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  • 61a7b45dd9 (svn r3485) - [Post-PBS]: when reverting PBS and removing station-tile reservations a station can of course not be a crossing as well. Thanks glx. Darkvater 2006-01-30 14:03:34 +0000
  • 8c7e594b08 (svn r3484) -fix: fixed issue in last commit where loading savegame versions 18 and 19 didn't init the multiheaded engine pointers bjarni 2006-01-29 23:04:51 +0000
  • b7beb3d87d (svn r3483) -Fix: fixed warning about setjmp (tnx Bjarni for testing, and tnx for taking the effort to commit it) truelight 2006-01-29 22:42:17 +0000
  • e6d16d17dc (svn r3482) - Fix: since multiheaded links are not saved anymore do NOT save them anymore at all, return the extra space. Since Bjarni's fix for this was abominable, the weird situation arises of 2 NULL structs of free space, of which the first isn't usable. Darkvater 2006-01-29 22:40:51 +0000
  • f3b0de85bf (svn r3481) - Try and fix an svn discrepancy of trolly.h #2 Darkvater 2006-01-29 21:38:24 +0000
  • b2fac2e99f (svn r3480) - Try and fix an svn discrepancy of trolly.h Darkvater 2006-01-29 21:37:39 +0000
  • f7603ba3ac (svn r3479) -Fix: fixed warnings on 64bit platforms (anyway, most 64bit platforms) (tnx to qball and DarkVater for testing) truelight 2006-01-29 20:32:30 +0000
  • ddfe8f608f (svn r3478) - Fix: In the network game list do the default sorting on connectivity (so servers which you can join are on top) and sort on names as a second criteria on clients and connectivity. Darkvater 2006-01-29 20:24:18 +0000
  • 8b8ef85ccb (svn r3477) -Fix: a fix that fixed the last commit.. I shouldn't be committing here :) truelight 2006-01-29 20:06:26 +0000
  • 524934bbf6 (svn r3476) -Fix: fixed a warning from the OSX compiler, it is bogus, but oh well truelight 2006-01-29 20:03:50 +0000
  • 132125de77 (svn r3475) - Fix: you couldn't remove an item from a list-type of config ingame from the configuration file. Whatever you did, upon restart of OpenTTD those items were still there. To fix this we initialize the first item to NULL in SaveList as it is rebuilt anyways fully. Darkvater 2006-01-29 19:50:01 +0000
  • 9d11d11d68 (svn r3474) -Fix: don't use CXXFLAGS for DEP and CFLAGS for Compile, gives funny results ;) truelight 2006-01-29 19:49:15 +0000
  • 98c62ba8e0 (svn r3473) - [PBS] forgot to delete pbs.[ch] Darkvater 2006-01-29 19:01:13 +0000
  • 4e09974975 (svn r3472) - [PBS] Remove from trunk. Anyone interested can still find it in branch/pbs. This reverts revisions r3158, r3140, r3075, r2977, r2674, r2625, r2621, r2529, r2528, r2525, r2524, r2519, r2517, r2516, r2507, r2499. (in conjunction with Tron) - The only change is that the nsignalsw.grf file is kept and that existing nightlies with PBS signals get those signals converted to combo-signals. Darkvater 2006-01-29 18:57:26 +0000
  • bb49381cd3 (svn r3470) - Fix: plug a memleak in _network_host_list. Darkvater 2006-01-29 18:34:43 +0000
  • 20538e9b40 (svn r3469) - Fix: plug a possible memleak with subsequential strdup's without freeing the previous value and make it possible to ban offline clients Darkvater 2006-01-29 18:04:52 +0000
  • 2de4331931 (svn r3468) - Fix: Rail type availability should take climate type into account. peter1138 2006-01-29 12:52:07 +0000
  • 5fed533ce8 (svn r3467) - CodeChange: Remove an useless assignment (reads a value and just writes it back)" tree_cmd.c Darkvater 2006-01-29 10:57:23 +0000
  • f4e7d3203a (svn r3466) - Codechange: Some changes to increase readability of signals code. Darkvater 2006-01-29 10:50:27 +0000
  • ff8b3f980f (svn r3465) - Reduce length of reverse scrolling patch option to make it fit in the window peter1138 2006-01-29 09:52:54 +0000
