1
0
mirror of https://github.com/OpenTTD/OpenTTD.git synced 2025-08-13 17:49:10 +00:00

Compare commits

..

62 Commits

Author SHA1 Message Date
rubidium
ca7e34acf8 (svn r14389) -Release: 0.6.3-RC1. 2008-09-22 20:31:11 +00:00
rubidium
fde71ec047 (svn r14388) [0.6] -Prepare for 0.6.3-RC1.
-Fix (r14385): even more of the windowing system changed.
2008-09-22 20:20:46 +00:00
rubidium
23cfc3bec7 (svn r14387) [0.6] -Backport from trunk: language updates. 2008-09-22 20:11:38 +00:00
rubidium
68fe4d71e1 (svn r14385) [0.6] -Backport from trunk:
- Fix: Invalid v->u.air.targetairport could cause crashes at several places [FS#2300] (r14383, r14344, r14343)
- Fix: Moving the first vehicle of a train elsewhere might require a new unitnumber for the remaining chain which might not be available (r14384)
- Fix: Trams jumping when reversing on a single trambit (like caused during road construction reworks) or when (manually) reversing in a corner [FS#1852] (r14371)
- Fix: Multiheaded parts in free wagon chains weren't connected (could cause desyncs) (r14366, r14362)
- Fix: [Win32] Some keypress combinations could be handled twice [FS#2206] (r14363)
- Fix: The ownership of roadtiles was not properly set for very old savegames (including TTD's) making it impossible to remove some pieces of road [FS#2311] (r14359)
- Fix: Desync due to randomly ordered vehicle hash by flooding and road vehicle overtake/following (r14356, r14258)
- Fix: Signs were not updated on company bankrupcy/sell, and thus could have the colour of invalid player (r14348)
- Fix: Delete the RenameSignWindow when 'its' sign is deleted (r14345)
2008-09-22 19:57:31 +00:00
456b479a21 (svn r14367) [0.6] -Fix (r10046): Widgets added (in a documentation update?!) without updating other code caused disabled widget to be drawn in the middle of another player's order list. This fix only applies to 0.6 branch. 2008-09-20 20:34:36 +00:00
rubidium
cbc69f8067 (svn r14347) [0.6] -Backport from trunk:
- Fix: Invalid v->u.air.targetairport could cause crashes at several places [FS#2300] (r14343, 14344)
- Fix: Signs from old savegames were lost (causing little memory leaks) (r14340)
- Fix: When a company was renamed and then manager was renamed before building anything, company name changed (r14328)
- Fix: When you rename a town before building something and build something near that town your company would be called "<old townname> Transport" [FS#2251] (r14327)
- Fix: Free any blocks that a helicopter may have on an oilrig when the helicopter gets forcefully removed (bankruptcy). For other airports this isn't needed as they can't be used by multiple companies [FS#2241] (r14324)
- Fix: Possible assert when renaming removed waypoint (r14322)
- Fix: Properly delete orders so the pool doesn't fill up (r14319)
- Fix: Do not allow building road over level crossings and drive-through road stops in the wrong direction; do not allow adding roadtypes to non-drive through road stops; pay for all added road bits [FS#2268] (r14316, r14315, r14314, r14308)
2008-09-16 20:29:09 +00:00
rubidium
d53ec0c4cd (svn r14312) [0.6] -Backport from trunk:
- Update: language files (r13905, r14035, r14120, r14205, r14250, r14282, r14300)
2008-09-13 13:08:33 +00:00
rubidium
bbaaaaa506 (svn r14311) [0.6] -Backport from trunk:
- Fix: Aircraft frozen above oil rig when the next order is invalid [FS#2244] (r14309)
- Fix: Pay extra when tram/road bits need to be build for a roadstop [FS#2268] (r14308)
- Fix: [YAPF] Only reserve road slots for multistop when they are really reachable [FS#2294] (r14305)
- Fix: One could be trying to get the station name of a station that is outside of the pool (r14297)
- Fix: Default for sound effects and music volume should be in the valid range for that setting [FS#2286] (r14289)
- Fix: Make small UFO aware of articulated RVs so they crash the complete vehicle instead of a small part of it (r14270)
2008-09-13 12:57:17 +00:00
rubidium
290b0c1099 (svn r14271) [0.6] -Backport from trunk:
- Change: Makefile updates for compile farm
- Change: Updated debian package generation metadata
2008-09-07 22:31:15 +00:00
rubidium
d86dc41a0a (svn r14269) [0.6] -Backport from trunk:
- Fix: Merge keycode for "normal" 0-9 keys and keypad 0-9 keys so people do not get confused that the keypad does not work as expected [FS#2277] (r14260)
- Fix: Clicking on the smallmap didn't break the "follow vehicle in main viewport" [FS#2269] (r14243)
- Fix: The engine-purchase-list-sorter doubled running-cost and halfed capacity of double-headed engines [FS#2267] (r14239)
- Fix: Feeder share was computed wrong when splitting cargo packet (r14234)
- Fix: Signs (town name, station name, ...) could be too long for 8bit width in pixels (r14221)
- Fix: 10 days != 6*2.5 days, effectively causing the payment graph to show the wrong data (r14219)
- Fix: When determining length of a string with limited size, first check if we are not out of bounds already (r14204)
2008-09-07 22:14:48 +00:00
rubidium
52154a3f64 (svn r14268) [0.6] -Backport from trunk:
- Fix: Properly update the current timetable's travel/wait times instead of only doing it for one vehicle in the shared order chain and only when some bit has not been set [FS#2236] (r14192)
- Fix: Sprite payload skipping would not skip enough bytes in a very small subset of compressed sprites (r14191)
- Fix: After applying NewGRF settings, all rail and road types were available as the engine availability check was performed too early (r14182)
- Fix: Close all related vehicle lists when closing a station window (and not only the train list) (r14180)
- Fix: RemoveOrderFromAllVehicles() did not mark enough windows dirty (r14179)
- Fix: Incorrect cargo weights (r14144)
- Fix: GetSlopeZ() gets a virtual coordinate, not a tile (r14139)
- Fix: Close the 'manage vehicles' dropdown once the number of vehicles in the list reaches 0 [FS#2249] (r14133)
- Fix: [strgen] Changing order of parameters {X:...} did not work for strings including some {StringY} (r14111)
- Fix: Desync due to bubbles in toyland (r14110)
- Fix: Make NewGRF action 0x06's changes persistent over the several loading stages [FS#1986] (r14102)
2008-09-07 22:04:39 +00:00
rubidium
09cf61b466 (svn r14267) [0.6] -Backport from trunk:
- Fix: Make the 'Transfer Credit' display aware of the entire consist, not only the first vehicle (r14098)
- Fix: Do not flood a NewGRF industry when it implicitly tells that it wants to be build on water (land shape flags bit 5) [FS#2230] (r14093)
- Fix: The vehicle window of articulated road vehicles would show the clone/refit button when the vehicle was not completely stopped in the depot (r14090)
- Fix: Flawed parsing of words (as in 2 bytes) in GRF strings due to sign extension [FS#2228] (r14087)
- Fix: Division by 0 in NewAI [FS#2226] (r14062)
- Fix: NewGRF callback 23 did not use the NewGRF compatible text stack [FS#2224] (r14058)
- Fix: NewGRF text stack's "push word" didn't move the data around properly (r14057)
- Fix: Long strings in the edit box would cause OpenTTD to stop drawing the string. This is especially noticable with low resolutions and the chat input box (r14054)
- Fix: [OSX] changed the condition for selecting 8 or 32 bpp blitter by default. Now we will pick 32 bpp if no 8 bpp fullscreen resolutions are available on the main display (the one with the dock) (r14032)
2008-09-07 21:41:47 +00:00
rubidium
c9d52ddeff (svn r14266) [0.6] -Backport from trunk:
- Fix: Desyncs after deleting a waypoint because of explicit destructor call instead of using operator delete (r14265)
- Fix: Crash when the AI tries to find the depot of an airport that doesn't have a depot [FS#2190] (r13999)
- Fix: MSVC cannot handle changed files in the prebuild event, so make the version determination a separate subproject [FS#2004] (r13998)
- Fix: The dedicated console removed any character that was not a printable ASCII character instead. Now it allows UTF8 formated strings too [FS#2189] (r13992)
- Fix: Resetting construction stage counter reset more than it should (r13981)
- Fix: Wrong tooltip for the industry directory's list [FS#2178] (r13917)
2008-09-07 21:26:26 +00:00
rubidium
0222967c41 (svn r14259) [0.6] -Backport from trunk:
- Fix: desync due to randomly ordered vehicle hash by flooding and road vehicle overtake/following (r14258)
2008-09-07 11:54:00 +00:00
rubidium
16492fe7b1 (svn r14216) [0.6] -Backport from trunk: makefile/installer changes to support the new compile farm. 2008-09-01 13:53:47 +00:00
rubidium
5f7f86e3be (svn r13916) [0.6] -Fix: backport added a free too much. 2008-08-01 19:37:10 +00:00
rubidium
9878c58727 (svn r13915) [0.6] -Backport from trunk:
- Update: translations.
- Fix: Custom vehicle names from TTD(Patch) games were lost (r13884)
2008-08-01 19:20:16 +00:00
bjarni
39f8e1085f (svn r13914) [0.6] -Backport from trunk:
- Fix: allow OSX 10.5 to build universal binaries (r13849, r13852, r13863, r13892)
2008-08-01 18:49:52 +00:00
rubidium
467de8942b (svn r13906) [0.6] -Fix: eol-style of piglatin is wrong making language backport scripts barf. 2008-08-01 00:37:16 +00:00
rubidium
6054758c1d (svn r13871) [0.6] -Backport from trunk:
- Fix: NewGRF Callback 10 (visual effect and powered wagons setting) and powered wagons operation were not performed for articulated wagons [FS#2167] (r13870)
- Fix: In some cases the sprite cache could be filled with unremovable items [FS#2153] (r13869)
- Fix: Return of wrong parent scope of (NewGRF) industry variables (r13868)
- Fix: Loading of TTD(Patch) savegames from the command line did not work (r13859)
- Fix: Buffer overflow for too long filename supplied as '-g' parameter (r13858)
- Fix: Cargo type lookup was incorrect for NewGRF version 7 files without a translation table [FS#2157] (r13855)
- Fix: GetTownByTile() is only valid for houses and roads (r13851)
- Fix: Power, running cost and capacity of multiheaded engines were (too often) doubled in newspaper resp. offer window (r13844)
- Fix: FreeType may return a bitmap glyph even if a grey-scale glyph was requested [FS#2152] (r13832)
2008-07-29 22:37:54 +00:00
rubidium
22cda2f1b8 (svn r13828) [0.6] -Backport language updates from trunk (r13820) 2008-07-25 19:59:02 +00:00
rubidium
a0f6275c3a (svn r13827) [0.6] -Backport from trunk:
- Fix: Building through the wrong side of a drive through station was allowed [FS#2166] (r13822)
- Fix: Check for vehicle length changes outside a depot (callback 0x11) and give a warning about that [FS#2150] (r13816)
- Fix: Remove the unique_id from the message that a client has joined as it is only exposes the unique_id more than needed (r13714)
2008-07-25 19:54:14 +00:00
rubidium
c29c7f7932 (svn r13811) [0.6] -Backport from trunk:
- Fix: Several minor memory leaks. They only happened once per game (r13809, 13810)
- Fix: Checking for train waiting at other side of two-way signal was broken [FS#2162] (r13806)
- Fix: Some revision checking code was unintentionally disabled (r13776)
- Fix: Enforce the validity of a NetworkAction (chat packet) issued by a client (r13775)
- Fix: Selecting non-full length vehicles in the depot gui would place the "mouse pointer" out of the center of the vehicle making it hard to "aim" [FS#2147] (r13759)
2008-07-23 21:51:25 +00:00
rubidium
6097389437 (svn r13735) [0.6] -Backport from trunk:
- Fix: NewGRF rail continuation would always mark a tunnel on the same axis as connected, even when the tunnel faces the wrong direction (r13734)
- Fix: Assumption that non-north tiles of a house do not have the 1x1 building bit set was flawed with some NewGRFs. This caused the amount of houses to differ, which causes the town radii to differ, which causes desyncs when towns are expanded (r13729)
- Fix: Possible desync on the autorenew settings 20+ game years (i.e. 4.5+ hours) after a company was started (r13718)
- Fix: Any player could construct new companies [FS#2144] (r13716)
- Fix: Possible crash on creating a network packet (r13713)
- Fix: Enforce the length restrictions of company and president name in the commands too (r13712)
2008-07-19 12:23:14 +00:00
rubidium
bafea078f2 (svn r13710) [0.6] -Prepare: for 0.6.2-RC1. 2008-07-16 16:05:52 +00:00
rubidium
5c97e3307c (svn r13709) [0.6] -Backport from trunk: language updates. 2008-07-16 10:35:01 +00:00
rubidium
3cd7a5959f (svn r13708) [0.6] -Backport from trunk:
- Fix: Possible buffer overflow in string truncation code (r13700)
- Fix: Handle SETX(Y) properly when truncating a string instead of ignoring it and returning a too long string (r13699)
- Fix: In some cases the (sound) mixer could overflow causing artefacts in the sound [FS#2120] (r13695)
- Fix: Do not rely on .tar files always ending with a block of zeros (r13693)
- Fix: Make sure a command is ran in the context of autoreplace or not (r13691)
2008-07-16 10:07:38 +00:00
rubidium
7da596b92d (svn r13690) [0.6] -Backport from trunk:
- Fix: Bus/truck forgetting go-to-depot order when entering a non-drivethrough road stop [FS#2117] (r13664)
- Fix: Only the front of a RV would be considered when determining to what cargos a vehicle can be refitted instead of all cargos [FS#2109] (r13622)
- Fix: RVs continueing onto next DT station when they are build adjacent to them [FS#2040] (r13581)
