Peter Nelson
3eb89f04b5
Codechange: Use EnumBitSet for QueryStringFlags. ( #13792 )
2025-03-10 18:59:35 +00:00
Rubidium
0de7fd3c24
Codefix: check the result of dynamic_cast for nullptr
2025-03-09 19:35:14 +01:00
Peter Nelson
b55af05626
Codechange: Pass encoded script strings as EncodedString.
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This removes the ambiguity of having std::strings that may or may not be encoded.
2025-03-04 21:40:39 +00:00
Peter Nelson
92e4ef7e77
Codechange: Move to GetWidgetString for toolbar windows.
2025-03-03 22:34:22 +00:00
Peter Nelson
edf9f597ec
Codechange: Use parameterised GetString() for remaining windows.
2025-03-02 07:29:25 +00:00
Peter Nelson
e2c1b9f03e
Codechange: Use only raw strings in drop down lists. ( #13667 )
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Strings with parameters are now pre-formatted, avoiding global parameters.
Helper functions still allow StringID.
2025-02-27 21:11:16 +00:00
Rubidium
5cee804f98
Codechange: remove ZeroedMemoryAllocator from NWidgetBase
2025-02-22 14:38:33 +01:00
Rubidium
fd4adc55e3
Codechange: replace INVALID_X with XID::Invalid() for PoolIDs
2025-02-16 20:23:00 +01:00
Peter Nelson
3ade64954c
Change: Restore wider spacers in main toolbars. ( #12039 )
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Width for all spacers was included only due to an off-by-one from counting buttons and not excluding the normally hidden switcher button.
Spacer width of quarter the button width is now included explicitly,
2025-02-16 14:51:07 +00:00
Rubidium
ab8177ea77
Codechange: strongly type CompanyID
2025-02-16 14:02:18 +01:00
Rubidium
1ffc950e22
Codechange: use prefix operator++ for CompanyID iterations
2025-02-16 14:02:18 +01:00
Peter Nelson
6cf7a899e9
Codechange: Use EnumBitSet for PauseMode. ( #13553 )
2025-02-14 08:30:04 +00:00
Peter Nelson
20e57a02a2
Codechange: Use GetString() with argument parameters in simple cases. ( #13551 )
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Avoids using global string parameters.
2025-02-14 00:10:56 +00:00
Peter Nelson
75387b9e2b
Codechange: Use EnumBitSet for StationFacility.
2025-02-13 18:03:13 +00:00
Tyler Trahan
b2f5a4901b
Add: Setting to allow placing houses manually in-game ( #13266 )
2025-02-09 18:34:31 +00:00
Rubidium
ec492cb267
Codechange: make CompanyMask a BaseBitSet implementation
2025-02-09 19:24:51 +01:00
Rubidium
6c8915fdbc
Codechange: strongly type LeagueTableID and LeagueTableElementID
2025-02-09 15:07:29 +01:00
Peter Nelson
c3643e3ee0
Codechange: Pass raw string to editable query window. ( #13481 )
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This avoids separating string id and parameters. EncodedString is not needed as it is the raw text that is editable.
2025-02-07 17:03:53 +00:00
Peter Nelson
d30e8dd1c1
Codechange: Use EnumBitSet for WindowDefaultFlags.
2025-01-30 08:40:42 +00:00
Peter Nelson
efb05396a7
Codechange: Use EnumBitSet for WindowFlags.
2025-01-30 08:40:42 +00:00
Peter Nelson
afc0745aa2
Codechange: Specify underlying type for all enums excluding those exposed to scripts. ( #13383 )
2025-01-28 22:17:34 +00:00
Peter Nelson
b70438b76a
Fix #13392 : Signs of removed stations are no longer visible. ( #13395 )
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Add "Ghost" option for station sign visibility.
2025-01-28 19:10:32 +00:00
Peter Nelson
f6ab2b69c6
Codechange: Define GRFConfigList alias and pass by reference. ( #13358 )
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This adds the distinction between a single GRFConfig and a GRFConfig list, and simplifies how GRFConfig lists are passed to various functions.
