mirror of https://github.com/OpenTTD/OpenTTD
Codechange: Specify underlying type for all enums excluding those exposed to scripts. (#13383)
parent
6fda85c569
commit
afc0745aa2
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@ -25,7 +25,7 @@ static constexpr int HELICOPTER_HOLD_MAX_FLYING_ALTITUDE = 184; ///< holding fly
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struct Aircraft;
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/** An aircraft can be one of those types. */
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enum AircraftSubType {
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enum AircraftSubType : uint8_t {
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AIR_HELICOPTER = 0, ///< an helicopter
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AIR_AIRCRAFT = 2, ///< an airplane
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AIR_SHADOW = 4, ///< shadow of the aircraft
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@ -33,7 +33,7 @@ enum AircraftSubType {
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};
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/** Flags for air vehicles; shared with disaster vehicles. */
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enum AirVehicleFlags {
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enum AirVehicleFlags : uint8_t {
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VAF_DEST_TOO_FAR = 0, ///< Next destination is too far away.
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/* The next two flags are to prevent stair climbing of the aircraft. The idea is that the aircraft
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@ -107,7 +107,7 @@ bool IsValidImageIndex<VEH_AIRCRAFT>(uint8_t image_index)
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}
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/** Helicopter rotor animation states */
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enum HelicopterRotorStates {
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enum HelicopterRotorStates : uint8_t {
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HRS_ROTOR_STOPPED,
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HRS_ROTOR_MOVING_1,
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HRS_ROTOR_MOVING_2,
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@ -25,7 +25,7 @@ static const uint NEW_AIRPORTTILE_OFFSET = 74; ///< offset of firs
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static const uint INVALID_AIRPORTTILE = NUM_AIRPORTTILES; ///< id for an invalid airport tile
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/** Airport types */
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enum AirportTypes {
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enum AirportTypes : uint8_t {
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AT_SMALL = 0, ///< Small airport.
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AT_LARGE = 1, ///< Large airport.
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AT_HELIPORT = 2, ///< Heli port.
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@ -44,7 +44,7 @@ enum AirportTypes {
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};
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/** Flags for airport movement data. */
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enum AirportMovingDataFlags {
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enum AirportMovingDataFlags : uint16_t {
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AMED_NOSPDCLAMP = 1 << 0, ///< No speed restrictions.
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AMED_TAKEOFF = 1 << 1, ///< Takeoff movement.
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AMED_SLOWTURN = 1 << 2, ///< Turn slowly (mostly used in the air).
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@ -57,7 +57,7 @@ enum AirportMovingDataFlags {
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};
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/** Movement States on Airports (headings target) */
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enum AirportMovementStates {
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enum AirportMovementStates : uint8_t {
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TO_ALL = 0, ///< Go in this direction for every target.
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HANGAR = 1, ///< Heading for hangar.
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TERM1 = 2, ///< Heading for terminal 1.
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@ -143,7 +143,7 @@ struct AirportFTAbuildup;
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struct AirportFTAClass {
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public:
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/** Bitmask of airport flags. */
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enum Flags {
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enum Flags : uint8_t {
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AIRPLANES = 0x1, ///< Can planes land on this airport type?
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HELICOPTERS = 0x2, ///< Can helicopters land on this airport type?
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ALL = AIRPLANES | HELICOPTERS, ///< Mask to check for both planes and helicopters.
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@ -24,7 +24,7 @@ struct ContentInfo;
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/** Structure holding filename and MD5 information about a single file */
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struct MD5File {
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/** The result of a checksum check */
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enum ChecksumResult {
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enum ChecksumResult : uint8_t {
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CR_UNKNOWN, ///< The file has not been checked yet
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CR_MATCH, ///< The file did exist and the md5 checksum did match
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CR_MISMATCH, ///< The file did exist, just the md5 checksum did not match
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@ -238,7 +238,7 @@ template <class Tbase_set>
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const char *TryGetBaseSetFile(const ContentInfo *ci, bool md5sum, const Tbase_set *s);
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/** Types of graphics in the base graphics set */
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enum GraphicsFileType {
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enum GraphicsFileType : uint8_t {
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GFT_BASE, ///< Base sprites for all climates
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GFT_LOGOS, ///< Logos, landscape icons and original terrain generator sprites
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GFT_ARCTIC, ///< Landscape replacement sprites for arctic
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@ -249,7 +249,7 @@ enum GraphicsFileType {
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};
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/** Blitter type for base graphics sets. */
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enum BlitterType {
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enum BlitterType : uint8_t {
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BLT_8BPP, ///< Base set has 8 bpp sprites only.
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BLT_32BPP, ///< Base set has both 8 bpp and 32 bpp sprites.
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};
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@ -316,7 +316,7 @@ static const uint NUM_SONGS_PLAYLIST = 32;
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std::optional<std::string> GetMusicCatEntryName(const std::string &filename, size_t entrynum);
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std::optional<std::vector<uint8_t>> GetMusicCatEntryData(const std::string &filename, size_t entrynum);
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enum MusicTrackType {
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enum MusicTrackType : uint8_t {
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MTT_STANDARDMIDI, ///< Standard MIDI file
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MTT_MPSMIDI, ///< MPS GM driver MIDI format (contained in a CAT file)
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};
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@ -34,8 +34,7 @@ struct RoadStopTileData {
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/** StationRect - used to track station spread out rectangle - cheaper than scanning whole map */
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struct StationRect : public Rect {
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enum StationRectMode
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{
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enum StationRectMode : uint8_t {
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ADD_TEST = 0,
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ADD_TRY,
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ADD_FORCE
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@ -38,14 +38,14 @@ public:
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static_assert(sizeof(MapValue) == 2);
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/** Helper for creating specialised functions for specific optimisations. */
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enum ReadMode {
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enum ReadMode : uint8_t {
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RM_WITH_SKIP, ///< Use normal code for skipping empty pixels.
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RM_WITH_MARGIN, ///< Use cached number of empty pixels at begin and end of line to reduce work.
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RM_NONE, ///< No specialisation.
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};
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/** Helper for creating specialised functions for the case where the sprite width is odd or even. */
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enum BlockType {
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enum BlockType : uint8_t {
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BT_EVEN, ///< An even number of pixels in the width; no need for a special case for the last pixel.
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BT_ODD, ///< An odd number of pixels in the width; special case for the last pixel.
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BT_NONE, ///< No specialisation for either case.
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@ -56,7 +56,7 @@ public:
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* - calculations (alpha blending),
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* - heavy branching (remap lookups and animation buffer handling).
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*/
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enum SpriteFlags {
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enum SpriteFlags : uint8_t {
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SF_NONE = 0,
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SF_TRANSLUCENT = 1 << 1, ///< The sprite has at least 1 translucent pixel.
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SF_NO_REMAP = 1 << 2, ///< The sprite has no remappable colour pixel.
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@ -19,7 +19,7 @@
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* which is used to determine the proper sprite table to use
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* while drawing a given bridge part.
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*/
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enum BridgePieces {
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enum BridgePieces : uint8_t {
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BRIDGE_PIECE_NORTH = 0,
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BRIDGE_PIECE_SOUTH,
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BRIDGE_PIECE_INNER_NORTH,
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@ -1159,7 +1159,7 @@ void GUIEngineListAddChildren(GUIEngineList &dst, const GUIEngineList &src, Engi
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}
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/** Enum referring to the Hotkeys in the build vehicle window */
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enum BuildVehicleHotkeys {
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enum BuildVehicleHotkeys : int32_t {
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BVHK_FOCUS_FILTER_BOX, ///< Focus the edit box for editing the filter string
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};
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@ -80,7 +80,7 @@ static const CargoType CARGO_NO_REFIT = 0xFE; ///< Do not refit cargo of a vehic
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static const CargoType INVALID_CARGO = UINT8_MAX;
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/** Mixed cargo types for definitions with cargo that can vary depending on climate. */
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enum MixedCargoType {
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enum MixedCargoType : uint8_t {
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MCT_LIVESTOCK_FRUIT, ///< Cargo can be livestock or fruit.
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MCT_GRAIN_WHEAT_MAIZE, ///< Cargo can be grain, wheat or maize.
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MCT_VALUABLES_GOLD_DIAMONDS, ///< Cargo can be valuables, gold or diamonds.
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@ -292,7 +292,7 @@ public:
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typedef typename Tcont::const_reverse_iterator ConstReverseIterator;
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/** Kind of actions that could be done with packets on move. */
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enum MoveToAction {
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enum MoveToAction : uint8_t {
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MTA_BEGIN = 0,
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MTA_TRANSFER = 0, ///< Transfer the cargo to the station.
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MTA_DELIVER, ///< Deliver the cargo to some town or industry.
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@ -168,7 +168,7 @@ static int32_t ClickChangeMaxHlCheat(int32_t new_value, int32_t)
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}
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/** Available cheats. */
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enum CheatNumbers {
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enum CheatNumbers : uint8_t {
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CHT_MONEY, ///< Change amount of money.
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CHT_CHANGE_COMPANY, ///< Switch company.
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CHT_EXTRA_DYNAMITE, ///< Dynamite anything.
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@ -16,7 +16,7 @@
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/**
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* Ground types. Valid densities in comments after the enum.
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*/
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enum ClearGround {
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enum ClearGround : uint8_t {
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CLEAR_GRASS = 0, ///< 0-3
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CLEAR_ROUGH = 1, ///< 3
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CLEAR_ROCKS = 2, ///< 3
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@ -184,7 +184,7 @@ public:
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*
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* @see _command_proc_table
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*/
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enum Commands : uint16_t {
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enum Commands : uint8_t {
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CMD_BUILD_RAILROAD_TRACK, ///< build a rail track
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CMD_REMOVE_RAILROAD_TRACK, ///< remove a rail track
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CMD_BUILD_SINGLE_RAIL, ///< build a single rail track
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@ -371,7 +371,7 @@ enum Commands : uint16_t {
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*
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* This enums defines some flags which can be used for the commands.
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*/
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enum DoCommandFlag {
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enum DoCommandFlag : uint16_t {
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DC_NONE = 0x000, ///< no flag is set
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DC_EXEC = 0x001, ///< execute the given command
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DC_AUTO = 0x002, ///< don't allow building on structures
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@ -393,7 +393,7 @@ DECLARE_ENUM_AS_BIT_SET(DoCommandFlag)
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*
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* This enumeration defines flags for the _command_proc_table.
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*/
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enum CommandFlags {
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enum CommandFlags : uint16_t {
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CMD_SERVER = 0x001, ///< the command can only be initiated by the server
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CMD_SPECTATOR = 0x002, ///< the command may be initiated by a spectator
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CMD_OFFLINE = 0x004, ///< the command cannot be executed in a multiplayer game; single-player only
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@ -410,7 +410,7 @@ enum CommandFlags {
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DECLARE_ENUM_AS_BIT_SET(CommandFlags)
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/** Types of commands we have. */
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enum CommandType {
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enum CommandType : uint8_t {
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CMDT_LANDSCAPE_CONSTRUCTION, ///< Construction and destruction of objects on the map.
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CMDT_VEHICLE_CONSTRUCTION, ///< Construction, modification (incl. refit) and destruction of vehicles.
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CMDT_MONEY_MANAGEMENT, ///< Management of money, i.e. loans.
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@ -425,7 +425,7 @@ enum CommandType {
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};
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/** Different command pause levels. */
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enum CommandPauseLevel {
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enum CommandPauseLevel : uint8_t {
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CMDPL_NO_ACTIONS, ///< No user actions may be executed.
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CMDPL_NO_CONSTRUCTION, ///< No construction actions may be executed.
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CMDPL_NO_LANDSCAPING, ///< No landscaping actions may be executed.
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@ -2208,7 +2208,7 @@ struct CompanyWindow : Window
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CompanyWidgets query_widget;
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/** Display planes in the company window. */
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enum CompanyWindowPlanes {
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enum CompanyWindowPlanes : uint8_t {
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/* Display planes of the #WID_C_SELECT_VIEW_BUILD_HQ selection widget. */
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CWP_VB_VIEW = 0, ///< Display the view button
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CWP_VB_BUILD, ///< Display the build button
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@ -16,7 +16,7 @@
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#include "company_type.h"
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/** The gender/race combinations that we have faces for */
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enum GenderEthnicity {
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enum GenderEthnicity : uint8_t {
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GENDER_FEMALE = 0, ///< This bit set means a female, otherwise male
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ETHNICITY_BLACK = 1, ///< This bit set means black, otherwise white
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@ -29,7 +29,7 @@ enum GenderEthnicity {
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DECLARE_ENUM_AS_BIT_SET(GenderEthnicity) ///< See GenderRace as a bitset
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/** Bitgroups of the CompanyManagerFace variable */
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enum CompanyManagerFaceVariable {
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enum CompanyManagerFaceVariable : uint8_t {
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CMFV_GENDER,
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CMFV_ETHNICITY,
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CMFV_GEN_ETHN,
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@ -1959,7 +1959,7 @@ static std::vector<std::pair<std::string_view, NetworkAuthorizedKeys *>> _consol
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{ "server", &_settings_client.network.server_authorized_keys },
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};
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enum ConNetworkAuthorizedKeyAction {
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enum ConNetworkAuthorizedKeyAction : uint8_t {
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CNAKA_LIST,
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CNAKA_ADD,
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CNAKA_REMOVE,
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@ -16,7 +16,7 @@ static const uint ICON_CMDLN_SIZE = 1024; ///< maximum length of a typed in
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static const uint ICON_MAX_STREAMSIZE = 2048; ///< maximum length of a totally expanded command
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/** Return values of console hooks (#IConsoleHook). */
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enum ConsoleHookResult {
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enum ConsoleHookResult : uint8_t {
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CHR_ALLOW, ///< Allow command execution.
