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Commit Graph

  • 965ce12947 Codechange: [OSX] Use newer mouse tracking API. Michael Lutz 2021-02-03 22:43:06 +01:00
  • 42af13c141 Codechange: [OSX] Split drawing into its own subview. Michael Lutz 2021-01-31 18:58:23 +01:00
  • 60f30036f1 Codechange: [OSX] Drain autoreleased objects in each game loop cycle. Michael Lutz 2021-02-06 01:51:38 +01:00
  • 8aaf4ea098 Codechange: [OSX] Split Window and back buffer creation in Cocoa video driver. Michael Lutz 2021-01-30 19:13:29 +01:00
  • 0eff7de659 Cleanup: [OSX] Doxygen comment style in video driver. Michael Lutz 2021-01-24 13:13:25 +01:00
  • 8ced72ab10 Codechange: [OSX] Inline some functions that are used in only one place. Michael Lutz 2021-01-24 13:12:55 +01:00
  • 13134f9d64 Codechange: [OSX] Replace #define with modern code. Michael Lutz 2021-02-11 22:54:43 +01:00
  • 88f6c7a9f3 Codechange: [OSX] Fold remaining Cocoa video subdriver into the main driver. Michael Lutz 2021-01-22 22:29:46 +01:00
  • e6bea3961f Change: [OSX] Replace screen resolution list with suggested window sizes. Michael Lutz 2021-01-10 22:27:31 +01:00
  • 4db7837d06 Codechange: [OSX] There is only one subdriver left, remove virtual dispatch. Michael Lutz 2021-01-09 18:43:12 +01:00
  • 63ed3f3575 Codechange: Move Fontconfig-specific code to a seperate file. Michael Lutz 2021-02-13 17:53:41 +01:00
  • f2294851e6 Codechange: [OSX] Move OSX-specific font code to a separate file. Michael Lutz 2021-02-13 17:46:05 +01:00
  • c6af8f16f6 Codechange: [Win32] Move Win32-specific font code to a seperate file. Michael Lutz 2021-02-13 17:34:22 +01:00
  • 5ad1640984 Codechange: Make OS font handle of the FontCache read-only. Michael Lutz 2021-01-06 22:56:44 +01:00
  • 2b0200d429 Codechange: OS-specific data for font search is not used outside of searching. Michael Lutz 2021-01-04 15:20:34 +01:00
  • 84636fc2af Codechange: Remove all remaining uses of cpp_offset. Michael Lutz 2020-12-14 00:22:04 +01:00
  • 7845434270 Codechange: Don't use cpp_offsetof in the save/load code. Michael Lutz 2020-12-14 00:14:37 +01:00
  • 9c9292949f Codechange: Don't use cpp_offsetof in the TTO/TTD savegame loader. Michael Lutz 2020-12-14 00:11:39 +01:00
  • 0f621b4956 Update: Translations from eints portuguese (brazilian): 36 changes by AKANexus translators 2021-02-13 18:59:59 +00:00
  • 36ab9c64ef Fix: Desert/rainforest data coordinate 'y' is off by 1 when their 'x' coordinate is negative SamuXarick 2021-01-18 15:54:57 +00:00
  • d9df20d102 Change: Use a more specific error message when attempting to bulldoze your own HQ Charles Pigott 2021-02-13 17:26:55 +00:00
  • 348f322df1 Fix f1f281b31: [Win32] MinGW doesn't know timeapi.h glx22 2021-02-13 18:38:32 +01:00
  • f181037bed Change: [Actions] Also run CI for VS2017 glx22 2021-01-25 19:28:23 +01:00
  • 5a4d5f03b0 Codechange: Implement a constructor for CurrencySpec glx22 2021-01-24 18:16:33 +01:00
  • 3ac43582c2 Codechange: [NewGRF] Make it more explicit which parts of the TTD vehicle structure (var 80+) are not implemented Johannes E. Krause 2021-01-25 17:29:09 +01:00
