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54 Commits

Author SHA1 Message Date
Kuhnovic
694d6f2072 Doc: Prepare for 14.0-RC2 release (#12248)
Co-authored-by: Michael Lutz <michi@icosahedron.de>
2024-03-16 14:45:21 +01:00
Michael Lutz
e5a886a153 Update: Backport language changes 2024-03-16 14:37:57 +01:00
Patric Stout
e8b314afc2 Add: track savegame size to report with survey (#12304) 2024-03-16 14:37:57 +01:00
SamuXarick
c947f754bf Fix #12280: Allow ships 90 degree turns if only choice
If there is no path found, a random path is created which forbids 90 degrees.
Allow 90 degrees if they're the only choice.
2024-03-16 14:37:57 +01:00
SamuXarick
fcf079e287 Fix #12279: Update random path each step (#12286) 2024-03-16 14:37:57 +01:00
Michael Lutz
3d588a1760 Update: Backport language changes 2024-03-12 00:29:50 +01:00
Richard Wheeler
c5850efce3 Change: Update OpenTTD TTF fonts to v0.6
Adds missing characters for Chuvash and Serbian translations. Adds support for combining diacritics (needed for for Cyrillic es with accent) and corrects miscoded Cyrillic es with descender.
2024-03-12 00:29:50 +01:00
Patric Stout
f057f19638 Codefix: [CI] Store vcpkg outside the repository folder (#12271) 2024-03-12 00:29:50 +01:00
adbf456fc7 Change: Use (at least) standard toolbar button size for signal selection buttons. (#12265)
Signal selection buttons could be very narrow, with a very wide spacer, depending on loaded signal types and fonts.
2024-03-12 00:29:50 +01:00
Rubidium
3ea10f81a1 Fix #12255: inconsistent punctuation in English 2024-03-12 00:29:50 +01:00
Patric Stout
b4e656c253 Codechange: [CI] switch to arm64 for MacOS builds (#12242)
This creates more variety in our CI builds, increasing the odds
of us finding issues.
2024-03-12 00:29:50 +01:00
Michael Lutz
072e0b3d5e Update: Backport language changes 2024-03-11 20:40:57 +01:00
Loïc Guilloux
c8f9e6085b Fix ab315d0: Don't show "insert order" errors in the console (#12245) 2024-03-11 20:40:57 +01:00
rubidium42
f2d0fa5065 Revert #11606: Don't auto-build past tunnelbridge ends
This reverts commit 59f6c199bf.
2024-03-11 20:40:57 +01:00
Patric Stout
0ca581dde6 Change: [CI] switch MacOS to the macos-14 runner (#12237)
This runner contains a newer XCode, with better C++20 support.
2024-03-11 20:40:57 +01:00
Tyler Trahan
a3ce25b487 Fix #12010: Use economy timer for vehicle stats minimum age, not calendar (#12142) 2024-03-11 20:40:57 +01:00
Patric Stout
b4f72e6ce6 Codechange: [CI] manually install vcpkg for all targets (#12241)
From macos-14, vcpkg is no longer installed on the runner-image.
It stands to reason that this will also roll out to new images
for other OSes. To be pre-emptive about it, start using our own
cloned vcpkg for all targets.
2024-03-11 20:40:57 +01:00
Tyler Trahan
79f0bfe75e Fix #12118: When adding an unbunching order, properly check for unsafe conditions (#12136) 2024-03-11 20:40:57 +01:00
Patric Stout
2d270e65bf Codechange: [CI] use "cargo install --locked" to use pinned dependency versions (#12243)
Normally "cargo install" will use the latest dependencies, but
this causes an issue with "dump_syms". Use "--locked" makes sure
we use the dependency versions as indicated by "dump_syms", instead
of the latest version.
2024-03-11 20:40:57 +01:00
glx22
2b7e5e7ae5 Change: [Script] Match FormatString behaviour more closely 2024-03-11 20:40:57 +01:00
glx22
a5e73aac9f Fix 0858377: [Script] Don't output parameters more than once 2024-03-11 20:40:57 +01:00
Kuhnovic
df5e183461 Fix #12236: Ship pathfinder causes crash when ship is already at destination (#12238) 2024-03-11 20:40:57 +01:00
Kuhnovic
110925b6a8 Update: Developer credits (#12235) (#12235) 2024-03-11 20:40:57 +01:00
Tyler Trahan
935a2e5d53 Fix #12203: When unbunching at a depot, don't overlook implicit orders (#12220) 2024-03-11 20:40:57 +01:00
merni-ns
5176d586df Fix #12134: Use correct error messages if clearing drive-through road stops fails (#12139) 2024-03-11 20:40:57 +01:00
rubidium42
280c24143f Codefix #12162, 3105d0b: Textbuf::Assign read beyond std::string_view (#12177) 2024-03-11 20:40:57 +01:00
Loïc Guilloux
eeb655d52d Fix #12225, 977aba7: [Script] Missing AI:ResetConfig support for running AI config (#12226) 2024-03-11 20:40:57 +01:00
Loïc Guilloux
af17e6538d Remove: [Script] random_deviation from setting description table (#12221) 2024-03-11 20:40:57 +01:00
Kuhnovic
450296897f Fix #12176: Ships are circling in one place (#12181) 2024-03-11 20:40:57 +01:00
Jonathan G Rennison
24d31d4dfe Fix #12154: Incorrect calendar day lengths with minutes per year setting (#12158) 2024-03-11 20:40:57 +01:00
Patric Stout
21b4e6d348 Fix #12147: reset all saved settings to their default before loading a game (#12210) 2024-03-11 20:40:57 +01:00
Rubidium
8ecb465bc0 Fix #12076: Do not allow 'join' command on dedicated servers 2024-03-11 20:40:57 +01:00
Loïc Guilloux
a3eb42cd68 Fix #12195: Reset cursor when no Object is selected (#12207) 2024-03-11 20:40:57 +01:00
Loïc Guilloux
c15af03b69 Codechange: Don't use NOT_REACHED() when catching unhandled thread exceptions (#12199) 2024-03-11 20:40:57 +01:00
Tyler Trahan
b6a7b299a6 Fix f6dd505: Only reset unbunching departure data in the correct depot (#12155) 2024-03-11 20:40:57 +01:00
Patric Stout
0f65bef04d Fix #12196: disable "select upgrade" button when filtering 2024-03-11 20:40:57 +01:00
Patric Stout
34dda9e81a Fix #12196: always show selected content, even when filtering 2024-03-11 20:40:57 +01:00
Tyler Trahan
fb30e46a7e Update: Developer credits (#12173) 2024-03-11 20:40:57 +01:00
Loïc Guilloux
6353d3637e Fix f6dd505: Missing savegame conversion for current_order (#12188) 2024-03-11 20:40:57 +01:00
Loïc Guilloux
d970d238e1 Fix bf4b6696: [Script] Broken ScriptText circular reference detection (#12187) 2024-03-11 20:40:57 +01:00
Patric Stout
30716c476f Fix: initialize _switch_mode_time so crash-logs before first game have a realistic time (#12184) 2024-03-11 20:40:57 +01:00
b64ad26068 Change: Use bitmap for free unit ID generation. (#12165)
This improves performance of finding the next free unit number for a vehicle.

Based loosely on pool's used slot bitmap.
2024-03-11 20:40:57 +01:00
9d0c548f55 Fix d3c673e: Don't defer OnResize() after ReInit() (#12174)
Some windows resize themselves during painting and issue ReInit(). In this case deferred OnResize() causes a visible glitch as the event is handled on the next redraw.
2024-03-11 20:40:57 +01:00
Tyler Trahan
5b9aa5f176 Fix fd9e72a: Helptext for timekeeping unit setting erroneously refers to vehicle movement (#12172) 2024-03-11 20:40:57 +01:00
frosch
57e6ef244a Fix #12127, 555a379: Truncation ellipses rendered shadows even for black font without shadows (#12132) 2024-03-11 20:40:57 +01:00
Rubidium
66b71bdcc4 Revert #11993: new number format system does not and cannot work for CJK languages
There are too many intricacies that I am unaware of that are popping up after
asking whether things are right or not.
I do not want to keep playing whack-a-mole, so just revert the whole thing.

This reverts:
15be383b93
360fe8b0b6
1aa9a5c0ab
59f56941e5
7e2eefb91f
b741b2ba6f
609d0071d5
9f8fd80112
a253205b93
819c6c756e
2024-03-11 20:40:57 +01:00
Rubidium
2064750e19 Fix #12148, fca8166: Do not draw decimals when number of digits is 0 2024-03-11 20:40:57 +01:00
Jonathan G Rennison
b17f979fde Fix #12145: Incorrect date handling in date cheat in wallclock time-keeping mode 2024-03-11 20:40:57 +01:00
Jonathan G Rennison
09a342b4b4 Codefix: Off by one in TimerGameEconomy::ConvertDateToYMD wallclock mode 2024-03-11 20:40:57 +01:00
merni-ns
cfd519f265 Fix #12119: Remove red warning text when maximum loan is zero 2024-03-11 20:40:57 +01:00
Jonathan G Rennison
7457a0b7a6 Fix cb588d8d: Ordering of command per tick limit and pause mode filtering (#12126)
The command per tick limit should be applied after the pause mode filter
2024-03-11 20:40:57 +01:00
Loïc Guilloux
7258551016 Fix #12133: [Script] Don't crash when emergency saving (#12138) 2024-03-11 20:40:57 +01:00
Loïc Guilloux
1d55af92e4 Fix: [Script] Only show debug script window at the end of savegame loading (#12135) 2024-03-11 20:40:57 +01:00
Rubidium
af5c38469e Doc: Prepare for 14.0-RC1 release 2024-02-18 21:42:06 +01:00
814 changed files with 20143 additions and 20269 deletions

View File

@@ -14,7 +14,3 @@ notifications:
pull-request:
issue:
tag-created:
workflow-run:
only:
- .github/workflows/release.yml
- .github/workflows/ci-nightly.yml

View File

@@ -1,4 +1,4 @@
name: CI - Build
name: CI
on:
pull_request:
@@ -17,22 +17,79 @@ jobs:
emscripten:
name: Emscripten
uses: ./.github/workflows/ci-emscripten.yml
secrets: inherit
runs-on: ubuntu-20.04
container:
# If you change this version, change the number in the cache step too.
image: emscripten/emsdk:3.1.42
steps:
- name: Checkout
uses: actions/checkout@v4
- name: Setup cache
uses: actions/cache@v4
with:
path: /emsdk/upstream/emscripten/cache
key: 3.1.42-${{ runner.os }}
- name: Patch Emscripten to support LZMA
run: |
cd /emsdk/upstream/emscripten
patch -p1 < ${GITHUB_WORKSPACE}/os/emscripten/emsdk-liblzma.patch
- name: Build (host tools)
run: |
mkdir build-host
cd build-host
echo "::group::CMake"
cmake .. -DOPTION_TOOLS_ONLY=ON
echo "::endgroup::"
echo "::group::Build"
echo "Running on $(nproc) cores"
cmake --build . -j $(nproc) --target tools
echo "::endgroup::"
- name: Install GCC problem matcher
uses: ammaraskar/gcc-problem-matcher@master
- name: Build
run: |
mkdir build
cd build
echo "::group::CMake"
emcmake cmake .. -DHOST_BINARY_DIR=../build-host
echo "::endgroup::"
echo "::group::Build"
echo "Running on $(nproc) cores"
cmake --build . -j $(nproc) --target openttd
echo "::endgroup::"
linux:
strategy:
fail-fast: false
matrix:
include:
- name: Clang
- name: Clang - Debug
compiler: clang-15
cxxcompiler: clang++-15
libraries: libsdl2-dev
- name: Clang - Release
compiler: clang-15
cxxcompiler: clang++-15
libraries: libsdl2-dev
extra-cmake-parameters: -DCMAKE_BUILD_TYPE=RelWithDebInfo -DOPTION_USE_ASSERTS=OFF
- name: GCC - SDL2
compiler: gcc
cxxcompiler: g++
libraries: libsdl2-dev
- name: GCC - SDL1.2
compiler: gcc
cxxcompiler: g++
libraries: libsdl1.2-dev
- name: GCC - Dedicated
compiler: gcc
cxxcompiler: g++
@@ -42,57 +99,332 @@ jobs:
name: Linux (${{ matrix.name }})
uses: ./.github/workflows/ci-linux.yml
secrets: inherit
runs-on: ubuntu-latest
env:
CC: ${{ matrix.compiler }}
CXX: ${{ matrix.cxxcompiler }}
with:
compiler: ${{ matrix.compiler }}
cxxcompiler: ${{ matrix.cxxcompiler }}
libraries: ${{ matrix.libraries }}
extra-cmake-parameters: ${{ matrix.extra-cmake-parameters }}
steps:
- name: Checkout
uses: actions/checkout@v4
- name: Setup vcpkg caching
uses: actions/github-script@v7
with:
script: |
core.exportVariable('ACTIONS_CACHE_URL', process.env.ACTIONS_CACHE_URL || '');
core.exportVariable('ACTIONS_RUNTIME_TOKEN', process.env.ACTIONS_RUNTIME_TOKEN || '');
core.exportVariable('VCPKG_BINARY_SOURCES', 'clear;x-gha,readwrite')
- name: Install vcpkg
run: |
git clone https://github.com/microsoft/vcpkg
./vcpkg/bootstrap-vcpkg.sh -disableMetrics
- name: Install dependencies
run: |
echo "::group::Update apt"
sudo apt-get update
echo "::endgroup::"
echo "::group::Install dependencies"
sudo apt-get install -y --no-install-recommends \
liballegro4-dev \
libcurl4-openssl-dev \
libfontconfig-dev \
libharfbuzz-dev \
libicu-dev \
liblzma-dev \
liblzo2-dev \
${{ matrix.libraries }} \
zlib1g-dev \
# EOF
echo "::group::Install vcpkg dependencies"
# Disable vcpkg integration, as we mostly use system libraries.
mv vcpkg.json vcpkg-disabled.json
# We only use breakpad from vcpkg, as its CMake files
# are a bit special. So the Ubuntu's variant doesn't work.
./vcpkg/vcpkg install breakpad
echo "::endgroup::"
env:
DEBIAN_FRONTEND: noninteractive
- name: Get OpenGFX
run: |
mkdir -p ~/.local/share/openttd/baseset
cd ~/.local/share/openttd/baseset
echo "::group::Download OpenGFX"
curl -L https://cdn.openttd.org/opengfx-releases/0.6.0/opengfx-0.6.0-all.zip -o opengfx-all.zip
echo "::endgroup::"
echo "::group::Unpack OpenGFX"
unzip opengfx-all.zip
echo "::endgroup::"
rm -f opengfx-all.zip
- name: Install GCC problem matcher
uses: ammaraskar/gcc-problem-matcher@master
- name: Build
run: |
mkdir build
cd build
echo "::group::CMake"
cmake .. -DCMAKE_TOOLCHAIN_FILE=${GITHUB_WORKSPACE}/vcpkg/scripts/buildsystems/vcpkg.cmake ${{ matrix.extra-cmake-parameters }}
echo "::endgroup::"
echo "::group::Build"
echo "Running on $(nproc) cores"
cmake --build . -j $(nproc)
echo "::endgroup::"
- name: Test
run: |
(
cd build
ctest -j $(nproc) --timeout 120
)
# Re-enable vcpkg.
mv vcpkg-disabled.json vcpkg.json
# Check no tracked files have been modified.
git diff --exit-code
macos:
strategy:
fail-fast: false
matrix:
include:
- name: arm64 - Debug
arch: arm64
- arch: arm64
full_arch: arm64
extra-cmake-parameters: -DCMAKE_BUILD_TYPE=Debug
- name: arm64 - Release
arch: arm64
full_arch: arm64
extra-cmake-parameters: -DCMAKE_BUILD_TYPE=RelWithDebInfo -DOPTION_USE_ASSERTS=OFF
name: Mac OS (${{ matrix.name }})
name: Mac OS (${{ matrix.arch }})
uses: ./.github/workflows/ci-macos.yml
secrets: inherit
runs-on: macos-14
env:
MACOSX_DEPLOYMENT_TARGET: 10.13
with:
arch: ${{ matrix.arch }}
full_arch: ${{ matrix.full_arch }}
extra-cmake-parameters: ${{ matrix.extra-cmake-parameters }}
steps:
- name: Checkout
uses: actions/checkout@v4
- name: Setup vcpkg caching
uses: actions/github-script@v7
with:
script: |
core.exportVariable('ACTIONS_CACHE_URL', process.env.ACTIONS_CACHE_URL || '');
core.exportVariable('ACTIONS_RUNTIME_TOKEN', process.env.ACTIONS_RUNTIME_TOKEN || '');
core.exportVariable('VCPKG_BINARY_SOURCES', 'clear;x-gha,readwrite')
- name: Install vcpkg
run: |
git clone https://github.com/microsoft/vcpkg
./vcpkg/bootstrap-vcpkg.sh -disableMetrics
- name: Install OpenGFX
run: |
mkdir -p ~/Documents/OpenTTD/baseset
cd ~/Documents/OpenTTD/baseset
echo "::group::Download OpenGFX"
curl -L https://cdn.openttd.org/opengfx-releases/0.6.0/opengfx-0.6.0-all.zip -o opengfx-all.zip
echo "::endgroup::"
echo "::group::Unpack OpenGFX"
unzip opengfx-all.zip
echo "::endgroup::"
rm -f opengfx-all.zip
- name: Install GCC problem matcher
uses: ammaraskar/gcc-problem-matcher@master
- name: Build
run: |
mkdir build
cd build
echo "::group::CMake"
cmake .. \
-DCMAKE_OSX_ARCHITECTURES=${{ matrix.full_arch }} \
-DVCPKG_TARGET_TRIPLET=${{ matrix.arch }}-osx \
-DCMAKE_TOOLCHAIN_FILE=${GITHUB_WORKSPACE}/vcpkg/scripts/buildsystems/vcpkg.cmake \
# EOF
echo "::endgroup::"
echo "::group::Build"
echo "Running on $(sysctl -n hw.logicalcpu) cores"
cmake --build . -j $(sysctl -n hw.logicalcpu)
echo "::endgroup::"
- name: Test
run: |
cd build
ctest -j $(sysctl -n hw.logicalcpu) --timeout 120
windows:
strategy:
fail-fast: false
matrix:
os: [windows-latest, windows-2019]
arch: [x86, x64]
name: Windows (${{ matrix.os }} / ${{ matrix.arch }})
runs-on: ${{ matrix.os }}
steps:
- name: Checkout
uses: actions/checkout@v4
- name: Setup vcpkg caching
uses: actions/github-script@v7
with:
script: |
core.exportVariable('ACTIONS_CACHE_URL', process.env.ACTIONS_CACHE_URL || '');
core.exportVariable('ACTIONS_RUNTIME_TOKEN', process.env.ACTIONS_RUNTIME_TOKEN || '');
core.exportVariable('VCPKG_BINARY_SOURCES', 'clear;x-gha,readwrite')
- name: Install vcpkg
run: |
git clone https://github.com/microsoft/vcpkg
.\vcpkg\bootstrap-vcpkg.bat -disableMetrics
- name: Install OpenGFX
shell: bash
run: |
mkdir -p "C:/Users/Public/Documents/OpenTTD/baseset"
cd "C:/Users/Public/Documents/OpenTTD/baseset"
echo "::group::Download OpenGFX"
curl -L https://cdn.openttd.org/opengfx-releases/0.6.0/opengfx-0.6.0-all.zip -o opengfx-all.zip
echo "::endgroup::"
echo "::group::Unpack OpenGFX"
unzip opengfx-all.zip
echo "::endgroup::"
rm -f opengfx-all.zip
- name: Install MSVC problem matcher
uses: ammaraskar/msvc-problem-matcher@master
- name: Configure developer command prompt for ${{ matrix.arch }}
uses: ilammy/msvc-dev-cmd@v1
with:
arch: ${{ matrix.arch }}
- name: Build
shell: bash
env:
NINJA_STATUS: "[%f/%t -- %e] " # [finished_edges/total_edges -- elapsed_time], default value is "[%f/%t] "
run: |
mkdir build
cd build
echo "::group::CMake"
cmake .. \
-GNinja \
-DVCPKG_TARGET_TRIPLET=${{ matrix.arch }}-windows-static \
-DCMAKE_TOOLCHAIN_FILE="${GITHUB_WORKSPACE}\vcpkg\scripts\buildsystems\vcpkg.cmake" \
# EOF
echo "::endgroup::"
echo "::group::Build"
cmake --build .
echo "::endgroup::"
- name: Test
shell: bash
run: |
cd build
ctest --timeout 120
msys2:
strategy:
fail-fast: false
matrix:
include:
- os: windows-latest
arch: x86
- os: windows-latest
arch: x64
- msystem: MINGW64
arch: x86_64
- msystem: MINGW32
arch: i686
name: Windows (${{ matrix.arch }})
name: MinGW (${{ matrix.arch }})
uses: ./.github/workflows/ci-windows.yml
secrets: inherit
runs-on: windows-latest
with:
os: ${{ matrix.os }}
arch: ${{ matrix.arch }}
steps:
- name: Checkout
uses: actions/checkout@v4
- name: Setup MSYS2
uses: msys2/setup-msys2@v2
with:
msystem: ${{ matrix.msystem }}
release: false
install: >-
git
make
mingw-w64-${{ matrix.arch }}-cmake
mingw-w64-${{ matrix.arch }}-gcc
mingw-w64-${{ matrix.arch }}-lzo2
mingw-w64-${{ matrix.arch }}-libpng
mingw-w64-${{ matrix.arch }}-lld
mingw-w64-${{ matrix.arch }}-ninja
- name: Install OpenGFX
shell: bash
run: |
mkdir -p "C:/Users/Public/Documents/OpenTTD/baseset"
cd "C:/Users/Public/Documents/OpenTTD/baseset"
echo "::group::Download OpenGFX"
curl -L https://cdn.openttd.org/opengfx-releases/0.6.0/opengfx-0.6.0-all.zip -o opengfx-all.zip
echo "::endgroup::"
echo "::group::Unpack OpenGFX"
unzip opengfx-all.zip
echo "::endgroup::"
rm -f opengfx-all.zip
- name: Install GCC problem matcher
uses: ammaraskar/gcc-problem-matcher@master
- name: Build
shell: msys2 {0}
env:
NINJA_STATUS: "[%f/%t -- %e] " # [finished_edges/total_edges -- elapsed_time], default value is "[%f/%t] "
run: |
mkdir build
cd build
echo "::group::CMake"
cmake .. \
-GNinja \
-DCMAKE_CXX_FLAGS="-fuse-ld=lld" \
# EOF
echo "::endgroup::"
echo "::group::Build"
cmake --build .
echo "::endgroup::"
- name: Test
shell: msys2 {0}
run: |
cd build
ctest --timeout 120
check_annotations:
name: Check Annotations
@@ -101,6 +433,7 @@ jobs:
- linux
- macos
- windows
- msys2
if: always() && github.event_name == 'pull_request'

View File

@@ -1,61 +0,0 @@
name: CI (Emscripten)
on:
workflow_call:
env:
CTEST_OUTPUT_ON_FAILURE: 1
jobs:
emscripten:
name: CI
runs-on: ubuntu-20.04
container:
# If you change this version, change the number in the cache step too.
image: emscripten/emsdk:3.1.57
steps:
- name: Checkout
uses: actions/checkout@v4
- name: Setup cache
uses: actions/cache@v4
with:
path: /emsdk/upstream/emscripten/cache
key: 3.1.57-${{ runner.os }}
- name: Add liblzma support
run: |
cp ${GITHUB_WORKSPACE}/os/emscripten/ports/liblzma.py /emsdk/upstream/emscripten/tools/ports/contrib/
- name: Build (host tools)
run: |
mkdir build-host
cd build-host
echo "::group::CMake"
cmake .. -DOPTION_TOOLS_ONLY=ON
echo "::endgroup::"
echo "::group::Build"
echo "Running on $(nproc) cores"
cmake --build . -j $(nproc) --target tools
echo "::endgroup::"
- name: Install GCC problem matcher
uses: ammaraskar/gcc-problem-matcher@master
- name: Build
run: |
mkdir build
cd build
echo "::group::CMake"
emcmake cmake .. -DHOST_BINARY_DIR=../build-host
echo "::endgroup::"
echo "::group::Build"
echo "Running on $(nproc) cores"
cmake --build . -j $(nproc) --target openttd
echo "::endgroup::"

View File

@@ -1,123 +0,0 @@
name: CI (Linux)
on:
workflow_call:
inputs:
compiler:
required: true
type: string
cxxcompiler:
required: true
type: string
libraries:
required: true
type: string
extra-cmake-parameters:
required: true
type: string
env:
CTEST_OUTPUT_ON_FAILURE: 1
jobs:
linux:
name: CI
runs-on: ubuntu-latest
env:
CC: ${{ inputs.compiler }}
CXX: ${{ inputs.cxxcompiler }}
steps:
- name: Checkout
uses: actions/checkout@v4
- name: Setup vcpkg caching
uses: actions/github-script@v7
with:
script: |
core.exportVariable('ACTIONS_CACHE_URL', process.env.ACTIONS_CACHE_URL || '');
core.exportVariable('ACTIONS_RUNTIME_TOKEN', process.env.ACTIONS_RUNTIME_TOKEN || '');
core.exportVariable('VCPKG_BINARY_SOURCES', 'clear;x-gha,readwrite')
- name: Install vcpkg
run: |
git clone https://github.com/microsoft/vcpkg ${{ runner.temp }}/vcpkg
${{ runner.temp }}/vcpkg/bootstrap-vcpkg.sh -disableMetrics
- name: Install dependencies
run: |
echo "::group::Update apt"
sudo apt-get update
echo "::endgroup::"
echo "::group::Install dependencies"
sudo apt-get install -y --no-install-recommends \
liballegro4-dev \
libcurl4-openssl-dev \
libfontconfig-dev \
libharfbuzz-dev \
libicu-dev \
liblzma-dev \
liblzo2-dev \
${{ inputs.libraries }} \
zlib1g-dev \
# EOF
echo "::group::Install vcpkg dependencies"
# Disable vcpkg integration, as we mostly use system libraries.
mv vcpkg.json vcpkg-disabled.json
# We only use breakpad from vcpkg, as its CMake files
# are a bit special. So the Ubuntu's variant doesn't work.
${{ runner.temp }}/vcpkg/vcpkg install breakpad
echo "::endgroup::"
env:
DEBIAN_FRONTEND: noninteractive
- name: Get OpenGFX
run: |
mkdir -p ~/.local/share/openttd/baseset
cd ~/.local/share/openttd/baseset
echo "::group::Download OpenGFX"
curl -L https://cdn.openttd.org/opengfx-releases/0.6.0/opengfx-0.6.0-all.zip -o opengfx-all.zip
echo "::endgroup::"
echo "::group::Unpack OpenGFX"
unzip opengfx-all.zip
echo "::endgroup::"
rm -f opengfx-all.zip
- name: Install GCC problem matcher
uses: ammaraskar/gcc-problem-matcher@master
- name: Build
run: |
mkdir build
cd build
echo "::group::CMake"
cmake .. -DCMAKE_TOOLCHAIN_FILE=${{ runner.temp }}/vcpkg/scripts/buildsystems/vcpkg.cmake ${{ inputs.extra-cmake-parameters }}
echo "::endgroup::"
echo "::group::Build"
echo "Running on $(nproc) cores"
cmake --build . -j $(nproc)
echo "::endgroup::"
- name: Test
run: |
(
cd build
ctest -j $(nproc) --timeout 120
)
# Re-enable vcpkg.
mv vcpkg-disabled.json vcpkg.json
# Check no tracked files have been modified.
git diff --exit-code

View File

@@ -1,90 +0,0 @@
name: CI (MacOS)
on:
workflow_call:
inputs:
arch:
required: true
type: string
full_arch:
required: true
type: string
extra-cmake-parameters:
required: false
type: string
default: ""
env:
CTEST_OUTPUT_ON_FAILURE: 1
jobs:
macos:
name: CI
runs-on: macos-14
env:
MACOSX_DEPLOYMENT_TARGET: 10.13
steps:
- name: Setup Xcode version
uses: maxim-lobanov/setup-xcode@v1
with:
xcode-version: latest-stable
- name: Checkout
uses: actions/checkout@v4
- name: Setup vcpkg caching
uses: actions/github-script@v7
with:
script: |
core.exportVariable('ACTIONS_CACHE_URL', process.env.ACTIONS_CACHE_URL || '');
core.exportVariable('ACTIONS_RUNTIME_TOKEN', process.env.ACTIONS_RUNTIME_TOKEN || '');
core.exportVariable('VCPKG_BINARY_SOURCES', 'clear;x-gha,readwrite')
- name: Install vcpkg
run: |
git clone https://github.com/microsoft/vcpkg ${{ runner.temp }}/vcpkg
${{ runner.temp }}/vcpkg/bootstrap-vcpkg.sh -disableMetrics
- name: Install OpenGFX
run: |
mkdir -p ~/Documents/OpenTTD/baseset
cd ~/Documents/OpenTTD/baseset
echo "::group::Download OpenGFX"
curl -L https://cdn.openttd.org/opengfx-releases/0.6.0/opengfx-0.6.0-all.zip -o opengfx-all.zip
echo "::endgroup::"
echo "::group::Unpack OpenGFX"
unzip opengfx-all.zip
echo "::endgroup::"
rm -f opengfx-all.zip
- name: Install GCC problem matcher
uses: ammaraskar/gcc-problem-matcher@master
- name: Build
run: |
mkdir build
cd build
echo "::group::CMake"
cmake .. \
-DCMAKE_OSX_ARCHITECTURES=${{ inputs.full_arch }} \
-DVCPKG_TARGET_TRIPLET=${{ inputs.arch }}-osx \
-DCMAKE_TOOLCHAIN_FILE=${{ runner.temp }}/vcpkg/scripts/buildsystems/vcpkg.cmake \
${{ inputs.extra-cmake-parameters }} \
# EOF
echo "::endgroup::"
echo "::group::Build"
echo "Running on $(sysctl -n hw.logicalcpu) cores"
cmake --build . -j $(sysctl -n hw.logicalcpu)
echo "::endgroup::"
- name: Test
run: |
cd build
ctest -j $(sysctl -n hw.logicalcpu) --timeout 120

View File

@@ -1,83 +0,0 @@
name: CI (MinGW)
on:
workflow_call:
inputs:
arch:
required: true
type: string
msystem:
required: true
type: string
env:
CTEST_OUTPUT_ON_FAILURE: 1
jobs:
mingw:
name: CI
runs-on: windows-latest
steps:
- name: Checkout
uses: actions/checkout@v4
- name: Setup MSYS2
uses: msys2/setup-msys2@v2
with:
msystem: ${{ inputs.msystem }}
release: false
install: >-
git
make
mingw-w64-${{ inputs.arch }}-cmake
mingw-w64-${{ inputs.arch }}-gcc
mingw-w64-${{ inputs.arch }}-lzo2
mingw-w64-${{ inputs.arch }}-libpng
mingw-w64-${{ inputs.arch }}-lld
mingw-w64-${{ inputs.arch }}-ninja
- name: Install OpenGFX
shell: bash
run: |
mkdir -p "C:/Users/Public/Documents/OpenTTD/baseset"
cd "C:/Users/Public/Documents/OpenTTD/baseset"
echo "::group::Download OpenGFX"
curl -L https://cdn.openttd.org/opengfx-releases/0.6.0/opengfx-0.6.0-all.zip -o opengfx-all.zip
echo "::endgroup::"
echo "::group::Unpack OpenGFX"
unzip opengfx-all.zip
echo "::endgroup::"
rm -f opengfx-all.zip
- name: Install GCC problem matcher
uses: ammaraskar/gcc-problem-matcher@master
- name: Build
shell: msys2 {0}
env:
NINJA_STATUS: "[%f/%t -- %e] " # [finished_edges/total_edges -- elapsed_time], default value is "[%f/%t] "
run: |
mkdir build
cd build
echo "::group::CMake"
cmake .. \
-GNinja \
-DCMAKE_CXX_FLAGS="-fuse-ld=lld" \
# EOF
echo "::endgroup::"
echo "::group::Build"
cmake --build .
echo "::endgroup::"
- name: Test
shell: msys2 {0}
run: |
cd build
ctest --timeout 120

