS :{BLACK}Επιλογές Παιχνιδιού
STR_0150_SOMEONE :κάποιος{SKIP}{SKIP}
@@ -233,6 +262,7 @@ STR_0152_TOWN_DIRECTORY :Κατάλογ
STR_0153_SUBSIDIES :Επιχορηγήσεις
STR_UNITS_VELOCITY_METRIC :{COMMA} χλμ/ώρα
@@ -240,7 +270,7 @@ STR_0153_SUBSIDIES :Επιχορη
############ range for menu starts
############ range for menu starts
STR_0154_OPERATING_PROFIT_GRAPH :Γράφημα λειτουργικού κέρδους
STR_0155_INCOME_GRAPH :Γράφημα εισοδήματος
STR_0156_DELIVERED_CARGO_GRAPH :Γράφημα παραδοθέντος φορτίου
@@ -248,16 +278,39 @@ STR_0157_PERFORMANCE_HISTORY_GRAPH :Γράφημα
STR_0158_COMPANY_VALUE_GRAPH :Γράφημα εταιρικής αξίας
STR_0159_CARGO_PAYMENT_RATES :Ποσοστά πληρωμής φορτίου
STR_015A_COMPANY_LEAGUE_TABLE :Πίνακας κατάταξης επιχείρησης
############ range for menu ends
############ range for menu ends
STR_015B_OPENTTD :{WHITE}Σχετικά με το OpenTTD
STR_015C_SAVE_GAME :Αποθήκευση παιχνιδιού
STR_015D_LOAD_GAME :Φόρτωση παιχνιδιού
STR_015E_QUIT_GAME :Παραίτηση από το παιχνίδι
STR_015F_QUIT :Έξοδος
STR_0160_ARE_YOU_SURE_YOU_WANT_TO :{YELLOW}Είστε βέβαιοι ότι θέλετε να παραιτηθείτε από το παιχνίδι;
STR_0161_QUIT_GAME :{WHITE}Παραίτηση από το Παιχνίδι
STR_SORT_BY_PRODUCTION :{BLACK}Παραγωγή
STR_SORT_BY_TYPE :{BLACK}Τύπος
STR_SORT_BY_NAME :{BLACK}Όνομα
STR_SORT_BY_DROPDOWN_NAME :Όνομα
STR_SORT_BY_DATE :{BLACK}Μέρα
STR_SORT_BY_NUMBER :Αριθμός
STR_SORT_BY_PROFIT_LAST_YEAR :Κέρδος προηγούμενου χρόνου
STR_SORT_BY_PROFIT_THIS_YEAR :Κέρδος αυτού του χρόνου
STR_SORT_BY_AGE :Ηλικία
STR_SORT_BY_RELIABILITY :αξιοπιστία
STR_SORT_BY_MAX_SPEED :Μέγιστη ταχύτητα
STR_SORT_BY_MODEL :Μοντέλο
STR_SORT_BY_VALUE :Αξία
STR_SORT_BY_FACILITY :Τύπος σταθμού
STR_ENGINE_SORT_COST :Κόστος
STR_ENGINE_SORT_POWER :Δύναμη
STR_NO_WAITING_CARGO :{BLACK}Κανένα εμπόρευμα κανενός τύπου δεν περιμένει
STR_MANAGE_LIST_TIP :{BLACK}Στείλε οδηγίες σε όλα τα οχήματα σε αυτή λίστα
STR_REPLACE_VEHICLES :Αντικατέστησε τα οχήματα
STR_SEND_TRAIN_TO_DEPOT :Στείλε στο υπόστεγο
STR_SEND_ROAD_VEHICLE_TO_DEPOT :Στείλε στο υπόστεγο
STR_SEND_SHIP_TO_DEPOT :Στείλε στο υπόστεγο
STR_SEND_AIRCRAFT_TO_HANGAR :Στείλε στο υπόστεγο
STR_SEND_FOR_SERVICING :Στείλε για επισκευή
############ range for months starts
STR_0162_JAN :Ιαν
@@ -319,15 +372,17 @@ STR_0197_TOGGLE_TOWN_NAMES_ON_OFF :{BLACK}Εναλ
STR_0198_PROFIT_THIS_YEAR_LAST_YEAR :{TINYFONT}{BLACK}Κέρδος αυτό το έτος: {CURRENCY} (προηγούμενο έτος: {CURRENCY})
############ range for service numbers starts
STR_AGE :{COMMA} χρόν{P ος ια} ({COMMA})
STR_AGE_RED :{RED}{COMMA} χρόν{P ος ια} ({COMMA})
############ range for service numbers ends
STR_019C_ROAD_VEHICLE :Όχημα δρόμου
STR_019D_AIRCRAFT :Αεροσκάφος
STR_019E_SHIP :Πλοίο
STR_019F_TRAIN :Τρένο
STR_01A0_IS_GETTING_OLD :{WHITE}{STRING} {COMMA} παλιώνει
STR_01A1_IS_GETTING_VERY_OLD :{WHITE}{STRING} {COMMA} παλιώνει πολύ
STR_01A2_IS_GETTING_VERY_OLD_AND :{WHITE}{STRING} {COMMA} παλιώνει πολύ και χρειάζεται αντικατάσταση
STR_01A0_IS_GETTING_OLD :{WHITE}Το {STRING} {COMMA} παλιώνει
STR_01A1_IS_GETTING_VERY_OLD :{WHITE}Το {STRING} {COMMA} παλιώνει πολύ
STR_01A2_IS_GETTING_VERY_OLD_AND :{WHITE}Το {STRING} {COMMA} παλιώνει πολύ και χρειάζεται επειγόντωςαντικατάσταση
STR_01A3_LAND_AREA_INFORMATION :{WHITE}Πληροφορίες Περιοχής Εδάφους
STR_01A4_COST_TO_CLEAR_N_A :{BLACK}Κόστος καθαρισμού: {LTBLUE}Μ
STR_01A5_COST_TO_CLEAR :{BLACK}Κόστος καθαρισμού: {LTBLUE}{CURRENCY}
@@ -335,42 +390,42 @@ STR_01A6_N_A :Μ
STR_01A7_OWNER :{BLACK}Ιδιοκτήτης: {LTBLUE}{STRING}
STR_01A8_LOCAL_AUTHORITY :{BLACK}Τοπική αρχή: {LTBLUE}{STRING}
STR_01A9_NONE :Κανένα
STR_01AA_NAME :{BLACK}'Ονομα
STR_01AA_NAME :{BLACK}Όνομα
STR_01AB :{BLACK}{TINYFONT}{STRING}
############ range for days starts
STR_01AC_1ST :1ος
STR_01AD_2ND :2ος
STR_01AE_3RD :3ος
STR_01AF_4TH :4ος
STR_01B0_5TH :5ος
STR_01B1_6TH :6ος
STR_01B2_7TH :7ος
STR_01B3_8TH :8ος
STR_01B4_9TH :9ος
STR_01B5_10TH :10ος
STR_01B6_11TH :11ος
STR_01B7_12TH :12ος
STR_01B8_13TH :13ος
STR_01B9_14TH :14ος
STR_01BA_15TH :15ος
STR_01BB_16TH :16ος
STR_01BC_17TH :17ος
STR_01BD_18TH :18ος
STR_01BE_19TH :19ος
STR_01BF_20TH :20ος
STR_01C0_21ST :21ος
STR_01C1_22ND :22ος
STR_01C2_23RD :23ος
STR_01C3_24TH :24ος
STR_01C4_25TH :25ος
STR_01C5_26TH :26ος
STR_01C6_27TH :27ος
STR_01C7_28TH :28ος
STR_01C8_29TH :29ος
STR_01C9_30TH :30ος
STR_01CA_31ST :31ος
############ range for days ends
############ range for days starts
STR_01AC_1ST :1{G ος η ο}
STR_01AD_2ND :2{G ος η ο}
STR_01AE_3RD :3{G ος η ο}
STR_01AF_4TH :4{G ος η ο}
STR_01B0_5TH :5{G ος η ο}
STR_01B1_6TH :6{G ος η ο}
STR_01B2_7TH :7{G ος η ο}
STR_01B3_8TH :8{G ος η ο}
STR_01B4_9TH :9{G ος η ο}
STR_01B5_10TH :10{G ος η ο}
STR_01B6_11TH :11{G ος η ο}
STR_01B7_12TH :12{G ος η ο}
STR_01B8_13TH :13{G ος η ο}
STR_01B9_14TH :14{G ος η ο}
STR_01BA_15TH :15{G ος η ο}
STR_01BB_16TH :16{G ος η ο}
STR_01BC_17TH :17{G ος η ο}
STR_01BD_18TH :18{G ος η ο}
STR_01BE_19TH :19{G ος η ο}
STR_01BF_20TH :20{G ος η ο}
STR_01C0_21ST :21{G ος η ο}
STR_01C1_22ND :22{G ος η ο}
STR_01C2_23RD :23{G ος η ο}
STR_01C3_24TH :24{G ος η ο}
STR_01C4_25TH :25{G ος η ο}
STR_01C5_26TH :26{G ος η ο}
STR_01C6_27TH :27{G ος η ο}
STR_01C7_28TH :28{G ος η ο}
STR_01C8_29TH :29{G ος η ο}
STR_01C9_30TH :30{G ος η ο}
STR_01CA_31ST :31{G ος η ο}
############ range for days ends
STR_01CB :{TINYFONT}{COMMA}
@@ -388,7 +443,7 @@ STR_01D9_CUSTOM_1 :{TINYFONT}Πρ
STR_01DA_CUSTOM_2 :{TINYFONT}Προσαρμοσμένο 2
STR_01DB_MUSIC_VOLUME :{BLACK}{TINYFONT}Ένταση Μουσικής
STR_01DC_EFFECTS_VOLUME :{BLACK}{TINYFONT}Ένταση Εφφέ
STR_01DD_MIN_MAX :{BLACK}{TINYFONT}ΕΛ ' ' ' ' ' ' ΜΕΓ
STR_01DD_MIN_MAX :{BLACK}{TINYFONT}ΕΛΑΧ ' ' ' ' ' ' ΜΕΓ
STR_01DE_SKIP_TO_PREVIOUS_TRACK :{BLACK}Πλοήγηση στο προηγούμενο κομμάτι της συλλογής
STR_01DF_SKIP_TO_NEXT_TRACK_IN_SELECTION :{BLACK}Πλοήγηση στο επόμενο κομμάτι στη συλλογή
STR_01E0_STOP_PLAYING_MUSIC :{BLACK}Σταμάτημα αναπαραγωγής
@@ -400,7 +455,7 @@ STR_01E5 :{DKGREEN}{TINYF
STR_01E6 :{DKGREEN}{TINYFONT}------
STR_01E7 :{DKGREEN}{TINYFONT}"{STRING}"
STR_01E8_TRACK_XTITLE :{BLACK}{TINYFONT}Κομμάτι{SETX 88}Τίτλος
STR_01E9_SHUFFLE :{TINYFONT}Shuffle
STR_01E9_SHUFFLE :{TINYFONT}Τυχαία αναπαραγωγή
STR_01EA_PROGRAM :{TINYFONT}{BLACK}Πρόγραμμα
STR_01EB_MUSIC_PROGRAM_SELECTION :{WHITE}Επιλογή Μουσικού Προγράμματος
STR_01EC_0 :{TINYFONT}{LTBLUE}0{COMMA} "{STRING}"
@@ -413,15 +468,15 @@ STR_01F2_CURRENT_PROGRAM_OF_MUSIC :{BLACK}Τρέχ
STR_01F3_SELECT_ALL_TRACKS_PROGRAM :{BLACK}Επιλογή προγράμματος 'όλα τα κομμάτια'
STR_01F4_SELECT_OLD_STYLE_MUSIC :{BLACK}Επιλογή προγράμματος 'παλιό στυλ'
STR_01F5_SELECT_NEW_STYLE_MUSIC :{BLACK}Επιλογή προγράμματος 'νέο στυλ'
STR_01F6_SELECT_CUSTOM_1_USER_DEFINED :{BLACK}Επιλογή προγράμματος 'προσαρμοσμένο 1'
STR_01F7_SELECT_CUSTOM_2_USER_DEFINED :{BLACK}Επιλογή προγράμματος 'προσαρμοσμένο 2'
STR_01F6_SELECT_CUSTOM_1_USER_DEFINED :{BLACK}Επιλογή προγράμματος 'Προσαρμοσμένο 1'
STR_01F7_SELECT_CUSTOM_2_USER_DEFINED :{BLACK}Επιλογή προγράμματος 'Προσαρμοσμένο 2'
STR_01F8_CLEAR_CURRENT_PROGRAM_CUSTOM1 :{BLACK}Καθαρισμός τρέχοντος προγράμματος (Προσαρμοσμένο1 ή Προσαρμοσμένο2 μόνο)
STR_01F9_SAVE_MUSIC_SETTINGS :{BLACK}Αποθήκευση επιλογών μουσικής
STR_01FA_CLICK_ON_MUSIC_TRACK_TO :{BLACK}Κάντε κλίκ στο μουσικό κομμάτι για προσθήκη στο τρέχον πρόγραμμα (Προσαρμοσμένο1 ή Προσαρμοσμένο2 μόνο)
STR_01FB_TOGGLE_PROGRAM_SHUFFLE :{BLACK}Εναλλαγή shuffle on/off στο πρόγραμμα
STR_01FB_TOGGLE_PROGRAM_SHUFFLE :{BLACK}Εναλλαγή τυχαίας αναπαραγωγής on/off στο πρόγραμμα
STR_01FC_SHOW_MUSIC_TRACK_SELECTION :{BLACK}Εμφάνιση παραθύρου επιλογής μουσικού κομματιού
STR_01FD_CLICK_ON_SERVICE_TO_CENTER :{BLACK}Κάντε κλίκ στην υπηρεσία για κεντράρισμα στην βιομηχανία/πόλη
STR_01FE_DIFFICULTY :{BLACK}Δυσκολία ({STRING})
STR_01FE_DIFFICULTY :{BLACK}{G=f}Δυσκολία ({STRING})
STR_01FF :{TINYFONT}{BLACK}{DATE_LONG}
STR_0200_LAST_MESSAGE_NEWS_REPORT :Τελευταίο μήνυμα/αναφορά νέων
STR_0201_MESSAGE_SETTINGS :Ρυθμίσεις μηνυμάτων
@@ -439,7 +494,7 @@ STR_020D_CHANGES_OF_CARGO_ACCEPTANCE :{YELLOW}Αλλ
STR_020E_SUBSIDIES :{YELLOW}Επιχορηγήσεις
STR_020F_GENERAL_INFORMATION :{YELLOW}Γενικές πληροφορίες
STR_0210_TOO_FAR_FROM_PREVIOUS_DESTINATIO :{WHITE}...πολύ μακριά από τον προηγούμενο προορισμό
STR_0211_TOP_COMPANIES_WHO_REACHED :{BIGFONT}{BLACK}Οι καλύτερες εταιρείες που έφτασαν {NUM}{}({STRING} Επίπεδο)
STR_0211_TOP_COMPANIES_WHO_REACHED :{BIGFONT}{BLACK}Οι καλύτερες εταιρείες που έφτασαν το {NUM}{}({STRING} Επίπεδο)
STR_0212 :{BIGFONT}{COMMA},
STR_0213_BUSINESSMAN :Επαγγελματίας
STR_0214_ENTREPRENEUR :Επιχειρηματίας
@@ -448,13 +503,15 @@ STR_0216_CAPITALIST :Κεφαλαι
STR_0217_MAGNATE :Μεγιστάνας
STR_0218_MOGUL :Τυχοδιώκτης
STR_0219_TYCOON_OF_THE_CENTURY :Μεγιστάνας του Αιώνα
STR_HIGHSCORE_NAME :{BIGFONT}{PLAYERNAME}, {COMPANY}
STR_HIGHSCORE_STATS :{BIGFONT}'{STRING}' ({COMMA})
STR_021B_ACHIEVES_STATUS :{BLACK}{BIGFONT}{COMPANY} έφτασε στο επίπεδο '{STRING}'
STR_021C_OF_ACHIEVES_STATUS :{WHITE}{BIGFONT}{PLAYERNAME} της εταιρείας {COMPANY} έφτασε στο επίπεδο '{STRING}'!
STR_021F :{BLUE}{COMMA}
STR_0220_CREATE_SCENARIO :{BLACK}Δημιουργία Σεναρίου
STR_0221_OPENTTD :{YELLOW}OpenTTD
STR_0222_SCENARIO_EDITOR :{YELLOW}Συντάκτης Σεναρίου
STR_0223_LAND_GENERATION :{WHITE}Γεννήτρια Γης
STR_0222_SCENARIO_EDITOR :{YELLOW}Πρόγραμμα Επεξερτασίας Σεναρίου
STR_0223_LAND_GENERATION :{WHITE}Δημιουργία Γης
STR_0224 :{BLACK}{UPARROW}
STR_0225 :{BLACK}{DOWNARROW}
STR_0226_RANDOM_LAND :{BLACK}Τυχαία Γη
@@ -477,25 +534,26 @@ STR_0237_TOO_CLOSE_TO_EDGE_OF_MAP :{WHITE}...πο
STR_0238_TOO_CLOSE_TO_ANOTHER_TOWN :{WHITE}...πολύ κοντά σε άλλη πόλη
STR_0239_SITE_UNSUITABLE :{WHITE}...ακατάλληλη περιοχή
STR_023A_TOO_MANY_TOWNS :{WHITE}...πάρα πολλές πόλεις
STR_NO_SPACE_FOR_TOWN :{WHITE}...δεν υπάρχει αλλος χώρος στον χάρτη
STR_023B_INCREASE_SIZE_OF_TOWN :{BLACK}Αύξηση μεγέθους πόλεως
STR_023C_EXPAND :{BLACK}Επέκταση
STR_023D_RANDOM_TOWN :{BLACK}Τυχαία Πόλη
STR_023E_BUILD_TOWN_IN_RANDOM_LOCATION :{BLACK}Χτίσιμο πόλης σε τυχαία τοποθεσία
STR_023F_INDUSTRY_GENERATION :{WHITE}Δημιουργία Βιομηχανίας
STR_0240_COAL_MINE :{BLACK}Ορυχείο Άνθρακα
STR_0241_POWER_STATION :{BLACK}Σταθμός Παραγωγής Ηλεκτρισμού
STR_0242_SAWMILL :{BLACK}Πριονιστήριο
STR_0243_FOREST :{BLACK}Δάσος
STR_0244_OIL_REFINERY :{BLACK}Διυλιστήριο
STR_0245_OIL_RIG :{BLACK}Πλατφόρμα Πετρελαίου
STR_0246_FACTORY :{BLACK}Εργοστάσιο
STR_0247_STEEL_MILL :{BLACK}Μύλος Χάλυβα
STR_0248_FARM :{BLACK}Φάρμα
STR_0249_IRON_ORE_MINE :{BLACK}Ορυχείο Μεταλλεύματος Σιδήρου
STR_0240_COAL_MINE :{BLACK}{G=n}Ορυχείο Άνθρακα
STR_0241_POWER_STATION :{BLACK}{G=m}Σταθμός Παραγωγής Ηλεκτρισμού
STR_0242_SAWMILL :{BLACK}{G=n}Πριονιστήριο
STR_0243_FOREST :{BLACK}{G=n}Δάσος
STR_0244_OIL_REFINERY :{BLACK}{G=n}Διυλιστήριο
STR_0245_OIL_RIG :{BLACK}{G=f}Πλατφόρμα Πετρελαίου
