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Fix 81d335b081
: Use non-pulsating red highlight for coverage (#8622)
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@@ -1030,7 +1030,7 @@ static void DrawTileHighlightType(const TileInfo *ti, TileHighlightType tht)
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case THT_NONE: break;
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case THT_WHITE: DrawTileSelectionRect(ti, PAL_NONE); break;
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case THT_BLUE: DrawTileSelectionRect(ti, PALETTE_SEL_TILE_BLUE); break;
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case THT_RED: DrawTileSelectionRect(ti, PALETTE_TILE_RED_PULSATING); break;
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case THT_RED: DrawTileSelectionRect(ti, PALETTE_SEL_TILE_RED); break;
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}
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}
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