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Codechange: Make OS font handle of the FontCache read-only.
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@@ -756,7 +756,7 @@ public:
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virtual GlyphID MapCharToGlyph(WChar key);
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virtual const char *GetFontName() { return WIDE_TO_MB(this->logfont.lfFaceName); }
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virtual bool IsBuiltInFont() { return false; }
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virtual void *GetOSHandle() { return &this->logfont; }
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virtual const void *GetOSHandle() { return &this->logfont; }
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};
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@@ -127,7 +127,7 @@ public:
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* Get the native OS font handle, if there is one.
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* @return Opaque OS font handle.
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*/
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virtual void *GetOSHandle()
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virtual const void *GetOSHandle()
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{
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return nullptr;
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}
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@@ -144,7 +144,7 @@ void UniscribeResetScriptCache(FontSize size)
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/** Load the matching native Windows font. */
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static HFONT HFontFromFont(Font *font)
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{
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if (font->fc->GetOSHandle() != nullptr) return CreateFontIndirect((PLOGFONT)font->fc->GetOSHandle());
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if (font->fc->GetOSHandle() != nullptr) return CreateFontIndirect((const PLOGFONT)font->fc->GetOSHandle());
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LOGFONT logfont;
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ZeroMemory(&logfont, sizeof(LOGFONT));
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