1
0
Fork 0

Fix #8167: No error sub-message when trying to clear protected buildings. (#14444)

master
Peter Nelson 2025-07-14 23:23:15 +01:00 committed by GitHub
parent e015e3ecc3
commit 67e56391c7
No known key found for this signature in database
GPG Key ID: B5690EEEBB952194
2 changed files with 3 additions and 2 deletions

View File

@ -5001,6 +5001,7 @@ STR_ERROR_FLAT_LAND_REQUIRED :{WHITE}Flat lan
STR_ERROR_LAND_SLOPED_IN_WRONG_DIRECTION :{WHITE}Land sloped in wrong direction
STR_ERROR_CAN_T_DO_THIS :{WHITE}Can't do this...
STR_ERROR_BUILDING_MUST_BE_DEMOLISHED :{WHITE}Building must be demolished first
STR_ERROR_BUILDING_IS_PROTECTED :{WHITE}... building is protected
STR_ERROR_CAN_T_CLEAR_THIS_AREA :{WHITE}Can't clear this area...
STR_ERROR_SITE_UNSUITABLE :{WHITE}... site unsuitable
STR_ERROR_ALREADY_BUILT :{WHITE}... already built

View File

@ -710,7 +710,7 @@ static void TileLoop_Town(TileIndex tile)
static CommandCost ClearTile_Town(TileIndex tile, DoCommandFlags flags)
{
if (flags.Test(DoCommandFlag::Auto)) return CommandCost(STR_ERROR_BUILDING_MUST_BE_DEMOLISHED);
if (!CanDeleteHouse(tile)) return CMD_ERROR;
if (!CanDeleteHouse(tile)) return CommandCost(STR_ERROR_BUILDING_IS_PROTECTED);
const HouseSpec *hs = HouseSpec::Get(GetHouseType(tile));
@ -724,7 +724,7 @@ static CommandCost ClearTile_Town(TileIndex tile, DoCommandFlags flags)
if (!_cheats.magic_bulldozer.value && !flags.Test(DoCommandFlag::NoTestTownRating)) {
/* NewGRFs can add indestructible houses. */
if (rating > RATING_MAXIMUM) {
return CommandCost(CMD_ERROR);
return CommandCost(STR_ERROR_BUILDING_IS_PROTECTED);
}
/* If town authority controls removal, check the company's rating. */
if (rating > t->ratings[_current_company] && _settings_game.difficulty.town_council_tolerance != TOWN_COUNCIL_PERMISSIVE) {