STR_0246_FACTORY :{BLACK}{G=n}Εργοστάσιο
STR_0247_STEEL_MILL :{BLACK}{G=m}Μύλος Χάλυβα
STR_0248_FARM :{BLACK}{G=f}Φάρμα
STR_0249_IRON_ORE_MINE :{BLACK}{G=n}Ορυχείο Μεταλλεύματος Σιδήρου
STR_024A_OIL_WELLS :{BLACK}Πηγάδια Πετρελαίου
STR_024B_BANK :{BLACK}Τράπεζα
STR_024C_PAPER_MILL :{BLACK}Μύλος Χαρτιού
STR_024D_FOOD_PROCESSING_PLANT :{BLACK}Εργοστάσιο Επεξεργασίας Τροφίμων
STR_024B_BANK :{BLACK}{G=f}Τράπεζα
STR_024C_PAPER_MILL :{BLACK}{G=m}Μύλος Χαρτιού
STR_024D_FOOD_PROCESSING_PLANT :{BLACK}{G=n}Εργοστάσιο Επεξεργασίας Τροφίμων
STR_024E_PRINTING_WORKS :{BLACK}Εργασίες Εκτύπωσης
STR_024F_GOLD_MINE :{BLACK}Ορυχείο Χρυσού
STR_0250_LUMBER_MILL :{BLACK}Μύλος Ξυλείας
@@ -551,7 +609,7 @@ STR_0281_CONSTRUCT_FIZZY_DRINK_FACTORY :{BLACK}Κατα
STR_0282_CONSTRUCT_BUBBLE_GENERATOR :{BLACK}Κατασκευή Γεννήτριας Φυσαλίδων
STR_0283_CONSTRUCT_TOFFEE_QUARRY :{BLACK}Κατασκευή Λατομείου Τόφυ
STR_0284_CONSTRUCT_SUGAR_MINE :{BLACK}Κατασκευή Ορυχείου Ζάχαρης
STR_0285_CAN_T_BUILD_HERE :{WHITE}Αδύνατο να χτιστεί {STRING} εδώ...
STR_0285_CAN_T_BUILD_HERE :{WHITE}Αδύνατο να χτιστεί {G ο η το} {STRING} εδώ...
STR_0286_MUST_BUILD_TOWN_FIRST :{WHITE}...πρέπει να χτιστεί πόλη πρώτα
STR_0287_ONLY_ONE_ALLOWED_PER_TOWN :{WHITE}...επιτρέπεται μόνο μία ανά πόλη
STR_0288_PLANT_TREES :{BLACK}Φύτευση Δέντρων
@@ -566,15 +624,15 @@ STR_0290_DELETE :{BLACK}Διαγ
STR_0291_DELETE_THIS_TOWN_COMPLETELY :{BLACK}Πλήρης διαγραφή πόλεως
STR_0292_SAVE_SCENARIO :Απποθήκευση σεναρίου
STR_0293_LOAD_SCENARIO :Φόρτωση σεναρίου
STR_0294_QUIT_EDITOR :Έξοδος από το Συντάκτη
STR_0294_QUIT_EDITOR :Έξοδος από το πρόγραμμα επεξεργασίας
STR_0295 :
STR_0296_QUIT :Έξοδος
STR_0297_SAVE_SCENARIO_LOAD_SCENARIO :{BLACK}Αποθήκευση σεναρίου, φόρτωση, παραίτηση συντάκτη, έξοδος
STR_0297_SAVE_SCENARIO_LOAD_SCENARIO :{BLACK}Αποθήκευση σεναρίου, φόρτωση, παραίτηση πρόγραμμα επεξεργασίας, έξοδος
STR_0298_LOAD_SCENARIO :{WHITE}Φόρτωση Σεναρίου
STR_0299_SAVE_SCENARIO :{WHITE}Αποθήκευση Σεναρίου
STR_029A_PLAY_SCENARIO :{BLACK}Παιξτε το Σενάριο
STR_029B_ARE_YOU_SURE_YOU_WANT_TO :{YELLOW}Είστε σίγουρος ότι θέλετε να κάνετε έξοδο;
STR_029C_QUIT_EDITOR :{WHITE}Έξοδος από Συντάκτη
STR_QUIT_SCENARIO_QUERY :{YELLOW}Είστε σίγουροι οτι θέλετε ναφύγετε από το πίστα;
STR_029C_QUIT_EDITOR :{WHITE}Έξοδος από το Πρόγραμμα Επεξεργασίας
STR_029D_CAN_ONLY_BE_BUILT_IN_TOWNS :{WHITE}...μπορεί να χτιστεί μόνο σε πόλεις με πληθυσμό άνω των 1200
STR_029E_MOVE_THE_STARTING_DATE :{BLACK}Μετακίνηση ημ/νίας εκκίνησης 1 χρόνο πίσω
STR_029F_MOVE_THE_STARTING_DATE :{BLACK}Μετακίνηση ημ/νίας εκκίνησης 1 χρόνο μπροστά
@@ -591,13 +649,13 @@ STR_02BA :{SILVER}- - {C
STR_02BB_TOWN_DIRECTORY :Καταλογος πόλεων
STR_02BC_VEHICLE_DESIGN_NAMES :{BLACK}Ονόματα σχεδίων οχημάτων
STR_02BD :{BLACK}{STRING}
STR_02BE_DEFAULT :Προεπιλεγμένο
STR_02BF_CUSTOM :Προσαρμοσμένο
STR_02BE_DEFAULT :Προεπιλεγμέν{G ος η ο}
STR_02BF_CUSTOM :Προσαρμοσμέν{G ος η ο}
STR_02C0_SAVE_CUSTOM_NAMES :{BLACK}Αποθήκευση προσαρμοσμένων ονομάτων
STR_02C1_VEHICLE_DESIGN_NAMES_SELECTION :{BLACK}Επιλογή ονομάτων σχεδίασης οχημάτων
STR_02C2_SAVE_CUSTOMIZED_VEHICLE :{BLACK}Αποθήκευση προσαρμοσμένων ονομάτων σχεδίασης οχημάτων
############ range for menu starts
############ range for menu starts
STR_02C3_GAME_OPTIONS :Επιλογές παιχνιδιού
STR_02C5_DIFFICULTY_SETTINGS :Ρυθμίσεις δυσκολίας
STR_02C7_CONFIG_PATCHES :Ρύθμιση διορθώσεων
@@ -607,21 +665,23 @@ STR_02CE_SIGNS_DISPLAYED :{SETX 12}Πιν
STR_02D0_FULL_ANIMATION :{SETX 12}Πλήρες animation
STR_02D2_FULL_DETAIL :{SETX 12}Πλήρης λεπτομέρεια
STR_02D4_TRANSPARENT_BUILDINGS :{SETX 12}Διαφανή κτίρια
############ range ends here
STR_TRANSPARENT_SIGNS :{SETX 12}Διαφανές ταμπέλες σταθμών
############ range ends here
############ range for menu starts
############ range for menu starts
STR_02D5_LAND_BLOCK_INFO :Πληροφορίες περιοχής εδάφους
STR_02D6 :
STR_02D7_SCREENSHOT_CTRL_S :Φωτογραφία εικόνας (Ctrl-S)
STR_02D8_GIANT_SCREENSHOT_CTRL_G :Γιγαντιαία Φωτογραφία Εικόνας (Ctrl-G)
STR_02D9_ABOUT_OPENTTD :Σχετικά με το 'OpenTTD'
############ range ends here
############ range ends here
STR_02DB_OFF :{BLACK}Ανενεργό
STR_02DA_ON :{BLACK}Ενεργό
STR_02DC_DISPLAY_SUBSIDIES :{BLACK}Εμφάνιση χρηματοδοτήσεων
STR_02DD_SUBSIDIES :Χρηματοδοτήσεις
STR_02DE_MAP_OF_WORLD :Χάρτης του κόσμου
STR_SIGN_LIST :Λίστα ταμπελών
STR_02DF_TOWN_DIRECTORY :Κατάλογος πόλεων
STR_02E0_CURRENCY_UNITS :{BLACK}Νομισματικές μονάδες
@@ -662,7 +722,7 @@ STR_0310_SELECT_SUB_TROPICAL_LANDSCAPE :{BLACK}Επιλ
STR_0311_SELECT_TOYLAND_LANDSCAPE :{BLACK}Επιλογή 'παιχνιδούπολης' στυλ τοπίου
STR_0312_FUND_CONSTRUCTION_OF_NEW :{BLACK}Χρηματοδοτήστε την κατασκευή νέας βιομηχανίας
############ range for menu starts
############ range for menu starts
STR_0313_FUND_NEW_INDUSTRY :Χρηματοδότηση νέας βιομηχανίας
############ range ends here
@@ -683,60 +743,138 @@ STR_0335_6 :{BLACK}6
STR_0336_7 :{BLACK}7
############ start of townname region
############ end of townname region
############ end of townname region
STR_CURR_GBP :Αγγλική Λίρα (£)
STR_CURR_GRD :Δραχμή(δρχ.)
STR_OPTIONS_LANG_CBO :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{STRING}
STR_OPTIONS_FULLSCREEN :{BLACK}Σε όλη την οθόνη
STR_OPTIONS_FULLSCREEN_TIP :{BLACK}Τσεκάρεται αυτό το κουτάκι ωστε να παίξετε το OpenTTD σε όλη την οθόνη
STR_OPTIONS_RES :{BLACK}Ανάλυση οθόνης
STR_OPTIONS_RES_CBO :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{STRING}
STR_OPTIONS_RES_TIP :{BLACK}Διαλέξτε την ανάλυση της οθόνης που θέλετε
STR_OPTIONS_SCREENSHOT_FORMAT_CBO :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{STRING}
STR_AUTOSAVE_1_MONTH :Κάθε μήνα
STR_AUTOSAVE_FAILED :{WHITE}Το αυτόματο σώσιμο απέτυχε
STR_MONTH_JAN :Ιανουάριος
STR_MONTH_FEB :Φεβρουάριος
STR_MONTH_MAR :Μάρτιος
STR_MONTH_APR :Απρίλιος
STR_MONTH_MAY :Μάιος
STR_MONTH_JUN :Ιούνιος
STR_MONTH_JUL :Ιούλιος
STR_MONTH_AUG :Άυγουστος
STR_MONTH_SEP :Σεπτέμβριος
STR_MONTH_OCT :Οκτόβριος
STR_MONTH_NOV :Νοέμβριος
STR_MONTH_DEC :Δεκέμβριος
STR_HEADING_FOR_STATION :{LTBLUE}Πάει προς {STATION}
STR_HEADING_FOR_STATION_VEL :{LTBLUE}Πάει προς {STATION}, {VELOCITY}
STR_NO_ORDERS :{LTBLUE}Δεν έχει οδηγίες
STR_NO_ORDERS_VEL :{LTBLUE}Δεν έχει οδηγίες, {VELOCITY}
STR_PASSENGERS :Επιβάτες
STR_BAGS :Τσάντες
STR_TONS :Τόνοι
STR_LITERS :Λίτρα
STR_CRATES :Κουτιά
STR_RES_OTHER :άλλα
STR_NOTHING :
STR_SMALL_RIGHT_ARROW :{TINYFONT}{RIGHTARROW}
STR_TRAIN_IS_LOST :{WHITE}Το τραίνο {COMMA} Χάθηκε
# Start of order review system.
# DON'T ADD OR REMOVE LINES HERE
STR_TRAIN_HAS_TOO_FEW_ORDERS :{WHITE}Το τραίνο {COMMA} έχει τόσες λίγες οδηγίες
STR_ROADVEHICLE_HAS_TOO_FEW_ORDERS :{WHITE}Το Οδικό όχημα {COMMA} έχει τόσες λίγες οδηγίες
STR_SHIP_HAS_TOO_FEW_ORDERS :{WHITE}Το πλοίο {COMMA} έχει τόσες λίγες οδηγίες
STR_AIRCRAFT_HAS_TOO_FEW_ORDERS :{WHITE}Το αεροσκάφος {COMMA} has too few orders in the schedule
# end of order system
STR_CONFIG_PATCHES_ORDER_REVIEW_OFF :όχι
STR_CONFIG_PATCHES_ORDER_REVIEW_ON :από όλα τα οχήματα
STR_CONFIG_PATCHES_LAND_GENERATOR_ORIGINAL :Αυθεντικό
STR_CONFIG_PATCHES_ROUGHNESS_OF_TERRAIN_VERY_SMOOTH :Πολύ απαλός
STR_CONFIG_PATCHES_ROUGHNESS_OF_TERRAIN_SMOOTH :Απαλός
STR_CONFIG_PATCHES_ROUGHNESS_OF_TERRAIN_VERY_ROUGH :Πολύ ανώμαλος
STR_CONFIG_PATCHES_TREE_PLACER_NONE :Κανένας
STR_CONFIG_PATCHES_TREE_PLACER_ORIGINAL :Αυθεντικό
STR_CONFIG_PATCHES_TREE_PLACER_IMPROVED :Βελτιωμένος
STR_CONFIG_PATCHES_HEIGHTMAP_ROTATION_CLOCKWISE :Δεξιόστροφα
STR_CONFIG_PATCHES_LIVERIES_NONE :Κανένας
STR_CONFIG_PATCHES_LIVERIES_ALL :Όλες οι εταιρίες
STR_CONFIG_PATCHES_TOOLBAR_POS_LEFT :Αριστερά
STR_CONFIG_PATCHES_TOOLBAR_POS_CENTER :Κέντρο
STR_CONFIG_PATCHES_TOOLBAR_POS_RIGHT :Δεξιά
STR_CONFIG_PATCHES_AI :{BLACK}Ανταγωνιστές
STR_CONFIG_PATCHES_INT32 :{NUM}
STR_CONFIG_PATCHES_CURRENCY :{CURRENCY}
STR_TEMPERATE_LANDSCAPE :Συγκρατημένο τοπίο
STR_SUB_ARCTIC_LANDSCAPE :Πολικό τοπίο
STR_SUB_TROPICAL_LANDSCAPE :Υποτροπικό τοπίο
STR_TOYLAND_LANDSCAPE :Παιχνιδιάστικο τοπίο
STR_CHEATS :{WHITE}Κλεψιές
STR_HEADING_FOR_WAYPOINT :{LTBLUE}Καθ' οδόν {WAYPOINT}
STR_GO_TO_WAYPOINT :Πήγαινε δια μέσου {WAYPOINT}
STR_NO_TOWN_IN_SCENARIO :{WHITE}...δεν υπάρχει καμία πόλη στην πίστα
STR_MANY_RANDOM_TOWNS :{BLACK}Πολλές τυχαίες πόλεις
STR_MANY_RANDOM_INDUSTRIES :{BLACK}Πολλές τυχαίες βιομηχανίες
STR_TREES_RANDOM_TYPE :{BLACK}Δέντρα τυχαίου τύπου
STR_TREES_RANDOM_TYPE_TIP :{BLACK}Βάλε δέντρα τυχαίου τύπου
STR_CANT_BUILD_CANALS :{WHITE}Δεν μπορεί να χτιστεί κανάλι εδώ
STR_LANDINFO_CANAL :Κανάλι
STR_BUOY_IS_IN_USE :{WHITE}...σημαδούρα σε χρήση
STR_LANDINFO_COORDS :{BLACK}Συντεταγμένες: {LTBLUE}{NUM}x{NUM} ({STRING})
STR_CANT_REMOVE_PART_OF_STATION :{WHITE}Δεν μπορεί να διαλειθεί μέρος του σταθμού...
STR_CONVERT_RAIL_TIP :{BLACK}Μετατρέψτε/Αλλάξτε τον τύπο της γραμμής
STR_DRAG_DROP :{BLACK}Έλξη & πτώση
STR_STATION_DRAG_DROP :{BLACK}Φτιάξε ένα σταθμό χρησιμοποιόντας έλξη & πτώση
@@ -1127,11 +1265,11 @@ STR_4824_BUBBLE_GENERATOR :Γεννήτρ
STR_4825_TOFFEE_QUARRY :Λατομείο Τόφυ
STR_4826_SUGAR_MINE :Ορυχείο Ζάχαρης
############ range for requires starts
############ range for requires starts
STR_4827_REQUIRES :{BLACK}Απαιτεί: {YELLOW}{STRING}
STR_4828_REQUIRES :{BLACK}Απαιτεί: {YELLOW}{STRING}, {STRING}
STR_4829_REQUIRES :{BLACK}Απαιτεί: {YELLOW}{STRING}, {STRING}, {STRING}
############ range for requires ends
############ range for requires ends
STR_482A_PRODUCTION_LAST_MONTH :{BLACK}Παραγωγή προηγούμενου μήνα:
STR_482B_TRANSPORTED :{YELLOW}{CARGO}{BLACK} ({COMMA}% μεταφέρθηκαν)
@@ -1201,12 +1339,12 @@ STR_5806_CAN_T_PURCHASE_THIS_LAND :{WHITE}Αδύν
STR_5807_YOU_ALREADY_OWN_IT :{WHITE}...είστε ήδη ιδιοκτήτης!
############ WARNING, using range 0x6000 for strings that are stored in the savegame
############ These strings may never get a new id, or savegames will break!
############ WARNING, using range 0x6000 for strings that are stored in the savegame
############ These strings may never get a new id, or savegames will break!
##id 0x6000
############ end of savegame specific region!
############ end of savegame specific region!
##id 0x6800
STR_6800_DIFFICULTY_LEVEL :{WHITE}Βαθμός Δυσκολίας
@@ -1468,6 +1606,8 @@ STR_8038_WIZZOWOW_Z99 :Wizzowow Z99
##id 0x9000
@@ -1493,8 +1633,6 @@ SET_PERFORMANCE_DETAIL_INT :{BLACK}{NUM}.
### looks odd, but trainslators requested this as depots aren't the same for all vehicles in all translations
### we can use there whenever we want a depot mentioned in another string to avoid making 4 versions of all strings
@@ -1512,9 +1650,6 @@ SET_PERFORMANCE_DETAIL_INT :{BLACK}{NUM}.
############ Lists rail types
@@ -1528,4 +1663,8 @@ SET_PERFORMANCE_DETAIL_INT :{BLACK}{NUM}.
########### String for new airports
############ Tooltip measurment
########

