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Author SHA1 Message Date
glx22 b0fab1558a Temp: permissions 2025-07-19 18:14:59 +02:00
glx22 eaae762189 Codechange: [Actions] Use NuGet for vcpkg binary caching 2025-07-19 18:05:55 +02:00
glx22 29b41df46a Codechange: [Actions] Setup vcpkg via a composite action 2025-07-19 18:05:55 +02:00
Peter Nelson 7bb4940ebd
Codechange: Use unique_ptr for all pointers in script instance. (#14339)
Removes manual memory management with new/delete.
2025-07-19 09:29:30 +01:00
translators b8e56cd05d Update: Translations from eints
chinese (traditional): 3 changes by KogentaSan
chinese (simplified): 1 change by ahyangyi
2025-07-19 04:43:14 +00:00
Peter Nelson df5237e721
Fix: Vehicle liveries did not update when switching company. (#14456)
Vehicle liveries must be refreshed if "Show vehicle-type specific liveries" is set to "Own company".
2025-07-18 23:43:07 +00:00
Peter Nelson 03f5f7145f
Fix f6e78a480d: Truncation ellipsis always drawn in initial colour. (#14451)
Truncation ellipsis is now a layouted line, so we can no longer rely on implicitly using the last set colour.
2025-07-18 18:24:19 +01:00
Peter Nelson 0dc40877fd
Codechange: Initialise/reset font cache with FontSizes bitset. (#14448)
Instead of choosing either "Normal/Small/Large" or "Monospace", use an EnumBitSet to allow any combination.
2025-07-18 18:23:28 +01:00
Jonathan G Rennison 03672ed8eb
Fix: EngineImageType mismatch between sizing and drawing in preview window (#14455) 2025-07-18 07:02:46 -04:00
Loïc Guilloux 1b01a0636c
Fix #14362, 4b677e8256: Don't crash old scripts doing silly instantiation (#14394) 2025-07-17 13:30:33 +02:00
nikolas bccbd64037
Fix: GL error typo (#14376) 2025-07-17 07:18:35 +01:00
Ivan Pravdin 434163aa31
Fix #14277: Aircraft can land when Zeppeliner in the runway (#14317) 2025-07-17 07:26:57 +02:00
translators 55605ae8f2 Update: Translations from eints
english (au): 1 change by krysclarke
catalan: 1 change by J0anJosep
portuguese: 8 changes by jcteotonio
2025-07-17 04:45:55 +00:00
Jonathan G Rennison 7f792e9c5f
Codefix: Spelling error in name of GetGRFStringTextStackParameters (#14447) 2025-07-16 09:21:25 -04:00
translators 6b6caa6fa8 Update: Translations from eints
chinese (traditional): 1 change by KogentaSan
greek: 1 change by gh658804
hungarian: 1 change by vargaviktor
russian: 1 change by Ln-Wolf
finnish: 1 change by hpiirai
catalan: 49 changes by J0anJosep
portuguese: 2 changes by jcteotonio
portuguese (brazilian): 1 change by pasantoro
polish: 1 change by pAter-exe
2025-07-16 04:46:46 +00:00
Peter Nelson 67e56391c7
Fix #8167: No error sub-message when trying to clear protected buildings. (#14444) 2025-07-14 23:23:15 +01:00
Peter Nelson e015e3ecc3
Codefix 3fde611012: AirportMovingDataFlag should be `enum class` (#14435)
`AirportMovingDataFlag` was changed to use `enum class` naming style, but wasn't actually changed to be `enum class`.
2025-07-14 23:22:51 +01:00
Henry Wilson 8330957a4d Codechange: Remove manual memory management from IcuStringIterator 2025-07-14 23:55:24 +02:00
Peter Nelson 9ce2aca949 Codechange: Get/pass ScriptStorage by reference instead of pointer. 2025-07-14 19:19:29 +01:00
Peter Nelson 55098a2f2e Codechange: Get/pass engine by reference instead of pointer. 2025-07-14 19:19:29 +01:00
Peter Nelson 7ff0c67f77 Codechange: Get/pass script controller by reference instead of pointer. 2025-07-14 19:19:29 +01:00
Peter Nelson b2de1ff66f
Fix #14433: Broken road stop drawing due to incorrect modes conversion. (#14434)
The mask was treated as a single RoadStopDrawMode instead of a RoadStopDrawModes bitset.
2025-07-14 17:25:53 +01:00
Loïc Guilloux fc924161ab
Fix 0455627d: Don't draw timetable panel if no orders (#14441) 2025-07-14 14:18:54 +00:00
Peter Nelson 61a299bc99
Codechange: Use SpriteID as GlyphID for SpriteFontCache. (#14439)
This reduces the amount of lookups in the character map as rendering a cached layout no longer needs to do so.
2025-07-14 13:28:10 +01:00
Peter Nelson 7546c1acab
Codefix f220ed179d: GetUnicodeGlyph takes a unicode character. (#14438)
Previous change erroneously changed type to GlyphID, based on naming. It should actually be char32_t.
2025-07-14 08:01:42 +00:00
Peter Nelson a6143eea21
Codechange: Include more relevant headers for script_storage. (#14437) 2025-07-14 07:49:50 +01:00
Peter Nelson 1d38cbafcb Codechange: Use unique_ptr for ScriptInfo instances.
Replaces raw pointers, slightly.
2025-07-14 00:10:14 +01:00
Peter Nelson 992d58d799 Codechange: Pass ScriptInfo by reference to IsSameScript. 2025-07-14 00:10:14 +01:00
Peter Nelson 8f34b7a821 Codechange: Keep Squirrel engine in unique_ptr. 2025-07-14 00:10:14 +01:00
Peter Nelson bf6d0c4934
Codechange: Don't pre-fill font metrics when loading fonts. (#14436)
Each font cache implementation sets its own metrics based on the loaded font, so there is no need to pre-fill with (unscaled, invalid) default metrics.
2025-07-13 23:38:31 +01:00
Michael Lutz 3c4fb21a5e
Fix: [Win32] Link failure with newer Windows SDK version due to WinRT changes. (#14432) 2025-07-13 22:34:32 +01:00
translators baced00e9f Update: Translations from eints
spanish (mexican): 1 change by absay
english (us): 1 change by 2TallTyler
galician: 10 changes by pvillaverde
dutch: 1 change by Afoklala
portuguese: 10 changes by jcteotonio
2025-07-13 04:45:12 +00:00
translators aaf5d39b15 Update: Translations from eints
english (au): 1 change by krysclarke
chinese (traditional): 1 change by KogentaSan
chinese (simplified): 1 change by WenSimEHRP
korean: 1 change by telk5093
greek: 1 change by gh658804
russian: 1 change by Ln-Wolf
finnish: 1 change by hpiirai
portuguese: 1 change by azulcosta
portuguese (brazilian): 1 change by pasantoro
polish: 1 change by pAter-exe
2025-07-11 04:45:38 +00:00
Richard Wheeler 7db135099a
Fix: Scale graph gridlines and axes with GUI scale (#12131) 2025-07-10 00:05:48 +01:00
Peter Nelson 290144c5c9 Fix #14396: Industry production graph showed zero instead of N/A.
Record the number of valid history records per industry so that the graph avoids showing values which are not present as zero.
2025-07-09 23:02:58 +01:00
Peter Nelson 9b55ad5b8d Codechange: Generic type and container for history statistics. 2025-07-09 23:02:58 +01:00
Peter Nelson f6e78a480d
Change: Make truncation ellipsis translatable. (#14417) 2025-07-09 22:55:43 +01:00
80 changed files with 683 additions and 410 deletions

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@ -0,0 +1,50 @@
name: 'Setup vcpkg'
description: 'Installs vcpkg and initialises binary caching via NuGet'
inputs:
vcpkg-location:
description: 'Where to install vcpkg'
required: true
mono-install-command:
description: 'Command to run to install mono'
required: false
runs:
using: "composite"
steps:
- name: Install vcpkg
shell: bash
run: |
git clone https://github.com/microsoft/vcpkg "${{ inputs.vcpkg-location }}"
cd "${{ inputs.vcpkg-location }}"
./bootstrap-vcpkg.$(if [ "${{ runner.os }}" = "Windows" ]; then echo "bat"; else echo "sh"; fi) -disableMetrics
- name: Install mono
if: inputs.mono-install-command
shell: bash
run: |
${{ inputs.mono-install-command }}
echo "MONO=mono" >> "$GITHUB_ENV"
- name: Setup NuGet Credentials
shell: bash
env:
FEED_URL: 'https://nuget.pkg.github.com/${{ github.repository_owner }}/index.json'
run: |
cd "${{ inputs.vcpkg-location }}"
${{ env.MONO }} $(./vcpkg fetch nuget | tail -n 1) \
sources add \
-source "${{ env.FEED_URL }}" \
-storepasswordincleartext \
-name "GitHub" \
-username "${{ github.repository_owner }}" \
-password "${{ github.token }}"
${{ env.MONO }} $(./vcpkg fetch nuget | tail -n 1) \
setapikey "${{ github.token }}" \
-source "${{ env.FEED_URL }}"
- name: Setup vcpkg caching
uses: actions/github-script@v7
with:
script: |
core.exportVariable('VCPKG_BINARY_SOURCES', 'clear;nuget,GitHub,readwrite')

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@ -32,18 +32,11 @@ jobs:
- name: Checkout
uses: actions/checkout@v4
- name: Setup vcpkg caching
uses: actions/github-script@v7
- name: Setup vcpkg
uses: ./.github/actions/setup-vcpkg
with:
script: |
core.exportVariable('ACTIONS_CACHE_URL', process.env.ACTIONS_CACHE_URL || '');
core.exportVariable('ACTIONS_RUNTIME_TOKEN', process.env.ACTIONS_RUNTIME_TOKEN || '');
core.exportVariable('VCPKG_BINARY_SOURCES', 'clear;x-gha,readwrite')
- name: Install vcpkg
run: |
git clone https://github.com/microsoft/vcpkg ${{ runner.temp }}/vcpkg
${{ runner.temp }}/vcpkg/bootstrap-vcpkg.sh -disableMetrics
vcpkg-location: ${{ runner.temp }}/vcpkg
mono-install-command: 'sudo apt-get install -y --no-install-recommends mono-complete'
- name: Install dependencies
run: |

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@ -34,18 +34,11 @@ jobs:
- name: Checkout
uses: actions/checkout@v4
- name: Setup vcpkg caching
uses: actions/github-script@v7
- name: Setup vcpkg
uses: ./.github/actions/setup-vcpkg
with:
script: |
core.exportVariable('ACTIONS_CACHE_URL', process.env.ACTIONS_CACHE_URL || '');
core.exportVariable('ACTIONS_RUNTIME_TOKEN', process.env.ACTIONS_RUNTIME_TOKEN || '');
core.exportVariable('VCPKG_BINARY_SOURCES', 'clear;x-gha,readwrite')
- name: Install vcpkg
run: |
git clone https://github.com/microsoft/vcpkg ${{ runner.temp }}/vcpkg
${{ runner.temp }}/vcpkg/bootstrap-vcpkg.sh -disableMetrics
vcpkg-location: ${{ runner.temp }}/vcpkg
mono-install-command: 'brew install mono'
- name: Install OpenGFX
run: |

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@ -15,23 +15,17 @@ jobs:
name: CI
runs-on: windows-latest
permissions:
packages: write
steps:
- name: Checkout
uses: actions/checkout@v4
- name: Setup vcpkg caching
uses: actions/github-script@v7
- name: Setup vcpkg
uses: ./.github/actions/setup-vcpkg
with:
script: |
core.exportVariable('ACTIONS_CACHE_URL', process.env.ACTIONS_CACHE_URL || '');
core.exportVariable('ACTIONS_RUNTIME_TOKEN', process.env.ACTIONS_RUNTIME_TOKEN || '');
core.exportVariable('VCPKG_BINARY_SOURCES', 'clear;x-gha,readwrite')
- name: Install vcpkg
run: |
git clone https://github.com/microsoft/vcpkg ${{ runner.temp }}\vcpkg
${{ runner.temp }}\vcpkg\bootstrap-vcpkg.bat -disableMetrics
vcpkg-location: ${{ runner.temp }}/vcpkg
- name: Install OpenGFX
shell: bash

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@ -21,23 +21,17 @@ jobs:
actions: read
contents: read
security-events: write
packages: write
steps:
- name: Checkout
uses: actions/checkout@v4
- name: Setup vcpkg caching
uses: actions/github-script@v7
- name: Setup vcpkg
uses: ./.github/actions/setup-vcpkg
with:
script: |
core.exportVariable('ACTIONS_CACHE_URL', process.env.ACTIONS_CACHE_URL || '');
core.exportVariable('ACTIONS_RUNTIME_TOKEN', process.env.ACTIONS_RUNTIME_TOKEN || '');
core.exportVariable('VCPKG_BINARY_SOURCES', 'clear;x-gha,readwrite')
- name: Install vcpkg
run: |
git clone https://github.com/microsoft/vcpkg ${{ runner.temp }}/vcpkg
${{ runner.temp }}/vcpkg/bootstrap-vcpkg.sh -disableMetrics
vcpkg-location: ${{ runner.temp }}/vcpkg
mono-install-command: 'sudo apt-get install -y --no-install-recommends mono-complete'
- name: Install dependencies
run: |

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@ -35,14 +35,6 @@ jobs:
- name: Enable Rust cache
uses: Swatinem/rust-cache@v2
- name: Setup vcpkg caching
uses: actions/github-script@v7
with:
script: |
core.exportVariable('ACTIONS_CACHE_URL', process.env.ACTIONS_CACHE_URL || '');
core.exportVariable('ACTIONS_RUNTIME_TOKEN', process.env.ACTIONS_RUNTIME_TOKEN || '');
core.exportVariable('VCPKG_BINARY_SOURCES', 'clear;x-gha,readwrite')
- name: Install dependencies
run: |
echo "::group::Install system dependencies"
@ -113,20 +105,16 @@ jobs:
# EOF
echo "::endgroup::"
# We use vcpkg for our dependencies, to get more up-to-date version.
echo "::group::Install vcpkg and dependencies"
git clone https://github.com/microsoft/vcpkg /vcpkg
(
cd /vcpkg
./bootstrap-vcpkg.sh -disableMetrics
)
echo "::group::Install breakpad dependencies"
cargo install --locked dump_syms
echo "::endgroup::"
- name: Setup vcpkg
uses: ./.github/actions/setup-vcpkg
with:
vcpkg-location: /vcpkg
mono-install-command: 'yum install -y mono-complete'
- name: Install GCC problem matcher
uses: ammaraskar/gcc-problem-matcher@master

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@ -37,18 +37,11 @@ jobs:
- name: Enable Rust cache
uses: Swatinem/rust-cache@v2
- name: Setup vcpkg caching
uses: actions/github-script@v7
- name: Setup vcpkg
uses: ./.github/actions/setup-vcpkg
with:
script: |
core.exportVariable('ACTIONS_CACHE_URL', process.env.ACTIONS_CACHE_URL || '');
core.exportVariable('ACTIONS_RUNTIME_TOKEN', process.env.ACTIONS_RUNTIME_TOKEN || '');
core.exportVariable('VCPKG_BINARY_SOURCES', 'clear;x-gha,readwrite')
- name: Install vcpkg
run: |
git clone https://github.com/microsoft/vcpkg ${{ runner.temp }}/vcpkg
${{ runner.temp }}/vcpkg/bootstrap-vcpkg.sh -disableMetrics
vcpkg-location: ${{ runner.temp }}/vcpkg
mono-install-command: 'brew install mono'
- name: Install dependencies
env:

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@ -45,18 +45,10 @@ jobs:
- name: Enable Rust cache
uses: Swatinem/rust-cache@v2
- name: Setup vcpkg caching
uses: actions/github-script@v7
- name: Setup vcpkg
uses: ./.github/actions/setup-vcpkg
with:
script: |
core.exportVariable('ACTIONS_CACHE_URL', process.env.ACTIONS_CACHE_URL || '');
core.exportVariable('ACTIONS_RUNTIME_TOKEN', process.env.ACTIONS_RUNTIME_TOKEN || '');
core.exportVariable('VCPKG_BINARY_SOURCES', 'clear;x-gha,readwrite')
- name: Install vcpkg
run: |
git clone https://github.com/microsoft/vcpkg ${{ runner.temp }}\vcpkg
${{ runner.temp }}\vcpkg\bootstrap-vcpkg.bat -disableMetrics
vcpkg-location: ${{ runner.temp }}/vcpkg
- name: Install dependencies
shell: bash

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@ -36,3 +36,11 @@ AITown.FoundTown <- function(tile, size, city, layout, name) { return AITown.Fou
AIVehicle.SetNameCompat14 <- AIVehicle.SetName;
AIVehicle.SetName <- function(id, name) { return AIVehicle.SetNameCompat14(id, AICompat14.Text(name)); }
AIObject.constructorCompat14 <- AIObject.constructor;
foreach(name, object in CompatScriptRootTable) {
if (type(object) != "class") continue;
if (!object.rawin("constructor")) continue;
if (object.constructor != AIObject.constructorCompat14) continue;
object.constructor <- function() : (name) { AILog.Error("'" + name + "' is not instantiable"); }
}

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@ -81,3 +81,11 @@ GSTown.FoundTown <- function(tile, size, city, layout, name) { return GSTown.Fou
GSVehicle.SetNameCompat14 <- GSVehicle.SetName;
GSVehicle.SetName <- function(id, name) { return GSVehicle.SetNameCompat14(id, GSCompat14.Text(name)); }
GSObject.constructorCompat14 <- GSObject.constructor;
foreach(name, object in CompatScriptRootTable) {
if (type(object) != "class") continue;
if (!object.rawin("constructor")) continue;
if (object.constructor != GSObject.constructorCompat14) continue;
object.constructor <- function() : (name) { GSLog.Error("'" + name + "' is not instantiable"); }
}

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@ -90,7 +90,7 @@ template <> SQInteger PushClassName<AIInfo, ScriptType::AI>(HSQUIRRELVM vm) { sq
/* Remove the link to the real instance, else it might get deleted by RegisterAI() */
sq_setinstanceup(vm, 2, nullptr);
/* Register the AI to the base system */
info->GetScanner()->RegisterScript(info);
info->GetScanner()->RegisterScript(std::unique_ptr<AIInfo>{info});
return 0;
}
@ -136,22 +136,21 @@ bool AIInfo::CanLoadFromVersion(int version) const
/* static */ SQInteger AILibrary::Constructor(HSQUIRRELVM vm)
{
/* Create a new library */
AILibrary *library = new AILibrary();
auto library = std::make_unique<AILibrary>();
SQInteger res = ScriptInfo::Constructor(vm, *library);
if (res != 0) {
delete library;
return res;
}
/* Cache the category */
if (!library->CheckMethod("GetCategory") || !library->engine->CallStringMethod(library->SQ_instance, "GetCategory", &library->category, MAX_GET_OPS)) {
delete library;
return SQ_ERROR;
}
/* Register the Library to the base system */
library->GetScanner()->RegisterScript(library);
ScriptScanner *scanner = library->GetScanner();
scanner->RegisterScript(std::move(library));
return 0;
}

