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2
Doxyfile
2
Doxyfile
@@ -195,7 +195,7 @@ EXPAND_ONLY_PREDEF = YES
|
||||
SEARCH_INCLUDES = YES
|
||||
INCLUDE_PATH =
|
||||
INCLUDE_FILE_PATTERNS =
|
||||
PREDEFINED = ENABLE_NETWORK WITH_ZLIB WITH_LZO WITH_LZMA WITH_SDL WITH_PNG WITH_FONTCONFIG WITH_FREETYPE WITH_ICU UNICODE _UNICODE _GNU_SOURCE FINAL=
|
||||
PREDEFINED = ENABLE_NETWORK WITH_ZLIB WITH_LZO WITH_LZMA WITH_SDL WITH_PNG WITH_FONTCONFIG WITH_FREETYPE WITH_ICU_SORT WITH_ICU_LAYOUT UNICODE _UNICODE _GNU_SOURCE FINAL=
|
||||
EXPAND_AS_DEFINED =
|
||||
SKIP_FUNCTION_MACROS = YES
|
||||
#---------------------------------------------------------------------------
|
||||
|
@@ -84,7 +84,7 @@ endif
|
||||
$(Q)cp "$(BIN_DIR)/scripts/"* "$(BUNDLE_DIR)/scripts/"
|
||||
ifdef MENU_DIR
|
||||
$(Q)cp "$(ROOT_DIR)/media/openttd.desktop" "$(BUNDLE_DIR)/media/"
|
||||
$(Q)$(AWK) -f "$(ROOT_DIR)/media/openttd.desktop.translation.awk" "$(SRC_DIR)/lang/"*.txt | $(SORT) | $(AWK) -f "$(ROOT_DIR)/media/openttd.desktop.filter.awk" >> "$(BUNDLE_DIR)/media/openttd.desktop"
|
||||
$(Q)$(AWK) -f "$(ROOT_DIR)/media/openttd.desktop.translation.awk" "$(SRC_DIR)/lang/"*.txt | LC_ALL=C $(SORT) | $(AWK) -f "$(ROOT_DIR)/media/openttd.desktop.filter.awk" >> "$(BUNDLE_DIR)/media/openttd.desktop"
|
||||
$(Q)sed s/=openttd/=$(BINARY_NAME)/g "$(BUNDLE_DIR)/media/openttd.desktop" > "$(ROOT_DIR)/media/openttd.desktop.install"
|
||||
endif
|
||||
ifeq ($(TTD), openttd.exe)
|
||||
@@ -172,6 +172,7 @@ install: bundle
|
||||
$(Q)install -d "$(INSTALL_BINARY_DIR)"
|
||||
$(Q)install -d "$(INSTALL_ICON_DIR)"
|
||||
$(Q)install -d "$(INSTALL_DATA_DIR)/ai"
|
||||
$(Q)install -d "$(INSTALL_DATA_DIR)/game"
|
||||
$(Q)install -d "$(INSTALL_DATA_DIR)/baseset"
|
||||
$(Q)install -d "$(INSTALL_DATA_DIR)/lang"
|
||||
$(Q)install -d "$(INSTALL_DATA_DIR)/scripts"
|
||||
@@ -182,6 +183,7 @@ else
|
||||
endif
|
||||
$(Q)install -m 644 "$(BUNDLE_DIR)/lang/"* "$(INSTALL_DATA_DIR)/lang"
|
||||
$(Q)install -m 644 "$(BUNDLE_DIR)/ai/"* "$(INSTALL_DATA_DIR)/ai"
|
||||
$(Q)install -m 644 "$(BUNDLE_DIR)/game/"* "$(INSTALL_DATA_DIR)/game"
|
||||
$(Q)install -m 644 "$(BUNDLE_DIR)/baseset/"* "$(INSTALL_DATA_DIR)/baseset"
|
||||
$(Q)install -m 644 "$(BUNDLE_DIR)/scripts/"* "$(INSTALL_DATA_DIR)/scripts"
|
||||
ifndef DO_NOT_INSTALL_DOCS
|
||||
|
@@ -5,16 +5,13 @@
|
||||
# OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||
# See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
|
||||
#
|
||||
# Building requires GRFCodec and NFORenum. Older versions of GRFCodec are
|
||||
# known to miscompile the graphics.
|
||||
# Building requires GRFCodec.
|
||||
#
|
||||
# Recent nightlies (including sources) of both can be found at:
|
||||
# Recent versions (including sources) can be found at:
|
||||
# http://www.openttd.org/download-grfcodec
|
||||
# http://www.openttd.org/download-nforenum
|
||||
#
|
||||
# The mercurial repository of both can be found at:
|
||||
# The mercurial repository can be found at:
|
||||
# http://hg.openttdcoop.org/grfcodec
|
||||
# http://hg.openttdcoop.org/nforenum
|
||||
#
|
||||
|
||||
|
||||
|
@@ -210,7 +210,7 @@ endif
|
||||
{ \
|
||||
print $$0 \
|
||||
} \
|
||||
' < Makefile.dep.tmp | sed 's@ *@ @g;s@ $$@@' | $(SORT) > Makefile.dep
|
||||
' < Makefile.dep.tmp | sed 's@ *@ @g;s@ $$@@' | LC_ALL=C $(SORT) > Makefile.dep
|
||||
|
||||
$(Q)rm -f Makefile.dep.tmp Makefile.dep.tmp.bak
|
||||
|
||||
|
@@ -6,3 +6,5 @@
|
||||
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
AILog.Info("1.5 API compatibility in effect.");
|
||||
|
8
bin/ai/compat_1.6.nut
Normal file
8
bin/ai/compat_1.6.nut
Normal file
@@ -0,0 +1,8 @@
|
||||
/* $Id$ */
|
||||
|
||||
/*
|
||||
* This file is part of OpenTTD.
|
||||
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
|
||||
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
@@ -6,7 +6,7 @@ class Regression extends AIInfo {
|
||||
function GetShortName() { return "REGR"; }
|
||||
function GetDescription() { return "This runs regression-tests on some commands. On the same map the result should always be the same."; }
|
||||
function GetVersion() { return 1; }
|
||||
function GetAPIVersion() { return "1.5"; }
|
||||
function GetAPIVersion() { return "1.6"; }
|
||||
function GetDate() { return "2007-03-18"; }
|
||||
function CreateInstance() { return "Regression"; }
|
||||
}
|
||||
|
@@ -12,7 +12,7 @@ description.af_ZA = 'n Musiek stel sonder enige musiek.
|
||||
description.ar_EG = مجموعة موسيقى بدون موسيقى
|
||||
description.be_BY = "Пусты" набор музычнага афармлення, які не зьмяшчае ніякай музыкі.
|
||||
description.bg_BG = Празен музикален пакет.
|
||||
description.ca_ES = Un joc de música sense cap música.
|
||||
description.ca_ES = Una llista de música sense cap peça.
|
||||
description.cs_CZ = Prázná hudební sada.
|
||||
description.cy_GB = Pecyn cerddoriaeth heb unrhyw gerddoriaeth ynddo.
|
||||
description.da_DK = En musikpakke uden musik.
|
||||
@@ -21,13 +21,15 @@ description.el_GR = Ένα πάκετο μουσικής χωρίς πραγμα
|
||||
description.en_AU = A music pack without actual music.
|
||||
description.en_US = A music pack without actual music.
|
||||
description.es_ES = Un conjunto de música vacío.
|
||||
description.es_MX = Paquete de música vacío
|
||||
description.et_EE = Muusikakogu ilma muusikata.
|
||||
description.fi_FI = Musiikkipaketti, jossa ei ole musiikkia.
|
||||
description.fr_FR = Un pack de musiques sans musiques.
|
||||
description.ga_IE = Pacáiste ceoil gan aon cheol iarbhír ann.
|
||||
description.gd_GB = Pacaid ciùil anns nach eil fonn sam bith.
|
||||
description.gl_ES = Un conxunto de músicas sen ningunha música.
|
||||
description.hr_HR = Muzički paket bez ikakve muzike.
|
||||
description.he_IL = אוסף מנגינות ללא מנגינות.
|
||||
description.hr_HR = Glazbeni paket bez ikakve glazbe.
|
||||
description.hu_HU = Zenei alapcsomag zene nélkül.
|
||||
description.id_ID = Paket musik tanpa musik sungguhan.
|
||||
description.is_IS = Tónlistarpakki sem er í raun án tónlistar.
|
||||
|
@@ -12,7 +12,7 @@ description.af_ZA = 'n Klank stel sonder enige klanke.
|
||||
description.ar_EG = مجموعة صوت بدوت اصوات مضافة
|
||||
description.be_BY = "Пусты" набор гукавога афармленьня, які не зьмяшчае ніякіх гукаў.
|
||||
description.bg_BG = Празен звуков пакет.
|
||||
description.ca_ES = Un joc de sons sense cap so.
|
||||
description.ca_ES = Una llista de sons buida.
|
||||
description.cs_CZ = Prázdná sada zvuků.
|
||||
description.cy_GB = Pecyn sain heb unrhyw effeithiau sain ynddo.
|
||||
description.da_DK = En lydpakke uden lyde.
|
||||
@@ -21,6 +21,7 @@ description.el_GR = Ένα πάκετο ήχων χώρις ήχους.
|
||||
description.en_AU = A sound pack without any sounds.
|
||||
description.en_US = A sound pack without any sounds.
|
||||
description.es_ES = Un conjunto de sonidos vacío.
|
||||
description.es_MX = Paquete de sonidos vacío
|
||||
description.et_EE = Helikogu ilma helideta.
|
||||
description.eu_ES = Soinurik gabeko soinu pakete bat
|
||||
description.fi_FI = Äänipaketti, jossa ei ole ääniä.
|
||||
@@ -28,6 +29,7 @@ description.fr_FR = Un pack de sons sans sons.
|
||||
description.ga_IE = Pacáiste fuaimeanna gan aon fhuaimeanna ann.
|
||||
description.gd_GB = Pacaid fhuaimean anns nach eil fuaim sam bith.
|
||||
description.gl_ES = Un conxunto de sons sen ningún son
|
||||
description.he_IL = אוסף צלילים ללא צלילים.
|
||||
description.hr_HR = Zvučni paket bez ikakvih zvukova.
|
||||
description.hu_HU = Hang alapcsomag hangok nélkül.
|
||||
description.id_ID = Paket efek suara tanpa suara apapun.
|
||||
|
@@ -13,7 +13,7 @@ description.af_ZA = Oorspronklike Transport Tycoon Deluxe DOS uitgawe grafieke.
|
||||
description.ar_EG = النسخة الاصلية من ترانسبورت تايكون ديلوكس الرسومية نسخة الدوس
|
||||
description.be_BY = Арыґінальная ґрафіка з Transport Tycoon Deluxe для DOS.
|
||||
description.bg_BG = Оригинални графики на Transport Tycoon Deluxe за DOS.
|
||||
description.ca_ES = Gràfics originals de Transport Tycoon Deluxe per a DOS.
|
||||
description.ca_ES = Gràfics originals del Transport Tycoon Deluxe pel DOS.
|
||||
description.cs_CZ = Původní sada grafik Transport Tycoon Deluxe (verze pro DOS).
|
||||
description.cy_GB = Graffeg gwreiddiol fersiwn DOS o Transport Tycoon Deluxe.
|
||||
description.da_DK = Originalgrafik fra Transport Tycoon Deluxe DOS-version.
|
||||
@@ -22,12 +22,14 @@ description.el_GR = Αρχικά γραφικά από το Transport Tycoon Del
|
||||
description.en_AU = Original Transport Tycoon Deluxe DOS edition graphics.
|
||||
description.en_US = Original Transport Tycoon Deluxe DOS edition graphics.
|
||||
description.es_ES = Gráficos originales de Transport Tycoon Deluxe versión DOS.
|
||||
description.es_MX = Gráficos originales de Transport Tycoon Deluxe para DOS.
|
||||
description.et_EE = Algse Transport Tycoon Deluxe DOSi versiooni graafika.
|
||||
description.fi_FI = Alkuperäiset Transport Tycoon Deluxen DOS-version grafiikat.
|
||||
description.fr_FR = Graphiques originaux de Transport Tycoon Deluxe (version DOS).
|
||||
description.ga_IE = Grafaicí bunaidhTransport Tycoon Deluxe, eagrán DOS.
|
||||
description.gd_GB = Grafaigeachd aig an deasachadh DOS tùsail aig Transport Tycoon Deluxe.
|
||||
description.gl_ES = Graficos da edición orixinal de Transport Tycoon Deluxe para DOS.
|
||||
description.he_IL = גרפיקות Transport Tycoon Deluxe המקורי בגרסת DOS.
|
||||
description.hr_HR = Originalna grafika za Transport Tycoon Deluxe DOS izdanje.
|
||||
description.hu_HU = Az eredeti Transport Tycoon Deluxe DOS verziójának grafikája.
|
||||
description.id_ID = Grafik orisinil Transport Tycoon Deluxe versi DOS.
|
||||
@@ -38,6 +40,7 @@ description.ko_KR = 오리지널 트랜스포트 타이쿤 디럭스 도스 에
|
||||
description.la_VA = Graphica ex editione originale Transport Tycoon Deluxe DOS.
|
||||
description.lb_LU = Original Transport Tycoon Deluxe DOS Editioun Grafik.
|
||||
description.lt_LT = Originali Transport Tycoon Deluxe DOS leidimo grafika.
|
||||
description.ms_MY = Grafik asal Transport Tycoon Deluxe DOS edition.
|
||||
description.nb_NO = Original grafikk fra Transport Tycoon Deluxe for DOS.
|
||||
description.nl_NL = Originele graphics van de Transport Tycoon Deluxe DOS-versie.
|
||||
description.nn_NO = Original grafikk frå Transport Tycoon Deluxe for DOS.
|
||||
|
@@ -12,7 +12,7 @@ description.af_ZA = Oorspronklike Transport Tycoon Deluxe DOS uitgawe klanke.
|
||||
description.ar_EG = النسخة الاصلية من ترانسبورت تايكون ديلوكس الصوتية نسخة الدوس
|
||||
description.be_BY = Арыґінальны набор гукавога афармленьня з гульні Transport Tycoon Deluxe для DOS.
|
||||
description.bg_BG = Оригинални звуци на Transport Tycoon Deluxe за DOS.
|
||||
description.ca_ES = Sons originals de Transport Tycoon Deluxe per a DOS.
|
||||
description.ca_ES = Sons originals del Transport Tycoon Deluxe pel DOS.
|
||||
description.cs_CZ = Původní sada zvuků Transport Tycoon Deluxe (verze pro DOS).
|
||||
description.cy_GB = Effeithiau sain gwreiddiol fersiwn DOS o Transport Tycoon Deluxe.
|
||||
description.da_DK = Originallyd fra Transport Tycoon Deluxe DOS-version.
|
||||
@@ -21,12 +21,14 @@ description.el_GR = Αρχικοί ήχοι από το Transport Tycoon Deluxe
|
||||
description.en_AU = Original Transport Tycoon Deluxe DOS edition sounds.
|
||||
description.en_US = Original Transport Tycoon Deluxe DOS edition sounds.
|
||||
description.es_ES = Sonidos originales de Transport Tycoon Deluxe versión DOS.
|
||||
description.es_MX = Sonidos originales de Transport Tycoon Deluxe para DOS.
|
||||
description.et_EE = Algse Transport Tycoon Deluxe DOSi versiooni helid.
|
||||
description.fi_FI = Alkuperäiset Transport Tycoon Deluxen DOS-version äänet.
|
||||
description.fr_FR = Sons originaux de Transport Tycoon Deluxe (version DOS).
|
||||
description.ga_IE = Fuaimeanna bunaidh Transport Tycoon Deluxe, eagrán DOS.
|
||||
description.gd_GB = Fuaimean aig an deasachadh DOS tùsail aig Transport Tycoon Deluxe.
|
||||
description.gl_ES = Sons da edición orixinal de Transport Tycoon Deluxe para DOS.
|
||||
description.he_IL = צלילי Transport Tycoon Deluxe המקורי בגרסת DOS.
|
||||
description.hr_HR = Originalni zvukovi za Transport Tycoon Deluxe DOS izdanje.
|
||||
description.hu_HU = Az eredeti Transport Tycoon Deluxe DOS verziójának hangjai.
|
||||
description.id_ID = Efek suara orisinil Transport Tycoon Deluxe versi DOS.
|
||||
|
@@ -13,7 +13,7 @@ description.af_ZA = Oorspronklike Transport Tycoon Deluxe DOS (German) uitgawe g
|
||||
description.ar_EG = النسخة الاصلية من ترانسبورت تايكون ديلوكس الالمانية نسخة الدوس
|
||||
description.be_BY = Арыґінальная ґрафіка зь нямецкай версіі Transport Tycoon Deluxe для DOS.
|
||||
description.bg_BG = Оригинални графики на Transport Tycoon Deluxe за DOS (немски) .
|
||||
description.ca_ES = Gràfics originals de Transport Tycoon Deluxe per a DOS (Alemany).
|
||||
description.ca_ES = Gràfics originals del Transport Tycoon Deluxe (alemany) pel DOS.
|
||||
description.cs_CZ = Původní sada grafik Transport Tycoon Deluxe (německá verze pro DOS).
|
||||
description.cy_GB = Graffeg gwreiddiol fersiwn DOS (Almaenig) o Transport Tycoon Deluxe.
|
||||
description.da_DK = Originalgrafik fra Transport Tycoon Deluxe DOS (Tysk) version.
|
||||
@@ -22,12 +22,14 @@ description.el_GR = Αρχικά γραφικά από το Transport Tycoon Del
|
||||
description.en_AU = Original Transport Tycoon Deluxe DOS (German) edition graphics.
|
||||
description.en_US = Original Transport Tycoon Deluxe DOS (German) edition graphics.
|
||||
description.es_ES = Gráficos originales de Transport Tycoon Deluxe versión DOS (Alemán).
|
||||
description.es_MX = Gráficos originales de Transport Tycoon Deluxe para DOS (en alemán).
|
||||
description.et_EE = Algse Transport Tycoon Deluxe DOSi (Saksa) versiooni graafika.
|
||||
description.fi_FI = Alkuperäiset Saksassa julkaistun Transport Tycoon Deluxen DOS-version grafiikat.
|
||||
description.fr_FR = Graphiques originaux de Transport Tycoon Deluxe (version DOS allemande).
|
||||
description.ga_IE = Grafaicí bunaidhTransport Tycoon Deluxe, eagrán DOS (Gearmánach).
|
||||
description.gd_GB = Grafaigeachd aig an deasachadh DOS (Gearmailteach) tùsail aig Transport Tycoon Deluxe.
|
||||
description.gl_ES = Graficos da edición orixinal (alemá) de Transport Tycoon Deluxe para DOS.
|
||||
description.he_IL = גרפיקות Transport Tycoon Deluxe המקורי בגרסת DOS (גרמנית).
|
||||
description.hr_HR = Originalna grafika za Transport Tycoon Deluxe DOS (Njemački) izdanje.
|
||||
description.hu_HU = Az eredeti Transport Tycoon Deluxe DOS (német) verziójának grafikája.
|
||||
description.id_ID = Grafik orisinil Transport Tycoon Deluxe versi DOS (Jerman).
|
||||
|
@@ -13,7 +13,7 @@ description.af_ZA = Oorspronklike Transport Tycoon Deluxe Windows uitgawe grafie
|
||||
description.ar_EG = النسخة الاصلية من ترانسبورت تايكون ديلوكس الرسومية نسخة وندوز
|
||||
description.be_BY = Арыґінальная ґрафіка з Transport Tycoon Deluxe для Windows.
|
||||
description.bg_BG = Оригинални графики на Transport Tycoon Deluxe за Windows.
|
||||
description.ca_ES = Gràfics originals de Transport Tycoon Deluxe per a Windows.
|
||||
description.ca_ES = Gràfics originals del Transport Tycoon Deluxe pel Windows.
|
||||
description.cs_CZ = Původní sada grafik Transport Tycoon Deluxe (verze pro Windows).
|
||||
description.cy_GB = Graffeg gwreiddiol fersiwn Windows o Transport Tycoon Deluxe.
|
||||
description.da_DK = Originalgrafik fra Transport Tycoon Deluxe Windows-version.
|
||||
@@ -22,12 +22,14 @@ description.el_GR = Αρχικά γραφικά από το Transport Tycoon Del
|
||||
description.en_AU = Original Transport Tycoon Deluxe Windows edition graphics.
|
||||
description.en_US = Original Transport Tycoon Deluxe Windows edition graphics.
|
||||
description.es_ES = Gráficos originales de Transport Tycoon Deluxe versión Windows.
|
||||
description.es_MX = Gráficos originales de Transport Tycoon Deluxe para Windows.
|
||||
description.et_EE = Algse Transport Tycoon Deluxe Windowsi versiooni graafika.
|
||||
description.fi_FI = Alkuperäiset Transport Tycoon Deluxen Windows-version grafiikat.
|
||||
description.fr_FR = Graphiques originaux de Transport Tycoon Deluxe (version Windows).
|
||||
description.ga_IE = Grafaicí bunaidhTransport Tycoon Deluxe, eagrán Windows.
|
||||
description.gd_GB = Grafaigeachd aig an deasachadh Windows tùsail aig Transport Tycoon Deluxe.
|
||||
description.gl_ES = Graficos da edición orixinal de Transport Tycoon Deluxe para Windows.
|
||||
description.he_IL = גרפיקות Transport Tycoon Deluxe המקורי בגרסת Windows.
|
||||
description.hr_HR = Originalna grafika za Transport Tycoon Deluxe Windows izdanje.
|
||||
description.hu_HU = Az eredeti Transport Tycoon Deluxe Windows verziójának grafikája.
|
||||
description.id_ID = Grafik orisinil Transport Tycoon Deluxe versi Windows.
|
||||
@@ -38,6 +40,7 @@ description.ko_KR = 오리지널 트랜스포트 타이쿤 디럭스 윈도 에
|
||||
description.la_VA = Graphica ex editione originale Transport Tycoon Deluxe Windows.
|
||||
description.lb_LU = Original Transport Tycoon Deluxe Windows Editioun Grafik.
|
||||
description.lt_LT = Originali Transport Tycoon Deluxe Windows leidimo grafika.
|
||||
description.ms_MY = Grafik asal Transport Tycoon Deluxe edisi Windows.
|
||||
description.nb_NO = Original grafikk fra Transport Tycoon Deluxe for Windows.
|
||||
description.nl_NL = Originele graphics van de Transport Tycoon Deluxe Windows-versie.
|
||||
description.nn_NO = Original grafikk frå Transport Tycoon Deluxe for Windows.
|
||||
|
@@ -12,7 +12,7 @@ description.af_ZA = Oorspronklike Transport Tycoon Deluxe Windows uitgawe musiek
|
||||
description.ar_EG = النسخة الاصلية من ترانسبورت تايكون ديلوكس الموسيقية نسخة وندوز
|
||||
description.be_BY = Арыґінальны набор музычнага афармленьня з гульні Transport Tycoon Deluxe для Windows.
|
||||
description.bg_BG = Оригинална музика на Transport Tycoon Deluxe за Windows.
|
||||
description.ca_ES = Música Original de Transport Tycoon Deluxe per a Windows.
|
||||
description.ca_ES = Música original del Transport Tycoon Deluxe pel Windows.
|
||||
description.cs_CZ = Původní hudba Transport Tycoon Deluxe (verze pro Windows).
|
||||
description.cy_GB = Cerddoriaeth gwreiddiol fersion Windows o Transport Tycoon Deluxe.
|
||||
description.da_DK = Originalmusik fra Transport Tycoon Deluxe Windows-version.
|
||||
@@ -21,13 +21,15 @@ description.el_GR = Αρχική μουσική από το Transport Tycoon Del
|
||||
description.en_AU = Original Transport Tycoon Deluxe Windows edition music.
|
||||
description.en_US = Original Transport Tycoon Deluxe Windows edition music.
|
||||
description.es_ES = Música original de Transport Tycoon Deluxe versión Windows.
|
||||
description.es_MX = Música original de Transport Tycoon Deluxe para Windows.
|
||||
description.et_EE = Algse Transport Tycoon Deluxe Windowsi versiooni muusika.
|
||||
description.fi_FI = Alkuperäinen Transport Tycoon Deluxen Windows-version musiikki.
|
||||
description.fr_FR = Musiques originales de Transport Tycoon Deluxe (version Windows).
|
||||
description.ga_IE = Ceol bunaidh Transport Tycoon Deluxe, eagrán Windows.
|
||||
description.gd_GB = Ceòl aig an deasachadh Windows tùsail aig Transport Tycoon Deluxe.
|
||||
description.gl_ES = Música da edición orixinal de Transport Tycoon Deluxe para Windows.
|
||||
description.hr_HR = Originalna muzika za Transport Tycoon Deluxe Windows izdanje.
|
||||
description.he_IL = מנגינות Transport Tycoon Deluxe המקורי בגרסת Windows.
|
||||
description.hr_HR = Originalna glazba za Transport Tycoon Deluxe Windows izdanje.
|
||||
description.hu_HU = Az eredeti Transport Tycoon Deluxe Windows verziójának zenéje.
|
||||
description.id_ID = Musik pengiring orisinil Transport Tycoon Deluxe versi Windows.
|
||||
description.is_IS = Upprunalega tónlistin úr Transport Tycoon Deluxe Windows útgáfunni.
|
||||
@@ -35,7 +37,7 @@ description.it_IT = Musica originale di Transport Tycoon Deluxe, edizione Window
|
||||
description.ja_JP = Transport Tycoon Deluxe オリジナル版 音楽 (Windows)
|
||||
description.ko_KR = 오리지널 트랜스포트 타이쿤 디럭스 윈도 에디션의 음악입니다.
|
||||
description.la_VA = Musica ex editione originale Transport Tycoon Deluxe Windows.
|
||||
description.lb_LU = Original Transport Tycoon Deluxe Windows Editioun Music.
|
||||
description.lb_LU = Original Transport Tycoon Deluxe Windows Editioun Musik.
|
||||
description.lt_LT = Originali Transport Tycoon Deluxe Windows leidimo muzika.
|
||||
description.lv_LV = Oriģinālā Transport Tycoon Deluxe Windows izdevuma mūzika.
|
||||
description.nb_NO = Original musikk fra Transport Tycoon Deluxe for Windows.
|
||||
|
@@ -12,7 +12,7 @@ description.af_ZA = Oorspronklike Transport Tycoon Deluxe Windows uitgawe klanke
|
||||
description.ar_EG = النسخة الاصلية من ترانسبورت تايكون ديلوكس الصوتية نسخة وندوز
|
||||
description.be_BY = Арыґінальны набор гукавога афармленьня з гульні Transport Tycoon Deluxe для Windows.
|
||||
description.bg_BG = Оригинални звуци на Transport Tycoon Deluxe за Windows.
|
||||
description.ca_ES = Sons originals de Transport Tycoon Deluxe per a Windows.
|
||||
description.ca_ES = Sons originals del Transport Tycoon Deluxe pel Windows.
|
||||
description.cs_CZ = Původní sada zvuků Transport Tycoon Deluxe (verze pro Windows).
|
||||
description.cy_GB = Effeithiau sain gwreiddiol fersiwn Windows o Transport Tycoon Deluxe.
|
||||
description.da_DK = Originallyd fra Transport Tycoon Deluxe Windows-version.
|
||||
@@ -21,12 +21,14 @@ description.el_GR = Αρχικοί ήχοι από το Transport Tycoon Deluxe
|
||||
description.en_AU = Original Transport Tycoon Deluxe Windows edition sounds.
|
||||
description.en_US = Original Transport Tycoon Deluxe Windows edition sounds.
|
||||
description.es_ES = Sonidos originales de Transport Tycoon Deluxe versión Windows.
|
||||
description.es_MX = Sonidos originales de Transport Tycoon Deluxe para Windows.
|
||||
description.et_EE = Algse Transport Tycoon Deluxe Windowsi versiooni helid.
|
||||
description.fi_FI = Alkuperäiset Transport Tycoon Deluxen Windows-version äänet.
|
||||
description.fr_FR = Sons originaux de Transport Tycoon Deluxe (version Windows).
|
||||
description.ga_IE = Fuaimeanna bunaidh Transport Tycoon Deluxe, eagrán Windows.
|
||||
description.gd_GB = Fuaimean aig an deasachadh Windows tùsail aig Transport Tycoon Deluxe.
|
||||
description.gl_ES = Sons da edición orixinal de Transport Tycoon Deluxe para Windows.
|
||||
description.he_IL = צלילי Transport Tycoon Deluxe המקורי בגרסת Windows.
|
||||
description.hr_HR = Originalni zvukovi za Transport Tycoon Deluxe Windows izdanje.
|
||||
description.hu_HU = Az eredeti Transport Tycoon Deluxe Windows verziójának hangjai.
|
||||
description.id_ID = Efek suara orisinil Transport Tycoon Deluxe versi Windows.
|
||||
|
@@ -6,3 +6,5 @@
|
||||
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
GSLog.Info("1.5 API compatibility in effect.");
|
||||
|
8
bin/game/compat_1.6.nut
Normal file
8
bin/game/compat_1.6.nut
Normal file
@@ -0,0 +1,8 @@
|
||||
/* $Id$ */
|
||||
|
||||
/*
|
||||
* This file is part of OpenTTD.
|
||||
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
|
||||
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
197
changelog.txt
197
changelog.txt
@@ -1,30 +1,177 @@
|
||||
1.6.1-RC1 (2016-06-01)
|
||||
------------------------------------------------------------------------
|
||||
- Feature: Mexican Spanish (r27564, r27553, r27552)
|
||||
- Change: Performance improvement for dedicated servers by skipping drawing calls earlier in the process [FS#6402] (r27579)
|
||||
- Fix: Automatic servicing of road vehicles compared path finder costs with tile distances, thus vehicles went to depots which were factor 100 too far away [FS#6410] (r27586)
|
||||
- Fix: Enforce a non-zero load amount for all vehicles, so that vehicles can process their cargo reservations [FS#6437] (r27585, r27584)
|
||||
- Fix: Do not decrease the column width of depot windows when vehicles with high unitnumbers leave [FS#6415] (r27583)
|
||||
- Fix: Button size computation in script configuration window [FS#6461] (r27581)
|
||||
- Fix: [NewGRF] Set date of last service on construction also for wagons and articulated parts [FS#6395] (r27580)
|
||||
- Fix: Vehicles could not be hidden from the purchase list when they were in exclusive preview [FS#6454] (r27578)
|
||||
- Fix: Dock and roadstop picker, client list and town authority window did not auto-resize according to their content when they were positioned at the bottom of the screen [FS#6386] (r27577)
|
||||
- Fix: Various incorrect but uncritical size computations in the content client [FS#6449] (r27576, r27570)
|
||||
- Fix: Memory leak when disabling palette animation [FS#6404] (r27575)
|
||||
- Fix: [NewGRF] The house id as returned by house variable 66 was incorrect when querying neighboured tiles [FS#6432] (r27574)
|
||||
- Fix: [Build] Compilation failure with gcc 6.1 due to headers included after safeguards.h [FS#6467] (r27573)
|
||||
- Fix: Convenience savegame bump to distinguish 1.6 savegames from 1.5 savegames [FS#6442] (r27572)
|
||||
- Fix: [Build] Force sorting to be locale independent, so files are always ordered the same and by that token better diff-able (r27562, r27558)
|
||||
- Fix: Typos in comments and string (r27561, r27560)
|
||||
- Fix: [Build] bashism that caused different CFLAGS with bash vs dash (r27557)
|
||||
- Fix: Use a more appropiate sound effect for convert-rail (r27547)
|
||||
- Fix: Remove SetFill from vehicle GUI buttons, so that the viewport is resized instead of them in case of long window titles (r27546)
|
||||
- Fix: [Script] Generation of API wrappers (r27545, r27544, r27543)
|
||||
- Fix: [Windows] ICU got disabled for Windows builds, breaking RTL support [FS#6427] (r27542)
|
||||
- Fix: [NewGRF] Station spritelayouts did not accept the var10 flag for the palette [FS#6435] (r27534)
|
||||
|
||||
|
||||
1.6.0 (2016-04-01)
|
||||
------------------------------------------------------------------------
|
||||
(None)
|
||||
|
||||
|
||||
1.6.0-RC1 (2016-03-01)
|
||||
------------------------------------------------------------------------
|
||||
- Feature: [NewGRF] Allow custom sound IDs in RV property 0x12, ship property 0x10 and aircraft property 0x12 (r27507)
|
||||
- Feature: When viewing online content of a particular type, hide content of other types unless they have been (auto)selected for download (r27469, r27468, r27444)
|
||||
- Feature: [NewGRF] Move sprite 8 positions in sprite aligner with ctrl+click [FS#6241] (r27451)
|
||||
- Feature: Lower the sell-vehicle and sell-chain buttons in the train depot GUI while dragging a vehicle over it [FS#6391] (r27450, r27446)
|
||||
- Feature: Make the object placement GUI an independent window (r27438, r27397, r27346)
|
||||
- Feature: [Build] Project files and compilation with MSVC2015 (r27385, r27382, r27381, r27380, r27379)
|
||||
- Feature: [NewGRF] Allow railtype NewGRF to define separate sprites for the fences on either track side [FS#6315] (r27354, r27343)
|
||||
- Feature: [NewGRF] Increase the maximum amount of industry types to 128 per NewGRF and 240 in total (r27279)
|
||||
- Feature: Make Ctrl+Remove-Roadstop also remove the road, just like for rail stations [FS#6252] (r27251)
|
||||
- Change: [NewGRF] Allow static NewGRF to enable the second rocky tile set (r27497)
|
||||
- Change: Round loading percentage in loading indicators and conditional orders towards 50%, so that 0% and 100% mean completely empty or full (r27426)
|
||||
- Change: [Build] Rework the configure system to make more use of pkg-config (r27377:r27366, r27361, r27360)
|
||||
- Change: Enable YAPF cache debugging with desync debug level 2 (r27332)
|
||||
- Change: [strgen] Default plural subparameter position for CARGO_xxx string control codes is subparameter 1 (r27295)
|
||||
- Change: [NewGRF] Translate industry variable A6 (r27267)
|
||||
- Change: Do not consider cargo that is already being loaded as waiting cargo wrt. the station rating [FS#6165] (r27256)
|
||||
- Change: Tune down terrain generation to reduce amount of long slopes (r27230)
|
||||
- Change: Generate more detailed curves at the coast (r27229)
|
||||
- Change: Slightly more water in the non-custom sea levels (r27228)
|
||||
- Change: Be more lenient about road stop removal when at least one stop could be removed [FS#6262] (r27225)
|
||||
- Fix: [Win32] Stdin/out/err need to be re-assigned differently if the runtime lib of MSVC2015 is used (r27481)
|
||||
- Fix: [Haiku] On Haiku use the appropriate system variable to obtain the include dir [FS#6401] (r27472)
|
||||
|
||||
|
||||
1.5.3 (2015-12-01)
|
||||
------------------------------------------------------------------------
|
||||
(None)
|
||||
|
||||
|
||||
1.5.3-RC1 (2015-11-01)
|
||||
------------------------------------------------------------------------
|
||||
- Fix: When selecting a refit cargo for orders, do not check whether the vehicle is in a depot or station, and do not ask whether the vehicle currently allows station-refitting. Also hide the refit cost for orders, it is not predictable (r27428)
|
||||
- Fix: Use the NewGRF railtype sorting order in the infrastructure window (r27427)
|
||||
- Fix: Crash when switching to or taking over companies, when an order window of a vehicle of the new company was opened. Now close those windows [FS#5842] (r27425)
|
||||
- Fix: Towns did not connect roads to existing roads, unless they had only a single roadbit. Otoh, towns also tried to connect to single roadbit tiles such as tunnels and depots, even though they were not connectable in the direction of interest [FS#6374] (r27424)
|
||||
- Fix: When towns expanded single-bit roadtiles using a grid-layout, they used the layout position of the neighbouring tile (r27423)
|
||||
- Fix: Aircraft picked the wrong airport entry point, if airports were rotated by 180 degree [FS#6341] (r27422)
|
||||
- Fix: Consider text and icon sizes when drawing the client list [FS#6265] (r27421)
|
||||
- Fix: GrowTownAtRoad sometimes returned false, even when a house was built [FS#6362] (r27420)
|
||||
- Fix: CmdSellRailWagon did not revert all actions properly when no orderlist could be allocated [FS#6369] (r27419)
|
||||
- Fix: Desync due to incorrect storage of segments with different railtype in the YAPF cache [FS#6329] [FS#6379] (r27418)
|
||||
- Fix: When a dedicated server was paused with no clients, the master server advertisement interval was slowed, causing deadvertisement of the server [FS#6368] (r27400)
|
||||
- Fix: [Makefile] Game script directory and compat*.nut were never installed on *nix (r27399)
|
||||
- Fix: There are two different availability conditions for fdatasync in the manpage. Use them both, since at least on some MinGW versions one is not enough (r27389)
|
||||
- Fix: win32 sound driver failed to report errors (r27383)
|
||||
- Fix: Clickareas in settings tree were misaligned when the filter warning was displayed, if the setting height was defined by the icons instead of the font [FS#6358] (r27366)
|
||||
- Fix: Center settings filter warning also vertically, and also in case of multiple lines (r27365)
|
||||
|
||||
|
||||
1.5.2 (2015-09-01)
|
||||
------------------------------------------------------------------------
|
||||
(None)
|
||||
|
||||
|
||||
1.5.2-RC1 (2015-08-01)
|
||||
------------------------------------------------------------------------
|
||||
- Change: Auto-complete partial roads when building level-crossings [FS#6283] (r27309)
|
||||
- Fix: Do not rerandomise the town name when only cost-estimating the founding [FS#6332] (r27341)
|
||||
- Fix: Make variety distribution not assume that sea level is at height 0.2 / 3 * TGPGetMaxHeight() [FS#6335] (r27331, r27330, r27329, r27328)
|
||||
- Fix: Remove corner-case optimisation for line drawing, which failed for dashed lines (r27324)
|
||||
- Fix: Clipping of inclined lines did not account for the 'horizontal width' being bigger than the 'real width' (r27323, r27322)
|
||||
- Fix: Incorrect owner assignment when adding/removing road/tram to/from bridges [FS#6317] (r27313, r27312)
|
||||
- Fix: Mark infrastructure window dirty in more cases (r27311)
|
||||
- Fix: Prevent breaking of tram-reversal points by adding more road pieces [FS#6283] (r27308)
|
||||
- Fix: Error message window with manager face failed with GUI zoom [FS#6259] (r27307)
|
||||
- Fix: Account for road-bridges and drive-through-stops in CanFollowRoad [FS#6320] (r27306, r27305)
|
||||
- Fix: Password window layout with GUI zoom [FS#6321] (r27304, r27303)
|
||||
- Fix: Speed-only timetables got assigned times in stations [FS#6313] (r27302, r27301)
|
||||
- Fix: Enforce the company's default service intervals when purchasing another company [FS#6254] (r27282, r27281)
|
||||
- Fix: Cloning/autoreplace/autorenew did not copy custom service intervals (r27280)
|
||||
|
||||
|
||||
1.5.1 (2015-06-01)
|
||||
------------------------------------------------------------------------
|
||||
(None)
|
||||
|
||||
|
||||
1.5.1-RC1 (2015-05-08)
|
||||
------------------------------------------------------------------------
|
||||
- Fix: Do not consider road junctions with trivial dead ends as branch points during town growth [FS#6245] (r27260, r27259, r27244)
|
||||
- Fix: ScriptList::RemoveList failed to remove a list from itself [FS#6287] (r27258)
|
||||
- Fix: Combined button+dropdown widgets in order and autoreplace GUI had incorrect hitbox when using GUI zoom [FS#6270] (r27255)
|
||||
- Fix: When building a lock on DC_AUTO-removable water-based objects, the water class was always set to canal [FS#6264] (r27254)
|
||||
- Fix: When crossing tram tracks with railroads, cost of extra roads was not being counted [FS#6282] (r27253)
|
||||
- Fix: Invalid infrastructure counting when crossing tram tracks with railroads [FS#6281] (r27252)
|
||||
- Fix: Broken error message in configure [FS#6286] (r27250)
|
||||
- Fix: In some cases town growth failure was considered as success [FS#6240] (r27249, r27247)
|
||||
- Fix: Town labels on smallmap and zoomed-out viewports were not centered [FS#6257] (r27248)
|
||||
- Fix: Removing a rail waypoint used the remove-rail-station cost [FS#6251] (r27245)
|
||||
- Fix: Duplicate frees due to pool item classes not having copy constructors [FS#6285] (r27243)
|
||||
- Fix: Crash when no AIs were installed due to improper handling of non-ASCII characters by the string pointer lexer [FS#6272] (r27233)
|
||||
- Fix: Compilation on DragonflyBSD [FS#6274] (r27224, r27223)
|
||||
- Fix: Use the current maximum speed as limited by bridges, orders etc. for all vehicle types alike when considering increased smoke emissions of vehicles [FS#6278] (r27222)
|
||||
- Fix: Multi-value keys in the desktop entry shall end with a trailing separator (r27221)
|
||||
- Fix: Draw path reservation on the whole bridge, not only on the bridge heads (r27209)
|
||||
- Fix: Draw correct overlay sprites for path reservations on bridges and tunnels (r27208)
|
||||
|
||||
|
||||
1.5.0 (2015-04-01)
|
||||
------------------------------------------------------------------------
|
||||
- Fix: [NewGRF] Add Misc. GRF Feature Flag 6 to enable the second rocky tile set [FS#6260] (r27200)
|
||||
|
||||
|
||||
1.5.0-RC1 (2015-03-18)
|
||||
------------------------------------------------------------------------
|
||||
- Feature: [NewGRF] Display relative offset changes in the sprite aligner [FS#6236] (r27174)
|
||||
- Fix: Original road vehicle acceleration crashed for vehicles taking over [FS#6255] (r27190)
|
||||
- Fix: GCC 5 compilation (r27185, r27183)
|
||||
- Fix: Data race due to lazy initialisation of objects [FS#5969] (r27178)
|
||||
- Fix: Compilation with MinGW64 (r27176)
|
||||
- Fix: Use the regular clipping functions in the sprite aligner instead of some magic [FS#6237] (r27173)
|
||||
- Fix: Windows randomly drops SetCursorPos calls, breaking the RMB-scrolling [FS#6238] (r27172)
|
||||
|
||||
|
||||
1.5.0-beta2 (2015-02-24)
|
||||
------------------------------------------------------------------------
|
||||
- Feature: [NoGo] Game scripts can point to a location, station, industry, or town when publishing news. (r27164)
|
||||
- Feature: Allow changing max heightlevel in scenario editor. (r27151)
|
||||
- Feature: Make use of both rocky tile sets from the base graphics. (r27117)
|
||||
- Change: Scale (non-custom) default window sizes according to GUI zoom. (r27147)
|
||||
- Change: Make statusbar and chat-entry window use the same width as the toolbar. (r27146)
|
||||
- Change: The chatbox-width setting now uses percent of screen width instead of pixels. (r27144)
|
||||
- Change: [NewGRF] Interpret negative positions in industry layouts depending on GRF version. (r27138)
|
||||
- Fix: [SDL, Windows] Right-mouse-button scrolling scrolled/jumped too far, when OpenTTD lagged during mouse event processing. (r27167)
|
||||
- Fix: Toolbars were not invalidated when changing max-vehicles settings. [FS#6204] (r27163)
|
||||
- Fix: Tile selection was drawn outside of map in some cases. [FS#6208] (r27162)
|
||||
- Fix: Reimplement the viewport drawing algorithm. [FS#6156] [FS#6206] (r27161)
|
||||
- Fix: Issues with smallmap and viewport coordinates and transformations. (r27160, r27159, r27158)
|
||||
- Fix: Mark bridge middle tiles dirty when building/removing/changing bridges. (r27157)
|
||||
- Fix: Rounding and unit-conversion inconsistencies in calls to MarkAllViewportsDirty. (r27148)
|
||||
- Fix: Oilrig empty-tile checks were incorrect due to wrong TileIndexDiff->TileIndexDiffC conversion. (r27137)
|
||||
- Fix: Misalignment in generate world window in case of small fonts. (r27135)
|
||||
- Fix: Dragging of free wagons in depot failed with GUI zoom. (r27133)
|
||||
- Fix: Reduce memory footprint of map array by shuffling its members. [FS#6218] (r27132, r27126)
|
||||
- Fix: Dropdown- and tooltip-windows should not steal the focus. (r27131)
|
||||
- Fix: [NewGRF] Action 7/9 condition 0A failed for present, but disabled, NewGRF. (r27119)
|
||||
- Fix: Road vehicles could not reverse to be sent to depots when the following tile has the right type to run on, but could not be entered. [FS#6183] (r27107)
|
||||
- Fix: Use the actual max speed of the vehicle in front when determining if a RV can overtake. [FS#6176] (r27106)
|
||||
- Fix: grow_counter was not properly bounded by growth_rate, but by some other value used to calculate growth_rate. [FS#6195] (r27105)
|
||||
- Fix: [Script] Support 64 bits integers in ScriptLists. [FS#6194] (r27104)
|
||||
- Fix: [Script] Money values would end up wrong in strings when outside the bounds of a 32 bits integer. [FS#6194] (r27102)
|
||||
- Feature: [NoGo] Game scripts can point to a location, station, industry, or town when publishing news (r27164)
|
||||
- Feature: Allow changing max heightlevel in scenario editor (r27151)
|
||||
- Feature: Make use of both rocky tile sets from the base graphics (r27117)
|
||||
- Change: Scale (non-custom) default window sizes according to GUI zoom (r27147)
|
||||
- Change: Make statusbar and chat-entry window use the same width as the toolbar (r27146)
|
||||
- Change: The chatbox-width setting now uses percent of screen width instead of pixels (r27144)
|
||||
- Change: [NewGRF] Interpret negative positions in industry layouts depending on GRF version (r27138)
|
||||
- Fix: [SDL, Windows] Right-mouse-button scrolling scrolled/jumped too far, when OpenTTD lagged during mouse event processing (r27167)
|
||||
- Fix: Toolbars were not invalidated when changing max-vehicles settings [FS#6204] (r27163)
|
||||
- Fix: Tile selection was drawn outside of map in some cases [FS#6208] (r27162)
|
||||
- Fix: Reimplement the viewport drawing algorithm [FS#6156] [FS#6206] (r27161)
|
||||
- Fix: Issues with smallmap and viewport coordinates and transformations (r27160, r27159, r27158)
|
||||
- Fix: Mark bridge middle tiles dirty when building/removing/changing bridges (r27157)
|
||||
- Fix: Rounding and unit-conversion inconsistencies in calls to MarkAllViewportsDirty (r27148)
|
||||
- Fix: Oilrig empty-tile checks were incorrect due to wrong TileIndexDiff->TileIndexDiffC conversion (r27137)
|
||||
- Fix: Misalignment in generate world window in case of small fonts (r27135)
|
||||
- Fix: Dragging of free wagons in depot failed with GUI zoom (r27133)
|
||||
- Fix: Reduce memory footprint of map array by shuffling its members [FS#6218] (r27132, r27126)
|
||||
- Fix: Dropdown- and tooltip-windows should not steal the focus (r27131)
|
||||
- Fix: [NewGRF] Action 7/9 condition 0A failed for present, but disabled, NewGRF (r27119)
|
||||
- Fix: Road vehicles could not reverse to be sent to depots when the following tile has the right type to run on, but could not be entered [FS#6183] (r27107)
|
||||
- Fix: Use the actual max speed of the vehicle in front when determining if a RV can overtake [FS#6176] (r27106)
|
||||
- Fix: grow_counter was not properly bounded by growth_rate, but by some other value used to calculate growth_rate [FS#6195] (r27105)
|
||||
- Fix: [Script] Support 64 bits integers in ScriptLists [FS#6194] (r27104)
|
||||
- Fix: [Script] Money values would end up wrong in strings when outside the bounds of a 32 bits integer [FS#6194] (r27102)
|
||||
|
||||
|
||||
1.5.0-beta1 (2014-12-24)
|
||||
|
476
config.lib
476
config.lib
@@ -29,6 +29,7 @@ set_default() {
|
||||
strip=""
|
||||
lipo=""
|
||||
awk="awk"
|
||||
pkg_config="pkg-config"
|
||||
os="DETECT"
|
||||
endian="AUTO"
|
||||
cpu_type="DETECT"
|
||||
@@ -84,7 +85,8 @@ set_default() {
|
||||
with_libtimidity="1"
|
||||
with_freetype="1"
|
||||
with_fontconfig="1"
|
||||
with_icu="1"
|
||||
with_icu_layout="1"
|
||||
with_icu_sort="1"
|
||||
static_icu="0"
|
||||
with_psp_config="1"
|
||||
with_threads="1"
|
||||
@@ -105,6 +107,7 @@ set_default() {
|
||||
strip
|
||||
lipo
|
||||
awk
|
||||
pkg_config
|
||||
os
|
||||
endian
|
||||
cpu_type
|
||||
@@ -159,7 +162,8 @@ set_default() {
|
||||
with_libtimidity
|
||||
with_freetype
|
||||
with_fontconfig
|
||||
with_icu
|
||||
with_icu_layout
|
||||
with_icu_sort
|
||||
static_icu
|
||||
with_psp_config
|
||||
with_threads
|
||||
@@ -213,6 +217,8 @@ detect_params() {
|
||||
--windres=*) windres="$optarg";;
|
||||
--awk) prev_p="awk";;
|
||||
--awk=*) awk="$optarg";;
|
||||
--pkg-config) prev_p="pkg_config";;
|
||||
--pkg-config=*) pkg_config="$optarg";;
|
||||
--strip) prev_p="strip";;
|
||||
--strip=*) strip="$optarg";;
|
||||
--lipo) prev_p="lipo";;
|
||||
@@ -383,12 +389,18 @@ detect_params() {
|
||||
--without-libfontconfig) with_fontconfig="0";;
|
||||
--with-libfontconfig=*) with_fontconfig="$optarg";;
|
||||
|
||||
--with-icu) with_icu="2";;
|
||||
--without-icu) with_icu="0";;
|
||||
--with-icu=*) with_icu="$optarg";;
|
||||
--with-libicu) with_icu="2";;
|
||||
--without-libicu) with_icu="0";;
|
||||
--with-libicu=*) with_icu="$optarg";;
|
||||
--with-icu) with_icu_layout="2";with_icu_sort="2";;
|
||||
--without-icu) with_icu_layout="0";with_icu_sort="0";;
|
||||
--with-icu=*) with_icu_layout="$optarg";with_icu_sort="$optarg";;
|
||||
--with-libicu) with_icu_layout="2";with_icu_sort="2";;
|
||||
--without-libicu) with_icu_layout="0";with_icu_sort="0";;
|
||||
--with-libicu=*) with_icu_layout="$optarg";with_icu_sort="$optarg";;
|
||||
--with-icu-layout) with_icu_layout="2";;
|
||||
--without-icu-layout) with_icu_layout="0";;
|
||||
--with-icu-layout=*) with_icu_layout="$optarg";;
|
||||
--with-icu-sort) with_icu_sort="2";;
|
||||
--without-icu-sort) with_icu_sort="0";;
|
||||
--with-icu-sort=*) with_icu_sort="$optarg";;
|
||||
--static-icu) static_icu="1";;
|
||||
--static-icu=*) static_icu="$optarg";;
|
||||
--static-libicu) static_icu="1";;
|
||||
@@ -526,10 +538,10 @@ check_params() {
|
||||
log 1 " PREPROCESSOR is only available for OSX"
|
||||
exit 1
|
||||
fi
|
||||
# OS only allows DETECT, UNIX, OSX, FREEBSD, OPENBSD, MORPHOS, BEOS, HAIKU, SUNOS, CYGWIN, MINGW, OS2, DOS, WINCE, and PSP
|
||||
if [ -z "`echo $os | egrep '^(DETECT|UNIX|OSX|FREEBSD|OPENBSD|NETBSD|HPUX|MORPHOS|BEOS|HAIKU|SUNOS|CYGWIN|MINGW|OS2|DOS|WINCE|PSP)$'`" ]; then
|
||||
# OS only allows DETECT, UNIX, OSX, FREEBSD, DRAGONFLY, OPENBSD, NETBSD, MORPHOS, BEOS, HAIKU, SUNOS, CYGWIN, MINGW, OS2, DOS, WINCE, and PSP
|
||||
if [ -z "`echo $os | egrep '^(DETECT|UNIX|OSX|FREEBSD|DRAGONFLY|OPENBSD|NETBSD|HPUX|MORPHOS|BEOS|HAIKU|SUNOS|CYGWIN|MINGW|OS2|DOS|WINCE|PSP)$'`" ]; then
|
||||
log 1 "configure: error: invalid option --os=$os"
|
||||
log 1 " Available options are: --os=[DETECT|UNIX|OSX|FREEBSD|OPENBSD|NETBSD|HPUX|MORPHOS|BEOS|HAIKU|SUNOS|CYGWIN|MINGW|OS2|DOS|WINCE|PSP]"
|
||||
log 1 " Available options are: --os=[DETECT|UNIX|OSX|FREEBSD|DRAGONFLY|OPENBSD|NETBSD|HPUX|MORPHOS|BEOS|HAIKU|SUNOS|CYGWIN|MINGW|OS2|DOS|WINCE|PSP]"
|
||||
exit 1
|
||||
fi
|
||||
# cpu_type can be either 32 or 64
|
||||
@@ -787,7 +799,7 @@ check_params() {
|
||||
pre_detect_with_zlib=$with_zlib
|
||||
detect_zlib
|
||||
|
||||
if [ "$with_zlib" = "0" ] || [ -z "$zlib" ]; then
|
||||
if [ "$with_zlib" = "0" ] || [ -z "$zlib-config" ]; then
|
||||
log 1 "WARNING: zlib was not detected or disabled"
|
||||
log 1 "WARNING: OpenTTD doesn't require zlib, but it does mean that many features"
|
||||
log 1 "WARNING: (like loading most old savegames/scenarios, loading heightmaps,"
|
||||
@@ -838,7 +850,8 @@ check_params() {
|
||||
detect_png
|
||||
detect_freetype
|
||||
detect_fontconfig
|
||||
detect_icu
|
||||
detect_icu_layout
|
||||
detect_icu_sort
|
||||
detect_pspconfig
|
||||
detect_libtimidity
|
||||
|
||||
@@ -1054,7 +1067,7 @@ check_params() {
|
||||
fi
|
||||
|
||||
if [ "$doc_dir" = "1" ]; then
|
||||
if [ "$os" = "UNIX" ] || [ "$os" = "FREEBSD" ] || [ "$os" = "OPENBSD" ] || [ "$os" = "NETBSD" ] || [ "$os" = "HPUX" ] || [ "$os" = "SUNOS" ]; then
|
||||
if [ "$os" = "UNIX" ] || [ "$os" = "FREEBSD" ] || [ "$os" = "DRAGONFLY" ] || [ "$os" = "OPENBSD" ] || [ "$os" = "NETBSD" ] || [ "$os" = "HPUX" ] || [ "$os" = "SUNOS" ]; then
|
||||
doc_dir="share/doc/openttd"
|
||||
else
|
||||
doc_dir="$data_dir/docs"
|
||||
@@ -1064,7 +1077,7 @@ check_params() {
|
||||
fi
|
||||
|
||||
if [ "$icon_theme_dir" = "1" ]; then
|
||||
if [ "$os" = "UNIX" ] || [ "$os" = "FREEBSD" ] || [ "$os" = "OPENBSD" ] || [ "$os" = "NETBSD" ] || [ "$os" = "HPUX" ] || [ "$os" = "SUNOS" ]; then
|
||||
if [ "$os" = "UNIX" ] || [ "$os" = "FREEBSD" ] || [ "$os" = "DRAGONFLY" ] || [ "$os" = "OPENBSD" ] || [ "$os" = "NETBSD" ] || [ "$os" = "HPUX" ] || [ "$os" = "SUNOS" ]; then
|
||||
icon_theme_dir="share/icons/hicolor"
|
||||
else
|
||||
icon_theme_dir=""
|
||||
@@ -1098,7 +1111,7 @@ check_params() {
|
||||
|
||||
if [ "$man_dir" = "1" ]; then
|
||||
# add manpage on UNIX systems
|
||||
if [ "$os" = "UNIX" ] || [ "$os" = "FREEBSD" ] || [ "$os" = "OPENBSD" ] || [ "$os" = "NETBSD" ] || [ "$os" = "HPUX" ] || [ "$os" = "SUNOS" ] || [ "$os" = "OSX" ]; then
|
||||
if [ "$os" = "UNIX" ] || [ "$os" = "FREEBSD" ] || [ "$os" = "DRAGONFLY" ] || [ "$os" = "OPENBSD" ] || [ "$os" = "NETBSD" ] || [ "$os" = "HPUX" ] || [ "$os" = "SUNOS" ] || [ "$os" = "OSX" ]; then
|
||||
man_dir="share/man/man6"
|
||||
else
|
||||
man_dir=""
|
||||
@@ -1109,7 +1122,7 @@ check_params() {
|
||||
|
||||
if [ "$menu_dir" = "1" ]; then
|
||||
# add a freedesktop menu item only for some UNIX systems
|
||||
if [ "$os" = "UNIX" ] || [ "$os" = "FREEBSD" ] || [ "$os" = "OPENBSD" ] || [ "$os" = "NETBSD" ] || [ "$os" = "HPUX" ] || [ "$os" = "SUNOS" ]; then
|
||||
if [ "$os" = "UNIX" ] || [ "$os" = "FREEBSD" ] || [ "$os" = "DRAGONFLY" ] || [ "$os" = "OPENBSD" ] || [ "$os" = "NETBSD" ] || [ "$os" = "HPUX" ] || [ "$os" = "SUNOS" ]; then
|
||||
menu_dir="share/applications"
|
||||
else
|
||||
menu_dir=""