View File

@@ -1,2 +0,0 @@
##name Japanese
##ownname 日æœ

View File

@@ -1,6 +1,6 @@
##name Latvian
##ownname Latviešu valoda
##isocode lv_LV.UTF-8
##isocode lv_LV
##plural 3
##id 0x0000
@@ -306,7 +306,7 @@ STR_0151_MAP_OF_WORLD :Pasaules karte
STR_0152_TOWN_DIRECTORY :Pilse'tu saraksts
STR_0153_SUBSIDIES :Subsi'dijas
############ range for menu starts
############ range for menu starts
STR_0154_OPERATING_PROFIT_GRAPH :Pana'kumu grafiks
STR_0155_INCOME_GRAPH :Iena'kumu grafiks
STR_0156_DELIVERED_CARGO_GRAPH :Transporte'ta's kravas grafiks
@@ -315,7 +315,7 @@ STR_0158_COMPANY_VALUE_GRAPH :Kompa'nijas ve'
STR_0159_CARGO_PAYMENT_RATES :Kravas apmaksas cenas
STR_015A_COMPANY_LEAGUE_TABLE :Kompa'nijas li'gu tabula
STR_PERFORMANCE_DETAIL_MENU :Detalize'ti uzn'e'me'jdarbi'bas rezulta'ti
############ range for menu ends
############ range for menu ends
STR_015B_OPENTTD :{WHITE}Par OpenTTD
STR_015C_SAVE_GAME :Saglaba't spe'li
@@ -428,7 +428,7 @@ STR_01A9_NONE :Neviens/neviena
STR_01AA_NAME :{BLACK}Va'rds
STR_01AB :{BLACK}{TINYFONT}{STRING}
############ range for days starts
############ range for days starts
STR_01AC_1ST :Pirmais
STR_01AD_2ND :Otrais
STR_01AE_3RD :Tres'ais
@@ -460,7 +460,7 @@ STR_01C7_28TH :28.
STR_01C8_29TH :29.
STR_01C9_30TH :30.
STR_01CA_31ST :31.
############ range for days ends
############ range for days ends
STR_01CB :{TINYFONT}{COMMA}
@@ -699,7 +699,7 @@ STR_02C0_SAVE_CUSTOM_NAMES :{BLACK}Saglaba'
STR_02C1_VEHICLE_DESIGN_NAMES_SELECTION :{BLACK}Transporta li'dzekl'u dizaina nosaukumu izve'le
STR_02C2_SAVE_CUSTOMIZED_VEHICLE :{BLACK}Saglaba't specia'los transporta li'dzekl'a dizaina nosaukumus
############ range for menu starts
############ range for menu starts
STR_02C3_GAME_OPTIONS :Spe'les rez'i'mi
STR_02C5_DIFFICULTY_SETTINGS :Gru'ti'bas paka'pes
STR_02C7_CONFIG_PATCHES :Konfigure't labojumus (pac'us)
@@ -713,16 +713,16 @@ STR_02D0_FULL_ANIMATION :{SETX 12}Pilna
STR_02D2_FULL_DETAIL :{SETX 12}Pilnas detal'as
STR_02D4_TRANSPARENT_BUILDINGS :{SETX 12}Caurspi'di'gas e'kas
STR_TRANSPARENT_SIGNS :{SETX 12}Caurspidi'gas staciju zi'mes
############ range ends here
############ range ends here
############ range for menu starts
############ range for menu starts
STR_02D5_LAND_BLOCK_INFO :Zemes apgabala informa'cija
STR_02D6 :
STR_CONSOLE_SETTING :Pa'rsle'gt konsoli
STR_02D7_SCREENSHOT_CTRL_S :Ekra'na kopija (Ctrl-S)
STR_02D8_GIANT_SCREENSHOT_CTRL_G :Liela ekra'na kopija (Ctrl-G)
STR_02D9_ABOUT_OPENTTD :Par 'OpenTTD'
############ range ends here
############ range ends here
STR_02DB_OFF :{BLACK}Nav
STR_02DA_ON :{BLACK}Ir
@@ -777,7 +777,7 @@ STR_0310_SELECT_SUB_TROPICAL_LANDSCAPE :{BLACK}Izve'le'
STR_0311_SELECT_TOYLAND_LANDSCAPE :{BLACK}Izve'le'ties ' rotal'u ' zemes stilu
STR_0312_FUND_CONSTRUCTION_OF_NEW :{BLACK}Finanse't jaunas industrijas bu'vnieci'bu
############ range for menu starts
############ range for menu starts
STR_INDUSTRY_DIR :Industriju saraksts
STR_0313_FUND_NEW_INDUSTRY :Finanse't jaunu industriju
############ range ends here
@@ -820,7 +820,7 @@ STR_TOWNNAME_ROMANIAN :Ruma'nijas
STR_TOWNNAME_CZECH :C'ehijas
STR_TOWNNAME_SWISS :S'veices
STR_TOWNNAME_DANISH :Da'n'u
############ end of townname region
############ end of townname region
STR_CURR_GBP :Ma'rcin'as (£)
STR_CURR_USD :Dola'ri ($)
@@ -1190,8 +1190,8 @@ STR_480B_FARM :Ferma
STR_4812_BANK :Banka
STR_4819_FACTORY :Rûpnîca
############ range for requires starts
############ range for requires ends
############ range for requires starts
############ range for requires ends
##id 0x5000
@@ -1203,8 +1203,8 @@ STR_500E_SUSPENSION_STEEL :Vanšu, Terauda
STR_5803_COMPANY_HEADQUARTERS :Firmas Ofiss
############ WARNING, using range 0x6000 for strings that are stored in the savegame
############ These strings may never get a new id, or savegames will break!
############ WARNING, using range 0x6000 for strings that are stored in the savegame
############ These strings may never get a new id, or savegames will break!
##id 0x6000
STR_SV_EMPTY :
STR_SV_TRAIN_NAME :Vilciens {COMMA}
@@ -1212,7 +1212,7 @@ STR_SV_TRAIN_NAME :Vilciens {COMMA
STR_SV_STNAME :{STRING}
STR_SV_STNAME_FOREST :{STRING} Mežs
############ end of savegame specific region!
############ end of savegame specific region!
##id 0x6800
STR_OPTIONS_SAVE_CHANGES :{BLACK}Saglabât

View File

@@ -1,3 +1,3 @@
##name Serbian
##ownname Srpski
##isocode sr_YU.UTF-8
##isocode sr_YU

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

View File

@@ -133,6 +133,18 @@
Outputs="lang\english.lng"/>
</FileConfiguration>
</File>
<File
RelativePath=".\lang\esperanto.txt">
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCustomBuildTool"
Description="Generating esperanto language file"
CommandLine="strgen\debug\strgen.exe -s lang -d lang &quot;$(InputPath)&quot;
"
Outputs="lang\esperanto.lng"/>
</FileConfiguration>
</File>
<File
RelativePath=".\lang\estonian.txt">
<FileConfiguration
@@ -230,10 +242,38 @@
</FileConfiguration>
</File>
<File
RelativePath=".\lang\lithuanian.txt">
RelativePath="lang\japanese.txt"
>
<FileConfiguration
Name="Debug|Win32"
ExcludedFromBuild="TRUE">
Name="Debug|Win32">
<Tool
Name="VCCustomBuildTool"
Description="Generating japanese language file"
CommandLine="strgen\debug\strgen.exe -s lang -d lang &quot;$(InputPath)&quot;
"
AdditionalDependencies=""
Outputs="lang\japanese.lng"
/>
</FileConfiguration>
</File>
<File
RelativePath="lang\korean.txt"
>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCustomBuildTool"
Description="Generating korean language file"
CommandLine="strgen\debug\strgen.exe -s lang -d lang &quot;$(InputPath)&quot;
"
Outputs="lang\korean.lng"/>
</FileConfiguration>
</File>
<File
RelativePath="lang\lithuanian.txt"
>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCustomBuildTool"
Description="Generating lithuanian language file"
@@ -243,15 +283,27 @@
</FileConfiguration>
</File>
<File
RelativePath=".\lang\norwegian.txt">
RelativePath=".\lang\norwegian_bokmal.txt">
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCustomBuildTool"
Description="Generating norwegian language file"
Description="Generating norwegian_bokmal language file"
CommandLine="strgen\debug\strgen.exe -s lang -d lang &quot;$(InputPath)&quot;
"
Outputs="lang\norwegian.lng"/>
Outputs="lang\norwegian_bokmal.lng"/>
</FileConfiguration>
</File>
<File
RelativePath=".\lang\norwegian_nynorsk.txt">
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCustomBuildTool"
Description="Generating norwegian_nynorsk language file"
CommandLine="strgen\debug\strgen.exe -s lang -d lang &quot;$(InputPath)&quot;
"
Outputs="lang\norwegian_nynorsk.lng"/>
</FileConfiguration>
</File>
<File
@@ -314,6 +366,18 @@
Outputs="lang\russian.lng"/>
</FileConfiguration>
</File>
<File
RelativePath=".\lang\simplified_chinese.txt">
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCustomBuildTool"
Description="Generating simplified chinese language file"
CommandLine="strgen\debug\strgen.exe -s lang -d lang &quot;$(InputPath)&quot;
"
Outputs="lang\simplified_chinese.lng"/>
</FileConfiguration>
</File>
<File
RelativePath=".\lang\slovak.txt">
<FileConfiguration
@@ -327,7 +391,23 @@
</FileConfiguration>
</File>
<File
RelativePath=".\lang\spanish.txt">
RelativePath="lang\slovenian.txt"
>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCustomBuildTool"
Description="Generating slovenian language file"
CommandLine="strgen\debug\strgen.exe -s lang -d lang &quot;$(InputPath)&quot;
"
AdditionalDependencies=""
Outputs="lang\slovenian.lng"
/>
</FileConfiguration>
</File>
<File
RelativePath="lang\spanish.txt"
>
<FileConfiguration
Name="Debug|Win32">
<Tool
@@ -350,6 +430,18 @@
Outputs="lang\swedish.lng"/>
</FileConfiguration>
</File>
<File
RelativePath=".\lang\traditional_chinese.txt">
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCustomBuildTool"
Description="Generating traditional chinese language file"
CommandLine="strgen\debug\strgen.exe -s lang -d lang &quot;$(InputPath)&quot;
"
Outputs="lang\traditional_chinese.lng"/>
</FileConfiguration>
</File>
<File
RelativePath=".\lang\turkish.txt">
<FileConfiguration

View File

@@ -157,6 +157,20 @@
/>
</FileConfiguration>
</File>
<File
RelativePath=".\lang\esperanto.txt"
>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCustomBuildTool"
Description="Generating esperanto language file"
CommandLine="strgen\debug\strgen.exe -s lang -d lang &quot;$(InputPath)&quot;&#x0D;&#x0A;"
Outputs="lang\esperanto.lng"
/>
</FileConfiguration>
</File>
<File
RelativePath=".\lang\estonian.txt"
>
@@ -270,11 +284,38 @@
</FileConfiguration>
</File>
<File
RelativePath=".\lang\lithuanian.txt"
RelativePath="lang\japanese.txt"
>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCustomBuildTool"
Description="Generating japanese language file"
CommandLine="strgen\debug\strgen.exe -s lang -d lang &quot;$(InputPath)&quot;&#x0D;&#x0A;"
AdditionalDependencies=""
Outputs="lang\japanese.lng"
/>
</FileConfiguration>
</File>
<File
RelativePath="lang\korean.txt"
>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCustomBuildTool"
Description="Generating korean language file"
CommandLine="strgen\debug\strgen.exe -s lang -d lang &quot;$(InputPath)&quot;&#x0D;&#x0A;"
Outputs="lang\korean.lng"
/>
</FileConfiguration>
</File>
<File
RelativePath="lang\lithuanian.txt"
>
<FileConfiguration
Name="Debug|Win32"
ExcludedFromBuild="true"
>
<Tool
Name="VCCustomBuildTool"
@@ -285,16 +326,30 @@
</FileConfiguration>
</File>
<File
RelativePath=".\lang\norwegian.txt"
RelativePath=".\lang\norwegian_bokmal.txt"
>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCustomBuildTool"
Description="Generating norwegian language file"
Description="Generating norwegian_bokmal language file"
CommandLine="strgen\debug\strgen.exe -s lang -d lang &quot;$(InputPath)&quot;&#x0D;&#x0A;"
Outputs="lang\norwegian.lng"
Outputs="lang\norwegian_bokmal.lng"
/>
</FileConfiguration>
</File>
<File
RelativePath=".\lang\norwegian_nynorsk.txt"
>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCustomBuildTool"
Description="Generating norwegian_nynorsk language file"
CommandLine="strgen\debug\strgen.exe -s lang -d lang &quot;$(InputPath)&quot;&#x0D;&#x0A;"
Outputs="lang\norwegian_nynorsk.lng"
/>
</FileConfiguration>
</File>
@@ -368,6 +423,20 @@
/>
</FileConfiguration>
</File>
<File
RelativePath=".\lang\simplified_chinese.txt"
>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCustomBuildTool"
Description="Generating simplified chinese language file"
CommandLine="strgen\debug\strgen.exe -s lang -d lang &quot;$(InputPath)&quot;&#x0D;&#x0A;"
Outputs="lang\simplified_chinese.lng"
/>
</FileConfiguration>
</File>
<File
RelativePath=".\lang\slovak.txt"
>
@@ -383,7 +452,21 @@
</FileConfiguration>
</File>
<File
RelativePath=".\lang\spanish.txt"
RelativePath="lang\slovenian.txt"
>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCustomBuildTool"
Description="Generating slovenian language file"
CommandLine="strgen\debug\strgen.exe -s lang -d lang &quot;$(InputPath)&quot;&#x0D;&#x0A;"
AdditionalDependencies=""
Outputs="lang\slovenian.lng"
/>
</FileConfiguration>
</File>
<File
RelativePath="lang\spanish.txt"
>
<FileConfiguration
Name="Debug|Win32"
@@ -410,6 +493,20 @@
/>
</FileConfiguration>
</File>
<File
RelativePath=".\lang\traditional_chinese.txt"
>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCustomBuildTool"
Description="Generating traditional chinese language file"
CommandLine="strgen\debug\strgen.exe -s lang -d lang &quot;$(InputPath)&quot;&#x0D;&#x0A;"
Outputs="lang\traditional_chinese.lng"
/>
</FileConfiguration>
</File>
<File
RelativePath=".\lang\turkish.txt"
>