  • 051c5da378 (svn r3464) - Fix: restate some of the sprites in their old spaces. Was missed out because the patch was so huge. Thanks to Tron for pointing out the command of diff to ignore whitespace-only changes (--diff-cmd diff -x -ub) Darkvater 2006-01-28 13:43:45 +0000
  • 0e41c3dc58 (svn r3463) - Fix: it seems estonian/turkish were moved back from unfinished. So update project file and fix their errors Darkvater 2006-01-28 13:33:02 +0000
  • 8931913884 (svn r3462) - Fix: a one-off pixel alignment in the minimap window that "overflowed" its panel in the tropical climate (qball should be satisfied now) Darkvater 2006-01-28 12:23:54 +0000
  • a235c72b0d (svn r3461) - Fix: Increase window-size as for 64-bit machines it wasn't enough Darkvater 2006-01-28 11:52:20 +0000
  • 3924b84744 (svn r3460) - Fix: fix language errors and translate some missing string as far as my knowledge of those languages go (thx egladil for swedish) Darkvater 2006-01-28 11:18:09 +0000
  • 691c93ee99 (svn r3459) - CodeChange: add help-output to strgen and also verbose variants of the switches Darkvater 2006-01-28 11:10:52 +0000
  • 0bcdd910f9 (svn r3458) -Fix: forgot one instance in last commit truelight 2006-01-28 11:09:16 +0000
  • 0d010c97e6 (svn r3457) -Fix: killed some warnings about strict-alias in an ugly way (but it works ;)) truelight 2006-01-28 11:08:07 +0000
  • 585b47b6c5 (svn r3456) - Feature: [Makefile] Icons can now be installed in a seperate directory. matthijs 2006-01-28 10:16:15 +0000
  • 9c1ad5d610 (svn r3455) * Assert against modifying the outer border of a map into anything but MP_VOID. This might detect a bug that has been there for quite some time, if it hasn't been fixed already. matthijs 2006-01-28 09:45:25 +0000
  • b3a2f09ae9 (svn r3454) - Fix: company-count was not updated correctly when loading a saved game with already existing companies for multiplayer. Darkvater 2006-01-28 01:33:57 +0000
  • d6933998e4 (svn r3453) - CodeChange: Also show the landinfo debug information when building in release mode; however it is shown at debug level 1. Darkvater 2006-01-27 17:06:29 +0000
  • 7e604b72db (svn r3451) - Fix documentation; PBS bits were missing for bridge Darkvater 2006-01-27 14:55:43 +0000
  • d16dea5859 (svn r3450) - Revert r3448 partly as some mingw's do have uint defined, others don't, so this needs more research Darkvater 2006-01-27 09:45:44 +0000
  • 571bbc06d7 (svn r3449) - NewGRF Fix: When changing the sprite ID of a vehicle, if it is not FD (custom graphics), the value needs to changed from a 16bit array offset to an array index. (fixes tropicstw.grf) peter1138 2006-01-27 07:13:58 +0000
  • a6756ccf21 (svn r3448) - Fix: wrap up some MinGW warnings Darkvater 2006-01-26 22:09:25 +0000
  • 1a2fac805c (svn r3447) - CodeChange: [ 1360866 ] station_land.h Naming ALL sprites. Also replaced the SPTR_STATUE_GROUND by the more obvious SPR_CONCRETE_GROUND in unmovable_cmd.c. No functional changes except for commenting out PALETTE_RECOLOR_SPRITE in table/sprites.h. (Belugas) Darkvater 2006-01-26 19:06:16 +0000
  • 6fb36934a8 (svn r3446) - Fix: incorrect validating of tree-planting command which can allow a buffer-overflow (Tron) Darkvater 2006-01-26 18:45:04 +0000
  • 663b1c6c00 (svn r3445) - Fix: [ 1415379 ] Enhance documentation of lift destination - Fix: wrong documentation of trees (Tron) Darkvater 2006-01-26 18:36:14 +0000
  • 452ae7470b (svn r3443) - Fix signed/unsigned comparison warning when compiling with gcc 2.95 (tokai) peter1138 2006-01-26 17:43:31 +0000
  • c8a2c7ae94 (svn r3442) - Fix: Only windows has stricmp. So define strcasecmp to stricmp when using MSVC Darkvater 2006-01-26 17:32:49 +0000