2008-07-09 19:39:57 +00:00
rubidium
fbbd7bef6d (svn r13689) [0.6] -Backport from trunk:
- Fix: Server crashing when banning the rconning client (r13661)
- Fix: Incorrect usage of strtoul (r13508)
- Fix: Crash when one tries to raise the nothern corner of MP_VOID tiles (i.e. the southern corner of the tiles on the southern map edge) in the scenario editor [FS#2106] (r13624)
- Fix: Division by zero when one would press 'd' (skip order) when there's no order (r13409)
2008-07-09 19:30:44 +00:00
rubidium
b95eb99c55 (svn r13688) [0.6] -Backport from trunk:
- Fix: If the first bridge can not be build for a given length, then none of the other bridges can. Effectively meaning that if someone replaces the first bridge with a bridge that can be only 3 tiles longs then only other bridges that can be 3 tiles long will be buildable, but only if they are 3 tiles long [FS#2100] (r13611)
- Fix: [OSX] 10.5 failed to switch to fullscreen (r13584)
- Fix: Properly count number of non-north housetiles [FS#2083] (r13518)
- Fix: Drawing of zoomed out partial sprites could cause deadlocks or crashes (r13502)
2008-07-09 19:20:50 +00:00
rubidium
a68eee5f31 (svn r13687) [0.6] -Backport from trunk:
- Fix: Signals were not updated correctly when a player removed a non-existing track piece (r13626)
- Fix: Signal states could be propagated through waypoints built in orthogonal axis (r13589)
- Fix: Track was not removed on company bankrupcy when there was a ship on lower halftile (r13488)
- Fix: Let ships also navigate on half-tile sloped watery rail tiles (r13485)
2008-07-09 19:15:43 +00:00
rubidium
4f76d929c6 (svn r13686) [0.6] -Backport from trunk:
- Fix: Memory leak when NewGRFs got forcefully disabled and they defined GOTO labels (r13675)
- Fix: Crash when drawing a non-real sprite caused by NewGRF interference [FS#2127] (r13674)
- Fix: Disable static NewGRFs when non-static NewGRFs query them in the context of network games. This makes it impossible for static NewGRFs to disable non-static NewGRFs and 'bad' things happening because the non-static NewGRF doesn't know about the static NewGRF (r13576)
- Fix: First determine where to *exactly* build a house before asking a NewGRF whether the location is good instead of possibly moving the house a tile after the NewGRF said the location is good (r13489)
- Fix: Do not crash when resolving vehicle sprite groups with zero sprites (r13397)
- Fix: In the purchase list, CB36 for capacity was not called for the first part of rail and road vehicles (r13385)
2008-07-09 19:13:21 +00:00
rubidium
94ae5be42a (svn r13685) [0.6] -Backport from trunk:
- Fix: In the case that elrails and 'realistic' acceleration are disabled all electrified engines would have no power on load, until the vehicle got turned around, loaded or got into a depot [FS#2102] (r13681)
- Fix: Saving TTD imported games in recession failed due to wrong (and unneeded) type conversions in the saveload code [FS#2131] (r13679)
- Fix: Inactive companies from old (TTD) saves could be marked active in some cases, which then loads garbage in their statistics and such [FS#2126] (r13676)
- Fix: Desync when building electrified trains on a dedicated server that was started with electrification disabled [FS#2122] (r13673)
- Fix: Clear the memory for the new AI during the loading of a savegame so it does not try to execute commands generated in a different savegame, which could be resulting in the AI trying to give orders to stations that do not exist (r13505)
- Fix: Loading of very old OpenTTD savegames was broken (r13373)
2008-07-09 18:59:39 +00:00
rubidium
808f15e43f (svn r13352) [0.6] -Backport from trunk (r13348, r13222, r13221, r13217):
- Fix: Industry tiles would sometimes tell they need a 'level' slope when they do not want the slope (r13348)
- Fix: Attempts to make the old AI perform better (r13217, r13221, r13222)
2008-06-01 16:45:32 +00:00
rubidium
71144d1a98 (svn r13203) [0.6] -Prepare: for 0.6.1-RC2. 2008-05-20 22:05:25 +00:00
glx
44a476c946 (svn r13201) [0.6] -Backport from trunk (r13060):
- Fix: Update build industry window when raw_industry_construction setting is modified (r13060)
2008-05-20 20:18:07 +00:00
rubidium
76a2221dbb (svn r13200) [0.6] -Backport from trunk (r13023, r13066, r13074, r13137):
- Fix: Do not send rcon commands of the server to the first client but do directly execute those on the server (r13137)
- Fix: For multiheaded engines, halve power and running cost when used instead of when loading, to allow callback values to work properly (r13074)
- Fix: Loading of TTDP savegames with rivers in them [FS#2005] (r13066)
- Fix: Revert changes to multihead engine weight -- the original values were correct (r13023)
2008-05-20 20:14:34 +00:00
rubidium
966c2fe4b9 (svn r13199) [0.6] -Backport from trunk (r12933, r12943, r12947, r12948, r12951, r12993, r12996):
- Fix: Debugging was not possible with MSVC 2008 (r12996)
- Fix: List used for sorting GRFs was not freed (r12993)
- Fix: Default difficulty settings were different to TTD's original settings [FS#1977] (r12951)
- Fix: All vehicles would be available when an original scenario would be played [FS#1982] (r12948)
- Fix: Keep only first 15 bits for non failed callback results (r12947)
- Fix: Reading/modifying invalid data under some circumstances (r12943)
- Fix: Minor errors related to industries accepted/produced cargo (r12933)
2008-05-20 20:03:45 +00:00
rubidium
f4d1d082ab (svn r13198) [0.6] -Backport from trunk (r12910, r12914, r12915, r12919, r12920):
- Fix: Town rating was affected even after the test run (r12920)
- Fix: Flood road tiles even when there are road works in progress [FS#1965] (r12919)
- Fix: Do not initialize Station struct with tile=0, buoys will never change that value [FS#1960] (r12915)
- Fix: Game crash when a spectator/server tried to show an engine with no owner when a NewGRF requested a specific variable (r12914)
- Fix: Report reverse sprite status (FD/FE) to NewGRF for manually toggled vehicles (r12910)
2008-05-20 19:57:22 +00:00
rubidium
391127bfaf (svn r13017) [0.6] -Backport from trunk (r12629):
- Fix: Vehicles going twice to a depot when the automatic service interfered with the current order [FS#1985] (r12629)
2008-05-08 17:30:02 +00:00
glx
ee7bad769f (svn r12909) [0.6] -Fix (r12866): missing #defines 2008-04-26 21:34:30 +00:00
rubidium
9e966f9cd0 (svn r12907) [0.6] -Backport from trunk r12906:
- Fix: Vehicle groups, engine replacement rules and player/company names were not properly reset/freed after bankrupt (r12906)
[0.6] -Prepare: for 0.6.1-RC1.
2008-04-26 20:54:56 +00:00
rubidium
942a752e2a (svn r12905) [0.6] -Backport from trunk r12904, r12876:
- Fix: Remove trams from savegames saved in OTTD without tram support, it is better than to simply crash [FS#1953] (r12904)
- Fix: GCC on FreeBSD does not support -dumpmachine causing configure to fail. Use g++ instead [FS#1928] (r12876)
2008-04-25 19:27:27 +00:00
rubidium
9e03a7b23a (svn r12893) [0.6] -Backport from trunk (r12543, r12861):
- Language updates (r12543, r12861)
2008-04-25 06:53:50 +00:00
rubidium
e114133d18 (svn r12891) [0.6] -Fix (r12868): breakdowns were broken and would cause vehicles to go slower than they should have been moving. 2008-04-25 06:15:12 +00:00
rubidium
9241c4649d (svn r12871) [0.6] -Backport from trunk r12819, r12818, r12759:
- Fix: Inconsistent use of 8/15-bitness of NewGRF callback results with respect to TTDP's implementation of the specification (r12819, r12818, r12759)
2008-04-24 14:33:18 +00:00
rubidium
f126c2e66f (svn r12869) [0.6] -Backport from trunk r12714, r12708, r12674, r12577, r12553:
- Fix: Do not move windows below the toolbar on resizes unless they would go behind the toolbar [FS#1904] (r12714)
- Fix: Increase default sound buffer size only for Vista [FS#1914] (r12708)
- Fix: Colour remaps on station sprites only worked for company colours [FS#1902] (r12674)
- Fix: The convert signal button disallowed signal dragging when the signal GUI was closed (r12577)
- Fix: Redraw the signal GUI when the signal drag density changes in the patch settings and vice versa (r12553)
2008-04-24 12:36:18 +00:00
rubidium
c973bd87ce (svn r12868) [0.6] -Backport from trunk r12795, r12776, r12683, r12681, r12678:
- Fix: Vehicles could break down during loading and keep loading. The intention of the break down code is not to break down when having zero speed, therefor break downs now do not happen when loading [FS#1938] (r12795)
- Fix: [OSX] In some rare cases when using an uncalibrated monitor the system colour space could not be retrieved. Show an error when this happens instead of just trying an assertion (r12776)
- Fix: In some cases a news messages would not be shown [FS#1906] (r12683)
- Fix: When a road vehicle has a tram only stop multiple times in a row in it's orders, only the first one would be skipped [FS#1918] (r12678)
2008-04-24 12:32:37 +00:00
rubidium
4cb6a89e81 (svn r12867) [0.6] -Backport from trunk r12706, r12642, r12622, r12572, r12542:
- Fix: Do not crash very hard on unrecognised savegames, just go back to the intro menu instead (r12706)
- Fix: Remove buggy buoys at tile 0 from old TTDP savegames (r12642)
- Fix: Infinite loop in case your compiler decides that enums are unsigned by default (r12622)
- Fix: min() has 32bit arguments, clamping of 64bit values did not work (r12572)
- Fix: Do not install scenarios into the current user's homedir when running 'make install', that is silly. Simply always install scenarios system wide instead (r12542)
2008-04-24 12:15:24 +00:00
rubidium
7bf1737a66 (svn r12866) [0.6] -Backport from trunk r12759, r12717, r12682, r12564, r12561:
- Fix: Slope checking for NewGRFs failed (r12759)
- Fix: Check the TILE_NOT_SLOPED flag of the _north_ tile of multi-tile houses to decide if autoslope is allowed (r12717)
- Fix: Removing road pieces from a town gave you twice the intended penalty [FS#1920] (r12682)
- Fix: Towns could not terraform when inflation rised terraform prices enough (r12564)
- Fix: Do not affect town rating change by the order in which we examine stations (r12561)
2008-04-24 12:05:36 +00:00
rubidium
fb0afc9cca (svn r12865) [0.6] -Backport from trunk r12856, r12809, r12808, r12637, r12574:
- Fix: Ensure that prop 25 is set for all vehicles in the consist before other properties as it could cause desyncs (r12856)
- Fix: Possible out of bounds array access (r12809)
- Fix: Enforce autorenew values range in command (r12808)
- Fix: Possible NULL pointer dereference when reading some NewGRF data [FS#1913] (r12637)
- Fix: Binding to a specific IP could cause OpenTTD to not register properly with the masterserver if one has multiple external interfaces (r12574)
2008-04-24 11:56:15 +00:00
rubidium
9f65c1b8f0 (svn r12864) [0.6] -Backport from trunk r12859, r12857, r12855, r12845, r12844:
- Fix: Make the town rating tests use less memory and much quicker (r12859)
- Fix: Usage of AutoPtr made (trying to) build stuff very expensive (r12857, r12855)
- Fix: Use YAPF for fairly old savegames from before YAPF was introduced (r12845)
- Fix: The industry tick trigger should only be triggered once every 256 ticks, not every tick... Also bail out of the triggers a little earlier if you know they are not going to happen anyway (r12844)
2008-04-24 11:48:09 +00:00
rubidium
1a495b0b1c (svn r12524) [0.6] -Update: some documentation. 2008-03-31 22:09:27 +00:00
rubidium
5294075ad4 (svn r12523) [0.6] -Backport from trunk (r12486): wrong copy right data in Windows binaries. 2008-03-31 21:46:15 +00:00
rubidium
ed4ae53e8a (svn r12485) [0.6] -Backport: from trunk (r12483, disabling of stripping for betas and RCs). 2008-03-30 15:20:30 +00:00
rubidium
c53f9fc2a2 (svn r12481) [0.6] -Backport r12480 from trunk (default enabling of assertions). 2008-03-28 21:42:47 +00:00
rubidium
cbd426059e (svn r12478) [0.6] -Backport from trunk (12477, 12453, 12448, 12443, 12439, 12417):
- Fix: Timetable times for aircraft were always doubled [FS#1883] (r12477)
- Fix: Remove broken endian-dependent code and unnecessary rgb to bgr swapping [FS#1880] (r12453)
- Change: Unify RPM spec files (r12448)
- Add: OpenTTD's version to the config file to 'ease' getting the correct version on bugreports (r12443)
- Fix: Do not 'disable' the drawing of autorail overlays when the tile is 'error'-marked (red pulsating selection) [FS#1871] (r12439)
- Fix: Plural rule for Icelandic was wrong (r12417)
2008-03-28 19:01:57 +00:00
rubidium
624549464f (svn r12465) [0.6] -Fix: for the 0.6.x releases we shouldn't say we're 0.7.0~svn. 2008-03-28 11:51:58 +00:00
belugas
1f9dce4697 (svn r12432) [0.6] -Change: Update documentation for release of RC1 2008-03-26 15:24:34 +00:00
glx
185c30b6bf (svn r12418) [0.6] -Backport from trunk (r12408):
- Language updates (r12408)
2008-03-25 18:34:49 +00:00
glx
8df7a53652 (svn r12416) [0.6] -Backport from trunk (r12399, r12401):
- Fix: loading of TTD savegames (r12399, r12401)
2008-03-25 14:53:59 +00:00
rubidium
9d47454105 (svn r12395) [0.6] -Branch: the long awaited branch so we can introduce new features in trunk before 0.6.0, but not let them destabalize the pending release :) 2008-03-22 19:48:14 +00:00
1715 changed files with 277117 additions and 692496 deletions