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CHR_DISALLOW, ///< Disallow command execution.
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CHR_HIDE, ///< Hide the existence of the command.
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@ -13,7 +13,7 @@
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#include "gfx_type.h"
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/** Modes of the in-game console. */
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enum IConsoleModes {
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enum IConsoleModes : uint8_t {
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ICONSOLE_FULL, ///< In-game console is opened, whole screen.
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ICONSOLE_OPENED, ///< In-game console is opened, upper 1/3 of the screen.
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ICONSOLE_CLOSED, ///< In-game console is closed.
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@ -13,7 +13,7 @@
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#include "enum_type.hpp"
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/** Various types of a pool. */
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enum PoolType {
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enum PoolType : uint8_t {
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PT_NONE = 0x00, ///< No pool is selected.
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PT_NORMAL = 0x01, ///< Normal pool containing game objects.
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PT_NCLIENT = 0x02, ///< Network client pools.
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@ -23,7 +23,7 @@ static constexpr TimerGameCalendar::Year MIN_EURO_YEAR{2000}; ///< The earliest
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* savegame compatibility and in order to refer to them quickly, especially
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* for referencing the custom one.
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*/
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enum Currencies {
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enum Currencies : uint8_t {
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CURRENCY_GBP, ///< British Pound
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CURRENCY_USD, ///< US Dollar
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CURRENCY_EUR, ///< Euro
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@ -436,7 +436,7 @@ struct DepotWindow : Window {
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const Vehicle *wagon;
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};
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enum DepotGUIAction {
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enum DepotGUIAction : uint8_t {
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MODE_ERROR,
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MODE_DRAG_VEHICLE,
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MODE_SHOW_VEHICLE,
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@ -55,7 +55,7 @@ DECLARE_INCREMENT_DECREMENT_OPERATORS(Direction)
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* modulo DIR_END or use the #ChangeDirDiff(DirDiff, DirDiff) function.
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* @see ChangeDirDiff(DirDiff, DirDiff)
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*/
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enum DirDiff {
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enum DirDiff : uint8_t {
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DIRDIFF_SAME = 0, ///< Both directions faces to the same direction
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DIRDIFF_45RIGHT = 1, ///< Angle of 45 degrees right
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DIRDIFF_90RIGHT = 2, ///< Angle of 90 degrees right
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@ -92,7 +92,7 @@ DECLARE_ENUM_AS_ADDABLE(DiagDirection)
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*
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* @see DirDiff
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*/
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enum DiagDirDiff {
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enum DiagDirDiff : uint8_t {
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DIAGDIRDIFF_BEGIN = 0, ///< Used for iterations
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DIAGDIRDIFF_SAME = 0, ///< Same directions
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DIAGDIRDIFF_90RIGHT = 1, ///< 90 degrees right
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#include "vehicle_base.h"
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/** Different sub types of disaster vehicles. */
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enum DisasterSubType {
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enum DisasterSubType : uint8_t {
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ST_ZEPPELINER, ///< Zeppelin, crashes at airports.
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ST_ZEPPELINER_SHADOW, ///< Shadow of the zeppelin.
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ST_SMALL_UFO, ///< Small UFO, tries to find a road vehicle to destroy.
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@ -35,7 +35,7 @@ public:
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virtual ~Driver() = default;
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/** The type of driver */
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enum Type {
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enum Type : uint8_t {
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DT_BEGIN = 0, ///< Helper for iteration
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DT_MUSIC = 0, ///< A music driver, needs to be before sound to properly shut down extmidi forked music players
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DT_SOUND, ///< A sound driver
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@ -57,7 +57,7 @@ struct Economy {
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};
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/** Score categories in the detailed performance rating. */
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enum ScoreID {
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enum ScoreID : uint8_t {
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SCORE_BEGIN = 0,
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SCORE_VEHICLES = 0,
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SCORE_STATIONS = 1,
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@ -71,11 +71,16 @@ enum ScoreID {
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SCORE_TOTAL = 9, ///< This must always be the last entry
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SCORE_END = 10, ///< How many scores are there..
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SCORE_MAX = 1000, ///< The max score that can be in the performance history
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/* the scores together of score_info is allowed to be more! */
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};
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DECLARE_INCREMENT_DECREMENT_OPERATORS(ScoreID)
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/**
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* The max score that can be in the performance history.
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* The scores together of score_info is allowed to be more!
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*/
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static constexpr int SCORE_MAX = 1000;
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/** Data structure for storing how the score is computed for a single score id. */
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struct ScoreInfo {
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int needed; ///< How much you need to get the perfect score
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@ -195,7 +200,7 @@ using Expenses = std::array<Money, EXPENSES_END>;
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/**
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* Categories of a price bases.
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*/
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enum PriceCategory {
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enum PriceCategory : uint8_t {
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PCAT_NONE, ///< Not affected by difficulty settings
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PCAT_RUNNING, ///< Price is affected by "vehicle running cost" difficulty setting
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PCAT_CONSTRUCTION, ///< Price is affected by "construction cost" difficulty setting
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#include "vehicle_type.h"
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/** Effect vehicle types */
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enum EffectVehicleType {
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enum EffectVehicleType : uint8_t {
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EV_CHIMNEY_SMOKE = 0, ///< Smoke of power plant (industry).
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EV_STEAM_SMOKE = 1, ///< Smoke of steam engines.
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EV_DIESEL_SMOKE = 2, ///< Smoke of diesel engines.
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@ -90,7 +90,7 @@ struct ShipVehicleInfo {
|
|||
* If bit 0 is 0 then it is a helicopter, otherwise it is a plane
|
||||
* in which case bit 1 tells us whether it's a big(fast) plane or not.
|
||||
*/
|
||||
enum AircraftSubTypeBits {
|
||||
enum AircraftSubTypeBits : uint8_t {
|
||||
AIR_HELI = 0,
|
||||
AIR_CTOL = 1, ///< Conventional Take Off and Landing, i.e. planes
|
||||
AIR_FAST = 2
|
||||
|
@ -168,7 +168,7 @@ struct EngineInfo {
|
|||
/**
|
||||
* EngineInfo.misc_flags is a bitmask, with the following values
|
||||
*/
|
||||
enum EngineMiscFlags {
|
||||
enum EngineMiscFlags : uint8_t {
|
||||
EF_RAIL_TILTS = 0, ///< Rail vehicle tilts in curves
|
||||
EF_ROAD_TRAM = 0, ///< Road vehicle is a tram/light rail vehicle
|
||||
EF_USES_2CC = 1, ///< Vehicle uses two company colours
|
||||
|
@ -183,7 +183,7 @@ enum EngineMiscFlags {
|
|||
/**
|
||||
* Engine.flags is a bitmask, with the following values.
|
||||
*/
|
||||
enum EngineFlags {
|
||||
enum EngineFlags : uint8_t {
|
||||
ENGINE_AVAILABLE = 1, ///< This vehicle is available to everyone.
|
||||
ENGINE_EXCLUSIVE_PREVIEW = 2, ///< This vehicle is in the exclusive preview stage, either being used or being offered to a company.
|
||||
};
|
||||
|
|
|
@ -20,7 +20,7 @@
|
|||
struct GRFFile;
|
||||
|
||||
/** Message severity/type */
|
||||
enum WarningLevel {
|
||||
enum WarningLevel : uint8_t {
|
||||
WL_INFO, ///< Used for DoCommand-like (and some non-fatal AI GUI) errors/information
|
||||
WL_WARNING, ///< Other information
|
||||
WL_ERROR, ///< Errors (eg. saving/loading failed)
|
||||
|
|
|
@ -60,7 +60,7 @@ class TarScanner : FileScanner {
|
|||
uint DoScan(Subdirectory sd);
|
||||
public:
|
||||
/** The mode of tar scanning. */
|
||||
enum Mode {
|
||||
enum Mode : uint8_t {
|
||||
NONE = 0, ///< Scan nothing.
|
||||
BASESET = 1 << 0, ///< Scan for base sets.
|
||||
NEWGRF = 1 << 1, ///< Scan for non-base sets.
|
||||
|
|
|
@ -13,7 +13,7 @@
|
|||
#include "core/enum_type.hpp"
|
||||
|
||||
/** The different abstract types of files that the system knows about. */
|
||||
enum AbstractFileType {
|
||||
enum AbstractFileType : uint8_t {
|
||||
FT_NONE, ///< nothing to do
|
||||
FT_SAVEGAME, ///< old or new savegame
|
||||
FT_SCENARIO, ///< old or new scenario
|
||||
|
@ -26,7 +26,7 @@ enum AbstractFileType {
|
|||
};
|
||||
|
||||
/** Kinds of files in each #AbstractFileType. */
|
||||
enum DetailedFileType {
|
||||
enum DetailedFileType : uint8_t {
|
||||
/* Save game and scenario files. */
|
||||
DFT_OLD_GAME_FILE, ///< Old save game or scenario file.
|
||||
DFT_GAME_FILE, ///< Save game or scenario file.
|
||||
|
@ -50,7 +50,7 @@ enum DetailedFileType {
|
|||
};
|
||||
|
||||
/** Operation performed on the file. */
|
||||
enum SaveLoadOperation {
|
||||
enum SaveLoadOperation : uint8_t {
|
||||
SLO_CHECK, ///< Load file for checking and/or preview.
|
||||
SLO_LOAD, ///< File is being loaded.
|
||||
SLO_SAVE, ///< File is being saved.
|
||||
|
@ -70,7 +70,7 @@ enum SaveLoadOperation {
|
|||
* Values are a combination of #AbstractFileType and #DetailedFileType.
|
||||
* @see GetAbstractFileType GetDetailedFileType
|
||||
*/
|
||||
enum FiosType {
|
||||
enum FiosType : uint16_t {
|
||||
FIOS_TYPE_DRIVE = MAKE_FIOS_TYPE(FT_NONE, DFT_FIOS_DRIVE),
|
||||
FIOS_TYPE_PARENT = MAKE_FIOS_TYPE(FT_NONE, DFT_FIOS_PARENT),
|
||||
FIOS_TYPE_DIR = MAKE_FIOS_TYPE(FT_NONE, DFT_FIOS_DIR),
|
||||
|
@ -112,7 +112,7 @@ inline DetailedFileType GetDetailedFileType(FiosType fios_type)
|
|||
/**
|
||||
* The different kinds of subdirectories OpenTTD uses
|
||||
*/
|
||||
enum Subdirectory {
|
||||
enum Subdirectory : uint8_t {
|
||||
BASE_DIR, ///< Base directory for all subdirectories
|
||||
SAVE_DIR, ///< Base directory for all savegames
|
||||
AUTOSAVE_DIR, ///< Subdirectory of save for autosaves
|
||||
|
@ -136,7 +136,7 @@ enum Subdirectory {
|
|||
/**
|
||||
* Types of searchpaths OpenTTD might use
|
||||
*/
|
||||
enum Searchpath : unsigned {
|
||||
enum Searchpath : uint8_t {
|
||||
SP_FIRST_DIR,
|
||||
SP_WORKING_DIR = SP_FIRST_DIR, ///< Search in the working directory
|
||||
#ifdef USE_XDG
|
||||
|
|
|
@ -19,7 +19,7 @@
|
|||
|
||||
|
||||
/** Special values for save-load window for the data parameter of #InvalidateWindowData. */
|
||||
enum SaveLoadInvalidateWindowData {
|
||||
enum SaveLoadInvalidateWindowData : uint8_t {
|
||||
SLIWD_RESCAN_FILES, ///< Rescan all files (when changed directory, ...)
|
||||
SLIWD_SELECTION_CHANGES, ///< File selection has changed (user click, ...)
|
||||
SLIWD_FILTER_CHANGES, ///< The filename filter has changed (via the editbox)
|
||||
|
@ -91,7 +91,7 @@ public:
|
|||
const FiosItem *FindItem(const std::string_view file);
|
||||
};
|
||||
|
||||
enum SortingBits {
|
||||
enum SortingBits : uint8_t {
|
||||
SORT_ASCENDING = 0,
|
||||
SORT_DESCENDING = 1,
|
||||
SORT_BY_DATE = 0,
|
||||
|
|
|
@ -44,7 +44,7 @@
|
|||
* @note When adding new elements here, make sure to also update all other locations depending on the length and order of this enum.
|
||||
* See <em>Adding new measurements</em> above.
|
||||
*/
|
||||
enum PerformanceElement {
|
||||
enum PerformanceElement : uint8_t {
|
||||
PFE_FIRST = 0,
|
||||
PFE_GAMELOOP = 0, ///< Speed of gameloop processing.