  • fa0704138d Update: Translations from eints spanish (mexican): 7 changes by absay dutch: 7 changes by Afoklala french: 7 changes by arikover translators 2021-02-12 19:00:59 +00:00
  • 52317bb7df Change: [SDL2] Remove unneeded delay of redrawing the screen Patric Stout 2021-02-11 11:19:33 +01:00
  • 2e1535389a Codechange: [SDL2] Don't use globals if we can do with locals Patric Stout 2021-02-11 11:19:05 +01:00
  • 2bbef6b5cf Codechange: [SDL2] Name paint function Paint(), like other drivers do Patric Stout 2021-02-11 09:51:07 +01:00
  • 569ce6c7b4 Fix 30e69c51: palette was not marked dirty when creating a new Patric Stout 2021-02-11 09:35:42 +01:00
  • 64e2d6b672 Update: Translations from eints korean: 7 changes by telk5093 russian: 11 changes by Ln-Wolf finnish: 7 changes by hpiirai translators 2021-02-11 19:01:10 +00:00
  • 83ddb1501f Feature: Remove all industries button in scenario editor (#8550) Kuhnovic 2021-02-10 16:35:50 +01:00
  • f1f281b318 Fix: [Win32] Set minimum resolution for timers to 1ms. (#8660) Loïc Guilloux 2021-02-09 21:21:57 +01:00
  • 395e015282 Change: Convert .md to .rtf for Windows/Mac packages Owen Rudge 2021-01-30 09:36:20 +00:00
  • 6c8f2227cd Fix: [Emscripten] open links in browser (#8655) embeddedt 2021-02-08 13:18:30 -05:00
  • ac2b5e57cf Fix: mention our websites with https:// (instead of http://) (#8657) Patric Stout 2021-02-08 19:07:34 +01:00
  • da4c404f3d Fix: [Actions] Use same vcpkg commit for CI on macOS as release builds Owen Rudge 2021-02-08 15:39:53 +00:00
  • af0acc9a75 Update: Specify CMake minimum version in COMPILING.md glx22 2021-02-05 16:10:42 +01:00
  • 2cbfcd2327 Change: [CMake] Bump minimum version to 3.9 glx22 2021-02-05 02:00:36 +01:00
  • b927da73c1 Fix 81d335b081: Use non-pulsating red highlight for coverage (#8622) Loïc Guilloux 2021-02-07 16:20:26 +01:00
  • f7ac2969ef Fix: [CMake] Restore 'games' as default install bindir (#8629) Loïc Guilloux 2021-02-07 16:19:30 +01:00
  • 2a6da319b2 Fix 0125892: Don't crash when towns upgrade road tiles during expansion (#8651) Matt Kimber 2021-02-07 15:15:46 +00:00
  • 9322b40df1 Fix: [CMake] our allegro drivers use v4, so skip v5 if found (#8653) Patric Stout 2021-02-07 12:54:02 +01:00
  • 2c9084d48c Fix #8029: [SDL2] disable draw-thread on wayland SDL video driver (#8648) Patric Stout 2021-02-06 14:09:45 +01:00
  • 4f0692c437 Codechange: [Actions] Document better why we build our own fluidsynth (#8646) Patric Stout 2021-02-05 23:56:44 +01:00
  • 99448eedca Fix: [CMake] os/windows/openttd.manifest is not a generated file glx22 2021-02-05 22:31:33 +01:00
  • a667ed945f Add: [Actions] Automatically upload releases to Steam (#8644) Patric Stout 2021-02-05 20:58:15 +01:00
  • 05df7996a4 Feature: [Actions / CMake] support for generic linux builds (#8641) Patric Stout 2021-02-05 12:31:27 +01:00
  • a4035af337 Codechange: Apply coding style (#8640) SamuXarick 2021-02-05 10:00:36 +00:00
  • 5b3fe4ae27 Update: Translations from eints german: 4 changes by Wuzzy2 translators 2021-02-02 18:17:17 +00:00
  • 144991990e Fix: [CMake] Language files should depend on english.txt glx22 2021-02-02 00:18:20 +01:00