View File

@@ -1,16 +0,0 @@
notifications:
global:
irc:
- openttd
- openttd.notice
push:
only:
- master
only-by:
- DorpsGek
commit-comment:
discussion:
pull-request:
issue:
tag-created:

View File

@@ -1,9 +0,0 @@
root = true
[*]
insert_final_newline = true
trim_trailing_whitespace = true
[*.{c,cpp,h,hpp}]
indent_style = tab
charset = utf-8

1
.github/FUNDING.yml vendored
View File

@@ -1 +0,0 @@
custom: https://www.openttd.org/donate.html

View File

@@ -1,41 +0,0 @@
name: Bug Report
description: Found a bug in OpenTTD?
title: "[Bug]: "
body:
- type: markdown
attributes:
value: |
Thanks for taking the time to fill out this bug report!
- type: input
id: version
attributes:
label: Version of OpenTTD
description: Fill in below what version of OpenTTD you are using, including your OS.
placeholder: ex. 1.11.2, Windows 10
validations:
required: true
- type: textarea
id: expected
attributes:
label: Expected result
description: Describe in a few words what you expected to happen.
validations:
required: true
- type: textarea
id: actual
attributes:
label: Actual result
description: Describe in a few words what actually happens.
validations:
required: true
- type: textarea
id: reproduce
attributes:
label: Steps to reproduce
description: As detailed as possible, please tell us how we can reproduce this. Feel free to attach a savegame (zip it first) to make it more clear.
placeholder: |
1. Loaded the attached savegame.
2. Click on the button left of that other icon.
3. The window doesn't open.
validations:
required: true

View File

@@ -1,5 +0,0 @@
blank_issues_enabled: false
contact_links:
- name: Suggestions and ideas?
url: https://www.tt-forums.net/viewforum.php?f=32
about: Have a suggestion or an idea for a cool new feature? Post them on our forum!

View File

@@ -1,37 +0,0 @@
name: Crash
description: Did OpenTTD crash?
title: "[Crash]: "
body:
- type: markdown
attributes:
value: |
Thanks for taking the time to fill out this crash report!
- type: input
id: version
attributes:
label: Version of OpenTTD
description: Fill in below what version of OpenTTD you are using, including your OS.
placeholder: ex. 1.11.2, Windows 10
validations:
required: true
- type: textarea
id: reproduce
attributes:
label: Steps to reproduce
description: Please spend a few words if you can reproduce this problem.
placeholder: |
1. Bought a new train.
2. The game crashed.
validations:
required: true
- type: textarea
id: crashlogs
attributes:
label: Upload crash files
description: With the `crash.log`, `crash.dmp`, and `crash.sav` we can analyze the crash in detail; this way you allow us to easier triage and fix the problem.
placeholder: |
1. Zip the `crash.log`, `crash.dmp` and `crash.sav`.
2. Click on this field.
3. Drag and drop the zip file in here.
validations:
required: true

View File

@@ -1,49 +0,0 @@
## Motivation / Problem
<!--
Describe here shortly
* For bug fixes:
* What problem does this solve?
* If there is already an issue, link the issue, otherwise describe the problem here.
* For features or gameplay changes:
* What was the motivation to develop this feature?
* Does this address any problem with the gameplay or interface?
* Which group of players do you think would enjoy this feature?
-->
## Description
<!--
Describe here shortly
* For bug fixes:
* How is the problem solved?
* For features or gameplay changes:
* What does this feature do?
* How does it improve/solve the situation described under 'motivation'.
-->
## Limitations
<!--
Describe here
* Is the problem solved in all scenarios?
* Is this feature complete? Are there things that could be added in the future?
* Are there things that are intentionally left out?
* Do you know of a bug or corner case that does not work?
-->
## Checklist for review
Some things are not automated, and forgotten often. This list is a reminder for the reviewers.
* The bug fix is important enough to be backported? (label: 'backport requested')
* This PR touches english.txt or translations? Check the [guidelines](https://github.com/OpenTTD/OpenTTD/blob/master/docs/eints.md)
* This PR affects the save game format? (label 'savegame upgrade')
* This PR affects the GS/AI API? (label 'needs review: Script API')
* ai_changelog.hpp, gs_changelog.hpp need updating.
* The compatibility wrappers (compat_*.nut) need updating.
* This PR affects the NewGRF API? (label 'needs review: NewGRF')
* newgrf_debug_data.h may need updating.
* [PR must be added to API tracker](https://wiki.openttd.org/en/Development/NewGRF/Specification%20Status)

16
.github/changelog.sh vendored
View File

@@ -1,16 +0,0 @@
#!/bin/sh
tag=$(git name-rev --name-only --tags --no-undefined HEAD 2>/dev/null | sed 's@\^0$@@')
# If we are a tag, show the part of the changelog till (but excluding) the last stable
if [ -n "$tag" ]; then
grep='^[0-9]\+\.[0-9]\+[^-]'
next=$(cat changelog.txt | grep '^[0-9]' | awk 'BEGIN { show="false" } // { if (show=="true") print $0; if ($1=="'$tag'") show="true"} ' | grep "$grep" | head -n1 | sed 's/ .*//')
cat changelog.txt | awk 'BEGIN { show="false" } /^[0-9]+.[0-9]+/ { if ($1=="'$next'") show="false"; if ($1=="'$tag'") show="true";} // { if (show=="true") print $0 }'
exit 0
fi
# In all other cases, show the git log of the last 7 days
revdate=$(git log -1 --pretty=format:"%ci")
last_week=$(date -d "$revdate -7days" +"%Y-%m-%d %H:%M")
git log --after="${last_week}" --pretty=fuller

34
.github/stale.yml vendored
View File

@@ -1,34 +0,0 @@
daysUntilClose: 7
staleLabel: stale
closeComment: false
exemptMilestones: true
exemptAssignees: true
issues:
daysUntilStale: 60
exemptLabels:
- pinned
- security
- "good first issue"
- regression
markComment: >
This issue has been automatically marked as stale because it has not had any activity in the last two months.
If you believe the issue is still relevant, please test on the latest nightly and report back.
It will be closed if no further activity occurs within 7 days.
Thank you for your contributions.
pulls:
daysUntilStale: 30
exemptLabels:
- pinned
markComment: >
This pull request has been automatically marked as stale because it has not had any activity in the last month.
Please feel free to give a status update now, ping for review, or re-open when it's ready.
It will be closed if no further activity occurs within 7 days.
Thank you for your contributions.