View File

@@ -1,82 +0,0 @@
name: CI - Nightly
on:
schedule:
- cron: '0 3 * * *'
workflow_dispatch:
env:
CTEST_OUTPUT_ON_FAILURE: 1
jobs:
linux:
strategy:
fail-fast: false
matrix:
include:
- name: GCC - SDL1.2
compiler: gcc
cxxcompiler: g++
libraries: libsdl1.2-dev
name: Linux (${{ matrix.name }})
uses: ./.github/workflows/ci-linux.yml
secrets: inherit
with:
compiler: ${{ matrix.compiler }}
cxxcompiler: ${{ matrix.cxxcompiler }}
libraries: ${{ matrix.libraries }}
extra-cmake-parameters:
macos:
strategy:
fail-fast: false
matrix:
include:
- arch: x64
full_arch: x86_64
name: Mac OS (${{ matrix.arch }})
uses: ./.github/workflows/ci-macos.yml
secrets: inherit
with:
arch: ${{ matrix.arch }}
full_arch: ${{ matrix.full_arch }}
mingw:
strategy:
fail-fast: false
matrix:
include:
- msystem: MINGW64
arch: x86_64
- msystem: MINGW32
arch: i686
name: MinGW (${{ matrix.arch }})
uses: ./.github/workflows/ci-mingw.yml
secrets: inherit
with:
msystem: ${{ matrix.msystem }}
arch: ${{ matrix.arch }}
check_annotations:
name: Check Annotations
needs:
- linux
- macos
- mingw
if: always()
runs-on: ubuntu-latest
steps:
- name: Check annotations
uses: OpenTTD/actions/annotation-check@v5

View File

@@ -1,87 +0,0 @@
name: CI (Windows)
on:
workflow_call:
inputs:
arch:
required: true
type: string
os:
required: true
type: string
env:
CTEST_OUTPUT_ON_FAILURE: 1
jobs:
windows:
name: CI
runs-on: ${{ inputs.os }}
steps:
- name: Checkout
uses: actions/checkout@v4
- name: Setup vcpkg caching
uses: actions/github-script@v7
with:
script: |
core.exportVariable('ACTIONS_CACHE_URL', process.env.ACTIONS_CACHE_URL || '');
core.exportVariable('ACTIONS_RUNTIME_TOKEN', process.env.ACTIONS_RUNTIME_TOKEN || '');
core.exportVariable('VCPKG_BINARY_SOURCES', 'clear;x-gha,readwrite')
- name: Install vcpkg
run: |
git clone https://github.com/microsoft/vcpkg ${{ runner.temp }}\vcpkg
${{ runner.temp }}\vcpkg\bootstrap-vcpkg.bat -disableMetrics
- name: Install OpenGFX
shell: bash
run: |
mkdir -p "C:/Users/Public/Documents/OpenTTD/baseset"
cd "C:/Users/Public/Documents/OpenTTD/baseset"
echo "::group::Download OpenGFX"
curl -L https://cdn.openttd.org/opengfx-releases/0.6.0/opengfx-0.6.0-all.zip -o opengfx-all.zip
echo "::endgroup::"
echo "::group::Unpack OpenGFX"
unzip opengfx-all.zip
echo "::endgroup::"
rm -f opengfx-all.zip
- name: Install MSVC problem matcher
uses: ammaraskar/msvc-problem-matcher@master
- name: Configure developer command prompt for ${{ inputs.arch }}
uses: ilammy/msvc-dev-cmd@v1
with:
arch: ${{ inputs.arch }}
- name: Build
shell: bash
env:
NINJA_STATUS: "[%f/%t -- %e] " # [finished_edges/total_edges -- elapsed_time], default value is "[%f/%t] "
run: |
mkdir build
cd build
echo "::group::CMake"
cmake .. \
-GNinja \
-DVCPKG_TARGET_TRIPLET=${{ inputs.arch }}-windows-static \
-DCMAKE_TOOLCHAIN_FILE="${{ runner.temp }}\vcpkg\scripts\buildsystems\vcpkg.cmake" \
# EOF
echo "::endgroup::"
echo "::group::Build"
cmake --build .
echo "::endgroup::"
- name: Test
shell: bash
run: |
cd build
ctest --timeout 120

View File

@@ -26,19 +26,6 @@ jobs:
- name: Checkout
uses: actions/checkout@v4
- name: Setup vcpkg caching
uses: actions/github-script@v7
with:
script: |
core.exportVariable('ACTIONS_CACHE_URL', process.env.ACTIONS_CACHE_URL || '');
core.exportVariable('ACTIONS_RUNTIME_TOKEN', process.env.ACTIONS_RUNTIME_TOKEN || '');
core.exportVariable('VCPKG_BINARY_SOURCES', 'clear;x-gha,readwrite')
- name: Install vcpkg
run: |
git clone https://github.com/microsoft/vcpkg ${{ runner.temp }}/vcpkg
${{ runner.temp }}/vcpkg/bootstrap-vcpkg.sh -disableMetrics
- name: Install dependencies
run: |
echo "::group::Update apt"
@@ -57,28 +44,13 @@ jobs:
libsdl2-dev \
zlib1g-dev \
# EOF
echo "::group::Install vcpkg dependencies"
# Disable vcpkg integration, as we mostly use system libraries.
mv vcpkg.json vcpkg-disabled.json
# We only use breakpad from vcpkg, as its CMake files
# are a bit special. So the Ubuntu's variant doesn't work.
${{ runner.temp }}/vcpkg/vcpkg install breakpad
echo "::endgroup::"
env:
DEBIAN_FRONTEND: noninteractive
- name: Prepare build
- name: Set number of make jobs
run: |
mkdir build
cd build
echo "::group::CMake"
cmake .. -DCMAKE_TOOLCHAIN_FILE=${{ runner.temp }}/vcpkg/scripts/buildsystems/vcpkg.cmake
echo "::endgroup::"
echo "MAKEFLAGS=-j$(nproc)" >> $GITHUB_ENV
- name: Initialize CodeQL
uses: github/codeql-action/init@v3
@@ -86,14 +58,8 @@ jobs:
languages: cpp
config-file: ./.github/codeql/codeql-config.yml
- name: Build
run: |
cd build
echo "::group::Build"
echo "Running on $(nproc) cores"
cmake --build . -j $(nproc)
echo "::endgroup::"
- name: Autobuild
uses: github/codeql-action/autobuild@v3
- name: Perform CodeQL Analysis
uses: github/codeql-action/analyze@v3

View File

@@ -21,7 +21,7 @@ jobs:
runs-on: ubuntu-latest
container:
# If you change this version, change the number in the cache step too.
image: emscripten/emsdk:3.1.57
image: emscripten/emsdk:3.1.42
steps:
- name: Checkout
@@ -38,11 +38,12 @@ jobs:
uses: actions/cache@v4
with:
path: /emsdk/upstream/emscripten/cache
key: 3.1.57-${{ runner.os }}
key: 3.1.42-${{ runner.os }}
- name: Add liblzma support
- name: Patch Emscripten to support LZMA
run: |
cp ${GITHUB_WORKSPACE}/os/emscripten/ports/liblzma.py /emsdk/upstream/emscripten/tools/ports/contrib/
cd /emsdk/upstream/emscripten
patch -p1 < ${GITHUB_WORKSPACE}/os/emscripten/emsdk-liblzma.patch
- name: Build (host tools)
run: |

View File

@@ -7,7 +7,6 @@ on:
- synchronize
branches:
- master
- release/**
concurrency:
group: ${{ github.workflow }}-${{ github.event.pull_request.number }}

View File

@@ -17,11 +17,6 @@ jobs:
MACOSX_DEPLOYMENT_TARGET: 10.13
steps:
- name: Setup Xcode version
uses: maxim-lobanov/setup-xcode@v1
with:
xcode-version: latest-stable
- name: Download source
uses: actions/download-artifact@v4
with:

View File

@@ -100,6 +100,21 @@ jobs:
with:
arch: ${{ matrix.host }}
- name: Import code signing certificate
shell: powershell
# If this is run on a fork, there may not be a certificate set up - continue in this case
continue-on-error: true
run: |
$tempFile = [System.IO.Path]::GetTempFileName()
$bytes = [System.Convert]::FromBase64String($env:WINDOWS_CERTIFICATE_P12)
[IO.File]::WriteAllBytes($tempFile, $bytes)
$pwd = ConvertTo-SecureString $env:WINDOWS_CERTIFICATE_PASSWORD -AsPlainText -Force
Import-PfxCertificate -FilePath $tempFile -CertStoreLocation Cert:\CurrentUser\My -Password $pwd
Remove-Item $tempFile
env:
WINDOWS_CERTIFICATE_P12: ${{ secrets.WINDOWS_CERTIFICATE_P12 }}
WINDOWS_CERTIFICATE_PASSWORD: ${{ secrets.WINDOWS_CERTIFICATE_PASSWORD }}
- name: Build (with installer)
if: inputs.is_tag == 'true'
shell: bash
@@ -116,6 +131,7 @@ jobs:
-DHOST_BINARY_DIR=${GITHUB_WORKSPACE}/build-host \
-DCMAKE_BUILD_TYPE=RelWithDebInfo \
-DOPTION_SURVEY_KEY=${{ inputs.survey_key }} \
-DWINDOWS_CERTIFICATE_COMMON_NAME="${WINDOWS_CERTIFICATE_COMMON_NAME}" \
# EOF
echo "::endgroup::"
@@ -123,12 +139,7 @@ jobs:
cmake --build . --target openttd
echo "::endgroup::"
env:
AZURE_TENANT_ID: ${{ secrets.AZURE_TENANT_ID }}
AZURE_CLIENT_ID: ${{ secrets.AZURE_CLIENT_ID }}
AZURE_CLIENT_SECRET: ${{ secrets.AZURE_CLIENT_SECRET }}
AZURE_CODESIGN_ACCOUNT_NAME: ${{ secrets.AZURE_CODESIGN_ACCOUNT_NAME }}
AZURE_CODESIGN_ENDPOINT: ${{ secrets.AZURE_CODESIGN_ENDPOINT }}
AZURE_CODESIGN_PROFILE_NAME: ${{ secrets.AZURE_CODESIGN_PROFILE_NAME }}
WINDOWS_CERTIFICATE_COMMON_NAME: ${{ secrets.WINDOWS_CERTIFICATE_COMMON_NAME }}
- name: Build (without installer)
if: inputs.is_tag != 'true'
@@ -145,6 +156,7 @@ jobs:
-DHOST_BINARY_DIR=${GITHUB_WORKSPACE}/build-host \
-DCMAKE_BUILD_TYPE=RelWithDebInfo \
-DOPTION_SURVEY_KEY=${{ inputs.survey_key }} \
-DWINDOWS_CERTIFICATE_COMMON_NAME="${WINDOWS_CERTIFICATE_COMMON_NAME}" \
# EOF
echo "::endgroup::"
@@ -152,12 +164,7 @@ jobs:
cmake --build . --target openttd
echo "::endgroup::"
env:
AZURE_TENANT_ID: ${{ secrets.AZURE_TENANT_ID }}
AZURE_CLIENT_ID: ${{ secrets.AZURE_CLIENT_ID }}
AZURE_CLIENT_SECRET: ${{ secrets.AZURE_CLIENT_SECRET }}
AZURE_CODESIGN_ACCOUNT_NAME: ${{ secrets.AZURE_CODESIGN_ACCOUNT_NAME }}
AZURE_CODESIGN_ENDPOINT: ${{ secrets.AZURE_CODESIGN_ENDPOINT }}
AZURE_CODESIGN_PROFILE_NAME: ${{ secrets.AZURE_CODESIGN_PROFILE_NAME }}
WINDOWS_CERTIFICATE_COMMON_NAME: ${{ secrets.WINDOWS_CERTIFICATE_COMMON_NAME }}
- name: Create breakpad symbols
shell: bash
@@ -191,15 +198,13 @@ jobs:
- name: Sign installer
if: inputs.is_tag == 'true'
shell: bash
# If this is run on a fork, there may not be a certificate set up - continue in this case
continue-on-error: true
run: |
${GITHUB_WORKSPACE}/os/windows/sign.bat "${GITHUB_WORKSPACE}/build/bundles"
cd ${GITHUB_WORKSPACE}/build/bundles
../../os/windows/sign.bat *.exe "${WINDOWS_CERTIFICATE_COMMON_NAME}"
env:
AZURE_TENANT_ID: ${{ secrets.AZURE_TENANT_ID }}
AZURE_CLIENT_ID: ${{ secrets.AZURE_CLIENT_ID }}
AZURE_CLIENT_SECRET: ${{ secrets.AZURE_CLIENT_SECRET }}
AZURE_CODESIGN_ACCOUNT_NAME: ${{ secrets.AZURE_CODESIGN_ACCOUNT_NAME }}
AZURE_CODESIGN_ENDPOINT: ${{ secrets.AZURE_CODESIGN_ENDPOINT }}
AZURE_CODESIGN_PROFILE_NAME: ${{ secrets.AZURE_CODESIGN_PROFILE_NAME }}
WINDOWS_CERTIFICATE_COMMON_NAME: ${{ secrets.WINDOWS_CERTIFICATE_COMMON_NAME }}
- name: Store bundles
uses: actions/upload-artifact@v4

View File

@@ -5,7 +5,7 @@ if(NOT BINARY_NAME)
endif()
project(${BINARY_NAME}
VERSION 15.0
VERSION 14.0
LANGUAGES CXX
)
@@ -343,7 +343,7 @@ if(NOT OPTION_DEDICATED)
endif()
endif()
include(3rdparty/llvm/CheckAtomic)
include(CheckAtomic)
if(APPLE)
link_package(Iconv TARGET Iconv::Iconv)

View File

@@ -157,7 +157,7 @@ enum SomeEnumeration {
* Use curly braces and put the contained statements on their own lines (e.g., don't put them directly after the **if**).
* Opening curly bracket **{** stays on the first line, closing curly bracket **}** gets a line to itself (except for the **}** preceding an **else**, which should be on the same line as the **else**).
* When only a single statement is contained, the brackets can be omitted. In this case, put the single statement on the same line as the preceding keyword (**if**, **while**, etc.). Note that this is only allowed for if statements without an **else** clause.
* Non-trivial fall throughs must be documented, using a `[[fallthrough]]` attribute.
* All fall throughs must be documented, using a **FALLTHROUGH** define/macro.
* The NOT_REACHED() macro can be used in default constructs that should never be reached.
* Unconditional loops are written with **`for (;;) {`**
@@ -180,7 +180,7 @@ switch (a) {
case 1:
DoSomething();
[[fallthrough]];
FALLTHROUGH;
case 2:
DoMore();
@@ -191,7 +191,7 @@ switch (a) {
int r = 2;
DoEvenMore(a);
[[fallthrough]];
FALLTHROUGH;
}
case 4: {
@@ -248,7 +248,7 @@ Templates are a very powerful C++ tool, but they can easily confuse beginners. T
* Templates are to be documented in a very clear and verbose manner. Never assume anything in the documentation.
* the template keyword and the template layout get a separate line. typenames are either "T" or preceded by a "T", integers get a single capital letter or a descriptive name preceded by "T".
```c++
template <typename T, typename Tsomething, int N, uint8_t Tnumber_of_something>
template <typename T, typename Tsomething, int N, byte Tnumber_of_something>
int Func();
```

View File

@@ -29,7 +29,7 @@ open most older savegames or use the content downloading system.
## Windows
You need Microsoft Visual Studio 2022 or more recent.
You need Microsoft Visual Studio 2017 or more recent.
You can download the free Visual Studio Community Edition from Microsoft at
https://visualstudio.microsoft.com/vs/community/.
@@ -65,7 +65,7 @@ To install both the x64 (64bit) and x86 (32bit) variants (though only one is nec
You can open the folder (as a CMake project). CMake will be detected, and you can compile from there.
If libraries are installed but not found, you need to set VCPKG_TARGET_TRIPLET in CMake parameters.
For Visual Studio 2022 you also need to set CMAKE_TOOLCHAIN_FILE.
For Visual Studio 2017 you also need to set CMAKE_TOOLCHAIN_FILE.
(Typical values are shown in the MSVC project file command line example)
Alternatively, you can create a MSVC project file via CMake. For this
@@ -75,7 +75,7 @@ that comes with vcpkg. After that, you can run something similar to this:
```powershell
mkdir build
cd build
cmake.exe .. -G"Visual Studio 17 2022" -DCMAKE_TOOLCHAIN_FILE="<location of vcpkg>\vcpkg\scripts\buildsystems\vcpkg.cmake" -DVCPKG_TARGET_TRIPLET="x64-windows-static"
cmake.exe .. -G"Visual Studio 16 2019" -DCMAKE_TOOLCHAIN_FILE="<location of vcpkg>\vcpkg\scripts\buildsystems\vcpkg.cmake" -DVCPKG_TARGET_TRIPLET="x64-windows-static"
```
Change `<location of vcpkg>` to where you have installed vcpkg. After this
@@ -83,7 +83,7 @@ in the build folder are MSVC project files. MSVC can rebuild the project
files himself via the `ZERO_CHECK` project.
## All other platforms
Minimum required version of CMake is 3.16.
Minimum required version of CMake is 3.9.
By default this produces a Debug build with assertations enabled.
This is a far slower build than release builds.
@@ -110,14 +110,17 @@ builds.
- `-DOPTION_USE_ASSERTS=OFF`: disable asserts. Use with care, as assert
statements capture early signs of trouble. Release builds have them
disabled by default.
- `-DOPTION_USE_THREADS=OFF`: disable the use of threads. This will block
the interface in many places, and in general gives a worse experience of
the game. Use with care.
- `-DOPTION_TOOLS_ONLY=ON`: only build tools like `strgen`. Does not build
the game itself. Useful for cross-compiling.
## Supported compilers
Every compiler that is supported by CMake and supports C++20, should be
Every compiler that is supported by CMake and supports C++17, should be
able to compile OpenTTD. As the exact list of compilers changes constantly,
we refer to the compiler manual to see if it supports C++20, and to CMake
we refer to the compiler manual to see if it supports C++17, and to CMake
to see if it supports your compiler.
## Compilation of base sets

View File

@@ -3,8 +3,6 @@
# OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
# See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
# Doxyfile 1.9.4
#---------------------------------------------------------------------------
# Project related configuration options
#---------------------------------------------------------------------------
@@ -15,7 +13,6 @@ PROJECT_BRIEF =
PROJECT_LOGO =
OUTPUT_DIRECTORY = ${CPACK_BINARY_DIR}/docs/source/
CREATE_SUBDIRS = YES
CREATE_SUBDIRS_LEVEL = 8
ALLOW_UNICODE_NAMES = NO
OUTPUT_LANGUAGE = English
BRIEF_MEMBER_DESC = YES
@@ -38,10 +35,8 @@ STRIP_FROM_PATH = ./
STRIP_FROM_INC_PATH =
SHORT_NAMES = NO
JAVADOC_AUTOBRIEF = YES
JAVADOC_BANNER = NO
QT_AUTOBRIEF = NO
MULTILINE_CPP_IS_BRIEF = NO
PYTHON_DOCSTRING = YES
INHERIT_DOCS = YES
SEPARATE_MEMBER_PAGES = NO
TAB_SIZE = 2
@@ -50,7 +45,6 @@ OPTIMIZE_OUTPUT_FOR_C = YES
OPTIMIZE_OUTPUT_JAVA = NO
OPTIMIZE_FOR_FORTRAN = NO
OPTIMIZE_OUTPUT_VHDL = NO
OPTIMIZE_OUTPUT_SLICE = NO
EXTENSION_MAPPING =
MARKDOWN_SUPPORT = YES
TOC_INCLUDE_HEADINGS = 0
@@ -66,19 +60,16 @@ INLINE_GROUPED_CLASSES = NO
INLINE_SIMPLE_STRUCTS = NO
TYPEDEF_HIDES_STRUCT = NO
LOOKUP_CACHE_SIZE = 0
NUM_PROC_THREADS = 1
#---------------------------------------------------------------------------
# Build related configuration options
#---------------------------------------------------------------------------
EXTRACT_ALL = NO
EXTRACT_PRIVATE = YES
EXTRACT_PRIV_VIRTUAL = NO
EXTRACT_PACKAGE = NO
EXTRACT_STATIC = YES
EXTRACT_LOCAL_CLASSES = YES
EXTRACT_LOCAL_METHODS = YES
EXTRACT_ANON_NSPACES = YES
RESOLVE_UNNAMED_PARAMS = YES
HIDE_UNDOC_MEMBERS = NO
HIDE_UNDOC_CLASSES = NO
HIDE_FRIEND_COMPOUNDS = NO
@@ -87,7 +78,6 @@ INTERNAL_DOCS = NO
CASE_SENSE_NAMES = YES
HIDE_SCOPE_NAMES = NO
HIDE_COMPOUND_REFERENCE= NO
SHOW_HEADERFILE = YES
SHOW_INCLUDE_FILES = YES
SHOW_GROUPED_MEMB_INC = NO
FORCE_LOCAL_INCLUDES = NO
@@ -117,11 +107,9 @@ QUIET = NO
WARNINGS = YES
WARN_IF_UNDOCUMENTED = YES
WARN_IF_DOC_ERROR = YES
WARN_IF_INCOMPLETE_DOC = YES
WARN_NO_PARAMDOC = NO
WARN_AS_ERROR = NO
WARN_FORMAT = "$file:$line: $text"
WARN_LINE_FORMAT = "at line $line of file $file"
WARN_LOGFILE =
#---------------------------------------------------------------------------
# Configuration options related to the input files
@@ -162,10 +150,6 @@ REFERENCES_LINK_SOURCE = YES
SOURCE_TOOLTIPS = YES
USE_HTAGS = NO
VERBATIM_HEADERS = YES
CLANG_ASSISTED_PARSING = NO
CLANG_ADD_INC_PATHS = YES
CLANG_OPTIONS =
CLANG_DATABASE_PATH =
#---------------------------------------------------------------------------
# Configuration options related to the alphabetical class index
#---------------------------------------------------------------------------
@@ -191,7 +175,6 @@ HTML_DYNAMIC_SECTIONS = NO
HTML_INDEX_NUM_ENTRIES = 100
GENERATE_DOCSET = NO
DOCSET_FEEDNAME = "Doxygen generated docs"
DOCSET_FEEDURL =
DOCSET_BUNDLE_ID = org.doxygen.Project
DOCSET_PUBLISHER_ID = org.doxygen.Publisher
DOCSET_PUBLISHER_NAME = Publisher
@@ -214,17 +197,12 @@ GENERATE_ECLIPSEHELP = NO
ECLIPSE_DOC_ID = org.doxygen.Project
DISABLE_INDEX = NO
GENERATE_TREEVIEW = YES
FULL_SIDEBAR = NO
ENUM_VALUES_PER_LINE = 4
TREEVIEW_WIDTH = 250
EXT_LINKS_IN_WINDOW = NO
OBFUSCATE_EMAILS = YES
HTML_FORMULA_FORMAT = png
FORMULA_FONTSIZE = 10
FORMULA_TRANSPARENT = YES
FORMULA_MACROFILE =
USE_MATHJAX = NO
MATHJAX_VERSION = MathJax_2
MATHJAX_FORMAT = HTML-CSS
MATHJAX_RELPATH = https://cdnjs.cloudflare.com/ajax/libs/mathjax/2.7.2/
MATHJAX_EXTENSIONS =
@@ -243,7 +221,6 @@ GENERATE_LATEX = NO
LATEX_OUTPUT = latex
LATEX_CMD_NAME = latex
MAKEINDEX_CMD_NAME = makeindex
LATEX_MAKEINDEX_CMD = makeindex
COMPACT_LATEX = NO
PAPER_TYPE = a4
EXTRA_PACKAGES =
@@ -255,9 +232,9 @@ PDF_HYPERLINKS = NO
USE_PDFLATEX = NO
LATEX_BATCHMODE = NO
LATEX_HIDE_INDICES = NO
LATEX_SOURCE_CODE = NO
LATEX_BIB_STYLE = plain
LATEX_TIMESTAMP = NO
LATEX_EMOJI_DIRECTORY =
#---------------------------------------------------------------------------
# Configuration options related to the RTF output
#---------------------------------------------------------------------------
@@ -267,6 +244,7 @@ COMPACT_RTF = NO
RTF_HYPERLINKS = NO
RTF_STYLESHEET_FILE =
RTF_EXTENSIONS_FILE =
RTF_SOURCE_CODE = NO
#---------------------------------------------------------------------------
# Configuration options related to the man page output
#---------------------------------------------------------------------------
@@ -281,12 +259,12 @@ MAN_LINKS = NO
GENERATE_XML = NO
XML_OUTPUT = xml
XML_PROGRAMLISTING = YES
XML_NS_MEMB_FILE_SCOPE = NO
#---------------------------------------------------------------------------
# Configuration options related to the DOCBOOK output
#---------------------------------------------------------------------------
GENERATE_DOCBOOK = NO
DOCBOOK_OUTPUT = docbook
DOCBOOK_PROGRAMLISTING = NO
#---------------------------------------------------------------------------
# Configuration options for the AutoGen Definitions output
#---------------------------------------------------------------------------
@@ -333,6 +311,7 @@ EXTERNAL_PAGES = YES
#---------------------------------------------------------------------------
# Configuration options related to the dot tool
#---------------------------------------------------------------------------
CLASS_DIAGRAMS = YES
DIA_PATH =
HIDE_UNDOC_RELATIONS = YES
HAVE_DOT = NO
@@ -345,8 +324,6 @@ COLLABORATION_GRAPH = YES
GROUP_GRAPHS = YES
UML_LOOK = NO
UML_LIMIT_NUM_FIELDS = 10
DOT_UML_DETAILS = NO
DOT_WRAP_THRESHOLD = 17
TEMPLATE_RELATIONS = NO
INCLUDE_GRAPH = YES
INCLUDED_BY_GRAPH = YES
@@ -354,7 +331,6 @@ CALL_GRAPH = NO
CALLER_GRAPH = NO
GRAPHICAL_HIERARCHY = YES
DIRECTORY_GRAPH = YES
DIR_GRAPH_MAX_DEPTH = 1
DOT_IMAGE_FORMAT = png
INTERACTIVE_SVG = NO
DOT_PATH =

View File

@@ -212,9 +212,6 @@ See `src/3rdparty/monocypher/LICENSE.md` for the complete license text.
The OpenTTD Social Integration API in `src/3rdparty/openttd_social_integration_api` is licensed under the MIT license.
See `src/3rdparty/openttd_social_integration_api/LICENSE` for the complete license text.
The atomic datatype support detection in `cmake/3rdparty/llvm/CheckAtomic.cmake` is licensed under the Apache 2.0 license.
See `cmake/3rdparty/llvm/LICENSE.txt` for the complete license text.
## 4.0 Credits
See [CREDITS.md](./CREDITS.md)

View File

@@ -15,7 +15,6 @@ set(AI_COMPAT_SOURCE_FILES
${CMAKE_CURRENT_SOURCE_DIR}/compat_12.nut
${CMAKE_CURRENT_SOURCE_DIR}/compat_13.nut
${CMAKE_CURRENT_SOURCE_DIR}/compat_14.nut
${CMAKE_CURRENT_SOURCE_DIR}/compat_15.nut
)
foreach(AI_COMPAT_SOURCE_FILE IN LISTS AI_COMPAT_SOURCE_FILES)

View File

@@ -4,5 +4,3 @@
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
AILog.Info("14 API compatibility in effect.");

View File

@@ -12,7 +12,6 @@ set(GS_COMPAT_SOURCE_FILES
${CMAKE_CURRENT_SOURCE_DIR}/compat_12.nut
${CMAKE_CURRENT_SOURCE_DIR}/compat_13.nut
${CMAKE_CURRENT_SOURCE_DIR}/compat_14.nut
${CMAKE_CURRENT_SOURCE_DIR}/compat_15.nut
)
foreach(GS_COMPAT_SOURCE_FILE IN LISTS GS_COMPAT_SOURCE_FILES)

View File

@@ -4,5 +4,3 @@
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
GSLog.Info("14 API compatibility in effect.");

View File

@@ -1,6 +0,0 @@
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/

View File

@@ -1,3 +1,82 @@
14.0-RC2 (2024-03-16)
------------------------------------------------------------------------
Update: Bump bundled OpenTTD TTF fonts to version v0.6 (#12276)
Update: Developer credits (#12173, #12235)
Change: Use (at least) standard toolbar button size for signal selection buttons (#12265)
Change: [Script] Match FormatString behaviour more closely (#12205)
Fix #12236: Ship pathfinder causes crash when ship is already at destination (#12238)
Fix #12225: [Script] Missing AI::ResetConfig support for running AI config (#12226)
Fix #12203: When unbunching at a depot, don't overlook implicit orders (#12220)
Fix #12196: Always show selected content, even when filtering and disable "select upgrade" button when filtering (#12201)
Fix #12195: Reset cursor when no Object is selected (#12207)
Fix #12176: Ships are circling in one place (#12181)
Fix #12154: Incorrect calendar day lengths with minutes per year setting (#12158)
Fix #12148: Do not draw decimals when number of digits is 0 (#12150)
Fix #12147: Reset all saved settings to their default before loading a game (#12210)
Fix #12145: Incorrect date handling in date cheat in wallclock time-keeping mode (#12146)
Fix #12134: Use correct error messages if clearing drive-through road stops fails (#12139)
Fix #12133: [Script] Don't crash when emergency saving (#12138)
Fix #12127: Truncation ellipses rendered shadows even for black font without shadows (#12132)
Fix #12119: Remove red warning text when maximum loan is zero (#12141)
Fix #12118: When adding an unbunching order, properly check for unsafe conditions (#12136)
Fix #12076: Do not allow 'join' command on dedicated servers (#12208)
Fix #12010: Use economy timer for vehicle stats minimum age, not calendar (#12142)
Fix: Improved ship movement when no path to destination is found (#12285, #12286)
Fix: Initialize _switch_mode_time so crash-logs before first game have a realistic time (#12184)
Fix: [Script] Only show debug script window at the end of savegame loading (#12135)
Fix: [Script] Broken ScriptText circular reference detection (#12187)
Fix: Ordering of command per tick limit and pause mode filtering (#12126)
Fix: Only reset unbunching departure data in the correct depot (#12155)
Fix: Off by one in TimerGameEconomy::ConvertDateToYMD in wallclock mode (#12143)
Fix: Missing savegame conversion for current_order (#12188)
Fix: Helptext for timekeeping unit setting erroneously refers to vehicle movement (#12172)
Fix: Don't show "insert order" errors in the console (#12245)
Fix: Don't defer OnResize() after ReInit() (#12174)
Remove: [Script] random_deviation from setting description table (#12221)
Revert #11993: New number format system does not and cannot work for CJK languages (#12157)
Revert #11606: Don't auto-build past tunnelbridge ends (#12244)
14.0-RC1 (2024-02-18)
------------------------------------------------------------------------
Feature: Fully user configurable number format and abbreviations (#11993)
Add: Show cargo icons on subsidy list window (#12079)
Add: [Script] GetAirportNumHelipads (#12085)
Change: Show 6 or 2 orientation buttons in NewGRF road stop picker as appropriate (#12090)
Change: Show cargo icons on Industry View window (#12071)
Change: Improve performance of finding free pool slots (#12055)
Change: Draw north-side farm fences/hedges/walls on tile edge, instead of 1/16th in (#12048)
Change: When adding orders, Ctrl+Click on a depot to unbunch, instead of service if required (#12023)
Change: Store running AI config inside Company (#12003)
Change: Show speed before destination in vehicle status bar (#11932)
Change: Replace long list of cargo filter buttons with a multi-select dropdown list (#11552)
Change: [Script] Use company randomizer when adding random deviation (#12065)
Fix #12074: Don't allow "part" command for dedicated servers (#12075)
Fix #12052: NewGRFs clearing industry cargo slots could fallback to default instead of empty (#12053)
Fix #12050: Add default size, shade and pin control buttons to company livery widget (#12080)
Fix #12041: Tarball extraction failing due to incorrect filename (#12044)
Fix #12037: Blurry OpenTTD font on Mac OS (#12047)
Fix #12029: Don't show Sandbox Options in multiplayer (#12032)
Fix #12024: Autoreplace failed news message for trains must go to lead engine (#12025)
Fix #12022: Adjust economy date when changing timekeeping units in Scenario Editor (#12042)
Fix #12020: Unbunch and service if needed should be mutually exclusive depot order types (#12021)
Fix #12019: Correctly highlight depot unbunch action in dropdown (#12021)
Fix #12014: Remove water when area clearing ship depot (#12030)
Fix #11840: Ship pathfinder always returns a valid trackdir if one is available (#12031)
Fix #10983: [AdminPort] Correct order of messages (#11140)
Fix #10405: [Script] Test engine and vehicle type validity for ScriptGroup::GetNumEngines (#11887)
Fix #10079: Don't render at 1000fps if HW acceleration + vsync is requested but not active (#12067)
Fix: Shadows of individual character glyphs could be drawn over other characters (#12115)
Fix: Don't invalidate station list on vehicle load/unload (#12112)
Fix: NewGRF roadstops were ignored if only in default class (#12089)
Fix: Visually also disable vsync when not using HW acceleration (#12066)
Fix: Industry tiles and houses could accept incorrect cargo types (#12062)
Fix: Redraw orders when a station feature is added/removed (#12061)
Fix: For content service, fallback to TCP downloads when HTTP stalls (#12056)
Fix: Don't issue autoreplace failed news message for command test mode (#12026)
Remove: Setting "no_http_content_downloads" (#12058)
14.0-beta3 (2024-02-06)
------------------------------------------------------------------------
Add: [Script] ScriptTileList_StationCoverage to get station coverage area (#12015)
@@ -7050,3 +7129,8 @@ Note: OpenTTD was migrated to GitHub for 1.9, so SVN revision and FlySpray numbe
- Fix: Colours in map window for routes
- Fix: Road drive side
- Fix: 'Fund road construction' not clickable when unavailable
0.1.0 (2004-03-06)
------------------------------------------------------------------------
Initial release

View File

@@ -1,279 +0,0 @@
==============================================================================
The LLVM Project is under the Apache License v2.0 with LLVM Exceptions:
==============================================================================
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Permission is hereby granted, free of charge, to any person obtaining a copy of
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* Redistributions of source code must retain the above copyright notice,
this list of conditions and the following disclaimers.
* Redistributions in binary form must reproduce the above copyright notice,
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS WITH THE
SOFTWARE.

