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  • 4865ab76d7
    Codechange: Use iteration when dealing with all HouseSpecs. Peter Nelson 2024-03-12 17:28:45 +0000
  • 92b2177b8b
    Codechange: Allocate houses dynamically instead of from a fixed array. Peter Nelson 2024-03-12 17:28:44 +0000
  • bffa35c92d Fix #12279: Update random path each step SamuXarick 2024-03-12 16:05:39 +0000
  • 0cff40dd19 Update: Translations from eints norwegian (bokmal): 203 changes by eriksorngard italian: 45 changes by Rivarossi german: 42 changes by Wuzzy2 ukrainian: 13 changes by StepanIvasyn turkish: 25 changes by jnmbk portuguese (brazilian): 25 changes by pasantoro translators 2024-03-13 04:41:24 +0000
  • 4ace84513e
    Merge dc73aa50dd into 1addeddc07 Patric Stout 2024-03-12 22:49:07 -0300
  • f957720084 Add: Basic autocompletion on tab for console commands Ivan Fefer 2024-02-22 21:37:00 +0100
  • f6e4b49834 Change: Add dividers in vehicle group action dropdown Tyler Trahan 2024-03-12 11:11:36 -0400
  • 89d719c018 Codechange: Reduce size of class WaterRegion Jonathan G Rennison 2024-03-11 23:11:19 +0000
  • 1addeddc07 Update: Translations from eints english (au): 45 changes by krysclarke norwegian (bokmal): 256 changes by eriksorngard welsh: 41 changes by Ansbaradigeidfran english (us): 45 changes by 2TallTyler russian: 11 changes by Ln-Wolf finnish: 18 changes by hpiirai ukrainian: 20 changes by StepanIvasyn catalan: 167 changes by J0anJosep danish: 11 changes by bscargo spanish: 35 changes by lrlopez french: 41 changes by ottdfevr portuguese: 44 changes by jcteotonio portuguese (brazilian): 168 changes by pasantoro translators 2024-03-12 04:41:20 +0000
  • 3d588a1760 Update: Backport language changes Michael Lutz 2024-03-11 23:57:40 +0100
  • c5850efce3 Change: Update OpenTTD TTF fonts to v0.6 Richard Wheeler 2024-03-11 20:54:15 +0000
  • f057f19638 Codefix: [CI] Store vcpkg outside the repository folder (#12271) Patric Stout 2024-03-11 19:53:09 +0100
  • adbf456fc7 Change: Use (at least) standard toolbar button size for signal selection buttons. (#12265) Peter Nelson 2024-03-11 14:19:01 +0000
  • 3ea10f81a1 Fix #12255: inconsistent punctuation in English Rubidium 2024-03-10 16:00:17 +0100
  • b4e656c253 Codechange: [CI] switch to arm64 for MacOS builds (#12242) Patric Stout 2024-03-10 09:33:47 +0100
  • d88d559441 Update: Backport language changes Michael Lutz 2024-03-11 23:57:40 +0100
  • cf37316cf3 Change: Update OpenTTD TTF fonts to v0.6 Richard Wheeler 2024-03-11 20:54:15 +0000
  • 1ee4d135e6 Codefix: [CI] Store vcpkg outside the repository folder (#12271) Patric Stout 2024-03-11 19:53:09 +0100
  • 1346585f7e Change: Use (at least) standard toolbar button size for signal selection buttons. (#12265) Peter Nelson 2024-03-11 14:19:01 +0000
  • c1c0363823 Fix #12255: inconsistent punctuation in English Rubidium 2024-03-10 16:00:17 +0100
  • 67c33b5f7e Codechange: [CI] switch to arm64 for MacOS builds (#12242) Patric Stout 2024-03-10 09:33:47 +0100
  • 8a37f6479a Change: Update OpenTTD TTF fonts to v0.6 Richard Wheeler 2024-03-11 20:54:15 +0000
  • ed7b34b50b Change: Update OpenTTD TTF fonts to v0.6 Richard Wheeler 2024-03-11 20:54:15 +0000