|
||||
@@ -1477,7 +1490,7 @@ make_cflags_and_ldflags() {
|
||||
fi
|
||||
|
||||
if [ $enable_debug -le 2 ]; then
|
||||
cc_host_is_gcc=`basename "$cc_host" | grep "gcc" &>/dev/null`
|
||||
cc_host_is_gcc=`basename "$cc_host" | grep "gcc" 2>/dev/null`
|
||||
if [ -n "$cc_host_is_gcc" ]; then
|
||||
# Define only when compiling with GCC. Some GLIBC versions use GNU
|
||||
# extensions in a way that breaks build with at least ICC.
|
||||
@@ -1485,7 +1498,7 @@ make_cflags_and_ldflags() {
|
||||
CFLAGS="$CFLAGS -D_FORTIFY_SOURCE=2"
|
||||
fi
|
||||
|
||||
cc_build_is_gcc=`basename "$cc_build" | grep "gcc" &>/dev/null`
|
||||
cc_build_is_gcc=`basename "$cc_build" | grep "gcc" 2>/dev/null`
|
||||
if [ -n "$cc_build_is_gcc" ]; then
|
||||
# Just add -O1 to the tools needed for building.
|
||||
CFLAGS_BUILD="$CFLAGS_BUILD -D_FORTIFY_SOURCE=2 -O1"
|
||||
@@ -1538,7 +1551,7 @@ make_cflags_and_ldflags() {
|
||||
fi
|
||||
fi
|
||||
|
||||
if [ "$os" != "CYGWIN" ] && [ "$os" != "HAIKU" ] && [ "$os" != "FREEBSD" ] && [ "$os" != "OPENBSD" ] && [ "$os" != "MINGW" ] && [ "$os" != "MORPHOS" ] && [ "$os" != "OSX" ] && [ "$os" != "DOS" ] && [ "$os" != "WINCE" ] && [ "$os" != "PSP" ] && [ "$os" != "OS2" ]; then
|
||||
if [ "$os" != "CYGWIN" ] && [ "$os" != "HAIKU" ] && [ "$os" != "OPENBSD" ] && [ "$os" != "MINGW" ] && [ "$os" != "MORPHOS" ] && [ "$os" != "OSX" ] && [ "$os" != "DOS" ] && [ "$os" != "WINCE" ] && [ "$os" != "PSP" ] && [ "$os" != "OS2" ]; then
|
||||
LIBS="$LIBS -lpthread"
|
||||
fi
|
||||
|
||||
@@ -1565,10 +1578,6 @@ make_cflags_and_ldflags() {
|
||||
LIBS="$LIBS -pthread"
|
||||
fi
|
||||
|
||||
if [ "$os" = "FREEBSD" ]; then
|
||||
LIBS="$LIBS -lpthread"
|
||||
fi
|
||||
|
||||
if [ "$os" = "OSX" ]; then
|
||||
LDFLAGS="$LDFLAGS -framework Cocoa"
|
||||
|
||||
@@ -1610,7 +1619,7 @@ make_cflags_and_ldflags() {
|
||||
fi
|
||||
|
||||
# Most targets act like UNIX, just with some additions
|
||||
if [ "$os" = "BEOS" ] || [ "$os" = "HAIKU" ] || [ "$os" = "OSX" ] || [ "$os" = "MORPHOS" ] || [ "$os" = "FREEBSD" ] || [ "$os" = "OPENBSD" ] || [ "$os" = "NETBSD" ] || [ "$os" = "HPUX" ] || [ "$os" = "SUNOS" ] || [ "$os" = "OS2" ]; then
|
||||
if [ "$os" = "BEOS" ] || [ "$os" = "HAIKU" ] || [ "$os" = "OSX" ] || [ "$os" = "MORPHOS" ] || [ "$os" = "FREEBSD" ] || [ "$os" = "DRAGONFLY" ] || [ "$os" = "OPENBSD" ] || [ "$os" = "NETBSD" ] || [ "$os" = "HPUX" ] || [ "$os" = "SUNOS" ] || [ "$os" = "OS2" ]; then
|
||||
CFLAGS="$CFLAGS -DUNIX"
|
||||
fi
|
||||
# And others like Windows
|
||||
@@ -1657,12 +1666,13 @@ make_cflags_and_ldflags() {
|
||||
fi
|
||||
|
||||
if [ "$with_zlib" != "0" ]; then
|
||||
if [ "$enable_static" != "0" ] && [ "$os" != "OSX" ]; then
|
||||
LIBS="$LIBS $zlib"
|
||||
else
|
||||
LIBS="$LIBS -lz"
|
||||
fi
|
||||
CFLAGS="$CFLAGS -DWITH_ZLIB"
|
||||
CFLAGS="$CFLAGS `$zlib_config --cflags | tr '\n\r' ' '`"
|
||||
if [ "$enable_static" != "0" ]; then
|
||||
LIBS="$LIBS `$zlib_config --libs --static | tr '\n\r' ' '`"
|
||||
else
|
||||
LIBS="$LIBS `$zlib_config --libs | tr '\n\r' ' '`"
|
||||
fi
|
||||
fi
|
||||
|
||||
if [ -n "$lzma_config" ]; then
|
||||
@@ -1708,13 +1718,7 @@ make_cflags_and_ldflags() {
|
||||
CFLAGS="$CFLAGS `$png_config --cflags | tr '\n\r' ' '`"
|
||||
|
||||
if [ "$enable_static" != "0" ]; then
|
||||
if [ "$os" = "OSX" ]; then
|
||||
# fontconfig_config goes via pkg-config on all systems, which doesn't know --prefix
|
||||
# Also, despite the reason we link to the .a file ourself (because we can't use -static), we do need to ask pkg-config about possible other deps
|
||||
LIBS="$LIBS `$png_config --variable=prefix`/lib/libpng.a `$png_config --libs --static | sed s@-lpng[0-9]*@@`"
|
||||
else
|
||||
LIBS="$LIBS `$png_config --libs --static | tr '\n\r' ' '`"
|
||||
fi
|
||||
LIBS="$LIBS `$png_config --libs --static | tr '\n\r' ' '`"
|
||||
else
|
||||
LIBS="$LIBS `$png_config --libs | tr '\n\r' ' '`"
|
||||
fi
|
||||
@@ -1725,13 +1729,7 @@ make_cflags_and_ldflags() {
|
||||
CFLAGS="$CFLAGS `$fontconfig_config --cflags | tr '\n\r' ' '`"
|
||||
|
||||
if [ "$enable_static" != "0" ]; then
|
||||
if [ "$os" = "OSX" ]; then
|
||||
# fontconfig_config goes via pkg-config on all systems, which doesn't know --prefix
|
||||
# Also, despite the reason we link to the .a file ourself (because we can't use -static), we do need to ask pkg-config about possible other deps
|
||||
LIBS="$LIBS `$fontconfig_config --variable=prefix`/lib/libfontconfig.a `$fontconfig_config --libs --static | sed s@-lfontconfig@@`"
|
||||
else
|
||||
LIBS="$LIBS `$fontconfig_config --libs --static | tr '\n\r' ' '`"
|
||||
fi
|
||||
LIBS="$LIBS `$fontconfig_config --libs --static | tr '\n\r' ' '`"
|
||||
else
|
||||
LIBS="$LIBS `$fontconfig_config --libs | tr '\n\r' ' '`"
|
||||
fi
|
||||
@@ -1742,26 +1740,31 @@ make_cflags_and_ldflags() {
|
||||
CFLAGS="$CFLAGS `$freetype_config --cflags | tr '\n\r' ' '`"
|
||||
|
||||
if [ "$enable_static" != "0" ]; then
|
||||
if [ "$os" = "OSX" ]; then
|
||||
LIBS="$LIBS `$freetype_config --prefix`/lib/libfreetype.a"
|
||||
else
|
||||
# Is it possible to do static with freetype, if so: how?
|
||||
LIBS="$LIBS `$freetype_config --libs | tr '\n\r' ' '`"
|
||||
fi
|
||||
LIBS="$LIBS `$freetype_config --libs --static | tr '\n\r' ' '`"
|
||||
else
|
||||
LIBS="$LIBS `$freetype_config --libs | tr '\n\r' ' '`"
|
||||
fi
|
||||
fi
|
||||
|
||||
if [ -n "$icu_config" ]; then
|
||||
CFLAGS="$CFLAGS -DWITH_ICU"
|
||||
CFLAGS="$CFLAGS `$icu_config --cppflags | tr '\n\r' ' '`"
|
||||
if [ -n "$icu_layout_config" ]; then
|
||||
CFLAGS="$CFLAGS -DWITH_ICU_LAYOUT"
|
||||
CFLAGS="$CFLAGS `$icu_layout_config --cflags | tr '\n\r' ' '`"
|
||||
|
||||
# Some icu-configs have the 'feature' of not adding a space where others do add the space
|
||||
if [ "$static_icu" != "0" ]; then
|
||||
LIBS="$LIBS `$icu_config --ldflags-searchpath` `($icu_config --ldflags-libsonly; $icu_config --ldflags-layout) | tr '\n\r' ' ' | sed s/licu/lsicu/g`"
|
||||
LIBS="$LIBS `$icu_layout_config --libs --static | tr '\n\r' ' ' | sed s/-licu/-lsicu/g`"
|
||||
else
|
||||
LIBS="$LIBS `$icu_config --ldflags-searchpath` `($icu_config --ldflags-libsonly; $icu_config --ldflags-layout) | tr '\n\r' ' '`"
|
||||
LIBS="$LIBS `$icu_layout_config --libs | tr '\n\r' ' '`"
|
||||
fi
|
||||
fi
|
||||
|
||||
if [ -n "$icu_sort_config" ]; then
|
||||
CFLAGS="$CFLAGS -DWITH_ICU_SORT"
|
||||
CFLAGS="$CFLAGS `$icu_sort_config --cflags | tr '\n\r' ' '`"
|
||||
|
||||
if [ "$static_icu" != "0" ]; then
|
||||
LIBS="$LIBS `$icu_sort_config --libs --static | tr '\n\r' ' ' | sed s/-licu/-lsicu/g`"
|
||||
else
|
||||
LIBS="$LIBS `$icu_sort_config --libs | tr '\n\r' ' '`"
|
||||
fi
|
||||
fi
|
||||
|
||||
@@ -1776,13 +1779,15 @@ make_cflags_and_ldflags() {
|
||||
fi
|
||||
fi
|
||||
|
||||
if [ -n "$libtimidity" ]; then
|
||||
if [ "$enable_static" != "0" ]; then
|
||||
LIBS="$LIBS $libtimidity"
|
||||
else
|
||||
LIBS="$LIBS -ltimidity"
|
||||
fi
|
||||
if [ -n "$libtimidity_config" ]; then
|
||||
CFLAGS="$CFLAGS -DLIBTIMIDITY"
|
||||
CFLAGS="$CFLAGS `$libtimidity_config --cflags | tr '\n\r' ' '`"
|
||||
|
||||
if [ "$enable_static" != "0" ]; then
|
||||
LIBS="$LIBS `$libtimidity_config --libs --static | tr '\n\r' ' '`"
|
||||
else
|
||||
LIBS="$LIBS `$libtimidity_config --libs | tr '\n\r' ' '`"
|
||||
fi
|
||||
fi
|
||||
|
||||
if [ "$with_iconv" != "0" ]; then
|
||||
@@ -1942,9 +1947,26 @@ check_compiler() {
|
||||
log 2 " exit code $ret"
|
||||
|
||||
if ( [ -z "$machine" ] && [ "$8" != "3" ] ) || [ "$ret" != "0" ]; then
|
||||
log 1 "checking $1... $compiler not found"
|
||||
log 1 "I couldn't detect any $6 binary for $3"
|
||||
exit 1
|
||||
if [ -z "$5" ]; then
|
||||
log 1 "checking $1... $compiler not found"
|
||||
log 1 "I couldn't detect any $6 binary for $3"
|
||||
exit 1
|
||||
else
|
||||
compiler="$3-$5"
|
||||
fi
|
||||
machine=`eval $compiler $9 2>/dev/null`
|
||||
ret=$?
|
||||
eval "$2=\"$compiler\""
|
||||
|
||||
log 2 "executing $compiler $9"
|
||||
log 2 " returned $machine"
|
||||
log 2 " exit code $ret"
|
||||
|
||||
if ( [ -z "$machine" ] && [ "$8" != "3" ] ) || [ "$ret" != "0" ]; then
|
||||
log 1 "checking $1... $compiler not found"
|
||||
log 1 "I couldn't detect any $5 binary for $3"
|
||||
exit 1
|
||||
fi
|
||||
fi
|
||||
|
||||
if [ "$machine" != "$3" ] && ( [ "$8" = "0" ] || [ "$8" = "1" ] ); then
|
||||
@@ -2268,52 +2290,54 @@ detect_awk() {
|
||||
|
||||
detect_os() {
|
||||
if [ "$os" = "DETECT" ]; then
|
||||
# Detect UNIX, OSX, FREEBSD, OPENBSD, NETBSD, HPUX, MORPHOS, BEOS, SUNOS, CYGWIN, MINGW, OS2, DOS, WINCE, and PSP
|
||||
# Detect UNIX, OSX, FREEBSD, DRAGONFLY, OPENBSD, NETBSD, HPUX, MORPHOS, BEOS, SUNOS, CYGWIN, MINGW, OS2, DOS, WINCE, and PSP
|
||||
|
||||
# Try first via dumpmachine, then via uname
|
||||
os=`echo "$host" | tr '[A-Z]' '[a-z]' | $awk '
|
||||
/linux/ { print "UNIX"; exit}
|
||||
/darwin/ { print "OSX"; exit}
|
||||
/freebsd/ { print "FREEBSD"; exit}
|
||||
/openbsd/ { print "OPENBSD"; exit}
|
||||
/netbsd/ { print "NETBSD"; exit}
|
||||
/hp-ux/ { print "HPUX"; exit}
|
||||
/morphos/ { print "MORPHOS"; exit}
|
||||
/beos/ { print "BEOS"; exit}
|
||||
/haiku/ { print "HAIKU"; exit}
|
||||
/sunos/ { print "SUNOS"; exit}
|
||||
/solaris/ { print "SUNOS"; exit}
|
||||
/cygwin/ { print "CYGWIN"; exit}
|
||||
/mingw/ { print "MINGW"; exit}
|
||||
/os2/ { print "OS2"; exit}
|
||||
/dos/ { print "DOS"; exit}
|
||||
/wince/ { print "WINCE"; exit}
|
||||
/psp/ { print "PSP"; exit}
|
||||
/linux/ { print "UNIX"; exit}
|
||||
/darwin/ { print "OSX"; exit}
|
||||
/freebsd/ { print "FREEBSD"; exit}
|
||||
/dragonfly/ { print "DRAGONFLY"; exit}
|
||||
/openbsd/ { print "OPENBSD"; exit}
|
||||
/netbsd/ { print "NETBSD"; exit}
|
||||
/hp-ux/ { print "HPUX"; exit}
|
||||
/morphos/ { print "MORPHOS"; exit}
|
||||
/beos/ { print "BEOS"; exit}
|
||||
/haiku/ { print "HAIKU"; exit}
|
||||
/sunos/ { print "SUNOS"; exit}
|
||||
/solaris/ { print "SUNOS"; exit}
|
||||
/cygwin/ { print "CYGWIN"; exit}
|
||||
/mingw/ { print "MINGW"; exit}
|
||||
/os2/ { print "OS2"; exit}
|
||||
/dos/ { print "DOS"; exit}
|
||||
/wince/ { print "WINCE"; exit}
|
||||
/psp/ { print "PSP"; exit}
|
||||
'`
|
||||
|
||||
if [ -z "$os" ]; then
|
||||
os=`LC_ALL=C uname | tr '[A-Z]' '[a-z]' | $awk '
|
||||
/linux/ { print "UNIX"; exit}
|
||||
/darwin/ { print "OSX"; exit}
|
||||
/freebsd/ { print "FREEBSD"; exit}
|
||||
/openbsd/ { print "OPENBSD"; exit}
|
||||
/netbsd/ { print "NETBSD"; exit}
|
||||
/hp-ux/ { print "HPUX"; exit}
|
||||
/morphos/ { print "MORPHOS"; exit}
|
||||
/beos/ { print "BEOS"; exit}
|
||||
/haiku/ { print "HAIKU"; exit}
|
||||
/sunos/ { print "SUNOS"; exit}
|
||||
/cygwin/ { print "CYGWIN"; exit}
|
||||
/mingw/ { print "MINGW"; exit}
|
||||
/os\/2/ { print "OS2"; exit}
|
||||
/gnu/ { print "UNIX"; exit}
|
||||
/linux/ { print "UNIX"; exit}
|
||||
/darwin/ { print "OSX"; exit}
|
||||
/freebsd/ { print "FREEBSD"; exit}
|
||||
/dragonfly/ { print "DRAGONFLY"; exit}
|
||||
/openbsd/ { print "OPENBSD"; exit}
|
||||
/netbsd/ { print "NETBSD"; exit}
|
||||
/hp-ux/ { print "HPUX"; exit}
|
||||
/morphos/ { print "MORPHOS"; exit}
|
||||
/beos/ { print "BEOS"; exit}
|
||||
/haiku/ { print "HAIKU"; exit}
|
||||
/sunos/ { print "SUNOS"; exit}
|
||||
/cygwin/ { print "CYGWIN"; exit}
|
||||
/mingw/ { print "MINGW"; exit}
|
||||
/os\/2/ { print "OS2"; exit}
|
||||
/gnu/ { print "UNIX"; exit}
|
||||
'`
|
||||
fi
|
||||
|
||||
if [ -z "$os" ]; then
|
||||
log 1 "detecting OS... none detected"
|
||||
log 1 "I couldn't detect your OS. Please use --os=OS to force one"
|
||||
log 1 "Allowed values are: UNIX, OSX, FREEBSD, OPENBSD, NETBSD, MORPHOS, HPUX, BEOS, HAIKU, SUNOS, CYGWIN, MINGW, OS2, DOS, WINCE, and PSP"
|
||||
log 1 "Allowed values are: UNIX, OSX, FREEBSD, DRAGONFLY, OPENBSD, NETBSD, MORPHOS, HPUX, BEOS, HAIKU, SUNOS, CYGWIN, MINGW, OS2, DOS, WINCE, and PSP"
|
||||
exit 1
|
||||
fi
|
||||
|
||||
@@ -2351,7 +2375,7 @@ detect_allegro() {
|
||||
return 0
|
||||
fi
|
||||
|
||||
# By default on OSX we don't use SDL. The rest is auto-detect
|
||||
# By default on OSX we don't use Allegro. The rest is auto-detect
|
||||
if [ "$with_allegro" = "1" ] && [ "$os" = "OSX" ] && [ "$with_cocoa" != "0" ]; then
|
||||
log 1 "checking Allegro... OSX, skipping"
|
||||
|
||||
@@ -2359,33 +2383,7 @@ detect_allegro() {
|
||||
return 0
|
||||
fi
|
||||
|
||||
if [ "$with_allegro" = "1" ] || [ "$with_allegro" = "" ] || [ "$with_allegro" = "2" ]; then
|
||||
allegro_config="allegro-config"
|
||||
else
|
||||
allegro_config="$with_allegro"
|
||||
fi
|
||||
|
||||
version=`$allegro_config --version 2>/dev/null`
|
||||
ret=$?
|
||||
log 2 "executing $allegro_config --version"
|
||||
log 2 " returned $version"
|
||||
log 2 " exit code $ret"
|
||||
|
||||
if [ -z "$version" ] || [ "$ret" != "0" ]; then
|
||||
log 1 "checking Allegro... not found"
|
||||
|
||||
# It was forced, so it should be found.
|
||||
if [ "$with_allegro" != "1" ]; then
|
||||
log 1 "configure: error: allegro-config couldn't be found"
|
||||
log 1 "configure: error: you supplied '$with_allegro', but it seems invalid"
|
||||
exit 1
|
||||
fi
|
||||
|
||||
allegro_config=""
|
||||
return 0
|
||||
fi
|
||||
|
||||
log 1 "checking Allegro... found"
|
||||
detect_pkg_config "$with_allegro" "allegro" "allegro_config" "4.4"
|
||||
}
|
||||
|
||||
|
||||
@@ -2431,33 +2429,7 @@ detect_sdl() {
|
||||
sleep 5
|
||||
fi
|
||||
|
||||
if [ "$with_sdl" = "1" ] || [ "$with_sdl" = "" ] || [ "$with_sdl" = "2" ]; then
|
||||
sdl_config="sdl-config"
|
||||
else
|
||||
sdl_config="$with_sdl"
|
||||
fi
|
||||
|
||||
version=`$sdl_config --version 2>/dev/null`
|
||||
ret=$?
|
||||
log 2 "executing $sdl_config --version"
|
||||
log 2 " returned $version"
|
||||
log 2 " exit code $ret"
|
||||
|
||||
if [ -z "$version" ] || [ "$ret" != "0" ]; then
|
||||
log 1 "checking SDL... not found"
|
||||
|
||||
# It was forced, so it should be found.
|
||||
if [ "$with_sdl" != "1" ]; then
|
||||
log 1 "configure: error: sdl-config couldn't be found"
|
||||
log 1 "configure: error: you supplied '$with_sdl', but it seems invalid"
|
||||
exit 1
|
||||
fi
|
||||
|
||||
sdl_config=""
|
||||
return 0
|
||||
fi
|
||||
|
||||
log 1 "checking SDL... found"
|
||||
detect_pkg_config "$with_sdl" "sdl" "sdl_config" "1.2"
|
||||
}
|
||||
|
||||
detect_osx_sdk() {
|
||||
@@ -2638,10 +2610,13 @@ detect_library() {
|
||||
fi
|
||||
fi
|
||||
if [ -z "$res" ] && [ "$os" = "HAIKU" ]; then
|
||||
eval "$2=`ls -1 /boot/common/include/$4*.h 2>/dev/null | egrep \"\/$5\$\"`"
|
||||
if [ -z "$includeDir" ]; then
|
||||
includeDir=`finddir B_SYSTEM_HEADERS_DIRECTORY`
|
||||
fi
|
||||
eval "$2=`ls -1 $includeDir/$4*.h 2>/dev/null | egrep \"\/$5\$\"`"
|
||||
eval "res=\$$2"
|
||||
if [ -z "$res" ]; then
|
||||
log 2 " trying /boot/common/include/$4$5... no"
|
||||
log 2 " trying $includeDir/$4$5... no"
|
||||
fi
|
||||
fi
|
||||
|
||||
@@ -2710,7 +2685,7 @@ detect_library() {
|
||||
}
|
||||
|
||||
detect_zlib() {
|
||||
detect_library "$with_zlib" "zlib" "libz.a" "" "zlib.h"
|
||||
detect_pkg_config "$with_zlib" "zlib" "zlib_config" "1.2"
|
||||
}
|
||||
|
||||
detect_lzo2() {
|
||||
@@ -2718,7 +2693,7 @@ detect_lzo2() {
|
||||
}
|
||||
|
||||
detect_libtimidity() {
|
||||
detect_library "$with_libtimidity" "libtimidity" "libtimidity.a" "" "timidity.h"
|
||||
detect_pkg_config "$with_libtimidity" "libtimidity" "libtimidity_config" "0.1" "1"
|
||||
}
|
||||
|
||||
detect_pkg_config() {
|
||||
@@ -2726,6 +2701,7 @@ detect_pkg_config() {
|
||||
# $2 - package name ('liblzma')
|
||||
# $3 - config name ('lzma_config', sets $lzma_config)
|
||||
# $4 - minimum module version ('2.3')
|
||||
# $5 - check for dedicated, 1 is "skif if dedicated"
|
||||
|
||||
# 0 means no, 1 is auto-detect, 2 is force
|
||||
if [ "$1" = "0" ]; then
|
||||
@@ -2735,10 +2711,17 @@ detect_pkg_config() {
|
||||
return 0
|
||||
fi
|
||||
|
||||
if [ "$5" = "1" ] && [ "$1" = "1" ] && [ "$enable_dedicated" != "0" ]; then
|
||||
log 1 "checking $2... dedicated server, skipping"
|
||||
|
||||
eval "$3=\"\""
|
||||
return 0
|
||||
fi
|
||||
|
||||
log 2 "detecting $2"
|
||||
|
||||
if [ "$1" = "1" ] || [ "$1" = "" ] || [ "$1" = "2" ]; then
|
||||
pkg_config_call="pkg-config $2"
|
||||
pkg_config_call="$pkg_config $2"
|
||||
else
|
||||
pkg_config_call="$1"
|
||||
fi
|
||||
@@ -2760,7 +2743,7 @@ detect_pkg_config() {
|
||||
|
||||
# It was forced, so it should be found.
|
||||
if [ "$1" != "1" ]; then
|
||||
log 1 "configure: error: pkg-config $2 couldn't be found"
|
||||
log 1 "configure: error: $pkg_config $2 couldn't be found"
|
||||
log 1 "configure: error: you supplied '$1', but it seems invalid"
|
||||
exit 1
|
||||
fi
|
||||
@@ -2782,89 +2765,11 @@ detect_xdg_basedir() {
|
||||
}
|
||||
|
||||
detect_png() {
|
||||
# 0 means no, 1 is auto-detect, 2 is force
|
||||
if [ "$with_png" = "0" ]; then
|
||||
log 1 "checking libpng... disabled"
|
||||
|
||||
png_config=""
|
||||
return 0
|
||||
fi
|
||||
|
||||
if [ "$with_zlib" = "0" ] || [ -z "$zlib" ]; then
|
||||
if [ "$with_png" != "1" ]; then
|
||||
log 1 "checking libpng... no zlib"
|
||||
log 1 "ERROR: libpng was forced, but zlib was not detected / disabled."
|
||||
log 1 "ERROR: libpng depends on zlib."
|
||||
|
||||
exit 1
|
||||
fi
|
||||
|
||||
log 1 "checking libpng... no zlib, skipping"
|
||||
|
||||
png_config=""
|
||||
return 0
|
||||
fi
|
||||
|
||||
detect_pkg_config "$with_png" "libpng" "png_config" "1.2"
|
||||
}
|
||||
|
||||
detect_freetype() {
|
||||
# 0 means no, 1 is auto-detect, 2 is force
|
||||
if [ "$with_freetype" = "0" ]; then
|
||||
log 1 "checking libfreetype... disabled"
|
||||
|
||||
freetype_config=""
|
||||
return 0
|
||||
fi
|
||||
if [ "$with_freetype" = "1" ] && [ "$enable_dedicated" != "0" ]; then
|
||||
log 1 "checking libfreetype... dedicated server, skipping"
|
||||
|
||||
freetype_config=""
|
||||
return 0
|
||||
fi
|
||||
|
||||
if [ "$with_zlib" = "0" ] || [ -z "$zlib" ]; then
|
||||
if [ "$with_freetype" != "1" ]; then
|
||||
log 1 "checking libfreetype... no zlib"
|
||||
log 1 "ERROR: libfreetype was forced, but zlib was not detected / disabled."
|
||||
log 1 "ERROR: libfreetype depends on zlib."
|
||||
|
||||
exit 1
|
||||
fi
|
||||
|
||||
log 1 "checking libfreetype... no zlib, skipping"
|
||||
|
||||
freetype_config=""
|
||||
return 0
|
||||
fi
|
||||
|
||||
if [ "$with_freetype" = "1" ] || [ "$with_freetype" = "" ] || [ "$with_freetype" = "2" ]; then
|
||||
freetype_config="freetype-config"
|
||||
else
|
||||
freetype_config="$with_freetype"
|
||||
fi
|
||||
|
||||
version=`$freetype_config --version 2>/dev/null`
|
||||
ret=$?
|
||||
log 2 "executing freetype_config --version"
|
||||
log 2 " returned $version"
|
||||
log 2 " exit code $ret"
|
||||
|
||||
if [ -z "$version" ] || [ "$ret" != "0" ]; then
|
||||
log 1 "checking libfreetype... not found"
|
||||
|
||||
# It was forced, so it should be found.
|
||||
if [ "$with_freetype" != "1" ]; then
|
||||
log 1 "configure: error: freetype-config couldn't be found"
|
||||
log 1 "configure: error: you supplied '$with_freetype', but it seems invalid"
|
||||
exit 1
|
||||
fi
|
||||
|
||||
freetype_config=""
|
||||
return 0
|
||||
fi
|
||||
|
||||
log 1 "checking libfreetype... found"
|
||||
detect_pkg_config "$with_freetype" "freetype2" "freetype_config" "2.2" "1"
|
||||
}
|
||||
|
||||
detect_fontconfig() {
|
||||
@@ -2875,19 +2780,6 @@ detect_fontconfig() {
|
||||
fontconfig_config=""
|
||||
return 0
|
||||
fi
|
||||
if [ "$with_fontconfig" = "1" ] && [ "$enable_dedicated" != "0" ]; then
|
||||
log 1 "checking libfontconfig... dedicated server, skipping"
|
||||
|
||||
fontconfig_config=""
|
||||
return 0
|
||||
fi
|
||||
if [ "$with_fontconfig" != "2" ] && [ -z "$freetype_config" ]; then
|
||||
log 1 "checking libfontconfig... no freetype, skipping"
|
||||
|
||||
fontconfig_config=""
|
||||
return 0
|
||||
fi
|
||||
|
||||
if [ "$os" = "MINGW" ] || [ "$os" = "CYGWIN" ] || [ "$os" = "WINCE" ]; then
|
||||
log 1 "checking libfontconfig... WIN32, skipping"
|
||||
fontconfig_config=""
|
||||
@@ -2900,57 +2792,15 @@ detect_fontconfig() {
|
||||
return 0
|
||||
fi
|
||||
|
||||
detect_pkg_config "$with_fontconfig" "fontconfig" "fontconfig_config" "2.3"
|
||||
detect_pkg_config "$with_fontconfig" "fontconfig" "fontconfig_config" "2.3" "1"
|
||||
}
|
||||
|
||||
detect_icu() {
|
||||
# 0 means no, 1 is auto-detect, 2 is force
|
||||
if [ "$with_icu" = "0" ]; then
|
||||
log 1 "checking libicu... disabled"
|
||||
detect_icu_layout() {
|
||||
detect_pkg_config "$with_icu_layout" "icu-lx" "icu_layout_config" "4.8" "1"
|
||||
}
|
||||
|
||||
icu_config=""
|
||||
return 0
|
||||
fi
|
||||
if [ "$with_icu" = "1" ] && [ "$enable_dedicated" != "0" ]; then
|
||||
log 1 "checking libicu... dedicated server, skipping"
|
||||
|
||||
icu_config=""
|
||||
return 0
|
||||
fi
|
||||
|
||||
if [ "$with_icu" = "1" ] || [ "$with_icu" = "" ] || [ "$with_icu" = "2" ]; then
|
||||
icu_config="icu-config"
|
||||
else
|
||||
icu_config="$with_icu"
|
||||
fi
|
||||
|
||||
version=`$icu_config --version 2>/dev/null`
|
||||
ret=$?
|
||||
check_version '3.6' "$version"
|
||||
version_ok=$?