View File

@@ -2308,6 +2308,8 @@ static void MainWindowWndProc(Window *w, WindowEvent *e)
const NetworkClientInfo *cio = NetworkFindClientInfoFromIndex(_network_own_client_index);
bool teamchat = false;
if (cio == NULL) break;
/* Only players actually playing can speak to team. Eg spectators cannot */
if (_patches.prefer_teamchat && IsValidPlayer(cio->client_playas)) {
const NetworkClientInfo *ci;
@@ -2329,8 +2331,10 @@ static void MainWindowWndProc(Window *w, WindowEvent *e)
case WKC_CTRL | WKC_RETURN: case WKC_CTRL | 'T': // send text to all team mates
if (_networking) {
const NetworkClientInfo *ci = NetworkFindClientInfoFromIndex(_network_own_client_index);
ShowNetworkChatQueryWindow(DESTTYPE_TEAM, ci->client_playas);
const NetworkClientInfo *cio = NetworkFindClientInfoFromIndex(_network_own_client_index);
if (cio == NULL) break;
ShowNetworkChatQueryWindow(DESTTYPE_TEAM, cio->client_playas);
}
break;
#endif

View File

@@ -67,7 +67,9 @@ SDL_CONFIG:=sdl-config
LIBPNG_CONFIG :=libpng-config
# set freetype-config to the default value
ifndef FREETYPE_CONFIG
FREETYPE_CONFIG:=freetype-config
endif
# set pkg-config to the default value
FONTCONFIG_CONFIG:=pkg-config fontconfig
@@ -131,6 +133,11 @@ endif
endif
ifdef OSX
# OSX always has freetype, even though it can fail to be detected with our previous test
# fontconfig is also present by default, but the default one is too old for OpenTTD
# if the user installed a newer one, he/she can modify Makefile.config to enable it
WITH_FREETYPE:=1
WITH_FONTCONFIG:=
# we prefer to use cocoa drivers rather than SDL drivers
# if you really want SDL drivers, you can always modify Makefile.config
ifndef DEDICATED

20
misc.c
View File

@@ -266,16 +266,18 @@ void InitializeLandscapeVariables(bool only_constants)
int FindFirstBit(uint32 value)
{
// This is much faster than the one that was before here.
// Created by Darkvater.. blame him if it is wrong ;)
// Btw, the macro FINDFIRSTBIT is better to use when your value is
// not more than 128.
// The macro FIND_FIRST_BIT is better to use when your value is
// not more than 128.
byte i = 0;
if (value & 0xffff0000) { value >>= 16; i += 16; }
if (value & 0x0000ff00) { value >>= 8; i += 8; }
if (value & 0x000000f0) { value >>= 4; i += 4; }
if (value & 0x0000000c) { value >>= 2; i += 2; }
if (value & 0x00000002) { i += 1; }
if (value == 0) return 0;
if ((value & 0x0000ffff) == 0) { value >>= 16; i += 16; }
if ((value & 0x000000ff) == 0) { value >>= 8; i += 8; }
if ((value & 0x0000000f) == 0) { value >>= 4; i += 4; }
if ((value & 0x00000003) == 0) { value >>= 2; i += 2; }
if ((value & 0x00000001) == 0) { i += 1; }
return i;
}

View File

@@ -42,85 +42,25 @@ extern void SwitchMode(int new_mode);
static bool _fios_path_changed;
static bool _savegame_sort_dirty;
typedef struct LandInfoData {
Town *town;
int32 costclear;
AcceptedCargo ac;
TileIndex tile;
TileDesc td;
} LandInfoData;
enum {
LAND_INFO_LINES = 7,
LAND_INFO_LINE_BUFF_SIZE = 512,
};
static char _landinfo_data[LAND_INFO_LINES][LAND_INFO_LINE_BUFF_SIZE];
static void LandInfoWndProc(Window *w, WindowEvent *e)
{
if (e->event == WE_PAINT) {
const LandInfoData *lid;
StringID str;
int i;
DrawWindowWidgets(w);
lid = WP(w,void_d).data;
SetDParam(0, lid->td.dparam[0]);
DrawStringCentered(140, 16, lid->td.str, 13);
SetDParam(0, STR_01A6_N_A);
if (lid->td.owner != OWNER_NONE && lid->td.owner != OWNER_WATER)
GetNameOfOwner(lid->td.owner, lid->tile);
DrawStringCentered(140, 27, STR_01A7_OWNER, 0);
str = STR_01A4_COST_TO_CLEAR_N_A;
if (!CmdFailed(lid->costclear)) {
SetDParam(0, lid->costclear);
str = STR_01A5_COST_TO_CLEAR;
}
DrawStringCentered(140, 38, str, 0);
snprintf(_userstring, lengthof(_userstring), "0x%.4X", lid->tile);
SetDParam(0, TileX(lid->tile));
SetDParam(1, TileY(lid->tile));
SetDParam(2, STR_SPEC_USERSTRING);
DrawStringCentered(140, 49, STR_LANDINFO_COORDS, 0);
SetDParam(0, STR_01A9_NONE);
if (lid->town != NULL) {
SetDParam(0, STR_TOWN);
SetDParam(1, lid->town->index);
}
DrawStringCentered(140,60, STR_01A8_LOCAL_AUTHORITY, 0);
{
char buf[512];
char *p = GetString(buf, STR_01CE_CARGO_ACCEPTED, lastof(buf));
bool found = false;
for (i = 0; i < NUM_CARGO; ++i) {
if (lid->ac[i] > 0) {
// Add a comma between each item.
if (found) {
*p++ = ',';
*p++ = ' ';
}
found = true;
// If the accepted value is less than 8, show it in 1/8:ths
if (lid->ac[i] < 8) {
SetDParam(0, lid->ac[i]);
SetDParam(1, _cargoc.names_s[i]);
p = GetString(p, STR_01D1_8, lastof(buf));
} else {
p = GetString(p, _cargoc.names_s[i], lastof(buf));
}
}
}
if (found) DrawStringMultiCenter(140, 76, BindCString(buf), 276);
}
if (lid->td.build_date != 0) {
SetDParam(0,lid->td.build_date);
DrawStringCentered(140,71, STR_BUILD_DATE, 0);
}
DoDrawStringCentered(140, 16, _landinfo_data[0], 13);
DoDrawStringCentered(140, 27, _landinfo_data[1], 0);
DoDrawStringCentered(140, 38, _landinfo_data[2], 0);
DoDrawStringCentered(140, 49, _landinfo_data[3], 0);
DoDrawStringCentered(140, 60, _landinfo_data[4], 0);
if (_landinfo_data[5][0] != '\0') DrawStringMultiCenter(140, 76, BindCString(_landinfo_data[5]), 276);
if (_landinfo_data[6][0] != '\0') DoDrawStringCentered(140, 71, _landinfo_data[6], 0);
}
}
@@ -142,31 +82,94 @@ static const WindowDesc _land_info_desc = {
static void Place_LandInfo(TileIndex tile)
{
Player *p;
static LandInfoData lid;
Window *w;
Town *t;
int64 old_money;
int64 costclear;
AcceptedCargo ac;
TileDesc td;
StringID str;
DeleteWindowById(WC_LAND_INFO, 0);
w = AllocateWindowDesc(&_land_info_desc);
WP(w,void_d).data = &lid;
lid.tile = tile;
lid.town = ClosestTownFromTile(tile, _patches.dist_local_authority);
WP(w, void_d).data = &_landinfo_data;
p = GetPlayer(IsValidPlayer(_local_player) ? _local_player : 0);
t = ClosestTownFromTile(tile, _patches.dist_local_authority);
old_money = p->money64;
p->money64 = p->player_money = 0x7fffffff;
lid.costclear = DoCommand(tile, 0, 0, 0, CMD_LANDSCAPE_CLEAR);
costclear = DoCommand(tile, 0, 0, 0, CMD_LANDSCAPE_CLEAR);
p->money64 = old_money;
UpdatePlayerMoney32(p);
// Becuase build_date is not set yet in every TileDesc, we make sure it is empty
lid.td.build_date = 0;
/* Because build_date is not set yet in every TileDesc, we make sure it is empty */
td.build_date = 0;
GetAcceptedCargo(tile, ac);
GetTileDesc(tile, &td);
GetAcceptedCargo(tile, lid.ac);
GetTileDesc(tile, &lid.td);
SetDParam(0, td.dparam[0]);
GetString(_landinfo_data[0], td.str, lastof(_landinfo_data[0]));
SetDParam(0, STR_01A6_N_A);
if (td.owner != OWNER_NONE && td.owner != OWNER_WATER) GetNameOfOwner(td.owner, tile);
GetString(_landinfo_data[1], STR_01A7_OWNER, lastof(_landinfo_data[1]));
str = STR_01A4_COST_TO_CLEAR_N_A;
if (!CmdFailed(costclear)) {
SetDParam(0, costclear);
str = STR_01A5_COST_TO_CLEAR;
}
GetString(_landinfo_data[2], str, lastof(_landinfo_data[2]));
snprintf(_userstring, lengthof(_userstring), "0x%.4X", tile);
SetDParam(0, TileX(tile));
SetDParam(1, TileY(tile));
SetDParam(2, STR_SPEC_USERSTRING);
GetString(_landinfo_data[3], STR_LANDINFO_COORDS, lastof(_landinfo_data[3]));
SetDParam(0, STR_01A9_NONE);
if (t != NULL && IsValidTown(t)) {
SetDParam(0, STR_TOWN);
SetDParam(1, t->index);
}
GetString(_landinfo_data[4], STR_01A8_LOCAL_AUTHORITY, lastof(_landinfo_data[4]));
{
int i;
char *p = GetString(_landinfo_data[5], STR_01CE_CARGO_ACCEPTED, lastof(_landinfo_data[5]));
bool found = false;
for (i = 0; i < NUM_CARGO; ++i) {
if (ac[i] > 0) {
/* Add a comma between each item. */
if (found) {
*p++ = ',';
*p++ = ' ';
}
found = true;
/* If the accepted value is less than 8, show it in 1/8:ths */
if (ac[i] < 8) {
SetDParam(0, ac[i]);
SetDParam(1, _cargoc.names_s[i]);
p = GetString(p, STR_01D1_8, lastof(_landinfo_data[5]));
} else {
p = GetString(p, _cargoc.names_s[i], lastof(_landinfo_data[5]));
}
}
}
if (!found) _landinfo_data[5][0] = '\0';
}
if (td.build_date != 0) {
SetDParam(0, td.build_date);
GetString(_landinfo_data[6], STR_BUILD_DATE, lastof(_landinfo_data[6]));
} else {
_landinfo_data[6][0] = '\0';
}
#if defined(_DEBUG)
# define LANDINFOD_LEVEL 0
@@ -210,7 +213,7 @@ static const char *credits[] = {
" Jaroslav Mazanec (KUDr) - YAPG (Yet Another Pathfinder God) ;)",
" Attila Bán (MiHaMiX) - WebTranslator, Nightlies, Wiki and bugtracker host",
" Peter Nelson (peter1138) - Spiritual descendant from newgrf gods",
" Remko Bijker (Rubidium) - Belugas code scrutinizer",
" Remko Bijker (Rubidium) - THE desync hunter",
" Christoph Mallon (Tron) - Programmer, code correctness police",
" Patric Stout (TrueLight) - Coder, network guru, SVN- and website host",
"",
@@ -942,12 +945,13 @@ void UpdateTextBufferSize(Textbuf *tb)
WChar c = Utf8Consume(&buf);
tb->width = 0;
tb->length = 0;
for (; c != '\0' && tb->length < (tb->maxlength - 1); c = Utf8Consume(&buf)) {
tb->width += GetCharacterWidth(FS_NORMAL, c);
tb->length += Utf8CharLen(c);
}
tb->length = buf - tb->buf - 1;
tb->caretpos = tb->length;
tb->caretxoffs = tb->width;
}
@@ -1647,7 +1651,8 @@ static int32 ClickChangePlayerCheat(int32 p1, int32 p2)
{
while (IsValidPlayer((PlayerID)p1)) {
if (_players[p1].is_active) {
_local_player = (PlayerID)p1;
SetLocalPlayer((PlayerID)p1);
MarkWholeScreenDirty();
return _local_player;
}
@@ -1817,7 +1822,7 @@ static void CheatsWndProc(Window *w, WindowEvent *e)
/* Increase or decrease the value and clamp it to extremes */
value += (x >= 30) ? step : -step;
clamp(value, ce->min, ce->max);
value = clamp(value, ce->min, ce->max);
// take whatever the function returns
value = ce->proc(value, (x >= 30) ? 1 : -1);

View File

@@ -288,7 +288,7 @@ static void MusicTrackSelectionWndProc(Window *w, WindowEvent *e)
#if 0
case 12: // save
ShowInfo("MusicTrackSelectionWndProc:save not implemented\n");
ShowInfo("MusicTrackSelectionWndProc:save not implemented");
break;
#endif

View File

@@ -7,7 +7,7 @@
extern const char _openttd_revision[];
#elif defined(WITH_REV_HACK)
#define WITH_REV
const char _openttd_revision[] = WITH_REV_HACK;
const char _openttd_revision[] = "0.5.0";
#else
const char _openttd_revision[] = NOREV_STRING;
#endif
@@ -82,7 +82,7 @@ NetworkClientState *NetworkFindClientStateFromIndex(uint16 client_index)
{
NetworkClientState *cs;
for (cs = _clients; cs != &_clients[MAX_CLIENT_INFO]; cs++) {
for (cs = _clients; cs != endof(_clients); cs++) {
if (cs->index == client_index) return cs;
}
@@ -235,9 +235,10 @@ static void NetworkClientError(NetworkRecvStatus res, NetworkClientState* cs)
}
switch (res) {
case NETWORK_RECV_STATUS_DESYNC: errorno = NETWORK_ERROR_DESYNC; break;
case NETWORK_RECV_STATUS_SAVEGAME: errorno = NETWORK_ERROR_SAVEGAME_FAILED; break;
default: errorno = NETWORK_ERROR_GENERAL; break;
case NETWORK_RECV_STATUS_DESYNC: errorno = NETWORK_ERROR_DESYNC; break;
case NETWORK_RECV_STATUS_SAVEGAME: errorno = NETWORK_ERROR_SAVEGAME_FAILED; break;
case NETWORK_RECV_STATUS_NEWGRF_MISMATCH: errorno = NETWORK_ERROR_NEWGRF_MISMATCH; break;
default: errorno = NETWORK_ERROR_GENERAL; break;
}
// This means we fucked up and the server closed the connection
if (res != NETWORK_RECV_STATUS_SERVER_ERROR && res != NETWORK_RECV_STATUS_SERVER_FULL &&
@@ -267,6 +268,7 @@ char* GetNetworkErrorMsg(char* buf, NetworkErrorCode err, const char* last)
STR_NETWORK_ERR_CLIENT_SAVEGAME,
STR_NETWORK_ERR_CLIENT_CONNECTION_LOST,
STR_NETWORK_ERR_CLIENT_PROTOCOL_ERROR,
STR_NETWORK_ERR_CLIENT_NEWGRF_MISMATCH,
STR_NETWORK_ERR_CLIENT_NOT_AUTHORIZED,
STR_NETWORK_ERR_CLIENT_NOT_EXPECTED,
STR_NETWORK_ERR_CLIENT_WRONG_REVISION,
@@ -513,24 +515,25 @@ unsigned long NetworkResolveHost(const char *hostname)
return ip;
}
// Converts a string to ip/port/player
// Format: IP#player:port
//
// connection_string will be re-terminated to seperate out the hostname, and player and port will
// be set to the player and port strings given by the user, inside the memory area originally
// occupied by connection_string.
/** Converts a string to ip/port/player
* Format: IP#player:port
*
* connection_string will be re-terminated to seperate out the hostname, and player and port will
* be set to the player and port strings given by the user, inside the memory area originally
* occupied by connection_string. */
void ParseConnectionString(const char **player, const char **port, char *connection_string)
{
char *p;
for (p = connection_string; *p != '\0'; p++) {
if (*p == '#') {
*p = '\0';
*player = ++p;
while (IsValidChar(*p, CS_NUMERAL)) p++;
if (*p == '\0') break;
} else if (*p == ':') {
*port = p + 1;
*p = '\0';
switch (*p) {
case '#':
*player = p + 1;
*p = '\0';
break;
case ':':
*port = p + 1;
*p = '\0';
break;
}
}
}
@@ -1264,6 +1267,7 @@ void NetworkUDPGameLoop(void)
} else if (_udp_client_socket != INVALID_SOCKET) {
NetworkUDPReceive(_udp_client_socket);
if (_network_udp_broadcast > 0) _network_udp_broadcast--;
NetworkGameListRequery();
}
}

