frosch
86bb30acbe
Codefix dccc6185: Incorrect encoding of empty parameters in ScriptText. ( #13951 )
2025-04-03 13:57:30 +02:00
frosch
061b5630ee
Codefix: Conversion from char to char32_t requires cast to unsigned first. ( #13950 )
2025-04-03 13:56:50 +02:00
stormcone
ced8fd9936
Fix: Reference to the correct section of the README, if a graphics or a sound set is incomplete. ( #13946 )
2025-04-03 13:40:16 +02:00
Loïc Guilloux
bd7cda8271
Revert f719fa678f: [CI] The fix is now implemented at vcpkg level ( #13942 )
2025-04-03 12:54:56 +02:00
Peter Nelson
33a8c1c6fc
Codechange: Use default operator<=> to compare Linkgraph Hop. ( #13944 )
2025-04-02 23:00:06 +01:00
John Taylor
2f36e3e3a1
Fix #13075 , #13893 : Reversed all x-axis labels for company related and industry production graphs in wallclock mode. ( #13894 )
2025-04-02 19:04:49 +02:00
Loïc Guilloux
827b03a32c
Fix: [Script] Prevent cloning of API instances ( #13947 )
2025-04-02 12:30:57 +02:00
Peter Nelson
2ae84f3c9e
Codechange: CargoSpec::Iterate already tests cargo validity. ( #13941 )
2025-04-01 18:23:26 +01:00
stormcone
8d0ba5649a
Fix 667d0137: NewGRF details view does not show the "No information available", if the NewGRF sets an empty description. ( #13939 )
2025-04-01 16:10:59 +02:00
stormcone
f8f76eb9f3
Fix 089c7a2: SDL2 application name hint was not effective. ( #13926 )
2025-04-01 16:07:38 +02:00
Rubidium
3c15e0c889
Codefix: return right type to prevent casting
2025-03-31 21:44:53 +02:00
Rubidium
023bf38338
Codefix: std::string_view does not accept nullptr
2025-03-31 21:44:44 +02:00
Peter Nelson
e200e9b401
Codechange: Use EnumBitSet for Linkgraph RefreshFlags. ( #13930 )
2025-03-31 20:33:32 +01:00
Peter Nelson
047497734b
Cleanup: Remove redundant NewGRF clean up functions. ( #13927 )
...
These functions no longer clean up manually managed memory, they simply clear GRFFile's vectors of unique_ptrs. This will happen anyway when the GRFFile is deleted.
2025-03-31 20:33:09 +01:00
Peter Nelson
6a3d17923b
Codechange: Use range filter to simplify picking a random AI. ( #13897 )
2025-03-31 20:32:16 +01:00
Patric Stout
f719fa678f
Fix: [CI] force a CMake minimum version of 3.5 for all dependencies ( #13936 )
...
With CMake 4.0.0, any project < 3.5 is no longer supported. Yet,
some projects indicate 3.0 or 3.1 (while fully compatible with
3.5+). But CMake doesn't know, so it bails.
2025-03-31 18:48:39 +00:00
frosch
dc956a758d
Fix: Draw the bevel around the music track name as inset. ( #13935 )
2025-03-31 18:54:02 +02:00
frosch
fe50f061a9
Fix #13923 : Padding in music GUI was asymmetric, so it looked different for LTR and RTL languages. ( #13933 )
2025-03-31 18:53:51 +02:00
Patric Stout
696fca1459
Change: make GOG more like MSStore/Steam for OpenGFX ( #13920 )
...
OpenGFX for the other platforms is untar'd. There is no real need
to do this, but there is also no hurt in not doing it. And doing
the same for all three has more benefits than having one being
different.
2025-03-31 18:41:30 +02:00
frosch
6c569f36e6
Fix #13925 , 667d0137: Ancient NewGRF have empty name and description, show the filename instead. ( #13932 )
2025-03-31 14:25:47 +02:00
translators
0055e168f0
Update: Translations from eints
...
chinese (traditional): 7 changes by KogentaSan
vietnamese: 1 change by KhoiCanDev
2025-03-31 04:46:08 +00:00
Loïc Guilloux
dc3e8a07e6
Fix #13928 , 35e58f6: BuildOilRig did not properly set airport rotation ( #13929 )
2025-03-30 22:33:01 +00:00
Peter Nelson
99c6e85356
Codefix: Timetable display rows are not related to OrderID. ( #13909 )
2025-03-30 20:25:55 +01:00
Michael Lutz
68ff7e5209
Fix #13921 , d95422561b: [Win32] Don't try close an already closed event handle during destruction.
2025-03-30 19:01:45 +02:00
Michael Lutz
56af0b29f5
Fix #13921 , a908c7bed0: Don't reject MIDI files with a valid file magic value.