|
||||
log 2 "executing $icu_config --version"
|
||||
log 2 " returned $version"
|
||||
log 2 " exit code $ret"
|
||||
|
||||
if [ -z "$version" ] || [ "$ret" != "0" ] || [ "$version_ok" != "1" ]; then
|
||||
if [ -n "$version" ] && [ "$version_ok" != "1" ]; then
|
||||
log 1 "checking libicu... needs at least version 3.6.0, icu NOT enabled"
|
||||
else
|
||||
log 1 "checking libicu... not found"
|
||||
fi
|
||||
|
||||
# It was forced, so it should be found.
|
||||
if [ "$with_icu" != "1" ]; then
|
||||
log 1 "configure: error: icu-config couldn't be found"
|
||||
log 1 "configure: error: you supplied '$with_icuconfig', but it seems invalid"
|
||||
exit 1
|
||||
fi
|
||||
|
||||
icu_config=""
|
||||
return 0
|
||||
fi
|
||||
|
||||
log 1 "checking libicu... found"
|
||||
detect_icu_sort() {
|
||||
detect_pkg_config "$with_icu_sort" "icu-i18n" "icu_sort_config" "4.8" "1"
|
||||
}
|
||||
|
||||
detect_pspconfig() {
|
||||
@@ -3590,11 +3440,12 @@ showhelp() {
|
||||
echo " --windres=WINDRES the windres to use [HOST-windres]"
|
||||
echo " --strip=STRIP the strip to use [HOST-strip]"
|
||||
echo " --awk=AWK the awk to use in configure [awk]"
|
||||
echo " --pkg-config=PKG-CONFIG the pkg-config to use in configure [pkg-config]"
|
||||
echo " --lipo=LIPO the lipo to use (OSX ONLY) [HOST-lipo]"
|
||||
echo " --os=OS the OS we are compiling for [DETECT]"
|
||||
echo " DETECT/UNIX/OSX/FREEBSD/OPENBSD/NETBSD/"
|
||||
echo " MORPHOS/HPUX/BEOS/SUNOS/CYGWIN/MINGW/OS2/"
|
||||
echo " DOS/WINCE/PSP/HAIKU"
|
||||
echo " DETECT/UNIX/OSX/FREEBSD/DRAGONFLY/OPENBSD/"
|
||||
echo " NETBSD/MORPHOS/HPUX/BEOS/SUNOS/CYGWIN/"
|
||||
echo " MINGW/OS2/DOS/WINCE/PSP/HAIKU"
|
||||
echo " --endian=ENDIAN set the endian of the HOST (AUTO/LE/BE)"
|
||||
echo ""
|
||||
echo "Paths:"
|
||||
@@ -3664,23 +3515,30 @@ showhelp() {
|
||||
echo " --with-midi=midi define which midi-player to use"
|
||||
echo " --with-midi-arg=arg define which args to use for the"
|
||||
echo " midi-player"
|
||||
echo " --with-libtimidity enables libtimidity support"
|
||||
echo " --with-allegro[=allegro-config]"
|
||||
echo " --with-libtimidity[=\"pkg-config libtimidity\"]"
|
||||
echo " enables libtimidity support"
|
||||
echo " --with-allegro[=\"pkg-config allegro\"]"
|
||||
echo " enables Allegro video driver support"
|
||||
echo " --with-cocoa enables COCOA video driver (OSX ONLY)"
|
||||
echo " --with-sdl[=sdl-config] enables SDL video driver support"
|
||||
echo " --with-zlib[=zlib.a] enables zlib support"
|
||||
echo " --with-sdl[=\"pkg-config sdl\"] enables SDL video driver support"
|
||||
echo " --with-zlib[=\"pkg-config zlib\"]"
|
||||
echo " enables zlib support"
|
||||
echo " --with-liblzma[=\"pkg-config liblzma\"]"
|
||||
echo " enables liblzma support"
|
||||
echo " --with-liblzo2[=liblzo2.a] enables liblzo2 support"
|
||||
echo " --with-png[=libpng-config] enables libpng support"
|
||||
echo " --with-freetype[=freetype-config]"
|
||||
echo " --with-png[=\"pkg-config libpng\"]"
|
||||
echo " enables libpng support"
|
||||
echo " --with-freetype[=\"pkg-config freetype2\"]"
|
||||
echo " enables libfreetype support"
|
||||
echo " --with-fontconfig[=\"pkg-config fontconfig\"]"
|
||||
echo " enables fontconfig support"
|
||||
echo " --with-xdg-basedir[=\"pkg-config libxdg-basedir\"]"
|
||||
echo " enables XDG base directory support"
|
||||
echo " --with-icu[=icu-config] enables icu (used for right-to-left support)"
|
||||
echo " --with-icu enables icu components for layout and sorting"
|
||||
echo " --with-icu-layout[=\"pkg-config icu-lx\"]"
|
||||
echo " enables icu components for layouting (right-to-left support)"
|
||||
echo " --with-icu-sort[=\"pkg-config icu-i18n\"]"
|
||||
echo " enables icu components for locale specific string sorting"
|
||||
echo " --static-icu try to link statically (libsicu instead of"
|
||||
echo " libicu; can fail as the new name is guessed)"
|
||||
echo " --with-iconv[=iconv-path] enables iconv support"
|
||||
|
2
configure
vendored
2
configure
vendored
@@ -149,7 +149,7 @@ AWKCOMMAND='
|
||||
|
||||
# Read the source.list and process it
|
||||
# Please escape ALL " within ` because e.g. "" terminates the string in some sh implementations
|
||||
SRCS="`< $ROOT_DIR/source.list tr '\r' '\n' | $awk \"$AWKCOMMAND\" | $PIPE_SORT`"
|
||||
SRCS="`< $ROOT_DIR/source.list tr '\r' '\n' | $awk \"$AWKCOMMAND\" | LC_ALL=C $PIPE_SORT`"
|
||||
|
||||
OBJS_C="` echo \"$SRCS\" | $awk ' { ORS = \" \" } /\.c$/ { gsub(\".c$\", \".o\", $0); print $0; }'`"
|
||||
OBJS_CPP="`echo \"$SRCS\" | $awk ' { ORS = \" \" } /\.cpp$/ { gsub(\".cpp$\", \".o\", $0); print $0; }'`"
|
||||
|
@@ -17,7 +17,7 @@
|
||||
</head>
|
||||
<body style="direction: ltr;">
|
||||
<h3 style="font-weight: bold;">Landscape</h3>
|
||||
<span style="font-weight: bold;"></span>Six attributes hold the information about a tile.
|
||||
<span style="font-weight: bold;"></span>Nine attributes hold the information about a tile.
|
||||
This can be seen in the <a href="landscape.html">Landscape</a> document. This page tries to give an overview of used and free bits of
|
||||
the array so you can quickly see what is used and what is not.
|
||||
<ul>
|
||||
|
@@ -1,6 +1,6 @@
|
||||
OpenTTD's known bugs
|
||||
Last updated: 2015-02-24
|
||||
Release version: 1.5.0-beta2
|
||||
Last updated: 2016-06-01
|
||||
Release version: 1.6.1-RC1
|
||||
------------------------------------------------------------------------
|
||||
|
||||
|
||||
|
@@ -47,7 +47,7 @@
|
||||
-1 sprites/shore.png 8bpp 82 200 64 32 -31 -1 normal
|
||||
-1 sprites/shore.png 8bpp 162 200 64 31 -31 -8 normal
|
||||
-1 * 6 07 83 01 \7! 03 0C
|
||||
-1 * 44 0C "Missing shore tile graphics for the toyland climate"
|
||||
-1 * 52 0C "Missing shore tile graphics for the toyland climate"
|
||||
-1 * 3 05 0D 0A
|
||||
-1 sprites/shore.png 8bpp 290 200 64 15 -31 0 normal
|
||||
-1 sprites/shore.png 8bpp 370 200 64 31 -31 -8 normal
|
||||
|
@@ -9,4 +9,4 @@ Exec=!!TTD!!
|
||||
Terminal=false
|
||||
Categories=!!MENU_GROUP!!
|
||||
Comment=A clone of Transport Tycoon Deluxe
|
||||
Keywords=game;simulation;transport;tycoon;deluxe;economics;multiplayer;money;train;ship;bus;truck;aircraft;cargo
|
||||
Keywords=game;simulation;transport;tycoon;deluxe;economics;multiplayer;money;train;ship;bus;truck;aircraft;cargo;
|
||||
|
@@ -1,3 +1,69 @@
|
||||
openttd (1.6.1~RC1-0) unstable; urgency=low
|
||||
|
||||
* New upstream release 1.6.1-RC1
|
||||
|
||||
-- OpenTTD <info@openttd.org> Wed, 01 Jun 2016 21:00:00 +0200
|
||||
|
||||
openttd (1.6.0-0) unstable; urgency=low
|
||||
|
||||
* New upstream release 1.6.0
|
||||
|
||||
-- OpenTTD <info@openttd.org> Fri, 01 Apr 2016 21:00:00 +0200
|
||||
|
||||
openttd (1.6.0~RC1-0) unstable; urgency=low
|
||||
|
||||
* New upstream release 1.6.0-RC1
|
||||
|
||||
-- OpenTTD <info@openttd.org> Tue, 01 Mar 2016 21:00:00 +0100
|
||||
|
||||
openttd (1.5.3-0) unstable; urgency=low
|
||||
|
||||
* New upstream release 1.5.3
|
||||
|
||||
-- OpenTTD <info@openttd.org> Tue, 01 Dec 2015 21:00:00 +0100
|
||||
|
||||
openttd (1.5.3~RC1-0) unstable; urgency=low
|
||||
|
||||
* New upstream release 1.5.3-RC1
|
||||
|
||||
-- OpenTTD <info@openttd.org> Sun, 01 Nov 2015 14:00:00 +0100
|
||||
|
||||
openttd (1.5.2-0) unstable; urgency=low
|
||||
|
||||
* New upstream release 1.5.2
|
||||
|
||||
-- OpenTTD <info@openttd.org> Tue, 01 Sep 2015 21:00:00 +0200
|
||||
|
||||
openttd (1.5.2~RC1-0) unstable; urgency=low
|
||||
|
||||
* New upstream release 1.5.2-RC1
|
||||
|
||||
-- OpenTTD <info@openttd.org> Sat, 01 Aug 2015 13:00:00 +0200
|
||||
|
||||
openttd (1.5.1-0) unstable; urgency=low
|
||||
|
||||
* New upstream release 1.5.1
|
||||
|
||||
-- OpenTTD <info@openttd.org> Mon, 01 Jun 2015 21:00:00 +0200
|
||||
|
||||
openttd (1.5.1~RC1-0) unstable; urgency=low
|
||||
|
||||
* New upstream release 1.5.1-RC1
|
||||
|
||||
-- OpenTTD <info@openttd.org> Fri, 08 May 2015 21:00:00 +0200
|
||||
|
||||
openttd (1.5.0-0) unstable; urgency=low
|
||||
|
||||
* New upstream release 1.5.0
|
||||
|
||||
-- OpenTTD <info@openttd.org> Wed, 01 Apr 2015 21:00:00 +0200
|
||||
|
||||
openttd (1.5.0~RC1-0) unstable; urgency=low
|
||||
|
||||
* New upstream release 1.5.0-RC1
|
||||
|
||||
-- OpenTTD <info@openttd.org> Wed, 18 Mar 2015 21:00:00 +0100
|
||||
|
||||
openttd (1.5.0~beta2-0) unstable; urgency=low
|
||||
|
||||
* New upstream release 1.5.0-beta2
|
||||
|
@@ -1,6 +1,6 @@
|
||||
@echo off
|
||||
|
||||
set OPENTTD_VERSION=1.5.0
|
||||
set OPENTTD_VERSION=1.6.0
|
||||
set OPENSFX_VERSION=0.8.0
|
||||
set NOSOUND_VERSION=0.8.0
|
||||
set OPENGFX_VERSION=1.2.0
|
||||
|
@@ -17,9 +17,9 @@
|
||||
#
|
||||
|
||||
Name: openttd
|
||||
Version: 1.5.beta1
|
||||
Version: 1.6.beta1
|
||||
Release: 0
|
||||
%define srcver 1.5.0-beta1
|
||||
%define srcver 1.6.0-beta1
|
||||
Summary: An open source reimplementation of Chris Sawyer's Transport Tycoon Deluxe
|
||||
License: GPL-2.0
|
||||
Group: Amusements/Games/Strategy/Other
|
||||
|
@@ -1,9 +1,9 @@
|
||||
# Version numbers to update
|
||||
!define APPV_MAJOR 1
|
||||
!define APPV_MINOR 5
|
||||
!define APPV_MAINT 0
|
||||
!define APPV_BUILD 1
|
||||
!define APPV_EXTRA "-beta2"
|
||||
!define APPV_MINOR 6
|
||||
!define APPV_MAINT 1
|
||||
!define APPV_BUILD 0
|
||||
!define APPV_EXTRA "-RC1"
|
||||
|
||||
!define APPNAME "OpenTTD" ; Define application name
|
||||
!define APPVERSION "${APPV_MAJOR}.${APPV_MINOR}.${APPV_MAINT}${APPV_EXTRA}" ; Define application version
|
||||
|
@@ -22,6 +22,15 @@ then
|
||||
exit 1
|
||||
fi
|
||||
|
||||
# openttd_vs140.sln is for MSVC 2015
|
||||
# openttd_vs140.vcxproj is for MSVC 2015
|
||||
# openttd_vs140.vcxproj.filters is for MSVC 2015
|
||||
# langs_vs140.vcxproj is for MSVC 2015
|
||||
# strgen_vs140.vcxproj is for MSVC 2015
|
||||
# strgen_vs140.vcxproj.filters is for MSVC 2015
|
||||
# generate_vs140.vcxproj is for MSVC 2015
|
||||
# version_vs140.vcxproj is for MSVC 2015
|
||||
|
||||
# openttd_vs100.sln is for MSVC 2010
|
||||
# openttd_vs100.vcxproj is for MSVC 2010
|
||||
# openttd_vs100.vcxproj.filters is for MSVC 2010
|
||||
@@ -306,11 +315,17 @@ generate "$openttd" "openttd_vs80.vcproj"
|
||||
generate "$openttd" "openttd_vs90.vcproj"
|
||||
generate "$openttdvcxproj" "openttd_vs100.vcxproj"
|
||||
generate "$openttdfiles" "openttd_vs100.vcxproj.filters" "$openttdfilters"
|
||||
generate "$openttdvcxproj" "openttd_vs140.vcxproj"
|
||||
generate "$openttdfiles" "openttd_vs140.vcxproj.filters" "$openttdfilters"
|
||||
generate "$lang" "langs_vs80.vcproj"
|
||||
generate "$lang" "langs_vs90.vcproj"
|
||||
generate "$langvcxproj" "langs_vs100.vcxproj"
|
||||
generate "$langfiles" "langs_vs100.vcxproj.filters"
|
||||
generate "$langvcxproj" "langs_vs140.vcxproj"
|
||||
generate "$langfiles" "langs_vs140.vcxproj.filters"
|
||||
generate "$settings" "settings_vs80.vcproj" "$settingscommand"
|
||||
generate "$settings" "settings_vs90.vcproj" "$settingscommand"
|
||||
generate "$settingsvcxproj" "settings_vs100.vcxproj" "$settingscommand"
|
||||
generate "$settingsfiles" "settings_vs100.vcxproj.filters"
|
||||
generate "$settingsvcxproj" "settings_vs140.vcxproj" "$settingscommand"
|
||||
generate "$settingsfiles" "settings_vs140.vcxproj.filters"
|
||||
|
@@ -10,6 +10,15 @@ Option Explicit
|
||||
Dim FSO
|
||||
Set FSO = CreateObject("Scripting.FileSystemObject")
|
||||
|
||||
' openttd_vs140.sln is for MSVC 2015
|
||||
' openttd_vs140.vcxproj is for MSVC 2015
|
||||
' openttd_vs140.vcxproj.filters is for MSVC 2015
|
||||
' langs_vs140.vcxproj is for MSVC 2015
|
||||
' strgen_vs140.vcxproj is for MSVC 2015
|
||||
' strgen_vs140.vcxproj.filters is for MSVC 2015
|
||||
' generate_vs140.vcxproj is for MSVC 2015
|
||||
' version_vs140.vcxproj is for MSVC 2015
|
||||
|
||||
' openttd_vs100.sln is for MSVC 2010
|
||||
' openttd_vs100.vcxproj is for MSVC 2010
|
||||
' openttd_vs100.vcxproj.filters is for MSVC 2010
|
||||
@@ -369,6 +378,8 @@ generate openttd, ROOT_DIR & "/projects/openttd_vs80.vcproj", Null
|
||||
generate openttd, ROOT_DIR & "/projects/openttd_vs90.vcproj", Null
|
||||
generate openttdvcxproj, ROOT_DIR & "/projects/openttd_vs100.vcxproj", Null
|
||||
generate openttdfiles, ROOT_DIR & "/projects/openttd_vs100.vcxproj.filters", openttdfilters
|
||||
generate openttdvcxproj, ROOT_DIR & "/projects/openttd_vs140.vcxproj", Null
|
||||
generate openttdfiles, ROOT_DIR & "/projects/openttd_vs140.vcxproj.filters", openttdfilters
|
||||
|
||||
Dim lang, langvcxproj, langfiles
|
||||
lang = load_lang_data(ROOT_DIR & "/src/lang", langvcxproj, langfiles)
|
||||
@@ -376,6 +387,8 @@ generate lang, ROOT_DIR & "/projects/langs_vs80.vcproj", Null
|
||||
generate lang, ROOT_DIR & "/projects/langs_vs90.vcproj", Null
|
||||
generate langvcxproj, ROOT_DIR & "/projects/langs_vs100.vcxproj", Null
|
||||
generate langfiles, ROOT_DIR & "/projects/langs_vs100.vcxproj.filters", Null
|
||||
generate langvcxproj, ROOT_DIR & "/projects/langs_vs140.vcxproj", Null
|
||||
generate langfiles, ROOT_DIR & "/projects/langs_vs140.vcxproj.filters", Null
|
||||
|
||||
Dim settings, settingsvcxproj, settingscommand, settingsfiles
|
||||
settings = load_settings_data(ROOT_DIR & "/src/table", settingsvcxproj, settingscommand, settingsfiles)
|
||||
@@ -383,3 +396,5 @@ generate settings, ROOT_DIR & "/projects/settings_vs80.vcproj", settingscommand
|
||||
generate settings, ROOT_DIR & "/projects/settings_vs90.vcproj", settingscommand
|
||||
generate settingsvcxproj, ROOT_DIR & "/projects/settings_vs100.vcxproj", settingscommand
|
||||
generate settingsfiles, ROOT_DIR & "/projects/settings_vs100.vcxproj.filters", Null
|
||||
generate settingsvcxproj, ROOT_DIR & "/projects/settings_vs140.vcxproj", settingscommand
|
||||
generate settingsfiles, ROOT_DIR & "/projects/settings_vs140.vcxproj.filters", Null
|
||||
|
40
projects/generate_vs140.vcxproj
Normal file
40
projects/generate_vs140.vcxproj
Normal file
@@ -0,0 +1,40 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup Label="ProjectConfigurations">
|
||||
<ProjectConfiguration Include="Debug|Win32">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Globals">
|
||||
<ProjectName>generate</ProjectName>
|
||||
<ProjectGuid>{2F31FD79-D1AC-43C4-89F3-B0D5E4E53E34}</ProjectGuid>
|
||||
<RootNamespace>generate</RootNamespace>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
||||
<ConfigurationType>Utility</ConfigurationType>
|
||||
<PlatformToolset>v140</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||
<ImportGroup Label="ExtensionSettings">
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<ItemDefinitionGroup>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemGroup>
|
||||
<CustomBuild Include="..\source.list">
|
||||
<FileType>Document</FileType>
|
||||
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Running %27generate.vbs%27 ...</Message>
|
||||
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">cscript "$(ProjectDir)generate.vbs"</Command>
|
||||
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(FullPath);%(AdditionalInputs)</AdditionalInputs>
|
||||
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)openttd_vs80.vcproj;$(SolutionDir)openttd_vs90.vcproj;$(SolutionDir)openttd_vs100.vcxproj;$(SolutionDir)openttd_vs100.vcxproj.filters;$(SolutionDir)langs_vs80.vcproj;$(SolutionDir)langs_vs90.vcproj;$(SolutionDir)langs_vs100.vcxproj;%(Outputs)</Outputs>
|
||||
</CustomBuild>
|
||||
</ItemGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
<ImportGroup Label="ExtensionTargets">
|
||||
</ImportGroup>
|
||||
</Project>
|
@@ -317,6 +317,12 @@
|
||||
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs>
|
||||
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\slovenian.lng;%(Outputs)</Outputs>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="..\src\lang\spanish_MX.txt">
|
||||
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating spanish_MX language file</Message>
|
||||
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
|
||||
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs>
|
||||
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\spanish_MX.lng;%(Outputs)</Outputs>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="..\src\lang\spanish.txt">
|
||||
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating spanish language file</Message>
|
||||
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
|
||||
|
@@ -142,6 +142,9 @@
|
||||
<CustomBuild Include="..\src\lang\slovenian.txt">
|
||||
<Filter>Translations</Filter>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="..\src\lang\spanish_MX.txt">
|
||||
<Filter>Translations</Filter>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="..\src\lang\spanish.txt">
|
||||
<Filter>Translations</Filter>
|
||||
</CustomBuild>
|
||||
|
390
projects/langs_vs140.vcxproj
Normal file
390
projects/langs_vs140.vcxproj
Normal file
@@ -0,0 +1,390 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup Label="ProjectConfigurations">
|
||||
<ProjectConfiguration Include="Debug|Win32">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Globals">
|
||||
<ProjectName>langs</ProjectName>
|
||||
<ProjectGuid>{0F066B23-18DF-4284-8265-F4A5E7E3B966}</ProjectGuid>
|
||||
<RootNamespace>langs</RootNamespace>
|
||||
<Keyword>MakeFileProj</Keyword>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
||||
<ConfigurationType>Utility</ConfigurationType>
|
||||
<UseOfMfc>false</UseOfMfc>
|
||||
<PlatformToolset>v140</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||
<ImportGroup Label="ExtensionSettings">
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<PropertyGroup>
|
||||
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\</OutDir>
|
||||
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\langs\</IntDir>
|
||||
</PropertyGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<PreBuildEvent>
|
||||
<Message>Generating strings.h</Message>
|
||||
<Command>..\objs\strgen\strgen.exe -s ..\src\lang -d ..\objs\langs\table</Command>
|
||||
</PreBuildEvent>
|
||||
<Midl>
|
||||
<TypeLibraryName>./langs.tlb</TypeLibraryName>
|
||||
<HeaderFileName>
|
||||
</HeaderFileName>
|
||||
</Midl>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemGroup>
|
||||
<CustomBuild Include="..\src\lang\english.txt">
|
||||
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating english language file</Message>
|
||||
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
|
||||
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs>
|
||||
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\english.lng;%(Outputs)</Outputs>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="..\src\lang\afrikaans.txt">
|
||||
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating afrikaans language file</Message>
|
||||
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
|
||||
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs>
|
||||
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\afrikaans.lng;%(Outputs)</Outputs>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="..\src\lang\arabic_egypt.txt">
|
||||
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating arabic_egypt language file</Message>
|
||||
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
|
||||
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs>
|
||||
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\arabic_egypt.lng;%(Outputs)</Outputs>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="..\src\lang\basque.txt">
|
||||
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating basque language file</Message>
|
||||
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
|
||||
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs>
|
||||
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\basque.lng;%(Outputs)</Outputs>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="..\src\lang\belarusian.txt">
|
||||
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating belarusian language file</Message>
|
||||
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
|
||||
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs>
|
||||
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\belarusian.lng;%(Outputs)</Outputs>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="..\src\lang\brazilian_portuguese.txt">
|
||||
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating brazilian_portuguese language file</Message>
|
||||
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
|
||||
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs>
|
||||
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\brazilian_portuguese.lng;%(Outputs)</Outputs>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="..\src\lang\bulgarian.txt">
|
||||
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating bulgarian language file</Message>
|
||||
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
|
||||
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs>
|
||||
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\bulgarian.lng;%(Outputs)</Outputs>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="..\src\lang\catalan.txt">
|
||||
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating catalan language file</Message>
|
||||
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
|
||||
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs>
|
||||
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\catalan.lng;%(Outputs)</Outputs>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="..\src\lang\croatian.txt">
|
||||
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating croatian language file</Message>
|
||||
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
|
||||
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs>
|
||||
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\croatian.lng;%(Outputs)</Outputs>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="..\src\lang\czech.txt">
|
||||
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating czech language file</Message>
|
||||
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
|
||||
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs>
|
||||
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\czech.lng;%(Outputs)</Outputs>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="..\src\lang\danish.txt">
|
||||
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating danish language file</Message>
|
||||
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
|
||||
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs>
|
||||
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\danish.lng;%(Outputs)</Outputs>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="..\src\lang\dutch.txt">
|
||||
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating dutch language file</Message>
|
||||
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
|
||||
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs>
|
||||
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\dutch.lng;%(Outputs)</Outputs>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="..\src\lang\english_AU.txt">
|
||||
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating english_AU language file</Message>
|
||||
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
|
||||
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs>
|
||||
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\english_AU.lng;%(Outputs)</Outputs>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="..\src\lang\english_US.txt">
|
||||
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating english_US language file</Message>
|
||||
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
|
||||
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs>
|
||||
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\english_US.lng;%(Outputs)</Outputs>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="..\src\lang\esperanto.txt">
|
||||
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating esperanto language file</Message>
|
||||
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
|
||||
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs>
|
||||
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\esperanto.lng;%(Outputs)</Outputs>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="..\src\lang\estonian.txt">
|
||||
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating estonian language file</Message>
|
||||
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
|
||||
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs>
|
||||
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\estonian.lng;%(Outputs)</Outputs>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="..\src\lang\faroese.txt">
|
||||
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating faroese language file</Message>
|
||||
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
|
||||
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs>
|
||||
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\faroese.lng;%(Outputs)</Outputs>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="..\src\lang\finnish.txt">
|
||||
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating finnish language file</Message>
|
||||
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
|
||||
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs>
|
||||
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\finnish.lng;%(Outputs)</Outputs>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="..\src\lang\french.txt">
|
||||
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating french language file</Message>
|
||||
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
|
||||
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs>
|
||||
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\french.lng;%(Outputs)</Outputs>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="..\src\lang\gaelic.txt">
|
||||
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating gaelic language file</Message>
|
||||
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
|
||||
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs>
|
||||
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\gaelic.lng;%(Outputs)</Outputs>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="..\src\lang\galician.txt">
|
||||
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating galician language file</Message>
|
||||
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
|
||||
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs>
|
||||
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\galician.lng;%(Outputs)</Outputs>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="..\src\lang\german.txt">
|
||||
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating german language file</Message>
|
||||
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
|
||||
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs>
|
||||
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\german.lng;%(Outputs)</Outputs>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="..\src\lang\greek.txt">
|
||||
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating greek language file</Message>
|
||||
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
|
||||
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs>
|
||||
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\greek.lng;%(Outputs)</Outputs>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="..\src\lang\hebrew.txt">
|
||||
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating hebrew language file</Message>
|
||||
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
|
||||
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs>
|
||||
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\hebrew.lng;%(Outputs)</Outputs>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="..\src\lang\hungarian.txt">
|
||||
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating hungarian language file</Message>
|
||||
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
|
||||
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs>
|
||||
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\hungarian.lng;%(Outputs)</Outputs>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="..\src\lang\icelandic.txt">
|
||||
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating icelandic language file</Message>
|
||||
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
|
||||
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs>
|
||||
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\icelandic.lng;%(Outputs)</Outputs>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="..\src\lang\indonesian.txt">
|
||||
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating indonesian language file</Message>
|
||||
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
|
||||
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs>
|
||||
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\indonesian.lng;%(Outputs)</Outputs>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="..\src\lang\irish.txt">
|
||||
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating irish language file</Message>
|
||||
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
|
||||
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs>
|
||||
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\irish.lng;%(Outputs)</Outputs>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="..\src\lang\italian.txt">
|
||||
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating italian language file</Message>
|
||||
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
|
||||
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs>
|
||||
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\italian.lng;%(Outputs)</Outputs>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="..\src\lang\japanese.txt">
|
||||
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating japanese language file</Message>
|
||||
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
|
||||
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs>
|
||||
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\japanese.lng;%(Outputs)</Outputs>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="..\src\lang\korean.txt">
|
||||
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating korean language file</Message>
|
||||
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
|
||||
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs>
|
||||
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\korean.lng;%(Outputs)</Outputs>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="..\src\lang\latin.txt">
|
||||
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating latin language file</Message>
|
||||
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
|
||||
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs>
|
||||
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\latin.lng;%(Outputs)</Outputs>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="..\src\lang\latvian.txt">
|
||||
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating latvian language file</Message>
|
||||
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
|
||||
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs>
|
||||
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\latvian.lng;%(Outputs)</Outputs>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="..\src\lang\lithuanian.txt">
|
||||
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating lithuanian language file</Message>
|
||||
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
|
||||
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs>
|
||||
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\lithuanian.lng;%(Outputs)</Outputs>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="..\src\lang\luxembourgish.txt">
|
||||
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating luxembourgish language file</Message>
|
||||
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
|
||||
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs>
|
||||
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\luxembourgish.lng;%(Outputs)</Outputs>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="..\src\lang\malay.txt">
|
||||
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating malay language file</Message>
|
||||
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
|
||||
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs>
|
||||
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\malay.lng;%(Outputs)</Outputs>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="..\src\lang\norwegian_bokmal.txt">
|
||||
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating norwegian_bokmal language file</Message>
|
||||
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
|
||||
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs>
|
||||
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\norwegian_bokmal.lng;%(Outputs)</Outputs>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="..\src\lang\norwegian_nynorsk.txt">
|
||||
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating norwegian_nynorsk language file</Message>
|
||||
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
|
||||
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs>
|
||||
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\norwegian_nynorsk.lng;%(Outputs)</Outputs>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="..\src\lang\polish.txt">
|
||||
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating polish language file</Message>
|
||||
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
|
||||
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs>
|
||||
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\polish.lng;%(Outputs)</Outputs>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="..\src\lang\portuguese.txt">
|
||||
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating portuguese language file</Message>
|
||||
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
|
||||
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs>
|
||||
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\portuguese.lng;%(Outputs)</Outputs>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="..\src\lang\romanian.txt">
|
||||
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating romanian language file</Message>
|
||||
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
|
||||
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs>
|
||||
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\romanian.lng;%(Outputs)</Outputs>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="..\src\lang\russian.txt">
|
||||
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating russian language file</Message>
|
||||
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
|
||||
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs>
|
||||
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\russian.lng;%(Outputs)</Outputs>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="..\src\lang\serbian.txt">
|
||||
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating serbian language file</Message>
|
||||
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
|
||||
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs>
|
||||
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\serbian.lng;%(Outputs)</Outputs>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="..\src\lang\simplified_chinese.txt">
|
||||
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating simplified_chinese language file</Message>
|
||||
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
|
||||
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs>
|
||||
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\simplified_chinese.lng;%(Outputs)</Outputs>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="..\src\lang\slovak.txt">
|
||||
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating slovak language file</Message>
|
||||
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
|
||||
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs>
|
||||
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\slovak.lng;%(Outputs)</Outputs>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="..\src\lang\slovenian.txt">
|
||||
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating slovenian language file</Message>
|
||||
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
|
||||
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs>
|
||||
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\slovenian.lng;%(Outputs)</Outputs>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="..\src\lang\spanish_MX.txt">
|
||||
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating spanish_MX language file</Message>
|
||||
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
|
||||
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs>
|
||||
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\spanish_MX.lng;%(Outputs)</Outputs>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="..\src\lang\spanish.txt">
|
||||
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating spanish language file</Message>
|
||||
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
|
||||
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs>
|
||||
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\spanish.lng;%(Outputs)</Outputs>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="..\src\lang\swedish.txt">
|
||||
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating swedish language file</Message>
|
||||
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
|
||||
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs>
|
||||
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\swedish.lng;%(Outputs)</Outputs>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="..\src\lang\tamil.txt">
|
||||
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating tamil language file</Message>
|
||||
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
|
||||
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs>
|
||||
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\tamil.lng;%(Outputs)</Outputs>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="..\src\lang\thai.txt">
|
||||
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating thai language file</Message>
|
||||
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
|
||||
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs>
|
||||
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\thai.lng;%(Outputs)</Outputs>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="..\src\lang\traditional_chinese.txt">
|
||||
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating traditional_chinese language file</Message>
|
||||
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
|
||||
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs>
|
||||
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\traditional_chinese.lng;%(Outputs)</Outputs>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="..\src\lang\turkish.txt">
|
||||
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating turkish language file</Message>
|
||||
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
|
||||
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs>
|
||||
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\turkish.lng;%(Outputs)</Outputs>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="..\src\lang\ukrainian.txt">
|
||||
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating ukrainian language file</Message>
|
||||
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
|
||||
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs>
|
||||
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\ukrainian.lng;%(Outputs)</Outputs>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="..\src\lang\vietnamese.txt">
|
||||
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating vietnamese language file</Message>
|
||||
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
|
||||
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs>
|
||||
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\vietnamese.lng;%(Outputs)</Outputs>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="..\src\lang\welsh.txt">
|
||||
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating welsh language file</Message>
|
||||
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
|
||||
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs>
|
||||
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\welsh.lng;%(Outputs)</Outputs>
|
||||
</CustomBuild>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="strgen_vs100.vcxproj">
|
||||
<Project>{a133a442-bd0a-4ade-b117-ad7545e4bdd1}</Project>
|
||||
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
|
||||
</ProjectReference>
|
||||
</ItemGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
<ImportGroup Label="ExtensionTargets">
|
||||
</ImportGroup>
|
||||
</Project>
|
176
projects/langs_vs140.vcxproj.filters
Normal file
176
projects/langs_vs140.vcxproj.filters
Normal file
@@ -0,0 +1,176 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup>
|
||||
<Filter Include="Translations">
|
||||
<UniqueIdentifier>{2a164580-9033-4a01-974b-b21da507efda}</UniqueIdentifier>
|
||||
</Filter>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<CustomBuild Include="..\src\lang\english.txt" />
|
||||
<CustomBuild Include="..\src\lang\afrikaans.txt">
|
||||
<Filter>Translations</Filter>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="..\src\lang\arabic_egypt.txt">
|
||||
<Filter>Translations</Filter>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="..\src\lang\basque.txt">
|
||||
<Filter>Translations</Filter>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="..\src\lang\belarusian.txt">
|
||||
<Filter>Translations</Filter>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="..\src\lang\brazilian_portuguese.txt">
|
||||
<Filter>Translations</Filter>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="..\src\lang\bulgarian.txt">
|
||||
<Filter>Translations</Filter>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="..\src\lang\catalan.txt">
|
||||
<Filter>Translations</Filter>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="..\src\lang\croatian.txt">
|
||||
<Filter>Translations</Filter>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="..\src\lang\czech.txt">
|
||||
<Filter>Translations</Filter>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="..\src\lang\danish.txt">
|
||||
<Filter>Translations</Filter>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="..\src\lang\dutch.txt">
|
||||
<Filter>Translations</Filter>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="..\src\lang\english_AU.txt">
|
||||
<Filter>Translations</Filter>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="..\src\lang\english_US.txt">
|
||||
<Filter>Translations</Filter>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="..\src\lang\esperanto.txt">
|
||||
<Filter>Translations</Filter>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="..\src\lang\estonian.txt">
|
||||
<Filter>Translations</Filter>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="..\src\lang\faroese.txt">
|
||||
<Filter>Translations</Filter>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="..\src\lang\finnish.txt">
|
||||
<Filter>Translations</Filter>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="..\src\lang\french.txt">
|
||||
<Filter>Translations</Filter>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="..\src\lang\gaelic.txt">
|
||||
<Filter>Translations</Filter>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="..\src\lang\galician.txt">
|
||||
<Filter>Translations</Filter>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="..\src\lang\german.txt">
|
||||
<Filter>Translations</Filter>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="..\src\lang\greek.txt">
|
||||
<Filter>Translations</Filter>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="..\src\lang\hebrew.txt">
|
||||
<Filter>Translations</Filter>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="..\src\lang\hungarian.txt">
|
||||
<Filter>Translations</Filter>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="..\src\lang\icelandic.txt">
|
||||
<Filter>Translations</Filter>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="..\src\lang\indonesian.txt">
|
||||
<Filter>Translations</Filter>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="..\src\lang\irish.txt">
|
||||
<Filter>Translations</Filter>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="..\src\lang\italian.txt">
|
||||
<Filter>Translations</Filter>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="..\src\lang\japanese.txt">
|
||||
<Filter>Translations</Filter>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="..\src\lang\korean.txt">
|
||||
<Filter>Translations</Filter>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="..\src\lang\latin.txt">
|
||||
<Filter>Translations</Filter>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="..\src\lang\latvian.txt">
|
||||
<Filter>Translations</Filter>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="..\src\lang\lithuanian.txt">
|
||||
<Filter>Translations</Filter>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="..\src\lang\luxembourgish.txt">
|
||||
<Filter>Translations</Filter>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="..\src\lang\malay.txt">
|
||||
<Filter>Translations</Filter>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="..\src\lang\norwegian_bokmal.txt">
|
||||
<Filter>Translations</Filter>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="..\src\lang\norwegian_nynorsk.txt">
|
||||
<Filter>Translations</Filter>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="..\src\lang\polish.txt">
|
||||
<Filter>Translations</Filter>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="..\src\lang\portuguese.txt">
|
||||
<Filter>Translations</Filter>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="..\src\lang\romanian.txt">
|
||||
<Filter>Translations</Filter>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="..\src\lang\russian.txt">
|
||||
<Filter>Translations</Filter>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="..\src\lang\serbian.txt">
|
||||
<Filter>Translations</Filter>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="..\src\lang\simplified_chinese.txt">
|
||||
<Filter>Translations</Filter>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="..\src\lang\slovak.txt">
|
||||
<Filter>Translations</Filter>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="..\src\lang\slovenian.txt">
|
||||
<Filter>Translations</Filter>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="..\src\lang\spanish_MX.txt">
|
||||
<Filter>Translations</Filter>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="..\src\lang\spanish.txt">
|
||||
<Filter>Translations</Filter>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="..\src\lang\swedish.txt">
|
||||
<Filter>Translations</Filter>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="..\src\lang\tamil.txt">
|
||||
<Filter>Translations</Filter>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="..\src\lang\thai.txt">
|
||||
<Filter>Translations</Filter>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="..\src\lang\traditional_chinese.txt">
|
||||
<Filter>Translations</Filter>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="..\src\lang\turkish.txt">
|
||||
<Filter>Translations</Filter>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="..\src\lang\ukrainian.txt">
|
||||
<Filter>Translations</Filter>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="..\src\lang\vietnamese.txt">
|
||||
<Filter>Translations</Filter>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="..\src\lang\welsh.txt">
|
||||
<Filter>Translations</Filter>
|
||||
</CustomBuild>
|
||||
</ItemGroup>
|
||||
</Project>
|
12
projects/langs_vs140.vcxproj.filters.in
Normal file
12
projects/langs_vs140.vcxproj.filters.in
Normal file
@@ -0,0 +1,12 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup>
|
||||
<Filter Include="Translations">
|
||||
<UniqueIdentifier>{2a164580-9033-4a01-974b-b21da507efda}</UniqueIdentifier>
|
||||
</Filter>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<CustomBuild Include="..\src\lang\english.txt" />
|
||||
!!FILES!!
|
||||
</ItemGroup>
|
||||
</Project>
|
61
projects/langs_vs140.vcxproj.in
Normal file
61
projects/langs_vs140.vcxproj.in
Normal file
@@ -0,0 +1,61 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup Label="ProjectConfigurations">
|
||||
<ProjectConfiguration Include="Debug|Win32">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Globals">
|
||||
<ProjectName>langs</ProjectName>
|
||||
<ProjectGuid>{0F066B23-18DF-4284-8265-F4A5E7E3B966}</ProjectGuid>
|
||||
<RootNamespace>langs</RootNamespace>
|
||||
<Keyword>MakeFileProj</Keyword>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
||||
<ConfigurationType>Utility</ConfigurationType>
|
||||
<UseOfMfc>false</UseOfMfc>
|
||||
<PlatformToolset>v140</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||
<ImportGroup Label="ExtensionSettings">
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<PropertyGroup>
|
||||
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\</OutDir>
|
||||
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\langs\</IntDir>
|
||||
</PropertyGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<PreBuildEvent>
|
||||
<Message>Generating strings.h</Message>
|
||||
<Command>..\objs\strgen\strgen.exe -s ..\src\lang -d ..\objs\langs\table</Command>
|
||||
</PreBuildEvent>
|
||||
<Midl>
|
||||
<TypeLibraryName>./langs.tlb</TypeLibraryName>
|
||||
<HeaderFileName>
|
||||
</HeaderFileName>
|
||||
</Midl>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemGroup>
|
||||
<CustomBuild Include="..\src\lang\english.txt">
|
||||
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating english language file</Message>
|
||||
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
|
||||
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs>
|
||||
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\english.lng;%(Outputs)</Outputs>
|
||||
</CustomBuild>
|
||||
!!FILES!!