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@ -83,7 +83,7 @@ void AIInstance::Died()
void AIInstance::LoadDummyScript()
{
ScriptAllocatorScope alloc_scope(this->engine);
ScriptAllocatorScope alloc_scope(this->engine.get());
Script_CreateDummy(this->engine->GetVM(), STR_ERROR_AI_NO_AI_FOUND, "AI");
}

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@ -29,7 +29,7 @@ void AIScannerInfo::Initialize()
{
ScriptScanner::Initialize("AIScanner");
ScriptAllocatorScope alloc_scope(this->engine);
ScriptAllocatorScope alloc_scope(this->engine.get());
/* Create the dummy AI */
this->main_script = "%_dummy";

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@ -1125,6 +1125,15 @@ static bool AircraftController(Aircraft *v)
}
if (amd.flags.Test(AirportMovingDataFlag::Land)) {
if (st->airport.blocks.Test(AirportBlock::Zeppeliner)) {
/* Zeppeliner blocked the runway, abort landing */
v->state = FLYING;
UpdateAircraftCache(v);
SetAircraftPosition(v, gp.x, gp.y, GetAircraftFlightLevel(v));
v->pos = v->previous_pos;
continue;
}
if (st->airport.tile == INVALID_TILE) {
/* Airport has been removed, abort the landing procedure */
v->state = FLYING;
@ -1782,6 +1791,11 @@ static void AirportClearBlock(const Aircraft *v, const AirportFTAClass *apc)
if (apc->layout[v->previous_pos].blocks != apc->layout[v->pos].blocks) {
Station *st = Station::Get(v->targetairport);
if (st->airport.blocks.Test(AirportBlock::Zeppeliner) &&
apc->layout[v->previous_pos].blocks == AirportBlock::RunwayIn) {
return;
}
st->airport.blocks.Reset(apc->layout[v->previous_pos].blocks);
}
}

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@ -44,7 +44,7 @@ enum AirportTypes : uint8_t {
};
/** Flags for airport movement data. */
enum AirportMovingDataFlag : uint8_t {
enum class AirportMovingDataFlag : uint8_t {
NoSpeedClamp, ///< No speed restrictions.
Takeoff, ///< Takeoff movement.
SlowTurn, ///< Turn slowly (mostly used in the air).
@ -127,6 +127,7 @@ enum class AirportBlock : uint8_t {
/* end of new blocks */
Nothing = 30,
Zeppeliner = 62, ///< Block for the zeppeliner disaster vehicle.
AirportClosed = 63, ///< Dummy block for indicating a closed airport.
};
using AirportBlocks = EnumBitSet<AirportBlock, uint64_t>;

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@ -141,6 +141,8 @@ void SetLocalCompany(CompanyID new_company)
MarkWholeScreenDirty();
InvalidateWindowClassesData(WC_SIGN_LIST, -1);
InvalidateWindowClassesData(WC_GOALS_LIST);
InvalidateWindowClassesData(WC_COMPANY_COLOUR, -1);
ResetVehicleColourMap();
}
/**

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@ -2369,7 +2369,7 @@ static bool ConFont(std::span<std::string_view> argv)
FontCacheSubSetting *setting = GetFontCacheSubSetting(fs);
/* Make sure all non sprite fonts are loaded. */
if (!setting->font.empty() && !fc->HasParent()) {
InitFontCache(fs == FS_MONO);
InitFontCache(fs);
fc = FontCache::Get(fs);
}
IConsolePrint(CC_DEFAULT, "{} font:", FontSizeToName(fs));

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@ -215,7 +215,7 @@ void DisasterVehicle::UpdatePosition(int x, int y, int z)
/**
* Zeppeliner handling, v->state states:
* 0: Zeppeliner initialization has found a small airport, go there and crash
* 0: Zeppeliner initialization has found an airport, go there and crash
* 1: Create crash and animate falling down for extra dramatic effect
* 2: Create more smoke and leave debris on ground
* 2: Clear the runway after some time and remove crashed zeppeliner
@ -263,7 +263,7 @@ static bool DisasterTick_Zeppeliner(DisasterVehicle *v)
if (IsValidTile(v->tile) && IsAirportTile(v->tile)) {
Station *st = Station::GetByTile(v->tile);
st->airport.blocks.Reset(AirportBlock::RunwayIn);
st->airport.blocks.Reset({AirportBlock::Zeppeliner, AirportBlock::RunwayIn});
AI::NewEvent(GetTileOwner(v->tile), new ScriptEventDisasterZeppelinerCleared(st->index));
}
@ -300,7 +300,7 @@ static bool DisasterTick_Zeppeliner(DisasterVehicle *v)
}
if (IsValidTile(v->tile) && IsAirportTile(v->tile)) {
Station::GetByTile(v->tile)->airport.blocks.Set(AirportBlock::RunwayIn);
Station::GetByTile(v->tile)->airport.blocks.Reset({AirportBlock::Zeppeliner, AirportBlock::RunwayIn});
}
return true;
@ -722,14 +722,14 @@ typedef void DisasterInitProc();
/**
* Zeppeliner which crashes on a small airport if one found,
* Zeppeliner which crashes on an airport if one found,
* otherwise crashes on a random tile
*/
static void Disaster_Zeppeliner_Init()
{
if (!Vehicle::CanAllocateItem(2)) return;
/* Pick a random place, unless we find a small airport */
/* Pick a random place, unless we find an airport */
int x = TileX(RandomTile()) * TILE_SIZE + TILE_SIZE / 2;
for (const Station *st : Station::Iterate()) {

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@ -84,7 +84,7 @@ struct EnginePreviewWindow : Window {
/* Get size of engine sprite, on loan from depot_gui.cpp */
EngineID engine = static_cast<EngineID>(this->window_number);
EngineImageType image_type = EIT_PURCHASE;
EngineImageType image_type = EIT_PREVIEW;
uint x, y;
int x_offs, y_offs;

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@ -22,9 +22,10 @@
#include "safeguards.h"
/** Default heights for the different sizes of fonts. */
static const int _default_font_height[FS_END] = {10, 6, 18, 10};
static const int _default_font_ascender[FS_END] = { 8, 5, 15, 8};
/** Default unscaled heights for the different sizes of fonts. */
/* static */ const int FontCache::DEFAULT_FONT_HEIGHT[FS_END] = {10, 6, 18, 10};
/** Default unscaled ascenders for the different sizes of fonts. */
/* static */ const int FontCache::DEFAULT_FONT_ASCENDER[FS_END] = {8, 5, 15, 8};
FontCacheSettings _fcsettings;
@ -32,8 +33,7 @@ FontCacheSettings _fcsettings;
* Create a new font cache.
* @param fs The size of the font.
*/
FontCache::FontCache(FontSize fs) : parent(FontCache::Get(fs)), fs(fs), height(_default_font_height[fs]),
ascender(_default_font_ascender[fs]), descender(_default_font_ascender[fs] - _default_font_height[fs])
FontCache::FontCache(FontSize fs) : parent(FontCache::Get(fs)), fs(fs)
{
assert(this->parent == nullptr || this->fs == this->parent->fs);
FontCache::caches[this->fs] = this;
@ -50,7 +50,7 @@ FontCache::~FontCache()
int FontCache::GetDefaultFontHeight(FontSize fs)
{
return _default_font_height[fs];
return FontCache::DEFAULT_FONT_HEIGHT[fs];
}
/**
@ -126,10 +126,10 @@ void SetFont(FontSize fontsize, const std::string &font, uint size)
CheckForMissingGlyphs();
_fcsettings = std::move(backup);
} else {
InitFontCache(true);
InitFontCache(fontsize);
}
LoadStringWidthTable(fontsize == FS_MONO);
LoadStringWidthTable(fontsize);
UpdateAllVirtCoords();
ReInitAllWindows(true);
@ -213,15 +213,13 @@ std::string GetFontCacheFontName(FontSize fs)
/**
* (Re)initialize the font cache related things, i.e. load the non-sprite fonts.
* @param monospace Whether to initialise the monospace or regular fonts.
* @param fontsizes Font sizes to be initialised.
*/
void InitFontCache(bool monospace)
void InitFontCache(FontSizes fontsizes)
{
FontCache::InitializeFontCaches();
for (FontSize fs = FS_BEGIN; fs < FS_END; fs++) {
if (monospace != (fs == FS_MONO)) continue;
for (FontSize fs : fontsizes) {
FontCache *fc = FontCache::Get(fs);
if (fc->HasParent()) delete fc;

View File

@ -23,9 +23,9 @@ protected:
static FontCache *caches[FS_END]; ///< All the font caches.
FontCache *parent; ///< The parent of this font cache.
const FontSize fs; ///< The size of the font.
int height; ///< The height of the font.
int ascender; ///< The ascender value of the font.
int descender; ///< The descender value of the font.
int height = 0; ///< The height of the font.
int ascender = 0; ///< The ascender value of the font.
int descender = 0; ///< The descender value of the font.
public:
FontCache(FontSize fs);
@ -33,6 +33,11 @@ public:
static void InitializeFontCaches();
/** Default unscaled font heights. */
static const int DEFAULT_FONT_HEIGHT[FS_END];
/** Default unscaled font ascenders. */
static const int DEFAULT_FONT_ASCENDER[FS_END];
static int GetDefaultFontHeight(FontSize fs);
/**
@ -162,9 +167,9 @@ inline void InitializeUnicodeGlyphMap()
}
}
inline void ClearFontCache()
inline void ClearFontCache(FontSizes fontsizes)
{
for (FontSize fs = FS_BEGIN; fs < FS_END; fs++) {
for (FontSize fs : fontsizes) {
FontCache::Get(fs)->ClearFontCache();
}
}
@ -226,7 +231,7 @@ inline FontCacheSubSetting *GetFontCacheSubSetting(FontSize fs)
uint GetFontCacheFontSize(FontSize fs);
std::string GetFontCacheFontName(FontSize fs);
void InitFontCache(bool monospace);
void InitFontCache(FontSizes fontsizes);
void UninitFontCache();
bool GetFontAAState();

View File

@ -43,26 +43,26 @@ SpriteFontCache::SpriteFontCache(FontSize fs) : FontCache(fs)
}
/**
* Get SpriteID associated with a GlyphID.
* @param key Glyph to find.
* @return SpriteID of glyph, or 0 if not present.
* Get SpriteID associated with a character.
* @param key Character to find.
* @return SpriteID for character, or 0 if not present.
*/
SpriteID SpriteFontCache::GetUnicodeGlyph(GlyphID key)
SpriteID SpriteFontCache::GetUnicodeGlyph(char32_t key)
{
const auto found = this->glyph_to_spriteid_map.find(key & ~SPRITE_GLYPH);
if (found == std::end(this->glyph_to_spriteid_map)) return 0;
const auto found = this->char_map.find(key);
if (found == std::end(this->char_map)) return 0;
return found->second;
}
void SpriteFontCache::SetUnicodeGlyph(char32_t key, SpriteID sprite)
{
this->glyph_to_spriteid_map[key] = sprite;
this->char_map[key] = sprite;
}
void SpriteFontCache::InitializeUnicodeGlyphMap()
{
/* Clear out existing glyph map if it exists */
this->glyph_to_spriteid_map.clear();
this->char_map.clear();
SpriteID base;
switch (this->fs) {
@ -103,14 +103,14 @@ void SpriteFontCache::ClearFontCache()
const Sprite *SpriteFontCache::GetGlyph(GlyphID key)
{
SpriteID sprite = this->GetUnicodeGlyph(static_cast<char32_t>(key & ~SPRITE_GLYPH));
SpriteID sprite = static_cast<SpriteID>(key & ~SPRITE_GLYPH);
if (sprite == 0) sprite = this->GetUnicodeGlyph('?');
return GetSprite(sprite, SpriteType::Font);
}
uint SpriteFontCache::GetGlyphWidth(GlyphID key)
{
SpriteID sprite = this->GetUnicodeGlyph(static_cast<char32_t>(key & ~SPRITE_GLYPH));
SpriteID sprite = static_cast<SpriteID>(key & ~SPRITE_GLYPH);
if (sprite == 0) sprite = this->GetUnicodeGlyph('?');
return SpriteExists(sprite) ? GetSprite(sprite, SpriteType::Font)->width + ScaleFontTrad(this->fs != FS_NORMAL ? 1 : 0) : 0;
}
@ -120,7 +120,7 @@ GlyphID SpriteFontCache::MapCharToGlyph(char32_t key, [[maybe_unused]] bool allo
assert(IsPrintable(key));
SpriteID sprite = this->GetUnicodeGlyph(key);
if (sprite == 0) return 0;
return SPRITE_GLYPH | key;
return SPRITE_GLYPH | sprite;
}
bool SpriteFontCache::GetDrawGlyphShadow()

View File

@ -28,8 +28,8 @@ public:
bool IsBuiltInFont() override { return true; }
private:
std::unordered_map<GlyphID, SpriteID> glyph_to_spriteid_map{}; ///< Mapping of glyphs to sprite IDs.
SpriteID GetUnicodeGlyph(GlyphID key);
std::unordered_map<char32_t, SpriteID> char_map{}; ///< Mapping of characters to sprite IDs.
SpriteID GetUnicodeGlyph(char32_t key);
};
#endif /* SPRITEFONTCACHE_H */

View File

@ -78,7 +78,7 @@ template <> SQInteger PushClassName<GameInfo, ScriptType::GS>(HSQUIRRELVM vm) {
/* Remove the link to the real instance, else it might get deleted by RegisterGame() */
sq_setinstanceup(vm, 2, nullptr);
/* Register the Game to the base system */
info->GetScanner()->RegisterScript(info);
info->GetScanner()->RegisterScript(std::unique_ptr<GameInfo>{info});
return 0;
}
@ -106,22 +106,21 @@ bool GameInfo::CanLoadFromVersion(int version) const
/* static */ SQInteger GameLibrary::Constructor(HSQUIRRELVM vm)
{
/* Create a new library */
GameLibrary *library = new GameLibrary();
auto library = std::make_unique<GameLibrary>();
SQInteger res = ScriptInfo::Constructor(vm, *library);
if (res != 0) {
delete library;
return res;
}
/* Cache the category */
if (!library->CheckMethod("GetCategory") || !library->engine->CallStringMethod(library->SQ_instance, "GetCategory", &library->category, MAX_GET_OPS)) {
delete library;
return SQ_ERROR;
}
/* Register the Library to the base system */
library->GetScanner()->RegisterScript(library);
ScriptScanner *scanner = library->GetScanner();
scanner->RegisterScript(std::move(library));
return 0;
}

View File

@ -92,8 +92,8 @@ GameLibrary *GameScannerLibrary::FindLibrary(const std::string &library, int ver
std::string library_name = fmt::format("{}.{}", library, version);
/* Check if the library + version exists */
ScriptInfoList::iterator it = this->info_list.find(library_name);
auto it = this->info_list.find(library_name);
if (it == this->info_list.end()) return nullptr;
return static_cast<GameLibrary *>((*it).second);
return static_cast<GameLibrary *>(it->second);
}