|
||||
PFE_GL_ECONOMY, ///< Time spent processing cargo movement
|
||||
|
|
|
@ -13,7 +13,7 @@
|
|||
#include "../strings_type.h"
|
||||
|
||||
struct StringParam {
|
||||
enum ParamType {
|
||||
enum ParamType : uint8_t {
|
||||
UNUSED,
|
||||
RAW_STRING,
|
||||
STRING,
|
||||
|
|
|
@ -14,7 +14,7 @@
|
|||
#include <thread>
|
||||
|
||||
/** Constants related to world generation */
|
||||
enum LandscapeGenerator {
|
||||
enum LandscapeGenerator : uint8_t {
|
||||
/* Order of these enums has to be the same as in lang/english.txt
|
||||
* Otherwise you will get inconsistent behaviour. */
|
||||
LG_ORIGINAL = 0, ///< The original landscape generator
|
||||
|
@ -24,7 +24,7 @@ enum LandscapeGenerator {
|
|||
static const uint32_t GENERATE_NEW_SEED = UINT32_MAX; ///< Create a new random seed
|
||||
|
||||
/** Modes for GenerateWorld */
|
||||
enum GenWorldMode {
|
||||
enum GenWorldMode : uint8_t {
|
||||
GWM_NEWGAME = 0, ///< Generate a map for a new game
|
||||
GWM_EMPTY = 1, ///< Generate an empty map (sea-level)
|
||||
GWM_RANDOM = 2, ///< Generate a random map for SE
|
||||
|
@ -32,7 +32,7 @@ enum GenWorldMode {
|
|||
};
|
||||
|
||||
/** Smoothness presets. */
|
||||
enum TgenSmoothness {
|
||||
enum TgenSmoothness : uint8_t {
|
||||
TGEN_SMOOTHNESS_BEGIN, ///< First smoothness value.
|
||||
TGEN_SMOOTHNESS_VERY_SMOOTH = TGEN_SMOOTHNESS_BEGIN, ///< Smoothness preset 'very smooth'.
|
||||
TGEN_SMOOTHNESS_SMOOTH, ///< Smoothness preset 'smooth'.
|
||||
|
@ -66,7 +66,7 @@ struct GenWorldInfo {
|
|||
};
|
||||
|
||||
/** Current stage of world generation process */
|
||||
enum GenWorldProgress {
|
||||
enum GenWorldProgress : uint8_t {
|
||||
GWP_MAP_INIT, ///< Initialize/allocate the map, start economy
|
||||
GWP_LANDSCAPE, ///< Create the landscape
|
||||
GWP_RIVER, ///< Create the rivers
|
||||
|
|
|
@ -43,7 +43,7 @@
|
|||
extern void MakeNewgameSettingsLive();
|
||||
|
||||
/** Enum for the modes we can generate in. */
|
||||
enum GenerateLandscapeWindowMode {
|
||||
enum GenerateLandscapeWindowMode : uint8_t {
|
||||
GLWM_GENERATE, ///< Generate new game.
|
||||
GLWM_HEIGHTMAP, ///< Load from heightmap.
|
||||
GLWM_SCENARIO, ///< Generate flat land.
|
||||
|
|
|
@ -24,7 +24,7 @@ struct PalSpriteID {
|
|||
PaletteID pal; ///< The palette (use \c PAL_NONE) if not needed)
|
||||
};
|
||||
|
||||
enum WindowKeyCodes {
|
||||
enum WindowKeyCodes : uint16_t {
|
||||
WKC_SHIFT = 0x8000,
|
||||
WKC_CTRL = 0x4000,
|
||||
WKC_ALT = 0x2000,
|
||||
|
@ -239,7 +239,7 @@ static_assert(sizeof(Colour) == sizeof(uint32_t));
|
|||
|
||||
|
||||
/** Available font sizes */
|
||||
enum FontSize {
|
||||
enum FontSize : uint8_t {
|
||||
FS_NORMAL, ///< Index of the normal font in the font tables.
|
||||
FS_SMALL, ///< Index of the small font in the font tables.
|
||||
FS_LARGE, ///< Index of the large font in the font tables.
|
||||
|
@ -291,7 +291,7 @@ DECLARE_INCREMENT_DECREMENT_OPERATORS(Colours)
|
|||
DECLARE_ENUM_AS_ADDABLE(Colours)
|
||||
|
||||
/** Colour of the strings, see _string_colourmap in table/string_colours.h or docs/ottd-colourtext-palette.png */
|
||||
enum TextColour {
|
||||
enum TextColour : uint16_t {
|
||||
TC_BEGIN = 0x00,
|
||||
TC_FROMSTRING = 0x00,
|
||||
TC_BLUE = 0x00,
|
||||
|
@ -328,14 +328,14 @@ static constexpr uint8_t PALETTE_ANIM_SIZE = 28; ///< number of animated colours
|
|||
static constexpr uint8_t PALETTE_ANIM_START = 227; ///< Index in the _palettes array from which all animations are taking places (table/palettes.h)
|
||||
|
||||
/** Define the operation GfxFillRect performs */
|
||||
enum FillRectMode {
|
||||
enum FillRectMode : uint8_t {
|
||||
FILLRECT_OPAQUE, ///< Fill rectangle with a single colour
|
||||
FILLRECT_CHECKER, ///< Draw only every second pixel, used for greying-out
|
||||
FILLRECT_RECOLOUR, ///< Apply a recolour sprite to the screen content
|
||||
};
|
||||
|
||||
/** Palettes OpenTTD supports. */
|
||||
enum PaletteType {
|
||||
enum PaletteType : uint8_t {
|
||||
PAL_DOS, ///< Use the DOS palette.
|
||||
PAL_WINDOWS, ///< Use the Windows palette.
|
||||
};
|
||||
|
@ -364,14 +364,14 @@ struct Palette {
|
|||
};
|
||||
|
||||
/** Modes for 8bpp support */
|
||||
enum Support8bpp {
|
||||
enum Support8bpp : uint8_t {
|
||||
S8BPP_NONE = 0, ///< No support for 8bpp by OS or hardware, force 32bpp blitters.
|
||||
S8BPP_SYSTEM, ///< No 8bpp support by hardware, do not try to use 8bpp video modes or hardware palettes.
|
||||
S8BPP_HARDWARE, ///< Full 8bpp support by OS and hardware.
|
||||
};
|
||||
|
||||
/** How to align the to-be drawn text. */
|
||||
enum StringAlignment {
|
||||
enum StringAlignment : uint8_t {
|
||||
SA_LEFT = 0 << 0, ///< Left align the text.
|
||||
SA_HOR_CENTER = 1 << 0, ///< Horizontally center the text.
|
||||
SA_RIGHT = 2 << 0, ///< Right align the text (must be a single bit).
|
||||
|
|
|
@ -31,7 +31,7 @@
|
|||
#include "safeguards.h"
|
||||
|
||||
/** Goal list columns. */
|
||||
enum GoalColumn {
|
||||
enum GoalColumn : uint8_t {
|
||||
GC_GOAL = 0, ///< Goal text column.
|
||||
GC_PROGRESS, ///< Goal progress column.
|
||||
};
|
||||
|
|
|
@ -18,7 +18,7 @@
|
|||
#include "widgets/vehicle_widget.h"
|
||||
|
||||
/** What is the status of our acceleration? */
|
||||
enum AccelStatus {
|
||||
enum AccelStatus : uint8_t {
|
||||
AS_ACCEL, ///< We want to go faster, if possible of course.
|
||||
AS_BRAKE, ///< We want to stop.
|
||||
};
|
||||
|
@ -51,7 +51,7 @@ struct GroundVehicleCache {
|
|||
};
|
||||
|
||||
/** Ground vehicle flags. */
|
||||
enum GroundVehicleFlags {
|
||||
enum GroundVehicleFlags : uint8_t {
|
||||
GVF_GOINGUP_BIT = 0, ///< Vehicle is currently going uphill. (Cached track information for acceleration)
|
||||
GVF_GOINGDOWN_BIT = 1, ///< Vehicle is currently going downhill. (Cached track information for acceleration)
|
||||
GVF_SUPPRESS_IMPLICIT_ORDERS = 2, ///< Disable insertion and removal of automatic orders until the vehicle completes the real order.
|
||||
|
|
|
@ -190,7 +190,7 @@ void BuildGuiGroupList(GUIGroupList &dst, bool fold, Owner owner, VehicleType ve
|
|||
class VehicleGroupWindow : public BaseVehicleListWindow {
|
||||
private:
|
||||
/* Columns in the group list */
|
||||
enum ListColumns {
|
||||
enum ListColumns : uint8_t {
|
||||
VGC_FOLD, ///< Fold / Unfold button.
|
||||
VGC_NAME, ///< Group name.
|
||||
VGC_PROTECT, ///< Autoreplace protect icon.
|
||||
|
|
|
@ -16,7 +16,7 @@
|
|||
* Order of these enums has to be the same as in lang/english.txt
|
||||
* Otherwise you will get inconsistent behaviour.
|
||||
*/
|
||||
enum HeightmapRotation {
|
||||
enum HeightmapRotation : uint8_t {
|
||||
HM_COUNTER_CLOCKWISE, ///< Rotate the map counter clockwise 45 degrees
|
||||
HM_CLOCKWISE, ///< Rotate the map clockwise 45 degrees
|
||||
};
|
||||
|
|
|
@ -306,7 +306,7 @@ extern IndustryBuildData _industry_builder;
|
|||
|
||||
|
||||
/** Special values for the industry list window for the data parameter of #InvalidateWindowData. */
|
||||
enum IndustryDirectoryInvalidateWindowData {
|
||||
enum IndustryDirectoryInvalidateWindowData : uint8_t {
|
||||
IDIWD_FORCE_REBUILD,
|
||||
IDIWD_PRODUCTION_CHANGE,
|
||||
IDIWD_FORCE_RESORT,
|
||||
|
|
|
@ -58,14 +58,14 @@ bool _ignore_restrictions;
|
|||
std::bitset<NUM_INDUSTRYTYPES> _displayed_industries; ///< Communication from the industry chain window to the smallmap window about what industries to display.
|
||||
|
||||
/** Cargo suffix type (for which window is it requested) */
|
||||
enum CargoSuffixType {
|
||||
enum CargoSuffixType : uint8_t {
|
||||
CST_FUND, ///< Fund-industry window
|
||||
CST_VIEW, ///< View-industry window
|
||||
CST_DIR, ///< Industry-directory window
|
||||
};
|
||||
|
||||
/** Ways of displaying the cargo. */
|
||||
enum CargoSuffixDisplay {
|
||||
enum CargoSuffixDisplay : uint8_t {
|
||||
CSD_CARGO, ///< Display the cargo without sub-type (cb37 result 401).
|
||||
CSD_CARGO_AMOUNT, ///< Display the cargo and amount (if useful), but no sub-type (cb37 result 400 or fail).
|
||||
CSD_CARGO_TEXT, ///< Display then cargo and supplied string (cb37 result 800-BFF).
|
||||
|
@ -138,7 +138,7 @@ static void GetCargoSuffix(uint cargo, CargoSuffixType cst, const Industry *ind,
|
|||
}
|
||||
}
|
||||
|
||||
enum CargoSuffixInOut {
|
||||
enum CargoSuffixInOut : uint8_t {
|
||||
CARGOSUFFIX_OUT = 0,
|
||||
CARGOSUFFIX_IN = 1,
|
||||
};
|
||||
|
@ -789,14 +789,14 @@ static inline bool IsProductionAlterable(const Industry *i)
|
|||
class IndustryViewWindow : public Window
|
||||
{
|
||||
/** Modes for changing production */
|
||||
enum Editability {
|
||||
enum Editability : uint8_t {
|
||||
EA_NONE, ///< Not alterable
|
||||
EA_MULTIPLIER, ///< Allow changing the production multiplier
|
||||
EA_RATE, ///< Allow changing the production rates
|
||||
};
|
||||
|
||||
/** Specific lines in the info panel */
|
||||
enum InfoLine {
|
||||
enum InfoLine : uint8_t {
|
||||
IL_NONE, ///< No line
|
||||
IL_MULTIPLIER, ///< Production multiplier
|
||||
IL_RATE1, ///< Production rate of cargo 1
|
||||
|
@ -1334,7 +1334,7 @@ static bool CargoFilter(const Industry * const *industry, const std::pair<CargoT
|
|||
static GUIIndustryList::FilterFunction * const _industry_filter_funcs[] = { &CargoFilter };
|
||||
|
||||
/** Enum referring to the Hotkeys in the industry directory window */
|
||||
enum IndustryDirectoryHotkeys {
|
||||
enum IndustryDirectoryHotkeys : int32_t {
|
||||
IDHK_FOCUS_FILTER_BOX, ///< Focus the filter box
|
||||
};
|
||||
/**
|
||||
|
@ -1986,7 +1986,7 @@ static WindowDesc _industry_cargoes_desc(
|
|||
);
|
||||
|
||||
/** Available types of field. */
|
||||
enum CargoesFieldType {
|
||||
enum CargoesFieldType : uint8_t {
|
||||
CFT_EMPTY, ///< Empty field.
|
||||
CFT_SMALL_EMPTY, ///< Empty small field (for the header).
|
||||
CFT_INDUSTRY, ///< Display industry.