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="strgen_vs100.vcxproj">
|
||||
<Project>{a133a442-bd0a-4ade-b117-ad7545e4bdd1}</Project>
|
||||
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
|
||||
</ProjectReference>
|
||||
</ItemGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
<ImportGroup Label="ExtensionTargets">
|
||||
</ImportGroup>
|
||||
</Project>
|
@@ -738,6 +738,21 @@
|
||||
/>
|
||||
</FileConfiguration>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\src\lang\spanish_MX.txt"
|
||||
>
|
||||
<FileConfiguration
|
||||
Name="Debug|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
Description="Generating spanish_MX language file"
|
||||
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "$(InputPath)"
exit 0
"
|
||||
AdditionalDependencies="..\src\lang\english.txt;..\objs\strgen\strgen.exe"
|
||||
Outputs="..\bin\lang\spanish_MX.lng"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\src\lang\spanish.txt"
|
||||
>
|
||||
|
@@ -739,6 +739,21 @@
|
||||
/>
|
||||
</FileConfiguration>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\src\lang\spanish_MX.txt"
|
||||
>
|
||||
<FileConfiguration
|
||||
Name="Debug|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
Description="Generating spanish_MX language file"
|
||||
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "$(InputPath)"
exit 0
"
|
||||
AdditionalDependencies="..\src\lang\english.txt;..\objs\strgen\strgen.exe"
|
||||
Outputs="..\bin\lang\spanish_MX.lng"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\src\lang\spanish.txt"
|
||||
>
|
||||
|
@@ -102,7 +102,7 @@
|
||||
<FavorSizeOrSpeed>Size</FavorSizeOrSpeed>
|
||||
<OmitFramePointers>true</OmitFramePointers>
|
||||
<AdditionalIncludeDirectories>..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";WITH_ASSERT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU_SORT;WITH_ICU_LAYOUT;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";WITH_ASSERT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<StringPooling>true</StringPooling>
|
||||
<ExceptionHandling>Sync</ExceptionHandling>
|
||||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
||||
@@ -156,7 +156,7 @@
|
||||
<AdditionalOptions>/MP %(AdditionalOptions)</AdditionalOptions>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<AdditionalIncludeDirectories>..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU_SORT;WITH_ICU_LAYOUT;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
|
||||
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
|
||||
<PrecompiledHeader>
|
||||
@@ -204,7 +204,7 @@
|
||||
<FavorSizeOrSpeed>Size</FavorSizeOrSpeed>
|
||||
<OmitFramePointers>true</OmitFramePointers>
|
||||
<AdditionalIncludeDirectories>..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";_SQ64;WITH_ASSERT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU_SORT;WITH_ICU_LAYOUT;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";_SQ64;WITH_ASSERT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<StringPooling>true</StringPooling>
|
||||
<ExceptionHandling>Sync</ExceptionHandling>
|
||||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
||||
@@ -256,7 +256,7 @@
|
||||
<AdditionalOptions>/MP %(AdditionalOptions)</AdditionalOptions>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<AdditionalIncludeDirectories>..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";_SQ64;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU_SORT;WITH_ICU_LAYOUT;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";_SQ64;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
|
||||
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
|
||||
<PrecompiledHeader>
|
||||
@@ -898,6 +898,7 @@
|
||||
<ClInclude Include="..\src\table\sprites.h" />
|
||||
<ClInclude Include="..\src\table\station_land.h" />
|
||||
<ClInclude Include="..\src\table\strgen_tables.h" />
|
||||
<ClInclude Include="..\src\table\string_colours.h" />
|
||||
<ClInclude Include="..\src\..\objs\langs\table\strings.h" />
|
||||
<ClInclude Include="..\src\table\town_land.h" />
|
||||
<ClInclude Include="..\src\table\townname.h" />
|
||||
|
@@ -1923,6 +1923,9 @@
|
||||
<ClInclude Include="..\src\table\strgen_tables.h">
|
||||
<Filter>Tables</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\table\string_colours.h">
|
||||
<Filter>Tables</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\..\objs\langs\table\strings.h">
|
||||
<Filter>Tables</Filter>
|
||||
</ClInclude>
|
||||
|
@@ -102,7 +102,7 @@
|
||||
<FavorSizeOrSpeed>Size</FavorSizeOrSpeed>
|
||||
<OmitFramePointers>true</OmitFramePointers>
|
||||
<AdditionalIncludeDirectories>..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";WITH_ASSERT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU_SORT;WITH_ICU_LAYOUT;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";WITH_ASSERT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<StringPooling>true</StringPooling>
|
||||
<ExceptionHandling>Sync</ExceptionHandling>
|
||||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
||||
@@ -156,7 +156,7 @@
|
||||
<AdditionalOptions>/MP %(AdditionalOptions)</AdditionalOptions>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<AdditionalIncludeDirectories>..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU_SORT;WITH_ICU_LAYOUT;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
|
||||
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
|
||||
<PrecompiledHeader>
|
||||
@@ -204,7 +204,7 @@
|
||||
<FavorSizeOrSpeed>Size</FavorSizeOrSpeed>
|
||||
<OmitFramePointers>true</OmitFramePointers>
|
||||
<AdditionalIncludeDirectories>..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";_SQ64;WITH_ASSERT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU_SORT;WITH_ICU_LAYOUT;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";_SQ64;WITH_ASSERT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<StringPooling>true</StringPooling>
|
||||
<ExceptionHandling>Sync</ExceptionHandling>
|
||||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
||||
@@ -256,7 +256,7 @@
|
||||
<AdditionalOptions>/MP %(AdditionalOptions)</AdditionalOptions>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<AdditionalIncludeDirectories>..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";_SQ64;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU_SORT;WITH_ICU_LAYOUT;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";_SQ64;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
|
||||
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
|
||||
<PrecompiledHeader>
|
||||
|
94
projects/openttd_vs140.sln
Normal file
94
projects/openttd_vs140.sln
Normal file
@@ -0,0 +1,94 @@
|
||||
|
||||
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||
# Visual Studio 14
|
||||
VisualStudioVersion = 14.0.23107.0
|
||||
MinimumVisualStudioVersion = 10.0.40219.1
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "openttd", "openttd_vs140.vcxproj", "{668328A0-B40E-4CDB-BD72-D0064424414A}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
{0817F629-589E-4A3B-B81A-8647BC571E35} = {0817F629-589E-4A3B-B81A-8647BC571E35}
|
||||
{E9548DE9-F089-49B7-93A6-30BE2CC311C7} = {E9548DE9-F089-49B7-93A6-30BE2CC311C7}
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "strgen", "strgen_vs140.vcxproj", "{A133A442-BD0A-4ADE-B117-AD7545E4BDD1}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "langs", "langs_vs140.vcxproj", "{0F066B23-18DF-4284-8265-F4A5E7E3B966}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "version", "version_vs140.vcxproj", "{1A2B3C5E-1C23-41A5-9C9B-ACBA2AA75FEC}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "generate", "generate_vs140.vcxproj", "{2F31FD79-D1AC-43C4-89F3-B0D5E4E53E34}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "settings", "settings_vs140.vcxproj", "{0817F629-589E-4A3B-B81A-8647BC571E35}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
{E9548DE9-F089-49B7-93A6-30BE2CC311C7} = {E9548DE9-F089-49B7-93A6-30BE2CC311C7}
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "settingsgen", "settingsgen_vs140.vcxproj", "{E9548DE9-F089-49B7-93A6-30BE2CC311C7}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|Win32 = Debug|Win32
|
||||
Debug|x64 = Debug|x64
|
||||
Release|Win32 = Release|Win32
|
||||
Release|x64 = Release|x64
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{668328A0-B40E-4CDB-BD72-D0064424414A}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{668328A0-B40E-4CDB-BD72-D0064424414A}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{668328A0-B40E-4CDB-BD72-D0064424414A}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{668328A0-B40E-4CDB-BD72-D0064424414A}.Debug|x64.Build.0 = Debug|x64
|
||||
{668328A0-B40E-4CDB-BD72-D0064424414A}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{668328A0-B40E-4CDB-BD72-D0064424414A}.Release|Win32.Build.0 = Release|Win32
|
||||
{668328A0-B40E-4CDB-BD72-D0064424414A}.Release|x64.ActiveCfg = Release|x64
|
||||
{668328A0-B40E-4CDB-BD72-D0064424414A}.Release|x64.Build.0 = Release|x64
|
||||
{A133A442-BD0A-4ADE-B117-AD7545E4BDD1}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{A133A442-BD0A-4ADE-B117-AD7545E4BDD1}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{A133A442-BD0A-4ADE-B117-AD7545E4BDD1}.Debug|x64.ActiveCfg = Debug|Win32
|
||||
{A133A442-BD0A-4ADE-B117-AD7545E4BDD1}.Debug|x64.Build.0 = Debug|Win32
|
||||
{A133A442-BD0A-4ADE-B117-AD7545E4BDD1}.Release|Win32.ActiveCfg = Debug|Win32
|
||||
{A133A442-BD0A-4ADE-B117-AD7545E4BDD1}.Release|Win32.Build.0 = Debug|Win32
|
||||
{A133A442-BD0A-4ADE-B117-AD7545E4BDD1}.Release|x64.ActiveCfg = Debug|Win32
|
||||
{A133A442-BD0A-4ADE-B117-AD7545E4BDD1}.Release|x64.Build.0 = Debug|Win32
|
||||
{0F066B23-18DF-4284-8265-F4A5E7E3B966}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{0F066B23-18DF-4284-8265-F4A5E7E3B966}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{0F066B23-18DF-4284-8265-F4A5E7E3B966}.Debug|x64.ActiveCfg = Debug|Win32
|
||||
{0F066B23-18DF-4284-8265-F4A5E7E3B966}.Debug|x64.Build.0 = Debug|Win32
|
||||
{0F066B23-18DF-4284-8265-F4A5E7E3B966}.Release|Win32.ActiveCfg = Debug|Win32
|
||||
{0F066B23-18DF-4284-8265-F4A5E7E3B966}.Release|Win32.Build.0 = Debug|Win32
|
||||
{0F066B23-18DF-4284-8265-F4A5E7E3B966}.Release|x64.ActiveCfg = Debug|Win32
|
||||
{0F066B23-18DF-4284-8265-F4A5E7E3B966}.Release|x64.Build.0 = Debug|Win32
|
||||
{1A2B3C5E-1C23-41A5-9C9B-ACBA2AA75FEC}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{1A2B3C5E-1C23-41A5-9C9B-ACBA2AA75FEC}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{1A2B3C5E-1C23-41A5-9C9B-ACBA2AA75FEC}.Debug|x64.ActiveCfg = Debug|Win32
|
||||
{1A2B3C5E-1C23-41A5-9C9B-ACBA2AA75FEC}.Debug|x64.Build.0 = Debug|Win32
|
||||
{1A2B3C5E-1C23-41A5-9C9B-ACBA2AA75FEC}.Release|Win32.ActiveCfg = Debug|Win32
|
||||
{1A2B3C5E-1C23-41A5-9C9B-ACBA2AA75FEC}.Release|Win32.Build.0 = Debug|Win32
|
||||
{1A2B3C5E-1C23-41A5-9C9B-ACBA2AA75FEC}.Release|x64.ActiveCfg = Debug|Win32
|
||||
{1A2B3C5E-1C23-41A5-9C9B-ACBA2AA75FEC}.Release|x64.Build.0 = Debug|Win32
|
||||
{2F31FD79-D1AC-43C4-89F3-B0D5E4E53E34}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{2F31FD79-D1AC-43C4-89F3-B0D5E4E53E34}.Debug|x64.ActiveCfg = Debug|Win32
|
||||
{2F31FD79-D1AC-43C4-89F3-B0D5E4E53E34}.Release|Win32.ActiveCfg = Debug|Win32
|
||||
{2F31FD79-D1AC-43C4-89F3-B0D5E4E53E34}.Release|x64.ActiveCfg = Debug|Win32
|
||||
{0817F629-589E-4A3B-B81A-8647BC571E35}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{0817F629-589E-4A3B-B81A-8647BC571E35}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{0817F629-589E-4A3B-B81A-8647BC571E35}.Debug|x64.ActiveCfg = Debug|Win32
|
||||
{0817F629-589E-4A3B-B81A-8647BC571E35}.Debug|x64.Build.0 = Debug|Win32
|
||||
{0817F629-589E-4A3B-B81A-8647BC571E35}.Release|Win32.ActiveCfg = Debug|Win32
|
||||
{0817F629-589E-4A3B-B81A-8647BC571E35}.Release|Win32.Build.0 = Debug|Win32
|
||||
{0817F629-589E-4A3B-B81A-8647BC571E35}.Release|x64.ActiveCfg = Debug|Win32
|
||||
{0817F629-589E-4A3B-B81A-8647BC571E35}.Release|x64.Build.0 = Debug|Win32
|
||||
{E9548DE9-F089-49B7-93A6-30BE2CC311C7}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{E9548DE9-F089-49B7-93A6-30BE2CC311C7}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{E9548DE9-F089-49B7-93A6-30BE2CC311C7}.Debug|x64.ActiveCfg = Debug|Win32
|
||||
{E9548DE9-F089-49B7-93A6-30BE2CC311C7}.Debug|x64.Build.0 = Debug|Win32
|
||||
{E9548DE9-F089-49B7-93A6-30BE2CC311C7}.Release|Win32.ActiveCfg = Debug|Win32
|
||||
{E9548DE9-F089-49B7-93A6-30BE2CC311C7}.Release|Win32.Build.0 = Debug|Win32
|
||||
{E9548DE9-F089-49B7-93A6-30BE2CC311C7}.Release|x64.ActiveCfg = Debug|Win32
|
||||
{E9548DE9-F089-49B7-93A6-30BE2CC311C7}.Release|x64.Build.0 = Debug|Win32
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
EndGlobalSection
|
||||
GlobalSection(DPCodeReviewSolutionGUID) = preSolution
|
||||
DPCodeReviewSolutionGUID = {00000000-0000-0000-0000-000000000000}
|
||||
EndGlobalSection
|
||||
EndGlobal
|
1311
projects/openttd_vs140.vcxproj
Normal file
1311
projects/openttd_vs140.vcxproj
Normal file
File diff suppressed because it is too large
Load Diff
3050
projects/openttd_vs140.vcxproj.filters
Normal file
3050
projects/openttd_vs140.vcxproj.filters
Normal file
File diff suppressed because it is too large
Load Diff
13
projects/openttd_vs140.vcxproj.filters.in
Normal file
13
projects/openttd_vs140.vcxproj.filters.in
Normal file
@@ -0,0 +1,13 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup>
|
||||
!!FILTERS!!
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
!!FILES!!
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="..\media\openttd.ico" />
|
||||
<None Include="..\readme.txt" />
|
||||
</ItemGroup>
|
||||
</Project>
|
332
projects/openttd_vs140.vcxproj.in
Normal file
332
projects/openttd_vs140.vcxproj.in
Normal file
@@ -0,0 +1,332 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup Label="ProjectConfigurations">
|
||||
<ProjectConfiguration Include="Debug|Win32">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Debug|x64">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|Win32">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|x64">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Globals">
|
||||
<ProjectName>openttd</ProjectName>
|
||||
<ProjectGuid>{668328A0-B40E-4CDB-BD72-D0064424414A}</ProjectGuid>
|
||||
<RootNamespace>openttd</RootNamespace>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<UseOfMfc>false</UseOfMfc>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
<PlatformToolset>v140</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<UseOfMfc>false</UseOfMfc>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<PlatformToolset>v140</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<UseOfMfc>false</UseOfMfc>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
<PlatformToolset>v140</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<UseOfMfc>false</UseOfMfc>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<PlatformToolset>v140</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
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|
||||
OmitFramePointers="true"
|
||||
AdditionalIncludeDirectories="..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include"
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR=\"OpenTTD\";WITH_ASSERT"
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU_SORT;WITH_ICU_LAYOUT;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR=\"OpenTTD\";WITH_ASSERT"
|
||||
StringPooling="true"
|
||||
ExceptionHandling="1"
|
||||
RuntimeLibrary="0"
|
||||
@@ -156,7 +156,7 @@
|
||||
AdditionalOptions="/MP"
|
||||
Optimization="0"
|
||||
AdditionalIncludeDirectories="..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include"
|
||||
PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR=\"OpenTTD\""
|
||||
PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU_SORT;WITH_ICU_LAYOUT;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR=\"OpenTTD\""
|
||||
BasicRuntimeChecks="3"
|
||||
RuntimeLibrary="1"
|
||||
UsePrecompiledHeader="0"
|
||||
@@ -257,7 +257,7 @@
|
||||
FavorSizeOrSpeed="2"
|
||||
OmitFramePointers="true"
|
||||
AdditionalIncludeDirectories="..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include"
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR=\"OpenTTD\";_SQ64;WITH_ASSERT"
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU_SORT;WITH_ICU_LAYOUT;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR=\"OpenTTD\";_SQ64;WITH_ASSERT"
|
||||
StringPooling="true"
|
||||
ExceptionHandling="1"
|
||||
RuntimeLibrary="0"
|
||||
@@ -362,7 +362,7 @@
|
||||
AdditionalOptions="/MP"
|
||||
Optimization="0"
|
||||
AdditionalIncludeDirectories="..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include"
|
||||
PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR=\"OpenTTD\";_SQ64"
|
||||
PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU_SORT;WITH_ICU_LAYOUT;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR=\"OpenTTD\";_SQ64"
|
||||
BasicRuntimeChecks="3"
|
||||
RuntimeLibrary="1"
|
||||
UsePrecompiledHeader="0"
|
||||
|
@@ -53,7 +53,7 @@
|
||||
FavorSizeOrSpeed="2"
|
||||
OmitFramePointers="true"
|
||||
AdditionalIncludeDirectories="..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include"
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR=\"OpenTTD\";WITH_ASSERT"
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU_SORT;WITH_ICU_LAYOUT;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR=\"OpenTTD\";WITH_ASSERT"
|
||||
StringPooling="true"
|
||||
ExceptionHandling="1"
|
||||
RuntimeLibrary="0"
|
||||
@@ -155,7 +155,7 @@
|
||||
AdditionalOptions="/MP"
|
||||
Optimization="0"
|
||||
AdditionalIncludeDirectories="..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include"
|
||||
PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR=\"OpenTTD\""
|
||||
PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU_SORT;WITH_ICU_LAYOUT;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR=\"OpenTTD\""
|
||||
BasicRuntimeChecks="3"
|
||||
RuntimeLibrary="1"
|
||||
UsePrecompiledHeader="0"
|
||||
@@ -255,7 +255,7 @@
|
||||
FavorSizeOrSpeed="2"
|
||||
OmitFramePointers="true"
|
||||
AdditionalIncludeDirectories="..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include"
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR=\"OpenTTD\";_SQ64;WITH_ASSERT"
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU_SORT;WITH_ICU_LAYOUT;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR=\"OpenTTD\";_SQ64;WITH_ASSERT"
|
||||
StringPooling="true"
|
||||
ExceptionHandling="1"
|
||||
RuntimeLibrary="0"
|
||||
@@ -359,7 +359,7 @@
|
||||
AdditionalOptions="/MP"
|
||||
Optimization="0"
|
||||
AdditionalIncludeDirectories="..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include"
|
||||
PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR=\"OpenTTD\";_SQ64"
|
||||
PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU_SORT;WITH_ICU_LAYOUT;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR=\"OpenTTD\";_SQ64"
|
||||
BasicRuntimeChecks="3"
|
||||
RuntimeLibrary="1"
|
||||
UsePrecompiledHeader="0"
|
||||
@@ -2887,6 +2887,10 @@
|
||||
RelativePath=".\..\src\table\strgen_tables.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\..\src\table\string_colours.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\..\src\..\objs\langs\table\strings.h"
|
||||
>
|
||||
|
@@ -53,7 +53,7 @@
|
||||
FavorSizeOrSpeed="2"
|
||||
OmitFramePointers="true"
|
||||
AdditionalIncludeDirectories="..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include"
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR=\"OpenTTD\";WITH_ASSERT"
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU_SORT;WITH_ICU_LAYOUT;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR=\"OpenTTD\";WITH_ASSERT"
|
||||
StringPooling="true"
|
||||
ExceptionHandling="1"
|
||||
RuntimeLibrary="0"
|
||||
@@ -155,7 +155,7 @@
|
||||
AdditionalOptions="/MP"
|
||||
Optimization="0"
|
||||
AdditionalIncludeDirectories="..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include"
|
||||
PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR=\"OpenTTD\""
|
||||
PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU_SORT;WITH_ICU_LAYOUT;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR=\"OpenTTD\""
|
||||
BasicRuntimeChecks="3"
|
||||
RuntimeLibrary="1"
|
||||
UsePrecompiledHeader="0"
|
||||
@@ -255,7 +255,7 @@
|
||||
FavorSizeOrSpeed="2"
|
||||
OmitFramePointers="true"
|
||||
AdditionalIncludeDirectories="..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include"
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR=\"OpenTTD\";_SQ64;WITH_ASSERT"
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU_SORT;WITH_ICU_LAYOUT;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR=\"OpenTTD\";_SQ64;WITH_ASSERT"
|
||||
StringPooling="true"
|
||||
ExceptionHandling="1"
|
||||
RuntimeLibrary="0"
|
||||
@@ -359,7 +359,7 @@
|
||||
AdditionalOptions="/MP"
|
||||
Optimization="0"
|
||||
AdditionalIncludeDirectories="..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include"
|
||||
PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR=\"OpenTTD\";_SQ64"
|
||||
PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU_SORT;WITH_ICU_LAYOUT;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR=\"OpenTTD\";_SQ64"
|
||||
BasicRuntimeChecks="3"
|
||||
RuntimeLibrary="1"
|
||||
UsePrecompiledHeader="0"
|
||||
|
54
projects/settings_vs140.vcxproj
Normal file
54
projects/settings_vs140.vcxproj
Normal file
@@ -0,0 +1,54 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup Label="ProjectConfigurations">
|
||||
<ProjectConfiguration Include="Debug|Win32">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Globals">
|
||||
<ProjectName>settings</ProjectName>
|
||||
<ProjectGuid>{0817F629-589E-4A3B-B81A-8647BC571E35}</ProjectGuid>
|
||||
<RootNamespace>settings</RootNamespace>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
||||
<ConfigurationType>Makefile</ConfigurationType>
|
||||
<PlatformToolset>v140</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||
<ImportGroup Label="ExtensionSettings">
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<PropertyGroup Label="UserMacros">
|
||||
<SettingsCommandLine>
|
||||
..\objs\settings\settings_gen.exe -o ..\objs\settings\table\settings.h -b ..\src\table\settings.h.preamble -a ..\src\table\settings.h.postamble ..\src\table\company_settings.ini ..\src\table\currency_settings.ini ..\src\table\gameopt_settings.ini ..\src\table\misc_settings.ini ..\src\table\settings.ini ..\src\table\win32_settings.ini ..\src\table\window_settings.ini
|
||||
</SettingsCommandLine>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup>
|
||||
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\settings\table\</OutDir>
|
||||
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\settings\table\</IntDir>
|
||||
<NMakeBuildCommandLine Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SettingsCommandLine)</NMakeBuildCommandLine>
|
||||
<NMakeReBuildCommandLine Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SettingsCommandLine)</NMakeReBuildCommandLine>
|
||||
<NMakeCleanCommandLine Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">del ..\objs\settings\table\settings.h</NMakeCleanCommandLine>
|
||||
<NMakeOutput Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\settings\table\settings.h</NMakeOutput>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<None Include="..\src\table\company_settings.ini" />
|
||||
<None Include="..\src\table\currency_settings.ini" />
|
||||
<None Include="..\src\table\gameopt_settings.ini" />
|
||||
<None Include="..\src\table\misc_settings.ini" />
|
||||
<None Include="..\src\table\settings.ini" />
|
||||
<None Include="..\src\table\win32_settings.ini" />
|
||||
<None Include="..\src\table\window_settings.ini" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="..\src\table\settings.h.postamble" />
|
||||
<None Include="..\src\table\settings.h.preamble" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
<ImportGroup Label="ExtensionTargets">
|
||||
</ImportGroup>
|
||||
</Project>
|
35
projects/settings_vs140.vcxproj.filters
Normal file
35
projects/settings_vs140.vcxproj.filters
Normal file
@@ -0,0 +1,35 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup>
|
||||
<Filter Include="INI">
|
||||
<UniqueIdentifier>{21deca6c-8df4-4f34-9dad-17d7781cd5a0}</UniqueIdentifier>
|
||||
</Filter>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="..\src\table\company_settings.ini">
|
||||
<Filter>INI</Filter>
|
||||
</None>
|
||||
<None Include="..\src\table\currency_settings.ini">
|
||||
<Filter>INI</Filter>
|
||||
</None>
|
||||
<None Include="..\src\table\gameopt_settings.ini">
|
||||
<Filter>INI</Filter>
|
||||
</None>
|
||||
<None Include="..\src\table\misc_settings.ini">
|
||||
<Filter>INI</Filter>
|
||||
</None>
|
||||
<None Include="..\src\table\settings.ini">
|
||||
<Filter>INI</Filter>
|
||||
</None>
|
||||
<None Include="..\src\table\win32_settings.ini">
|
||||
<Filter>INI</Filter>
|
||||
</None>
|
||||
<None Include="..\src\table\window_settings.ini">
|
||||
<Filter>INI</Filter>
|
||||
</None>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="..\src\table\settings.h.postamble" />
|
||||
<None Include="..\src\table\settings.h.preamble" />
|
||||
</ItemGroup>
|
||||
</Project>
|
15
projects/settings_vs140.vcxproj.filters.in
Normal file
15
projects/settings_vs140.vcxproj.filters.in
Normal file
@@ -0,0 +1,15 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup>
|
||||
<Filter Include="INI">
|
||||
<UniqueIdentifier>{21deca6c-8df4-4f34-9dad-17d7781cd5a0}</UniqueIdentifier>
|
||||
</Filter>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
!!FILES!!
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="..\src\table\settings.h.postamble" />
|
||||
<None Include="..\src\table\settings.h.preamble" />
|
||||
</ItemGroup>
|
||||
</Project>
|
48
projects/settings_vs140.vcxproj.in
Normal file
48
projects/settings_vs140.vcxproj.in
Normal file
@@ -0,0 +1,48 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup Label="ProjectConfigurations">
|
||||
<ProjectConfiguration Include="Debug|Win32">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Globals">
|
||||
<ProjectName>settings</ProjectName>
|
||||
<ProjectGuid>{0817F629-589E-4A3B-B81A-8647BC571E35}</ProjectGuid>
|
||||
<RootNamespace>settings</RootNamespace>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
||||
<ConfigurationType>Makefile</ConfigurationType>
|
||||
<PlatformToolset>v140</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||
<ImportGroup Label="ExtensionSettings">
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<PropertyGroup Label="UserMacros">
|
||||
<SettingsCommandLine>
|
||||
!!FILTERS!!
|
||||
</SettingsCommandLine>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup>
|
||||
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\settings\table\</OutDir>
|
||||
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\settings\table\</IntDir>
|
||||
<NMakeBuildCommandLine Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SettingsCommandLine)</NMakeBuildCommandLine>
|
||||
<NMakeReBuildCommandLine Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SettingsCommandLine)</NMakeReBuildCommandLine>
|
||||
<NMakeCleanCommandLine Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">del ..\objs\settings\table\settings.h</NMakeCleanCommandLine>
|
||||
<NMakeOutput Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\settings\table\settings.h</NMakeOutput>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
!!FILES!!
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="..\src\table\settings.h.postamble" />
|
||||
<None Include="..\src\table\settings.h.preamble" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
<ImportGroup Label="ExtensionTargets">
|
||||
</ImportGroup>
|
||||
</Project>
|
83
projects/settingsgen_vs140.vcxproj
Normal file
83
projects/settingsgen_vs140.vcxproj
Normal file
@@ -0,0 +1,83 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup Label="ProjectConfigurations">
|
||||
<ProjectConfiguration Include="Debug|Win32">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Globals">
|
||||
<ProjectName>settingsgen</ProjectName>
|
||||
<ProjectGuid>{E9548DE9-F089-49B7-93A6-30BE2CC311C7}</ProjectGuid>
|
||||
<RootNamespace>settings</RootNamespace>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<CharacterSet>MultiByte</CharacterSet>
|
||||
<PlatformToolset>v140</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||
<ImportGroup Label="ExtensionSettings">
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<PropertyGroup>
|
||||
<_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>
|
||||
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\settings\</OutDir>
|
||||
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\settings\</IntDir>
|
||||
<TargetName Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">settings_gen</TargetName>
|
||||
</PropertyGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<PreBuildEvent>
|
||||
<Command>
|
||||
</Command>
|
||||
</PreBuildEvent>
|
||||
<CustomBuildStep>
|
||||
<Inputs>%(Inputs)</Inputs>
|
||||
</CustomBuildStep>
|
||||
<ClCompile>
|
||||
<Optimization>MinSpace</Optimization>
|
||||
<FavorSizeOrSpeed>Size</FavorSizeOrSpeed>
|
||||
<PreprocessorDefinitions>SETTINGSGEN;WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<AssemblerOutput>All</AssemblerOutput>
|
||||
<ProgramDataBaseFileName>$(IntDir)$(TargetName).pdb</ProgramDataBaseFileName>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<TreatWarningAsError>true</TreatWarningAsError>
|
||||
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
|
||||
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<OutputFile>$(OutDir)settings_gen.exe</OutputFile>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<RandomizedBaseAddress>false</RandomizedBaseAddress>
|
||||
<DataExecutionPrevention>
|
||||
</DataExecutionPrevention>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<MinimumRequiredVersion>5.01</MinimumRequiredVersion>
|
||||
</Link>
|
||||
<PostBuildEvent>
|
||||
<Command>
|
||||
</Command>
|
||||
</PostBuildEvent>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="..\src\core\alloc_func.cpp" />
|
||||
<ClCompile Include="..\src\misc\getoptdata.cpp" />
|
||||
<ClCompile Include="..\src\ini_load.cpp" />
|
||||
<ClCompile Include="..\src\settingsgen\settingsgen.cpp" />
|
||||
<ClCompile Include="..\src\string.cpp" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="..\src\misc\getoptdata.h" />
|
||||
<ClInclude Include="..\src\ini_type.h" />
|
||||
<ClInclude Include="..\src\core\smallvec_type.hpp" />
|
||||
<ClInclude Include="..\src\string_func.h" />
|
||||
<ClInclude Include="..\src\strings_type.h" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
<ImportGroup Label="ExtensionTargets">
|
||||
</ImportGroup>
|
||||
</Project>
|
32
projects/settingsgen_vs140.vcxproj.filters
Normal file
32
projects/settingsgen_vs140.vcxproj.filters
Normal file
@@ -0,0 +1,32 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup>
|
||||
<Filter Include="Source Files">
|
||||
<UniqueIdentifier>{a4678737-b3b3-4be5-9db1-fa6ccd164c59}</UniqueIdentifier>
|
||||
</Filter>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="..\src\core\alloc_func.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\misc\getoptdata.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\ini_load.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\settingsgen\settingsgen.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\string.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="..\src\misc\getoptdata.h" />
|
||||
<ClInclude Include="..\src\ini_type.h" />
|
||||
<ClInclude Include="..\src\core\smallvec_type.hpp" />
|
||||
<ClInclude Include="..\src\string_func.h" />
|
||||
<ClInclude Include="..\src\strings_type.h" />
|
||||
</ItemGroup>
|
||||
</Project>
|
95
projects/strgen_vs140.vcxproj
Normal file
95
projects/strgen_vs140.vcxproj
Normal file
@@ -0,0 +1,95 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup Label="ProjectConfigurations">
|
||||
<ProjectConfiguration Include="Debug|Win32">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Globals">
|
||||
<ProjectName>strgen</ProjectName>
|
||||
<ProjectGuid>{A133A442-BD0A-4ADE-B117-AD7545E4BDD1}</ProjectGuid>
|
||||
<RootNamespace>strgen</RootNamespace>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<UseOfMfc>false</UseOfMfc>
|
||||
<CharacterSet>MultiByte</CharacterSet>
|
||||
<PlatformToolset>v140</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||
<ImportGroup Label="ExtensionSettings">
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<PropertyGroup>
|
||||
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)..\objs\strgen\</OutDir>
|
||||
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)..\objs\strgen\</IntDir>
|
||||
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">false</LinkIncremental>
|
||||
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
|
||||
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" />
|
||||
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" />
|
||||
</PropertyGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<Midl>
|
||||
<TypeLibraryName>.\Debug/strgen.tlb</TypeLibraryName>
|
||||
<HeaderFileName>
|
||||
</HeaderFileName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>/MP %(AdditionalOptions)</AdditionalOptions>
|
||||
<Optimization>MinSpace</Optimization>
|
||||
<FavorSizeOrSpeed>Size</FavorSizeOrSpeed>
|
||||
<PreprocessorDefinitions>STRGEN;WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<BasicRuntimeChecks>Default</BasicRuntimeChecks>
|
||||
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
|
||||
<PrecompiledHeaderOutputFile>
|
||||
</PrecompiledHeaderOutputFile>
|
||||
<AssemblerOutput>All</AssemblerOutput>
|
||||
<AssemblerListingLocation>$(IntDir)</AssemblerListingLocation>
|
||||
<ObjectFileName>$(IntDir)</ObjectFileName>
|
||||
<ProgramDataBaseFileName>$(IntDir)$(TargetName).pdb</ProgramDataBaseFileName>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<TreatWarningAsError>true</TreatWarningAsError>
|
||||
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
|
||||
</ClCompile>
|
||||
<ResourceCompile>
|
||||
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<Culture>0x041d</Culture>
|
||||
</ResourceCompile>
|
||||
<Link>
|
||||
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<ProgramDatabaseFile>$(IntDir)strgen.pdb</ProgramDatabaseFile>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<RandomizedBaseAddress>false</RandomizedBaseAddress>
|
||||
<DataExecutionPrevention>
|
||||
</DataExecutionPrevention>
|
||||
<TargetMachine>MachineX86</TargetMachine>
|
||||
<MinimumRequiredVersion>5.01</MinimumRequiredVersion>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="..\src\core\alloc_func.cpp" />
|
||||
<ClCompile Include="..\src\strgen\strgen_base.cpp" />
|
||||
<ClCompile Include="..\src\strgen\strgen.cpp" />
|
||||
<ClCompile Include="..\src\string.cpp" />
|
||||
<ClCompile Include="..\src\misc\getoptdata.cpp" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="..\src\core\alloc_func.hpp" />
|
||||
<ClInclude Include="..\src\table\control_codes.h" />
|
||||
<ClInclude Include="..\src\debug.h" />
|
||||
<ClInclude Include="..\src\core\endian_func.hpp" />
|
||||
<ClInclude Include="..\src\stdafx.h" />
|
||||
<ClInclude Include="..\src\string_func.h" />
|
||||
<ClInclude Include="..\src\misc\getoptdata.h" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
<ImportGroup Label="ExtensionTargets">
|
||||
</ImportGroup>
|
||||
</Project>
|
35
projects/strgen_vs140.vcxproj.filters
Normal file
35
projects/strgen_vs140.vcxproj.filters
Normal file
@@ -0,0 +1,35 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup>
|
||||
<Filter Include="Source Files">
|
||||
<UniqueIdentifier>{5894294c-d4dc-41f0-be31-e56cff4e0405}</UniqueIdentifier>
|
||||
<Extensions>cpp;c;cxx;rc;def;r;odl;idl;hpj;bat</Extensions>
|
||||
</Filter>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="..\src\core\alloc_func.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\strgen\strgen_base.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\strgen\strgen.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\string.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\misc\getoptdata.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="..\src\core\alloc_func.hpp" />
|
||||
<ClInclude Include="..\src\table\control_codes.h" />
|
||||
<ClInclude Include="..\src\debug.h" />
|
||||
<ClInclude Include="..\src\core\endian_func.hpp" />
|
||||
<ClInclude Include="..\src\stdafx.h" />
|
||||
<ClInclude Include="..\src\string_func.h" />
|
||||
<ClInclude Include="..\src\misc\getoptdata.h" />
|
||||
</ItemGroup>
|
||||
</Project>
|
42
projects/version_vs140.vcxproj
Normal file
42
projects/version_vs140.vcxproj
Normal file
@@ -0,0 +1,42 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup Label="ProjectConfigurations">
|
||||
<ProjectConfiguration Include="Debug|Win32">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Globals">
|
||||
<ProjectName>version</ProjectName>
|
||||
<ProjectGuid>{1A2B3C5E-1C23-41A5-9C9B-ACBA2AA75FEC}</ProjectGuid>
|
||||
<RootNamespace>version</RootNamespace>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
||||
<ConfigurationType>Makefile</ConfigurationType>
|
||||
<CharacterSet>MultiByte</CharacterSet>
|
||||
<PlatformToolset>v140</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||
<ImportGroup Label="ExtensionSettings">
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<PropertyGroup>
|
||||
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)..\objs\version\</OutDir>
|
||||
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)..\objs\version\</IntDir>
|
||||
<NMakeBuildCommandLine Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">cscript "$(ProjectDir)/determineversion.vbs"</NMakeBuildCommandLine>
|
||||
<NMakeReBuildCommandLine Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">cscript "$(ProjectDir)/determineversion.vbs"</NMakeReBuildCommandLine>
|
||||
<NMakeOutput Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\rev.cpp</NMakeOutput>
|
||||
<NMakeCleanCommandLine Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">del ..\src\rev.cpp</NMakeCleanCommandLine>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<None Include="..\src\os\windows\ottdres.rc.in" />
|
||||
<None Include="..\src\rev.cpp.in" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
<ImportGroup Label="ExtensionTargets">
|
||||
</ImportGroup>
|
||||
</Project>
|
@@ -1,5 +1,5 @@
|
||||
Last updated: 2015-02-24
|
||||
Release version: 1.5.0-beta2
|
||||
Last updated: 2016-06-01
|
||||
Release version: 1.6.1-RC1
|
||||
------------------------------------------------------------------------
|
||||
|
||||
|
||||
@@ -308,9 +308,9 @@ chosen main OpenTTD directory:
|
||||
32bpp Sets: newgrf (or a subdirectory thereof)
|
||||
Music Sets: baseset (or a subdirectory thereof)
|
||||
AIs: ai (or a subdirectory thereof)
|
||||
AI Libraries: ai/libraries (or a subdirectory thereof)
|
||||
AI Libraries: ai/library (or a subdirectory thereof)
|
||||
Game Scripts (GS): game (or a subdirectory thereof)
|
||||
GS Libraries: game/libraries (or a subdirectory thereof)
|
||||
GS Libraries: game/library (or a subdirectory thereof)
|
||||
Savegames: save
|
||||
Automatic Savegames: save/autosave
|
||||
Scenarios: scenario
|
||||
|
@@ -664,6 +664,7 @@ table/roadveh_movement.h
|
||||
table/sprites.h
|
||||
table/station_land.h
|
||||
table/strgen_tables.h
|
||||
table/string_colours.h
|
||||
../objs/langs/table/strings.h
|
||||
table/town_land.h
|
||||
table/townname.h
|
||||
|
4
src/3rdparty/squirrel/sqstdlib/sqstdaux.cpp
vendored
4
src/3rdparty/squirrel/sqstdlib/sqstdaux.cpp
vendored
@@ -119,10 +119,10 @@ static SQInteger _sqstd_aux_printerror(HSQUIRRELVM v)
|
||||
const SQChar *sErr = 0;
|
||||
if(sq_gettop(v)>=1) {
|
||||
if(SQ_SUCCEEDED(sq_getstring(v,2,&sErr))) {
|
||||
pf(v,"\nAN ERROR HAS OCCURED [%s]\n",sErr);
|
||||
pf(v,"\nAN ERROR HAS OCCURRED [%s]\n",sErr);
|
||||
}
|
||||
else{
|
||||
pf(v,"\nAN ERROR HAS OCCURED [unknown]\n");
|
||||
pf(v,"\nAN ERROR HAS OCCURRED [unknown]\n");
|
||||
}
|
||||
sqstd_printcallstack(v);
|
||||
}
|
||||
|
26
src/3rdparty/squirrel/squirrel/sqapi.cpp
vendored
26
src/3rdparty/squirrel/squirrel/sqapi.cpp
vendored
@@ -1261,10 +1261,28 @@ struct BufState{
|
||||
|
||||
WChar buf_lexfeed(SQUserPointer file)
|
||||
{
|
||||
BufState *buf=(BufState*)file;
|
||||
if(buf->size<(buf->ptr+1))
|
||||
return 0;
|
||||
return buf->buf[buf->ptr++];
|
||||
/* Convert an UTF-8 character into a WChar */
|
||||
BufState *buf = (BufState *)file;
|
||||
const char *p = &buf->buf[buf->ptr];
|
||||
|
||||
if (buf->size < buf->ptr + 1) return 0;
|
||||
|
||||
/* Read the first character, and get the length based on UTF-8 specs. If invalid, bail out. */
|
||||
uint len = Utf8EncodedCharLen(*p);
|
||||
if (len == 0) {
|
||||
buf->ptr++;
|
||||
return -1;
|
||||
}
|
||||
|
||||
/* Read the remaining bits. */
|
||||
if (buf->size < buf->ptr + len) return 0;
|
||||
buf->ptr += len;
|
||||
|
||||
/* Convert the character, and when definitely invalid, bail out as well. */
|
||||
WChar c;
|
||||
if (Utf8Decode(&c, p) != len) return -1;
|
||||
|
||||
return c;
|
||||
}
|
||||
|
||||
SQRESULT sq_compilebuffer(HSQUIRRELVM v,const SQChar *s,SQInteger size,const SQChar *sourcename,SQBool raiseerror) {
|
||||
|
@@ -57,7 +57,7 @@ typedef sqvector<ExpState> ExpStateVec;
|
||||
class SQCompiler
|
||||
{
|
||||
public:
|
||||
SQCompiler(SQVM *v, SQLEXREADFUNC rg, SQUserPointer up, const SQChar* sourcename, bool raiseerror, bool lineinfo) : _lex(_ss(v), rg, up,ThrowError,this)
|
||||
SQCompiler(SQVM *v, SQLEXREADFUNC rg, SQUserPointer up, const SQChar* sourcename, bool raiseerror, bool lineinfo) : _token(0), _fs(NULL), _lex(_ss(v), rg, up, ThrowError, this), _debugline(0), _debugop(0)
|
||||
{
|
||||
_vm=v;
|
||||
_sourcename = SQString::Create(_ss(v), sourcename);
|
||||
|
2
src/3rdparty/squirrel/squirrel/sqdebug.cpp
vendored
2
src/3rdparty/squirrel/squirrel/sqdebug.cpp
vendored
@@ -105,7 +105,7 @@ void SQVM::Raise_IdxError(const SQObject &o)
|
||||
void SQVM::Raise_CompareError(const SQObject &o1, const SQObject &o2)
|
||||
{
|
||||
SQObjectPtr oval1 = PrintObjVal(o1), oval2 = PrintObjVal(o2);
|
||||
Raise_Error("comparsion between '%.50s' and '%.50s'", _stringval(oval1), _stringval(oval2));
|
||||
Raise_Error("comparison between '%.50s' and '%.50s'", _stringval(oval1), _stringval(oval2));
|
||||
}
|
||||
|
||||
|
||||
|
@@ -28,6 +28,7 @@
|
||||
#include "../widgets/dropdown_type.h"
|
||||
#include "../widgets/dropdown_func.h"
|
||||
#include "../hotkeys.h"
|
||||
#include "../core/geometry_func.hpp"
|
||||
|
||||
#include "ai.hpp"
|
||||
#include "ai_gui.hpp"
|
||||
@@ -766,6 +767,22 @@ struct AIConfigWindow : public Window {
|
||||
this->line_height = FONT_HEIGHT_NORMAL + WD_MATRIX_TOP + WD_MATRIX_BOTTOM;
|
||||
size->height = 8 * this->line_height;
|
||||
break;
|
||||
|
||||
case WID_AIC_CHANGE: {
|
||||
SetDParam(0, STR_AI_CONFIG_CHANGE_GAMESCRIPT);
|
||||
Dimension dim = GetStringBoundingBox(STR_AI_CONFIG_CHANGE);
|
||||
|
||||
SetDParam(0, STR_AI_CONFIG_CHANGE_NONE);
|
||||
dim = maxdim(dim, GetStringBoundingBox(STR_AI_CONFIG_CHANGE));
|
||||
|
||||
SetDParam(0, STR_AI_CONFIG_CHANGE_AI);
|
||||
dim = maxdim(dim, GetStringBoundingBox(STR_AI_CONFIG_CHANGE));
|
||||
|
||||
dim.width += padding.width;
|
||||
dim.height += padding.height;
|
||||
*size = maxdim(*size, dim);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -901,8 +918,7 @@ struct AIConfigWindow : public Window {
|
||||
ShowErrorMessage(STR_NETWORK_ERROR_NOTAVAILABLE, INVALID_STRING_ID, WL_ERROR);
|
||||
} else {
|
||||
#if defined(ENABLE_NETWORK)
|
||||
ShowNetworkContentListWindow(NULL, CONTENT_TYPE_AI);
|
||||
_network_content_client.RequestContentList(CONTENT_TYPE_GAME);
|
||||
ShowNetworkContentListWindow(NULL, CONTENT_TYPE_AI, CONTENT_TYPE_GAME);
|
||||
#endif
|
||||
}
|
||||
break;
|
||||
|
@@ -28,7 +28,7 @@ static bool CheckAPIVersion(const char *api_version)
|
||||
{
|
||||
return strcmp(api_version, "0.7") == 0 || strcmp(api_version, "1.0") == 0 || strcmp(api_version, "1.1") == 0 ||
|
||||
strcmp(api_version, "1.2") == 0 || strcmp(api_version, "1.3") == 0 || strcmp(api_version, "1.4") == 0 ||
|
||||
strcmp(api_version, "1.5") == 0;
|
||||
strcmp(api_version, "1.5") == 0 || strcmp(api_version, "1.6") == 0;
|
||||
}
|
||||
|
||||
#if defined(WIN32)
|
||||
|
@@ -809,7 +809,7 @@ static byte AircraftGetEntryPoint(const Aircraft *v, const AirportFTAClass *apc,
|
||||
/* We are northwest or southeast of the airport */
|
||||
dir = delta_y < 0 ? DIAGDIR_NW : DIAGDIR_SE;
|
||||
}
|
||||
dir = ChangeDiagDir(dir, (DiagDirDiff)ReverseDiagDir(DirToDiagDir(rotation)));
|
||||
dir = ChangeDiagDir(dir, DiagDirDifference(DIAGDIR_NE, DirToDiagDir(rotation)));
|
||||
return apc->entry_points[dir];
|
||||
}
|
||||
|
||||
|
@@ -433,6 +433,7 @@ void AddArticulatedParts(Vehicle *first)
|
||||
v->x_pos = first->x_pos;
|
||||
v->y_pos = first->y_pos;
|
||||
v->z_pos = first->z_pos;
|
||||
v->date_of_last_service = first->date_of_last_service;
|
||||
v->build_year = first->build_year;
|
||||
v->vehstatus = first->vehstatus & ~VS_STOPPED;
|
||||
|
||||
|
@@ -44,4 +44,8 @@ void BaseConsist::CopyConsistPropertiesFrom(const BaseConsist *src)
|
||||
if (HasBit(src->vehicle_flags, VF_TIMETABLE_STARTED)) SetBit(this->vehicle_flags, VF_TIMETABLE_STARTED);
|
||||
if (HasBit(src->vehicle_flags, VF_AUTOFILL_TIMETABLE)) SetBit(this->vehicle_flags, VF_AUTOFILL_TIMETABLE);
|
||||
if (HasBit(src->vehicle_flags, VF_AUTOFILL_PRES_WAIT_TIME)) SetBit(this->vehicle_flags, VF_AUTOFILL_PRES_WAIT_TIME);
|
||||
if (HasBit(src->vehicle_flags, VF_SERVINT_IS_PERCENT) != HasBit(this->vehicle_flags, VF_SERVINT_IS_PERCENT)) {
|
||||
ToggleBit(this->vehicle_flags, VF_SERVINT_IS_PERCENT);
|
||||
}
|
||||
if (HasBit(src->vehicle_flags, VF_SERVINT_IS_CUSTOM)) SetBit(this->vehicle_flags, VF_SERVINT_IS_CUSTOM);
|
||||
}
|
||||
|
@@ -20,6 +20,11 @@
|
||||
/** Instantiation of the 32bpp with animation blitter factory. */
|
||||
static FBlitter_32bppAnim iFBlitter_32bppAnim;
|
||||
|
||||
Blitter_32bppAnim::~Blitter_32bppAnim()
|
||||
{
|
||||
free(this->anim_buf);
|
||||
}
|
||||
|
||||
template <BlitterMode mode>
|
||||
inline void Blitter_32bppAnim::Draw(const Blitter::BlitterParams *bp, ZoomLevel zoom)
|
||||
{
|
||||
|
@@ -29,6 +29,8 @@ public:
|
||||
anim_buf_height(0)
|
||||
{}
|
||||
|
||||
~Blitter_32bppAnim();
|
||||
|
||||
/* virtual */ void Draw(Blitter::BlitterParams *bp, BlitterMode mode, ZoomLevel zoom);
|
||||
/* virtual */ void DrawColourMappingRect(void *dst, int width, int height, PaletteID pal);
|
||||
/* virtual */ void SetPixel(void *video, int x, int y, uint8 colour);
|
||||
|
@@ -112,7 +112,7 @@ static void DrawTile_Clear(TileInfo *ti)
|
||||
break;
|
||||
|
||||
case CLEAR_ROCKS:
|
||||
DrawGroundSprite((TileHash(ti->x, ti->y) & 1 ? SPR_FLAT_ROCKY_LAND_2 : SPR_FLAT_ROCKY_LAND_1) + SlopeToSpriteOffset(ti->tileh), PAL_NONE);
|
||||
DrawGroundSprite((HasGrfMiscBit(GMB_SECOND_ROCKY_TILE_SET) && (TileHash(ti->x, ti->y) & 1) ? SPR_FLAT_ROCKY_LAND_2 : SPR_FLAT_ROCKY_LAND_1) + SlopeToSpriteOffset(ti->tileh), PAL_NONE);
|
||||
break;
|
||||
|
||||
case CLEAR_FIELDS:
|
||||
|
@@ -45,7 +45,7 @@ struct CompanyInfrastructure {
|
||||
}
|
||||
};
|
||||
|
||||
typedef Pool<Company, CompanyByte, 1, MAX_COMPANIES> CompanyPool;
|
||||
typedef Pool<Company, CompanyID, 1, MAX_COMPANIES> CompanyPool;
|
||||
extern CompanyPool _company_pool;
|
||||
|
||||
|
||||
|
@@ -1764,7 +1764,8 @@ struct CompanyInfrastructureWindow : Window
|
||||
|
||||
if (this->railtypes != RAILTYPES_NONE) {
|
||||
/* Draw name of each valid railtype. */
|
||||
for (RailType rt = RAILTYPE_BEGIN; rt != RAILTYPE_END; rt++) {
|
||||
RailType rt;
|
||||
FOR_ALL_SORTED_RAILTYPES(rt) {
|
||||
if (HasBit(this->railtypes, rt)) {
|
||||
SetDParam(0, GetRailTypeInfo(rt)->strings.name);
|
||||
DrawString(r.left + offs_left, r.right - offs_right, y += FONT_HEIGHT_NORMAL, STR_WHITE_STRING);
|
||||
@@ -1781,7 +1782,8 @@ struct CompanyInfrastructureWindow : Window
|
||||
case WID_CI_RAIL_COUNT: {
|
||||
/* Draw infrastructure count for each valid railtype. */
|
||||
uint32 rail_total = c->infrastructure.GetRailTotal();
|
||||
for (RailType rt = RAILTYPE_BEGIN; rt != RAILTYPE_END; rt++) {
|
||||
RailType rt;
|
||||
FOR_ALL_SORTED_RAILTYPES(rt) {
|
||||
if (HasBit(this->railtypes, rt)) {
|
||||
this->DrawCountLine(r, y, c->infrastructure.rail[rt], RailMaintenanceCost(rt, c->infrastructure.rail[rt], rail_total));
|
||||
}
|
||||
|
@@ -121,7 +121,7 @@ DEFINE_POOL_METHOD(inline void *)::AllocateItem(size_t size, size_t index)
|
||||
item = (Titem *)MallocT<byte>(size);
|
||||
}
|
||||
this->data[index] = item;
|
||||
item->index = (uint)index;
|
||||
item->index = (Tindex)(uint)index;
|
||||
return item;
|
||||
}
|
||||
|
||||
|
@@ -36,6 +36,38 @@
|
||||
|
||||
#include <time.h>
|
||||
|
||||
#ifdef WITH_ALLEGRO
|
||||
# include <allegro.h>
|
||||
#endif /* WITH_ALLEGRO */
|
||||
#ifdef WITH_FONTCONFIG
|
||||
# include <fontconfig/fontconfig.h>
|
||||
#endif /* WITH_FONTCONFIG */
|
||||
#ifdef WITH_PNG
|
||||
/* pngconf.h, included by png.h doesn't like something in the
|
||||
* freetype headers. As such it's not alphabetically sorted. */
|
||||
# include <png.h>
|
||||
#endif /* WITH_PNG */
|
||||
#ifdef WITH_FREETYPE
|
||||
# include <ft2build.h>
|
||||
# include FT_FREETYPE_H
|
||||
#endif /* WITH_FREETYPE */
|
||||
#if defined(WITH_ICU_LAYOUT) || defined(WITH_ICU_SORT)
|
||||
# include <unicode/uversion.h>
|
||||
#endif /* WITH_ICU_SORT || WITH_ICU_LAYOUT */
|
||||
#ifdef WITH_LZMA
|
||||
# include <lzma.h>
|
||||
#endif
|
||||
#ifdef WITH_LZO
|
||||
#include <lzo/lzo1x.h>
|
||||
#endif
|
||||
#ifdef WITH_SDL
|
||||
# include "sdl.h"
|
||||
# include <SDL.h>
|
||||
#endif /* WITH_SDL */
|
||||
#ifdef WITH_ZLIB
|
||||
# include <zlib.h>
|
||||
#endif
|
||||
|
||||
#include "safeguards.h"
|
||||
|
||||
/* static */ const char *CrashLog::message = NULL;
|
||||
@@ -180,39 +212,6 @@ char *CrashLog::LogConfiguration(char *buffer, const char *last) const
|
||||
return buffer;
|
||||
}
|
||||
|
||||
/* Include these here so it's close to where it's actually used. */
|
||||
#ifdef WITH_ALLEGRO
|
||||
# include <allegro.h>
|
||||
#endif /* WITH_ALLEGRO */
|
||||
#ifdef WITH_FONTCONFIG
|
||||
# include <fontconfig/fontconfig.h>
|
||||
#endif /* WITH_FONTCONFIG */
|
||||
#ifdef WITH_PNG
|
||||
/* pngconf.h, included by png.h doesn't like something in the
|
||||
* freetype headers. As such it's not alphabetically sorted. */
|
||||
# include <png.h>
|
||||
#endif /* WITH_PNG */
|
||||
#ifdef WITH_FREETYPE
|
||||
# include <ft2build.h>
|
||||
# include FT_FREETYPE_H
|
||||
#endif /* WITH_FREETYPE */
|
||||
#ifdef WITH_ICU
|
||||
# include <unicode/uversion.h>
|
||||
#endif /* WITH_ICU */
|
||||
#ifdef WITH_LZMA
|
||||
# include <lzma.h>
|
||||
#endif
|
||||
#ifdef WITH_LZO
|
||||
#include <lzo/lzo1x.h>
|
||||
#endif
|
||||
#ifdef WITH_SDL
|
||||
# include "sdl.h"
|
||||
# include <SDL.h>
|
||||
#endif /* WITH_SDL */
|
||||
#ifdef WITH_ZLIB
|
||||
# include <zlib.h>
|
||||
#endif
|
||||
|
||||
/**
|
||||
* Writes information (versions) of the used libraries.