View File

@ -8,6 +8,7 @@
/** @file gfx.cpp Handling of drawing text and other gfx related stuff. */
#include "stdafx.h"
#include "gfx_func.h"
#include "gfx_layout.h"
#include "progress.h"
#include "zoom_func.h"
@ -523,10 +524,9 @@ static int DrawLayoutLine(const ParagraphLayouter::Line &line, int y, int left,
int max_x = right; // The maximum x position to draw normal glyphs on.
truncation &= max_w < w; // Whether we need to do truncation.
int dot_width = 0; // Cache for the width of the dot.
const Sprite *dot_sprite = nullptr; // Cache for the sprite of the dot.
bool dot_has_shadow = false; // Whether the dot's font requires shadows.
int truncation_width = 0; // Width of the ellipsis string.
std::optional<Layouter> truncation_layout; ///< Layout for truncation ellipsis.
if (truncation) {
/*
* Assumption may be made that all fonts of a run are of the same size.
@ -534,20 +534,17 @@ static int DrawLayoutLine(const ParagraphLayouter::Line &line, int y, int left,
* another size would be chosen it won't have truncated too little for
* the truncation dots.
*/
FontCache *fc = line.GetVisualRun(0).GetFont()->fc;
dot_has_shadow = fc->GetDrawGlyphShadow();
GlyphID dot_glyph = fc->MapCharToGlyph('.');
dot_width = fc->GetGlyphWidth(dot_glyph);
dot_sprite = fc->GetGlyph(dot_glyph);
truncation_layout.emplace(GetEllipsis(), INT32_MAX, line.GetVisualRun(0).GetFont()->fc->GetSize());
truncation_width = truncation_layout->GetBounds().width;
/* Is there enough space even for an ellipsis? */
if (max_w < dot_width * 3) return (_current_text_dir == TD_RTL) ? left : right;
if (max_w < truncation_width) return (_current_text_dir == TD_RTL) ? left : right;
if (_current_text_dir == TD_RTL) {
min_x += 3 * dot_width;
min_x += truncation_width;
offset_x = w - max_w;
} else {
max_x -= 3 * dot_width;
max_x -= truncation_width;
}
w = max_w;
@ -583,9 +580,11 @@ static int DrawLayoutLine(const ParagraphLayouter::Line &line, int y, int left,
const uint shadow_offset = ScaleGUITrad(1);
/* Draw shadow, then foreground */
for (bool do_shadow : { true, false }) {
bool colour_has_shadow = false;
auto draw_line = [&](const ParagraphLayouter::Line &line, bool do_shadow, int left, int min_x, int max_x, bool truncation, TextColour &last_colour) {
const DrawPixelInfo *dpi = _cur_dpi;
int dpi_left = dpi->left;
int dpi_right = dpi->left + dpi->width - 1;
for (int run_index = 0; run_index < line.CountRuns(); run_index++) {
const ParagraphLayouter::VisualRun &run = line.GetVisualRun(run_index);
const auto &glyphs = run.GetGlyphs();
@ -594,14 +593,15 @@ static int DrawLayoutLine(const ParagraphLayouter::Line &line, int y, int left,
FontCache *fc = f->fc;
TextColour colour = f->colour;
if (colour == TC_INVALID || HasFlag(default_colour, TC_FORCED)) colour = default_colour;
colour_has_shadow = (colour & TC_NO_SHADE) == 0 && colour != TC_BLACK;
SetColourRemap(do_shadow ? TC_BLACK : colour); // the last run also sets the colour for the truncation dots
if (colour == TC_INVALID || HasFlag(last_colour, TC_FORCED)) {
colour = last_colour;
} else {
/* Update the last colour for the truncation ellipsis. */
last_colour = colour;
}
bool colour_has_shadow = (colour & TC_NO_SHADE) == 0 && colour != TC_BLACK;
if (do_shadow && (!fc->GetDrawGlyphShadow() || !colour_has_shadow)) continue;
DrawPixelInfo *dpi = _cur_dpi;
int dpi_left = dpi->left;
int dpi_right = dpi->left + dpi->width - 1;
SetColourRemap(do_shadow ? TC_BLACK : colour);
for (int i = 0; i < run.GetGlyphCount(); i++) {
GlyphID glyph = glyphs[i];
@ -609,8 +609,8 @@ static int DrawLayoutLine(const ParagraphLayouter::Line &line, int y, int left,
/* Not a valid glyph (empty) */
if (glyph == 0xFFFF) continue;
int begin_x = positions[i].left + left - offset_x;
int end_x = positions[i].right + left - offset_x;
int begin_x = positions[i].left + left;
int end_x = positions[i].right + left;
int top = positions[i].top + y;
/* Truncated away. */
@ -625,12 +625,16 @@ static int DrawLayoutLine(const ParagraphLayouter::Line &line, int y, int left,
GfxMainBlitter(sprite, begin_x + (do_shadow ? shadow_offset : 0), top + (do_shadow ? shadow_offset : 0), BlitterMode::ColourRemap);
}
}
};
if (truncation && (!do_shadow || (dot_has_shadow && colour_has_shadow))) {
int x = (_current_text_dir == TD_RTL) ? left : (right - 3 * dot_width);
for (int i = 0; i < 3; i++, x += dot_width) {
GfxMainBlitter(dot_sprite, x + (do_shadow ? shadow_offset : 0), y + (do_shadow ? shadow_offset : 0), BlitterMode::ColourRemap);
}
/* Draw shadow, then foreground */
for (bool do_shadow : {true, false}) {
TextColour last_colour = default_colour;
draw_line(line, do_shadow, left - offset_x, min_x, max_x, truncation, last_colour);
if (truncation) {
int x = (_current_text_dir == TD_RTL) ? left : (right - truncation_width);
draw_line(*truncation_layout->front(), do_shadow, x, INT32_MIN, INT32_MAX, false, last_colour);
}
}
@ -1243,14 +1247,14 @@ static void GfxMainBlitter(const Sprite *sprite, int x, int y, BlitterMode mode,
}
/**
* Initialize _stringwidth_table cache
* @param monospace Whether to load the monospace cache or the normal fonts.
* Initialize _stringwidth_table cache for the specified font sizes.
* @param fontsizes Font sizes to initialise.
*/
void LoadStringWidthTable(bool monospace)
void LoadStringWidthTable(FontSizes fontsizes)
{
ClearFontCache();
ClearFontCache(fontsizes);
for (FontSize fs = monospace ? FS_MONO : FS_BEGIN; fs < (monospace ? FS_END : FS_MONO); fs++) {
for (FontSize fs : fontsizes) {
for (uint i = 0; i != 224; i++) {
_stringwidth_table[fs][i] = GetGlyphWidth(fs, i + 32);
}
@ -1815,7 +1819,7 @@ bool AdjustGUIZoom(bool automatic)
if (old_font_zoom != _font_zoom) {
GfxClearFontSpriteCache();
}
ClearFontCache();
ClearFontCache(FONTSIZES_ALL);
LoadStringWidthTable();
SetupWidgetDimensions();

View File

@ -149,7 +149,7 @@ int GetStringHeight(StringID str, int maxw);
int GetStringLineCount(std::string_view str, int maxw);
Dimension GetStringMultiLineBoundingBox(StringID str, const Dimension &suggestion);
Dimension GetStringMultiLineBoundingBox(std::string_view str, const Dimension &suggestion, FontSize fontsize = FS_NORMAL);
void LoadStringWidthTable(bool monospace = false);
void LoadStringWidthTable(FontSizes fontsizes = FONTSIZES_REQUIRED);
void DrawDirtyBlocks();
void AddDirtyBlock(int left, int top, int right, int bottom);

View File

@ -258,6 +258,13 @@ enum FontSize : uint8_t {
};
DECLARE_INCREMENT_DECREMENT_OPERATORS(FontSize)
using FontSizes = EnumBitSet<FontSize, uint8_t>;
/** Mask of all possible font sizes. */
constexpr FontSizes FONTSIZES_ALL{FS_NORMAL, FS_SMALL, FS_LARGE, FS_MONO};
/** Mask of font sizes required to be present. */
constexpr FontSizes FONTSIZES_REQUIRED{FS_NORMAL, FS_SMALL, FS_LARGE};
inline std::string_view FontSizeToName(FontSize fs)
{
static const std::string_view SIZE_TO_NAME[] = { "medium", "small", "large", "mono" };

View File

@ -245,7 +245,7 @@ static void RealChangeBlitter(std::string_view repl_blitter)
/* Clear caches that might have sprites for another blitter. */
VideoDriver::GetInstance()->ClearSystemSprites();
ClearFontCache();
ClearFontCache(FONTSIZES_ALL);
GfxClearSpriteCache();
ReInitAllWindows(false);
}
@ -326,7 +326,7 @@ void CheckBlitter()
{
if (!SwitchNewGRFBlitter()) return;
ClearFontCache();
ClearFontCache(FONTSIZES_ALL);
GfxClearSpriteCache();
ReInitAllWindows(false);
}
@ -338,7 +338,7 @@ void GfxLoadSprites()
SwitchNewGRFBlitter();
VideoDriver::GetInstance()->ClearSystemSprites();
ClearFontCache();
ClearFontCache(FONTSIZES_ALL);
GfxInitSpriteMem();
LoadSpriteTables();
GfxInitPalettes();

View File

@ -8,6 +8,7 @@
/** @file graph_gui.cpp GUI that shows performance graphs. */
#include "stdafx.h"
#include "misc/history_func.hpp"
#include "graph_gui.h"
#include "window_gui.h"
#include "company_base.h"
@ -215,6 +216,15 @@ protected:
uint8_t highlight_range = UINT8_MAX; ///< Data range that should be highlighted, or UINT8_MAX for none.
bool highlight_state = false; ///< Current state of highlight, toggled every TIMER_BLINK_INTERVAL period.
template <typename Tprojection>
struct Filler {
DataSet &dataset; ///< Dataset to fill.
const Tprojection &proj; ///< Projection to apply.
inline void Fill(uint i, const auto &data) const { this->dataset.values[i] = std::invoke(this->proj, data); }
inline void MakeInvalid(uint i) const { this->dataset.values[i] = INVALID_DATAPOINT; }
};
/**
* Get appropriate part of dataset values for the current number of horizontal points.
* @param dataset Dataset to get values of
@ -378,7 +388,9 @@ protected:
/* Draw the background of the graph itself. */
GfxFillRect(r.left, r.top, r.right, r.bottom, GRAPH_BASE_COLOUR);
/* Draw the vertical grid lines. */
/* Draw the grid lines. */
int gridline_width = WidgetDimensions::scaled.bevel.top;
int grid_colour = GRAPH_GRID_COLOUR;
/* Don't draw the first line, as that's where the axis will be. */
if (rtl) {
@ -388,13 +400,12 @@ protected:
x = r.left + x_sep;
}
int grid_colour = GRAPH_GRID_COLOUR;
for (int i = 1; i < this->num_vert_lines + 1; i++) {
/* If using wallclock units, we separate periods with a lighter line. */
if (TimerGameEconomy::UsingWallclockUnits()) {
grid_colour = (i % 4 == 0) ? GRAPH_YEAR_LINE_COLOUR : GRAPH_GRID_COLOUR;
}
GfxFillRect(x, r.top, x, r.bottom, grid_colour);
GfxFillRect(x, r.top, x + gridline_width - 1, r.bottom, grid_colour);
x += x_sep;
}
@ -403,20 +414,20 @@ protected:
for (int i = 0; i < (num_hori_lines + 1); i++) {
if (rtl) {
GfxFillRect(r.right + 1, y, r.right + ScaleGUITrad(3), y, GRAPH_AXIS_LINE_COLOUR);
GfxFillRect(r.right + 1, y, r.right + ScaleGUITrad(3), y + gridline_width - 1, GRAPH_AXIS_LINE_COLOUR);
} else {
GfxFillRect(r.left - ScaleGUITrad(3), y, r.left - 1, y, GRAPH_AXIS_LINE_COLOUR);
GfxFillRect(r.left - ScaleGUITrad(3), y, r.left - 1, y + gridline_width - 1, GRAPH_AXIS_LINE_COLOUR);
}
GfxFillRect(r.left, y, r.right, y, GRAPH_GRID_COLOUR);
GfxFillRect(r.left, y, r.right + gridline_width - 1, y + gridline_width - 1, GRAPH_GRID_COLOUR);
y -= y_sep;
}
/* Draw the y axis. */
GfxFillRect(r.left, r.top, r.left, r.bottom, GRAPH_AXIS_LINE_COLOUR);
GfxFillRect(r.left, r.top, r.left + gridline_width - 1, r.bottom + gridline_width - 1, GRAPH_AXIS_LINE_COLOUR);
/* Draw the x axis. */
y = x_axis_offset + r.top;
GfxFillRect(r.left, y, r.right, y, GRAPH_ZERO_LINE_COLOUR);
GfxFillRect(r.left, y, r.right + gridline_width - 1, y + gridline_width - 1, GRAPH_ZERO_LINE_COLOUR);
/* Find the largest value that will be drawn. */
if (this->num_on_x_axis == 0) return;
@ -471,7 +482,7 @@ protected:
year++;
/* Draw a lighter grid line between years. Top and bottom adjustments ensure we don't draw over top and bottom horizontal grid lines. */
GfxFillRect(x + x_sep, r.top + 1, x + x_sep, r.bottom - 1, GRAPH_YEAR_LINE_COLOUR);
GfxFillRect(x + x_sep, r.top + gridline_width, x + x_sep + gridline_width - 1, r.bottom - 1, GRAPH_YEAR_LINE_COLOUR);
}
x += x_sep;
}
@ -499,10 +510,11 @@ protected:
}
}
/* draw lines and dots */
uint linewidth = _settings_client.gui.graph_line_thickness;
uint pointoffs1 = (linewidth + 1) / 2;
uint pointoffs2 = linewidth + 1 - pointoffs1;
/* Draw lines and dots. */
uint linewidth = ScaleGUITrad(_settings_client.gui.graph_line_thickness);
uint pointwidth = ScaleGUITrad(_settings_client.gui.graph_line_thickness + 1);
uint pointoffs1 = pointwidth / 2;
uint pointoffs2 = pointwidth - pointoffs1;
auto draw_dataset = [&](const DataSet &dataset, uint8_t colour) {
if (HasBit(this->excluded_data, dataset.exclude_bit)) return;
@ -1661,24 +1673,22 @@ struct IndustryProductionGraphWindow : BaseCargoGraphWindow {
if (!IsValidCargoType(p.cargo)) continue;
const CargoSpec *cs = CargoSpec::Get(p.cargo);
this->data.reserve(this->data.size() + 2);
DataSet &produced = this->data.emplace_back();
produced.colour = cs->legend_colour;
produced.exclude_bit = cs->Index();
produced.range_bit = 0;
for (uint j = 0; j < GRAPH_NUM_MONTHS; j++) {
produced.values[j] = p.history[GRAPH_NUM_MONTHS - j].production;
}
auto produced_filler = Filler{produced, &Industry::ProducedHistory::production};
DataSet &transported = this->data.emplace_back();
transported.colour = cs->legend_colour;
transported.exclude_bit = cs->Index();
transported.range_bit = 1;
transported.dash = 2;
auto transported_filler = Filler{transported, &Industry::ProducedHistory::transported};
for (uint j = 0; j < GRAPH_NUM_MONTHS; j++) {
transported.values[j] = p.history[GRAPH_NUM_MONTHS - j].transported;
}
FillFromHistory<GRAPH_NUM_MONTHS>(p.history, i->valid_history, produced_filler, transported_filler);
}
this->SetDirty();

View File

@ -11,6 +11,7 @@
#define INDUSTRY_H
#include "core/flatset_type.hpp"
#include "misc/history_type.hpp"
#include "newgrf_storage.h"
#include "subsidy_type.h"
#include "industry_map.h"
@ -55,9 +56,6 @@ enum class IndustryControlFlag : uint8_t {
};
using IndustryControlFlags = EnumBitSet<IndustryControlFlag, uint8_t, IndustryControlFlag::End>;
static const int THIS_MONTH = 0;
static const int LAST_MONTH = 1;
/**
* Defines the internal data of a functional industry.
*/
@ -72,12 +70,11 @@ struct Industry : IndustryPool::PoolItem<&_industry_pool> {
return ClampTo<uint8_t>(this->transported * 256 / this->production);
}
};
struct ProducedCargo {
CargoType cargo = 0; ///< Cargo type
uint16_t waiting = 0; ///< Amount of cargo produced
uint8_t rate = 0; ///< Production rate
std::array<ProducedHistory, 25> history{}; ///< History of cargo produced and transported for this month and 24 previous months
HistoryData<ProducedHistory> history{}; ///< History of cargo produced and transported for this month and 24 previous months
};
struct AcceptedCargo {
@ -92,6 +89,7 @@ struct Industry : IndustryPool::PoolItem<&_industry_pool> {
TileArea location{INVALID_TILE, 0, 0}; ///< Location of the industry
Town *town = nullptr; ///< Nearest town
Station *neutral_station = nullptr; ///< Associated neutral station
ValidHistoryMask valid_history = 0; ///< Mask of valid history records.
ProducedCargoes produced{}; ///< produced cargo slots
AcceptedCargoes accepted{}; ///< accepted cargo slots
uint8_t prod_level = 0; ///< general production level

View File

@ -8,6 +8,8 @@
/** @file industry_cmd.cpp Handling of industry tiles. */
#include "stdafx.h"
#include "misc/history_type.hpp"
#include "misc/history_func.hpp"
#include "clear_map.h"
#include "industry.h"
#include "station_base.h"
@ -1835,6 +1837,8 @@ static void DoCreateNewIndustry(Industry *i, TileIndex tile, IndustryType type,
for (auto &p : i->produced) {
p.history[LAST_MONTH].production += ScaleByCargoScale(p.rate * 8, false);
}
UpdateValidHistory(i->valid_history);
}
if (indspec->callback_mask.Test(IndustryCallbackMask::DecideColour)) {
@ -2492,14 +2496,13 @@ void GenerateIndustries()
*/
static void UpdateIndustryStatistics(Industry *i)
{
UpdateValidHistory(i->valid_history);
for (auto &p : i->produced) {
if (IsValidCargoType(p.cargo)) {
if (p.history[THIS_MONTH].production != 0) i->last_prod_year = TimerGameEconomy::year;
/* Move history from this month to last month. */
std::rotate(std::rbegin(p.history), std::rbegin(p.history) + 1, std::rend(p.history));
p.history[THIS_MONTH].production = 0;
p.history[THIS_MONTH].transported = 0;
RotateHistory(p.history);
}
}
}

View File

@ -268,6 +268,7 @@ STR_UNITS_YEARS :{NUM}{NBSP}ano{
STR_UNITS_PERIODS :{NUM}{NBSP}período{P "" s}
STR_LIST_SEPARATOR :,{SPACE}
STR_TRUNCATION_ELLIPSIS :...
# Common window strings
STR_LIST_FILTER_TITLE :{BLACK}Filtro:
@ -5001,6 +5002,7 @@ STR_ERROR_FLAT_LAND_REQUIRED :{WHITE}O terren
STR_ERROR_LAND_SLOPED_IN_WRONG_DIRECTION :{WHITE}Terreno inclinado na direção errada
STR_ERROR_CAN_T_DO_THIS :{WHITE}Não é possível fazer isto...
STR_ERROR_BUILDING_MUST_BE_DEMOLISHED :{WHITE}A construção precisa ser demolida primeiro
STR_ERROR_BUILDING_IS_PROTECTED :{WHITE}... construção é protegida
STR_ERROR_CAN_T_CLEAR_THIS_AREA :{WHITE}Não é possível limpar esta área...
STR_ERROR_SITE_UNSUITABLE :{WHITE}... local não adequado
STR_ERROR_ALREADY_BUILT :{WHITE}... já construído