View File

@@ -1,221 +0,0 @@
"""
Script to scan the OpenTTD source-tree for STR_ entries that are defined but
no longer used.
This is not completely trivial, as OpenTTD references a lot of strings in
relation to another string. The most obvious example of this is a list. OpenTTD
only references the first entry in the list, and does "+ <var>" to get to the
correct string.
There are other ways OpenTTD does use relative values. This script tries to
account for all of them, to give the best approximation we have for "this
string is unused".
"""
import glob
import os
import re
import subprocess
import sys
from enum import Enum
LENGTH_NAME_LOOKUP = {
"VEHICLE_TYPES": 4,
}
class SkipType(Enum):
NONE = 1
LENGTH = 2
EXTERNAL = 3
ZERO_IS_SPECIAL = 4
EXPECT_NEWLINE = 5
def read_language_file(filename, strings_found, errors):
strings_defined = []
skip = SkipType.NONE
length = 0
common_prefix = ""
last_tiny_string = ""
with open(filename) as fp:
for line in fp.readlines():
if not line.strip():
if skip == SkipType.EXPECT_NEWLINE:
skip = SkipType.NONE
continue
line = line.strip()
if skip == SkipType.EXPECT_NEWLINE:
# The only thing allowed after a list, is this next marker, or a newline.
if line == "###next-name-looks-similar":
# "###next-name-looks-similar"
# Indicates the common prefix of the last list has a very
# similar name to the next entry, but isn't part of the
# list. So do not emit a warning about them looking very
# similar.
if length != 0:
errors.append(f"ERROR: list around {name} is shorted than indicated by ###length")
common_prefix = ""
else:
errors.append(f"ERROR: expected a newline after a list, but didn't find any around {name}. Did you add an entry to the list without increasing the length?")
skip = SkipType.NONE
if line[0] == "#":
if line.startswith("###length "):
# "###length <count>"
# Indicates the next few entries are part of a list. Only
# the first entry is possibly referenced, and the rest are
# indirectly.
if length != 0:
errors.append(f"ERROR: list around {name} is shorted than indicated by ###length")
length = line.split(" ")[1].strip()
if length.isnumeric():
length = int(length)
else:
length = LENGTH_NAME_LOOKUP[length]
skip = SkipType.LENGTH
elif line.startswith("###external "):
# "###external <count>"
# Indicates the next few entries are used outside the
# source and will not be referenced.
if length != 0:
errors.append(f"ERROR: list around {name} is shorted than indicated by ###length")
length = line.split(" ")[1].strip()
length = int(length)
skip = SkipType.EXTERNAL
elif line.startswith("###setting-zero-is-special"):
# "###setting-zero-is-special"
# Indicates the next entry is part of the "zero is special"
# flag of settings. These entries are not referenced
# directly in the code.
if length != 0:
errors.append(f"ERROR: list around {name} is shorted than indicated by ###length")
skip = SkipType.ZERO_IS_SPECIAL
continue
name = line.split(":")[0].strip()
strings_defined.append(name)
# If a string ends on _TINY or _SMALL, it can be the {TINY} variant.
# Check for this by some fuzzy matching.
if name.endswith(("_SMALL", "_TINY")):
last_tiny_string = name
elif last_tiny_string:
matching_name = "_".join(last_tiny_string.split("_")[:-1])
if name == matching_name:
strings_found.add(last_tiny_string)
else:
last_tiny_string = ""
if skip == SkipType.EXTERNAL:
strings_found.add(name)
skip = SkipType.LENGTH
if skip == SkipType.LENGTH:
skip = SkipType.NONE
length -= 1
common_prefix = name
elif skip == SkipType.ZERO_IS_SPECIAL:
strings_found.add(name)
elif length > 0:
strings_found.add(name)
length -= 1
# Find the common prefix of these strings
for i in range(len(common_prefix)):
if common_prefix[0 : i + 1] != name[0 : i + 1]:
common_prefix = common_prefix[0:i]
break
if length == 0:
skip = SkipType.EXPECT_NEWLINE
if len(common_prefix) < 6:
errors.append(f"ERROR: common prefix of block including {name} was reduced to {common_prefix}. This means the names in the list are not consistent.")
elif common_prefix:
if name.startswith(common_prefix):
errors.append(f"ERROR: {name} looks a lot like block above with prefix {common_prefix}. This mostly means that the list length was too short. Use '###next-name-looks-similar' if it is not.")
common_prefix = ""
return strings_defined
def scan_source_files(path, strings_found):
for new_path in glob.glob(f"{path}/*"):
if os.path.isdir(new_path):
scan_source_files(new_path, strings_found)
continue
if not new_path.endswith((".c", ".h", ".cpp", ".hpp", ".ini")):
continue
# Most files we can just open, but some use magic, that requires the
# G++ preprocessor before we can make sense out of it.
if new_path == "src/table/cargo_const.h":
p = subprocess.run(["g++", "-E", new_path], stdout=subprocess.PIPE)
output = p.stdout.decode()
else:
with open(new_path) as fp:
output = fp.read()
# Find all the string references.
matches = re.findall(r"[^A-Z_](STR_[A-Z0-9_]*)", output)
strings_found.update(matches)
def main():
strings_found = set()
errors = []
scan_source_files("src", strings_found)
strings_defined = read_language_file("src/lang/english.txt", strings_found, errors)
# STR_LAST_STRINGID is special, and not really a string.
strings_found.remove("STR_LAST_STRINGID")
# These are mentioned in comments, not really a string.
strings_found.remove("STR_XXX")
strings_found.remove("STR_NEWS")
strings_found.remove("STR_CONTENT_TYPE_")
# This string is added for completion, but never used.
strings_defined.remove("STR_JUST_DATE_SHORT")
strings_defined = sorted(strings_defined)
strings_found = sorted(list(strings_found))
for string in strings_found:
if string not in strings_defined:
errors.append(f"ERROR: {string} found but never defined.")
for string in strings_defined:
if string not in strings_found:
errors.append(f"ERROR: {string} is (possibly) no longer needed.")
if errors:
for error in errors:
print(error)
sys.exit(1)
else:
print("OK")
if __name__ == "__main__":
main()

View File

@@ -1,406 +0,0 @@
name: CI
on:
pull_request:
push:
branches:
- master
env:
CTEST_OUTPUT_ON_FAILURE: 1
jobs:
emscripten:
name: Emscripten
runs-on: ubuntu-20.04
container:
# If you change this version, change the number in the cache step too.
image: emscripten/emsdk:2.0.10
steps:
- name: Checkout
uses: actions/checkout@v2
- name: Setup cache
uses: actions/cache@v2
with:
path: /emsdk/upstream/emscripten/cache
key: 2.0.10-${{ runner.os }}
- name: Build (host tools)
run: |
mkdir build-host
cd build-host
echo "::group::CMake"
cmake .. -DOPTION_TOOLS_ONLY=ON
echo "::endgroup::"
echo "::group::Build"
echo "Running on $(nproc) cores"
cmake --build . -j $(nproc) --target tools
echo "::endgroup::"
- name: Install GCC problem matcher
uses: ammaraskar/gcc-problem-matcher@master
- name: Build
run: |
mkdir build
cd build
echo "::group::CMake"
emcmake cmake .. -DHOST_BINARY_DIR=../build-host
echo "::endgroup::"
echo "::group::Build"
echo "Running on $(nproc) cores"
cmake --build . -j $(nproc)
echo "::endgroup::"
linux:
name: Linux
strategy:
fail-fast: false
matrix:
include:
- compiler: clang
cxxcompiler: clang++
libsdl: libsdl2-dev
- compiler: gcc
cxxcompiler: g++
libsdl: libsdl2-dev
- compiler: gcc
cxxcompiler: g++
libsdl: libsdl1.2-dev
- compiler: gcc
cxxcompiler: g++
extra-cmake-parameters: -DOPTION_DEDICATED=ON
runs-on: ubuntu-20.04
env:
CC: ${{ matrix.compiler }}
CXX: ${{ matrix.cxxcompiler }}
steps:
- name: Checkout
uses: actions/checkout@v2
- name: Install dependencies
run: |
echo "::group::Update apt"
sudo apt-get update
echo "::endgroup::"
echo "::group::Install dependencies"
sudo apt-get install -y --no-install-recommends \
liballegro4-dev \
libfontconfig-dev \
libicu-dev \
liblzma-dev \
liblzo2-dev \
${{ matrix.libsdl }} \
zlib1g-dev \
# EOF
echo "::endgroup::"
env:
DEBIAN_FRONTEND: noninteractive
- name: Get OpenGFX
run: |
mkdir -p ~/.local/share/openttd/baseset
cd ~/.local/share/openttd/baseset
echo "::group::Download OpenGFX"
curl -L https://cdn.openttd.org/opengfx-releases/0.6.0/opengfx-0.6.0-all.zip -o opengfx-all.zip
echo "::endgroup::"
echo "::group::Unpack OpenGFX"
unzip opengfx-all.zip
echo "::endgroup::"
rm -f opengfx-all.zip
- name: Install GCC problem matcher
uses: ammaraskar/gcc-problem-matcher@master
- name: Build
run: |
mkdir build
cd build
echo "::group::CMake"
cmake .. ${{ matrix.extra-cmake-parameters }}
echo "::endgroup::"
echo "::group::Build"
echo "Running on $(nproc) cores"
cmake --build . -j $(nproc)
echo "::endgroup::"
- name: Test
run: |
cd build
ctest -j $(nproc) --timeout 120
macos:
name: Mac OS
strategy:
fail-fast: false
matrix:
include:
- arch: x64
full_arch: x86_64
runs-on: macos-latest
env:
MACOSX_DEPLOYMENT_TARGET: 10.14
steps:
- name: Checkout
uses: actions/checkout@v2
- name: Prepare cache key
id: key
run: |
echo "::set-output name=image::$ImageOS-$ImageVersion"
- name: Enable vcpkg cache
uses: actions/cache@v2
with:
path: /usr/local/share/vcpkg/installed
key: ${{ steps.key.outputs.image }}-vcpkg-${{ matrix.arch }}-0 # Increase the number whenever dependencies are modified
restore-keys: |
${{ steps.key.outputs.image }}-vcpkg-${{ matrix.arch }}
- name: Prepare vcpkg
run: |
vcpkg install --triplet=${{ matrix.arch }}-osx \
liblzma \
libpng \
lzo \
zlib \
# EOF
- name: Install OpenGFX
run: |
mkdir -p ~/Documents/OpenTTD/baseset
cd ~/Documents//OpenTTD/baseset
echo "::group::Download OpenGFX"
curl -L https://cdn.openttd.org/opengfx-releases/0.6.0/opengfx-0.6.0-all.zip -o opengfx-all.zip
echo "::endgroup::"
echo "::group::Unpack OpenGFX"
unzip opengfx-all.zip
echo "::endgroup::"
rm -f opengfx-all.zip
- name: Install GCC problem matcher
uses: ammaraskar/gcc-problem-matcher@master
- name: Build
run: |
mkdir build
cd build
echo "::group::CMake"
cmake ${GITHUB_WORKSPACE} \
-DCMAKE_OSX_ARCHITECTURES=${{ matrix.full_arch }} \
-DVCPKG_TARGET_TRIPLET=${{ matrix.arch }}-osx \
-DCMAKE_TOOLCHAIN_FILE=/usr/local/share/vcpkg/scripts/buildsystems/vcpkg.cmake \
# EOF
echo "::endgroup::"
echo "::group::Build"
echo "Running on $(sysctl -n hw.logicalcpu) cores"
cmake --build . -j $(sysctl -n hw.logicalcpu)
echo "::endgroup::"
- name: Test
run: |
cd build
ctest -j $(sysctl -n hw.logicalcpu) --timeout 120
windows:
name: Windows
strategy:
fail-fast: false
matrix:
os: [windows-latest, windows-2016]
arch: [x86, x64]
runs-on: ${{ matrix.os }}
steps:
- name: Checkout
uses: actions/checkout@v2
- name: Prepare cache key
id: key
shell: powershell
run: |
# Work around caching failure with GNU tar
New-Item -Type Junction -Path vcpkg -Target c:\vcpkg
Write-Output "::set-output name=image::$env:ImageOS-$env:ImageVersion"
- name: Enable vcpkg cache
uses: actions/cache@v2
with:
path: vcpkg/installed
key: ${{ steps.key.outputs.image }}-vcpkg-${{ matrix.arch }}-0 # Increase the number whenever dependencies are modified
restore-keys: |
${{ steps.key.outputs.image }}-vcpkg-${{ matrix.arch }}
- name: Prepare vcpkg
shell: bash
run: |
vcpkg install --triplet=${{ matrix.arch }}-windows-static \
liblzma \
libpng \
lzo \
zlib \
# EOF
- name: Install OpenGFX
shell: bash
run: |
mkdir -p "C:/Users/Public/Documents/OpenTTD/baseset"
cd "C:/Users/Public/Documents/OpenTTD/baseset"
echo "::group::Download OpenGFX"
curl -L https://cdn.openttd.org/opengfx-releases/0.6.0/opengfx-0.6.0-all.zip -o opengfx-all.zip
echo "::endgroup::"
echo "::group::Unpack OpenGFX"
unzip opengfx-all.zip
echo "::endgroup::"
rm -f opengfx-all.zip
- name: Install MSVC problem matcher
uses: ammaraskar/msvc-problem-matcher@master
- name: Configure developer command prompt for ${{ matrix.arch }}
uses: ilammy/msvc-dev-cmd@v1
with:
arch: ${{ matrix.arch }}
- name: Build
shell: bash
run: |
mkdir build
cd build
echo "::group::CMake"
cmake .. \
-GNinja \
-DVCPKG_TARGET_TRIPLET=${{ matrix.arch }}-windows-static \
-DCMAKE_TOOLCHAIN_FILE="c:\vcpkg\scripts\buildsystems\vcpkg.cmake" \
# EOF
echo "::endgroup::"
echo "::group::Build"
cmake --build .
echo "::endgroup::"
- name: Test
shell: bash
run: |
cd ${GITHUB_WORKSPACE}/build
ctest --timeout 120
msys2:
name: msys2
strategy:
fail-fast: false
matrix:
include:
- msystem: MINGW64
arch: x86_64
- msystem: MINGW32
arch: i686
runs-on: windows-latest
steps:
- name: Checkout
uses: actions/checkout@v2
- name: Setup MSYS2
uses: msys2/setup-msys2@v2
with:
msystem: ${{ matrix.msystem }}
release: false
install: >-
git
make
mingw-w64-${{ matrix.arch }}-cmake
mingw-w64-${{ matrix.arch }}-gcc
mingw-w64-${{ matrix.arch }}-lzo2
mingw-w64-${{ matrix.arch }}-libpng
- name: Install OpenGFX
shell: bash
run: |
mkdir -p "C:/Users/Public/Documents/OpenTTD/baseset"
cd "C:/Users/Public/Documents/OpenTTD/baseset"
echo "::group::Download OpenGFX"
curl -L https://cdn.openttd.org/opengfx-releases/0.6.0/opengfx-0.6.0-all.zip -o opengfx-all.zip
echo "::endgroup::"
echo "::group::Unpack OpenGFX"
unzip opengfx-all.zip
echo "::endgroup::"
rm -f opengfx-all.zip
- name: Install GCC problem matcher
uses: ammaraskar/gcc-problem-matcher@master
- name: Build
shell: msys2 {0}
run: |
mkdir build
cd build
echo "::group::CMake"
cmake .. -G"MSYS Makefiles"
echo "::endgroup::"
echo "::group::Build"
echo "Running on $(nproc) cores"
cmake --build . -j $(nproc)
echo "::endgroup::"
- name: Test
shell: msys2 {0}
run: |
cd build
ctest -j $(nproc) --timeout 120
check_annotations:
name: Check Annotations
needs:
- emscripten
- linux
- macos
- windows
- msys2
if: always() && github.event_name == 'pull_request'
runs-on: ubuntu-latest
steps:
- name: Check annotations
uses: OpenTTD/actions/annotation-check@v2

