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cb8612ba79
...
1.9.0
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88c5122b39 |
@@ -1,9 +1,10 @@
|
||||
steps:
|
||||
# Rebase to origin/master for every PR. This means users don't have to
|
||||
# rebase every time master changes. As long as the PR applies cleanly, we
|
||||
# Rebase to target branch for every PR. This means users don't have to
|
||||
# rebase every time target branch changes. As long as the PR applies cleanly, we
|
||||
# will validate it.
|
||||
- script: |
|
||||
- bash: |
|
||||
git config user.email 'info@openttd.org'
|
||||
git config user.name 'OpenTTD CI'
|
||||
git rebase origin/master
|
||||
displayName: 'Rebase to master'
|
||||
git rebase origin/${SYSTEM_PULLREQUEST_TARGETBRANCH}
|
||||
displayName: 'Rebase to target branch'
|
||||
condition: and(succeeded(), eq(variables['Build.Reason'], 'PullRequest'))
|
||||
|
@@ -4,11 +4,27 @@ parameters:
|
||||
ContainerCommand: ''
|
||||
|
||||
steps:
|
||||
# 'envVars' in the 'Docker@1' task is a bit funky. When you want to use a
|
||||
# variable, you have to quote it. But the quote is also sent directly to
|
||||
# Docker and ends up in the variable, which you don't want. To work around
|
||||
# this, we set the correct variable first (which becomes an env-variable), and
|
||||
# pass that env-variable through to Docker. We cannot use the normal
|
||||
# 'variables' entry, as we are a template. So that results in this bit of
|
||||
# Bash code. Not because it is pretty, but it is the only way we found that
|
||||
# works.
|
||||
- bash: |
|
||||
echo "##vso[task.setvariable variable=TARGET_BRANCH]${SYSTEM_PULLREQUEST_TARGETBRANCH}"
|
||||
echo "Target branch is ${SYSTEM_PULLREQUEST_TARGETBRANCH}"
|
||||
displayName: "Set target branch"
|
||||
condition: and(succeeded(), eq(variables['Build.Reason'], 'PullRequest'))
|
||||
|
||||
- task: Docker@1
|
||||
${{ if eq(parameters.Image, 'compile-farm') }}:
|
||||
displayName: 'Build'
|
||||
${{ if eq(parameters.Image, 'compile-farm-ci') }}:
|
||||
displayName: 'Build and test'
|
||||
# Run the commit-checker only if it is a Pull Request
|
||||
condition: and(succeeded(), or(ne(variables['Agent.JobName'], 'commit-checker'), eq(variables['Build.Reason'], 'PullRequest')))
|
||||
inputs:
|
||||
command: 'Run an image'
|
||||
imageName: openttd/${{ parameters.Image }}:${{ parameters.Tag }}
|
||||
@@ -16,3 +32,5 @@ steps:
|
||||
workingDirectory: '$(Build.SourcesDirectory)'
|
||||
containerCommand: ${{ parameters.ContainerCommand }}
|
||||
runInBackground: false
|
||||
envVars: |
|
||||
TARGET_BRANCH
|
||||
|
@@ -1,10 +1,14 @@
|
||||
steps:
|
||||
- bash: |
|
||||
set -ex
|
||||
|
||||
curl -L https://github.com/OpenTTD/CompileFarm/releases/download/latest/windows-dependencies.zip > windows-dependencies.zip
|
||||
unzip windows-dependencies.zip
|
||||
rm -f windows-dependencies.zip
|
||||
displayName: 'Download dependencies'
|
||||
workingDirectory: $(Build.ArtifactStagingDirectory)
|
||||
- script: $(Build.ArtifactStagingDirectory)\windows-dependencies\vcpkg.exe integrate install
|
||||
|
||||
mv windows-dependencies/installed /c/vcpkg/
|
||||
rm -rf windows-dependencies
|
||||
displayName: 'Install dependencies'
|
||||
workingDirectory: $(Build.ArtifactStagingDirectory)
|
||||
- script: c:\vcpkg\vcpkg.exe integrate install
|
||||
displayName: 'Integrate vcpkg'
|
||||
|
Binary file not shown.
@@ -1,3 +1,33 @@
|
||||
1.9.0 (2019-04-01)
|
||||
------------------------------------------------------------------------
|
||||
- Fix #7411: Use industry production callback (if used) on initial industry cargo generation (#7412)
|
||||
|
||||
|
||||
1.9.0-RC2 (2019-03-24)
|
||||
------------------------------------------------------------------------
|
||||
- Fix #7400: WaterClass for tree tiles was not converted for old saves preventing industry creation (#7405)
|
||||
- Fix: Filtered file list did not scroll properly (#7402)
|
||||
- Fix #7391: Don't invalidate go to depot orders of non-aircraft when invalidating hangar orders that happen to share IDs (#7392)
|
||||
- Fix #7386: Measurement tooltip for tunnels, aqueducts & docks did not display or flickered (#7389)
|
||||
- Fix: Wrong company performance rating when money exceeds INT_MAX (#7382)
|
||||
- Fix: Permit loading of industry production callback with invalid cargo type (#7364)
|
||||
- Fix: Spelling for a few real town names (#7338)
|
||||
- Fix: Runway too short for large aircraft message should not depend on plane crashes setting (#7325)
|
||||
- Fix #7334: Ship lost after crossing bridge due to path cache not being consumed while on final bridge end (#7335)
|
||||
|
||||
|
||||
1.9.0-RC1 (2019-03-03)
|
||||
------------------------------------------------------------------------
|
||||
- Add: Various AI/GS functions for vehicle groups (#7225)
|
||||
- Change: Synchronise introduction date and reliability randomness across vehicles with the same base introduction date (#7147)
|
||||
- Change: Allow towns to build bridges over rails and one-way roads (#7291)
|
||||
- Fix: Detection of coast tiles with trees on them (#7309)
|
||||
- Fix: Emergency netsave saved the title game instead of the broken game in question (#7298)
|
||||
- Fix: Company livery window showed incorrect groups when opened in multiplayer (#7288)
|
||||
- Fix: Unable to select last group in open livery window (#7283)
|
||||
- Fix: Goto hangar orders were not invalidated when rebuilding airports (#7100)
|
||||
|
||||
|
||||
1.9.0-beta3 (2019-02-24)
|
||||
------------------------------------------------------------------------
|
||||
- Feature: Option to adjust font size separately from GUI size (#7003)
|
||||
@@ -24,10 +54,12 @@
|
||||
- Fix #7197: Invalidate depot buttons when necessary (#7212)
|
||||
- Doc: [AI] UnshareOrders empties the orders list of the vehicle
|
||||
|
||||
|
||||
1.9.0-beta2 (2019-02-09)
|
||||
------------------------------------------------------------------------
|
||||
- Fix: Non-Windows builds did not get correct git hash
|
||||
|
||||
|
||||
1.9.0-beta1 (2019-02-09)
|
||||
------------------------------------------------------------------------
|
||||
Note: OpenTTD was migrated to GitHub for 1.9, so SVN revision and FlySpray numbers have been replaced with Pull Requests and Issue numbers
|
||||
|
@@ -57,8 +57,8 @@ set_default() {
|
||||
enable_translator="0"
|
||||
enable_unicode="1"
|
||||
enable_console="1";
|
||||
enable_assert="1"
|
||||
enable_strip="0"
|
||||
enable_assert="0"
|
||||
enable_strip="1"
|
||||
enable_universal="0"
|
||||
enable_osx_g5="0"
|
||||
enable_cocoa_quartz="1"
|
||||
|
@@ -1,6 +1,6 @@
|
||||
OpenTTD's known bugs
|
||||
Last updated: 2019-02-24
|
||||
Release version: 1.9.0-beta3
|
||||
Last updated: 2019-04-01
|
||||
Release version: 1.9.0
|
||||
------------------------------------------------------------------------
|
||||
|
||||
|
||||
|
@@ -1,3 +1,21 @@
|
||||
openttd (1.9.0-0) unstable; urgency=low
|
||||
|
||||
* New upstream release 1.9.0
|
||||
|
||||
-- OpenTTD <info@openttd.org> Mon, 01 Apr 2019 00:00:00 +0200
|
||||
|
||||
openttd (1.9.0~RC2-0) unstable; urgency=low
|
||||
|
||||
* New upstream release 1.9.0-RC2
|
||||
|
||||
-- OpenTTD <info@openttd.org> Sun, 24 Mar 2019 23:00:00 +0000
|
||||
|
||||
openttd (1.9.0~RC1-0) unstable; urgency=low
|
||||
|
||||
* New upstream release 1.9.0-RC1
|
||||
|
||||
-- OpenTTD <info@openttd.org> Sun, 3 Mar 2019 23:00:00 +0000
|
||||
|
||||
openttd (1.9.0~beta3-0) unstable; urgency=low
|
||||
|
||||
* New upstream release 1.9.0-beta3
|
||||
|
@@ -17,9 +17,9 @@
|
||||
#
|
||||
|
||||
Name: openttd
|
||||
Version: 1.9.beta3
|
||||
Version: 1.9
|
||||
Release: 0
|
||||
%define srcver 1.9.0-beta3
|
||||
%define srcver 1.9.0
|
||||
Summary: An open source reimplementation of Chris Sawyer's Transport Tycoon Deluxe
|
||||
License: GPL-2.0
|
||||
Group: Amusements/Games/Strategy/Other
|
||||
|
@@ -2,8 +2,8 @@
|
||||
!define APPV_MAJOR 1
|
||||
!define APPV_MINOR 9
|
||||
!define APPV_MAINT 0
|
||||
!define APPV_BUILD 2
|
||||
!define APPV_EXTRA "-beta3"
|
||||
!define APPV_BUILD 5
|
||||
!define APPV_EXTRA ""
|
||||
|
||||
!define APPNAME "OpenTTD" ; Define application name
|
||||
!define APPVERSION "${APPV_MAJOR}.${APPV_MINOR}.${APPV_MAINT}${APPV_EXTRA}" ; Define application version
|
||||
|
@@ -107,7 +107,7 @@
|
||||
<FavorSizeOrSpeed>Size</FavorSizeOrSpeed>
|
||||
<OmitFramePointers>true</OmitFramePointers>
|
||||
<AdditionalIncludeDirectories>..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>NDEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_XAUDIO2;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;WITH_PNG;WITH_FREETYPE;WITH_UNISCRIBE;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";WITH_ASSERT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<PreprocessorDefinitions>NDEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_XAUDIO2;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;WITH_PNG;WITH_FREETYPE;WITH_UNISCRIBE;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<StringPooling>true</StringPooling>
|
||||
<ExceptionHandling>Sync</ExceptionHandling>
|
||||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
||||
@@ -230,7 +230,7 @@
|
||||
<FavorSizeOrSpeed>Size</FavorSizeOrSpeed>
|
||||
<OmitFramePointers>true</OmitFramePointers>
|
||||
<AdditionalIncludeDirectories>..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>NDEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_XAUDIO2;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;WITH_PNG;WITH_FREETYPE;WITH_UNISCRIBE;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";_SQ64;WITH_ASSERT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<PreprocessorDefinitions>NDEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_XAUDIO2;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;WITH_PNG;WITH_FREETYPE;WITH_UNISCRIBE;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";_SQ64;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<StringPooling>true</StringPooling>
|
||||
<ExceptionHandling>Sync</ExceptionHandling>
|
||||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
||||
|
@@ -107,7 +107,7 @@
|
||||
<FavorSizeOrSpeed>Size</FavorSizeOrSpeed>
|
||||
<OmitFramePointers>true</OmitFramePointers>
|
||||
<AdditionalIncludeDirectories>..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>NDEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_XAUDIO2;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;WITH_PNG;WITH_FREETYPE;WITH_UNISCRIBE;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";WITH_ASSERT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<PreprocessorDefinitions>NDEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_XAUDIO2;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;WITH_PNG;WITH_FREETYPE;WITH_UNISCRIBE;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<StringPooling>true</StringPooling>
|
||||
<ExceptionHandling>Sync</ExceptionHandling>
|
||||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
||||
@@ -230,7 +230,7 @@
|
||||
<FavorSizeOrSpeed>Size</FavorSizeOrSpeed>
|
||||
<OmitFramePointers>true</OmitFramePointers>
|
||||
<AdditionalIncludeDirectories>..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>NDEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_XAUDIO2;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;WITH_PNG;WITH_FREETYPE;WITH_UNISCRIBE;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";_SQ64;WITH_ASSERT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<PreprocessorDefinitions>NDEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_XAUDIO2;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;WITH_PNG;WITH_FREETYPE;WITH_UNISCRIBE;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";_SQ64;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<StringPooling>true</StringPooling>
|
||||
<ExceptionHandling>Sync</ExceptionHandling>
|
||||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
||||
|
@@ -107,7 +107,7 @@
|
||||
<FavorSizeOrSpeed>Size</FavorSizeOrSpeed>
|
||||
<OmitFramePointers>true</OmitFramePointers>
|
||||
<AdditionalIncludeDirectories>..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>NDEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_XAUDIO2;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;WITH_PNG;WITH_FREETYPE;WITH_UNISCRIBE;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";WITH_ASSERT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<PreprocessorDefinitions>NDEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_XAUDIO2;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;WITH_PNG;WITH_FREETYPE;WITH_UNISCRIBE;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<StringPooling>true</StringPooling>
|
||||
<ExceptionHandling>Sync</ExceptionHandling>
|
||||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
||||
@@ -230,7 +230,7 @@
|
||||
<FavorSizeOrSpeed>Size</FavorSizeOrSpeed>
|
||||
<OmitFramePointers>true</OmitFramePointers>
|
||||
<AdditionalIncludeDirectories>..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>NDEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_XAUDIO2;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;WITH_PNG;WITH_FREETYPE;WITH_UNISCRIBE;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";_SQ64;WITH_ASSERT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<PreprocessorDefinitions>NDEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_XAUDIO2;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;WITH_PNG;WITH_FREETYPE;WITH_UNISCRIBE;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";_SQ64;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<StringPooling>true</StringPooling>
|
||||
<ExceptionHandling>Sync</ExceptionHandling>
|
||||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
||||
|
@@ -107,7 +107,7 @@
|
||||
<FavorSizeOrSpeed>Size</FavorSizeOrSpeed>
|
||||
<OmitFramePointers>true</OmitFramePointers>
|
||||
<AdditionalIncludeDirectories>..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>NDEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_XAUDIO2;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;WITH_PNG;WITH_FREETYPE;WITH_UNISCRIBE;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";WITH_ASSERT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<PreprocessorDefinitions>NDEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_XAUDIO2;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;WITH_PNG;WITH_FREETYPE;WITH_UNISCRIBE;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<StringPooling>true</StringPooling>
|
||||
<ExceptionHandling>Sync</ExceptionHandling>
|
||||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
||||
@@ -230,7 +230,7 @@
|
||||
<FavorSizeOrSpeed>Size</FavorSizeOrSpeed>
|
||||
<OmitFramePointers>true</OmitFramePointers>
|
||||
<AdditionalIncludeDirectories>..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>NDEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_XAUDIO2;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;WITH_PNG;WITH_FREETYPE;WITH_UNISCRIBE;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";_SQ64;WITH_ASSERT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<PreprocessorDefinitions>NDEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_XAUDIO2;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;WITH_PNG;WITH_FREETYPE;WITH_UNISCRIBE;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";_SQ64;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<StringPooling>true</StringPooling>
|
||||
<ExceptionHandling>Sync</ExceptionHandling>
|
||||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
||||
|
@@ -107,7 +107,7 @@
|
||||
<FavorSizeOrSpeed>Size</FavorSizeOrSpeed>
|
||||
<OmitFramePointers>true</OmitFramePointers>
|
||||
<AdditionalIncludeDirectories>..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>NDEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_XAUDIO2;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;WITH_PNG;WITH_FREETYPE;WITH_UNISCRIBE;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";WITH_ASSERT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<PreprocessorDefinitions>NDEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_XAUDIO2;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;WITH_PNG;WITH_FREETYPE;WITH_UNISCRIBE;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<StringPooling>true</StringPooling>
|
||||
<ExceptionHandling>Sync</ExceptionHandling>
|
||||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
||||
@@ -230,7 +230,7 @@
|
||||
<FavorSizeOrSpeed>Size</FavorSizeOrSpeed>
|
||||
<OmitFramePointers>true</OmitFramePointers>
|
||||
<AdditionalIncludeDirectories>..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>NDEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_XAUDIO2;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;WITH_PNG;WITH_FREETYPE;WITH_UNISCRIBE;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";_SQ64;WITH_ASSERT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<PreprocessorDefinitions>NDEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_XAUDIO2;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;WITH_PNG;WITH_FREETYPE;WITH_UNISCRIBE;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";_SQ64;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<StringPooling>true</StringPooling>
|
||||
<ExceptionHandling>Sync</ExceptionHandling>
|
||||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
||||
|
@@ -107,7 +107,7 @@
|
||||
<FavorSizeOrSpeed>Size</FavorSizeOrSpeed>
|
||||
<OmitFramePointers>true</OmitFramePointers>
|
||||
<AdditionalIncludeDirectories>..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>NDEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_XAUDIO2;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;WITH_PNG;WITH_FREETYPE;WITH_UNISCRIBE;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";WITH_ASSERT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<PreprocessorDefinitions>NDEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_XAUDIO2;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;WITH_PNG;WITH_FREETYPE;WITH_UNISCRIBE;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<StringPooling>true</StringPooling>
|
||||
<ExceptionHandling>Sync</ExceptionHandling>
|
||||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
||||
@@ -230,7 +230,7 @@
|
||||
<FavorSizeOrSpeed>Size</FavorSizeOrSpeed>
|
||||
<OmitFramePointers>true</OmitFramePointers>
|
||||
<AdditionalIncludeDirectories>..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>NDEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_XAUDIO2;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;WITH_PNG;WITH_FREETYPE;WITH_UNISCRIBE;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";_SQ64;WITH_ASSERT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<PreprocessorDefinitions>NDEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_XAUDIO2;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;WITH_PNG;WITH_FREETYPE;WITH_UNISCRIBE;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";_SQ64;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<StringPooling>true</StringPooling>
|
||||
<ExceptionHandling>Sync</ExceptionHandling>
|
||||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
||||
|
@@ -32,7 +32,7 @@ public:
|
||||
START_NEXT_EASY = DAYS_IN_YEAR * 2,
|
||||
START_NEXT_MEDIUM = DAYS_IN_YEAR,
|
||||
START_NEXT_HARD = DAYS_IN_YEAR / 2,
|
||||
START_NEXT_MIN = 0,
|
||||
START_NEXT_MIN = 1,
|
||||
START_NEXT_MAX = 3600,
|
||||
START_NEXT_DEVIATION = 60,
|
||||
};
|
||||
|
@@ -127,14 +127,3 @@ void AIConfig::SetSetting(const char *name, int value)
|
||||
|
||||
ScriptConfig::SetSetting(name, value);
|
||||
}
|
||||
|
||||
void AIConfig::AddRandomDeviation()
|
||||
{
|
||||
int start_date = this->GetSetting("start_date");
|
||||
|
||||
ScriptConfig::AddRandomDeviation();
|
||||
|
||||
/* start_date = 0 is a special case, where random deviation does not occur.
|
||||
* If start_date was not already 0, then a minimum value of 1 must apply. */
|
||||
this->SetSetting("start_date", start_date != 0 ? max(1, this->GetSetting("start_date")) : 0);
|
||||
}
|
||||
|
@@ -32,7 +32,6 @@ public:
|
||||
|
||||
/* virtual */ int GetSetting(const char *name) const;
|
||||
/* virtual */ void SetSetting(const char *name, int value);
|
||||
/* virtual */ void AddRandomDeviation();
|
||||
|
||||
/**
|
||||
* When ever the AI Scanner is reloaded, all infos become invalid. This
|
||||
|
@@ -783,6 +783,7 @@ int GetAircraftFlightLevel(T *v, bool takeoff)
|
||||
}
|
||||
|
||||
template int GetAircraftFlightLevel(DisasterVehicle *v, bool takeoff);
|
||||
template int GetAircraftFlightLevel(Aircraft *v, bool takeoff);
|
||||
|
||||
/**
|
||||
* Find the entry point to an airport depending on direction which
|
||||
|
@@ -283,7 +283,7 @@ static const Command _command_proc_table[] = {
|
||||
|
||||
DEF_CMD(CmdTurnRoadVeh, 0, CMDT_VEHICLE_MANAGEMENT ), // CMD_TURN_ROADVEH
|
||||
|
||||
DEF_CMD(CmdPause, CMD_SERVER | CMD_NO_EST, CMDT_SERVER_SETTING ), // CMD_PAUSE
|
||||
DEF_CMD(CmdPause, CMD_SERVER, CMDT_SERVER_SETTING ), // CMD_PAUSE
|
||||
|
||||
DEF_CMD(CmdBuyShareInCompany, 0, CMDT_MONEY_MANAGEMENT ), // CMD_BUY_SHARE_IN_COMPANY
|
||||
DEF_CMD(CmdSellShareInCompany, 0, CMDT_MONEY_MANAGEMENT ), // CMD_SELL_SHARE_IN_COMPANY
|
||||
@@ -307,7 +307,7 @@ static const Command _command_proc_table[] = {
|
||||
DEF_CMD(CmdChangeBankBalance, CMD_DEITY, CMDT_MONEY_MANAGEMENT ), // CMD_CHANGE_BANK_BALANCE
|
||||
DEF_CMD(CmdBuildCanal, CMD_AUTO, CMDT_LANDSCAPE_CONSTRUCTION), // CMD_BUILD_CANAL
|
||||
DEF_CMD(CmdCreateSubsidy, CMD_DEITY, CMDT_OTHER_MANAGEMENT ), // CMD_CREATE_SUBSIDY
|
||||
DEF_CMD(CmdCompanyCtrl, CMD_SPECTATOR | CMD_CLIENT_ID | CMD_NO_EST, CMDT_SERVER_SETTING ), // CMD_COMPANY_CTRL
|
||||
DEF_CMD(CmdCompanyCtrl, CMD_SPECTATOR | CMD_CLIENT_ID, CMDT_SERVER_SETTING ), // CMD_COMPANY_CTRL
|
||||
DEF_CMD(CmdCustomNewsItem, CMD_STR_CTRL | CMD_DEITY, CMDT_OTHER_MANAGEMENT ), // CMD_CUSTOM_NEWS_ITEM
|
||||
DEF_CMD(CmdCreateGoal, CMD_STR_CTRL | CMD_DEITY, CMDT_OTHER_MANAGEMENT ), // CMD_CREATE_GOAL
|
||||
DEF_CMD(CmdRemoveGoal, CMD_DEITY, CMDT_OTHER_MANAGEMENT ), // CMD_REMOVE_GOAL
|
||||
@@ -558,7 +558,7 @@ bool DoCommandP(TileIndex tile, uint32 p1, uint32 p2, uint32 cmd, CommandCallbac
|
||||
bool estimate_only = _shift_pressed && IsLocalCompany() &&
|
||||
!_generating_world &&
|
||||
!(cmd & CMD_NETWORK_COMMAND) &&
|
||||
!(GetCommandFlags(cmd) & CMD_NO_EST);
|
||||
(cmd & CMD_ID_MASK) != CMD_PAUSE;
|
||||
|
||||
/* We're only sending the command, so don't do
|
||||
* fancy things for 'success'. */
|
||||
|
@@ -395,7 +395,6 @@ enum CommandFlags {
|
||||
CMD_CLIENT_ID = 0x080, ///< set p2 with the ClientID of the sending client.
|
||||
CMD_DEITY = 0x100, ///< the command may be executed by COMPANY_DEITY
|
||||
CMD_STR_CTRL = 0x200, ///< the command's string may contain control strings
|
||||
CMD_NO_EST = 0x400, ///< the command is never estimated.
|
||||
};
|
||||
DECLARE_ENUM_AS_BIT_SET(CommandFlags)
|
||||
|
||||
|
@@ -595,10 +595,10 @@ void StartupCompanies()
|
||||
}
|
||||
|
||||
/** Start a new competitor company if possible. */
|
||||
static bool MaybeStartNewCompany()
|
||||
static void MaybeStartNewCompany()
|
||||
{
|
||||
#ifdef ENABLE_NETWORK
|
||||
if (_networking && Company::GetNumItems() >= _settings_client.network.max_companies) return false;
|
||||
if (_networking && Company::GetNumItems() >= _settings_client.network.max_companies) return;
|
||||
#endif /* ENABLE_NETWORK */
|
||||
|
||||
Company *c;
|
||||
@@ -612,10 +612,8 @@ static bool MaybeStartNewCompany()
|
||||
if (n < (uint)_settings_game.difficulty.max_no_competitors) {
|
||||
/* Send a command to all clients to start up a new AI.
|
||||
* Works fine for Multiplayer and Singleplayer */
|
||||
return DoCommandP(0, CCA_NEW_AI | INVALID_COMPANY << 16, 0, CMD_COMPANY_CTRL);
|
||||
DoCommandP(0, CCA_NEW_AI | INVALID_COMPANY << 16, 0, CMD_COMPANY_CTRL);
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
/** Initialize the pool of companies. */
|
||||
@@ -716,19 +714,11 @@ void OnTick_Companies()
|
||||
}
|
||||
|
||||
if (_next_competitor_start == 0) {
|
||||
/* AI::GetStartNextTime() can return 0. */
|
||||
_next_competitor_start = max(1, AI::GetStartNextTime() * DAY_TICKS);
|
||||
_next_competitor_start = AI::GetStartNextTime() * DAY_TICKS;
|
||||
}
|
||||
|
||||
if (_game_mode != GM_MENU && AI::CanStartNew() && --_next_competitor_start == 0) {
|
||||
/* Allow multiple AIs to possibly start in the same tick. */
|
||||
do {
|
||||
if (!MaybeStartNewCompany()) break;
|
||||
|
||||
/* In networking mode, we can only send a command to start but it
|
||||
* didn't execute yet, so we cannot loop. */
|
||||
if (_networking) break;
|
||||
} while (AI::GetStartNextTime() == 0);
|
||||
if (AI::CanStartNew() && _game_mode != GM_MENU && --_next_competitor_start == 0) {
|
||||
MaybeStartNewCompany();
|
||||
}
|
||||
|
||||
_cur_company_tick_index = (_cur_company_tick_index + 1) % MAX_COMPANIES;
|
||||
|
@@ -194,7 +194,7 @@ char *CrashLog::LogConfiguration(char *buffer, const char *last) const
|
||||
FontCache::Get(FS_MONO)->GetFontName()
|
||||
);
|
||||
|
||||
buffer += seprintf(buffer, last, "AI Configuration (local: %i):\n", (int)_local_company);
|
||||
buffer += seprintf(buffer, last, "AI Configuration (local: %i) (current: %i):\n", (int)_local_company, (int)_current_company);
|
||||
const Company *c;
|
||||
FOR_ALL_COMPANIES(c) {
|
||||
if (c->ai_info == NULL) {
|
||||
|
@@ -260,7 +260,7 @@ int UpdateCompanyRatingAndValue(Company *c, bool update)
|
||||
/* Skip the total */
|
||||
if (i == SCORE_TOTAL) continue;
|
||||
/* Check the score */
|
||||
s = Clamp(_score_part[owner][i], 0, _score_info[i].needed) * _score_info[i].score / _score_info[i].needed;
|
||||
s = Clamp<int64>(_score_part[owner][i], 0, _score_info[i].needed) * _score_info[i].score / _score_info[i].needed;
|
||||
score += s;
|
||||
total_score += _score_info[i].score;
|
||||
}
|
||||
|
@@ -437,12 +437,15 @@ public:
|
||||
GfxFillRect(r.left + 1, r.top + 1, r.right, r.bottom, PC_BLACK);
|
||||
|
||||
uint y = r.top + WD_FRAMERECT_TOP;
|
||||
for (uint pos = this->vscroll->GetPosition(); pos < this->fios_items.Length(); pos++) {
|
||||
if (!this->fios_items_shown[pos]) {
|
||||
uint scroll_pos = this->vscroll->GetPosition();
|
||||
for (uint row = 0; row < this->fios_items.Length(); row++) {
|
||||
if (!this->fios_items_shown[row]) {
|
||||
/* The current item is filtered out : we do not show it */
|
||||
scroll_pos++;
|
||||
continue;
|
||||
}
|
||||
const FiosItem *item = this->fios_items.Get(pos);
|
||||
if (row < scroll_pos) continue;
|
||||
const FiosItem *item = this->fios_items.Get(row);
|
||||
|
||||
if (item == this->selected) {
|
||||
GfxFillRect(r.left + 1, y, r.right, y + this->resize.step_height, PC_DARK_BLUE);
|
||||
|
@@ -1719,8 +1719,16 @@ static void DoCreateNewIndustry(Industry *i, TileIndex tile, IndustryType type,
|
||||
}
|
||||
|
||||
if (_generating_world) {
|
||||
if (HasBit(indspec->callback_mask, CBM_IND_PRODUCTION_256_TICKS)) {
|
||||
IndustryProductionCallback(i, 1);
|
||||
for (size_t ci = 0; ci < lengthof(i->last_month_production); ci++) {
|
||||
i->last_month_production[ci] = i->produced_cargo_waiting[ci] * 8;
|
||||
i->produced_cargo_waiting[ci] = 0;
|
||||
}
|
||||
}
|
||||
|
||||
for (size_t ci = 0; ci < lengthof(i->last_month_production); ci++) {
|
||||
i->last_month_production[ci] = i->production_rate[ci] * 8;
|
||||
i->last_month_production[ci] += i->production_rate[ci] * 8;
|
||||
}
|
||||
}
|
||||
|
||||
|
@@ -2753,12 +2753,12 @@ struct IndustryCargoesWindow : public Window {
|
||||
}
|
||||
}
|
||||
|
||||
virtual void OnHover(Point pt, int widget)
|
||||
bool OnTooltip(Point pt, int widget, TooltipCloseCondition close_cond)
|
||||
{
|
||||
if (widget != WID_IC_PANEL) return;
|
||||
if (widget != WID_IC_PANEL) return false;
|
||||
|
||||
Point fieldxy, xy;
|
||||
if (!CalculatePositionInWidget(pt, &fieldxy, &xy)) return;
|
||||
if (!CalculatePositionInWidget(pt, &fieldxy, &xy)) return false;
|
||||
|
||||
const CargoesField *fld = this->fields[fieldxy.y].columns + fieldxy.x;
|
||||
CargoID cid = INVALID_CARGO;
|
||||
@@ -2777,9 +2777,9 @@ struct IndustryCargoesWindow : public Window {
|
||||
|
||||
case CFT_INDUSTRY:
|
||||
if (fld->u.industry.ind_type < NUM_INDUSTRYTYPES && (this->ind_cargo >= NUM_INDUSTRYTYPES || fieldxy.x != 2)) {
|
||||
GuiShowTooltips(this, STR_INDUSTRY_CARGOES_INDUSTRY_TOOLTIP, 0, NULL, TCC_HOVER);
|
||||
GuiShowTooltips(this, STR_INDUSTRY_CARGOES_INDUSTRY_TOOLTIP, 0, NULL, close_cond);
|
||||
}
|
||||
return;
|
||||
return true;
|
||||
|
||||
default:
|
||||
break;
|
||||
@@ -2788,8 +2788,11 @@ struct IndustryCargoesWindow : public Window {
|
||||
const CargoSpec *csp = CargoSpec::Get(cid);
|
||||
uint64 params[5];
|
||||
params[0] = csp->name;
|
||||
GuiShowTooltips(this, STR_INDUSTRY_CARGOES_CARGO_TOOLTIP, 1, params, TCC_HOVER);
|
||||
GuiShowTooltips(this, STR_INDUSTRY_CARGOES_CARGO_TOOLTIP, 1, params, close_cond);
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
virtual void OnResize()
|
||||
|
@@ -3000,7 +3000,7 @@ STR_NEWGRF_ERROR_GRM_FAILED :Els recursos GR
|
||||
STR_NEWGRF_ERROR_FORCEFULLY_DISABLED :{1:STRING} ha estat desactivat per {STRING}
|
||||
STR_NEWGRF_ERROR_INVALID_SPRITE_LAYOUT :Format de disposició de sprite no vàlid o desconegut (sprite {3:NUM}).
|
||||
STR_NEWGRF_ERROR_LIST_PROPERTY_TOO_LONG :Hi ha massa elements a la llista de valors de propietats (sprite {3:NUM}, propietat {4:HEX})
|
||||
STR_NEWGRF_ERROR_INDPROD_CALLBACK :«Callback» de producció d'indústria no vàlid (sprite {3:NUM}, «{1:STRING}»).
|
||||
STR_NEWGRF_ERROR_INDPROD_CALLBACK :«Callback» de producció d'indústria no vàlid (sprite {3:NUM}, «{2:STRING}»).
|
||||
|
||||
# NewGRF related 'general' warnings
|
||||
STR_NEWGRF_POPUP_CAUTION_CAPTION :{WHITE}Alerta!
|
||||
|
@@ -3095,7 +3095,7 @@ STR_NEWGRF_ERROR_GRM_FAILED :Zatraženi GRF
|
||||
STR_NEWGRF_ERROR_FORCEFULLY_DISABLED :{1:STRING} je isključen od strane {STRING}
|
||||
STR_NEWGRF_ERROR_INVALID_SPRITE_LAYOUT :Pogrešan/nepoznat format raspored sprite-a (sprite {3:NUM})
|
||||
STR_NEWGRF_ERROR_LIST_PROPERTY_TOO_LONG :Previše elemenata na listi postavki varijabli (sprite {3:NUM}, postavka {4:HEX})
|
||||
STR_NEWGRF_ERROR_INDPROD_CALLBACK :Pogrešna callback funkcija za industrijsku proizvodnju (sprite {3:NUM}, "{1:STRING}")
|
||||
STR_NEWGRF_ERROR_INDPROD_CALLBACK :Pogrešna callback funkcija za industrijsku proizvodnju (sprite {3:NUM}, "{2:STRING}")
|
||||
|
||||
# NewGRF related 'general' warnings
|
||||
STR_NEWGRF_POPUP_CAUTION_CAPTION :{WHITE}Oprez!
|
||||
@@ -3127,6 +3127,7 @@ STR_NEWGRF_BUGGY :{WHITE}NewGRF '
|
||||
STR_NEWGRF_BUGGY_ARTICULATED_CARGO :{WHITE}Informacija o teretu/remontu za '{1:ENGINE}' je različita od kupovne liste nakon izgradnje. Zbog toga bi automatsko obnavljanje/zamjena mogla biti neuspješna
|
||||
STR_NEWGRF_BUGGY_ENDLESS_PRODUCTION_CALLBACK :{G=male}{WHITE}'{1:STRING}' je uzrokovao beskonačnu petlju u pozivu za povrat produkcije
|
||||
STR_NEWGRF_BUGGY_UNKNOWN_CALLBACK_RESULT :{WHITE}Povratnica {1:HEX} je vratio nepoznat/nemoguć rezultat {2:HEX}
|
||||
STR_NEWGRF_BUGGY_INVALID_CARGO_PRODUCTION_CALLBACK :{WHITE}'{1:STRING}' callback funkcija za proizvodnju je vratila nevažeći teret na {2:HEX}
|
||||
|
||||
# 'User removed essential NewGRFs'-placeholders for stuff without specs
|
||||
STR_NEWGRF_INVALID_CARGO :<pogrešan teret>
|
||||
@@ -3641,7 +3642,7 @@ STR_DEPOT_VEHICLE_TOOLTIP :{BLACK}{ENGINE}
|
||||
STR_DEPOT_VEHICLE_TOOLTIP_CHAIN :{BLACK}{NUM} vozil{P o a a}{STRING}
|
||||
STR_DEPOT_VEHICLE_TOOLTIP_CARGO :{}{CARGO_LONG} ({CARGO_SHORT})
|
||||
|
||||
STR_DEPOT_TRAIN_LIST_TOOLTIP :{BLACK}Vlakovi - drži lijevi klik i vuci vozilo za dodavanje/skidanjed iz vlaka, desni klik za informacije. Drži tipku Ctrl da obje funkcije rade na slijedu
|
||||
STR_DEPOT_TRAIN_LIST_TOOLTIP :{BLACK}Vlakovi - drži lijevi klik i vuci vozilo za dodavanje/skidanje iz vlaka, desni klik za informacije. Drži tipku Ctrl da obje funkcije rade na slijedu
|
||||
STR_DEPOT_ROAD_VEHICLE_LIST_TOOLTIP :{BLACK}Vozila - desni klik na vozilo za informacije
|
||||
STR_DEPOT_SHIP_LIST_TOOLTIP :{BLACK}Brodovi - desni klik na brod za informacije
|
||||
STR_DEPOT_AIRCRAFT_LIST_TOOLTIP :{BLACK}Zrakoplov - desni klik na zrakoplov za informacije
|
||||
|
@@ -2999,7 +2999,7 @@ STR_NEWGRF_ERROR_GRM_FAILED :De ønskede GRF
|
||||
STR_NEWGRF_ERROR_FORCEFULLY_DISABLED :{1:STRING} blev deaktiveret af {2:STRING}
|
||||
STR_NEWGRF_ERROR_INVALID_SPRITE_LAYOUT :Ugyldigt/ukendt sprite layoutformat (sprite {3:NUM})
|
||||
STR_NEWGRF_ERROR_LIST_PROPERTY_TOO_LONG :For mange elementer i værdiliste for egenskab (sprite {3:NUM}, egenskab {4:HEX})
|
||||
STR_NEWGRF_ERROR_INDPROD_CALLBACK :Ugyldig produktion-callback for industri (sprite {3:NUM}, "{1:STRING}")
|
||||
STR_NEWGRF_ERROR_INDPROD_CALLBACK :Ugyldig produktion-callback for industri (sprite {3:NUM}, "{2:STRING}")
|
||||
|
||||
# NewGRF related 'general' warnings
|
||||
STR_NEWGRF_POPUP_CAUTION_CAPTION :{WHITE}Advarsel!
|
||||
@@ -3031,6 +3031,7 @@ STR_NEWGRF_BUGGY :{WHITE}NewGRF '
|
||||
STR_NEWGRF_BUGGY_ARTICULATED_CARGO :{WHITE}Fragt-/ombygningsinformation for '{1:ENGINE}' afviger fra indkøbslisten efter konstruktion. Dette kan medføre, at autofornyelse ikke fungerer korrekt.
|
||||
STR_NEWGRF_BUGGY_ENDLESS_PRODUCTION_CALLBACK :{WHITE}'{1:STRING}' forårsagede en uendelig løkke i produktions-callback'en.
|
||||
STR_NEWGRF_BUGGY_UNKNOWN_CALLBACK_RESULT :{WHITE}Callback {1:HEX} returnerede ukendt/ugyldigt resultat {2:HEX}
|
||||
STR_NEWGRF_BUGGY_INVALID_CARGO_PRODUCTION_CALLBACK :{WHITE}'{1:STRING}' returnerede ugyldig godstype i produktion-callback ved {2:HEX}
|
||||
|
||||
# 'User removed essential NewGRFs'-placeholders for stuff without specs
|
||||
STR_NEWGRF_INVALID_CARGO :<ikke gyldigt gods>
|
||||
|
@@ -326,10 +326,10 @@ STR_TOOLBAR_TOOLTIP_DISPLAY_LIST_OF_COMPANY_STATIONS :{BLACK}Lijst me
|
||||
STR_TOOLBAR_TOOLTIP_DISPLAY_COMPANY_FINANCES :{BLACK}Financiële informatie over het bedrijf weergeven
|
||||
STR_TOOLBAR_TOOLTIP_DISPLAY_COMPANY_GENERAL :{BLACK}Algemene informatie over het bedrijf weergeven
|
||||
STR_TOOLBAR_TOOLTIP_DISPLAY_STORY_BOOK :{BLACK}Verhaal weergeven
|
||||
STR_TOOLBAR_TOOLTIP_DISPLAY_GOALS_LIST :{BLACK}Geef doellijst weer
|
||||
STR_TOOLBAR_TOOLTIP_DISPLAY_GOALS_LIST :{BLACK}Doellijst weergeven
|
||||
STR_TOOLBAR_TOOLTIP_DISPLAY_GRAPHS :{BLACK}Grafieken weergeven
|
||||
STR_TOOLBAR_TOOLTIP_DISPLAY_COMPANY_LEAGUE :{BLACK}Bedrijfsscoretabel weergeven
|
||||
STR_TOOLBAR_TOOLTIP_FUND_CONSTRUCTION_OF_NEW :{BLACK}Financier de bouw van nieuwe industrie of geef lijst van alle industrieën weer
|
||||
STR_TOOLBAR_TOOLTIP_FUND_CONSTRUCTION_OF_NEW :{BLACK}Bouw van nieuwe industrie financieren of lijst van alle industrieën weergeven
|
||||
STR_TOOLBAR_TOOLTIP_DISPLAY_LIST_OF_COMPANY_TRAINS :{BLACK}Lijst met treinen van het bedrijf weergeven. Ctrl+klik schakelt tussen lijst van groepen/voertuigen.
|
||||
STR_TOOLBAR_TOOLTIP_DISPLAY_LIST_OF_COMPANY_ROAD_VEHICLES :{BLACK}Lijst met wegvoertuigen van het bedrijf weergeven. Ctrl+klik schakelt tussen lijst van groepen/voertuigen.
|
||||
STR_TOOLBAR_TOOLTIP_DISPLAY_LIST_OF_COMPANY_SHIPS :{BLACK}Lijst met schepen van het bedrijf weergeven. Ctrl+klik schakelt tussen lijst van groepen/voertuigen.
|
||||
@@ -343,7 +343,7 @@ STR_TOOLBAR_TOOLTIP_BUILD_AIRPORTS :{BLACK}Vliegvel
|
||||
STR_TOOLBAR_TOOLTIP_LANDSCAPING :{BLACK}Hiermee open je de landschapsbalk om land te verhogen/verlagen, bomen te planten, enz.
|
||||
STR_TOOLBAR_TOOLTIP_SHOW_SOUND_MUSIC_WINDOW :{BLACK}Geluid-/muziekvenster weergeven
|
||||
STR_TOOLBAR_TOOLTIP_SHOW_LAST_MESSAGE_NEWS :{BLACK}Laatste (nieuws-)bericht weergeven, berichtinstellingen weergeven
|
||||
STR_TOOLBAR_TOOLTIP_LAND_BLOCK_INFORMATION :{BLACK}Landinformatie, console, scriptdebug, screenshots, over OpenTTD
|
||||
STR_TOOLBAR_TOOLTIP_LAND_BLOCK_INFORMATION :{BLACK}Landinformatie, console, foutopsporing in scripts, schermfoto's, over OpenTTD
|
||||
STR_TOOLBAR_TOOLTIP_SWITCH_TOOLBAR :{BLACK}Knoppenbalken wisselen
|
||||
|
||||
# Extra tooltips for the scenario editor toolbar
|
||||
@@ -474,10 +474,10 @@ STR_ABOUT_MENU_LAND_BLOCK_INFO :Landinformatie
|
||||
STR_ABOUT_MENU_SEPARATOR :
|
||||
STR_ABOUT_MENU_TOGGLE_CONSOLE :Console in-uitschakelen
|
||||
STR_ABOUT_MENU_AI_DEBUG :Probleemoplossing AI/spelscript
|
||||
STR_ABOUT_MENU_SCREENSHOT :Schermafbeelding
|
||||
STR_ABOUT_MENU_ZOOMIN_SCREENSHOT :Ingezoomde schermafbeelding
|
||||
STR_ABOUT_MENU_DEFAULTZOOM_SCREENSHOT :Schermafbeelding met standaardzoom
|
||||
STR_ABOUT_MENU_GIANT_SCREENSHOT :Schermafbeelding van de hele kaart
|
||||
STR_ABOUT_MENU_SCREENSHOT :Schermfoto
|
||||
STR_ABOUT_MENU_ZOOMIN_SCREENSHOT :Ingezoomde schermfoto
|
||||
STR_ABOUT_MENU_DEFAULTZOOM_SCREENSHOT :Schermfoto met standaardzoom
|
||||
STR_ABOUT_MENU_GIANT_SCREENSHOT :Schermfoto van de hele kaart
|
||||
STR_ABOUT_MENU_SHOW_FRAMERATE :Framesnelheid weergeven
|
||||
STR_ABOUT_MENU_ABOUT_OPENTTD :Over 'OpenTTD'
|
||||
STR_ABOUT_MENU_SPRITE_ALIGNER :Sprite-uitlijner
|
||||
@@ -1124,7 +1124,7 @@ STR_CONFIG_SETTING_RESTRICT_BASIC :Basis (alleen b
|
||||
STR_CONFIG_SETTING_RESTRICT_ADVANCED :Geavanceerd (meeste instellingen weergeven)
|
||||
STR_CONFIG_SETTING_RESTRICT_ALL :Expert (alle instellingen weergeven, inclusief vreemde)
|
||||
STR_CONFIG_SETTING_RESTRICT_CHANGED_AGAINST_DEFAULT :Instellingen met een andere waarde dan de standaard
|
||||
STR_CONFIG_SETTING_RESTRICT_CHANGED_AGAINST_NEW :Instellingen met een andere waarde dan je 'nieuw spel' instellingen
|
||||
STR_CONFIG_SETTING_RESTRICT_CHANGED_AGAINST_NEW :Instellingen met een andere waarde dan je instellingen voor 'Nieuw spel'
|
||||
|
||||
STR_CONFIG_SETTING_TYPE_DROPDOWN_HELPTEXT :{BLACK}Filter de lijst hieronder op bepaalde instellingstypen
|
||||
STR_CONFIG_SETTING_TYPE_DROPDOWN_ALL :Alle instellingen
|
||||
@@ -1163,13 +1163,13 @@ STR_CONFIG_SETTING_RUNNING_COSTS_HELPTEXT :Het niveau van
|
||||
STR_CONFIG_SETTING_CONSTRUCTION_SPEED :Bouwsnelheid: {STRING}
|
||||
STR_CONFIG_SETTING_CONSTRUCTION_SPEED_HELPTEXT :Beperk de hoeveelheid bouwactiviteiten voor computerspeler
|
||||
STR_CONFIG_SETTING_VEHICLE_BREAKDOWNS :Voertuigstoringen: {STRING}
|
||||
STR_CONFIG_SETTING_VEHICLE_BREAKDOWNS_HELPTEXT :Controle hoe vaak onvoldoende onderhouden voertuigen kapot kunnen gaan
|
||||
STR_CONFIG_SETTING_VEHICLE_BREAKDOWNS_HELPTEXT :Bepaal hoe vaak onvoldoende onderhouden voertuigen kapot kunnen gaan
|
||||
STR_CONFIG_SETTING_SUBSIDY_MULTIPLIER :Subsidiefactor: {STRING}
|
||||
STR_CONFIG_SETTING_SUBSIDY_MULTIPLIER_HELPTEXT :Instellen hoeveel wordt betaald voor gesubsidieerde verbindingen
|
||||
STR_CONFIG_SETTING_CONSTRUCTION_COSTS :Bouwkosten: {STRING}
|
||||
STR_CONFIG_SETTING_CONSTRUCTION_COSTS_HELPTEXT :Het niveau van bouw- en aankoopkosten instellen
|
||||
STR_CONFIG_SETTING_RECESSIONS :Recessies: {STRING}
|
||||
STR_CONFIG_SETTING_RECESSIONS_HELPTEXT :Wanneer ingeschakeld kunnen recessies om de paar jaar optreden. Tijdens een recessie is alle productie aanzienlijk lager (deze keert terug naar het vorige niveau als de recessie voorbij is)
|
||||
STR_CONFIG_SETTING_RECESSIONS_HELPTEXT :Wanneer dit is ingeschakeld, kunnen om de paar jaar recessies optreden. Tijdens een recessie is alle productie aanzienlijk lager (deze keert terug naar het vorige niveau als de recessie voorbij is).
|
||||
STR_CONFIG_SETTING_TRAIN_REVERSING :Niet toestaan dat treinen keren in stations: {STRING}
|
||||
STR_CONFIG_SETTING_TRAIN_REVERSING_HELPTEXT :Indien ingeschakeld zullen treinen niet omkeren in niet-eind stations, zelfs als er een kortere weg naar hun volgende bestemming is bij omkeren
|
||||
STR_CONFIG_SETTING_DISASTERS :Rampen: {STRING}
|
||||
@@ -1190,7 +1190,7 @@ STR_CONFIG_SETTING_TRAIN_LENGTH :Maximale lengte
|
||||
STR_CONFIG_SETTING_TRAIN_LENGTH_HELPTEXT :Stel de maximale lengte van treinen in
|
||||
STR_CONFIG_SETTING_TILE_LENGTH :{COMMA} tegel{P 0 "" s}
|
||||
STR_CONFIG_SETTING_SMOKE_AMOUNT :Hoeveelheid rook/vonken: {STRING}
|
||||
STR_CONFIG_SETTING_SMOKE_AMOUNT_HELPTEXT :Bepaal hoeveel rook of hoeveel vonken door de voertuigen worden uitgestoten.