  • 070edf2f73 (svn r3441) - Feature: Allow the network game list to be sorted (by name/clients/compatibility ascending/descending) Darkvater 2006-01-26 17:10:11 +0000
  • 2612d48550 (svn r3439) - CodeChange: Remove a whole bunch of global variables and put them into the WP() macro. Also combine more than one WP-custom element. For this the maximum size of w->custom (WP) has been increased, and multiple types put inside one with possibly moved to the corresponding gui file if it is only used there. Darkvater 2006-01-26 16:19:24 +0000
  • bc450bbc9a (svn r3438) - Fix: first request company data, then general. Yes, it should be the other way around, but with the current network code this doesn't work. So workaround (have some nice promise from TrueLight for fixing ;)) Darkvater 2006-01-26 15:55:53 +0000
  • fa735869e1 (svn r3435) - Fix a warning, removed unused extern and some comments in network_gamelist.c Darkvater 2006-01-26 13:01:53 +0000
  • 8721b05453 (svn r3434) - Correctly update all network information when pressing refresh in the lobby. Also always allow the join button to a server unless all clients are used up (otherwise you can always join an existing company Darkvater 2006-01-26 12:56:05 +0000
  • 952f246433 (svn r3431) - Fix crash when moving vehicles around in a train depot under certain conditions. peter1138 2006-01-25 21:33:57 +0000
  • a8758cbf5e (svn r3430) - You can of course not join when there are more companies than the maximum set, not the other way around. Darkvater 2006-01-25 19:14:50 +0000
  • 2b287a9e72 (svn r3429) - Feature (Followup): Change the gamelist window to accomodate for the new information. Darkvater 2006-01-25 19:03:50 +0000
  • 0d80c70b5f (svn r3428) - Feature: server_info was left out previous commit. Move some commands about a bit for better logical placement Darkvater 2006-01-25 18:40:12 +0000
  • 78fa9c7393 (svn r3427) - Feature: Allow seeing and setting the maximum amount of companies and spectators for a server. This can be changed/viewed during runtime as well in the console. Darkvater 2006-01-25 18:11:06 +0000
  • 42a9353ae2 (svn r3426) - Fix typo from r3019 -- only affected NPF debugging. peter1138 2006-01-24 18:38:06 +0000
  • a4807caf6a (svn r3425) - Fix: Followup to r3421. Correctly reset the TileHighLightData structure to prevent crashes in all the other cases where it is not guarded against sufficiently Darkvater 2006-01-24 18:08:04 +0000
  • ec7d2fbb39 (svn r3424) - NewGRF fix: Only power should decide whether a rail vehicle is an engine or a wagon. (fixes SHIKI 810 in jpsetw.grf) peter1138 2006-01-24 09:33:51 +0000
  • 098300cc7d (svn r3423) - NewGRF: Update the base_intro age at which an engine will have a randomized intro date, as per (the now updated) spec. peter1138 2006-01-24 07:41:28 +0000
  • 0f28e74e3e (svn r3422) - Fix: If an engine reaches the rear of a depot, make the engine turn around before it reaches the tile end (same as a normal end of line.) This fixes a bug whereby the engine could poke into the depot and crash with another engine just leaving it. peter1138 2006-01-23 21:05:05 +0000
  • 70efa805cb (svn r3421) - Revert r3412 as it didn't work. - Fix station builder issue by checking the tile is in bounds. peter1138 2006-01-23 19:12:35 +0000
  • 93082104dd (svn r3420) - Fix typo made back in r2997... peter1138 2006-01-23 17:43:46 +0000
  • 188352ea3e (svn r3419) - Fix: [FS#40] (Possible) game crash on removing track/road under bridge. This was caused by a wrong tile-occupancy testing where it was assumed that a vehicle's height is only a multitude of 8 (a single height-difference). This is incorrect as a vehicle on a slope will assume all height levels between the lower-and upper-bounds. The crash is still possible as seen in the Flyspray bugreport but this has a different cause. Darkvater 2006-01-22 17:17:11 +0000