View File

@@ -1,21 +0,0 @@
name: Commit checker
on:
pull_request:
jobs:
commit-checker:
name: Commit checker
runs-on: ubuntu-latest
steps:
- name: Checkout
uses: actions/checkout@v2
with:
fetch-depth: 4
- name: Get pull-request commits
uses: OpenTTD/actions/checkout-pull-request@v2
- name: Check commits
uses: OpenTTD/OpenTTD-git-hooks@main

View File

@@ -1,133 +0,0 @@
name: Preview build
on:
repository_dispatch:
types:
- Preview*
jobs:
preview:
name: Build preview
runs-on: ubuntu-20.04
container:
# If you change this version, change the number in the cache step too.
image: emscripten/emsdk:2.0.10
# uid=1001(runner) gid=121(docker)
options: -u 1001:121
steps:
- name: Update deployment status to in progress
uses: octokit/request-action@v2.x
with:
route: POST /repos/{owner}/{repo}/deployments/{deployment_id}/statuses
mediaType: |
previews:
- ant-man
- flash
owner: ${{ github.event.repository.owner.login }}
repo: ${{ github.event.repository.name }}
deployment_id: ${{ github.event.client_payload.deployment_id }}
state: in_progress
env:
GITHUB_TOKEN: ${{ secrets.PREVIEW_GITHUB_TOKEN }}
- name: Checkout
uses: actions/checkout@v2
with:
ref: ${{ github.event.client_payload.sha }}
- name: Name branch
run: |
name=$(echo "${{ github.event.client_payload.folder }}")
git checkout -b ${name}
- name: Setup cache
uses: actions/cache@v2
with:
path: /emsdk/upstream/emscripten/cache
key: 2.0.10-${{ runner.os }}
- name: Build (host tools)
run: |
mkdir build-host
cd build-host
echo "::group::CMake"
cmake .. -DOPTION_TOOLS_ONLY=ON
echo "::endgroup::"
echo "::group::Build"
echo "Running on $(nproc) cores"
make -j$(nproc) tools
echo "::endgroup::"
- name: Install GCC problem matcher
uses: ammaraskar/gcc-problem-matcher@master
- name: Build
run: |
mkdir build
cd build
echo "::group::CMake"
emcmake cmake .. \
-DHOST_BINARY_DIR=../build-host \
-DCMAKE_BUILD_TYPE=RelWithDebInfo \
# EOF
echo "::endgroup::"
echo "::group::Build"
echo "Running on $(nproc) cores"
emmake make -j$(nproc)
echo "::endgroup::"
- name: Publish preview
run: |
# setuptools is missing in this Docker image, which breaks installing
# awscli. So we need to do this in two steps to recover sanity.
pip3 install setuptools
pip3 install awscli
~/.local/bin/aws s3 cp --only-show-errors build/openttd.data s3://${{ secrets.PREVIEW_S3_BUCKET }}/${{ github.event.client_payload.folder }}/
~/.local/bin/aws s3 cp --only-show-errors build/openttd.html s3://${{ secrets.PREVIEW_S3_BUCKET }}/${{ github.event.client_payload.folder }}/
~/.local/bin/aws s3 cp --only-show-errors build/openttd.js s3://${{ secrets.PREVIEW_S3_BUCKET }}/${{ github.event.client_payload.folder }}/
~/.local/bin/aws s3 cp --only-show-errors build/openttd.wasm s3://${{ secrets.PREVIEW_S3_BUCKET }}/${{ github.event.client_payload.folder }}/
# Invalidate the cache of the CloudFront distribution
~/.local/bin/aws cloudfront create-invalidation --distribution-id ${{ secrets.PREVIEW_CF_DISTRIBUTION_ID }} --paths "/${{ github.event.client_payload.folder }}/*"
env:
AWS_ACCESS_KEY_ID: ${{ secrets.AWS_ACCESS_KEY_ID }}
AWS_SECRET_ACCESS_KEY: ${{ secrets.AWS_SECRET_ACCESS_KEY }}
- name: Update deployment status to success
uses: octokit/request-action@v2.x
with:
route: POST /repos/{owner}/{repo}/deployments/{deployment_id}/statuses
mediaType: |
previews:
- ant-man
- flash
owner: ${{ github.event.repository.owner.login }}
repo: ${{ github.event.repository.name }}
deployment_id: ${{ github.event.client_payload.deployment_id }}
state: success
environment_url: https://preview.openttd.org/${{ github.event.client_payload.folder }}/
env:
GITHUB_TOKEN: ${{ secrets.PREVIEW_GITHUB_TOKEN }}
- if: failure()
name: Update deployment status to failure
uses: octokit/request-action@v2.x
with:
route: POST /repos/{owner}/{repo}/deployments/{deployment_id}/statuses
mediaType: |
previews:
- ant-man
- flash
owner: ${{ github.event.repository.owner.login }}
repo: ${{ github.event.repository.name }}
deployment_id: ${{ github.event.client_payload.deployment_id }}
state: failure
env:
GITHUB_TOKEN: ${{ secrets.PREVIEW_GITHUB_TOKEN }}

View File

@@ -1,66 +0,0 @@
name: Preview label
on:
pull_request_target:
types:
- labeled
env:
TEAM_CORE_DEVELOPER: core-developers
jobs:
check_preview_label:
name: Check for preview label
if: github.event.action == 'labeled' && github.event.label.name == 'preview'
runs-on: ubuntu-20.04
steps:
- name: Check if label was added by core developer
id: core_developer
continue-on-error: true
uses: octokit/request-action@v2.x
with:
route: GET /orgs/OpenTTD/teams/${{ env.TEAM_CORE_DEVELOPER }}/memberships/${{ github.event.sender.login }}
env:
GITHUB_TOKEN: ${{ secrets.PREVIEW_GITHUB_TOKEN }}
- if: steps.core_developer.outcome == 'failure'
name: Remove preview label if not core developer
uses: octokit/request-action@v2.x
with:
route: DELETE /repos/{owner}/{repo}/issues/{issue_number}/labels/preview
owner: ${{ github.event.repository.owner.login }}
repo: ${{ github.event.repository.name }}
issue_number: ${{ github.event.number }}
env:
GITHUB_TOKEN: ${{ secrets.PREVIEW_GITHUB_TOKEN }}
- if: steps.core_developer.outcome == 'success'
name: Create deployment
id: deployment
uses: octokit/request-action@v2.x
with:
route: POST /repos/{owner}/{repo}/deployments
mediaType: |
previews:
- ant-man
- flash
owner: ${{ github.event.repository.owner.login }}
repo: ${{ github.event.repository.name }}
ref: ${{ github.event.pull_request.head.sha }}
task: deploy:preview
auto_merge: false
required_contexts: "[]"
environment: preview-pr-${{ github.event.number }}
description: "Preview for Pull Request #${{ github.event.number }}"
env:
GITHUB_TOKEN: ${{ secrets.PREVIEW_GITHUB_TOKEN }}
- if: steps.core_developer.outcome == 'success'
name: Trigger 'preview build'
uses: peter-evans/repository-dispatch@v1
with:
token: ${{ secrets.PREVIEW_GITHUB_TOKEN }}
event-type: "Preview build #${{ github.event.number }}"
client-payload: '{"folder": "pr${{ github.event.number }}", "sha": "${{ github.event.pull_request.head.sha }}", "deployment_id": "${{ fromJson(steps.deployment.outputs.data).id }}"}'

View File

@@ -1,66 +0,0 @@
name: Preview push
on:
pull_request_target:
types:
- synchronize
jobs:
check_new_preview:
name: Check preview needs update
runs-on: ubuntu-20.04
steps:
- name: Check if earlier preview exists
id: earlier_preview
uses: octokit/request-action@v2.x
with:
route: GET /repos/{owner}/{repo}/deployments
owner: ${{ github.event.repository.owner.login }}
repo: ${{ github.event.repository.name }}
environment: preview-pr-${{ github.event.number }}
per_page: 1
env:
GITHUB_TOKEN: ${{ secrets.PREVIEW_GITHUB_TOKEN }}
- if: toJson(fromJson(steps.earlier_preview.outputs.data)) != '[]'
name: Check for preview label
id: preview_label
uses: octokit/request-action@v2.x
with:
route: GET /repos/{owner}/{repo}/issues/{issue_number}/labels
owner: ${{ github.event.repository.owner.login }}
repo: ${{ github.event.repository.name }}
issue_number: ${{ github.event.number }}
env:
GITHUB_TOKEN: ${{ secrets.PREVIEW_GITHUB_TOKEN }}
- if: toJson(fromJson(steps.earlier_preview.outputs.data)) != '[]' && contains(fromJson(steps.preview_label.outputs.data).*.name, 'preview')
name: Create deployment
id: deployment
uses: octokit/request-action@v2.x
with:
route: POST /repos/{owner}/{repo}/deployments
mediaType: |
previews:
- ant-man
- flash
owner: ${{ github.event.repository.owner.login }}
repo: ${{ github.event.repository.name }}
ref: ${{ github.event.pull_request.head.sha }}
task: deploy:preview
auto_merge: false
required_contexts: "[]"
environment: preview-pr-${{ github.event.number }}
description: "Preview for Pull Request #${{ github.event.number }}"
env:
GITHUB_TOKEN: ${{ secrets.PREVIEW_GITHUB_TOKEN }}
- if: toJson(fromJson(steps.earlier_preview.outputs.data)) != '[]' && contains(fromJson(steps.preview_label.outputs.data).*.name, 'preview')
name: Trigger 'preview build'
uses: peter-evans/repository-dispatch@v1
with:
token: ${{ secrets.PREVIEW_GITHUB_TOKEN }}
event-type: "Preview build #${{ github.event.number }}"
client-payload: '{"folder": "pr${{ github.event.number }}", "sha": "${{ github.event.pull_request.head.sha }}", "deployment_id": "${{ fromJson(steps.deployment.outputs.data).id }}"}'