View File

@@ -130,6 +130,7 @@ typedef struct NetworkGameList {
uint16 port;
bool online; // False if the server did not respond (default status)
bool manually; // True if the server was added manually
uint8 retries;
struct NetworkGameList *next;
} NetworkGameList;

View File

@@ -77,6 +77,18 @@ DEF_CLIENT_SEND_COMMAND(PACKET_CLIENT_JOIN)
NetworkSend_Packet(p, MY_CLIENT);
}
DEF_CLIENT_SEND_COMMAND(PACKET_CLIENT_NEWGRFS_CHECKED)
{
//
// Packet: CLIENT_NEWGRFS_CHECKED
// Function: Tell the server that we have the required GRFs
// Data:
//
Packet *p = NetworkSend_Init(PACKET_CLIENT_NEWGRFS_CHECKED);
NetworkSend_Packet(p, MY_CLIENT);
}
DEF_CLIENT_SEND_COMMAND_PARAM(PACKET_CLIENT_PASSWORD)(NetworkPasswordType type, const char *password)
{
//
@@ -407,6 +419,39 @@ DEF_CLIENT_RECEIVE_COMMAND(PACKET_SERVER_ERROR)
return NETWORK_RECV_STATUS_SERVER_ERROR;
}
DEF_CLIENT_RECEIVE_COMMAND(PACKET_SERVER_CHECK_NEWGRFS)
{
uint grf_count = NetworkRecv_uint8(MY_CLIENT, p);
NetworkRecvStatus ret = NETWORK_RECV_STATUS_OKAY;
/* Check all GRFs */
for (; grf_count > 0; grf_count--) {
GRFConfig c;
const GRFConfig *f;
NetworkRecv_GRFIdentifier(MY_CLIENT, p, &c);
/* Check whether we know this GRF */
f = FindGRFConfig(c.grfid, c.md5sum);
if (f == NULL) {
/* We do not know this GRF, bail out of initialization */
char buf[sizeof(c.md5sum) * 2 + 1];
md5sumToString(buf, lastof(buf), c.md5sum);
DEBUG(grf, 0)("NewGRF %08X not found; checksum %s", BSWAP32(c.grfid), buf);
ret = NETWORK_RECV_STATUS_NEWGRF_MISMATCH;
}
}
if (ret == NETWORK_RECV_STATUS_OKAY) {
/* Start receiving the map */
SEND_COMMAND(PACKET_CLIENT_NEWGRFS_CHECKED)();
} else {
/* NewGRF mismatch, bail out */
_switch_mode_errorstr = STR_NETWORK_ERR_NEWGRF_MISMATCH;
}
return ret;
}
DEF_CLIENT_RECEIVE_COMMAND(PACKET_SERVER_NEED_PASSWORD)
{
NetworkPasswordType type = NetworkRecv_uint8(MY_CLIENT, p);
@@ -467,9 +512,18 @@ DEF_CLIENT_RECEIVE_COMMAND(PACKET_SERVER_MAP)
_frame_counter = _frame_counter_server = _frame_counter_max = NetworkRecv_uint32(MY_CLIENT, p);
_network_join_status = NETWORK_JOIN_STATUS_DOWNLOADING;
_network_join_kbytes = 0;
_network_join_kbytes_total = NetworkRecv_uint32(MY_CLIENT, p) / 1024;
/* If the network connection has been closed due to loss of connection
* or when _network_join_kbytes_total is 0, the join status window will
* do a division by zero. When the connection is lost, we just return
* that. If kbytes_total is 0, the packet must be malformed as a
* savegame less than 1 kilobyte is practically impossible. */
if (MY_CLIENT->has_quit) return NETWORK_RECV_STATUS_CONN_LOST;
if (_network_join_kbytes_total == 0) return NETWORK_RECV_STATUS_MALFORMED_PACKET;
_network_join_status = NETWORK_JOIN_STATUS_DOWNLOADING;
InvalidateWindow(WC_NETWORK_STATUS_WINDOW, 0);
// The first packet does not contain any more data
@@ -509,7 +563,7 @@ DEF_CLIENT_RECEIVE_COMMAND(PACKET_SERVER_MAP)
if (_network_playas == PLAYER_NEW_COMPANY || !IsValidPlayer(_network_playas) ||
!GetPlayer(_network_playas)->is_active) {
_local_player = PLAYER_SPECTATOR;
SetLocalPlayer(PLAYER_SPECTATOR);
if (_network_playas == PLAYER_SPECTATOR) {
// The client wants to be a spectator..
@@ -521,10 +575,7 @@ DEF_CLIENT_RECEIVE_COMMAND(PACKET_SERVER_MAP)
}
} else {
// take control over an existing company
_local_player = _network_playas;
_patches.autorenew = GetPlayer(_local_player)->engine_renew;
_patches.autorenew_months = GetPlayer(_local_player)->engine_renew_months;
_patches.autorenew_money = GetPlayer(_local_player)->engine_renew_money;
SetLocalPlayer(_network_playas);
DeleteWindowById(WC_NETWORK_STATUS_WINDOW, 0);
}
}
@@ -782,6 +833,8 @@ static NetworkClientPacket* const _network_client_packet[] = {
RECEIVE_COMMAND(PACKET_SERVER_NEWGAME),
RECEIVE_COMMAND(PACKET_SERVER_RCON),
NULL, /*PACKET_CLIENT_RCON,*/
RECEIVE_COMMAND(PACKET_SERVER_CHECK_NEWGRFS),
NULL, /*PACKET_CLIENT_NEWGRFS_CHECKED,*/
};
// If this fails, check the array above with network_data.h

View File

@@ -293,6 +293,36 @@ void NetworkRecv_string(NetworkClientState *cs, Packet *p, char *buffer, size_t
// (the line: 'p->size = (uint16)p->buffer[0];' and below)
assert_compile(sizeof(PacketSize) == 2);
/**
* Serializes the GRFIdentifier (GRF ID and MD5 checksum) to the packet
* @param p the packet to write the data to
* @param c the configuration to write the GRF ID and MD5 checksum from
*/
void NetworkSend_GRFIdentifier(Packet *p, const GRFConfig *c)
{
uint j;
NetworkSend_uint32(p, c->grfid);
for (j = 0; j < sizeof(c->md5sum); j++) {
NetworkSend_uint8 (p, c->md5sum[j]);
}
}
/**
* Deserializes the GRFIdentifier (GRF ID and MD5 checksum) from the packet
* @param p the packet to read the data from
* @param c the configuration to write the GRF ID and MD5 checksum to
*/
void NetworkRecv_GRFIdentifier(NetworkClientState *cs, Packet *p, GRFConfig *c)
{
uint j;
c->grfid = NetworkRecv_uint32(cs, p);
for (j = 0; j < sizeof(c->md5sum); j++) {
c->md5sum[j] = NetworkRecv_uint8(cs, p);
}
}
Packet *NetworkRecv_Packet(NetworkClientState *cs, NetworkRecvStatus *status)
{
ssize_t res;

View File

@@ -10,6 +10,8 @@
// Is the network enabled?
#ifdef ENABLE_NETWORK
#include "newgrf_config.h"
#define SEND_MTU 1460
#define MAX_TEXT_MSG_LEN 1024 /* long long long long sentences :-) */
@@ -64,6 +66,7 @@ typedef enum {
typedef enum {
NETWORK_RECV_STATUS_OKAY,
NETWORK_RECV_STATUS_DESYNC,
NETWORK_RECV_STATUS_NEWGRF_MISMATCH, ///< We did not have the required NewGRFs
NETWORK_RECV_STATUS_SAVEGAME,
NETWORK_RECV_STATUS_CONN_LOST,
NETWORK_RECV_STATUS_MALFORMED_PACKET,
@@ -81,6 +84,7 @@ typedef enum {
NETWORK_ERROR_SAVEGAME_FAILED,
NETWORK_ERROR_CONNECTION_LOST,
NETWORK_ERROR_ILLEGAL_PACKET,
NETWORK_ERROR_NEWGRF_MISMATCH,
// Signals from servers
NETWORK_ERROR_NOT_AUTHORIZED,
@@ -166,6 +170,8 @@ typedef enum {
PACKET_SERVER_NEWGAME,
PACKET_SERVER_RCON,
PACKET_CLIENT_RCON,
PACKET_SERVER_CHECK_NEWGRFS,
PACKET_CLIENT_NEWGRFS_CHECKED,
PACKET_END // Should ALWAYS be on the end of this list!! (period)
} PacketType;
@@ -217,6 +223,9 @@ uint64 NetworkRecv_uint64(NetworkClientState *cs, Packet *packet);
void NetworkRecv_string(NetworkClientState *cs, Packet *packet, char* buffer, size_t size);
Packet *NetworkRecv_Packet(NetworkClientState *cs, NetworkRecvStatus *status);
void NetworkSend_GRFIdentifier(Packet *p, const GRFConfig *c);
void NetworkRecv_GRFIdentifier(NetworkClientState *cs, Packet *p, GRFConfig *c);
bool NetworkSend_Packets(NetworkClientState *cs);
void NetworkExecuteCommand(CommandPacket *cp);
void NetworkAddCommandQueue(NetworkClientState *cs, CommandPacket *cp);

View File

@@ -6,6 +6,10 @@
#include "debug.h"
#include "network_data.h"
#include "newgrf_config.h"
#include "network_udp.h"
/** Should we stop/contiue requerying of offline servers? */
static bool _stop_requerying = false;
// This file handles the GameList
// Also, it handles the request to a server for data about the server
@@ -39,6 +43,7 @@ NetworkGameList *NetworkGameListAddItem(uint32 ip, uint16 port)
DEBUG(net, 4) ("[NET][GameList] Added server to list");
UpdateNetworkGameWindow(false);
_stop_requerying = false;
return item;
}
@@ -71,4 +76,38 @@ void NetworkGameListRemoveItem(NetworkGameList *remove)
}
}
enum {
MAX_GAME_LIST_REQUERY_COUNT = 5,
REQUERY_EVERY_X_GAMELOOPS = 60,
};
/** Requeries the (game) servers we have not gotten a reply from */
void NetworkGameListRequery(void)
{
static uint8 requery_cnt = 0;
struct in_addr ip;
NetworkGameList *item;
if (_stop_requerying || ++requery_cnt < REQUERY_EVERY_X_GAMELOOPS) return;
requery_cnt = 0;
_stop_requerying = true;
for (item = _network_game_list; item != NULL; item = item->next) {
uint8 retries;
if (item->online || item->retries >= MAX_GAME_LIST_REQUERY_COUNT) continue;
ip.s_addr = item->ip;
/* item gets mostly zeroed by NetworkUDPQueryServer */
retries = item->retries;
NetworkUDPQueryServer(inet_ntoa(ip), item->port);
item->retries = retries + 1;
_stop_requerying = false;
}
}
#endif /* ENABLE_NETWORK */

View File

@@ -7,5 +7,6 @@ void NetworkGameListClear(void);
NetworkGameList *NetworkGameListAddItem(uint32 ip, uint16 port);
void NetworkGameListRemoveItem(NetworkGameList *remove);
void NetworkGameListAddQueriedItem(const NetworkGameInfo *info, bool server_online);
void NetworkGameListRequery(void);
#endif /* NETWORK_GAMELIST_H */

View File

@@ -141,10 +141,17 @@ static int CDECL NGameAllowedSorter(const void *a, const void *b)
{
const NetworkGameList *cmp1 = *(const NetworkGameList**)a;
const NetworkGameList *cmp2 = *(const NetworkGameList**)b;
/* Reverse default as we are interested in compatible clients first */
int r = cmp2->info.compatible - cmp1->info.compatible;
/* The servers we do not know anything about (the ones that did not reply) should be at the bottom) */
int r = (cmp1->info.server_revision[0] == '\0') - (cmp2->info.server_revision[0] == '\0');
/* Reverse default as we are interested in version-compatible clients first */
if (r == 0) r = cmp2->info.version_compatible - cmp1->info.version_compatible;
/* The version-compatible ones are then sorted with NewGRF compatible first, incompatible last */
if (r == 0) r = cmp2->info.compatible - cmp1->info.compatible;
/* Passworded servers should be below unpassworded servers */
if (r == 0) r = cmp1->info.use_password - cmp2->info.use_password;
/* Finally sort on the name of the server */
if (r == 0) r = strcasecmp(cmp1->info.server_name, cmp2->info.server_name);
return _internal_sort_order ? -r : r;
@@ -1409,7 +1416,7 @@ static void NetworkJoinStatusWindowWndProc(Window *w, WindowEvent *e)
DrawStringCentered(125, 46, STR_NETWORK_CONNECTING_DOWNLOADING, 14);
/* Fallthrough */
default: /* Waiting is 15%, so the resting receivement of map is maximum 70% */
progress = 15 + _network_join_kbytes * (100 - 15) / _network_join_kbytes_total;
progress = 15 + _network_join_kbytes * (100 - 15) / (_network_join_kbytes_total+1);
}
/* Draw nice progress bar :) */

View File

@@ -180,6 +180,32 @@ DEF_SERVER_SEND_COMMAND_PARAM(PACKET_SERVER_ERROR)(NetworkClientState *cs, Netwo
NetworkCloseClient(cs);
}
DEF_SERVER_SEND_COMMAND_PARAM(PACKET_SERVER_CHECK_NEWGRFS)(NetworkClientState *cs)
{
//
// Packet: PACKET_SERVER_CHECK_NEWGRFS
// Function: Sends info about the used GRFs to the client
// Data:
// uint8: Amount of GRFs
// And then for each GRF:
// uint32: GRF ID
// 16 * uint8: MD5 checksum of the GRF
//
Packet *p = NetworkSend_Init(PACKET_SERVER_CHECK_NEWGRFS);
const GRFConfig *c;
uint grf_count = 0;
for (c = _grfconfig; c != NULL; c = c->next) grf_count++;
NetworkSend_uint8 (p, grf_count);
for (c = _grfconfig; c != NULL; c = c->next) {
NetworkSend_GRFIdentifier(p, c);
}
NetworkSend_Packet(p, cs);
}
DEF_SERVER_SEND_COMMAND_PARAM(PACKET_SERVER_NEED_PASSWORD)(NetworkClientState *cs, NetworkPasswordType type)
{
//
@@ -287,6 +313,8 @@ DEF_SERVER_SEND_COMMAND(PACKET_SERVER_MAP)
file_pointer = fopen(filename, "rb");
fseek(file_pointer, 0, SEEK_END);
if (ftell(file_pointer) == 0) error("network savedump failed - zero sized savegame?");
// Now send the _frame_counter and how many packets are coming
p = NetworkSend_Init(PACKET_SERVER_MAP);
NetworkSend_uint8(p, MAP_PACKET_START);
@@ -565,6 +593,22 @@ DEF_SERVER_RECEIVE_COMMAND(PACKET_CLIENT_COMPANY_INFO)
SEND_COMMAND(PACKET_SERVER_COMPANY_INFO)(cs);
}
DEF_SERVER_RECEIVE_COMMAND(PACKET_CLIENT_NEWGRFS_CHECKED)
{
NetworkClientInfo *ci = DEREF_CLIENT_INFO(cs);
/* We now want a password from the client else we do not allow him in! */
if (_network_game_info.use_password) {
SEND_COMMAND(PACKET_SERVER_NEED_PASSWORD)(cs, NETWORK_GAME_PASSWORD);
} else {
if (IsValidPlayer(ci->client_playas) && _network_player_info[ci->client_playas].password[0] != '\0') {
SEND_COMMAND(PACKET_SERVER_NEED_PASSWORD)(cs, NETWORK_COMPANY_PASSWORD);
} else {
SEND_COMMAND(PACKET_SERVER_WELCOME)(cs);
}
}
}
DEF_SERVER_RECEIVE_COMMAND(PACKET_CLIENT_JOIN)
{
char name[NETWORK_CLIENT_NAME_LENGTH];
@@ -631,20 +675,14 @@ DEF_SERVER_RECEIVE_COMMAND(PACKET_CLIENT_JOIN)
ci->client_playas = playas;
ci->client_lang = client_lang;
// We now want a password from the client
// else we do not allow him in!
if (_network_game_info.use_password) {
SEND_COMMAND(PACKET_SERVER_NEED_PASSWORD)(cs, NETWORK_GAME_PASSWORD);
} else {
if (IsValidPlayer(ci->client_playas) && _network_player_info[ci->client_playas].password[0] != '\0') {
SEND_COMMAND(PACKET_SERVER_NEED_PASSWORD)(cs, NETWORK_COMPANY_PASSWORD);
} else {
SEND_COMMAND(PACKET_SERVER_WELCOME)(cs);
}
}
/* Make sure companies to which people try to join are not autocleaned */
if (IsValidPlayer(playas)) _network_player_info[playas].months_empty = 0;
if (_grfconfig == NULL) {
RECEIVE_COMMAND(PACKET_CLIENT_NEWGRFS_CHECKED)(cs, NULL);
} else {
SEND_COMMAND(PACKET_SERVER_CHECK_NEWGRFS)(cs);
}
}
DEF_SERVER_RECEIVE_COMMAND(PACKET_CLIENT_PASSWORD)
@@ -862,7 +900,7 @@ DEF_SERVER_RECEIVE_COMMAND(PACKET_CLIENT_COMMAND)
// Queue the command for the clients (are send at the end of the frame
// if they can handle it ;))
FOR_ALL_CLIENTS(new_cs) {
if (new_cs->status > STATUS_AUTH) {
if (new_cs->status >= STATUS_MAP) {
// Callbacks are only send back to the client who sent them in the
// first place. This filters that out.
cp->callback = (new_cs != cs) ? 0 : callback;
@@ -1179,6 +1217,8 @@ static NetworkServerPacket* const _network_server_packet[] = {
NULL, /*PACKET_SERVER_NEWGAME,*/
NULL, /*PACKET_SERVER_RCON,*/
RECEIVE_COMMAND(PACKET_CLIENT_RCON),
NULL, /*PACKET_CLIENT_CHECK_NEWGRFS,*/
RECEIVE_COMMAND(PACKET_CLIENT_NEWGRFS_CHECKED),
};
// If this fails, check the array above with network_data.h