View File

@@ -1,11 +1,3 @@
#
# This was originally part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
# See (https://llvm.org/)LICENSE.txt for license information.
# SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
#
# Modifications have been made to suit building OpenTTD.
#
# atomic builtins are required for threading support.
INCLUDE(CheckCXXSourceCompiles)
@@ -56,8 +48,6 @@ else()
check_working_cxx_atomics(HAVE_CXX_ATOMICS_WITHOUT_LIB)
# If not, check if the library exists, and atomics work with it.
if(NOT HAVE_CXX_ATOMICS_WITHOUT_LIB)
# check_library_exists requires the C-compiler as the atomic functions are built-in declared.
enable_language(C)
check_library_exists(atomic __atomic_fetch_add_4 "" HAVE_LIBATOMIC)
if(HAVE_LIBATOMIC)
list(APPEND CMAKE_REQUIRED_LIBRARIES "atomic")
@@ -79,8 +69,6 @@ else()
check_working_cxx_atomics64(HAVE_CXX_ATOMICS64_WITHOUT_LIB)
# If not, check if the library exists, and atomics work with it.
if(NOT HAVE_CXX_ATOMICS64_WITHOUT_LIB)
# check_library_exists requires the C-compiler as the atomic functions are built-in declared.
enable_language(C)
check_library_exists(atomic __atomic_load_8 "" HAVE_CXX_LIBATOMICS64)
if(HAVE_CXX_LIBATOMICS64)
list(APPEND CMAKE_REQUIRED_LIBRARIES "atomic")

View File

@@ -74,6 +74,12 @@ macro(compile_flags)
# We use 'ABCD' multichar for SaveLoad chunks identifiers
-Wno-multichar
# Compilers complains about that we break strict-aliasing.
# On most places we don't see how to fix it, and it doesn't
# break anything. So disable strict-aliasing to make the
# compiler all happy.
-fno-strict-aliasing
)
# Ninja processes the output so the output from the compiler

View File

@@ -172,10 +172,10 @@ elseif(WIN32)
set(CPACK_PACKAGE_FILE_NAME "openttd-#CPACK_PACKAGE_VERSION#-windows-${CPACK_SYSTEM_NAME}")
if(DEFINED ENV{AZURE_CODESIGN_PROFILE_NAME})
if(WINDOWS_CERTIFICATE_COMMON_NAME)
add_custom_command(TARGET openttd
POST_BUILD
COMMAND "${CMAKE_SOURCE_DIR}/os/windows/sign.bat" "${BINARY_DESTINATION_DIR}"
COMMAND "${CMAKE_SOURCE_DIR}/os/windows/sign.bat" "$<TARGET_FILE:openttd>" "${WINDOWS_CERTIFICATE_COMMON_NAME}"
)
endif()
elseif(UNIX)

View File

@@ -57,6 +57,13 @@ function(set_options)
option(OPTION_DEDICATED "Build dedicated server only (no GUI)" OFF)
option(OPTION_INSTALL_FHS "Install with Filesystem Hierarchy Standard folders" ${DEFAULT_OPTION_INSTALL_FHS})
option(OPTION_USE_ASSERTS "Use assertions; leave enabled for nightlies, betas, and RCs" ON)
if(EMSCRIPTEN)
# Although pthreads is supported, it is not in a way yet that is
# useful for us.
option(OPTION_USE_THREADS "Use threads" OFF)
else()
option(OPTION_USE_THREADS "Use threads" ON)
endif()
option(OPTION_USE_NSIS "Use NSIS to create windows installer; enable only for stable releases" OFF)
option(OPTION_TOOLS_ONLY "Build only tools target" OFF)
option(OPTION_DOCS_ONLY "Build only docs target" OFF)
@@ -78,6 +85,7 @@ function(show_options)
message(STATUS "Option Dedicated - ${OPTION_DEDICATED}")
message(STATUS "Option Install FHS - ${OPTION_INSTALL_FHS}")
message(STATUS "Option Use assert - ${OPTION_USE_ASSERTS}")
message(STATUS "Option Use threads - ${OPTION_USE_THREADS}")
message(STATUS "Option Use NSIS - ${OPTION_USE_NSIS}")
if(OPTION_SURVEY_KEY)
@@ -101,6 +109,10 @@ function(add_definitions_based_on_options)
add_definitions(-DDEDICATED)
endif()
if(NOT OPTION_USE_THREADS)
add_definitions(-DNO_THREADS)
endif()
if(OPTION_USE_ASSERTS)
add_definitions(-DWITH_ASSERT)
else()

View File

@@ -4,7 +4,6 @@ set(CPACK_BUNDLE_NAME "OpenTTD")
set(CPACK_BUNDLE_ICON "${CMAKE_SOURCE_DIR}/os/macosx/openttd.icns")
set(CPACK_BUNDLE_PLIST "${CMAKE_CURRENT_BINARY_DIR}/Info.plist")
set(CPACK_DMG_BACKGROUND_IMAGE "${CMAKE_SOURCE_DIR}/os/macosx/splash.png")
set(CPACK_BUNDLE_APPLE_ENTITLEMENTS "${CMAKE_SOURCE_DIR}/os/macosx/openttd.entitlements")
set(CPACK_DMG_FORMAT "UDBZ")
# Create a temporary Info.plist.in, where we will fill in the version via

View File

@@ -49,8 +49,7 @@ if(GIT_FOUND AND EXISTS "${CMAKE_SOURCE_DIR}/.git")
string(SUBSTRING "${FULLHASH}" 0 10 SHORTHASH)
# Get the last commit date
set(ENV{TZ} "UTC0")
execute_process(COMMAND ${GIT_EXECUTABLE} show -s --date=iso-local --pretty=format:%cd HEAD
execute_process(COMMAND ${GIT_EXECUTABLE} show -s --pretty=format:%ci HEAD
OUTPUT_VARIABLE COMMITDATE
OUTPUT_STRIP_TRAILING_WHITESPACE
WORKING_DIRECTORY ${CMAKE_SOURCE_DIR}

View File

@@ -56,14 +56,11 @@ foreach(ENUM IN LISTS ENUM_LINES)
endif()
# Check for enum match
if("${LINE}" MATCHES "^ *enum *${ENUM_PATTERN}( *: *[^ ]*)? *\{")
if("${LINE}" MATCHES "^ *enum *${ENUM_PATTERN} *\{")
# REGEX REPLACE does a REGEX MATCHALL and fails if an empty string is matched
string(REGEX MATCH "[^ ]*" RESULT "${LINE}")
string(REPLACE "${RESULT}" "" RM_INDENT "${LINE}")
string(REGEX MATCH " *: *[^ ]*" RESULT "${LINE}")
string(REPLACE "${RESULT}" "" LINE "${LINE}")
set(ACTIVE 1)
if(ACTIVE_COMMENT GREATER 0)
string(APPEND ${PLACE_HOLDER} "\n${COMMENT}")

View File

@@ -195,11 +195,10 @@ Last updated: 2014-02-23
'src/network/network_func.h'.
(DEBUG_FAILED_DUMP_COMMANDS is explained later)
- Put the 'commands-out.log' into the root save folder, and rename
it to 'commands.log'. Strip everything and including the "newgame"
entry from the log.
- Run 'openttd -D -d desync=0 -g startsavegame.sav'.
This replays the server log. Use "-d desync=3" to also create a
new 'commands-out.log' and 'dmp_cmds_*.sav' in your autosave folder.
it to 'commands.log'.
- Run 'openttd -D -d desync=3 -g startsavegame.sav'.
This replays the server log and creates new 'commands-out.log'
and 'dmp_cmds_*.sav' in your autosave folder.
## 3.2) Evaluation of the replay
@@ -227,7 +226,7 @@ Last updated: 2014-02-23
savegames with your own ones from the replay. You can also comment/disable
the 'NOT_REACHED' mentioned above, to get another 'dmp_cmds_*.sav' from
the replay after the mismatch has already been detected.
See Section 3.3 on how to compare savegames.
See Section 3.2 on how to compare savegames.
If the saves differ you have located the Desync between the last dmp_cmds
that match and the first one that does not. The difference of the saves
may point you in the direction of what causes it.
@@ -253,14 +252,16 @@ Last updated: 2014-02-23
are replayed. Their internal state will thus not change in the
replay and will differ.
To compare savegame more semantically, easiest is to first export them
to a JSON format with for example:
To compare savegame more semantically, there exist some ugly hackish
tools at:
http://devs.openttd.org/~frosch/texts/zpipe.c
http://devs.openttd.org/~frosch/texts/printhunk.c
https://github.com/TrueBrain/OpenTTD-savegame-reader
The first one decompresses OpenTTD savegames. The second one creates
a textual representation of an uncompressed savegame, by parsing hunks
and arrays and such. With both tools you need to be a bit careful
since they work on stdin and stdout, which may not deal well with
binary data.
By running:
python -m savegame_reader --export-json dmp_cmds_NNN.sav | jq . > NNN.json
Now you can use any (JSON) diff tool to compare the two savegames in a
somewhat human readable way.
If you have the textual representation of the savegames, you can
compare them with regular diff tools.

View File

@@ -20,6 +20,7 @@
.Op Fl M Ar musicset
.Op Fl n Ar host Ns Oo : Ns Ar port Oc Ns Op # Ns Ar company
.Op Fl p Ar password
.Op Fl P Ar password
.Op Fl q Ar savegame
.Op Fl r Ar width Ns x Ns Ar height
.Op Fl s Ar driver
@@ -99,6 +100,10 @@ play as.
Password used to join server.
Only useful with
.Fl n .
.It Fl P Ar password
Password used to join company.
Only useful with
.Fl n .
.It Fl q Ar savegame
Write some information about the specified savegame and exit.
.It Fl Q

View File

@@ -7,17 +7,15 @@ This guide is for OpenTTD developers/maintainers, to release a new version of Op
* If this is a beta version release, skip this step.
* If this is an RC1 (first Release Candidate) build, create a new branch `release/nn` where `nn` is the major version number, then apply changes similar to [PR#9573](https://github.com/OpenTTD/OpenTTD/pull/9573). You also need to forwardport the changelog, as in [PR#10113](https://github.com/OpenTTD/OpenTTD/pull/10113).
* Update the version in `CMakeLists.txt` in the master branch, heading for the next major release, e.g. from 14.0 to 15.0.
* Add a new (empty) AI compatibility script in `bin/ai/`
* Add the new version to CheckAPIVersion in `src/ai/ai_info.cpp` and `src/game/game_info.cpp`
* Add the new version to `src/script/api/ai_changelog.hpp` and `src/script/api/game_changelog.hpp`
* Update the version of regression in `bin/ai/regression/regression_info.nut`
* Add a note to `src/saveload/saveload.h` about which savegame version is used in the branch.
* Update CMakeLists.txt
* Add a new (empty) AI compatibility script in bin/ai/
* Add the new version to CheckAPIVersion in src/ai/ai_info.cpp + src/game/game_info.cpp
* Add the new version to src/script/api/ai_changelog.hpp + src/script/api/game_changelog.hpp
* Update the version of regression in bin/ai/regression/regression_info.nut
* Add a note to src/saveload/saveload.h about which savegame version is used in the branch.
* If this is a later RC or release build and the release branch already exists, you'll need to backport fixes and language from master to this branch, which were merged after the branch diverged from master. You can use these two helper scripts: https://github.com/OpenTTD/scripts/tree/main/backport
* If this is a maintenance release, update the version in `CMakeLists.txt` in the release branch, e.g. from 14.0 to 14.1.
## Step 1: Prepare changelog documentation
1. Update the [changelog](../changelog.txt) with new changes since the last release.
@@ -31,26 +29,20 @@ This guide is for OpenTTD developers/maintainers, to release a new version of Op
1. Go to https://github.com/OpenTTD/website/new/main/_posts and write a new announcement post. See a [previous example](https://github.com/OpenTTD/website/pull/238) for a template.
2. Create a new branch for this post and open a PR for it.
3. Write announcement text for the store pages and socials like TT-Forums / Discord / Twitter / Reddit / Fosstodon / etc., and include it in the PR.
3. Write announcement text for socials like Forum/Discord/Twitter/Reddit and include it in the PR.
4. Create a Steam news image for that post and include it in the PR.
5. Check the website post ("View Deployment" link) and make corrections. We usually just use the GitHub web interface for this and squash the result later.
5. Check the website post (preview link via checks page) and make corrections. We usually just use the GitHub web interface for this and squash the result later.
6. Get this PR approved, but do not merge yet.
## Step 3: Make the actual OpenTTD release
1. Confirm that the version in `CMakeLists.txt` matches the intended release version.
2. Go to https://github.com/OpenTTD/OpenTTD/releases/new and create a new tag matching the release number. For the body of the release, copy in the changelog. "Set as a pre-release" for a beta or RC.
3. Wait for the OpenTTD release workflow to be complete.
4. If this is a full release:
* for `Steam`: under Steamworks -> SteamPipe -> Builds, set the "testing" branch live on the "default" branch. This will request 2FA validation.
* for `GOG`: under Builds, "Publish" the freshly uploaded builds to `Master`, `GOG-use only` and `Testing`.
* for `Microsoft Store`: ask orudge to publish the new release.
Access to `Steam`, `GOG` and/or `Microsoft Store` requires a developer account on that platform.
You will need access to the shared keystore in order to create such an account.
For help and/or access to either or both, please contact TrueBrain.
1. Go to https://github.com/OpenTTD/OpenTTD/releases/new and create a new tag matching the release number. For the body of the release, see any older release. "Set as a pre-release" for a beta or RC, set as latest for a real release.
2. Merge website PR.
3. Wait for the OpenTTD release checks to be complete.
4. Check that website links to the new release are working and correct, using the [staging website](https://www-staging.openttd.org/).
5. If this is a full release, ask orudge to update the Microsoft Store and TrueBrain to move the release from the "testing" to "default" branch on Steam.
## Step 4: Tell the world
1. Merge the website PR. This will publish the release post.
2. Make announcements on social media and store pages. You may need to coordinate with other developers who can make posts on TT-Forums, Twitter, Reddit, Fosstodon, Discord, Steam, GOG, Microsoft Store, etc.
1. Tag and create a website release to trigger the actions that update the website.
2. After the website is live, make announcements on social media. You may need to coordinate with other developers who can make posts on Twitter, Reddit, Steam, and GOG.

View File

@@ -1,3 +1,4 @@
FROM emscripten/emsdk:3.1.57
FROM emscripten/emsdk:3.1.42
COPY ports/liblzma.py /emsdk/upstream/emscripten/tools/ports/contrib/liblzma.py
COPY emsdk-liblzma.patch /
RUN cd /emsdk/upstream/emscripten && patch -p1 < /emsdk-liblzma.patch