  • 072e0b3d5e Update: Backport language changes Michael Lutz 2024-03-09 20:33:14 +0100
  • c8f9e6085b Fix ab315d0: Don't show "insert order" errors in the console (#12245) Loïc Guilloux 2024-03-09 17:33:44 +0100
  • f2d0fa5065 Revert #11606: Don't auto-build past tunnelbridge ends rubidium42 2024-03-09 13:49:14 +0100
  • 0ca581dde6 Change: [CI] switch MacOS to the macos-14 runner (#12237) Patric Stout 2024-03-09 15:41:34 +0100
  • a3ce25b487 Fix #12010: Use economy timer for vehicle stats minimum age, not calendar (#12142) Tyler Trahan 2024-03-09 09:38:52 -0500
  • b4f72e6ce6 Codechange: [CI] manually install vcpkg for all targets (#12241) Patric Stout 2024-03-09 15:01:18 +0100
  • 79f0bfe75e Fix #12118: When adding an unbunching order, properly check for unsafe conditions (#12136) Tyler Trahan 2024-03-09 08:28:05 -0500
  • 2d270e65bf Codechange: [CI] use "cargo install --locked" to use pinned dependency versions (#12243) Patric Stout 2024-03-09 12:42:09 +0100
  • 2b7e5e7ae5 Change: [Script] Match FormatString behaviour more closely glx22 2024-03-01 19:10:35 +0100
  • a5e73aac9f Fix 0858377: [Script] Don't output parameters more than once glx22 2024-02-29 01:15:06 +0100
  • df5e183461 Fix #12236: Ship pathfinder causes crash when ship is already at destination (#12238) Kuhnovic 2024-03-08 23:46:13 +0100
  • 110925b6a8 Update: Developer credits (#12235) (#12235) Kuhnovic 2024-03-08 18:31:58 +0100
  • 935a2e5d53 Fix #12203: When unbunching at a depot, don't overlook implicit orders (#12220) Tyler Trahan 2024-03-08 10:19:50 -0500
  • 5176d586df Fix #12134: Use correct error messages if clearing drive-through road stops fails (#12139) merni-ns 2024-03-08 18:59:04 +0530
  • 280c24143f Codefix #12162, 3105d0b: Textbuf::Assign read beyond std::string_view (#12177) rubidium42 2024-03-08 14:26:14 +0100
  • eeb655d52d Fix #12225, 977aba7: [Script] Missing AI:ResetConfig support for running AI config (#12226) Loïc Guilloux 2024-03-06 21:16:07 +0100
  • af17e6538d Remove: [Script] random_deviation from setting description table (#12221) Loïc Guilloux 2024-03-05 12:41:04 +0100
  • 450296897f Fix #12176: Ships are circling in one place (#12181) Kuhnovic 2024-03-02 21:45:54 +0100
  • 24d31d4dfe Fix #12154: Incorrect calendar day lengths with minutes per year setting (#12158) Jonathan G Rennison 2024-03-02 20:45:30 +0000
  • 21b4e6d348 Fix #12147: reset all saved settings to their default before loading a game (#12210) Patric Stout 2024-03-02 16:05:43 +0100
  • 8ecb465bc0 Fix #12076: Do not allow 'join' command on dedicated servers Rubidium 2024-03-02 11:45:01 +0100
  • a3eb42cd68 Fix #12195: Reset cursor when no Object is selected (#12207) Loïc Guilloux 2024-03-02 13:02:56 +0100
  • c15af03b69 Codechange: Don't use NOT_REACHED() when catching unhandled thread exceptions (#12199) Loïc Guilloux 2024-03-02 00:07:43 +0100
  • b6a7b299a6 Fix f6dd505: Only reset unbunching departure data in the correct depot (#12155) Tyler Trahan 2024-03-01 16:29:55 -0500
  • 0f65bef04d Fix #12196: disable "select upgrade" button when filtering Patric Stout 2024-03-01 21:22:34 +0100
  • 34dda9e81a Fix #12196: always show selected content, even when filtering Patric Stout 2024-03-01 21:22:20 +0100