View File

@@ -1,991 +0,0 @@
name: Release
on:
workflow_dispatch:
inputs:
ref:
description: 'Ref to build (for Pull Requests, use refs/pull/NNN/head)'
required: true
repository_dispatch:
# client_payload should be the same as the inputs for workflow_dispatch.
types:
- Build*
release:
types:
- published
jobs:
source:
name: Source
runs-on: ubuntu-20.04
outputs:
version: ${{ steps.metadata.outputs.version }}
is_tag: ${{ steps.metadata.outputs.is_tag }}
trigger_type: ${{ steps.metadata.outputs.trigger_type }}
folder: ${{ steps.metadata.outputs.folder }}
steps:
- name: Checkout (Release)
if: github.event_name == 'release'
uses: actions/checkout@v2
with:
# We generate a changelog; for this we need the full git log.
fetch-depth: 0
- name: Checkout (Manual)
if: github.event_name == 'workflow_dispatch'
uses: actions/checkout@v2
with:
ref: ${{ github.event.inputs.ref }}
# We generate a changelog; for this we need the full git log.
fetch-depth: 0
- name: Checkout (Trigger)
if: github.event_name == 'repository_dispatch'
uses: actions/checkout@v2
with:
ref: ${{ github.event.client_payload.ref }}
# We generate a changelog; for this we need the full git log.
fetch-depth: 0
- name: Check valid branch name
run: |
if [ "${{ github.event_name }}" = "workflow_dispatch" ]; then
REF="${{ github.event.inputs.ref }}"
elif [ "${{ github.event_name }}" = "repository_dispatch" ]; then
REF="${{ github.event.client_payload.ref }}"
else
REF="${{ github.ref }}"
fi
# Check if we are a tag.
if [ -n "$(git name-rev --name-only --tags --no-undefined HEAD 2>/dev/null || false)" ]; then
exit 0
fi
# Check if the checkout caused the branch to be named.
if [ "$(git rev-parse --abbrev-ref HEAD)" != "HEAD" ]; then
exit 0
fi
# Check if this was a pull request.
if [ -n "$(echo ${REF} | grep '^refs/pull/[0-9]*')" ]; then
PULL=$(echo ${REF} | cut -d/ -f3)
git checkout -b pr${PULL}
fi
# Are we still in a detached state? Error out.
if [ "$(git rev-parse --abbrev-ref HEAD)" == "HEAD" ]; then
echo "The 'ref' given resulted in a checkout of a detached HEAD."
echo "We cannot detect the version for these checkout accurate."
echo ""
echo "If you want to build a Pull Request, make sure you use 'refs/pull/NNN/head'."
echo ""
echo "Cancelling build, as without a version we cannot store the artifacts."
exit 1
fi
- name: Generate metadata
id: metadata
run: |
echo "::group::Prepare metadata files"
cmake -DGENERATE_OTTDREV=1 -P cmake/scripts/FindVersion.cmake
./.github/changelog.sh > .changelog
TZ='UTC' date +"%Y-%m-%d %H:%M UTC" > .release_date
cat .ottdrev | cut -f 1 -d$'\t' > .version
if [ $(cat .ottdrev | cut -f 5 -d$'\t') = '1' ]; then
# Assume that all tags are always releases. Why else make a tag?
IS_TAG="true"
FOLDER="${{ env.FOLDER_RELEASES }}"
TRIGGER_TYPE="new-tag"
else
IS_TAG="false"
BRANCH=$(git symbolic-ref -q HEAD | sed 's@.*/@@')
if [ -z "${BRANCH}" ]; then
echo "Internal error: branch name is empty."
echo "An earlier step should have prevented this from happening."
echo "Cancelling build, as without a branch name we cannot store the artifacts"
exit 1
fi
if [ "${BRANCH}" = "${{ env.NIGHTLIES_BRANCH }}" ]; then
# The "master" branch is special, and we call a nightly.
FOLDER="${{ env.FOLDER_NIGHTLIES }}/$(date +%Y)"
TRIGGER_TYPE="new-master"
else
# All other branches, which can be builds of Pull Requests, are
# put in their own folder.
FOLDER="${{ env.FOLDER_BRANCHES }}/${BRANCH}"
TRIGGER_TYPE="new-branch"
fi
fi
mkdir -p build/bundles
cp .changelog build/bundles/changelog.txt
cp .release_date build/bundles/released.txt
cp README.md build/bundles/README.md
echo "::endgroup::"
echo "Release Date: $(cat .release_date)"
echo "Revision: $(cat .ottdrev)"
echo "Version: $(cat .version)"
echo "Is tag: ${IS_TAG}"
echo "Folder on CDN: ${FOLDER}"
echo "Workflow trigger: ${TRIGGER_TYPE}"
echo "::set-output name=version::$(cat .version)"
echo "::set-output name=is_tag::${IS_TAG}"
echo "::set-output name=folder::${FOLDER}"
echo "::set-output name=trigger_type::${TRIGGER_TYPE}"
env:
NIGHTLIES_BRANCH: master
FOLDER_RELEASES: openttd-releases
FOLDER_NIGHTLIES: openttd-nightlies
FOLDER_BRANCHES: openttd-branches
- name: Remove VCS information
run: |
rm -rf .git
- name: Create bundles
run: |
FOLDER_NAME=openttd-${{ steps.metadata.outputs.version }}
# Rename the folder to openttd-NNN
mkdir ${FOLDER_NAME}
find . -maxdepth 1 -not -name . -not -name build -not -name ${FOLDER_NAME} -exec mv {} ${FOLDER_NAME}/ \;
echo "::group::Create tarball (xz) bundle"
tar --xz -cvf build/bundles/${FOLDER_NAME}-source.tar.xz ${FOLDER_NAME}
echo "::endgroup::"
# This tarball is only to be used within this workflow.
echo "::group::Create tarball (gz) bundle"
tar --gzip -cvf source.tar.gz ${FOLDER_NAME}
echo "::endgroup::"
echo "::group::Create zip bundle"
zip -9 -r build/bundles/${FOLDER_NAME}-source.zip ${FOLDER_NAME}
echo "::endgroup::"
- name: Store bundles
uses: actions/upload-artifact@v2
with:
name: openttd-source
path: build/bundles/*
retention-days: 5
- name: Store source (for other jobs)
uses: actions/upload-artifact@v2
with:
name: internal-source
path: source.tar.gz
retention-days: 1
docs:
name: Docs
needs: source
runs-on: ubuntu-20.04
steps:
- name: Download source
uses: actions/download-artifact@v2
with:
name: internal-source
- name: Unpack source
run: |
tar -xf source.tar.gz --strip-components=1
- name: Install dependencies
run: |
echo "::group::Update apt"
sudo apt-get update
echo "::endgroup::"
echo "::group::Install dependencies"
sudo apt-get install -y --no-install-recommends \
doxygen \
# EOF
echo "::endgroup::"
env:
DEBIAN_FRONTEND: noninteractive
- name: Build
run: |
mkdir -p ${GITHUB_WORKSPACE}/build
cd ${GITHUB_WORKSPACE}/build
echo "::group::CMake"
cmake ${GITHUB_WORKSPACE} \
-DCMAKE_BUILD_TYPE=RelWithDebInfo \
-DOPTION_DOCS_ONLY=ON \
# EOF
echo "::endgroup::"
echo "::group::Build"
cmake --build . --target docs
echo "::endgroup::"
- name: Create bundles
run: |
BASENAME=openttd-${{ needs.source.outputs.version }}
cd ${GITHUB_WORKSPACE}/build
mv docs/source ${BASENAME}-docs
mv docs/ai-api ${BASENAME}-docs-ai
mv docs/gs-api ${BASENAME}-docs-gs
mkdir -p bundles
echo "::group::Create docs bundle"
tar --xz -cf bundles/${BASENAME}-docs.tar.xz ${BASENAME}-docs
echo "::endgroup::"
echo "::group::Create AI API docs bundle"
tar --xz -cf bundles/${BASENAME}-docs-ai.tar.xz ${BASENAME}-docs-ai
echo "::endgroup::"
echo "::group::Create GameScript API docs bundle"
tar --xz -cf bundles/${BASENAME}-docs-gs.tar.xz ${BASENAME}-docs-gs
echo "::endgroup::"
- name: Store bundles
uses: actions/upload-artifact@v2
with:
name: openttd-docs
path: build/bundles/*.tar.xz
retention-days: 5
linux:
name: Linux (Generic)
needs: source
runs-on: ubuntu-20.04
container:
# manylinux2014 is based on CentOS 7, but already has a lot of things
# installed and preconfigured. It makes it easier to build OpenTTD.
image: quay.io/pypa/manylinux2014_x86_64
steps:
- name: Download source
uses: actions/download-artifact@v2
with:
name: internal-source
- name: Unpack source
run: |
tar -xf source.tar.gz --strip-components=1
- name: Install dependencies
run: |
echo "::group::Install dependencies"
yum install -y \
fontconfig-devel \
freetype-devel \
libicu-devel \
libpng-devel \
libpng-devel \
lzo-devel \
SDL2-devel \
wget \
xz-devel \
zlib-devel \
# EOF
echo "::endgroup::"
# The yum variant of fluidsynth depends on all possible audio drivers,
# like jack, ALSA, pulseaudio, etc. This is not really useful for us,
# as we route the output of fluidsynth back via our sound driver, and
# as such do not use these audio driver outputs at all. So instead,
# we compile fluidsynth ourselves, with as little dependencies as
# possible. This currently means it picks up SDL2, but this is fine,
# as we need SDL2 anyway.
echo "::group::Install fluidsynth"
wget https://github.com/FluidSynth/fluidsynth/archive/v2.1.6.tar.gz
tar xf v2.1.6.tar.gz
(
cd fluidsynth-2.1.6
mkdir build
cd build
cmake .. -DCMAKE_BUILD_TYPE=RelWithDebInfo -DCMAKE_INSTALL_PREFIX=/usr
cmake --build . -j $(nproc)
cmake --install .
)
echo "::endgroup::"
- name: Install GCC problem matcher
uses: ammaraskar/gcc-problem-matcher@master
- name: Build
run: |
mkdir -p build
cd build
echo "::group::CMake"
cmake ${GITHUB_WORKSPACE} \
-DCMAKE_BUILD_TYPE=RelWithDebInfo \
-DOPTION_PACKAGE_DEPENDENCIES=ON \
# EOF
echo "::endgroup::"
echo "::group::Build"
echo "Running on $(nproc) cores"
cmake --build . -j $(nproc)
echo "::endgroup::"
- name: Create bundles
run: |
cd ${GITHUB_WORKSPACE}/build
echo "::group::Run CPack"
cpack
echo "::endgroup::"
echo "::group::Cleanup"
# Remove the sha256 files CPack generates; we will do this ourself at
# the end of this workflow.
rm -f bundles/*.sha256
echo "::endgroup::"
- name: Store bundles
uses: actions/upload-artifact@v2
with:
name: openttd-linux-generic
path: build/bundles
retention-days: 5
linux-distro:
name: Linux (Distros)
needs: source
if: needs.source.outputs.is_tag == 'true'
strategy:
fail-fast: false
matrix:
include:
- container_image: "ubuntu:18.04"
bundle_name: "bionic"
compiler: "g++-8"
- container_image: "ubuntu:20.04"
bundle_name: "focal"
compiler: "g++"
- container_image: "ubuntu:20.10"
bundle_name: "groovy"
compiler: "g++"
- container_image: "debian:buster"
bundle_name: "buster"
compiler: "g++"
- container_image: "debian:bullseye"
bundle_name: "bullseye"
compiler: "g++"
runs-on: ubuntu-20.04
container:
image: ${{ matrix.container_image }}
steps:
- name: Download source
uses: actions/download-artifact@v2
with:
name: internal-source
- name: Unpack source
run: |
tar -xf source.tar.gz --strip-components=1
- name: Install dependencies
run: |
echo "::group::Update apt"
apt-get update
echo "::endgroup::"
echo "::group::Install dependencies"
apt-get install -y --no-install-recommends \
cmake \
debhelper \
${{ matrix.compiler }} \
git \
make \
openssl \
libfontconfig-dev \
libfluidsynth-dev \
libicu-dev \
liblzma-dev \
liblzo2-dev \
libsdl2-dev \
lsb-release \
zlib1g-dev \
# EOF
echo "::endgroup::"
env:
DEBIAN_FRONTEND: noninteractive
- name: Install GCC problem matcher
uses: ammaraskar/gcc-problem-matcher@master
- name: Build
run: |
mkdir -p build
cd build
echo "::group::CMake"
CXX=${{ matrix.compiler }} cmake ${GITHUB_WORKSPACE} \
-DCMAKE_BUILD_TYPE=RelWithDebInfo \
-DCMAKE_INSTALL_PREFIX=/usr \
# EOF
echo "::endgroup::"
echo "::group::Build"
echo "Running on $(nproc) cores"
# Ubuntu 18.04 cmake does not support -j so we pass the option to the native tool
cmake --build . -- -j $(nproc)
echo "::endgroup::"
- name: Create bundles
run: |
cd ${GITHUB_WORKSPACE}/build
echo "::group::Run CPack"
cpack
echo "::endgroup::"
echo "::group::Cleanup"
# Remove the sha256 files CPack generates; we will do this ourself at
# the end of this workflow.
rm -f bundles/*.sha256
echo "::endgroup::"
- name: Store bundles
uses: actions/upload-artifact@v2
with:
name: openttd-linux-${{ matrix.bundle_name }}
path: build/bundles
retention-days: 5
macos:
name: MacOS
needs: source
runs-on: macos-10.15
env:
MACOSX_DEPLOYMENT_TARGET: 10.14
steps:
- name: Download source
uses: actions/download-artifact@v2
with:
name: internal-source
- name: Unpack source
run: |
tar -xf source.tar.gz --strip-components=1
- name: Install dependencies
env:
HOMEBREW_NO_AUTO_UPDATE: 1
HOMEBREW_NO_INSTALL_CLEANUP: 1
run: |
brew install pandoc
- name: Prepare cache key
id: key
run: |
echo "::set-output name=image::$ImageOS-$ImageVersion"
- name: Enable vcpkg cache
uses: actions/cache@v2
with:
path: /usr/local/share/vcpkg/installed
key: ${{ steps.key.outputs.image }}-vcpkg-release-0 # Increase the number whenever dependencies are modified
restore-keys: |
${{ steps.key.outputs.image }}-vcpkg-release
${{ steps.key.outputs.image }}-vcpkg-x64
- name: Prepare vcpkg
run: |
vcpkg install \
liblzma:x64-osx \
liblzma:arm64-osx \
libpng:x64-osx \
libpng:arm64-osx \
lzo:x64-osx \
lzo:arm64-osx \
zlib:x64-osx \
zlib:arm64-osx \
# EOF
- name: Install GCC problem matcher
uses: ammaraskar/gcc-problem-matcher@master