View File

@@ -2,8 +2,8 @@
Please use docker with the supplied `Dockerfile` to build for emscripten.
It takes care of a few things:
- Use a version of emscripten we know works.
- Add LibLZMA library under contrib ports.
- Use a version of emscripten we know works
- Patch in LibLZMA support (as this is not supported by upstream)
First, build the docker image by navigating in the folder this `README.md` is in, and executing:
```

View File

@@ -1,7 +1,7 @@
# LibLZMA is a custom addition to the emscripten SDK, so it is possible
# someone patched their SDK. Test out if the SDK supports LibLZMA.
include(CheckCXXSourceCompiles)
set(CMAKE_REQUIRED_FLAGS "--use-port=contrib.liblzma")
set(CMAKE_REQUIRED_FLAGS "-sUSE_LIBLZMA=1")
check_cxx_source_compiles("
#include <lzma.h>
@@ -12,9 +12,9 @@ check_cxx_source_compiles("
if (LIBLZMA_FOUND)
add_library(LibLZMA::LibLZMA INTERFACE IMPORTED)
set_target_properties(LibLZMA::LibLZMA PROPERTIES
INTERFACE_COMPILE_OPTIONS "--use-port=contrib.liblzma"
INTERFACE_LINK_LIBRARIES "--use-port=contrib.liblzma"
INTERFACE_COMPILE_OPTIONS "-sUSE_LIBLZMA=1"
INTERFACE_LINK_LIBRARIES "-sUSE_LIBLZMA=1"
)
else()
message(WARNING "You are using an emscripten SDK without LibLZMA support. Many savegames won't be able to load in OpenTTD. Please copy liblzma.py to your ports/contrib folder in your local emsdk installation.")
message(WARNING "You are using an emscripten SDK without LibLZMA support. Many savegames won't be able to load in OpenTTD. Please apply 'emsdk-liblzma.patch' to your local emsdk installation.")
endif()

View File

@@ -0,0 +1,198 @@
From 84d0e9112d5c87a714abd21ec8547921f46f37b5 Mon Sep 17 00:00:00 2001
From: milek7 <me@milek7.pl>
Date: Tue, 8 Dec 2020 01:03:31 +0100
Subject: [PATCH] Add liblzma port
---
src/settings.js | 4 ++
tools/ports/liblzma.py | 151 +++++++++++++++++++++++++++++++++++++++++
tools/settings.py | 1 +
3 files changed, 156 insertions(+)
create mode 100644 tools/ports/liblzma.py
diff --git a/src/settings.js b/src/settings.js
index f93140d..7b6bec9 100644
--- a/src/settings.js
+++ b/src/settings.js
@@ -1451,6 +1451,10 @@ var USE_GIFLIB = false;
// [compile+link]
var USE_LIBJPEG = false;
+// 1 = use liblzma from emscripten-ports
+// [compile+link]
+var USE_LIBLZMA = false;
+
// 1 = use libpng from emscripten-ports
// [compile+link]
var USE_LIBPNG = false;
diff --git a/tools/ports/liblzma.py b/tools/ports/liblzma.py
new file mode 100644
index 0000000..6872a8b
--- /dev/null
+++ b/tools/ports/liblzma.py
@@ -0,0 +1,151 @@
+# Copyright 2020 The Emscripten Authors. All rights reserved.
+# Emscripten is available under two separate licenses, the MIT license and the
+# University of Illinois/NCSA Open Source License. Both these licenses can be
+# found in the LICENSE file.
+
+import os
+import shutil
+import logging
+from pathlib import Path
+
+VERSION = '5.4.2'
+HASH = '149f980338bea3d66de1ff5994b2b236ae1773135eda68b62b009df0c9dcdf5467f8cb2c06da95a71b6556d60bd3d21f475feced34d5dfdb80ee95416a2f9737'
+
+
+def needed(settings):
+ return settings.USE_LIBLZMA
+
+
+def get(ports, settings, shared):
+ ports.fetch_project('liblzma', f'https://tukaani.org/xz/xz-{VERSION}.tar.gz', sha512hash=HASH)
+
+ def create(final):
+ logging.info('building port: liblzma')
+
+ ports.clear_project_build('liblzma')
+
+ source_path = os.path.join(ports.get_dir(), 'liblzma', f'xz-{VERSION}', 'src', 'liblzma')
+ ports.write_file(os.path.join(source_path, 'config.h'), config_h)
+ ports.install_headers(os.path.join(source_path, 'api'), pattern='lzma.h')
+ ports.install_headers(os.path.join(source_path, 'api', 'lzma'), pattern='*.h', target='lzma')
+
+ build_flags = ['-DHAVE_CONFIG_H', '-DTUKLIB_SYMBOL_PREFIX=lzma_', '-fvisibility=hidden']
+ exclude_files = ['crc32_small.c', 'crc64_small.c', 'crc32_tablegen.c', 'crc64_tablegen.c', 'price_tablegen.c', 'fastpos_tablegen.c',
+ 'tuklib_exit.c', 'tuklib_mbstr_fw.c', 'tuklib_mbstr_width.c', 'tuklib_open_stdxxx.c', 'tuklib_progname.c']
+ include_dirs_rel = ['../common', 'api', 'check', 'common', 'delta', 'lz', 'lzma', 'rangecoder', 'simple']
+
+ include_dirs = [os.path.join(source_path, p) for p in include_dirs_rel]
+ ports.build_port(source_path, final, 'liblzma', flags=build_flags, exclude_files=exclude_files, includes=include_dirs)
+
+ return [shared.cache.get_lib('liblzma.a', create, what='port')]
+
+
+def clear(ports, settings, shared):
+ shared.cache.erase_lib('liblzma.a')
+
+
+def process_args(ports):
+ return []
+
+
+def show():
+ return 'liblzma (USE_LIBLZMA=1; public domain)'
+
+
+config_h = '''
+#define ASSUME_RAM 128
+#define ENABLE_NLS 1
+#define HAVE_CHECK_CRC32 1
+#define HAVE_CHECK_CRC64 1
+#define HAVE_CHECK_SHA256 1
+#define HAVE_CLOCK_GETTIME 1
+#define HAVE_DCGETTEXT 1
+#define HAVE_DECL_CLOCK_MONOTONIC 1
+#define HAVE_DECL_PROGRAM_INVOCATION_NAME 1
+#define HAVE_DECODERS 1
+#define HAVE_DECODER_ARM 1
+#define HAVE_DECODER_ARMTHUMB 1
+#define HAVE_DECODER_DELTA 1
+#define HAVE_DECODER_IA64 1
+#define HAVE_DECODER_LZMA1 1
+#define HAVE_DECODER_LZMA2 1
+#define HAVE_DECODER_POWERPC 1
+#define HAVE_DECODER_SPARC 1
+#define HAVE_DECODER_X86 1
+#define HAVE_DLFCN_H 1
+#define HAVE_ENCODERS 1
+#define HAVE_ENCODER_ARM 1
+#define HAVE_ENCODER_ARMTHUMB 1
+#define HAVE_ENCODER_DELTA 1
+#define HAVE_ENCODER_IA64 1
+#define HAVE_ENCODER_LZMA1 1
+#define HAVE_ENCODER_LZMA2 1
+#define HAVE_ENCODER_POWERPC 1
+#define HAVE_ENCODER_SPARC 1
+#define HAVE_ENCODER_X86 1
+#define HAVE_FCNTL_H 1
+#define HAVE_FUTIMENS 1
+#define HAVE_GETOPT_H 1
+#define HAVE_GETOPT_LONG 1
+#define HAVE_GETTEXT 1
+#define HAVE_IMMINTRIN_H 1
+#define HAVE_INTTYPES_H 1
+#define HAVE_LIMITS_H 1
+#define HAVE_MBRTOWC 1
+#define HAVE_MEMORY_H 1
+#define HAVE_MF_BT2 1
+#define HAVE_MF_BT3 1
+#define HAVE_MF_BT4 1
+#define HAVE_MF_HC3 1
+#define HAVE_MF_HC4 1
+#define HAVE_OPTRESET 1
+#define HAVE_POSIX_FADVISE 1
+#define HAVE_PTHREAD_CONDATTR_SETCLOCK 1
+#define HAVE_PTHREAD_PRIO_INHERIT 1
+#define HAVE_STDBOOL_H 1
+#define HAVE_STDINT_H 1
+#define HAVE_STDLIB_H 1
+#define HAVE_STRINGS_H 1
+#define HAVE_STRING_H 1
+#define HAVE_STRUCT_STAT_ST_ATIM_TV_NSEC 1
+#define HAVE_SYS_PARAM_H 1
+#define HAVE_SYS_STAT_H 1
+#define HAVE_SYS_TIME_H 1
+#define HAVE_SYS_TYPES_H 1
+#define HAVE_UINTPTR_T 1
+#define HAVE_UNISTD_H 1
+#define HAVE_VISIBILITY 1
+#define HAVE_WCWIDTH 1
+#define HAVE__BOOL 1
+#define HAVE___BUILTIN_ASSUME_ALIGNED 1
+#define HAVE___BUILTIN_BSWAPXX 1
+#define MYTHREAD_POSIX 1
+#define NDEBUG 1
+#define PACKAGE "xz"
+#define PACKAGE_BUGREPORT "lasse.collin@tukaani.org"
+#define PACKAGE_NAME "XZ Utils"
+#define PACKAGE_STRING "XZ Utils 5.4.0"
+#define PACKAGE_TARNAME "xz"
+#define PACKAGE_VERSION "5.4.0"
+#define SIZEOF_SIZE_T 4
+#define STDC_HEADERS 1
+#define TUKLIB_CPUCORES_SYSCONF 1
+#define TUKLIB_FAST_UNALIGNED_ACCESS 1
+#define TUKLIB_PHYSMEM_SYSCONF 1
+#ifndef _ALL_SOURCE
+# define _ALL_SOURCE 1
+#endif
+#ifndef _GNU_SOURCE
+# define _GNU_SOURCE 1
+#endif
+#ifndef _POSIX_PTHREAD_SEMANTICS
+# define _POSIX_PTHREAD_SEMANTICS 1
+#endif
+#ifndef _TANDEM_SOURCE
+# define _TANDEM_SOURCE 1
+#endif
+#ifndef __EXTENSIONS__
+# define __EXTENSIONS__ 1
+#endif
+#define VERSION "5.4.0"
+'''
diff --git a/tools/settings.py b/tools/settings.py
index 10d6ca0..827e4a9 100644
--- a/tools/settings.py
+++ b/tools/settings.py
@@ -40,6 +40,7 @@ PORTS_SETTINGS = {
'USE_SDL_NET',
'USE_SDL_GFX',
'USE_LIBJPEG',
+ 'USE_LIBLZMA',
'USE_OGG',
'USE_REGAL',
'USE_BOOST_HEADERS',
--
2.34.1

View File

@@ -1,139 +0,0 @@
import os
import logging
VERSION = '5.4.6'
HASH = '495cc890d25c075c927c907b77e60d86dd8a4c377cea5b1172c8e916984149a7bb5fb32db25091f7219346b83155b47e4bc0404cc8529d992014cd7ed0c278b7'
URL = 'https://github.com/tukaani-project/xz'
DESCRIPTION = 'liblzma provides a general-purpose data-compression library.'
LICENSE = 'LGPL-2.1'
def get(ports, settings, shared):
ports.fetch_project('contrib.liblzma', f'https://github.com/tukaani-project/xz/releases/download/v{VERSION}/xz-{VERSION}.tar.xz', sha512hash=HASH)
def create(final):
logging.info('building port: contrib.liblzma')
ports.clear_project_build('contrib.liblzma')
source_path = os.path.join(ports.get_dir(), 'contrib.liblzma', f'xz-{VERSION}', 'src', 'liblzma')
ports.write_file(os.path.join(source_path, 'config.h'), config_h)
ports.install_headers(os.path.join(source_path, 'api'), pattern='lzma.h')
ports.install_headers(os.path.join(source_path, 'api', 'lzma'), pattern='*.h', target='lzma')
build_flags = ['-DHAVE_CONFIG_H', '-DTUKLIB_SYMBOL_PREFIX=lzma_', '-fvisibility=hidden']
exclude_files = ['crc32_small.c', 'crc64_small.c', 'crc32_tablegen.c', 'crc64_tablegen.c', 'price_tablegen.c', 'fastpos_tablegen.c',
'tuklib_exit.c', 'tuklib_mbstr_fw.c', 'tuklib_mbstr_width.c', 'tuklib_open_stdxxx.c', 'tuklib_progname.c']
include_dirs_rel = ['../common', 'api', 'check', 'common', 'delta', 'lz', 'lzma', 'rangecoder', 'simple']
include_dirs = [os.path.join(source_path, p) for p in include_dirs_rel]
ports.build_port(source_path, final, 'contrib.liblzma', flags=build_flags, exclude_files=exclude_files, includes=include_dirs)
return [shared.cache.get_lib('liblzma.a', create, what='port')]
def clear(ports, settings, shared):
shared.cache.erase_lib('liblzma.a')
def process_args(ports):
return []
config_h = '''
#define ASSUME_RAM 128
#define ENABLE_NLS 1
#define HAVE_CHECK_CRC32 1
#define HAVE_CHECK_CRC64 1
#define HAVE_CHECK_SHA256 1
#define HAVE_CLOCK_GETTIME 1
#define HAVE_DCGETTEXT 1
#define HAVE_DECL_CLOCK_MONOTONIC 1
#define HAVE_DECL_PROGRAM_INVOCATION_NAME 1
#define HAVE_DECODERS 1
#define HAVE_DECODER_ARM 1
#define HAVE_DECODER_ARMTHUMB 1
#define HAVE_DECODER_DELTA 1
#define HAVE_DECODER_IA64 1
#define HAVE_DECODER_LZMA1 1
#define HAVE_DECODER_LZMA2 1
#define HAVE_DECODER_POWERPC 1
#define HAVE_DECODER_SPARC 1
#define HAVE_DECODER_X86 1
#define HAVE_DLFCN_H 1
#define HAVE_ENCODERS 1
#define HAVE_ENCODER_ARM 1
#define HAVE_ENCODER_ARMTHUMB 1
#define HAVE_ENCODER_DELTA 1
#define HAVE_ENCODER_IA64 1
#define HAVE_ENCODER_LZMA1 1
#define HAVE_ENCODER_LZMA2 1
#define HAVE_ENCODER_POWERPC 1
#define HAVE_ENCODER_SPARC 1
#define HAVE_ENCODER_X86 1
#define HAVE_FCNTL_H 1
#define HAVE_FUTIMENS 1
#define HAVE_GETOPT_H 1
#define HAVE_GETOPT_LONG 1
#define HAVE_GETTEXT 1
#define HAVE_IMMINTRIN_H 1
#define HAVE_INTTYPES_H 1
#define HAVE_LIMITS_H 1
#define HAVE_MBRTOWC 1
#define HAVE_MEMORY_H 1
#define HAVE_MF_BT2 1
#define HAVE_MF_BT3 1
#define HAVE_MF_BT4 1
#define HAVE_MF_HC3 1
#define HAVE_MF_HC4 1
#define HAVE_OPTRESET 1
#define HAVE_POSIX_FADVISE 1
#define HAVE_PTHREAD_CONDATTR_SETCLOCK 1
#define HAVE_PTHREAD_PRIO_INHERIT 1
#define HAVE_STDBOOL_H 1
#define HAVE_STDINT_H 1
#define HAVE_STDLIB_H 1
#define HAVE_STRINGS_H 1
#define HAVE_STRING_H 1
#define HAVE_STRUCT_STAT_ST_ATIM_TV_NSEC 1
#define HAVE_SYS_PARAM_H 1
#define HAVE_SYS_STAT_H 1
#define HAVE_SYS_TIME_H 1
#define HAVE_SYS_TYPES_H 1
#define HAVE_UINTPTR_T 1
#define HAVE_UNISTD_H 1
#define HAVE_VISIBILITY 1
#define HAVE_WCWIDTH 1
#define HAVE__BOOL 1
#define HAVE___BUILTIN_ASSUME_ALIGNED 1
#define HAVE___BUILTIN_BSWAPXX 1
#define MYTHREAD_POSIX 1
#define NDEBUG 1
#define PACKAGE "xz"
#define PACKAGE_BUGREPORT "lasse.collin@tukaani.org"
#define PACKAGE_NAME "XZ Utils"
#define PACKAGE_STRING "XZ Utils 5.4.0"
#define PACKAGE_TARNAME "xz"
#define PACKAGE_VERSION "5.4.0"
#define SIZEOF_SIZE_T 4
#define STDC_HEADERS 1
#define TUKLIB_CPUCORES_SYSCONF 1
#define TUKLIB_FAST_UNALIGNED_ACCESS 1
#define TUKLIB_PHYSMEM_SYSCONF 1
#ifndef _ALL_SOURCE
# define _ALL_SOURCE 1
#endif
#ifndef _GNU_SOURCE
# define _GNU_SOURCE 1
#endif
#ifndef _POSIX_PTHREAD_SEMANTICS
# define _POSIX_PTHREAD_SEMANTICS 1
#endif
#ifndef _TANDEM_SOURCE
# define _TANDEM_SOURCE 1
#endif
#ifndef __EXTENSIONS__
# define __EXTENSIONS__ 1
#endif
#define VERSION "5.4.0"
'''

View File

@@ -33,7 +33,5 @@
<string>True</string>
<key>LSMinimumSystemVersion</key>
<string>10.13.0</string>
<key>LSApplicationCategoryType</key>
<string>public.app-category.simulation-games</string>
</dict>
</plist>

View File

@@ -1,11 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<!-- As requested in https://partner.steamgames.com/doc/store/application/platforms, allows arbitrary plugin loads on hardened runtime -->
<key>com.apple.security.cs.allow-dyld-environment-variables</key>
<true/>
<key>com.apple.security.cs.disable-library-validation</key>
<true/>
</dict>
</plist>

View File

@@ -1,2 +1,18 @@
@echo off
pwsh -File "%~dp0sign_azure.ps1" %1
REM Signing script
REM Arguments: sign.bat exe_to_sign certificate_subject_name
REM This is a loose wrapper around the Microsoft signtool application (included in the Windows SDK).
REM See https://docs.microsoft.com/en-us/dotnet/framework/tools/signtool-exe for more details.
REM Path to signtool.exe
IF NOT DEFINED SIGNTOOL_PATH (SET SIGNTOOL_PATH=signtool)
REM URL of the timestamp server
IF NOT DEFINED SIGNTOOL_TIMESTAMP_URL (SET SIGNTOOL_TIMESTAMP_URL=http://timestamp.digicert.com)
REM Sign with SHA-1 for Windows 7 and below
"%SIGNTOOL_PATH%" sign -v -n %2 -t %SIGNTOOL_TIMESTAMP_URL% -fd sha1 %1
REM Sign with SHA-256 for Windows 8 and above
"%SIGNTOOL_PATH%" sign -v -n %2 -tr %SIGNTOOL_TIMESTAMP_URL% -fd sha256 -td sha256 -as %1

View File

@@ -1,40 +0,0 @@
# Signing script for Azure Code Signing
# Arguments: sign_azure.ps1 path_to_sign
#
# Environment variables must be set up before use:
#
# AZURE_TENANT_ID
# AZURE_CLIENT_ID
# AZURE_CLIENT_SECRET
# AZURE_CODESIGN_ACCOUNT_NAME
# AZURE_CODESIGN_ENDPOINT
# AZURE_CODESIGN_PROFILE_NAME
Param
(
# Files folder
[Parameter(Mandatory=$true, Position=0)]
$FilesFolder
)
if (!$Env:AZURE_CODESIGN_ENDPOINT -or !$Env:AZURE_CODESIGN_ACCOUNT_NAME -or !$Env:AZURE_CODESIGN_PROFILE_NAME -or
!$Env:AZURE_TENANT_ID -or !$Env:AZURE_CLIENT_ID -or !$Env:AZURE_CLIENT_SECRET)
{
"Code signing variables not found; most likely running in a fork. Skipping signing."
exit
}
Install-Module -Name AzureCodeSigning -Scope CurrentUser -RequiredVersion 0.3.0 -Force -Repository PSGallery
$params = @{}
$params["Endpoint"] = $Env:AZURE_CODESIGN_ENDPOINT
$params["CodeSigningAccountName"] = $Env:AZURE_CODESIGN_ACCOUNT_NAME
$params["CertificateProfileName"] = $Env:AZURE_CODESIGN_PROFILE_NAME
$params["FilesFolder"] = $FilesFolder
$params["FilesFolderFilter"] = "exe"
$params["FileDigest"] = "SHA256"
$params["TimestampRfc3161"] = "http://timestamp.acs.microsoft.com"
$params["TimestampDigest"] = "SHA256"
Invoke-AzureCodeSigning @params

View File

@@ -4,7 +4,7 @@ class Regression extends AIInfo {
function GetShortName() { return "REGR"; }
function GetDescription() { return "This runs regression-tests on some commands. On the same map the result should always be the same."; }
function GetVersion() { return 1; }
function GetAPIVersion() { return "15"; }
function GetAPIVersion() { return "14"; }
function GetDate() { return "2007-03-18"; }
function CreateInstance() { return "Regression"; }
function UseAsRandomAI() { return false; }

View File

@@ -6093,7 +6093,7 @@ ERROR: IsEnd() is invalid as Begin() is never called
GetNumEngines(): 1
GetNumEngines(): 1
GetNumEngines(): 0
GetName(): Group 1
GetName(): Group 0
GetName(): (null : 0x00000000)
AIVehicle.SellVehicle(): true
AITile.DemolishTile(): true
@@ -7510,7 +7510,7 @@ ERROR: IsEnd() is invalid as Begin() is never called
BuildRailDepot(): false
BuildRailDepot(): true
BuildRailDepot(): true
BuildRailDepot(): true
BuildRailDepot(): false
GetRailDepotFrontTile(): 33412
IsBuildable(): false
DepotList
@@ -7604,12 +7604,12 @@ ERROR: IsEnd() is invalid as Begin() is never called
BuildRoadDepot(): false
BuildRoadDepot(): true
BuildRoadDepot(): true
BuildRoadDepot(): true
BuildRoadDepot(): false
HasRoadType(Road): true
HasRoadType(Tram): false
GetLastError(): 0
GetLastErrorString(): ERR_NONE
GetErrorCategory(): 0
GetLastError(): 259
GetLastErrorString(): ERR_ALREADY_BUILT
GetErrorCategory(): 1
IsRoadTile(): false
GetRoadDepotFrontTile(): 33412
IsRoadDepotTile(): true
@@ -9471,7 +9471,7 @@ ERROR: IsEnd() is invalid as Begin() is never called
IsStoppedInDepot(): false
--Accounting--
GetCosts(): -5947
Should be: -5947
Should be: -5946
GetName(): Road Vehicle #1
SetName(): true
GetName(): MyVehicleName
@@ -9485,7 +9485,7 @@ ERROR: IsEnd() is invalid as Begin() is never called
GetAgeLeft(): 5489
GetCurrentSpeed(): 7
GetRunningCost(): 421
GetProfitThisYear(): 0
GetProfitThisYear(): -1
GetProfitLastYear(): 0
GetCurrentValue(): 5947
GetVehicleType(): 1
@@ -9604,7 +9604,7 @@ ERROR: IsEnd() is invalid as Begin() is never called
16 => 0
14 => 0
13 => 0
12 => 0
12 => -1
ProfitLastYear ListDump:
17 => 0
16 => 0

View File

@@ -4,7 +4,7 @@ class StationList extends AIInfo {
function GetShortName() { return "REGS"; }
function GetDescription() { return "This runs stationlist-tests on some commands. On the same map the result should always be the same."; }
function GetVersion() { return 1; }
function GetAPIVersion() { return "15"; }
function GetAPIVersion() { return "14"; }
function GetDate() { return "2007-03-18"; }
function CreateInstance() { return "StationList"; }
function UseAsRandomAI() { return false; }

View File

@@ -57,8 +57,8 @@
static const size_t MD5_HASH_BYTES = 16;
/** Container for storing a MD5 hash/checksum/digest. */
struct MD5Hash : std::array<uint8_t, MD5_HASH_BYTES> {
MD5Hash() : std::array<uint8_t, MD5_HASH_BYTES>{} {}
struct MD5Hash : std::array<byte, MD5_HASH_BYTES> {
MD5Hash() : std::array<byte, MD5_HASH_BYTES>{} {}
/**
* Exclusively-or the given hash into this hash.

View File

@@ -650,7 +650,8 @@ public:
_fs->AddInstruction(_OP_LOADINT, _exst._deref,_integer(constval));
}
else if(ctype == OT_FLOAT && sizeof(SQFloat) == sizeof(SQInt32)) {
_fs->AddInstruction(_OP_LOADFLOAT, _exst._deref, std::bit_cast<SQInt32>(_float(constval)));
SQFloat f = _float(constval);
_fs->AddInstruction(_OP_LOADFLOAT, _exst._deref,*((SQInt32 *)&f));
}
else {
_fs->AddInstruction(_OP_LOAD, _exst._deref, _fs->GetConstant(constval));
@@ -696,7 +697,7 @@ public:
break;
case TK_FLOAT:
if(sizeof(SQFloat) == sizeof(SQInt32)) {
_fs->AddInstruction(_OP_LOADFLOAT, _fs->PushTarget(), std::bit_cast<SQInt32>(_lex._fvalue));
_fs->AddInstruction(_OP_LOADFLOAT, _fs->PushTarget(),*((SQInt32 *)&_lex._fvalue));
}
else {
_fs->AddInstruction(_OP_LOAD, _fs->PushTarget(), _fs->GetNumericConstant(_lex._fvalue));

View File

@@ -199,7 +199,7 @@ void SQFuncState::Dump(SQFunctionProto *func)
}
}
else if(inst.op==_OP_LOADFLOAT) {
printf("[%03d] %15s %d %f %d %d\n",n,g_InstrDesc[inst.op].name,inst._arg0,std::bit_cast<SQFloat>(inst._arg1),inst._arg2,inst._arg3);
printf("[%03d] %15s %d %f %d %d\n",n,g_InstrDesc[inst.op].name,inst._arg0,*((SQFloat*)&inst._arg1),inst._arg2,inst._arg3);
}
else if(inst.op==_OP_ARITH){
printf("[%03d] %15s %d %d %d %c\n",n,g_InstrDesc[inst.op].name,inst._arg0,inst._arg1,inst._arg2,inst._arg3);
@@ -242,20 +242,19 @@ SQInteger SQFuncState::GetConstant(const SQObject &cons)
void SQFuncState::SetIntructionParams(SQInteger pos,SQInteger arg0,SQInteger arg1,SQInteger arg2,SQInteger arg3)
{
_instructions[pos]._arg0 = (unsigned char)std::bit_cast<SQUnsignedInteger>(arg0);
_instructions[pos]._arg1 = (SQInt32)std::bit_cast<SQUnsignedInteger>(arg1);
_instructions[pos]._arg2 = (unsigned char)std::bit_cast<SQUnsignedInteger>(arg2);
_instructions[pos]._arg3 = (unsigned char)std::bit_cast<SQUnsignedInteger>(arg3);
_instructions[pos]._arg0=(unsigned char)*((SQUnsignedInteger *)&arg0);
_instructions[pos]._arg1=(SQInt32)*((SQUnsignedInteger *)&arg1);
_instructions[pos]._arg2=(unsigned char)*((SQUnsignedInteger *)&arg2);
_instructions[pos]._arg3=(unsigned char)*((SQUnsignedInteger *)&arg3);
}
void SQFuncState::SetIntructionParam(SQInteger pos,SQInteger arg,SQInteger val)
{
switch(arg){
case 0: _instructions[pos]._arg0 = (unsigned char)std::bit_cast<SQUnsignedInteger>(val); break;
case 1:
case 4: _instructions[pos]._arg1 = (SQInt32)std::bit_cast<SQUnsignedInteger>(val); break;
case 2: _instructions[pos]._arg2 = (unsigned char)std::bit_cast<SQUnsignedInteger>(val); break;
case 3: _instructions[pos]._arg3 = (unsigned char)std::bit_cast<SQUnsignedInteger>(val); break;
case 0:_instructions[pos]._arg0=(unsigned char)*((SQUnsignedInteger *)&val);break;
case 1:case 4:_instructions[pos]._arg1=(SQInt32)*((SQUnsignedInteger *)&val);break;
case 2:_instructions[pos]._arg2=(unsigned char)*((SQUnsignedInteger *)&val);break;
case 3:_instructions[pos]._arg3=(unsigned char)*((SQUnsignedInteger *)&val);break;
};
}

View File

@@ -51,7 +51,7 @@ bool SQVM::BW_OP(SQUnsignedInteger op,SQObjectPtr &trg,const SQObjectPtr &o1,con
case BW_XOR: res = i1 ^ i2; break;
case BW_SHIFTL: res = i1 << i2; break;
case BW_SHIFTR: res = i1 >> i2; break;
case BW_USHIFTR:res = (SQInteger)(std::bit_cast<SQUnsignedInteger>(i1) >> i2); break;
case BW_USHIFTR:res = (SQInteger)(*((SQUnsignedInteger*)&i1) >> i2); break;
default: { Raise_Error("internal vm error bitwise op failed"); return false; }
}
}
@@ -472,10 +472,10 @@ bool SQVM::DerefInc(SQInteger op,SQObjectPtr &target, SQObjectPtr &self, SQObjec
#define arg0 (_i_._arg0)
#define arg1 (_i_._arg1)
#define sarg1 (std::bit_cast<SQInt32>(_i_._arg1))
#define sarg1 (*(const_cast<SQInt32 *>(&_i_._arg1)))
#define arg2 (_i_._arg2)
#define arg3 (_i_._arg3)
#define sarg3 ((SQInteger)std::bit_cast<char>(_i_._arg3))
#define sarg3 ((SQInteger)*((const signed char *)&_i_._arg3))
SQRESULT SQVM::Suspend()
{
@@ -764,7 +764,7 @@ exception_restore:
continue;
case _OP_LOAD: TARGET = ci->_literals[arg1]; continue;
case _OP_LOADINT: TARGET = (SQInteger)arg1; continue;
case _OP_LOADFLOAT: TARGET = std::bit_cast<SQFloat>(arg1); continue;
case _OP_LOADFLOAT: TARGET = *((const SQFloat *)&arg1); continue;
case _OP_DLOAD: TARGET = ci->_literals[arg1]; STK(arg2) = ci->_literals[arg3];continue;
case _OP_TAILCALL:
temp_reg = STK(arg1);

View File

@@ -52,8 +52,6 @@ add_files(
animated_tile_func.h
articulated_vehicles.cpp
articulated_vehicles.h
autocompletion.cpp
autocompletion.h
autoreplace.cpp
autoreplace_base.h
autoreplace_cmd.cpp
@@ -77,7 +75,6 @@ add_files(
bridge_map.cpp
bridge_map.h
build_vehicle_gui.cpp
cachecheck.cpp
cargo_type.h
cargoaction.cpp
cargoaction.h
@@ -139,10 +136,6 @@ add_files(
dock_gui.cpp
driver.cpp
driver.h
dropdown.cpp
dropdown_common_type.h
dropdown_func.h
dropdown_type.h
economy.cpp
economy_base.h
economy_cmd.h
@@ -255,7 +248,6 @@ add_files(
music_gui.cpp
newgrf.cpp
newgrf.h
newgrf_act5.h
newgrf_airport.cpp
newgrf_airport.h
newgrf_airporttiles.cpp
@@ -338,9 +330,6 @@ add_files(
palette_func.h
pbs.cpp
pbs.h
picker_func.h
picker_gui.cpp
picker_gui.h
progress.cpp
progress.h
querystring_gui.h
@@ -402,8 +391,6 @@ add_files(
signs_func.h
signs_gui.cpp
signs_type.h
slider.cpp
slider_func.h
slope_func.h
slope_type.h
smallmap_gui.cpp
@@ -479,6 +466,7 @@ add_files(
tilearea_type.h
tilehighlight_func.h
tilehighlight_type.h
tilematrix_type.hpp
timetable.h
timetable_cmd.cpp
timetable_cmd.h

View File

@@ -40,7 +40,7 @@
/* Clients shouldn't start AIs */
if (_networking && !_network_server) return;
Backup<CompanyID> cur_company(_current_company, company);
Backup<CompanyID> cur_company(_current_company, company, FILE_LINE);
Company *c = Company::Get(company);
AIConfig *config = c->ai_config.get();
@@ -60,7 +60,7 @@
c->ai_info = info;
assert(c->ai_instance == nullptr);
c->ai_instance = std::make_unique<AIInstance>();
c->ai_instance = new AIInstance();
c->ai_instance->Initialize(info);
c->ai_instance->LoadOnStack(config->GetToLoadData());
config->SetToLoadData(nullptr);
@@ -81,7 +81,7 @@
assert(_settings_game.difficulty.competitor_speed <= 4);
if ((AI::frame_counter & ((1 << (4 - _settings_game.difficulty.competitor_speed)) - 1)) != 0) return;
Backup<CompanyID> cur_company(_current_company);
Backup<CompanyID> cur_company(_current_company, FILE_LINE);
for (const Company *c : Company::Iterate()) {
if (c->is_ai) {
PerformanceMeasurer framerate((PerformanceElement)(PFE_AI0 + c->index));
@@ -109,10 +109,11 @@
if (_networking && !_network_server) return;
PerformanceMeasurer::SetInactive((PerformanceElement)(PFE_AI0 + company));
Backup<CompanyID> cur_company(_current_company, company);
Backup<CompanyID> cur_company(_current_company, company, FILE_LINE);
Company *c = Company::Get(company);
c->ai_instance.reset();
delete c->ai_instance;
c->ai_instance = nullptr;
c->ai_info = nullptr;
c->ai_config.reset();
@@ -128,7 +129,7 @@
* for the server owner to unpause the script again. */
if (_network_dedicated) return;
Backup<CompanyID> cur_company(_current_company, company);
Backup<CompanyID> cur_company(_current_company, company, FILE_LINE);
Company::Get(company)->ai_instance->Pause();
cur_company.Restore();
@@ -136,7 +137,7 @@
/* static */ void AI::Unpause(CompanyID company)
{
Backup<CompanyID> cur_company(_current_company, company);
Backup<CompanyID> cur_company(_current_company, company, FILE_LINE);
Company::Get(company)->ai_instance->Unpause();
cur_company.Restore();
@@ -144,7 +145,7 @@
/* static */ bool AI::IsPaused(CompanyID company)
{
Backup<CompanyID> cur_company(_current_company, company);
Backup<CompanyID> cur_company(_current_company, company, FILE_LINE);
bool paused = Company::Get(company)->ai_instance->IsPaused();
cur_company.Restore();
@@ -258,7 +259,7 @@
}
/* Queue the event */
Backup<CompanyID> cur_company(_current_company, company);
Backup<CompanyID> cur_company(_current_company, company, FILE_LINE);
Company::Get(_current_company)->ai_instance->InsertEvent(event);
cur_company.Restore();
@@ -292,7 +293,7 @@
/* When doing emergency saving, an AI can be not fully initialised. */
if (c->ai_instance != nullptr) {
Backup<CompanyID> cur_company(_current_company, company);
Backup<CompanyID> cur_company(_current_company, company, FILE_LINE);
c->ai_instance->Save();
cur_company.Restore();
return;

View File

@@ -82,7 +82,7 @@ static constexpr NWidgetPart _nested_ai_config_widgets[] = {
};
/** Window definition for the configure AI window. */
static WindowDesc _ai_config_desc(
static WindowDesc _ai_config_desc(__FILE__, __LINE__,
WDP_CENTER, nullptr, 0, 0,
WC_GAME_OPTIONS, WC_NONE,
0,
@@ -128,20 +128,20 @@ struct AIConfigWindow : public Window {
}
}
void UpdateWidgetSize(WidgetID widget, Dimension &size, [[maybe_unused]] const Dimension &padding, [[maybe_unused]] Dimension &fill, [[maybe_unused]] Dimension &resize) override
void UpdateWidgetSize(WidgetID widget, Dimension *size, [[maybe_unused]] const Dimension &padding, [[maybe_unused]] Dimension *fill, [[maybe_unused]] Dimension *resize) override
{
switch (widget) {
case WID_AIC_DECREASE_NUMBER:
case WID_AIC_INCREASE_NUMBER:
case WID_AIC_DECREASE_INTERVAL:
case WID_AIC_INCREASE_INTERVAL:
size = maxdim(size, NWidgetScrollbar::GetHorizontalDimension());
*size = maxdim(*size, NWidgetScrollbar::GetHorizontalDimension());
break;
case WID_AIC_LIST:
this->line_height = GetCharacterHeight(FS_NORMAL) + padding.height;
resize.height = this->line_height;
size.height = 8 * this->line_height;
resize->height = this->line_height;
size->height = 8 * this->line_height;
break;
}
}

View File

@@ -24,7 +24,7 @@
*/
static bool CheckAPIVersion(const std::string &api_version)
{
static const std::set<std::string> versions = { "0.7", "1.0", "1.1", "1.2", "1.3", "1.4", "1.5", "1.6", "1.7", "1.8", "1.9", "1.10", "1.11", "12", "13", "14", "15" };
static const std::set<std::string> versions = { "0.7", "1.0", "1.1", "1.2", "1.3", "1.4", "1.5", "1.6", "1.7", "1.8", "1.9", "1.10", "1.11", "12", "13", "14" };
return versions.find(api_version) != versions.end();
}

View File

@@ -73,14 +73,14 @@ struct AircraftCache {
*/
struct Aircraft final : public SpecializedVehicle<Aircraft, VEH_AIRCRAFT> {
uint16_t crashed_counter; ///< Timer for handling crash animations.
uint8_t pos; ///< Next desired position of the aircraft.
uint8_t previous_pos; ///< Previous desired position of the aircraft.
byte pos; ///< Next desired position of the aircraft.
byte previous_pos; ///< Previous desired position of the aircraft.
StationID targetairport; ///< Airport to go to next.
uint8_t state; ///< State of the airport. @see AirportMovementStates
byte state; ///< State of the airport. @see AirportMovementStates
Direction last_direction;
uint8_t number_consecutive_turns; ///< Protection to prevent the aircraft of making a lot of turns in order to reach a specific point.
uint8_t turn_counter; ///< Ticks between each turn to prevent > 45 degree turns.
uint8_t flags; ///< Aircraft flags. @see AirVehicleFlags
byte number_consecutive_turns; ///< Protection to prevent the aircraft of making a lot of turns in order to reach a specific point.
byte turn_counter; ///< Ticks between each turn to prevent > 45 degree turns.