|
||||
* @param buffer The begin where to write at.
|
||||
@@ -241,14 +240,19 @@ char *CrashLog::LogLibraries(char *buffer, const char *last) const
|
||||
buffer += seprintf(buffer, last, " FreeType: %d.%d.%d\n", major, minor, patch);
|
||||
#endif /* WITH_FREETYPE */
|
||||
|
||||
#ifdef WITH_ICU
|
||||
#if defined(WITH_ICU_LAYOUT) || defined(WITH_ICU_SORT)
|
||||
/* 4 times 0-255, separated by dots (.) and a trailing '\0' */
|
||||
char buf[4 * 3 + 3 + 1];
|
||||
UVersionInfo ver;
|
||||
u_getVersion(ver);
|
||||
u_versionToString(ver, buf);
|
||||
buffer += seprintf(buffer, last, " ICU: %s\n", buf);
|
||||
#endif /* WITH_ICU */
|
||||
#ifdef WITH_ICU_SORT
|
||||
buffer += seprintf(buffer, last, " ICU i18n: %s\n", buf);
|
||||
#endif
|
||||
#ifdef WITH_ICU_LAYOUT
|
||||
buffer += seprintf(buffer, last, " ICU lx: %s\n", buf);
|
||||
#endif
|
||||
#endif /* WITH_ICU_SORT || WITH_ICU_LAYOUT */
|
||||
|
||||
#ifdef WITH_LZMA
|
||||
buffer += seprintf(buffer, last, " LZMA: %s\n", lzma_version_string());
|
||||
|
@@ -229,6 +229,7 @@ struct DepotWindow : Window {
|
||||
VehicleID vehicle_over; ///< Rail vehicle over which another one is dragged, \c INVALID_VEHICLE if none.
|
||||
VehicleType type;
|
||||
bool generate_list;
|
||||
int hovered_widget; ///< Index of the widget being hovered during drag/drop. -1 if no drag is in progress.
|
||||
VehicleList vehicle_list;
|
||||
VehicleList wagon_list;
|
||||
uint unitnumber_digits;
|
||||
@@ -243,6 +244,7 @@ struct DepotWindow : Window {
|
||||
this->sel = INVALID_VEHICLE;
|
||||
this->vehicle_over = INVALID_VEHICLE;
|
||||
this->generate_list = true;
|
||||
this->hovered_widget = -1;
|
||||
this->type = type;
|
||||
this->num_columns = 1; // for non-trains this gets set in FinishInitNested()
|
||||
this->unitnumber_digits = 2;
|
||||
@@ -661,7 +663,8 @@ struct DepotWindow : Window {
|
||||
DepotSortList(&this->vehicle_list);
|
||||
|
||||
uint new_unitnumber_digits = GetUnitNumberDigits(this->vehicle_list);
|
||||
if (this->unitnumber_digits != new_unitnumber_digits) {
|
||||
/* Only increase the size; do not decrease to prevent constant changes */
|
||||
if (this->unitnumber_digits < new_unitnumber_digits) {
|
||||
this->unitnumber_digits = new_unitnumber_digits;
|
||||
this->ReInit();
|
||||
}
|
||||
@@ -867,11 +870,29 @@ struct DepotWindow : Window {
|
||||
this->sel = INVALID_VEHICLE;
|
||||
this->vehicle_over = INVALID_VEHICLE;
|
||||
this->SetWidgetDirty(WID_D_MATRIX);
|
||||
|
||||
if (this->hovered_widget != -1) {
|
||||
this->SetWidgetLoweredState(this->hovered_widget, false);
|
||||
this->SetWidgetDirty(this->hovered_widget);
|
||||
this->hovered_widget = -1;
|
||||
}
|
||||
}
|
||||
|
||||
virtual void OnMouseDrag(Point pt, int widget)
|
||||
{
|
||||
if (this->type != VEH_TRAIN || this->sel == INVALID_VEHICLE) return;
|
||||
if (this->sel == INVALID_VEHICLE) return;
|
||||
if (widget != this->hovered_widget) {
|
||||
if (this->hovered_widget == WID_D_SELL || this->hovered_widget == WID_D_SELL_CHAIN) {
|
||||
this->SetWidgetLoweredState(this->hovered_widget, false);
|
||||
this->SetWidgetDirty(this->hovered_widget);
|
||||
}
|
||||
this->hovered_widget = widget;
|
||||
if (this->hovered_widget == WID_D_SELL || this->hovered_widget == WID_D_SELL_CHAIN) {
|
||||
this->SetWidgetLoweredState(this->hovered_widget, true);
|
||||
this->SetWidgetDirty(this->hovered_widget);
|
||||
}
|
||||
}
|
||||
if (this->type != VEH_TRAIN) return;
|
||||
|
||||
/* A rail vehicle is dragged.. */
|
||||
if (widget != WID_D_MATRIX) { // ..outside of the depot matrix.
|
||||
@@ -958,7 +979,9 @@ struct DepotWindow : Window {
|
||||
default:
|
||||
this->sel = INVALID_VEHICLE;
|
||||
this->SetDirty();
|
||||
break;
|
||||
}
|
||||
this->hovered_widget = -1;
|
||||
_cursor.vehchain = false;
|
||||
}
|
||||
|
||||
|
@@ -61,11 +61,11 @@ static inline Direction ReverseDir(Direction d)
|
||||
|
||||
|
||||
/**
|
||||
* Calculate the difference between to directions
|
||||
* Calculate the difference between two directions
|
||||
*
|
||||
* @param d0 The first direction as the base
|
||||
* @param d1 The second direction as the offset from the base
|
||||
* @return The difference how the second directions drifts of the first one.
|
||||
* @return The difference how the second direction drifts of the first one.
|
||||
*/
|
||||
static inline DirDiff DirDifference(Direction d0, Direction d1)
|
||||
{
|
||||
@@ -79,7 +79,7 @@ static inline DirDiff DirDifference(Direction d0, Direction d1)
|
||||
/**
|
||||
* Applies two differences together
|
||||
*
|
||||
* This function adds two differences together and return the resulting
|
||||
* This function adds two differences together and returns the resulting
|
||||
* difference. So adding two DIRDIFF_REVERSE together results in the
|
||||
* DIRDIFF_SAME difference.
|
||||
*
|
||||
@@ -123,6 +123,20 @@ static inline DiagDirection ReverseDiagDir(DiagDirection d)
|
||||
return (DiagDirection)(2 ^ d);
|
||||
}
|
||||
|
||||
/**
|
||||
* Calculate the difference between two DiagDirection values
|
||||
*
|
||||
* @param d0 The first direction as the base
|
||||
* @param d1 The second direction as the offset from the base
|
||||
* @return The difference how the second direction drifts of the first one.
|
||||
*/
|
||||
static inline DiagDirDiff DiagDirDifference(DiagDirection d0, DiagDirection d1)
|
||||
{
|
||||
assert(IsValidDiagDirection(d0));
|
||||
assert(IsValidDiagDirection(d1));
|
||||
/* Cast to uint so compiler can use bitmask. Result can never be negative. */
|
||||
return (DiagDirDiff)((uint)(d0 - d1) % 4);
|
||||
}
|
||||
|
||||
/**
|
||||
* Applies a difference on a DiagDirection
|
||||
|
@@ -433,7 +433,7 @@ public:
|
||||
* Never make the window smaller to avoid oscillating if the size change affects the acceptance.
|
||||
* (This is the case, if making the window bigger moves the mouse into the window.) */
|
||||
if (top > bottom) {
|
||||
ResizeWindow(this, 0, top - bottom);
|
||||
ResizeWindow(this, 0, top - bottom, false);
|
||||
}
|
||||
}
|
||||
|
||||
|
@@ -300,7 +300,7 @@ void ChangeOwnershipOfCompanyItems(Owner old_owner, Owner new_owner)
|
||||
/* Single player cheated to AI company.
|
||||
* There are no spectators in single player, so we must pick some other company. */
|
||||
assert(!_networking);
|
||||
Backup<CompanyByte> cur_company(_current_company, FILE_LINE);
|
||||
Backup<CompanyByte> cur_company2(_current_company, FILE_LINE);
|
||||
Company *c;
|
||||
FOR_ALL_COMPANIES(c) {
|
||||
if (c->index != old_owner) {
|
||||
@@ -308,7 +308,7 @@ void ChangeOwnershipOfCompanyItems(Owner old_owner, Owner new_owner)
|
||||
break;
|
||||
}
|
||||
}
|
||||
cur_company.Restore();
|
||||
cur_company2.Restore();
|
||||
assert(old_owner != _local_company);
|
||||
}
|
||||
|
||||
@@ -431,11 +431,38 @@ void ChangeOwnershipOfCompanyItems(Owner old_owner, Owner new_owner)
|
||||
FreeUnitIDGenerator(VEH_SHIP, new_owner), FreeUnitIDGenerator(VEH_AIRCRAFT, new_owner)
|
||||
};
|
||||
|
||||
/* Override company settings to new company defaults in case we need to convert them.
|
||||
* This is required as the CmdChangeServiceInt doesn't copy the supplied value when it is non-custom
|
||||
*/
|
||||
if (new_owner != INVALID_OWNER) {
|
||||
Company *old_company = Company::Get(old_owner);
|
||||
Company *new_company = Company::Get(new_owner);
|
||||
|
||||
old_company->settings.vehicle.servint_aircraft = new_company->settings.vehicle.servint_aircraft;
|
||||
old_company->settings.vehicle.servint_trains = new_company->settings.vehicle.servint_trains;
|
||||
old_company->settings.vehicle.servint_roadveh = new_company->settings.vehicle.servint_roadveh;
|
||||
old_company->settings.vehicle.servint_ships = new_company->settings.vehicle.servint_ships;
|
||||
old_company->settings.vehicle.servint_ispercent = new_company->settings.vehicle.servint_ispercent;
|
||||
}
|
||||
|
||||
Vehicle *v;
|
||||
FOR_ALL_VEHICLES(v) {
|
||||
if (v->owner == old_owner && IsCompanyBuildableVehicleType(v->type)) {
|
||||
assert(new_owner != INVALID_OWNER);
|
||||
|
||||
/* Correct default values of interval settings while maintaining custom set ones.
|
||||
* This prevents invalid values on mismatching company defaults being accepted.
|
||||
*/
|
||||
if (!v->ServiceIntervalIsCustom()) {
|
||||
Company *new_company = Company::Get(new_owner);
|
||||
|
||||
/* Technically, passing the interval is not needed as the command will query the default value itself.
|
||||
* However, do not rely on that behaviour.
|
||||
*/
|
||||
int interval = CompanyServiceInterval(new_company, v->type);
|
||||
DoCommand(v->tile, v->index, interval | (new_company->settings.vehicle.servint_ispercent << 17), DC_EXEC | DC_BANKRUPT, CMD_CHANGE_SERVICE_INT);
|
||||
}
|
||||
|
||||
v->owner = new_owner;
|
||||
|
||||
/* Owner changes, clear cache */
|
||||
@@ -1290,7 +1317,8 @@ static uint GetLoadAmount(Vehicle *v)
|
||||
/* Scale load amount the same as capacity */
|
||||
if (HasBit(e->info.misc_flags, EF_NO_DEFAULT_CARGO_MULTIPLIER) && !air_mail) load_amount = CeilDiv(load_amount * CargoSpec::Get(v->cargo_type)->multiplier, 0x100);
|
||||
|
||||
return load_amount;
|
||||
/* Zero load amount breaks a lot of things. */
|
||||
return max(1u, load_amount);
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -1624,6 +1652,7 @@ static void LoadUnloadVehicle(Vehicle *front)
|
||||
uint amount_unloaded = _settings_game.order.gradual_loading ? min(cargo_count, load_amount) : cargo_count;
|
||||
bool remaining = false; // Are there cargo entities in this vehicle that can still be unloaded here?
|
||||
|
||||
assert(payment != NULL);
|
||||
payment->SetCargo(v->cargo_type);
|
||||
|
||||
if (!HasBit(ge->status, GoodsEntry::GES_ACCEPTANCE) && v->cargo.ActionCount(VehicleCargoList::MTA_DELIVER) > 0) {
|
||||
|
@@ -879,7 +879,7 @@ CommandCost CmdSetVehicleVisibility(TileIndex tile, DoCommandFlag flags, uint32
|
||||
{
|
||||
Engine *e = Engine::GetIfValid(GB(p2, 0, 31));
|
||||
if (e == NULL || _current_company >= MAX_COMPANIES) return CMD_ERROR;
|
||||
if ((e->flags & ENGINE_AVAILABLE) == 0 || !HasBit(e->company_avail, _current_company)) return CMD_ERROR;
|
||||
if (!IsEngineBuildable(e->index, e->type, _current_company)) return CMD_ERROR;
|
||||
|
||||
if ((flags & DC_EXEC) != 0) {
|
||||
SB(e->company_hidden, _current_company, 1, GB(p2, 31, 1));
|
||||
|
@@ -182,21 +182,30 @@ public:
|
||||
|
||||
virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
|
||||
{
|
||||
if (widget != WID_EM_MESSAGE) return;
|
||||
switch (widget) {
|
||||
case WID_EM_MESSAGE: {
|
||||
CopyInDParam(0, this->decode_params, lengthof(this->decode_params));
|
||||
if (this->textref_stack_size > 0) StartTextRefStackUsage(this->textref_stack_grffile, this->textref_stack_size, this->textref_stack);
|
||||
|
||||
CopyInDParam(0, this->decode_params, lengthof(this->decode_params));
|
||||
if (this->textref_stack_size > 0) StartTextRefStackUsage(this->textref_stack_grffile, this->textref_stack_size, this->textref_stack);
|
||||
int text_width = max(0, (int)size->width - WD_FRAMETEXT_LEFT - WD_FRAMETEXT_RIGHT);
|
||||
this->height_summary = GetStringHeight(this->summary_msg, text_width);
|
||||
this->height_detailed = (this->detailed_msg == INVALID_STRING_ID) ? 0 : GetStringHeight(this->detailed_msg, text_width);
|
||||
|
||||
int text_width = max(0, (int)size->width - WD_FRAMETEXT_LEFT - WD_FRAMETEXT_RIGHT);
|
||||
this->height_summary = GetStringHeight(this->summary_msg, text_width);
|
||||
this->height_detailed = (this->detailed_msg == INVALID_STRING_ID) ? 0 : GetStringHeight(this->detailed_msg, text_width);
|
||||
if (this->textref_stack_size > 0) StopTextRefStackUsage();
|
||||
|
||||
if (this->textref_stack_size > 0) StopTextRefStackUsage();
|
||||
uint panel_height = WD_FRAMERECT_TOP + this->height_summary + WD_FRAMERECT_BOTTOM;
|
||||
if (this->detailed_msg != INVALID_STRING_ID) panel_height += this->height_detailed + WD_PAR_VSEP_WIDE;
|
||||
|
||||
uint panel_height = WD_FRAMERECT_TOP + this->height_summary + WD_FRAMERECT_BOTTOM;
|
||||
if (this->detailed_msg != INVALID_STRING_ID) panel_height += this->height_detailed + WD_PAR_VSEP_WIDE;
|
||||
|
||||
size->height = max(size->height, panel_height);
|
||||
size->height = max(size->height, panel_height);
|
||||
break;
|
||||
}
|
||||
case WID_EM_FACE: {
|
||||
Dimension face_size = GetSpriteSize(SPR_GRADIENT);
|
||||
size->width = max(size->width, face_size.width);
|
||||
size->height = max(size->height, face_size.height);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
virtual Point OnInitialPosition(int16 sm_width, int16 sm_height, int window_number)
|
||||
|
@@ -25,7 +25,7 @@
|
||||
static bool CheckAPIVersion(const char *api_version)
|
||||
{
|
||||
return strcmp(api_version, "1.2") == 0 || strcmp(api_version, "1.3") == 0 || strcmp(api_version, "1.4") == 0 ||
|
||||
strcmp(api_version, "1.5") == 0;
|
||||
strcmp(api_version, "1.5") == 0 || strcmp(api_version, "1.6") == 0;
|
||||
}
|
||||
|
||||
#if defined(WIN32)
|
||||
|
@@ -32,6 +32,17 @@ enum GenWorldMode {
|
||||
GWM_HEIGHTMAP = 3, ///< Generate a newgame from a heightmap
|
||||
};
|
||||
|
||||
/** Smoothness presets. */
|
||||
enum TgenSmoothness {
|
||||
TGEN_SMOOTHNESS_BEGIN, ///< First smoothness value.
|
||||
TGEN_SMOOTHNESS_VERY_SMOOTH = TGEN_SMOOTHNESS_BEGIN, ///< Smoothness preset 'very smooth'.
|
||||
TGEN_SMOOTHNESS_SMOOTH, ///< Smoothness preset 'smooth'.
|
||||
TGEN_SMOOTHNESS_ROUGH, ///< Smoothness preset 'rough'.
|
||||
TGEN_SMOOTHNESS_VERY_ROUGH, ///< Smoothness preset 'very rough'.
|
||||
|
||||
TGEN_SMOOTHNESS_END, ///< Used to iterate.
|
||||
};
|
||||
|
||||
static const uint CUSTOM_SEA_LEVEL_NUMBER_DIFFICULTY = 4; ///< Value for custom sea level in difficulty settings.
|
||||
static const uint CUSTOM_SEA_LEVEL_MIN_PERCENTAGE = 1; ///< Minimum percentage a user can specify for custom sea level.
|
||||
static const uint CUSTOM_SEA_LEVEL_MAX_PERCENTAGE = 90; ///< Maximum percentage a user can specify for custom sea level.
|
||||
|
@@ -403,10 +403,10 @@ struct GenerateLandscapeWindow : public Window {
|
||||
|
||||
/* You can't select smoothness / non-water borders if not terragenesis */
|
||||
if (mode == GLWM_GENERATE) {
|
||||
this->SetWidgetDisabledState(WID_GL_SMOOTHNESS_PULLDOWN, _settings_newgame.game_creation.land_generator == 0);
|
||||
this->SetWidgetDisabledState(WID_GL_VARIETY_PULLDOWN, _settings_newgame.game_creation.land_generator == 0);
|
||||
this->SetWidgetDisabledState(WID_GL_BORDERS_RANDOM, _settings_newgame.game_creation.land_generator == 0 || !_settings_newgame.construction.freeform_edges);
|
||||
this->SetWidgetsDisabledState(_settings_newgame.game_creation.land_generator == 0 || !_settings_newgame.construction.freeform_edges || _settings_newgame.game_creation.water_borders == BORDERS_RANDOM,
|
||||
this->SetWidgetDisabledState(WID_GL_SMOOTHNESS_PULLDOWN, _settings_newgame.game_creation.land_generator == LG_ORIGINAL);
|
||||
this->SetWidgetDisabledState(WID_GL_VARIETY_PULLDOWN, _settings_newgame.game_creation.land_generator == LG_ORIGINAL);
|
||||
this->SetWidgetDisabledState(WID_GL_BORDERS_RANDOM, _settings_newgame.game_creation.land_generator == LG_ORIGINAL || !_settings_newgame.construction.freeform_edges);
|
||||
this->SetWidgetsDisabledState(_settings_newgame.game_creation.land_generator == LG_ORIGINAL || !_settings_newgame.construction.freeform_edges || _settings_newgame.game_creation.water_borders == BORDERS_RANDOM,
|
||||
WID_GL_WATER_NW, WID_GL_WATER_NE, WID_GL_WATER_SE, WID_GL_WATER_SW, WIDGET_LIST_END);
|
||||
|
||||
this->SetWidgetLoweredState(WID_GL_BORDERS_RANDOM, _settings_newgame.game_creation.water_borders == BORDERS_RANDOM);
|
||||
@@ -416,7 +416,7 @@ struct GenerateLandscapeWindow : public Window {
|
||||
this->SetWidgetLoweredState(WID_GL_WATER_SE, HasBit(_settings_newgame.game_creation.water_borders, BORDER_SE));
|
||||
this->SetWidgetLoweredState(WID_GL_WATER_SW, HasBit(_settings_newgame.game_creation.water_borders, BORDER_SW));
|
||||
|
||||
this->SetWidgetsDisabledState(_settings_newgame.game_creation.land_generator == 0 && (_settings_newgame.game_creation.landscape == LT_ARCTIC || _settings_newgame.game_creation.landscape == LT_TROPIC),
|
||||
this->SetWidgetsDisabledState(_settings_newgame.game_creation.land_generator == LG_ORIGINAL && (_settings_newgame.game_creation.landscape == LT_ARCTIC || _settings_newgame.game_creation.landscape == LT_TROPIC),
|
||||
WID_GL_TERRAIN_PULLDOWN, WID_GL_WATER_PULLDOWN, WIDGET_LIST_END);
|
||||
}
|
||||
|
||||
@@ -432,7 +432,7 @@ struct GenerateLandscapeWindow : public Window {
|
||||
this->SetWidgetDisabledState(WID_GL_SNOW_LEVEL_UP, _settings_newgame.game_creation.snow_line_height >= MAX_SNOWLINE_HEIGHT || _settings_newgame.game_creation.landscape != LT_ARCTIC);
|
||||
|
||||
/* Do not allow a custom sea level with the original land generator. */
|
||||
if (_settings_newgame.game_creation.land_generator == 0 &&
|
||||
if (_settings_newgame.game_creation.land_generator == LG_ORIGINAL &&
|
||||
_settings_newgame.difficulty.quantity_sea_lakes == CUSTOM_SEA_LEVEL_NUMBER_DIFFICULTY) {
|
||||
_settings_newgame.difficulty.quantity_sea_lakes = CUSTOM_SEA_LEVEL_MIN_PERCENTAGE;
|
||||
}
|
||||
@@ -655,7 +655,7 @@ struct GenerateLandscapeWindow : public Window {
|
||||
case WID_GL_WATER_PULLDOWN: { // Water quantity
|
||||
uint32 hidden_mask = 0;
|
||||
/* Disable custom water level when the original map generator is active. */
|
||||
if (_settings_newgame.game_creation.land_generator == 0) {
|
||||
if (_settings_newgame.game_creation.land_generator == LG_ORIGINAL) {
|
||||
SetBit(hidden_mask, CUSTOM_SEA_LEVEL_NUMBER_DIFFICULTY);
|
||||
}
|
||||
ShowDropDownMenu(this, _sea_lakes, _settings_newgame.difficulty.quantity_sea_lakes, WID_GL_WATER_PULLDOWN, 0, hidden_mask);
|
||||
|
42
src/gfx.cpp
42
src/gfx.cpp
@@ -23,6 +23,7 @@
|
||||
#include "newgrf_debug.h"
|
||||
|
||||
#include "table/palettes.h"
|
||||
#include "table/string_colours.h"
|
||||
#include "table/sprites.h"
|
||||
#include "table/control_codes.h"
|
||||
|
||||
@@ -175,40 +176,35 @@ static inline void GfxDoDrawLine(void *video, int x, int y, int x2, int y2, int
|
||||
|
||||
assert(width > 0);
|
||||
|
||||
if (y2 == y) {
|
||||
/* Special case: horizontal line. */
|
||||
blitter->DrawLine(video,
|
||||
Clamp(x, 0, screen_width), y,
|
||||
Clamp(x2, 0, screen_width), y2,
|
||||
screen_width, screen_height, colour, width, dash);
|
||||
return;
|
||||
}
|
||||
if (x2 == x) {
|
||||
/* Special case: vertical line. */
|
||||
blitter->DrawLine(video,
|
||||
x, Clamp(y, 0, screen_height),
|
||||
x2, Clamp(y2, 0, screen_height),
|
||||
screen_width, screen_height, colour, width, dash);
|
||||
if (y2 == y || x2 == x) {
|
||||
/* Special case: horizontal/vertical line. All checks already done in GfxPreprocessLine. */
|
||||
blitter->DrawLine(video, x, y, x2, y2, screen_width, screen_height, colour, width, dash);
|
||||
return;
|
||||
}
|
||||
|
||||
int grade_y = y2 - y;
|
||||
int grade_x = x2 - x;
|
||||
|
||||
/* Clipping rectangle. Slightly extended so we can ignore the width of the line. */
|
||||
int extra = (int)CeilDiv(3 * width, 4); // not less then "width * sqrt(2) / 2"
|
||||
Rect clip = { -extra, -extra, screen_width - 1 + extra, screen_height - 1 + extra };
|
||||
|
||||
/* prevent integer overflows. */
|
||||
int margin = 1;
|
||||
while (INT_MAX / abs(grade_y) < max(abs(x), abs(screen_width - x))) {
|
||||
while (INT_MAX / abs(grade_y) < max(abs(clip.left - x), abs(clip.right - x))) {
|
||||
grade_y /= 2;
|
||||
grade_x /= 2;
|
||||
margin *= 2; // account for rounding errors
|
||||
}
|
||||
|
||||
/* If the line is outside the screen on the same side at X positions 0
|
||||
* and screen_width, we don't need to draw anything. */
|
||||
int offset_0 = y - x * grade_y / grade_x;
|
||||
int offset_width = y + (screen_width - x) * grade_y / grade_x;
|
||||
if ((offset_0 > screen_height + width / 2 + margin && offset_width > screen_height + width / 2 + margin) ||
|
||||
(offset_0 < -width / 2 - margin && offset_width < -width / 2 - margin)) {
|
||||
/* Imagine that the line is infinitely long and it intersects with
|
||||
* infinitely long left and right edges of the clipping rectangle.
|
||||
* If both intersection points are outside the clipping rectangle
|
||||
* and both on the same side of it, we don't need to draw anything. */
|
||||
int left_isec_y = y + (clip.left - x) * grade_y / grade_x;
|
||||
int right_isec_y = y + (clip.right - x) * grade_y / grade_x;
|
||||
if ((left_isec_y > clip.bottom + margin && right_isec_y > clip.bottom + margin) ||
|
||||
(left_isec_y < clip.top - margin && right_isec_y < clip.top - margin)) {
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -590,7 +586,7 @@ int GetStringLineCount(StringID str, int maxw)
|
||||
*/
|
||||
Dimension GetStringMultiLineBoundingBox(StringID str, const Dimension &suggestion)
|
||||
{
|
||||
Dimension box = {suggestion.width, GetStringHeight(str, suggestion.width)};
|
||||
Dimension box = {suggestion.width, (uint)GetStringHeight(str, suggestion.width)};
|
||||
return box;
|
||||
}
|
||||
|
||||
@@ -602,7 +598,7 @@ Dimension GetStringMultiLineBoundingBox(StringID str, const Dimension &suggestio
|
||||
*/
|
||||
Dimension GetStringMultiLineBoundingBox(const char *str, const Dimension &suggestion)
|
||||
{
|
||||
Dimension box = {suggestion.width, GetStringHeight(str, suggestion.width)};
|
||||
Dimension box = {suggestion.width, (uint)GetStringHeight(str, suggestion.width)};
|
||||
return box;
|
||||
}
|
||||
|
||||
|
@@ -17,9 +17,9 @@
|
||||
|
||||
#include "table/control_codes.h"
|
||||
|
||||
#ifdef WITH_ICU
|
||||
#ifdef WITH_ICU_LAYOUT
|
||||
#include <unicode/ustring.h>
|
||||
#endif /* WITH_ICU */
|
||||
#endif /* WITH_ICU_LAYOUT */
|
||||
|
||||
#include "safeguards.h"
|
||||
|
||||
@@ -42,7 +42,7 @@ Font::Font(FontSize size, TextColour colour) :
|
||||
assert(size < FS_END);
|
||||
}
|
||||
|
||||
#ifdef WITH_ICU
|
||||
#ifdef WITH_ICU_LAYOUT
|
||||
/* Implementation details of LEFontInstance */
|
||||
|
||||
le_int32 Font::getUnitsPerEM() const
|
||||
@@ -213,7 +213,7 @@ static ParagraphLayouter *GetParagraphLayout(UChar *buff, UChar *buff_end, FontM
|
||||
return new ICUParagraphLayout(p);
|
||||
}
|
||||
|
||||
#endif /* WITH_ICU */
|
||||
#endif /* WITH_ICU_LAYOUT */
|
||||
|
||||
/*** Paragraph layout ***/
|
||||
/**
|
||||
@@ -654,7 +654,7 @@ Layouter::Layouter(const char *str, int maxw, TextColour colour, FontSize fontsi
|
||||
line.layout->Reflow();
|
||||
} else {
|
||||
/* Line is new, layout it */
|
||||
#ifdef WITH_ICU
|
||||
#ifdef WITH_ICU_LAYOUT
|
||||
FontState old_state = state;
|
||||
const char *old_str = str;
|
||||
|
||||
|
@@ -19,12 +19,12 @@
|
||||
#include <map>
|
||||
#include <string>
|
||||
|
||||
#ifdef WITH_ICU
|
||||
#ifdef WITH_ICU_LAYOUT
|
||||
#include "layout/ParagraphLayout.h"
|
||||
#define ICU_FONTINSTANCE : public LEFontInstance
|
||||
#else /* WITH_ICU */
|
||||
#else /* WITH_ICU_LAYOUT */
|
||||
#define ICU_FONTINSTANCE
|
||||
#endif /* WITH_ICU */
|
||||
#endif /* WITH_ICU_LAYOUT */
|
||||
|
||||
/**
|
||||
* Text drawing parameters, which can change while drawing a line, but are kept between multiple parts
|
||||
@@ -75,7 +75,7 @@ public:
|
||||
|
||||
Font(FontSize size, TextColour colour);
|
||||
|
||||
#ifdef WITH_ICU
|
||||
#ifdef WITH_ICU_LAYOUT
|
||||
/* Implementation details of LEFontInstance */
|
||||
|
||||
le_int32 getUnitsPerEM() const;
|
||||
@@ -91,7 +91,7 @@ public:
|
||||
LEGlyphID mapCharToGlyph(LEUnicode32 ch) const;
|
||||
void getGlyphAdvance(LEGlyphID glyph, LEPoint &advance) const;
|
||||
le_bool getGlyphPoint(LEGlyphID glyph, le_int32 pointNumber, LEPoint &point) const;
|
||||
#endif /* WITH_ICU */
|
||||
#endif /* WITH_ICU_LAYOUT */
|
||||
};
|
||||
|
||||
/** Mapping from index to font. */
|
||||
|
@@ -237,7 +237,7 @@ enum Colours {
|
||||
};
|
||||
template <> struct EnumPropsT<Colours> : MakeEnumPropsT<Colours, byte, COLOUR_BEGIN, COLOUR_END, INVALID_COLOUR, 4> {};
|
||||
|
||||
/** Colour of the strings, see _string_colourmap in table/palettes.h or docs/ottd-colourtext-palette.png */
|
||||
/** Colour of the strings, see _string_colourmap in table/string_colours.h or docs/ottd-colourtext-palette.png */
|
||||
enum TextColour {
|
||||
TC_BEGIN = 0x00,
|
||||
TC_FROMSTRING = 0x00,
|
||||
|
@@ -669,7 +669,7 @@ public:
|
||||
case WID_GL_REPLACE_PROTECTION: {
|
||||
const Group *g = Group::GetIfValid(this->vli.index);
|
||||
if (g != NULL) {
|
||||
DoCommandP(0, this->vli.index, !g->replace_protection | (_ctrl_pressed << 1), CMD_SET_GROUP_REPLACE_PROTECTION);
|
||||
DoCommandP(0, this->vli.index, (g->replace_protection ? 0 : 1) | (_ctrl_pressed << 1), CMD_SET_GROUP_REPLACE_PROTECTION);
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
@@ -42,12 +42,12 @@
|
||||
|
||||
#include "table/strings.h"
|
||||
|
||||
#include <bitset>
|
||||
|
||||
#include "safeguards.h"
|
||||
|
||||
bool _ignore_restrictions;
|
||||
uint64 _displayed_industries; ///< Communication from the industry chain window to the smallmap window about what industries to display.
|
||||
|
||||
assert_compile(NUM_INDUSTRYTYPES <= 64); // Make sure all industry types fit in _displayed_industries.
|
||||
std::bitset<NUM_INDUSTRYTYPES> _displayed_industries; ///< Communication from the industry chain window to the smallmap window about what industries to display.
|
||||
|
||||
/** Cargo suffix type (for which window is it requested) */
|
||||
enum CargoSuffixType {
|
||||
@@ -229,7 +229,7 @@ class BuildIndustryWindow : public Window {
|
||||
* The tests performed after the enabled allow to load the industries
|
||||
* In the same way they are inserted by grf (if any)
|
||||
*/
|
||||
for (uint8 i = 0; i < NUM_INDUSTRYTYPES; i++) {
|
||||
for (uint i = 0; i < NUM_INDUSTRYTYPES; i++) {
|
||||
IndustryType ind = _sorted_industry_types[i];
|
||||
const IndustrySpec *indsp = GetIndustrySpec(ind);
|
||||
if (indsp->enabled) {
|
||||
@@ -2295,7 +2295,8 @@ struct IndustryCargoesWindow : public Window {
|
||||
{
|
||||
this->GetWidget<NWidgetCore>(WID_IC_CAPTION)->widget_data = STR_INDUSTRY_CARGOES_INDUSTRY_CAPTION;
|
||||
this->ind_cargo = it;
|
||||
_displayed_industries = 1ULL << it;
|
||||
_displayed_industries.reset();
|
||||
_displayed_industries.set(it);
|
||||
|
||||
this->fields.Clear();
|
||||
CargoesRow *row = this->fields.Append();
|
||||
@@ -2339,12 +2340,12 @@ struct IndustryCargoesWindow : public Window {
|
||||
|
||||
if (HasCommonValidCargo(central_sp->accepts_cargo, lengthof(central_sp->accepts_cargo), indsp->produced_cargo, lengthof(indsp->produced_cargo))) {
|
||||
this->PlaceIndustry(1 + supp_count * num_indrows / num_supp, 0, it);
|
||||
SetBit(_displayed_industries, it);
|
||||
_displayed_industries.set(it);
|
||||
supp_count++;
|
||||
}
|
||||
if (HasCommonValidCargo(central_sp->produced_cargo, lengthof(central_sp->produced_cargo), indsp->accepts_cargo, lengthof(indsp->accepts_cargo))) {
|
||||
this->PlaceIndustry(1 + cust_count * num_indrows / num_cust, 4, it);
|
||||
SetBit(_displayed_industries, it);
|
||||
_displayed_industries.set(it);
|
||||
cust_count++;
|
||||
}
|
||||
}
|
||||
@@ -2373,7 +2374,7 @@ struct IndustryCargoesWindow : public Window {
|
||||
{
|
||||
this->GetWidget<NWidgetCore>(WID_IC_CAPTION)->widget_data = STR_INDUSTRY_CARGOES_CARGO_CAPTION;
|
||||
this->ind_cargo = cid + NUM_INDUSTRYTYPES;
|
||||
_displayed_industries = 0;
|
||||
_displayed_industries.reset();
|
||||
|
||||
this->fields.Clear();
|
||||
CargoesRow *row = this->fields.Append();
|
||||
@@ -2408,12 +2409,12 @@ struct IndustryCargoesWindow : public Window {
|
||||
|
||||
if (HasCommonValidCargo(&cid, 1, indsp->produced_cargo, lengthof(indsp->produced_cargo))) {
|
||||
this->PlaceIndustry(1 + supp_count * num_indrows / num_supp, 0, it);
|
||||
SetBit(_displayed_industries, it);
|
||||
_displayed_industries.set(it);
|
||||
supp_count++;
|
||||
}
|
||||
if (HasCommonValidCargo(&cid, 1, indsp->accepts_cargo, lengthof(indsp->accepts_cargo))) {
|
||||
this->PlaceIndustry(1 + cust_count * num_indrows / num_cust, 2, it);
|
||||
SetBit(_displayed_industries, it);
|
||||
_displayed_industries.set(it);
|
||||
cust_count++;
|
||||
}
|
||||
}
|
||||
@@ -2604,7 +2605,7 @@ struct IndustryCargoesWindow : public Window {
|
||||
|
||||
case WID_IC_IND_DROPDOWN: {
|
||||
DropDownList *lst = new DropDownList;
|
||||
for (uint8 i = 0; i < NUM_INDUSTRYTYPES; i++) {
|
||||
for (uint i = 0; i < NUM_INDUSTRYTYPES; i++) {
|
||||
IndustryType ind = _sorted_industry_types[i];
|
||||
const IndustrySpec *indsp = GetIndustrySpec(ind);
|
||||
if (!indsp->enabled) continue;
|
||||
@@ -2691,7 +2692,7 @@ const int IndustryCargoesWindow::VERT_TEXT_PADDING = 5; ///< Vertical padding ar
|
||||
static void ShowIndustryCargoesWindow(IndustryType id)
|
||||
{
|
||||
if (id >= NUM_INDUSTRYTYPES) {
|
||||
for (uint8 i = 0; i < NUM_INDUSTRYTYPES; i++) {
|
||||
for (uint i = 0; i < NUM_INDUSTRYTYPES; i++) {
|
||||
const IndustrySpec *indsp = GetIndustrySpec(_sorted_industry_types[i]);
|
||||
if (indsp->enabled) {
|
||||
id = _sorted_industry_types[i];
|
||||
|
@@ -22,13 +22,13 @@ struct IndustryTileSpec;
|
||||
|
||||
static const IndustryID INVALID_INDUSTRY = 0xFFFF;
|
||||
|
||||
static const IndustryType NUM_INDUSTRYTYPES_PER_GRF = 64; ///< maximum number of industry types per NewGRF
|
||||
static const IndustryType NUM_INDUSTRYTYPES_PER_GRF = 128; ///< maximum number of industry types per NewGRF; limited to 128 because bit 7 has a special meaning in some variables/callbacks (see MapNewGRFIndustryType).
|
||||
|
||||
static const IndustryType NEW_INDUSTRYOFFSET = 37; ///< original number of industry types
|
||||
static const IndustryType NUM_INDUSTRYTYPES = 64; ///< total number of industry types, new and old
|
||||
static const IndustryType NUM_INDUSTRYTYPES = 240; ///< total number of industry types, new and old; limited to 240 because we need some special ids like INVALID_INDUSTRYTYPE, IT_AI_UNKNOWN, IT_AI_TOWN, ...
|
||||
static const IndustryType INVALID_INDUSTRYTYPE = NUM_INDUSTRYTYPES; ///< one above amount is considered invalid
|
||||
|
||||
static const IndustryGfx NUM_INDUSTRYTILES_PER_GRF = 255; ///< Maximum number of industry tiles per NewGRF; limited to 255 to allow extending Action3 with an extended byte later on.
|
||||
static const IndustryGfx NUM_INDUSTRYTILES_PER_GRF = 255; ///< Maximum number of industry tiles per NewGRF; limited to 255 to allow extending Action3 with an extended byte later on.
|
||||
|
||||
static const IndustryGfx INDUSTRYTILE_NOANIM = 0xFF; ///< flag to mark industry tiles as having no animation
|
||||
static const IndustryGfx NEW_INDUSTRYTILEOFFSET = 175; ///< original number of tiles
|
||||
|
@@ -16,7 +16,6 @@
|
||||
#include "fileio_func.h"
|
||||
|
||||
#if (defined(_POSIX_C_SOURCE) && _POSIX_C_SOURCE >= 199309L) || (defined(_XOPEN_SOURCE) && _XOPEN_SOURCE >= 500)
|
||||
# define WITH_FDATASYNC
|
||||
# include <unistd.h>
|
||||
#endif
|
||||
|
||||
@@ -80,7 +79,7 @@ bool IniFile::SaveToDisk(const char *filename)
|
||||
* APIs to do so. We only need to flush the data as the metadata itself
|
||||
* (modification date etc.) is not important to us; only the real data is.
|
||||
*/
|
||||
#ifdef WITH_FDATASYNC
|
||||
#if defined(_POSIX_SYNCHRONIZED_IO) && _POSIX_SYNCHRONIZED_IO > 0
|
||||
int ret = fdatasync(fileno(f));
|
||||
fclose(f);
|
||||
if (ret != 0) return false;
|
||||
|
@@ -928,10 +928,6 @@ STR_GAME_OPTIONS_CURRENCY_GEL :Georgiaanse Lar
|
||||
STR_GAME_OPTIONS_CURRENCY_IRR :Iraanse Rial (IRR)
|
||||
############ end of currency region
|
||||
|
||||
|
||||
############ start of measuring units region
|
||||
############ end of measuring units region
|
||||
|
||||
STR_GAME_OPTIONS_ROAD_VEHICLES_FRAME :{BLACK}Pad voertuie
|
||||
STR_GAME_OPTIONS_ROAD_VEHICLES_DROPDOWN_TOOLTIP :{BLACK}Kies kant van pad waarop voertuie ry
|
||||
STR_GAME_OPTIONS_ROAD_VEHICLES_DROPDOWN_LEFT :Bestuur aan linkerkant
|
||||
@@ -2692,7 +2688,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Maatskappy-besi
|
||||
STR_ABOUT_OPENTTD :{WHITE}Oor OpenTTD
|
||||
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Oorspronklike kopiereg {COPYRIGHT} 1995 Chris Sawyer, Alle regte voorbehou
|
||||
STR_ABOUT_VERSION :{BLACK}OpenTTD uitgawe {REV}
|
||||
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2015 Die OpenTTD span
|
||||
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2016 Die OpenTTD span
|
||||
|
||||
# Save/load game/scenario
|
||||
STR_SAVELOAD_SAVE_CAPTION :{WHITE}Spaar Spel
|
||||
@@ -2879,7 +2875,7 @@ STR_SPRITE_ALIGNER_GOTO_TOOLTIP :{BLACK}Gaan na
|
||||
STR_SPRITE_ALIGNER_PREVIOUS_BUTTON :{BLACK}Vorige sprite
|
||||
STR_SPRITE_ALIGNER_PREVIOUS_TOOLTIP :{BLACK}Gaan na vorige normale sprite, en ignoreer enige pseudo/her-kleur/font sprite en spring terug na die einde
|
||||
STR_SPRITE_ALIGNER_SPRITE_TOOLTIP :{BLACK}Voorstelling van geselekteerde sprite. Die belyning word geignoreer waneer sprite geteken word
|
||||
STR_SPRITE_ALIGNER_MOVE_TOOLTIP :{BLACK}Beweeg die sprite rond, verander die X en Y afwyking
|
||||
STR_SPRITE_ALIGNER_MOVE_TOOLTIP :{BLACK}Beweeg die sprite rond, verander die X en Y afwyking. Ctrl-klik om die sprite agt lengtes rond te beweeg op 'n slag
|
||||
STR_SPRITE_ALIGNER_RESET_BUTTON :{BLACK}Relatiewe herstel
|
||||
STR_SPRITE_ALIGNER_RESET_TOOLTIP :{BLACK}Herstel die huidige relatiewe verplasing
|
||||
STR_SPRITE_ALIGNER_OFFSETS_ABS :{BLACK}X verplasing: {NUM}, Y verplasing: {NUM} (Werklik)
|
||||
@@ -2894,7 +2890,7 @@ STR_NEWGRF_ERROR_MSG_INFO :{SILVER}{STRING
|
||||
STR_NEWGRF_ERROR_MSG_WARNING :{RED}Waarskuwing: {SILVER}{STRING}
|
||||
STR_NEWGRF_ERROR_MSG_ERROR :{RED}Fout: {SILVER}{STRING}
|
||||
STR_NEWGRF_ERROR_MSG_FATAL :{RED}Fataal: {SILVER}{STRING}
|
||||
STR_NEWGRF_ERROR_FATAL_POPUP :{WHITE}'n Fataale NewGRF fout het gebeur: {}{STRING}
|
||||
STR_NEWGRF_ERROR_FATAL_POPUP :{WHITE}'n Fataale NewGRF fout het gebeur:{}{STRING}
|
||||
STR_NEWGRF_ERROR_VERSION_NUMBER :{1:STRING} sal nie met die TTDPatch uitgawe rapporteer deur OpenTTD werk nie.