|
||||
STR_CONFIG_SETTING_SMOKE_AMOUNT_HELPTEXT :Bepaal hoeveel rook en vonken voertuigen uitstoten
|
||||
STR_CONFIG_SETTING_TRAIN_ACCELERATION_MODEL :Treinacceleratiemodel: {STRING}
|
||||
STR_CONFIG_SETTING_TRAIN_ACCELERATION_MODEL_HELPTEXT :Natuurkundig model selecteren voor treinacceleratie. In het 'originele' model hebben hellingen dezelfde invloed op alle voertuigen. In het 'realistische' model hebben hellingen en bochten een verschillende invloed, afhankelijk van verschillende eigenschappen van de samenstelling, zoals lengte en trekkracht.
|
||||
STR_CONFIG_SETTING_ROAD_VEHICLE_ACCELERATION_MODEL :Acceleratiemodel voor wegvoertuigen: {STRING}
|
||||
@@ -1220,18 +1220,18 @@ STR_CONFIG_SETTING_RAW_INDUSTRY_CONSTRUCTION_METHOD_PROSPECTING :Onderzoeken
|
||||
STR_CONFIG_SETTING_INDUSTRY_PLATFORM :Vlak gebied rond industrieën: {STRING}
|
||||
STR_CONFIG_SETTING_INDUSTRY_PLATFORM_HELPTEXT :Hoeveelheid ruimte rond een industrie. Dit zorgt ervoor dat lege ruimte rond een industrie beschikbaar blijft voor sporen, stations, wegen enz.
|
||||
STR_CONFIG_SETTING_MULTIPINDTOWN :Meerdere vergelijkbare industrieën per stad toestaan: {STRING}
|
||||
STR_CONFIG_SETTING_MULTIPINDTOWN_HELPTEXT :Normaal zal een stad niet meer dan één industrie van ieder type toestaan. Door deze optie in te schakelen zullen steden meerdere industrieën van één soort accepteren.
|
||||
STR_CONFIG_SETTING_MULTIPINDTOWN_HELPTEXT :Normaal staat een stad niet meer dan één industrie van ieder type toe. Wanneer je deze optie inschakelt, accepteren steden meerdere industrieën van één soort.
|
||||
STR_CONFIG_SETTING_SIGNALSIDE :Seinen weergeven: {STRING}
|
||||
STR_CONFIG_SETTING_SIGNALSIDE_HELPTEXT :Kiest aan welke kant van het spoor seinen worden geplaatst
|
||||
STR_CONFIG_SETTING_SIGNALSIDE_LEFT :Links
|
||||
STR_CONFIG_SETTING_SIGNALSIDE_DRIVING_SIDE :Aan de rij zijde
|
||||
STR_CONFIG_SETTING_SIGNALSIDE_RIGHT :Rechts
|
||||
STR_CONFIG_SETTING_SHOWFINANCES :Financieel overzicht aan het einde van het jaar weergeven: {STRING}
|
||||
STR_CONFIG_SETTING_SHOWFINANCES_HELPTEXT :Indien ingeschakeld verschijnt het financiën venster aan het eind van elk jaar voor een gemakkelijke controle van de financiële status van het bedrijf
|
||||
STR_CONFIG_SETTING_SHOWFINANCES_HELPTEXT :Indien dit is ingeschakeld, verschijnt het venster met financiën aan het eind van elk jaar. Zo kun je gemakkelijk de financiële status van het bedrijf in de gaten houden.
|
||||
STR_CONFIG_SETTING_NONSTOP_BY_DEFAULT :Nieuwe orders zijn standaard 'non-stop': {STRING}
|
||||
STR_CONFIG_SETTING_NONSTOP_BY_DEFAULT_HELPTEXT :Normaal gesproken zal een voertuig stoppen op elk station dit wordt gepasseerd. Door het inschakelen van deze instelling, zal het rijden door alle station op weg naar de eindbestemming zonder te stoppen. Merk op dat deze instelling alleen een standaardwaarde voor nieuwe orders bepaalt. Individuele opdrachten kan expliciet worden ingesteld op het gedrag
|
||||
STR_CONFIG_SETTING_NONSTOP_BY_DEFAULT_HELPTEXT :Normaal gesproken stopt een voertuig op elk station dat wordt gepasseerd. Wanneer je deze instelling inschakelt, passeert het alle stations op weg naar de eindbestemming zonder te stoppen. Merk op dat deze instelling alleen een standaardwaarde voor nieuwe orders bepaalt. Individuele opdrachten kunnen expliciet worden ingesteld op elk gewenst gedrag.
|
||||
STR_CONFIG_SETTING_STOP_LOCATION :Nieuwe treinorders stoppen de trein standaard {STRING} van het perron
|
||||
STR_CONFIG_SETTING_STOP_LOCATION_HELPTEXT :Plaats waar een trein standaard stopt bij het platform . De 'bij einde' betekent in de buurt van de ingang, 'midden' betekent in het midden van het platform, en 'einde' betekent ver weg van de ingang. Merk op dat deze instelling alleen een standaardwaarde voor nieuwe orders bepaalt. Individuele opdrachten kunnen expliciet worden ingesteld op het gedrag
|
||||
STR_CONFIG_SETTING_STOP_LOCATION_HELPTEXT :Plaats waar een trein standaard stopt aan het perron. 'Aan het begin' betekent in de buurt van de ingang, 'In het midden' betekent in het midden van het perron, en 'Aan het einde' betekent ver weg van de ingang. Merk op dat deze instelling alleen een standaardwaarde voor nieuwe orders bepaalt. Je kunt opdrachten expliciet instellen op elk gewenst gedrag.
|
||||
STR_CONFIG_SETTING_STOP_LOCATION_NEAR_END :aan het begin
|
||||
STR_CONFIG_SETTING_STOP_LOCATION_MIDDLE :in het midden
|
||||
STR_CONFIG_SETTING_STOP_LOCATION_FAR_END :aan het einde
|
||||
@@ -1278,7 +1278,7 @@ STR_CONFIG_SETTING_NEVER_EXPIRE_AIRPORTS_HELPTEXT :Het inschakelen
|
||||
STR_CONFIG_SETTING_WARN_LOST_VEHICLE :Waarschuwen wanneer voertuig verdwaald is: {STRING}
|
||||
STR_CONFIG_SETTING_WARN_LOST_VEHICLE_HELPTEXT :Veroorzaakt berichten over voertuigen die niet in staat zijn om een pad naar hun bestemming te vinden
|
||||
STR_CONFIG_SETTING_ORDER_REVIEW :Orders van voertuigen controleren: {STRING}
|
||||
STR_CONFIG_SETTING_ORDER_REVIEW_HELPTEXT :Wanneer ingeschakeld, worden de orders van de voertuigen regelmatig gecontroleerd, en sommige voor de hand liggende problemen worden gemeld met een nieuwsbericht bij detectie
|
||||
STR_CONFIG_SETTING_ORDER_REVIEW_HELPTEXT :Wanneer dit is ingeschakeld, worden de orders van de voertuigen regelmatig gecontroleerd, en sommige duidelijke problemen worden gemeld met een nieuwsbericht
|
||||
STR_CONFIG_SETTING_ORDER_REVIEW_OFF :Nee
|
||||
STR_CONFIG_SETTING_ORDER_REVIEW_EXDEPOT :Ja, maar gestopte voertuigen uitsluiten
|
||||
STR_CONFIG_SETTING_ORDER_REVIEW_ON :Alle voertuigen
|
||||
@@ -1316,8 +1316,8 @@ STR_CONFIG_SETTING_TERRAIN_TYPE :Terreintype: {S
|
||||
STR_CONFIG_SETTING_TERRAIN_TYPE_HELPTEXT :(Alleen TerraGenesis) Heuvelachtigheid van het landschap
|
||||
STR_CONFIG_SETTING_INDUSTRY_DENSITY :Industriedichtheid: {STRING}
|
||||
STR_CONFIG_SETTING_INDUSTRY_DENSITY_HELPTEXT :Stelt in hoeveel industrieën worden gegenereerd en welk niveau tijdens het spel moet worden gehandhaafd
|
||||
STR_CONFIG_SETTING_OIL_REF_EDGE_DISTANCE :Maximumafstand van de rand voor Olierafinaderijen: {STRING}
|
||||
STR_CONFIG_SETTING_OIL_REF_EDGE_DISTANCE_HELPTEXT :Olieraffinaderijen worden alleen gebouwd nabij de kaart grens, dat is aan de kust van eiland kaarten
|
||||
STR_CONFIG_SETTING_OIL_REF_EDGE_DISTANCE :Maximumafstand van de rand voor olieraffinaderijen: {STRING}
|
||||
STR_CONFIG_SETTING_OIL_REF_EDGE_DISTANCE_HELPTEXT :Olieraffinaderijen worden alleen gebouwd nabij de kaartgrens, dat is aan de kust van eilandkaarten
|
||||
STR_CONFIG_SETTING_SNOWLINE_HEIGHT :Sneeuwhoogte: {STRING}
|
||||
STR_CONFIG_SETTING_SNOWLINE_HEIGHT_HELPTEXT :Stelt in op welke hoogte de sneeuw begint in subarctisch landschap. Sneeuw heeft ook invloed op het ontstaan van industrieën en op de vereisten voor stadsgroei.
|
||||
STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN :Ruwheid van het terrein: {STRING}
|
||||
@@ -1383,8 +1383,8 @@ STR_CONFIG_SETTING_OSK_ACTIVATION :Toetsenbord op
|
||||
STR_CONFIG_SETTING_OSK_ACTIVATION_HELPTEXT :Selecteer de methode om het toetsenbord op het scherm te openen voor tekst invoeren in bewerkingsvensters met alleen het aanwijsapparaat. Dit is bedoeld voor kleine apparaten zonder toetsenbord.
|
||||
STR_CONFIG_SETTING_OSK_ACTIVATION_DISABLED :Uitgeschakeld
|
||||
STR_CONFIG_SETTING_OSK_ACTIVATION_DOUBLE_CLICK :Dubbelklik
|
||||
STR_CONFIG_SETTING_OSK_ACTIVATION_SINGLE_CLICK_FOCUS :Enkel klik (met focus)
|
||||
STR_CONFIG_SETTING_OSK_ACTIVATION_SINGLE_CLICK :Enkel klik (onmiddelijk)
|
||||
STR_CONFIG_SETTING_OSK_ACTIVATION_SINGLE_CLICK_FOCUS :Enkele klik (met focus)
|
||||
STR_CONFIG_SETTING_OSK_ACTIVATION_SINGLE_CLICK :Enkele klik (onmiddelijk)
|
||||
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU :Rechtsklikemulatie: {STRING}
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_HELPTEXT :Methode selecteeren voor nabootsen van rechtsklikken
|
||||
@@ -1393,7 +1393,7 @@ STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_CONTROL :Ctrl+klik
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_OFF :Uit
|
||||
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_WND_CLOSE :Vensters sluiten met rechtsklik: {STRING}
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_WND_CLOSE_HELPTEXT :Venster sluiten met de rechtermuisknop. Schakelt knopinfo met de rechtermuisknop uit!
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_WND_CLOSE_HELPTEXT :Sluit vensters met de rechtermuisknop. Schakelt knopinfo met de rechtermuisknop uit!
|
||||
|
||||
STR_CONFIG_SETTING_AUTOSAVE :Automatisch opslaan: {STRING}
|
||||
STR_CONFIG_SETTING_AUTOSAVE_HELPTEXT :Tijdsduur kiezen voor automatische spelopslag
|
||||
@@ -1405,7 +1405,7 @@ STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES_SHORT :kort (31-12-200
|
||||
STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES_ISO :ISO (2008-12-31)
|
||||
|
||||
STR_CONFIG_SETTING_PAUSE_ON_NEW_GAME :Automatisch pauzeren als je een nieuw spel start: {STRING}
|
||||
STR_CONFIG_SETTING_PAUSE_ON_NEW_GAME_HELPTEXT :Wanneer ingeschakeld, het spel zal automatisch pauzeren bij het starten van een nieuw spel, waardoor nadere bestudering van de kaart mogelijk is
|
||||
STR_CONFIG_SETTING_PAUSE_ON_NEW_GAME_HELPTEXT :Wanneer dit is ingeschakeld, pauzeert het spel automatisch wanneer je een nieuw spel start; zo kun je rustig de kaart bestuderen
|
||||
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL :Toestaan wanneer gepauzeerd: {STRING}
|
||||
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_HELPTEXT :Selecteer welke acties kunnen worden uitgevoerd terwijl het spel is gepauzeerd
|
||||
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_NO_ACTIONS :Niets
|
||||
@@ -1419,37 +1419,37 @@ STR_CONFIG_SETTING_LOADING_INDICATORS_HELPTEXT :Geef aan of laa
|
||||
STR_CONFIG_SETTING_TIMETABLE_IN_TICKS :Dienstregeling in tikken weergeven i.p.v. in dagen: {STRING}
|
||||
STR_CONFIG_SETTING_TIMETABLE_IN_TICKS_HELPTEXT :Reistijden in tijdtabellen in speltikken weergeven in plaats van dagen
|
||||
STR_CONFIG_SETTING_TIMETABLE_SHOW_ARRIVAL_DEPARTURE :Aankomst- en vertrektijden in dienstregeling weergeven: {STRING}
|
||||
STR_CONFIG_SETTING_TIMETABLE_SHOW_ARRIVAL_DEPARTURE_HELPTEXT :Geef de verwachte aankomst-en vertrektijden in de dienstregeling
|
||||
STR_CONFIG_SETTING_TIMETABLE_SHOW_ARRIVAL_DEPARTURE_HELPTEXT :Geef de verwachte aankomst-en vertrektijden in de dienstregeling weer
|
||||
STR_CONFIG_SETTING_QUICKGOTO :Snel voertuigorders maken: {STRING}
|
||||
STR_CONFIG_SETTING_QUICKGOTO_HELPTEXT :Pre-selecteer de 'Ga naar cursor' bij het openen van de orders venster
|
||||
STR_CONFIG_SETTING_QUICKGOTO_HELPTEXT :Selecteer meteen de 'ga-naar-cursor' wanneer je het ordervenster opent
|
||||
STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE :Standaard spoorsoort (bij nieuw of opgeslagen spel): {STRING}
|
||||
STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE_HELPTEXT :Spoortype om te selecteren na het starten of het laden van een spel. 'eerst beschikbare' selecteert de oudste vorm van sporen, 'laatst beschikbare' selecteert het nieuwste type van sporen, en 'meest gebruikte' selecteert het type dat op dit moment het meest in gebruik is
|
||||
STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE_FIRST :Eerst beschikbare
|
||||
STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE_LAST :Laatst beschikbare
|
||||
STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE_MOST_USED :Meest gebruikte
|
||||
STR_CONFIG_SETTING_SHOW_TRACK_RESERVATION :Gereserveerd spoor weergeven: {STRING}
|
||||
STR_CONFIG_SETTING_SHOW_TRACK_RESERVATION_HELPTEXT :Geef gereserveerde tracks een andere kleur om te helpen met de problemen met treinen te weigeren een route op basis van blokken in te gaan
|
||||
STR_CONFIG_SETTING_SHOW_TRACK_RESERVATION_HELPTEXT :Geeft gereserveerde sporen een andere kleur. Dit is handig om te bepalen waarom treinen een routeblok niet ingaan.
|
||||
STR_CONFIG_SETTING_PERSISTENT_BUILDINGTOOLS :Bouwgereedschappen actief houden na gebruik: {STRING}
|
||||
STR_CONFIG_SETTING_PERSISTENT_BUILDINGTOOLS_HELPTEXT :Houd de bouwhulpmiddelen voor bruggen, tunnels, enz. open na gebruik
|
||||
STR_CONFIG_SETTING_EXPENSES_LAYOUT :Uitgaven in bedrijfsfinanciënvenster groeperen: {STRING}
|
||||
STR_CONFIG_SETTING_EXPENSES_LAYOUT_HELPTEXT :Definieer de lay-out voor het bedrijfsuitgavenvenster
|
||||
|
||||
STR_CONFIG_SETTING_SOUND_TICKER :Nieuwsticker: {STRING}
|
||||
STR_CONFIG_SETTING_SOUND_TICKER_HELPTEXT :Geluidseffect afspelen bij korte nieuwsberichten
|
||||
STR_CONFIG_SETTING_SOUND_TICKER_HELPTEXT :Speel geluidseffecten af bij korte nieuwsberichten
|
||||
STR_CONFIG_SETTING_SOUND_NEWS :Krant: {STRING}
|
||||
STR_CONFIG_SETTING_SOUND_NEWS_HELPTEXT :Geluidseffect weergeven bij nieuwsbericht
|
||||
STR_CONFIG_SETTING_SOUND_NEWS_HELPTEXT :Speel geluidseffecten af bij nieuwsberichten
|
||||
STR_CONFIG_SETTING_SOUND_NEW_YEAR :Einde jaar: {STRING}
|
||||
STR_CONFIG_SETTING_SOUND_NEW_YEAR_HELPTEXT :Geluidseffect afspelen bij jaaroverzicht van bedrijf t.o.v. vorig jaar
|
||||
STR_CONFIG_SETTING_SOUND_NEW_YEAR_HELPTEXT :Speel geluidseffecten af bij jaaroverzicht van bedrijf t.o.v. vorig jaar
|
||||
STR_CONFIG_SETTING_SOUND_CONFIRM :Bouw: {STRING}
|
||||
STR_CONFIG_SETTING_SOUND_CONFIRM_HELPTEXT :Speel geluidseffecten af wanneer constructies of andere acties zijn gelukt
|
||||
STR_CONFIG_SETTING_SOUND_CLICK :Klikgeluid knoppen: {STRING}
|
||||
STR_CONFIG_SETTING_SOUND_CLICK_HELPTEXT :Piep bij het klikken op knoppen
|
||||
STR_CONFIG_SETTING_SOUND_DISASTER :Rampen/ongelukken: {STRING}
|
||||
STR_CONFIG_SETTING_SOUND_DISASTER_HELPTEXT :Speel geluidseffecten van ongelukken en rampen
|
||||
STR_CONFIG_SETTING_SOUND_DISASTER_HELPTEXT :Speel geluidseffecten af bij ongelukken en rampen
|
||||
STR_CONFIG_SETTING_SOUND_VEHICLE :Voertuigen: {STRING}
|
||||
STR_CONFIG_SETTING_SOUND_VEHICLE_HELPTEXT :Speel geluidseffecten van voertuigen
|
||||
STR_CONFIG_SETTING_SOUND_VEHICLE_HELPTEXT :Speel geluidseffecten van voertuigen af
|
||||
STR_CONFIG_SETTING_SOUND_AMBIENT :Omgeving: {STRING}
|
||||
STR_CONFIG_SETTING_SOUND_AMBIENT_HELPTEXT :Speel omgevingsgeluidseffecten van landschap, industrieën en steden
|
||||
STR_CONFIG_SETTING_SOUND_AMBIENT_HELPTEXT :Speel omgevingsgeluidseffecten van landschap, industrieën en steden af
|
||||
|
||||
STR_CONFIG_SETTING_DISABLE_UNSUITABLE_BUILDING :Bouwen van infrastructuur uitschakelen wanneer geen geschikt voertuig beschikbaar is: {STRING}
|
||||
STR_CONFIG_SETTING_DISABLE_UNSUITABLE_BUILDING_HELPTEXT :Wanneer je dit inschakelt, is de infrastructuur alleen beschikbaar als er ook voertuigen beschikbaar zijn. Dit voorkomt verspilling van tijd en geld aan onbruikbare infrastructuur
|
||||
@@ -1540,7 +1540,7 @@ STR_CONFIG_SETTING_COLOURED_NEWS_YEAR :Kleurenfoto's v
|
||||
STR_CONFIG_SETTING_COLOURED_NEWS_YEAR_HELPTEXT :Jaar dat de krant aankondigt in kleur te gaan afdrukken. Voor dit jaar wordt zwart-wit gebruikt
|
||||
STR_CONFIG_SETTING_STARTING_YEAR :Startjaar: {STRING}
|
||||
STR_CONFIG_SETTING_SMOOTH_ECONOMY :Vloeiende economie inschakelen (meer, kleinere veranderingen): {STRING}
|
||||
STR_CONFIG_SETTING_SMOOTH_ECONOMY_HELPTEXT :Wanneer ingeschakeld, industrie produktie verandert vaker en in kleinere stappen. Deze instelling heeft meestal geen effect, als de industrie soorten worden geleverd door een NewGRF
|
||||
STR_CONFIG_SETTING_SMOOTH_ECONOMY_HELPTEXT :Wanneer dit is ingeschakeld, verandert de productie van industrieën vaker en in kleinere stappen. Deze instelling heeft meestal geen effect als de industriesoorten worden geleverd door een NewGRF.
|
||||
STR_CONFIG_SETTING_ALLOW_SHARES :Kopen van aandelen in andere bedrijven toestaan: {STRING}
|
||||
STR_CONFIG_SETTING_ALLOW_SHARES_HELPTEXT :Wanneer ingeschakeld is het toegestaan om bedrijfsaandelen te kopen en te verkopen. Aandelen zullen alleen beschikbaar zijn voor bedrijven die een bepaalde leeftijd hebben bereikt
|
||||
STR_CONFIG_SETTING_FEEDER_PAYMENT_SHARE :Percentage van routeopbrengst in overdrachtssysteem: {STRING}
|
||||
@@ -1551,7 +1551,7 @@ STR_CONFIG_SETTING_DRAG_SIGNALS_DENSITY_VALUE :{COMMA} tegel{P
|
||||
STR_CONFIG_SETTING_DRAG_SIGNALS_FIXED_DISTANCE :Bij slepen vaste afstand tussen seinen aanhouden: {STRING}
|
||||
STR_CONFIG_SETTING_DRAG_SIGNALS_FIXED_DISTANCE_HELPTEXT :Selecteer het gedrag van seinplaatsing wanneer je met Ctrl+slepen seinen plaatst. Indien dit uitgeschakeld is, dan worden seinen rondom tunnels of bruggen geplaatst om lange stukken te vermijden zonder seinen. Indien dit ingeschakeld is, dan worden seinen om de N tegels geplaatst, waardoor de uitlijning van de seinen op parallelle sporen makkelijker is
|
||||
STR_CONFIG_SETTING_SEMAPHORE_BUILD_BEFORE_DATE :Automatisch armseinen plaatsen voor: {STRING}
|
||||
STR_CONFIG_SETTING_SEMAPHORE_BUILD_BEFORE_DATE_HELPTEXT :Stel het jaar waarin elektrische seinen zal worden gebruikt voor sporen. Voor dit jaar zal niet-elektrische seinen worden gebruikt (die exact dezelfde functie hebben, maar verschillend uiterlijk)
|
||||
STR_CONFIG_SETTING_SEMAPHORE_BUILD_BEFORE_DATE_HELPTEXT :Stelt het jaar in waarin elektrische seinen worden gebruikt voor sporen. Eerder dan dit jaar worden niet-elektrische seinen gebruikt (die exact op dezelfde manier werken, maar een verschillend uiterlijk hebben).
|
||||
STR_CONFIG_SETTING_ENABLE_SIGNAL_GUI :Seinenvenster inschakelen: {STRING}
|
||||
STR_CONFIG_SETTING_ENABLE_SIGNAL_GUI_HELPTEXT :Een venster weergeven waar je de soorten seinen kunt kiezen om te bouwen in plaats van alleen bladeren door seintypes met Ctrl+klikken op gebouwde seinen
|
||||
STR_CONFIG_SETTING_DEFAULT_SIGNAL_TYPE :Seintype dat standaard moet worden gebouwd: {STRING}
|
||||
@@ -1577,9 +1577,9 @@ STR_CONFIG_SETTING_ALLOW_TOWN_ROADS_HELPTEXT :Steden toestaan
|
||||
STR_CONFIG_SETTING_ALLOW_TOWN_LEVEL_CROSSINGS :Steden mogen gelijkvloerse kruisingen bouwen: {STRING}
|
||||
STR_CONFIG_SETTING_ALLOW_TOWN_LEVEL_CROSSINGS_HELPTEXT :Door deze optie in te schakelen, kunnen steden gelijkvloerse kruisingen bouwen.
|
||||
STR_CONFIG_SETTING_NOISE_LEVEL :Geluidsniveaucontrole door steden voor vliegvelden toestaan: {STRING}
|
||||
STR_CONFIG_SETTING_NOISE_LEVEL_HELPTEXT :Met deze instelling uitgeschakeld kunnen er twee luchthavens in elke stad zijn. Als deze instelling is ingeschakeld, wordt het aantal luchthavens in een stad beperkt door het lawaai tollerantie van de stad, die afhankelijk is van de bevolking en de luchthaven grootte en afstand
|
||||
STR_CONFIG_SETTING_NOISE_LEVEL_HELPTEXT :Als je deze instelling uitschakelt, mogen er twee luchthavens per stad zijn. Als je deze instelling ingeschakelt, wordt het aantal luchthavens in een stad beperkt door de lawaaitolerantie van de stad; deze is afhankelijk van de bevolking en de grootte en afstand van de luchthaven.
|
||||
STR_CONFIG_SETTING_TOWN_FOUNDING :Steden stichten in spel: {STRING}
|
||||
STR_CONFIG_SETTING_TOWN_FOUNDING_HELPTEXT :Het inschakelen van deze instelling laat spelers toe om nieuwe steden op te richten tijdens het spel.
|
||||
STR_CONFIG_SETTING_TOWN_FOUNDING_HELPTEXT :Wanneer deze instelling is ingeschakeld, kunnen spelers nieuwe steden stichten tijdens het spel.
|
||||
STR_CONFIG_SETTING_TOWN_FOUNDING_FORBIDDEN :Verboden
|
||||
STR_CONFIG_SETTING_TOWN_FOUNDING_ALLOWED :Toestaan
|
||||
STR_CONFIG_SETTING_TOWN_FOUNDING_ALLOWED_CUSTOM_LAYOUT :Toestaan, eigen wegpatroon
|
||||
@@ -1593,13 +1593,13 @@ STR_CONFIG_SETTING_EXTRA_TREE_PLACEMENT_ALL :Overal
|
||||
STR_CONFIG_SETTING_TOOLBAR_POS :Positie van algemene knoppenbalk: {STRING}
|
||||
STR_CONFIG_SETTING_TOOLBAR_POS_HELPTEXT :Horizontale positie van de algemene taakbalk aan de bovenkant van het scherm.
|
||||
STR_CONFIG_SETTING_STATUSBAR_POS :Positie van de statusbalk: {STRING}
|
||||
STR_CONFIG_SETTING_STATUSBAR_POS_HELPTEXT :De horizontale positie van de statusbalk aan de onderkant van het scherm.
|
||||
STR_CONFIG_SETTING_STATUSBAR_POS_HELPTEXT :De horizontale positie van de statusbalk aan de onderkant van het scherm
|
||||
STR_CONFIG_SETTING_SNAP_RADIUS :Straal voor vensters vastmaken: {STRING}
|
||||
STR_CONFIG_SETTING_SNAP_RADIUS_HELPTEXT :Afstand tussen vensters voordat het venster wordt verplaatst wordt automatisch uitgelijnd naar de nabijgelegen vensters
|
||||
STR_CONFIG_SETTING_SNAP_RADIUS_HELPTEXT :Afstand tussen vensters voordat het venster automatisch wordt uitgelijnd op nabijgelegen vensters
|
||||
STR_CONFIG_SETTING_SNAP_RADIUS_VALUE :{COMMA} pixel{P 0 "" s}
|
||||
STR_CONFIG_SETTING_SNAP_RADIUS_DISABLED :Uitgeschakeld
|
||||
STR_CONFIG_SETTING_SOFT_LIMIT :Maximumaantal (niet-blijvende) vensters: {STRING}
|
||||
STR_CONFIG_SETTING_SOFT_LIMIT_HELPTEXT :Aantal niet-klevende open vensters voor oude vensters automatisch worden gesloten om ruimte voor nieuwe vensters te maken
|
||||
STR_CONFIG_SETTING_SOFT_LIMIT_HELPTEXT :Aantal niet-blijvende open vensters voordat oude vensters automatisch worden gesloten om ruimte voor nieuwe vensters te maken
|
||||
STR_CONFIG_SETTING_SOFT_LIMIT_VALUE :{COMMA}
|
||||
STR_CONFIG_SETTING_SOFT_LIMIT_DISABLED :uitgeschakeld
|
||||
STR_CONFIG_SETTING_ZOOM_MIN :Maximaal inzoomniveau: {STRING}
|
||||
@@ -1723,7 +1723,7 @@ STR_CONFIG_SETTING_PATHFINDER_FOR_SHIPS_HELPTEXT :Routezoeker voo
|
||||
STR_CONFIG_SETTING_REVERSE_AT_SIGNALS :Automatisch omdraaien bij seinen: {STRING}
|
||||
STR_CONFIG_SETTING_REVERSE_AT_SIGNALS_HELPTEXT :Treinen mogen keren bij een sein als ze hier lang staan wachten
|
||||
|
||||
STR_CONFIG_SETTING_QUERY_CAPTION :{WHITE}Verander waarde
|
||||
STR_CONFIG_SETTING_QUERY_CAPTION :{WHITE}Instelwaarde wijzigen
|
||||
|
||||
# Config errors
|
||||
STR_CONFIG_ERROR :{WHITE}Fout in het configuratiebestand...
|
||||
@@ -2363,7 +2363,7 @@ STR_STATION_BUILD_RAIL_CAPTION :{WHITE}Stations
|
||||
STR_STATION_BUILD_ORIENTATION :{BLACK}Richting
|
||||
STR_STATION_BUILD_RAILROAD_ORIENTATION_TOOLTIP :{BLACK}Kies richting van treinstation
|
||||
STR_STATION_BUILD_NUMBER_OF_TRACKS :{BLACK}Aantal sporen
|
||||
STR_STATION_BUILD_NUMBER_OF_TRACKS_TOOLTIP :{BLACK}Selecteer aantal perrons voor station
|
||||
STR_STATION_BUILD_NUMBER_OF_TRACKS_TOOLTIP :{BLACK}Selecteer het aantal sporen voor het treinstation
|
||||
STR_STATION_BUILD_PLATFORM_LENGTH :{BLACK}Perronlengte
|
||||
STR_STATION_BUILD_PLATFORM_LENGTH_TOOLTIP :{BLACK}Selecteer lengte van station
|
||||
STR_STATION_BUILD_DRAG_DROP :{BLACK}Slepen
|
||||
@@ -2440,8 +2440,8 @@ STR_BUILD_DEPOT_TRAM_ORIENTATION_SELECT_TOOLTIP :{BLACK}Selectee
|
||||
# Road vehicle station construction window
|
||||
STR_STATION_BUILD_BUS_ORIENTATION :{WHITE}Richting van bushalte
|
||||
STR_STATION_BUILD_BUS_ORIENTATION_TOOLTIP :{BLACK}Selecteer richting van bushalte
|
||||
STR_STATION_BUILD_TRUCK_ORIENTATION :{WHITE}Richting van vrachtwagenlaadhal
|
||||
STR_STATION_BUILD_TRUCK_ORIENTATION_TOOLTIP :{BLACK}Selecteer richting van vrachtwagenlaadhal
|
||||
STR_STATION_BUILD_TRUCK_ORIENTATION :{WHITE}Richting van vrachtwagenperron
|
||||
STR_STATION_BUILD_TRUCK_ORIENTATION_TOOLTIP :{BLACK}Selecteer richting van vrachtwagenperron
|
||||
STR_STATION_BUILD_PASSENGER_TRAM_ORIENTATION :{WHITE}Richting van passagierstramhalte
|
||||
STR_STATION_BUILD_PASSENGER_TRAM_ORIENTATION_TOOLTIP :{BLACK}Selecteer richting van passagierstramhalte
|
||||
STR_STATION_BUILD_CARGO_TRAM_ORIENTATION :{WHITE}Richting van vrachttramhalte
|
||||
@@ -2584,7 +2584,7 @@ STR_INDUSTRY_CARGOES_INDUSTRY_TOOLTIP :{BLACK}Klik op
|
||||
STR_INDUSTRY_CARGOES_CARGO_TOOLTIP :{BLACK}{STRING}{}Klik op de vracht om de leveranciers en klanten te zien
|
||||
STR_INDUSTRY_DISPLAY_CHAIN :{BLACK}Keten weergeven
|
||||
STR_INDUSTRY_DISPLAY_CHAIN_TOOLTIP :{BLACK}Industrieën weergeven die vracht leveren en accepteren
|
||||
STR_INDUSTRY_CARGOES_NOTIFY_SMALLMAP :{BLACK}Link naar de kleine kaart
|
||||
STR_INDUSTRY_CARGOES_NOTIFY_SMALLMAP :{BLACK}Koppeling naar de kleine kaart
|
||||
STR_INDUSTRY_CARGOES_NOTIFY_SMALLMAP_TOOLTIP :{BLACK}Weergegeven industrieën ook op de kleine kaart selecteren
|
||||
STR_INDUSTRY_CARGOES_SELECT_CARGO :{BLACK}Vracht selecteren
|
||||
STR_INDUSTRY_CARGOES_SELECT_CARGO_TOOLTIP :{BLACK}Vracht selecteren voor weergeven
|
||||
@@ -2593,7 +2593,7 @@ STR_INDUSTRY_CARGOES_SELECT_INDUSTRY_TOOLTIP :{BLACK}Bedrijf
|
||||
|
||||
# Land area window
|
||||
STR_LAND_AREA_INFORMATION_CAPTION :{WHITE}Landinformatie
|
||||
STR_LAND_AREA_INFORMATION_COST_TO_CLEAR_N_A :{BLACK}Sloopkosten: {LTBLUE}Niet mogelijk
|
||||
STR_LAND_AREA_INFORMATION_COST_TO_CLEAR_N_A :{BLACK}Sloopkosten: {LTBLUE}niet mogelijk
|
||||
STR_LAND_AREA_INFORMATION_COST_TO_CLEAR :{BLACK}Sloopkosten: {RED}{CURRENCY_LONG}
|
||||
STR_LAND_AREA_INFORMATION_REVENUE_WHEN_CLEARED :{BLACK}Opbrengst bij verwijdering: {LTBLUE}{CURRENCY_LONG}
|
||||
STR_LAND_AREA_INFORMATION_OWNER_N_A :Geen
|
||||
@@ -2759,7 +2759,7 @@ STR_FRAMETIME_CAPTION_GL_ROADVEHS :Wegvoertuigtikk
|
||||
STR_FRAMETIME_CAPTION_GL_SHIPS :Scheepstikken
|
||||
STR_FRAMETIME_CAPTION_GL_AIRCRAFT :Vliegtuigtikken
|
||||
STR_FRAMETIME_CAPTION_GL_LANDSCAPE :Wereldtikken
|
||||
STR_FRAMETIME_CAPTION_GL_LINKGRAPH :Link grafiekvertraging
|
||||
STR_FRAMETIME_CAPTION_GL_LINKGRAPH :Vertraging koppelinggrafiek
|
||||
STR_FRAMETIME_CAPTION_DRAWING :Grafische elementen realiseren
|
||||
STR_FRAMETIME_CAPTION_DRAWING_VIEWPORTS :Wereldkijkvenster weergeven
|
||||
STR_FRAMETIME_CAPTION_VIDEO :Video-output
|
||||
@@ -2897,7 +2897,7 @@ STR_NEWGRF_SETTINGS_UPGRADE :{BLACK}Opwaarde
|
||||
STR_NEWGRF_SETTINGS_UPGRADE_TOOLTIP :{BLACK}Opwaarderen van NewGRF-bestanden waar je een nieuwere versie van hebt geïnstalleerd
|
||||
STR_NEWGRF_SETTINGS_FILE_TOOLTIP :{BLACK}Een lijst van de NewGRF-bestanden die zijn geïnstalleerd.
|
||||
|
||||
STR_NEWGRF_SETTINGS_SET_PARAMETERS :{BLACK}Stel parameters in
|
||||
STR_NEWGRF_SETTINGS_SET_PARAMETERS :{BLACK}Parameters instellen
|
||||
STR_NEWGRF_SETTINGS_SHOW_PARAMETERS :{BLACK}Parameters weergeven
|
||||
STR_NEWGRF_SETTINGS_TOGGLE_PALETTE :{BLACK}Palet omzetten
|
||||
STR_NEWGRF_SETTINGS_TOGGLE_PALETTE_TOOLTIP :{BLACK}Verander het palet van het geselecteerde NewGRF-bestand.{}Gebruik deze mogelijkheid als de afbeeldingen van dit NewGRF-bestand er paars uit zien in het spel
|
||||
@@ -2938,7 +2938,7 @@ STR_SAVE_PRESET_SAVE_TOOLTIP :{BLACK}Sla de h
|
||||
STR_NEWGRF_PARAMETERS_CAPTION :{WHITE}NewGRF-parameters wijzigen
|
||||
STR_NEWGRF_PARAMETERS_CLOSE :{BLACK}Sluiten
|
||||
STR_NEWGRF_PARAMETERS_RESET :{BLACK}Terugstellen
|
||||
STR_NEWGRF_PARAMETERS_RESET_TOOLTIP :{BLACK}Zet alle parameters naar de standaardwaarde
|
||||
STR_NEWGRF_PARAMETERS_RESET_TOOLTIP :{BLACK}Stel alle parameters terug naar de standaardwaarde
|
||||
STR_NEWGRF_PARAMETERS_DEFAULT_NAME :Parameter {NUM}
|
||||
STR_NEWGRF_PARAMETERS_SETTING :{STRING}: {ORANGE}{STRING}
|
||||
STR_NEWGRF_PARAMETERS_NUM_PARAM :{LTBLUE}Aantal parameters: {ORANGE}{NUM}
|
||||
@@ -2964,10 +2964,10 @@ STR_SPRITE_ALIGNER_PREVIOUS_BUTTON :{BLACK}Vorige s
|
||||
STR_SPRITE_ALIGNER_PREVIOUS_TOOLTIP :{BLACK}Doorgaan met de vorige normale sprite, alle pseudo-/herkleur-/lettertype-sprites overslaan; bij het einde terug naar het begin
|
||||
STR_SPRITE_ALIGNER_SPRITE_TOOLTIP :{BLACK}Voorbeeld van de huidige sprite. De uitlijning wordt genegeerd bij het weergeven van deze sprite.
|
||||
STR_SPRITE_ALIGNER_MOVE_TOOLTIP :{BLACK}Sprite verplaatsen, dit verandert X en Y offsets. Ctr+klik om de sprite 8 eenheden per keer te verplaatsen.
|
||||
STR_SPRITE_ALIGNER_RESET_BUTTON :{BLACK}Herstel relatief
|
||||
STR_SPRITE_ALIGNER_RESET_TOOLTIP :{BLACK}Herstel de huidige relative offsets
|
||||
STR_SPRITE_ALIGNER_OFFSETS_ABS :{BLACK}X offset: {NUM}, Y offset: {NUM} (Absoluut)
|
||||
STR_SPRITE_ALIGNER_OFFSETS_REL :{BLACK}X offset: {NUM}, Y offset: {NUM} (Relatief)
|
||||
STR_SPRITE_ALIGNER_RESET_BUTTON :{BLACK}Relatief herstellen
|
||||
STR_SPRITE_ALIGNER_RESET_TOOLTIP :{BLACK}Herstel de huidige relatieve offsets
|
||||
STR_SPRITE_ALIGNER_OFFSETS_ABS :{BLACK}X-offset: {NUM}, Y-offset: {NUM} (absoluut)
|
||||
STR_SPRITE_ALIGNER_OFFSETS_REL :{BLACK}X-offset: {NUM}, Y-offset: {NUM} (relatief)
|
||||
STR_SPRITE_ALIGNER_PICKER_BUTTON :{BLACK}Sprite kiezen
|
||||
STR_SPRITE_ALIGNER_PICKER_TOOLTIP :{BLACK}Kies een sprite van een willekeurige plaats op het scherm
|
||||
|
||||
@@ -2999,7 +2999,7 @@ STR_NEWGRF_ERROR_GRM_FAILED :Gevraagde GRF-m
|
||||
STR_NEWGRF_ERROR_FORCEFULLY_DISABLED :{1:STRING} is uitgeschakeld door {STRING}
|
||||
STR_NEWGRF_ERROR_INVALID_SPRITE_LAYOUT :Ongeldige/onbekende indeling voor spritelay-out (sprite {3:NUM})
|
||||
STR_NEWGRF_ERROR_LIST_PROPERTY_TOO_LONG :Te veel elementen in eigenschappenwaardelijst (affbeelding {3:NUM}, eigenschap {4:HEX})
|
||||
STR_NEWGRF_ERROR_INDPROD_CALLBACK :Ongeldige terugroep voor industriële productie (sprite {3:NUM}, "{1:STRING}")
|
||||
STR_NEWGRF_ERROR_INDPROD_CALLBACK :Ongeldige terugroep voor industriële productie (sprite {3:NUM}, "{2:STRING}")
|
||||
|
||||
# NewGRF related 'general' warnings
|
||||
STR_NEWGRF_POPUP_CAUTION_CAPTION :{WHITE}Waarschuwing!
|
||||
@@ -3031,6 +3031,7 @@ STR_NEWGRF_BUGGY :{WHITE}NewGRF '
|
||||
STR_NEWGRF_BUGGY_ARTICULATED_CARGO :{WHITE}Vracht- of ombouwinformatie voor '{1:ENGINE}' wijkt af van aanschaflijst na het bouwen. Dit kan resulteren in problemen bij ombouwen door automatisch vernieuwen/vervangen
|
||||
STR_NEWGRF_BUGGY_ENDLESS_PRODUCTION_CALLBACK :{WHITE}'{1:STRING}' heeft een eindeloze loop veroorzaakt in de productiecallback
|
||||
STR_NEWGRF_BUGGY_UNKNOWN_CALLBACK_RESULT :{WHITE}Callback {1:HEX} gaf onbekend/ongeldig resultaat {2:HEX}
|
||||
STR_NEWGRF_BUGGY_INVALID_CARGO_PRODUCTION_CALLBACK :{WHITE}'{1:STRING}' retourneerde een ongeldig vrachttype in de productie-terugroep op {2:HEX}
|
||||
|
||||
# 'User removed essential NewGRFs'-placeholders for stuff without specs
|
||||
STR_NEWGRF_INVALID_CARGO :<ongeldige vracht>
|
||||
@@ -3082,7 +3083,7 @@ STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_DELIVERED :{ORANGE}{CARGO_
|
||||
STR_TOWN_VIEW_TOWN_GROWS_EVERY :{BLACK}Stad groeit iedere {ORANGE}{COMMA}{BLACK}{NBSP}dag{P "" en}
|
||||
STR_TOWN_VIEW_TOWN_GROWS_EVERY_FUNDED :{BLACK}Stad groeit iedere {ORANGE}{COMMA}{BLACK}{NBSP}dag{P "" en} (gefinancierd)
|
||||
STR_TOWN_VIEW_TOWN_GROW_STOPPED :{BLACK}Stad groeit {RED}niet{BLACK}
|
||||
STR_TOWN_VIEW_NOISE_IN_TOWN :{BLACK}Geluidslimiet in stad: {ORANGE}{COMMA}{BLACK} max: {ORANGE}{COMMA}
|
||||
STR_TOWN_VIEW_NOISE_IN_TOWN :{BLACK}Geluidslimiet in stad: {ORANGE}{COMMA}{BLACK} max: {ORANGE}{COMMA}
|
||||
STR_TOWN_VIEW_CENTER_TOOLTIP :{BLACK}Centreer het scherm op de locatie van de stad. Ctrl+klik opent een nieuw kijkvenster op de locatie van de stad
|
||||
STR_TOWN_VIEW_LOCAL_AUTHORITY_BUTTON :{BLACK}Gemeente
|
||||
STR_TOWN_VIEW_LOCAL_AUTHORITY_TOOLTIP :{BLACK}Geef informatie over de gemeente weer
|
||||
@@ -3191,8 +3192,8 @@ STR_STATION_LIST_CAPTION :{WHITE}{COMPANY
|
||||
STR_STATION_LIST_STATION :{YELLOW}{STATION} {STATION_FEATURES}
|
||||
STR_STATION_LIST_WAYPOINT :{YELLOW}{WAYPOINT}
|
||||
STR_STATION_LIST_NONE :{YELLOW}- Geen -
|
||||
STR_STATION_LIST_SELECT_ALL_FACILITIES :{BLACK}Kies alle faciliteiten
|
||||
STR_STATION_LIST_SELECT_ALL_TYPES :{BLACK}Kies alle vrachttypen (inclusief niet-wachtende vracht)
|
||||
STR_STATION_LIST_SELECT_ALL_FACILITIES :{BLACK}Alle faciliteiten selecteren
|
||||
STR_STATION_LIST_SELECT_ALL_TYPES :{BLACK}Selecteer alle vrachttypen (inclusief niet-wachtende vracht)
|
||||
STR_STATION_LIST_NO_WAITING_CARGO :{BLACK}Er wacht geen vracht van enig type
|
||||
|
||||
# Station view window
|
||||
@@ -3208,16 +3209,16 @@ STR_STATION_VIEW_ACCEPTS_CARGO :{BLACK}Acceptee
|
||||
STR_STATION_VIEW_EXCLUSIVE_RIGHTS_SELF :{BLACK}Dit station heeft exclusieve transportrechten in deze gemeente.
|
||||
STR_STATION_VIEW_EXCLUSIVE_RIGHTS_COMPANY :{YELLOW}{COMPANY}{BLACK} kocht exclusieve transportrechten in deze gemeente
|
||||
|
||||
STR_STATION_VIEW_RATINGS_BUTTON :{BLACK}Rangen
|
||||
STR_STATION_VIEW_RATINGS_TOOLTIP :{BLACK}Bekijk stationsreputaties
|
||||
STR_STATION_VIEW_RATINGS_BUTTON :{BLACK}Scores
|
||||
STR_STATION_VIEW_RATINGS_TOOLTIP :{BLACK}Bekijk de score van stations
|
||||
STR_STATION_VIEW_SUPPLY_RATINGS_TITLE :{BLACK}Maandelijkse levering en lokale waardering:
|
||||
STR_STATION_VIEW_CARGO_SUPPLY_RATING :{WHITE}{STRING}: {YELLOW}{COMMA} / {STRING} ({COMMA}%)
|
||||
|
||||
STR_STATION_VIEW_GROUP :{BLACK}Groeperen op
|
||||
STR_STATION_VIEW_WAITING_STATION :Station: Wachtend
|
||||
STR_STATION_VIEW_WAITING_AMOUNT :Hoeveelheid: Wachtend
|
||||
STR_STATION_VIEW_PLANNED_STATION :Station: Gepland
|
||||
STR_STATION_VIEW_PLANNED_AMOUNT :Hoeveelheid: Gepland
|
||||
STR_STATION_VIEW_WAITING_STATION :Station: wachtend
|
||||
STR_STATION_VIEW_WAITING_AMOUNT :Hoeveelheid: wachtend
|
||||
STR_STATION_VIEW_PLANNED_STATION :Station: gepland
|
||||
STR_STATION_VIEW_PLANNED_AMOUNT :Hoeveelheid: gepland
|
||||
STR_STATION_VIEW_FROM :{YELLOW}{CARGO_SHORT} van {STATION}
|
||||
STR_STATION_VIEW_VIA :{YELLOW}{CARGO_SHORT} via {STATION}
|
||||
STR_STATION_VIEW_TO :{YELLOW}{CARGO_SHORT} naar {STATION}
|
||||
@@ -3514,7 +3515,7 @@ STR_BUY_VEHICLE_ROAD_VEHICLE_RENAME_TOOLTIP :{BLACK}Hiermee
|
||||
STR_BUY_VEHICLE_SHIP_RENAME_TOOLTIP :{BLACK}Hernoem type schip
|
||||
STR_BUY_VEHICLE_AIRCRAFT_RENAME_TOOLTIP :{BLACK}Hiermee hernoem je dit type vliegtuig
|
||||
|
||||
STR_BUY_VEHICLE_TRAIN_HIDE_TOGGLE_BUTTON :{BLACK}Verberg
|
||||
STR_BUY_VEHICLE_TRAIN_HIDE_TOGGLE_BUTTON :{BLACK}Verbergen
|
||||
STR_BUY_VEHICLE_ROAD_VEHICLE_HIDE_TOGGLE_BUTTON :{BLACK}Verbergen
|
||||
STR_BUY_VEHICLE_SHIP_HIDE_TOGGLE_BUTTON :{BLACK}Verbergen
|
||||
STR_BUY_VEHICLE_AIRCRAFT_HIDE_TOGGLE_BUTTON :{BLACK}Verbergen
|
||||
@@ -4330,7 +4331,7 @@ STR_ERROR_THERE_IS_NO_STATION :{WHITE}...er is
|
||||
|
||||
STR_ERROR_MUST_DEMOLISH_RAILROAD :{WHITE}Verwijder eerst treinstation
|
||||
STR_ERROR_MUST_DEMOLISH_BUS_STATION_FIRST :{WHITE}Verwijder eerst busstation
|
||||
STR_ERROR_MUST_DEMOLISH_TRUCK_STATION_FIRST :{WHITE}Verwijder eerst vrachtwagenlaadhal
|
||||
STR_ERROR_MUST_DEMOLISH_TRUCK_STATION_FIRST :{WHITE}Verwijder eerst vrachtwagenperron
|
||||
STR_ERROR_MUST_DEMOLISH_PASSENGER_TRAM_STATION_FIRST :{WHITE}Verwijder eerst passagierstramstation
|
||||
STR_ERROR_MUST_DEMOLISH_CARGO_TRAM_STATION_FIRST :{WHITE}Verwijder eerst vrachttramhalte
|
||||
STR_ERROR_MUST_DEMOLISH_DOCK_FIRST :{WHITE}Verwijder eerst haven
|
||||
|
@@ -2999,7 +2999,7 @@ STR_NEWGRF_ERROR_GRM_FAILED :Requested GRF r
|
||||
STR_NEWGRF_ERROR_FORCEFULLY_DISABLED :{1:RAW_STRING} was disabled by {2:RAW_STRING}
|
||||
STR_NEWGRF_ERROR_INVALID_SPRITE_LAYOUT :Invalid/unknown sprite layout format (sprite {3:NUM})
|
||||
STR_NEWGRF_ERROR_LIST_PROPERTY_TOO_LONG :Too many elements in property value list (sprite {3:NUM}, property {4:HEX})
|
||||
STR_NEWGRF_ERROR_INDPROD_CALLBACK :Invalid industry production callback (sprite {3:NUM}, "{1:RAW_STRING}")
|
||||
STR_NEWGRF_ERROR_INDPROD_CALLBACK :Invalid industry production callback (sprite {3:NUM}, "{2:RAW_STRING}")
|
||||
|
||||
# NewGRF related 'general' warnings
|
||||
STR_NEWGRF_POPUP_CAUTION_CAPTION :{WHITE}Caution!