byte flags; ///< Aircraft flags. @see AirVehicleFlags
AircraftCache acache;
@@ -111,7 +111,6 @@ struct Aircraft final : public SpecializedVehicle<Aircraft, VEH_AIRCRAFT> {
void OnNewEconomyDay() override;
uint Crash(bool flooded = false) override;
TileIndex GetOrderStationLocation(StationID station) override;
TileIndex GetCargoTile() const override { return this->First()->tile; }
ClosestDepot FindClosestDepot() override;
/**

View File

@@ -134,7 +134,7 @@ static StationID FindNearestHangar(const Aircraft *v)
const Station *next_dest = nullptr;
if (max_range != 0) {
if (v->current_order.IsType(OT_GOTO_STATION) ||
(v->current_order.IsType(OT_GOTO_DEPOT) && (v->current_order.GetDepotActionType() & ODATFB_NEAREST_DEPOT) == 0)) {
(v->current_order.IsType(OT_GOTO_DEPOT) && v->current_order.GetDepotActionType() != ODATFB_NEAREST_DEPOT)) {
last_dest = Station::GetIfValid(v->last_station_visited);
next_dest = Station::GetIfValid(v->current_order.GetDestination());
} else {
@@ -655,7 +655,7 @@ static int UpdateAircraftSpeed(Aircraft *v, uint speed_limit = SPEED_LIMIT_NONE,
* ~ acceleration * 77 (km-ish/h / 256)
*/
uint spd = v->acceleration * 77;
uint8_t t;
byte t;
/* Adjust speed limits by plane speed factor to prevent taxiing
* and take-off speeds being too low. */
@@ -672,7 +672,7 @@ static int UpdateAircraftSpeed(Aircraft *v, uint speed_limit = SPEED_LIMIT_NONE,
speed_limit = v->vcache.cached_max_speed;
}
v->subspeed = (t = v->subspeed) + (uint8_t)spd;
v->subspeed = (t = v->subspeed) + (byte)spd;
/* Aircraft's current speed is used twice so that very fast planes are
* forced to slow down rapidly in the short distance needed. The magic
@@ -699,7 +699,7 @@ static int UpdateAircraftSpeed(Aircraft *v, uint speed_limit = SPEED_LIMIT_NONE,
spd = v->GetOldAdvanceSpeed(spd);
spd += v->progress;
v->progress = (uint8_t)spd;
v->progress = (byte)spd;
return spd >> 8;
}
@@ -825,7 +825,7 @@ template int GetAircraftFlightLevel(Aircraft *v, bool takeoff);
* @param rotation The rotation of the airport.
* @return The index of the entry point
*/
static uint8_t AircraftGetEntryPoint(const Aircraft *v, const AirportFTAClass *apc, Direction rotation)
static byte AircraftGetEntryPoint(const Aircraft *v, const AirportFTAClass *apc, Direction rotation)
{
assert(v != nullptr);
assert(apc != nullptr);
@@ -1182,13 +1182,10 @@ static bool HandleCrashedAircraft(Aircraft *v)
if (v->crashed_counter < 500 && st == nullptr && ((v->crashed_counter % 3) == 0) ) {
int z = GetSlopePixelZ(Clamp(v->x_pos, 0, Map::MaxX() * TILE_SIZE), Clamp(v->y_pos, 0, Map::MaxY() * TILE_SIZE));
v->z_pos -= 1;
if (v->z_pos <= z) {
if (v->z_pos == z) {
v->crashed_counter = 500;
v->z_pos = z + 1;
} else {
v->crashed_counter = 0;
v->z_pos++;
}
SetAircraftPosition(v, v->x_pos, v->y_pos, v->z_pos);
}
if (v->crashed_counter < 650) {
@@ -1288,7 +1285,7 @@ void HandleMissingAircraftOrders(Aircraft *v)
*/
const Station *st = GetTargetAirportIfValid(v);
if (st == nullptr) {
Backup<CompanyID> cur_company(_current_company, v->owner);
Backup<CompanyID> cur_company(_current_company, v->owner, FILE_LINE);
CommandCost ret = Command<CMD_SEND_VEHICLE_TO_DEPOT>::Do(DC_EXEC, v->index, DepotCommand::None, {});
cur_company.Restore();
@@ -1654,7 +1651,7 @@ static void AircraftEventHandler_HeliTakeOff(Aircraft *v, const AirportFTAClass
/* Send the helicopter to a hangar if needed for replacement */
if (v->NeedsAutomaticServicing()) {
Backup<CompanyID> cur_company(_current_company, v->owner);
Backup<CompanyID> cur_company(_current_company, v->owner, FILE_LINE);
Command<CMD_SEND_VEHICLE_TO_DEPOT>::Do(DC_EXEC, v->index, DepotCommand::Service | DepotCommand::LocateHangar, {});
cur_company.Restore();
}
@@ -1669,7 +1666,7 @@ static void AircraftEventHandler_Flying(Aircraft *v, const AirportFTAClass *apc)
/* {32,FLYING,NOTHING_block,37}, {32,LANDING,N,33}, {32,HELILANDING,N,41},
* if it is an airplane, look for LANDING, for helicopter HELILANDING
* it is possible to choose from multiple landing runways, so loop until a free one is found */
uint8_t landingtype = (v->subtype == AIR_HELICOPTER) ? HELILANDING : LANDING;
byte landingtype = (v->subtype == AIR_HELICOPTER) ? HELILANDING : LANDING;
const AirportFTA *current = apc->layout[v->pos].next;
while (current != nullptr) {
if (current->heading == landingtype) {
@@ -1705,7 +1702,7 @@ static void AircraftEventHandler_Landing(Aircraft *v, const AirportFTAClass *)
/* check if the aircraft needs to be replaced or renewed and send it to a hangar if needed */
if (v->NeedsAutomaticServicing()) {
Backup<CompanyID> cur_company(_current_company, v->owner);
Backup<CompanyID> cur_company(_current_company, v->owner, FILE_LINE);
Command<CMD_SEND_VEHICLE_TO_DEPOT>::Do(DC_EXEC, v->index, DepotCommand::Service, {});
cur_company.Restore();
}
@@ -1816,8 +1813,8 @@ static bool AirportMove(Aircraft *v, const AirportFTAClass *apc)
const AirportFTA *current = &apc->layout[v->pos];
/* we have arrived in an important state (eg terminal, hangar, etc.) */
if (current->heading == v->state) {
uint8_t prev_pos = v->pos; // location could be changed in state, so save it before-hand
uint8_t prev_state = v->state;
byte prev_pos = v->pos; // location could be changed in state, so save it before-hand
byte prev_state = v->state;
_aircraft_state_handlers[v->state](v, apc);
if (v->state != FLYING) v->previous_pos = prev_pos;
if (v->state != prev_state || v->pos != prev_pos) UpdateAircraftCache(v);
@@ -1953,7 +1950,7 @@ static const MovementTerminalMapping _airport_terminal_mapping[] = {
* @param last_terminal Terminal number to stop examining.
* @return A terminal or helipad has been found, and has been assigned to the aircraft.
*/
static bool FreeTerminal(Aircraft *v, uint8_t i, uint8_t last_terminal)
static bool FreeTerminal(Aircraft *v, byte i, byte last_terminal)
{
assert(last_terminal <= lengthof(_airport_terminal_mapping));
Station *st = Station::Get(v->targetairport);

View File

@@ -110,12 +110,12 @@ AirportMovingData RotateAirportMovingData(const AirportMovingData *orig, Directi
AirportFTAClass::AirportFTAClass(
const AirportMovingData *moving_data_,
const uint8_t *terminals_,
const uint8_t num_helipads_,
const uint8_t *entry_points_,
const byte *terminals_,
const byte num_helipads_,
const byte *entry_points_,
Flags flags_,
const AirportFTAbuildup *apFA,
uint8_t delta_z_
byte delta_z_
) :
moving_data(moving_data_),
terminals(terminals_),
@@ -204,7 +204,7 @@ static AirportFTA *AirportBuildAutomata(uint nofelements, const AirportFTAbuildu
* @param airport_type %Airport type to query FTA from. @see AirportTypes
* @return Finite state machine of the airport.
*/
const AirportFTAClass *GetAirport(const uint8_t airport_type)
const AirportFTAClass *GetAirport(const byte airport_type)
{
if (airport_type == AT_DUMMY) return &_airportfta_dummy;
return AirportSpec::Get(airport_type)->fsm;
@@ -215,7 +215,7 @@ const AirportFTAClass *GetAirport(const uint8_t airport_type)
* @param hangar_tile The tile on which the vehicle is build
* @return The position (index in airport node array) where the aircraft ends up
*/
uint8_t GetVehiclePosOnBuild(TileIndex hangar_tile)
byte GetVehiclePosOnBuild(TileIndex hangar_tile)
{
const Station *st = Station::GetByTile(hangar_tile);
const AirportFTAClass *apc = st->airport.GetFTA();

View File

@@ -152,12 +152,12 @@ public:
AirportFTAClass(
const AirportMovingData *moving_data,
const uint8_t *terminals,
const uint8_t num_helipads,
const uint8_t *entry_points,
const byte *terminals,
const byte num_helipads,
const byte *entry_points,
Flags flags,
const AirportFTAbuildup *apFA,
uint8_t delta_z
byte delta_z
);
~AirportFTAClass();
@@ -167,7 +167,7 @@ public:
* @param position Element number to get movement data about.
* @return Pointer to the movement data.
*/
const AirportMovingData *MovingData(uint8_t position) const
const AirportMovingData *MovingData(byte position) const
{
assert(position < nofelements);
return &moving_data[position];
@@ -175,12 +175,12 @@ public:
const AirportMovingData *moving_data; ///< Movement data.
struct AirportFTA *layout; ///< state machine for airport
const uint8_t *terminals; ///< %Array with the number of terminal groups, followed by the number of terminals in each group.
const uint8_t num_helipads; ///< Number of helipads on this airport. When 0 helicopters will go to normal terminals.
const byte *terminals; ///< %Array with the number of terminal groups, followed by the number of terminals in each group.
const byte num_helipads; ///< Number of helipads on this airport. When 0 helicopters will go to normal terminals.
Flags flags; ///< Flags for this airport type.
uint8_t nofelements; ///< number of positions the airport consists of
const uint8_t *entry_points; ///< when an airplane arrives at this airport, enter it at position entry_point, index depends on direction
uint8_t delta_z; ///< Z adjustment for helicopter pads
byte nofelements; ///< number of positions the airport consists of
const byte *entry_points; ///< when an airplane arrives at this airport, enter it at position entry_point, index depends on direction
byte delta_z; ///< Z adjustment for helicopter pads
};
DECLARE_ENUM_AS_BIT_SET(AirportFTAClass::Flags)
@@ -190,12 +190,12 @@ DECLARE_ENUM_AS_BIT_SET(AirportFTAClass::Flags)
struct AirportFTA {
AirportFTA *next; ///< possible extra movement choices from this position
uint64_t block; ///< 64 bit blocks (st->airport.flags), should be enough for the most complex airports
uint8_t position; ///< the position that an airplane is at
uint8_t next_position; ///< next position from this position
uint8_t heading; ///< heading (current orders), guiding an airplane to its target on an airport
byte position; ///< the position that an airplane is at
byte next_position; ///< next position from this position
byte heading; ///< heading (current orders), guiding an airplane to its target on an airport
};
const AirportFTAClass *GetAirport(const uint8_t airport_type);
uint8_t GetVehiclePosOnBuild(TileIndex hangar_tile);
const AirportFTAClass *GetAirport(const byte airport_type);
byte GetVehiclePosOnBuild(TileIndex hangar_tile);
#endif /* AIRPORT_H */

View File

@@ -22,8 +22,7 @@
#include "station_type.h"
#include "newgrf_airport.h"
#include "newgrf_callbacks.h"
#include "dropdown_type.h"
#include "dropdown_func.h"
#include "widgets/dropdown_type.h"
#include "core/geometry_func.hpp"
#include "hotkeys.h"
#include "vehicle_func.h"
@@ -42,11 +41,11 @@
static AirportClassID _selected_airport_class; ///< the currently visible airport class
static int _selected_airport_index; ///< the index of the selected airport in the current class or -1
static uint8_t _selected_airport_layout; ///< selected airport layout number.
static byte _selected_airport_layout; ///< selected airport layout number.
static void ShowBuildAirportPicker(Window *parent);
SpriteID GetCustomAirportSprite(const AirportSpec *as, uint8_t layout);
SpriteID GetCustomAirportSprite(const AirportSpec *as, byte layout);
void CcBuildAirport(Commands, const CommandCost &result, TileIndex tile)
{
@@ -64,8 +63,8 @@ static void PlaceAirport(TileIndex tile)
{
if (_selected_airport_index == -1) return;
uint8_t airport_type = AirportClass::Get(_selected_airport_class)->GetSpec(_selected_airport_index)->GetIndex();
uint8_t layout = _selected_airport_layout;
byte airport_type = AirportClass::Get(_selected_airport_class)->GetSpec(_selected_airport_index)->GetIndex();
byte layout = _selected_airport_layout;
bool adjacent = _ctrl_pressed;
auto proc = [=](bool test, StationID to_join) -> bool {
@@ -208,7 +207,7 @@ static constexpr NWidgetPart _nested_air_toolbar_widgets[] = {
EndContainer(),
};
static WindowDesc _air_toolbar_desc(
static WindowDesc _air_toolbar_desc(__FILE__, __LINE__,
WDP_ALIGN_TOOLBAR, "toolbar_air", 0, 0,
WC_BUILD_TOOLBAR, WC_NONE,
WDF_CONSTRUCTION,
@@ -241,8 +240,8 @@ class BuildAirportWindow : public PickerWindowBase {
{
DropDownList list;
for (const auto &cls : AirportClass::Classes()) {
list.push_back(MakeDropDownListStringItem(cls.name, cls.Index()));
for (uint i = 0; i < AirportClass::GetClassCount(); i++) {
list.push_back(std::make_unique<DropDownListStringItem>(AirportClass::Get((AirportClassID)i)->name, i, false));
}
return list;
@@ -277,7 +276,7 @@ public:
const AirportSpec *as = ac->GetSpec(_selected_airport_index);
if (as->IsAvailable()) {
/* Ensure the airport layout is valid. */
_selected_airport_layout = Clamp(_selected_airport_layout, 0, static_cast<uint8_t>(as->layouts.size() - 1));
_selected_airport_layout = Clamp(_selected_airport_layout, 0, as->num_table - 1);
selectFirstAirport = false;
this->UpdateSelectSize();
}
@@ -306,7 +305,7 @@ public:
StringID string = GetAirportTextCallback(as, _selected_airport_layout, CBID_AIRPORT_LAYOUT_NAME);
if (string != STR_UNDEFINED) {
SetDParam(0, string);
} else if (as->layouts.size() > 1) {
} else if (as->num_table > 1) {
SetDParam(0, STR_STATION_BUILD_AIRPORT_LAYOUT_NAME);
SetDParam(1, _selected_airport_layout + 1);
}
@@ -317,17 +316,17 @@ public:
}
}
void UpdateWidgetSize(WidgetID widget, Dimension &size, [[maybe_unused]] const Dimension &padding, [[maybe_unused]] Dimension &fill, [[maybe_unused]] Dimension &resize) override
void UpdateWidgetSize(WidgetID widget, Dimension *size, [[maybe_unused]] const Dimension &padding, [[maybe_unused]] Dimension *fill, [[maybe_unused]] Dimension *resize) override
{
switch (widget) {
case WID_AP_CLASS_DROPDOWN: {
Dimension d = {0, 0};
for (const auto &cls : AirportClass::Classes()) {
d = maxdim(d, GetStringBoundingBox(cls.name));
for (uint i = 0; i < AirportClass::GetClassCount(); i++) {
d = maxdim(d, GetStringBoundingBox(AirportClass::Get((AirportClassID)i)->name));
}
d.width += padding.width;
d.height += padding.height;
size = maxdim(size, d);
*size = maxdim(*size, d);
break;
}
@@ -336,11 +335,11 @@ public:
const AirportSpec *as = AirportSpec::Get(i);
if (!as->enabled) continue;
size.width = std::max(size.width, GetStringBoundingBox(as->name).width + padding.width);
size->width = std::max(size->width, GetStringBoundingBox(as->name).width + padding.width);
}
this->line_height = GetCharacterHeight(FS_NORMAL) + padding.height;
size.height = 5 * this->line_height;
size->height = 5 * this->line_height;
break;
}
@@ -348,13 +347,13 @@ public:
for (int i = 0; i < NUM_AIRPORTS; i++) {
const AirportSpec *as = AirportSpec::Get(i);
if (!as->enabled) continue;
for (uint8_t layout = 0; layout < static_cast<uint8_t>(as->layouts.size()); layout++) {
for (byte layout = 0; layout < as->num_table; layout++) {
SpriteID sprite = GetCustomAirportSprite(as, layout);
if (sprite != 0) {
Dimension d = GetSpriteSize(sprite);
d.width += WidgetDimensions::scaled.framerect.Horizontal();
d.height += WidgetDimensions::scaled.framerect.Vertical();
size = maxdim(d, size);
*size = maxdim(d, *size);
}
}
}
@@ -364,12 +363,12 @@ public:
for (int i = NEW_AIRPORT_OFFSET; i < NUM_AIRPORTS; i++) {
const AirportSpec *as = AirportSpec::Get(i);
if (!as->enabled) continue;
for (uint8_t layout = 0; layout < static_cast<uint8_t>(as->layouts.size()); layout++) {
for (byte layout = 0; layout < as->num_table; layout++) {
StringID string = GetAirportTextCallback(as, layout, CBID_AIRPORT_ADDITIONAL_TEXT);
if (string == STR_UNDEFINED) continue;
Dimension d = GetStringMultiLineBoundingBox(string, size);
size = maxdim(d, size);
Dimension d = GetStringMultiLineBoundingBox(string, *size);
*size = maxdim(d, *size);
}
}
break;
@@ -474,14 +473,14 @@ public:
const AirportSpec *as = AirportClass::Get(_selected_airport_class)->GetSpec(_selected_airport_index);
int w = as->size_x;
int h = as->size_y;
Direction rotation = as->layouts[_selected_airport_layout].rotation;
Direction rotation = as->rotation[_selected_airport_layout];
if (rotation == DIR_E || rotation == DIR_W) Swap(w, h);
SetTileSelectSize(w, h);
this->preview_sprite = GetCustomAirportSprite(as, _selected_airport_layout);
this->SetWidgetDisabledState(WID_AP_LAYOUT_DECREASE, _selected_airport_layout == 0);
this->SetWidgetDisabledState(WID_AP_LAYOUT_INCREASE, _selected_airport_layout + 1U >= as->layouts.size());
this->SetWidgetDisabledState(WID_AP_LAYOUT_INCREASE, _selected_airport_layout + 1 >= as->num_table);
int rad = _settings_game.station.modified_catchment ? as->catchment : (uint)CA_UNMODIFIED;
if (_settings_client.gui.station_show_coverage) SetTileSelectBigSize(-rad, -rad, 2 * rad, 2 * rad);
@@ -496,8 +495,8 @@ public:
break;
case WID_AP_AIRPORT_LIST: {
int32_t num_clicked = this->vscroll->GetScrolledRowFromWidget(pt.y, this, widget, 0, this->line_height);
if (num_clicked == INT32_MAX) break;
int num_clicked = this->vscroll->GetScrolledRowFromWidget(pt.y, this, widget, 0, this->line_height);
if (num_clicked == INT_MAX) break;
const AirportSpec *as = AirportClass::Get(_selected_airport_class)->GetSpec(num_clicked);
if (as->IsAvailable()) this->SelectOtherAirport(num_clicked);
break;
@@ -546,12 +545,14 @@ public:
if (change_class) {
/* If that fails, select the first available airport
* from the first class where airports are available. */
for (const auto &cls : AirportClass::Classes()) {
for (const auto &as : cls.Specs()) {
for (AirportClassID j = APC_BEGIN; j < APC_MAX; j++) {
AirportClass *apclass = AirportClass::Get(j);
for (uint i = 0; i < apclass->GetSpecCount(); i++) {
const AirportSpec *as = apclass->GetSpec(i);
if (as->IsAvailable()) {
_selected_airport_class = cls.Index();
this->vscroll->SetCount(cls.GetSpecCount());
this->SelectOtherAirport(as->GetIndex());
_selected_airport_class = j;
this->vscroll->SetCount(apclass->GetSpecCount());
this->SelectOtherAirport(i);
return;
}
}
@@ -617,7 +618,7 @@ static constexpr NWidgetPart _nested_build_airport_widgets[] = {
EndContainer(),
};
static WindowDesc _build_airport_desc(
static WindowDesc _build_airport_desc(__FILE__, __LINE__,
WDP_AUTO, nullptr, 0, 0,
WC_BUILD_STATION, WC_BUILD_TOOLBAR,
WDF_CONSTRUCTION,

View File

@@ -1,66 +0,0 @@
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file autocompletion.cpp Generic auto-completion engine. */
#include "stdafx.h"
#include "autocompletion.h"
#include "console_internal.h"
#include "town.h"
#include "network/network_base.h"
#include "safeguards.h"
bool AutoCompletion::AutoComplete()
{
// We are pressing TAB for the first time after reset.
if (this->suggestions.empty()) {
this->InitSuggestions(this->textbuf->buf);
if (this->suggestions.empty()) {
return false;
}
this->ApplySuggestion(prefix, suggestions[0]);
return true;
}
// We are pressing TAB again on the same text.
if (this->current_suggestion_index + 1 < this->suggestions.size()) {
this->ApplySuggestion(prefix, this->suggestions[++this->current_suggestion_index]);
} else {
// We are out of options, restore original text.
this->textbuf->Assign(initial_buf);
this->Reset();
}
return true;
}
void AutoCompletion::Reset()
{
this->prefix = "";
this->query = "";
this->initial_buf.clear();
this->suggestions.clear();
this->current_suggestion_index = 0;
}
void AutoCompletion::InitSuggestions(std::string_view text)
{
this->initial_buf = text;
size_t space_pos = this->initial_buf.find_last_of(' ');
this->query = this->initial_buf;
if (space_pos == std::string::npos) {
this->prefix = "";
} else {
this->prefix = this->query.substr(0, space_pos + 1);
this->query.remove_prefix(space_pos + 1);
}
this->suggestions = this->GetSuggestions(prefix, query);
this->current_suggestion_index = 0;
}

View File

@@ -1,46 +0,0 @@
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file autocompletion.h Generic auto-completion engine. */
#ifndef AUTOCOMPLETION_H
#define AUTOCOMPLETION_H
#include "textbuf_type.h"
class AutoCompletion {
protected:
Textbuf *textbuf;
private:
std::string initial_buf; ///< Value of text buffer when we started current suggestion session.
std::string_view prefix; ///< Prefix of the text before the last space.
std::string_view query; ///< Last token of the text. This is used to based the suggestions on.
std::vector<std::string> suggestions;
size_t current_suggestion_index;
public:
AutoCompletion(Textbuf *textbuf) : textbuf(textbuf)
{
this->Reset();
}
virtual ~AutoCompletion() = default;
// Returns true the textbuf was updated.
bool AutoComplete();
void Reset();
private:
void InitSuggestions(std::string_view text);
virtual std::vector<std::string> GetSuggestions(std::string_view prefix, std::string_view query) = 0;
virtual void ApplySuggestion(std::string_view prefix, std::string_view suggestion) = 0;
};
#endif /* AUTOCOMPLETION_H */

View File

@@ -362,7 +362,7 @@ static CommandCost BuildReplacementVehicle(Vehicle *old_veh, Vehicle **new_vehic
/* Refit the vehicle if needed */
if (refit_cargo != CARGO_NO_REFIT) {
uint8_t subtype = GetBestFittingSubType(old_veh, new_veh, refit_cargo);
byte subtype = GetBestFittingSubType(old_veh, new_veh, refit_cargo);
cost.AddCost(std::get<0>(Command<CMD_REFIT_VEHICLE>::Do(DC_EXEC, new_veh->index, refit_cargo, subtype, false, false, 0)));
assert(cost.Succeeded()); // This should be ensured by GetNewCargoTypeForReplace()

View File

@@ -24,8 +24,7 @@
#include "core/geometry_func.hpp"
#include "rail_gui.h"
#include "road_gui.h"
#include "dropdown_type.h"
#include "dropdown_func.h"
#include "widgets/dropdown_func.h"
#include "autoreplace_cmd.h"
#include "group_cmd.h"
#include "settings_cmd.h"
@@ -34,6 +33,8 @@
#include "safeguards.h"
void DrawEngineList(VehicleType type, const Rect &r, const GUIEngineList &eng_list, uint16_t min, uint16_t max, EngineID selected_id, bool show_count, GroupID selected_group);
static bool EngineNumberSorter(const GUIEngineListItem &a, const GUIEngineListItem &b)
{
return Engine::Get(a.engine_id)->list_position < Engine::Get(b.engine_id)->list_position;
@@ -71,6 +72,7 @@ void AddRemoveEngineFromAutoreplaceAndBuildWindows(VehicleType type)
static const StringID _start_replace_dropdown[] = {
STR_REPLACE_VEHICLES_NOW,
STR_REPLACE_VEHICLES_WHEN_OLD,
INVALID_STRING_ID
};
/**
@@ -83,7 +85,7 @@ class ReplaceVehicleWindow : public Window {
bool reset_sel_engine; ///< Also reset #sel_engine while updating left and/or right and no valid engine selected.
GroupID sel_group; ///< Group selected to replace.
int details_height; ///< Minimal needed height of the details panels, in text lines (found so far).
uint8_t sort_criteria; ///< Criteria of sorting vehicles.
byte sort_criteria; ///< Criteria of sorting vehicles.
bool descending_sort_order; ///< Order of sorting vehicles.
bool show_hidden_engines; ///< Whether to show the hidden engines.
RailType sel_railtype; ///< Type of rail tracks selected. #INVALID_RAILTYPE to show all.
@@ -111,6 +113,27 @@ class ReplaceVehicleWindow : public Window {
return true;
}
void AddChildren(const GUIEngineList &source, GUIEngineList &target, EngineID parent, int indent, int side)
{
for (const auto &item : source) {
if (item.variant_id != parent || item.engine_id == parent) continue;
const Engine *e = Engine::Get(item.engine_id);
EngineDisplayFlags flags = item.flags;
if (e->display_last_variant != INVALID_ENGINE) flags &= ~EngineDisplayFlags::Shaded;
target.emplace_back(e->display_last_variant == INVALID_ENGINE ? item.engine_id : e->display_last_variant, item.engine_id, flags, indent);
/* Add variants if not folded */
if ((item.flags & (EngineDisplayFlags::HasVariants | EngineDisplayFlags::IsFolded)) == EngineDisplayFlags::HasVariants) {
/* Add this engine again as a child */
if ((item.flags & EngineDisplayFlags::Shaded) == EngineDisplayFlags::None) {
target.emplace_back(item.engine_id, item.engine_id, EngineDisplayFlags::None, indent + 1);
}
AddChildren(source, target, item.engine_id, indent + 1, side);
}
}
}
/**
* Generate an engines list
* @param draw_left true if generating the left list, otherwise false
@@ -120,7 +143,7 @@ class ReplaceVehicleWindow : public Window {
std::vector<EngineID> variants;
EngineID selected_engine = INVALID_ENGINE;
VehicleType type = (VehicleType)this->window_number;
uint8_t side = draw_left ? 0 : 1;
byte side = draw_left ? 0 : 1;
GUIEngineList list;
@@ -184,7 +207,7 @@ class ReplaceVehicleWindow : public Window {
this->engines[side].clear();
if (side == 1) {
GUIEngineListAddChildren(this->engines[side], list);
AddChildren(list, this->engines[side], INVALID_ENGINE, 0, side);
} else {
this->engines[side].swap(list);
}
@@ -292,26 +315,26 @@ public:
this->sel_group = id_g;
}
void UpdateWidgetSize(WidgetID widget, Dimension &size, [[maybe_unused]] const Dimension &padding, [[maybe_unused]] Dimension &fill, [[maybe_unused]] Dimension &resize) override
void UpdateWidgetSize(WidgetID widget, Dimension *size, [[maybe_unused]] const Dimension &padding, [[maybe_unused]] Dimension *fill, [[maybe_unused]] Dimension *resize) override
{
switch (widget) {
case WID_RV_SORT_ASCENDING_DESCENDING: {
Dimension d = GetStringBoundingBox(this->GetWidget<NWidgetCore>(widget)->widget_data);
d.width += padding.width + Window::SortButtonWidth() * 2; // Doubled since the string is centred and it also looks better.
d.height += padding.height;
size = maxdim(size, d);
*size = maxdim(*size, d);
break;
}
case WID_RV_LEFT_MATRIX:
case WID_RV_RIGHT_MATRIX:
resize.height = GetEngineListHeight((VehicleType)this->window_number);
size.height = (this->window_number <= VEH_ROAD ? 8 : 4) * resize.height;
resize->height = GetEngineListHeight((VehicleType)this->window_number);
size->height = (this->window_number <= VEH_ROAD ? 8 : 4) * resize->height;
break;
case WID_RV_LEFT_DETAILS:
case WID_RV_RIGHT_DETAILS:
size.height = GetCharacterHeight(FS_NORMAL) * this->details_height + padding.height;
size->height = GetCharacterHeight(FS_NORMAL) * this->details_height + padding.height;
break;
case WID_RV_TRAIN_WAGONREMOVE_TOGGLE: {
@@ -322,7 +345,7 @@ public:
d = maxdim(d, GetStringBoundingBox(str));
d.width += padding.width;
d.height += padding.height;
size = maxdim(size, d);
*size = maxdim(*size, d);
break;
}
@@ -331,7 +354,7 @@ public:
d = maxdim(d, GetStringBoundingBox(STR_REPLACE_WAGONS));
d.width += padding.width;
d.height += padding.height;
size = maxdim(size, d);
*size = maxdim(*size, d);
break;
}
@@ -340,7 +363,7 @@ public:
d = maxdim(d, GetStringBoundingBox(STR_REPLACE_NOT_REPLACING_VEHICLE_SELECTED));
d.width += padding.width;
d.height += padding.height;
size = maxdim(size, d);
*size = maxdim(*size, d);
break;
}
@@ -351,7 +374,7 @@ public:
}
d.width += padding.width;
d.height += padding.height;
size = maxdim(size, d);
*size = maxdim(*size, d);
break;
}
@@ -362,16 +385,18 @@ public:
}
d.width += padding.width;
d.height += padding.height;
size = maxdim(size, d);
*size = maxdim(*size, d);
break;
}
case WID_RV_START_REPLACE: {
Dimension d = GetStringBoundingBox(STR_REPLACE_VEHICLES_START);
d = maxdim(d, GetStringListBoundingBox(_start_replace_dropdown));
for (int i = 0; _start_replace_dropdown[i] != INVALID_STRING_ID; i++) {
d = maxdim(d, GetStringBoundingBox(_start_replace_dropdown[i]));
}
d.width += padding.width;
d.height += padding.height;
size = maxdim(size, d);
*size = maxdim(*size, d);
break;
}
}
@@ -399,7 +424,7 @@ public:
break;
case WID_RV_SORT_DROPDOWN:
SetDParam(0, std::data(_engine_sort_listing[this->window_number])[this->sort_criteria]);
SetDParam(0, _engine_sort_listing[this->window_number][this->sort_criteria]);
break;
case WID_RV_TRAIN_WAGONREMOVE_TOGGLE: {
@@ -462,9 +487,11 @@ public:
case WID_RV_LEFT_MATRIX:
case WID_RV_RIGHT_MATRIX: {
int side = (widget == WID_RV_LEFT_MATRIX) ? 0 : 1;
EngineID start = static_cast<EngineID>(this->vscroll[side]->GetPosition()); // what is the offset for the start (scrolling)
EngineID end = static_cast<EngineID>(std::min<size_t>(this->vscroll[side]->GetCapacity() + start, this->engines[side].size()));
/* Do the actual drawing */
DrawEngineList((VehicleType)this->window_number, r, this->engines[side], *this->vscroll[side], this->sel_engine[side], side == 0, this->sel_group);
DrawEngineList((VehicleType)this->window_number, r, this->engines[side], start, end, this->sel_engine[side], side == 0, this->sel_group);
break;
}
}
@@ -538,8 +565,8 @@ public:
case WID_RV_TRAIN_ENGINEWAGON_DROPDOWN: {
DropDownList list;
list.push_back(MakeDropDownListStringItem(STR_REPLACE_ENGINES, 1));
list.push_back(MakeDropDownListStringItem(STR_REPLACE_WAGONS, 0));
list.push_back(std::make_unique<DropDownListStringItem>(STR_REPLACE_ENGINES, 1, false));
list.push_back(std::make_unique<DropDownListStringItem>(STR_REPLACE_WAGONS, 0, false));
ShowDropDownList(this, std::move(list), this->replace_engines ? 1 : 0, WID_RV_TRAIN_ENGINEWAGON_DROPDOWN);
break;
}
@@ -582,7 +609,7 @@ public:
case WID_RV_LEFT_MATRIX:
case WID_RV_RIGHT_MATRIX: {
uint8_t click_side;