View File

@ -268,6 +268,7 @@ STR_UNITS_YEARS :{NUM}{NBSP}any{
STR_UNITS_PERIODS :{NUM}{NBSP}període{P "" s}
STR_LIST_SEPARATOR :,{SPACE}
STR_TRUNCATION_ELLIPSIS :...
# Common window strings
STR_LIST_FILTER_TITLE :{BLACK}Filtre:
@ -286,7 +287,7 @@ STR_TOOLTIP_CLOSE_WINDOW :{BLACK}Tanca la
STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS :{BLACK}Títol de la finestra: arrossegueu el títol per desplaçar la finestra.
STR_TOOLTIP_SHADE :{BLACK}Ombra de la finestra: mostra només la barra de títol.
STR_TOOLTIP_DEBUG :{BLACK}Mostra la informació de depuració NewGRF
STR_TOOLTIP_DEFSIZE :{BLACK}Redimensiona la finestra a la mida predeterminada. Ctrl+Clic desa la mida actual com a predeterminada.
STR_TOOLTIP_DEFSIZE :{BLACK}Redimensiona la finestra a la mida predeterminada. Amb Ctrl+Clic, es desa la mida actual com a predeterminada. Amb Ctrl+doble clic, es restableix als valors per defecte.
STR_TOOLTIP_STICKY :{BLACK}Marca aquesta finestra com a no eliminable per la tecla «Tanca totes les finestres». Ctrl+Clic per desar també l'estat predeterminat.
STR_TOOLTIP_RESIZE :{BLACK}Clica i arrossega per redimensionar aquesta finestra
STR_TOOLTIP_TOGGLE_LARGE_SMALL_WINDOW :{BLACK}Commuta entre la mida gran i petita de la finestra
@ -1108,7 +1109,7 @@ STR_GAME_OPTIONS_BASE_MUSIC_DESCRIPTION_TOOLTIP :Informació add
STR_GAME_OPTIONS_ONLINE_CONTENT :Descarrega contingut
STR_GAME_OPTIONS_ONLINE_CONTENT_TOOLTIP :Comprova si hi ha continguts nous o actualitzats per a descarregar.
STR_GAME_OPTIONS_SOCIAL_PLUGINS_NONE :{LTBLUE}(no s'han instal·lat complements per a interactuar amb plataformes socials)
STR_GAME_OPTIONS_SOCIAL_PLUGINS_NONE :(no s'han instal·lat complements per a interactuar amb plataformes socials)
STR_GAME_OPTIONS_SOCIAL_PLUGIN_TITLE :{STRING} ({STRING})
STR_GAME_OPTIONS_SOCIAL_PLUGIN_PLATFORM :Plataforma:
@ -1226,7 +1227,7 @@ STR_CITY_APPROVAL_PERMISSIVE :Permissiva (les
STR_WARNING_NO_SUITABLE_AI :{WHITE}No hi ha cap IA disponible...{}Podeu descarregar-ne a través del «Contingut en línia».
# Settings tree in the Game Options window
STR_CONFIG_SETTING_FILTER_TITLE :{G=Masculin}{BLACK}Filtre:
STR_CONFIG_SETTING_FILTER_TITLE :{G=Masculin}Filtre:
STR_CONFIG_SETTING_EXPAND_ALL :Desplega-ho tot
STR_CONFIG_SETTING_COLLAPSE_ALL :Plega-ho tot
STR_CONFIG_SETTING_RESET_ALL :Restableix tots els valors
@ -1302,6 +1303,9 @@ STR_CONFIG_SETTING_INTEREST_RATE_HELPTEXT :Tipus d'interè
STR_CONFIG_SETTING_RUNNING_COSTS :Costos d'utilització: {STRING}
STR_CONFIG_SETTING_RUNNING_COSTS_HELPTEXT :Fixa el nivell de manteniment i els costos d'utilització dels vehicles i infraestructures
###length 3
STR_CONFIG_SETTING_RUNNING_COSTS_LOW :Baix
STR_CONFIG_SETTING_RUNNING_COSTS_MEDIUM :Mitjà
STR_CONFIG_SETTING_RUNNING_COSTS_HIGH :Alt
STR_CONFIG_SETTING_CONSTRUCTION_SPEED :Ritme de construcció: {STRING}
STR_CONFIG_SETTING_CONSTRUCTION_SPEED_HELPTEXT :Limita la quantitat d'accions de construcció per part de les IA
@ -1324,6 +1328,9 @@ STR_CONFIG_SETTING_SUBSIDY_DURATION_DISABLED :Sense subsidis
STR_CONFIG_SETTING_CONSTRUCTION_COSTS :Costos de construcció: {STRING}
STR_CONFIG_SETTING_CONSTRUCTION_COSTS_HELPTEXT :Fixa el nivell de construcció i els preus de compra
###length 3
STR_CONFIG_SETTING_CONSTRUCTION_COSTS_LOW :Baix
STR_CONFIG_SETTING_CONSTRUCTION_COSTS_MEDIUM :Mitjà
STR_CONFIG_SETTING_CONSTRUCTION_COSTS_HIGH :Alt
STR_CONFIG_SETTING_RECESSIONS :Recessions: {STRING}
STR_CONFIG_SETTING_RECESSIONS_HELPTEXT :Si està activat, poden haver recessions periòdicament. Durant una recessió, tota la producció és significativament més baixa, tornant al nivell previ quan s'acabi el període de recessió.
@ -2079,9 +2086,9 @@ STR_CONFIG_SETTING_DISTRIBUTION_ARMOURED_HELPTEXT :La classe de c
STR_CONFIG_SETTING_DISTRIBUTION_DEFAULT :Mode de distribució per altres classes de càrrega: {STRING}
STR_CONFIG_SETTING_DISTRIBUTION_DEFAULT_HELPTEXT :"Asimètric" vol dir que quantitats arbitràries de càrrega poden ser enviades en qualsevol sentit. "Manual" significa que no s'aplicarà cap distribució automàtica a aquestes càrregues.
###length 3
STR_CONFIG_SETTING_DISTRIBUTION_MANUAL :manual
STR_CONFIG_SETTING_DISTRIBUTION_ASYMMETRIC :asimètric
STR_CONFIG_SETTING_DISTRIBUTION_SYMMETRIC :simètric
STR_CONFIG_SETTING_DISTRIBUTION_MANUAL :Manual
STR_CONFIG_SETTING_DISTRIBUTION_ASYMMETRIC :Asimètric
STR_CONFIG_SETTING_DISTRIBUTION_SYMMETRIC :Simètric
STR_CONFIG_SETTING_LINKGRAPH_ACCURACY :Precisió de la distribució: {STRING}
STR_CONFIG_SETTING_LINKGRAPH_ACCURACY_HELPTEXT :Com més alt el valor indicat, més temps de processador requerirà el càlcul del graf de distribució. Si requereix massa temps podeu notar ralentització. Si indiqueu un valor baix, però, la distribució serà poc acurada, i us podeu trobar que la càrrega no és enviada als llocs que espereu.
@ -2331,16 +2338,19 @@ STR_FACE_SIMPLE_TOOLTIP :{BLACK}Selecci
STR_FACE_LOAD :{BLACK}Carrega
STR_FACE_LOAD_TOOLTIP :{BLACK}Carrega la cara preferida
STR_FACE_LOAD_DONE :{WHITE}S'ha carregat la cara personalitzada des de l'arxiu de configuració de l'OpenTTD.
STR_FACE_FACECODE :{BLACK}Número de la cara
STR_FACE_FACECODE_TOOLTIP :{BLACK}Veure i/o assigna el número de la cara del president
STR_FACE_FACECODE_CAPTION :{WHITE}Veure i/o assigna el número de la cara del president
STR_FACE_FACECODE_SET :{WHITE}El número de la nova cara ha estat assignat
STR_FACE_FACECODE_ERR :{WHITE}No s'ha pogut assignar el número de cara del president - ha de ser un nombre entre 0 i 4,294,967,295!
STR_FACE_FACECODE :{BLACK}Codi de la cara
STR_FACE_FACECODE_TOOLTIP :{BLACK}Veure i/o assigna el codi de la cara del president
STR_FACE_FACECODE_CAPTION :{WHITE}Veure i/o assigna el codi de la cara del president
STR_FACE_FACECODE_SET :{WHITE}S'ha assignat el codi de la nova cara del president.
STR_FACE_FACECODE_ERR :{WHITE}No s'ha pogut assignar el codi de cara del president - ha de ser una etiqueta i nombre vàlids.
STR_FACE_SAVE :{BLACK}Desa
STR_FACE_SAVE_TOOLTIP :{BLACK}Desa la cara preferida
STR_FACE_SAVE_DONE :{WHITE}Es desarà aquesta cara personalitzada a l'arxiu de configuració de l'OpenTTD.
STR_FACE_SETTING_TOGGLE :{STRING} {ORANGE}{STRING}
STR_FACE_SETTING_NUMERIC :{STRING} {ORANGE}{NUM} / {NUM}
STR_FACE_YES :Sí
STR_FACE_NO :No
STR_FACE_STYLE :Estil:
STR_FACE_HAIR :Cabell:
STR_FACE_EYEBROWS :Celles:
STR_FACE_EYECOLOUR :Color dels ulls:
@ -2813,6 +2823,10 @@ STR_PICKER_MODE_USED_TOOLTIP :Commuta entre m
STR_PICKER_MODE_SAVED :Desats
STR_PICKER_MODE_SAVED_TOOLTIP :Commuta entre mostrar tots o bé només els elements desats.
STR_PICKER_PREVIEW_SHRINK :
STR_PICKER_PREVIEW_SHRINK_TOOLTIP :Redueix l'alçària de les vistes prèvies. Amb Ctrl+clic, es redueix fins al mínim.
STR_PICKER_PREVIEW_EXPAND :+
STR_PICKER_PREVIEW_EXPAND_TOOLTIP :Augmenta l'alçària de les vistes prèvies. Amb Ctrl+clic, s'augmenta fins al màxim.
STR_PICKER_STATION_CLASS_TOOLTIP :Trieu quina classe d'estació voleu veure.
STR_PICKER_STATION_TYPE_TOOLTIP :Trieu quin tipus d'estació voleu construir. Amb Ctrl+clic, s'afegeix o es trau l'element de la llista de desats.
@ -3053,6 +3067,11 @@ STR_FOUND_TOWN_INITIAL_SIZE_TOOLTIP :{BLACK}Seleccio
STR_FOUND_TOWN_CITY :{BLACK}Ciutat
STR_FOUND_TOWN_CITY_TOOLTIP :{BLACK}Les ciutats creixen més ràpid que els pobles{}Depenent de la configuració, són més grans quan es funden
STR_FOUND_TOWN_EXPAND_MODE :{YELLOW}Expansió de la població:
STR_FOUND_TOWN_EXPAND_BUILDINGS :Edificis
STR_FOUND_TOWN_EXPAND_BUILDINGS_TOOLTIP :Augmenta el nombre d'edificis de les poblacions.
STR_FOUND_TOWN_EXPAND_ROADS :Carreteres
STR_FOUND_TOWN_EXPAND_ROADS_TOOLTIP :Augmenta el nombre de carreteres de la població.
STR_FOUND_TOWN_ROAD_LAYOUT :{YELLOW}Disposició de les carreteres de la població:
STR_FOUND_TOWN_SELECT_LAYOUT_TOOLTIP :{BLACK}Selecciona la disposició de les carreteres utilitzades per a aquesta població
@ -3677,6 +3696,10 @@ STR_TOWN_VIEW_RENAME_TOOLTIP :{BLACK}Canvia e
STR_TOWN_VIEW_EXPAND_BUTTON :{BLACK}Eixampla
STR_TOWN_VIEW_EXPAND_TOOLTIP :{BLACK}Incrementa la mida de la població
STR_TOWN_VIEW_EXPAND_BUILDINGS_BUTTON :{BLACK}Expandeix els edificis
STR_TOWN_VIEW_EXPAND_BUILDINGS_TOOLTIP :{BLACK}Augmenta el nombre d'edificis de la població.
STR_TOWN_VIEW_EXPAND_ROADS_BUTTON :{BLACK}Expandeix les carreteres
STR_TOWN_VIEW_EXPAND_ROADS_TOOLTIP :{BLACK}Augmenta el nombre de carreteres de la població.
STR_TOWN_VIEW_DELETE_BUTTON :{BLACK}Esborra
STR_TOWN_VIEW_DELETE_TOOLTIP :{BLACK}Esborra totalment aquesta població
@ -4415,10 +4438,10 @@ STR_VEHICLE_VIEW_SHIP_ORDERS_TOOLTIP :{BLACK}Mostra l
STR_VEHICLE_VIEW_AIRCRAFT_ORDERS_TOOLTIP :{BLACK}Mostra les ordres de l'avió. Ctrl+Clic per mostrar l'horari de l'avió
###length VEHICLE_TYPES
STR_VEHICLE_VIEW_TRAIN_SHOW_DETAILS_TOOLTIP :{BLACK}Mostra els detalls del tren
STR_VEHICLE_VIEW_ROAD_VEHICLE_SHOW_DETAILS_TOOLTIP :{BLACK}Mostra els detalls del vehicle
STR_VEHICLE_VIEW_SHIP_SHOW_DETAILS_TOOLTIP :{BLACK}Mostra els detalls del vaixell
STR_VEHICLE_VIEW_AIRCRAFT_SHOW_DETAILS_TOOLTIP :{BLACK}Mostra els detalls de l'avió
STR_VEHICLE_VIEW_TRAIN_SHOW_DETAILS_TOOLTIP :{BLACK}Mostra els detalls del tren. Amb Ctrl+clic, es mostra el grup del tren.
STR_VEHICLE_VIEW_ROAD_VEHICLE_SHOW_DETAILS_TOOLTIP :{BLACK}Mostra els detalls del vehicle. Amb Ctrl+clic, es mostra el grup del vehicle.
STR_VEHICLE_VIEW_SHIP_SHOW_DETAILS_TOOLTIP :{BLACK}Mostra els detalls del vaixell. Amb Ctrl+clic, es mostra el grup del vaixell.
STR_VEHICLE_VIEW_AIRCRAFT_SHOW_DETAILS_TOOLTIP :{BLACK}Mostra els detalls de l'aeronau. Amb Ctrl+clic, es mostra el grup de l'aeronau.
###length VEHICLE_TYPES
STR_VEHICLE_VIEW_TRAIN_STATUS_START_STOP_TOOLTIP :{BLACK}Acció actual del tren - Feu clic per parar-lo o engegar-lo.
@ -4742,14 +4765,15 @@ STR_TIMETABLE_TOOLTIP :{BLACK}Horari -
STR_TIMETABLE_NO_TRAVEL :Sense viatge
STR_TIMETABLE_NOT_TIMETABLEABLE :Viatge (automàtic; programat per la següent ordre manual)
STR_TIMETABLE_TRAVEL_NOT_TIMETABLED :Viatge (fora d'horari)
STR_TIMETABLE_TRAVEL_NOT_TIMETABLED_SPEED :Viatja (sense horari) com a molt a {VELOCITY}
STR_TIMETABLE_TRAVEL_FOR :Viatge a {STRING}
STR_TIMETABLE_TRAVEL_FOR_SPEED :Viatja durant {STRING} com a molt a {VELOCITY}
STR_TIMETABLE_TRAVEL_FOR_ESTIMATED :Viatja (durant {STRING}, sense horari)
STR_TIMETABLE_TRAVEL_FOR_SPEED_ESTIMATED :Viatja (durant {STRING}, sense horari) com a molt a {VELOCITY}
STR_TIMETABLE_STAY_FOR_ESTIMATED :{SPACE}(quedar-s'hi durant {STRING}, sense horari)
STR_TIMETABLE_AND_TRAVEL_FOR_ESTIMATED :{SPACE}(viatja durant {STRING}, sense horari)
STR_TIMETABLE_STAY_FOR :i estigues {STRING}
STR_TIMETABLE_AND_TRAVEL_FOR :i viatge per {STRING}
STR_TIMETABLE_STAY_FOR :{SPACE}i estigues {STRING}
STR_TIMETABLE_AND_TRAVEL_FOR :{SPACE}i viatja durant {STRING}
STR_TIMETABLE_APPROX_TIME :{BLACK}L'horari trigara aproximadament {STRING} a completar-se.
STR_TIMETABLE_TOTAL_TIME :{BLACK}L'horari tardarà {STRING} a complir-se
@ -4978,6 +5002,7 @@ STR_ERROR_FLAT_LAND_REQUIRED :{WHITE}Es neces
STR_ERROR_LAND_SLOPED_IN_WRONG_DIRECTION :{WHITE}Terreny inclinat en direcció incorrecta
STR_ERROR_CAN_T_DO_THIS :{WHITE}Això no es pot fer...
STR_ERROR_BUILDING_MUST_BE_DEMOLISHED :{WHITE}L'edifici s'ha d'enderrocar primer
STR_ERROR_BUILDING_IS_PROTECTED :{WHITE}... l'edifici està protegit
STR_ERROR_CAN_T_CLEAR_THIS_AREA :{WHITE}No es pot netejar aquesta àrea...
STR_ERROR_SITE_UNSUITABLE :{WHITE}... lloc inadequat
STR_ERROR_ALREADY_BUILT :{WHITE}... ja construït
@ -5897,3 +5922,11 @@ STR_SHIP :{BLACK}{SHIP}
STR_TOOLBAR_RAILTYPE_VELOCITY :{STRING} ({VELOCITY})
STR_BADGE_NAME_LIST :{STRING}: {GOLD}{STRING}
STR_BADGE_CONFIG_MENU_TOOLTIP :Obre la configuració d'insígnies
STR_BADGE_CONFIG_RESET :Restableix
STR_BADGE_CONFIG_ICONS :{WHITE}Icones d'insígnies
STR_BADGE_CONFIG_FILTERS :{WHITE}Filtres d'insígnies
STR_BADGE_CONFIG_PREVIEW :Imatge de previsualització
STR_BADGE_CONFIG_NAME :Nom
STR_BADGE_FILTER_ANY_LABEL :Qualsevol {STRING}
STR_BADGE_FILTER_IS_LABEL :{STRING} és {STRING}

View File

@ -267,6 +267,7 @@ STR_UNITS_YEARS :{NUM}{NBSP}jaar
STR_UNITS_PERIODS :{NUM}{NBSP}period{P "" en}
STR_LIST_SEPARATOR :,{SPACE}
STR_TRUNCATION_ELLIPSIS :...
# Common window strings
STR_LIST_FILTER_TITLE :{BLACK}Filter:

View File

@ -267,6 +267,7 @@ STR_UNITS_YEARS :{NUM}{NBSP}year
STR_UNITS_PERIODS :{NUM}{NBSP}period{P "" s}
STR_LIST_SEPARATOR :,{SPACE}
STR_TRUNCATION_ELLIPSIS :...
# Common window strings
STR_LIST_FILTER_TITLE :{BLACK}Filter:
@ -5000,6 +5001,7 @@ STR_ERROR_FLAT_LAND_REQUIRED :{WHITE}Flat lan
STR_ERROR_LAND_SLOPED_IN_WRONG_DIRECTION :{WHITE}Land sloped in wrong direction
STR_ERROR_CAN_T_DO_THIS :{WHITE}Can't do this...
STR_ERROR_BUILDING_MUST_BE_DEMOLISHED :{WHITE}Building must be demolished first
STR_ERROR_BUILDING_IS_PROTECTED :{WHITE}... building is protected
STR_ERROR_CAN_T_CLEAR_THIS_AREA :{WHITE}Can't clear this area...
STR_ERROR_SITE_UNSUITABLE :{WHITE}... site unsuitable
STR_ERROR_ALREADY_BUILT :{WHITE}... already built

View File

@ -267,6 +267,7 @@ STR_UNITS_YEARS :{NUM}{NBSP}year
STR_UNITS_PERIODS :{NUM}{NBSP}period{P "" s}
STR_LIST_SEPARATOR :,{SPACE}
STR_TRUNCATION_ELLIPSIS :...
# Common window strings
STR_LIST_FILTER_TITLE :{BLACK}Filter:
@ -5000,6 +5001,7 @@ STR_ERROR_FLAT_LAND_REQUIRED :{WHITE}Flat lan
STR_ERROR_LAND_SLOPED_IN_WRONG_DIRECTION :{WHITE}Land sloped in wrong direction
STR_ERROR_CAN_T_DO_THIS :{WHITE}Can't do this...
STR_ERROR_BUILDING_MUST_BE_DEMOLISHED :{WHITE}Building must be demolished first
STR_ERROR_BUILDING_IS_PROTECTED :{WHITE}... building is protected
STR_ERROR_CAN_T_CLEAR_THIS_AREA :{WHITE}Can't clear this area...
STR_ERROR_SITE_UNSUITABLE :{WHITE}... site unsuitable
STR_ERROR_ALREADY_BUILT :{WHITE}... already built