2025-01-22 22:30:32 +00:00
Peter Nelson
4c8f1b0f81
Add: Ability to toggle visibility of station signs by facility. ( #13207 )
2025-01-14 21:23:35 +00:00
Rubidium
bfc8ae6c52
Codechange: use accessor for (scrollbar_)index as they are read only
2025-01-04 20:51:47 +01:00
Rubidium
99d790c4bb
Codechange: split widget_data into its actual components
2025-01-04 11:33:24 +01:00
Rubidium
d8d03212b8
Codechange: replace SetDataTip(SPR_ with SetSpriteTip(STR_
2025-01-02 23:28:43 +01:00
Rubidium
4bf36e3fa6
Codechange: replace SetDataTip(STR_ with SetStringTip(STR_
2025-01-02 23:28:43 +01:00
Rubidium
c0df898ac5
Codechange: do not implicitly convert during assignment to StrongType
2025-01-01 21:32:51 +01:00
Peter Nelson
98e980c478
Codechange: WWT_TEXT, WWT_LABEL and WWT_EMPTY don't use colour. ( #13218 )
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Set colour for these widget types to INVALID_COLOUR to avoid giving the impression that the colour has a purpose.
A runtime exception is added to catch this the existing widget unit test.
2025-01-01 15:38:19 +00:00
Rubidium
3956ed086a
Codechange: use Date/Year constructor explicitly
2025-01-01 16:25:32 +01:00
Peter Nelson
1ba0598a2c
Codechange: Use _TOOLTIP suffix for scenario editor toolbar tooltip StringIDs.
2025-01-01 02:28:08 +00:00
Peter Nelson
806831af46
Codechange: Use _TOOLTIP suffix for genworld tooltip StringIDs.
2025-01-01 02:28:08 +00:00
Peter Nelson
100dd7b6d1
Codechange: Use find_if to get default writeable saveload format. ( #12849 )
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* Codechange: Use find_if to get default writeable savegame format.
This removes the last of lastof, and so the lastof macro is removed.
2024-07-09 17:07:40 +01:00
Rubidium
14200212b7
Codechange: use std::optional<std::string> over char * for text query results
2024-06-29 16:33:16 +02:00
Peter Nelson
55314513ce
Codechange: Pass NWidgetParts as span instead of begin/end pointers. ( #12779 )
2024-06-12 23:08:35 +01:00
Peter Nelson
4cf6d1dd79
Codechange: Pass WindowDesc by reference instead of pointer. ( #12771 )
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WindowDesc as passed to Windows is not optional so don't allow to it to be nullptr.
2024-06-11 08:58:03 +01:00
Peter Nelson
ed67aedabf
Feature: Allow manually placing town buildings in scenario editor.
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House picker is accessed from the Landscaping toolbar as there is no town toolbar.
Once placed these houses behave like any other and can be removed by players and towns.
Uses the unified picker system, so also supports used/saved favourites. As town building don't have class labels, town zones are use to imitate them.
2024-05-14 21:11:48 +01:00
Rubidium
4f3db8eeaf
Feature: authorize specific clients to join network company without password
2024-05-07 00:03:15 +02:00
Peter Nelson
de4e00c93f
Codechange: Pass by reference to UpdateWidgetSize. ( #12457 )
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These parameters are always provided and not optional.
2024-04-09 08:34:45 +01:00
Peter Nelson
2047c27445
Codechange: Move drop down list item definitions to separate header.
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This reduces the scope of the definitions which are no longer needed to create the common lists.
2024-04-01 22:33:16 +01:00
Peter Nelson
56cac21086
Codechange: Use functions to create common drop down list items.
2024-04-01 22:33:16 +01:00
Rubidium
86cb184eb4
Codechange: use std::source_location over __FILE__ and __LINE__ for WindowDesc
2024-03-10 10:14:20 +01:00
Loïc Guilloux
82470f5c0d
Codechange 80ebcc7: OptionMenuEntries prefix is OME not ONE ( #12036 )
2024-02-08 00:22:01 +00:00
Patric Stout
11f5ac72a9
Fix #12029 : don't show Sandbox Options in multiplayer ( #12032 )
2024-02-08 00:33:24 +01:00
Patric Stout
80ebcc72fb
Change: rebrand Cheats as Sandbox Options ( #11874 )
2024-01-26 19:56:01 +01:00
Tyler Trahan
735abfe111
Codechange: Split dates and timers into Economy and Calendar time ( #10700 )
2024-01-22 09:04:34 -05:00
Peter Nelson
7737aa6640
Codechange: Make all NWidgetPart arrays constexpr.
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This ensures that the arrays are not created at runtime and prevents using non-constexpr values.
2024-01-16 21:57:05 +00:00
Peter Nelson
06a5fa6239
Codechange: Use CompanyMask to pass Companies to PopupMainCompanyToolbMenu().
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It's like the type was designed for it.
2024-01-05 22:26:07 +00:00
Peter Nelson
6828b6014a
Codechange: Use company group statistics to test for vehicles for drop down list state.
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This avoids iterating full the vehicle pool to find out if a company has any vehicles of a particular type.
2024-01-05 22:26:07 +00:00