|
||||
|
|
|
@ -19,7 +19,7 @@
|
|||
* They all are pointing toward array _industry_draw_tile_data, in table/industry_land.h
|
||||
* How to calculate the correct position ? GFXid << 2 | IndustryStage (0 to 3)
|
||||
*/
|
||||
enum IndustryGraphics {
|
||||
enum IndustryGraphics : uint8_t {
|
||||
GFX_COAL_MINE_TOWER_NOT_ANIMATED = 0,
|
||||
GFX_COAL_MINE_TOWER_ANIMATED = 1,
|
||||
GFX_POWERPLANT_CHIMNEY = 8,
|
||||
|
|
|
@ -19,7 +19,7 @@
|
|||
#include "newgrf_commons.h"
|
||||
|
||||
/** Available types of industry lifetimes. */
|
||||
enum IndustryLifeType {
|
||||
enum IndustryLifeType : uint8_t {
|
||||
INDUSTRYLIFE_BLACK_HOLE = 0, ///< Like power plants and banks
|
||||
INDUSTRYLIFE_EXTRACTIVE = 1 << 0, ///< Like mines
|
||||
INDUSTRYLIFE_ORGANIC = 1 << 1, ///< Like forests
|
||||
|
@ -30,7 +30,7 @@ enum IndustryLifeType {
|
|||
* Available procedures to check whether an industry may build at a given location.
|
||||
* @see CheckNewIndustryProc, _check_new_industry_procs[]
|
||||
*/
|
||||
enum CheckProc {
|
||||
enum CheckProc : uint8_t {
|
||||
CHECK_NOTHING, ///< Always succeeds.
|
||||
CHECK_FOREST, ///< %Industry should be build above snow-line in arctic climate.
|
||||
CHECK_REFINERY, ///< %Industry should be positioned near edge of the map.
|
||||
|
@ -44,7 +44,7 @@ enum CheckProc {
|
|||
};
|
||||
|
||||
/** How was the industry created */
|
||||
enum IndustryConstructionType {
|
||||
enum IndustryConstructionType : uint8_t {
|
||||
ICT_UNKNOWN, ///< in previous game version or without newindustries activated
|
||||
ICT_NORMAL_GAMEPLAY, ///< either by user or random creation process
|
||||
ICT_MAP_GENERATION, ///< during random map creation
|
||||
|
@ -52,7 +52,7 @@ enum IndustryConstructionType {
|
|||
};
|
||||
|
||||
/** Various industry behaviours mostly to represent original TTD specialities */
|
||||
enum IndustryBehaviour {
|
||||
enum IndustryBehaviour : uint32_t {
|
||||
INDUSTRYBEH_NONE = 0,
|
||||
INDUSTRYBEH_PLANT_FIELDS = 1 << 0, ///< periodically plants fields around itself (temp and arctic farms)
|
||||
INDUSTRYBEH_CUT_TREES = 1 << 1, ///< cuts trees and produce first output cargo from them (lumber mill)
|
||||
|
@ -79,7 +79,7 @@ enum IndustryBehaviour {
|
|||
DECLARE_ENUM_AS_BIT_SET(IndustryBehaviour)
|
||||
|
||||
/** Flags for miscellaneous industry tile specialities */
|
||||
enum IndustryTileSpecialFlags {
|
||||
enum IndustryTileSpecialFlags : uint8_t {
|
||||
INDTILE_SPECIAL_NONE = 0,
|
||||
INDTILE_SPECIAL_NEXTFRAME_RANDOMBITS = 1 << 0, ///< Callback 0x26 needs random bits
|
||||
INDTILE_SPECIAL_ACCEPTS_ALL_CARGO = 1 << 1, ///< Tile always accepts all cargoes the associated industry accepts
|
||||
|
|
|
@ -13,7 +13,7 @@
|
|||
#include "fileio_type.h"
|
||||
|
||||
/** Types of groups */
|
||||
enum IniGroupType {
|
||||
enum IniGroupType : uint8_t {
|
||||
IGT_VARIABLES = 0, ///< Values of the form "landscape = hilly".
|
||||
IGT_LIST = 1, ///< A list of values, separated by \n and terminated by the next group block.
|
||||
IGT_SEQUENCE = 2, ///< A list of uninterpreted lines, terminated by the next group block.
|
||||
|
|
|
@ -135,7 +135,7 @@ struct SelectGameWindow : public Window {
|
|||
vc.delay = std::stoi(match[3].str()) * 1000; // milliseconds
|
||||
|
||||
/* Parse flags from second matching group. */
|
||||
enum IdType {
|
||||
enum IdType : uint8_t {
|
||||
ID_NONE, ID_VEHICLE
|
||||
} id_type = ID_NONE;
|
||||
for (char c : match[2].str()) {
|
||||
|
|
|
@ -14,7 +14,7 @@
|
|||
typedef uint8_t LandscapeID; ///< Landscape type. @see LandscapeType
|
||||
|
||||
/** Landscape types */
|
||||
enum LandscapeType {
|
||||
enum LandscapeType : uint8_t {
|
||||
LT_TEMPERATE = 0,
|
||||
LT_ARCTIC = 1,
|
||||
LT_TROPIC = 2,
|
||||
|
|
|
@ -44,7 +44,7 @@ enum DistributionType : uint8_t {
|
|||
* Refreshing a link makes just sure a minimum capacity is kept. Increasing
|
||||
* actually adds the given capacity.
|
||||
*/
|
||||
enum EdgeUpdateMode {
|
||||
enum EdgeUpdateMode : uint8_t {
|
||||
EUM_INCREASE = 1, ///< Increase capacity.
|
||||
EUM_REFRESH = 1 << 1, ///< Refresh capacity.
|
||||
EUM_RESTRICTED = 1 << 2, ///< Use restricted link.
|
||||
|
|
|
@ -25,7 +25,7 @@ protected:
|
|||
* Various flags about properties of the last examined link that might have
|
||||
* an influence on the next one.
|
||||
*/
|
||||
enum RefreshFlags {
|
||||
enum RefreshFlags : uint8_t {
|
||||
USE_NEXT, ///< There was a conditional jump. Try to use the given next order when looking for a new one.
|
||||
HAS_CARGO, ///< Consist could leave the last stop where it could interact with cargo carrying cargo (i.e. not an "unload all" + "no loading" order).
|
||||
WAS_REFIT, ///< Consist was refit since the last stop where it could interact with cargo.
|
||||
|
|
|
@ -178,7 +178,7 @@ static constexpr NWidgetPart _nested_main_window_widgets[] = {
|
|||
NWidget(NWID_VIEWPORT, INVALID_COLOUR, WID_M_VIEWPORT), SetResize(1, 1),
|
||||
};
|
||||
|
||||
enum {
|
||||
enum GlobalHotKeys : int32_t {
|
||||
GHK_QUIT,
|
||||
GHK_ABANDON,
|
||||
GHK_CONSOLE,
|
||||
|
|
|
@ -42,7 +42,7 @@
|
|||
#include "safeguards.h"
|
||||
|
||||
/** Method to open the OSK. */
|
||||
enum OskActivation {
|
||||
enum OskActivation : uint8_t {
|
||||
OSKA_DISABLED, ///< The OSK shall not be activated at all.
|
||||
OSKA_DOUBLE_CLICK, ///< Double click on the edit box opens OSK.
|
||||
OSKA_SINGLE_CLICK, ///< Single click after focus click opens OSK.
|
||||
|
|
|
@ -20,7 +20,7 @@ struct SMFHeader {
|
|||
};
|
||||
|
||||
/** MIDI status byte codes */
|
||||
enum MidiStatus {
|
||||
enum MidiStatus : uint8_t {
|
||||
/* Bytes with top bit unset are data bytes i.e. not status bytes */
|
||||
/* Channel status messages, require channel number in lower nibble */
|
||||
MIDIST_NOTEOFF = 0x80,
|
||||
|
@ -55,7 +55,7 @@ enum MidiStatus {
|
|||
* MIDI controller numbers.
|
||||
* Complete list per General MIDI, missing values are not defined.
|
||||
*/
|
||||
enum MidiController {
|
||||
enum MidiController : uint8_t {
|
||||
/* Standard continuous controllers (MSB control) */
|
||||
MIDICT_BANKSELECT = 0,
|
||||
MIDICT_MODWHEEL = 1,
|
||||
|
@ -141,7 +141,7 @@ enum MidiController {
|
|||
|
||||
|
||||
/** Well-known MIDI system exclusive message values for use with the MidiGetStandardSysexMessage function. */
|
||||
enum class MidiSysexMessage {
|
||||
enum class MidiSysexMessage : uint8_t {
|
||||
/** Reset device to General MIDI defaults */
|
||||
ResetGM,
|
||||
/** Reset device to (Roland) General Standard defaults */
|
||||
|
|
|
@ -520,7 +520,7 @@ struct MpsMachine {
|
|||
MidiFile ⌖ ///< recipient of data
|
||||
|
||||
/** Overridden MIDI status codes used in the data format */
|
||||
enum MpsMidiStatus {
|
||||
enum MpsMidiStatus : uint8_t {
|
||||
MPSMIDIST_SEGMENT_RETURN = 0xFD, ///< resume playing master track from stored position
|
||||
MPSMIDIST_SEGMENT_CALL = 0xFE, ///< store current position of master track playback, and begin playback of a segment
|
||||
MPSMIDIST_ENDSONG = 0xFF, ///< immediately end the song
|
||||
|
|
|
@ -47,7 +47,7 @@ struct MusicSystem {
|
|||
};
|
||||
typedef std::vector<PlaylistEntry> Playlist;
|
||||
|
||||
enum PlaylistChoices {
|
||||
enum PlaylistChoices : uint8_t {
|
||||
PLCH_ALLMUSIC,
|
||||
PLCH_OLDSTYLE,
|
||||
PLCH_NEWSTYLE,
|
||||
|
|
|
@ -183,7 +183,7 @@ public:
|
|||
*
|
||||
* Sorting will prefer entries at the top of this list above ones at the bottom.
|
||||
*/
|
||||
enum ServerAddressType {
|
||||
enum ServerAddressType : uint8_t {
|
||||
SERVER_ADDRESS_DIRECT, ///< Server-address is based on an hostname:port.
|
||||
SERVER_ADDRESS_INVITE_CODE, ///< Server-address is based on an invite code.
|
||||
};
|
||||
|
|
|
@ -20,7 +20,7 @@ bool NetworkCoreInitialize();
|
|||
void NetworkCoreShutdown();
|
||||
|
||||
/** Status of a network client; reasons why a client has quit */
|
||||
enum NetworkRecvStatus {
|
||||
enum NetworkRecvStatus : uint8_t {
|
||||
NETWORK_RECV_STATUS_OKAY, ///< Everything is okay.
|
||||
NETWORK_RECV_STATUS_DESYNC, ///< A desync did occur.
|
||||
NETWORK_RECV_STATUS_NEWGRF_MISMATCH, ///< We did not have the required NewGRFs.
|
||||
|
|
|
@ -20,7 +20,7 @@
|
|||
#include <thread>
|
||||
|
||||
/** The states of sending the packets. */
|
||||
enum SendPacketsState {
|
||||
enum SendPacketsState : uint8_t {
|
||||
SPS_CLOSED, ///< The connection got closed.
|
||||
SPS_NONE_SENT, ///< The buffer is still full, so no (parts of) packets could be sent.
|
||||
SPS_PARTLY_SENT, ///< The packets are partly sent; there are more packets to be sent in the queue.
|
||||
|
@ -80,7 +80,7 @@ private:
|
|||
* game-thread, and not at another random time where we might not have the
|
||||
* lock on the game-state.
|
||||
*/
|
||||
enum class Status {
|
||||
enum class Status : uint8_t {
|
||||
Init, ///< TCPConnecter is created but resolving hasn't started.
|
||||
Resolving, ///< The hostname is being resolved (threaded).
|
||||
Failure, ///< Resolving failed.
|
||||
|
|
|
@ -70,7 +70,7 @@ enum PacketAdminType : uint8_t {
|
|||
};
|
||||
|
||||
/** Status of an admin. */
|
||||
enum AdminStatus {
|
||||
enum AdminStatus : uint8_t {
|
||||
ADMIN_STATUS_INACTIVE, ///< The admin is not connected nor active.
|
||||
ADMIN_STATUS_AUTHENTICATE, ///< The admin is connected and working on authentication.
|
||||
ADMIN_STATUS_ACTIVE, ///< The admin is active.
|
||||
|
@ -78,7 +78,7 @@ enum AdminStatus {
|
|||
};
|
||||
|
||||
/** Update types an admin can register a frequency for */
|
||||
enum AdminUpdateType {
|
||||
enum AdminUpdateType : uint8_t {
|
||||
ADMIN_UPDATE_DATE, ///< Updates about the date of the game.
|
||||
ADMIN_UPDATE_CLIENT_INFO, ///< Updates about the information of clients.
|
||||
ADMIN_UPDATE_COMPANY_INFO, ///< Updates about the generic information of companies.
|
||||
|
@ -93,7 +93,7 @@ enum AdminUpdateType {
|
|||
};
|
||||
|
||||
/** Update frequencies an admin can register. */
|
||||
enum AdminUpdateFrequency {
|
||||
enum AdminUpdateFrequency : uint8_t {
|
||||
ADMIN_FREQUENCY_POLL = 0x01, ///< The admin can poll this.