|
||||
@@ -3031,6 +3031,7 @@ STR_NEWGRF_BUGGY :{WHITE}NewGRF '
|
||||
STR_NEWGRF_BUGGY_ARTICULATED_CARGO :{WHITE}Cargo/refit information for '{1:ENGINE}' differs from purchase list after construction. This might cause autorenew/-replace to fail refitting correctly
|
||||
STR_NEWGRF_BUGGY_ENDLESS_PRODUCTION_CALLBACK :{WHITE}'{1:STRING}' caused an endless loop in the production callback
|
||||
STR_NEWGRF_BUGGY_UNKNOWN_CALLBACK_RESULT :{WHITE}Callback {1:HEX} returned unknown/invalid result {2:HEX}
|
||||
STR_NEWGRF_BUGGY_INVALID_CARGO_PRODUCTION_CALLBACK :{WHITE}'{1:STRING}' returned invalid cargo type in the production callback at {2:HEX}
|
||||
|
||||
# 'User removed essential NewGRFs'-placeholders for stuff without specs
|
||||
STR_NEWGRF_INVALID_CARGO :<invalid cargo>
|
||||
|
@@ -995,7 +995,12 @@ STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_NORMAL :Normal
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_2X_ZOOM :Double size
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_4X_ZOOM :Quad size
|
||||
|
||||
STR_GAME_OPTIONS_FONT_ZOOM :{BLACK}Font size
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_TOOLTIP :{BLACK}Select the interface font size to use
|
||||
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_NORMAL :Normal
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_2X_ZOOM :Double size
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_4X_ZOOM :Quad size
|
||||
|
||||
STR_GAME_OPTIONS_BASE_GRF :{BLACK}Base graphics set
|
||||
STR_GAME_OPTIONS_BASE_GRF_TOOLTIP :{BLACK}Select the base graphics set to use
|
||||
@@ -2742,6 +2747,9 @@ STR_FRAMERATE_DRAWING :{BLACK}Graphics
|
||||
STR_FRAMERATE_DRAWING_VIEWPORTS :{BLACK} World viewports:
|
||||
STR_FRAMERATE_VIDEO :{BLACK}Video output:
|
||||
STR_FRAMERATE_SOUND :{BLACK}Sound mixing:
|
||||
STR_FRAMERATE_ALLSCRIPTS :{BLACK} GS/AI total:
|
||||
STR_FRAMERATE_GAMESCRIPT :{BLACK} Game script:
|
||||
STR_FRAMERATE_AI :{BLACK} AI {NUM} {STRING}
|
||||
############ End of leave-in-this-order
|
||||
############ Leave those lines in this order!!
|
||||
STR_FRAMETIME_CAPTION_GAMELOOP :Game loop
|
||||
@@ -2756,6 +2764,9 @@ STR_FRAMETIME_CAPTION_DRAWING :Graphics render
|
||||
STR_FRAMETIME_CAPTION_DRAWING_VIEWPORTS :World viewport rendering
|
||||
STR_FRAMETIME_CAPTION_VIDEO :Video output
|
||||
STR_FRAMETIME_CAPTION_SOUND :Sound mixing
|
||||
STR_FRAMETIME_CAPTION_ALLSCRIPTS :GS/AI scripts total
|
||||
STR_FRAMETIME_CAPTION_GAMESCRIPT :Game script
|
||||
STR_FRAMETIME_CAPTION_AI :AI {NUM} {STRING}
|
||||
############ End of leave-in-this-order
|
||||
|
||||
|
||||
@@ -2946,11 +2957,11 @@ STR_NEWGRF_INSPECT_QUERY_CAPTION :{WHITE}NewGRF v
|
||||
# Sprite aligner window
|
||||
STR_SPRITE_ALIGNER_CAPTION :{WHITE}Aligning sprite {COMMA} ({STRING})
|
||||
STR_SPRITE_ALIGNER_NEXT_BUTTON :{BLACK}Next sprite
|
||||
STR_SPRITE_ALIGNER_NEXT_TOOLTIP :{BLACK}Proceed to the next normal sprite, skipping any pseudo/recolour/font sprites and wrapping around from the last sprite to the first
|
||||
STR_SPRITE_ALIGNER_NEXT_TOOLTIP :{BLACK}Proceed to the next normal sprite, skipping any pseudo/recolor/font sprites and wrapping around from the last sprite to the first
|
||||
STR_SPRITE_ALIGNER_GOTO_BUTTON :{BLACK}Go to sprite
|
||||
STR_SPRITE_ALIGNER_GOTO_TOOLTIP :{BLACK}Go to the given sprite. If the sprite is not a normal sprite, proceed to the next normal sprite
|
||||
STR_SPRITE_ALIGNER_PREVIOUS_BUTTON :{BLACK}Previous sprite
|
||||
STR_SPRITE_ALIGNER_PREVIOUS_TOOLTIP :{BLACK}Proceed to the previous normal sprite, skipping any pseudo/recolour/font sprites and wrapping around from the first sprite to the last
|
||||
STR_SPRITE_ALIGNER_PREVIOUS_TOOLTIP :{BLACK}Proceed to the previous normal sprite, skipping any pseudo/recolor/font sprites and wrapping around from the first sprite to the last
|
||||
STR_SPRITE_ALIGNER_SPRITE_TOOLTIP :{BLACK}Representation of the currently selected sprite. The alignment is ignored when drawing this sprite
|
||||
STR_SPRITE_ALIGNER_MOVE_TOOLTIP :{BLACK}Move the sprite around, changing the X and Y offsets. Ctrl+Click to move the sprite eight units at a time
|
||||
STR_SPRITE_ALIGNER_RESET_BUTTON :{BLACK}Reset relative
|
||||
@@ -2988,7 +2999,7 @@ STR_NEWGRF_ERROR_GRM_FAILED :Requested GRF r
|
||||
STR_NEWGRF_ERROR_FORCEFULLY_DISABLED :{1:STRING} was disabled by {2:STRING}
|
||||
STR_NEWGRF_ERROR_INVALID_SPRITE_LAYOUT :Invalid/unknown sprite layout format (sprite {3:NUM})
|
||||
STR_NEWGRF_ERROR_LIST_PROPERTY_TOO_LONG :Too many elements in property value list (sprite {3:NUM}, property {4:HEX})
|
||||
STR_NEWGRF_ERROR_INDPROD_CALLBACK :Invalid industry production callback (sprite {3:NUM}, "{1:STRING}")
|
||||
STR_NEWGRF_ERROR_INDPROD_CALLBACK :Invalid industry production callback (sprite {3:NUM}, "{2:STRING}")
|
||||
|
||||
# NewGRF related 'general' warnings
|
||||
STR_NEWGRF_POPUP_CAUTION_CAPTION :{WHITE}Caution!
|
||||
@@ -3020,6 +3031,7 @@ STR_NEWGRF_BUGGY :{WHITE}NewGRF '
|
||||
STR_NEWGRF_BUGGY_ARTICULATED_CARGO :{WHITE}Cargo/refit information for '{1:ENGINE}' differs from purchase list after construction. This might cause autorenew/-replace to fail refitting correctly
|
||||
STR_NEWGRF_BUGGY_ENDLESS_PRODUCTION_CALLBACK :{WHITE}'{1:STRING}' caused an endless loop in the production callback
|
||||
STR_NEWGRF_BUGGY_UNKNOWN_CALLBACK_RESULT :{WHITE}Callback {1:HEX} returned unknown/invalid result {2:HEX}
|
||||
STR_NEWGRF_BUGGY_INVALID_CARGO_PRODUCTION_CALLBACK :{WHITE}'{1:STRING}' returned invalid cargo type in the production callback at {2:HEX}
|
||||
|
||||
# 'User removed essential NewGRFs'-placeholders for stuff without specs
|
||||
STR_NEWGRF_INVALID_CARGO :<invalid cargo>
|
||||
|
File diff suppressed because it is too large
Load Diff
@@ -3000,7 +3000,7 @@ STR_NEWGRF_ERROR_GRM_FAILED :Indisponibilit
|
||||
STR_NEWGRF_ERROR_FORCEFULLY_DISABLED :{1:STRING} a été désactivé par {STRING}
|
||||
STR_NEWGRF_ERROR_INVALID_SPRITE_LAYOUT :Format de sprite invalide ou inconnu (sprite {3:NUM})
|
||||
STR_NEWGRF_ERROR_LIST_PROPERTY_TOO_LONG :Trop d'éléments dans la liste des valeurs de la propriété (sprite {3:NUM}, propriété {4:HEX})
|
||||
STR_NEWGRF_ERROR_INDPROD_CALLBACK :Fonction de rappel de production d'industrie invalide (sprite {3:NUM}, "{1:STRING}")
|
||||
STR_NEWGRF_ERROR_INDPROD_CALLBACK :Fonction de rappel de production d'industrie invalide (sprite {3:NUM}, "{2:STRING}")
|
||||
|
||||
# NewGRF related 'general' warnings
|
||||
STR_NEWGRF_POPUP_CAUTION_CAPTION :{WHITE}Attention{NBSP}!
|
||||
|
@@ -2987,7 +2987,7 @@ STR_NEWGRF_ERROR_GRM_FAILED :Die angefordert
|
||||
STR_NEWGRF_ERROR_FORCEFULLY_DISABLED :{1:STRING} wurde von {STRING} deaktiviert
|
||||
STR_NEWGRF_ERROR_INVALID_SPRITE_LAYOUT :Ungültiges oder unbekanntes Format für Spritelayout (Sprite {3:NUM})
|
||||
STR_NEWGRF_ERROR_LIST_PROPERTY_TOO_LONG :Zu viele Elemente in Eigenschaftswert-Liste (Sprite {3:NUM}, Eigenschaft {4:HEX})
|
||||
STR_NEWGRF_ERROR_INDPROD_CALLBACK :Ungültige Produktions-Rückruffunktion (Sprite {3:NUM}, "{1:STRING}")
|
||||
STR_NEWGRF_ERROR_INDPROD_CALLBACK :Ungültige Produktions-Rückruffunktion (Sprite {3:NUM}, "{2:STRING}")
|
||||
|
||||
# NewGRF related 'general' warnings
|
||||
STR_NEWGRF_POPUP_CAUTION_CAPTION :{WHITE}Achtung!
|
||||
|
@@ -527,6 +527,7 @@ STR_TOOLBAR_SOUND_MUSIC :Ήχος/Μου
|
||||
############ range for message menu starts
|
||||
STR_NEWS_MENU_LAST_MESSAGE_NEWS_REPORT :Τελευταίο μήνυμα/αναφορά ειδήσεων
|
||||
STR_NEWS_MENU_MESSAGE_HISTORY_MENU :Ιστορικό μηνυμάτων
|
||||
STR_NEWS_MENU_DELETE_ALL_MESSAGES :Διαγραφή όλων των μηνυμάτων
|
||||
############ range ends here
|
||||
|
||||
############ range for about menu starts
|
||||
@@ -538,6 +539,7 @@ STR_ABOUT_MENU_SCREENSHOT :Στιγμιό
|
||||
STR_ABOUT_MENU_ZOOMIN_SCREENSHOT :Στιγμιότυπο οθόνης μέγιστης μεγέθυνσης
|
||||
STR_ABOUT_MENU_DEFAULTZOOM_SCREENSHOT :Στιγμιότυπο οθόνης τυπικής μεγέθυνσης
|
||||
STR_ABOUT_MENU_GIANT_SCREENSHOT :Στιγμιότυπο οθόνης για ολό τον χάρτη
|
||||
STR_ABOUT_MENU_SHOW_FRAMERATE :Εμφάνιση ρυθμού καρέ
|
||||
STR_ABOUT_MENU_ABOUT_OPENTTD :Σχετικά με το 'OpenTTD'
|
||||
STR_ABOUT_MENU_SPRITE_ALIGNER :Ευθυγραμμιστής στοιχεών
|
||||
STR_ABOUT_MENU_TOGGLE_BOUNDING_BOXES :Εναλλαγή πλαισίου οριοθέτησης
|
||||
@@ -923,6 +925,7 @@ STR_NEWS_MERGER_TAKEOVER_TITLE :{BIG_FONT}{BLAC
|
||||
STR_PRESIDENT_NAME_MANAGER :{BLACK}{PRESIDENT_NAME}{}({G 0 Διευθυντής Διευθύντρια ""})
|
||||
|
||||
STR_NEWS_NEW_TOWN :{BLACK}{BIG_FONT}Η {STRING} χορήγεισε την κατασκεύη της νέας πόλης {TOWN}!
|
||||
STR_NEWS_NEW_TOWN_UNSPONSORED :{BLACK}{BIG_FONT}Μια νέα πόλη με όνομα {TOWN} κατασκευάστηκε!
|
||||
|
||||
STR_NEWS_INDUSTRY_CONSTRUCTION :{BIG_FONT}{BLACK}Νέ{G ος α ο} {STRING} υπό κατασκευή κοντά στην πόλη {TOWN}!
|
||||
STR_NEWS_INDUSTRY_PLANTED :{BIG_FONT}{BLACK}Νέο {STRING} φυτεύεται κοντά στην πόλη {TOWN}!
|
||||
@@ -1099,7 +1102,12 @@ STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_NORMAL :Κανονικ
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_2X_ZOOM :Διπλό μέγεθος
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_4X_ZOOM :Τετραπλό μέγεθος
|
||||
|
||||
STR_GAME_OPTIONS_FONT_ZOOM :{BLACK}Μέγεθος γραμματοσειράς
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_TOOLTIP :{BLACK}Επιλέξτε το μέγεθος της γραμματοσειράς διεπαφής
|
||||
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_NORMAL :Κανονικό
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_2X_ZOOM :Διπλό μέγεθος
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_4X_ZOOM :Τετραπλό μέγεθος
|
||||
|
||||
STR_GAME_OPTIONS_BASE_GRF :{BLACK}Βασικό σετ γραφικών
|
||||
STR_GAME_OPTIONS_BASE_GRF_TOOLTIP :{BLACK}Επιλογή του βασικού σετ γραφικών που θα χρησιμοποιηθεί
|
||||
@@ -1368,6 +1376,8 @@ STR_CONFIG_SETTING_DYNAMIC_ENGINES_EXISTING_VEHICLES :{WHITE}Δεν
|
||||
STR_CONFIG_SETTING_INFRASTRUCTURE_MAINTENANCE :Συντήρηση υποδομής: {STRING}
|
||||
STR_CONFIG_SETTING_INFRASTRUCTURE_MAINTENANCE_HELPTEXT :Όταν είναι ενεργοποιημένη, οι υποδομές προκαλούν έξοδα συντήρησης. Το κόστος μεγαλώνει δυσανάλογα με το μέγεθος του δικτύου, επηρεάζοντας έτσι τις μεγάλες εταιρείες περισσότερο από τις μικρότερες
|
||||
|
||||
STR_CONFIG_SETTING_COMPANY_STARTING_COLOUR :Αρχικό χρώμα εταιρίας: {STRING}
|
||||
STR_CONFIG_SETTING_COMPANY_STARTING_COLOUR_HELPTEXT :Επιλογή του αρχικού χρώματος της εταιρίας
|
||||
|
||||
STR_CONFIG_SETTING_NEVER_EXPIRE_AIRPORTS :Τα αεροδρόμια δεν λήγουν ποτέ: {STRING}
|
||||
STR_CONFIG_SETTING_NEVER_EXPIRE_AIRPORTS_HELPTEXT :Ενεργοποιώντας αυτήν τη ρύθμιση κάθε τύπος αεροδρομίου παραμένει διαθέσιμο για πάντα μετά την παρουσίασή του
|
||||
@@ -1885,7 +1895,7 @@ STR_INTRO_TRANSLATION :{BLACK}Λείπ
|
||||
|
||||
# Quit window
|
||||
STR_QUIT_CAPTION :{WHITE}Έξοδος
|
||||
STR_QUIT_ARE_YOU_SURE_YOU_WANT_TO_EXIT_OPENTTD :{YELLOW}Είστε σίγουροι ότι θέλετε να εγκαταλείψετε το OpenTTD και να επιστρέψετε στο {STRING};
|
||||
STR_QUIT_ARE_YOU_SURE_YOU_WANT_TO_EXIT_OPENTTD :{YELLOW}Είστε σίγουροι ότι θέλετε να εγκαταλείψετε το OpenTTD και να επιστρέψετε στο λειτουργικό {STRING};
|
||||
STR_QUIT_YES :{BLACK}Ναι
|
||||
STR_QUIT_NO :{BLACK}Όχι
|
||||
|
||||
@@ -2186,6 +2196,7 @@ STR_NETWORK_CONNECTION_DISCONNECT :{BLACK}Αποσ
|
||||
|
||||
STR_NETWORK_NEED_GAME_PASSWORD_CAPTION :{WHITE}Η πρόσβαση στον διακομιστή προστατεύεται. Εισάγετε τον κωδικό
|
||||
STR_NETWORK_NEED_COMPANY_PASSWORD_CAPTION :{WHITE}Η εταιρεία προστατεύεται από κωδικό. Εισάγετε κωδικό
|
||||
STR_NETWORK_COMPANY_LIST_CLIENT_LIST_CAPTION :{WHITE}Λίστα συμμετεχόντων
|
||||
|
||||
# Network company list added strings
|
||||
STR_NETWORK_COMPANY_LIST_CLIENT_LIST :Λίστα συμμετεχόντων
|
||||
@@ -2486,9 +2497,9 @@ STR_BUILD_SIGNAL_ELECTRIC_COMBO_TOOLTIP :{BLACK}Συνδ
|
||||
STR_BUILD_SIGNAL_ELECTRIC_PBS_TOOLTIP :{BLACK}Σηματοδότης Τροχιάς (ηλεκτρικός){}Ένας σηματοδότης τροχιάς επιτρέπει σε περισσότερα από ένα τρένο να είναι σε ένα κομμάτι ελέγχου την ίδια στιγμή, εάν το τρένο μπορεί να δεσμεύσει τροχιά σε ασφαλές σημείο στάσης. Κανονικοί σηματοδότες τροχιάς μπορούν να περαστούν από την πίσω πλευρά
|
||||
STR_BUILD_SIGNAL_ELECTRIC_PBS_OWAY_TOOLTIP :{BLACK}Μονόδρομος Σηματοδότης Τροχιάς (ηλεκτρικός){}Ένας σηματοδότης τροχιάς επιτρέπει σε περισσότερα από ένα τρένο να είναι σε ένα κομμάτι ελέγχου την ίδια στιγμή, εάν το τρένο μπορεί να δεσμεύσει τροχιά σε ασφαλές σημείο στάσης. Μονόδρομοι σηματοδότες τροχιάς δεν μπορούν να περαστούν από την πίσω πλευρά
|
||||
STR_BUILD_SIGNAL_CONVERT_TOOLTIP :{BLACK}Μετατροπέας Σηματοδότη{}Όταν επιλέγεται, πατώντας σε έναν υπάρχωντα σηματοδότη θα τον μετατρέψει στον επιλεγμένο τύπο και παραλλαγή σηματοδότη. Με Ctrl+Κλικ εναλλάσσεται με την υπάρχουσα παραλλαγή. Με Shift+Κλικ εμφανίζεται το εκτιμώμενο κόστος μετατροπής
|
||||
STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_TOOLTIP :{BLACK}Πυκνότητα σηματοδοτών με σύρσιμο
|
||||
STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_DECREASE_TOOLTIP :{BLACK}Μείωση πυκνότητας σηματοδοτών με σύρσιμο
|
||||
STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_INCREASE_TOOLTIP :{BLACK}Αύξηση πυκνότητας σηματοδοτών με σύρσιμο
|
||||
STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_TOOLTIP :{BLACK}Απόσταση μεταξύ σηματοδοτών με σύρσιμο
|
||||
STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_DECREASE_TOOLTIP :{BLACK}Μείωση απόστασης μεταξύ σηματοδοτών με σύρσιμο
|
||||
STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_INCREASE_TOOLTIP :{BLACK}Αύξηση απόστασης μεταξύ σηματοδοτών με σύρσιμο
|
||||
|
||||
# Bridge selection window
|
||||
STR_SELECT_RAIL_BRIDGE_CAPTION :{WHITE}Επιλογή Γέφυρας
|
||||
@@ -2807,33 +2818,48 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Ιδιοκτη
|
||||
# About OpenTTD window
|
||||
STR_ABOUT_OPENTTD :{WHITE}Σχετικά με το OpenTTD
|
||||
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Αρχικά Πνευματικά Δικαιώματα {COPYRIGHT} 1995 Chris Sawyer, Όλα τα δικαιώματα διατηρούνται
|
||||
STR_ABOUT_VERSION :{BLACK}Έκδοση OpenTTD{REV}
|
||||
STR_ABOUT_VERSION :{BLACK}OpenTTD έκδοση {REV}
|
||||
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2019 Η ομάδα του OpenTTD
|
||||
|
||||
# Framerate display window
|
||||
STR_FRAMERATE_CAPTION :{WHITE}Ρυθμός καρέ γραφικών
|
||||
STR_FRAMERATE_CAPTION_SMALL :{STRING}{WHITE} ({DECIMAL}x)
|
||||
STR_FRAMERATE_RATE_GAMELOOP :{BLACK}Ρυθμός προσομοίωσης: {STRING}
|
||||
STR_FRAMERATE_RATE_GAMELOOP_TOOLTIP :{BLACK}Αριθμός στιγμών παιχνιδιού που προσομοιώνεται ανά δευτερόλεπτο.
|
||||
STR_FRAMERATE_RATE_BLITTER_TOOLTIP :{BLACK}Αριθμος των παραγμενων video frames ανα δευτερολεπτο
|
||||
STR_FRAMERATE_SPEED_FACTOR :{WHITE}Παράγοντας ταχύτητας τρέχοντος παιχνιδιού: {DECIMAL}x
|
||||
STR_FRAMERATE_RATE_BLITTER :{BLACK}Ρυθμός καρέ γραφικών: {STRING}
|
||||
STR_FRAMERATE_RATE_BLITTER_TOOLTIP :{BLACK}Αριθμος των παραγμενων καρέ ανα δευτερολεπτο
|
||||
STR_FRAMERATE_SPEED_FACTOR :{BLACK}Παράγοντας ταχύτητας τρέχοντος παιχνιδιού: {DECIMAL}x
|
||||
STR_FRAMERATE_SPEED_FACTOR_TOOLTIP :{BLACK}Πόσο γρήγορα εκτελείται το παιχνίδι αυτήν τη στιγμή, σε σύγκριση με την αναμενόμενη ταχύτητα στον κανονικό ρυθμό εξομοίωσης.
|
||||
STR_FRAMERATE_CURRENT :{WHITE}Τρέχον
|
||||
STR_FRAMERATE_AVERAGE :{WHITE}Μέσο
|
||||
STR_FRAMERATE_DATA_POINTS :{WHITE}Τα δεδομένα βασίζονται σε μετρήσεις {COMMA}
|
||||
STR_FRAMERATE_MS_GOOD :{LTBLUE}{DECIMAL}{WHITE} ms
|
||||
STR_FRAMERATE_DATA_POINTS :{BLACK}Τα δεδομένα βασίζονται σε μετρήσεις {COMMA}
|
||||
STR_FRAMERATE_MS_GOOD :{LTBLUE}{DECIMAL} ms
|
||||
STR_FRAMERATE_MS_WARN :{YELLOW}{DECIMAL} ms
|
||||
STR_FRAMERATE_MS_BAD :{RED}{DECIMAL} ms
|
||||
STR_FRAMERATE_FPS_GOOD :{LTBLUE}{DECIMAL} frames/δευτ.
|
||||
STR_FRAMERATE_FPS_BAD :{RED}{DECIMAL} frames/δευτ.
|
||||
STR_FRAMERATE_FPS_GOOD :{LTBLUE}{DECIMAL} καρέ/δευτερόλεπτο
|
||||
STR_FRAMERATE_FPS_WARN :{YELLOW}{DECIMAL} καρέ/δευτερόλεπτο
|
||||
STR_FRAMERATE_FPS_BAD :{RED}{DECIMAL} καρέ/δευτερόλεπτο
|
||||
STR_FRAMERATE_GRAPH_MILLISECONDS :{TINY_FONT}{COMMA} ms
|
||||
STR_FRAMERATE_GRAPH_SECONDS :{TINY_FONT}{COMMA} ς
|
||||
############ Leave those lines in this order!!
|
||||
STR_FRAMERATE_GL_ECONOMY :{WHITE} Διαχείριση φορτίου:
|
||||
STR_FRAMERATE_GL_TRAINS :Στιγμές τρένων:
|
||||
STR_FRAMERATE_GL_ROADVEHS :{WHITE} Στιγμές οχημάτων δρόμου:
|
||||
STR_FRAMERATE_GL_SHIPS :Στιγμές πλοίων:
|
||||
STR_FRAMERATE_GL_AIRCRAFT :Στιγμές αεροσκαφών:
|
||||
STR_FRAMERATE_GL_LANDSCAPE :Στιγμές κόσμου:
|
||||
STR_FRAMERATE_VIDEO :{WHITE}Έξοδος βίντεο:
|
||||
STR_FRAMERATE_SOUND :{WHITE}Μίξη ήχου:
|
||||
STR_FRAMERATE_GAMELOOP :{BLACK}Σύνολο βρόγχου παιχνιδιού:
|
||||
STR_FRAMERATE_GL_ECONOMY :{BLACK} Διαχείριση φορτίου:
|
||||
STR_FRAMERATE_GL_TRAINS :{BLACK} Στιγμές τρένων:
|
||||
STR_FRAMERATE_GL_ROADVEHS :{BLACK} Στιγμές οχημάτων δρόμου:
|
||||
STR_FRAMERATE_GL_SHIPS :{BLACK} Στιγμές πλοίων:
|
||||
STR_FRAMERATE_GL_AIRCRAFT :{BLACK} Στιγμές αεροσκαφών:
|
||||
STR_FRAMERATE_GL_LANDSCAPE :{BLACK} Στιγμές κόσμου:
|
||||
STR_FRAMERATE_GL_LINKGRAPH :{BLACK} Καθυστέρηση γραφήματος συνδέσμου:
|
||||
STR_FRAMERATE_DRAWING :{BLACK}Γραφική απόδοση:
|
||||
STR_FRAMERATE_DRAWING_VIEWPORTS :Παράθυρα προβολής κόσμου:
|
||||
STR_FRAMERATE_VIDEO :{BLACK}Έξοδος βίντεο:
|
||||
STR_FRAMERATE_SOUND :{BLACK}Μίξη ήχου:
|
||||
STR_FRAMERATE_ALLSCRIPTS :Σύνολο GS/AI:
|
||||
STR_FRAMERATE_GAMESCRIPT :{BLACK} Δέσμη ενεργειών παιχνιδιού:
|
||||
STR_FRAMERATE_AI :{BLACK} AI {NUM} {STRING}
|
||||
############ End of leave-in-this-order
|
||||
############ Leave those lines in this order!!
|
||||
STR_FRAMETIME_CAPTION_GAMELOOP :Βρόγχος παιχνιδιού
|
||||
STR_FRAMETIME_CAPTION_GL_ECONOMY :Διαχείριση φορτίου
|
||||
STR_FRAMETIME_CAPTION_GL_TRAINS :Στιγμές τρένων
|
||||
STR_FRAMETIME_CAPTION_GL_ROADVEHS :Στιγμές οχημάτων δρόμου
|
||||
@@ -2841,8 +2867,13 @@ STR_FRAMETIME_CAPTION_GL_SHIPS :Στιγμές
|
||||
STR_FRAMETIME_CAPTION_GL_AIRCRAFT :Στιγμές αεροσκαφών
|
||||
STR_FRAMETIME_CAPTION_GL_LANDSCAPE :Στιγμές κόσμου
|
||||
STR_FRAMETIME_CAPTION_GL_LINKGRAPH :Καθυστέρηση γραφήματος συνδέσμου
|
||||
STR_FRAMETIME_CAPTION_DRAWING :Γραφική απόδοση
|
||||
STR_FRAMETIME_CAPTION_DRAWING_VIEWPORTS :Παράθυρα προβολής κόσμου
|
||||
STR_FRAMETIME_CAPTION_VIDEO :Έξοδος βίντεο
|
||||
STR_FRAMETIME_CAPTION_SOUND :Μίξη ήχου
|
||||
STR_FRAMETIME_CAPTION_ALLSCRIPTS :Σύνολο GS/AI δεσμών ενεργειών
|
||||
STR_FRAMETIME_CAPTION_GAMESCRIPT :Δέσμη Ενεργειών παιχνιδιού
|
||||
STR_FRAMETIME_CAPTION_AI :AI {NUM} {STRING}
|
||||
############ End of leave-in-this-order
|
||||
|
||||
|
||||
@@ -2868,6 +2899,7 @@ STR_SAVELOAD_DETAIL_CAPTION :{BLACK}Λεπτ
|
||||
STR_SAVELOAD_DETAIL_NOT_AVAILABLE :{BLACK}Δεν υπάρχουν πληροφορίες.
|
||||
STR_SAVELOAD_DETAIL_COMPANY_INDEX :{SILVER}{COMMA}: {WHITE}{STRING}
|
||||
STR_SAVELOAD_DETAIL_GRFSTATUS :{SILVER}NewGRF: {WHITE}{STRING}
|
||||
STR_SAVELOAD_FILTER_TITLE :Φιλτράρισμα κειμένου:
|
||||
STR_SAVELOAD_OVERWRITE_TITLE :{WHITE}Αντικατάσταση Αρχείου
|
||||
STR_SAVELOAD_OVERWRITE_WARNING :{YELLOW}Είστε σίγουροι οτι θέλετε να αντικαταστήσετε το υπάρχων αρχείο;
|
||||
|
||||
@@ -2988,6 +3020,9 @@ STR_NEWGRF_SETTINGS_MIN_VERSION :{BLACK}Ελάχ
|
||||
STR_NEWGRF_SETTINGS_MD5SUM :{BLACK}MD5sum: {SILVER}{STRING}
|
||||
STR_NEWGRF_SETTINGS_PALETTE :{BLACK}Παλέτα: {SILVER}{STRING}
|
||||
STR_NEWGRF_SETTINGS_PALETTE_DEFAULT :Προεπιλογή (D)
|
||||
STR_NEWGRF_SETTINGS_PALETTE_DEFAULT_32BPP :Προεπιλογή (D) / 32 bpp
|
||||
STR_NEWGRF_SETTINGS_PALETTE_LEGACY :Παλαιού τύπου (W)
|
||||
STR_NEWGRF_SETTINGS_PALETTE_LEGACY_32BPP :Παλαιού τύπου (W) / 32 bpp
|
||||
STR_NEWGRF_SETTINGS_PARAMETER :{BLACK}Παράμετροι: {SILVER}{STRING}
|
||||
STR_NEWGRF_SETTINGS_PARAMETER_NONE :Κανένα
|
||||
|
||||
@@ -3070,6 +3105,8 @@ STR_NEWGRF_ERROR_READ_BOUNDS :Διάβασε
|
||||
STR_NEWGRF_ERROR_GRM_FAILED :Οι ζητημένοι πόροι GRF δεν είναι διαθέσιμοι (sprite {3:NUM})
|
||||
STR_NEWGRF_ERROR_FORCEFULLY_DISABLED :Το {1:STRING} απενεργοποιήθηκε από το {2:STRING}
|
||||
STR_NEWGRF_ERROR_INVALID_SPRITE_LAYOUT :Άκυρη/άγνωστη μορφή σχεδίου sprite (sprite {3:NUM})
|
||||
STR_NEWGRF_ERROR_LIST_PROPERTY_TOO_LONG :Πάρα πολλά αντικέιμενα στη λίστα τιμών ιδιοτήτων (sprite {3:NUM}, ιδιότητα {4:HEX})
|
||||
STR_NEWGRF_ERROR_INDPROD_CALLBACK :Άγνωστη/άκυρη σπιτροφή κήσης από παραγωγή βιομηχανίας (sprite {3:NUM}, "{2:STRING}")
|
||||
|
||||
# NewGRF related 'general' warnings
|
||||
STR_NEWGRF_POPUP_CAUTION_CAPTION :{WHITE}Προσοχή!
|
||||
@@ -3095,12 +3132,13 @@ STR_NEWGRF_BROKEN :{WHITE}Η συ
|
||||
STR_NEWGRF_BROKEN_POWERED_WAGON :{WHITE}Άλλαξε την κατάσταση *** για «{1:ENGINE}» όταν δεν είναι μέσα σε αμαξοστάσιο
|
||||
STR_NEWGRF_BROKEN_VEHICLE_LENGTH :{WHITE}Άλλαξε το μήκος του οχήματος «{1:ENGINE}» ενώ δεν βρισκόταν μέσα σε αμαξοστάσιο
|
||||
STR_NEWGRF_BROKEN_CAPACITY :{WHITE}Άλλαξε τη χωριτικότητα όχηματος για τη «{1:ENGINE}» όταν δεν είναι σε αμαξοστάσιο ή διαδικασία μετατροπής
|
||||
STR_BROKEN_VEHICLE_LENGTH :{WHITE}Το τρένο «{VEHICLE}» που ανήκει στην εταιρία «{COMPANY}» έχει μη έγκυρο μήκος. Πιθανόν να προέρχεται από προβλήματα με NewGRF. Το παιχνίδι μπορεί να αποσυγχρονιστεί ή να κλείσει απρόοπτα.
|
||||
STR_BROKEN_VEHICLE_LENGTH :{WHITE}Το τρένο «{VEHICLE}» που ανήκει στην εταιρία «{COMPANY}» έχει μη έγκυρο μήκος. Πιθανόν να προκλήθηκε από προβλήματα με κάποια NewGRF. Το παιχνίδι μπορεί να αποσυγχρονιστεί ή να κλείσει απρόοπτα.
|
||||
|
||||
STR_NEWGRF_BUGGY :{WHITE}Το NewGRF «{0:STRING}» δίνει λάθος πληροφορίες
|
||||
STR_NEWGRF_BUGGY_ARTICULATED_CARGO :{WHITE}Η πληροφορία εμπορεύματος/μετατροπής για το «{1:ENGINE}» διαφέρει από τη λίστα αγοράς μετά την κατασκευή. Αυτό μπορεί να προκαλέσει την αποτυχία της αυτόματης ανανέωσης/αντικατάστασης για σωστή μετατροπή
|
||||
STR_NEWGRF_BUGGY_ENDLESS_PRODUCTION_CALLBACK :{WHITE}Το «{1:STRING}» προκάλεσε ένα ατέρμονο βρόχο στην κλήση παραγωγής
|
||||
STR_NEWGRF_BUGGY_UNKNOWN_CALLBACK_RESULT :{WHITE}Η κλήση {1:HEX} επέστρεψε άγνωστο/άκυρο αποτέλεσμα {2:HEX}
|
||||
STR_NEWGRF_BUGGY_INVALID_CARGO_PRODUCTION_CALLBACK :{WHITE}Το '{1:STRING}' επέστρεψε άγνωστο/άκυρο τύπο εμπορεύματος στην κλήση {2:HEX}
|
||||
|
||||
# 'User removed essential NewGRFs'-placeholders for stuff without specs
|
||||
STR_NEWGRF_INVALID_CARGO :<μη έγκυρο φορτίο>
|
||||
@@ -3195,6 +3233,7 @@ STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_BRIBE :{YELLOW}Δωρ
|
||||
# Goal window
|
||||
STR_GOALS_CAPTION :{WHITE}{COMPANY} Στόχοι:
|
||||
STR_GOALS_SPECTATOR_CAPTION :{WHITE}Καθολικοί στόχοι:
|
||||
STR_GOALS_SPECTATOR :Καθολικοί στόχοι
|
||||
STR_GOALS_GLOBAL_TITLE :{BLACK}Καθολικοί στόχοι:
|
||||
STR_GOALS_TEXT :{ORANGE}{STRING}
|
||||
STR_GOALS_NONE :{ORANGE}- Κανένας -
|
||||
@@ -3243,6 +3282,7 @@ STR_SUBSIDIES_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}Πατή
|
||||
# Story book window
|
||||
STR_STORY_BOOK_CAPTION :{WHITE}{COMPANY} Βιβλίο Ιστορίας
|
||||
STR_STORY_BOOK_SPECTATOR_CAPTION :{WHITE}Παγκόσμιο Βιβλίο Ιστορίας
|
||||
STR_STORY_BOOK_SPECTATOR :Παγκόσμιο Βιβλίο Ιστορίας
|
||||
STR_STORY_BOOK_TITLE :{YELLOW}{STRING}
|
||||
STR_STORY_BOOK_GENERIC_PAGE_ITEM :Σελίδα {NUM}
|
||||
STR_STORY_BOOK_SEL_PAGE_TOOLTIP :{BLACK}Μεταβείτε σε μια συγκεκριμένη σελίδα επιλέγοντάς την από αυτή τη λίστα.
|
||||
@@ -3447,6 +3487,8 @@ STR_INDUSTRY_VIEW_LOCATION_TOOLTIP :{BLACK}Κεντ
|
||||
STR_INDUSTRY_VIEW_PRODUCTION_LEVEL :{BLACK}Επίπεδο παραγωγής: {YELLOW}{COMMA}%
|
||||
STR_INDUSTRY_VIEW_INDUSTRY_ANNOUNCED_CLOSURE :{YELLOW}Η βιομηχανία έχει ανακοινώσει άμεσο κλείσιμο!
|
||||
|
||||
STR_INDUSTRY_VIEW_REQUIRES_N_CARGO :{BLACK}Απαιτεί: {YELLOW}{STRING}{STRING}
|
||||
STR_INDUSTRY_VIEW_PRODUCES_N_CARGO :{BLACK}Παράγει: {YELLOW}{STRING}{STRING}
|
||||
STR_INDUSTRY_VIEW_CARGO_LIST_EXTENSION :, {STRING}{STRING}
|
||||
|
||||
STR_INDUSTRY_VIEW_REQUIRES :{BLACK}Απαιτεί:
|
||||
@@ -3505,6 +3547,7 @@ STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}Ομάδ
|
||||
STR_GROUP_CREATE_TOOLTIP :{BLACK}Πατήστε για δημιουργήσετε ομάδα
|
||||
STR_GROUP_DELETE_TOOLTIP :{BLACK}Διαγραφή της επιλεγμένης ομάδας
|
||||
STR_GROUP_RENAME_TOOLTIP :{BLACK}Μετονομασία της επιλεγμένης ομάδας
|
||||
STR_GROUP_LIVERY_TOOLTIP :{BLACK}Αλλαγή εμφάνισης της επιλεγμένης ομάδας
|
||||
STR_GROUP_REPLACE_PROTECTION_TOOLTIP :{BLACK}Πατήστε για προστατέψετε αυτήν την ομάδα από την γενική αυτόματη αντικατάσταση
|
||||
|
||||
STR_QUERY_GROUP_DELETE_CAPTION :{WHITE}Διαγραφή ομάδας
|
||||
@@ -3548,7 +3591,8 @@ STR_PURCHASE_INFO_AIRCRAFT_CAPACITY :{BLACK}Χωρη
|
||||
STR_PURCHASE_INFO_PWAGPOWER_PWAGWEIGHT :{BLACK}Ενισχυμένα Βαγόνια: {GOLD}+{POWER}{BLACK} Βάρος: {GOLD}+{WEIGHT_SHORT}
|
||||
STR_PURCHASE_INFO_REFITTABLE_TO :{BLACK}Μετατρέψιμο σε: {GOLD}{STRING}
|
||||
STR_PURCHASE_INFO_ALL_TYPES :Όλοι οι τύποι εμπορεύματος
|
||||
STR_PURCHASE_INFO_ALL_BUT :Όλοι εκτός από {CARGO_LIST}
|
||||
STR_PURCHASE_INFO_NONE :Κανένα
|
||||
STR_PURCHASE_INFO_ALL_BUT :Όλα εκτός από {CARGO_LIST}
|
||||
STR_PURCHASE_INFO_MAX_TE :{BLACK}Μέγ. Δύναμη Έλξης: {GOLD}{FORCE}
|
||||
STR_PURCHASE_INFO_AIRCRAFT_RANGE :{BLACK}Εύρος: {GOLD}{COMMA} τετραγωνίδια
|
||||
STR_PURCHASE_INFO_AIRCRAFT_TYPE :{BLACK}Τύπος αεροσκάφους: {GOLD}{STRING}
|
||||
@@ -3563,10 +3607,10 @@ STR_BUY_VEHICLE_ROAD_VEHICLE_BUY_VEHICLE_BUTTON :{BLACK}Αγορ
|
||||
STR_BUY_VEHICLE_SHIP_BUY_VEHICLE_BUTTON :{BLACK}Αγορά Πλοίου
|
||||
STR_BUY_VEHICLE_AIRCRAFT_BUY_VEHICLE_BUTTON :{BLACK}Αγορά Αεροσκάφους
|
||||
|
||||
STR_BUY_VEHICLE_TRAIN_BUY_VEHICLE_TOOLTIP :{BLACK}Αγοράστε το επιλεγμένο όχημα τρένου. Με Shift+Κλικ εμφανίζεται το εκτιμώμενο κόστος χωρίς αγορά
|
||||
STR_BUY_VEHICLE_ROAD_VEHICLE_BUY_VEHICLE_TOOLTIP :{BLACK}Αγοράστε το επιλεγμένο όχημα δρόμου. Με Shift+Κλικ εμφανίζεται το εκτιμώμενο κόστος χωρίς αγορά
|
||||
STR_BUY_VEHICLE_TRAIN_BUY_VEHICLE_TOOLTIP :{BLACK}Αγορά του επιλεγμένου οχήματος τρένου. Με Shift+Κλικ εμφανίζεται το εκτιμώμενο κόστος χωρίς αγορά
|
||||
STR_BUY_VEHICLE_ROAD_VEHICLE_BUY_VEHICLE_TOOLTIP :{BLACK}Αγορά του επιλεγμένου οχήματος δρόμου. Με Shift+Κλικ εμφανίζεται το εκτιμώμενο κόστος χωρίς αγορά
|
||||
STR_BUY_VEHICLE_SHIP_BUY_VEHICLE_TOOLTIP :{BLACK}Αγοράστε το επιλεγμένο πλοίο. Με Shift+Κλικ εμφανίζεται το εκτιμώμενο κόστος χωρίς αγορά
|
||||
STR_BUY_VEHICLE_AIRCRAFT_BUY_VEHICLE_TOOLTIP :{BLACK}Αγοράστε το επιλεγμένο αεροσκάφος. Με Shift+Κλικ εμφανίζεται το εκτιμώμενο κόστος χωρίς αγορά
|
||||
STR_BUY_VEHICLE_AIRCRAFT_BUY_VEHICLE_TOOLTIP :{BLACK}Αγορά του επιλεγμένου αεροσκάφους. Με Shift+Κλικ εμφανίζεται το εκτιμώμενο κόστος χωρίς αγορά
|
||||
|
||||
STR_BUY_VEHICLE_TRAIN_RENAME_BUTTON :{BLACK}Μετονομασία
|
||||
STR_BUY_VEHICLE_ROAD_VEHICLE_RENAME_BUTTON :{BLACK}Μετονομασία
|
||||
@@ -3648,7 +3692,7 @@ STR_DEPOT_CLONE_AIRCRAFT :{BLACK}Κλων
|
||||
|
||||
STR_DEPOT_CLONE_TRAIN_DEPOT_INFO :{BLACK}Αυτό θα αγοράσει ένα αντίγραφο του τρένου μαζί με τα όλα τα βαγόνια. Πατήστε αυτό το κουμπί και μετά σε κάποιο τρένο μέσα ή έξω από το αμαξοστάσιο. Με Ctrl+Κλικ θα έχει τις ίδιες εντολές. Με Shift+Κλικ εμφανίζεται το εκτιμώμενο κόστος χωρίς να γίνει η αγορά
|
||||
STR_DEPOT_CLONE_ROAD_VEHICLE_DEPOT_INFO :{BLACK}Αυτό θα αγοράσει ένα αντίγραφο του οχήματος. Πατήστε αυτό το κουμπί και μετά σε κάποιο όχημα μέσα ή έξω από το αμαξοστάσιο. Με Ctrl+Κλικ θα έχει τις ίδιες εντολές. Με Shift+Κλικ εμφανίζεται το εκτιμώμενο κόστος χωρίς να γίνει η αγορά
|
||||
STR_DEPOT_CLONE_SHIP_DEPOT_INFO :{BLACK}Αυτό θα αγοράσει ένα αντίγραφο του πλοίου. Πατήστε αυτό το κουμπί και μετά σε κάποιο πλοίο μέσα ή έξω από το ναυπηγείο. Με Ctrl+Κλικ θα έχει τις ίδιες εντολές. Με Shift+Κλικ εμφανίζεται το εκτιμώμενο κόστος χωρίς να γίνει η αγορά
|
||||
STR_DEPOT_CLONE_SHIP_DEPOT_INFO :{BLACK}Αυτό θα αγοράσει ένα αντίγραφο ενός πλοίου. Πατήστε αυτό το κουμπί και μετά σε κάποιο πλοίο μέσα ή έξω από το ναυπηγείο. Με Ctrl+Κλικ θα έχει τις ίδιες εντολές. Με Shift+Κλικ εμφανίζεται το εκτιμώμενο κόστος χωρίς να γίνει η αγορά
|
||||
STR_DEPOT_CLONE_AIRCRAFT_INFO_HANGAR_WINDOW :{BLACK}Αυτό θα αγοράσει ένα αντίγραφο του αεροσκάφους. Πατήστε αυτό το κουμπί και μετά σε κάποιο αεροσκάφος μέσα στο ή έξω από το υπόστεγο. Με Ctrl+Κλικ θα έχει τις ίδιες εντολές. Με Shift+Κλικ εμφανίζεται το εκτιμώμενο κόστος χωρίς να γίνει η αγορά
|
||||
|
||||
STR_DEPOT_TRAIN_LOCATION_TOOLTIP :{BLACK}Κεντράρισμα της εικόνας στην τοποθεσία του αμαξοστάσιου. Με Ctrl+Κλικ ανοίγει νέο παράθυρο εμφάνισης στην τοποθεσία του αμαξοστασίου
|
||||
@@ -3953,6 +3997,7 @@ STR_ORDER_CONDITIONAL_AGE :{G=f}Ηλικί
|
||||
STR_ORDER_CONDITIONAL_REQUIRES_SERVICE :Απαιτεί επισκευή
|
||||
STR_ORDER_CONDITIONAL_UNCONDITIONALLY :Πάντα
|
||||
STR_ORDER_CONDITIONAL_REMAINING_LIFETIME :Υπόλοιπη διάρκεια ζωής (χρόνια)
|
||||
STR_ORDER_CONDITIONAL_MAX_RELIABILITY :Μέγιστη αξιοπιστία
|
||||
|
||||
STR_ORDER_CONDITIONAL_COMPARATOR_TOOLTIP :{BLACK}Πως να συγκρίνετε τα δεδομένα του οχήματος με την δοσμένη τιμή
|
||||
STR_ORDER_CONDITIONAL_COMPARATOR_EQUALS :είναι ίσο με
|
||||
|
@@ -3063,7 +3063,7 @@ STR_NEWGRF_ERROR_GRM_FAILED :Kért GRF forr
|
||||
STR_NEWGRF_ERROR_FORCEFULLY_DISABLED :{1:STRING} kikapcsolva {STRING} által
|
||||
STR_NEWGRF_ERROR_INVALID_SPRITE_LAYOUT :Érvénytelen/ismeretlen sprite szerkezet formátum (sprite {3:NUM})
|
||||
STR_NEWGRF_ERROR_LIST_PROPERTY_TOO_LONG :Túl sok érték a tulajdonságlistában (sprite {3:NUM}, property {4:HEX})
|
||||
STR_NEWGRF_ERROR_INDPROD_CALLBACK :Érvénytelen termelési callback gazdasági épületben (sprite {3:NUM}, "{1:STRING}")
|
||||
STR_NEWGRF_ERROR_INDPROD_CALLBACK :Érvénytelen termelési callback gazdasági épületben (sprite {3:NUM}, "{2:STRING}")
|
||||
|
||||
# NewGRF related 'general' warnings
|
||||
STR_NEWGRF_POPUP_CAUTION_CAPTION :{WHITE}Figyelem!
|
||||
@@ -3095,6 +3095,7 @@ STR_NEWGRF_BUGGY :{WHITE}A(z) '{0
|
||||
STR_NEWGRF_BUGGY_ARTICULATED_CARGO :{WHITE}A(z) '{1:ENGINE}' rakomány/átalakítás információja a gyártás után különbözik a vételi listán találhatótól. Ez hibát okozhat az automatikus felújítás/lecserélés során az átalakításban
|
||||
STR_NEWGRF_BUGGY_ENDLESS_PRODUCTION_CALLBACK :{WHITE}'{1:STRING}' végtelen ciklust okozott a termelés folyamatnál
|
||||
STR_NEWGRF_BUGGY_UNKNOWN_CALLBACK_RESULT :{WHITE}{1:HEX} visszatérő érték ismeretlen/érvénytelen {2:HEX} értékkel tért vissza
|
||||
STR_NEWGRF_BUGGY_INVALID_CARGO_PRODUCTION_CALLBACK :{WHITE}'{1:STRING}' érvénytelen rakománytípussal tért vissza a termelési callback-ben: {2:HEX}
|
||||
|
||||
# 'User removed essential NewGRFs'-placeholders for stuff without specs
|
||||
STR_NEWGRF_INVALID_CARGO :<érvénytelen rakomány>
|
||||
@@ -3546,7 +3547,7 @@ STR_PURCHASE_INFO_COST_SPEED :{BLACK}Ár: {GO
|
||||
STR_PURCHASE_INFO_AIRCRAFT_CAPACITY :{BLACK}Kapacitás: {GOLD}{CARGO_LONG}, {CARGO_LONG}
|
||||
STR_PURCHASE_INFO_PWAGPOWER_PWAGWEIGHT :{BLACK}Meghajtott vagonok: {GOLD}+{POWER}{BLACK} Súly: {GOLD}+{WEIGHT_SHORT}
|
||||
STR_PURCHASE_INFO_REFITTABLE_TO :{BLACK}Átalakítható: {GOLD}{STRING}
|
||||
STR_PURCHASE_INFO_ALL_TYPES :Minden rakomány típusra
|
||||
STR_PURCHASE_INFO_ALL_TYPES :Minden rakománytípusra
|
||||
STR_PURCHASE_INFO_NONE :Semmi
|
||||
STR_PURCHASE_INFO_ALL_BUT :Mindenre, kivéve {CARGO_LIST}
|
||||
STR_PURCHASE_INFO_MAX_TE :{BLACK}Maximális vonóerő: {GOLD}{FORCE}
|
||||
|
@@ -3029,7 +3029,7 @@ STR_NEWGRF_ERROR_GRM_FAILED :Risorsa GRF ric
|
||||
STR_NEWGRF_ERROR_FORCEFULLY_DISABLED :{1:STRING} è stato disabilitato da {STRING}
|
||||
STR_NEWGRF_ERROR_INVALID_SPRITE_LAYOUT :Formato di layout dello sprite sconosciuto o non valido (sprite {3:NUM})
|
||||
STR_NEWGRF_ERROR_LIST_PROPERTY_TOO_LONG :Troppi elementi nella lista valori di una proprietà (sprite {3:NUM}, proprietà {4:HEX})
|
||||
STR_NEWGRF_ERROR_INDPROD_CALLBACK :Callback di produzione industria non valido (sprite {3:NUM}, "{1:STRING}")
|
||||
STR_NEWGRF_ERROR_INDPROD_CALLBACK :Callback di produzione industria non valido (sprite {3:NUM}, "{2:STRING}")
|
||||
|
||||
# NewGRF related 'general' warnings
|
||||
STR_NEWGRF_POPUP_CAUTION_CAPTION :{WHITE}Attenzione!
|
||||
@@ -3061,6 +3061,7 @@ STR_NEWGRF_BUGGY :{WHITE}Informaz
|
||||
STR_NEWGRF_BUGGY_ARTICULATED_CARGO :{WHITE}I dati su carico e riadattamento di '{1:ENGINE}' sono diversi da quelli indicati prima della costruzione. Il rinnovo/rimpiazzo automatico potrebbe non riuscire
|
||||
STR_NEWGRF_BUGGY_ENDLESS_PRODUCTION_CALLBACK :{WHITE}'{1:STRING}' ha causato un ciclo infinito nel callback di produzione
|
||||
STR_NEWGRF_BUGGY_UNKNOWN_CALLBACK_RESULT :{WHITE}Il callback {1:HEX} ha restituito il risultato sconosciuto o non valido {2:HEX}
|
||||
STR_NEWGRF_BUGGY_INVALID_CARGO_PRODUCTION_CALLBACK :{WHITE}'{1:STRING}' ha restituito un tipo di carico non valido nel callback di produzione a {2:HEX}
|
||||
|
||||
# 'User removed essential NewGRFs'-placeholders for stuff without specs
|
||||
STR_NEWGRF_INVALID_CARGO :<carico non valido>
|
||||
|
@@ -467,6 +467,7 @@ STR_TOOLBAR_SOUND_MUSIC :효과음/배
|
||||
############ range for message menu starts
|
||||
STR_NEWS_MENU_LAST_MESSAGE_NEWS_REPORT :최근 메시지/뉴스 기록
|
||||
STR_NEWS_MENU_MESSAGE_HISTORY_MENU :과거 메시지 목록
|
||||
STR_NEWS_MENU_DELETE_ALL_MESSAGES :모든 뉴스 메시지 삭제
|
||||
############ range ends here
|
||||
|
||||
############ range for about menu starts
|
||||
@@ -989,13 +990,18 @@ STR_GAME_OPTIONS_RESOLUTION_TOOLTIP :{BLACK}사용
|
||||
STR_GAME_OPTIONS_RESOLUTION_OTHER :기타
|
||||
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_FRAME :{BLACK}인터페이스 크기
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_TOOLTIP :{BLACK}인터페이스의 크기를 선택하십시오.