byte click_side;
if (widget == WID_RV_LEFT_MATRIX) {
click_side = 0;
} else {
@@ -762,7 +789,7 @@ static constexpr NWidgetPart _nested_replace_rail_vehicle_widgets[] = {
EndContainer(),
};
static WindowDesc _replace_rail_vehicle_desc(
static WindowDesc _replace_rail_vehicle_desc(__FILE__, __LINE__,
WDP_AUTO, "replace_vehicle_train", 500, 140,
WC_REPLACE_VEHICLE, WC_NONE,
WDF_CONSTRUCTION,
@@ -820,7 +847,7 @@ static constexpr NWidgetPart _nested_replace_road_vehicle_widgets[] = {
EndContainer(),
};
static WindowDesc _replace_road_vehicle_desc(
static WindowDesc _replace_road_vehicle_desc(__FILE__, __LINE__,
WDP_AUTO, "replace_vehicle_road", 500, 140,
WC_REPLACE_VEHICLE, WC_NONE,
WDF_CONSTRUCTION,
@@ -874,7 +901,7 @@ static constexpr NWidgetPart _nested_replace_vehicle_widgets[] = {
EndContainer(),
};
static WindowDesc _replace_vehicle_desc(
static WindowDesc _replace_vehicle_desc(__FILE__, __LINE__,
WDP_AUTO, "replace_vehicle", 456, 118,
WC_REPLACE_VEHICLE, WC_NONE,
WDF_CONSTRUCTION,

View File

@@ -158,8 +158,8 @@ struct BaseSet {
*/
std::optional<std::string> GetTextfile(TextfileType type) const
{
for (const auto &file : this->files) {
auto textfile = ::GetTextfile(type, BASESET_DIR, file.filename);
for (uint i = 0; i < NUM_FILES; i++) {
auto textfile = ::GetTextfile(type, BASESET_DIR, this->files[i].filename);
if (textfile.has_value()) {
return textfile;
}
@@ -313,8 +313,8 @@ static const uint NUM_SONGS_AVAILABLE = 1 + NUM_SONG_CLASSES * NUM_SONGS_CLASS;
static const uint NUM_SONGS_PLAYLIST = 32;
/* Functions to read DOS music CAT files, similar to but not quite the same as sound effect CAT files */
std::optional<std::string> GetMusicCatEntryName(const std::string &filename, size_t entrynum);
std::optional<std::vector<uint8_t>> GetMusicCatEntryData(const std::string &filename, size_t entrynum);
char *GetMusicCatEntryName(const std::string &filename, size_t entrynum);
byte *GetMusicCatEntryData(const std::string &filename, size_t entrynum, size_t &entrylen);
enum MusicTrackType {
MTT_STANDARDMIDI, ///< Standard MIDI file
@@ -324,7 +324,7 @@ enum MusicTrackType {
/** Metadata about a music track. */
struct MusicSongInfo {
std::string songname; ///< name of song displayed in UI
uint8_t tracknr; ///< track number of song displayed in UI
byte tracknr; ///< track number of song displayed in UI
std::string filename; ///< file on disk containing song (when used in MusicSet class)
MusicTrackType filetype; ///< decoder required for song file
int cat_index; ///< entry index in CAT file, for filetype==MTT_MPSMIDI
@@ -338,7 +338,7 @@ struct MusicSet : BaseSet<MusicSet, NUM_SONGS_AVAILABLE, false> {
/** Data about individual songs in set. */
MusicSongInfo songinfo[NUM_SONGS_AVAILABLE];
/** Number of valid songs in set. */
uint8_t num_available;
byte num_available;
bool FillSetDetails(const IniFile &ini, const std::string &path, const std::string &full_filename);
};

View File

@@ -325,8 +325,8 @@ template <class Tbase_set> const char *TryGetBaseSetFile(const ContentInfo *ci,
if (!md5sum) return s->files[0].filename.c_str();
MD5Hash md5;
for (const auto &file : s->files) {
md5 ^= file.hash;
for (uint i = 0; i < Tbase_set::NUM_FILES; i++) {
md5 ^= s->files[i].hash;
}
if (md5 == ci->md5sum) return s->files[0].filename.c_str();
}

View File

@@ -19,11 +19,16 @@
typedef Pool<BaseStation, StationID, 32, 64000> StationPool;
extern StationPool _station_pool;
template <typename T>
struct SpecMapping {
const T *spec; ///< Custom spec.
uint32_t grfid; ///< GRF ID of this custom spec.
uint16_t localidx; ///< Local ID within GRF of this custom spec.
struct StationSpecList {
const StationSpec *spec;
uint32_t grfid; ///< GRF ID of this custom station
uint16_t localidx; ///< Station ID within GRF of station
};
struct RoadStopSpecList {
const RoadStopSpec *spec;
uint32_t grfid; ///< GRF ID of this custom road stop
uint16_t localidx; ///< Station ID within GRF of road stop
};
struct RoadStopTileData {
@@ -59,7 +64,7 @@ struct StationRect : public Rect {
struct BaseStation : StationPool::PoolItem<&_station_pool> {
TileIndex xy; ///< Base tile of the station
TrackedViewportSign sign; ///< NOSAVE: Dimensions of sign
uint8_t delete_ctr; ///< Delete counter. If greater than 0 then it is decremented until it reaches 0; the waypoint is then is deleted.
byte delete_ctr; ///< Delete counter. If greater than 0 then it is decremented until it reaches 0; the waypoint is then is deleted.
std::string name; ///< Custom name
StringID string_id; ///< Default name (town area) of station
@@ -69,13 +74,13 @@ struct BaseStation : StationPool::PoolItem<&_station_pool> {
Owner owner; ///< The owner of this station
StationFacility facilities; ///< The facilities that this station has
std::vector<SpecMapping<StationSpec>> speclist; ///< List of rail station specs of this station.
std::vector<SpecMapping<RoadStopSpec>> roadstop_speclist; ///< List of road stop specs of this station
std::vector<StationSpecList> speclist; ///< List of rail station specs of this station.
std::vector<RoadStopSpecList> roadstop_speclist; ///< List of road stop specs of this station
TimerGameCalendar::Date build_date; ///< Date of construction
uint16_t random_bits; ///< Random bits assigned to this station
uint8_t waiting_triggers; ///< Waiting triggers (NewGRF) for this station
byte waiting_triggers; ///< Waiting triggers (NewGRF) for this station
uint8_t cached_anim_triggers; ///< NOSAVE: Combined animation trigger bitmask, used to determine if trigger processing should happen.
uint8_t cached_roadstop_anim_triggers; ///< NOSAVE: Combined animation trigger bitmask for road stops, used to determine if trigger processing should happen.
CargoTypes cached_cargo_triggers; ///< NOSAVE: Combined cargo trigger bitmask
@@ -113,7 +118,7 @@ struct BaseStation : StationPool::PoolItem<&_station_pool> {
* @param available will return false if ever the variable asked for does not exist
* @return the value stored in the corresponding variable
*/
virtual uint32_t GetNewGRFVariable(const struct ResolverObject &object, uint8_t variable, uint8_t parameter, bool &available) const = 0;
virtual uint32_t GetNewGRFVariable(const struct ResolverObject &object, byte variable, byte parameter, bool *available) const = 0;
/**
* Update the coordinated of the sign (as shown in the viewport).
@@ -179,7 +184,7 @@ struct BaseStation : StationPool::PoolItem<&_station_pool> {
return (this->facilities & ~FACIL_WAYPOINT) != 0;
}
inline uint8_t GetRoadStopRandomBits(TileIndex tile) const
inline byte GetRoadStopRandomBits(TileIndex tile) const
{
for (const RoadStopTileData &tile_data : this->custom_roadstop_tile_data) {
if (tile_data.tile == tile) return tile_data.random_bits;
@@ -187,7 +192,7 @@ struct BaseStation : StationPool::PoolItem<&_station_pool> {
return 0;
}
inline uint8_t GetRoadStopAnimationFrame(TileIndex tile) const
inline byte GetRoadStopAnimationFrame(TileIndex tile) const
{
for (const RoadStopTileData &tile_data : this->custom_roadstop_tile_data) {
if (tile_data.tile == tile) return tile_data.animation_frame;
@@ -196,11 +201,11 @@ struct BaseStation : StationPool::PoolItem<&_station_pool> {
}
private:
void SetRoadStopTileData(TileIndex tile, uint8_t data, bool animation);
void SetRoadStopTileData(TileIndex tile, byte data, bool animation);
public:
inline void SetRoadStopRandomBits(TileIndex tile, uint8_t random_bits) { this->SetRoadStopTileData(tile, random_bits, false); }
inline void SetRoadStopAnimationFrame(TileIndex tile, uint8_t frame) { this->SetRoadStopTileData(tile, frame, true); }
inline void SetRoadStopRandomBits(TileIndex tile, byte random_bits) { this->SetRoadStopTileData(tile, random_bits, false); }
inline void SetRoadStopAnimationFrame(TileIndex tile, byte frame) { this->SetRoadStopTileData(tile, frame, true); }
void RemoveRoadStopTileData(TileIndex tile);
static void PostDestructor(size_t index);
@@ -221,7 +226,7 @@ struct SpecializedStation : public BaseStation {
* Set station type correctly
* @param tile The base tile of the station.
*/
inline SpecializedStation(TileIndex tile) :
inline SpecializedStation<T, Tis_waypoint>(TileIndex tile) :
BaseStation(tile)
{
this->facilities = EXPECTED_FACIL;
@@ -305,14 +310,4 @@ struct SpecializedStation : public BaseStation {
static Pool::IterateWrapper<T> Iterate(size_t from = 0) { return Pool::IterateWrapper<T>(from); }
};
/**
* Get spec mapping list for each supported custom spec type.
* @tparam T Spec type.
* @param bst Station of custom spec list.
* @return Speclist of custom spec type.
*/
template <class T> std::vector<SpecMapping<T>> &GetStationSpecList(BaseStation *bst);
template <> inline std::vector<SpecMapping<StationSpec>> &GetStationSpecList<StationSpec>(BaseStation *bst) { return bst->speclist; }
template <> inline std::vector<SpecMapping<RoadStopSpec>> &GetStationSpecList<RoadStopSpec>(BaseStation *bst) { return bst->roadstop_speclist; }
#endif /* BASE_STATION_BASE_H */

View File

@@ -34,23 +34,23 @@ inline void Blitter_32bppAnim::Draw(const Blitter::BlitterParams *bp, ZoomLevel
const uint16_t *src_n = (const uint16_t *)(src->data + src->offset[zoom][1]);
for (uint i = bp->skip_top; i != 0; i--) {
src_px = (const Colour *)((const uint8_t *)src_px + *(const uint32_t *)src_px);
src_n = (const uint16_t *)((const uint8_t *)src_n + *(const uint32_t *)src_n);
src_px = (const Colour *)((const byte *)src_px + *(const uint32_t *)src_px);
src_n = (const uint16_t *)((const byte *)src_n + *(const uint32_t *)src_n);
}
Colour *dst = (Colour *)bp->dst + bp->top * bp->pitch + bp->left;
uint16_t *anim = this->anim_buf + this->ScreenToAnimOffset((uint32_t *)bp->dst) + bp->top * this->anim_buf_pitch + bp->left;
const uint8_t *remap = bp->remap; // store so we don't have to access it via bp every time
const byte *remap = bp->remap; // store so we don't have to access it via bp every time
for (int y = 0; y < bp->height; y++) {
Colour *dst_ln = dst + bp->pitch;
uint16_t *anim_ln = anim + this->anim_buf_pitch;
const Colour *src_px_ln = (const Colour *)((const uint8_t *)src_px + *(const uint32_t *)src_px);
const Colour *src_px_ln = (const Colour *)((const byte *)src_px + *(const uint32_t *)src_px);
src_px++;
const uint16_t *src_n_ln = (const uint16_t *)((const uint8_t *)src_n + *(const uint32_t *)src_n);
const uint16_t *src_n_ln = (const uint16_t *)((const byte *)src_n + *(const uint32_t *)src_n);
src_n += 2;
Colour *dst_end = dst + bp->skip_left;

View File

@@ -47,7 +47,7 @@ public:
void PaletteAnimate(const Palette &palette) override;
Blitter::PaletteAnimation UsePaletteAnimation() override;
std::string_view GetName() override { return "32bpp-anim"; }
const char *GetName() override { return "32bpp-anim"; }
void PostResize() override;
/**

View File

@@ -31,7 +31,7 @@
class Blitter_32bppSSE2_Anim : public Blitter_32bppAnim {
public:
void PaletteAnimate(const Palette &palette) override;
std::string_view GetName() override { return "32bpp-sse2-anim"; }
const char *GetName() override { return "32bpp-sse2-anim"; }
};
/** Factory for the partially 32bpp blitter with animation. */

View File

@@ -33,7 +33,7 @@ template <BlitterMode mode, Blitter_32bppSSE2::ReadMode read_mode, Blitter_32bpp
GNU_TARGET("sse4.1")
inline void Blitter_32bppSSE4_Anim::Draw(const BlitterParams *bp, ZoomLevel zoom)
{
const uint8_t * const remap = bp->remap;
const byte * const remap = bp->remap;
Colour *dst_line = (Colour *) bp->dst + bp->top * bp->pitch + bp->left;
uint16_t *anim_line = this->anim_buf + this->ScreenToAnimOffset((uint32_t *)bp->dst) + bp->top * this->anim_buf_pitch + bp->left;
int effective_width = bp->width;
@@ -42,7 +42,7 @@ inline void Blitter_32bppSSE4_Anim::Draw(const BlitterParams *bp, ZoomLevel zoom
const Blitter_32bppSSE_Base::SpriteData * const sd = (const Blitter_32bppSSE_Base::SpriteData *) bp->sprite;
const SpriteInfo * const si = &sd->infos[zoom];
const MapValue *src_mv_line = (const MapValue *) &sd->data[si->mv_offset] + bp->skip_top * si->sprite_width;
const Colour *src_rgba_line = (const Colour *) ((const uint8_t *) &sd->data[si->sprite_offset] + bp->skip_top * si->sprite_line_size);
const Colour *src_rgba_line = (const Colour *) ((const byte *) &sd->data[si->sprite_offset] + bp->skip_top * si->sprite_line_size);
if (read_mode != RM_WITH_MARGIN) {
src_rgba_line += bp->skip_left;
@@ -104,20 +104,20 @@ inline void Blitter_32bppSSE4_Anim::Draw(const BlitterParams *bp, ZoomLevel zoom
if (animated) {
/* Remap colours. */
const uint8_t m0 = mvX2;
const byte m0 = mvX2;
if (m0 >= PALETTE_ANIM_START) {
const Colour c0 = (this->LookupColourInPalette(m0).data & 0x00FFFFFF) | (src[0].data & 0xFF000000);
InsertFirstUint32(AdjustBrightneSSE(c0, (uint8_t) (mvX2 >> 8)).data, srcABCD);
InsertFirstUint32(AdjustBrightneSSE(c0, (byte) (mvX2 >> 8)).data, srcABCD);
}
const uint8_t m1 = mvX2 >> 16;
const byte m1 = mvX2 >> 16;
if (m1 >= PALETTE_ANIM_START) {
const Colour c1 = (this->LookupColourInPalette(m1).data & 0x00FFFFFF) | (src[1].data & 0xFF000000);
InsertSecondUint32(AdjustBrightneSSE(c1, (uint8_t) (mvX2 >> 24)).data, srcABCD);
InsertSecondUint32(AdjustBrightneSSE(c1, (byte) (mvX2 >> 24)).data, srcABCD);
}
/* Update anim buffer. */
const uint8_t a0 = src[0].a;
const uint8_t a1 = src[1].a;
const byte a0 = src[0].a;
const byte a1 = src[1].a;
uint32_t anim01 = 0;
if (a0 == 255) {
if (a1 == 255) {
@@ -185,9 +185,9 @@ bmno_full_transparency:
__m128i dstABCD = _mm_loadl_epi64((__m128i*) dst);
/* Remap colours. */
const uint m0 = (uint8_t) mvX2;
const uint m0 = (byte) mvX2;
const uint r0 = remap[m0];
const uint m1 = (uint8_t) (mvX2 >> 16);
const uint m1 = (byte) (mvX2 >> 16);
const uint r1 = remap[m1];
if (mvX2 & 0x00FF00FF) {
#define CMOV_REMAP(m_colour, m_colour_init, m_src, m_m) \
@@ -195,7 +195,7 @@ bmno_full_transparency:
Colour m_colour = m_colour_init; \
{ \
const Colour srcm = (Colour) (m_src); \
const uint m = (uint8_t) (m_m); \
const uint m = (byte) (m_m); \
const uint r = remap[m]; \
const Colour cmap = (this->LookupColourInPalette(r).data & 0x00FFFFFF) | (srcm.data & 0xFF000000); \
m_colour = r == 0 ? m_colour : cmap; \
@@ -225,8 +225,8 @@ bmno_full_transparency:
/* Update anim buffer. */
if (animated) {
const uint8_t a0 = src[0].a;
const uint8_t a1 = src[1].a;
const byte a0 = src[0].a;
const byte a1 = src[1].a;
uint32_t anim01 = mvX2 & 0xFF00FF00;
if (a0 == 255) {
anim01 |= r0;
@@ -368,7 +368,7 @@ bmcr_alpha_blend_single:
next_line:
if (mode != BM_TRANSPARENT && mode != BM_TRANSPARENT_REMAP) src_mv_line += si->sprite_width;
src_rgba_line = (const Colour*) ((const uint8_t*) src_rgba_line + si->sprite_line_size);
src_rgba_line = (const Colour*) ((const byte*) src_rgba_line + si->sprite_line_size);
dst_line += bp->pitch;
anim_line += this->anim_buf_pitch;
}

View File

@@ -42,7 +42,7 @@ public:
Sprite *Encode(const SpriteLoader::SpriteCollection &sprite, AllocatorProc *allocator) override {
return Blitter_32bppSSE_Base::Encode(sprite, allocator);
}
std::string_view GetName() override { return "32bpp-sse4-anim"; }
const char *GetName() override { return "32bpp-sse4-anim"; }
using Blitter_32bppSSE2_Anim::LookupColourInPalette;
};

View File

@@ -40,26 +40,26 @@ inline void Blitter_32bppOptimized::Draw(const Blitter::BlitterParams *bp, ZoomL
/* skip upper lines in src_px and src_n */
for (uint i = bp->skip_top; i != 0; i--) {
src_px = (const Colour *)((const uint8_t *)src_px + *(const uint32_t *)src_px);
src_n = (const uint16_t *)((const uint8_t *)src_n + *(const uint32_t *)src_n);
src_px = (const Colour *)((const byte *)src_px + *(const uint32_t *)src_px);
src_n = (const uint16_t *)((const byte *)src_n + *(const uint32_t *)src_n);
}
/* skip lines in dst */
Colour *dst = (Colour *)bp->dst + bp->top * bp->pitch + bp->left;
/* store so we don't have to access it via bp every time (compiler assumes pointer aliasing) */
const uint8_t *remap = bp->remap;
const byte *remap = bp->remap;
for (int y = 0; y < bp->height; y++) {
/* next dst line begins here */
Colour *dst_ln = dst + bp->pitch;
/* next src line begins here */
const Colour *src_px_ln = (const Colour *)((const uint8_t *)src_px + *(const uint32_t *)src_px);
const Colour *src_px_ln = (const Colour *)((const byte *)src_px + *(const uint32_t *)src_px);
src_px++;
/* next src_n line begins here */
const uint16_t *src_n_ln = (const uint16_t *)((const uint8_t *)src_n + *(const uint32_t *)src_n);
const uint16_t *src_n_ln = (const uint16_t *)((const byte *)src_n + *(const uint32_t *)src_n);
src_n += 2;
/* we will end this line when we reach this point */
@@ -306,9 +306,9 @@ template <bool Tpal_to_rgb> Sprite *Blitter_32bppOptimized::EncodeInternal(const
ZoomLevel zoom_min;
ZoomLevel zoom_max;
if (sprite[ZOOM_LVL_MIN].type == SpriteType::Font) {
zoom_min = ZOOM_LVL_MIN;
zoom_max = ZOOM_LVL_MIN;
if (sprite[ZOOM_LVL_NORMAL].type == SpriteType::Font) {
zoom_min = ZOOM_LVL_NORMAL;
zoom_max = ZOOM_LVL_NORMAL;
} else {
zoom_min = _settings_client.gui.zoom_min;
zoom_max = _settings_client.gui.zoom_max;
@@ -405,8 +405,8 @@ template <bool Tpal_to_rgb> Sprite *Blitter_32bppOptimized::EncodeInternal(const
dst_n_ln = (uint32_t *)dst_n;
}
lengths[z][0] = (uint8_t *)dst_px_ln - (uint8_t *)dst_px_orig[z]; // all are aligned to 4B boundary
lengths[z][1] = (uint8_t *)dst_n_ln - (uint8_t *)dst_n_orig[z];
lengths[z][0] = (byte *)dst_px_ln - (byte *)dst_px_orig[z]; // all are aligned to 4B boundary
lengths[z][1] = (byte *)dst_n_ln - (byte *)dst_n_orig[z];
}
uint len = 0; // total length of data
@@ -416,10 +416,10 @@ template <bool Tpal_to_rgb> Sprite *Blitter_32bppOptimized::EncodeInternal(const
Sprite *dest_sprite = (Sprite *)allocator(sizeof(*dest_sprite) + sizeof(SpriteData) + len);
dest_sprite->height = sprite[ZOOM_LVL_MIN].height;
dest_sprite->width = sprite[ZOOM_LVL_MIN].width;
dest_sprite->x_offs = sprite[ZOOM_LVL_MIN].x_offs;
dest_sprite->y_offs = sprite[ZOOM_LVL_MIN].y_offs;
dest_sprite->height = sprite[ZOOM_LVL_NORMAL].height;
dest_sprite->width = sprite[ZOOM_LVL_NORMAL].width;
dest_sprite->x_offs = sprite[ZOOM_LVL_NORMAL].x_offs;
dest_sprite->y_offs = sprite[ZOOM_LVL_NORMAL].y_offs;
SpriteData *dst = (SpriteData *)dest_sprite->data;
memset(dst, 0, sizeof(*dst));

View File

@@ -18,13 +18,13 @@ public:
/** Data stored about a (single) sprite. */
struct SpriteData {
uint32_t offset[ZOOM_LVL_END][2]; ///< Offsets (from .data) to streams for different zoom levels, and the normal and remap image information.
uint8_t data[]; ///< Data, all zoomlevels.
byte data[]; ///< Data, all zoomlevels.
};
void Draw(Blitter::BlitterParams *bp, BlitterMode mode, ZoomLevel zoom) override;
Sprite *Encode(const SpriteLoader::SpriteCollection &sprite, AllocatorProc *allocator) override;
std::string_view GetName() override { return "32bpp-optimized"; }
const char *GetName() override { return "32bpp-optimized"; }
template <BlitterMode mode, bool Tpal_to_rgb = false> void Draw(const Blitter::BlitterParams *bp, ZoomLevel zoom);

View File

@@ -118,17 +118,17 @@ void Blitter_32bppSimple::DrawColourMappingRect(void *dst, int width, int height
Sprite *Blitter_32bppSimple::Encode(const SpriteLoader::SpriteCollection &sprite, AllocatorProc *allocator)
{
Blitter_32bppSimple::Pixel *dst;
Sprite *dest_sprite = static_cast<Sprite *>(allocator(sizeof(*dest_sprite) + static_cast<size_t>(sprite[ZOOM_LVL_MIN].height) * static_cast<size_t>(sprite[ZOOM_LVL_MIN].width) * sizeof(*dst)));
Sprite *dest_sprite = (Sprite *)allocator(sizeof(*dest_sprite) + (size_t)sprite[ZOOM_LVL_NORMAL].height * (size_t)sprite[ZOOM_LVL_NORMAL].width * sizeof(*dst));
dest_sprite->height = sprite[ZOOM_LVL_MIN].height;
dest_sprite->width = sprite[ZOOM_LVL_MIN].width;
dest_sprite->x_offs = sprite[ZOOM_LVL_MIN].x_offs;
dest_sprite->y_offs = sprite[ZOOM_LVL_MIN].y_offs;
dest_sprite->height = sprite[ZOOM_LVL_NORMAL].height;
dest_sprite->width = sprite[ZOOM_LVL_NORMAL].width;
dest_sprite->x_offs = sprite[ZOOM_LVL_NORMAL].x_offs;
dest_sprite->y_offs = sprite[ZOOM_LVL_NORMAL].y_offs;
dst = (Blitter_32bppSimple::Pixel *)dest_sprite->data;
SpriteLoader::CommonPixel *src = (SpriteLoader::CommonPixel *)sprite[ZOOM_LVL_MIN].data;
SpriteLoader::CommonPixel *src = (SpriteLoader::CommonPixel *)sprite[ZOOM_LVL_NORMAL].data;
for (int i = 0; i < sprite[ZOOM_LVL_MIN].height * sprite[ZOOM_LVL_MIN].width; i++) {
for (int i = 0; i < sprite[ZOOM_LVL_NORMAL].height * sprite[ZOOM_LVL_NORMAL].width; i++) {
if (src->m == 0) {
dst[i].r = src->r;
dst[i].g = src->g;

View File

@@ -28,7 +28,7 @@ public:
void DrawColourMappingRect(void *dst, int width, int height, PaletteID pal) override;
Sprite *Encode(const SpriteLoader::SpriteCollection &sprite, AllocatorProc *allocator) override;
std::string_view GetName() override { return "32bpp-simple"; }
const char *GetName() override { return "32bpp-simple"; }
};
/** Factory for the simple 32 bpp blitter. */

View File

@@ -26,9 +26,9 @@ Sprite *Blitter_32bppSSE_Base::Encode(const SpriteLoader::SpriteCollection &spri
* Second uint32_t of a line = the number of transparent pixels from the right.
* Then all RGBA then all MV.
*/
ZoomLevel zoom_min = ZOOM_LVL_MIN;
ZoomLevel zoom_max = ZOOM_LVL_MIN;
if (sprite[ZOOM_LVL_MIN].type != SpriteType::Font) {
ZoomLevel zoom_min = ZOOM_LVL_NORMAL;
ZoomLevel zoom_max = ZOOM_LVL_NORMAL;
if (sprite[ZOOM_LVL_NORMAL].type != SpriteType::Font) {
zoom_min = _settings_client.gui.zoom_min;
zoom_max = _settings_client.gui.zoom_max;
if (zoom_max == zoom_min) zoom_max = ZOOM_LVL_MAX;
@@ -52,10 +52,10 @@ Sprite *Blitter_32bppSSE_Base::Encode(const SpriteLoader::SpriteCollection &spri
}
Sprite *dst_sprite = (Sprite *) allocator(sizeof(Sprite) + sizeof(SpriteData) + all_sprites_size);
dst_sprite->height = sprite[ZOOM_LVL_MIN].height;
dst_sprite->width = sprite[ZOOM_LVL_MIN].width;
dst_sprite->x_offs = sprite[ZOOM_LVL_MIN].x_offs;
dst_sprite->y_offs = sprite[ZOOM_LVL_MIN].y_offs;
dst_sprite->height = sprite[ZOOM_LVL_NORMAL].height;
dst_sprite->width = sprite[ZOOM_LVL_NORMAL].width;
dst_sprite->x_offs = sprite[ZOOM_LVL_NORMAL].x_offs;
dst_sprite->y_offs = sprite[ZOOM_LVL_NORMAL].y_offs;
memcpy(dst_sprite->data, &sd, sizeof(SpriteData));
/* Copy colours and determine flags. */
@@ -114,7 +114,7 @@ Sprite *Blitter_32bppSSE_Base::Encode(const SpriteLoader::SpriteCollection &spri
(*dst_rgba_line).data = nb_pix_transp;
Colour *nb_right = dst_rgba_line + 1;
dst_rgba_line = (Colour*) ((uint8_t*) dst_rgba_line + sd.infos[z].sprite_line_size);
dst_rgba_line = (Colour*) ((byte*) dst_rgba_line + sd.infos[z].sprite_line_size);
/* Count the number of transparent pixels from the right. */
dst_rgba = dst_rgba_line - 1;

View File

@@ -73,7 +73,7 @@ public:
struct SpriteData {
SpriteFlags flags;
SpriteInfo infos[ZOOM_LVL_END];
uint8_t data[]; ///< Data, all zoomlevels.
byte data[]; ///< Data, all zoomlevels.
};
Sprite *Encode(const SpriteLoader::SpriteCollection &sprite, AllocatorProc *allocator);
@@ -92,7 +92,7 @@ public:
return Blitter_32bppSSE_Base::Encode(sprite, allocator);
}
std::string_view GetName() override { return "32bpp-sse2"; }
const char *GetName() override { return "32bpp-sse2"; }
};
/** Factory for the SSE2 32 bpp blitter (without palette animation). */

View File

@@ -32,7 +32,7 @@ public:
void Draw(Blitter::BlitterParams *bp, BlitterMode mode, ZoomLevel zoom) override;
template <BlitterMode mode, Blitter_32bppSSE_Base::ReadMode read_mode, Blitter_32bppSSE_Base::BlockType bt_last, bool translucent>
void Draw(const Blitter::BlitterParams *bp, ZoomLevel zoom);
std::string_view GetName() override { return "32bpp-sse4"; }
const char *GetName() override { return "32bpp-sse4"; }
};
/** Factory for the SSE4 32 bpp blitter (without palette animation). */

View File

@@ -10,17 +10,10 @@
#ifndef BLITTER_32BPP_SSE_FUNC_HPP
#define BLITTER_32BPP_SSE_FUNC_HPP
/* ATTENTION
* This file is compiled multiple times with different defines for SSE_VERSION and MARGIN_NORMAL_THRESHOLD.
* Be careful when declaring things with external linkage.
* Use internal linkage instead, i.e. "static".
*/
#define INTERNAL_LINKAGE static
#ifdef WITH_SSE
GNU_TARGET(SSE_TARGET)
INTERNAL_LINKAGE inline void InsertFirstUint32(const uint32_t value, __m128i &into)
inline void InsertFirstUint32(const uint32_t value, __m128i &into)
{
#if (SSE_VERSION >= 4)
into = _mm_insert_epi32(into, value, 0);
@@ -31,7 +24,7 @@ INTERNAL_LINKAGE inline void InsertFirstUint32(const uint32_t value, __m128i &in
}
GNU_TARGET(SSE_TARGET)
INTERNAL_LINKAGE inline void InsertSecondUint32(const uint32_t value, __m128i &into)
inline void InsertSecondUint32(const uint32_t value, __m128i &into)
{
#if (SSE_VERSION >= 4)
into = _mm_insert_epi32(into, value, 1);
@@ -42,7 +35,7 @@ INTERNAL_LINKAGE inline void InsertSecondUint32(const uint32_t value, __m128i &i
}
GNU_TARGET(SSE_TARGET)
INTERNAL_LINKAGE inline void LoadUint64(const uint64_t value, __m128i &into)
inline void LoadUint64(const uint64_t value, __m128i &into)
{
#ifdef POINTER_IS_64BIT
into = _mm_cvtsi64_si128(value);
@@ -57,7 +50,7 @@ INTERNAL_LINKAGE inline void LoadUint64(const uint64_t value, __m128i &into)
}
GNU_TARGET(SSE_TARGET)
INTERNAL_LINKAGE inline __m128i PackUnsaturated(__m128i from, const __m128i &mask)
inline __m128i PackUnsaturated(__m128i from, const __m128i &mask)
{
#if (SSE_VERSION == 2)
from = _mm_and_si128(from, mask); // PAND, wipe high bytes to keep low bytes when packing
@@ -68,7 +61,7 @@ INTERNAL_LINKAGE inline __m128i PackUnsaturated(__m128i from, const __m128i &mas
}
GNU_TARGET(SSE_TARGET)
INTERNAL_LINKAGE inline __m128i DistributeAlpha(const __m128i from, const __m128i &mask)
inline __m128i DistributeAlpha(const __m128i from, const __m128i &mask)
{
#if (SSE_VERSION == 2)
__m128i alphaAB = _mm_shufflelo_epi16(from, 0x3F); // PSHUFLW, put alpha1 in front of each rgb1
@@ -80,7 +73,7 @@ INTERNAL_LINKAGE inline __m128i DistributeAlpha(const __m128i from, const __m128
}
GNU_TARGET(SSE_TARGET)
INTERNAL_LINKAGE inline __m128i AlphaBlendTwoPixels(__m128i src, __m128i dst, const __m128i &distribution_mask, const __m128i &pack_mask, const __m128i &alpha_mask)
inline __m128i AlphaBlendTwoPixels(__m128i src, __m128i dst, const __m128i &distribution_mask, const __m128i &pack_mask, const __m128i &alpha_mask)
{
__m128i srcAB = _mm_unpacklo_epi8(src, _mm_setzero_si128()); // PUNPCKLBW, expand each uint8_t into uint16
__m128i dstAB = _mm_unpacklo_epi8(dst, _mm_setzero_si128());
@@ -104,7 +97,7 @@ INTERNAL_LINKAGE inline __m128i AlphaBlendTwoPixels(__m128i src, __m128i dst, co
* rgb = rgb * ((256/4) * 4 - (alpha/4)) / ((256/4) * 4)
*/
GNU_TARGET(SSE_TARGET)
INTERNAL_LINKAGE inline __m128i DarkenTwoPixels(__m128i src, __m128i dst, const __m128i &distribution_mask, const __m128i &tr_nom_base)
inline __m128i DarkenTwoPixels(__m128i src, __m128i dst, const __m128i &distribution_mask, const __m128i &tr_nom_base)
{
__m128i srcAB = _mm_unpacklo_epi8(src, _mm_setzero_si128());
__m128i dstAB = _mm_unpacklo_epi8(dst, _mm_setzero_si128());
@@ -118,7 +111,7 @@ INTERNAL_LINKAGE inline __m128i DarkenTwoPixels(__m128i src, __m128i dst, const
IGNORE_UNINITIALIZED_WARNING_START
GNU_TARGET(SSE_TARGET)
INTERNAL_LINKAGE Colour ReallyAdjustBrightness(Colour colour, uint8_t brightness)
static Colour ReallyAdjustBrightness(Colour colour, uint8_t brightness)
{
uint64_t c16 = colour.b | (uint64_t) colour.g << 16 | (uint64_t) colour.r << 32;
c16 *= brightness;
@@ -152,7 +145,7 @@ IGNORE_UNINITIALIZED_WARNING_STOP
/** ReallyAdjustBrightness() is not called that often.
* Inlining this function implies a far jump, which has a huge latency.
*/
INTERNAL_LINKAGE inline Colour AdjustBrightneSSE(Colour colour, uint8_t brightness)
inline Colour AdjustBrightneSSE(Colour colour, uint8_t brightness)
{
/* Shortcut for normal brightness. */
if (brightness == Blitter_32bppBase::DEFAULT_BRIGHTNESS) return colour;
@@ -161,7 +154,7 @@ INTERNAL_LINKAGE inline Colour AdjustBrightneSSE(Colour colour, uint8_t brightne
}
GNU_TARGET(SSE_TARGET)
INTERNAL_LINKAGE inline __m128i AdjustBrightnessOfTwoPixels([[maybe_unused]] __m128i from, [[maybe_unused]] uint32_t brightness)
inline __m128i AdjustBrightnessOfTwoPixels([[maybe_unused]] __m128i from, [[maybe_unused]] uint32_t brightness)
{
#if (SSE_VERSION < 3)
NOT_REACHED();
@@ -221,7 +214,7 @@ inline void Blitter_32bppSSSE3::Draw(const Blitter::BlitterParams *bp, ZoomLevel
inline void Blitter_32bppSSE4::Draw(const Blitter::BlitterParams *bp, ZoomLevel zoom)
#endif
{
const uint8_t * const remap = bp->remap;
const byte * const remap = bp->remap;
Colour *dst_line = (Colour *) bp->dst + bp->top * bp->pitch + bp->left;
int effective_width = bp->width;
@@ -229,7 +222,7 @@ inline void Blitter_32bppSSE4::Draw(const Blitter::BlitterParams *bp, ZoomLevel