- name: Build tools
run: |
mkdir build-host
cd build-host
echo "::group::CMake"
cmake ${GITHUB_WORKSPACE} \
-DCMAKE_BUILD_TYPE=RelWithDebInfo \
-DOPTION_TOOLS_ONLY=ON \
# EOF
echo "::endgroup::"
echo "::group::Build tools"
echo "Running on $(sysctl -n hw.logicalcpu) cores"
cmake --build . -j $(sysctl -n hw.logicalcpu) --target tools
echo "::endgroup::"
- name: Import code signing certificates
uses: Apple-Actions/import-codesign-certs@v1
with:
# The certificates in a PKCS12 file encoded as a base64 string
p12-file-base64: ${{ secrets.APPLE_DEVELOPER_CERTIFICATE_P12_BASE64 }}
# The password used to import the PKCS12 file.
p12-password: ${{ secrets.APPLE_DEVELOPER_CERTIFICATE_PASSWORD }}
# If this is run on a fork, there may not be a certificate set up - continue in this case
continue-on-error: true
- name: Build arm64
run: |
mkdir build-arm64
cd build-arm64
echo "::group::CMake"
cmake ${GITHUB_WORKSPACE} \
-DCMAKE_OSX_ARCHITECTURES=arm64 \
-DVCPKG_TARGET_TRIPLET=arm64-osx \
-DCMAKE_TOOLCHAIN_FILE=/usr/local/share/vcpkg/scripts/buildsystems/vcpkg.cmake \
-DHOST_BINARY_DIR=${GITHUB_WORKSPACE}/build-host \
-DCMAKE_BUILD_TYPE=RelWithDebInfo \
# EOF
echo "::endgroup::"
echo "::group::Build"
echo "Running on $(sysctl -n hw.logicalcpu) cores"
cmake --build . -j $(sysctl -n hw.logicalcpu)
echo "::endgroup::"
- name: Build x64
run: |
mkdir build-x64
cd build-x64
echo "::group::CMake"
cmake ${GITHUB_WORKSPACE} \
-DCMAKE_OSX_ARCHITECTURES=x86_64 \
-DVCPKG_TARGET_TRIPLET=x64-osx \
-DCMAKE_TOOLCHAIN_FILE=/usr/local/share/vcpkg/scripts/buildsystems/vcpkg.cmake \
-DHOST_BINARY_DIR=${GITHUB_WORKSPACE}/build-host \
-DCMAKE_BUILD_TYPE=RelWithDebInfo \
-DCPACK_BUNDLE_APPLE_CERT_APP=${{ secrets.APPLE_DEVELOPER_CERTIFICATE_ID }} \
"-DCPACK_BUNDLE_APPLE_CODESIGN_PARAMETER=--deep -f --options runtime" \
-DAPPLE_UNIVERSAL_PACKAGE=1 \
# EOF
echo "::endgroup::"
echo "::group::Build"
echo "Running on $(sysctl -n hw.logicalcpu) cores"
cmake --build . -j $(sysctl -n hw.logicalcpu)
echo "::endgroup::"
- name: Create bundles
run: |
cd build-x64
echo "::group::Create universal binary"
# Combine the `openttd` binaries from each build into a single file
lipo -create -output openttd-universal ../build-*/openttd
mv openttd-universal openttd
echo "::endgroup::"
echo "::group::Run CPack"
cpack
echo "::endgroup::"
echo "::group::Cleanup"
# Remove the sha256 files CPack generates; we will do this ourself at
# the end of this workflow.
rm -f bundles/*.sha256
echo "::endgroup::"
- name: Install gon
env:
HOMEBREW_NO_AUTO_UPDATE: 1
HOMEBREW_NO_INSTALL_CLEANUP: 1
run: |
brew tap mitchellh/gon
brew install mitchellh/gon/gon
- name: Notarize
env:
AC_USERNAME: ${{ secrets.APPLE_DEVELOPER_APP_USERNAME }}
AC_PASSWORD: ${{ secrets.APPLE_DEVELOPER_APP_PASSWORD }}
run: |
cd build-x64
../os/macosx/notarize.sh
- name: Build zip
run: |
cd build-x64
pushd _CPack_Packages/*/Bundle/openttd-*/
# Remove the Applications symlink from the staging folder
rm -f Applications
# Remove the original dmg built by CPack to avoid a conflict when resolving
# the zip_filename variable below
rm -f ../*.dmg
zip_filename=(../openttd-*)
# Package up the existing, notarised .app into a zip file
zip -r -9 ${zip_filename}.zip OpenTTD.app
popd
# Now move it into place to be uploaded
mv _CPack_Packages/*/Bundle/openttd-*.zip bundles/
- name: Store bundles
uses: actions/upload-artifact@v2
with:
name: openttd-macos-universal
path: build-x64/bundles
retention-days: 5
windows:
name: Windows
needs: source
strategy:
fail-fast: false
matrix:
include:
- arch: x86
host: x86
- arch: x64
host: x64
- arch: arm64
host: x64_arm64
runs-on: windows-latest
steps:
- name: Download source
uses: actions/download-artifact@v2
with:
name: internal-source
- name: Unpack source
shell: bash
run: |
tar -xf source.tar.gz --strip-components=1
- name: Install dependencies
shell: bash
run: |
choco install pandoc
- name: Prepare cache key
id: key
shell: powershell
run: |
# Work around caching failure with GNU tar
New-Item -Type Junction -Path vcpkg -Target c:\vcpkg
Write-Output "::set-output name=image::$env:ImageOS-$env:ImageVersion"
- name: Enable vcpkg cache
uses: actions/cache@v2
with:
path: vcpkg/installed
key: ${{ steps.key.outputs.image }}-vcpkg-${{ matrix.arch }}-0 # Increase the number whenever dependencies are modified
restore-keys: |
${{ steps.key.outputs.image }}-vcpkg-${{ matrix.arch }}
- name: Prepare vcpkg
shell: bash
run: |
vcpkg install --triplet=${{ matrix.arch }}-windows-static \
liblzma \
libpng \
lzo \
zlib \
# EOF
- name: Install MSVC problem matcher
uses: ammaraskar/msvc-problem-matcher@master
- name: Configure developer command prompt for tools
uses: ilammy/msvc-dev-cmd@v1
with:
arch: x64
- name: Build tools
shell: bash
run: |
mkdir build-host
cd build-host
echo "::group::CMake"
cmake ${GITHUB_WORKSPACE} \
-GNinja \
-DOPTION_TOOLS_ONLY=ON \
-DCMAKE_BUILD_TYPE=RelWithDebInfo \
# EOF
echo "::endgroup::"
echo "::group::Build"
cmake --build . --target tools
echo "::endgroup::"
- name: Configure developer command prompt for ${{ matrix.arch }}
uses: ilammy/msvc-dev-cmd@v1
with:
arch: ${{ matrix.host }}
- name: Import code signing certificate
shell: powershell
# If this is run on a fork, there may not be a certificate set up - continue in this case
continue-on-error: true
run: |
$tempFile = [System.IO.Path]::GetTempFileName()
$bytes = [System.Convert]::FromBase64String($env:WINDOWS_CERTIFICATE_P12)
[IO.File]::WriteAllBytes($tempFile, $bytes)
$pwd = ConvertTo-SecureString $env:WINDOWS_CERTIFICATE_PASSWORD -AsPlainText -Force
Import-PfxCertificate -FilePath $tempFile -CertStoreLocation Cert:\CurrentUser\My -Password $pwd
Remove-Item $tempFile
env:
WINDOWS_CERTIFICATE_P12: ${{ secrets.WINDOWS_CERTIFICATE_P12 }}
WINDOWS_CERTIFICATE_PASSWORD: ${{ secrets.WINDOWS_CERTIFICATE_PASSWORD }}
- name: Build (with installer)
if: needs.source.outputs.is_tag == 'true'
shell: bash
run: |
mkdir build
cd build
echo "::group::CMake"
cmake ${GITHUB_WORKSPACE} \
-GNinja \
-DVCPKG_TARGET_TRIPLET=${{ matrix.arch }}-windows-static \
-DCMAKE_TOOLCHAIN_FILE="c:\vcpkg\scripts\buildsystems\vcpkg.cmake" \
-DOPTION_USE_NSIS=ON \
-DHOST_BINARY_DIR=${GITHUB_WORKSPACE}/build-host \
-DCMAKE_BUILD_TYPE=RelWithDebInfo \
-DWINDOWS_CERTIFICATE_COMMON_NAME="${WINDOWS_CERTIFICATE_COMMON_NAME}" \
# EOF
echo "::endgroup::"
echo "::group::Build"
cmake --build .
echo "::endgroup::"
env:
WINDOWS_CERTIFICATE_COMMON_NAME: ${{ secrets.WINDOWS_CERTIFICATE_COMMON_NAME }}
- name: Build (without installer)
if: needs.source.outputs.is_tag != 'true'
shell: bash
run: |
mkdir build
cd build
echo "::group::CMake"
cmake ${GITHUB_WORKSPACE} \
-GNinja \
-DVCPKG_TARGET_TRIPLET=${{ matrix.arch }}-windows-static \
-DCMAKE_TOOLCHAIN_FILE="c:\vcpkg\scripts\buildsystems\vcpkg.cmake" \
-DHOST_BINARY_DIR=${GITHUB_WORKSPACE}/build-host \
-DCMAKE_BUILD_TYPE=RelWithDebInfo \
-DWINDOWS_CERTIFICATE_COMMON_NAME="${WINDOWS_CERTIFICATE_COMMON_NAME}" \
# EOF
echo "::endgroup::"
echo "::group::Build"
cmake --build .
echo "::endgroup::"
env:
WINDOWS_CERTIFICATE_COMMON_NAME: ${{ secrets.WINDOWS_CERTIFICATE_COMMON_NAME }}
- name: Create bundles
shell: bash
run: |
cd ${GITHUB_WORKSPACE}/build
echo "::group::Run CPack"
cpack
echo "::endgroup::"
echo "::group::Prepare PDB to be bundled"
PDB=$(ls bundles/*.zip | cut -d/ -f2 | sed 's/.zip$/.pdb/')
cp openttd.pdb bundles/${PDB}
xz -9 bundles/${PDB}
echo "::endgroup::"
echo "::group::Cleanup"
# Remove the sha256 files CPack generates; we will do this ourself at
# the end of this workflow.
rm -f bundles/*.sha256
echo "::endgroup::"
- name: Sign installer
if: needs.source.outputs.is_tag == 'true'
shell: bash
# If this is run on a fork, there may not be a certificate set up - continue in this case
continue-on-error: true
run: |
cd ${GITHUB_WORKSPACE}/build/bundles
../../os/windows/sign.bat *.exe "${WINDOWS_CERTIFICATE_COMMON_NAME}"
env:
WINDOWS_CERTIFICATE_COMMON_NAME: ${{ secrets.WINDOWS_CERTIFICATE_COMMON_NAME }}
- name: Store bundles
uses: actions/upload-artifact@v2
with:
name: openttd-windows-${{ matrix.arch }}
path: build/bundles
retention-days: 5
upload:
name: Upload (AWS)
needs:
- source
- docs
- linux
- linux-distro
- macos
- windows
# The 'linux' job can be skipped if it is a nightly. That normally causes
# this job to be skipped too, unless we have this length boy :)
# "always()" is important here, it is the keyword to use to stop skipping
# this job if any dependency is skipped. It looks a bit silly, but it is
# how GitHub Actions work ;)
if: always() && needs.source.result == 'success' && needs.docs.result == 'success' && needs.linux.result == 'success' && (needs.linux-distro.result == 'success' || needs.linux-distro.result == 'skipped') && needs.macos.result == 'success' && needs.windows.result == 'success'
runs-on: ubuntu-20.04
steps:
- name: Download all bundles
uses: actions/download-artifact@v2
- name: Calculate checksums
run: |
echo "::group::Move bundles to a single folder"
mkdir bundles
mv openttd-*/* bundles/
cd bundles
echo "::group::Build"
for i in $(ls openttd-*); do
echo "::group::Calculating checksums for ${i}"
openssl dgst -r -md5 -hex $i > $i.md5sum
openssl dgst -r -sha1 -hex $i > $i.sha1sum
openssl dgst -r -sha256 -hex $i > $i.sha256sum
echo "::endgroup::"
done
- name: Upload bundles to AWS
run: |
aws s3 cp --recursive --only-show-errors bundles/ s3://${{ secrets.CDN_S3_BUCKET }}/${{ needs.source.outputs.folder }}/${{ needs.source.outputs.version }}/
# We do not invalidate the CloudFront distribution here. The trigger
# for "New OpenTTD release" first updated the manifest files and
# creates an index.html. We invalidate after that, so everything
# becomes visible at once.
env:
AWS_ACCESS_KEY_ID: ${{ secrets.AWS_ACCESS_KEY_ID }}
AWS_SECRET_ACCESS_KEY: ${{ secrets.AWS_SECRET_ACCESS_KEY }}
AWS_DEFAULT_REGION: ${{ secrets.AWS_REGION }}
- name: Trigger 'New OpenTTD release'
uses: peter-evans/repository-dispatch@v1
with:
token: ${{ secrets.DEPLOYMENT_TOKEN }}
repository: OpenTTD/workflows
event-type: ${{ needs.source.outputs.trigger_type }}
client-payload: '{"version": "${{ needs.source.outputs.version }}", "folder": "${{ needs.source.outputs.folder }}"}'
upload-steam:
name: Upload (Steam)
needs:
- source
- linux
- macos
- windows
if: needs.source.outputs.trigger_type == 'new-master' || needs.source.outputs.trigger_type == 'new-tag'
runs-on: ubuntu-20.04
steps:
- name: Download all bundles
uses: actions/download-artifact@v2
- name: Setup steamcmd
uses: CyberAndrii/setup-steamcmd@v1
- name: Generate Steam auth code
id: steam-totp
uses: CyberAndrii/steam-totp@v1
with:
shared_secret: ${{ secrets.STEAM_SHARED_SECRET }}
- name: Upload to Steam
run: |
echo "::group::Extracting source"
mkdir source
(
cd source
tar -xf ../internal-source/source.tar.gz --strip-components=1
)
echo "::endgroup::"
mkdir steam
(
cd steam
echo "::group::Prepare Win32"
unzip ../openttd-windows-x86/openttd-*-windows-win32.zip
mv openttd-*-windows-win32 steam-win32
echo "::endgroup::"
echo "::group::Prepare Win64"
unzip ../openttd-windows-x64/openttd-*-windows-win64.zip
mv openttd-*-windows-win64 steam-win64
echo "::endgroup::"
echo "::group::Prepare macOS"
mkdir steam-macos
(
cd steam-macos
unzip ../../openttd-macos-universal/openttd-*-macos-universal.zip
)
echo "::endgroup::"
echo "::group::Prepare Linux"
tar xvf ../openttd-linux-generic/openttd-*-linux-generic-amd64.tar.xz
mv openttd-*-linux-generic-amd64 steam-linux
echo "::endgroup::"
echo "::group::Preparing build file"
if [ "${{ needs.source.outputs.trigger_type }}" = "new-tag" ]; then
BRANCH="testing"
else
BRANCH="nightly"
fi
cat ../source/os/steam/release.vdf | sed 's/@@DESCRIPTION@@/openttd-${{ needs.source.outputs.version }}/;s/@@BRANCH@@/'${BRANCH}'/' > release.vdf
cat release.vdf
echo "::endgroup::"
echo "::group::Upload to Steam"
steamcmd +login ${{ secrets.STEAM_USERNAME }} ${{ secrets.STEAM_PASSWORD }} ${{ steps.steam-totp.outputs.code }} +run_app_build $(pwd)/release.vdf +quit
echo "::endgroup::"
)