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_TOOLTIP :{BLACK}인터페이스의 크기를 선택합니다.
|
||||
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_NORMAL :보통
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_NORMAL :기본 크기
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_2X_ZOOM :2배 크기
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_4X_ZOOM :4배 크기
|
||||
|
||||
STR_GAME_OPTIONS_FONT_ZOOM :{BLACK}글씨 크기
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_TOOLTIP :{BLACK}인터페이스에서 사용할 글씨 크기를 선택합니다.
|
||||
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_NORMAL :기본 크기
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_2X_ZOOM :2배 크기
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_4X_ZOOM :4배 크기
|
||||
|
||||
STR_GAME_OPTIONS_BASE_GRF :{BLACK}기본 그래픽 세트
|
||||
STR_GAME_OPTIONS_BASE_GRF_TOOLTIP :{BLACK}사용하실 기본 그래픽을 선택하세요.
|
||||
@@ -2084,6 +2090,7 @@ STR_NETWORK_CONNECTION_DISCONNECT :{BLACK}접속
|
||||
|
||||
STR_NETWORK_NEED_GAME_PASSWORD_CAPTION :{WHITE}서버 암호가 걸려있습니다. 암호를 입력하세요.
|
||||
STR_NETWORK_NEED_COMPANY_PASSWORD_CAPTION :{WHITE}회사 암호가 걸려있습니다. 암호를 입력하세요.
|
||||
STR_NETWORK_COMPANY_LIST_CLIENT_LIST_CAPTION :{WHITE}접속자 목록
|
||||
|
||||
# Network company list added strings
|
||||
STR_NETWORK_COMPANY_LIST_CLIENT_LIST :접속자 목록
|
||||
@@ -2741,6 +2748,9 @@ STR_FRAMERATE_DRAWING :{BLACK}그래
|
||||
STR_FRAMERATE_DRAWING_VIEWPORTS :{BLACK} 세계 화면:
|
||||
STR_FRAMERATE_VIDEO :{BLACK}비디오 출력:
|
||||
STR_FRAMERATE_SOUND :{BLACK}사운드 합성:
|
||||
STR_FRAMERATE_ALLSCRIPTS :{BLACK} 총 게임 스크립트/AI:
|
||||
STR_FRAMERATE_GAMESCRIPT :{BLACK} 게임 스크립트:
|
||||
STR_FRAMERATE_AI :{BLACK} 인공지능 {NUM} {STRING}
|
||||
############ End of leave-in-this-order
|
||||
############ Leave those lines in this order!!
|
||||
STR_FRAMETIME_CAPTION_GAMELOOP :게임 루프
|
||||
@@ -2755,6 +2765,9 @@ STR_FRAMETIME_CAPTION_DRAWING :그래픽 렌
|
||||
STR_FRAMETIME_CAPTION_DRAWING_VIEWPORTS :세계 화면 렌더링
|
||||
STR_FRAMETIME_CAPTION_VIDEO :비디오 출력
|
||||
STR_FRAMETIME_CAPTION_SOUND :사운드 합성
|
||||
STR_FRAMETIME_CAPTION_ALLSCRIPTS :게임 스크립트/인공지능의 전체 스크립트 양입니다.
|
||||
STR_FRAMETIME_CAPTION_GAMESCRIPT :게임 스크립트
|
||||
STR_FRAMETIME_CAPTION_AI :인공지능 {NUM} {STRING}
|
||||
############ End of leave-in-this-order
|
||||
|
||||
|
||||
@@ -2987,7 +3000,7 @@ STR_NEWGRF_ERROR_GRM_FAILED :요청한 GRF
|
||||
STR_NEWGRF_ERROR_FORCEFULLY_DISABLED :{1:STRING}(은)는 {STRING} 때문에 사용할 수 없습니다
|
||||
STR_NEWGRF_ERROR_INVALID_SPRITE_LAYOUT :유효하지 않은/알 수 없는 스프라이트 구조 유형 (스프라이트 {3:NUM})
|
||||
STR_NEWGRF_ERROR_LIST_PROPERTY_TOO_LONG :속성값 목록에 너무 많은 요소가 있음 (스프라이트 {3:NUM}, 속성 {4:HEX})
|
||||
STR_NEWGRF_ERROR_INDPROD_CALLBACK :유효하지 않은 산업 생산 콜백 (스프라이트 {3:NUM}, "{1:STRING}")
|
||||
STR_NEWGRF_ERROR_INDPROD_CALLBACK :유효하지 않은 산업 생산 콜백 (스프라이트 {3:NUM}, "{2:STRING}")
|
||||
|
||||
# NewGRF related 'general' warnings
|
||||
STR_NEWGRF_POPUP_CAUTION_CAPTION :{WHITE}경고!
|
||||
@@ -3019,6 +3032,7 @@ STR_NEWGRF_BUGGY :{WHITE}NewGRF '
|
||||
STR_NEWGRF_BUGGY_ARTICULATED_CARGO :{WHITE}{1:ENGINE}(을)를 만들기 이전과 이후의 화물/개조 정보가 현재의 구매 목록과 다릅니다. 이 경우 자동 교체시 열차 개조에 실패할 수도 있습니다.
|
||||
STR_NEWGRF_BUGGY_ENDLESS_PRODUCTION_CALLBACK :{WHITE}'{1:STRING}' 때문에 결과물 콜백 과정에서 무한 루프가 발생하고 있습니다.
|
||||
STR_NEWGRF_BUGGY_UNKNOWN_CALLBACK_RESULT :{WHITE}콜백 함수({1:HEX})가 알 수 없거나 잘못된 결과 값({2:HEX})을 반환했습니다.
|
||||
STR_NEWGRF_BUGGY_INVALID_CARGO_PRODUCTION_CALLBACK :{WHITE}'{1:STRING}' - 생산 콜백 함수의 {2:HEX}에서 잘못된 화물 종류를 반환했습니다.
|
||||
|
||||
# 'User removed essential NewGRFs'-placeholders for stuff without specs
|
||||
STR_NEWGRF_INVALID_CARGO :<알 수 없는 화물>
|
||||
@@ -3113,6 +3127,7 @@ STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_BRIBE :{YELLOW}성취
|
||||
# Goal window
|
||||
STR_GOALS_CAPTION :{WHITE}{COMPANY} 목표
|
||||
STR_GOALS_SPECTATOR_CAPTION :{WHITE}전체 목표
|
||||
STR_GOALS_SPECTATOR :전체 목표
|
||||
STR_GOALS_GLOBAL_TITLE :{BLACK}전체 목표:
|
||||
STR_GOALS_TEXT :{ORANGE}{STRING}
|
||||
STR_GOALS_NONE :{ORANGE}- 없음 -
|
||||
@@ -3161,6 +3176,7 @@ STR_SUBSIDIES_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}산업
|
||||
# Story book window
|
||||
STR_STORY_BOOK_CAPTION :{WHITE}{COMPANY}의 스토리 북
|
||||
STR_STORY_BOOK_SPECTATOR_CAPTION :{WHITE}전체 스토리 북
|
||||
STR_STORY_BOOK_SPECTATOR :전체 스토리 북
|
||||
STR_STORY_BOOK_TITLE :{YELLOW}{STRING}
|
||||
STR_STORY_BOOK_GENERIC_PAGE_ITEM :{NUM}쪽
|
||||
STR_STORY_BOOK_SEL_PAGE_TOOLTIP :{BLACK}드롭 다운 목록에서 이동하고자 하는 쪽수를 선택하세요.
|
||||
@@ -3485,7 +3501,7 @@ STR_BUY_VEHICLE_ROAD_VEHICLE_BUY_VEHICLE_BUTTON :{BLACK}차량
|
||||
STR_BUY_VEHICLE_SHIP_BUY_VEHICLE_BUTTON :{BLACK}선박 구입
|
||||
STR_BUY_VEHICLE_AIRCRAFT_BUY_VEHICLE_BUTTON :{BLACK}항공기 구입
|
||||
|
||||
STR_BUY_VEHICLE_TRAIN_BUY_VEHICLE_TOOLTIP :{BLACK}선택된 차량을 구입합니다. SHIFT+클릭으로 예상 구입 가격을 볼 수 있습니다.
|
||||
STR_BUY_VEHICLE_TRAIN_BUY_VEHICLE_TOOLTIP :{BLACK}선택된 차량을 구입합니다. SHIFT+클릭으로 예상 구입 비용을 볼 수 있습니다.
|
||||
STR_BUY_VEHICLE_ROAD_VEHICLE_BUY_VEHICLE_TOOLTIP :{BLACK}선택한 차량을 구입합니다. Shift+클릭하면 예상 구입 비용을 볼 수 있습니다.
|
||||
STR_BUY_VEHICLE_SHIP_BUY_VEHICLE_TOOLTIP :{BLACK}선택한 선박을 구입합니다. SHIFT+클릭으로 예상 구입 비용을 볼 수 있습니다.
|
||||
STR_BUY_VEHICLE_AIRCRAFT_BUY_VEHICLE_TOOLTIP :{BLACK}선택한 항공기를 구입합니다. SHIFT+클릭으로 예상 구입 비용을 볼 수 있습니다.
|
||||
|
@@ -377,6 +377,8 @@ STR_COLOUR_ORANGE :Fulvus
|
||||
STR_COLOUR_BROWN :Aquilus
|
||||
STR_COLOUR_GREY :Canus
|
||||
STR_COLOUR_WHITE :Albus
|
||||
STR_COLOUR_RANDOM :Fortuitus
|
||||
STR_COLOUR_DEFAULT :Solitus
|
||||
|
||||
# Units used in OpenTTD
|
||||
STR_UNITS_VELOCITY_IMPERIAL :{COMMA}{NBSP}mph
|
||||
@@ -652,6 +654,7 @@ STR_TOOLBAR_SOUND_MUSIC :Sonus musicave
|
||||
############ range for message menu starts
|
||||
STR_NEWS_MENU_LAST_MESSAGE_NEWS_REPORT :Monstrare nuntium novissimum
|
||||
STR_NEWS_MENU_MESSAGE_HISTORY_MENU :Historia nuntiorum
|
||||
STR_NEWS_MENU_DELETE_ALL_MESSAGES :Delere omnia nuntia
|
||||
############ range ends here
|
||||
|
||||
############ range for about menu starts
|
||||
@@ -1002,6 +1005,7 @@ STR_NEWS_MERGER_TAKEOVER_TITLE :{BIG_FONT}{BLAC
|
||||
STR_PRESIDENT_NAME_MANAGER :{BLACK}{PRESIDENT_NAME}{}(Praeses)
|
||||
|
||||
STR_NEWS_NEW_TOWN :{BLACK}{BIG_FONT}Novum oppidum {1:TOWN} constructum expensis a {0:STRING} comparatis!
|
||||
STR_NEWS_NEW_TOWN_UNSPONSORED :{BLACK}{BIG_FONT}Novum oppidum nomine {TOWN} conditum!
|
||||
|
||||
STR_NEWS_INDUSTRY_CONSTRUCTION :{BIG_FONT}{BLACK}Nov{G us a um i ae a} {STRING} construitur apud {TOWN}!
|
||||
STR_NEWS_INDUSTRY_PLANTED :{BIG_FONT}{BLACK}Nov{G us a um i ae a} {STRING} adsit{G 0 us a um i ae a} apud {TOWN}!
|
||||
@@ -1114,6 +1118,7 @@ STR_GAME_OPTIONS_CURRENCY_ZAR :Randum Africae
|
||||
STR_GAME_OPTIONS_CURRENCY_CUSTOM :Propria...
|
||||
STR_GAME_OPTIONS_CURRENCY_GEL :Lari Georgiana (GEL)
|
||||
STR_GAME_OPTIONS_CURRENCY_IRR :Regalis Iranica (IRR)
|
||||
STR_GAME_OPTIONS_CURRENCY_RUB :Novus Rubelus Russicus (RUB)
|
||||
############ end of currency region
|
||||
|
||||
STR_GAME_OPTIONS_ROAD_VEHICLES_FRAME :{BLACK}Vehicula Viaria
|
||||
@@ -1172,11 +1177,16 @@ STR_GAME_OPTIONS_RESOLUTION_OTHER :alia
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_FRAME :{BLACK}Magnitudo interfaciei
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_TOOLTIP :{BLACK}Eligere magnitudinem interfaciei adhibendam
|
||||
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_NORMAL :Solita
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_NORMAL :Simplex
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_2X_ZOOM :Duplex
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_4X_ZOOM :Quadruplex
|
||||
|
||||
STR_GAME_OPTIONS_FONT_ZOOM :{BLACK}Magnitudo Litterarum
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_TOOLTIP :{BLACK}Eligere magnitudinem litterarum adhibendam
|
||||
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_NORMAL :Simplex
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_2X_ZOOM :Duplex
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_4X_ZOOM :Quadruplex
|
||||
|
||||
STR_GAME_OPTIONS_BASE_GRF :{BLACK}Fundamentum graphicum
|
||||
STR_GAME_OPTIONS_BASE_GRF_TOOLTIP :{BLACK}Eligere fundamentum graphicum adhibendum
|
||||
@@ -1445,6 +1455,8 @@ STR_CONFIG_SETTING_DYNAMIC_ENGINES_EXISTING_VEHICLES :{WHITE}Non lice
|
||||
STR_CONFIG_SETTING_INFRASTRUCTURE_MAINTENANCE :Tuitio infrastructurae: {STRING}
|
||||
STR_CONFIG_SETTING_INFRASTRUCTURE_MAINTENANCE_HELPTEXT :Electa, infrastructura prodit expensa tuitionis. Expensa crescunt celerius quam pro portione magnitudini retis, ergo societates magnae affectantur magis quam parvae
|
||||
|
||||
STR_CONFIG_SETTING_COMPANY_STARTING_COLOUR :Societatis color initialis: {STRING}
|
||||
STR_CONFIG_SETTING_COMPANY_STARTING_COLOUR_HELPTEXT :Eligere colorem initialem societatis
|
||||
|
||||
STR_CONFIG_SETTING_NEVER_EXPIRE_AIRPORTS :Aeroportus numquam recedunt: {STRING}
|
||||
STR_CONFIG_SETTING_NEVER_EXPIRE_AIRPORTS_HELPTEXT :Electa, omnes aeroportuum typi permanent post introductionem
|
||||
@@ -2003,6 +2015,7 @@ STR_CHEAT_CHANGE_DATE_QUERY_CAPT :{WHITE}Mutare a
|
||||
STR_CHEAT_SETUP_PROD :{LTBLUE}Sinere mutare productiones industriarum: {ORANGE}{STRING}
|
||||
|
||||
# Livery window
|
||||
STR_LIVERY_CAPTION :{WHITE}{COMPANY} Schema Coloris
|
||||
|
||||
STR_LIVERY_GENERAL_TOOLTIP :{BLACK}Monstrare schemata coloris generalia
|
||||
STR_LIVERY_TRAIN_TOOLTIP :{BLACK}Monstrare schemata coloris traminum
|
||||
@@ -2262,6 +2275,7 @@ STR_NETWORK_CONNECTION_DISCONNECT :{BLACK}Disiunge
|
||||
|
||||
STR_NETWORK_NEED_GAME_PASSWORD_CAPTION :{WHITE}Servatrum tutum est. Tesseram inscribe
|
||||
STR_NETWORK_NEED_COMPANY_PASSWORD_CAPTION :{WHITE}Societas tuta est. Tesseram inscribe
|
||||
STR_NETWORK_COMPANY_LIST_CLIENT_LIST_CAPTION :{WHITE}Index clientum
|
||||
|
||||
# Network company list added strings
|
||||
STR_NETWORK_COMPANY_LIST_CLIENT_LIST :Index clientum
|
||||
@@ -2576,9 +2590,9 @@ STR_BUILD_SIGNAL_ELECTRIC_COMBO_TOOLTIP :{BLACK}Signale
|
||||
STR_BUILD_SIGNAL_ELECTRIC_PBS_TOOLTIP :{BLACK}Signale Itineris (electricum){}Signale itineris sinit plura tramina inire intra signalia eodem tempore, si tramen potest reservare iter ad destinatum tutum. Signalia itineris usitata possunt transiri a tergo
|
||||
STR_BUILD_SIGNAL_ELECTRIC_PBS_OWAY_TOOLTIP :{BLACK}Signale Itineris Unius Cursus (electricum){}Signale itineris sinit plura tramina inire intra signalia eodem tempore, si tramen potest reservare iter ad destinatum tutum. Signalia itineris unius cursus non possunt transiri a tergo
|
||||
STR_BUILD_SIGNAL_CONVERT_TOOLTIP :{BLACK}Mutare Signalia{}Electa, pressio in signale facit ut mutetur in novum typum electum. Ctrl+Preme ut signale mutetur inter semaphoricum et electricum. Shift mutat inter mutationem et aestimationem monstrandam
|
||||
STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_TOOLTIP :{BLACK}Densitas signalia trahendi
|
||||
STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_DECREASE_TOOLTIP :{BLACK}Minuere densitatem signalia trahendi
|
||||
STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_INCREASE_TOOLTIP :{BLACK}Augere densitatem signalia trahendi
|
||||
STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_TOOLTIP :{BLACK}Intervallum signalia trahendi
|
||||
STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_DECREASE_TOOLTIP :{BLACK}Minuere intervallum signalia trahendi
|
||||
STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_INCREASE_TOOLTIP :{BLACK}Augere intervallum signalia trahendi
|
||||
|
||||
# Bridge selection window
|
||||
STR_SELECT_RAIL_BRIDGE_CAPTION :{WHITE}Eligere Pontem Ferriviarium
|
||||
@@ -2898,12 +2912,21 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Terra societati
|
||||
STR_ABOUT_OPENTTD :{WHITE}De OpenTTD
|
||||
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Privilegium impressorium originale {COPYRIGHT} MCMXCV Chris Sawyer, Omnia proprietatis iura reservantur
|
||||
STR_ABOUT_VERSION :{BLACK}OpenTTD editio {REV}
|
||||
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} MMII-MMXVII Manus OpenTTD
|
||||
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} MMII-MMXIX Manus OpenTTD
|
||||
|
||||
# Framerate display window
|
||||
STR_FRAMERATE_CAPTION_SMALL :{STRING}{WHITE} ({DECIMAL}x)
|
||||
STR_FRAMERATE_CURRENT :{WHITE}Currens
|
||||
STR_FRAMERATE_MS_GOOD :{LTBLUE}{DECIMAL} ms
|
||||
STR_FRAMERATE_MS_WARN :{YELLOW}{DECIMAL} ms
|
||||
STR_FRAMERATE_MS_BAD :{RED}{DECIMAL} ms
|
||||
STR_FRAMERATE_GRAPH_MILLISECONDS :{TINY_FONT}{COMMA} ms
|
||||
STR_FRAMERATE_GRAPH_SECONDS :{TINY_FONT}{COMMA} s
|
||||
############ Leave those lines in this order!!
|
||||
STR_FRAMERATE_AI :{BLACK} IA {NUM} {STRING}
|
||||
############ End of leave-in-this-order
|
||||
############ Leave those lines in this order!!
|
||||
STR_FRAMETIME_CAPTION_AI :IA {NUM} {STRING}
|
||||
############ End of leave-in-this-order
|
||||
|
||||
|
||||
@@ -2929,6 +2952,9 @@ STR_SAVELOAD_DETAIL_CAPTION :{BLACK}Ludi ind
|
||||
STR_SAVELOAD_DETAIL_NOT_AVAILABLE :{BLACK}Nulla indicia parabilia
|
||||
STR_SAVELOAD_DETAIL_COMPANY_INDEX :{SILVER}{COMMA}: {WHITE}{STRING}
|
||||
STR_SAVELOAD_DETAIL_GRFSTATUS :{SILVER}NewGRF: {WHITE}{STRING}
|
||||
STR_SAVELOAD_FILTER_TITLE :{BLACK}Series colans:
|
||||
STR_SAVELOAD_OVERWRITE_TITLE :{WHITE}Superscribere Fasciculo
|
||||
STR_SAVELOAD_OVERWRITE_WARNING :{YELLOW}Esne certus te velle superscribere huic fasciculo?
|
||||
|
||||
STR_SAVELOAD_OSKTITLE :{BLACK}Inscribe nomen ludi
|
||||
|
||||
@@ -3046,7 +3072,12 @@ STR_NEWGRF_SETTINGS_VERSION :{BLACK}Editio:
|
||||
STR_NEWGRF_SETTINGS_MIN_VERSION :{BLACK}Editio congrua minima: {SILVER}{NUM}
|
||||
STR_NEWGRF_SETTINGS_MD5SUM :{BLACK}MD5sum: {SILVER}{STRING}
|
||||
STR_NEWGRF_SETTINGS_PALETTE :{BLACK}Coloris tabula: {SILVER}{STRING}
|
||||
STR_NEWGRF_SETTINGS_PALETTE_DEFAULT :Solita (D)
|
||||
STR_NEWGRF_SETTINGS_PALETTE_DEFAULT_32BPP :Solita (D) / 32 bpp
|
||||
STR_NEWGRF_SETTINGS_PALETTE_LEGACY :Antiqua (W)
|
||||
STR_NEWGRF_SETTINGS_PALETTE_LEGACY_32BPP :Antiqua (W) / 32 bpp
|
||||
STR_NEWGRF_SETTINGS_PARAMETER :{BLACK}Parametra: {SILVER}{STRING}
|
||||
STR_NEWGRF_SETTINGS_PARAMETER_NONE :Nulla
|
||||
|
||||
STR_NEWGRF_SETTINGS_NO_INFO :{BLACK}Nulla indicia parabilia
|
||||
STR_NEWGRF_SETTINGS_NOT_FOUND :{RED}Par fasciculus non inventus
|
||||
@@ -3127,6 +3158,8 @@ STR_NEWGRF_ERROR_READ_BOUNDS :Lectio post ter
|
||||
STR_NEWGRF_ERROR_GRM_FAILED :Opes GRF desideratae non parabiles (spiritus {3:NUM})
|
||||
STR_NEWGRF_ERROR_FORCEFULLY_DISABLED :{1:STRING} neglectus est a {2:STRING}
|
||||
STR_NEWGRF_ERROR_INVALID_SPRITE_LAYOUT :Irrita/ignota dispositio spiritus (spiritus {3:NUM})
|
||||
STR_NEWGRF_ERROR_LIST_PROPERTY_TOO_LONG :Nimis elementa in indice possessionum (spiritus {3:NUM}, elementum {4:HEX})
|
||||
STR_NEWGRF_ERROR_INDPROD_CALLBACK :Revocatio productionis industriae irrita (spiritus {3:NUM}, "{2:STRING}")
|
||||
|
||||
# NewGRF related 'general' warnings
|
||||
STR_NEWGRF_POPUP_CAUTION_CAPTION :{WHITE}Maxime Cavendum Est!
|
||||
@@ -3158,6 +3191,7 @@ STR_NEWGRF_BUGGY :{WHITE}NewGRF '
|
||||
STR_NEWGRF_BUGGY_ARTICULATED_CARGO :{WHITE}Indicium oneris/reficiendi '{1:ENGINE}' post constructionem differt eo quod est in indice emptionis. Ergo fortasse autoredemptio/automutatio non possit reficere
|
||||
STR_NEWGRF_BUGGY_ENDLESS_PRODUCTION_CALLBACK :{WHITE}'{1:STRING}' facit ut versatur ad infinitum in revocatione productionis
|
||||
STR_NEWGRF_BUGGY_UNKNOWN_CALLBACK_RESULT :{WHITE}Revocatio {1:HEX} reddidit conlationem ignotam irritamve {2:HEX}
|
||||
STR_NEWGRF_BUGGY_INVALID_CARGO_PRODUCTION_CALLBACK :{WHITE}'{1:STRING}' reddidit onus irritum in revocatione productionis apud {2:HEX}
|
||||
|
||||
# 'User removed essential NewGRFs'-placeholders for stuff without specs
|
||||
STR_NEWGRF_INVALID_CARGO :<onus irritum>
|
||||
@@ -3199,6 +3233,7 @@ STR_TOWN_POPULATION :{BLACK}Incolae
|
||||
STR_TOWN_VIEW_TOWN_CAPTION :{WHITE}{TOWN}
|
||||
STR_TOWN_VIEW_CITY_CAPTION :{WHITE}{TOWN} (Urbs)
|
||||
STR_TOWN_VIEW_POPULATION_HOUSES :{BLACK}Incolae: {ORANGE}{COMMA}{BLACK} Aedificia: {ORANGE}{COMMA}
|
||||
STR_TOWN_VIEW_CARGO_LAST_MONTH_MAX :{BLACK}{CARGO_LIST} mensis prioris: {ORANGE}{COMMA}{BLACK} max: {ORANGE}{COMMA}
|
||||
STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH :{BLACK}Onera mandata ad oppidum crescendum:
|
||||
STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_REQUIRED_GENERAL :{ORANGE}{STRING}{RED} mandatur
|
||||
STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_REQUIRED_WINTER :{ORANGE}{STRING}{BLACK} hieme mandatur
|
||||
@@ -3251,6 +3286,7 @@ STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_BRIBE :{YELLOW}Largiri
|
||||
# Goal window
|
||||
STR_GOALS_CAPTION :{WHITE}{COMPANY} Proposita
|
||||
STR_GOALS_SPECTATOR_CAPTION :{WHITE}Proposita Universalia
|
||||
STR_GOALS_SPECTATOR :Proposita universalia
|
||||
STR_GOALS_GLOBAL_TITLE :{BLACK}Proposita universalia:
|
||||
STR_GOALS_TEXT :{ORANGE}{STRING}
|
||||
STR_GOALS_NONE :{ORANGE}- Nullae -
|
||||
@@ -3299,6 +3335,7 @@ STR_SUBSIDIES_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}Preme in
|
||||
# Story book window
|
||||
STR_STORY_BOOK_CAPTION :{WHITE}{COMPANY} Librum Fabularum
|
||||
STR_STORY_BOOK_SPECTATOR_CAPTION :{WHITE}Librum Fabularum Universale
|
||||
STR_STORY_BOOK_SPECTATOR :Librum Fabularum Universale
|
||||
STR_STORY_BOOK_TITLE :{YELLOW}{STRING}
|
||||
STR_STORY_BOOK_GENERIC_PAGE_ITEM :Pagina {NUM}
|
||||
STR_STORY_BOOK_SEL_PAGE_TOOLTIP :{BLACK}Salire ad quamdam paginam eligendo eam in hac indice
|
||||
@@ -3503,6 +3540,9 @@ STR_INDUSTRY_VIEW_LOCATION_TOOLTIP :{BLACK}Movere c
|
||||
STR_INDUSTRY_VIEW_PRODUCTION_LEVEL :{BLACK}Quantitas productionis: {YELLOW}{COMMA}%
|
||||
STR_INDUSTRY_VIEW_INDUSTRY_ANNOUNCED_CLOSURE :{YELLOW}Haec industria mox claudetur!
|
||||
|
||||
STR_INDUSTRY_VIEW_REQUIRES_N_CARGO :{BLACK}Postulat: {YELLOW}{STRING.acc}{STRING}
|
||||
STR_INDUSTRY_VIEW_PRODUCES_N_CARGO :{BLACK}Fabricat: {YELLOW}{STRING.acc}{STRING}
|
||||
STR_INDUSTRY_VIEW_CARGO_LIST_EXTENSION :, {STRING}{STRING}
|
||||
|
||||
STR_INDUSTRY_VIEW_REQUIRES :{BLACK}Postulat:
|
||||
STR_INDUSTRY_VIEW_ACCEPT_CARGO :{YELLOW}{STRING.acc}{BLACK}{3:STRING}
|
||||
@@ -3560,6 +3600,7 @@ STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}Greges -
|
||||
STR_GROUP_CREATE_TOOLTIP :{BLACK}Preme ut grex creatur
|
||||
STR_GROUP_DELETE_TOOLTIP :{BLACK}Delere gregem electam
|
||||
STR_GROUP_RENAME_TOOLTIP :{BLACK}Renominare gregem electam
|
||||
STR_GROUP_LIVERY_TOOLTIP :{BLACK}Mutare schema coloris gregis electi
|
||||
STR_GROUP_REPLACE_PROTECTION_TOOLTIP :{BLACK}Preme ut vehicula huius gregis custodiantur contra autocommutationem universalem
|
||||
|
||||
STR_QUERY_GROUP_DELETE_CAPTION :{WHITE}Gregem Delere
|
||||
@@ -3603,6 +3644,7 @@ STR_PURCHASE_INFO_AIRCRAFT_CAPACITY :{BLACK}Capacita
|
||||
STR_PURCHASE_INFO_PWAGPOWER_PWAGWEIGHT :{BLACK}Currus Potentiati: {GOLD}+{POWER}{BLACK} Pondus: {GOLD}+{WEIGHT_SHORT}
|
||||
STR_PURCHASE_INFO_REFITTABLE_TO :{BLACK}Refectabilis: {GOLD}{STRING.dat}
|
||||
STR_PURCHASE_INFO_ALL_TYPES :Omnibus onerum typis
|
||||
STR_PURCHASE_INFO_NONE :Nulla
|
||||
STR_PURCHASE_INFO_ALL_BUT :Omnibus praeterquam {CARGO_LIST.dat}
|
||||
STR_PURCHASE_INFO_MAX_TE :{BLACK}Vis Tractionis Maxima: {GOLD}{FORCE}
|
||||
STR_PURCHASE_INFO_AIRCRAFT_RANGE :{BLACK}Max. distantia volatus: {GOLD}{COMMA} tegulas
|
||||
@@ -4002,6 +4044,7 @@ STR_ORDER_CONDITIONAL_AGE :aetas (annorum)
|
||||
STR_ORDER_CONDITIONAL_REQUIRES_SERVICE :ministrandum
|
||||
STR_ORDER_CONDITIONAL_UNCONDITIONALLY :semper
|
||||
STR_ORDER_CONDITIONAL_REMAINING_LIFETIME :aetas reliqua (anni)
|
||||
STR_ORDER_CONDITIONAL_MAX_RELIABILITY :Constantia maxima
|
||||
|
||||
STR_ORDER_CONDITIONAL_COMPARATOR_TOOLTIP :{BLACK}Quomodo valores electi componuntur indicio vehiculi
|
||||
STR_ORDER_CONDITIONAL_COMPARATOR_EQUALS :aequalis est
|
||||
|
@@ -189,6 +189,8 @@ STR_COLOUR_ORANGE :Orange
|
||||
STR_COLOUR_BROWN :Brong
|
||||
STR_COLOUR_GREY :Gro
|
||||
STR_COLOUR_WHITE :Wäiss
|
||||
STR_COLOUR_RANDOM :Zoufälleg
|
||||
STR_COLOUR_DEFAULT :Standard
|
||||
|
||||
# Units used in OpenTTD
|
||||
STR_UNITS_VELOCITY_IMPERIAL :{COMMA}{NBSP}mph
|
||||
@@ -462,8 +464,9 @@ STR_TOOLBAR_SOUND_MUSIC :Sound/Musik
|
||||
############ range ends here
|
||||
|
||||
############ range for message menu starts
|
||||
STR_NEWS_MENU_LAST_MESSAGE_NEWS_REPORT :Läscht Meldung/Neiegkeet
|
||||
STR_NEWS_MENU_LAST_MESSAGE_NEWS_REPORT :Lescht Meldung/Neiegkeet
|
||||
STR_NEWS_MENU_MESSAGE_HISTORY_MENU :Meldungshistorie
|
||||
STR_NEWS_MENU_DELETE_ALL_MESSAGES :All Message läschen
|
||||
############ range ends here
|
||||
|
||||
############ range for about menu starts
|
||||
@@ -475,6 +478,7 @@ STR_ABOUT_MENU_SCREENSHOT :Screenshot (Ctr
|
||||
STR_ABOUT_MENU_ZOOMIN_SCREENSHOT :Voll eragezoomte Screenshot
|
||||
STR_ABOUT_MENU_DEFAULTZOOM_SCREENSHOT :Standard Zoom Screenshot
|
||||
STR_ABOUT_MENU_GIANT_SCREENSHOT :Screenshot vun der ganzer Kaart
|
||||
STR_ABOUT_MENU_SHOW_FRAMERATE :Biller pro Sekonn uweisen
|
||||
STR_ABOUT_MENU_ABOUT_OPENTTD :Iwwert 'OpenTTD'
|
||||
STR_ABOUT_MENU_SPRITE_ALIGNER :Sprite Alignéirer
|
||||
STR_ABOUT_MENU_TOGGLE_BOUNDING_BOXES :Zeechen-Boxen un/aus
|
||||
@@ -650,6 +654,7 @@ STR_MUSIC_RULER_MARKER :{TINY_FONT}{BLA
|
||||
STR_MUSIC_TRACK_NONE :{TINY_FONT}{DKGREEN}--
|
||||
STR_MUSIC_TRACK_DIGIT :{TINY_FONT}{DKGREEN}{ZEROFILL_NUM}
|
||||
STR_MUSIC_TITLE_NONE :{TINY_FONT}{DKGREEN}------
|
||||
STR_MUSIC_TITLE_NOMUSIC :{TINY_FONT}{DKGREEN}Keng Musik verfügbar
|
||||
STR_MUSIC_TITLE_NAME :{TINY_FONT}{DKGREEN}"{STRING}"
|
||||
STR_MUSIC_TRACK :{TINY_FONT}{BLACK}Nummer
|
||||
STR_MUSIC_XTITLE :{TINY_FONT}{BLACK}Titel
|
||||
@@ -674,7 +679,9 @@ STR_PLAYLIST_TRACK_NAME :{TINY_FONT}{LTB
|
||||
STR_PLAYLIST_TRACK_INDEX :{TINY_FONT}{BLACK}Lidder Index
|
||||
STR_PLAYLIST_PROGRAM :{TINY_FONT}{BLACK}Programm - '{STRING}'
|
||||
STR_PLAYLIST_CLEAR :{TINY_FONT}{BLACK}Läschen
|
||||
STR_PLAYLIST_CHANGE_SET :{BLACK}Set wiesselen
|
||||
STR_PLAYLIST_TOOLTIP_CLEAR_CURRENT_PROGRAM_CUSTOM1 :{BLACK}De gewielte Program reseten (nëmmen Benotzerdéf.1 oder Benotzerdéf.2)
|
||||
STR_PLAYLIST_TOOLTIP_CHANGE_SET :{BLACK}Wiessel d'Musikselektioun op en anert installéiert Set
|
||||
STR_PLAYLIST_TOOLTIP_CLICK_TO_ADD_TRACK :{BLACK}Klick op d'Lidd fir et zum aktuellen Program dobäi zesetzen (nëmme Benotzerdéf.1 oder Benotzerdéf.2)
|
||||
STR_PLAYLIST_TOOLTIP_CLICK_TO_REMOVE_TRACK :{BLACK}Klick op d'Lidd fir et vum aktuellen Programm ze läschen (Benotzerdefinéiert 1 an 2 nëmmen)
|
||||
|
||||
@@ -810,6 +817,7 @@ STR_NEWS_MERGER_TAKEOVER_TITLE :{BIG_FONT}{BLAC
|
||||
STR_PRESIDENT_NAME_MANAGER :{BLACK}{PRESIDENT_NAME}{}(Manager)
|
||||
|
||||
STR_NEWS_NEW_TOWN :{BLACK}{BIG_FONT}{STRING} huet Kontruktioun vun der Stad {TOWN} gesponsort!
|
||||
STR_NEWS_NEW_TOWN_UNSPONSORED :{BLACK}{BIG_FONT}En neit Duerf mam Numm {TOWN} gouf gegrënnt!
|
||||
|
||||
STR_NEWS_INDUSTRY_CONSTRUCTION :{BIG_FONT}{BLACK}{STRING} gëtt bei {TOWN} gebaut!
|
||||
STR_NEWS_INDUSTRY_PLANTED :{BIG_FONT}{BLACK}{STRING} gëtt bei {TOWN} geplanzt!
|
||||
@@ -922,6 +930,8 @@ STR_GAME_OPTIONS_CURRENCY_ZAR :Südafrikanesch
|
||||
STR_GAME_OPTIONS_CURRENCY_CUSTOM :Eegen...
|
||||
STR_GAME_OPTIONS_CURRENCY_GEL :Georgesche Lari (GEL)
|
||||
STR_GAME_OPTIONS_CURRENCY_IRR :Iranësche Rial (IRR)
|
||||
STR_GAME_OPTIONS_CURRENCY_RUB :Neie Russesche Rubel (RUB)
|
||||
STR_GAME_OPTIONS_CURRENCY_MXN :Mexikanesche Peso (MXN)
|
||||
############ end of currency region
|
||||
|
||||
STR_GAME_OPTIONS_ROAD_VEHICLES_FRAME :{BLACK}Stroossegefierer
|
||||
@@ -984,7 +994,11 @@ STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_NORMAL :Normal
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_2X_ZOOM :Duebel
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_4X_ZOOM :Véierfach
|
||||
|
||||
STR_GAME_OPTIONS_FONT_ZOOM :{BLACK}Schrëftgréisst
|
||||
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_NORMAL :Normal
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_2X_ZOOM :Duebel Gréisst
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_4X_ZOOM :Véierfach
|
||||
|
||||
STR_GAME_OPTIONS_BASE_GRF :{BLACK}Basis Grafikset
|
||||
STR_GAME_OPTIONS_BASE_GRF_TOOLTIP :{BLACK}Wielt de Basis Grafikset dee soll benotzt ginn
|
||||
@@ -1253,6 +1267,7 @@ STR_CONFIG_SETTING_DYNAMIC_ENGINES_EXISTING_VEHICLES :{WHITE}Déi Ast
|
||||
STR_CONFIG_SETTING_INFRASTRUCTURE_MAINTENANCE :Infrastrukturënnerhalt {STRING}
|
||||
STR_CONFIG_SETTING_INFRASTRUCTURE_MAINTENANCE_HELPTEXT :Wann ugeschalt, kaschten Infrastrukturen Ennerhaltskäschten. D'Käschten wuessen iwwerproportional zu der Netzwierkgréisst, an treffen sou grouss Firmen méi wéi klenger
|
||||
|
||||
STR_CONFIG_SETTING_COMPANY_STARTING_COLOUR :Firmefaarw um Start: {STRING}
|
||||
|
||||
STR_CONFIG_SETTING_NEVER_EXPIRE_AIRPORTS :Fluchhäfen lafen nie of: {STRING}
|
||||
STR_CONFIG_SETTING_NEVER_EXPIRE_AIRPORTS_HELPTEXT :Wann ugeschalt, bleift all Fluchhafentyp säit senger Aféierung bestoen
|
||||
@@ -1260,12 +1275,12 @@ STR_CONFIG_SETTING_NEVER_EXPIRE_AIRPORTS_HELPTEXT :Wann ugeschalt,
|
||||
STR_CONFIG_SETTING_WARN_LOST_VEHICLE :Warnen wann en Gefier verluer ass: {STRING}
|
||||
STR_CONFIG_SETTING_WARN_LOST_VEHICLE_HELPTEXT :Messagen uweisen wann Gefierer keen Wee op hiert Ziel fannen
|
||||
STR_CONFIG_SETTING_ORDER_REVIEW :Opträg vun de Gefierer nopréifen: {STRING}
|
||||
STR_CONFIG_SETTING_ORDER_REVIEW_HELPTEXT :Wann ugeschalt, ginn d'Opträg vu Gefierer periodesch kontrolléiert, an e puer evident Fehler ginn mat enger Noriichtenmessage gemellt wann se fonnt ginn
|
||||
STR_CONFIG_SETTING_ORDER_REVIEW_HELPTEXT :Wann ugeschalt, ginn d'Opträg vu Gefierer periodesch kontrolléiert, an e puer evident Fehler ginn mat engem Noriichtenmessage gemellt wann se fonnt ginn
|
||||
STR_CONFIG_SETTING_ORDER_REVIEW_OFF :Nee
|
||||
STR_CONFIG_SETTING_ORDER_REVIEW_EXDEPOT :Jo, mee net déi gestoppten Gefierer
|
||||
STR_CONFIG_SETTING_ORDER_REVIEW_ON :Vun allen Gefierer
|
||||
STR_CONFIG_SETTING_WARN_INCOME_LESS :Warnen wann en Gefier en negativt Akommes huet: {STRING}
|
||||
STR_CONFIG_SETTING_WARN_INCOME_LESS_HELPTEXT :Wann ugeschalt, gëtt eng Noorichtenmessage gesent , wann en Gefier een Joer laang keen Profit gemeet huet
|
||||
STR_CONFIG_SETTING_WARN_INCOME_LESS_HELPTEXT :Wann ugeschalt, gëtt e Noorichtemessage gesent, wann e Gefier ee Joer laang kee Profit gemeet huet
|
||||
STR_CONFIG_SETTING_NEVER_EXPIRE_VEHICLES :Gefierer lafen nie of: {STRING}
|
||||
STR_CONFIG_SETTING_NEVER_EXPIRE_VEHICLES_HELPTEXT :Wann ugeschalt, bleiwen all Modeller vu Gefierer éiweg verfügbar
|
||||
STR_CONFIG_SETTING_AUTORENEW_VEHICLE :Gefier automatesch ernéieren wann et al gëtt: {STRING}
|
||||
@@ -1337,6 +1352,10 @@ STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_HELPTEXT :Faarf vum Terra
|
||||
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_GREEN :Gréng
|
||||
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_DARK_GREEN :Donkelgréng
|
||||
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_VIOLET :Mof
|
||||
STR_CONFIG_SETTING_SCROLLMODE :Usiicht-Scrollverhalen: {STRING}
|
||||
STR_CONFIG_SETTING_SCROLLMODE_HELPTEXT :Verhalen beim Scrolle vun der Kaart
|
||||
STR_CONFIG_SETTING_SCROLLMODE_DEFAULT :D'Usiicht mat der rietser Maustast bewegen, Maus-Positioun gespaart
|
||||
STR_CONFIG_SETTING_SCROLLMODE_LMB :Kaart mat der lénker Maustast bewegen
|
||||
STR_CONFIG_SETTING_SMOOTH_SCROLLING :Feine Scrolling: {STRING}
|
||||
STR_CONFIG_SETTING_SMOOTH_SCROLLING_HELPTEXT :Kontrolléiert wéi d'Haptusiicht op eng bestëmmten Positioun scrollt, wann een op déi kléng Kaart klickt oder en Befehl fir ob en spezifescht Objet ze scrollen gëtt. Wann ugeschalt, gëtt bis dohin gescrollt, wann ausgeschalt, spréngt d'Vue op den Zielobjet
|
||||
STR_CONFIG_SETTING_MEASURE_TOOLTIP :Weis en Mooss-Tooltip wann verschidde Bau-Tools benotzt ginn: {STRING}
|
||||
@@ -1579,7 +1598,7 @@ STR_CONFIG_SETTING_SOFT_LIMIT_HELPTEXT :Unzuel un net-g
|
||||
STR_CONFIG_SETTING_SOFT_LIMIT_VALUE :{COMMA}
|
||||
STR_CONFIG_SETTING_SOFT_LIMIT_DISABLED :ausgeschalt
|
||||
STR_CONFIG_SETTING_ZOOM_MIN :Maximalen Ranzoom Level: {STRING}
|
||||
STR_CONFIG_SETTING_ZOOM_MIN_HELPTEXT :Maximal Ranzoomstuf fir Usiichtsfënsteren. Et gëtt méi Späicher gebraucht wann d'Stufen ze grouss ginn
|
||||
STR_CONFIG_SETTING_ZOOM_MIN_HELPTEXT :Maximal Razoomstuf fir Usiichtsfënsteren. Et gëtt méi Späicher gebraucht wann d'Stufen ze grouss ginn
|
||||
STR_CONFIG_SETTING_ZOOM_MAX :Maximalen Rauszoom Level: {STRING}
|
||||
STR_CONFIG_SETTING_ZOOM_MAX_HELPTEXT :Maximal Rauszoom-Stuf fir Usiichtsfënsteren. Méi grouss Rauszoom-Stufen kënnen Ruckeler verursaachen
|
||||
STR_CONFIG_SETTING_ZOOM_LVL_MIN :4x
|
||||
@@ -1805,6 +1824,7 @@ STR_CHEAT_CHANGE_DATE_QUERY_CAPT :{WHITE}Wiessel
|
||||
STR_CHEAT_SETUP_PROD :{LTBLUE}Erlaabt d'ännere vun de Produktiounswäerter: {ORANGE}{STRING}
|
||||
|
||||
# Livery window
|
||||
STR_LIVERY_CAPTION :{WHITE}{COMPANY} - Neie Faarfschema
|
||||
|
||||
STR_LIVERY_GENERAL_TOOLTIP :{BLACK}Weis generell Faarfschemen
|
||||
STR_LIVERY_TRAIN_TOOLTIP :{BLACK}Weis Zuch Faarfschemen
|
||||
@@ -2364,7 +2384,7 @@ STR_BUILD_SIGNAL_ELECTRIC_PBS_TOOLTIP :{BLACK}Wee-Sign
|
||||
STR_BUILD_SIGNAL_ELECTRIC_PBS_OWAY_TOOLTIP :{BLACK}Einbahn-Wee-Signal (Elektresch){}En Einbahn-Signal erlaabt méi wéi een Zuch zur selwechter Zäit an engem Block ze sin, wann den Zuch en Wee op en sécheren Stop-Punkt reservéiren kann. Einbahn-Signaler kënnen net vun der falscher Säit duerchfuer ginn
|
||||
STR_BUILD_SIGNAL_CONVERT_TOOLTIP :{BLACK}Signal konvertéiren{}Wann gewielt, gëtt en geklickten Signal an dat gewielten Signal konvertéiert, Ctrl+Klick wiesselt tëscht de Varianten. Shift weist ongeféier Konvertéirungskäschten
|
||||
STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_TOOLTIP :{BLACK}Dicht vu Signaler beim Zéien
|
||||
STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_DECREASE_TOOLTIP :{BLACK}Setzt Signaldicht erof
|
||||
STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_DECREASE_TOOLTIP :{BLACK}Setzt Signaldistanz erof
|
||||
STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_INCREASE_TOOLTIP :{BLACK}Setzt Signaldicht erop
|
||||
|
||||
# Bridge selection window
|
||||
@@ -2688,9 +2708,34 @@ STR_ABOUT_VERSION :{BLACK}OpenTTD
|
||||
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2019 D'OpenTTD team
|
||||
|
||||
# Framerate display window
|
||||
STR_FRAMERATE_CAPTION :{WHITE}Biller pro Sekonn
|
||||
STR_FRAMERATE_RATE_GAMELOOP_TOOLTIP :{BLACK}Unzuel Gameticks déi pro Sekonn simuléiert ginn.
