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Fix f6dd505: Missing savegame conversion for current_order (#12188)

This commit is contained in:
Loïc Guilloux
2024-02-27 21:25:49 +01:00
committed by Kuhnovic
parent d970d238e1
commit 6353d3637e

View File

@@ -1771,6 +1771,11 @@ bool AfterLoadGame()
if (!order->IsType(OT_GOTO_DEPOT)) continue;
order->SetDepotActionType((OrderDepotActionFlags)(order->GetDepotActionType() >> 1));
}
for (Vehicle *v : Vehicle::Iterate()) {
if (!v->current_order.IsType(OT_GOTO_DEPOT)) continue;
v->current_order.SetDepotActionType((OrderDepotActionFlags)(v->current_order.GetDepotActionType() >> 1));
}
}
/* The water class was moved/unified. */