  • 696b6990ea Update: Translations from eints estonian: 110 changes by siimsoni translators 2021-02-01 18:17:06 +00:00
  • 069fb54253 Update: Translations from eints estonian: 17 changes by siimsoni german: 410 changes by Wuzzy2 translators 2021-01-31 18:14:37 +00:00
  • 76a279ef68 Fix: [Emscripten] Pin Dockerfile to emsdk:2.0.10 to prevent patch failure (#8628) embeddedt 2021-01-31 09:27:17 -05:00
  • 7fbf705c41 Fix 2db88953: default Network Server List sorter put compatible servers in wrong order (#8626) Patric Stout 2021-01-31 10:36:07 +01:00
  • 1dda7d6486 Fix: don't walk out of the map when trying to build tunnels (#8600) Tyler Trahan 2021-01-31 04:04:22 -05:00
  • 0e54c32452 Codechange: [SDL2] Use MakeDirty() to force a redraw Patric Stout 2021-01-24 12:23:09 +01:00
  • 30e69c518b Codechange: [SDL2] Rework how palette is updated Patric Stout 2021-01-24 12:08:37 +01:00
  • eb80fefd1d Fix: [SDL2] Display why SDL_CreateWindow() failed in case it does Patric Stout 2021-01-24 11:56:26 +01:00
  • 19345908cb Codechange: [SDL2] Split away CreateMainWindow from CreateMainSurface Patric Stout 2021-01-24 11:54:36 +01:00
  • 8c37e5c526 Codechange: [SDL2] reworked the different surfaces to make it more readable Patric Stout 2021-01-24 11:43:46 +01:00
  • 8de325f256 Codechange: [SDL2] Only prepare "caption" if you are going to us it Patric Stout 2021-01-16 17:38:43 +01:00
  • e41ec5b42e Codechange: [SDL2] Minor code cleanup to remove silly variable Patric Stout 2021-01-24 11:28:13 +01:00
  • 678031f9b3 Codechange: [SDL2] Only set _cur_palette, never _local_palette Patric Stout 2021-01-16 16:27:13 +01:00
  • f31b65825f Codechange: [SDL2] Move FindStartupDisplay to its own function Patric Stout 2021-01-16 15:25:01 +01:00
  • 6916fc76bd Codechange: [SDL2] reworked FindResolutions to be more like the rest Patric Stout 2021-01-16 15:09:04 +01:00
  • a52d716c88 Codechange: [SDL2] remove include-protection Patric Stout 2021-01-16 14:55:26 +01:00
  • 5ae2c1552b Update: Translations from eints estonian: 353 changes by siimsoni translators 2021-01-30 18:14:36 +00:00
  • 48698403a8 Update: Translations from eints estonian: 85 changes by siimsoni korean: 30 changes by telk5093 portuguese: 24 changes by CheapWebdesign translators 2021-01-29 18:17:44 +00:00
  • 4831b4fa96 Codechange: [Actions] we no longer need xdg-basedir (#8615) Patric Stout 2021-01-29 10:38:58 +01:00
  • 1187dc3217 Feature: [Actions] Create .zip for macOS build Owen Rudge 2021-01-28 12:54:56 +00:00
  • 3dac139b00 Update: Translations from eints estonian: 5 changes by siimsoni hungarian: 7 changes by andrejmoltok translators 2021-01-28 18:16:32 +00:00
  • da78b5c130 Update: Translations from eints estonian: 117 changes by siimsoni german: 5 changes by Wuzzy2 slovak: 23 changes by FuryPapaya translators 2021-01-27 18:14:58 +00:00
  • 027452fef8 Update: Translations from eints german: 11 changes by Wuzzy2 translators 2021-01-26 18:14:06 +00:00
  • 67fa5a23b9 Update: Translations from eints estonian: 7 changes by siimsoni translators 2021-01-25 18:42:15 +00:00
  • b2d9a2dc79 Update: Translations from eints estonian: 12 changes by siimsoni finnish: 1 change by hpiirai translators 2021-01-23 18:39:34 +00:00