|
||||
STR_FRAMERATE_CURRENT :{WHITE}Aktuell
|
||||
STR_FRAMERATE_AVERAGE :{WHITE}Mëttel
|
||||
STR_FRAMERATE_MS_GOOD :{LTBLUE}{DECIMAL} ms
|
||||
STR_FRAMERATE_MS_WARN :{YELLOW}{DECIMAL} ms
|
||||
STR_FRAMERATE_MS_BAD :{RED}{DECIMAL} ms
|
||||
STR_FRAMERATE_FPS_GOOD :{LTBLUE}{DECIMAL} Biller/s
|
||||
STR_FRAMERATE_FPS_BAD :{RED}{DECIMAL} Biller/s
|
||||
STR_FRAMERATE_GRAPH_SECONDS :{TINY_FONT}{COMMA} s
|
||||
############ Leave those lines in this order!!
|
||||
STR_FRAMERATE_GAMELOOP :{BLACK}Spill total:
|
||||
STR_FRAMERATE_GL_TRAINS :{BLACK} Zuchticks:
|
||||
STR_FRAMERATE_GL_ROADVEHS :{BLACK} Stroossegefierer Ticken:
|
||||
STR_FRAMERATE_GL_LINKGRAPH :{BLACK} Linkgrafik-Verzögerung:
|
||||
STR_FRAMERATE_DRAWING :{BLACK}Graphikrendering:
|
||||
STR_FRAMERATE_DRAWING_VIEWPORTS :{BLACK} Welt-Usiichten:
|
||||
STR_FRAMERATE_VIDEO :{BLACK}Video-output:
|
||||
STR_FRAMERATE_GAMESCRIPT :{BLACK} Gamescript:
|
||||
############ End of leave-in-this-order
|
||||
############ Leave those lines in this order!!
|
||||
STR_FRAMETIME_CAPTION_GAMELOOP :Spill-Loop
|
||||
STR_FRAMETIME_CAPTION_GL_ECONOMY :Wuerenhandling
|
||||
STR_FRAMETIME_CAPTION_GL_TRAINS :Zuchticks
|
||||
STR_FRAMETIME_CAPTION_GL_ROADVEHS :Stroossegefierer Ticken
|
||||
STR_FRAMETIME_CAPTION_GL_SHIPS :Schëffticker
|
||||
STR_FRAMETIME_CAPTION_SOUND :Soundmixing
|
||||
STR_FRAMETIME_CAPTION_GAMESCRIPT :Spill-Script
|
||||
############ End of leave-in-this-order
|
||||
|
||||
|
||||
@@ -2716,6 +2761,7 @@ STR_SAVELOAD_DETAIL_CAPTION :{BLACK}Detailer
|
||||
STR_SAVELOAD_DETAIL_NOT_AVAILABLE :{BLACK}Keng Informatioun do
|
||||
STR_SAVELOAD_DETAIL_COMPANY_INDEX :{SILVER}{COMMA}: {WHITE}{STRING}
|
||||
STR_SAVELOAD_DETAIL_GRFSTATUS :{SILVER}NewGRF: {WHITE}{STRING}
|
||||
STR_SAVELOAD_OVERWRITE_TITLE :{WHITE}Datei iwwerschreiwen
|
||||
|
||||
STR_SAVELOAD_OSKTITLE :{BLACK}Gëff dem Spillstand en Numm
|
||||
|
||||
@@ -2833,7 +2879,10 @@ STR_NEWGRF_SETTINGS_VERSION :{BLACK}Versioun
|
||||
STR_NEWGRF_SETTINGS_MIN_VERSION :{BLACK}Min. kompatibel Versioun: {SILVER}{NUM}
|
||||
STR_NEWGRF_SETTINGS_MD5SUM :{BLACK}MD5sum: {SILVER}{STRING}
|
||||
STR_NEWGRF_SETTINGS_PALETTE :{BLACK}Palette: {SILVER}{STRING}
|
||||
STR_NEWGRF_SETTINGS_PALETTE_DEFAULT_32BPP :Standard (S) / 32 bpp
|
||||
STR_NEWGRF_SETTINGS_PALETTE_LEGACY :Legacy (W)
|
||||
STR_NEWGRF_SETTINGS_PARAMETER :{BLACK}Parameter: {SILVER}{STRING}
|
||||
STR_NEWGRF_SETTINGS_PARAMETER_NONE :Keng
|
||||
|
||||
STR_NEWGRF_SETTINGS_NO_INFO :{BLACK}Keng Info verfügbar
|
||||
STR_NEWGRF_SETTINGS_NOT_FOUND :{RED}Datei net fonnt.
|
||||
@@ -2914,6 +2963,7 @@ STR_NEWGRF_ERROR_READ_BOUNDS :Lanscht d'Enn v
|
||||
STR_NEWGRF_ERROR_GRM_FAILED :Ugefroten GRF Ressource net verfügbar (sprite {3:NUM})
|
||||
STR_NEWGRF_ERROR_FORCEFULLY_DISABLED :{1:STRING} gouf ausgeschalt vun {STRING}
|
||||
STR_NEWGRF_ERROR_INVALID_SPRITE_LAYOUT :Invalid/onbekannten Sprite Layout Format (Sprite {3:NUM})
|
||||
STR_NEWGRF_ERROR_LIST_PROPERTY_TOO_LONG :Zevill Elementer an der Eegeschaftewert-Lëscht (Sprite {3:NUM}, Eegeschaft {4:HEX})
|
||||
|
||||
# NewGRF related 'general' warnings
|
||||
STR_NEWGRF_POPUP_CAUTION_CAPTION :{WHITE}Opgepasst!
|
||||
@@ -2978,6 +3028,7 @@ STR_EDIT_SIGN_SIGN_OSKTITLE :{BLACK}Gëff en
|
||||
STR_TOWN_DIRECTORY_CAPTION :{WHITE}Stied
|
||||
STR_TOWN_DIRECTORY_NONE :{ORANGE}- Keng -
|
||||
STR_TOWN_DIRECTORY_TOWN :{ORANGE}{TOWN}{BLACK} ({COMMA})
|
||||
STR_TOWN_DIRECTORY_CITY :{ORANGE}{TOWN}{YELLOW} (Stad){BLACK} ({COMMA})
|
||||
STR_TOWN_DIRECTORY_LIST_TOOLTIP :{BLACK}Stiednimm - klick op den Numm fir d'Usiicht drop ze zentréieren. Ctrl+Klick erstellt eng nei Usiicht vun der Stad
|
||||
STR_TOWN_POPULATION :{BLACK}Weltbevölkerung: {COMMA}
|
||||
|
||||
@@ -2985,6 +3036,7 @@ STR_TOWN_POPULATION :{BLACK}Weltbev
|
||||
STR_TOWN_VIEW_TOWN_CAPTION :{WHITE}{TOWN}
|
||||
STR_TOWN_VIEW_CITY_CAPTION :{WHITE}{TOWN} (Stad)
|
||||
STR_TOWN_VIEW_POPULATION_HOUSES :{BLACK}Awunner: {ORANGE}{COMMA}{BLACK} Haiser: {ORANGE}{COMMA}
|
||||
STR_TOWN_VIEW_CARGO_LAST_MONTH_MAX :{BLACK}{CARGO_LIST} leschte Mount: {ORANGE}{COMMA}{BLACK} Max: {ORANGE}{COMMA}
|
||||
STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH :{BLACK}Gidder gebraucht fir Stadwuesstem:
|
||||
STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_REQUIRED_GENERAL :{ORANGE}{STRING}{RED} gebraucht
|
||||
STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_REQUIRED_WINTER :{ORANGE}{STRING}{BLACK} gebraucht am Wanter
|
||||
@@ -3085,6 +3137,7 @@ STR_SUBSIDIES_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}Klick op
|
||||
# Story book window
|
||||
STR_STORY_BOOK_CAPTION :{WHITE}{COMPANY} Storybuch
|
||||
STR_STORY_BOOK_SPECTATOR_CAPTION :{WHITE}Globalt Storybuch
|
||||
STR_STORY_BOOK_SPECTATOR :Globalt Storybuch
|
||||
STR_STORY_BOOK_TITLE :{YELLOW}{STRING}
|
||||
STR_STORY_BOOK_GENERIC_PAGE_ITEM :Säit {NUM}
|
||||
STR_STORY_BOOK_SEL_PAGE_TOOLTIP :{BLACK}Géi op eng spezifësch Säit andems se aus der Dropdownlëscht ausgewielt gëtt
|
||||
@@ -3283,12 +3336,13 @@ STR_INDUSTRY_DIRECTORY_LIST_CAPTION :{BLACK}Industri
|
||||
|
||||
# Industry view
|
||||
STR_INDUSTRY_VIEW_CAPTION :{WHITE}{INDUSTRY}
|
||||
STR_INDUSTRY_VIEW_PRODUCTION_LAST_MONTH_TITLE :{BLACK}Produktioun läschte Mount:
|
||||
STR_INDUSTRY_VIEW_PRODUCTION_LAST_MONTH_TITLE :{BLACK}Produktioun leschte Mount:
|
||||
STR_INDUSTRY_VIEW_TRANSPORTED :{YELLOW}{CARGO_LONG}{STRING}{BLACK} ({COMMA}% transportéiert)
|
||||
STR_INDUSTRY_VIEW_LOCATION_TOOLTIP :{BLACK}Zentréiert d'Siicht op d'Industrie. Ctrl+Klick erstellt eng nei Usiicht op d'Industrie
|
||||
STR_INDUSTRY_VIEW_PRODUCTION_LEVEL :{BLACK}Produktiounslevel: {YELLOW}{COMMA}%
|
||||
STR_INDUSTRY_VIEW_INDUSTRY_ANNOUNCED_CLOSURE :{YELLOW}D'Industrie annoncéiert dass se zougemaach gëtt
|
||||
|
||||
STR_INDUSTRY_VIEW_CARGO_LIST_EXTENSION :, {STRING}{STRING}
|
||||
|
||||
STR_INDUSTRY_VIEW_REQUIRES :{BLACK}Brauch:
|
||||
STR_INDUSTRY_VIEW_ACCEPT_CARGO :{YELLOW}{STRING}{BLACK}{3:STRING}
|
||||
@@ -3346,6 +3400,7 @@ STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}Gruppen
|
||||
STR_GROUP_CREATE_TOOLTIP :{BLACK}Klick fir eng Grupp ze maachen
|
||||
STR_GROUP_DELETE_TOOLTIP :{BLACK}Déi ungewielte Grupp läschen
|
||||
STR_GROUP_RENAME_TOOLTIP :{BLACK}Déi ungewielte Grupp ëmbenennen
|
||||
STR_GROUP_LIVERY_TOOLTIP :{BLACK}Wiessel d'Faarwschema vun dem ausgewielte Grupp
|
||||
STR_GROUP_REPLACE_PROTECTION_TOOLTIP :{BLACK}Klick fir déi Grupp vum globalen "Autoersetzen" auszeschléissen
|
||||
|
||||
STR_QUERY_GROUP_DELETE_CAPTION :{WHITE}Grupp läschen
|
||||
@@ -3788,6 +3843,7 @@ STR_ORDER_CONDITIONAL_AGE :Alter (Joer)
|
||||
STR_ORDER_CONDITIONAL_REQUIRES_SERVICE :Brauch eng Revisioun
|
||||
STR_ORDER_CONDITIONAL_UNCONDITIONALLY :Ëmmer
|
||||
STR_ORDER_CONDITIONAL_REMAINING_LIFETIME :Reschtlaafzäit (Joer)
|
||||
STR_ORDER_CONDITIONAL_MAX_RELIABILITY :Maximal Zouverlässegkeet
|
||||
|
||||
STR_ORDER_CONDITIONAL_COMPARATOR_TOOLTIP :{BLACK}Wéi Gefierdaten verglach solle ginn
|
||||
STR_ORDER_CONDITIONAL_COMPARATOR_EQUALS :ass gläich
|
||||
@@ -4220,6 +4276,7 @@ STR_ERROR_DRIVE_THROUGH_ON_TOWN_ROAD :{WHITE}... d'St
|
||||
STR_ERROR_DRIVE_THROUGH_DIRECTION :{WHITE}... Strooss geet an dei falsch Richtung
|
||||
STR_ERROR_DRIVE_THROUGH_CORNER :{WHITE}... Duerchfahrtstops kënnen keng Kéiren hunn
|
||||
STR_ERROR_DRIVE_THROUGH_JUNCTION :{WHITE}... Duerchfahrtstops kënnen keng Kräizungen hunn
|
||||
STR_ERROR_DRIVE_THROUGH_ON_ONEWAY_ROAD :{WHITE}... Einbahnstrooss oder blockéiert
|
||||
|
||||
# Station destruction related errors
|
||||
STR_ERROR_CAN_T_REMOVE_PART_OF_STATION :{WHITE}Kann den Deel vun der Gare net ofrappen...
|
||||
@@ -4471,6 +4528,8 @@ STR_BASESOUNDS_DOS_DESCRIPTION :Original Transp
|
||||
STR_BASESOUNDS_WIN_DESCRIPTION :Original Transport Tycoon Deluxe Windows Editioun Sound.
|
||||
STR_BASESOUNDS_NONE_DESCRIPTION :E Soundpack ouni iergendee Sound.
|
||||
STR_BASEMUSIC_WIN_DESCRIPTION :Original Transport Tycoon Deluxe Windows Editioun Musik.
|
||||
STR_BASEMUSIC_DOS_DESCRIPTION :Original Transport Tycoon Deluxe DOS Editioun Musik.
|
||||
STR_BASEMUSIC_TTO_DESCRIPTION :Original Transport Tycoon (Original/World Editor) DOS Editioun-Musik.
|
||||
STR_BASEMUSIC_NONE_DESCRIPTION :E Musikpack ouni aktuell Musik.
|
||||
|
||||
##id 0x2000
|
||||
|
@@ -3003,7 +3003,7 @@ STR_NEWGRF_ERROR_GRM_FAILED :Etterspurte GRF
|
||||
STR_NEWGRF_ERROR_FORCEFULLY_DISABLED :{1:STRING} ble deaktivert av {STRING}
|
||||
STR_NEWGRF_ERROR_INVALID_SPRITE_LAYOUT :Ugyldig/ukjent sprite layout-format (figur {3:NUM})
|
||||
STR_NEWGRF_ERROR_LIST_PROPERTY_TOO_LONG :For mange elementer i fortegnelse over eiendomsverdier (sprite {3:NUM}, property {4:HEX})
|
||||
STR_NEWGRF_ERROR_INDPROD_CALLBACK :Ugyldig industriprodukjson callback (sprite {3:NUM}, "{1:STRING}")
|
||||
STR_NEWGRF_ERROR_INDPROD_CALLBACK :Ugyldig industriprodukjson callback (sprite {3:NUM}, "{2:STRING}")
|
||||
|
||||
# NewGRF related 'general' warnings
|
||||
STR_NEWGRF_POPUP_CAUTION_CAPTION :{WHITE}Advarsel!
|
||||
@@ -3035,6 +3035,7 @@ STR_NEWGRF_BUGGY :{WHITE}NewGRF '
|
||||
STR_NEWGRF_BUGGY_ARTICULATED_CARGO :{WHITE}Vare-/ombyggingsinformasjon for '{1:ENGINE}' er forskjellig fra kjøpelisten etter konstruksjonen. Dette kan resultere i at autofornying ikke fungerer på riktig måte.
|
||||
STR_NEWGRF_BUGGY_ENDLESS_PRODUCTION_CALLBACK :{WHITE}'{1:STRING}' forårsaket en uendelig løkke i produksjonstilbakekallet.
|
||||
STR_NEWGRF_BUGGY_UNKNOWN_CALLBACK_RESULT :{WHITE}Tilbakekall {1:HEX} rapporterte ukjent/ugyldig resultat {2:HEX}
|
||||
STR_NEWGRF_BUGGY_INVALID_CARGO_PRODUCTION_CALLBACK :{WHITE}'{1:STRING}' ugyldig varetype i produksjonscallback at {2:HEX}
|
||||
|
||||
# 'User removed essential NewGRFs'-placeholders for stuff without specs
|
||||
STR_NEWGRF_INVALID_CARGO :<invalid cargo>
|
||||
|
@@ -1374,6 +1374,7 @@ STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_2X_ZOOM :Podwójny
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_4X_ZOOM :Poczwórny
|
||||
|
||||
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_4X_ZOOM :Poczwórny
|
||||
|
||||
STR_GAME_OPTIONS_BASE_GRF :{BLACK}Podstawowy zestaw grafik
|
||||
STR_GAME_OPTIONS_BASE_GRF_TOOLTIP :{BLACK}Wybierz podstawowy zestaw grafik do użycia
|
||||
@@ -2762,7 +2763,7 @@ STR_BUILD_SIGNAL_ELECTRIC_PBS_OWAY_TOOLTIP :{BLACK}Jednokie
|
||||
STR_BUILD_SIGNAL_CONVERT_TOOLTIP :{BLACK}Zamiana sygnałów{}Jeżeli włączone, kliknięcie na istniejący sygnał spowoduje zamianę go na wybrany typ i wariant. CTRL+klik przełącza istniejący wariant. Shift+klik pokazuje szacowany koszt zamiany
|
||||
STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_TOOLTIP :{BLACK}Gęstość sygnałów przy przeciąganiu
|
||||
STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_DECREASE_TOOLTIP :{BLACK}Zmniejsz odległość między sygnałami przy przeciąganiu
|
||||
STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_INCREASE_TOOLTIP :{BLACK}Zwiększ gęstość sygnałów przy przeciąganiu
|
||||
STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_INCREASE_TOOLTIP :{BLACK}Zwiększ odległość między sygnałami przy przeciąganiu
|
||||
|
||||
# Bridge selection window
|
||||
STR_SELECT_RAIL_BRIDGE_CAPTION :{WHITE}Wybierz rodzaj mostu kolejowego
|
||||
@@ -3086,6 +3087,7 @@ STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD
|
||||
|
||||
# Framerate display window
|
||||
STR_FRAMERATE_CAPTION :{WHITE}Ilość klatek na sekundę
|
||||
STR_FRAMERATE_CAPTION_SMALL :{STRING}{WHITE} ({DECIMAL}x)
|
||||
STR_FRAMERATE_RATE_GAMELOOP_TOOLTIP :{BLACK}Liczba ticków gry symulowanych na sekundę.
|
||||
STR_FRAMERATE_RATE_BLITTER_TOOLTIP :{BLACK}Liczba renderowanych klatek wideo na sekundę.
|
||||
STR_FRAMERATE_SPEED_FACTOR_TOOLTIP :{BLACK}Jak szybko gra obecnie działa, w porównaniu do oczekiwanej prędkości przy normalnym tempie symulacji.
|
||||
@@ -3110,6 +3112,7 @@ STR_FRAMERATE_SOUND :{WHITE}Miksowan
|
||||
############ End of leave-in-this-order
|
||||
############ Leave those lines in this order!!
|
||||
STR_FRAMETIME_CAPTION_GAMELOOP :Pętla gry
|
||||
STR_FRAMETIME_CAPTION_GL_ECONOMY :Obsługa ładunku
|
||||
STR_FRAMETIME_CAPTION_GL_LINKGRAPH :Opóźnienie wykresu połączeń
|
||||
STR_FRAMETIME_CAPTION_DRAWING :Renderowanie grafiki
|
||||
STR_FRAMETIME_CAPTION_DRAWING_VIEWPORTS :Renderowanie okna podgląu świata
|
||||
@@ -3469,6 +3472,7 @@ STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_BRIBE :{YELLOW}Daj ła
|
||||
# Goal window
|
||||
STR_GOALS_CAPTION :{WHITE}Cele firmy {COMPANY}
|
||||
STR_GOALS_SPECTATOR_CAPTION :{WHITE}Cele globalne
|
||||
STR_GOALS_SPECTATOR :Cele globalne
|
||||
STR_GOALS_GLOBAL_TITLE :{BLACK}Cele globalne:
|
||||
STR_GOALS_TEXT :{ORANGE}{STRING}
|
||||
STR_GOALS_NONE :{ORANGE}- Brak -
|
||||
@@ -3517,6 +3521,7 @@ STR_SUBSIDIES_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}Klik na
|
||||
# Story book window
|
||||
STR_STORY_BOOK_CAPTION :{WHITE}Dziennik Historii Firmy {COMPANY}
|
||||
STR_STORY_BOOK_SPECTATOR_CAPTION :{WHITE}Ogólny przewodnik
|
||||
STR_STORY_BOOK_SPECTATOR :Ogólny przewodnik
|
||||
STR_STORY_BOOK_TITLE :{YELLOW}{STRING}
|
||||
STR_STORY_BOOK_GENERIC_PAGE_ITEM :Strona {NUM}
|
||||
STR_STORY_BOOK_SEL_PAGE_TOOLTIP :{BLACK}Skocz na właściwą stronę wybierając ją z listy.
|
||||
|
@@ -77,7 +77,7 @@ STR_CARGO_SINGULAR_COPPER_ORE :Minério de Cob
|
||||
STR_CARGO_SINGULAR_MAIZE :Milho
|
||||
STR_CARGO_SINGULAR_FRUIT :Fruta
|
||||
STR_CARGO_SINGULAR_DIAMOND :Diamantes
|
||||
STR_CARGO_SINGULAR_FOOD :Alimentos
|
||||
STR_CARGO_SINGULAR_FOOD :Alimento
|
||||
STR_CARGO_SINGULAR_PAPER :Papel
|
||||
STR_CARGO_SINGULAR_GOLD :Ouro
|
||||
STR_CARGO_SINGULAR_WATER :Água
|
||||
@@ -321,7 +321,7 @@ STR_TOOLBAR_TOOLTIP_FORWARD :{BLACK}Aumentar
|
||||
STR_TOOLBAR_TOOLTIP_OPTIONS :{BLACK}Opções
|
||||
STR_TOOLBAR_TOOLTIP_SAVE_GAME_ABANDON_GAME :{BLACK}Guardar jogo, abandonar jogo, sair
|
||||
STR_TOOLBAR_TOOLTIP_DISPLAY_MAP :{BLACK}Mostrar mapa
|
||||
STR_TOOLBAR_TOOLTIP_DISPLAY_TOWN_DIRECTORY :{BLACK}Mostrar lista de cidades
|
||||
STR_TOOLBAR_TOOLTIP_DISPLAY_TOWN_DIRECTORY :{BLACK}Mostrar lista de localidades
|
||||
STR_TOOLBAR_TOOLTIP_DISPLAY_SUBSIDIES :{BLACK}Mostrar subsídios
|
||||
STR_TOOLBAR_TOOLTIP_DISPLAY_LIST_OF_COMPANY_STATIONS :{BLACK}Mostrar lista de estações da empresa
|
||||
STR_TOOLBAR_TOOLTIP_DISPLAY_COMPANY_FINANCES :{BLACK}Mostrar informações financeiras da empresa
|
||||
@@ -354,9 +354,9 @@ STR_SCENEDIT_TOOLBAR_SCENARIO_EDITOR :{YELLOW}Editor
|
||||
STR_SCENEDIT_TOOLBAR_TOOLTIP_MOVE_THE_STARTING_DATE_BACKWARD :{BLACK}Retroceder data de início 1 ano
|
||||
STR_SCENEDIT_TOOLBAR_TOOLTIP_MOVE_THE_STARTING_DATE_FORWARD :{BLACK}Avançar data de início 1 ano
|
||||
STR_SCENEDIT_TOOLBAR_TOOLTIP_SET_DATE :{BLACK}Clique para escolher o ano inicial
|
||||
STR_SCENEDIT_TOOLBAR_TOOLTIP_DISPLAY_MAP_TOWN_DIRECTORY :{BLACK}Mostrar mapa, lista de cidades
|
||||
STR_SCENEDIT_TOOLBAR_TOOLTIP_DISPLAY_MAP_TOWN_DIRECTORY :{BLACK}Mostrar mapa, lista de localidades
|
||||
STR_SCENEDIT_TOOLBAR_LANDSCAPE_GENERATION :{BLACK}Gerar terreno
|
||||
STR_SCENEDIT_TOOLBAR_TOWN_GENERATION :{BLACK}Gerar cidades
|
||||
STR_SCENEDIT_TOOLBAR_TOWN_GENERATION :{BLACK}Gerar localidades
|
||||
STR_SCENEDIT_TOOLBAR_INDUSTRY_GENERATION :{BLACK}Gerar indústrias
|
||||
STR_SCENEDIT_TOOLBAR_ROAD_CONSTRUCTION :{BLACK}Construir estradas
|
||||
STR_SCENEDIT_TOOLBAR_PLANT_TREES :{BLACK}Plantar árvores. Shift alterna contruir/mostrar custo estimado
|
||||
@@ -379,7 +379,7 @@ STR_SETTINGS_MENU_CONFIG_SETTINGS_TREE :Definições
|
||||
STR_SETTINGS_MENU_SCRIPT_SETTINGS :Definições de IA / Scripts de Jogo
|
||||
STR_SETTINGS_MENU_NEWGRF_SETTINGS :Definições NewGRF
|
||||
STR_SETTINGS_MENU_TRANSPARENCY_OPTIONS :Opções de Transparência
|
||||
STR_SETTINGS_MENU_TOWN_NAMES_DISPLAYED :Mostrar nomes de cidades
|
||||
STR_SETTINGS_MENU_TOWN_NAMES_DISPLAYED :Mostrar nomes de localidades
|
||||
STR_SETTINGS_MENU_STATION_NAMES_DISPLAYED :Mostrar nomes de estações
|
||||
STR_SETTINGS_MENU_WAYPOINTS_DISPLAYED :Mostrar nomes dos pontos de passagem
|
||||
STR_SETTINGS_MENU_SIGNS_DISPLAYED :Mostrar sinais
|
||||
@@ -405,8 +405,8 @@ STR_MAP_MENU_LINGRAPH_LEGEND :Legenda de flux
|
||||
STR_MAP_MENU_SIGN_LIST :Lista de sinais
|
||||
|
||||
############ range for town menu starts
|
||||
STR_TOWN_MENU_TOWN_DIRECTORY :Lista de cidades
|
||||
STR_TOWN_MENU_FOUND_TOWN :Fundar cidade
|
||||
STR_TOWN_MENU_TOWN_DIRECTORY :Lista de localidades
|
||||
STR_TOWN_MENU_FOUND_TOWN :Fundar localidade
|
||||
############ range ends here
|
||||
|
||||
############ range for subsidies menu starts
|
||||
@@ -748,12 +748,12 @@ STR_SMALLMAP_LEGENDA_TREES :{TINY_FONT}{BLA
|
||||
STR_SMALLMAP_LEGENDA_ROCKS :{TINY_FONT}{BLACK}Rochas
|
||||
STR_SMALLMAP_LEGENDA_WATER :{TINY_FONT}{BLACK}Água
|
||||
STR_SMALLMAP_LEGENDA_NO_OWNER :{TINY_FONT}{BLACK}Sem Proprietário
|
||||
STR_SMALLMAP_LEGENDA_TOWNS :{TINY_FONT}{BLACK}Cidades
|
||||
STR_SMALLMAP_LEGENDA_TOWNS :{TINY_FONT}{BLACK}Localidades
|
||||
STR_SMALLMAP_LEGENDA_INDUSTRIES :{TINY_FONT}{BLACK}Indústrias
|
||||
STR_SMALLMAP_LEGENDA_DESERT :{TINY_FONT}{BLACK}Deserto
|
||||
STR_SMALLMAP_LEGENDA_SNOW :{TINY_FONT}{BLACK}Neve
|
||||
|
||||
STR_SMALLMAP_TOOLTIP_TOGGLE_TOWN_NAMES_ON_OFF :{BLACK}Mostrar/ocultar nomes das cidades no mapa
|
||||
STR_SMALLMAP_TOOLTIP_TOGGLE_TOWN_NAMES_ON_OFF :{BLACK}Mostrar/ocultar nomes das localidades no mapa
|
||||
STR_SMALLMAP_CENTER :{BLACK}Centrar o mapa na posição actual
|
||||
STR_SMALLMAP_INDUSTRY :{TINY_FONT}{STRING} ({NUM})
|
||||
STR_SMALLMAP_LINKSTATS :{TINY_FONT}{STRING}
|
||||
@@ -818,8 +818,8 @@ STR_NEWS_COMPANY_LAUNCH_DESCRIPTION :{BIG_FONT}{BLAC
|
||||
STR_NEWS_MERGER_TAKEOVER_TITLE :{BIG_FONT}{BLACK}{STRING} foi comprada por {STRING}!
|
||||
STR_PRESIDENT_NAME_MANAGER :{BLACK}{PRESIDENT_NAME}{}(Presidente)
|
||||
|
||||
STR_NEWS_NEW_TOWN :{BLACK}{BIG_FONT}{STRING} subsidiou a construção da nova cidade de {TOWN}!
|
||||
STR_NEWS_NEW_TOWN_UNSPONSORED :{BLACK}{BIG_FONT}Uma nova cidade chamada {TOWN} foi construida!
|
||||
STR_NEWS_NEW_TOWN :{BLACK}{BIG_FONT}{STRING} subsidiou a construção da nova localidade de {TOWN}!
|
||||
STR_NEWS_NEW_TOWN_UNSPONSORED :{BLACK}{BIG_FONT}Uma nova localidade chamada {TOWN} foi fundada!
|
||||
|
||||
STR_NEWS_INDUSTRY_CONSTRUCTION :{BIG_FONT}{BLACK}Nov{G 0 o o a os as} {STRING} em construção em {TOWN}!
|
||||
STR_NEWS_INDUSTRY_PLANTED :{BIG_FONT}{BLACK}Nov{G 0 o o a os as} {STRING} est{G 0 á á á ão ão} a ser plantad{G 0 o o a os as} em {TOWN}!
|
||||
@@ -941,8 +941,8 @@ STR_GAME_OPTIONS_ROAD_VEHICLES_DROPDOWN_TOOLTIP :{BLACK}Seleccio
|
||||
STR_GAME_OPTIONS_ROAD_VEHICLES_DROPDOWN_LEFT :Circular pela esquerda
|
||||
STR_GAME_OPTIONS_ROAD_VEHICLES_DROPDOWN_RIGHT :Circular pela direita
|
||||
|
||||
STR_GAME_OPTIONS_TOWN_NAMES_FRAME :{BLACK}Nomes das cidades
|
||||
STR_GAME_OPTIONS_TOWN_NAMES_DROPDOWN_TOOLTIP :{BLACK}Seleccionar o estilo dos nomes das cidades
|
||||
STR_GAME_OPTIONS_TOWN_NAMES_FRAME :{BLACK}Nomes das localidades
|
||||
STR_GAME_OPTIONS_TOWN_NAMES_DROPDOWN_TOOLTIP :{BLACK}Seleccionar o estilo dos nomes das localidades
|
||||
|
||||
############ start of townname region
|
||||
STR_GAME_OPTIONS_TOWN_NAME_ORIGINAL_ENGLISH :Inglês
|
||||
@@ -1175,7 +1175,7 @@ STR_CONFIG_SETTING_TRAIN_REVERSING :Desabilitar inv
|
||||
STR_CONFIG_SETTING_TRAIN_REVERSING_HELPTEXT :Quando activo, os combóios não podem inverter marcha em estações não-terminais, mesmo se existir um caminho mais curto para o destino seguinte com inversão
|
||||
STR_CONFIG_SETTING_DISASTERS :Desastres: {STRING}
|
||||
STR_CONFIG_SETTING_DISASTERS_HELPTEXT :Activa desastres que podem ocasionalmente bloquear ou destruir veículos ou infraestruturas
|
||||
STR_CONFIG_SETTING_CITY_APPROVAL :Atitude da do Concelho Municipal em relação a reestruturação de áreas: {STRING}
|
||||
STR_CONFIG_SETTING_CITY_APPROVAL :Atitude do Concelho Municipal em relação a reestruturação de áreas: {STRING}
|
||||
STR_CONFIG_SETTING_CITY_APPROVAL_HELPTEXT :Escolha quanto ruído e estragos ambientais causados pelas empresas afecta o rating da povoação e futuras acções de construção na área
|
||||
|
||||
STR_CONFIG_SETTING_MAX_HEIGHTLEVEL :Altura máxima do mapa: {STRING}
|
||||
@@ -1186,7 +1186,7 @@ STR_CONFIG_SETTING_AUTOSLOPE_HELPTEXT :Permite altera
|
||||
STR_CONFIG_SETTING_CATCHMENT :Dimensionamento mais realista de áreas de abrangência: {STRING}
|
||||
STR_CONFIG_SETTING_CATCHMENT_HELPTEXT :Haver diferentes áreas de cobertura para diferentes tipos de estações e aeroportos
|
||||
STR_CONFIG_SETTING_EXTRADYNAMITE :Permite remover mais estradas, pontes e túneis detidos pela cidade: {STRING}
|
||||
STR_CONFIG_SETTING_EXTRADYNAMITE_HELPTEXT :Facilitar a remoçar de edifícios e infraestruturas detidas pela cidade
|
||||
STR_CONFIG_SETTING_EXTRADYNAMITE_HELPTEXT :Facilitar a remoçar de edifícios e infraestruturas detidas pela localidade
|
||||
STR_CONFIG_SETTING_TRAIN_LENGTH :Tamanho máximo de comboios: {STRING}
|
||||
STR_CONFIG_SETTING_TRAIN_LENGTH_HELPTEXT :Assignar o tamanho máximo dos comboios
|
||||
STR_CONFIG_SETTING_TILE_LENGTH :{COMMA} quadrado{P 0 "" s}
|
||||
@@ -1220,8 +1220,8 @@ STR_CONFIG_SETTING_RAW_INDUSTRY_CONSTRUCTION_METHOD_NORMAL :Como as outras
|
||||
STR_CONFIG_SETTING_RAW_INDUSTRY_CONSTRUCTION_METHOD_PROSPECTING :Prospecção
|
||||
STR_CONFIG_SETTING_INDUSTRY_PLATFORM :Área plana à volta das industrias: {STRING}
|
||||
STR_CONFIG_SETTING_INDUSTRY_PLATFORM_HELPTEXT :Quantidade de terreno plano á volta de uma industria. Isto garante que terreno vazio esteja disponível para construir linhas, etc
|
||||
STR_CONFIG_SETTING_MULTIPINDTOWN :Permitir várias indústrias semelhantes por cidade: {STRING}
|
||||
STR_CONFIG_SETTING_MULTIPINDTOWN_HELPTEXT :Normalmente, uma cidade não aceita mais do que uma indústria de cada tipo. Com esta configuração, será possível ter várias indústrias do mesmo tipo na mesma cidade
|
||||
STR_CONFIG_SETTING_MULTIPINDTOWN :Permitir várias indústrias semelhantes por localidade: {STRING}
|
||||
STR_CONFIG_SETTING_MULTIPINDTOWN_HELPTEXT :Normalmente, uma localidade não aceita mais do que uma indústria de cada tipo. Com esta configuração, será possível ter várias indústrias do mesmo tipo na mesma localidade
|
||||
STR_CONFIG_SETTING_SIGNALSIDE :Mostrar sínais: {STRING}
|
||||
STR_CONFIG_SETTING_SIGNALSIDE_HELPTEXT :Escolha em que lado da via colocar sinais
|
||||
STR_CONFIG_SETTING_SIGNALSIDE_LEFT :Na esquerda
|
||||
@@ -1245,9 +1245,9 @@ STR_CONFIG_SETTING_AUTOSCROLL_EVERY_VIEWPORT :Todos os visual
|
||||
STR_CONFIG_SETTING_BRIBE :Permite o suborno da autoridade local: {STRING}
|
||||
STR_CONFIG_SETTING_BRIBE_HELPTEXT :Permite que as companhias tentem subornar a autoridade local. Se o suborno for descoberto por um inspector, a companhia não poderá construir nessa localidade durante seis meses
|
||||
STR_CONFIG_SETTING_ALLOW_EXCLUSIVE :Permite comprar direitos de transporte em exclusividade: {STRING}
|
||||
STR_CONFIG_SETTING_ALLOW_EXCLUSIVE_HELPTEXT :Se uma empresa compra direitos exclusivos de transporte para uma cidade, as estações dos concorrentes (passageiros e carga) não receberão cargo durante um ano
|
||||
STR_CONFIG_SETTING_ALLOW_EXCLUSIVE_HELPTEXT :Se uma empresa compra direitos exclusivos de transporte para uma localidade, as estações dos concorrentes (passageiros e carga) não receberão cargo durante um ano
|
||||
STR_CONFIG_SETTING_ALLOW_FUND_BUILDINGS :Permite investir em edifícios: {STRING}
|
||||
STR_CONFIG_SETTING_ALLOW_FUND_BUILDINGS_HELPTEXT :Permite que empresas doem dinheiro às cidades para financiar novas casas
|
||||
STR_CONFIG_SETTING_ALLOW_FUND_BUILDINGS_HELPTEXT :Permite que empresas doem dinheiro às localidades para financiar novas casas
|
||||
STR_CONFIG_SETTING_ALLOW_FUND_ROAD :Permite financiar a reconstrução de estradas locais:{STRING}
|
||||
STR_CONFIG_SETTING_ALLOW_FUND_ROAD_HELPTEXT :Permite que as companhias financiem reparações de estrada para sabotar serviços rodoviários dos oponentes.
|
||||
STR_CONFIG_SETTING_ALLOW_GIVE_MONEY :Permite enviar dinheiro para outras empresas: {STRING}
|
||||
@@ -1262,7 +1262,7 @@ STR_CONFIG_SETTING_PLANE_CRASHES_HELPTEXT :Indicar a hipó
|
||||
STR_CONFIG_SETTING_PLANE_CRASHES_NONE :Nenhum
|
||||
STR_CONFIG_SETTING_PLANE_CRASHES_REDUCED :Reduzido
|
||||
STR_CONFIG_SETTING_PLANE_CRASHES_NORMAL :Normal
|
||||
STR_CONFIG_SETTING_STOP_ON_TOWN_ROAD :Permite estações de passagem em estradas das cidades: {STRING}
|
||||
STR_CONFIG_SETTING_STOP_ON_TOWN_ROAD :Permite estações de passagem em estradas das localidades: {STRING}
|
||||
STR_CONFIG_SETTING_STOP_ON_TOWN_ROAD_HELPTEXT :Permite construção de paragens drive-through em ruas que são prorpiedade das povoações
|
||||
STR_CONFIG_SETTING_STOP_ON_COMPETITOR_ROAD :Permite estações de passagem em estradas do adversário: {STRING}
|
||||
STR_CONFIG_SETTING_STOP_ON_COMPETITOR_ROAD_HELPTEXT :Permite construção de paragens drive-through em ruas que são prorpiedade de outras companhias
|
||||
@@ -1289,7 +1289,7 @@ STR_CONFIG_SETTING_NEVER_EXPIRE_VEHICLES :Veículos nunca
|
||||
STR_CONFIG_SETTING_NEVER_EXPIRE_VEHICLES_HELPTEXT :Quando activo, todos os modelos de veículos permanecerão disponíveis para sempre após a sua introdução
|
||||
STR_CONFIG_SETTING_AUTORENEW_VEHICLE :Auto-renovação de veículos quando ficam velhos: {STRING}
|
||||
STR_CONFIG_SETTING_AUTORENEW_VEHICLE_HELPTEXT :Quando activo, um veículo a chegar ao fim de vida é automaticamente substituído quando as condições de renovação estão reunidas
|
||||
STR_CONFIG_SETTING_AUTORENEW_MONTHS :Renovar automaticamente quando um veículo chega a {STRING} de idade
|
||||
STR_CONFIG_SETTING_AUTORENEW_MONTHS :Renovar automaticamente quando um veículo chega a {STRING} a idade máxima
|
||||
STR_CONFIG_SETTING_AUTORENEW_MONTHS_HELPTEXT :Idade relativa a partir da qual um veículo deva ser indicado para auto-renovação
|
||||
STR_CONFIG_SETTING_AUTORENEW_MONTHS_VALUE_BEFORE :{COMMA} {P "mês" "meses"} antes
|
||||
STR_CONFIG_SETTING_AUTORENEW_MONTHS_VALUE_AFTER :{COMMA} {P "mês" "meses"} após
|
||||
@@ -1302,13 +1302,13 @@ STR_CONFIG_SETTING_HOVER_DELAY :Mostrar textos
|
||||
STR_CONFIG_SETTING_HOVER_DELAY_HELPTEXT :Atraso após o qual os textos de ajuda são mostrados após parar o cursor sobre algum elemento da interface. Alternativamente, os textos de ajuda podem ser mostrados com o botão direito do rato quando este valor está definido como 0
|
||||
STR_CONFIG_SETTING_HOVER_DELAY_VALUE :Parar o rato por {COMMA} milisegundo{P 0 "" s}
|
||||
STR_CONFIG_SETTING_HOVER_DELAY_DISABLED :Clique com botão direito
|
||||
STR_CONFIG_SETTING_POPULATION_IN_LABEL :Mostra população da cidade na janela da cidade: {STRING}
|
||||
STR_CONFIG_SETTING_POPULATION_IN_LABEL :Mostra população da localidade na identificação da mesma: {STRING}
|
||||
STR_CONFIG_SETTING_POPULATION_IN_LABEL_HELPTEXT :Mostrar a população das povoações na sua etiqueta no mapa
|
||||
STR_CONFIG_SETTING_GRAPH_LINE_THICKNESS :Grossura das linhas nos gráficos: {STRING}
|
||||
STR_CONFIG_SETTING_GRAPH_LINE_THICKNESS_HELPTEXT :Largura da linha nos gráficos. Uma linha mais estreita é de leitura mais precisa, enquanto uma linha mais espessa é mais fácil de ver e as cores distinguem-se melhor.
|
||||
|
||||
STR_CONFIG_SETTING_LANDSCAPE :Cenário: {STRING}
|
||||
STR_CONFIG_SETTING_LANDSCAPE_HELPTEXT :Os estilos dos cenários definem a jogabilidade base, cada um com cargas e requerimentos diferentes para o desenvolvimento das cidades. NewGRF e Scripts de Jogo permitem um controlo mais refinado
|
||||
STR_CONFIG_SETTING_LANDSCAPE_HELPTEXT :Os estilos dos cenários definem a jogabilidade base, cada um com cargas e requerimentos diferentes para o desenvolvimento das localidades. NewGRF e Scripts de Jogo permitem um controlo mais refinado
|
||||
STR_CONFIG_SETTING_LAND_GENERATOR :Gerador de terreno: {STRING}
|
||||
STR_CONFIG_SETTING_LAND_GENERATOR_HELPTEXT :O gerador original é dependente do conjunto gráfico base, e compõe formas de terreno já afixadas. TerraGenesis é um gerador baseado no algoritmo de ruído de Perlin que permite definições mais refinadas
|
||||
STR_CONFIG_SETTING_LAND_GENERATOR_ORIGINAL :Original
|
||||
@@ -1320,7 +1320,7 @@ STR_CONFIG_SETTING_INDUSTRY_DENSITY_HELPTEXT :Define quantas
|
||||
STR_CONFIG_SETTING_OIL_REF_EDGE_DISTANCE :Distância máxima entre o limite do mapa e Refinarias de Petróleo: {STRING}
|
||||
STR_CONFIG_SETTING_OIL_REF_EDGE_DISTANCE_HELPTEXT :Refinarias de petróleo são construídas apenas próximo da borda do mapa, isto é, na costa para mapas de ilha
|
||||
STR_CONFIG_SETTING_SNOWLINE_HEIGHT :Altura da linha de neve: {STRING}
|
||||
STR_CONFIG_SETTING_SNOWLINE_HEIGHT_HELPTEXT :Controla a que altura a neve começa em paisagens sub-árticas. A neve também afecta a geração de indústrias e os requisitos de crescimento das cidades
|
||||
STR_CONFIG_SETTING_SNOWLINE_HEIGHT_HELPTEXT :Controla a que altura a neve começa em paisagens sub-árticas. A neve também afecta a geração de indústrias e os requisitos de crescimento das localidades
|
||||
STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN :Rudeza do terreno: {STRING}
|
||||
STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_HELPTEXT :(Apenas TerraGenesis) Escolhe a frequência de montes: paisagens macias têm menos montes e mais espalhados. Paisagens duras têm muitos montes, que podem parecer repetitivos
|
||||
STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_VERY_SMOOTH :Muito suave
|
||||
@@ -1450,7 +1450,7 @@ STR_CONFIG_SETTING_SOUND_DISASTER_HELPTEXT :Reproduzir efei
|
||||
STR_CONFIG_SETTING_SOUND_VEHICLE :Veículos: {STRING}
|
||||
STR_CONFIG_SETTING_SOUND_VEHICLE_HELPTEXT :Reproduzir efeitos sonoros dos veículos
|
||||
STR_CONFIG_SETTING_SOUND_AMBIENT :Ambiente: {STRING}
|
||||
STR_CONFIG_SETTING_SOUND_AMBIENT_HELPTEXT :Reproduzir efeitos sonoros da paisagem, indústrias e cidades
|
||||
STR_CONFIG_SETTING_SOUND_AMBIENT_HELPTEXT :Reproduzir efeitos sonoros da paisagem, indústrias e localidades
|
||||
|
||||
STR_CONFIG_SETTING_DISABLE_UNSUITABLE_BUILDING :Desativar construção de infra-estrutura quando não estão disponíveis veículos adequados: {STRING}
|
||||
STR_CONFIG_SETTING_DISABLE_UNSUITABLE_BUILDING_HELPTEXT :Quando activo, as infraestruturas só estão disponíveis se os veículos estiverem também, prevenindo desperdícios de tempo e dinheiro em infraestruturas sem utilidade.