View File

@ -267,6 +267,7 @@ STR_UNITS_YEARS :{NUM}{NBSP}year
STR_UNITS_PERIODS :{NUM}{NBSP}period{P "" s}
STR_LIST_SEPARATOR :,{SPACE}
STR_TRUNCATION_ELLIPSIS :...
# Common window strings
STR_LIST_FILTER_TITLE :{BLACK}Filter:

View File

@ -267,6 +267,7 @@ STR_UNITS_YEARS :{NUM}{NBSP}vuo{
STR_UNITS_PERIODS :{NUM}{NBSP}jakso{P "" a}
STR_LIST_SEPARATOR :,{SPACE}
STR_TRUNCATION_ELLIPSIS :…
# Common window strings
STR_LIST_FILTER_TITLE :{BLACK}Suodatin:
@ -5000,6 +5001,7 @@ STR_ERROR_FLAT_LAND_REQUIRED :{WHITE}Tarvitaa
STR_ERROR_LAND_SLOPED_IN_WRONG_DIRECTION :{WHITE}Maa viettää väärään suuntaan.
STR_ERROR_CAN_T_DO_THIS :{WHITE}Ei onnistu...
STR_ERROR_BUILDING_MUST_BE_DEMOLISHED :{WHITE}Rakennus täytyy purkaa ensin.
STR_ERROR_BUILDING_IS_PROTECTED :{WHITE}… rakennus on suojattu
STR_ERROR_CAN_T_CLEAR_THIS_AREA :{WHITE}Aluetta ei voi tyhjentää...
STR_ERROR_SITE_UNSUITABLE :{WHITE}... maasto on sopimaton
STR_ERROR_ALREADY_BUILT :{WHITE}... se on jo rakennettu

View File

@ -268,6 +268,7 @@ STR_UNITS_YEARS :{NUM}{NBSP}ano{
STR_UNITS_PERIODS :{NUM}{NBSP}período{P "" s}
STR_LIST_SEPARATOR :,{SPACE}
STR_TRUNCATION_ELLIPSIS :...
# Common window strings
STR_LIST_FILTER_TITLE :{BLACK}Filtrar:
@ -1302,6 +1303,9 @@ STR_CONFIG_SETTING_INTEREST_RATE_HELPTEXT :A taxa de inter
STR_CONFIG_SETTING_RUNNING_COSTS :Custos de explotación: {STRING}
STR_CONFIG_SETTING_RUNNING_COSTS_HELPTEXT :Establece o nivel de mantemento e custo de operación de vehículos e infraestrutura
###length 3
STR_CONFIG_SETTING_RUNNING_COSTS_LOW :Baixo
STR_CONFIG_SETTING_RUNNING_COSTS_MEDIUM :Medio
STR_CONFIG_SETTING_RUNNING_COSTS_HIGH :Alto
STR_CONFIG_SETTING_CONSTRUCTION_SPEED :Velocidade de construción: {STRING}
STR_CONFIG_SETTING_CONSTRUCTION_SPEED_HELPTEXT :Limita a cantidade de accións construtivas das IAs
@ -1324,6 +1328,9 @@ STR_CONFIG_SETTING_SUBSIDY_DURATION_DISABLED :Sen subvención
STR_CONFIG_SETTING_CONSTRUCTION_COSTS :Custos de construción: {STRING}
STR_CONFIG_SETTING_CONSTRUCTION_COSTS_HELPTEXT :Fixa o nivel de custos de construción e compra
###length 3
STR_CONFIG_SETTING_CONSTRUCTION_COSTS_LOW :Baixo
STR_CONFIG_SETTING_CONSTRUCTION_COSTS_MEDIUM :Medio
STR_CONFIG_SETTING_CONSTRUCTION_COSTS_HIGH :Alto
STR_CONFIG_SETTING_RECESSIONS :Recesións económicas: {STRING}
STR_CONFIG_SETTING_RECESSIONS_HELPTEXT :Se está activado, a economía pode entrar en recesión periódicamente. Durante unha recesión tódalas producións son significativamente máis baixas (volvendo ao nivel anterior cando a recesión remata)
@ -2079,9 +2086,9 @@ STR_CONFIG_SETTING_DISTRIBUTION_ARMOURED_HELPTEXT :A clase de merc
STR_CONFIG_SETTING_DISTRIBUTION_DEFAULT :Xeito de distribución para outros tipos de mercadoría: {STRING}
STR_CONFIG_SETTING_DISTRIBUTION_DEFAULT_HELPTEXT :"Asimétrico" significa que calquera cantidade de mercadorías pode ser enviada en calquera dirección. "Manual" significa que non haberá distribución automática para estas mercadorías
###length 3
STR_CONFIG_SETTING_DISTRIBUTION_MANUAL :manual
STR_CONFIG_SETTING_DISTRIBUTION_ASYMMETRIC :asimétrica
STR_CONFIG_SETTING_DISTRIBUTION_SYMMETRIC :simétrica
STR_CONFIG_SETTING_DISTRIBUTION_MANUAL :Manual
STR_CONFIG_SETTING_DISTRIBUTION_ASYMMETRIC :Asimétrica
STR_CONFIG_SETTING_DISTRIBUTION_SYMMETRIC :Simétrica
STR_CONFIG_SETTING_LINKGRAPH_ACCURACY :Precisión da distribución: {STRING}
STR_CONFIG_SETTING_LINKGRAPH_ACCURACY_HELPTEXT :Canto máis alto sexa o valor, máis tempo de CPU levará o cálculo de distribución. Se leva demasiado tempo podes experimentar retraso. Se sen embargo o fixas nun valor baixo, a distribución será imprecisa, e pode que a carga non sexa enviada aos destinos que ti queres

View File

@ -329,6 +329,7 @@ STR_UNITS_YEARS :{NUM}{NBSP}έτ
STR_UNITS_PERIODS :{NUM}{NBSP}περίοδ{P 0 ος οι}
STR_LIST_SEPARATOR :,{SPACE}
STR_TRUNCATION_ELLIPSIS :...
# Common window strings
STR_LIST_FILTER_TITLE :{BLACK}Φιλτράρισμα λίστας:
@ -5101,6 +5102,7 @@ STR_ERROR_FLAT_LAND_REQUIRED :{WHITE}Απαι
STR_ERROR_LAND_SLOPED_IN_WRONG_DIRECTION :{WHITE}Το έδαφος έχει λάθος κλίση
STR_ERROR_CAN_T_DO_THIS :{WHITE}Αυτό δεν γίνεται...
STR_ERROR_BUILDING_MUST_BE_DEMOLISHED :{WHITE}Το κτίριο πρέπει πρώτα να κατεδαφιστεί
STR_ERROR_BUILDING_IS_PROTECTED :{WHITE}... το κτίριο προστατεύεται
STR_ERROR_CAN_T_CLEAR_THIS_AREA :{WHITE}Είναι αδύνατο να καθαριστεί αυτή η περιοχή...
STR_ERROR_SITE_UNSUITABLE :{WHITE}... ακατάλληλη περιοχή
STR_ERROR_ALREADY_BUILT :{WHITE}... ήδη κατασκευασμένο

View File

@ -330,6 +330,7 @@ STR_UNITS_YEARS :{NUM}{NBSP}év
STR_UNITS_PERIODS :{NUM}{NBSP}időszak
STR_LIST_SEPARATOR :,{SPACE}
STR_TRUNCATION_ELLIPSIS :...
# Common window strings
STR_LIST_FILTER_TITLE :{BLACK}Szűrő kifejezés:

View File

@ -268,6 +268,7 @@ STR_UNITS_YEARS :{NUM}년
STR_UNITS_PERIODS :{NUM}기간
STR_LIST_SEPARATOR :,{SPACE}
STR_TRUNCATION_ELLIPSIS :…
# Common window strings
STR_LIST_FILTER_TITLE :{BLACK}검색:

View File

@ -646,6 +646,7 @@ STR_UNITS_YEARS :{NUM}{NBSP}{P r
STR_UNITS_PERIODS :{NUM}{NBSP}okres{P "" y ów}
STR_LIST_SEPARATOR :,{SPACE}
STR_TRUNCATION_ELLIPSIS :...
# Common window strings
STR_LIST_FILTER_TITLE :{BLACK}Filtr:
@ -5386,6 +5387,7 @@ STR_ERROR_FLAT_LAND_REQUIRED :{WHITE}Wymagany
STR_ERROR_LAND_SLOPED_IN_WRONG_DIRECTION :{WHITE}Teren pochylony w złym kierunku
STR_ERROR_CAN_T_DO_THIS :{WHITE}Nie można tego zrobić...
STR_ERROR_BUILDING_MUST_BE_DEMOLISHED :{WHITE}Należy najpierw zburzyć budynek
STR_ERROR_BUILDING_IS_PROTECTED :{WHITE}... budynek jest chroniony
STR_ERROR_CAN_T_CLEAR_THIS_AREA :{WHITE}Nie można wyczyścić terenu...
STR_ERROR_SITE_UNSUITABLE :{WHITE}... nieodpowiednie miejsce
STR_ERROR_ALREADY_BUILT :{WHITE}... już zbudowano

View File

@ -268,6 +268,7 @@ STR_UNITS_YEARS :{NUM}{NBSP}ano{
STR_UNITS_PERIODS :{NUM}{NBSP}período{P "" s}
STR_LIST_SEPARATOR :,{SPACE}
STR_TRUNCATION_ELLIPSIS :...
# Common window strings
STR_LIST_FILTER_TITLE :{BLACK}Filtro:
@ -646,7 +647,7 @@ STR_GRAPH_KEY_COMPANY_SELECTION_TOOLTIP :{BLACK}Alternar
# Company league window
STR_COMPANY_LEAGUE_TABLE_CAPTION :{WHITE}Classificação de Empresas
STR_COMPANY_LEAGUE_COMPANY_NAME :{ORANGE}{COMPANY} {BLACK}{COMPANY_NUM} '{STRING}'
STR_COMPANY_LEAGUE_COMPANY_NAME :{ORANGE}{COMPANY} {BLACK}{COMPANY_NUM} “{STRING}”
STR_COMPANY_LEAGUE_COMPANY_RANK :{YELLOW}#{NUM}
STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_ENGINEER :Engenheiro
STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_TRAFFIC_MANAGER :Gestor de Tráfego
@ -738,7 +739,7 @@ STR_PLAYLIST_TOOLTIP_CLICK_TO_ADD_TRACK :{BLACK}Clique n
STR_PLAYLIST_TOOLTIP_CLICK_TO_REMOVE_TRACK :{BLACK}Clique numa faixa para a remover da lista (apenas Personalização 1 ou Personalização 2)
# Highscore window
STR_HIGHSCORE_TOP_COMPANIES :{BIG_FONT}{BLACK}Melhores empresas
STR_HIGHSCORE_TOP_COMPANIES :{BIG_FONT}{BLACK}As melhores empresas
STR_HIGHSCORE_POSITION :{BIG_FONT}{BLACK}{COMMA}.
STR_HIGHSCORE_PERFORMANCE_TITLE_BUSINESSMAN :Negociante
STR_HIGHSCORE_PERFORMANCE_TITLE_ENTREPRENEUR :Empresário
@ -748,7 +749,7 @@ STR_HIGHSCORE_PERFORMANCE_TITLE_MAGNATE :Magnata
STR_HIGHSCORE_PERFORMANCE_TITLE_MOGUL :Grande magnata
STR_HIGHSCORE_PERFORMANCE_TITLE_TYCOON_OF_THE_CENTURY :Magnata do século
STR_HIGHSCORE_NAME :{PRESIDENT_NAME}, {COMPANY}
STR_HIGHSCORE_STATS :{BIG_FONT}'{STRING}' ({COMMA})
STR_HIGHSCORE_STATS :{BIG_FONT}"{STRING}" ({COMMA})
STR_HIGHSCORE_COMPANY_ACHIEVES_STATUS :{BIG_FONT}{BLACK}{COMPANY} conquista o estatuto de '{STRING}'!
STR_HIGHSCORE_PRESIDENT_OF_COMPANY_ACHIEVES_STATUS :{BIG_FONT}{WHITE}{PRESIDENT_NAME} de {COMPANY} conquista o estatuto de '{STRING}'!
@ -3116,8 +3117,8 @@ STR_INDUSTRY_CARGOES_SELECT_INDUSTRY_TOOLTIP :{BLACK}Selecion
# Land area window
STR_LAND_AREA_INFORMATION_CAPTION :{WHITE}Informações do Terreno
STR_LAND_AREA_INFORMATION_LOCATION_TOOLTIP :{BLACK}Centrar visualização na localização do mosaico. Ctrl+Clique para abrir uma nova janela de visualização nesse mosaico.
STR_LAND_AREA_INFORMATION_COST_TO_CLEAR_N_A :{BLACK}Custo para limpar: {LTBLUE}N/D
STR_LAND_AREA_INFORMATION_COST_TO_CLEAR :{BLACK}Custo para limpar: {RED}{CURRENCY_LONG}
STR_LAND_AREA_INFORMATION_COST_TO_CLEAR_N_A :{BLACK}Custo de desobstrução: {LTBLUE}N/D
STR_LAND_AREA_INFORMATION_COST_TO_CLEAR :{BLACK}Custo de desobstrução: {RED}{CURRENCY_LONG}
STR_LAND_AREA_INFORMATION_REVENUE_WHEN_CLEARED :{BLACK}Receitas apuradas: {LTBLUE}{CURRENCY_LONG}
STR_LAND_AREA_INFORMATION_OWNER_N_A :N/D
STR_LAND_AREA_INFORMATION_OWNER :{BLACK}Proprietário: {LTBLUE}{STRING}
@ -3125,7 +3126,7 @@ STR_LAND_AREA_INFORMATION_ROAD_OWNER :{BLACK}Dono da
STR_LAND_AREA_INFORMATION_TRAM_OWNER :{BLACK}Dono da linha de eléctrico: {LTBLUE}{STRING}
STR_LAND_AREA_INFORMATION_RAIL_OWNER :{BLACK}Dono da linha férrea: {LTBLUE}{STRING}
STR_LAND_AREA_INFORMATION_LOCAL_AUTHORITY :{BLACK}Autoridade local: {LTBLUE}{STRING}
STR_LAND_AREA_INFORMATION_LOCAL_AUTHORITY_NONE :Nenhum
STR_LAND_AREA_INFORMATION_LOCAL_AUTHORITY_NONE :Nenhuma
STR_LAND_AREA_INFORMATION_LANDINFO_COORDS :{BLACK}Coordenadas: {LTBLUE}{NUM} x {NUM} x {NUM}
STR_LAND_AREA_INFORMATION_LANDINFO_INDEX :{BLACK}Índice do mosaico: {LTBLUE}{NUM} ({HEX})
STR_LAND_AREA_INFORMATION_BUILD_DATE :{BLACK}Construído/renovado: {LTBLUE}{DATE_LONG}
@ -3440,20 +3441,20 @@ STR_SE_MAPGEN_FLAT_WORLD_HEIGHT_QUERY_CAPT :{WHITE}Mudar al
STR_GENERATION_WORLD :{WHITE}A Gerar Mundo...
STR_GENERATION_ABORT :{BLACK}Cancelar
STR_GENERATION_ABORT_CAPTION :{WHITE}Cancelar criação do mundo
STR_GENERATION_ABORT_MESSAGE :{YELLOW}Quer mesmo cancelar a criação?
STR_GENERATION_ABORT_MESSAGE :{YELLOW}Quer mesmo cancelar o processo de geração?
STR_GENERATION_PROGRESS :{WHITE}{NUM}% completo
STR_GENERATION_PROGRESS_NUM :{BLACK}{NUM} / {NUM}
STR_GENERATION_WORLD_GENERATION :{BLACK}A gerar mundo
STR_GENERATION_LANDSCAPE_GENERATION :{BLACK}Geração de paisagem
STR_GENERATION_LANDSCAPE_GENERATION :{BLACK}A gerar paisagem
STR_GENERATION_RIVER_GENERATION :{BLACK}A gerar rios
STR_GENERATION_CLEARING_TILES :{BLACK}A gerar zonas rochosas e montanhosas
STR_GENERATION_TOWN_GENERATION :{BLACK}Geração de localidades
STR_GENERATION_INDUSTRY_GENERATION :{BLACK}Geração de indústrias
STR_GENERATION_OBJECT_GENERATION :{BLACK}Geração inamovível
STR_GENERATION_TOWN_GENERATION :{BLACK}A gerar localidades
STR_GENERATION_INDUSTRY_GENERATION :{BLACK}A gerar indústrias
STR_GENERATION_OBJECT_GENERATION :{BLACK}A gerar objetos
STR_GENERATION_TREE_GENERATION :{BLACK}A gerar árvores
STR_GENERATION_SETTINGUP_GAME :{BLACK}Definindo jogo
STR_GENERATION_SETTINGUP_GAME :{BLACK}A configurar jogo
STR_GENERATION_PREPARING_TILELOOP :{BLACK}A preparar o terreno
STR_GENERATION_PREPARING_SCRIPT :{BLACK}Script a correr
STR_GENERATION_PREPARING_SCRIPT :{BLACK}A correr script
STR_GENERATION_PREPARING_GAME :{BLACK}A preparar jogo
STR_TOWN_DATA_ERROR_LOAD_FAILED :{WHITE}Falha ao carregar dados da localidade
@ -3684,9 +3685,9 @@ STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_REQUIRED_WINTER :{BLACK}No inver
STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_DELIVERED_GENERAL :{ORANGE}{STRING}{GREEN} fo{G 0 i i i ram ram} entregue{G 0 "" "" "" s s}
STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_REQUIRED :{ORANGE}{CARGO_TINY} / {CARGO_LONG}{RED} (ainda necessário)
STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_DELIVERED :{ORANGE}{CARGO_TINY} / {CARGO_LONG}{GREEN} (entregue)
STR_TOWN_VIEW_TOWN_GROWS_EVERY :{BLACK}Localidade cresce a cada {ORANGE}{UNITS_DAYS_OR_SECONDS}
STR_TOWN_VIEW_TOWN_GROWS_EVERY_FUNDED :{BLACK}Localidade cresce a cada {ORANGE}{UNITS_DAYS_OR_SECONDS} (financiada)
STR_TOWN_VIEW_TOWN_GROW_STOPPED :{BLACK}Localidade {RED}não{BLACK} está a crescer
STR_TOWN_VIEW_TOWN_GROWS_EVERY :{BLACK}A localidade cresce a cada {ORANGE}{UNITS_DAYS_OR_SECONDS}
STR_TOWN_VIEW_TOWN_GROWS_EVERY_FUNDED :{BLACK}A localidade cresce a cada {ORANGE}{UNITS_DAYS_OR_SECONDS} (financiada)
STR_TOWN_VIEW_TOWN_GROW_STOPPED :{BLACK}A localidade {RED}não{BLACK} está a crescer
STR_TOWN_VIEW_NOISE_IN_TOWN :{BLACK}Limite de ruído na localidade: {ORANGE}{COMMA}{BLACK} máx: {ORANGE}{COMMA}
STR_TOWN_VIEW_CENTER_TOOLTIP :{BLACK}Centrar visualização na localização da localidade. Ctrl+Clique para abrir um novo visualizador na localização da localidade
STR_TOWN_VIEW_LOCAL_AUTHORITY_BUTTON :{BLACK}Autoridade Local
@ -3699,7 +3700,7 @@ STR_TOWN_VIEW_EXPAND_BUILDINGS_BUTTON :{BLACK}Expandir
STR_TOWN_VIEW_EXPAND_BUILDINGS_TOOLTIP :{BLACK}Aumentar os edifícios da localidade
STR_TOWN_VIEW_EXPAND_ROADS_BUTTON :{BLACK}Expandir estradas
STR_TOWN_VIEW_EXPAND_ROADS_TOOLTIP :{BLACK}Aumentar as estradas da localidade
STR_TOWN_VIEW_DELETE_BUTTON :{BLACK}Apagar
STR_TOWN_VIEW_DELETE_BUTTON :{BLACK}Remover
STR_TOWN_VIEW_DELETE_TOOLTIP :{BLACK}Remover completamente esta localidade
STR_TOWN_VIEW_RENAME_TOWN_BUTTON :Renomear Localidade
@ -3942,7 +3943,7 @@ STR_FINANCES_INFRASTRUCTURE_BUTTON :{BLACK}Infraest
STR_COMPANY_VIEW_CAPTION :{WHITE}{COMPANY} {BLACK}{COMPANY_NUM}
STR_COMPANY_VIEW_PRESIDENT_MANAGER_TITLE :{WHITE}{PRESIDENT_NAME}{}{GOLD}(Presidente)
STR_COMPANY_VIEW_INAUGURATED_TITLE :{GOLD}Inaugurado: {WHITE}{NUM}
STR_COMPANY_VIEW_INAUGURATED_TITLE :{GOLD}Inaugurada em: {WHITE}{NUM}
STR_COMPANY_VIEW_INAUGURATED_TITLE_WALLCLOCK :{GOLD}Inaugurada: {WHITE}{NUM} (período {NUM})
STR_COMPANY_VIEW_COLOUR_SCHEME_TITLE :{GOLD}Cores:
STR_COMPANY_VIEW_VEHICLES_TITLE :{GOLD}Veículos:
@ -5001,6 +5002,7 @@ STR_ERROR_FLAT_LAND_REQUIRED :{WHITE}É neces
STR_ERROR_LAND_SLOPED_IN_WRONG_DIRECTION :{WHITE}Terreno inclinado na direcção incorrecta
STR_ERROR_CAN_T_DO_THIS :{WHITE}Não é possível fazer isto...
STR_ERROR_BUILDING_MUST_BE_DEMOLISHED :{WHITE}O edifício deve ser demolido primeiro
STR_ERROR_BUILDING_IS_PROTECTED :{WHITE}... o edifício está protegido
STR_ERROR_CAN_T_CLEAR_THIS_AREA :{WHITE}Não é possível limpar esta área...
STR_ERROR_SITE_UNSUITABLE :{WHITE}... sítio inadequado
STR_ERROR_ALREADY_BUILT :{WHITE}... já está construído