  • 6b8ad5a9b1 Change: Apply some consistency to singleplayer related comments glx22 2021-01-22 16:24:29 +01:00
  • 07385c3662 Fix: Use the same safety checks as 'stop_ai' for 'reload_ai' glx22 2021-01-18 15:33:39 +01:00
  • 485aafc1b7 Fix: Never delete the last existing company in singleplayer mode glx22 2021-01-18 15:31:07 +01:00
  • b17177bd20 Fix: Center text and image in vehicle statusbar vertically dP 2021-01-22 21:44:23 +03:00
  • 8fe79e153d Update: Translations from eints estonian: 8 changes by siimsoni german: 89 changes by Wuzzy2 finnish: 2 changes by hpiirai dutch: 27 changes by Afoklala translators 2021-01-22 18:43:56 +00:00
  • a252679a12 Doc: Prepare for 1.11.0-beta1 release 1.11.0-beta1 Charles Pigott 2021-01-13 13:03:37 +00:00
  • b61670f929 Doc: Forwardport changelog & doc changes from 1.10 branch Charles Pigott 2021-01-13 13:01:17 +00:00
  • bab7de6cf2 Feature: Allow GameScripts to add additional text to Industry view window dP 2021-01-15 17:38:14 +03:00
  • 4b42ecb0f6 Feature: Add tile parameter for GSCompany.ChangeBankBalance to show text effect if needed (#8573) Pavel Stupnikov 2021-01-22 12:28:26 +03:00
  • 3345d54ad9 Doc: add a png representation of the palette overlaid with indexes (decimal) (#8547) Andy 2021-01-22 09:26:45 +00:00
  • 33e27e9480 Update: Translations from eints estonian: 15 changes by siimsoni russian: 23 changes by Ln-Wolf translators 2021-01-21 18:42:13 +00:00
  • 6e1581a17d Update: Translations from eints german: 2 changes by Wuzzy2 russian: 13 changes by Ln-Wolf translators 2021-01-20 18:44:27 +00:00
  • 27caabdb91 Update: Translations from eints german: 23 changes by Wuzzy2 russian: 70 changes by Ln-Wolf translators 2021-01-19 18:41:55 +00:00
  • b3d048dfcf Change: [NewGRF] industry special flag 19 now specifically targets only passenger production, instead of the second cargo of any water-based industry. (#8590) frosch 2021-01-18 22:42:10 +01:00
  • 7da224d29d Fix #8589, 653e7fa548: Motion counter is NewGRF-visible but not saved, leading to desyncs. (#8591) Michael Lutz 2021-01-18 21:11:38 +01:00
  • a2bd0a14e1 Feature: [Actions] ARM64 builds for Windows Owen Rudge 2021-01-16 21:31:20 +00:00
  • 6d95ed53dc Feature: Add support for rdtsc for ARM-based Windows (MSVC) Owen Rudge 2020-12-11 15:20:13 +00:00
  • 2d9e164ec4 Fix: [Actions] Give Universal Mac packages the "universal" suffix Owen Rudge 2021-01-17 16:45:23 +00:00
  • 1eceee915e Codechange: [SDL2/Win32] Be consistent how 0bpp blitters are not allowed Patric Stout 2021-01-16 16:27:50 +01:00
  • 49df9c4155 Codechange: [Win32] Use _local_palette for most operations Patric Stout 2021-01-17 15:43:04 +01:00
  • 881d17d8f1 Codechange: [Win32] use CSleep() instead of Sleep() like everywhere else Patric Stout 2021-01-17 15:41:54 +01:00
  • 689404a4a1 Codechange: [Win32] Use return-early in RegisterWndClass() Patric Stout 2021-01-16 15:27:13 +01:00
  • 7415964a4d Codechange: [Win32] Remove Windows 95 specific mouse tracking work-around. Michael Lutz 2021-01-16 16:31:08 +01:00
  • 40d5fe1631 Fix eeb88e8: Trains reversed while paused do not correctly update sprite bounds (#8540) Matt Kimber 2021-01-17 18:57:16 +00:00