|
||||
STR_NEWGRF_ERROR_DOS_OR_WINDOWS :{1:STRING} is vir die {STRING} uitgawe van TTD.
|
||||
STR_NEWGRF_ERROR_UNSET_SWITCH :{1:STRING} is onderwerp om saam met {STRING} gebruik te word
|
||||
@@ -2928,7 +2924,7 @@ STR_NEWGRF_TOO_MANY_NEWGRFS :{WHITE}Kan nie
|
||||
STR_NEWGRF_COMPATIBLE_LOAD_WARNING :{WHITE}Versoenbare GRF(s) gelaai vir vermiste lêers
|
||||
STR_NEWGRF_DISABLED_WARNING :{WHITE}Vermiste GRF lêers is gedeaktiveer
|
||||
STR_NEWGRF_UNPAUSE_WARNING_TITLE :{YELLOW}GRF leêr(s) ontbreek
|
||||
STR_NEWGRF_UNPAUSE_WARNING :{WHITE}Hervatting kan veroorsaak dat OpenTTD bots. Moet nie daaropeenvolgende botsings verslae rapporteer nie. {}Will jy rêrig unpause?
|
||||
STR_NEWGRF_UNPAUSE_WARNING :{WHITE}Hervatting kan veroorsaak dat OpenTTD bots. Moet nie daaropeenvolgende botsings verslae rapporteer nie.{}Will jy rêrig unpause?
|
||||
|
||||
# NewGRF status
|
||||
STR_NEWGRF_LIST_NONE :Geen
|
||||
@@ -3056,7 +3052,7 @@ STR_GOAL_QUESTION_CAPTION_INFORMATION :Inligting
|
||||
STR_GOAL_QUESTION_CAPTION_WARNING :Waarskuwing
|
||||
STR_GOAL_QUESTION_CAPTION_ERROR :Fout
|
||||
|
||||
### Start of Goal Question button list
|
||||
############ Start of Goal Question button list
|
||||
STR_GOAL_QUESTION_BUTTON_CANCEL :Kanselleer
|
||||
STR_GOAL_QUESTION_BUTTON_OK :OK
|
||||
STR_GOAL_QUESTION_BUTTON_NO :Nee
|
||||
@@ -3075,6 +3071,7 @@ STR_GOAL_QUESTION_BUTTON_RESTART :Begin weer
|
||||
STR_GOAL_QUESTION_BUTTON_POSTPONE :Stel uit
|
||||
STR_GOAL_QUESTION_BUTTON_SURRENDER :Gee oor
|
||||
STR_GOAL_QUESTION_BUTTON_CLOSE :Maak toe
|
||||
############ End of Goal Question button list
|
||||
|
||||
# Subsidies window
|
||||
STR_SUBSIDIES_CAPTION :{WHITE}Subsidies
|
||||
@@ -4067,7 +4064,7 @@ STR_MESSAGE_ESTIMATED_COST :{WHITE}Beraamde
|
||||
STR_MESSAGE_ESTIMATED_INCOME :{WHITE}Beraamde Inkomste: {CURRENCY_LONG}
|
||||
|
||||
# Saveload messages
|
||||
STR_ERROR_SAVE_STILL_IN_PROGRESS :{WHITE}Stoor van speletjie is nog besig, {}wag asb tot dit klaar is!
|
||||
STR_ERROR_SAVE_STILL_IN_PROGRESS :{WHITE}Stoor van speletjie is nog besig,{}wag asb tot dit klaar is!
|
||||
STR_ERROR_AUTOSAVE_FAILED :{WHITE}Outostoor het misluk
|
||||
STR_ERROR_UNABLE_TO_READ_DRIVE :{BLACK}Kan nie skyf lees nie
|
||||
STR_ERROR_GAME_SAVE_FAILED :{WHITE}Speletjie Spaar Misluk{}{STRING}
|
||||
@@ -4176,7 +4173,7 @@ STR_ERROR_TOO_MANY_TOWNS :{WHITE}... te v
|
||||
STR_ERROR_NO_SPACE_FOR_TOWN :{WHITE}... daar is nie meer spasie oor op die kaart nie
|
||||
STR_ERROR_TOWN_EXPAND_WARN_NO_ROADS :{WHITE} Die dorp sal nie paaie bou nie. Jy kan dit verander deur die bou van paaie via Stellings-> Omgewings-> Dorpe te aktiveer
|
||||
STR_ERROR_ROAD_WORKS_IN_PROGRESS :{WHITE}Pad werke in verloop
|
||||
STR_ERROR_TOWN_CAN_T_DELETE :{WHITE}Kan nie die dorp verwyder nie... {}'n Stasie of depot verwys na die dorp of die blok wat deur die dorp besit word kan nie verwyder word nie.
|
||||
STR_ERROR_TOWN_CAN_T_DELETE :{WHITE}Kan nie die dorp verwyder nie...{}'n Stasie of depot verwys na die dorp of die blok wat deur die dorp besit word kan nie verwyder word nie.
|
||||
STR_ERROR_STATUE_NO_SUITABLE_PLACE :{WHITE}... daar is geen plek vir 'n standbeeld in die middel van die dorp
|
||||
|
||||
# Industry related errors
|
||||
|
@@ -41,7 +41,7 @@ STR_CARGO_PLURAL_VALUABLES :مقتنيات
|
||||
STR_CARGO_PLURAL_COPPER_ORE :منجم نحاس
|
||||
STR_CARGO_PLURAL_MAIZE :ذرة
|
||||
STR_CARGO_PLURAL_FRUIT :فواكة
|
||||
STR_CARGO_PLURAL_DIAMONDS :جواهر
|
||||
STR_CARGO_PLURAL_DIAMONDS :ألماس
|
||||
STR_CARGO_PLURAL_FOOD :طعام
|
||||
STR_CARGO_PLURAL_PAPER :ورق
|
||||
STR_CARGO_PLURAL_GOLD :ذهب
|
||||
@@ -97,10 +97,10 @@ STR_CARGO_SINGULAR_FIZZY_DRINK :مشروب غا
|
||||
STR_QUANTITY_NOTHING :
|
||||
STR_QUANTITY_PASSENGERS :{COMMA} راكب
|
||||
STR_QUANTITY_COAL :{WEIGHT_LONG} من الفحم
|
||||
STR_QUANTITY_MAIL :{COMMA} صندوق من البريد
|
||||
STR_QUANTITY_MAIL :{COMMA}{NBSP} كيس بريد
|
||||
STR_QUANTITY_OIL :{VOLUME_LONG} من النفط
|
||||
STR_QUANTITY_LIVESTOCK :{COMMA}راس من الماشية
|
||||
STR_QUANTITY_GOODS :{COMMA} قفص من البضائع
|
||||
STR_QUANTITY_LIVESTOCK :{COMMA}{NBSP}رأس ماشية
|
||||
STR_QUANTITY_GOODS :{COMMA}{NBSP} صندوق بضائع
|
||||
STR_QUANTITY_GRAIN :{WEIGHT_LONG} من الحبوب
|
||||
STR_QUANTITY_WOOD :{WEIGHT_LONG} من الخشب
|
||||
STR_QUANTITY_IRON_ORE :{WEIGHT_LONG} من خام الحديد
|
||||
@@ -109,16 +109,16 @@ STR_QUANTITY_VALUABLES :{COMMA}صندو
|
||||
STR_QUANTITY_COPPER_ORE :{WEIGHT_LONG} من خام النحاس
|
||||
STR_QUANTITY_MAIZE :{WEIGHT_LONG} من الذرة
|
||||
STR_QUANTITY_FRUIT :{WEIGHT_LONG} من الفواكة
|
||||
STR_QUANTITY_DIAMONDS :{COMMA}كيس من الجواهر
|
||||
STR_QUANTITY_DIAMONDS :{COMMA}{NBSP}كيس ألماس
|
||||
STR_QUANTITY_FOOD :{WEIGHT_LONG} من الطعام
|
||||
STR_QUANTITY_PAPER :{WEIGHT_LONG} من الورق
|
||||
STR_QUANTITY_GOLD :{COMMA}كيس من الذهب
|
||||
STR_QUANTITY_GOLD :{COMMA}{NBSP} كيس ذهب
|
||||
STR_QUANTITY_WATER :{VOLUME_LONG} من المياة
|
||||
STR_QUANTITY_WHEAT :{WEIGHT_LONG} من القمح
|
||||
STR_QUANTITY_RUBBER :{VOLUME_LONG} من المطاط
|
||||
STR_QUANTITY_SUGAR :{WEIGHT_LONG} من السكر
|
||||
STR_QUANTITY_TOYS :{COMMA}الالعاب
|
||||
STR_QUANTITY_SWEETS :{COMMA} كيس من الحلويات
|
||||
STR_QUANTITY_TOYS :{COMMA}{NBSP} لعبة
|
||||
STR_QUANTITY_SWEETS :{COMMA}{NBSP} كيس حلويات
|
||||
STR_QUANTITY_COLA :{VOLUME_LONG} من الكولا
|
||||
STR_QUANTITY_CANDYFLOSS :{WEIGHT_LONG} من الحلاوة القطنية
|
||||
STR_QUANTITY_BUBBLES :{COMMA}فقاعات
|
||||
@@ -165,12 +165,12 @@ STR_ABBREV_NONE :{TINY_FONT}لا
|
||||
STR_ABBREV_ALL :{TINY_FONT}الكل
|
||||
|
||||
# 'Mode' of transport for cargoes
|
||||
STR_PASSENGERS :{COMMA} ركاب
|
||||
STR_BAGS :{COMMA} صناديق
|
||||
STR_TONS :{COMMA} اطنان/طن
|
||||
STR_LITERS :{COMMA} لتر
|
||||
STR_PASSENGERS :{COMMA}{NBSP} راكب
|
||||
STR_BAGS :{COMMA}{NBSP} كيس
|
||||
STR_TONS :{COMMA}{NBSP} طن
|
||||
STR_LITERS :{COMMA}{NBSP} لتر
|
||||
STR_ITEMS :{COMMA} وحدة
|
||||
STR_CRATES :{COMMA} صناديق
|
||||
STR_CRATES :{COMMA}{NBSP} صندوق
|
||||
|
||||
# Colours, do not shuffle
|
||||
STR_COLOUR_DARK_BLUE :ازرق غامق
|
||||
@@ -191,32 +191,32 @@ STR_COLOUR_GREY :رمادي
|
||||
STR_COLOUR_WHITE :ابيض
|
||||
|
||||
# Units used in OpenTTD
|
||||
STR_UNITS_VELOCITY_IMPERIAL :{COMMA}ميل/س
|
||||
STR_UNITS_VELOCITY_METRIC :{COMMA}كم/س
|
||||
STR_UNITS_VELOCITY_SI :{COMMA}م/ث
|
||||
STR_UNITS_VELOCITY_IMPERIAL :{COMMA}{NBSP}ميل/س
|
||||
STR_UNITS_VELOCITY_METRIC :{COMMA}{NBSP}كم/س
|
||||
STR_UNITS_VELOCITY_SI :{COMMA}{NBSP}م/ث
|
||||
|
||||
STR_UNITS_POWER_IMPERIAL :{COMMA}حصان
|
||||
STR_UNITS_POWER_METRIC :{COMMA}حصان
|
||||
STR_UNITS_POWER_SI :{COMMA}ك واط
|
||||
STR_UNITS_POWER_IMPERIAL :{COMMA}{NBSP}حصان
|
||||
STR_UNITS_POWER_METRIC :{COMMA}{NBSP}حصان
|
||||
STR_UNITS_POWER_SI :{COMMA}{NBSP}ك واط
|
||||
|
||||
STR_UNITS_WEIGHT_SHORT_IMPERIAL :{COMMA}ت
|
||||
STR_UNITS_WEIGHT_SHORT_METRIC :{COMMA}طن
|
||||
STR_UNITS_WEIGHT_SHORT_SI :{COMMA}كجم
|
||||
STR_UNITS_WEIGHT_SHORT_IMPERIAL :{COMMA}{NBSP} طن
|
||||
STR_UNITS_WEIGHT_SHORT_METRIC :{COMMA}{NBSP}طن
|
||||
STR_UNITS_WEIGHT_SHORT_SI :{COMMA}{NBSP}كجم
|
||||
|
||||
STR_UNITS_WEIGHT_LONG_METRIC :{COMMA} طن
|
||||
STR_UNITS_WEIGHT_LONG_SI :{COMMA}كجم
|
||||
STR_UNITS_WEIGHT_LONG_METRIC :{COMMA}{NBSP} طن
|
||||
STR_UNITS_WEIGHT_LONG_SI :{COMMA}{NBSP}كجم
|
||||
|
||||
STR_UNITS_VOLUME_SHORT_IMPERIAL :{COMMA}غال
|
||||
STR_UNITS_VOLUME_SHORT_METRIC :{COMMA}ل
|
||||
STR_UNITS_VOLUME_SHORT_SI :{COMMA}م3
|
||||
STR_UNITS_VOLUME_SHORT_IMPERIAL :{COMMA}{NBSP}غال
|
||||
STR_UNITS_VOLUME_SHORT_METRIC :{COMMA}{NBSP}ل
|
||||
STR_UNITS_VOLUME_SHORT_SI :{COMMA}{NBSP}م3
|
||||
|
||||
STR_UNITS_VOLUME_LONG_METRIC :{COMMA} لتر
|
||||
STR_UNITS_VOLUME_LONG_SI :{COMMA}م3
|
||||
STR_UNITS_VOLUME_LONG_METRIC :{COMMA}{NBSP} لتر
|
||||
STR_UNITS_VOLUME_LONG_SI :{COMMA}{NBSP}م3
|
||||
|
||||
STR_UNITS_FORCE_SI :{COMMA} كيلو نيوتن
|
||||
STR_UNITS_FORCE_SI :{COMMA}{NBSP} كيلو نيوتن
|
||||
|
||||
STR_UNITS_HEIGHT_IMPERIAL :{COMMA} قدم
|
||||
STR_UNITS_HEIGHT_SI :{COMMA} متر
|
||||
STR_UNITS_HEIGHT_IMPERIAL :{COMMA}{NBSP} قدم
|
||||
STR_UNITS_HEIGHT_SI :{COMMA}{NBSP} متر
|
||||
|
||||
# Common window strings
|
||||
STR_LIST_FILTER_OSKTITLE :{BLACK} ادخل فلتر
|
||||
@@ -286,7 +286,7 @@ STR_SORT_BY_ENGINE_ID :نوع المح
|
||||
STR_SORT_BY_COST :التكلفة
|
||||
STR_SORT_BY_POWER :الطاقة
|
||||
STR_SORT_BY_TRACTIVE_EFFORT :قوة الجذب
|
||||
STR_SORT_BY_INTRO_DATE :بداية التشغيل
|
||||
STR_SORT_BY_INTRO_DATE :بداية الإنتاج
|
||||
STR_SORT_BY_RUNNING_COST :تكلفة التشغيل
|
||||
STR_SORT_BY_POWER_VS_RUNNING_COST :القوة/تكلفة التشغيل
|
||||
STR_SORT_BY_CARGO_CAPACITY :سعة الشحن
|
||||
@@ -351,6 +351,7 @@ STR_SCENEDIT_FILE_MENU_QUIT :انهاء
|
||||
|
||||
############ range for settings menu starts
|
||||
STR_SETTINGS_MENU_GAME_OPTIONS :إعدادات اللعبه
|
||||
STR_SETTINGS_MENU_CONFIG_SETTINGS_TREE :الإعدادات
|
||||
STR_SETTINGS_MENU_SCRIPT_SETTINGS :الذكاء الصناعي/ اعدادات اللعبة
|
||||
STR_SETTINGS_MENU_NEWGRF_SETTINGS :إعدادات اﻹضافات
|
||||
STR_SETTINGS_MENU_TRANSPARENCY_OPTIONS :خيارات الشفافية
|
||||
@@ -749,17 +750,17 @@ STR_NEWS_CUSTOM_ITEM :{BIG_FONT}{BLAC
|
||||
|
||||
STR_NEWS_FIRST_TRAIN_ARRIVAL :{BIG_FONT}{BLACK} ... المواطنون يحتفلون{} اول قطار وصل في {STATION}!
|
||||
STR_NEWS_FIRST_BUS_ARRIVAL :{BIG_FONT}{BLACK}يحتفل الأهالي ...{}بوصول اول باص للمحطة ...{STATION}!
|
||||
STR_NEWS_FIRST_TRUCK_ARRIVAL :{BIG_FONT}{BLACK}الأهالي يحتفلون ... {}بوصول اول عربة الى .. {STATION}!
|
||||
STR_NEWS_FIRST_TRUCK_ARRIVAL :{BIG_FONT}{BLACK}الأهالي يحتفلون ...{}بوصول اول عربة الى .. {STATION}!
|
||||
STR_NEWS_FIRST_PASSENGER_TRAM_ARRIVAL :{BIG_FONT}{BLACK}المواطنون يحتفلون . . .{}بوصول اول عربة ركاب ترام الى {STATION}!
|
||||
STR_NEWS_FIRST_CARGO_TRAM_ARRIVAL :{BIG_FONT}{BLACK}المواطنون يحتفلون . . . {}بوصول اول عربة ترام لمحطة {STATION}!
|
||||
STR_NEWS_FIRST_SHIP_ARRIVAL :{BIG_FONT}{BLACK}المواطنون يحتفلون ... {}بوصول اول سفينة الى {STATION}!
|
||||
STR_NEWS_FIRST_AIRCRAFT_ARRIVAL :{BIG_FONT}{BLACK}الأهالي يحتفلون . . . {}بوصول أول طائرة الى {STATION}!
|
||||
STR_NEWS_FIRST_CARGO_TRAM_ARRIVAL :{BIG_FONT}{BLACK}المواطنون يحتفلون . . .{}بوصول اول عربة ترام لمحطة {STATION}!
|
||||
STR_NEWS_FIRST_SHIP_ARRIVAL :{BIG_FONT}{BLACK}المواطنون يحتفلون ...{}بوصول اول سفينة الى {STATION}!
|
||||
STR_NEWS_FIRST_AIRCRAFT_ARRIVAL :{BIG_FONT}{BLACK}الأهالي يحتفلون . . .{}بوصول أول طائرة الى {STATION}!
|
||||
|
||||
STR_NEWS_TRAIN_CRASH :{BIG_FONT}{BLACK}تحطم قطاراً!{}{COMMA} مات فى الحريق بعد الحادث
|
||||
STR_NEWS_ROAD_VEHICLE_CRASH_DRIVER :{BIG_FONT}{BLACK}العربة تحطمت !{}السائق توفي في شعلة الحريق بعد الاصطدام بقطار
|
||||
STR_NEWS_ROAD_VEHICLE_CRASH :{BIG_FONT}{BLACK}العربة تحطمت !{}{COMMA} توفي في شعلة الحريق بعد الاصطدام بقطار
|
||||
STR_NEWS_AIRCRAFT_CRASH :{BIG_FONT}{BLACK}تحطم طائرة !{}{COMMA}ماتوا في الحريق بمطار {STATION}
|
||||
STR_NEWS_PLANE_CRASH_OUT_OF_FUEL :{BIG_FONT}{BLACK}تحطم طائرة ! {}انتهى الوقود من الطائرة, {COMMA}توفي اثر الحادث !
|
||||
STR_NEWS_PLANE_CRASH_OUT_OF_FUEL :{BIG_FONT}{BLACK}تحطم طائرة !{}انتهى الوقود من الطائرة, {COMMA}توفي اثر الحادث !
|
||||
|
||||
STR_NEWS_DISASTER_ZEPPELIN :{BIG_FONT}{BLACK}حادثة منطاد في {STATION}!
|
||||
STR_NEWS_DISASTER_SMALL_UFO :{BIG_FONT}{BLACK}تحطم عربة في حادث تصادم بجسم غامض !
|
||||
@@ -789,7 +790,7 @@ STR_NEWS_INDUSTRY_CLOSURE_GENERAL :{BIG_FONT}{BLAC
|
||||
STR_NEWS_INDUSTRY_CLOSURE_SUPPLY_PROBLEMS :{BIG_FONT}{BLACK}تسبب نقص في الامدادات الى الاغلاق الفوري ل {STRING}
|
||||
STR_NEWS_INDUSTRY_CLOSURE_LACK_OF_TREES :{BIG_FONT}{BLACK} النقص في الشجر بالجوار ادى الى الاغلاق الفوري ل {STRING}.
|
||||
|
||||
STR_NEWS_EURO_INTRODUCTION :{BIG_FONT}{BLACK}العملة الموحدة للدول الأوربية! {}{}تم اعتماد العملة الأوربية الموحدة - اليورو - للمعاملات اليومية في دولتك!
|
||||
STR_NEWS_EURO_INTRODUCTION :{BIG_FONT}{BLACK}العملة الموحدة للدول الأوربية!{}{}تم اعتماد العملة الأوربية الموحدة - اليورو - للمعاملات اليومية في دولتك!
|
||||
STR_NEWS_BEGIN_OF_RECESSION :{BIG_FONT}{BLACK}ركود اقتصادي!{}{}خبراء الأقتصاد خائفون من ركود اقتصادي وشيك
|
||||
STR_NEWS_END_OF_RECESSION :{BIG_FONT}{BLACK}الركود انتهى!{}{}العودة للصعود في الاقتصاد اعطى الثقة في قوة الاقتصاد
|
||||
|
||||
@@ -834,9 +835,9 @@ STR_NEWS_STATION_NO_LONGER_ACCEPTS_CARGO_OR_CARGO :{WHITE}{STATION
|
||||
STR_NEWS_STATION_NOW_ACCEPTS_CARGO :{WHITE}{STATION} الآن تقبل {STRING}
|
||||
STR_NEWS_STATION_NOW_ACCEPTS_CARGO_AND_CARGO :{WHITE}{STATION}الآن تقبل {STRING} و {STRING}
|
||||
|
||||
STR_NEWS_OFFER_OF_SUBSIDY_EXPIRED :{BIG_FONT}{BLACK} اعلان عن انتهاء عرض {}{} نقل {STRING} من {STRING} الى {STRING} لن يعطي ارباح اضافية بعد الآن .
|
||||
STR_NEWS_SUBSIDY_WITHDRAWN_SERVICE :{BIG_FONT}{BLACK} تم سحب العرض {}{} نقل {STRING} من {STRING} الى {STRING} لم يعد معروض
|
||||
STR_NEWS_SERVICE_SUBSIDY_OFFERED :{BIG_FONT}{BLACK}اعلان عن عرض {}{} نقل اول {STRING} من {STRING} الى {STRING} سوف يعطي زيادة ارباح في السنة القادمة.
|
||||
STR_NEWS_OFFER_OF_SUBSIDY_EXPIRED :{BIG_FONT}{BLACK} اعلان عن انتهاء عرض{}{} نقل {STRING} من {STRING} الى {STRING} لن يعطي ارباح اضافية بعد الآن .
|
||||
STR_NEWS_SUBSIDY_WITHDRAWN_SERVICE :{BIG_FONT}{BLACK} تم سحب العرض{}{} نقل {STRING} من {STRING} الى {STRING} لم يعد معروض
|
||||
STR_NEWS_SERVICE_SUBSIDY_OFFERED :{BIG_FONT}{BLACK}اعلان عن عرض{}{} نقل اول {STRING} من {STRING} الى {STRING} سوف يعطي زيادة ارباح في السنة القادمة.
|
||||
STR_NEWS_SERVICE_SUBSIDY_AWARDED_HALF :{BIG_FONT}{BLACK} العرض قد اعطي لـ {STRING}!{}{} نقل {STRING} من {STRING} الى {STRING} سوف يعطي زيادة 50% ارباح للسنة القادمة
|
||||
STR_NEWS_SERVICE_SUBSIDY_AWARDED_DOUBLE :{BIG_FONT}{BLACK}العرض قد اعطي لـ {STRING}!{}{} نقل {STRING}من {STRING}الى {STRING} سوف يعطي ضعف الدخل للسنة القادمة
|
||||
STR_NEWS_SERVICE_SUBSIDY_AWARDED_TRIPLE :{BIG_FONT}{BLACK}شركة {STRING} فازت بالعرض{}{} نقل {STRING} من {STRING} الى {STRING} سوف يعطي 3 اضعاف الدخل للسنة القادمة
|
||||
@@ -888,10 +889,6 @@ STR_GAME_OPTIONS_CURRENCY_EEK :كرونا اس
|
||||
STR_GAME_OPTIONS_CURRENCY_CUSTOM :مخصص ...
|
||||
############ end of currency region
|
||||
|
||||
|
||||
############ start of measuring units region
|
||||
############ end of measuring units region
|
||||
|
||||
STR_GAME_OPTIONS_ROAD_VEHICLES_FRAME :{BLACK}العربات البرية
|
||||
STR_GAME_OPTIONS_ROAD_VEHICLES_DROPDOWN_TOOLTIP :{BLACK}اختار الجانب الذي تسير فيه المركبات
|
||||
STR_GAME_OPTIONS_ROAD_VEHICLES_DROPDOWN_LEFT :القيادة على اليسار
|
||||
@@ -945,7 +942,12 @@ STR_GAME_OPTIONS_RESOLUTION :{BLACK}دقة
|
||||
STR_GAME_OPTIONS_RESOLUTION_TOOLTIP :{BLACK}اختر دقة الشاشة
|
||||
STR_GAME_OPTIONS_RESOLUTION_OTHER :اخرى
|
||||
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_FRAME :حجم اللوحة
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_TOOLTIP :حدد العنصر المطلوب
|
||||
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_NORMAL :تقريب عادي
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_2X_ZOOM :تقريب ×2
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_4X_ZOOM :تقريب ×4
|
||||
|
||||
STR_GAME_OPTIONS_BASE_GRF :{BLACK} الواجهة الرسومية الاساسية
|
||||
STR_GAME_OPTIONS_BASE_GRF_TOOLTIP :{BLACK} اختر مجموعة الواجهة الرسومية
|
||||
@@ -1040,6 +1042,7 @@ STR_TERRAIN_TYPE_VERY_FLAT :مسطح تما
|
||||
STR_TERRAIN_TYPE_FLAT :مسطح
|
||||
STR_TERRAIN_TYPE_HILLY :مرتفعات - هضاب
|
||||
STR_TERRAIN_TYPE_MOUNTAINOUS :جبال
|
||||
STR_TERRAIN_TYPE_ALPINIST :شاهق
|
||||
|
||||
STR_CITY_APPROVAL_PERMISSIVE :متساهل
|
||||
STR_CITY_APPROVAL_TOLERANT :متقبل
|
||||
@@ -1048,6 +1051,7 @@ STR_CITY_APPROVAL_HOSTILE :معاد
|
||||
STR_WARNING_NO_SUITABLE_AI :{WHITE}لايوجد ذكاء اصطناعي متاح ...{}تستطيع تجميل العديد من الذكاء الاصطناعي عن طريق اللانترنت
|
||||
|
||||
# Settings tree window
|
||||
STR_CONFIG_SETTING_TREE_CAPTION :الإعدادات
|
||||
STR_CONFIG_SETTING_EXPAND_ALL :مدد الكل
|
||||
STR_CONFIG_SETTING_COLLAPSE_ALL :إسحب الكل
|
||||
|
||||
@@ -1057,12 +1061,12 @@ STR_CONFIG_SETTING_RESTRICT_BASIC :اﻹعدادا
|
||||
|
||||
STR_CONFIG_SETTING_TYPE_DROPDOWN_HELPTEXT :{BLACK}احصر القائمة على انواع اعدادات محددة
|
||||
STR_CONFIG_SETTING_TYPE_DROPDOWN_ALL :كل الاعدادات
|
||||
STR_CONFIG_SETTING_TYPE_DROPDOWN_CLIENT :اعدادات العميل (غير مخزن في المحفوظات, يؤثر على كل الالعاب)
|
||||
STR_CONFIG_SETTING_TYPE_DROPDOWN_GAME_MENU :اعدادات اللعبة (مخزن في المحفوظات, يؤثر على الالعاب الجديدة فقط)
|
||||
STR_CONFIG_SETTING_TYPE_DROPDOWN_GAME_INGAME :اعدادات اللعبة (مخزن في المحفوظات, يؤثر على اللعبة الحالية فقط)
|
||||
STR_CONFIG_SETTING_TYPE_DROPDOWN_COMPANY_MENU :اعدادات الشركة (مخزن في المحفوظات, يؤثر على الالعاب الجديدة فقط)
|
||||
STR_CONFIG_SETTING_TYPE_DROPDOWN_COMPANY_INGAME :اعدادات الشركة (مخزن في المحفوظات: يؤثر على الشركة الحالية فقط)
|
||||
STR_CONFIG_SETTING_CATEGORY_AND_TYPE_HIDES :{BLACK}عرض جميع النتائج بالنسبة للإعداد {}{SILVER} الفئة {BLACK} إلى {WHITE}{STRING} {BLACK}و{SILVER}نوع {BLACK} إلى{WHITE} جميع انواع الإعدادات
|
||||
STR_CONFIG_SETTING_TYPE_DROPDOWN_CLIENT :اعدادات العميل (لا يخزن في الحفظ ؛ يطبق على كل الالعاب)
|
||||
STR_CONFIG_SETTING_TYPE_DROPDOWN_GAME_MENU :اعدادات اللعبة (يخزن في الحفظ ؛ يطبق على الالعاب الجديدة فقط)
|
||||
STR_CONFIG_SETTING_TYPE_DROPDOWN_GAME_INGAME :اعدادات اللعبة (يخزن في الحفظ ؛ يطبق على اللعبة الحالية فقط)
|
||||
STR_CONFIG_SETTING_TYPE_DROPDOWN_COMPANY_MENU :اعدادات الشركة (يخزن في الحفظ ؛ يطبق على الالعاب الجديدة فقط)
|
||||
STR_CONFIG_SETTING_TYPE_DROPDOWN_COMPANY_INGAME :اعدادات الشركة (يخزن في الحفظ ؛ يطبق على الشركة الحالية فقط)
|
||||
STR_CONFIG_SETTING_CATEGORY_AND_TYPE_HIDES :{BLACK}عرض جميع النتائج بالنسبة للإعداد{}{SILVER} الفئة {BLACK} إلى {WHITE}{STRING} {BLACK}و{SILVER}نوع {BLACK} إلى{WHITE} جميع انواع الإعدادات
|
||||
STR_CONFIG_SETTINGS_NONE :{WHITE} - بدون -
|
||||
|
||||
STR_CONFIG_SETTING_OFF :قفل
|
||||
@@ -1082,7 +1086,7 @@ STR_CONFIG_SETTING_HORIZONTAL_POS_CENTER :متوسط
|
||||
STR_CONFIG_SETTING_HORIZONTAL_POS_RIGHT :يمين
|
||||
|
||||
|
||||
STR_CONFIG_SETTING_AUTOSLOPE :السماح باعادة بناء التلال تحت المباني, الطرق, الخ .-الانحدار الذاتي- {STRING}
|
||||
STR_CONFIG_SETTING_AUTOSLOPE :السماح بتحريك الأرض تحت المباني, الطرق, الخ : {STRING}
|
||||
STR_CONFIG_SETTING_CATCHMENT :السماح بحدود اكثر واقعية للمحطات بحسب الحجم: {STRING}
|
||||
STR_CONFIG_SETTING_EXTRADYNAMITE :السماح بحذف اكثر من الطرق المملوكة للمدينة و الجسور و غيرها: {STRING}
|
||||
STR_CONFIG_SETTING_SMOKE_AMOUNT :كمية دخان/شرار القطارات:{STRING}
|
||||
@@ -1208,7 +1212,7 @@ STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_NO_ACTIONS :لا تصرف
|
||||
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_ALL_NON_CONSTRUCTION :الكل ما عدا عمليات البناء
|
||||
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_ALL_NON_LANDSCAPING :الكل ما عدا خيارات تعديل الخريطة
|
||||
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_ALL_ACTIONS :كل تصرف
|
||||
STR_CONFIG_SETTING_ADVANCED_VEHICLE_LISTS :استخدام قائمة العربات المطورة: {STRING}
|
||||
STR_CONFIG_SETTING_ADVANCED_VEHICLE_LISTS :استخدام المجموعات في قائمة العربات : {STRING}
|
||||
STR_CONFIG_SETTING_LOADING_INDICATORS :تفعيل مؤشر التحميل: {STRING}
|
||||
STR_CONFIG_SETTING_TIMETABLE_IN_TICKS :عرض جدولة الأعمال بالمهام بدلا من الأيام: {STRING}
|
||||
STR_CONFIG_SETTING_TIMETABLE_SHOW_ARRIVAL_DEPARTURE :عرض الوصول و المغادرة في جدولة الاعمال: {STRING}
|
||||
@@ -1404,6 +1408,7 @@ STR_INTRO_MULTIPLAYER :{BLACK}لعب
|
||||
|
||||
STR_INTRO_GAME_OPTIONS :{BLACK}إعدادات اللعبه
|
||||
STR_INTRO_HIGHSCORE :{BLACK}قائمه المتفوقين
|
||||
STR_INTRO_CONFIG_SETTINGS_TREE :الاعدادات
|
||||
STR_INTRO_NEWGRF_SETTINGS :{BLACK} اعدادات NewGRF
|
||||
STR_INTRO_ONLINE_CONTENT :{BLACK} إبحث عن المحتوى عبر الشبكه العنكبوتيه
|
||||
STR_INTRO_SCRIPT_SETTINGS :{BLACK}إعدادات الذكاء الصناعى
|
||||
@@ -1422,6 +1427,7 @@ STR_INTRO_TOOLTIP_SUB_TROPICAL_LANDSCAPE :{BLACK}اختي
|
||||
STR_INTRO_TOOLTIP_TOYLAND_LANDSCAPE :{BLACK}اختيار نمط الألعاب
|
||||
|
||||
STR_INTRO_TOOLTIP_GAME_OPTIONS :{BLACK}عرض خيارات اللعبة
|
||||
STR_INTRO_TOOLTIP_CONFIG_SETTINGS_TREE :إعدادات العرض
|
||||
STR_INTRO_TOOLTIP_NEWGRF_SETTINGS :{BLACK}عرض إعدادات اﻹضافات
|
||||
STR_INTRO_TOOLTIP_ONLINE_CONTENT :{BLACK} ابحث عن محتوى جديد او تحديث
|
||||
STR_INTRO_TOOLTIP_QUIT :{BLACK}اغلاق'OpenTTD'
|
||||
@@ -1835,7 +1841,7 @@ STR_NETWORK_MESSAGE_NAME_CHANGE :*** {STRING} ق
|
||||
STR_NETWORK_MESSAGE_GIVE_MONEY :*** {STRING} اعطى شركتك : {2:CURRENCY_LONG}
|
||||
STR_NETWORK_MESSAGE_GAVE_MONEY_AWAY :*** انت اعطيت {1:STRING} {2:CURRENCY_LONG}
|
||||
STR_NETWORK_MESSAGE_SERVER_SHUTDOWN :{WHITE}اقفل الخادم الجلسة
|
||||
STR_NETWORK_MESSAGE_SERVER_REBOOT :{WHITE}يتم بدأ الخادم من جديد ... {} الرجاء الأنتظار
|
||||
STR_NETWORK_MESSAGE_SERVER_REBOOT :{WHITE}يتم بدأ الخادم من جديد ...{} الرجاء الأنتظار
|
||||
|
||||
# Content downloading window
|
||||
STR_CONTENT_TITLE :{WHITE}تنزيل المحتوى
|
||||
@@ -1843,7 +1849,7 @@ STR_CONTENT_TYPE_CAPTION :{BLACK} نوع
|
||||
STR_CONTENT_TYPE_CAPTION_TOOLTIP :{BLACK} نوع المحتوى
|
||||
STR_CONTENT_NAME_CAPTION :{BLACK} الاسم
|
||||
STR_CONTENT_NAME_CAPTION_TOOLTIP :{BLACK} اسم المحتوى
|
||||
STR_CONTENT_MATRIX_TOOLTIP :{BLACK} اضغط على الخط لرؤية التفاصيل. {} اضغط على مربع الاختيار لتحميل.
|
||||
STR_CONTENT_MATRIX_TOOLTIP :{BLACK} اضغط على الخط لرؤية التفاصيل.{} اضغط على مربع الاختيار لتحميل.
|
||||
STR_CONTENT_SELECT_ALL_CAPTION :{BLACK} اختيار الكل
|
||||
STR_CONTENT_SELECT_ALL_CAPTION_TOOLTIP :{BLACK} تحميل كامل المحتوى
|
||||
STR_CONTENT_SELECT_UPDATES_CAPTION :{BLACK} اختر التحديث
|
||||
@@ -1986,17 +1992,17 @@ STR_STATION_CLASS_WAYP :نقطة عبو
|
||||
STR_BUILD_SIGNAL_CAPTION :{WHITE}اختيار الإشارات
|
||||
STR_BUILD_SIGNAL_SEMAPHORE_NORM_TOOLTIP :{BLACK}اشارة اقفال (بالاعلام){}هذة الاشارة الأساسية. تسمح بتواجد قطار واحد في القسم و الوقت الواحد
|
||||
STR_BUILD_SIGNAL_SEMAPHORE_ENTRY_TOOLTIP :{BLACK}اشارة دخول (بالاعلام){} تكون خضراء عندما توجد اشارة خضراء في اشارات الخروج التالية لها. والا تكون حمراء.
|
||||
STR_BUILD_SIGNAL_SEMAPHORE_EXIT_TOOLTIP :{BLACK}اشارة خروج (بالاعلام) {}تعمل مثل اشارة الاقفال, لكن يجب تنشيط الوضع الصحيح في الدخول و الاشارة المزدوجة.
|
||||
STR_BUILD_SIGNAL_SEMAPHORE_COMBO_TOOLTIP :{BLACK}اشارة مزدوجة (بالاعلام) {} الاشارة المزدوجة تعمل للدخول و الخروج. فهي تسمح لك بعمل شجرة كبيرة من الاشارات
|
||||
STR_BUILD_SIGNAL_SEMAPHORE_EXIT_TOOLTIP :{BLACK}اشارة خروج (بالاعلام){}تعمل مثل اشارة الاقفال, لكن يجب تنشيط الوضع الصحيح في الدخول و الاشارة المزدوجة.
|
||||
STR_BUILD_SIGNAL_SEMAPHORE_COMBO_TOOLTIP :{BLACK}اشارة مزدوجة (بالاعلام){} الاشارة المزدوجة تعمل للدخول و الخروج. فهي تسمح لك بعمل شجرة كبيرة من الاشارات
|
||||
STR_BUILD_SIGNAL_SEMAPHORE_PBS_TOOLTIP :{BLACK}اشارة طريق (بالاعلام){}تسمح بمرور اكثر من قطارفي القسم التالي اذا كان القطار يستطيع الوصول الى نقطة آمنة. يمكن تخطي الاشارة بالاتجاهين.
|
||||
STR_BUILD_SIGNAL_SEMAPHORE_PBS_OWAY_TOOLTIP :{BLACK}اشارة الاتجاة الواحد (بالاعلام){}اشارة طريق تسمح باكثر من قطار يدخل في القسم التالي في نفس الوقت, اذا كان القطار يستطيع الوصول الى نقطة آمنة. لا يمكن تخطي اشارة الاتجاة الواحد من الخلف.
|
||||
STR_BUILD_SIGNAL_ELECTRIC_NORM_TOOLTIP :{BLACK}اشارة اقفال (كهربائية){}هذة الاشارة الأساسية. تسمح بتواجد قطار واحد في القسم و الوقت الواحد
|
||||
STR_BUILD_SIGNAL_ELECTRIC_ENTRY_TOOLTIP :{BLACK}اشارة دخول (كهربائية){} تكون خضراء عندما توجد اشارة خضراء في اشارات الخروج التالية لها. والا تكون حمراء.
|
||||
STR_BUILD_SIGNAL_ELECTRIC_EXIT_TOOLTIP :{BLACK}اشارة خروج (كهربائية) {}تعمل مثل اشارة الاقفال, لكن يجب تنشيط الوضع الصحيح في الدخول و الاشارة المزدوجة.
|
||||
STR_BUILD_SIGNAL_ELECTRIC_COMBO_TOOLTIP :{BLACK}اشارة مزدوجة (كهربائية) {} الاشارة المزدوجة تعمل للدخول و الخروج. فهي تسمح لك بعمل شجرة كبيرة من الاشارات.
|
||||
STR_BUILD_SIGNAL_ELECTRIC_EXIT_TOOLTIP :{BLACK}اشارة خروج (كهربائية){}تعمل مثل اشارة الاقفال, لكن يجب تنشيط الوضع الصحيح في الدخول و الاشارة المزدوجة.
|
||||
STR_BUILD_SIGNAL_ELECTRIC_COMBO_TOOLTIP :{BLACK}اشارة مزدوجة (كهربائية){} الاشارة المزدوجة تعمل للدخول و الخروج. فهي تسمح لك بعمل شجرة كبيرة من الاشارات.
|
||||
STR_BUILD_SIGNAL_ELECTRIC_PBS_TOOLTIP :{BLACK}اشارة طريق(كهربائية){}تسمح بمروراكثرمن قطارفي القسم التالي اذا كان القطار يستطيع الوصول الى نقطة آمنة. يمكن تخطي الاشارة بالاتجاهين.
|
||||
STR_BUILD_SIGNAL_ELECTRIC_PBS_OWAY_TOOLTIP :{BLACK}اشارة الاتجاة الواحد (كهربائية){}اشارة طريق تسمح باكثر من قطار يدخل في القسم التالي في نفس الوقت, اذا كان القطار يستطيع الوصول الى نقطة آمنة. لا يمكن تخطي اشارة الاتجاة الواحد من الخلف.
|
||||
STR_BUILD_SIGNAL_CONVERT_TOOLTIP :{BLACK} تغيير الاشارات {} عند الاختيار, سوف يتم تغيير الاشارة الى النوع المختار. الضغط على مفتاح كنترول سوف يبدل بين انواع الاشارات.
|
||||
STR_BUILD_SIGNAL_CONVERT_TOOLTIP :{BLACK} تغيير الاشارات{} عند الاختيار, سوف يتم تغيير الاشارة الى النوع المختار. الضغط على مفتاح كنترول سوف يبدل بين انواع الاشارات.
|
||||
STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_TOOLTIP :{BLACK}سرعة السحب
|
||||
STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_DECREASE_TOOLTIP :{BLACK}تقليل سرعة السحب
|
||||
STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_INCREASE_TOOLTIP :{BLACK}زيادة سرعة السحب
|
||||
@@ -2128,7 +2134,7 @@ STR_TREES_RANDOM_TREES_TOOLTIP :{BLACK}زراع
|
||||
# Land generation window (SE)
|
||||
STR_TERRAFORM_TOOLBAR_LAND_GENERATION_CAPTION :{WHITE}بناء المسطحات الأرضية
|
||||
STR_TERRAFORM_TOOLTIP_PLACE_ROCKY_AREAS_ON_LANDSCAPE :{BLACK}اضافة مناطق صخرية على المنظر
|
||||
STR_TERRAFORM_TOOLTIP_DEFINE_DESERT_AREA :{BLACK}عرف منطقة صحراوية. {}اضغط بشكل متواصل مفتاح كنترول لأزالتها
|
||||
STR_TERRAFORM_TOOLTIP_DEFINE_DESERT_AREA :{BLACK}عرف منطقة صحراوية.{}اضغط بشكل متواصل مفتاح كنترول لأزالتها
|
||||
STR_TERRAFORM_TOOLTIP_INCREASE_SIZE_OF_LAND_AREA :{BLACK}زيادة ارتفاع و انخفاض المسطحات الأرضية
|
||||
STR_TERRAFORM_TOOLTIP_DECREASE_SIZE_OF_LAND_AREA :{BLACK}انقاص ارتفاع و انخفاض المسطحات الأرضية
|
||||
STR_TERRAFORM_TOOLTIP_GENERATE_RANDOM_LAND :{BLACK}انشاء مسطحات عشوائية
|
||||
@@ -2161,7 +2167,7 @@ STR_FOUND_TOWN_INITIAL_SIZE_LARGE_BUTTON :{BLACK}كبير
|
||||
STR_FOUND_TOWN_SIZE_RANDOM :{BLACK} عشوائي
|
||||
STR_FOUND_TOWN_INITIAL_SIZE_TOOLTIP :{BLACK}حدد حجم المدينه
|
||||
STR_FOUND_TOWN_CITY :{BLACK}مدينة
|
||||
STR_FOUND_TOWN_CITY_TOOLTIP :{BLACK} المدن الكبيرة تنمو اسرع من المدن العادية. {} كلما كانت اكبر عند انشائها, بالاعتماد على الاعدادات.