|
||||
ADMIN_FREQUENCY_DAILY = 0x02, ///< The admin gets information about this on a daily basis.
|
||||
ADMIN_FREQUENCY_WEEKLY = 0x04, ///< The admin gets information about this on a weekly basis.
|
||||
|
@ -105,7 +105,7 @@ enum AdminUpdateFrequency {
|
|||
DECLARE_ENUM_AS_BIT_SET(AdminUpdateFrequency)
|
||||
|
||||
/** Reasons for removing a company - communicated to admins. */
|
||||
enum AdminCompanyRemoveReason {
|
||||
enum AdminCompanyRemoveReason : uint8_t {
|
||||
ADMIN_CRR_MANUAL, ///< The company is manually removed.
|
||||
ADMIN_CRR_AUTOCLEAN, ///< The company is removed due to autoclean.
|
||||
ADMIN_CRR_BANKRUPT, ///< The company went belly-up.
|
||||
|
|
|
@ -15,7 +15,7 @@
|
|||
#include "../../3rdparty/md5/md5.h"
|
||||
|
||||
/** The values in the enum are important; they are used as database 'keys' */
|
||||
enum ContentType {
|
||||
enum ContentType : uint8_t {
|
||||
CONTENT_TYPE_BEGIN = 1, ///< Helper to mark the begin of the types
|
||||
CONTENT_TYPE_BASE_GRAPHICS = 1, ///< The content consists of base graphics
|
||||
CONTENT_TYPE_NEWGRF = 2, ///< The content consists of a NewGRF
|
||||
|
@ -44,14 +44,14 @@ enum PacketContentType : uint8_t {
|
|||
};
|
||||
|
||||
/** Unique identifier for the content. */
|
||||
enum ContentID {
|
||||
INVALID_CONTENT_ID = UINT32_MAX, ///< Sentinel for invalid content.
|
||||
};
|
||||
using ContentID = uint32_t;
|
||||
|
||||
static constexpr ContentID INVALID_CONTENT_ID = UINT32_MAX; ///< Sentinel for invalid content.
|
||||
|
||||
/** Container for all important information about a piece of content. */
|
||||
struct ContentInfo {
|
||||
/** The state the content can be in. */
|
||||
enum State {
|
||||
enum State : uint8_t {
|
||||
UNSELECTED, ///< The content has not been selected
|
||||
SELECTED, ///< The content has been manually selected
|
||||
AUTOSELECTED, ///< The content has been selected as dependency
|
||||
|
|
|
@ -49,7 +49,7 @@ enum PacketCoordinatorType : uint8_t {
|
|||
/**
|
||||
* The type of connection the Game Coordinator can detect we have.
|
||||
*/
|
||||
enum ConnectionType {
|
||||
enum ConnectionType : uint8_t {
|
||||
CONNECTION_TYPE_UNKNOWN, ///< The Game Coordinator hasn't informed us yet what type of connection we have.
|
||||
CONNECTION_TYPE_ISOLATED, ///< The Game Coordinator failed to find a way to connect to your server. Nobody will be able to join.
|
||||
CONNECTION_TYPE_DIRECT, ///< The Game Coordinator can directly connect to your server.
|
||||
|
@ -60,7 +60,7 @@ enum ConnectionType {
|
|||
/**
|
||||
* The type of error from the Game Coordinator.
|
||||
*/
|
||||
enum NetworkCoordinatorErrorType {
|
||||
enum NetworkCoordinatorErrorType : uint8_t {
|
||||
NETWORK_COORDINATOR_ERROR_UNKNOWN, ///< There was an unknown error.
|
||||
NETWORK_COORDINATOR_ERROR_REGISTRATION_FAILED, ///< Your request for registration failed.
|
||||
NETWORK_COORDINATOR_ERROR_INVALID_INVITE_CODE, ///< The invite code given is invalid.
|
||||
|
|
|
@ -21,7 +21,7 @@ private:
|
|||
uint8_t token = 0; ///< The token we need to send back to the server to prove we're the right client.
|
||||
|
||||
/** Status of the connection with the server. */
|
||||
enum ServerStatus {
|
||||
enum ServerStatus : uint8_t {
|
||||
STATUS_INACTIVE, ///< The client is not connected nor active.
|
||||
STATUS_JOIN, ///< We are trying to join a server.
|
||||
STATUS_AUTH_GAME, ///< Last action was requesting game (server) password.
|
||||
|
|
|
@ -320,7 +320,7 @@ struct ContentListFilterData {
|
|||
};
|
||||
|
||||
/** Filter criteria for NetworkContentListWindow. */
|
||||
enum ContentListFilterCriteria {
|
||||
enum ContentListFilterCriteria : uint8_t {
|
||||
CONTENT_FILTER_TEXT = 0, ///< Filter by query sting
|
||||
CONTENT_FILTER_TYPE_OR_SELECTED,///< Filter by being of displayed type or selected for download
|
||||
};
|
||||
|
|
|
@ -222,7 +222,7 @@ public:
|
|||
class NetworkAuthenticationClientHandler : public NetworkAuthenticationHandler {
|
||||
public:
|
||||
/** The processing result of receiving a request. */
|
||||
enum RequestResult {
|
||||
enum RequestResult : uint8_t {
|
||||
AWAIT_USER_INPUT, ///< We have requested some user input, but must wait on that.
|
||||
READY_FOR_RESPONSE, ///< We do not have to wait for user input, and can immediately respond to the server.
|
||||
INVALID, ///< We have received an invalid request.
|
||||
|
@ -258,7 +258,7 @@ public:
|
|||
class NetworkAuthenticationServerHandler : public NetworkAuthenticationHandler {
|
||||
public:
|
||||
/** The processing result of receiving a response. */
|
||||
enum ResponseResult {
|
||||
enum ResponseResult : uint8_t {
|
||||
AUTHENTICATED, ///< The client was authenticated successfully.
|
||||
NOT_AUTHENTICATED, ///< All authentications for this handler have been exhausted.
|
||||
RETRY_NEXT_METHOD, ///< The client failed to authenticate, but there is another method to try.
|
||||
|
|
|
@ -49,7 +49,7 @@ using X25519Mac = std::array<uint8_t, X25519_MAC_SIZE>;
|
|||
using X25519KeyExchangeMessage = std::array<uint8_t, X25519_KEY_EXCHANGE_MESSAGE_SIZE>;
|
||||
|
||||
/** The side of the key exchange. */
|
||||
enum class X25519KeyExchangeSide {
|
||||
enum class X25519KeyExchangeSide : uint8_t {
|
||||
CLIENT, ///< We are the client.
|
||||
SERVER, ///< We are the server.
|
||||
};
|
||||
|
|
|
@ -15,7 +15,7 @@
|
|||
#include "network_type.h"
|
||||
|
||||
/** The status a server can be in. */
|
||||
enum NetworkGameListStatus {
|
||||
enum NetworkGameListStatus : uint8_t {
|
||||
NGLS_OFFLINE, ///< Server is offline (or cannot be queried).
|
||||
NGLS_ONLINE, ///< Server is online.
|
||||
NGLS_FULL, ///< Server is full and cannot be queried.
|
||||
|
|
|
@ -1313,7 +1313,7 @@ static WindowDesc _client_list_desc(
|
|||
* The possibly entries in a DropDown for an admin.
|
||||
* Client and companies are mixed; they just have to be unique.
|
||||
*/
|
||||
enum DropDownAdmin {
|
||||
enum DropDownAdmin : uint8_t {
|
||||
DD_CLIENT_ADMIN_KICK,
|
||||
DD_CLIENT_ADMIN_BAN,
|
||||
DD_COMPANY_ADMIN_RESET,
|
||||
|
|
|
@ -38,7 +38,7 @@ struct NetworkCompanyInfo : NetworkCompanyStats {
|
|||
std::string clients; ///< The clients that control this company (Name1, name2, ..)
|
||||
};
|
||||
|
||||
enum NetworkRelayWindowCloseData {
|
||||
enum NetworkRelayWindowCloseData : uint8_t {
|
||||
NRWCD_UNHANDLED = 0, ///< Relay request is unhandled.
|
||||
NRWCD_HANDLED = 1, ///< Relay request is handled, either by user or by timeout.
|
||||
};
|
||||
|
|
|
@ -40,7 +40,7 @@
|
|||
typedef class ServerNetworkGameSocketHandler NetworkClientSocket;
|
||||
|
||||
/** Status of the clients during joining. */
|
||||
enum NetworkJoinStatus {
|
||||
enum NetworkJoinStatus : uint8_t {
|
||||
NETWORK_JOIN_STATUS_CONNECTING,
|
||||
NETWORK_JOIN_STATUS_AUTHORIZING,
|
||||
NETWORK_JOIN_STATUS_WAITING,
|
||||
|
|
|
@ -50,7 +50,7 @@ protected:
|
|||
|
||||
public:
|
||||
/** Status of a client */
|
||||
enum ClientStatus {
|
||||
enum ClientStatus : uint8_t {
|
||||
STATUS_INACTIVE, ///< The client is not connected nor active.
|
||||
STATUS_AUTH_GAME, ///< The client is authorizing with game (server) password.
|
||||
STATUS_IDENTIFY, ///< The client is identifying itself.
|
||||
|
|
|
@ -24,7 +24,7 @@ protected:
|
|||
bool IsCancelled() const override { return false; }
|
||||
|
||||
public:
|
||||
enum class Reason {
|
||||
enum class Reason : uint8_t {
|
||||
PREVIEW, ///< User is previewing the survey result.
|
||||
LEAVE, ///< User is leaving the game (but not exiting the application).
|
||||
EXIT, ///< User is exiting the application.
|
||||
|
|
|
@ -25,7 +25,7 @@ static const uint MAX_CLIENT_SLOTS = 256;
|
|||
/**
|
||||
* Vehicletypes in the order they are send in info packets.
|
||||
*/
|
||||
enum NetworkVehicleType {
|
||||
enum NetworkVehicleType : uint8_t {
|
||||
NETWORK_VEH_TRAIN = 0,
|
||||
NETWORK_VEH_LORRY,
|
||||
NETWORK_VEH_BUS,
|
||||
|
@ -87,7 +87,7 @@ DECLARE_ENUM_AS_ADDABLE(DestType)
|
|||
* Actions that can be used for NetworkTextMessage.
|
||||
* @warning The values of the enum items are part of the admin network API. Only append at the end.
|
||||
*/
|
||||
enum NetworkAction {
|
||||
enum NetworkAction : uint8_t {
|
||||
NETWORK_ACTION_JOIN,
|
||||
NETWORK_ACTION_LEAVE,
|
||||
NETWORK_ACTION_SERVER_MESSAGE,
|
||||
|
@ -107,7 +107,7 @@ enum NetworkAction {
|
|||
* The error codes we send around in the protocols.
|
||||
* @warning The values of the enum items are part of the admin network API. Only append at the end.
|
||||
*/
|
||||
enum NetworkErrorCode {
|
||||
enum NetworkErrorCode : uint8_t {
|
||||
NETWORK_ERROR_GENERAL, // Try to use this one like never
|
||||
|
||||
/* Signals from clients */
|
||||
|
|
|
@ -314,7 +314,7 @@ static const uint NUM_STATIONS_PER_GRF = UINT16_MAX - 1;
|
|||
/** Temporary engine data used when loading only */
|
||||
struct GRFTempEngineData {
|
||||
/** Summary state of refittability properties */
|
||||
enum Refittability {
|
||||
enum Refittability : uint8_t {
|
||||
UNSET = 0, ///< No properties assigned. Default refit masks shall be activated.
|
||||
EMPTY, ///< GRF defined vehicle as not-refittable. The vehicle shall only carry the default cargo.
|
||||
NONEMPTY, ///< GRF defined the vehicle as refittable. If the refitmask is empty after translation (cargotypes not available), disable the vehicle.
|
||||
|
@ -997,7 +997,7 @@ static void ConvertTTDBasePrice(uint32_t base_pointer, const char *error_locatio
|
|||
}
|
||||
|
||||
/** Possible return values for the FeatureChangeInfo functions */
|
||||
enum ChangeInfoResult {
|
||||
enum ChangeInfoResult : uint8_t {
|
||||
CIR_SUCCESS, ///< Variable was parsed and read
|
||||
CIR_DISABLED, ///< GRF was disabled due to error
|
||||
CIR_UNHANDLED, ///< Variable was parsed but unread
|
||||
|
|
12
src/newgrf.h
12
src/newgrf.h
|
@ -23,7 +23,7 @@
|
|||
* List of different canal 'features'.
|
||||
* Each feature gets an entry in the canal spritegroup table
|
||||
*/
|
||||
enum CanalFeature {
|
||||
enum CanalFeature : uint8_t {
|
||||
CF_WATERSLOPE,
|
||||
CF_LOCKS,
|
||||
CF_DIKES,
|
||||
|
@ -42,7 +42,7 @@ struct CanalProperties {
|
|||
uint8_t flags; ///< Flags controlling display.