|
||||
@@ -1566,24 +1566,24 @@ STR_CONFIG_SETTING_CYCLE_SIGNAL_NORMAL :Apenas sinais d
|
||||
STR_CONFIG_SETTING_CYCLE_SIGNAL_PBS :Apenas sinais de rota
|
||||
STR_CONFIG_SETTING_CYCLE_SIGNAL_ALL :Todos
|
||||
|
||||
STR_CONFIG_SETTING_TOWN_LAYOUT :Disposição de estradas para novas cidades: {STRING}
|
||||
STR_CONFIG_SETTING_TOWN_LAYOUT_HELPTEXT :Disposição da rede de estradas das cidades
|
||||
STR_CONFIG_SETTING_TOWN_LAYOUT :Disposição de estradas para novas localidades: {STRING}
|
||||
STR_CONFIG_SETTING_TOWN_LAYOUT_HELPTEXT :Disposição da rede de estradas das localidades
|
||||
STR_CONFIG_SETTING_TOWN_LAYOUT_DEFAULT :Original
|
||||
STR_CONFIG_SETTING_TOWN_LAYOUT_BETTER_ROADS :Estradas melhores
|
||||
STR_CONFIG_SETTING_TOWN_LAYOUT_2X2_GRID :grelha 2x2
|
||||
STR_CONFIG_SETTING_TOWN_LAYOUT_3X3_GRID :grelha 3x3
|
||||
STR_CONFIG_SETTING_TOWN_LAYOUT_RANDOM :Aleatório
|
||||
STR_CONFIG_SETTING_ALLOW_TOWN_ROADS :As cidades têm permissão para construir estradas: {STRING}
|
||||
STR_CONFIG_SETTING_ALLOW_TOWN_ROADS_HELPTEXT :Permite às cidades a construção de estradas para crescimento. Desactivar para não permitir às autoridades a construção de estradas
|
||||
STR_CONFIG_SETTING_ALLOW_TOWN_LEVEL_CROSSINGS :Cidades podem construir passagens de nível: {STRING}
|
||||
STR_CONFIG_SETTING_ALLOW_TOWN_LEVEL_CROSSINGS_HELPTEXT :Activar esta preferência permite às cidades construir cruzamentos nivelados
|
||||
STR_CONFIG_SETTING_NOISE_LEVEL :Permitir que a cidade controle o nível de ruído dos aeroportos: {STRING}
|
||||
STR_CONFIG_SETTING_NOISE_LEVEL_HELPTEXT :Com esta preferência desactivada, podem haver dois aeroportos em cada cidade. Com esta preferência activa, o número de aeroportos numa cidade é limitado pela aceitação do ruído na cidade, que depende da população, do tamanho do aeroporto e da sua distância
|
||||
STR_CONFIG_SETTING_TOWN_FOUNDING :Fundar cidades no jogo: {STRING}
|
||||
STR_CONFIG_SETTING_ALLOW_TOWN_ROADS :As localidades têm permissão para construir estradas: {STRING}
|
||||
STR_CONFIG_SETTING_ALLOW_TOWN_ROADS_HELPTEXT :Permite às localidades a construção de estradas para crescimento. Desactivar para não permitir às autoridades a construção de estradas
|
||||
STR_CONFIG_SETTING_ALLOW_TOWN_LEVEL_CROSSINGS :Localidades podem construir passagens de nível: {STRING}
|
||||
STR_CONFIG_SETTING_ALLOW_TOWN_LEVEL_CROSSINGS_HELPTEXT :Activar esta preferência permite às localidades construir cruzamentos nivelados
|
||||
STR_CONFIG_SETTING_NOISE_LEVEL :Permitir que a localidade controle o nível de ruído dos aeroportos: {STRING}
|
||||
STR_CONFIG_SETTING_NOISE_LEVEL_HELPTEXT :Com esta preferência desactivada, podem haver dois aeroportos em cada localidade. Com esta preferência activa, o número de aeroportos numa localidade é limitado pela aceitação do ruído na mesma, que depende da população, do tamanho do aeroporto e da sua distância
|
||||
STR_CONFIG_SETTING_TOWN_FOUNDING :Fundar localidades no jogo: {STRING}
|
||||
STR_CONFIG_SETTING_TOWN_FOUNDING_HELPTEXT :Activar esta preferência permite aos jogadores fundar novas povoações no jogo
|
||||
STR_CONFIG_SETTING_TOWN_FOUNDING_FORBIDDEN :Proibido
|
||||
STR_CONFIG_SETTING_TOWN_FOUNDING_ALLOWED :Permitido
|
||||
STR_CONFIG_SETTING_TOWN_FOUNDING_ALLOWED_CUSTOM_LAYOUT :Permitido, estrutura personalizada da cidade
|
||||
STR_CONFIG_SETTING_TOWN_FOUNDING_ALLOWED_CUSTOM_LAYOUT :Permitido, estrutura personalizada da localidade
|
||||
|
||||
STR_CONFIG_SETTING_EXTRA_TREE_PLACEMENT :Criação de árvores no decorrer do jogo: {STRING}
|
||||
STR_CONFIG_SETTING_EXTRA_TREE_PLACEMENT_HELPTEXT :Controlar o aparecimento aleatório de árvores durante o jogo. Isto poderá afectar indústrias que dependem do crescimento de árvores, como as madeireiras
|
||||
@@ -1613,19 +1613,19 @@ STR_CONFIG_SETTING_ZOOM_LVL_NORMAL :Normal
|
||||
STR_CONFIG_SETTING_ZOOM_LVL_OUT_2X :2x
|
||||
STR_CONFIG_SETTING_ZOOM_LVL_OUT_4X :4x
|
||||
STR_CONFIG_SETTING_ZOOM_LVL_OUT_8X :8x
|
||||
STR_CONFIG_SETTING_TOWN_GROWTH :Ritmo de crescimento de cidades: {STRING}
|
||||
STR_CONFIG_SETTING_TOWN_GROWTH_HELPTEXT :Velocidade de crescimento das cidades
|
||||
STR_CONFIG_SETTING_TOWN_GROWTH :Ritmo de crescimento de localidades: {STRING}
|
||||
STR_CONFIG_SETTING_TOWN_GROWTH_HELPTEXT :Velocidade de crescimento das localidades
|
||||
STR_CONFIG_SETTING_TOWN_GROWTH_NONE :Nenhum
|
||||
STR_CONFIG_SETTING_TOWN_GROWTH_SLOW :Lento
|
||||
STR_CONFIG_SETTING_TOWN_GROWTH_NORMAL :Normal
|
||||
STR_CONFIG_SETTING_TOWN_GROWTH_FAST :Rápido
|
||||
STR_CONFIG_SETTING_TOWN_GROWTH_VERY_FAST :Muito Rápido
|
||||
STR_CONFIG_SETTING_LARGER_TOWNS :Proporção de cidades que chegarão a metrópoles: {STRING}
|
||||
STR_CONFIG_SETTING_LARGER_TOWNS_HELPTEXT :Quantidade de povoações que se tornarão cidades, logo cidades que começarão maiores e crescerão mais depressa
|
||||
STR_CONFIG_SETTING_LARGER_TOWNS :Proporção de localidades que chegarão a cidades: {STRING}
|
||||
STR_CONFIG_SETTING_LARGER_TOWNS_HELPTEXT :Quantidade de localidades que se tornarão cidades, ou seja uma localidade que começa maior e crescerá mais depressa.
|
||||
STR_CONFIG_SETTING_LARGER_TOWNS_VALUE :1 em {COMMA}
|
||||
STR_CONFIG_SETTING_LARGER_TOWNS_DISABLED :Nenhum
|
||||
STR_CONFIG_SETTING_CITY_SIZE_MULTIPLIER :Multiplicador inicial para a dimensão das metrópoles: {STRING}
|
||||
STR_CONFIG_SETTING_CITY_SIZE_MULTIPLIER_HELPTEXT :Tamanho relativo das metrópoles em relação ao tamanho normal das cidades aquando o início do jogo
|
||||
STR_CONFIG_SETTING_CITY_SIZE_MULTIPLIER_HELPTEXT :Tamanho relativo das cidades em relação ao tamanho normal das localidades aquando o início do jogo
|
||||
|
||||
STR_CONFIG_SETTING_LINKGRAPH_INTERVAL :Actualizar gráfico de distribuição a cada {STRING} dia{P 0:2 "" s}
|
||||
STR_CONFIG_SETTING_LINKGRAPH_INTERVAL_HELPTEXT :Tempo entre recalculos subsequentes de cada gráfico. Cada recalculo calcula os planos para cada componente do gráfico. Isto significa que um valor X para essa configuração não indica que o gráfico será todo actualizado a cada X dias. Apenas alguns componentes serão. Quanto mais curto o definir, mais tempo será necessário ao CPU para o calcular. Quanto mais longo, mais tempo levará até que a distribuição da carga inicie em novas rotas.
|
||||
@@ -1705,7 +1705,7 @@ STR_CONFIG_SETTING_ACCIDENTS :{ORANGE}Desastr
|
||||
STR_CONFIG_SETTING_GENWORLD :{ORANGE}Geração do mundo
|
||||
STR_CONFIG_SETTING_ENVIRONMENT :{ORANGE}Meio Ambiente
|
||||
STR_CONFIG_SETTING_ENVIRONMENT_AUTHORITIES :{ORANGE}Autoridades
|
||||
STR_CONFIG_SETTING_ENVIRONMENT_TOWNS :{ORANGE}Cidades
|
||||
STR_CONFIG_SETTING_ENVIRONMENT_TOWNS :{ORANGE}Localidades
|
||||
STR_CONFIG_SETTING_ENVIRONMENT_INDUSTRIES :{ORANGE}Industrias
|
||||
STR_CONFIG_SETTING_ENVIRONMENT_CARGODIST :{ORANGE}Distribuição de Carga
|
||||
STR_CONFIG_SETTING_AI :{ORANGE}Oponentes
|
||||
@@ -1808,7 +1808,7 @@ STR_OSNAME_SUNOS :SunOS
|
||||
# Abandon game
|
||||
STR_ABANDON_GAME_CAPTION :{WHITE}Abandonar jogo
|
||||
STR_ABANDON_GAME_QUERY :{YELLOW}Tem a certeza que deseja abandonar este jogo?
|
||||
STR_ABANDON_SCENARIO_QUERY :{YELLOW}Tem a certeza que deseja abandonar este cenário ?
|
||||
STR_ABANDON_SCENARIO_QUERY :{YELLOW}Tem a certeza que deseja abandonar este cenário?
|
||||
|
||||
# Cheat window
|
||||
STR_CHEATS :{WHITE}Truques
|
||||
@@ -2534,31 +2534,31 @@ STR_QUERY_RESET_LANDSCAPE_CAPTION :{WHITE}Repor Te
|
||||
STR_RESET_LANDSCAPE_CONFIRMATION_TEXT :{WHITE}Tem a certeza que quer apagar todas as propriedades das empresas?
|
||||
|
||||
# Town generation window (SE)
|
||||
STR_FOUND_TOWN_CAPTION :{WHITE}Gerar Cidades
|
||||
STR_FOUND_TOWN_NEW_TOWN_BUTTON :{BLACK}Nova Cidade
|
||||
STR_FOUND_TOWN_NEW_TOWN_TOOLTIP :{BLACK}Fundar nova cidade. Shift+Clique mostra apenas o custo estimado
|
||||
STR_FOUND_TOWN_RANDOM_TOWN_BUTTON :{BLACK}Cidade Aleatória
|
||||
STR_FOUND_TOWN_RANDOM_TOWN_TOOLTIP :{BLACK}Fundar uma cidade num local aleatório
|
||||
STR_FOUND_TOWN_MANY_RANDOM_TOWNS :{BLACK}Várias cidades aleatórias
|
||||
STR_FOUND_TOWN_RANDOM_TOWNS_TOOLTIP :{BLACK}Cobrir o mapa com cidades colocadas aleatoriamente
|
||||
|
||||
STR_FOUND_TOWN_NAME_TITLE :{YELLOW}Nome da cidade:
|
||||
STR_FOUND_TOWN_NAME_EDITOR_TITLE :{BLACK}Introduza o nome da cidade
|
||||
STR_FOUND_TOWN_NAME_EDITOR_HELP :{BLACK}Clique para introduzir o nome da cidade
|
||||
STR_FOUND_TOWN_CAPTION :{WHITE}Gerar Localidades
|
||||
STR_FOUND_TOWN_NEW_TOWN_BUTTON :{BLACK}Nova Localidade
|
||||
STR_FOUND_TOWN_NEW_TOWN_TOOLTIP :{BLACK}Fundar nova localidade. Shift+Clique mostra apenas o custo estimado
|
||||
STR_FOUND_TOWN_RANDOM_TOWN_BUTTON :{BLACK}Localidade Aleatória
|
||||
STR_FOUND_TOWN_RANDOM_TOWN_TOOLTIP :{BLACK}Fundar uma localidade num local aleatório
|
||||
STR_FOUND_TOWN_MANY_RANDOM_TOWNS :{BLACK}Várias localidades aleatórias
|
||||
STR_FOUND_TOWN_RANDOM_TOWNS_TOOLTIP :{BLACK}Cobrir o mapa com localidades colocadas aleatoriamente
|
||||
STR_FOUND_TOWN_NAME_TITLE :{YELLOW}Nome da localidade:
|
||||
STR_FOUND_TOWN_NAME_EDITOR_TITLE :{BLACK}Introduza o nome da localidade
|
||||
STR_FOUND_TOWN_NAME_EDITOR_HELP :{BLACK}Clique para introduzir o nome da localidade
|
||||
STR_FOUND_TOWN_NAME_RANDOM_BUTTON :{BLACK}Nome aleatório
|
||||
STR_FOUND_TOWN_NAME_RANDOM_TOOLTIP :{BLACK}Gerar novo nome aleatório
|
||||
|
||||
STR_FOUND_TOWN_INITIAL_SIZE_TITLE :{YELLOW}Tamanho da cidade:
|
||||
STR_FOUND_TOWN_INITIAL_SIZE_TITLE :{YELLOW}Tamanho da localidade:
|
||||
STR_FOUND_TOWN_INITIAL_SIZE_SMALL_BUTTON :{BLACK}Pequena
|
||||
STR_FOUND_TOWN_INITIAL_SIZE_MEDIUM_BUTTON :{BLACK}Média
|
||||
STR_FOUND_TOWN_INITIAL_SIZE_LARGE_BUTTON :{BLACK}Grande
|
||||
STR_FOUND_TOWN_SIZE_RANDOM :{BLACK}Aleatório
|
||||
STR_FOUND_TOWN_INITIAL_SIZE_TOOLTIP :{BLACK}Seleccione o tamanho da cidade
|
||||
STR_FOUND_TOWN_CITY :{BLACK}Metrópole
|
||||
STR_FOUND_TOWN_CITY_TOOLTIP :{BLACK}Metrópoles crescem mais depressa do que as cidades normais{}Dependendo da configuração, são maiores aquando da sua fundação
|
||||
STR_FOUND_TOWN_INITIAL_SIZE_TOOLTIP :{BLACK}Seleccione o tamanho da localidade
|
||||
STR_FOUND_TOWN_CITY :{BLACK}Cidade
|
||||
STR_FOUND_TOWN_CITY_TOOLTIP :{BLACK}Cidades crescem mais depressa do que as localidades normais{}Dependendo da configuração, são maiores aquando da sua fundação
|
||||
|
||||
STR_FOUND_TOWN_ROAD_LAYOUT :{YELLOW}Disposição de estradas na cidade:
|
||||
STR_FOUND_TOWN_SELECT_TOWN_ROAD_LAYOUT :{BLACK}Seleccione disposição das estradas utilizada para esta cidade
|
||||
STR_FOUND_TOWN_ROAD_LAYOUT :{YELLOW}Disposição de estradas na localidade:
|
||||
STR_FOUND_TOWN_SELECT_TOWN_ROAD_LAYOUT :{BLACK}Seleccione disposição das estradas utilizada para esta localidade
|
||||
STR_FOUND_TOWN_SELECT_LAYOUT_ORIGINAL :{BLACK}Original
|
||||
STR_FOUND_TOWN_SELECT_LAYOUT_BETTER_ROADS :{BLACK}Estradas melhores
|
||||
STR_FOUND_TOWN_SELECT_LAYOUT_2X2_GRID :{BLACK}grelha 2x2
|
||||
@@ -2804,7 +2804,7 @@ STR_MAPGEN_WORLD_GENERATION_CAPTION :{WHITE}Gerador
|
||||
STR_MAPGEN_MAPSIZE :{BLACK}Dim. do mapa:
|
||||
STR_MAPGEN_MAPSIZE_TOOLTIP :{BLACK}Seleccionar o tamanho do mapa em mosaicos. O numero de mosaicos disponiveis será ligeiramente menor
|
||||
STR_MAPGEN_BY :{BLACK}*
|
||||
STR_MAPGEN_NUMBER_OF_TOWNS :{BLACK}Num. de cidades:
|
||||
STR_MAPGEN_NUMBER_OF_TOWNS :{BLACK}Num. de localidades:
|
||||
STR_MAPGEN_DATE :{BLACK}Data:
|
||||
STR_MAPGEN_NUMBER_OF_INDUSTRIES :{BLACK}Num. de indústrias:
|
||||
STR_MAPGEN_MAX_HEIGHTLEVEL :{BLACK}Altura máxima do mapa:
|
||||
@@ -2915,8 +2915,8 @@ STR_NEWGRF_SETTINGS_MD5SUM :{BLACK}MD5sum:
|
||||
STR_NEWGRF_SETTINGS_PALETTE :{BLACK}Paleta: {SILVER}{STRING}
|
||||
STR_NEWGRF_SETTINGS_PALETTE_DEFAULT :Padrão (D)
|
||||
STR_NEWGRF_SETTINGS_PALETTE_DEFAULT_32BPP :Padrão (D) / 32 bpp
|
||||
STR_NEWGRF_SETTINGS_PALETTE_LEGACY :Legacy (W)
|
||||
STR_NEWGRF_SETTINGS_PALETTE_LEGACY_32BPP :Legacy (W) / 32 bpp
|
||||
STR_NEWGRF_SETTINGS_PALETTE_LEGACY :Antiga (W)
|
||||
STR_NEWGRF_SETTINGS_PALETTE_LEGACY_32BPP :Antiga (W) / 32 bpp
|
||||
STR_NEWGRF_SETTINGS_PARAMETER :{BLACK}Parâmetros: {SILVER}{STRING}
|
||||
STR_NEWGRF_SETTINGS_PARAMETER_NONE :Nenhum
|
||||
|
||||
@@ -3000,7 +3000,7 @@ STR_NEWGRF_ERROR_GRM_FAILED :Recursos GRF pe
|
||||
STR_NEWGRF_ERROR_FORCEFULLY_DISABLED :{1:STRING} foi desactivado por {STRING}
|
||||
STR_NEWGRF_ERROR_INVALID_SPRITE_LAYOUT :Formato de Gráfico Inválido ou desconhecido (sprite {3:NUM})
|
||||
STR_NEWGRF_ERROR_LIST_PROPERTY_TOO_LONG :Demasiados elementos na lista de valores de propriedade (sprite {3:NUM}, propriedade {4:HEX})
|
||||
STR_NEWGRF_ERROR_INDPROD_CALLBACK :Revogação da produção industrial inválida (sprite {3:NUM}, "{1:STRING}")
|
||||
STR_NEWGRF_ERROR_INDPROD_CALLBACK :Revogação da produção industrial inválida (sprite {3:NUM}, "{2:STRING}")
|
||||
|
||||
# NewGRF related 'general' warnings
|
||||
STR_NEWGRF_POPUP_CAUTION_CAPTION :{WHITE}Alerta!
|
||||
@@ -3032,6 +3032,7 @@ STR_NEWGRF_BUGGY :{WHITE}NewGRF '
|
||||
STR_NEWGRF_BUGGY_ARTICULATED_CARGO :{WHITE}A informação de carga/adaptação do modelo de veículo '{1:ENGINE}' difere da que consta na lista de veículos depois de adquirido. Isto poderá causar problemas ao adaptar quando automaticamente renovado/substituído.
|
||||
STR_NEWGRF_BUGGY_ENDLESS_PRODUCTION_CALLBACK :{WHITE}'{1:STRING}' causou um loop infinito no callback de produção.
|
||||
STR_NEWGRF_BUGGY_UNKNOWN_CALLBACK_RESULT :{WHITE}Callback {1:HEX} devolveu resultado desconhecido/inválido {2:HEX}
|
||||
STR_NEWGRF_BUGGY_INVALID_CARGO_PRODUCTION_CALLBACK :{WHITE}'{1:STRING}' devolveu tipo de carga inválida no callback de produção em {2:HEX}
|
||||
|
||||
# 'User removed essential NewGRFs'-placeholders for stuff without specs
|
||||
STR_NEWGRF_INVALID_CARGO :<mercadoria inválida>
|
||||
@@ -3062,16 +3063,16 @@ STR_EDIT_SIGN_PREVIOUS_SIGN_TOOLTIP :{BLACK}Ir para
|
||||
STR_EDIT_SIGN_SIGN_OSKTITLE :{BLACK}Introduza um nome para o sinal
|
||||
|
||||
# Town directory window
|
||||
STR_TOWN_DIRECTORY_CAPTION :{WHITE}Cidades
|
||||
STR_TOWN_DIRECTORY_CAPTION :{WHITE}Localidades
|
||||
STR_TOWN_DIRECTORY_NONE :{ORANGE}- Nenhuma -
|
||||
STR_TOWN_DIRECTORY_TOWN :{ORANGE}{TOWN}{BLACK} ({COMMA})
|
||||
STR_TOWN_DIRECTORY_CITY :{ORANGE}{TOWN}{YELLOW} (Cidade){BLACK} ({COMMA})
|
||||
STR_TOWN_DIRECTORY_LIST_TOOLTIP :{BLACK}Nomes das cidades - clique no nome para centrar a visualização na cidade. Ctrl+Clique abre um novo visualizador na localização da cidade
|
||||
STR_TOWN_DIRECTORY_LIST_TOOLTIP :{BLACK}Nomes das localidades - clique no nome para centrar a visualização na cidade. Ctrl+Clique abre um novo visualizador na localização da localidade
|
||||
STR_TOWN_POPULATION :{BLACK}População Mundial: {COMMA}
|
||||
|
||||
# Town view window
|
||||
STR_TOWN_VIEW_TOWN_CAPTION :{WHITE}{TOWN}
|
||||
STR_TOWN_VIEW_CITY_CAPTION :{WHITE}{TOWN} (Metrópole)
|
||||
STR_TOWN_VIEW_CITY_CAPTION :{WHITE}{TOWN} (Cidade)
|
||||
STR_TOWN_VIEW_POPULATION_HOUSES :{BLACK}População: {ORANGE}{COMMA}{BLACK} Casas: {ORANGE}{COMMA}
|
||||
STR_TOWN_VIEW_CARGO_LAST_MONTH_MAX :{BLACK}{CARGO_LIST} ultimo mês: {ORANGE}{COMMA}{BLACK} max: {ORANGE}{COMMA}
|
||||
STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH :{BLACK}Mercadoria necessária para o seu desenvolvimento:
|
||||
@@ -3080,28 +3081,28 @@ STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_REQUIRED_WINTER :{BLACK}No inver
|
||||
STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_DELIVERED_GENERAL :{ORANGE}{STRING}{GREEN} entregue
|
||||
STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_REQUIRED :{ORANGE}{CARGO_TINY} / {CARGO_LONG}{RED} (ainda necessário)
|
||||
STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_DELIVERED :{ORANGE}{CARGO_TINY} / {CARGO_LONG}{GREEN} (entregue)
|
||||
STR_TOWN_VIEW_TOWN_GROWS_EVERY :{BLACK}Cidade cresce a cada {ORANGE}{COMMA}{BLACK} dia{P "" s}
|
||||
STR_TOWN_VIEW_TOWN_GROWS_EVERY_FUNDED :{BLACK}Cidade cresce a cada {ORANGE}{COMMA}{BLACK} dia{P "" s} (financiado)
|
||||
STR_TOWN_VIEW_TOWN_GROW_STOPPED :{BLACK}Cidade {RED}não{BLACK} está a crescer
|
||||
STR_TOWN_VIEW_NOISE_IN_TOWN :{BLACK}Limite de ruído na cidade: {ORANGE}{COMMA}{BLACK} máx: {ORANGE}{COMMA}
|
||||
STR_TOWN_VIEW_CENTER_TOOLTIP :{BLACK}Centrar visualização na cidade. Ctrl+Clique abre um novo visualizador na localização da cidade
|
||||
STR_TOWN_VIEW_TOWN_GROWS_EVERY :{BLACK}Localidade cresce a cada {ORANGE}{COMMA}{BLACK}{NBSP}dia{P "" s}
|
||||
STR_TOWN_VIEW_TOWN_GROWS_EVERY_FUNDED :{BLACK}Localidade cresce a cada {ORANGE}{COMMA}{BLACK}{NBSP}dia{P "" s} (financiado)
|
||||
STR_TOWN_VIEW_TOWN_GROW_STOPPED :{BLACK}Localidade {RED}não{BLACK} está a crescer
|
||||
STR_TOWN_VIEW_NOISE_IN_TOWN :{BLACK}Limite de ruído na localidade: {ORANGE}{COMMA}{BLACK} máx: {ORANGE}{COMMA}
|
||||
STR_TOWN_VIEW_CENTER_TOOLTIP :{BLACK}Centrar visualização na localidade. Ctrl+Clique abre um novo visualizador na localização da localidade
|
||||
STR_TOWN_VIEW_LOCAL_AUTHORITY_BUTTON :{BLACK}Autoridade local
|
||||
STR_TOWN_VIEW_LOCAL_AUTHORITY_TOOLTIP :{BLACK}Ver informações sobre a autoridade local
|
||||
STR_TOWN_VIEW_RENAME_TOOLTIP :{BLACK}Alterar o nome da cidade
|
||||
STR_TOWN_VIEW_RENAME_TOOLTIP :{BLACK}Alterar o nome da localidade
|
||||
|
||||
STR_TOWN_VIEW_EXPAND_BUTTON :{BLACK}Expandir
|
||||
STR_TOWN_VIEW_EXPAND_TOOLTIP :{BLACK}Aumentar o tamanho da cidade
|
||||
STR_TOWN_VIEW_DELETE_BUTTON :{BLACK}Apagar
|
||||
STR_TOWN_VIEW_DELETE_TOOLTIP :{BLACK}Apagar completamente esta cidade
|
||||
STR_TOWN_VIEW_DELETE_TOOLTIP :{BLACK}Apagar completamente esta localidade
|
||||
|
||||
STR_TOWN_VIEW_RENAME_TOWN_BUTTON :Renomear Cidade
|
||||
STR_TOWN_VIEW_RENAME_TOWN_BUTTON :Renomear Localidade
|
||||
|
||||
# Town local authority window
|
||||
STR_LOCAL_AUTHORITY_CAPTION :{WHITE}{TOWN} autoridade local
|
||||
STR_LOCAL_AUTHORITY_COMPANY_RATINGS :{BLACK}Avaliações da empresa de transporte:
|
||||
STR_LOCAL_AUTHORITY_COMPANY_RATING :{YELLOW}{COMPANY} {COMPANY_NUM}: {ORANGE}{STRING}
|
||||
STR_LOCAL_AUTHORITY_ACTIONS_TITLE :{BLACK}Acções disponíveis:
|
||||
STR_LOCAL_AUTHORITY_ACTIONS_TOOLTIP :{BLACK}Lista de acções disponíveis nesta cidade - fazer clique no item para mais detalhes
|
||||
STR_LOCAL_AUTHORITY_ACTIONS_TOOLTIP :{BLACK}Lista de acções disponíveis nesta localidade - fazer clique no item para mais detalhes
|
||||
STR_LOCAL_AUTHORITY_DO_IT_BUTTON :{BLACK}Aplicar
|
||||
STR_LOCAL_AUTHORITY_DO_IT_TOOLTIP :{BLACK}Realizar a acção destacada na lista acima
|
||||
|
||||
@@ -3119,8 +3120,8 @@ STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_MEDIUM_ADVERTISING :{YELLOW}Iniciar
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_LARGE_ADVERTISING :{YELLOW}Iniciar uma campanha publicitária grande, para atrair mais passageiros e carga à sua empresa.{}Custo: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_ROAD_RECONSTRUCTION :{YELLOW}Financiar a reconstrução da rede rodoviária urbana. Causa engarrafamentos consideráveis ao tráfego até 6 meses.{}Custo: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_STATUE_OF_COMPANY :{YELLOW}Construir uma estátua em honra da sua empresa.{}Custo: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_NEW_BUILDINGS :{YELLOW}Financiar a construção de edifícios comerciais novos na cidade.{}Custo: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_EXCLUSIVE_TRANSPORT :{YELLOW}Comprar a exclusividade dos serviços durante 1 ano na cidade. A autoridade da cidade permitirá que os passageiros e a carga usem somente estações da sua empresa.{}Custo: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_NEW_BUILDINGS :{YELLOW}Financiar a construção de edifícios comerciais novos na localidade.{}Custo: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_EXCLUSIVE_TRANSPORT :{YELLOW}Comprar a exclusividade dos serviços durante 1 ano nesta localidade. A autoridade local permitirá que os passageiros e a carga usem somente estações da sua empresa.{}Custo: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_BRIBE :{YELLOW}Subornar a autoridade local para aumentar a sua avaliação, correndo o risco de uma penalidade severa se apanhado.{}Custo: {CURRENCY_LONG}
|
||||
|
||||
# Goal window
|
||||
@@ -3134,7 +3135,7 @@ STR_GOALS_SPECTATOR_NONE :{ORANGE}- Não
|
||||
STR_GOALS_PROGRESS :{ORANGE}{STRING}
|
||||
STR_GOALS_PROGRESS_COMPLETE :{GREEN}{STRING}
|
||||
STR_GOALS_COMPANY_TITLE :{BLACK}Objetivos da empresa:
|
||||
STR_GOALS_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}Clique no objetivo para centrar a vista principal na indústria/cidade/quadrado. Ctrl+clique abre uma nova vista na localização da indústria/cidade/quadrado
|
||||
STR_GOALS_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}Clique no objetivo para centrar a vista principal na indústria/localidade/quadrado. Ctrl+Clique abre uma nova vista na localização da indústria/localidade/quadrado
|
||||
|
||||
# Goal question window
|
||||
STR_GOAL_QUESTION_CAPTION_QUESTION :Questão
|
||||
@@ -3170,7 +3171,7 @@ STR_SUBSIDIES_OFFERED_FROM_TO :{ORANGE}{STRING
|
||||
STR_SUBSIDIES_NONE :{ORANGE}- Nenhum -
|
||||
STR_SUBSIDIES_SUBSIDISED_TITLE :{BLACK}Serviços já subsidiados:
|
||||
STR_SUBSIDIES_SUBSIDISED_FROM_TO :{ORANGE}{STRING} d{G 1 e o a os as} {STRING} para{G 2 "" " o" " a" " os" " as"} {STRING}{YELLOW} ({COMPANY}{YELLOW}, até {DATE_SHORT})
|
||||
STR_SUBSIDIES_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}Clique num serviço para centrar a visualização numa indústria/cidade. Ctrl+Clique abre um novo visualizador na localização da indústria/cidade
|
||||
STR_SUBSIDIES_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}Clique num serviço para centrar a visualização numa indústria/localidade. Ctrl+Clique abre um novo visualizador na localização da indústria/localidade
|
||||
|
||||
# Story book window
|
||||
STR_STORY_BOOK_CAPTION :{WHITE}{COMPANY} Livro de História
|
||||
@@ -3206,8 +3207,8 @@ STR_STATION_VIEW_ACCEPTS_BUTTON :{BLACK}Aceita
|
||||
STR_STATION_VIEW_ACCEPTS_TOOLTIP :{BLACK}Mostrar lista de carga aceite
|
||||
STR_STATION_VIEW_ACCEPTS_CARGO :{BLACK}Aceita: {WHITE}{CARGO_LIST}
|
||||
|
||||
STR_STATION_VIEW_EXCLUSIVE_RIGHTS_SELF :{BLACK}Esta estação tem direitos de transporte exclusivos nesta cidade.
|
||||
STR_STATION_VIEW_EXCLUSIVE_RIGHTS_COMPANY :{YELLOW}{COMPANY}{BLACK} comprou direitos exclusivos de transporte nesta cidade.
|
||||
STR_STATION_VIEW_EXCLUSIVE_RIGHTS_SELF :{BLACK}Esta estação tem direitos de transporte exclusivos nesta localidade.
|
||||
STR_STATION_VIEW_EXCLUSIVE_RIGHTS_COMPANY :{YELLOW}{COMPANY}{BLACK} comprou direitos exclusivos de transporte nesta localidade.
|
||||
|
||||
STR_STATION_VIEW_RATINGS_BUTTON :{BLACK}Avaliações
|
||||
STR_STATION_VIEW_RATINGS_TOOLTIP :{BLACK}Mostrar avaliações da estação
|
||||
@@ -4177,8 +4178,8 @@ STR_GAME_SAVELOAD_NOT_AVAILABLE :<indisponível>
|
||||
STR_WARNING_LOADGAME_REMOVED_TRAMS :{WHITE}O jogo foi salvo numa versão sem suporte a eléctricos. Todos os eléctricos foram removidos.
|
||||
|
||||
# Map generation messages
|
||||
STR_ERROR_COULD_NOT_CREATE_TOWN :{WHITE}Geração de mapa abortada...{}... não há locais apropriados para cidades
|
||||
STR_ERROR_NO_TOWN_IN_SCENARIO :{WHITE}... não existe nenhuma cidade neste cenário
|
||||
STR_ERROR_COULD_NOT_CREATE_TOWN :{WHITE}Geração de mapa abortada...{}... não há locais apropriados para localidades
|
||||
STR_ERROR_NO_TOWN_IN_SCENARIO :{WHITE}... não existe nenhuma localidade neste cenário
|
||||
|
||||
STR_ERROR_PNGMAP :{WHITE}Impossível carregar paisagem do PNG...
|
||||
STR_ERROR_PNGMAP_FILE_NOT_FOUND :{WHITE}... ficheiro não encontrado
|
||||
@@ -4229,7 +4230,7 @@ STR_ERROR_NOT_ALLOWED_WHILE_PAUSED :{WHITE}Não per
|
||||
|
||||
# Local authority errors
|
||||
STR_ERROR_LOCAL_AUTHORITY_REFUSES_TO_ALLOW_THIS :{WHITE}A autoridade local de {TOWN} não autorizou
|
||||
STR_ERROR_LOCAL_AUTHORITY_REFUSES_AIRPORT :{WHITE}{TOWN} a autoridade local recusa permitir que outro aeroporto seja construído nesta cidade
|
||||
STR_ERROR_LOCAL_AUTHORITY_REFUSES_AIRPORT :{WHITE}{TOWN} a autoridade local recusa permitir que outro aeroporto seja construído nesta localidade
|
||||
STR_ERROR_LOCAL_AUTHORITY_REFUSES_NOISE :{WHITE}{TOWN} a autoridade local não permite a construção do aeroporto devido à poluição sonora
|
||||
STR_ERROR_BRIBE_FAILED :{WHITE}A sua tentativa de suborno foi descoberta por um investigador regional
|
||||
|
||||
@@ -4260,18 +4261,18 @@ STR_ERROR_CAN_T_SELL_25_SHARE_IN :{WHITE}Não é
|
||||
STR_ERROR_PROTECTED :{WHITE}Esta empresa ainda não troca acções...
|
||||
|
||||
# Town related errors
|
||||
STR_ERROR_CAN_T_GENERATE_TOWN :{WHITE}Não é possível construir cidades
|
||||
STR_ERROR_CAN_T_RENAME_TOWN :{WHITE}Não é possível renomear cidade...
|
||||
STR_ERROR_CAN_T_FOUND_TOWN_HERE :{WHITE}Não é possível construir uma cidade aqui...
|
||||
STR_ERROR_CAN_T_EXPAND_TOWN :{WHITE}Não é possível expandir cidade...
|
||||
STR_ERROR_CAN_T_GENERATE_TOWN :{WHITE}Não é possível construir localidades
|
||||
STR_ERROR_CAN_T_RENAME_TOWN :{WHITE}Não é possível renomear localidade...
|
||||
STR_ERROR_CAN_T_FOUND_TOWN_HERE :{WHITE}Não é possível construir uma localidade aqui...
|
||||
STR_ERROR_CAN_T_EXPAND_TOWN :{WHITE}Não é possível expandir localidade...
|
||||
STR_ERROR_TOO_CLOSE_TO_EDGE_OF_MAP_SUB :{WHITE}... muito perto do limite do mapa
|
||||
STR_ERROR_TOO_CLOSE_TO_ANOTHER_TOWN :{WHITE}... muito perto de outra cidade
|
||||
STR_ERROR_TOO_MANY_TOWNS :{WHITE}... demasiadas cidades
|
||||
STR_ERROR_TOO_CLOSE_TO_ANOTHER_TOWN :{WHITE}... muito perto de outra localidade
|
||||
STR_ERROR_TOO_MANY_TOWNS :{WHITE}... demasiadas localidades
|
||||
STR_ERROR_NO_SPACE_FOR_TOWN :{WHITE}... não existe mais espaço no mapa
|
||||
STR_ERROR_TOWN_EXPAND_WARN_NO_ROADS :{WHITE}A cidade não construirá estradas. Pode-se permitir a construção de estradas por Opções Avançadas->Economia->Cidades
|
||||
STR_ERROR_TOWN_EXPAND_WARN_NO_ROADS :{WHITE}A localidade não construirá estradas. Pode-se permitir a construção de estradas por Opções Avançadas->Economia->Localidades
|
||||
STR_ERROR_ROAD_WORKS_IN_PROGRESS :{WHITE}Trabalhos na estrada em curso
|
||||
STR_ERROR_TOWN_CAN_T_DELETE :{WHITE}Não é possível eliminar esta cidade...{}Uma estação ou depósito refere-se à cidade ou não é possível remover terreno pertencente à cidade
|
||||
STR_ERROR_STATUE_NO_SUITABLE_PLACE :{WHITE}... não há um sítio adequado para uma estátua no centro desta cidade
|
||||
STR_ERROR_TOWN_CAN_T_DELETE :{WHITE}Não é possível eliminar esta localidade...{}Uma estação ou depósito refere-se à localidade ou não é possível remover terreno pertencente à mesma
|
||||
STR_ERROR_STATUE_NO_SUITABLE_PLACE :{WHITE}... não há um sítio adequado para uma estátua no centro desta localidade
|
||||
|
||||
# Industry related errors
|
||||
STR_ERROR_TOO_MANY_INDUSTRIES :{WHITE}... demasiadas indústrias
|
||||
@@ -4279,13 +4280,13 @@ STR_ERROR_CAN_T_GENERATE_INDUSTRIES :{WHITE}Não é
|
||||
STR_ERROR_CAN_T_BUILD_HERE :{WHITE}Não é possível construir {STRING} aqui...
|
||||
STR_ERROR_CAN_T_CONSTRUCT_THIS_INDUSTRY :{WHITE}Não é possível construir este tipo de indústria aqui...
|
||||
STR_ERROR_INDUSTRY_TOO_CLOSE :{WHITE}... muito perto de outra indústria
|
||||
STR_ERROR_MUST_FOUND_TOWN_FIRST :{WHITE}... é necessário construir uma cidade primeiro
|
||||
STR_ERROR_ONLY_ONE_ALLOWED_PER_TOWN :{WHITE}... só é permitido uma por cidade
|
||||
STR_ERROR_CAN_ONLY_BE_BUILT_IN_TOWNS_WITH_POPULATION_OF_1200 :{WHITE}... só pode ser construído em cidades com pelo menos 1200 habitantes
|
||||
STR_ERROR_MUST_FOUND_TOWN_FIRST :{WHITE}... é necessário construir uma localidade primeiro
|
||||
STR_ERROR_ONLY_ONE_ALLOWED_PER_TOWN :{WHITE}... só é permitido uma por localidade
|
||||
STR_ERROR_CAN_ONLY_BE_BUILT_IN_TOWNS_WITH_POPULATION_OF_1200 :{WHITE}... só pode ser construído em localidades com pelo menos 1200 habitantes
|
||||
STR_ERROR_CAN_ONLY_BE_BUILT_IN_RAINFOREST :{WHITE}... só se pode construir em zonas florestais
|
||||
STR_ERROR_CAN_ONLY_BE_BUILT_IN_DESERT :{WHITE}... só se pode construir em zonas desérticas
|
||||
STR_ERROR_CAN_ONLY_BE_BUILT_IN_TOWNS :{WHITE}... só se pode construir em cidades (substituindo casas)
|
||||
STR_ERROR_CAN_ONLY_BE_BUILT_NEAR_TOWN_CENTER :{WHITE}... só se pode construir no centro de uma cidade
|
||||
STR_ERROR_CAN_ONLY_BE_BUILT_IN_TOWNS :{WHITE}... só se pode construir em localidades (substituindo casas)
|
||||
STR_ERROR_CAN_ONLY_BE_BUILT_NEAR_TOWN_CENTER :{WHITE}... só se pode construir no centro de uma localidade
|
||||
STR_ERROR_CAN_ONLY_BE_BUILT_IN_LOW_AREAS :{WHITE}... só se pode construir em planícies
|
||||
STR_ERROR_CAN_ONLY_BE_POSITIONED :{WHITE}... só pode ser colocado perto das bordas do mapa
|
||||
STR_ERROR_FOREST_CAN_ONLY_BE_PLANTED :{WHITE}... a floresta só pode ser plantada acima do nível de neve
|
||||
@@ -4313,7 +4314,7 @@ STR_ERROR_TOO_MANY_TRUCK_STOPS :{WHITE}Demasiad
|
||||
STR_ERROR_TOO_CLOSE_TO_ANOTHER_DOCK :{WHITE}Muito perto de outra doca
|
||||
STR_ERROR_TOO_CLOSE_TO_ANOTHER_AIRPORT :{WHITE}Demasiado perto de outro aeroporto
|
||||
STR_ERROR_CAN_T_RENAME_STATION :{WHITE}Não pode alterar o nome da estação...
|
||||
STR_ERROR_DRIVE_THROUGH_ON_TOWN_ROAD :{WHITE}... esta estrada é detida pela cidade
|
||||
STR_ERROR_DRIVE_THROUGH_ON_TOWN_ROAD :{WHITE}... esta estrada é detida pela localidade.
|
||||
STR_ERROR_DRIVE_THROUGH_DIRECTION :{WHITE}... estrada orientada na direcção incorrecta
|
||||
STR_ERROR_DRIVE_THROUGH_CORNER :{WHITE}... estações de passagem não podem ter curvas
|
||||
STR_ERROR_DRIVE_THROUGH_JUNCTION :{WHITE}... estações de passagem não podem ter cruzamentos
|
||||
|
@@ -1105,6 +1105,7 @@ STR_CONFIG_SETTING_TYPE_COMPANY_MENU :Setări compani
|
||||
STR_CONFIG_SETTING_TYPE_COMPANY_INGAME :Setări companie (stocate în fişierul de salvare; afectează doar compania curentă)
|
||||
|
||||
STR_CONFIG_SETTING_RESTRICT_CATEGORY :{BLACK}Categorie:
|
||||
STR_CONFIG_SETTING_RESTRICT_TYPE :{BLACK}Tip:
|
||||
STR_CONFIG_SETTING_RESTRICT_DROPDOWN_HELPTEXT :{BLACK}Arată în lista de mai jos doar setările modificate
|
||||
STR_CONFIG_SETTING_RESTRICT_BASIC :Setări de bază (afişează numai setări importante)
|
||||
STR_CONFIG_SETTING_RESTRICT_ADVANCED :Setări avansate (afişează majoritatea setărilor)
|
||||
@@ -1312,6 +1313,7 @@ STR_CONFIG_SETTING_TREE_PLACER_HELPTEXT :Alegeți distri
|
||||
STR_CONFIG_SETTING_TREE_PLACER_NONE :Niciunul
|
||||
STR_CONFIG_SETTING_TREE_PLACER_ORIGINAL :Original
|
||||
STR_CONFIG_SETTING_TREE_PLACER_IMPROVED :Îmbunătăţit
|
||||
STR_CONFIG_SETTING_ROAD_SIDE :Autovehicule: {STRING}
|
||||
STR_CONFIG_SETTING_ROAD_SIDE_HELPTEXT :Alege banda pentru condus
|
||||
STR_CONFIG_SETTING_HEIGHTMAP_ROTATION :Rotaţie hartă înălţimi: {STRING}
|
||||
STR_CONFIG_SETTING_HEIGHTMAP_ROTATION_COUNTER_CLOCKWISE :Spre stânga
|
||||
@@ -1364,6 +1366,7 @@ STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_CONTROL :Control+Click
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_OFF :Oprit
|
||||
|
||||
|
||||
STR_CONFIG_SETTING_AUTOSAVE :Autosalvare: {STRING}
|
||||
|
||||
STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES :Foloseşte formatul datei {STRING} pentru numele salvărilor
|
||||
STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES_HELPTEXT :Formatul datei in numele salvărilor
|
||||
@@ -1643,6 +1646,7 @@ STR_CONFIG_SETTING_LOCALISATION_UNITS_HEIGHT_METRIC :Metric (m)
|
||||
STR_CONFIG_SETTING_LOCALISATION_UNITS_HEIGHT_SI :SI (m)
|
||||
|
||||
STR_CONFIG_SETTING_LOCALISATION :{ORANGE}Localizare
|
||||
STR_CONFIG_SETTING_GRAPHICS :{ORANGE}Grafică
|
||||
STR_CONFIG_SETTING_SOUND :{ORANGE}Efecte sonore
|
||||
STR_CONFIG_SETTING_INTERFACE :{ORANGE}Interfaţă
|
||||
STR_CONFIG_SETTING_INTERFACE_GENERAL :{ORANGE}General
|
||||
@@ -2665,6 +2669,7 @@ STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD
|
||||
STR_FRAMERATE_RATE_GAMELOOP_TOOLTIP :{BLACK}Număr de evenimente de joc simulate per secundă.
|
||||
STR_FRAMERATE_AVERAGE :{WHITE}Medie
|
||||
STR_FRAMERATE_DATA_POINTS :{BLACK}Date bazate pe măsurători {COMMA}
|
||||
STR_FRAMERATE_MS_GOOD :{LTBLUE}{DECIMAL} ms
|
||||
STR_FRAMERATE_GRAPH_MILLISECONDS :{TINY_FONT}{COMMA} ms
|
||||
############ Leave those lines in this order!!
