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  • a528102994 (svn r2577) [Translators] Updated translations to 20050715 (26 lang(s)) miham 2005-07-15 17:45:54 +0000
  • ab51051fcf (svn r2576) -Fix: Whitespace. Somehow a commit bypassed the pre-commit hook celestar 2005-07-15 16:50:39 +0000
  • 20e60e5411 (svn r2574) Fix: AnimatedTile leak in town_cmd.c (this one has probably been here since day 1) ludde 2005-07-15 16:29:30 +0000
  • a069876725 (svn r2573) Codechange: Removed WDF_RESTORE_DPARAM, it's not needed with the new string system. Also fixed a bug introduced in r2564, forgot to remove 4 global variables in network_gui.c. ludde 2005-07-15 15:09:52 +0000
  • 2fa79c9b4d (svn r2572) - Codechange: [string] Changed string system so it's not as dependent on decode_parameters - Feature: [strgen] Allow changing the order of parameters in translated strings. - Use {1:TOWN} syntax to set the order. - Codechange: [strgen] Rewrote lots of strgen internals. ludde 2005-07-15 14:53:44 +0000
  • 8f71864bef (svn r2571) Add explicit type Pixel for ... Pixels tron 2005-07-15 14:16:14 +0000
  • b21ee889fe (svn r2570) Fix: Removed some code that had no effect. ludde 2005-07-15 12:16:16 +0000
  • a9b4e7963b (svn r2569) Get rid of some dubious casts and thus warnings on 64bit machines tron 2005-07-15 09:01:23 +0000
  • a9aa4dc61b (svn r2568) Small cleanup in strgen: static, bracing, ... tron 2005-07-15 07:48:17 +0000
  • 90e2a41027 (svn r2567) [Translators] Updated translations to 20050714 (2 lang(s)) miham 2005-07-14 17:45:02 +0000
  • b4f549f4ee (svn r2566) Rename COMMA{8,16,32} to just COMMA, because it's the same anyway tron 2005-07-14 15:10:20 +0000
  • 53851d5e77 (svn r2565) Fix: Remove GetParamInt8, GetParamInt16, GetParamUint16.. they are just confusing and just do the same thing as GetParamInt32 ludde 2005-07-14 09:53:52 +0000
  • 3e62457107 (svn r2564) Fix: Fixed conceptual issue in network_gui.c. AllocateName is not meant to be used by GUI-code, because it modifies the "game-state". Added a way to bind a C-string to an openttd string which doesn't modify the game state. ludde 2005-07-14 09:43:59 +0000
  • 1a046ff4c6 (svn r2563) -Fix: [1209084] Spaces in the path to the MIDI files caused the win32 MIDI player to fail tron 2005-07-14 06:10:23 +0000
  • be98b1bf7e (svn r2562) Fix: Merged {NUMU16}, {INT32}. They do the same thing now. ludde 2005-07-13 20:41:44 +0000
  • a1ec4aff77 (svn r2561) Fix: Remove {COMMA16} and {COMMA8}. Those are not needed anymore. ludde 2005-07-13 20:35:52 +0000
  • 6013b327f7 (svn r2560) Fix: various minor code changes. Added RandomTile/RandomTileSeed functions to generate a random tile. Changed landscape routines so they don't assume that the Y map side is a power of two. (support for this is not complete, though) Changed some frequently used map macros to not compute the values each time. Silence some warnings on MSVC. ludde 2005-07-13 19:51:31 +0000
  • 4b006aa6cf (svn r2559) Cleaned up new saveload code for the map ludde 2005-07-13 18:46:51 +0000
  • 8c1d74162f (svn r2558) Change the internal map format from 7 arrays to one array of structs, this doesn't change the saved format for now. It's a stepping stone for further changes. tron 2005-07-13 18:04:01 +0000
  • 1a1dde7c8d (svn r2557) -Add: Added the AUTOBRIEF option to the Doxyfile celestar 2005-07-13 09:51:01 +0000
  • 4c8e6bbbb3 (svn r2556) -Fix: update newline style of new files to native. Don't forget this when you add a new file! 'svn ps svn:eol-style native <file>' Darkvater 2005-07-12 21:27:56 +0000
  • 9c94a0ed6f (svn r2555) Initialise since r2553 uninitialised variable and remove since r2553 unused array (ludde) tron 2005-07-12 21:13:30 +0000
  • ebe3b89b98 (svn r2554) - Fix: [pathfinding] Change to using some helper functions for checking the railtype. ludde 2005-07-12 20:41:17 +0000