View File

@ -393,6 +393,7 @@ STR_UNITS_YEARS :{NUM}{NBSP}{P
STR_UNITS_PERIODS :{NUM}{NBSP}цикл{P "" а ов}
STR_LIST_SEPARATOR :,{SPACE}
STR_TRUNCATION_ELLIPSIS :...
# Common window strings
STR_LIST_FILTER_TITLE :{BLACK}Фильтр:
@ -5187,6 +5188,7 @@ STR_ERROR_FLAT_LAND_REQUIRED :{WHITE}Необ
STR_ERROR_LAND_SLOPED_IN_WRONG_DIRECTION :{WHITE}Неверный уклон земли
STR_ERROR_CAN_T_DO_THIS :{WHITE}Это невозможно...
STR_ERROR_BUILDING_MUST_BE_DEMOLISHED :{WHITE}Сначала снесите здания
STR_ERROR_BUILDING_IS_PROTECTED :{WHITE}... это здание защищено от изменений
STR_ERROR_CAN_T_CLEAR_THIS_AREA :{WHITE}Невозможно расчистить данный участок...
STR_ERROR_SITE_UNSUITABLE :{WHITE}... неподходящее место
STR_ERROR_ALREADY_BUILT :{WHITE}... уже построено

View File

@ -267,6 +267,7 @@ STR_UNITS_YEARS :{NUM}{NBSP}年
STR_UNITS_PERIODS :{NUM}{NBSP}个周期
STR_LIST_SEPARATOR :、
STR_TRUNCATION_ELLIPSIS :…
# Common window strings
STR_LIST_FILTER_TITLE :{BLACK}搜索:
@ -5000,6 +5001,7 @@ STR_ERROR_FLAT_LAND_REQUIRED :{WHITE}需要
STR_ERROR_LAND_SLOPED_IN_WRONG_DIRECTION :{WHITE}土地倾斜的方向不对
STR_ERROR_CAN_T_DO_THIS :{WHITE}不能这样做……
STR_ERROR_BUILDING_MUST_BE_DEMOLISHED :{WHITE}必须先摧毁建筑
STR_ERROR_BUILDING_IS_PROTECTED :{WHITE}……建筑物被保护
STR_ERROR_CAN_T_CLEAR_THIS_AREA :{WHITE}无法清除这个区域……
STR_ERROR_SITE_UNSUITABLE :{WHITE}……地点不合适
STR_ERROR_ALREADY_BUILT :{WHITE}……已经建成

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@ -268,6 +268,7 @@ STR_UNITS_YEARS :{NUM}{NBSP}año
STR_UNITS_PERIODS :{NUM}{NBSP}período{P "" s}
STR_LIST_SEPARATOR :,{SPACE}
STR_TRUNCATION_ELLIPSIS :...
# Common window strings
STR_LIST_FILTER_TITLE :{BLACK}Filtrar:

View File

@ -267,6 +267,7 @@ STR_UNITS_YEARS :{NUM}{NBSP}年
STR_UNITS_PERIODS :{NUM}{NBSP}個週期
STR_LIST_SEPARATOR :、
STR_TRUNCATION_ELLIPSIS :……
# Common window strings
STR_LIST_FILTER_TITLE :{BLACK}篩選:
@ -1355,8 +1356,8 @@ STR_CONFIG_SETTING_AUTOSLOPE_HELPTEXT :可以在建築
STR_CONFIG_SETTING_CATCHMENT :容許更真實的服務範圍設定:{STRING}
STR_CONFIG_SETTING_CATCHMENT_HELPTEXT :使車站和機場的服務範圍根據其種類和大小而改變。
STR_CONFIG_SETTING_SERVE_NEUTRAL_INDUSTRIES :公司車站可以為自帶車站的工業設施提供服務{STRING}
STR_CONFIG_SETTING_SERVE_NEUTRAL_INDUSTRIES_HELPTEXT :啟用後,公司車站可以為附近自帶車站的工業設施(如油井)提供服務。禁用後,這些工業設施只能由其自帶的車站提供服務,並且這些車站不會提供除了該工業設施以外的產品
STR_CONFIG_SETTING_SERVE_NEUTRAL_INDUSTRIES :公司車站可以服務附設車站的工業設施{STRING}
STR_CONFIG_SETTING_SERVE_NEUTRAL_INDUSTRIES_HELPTEXT :啟用後,公司車站可以為附近附設車站的工業(如鑽油平台)提供服務。停用後,這些工業只能由其附設的車站提供服務,並且附設車站不會提供除了該工業設施以外的任何服務
STR_CONFIG_SETTING_EXTRADYNAMITE :允許移除更多市鎮擁有的道路、橋樑及隧道:{STRING}
STR_CONFIG_SETTING_EXTRADYNAMITE_HELPTEXT :使玩家更容易地移除市鎮擁有的基礎建設和建築物。
@ -5000,6 +5001,7 @@ STR_ERROR_FLAT_LAND_REQUIRED :{WHITE}需要
STR_ERROR_LAND_SLOPED_IN_WRONG_DIRECTION :{WHITE}地面斜坡方向不對
STR_ERROR_CAN_T_DO_THIS :{WHITE}不能執行以下動作...
STR_ERROR_BUILDING_MUST_BE_DEMOLISHED :{WHITE}必須先摧毀建築物
STR_ERROR_BUILDING_IS_PROTECTED :{WHITE}……建築物被保護
STR_ERROR_CAN_T_CLEAR_THIS_AREA :{WHITE}不能清除這個地段...
STR_ERROR_SITE_UNSUITABLE :{WHITE}... 地點不適合
STR_ERROR_ALREADY_BUILT :{WHITE}……經已建成

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@ -8,5 +8,7 @@ add_files(
getoptdata.cpp
getoptdata.h
hashtable.hpp
history_func.hpp
history_type.hpp
lrucache.hpp
)

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@ -0,0 +1,56 @@
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file history_func.hpp Functions for storing historical data. */
#ifndef HISTORY_FUNC_HPP
#define HISTORY_FUNC_HPP
#include "../core/bitmath_func.hpp"
#include "history_type.hpp"
/**
* Update mask of valid history records.
* @param[in,out] valid_history Valid history records.
*/
inline void UpdateValidHistory(ValidHistoryMask &valid_history)
{
SB(valid_history, LAST_MONTH, HISTORY_RECORDS - LAST_MONTH, GB(valid_history, LAST_MONTH, HISTORY_RECORDS - LAST_MONTH) << 1ULL | 1ULL);
}
/**
* Rotate history.
* @tparam T type of history data element.
* @param history Historical data to rotate.
*/
template <typename T>
void RotateHistory(HistoryData<T> &history)
{
std::rotate(std::rbegin(history), std::rbegin(history) + 1, std::rend(history));
history[THIS_MONTH] = {};
}
/**
* Fill some data with historical data.
* @param history Historical data to fill from.
* @param valid_history Mask of valid history records.
* @param fillers Fillers to fill with history data.
*/
template <uint N, typename T, typename... Tfillers>
void FillFromHistory(const HistoryData<T> &history, ValidHistoryMask valid_history, Tfillers... fillers)
{
for (uint i = 0; i != N; ++i) {
if (HasBit(valid_history, N - i)) {
auto &data = history[N - i];
(fillers.Fill(i, data), ...);
} else {
(fillers.MakeInvalid(i), ...);
}
}
}
#endif /* HISTORY_FUNC_HPP */

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@ -0,0 +1,28 @@
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file history_type.hpp Types for storing historical data. */
#ifndef HISTORY_TYPE_HPP
#define HISTORY_TYPE_HPP
static constexpr uint8_t HISTORY_RECORDS = 25;
static constexpr uint8_t THIS_MONTH = 0;
static constexpr uint8_t LAST_MONTH = 1;
/**
* Container type for storing history data.
* @tparam T type of history data.
*/
template <typename T>
using HistoryData = std::array<T, HISTORY_RECORDS>;
/** Mask of valid history records. */
using ValidHistoryMask = uint64_t;
#endif /* HISTORY_TYPE_HPP */

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@ -105,8 +105,8 @@ static ChangeInfoResult RoadStopChangeInfo(uint first, uint last, int prop, Byte
AddStringForMapping(GRFStringID{buf.ReadWord()}, [rs = rs.get()](StringID str) { RoadStopClass::Get(rs->class_index)->name = str; });
break;
case 0x0C: // The draw mode
rs->draw_mode = static_cast<RoadStopDrawMode>(buf.ReadByte());
case 0x0C: // The draw modes
rs->draw_mode = static_cast<RoadStopDrawModes>(buf.ReadByte());
break;
case 0x0D: // Cargo types for random triggers

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@ -476,7 +476,7 @@ CommandCost GetErrorMessageFromLocationCallbackResult(uint16_t cb_res, std::span
/* If this error isn't for the local player then it won't be seen, so don't bother encoding anything. */
if (IsLocalCompany()) {
StringID stringid = GetGRFStringID(grffile->grfid, text_id);
auto params = GetGRFSringTextStackParameters(grffile, stringid, textstack);
auto params = GetGRFStringTextStackParameters(grffile, stringid, textstack);
res.SetEncodedMessage(GetEncodedStringWithArgs(stringid, params));
}

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@ -298,7 +298,7 @@ void DrawRoadStopTile(int x, int y, RoadType roadtype, const RoadStopSpec *spec,
RoadStopDrawModes draw_mode;
if (spec->flags.Test(RoadStopSpecFlag::DrawModeRegister)) {
draw_mode = static_cast<RoadStopDrawMode>(object.GetRegister(0x100));
draw_mode = static_cast<RoadStopDrawModes>(object.GetRegister(0x100));
} else {
draw_mode = spec->draw_mode;
}

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@ -973,7 +973,7 @@ static void HandleNewGRFStringControlCodes(std::string_view str, TextRefStack &s
* @param textstack Text parameter stack.
* @returns Parameters for GRF string.
*/
std::vector<StringParameter> GetGRFSringTextStackParameters(const GRFFile *grffile, StringID stringid, std::span<const int32_t> textstack)
std::vector<StringParameter> GetGRFStringTextStackParameters(const GRFFile *grffile, StringID stringid, std::span<const int32_t> textstack)
{
if (stringid == INVALID_STRING_ID) return {};
@ -998,6 +998,6 @@ std::vector<StringParameter> GetGRFSringTextStackParameters(const GRFFile *grffi
std::string GetGRFStringWithTextStack(const struct GRFFile *grffile, GRFStringID grfstringid, std::span<const int32_t> textstack)
{
StringID stringid = GetGRFStringID(grffile->grfid, grfstringid);
auto params = GetGRFSringTextStackParameters(grffile, stringid, textstack);
auto params = GetGRFStringTextStackParameters(grffile, stringid, textstack);
return GetStringWithArgs(stringid, params);
}

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@ -28,7 +28,7 @@ void AddGRFTextToList(GRFTextWrapper &list, std::string_view text_to_add);
bool CheckGrfLangID(uint8_t lang_id, uint8_t grf_version);
std::vector<StringParameter> GetGRFSringTextStackParameters(const struct GRFFile *grffile, StringID stringid, std::span<const int32_t> textstack);
std::vector<StringParameter> GetGRFStringTextStackParameters(const struct GRFFile *grffile, StringID stringid, std::span<const int32_t> textstack);
std::string GetGRFStringWithTextStack(const struct GRFFile *grffile, GRFStringID grfstringid, std::span<const int32_t> textstack);
#endif /* NEWGRF_TEXT_H */

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@ -700,7 +700,7 @@ int openttd_main(std::span<std::string_view> arguments)
InitializeLanguagePacks();
/* Initialize the font cache */
InitFontCache(false);
InitFontCache(FONTSIZES_REQUIRED);
/* This must be done early, since functions use the SetWindowDirty* calls */
InitWindowSystem();

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@ -182,6 +182,6 @@ bool SetFallbackFont(FontCacheSettings *settings, const std::string &language_is
if (best_font == nullptr) return false;
callback->SetFontNames(settings, best_font, &best_index);
InitFontCache(callback->Monospace());
InitFontCache(callback->Monospace() ? FontSizes{FS_MONO} : FONTSIZES_REQUIRED);
return true;
}

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@ -162,6 +162,8 @@ static const SaveLoad _industry_desc[] = {
SLE_CONDVAR(Industry, random, SLE_UINT16, SLV_82, SL_MAX_VERSION),
SLE_CONDSSTR(Industry, text, SLE_STR | SLF_ALLOW_CONTROL, SLV_INDUSTRY_TEXT, SL_MAX_VERSION),
SLE_CONDVAR(Industry, valid_history, SLE_UINT64, SLV_INDUSTRY_NUM_VALID_HISTORY, SL_MAX_VERSION),
SLEG_CONDSTRUCTLIST("accepted", SlIndustryAccepted, SLV_INDUSTRY_CARGO_REORGANISE, SL_MAX_VERSION),
SLEG_CONDSTRUCTLIST("produced", SlIndustryProduced, SLV_INDUSTRY_CARGO_REORGANISE, SL_MAX_VERSION),
};
@ -228,6 +230,24 @@ struct INDYChunkHandler : ChunkHandler {
} else if (IsSavegameVersionBefore(SLV_INDUSTRY_CARGO_REORGANISE)) {
LoadMoveAcceptsProduced(i, INDUSTRY_NUM_INPUTS, INDUSTRY_NUM_OUTPUTS);
}
if (IsSavegameVersionBefore(SLV_INDUSTRY_NUM_VALID_HISTORY)) {
/* The last month has always been recorded. */
size_t oldest_valid = LAST_MONTH;
if (!IsSavegameVersionBefore(SLV_PRODUCTION_HISTORY)) {
/* History was extended but we did not keep track of valid history, so assume it from the oldest non-zero value. */
for (const auto &p : i->produced) {
if (!IsValidCargoType(p.cargo)) continue;
for (size_t n = LAST_MONTH; n < std::size(p.history); ++n) {
if (p.history[n].production == 0 && p.history[n].transported == 0) continue;
oldest_valid = std::max(oldest_valid, n);
}
}
}
/* Set mask bits up to and including the oldest valid record. */
i->valid_history = (std::numeric_limits<uint64_t>::max() >> (std::numeric_limits<uint64_t>::digits - (oldest_valid + 1 - LAST_MONTH))) << LAST_MONTH;
}
Industry::industries[i->type].insert(i->index);
}
}

View File

@ -404,6 +404,7 @@ enum SaveLoadVersion : uint16_t {
SLV_ORDERS_OWNED_BY_ORDERLIST, ///< 354 PR#13948 Orders stored in OrderList, pool removed.
SLV_FACE_STYLES, ///< 355 PR#14319 Addition of face styles, replacing gender and ethnicity.
SLV_INDUSTRY_NUM_VALID_HISTORY, ///< 356 PR#14416 Store number of valid history records for industries.
SL_MAX_VERSION, ///< Highest possible saveload version
};