|
||||
STR_FOUND_TOWN_CITY_TOOLTIP :{BLACK} المدن الكبيرة تنمو اسرع من المدن العادية.{} كلما كانت اكبر عند انشائها, بالاعتماد على الاعدادات.
|
||||
|
||||
STR_FOUND_TOWN_ROAD_LAYOUT :{YELLOW} تصميم طرق المدينة
|
||||
STR_FOUND_TOWN_SELECT_TOWN_ROAD_LAYOUT :{BLACK} اختر تصميم الطرق لهذه المدينة
|
||||
@@ -2314,7 +2320,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :ارض مملو
|
||||
STR_ABOUT_OPENTTD :{WHITE}حول النسخة المفتوحة
|
||||
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}الحقوق الاصلية {COPYRIGHT} كريس سوير 1995 , جميع الحقوق محفوظة
|
||||
STR_ABOUT_VERSION :{BLACK}النسخة المفتوحة رقم {REV}
|
||||
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}النسخة المفتوحة {COPYRIGHT}2002-2015 فريق النسخة المفتوحة
|
||||
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}النسخة المفتوحة {COPYRIGHT}2002-2016 فريق النسخة المفتوحة
|
||||
|
||||
# Save/load game/scenario
|
||||
STR_SAVELOAD_SAVE_CAPTION :{WHITE}حفظ اللعبة
|
||||
@@ -2377,6 +2383,7 @@ STR_MAPGEN_HEIGHTMAP_NAME :{BLACK}اسم
|
||||
STR_MAPGEN_HEIGHTMAP_SIZE_LABEL :{BLACK}الحجم:
|
||||
STR_MAPGEN_HEIGHTMAP_SIZE :{ORANGE}{NUM} * {NUM}
|
||||
|
||||
STR_MAPGEN_MAX_HEIGHTLEVEL_QUERY_CAPT :تغيير أعلى ارتفاع للخريطة
|
||||
STR_MAPGEN_SNOW_LINE_QUERY_CAPT :{WHITE}غير مستوى خط الثلج
|
||||
STR_MAPGEN_START_DATE_QUERY_CAPT :{WHITE}غير سنة البداية
|
||||
|
||||
@@ -2505,7 +2512,7 @@ STR_NEWGRF_ERROR_MSG_INFO :{SILVER}{STRING
|
||||
STR_NEWGRF_ERROR_MSG_WARNING :{RED} تحذير: {SILVER}{STRING}
|
||||
STR_NEWGRF_ERROR_MSG_ERROR :{RED} خطأ: {SILVER}{STRING}
|
||||
STR_NEWGRF_ERROR_MSG_FATAL :{RED} خطأ قاتل: {SILVER}{STRING}
|
||||
STR_NEWGRF_ERROR_FATAL_POPUP :{WHITE}حدث خظأ في NewGRF لا يمكن اصلاحة: {}{STRING}
|
||||
STR_NEWGRF_ERROR_FATAL_POPUP :{WHITE}حدث خظأ في NewGRF لا يمكن اصلاحة:{}{STRING}
|
||||
STR_NEWGRF_ERROR_VERSION_NUMBER :{1:STRING} لن يعمل مع اصدار الباتش المسجل في النسخة المفتوحة
|
||||
STR_NEWGRF_ERROR_DOS_OR_WINDOWS :{1:STRING} يعمل مع {STRING} اصدار من TTD.
|
||||
STR_NEWGRF_ERROR_UNSET_SWITCH :{1:STRING} مصمم ليستخدم مع {STRING}
|
||||
@@ -2530,7 +2537,7 @@ STR_NEWGRF_COMPATIBLE_LOADED :{ORANGE}الم
|
||||
STR_NEWGRF_COMPATIBLE_LOAD_WARNING :{WHITE}تم تحميل ملف GFR مطابق بدلا من المفقود
|
||||
STR_NEWGRF_DISABLED_WARNING :{WHITE}تم تعطيل ملف GRF المفقود
|
||||
STR_NEWGRF_UNPAUSE_WARNING_TITLE :{YELLOW}ملف NewGRF مفقود
|
||||
STR_NEWGRF_UNPAUSE_WARNING :{WHITE}عدم الايقاف قد يتسبب في تعطل النسخة المفتوحة. لا تنشأ ملف اخطاء لاالخطاء التالية. {} هل تود بالفعل اكمال اللعب؟
|
||||
STR_NEWGRF_UNPAUSE_WARNING :{WHITE}عدم الايقاف قد يتسبب في تعطل النسخة المفتوحة. لا تنشأ ملف اخطاء لاالخطاء التالية.{} هل تود بالفعل اكمال اللعب؟
|
||||
|
||||
# NewGRF status
|
||||
STR_NEWGRF_LIST_NONE :لا يوجد
|
||||
@@ -2596,8 +2603,8 @@ STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_REQUIRED_WINTER :{ORANGE}{STRING
|
||||
STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_DELIVERED_GENERAL :{ORANGE}{STRING}{GREEN} تم توصيلة
|
||||
STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_REQUIRED :{ORANGE}{CARGO_TINY} / {CARGO_LONG}{RED} (مازال مطلوب)
|
||||
STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_DELIVERED :{ORANGE}{CARGO_TINY} / {CARGO_LONG}{GREEN} (تم توصيلة)
|
||||
STR_TOWN_VIEW_TOWN_GROWS_EVERY :{BLACK}المدينة تنمو كل {ORANGE}{COMMA}{BLACK} يوم
|
||||
STR_TOWN_VIEW_TOWN_GROWS_EVERY_FUNDED :{BLACK}المدينة تنمو كل {ORANGE}{COMMA}{BLACK} يوم{} (مول)
|
||||
STR_TOWN_VIEW_TOWN_GROWS_EVERY :{BLACK}المدينة تنمو كل {ORANGE}{COMMA}{BLACK}{NBSP} يوم
|
||||
STR_TOWN_VIEW_TOWN_GROWS_EVERY_FUNDED :{BLACK}المدينة تنمو كل {ORANGE}{COMMA}{BLACK}{NBSP} يوم (ممول)
|
||||
STR_TOWN_VIEW_TOWN_GROW_STOPPED :{BLACK}المدينة {RED}لا{BLACK} تنمو
|
||||
STR_TOWN_VIEW_NOISE_IN_TOWN :{BLACK}حدود الضوضاء داخل المدن: {ORANGE}{COMMA}{BLACK} القصوى: {ORANGE}{COMMA}
|
||||
STR_TOWN_VIEW_CENTER_TOOLTIP :{BLACK}وسط الشاشة الاساسية على موقع المدينة
|
||||
@@ -2630,14 +2637,14 @@ STR_LOCAL_AUTHORITY_ACTION_NEW_BUILDINGS :مول انشا
|
||||
STR_LOCAL_AUTHORITY_ACTION_EXCLUSIVE_TRANSPORT :اشتري حقوق النقل الحصرية للمدينة
|
||||
STR_LOCAL_AUTHORITY_ACTION_BRIBE :ارشي السلطات المحلية
|
||||
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_SMALL_ADVERTISING :{YELLOW}البدء في حملة دعائية صغيرة للشركة, لكي تجلب ركاب و بضائع اكثر لمحطاتك. {} التكلفة: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_MEDIUM_ADVERTISING :{YELLOW} البدء في حملة دعائية متوسطة للشركة, لكي تجلب ركاب و بضائع اكثر لمحطاتك. {} التكلفة: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_LARGE_ADVERTISING :{YELLOW}البدء في حملة دعائية كبيرة للشركة, لكي تجلب ركاب و بضائع اكثر لمحطاتك. {} التكلفة: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_ROAD_RECONSTRUCTION :{YELLOW} مول اعمال الصيانة للطرق و الشوارع بالمدينة. يتسبب في تعطيل حركة النقل داخل المدينة لمدة قد تصل ستة اشهر. {} التكلفة {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_STATUE_OF_COMPANY :{YELLOW} بناء مجسم تقديرا للشركة في اعمال النقل. {} التكلفة {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_NEW_BUILDINGS :{YELLOW} مول بناء مباني تجارية جديدة في المدينة. {}التكلفة {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_EXCLUSIVE_TRANSPORT :{YELLOW} اشتري حقوق النقل لسنة كاملة في هذة المدينة و المصانع التابعة لها. البلدية سوف تسمح للركاب و البضائع باستخدام محطاتك فقط. {}التكلفة: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_BRIBE :{YELLOW} ارشي السلطات المحلية لزيادة كفائة الشركة. هناك عقاب شديد اذا ما اكتشفت الرشوة. {} التكلفة: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_SMALL_ADVERTISING :{YELLOW}البدء في حملة دعائية صغيرة للشركة, لكي تجلب ركاب و بضائع اكثر لمحطاتك.{} التكلفة: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_MEDIUM_ADVERTISING :{YELLOW} البدء في حملة دعائية متوسطة للشركة, لكي تجلب ركاب و بضائع اكثر لمحطاتك.{} التكلفة: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_LARGE_ADVERTISING :{YELLOW}البدء في حملة دعائية كبيرة للشركة, لكي تجلب ركاب و بضائع اكثر لمحطاتك.{} التكلفة: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_ROAD_RECONSTRUCTION :{YELLOW} مول اعمال الصيانة للطرق و الشوارع بالمدينة. يتسبب في تعطيل حركة النقل داخل المدينة لمدة قد تصل ستة اشهر.{} التكلفة {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_STATUE_OF_COMPANY :{YELLOW} بناء مجسم تقديرا للشركة في اعمال النقل.{} التكلفة {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_NEW_BUILDINGS :{YELLOW} مول بناء مباني تجارية جديدة في المدينة.{}التكلفة {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_EXCLUSIVE_TRANSPORT :{YELLOW} اشتري حقوق النقل لسنة كاملة في هذة المدينة و المصانع التابعة لها. البلدية سوف تسمح للركاب و البضائع باستخدام محطاتك فقط.{}التكلفة: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_BRIBE :{YELLOW} ارشي السلطات المحلية لزيادة كفائة الشركة. هناك عقاب شديد اذا ما اكتشفت الرشوة.{} التكلفة: {CURRENCY_LONG}
|
||||
|
||||
# Goal window
|
||||
STR_GOALS_TEXT :{ORANGE}{STRING}
|
||||
@@ -2648,7 +2655,8 @@ STR_GOAL_QUESTION_CAPTION_INFORMATION :معلومات
|
||||
STR_GOAL_QUESTION_CAPTION_WARNING :تحذير
|
||||
STR_GOAL_QUESTION_CAPTION_ERROR :خطا
|
||||
|
||||
### Start of Goal Question button list
|
||||
############ Start of Goal Question button list
|
||||
############ End of Goal Question button list
|
||||
|
||||
# Subsidies window
|
||||
STR_SUBSIDIES_CAPTION :{WHITE}العروض
|
||||
@@ -2786,7 +2794,7 @@ STR_COMPANY_VIEW_SELL_SHARE_TOOLTIP :{BLACK}بيع 2
|
||||
STR_COMPANY_VIEW_COMPANY_NAME_QUERY_CAPTION :اسم الشركة
|
||||
STR_COMPANY_VIEW_PRESIDENT_S_NAME_QUERY_CAPTION :اسم صاحب الشركة
|
||||
|
||||
STR_BUY_COMPANY_MESSAGE :{WHITE}نحن نبحث عن شركة لتشتري شركتنا. {}{} عل ترغب في شراء {COMPANY} بـ {CURRENCY_LONG}؟
|
||||
STR_BUY_COMPANY_MESSAGE :{WHITE}نحن نبحث عن شركة لتشتري شركتنا.{}{} عل ترغب في شراء {COMPANY} بـ {CURRENCY_LONG}؟
|
||||
|
||||
# Company infrastructure window
|
||||
|
||||
@@ -2819,7 +2827,7 @@ STR_INDUSTRY_VIEW_PRODUCES_CARGO_CARGO :{BLACK}ينتج
|
||||
############ range for produces ends
|
||||
|
||||
STR_CONFIG_GAME_PRODUCTION :{WHITE}تغيير الانتاج مضاعف من 8 الى 2040
|
||||
STR_CONFIG_GAME_PRODUCTION_LEVEL :{WHITE}غير مستوى الانتاج {}نسبة مئوية حتى 800%.
|
||||
STR_CONFIG_GAME_PRODUCTION_LEVEL :{WHITE}غير مستوى الانتاج{}نسبة مئوية حتى 800%.
|
||||
|
||||
# Vehicle lists
|
||||
STR_VEHICLE_LIST_TRAIN_CAPTION :{WHITE}{STRING} - {COMMA}قطار
|
||||
@@ -2866,7 +2874,7 @@ STR_GROUP_DEFAULT_ROAD_VEHICLES :لاتنتمي
|
||||
STR_GROUP_DEFAULT_SHIPS :مركبة لاتنتمي لأي مجموعة
|
||||
STR_GROUP_DEFAULT_AIRCRAFTS :طائرة لاتنتمي لأي مجموعة
|
||||
|
||||
STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}المجموعات: اضغط على اي مجموعة لعرض المركبات التابعة لها
|
||||
STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}المجموعات: اضغط على اي مجموعة لعرض مركباتها . اسحب للترتيب .
|
||||
STR_GROUP_CREATE_TOOLTIP :{BLACK}أضغط لإنشاء مجموعة
|
||||
STR_GROUP_DELETE_TOOLTIP :{BLACK}أحذف المجموعة المختارة
|
||||
STR_GROUP_RENAME_TOOLTIP :{BLACK}أعد تسمية المجموعة المختارة
|
||||
@@ -3029,7 +3037,7 @@ STR_ENGINE_PREVIEW_SHIP :سفينة
|
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STR_ENGINE_PREVIEW_MONORAIL_LOCOMOTIVE :قاطرة سكة قطار احادية
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STR_ENGINE_PREVIEW_MAGLEV_LOCOMOTIVE :قاطرة سكة قطار ممغنطة
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STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER :{BLACK} التكلفة: {CURRENCY_LONG} الوزن: {WEIGHT_SHORT} {} السرعة: {VELOCITY} الطاقة: {POWER}{} كلفة التشغيل: {CURRENCY_LONG} / سنة {} السعة: {CARGO_LONG}
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STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER :{BLACK} التكلفة: {CURRENCY_LONG} الوزن: {WEIGHT_SHORT}{} السرعة: {VELOCITY} الطاقة: {POWER}{} كلفة التشغيل: {CURRENCY_LONG} / سنة{} السعة: {CARGO_LONG}
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STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER_MAX_TE :{BLACK}التكلفة {CURRENCY_LONG} الوزن {WEIGHT_SHORT}{}السرعة {VELOCITY} Power: {POWER}قوة السحب {6:FORCE}{}التكلفة التشغيلية {4:CURRENCY_LONG}/سنة{}السعة: {5:CARGO_LONG}
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STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAPACITY_CAPACITY_RUNCOST :{BLACK} التكلفة {CURRENCY_LONG} السرعة القصوى {VELOCITY}{}Capacity السعة {CARGO_LONG} {CARGO_LONG}{} كلفة التشغيل {CURRENCY_LONG} / سنة
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STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAPACITY_RUNCOST :{BLACK} التكلفة {CURRENCY_LONG} السرعة القصوى {VELOCITY}{} السعة {CARGO_LONG}{} كلفة التشغيل {CURRENCY_LONG} / سنة
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@@ -3161,7 +3169,7 @@ STR_VEHICLE_INFO_CAPACITY_CAPACITY :{BLACK} الس
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STR_VEHICLE_INFO_FEEDER_CARGO_VALUE :{BLACK}مقدار التحويل: {LTBLUE}{CURRENCY_LONG}
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STR_VEHICLE_DETAILS_SERVICING_INTERVAL_DAYS :{BLACK}فترات الصيانة: {LTBLUE}{COMMA} يوم {BLACK} اخر صيانة: {LTBLUE}{DATE_LONG}
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STR_VEHICLE_DETAILS_SERVICING_INTERVAL_DAYS :{BLACK}فترات الصيانة: {LTBLUE}{COMMA}{NBSP} يوم {BLACK} اخر صيانة: {LTBLUE}{DATE_LONG}
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STR_VEHICLE_DETAILS_SERVICING_INTERVAL_PERCENT :{BLACK}فترات الصيانة: {LTBLUE}{COMMA}% {BLACK} الصيانة الأخيرة: {LTBLUE}{DATE_LONG}
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STR_VEHICLE_DETAILS_INCREASE_SERVICING_INTERVAL_TOOLTIP :{BLACK}زيادة فترات الصيانة بقدر 10. ومع مفتاح كنترول بمقدار 5.
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STR_VEHICLE_DETAILS_DECREASE_SERVICING_INTERVAL_TOOLTIP :{BLACK} انقاص فترات الصيانة بمعدل 10. Ctrl+ الضغط الانقاص بمعدل 5.
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@@ -3253,8 +3261,8 @@ STR_ORDER_TOOLTIP_UNLOAD :{BLACK}غير
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STR_ORDER_REFIT :{BLACK}اعادة تهيئة
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STR_ORDER_REFIT_TOOLTIP :{BLACK}اختر نوع البضائع المنقولة لتهيئة العربات في هذا الامر. اضغط كنترول لازالة تعليمات التهيئة.
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STR_ORDER_REFIT_AUTO :{BLACK}ملائمة ذاتية
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STR_ORDER_REFIT_AUTO_TOOLTIP :{BLACK}اختر اي نوع من الحملة تريد ملائمتها ذاتيا.
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STR_ORDER_REFIT_AUTO :{BLACK}ملائمة في محطة
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STR_ORDER_REFIT_AUTO_TOOLTIP :{BLACK}اختر اي نوع من الحمولة تريد ملائمتها . اضغط مع ctrl لإزالة الملائمة . الملائمة في المحطات لن تكون ما لم تقبل العربة ذلك .
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STR_ORDER_DROP_REFIT_AUTO :شحنة ثابتة
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STR_ORDER_DROP_REFIT_AUTO_ANY :البضائع المتاحة
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@@ -3345,13 +3353,13 @@ STR_ORDER_NO_UNLOAD_FULL_LOAD :(عدم انز
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STR_ORDER_NO_UNLOAD_FULL_LOAD_ANY :-عدم انزال الشحنة و الانتظار للحمولة القصوى لاي شحنة-
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STR_ORDER_NO_UNLOAD_NO_LOAD :(لا تفريغ و لا تحميل)
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STR_ORDER_AUTO_REFIT :(ملائمة ذاتية ل {STRING})
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STR_ORDER_FULL_LOAD_REFIT :(تحميل كلي مع الملائمة الذاتية لـ {STRING})
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STR_ORDER_FULL_LOAD_ANY_REFIT :(تحميل كلي لاي بضاعة مع الملائمة الذاتية لـ {STRING})
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STR_ORDER_UNLOAD_REFIT :(تفريغ الحمولة و شحن البضائع مع الملائمة الذاتية لـ {STRING})
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STR_ORDER_AUTO_REFIT :(ملائمة لـ {STRING})
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STR_ORDER_FULL_LOAD_REFIT :(تحميل كلي مع الملائمة لـ {STRING})
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STR_ORDER_FULL_LOAD_ANY_REFIT :(تحميل كلي لأي بضاعة مع الملائمة لـ {STRING})
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STR_ORDER_UNLOAD_REFIT :(تفريغ الحمولة و شحن البضائع مع الملائمة لـ {STRING})
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STR_ORDER_UNLOAD_FULL_LOAD_REFIT :(تفرغ الحمولة و الانتظار للتحميل الكلي مع الملائمة لـ {STRING})
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STR_ORDER_UNLOAD_FULL_LOAD_ANY_REFIT :(التفريغ و الانتظار للتحميل الكلي لاي بضاعة مع الملائمة الذاتية لـ {STRING})
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STR_ORDER_TRANSFER_REFIT :(تحويل البضاعة و اخذ البضاعة مع الملائمة الذاتية لـ {STRING})
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STR_ORDER_UNLOAD_FULL_LOAD_ANY_REFIT :(التفريغ و الانتظار للتحميل الكلي لأي بضاعة مع الملائمة لـ {STRING})
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STR_ORDER_TRANSFER_REFIT :(تحويل البضاعة و أخذ البضاعة مع الملائمة لـ {STRING})
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STR_ORDER_TRANSFER_FULL_LOAD_REFIT :(تحويل البضاعة و الانتظار للحمولة القصوى مع الملائمة الذاتية لـ {STRING})
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STR_ORDER_TRANSFER_FULL_LOAD_ANY_REFIT :(تحويل البضاعة و الانتظار لاي حمولة كاملة مع الملائمة الذاتية لـ {STRING})
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STR_ORDER_NO_UNLOAD_REFIT :(عدم التفريغ و تحميل البضائع مع الملائمة الذاتية لـ {STRING})
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@@ -3455,7 +3463,7 @@ STR_AI_DEBUG_CONTINUE :{BLACK}استم
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STR_AI_DEBUG_CONTINUE_TOOLTIP :{BLACK}عدم توقيف ومواصلة الذكاء الصناعي
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STR_AI_DEBUG_SELECT_AI_TOOLTIP :{BLACK}عرض صائد الاخطاء لهذه الاضافة
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STR_ERROR_AI_NO_AI_FOUND :لا يوجد اضافات مناسبة للتحميل {} هذه اضافة غبية ولن تفعل شيئا لك {} تستطيع تحميل اضافات من الشبكة عن طريق نظام التحميل
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STR_ERROR_AI_NO_AI_FOUND :لا يوجد اضافات مناسبة للتحميل{} هذه اضافة غبية ولن تفعل شيئا لك{} تستطيع تحميل اضافات من الشبكة عن طريق نظام التحميل
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STR_ERROR_AI_PLEASE_REPORT_CRASH :{WHITE}واحد من الذكاء الصناعي فشل. الرجاء ابلاغ المبرمج عنه مصحوبا بصورة من شاشة مصحح الاخطاء.
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STR_ERROR_AI_DEBUG_SERVER_ONLY :{YELLOW} شاشة اخطاء الذكاء الصناعي متوفرة فقط للخادم
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@@ -3525,7 +3533,7 @@ STR_ERROR_AUTOSAVE_FAILED :{WHITE}فشل
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STR_ERROR_UNABLE_TO_READ_DRIVE :{BLACK}لا يمكن قرائة القرص
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STR_ERROR_GAME_SAVE_FAILED :{WHITE}فشل حفظ اللعبة{}{STRING}
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STR_ERROR_UNABLE_TO_DELETE_FILE :{WHITE}لا يمكن حذف الملف
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STR_ERROR_GAME_LOAD_FAILED :{WHITE}فشل فتح اللعبة {}{STRING}
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STR_ERROR_GAME_LOAD_FAILED :{WHITE}فشل فتح اللعبة{}{STRING}
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STR_GAME_SAVELOAD_ERROR_BROKEN_INTERNAL_ERROR :خطأ داخلي: {STRING}
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STR_GAME_SAVELOAD_ERROR_BROKEN_SAVEGAME :لعبه محفوظه غير صالحه - {STRING}
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STR_GAME_SAVELOAD_ERROR_TOO_NEW_SAVEGAME :اللعبة حفظت بنسخة أحدث
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@@ -3536,7 +3544,7 @@ STR_GAME_SAVELOAD_NOT_AVAILABLE :<غير متا
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STR_WARNING_LOADGAME_REMOVED_TRAMS :{WHITE}اللعبة حفظت بنسخة لا تدعم الترام. كل ما يتعلق بالترام حذف.
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# Map generation messages
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STR_ERROR_COULD_NOT_CREATE_TOWN :{WHITE}مولد الخريطة توقف ... {} ... لا يوجد مواقع مناسبة للمدن
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STR_ERROR_COULD_NOT_CREATE_TOWN :{WHITE}مولد الخريطة توقف ...{} ... لا يوجد مواقع مناسبة للمدن
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STR_ERROR_NO_TOWN_IN_SCENARIO :{WHITE}... لا يوجد مدن في هذه الخريطة
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STR_ERROR_PNGMAP :{WHITE}لا يمكن تحميل الخريطة من PNG ...
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@@ -3623,9 +3631,9 @@ STR_ERROR_TOO_CLOSE_TO_EDGE_OF_MAP_SUB :{WHITE}... قر
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STR_ERROR_TOO_CLOSE_TO_ANOTHER_TOWN :{WHITE}... قريبة جدا من مدينة أخرى
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STR_ERROR_TOO_MANY_TOWNS :{WHITE}... المدن كثيرة جدا
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STR_ERROR_NO_SPACE_FOR_TOWN :{WHITE}... لا يوجد فراغ في الخريطة
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STR_ERROR_TOWN_EXPAND_WARN_NO_ROADS :{WHITE}لن تبني البلدية طرق جديدة. بامكانك تمكين البلدية من بناء الطرق الجديدة عن طريق الاعدادات المتقدمة --> الاقتصاد --> المدن
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STR_ERROR_TOWN_EXPAND_WARN_NO_ROADS :{WHITE}لن تبني البلدية طرق جديدة. بإمكانك تمكين بناء الطرق الجديدة عن طريق الاعدادات --> البيئة--> المدن
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STR_ERROR_ROAD_WORKS_IN_PROGRESS :{WHITE}اعمال الطرق قيد التنفيذ
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STR_ERROR_TOWN_CAN_T_DELETE :{WHITE}لا يمكن ازالة هذه المدينة {}محطة او ورشة مرتبطة بالمدينة او هناك مربع مملوك للمدينة لا يمكن لزالته
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STR_ERROR_TOWN_CAN_T_DELETE :{WHITE}لا يمكن ازالة هذه المدينة{}محطة او ورشة مرتبطة بالمدينة او هناك مربع مملوك للمدينة لا يمكن لزالته
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STR_ERROR_STATUE_NO_SUITABLE_PLACE :{WHITE}... لا يوجد مكان مناسب للمجسم بداخل هذة المدينة/البلدة
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# Industry related errors
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@@ -215,6 +215,8 @@ STR_UNITS_VOLUME_LONG_IMPERIAL :{COMMA}{NBSP}ga
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STR_UNITS_VOLUME_LONG_METRIC :{COMMA}{NBSP}litro{P "" ak}
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STR_UNITS_VOLUME_LONG_SI :{COMMA}{NBSP}m³
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STR_UNITS_FORCE_IMPERIAL :{COMMA}{NBSP}lbf
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STR_UNITS_FORCE_METRIC :{COMMA}{NBSP}kgf
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STR_UNITS_FORCE_SI :{COMMA}{NBSP}kN
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STR_UNITS_HEIGHT_IMPERIAL :{COMMA}{NBSP}ft
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@@ -238,7 +240,7 @@ STR_TOOLTIP_CLOSE_WINDOW :{BLACK}Lehioa i
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STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS :{BLACK}Leiho izena - Arrastatu hau leihoa mugitzeko
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STR_TOOLTIP_SHADE :{BLACK}Itzal leihoa - titulu barra bakarrik ikusten da
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STR_TOOLTIP_DEBUG :{BLACK}NewGRF garbiketa informazioa ikusi
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STR_TOOLTIP_STICKY :{BLACK}Markatu leiho hau itxiezina bezala 'Zarratu Leiho Guztiak' gakoarekin
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STR_TOOLTIP_STICKY :{BLACK}Markatu leiho hau itxiezina bezala 'Itxi Leiho Guztiak' gakoarekin. Ctrl+Klik hau beti gertatzeko
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STR_TOOLTIP_RESIZE :{BLACK}Klik eta arrastatu leiho honi tamaina aldatzeko
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STR_TOOLTIP_TOGGLE_LARGE_SMALL_WINDOW :{BLACK}Aldatu handia/txikia leihoaren tamaina
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STR_TOOLTIP_VSCROLL_BAR_SCROLLS_LIST :{BLACK}Barra mugitu - zerrendan gora/behera mugitzeko
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@@ -246,7 +248,12 @@ STR_TOOLTIP_HSCROLL_BAR_SCROLLS_LIST :{BLACK}Barra mu
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STR_TOOLTIP_DEMOLISH_BUILDINGS_ETC :{BLACK}Eraikinak etab. edo lur karratu bat eraistea. Ctrl area diagonalki aukeratzen du. Mayus eraikinaren kostu estimatua erakusten du.
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# Show engines button
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STR_SHOW_HIDDEN_ENGINES_VEHICLE_TRAIN :{BLACK}Ezkutuak erakutsi
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STR_SHOW_HIDDEN_ENGINES_VEHICLE_ROAD_VEHICLE :{BLACK}Ezkutuak erakutsi
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STR_SHOW_HIDDEN_ENGINES_VEHICLE_SHIP :{BLACK}Ezkutuak erakutsi
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STR_SHOW_HIDDEN_ENGINES_VEHICLE_AIRCRAFT :{BLACK}Ezkutuak erakutsi
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STR_SHOW_HIDDEN_ENGINES_VEHICLE_TRAIN_TOOLTIP :{BLACK}Botoi hau gaituz, ezkutuak dauden trenak erakusten dira
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# Query window
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STR_BUTTON_DEFAULT :{BLACK}Lehenetsia
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@@ -285,6 +292,8 @@ STR_SORT_BY_LENGTH :Luzera
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STR_SORT_BY_LIFE_TIME :Geratzen zaion bizitza denbora
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STR_SORT_BY_TIMETABLE_DELAY :Ordutegiko atzerapena
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STR_SORT_BY_FACILITY :Geltoki mota
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STR_SORT_BY_WAITING_TOTAL :Itxaroten dagoen zama totala
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STR_SORT_BY_WAITING_AVAILABLE :Itxaroten dagoen zama eskuragarria
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STR_SORT_BY_RATING_MAX :Zama balorazio handiena
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STR_SORT_BY_RATING_MIN :Zama balorazio txikiena
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STR_SORT_BY_ENGINE_ID :MotoreID (ordenatze klasikoa)
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@@ -357,6 +366,7 @@ STR_SCENEDIT_FILE_MENU_QUIT :Irten
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############ range for settings menu starts
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STR_SETTINGS_MENU_GAME_OPTIONS :Jokoaren aukerak
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STR_SETTINGS_MENU_CONFIG_SETTINGS_TREE :Ezarpenak
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STR_SETTINGS_MENU_SCRIPT_SETTINGS :IA/Jokoaren scriptaren ezaugarriak
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STR_SETTINGS_MENU_NEWGRF_SETTINGS :NewGRF ezarpenak
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STR_SETTINGS_MENU_TRANSPARENCY_OPTIONS :Transparentzia ezarpenak
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@@ -902,12 +912,10 @@ STR_GAME_OPTIONS_CURRENCY_LTL :Lituaniako Lita
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STR_GAME_OPTIONS_CURRENCY_KRW :Hego koreako Won-a (KRW)
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STR_GAME_OPTIONS_CURRENCY_ZAR :Hego Afrikako Rand-a (ZAR)
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STR_GAME_OPTIONS_CURRENCY_CUSTOM :Pertsonalizatua...
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STR_GAME_OPTIONS_CURRENCY_GEL :Lari Georgiarra (GEL)
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STR_GAME_OPTIONS_CURRENCY_IRR :Rial Iraniarra (IRR)
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############ end of currency region
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############ start of measuring units region
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############ end of measuring units region
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STR_GAME_OPTIONS_ROAD_VEHICLES_FRAME :{BLACK}Errepideko garraioak
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STR_GAME_OPTIONS_ROAD_VEHICLES_DROPDOWN_TOOLTIP :{BLACK}Aukeratu ibilgailuen gidatzeko norabidea
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STR_GAME_OPTIONS_ROAD_VEHICLES_DROPDOWN_LEFT :Ezkerretik gidatu
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@@ -962,6 +970,9 @@ STR_GAME_OPTIONS_RESOLUTION_TOOLTIP :{BLACK}Pantaila
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STR_GAME_OPTIONS_RESOLUTION_OTHER :besteak
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STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_NORMAL :Normala
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STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_2X_ZOOM :Tamaina doblea
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STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_4X_ZOOM :Tamaina laukoitza
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STR_GAME_OPTIONS_BASE_GRF :{BLACK}Grafiko basea markatu
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STR_GAME_OPTIONS_BASE_GRF_TOOLTIP :{BLACK}Aukeratu erabili beharreko grafiko paketea
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@@ -1055,6 +1066,7 @@ STR_TERRAIN_TYPE_VERY_FLAT :Oso laua
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STR_TERRAIN_TYPE_FLAT :Laua
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STR_TERRAIN_TYPE_HILLY :Mendixkekin
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STR_TERRAIN_TYPE_MOUNTAINOUS :Menditsua
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STR_TERRAIN_TYPE_ALPINIST :Alpinista
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STR_CITY_APPROVAL_PERMISSIVE :Jasankorra
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STR_CITY_APPROVAL_TOLERANT :Jasanbera
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@@ -1063,6 +1075,7 @@ STR_CITY_APPROVAL_HOSTILE :Kontrakoa
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STR_WARNING_NO_SUITABLE_AI :{WHITE}Ez dago IA egokirik aukeratzeko..{}IA asko jaitsi ditzakezu 'Online edukiera' sistemaren bidez
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# Settings tree window
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||||
STR_CONFIG_SETTING_TREE_CAPTION :{WHITE}Ezarpenak
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STR_CONFIG_SETTING_FILTER_TITLE :{BLACK}Lokarri iragazkia:
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STR_CONFIG_SETTING_EXPAND_ALL :{BLACK}Guztia haunditu
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STR_CONFIG_SETTING_COLLAPSE_ALL :{BLACK}Guztia kolapsatu
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||||
@@ -1119,13 +1132,13 @@ STR_CONFIG_SETTING_CONSTRUCTION_COSTS_HELPTEXT :Erosketa eta er
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STR_CONFIG_SETTING_RECESSIONS :Atzerapen ekonomikoak: {STRING}
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||||
STR_CONFIG_SETTING_RECESSIONS_HELPTEXT :Gaitua dagoenean, atzeratze ekonomikoa urte gutxika gertatuko da. Atzeratze ekonomikoan, ekoizpen orokorra dexente gutxituko da (Aurreko balioetara bueltatuko da atzerapena amaitzerakoan)
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STR_CONFIG_SETTING_TRAIN_REVERSING :Trenak geltokietan buelta eman ahal izatea: {STRING}
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STR_CONFIG_SETTING_TRAIN_REVERSING_HELPTEXT :Gaitua dagoenean, trenak ezingo dute geltokietan (trebidea bertan bukatzen ez denean) buelta eman, nahiz eta biderik motzena izan helmugara iristeko
|
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STR_CONFIG_SETTING_TRAIN_REVERSING_HELPTEXT :Gaitua dagoenean, trenak ezingo dute geltoki ez-finaletan buelta eman, nahiz eta biderik motzena izan helmugara iristeko
|
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STR_CONFIG_SETTING_DISASTERS :Hondamendiak: {STRING}
|
||||
STR_CONFIG_SETTING_DISASTERS_HELPTEXT :Azpiegiturak eta ibilgailuak suntsitu edo blokeatu ditzaketen hondamendiak txandakatu
|
||||
STR_CONFIG_SETTING_CITY_APPROVAL :Udaletxearen jarrera bere lurrak berregituratzeko: {STRING}
|
||||
STR_CONFIG_SETTING_CITY_APPROVAL_HELPTEXT :Aukeratu zenbateraino eragingo dion konpainia bati herri batean zarata sortzea eta ingurumena kaltetzea, herrian duen balorazioa txartuz eta eraikin berriak egiteko baimena mugatuz
|
||||
|
||||
STR_CONFIG_SETTING_AUTOSLOPE :Eraikinen, trenbideen etabarren azpian paisaia aldatzea baimendu. (autoaldapak): {STRING}
|
||||
STR_CONFIG_SETTING_AUTOSLOPE :Eraikinen, trenbideen etabarren azpian paisaia aldatzea baimendu.: {STRING}
|
||||
STR_CONFIG_SETTING_AUTOSLOPE_HELPTEXT :Eraikin eta bideen azpian paisaia aldatzea baimendu hauek kendu gabe
|
||||
STR_CONFIG_SETTING_CATCHMENT :Geltokien irismen eremu hedapena errealagoa egitea baimendu: {STRING}
|
||||
STR_CONFIG_SETTING_CATCHMENT_HELPTEXT :Tamaina ezberdinetako jasotze eremuak izan mota ezberdinetako geltoki eta aireportuentzat
|
||||
@@ -1239,7 +1252,7 @@ STR_CONFIG_SETTING_ERRMSG_DURATION_HELPTEXT :Lehio gorrian a
|
||||
STR_CONFIG_SETTING_ERRMSG_DURATION_VALUE :{COMMA} segundu
|
||||
STR_CONFIG_SETTING_HOVER_DELAY :Erakutsi argibideak: {STRING}
|
||||
STR_CONFIG_SETTING_HOVER_DELAY_HELPTEXT :Sagua, interfazeko elementu batzuen gainean jartzerakoan, argibideak bistaratu aurretik pasa beharko den denbora. Elementu batzuetan saguko eskuineko botoia sakatu beharko da
|
||||
STR_CONFIG_SETTING_HOVER_DELAY_VALUE :Sagua gainean mantendu {COMMA} segunduz
|
||||
STR_CONFIG_SETTING_HOVER_DELAY_VALUE :Sagua gainean mantendu milisegundu {COMMA}
|
||||
STR_CONFIG_SETTING_HOVER_DELAY_DISABLED :Klikatu eskuineko botoiarekin
|
||||
STR_CONFIG_SETTING_POPULATION_IN_LABEL :Herriaren bistanleria herriaren izen kartelan ikusgai izan: {STRING}
|
||||
STR_CONFIG_SETTING_POPULATION_IN_LABEL_HELPTEXT :Herriaren bistanleria herriaren izen kartelan ikusgai izan
|
||||
@@ -1249,6 +1262,7 @@ STR_CONFIG_SETTING_GRAPH_LINE_THICKNESS_HELPTEXT :Grafikoen marre
|
||||
STR_CONFIG_SETTING_LAND_GENERATOR :Lur sortzailea: {STRING}
|
||||
STR_CONFIG_SETTING_LAND_GENERATOR_ORIGINAL :Jatorrizkoa
|
||||
STR_CONFIG_SETTING_LAND_GENERATOR_TERRA_GENESIS :TerraGenesis
|
||||
STR_CONFIG_SETTING_INDUSTRY_DENSITY :Industria dentsitatea: {STRING}
|
||||
STR_CONFIG_SETTING_OIL_REF_EDGE_DISTANCE :Petroleo findegietatik maparen ertzera dagoen gehienezko distantzia: {STRING}
|
||||
STR_CONFIG_SETTING_OIL_REF_EDGE_DISTANCE_HELPTEXT :Petroleo findegiak bakarrik maparen ertzatik hurbil eraiki daitezke, kostan irla mapetan
|
||||
STR_CONFIG_SETTING_SNOWLINE_HEIGHT :Elur garaiera: {STRING}
|
||||
@@ -1257,10 +1271,13 @@ STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_VERY_SMOOTH :Oso Leuna
|
||||
STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_SMOOTH :Leuna
|
||||
STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_ROUGH :Zakarra
|
||||
STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_VERY_ROUGH :Oso Zakarra
|
||||
STR_CONFIG_SETTING_VARIETY :Barietateen distribuzioa: {STRING}
|
||||
STR_CONFIG_SETTING_RIVER_AMOUNT :Ibai kantitatea: {STRING}
|
||||
STR_CONFIG_SETTING_TREE_PLACER :Zuhaitz kokatzeko algoritmoa: {STRING}
|
||||
STR_CONFIG_SETTING_TREE_PLACER_NONE :Ezer ez
|
||||
STR_CONFIG_SETTING_TREE_PLACER_ORIGINAL :Jatorrizkoa
|
||||
STR_CONFIG_SETTING_TREE_PLACER_IMPROVED :Hobetua
|
||||
STR_CONFIG_SETTING_ROAD_SIDE :Errepideko garraioak: {STRING}
|
||||
STR_CONFIG_SETTING_HEIGHTMAP_ROTATION :Garaiera maparen norabidea: {STRING}
|
||||
STR_CONFIG_SETTING_HEIGHTMAP_ROTATION_COUNTER_CLOCKWISE :Erlojuko orratzen kontrara
|
||||
STR_CONFIG_SETTING_HEIGHTMAP_ROTATION_CLOCKWISE :Erlojuko orratzen erara
|
||||
@@ -1315,6 +1332,7 @@ STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_OFF :Itzalita
|
||||
STR_CONFIG_SETTING_LEFT_MOUSE_BTN_SCROLLING :Saguaren ezkerreko botoiarekin mapan zehar mugitzea: {STRING}
|
||||
STR_CONFIG_SETTING_LEFT_MOUSE_BTN_SCROLLING_HELPTEXT :Gaitu mapatik zehar mugitzea saguaren ezkerreko botoia mapan arrastratzerakoan. Oso erabilgarria da ukipen pantailak erabiltzerakoan
|
||||
|
||||
STR_CONFIG_SETTING_AUTOSAVE :Auto-gordea: {STRING}
|
||||
|
||||
STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES :Gordetako jokoen izenetan {STRING} data fomatua erabili
|
||||
STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES_HELPTEXT :Gordetako fitxeroen dataren formatoa
|
||||
@@ -1330,7 +1348,7 @@ STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_NO_ACTIONS :Ekintzarik ez
|
||||
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_ALL_NON_CONSTRUCTION :Eraikitzeko ez diren ekintza guztiak
|
||||
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_ALL_NON_LANDSCAPING :Guztia paisaia eraldatzeko ekintzak ezik
|
||||
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_ALL_ACTIONS :Ekintza guztiak
|
||||
STR_CONFIG_SETTING_ADVANCED_VEHICLE_LISTS :Hobetutako ibilgailu zerrendak erabili: {STRING}
|
||||
STR_CONFIG_SETTING_ADVANCED_VEHICLE_LISTS :Taldeak erabili ibilgailu zerrendan: {STRING}
|
||||
STR_CONFIG_SETTING_ADVANCED_VEHICLE_LISTS_HELPTEXT :Gaitu ibilgailu zerrenda aurreratuak erabiltzea ibilgailu taldeentzako
|
||||
STR_CONFIG_SETTING_LOADING_INDICATORS :Zama adierazleak erabili: {STRING}
|
||||
STR_CONFIG_SETTING_LOADING_INDICATORS_HELPTEXT :Aukeratu ibilgailuen zama lanen adierazlea ikusgai dagoen ibilgailuen gainean
|
||||
@@ -1352,6 +1370,11 @@ STR_CONFIG_SETTING_PERSISTENT_BUILDINGTOOLS_HELPTEXT :Mantendu zubi,
|
||||
STR_CONFIG_SETTING_EXPENSES_LAYOUT :Talde gastuak konpainiaren finantza leihoan: {STRING}
|
||||
STR_CONFIG_SETTING_EXPENSES_LAYOUT_HELPTEXT :Konpainiako gastuen lehioaren diseinua
|
||||
|
||||
STR_CONFIG_SETTING_SOUND_NEWS :Periodikoa: {STRING}
|
||||
STR_CONFIG_SETTING_SOUND_NEW_YEAR :Amaiera urtea: {STRING}
|
||||
STR_CONFIG_SETTING_SOUND_CONFIRM :Eraikuntza: {STRING}
|
||||
STR_CONFIG_SETTING_SOUND_DISASTER :Desastreak/istripuak: {STRING}
|
||||
STR_CONFIG_SETTING_SOUND_VEHICLE :Garraioak: {STRING}
|
||||
|
||||
STR_CONFIG_SETTING_DISABLE_UNSUITABLE_BUILDING :Azpiturak eraikitzea debekatu ibilgailu egokiak ez daudenean eskuragarri: {STRING}
|
||||
STR_CONFIG_SETTING_DISABLE_UNSUITABLE_BUILDING_HELPTEXT :Gaitua dagoenean, ezingo da azpiegiturarik eraiki azpiegitura horren ibilgailuak ez badaude eskuragarri, denbora eta dirua aurreztuz
|
||||
@@ -1516,6 +1539,8 @@ STR_CONFIG_SETTING_CITY_SIZE_MULTIPLIER_HELPTEXT :Joko hasieran h
|
||||
STR_CONFIG_SETTING_DISTRIBUTION_MANUAL :eskuz egin
|
||||
STR_CONFIG_SETTING_DISTRIBUTION_ASYMMETRIC :asimetrikoa
|
||||
STR_CONFIG_SETTING_DISTRIBUTION_SYMMETRIC :simetrikoa
|
||||
STR_CONFIG_SETTING_DISTRIBUTION_PAX :Bidaiariek banaketa modua: {STRING}
|
||||
STR_CONFIG_SETTING_DISTRIBUTION_MAIL :Korreoaren banaketa modua: {STRING}
|
||||
STR_CONFIG_SETTING_LINKGRAPH_ACCURACY :Banaketen zehaztasuna: {STRING}
|
||||
|
||||
STR_CONFIG_SETTING_LOCALISATION_UNITS_VELOCITY :Abiadura unitateak: {STRING}
|
||||
@@ -1529,6 +1554,7 @@ STR_CONFIG_SETTING_LOCALISATION_UNITS_POWER_METRIC :Metrikoa (zp)
|
||||
STR_CONFIG_SETTING_LOCALISATION_UNITS_POWER_SI :SI (kW)
|
||||
|
||||
STR_CONFIG_SETTING_LOCALISATION_UNITS_WEIGHT :Pisu unitateak: {STRING}
|
||||
STR_CONFIG_SETTING_LOCALISATION_UNITS_WEIGHT_IMPERIAL :Imperial (ton/tona)
|
||||
STR_CONFIG_SETTING_LOCALISATION_UNITS_WEIGHT_METRIC :Metrikoa (t/tona)
|
||||
STR_CONFIG_SETTING_LOCALISATION_UNITS_WEIGHT_SI :SI (kg)
|
||||
|
||||
@@ -1537,6 +1563,7 @@ STR_CONFIG_SETTING_LOCALISATION_UNITS_VOLUME_IMPERIAL :Inperiala (galo
|
||||
STR_CONFIG_SETTING_LOCALISATION_UNITS_VOLUME_METRIC :Metrikoa (l)
|
||||
STR_CONFIG_SETTING_LOCALISATION_UNITS_VOLUME_SI :SI (m³)
|
||||
|
||||
STR_CONFIG_SETTING_LOCALISATION_UNITS_FORCE_IMPERIAL :Imperiala (libra)
|
||||
STR_CONFIG_SETTING_LOCALISATION_UNITS_FORCE_METRIC :Metrikoa (kgf)
|
||||
STR_CONFIG_SETTING_LOCALISATION_UNITS_FORCE_SI :SI (kN)
|
||||
|
||||
@@ -1550,6 +1577,7 @@ STR_CONFIG_SETTING_GRAPHICS :{ORANGE}Grafiko
|
||||
STR_CONFIG_SETTING_SOUND :{ORANGE}Soinua
|
||||
STR_CONFIG_SETTING_INTERFACE :{ORANGE}Interfazea
|
||||
STR_CONFIG_SETTING_INTERFACE_GENERAL :{ORANGE}Orokorra
|
||||
STR_CONFIG_SETTING_INTERFACE_VIEWPORTS :{ORANGE}Leihoak
|
||||
STR_CONFIG_SETTING_INTERFACE_CONSTRUCTION :{ORANGE}Eraikuntza
|
||||
STR_CONFIG_SETTING_COMPANY :{ORANGE}Konpainia
|
||||
STR_CONFIG_SETTING_VEHICLES :{ORANGE}Ibilgailuak
|
||||
@@ -1612,6 +1640,7 @@ STR_INTRO_MULTIPLAYER :{BLACK}Multijok
|
||||
|
||||
STR_INTRO_GAME_OPTIONS :{BLACK}Jokoaren Aukerak
|
||||
STR_INTRO_HIGHSCORE :{BLACK}Puntuazio taula
|
||||
STR_INTRO_CONFIG_SETTINGS_TREE :{BLACK}Ezarpenak
|
||||
STR_INTRO_NEWGRF_SETTINGS :{BLACK}NewGRF-ren Ezarpenak
|
||||
STR_INTRO_ONLINE_CONTENT :{BLACK}Edukiak Online Kontsultatu
|
||||
STR_INTRO_SCRIPT_SETTINGS :{BLACK}IA/Joko Scripten Ezarpenak
|
||||
@@ -1631,6 +1660,7 @@ STR_INTRO_TOOLTIP_TOYLAND_LANDSCAPE :{BLACK}Aukeratu
|
||||
|
||||
STR_INTRO_TOOLTIP_GAME_OPTIONS :{BLACK}Jokoaren aukerak erakutsi
|
||||
STR_INTRO_TOOLTIP_HIGHSCORE :{BLACK}Puntuazioen taula erakutsi
|
||||
STR_INTRO_TOOLTIP_CONFIG_SETTINGS_TREE :{BLACK}Ezarpenak erakutsi
|
||||
STR_INTRO_TOOLTIP_NEWGRF_SETTINGS :{BLACK}NewGRF ezarpenak erakutsi
|
||||
STR_INTRO_TOOLTIP_ONLINE_CONTENT :{BLACK}Bilatu eduki berria eta eguneratua deskargatzeko
|
||||
STR_INTRO_TOOLTIP_SCRIPT_SETTINGS :{BLACK}IA/Joko Scripten Ezarpenak
|
||||
@@ -1790,7 +1820,7 @@ STR_NETWORK_SERVER_LIST_MAP_SIZE_CAPTION_TOOLTIP :{BLACK}Jokoaren
|
||||
STR_NETWORK_SERVER_LIST_DATE_CAPTION :{BLACK}Data
|
||||
STR_NETWORK_SERVER_LIST_DATE_CAPTION_TOOLTIP :{BLACK}Egungo data
|
||||
STR_NETWORK_SERVER_LIST_YEARS_CAPTION :{BLACK}Urteak
|
||||
STR_NETWORK_SERVER_LIST_YEARS_CAPTION_TOOLTIP :{BLACK}Jokoa martxan dagoenetik pasa diren urteak {}
|
||||
STR_NETWORK_SERVER_LIST_YEARS_CAPTION_TOOLTIP :{BLACK}Jokoa martxan dagoenetik pasa diren urteak{}
|
||||
STR_NETWORK_SERVER_LIST_INFO_ICONS_TOOLTIP :{BLACK}Hizkuntza, zerbitzariaren bertsioa, etab.