  • f523be81d4 (svn r2553) - Fix: [pathfinding] Remove old-old train pathfinder. Enhanced old pathfinder. - Penalties for red signals and for slopes. - Increased the search depth to work better with large train networks. ludde 2005-07-12 20:28:19 +0000
  • dc9b51f110 (svn r2552) - Fix: [map] Fix so the code compiles correctly and doesn't crash on MSVC6 in optimization mode. ludde 2005-07-12 19:57:41 +0000
  • 9a1b3fc181 (svn r2551) [Translations] Added slovenian language (~20% complete) miham 2005-07-12 19:51:58 +0000
  • b5a30ed0fc (svn r2550) raise 32767 limit of gamma values, and 16MB limit of RIFF chunks in saveload code. ludde 2005-07-12 19:15:56 +0000
  • 6ea60aba31 (svn r2549) [Translators] Updated translations to 20050712 (1 lang(s)) miham 2005-07-12 17:45:09 +0000
  • b867b113cc (svn r2548) -Fix: blinking 'lock' gfx in multiplayer games. Some pixels had special values that triggered palette-change Darkvater 2005-07-12 10:50:56 +0000
  • db04a7cb35 (svn r2547) [Translators] Updated translations to 20050711 (3 lang(s)) miham 2005-07-11 17:45:26 +0000
  • 9c3188741f (svn r2546) Don't calculate a value which never gets used and simplify some calculations tron 2005-07-11 15:47:20 +0000
  • f479013b14 (svn r2545) -Fix: Modified the Doxyfile so that it works on other computers (than mine) as well :) celestar 2005-07-11 09:12:41 +0000
  • a63bb6f650 (svn r2544) -Add: Added the Doxyfile to the trunk. run "doxygen" to generate html-based documentation on the source code on the fly (about 9MB in size currently). documentation will be stored in docs/source/html/ (request by blathijs) celestar 2005-07-11 09:00:49 +0000
  • 8c0dfab281 (svn r2543) [Translators] Updated translations to 20050710 (2 lang(s)) miham 2005-07-10 17:46:07 +0000
  • 3c9456dd45 (svn r2542) -Add: [GPMI] Added GPMI (http://sourceforge.net/projects/libgpmi/) support to OpenTTD in preperation of AIScripts (long term). It is OFF by default. Add GPMI:=1 to Makefile.config to enable. truelight 2005-07-10 14:57:43 +0000
  • b45eee3157 (svn r2541) -Feature: Modified IsCompatibleRail so that an engine can move on more than one railtype (like Diesel engines on electrified rail). -Codechange: Use IsCompatibleRail where it should be used celestar 2005-07-10 01:25:17 +0000
  • 5286a014ec (svn r2540) [Translators] Updated translations to 20050709 (12 lang(s)) miham 2005-07-09 17:45:57 +0000
  • ff0383dace (svn r2539) * Fix: Mixed up use of trackdirs and directions in GetTileRailType() causes NPF to not consider routes under bridges. matthijs 2005-07-09 13:45:21 +0000
  • 418e032fac (svn r2538) - Fix: Use IsCompatibleRailType() function instead of checking this yourself. hackykid 2005-07-09 11:39:35 +0000
  • 6cef71b1b2 (svn r2537) Small changes, especially use fprintf to stderr for warnings and errors instead of plain printf tron 2005-07-09 09:24:34 +0000
  • 6a645a3eb8 (svn r2536) - Fix: [ 1215999 ] Segmentation fault in main menu - corrupted sample.cat. Flush the output buffer to print the error message before the game crashes. (mcmohr) Darkvater 2005-07-09 00:14:40 +0000
  • 1b4a0897b6 (svn r2535) Tabs tron 2005-07-08 22:25:24 +0000
  • 83f72f696a (svn r2534) Small cleanup tron 2005-07-08 21:24:27 +0000
  • 3f91650d6e (svn r2533) Move misplaced parenthesis, found by ludde tron 2005-07-08 19:46:41 +0000
  • fbe617baba (svn r2532) - Fix: Don't waste space using an int where a byte would suffice. (ludde) hackykid 2005-07-08 19:02:26 +0000
  • 15a783ef82 (svn r2531) [Translators] Updated translations to 20050708 (1 lang(s)) miham 2005-07-08 17:46:10 +0000
  • a014ef6340 (svn r2530) - Fix: [ 1219829 ] Mouse-wheel crashes OTTD. Widget detection failed to detect the most-right and most-bottom pixels of a widget. If scrollwheel is used on a not-found widget (such as the background of the toolbar), it will now fail correctly (glx) Darkvater 2005-07-08 00:14:19 +0000