  • fb30e46a7e Update: Developer credits (#12173) Tyler Trahan 2024-03-01 15:47:10 -0500
  • 6353d3637e Fix f6dd505: Missing savegame conversion for current_order (#12188) Loïc Guilloux 2024-02-27 21:25:49 +0100
  • d970d238e1 Fix bf4b6696: [Script] Broken ScriptText circular reference detection (#12187) Loïc Guilloux 2024-02-27 18:16:21 +0100
  • 30716c476f Fix: initialize _switch_mode_time so crash-logs before first game have a realistic time (#12184) Patric Stout 2024-02-27 02:41:59 +0100
  • b64ad26068 Change: Use bitmap for free unit ID generation. (#12165) Peter Nelson 2024-02-25 12:36:13 +0000
  • 9d0c548f55 Fix d3c673e: Don't defer OnResize() after ReInit() (#12174) Peter Nelson 2024-02-25 08:35:57 +0000
  • 5b9aa5f176 Fix fd9e72a: Helptext for timekeeping unit setting erroneously refers to vehicle movement (#12172) Tyler Trahan 2024-02-24 11:09:16 -0500
  • 57e6ef244a Fix #12127, 555a379: Truncation ellipses rendered shadows even for black font without shadows (#12132) frosch 2024-02-22 23:22:35 +0100
  • 66b71bdcc4 Revert #11993: new number format system does not and cannot work for CJK languages Rubidium 2024-02-22 18:08:33 +0100
  • 2064750e19 Fix #12148, fca8166: Do not draw decimals when number of digits is 0 Rubidium 2024-02-21 18:36:21 +0100
  • b17f979fde Fix #12145: Incorrect date handling in date cheat in wallclock time-keeping mode Jonathan G Rennison 2024-02-20 23:56:46 +0000
  • 09a342b4b4 Codefix: Off by one in TimerGameEconomy::ConvertDateToYMD wallclock mode Jonathan G Rennison 2024-02-20 20:01:33 +0000
  • cfd519f265 Fix #12119: Remove red warning text when maximum loan is zero merni-ns 2024-02-20 23:16:34 +0530
  • 7457a0b7a6 Fix cb588d8d: Ordering of command per tick limit and pause mode filtering (#12126) Jonathan G Rennison 2024-02-20 20:51:35 +0000
  • 7258551016 Fix #12133: [Script] Don't crash when emergency saving (#12138) Loïc Guilloux 2024-02-20 18:55:18 +0100
  • 1d55af92e4 Fix: [Script] Only show debug script window at the end of savegame loading (#12135) Loïc Guilloux 2024-02-20 17:08:26 +0100
  • a06814c173 Codechange: use std::source_location over __FILE__ and __LINE__ for Random Rubidium 2024-01-17 03:45:47 +0100
  • c6fcfefe4d Codechange: Make the road vehicle cache behave more like a std::deque Koen Bussemaker 2024-03-11 20:29:23 +0100
  • 984202b101 Codechange: Remove outdated YAPF example code Koen Bussemaker 2024-03-11 19:48:11 +0100
  • d7b99cbe26
    Codefix: [CI] Store vcpkg outside the repository folder (#12271) Patric Stout 2024-03-11 19:53:09 +0100
  • 5045208e65 Codechange: Remove outdated YAPF example code Koen Bussemaker 2024-03-11 19:48:11 +0100
  • 66b50ceb1f Doc: Prepare for 14.0-RC2 release Koen Bussemaker 2024-03-09 21:55:37 +0100
  • 399635316c Codefix: [CI] Store vcpkg outside the repository folder Patric Stout 2024-03-11 19:08:16 +0100
  • cd73e1c3e9 Codefix: ignore CodeQL warnings in external vcpkg libraries Rubidium 2024-03-11 17:33:52 +0100
  • b9da1c81e4 Codechange: use std::source_location over __FILE__ and __LINE__ for Random Rubidium 2024-01-17 03:45:47 +0100
  • 61885f4733 Codechange: don't check things outside the lock, that could change while waiting on the lock Rubidium 2024-02-06 18:59:58 +0100