View File

@ -76,7 +76,7 @@ ScriptController::ScriptController(::CompanyID company) :
/* static */ uint ScriptController::GetTick()
{
return ScriptObject::GetActiveInstance().GetController()->ticks;
return ScriptObject::GetActiveInstance().GetController().ticks;
}
/* static */ int ScriptController::GetOpsTillSuspend()
@ -96,9 +96,9 @@ ScriptController::ScriptController(::CompanyID company) :
/* static */ HSQOBJECT ScriptController::Import(const std::string &library, const std::string &class_name, int version)
{
ScriptController *controller = ScriptObject::GetActiveInstance().GetController();
Squirrel *engine = ScriptObject::GetActiveInstance().engine;
HSQUIRRELVM vm = engine->GetVM();
ScriptController &controller = ScriptObject::GetActiveInstance().GetController();
Squirrel &engine = *ScriptObject::GetActiveInstance().engine;
HSQUIRRELVM vm = engine.GetVM();
ScriptInfo *lib = ScriptObject::GetActiveInstance().FindLibrary(library, version);
if (lib == nullptr) {
@ -114,11 +114,11 @@ ScriptController::ScriptController(::CompanyID company) :
std::string fake_class;
LoadedLibraryList::iterator it = controller->loaded_library.find(library_name);
if (it != controller->loaded_library.end()) {
LoadedLibraryList::iterator it = controller.loaded_library.find(library_name);
if (it != controller.loaded_library.end()) {
fake_class = (*it).second;
} else {
int next_number = ++controller->loaded_library_count;
int next_number = ++controller.loaded_library_count;
/* Create a new fake internal name */
fake_class = fmt::format("_internalNA{}", next_number);
@ -128,14 +128,14 @@ ScriptController::ScriptController(::CompanyID company) :
sq_pushstring(vm, fake_class);
sq_newclass(vm, SQFalse);
/* Load the library */
if (!engine->LoadScript(vm, lib->GetMainScript(), false)) {
if (!engine.LoadScript(vm, lib->GetMainScript(), false)) {
throw sq_throwerror(vm, fmt::format("there was a compile error when importing '{}' version {}", library, version));
}
/* Create the fake class */
sq_newslot(vm, -3, SQFalse);
sq_pop(vm, 1);
controller->loaded_library[library_name] = fake_class;
controller.loaded_library[library_name] = fake_class;
}
/* Find the real class inside the fake class (like 'sets.Vector') */

View File

@ -45,7 +45,7 @@ void SimpleCountedObject::Release()
* Get the storage associated with the current ScriptInstance.
* @return The storage.
*/
static ScriptStorage *GetStorage()
static ScriptStorage &GetStorage()
{
return ScriptObject::GetActiveInstance().GetStorage();
}
@ -53,7 +53,7 @@ static ScriptStorage *GetStorage()
/* static */ ScriptInstance *ScriptObject::ActiveInstance::active = nullptr;
ScriptObject::ActiveInstance::ActiveInstance(ScriptInstance &instance) : alc_scope(instance.engine)
ScriptObject::ActiveInstance::ActiveInstance(ScriptInstance &instance) : alc_scope(instance.engine.get())
{
this->last_active = ScriptObject::ActiveInstance::active;
ScriptObject::ActiveInstance::active = &instance;
@ -65,7 +65,7 @@ ScriptObject::ActiveInstance::~ActiveInstance()
}
ScriptObject::DisableDoCommandScope::DisableDoCommandScope()
: AutoRestoreBackup(GetStorage()->allow_do_command, false)
: AutoRestoreBackup(GetStorage().allow_do_command, false)
{}
/* static */ ScriptInstance &ScriptObject::GetActiveInstance()
@ -78,181 +78,181 @@ ScriptObject::DisableDoCommandScope::DisableDoCommandScope()
/* static */ void ScriptObject::SetDoCommandDelay(uint ticks)
{
assert(ticks > 0);
GetStorage()->delay = ticks;
GetStorage().delay = ticks;
}
/* static */ uint ScriptObject::GetDoCommandDelay()
{
return GetStorage()->delay;
return GetStorage().delay;
}
/* static */ void ScriptObject::SetDoCommandMode(ScriptModeProc *proc, ScriptObject *instance)
{
GetStorage()->mode = proc;
GetStorage()->mode_instance = instance;
GetStorage().mode = proc;
GetStorage().mode_instance = instance;
}
/* static */ ScriptModeProc *ScriptObject::GetDoCommandMode()
{
return GetStorage()->mode;
return GetStorage().mode;
}
/* static */ ScriptObject *ScriptObject::GetDoCommandModeInstance()
{
return GetStorage()->mode_instance;
return GetStorage().mode_instance;
}
/* static */ void ScriptObject::SetDoCommandAsyncMode(ScriptAsyncModeProc *proc, ScriptObject *instance)
{
GetStorage()->async_mode = proc;
GetStorage()->async_mode_instance = instance;
GetStorage().async_mode = proc;
GetStorage().async_mode_instance = instance;
}
/* static */ ScriptAsyncModeProc *ScriptObject::GetDoCommandAsyncMode()
{
return GetStorage()->async_mode;
return GetStorage().async_mode;
}
/* static */ ScriptObject *ScriptObject::GetDoCommandAsyncModeInstance()
{
return GetStorage()->async_mode_instance;
return GetStorage().async_mode_instance;
}
/* static */ void ScriptObject::SetLastCommand(const CommandDataBuffer &data, Commands cmd)
{
ScriptStorage *s = GetStorage();
Debug(script, 6, "SetLastCommand company={:02d} cmd={} data={}", s->root_company, cmd, FormatArrayAsHex(data));
s->last_data = data;
s->last_cmd = cmd;
ScriptStorage &s = GetStorage();
Debug(script, 6, "SetLastCommand company={:02d} cmd={} data={}", s.root_company, cmd, FormatArrayAsHex(data));
s.last_data = data;
s.last_cmd = cmd;
}
/* static */ bool ScriptObject::CheckLastCommand(const CommandDataBuffer &data, Commands cmd)
{
ScriptStorage *s = GetStorage();
Debug(script, 6, "CheckLastCommand company={:02d} cmd={} data={}", s->root_company, cmd, FormatArrayAsHex(data));
if (s->last_cmd != cmd) return false;
if (s->last_data != data) return false;
ScriptStorage &s = GetStorage();
Debug(script, 6, "CheckLastCommand company={:02d} cmd={} data={}", s.root_company, cmd, FormatArrayAsHex(data));
if (s.last_cmd != cmd) return false;
if (s.last_data != data) return false;
return true;
}
/* static */ void ScriptObject::SetDoCommandCosts(Money value)
{
GetStorage()->costs = CommandCost(INVALID_EXPENSES, value); // Expense type is never read.
GetStorage().costs = CommandCost(INVALID_EXPENSES, value); // Expense type is never read.
}
/* static */ void ScriptObject::IncreaseDoCommandCosts(Money value)
{
GetStorage()->costs.AddCost(value);
GetStorage().costs.AddCost(value);
}
/* static */ Money ScriptObject::GetDoCommandCosts()
{
return GetStorage()->costs.GetCost();
return GetStorage().costs.GetCost();
}
/* static */ void ScriptObject::SetLastError(ScriptErrorType last_error)
{
GetStorage()->last_error = last_error;
GetStorage().last_error = last_error;
}
/* static */ ScriptErrorType ScriptObject::GetLastError()
{
return GetStorage()->last_error;
return GetStorage().last_error;
}
/* static */ void ScriptObject::SetLastCost(Money last_cost)
{
GetStorage()->last_cost = last_cost;
GetStorage().last_cost = last_cost;
}
/* static */ Money ScriptObject::GetLastCost()
{
return GetStorage()->last_cost;
return GetStorage().last_cost;
}
/* static */ void ScriptObject::SetRoadType(RoadType road_type)
{
GetStorage()->road_type = road_type;
GetStorage().road_type = road_type;
}
/* static */ RoadType ScriptObject::GetRoadType()
{
return GetStorage()->road_type;
return GetStorage().road_type;
}
/* static */ void ScriptObject::SetRailType(RailType rail_type)
{
GetStorage()->rail_type = rail_type;
GetStorage().rail_type = rail_type;
}
/* static */ RailType ScriptObject::GetRailType()
{
return GetStorage()->rail_type;
return GetStorage().rail_type;
}
/* static */ void ScriptObject::SetLastCommandRes(bool res)
{
GetStorage()->last_command_res = res;
GetStorage().last_command_res = res;
}
/* static */ bool ScriptObject::GetLastCommandRes()
{
return GetStorage()->last_command_res;
return GetStorage().last_command_res;
}
/* static */ void ScriptObject::SetLastCommandResData(CommandDataBuffer data)
{
GetStorage()->last_cmd_ret = std::move(data);
GetStorage().last_cmd_ret = std::move(data);
}
/* static */ const CommandDataBuffer &ScriptObject::GetLastCommandResData()
{
return GetStorage()->last_cmd_ret;
return GetStorage().last_cmd_ret;
}
/* static */ void ScriptObject::SetCompany(::CompanyID company)
{
if (GetStorage()->root_company == INVALID_OWNER) GetStorage()->root_company = company;
GetStorage()->company = company;
if (GetStorage().root_company == INVALID_OWNER) GetStorage().root_company = company;
GetStorage().company = company;
_current_company = company;
}
/* static */ ::CompanyID ScriptObject::GetCompany()
{
return GetStorage()->company;
return GetStorage().company;
}
/* static */ ::CompanyID ScriptObject::GetRootCompany()
{
return GetStorage()->root_company;
return GetStorage().root_company;
}
/* static */ bool ScriptObject::CanSuspend()
{
Squirrel *squirrel = ScriptObject::GetActiveInstance().engine;
return GetStorage()->allow_do_command && squirrel->CanSuspend();
Squirrel &squirrel = *ScriptObject::GetActiveInstance().engine;
return GetStorage().allow_do_command && squirrel.CanSuspend();
}
/* static */ ScriptEventQueue &ScriptObject::GetEventQueue()
{
return GetStorage()->event_queue;
return GetStorage().event_queue;
}
/* static */ ScriptLogTypes::LogData &ScriptObject::GetLogData()
{
return GetStorage()->log_data;
return GetStorage().log_data;
}
/* static */ void ScriptObject::SetCallbackVariable(int index, int value)
{
if (static_cast<size_t>(index) >= GetStorage()->callback_value.size()) GetStorage()->callback_value.resize(index + 1);
GetStorage()->callback_value[index] = value;
if (static_cast<size_t>(index) >= GetStorage().callback_value.size()) GetStorage().callback_value.resize(index + 1);
GetStorage().callback_value[index] = value;
}
/* static */ int ScriptObject::GetCallbackVariable(int index)
{
return GetStorage()->callback_value[index];
return GetStorage().callback_value[index];
}
/* static */ CommandCallbackData *ScriptObject::GetDoCommandCallback()
@ -310,8 +310,8 @@ ScriptObject::DisableDoCommandScope::DisableDoCommandScope()
IncreaseDoCommandCosts(res.GetCost());
if (!_generating_world) {
/* Charge a nominal fee for asynchronously executed commands */
Squirrel *engine = ScriptObject::GetActiveInstance().engine;
Squirrel::DecreaseOps(engine->GetVM(), 100);
Squirrel &engine = *ScriptObject::GetActiveInstance().engine;
Squirrel::DecreaseOps(engine.GetVM(), 100);
}
if (callback != nullptr) {
/* Insert return value into to stack and throw a control code that

View File

@ -24,10 +24,12 @@
#include "api/script_event.hpp"
#include "api/script_log.hpp"
#include "../company_base.h"
#include "../company_func.h"
#include "../company_type.h"
#include "../fileio_func.h"
#include "../goal_type.h"
#include "../league_type.h"
#include "../signs_type.h"
#include "../story_type.h"
#include "../misc/endian_buffer.hpp"
#include "../safeguards.h"
@ -48,8 +50,8 @@ static void PrintFunc(bool error_msg, std::string_view message)
ScriptInstance::ScriptInstance(std::string_view api_name)
{
this->storage = new ScriptStorage();
this->engine = new Squirrel(api_name);
this->storage = std::make_unique<ScriptStorage>();
this->engine = std::make_unique<Squirrel>(api_name);
this->engine->SetPrintFunction(&PrintFunc);
}
@ -57,10 +59,10 @@ void ScriptInstance::Initialize(const std::string &main_script, const std::strin
{
ScriptObject::ActiveInstance active(*this);
this->controller = new ScriptController(company);
this->controller = std::make_unique<ScriptController>(company);
/* Register the API functions and classes */
this->engine->SetGlobalPointer(this->engine);
this->engine->SetGlobalPointer(this->engine.get());
this->RegisterAPI();
if (this->IsDead()) {
/* Failed to register API; a message has already been logged. */
@ -79,12 +81,11 @@ void ScriptInstance::Initialize(const std::string &main_script, const std::strin
}
/* Create the main-class */
this->instance = new SQObject();
if (!this->engine->CreateClassInstance(instance_name, this->controller, this->instance)) {
this->instance = std::make_unique<SQObject>();
if (!this->engine->CreateClassInstance(instance_name, this->controller.get(), this->instance.get())) {
/* If CreateClassInstance has returned false instance has not been
* registered with squirrel, so avoid trying to Release it by clearing it now */
delete this->instance;
this->instance = nullptr;
this->instance.reset();
this->Died();
return;
}
@ -98,7 +99,7 @@ void ScriptInstance::Initialize(const std::string &main_script, const std::strin
void ScriptInstance::RegisterAPI()
{
squirrel_register_std(this->engine);
squirrel_register_std(*this->engine);
}
bool ScriptInstance::LoadCompatibilityScript(std::string_view api_version, Subdirectory dir)
@ -128,6 +129,13 @@ bool ScriptInstance::LoadCompatibilityScripts(Subdirectory dir, std::span<const
ScriptLog::Info(fmt::format("Downgrading API to be compatible with version {}", this->api_version));
HSQUIRRELVM vm = this->engine->GetVM();
sq_pushroottable(vm);
sq_pushstring(vm, "CompatScriptRootTable");
sq_pushroottable(vm);
sq_newslot(vm, -3, SQFalse);
sq_pop(vm, 1);
/* Downgrade the API till we are the same version as the script. The last
* entry in the list is always the current version, so skip that one. */
for (auto it = std::rbegin(api_versions) + 1; it != std::rend(api_versions); ++it) {
@ -136,6 +144,11 @@ bool ScriptInstance::LoadCompatibilityScripts(Subdirectory dir, std::span<const
if (*it == this->api_version) break;
}
sq_pushroottable(vm);
sq_pushstring(vm, "CompatScriptRootTable");
sq_deleteslot(vm, -2, SQFalse);
sq_pop(vm, 1);
return true;
}
@ -144,11 +157,10 @@ ScriptInstance::~ScriptInstance()
ScriptObject::ActiveInstance active(*this);
this->in_shutdown = true;
if (instance != nullptr) this->engine->ReleaseObject(this->instance);
if (engine != nullptr) delete this->engine;
delete this->storage;
delete this->controller;
delete this->instance;
if (instance != nullptr) this->engine->ReleaseObject(this->instance.get());
/* Engine must be reset explicitly in scope of the active instance. */
this->engine.reset();
}
void ScriptInstance::Continue()
@ -165,11 +177,9 @@ void ScriptInstance::Died()
this->last_allocated_memory = this->GetAllocatedMemory(); // Update cache
if (this->instance != nullptr) this->engine->ReleaseObject(this->instance);
delete this->instance;
delete this->engine;
this->instance = nullptr;
this->engine = nullptr;
if (this->instance != nullptr) this->engine->ReleaseObject(this->instance.get());
this->engine.reset();
this->instance.reset();
}
void ScriptInstance::GameLoop()
@ -316,9 +326,10 @@ void ScriptInstance::CollectGarbage()
}
ScriptStorage *ScriptInstance::GetStorage()
ScriptStorage &ScriptInstance::GetStorage()
{
return this->storage;
assert(this->storage != nullptr);
return *this->storage;
}
ScriptLogTypes::LogData &ScriptInstance::GetLogData()

View File

@ -91,7 +91,7 @@ public:
/**
* Get the storage of this script.
*/
class ScriptStorage *GetStorage();
class ScriptStorage &GetStorage();
/**
* Get the log pointer of this script.
@ -146,7 +146,11 @@ public:
/**
* Get the controller attached to the instance.
*/
class ScriptController *GetController() { return controller; }
class ScriptController &GetController()
{
assert(this->controller != nullptr);
return *this->controller;
}
/**
* Return the "this script died" value
@ -252,7 +256,7 @@ public:
void ReleaseSQObject(HSQOBJECT *obj);
protected:
class Squirrel *engine = nullptr; ///< A wrapper around the squirrel vm.
std::unique_ptr<class Squirrel> engine; ///< A wrapper around the squirrel vm.
std::string api_version{}; ///< Current API used by this script.
/**
@ -284,9 +288,9 @@ protected:
virtual void LoadDummyScript() = 0;
private:
class ScriptController *controller = nullptr; ///< The script main class.
class ScriptStorage *storage = nullptr; ///< Some global information for each running script.
SQObject *instance = nullptr; ///< Squirrel-pointer to the script main class.
std::unique_ptr<class ScriptStorage> storage; ///< Some global information for each running script.
std::unique_ptr<class ScriptController> controller; ///< The script main class.
std::unique_ptr<SQObject> instance; ///< Squirrel-pointer to the script main class.
bool is_started = false; ///< Is the scripts constructor executed?
bool is_dead = false; ///< True if the script has been stopped.