|
||||
|
||||
STR_NETWORK_SERVER_LIST_CLICK_GAME_TO_SELECT :{BLACK}Joko bat aukeratzeko Klikatu
|
||||
@@ -2071,7 +2101,7 @@ STR_CONTENT_NAME_CAPTION_TOOLTIP :{BLACK}Edukien
|
||||
STR_CONTENT_MATRIX_TOOLTIP :{BLACK}Lerroan sakatu ezaugarriak ikusteko{}Laukitxoan sakatu aukeratzeko
|
||||
STR_CONTENT_SELECT_ALL_CAPTION :{BLACK}Guztia aukeratu
|
||||
STR_CONTENT_SELECT_ALL_CAPTION_TOOLTIP :{BLACK}Markatu deskargatuak izango diren edukiak
|
||||
STR_CONTENT_SELECT_UPDATES_CAPTION :{BLACK}Bertsio berriak haukeratu
|
||||
STR_CONTENT_SELECT_UPDATES_CAPTION :{BLACK}Eguneraketak Aukeratu
|
||||
STR_CONTENT_SELECT_UPDATES_CAPTION_TOOLTIP :{BLACK}Haukeratu dituzun edukiak berrituko dituzten edukiak deskargatuak izateko
|
||||
STR_CONTENT_UNSELECT_ALL_CAPTION :{BLACK}Guztia desmarkatu
|
||||
STR_CONTENT_UNSELECT_ALL_CAPTION_TOOLTIP :{BLACK}Dekargatuak izango ez diren eduki guztiak markatu
|
||||
@@ -2552,7 +2582,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Konpainia jabe
|
||||
STR_ABOUT_OPENTTD :{WHITE}OpenTTD-ri buruz
|
||||
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Original copyright {COPYRIGHT} 1995 Chris Sawyer, All rights reserved
|
||||
STR_ABOUT_VERSION :{BLACK}OpenTTD bertsioa {REV}
|
||||
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2015 The OpenTTD team
|
||||
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2016 The OpenTTD team
|
||||
|
||||
# Save/load game/scenario
|
||||
STR_SAVELOAD_SAVE_CAPTION :{WHITE}Gordetako jokoa
|
||||
@@ -2724,7 +2754,11 @@ STR_SPRITE_ALIGNER_GOTO_TOOLTIP :{BLACK}Emandako
|
||||
STR_SPRITE_ALIGNER_PREVIOUS_BUTTON :{BLACK}Aldez aurreko "sprit"-a
|
||||
STR_SPRITE_ALIGNER_PREVIOUS_TOOLTIP :{BLACK}Aurreko grafiko arruntera joan, pseudo/birkoloretu/grafiko tipoak desgaituz
|
||||
STR_SPRITE_ALIGNER_SPRITE_TOOLTIP :{BLACK}Orain aukeratutako grafikoaren aurkezpena. Alineazioa ez da kontua hartzen grafiko hau egiterakoan
|
||||
STR_SPRITE_ALIGNER_MOVE_TOOLTIP :{BLACK}"Sprit"-a mugitu inguruan, X eta Y-ren desplazamenduak aldatuz
|
||||
STR_SPRITE_ALIGNER_MOVE_TOOLTIP :{BLACK}Sprite-a mugitu ingurunean, X eta Y-ren desplazamenduak aldatuz. Ctrl+Klik sprite-a zortzi unitatero mugitzeko
|
||||
STR_SPRITE_ALIGNER_RESET_BUTTON :{BLACK}Erlatiboa berezarri
|
||||
STR_SPRITE_ALIGNER_RESET_TOOLTIP :{BLACK}Momentuan dauden desplazamendu erlatiboak erreseteatu
|
||||
STR_SPRITE_ALIGNER_OFFSETS_ABS :{BLACK}X desplazamendua: {NUM}, Y desplazamendua: {NUM} (Absolutua)
|
||||
STR_SPRITE_ALIGNER_OFFSETS_REL :{BLACK}X desplazamendua: {NUM}, Y desplazamendua: {NUM} (Erlatiboa)
|
||||
STR_SPRITE_ALIGNER_PICKER_BUTTON :{BLACK}"Sprit"-a aukeratu
|
||||
STR_SPRITE_ALIGNER_PICKER_TOOLTIP :{BLACK}Pantaillako edozein lekutatik aukeratu "sprite" bat
|
||||
|
||||
@@ -2735,7 +2769,7 @@ STR_NEWGRF_ERROR_MSG_INFO :{SILVER}{STRING
|
||||
STR_NEWGRF_ERROR_MSG_WARNING :{RED}Kontuz: {SILVER}{STRING}
|
||||
STR_NEWGRF_ERROR_MSG_ERROR :{RED}Akatsa {SILVER}{STRING}
|
||||
STR_NEWGRF_ERROR_MSG_FATAL :{RED}Larria: {SILVER}{STRING}
|
||||
STR_NEWGRF_ERROR_FATAL_POPUP :{WHITE}NewGRF-an akats larria gertatu da: {}{STRING}
|
||||
STR_NEWGRF_ERROR_FATAL_POPUP :{WHITE}NewGRF-an akats larria gertatu da:{}{STRING}
|
||||
STR_NEWGRF_ERROR_VERSION_NUMBER :{1:STRING} ez du funtzionatuko OpenTTD-k esandakoTTDPatch bertsioarekin
|
||||
STR_NEWGRF_ERROR_DOS_OR_WINDOWS :{1:STRING} {STRING} TTD bertsioarentzat da
|
||||
STR_NEWGRF_ERROR_UNSET_SWITCH :{1:STRING} {STRING}arekin erabiltzeko diseinatua izan da
|
||||
@@ -2753,6 +2787,7 @@ STR_NEWGRF_ERROR_CORRUPT_SPRITE :{YELLOW}{STRING
|
||||
STR_NEWGRF_ERROR_MULTIPLE_ACTION_8 :Action 8 sarrera asko ditu (sprite {3:NUM})
|
||||
STR_NEWGRF_ERROR_READ_BOUNDS :Pseudo spritea baino hurrunago irakurri (sprite {3:NUM})
|
||||
STR_NEWGRF_ERROR_MISSING_SPRITES :{WHITE}Aukeratuta daukazun oinarrizko grafiko paketean "sprite" batzuk falta dira.{}Mesedez eguneratu oinarrizko grafiko paketea
|
||||
STR_NEWGRF_ERROR_MISSING_SPRITES_UNSTABLE :{WHITE}Erabiltzen ari den grafiko baseari sprite batzuk falta zaizkio.{}Mesedez zure grafiko basea eguneratu ezazu.{}OpenTTD-ren {YELLOW}garapen bertsio bat erabiltzen ari zarenez{WHITE}, grafiko basearen {YELLOW}garapen bertsio bat behar izango duzu{WHITE}
|
||||
STR_NEWGRF_ERROR_GRM_FAILED :Eskatutako GRFa ez dago eskuragarri (sprite {3:NUM})
|
||||
STR_NEWGRF_ERROR_FORCEFULLY_DISABLED :{1:STRING} desgaitua izan da {STRING}(en)gatik
|
||||
STR_NEWGRF_ERROR_INVALID_SPRITE_LAYOUT :Grafiko deseinu formatu ezezaguna/baliogabea (sprite {3:NUM})
|
||||
@@ -2763,6 +2798,7 @@ STR_NEWGRF_CONFIRMATION_TEXT :{YELLOW}Abiaraz
|
||||
|
||||
STR_NEWGRF_DUPLICATE_GRFID :{WHITE}Ezin artxiboa gehitu: GRF ID bikoiztua
|
||||
STR_NEWGRF_COMPATIBLE_LOADED :{ORANGE}Bat datorren artxiboa ez da aurkitu (GRF bateragarria kargatua)
|
||||
STR_NEWGRF_TOO_MANY_NEWGRFS :{WHITE}Ezin da artxiboa gehitu: NewGRF-ren artxibo limitera iritsia
|
||||
|
||||
STR_NEWGRF_COMPATIBLE_LOAD_WARNING :{WHITE}Falta diren artxiboentzako GRF bateragarria deskargatua
|
||||
STR_NEWGRF_DISABLED_WARNING :{WHITE}Falta de GRF artxiboa desgaitua izan da
|
||||
@@ -2882,6 +2918,7 @@ STR_GOALS_SPECTATOR_CAPTION :{WHITE}Helburu
|
||||
STR_GOALS_GLOBAL_TITLE :{BLACK}Helburu orokorrak:
|
||||
STR_GOALS_TEXT :{ORANGE}{STRING}
|
||||
STR_GOALS_NONE :{ORANGE}- Ezer ez -
|
||||
STR_GOALS_SPECTATOR_NONE :{ORANGE}- Ez aplikagarria -
|
||||
STR_GOALS_PROGRESS :{ORANGE}{STRING}
|
||||
STR_GOALS_PROGRESS_COMPLETE :{GREEN}{STRING}
|
||||
STR_GOALS_COMPANY_TITLE :{BLACK}Konpainiaren helburuak:
|
||||
@@ -2893,7 +2930,7 @@ STR_GOAL_QUESTION_CAPTION_INFORMATION :Informazioa
|
||||
STR_GOAL_QUESTION_CAPTION_WARNING :Kontuz
|
||||
STR_GOAL_QUESTION_CAPTION_ERROR :Akats
|
||||
|
||||
### Start of Goal Question button list
|
||||
############ Start of Goal Question button list
|
||||
STR_GOAL_QUESTION_BUTTON_CANCEL :Ezeztatu
|
||||
STR_GOAL_QUESTION_BUTTON_OK :OK
|
||||
STR_GOAL_QUESTION_BUTTON_NO :EZ
|
||||
@@ -2912,6 +2949,7 @@ STR_GOAL_QUESTION_BUTTON_RESTART :Restart
|
||||
STR_GOAL_QUESTION_BUTTON_POSTPONE :atzeratzeko
|
||||
STR_GOAL_QUESTION_BUTTON_SURRENDER :errendizioaren
|
||||
STR_GOAL_QUESTION_BUTTON_CLOSE :Itxi
|
||||
############ End of Goal Question button list
|
||||
|
||||
# Subsidies window
|
||||
STR_SUBSIDIES_CAPTION :{WHITE}Subsidioak
|
||||
@@ -2923,6 +2961,8 @@ STR_SUBSIDIES_SUBSIDISED_FROM_TO :{ORANGE}{STRING
|
||||
STR_SUBSIDIES_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}Klikatu garraio zerbitzuan ikuspegi nagusia industria/herrian zentratzeko. Ktrl+Klik ikuspegi lehio berria irekiko du indutri/herriaren kokapenean
|
||||
|
||||
# Story book window
|
||||
STR_STORY_BOOK_CAPTION :{WHITE}{COMPANY} Istorio Liburua
|
||||
STR_STORY_BOOK_SPECTATOR_CAPTION :{WHITE}Istorio Liburu Globala
|
||||
STR_STORY_BOOK_TITLE :{YELLOW}{STRING}
|
||||
STR_STORY_BOOK_GENERIC_PAGE_ITEM :Orrialdea {NUM}
|
||||
STR_STORY_BOOK_PREV_PAGE :{BLACK}Aurrekoa
|
||||
@@ -2958,6 +2998,7 @@ STR_STATION_VIEW_RATINGS_BUTTON :{BLACK}Zama bal
|
||||
STR_STATION_VIEW_RATINGS_TOOLTIP :{BLACK}Geltokiaren zama balorazioak erakutsi
|
||||
STR_STATION_VIEW_CARGO_SUPPLY_RATING :{WHITE}{STRING}: {YELLOW}{COMMA} / {STRING} ({COMMA}%)
|
||||
|
||||
STR_STATION_VIEW_GROUP :{BLACK}Taldekatu
|
||||
STR_STATION_VIEW_WAITING_STATION :Geltokia: Itxaroten
|
||||
STR_STATION_VIEW_WAITING_AMOUNT :Kopurua: Itxoiten
|
||||
STR_STATION_VIEW_FROM :{YELLOW}{CARGO_SHORT} {STATION}-tik
|
||||
@@ -3188,6 +3229,7 @@ STR_GROUP_DELETE_TOOLTIP :{BLACK}Aukeratu
|
||||
STR_GROUP_RENAME_TOOLTIP :{BLACK}Aukeratutako taldea berrizendatu
|
||||
STR_GROUP_REPLACE_PROTECTION_TOOLTIP :{BLACK}Klikatu taldean ordezkatze orokorretik babesteko
|
||||
|
||||
STR_QUERY_GROUP_DELETE_CAPTION :{WHITE}Taldea Ezabatu
|
||||
|
||||
STR_GROUP_ADD_SHARED_VEHICLE :Geheitu konpartituako ibilgailuak
|
||||
STR_GROUP_REMOVE_ALL_VEHICLES :Ibilgailu guztiak ezabatu
|
||||
@@ -3251,7 +3293,15 @@ STR_BUY_VEHICLE_ROAD_VEHICLE_RENAME_TOOLTIP :{BLACK}Errepide
|
||||
STR_BUY_VEHICLE_SHIP_RENAME_TOOLTIP :{BLACK}Itsasontzia berrizendatu
|
||||
STR_BUY_VEHICLE_AIRCRAFT_RENAME_TOOLTIP :{BLACK}Hegazkina berrizendatu
|
||||
|
||||
STR_BUY_VEHICLE_TRAIN_HIDE_TOGGLE_BUTTON :{BLACK}Ezkutatu
|
||||
STR_BUY_VEHICLE_ROAD_VEHICLE_HIDE_TOGGLE_BUTTON :{BLACK}Ezkutatu
|
||||
STR_BUY_VEHICLE_SHIP_HIDE_TOGGLE_BUTTON :{BLACK}Ezkutatu
|
||||
STR_BUY_VEHICLE_AIRCRAFT_HIDE_TOGGLE_BUTTON :{BLACK}Ezkutatu
|
||||
|
||||
STR_BUY_VEHICLE_TRAIN_SHOW_TOGGLE_BUTTON :{BLACK}Erakutsi
|
||||
STR_BUY_VEHICLE_ROAD_VEHICLE_SHOW_TOGGLE_BUTTON :{BLACK}Erakutsi
|
||||
STR_BUY_VEHICLE_SHIP_SHOW_TOGGLE_BUTTON :{BLACK}Erakutsi
|
||||
STR_BUY_VEHICLE_AIRCRAFT_SHOW_TOGGLE_BUTTON :{BLACK}Erakutsi
|
||||
|
||||
|
||||
STR_QUERY_RENAME_TRAIN_TYPE_CAPTION :{WHITE}Tren ibilgailua berrizendatu
|
||||
@@ -3358,6 +3408,8 @@ STR_REPLACE_VEHICLE_ROAD_VEHICLE :Errepide ibilga
|
||||
STR_REPLACE_VEHICLE_SHIP :Itsasontzia
|
||||
STR_REPLACE_VEHICLE_AIRCRAFT :Hegazkina
|
||||
|
||||
STR_REPLACE_VEHICLE_VEHICLES_IN_USE :{YELLOW}Erabilitako garraioak
|
||||
STR_REPLACE_VEHICLE_AVAILABLE_VEHICLES :{YELLOW}Garraio eskuragarriak
|
||||
|
||||
STR_REPLACE_HELP_LEFT_ARRAY :{BLACK}Aukeratu aldatu beharreko motore mota
|
||||
STR_REPLACE_HELP_RIGHT_ARRAY :{BLACK} Aukeratu motore mota zaharra ordezkatuko duen motore berria
|
||||
@@ -4693,6 +4745,7 @@ STR_COMPANY_NAME :{COMPANY}
|
||||
STR_COMPANY_NAME_COMPANY_NUM :{COMPANY} {COMPANY_NUM}
|
||||
STR_DEPOT_NAME :{DEPOT}
|
||||
STR_ENGINE_NAME :{ENGINE}
|
||||
STR_HIDDEN_ENGINE_NAME :{ENGINE} (ezkutua)
|
||||
STR_GROUP_NAME :{GROUP}
|
||||
STR_INDUSTRY_NAME :{INDUSTRY}
|
||||
STR_PRESIDENT_NAME :{PRESIDENT_NAME}
|
||||
|
@@ -1240,10 +1240,6 @@ STR_GAME_OPTIONS_CURRENCY_GEL :Грузінс
|
||||
STR_GAME_OPTIONS_CURRENCY_IRR :Іранскі рыал (IRR)
|
||||
############ end of currency region
|
||||
|
||||
|
||||
############ start of measuring units region
|
||||
############ end of measuring units region
|
||||
|
||||
STR_GAME_OPTIONS_ROAD_VEHICLES_FRAME :{BLACK}Дарожны рух
|
||||
STR_GAME_OPTIONS_ROAD_VEHICLES_DROPDOWN_TOOLTIP :{BLACK}Па якім баку дарогі рухаецца аўтатранспарт
|
||||
STR_GAME_OPTIONS_ROAD_VEHICLES_DROPDOWN_LEFT :Езьдзіць леваруч
|
||||
@@ -2229,7 +2225,7 @@ STR_NETWORK_SERVER_LIST_GAME_NAME :{BLACK}Назв
|
||||
STR_NETWORK_SERVER_LIST_GAME_NAME_TOOLTIP :{BLACK}Назва гэтай гульні
|
||||
STR_NETWORK_SERVER_LIST_GENERAL_ONLINE :{BLACK}{COMMA}/{COMMA} — {COMMA}/{COMMA}
|
||||
STR_NETWORK_SERVER_LIST_CLIENTS_CAPTION :{BLACK}Кліенты
|
||||
STR_NETWORK_SERVER_LIST_CLIENTS_CAPTION_TOOLTIP :{BLACK}Клиентаў анлайн/макс. {}Кампаніяў анлайн/макс.
|
||||
STR_NETWORK_SERVER_LIST_CLIENTS_CAPTION_TOOLTIP :{BLACK}Клиентаў анлайн/макс.{}Кампаніяў анлайн/макс.
|
||||
STR_NETWORK_SERVER_LIST_MAP_SIZE_SHORT :{BLACK}{COMMA}x{COMMA}
|
||||
STR_NETWORK_SERVER_LIST_MAP_SIZE_CAPTION :{BLACK}Памер мапы
|
||||
STR_NETWORK_SERVER_LIST_MAP_SIZE_CAPTION_TOOLTIP :{BLACK}Памер мапы гульні{}Клікніце для сартаваньня па плошчы
|
||||
@@ -3024,7 +3020,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Зямля на
|
||||
STR_ABOUT_OPENTTD :{WHITE}Аб OpenTTD
|
||||
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Арыґінальныя аўтарскія правы {COPYRIGHT} 1995 Chris Sawyer. Усе правы абароненыя.
|
||||
STR_ABOUT_VERSION :{BLACK}OpenTTD вэрсія {REV}
|
||||
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002–2015 Каманда распрацоўнікаў OpenTTD
|
||||
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002–2016 Каманда распрацоўнікаў OpenTTD
|
||||
|
||||
# Save/load game/scenario
|
||||
STR_SAVELOAD_SAVE_CAPTION :{WHITE}Захаваць гульню
|
||||
@@ -3211,7 +3207,11 @@ STR_SPRITE_ALIGNER_GOTO_TOOLTIP :{BLACK}Пера
|
||||
STR_SPRITE_ALIGNER_PREVIOUS_BUTTON :{BLACK}Папярэдні спрайт
|
||||
STR_SPRITE_ALIGNER_PREVIOUS_TOOLTIP :{BLACK}Перайсьці да папярэдняга звычайнага спрайта, прапускаючы змяняючыя колер, шрыфтавыя, псэўдаспрайты. Пераход з пачатку сьпісу да апошняга спрайта.
|
||||
STR_SPRITE_ALIGNER_SPRITE_TOOLTIP :{BLACK}Прадстаўленьне выбранага спрайта. Выраўноўваньне не ўлічваецца пры прарысоўцы гэтага спрайта.
|
||||
STR_SPRITE_ALIGNER_MOVE_TOOLTIP :{BLACK}Рухайце спрайт, зьмяняючы зрушэньне па X і па Y
|
||||
STR_SPRITE_ALIGNER_MOVE_TOOLTIP :{BLACK}Рухайце спрайт, зьмяняючы зрушэньне па X і па Y. Ctrl+пстрычка, каб зрушыць спрайт на восем адзінак за раз
|
||||
STR_SPRITE_ALIGNER_RESET_BUTTON :{BLACK}Скід зрушэння
|
||||
STR_SPRITE_ALIGNER_RESET_TOOLTIP :{BLACK}Скінуць значэнні адноснага зрушэння
|
||||
STR_SPRITE_ALIGNER_OFFSETS_ABS :{BLACK}Зрушэнне X: {NUM}; зрушэнне Y: {NUM} (абсалютнае)
|
||||
STR_SPRITE_ALIGNER_OFFSETS_REL :{BLACK}Зрушэнне X: {NUM}; зрушэнне Y: {NUM} (адноснае)
|
||||
STR_SPRITE_ALIGNER_PICKER_BUTTON :{BLACK}Выбраць спрайт
|
||||
STR_SPRITE_ALIGNER_PICKER_TOOLTIP :{BLACK}Абярыце любы спрайт на экране
|
||||
|
||||
@@ -3222,7 +3222,7 @@ STR_NEWGRF_ERROR_MSG_INFO :{SILVER}{STRING
|
||||
STR_NEWGRF_ERROR_MSG_WARNING :{RED}Увага: {SILVER}{STRING}
|
||||
STR_NEWGRF_ERROR_MSG_ERROR :{RED}Памылка: {SILVER}{STRING}
|
||||
STR_NEWGRF_ERROR_MSG_FATAL :{RED}Крытычная памылка: {SILVER}{STRING}
|
||||
STR_NEWGRF_ERROR_FATAL_POPUP :{WHITE}Памылка пры рабоце з NewGRF: {}{STRING}
|
||||
STR_NEWGRF_ERROR_FATAL_POPUP :{WHITE}Памылка пры рабоце з NewGRF:{}{STRING}
|
||||
STR_NEWGRF_ERROR_VERSION_NUMBER :{1:STRING} ня будзе працаваць з вэрсіяй TTDPatch, паведламленай OpenTTD.
|
||||
STR_NEWGRF_ERROR_DOS_OR_WINDOWS :Файл {1:STRING} патрабуе {STRING}-вэрсію TTD.
|
||||
STR_NEWGRF_ERROR_UNSET_SWITCH :{1:STRING} зроблены для выкарыстаньня сумесна з {STRING}
|
||||
@@ -3384,7 +3384,7 @@ STR_GOAL_QUESTION_CAPTION_INFORMATION :Інфарма
|
||||
STR_GOAL_QUESTION_CAPTION_WARNING :Папярэджаньне
|
||||
STR_GOAL_QUESTION_CAPTION_ERROR :Памылка
|
||||
|
||||
### Start of Goal Question button list
|
||||
############ Start of Goal Question button list
|
||||
STR_GOAL_QUESTION_BUTTON_CANCEL :Адмова
|
||||
STR_GOAL_QUESTION_BUTTON_OK :Так
|
||||
STR_GOAL_QUESTION_BUTTON_NO :Не
|
||||
@@ -3403,6 +3403,7 @@ STR_GOAL_QUESTION_BUTTON_RESTART :Пачаць і
|
||||
STR_GOAL_QUESTION_BUTTON_POSTPONE :Адкласьцi
|
||||
STR_GOAL_QUESTION_BUTTON_SURRENDER :Здацца
|
||||
STR_GOAL_QUESTION_BUTTON_CLOSE :Закрыць
|
||||
############ End of Goal Question button list
|
||||
|
||||
# Subsidies window
|
||||
STR_SUBSIDIES_CAPTION :{WHITE}Субсыдыі:
|
||||
|
@@ -373,6 +373,7 @@ STR_SCENEDIT_FILE_MENU_QUIT :Sair
|
||||
|
||||
############ range for settings menu starts
|
||||
STR_SETTINGS_MENU_GAME_OPTIONS :Opções do jogo
|
||||
STR_SETTINGS_MENU_CONFIG_SETTINGS_TREE :Configurações
|
||||
STR_SETTINGS_MENU_SCRIPT_SETTINGS :Configurações de IA /Script do jogo
|
||||
STR_SETTINGS_MENU_NEWGRF_SETTINGS :Definições do NewGRF
|
||||
STR_SETTINGS_MENU_TRANSPARENCY_OPTIONS :Opções de Transparência
|
||||
@@ -927,10 +928,6 @@ STR_GAME_OPTIONS_CURRENCY_GEL :Lari da Georgia
|
||||
STR_GAME_OPTIONS_CURRENCY_IRR :Rial Iraniano
|
||||
############ end of currency region
|
||||
|
||||
|
||||
############ start of measuring units region
|
||||
############ end of measuring units region
|
||||
|
||||
STR_GAME_OPTIONS_ROAD_VEHICLES_FRAME :{BLACK}Automóveis
|
||||
STR_GAME_OPTIONS_ROAD_VEHICLES_DROPDOWN_TOOLTIP :{BLACK}Selecionar lado da rodovia para automóveis dirigirem
|
||||
STR_GAME_OPTIONS_ROAD_VEHICLES_DROPDOWN_LEFT :Dirigem na esquerda
|
||||
@@ -984,6 +981,13 @@ STR_GAME_OPTIONS_RESOLUTION :{BLACK}Resoluç
|
||||
STR_GAME_OPTIONS_RESOLUTION_TOOLTIP :{BLACK}Selecionar a resolução da tela para usar
|
||||
STR_GAME_OPTIONS_RESOLUTION_OTHER :outra
|
||||
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_FRAME :{BLACK}Tamanho da interface
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_TOOLTIP :{BLACK}Selecione o tamanho de elemento de interface a ser usado
|
||||
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_NORMAL :Normal
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_2X_ZOOM :Dobro
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_4X_ZOOM :Quádruplo
|
||||
|
||||
STR_GAME_OPTIONS_BASE_GRF :{BLACK}Conjunto de gráficos base
|
||||
STR_GAME_OPTIONS_BASE_GRF_TOOLTIP :{BLACK}Selecionar o conjunto de gráficos base para usar
|
||||
STR_GAME_OPTIONS_BASE_GRF_STATUS :{RED}{NUM} arquivo{P "" s} faltando/corrompido{P "" s}
|
||||
@@ -1077,6 +1081,7 @@ STR_TERRAIN_TYPE_VERY_FLAT :Muito Plano
|
||||
STR_TERRAIN_TYPE_FLAT :Plano
|
||||
STR_TERRAIN_TYPE_HILLY :Acidentado
|
||||
STR_TERRAIN_TYPE_MOUNTAINOUS :Montanhoso
|
||||
STR_TERRAIN_TYPE_ALPINIST :Alpinista
|
||||
|
||||
STR_CITY_APPROVAL_PERMISSIVE :Permissivo
|
||||
STR_CITY_APPROVAL_TOLERANT :Tolerante
|
||||
@@ -1084,7 +1089,8 @@ STR_CITY_APPROVAL_HOSTILE :Hostil
|
||||
|
||||
STR_WARNING_NO_SUITABLE_AI :{WHITE}Não há IA compatíveis disponíveis...{}Você pode baixar várias IA's pelo sistema de 'Conteúdo Online'
|
||||
|
||||
# Advanced settings window
|
||||
# Settings tree window
|
||||
STR_CONFIG_SETTING_TREE_CAPTION :{WHITE}Configurações
|
||||
STR_CONFIG_SETTING_FILTER_TITLE :{BLACK}Filtro:
|
||||
STR_CONFIG_SETTING_EXPAND_ALL :{BLACK}Maximizar tudo
|
||||
STR_CONFIG_SETTING_COLLAPSE_ALL :{BLACK}Minimizar tudo
|
||||
@@ -1100,9 +1106,9 @@ STR_CONFIG_SETTING_TYPE_COMPANY_INGAME :Config. da comp
|
||||
STR_CONFIG_SETTING_RESTRICT_CATEGORY :{BLACK}Categoria:
|
||||
STR_CONFIG_SETTING_RESTRICT_TYPE :{BLACK}Tipo:
|
||||
STR_CONFIG_SETTING_RESTRICT_DROPDOWN_HELPTEXT :{BLACK}Restringe a lista abaixo a mostrar apenas filtros pré-definidos
|
||||
STR_CONFIG_SETTING_RESTRICT_BASIC :Configs. básicas
|
||||
STR_CONFIG_SETTING_RESTRICT_ADVANCED :Configs. avançadas
|
||||
STR_CONFIG_SETTING_RESTRICT_ALL :Configs. expert / todas as configs.
|
||||
STR_CONFIG_SETTING_RESTRICT_BASIC :Básico (apenas configs. importantes)
|
||||
STR_CONFIG_SETTING_RESTRICT_ADVANCED :Avançado (maior parte das configs.)
|
||||
STR_CONFIG_SETTING_RESTRICT_ALL :Expert (mostra todas as configs. inclusive as estranhas)
|
||||
STR_CONFIG_SETTING_RESTRICT_CHANGED_AGAINST_DEFAULT :Configs. com valor diferente do padrão
|
||||
STR_CONFIG_SETTING_RESTRICT_CHANGED_AGAINST_NEW :Configs. com um valor diferente das configs. para novos jogos
|
||||
|
||||
@@ -1730,6 +1736,7 @@ STR_INTRO_MULTIPLAYER :{BLACK}Multi-jo
|
||||
|
||||
STR_INTRO_GAME_OPTIONS :{BLACK}Opções do Jogo
|
||||
STR_INTRO_HIGHSCORE :{BLACK}Pontuações
|
||||
STR_INTRO_CONFIG_SETTINGS_TREE :{BLACK}Configurações
|
||||
STR_INTRO_NEWGRF_SETTINGS :{BLACK}Configurar NewGRF
|
||||
STR_INTRO_ONLINE_CONTENT :{BLACK}Checar conteúdo on-line
|
||||
STR_INTRO_SCRIPT_SETTINGS :{BLACK}Configurações de IA / Script do jogo
|
||||
@@ -1749,6 +1756,7 @@ STR_INTRO_TOOLTIP_TOYLAND_LANDSCAPE :{BLACK}Selecion
|
||||
|
||||
STR_INTRO_TOOLTIP_GAME_OPTIONS :{BLACK}Exibir opções de jogo
|
||||
STR_INTRO_TOOLTIP_HIGHSCORE :{BLACK}Exibe as pontuações
|
||||
STR_INTRO_TOOLTIP_CONFIG_SETTINGS_TREE :{BLACK}Config. de exibição
|
||||
STR_INTRO_TOOLTIP_NEWGRF_SETTINGS :{BLACK}Exibir configs. dos NewGRF
|
||||
STR_INTRO_TOOLTIP_ONLINE_CONTENT :{BLACK}Checar por conteúdo novo e atualizado para baixar
|
||||
STR_INTRO_TOOLTIP_SCRIPT_SETTINGS :{BLACK}Exibe configurações de IA e script do jogo
|
||||
@@ -2680,7 +2688,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :O terreno é pr
|
||||
STR_ABOUT_OPENTTD :{WHITE}Sobre o OpenTTD...
|
||||
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Copyright original {COPYRIGHT} 1995 Chris Sawyer, Todos os direitos reservados
|
||||
STR_ABOUT_VERSION :{BLACK}OpenTTD versão {REV}
|
||||
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2015 A equipe do OpenTTD
|
||||
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2016 A equipe do OpenTTD
|
||||
|
||||
# Save/load game/scenario
|
||||
STR_SAVELOAD_SAVE_CAPTION :{WHITE}Salvar Jogo
|
||||
@@ -2867,7 +2875,11 @@ STR_SPRITE_ALIGNER_GOTO_TOOLTIP :{BLACK}Vai para
|
||||
STR_SPRITE_ALIGNER_PREVIOUS_BUTTON :{BLACK}"Sprite" anterior
|
||||
STR_SPRITE_ALIGNER_PREVIOUS_TOOLTIP :{BLACK}Retorna ao "sprite" normal anterior, pulando quaisquer "sprites" falsos, recoloridos ou de fontes, e junta tudo do primeiro ao último
|
||||
STR_SPRITE_ALIGNER_SPRITE_TOOLTIP :{BLACK}Representação do "sprite" atualmente selecionado. O alinhamento é ignorado ao desenhar esse "sprite"
|
||||
STR_SPRITE_ALIGNER_MOVE_TOOLTIP :{BLACK}Move o "sprite", alterando os offsets X e Y
|
||||
STR_SPRITE_ALIGNER_MOVE_TOOLTIP :{BLACK}Move o "sprite", alterando os offsets X e Y. Ctrl+Clique para mover o sprite 8 unidades por vez
|
||||
STR_SPRITE_ALIGNER_RESET_BUTTON :{BLACK}Resetar relativo
|
||||
STR_SPRITE_ALIGNER_RESET_TOOLTIP :{BLACK}Reseta os offsets relativos atuais
|
||||
STR_SPRITE_ALIGNER_OFFSETS_ABS :{BLACK}X offset: {NUM}, Y offset: {NUM} (Absoluto)
|
||||
STR_SPRITE_ALIGNER_OFFSETS_REL :{BLACK}X offset: {NUM}, Y offset: {NUM} (Relativo)
|
||||
STR_SPRITE_ALIGNER_PICKER_BUTTON :{BLACK}Escolher "sprite"
|
||||
STR_SPRITE_ALIGNER_PICKER_TOOLTIP :{BLACK}Escolhe um "sprite" de qualquer lugar na tela
|
||||
|
||||
@@ -2878,7 +2890,7 @@ STR_NEWGRF_ERROR_MSG_INFO :{SILVER}{STRING
|
||||
STR_NEWGRF_ERROR_MSG_WARNING :{RED}Atenção: {SILVER}{STRING}
|
||||
STR_NEWGRF_ERROR_MSG_ERROR :{RED}Erro: {SILVER}{STRING}
|
||||
STR_NEWGRF_ERROR_MSG_FATAL :{RED}Erro Fatal: {SILVER}{STRING}
|
||||
STR_NEWGRF_ERROR_FATAL_POPUP :{WHITE}Um erro de NewGRF fatal ocorreu: {}{STRING}
|
||||
STR_NEWGRF_ERROR_FATAL_POPUP :{WHITE}Um erro de NewGRF fatal ocorreu:{}{STRING}
|
||||
STR_NEWGRF_ERROR_VERSION_NUMBER :{1:STRING} não irá funcionar com a versão do TTDPatch encontrada pelo OpenTTD
|
||||
STR_NEWGRF_ERROR_DOS_OR_WINDOWS :{1:STRING} funciona na versão {STRING} de TTD
|
||||
STR_NEWGRF_ERROR_UNSET_SWITCH :{1:STRING} é projetado para ser usado com {STRING}
|
||||
@@ -3040,7 +3052,7 @@ STR_GOAL_QUESTION_CAPTION_INFORMATION :Informação
|
||||
STR_GOAL_QUESTION_CAPTION_WARNING :Alerta
|
||||
STR_GOAL_QUESTION_CAPTION_ERROR :Erro
|
||||
|
||||
### Start of Goal Question button list
|
||||
############ Start of Goal Question button list
|
||||
STR_GOAL_QUESTION_BUTTON_CANCEL :Cancelar
|
||||
STR_GOAL_QUESTION_BUTTON_OK :OK
|
||||
STR_GOAL_QUESTION_BUTTON_NO :Não
|
||||
@@ -3059,6 +3071,7 @@ STR_GOAL_QUESTION_BUTTON_RESTART :Reiniciar
|
||||
STR_GOAL_QUESTION_BUTTON_POSTPONE :Postergar
|
||||
STR_GOAL_QUESTION_BUTTON_SURRENDER :Desistir
|
||||
STR_GOAL_QUESTION_BUTTON_CLOSE :Fechar
|
||||
############ End of Goal Question button list
|
||||
|
||||
# Subsidies window
|
||||
STR_SUBSIDIES_CAPTION :{WHITE}Subsídios
|
||||
@@ -3476,7 +3489,7 @@ STR_DEPOT_CLONE_ROAD_VEHICLE :{BLACK}Clonar A
|
||||
STR_DEPOT_CLONE_SHIP :{BLACK}Clonar Embarcação
|
||||
STR_DEPOT_CLONE_AIRCRAFT :{BLACK}Clonar Aeronave
|
||||
|
||||
STR_DEPOT_CLONE_TRAIN_DEPOT_INFO :{BLACK}Isso irá comprar uma cópia do trem, incluindo todos os vagões. Clique neste botão e depois em um trem dentro ou fora do depósito. Ctrl+Clique compartilhará as ordens. Shift+Clique mostra o preço estimado sem a compra
|
||||
STR_DEPOT_CLONE_TRAIN_DEPOT_INFO :{BLACK}Isso irá comprar uma cópia do trem incluindo todos os vagões. Clique neste botão e depois em um trem dentro ou fora do depósito. Ctrl+Clique compartilhará as ordens. Shift+Clique mostra o preço estimado sem a compra
|
||||
STR_DEPOT_CLONE_ROAD_VEHICLE_DEPOT_INFO :{BLACK}Isso irá comprar uma cópia do automóvel. Clique neste botão e depois em um automóvel dentro ou fora da garagem. Ctrl+Clique compartilhará as ordens. Shift+Clique mostra o preço estimado sem a compra
|
||||
STR_DEPOT_CLONE_SHIP_DEPOT_INFO :{BLACK}Isso irá comprar uma cópia da embarcação. Clique neste botão e depois em uma embarcação dentro ou fora do depósito naval. Ctrl+Clique irá compartilhar as ordens. Shift+Clique mostra preço estimado sem a compra
|
||||
STR_DEPOT_CLONE_AIRCRAFT_INFO_HANGAR_WINDOW :{BLACK}Isso irá comprar uma cópia de uma aeronave. Clique nesse botão e depois em uma aeronave dentro ou fora do hangar. Ctrl+Clique compartilhará as ordens. Shift+Clique mostra o preço estimado sem a compra
|
||||
@@ -3962,7 +3975,7 @@ STR_AI_DEBUG_SELECT_AI_TOOLTIP :{BLACK}Ver a de
|
||||
STR_AI_GAME_SCRIPT :{BLACK}Game Script
|
||||
STR_AI_GAME_SCRIPT_TOOLTIP :{BLACK}Checando o log do Game Script
|
||||
|
||||
STR_ERROR_AI_NO_AI_FOUND :Nenhuma IA adequada encontrada para carregar. {} Esta IA é falsa e não irá fazer nada. {} Você pode pode baixar várias IA através do sistema de 'Conteúdo Online'
|
||||
STR_ERROR_AI_NO_AI_FOUND :Nenhuma IA adequada encontrada para carregar.{} Esta IA é falsa e não irá fazer nada.{} Você pode pode baixar várias IA através do sistema de 'Conteúdo Online'
|
||||
STR_ERROR_AI_PLEASE_REPORT_CRASH :{WHITE}Um dos scripts em execução travou. Favor relatar isto ao autor do script com uma captura de tela da Janela de Depuração da I.A./Script do jogo
|
||||
STR_ERROR_AI_DEBUG_SERVER_ONLY :{YELLOW}Depuração de I.A./Script do jogo só é acessível pelo servidor
|
||||
|
||||
@@ -4067,7 +4080,7 @@ STR_GAME_SAVELOAD_NOT_AVAILABLE :<não disponív
|
||||
STR_WARNING_LOADGAME_REMOVED_TRAMS :{WHITE}Jogo foi salvo numa versão sem suporte a bondes. Todos os bondes foram removidos
|
||||
|
||||
# Map generation messages
|
||||
STR_ERROR_COULD_NOT_CREATE_TOWN :{WHITE}Geração do mapa abortada... {}... não há locais para criação de cidades
|
||||
STR_ERROR_COULD_NOT_CREATE_TOWN :{WHITE}Geração do mapa abortada...{}... não há locais para criação de cidades
|
||||
STR_ERROR_NO_TOWN_IN_SCENARIO :{WHITE}... não existe cidade neste cenário
|
||||
|
||||
STR_ERROR_PNGMAP :{WHITE}Impossível carregar terreno a partir de PNG...
|
||||
@@ -4158,9 +4171,9 @@ STR_ERROR_TOO_CLOSE_TO_EDGE_OF_MAP_SUB :{WHITE}... muit
|
||||
STR_ERROR_TOO_CLOSE_TO_ANOTHER_TOWN :{WHITE}... muito perto de outra cidade
|
||||
STR_ERROR_TOO_MANY_TOWNS :{WHITE}... cidades demais
|
||||
STR_ERROR_NO_SPACE_FOR_TOWN :{WHITE}... não há mais espaço no mapa
|
||||
STR_ERROR_TOWN_EXPAND_WARN_NO_ROADS :{WHITE}A cidade não irá construir estradas. Você pode ativar a construção através de Config. Avançadas>Ambiente>Cidades
|
||||
STR_ERROR_TOWN_EXPAND_WARN_NO_ROADS :{WHITE}A cidade não irá construir estradas. Você pode ativar a construção através de Configurações->Ambiente->Cidades
|
||||
STR_ERROR_ROAD_WORKS_IN_PROGRESS :{WHITE}Recapeamento rodoviário em progresso
|
||||
STR_ERROR_TOWN_CAN_T_DELETE :{WHITE}Impossível remover cidade... {}Uma estação ou depósito referente à essa cidade não pode ser removido
|
||||
STR_ERROR_TOWN_CAN_T_DELETE :{WHITE}Impossível remover cidade...{}Uma estação ou depósito referente à essa cidade não pode ser removido
|
||||
STR_ERROR_STATUE_NO_SUITABLE_PLACE :{WHITE}... não há local para uma estátua no centro dessa cidade
|
||||
|
||||
# Industry related errors
|
||||
|
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user