|
||||
STR_FRAMERATE_VIDEO :{BLACK}Ieșire video:
|
||||
@@ -2821,6 +2826,7 @@ STR_NEWGRF_SETTINGS_DISABLED :{RED}Dezactivat
|
||||
STR_NEWGRF_SETTINGS_INCOMPATIBLE :{RED}Incompatibil cu această versiune de OpenTTD
|
||||
|
||||
# NewGRF save preset window
|
||||
STR_SAVE_PRESET_TITLE :{BLACK}Adaugă denumire presetare
|
||||
STR_SAVE_PRESET_CANCEL :{BLACK}Anulează
|
||||
STR_SAVE_PRESET_CANCEL_TOOLTIP :{BLACK}Nu schimba setarea implicită
|
||||
STR_SAVE_PRESET_SAVE_TOOLTIP :{BLACK}Salvează setarea pe numele selectat
|
||||
@@ -3329,6 +3335,7 @@ STR_GROUP_REMOVE_ALL_VEHICLES :Elimină toate
|
||||
STR_GROUP_RENAME_CAPTION :{BLACK}Redenumeşte un grup
|
||||
|
||||
STR_GROUP_OCCUPANCY :Utilizare curentă:
|
||||
STR_GROUP_OCCUPANCY_VALUE :{NUM}%
|
||||
|
||||
# Build vehicle window
|
||||
STR_BUY_VEHICLE_TRAIN_RAIL_CAPTION :Noi vehicule feroviare
|
||||
@@ -3495,6 +3502,7 @@ STR_ENGINE_PREVIEW_MAGLEV_LOCOMOTIVE :locomotivă per
|
||||
STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER :{BLACK}Cost: {CURRENCY_LONG} Greutate: {WEIGHT_SHORT}{}Vitezã: {VELOCITY} Putere: {POWER}{}Cost de rulare: {CURRENCY_LONG}/an{}Capacitate: {CARGO_LONG}
|
||||
STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER_MAX_TE :{BLACK}Cost: {CURRENCY_LONG} Greutate: {WEIGHT_SHORT}{}Viteză: {VELOCITY} Putere: {POWER} Ef. T. Max.: {6:FORCE}{}Cost rulaj: {4:CURRENCY_LONG}/an{}Capacitate: {5:CARGO_LONG}
|
||||
STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAP_RUNCOST :{BLACK}Cost: {CURRENCY_LONG} Viteză max.: {VELOCITY}{}Capacitate: {CARGO_LONG}{}Mentenanţă: {CURRENCY_LONG}/an
|
||||
STR_ENGINE_PREVIEW_COST_MAX_SPEED_TYPE_RANGE_CAP_CAP_RUNCOST :{BLACK}Cost: {CURRENCY_LONG} Viteza maximă: {VELOCITY}{}Tip avion: {STRING} Rază: {COMMA} pătrățele{}Capacitate: {CARGO_LONG}, {CARGO_LONG}{}Cost întreținere: {CURRENCY_LONG}/an
|
||||
|
||||
# Autoreplace window
|
||||
STR_REPLACE_VEHICLES_WHITE :{WHITE}Înlocuieşte {STRING} - {STRING}
|
||||
|
@@ -3179,7 +3179,7 @@ STR_NEWGRF_ERROR_GRM_FAILED :Запроше
|
||||
STR_NEWGRF_ERROR_FORCEFULLY_DISABLED :{1:STRING} был отключён из-за {2:STRING}
|
||||
STR_NEWGRF_ERROR_INVALID_SPRITE_LAYOUT :Недопустимый/неизвестный формат расположения спрайтов (спрайт {3:NUM})
|
||||
STR_NEWGRF_ERROR_LIST_PROPERTY_TOO_LONG :Слишком много элементов в списке значений (спрайт {3:NUM}, свойство {4:HEX})
|
||||
STR_NEWGRF_ERROR_INDPROD_CALLBACK :Неверная обработка продукции предприятия (спрайт {3:NUM}, "{1:STRING}")
|
||||
STR_NEWGRF_ERROR_INDPROD_CALLBACK :Неверная обработка продукции предприятия (спрайт {3:NUM}, "{2:STRING}")
|
||||
|
||||
# NewGRF related 'general' warnings
|
||||
STR_NEWGRF_POPUP_CAUTION_CAPTION :{WHITE}Осторожно!
|
||||
@@ -3211,6 +3211,7 @@ STR_NEWGRF_BUGGY :{WHITE}NewGRF
|
||||
STR_NEWGRF_BUGGY_ARTICULATED_CARGO :{WHITE}Информация о вместимости/переоборудовании для локомотива «{1:ENGINE}» после постройки отличается от сведений в списке покупки, что может помешать функции автообновления/автозамены корректно произвести переоборудование.
|
||||
STR_NEWGRF_BUGGY_ENDLESS_PRODUCTION_CALLBACK :{WHITE}Модуль «{1:STRING}» вызвал бесконечный цикл
|
||||
STR_NEWGRF_BUGGY_UNKNOWN_CALLBACK_RESULT :{WHITE}Функция обратного вызова {1:HEX} вернула непонятный/неверный результат {2:HEX}
|
||||
STR_NEWGRF_BUGGY_INVALID_CARGO_PRODUCTION_CALLBACK :{WHITE}«{1:STRING}» вернул неверный тип груза по адресу {2:HEX}
|
||||
|
||||
# 'User removed essential NewGRFs'-placeholders for stuff without specs
|
||||
STR_NEWGRF_INVALID_CARGO :<неизвестный груз>
|
||||
@@ -3649,8 +3650,8 @@ STR_BUY_VEHICLE_AIRCRAFT_CAPTION :Новый ав
|
||||
STR_PURCHASE_INFO_COST_WEIGHT :{BLACK}Цена: {GOLD}{CURRENCY_LONG}{BLACK} Вес: {GOLD}{WEIGHT_SHORT}
|
||||
STR_PURCHASE_INFO_SPEED_POWER :{BLACK}Скорость: {GOLD}{VELOCITY}{BLACK} Мощность: {GOLD}{POWER}
|
||||
STR_PURCHASE_INFO_SPEED :{BLACK}Скорость: {GOLD}{VELOCITY}
|
||||
STR_PURCHASE_INFO_SPEED_OCEAN :{BLACK}Скорость по океану: {GOLD}{VELOCITY}
|
||||
STR_PURCHASE_INFO_SPEED_CANAL :{BLACK}Скорость по каналу/реке: {GOLD}{VELOCITY}
|
||||
STR_PURCHASE_INFO_SPEED_OCEAN :{BLACK}Скорость в море: {GOLD}{VELOCITY}
|
||||
STR_PURCHASE_INFO_SPEED_CANAL :{BLACK}Скорость в каналах и реках: {GOLD}{VELOCITY}
|
||||
STR_PURCHASE_INFO_RUNNINGCOST :{BLACK}Стоимость обслуживания: {GOLD}{CURRENCY_LONG}/год
|
||||
STR_PURCHASE_INFO_CAPACITY :{BLACK}Ёмкость: {GOLD}{CARGO_LONG} {STRING}
|
||||
STR_PURCHASE_INFO_REFITTABLE :(переоб.)
|
||||
@@ -3679,10 +3680,10 @@ STR_BUY_VEHICLE_ROAD_VEHICLE_BUY_VEHICLE_BUTTON :{BLACK}Купи
|
||||
STR_BUY_VEHICLE_SHIP_BUY_VEHICLE_BUTTON :{BLACK}Купить
|
||||
STR_BUY_VEHICLE_AIRCRAFT_BUY_VEHICLE_BUTTON :{BLACK}Купить
|
||||
|
||||
STR_BUY_VEHICLE_TRAIN_BUY_VEHICLE_TOOLTIP :{BLACK}Купить выбранный локомотив/вагон. Shift+щелчок - оценка стоимости покупки.
|
||||
STR_BUY_VEHICLE_ROAD_VEHICLE_BUY_VEHICLE_TOOLTIP :{BLACK}Купить выбранный автомобиль. Shift+щелчок - оценка стоимости покупки.
|
||||
STR_BUY_VEHICLE_SHIP_BUY_VEHICLE_TOOLTIP :{BLACK}Купить выбранный корабль. Shift+щелчок - оценка стоимости покупки.
|
||||
STR_BUY_VEHICLE_AIRCRAFT_BUY_VEHICLE_TOOLTIP :{BLACK}Купить выбранный авиатранспорт. Shift+щелчок - оценка стоимости покупки.
|
||||
STR_BUY_VEHICLE_TRAIN_BUY_VEHICLE_TOOLTIP :{BLACK}Приобрести выбранный локомотив/вагон. Shift+щелчок покажет ориентировочную стоимость покупки.
|
||||
STR_BUY_VEHICLE_ROAD_VEHICLE_BUY_VEHICLE_TOOLTIP :{BLACK}Приобрести выбранный автомобиль. Shift+щелчок покажет ориентировочную стоимость покупки.
|
||||
STR_BUY_VEHICLE_SHIP_BUY_VEHICLE_TOOLTIP :{BLACK}Приобрести выбранное судно. Shift+щелчок покажет ориентировочную стоимость покупки.
|
||||
STR_BUY_VEHICLE_AIRCRAFT_BUY_VEHICLE_TOOLTIP :{BLACK}Приобрести выбранное воздушное судно. Shift+щелчок покажет ориентировочную стоимость покупки.
|
||||
|
||||
STR_BUY_VEHICLE_TRAIN_RENAME_BUTTON :{BLACK}Переименовать
|
||||
STR_BUY_VEHICLE_ROAD_VEHICLE_RENAME_BUTTON :{BLACK}Переименовать
|
||||
|
@@ -3000,7 +3000,7 @@ STR_NEWGRF_ERROR_GRM_FAILED :Recursos GRF so
|
||||
STR_NEWGRF_ERROR_FORCEFULLY_DISABLED :{1:STRING} fue desactivado por {STRING}
|
||||
STR_NEWGRF_ERROR_INVALID_SPRITE_LAYOUT :Formato de colocación de sprites no válido o desconocido (sprite {3:NUM})
|
||||
STR_NEWGRF_ERROR_LIST_PROPERTY_TOO_LONG :Demasiados elementos en la lista de valores de propiedad (sprite {3:NUM}, property {4:HEX})
|
||||
STR_NEWGRF_ERROR_INDPROD_CALLBACK :Llamada de producción de industria no válida (sprite {3:NUM}, "{1:STRING}")
|
||||
STR_NEWGRF_ERROR_INDPROD_CALLBACK :Llamada de producción de industria no válida (sprite {3:NUM}, "{2:STRING}")
|
||||
|
||||
# NewGRF related 'general' warnings
|
||||
STR_NEWGRF_POPUP_CAUTION_CAPTION :{WHITE}¡Precaución!
|
||||
@@ -3032,6 +3032,7 @@ STR_NEWGRF_BUGGY :{WHITE}El NewGR
|
||||
STR_NEWGRF_BUGGY_ARTICULATED_CARGO :{WHITE}La información de cargamento o reequipamiento para '{1:ENGINE}' difiere de la lista de compra después de la construcción. Esto puede causar que la renovación y el reemplazo automático no haga el reequipamiento correcta
|
||||
STR_NEWGRF_BUGGY_ENDLESS_PRODUCTION_CALLBACK :{WHITE}'{1:STRING}' ha causado un bucle sin fin en la llamada de producción
|
||||
STR_NEWGRF_BUGGY_UNKNOWN_CALLBACK_RESULT :{WHITE}La llamada {1:HEX} devolvió un resultado desconocido o no válido {2:HEX}
|
||||
STR_NEWGRF_BUGGY_INVALID_CARGO_PRODUCTION_CALLBACK :{WHITE}'{1:STRING}' retornó un tipo inválido de cargamento en la llamada de producción en {2:HEX}
|
||||
|
||||
# 'User removed essential NewGRFs'-placeholders for stuff without specs
|
||||
STR_NEWGRF_INVALID_CARGO :<cargamento no válido>
|
||||
|
@@ -2986,7 +2986,7 @@ STR_NEWGRF_ERROR_GRM_FAILED :Efterfrågade G
|
||||
STR_NEWGRF_ERROR_FORCEFULLY_DISABLED :{1:STRING} har inaktiverats av {2:STRING}
|
||||
STR_NEWGRF_ERROR_INVALID_SPRITE_LAYOUT :Felaktigt/okänt layout-format av spriteobjekt (spriteobjekt {3:NUM})
|
||||
STR_NEWGRF_ERROR_LIST_PROPERTY_TOO_LONG :För många poster i listan med egenskapsvärden (spriteobjekt {3:NUM}, egenskap {4:HEX})
|
||||
STR_NEWGRF_ERROR_INDPROD_CALLBACK :Ogiltig industriproduktions-callback (spriteobjekt {3:NUM}, "{1:STRING}")
|
||||
STR_NEWGRF_ERROR_INDPROD_CALLBACK :Ogiltig industriproduktions-callback (spriteobjekt {3:NUM}, "{2:STRING}")
|
||||
|
||||
# NewGRF related 'general' warnings
|
||||
STR_NEWGRF_POPUP_CAUTION_CAPTION :{WHITE}Varning!
|
||||
|
@@ -2993,7 +2993,7 @@ STR_NEWGRF_ERROR_GRM_FAILED :İstenen GRF ka
|
||||
STR_NEWGRF_ERROR_FORCEFULLY_DISABLED :{1:STRING} {STRING} tarafından deaktive edildi
|
||||
STR_NEWGRF_ERROR_INVALID_SPRITE_LAYOUT :Geçersiz/bilinmeyen nesne yerleşim biçimi (nesne {3:NUM})
|
||||
STR_NEWGRF_ERROR_LIST_PROPERTY_TOO_LONG :Özellik değeri listesinde çok fazla öğe (sprite {3:NUM}, özellik {4:HEX})
|
||||
STR_NEWGRF_ERROR_INDPROD_CALLBACK :Geçersiz endüstri üretim geri çağrımı (sprite {3:NUM}, "{1:STRING}")
|
||||
STR_NEWGRF_ERROR_INDPROD_CALLBACK :Geçersiz endüstri üretim geri çağrımı (sprite {3:NUM}, "{2:STRING}")
|
||||
|
||||
# NewGRF related 'general' warnings
|
||||
STR_NEWGRF_POPUP_CAUTION_CAPTION :{WHITE}Uyarı!
|
||||
|
@@ -314,6 +314,8 @@ STR_COLOUR_ORANGE :Помаран
|
||||
STR_COLOUR_BROWN :Коричневий
|
||||
STR_COLOUR_GREY :Сірий
|
||||
STR_COLOUR_WHITE :Білий
|
||||
STR_COLOUR_RANDOM :Випадково
|
||||
STR_COLOUR_DEFAULT :Звичайний
|
||||
|
||||
# Units used in OpenTTD
|
||||
STR_UNITS_VELOCITY_IMPERIAL :{COMMA}{NBSP}миль/год
|
||||
@@ -589,6 +591,7 @@ STR_TOOLBAR_SOUND_MUSIC :Звук/Муз
|
||||
############ range for message menu starts
|
||||
STR_NEWS_MENU_LAST_MESSAGE_NEWS_REPORT :Останнє повідомлення
|
||||
STR_NEWS_MENU_MESSAGE_HISTORY_MENU :Історія повідомлень
|
||||
STR_NEWS_MENU_DELETE_ALL_MESSAGES :Видалити всі повідомлення
|
||||
############ range ends here
|
||||
|
||||
############ range for about menu starts
|
||||
@@ -600,6 +603,7 @@ STR_ABOUT_MENU_SCREENSHOT :Знімок е
|
||||
STR_ABOUT_MENU_ZOOMIN_SCREENSHOT :Знімок екрану з максимальним збільшенням
|
||||
STR_ABOUT_MENU_DEFAULTZOOM_SCREENSHOT :Знімок екрану зі стандартним збільшенням
|
||||
STR_ABOUT_MENU_GIANT_SCREENSHOT :Знімок всієї карти
|
||||
STR_ABOUT_MENU_SHOW_FRAMERATE :Швидкість генерації гри
|
||||
STR_ABOUT_MENU_ABOUT_OPENTTD :Про гру 'OpenTTD'
|
||||
STR_ABOUT_MENU_SPRITE_ALIGNER :Вирівнювання спрайтів
|
||||
STR_ABOUT_MENU_TOGGLE_BOUNDING_BOXES :Вкл./відкл. обмежуючі рамки
|
||||
@@ -778,6 +782,7 @@ STR_MUSIC_RULER_MARKER :{TINY_FONT}{BLA
|
||||
STR_MUSIC_TRACK_NONE :{TINY_FONT}{DKGREEN}--
|
||||
STR_MUSIC_TRACK_DIGIT :{TINY_FONT}{DKGREEN}{ZEROFILL_NUM}
|
||||
STR_MUSIC_TITLE_NONE :{TINY_FONT}{DKGREEN}------
|
||||
STR_MUSIC_TITLE_NOMUSIC :{TINY_FONT}{DKGREEN}Немає доступної музики
|
||||
STR_MUSIC_TITLE_NAME :{TINY_FONT}{DKGREEN}"{STRING}"
|
||||
STR_MUSIC_TRACK :{TINY_FONT}{BLACK}Доріжка
|
||||
STR_MUSIC_XTITLE :{TINY_FONT}{BLACK}Заголовок
|
||||
@@ -798,11 +803,14 @@ STR_MUSIC_TOOLTIP_TOGGLE_PROGRAM_SHUFFLE :{BLACK}Вкл./
|
||||
STR_MUSIC_TOOLTIP_SHOW_MUSIC_TRACK_SELECTION :{BLACK}Показує вікно вибору музичної програми
|
||||
|
||||
# Playlist window
|
||||
STR_PLAYLIST_MUSIC_SELECTION_SETNAME :{WHITE}Музична програма - '{STRING}'
|
||||
STR_PLAYLIST_TRACK_NAME :{TINY_FONT}{LTBLUE}{ZEROFILL_NUM} "{STRING}"
|
||||
STR_PLAYLIST_TRACK_INDEX :{TINY_FONT}{BLACK}Назва доріжки
|
||||
STR_PLAYLIST_PROGRAM :{TINY_FONT}{BLACK}Програма - '{STRING}'
|
||||
STR_PLAYLIST_CLEAR :{TINY_FONT}{BLACK}Очистити
|
||||
STR_PLAYLIST_CHANGE_SET :{BLACK}Змінити набір
|
||||
STR_PLAYLIST_TOOLTIP_CLEAR_CURRENT_PROGRAM_CUSTOM1 :{BLACK}Очистити програму (тільки для Набору 1 або Набору 2)
|
||||
STR_PLAYLIST_TOOLTIP_CHANGE_SET :{BLACK}Виберіть інший набір музичного оформлення
|
||||
STR_PLAYLIST_TOOLTIP_CLICK_TO_ADD_TRACK :{BLACK}Виберіть доріжку, щоб додати до програми (тільки для Набору 1 або Набору 2)
|
||||
STR_PLAYLIST_TOOLTIP_CLICK_TO_REMOVE_TRACK :{BLACK}Клацніть мишою на мелодії для її видалення зі списку (лише Набір1 та Набір2)
|
||||
|
||||
@@ -938,6 +946,7 @@ STR_NEWS_MERGER_TAKEOVER_TITLE :{BIG_FONT}{BLAC
|
||||
STR_PRESIDENT_NAME_MANAGER :{BLACK}{PRESIDENT_NAME}{}(Керівник)
|
||||
|
||||
STR_NEWS_NEW_TOWN :{BLACK}{BIG_FONT}{STRING} субсидував спорудження нового міста {TOWN}!
|
||||
STR_NEWS_NEW_TOWN_UNSPONSORED :{BLACK}{BIG_FONT}Нове місто {TOWN} побудовано!
|
||||
|
||||
STR_NEWS_INDUSTRY_CONSTRUCTION :{BIG_FONT}{BLACK}Будується {STRING} біля {TOWN}!
|
||||
STR_NEWS_INDUSTRY_PLANTED :{BIG_FONT}{BLACK}Насаджено {STRING} біля {TOWN}!
|
||||
@@ -1005,9 +1014,9 @@ STR_NEWS_EXCLUSIVE_RIGHTS_DESCRIPTION :{BIG_FONT}{BLAC
|
||||
|
||||
# Extra view window
|
||||
STR_EXTRA_VIEW_PORT_TITLE :{WHITE}Вікно {COMMA}
|
||||
STR_EXTRA_VIEW_MOVE_VIEW_TO_MAIN :{BLACK}Копіювати до вікна
|
||||
STR_EXTRA_VIEW_MOVE_VIEW_TO_MAIN :{BLACK}Змінити вікно
|
||||
STR_EXTRA_VIEW_MOVE_VIEW_TO_MAIN_TT :{BLACK}Копіювати місцеположення з основного екрану до цього вікна
|
||||
STR_EXTRA_VIEW_MOVE_MAIN_TO_VIEW :{BLACK}Вставити з вікна
|
||||
STR_EXTRA_VIEW_MOVE_MAIN_TO_VIEW :{BLACK}Вставити в головне вікно
|
||||
STR_EXTRA_VIEW_MOVE_MAIN_TO_VIEW_TT :{BLACK}Перейти на основному екрані до цього місця
|
||||
|
||||
# Game options window
|
||||
@@ -1051,6 +1060,7 @@ STR_GAME_OPTIONS_CURRENCY_CUSTOM :Власна...
|
||||
STR_GAME_OPTIONS_CURRENCY_GEL :Грузинські ларі (GEL)
|
||||
STR_GAME_OPTIONS_CURRENCY_IRR :Іранський ріал (IRR)
|
||||
STR_GAME_OPTIONS_CURRENCY_RUB :Російський новий рубель (RUB)
|
||||
STR_GAME_OPTIONS_CURRENCY_MXN :Мексиканське песо (MXN)
|
||||
############ end of currency region
|
||||
|
||||
STR_GAME_OPTIONS_ROAD_VEHICLES_FRAME :{BLACK}Сторона руху транспорту
|
||||
@@ -1113,7 +1123,12 @@ STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_NORMAL :Нормаль
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_2X_ZOOM :Подвійний розмір
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_4X_ZOOM :Почетверний розмір
|
||||
|
||||
STR_GAME_OPTIONS_FONT_ZOOM :{BLACK}Розмір шрифту
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_TOOLTIP :{BLACK}Виберть розмір шрифту інтерфейсу
|
||||
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_NORMAL :Нормальний
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_2X_ZOOM :Подвійний розмір
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_4X_ZOOM :Почетверний розмір
|
||||
|
||||
STR_GAME_OPTIONS_BASE_GRF :{BLACK}Базовий набір графіки
|
||||
STR_GAME_OPTIONS_BASE_GRF_TOOLTIP :{BLACK}Оберіть, яку основну графіку використовувати
|
||||
@@ -1382,6 +1397,8 @@ STR_CONFIG_SETTING_DYNAMIC_ENGINES_EXISTING_VEHICLES :{WHITE}Цю н
|
||||
STR_CONFIG_SETTING_INFRASTRUCTURE_MAINTENANCE :Витрати на утримання інфраструктури: {STRING}
|
||||
STR_CONFIG_SETTING_INFRASTRUCTURE_MAINTENANCE_HELPTEXT :При включенні інфраструктура потребує коштів для утримання. Витрати збільшуються не пропорційно з ростом розміру мережі, більше впливаючи на великі компанії ніж на малі
|
||||
|
||||
STR_CONFIG_SETTING_COMPANY_STARTING_COLOUR :Колір компанії: {STRING}
|
||||
STR_CONFIG_SETTING_COMPANY_STARTING_COLOUR_HELPTEXT :Виберіть початковий колір для компанії
|
||||
|
||||
STR_CONFIG_SETTING_NEVER_EXPIRE_AIRPORTS :Аеропорти не застарівають: {STRING}
|
||||
STR_CONFIG_SETTING_NEVER_EXPIRE_AIRPORTS_HELPTEXT :При включенні кожен аеропорт буде доступним для будівництва безстроково після його впровадження.
|
||||
@@ -1466,6 +1483,12 @@ STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_HELPTEXT :Колір по
|
||||
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_GREEN :зелений
|
||||
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_DARK_GREEN :темнозелений
|
||||
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_VIOLET :фіолетовий
|
||||
STR_CONFIG_SETTING_SCROLLMODE :Переміщення вікна обзору: {STRING}
|
||||
STR_CONFIG_SETTING_SCROLLMODE_HELPTEXT :Спосіб пересування ігрового поля
|
||||
STR_CONFIG_SETTING_SCROLLMODE_DEFAULT :Переміщувати ПКМ, зафіксувавши курсор
|
||||
STR_CONFIG_SETTING_SCROLLMODE_RMB_LOCKED :Переміщувати карту ПКМ, зафіксувавши курсор
|
||||
STR_CONFIG_SETTING_SCROLLMODE_RMB :Переміщувати карту ПКМ
|
||||
STR_CONFIG_SETTING_SCROLLMODE_LMB :Переміщувати ЛКМ
|
||||
STR_CONFIG_SETTING_SMOOTH_SCROLLING :Плавна прокрутка у вікні: {STRING}
|
||||
STR_CONFIG_SETTING_SMOOTH_SCROLLING_HELPTEXT :Налаштування способу прокрутки основного екрану при клацанні мишою по зменшенній карті, або інших діях, що призводять до переміщення по карті (кнопки "Оглянути", тощо). При включенні опції переміщення карти відбувається плавно. При виключенні - відбувається моментальне переміщення в необхідну точку
|
||||
STR_CONFIG_SETTING_MEASURE_TOOLTIP :Показувати підказки про розміри під час будівництва: {STRING}
|
||||
@@ -1497,6 +1520,8 @@ STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_COMMAND :Команда+
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_CONTROL :Ctrl+клац мишою
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_OFF :не емулювати
|
||||
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_WND_CLOSE :Закрити вікно правою кнопкою миші: {STRING}
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_WND_CLOSE_HELPTEXT :Закривати вікно кліком правої кнопки миші по ньому. При цьому віключається поява підказок за правою кнопкою.
|
||||
|
||||
STR_CONFIG_SETTING_AUTOSAVE :Автозбереження: {STRING}
|
||||
STR_CONFIG_SETTING_AUTOSAVE_HELPTEXT :Оберіть проміжок між автоматичними збереженнями гри
|
||||
@@ -1886,6 +1911,7 @@ STR_INTRO_TOOLTIP_ONLINE_CONTENT :{BLACK}Пере
|
||||
STR_INTRO_TOOLTIP_SCRIPT_SETTINGS :{BLACK}Показати налаштування AI / Ігрового Скрипта
|
||||
STR_INTRO_TOOLTIP_QUIT :{BLACK}Вийти з OpenTTD
|
||||
|
||||
STR_INTRO_BASESET :{BLACK}В обраному наборі базової графіки немає {NUM} спрайт{P а ів ів}. Будь ласка, оновіть набір графіки.
|
||||
STR_INTRO_TRANSLATION :{BLACK}Переклад має {NUM} неперекладених рядків. Зареєструйтесь як перекладач вашої мови та покращіть OpenTTD. Детальніше читайте в readme.txt.
|
||||
|
||||
# Quit window
|
||||
@@ -1931,6 +1957,7 @@ STR_CHEAT_CHANGE_DATE_QUERY_CAPT :{WHITE}Змін
|
||||
STR_CHEAT_SETUP_PROD :{LTBLUE}Дозволити зміну рівня виробництва: {ORANGE}{STRING}
|
||||
|
||||
# Livery window
|
||||
STR_LIVERY_CAPTION :{WHITE}Кольори компанії «{COMPANY}»
|
||||
|
||||
STR_LIVERY_GENERAL_TOOLTIP :{BLACK}Показати загальне фарбування
|
||||
STR_LIVERY_TRAIN_TOOLTIP :{BLACK}Показати фарбування поїздів
|
||||
@@ -2190,6 +2217,7 @@ STR_NETWORK_CONNECTION_DISCONNECT :{BLACK}Роз'
|
||||
|
||||
STR_NETWORK_NEED_GAME_PASSWORD_CAPTION :{WHITE}Сервер захищено паролем. Введіть пароль
|
||||
STR_NETWORK_NEED_COMPANY_PASSWORD_CAPTION :{WHITE}Компанія захищена паролем. Введіть пароль
|
||||
STR_NETWORK_COMPANY_LIST_CLIENT_LIST_CAPTION :{WHITE}Список клієнтів
|
||||
|
||||
# Network company list added strings
|
||||
STR_NETWORK_COMPANY_LIST_CLIENT_LIST :Список клієнтів
|
||||
@@ -2405,6 +2433,7 @@ STR_LINKGRAPH_LEGEND_CAPTION :{BLACK}Леге
|
||||
STR_LINKGRAPH_LEGEND_ALL :{BLACK}Усе
|
||||
STR_LINKGRAPH_LEGEND_NONE :{BLACK}Немає
|
||||
STR_LINKGRAPH_LEGEND_SELECT_COMPANIES :{BLACK}Виберіть компанії для відображення
|
||||
STR_LINKGRAPH_LEGEND_COMPANY_TOOLTIP :{BLACK}{STRING}{}{COMPANY}
|
||||
|
||||
# Linkgraph legend window and linkgraph legend in smallmap
|
||||
STR_LINKGRAPH_LEGEND_UNUSED :{TINY_FONT}{BLACK}не використовується
|
||||
@@ -2492,9 +2521,9 @@ STR_BUILD_SIGNAL_ELECTRIC_COMBO_TOOLTIP :{BLACK}Комб
|
||||
STR_BUILD_SIGNAL_ELECTRIC_PBS_TOOLTIP :{BLACK}Розширений сигнал (електричний){}Розширений сигнал дозволяє більше ніж одному поїзду одночасно заходити до блоку сигналів, якщо поїзд може зарезервувати шлях до безпечної точки зупинки. Розширені сигнали дозволяють проїжджати їх з обох сторін
|
||||
STR_BUILD_SIGNAL_ELECTRIC_PBS_OWAY_TOOLTIP :{BLACK}Односторонній розширений сигнал (електричний){}Розширений сигнал дозволяє більше ніж одному поїзду одночасно заходити до блоку сигналів, якщо поїзд може зарезервувати шлях до безпечної точки зупинки. Односторонні розширені сигнали не дозволяють вїжджати з іншої сторони
|
||||
STR_BUILD_SIGNAL_CONVERT_TOOLTIP :{BLACK}Заміна сигналів{}Коли обрано, натискання на існуючому сигналі замінить його на обраний тип і варіант сигналу, CTRL+натискання замінить існуючий варіант. Утримуйте Shift для показу витрат на заміну
|
||||
STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_TOOLTIP :{BLACK}Частота сигналів при перетаскуванні
|
||||
STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_DECREASE_TOOLTIP :{BLACK}Зменшити частоту сигналів
|
||||
STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_INCREASE_TOOLTIP :{BLACK}Збільшити частоту сигналів
|
||||
STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_TOOLTIP :{BLACK}Відстань між сигналами при перетаскуванні
|
||||
STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_DECREASE_TOOLTIP :{BLACK}Зменшити відстань між сигналами
|
||||
STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_INCREASE_TOOLTIP :{BLACK}Збільшити відстань між сигналами
|
||||
|
||||
# Bridge selection window
|
||||
STR_SELECT_RAIL_BRIDGE_CAPTION :{WHITE}Виберіть міст
|
||||
@@ -2715,6 +2744,7 @@ STR_LAND_AREA_INFORMATION_AIRPORTTILE_NAME :{BLACK}Назв
|
||||
STR_LAND_AREA_INFORMATION_NEWGRF_NAME :{BLACK}NewGRF: {LTBLUE}{STRING}
|
||||
STR_LAND_AREA_INFORMATION_CARGO_ACCEPTED :{BLACK}Приймає: {LTBLUE}
|
||||
STR_LAND_AREA_INFORMATION_CARGO_EIGHTS :({COMMA}/8 {STRING})
|
||||
STR_LANG_AREA_INFORMATION_RAIL_TYPE :{BLACK}Тип зал.колії: {LTBLUE}{STRING}
|
||||
STR_LANG_AREA_INFORMATION_RAIL_SPEED_LIMIT :{BLACK}Ліміт швидкості залізниці: {LTBLUE}{VELOCITY}
|
||||
STR_LANG_AREA_INFORMATION_ROAD_SPEED_LIMIT :{BLACK}Ліміт швидкості авто: {LTBLUE}{VELOCITY}
|
||||
|
||||
@@ -2727,29 +2757,29 @@ STR_LAI_CLEAR_DESCRIPTION_FIELDS :Поле
|
||||
STR_LAI_CLEAR_DESCRIPTION_SNOW_COVERED_LAND :Засніжена земля
|
||||
STR_LAI_CLEAR_DESCRIPTION_DESERT :Пустеля
|
||||
|
||||
STR_LAI_RAIL_DESCRIPTION_TRACK :Звичайна колія
|
||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :Звичайна колія з блок-сигналами
|
||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :Звичайна колія з пресигналами
|
||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :Звичайна колія з вихідними сигналами
|
||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :Звичайна колія з комбосигналами
|
||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :Звичайна колія з маршрутними сигналами
|
||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :Звичайна колія з односторонніми маршрутними сигналами
|
||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :Звичайна колія з блок-сигналами і пресигналами
|
||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :Звичайна колія з блок-сигналами і вихідними сигналами
|
||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :Звичайна колія з блок-сигналами і комбосигналами
|
||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :Звичайна колія з блок-сигналами та маршрутними сигналами
|
||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :Звичайна колія з блок-сигналами та одност. маршрутними сигналами
|
||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :Звичайна колія з пресигналами і вихідними сигналами
|
||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :Звичайна колія з пресигналами і комбосигналами
|
||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :Звичайна колія з пресигналами і маршрутними сигналами
|
||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :Звичайна колія з пресигналами і одност. маршрутними сигналами
|
||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :Звичайна колія з вихідними сигналами та комбосигналами
|
||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :Звичайна колія з вихідними та маршрутними сигналами
|
||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :Звичайна колія з вихідними та одност. маршрутними сигналами
|
||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :Звичайна колія з комбосигналами і маршрутними сигналами
|
||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :Звичайна колія з комбосигналами та одност. маршрутними сигналами
|
||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :Звичайна колія з маршрутними та одност. маршрутними сигналами
|
||||
STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :Звичайна колія залізничне депо
|
||||
STR_LAI_RAIL_DESCRIPTION_TRACK :Залізнична колія
|
||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :Залізнична колія з блок-сигналами
|
||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :Залізнична колія з пресигналами
|
||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :Залізнична колія з вихідними сигналами
|
||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :Залізнична колія з комбосигналами
|
||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :Залізнична колія з маршрутними сигналами
|
||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :Залізнична колія з односторонніми маршрутними сигналами
|
||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :Залізнична колія з блок-сигналами і пресигналами
|
||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :Залізнична колія з блок-сигналами і вихідними сигналами
|
||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :Залізнична колія з блок-сигналами і комбосигналами
|
||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :Залізнична колія з блок-сигналами та маршрутними сигналами
|
||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :Залізнична колія з блок-сигналами та одност. маршрутними сигналами
|
||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :Залізнична колія з пресигналами і вихідними сигналами
|
||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :Залізнична колія з пресигналами і комбосигналами
|
||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :Залізнична колія з пресигналами і маршрутними сигналами
|
||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :Залізнична колія з пресигналами і одност. маршрутними сигналами
|
||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :Залізнична колія з вихідними сигналами та комбосигналами
|
||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :Залізнична колія з вихідними та маршрутними сигналами
|
||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :Залізнична колія з вихідними та одност. маршрутними сигналами
|
||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :Залізнична колія з комбосигналами і маршрутними сигналами
|
||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :Залізнична колія з комбосигналами та одност. маршрутними сигналами
|
||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :Залізнична колія з маршрутними та одност. маршрутними сигналами
|
||||
STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :Залізничне депо
|
||||
|
||||
STR_LAI_ROAD_DESCRIPTION_ROAD :Дорога
|
||||
STR_LAI_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :Дорога з вуличними ліхтарями
|
||||
@@ -2816,13 +2846,58 @@ STR_ABOUT_VERSION :{BLACK}OpenTTD
|
||||
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2019 команда OpenTTD
|
||||
|
||||
# Framerate display window
|
||||
STR_FRAMERATE_CAPTION :{WHITE}Швидкість гри
|
||||
STR_FRAMERATE_CAPTION_SMALL :{STRING}{WHITE} ({DECIMAL}x)
|
||||
STR_FRAMERATE_RATE_GAMELOOP :{BLACK}Швидкість прорахунку гри: {STRING}
|
||||
STR_FRAMERATE_RATE_GAMELOOP_TOOLTIP :{BLACK}Кількість ігрових циклів в секунду.
|
||||
STR_FRAMERATE_RATE_BLITTER :{BLACK}Виведення на екран: {STRING}
|
||||
STR_FRAMERATE_RATE_BLITTER_TOOLTIP :{BLACK}Кількість кадрів побудованих за секунду
|
||||
STR_FRAMERATE_SPEED_FACTOR :{BLACK}Наявна швидкість гри: {DECIMAL}x
|
||||
STR_FRAMERATE_SPEED_FACTOR_TOOLTIP :{BLACK} Як швидко гра біжить в даний час, в порівнянні з очікуваною швидкістю при звичайній швидкості моделювання.
|
||||
STR_FRAMERATE_CURRENT :{WHITE}Зараз
|
||||
STR_FRAMERATE_AVERAGE :{WHITE}Середнє
|
||||
STR_FRAMERATE_DATA_POINTS :{BLACK}Дані отримано з {COMMA} вимірюван {P "ня" "нь" "нь" }
|
||||
STR_FRAMERATE_MS_GOOD :{LTBLUE}{DECIMAL} ms
|
||||
STR_FRAMERATE_MS_GOOD :{LTBLUE}{DECIMAL} мс
|
||||
STR_FRAMERATE_MS_WARN :{YELLOW}{DECIMAL} ms
|
||||
STR_FRAMERATE_MS_BAD :{RED}{DECIMAL} мс
|
||||
STR_FRAMERATE_FPS_GOOD :{LTBLUE}{DECIMAL} кадрів/сек
|
||||
STR_FRAMERATE_FPS_WARN :{YELLOW}{DECIMAL} кадр{P "" "и" "ів"}/сек
|
||||
STR_FRAMERATE_FPS_BAD :{RED}{DECIMAL} кадрів/сек
|
||||
STR_FRAMERATE_GRAPH_MILLISECONDS :{TINY_FONT}{COMMA} мс
|
||||
STR_FRAMERATE_GRAPH_SECONDS :{TINY_FONT}{COMMA} с
|
||||
############ Leave those lines in this order!!
|
||||
STR_FRAMERATE_GAMELOOP :{BLACK}Швидкість прорахунку гри:
|
||||
STR_FRAMERATE_GL_ECONOMY :{BLACK} Розрахунок вантажів:
|
||||
STR_FRAMERATE_GL_TRAINS :{BLACK} Рух поїздів:
|
||||
STR_FRAMERATE_GL_ROADVEHS :{BLACK} Рух автомобілів:
|
||||
STR_FRAMERATE_GL_SHIPS :{BLACK} Рух кораблів:
|
||||
STR_FRAMERATE_GL_AIRCRAFT :{BLACK} Рух літаків:
|
||||
STR_FRAMERATE_GL_LANDSCAPE :{BLACK} Зміни на карті:
|
||||
STR_FRAMERATE_GL_LINKGRAPH :{BLACK} Затримка графу розподілу:
|
||||
STR_FRAMERATE_DRAWING :{BLACK}Побудова зображень:
|
||||
STR_FRAMERATE_DRAWING_VIEWPORTS :{BLACK} Додаткові вікна:
|
||||
STR_FRAMERATE_VIDEO :{BLACK}Виведення на екран:
|
||||
STR_FRAMERATE_SOUND :{BLACK}Обробка звуків:
|
||||
STR_FRAMERATE_ALLSCRIPTS :{BLACK} Виконання скриптів:
|
||||
STR_FRAMERATE_GAMESCRIPT :{BLACK} Ігровий Скрипт:
|
||||
STR_FRAMERATE_AI :{BLACK} ШІ {NUM} {STRING}
|
||||
############ End of leave-in-this-order
|
||||
############ Leave those lines in this order!!
|
||||
STR_FRAMETIME_CAPTION_GAMELOOP :Прорахунок ігрового циклу
|
||||
STR_FRAMETIME_CAPTION_GL_ECONOMY :Розрахунок обсягу вантажів
|
||||
STR_FRAMETIME_CAPTION_GL_TRAINS :Прорахунок поїздів
|
||||
STR_FRAMETIME_CAPTION_GL_ROADVEHS :Рух автомобілів
|
||||
STR_FRAMETIME_CAPTION_GL_SHIPS :Рух кораблів
|
||||
STR_FRAMETIME_CAPTION_GL_AIRCRAFT :Прорахунок літаків
|
||||
STR_FRAMETIME_CAPTION_GL_LANDSCAPE :Розрахунок змін на карті
|
||||
STR_FRAMETIME_CAPTION_GL_LINKGRAPH :Затримка графу розподілу
|
||||
STR_FRAMETIME_CAPTION_DRAWING :Відображення графіки
|
||||
STR_FRAMETIME_CAPTION_DRAWING_VIEWPORTS :Додаткові вікна перегляду
|
||||
STR_FRAMETIME_CAPTION_VIDEO :Виведення на екран
|
||||
STR_FRAMETIME_CAPTION_SOUND :Обробка звуку
|
||||
STR_FRAMETIME_CAPTION_ALLSCRIPTS :Час виконання скриптів
|
||||
STR_FRAMETIME_CAPTION_GAMESCRIPT :Час виконання ігрового скрипту
|
||||
STR_FRAMETIME_CAPTION_AI :ШІ {NUM} {STRING}
|
||||
############ End of leave-in-this-order
|
||||
|
||||
|
||||
@@ -2848,6 +2923,9 @@ STR_SAVELOAD_DETAIL_CAPTION :{BLACK}Дета
|
||||
STR_SAVELOAD_DETAIL_NOT_AVAILABLE :{BLACK}Інформація відсутня
|
||||
STR_SAVELOAD_DETAIL_COMPANY_INDEX :{SILVER}{COMMA}: {WHITE}{STRING}
|
||||
STR_SAVELOAD_DETAIL_GRFSTATUS :{SILVER}NewGRF: {WHITE}{STRING}
|
||||
STR_SAVELOAD_FILTER_TITLE :{BLACK}Фільтр:
|
||||
STR_SAVELOAD_OVERWRITE_TITLE :{WHITE}Перезаписати файл
|
||||
STR_SAVELOAD_OVERWRITE_WARNING :{YELLOW} Ви справді хочете перезаписати існуючий файл?
|
||||
|
||||
STR_SAVELOAD_OSKTITLE :{BLACK}Введіть назву файла збереженої гри
|
||||
|
||||
@@ -2965,7 +3043,12 @@ STR_NEWGRF_SETTINGS_VERSION :{BLACK}Верс
|
||||
STR_NEWGRF_SETTINGS_MIN_VERSION :{BLACK}Мінімальна підтримувана версія: {SILVER}{NUM}
|
||||
STR_NEWGRF_SETTINGS_MD5SUM :{BLACK}MD5сума: {SILVER}{STRING}
|
||||
STR_NEWGRF_SETTINGS_PALETTE :{BLACK}Палітра: {SILVER}{STRING}
|
||||
STR_NEWGRF_SETTINGS_PALETTE_DEFAULT :Звичайна (D)
|
||||
STR_NEWGRF_SETTINGS_PALETTE_DEFAULT_32BPP :Стандартна (D) / 32 bpp
|
||||
STR_NEWGRF_SETTINGS_PALETTE_LEGACY :Застаріла
|
||||
STR_NEWGRF_SETTINGS_PALETTE_LEGACY_32BPP :Застаріла (W) / 32 bpp
|
||||
STR_NEWGRF_SETTINGS_PARAMETER :{BLACK}Параметри: {SILVER}{STRING}
|
||||
STR_NEWGRF_SETTINGS_PARAMETER_NONE :нема
|
||||
|
||||
STR_NEWGRF_SETTINGS_NO_INFO :{BLACK}Немає доступної інформації
|
||||
STR_NEWGRF_SETTINGS_NOT_FOUND :{RED}Таких файлів не знайдено
|
||||
@@ -3046,6 +3129,7 @@ STR_NEWGRF_ERROR_READ_BOUNDS :Вихід за
|
||||
STR_NEWGRF_ERROR_GRM_FAILED :Недоступні необхідні ресурси GRF (спрайт {3:NUM})
|
||||
STR_NEWGRF_ERROR_FORCEFULLY_DISABLED :{1:STRING} був вимкнений {STRING}
|
||||
STR_NEWGRF_ERROR_INVALID_SPRITE_LAYOUT :Некоректний або невідомий формат розміщення спрайтів (спрайт {3:NUM})
|
||||
STR_NEWGRF_ERROR_LIST_PROPERTY_TOO_LONG :Дуже багато елементів у списку значень (спрайт {3:NUM}, властивість {4:HEX})
|
||||
|
||||
# NewGRF related 'general' warnings
|
||||
STR_NEWGRF_POPUP_CAUTION_CAPTION :{WHITE}Обережно!
|
||||
@@ -3110,6 +3194,7 @@ STR_EDIT_SIGN_SIGN_OSKTITLE :{BLACK}Введ
|
||||
STR_TOWN_DIRECTORY_CAPTION :{WHITE}Міста
|
||||
STR_TOWN_DIRECTORY_NONE :{ORANGE}- немає -
|
||||
STR_TOWN_DIRECTORY_TOWN :{ORANGE}{TOWN}{BLACK} ({COMMA})
|
||||
STR_TOWN_DIRECTORY_CITY :{ORANGE}{TOWN}{YELLOW} (Мегаполіс){BLACK} ({COMMA})
|
||||
STR_TOWN_DIRECTORY_LIST_TOOLTIP :{BLACK}Назви міст - натисніть на назву, щоб показати місто у центрі екрану. Ctrl+клац мишою відкриває нове вікно з видом на місто
|
||||
STR_TOWN_POPULATION :{BLACK}Населення світу: {COMMA}
|
||||
|
||||
@@ -3117,6 +3202,7 @@ STR_TOWN_POPULATION :{BLACK}Насе
|
||||
STR_TOWN_VIEW_TOWN_CAPTION :{WHITE}{TOWN}
|
||||
STR_TOWN_VIEW_CITY_CAPTION :{WHITE}{TOWN} (місто)
|
||||
STR_TOWN_VIEW_POPULATION_HOUSES :{BLACK}Населення: {ORANGE}{COMMA}{BLACK} Будинки: {ORANGE}{COMMA}
|
||||
STR_TOWN_VIEW_CARGO_LAST_MONTH_MAX :{BLACK}{CARGO_LIST} минулого місяця: {ORANGE}{COMMA}{BLACK} макс: {ORANGE}{COMMA}
|
||||
STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH :{BLACK}Вантаж, потрібний для зростання міста:
|
||||
STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_REQUIRED_GENERAL :{ORANGE}{STRING}{RED} потрібно
|
||||
STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_REQUIRED_WINTER :{ORANGE}{STRING}{BLACK} потрібно взимку
|
||||
@@ -3169,6 +3255,7 @@ STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_BRIBE :{YELLOW}Під
|
||||
# Goal window
|
||||
STR_GOALS_CAPTION :{WHITE}Цілі {COMPANY}
|
||||
STR_GOALS_SPECTATOR_CAPTION :{WHITE}Глобальні цілі:
|
||||
STR_GOALS_SPECTATOR :Загальні задачі
|
||||
STR_GOALS_GLOBAL_TITLE :{BLACK}Глобальні цілі:
|
||||
STR_GOALS_TEXT :{ORANGE}{STRING}
|
||||
STR_GOALS_NONE :{ORANGE}- нема -
|
||||
@@ -3217,6 +3304,7 @@ STR_SUBSIDIES_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}Нати
|
||||
# Story book window
|
||||
STR_STORY_BOOK_CAPTION :{WHITE}Історія {COMPANY}
|
||||
STR_STORY_BOOK_SPECTATOR_CAPTION :{WHITE}Світова історія
|
||||
STR_STORY_BOOK_SPECTATOR :Всесвітня історія
|
||||
STR_STORY_BOOK_TITLE :{YELLOW}{STRING}
|
||||
STR_STORY_BOOK_GENERIC_PAGE_ITEM :Стор. {NUM}
|
||||
STR_STORY_BOOK_SEL_PAGE_TOOLTIP :{BLACK}Перейти до сторінки, вибраної в цьому списку.
|
||||
@@ -3421,7 +3509,13 @@ STR_INDUSTRY_VIEW_LOCATION_TOOLTIP :{BLACK}Пока
|
||||
STR_INDUSTRY_VIEW_PRODUCTION_LEVEL :{BLACK}Обсяг виробництва: {YELLOW}{COMMA}%
|
||||
STR_INDUSTRY_VIEW_INDUSTRY_ANNOUNCED_CLOSURE :{YELLOW}Підприємство оголосило про близьке закриття!