View File

@@ -45,34 +45,6 @@ static void NetworkSendUDP_Packet(SOCKET udp, Packet* p, struct sockaddr_in* rec
static NetworkClientState _udp_cs;
/**
* Serializes the GRFIdentifier (GRF ID and MD5 checksum) to the packet
* @param p the packet to write the data to
* @param c the configuration to write the GRF ID and MD5 checksum from
*/
static void NetworkSend_GRFIdentifier(Packet *p, const GRFConfig *c)
{
uint j;
NetworkSend_uint32(p, c->grfid);
for (j = 0; j < sizeof(c->md5sum); j++) {
NetworkSend_uint8 (p, c->md5sum[j]);
}
}
/**
* Deserializes the GRFIdentifier (GRF ID and MD5 checksum) from the packet
* @param p the packet to read the data from
* @param c the configuration to write the GRF ID and MD5 checksum to
*/
static void NetworkRecv_GRFIdentifier(Packet *p, GRFConfig *c)
{
uint j;
c->grfid = NetworkRecv_uint32(&_udp_cs, p);
for (j = 0; j < sizeof(c->md5sum); j++) {
c->md5sum[j] = NetworkRecv_uint8(&_udp_cs, p);
}
}
DEF_UDP_RECEIVE_COMMAND(PACKET_UDP_CLIENT_FIND_SERVER)
{
Packet *packet;
@@ -173,7 +145,7 @@ DEF_UDP_RECEIVE_COMMAND(PACKET_UDP_SERVER_RESPONSE)
for (i = 0; i < num_grfs; i++) {
c = calloc(1, sizeof(*c));
NetworkRecv_GRFIdentifier(p, c);
NetworkRecv_GRFIdentifier(&_udp_cs, p, c);
/* Find the matching GRF file */
f = FindGRFConfig(c->grfid, c->md5sum);
@@ -457,7 +429,7 @@ DEF_UDP_RECEIVE_COMMAND(PACKET_UDP_CLIENT_GET_NEWGRFS)
GRFConfig c;
const GRFConfig *f;
NetworkRecv_GRFIdentifier(p, &c);
NetworkRecv_GRFIdentifier(&_udp_cs, p, &c);
/* Find the matching GRF file */
f = FindGRFConfig(c.grfid, c.md5sum);
@@ -512,7 +484,7 @@ DEF_UDP_RECEIVE_COMMAND(PACKET_UDP_SERVER_NEWGRFS)
char name[NETWORK_GRF_NAME_LENGTH];
GRFConfig c;
NetworkRecv_GRFIdentifier(p, &c);
NetworkRecv_GRFIdentifier(&_udp_cs, p, &c);
NetworkRecv_string(&_udp_cs, p, name, sizeof(name));
/* An empty name is not possible under normal circumstances
@@ -566,9 +538,11 @@ static void NetworkHandleUDPPacket(Packet* p, struct sockaddr_in* client_addr)
_network_udp_packet[type](p, client_addr);
} else {
if (!_udp_cs.has_quit) {
DEBUG(net, 0)("[NET][UDP] Received invalid packet type %d", type);
DEBUG(net, 0)("[NET][UDP] Received invalid packet type %d from %s:%d",
type, inet_ntoa(client_addr->sin_addr), ntohs(client_addr->sin_port));
} else {
DEBUG(net, 0)("[NET][UDP] Received illegal packet");
DEBUG(net, 0)("[NET][UDP] Received illegal packet from %s:%d",
inet_ntoa(client_addr->sin_addr), ntohs(client_addr->sin_port));
}
}
}
@@ -762,7 +736,7 @@ void NetworkUDPSearchGame(void)
if (!NetworkUDPListen(&_udp_client_socket, 0, 0, true))
return;
DEBUG(net, 0)("[NET][UDP] Searching server");
DEBUG(net, 2)("[NET][UDP] Searching server");
NetworkUDPBroadCast(_udp_client_socket);
_network_udp_broadcast = 300; // Stay searching for 300 ticks

303
newgrf.c
View File

@@ -209,6 +209,24 @@ static uint32 grf_load_var(byte size, byte **buf)
}
}
static const char *grf_load_string(byte **buf, size_t max_len)
{
const char *string = *(const char **)buf;
size_t string_length = ttd_strnlen(string, max_len);
if (string_length == max_len) {
/* String was not NUL terminated, so make sure it is now. */
(*buf)[string_length - 1] = '\0';
DEBUG(grf, 7) ("String was not terminated with a zero byte.");
} else {
/* Increase the string length to include the NUL byte. */
string_length++;
}
*buf += string_length;
return string;
}
static GRFFile *GetFileByGRFID(uint32 grfid)
{
GRFFile *file;
@@ -1056,6 +1074,21 @@ static bool StationChangeInfo(uint stid, int numinfo, int prop, byte **bufp, int
FOR_EACH_OBJECT statspec[i]->blocked = grf_load_byte(&buf);
break;
case 0x16: /* TODO Animation info */
FOR_EACH_OBJECT grf_load_word(&buf);
ret = true;
break;
case 0x17: /* TODO Animation speed */
FOR_EACH_OBJECT grf_load_byte(&buf);
ret = true;
break;
case 0x18: /* TODO Animation triggers */
FOR_EACH_OBJECT grf_load_word(&buf);
ret = true;
break;
default:
ret = true;
break;
@@ -1438,6 +1471,39 @@ static void FeatureChangeInfo(byte *buf, int len)
}
}
/* Action 0x00 (GLS_SAFETYSCAN) */
static void SafeChangeInfo(byte *buf, int len)
{
uint8 feature;
uint8 numprops;
uint8 numinfo;
uint8 index;
if (len == 1) {
grfmsg(8, "Silently ignoring one-byte special sprite 0x00");
return;
}
check_length(len, 6, "SafeChangeInfo");
buf++;
feature = grf_load_byte(&buf);
numprops = grf_load_byte(&buf);
numinfo = grf_load_byte(&buf);
index = grf_load_byte(&buf);
if (feature == GSF_BRIDGE && numprops == 1) {
uint8 prop = grf_load_byte(&buf);
/* Bridge property 0x0D is redefinition of sprite layout tables, which
* is considered safe. */
if (prop == 0x0D) return;
}
SETBIT(_cur_grfconfig->flags, GCF_UNSAFE);
/* Skip remainder of GRF */
_skip_sprites = -1;
}
#undef FOR_EACH_OBJECT
/**
@@ -2001,7 +2067,6 @@ static void FeatureNewName(byte *buf, int len)
uint8 num;
uint16 id;
uint16 endid;
const char* name;
bool new_scheme = _cur_grffile->grf_version >= 7;
bool generic;
@@ -2023,13 +2088,19 @@ static void FeatureNewName(byte *buf, int len)
DEBUG(grf, 6) ("FeatureNewName: About to rename engines %d..%d (feature %d) in language 0x%02X.",
id, endid, feature, lang);
name = (const char*)buf; /*transfer read value*/
len -= generic ? 6 : 5;
for (; id < endid && len > 0; id++) {
size_t ofs = strlen(name) + 1;
const char *name = grf_load_string(&buf, len);
size_t name_length = strlen(name) + 1;
if (ofs < 128) {
len -= (int)name_length;
if (name_length == 1) {
DEBUG(grf, 7) ("FeatureNewName: Can't add empty name");
} else if (name_length > 127) {
DEBUG(grf, 7) ("FeatureNewName: Too long a name (%d)", name_length);
} else {
DEBUG(grf, 8) ("FeatureNewName: %d <- %s", id, name);
switch (feature) {
@@ -2098,17 +2169,7 @@ static void FeatureNewName(byte *buf, int len)
break;
#endif
}
} else {
/* ofs is the string length + 1, so if the string is empty, ofs
* is 1 */
if (ofs == 1) {
DEBUG(grf, 7) ("FeatureNewName: Can't add empty name");
} else {
DEBUG(grf, 7) ("FeatureNewName: Too long a name (%d)", ofs);
}
}
name += ofs;
len -= (int)ofs;
}
}
@@ -2380,67 +2441,63 @@ static void SkipIf(byte *buf, int len)
return;
}
if (param == 0x88 && GetFileByGRFID(cond_val) == NULL) {
DEBUG(grf, 7) ("GRFID 0x%08X unknown, skipping test", BSWAP32(cond_val));
return;
}
param_val = GetParamVal(param, &cond_val);
DEBUG(grf, 7) ("Test condtype %d, param 0x%08X, condval 0x%08X", condtype, param_val, cond_val);
switch (condtype) {
case 0: result = !!(param_val & (1 << cond_val));
break;
case 1: result = !(param_val & (1 << cond_val));
break;
case 2: result = (param_val & mask) == cond_val;
break;
case 3: result = (param_val & mask) != cond_val;
break;
case 4: result = (param_val & mask) < cond_val;
break;
case 5: result = (param_val & mask) > cond_val;
break;
/* Tests 6 to 10 are only for param 0x88, GRFID checks */
case 6: { /* Is GRFID active? */
const GRFConfig *c = GetGRFConfig(cond_val);
if (c == NULL) return;
result = HASBIT(c->flags, GCF_ACTIVATED);
break;
}
if (param == 0x88) {
/* GRF ID checks */
case 7: { /* Is GRFID non-active? */
const GRFConfig *c = GetGRFConfig(cond_val);
if (c == NULL) return;
result = !HASBIT(c->flags, GCF_ACTIVATED);
break;
}
const GRFConfig *c = GetGRFConfig(cond_val);
case 8: { /* GRFID is not but will be active? */
const GRFConfig *c = GetGRFConfig(cond_val);
if (c == NULL) return;
result = !HASBIT(c->flags, GCF_ACTIVATED) && !HASBIT(c->flags, GCF_DISABLED);
break;
}
case 9: { /* GRFID is or will be active? */
const GRFConfig *c = GetGRFConfig(cond_val);
if (c == NULL) return;
result = !HASBIT(c->flags, GCF_NOT_FOUND) && !HASBIT(c->flags, GCF_DISABLED);
break;
}
case 10: { /* GRFID is not nor will be active */
const GRFConfig *c = GetGRFConfig(cond_val);
/* This is the only condtype that doesn't get ignored if the GRFID is not found */
result = c == NULL || HASBIT(c->flags, GCF_DISABLED) || HASBIT(c->flags, GCF_NOT_FOUND);
break;
}
default:
grfmsg(GMS_WARN, "Unsupported test %d. Ignoring.", condtype);
if (condtype != 10 && c == NULL) {
DEBUG(grf, 7) ("GRFID 0x%08X unknown, skipping test", BSWAP32(cond_val));
return;
}
switch (condtype) {
/* Tests 6 to 10 are only for param 0x88, GRFID checks */
case 6: /* Is GRFID active? */
result = HASBIT(c->flags, GCF_ACTIVATED);
break;
case 7: /* Is GRFID non-active? */
result = !HASBIT(c->flags, GCF_ACTIVATED);
break;
case 8: /* GRFID is not but will be active? */
result = !HASBIT(c->flags, GCF_ACTIVATED) && !HASBIT(c->flags, GCF_DISABLED);
break;
case 9: /* GRFID is or will be active? */
result = !HASBIT(c->flags, GCF_NOT_FOUND) && !HASBIT(c->flags, GCF_DISABLED);
break;
case 10: /* GRFID is not nor will be active */
/* This is the only condtype that doesn't get ignored if the GRFID is not found */
result = c == NULL || HASBIT(c->flags, GCF_DISABLED) || HASBIT(c->flags, GCF_NOT_FOUND);
break;
default: grfmsg(GMS_WARN, "Unsupported GRF test %d. Ignoring", condtype); return;
}
} else {
/* Parameter or variable tests */
switch (condtype) {
case 0: result = !!(param_val & (1 << cond_val));
break;
case 1: result = !(param_val & (1 << cond_val));
break;
case 2: result = (param_val & mask) == cond_val;
break;
case 3: result = (param_val & mask) != cond_val;
break;
case 4: result = (param_val & mask) < cond_val;
break;
case 5: result = (param_val & mask) > cond_val;
break;
default: grfmsg(GMS_WARN, "Unsupported test %d. Ignoring", condtype); return;
}
}
if (!result) {
@@ -2484,8 +2541,8 @@ static void SkipIf(byte *buf, int len)
}
/* Action 0x08 (GLS_SAFETYSCAN) */
static void SafeInfo(byte *buf, int len)
/* Action 0x08 (GLS_FILESCAN) */
static void ScanInfo(byte *buf, int len)
{
uint8 version;
uint32 grfid;
@@ -2518,12 +2575,6 @@ static void SafeInfo(byte *buf, int len)
_cur_grfconfig->info = TranslateTTDPatchCodes(info);
}
}
}
/* Action 0x08 (GLS_INFOSCAN) */
static void ScanInfo(byte *buf, int len)
{
SafeInfo(buf, len);
/* GLS_INFOSCAN only looks for the action 8, so we can skip the rest of the file */
_skip_sprites = -1;
@@ -2547,7 +2598,7 @@ static void GRFInfo(byte *buf, int len)
check_length(len, 8, "GRFInfo"); buf++;
version = grf_load_byte(&buf);
grfid = grf_load_dword(&buf);
name = (const char*)buf;
name = grf_load_string(&buf, len - 6);
info = name + strlen(name) + 1;
_cur_grffile->grfid = grfid;
@@ -2619,10 +2670,16 @@ static void GRFError(byte *buf, int len)
};
uint8 severity;
uint8 msgid;
const char *data;
check_length(len, 6, "GRFError");
severity = buf[1];
msgid = buf[3];
buf++; /* Skip the action byte. */
severity = grf_load_byte(&buf);
buf++; /* TODO: Language id. */
msgid = grf_load_byte(&buf);
data = grf_load_string(&buf, len - 4);
// Undocumented TTDPatch feature.
if ((severity & 0x80) == 0 && _cur_stage < GLS_ACTIVATION) {
@@ -2632,9 +2689,9 @@ static void GRFError(byte *buf, int len)
severity &= 0x7F;
if (msgid == 0xFF) {
grfmsg(severity, "%s", buf+4);
grfmsg(severity, "%s", data);
} else {
grfmsg(severity, msgstr[msgid], buf+4);
grfmsg(severity, msgstr[msgid], data);
}
}
@@ -2645,11 +2702,32 @@ static void GRFComment(byte *buf, int len)
*
* V ignored Anything following the 0C is ignored */
static char comment[256];
if (len == 1) return;
ttd_strlcpy(comment, (char*)(buf + 1), minu(sizeof(comment), len));
grfmsg(GMS_NOTICE, "GRFComment: %s", comment);
grfmsg(GMS_NOTICE, "GRFComment: %.*s", len - 1, (const char*)(buf + 1));
}
/* Action 0x0D (GLS_SAFETYSCAN) */
static void SafeParamSet(byte *buf, int len)
{
uint8 target;
check_length(len, 5, "SafeParamSet");
buf++;
target = grf_load_byte(&buf);
/* Only writing GRF parameters is considered safe */
if (target < 0x80) return;
/* GRM could be unsafe, but as here it can only happen after other GRFs
* are loaded, it should be okay. If the GRF tried to use the slots it
* reserved, it would be marked unsafe anyway. GRM for (e.g. bridge)
* sprites is considered safe. */
SETBIT(_cur_grfconfig->flags, GCF_UNSAFE);
/* Skip remainder of GRF */
_skip_sprites = -1;
}
/* Action 0x0D */
@@ -2945,6 +3023,37 @@ static void ParamSet(byte *buf, int len)
}
}
/* Action 0x0E (GLS_SAFETYSCAN) */
static void SafeGRFInhibit(byte *buf, int len)
{
/* <0E> <num> <grfids...>
*
* B num Number of GRFIDs that follow
* D grfids GRFIDs of the files to deactivate */
byte num;
int i;
check_length(len, 1, "GRFInhibit");
buf++, len--;
num = grf_load_byte(&buf); len--;
check_length(len, 4 * num, "GRFInhibit");
for (i = 0; i < num; i++) {
uint32 grfid = grf_load_dword(&buf);
/* GRF is unsafe it if tries to deactivate other GRFs */
if (grfid != _cur_grfconfig->grfid) {
SETBIT(_cur_grfconfig->flags, GCF_UNSAFE);
/* Skip remainder of GRF */
_skip_sprites = -1;
return;
}
}
}
/* Action 0x0E */
static void GRFInhibit(byte *buf, int len)
{
@@ -2966,13 +3075,10 @@ static void GRFInhibit(byte *buf, int len)
GRFConfig *file = GetGRFConfig(grfid);
/* Unset activation flag */
if (file != NULL) {
if (file != NULL && file != _cur_grfconfig) {
grfmsg(GMS_NOTICE, "GRFInhibit: Deactivating file ``%s''", file->filename);
SETBIT(file->flags, GCF_DISABLED);
CLRBIT(file->flags, GCF_ACTIVATED);
/* Skip processing if the GRF deactivated itself */
if (file == _cur_grfconfig) _skip_sprites = -1;
}
}
}
@@ -3209,8 +3315,8 @@ static void GRFUnsafe(byte *buf, int len)
{
SETBIT(_cur_grfconfig->flags, GCF_UNSAFE);
/* Skip remainder of GRF if GRF ID is set */
if (_cur_grfconfig->grfid != 0) _skip_sprites = -1;
/* Skip remainder of GRF */
_skip_sprites = -1;
}
@@ -3232,7 +3338,7 @@ static void InitializeGRFSpecial(void)
| ((_patches.mammoth_trains ? 1 : 0) << 0x08) // mammothtrains
| (1 << 0x09) // trainrefit
| (0 << 0x0B) // subsidiaries
| ((_patches.gradual_loading ? 1 : 0) << 0x1C) // gradualloading
| ((_patches.gradual_loading ? 1 : 0) << 0x0C) // gradualloading
| (1 << 0x12) // unifiedmaglevmode - set bit 0 mode. Not revelant to OTTD
| (1 << 0x13) // unifiedmaglevmode - set bit 1 mode
| (1 << 0x14) // bridgespeedlimits
@@ -3554,7 +3660,7 @@ static void DecodeSpecialSprite(uint num, GrfLoadingStage stage)
* is not in memory and scanning the file every time would be too expensive.
* In other stages we skip action 0x10 since it's already dealt with. */
static const SpecialSpriteHandler handlers[][GLS_END] = {
/* 0x00 */ { NULL, GRFUnsafe, NULL, NULL, FeatureChangeInfo, },
/* 0x00 */ { NULL, SafeChangeInfo, NULL, NULL, FeatureChangeInfo, },
/* 0x01 */ { NULL, GRFUnsafe, NULL, NULL, NewSpriteSet, },
/* 0x02 */ { NULL, GRFUnsafe, NULL, NULL, NewSpriteGroup, },
/* 0x03 */ { NULL, GRFUnsafe, NULL, NULL, FeatureMapSpriteGroup, },
@@ -3562,13 +3668,13 @@ static void DecodeSpecialSprite(uint num, GrfLoadingStage stage)
/* 0x05 */ { NULL, NULL, NULL, NULL, GraphicsNew, },
/* 0x06 */ { NULL, NULL, NULL, CfgApply, CfgApply, },
/* 0x07 */ { NULL, NULL, NULL, NULL, SkipIf, },
/* 0x08 */ { ScanInfo, SafeInfo, NULL, GRFInfo, GRFInfo, },
/* 0x08 */ { ScanInfo, NULL, NULL, GRFInfo, GRFInfo, },
/* 0x09 */ { NULL, NULL, NULL, SkipIf, SkipIf, },
/* 0x0A */ { NULL, NULL, NULL, NULL, SpriteReplace, },
/* 0x0B */ { NULL, NULL, NULL, GRFError, GRFError, },
/* 0x0C */ { NULL, NULL, NULL, GRFComment, GRFComment, },
/* 0x0D */ { NULL, GRFUnsafe, NULL, ParamSet, ParamSet, },
/* 0x0E */ { NULL, GRFUnsafe, NULL, GRFInhibit, GRFInhibit, },
/* 0x0D */ { NULL, SafeParamSet, NULL, ParamSet, ParamSet, },
/* 0x0E */ { NULL, SafeGRFInhibit, NULL, GRFInhibit, GRFInhibit, },
/* 0x0F */ { NULL, NULL, NULL, NULL, NULL, },
/* 0x10 */ { NULL, NULL, DefineGotoLabel, NULL, NULL, },
/* 0x11 */ { NULL, GRFUnsafe, NULL, NULL, GRFSound, },
@@ -3724,8 +3830,11 @@ void LoadNewGRF(uint load_index, uint file_index)
if (stage == GLS_LABELSCAN) InitNewGRFFile(c, _cur_spriteid);
LoadNewGRFFile(c, slot++, stage);
if (stage == GLS_ACTIVATION) ClearTemporaryNewGRFData();
DEBUG(spritecache, 2) ("Currently %i sprites are loaded", load_index);
if (stage == GLS_ACTIVATION) {
ClearTemporaryNewGRFData();
DEBUG(spritecache, 2) ("Currently %i sprites are loaded", _cur_spriteid);
}
}
}