const SpriteData * const sd = (const SpriteData *) bp->sprite;
const SpriteInfo * const si = &sd->infos[zoom];
const MapValue *src_mv_line = (const MapValue *) &sd->data[si->mv_offset] + bp->skip_top * si->sprite_width;
const Colour *src_rgba_line = (const Colour *) ((const uint8_t *) &sd->data[si->sprite_offset] + bp->skip_top * si->sprite_line_size);
const Colour *src_rgba_line = (const Colour *) ((const byte *) &sd->data[si->sprite_offset] + bp->skip_top * si->sprite_line_size);
if (read_mode != RM_WITH_MARGIN) {
src_rgba_line += bp->skip_left;
@@ -314,7 +307,7 @@ inline void Blitter_32bppSSE4::Draw(const Blitter::BlitterParams *bp, ZoomLevel
Colour m_colour = m_colour_init; \
{ \
const Colour srcm = (Colour) (m_src); \
const uint m = (uint8_t) (m_m); \
const uint m = (byte) (m_m); \
const uint r = remap[m]; \
const Colour cmap = (this->LookupColourInPalette(r).data & 0x00FFFFFF) | (srcm.data & 0xFF000000); \
m_colour = r == 0 ? m_colour : cmap; \
@@ -442,7 +435,7 @@ bmcr_alpha_blend_single:
next_line:
if (mode == BM_COLOUR_REMAP || mode == BM_CRASH_REMAP) src_mv_line += si->sprite_width;
src_rgba_line = (const Colour*) ((const uint8_t*) src_rgba_line + si->sprite_line_size);
src_rgba_line = (const Colour*) ((const byte*) src_rgba_line + si->sprite_line_size);
dst_line += bp->pitch;
}
}

View File

@@ -10,12 +10,6 @@
#ifndef BLITTER_32BPP_SSE_TYPE_H
#define BLITTER_32BPP_SSE_TYPE_H
/* ATTENTION
* This file is compiled multiple times with different defines for SSE_VERSION.
* Be careful when declaring things with external linkage.
* Use internal linkage instead, i.e. "static".
*/
#ifdef WITH_SSE
#include "32bpp_simple.hpp"
@@ -28,7 +22,7 @@
#endif
#define META_LENGTH 2 ///< Number of uint32_t inserted before each line of pixels in a sprite.
#define MARGIN_NORMAL_THRESHOLD (zoom == ZOOM_LVL_OUT_8X ? 8 : 4) ///< Minimum width to use margins with BM_NORMAL.
#define MARGIN_NORMAL_THRESHOLD (zoom == ZOOM_LVL_OUT_32X ? 8 : 4) ///< Minimum width to use margins with BM_NORMAL.
#define MARGIN_REMAP_THRESHOLD 4 ///< Minimum width to use margins with BM_COLOUR_REMAP.
#undef ALIGN

View File

@@ -32,7 +32,7 @@ public:
void Draw(Blitter::BlitterParams *bp, BlitterMode mode, ZoomLevel zoom) override;
template <BlitterMode mode, Blitter_32bppSSE_Base::ReadMode read_mode, Blitter_32bppSSE_Base::BlockType bt_last, bool translucent>
void Draw(const Blitter::BlitterParams *bp, ZoomLevel zoom);
std::string_view GetName() override { return "32bpp-ssse3"; }
const char *GetName() override { return "32bpp-ssse3"; }
};
/** Factory for the SSSE3 32 bpp blitter (without palette animation). */

View File

@@ -104,8 +104,8 @@ inline void Blitter_40bppAnim::Draw(const Blitter::BlitterParams *bp, ZoomLevel
/* skip upper lines in src_px and src_n */
for (uint i = bp->skip_top; i != 0; i--) {
src_px = (const Colour *)((const uint8_t *)src_px + *(const uint32_t *)src_px);
src_n = (const uint16_t *)((const uint8_t *)src_n + *(const uint32_t *)src_n);
src_px = (const Colour *)((const byte *)src_px + *(const uint32_t *)src_px);
src_n = (const uint16_t *)((const byte *)src_n + *(const uint32_t *)src_n);
}
/* skip lines in dst */
@@ -114,7 +114,7 @@ inline void Blitter_40bppAnim::Draw(const Blitter::BlitterParams *bp, ZoomLevel
uint8_t *anim = VideoDriver::GetInstance()->GetAnimBuffer() + ((uint32_t *)bp->dst - (uint32_t *)_screen.dst_ptr) + bp->top * bp->pitch + bp->left;
/* store so we don't have to access it via bp everytime (compiler assumes pointer aliasing) */
const uint8_t *remap = bp->remap;
const byte *remap = bp->remap;
for (int y = 0; y < bp->height; y++) {
/* next dst line begins here */
@@ -122,11 +122,11 @@ inline void Blitter_40bppAnim::Draw(const Blitter::BlitterParams *bp, ZoomLevel
uint8_t *anim_ln = anim + bp->pitch;
/* next src line begins here */
const Colour *src_px_ln = (const Colour *)((const uint8_t *)src_px + *(const uint32_t *)src_px);
const Colour *src_px_ln = (const Colour *)((const byte *)src_px + *(const uint32_t *)src_px);
src_px++;
/* next src_n line begins here */
const uint16_t *src_n_ln = (const uint16_t *)((const uint8_t *)src_n + *(const uint32_t *)src_n);
const uint16_t *src_n_ln = (const uint16_t *)((const byte *)src_n + *(const uint32_t *)src_n);
src_n += 2;
/* we will end this line when we reach this point */

View File

@@ -32,7 +32,7 @@ public:
Blitter::PaletteAnimation UsePaletteAnimation() override;
bool NeedsAnimationBuffer() override;
std::string_view GetName() override { return "40bpp-anim"; }
const char *GetName() override { return "40bpp-anim"; }
template <BlitterMode mode> void Draw(const Blitter::BlitterParams *bp, ZoomLevel zoom);

View File

@@ -128,9 +128,9 @@ Sprite *Blitter_8bppOptimized::Encode(const SpriteLoader::SpriteCollection &spri
ZoomLevel zoom_min;
ZoomLevel zoom_max;
if (sprite[ZOOM_LVL_MIN].type == SpriteType::Font) {
zoom_min = ZOOM_LVL_MIN;
zoom_max = ZOOM_LVL_MIN;
if (sprite[ZOOM_LVL_NORMAL].type == SpriteType::Font) {
zoom_min = ZOOM_LVL_NORMAL;
zoom_max = ZOOM_LVL_NORMAL;
} else {
zoom_min = _settings_client.gui.zoom_min;
zoom_max = _settings_client.gui.zoom_max;
@@ -147,10 +147,10 @@ Sprite *Blitter_8bppOptimized::Encode(const SpriteLoader::SpriteCollection &spri
/* Don't allocate memory each time, but just keep some
* memory around as this function is called quite often
* and the memory usage is quite low. */
static ReusableBuffer<uint8_t> temp_buffer;
static ReusableBuffer<byte> temp_buffer;
SpriteData *temp_dst = (SpriteData *)temp_buffer.Allocate(memory);
memset(temp_dst, 0, sizeof(*temp_dst));
uint8_t *dst = temp_dst->data;
byte *dst = temp_dst->data;
/* Make the sprites per zoom-level */
for (ZoomLevel i = zoom_min; i <= zoom_max; i++) {
@@ -166,7 +166,7 @@ Sprite *Blitter_8bppOptimized::Encode(const SpriteLoader::SpriteCollection &spri
uint trans = 0;
uint pixels = 0;
uint last_colour = 0;
uint8_t *count_dst = nullptr;
byte *count_dst = nullptr;
/* Store the scaled image */
const SpriteLoader::CommonPixel *src = &sprite[i].data[y * sprite[i].width];
@@ -213,7 +213,7 @@ Sprite *Blitter_8bppOptimized::Encode(const SpriteLoader::SpriteCollection &spri
}
}
uint size = dst - (uint8_t *)temp_dst;
uint size = dst - (byte *)temp_dst;
/* Safety check, to make sure we guessed the size correctly */
assert(size < memory);
@@ -221,10 +221,10 @@ Sprite *Blitter_8bppOptimized::Encode(const SpriteLoader::SpriteCollection &spri
/* Allocate the exact amount of memory we need */
Sprite *dest_sprite = (Sprite *)allocator(sizeof(*dest_sprite) + size);
dest_sprite->height = sprite[ZOOM_LVL_MIN].height;
dest_sprite->width = sprite[ZOOM_LVL_MIN].width;
dest_sprite->x_offs = sprite[ZOOM_LVL_MIN].x_offs;
dest_sprite->y_offs = sprite[ZOOM_LVL_MIN].y_offs;
dest_sprite->height = sprite[ZOOM_LVL_NORMAL].height;
dest_sprite->width = sprite[ZOOM_LVL_NORMAL].width;
dest_sprite->x_offs = sprite[ZOOM_LVL_NORMAL].x_offs;
dest_sprite->y_offs = sprite[ZOOM_LVL_NORMAL].y_offs;
memcpy(dest_sprite->data, temp_dst, size);
return dest_sprite;

View File

@@ -19,13 +19,13 @@ public:
/** Data stored about a (single) sprite. */
struct SpriteData {
uint32_t offset[ZOOM_LVL_END]; ///< Offsets (from .data) to streams for different zoom levels.
uint8_t data[]; ///< Data, all zoomlevels.
byte data[]; ///< Data, all zoomlevels.
};
void Draw(Blitter::BlitterParams *bp, BlitterMode mode, ZoomLevel zoom) override;
Sprite *Encode(const SpriteLoader::SpriteCollection &sprite, AllocatorProc *allocator) override;
std::string_view GetName() override { return "8bpp-optimized"; }
const char *GetName() override { return "8bpp-optimized"; }
};
/** Factory for the 8bpp blitter optimised for speed. */

View File

@@ -64,16 +64,16 @@ void Blitter_8bppSimple::Draw(Blitter::BlitterParams *bp, BlitterMode mode, Zoom
Sprite *Blitter_8bppSimple::Encode(const SpriteLoader::SpriteCollection &sprite, AllocatorProc *allocator)
{
Sprite *dest_sprite;
dest_sprite = static_cast<Sprite *>(allocator(sizeof(*dest_sprite) + static_cast<size_t>(sprite[ZOOM_LVL_MIN].height) * static_cast<size_t>(sprite[ZOOM_LVL_MIN].width)));
dest_sprite = (Sprite *)allocator(sizeof(*dest_sprite) + (size_t)sprite[ZOOM_LVL_NORMAL].height * (size_t)sprite[ZOOM_LVL_NORMAL].width);
dest_sprite->height = sprite[ZOOM_LVL_MIN].height;
dest_sprite->width = sprite[ZOOM_LVL_MIN].width;
dest_sprite->x_offs = sprite[ZOOM_LVL_MIN].x_offs;
dest_sprite->y_offs = sprite[ZOOM_LVL_MIN].y_offs;
dest_sprite->height = sprite[ZOOM_LVL_NORMAL].height;
dest_sprite->width = sprite[ZOOM_LVL_NORMAL].width;
dest_sprite->x_offs = sprite[ZOOM_LVL_NORMAL].x_offs;
dest_sprite->y_offs = sprite[ZOOM_LVL_NORMAL].y_offs;
/* Copy over only the 'remap' channel, as that is what we care about in 8bpp */
for (int i = 0; i < sprite[ZOOM_LVL_MIN].height * sprite[ZOOM_LVL_MIN].width; i++) {
dest_sprite->data[i] = sprite[ZOOM_LVL_MIN].data[i].m;
for (int i = 0; i < sprite[ZOOM_LVL_NORMAL].height * sprite[ZOOM_LVL_NORMAL].width; i++) {
dest_sprite->data[i] = sprite[ZOOM_LVL_NORMAL].data[i].m;
}
return dest_sprite;

View File

@@ -19,7 +19,7 @@ public:
void Draw(Blitter::BlitterParams *bp, BlitterMode mode, ZoomLevel zoom) override;
Sprite *Encode(const SpriteLoader::SpriteCollection &sprite, AllocatorProc *allocator) override;
std::string_view GetName() override { return "8bpp-simple"; }
const char *GetName() override { return "8bpp-simple"; }
};
/** Factory for the most trivial 8bpp blitter. */

View File

@@ -31,7 +31,7 @@ public:
/** Parameters related to blitting. */
struct BlitterParams {
const void *sprite; ///< Pointer to the sprite how ever the encoder stored it
const uint8_t *remap; ///< XXX -- Temporary storage for remap array
const byte *remap; ///< XXX -- Temporary storage for remap array
int skip_left; ///< How much pixels of the source to skip on the left (based on zoom of dst)
int skip_top; ///< How much pixels of the source to skip on the top (based on zoom of dst)
@@ -197,7 +197,7 @@ public:
/**
* Get the name of the blitter, the same as the Factory-instance returns.
*/
virtual std::string_view GetName() = 0;
virtual const char *GetName() = 0;
/**
* Post resize event

View File

@@ -93,7 +93,7 @@ public:
* @param name the blitter to select.
* @post Sets the blitter so GetCurrentBlitter() returns it too.
*/
static Blitter *SelectBlitter(const std::string_view name)
static Blitter *SelectBlitter(const std::string &name)
{
BlitterFactory *b = GetBlitterFactory(name);
if (b == nullptr) return nullptr;
@@ -111,17 +111,17 @@ public:
* @param name the blitter factory to select.
* @return The blitter factory, or nullptr when there isn't one with the wanted name.
*/
static BlitterFactory *GetBlitterFactory(const std::string_view name)
static BlitterFactory *GetBlitterFactory(const std::string &name)
{
#if defined(DEDICATED)
const std::string_view default_blitter = "null";
const char *default_blitter = "null";
#elif defined(WITH_COCOA)
const std::string_view default_blitter = "32bpp-anim";
const char *default_blitter = "32bpp-anim";
#else
const std::string_view default_blitter = "8bpp-optimized";
const char *default_blitter = "8bpp-optimized";
#endif
if (GetBlitters().empty()) return nullptr;
const std::string_view bname = name.empty() ? default_blitter : name;
const char *bname = name.empty() ? default_blitter : name.c_str();
for (auto &it : GetBlitters()) {
BlitterFactory *b = it.second;
@@ -159,7 +159,7 @@ public:
/**
* Get the long, human readable, name for the Blitter-class.
*/
std::string_view GetName() const
const std::string &GetName() const
{
return this->name;
}
@@ -167,7 +167,7 @@ public:
/**
* Get a nice description of the blitter-class.
*/
std::string_view GetDescription() const
const std::string &GetDescription() const
{
return this->description;
}

View File

@@ -20,10 +20,10 @@ Sprite *Blitter_Null::Encode(const SpriteLoader::SpriteCollection &sprite, Alloc
Sprite *dest_sprite;
dest_sprite = (Sprite *)allocator(sizeof(*dest_sprite));
dest_sprite->height = sprite[ZOOM_LVL_MIN].height;
dest_sprite->width = sprite[ZOOM_LVL_MIN].width;
dest_sprite->x_offs = sprite[ZOOM_LVL_MIN].x_offs;
dest_sprite->y_offs = sprite[ZOOM_LVL_MIN].y_offs;
dest_sprite->height = sprite[ZOOM_LVL_NORMAL].height;
dest_sprite->width = sprite[ZOOM_LVL_NORMAL].width;
dest_sprite->x_offs = sprite[ZOOM_LVL_NORMAL].x_offs;
dest_sprite->y_offs = sprite[ZOOM_LVL_NORMAL].y_offs;
return dest_sprite;
}

View File

@@ -31,7 +31,7 @@ public:
void PaletteAnimate(const Palette &) override { };
Blitter::PaletteAnimation UsePaletteAnimation() override { return Blitter::PALETTE_ANIMATION_NONE; };
std::string_view GetName() override { return "null"; }
const char *GetName() override { return "null"; }
};
/** Factory for the blitter that does nothing. */

View File

@@ -39,7 +39,7 @@ static inline bool EndOfBuffer(BmpBuffer *buffer)
return buffer->pos == buffer->read;
}
static inline uint8_t ReadByte(BmpBuffer *buffer)
static inline byte ReadByte(BmpBuffer *buffer)
{
if (buffer->read < 0) return 0;
@@ -83,9 +83,9 @@ static inline void SetStreamOffset(BmpBuffer *buffer, int offset)
static inline bool BmpRead1(BmpBuffer *buffer, BmpInfo *info, BmpData *data)
{
uint x, y, i;
uint8_t pad = GB(4 - info->width / 8, 0, 2);
uint8_t *pixel_row;
uint8_t b;
byte pad = GB(4 - info->width / 8, 0, 2);
byte *pixel_row;
byte b;
for (y = info->height; y > 0; y--) {
x = 0;
pixel_row = &data->bitmap[(y - 1) * info->width];
@@ -110,9 +110,9 @@ static inline bool BmpRead1(BmpBuffer *buffer, BmpInfo *info, BmpData *data)
static inline bool BmpRead4(BmpBuffer *buffer, BmpInfo *info, BmpData *data)
{
uint x, y;
uint8_t pad = GB(4 - info->width / 2, 0, 2);
uint8_t *pixel_row;
uint8_t b;
byte pad = GB(4 - info->width / 2, 0, 2);
byte *pixel_row;
byte b;
for (y = info->height; y > 0; y--) {
x = 0;
pixel_row = &data->bitmap[(y - 1) * info->width];
@@ -140,12 +140,12 @@ static inline bool BmpRead4Rle(BmpBuffer *buffer, BmpInfo *info, BmpData *data)
{
uint x = 0;
uint y = info->height - 1;
uint8_t *pixel = &data->bitmap[y * info->width];
byte *pixel = &data->bitmap[y * info->width];
while (y != 0 || x < info->width) {
if (EndOfBuffer(buffer)) return false; // the file is shorter than expected
uint8_t n = ReadByte(buffer);
uint8_t c = ReadByte(buffer);
byte n = ReadByte(buffer);
byte c = ReadByte(buffer);
if (n == 0) {
switch (c) {
case 0: // end of line
@@ -159,8 +159,8 @@ static inline bool BmpRead4Rle(BmpBuffer *buffer, BmpInfo *info, BmpData *data)
case 2: { // delta
if (EndOfBuffer(buffer)) return false;
uint8_t dx = ReadByte(buffer);
uint8_t dy = ReadByte(buffer);
byte dx = ReadByte(buffer);
byte dy = ReadByte(buffer);
/* Check for over- and underflow. */
if (x + dx >= info->width || x + dx < x || dy > y) return false;
@@ -175,7 +175,7 @@ static inline bool BmpRead4Rle(BmpBuffer *buffer, BmpInfo *info, BmpData *data)
uint i = 0;
while (i++ < c) {
if (EndOfBuffer(buffer) || x >= info->width) return false;
uint8_t b = ReadByte(buffer);
byte b = ReadByte(buffer);
*pixel++ = GB(b, 4, 4);
x++;
if (i++ < c) {
@@ -214,8 +214,8 @@ static inline bool BmpRead8(BmpBuffer *buffer, BmpInfo *info, BmpData *data)
{
uint i;
uint y;
uint8_t pad = GB(4 - info->width, 0, 2);
uint8_t *pixel;
byte pad = GB(4 - info->width, 0, 2);
byte *pixel;
for (y = info->height; y > 0; y--) {
if (EndOfBuffer(buffer)) return false; // the file is shorter than expected
pixel = &data->bitmap[(y - 1) * info->width];
@@ -233,12 +233,12 @@ static inline bool BmpRead8Rle(BmpBuffer *buffer, BmpInfo *info, BmpData *data)
{
uint x = 0;
uint y = info->height - 1;
uint8_t *pixel = &data->bitmap[y * info->width];
byte *pixel = &data->bitmap[y * info->width];
while (y != 0 || x < info->width) {
if (EndOfBuffer(buffer)) return false; // the file is shorter than expected
uint8_t n = ReadByte(buffer);
uint8_t c = ReadByte(buffer);
byte n = ReadByte(buffer);
byte c = ReadByte(buffer);
if (n == 0) {
switch (c) {
case 0: // end of line
@@ -252,8 +252,8 @@ static inline bool BmpRead8Rle(BmpBuffer *buffer, BmpInfo *info, BmpData *data)
case 2: { // delta
if (EndOfBuffer(buffer)) return false;
uint8_t dx = ReadByte(buffer);
uint8_t dy = ReadByte(buffer);
byte dx = ReadByte(buffer);
byte dy = ReadByte(buffer);
/* Check for over- and underflow. */
if (x + dx >= info->width || x + dx < x || dy > y) return false;
@@ -294,8 +294,8 @@ static inline bool BmpRead8Rle(BmpBuffer *buffer, BmpInfo *info, BmpData *data)
static inline bool BmpRead24(BmpBuffer *buffer, BmpInfo *info, BmpData *data)
{
uint x, y;
uint8_t pad = GB(4 - info->width * 3, 0, 2);
uint8_t *pixel_row;
byte pad = GB(4 - info->width * 3, 0, 2);
byte *pixel_row;
for (y = info->height; y > 0; y--) {
pixel_row = &data->bitmap[(y - 1) * info->width * 3];
for (x = 0; x < info->width; x++) {
@@ -395,7 +395,7 @@ bool BmpReadBitmap(BmpBuffer *buffer, BmpInfo *info, BmpData *data)
{
assert(info != nullptr && data != nullptr);
data->bitmap = CallocT<uint8_t>(static_cast<size_t>(info->width) * info->height * ((info->bpp == 24) ? 3 : 1));
data->bitmap = CallocT<byte>(static_cast<size_t>(info->width) * info->height * ((info->bpp == 24) ? 3 : 1));
/* Load image */
SetStreamOffset(buffer, info->offset);

View File

@@ -24,13 +24,13 @@ struct BmpInfo {
struct BmpData {
Colour *palette;
uint8_t *bitmap;
byte *bitmap;
};
#define BMP_BUFFER_SIZE 1024
struct BmpBuffer {
uint8_t data[BMP_BUFFER_SIZE];
byte data[BMP_BUFFER_SIZE];
int pos;
int read;
FILE *file;

View File

@@ -40,7 +40,7 @@ static constexpr NWidgetPart _background_widgets[] = {
/**
* Window description for the background window to prevent smearing.
*/
static WindowDesc _background_desc(
static WindowDesc _background_desc(__FILE__, __LINE__,
WDP_MANUAL, nullptr, 0, 0,
WC_BOOTSTRAP, WC_NONE,
WDF_NO_CLOSE,
@@ -76,7 +76,7 @@ static constexpr NWidgetPart _nested_bootstrap_errmsg_widgets[] = {
};
/** Window description for the error window. */
static WindowDesc _bootstrap_errmsg_desc(
static WindowDesc _bootstrap_errmsg_desc(__FILE__, __LINE__,
WDP_CENTER, nullptr, 0, 0,
WC_BOOTSTRAP, WC_NONE,
WDF_MODAL | WDF_NO_CLOSE,
@@ -97,12 +97,12 @@ public:
this->Window::Close();
}
void UpdateWidgetSize(WidgetID widget, Dimension &size, [[maybe_unused]] const Dimension &padding, [[maybe_unused]] Dimension &fill, [[maybe_unused]] Dimension &resize) override
void UpdateWidgetSize(WidgetID widget, Dimension *size, [[maybe_unused]] const Dimension &padding, [[maybe_unused]] Dimension *fill, [[maybe_unused]] Dimension *resize) override
{
if (widget == WID_BEM_MESSAGE) {
size = GetStringBoundingBox(STR_MISSING_GRAPHICS_ERROR);
size.width += WidgetDimensions::scaled.frametext.Horizontal();
size.height += WidgetDimensions::scaled.frametext.Vertical();
*size = GetStringBoundingBox(STR_MISSING_GRAPHICS_ERROR);
size->width += WidgetDimensions::scaled.frametext.Horizontal();
size->height += WidgetDimensions::scaled.frametext.Vertical();
}
}
@@ -133,7 +133,7 @@ static constexpr NWidgetPart _nested_bootstrap_download_status_window_widgets[]
};
/** Window description for the download window */
static WindowDesc _bootstrap_download_status_window_desc(
static WindowDesc _bootstrap_download_status_window_desc(__FILE__, __LINE__,
WDP_CENTER, nullptr, 0, 0,
WC_NETWORK_STATUS_WINDOW, WC_NONE,
WDF_MODAL | WDF_NO_CLOSE,
@@ -185,7 +185,7 @@ static constexpr NWidgetPart _bootstrap_query_widgets[] = {
};
/** The window description for the query. */
static WindowDesc _bootstrap_query_desc(
static WindowDesc _bootstrap_query_desc(__FILE__, __LINE__,
WDP_CENTER, nullptr, 0, 0,
WC_CONFIRM_POPUP_QUERY, WC_NONE,
WDF_NO_CLOSE,
@@ -211,7 +211,7 @@ public:
this->Window::Close();
}
void UpdateWidgetSize(WidgetID widget, Dimension &size, [[maybe_unused]] const Dimension &padding, [[maybe_unused]] Dimension &fill, [[maybe_unused]] Dimension &resize) override
void UpdateWidgetSize(WidgetID widget, Dimension *size, [[maybe_unused]] const Dimension &padding, [[maybe_unused]] Dimension *fill, [[maybe_unused]] Dimension *resize) override
{
/* We cache the button size. This is safe as no reinit can happen here. */
if (this->button_size.width == 0) {
@@ -223,13 +223,13 @@ public:
switch (widget) {
case WID_BAFD_QUESTION:
/* The question is twice as wide as the buttons, and determine the height based on the width. */
size.width = this->button_size.width * 2;
size.height = GetStringHeight(STR_MISSING_GRAPHICS_SET_MESSAGE, size.width - WidgetDimensions::scaled.frametext.Horizontal()) + WidgetDimensions::scaled.frametext.Vertical();
size->width = this->button_size.width * 2;
size->height = GetStringHeight(STR_MISSING_GRAPHICS_SET_MESSAGE, size->width - WidgetDimensions::scaled.frametext.Horizontal()) + WidgetDimensions::scaled.frametext.Vertical();
break;
case WID_BAFD_YES:
case WID_BAFD_NO:
size = this->button_size;
*size = this->button_size;
break;
}
}
@@ -291,10 +291,10 @@ public:
# include "video/video_driver.hpp"
class BootstrapEmscripten : public ContentCallback {
bool downloading = false;
uint total_files = 0;
uint total_bytes = 0;
uint downloaded_bytes = 0;
bool downloading{false};
uint total_files{0};
uint total_bytes{0};
uint downloaded_bytes{0};
public:
BootstrapEmscripten()
@@ -385,9 +385,9 @@ bool HandleBootstrap()
* This way the mauve and gray colours work and we can show the user interface. */
GfxInitPalettes();
static const int offsets[] = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0x80, 0, 0, 0, 0x04, 0x08 };
for (Colours i = COLOUR_BEGIN; i != COLOUR_END; i++) {
for (ColourShade j = SHADE_BEGIN; j < SHADE_END; j++) {
SetColourGradient(i, j, offsets[i] + j);
for (uint i = 0; i != 16; i++) {
for (int j = 0; j < 8; j++) {
_colour_gradient[i][j] = offsets[i] + j;
}
}

View File

@@ -41,7 +41,7 @@ typedef uint BridgeType; ///< Bridge spec number.
*/
struct BridgeSpec {
TimerGameCalendar::Year avail_year; ///< the year where it becomes available
uint8_t min_length; ///< the minimum length (not counting start and end tile)
byte min_length; ///< the minimum length (not counting start and end tile)
uint16_t max_length; ///< the maximum length (not counting start and end tile)
uint16_t price; ///< the price multiplier
uint16_t speed; ///< maximum travel speed (1 unit = 1/1.6 mph = 1 km-ish/h)
@@ -50,7 +50,7 @@ struct BridgeSpec {
StringID material; ///< the string that contains the bridge description
StringID transport_name[2]; ///< description of the bridge, when built for road or rail
PalSpriteID **sprite_table; ///< table of sprites for drawing the bridge
uint8_t flags; ///< bit 0 set: disable drawing of far pillars.
byte flags; ///< bit 0 set: disable drawing of far pillars.
};
extern BridgeSpec _bridge[MAX_BRIDGES];

View File

@@ -18,7 +18,7 @@
#include "gfx_func.h"
#include "tunnelbridge.h"
#include "sortlist_type.h"
#include "dropdown_func.h"
#include "widgets/dropdown_func.h"
#include "core/geometry_func.hpp"
#include "tunnelbridge_map.h"
#include "road_gui.h"
@@ -54,7 +54,7 @@ typedef GUIList<BuildBridgeData> GUIBridgeList; ///< List of bridges, used in #B
* @param tile_start start tile
* @param transport_type transport type.
*/
void CcBuildBridge(Commands, const CommandCost &result, TileIndex end_tile, TileIndex tile_start, TransportType transport_type, BridgeType, uint8_t)
void CcBuildBridge(Commands, const CommandCost &result, TileIndex end_tile, TileIndex tile_start, TransportType transport_type, BridgeType, byte)
{
if (result.Failed()) return;
if (_settings_client.sound.confirm) SndPlayTileFx(SND_27_CONSTRUCTION_BRIDGE, end_tile);
@@ -75,18 +75,14 @@ private:
static Listing last_sorting; ///< Last setting of the sort.
/* Constants for sorting the bridges */
static inline const StringID sorter_names[] = {
STR_SORT_BY_NUMBER,
STR_SORT_BY_COST,
STR_SORT_BY_MAX_SPEED,
};
static const std::initializer_list<GUIBridgeList::SortFunction * const> sorter_funcs;
static const StringID sorter_names[];
static GUIBridgeList::SortFunction * const sorter_funcs[];
/* Internal variables */
TileIndex start_tile;
TileIndex end_tile;
TransportType transport_type;
uint8_t road_rail_type;
byte road_rail_type;
GUIBridgeList bridges;
int icon_width; ///< Scaled width of the the bridge icon sprite.
Scrollbar *vscroll;
@@ -126,7 +122,7 @@ private:
this->bridges.Sort();
/* Display the current sort variant */
this->GetWidget<NWidgetCore>(WID_BBS_DROPDOWN_CRITERIA)->widget_data = BuildBridgeWindow::sorter_names[this->bridges.SortType()];
this->GetWidget<NWidgetCore>(WID_BBS_DROPDOWN_CRITERIA)->widget_data = this->sorter_names[this->bridges.SortType()];
/* Set the modified widgets dirty */
this->SetWidgetDirty(WID_BBS_DROPDOWN_CRITERIA);
@@ -151,7 +147,7 @@ private:
}
public:
BuildBridgeWindow(WindowDesc *desc, TileIndex start, TileIndex end, TransportType transport_type, uint8_t road_rail_type, GUIBridgeList &&bl) : Window(desc),
BuildBridgeWindow(WindowDesc *desc, TileIndex start, TileIndex end, TransportType transport_type, byte road_rail_type, GUIBridgeList &&bl) : Window(desc),
start_tile(start),
end_tile(end),
transport_type(transport_type),
@@ -165,8 +161,8 @@ public:
this->FinishInitNested(transport_type); // Initializes 'this->icon_width'.
this->parent = FindWindowById(WC_BUILD_TOOLBAR, transport_type);
this->bridges.SetListing(BuildBridgeWindow::last_sorting);
this->bridges.SetSortFuncs(BuildBridgeWindow::sorter_funcs);
this->bridges.SetListing(this->last_sorting);
this->bridges.SetSortFuncs(this->sorter_funcs);
this->bridges.NeedResort();
this->SortBridgeList();
@@ -175,24 +171,27 @@ public:
~BuildBridgeWindow()
{
BuildBridgeWindow::last_sorting = this->bridges.GetListing();
this->last_sorting = this->bridges.GetListing();
}
void UpdateWidgetSize(WidgetID widget, Dimension &size, [[maybe_unused]] const Dimension &padding, [[maybe_unused]] Dimension &fill, [[maybe_unused]] Dimension &resize) override
void UpdateWidgetSize(WidgetID widget, Dimension *size, [[maybe_unused]] const Dimension &padding, [[maybe_unused]] Dimension *fill, [[maybe_unused]] Dimension *resize) override
{
switch (widget) {
case WID_BBS_DROPDOWN_ORDER: {
Dimension d = GetStringBoundingBox(this->GetWidget<NWidgetCore>(widget)->widget_data);
d.width += padding.width + Window::SortButtonWidth() * 2; // Doubled since the string is centred and it also looks better.
d.height += padding.height;
size = maxdim(size, d);
*size = maxdim(*size, d);
break;
}
case WID_BBS_DROPDOWN_CRITERIA: {
Dimension d = GetStringListBoundingBox(BuildBridgeWindow::sorter_names);
Dimension d = {0, 0};
for (const StringID *str = this->sorter_names; *str != INVALID_STRING_ID; str++) {
d = maxdim(d, GetStringBoundingBox(*str));
}
d.width += padding.width;
d.height += padding.height;
size = maxdim(size, d);
*size = maxdim(*size, d);
break;
}
case WID_BBS_BRIDGE_LIST: {
@@ -202,11 +201,11 @@ public:
sprite_dim = maxdim(sprite_dim, GetScaledSpriteSize(bridge_data.spec->sprite));
text_dim = maxdim(text_dim, GetStringBoundingBox(GetBridgeSelectString(bridge_data)));
}
resize.height = std::max(sprite_dim.height, text_dim.height) + padding.height; // Max of both sizes + account for matrix edges.
resize->height = std::max(sprite_dim.height, text_dim.height) + padding.height; // Max of both sizes + account for matrix edges.
this->icon_width = sprite_dim.width; // Width of bridge icon.
size.width = this->icon_width + WidgetDimensions::scaled.hsep_normal + text_dim.width + padding.width;
size.height = 4 * resize.height; // Smallest bridge gui is 4 entries high in the matrix.
size->width = this->icon_width + WidgetDimensions::scaled.hsep_normal + text_dim.width + padding.width;
size->height = 4 * resize->height; // Smallest bridge gui is 4 entries high in the matrix.
break;
}
}
@@ -232,11 +231,11 @@ public:
case WID_BBS_BRIDGE_LIST: {
Rect tr = r.WithHeight(this->resize.step_height).Shrink(WidgetDimensions::scaled.matrix);
bool rtl = _current_text_dir == TD_RTL;
auto [first, last] = this->vscroll->GetVisibleRangeIterators(this->bridges);
for (auto it = first; it != last; ++it) {
const BridgeSpec *b = it->spec;
for (int i = this->vscroll->GetPosition(); this->vscroll->IsVisible(i) && i < (int)this->bridges.size(); i++) {
const BuildBridgeData &bridge_data = this->bridges.at(i);
const BridgeSpec *b = bridge_data.spec;
DrawSpriteIgnorePadding(b->sprite, b->pal, tr.WithWidth(this->icon_width, rtl), SA_HOR_CENTER | SA_BOTTOM);
DrawStringMultiLine(tr.Indent(this->icon_width + WidgetDimensions::scaled.hsep_normal, rtl), GetBridgeSelectString(*it));
DrawStringMultiLine(tr.Indent(this->icon_width + WidgetDimensions::scaled.hsep_normal, rtl), GetBridgeSelectString(bridge_data));
tr = tr.Translate(0, this->resize.step_height);
}
break;
@@ -275,7 +274,7 @@ public:
break;
case WID_BBS_DROPDOWN_CRITERIA:
ShowDropDownMenu(this, BuildBridgeWindow::sorter_names, this->bridges.SortType(), WID_BBS_DROPDOWN_CRITERIA, 0, 0);
ShowDropDownMenu(this, this->sorter_names, this->bridges.SortType(), WID_BBS_DROPDOWN_CRITERIA, 0, 0);
break;
}
}
@@ -299,12 +298,20 @@ public:
Listing BuildBridgeWindow::last_sorting = {true, 2};
/** Available bridge sorting functions. */
const std::initializer_list<GUIBridgeList::SortFunction * const> BuildBridgeWindow::sorter_funcs = {
GUIBridgeList::SortFunction * const BuildBridgeWindow::sorter_funcs[] = {
&BridgeIndexSorter,
&BridgePriceSorter,
&BridgeSpeedSorter
};
/** Names of the sorting functions. */
const StringID BuildBridgeWindow::sorter_names[] = {
STR_SORT_BY_NUMBER,
STR_SORT_BY_COST,
STR_SORT_BY_MAX_SPEED,
INVALID_STRING_ID
};
/** Widgets of the bridge gui. */
static constexpr NWidgetPart _nested_build_bridge_widgets[] = {
/* Header */
@@ -334,7 +341,7 @@ static constexpr NWidgetPart _nested_build_bridge_widgets[] = {
};
/** Window definition for the rail bridge selection window. */
static WindowDesc _build_bridge_desc(
static WindowDesc _build_bridge_desc(__FILE__, __LINE__,
WDP_AUTO, "build_bridge", 200, 114,
WC_BUILD_BRIDGE, WC_BUILD_TOOLBAR,
WDF_CONSTRUCTION,
@@ -351,7 +358,7 @@ static WindowDesc _build_bridge_desc(
* @param transport_type The transport type
* @param road_rail_type The road/rail type
*/
void ShowBuildBridgeWindow(TileIndex start, TileIndex end, TransportType transport_type, uint8_t road_rail_type)
void ShowBuildBridgeWindow(TileIndex start, TileIndex end, TransportType transport_type, byte road_rail_type)
{
CloseWindowByClass(WC_BUILD_BRIDGE);

View File

@@ -69,9 +69,10 @@ TileIndex GetOtherBridgeEnd(TileIndex tile)
*/
int GetBridgeHeight(TileIndex t)
{
auto [tileh, h] = GetTileSlopeZ(t);
int h;
Slope tileh = GetTileSlope(t, &h);
Foundation f = GetBridgeFoundation(tileh, DiagDirToAxis(GetTunnelBridgeDirection(t)));
/* one height level extra for the ramp */
return h + 1 + ApplyFoundationToSlope(f, tileh);
return h + 1 + ApplyFoundationToSlope(f, &tileh);
}

View File

@@ -25,8 +25,7 @@
#include "window_func.h"
#include "timer/timer_game_calendar.h"
#include "vehicle_func.h"
#include "dropdown_type.h"
#include "dropdown_func.h"
#include "widgets/dropdown_func.h"
#include "engine_gui.h"
#include "cargotype.h"
#include "core/geometry_func.hpp"
@@ -96,7 +95,7 @@ static constexpr NWidgetPart _nested_build_vehicle_widgets[] = {
bool _engine_sort_direction; ///< \c false = descending, \c true = ascending.
uint8_t _engine_sort_last_criteria[] = {0, 0, 0, 0}; ///< Last set sort criteria, for each vehicle type.
byte _engine_sort_last_criteria[] = {0, 0, 0, 0}; ///< Last set sort criteria, for each vehicle type.
bool _engine_sort_last_order[] = {false, false, false, false}; ///< Last set direction of the sort order, for each vehicle type.
bool _engine_sort_show_hidden_engines[] = {false, false, false, false}; ///< Last set 'show hidden engines' setting for each vehicle type.
static CargoID _engine_sort_last_cargo_criteria[] = {CargoFilterCriteria::CF_ANY, CargoFilterCriteria::CF_ANY, CargoFilterCriteria::CF_ANY, CargoFilterCriteria::CF_ANY}; ///< Last set filter criteria, for each vehicle type.
@@ -484,7 +483,7 @@ EngList_SortTypeFunction * const _engine_sort_functions[][11] = {{
}};
/** Dropdown menu strings for the vehicle sort criteria. */
const std::initializer_list<const StringID> _engine_sort_listing[] = {{
const StringID _engine_sort_listing[][12] = {{
/* Trains */
STR_SORT_BY_ENGINE_ID,
STR_SORT_BY_COST,
@@ -497,6 +496,7 @@ const std::initializer_list<const StringID> _engine_sort_listing[] = {{
STR_SORT_BY_POWER_VS_RUNNING_COST,
STR_SORT_BY_RELIABILITY,
STR_SORT_BY_CARGO_CAPACITY,
INVALID_STRING_ID
}, {
/* Road vehicles */
STR_SORT_BY_ENGINE_ID,
@@ -510,6 +510,7 @@ const std::initializer_list<const StringID> _engine_sort_listing[] = {{
STR_SORT_BY_POWER_VS_RUNNING_COST,
STR_SORT_BY_RELIABILITY,
STR_SORT_BY_CARGO_CAPACITY,
INVALID_STRING_ID
}, {
/* Ships */
STR_SORT_BY_ENGINE_ID,
@@ -520,6 +521,7 @@ const std::initializer_list<const StringID> _engine_sort_listing[] = {{
STR_SORT_BY_RUNNING_COST,
STR_SORT_BY_RELIABILITY,
STR_SORT_BY_CARGO_CAPACITY,
INVALID_STRING_ID
}, {
/* Aircraft */
STR_SORT_BY_ENGINE_ID,
@@ -531,10 +533,11 @@ const std::initializer_list<const StringID> _engine_sort_listing[] = {{
STR_SORT_BY_RELIABILITY,
STR_SORT_BY_CARGO_CAPACITY,
STR_SORT_BY_RANGE,
INVALID_STRING_ID
}};
/** Filters vehicles by cargo and engine (in case of rail vehicle). */
static bool CargoAndEngineFilter(const GUIEngineListItem *item, const CargoID cid)
static bool CDECL CargoAndEngineFilter(const GUIEngineListItem *item, const CargoID cid)
{
if (cid == CargoFilterCriteria::CF_ANY) {
return true;
@@ -546,7 +549,7 @@ static bool CargoAndEngineFilter(const GUIEngineListItem *item, const CargoID ci
}
}
static GUIEngineList::FilterFunction * const _engine_filter_funcs[] = {
static GUIEngineList::FilterFunction * const _filter_funcs[] = {
&CargoAndEngineFilter,
};
@@ -995,16 +998,18 @@ int DrawVehiclePurchaseInfo(int left, int right, int y, EngineID engine_number,
* @param type Type of vehicle (VEH_*)
* @param r The Rect of the list
* @param eng_list What engines to draw
* @param sb Scrollbar of list.
* @param min where to start in the list
* @param max where in the list to end
* @param selected_id what engine to highlight as selected, if any
* @param show_count Whether to show the amount of engines or not
* @param selected_group the group to list the engines of
*/
void DrawEngineList(VehicleType type, const Rect &r, const GUIEngineList &eng_list, const Scrollbar &sb, EngineID selected_id, bool show_count, GroupID selected_group)
void DrawEngineList(VehicleType type, const Rect &r, const GUIEngineList &eng_list, uint16_t min, uint16_t max, EngineID selected_id, bool show_count, GroupID selected_group)
{
static const int sprite_y_offsets[] = { -1, -1, -2, -2 };
auto [first, last] = sb.GetVisibleRangeIterators(eng_list);
/* Obligatory sanity checks! */
assert(max <= eng_list.size());
bool rtl = _current_text_dir == TD_RTL;
int step_size = GetEngineListHeight(type);
@@ -1012,7 +1017,7 @@ void DrawEngineList(VehicleType type, const Rect &r, const GUIEngineList &eng_li
int sprite_right = GetVehicleImageCellSize(type, EIT_PURCHASE).extend_right;
int sprite_width = sprite_left + sprite_right;
int circle_width = std::max(GetScaledSpriteSize(SPR_CIRCLE_FOLDED).width, GetScaledSpriteSize(SPR_CIRCLE_UNFOLDED).width);
int linecolour = GetColourGradient(COLOUR_ORANGE, SHADE_NORMAL);
int linecolour = _colour_gradient[COLOUR_ORANGE][4];
Rect ir = r.WithHeight(step_size).Shrink(WidgetDimensions::scaled.matrix);
int sprite_y_offset = ScaleSpriteTrad(sprite_y_offsets[type]) + ir.Height() / 2;
@@ -1023,8 +1028,9 @@ void DrawEngineList(VehicleType type, const Rect &r, const GUIEngineList &eng_li
replace_icon = GetSpriteSize(SPR_GROUP_REPLACE_ACTIVE);
uint biggest_num_engines = 0;
for (auto it = first; it != last; ++it) {
const uint num_engines = GetGroupNumEngines(_local_company, selected_group, it->engine_id);
for (auto i = min; i < max; i++) {
const auto &item = eng_list[i];
const uint num_engines = GetGroupNumEngines(_local_company, selected_group, item.engine_id);
biggest_num_engines = std::max(biggest_num_engines, num_engines);
}
@@ -1041,31 +1047,13 @@ void DrawEngineList(VehicleType type, const Rect &r, const GUIEngineList &eng_li
int small_text_y_offset = ir.Height() - GetCharacterHeight(FS_SMALL);
int replace_icon_y_offset = (ir.Height() - replace_icon.height) / 2;
const int offset = (rtl ? -circle_width : circle_width) / 2;
const int level_width = rtl ? -WidgetDimensions::scaled.hsep_indent : WidgetDimensions::scaled.hsep_indent;
int y = ir.top;
for (auto it = first; it != last; ++it) {
const auto &item = *it;
for (; min < max; min++, y += step_size) {
const auto &item = eng_list[min];
uint indent = item.indent * WidgetDimensions::scaled.hsep_indent;
bool has_variants = (item.flags & EngineDisplayFlags::HasVariants) != EngineDisplayFlags::None;
bool is_folded = (item.flags & EngineDisplayFlags::IsFolded) != EngineDisplayFlags::None;
bool shaded = (item.flags & EngineDisplayFlags::Shaded) != EngineDisplayFlags::None;
if (item.indent > 0) {
/* Draw tree continuation lines. */
int tx = (rtl ? ir.right : ir.left) + offset;
int ty = y - WidgetDimensions::scaled.matrix.top;
for (uint lvl = 1; lvl <= item.indent; ++lvl) {
if (HasBit(item.level_mask, lvl)) GfxDrawLine(tx, ty, tx, ty + step_size - 1, linecolour, WidgetDimensions::scaled.fullbevel.top);
if (lvl < item.indent) tx += level_width;
}
/* Draw our node in the tree. */
int ycentre = y + normal_text_y_offset + GetCharacterHeight(FS_NORMAL) / 2 - 1;
if (!HasBit(item.level_mask, item.indent)) GfxDrawLine(tx, ty, tx, ycentre, linecolour, WidgetDimensions::scaled.fullbevel.top);
GfxDrawLine(tx, ycentre, tx + offset - (rtl ? -1 : 1), ycentre, linecolour, WidgetDimensions::scaled.fullbevel.top);
}
/* Note: num_engines is only used in the autoreplace GUI, so it is correct to use _local_company here. */
const uint num_engines = GetGroupNumEngines(_local_company, selected_group, item.engine_id);
@@ -1093,7 +1081,14 @@ void DrawEngineList(VehicleType type, const Rect &r, const GUIEngineList &eng_li
Rect fr = ir.Indent(indent, rtl).WithWidth(circle_width, rtl);
DrawSpriteIgnorePadding(is_folded ? SPR_CIRCLE_FOLDED : SPR_CIRCLE_UNFOLDED, PAL_NONE, {fr.left, y, fr.right, y + ir.Height() - 1}, SA_CENTER);
}
y += step_size;
if (indent > 0) {
/* Draw tree lines */
Rect fr = ir.Indent(indent - WidgetDimensions::scaled.hsep_indent, rtl).WithWidth(circle_width, rtl);
int ycenter = y + normal_text_y_offset + GetCharacterHeight(FS_NORMAL) / 2;
bool continues = (min + 1U) < eng_list.size() && eng_list[min + 1].indent == item.indent;
GfxDrawLine(fr.left + circle_width / 2, y - WidgetDimensions::scaled.matrix.top, fr.left + circle_width / 2, continues ? y - WidgetDimensions::scaled.matrix.top + step_size - 1 : ycenter, linecolour, WidgetDimensions::scaled.fullbevel.top);
GfxDrawLine(fr.left + circle_width / 2, ycenter, fr.right, ycenter, linecolour, WidgetDimensions::scaled.fullbevel.top);
}
}
}
@@ -1120,44 +1115,6 @@ void DisplayVehicleSortDropDown(Window *w, VehicleType vehicle_type, int selecte
ShowDropDownMenu(w, _engine_sort_listing[vehicle_type], selected, button, 0, hidden_mask);
}
/**
* Add children to GUI engine list to build a hierarchical tree.
* @param dst Destination list.
* @param src Source list.
* @param parent Current tree parent (set by self with recursion).
* @param indent Current tree indentation level (set by self with recursion).
*/
void GUIEngineListAddChildren(GUIEngineList &dst, const GUIEngineList &src, EngineID parent, uint8_t indent)
{
for (const auto &item : src) {
if (item.variant_id != parent || item.engine_id == parent) continue;
const Engine *e = Engine::Get(item.engine_id);
EngineDisplayFlags flags = item.flags;
if (e->display_last_variant != INVALID_ENGINE) flags &= ~EngineDisplayFlags::Shaded;
dst.emplace_back(e->display_last_variant == INVALID_ENGINE ? item.engine_id : e->display_last_variant, item.engine_id, flags, indent);
/* Add variants if not folded */
if ((item.flags & (EngineDisplayFlags::HasVariants | EngineDisplayFlags::IsFolded)) == EngineDisplayFlags::HasVariants) {
/* Add this engine again as a child */
if ((item.flags & EngineDisplayFlags::Shaded) == EngineDisplayFlags::None) {
dst.emplace_back(item.engine_id, item.engine_id, EngineDisplayFlags::None, indent + 1);
}
GUIEngineListAddChildren(dst, src, item.engine_id, indent + 1);
}
}
if (indent > 0 || dst.empty()) return;
/* Hierarchy is complete, traverse in reverse to find where indentation levels continue. */
uint16_t level_mask = 0;
for (auto it = std::rbegin(dst); std::next(it) != std::rend(dst); ++it) {
auto next_it = std::next(it);
SB(level_mask, it->indent, 1, it->indent <= next_it->indent);
next_it->level_mask = level_mask;
}
}
/** Enum referring to the Hotkeys in the build vehicle window */
enum BuildVehicleHotkeys {
BVHK_FOCUS_FILTER_BOX, ///< Focus the edit box for editing the filter string
@@ -1171,7 +1128,7 @@ struct BuildVehicleWindow : Window {
RoadType roadtype; ///< Road type to show, or #INVALID_ROADTYPE.
} filter; ///< Filter to apply.
bool descending_sort_order; ///< Sort direction, @see _engine_sort_direction
uint8_t sort_criteria; ///< Current sort criterium.
byte sort_criteria; ///< Current sort criterium.
bool show_hidden_engines; ///< State of the 'show hidden engines' button.
bool listview_mode; ///< If set, only display the available vehicles and do not show a 'build' button.
EngineID sel_engine; ///< Currently selected engine, or #INVALID_ENGINE
@@ -1201,6 +1158,27 @@ struct BuildVehicleWindow : Window {
}
}
void AddChildren(const GUIEngineList &source, EngineID parent, int indent)
{
for (const auto &item : source) {
if (item.variant_id != parent || item.engine_id == parent) continue;
const Engine *e = Engine::Get(item.engine_id);
EngineDisplayFlags flags = item.flags;
if (e->display_last_variant != INVALID_ENGINE) flags &= ~EngineDisplayFlags::Shaded;
this->eng_list.emplace_back(e->display_last_variant == INVALID_ENGINE ? item.engine_id : e->display_last_variant, item.engine_id, flags, indent);
/* Add variants if not folded */
if ((item.flags & (EngineDisplayFlags::HasVariants | EngineDisplayFlags::IsFolded)) == EngineDisplayFlags::HasVariants) {
/* Add this engine again as a child */
if ((item.flags & EngineDisplayFlags::Shaded) == EngineDisplayFlags::None) {
this->eng_list.emplace_back(item.engine_id, item.engine_id, EngineDisplayFlags::None, indent + 1);
}
AddChildren(source, item.engine_id, indent + 1);
}
}
}
BuildVehicleWindow(WindowDesc *desc, TileIndex tile, VehicleType type) : Window(desc), vehicle_editbox(MAX_LENGTH_VEHICLE_NAME_CHARS * MAX_CHAR_LENGTH, MAX_LENGTH_VEHICLE_NAME_CHARS)
{
this->vehicle_type = type;
@@ -1256,7 +1234,7 @@ struct BuildVehicleWindow : Window {
/* Select the first unshaded engine in the list as default when opening the window */
EngineID engine = INVALID_ENGINE;
auto it = std::find_if(this->eng_list.begin(), this->eng_list.end(), [&](GUIEngineListItem &item) { return (item.flags & EngineDisplayFlags::Shaded) == EngineDisplayFlags::None; });
auto it = std::find_if(this->eng_list.begin(), this->eng_list.end(), [&](GUIEngineListItem &item){ return (item.flags & EngineDisplayFlags::Shaded) == EngineDisplayFlags::None; });
if (it != this->eng_list.end()) engine = it->engine_id;
this->SelectEngine(engine);
}
@@ -1308,7 +1286,7 @@ struct BuildVehicleWindow : Window {
this->cargo_filter_criteria = _engine_sort_last_cargo_criteria[this->vehicle_type];
if (this->cargo_filter_criteria < NUM_CARGO && !HasBit(_standard_cargo_mask, this->cargo_filter_criteria)) this->cargo_filter_criteria = CargoFilterCriteria::CF_ANY;
this->eng_list.SetFilterFuncs(_engine_filter_funcs);
this->eng_list.SetFilterFuncs(_filter_funcs);
this->eng_list.SetFilterState(this->cargo_filter_criteria != CargoFilterCriteria::CF_ANY);
}
@@ -1541,7 +1519,8 @@ struct BuildVehicleWindow : Window {
default: NOT_REACHED();
case VEH_TRAIN:
this->GenerateBuildTrainList(list);
GUIEngineListAddChildren(this->eng_list, list);
AddChildren(list, INVALID_ENGINE, 0);
this->eng_list.shrink_to_fit();
this->eng_list.RebuildDone();
return;
case VEH_ROAD:
@@ -1578,7 +1557,8 @@ struct BuildVehicleWindow : Window {
EngList_Sort(this->eng_list, _engine_sort_functions[this->vehicle_type][this->sort_criteria]);
this->eng_list.swap(list);
GUIEngineListAddChildren(this->eng_list, list, INVALID_ENGINE, 0);
AddChildren(list, INVALID_ENGINE, 0);
this->eng_list.shrink_to_fit();
this->eng_list.RebuildDone();
}
@@ -1587,20 +1567,20 @@ struct BuildVehicleWindow : Window {
DropDownList list;
/* Add item for disabling filtering. */
list.push_back(MakeDropDownListStringItem(this->GetCargoFilterLabel(CargoFilterCriteria::CF_ANY), CargoFilterCriteria::CF_ANY));
list.push_back(std::make_unique<DropDownListStringItem>(this->GetCargoFilterLabel(CargoFilterCriteria::CF_ANY), CargoFilterCriteria::CF_ANY, false));
/* Specific filters for trains. */
if (this->vehicle_type == VEH_TRAIN) {
/* Add item for locomotives only in case of trains. */
list.push_back(MakeDropDownListStringItem(this->GetCargoFilterLabel(CargoFilterCriteria::CF_ENGINES), CargoFilterCriteria::CF_ENGINES));
list.push_back(std::make_unique<DropDownListStringItem>(this->GetCargoFilterLabel(CargoFilterCriteria::CF_ENGINES), CargoFilterCriteria::CF_ENGINES, false));
/* Add item for vehicles not carrying anything, e.g. train engines.
* This could also be useful for eyecandy vehicles of other types, but is likely too confusing for joe, */
list.push_back(MakeDropDownListStringItem(this->GetCargoFilterLabel(CargoFilterCriteria::CF_NONE), CargoFilterCriteria::CF_NONE));
list.push_back(std::make_unique<DropDownListStringItem>(this->GetCargoFilterLabel(CargoFilterCriteria::CF_NONE), CargoFilterCriteria::CF_NONE, false));
}
/* Add cargos */
Dimension d = GetLargestCargoIconSize();
for (const CargoSpec *cs : _sorted_standard_cargo_specs) {
list.push_back(MakeDropDownListIconItem(d, cs->GetCargoIcon(), PAL_NONE, cs->name, cs->Index()));
list.push_back(std::make_unique<DropDownListIconItem>(d, cs->GetCargoIcon(), PAL_NONE, cs->name, cs->Index(), false));
}
return list;
@@ -1743,7 +1723,7 @@ struct BuildVehicleWindow : Window {
break;
case WID_BV_SORT_DROPDOWN:
SetDParam(0, std::data(_engine_sort_listing[this->vehicle_type])[this->sort_criteria]);
SetDParam(0, _engine_sort_listing[this->vehicle_type][this->sort_criteria]);
break;
case WID_BV_CARGO_FILTER_DROPDOWN:
@@ -1762,43 +1742,43 @@ struct BuildVehicleWindow : Window {
}
}
void UpdateWidgetSize(WidgetID widget, Dimension &size, [[maybe_unused]] const Dimension &padding, [[maybe_unused]] Dimension &fill, [[maybe_unused]] Dimension &resize) override
void UpdateWidgetSize(WidgetID widget, Dimension *size, [[maybe_unused]] const Dimension &padding, [[maybe_unused]] Dimension *fill, [[maybe_unused]] Dimension *resize) override
{
switch (widget) {
case WID_BV_LIST:
resize.height = GetEngineListHeight(this->vehicle_type);
size.height = 3 * resize.height;
size.width = std::max(size.width, GetVehicleImageCellSize(this->vehicle_type, EIT_PURCHASE).extend_left + GetVehicleImageCellSize(this->vehicle_type, EIT_PURCHASE).extend_right + 165) + padding.width;
resize->height = GetEngineListHeight(this->vehicle_type);
size->height = 3 * resize->height;
size->width = std::max(size->width, GetVehicleImageCellSize(this->vehicle_type, EIT_PURCHASE).extend_left + GetVehicleImageCellSize(this->vehicle_type, EIT_PURCHASE).extend_right + 165) + padding.width;
break;
case WID_BV_PANEL:
size.height = GetCharacterHeight(FS_NORMAL) * this->details_height + padding.height;
size->height = GetCharacterHeight(FS_NORMAL) * this->details_height + padding.height;
break;
case WID_BV_SORT_ASCENDING_DESCENDING: {
Dimension d = GetStringBoundingBox(this->GetWidget<NWidgetCore>(widget)->widget_data);
d.width += padding.width + Window::SortButtonWidth() * 2; // Doubled since the string is centred and it also looks better.
d.height += padding.height;
size = maxdim(size, d);
*size = maxdim(*size, d);
break;
}
case WID_BV_CARGO_FILTER_DROPDOWN:
size.width = std::max(size.width, GetDropDownListDimension(this->BuildCargoDropDownList()).width + padding.width);
size->width = std::max(size->width, GetDropDownListDimension(this->BuildCargoDropDownList()).width + padding.width);
break;
case WID_BV_BUILD:
size = GetStringBoundingBox(STR_BUY_VEHICLE_TRAIN_BUY_VEHICLE_BUTTON + this->vehicle_type);
size = maxdim(size, GetStringBoundingBox(STR_BUY_VEHICLE_TRAIN_BUY_REFIT_VEHICLE_BUTTON + this->vehicle_type));
size.width += padding.width;
size.height += padding.height;
*size = GetStringBoundingBox(STR_BUY_VEHICLE_TRAIN_BUY_VEHICLE_BUTTON + this->vehicle_type);
*size = maxdim(*size, GetStringBoundingBox(STR_BUY_VEHICLE_TRAIN_BUY_REFIT_VEHICLE_BUTTON + this->vehicle_type));
size->width += padding.width;
size->height += padding.height;
break;
case WID_BV_SHOW_HIDE:
size = GetStringBoundingBox(STR_BUY_VEHICLE_TRAIN_HIDE_TOGGLE_BUTTON + this->vehicle_type);
size = maxdim(size, GetStringBoundingBox(STR_BUY_VEHICLE_TRAIN_SHOW_TOGGLE_BUTTON + this->vehicle_type));
size.width += padding.width;
size.height += padding.height;
*size = GetStringBoundingBox(STR_BUY_VEHICLE_TRAIN_HIDE_TOGGLE_BUTTON + this->vehicle_type);
*size = maxdim(*size, GetStringBoundingBox(STR_BUY_VEHICLE_TRAIN_SHOW_TOGGLE_BUTTON + this->vehicle_type));
size->width += padding.width;
size->height += padding.height;
break;
}
}
@@ -1811,7 +1791,8 @@ struct BuildVehicleWindow : Window {
this->vehicle_type,
r,
this->eng_list,
*this->vscroll,
this->vscroll->GetPosition(),
static_cast<uint16_t>(std::min<size_t>(this->vscroll->GetPosition() + this->vscroll->GetCapacity(), this->eng_list.size())),
this->sel_engine,
false,
DEFAULT_GROUP
@@ -1840,7 +1821,7 @@ struct BuildVehicleWindow : Window {
int needed_height = this->details_height;
/* Draw details panels. */
if (this->sel_engine != INVALID_ENGINE) {
const Rect r = this->GetWidget<NWidgetBase>(WID_BV_PANEL)->GetCurrentRect().Shrink(WidgetDimensions::scaled.framerect);
const Rect r = this->GetWidget<NWidgetBase>(WID_BV_PANEL)->GetCurrentRect().Shrink(WidgetDimensions::scaled.frametext, WidgetDimensions::scaled.framerect);
int text_end = DrawVehiclePurchaseInfo(r.left, r.right, r.top, this->sel_engine, this->te);
needed_height = std::max(needed_height, (text_end - r.top) / GetCharacterHeight(FS_NORMAL));
}
@@ -1918,7 +1899,7 @@ struct BuildVehicleWindow : Window {
}};
};
static WindowDesc _build_vehicle_desc(
static WindowDesc _build_vehicle_desc(__FILE__, __LINE__,
WDP_AUTO, "build_vehicle", 240, 268,
WC_BUILD_VEHICLE, WC_NONE,
WDF_CONSTRUCTION,

View File

@@ -1,224 +0,0 @@
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file cachecheck.cpp Check caches. */
#include "stdafx.h"
#include "aircraft.h"
#include "company_base.h"
#include "debug.h"
#include "industry.h"
#include "roadstop_base.h"
#include "roadveh.h"
#include "ship.h"
#include "station_base.h"
#include "station_map.h"
#include "subsidy_func.h"
#include "town.h"
#include "train.h"
#include "vehicle_base.h"
#include "safeguards.h"
extern void AfterLoadCompanyStats();
extern void RebuildTownCaches();
/**
* Check the validity of some of the caches.
* Especially in the sense of desyncs between
* the cached value and what the value would
* be when calculated from the 'base' data.
*/
void CheckCaches()
{
/* Return here so it is easy to add checks that are run
* always to aid testing of caches. */
if (_debug_desync_level <= 1) return;
/* Check the town caches. */
std::vector<TownCache> old_town_caches;
for (const Town *t : Town::Iterate()) {
old_town_caches.push_back(t->cache);
}
RebuildTownCaches();
RebuildSubsidisedSourceAndDestinationCache();
uint i = 0;
for (Town *t : Town::Iterate()) {
if (old_town_caches[i] != t->cache) {
Debug(desync, 2, "warning: town cache mismatch: town {}", t->index);
}
i++;
}
/* Check company infrastructure cache. */
std::vector<CompanyInfrastructure> old_infrastructure;
for (const Company *c : Company::Iterate()) old_infrastructure.push_back(c->infrastructure);
AfterLoadCompanyStats();
i = 0;
for (const Company *c : Company::Iterate()) {
if (old_infrastructure[i] != c->infrastructure) {
Debug(desync, 2, "warning: infrastructure cache mismatch: company {}", c->index);
}
i++;
}
/* Strict checking of the road stop cache entries */
for (const RoadStop *rs : RoadStop::Iterate()) {
if (IsBayRoadStopTile(rs->xy)) continue;
assert(rs->GetEntry(DIAGDIR_NE) != rs->GetEntry(DIAGDIR_NW));
rs->GetEntry(DIAGDIR_NE)->CheckIntegrity(rs);
rs->GetEntry(DIAGDIR_NW)->CheckIntegrity(rs);
}
std::vector<NewGRFCache> grf_cache;
std::vector<VehicleCache> veh_cache;
std::vector<GroundVehicleCache> gro_cache;
std::vector<TrainCache> tra_cache;
for (Vehicle *v : Vehicle::Iterate()) {
if (v != v->First() || v->vehstatus & VS_CRASHED || !v->IsPrimaryVehicle()) continue;
for (const Vehicle *u = v; u != nullptr; u = u->Next()) {
FillNewGRFVehicleCache(u);
grf_cache.emplace_back(u->grf_cache);
veh_cache.emplace_back(u->vcache);
switch (u->type) {
case VEH_TRAIN:
gro_cache.emplace_back(Train::From(u)->gcache);
tra_cache.emplace_back(Train::From(u)->tcache);
break;
case VEH_ROAD:
gro_cache.emplace_back(RoadVehicle::From(u)->gcache);
break;
default:
break;
}
}
switch (v->type) {
case VEH_TRAIN: Train::From(v)->ConsistChanged(CCF_TRACK); break;
case VEH_ROAD: RoadVehUpdateCache(RoadVehicle::From(v)); break;
case VEH_AIRCRAFT: UpdateAircraftCache(Aircraft::From(v)); break;
case VEH_SHIP: Ship::From(v)->UpdateCache(); break;
default: break;
}
uint length = 0;
for (const Vehicle *u = v; u != nullptr; u = u->Next()) {
FillNewGRFVehicleCache(u);
if (grf_cache[length] != u->grf_cache) {
Debug(desync, 2, "warning: newgrf cache mismatch: type {}, vehicle {}, company {}, unit number {}, wagon {}", v->type, v->index, v->owner, v->unitnumber, length);
}
if (veh_cache[length] != u->vcache) {
Debug(desync, 2, "warning: vehicle cache mismatch: type {}, vehicle {}, company {}, unit number {}, wagon {}", v->type, v->index, v->owner, v->unitnumber, length);
}
switch (u->type) {
case VEH_TRAIN:
if (gro_cache[length] != Train::From(u)->gcache) {
Debug(desync, 2, "warning: train ground vehicle cache mismatch: vehicle {}, company {}, unit number {}, wagon {}", v->index, v->owner, v->unitnumber, length);
}
if (tra_cache[length] != Train::From(u)->tcache) {
Debug(desync, 2, "warning: train cache mismatch: vehicle {}, company {}, unit number {}, wagon {}", v->index, v->owner, v->unitnumber, length);
}
break;
case VEH_ROAD:
if (gro_cache[length] != RoadVehicle::From(u)->gcache) {
Debug(desync, 2, "warning: road vehicle ground vehicle cache mismatch: vehicle {}, company {}, unit number {}, wagon {}", v->index, v->owner, v->unitnumber, length);
}
break;
default:
break;
}
length++;
}
grf_cache.clear();
veh_cache.clear();
gro_cache.clear();
tra_cache.clear();
}
/* Check whether the caches are still valid */
for (Vehicle *v : Vehicle::Iterate()) {
[[maybe_unused]] const auto a = v->cargo.PeriodsInTransit();
[[maybe_unused]] const auto b = v->cargo.TotalCount();
[[maybe_unused]] const auto c = v->cargo.GetFeederShare();
v->cargo.InvalidateCache();
assert(a == v->cargo.PeriodsInTransit());
assert(b == v->cargo.TotalCount());
assert(c == v->cargo.GetFeederShare());
}
/* Backup stations_near */
std::vector<StationList> old_town_stations_near;
for (Town *t : Town::Iterate()) old_town_stations_near.push_back(t->stations_near);
std::vector<StationList> old_industry_stations_near;
for (Industry *ind : Industry::Iterate()) old_industry_stations_near.push_back(ind->stations_near);
std::vector<IndustryList> old_station_industries_near;
for (Station *st : Station::Iterate()) old_station_industries_near.push_back(st->industries_near);
for (Station *st : Station::Iterate()) {
for (GoodsEntry &ge : st->goods) {
[[maybe_unused]] const auto a = ge.cargo.PeriodsInTransit();
[[maybe_unused]] const auto b = ge.cargo.TotalCount();
ge.cargo.InvalidateCache();
assert(a == ge.cargo.PeriodsInTransit());
assert(b == ge.cargo.TotalCount());
}
/* Check docking tiles */
TileArea ta;
std::map<TileIndex, bool> docking_tiles;
for (TileIndex tile : st->docking_station) {
ta.Add(tile);
docking_tiles[tile] = IsDockingTile(tile);
}
UpdateStationDockingTiles(st);
if (ta.tile != st->docking_station.tile || ta.w != st->docking_station.w || ta.h != st->docking_station.h) {
Debug(desync, 2, "warning: station docking mismatch: station {}, company {}", st->index, st->owner);
}
for (TileIndex tile : ta) {
if (docking_tiles[tile] != IsDockingTile(tile)) {
Debug(desync, 2, "warning: docking tile mismatch: tile {}", tile);
}
}
}
Station::RecomputeCatchmentForAll();
/* Check industries_near */
i = 0;
for (Station *st : Station::Iterate()) {
if (st->industries_near != old_station_industries_near[i]) {
Debug(desync, 2, "warning: station industries near mismatch: station {}", st->index);
}
i++;
}
/* Check stations_near */
i = 0;
for (Town *t : Town::Iterate()) {
if (t->stations_near != old_town_stations_near[i]) {
Debug(desync, 2, "warning: town stations near mismatch: town {}", t->index);
}
i++;
}
i = 0;
for (Industry *ind : Industry::Iterate()) {
if (ind->stations_near != old_industry_stations_near[i]) {
Debug(desync, 2, "warning: industry stations near mismatch: industry {}", ind->index);
}
i++;
}
}

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