  • 480ced43c9 (svn r2529) - Fix: PBS signals showed up as normal signals with the query tool - Update landscape_grid.html to show busy bits used by PBS. Darkvater 2005-07-07 22:15:34 +0000
  • edcccb6ab2 (svn r2528) - Fix: TTDPatch games had garbage in _map3[hi]&0xF0 which interfered with OpenTTD PBS functionality; fixed in oldloader - Fix: TTD AI internals are still a puzzle and the AI in state 'SellVehicle' doesn't have a valid vehicle, so change the state to something harmless. Both fixed make sure that Megarail TTD scenario works Darkvater 2005-07-07 22:14:37 +0000
  • 86d6cebb53 (svn r2527) - Clarify map-description file. Bits are from left to right with the lowest bit on the left. Eg. 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 ... Is that clear? Darkvater 2005-07-07 15:21:55 +0000
  • e5df099c9b (svn r2525) - Fix: [pbs] Fix a mistake in the comments/docs. hackykid 2005-07-06 10:43:36 +0000
  • e4215f1751 (svn r2524) - Add pbs.[ch] to VS.NET2003 and VS6 project files. Darkvater 2005-07-06 10:41:56 +0000
  • 513dc78ebc (svn r2523) Readd a comment which got lost in r2522 tron 2005-07-06 06:18:53 +0000
  • a06b2fdc44 (svn r2522) Reorganize sprite load and decompression in order to remove a special case from the sprite blitter, which decompressed certain sprites every time when blitting them tron 2005-07-05 19:54:35 +0000
  • b29556e6b5 (svn r2521) -Codechange: Removed trailing "\n"s from DEBUG statements celestar 2005-07-05 17:47:10 +0000
  • 7b39e32c93 (svn r2520) [Translators] Updated translations to 20050705 (14 lang(s)) miham 2005-07-05 17:45:50 +0000
  • 9b395f4d81 (svn r2519) - Fix: Update OS/2 project with pbs.c orudge 2005-07-05 12:10:06 +0000
  • 42d086b212 (svn r2518) Small cleanup tron 2005-07-05 11:09:18 +0000
  • 5fb14350a0 (svn r2517) - Fix: [pbs] Detect end-of-lines properly regarding depots. hackykid 2005-07-04 15:25:06 +0000
  • 60ddaf95f0 (svn r2516) - Feature: [pbs] Implement path-based-signalling. This allows multiple trains within the same signal block, provided their paths dont intersect. For this the block must have all exit and entry signals be pbs signals. Place these by ctrl-clicking 4 times on a normal signal. - Feature: [pbs] Implement autoplacement of pbs blocks, when a block has an entry and an exit pbs signal, covert the entire block to pbs. Can be turned off in the patch settings. - Feature: [pbs] Allow showing of reserved status by making the tracks darker, when the pbs debug level is at least 1. hackykid 2005-07-04 14:58:55 +0000
  • b872cf7f7b (svn r2515) -Codechange: Removed a good deal of magic sprite numbers in the rail drawing code, and placed neatly into arrays and enums. This also makes way to implement more railtypes without having to do tons of ugly hacks. celestar 2005-07-04 10:01:06 +0000
  • fb8e5f61b1 (svn r2514) - Codechange: [NPF] Move the checking of railtype into a funciton IsCompatibleRail(). - Codechange: [NPF] Check the railtype along a route against the engine type instead of against the previouse tile. This clears the way for electriefied rails. - Add: [NPF] [ 1209644 ] A penalty for crossings (peter1138) matthijs 2005-07-03 13:02:54 +0000
  • 6df35235d5 (svn r2513) Small cleanup tron 2005-07-03 11:31:03 +0000
  • 6c5df28d7c (svn r2512) Small cleanup tron 2005-07-03 10:22:20 +0000
  • ae032390e2 (svn r2511) Fix an old bug in the PCX writer: The first pixel column contained garbage, the picture was shifted one to the right, and the last column was dropped tron 2005-07-03 07:51:13 +0000
  • 8051d5c296 (svn r2510) [Translators] Updated translations to 20050702 (1 lang(s)) miham 2005-07-02 17:45:05 +0000
  • ee97db70c5 (svn r2507) -Fix: Forgot to change an enum in rail.h in r2499 (thanks blathijs for pointing it out) celestar 2005-07-02 13:03:56 +0000
  • 265e243832 (svn r2506) - Fix: [OSX, makefile] The makefile can now also see OSX 10.4 as OSX bjarni 2005-07-01 18:16:16 +0000