  • 96263ac035 Codechange: do not pass the socket when the receiver already knows it Rubidium 2024-02-06 18:56:56 +0100
  • c768f4fc7a Codechange: [CI] build some targets every night, instead of every PR Patric Stout 2024-03-10 10:48:11 +0100
  • ee22fa34d7 Codechange: [CI] Split the ci-build into smaller components Patric Stout 2024-03-10 10:29:41 +0100
  • eaf62f3969
    Codechange: [CI] manual build CodeQL to improve speed (#12251) Patric Stout 2024-03-11 15:42:44 +0100
  • b9ca3ead8b
    Change: Use (at least) standard toolbar button size for signal selection buttons. (#12265) Peter Nelson 2024-03-11 14:19:01 +0000
  • dc6305e8c1
    Codechange: Use std::make_unique instead of passing new into a unique_ptr. (#12263) Peter Nelson 2024-03-11 08:09:44 +0000
  • 95a8fab339 Update: Translations from eints swedish: 7 changes by joeax910 norwegian (bokmal): 242 changes by eriksorngard welsh: 609 changes by Ansbaradigeidfran english (us): 3 changes by 2TallTyler chinese (simplified): 1 change by WenSimEHRP ukrainian: 21 changes by StepanIvasyn latvian: 1 change by lexuslatvia dutch: 1 change by Jaws3rd esperanto: 53 changes by legoscia portuguese (brazilian): 19 changes by pasantoro translators 2024-03-11 04:42:14 +0000
  • c2f346ed38
    Codechange: Use std::make_unique instead of passing new into a unique_ptr. Peter Nelson 2024-03-10 14:51:33 +0000
  • 240d848ec0
    Change: Use (at least) standard toolbar button size for signal selection buttons. Peter Nelson 2024-03-10 20:17:47 +0000
  • 8b60fc3d35
    Codechange: Use vector for waypoint layout. (#12264) Peter Nelson 2024-03-10 17:15:34 +0000
  • 2f0fe22d63 Fix #12255: inconsistent punctuation in English Rubidium 2024-03-10 16:00:17 +0100
  • fd004eaa34
    Codechange: Use vector for waypoint layout. Peter Nelson 2024-03-10 15:08:45 +0000
  • e7ebe08cf7 Fix #12255: inconsistent punctuation in English Rubidium 2024-03-10 16:00:17 +0100
  • 649c1cf14c
    Fix: Off-by-one in EnsureVisibleCaption. (#12261) Peter Nelson 2024-03-10 14:53:41 +0000
  • ecf534522c Codechange: replace macro with function for TileAdd(XY) Rubidium 2024-03-10 14:54:25 +0100
  • 27eadc13ec Codechange: rename TILE_ADD(XY) to TileAdd(XY) Rubidium 2024-03-10 14:51:08 +0100
  • df461b0329 Codechange: simplify TileAdd by using simple asserts Rubidium 2024-01-17 04:06:51 +0100
  • 005892bfdb
    Fix #12250: YAPF Trivial rail pathfinding crashes due to #12217 (#12258) Kuhnovic 2024-03-10 15:37:56 +0100
  • 1720de8f8d
    Fix: Off-by-one in EnsureVisibleCaption. Peter Nelson 2024-03-04 01:21:58 +0000
  • e96ddd5b51 Fix #12250: YAPF Trivial rail pathfinding crashes due to #12217 Koen Bussemaker 2024-03-10 13:46:05 +0100
  • 9f2ce68719 Codechange: [CI] build some targets every night, instead of every PR Patric Stout 2024-03-10 10:48:11 +0100
  • db9916d8e0 Codechange: replace macro with function for TileAdd(XY) Rubidium 2024-03-10 14:54:25 +0100
  • b65c6cd0ea Codechange: rename TILE_ADD(XY) to TileAdd(XY) Rubidium 2024-03-10 14:51:08 +0100
  • 25f47c5871 Codechange: simplify TileAdd by using simple asserts Rubidium 2024-01-17 04:06:51 +0100
  • 8d86a5de56 Codechange: remove std::source_location since it's unused now Rubidium 2024-03-10 14:35:28 +0100