View File

@@ -15,14 +15,10 @@
#include "fileio.h"
#include "fios.h"
#include <sys/types.h>
#include <sys/stat.h>
#ifdef WIN32
# include <io.h>
#else
# include <unistd.h>
# include <dirent.h>
#endif /* WIN32 */
@@ -70,14 +66,19 @@ bool FillGRFDetails(GRFConfig *config, bool is_static)
/* Find and load the Action 8 information */
/* 62 is the last file slot before sample.cat.
* Should perhaps be some "don't care" value */
LoadNewGRFFile(config, 62, is_static ? GLS_SAFETYSCAN : GLS_FILESCAN);
/* GCF_UNSAFE is set if GLS_SAFETYSCAN finds unsafe actions */
if (HASBIT(config->flags, GCF_UNSAFE)) return false;
LoadNewGRFFile(config, 62, GLS_FILESCAN);
/* Skip if the grfid is 0 (not read) or 0xFFFFFFFF (ttdp system grf) */
if (config->grfid == 0 || config->grfid == 0xFFFFFFFF) return false;
if (is_static) {
/* Perform a 'safety scan' for static GRFs */
LoadNewGRFFile(config, 62, GLS_SAFETYSCAN);
/* GCF_UNSAFE is set if GLS_SAFETYSCAN finds unsafe actions */
if (HASBIT(config->flags, GCF_UNSAFE)) return false;
}
return CalcGRFMD5Sum(config);
}
@@ -120,9 +121,9 @@ GRFConfig **CopyGRFConfigList(GRFConfig **dst, const GRFConfig *src)
for (; src != NULL; src = src->next) {
c = calloc(1, sizeof(*c));
*c = *src;
c->filename = strdup(src->filename);
if (src->name != NULL) c->name = strdup(src->name);
if (src->info != NULL) c->info = strdup(src->info);
if (src->filename != NULL) c->filename = strdup(src->filename);
if (src->name != NULL) c->name = strdup(src->name);
if (src->info != NULL) c->info = strdup(src->info);
*dst = c;
dst = &c->next;
@@ -131,38 +132,106 @@ GRFConfig **CopyGRFConfigList(GRFConfig **dst, const GRFConfig *src)
return dst;
}
/**
* Removes duplicates from lists of GRFConfigs. These duplicates
* are introduced when the _grfconfig_static GRFs are appended
* to the _grfconfig on a newgame or savegame. As the parameters
* of the static GRFs could be different that the parameters of
* the ones used non-statically. This can result in desyncs in
* multiplayers, so the duplicate static GRFs have to be removed.
*
* This function _assumes_ that all static GRFs are placed after
* the non-static GRFs.
*
* @param list the list to remove the duplicates from
*/
static void RemoveDuplicatesFromGRFConfigList(GRFConfig *list)
{
GRFConfig *prev;
GRFConfig *cur;
if (list == NULL) return;
for (prev = list, cur = list->next; cur != NULL; prev = cur, cur = cur->next) {
if (cur->grfid != list->grfid) continue;
prev->next = cur->next;
ClearGRFConfig(&cur);
cur = prev; // Just go back one so it continues as normal later on
}
RemoveDuplicatesFromGRFConfigList(list->next);
}
/**
* Appends the static GRFs to a list of GRFs
* @param dst the head of the list to add to
*/
void AppendStaticGRFConfigs(GRFConfig **dst)
{
GRFConfig **tail = dst;
while (*tail != NULL) tail = &(*tail)->next;
CopyGRFConfigList(tail, _grfconfig_static);
RemoveDuplicatesFromGRFConfigList(*dst);
}
/* Reset the current GRF Config to either blank or newgame settings */
void ResetGRFConfig(bool defaults)
{
GRFConfig **c = &_grfconfig;
if (defaults) c = CopyGRFConfigList(c, _grfconfig_newgame);
CopyGRFConfigList(c, _grfconfig_static);
if (defaults) {
c = CopyGRFConfigList(c, _grfconfig_newgame);
} else {
ClearGRFConfigList(c);
}
AppendStaticGRFConfigs(&_grfconfig);
}
/* Check if all GRFs in the GRF Config can be loaded */
bool IsGoodGRFConfigList(void)
/** Check if all GRFs in the GRF config from a savegame can be loaded.
* @return will return any of the following 3 values:<br>
* <ul>
* <li> GCF_ACTIVATED: No problems occured, all GRF files were found and loaded
* <li> GCF_COMPATIBLE: For one or more GRF's no exact match was found, but a
* compatible GRF with the same grfid was found and used instead
* <li> GCF_NOT_FOUND: For one or more GRF's no match was found at all
* </ul> */
GCF_Flags IsGoodGRFConfigList(void)
{
bool res = true;
GCF_Flags res = GCF_ACTIVATED;
GRFConfig *c;
for (c = _grfconfig; c != NULL; c = c->next) {
const GRFConfig *f = FindGRFConfig(c->grfid, c->md5sum);
if (f == NULL) {
char buf[512], *p = buf;
uint i;
char buf[256];
p += snprintf(p, lastof(buf) - p, "Couldn't find NewGRF %08X (%s) checksum ", BSWAP32(c->grfid), c->filename);
for (i = 0; i < lengthof(c->md5sum); i++) {
p += snprintf(p, lastof(buf) - p, "%02X", c->md5sum[i]);
/* If we have not found the exactly matching GRF try to find one with the
* same grfid, as it most likely is compatible */
f = FindGRFConfig(c->grfid, NULL);
if (f != NULL) {
md5sumToString(buf, lastof(buf), c->md5sum);
DEBUG(grf, 1) ("[GRF] NewGRF %08X (%s) not found; checksum %s. Compatibility mode on", BSWAP32(c->grfid), c->filename, buf);
SETBIT(c->flags, GCF_COMPATIBLE);
/* Non-found has precedence over compatibility load */
if (res != GCF_NOT_FOUND) res = GCF_COMPATIBLE;
goto compatible_grf;
}
ShowInfo(buf);
res = false;
/* No compatible grf was found, mark it as disabled */
md5sumToString(buf, lastof(buf), c->md5sum);
DEBUG(grf, 0) ("[GRF] NewGRF %08X (%s) not found; checksum %s", BSWAP32(c->grfid), c->filename, buf);
SETBIT(c->flags, GCF_NOT_FOUND);
res = GCF_NOT_FOUND;
} else {
DEBUG(grf, 1) ("[GRF] Loading GRF %08X from %s", BSWAP32(c->grfid), f->filename);
compatible_grf:
DEBUG(grf, 1) ("[GRF] Loading GRF %08X from %s", BSWAP32(f->grfid), f->filename);
/* The filename could be the filename as in the savegame. As we need
* to load the GRF here, we need the correct filename, so overwrite that
* in any case and set the name and info when it is not set already.
@@ -171,6 +240,7 @@ bool IsGoodGRFConfigList(void)
if (!HASBIT(c->flags, GCF_COPY)) {
free(c->filename);
c->filename = strdup(f->filename);
memcpy(c->md5sum, f->md5sum, sizeof(c->md5sum));
if (c->name == NULL) c->name = strdup(f->name);
if (c->info == NULL) c->info = strdup(f->info);
}
@@ -192,7 +262,7 @@ static uint ScanPath(const char *path)
DIR *dir;
GRFConfig *c;
if ((dir = opendir(path)) == NULL) return 0;
if ((dir = ttd_opendir(path)) == NULL) return 0;
while ((dirent = readdir(dir)) != NULL) {
const char *d_name = FS2OTTD(dirent->d_name);
@@ -263,15 +333,14 @@ void ScanNewGRFFiles(void)
}
/* Find a NewGRF in the scanned list */
const GRFConfig *FindGRFConfig(uint32 grfid, uint8 *md5sum)
/* Find a NewGRF in the scanned list, if md5sum is NULL, we don't care about it*/
const GRFConfig *FindGRFConfig(uint32 grfid, const uint8 *md5sum)
{
GRFConfig *c;
static const uint8 blanksum[sizeof(c->md5sum)] = { 0 };
const GRFConfig *c;
for (c = _all_grfs; c != NULL; c = c->next) {
if (c->grfid == grfid) {
if (memcmp(blanksum, c->md5sum, sizeof(c->md5sum)) == 0) CalcGRFMD5Sum(c);
if (md5sum == NULL) return c;
if (memcmp(md5sum, c->md5sum, sizeof(c->md5sum)) == 0) return c;
}
}
@@ -279,6 +348,8 @@ const GRFConfig *FindGRFConfig(uint32 grfid, uint8 *md5sum)
return NULL;
}
#ifdef ENABLE_NETWORK
/** Structure for UnknownGRFs; this is a lightweight variant of GRFConfig */
typedef struct UnknownGRF UnknownGRF;
struct UnknownGRF {
@@ -328,6 +399,8 @@ char *FindUnknownGRFName(uint32 grfid, uint8 *md5sum, bool create)
return grf->name;
}
#endif /* ENABLE_NETWORK */
/* Retrieve a NewGRF from the current config by its grfid */
GRFConfig *GetGRFConfig(uint32 grfid)
@@ -400,6 +473,7 @@ static void Load_NGRF(void)
ClearGRFConfigList(&_grfconfig);
_grfconfig = first;
AppendStaticGRFConfigs(&_grfconfig);
}
const ChunkHandler _newgrf_chunk_handlers[] = {

View File

@@ -4,15 +4,16 @@
#define NEWGRF_CONFIG_H
/* GRF config bit flags */
enum {
GCF_DISABLED,
GCF_NOT_FOUND,
GCF_ACTIVATED,
GCF_SYSTEM,
GCF_UNSAFE,
GCF_STATIC,
typedef enum {
GCF_DISABLED, ///< GRF file is disabled
GCF_NOT_FOUND, ///< GRF file was not found in the local cache
GCF_ACTIVATED, ///< GRF file is active
GCF_SYSTEM, ///< GRF file is an openttd-internal system grf
GCF_UNSAFE, ///< GRF file is unsafe for static usage
GCF_STATIC, ///< GRF file is used statically (can be used in any MP game)
GCF_COMPATIBLE,///< GRF file does not exactly match the requested GRF (different MD5SUM), but grfid matches)
GCF_COPY, ///< The data is copied from a grf in _all_grfs
};
} GCF_Flags;
typedef struct GRFConfig {
char *filename;
@@ -41,21 +42,24 @@ extern GRFConfig *_grfconfig_newgame;
extern GRFConfig *_grfconfig_static;
void ScanNewGRFFiles(void);
const GRFConfig *FindGRFConfig(uint32 grfid, uint8 *md5sum);
const GRFConfig *FindGRFConfig(uint32 grfid, const uint8 *md5sum);
GRFConfig *GetGRFConfig(uint32 grfid);
GRFConfig **CopyGRFConfigList(GRFConfig **dst, const GRFConfig *src);
void AppendStaticGRFConfigs(GRFConfig **dst);
void ClearGRFConfig(GRFConfig **config);
void ClearGRFConfigList(GRFConfig **config);
void ResetGRFConfig(bool defaults);
bool IsGoodGRFConfigList(void);
GCF_Flags IsGoodGRFConfigList(void);
bool FillGRFDetails(GRFConfig *config, bool is_static);
char *GRFBuildParamList(char *dst, const GRFConfig *c, const char *last);
/* In newgrf_gui.c */
void ShowNewGRFSettings(bool editable, bool show_params, bool exec_changes, GRFConfig **config);
#ifdef ENABLE_NETWORK
/* For communication about GRFs over the network */
#define UNKNOWN_GRF_NAME_PLACEHOLDER "<Unknown>"
char *FindUnknownGRFName(uint32 grfid, uint8 *md5sum, bool create);
#endif /* ENABLE_NETWORK */
#endif /* NEWGRF_CONFIG_H */