  • cc7a9d1ce6 (svn r3418) - Fix: When removing a town-owned tunnel the player's rating was not reduced, as it checked the ownership of the tunnel after clearing it. Now we perform the rating adjustment before clearing the tiles. (spotted by glx) peter1138 2006-01-22 16:23:05 +0000
  • 979a8fea86 (svn r3417) - Make company league table window pinnable. peter1138 2006-01-22 10:00:04 +0000
  • 128249e63e (svn r3416) - Fix: Disallow building an oil rig above sea level. peter1138 2006-01-22 09:52:20 +0000
  • a1342c9d52 (svn r3415) - Fix: Disable the clone and refit buttons in the train view when viewing another player's vehicles, or as a spectator. (thanks to UnderBuilder for pointing this out) peter1138 2006-01-21 22:09:25 +0000
  • d13763a9c4 (svn r3414) - Fix: Disable the Fund New Industry menu item and window when connected to a server as a spectator. peter1138 2006-01-21 21:45:34 +0000
  • d22e8c636d (svn r3413) - Fix: Under certain conditions placing a road tile parallel under a bridge would, instead of failing, succeed and place a perpendicular piece. peter1138 2006-01-21 20:34:17 +0000
  • 935ab76f0f (svn r3412) - Fix: When changing game mode, reset the tile highlight data, as it may now be out of bounds. This fixes (at least) an assertion when opening the station builder window. peter1138 2006-01-21 19:39:26 +0000
  • 016c498216 (svn r3411) - Fix: When changing the server password via the console, actually set the password as well as flag whether it is required. peter1138 2006-01-19 21:29:54 +0000
  • 102f9be296 (svn r3410) - NewGRF fix: Only add a random number of days to an engine's base introduction date if that date is not 0. peter1138 2006-01-19 18:33:20 +0000
  • e78997fdfd (svn r3409) - Change the server advertisement interval to use the frame counter instead of game days. This allows a paused server to continue to advertise itself. This also fixes advertising for games that start before 1922. peter1138 2006-01-19 17:50:40 +0000
  • 6971aee967 (svn r3408) - Ok, compile before you commit; sorry (fix previous commit) Darkvater 2006-01-19 16:12:24 +0000
  • a292621b14 (svn r3407) - Feature: Kick and ban now with IP numbers. Darkvater 2006-01-19 15:58:57 +0000
  • 26226f1d43 (svn r3406) - Update year in copyright text peter1138 2006-01-19 08:10:11 +0000
  • d161a8a330 (svn r3405) - Feature: Make subsidies window pinnable. Don't ask me why this wasn't included in the first round of pinning. Darkvater 2006-01-18 18:12:49 +0000
  • 27954279d6 (svn r3404) - Add missing svn properties. peter1138 2006-01-18 15:43:21 +0000
  • e35a131153 (svn r3403) -Codechange: [multiheaded engines] the references between the front and rear engines are no longer saved instead the pointers are generated on load bjarni 2006-01-18 15:05:01 +0000
  • b87b5f1187 (svn r3402) -Fix: [building/cloning] added a string telling if build failed due to not being able to build a vehicle. Triggered when cloning a retired design bjarni 2006-01-18 14:12:26 +0000
  • 8403f2bd33 (svn r3401) (Hopefully) fix some inaccuracies tron 2006-01-16 15:23:06 +0000
  • 887ad00dff (svn r3400) Convert the bit patterns to big endian notation tron 2006-01-15 10:46:36 +0000
  • 5988069372 (svn r3399) Simplify markup tron 2006-01-15 10:26:07 +0000
  • f1b53b113f (svn r3398) Remove TTDp nomenclature tron 2006-01-15 09:17:01 +0000
  • 2a746ffa2d (svn r3397) - NewGRF fix: Show nfo sprite number instead of current sprite id for warning messages -- this makes this output more useful... peter1138 2006-01-13 18:40:39 +0000