|
||||
};
|
||||
|
||||
enum GrfLoadingStage {
|
||||
enum GrfLoadingStage : uint8_t {
|
||||
GLS_FILESCAN,
|
||||
GLS_SAFETYSCAN,
|
||||
GLS_LABELSCAN,
|
||||
|
@ -54,7 +54,7 @@ enum GrfLoadingStage {
|
|||
|
||||
DECLARE_INCREMENT_DECREMENT_OPERATORS(GrfLoadingStage)
|
||||
|
||||
enum GrfMiscBit {
|
||||
enum GrfMiscBit : uint8_t {
|
||||
GMB_DESERT_TREES_FIELDS = 0, // Unsupported.
|
||||
GMB_DESERT_PAVED_ROADS = 1,
|
||||
GMB_FIELD_BOUNDING_BOX = 2, // Unsupported.
|
||||
|
@ -64,7 +64,7 @@ enum GrfMiscBit {
|
|||
GMB_SECOND_ROCKY_TILE_SET = 6,
|
||||
};
|
||||
|
||||
enum GrfSpecFeature {
|
||||
enum GrfSpecFeature : uint8_t {
|
||||
GSF_TRAINS,
|
||||
GSF_ROADVEHICLES,
|
||||
GSF_SHIPS,
|
||||
|
@ -159,14 +159,14 @@ struct GRFFile : ZeroedMemoryAllocator {
|
|||
}
|
||||
};
|
||||
|
||||
enum ShoreReplacement {
|
||||
enum ShoreReplacement : uint8_t {
|
||||
SHORE_REPLACE_NONE, ///< No shore sprites were replaced.
|
||||
SHORE_REPLACE_ACTION_5, ///< Shore sprites were replaced by Action5.
|
||||
SHORE_REPLACE_ACTION_A, ///< Shore sprites were replaced by ActionA (using grass tiles for the corner-shores).
|
||||
SHORE_REPLACE_ONLY_NEW, ///< Only corner-shores were loaded by Action5 (openttd(w/d).grf only).
|
||||
};
|
||||
|
||||
enum TramReplacement {
|
||||
enum TramReplacement : uint8_t {
|
||||
TRAMWAY_REPLACE_DEPOT_NONE, ///< No tram depot graphics were loaded.
|
||||
TRAMWAY_REPLACE_DEPOT_WITH_TRACK, ///< Electrified depot graphics with tram track were loaded.
|
||||
TRAMWAY_REPLACE_DEPOT_NO_TRACK, ///< Electrified depot graphics without tram track were loaded.
|
||||
|
|
|
@ -11,7 +11,7 @@
|
|||
#define NEWGRF_ACT5_H
|
||||
|
||||
/** The type of action 5 type. */
|
||||
enum Action5BlockType {
|
||||
enum Action5BlockType : uint8_t {
|
||||
A5BLOCK_FIXED, ///< Only allow replacing a whole block of sprites. (TTDP compatible)
|
||||
A5BLOCK_ALLOW_OFFSET, ///< Allow replacing any subset by specifiing an offset.
|
||||
A5BLOCK_INVALID, ///< unknown/not-implemented type
|
||||
|
|
|
@ -67,7 +67,7 @@ public:
|
|||
};
|
||||
|
||||
/** List of default airport classes. */
|
||||
enum AirportClassID {
|
||||
enum AirportClassID : uint8_t {
|
||||
APC_BEGIN = 0, ///< Lowest valid airport class id
|
||||
APC_SMALL = 0, ///< id for small airports class
|
||||
APC_LARGE, ///< id for large airports class
|
||||
|
@ -80,7 +80,7 @@ enum AirportClassID {
|
|||
DECLARE_INCREMENT_DECREMENT_OPERATORS(AirportClassID)
|
||||
|
||||
/** TTDP airport types. Used to map our types to TTDPatch's */
|
||||
enum TTDPAirportType {
|
||||
enum TTDPAirportType : uint8_t {
|
||||
ATP_TTDP_SMALL, ///< Same as AT_SMALL
|
||||
ATP_TTDP_LARGE, ///< Same as AT_LARGE
|
||||
ATP_TTDP_HELIPORT, ///< Same as AT_HELIPORT
|
||||
|
|
|
@ -23,7 +23,7 @@ struct AnimationInfo {
|
|||
};
|
||||
|
||||
/** Animation triggers for station. */
|
||||
enum StationAnimationTrigger {
|
||||
enum StationAnimationTrigger : uint8_t {
|
||||
SAT_BUILT, ///< Trigger tile when built.
|
||||
SAT_NEW_CARGO, ///< Trigger station on new cargo arrival.
|
||||
SAT_CARGO_TAKEN, ///< Trigger station when cargo is completely taken.
|
||||
|
@ -34,7 +34,7 @@ enum StationAnimationTrigger {
|
|||
};
|
||||
|
||||
/** Animation triggers of the industries. */
|
||||
enum IndustryAnimationTrigger {
|
||||
enum IndustryAnimationTrigger : uint8_t {
|
||||
IAT_CONSTRUCTION_STATE_CHANGE, ///< Trigger whenever the construction state changes.
|
||||
IAT_TILELOOP, ///< Trigger in the periodic tile loop.
|
||||
IAT_INDUSTRY_TICK, ///< Trigger every tick.
|
||||
|
@ -43,7 +43,7 @@ enum IndustryAnimationTrigger {
|
|||
};
|
||||
|
||||
/** Animation triggers for airport tiles */
|
||||
enum AirpAnimationTrigger {
|
||||
enum AirpAnimationTrigger : uint8_t {
|
||||
AAT_BUILT, ///< Triggered when the airport is built (for all tiles at the same time).
|
||||
AAT_TILELOOP, ///< Triggered in the periodic tile loop.
|
||||
AAT_STATION_NEW_CARGO, ///< Triggered when new cargo arrives at the station (for all tiles at the same time).
|
||||
|
@ -53,7 +53,7 @@ enum AirpAnimationTrigger {
|
|||
};
|
||||
|
||||
/** Animation triggers for objects. */
|
||||
enum ObjectAnimationTrigger {
|
||||
enum ObjectAnimationTrigger : uint8_t {
|
||||
OAT_BUILT, ///< Triggered when the object is built (for all tiles at the same time).
|
||||
OAT_TILELOOP, ///< Triggered in the periodic tile loop.
|
||||
OAT_256_TICKS, ///< Triggered every 256 ticks (for all tiles at the same time).
|
||||
|
|
|
@ -17,7 +17,7 @@
|
|||
* industry, etc.
|
||||
* Names are formatted as CBID_<CLASS>_<CALLBACK>
|
||||
*/
|
||||
enum CallbackID {
|
||||
enum CallbackID : uint16_t {
|
||||
/** Set when using the callback resolve system, but not to resolve a callback. */
|
||||
CBID_NO_CALLBACK = 0x00,
|
||||
|
||||
|
@ -297,7 +297,7 @@ enum CallbackID {
|
|||
* Callback masks for vehicles, indicates which callbacks are used by a vehicle.
|
||||
* Some callbacks are always used and don't have a mask.
|
||||
*/
|
||||
enum VehicleCallbackMask {
|
||||
enum VehicleCallbackMask : uint8_t {
|
||||
CBM_VEHICLE_VISUAL_EFFECT = 0, ///< Visual effects and wagon power (trains, road vehicles and ships)
|
||||
CBM_VEHICLE_LENGTH = 1, ///< Vehicle length (trains and road vehicles)
|
||||
CBM_VEHICLE_LOAD_AMOUNT = 2, ///< Load amount
|
||||
|
@ -313,7 +313,7 @@ enum VehicleCallbackMask {
|
|||
/**
|
||||
* Callback masks for stations.
|
||||
*/
|
||||
enum StationCallbackMask {
|
||||
enum StationCallbackMask : uint8_t {
|
||||
CBM_STATION_AVAIL = 0, ///< Availability of station in construction window
|
||||
CBM_STATION_DRAW_TILE_LAYOUT = 1, ///< Use callback to select a tile layout to use when drawing.
|
||||
CBM_STATION_ANIMATION_NEXT_FRAME = 2, ///< Use a custom next frame callback
|
||||
|
@ -324,7 +324,7 @@ enum StationCallbackMask {
|
|||
/**
|
||||
* Callback masks for road stops.
|
||||
*/
|
||||
enum RoadStopCallbackMask {
|
||||
enum RoadStopCallbackMask : uint8_t {
|
||||
CBM_ROAD_STOP_AVAIL = 0, ///< Availability of road stop in construction window
|
||||
CBM_ROAD_STOP_ANIMATION_NEXT_FRAME = 1, ///< Use a custom next frame callback
|
||||
CBM_ROAD_STOP_ANIMATION_SPEED = 2, ///< Customize the animation speed of the road stop
|
||||
|
@ -333,7 +333,7 @@ enum RoadStopCallbackMask {
|
|||
/**
|
||||
* Callback masks for houses.
|
||||
*/
|
||||
enum HouseCallbackMask {
|
||||
enum HouseCallbackMask : uint8_t {
|
||||
CBM_HOUSE_ALLOW_CONSTRUCTION = 0, ///< decide whether the house can be built on a given tile
|
||||
CBM_HOUSE_ANIMATION_NEXT_FRAME = 1, ///< decides next animation frame
|
||||
CBM_HOUSE_ANIMATION_START_STOP = 2, ///< periodically start/stop the animation
|
||||
|
@ -352,14 +352,14 @@ enum HouseCallbackMask {
|
|||
/**
|
||||
* Callback masks for canals.
|
||||
*/
|
||||
enum CanalCallbackMask {
|
||||
enum CanalCallbackMask : uint8_t {
|
||||
CBM_CANAL_SPRITE_OFFSET = 0, ///< Enable add sprite offset callback
|
||||
};
|
||||
|
||||
/**
|
||||
* Callback masks for cargoes.
|
||||
*/
|
||||
enum CargoCallbackMask {
|
||||
enum CargoCallbackMask : uint8_t {
|
||||
CBM_CARGO_PROFIT_CALC = 0, ///< custom profit calculation
|
||||
CBM_CARGO_STATION_RATING_CALC = 1, ///< custom station rating for this cargo type
|
||||
};
|
||||
|
@ -367,7 +367,7 @@ enum CargoCallbackMask {
|
|||
/**
|
||||
* Callback masks for Industries
|
||||
*/
|
||||
enum IndustryCallbackMask {
|
||||
enum IndustryCallbackMask : uint8_t {
|
||||
CBM_IND_PROBABILITY = 0, ///< industry availability/probability callback
|
||||
CBM_IND_PRODUCTION_CARGO_ARRIVAL = 1, ///< call production callback when cargo arrives at the industry
|
||||
CBM_IND_PRODUCTION_256_TICKS = 2, ///< call production callback every 256 ticks
|
||||
|
@ -388,7 +388,7 @@ enum IndustryCallbackMask {
|
|||
/**
|
||||
* Callback masks for industry tiles
|
||||
*/
|
||||
enum IndustryTileCallbackMask {
|
||||
enum IndustryTileCallbackMask : uint8_t {
|
||||
CBM_INDT_ANIM_NEXT_FRAME = 0, ///< decides next animation frame
|
||||
CBM_INDT_ANIM_SPEED = 1, ///< decides animation speed
|
||||
CBM_INDT_CARGO_ACCEPTANCE = 2, ///< decides amount of cargo acceptance
|
||||
|
@ -401,7 +401,7 @@ enum IndustryTileCallbackMask {
|
|||
/**
|
||||
* Callback masks for objects
|
||||
*/
|
||||
enum ObjectCallbackMask {
|
||||
enum ObjectCallbackMask : uint8_t {
|
||||
CBM_OBJ_SLOPE_CHECK = 0, ///< decides slope suitability
|
||||
CBM_OBJ_ANIMATION_NEXT_FRAME = 1, ///< decides next animation frame
|
||||
CBM_OBJ_ANIMATION_SPEED = 2, ///< decides animation speed
|
||||
|
@ -413,7 +413,7 @@ enum ObjectCallbackMask {
|
|||
/**
|
||||
* Callback masks for airport tiles
|
||||
*/
|
||||
enum AirportTileCallbackMask {
|
||||
enum AirportTileCallbackMask : uint8_t {
|
||||
CBM_AIRT_ANIM_NEXT_FRAME = 0, ///< decides next animation frame
|
||||
CBM_AIRT_ANIM_SPEED = 1, ///< decides animation speed
|
||||
CBM_AIRT_SHAPE_CHECK = 4, ///< decides slope suitability
|
||||
|
|
|
@ -14,7 +14,7 @@
|
|||
#include "tile_type.h"
|
||||
|
||||
/** Flags controlling the display of canals. */
|
||||
enum CanalFeatureFlag {
|
||||
enum CanalFeatureFlag : uint8_t {
|
||||
CFF_HAS_FLAT_SPRITE = 0, ///< Additional flat ground sprite in the beginning.
|
||||
};
|
||||
|
||||
|
|
|
@ -20,7 +20,7 @@
|
|||
#include "company_type.h"
|
||||
|
||||
/** Context for tile accesses */
|
||||
enum TileContext {
|
||||
enum TileContext : uint8_t {
|
||||
TCX_NORMAL, ///< Nothing special.
|
||||
TCX_UPPER_HALFTILE, ///< Querying information about the upper part of a tile with halftile foundation.
|
||||
TCX_ON_BRIDGE, ///< Querying information about stuff on the bridge (via some bridgehead).