  • 229fbefc03 (svn r2505) Remove some unnecessary #includes tron 2005-07-01 15:46:27 +0000
  • b64c9b8b1f (svn r2504) Move Draw*EngineInfo to engine_gui.c to reduce dependencies tron 2005-07-01 14:05:44 +0000
  • cd8d2643d3 (svn r2503) Small cleanup tron 2005-07-01 06:25:35 +0000
  • c92e85a357 (svn r2502) Small cleanup tron 2005-06-30 19:49:01 +0000
  • 75bb548da4 (svn r2501) Forgot to change part of the win32 code in r2497 tron 2005-06-30 19:28:00 +0000
  • 46074e0dd8 (svn r2500) [Translators] Updated translations to 20050630 (1 lang(s)) miham 2005-06-30 17:45:14 +0000
  • 27e61cbd84 (svn r2499) -Codechange: Moved the semaphore bit from bit 2 to bit 3 in _map_hi for rails, in order to make way for pbs celestar 2005-06-30 13:24:17 +0000
  • 7ff19d7dfd (svn r2498) -Fix: [1230241] The console variable autoclean_unprotected was linked to the variable _network_autoclean_protected tron 2005-06-30 12:42:27 +0000
  • 9d75047211 (svn r2497) Use a struct array for palette entries instead of a flat byte array tron 2005-06-30 05:27:32 +0000
  • 6e72d514b7 (svn r2496) -Fix: [1179933] When toggling build/remove via keyboard the selection wasn't correctly redrawn tron 2005-06-29 08:14:09 +0000
  • a45b6278d1 (svn r2495) [Translators] Updated translations to 20050628 (1 lang(s)) miham 2005-06-28 17:45:15 +0000
  • fc43b1ba09 (svn r2494) - Fix: [newgrf] Dont assume a spriteset can only have 4 or 8 sprites. hackykid 2005-06-27 21:34:31 +0000
  • b38358f8b7 (svn r2493) [Translators] Updated translations to 20050627 (1 lang(s)) miham 2005-06-27 17:45:21 +0000
  • ab7b8b50e3 (svn r2492) Remove some pointless casts and fix some nearby indentation tron 2005-06-27 06:57:24 +0000
  • 78fed52627 (svn r2491) -Fix: Solved a performance problem introduced in r2467. While busy committing, restore the sort order in the Makefile celestar 2005-06-26 21:59:21 +0000
  • 0407bc8cfe (svn r2490) [Translators] Updated translations to 20050626 (2 lang(s)) miham 2005-06-26 17:45:13 +0000
  • d29b922636 (svn r2489) static, bracing style and use clamp() tron 2005-06-25 19:08:58 +0000
  • 9e239ec36e (svn r2488) [Translators] Updated translations to 20050625 (1 lang(s)) miham 2005-06-25 17:45:40 +0000
  • bec5e4fb4c (svn r2487) Replace TILE_XY by TileXY/TileDiffXY tron 2005-06-25 16:44:57 +0000
  • 61f6f07edd (svn r2486) Turn TILE_FROM_XY into an inline function and rename it to TileVirtXY tron 2005-06-25 06:15:43 +0000
  • cea090af09 (svn r2485) Missed two uint -> TileIndex, thanks _Luca_ tron 2005-06-24 17:41:08 +0000
  • c12319535b (svn r2484) - Fix: Update Watcom project file (add rail.c) orudge 2005-06-24 13:55:29 +0000
  • 3154e7148d (svn r2483) Replace almost 500 "uint tile" (and variants) with "TileIndex tile" tron 2005-06-24 12:38:35 +0000
  • 3448729ff3 (svn r2482) [Translators] Updated translations to 20050623 (1 lang(s)) miham 2005-06-23 18:32:41 +0000
  • 9a2b39f0ba (svn r2481) [Translators] Updated translations to 20050623 miham 2005-06-23 18:07:17 +0000
  • 86ddee5d79 (svn r2480) [Test] Removed dummy file miham 2005-06-23 17:55:21 +0000
  • f39f9fab3d (svn r2479) [Test of the new language-commiter system, please ignore it!] miham 2005-06-23 17:48:54 +0000
  • 2a65590755 (svn r2478) [Translations] Updated to 2005-06-23 (?? str / 10 langs) miham 2005-06-23 13:35:41 +0000
  • f1b7957028 (svn r2477) -Nothing: SVN Mirror Test 2/2 truelight 2005-06-23 13:21:10 +0000
  • f43275fab4 (svn r2476) -Nothing: SVNMirror Test File truelight 2005-06-23 13:00:45 +0000
  • 56f3bc9e69 (svn r2475) -Fix: [ 1214982 & 1217473 ] realistic acceleration problem. (glx) celestar 2005-06-23 06:19:06 +0000
  • 7b0c767238 (svn r2474) - Fix: [newgrf] Some road vehicle action 0 properties were loaded as the wrong type (int8,int16,int32) causing undefined results. (like cargo types being wrong) hackykid 2005-06-23 01:26:54 +0000