View File

@ -44,10 +44,7 @@ bool ScriptScanner::AddFile(const std::string &filename, size_t, const std::stri
return true;
}
ScriptScanner::ScriptScanner() :
engine(nullptr)
{
}
ScriptScanner::ScriptScanner() = default;
void ScriptScanner::ResetEngine()
{
@ -58,7 +55,7 @@ void ScriptScanner::ResetEngine()
void ScriptScanner::Initialize(std::string_view name)
{
this->engine = new Squirrel(name);
this->engine = std::make_unique<Squirrel>(name);
this->RescanDir();
@ -68,8 +65,6 @@ void ScriptScanner::Initialize(std::string_view name)
ScriptScanner::~ScriptScanner()
{
this->Reset();
delete this->engine;
}
void ScriptScanner::RescanDir()
@ -83,15 +78,12 @@ void ScriptScanner::RescanDir()
void ScriptScanner::Reset()
{
for (const auto &item : this->info_list) {
delete item.second;
}
this->info_list.clear();
this->info_single_list.clear();
this->info_vector.clear();
}
void ScriptScanner::RegisterScript(ScriptInfo *info)
void ScriptScanner::RegisterScript(std::unique_ptr<ScriptInfo> &&info)
{
std::string script_original_name = this->GetScriptName(*info);
std::string script_name = fmt::format("{}.{}", script_original_name, info->GetVersion());
@ -99,7 +91,6 @@ void ScriptScanner::RegisterScript(ScriptInfo *info)
/* Check if GetShortName follows the rules */
if (info->GetShortName().size() != 4) {
Debug(script, 0, "The script '{}' returned a string from GetShortName() which is not four characters. Unable to load the script.", info->GetName());
delete info;
return;
}
@ -111,7 +102,6 @@ void ScriptScanner::RegisterScript(ScriptInfo *info)
#else
if (it->second->GetMainScript() == info->GetMainScript()) {
#endif
delete info;
return;
}
@ -120,20 +110,20 @@ void ScriptScanner::RegisterScript(ScriptInfo *info)
Debug(script, 1, " 2: {}", info->GetMainScript());
Debug(script, 1, "The first is taking precedence.");
delete info;
return;
}
this->info_list[script_name] = info;
ScriptInfo *script_info = this->info_vector.emplace_back(std::move(info)).get();
this->info_list[script_name] = script_info;
if (!info->IsDeveloperOnly() || _settings_client.gui.ai_developer_tools) {
if (!script_info->IsDeveloperOnly() || _settings_client.gui.ai_developer_tools) {
/* Add the script to the 'unique' script list, where only the highest version
* of the script is registered. */
auto it = this->info_single_list.find(script_original_name);
if (it == this->info_single_list.end()) {
this->info_single_list[script_original_name] = info;
} else if (it->second->GetVersion() < info->GetVersion()) {
it->second = info;
this->info_single_list[script_original_name] = script_info;
} else if (it->second->GetVersion() < script_info->GetVersion()) {
it->second = script_info;
}
}
}
@ -195,17 +185,17 @@ struct ScriptFileChecksumCreator : FileScanner {
* @param info The script to get the shortname and md5 sum from.
* @return True iff they're the same.
*/
static bool IsSameScript(const ContentInfo &ci, bool md5sum, ScriptInfo *info, Subdirectory dir)
static bool IsSameScript(const ContentInfo &ci, bool md5sum, const ScriptInfo &info, Subdirectory dir)
{
uint32_t id = 0;
auto str = std::string_view{info->GetShortName()}.substr(0, 4);
auto str = std::string_view{info.GetShortName()}.substr(0, 4);
for (size_t j = 0; j < str.size(); j++) id |= static_cast<uint8_t>(str[j]) << (8 * j);
if (id != ci.unique_id) return false;
if (!md5sum) return true;
ScriptFileChecksumCreator checksum(dir);
const auto &tar_filename = info->GetTarFile();
const auto &tar_filename = info.GetTarFile();
TarList::iterator iter;
if (!tar_filename.empty() && (iter = _tar_list[dir].find(tar_filename)) != _tar_list[dir].end()) {
/* The main script is in a tar file, so find all files that
@ -224,7 +214,7 @@ static bool IsSameScript(const ContentInfo &ci, bool md5sum, ScriptInfo *info, S
/* There'll always be at least 1 path separator character in a script
* main script name as the search algorithm requires the main script to
* be in a subdirectory of the script directory; so <dir>/<path>/main.nut. */
const std::string &main_script = info->GetMainScript();
const std::string &main_script = info.GetMainScript();
std::string path = main_script.substr(0, main_script.find_last_of(PATHSEPCHAR));
checksum.Scan(".nut", path);
}
@ -235,7 +225,7 @@ static bool IsSameScript(const ContentInfo &ci, bool md5sum, ScriptInfo *info, S
bool ScriptScanner::HasScript(const ContentInfo &ci, bool md5sum)
{
for (const auto &item : this->info_list) {
if (IsSameScript(ci, md5sum, item.second, this->GetDirectory())) return true;
if (IsSameScript(ci, md5sum, *item.second, this->GetDirectory())) return true;
}
return false;
}
@ -243,7 +233,7 @@ bool ScriptScanner::HasScript(const ContentInfo &ci, bool md5sum)
std::optional<std::string_view> ScriptScanner::FindMainScript(const ContentInfo &ci, bool md5sum)
{
for (const auto &item : this->info_list) {
if (IsSameScript(ci, md5sum, item.second, this->GetDirectory())) return item.second->GetMainScript();
if (IsSameScript(ci, md5sum, *item.second, this->GetDirectory())) return item.second->GetMainScript();
}
return std::nullopt;
}

View File

@ -13,7 +13,7 @@
#include "../fileio_func.h"
#include "../string_func.h"
typedef std::map<std::string, class ScriptInfo *, CaseInsensitiveComparator> ScriptInfoList; ///< Type for the list of scripts.
using ScriptInfoList = std::map<std::string, class ScriptInfo *, CaseInsensitiveComparator>; ///< Type for the list of scripts.
/** Scanner to help finding scripts. */
class ScriptScanner : public FileScanner {
@ -26,7 +26,7 @@ public:
/**
* Get the engine of the main squirrel handler (it indexes all available scripts).
*/
class Squirrel *GetEngine() { return this->engine; }
class Squirrel *GetEngine() { return this->engine.get(); }
/**
* Get the current main script the ScanDir is currently tracking.
@ -51,7 +51,7 @@ public:
/**
* Register a ScriptInfo to the scanner.
*/
void RegisterScript(class ScriptInfo *info);
void RegisterScript(std::unique_ptr<class ScriptInfo> &&info);
/**
* Get the list of registered scripts to print on the console.
@ -84,10 +84,12 @@ public:
void RescanDir();
protected:
class Squirrel *engine; ///< The engine we're scanning with.
std::unique_ptr<class Squirrel> engine; ///< The engine we're scanning with.
std::string main_script; ///< The full path of the script.
std::string tar_file; ///< If, which tar file the script was in.
std::vector<std::unique_ptr<ScriptInfo>> info_vector;
ScriptInfoList info_list; ///< The list of all script.
ScriptInfoList info_single_list; ///< The list of all unique script. The best script (highest version) is shown.

View File

@ -12,12 +12,10 @@
#include <queue>
#include "../signs_func.h"
#include "../vehicle_func.h"
#include "../command_type.h"
#include "../company_type.h"
#include "../rail_type.h"
#include "../road_type.h"
#include "../group.h"
#include "../goal_type.h"
#include "../story_type.h"
#include "script_types.hpp"
#include "script_log_types.hpp"

View File

@ -536,7 +536,7 @@ void Squirrel::Initialize()
sq_setforeignptr(this->vm, this);
sq_pushroottable(this->vm);
squirrel_register_global_std(this);
squirrel_register_global_std(*this);
/* Set consts table as delegate of root table, so consts/enums defined via require() are accessible */
sq_pushconsttable(this->vm);

View File

@ -82,20 +82,20 @@ SQInteger SquirrelStd::notifyallexceptions(HSQUIRRELVM vm)
return SQ_ERROR;
}
void squirrel_register_global_std(Squirrel *engine)
void squirrel_register_global_std(Squirrel &engine)
{
/* We don't use squirrel_helper here, as we want to register to the global
* scope and not to a class. */
engine->AddMethod("require", &SquirrelStd::require, ".s");
engine->AddMethod("notifyallexceptions", &SquirrelStd::notifyallexceptions, ".b");
engine.AddMethod("require", &SquirrelStd::require, ".s");
engine.AddMethod("notifyallexceptions", &SquirrelStd::notifyallexceptions, ".b");
}
void squirrel_register_std(Squirrel *engine)
void squirrel_register_std(Squirrel &engine)
{
/* We don't use squirrel_helper here, as we want to register to the global
* scope and not to a class. */
engine->AddMethod("min", &SquirrelStd::min, ".ii");
engine->AddMethod("max", &SquirrelStd::max, ".ii");
engine.AddMethod("min", &SquirrelStd::min, ".ii");
engine.AddMethod("max", &SquirrelStd::max, ".ii");
sqstd_register_mathlib(engine->GetVM());
sqstd_register_mathlib(engine.GetVM());
}

View File

@ -52,12 +52,12 @@ public:
/**
* Register all standard functions we want to give to a script.
*/
void squirrel_register_std(Squirrel *engine);
void squirrel_register_std(Squirrel &engine);
/**
* Register all standard functions that are available on first startup.
* @note this set is very limited, and is only meant to load other scripts and things like that.
*/
void squirrel_register_global_std(Squirrel *engine);
void squirrel_register_global_std(Squirrel &engine);
#endif /* SQUIRREL_STD_HPP */

View File

@ -1036,9 +1036,8 @@ struct GameOptionsWindow : Window {
this->SetWidgetDisabledState(WID_GO_GUI_FONT_AA, _fcsettings.prefer_sprite);
this->SetDirty();
InitFontCache(false);
InitFontCache(true);
ClearFontCache();
InitFontCache(FONTSIZES_ALL);
ClearFontCache(FONTSIZES_ALL);
CheckForMissingGlyphs();
SetupWidgetDimensions();
UpdateAllVirtCoords();
@ -1051,7 +1050,7 @@ struct GameOptionsWindow : Window {
this->SetWidgetLoweredState(WID_GO_GUI_FONT_AA, _fcsettings.global_aa);
MarkWholeScreenDirty();
ClearFontCache();
ClearFontCache(FONTSIZES_ALL);
break;
#endif /* HAS_TRUETYPE_FONT */

View File

@ -3331,7 +3331,7 @@ draw_default_foundation:
auto result = GetRoadStopLayout(ti, stopspec, st, type, view, regs100);
if (result.has_value()) {
if (stopspec->flags.Test(RoadStopSpecFlag::DrawModeRegister)) {
stop_draw_mode = static_cast<RoadStopDrawMode>(regs100[0]);
stop_draw_mode = static_cast<RoadStopDrawModes>(regs100[0]);
}
if (type == StationType::RoadWaypoint && stop_draw_mode.Test(RoadStopDrawMode::WaypGround)) {
draw_ground = true;

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@ -607,28 +607,25 @@ bool ConvertHexToBytes(std::string_view hex, std::span<uint8_t> bytes)
/** String iterator using ICU as a backend. */
class IcuStringIterator : public StringIterator
{
icu::BreakIterator *char_itr; ///< ICU iterator for characters.
icu::BreakIterator *word_itr; ///< ICU iterator for words.
std::unique_ptr<icu::BreakIterator> char_itr; ///< ICU iterator for characters.
std::unique_ptr<icu::BreakIterator> word_itr; ///< ICU iterator for words.
std::vector<UChar> utf16_str; ///< UTF-16 copy of the string.
std::vector<size_t> utf16_to_utf8; ///< Mapping from UTF-16 code point position to index in the UTF-8 source string.
public:
IcuStringIterator() : char_itr(nullptr), word_itr(nullptr)
IcuStringIterator()
{
UErrorCode status = U_ZERO_ERROR;
this->char_itr = icu::BreakIterator::createCharacterInstance(icu::Locale(_current_language != nullptr ? _current_language->isocode : "en"), status);
this->word_itr = icu::BreakIterator::createWordInstance(icu::Locale(_current_language != nullptr ? _current_language->isocode : "en"), status);
auto locale = icu::Locale(_current_language != nullptr ? _current_language->isocode : "en");
this->char_itr.reset(icu::BreakIterator::createCharacterInstance(locale, status));
this->word_itr.reset(icu::BreakIterator::createWordInstance(locale, status));
this->utf16_str.push_back('\0');
this->utf16_to_utf8.push_back(0);
}
~IcuStringIterator() override
{
delete this->char_itr;
delete this->word_itr;
}
~IcuStringIterator() override = default;
void SetString(std::string_view s) override
{

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@ -286,6 +286,7 @@ struct LoadedLanguagePack {
std::array<uint, TEXT_TAB_END> langtab_start; ///< Offset into langpack offs
std::string list_separator; ///< Current list separator string.
std::string ellipsis; ///< Current ellipsis string.
};
static LoadedLanguagePack _langpack;
@ -301,6 +302,15 @@ std::string_view GetListSeparator()
return _langpack.list_separator;
}
/**
* Get the ellipsis string for the current language.
* @returns string containing ellipsis to use.
*/
std::string_view GetEllipsis()
{
return _langpack.ellipsis;
}
std::string_view GetStringPtr(StringID string)
{
switch (GetStringTab(string)) {
@ -2063,6 +2073,7 @@ bool ReadLanguagePack(const LanguageMetadata *lang)
_config_language_file = FS2OTTD(_current_language->file.filename().native());
SetCurrentGrfLangID(_current_language->newgrflangid);
_langpack.list_separator = GetString(STR_LIST_SEPARATOR);
_langpack.ellipsis = GetString(STR_TRUNCATION_ELLIPSIS);
#ifdef _WIN32
extern void Win32SetCurrentLocaleName(std::string iso_code);
@ -2267,7 +2278,7 @@ std::string_view GetCurrentLanguageIsoCode()
*/
bool MissingGlyphSearcher::FindMissingGlyphs()
{
InitFontCache(this->Monospace());
InitFontCache(this->Monospace() ? FontSizes{FS_MONO} : FONTSIZES_REQUIRED);
this->Reset();
for (auto text = this->NextString(); text.has_value(); text = this->NextString()) {
@ -2384,7 +2395,7 @@ void CheckForMissingGlyphs(bool base_font, MissingGlyphSearcher *searcher)
/* Our fallback font does miss characters too, so keep the
* user chosen font as that is more likely to be any good than
* the wild guess we made */
InitFontCache(searcher->Monospace());
InitFontCache(searcher->Monospace() ? FontSizes{FS_MONO} : FONTSIZES_REQUIRED);
}
}
#endif
@ -2401,12 +2412,12 @@ void CheckForMissingGlyphs(bool base_font, MissingGlyphSearcher *searcher)
ShowErrorMessage(GetEncodedString(STR_JUST_RAW_STRING, std::move(err_str)), {}, WL_WARNING);
/* Reset the font width */
LoadStringWidthTable(searcher->Monospace());
LoadStringWidthTable(searcher->Monospace() ? FontSizes{FS_MONO} : FONTSIZES_REQUIRED);
return;
}
/* Update the font with cache */
LoadStringWidthTable(searcher->Monospace());
LoadStringWidthTable(searcher->Monospace() ? FontSizes{FS_MONO} : FONTSIZES_REQUIRED);
#if !(defined(WITH_ICU_I18N) && defined(WITH_HARFBUZZ)) && !defined(WITH_UNISCRIBE) && !defined(WITH_COCOA)
/*

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@ -98,6 +98,7 @@ extern TextDirection _current_text_dir; ///< Text direction of the currently sel
void InitializeLanguagePacks();
std::string_view GetCurrentLanguageIsoCode();
std::string_view GetListSeparator();
std::string_view GetEllipsis();
/**
* Helper to create the StringParameters with its own buffer with the given

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@ -427,6 +427,7 @@ struct TimetableWindow : Window {
void DrawTimetablePanel(const Rect &r) const
{
const Vehicle *v = this->vehicle;
if (v->GetNumOrders() == 0) return;
Rect tr = r.Shrink(WidgetDimensions::scaled.framerect);
int i = this->vscroll->GetPosition();
VehicleOrderID order_id = (i + 1) / 2;

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@ -710,7 +710,7 @@ static void TileLoop_Town(TileIndex tile)
static CommandCost ClearTile_Town(TileIndex tile, DoCommandFlags flags)
{
if (flags.Test(DoCommandFlag::Auto)) return CommandCost(STR_ERROR_BUILDING_MUST_BE_DEMOLISHED);
if (!CanDeleteHouse(tile)) return CMD_ERROR;
if (!CanDeleteHouse(tile)) return CommandCost(STR_ERROR_BUILDING_IS_PROTECTED);
const HouseSpec *hs = HouseSpec::Get(GetHouseType(tile));
@ -724,7 +724,7 @@ static CommandCost ClearTile_Town(TileIndex tile, DoCommandFlags flags)
if (!_cheats.magic_bulldozer.value && !flags.Test(DoCommandFlag::NoTestTownRating)) {
/* NewGRFs can add indestructible houses. */
if (rating > RATING_MAXIMUM) {
return CommandCost(CMD_ERROR);
return CommandCost(STR_ERROR_BUILDING_IS_PROTECTED);
}
/* If town authority controls removal, check the company's rating. */
if (rating > t->ratings[_current_company] && _settings_game.difficulty.town_council_tolerance != TOWN_COUNCIL_PERMISSIVE) {

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@ -118,7 +118,7 @@ std::optional<std::string_view> VideoDriver_SDL_OpenGL::AllocateContext()
}
this->gl_context = SDL_GL_CreateContext(this->sdl_window);
if (this->gl_context == nullptr) return "SDL2: Can't active GL context";
if (this->gl_context == nullptr) return "SDL2: Can't activate GL context";
ToggleVsync(_video_vsync);

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@ -401,6 +401,40 @@ static void CancelIMEComposition(HWND hwnd)
HandleTextInput({}, true);
}
#if defined(_MSC_VER) && defined(NTDDI_WIN10_RS4)
/* We only use WinRT functions on Windows 10 or later. Unfortunately, newer Windows SDKs are now
* linking the two functions below directly instead of using dynamic linking as previously.
* To avoid any runtime linking errors on Windows 7 or older, we stub in our own dynamic
* linking trampoline. */
static LibraryLoader _combase("combase.dll");
extern "C" int32_t __stdcall WINRT_IMPL_RoOriginateLanguageException(int32_t error, void *message, void *languageException) noexcept
{
typedef BOOL(WINAPI *PFNRoOriginateLanguageException)(int32_t, void *, void *);
static PFNRoOriginateLanguageException RoOriginateLanguageException = _combase.GetFunction("RoOriginateLanguageException");
if (RoOriginateLanguageException != nullptr) {
return RoOriginateLanguageException(error, message, languageException);
} else {
return TRUE;
}
}
extern "C" int32_t __stdcall WINRT_IMPL_RoGetActivationFactory(void *classId, winrt::guid const &iid, void **factory) noexcept
{
typedef BOOL(WINAPI *PFNRoGetActivationFactory)(void *, winrt::guid const &, void **);
static PFNRoGetActivationFactory RoGetActivationFactory = _combase.GetFunction("RoGetActivationFactory");
if (RoGetActivationFactory != nullptr) {
return RoGetActivationFactory(classId, iid, factory);
} else {
*factory = nullptr;
return winrt::impl::error_class_not_available;
}
}
#endif
static bool IsDarkModeEnabled()
{
/* Only build if SDK is Windows 10 1803 or later. */
@ -1507,7 +1541,7 @@ std::optional<std::string_view> VideoDriver_Win32OpenGL::AllocateContext()
rc = wglCreateContext(this->dc);
if (rc == nullptr) return "Can't create OpenGL context";
}
if (!wglMakeCurrent(this->dc, rc)) return "Can't active GL context";
if (!wglMakeCurrent(this->dc, rc)) return "Can't activate GL context";
this->ToggleVsync(_video_vsync);