|
||||
|
@ -29,7 +29,7 @@ enum TileContext {
|
|||
/**
|
||||
* Flags to enable register usage in sprite layouts.
|
||||
*/
|
||||
enum TileLayoutFlags {
|
||||
enum TileLayoutFlags : uint8_t {
|
||||
TLF_NOTHING = 0x00,
|
||||
|
||||
TLF_DODRAW = 0x01, ///< Only draw sprite if value of register TileLayoutRegisters::dodraw is non-zero.
|
||||
|
@ -49,7 +49,7 @@ enum TileLayoutFlags {
|
|||
TLF_KNOWN_FLAGS = 0xFF, ///< Known flags. Any unknown set flag will disable the GRF.
|
||||
|
||||
/** Flags which are still required after loading the GRF. */
|
||||
TLF_DRAWING_FLAGS = ~TLF_CUSTOM_PALETTE,
|
||||
TLF_DRAWING_FLAGS = TLF_KNOWN_FLAGS & ~TLF_CUSTOM_PALETTE,
|
||||
|
||||
/** Flags which do not work for the (first) ground sprite. */
|
||||
TLF_NON_GROUND_FLAGS = TLF_BB_XY_OFFSET | TLF_BB_Z_OFFSET | TLF_CHILD_X_OFFSET | TLF_CHILD_Y_OFFSET,
|
||||
|
|
|
@ -17,7 +17,7 @@
|
|||
#include "3rdparty/md5/md5.h"
|
||||
|
||||
/** GRF config bit flags */
|
||||
enum GCF_Flags {
|
||||
enum GCF_Flags : uint8_t {
|
||||
GCF_SYSTEM, ///< GRF file is an openttd-internal system grf
|
||||
GCF_UNSAFE, ///< GRF file is unsafe for static usage
|
||||
GCF_STATIC, ///< GRF file is used statically (can be used in any MP game)
|
||||
|
@ -29,7 +29,7 @@ enum GCF_Flags {
|
|||
};
|
||||
|
||||
/** Status of GRF */
|
||||
enum GRFStatus {
|
||||
enum GRFStatus : uint8_t {
|
||||
GCS_UNKNOWN, ///< The status of this grf file is unknown
|
||||
GCS_DISABLED, ///< GRF file is disabled
|
||||
GCS_NOT_FOUND, ///< GRF file was not found in the local cache
|
||||
|
@ -38,7 +38,7 @@ enum GRFStatus {
|
|||
};
|
||||
|
||||
/** Encountered GRF bugs */
|
||||
enum GRFBugs {
|
||||
enum GRFBugs : uint8_t {
|
||||
GBUG_VEH_LENGTH, ///< Length of rail vehicle changes when not inside a depot
|
||||
GBUG_VEH_REFIT, ///< Articulated vehicles carry different cargoes resp. are differently refittable than specified in purchase list
|
||||
GBUG_VEH_POWERED_WAGON, ///< Powered wagon changed poweredness state when not inside a depot
|
||||
|
@ -47,14 +47,14 @@ enum GRFBugs {
|
|||
};
|
||||
|
||||
/** Status of post-gameload GRF compatibility check */
|
||||
enum GRFListCompatibility {
|
||||
enum GRFListCompatibility : uint8_t {
|
||||
GLC_ALL_GOOD, ///< All GRF needed by game are present
|
||||
GLC_COMPATIBLE, ///< Compatible (eg. the same ID, but different checksum) GRF found in at least one case
|
||||
GLC_NOT_FOUND, ///< At least one GRF couldn't be found (higher priority than GLC_COMPATIBLE)
|
||||
};
|
||||
|
||||
/** Information that can/has to be stored about a GRF's palette. */
|
||||
enum GRFPalette {
|
||||
enum GRFPalette : uint8_t {
|
||||
GRFP_USE_BIT = 0, ///< The bit used for storing the palette to use.
|
||||
GRFP_GRF_OFFSET = 2, ///< The offset of the GRFP_GRF data.
|
||||
GRFP_GRF_SIZE = 2, ///< The size of the GRFP_GRF data.
|
||||
|
@ -202,7 +202,7 @@ struct GRFConfig {
|
|||
using GRFConfigList = GRFConfig *;
|
||||
|
||||
/** Method to find GRFs using FindGRFConfig */
|
||||
enum FindGRFConfigMode {
|
||||
enum FindGRFConfigMode : uint8_t {
|
||||
FGCM_EXACT, ///< Only find Grfs matching md5sum
|
||||
FGCM_COMPATIBLE, ///< Find best compatible Grf wrt. desired_version
|
||||
FGCM_NEWEST, ///< Find newest Grf
|
||||
|
|
|
@ -15,7 +15,7 @@
|
|||
#include "vehicle_type.h"
|
||||
|
||||
/** Current state of spritepicker */
|
||||
enum NewGrfDebugSpritePickerMode {
|
||||
enum NewGrfDebugSpritePickerMode : uint8_t {
|
||||
SPM_NONE,
|
||||
SPM_WAIT_CLICK,
|
||||
SPM_REDRAW,
|
||||
|
|
|
@ -77,7 +77,7 @@ static inline uint GetInspectWindowNumber(GrfSpecFeature feature, uint index)
|
|||
* The type of a property to show. This is used to
|
||||
* provide an appropriate representation in the GUI.
|
||||
*/
|
||||
enum NIType {
|
||||
enum NIType : uint8_t {
|
||||
NIT_INT, ///< The property is a simple integer
|
||||
NIT_CARGO, ///< The property is a cargo
|
||||
};
|
||||
|
|
|
@ -94,7 +94,7 @@ static int MapOldSubType(const Vehicle *v)
|
|||
|
||||
|
||||
/* TTDP style aircraft movement states for GRF Action 2 Var 0xE2 */
|
||||
enum TTDPAircraftMovementStates {
|
||||
enum TTDPAircraftMovementStates : uint8_t {
|
||||
AMS_TTDP_HANGAR,
|
||||
AMS_TTDP_TO_HANGAR,
|
||||
AMS_TTDP_TO_PAD1,
|
||||
|
@ -230,7 +230,7 @@ static uint8_t MapAircraftMovementState(const Aircraft *v)
|
|||
|
||||
|
||||
/* TTDP style aircraft movement action for GRF Action 2 Var 0xE6 */
|
||||
enum TTDPAircraftMovementActions {
|
||||
enum TTDPAircraftMovementActions : uint8_t {
|
||||
AMA_TTDP_IN_HANGAR,
|
||||
AMA_TTDP_ON_PAD1,
|
||||
AMA_TTDP_ON_PAD2,
|
||||
|
|
|
@ -46,7 +46,7 @@ struct VehicleScopeResolver : public ScopeResolver {
|
|||
/** Resolver for a vehicle (chain) */
|
||||
struct VehicleResolverObject : public ResolverObject {
|
||||
/** Application of 'wagon overrides'. */
|
||||
enum WagonOverride {
|
||||
enum WagonOverride : uint8_t {
|
||||
WO_NONE, //!< Resolve no wagon overrides.
|
||||
WO_UNCACHED, //!< Resolve wagon overrides.
|
||||
WO_CACHED, //!< Resolve wagon overrides using TrainCache::cached_override.
|
||||
|
@ -103,13 +103,13 @@ bool UsesWagonOverride(const Vehicle *v);
|
|||
int GetVehicleProperty(const Vehicle *v, PropertyID property, int orig_value, bool is_signed = false);
|
||||
int GetEngineProperty(EngineID engine, PropertyID property, int orig_value, const Vehicle *v = nullptr, bool is_signed = false);
|
||||
|
||||
enum class BuildProbabilityType {
|
||||
enum class BuildProbabilityType : uint8_t {
|
||||
Reversed = 0,
|
||||
};
|
||||
|
||||
bool TestVehicleBuildProbability(Vehicle *v, EngineID engine, BuildProbabilityType type);
|
||||
|
||||
enum VehicleTrigger {
|
||||
enum VehicleTrigger : uint8_t {
|
||||
VEHICLE_TRIGGER_NEW_CARGO = 0x01,
|
||||
/* Externally triggered only for the first vehicle in chain */
|
||||
VEHICLE_TRIGGER_DEPOT = 0x02,
|
||||
|
|
|
@ -17,7 +17,7 @@
|
|||
struct SpriteGroup;
|
||||
|
||||
/** AI events for asking the NewGRF for information. */
|
||||
enum AIConstructionEvent {
|
||||
enum AIConstructionEvent : uint8_t {
|
||||
AICE_TRAIN_CHECK_RAIL_ENGINE = 0x00, ///< Check if we should build an engine
|
||||
AICE_TRAIN_CHECK_ELRAIL_ENGINE = 0x01, ///< Check if we should build an engine
|
||||
AICE_TRAIN_CHECK_MONORAIL_ENGINE = 0x02, ///< Check if we should build an engine
|
||||
|
|
|
@ -109,7 +109,7 @@ bool CanDeleteHouse(TileIndex tile);
|
|||
|
||||
bool NewHouseTileLoop(TileIndex tile);
|
||||
|
||||
enum HouseTrigger {
|
||||
enum HouseTrigger : uint8_t {
|
||||
/* The tile of the house has been triggered during the tileloop. */
|
||||
HOUSE_TRIGGER_TILE_LOOP = 0x01,
|
||||
/*
|
||||
|
|
|
@ -68,7 +68,7 @@ struct IndustriesResolverObject : public ResolverObject {
|
|||
};
|
||||
|
||||
/** When should the industry(tile) be triggered for random bits? */
|
||||
enum IndustryTrigger {
|
||||
enum IndustryTrigger : uint8_t {
|
||||
/** Triggered each tile loop */
|
||||
INDUSTRY_TRIGGER_TILELOOP_PROCESS = 1,
|
||||
/** Triggered (whole industry) each 256 ticks */
|
||||
|
@ -78,7 +78,7 @@ enum IndustryTrigger {
|
|||
};
|
||||
|
||||
/** From where has callback #CBID_INDUSTRY_PROBABILITY been called */
|
||||
enum IndustryAvailabilityCallType {
|
||||
enum IndustryAvailabilityCallType : uint8_t {
|
||||
IACT_MAPGENERATION, ///< during random map generation
|
||||
IACT_RANDOMCREATION, ///< during creation of random ingame industry
|
||||
IACT_USERCREATION, ///< from the Fund/build window
|
||||
|
|
|
@ -67,7 +67,7 @@ bool StartStopIndustryTileAnimation(const Industry *ind, IndustryAnimationTrigge
|
|||
|
||||
|
||||
/** Available industry tile triggers. */
|
||||
enum IndustryTileTrigger {
|
||||
enum IndustryTileTrigger : uint8_t {
|
||||
INDTILE_TRIGGER_TILE_LOOP = 0x01, ///< The tile of the industry has been triggered during the tileloop.
|
||||
INDUSTRY_TRIGGER_INDUSTRY_TICK = 0x02, ///< The industry has been triggered via its tick.
|
||||
INDUSTRY_TRIGGER_RECEIVED_CARGO = 0x04, ///< Cargo has been delivered.
|
||||
|
|
|
@ -15,7 +15,7 @@
|
|||
* Names are formatted as PROP_<CLASS>_<NAME>
|
||||
* @todo Currently the list only contains properties which are used more than once in the code. I.e. they are available for callback 0x36.
|
||||
*/
|
||||
enum PropertyID {
|
||||
enum PropertyID : uint8_t {
|
||||
PROP_VEHICLE_LOAD_AMOUNT = 0x07, ///< Loading speed
|
||||
|
||||
PROP_TRAIN_SPEED = 0x09, ///< Max. speed: 1 unit = 1/1.6 mph = 1 km-ish/h
|
||||
|
|
|
@ -34,7 +34,7 @@ enum RoadStopClassID : uint16_t {
|
|||
DECLARE_INCREMENT_DECREMENT_OPERATORS(RoadStopClassID)
|
||||
|
||||
/* Some Triggers etc. */
|
||||
enum RoadStopRandomTrigger {
|
||||
enum RoadStopRandomTrigger : uint8_t {
|
||||
RSRT_NEW_CARGO, ///< Trigger roadstop on arrival of new cargo.
|
||||
RSRT_CARGO_TAKEN, ///< Trigger roadstop when cargo is completely taken.
|
||||
RSRT_VEH_ARRIVES, ///< Trigger roadstop when road vehicle arrives.
|
||||
|
@ -66,7 +66,7 @@ enum RoadStopDrawMode : uint8_t {
|
|||
};
|
||||
DECLARE_ENUM_AS_BIT_SET(RoadStopDrawMode)
|
||||
|
||||
enum RoadStopSpecFlags {
|
||||
enum RoadStopSpecFlags : uint8_t {
|
||||
RSF_CB141_RANDOM_BITS = 0, ///< Callback 141 needs random bits.
|
||||
RSF_NO_CATENARY = 2, ///< Do not show catenary.
|
||||
RSF_DRIVE_THROUGH_ONLY = 3, ///< Stop is drive-through only.
|
||||
|
@ -76,7 +76,7 @@ enum RoadStopSpecFlags {
|
|||
RSF_DRAW_MODE_REGISTER = 8, ///< Read draw mode from register 0x100.