|
||||
|
||||
STR_INDUSTRY_VIEW_REQUIRES_N_CARGO :{BLACK}Потребує: {YELLOW}{STRING}{STRING}
|
||||
STR_INDUSTRY_VIEW_PRODUCES_N_CARGO :{BLACK}Виробляє: {YELLOW}{STRING}{STRING}
|
||||
STR_INDUSTRY_VIEW_CARGO_LIST_EXTENSION :, {STRING}{STRING}
|
||||
|
||||
STR_INDUSTRY_VIEW_REQUIRES :{BLACK}Потребує:
|
||||
STR_INDUSTRY_VIEW_ACCEPT_CARGO :{YELLOW}{STRING}{BLACK}{3:STRING}
|
||||
STR_INDUSTRY_VIEW_ACCEPT_CARGO_AMOUNT :{YELLOW}{STRING}{BLACK}: {CARGO_SHORT} очікує{STRING}
|
||||
|
||||
STR_CONFIG_GAME_PRODUCTION :{WHITE}Змінити виробництво (кратне 8, до 2040)
|
||||
STR_CONFIG_GAME_PRODUCTION_LEVEL :{WHITE}Змінити обсяг виробництва (до 800%)
|
||||
@@ -3475,6 +3569,7 @@ STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}Груп
|
||||
STR_GROUP_CREATE_TOOLTIP :{BLACK}Клацніть мишою, щоб створити групу
|
||||
STR_GROUP_DELETE_TOOLTIP :{BLACK}Стерти вибрану групу
|
||||
STR_GROUP_RENAME_TOOLTIP :{BLACK}Перейменувати вибрану групу
|
||||
STR_GROUP_LIVERY_TOOLTIP :{BLACK}Змінити колір вибраної групи
|
||||
STR_GROUP_REPLACE_PROTECTION_TOOLTIP :{BLACK}Клацніть мишою, щоб захистити групу від глобальної автозаміни
|
||||
|
||||
STR_QUERY_GROUP_DELETE_CAPTION :{WHITE}Видалити групу
|
||||
@@ -3485,6 +3580,10 @@ STR_GROUP_REMOVE_ALL_VEHICLES :Позбути
|
||||
|
||||
STR_GROUP_RENAME_CAPTION :{BLACK}Перейменувати групу
|
||||
|
||||
STR_GROUP_PROFIT_THIS_YEAR :Прибуток цього року:
|
||||
STR_GROUP_PROFIT_LAST_YEAR :Прибуток минулого року:
|
||||
STR_GROUP_OCCUPANCY :Використання:
|
||||
STR_GROUP_OCCUPANCY_VALUE :{NUM}%
|
||||
|
||||
# Build vehicle window
|
||||
STR_BUY_VEHICLE_TRAIN_RAIL_CAPTION :Новий неелектрифікований поїзд
|
||||
@@ -3514,9 +3613,11 @@ STR_PURCHASE_INFO_AIRCRAFT_CAPACITY :{BLACK}Міст
|
||||
STR_PURCHASE_INFO_PWAGPOWER_PWAGWEIGHT :{BLACK}Потужність: {GOLD}+{POWER}{BLACK} Вага: {GOLD}+{WEIGHT_SHORT}
|
||||
STR_PURCHASE_INFO_REFITTABLE_TO :{BLACK}Може бути переобладненим на: {GOLD}{STRING}
|
||||
STR_PURCHASE_INFO_ALL_TYPES :Всі типи вантажів
|
||||
STR_PURCHASE_INFO_NONE :Нема
|
||||
STR_PURCHASE_INFO_ALL_BUT :Всі, крім {CARGO_LIST}
|
||||
STR_PURCHASE_INFO_MAX_TE :{BLACK}Максимальна тягова сила: {GOLD}{FORCE}
|
||||
STR_PURCHASE_INFO_AIRCRAFT_RANGE :{BLACK}Дальність: {GOLD}{COMMA} клітинок
|
||||
STR_PURCHASE_INFO_AIRCRAFT_TYPE :{BLACK}Тип літака: {GOLD}{STRING}
|
||||
|
||||
STR_BUY_VEHICLE_TRAIN_LIST_TOOLTIP :{BLACK}Список поїздів. Клацніть на поїзд для інформації. Ctrl+клац мишою вимикає показ типу транспорту
|
||||
STR_BUY_VEHICLE_ROAD_VEHICLE_LIST_TOOLTIP :{BLACK}Список автомобілів. Клацніть на авто для отримання інформації. Ctrl+клац мишою вимикає показ типу транспорту
|
||||
@@ -3651,6 +3752,10 @@ STR_ENGINE_PREVIEW_MAGLEV_LOCOMOTIVE :магнітн
|
||||
STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER :{BLACK}Ціна: {CURRENCY_LONG} Вага: {WEIGHT_SHORT}{}Швидкість: {VELOCITY}{}Потужність: {POWER}{}Вартість експлуатації: {CURRENCY_LONG}/рік{}Місткість: {CARGO_LONG}
|
||||
STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER_MAX_TE :{BLACK}Вартість: {CURRENCY_LONG} Вага: {WEIGHT_SHORT}{}Швидкість: {VELOCITY} Потужність: {POWER} Макс. тяга: {6:FORCE}{}Вартість експлуатації: {4:CURRENCY_LONG}/рік{}Місткість: {5:CARGO_LONG}
|
||||
STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAP_RUNCOST :{BLACK}Вартість: {CURRENCY_LONG} Макс. швидкість: {VELOCITY}{}Місткість: {CARGO_LONG}{}Вартість експлуатації: {CURRENCY_LONG}/рік
|
||||
STR_ENGINE_PREVIEW_COST_MAX_SPEED_TYPE_CAP_CAP_RUNCOST :{BLACK}Вартість: {CURRENCY_LONG} Макс. швидкість: {VELOCITY}{}Тип: {STRING}{}Місткість: {CARGO_LONG}, {CARGO_LONG}{}Вартість експлуатації: {CURRENCY_LONG}/рік
|
||||
STR_ENGINE_PREVIEW_COST_MAX_SPEED_TYPE_CAP_RUNCOST :{BLACK}Вартість: {CURRENCY_LONG} Макс. швидкість: {VELOCITY}{}Тип: {STRING}{}Місткість: {CARGO_LONG}{}Експлуатація: {CURRENCY_LONG}/рік
|
||||
STR_ENGINE_PREVIEW_COST_MAX_SPEED_TYPE_RANGE_CAP_CAP_RUNCOST :{BLACK}Вартість: {CURRENCY_LONG} Макс. швидкість: {VELOCITY}{}Тип: {STRING} Дальність: {COMMA} клітин{P ка ки ок}Місткість: {CARGO_LONG}, {CARGO_LONG}{}Експлуатація: {CURRENCY_LONG}/рік
|
||||
STR_ENGINE_PREVIEW_COST_MAX_SPEED_TYPE_RANGE_CAP_RUNCOST :{BLACK}Вартість: {CURRENCY_LONG} Макс. швидкість: {VELOCITY}{}Тип: {STRING} Дальність: {COMMA} клітин{P ка ки ок}Місткість: {CARGO_LONG}{}Експлуатація: {CURRENCY_LONG}/рік
|
||||
|
||||
# Autoreplace window
|
||||
STR_REPLACE_VEHICLES_WHITE :{WHITE}Оновити {STRING} - {STRING}
|
||||
@@ -3680,6 +3785,7 @@ STR_REPLACE_HELP_STOP_BUTTON :{BLACK}Нати
|
||||
STR_REPLACE_ENGINE_WAGON_SELECT_HELP :{BLACK}Переключення між вікнами заміни потягів та вагонів.
|
||||
STR_REPLACE_ENGINES :Локомотиви
|
||||
STR_REPLACE_WAGONS :Вагони
|
||||
STR_REPLACE_ALL_RAILTYPE :Весь з/д транспорт
|
||||
|
||||
STR_REPLACE_HELP_RAILTYPE :{BLACK}Виберіть тип колії, для якого ви збираєтесь оновити потяги
|
||||
STR_REPLACE_HELP_REPLACE_INFO_TAB :{BLACK}Показує, яким потягом буде замінено потяг, вибраний ліворуч
|
||||
@@ -3772,6 +3878,8 @@ STR_VEHICLE_INFO_AGE :{COMMA} р{P і
|
||||
STR_VEHICLE_INFO_AGE_RED :{RED}{COMMA} р{P ік оки оків} ({COMMA})
|
||||
|
||||
STR_VEHICLE_INFO_MAX_SPEED :{BLACK}Макс. швидкість: {LTBLUE}{VELOCITY}
|
||||
STR_VEHICLE_INFO_MAX_SPEED_TYPE :{BLACK}Макс. швидкість: {LTBLUE}{VELOCITY} {BLACK}Тип: {LTBLUE}{STRING}
|
||||
STR_VEHICLE_INFO_MAX_SPEED_TYPE_RANGE :{BLACK}Макс. швидкість: {LTBLUE}{VELOCITY} {BLACK}Тип: {LTBLUE}{STRING} {BLACK}Дальність: {LTBLUE}{COMMA} клітин{P ка ки ок }
|
||||
STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED :{BLACK}Вага: {LTBLUE}{WEIGHT_SHORT} {BLACK}Потужність: {LTBLUE}{POWER}{BLACK} Макс. швидкість: {LTBLUE}{VELOCITY}
|
||||
STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED_MAX_TE :{BLACK}Вага: {LTBLUE}{WEIGHT_SHORT} {BLACK}Потужність: {LTBLUE}{POWER}{BLACK} Макс. швидкість: {LTBLUE}{VELOCITY} {BLACK}Макс. тяга: {LTBLUE}{FORCE}
|
||||
|
||||
@@ -3905,6 +4013,7 @@ STR_ORDER_CONDITIONAL_AGE :Вік (рок
|
||||
STR_ORDER_CONDITIONAL_REQUIRES_SERVICE :Потребує техогляду
|
||||
STR_ORDER_CONDITIONAL_UNCONDITIONALLY :Завжди
|
||||
STR_ORDER_CONDITIONAL_REMAINING_LIFETIME :Залишок строку служби (років)
|
||||
STR_ORDER_CONDITIONAL_MAX_RELIABILITY :Максимальна надійність
|
||||
|
||||
STR_ORDER_CONDITIONAL_COMPARATOR_TOOLTIP :{BLACK}Як порівнювати дані транспорту з заданим значенням
|
||||
STR_ORDER_CONDITIONAL_COMPARATOR_EQUALS :дорівнює
|
||||
@@ -4337,6 +4446,7 @@ STR_ERROR_DRIVE_THROUGH_ON_TOWN_ROAD :{WHITE}... ця
|
||||
STR_ERROR_DRIVE_THROUGH_DIRECTION :{WHITE}... дорога не в тому напрямку
|
||||
STR_ERROR_DRIVE_THROUGH_CORNER :{WHITE}... проїзні зупинки не можуть мати поворотів
|
||||
STR_ERROR_DRIVE_THROUGH_JUNCTION :{WHITE}... проїзні зупинки не можуть мати перехресть
|
||||
STR_ERROR_DRIVE_THROUGH_ON_ONEWAY_ROAD :{WHITE}... дорога одностороння або заблокована
|
||||
|
||||
# Station destruction related errors
|
||||
STR_ERROR_CAN_T_REMOVE_PART_OF_STATION :{WHITE}Не можна зруйнувати частину станції...
|
||||
@@ -4589,6 +4699,7 @@ STR_BASESOUNDS_WIN_DESCRIPTION :Оригіна
|
||||
STR_BASESOUNDS_NONE_DESCRIPTION :Порожній набір звуків.
|
||||
STR_BASEMUSIC_WIN_DESCRIPTION :Оригінальна музика з Transport Tycoon Deluxe Windows edition.
|
||||
STR_BASEMUSIC_DOS_DESCRIPTION :Оригінальна музика Transport Tycoon Deluxe(DOS)
|
||||
STR_BASEMUSIC_TTO_DESCRIPTION :Оригінальна музика Transport Tycoon Deluxe(DOS)
|
||||
STR_BASEMUSIC_NONE_DESCRIPTION :Порожній набір музики.
|
||||
|
||||
##id 0x2000
|
||||
|
@@ -559,7 +559,7 @@ void LinkGraphLegendWindow::DrawWidget(const Rect &r, int widget) const
|
||||
}
|
||||
}
|
||||
|
||||
bool LinkGraphLegendWindow::OnHoverCommon(Point pt, int widget, TooltipCloseCondition close_cond)
|
||||
bool LinkGraphLegendWindow::OnTooltip(Point pt, int widget, TooltipCloseCondition close_cond)
|
||||
{
|
||||
if (IsInsideMM(widget, WID_LGL_COMPANY_FIRST, WID_LGL_COMPANY_LAST + 1)) {
|
||||
if (this->IsWidgetDisabled(widget)) {
|
||||
@@ -584,19 +584,6 @@ bool LinkGraphLegendWindow::OnHoverCommon(Point pt, int widget, TooltipCloseCond
|
||||
return false;
|
||||
}
|
||||
|
||||
void LinkGraphLegendWindow::OnHover(Point pt, int widget)
|
||||
{
|
||||
this->OnHoverCommon(pt, widget, TCC_HOVER);
|
||||
}
|
||||
|
||||
bool LinkGraphLegendWindow::OnRightClick(Point pt, int widget)
|
||||
{
|
||||
if (_settings_client.gui.hover_delay_ms == 0) {
|
||||
return this->OnHoverCommon(pt, widget, TCC_RIGHT_CLICK);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
/**
|
||||
* Update the overlay with the new company selection.
|
||||
*/
|
||||
|
@@ -106,8 +106,7 @@ public:
|
||||
|
||||
virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize);
|
||||
virtual void DrawWidget(const Rect &r, int widget) const;
|
||||
virtual void OnHover(Point pt, int widget);
|
||||
virtual bool OnRightClick(Point pt, int widget);
|
||||
virtual bool OnTooltip(Point pt, int widget, TooltipCloseCondition close_cond);
|
||||
virtual void OnClick(Point pt, int widget, int click_count);
|
||||
virtual void OnInvalidateData(int data = 0, bool gui_scope = true);
|
||||
|
||||
@@ -116,7 +115,6 @@ private:
|
||||
|
||||
void UpdateOverlayCompanies();
|
||||
void UpdateOverlayCargoes();
|
||||
bool OnHoverCommon(Point pt, int widget, TooltipCloseCondition close_cond);
|
||||
};
|
||||
|
||||
#endif /* LINKGRAPH_GUI_H */
|
||||
|
@@ -724,8 +724,8 @@ struct TooltipsWindow : public Window
|
||||
* we are dragging the tool. Normal tooltips work with hover or rmb. */
|
||||
switch (this->close_cond) {
|
||||
case TCC_RIGHT_CLICK: if (!_right_button_down) delete this; break;
|
||||
case TCC_LEFT_CLICK: if (!_left_button_down) delete this; break;
|
||||
case TCC_HOVER: if (!_mouse_hovering) delete this; break;
|
||||
case TCC_NONE: break;
|
||||
}
|
||||
}
|
||||
};
|
||||
|
@@ -1175,7 +1175,6 @@ void ClientNetworkGameSocketHandler::CheckConnection()
|
||||
* the server will forcefully disconnect you. */
|
||||
if (lag > 20) {
|
||||
this->NetworkGameSocketHandler::CloseConnection();
|
||||
ShowErrorMessage(STR_NETWORK_ERROR_LOSTCONNECTION, INVALID_STRING_ID, WL_CRITICAL);
|
||||
return;
|
||||
}
|
||||
|
||||
|
@@ -2103,7 +2103,7 @@ static ChangeInfoResult CanalChangeInfo(uint id, int numinfo, int prop, ByteRead
|
||||
ChangeInfoResult ret = CIR_SUCCESS;
|
||||
|
||||
if (id + numinfo > CF_END) {
|
||||
grfmsg(1, "CanalChangeInfo: Canal feature %u is invalid, max %u, ignoring", id + numinfo, CF_END);
|
||||
grfmsg(1, "CanalChangeInfo: Canal feature 0x%02X is invalid, max %u, ignoring", id + numinfo, CF_END);
|
||||
return CIR_INVALID_ID;
|
||||
}
|
||||
|
||||
@@ -4530,11 +4530,16 @@ static void FeatureChangeInfo(ByteReader *buf)
|
||||
uint numinfo = buf->ReadByte();
|
||||
uint engine = buf->ReadExtendedByte();
|
||||
|
||||
grfmsg(6, "FeatureChangeInfo: feature %d, %d properties, to apply to %d+%d",
|
||||
if (feature >= GSF_END) {
|
||||
grfmsg(1, "FeatureChangeInfo: Unsupported feature 0x%02X, skipping", feature);
|
||||
return;
|
||||
}
|
||||
|
||||
grfmsg(6, "FeatureChangeInfo: Feature 0x%02X, %d properties, to apply to %d+%d",
|
||||
feature, numprops, engine, numinfo);
|
||||
|
||||
if (feature >= lengthof(handler) || handler[feature] == NULL) {
|
||||
if (feature != GSF_CARGOES) grfmsg(1, "FeatureChangeInfo: Unsupported feature %d, skipping", feature);
|
||||
if (feature != GSF_CARGOES) grfmsg(1, "FeatureChangeInfo: Unsupported feature 0x%02X, skipping", feature);
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -4649,9 +4654,15 @@ static void NewSpriteSet(ByteReader *buf)
|
||||
}
|
||||
uint16 num_ents = buf->ReadExtendedByte();
|
||||
|
||||
if (feature >= GSF_END) {
|
||||
_cur.skip_sprites = num_sets * num_ents;
|
||||
grfmsg(1, "NewSpriteSet: Unsupported feature 0x%02X, skipping %d sprites", feature, _cur.skip_sprites);
|
||||
return;
|
||||
}
|
||||
|
||||
_cur.AddSpriteSets(feature, _cur.spriteid, first_set, num_sets, num_ents);
|
||||
|
||||
grfmsg(7, "New sprite set at %d of type %d, consisting of %d sets with %d views each (total %d)",
|
||||
grfmsg(7, "New sprite set at %d of feature 0x%02X, consisting of %d sets with %d views each (total %d)",
|
||||
_cur.spriteid, feature, num_sets, num_ents, num_sets * num_ents
|
||||
);
|
||||
|
||||
@@ -4743,6 +4754,11 @@ static void NewSpriteGroup(ByteReader *buf)
|
||||
SpriteGroup *act_group = NULL;
|
||||
|
||||
uint8 feature = buf->ReadByte();
|
||||
if (feature >= GSF_END) {
|
||||
grfmsg(1, "NewSpriteGroup: Unsupported feature 0x%02X, skipping", feature);
|
||||
return;
|
||||
}
|
||||
|
||||
uint8 setid = buf->ReadByte();
|
||||
uint8 type = buf->ReadByte();
|
||||
|
||||
@@ -5005,7 +5021,12 @@ static void NewSpriteGroup(ByteReader *buf)
|
||||
for (uint i = 0; i < group->num_input; i++) {
|
||||
byte rawcargo = buf->ReadByte();
|
||||
CargoID cargo = GetCargoTranslation(rawcargo, _cur.grffile);
|
||||
if (std::find(group->cargo_input, group->cargo_input + i, cargo) != group->cargo_input + i) {
|
||||
if (cargo == CT_INVALID) {
|
||||
/* The mapped cargo is invalid. This is permitted at this point,
|
||||
* as long as the result is not used. Mark it invalid so this
|
||||
* can be tested later. */
|
||||
group->version = 0xFF;
|
||||
} else if (std::find(group->cargo_input, group->cargo_input + i, cargo) != group->cargo_input + i) {
|
||||
GRFError *error = DisableGrf(STR_NEWGRF_ERROR_INDPROD_CALLBACK);
|
||||
error->data = stredup("duplicate input cargo");
|
||||
return;
|
||||
@@ -5022,7 +5043,10 @@ static void NewSpriteGroup(ByteReader *buf)
|
||||
for (uint i = 0; i < group->num_output; i++) {
|
||||
byte rawcargo = buf->ReadByte();
|
||||
CargoID cargo = GetCargoTranslation(rawcargo, _cur.grffile);
|
||||
if (std::find(group->cargo_output, group->cargo_output + i, cargo) != group->cargo_output + i) {
|
||||
if (cargo == CT_INVALID) {
|
||||
/* Mark this result as invalid to use */
|
||||
group->version = 0xFF;
|
||||
} else if (std::find(group->cargo_output, group->cargo_output + i, cargo) != group->cargo_output + i) {
|
||||
GRFError *error = DisableGrf(STR_NEWGRF_ERROR_INDPROD_CALLBACK);
|
||||
error->data = stredup("duplicate output cargo");
|
||||
return;
|
||||
@@ -5038,7 +5062,7 @@ static void NewSpriteGroup(ByteReader *buf)
|
||||
}
|
||||
|
||||
/* Loading of Tile Layout and Production Callback groups would happen here */
|
||||
default: grfmsg(1, "NewSpriteGroup: Unsupported feature %d, skipping", feature);
|
||||
default: grfmsg(1, "NewSpriteGroup: Unsupported feature 0x%02X, skipping", feature);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -5565,6 +5589,11 @@ static void FeatureMapSpriteGroup(ByteReader *buf)
|
||||
uint8 feature = buf->ReadByte();
|
||||
uint8 idcount = buf->ReadByte();
|
||||
|
||||
if (feature >= GSF_END) {
|
||||
grfmsg(1, "FeatureMapSpriteGroup: Unsupported feature 0x%02X, skipping", feature);
|
||||
return;
|
||||
}
|
||||
|
||||
/* If idcount is zero, this is a feature callback */
|
||||
if (idcount == 0) {
|
||||
/* Skip number of cargo ids? */
|
||||
@@ -5572,7 +5601,7 @@ static void FeatureMapSpriteGroup(ByteReader *buf)
|
||||
uint16 groupid = buf->ReadWord();
|
||||
if (!IsValidGroupID(groupid, "FeatureMapSpriteGroup")) return;
|
||||
|
||||
grfmsg(6, "FeatureMapSpriteGroup: Adding generic feature callback for feature %d", feature);
|
||||
grfmsg(6, "FeatureMapSpriteGroup: Adding generic feature callback for feature 0x%02X", feature);
|
||||
|
||||
AddGenericCallback(feature, _cur.grffile, _cur.spritegroups[groupid]);
|
||||
return;
|
||||
@@ -5581,7 +5610,7 @@ static void FeatureMapSpriteGroup(ByteReader *buf)
|
||||
/* Mark the feature as used by the grf (generic callbacks do not count) */
|
||||
SetBit(_cur.grffile->grf_features, feature);
|
||||
|
||||
grfmsg(6, "FeatureMapSpriteGroup: Feature %d, %d ids", feature, idcount);
|
||||
grfmsg(6, "FeatureMapSpriteGroup: Feature 0x%02X, %d ids", feature, idcount);
|
||||
|
||||
switch (feature) {
|
||||
case GSF_TRAINS:
|
||||
@@ -5632,7 +5661,7 @@ static void FeatureMapSpriteGroup(ByteReader *buf)
|
||||
return;
|
||||
|
||||
default:
|
||||
grfmsg(1, "FeatureMapSpriteGroup: Unsupported feature %d, skipping", feature);
|
||||
grfmsg(1, "FeatureMapSpriteGroup: Unsupported feature 0x%02X, skipping", feature);
|
||||
return;
|
||||
}
|
||||
}
|
||||
@@ -5659,6 +5688,11 @@ static void FeatureNewName(ByteReader *buf)
|
||||
bool new_scheme = _cur.grffile->grf_version >= 7;
|
||||
|
||||
uint8 feature = buf->ReadByte();
|
||||
if (feature >= GSF_END) {
|
||||
grfmsg(1, "FeatureNewName: Unsupported feature 0x%02X, skipping", feature);
|
||||
return;
|
||||
}
|
||||
|
||||
uint8 lang = buf->ReadByte();
|
||||
uint8 num = buf->ReadByte();
|
||||
bool generic = HasBit(lang, 7);
|
||||
@@ -5675,7 +5709,7 @@ static void FeatureNewName(ByteReader *buf)
|
||||
|
||||
uint16 endid = id + num;
|
||||
|
||||
grfmsg(6, "FeatureNewName: About to rename engines %d..%d (feature %d) in language 0x%02X",
|
||||
grfmsg(6, "FeatureNewName: About to rename engines %d..%d (feature 0x%02X) in language 0x%02X",
|
||||
id, endid, feature, lang);
|
||||
|
||||
for (; id < endid && buf->HasData(); id++) {
|
||||
|
@@ -605,6 +605,17 @@ void IndustryProductionCallback(Industry *ind, int reason)
|
||||
if (tgroup == NULL || tgroup->type != SGT_INDUSTRY_PRODUCTION) break;
|
||||
const IndustryProductionSpriteGroup *group = (const IndustryProductionSpriteGroup *)tgroup;
|
||||
|
||||
if (group->version == 0xFF) {
|
||||
/* Result was marked invalid on load, display error message */
|
||||
SetDParamStr(0, spec->grf_prop.grffile->filename);
|
||||
SetDParam(1, spec->name);
|
||||
SetDParam(2, ind->location.tile);
|
||||
ShowErrorMessage(STR_NEWGRF_BUGGY, STR_NEWGRF_BUGGY_INVALID_CARGO_PRODUCTION_CALLBACK, WL_WARNING);
|
||||
|
||||
/* abort the function early, this error isn't critical and will allow the game to continue to run */
|
||||
break;
|
||||
}
|
||||
|
||||
bool deref = (group->version >= 1);
|
||||
|
||||
if (group->version < 2) {
|
||||
|
@@ -277,7 +277,7 @@ struct TileLayoutSpriteGroup : SpriteGroup {
|
||||
struct IndustryProductionSpriteGroup : SpriteGroup {
|
||||
IndustryProductionSpriteGroup() : SpriteGroup(SGT_INDUSTRY_PRODUCTION) {}
|
||||
|
||||
uint8 version;
|
||||
uint8 version; ///< Production callback version used, or 0xFF if marked invalid
|
||||
uint8 num_input; ///< How many subtract_input values are valid
|
||||
int16 subtract_input[INDUSTRY_NUM_INPUTS]; ///< Take this much of the input cargo (can be negative, is indirect in cb version 1+)
|
||||
CargoID cargo_input[INDUSTRY_NUM_INPUTS]; ///< Which input cargoes to take from (only cb version 2)
|
||||
|
@@ -267,6 +267,7 @@ CommandCost CmdClearOrderBackup(TileIndex tile, DoCommandFlag flags, uint32 p1,
|
||||
for (Order *order = ob->orders; order != NULL; order = order->next) {
|
||||
OrderType ot = order->GetType();
|
||||
if (ot == OT_GOTO_DEPOT && (order->GetDepotActionType() & ODATFB_NEAREST_DEPOT) != 0) continue;
|
||||
if (ot == OT_GOTO_DEPOT && hangar && !IsHangarTile(ob->tile)) continue; // Not an aircraft? Can't have a hangar order.
|
||||
if (ot == OT_IMPLICIT || (IsHangarTile(ob->tile) && ot == OT_GOTO_DEPOT && !hangar)) ot = OT_GOTO_STATION;
|
||||
if (ot == type && order->GetDestination() == destination) {
|
||||
/* Remove the order backup! If a station/depot gets removed, we can't/shouldn't restore those broken orders. */
|
||||
|
@@ -1798,7 +1798,6 @@ void CheckOrders(const Vehicle *v)
|
||||
} else if (v->type == VEH_AIRCRAFT &&
|
||||
(AircraftVehInfo(v->engine_type)->subtype & AIR_FAST) &&
|
||||
(st->airport.GetFTA()->flags & AirportFTAClass::SHORT_STRIP) &&
|
||||
_settings_game.vehicle.plane_crashes != 0 &&
|
||||
!_cheats.no_jetcrash.value &&
|
||||
message == INVALID_STRING_ID) {
|
||||
message = STR_NEWS_PLANE_USES_TOO_SHORT_RUNWAY;
|
||||
@@ -1852,7 +1851,7 @@ void RemoveOrderFromAllVehicles(OrderType type, DestinationID destination, bool
|
||||
|
||||
order = &v->current_order;
|
||||
if ((v->type == VEH_AIRCRAFT && order->IsType(OT_GOTO_DEPOT) && !hangar ? OT_GOTO_STATION : order->GetType()) == type &&
|
||||
v->current_order.GetDestination() == destination) {
|
||||
(!hangar || v->type == VEH_AIRCRAFT) && v->current_order.GetDestination() == destination) {
|
||||
order->MakeDummy();
|
||||
SetWindowDirty(WC_VEHICLE_VIEW, v->index);
|
||||
}
|
||||
@@ -1865,6 +1864,7 @@ restart:
|
||||
|
||||
OrderType ot = order->GetType();
|
||||
if (ot == OT_GOTO_DEPOT && (order->GetDepotActionType() & ODATFB_NEAREST_DEPOT) != 0) continue;
|
||||
if (ot == OT_GOTO_DEPOT && hangar && v->type != VEH_AIRCRAFT) continue; // Not an aircraft? Can't have a hangar order.
|
||||
if (ot == OT_IMPLICIT || (v->type == VEH_AIRCRAFT && ot == OT_GOTO_DEPOT && !hangar)) ot = OT_GOTO_STATION;
|
||||
if (ot == type && order->GetDestination() == destination) {
|
||||
/* We want to clear implicit orders, but we don't want to make them
|
||||
|
@@ -3080,6 +3080,13 @@ bool AfterLoadGame()
|
||||
}
|
||||
}
|
||||
|
||||
{
|
||||
/* Update water class for trees for all current savegame versions. */
|
||||
for (TileIndex t = 0; t < map_size; t++) {
|
||||
if (IsTileType(t, MP_TREES)) SetWaterClass(t, GetTreeGround(t) == TREE_GROUND_SHORE ? WATER_CLASS_SEA : WATER_CLASS_INVALID);
|
||||
}
|
||||
}
|
||||
|
||||
/* Station acceptance is some kind of cache */
|
||||
if (IsSavegameVersionBefore(SLV_127)) {
|
||||
Station *st;
|
||||
|
@@ -466,6 +466,7 @@ void SQGSWindow_Register(Squirrel *engine)
|
||||
SQGSWindow.DefSQConst(engine, ScriptWindow::WID_FRW_TIMES_NAMES, "WID_FRW_TIMES_NAMES");
|
||||
SQGSWindow.DefSQConst(engine, ScriptWindow::WID_FRW_TIMES_CURRENT, "WID_FRW_TIMES_CURRENT");
|
||||
SQGSWindow.DefSQConst(engine, ScriptWindow::WID_FRW_TIMES_AVERAGE, "WID_FRW_TIMES_AVERAGE");
|
||||
SQGSWindow.DefSQConst(engine, ScriptWindow::WID_FRW_SCROLLBAR, "WID_FRW_SCROLLBAR");
|
||||
SQGSWindow.DefSQConst(engine, ScriptWindow::WID_FGW_CAPTION, "WID_FGW_CAPTION");
|
||||
SQGSWindow.DefSQConst(engine, ScriptWindow::WID_FGW_GRAPH, "WID_FGW_GRAPH");
|
||||
SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GL_TEMPERATE, "WID_GL_TEMPERATE");
|
||||
@@ -1030,7 +1031,6 @@ void SQGSWindow_Register(Squirrel *engine)
|
||||
SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GO_RESOLUTION_DROPDOWN, "WID_GO_RESOLUTION_DROPDOWN");
|
||||
SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GO_FULLSCREEN_BUTTON, "WID_GO_FULLSCREEN_BUTTON");
|
||||
SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GO_GUI_ZOOM_DROPDOWN, "WID_GO_GUI_ZOOM_DROPDOWN");
|
||||
SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GO_FONT_ZOOM_DROPDOWN, "WID_GO_FONT_ZOOM_DROPDOWN");
|
||||
SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GO_BASE_GRF_DROPDOWN, "WID_GO_BASE_GRF_DROPDOWN");
|
||||
SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GO_BASE_GRF_STATUS, "WID_GO_BASE_GRF_STATUS");
|
||||
SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GO_BASE_GRF_TEXTFILE, "WID_GO_BASE_GRF_TEXTFILE");
|
||||
@@ -1042,6 +1042,7 @@ void SQGSWindow_Register(Squirrel *engine)
|
||||
SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GO_BASE_MUSIC_STATUS, "WID_GO_BASE_MUSIC_STATUS");
|
||||
SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GO_BASE_MUSIC_TEXTFILE, "WID_GO_BASE_MUSIC_TEXTFILE");
|
||||
SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GO_BASE_MUSIC_DESCRIPTION, "WID_GO_BASE_MUSIC_DESCRIPTION");
|
||||
SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GO_FONT_ZOOM_DROPDOWN, "WID_GO_FONT_ZOOM_DROPDOWN");
|
||||
SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GS_FILTER, "WID_GS_FILTER");
|
||||
SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GS_OPTIONSPANEL, "WID_GS_OPTIONSPANEL");
|
||||
SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GS_SCROLLBAR, "WID_GS_SCROLLBAR");
|
||||
|
@@ -139,7 +139,7 @@ public:
|
||||
/**
|
||||
* Randomize all settings the Script requested to be randomized.
|
||||
*/
|
||||
virtual void AddRandomDeviation();
|
||||
void AddRandomDeviation();
|
||||
|
||||
/**
|
||||
* Is this config attached to an Script? In other words, is there a Script
|
||||
|
@@ -766,6 +766,10 @@ static void ShipController(Ship *v)
|
||||
if ((v->vehstatus & VS_HIDDEN) == 0) v->Vehicle::UpdateViewport(true);
|
||||
return;
|
||||
}
|
||||
|
||||
/* Ship is back on the bridge head, we need to comsume its path
|
||||
* cache entry here as we didn't have to choose a ship track. */
|
||||
if (!v->path.empty()) v->path.pop_front();
|
||||
}
|
||||
|
||||
/* update image of ship, as well as delta XY */
|
||||
|
@@ -645,7 +645,7 @@ static const char * const _name_spanish_real[] = {
|
||||
"San Carlos",
|
||||
"El Lim\xC3\xB3n",
|
||||
"Coro",
|
||||
"Corocoro",
|
||||
"Coro Coro",
|
||||
"Puerto Ayacucho",
|
||||
"Elorza",
|
||||
"Arismendi",
|
||||
@@ -668,7 +668,7 @@ static const char * const _name_spanish_real[] = {
|
||||
"Ibarra",
|
||||
"San Lorenzo",
|
||||
"Macas",
|
||||
"Morana",
|
||||
"Mora\xC3\xB1""a",
|
||||
"Machala",
|
||||
"Zamora",
|
||||
"Latacunga",
|
||||
@@ -2036,28 +2036,28 @@ static const char * const _name_romanian_real[] = {
|
||||
|
||||
static const char * const _name_slovak_real[] = {
|
||||
"Bratislava",
|
||||
"Banovce nad Bebravou",
|
||||
"B\xC3\xA1novce nad Bebravou",
|
||||
"Bansk\xC3\xA1 Bystrica",
|
||||
"Bansk\xC3\xA1 \xC5\xA0tiavnica",
|
||||
"Bardejov",
|
||||
"Brezno",
|
||||
"Brezova pod Bradlom",
|
||||
"Bytca",
|
||||
"Cadca",
|
||||
"Cierna nad Tisou",
|
||||
"Byt\xC4\x8D""a",
|
||||
"\xC4\x8C""adca",
|
||||
"\xC4\x8Cierna nad Tisou",
|
||||
"Detva",
|
||||
"Pre\xC5\xA1ov",
|
||||
"Dolny Kubin",
|
||||
"Spi\xC5\xA1sk\xC3\xA1 Nov\xC3\xA1 Ves",
|
||||
"Dunajska Streda",
|
||||
"Gabcikovo",
|
||||
"Dunajsk\xC3\xA1 Streda",
|
||||
"Gab\xC4\x8D\xC3\xADikovo",
|
||||
"Galanta",
|
||||
"Gbely",
|
||||
"Gelnica",
|
||||
"Handlova",
|
||||
"Handlov\xC3\xA1",
|
||||
"Hlohovec",
|
||||
"Holic",
|
||||
"Humenne",
|
||||
"Hol\xC3\xAD\xC4\x8D",
|
||||
"Humenn\xC3\xA9",
|
||||
"Hurbanovo",
|
||||
"Kezmarok",
|
||||
"Kom\xC3\xA1rno",
|
||||
@@ -2066,61 +2066,61 @@ static const char * const _name_slovak_real[] = {
|
||||
"Krompachy",
|
||||
"Kuty",
|
||||
"Leopoldov",
|
||||
"Levoca",
|
||||
"Liptovsky Mikulas",
|
||||
"Lucenec",
|
||||
"Levo\xC4\x8D""a",
|
||||
"Liptovsk\xC3\xBD Mikul\xC3\xA1\xC5\xA1",
|
||||
"Lu\xC4\x8D""enec",
|
||||
"Malacky",
|
||||
"Martin",
|
||||
"Medzilaborce",
|
||||
"Michalovce",
|
||||
"Modra",
|
||||
"Myjava",
|
||||
"Namestovo",
|
||||
"N\xC3\xA1mestovo",
|
||||
"Nitra",
|
||||
"Nov\xC3\xA1 Ba\xC5\x88""a",
|
||||
"Nov\xC3\xA9"" Mesto nad V\xC3\xA1hom",
|
||||
"Nov\xC3\xA9"" Z\xC3\xA1""mky",
|
||||
"Partizanske",
|
||||
"Partiz\xC3\xA1nske",
|
||||
"Pezinok",
|
||||
"Piestany",
|
||||
"Poltar",
|
||||
"Pie\xC5\xA1\xC5\xA5""any",
|
||||
"Polt\xC3\xA1r",
|
||||
"Poprad",
|
||||
"Pova\xC5\xBEsk\xC3\xA1 Bystrica",
|
||||
"Prievidza",
|
||||
"Puchov",
|
||||
"Revuca",
|
||||
"Rimavska Sobota",
|
||||
"Roznava",
|
||||
"Ruzomberok",
|
||||
"P\xC3\xBA""chov",
|
||||
"Rev\xC3\xBA""ca",
|
||||
"Rimavsk\xC3\xA1 Sobota",
|
||||
"Ro\xC5\xBE\xC5\x88""ava",
|
||||
"Ru\xC5\xBEomberok",
|
||||
"Sabinov",
|
||||
"Sala",
|
||||
"\xC5\xA0""a\xC4\xBE""a",
|
||||
"Senec",
|
||||
"Senica",
|
||||
"Sered",
|
||||
"Sere\xC4\x8F",
|
||||
"Skalica",
|
||||
"Sladkovicovo",
|
||||
"Sl\xC3\xA1""dkovi\xC3\x8Dovo",
|
||||
"Smolenice",
|
||||
"Snina",
|
||||
"Stara Lubovna",
|
||||
"Stara Tura",
|
||||
"Strazske",
|
||||
"Star\xC3\xA1 \xC4\xBDubov\xC5\x88""a",
|
||||
"Star\xC3\xA1 Tur\xC3\xA1",
|
||||
"Str\xC3\xA1\xC5\xBEske",
|
||||
"Stropkov",
|
||||
"Stupava",
|
||||
"Sturovo",
|
||||
"Sulekovo",
|
||||
"Topolcany",
|
||||
"Trebisov",
|
||||
"Trencin",
|
||||
"\xC5\xA0t\xC3\xBArovo",
|
||||
"\xC4\xA0ulekovo",
|
||||
"Topo\xC4\xBE\xC4\x8D""any",
|
||||
"Trebi\xC5\xA1ov",
|
||||
"Tren\xC4\x8D\xC3\xADn",
|
||||
"Trnava",
|
||||
"Turcianske Teplice",
|
||||
"Tvrdosin",
|
||||
"Vrable",
|
||||
"Vranov nad Toplou",
|
||||
"Zahorska Bystrica",
|
||||
"Zdiar",
|
||||
"Ziar nad Hronom",
|
||||
"Tur\xC4\x8Dianske Teplice",
|
||||
"Tvrdo\xC5\xA1\xC3\xADn",
|
||||
"Vr\xC3\xA1""ble",
|
||||
"Vranov nad Top\xC4\xBEou",
|
||||
"Z\xC3\xA1horsk\xC3\xA1 Bystrica",
|
||||
"\xC5\xBD""diar",
|
||||
"\xC4\xBDiar nad Hronom",
|
||||
"\xC5\xBDilina",
|
||||
"Zlate Moravce",
|
||||
"Zlat\xC3\xA9 Moravce",
|
||||
"Zvolen",
|
||||
};
|
||||
|
||||
@@ -2834,7 +2834,7 @@ static const char * const _name_turkish_real[] = {
|
||||
"Edirne",
|
||||
"Elaz\xC4\xB1\xC4\x9F",
|
||||
"Erzurum",
|
||||
"Eskisehir",
|
||||
"Eski\xC5\x9F""ehir",
|
||||
"Giresun",
|
||||
"G\xC3\xBCm\xC3\xBC\xC5\x9Fhane",
|
||||
"Hatay",
|
||||
|
@@ -277,6 +277,7 @@ static inline void MakeTree(TileIndex t, TreeType type, uint count, uint growth,
|
||||
{
|
||||
SetTileType(t, MP_TREES);
|
||||
SetTileOwner(t, OWNER_NONE);
|
||||
SetWaterClass(t, ground == TREE_GROUND_SHORE ? WATER_CLASS_SEA : WATER_CLASS_INVALID);
|
||||
_m[t].m2 = ground << 6 | density << 4 | 0;
|
||||
_m[t].m3 = type;
|
||||
_m[t].m4 = 0 << 5 | 0 << 2;
|
||||
|
@@ -2325,12 +2325,17 @@ void UpdateTileSelection()
|
||||
* @param params (optional) up to 5 pieces of additional information that may be added to a tooltip
|
||||
* @param close_cond Condition for closing this tooltip.
|
||||
*/
|
||||
static inline void ShowMeasurementTooltips(StringID str, uint paramcount, const uint64 params[], TooltipCloseCondition close_cond = TCC_LEFT_CLICK)
|
||||
static inline void ShowMeasurementTooltips(StringID str, uint paramcount, const uint64 params[], TooltipCloseCondition close_cond = TCC_NONE)
|
||||
{
|
||||
if (!_settings_client.gui.measure_tooltip) return;
|
||||
GuiShowTooltips(_thd.GetCallbackWnd(), str, paramcount, params, close_cond);
|
||||
}
|
||||
|
||||
static void HideMeasurementTooltips()
|
||||
{
|
||||
DeleteWindowById(WC_TOOLTIPS, 0);
|
||||
}
|
||||
|
||||
/** highlighting tiles while only going over them with the mouse */
|
||||
void VpStartPlaceSizing(TileIndex tile, ViewportPlaceMethod method, ViewportDragDropSelectionProcess process)
|
||||
{
|
||||
@@ -2386,7 +2391,11 @@ void VpSetPresizeRange(TileIndex from, TileIndex to)
|
||||
_thd.next_drawstyle = HT_RECT;
|
||||
|
||||
/* show measurement only if there is any length to speak of */
|
||||
if (distance > 1) ShowMeasurementTooltips(STR_MEASURE_LENGTH, 1, &distance, TCC_HOVER);
|
||||
if (distance > 1) {
|
||||
ShowMeasurementTooltips(STR_MEASURE_LENGTH, 1, &distance);
|
||||
} else {
|
||||
HideMeasurementTooltips();
|
||||
}
|
||||
}
|
||||
|
||||
static void VpStartPreSizing()
|
||||
@@ -3000,6 +3009,7 @@ EventState VpHandlePlaceSizingDrag()
|
||||
}
|
||||
SetTileSelectSize(1, 1);
|
||||
|
||||
HideMeasurementTooltips();
|
||||
w->OnPlaceMouseUp(_thd.select_method, _thd.select_proc, _thd.selend, TileVirtXY(_thd.selstart.x, _thd.selstart.y), TileVirtXY(_thd.selend.x, _thd.selend.y));
|
||||
|
||||
return ES_HANDLED;
|
||||
@@ -3038,7 +3048,10 @@ void SetObjectToPlace(CursorID icon, PaletteID pal, HighLightStyle mode, WindowC
|
||||
* this function might in some cases reset the newly set object to
|
||||
* place or not properly reset the original selection. */
|
||||
_thd.window_class = WC_INVALID;
|
||||
if (w != NULL) w->OnPlaceObjectAbort();
|
||||
if (w != NULL) {
|
||||
w->OnPlaceObjectAbort();
|
||||
HideMeasurementTooltips();
|
||||
}
|
||||
}
|
||||
|
||||
/* Mark the old selection dirty, in case the selection shape or colour changes */
|
||||
|
@@ -770,16 +770,17 @@ static void DispatchRightClickEvent(Window *w, int x, int y)
|
||||
NWidgetCore *wid = w->nested_root->GetWidgetFromPos(x, y);
|
||||
if (wid == NULL) return;
|
||||
|
||||
Point pt = { x, y };
|
||||
|
||||
/* No widget to handle, or the window is not interested in it. */
|
||||
if (wid->index >= 0) {
|
||||
Point pt = { x, y };
|
||||
if (w->OnRightClick(pt, wid->index)) return;
|
||||
}
|
||||
|
||||
/* Right-click close is enabled and there is a closebox */
|
||||
if (_settings_client.gui.right_mouse_wnd_close && w->nested_root->GetWidgetOfType(WWT_CLOSEBOX)) {
|
||||
delete w;
|
||||
} else if (_settings_client.gui.hover_delay_ms == 0 && wid->tool_tip != 0) {
|
||||
} else if (_settings_client.gui.hover_delay_ms == 0 && !w->OnTooltip(pt, wid->index, TCC_RIGHT_CLICK) && wid->tool_tip != 0) {
|
||||
GuiShowTooltips(w, wid->tool_tip, 0, NULL, TCC_RIGHT_CLICK);
|
||||
}
|
||||
}
|
||||
@@ -797,8 +798,10 @@ static void DispatchHoverEvent(Window *w, int x, int y)
|
||||
/* No widget to handle */
|
||||
if (wid == NULL) return;
|
||||
|
||||
Point pt = { x, y };
|
||||
|
||||
/* Show the tooltip if there is any */
|
||||
if (wid->tool_tip != 0) {
|
||||
if (!w->OnTooltip(pt, wid->index, TCC_HOVER) && wid->tool_tip != 0) {
|
||||
GuiShowTooltips(w, wid->tool_tip);
|
||||
return;
|
||||
}
|
||||
@@ -806,7 +809,6 @@ static void DispatchHoverEvent(Window *w, int x, int y)
|
||||
/* Widget has no index, so the window is not interested in it. */
|
||||
if (wid->index < 0) return;
|
||||
|
||||
Point pt = { x, y };
|
||||
w->OnHover(pt, wid->index);
|
||||
}
|
||||
|
||||
|
@@ -265,6 +265,13 @@ struct ViewportData : ViewPort {
|
||||
|
||||
struct QueryString;
|
||||
|
||||
/* misc_gui.cpp */
|
||||
enum TooltipCloseCondition {
|
||||
TCC_RIGHT_CLICK,
|
||||
TCC_HOVER,
|
||||
TCC_NONE,
|
||||
};
|
||||
|
||||
/**
|
||||
* Data structure for an opened window
|
||||
*/
|
||||
@@ -629,12 +636,20 @@ public:
|
||||
virtual bool OnRightClick(Point pt, int widget) { return false; }
|
||||
|
||||
/**
|
||||
* The mouse is hovering over a widget in the window, perform an action for it, like opening a custom tooltip.
|
||||
* The mouse is hovering over a widget in the window, perform an action for it.
|
||||
* @param pt The point where the mouse is hovering.
|
||||
* @param widget The widget where the mouse is hovering.
|
||||
*/
|
||||
virtual void OnHover(Point pt, int widget) {}
|
||||
|
||||
/**
|
||||
* Event to display a custom tooltip.
|
||||
* @param pt The point where the mouse is located.
|
||||
* @param widget The widget where the mouse is located.
|
||||
* @return True if the event is handled, false if it is ignored.
|
||||
*/
|
||||
virtual bool OnTooltip(Point pt, int widget, TooltipCloseCondition close_cond) { return false; }
|
||||
|
||||
/**
|
||||
* An 'object' is being dragged at the provided position, highlight the target if possible.
|
||||
* @param pt The point inside the window that the mouse hovers over.
|
||||
@@ -870,13 +885,6 @@ Wcls *AllocateWindowDescFront(WindowDesc *desc, int window_number, bool return_e
|
||||
|
||||
void RelocateAllWindows(int neww, int newh);
|
||||
|
||||
/* misc_gui.cpp */
|
||||
enum TooltipCloseCondition {
|
||||
TCC_RIGHT_CLICK,
|
||||
TCC_LEFT_CLICK,
|
||||
TCC_HOVER,
|
||||
};
|
||||
|
||||
void GuiShowTooltips(Window *parent, StringID str, uint paramcount = 0, const uint64 params[] = NULL, TooltipCloseCondition close_tooltip = TCC_HOVER);
|
||||
|
||||
/* widget.cpp */
|
||||
|
Reference in New Issue
Block a user