View File

@@ -1031,7 +1031,7 @@ static void DoTriggerVehicle(Vehicle *v, VehicleTrigger trigger, byte base_rando
* i.e.), so we give them all the NEW_CARGO triggered
* vehicle's portion of random bits. */
assert(first);
DoTriggerVehicle(GetFirstVehicleInChain(v), VEHICLE_TRIGGER_ANY_NEW_CARGO, new_random_bits, false);
DoTriggerVehicle((v->type == VEH_Train) ? GetFirstVehicleInChain(v) : v, VEHICLE_TRIGGER_ANY_NEW_CARGO, new_random_bits, false);
break;
case VEHICLE_TRIGGER_DEPOT:

View File

@@ -40,9 +40,7 @@ static int parse_intlist(const char *p, int *items, int maxitems)
static void ShowNewGRFInfo(const GRFConfig *c, uint x, uint y, uint w, bool show_params)
{
char buff[512];
char *s;
uint i;
char buff[256];
/* Draw filename or not if it is not known (GRF sent over internet) */
if (c->filename != NULL) {
@@ -56,10 +54,7 @@ static void ShowNewGRFInfo(const GRFConfig *c, uint x, uint y, uint w, bool show
y += DrawStringMultiLine(x, y, STR_NEWGRF_GRF_ID, w);
/* Prepare and draw MD5 sum */
s = buff;
for (i = 0; i < lengthof(c->md5sum); i++) {
s += snprintf(s, lastof(buff) - s, "%02X", c->md5sum[i]);
}
md5sumToString(buff, lastof(buff), c->md5sum);
SetDParamStr(0, buff);
y += DrawStringMultiLine(x, y, STR_NEWGRF_MD5SUM, w);
@@ -75,8 +70,9 @@ static void ShowNewGRFInfo(const GRFConfig *c, uint x, uint y, uint w, bool show
}
/* Show flags */
if (HASBIT(c->flags, GCF_NOT_FOUND)) y += DrawStringMultiLine(x, y, STR_NEWGRF_NOT_FOUND, w);
if (HASBIT(c->flags, GCF_DISABLED)) y += DrawStringMultiLine(x, y, STR_NEWGRF_DISABLED, w);
if (HASBIT(c->flags, GCF_NOT_FOUND)) y += DrawStringMultiLine(x, y, STR_NEWGRF_NOT_FOUND, w);
if (HASBIT(c->flags, GCF_DISABLED)) y += DrawStringMultiLine(x, y, STR_NEWGRF_DISABLED, w);
if (HASBIT(c->flags, GCF_COMPATIBLE)) y += DrawStringMultiLine(x, y, STR_NEWGRF_COMPATIBLE_LOADED, w);
/* Draw GRF info if it exists */
if (c->info != NULL && strlen(c->info) != 0) {
@@ -200,17 +196,17 @@ static const Widget _newgrf_add_dlg_widgets[] = {
{ WWT_SCROLLBAR, RESIZE_LRB, 14, 295, 306, 14, 221, 0x0, STR_NULL },
/* NewGRF file info */
{ WWT_PANEL, RESIZE_RTB, 14, 0, 306, 222, 311, 0x0, STR_NULL },
{ WWT_PANEL, RESIZE_RTB, 14, 0, 306, 222, 324, 0x0, STR_NULL },
{ WWT_PUSHTXTBTN, RESIZE_RTB, 14, 0, 146, 312, 323, STR_NEWGRF_ADD_FILE, STR_NEWGRF_ADD_FILE_TIP },
{ WWT_PUSHTXTBTN, RESIZE_LRTB, 14, 147, 294, 312, 323, STR_NEWGRF_RESCAN_FILES, STR_NEWGRF_RESCAN_FILES_TIP },
{ WWT_RESIZEBOX, RESIZE_LRTB, 14, 295, 306, 312, 323, 0x0, STR_RESIZE_BUTTON },
{ WWT_PUSHTXTBTN, RESIZE_RTB, 14, 0, 146, 325, 336, STR_NEWGRF_ADD_FILE, STR_NEWGRF_ADD_FILE_TIP },
{ WWT_PUSHTXTBTN, RESIZE_LRTB, 14, 147, 294, 325, 336, STR_NEWGRF_RESCAN_FILES, STR_NEWGRF_RESCAN_FILES_TIP },
{ WWT_RESIZEBOX, RESIZE_LRTB, 14, 295, 306, 325, 336, 0x0, STR_RESIZE_BUTTON },
{ WIDGETS_END },
};
static const WindowDesc _newgrf_add_dlg_desc = {
WDP_CENTER, WDP_CENTER, 307, 324,
WDP_CENTER, WDP_CENTER, 307, 337,
WC_SAVELOAD, 0,
WDF_STD_TOOLTIPS | WDF_DEF_WIDGET | WDF_STD_BTN | WDF_UNCLICK_BUTTONS | WDF_RESIZABLE,
_newgrf_add_dlg_widgets,
@@ -283,9 +279,19 @@ static void NewGRFConfirmationCallback(bool yes_clicked)
if (yes_clicked) {
Window *w = FindWindowById(WC_GAME_OPTIONS, 0);
newgrf_d *nd = &WP(w, newgrf_d);
GRFConfig *c;
int i = 0;
CopyGRFConfigList(nd->orig_list, *nd->list);
ReloadNewGRFData();
/* Show new, updated list */
for (c = *nd->list; c != NULL && c != nd->sel; c = c->next, i++);
CopyGRFConfigList(nd->list, *nd->orig_list);
for (c = *nd->list; c != NULL && i > 0; c = c->next, i--);
nd->sel = c;
SetWindowDirty(w);
}
}
@@ -312,7 +318,9 @@ static void NewGRFWndProc(Window *w, WindowEvent *e)
if (HASBIT(c->flags, GCF_NOT_FOUND) || HASBIT(c->flags, GCF_DISABLED)) {
pal = PALETTE_TO_RED;
} else if (HASBIT(c->flags, GCF_STATIC)) {
pal = PALETTE_TO_YELLOW;
pal = PALETTE_TO_GREY;
} else if (HASBIT(c->flags, GCF_COMPATIBLE)) {
pal = PALETTE_TO_ORANGE;
} else if (HASBIT(c->flags, GCF_ACTIVATED)) {
pal = PALETTE_TO_GREEN;
} else {
@@ -457,6 +465,9 @@ static void NewGRFWndProc(Window *w, WindowEvent *e)
break;
case WE_DESTROY:
if (!WP(w, newgrf_d).execute) {
CopyGRFConfigList(WP(w, newgrf_d).orig_list, *WP(w, newgrf_d).list);
}
/* Remove the temporary copy of grf-list used in window */
ClearGRFConfigList(WP(w, newgrf_d).list);
break;
@@ -485,20 +496,20 @@ static const Widget _newgrf_widgets[] = {
{ WWT_SCROLLBAR, RESIZE_LRB, 10, 288, 299, 30, 99, 0x0, STR_0190_SCROLL_BAR_SCROLLS_LIST },
/* NewGRF file info */
{ WWT_PANEL, RESIZE_RTB, 10, 0, 299, 100, 199, STR_NULL, STR_NULL },
{ WWT_PANEL, RESIZE_RTB, 10, 0, 299, 100, 212, STR_NULL, STR_NULL },
/* Edit parameter and apply changes button... */
{ WWT_PUSHTXTBTN, RESIZE_TB, 10, 0, 143, 200, 211, STR_NEWGRF_SET_PARAMETERS, STR_NULL },
{ WWT_PUSHTXTBTN, RESIZE_RTB, 10, 144, 287, 200, 211, STR_NEWGRF_APPLY_CHANGES, STR_NULL },
{ WWT_PUSHTXTBTN, RESIZE_TB, 10, 0, 143, 213, 224, STR_NEWGRF_SET_PARAMETERS, STR_NULL },
{ WWT_PUSHTXTBTN, RESIZE_RTB, 10, 144, 287, 213, 224, STR_NEWGRF_APPLY_CHANGES, STR_NULL },
{ WWT_RESIZEBOX, RESIZE_LRTB, 10, 288, 299, 200, 211, 0x0, STR_RESIZE_BUTTON },
{ WWT_RESIZEBOX, RESIZE_LRTB, 10, 288, 299, 213, 224, 0x0, STR_RESIZE_BUTTON },
{ WIDGETS_END },
};
static const WindowDesc _newgrf_desc = {
WDP_CENTER, WDP_CENTER, 300, 212,
WDP_CENTER, WDP_CENTER, 300, 225,
WC_GAME_OPTIONS, 0,
WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS | WDF_RESIZABLE,
_newgrf_widgets,

View File

@@ -285,6 +285,40 @@ static uint32 GetPlatformInfoHelper(TileIndex tile, bool check_type, bool check_
}
static uint32 GetRailContinuationInfo(TileIndex tile)
{
/* Tile offsets and exit dirs for X axis */
static Direction x_dir[8] = { DIR_SW, DIR_NE, DIR_SE, DIR_NW, DIR_S, DIR_E, DIR_W, DIR_N };
static DiagDirection x_exits[8] = { DIAGDIR_SW, DIAGDIR_NE, DIAGDIR_SE, DIAGDIR_NW, DIAGDIR_SW, DIAGDIR_NE, DIAGDIR_SW, DIAGDIR_NE };
/* Tile offsets and exit dirs for Y axis */
static Direction y_dir[8] = { DIR_SE, DIR_NW, DIR_SW, DIR_NE, DIR_S, DIR_W, DIR_E, DIR_N };
static DiagDirection y_exits[8] = { DIAGDIR_SE, DIAGDIR_NW, DIAGDIR_SW, DIAGDIR_NE, DIAGDIR_SE, DIAGDIR_NW, DIAGDIR_SE, DIAGDIR_NW };
Axis axis = IsTileType(tile, MP_RAILWAY) ? GetWaypointAxis(tile) : GetRailStationAxis(tile);
/* Choose appropriate lookup table to use */
Direction *dir = axis == AXIS_X ? x_dir : y_dir;
DiagDirection *diagdir = axis == AXIS_X ? x_exits : y_exits;
uint32 res = 0;
uint i;
for (i = 0; i < lengthof(x_dir); i++, dir++, diagdir++) {
uint32 ts = GetTileTrackStatus(tile + TileOffsByDir(*dir), TRANSPORT_RAIL);
if (ts != 0) {
/* If there is any track on the tile, set the bit in the second byte */
SETBIT(res, i + 8);
/* If any track reaches our exit direction, set the bit in the lower byte */
if (ts & DiagdirReachesTracks(*diagdir)) SETBIT(res, i);
}
}
return res;
}
/* Station Resolver Functions */
static uint32 StationGetRandomBits(const ResolverObject *object)
{
@@ -341,6 +375,7 @@ static uint32 StationGetVariable(const ResolverObject *object, byte variable, by
(GetRailType(tile) << 8);
case 0x43: return st->owner; /* Station owner */
case 0x44: return 2; /* PBS status */
case 0x45: return GetRailContinuationInfo(tile);
case 0x46: return GetPlatformInfoHelper(tile, false, false, true);
case 0x47: return GetPlatformInfoHelper(tile, true, false, true);
case 0x48: { /* Accepted cargo types */
@@ -360,6 +395,7 @@ static uint32 StationGetVariable(const ResolverObject *object, byte variable, by
case 0x62: return st->goods[parameter].rating;
case 0x63: return st->goods[parameter].enroute_time;
case 0x64: return st->goods[parameter].last_speed | (st->goods[parameter].last_age << 8);
case 0x65: return GB(st->goods[parameter].waiting_acceptance, 12, 4);
/* General station properties */
case 0x82: return 50;

View File

@@ -272,7 +272,6 @@ void AddNewsItem(StringID string, uint32 flags, uint data_a, uint data_b)
if (_total_news == MAX_NEWS && (_oldest_news == _current_news || _oldest_news == _forced_news))
MoveToNextItem();
_forced_news = INVALID_NEWS;
if (_total_news < MAX_NEWS) _total_news++;
/* Increase _latest_news. If we have no news yet, use _oldest news as an
@@ -287,6 +286,9 @@ void AddNewsItem(StringID string, uint32 flags, uint data_a, uint data_b)
_oldest_news = increaseIndex(_oldest_news);
}
/*DEBUG(misc, 0) ("+cur %3d, old %2d, lat %3d, for %3d, tot %2d",
_current_news, _oldest_news, _latest_news, _forced_news, _total_news); */
{ /* Add news to _latest_news */
Window *w;
NewsItem *ni = &_news_items[_latest_news];
@@ -314,7 +316,7 @@ void AddNewsItem(StringID string, uint32 flags, uint data_a, uint data_b)
}
// don't show item if it's older than x days
/* Don't show item if it's older than x days, corresponds with NewsType in news.h */
static const byte _news_items_age[] = {60, 60, 90, 60, 90, 30, 150, 30, 90, 180};
static const Widget _news_type13_widgets[] = {
@@ -438,6 +440,10 @@ static void ShowNewspaper(NewsItem *ni)
break;
}
}
/*DEBUG(misc, 0) (" cur %3d, old %2d, lat %3d, for %3d, tot %2d",
_current_news, _oldest_news, _latest_news, _forced_news, _total_news); */
WP(w, news_d).ni = &_news_items[_forced_news == INVALID_NEWS ? _current_news : _forced_news];
w->flags4 |= WF_DISABLE_VP_SCROLL;
}
@@ -548,16 +554,17 @@ static void ShowNewsMessage(NewsID i)
void ShowLastNewsMessage(void)
{
switch (_forced_news) {
case INVALID_NEWS: // Not forced any news yet, show the current one
ShowNewsMessage(_current_news);
break;
case 0: //
ShowNewsMessage(_total_news != MAX_NEWS ? _latest_news : MAX_NEWS - 1);
break;
default: // 'Scrolling' through news history show each one in turn
ShowNewsMessage(_forced_news - 1);
break;
if (_forced_news == INVALID_NEWS) {
/* Not forced any news yet, show the current one, unless a news window is
* open (which can only be the current one), then show the previous item */
const Window *w = FindWindowById(WC_NEWS_WINDOW, 0);
ShowNewsMessage((w == NULL || (_current_news == _oldest_news)) ? _current_news : decreaseIndex(_current_news));
} else if (_forced_news == _oldest_news) {
/* We have reached the oldest news, start anew with the latest */
ShowNewsMessage(_latest_news);
} else {
/* 'Scrolling' through news history show each one in turn */
ShowNewsMessage(decreaseIndex(_forced_news));
}
}
@@ -882,12 +889,15 @@ void DeleteVehicleNews(VehicleID vid, StringID news)
(news == INVALID_STRING_ID || ni->string_id == news)) {
Window *w;
if (_forced_news == n || _current_news == n) MoveToNextItem();
/* If we delete a forced news and it is just before the current news
* then we need to advance to the next news (if any) */
if (_forced_news == n) MoveToNextItem();
if (_forced_news == INVALID_NEWS && _current_news == n) MoveToNextItem();
_total_news--;
// If this is the last news item, invalidate _latest_news
if (_latest_news == _oldest_news) {
assert(_total_news == 0);
/* If this is the last news item, invalidate _latest_news */
if (_total_news == 0) {
assert(_latest_news == _oldest_news);
_latest_news = INVALID_NEWS;
}
@@ -898,18 +908,30 @@ void DeleteVehicleNews(VehicleID vid, StringID news)
* [------O--------n-----L--]
* will become (change dramatized to make clear)
* [---------O-----------L--]
* Also update the current news item in case it was pointing to the
* oldest, now shifted item */
* We also need an update of the current, forced and visible (open window)
* news's as this shifting could change the items they were pointing to */
if (_total_news != 0) {
NewsID i;
for (i = n; i != _oldest_news; i = decreaseIndex(i)) {
_news_items[i] = _news_items[decreaseIndex(i)];
}
NewsID visible_news, i;
w = FindWindowById(WC_NEWS_WINDOW, 0);
visible_news = (w != NULL) ? (NewsID)(WP(w, news_d).ni - _news_items) : INVALID_NEWS;
if (_current_news == _oldest_news) _current_news = increaseIndex(_current_news);
for (i = n;; i = decreaseIndex(i)) {
_news_items[i] = _news_items[decreaseIndex(i)];
if (i != _latest_news) {
if (i == _current_news) _current_news = increaseIndex(_current_news);
if (i == _forced_news) _forced_news = increaseIndex(_forced_news);
if (i == visible_news) WP(w, news_d).ni = &_news_items[increaseIndex(visible_news)];
}
if (i == _oldest_news) break;
}
_oldest_news = increaseIndex(_oldest_news);
}
/*DEBUG(misc, 0) ("-cur %3d, old %2d, lat %3d, for %3d, tot %2d",
_current_news, _oldest_news, _latest_news, _forced_news, _total_news); */
w = FindWindowById(WC_MESSAGE_HISTORY, 0);
if (w != NULL) {
SetWindowDirty(w);

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