|
||||
};
|
||||
|
||||
enum RoadStopView {
|
||||
enum RoadStopView : uint8_t {
|
||||
RSV_BAY_NE = 0, ///< Bay road stop, facing Northeast
|
||||
RSV_BAY_SE = 1, ///< Bay road stop, facing Southeast
|
||||
RSV_BAY_SW = 2, ///< Bay road stop, facing Southwest
|
||||
|
|
|
@ -15,7 +15,7 @@
|
|||
#include "vehicle_type.h"
|
||||
|
||||
/** Events at which a sound might be played. */
|
||||
enum VehicleSoundEvent {
|
||||
enum VehicleSoundEvent : uint8_t {
|
||||
VSE_START = 1, ///< Vehicle starting, i.e. leaving, the station.
|
||||
VSE_TUNNEL = 2, ///< Train entering a tunnel.
|
||||
VSE_BREAKDOWN = 3, ///< Vehicle breaking down.
|
||||
|
|
|
@ -49,7 +49,7 @@ template class NewGRFClass<StationSpec, StationClassID, STAT_CLASS_MAX>;
|
|||
|
||||
static const uint NUM_STATIONSSPECS_PER_STATION = 255; ///< Maximum number of parts per station.
|
||||
|
||||
enum TriggerArea {
|
||||
enum TriggerArea : uint8_t {
|
||||
TA_TILE,
|
||||
TA_PLATFORM,
|
||||
TA_WHOLE,
|
||||
|
|
|
@ -93,7 +93,7 @@ enum StationClassID : uint16_t {
|
|||
/** Allow incrementing of StationClassID variables */
|
||||
DECLARE_INCREMENT_DECREMENT_OPERATORS(StationClassID)
|
||||
|
||||
enum StationSpecFlags {
|
||||
enum StationSpecFlags : uint8_t {
|
||||
SSF_SEPARATE_GROUND, ///< Use different sprite set for ground sprites.
|
||||
SSF_DIV_BY_STATION_SIZE, ///< Divide cargo amount by station size.
|
||||
SSF_CB141_RANDOM_BITS, ///< Callback 141 needs random bits.
|
||||
|
@ -102,7 +102,7 @@ enum StationSpecFlags {
|
|||
};
|
||||
|
||||
/** Randomisation triggers for stations */
|
||||
enum StationRandomTrigger {
|
||||
enum StationRandomTrigger : uint8_t {
|
||||
SRT_NEW_CARGO, ///< Trigger station on new cargo arrival.
|
||||
SRT_CARGO_TAKEN, ///< Trigger station when cargo is completely taken.
|
||||
SRT_TRAIN_ARRIVES, ///< Trigger platform when train arrives.
|
||||
|
|
|
@ -17,7 +17,7 @@
|
|||
/**
|
||||
* Mode switches to the behaviour of persistent storage array.
|
||||
*/
|
||||
enum PersistentStorageMode {
|
||||
enum PersistentStorageMode : uint8_t {
|
||||
PSM_ENTER_GAMELOOP, ///< Enter the gameloop, changes will be permanent.
|
||||
PSM_LEAVE_GAMELOOP, ///< Leave the gameloop, changes will be temporary.
|
||||
PSM_ENTER_COMMAND, ///< Enter command scope, changes will be permanent.
|
||||
|
|
|
@ -39,7 +39,7 @@
|
|||
* the grf base will not be used in order to find the string, but rather for
|
||||
* jumping from standard langID scheme to the new one.
|
||||
*/
|
||||
enum GRFBaseLanguages {
|
||||
enum GRFBaseLanguages : uint8_t {
|
||||
GRFLB_AMERICAN = 0x01,
|
||||
GRFLB_ENGLISH = 0x02,
|
||||
GRFLB_GERMAN = 0x04,
|
||||
|
@ -48,7 +48,7 @@ enum GRFBaseLanguages {
|
|||
GRFLB_GENERIC = 0x80,
|
||||
};
|
||||
|
||||
enum GRFExtendedLanguages {
|
||||
enum GRFExtendedLanguages : uint8_t {
|
||||
GRFLX_AMERICAN = 0x00,
|
||||
GRFLX_ENGLISH = 0x01,
|
||||
GRFLX_GERMAN = 0x02,
|
||||
|
|
|
@ -103,7 +103,7 @@ DECLARE_ENUM_AS_BIT_SET(NewsFlag)
|
|||
/**
|
||||
* News display options
|
||||
*/
|
||||
enum NewsDisplay {
|
||||
enum NewsDisplay : uint8_t {
|
||||
ND_OFF, ///< Only show a reminder in the status bar
|
||||
ND_SUMMARY, ///< Show ticker
|
||||
ND_FULL, ///< Show newspaper
|
||||
|
|
|
@ -15,7 +15,7 @@
|
|||
#include "core/enum_type.hpp"
|
||||
|
||||
/** Mode which defines the state of the game. */
|
||||
enum GameMode {
|
||||
enum GameMode : uint8_t {
|
||||
GM_MENU,
|
||||
GM_NORMAL,
|
||||
GM_EDITOR,
|
||||
|
@ -23,7 +23,7 @@ enum GameMode {
|
|||
};
|
||||
|
||||
/** Mode which defines what mode we're switching to. */
|
||||
enum SwitchMode {
|
||||
enum SwitchMode : uint8_t {
|
||||
SM_NONE,
|
||||
SM_NEWGAME, ///< New Game --> 'Random game'.
|
||||
SM_RESTARTGAME, ///< Restart --> 'Random game' with current settings.
|
||||
|
@ -42,7 +42,7 @@ enum SwitchMode {
|
|||
};
|
||||
|
||||
/** Display Options */
|
||||
enum DisplayOptions {
|
||||
enum DisplayOptions : uint8_t {
|
||||
DO_SHOW_TOWN_NAMES = 0, ///< Display town names.
|
||||
DO_SHOW_STATION_NAMES = 1, ///< Display station names.
|
||||
DO_SHOW_SIGNS = 2, ///< Display signs.
|
||||
|
|
|
@ -477,7 +477,7 @@ static Order GetOrderCmdFromTile(const Vehicle *v, TileIndex tile)
|
|||
}
|
||||
|
||||
/** Hotkeys for order window. */
|
||||
enum {
|
||||
enum OrderHotKeys : int32_t {
|
||||
OHK_SKIP,
|
||||
OHK_DELETE,
|
||||
OHK_GOTO,
|
||||
|
@ -534,7 +534,7 @@ enum {
|
|||
struct OrdersWindow : public Window {
|
||||
private:
|
||||
/** Under what reason are we using the PlaceObject functionality? */
|
||||
enum OrderPlaceObjectState {
|
||||
enum OrderPlaceObjectState : uint8_t {
|
||||
OPOS_NONE,
|
||||
OPOS_GOTO,
|
||||
OPOS_CONDITIONAL,
|
||||
|
@ -543,7 +543,7 @@ private:
|
|||
};
|
||||
|
||||
/** Displayed planes of the #NWID_SELECTION widgets. */
|
||||
enum DisplayPane {
|
||||
enum DisplayPane : uint8_t {
|
||||
/* WID_O_SEL_TOP_ROW_GROUNDVEHICLE */
|
||||
DP_GROUNDVEHICLE_ROW_NORMAL = 0, ///< Display the row for normal/depot orders in the top row of the train/rv order window.
|
||||
DP_GROUNDVEHICLE_ROW_CONDITIONAL = 1, ///< Display the row for conditional orders in the top row of the train/rv order window.
|
||||
|
|
|
@ -49,7 +49,7 @@ enum OrderType : uint8_t {
|
|||
/**
|
||||
* Flags related to the unloading order.
|
||||
*/
|
||||
enum OrderUnloadFlags {
|
||||
enum OrderUnloadFlags : uint8_t {
|
||||
OUF_UNLOAD_IF_POSSIBLE = 0, ///< Unload all cargo that the station accepts.
|
||||
OUFB_UNLOAD = 1 << 0, ///< Force unloading all cargo onto the platform, possibly not getting paid.
|
||||
OUFB_TRANSFER = 1 << 1, ///< Transfer all cargo onto the platform.
|
||||
|
@ -59,7 +59,7 @@ enum OrderUnloadFlags {
|
|||
/**
|
||||
* Flags related to the loading order.
|
||||
*/
|
||||
enum OrderLoadFlags {
|
||||
enum OrderLoadFlags : uint8_t {
|
||||
OLF_LOAD_IF_POSSIBLE = 0, ///< Load as long as there is cargo that fits in the train.
|
||||
OLFB_FULL_LOAD = 1 << 1, ///< Full load all cargoes of the consist.
|
||||
OLF_FULL_LOAD_ANY = 3, ///< Full load a single cargo of the consist.
|
||||
|
@ -69,7 +69,7 @@ enum OrderLoadFlags {
|
|||
/**
|
||||
* Non-stop order flags.
|
||||
*/
|
||||
enum OrderNonStopFlags {
|
||||
enum OrderNonStopFlags : uint8_t {
|
||||
ONSF_STOP_EVERYWHERE = 0, ///< The vehicle will stop at any station it passes and the destination.
|
||||
ONSF_NO_STOP_AT_INTERMEDIATE_STATIONS = 1, ///< The vehicle will not stop at any stations it passes except the destination.
|
||||
ONSF_NO_STOP_AT_DESTINATION_STATION = 2, ///< The vehicle will stop at any station it passes except the destination.
|
||||
|
@ -80,7 +80,7 @@ enum OrderNonStopFlags {
|
|||
/**
|
||||
* Where to stop the trains.
|
||||
*/
|
||||
enum OrderStopLocation {
|
||||
enum OrderStopLocation : uint8_t {
|
||||
OSL_PLATFORM_NEAR_END = 0, ///< Stop at the near end of the platform
|
||||
OSL_PLATFORM_MIDDLE = 1, ///< Stop at the middle of the platform
|
||||
OSL_PLATFORM_FAR_END = 2, ///< Stop at the far end of the platform
|
||||
|
@ -90,7 +90,7 @@ enum OrderStopLocation {
|
|||
/**
|
||||
* Reasons that could cause us to go to the depot.
|
||||
*/
|
||||
enum OrderDepotTypeFlags {
|
||||
enum OrderDepotTypeFlags : uint8_t {
|
||||
ODTF_MANUAL = 0, ///< Manually initiated order.
|
||||
ODTFB_SERVICE = 1 << 0, ///< This depot order is because of the servicing limit.
|
||||
ODTFB_PART_OF_ORDERS = 1 << 1, ///< This depot order is because of a regular order.
|
||||
|
@ -99,7 +99,7 @@ enum OrderDepotTypeFlags {
|
|||
/**
|
||||
* Actions that can be performed when the vehicle enters the depot.
|
||||
*/
|
||||
enum OrderDepotActionFlags {
|
||||
enum OrderDepotActionFlags : uint8_t {
|
||||
ODATF_SERVICE_ONLY = 0, ///< Only service the vehicle.
|
||||
ODATFB_HALT = 1 << 0, ///< Service the vehicle and then halt it.
|
||||
ODATFB_NEAREST_DEPOT = 1 << 1, ///< Send the vehicle to the nearest depot.
|
||||
|
@ -110,7 +110,7 @@ DECLARE_ENUM_AS_BIT_SET(OrderDepotActionFlags)
|
|||
/**
|
||||
* Variables (of a vehicle) to 'cause' skipping on.
|
||||
*/
|
||||
enum OrderConditionVariable {
|
||||
enum OrderConditionVariable : uint8_t {
|
||||
OCV_LOAD_PERCENTAGE, ///< Skip based on the amount of load
|
||||
OCV_RELIABILITY, ///< Skip based on the reliability
|
||||
OCV_MAX_SPEED, ///< Skip based on the maximum speed
|
||||
|
@ -125,7 +125,7 @@ enum OrderConditionVariable {
|
|||
/**
|
||||
* Comparator for the skip reasoning.
|
||||
*/
|
||||
enum OrderConditionComparator {
|
||||
enum OrderConditionComparator : uint8_t {
|
||||
OCC_EQUALS, ///< Skip if both values are equal
|
||||
OCC_NOT_EQUALS, ///< Skip if both values are not equal
|
||||
OCC_LESS_THAN, ///< Skip if the value is less than the limit
|
||||
|
@ -157,7 +157,7 @@ enum ModifyOrderFlags : uint8_t {
|
|||
/**
|
||||
* Depot action to switch to when doing a #MOF_DEPOT_ACTION.
|
||||
*/
|
||||
enum OrderDepotAction {
|
||||
enum OrderDepotAction : uint8_t {
|
||||
DA_ALWAYS_GO, ///< Always go to the depot
|
||||
DA_SERVICE, ///< Service only if needed
|
||||
DA_STOP, ///< Go to the depot and stop there
|
||||
|
|
|
@ -36,7 +36,7 @@ extern "C" {
|
|||
CTRunDelegateGetWidthCallback getWidth;
|
||||
} CTRunDelegateCallbacks;
|
||||
|
||||
enum {
|
||||
enum : int32_t {
|
||||
kCTRunDelegateVersion1 = 1,
|
||||
kCTRunDelegateCurrentVersion = kCTRunDelegateVersion1
|
||||
};
|
||||
|
|
Some files were not shown because too many files have changed in this diff Show More
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Reference in New Issue