  • 90aff7a026 (svn r3396) - Autoreplace changes: - Change fixed array per player to a single pool. This avoids future problems with vehicle numbers and decreases savegame size. Engine replacements from previous savegames will be lost. - Move engine replacement code from players.c to engine.c. (thanks to blathijs for rewriting this) peter1138 2006-01-12 15:52:18 +0000
  • 28ca056d56 (svn r3395) Add Id tag (and svn property) to macosx files. peter1138 2006-01-12 11:20:41 +0000
  • 2067b2e7b4 (svn r3394) - NewGRF fix: ignore non-climate dependent cargo types. The spec is rather vague on this, but we don't support newcargos anyway. peter1138 2006-01-12 07:57:40 +0000
  • be288e4d1b (svn r3393) -Fix: [OSX] some keyboards had a different scancode for opening the console (egladil) bjarni 2006-01-09 21:14:56 +0000
  • 7c5a58bbad (svn r3392) Train depot fixes: - Only count the parts from the source train that will be moved, not the whole train. - Don't count articulated parts of an engine. This alleviates issues with autoreplacing very long trains. peter1138 2006-01-08 16:56:41 +0000
  • 019e794234 (svn r3391) - PBS Fix: Keep PBS reservation state when building a bridge over rail. peter1138 2006-01-08 12:44:11 +0000
  • 4bf1741783 (svn r3390) -Fix: [autoreplace] fixed issue where autoreplace failed to attach the cars if the front engine was replaced and the front engine was multiheaded and the first vehicle after it was the rear part of that engine bjarni 2006-01-08 12:20:13 +0000
  • de34ab97a2 (svn r3389) -Fix: No fence was placed when placing fences and the neighbouring tile is a rail configuration which permits a fence but has a signal (Per request of peter1138 the above line does not contain any commas) tron 2006-01-07 17:26:37 +0000
  • e81c316134 (svn r3388) - NewGRF: Allow train running cost class to differ from engine class. Also fix typo in r3384. peter1138 2006-01-07 16:47:59 +0000
  • 18de531671 (svn r3387) Restructure the code, which places fences along railroad tracks. This includes no functional changes, just some cleanup before some bugfix tron 2006-01-07 16:30:49 +0000
  • 793a0099d4 (svn r3386) - NewGRF: Small comment update, and fix for possible issue with engine class not getting set. peter1138 2006-01-07 13:26:52 +0000
  • c86e6e008d (svn r3385) -Fix: [OSX] fixed endian issue in cocoa sound driver. Now it works correctly on x86 too (hopefully) bjarni 2006-01-07 13:21:04 +0000
  • 473b3072ea (svn r3384) - NewGRF fix: running cost should be halved for dual head vehicles. peter1138 2006-01-07 13:20:02 +0000
  • 1cfabfbb09 (svn r3383) -Code cleanup: [OSX] removed SDL support from FAT binaries as it caused problems for non-SDL builds FAT binaries now need to rely on COCOA drivers. SDL didn't work properly anyway bjarni 2006-01-07 13:13:49 +0000
  • 015db8a461 (svn r3382) -Feature: [OSX] added the flag JAGUAR to crosscompile for OSX 10.2.8 on 10.4 bjarni 2006-01-07 12:53:57 +0000
  • e8c871a603 (svn r3381) -Fix: r3374 left one bug: allow moving around wagons in a 100 long train truelight 2006-01-07 10:57:32 +0000
  • e373bd02ba (svn r3380) -Fix: removed 'size' from r3379, because it was pretty silly -Note: no longer showhelp publish -p, as it is deprecated truelight 2006-01-07 10:15:46 +0000
  • 835cd6ea28 (svn r3379) -Fix: protect showhelp against any possible overflow -Add: [ FS#15 ] Added revision / version at top of help (./openttd -h) truelight 2006-01-06 22:52:31 +0000
  • 79ce0def50 (svn r3378) - NewGRF Fix: Use order status to determine whether a vehicle is loading instead of speed, and get that state from first vehicle in a train consist. peter1138 2006-01-06 22:49:00 +0000