2025-03-30 19:01:45 +02:00
Patric Stout
5ff1632fc1
Fix: [CI] Bump Fluidsynth to 2.4.4, fixing a compile error ( #13919 )
...
CMake 3.1 is no longer supported; recently Fluidsynth made the jump
to 3.5, which is supported.
2025-03-30 09:02:58 +00:00
Richard Wheeler
993e4a457b
Codefix: Update OpenTTD-TTF Github URL ( #13917 )
2025-03-29 23:07:17 +00:00
translators
cc18f586f9
Update: Translations from eints
...
chinese (traditional): 1 change by KogentaSan
vietnamese: 11 changes by KhoiCanDev
chinese (simplified): 10 changes by WenSimEHRP
french: 2 changes by ottdfevr
2025-03-29 04:46:36 +00:00
Peter Nelson
319caef58f
Fix #13912 : Multitile buildings break apart in house picker. ( #13914 )
...
As this is drawing sprites, use sprite-based scaling instead of interface-based scaling.
2025-03-28 20:30:52 +00:00
Peter Nelson
0829604b4f
Fix #13908 : Require double click on order to change stop location. ( #13913 )
2025-03-28 20:23:18 +00:00
Peter Nelson
e49150f9ca
Fix #13910 : Invalidate content of house picker window if language is changed. ( #13911 )
2025-03-28 19:57:43 +00:00
Peter Nelson
a361841848
Codechange: Store GameStrings as shared_ptr. ( #13905 )
...
Uses shared_ptr/weak_ptr as LanguageScanner needs access without ownership.
2025-03-28 17:44:43 +00:00
Peter Nelson
d95422561b
Codechange: Use unique_ptr to manage drivers.
2025-03-28 17:44:07 +00:00
translators
c3457cd4c0
Update: Translations from eints
...
hungarian: 3 changes by vargaviktor
ukrainian: 10 changes by imlystyi
2025-03-28 04:44:47 +00:00
Peter Nelson
529fb88325
Codechange: Use template specialisation and instantiation for BaseMedia methods.
...
Specialisations seem to be the correct way to specialise, rather than redefining the base template.
This removes a macro which instantiated methods individually.
2025-03-27 18:57:53 +00:00
Peter Nelson
3375dc3095
Codechange: Use traits to define BaseSet parameters.
2025-03-27 18:57:53 +00:00
Peter Nelson
6914d99778
Codechange: Split baseset type definitions into separate files.
2025-03-27 18:57:53 +00:00
Peter Nelson
9feaa6b7bc
Codechange: Use vector/unique_ptr to manage network game information. ( #13902 )
...
Replaces linked list with manual memory management.
2025-03-27 18:48:41 +00:00
Peter Nelson
0b3619ea35
Codechange: Use unique_ptr to manage blitters. ( #13904 )
2025-03-27 08:38:58 +00:00
translators
65cabf4c87
Update: Translations from eints
...
ukrainian: 39 changes by imlystyi
2025-03-27 04:46:01 +00:00
Loïc Guilloux
6bf405eb18
Codechange: Remove Game::GetGameInstance() (duplicate of Game::GetInstance()) ( #13901 )
2025-03-26 22:41:41 +00:00
Peter Nelson
ff08a22aa4
Codechange: Simplify AI/GameConfig::GetConfig. ( #13900 )
...
Reorganise these methods to reduce nesting and remove a raw pointer to a unique_ptr.
2025-03-26 21:53:05 +00:00
Peter Nelson
325f7f9767
Codechange: Use EnumBitSet for GoodsEntry status. ( #13899 )
2025-03-26 21:22:33 +00:00
Peter Nelson
5331389765
Codechange: Pass NewsItem by reference. ( #13898 )
2025-03-26 18:56:33 +00:00
Peter Nelson
422ff9dbd8
Codechange: Use std::unique_ptr for ai/game config.
2025-03-26 10:54:11 +00:00
Peter Nelson
7f3820fa7e
Codechange: Load check data is only interested in landscape and starting_year.
2025-03-26 10:54:11 +00:00
translators
df750d44fd
Update: Translations from eints
...
latvian: 53 changes by lexuslatvia
2025-03-26 04:44:20 +00:00
Björn Wärmedal
d009bfc47b
Codechange: Add vehicle owner to crash event ( #13878 )
...
Co-authored-by: Björn Wärmedal <bjorn.warmedal@lumera.com>
2025-03-25 22:53:44 +01:00
Peter Nelson
fb008436b8
Codechange: Use std::unique_ptr for script info/library instances. ( #13892 )
2025-03-25 21:07:02 +00:00
Peter Nelson
47d078c033
Codechange: Use EnumBitSet for RailTypes.
2025-03-25 20:15:48 +00:00