View File

@@ -1,18 +0,0 @@
name: Unused strings
on:
pull_request:
jobs:
unused-strings:
name: Unused strings
runs-on: ubuntu-latest
steps:
- name: Checkout
uses: actions/checkout@v2
- name: Check for unused strings
run: |
set -ex
python3 .github/unused-strings.py

18
.gitignore vendored
View File

@@ -1,7 +1,11 @@
/.vs
/build*
CMakeSettings.json
docs/aidocs/*
docs/gamedocs/*
docs/source/*
/out
Makefile*
bin/*
!bin/data/chars.grf
!bin/data/openttdd.grf
!bin/data/openttdw.grf
!bin/data/opntitle.grf
!bin/scenario/README
!bin/scripts*
config.*
objs/*
src/rev.cpp

View File

@@ -1,385 +0,0 @@
cmake_minimum_required(VERSION 3.9)
if(NOT BINARY_NAME)
set(BINARY_NAME openttd)
endif()
project(${BINARY_NAME}
VERSION 12.0
)
if(CMAKE_SOURCE_DIR STREQUAL CMAKE_BINARY_DIR)
message(FATAL_ERROR "In-source builds not allowed. Please run \"cmake ..\" from the build directory. You may need to delete \"${CMAKE_SOURCE_DIR}/CMakeCache.txt\" first.")
endif()
# Debug mode by default.
if(NOT CMAKE_BUILD_TYPE)
set(CMAKE_BUILD_TYPE Debug)
endif()
if (EMSCRIPTEN)
set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} "${CMAKE_SOURCE_DIR}/os/emscripten/cmake")
endif()
set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} "${CMAKE_SOURCE_DIR}/cmake")
set(CMAKE_OSX_DEPLOYMENT_TARGET 10.14)
# Use GNUInstallDirs to allow customisation
# but set our own default data and bin dir
if(NOT CMAKE_INSTALL_DATADIR)
set(CMAKE_INSTALL_DATADIR "share/games")
endif()
if(NOT CMAKE_INSTALL_BINDIR)
set(CMAKE_INSTALL_BINDIR "games")
endif()
include(GNUInstallDirs)
include(Options)
set_options()
set_directory_options()
include(Static)
set_static_if_needed()
set(CMAKE_CXX_STANDARD 17)
set(CMAKE_CXX_STANDARD_REQUIRED YES)
set(CMAKE_CXX_EXTENSIONS NO)
set(CMAKE_EXPORT_COMPILE_COMMANDS YES)
# An empty target for the tools
add_custom_target(tools)
include(Endian)
add_endian_definition()
include(CompileFlags)
compile_flags()
if(APPLE OR UNIX)
add_definitions(-DUNIX)
endif()
if(UNIX)
find_package(Doxygen)
endif()
list(APPEND GENERATED_SOURCE_FILES "${CMAKE_BINARY_DIR}/generated/rev.cpp")
if(WIN32)
list(APPEND GENERATED_SOURCE_FILES "${CMAKE_BINARY_DIR}/generated/ottdres.rc")
endif()
# Generate a target to determine version, which is execute every 'make' run
add_custom_target(find_version
${CMAKE_COMMAND}
-DFIND_VERSION_BINARY_DIR=${CMAKE_BINARY_DIR}/generated
-DCPACK_BINARY_DIR=${CMAKE_BINARY_DIR}
-DREV_MAJOR=${PROJECT_VERSION_MAJOR}
-DREV_MINOR=${PROJECT_VERSION_MINOR}
-DWINDOWS=${WIN32}
-P "${CMAKE_SOURCE_DIR}/cmake/scripts/FindVersion.cmake"
WORKING_DIRECTORY ${CMAKE_SOURCE_DIR}
BYPRODUCTS ${GENERATED_SOURCE_FILES}
)
# Documentation
if(DOXYGEN_EXECUTABLE)
add_custom_target(docs)
add_custom_target(docs_source
${CMAKE_COMMAND} -E make_directory ${CMAKE_BINARY_DIR}/docs
COMMAND ${DOXYGEN_EXECUTABLE} ${CMAKE_BINARY_DIR}/Doxyfile
WORKING_DIRECTORY ${CMAKE_SOURCE_DIR}
COMMENT "Generating documentation for source"
)
add_dependencies(docs_source
find_version
)
add_dependencies(docs
docs_source
)
endif()
include(AddCustomXXXTimestamp)
if(OPTION_TOOLS_ONLY)
if(HOST_BINARY_DIR)
unset(HOST_BINARY_DIR CACHE)
endif()
add_subdirectory(${CMAKE_SOURCE_DIR}/src)
return()
endif()
if(APPLE)
# Avoid searching for headers in Frameworks, and libraries in LIBDIR.
set(CMAKE_FIND_FRAMEWORK LAST)
endif()
# Prefer -pthread over -lpthread, which is often the better option of the two.
set(CMAKE_THREAD_PREFER_PTHREAD YES)
# Make sure we have Threads available.
find_package(Threads REQUIRED)
find_package(ZLIB)
find_package(LibLZMA)
find_package(LZO)
find_package(PNG)
if(NOT OPTION_DEDICATED)
if(NOT WIN32)
find_package(Allegro)
if(NOT APPLE)
find_package(Freetype)
find_package(SDL2)
if(NOT SDL2_FOUND)
find_package(SDL)
endif()
find_package(Fluidsynth)
find_package(Fontconfig)
find_package(ICU OPTIONAL_COMPONENTS i18n lx)
endif()
endif()
endif()
if(APPLE)
find_package(Iconv)
find_library(AUDIOTOOLBOX_LIBRARY AudioToolbox)
find_library(AUDIOUNIT_LIBRARY AudioUnit)
find_library(COCOA_LIBRARY Cocoa)
find_library(QUARTZCORE_LIBRARY QuartzCore)
endif()
if(NOT EMSCRIPTEN AND NOT OPTION_DEDICATED)
find_package(OpenGL COMPONENTS OpenGL)
endif()
if(MSVC)
find_package(Editbin REQUIRED)
endif()
find_package(SSE)
find_package(Xaudio2)
find_package(Grfcodec)
include(CheckIPOSupported)
check_ipo_supported(RESULT IPO_FOUND)
show_options()
if(UNIX AND NOT APPLE AND NOT OPTION_DEDICATED)
if(NOT SDL_FOUND AND NOT SDL2_FOUND AND NOT ALLEGRO_FOUND)
message(FATAL_ERROR "SDL, SDL2 or Allegro is required for this platform")
endif()
endif()
if(APPLE)
if(NOT AUDIOTOOLBOX_LIBRARY)
message(FATAL_ERROR "AudioToolbox is required for this platform")
endif()
if(NOT AUDIOUNIT_LIBRARY)
message(FATAL_ERROR "AudioUnit is required for this platform")
endif()
if(NOT COCOA_LIBRARY)
message(FATAL_ERROR "Cocoa is required for this platform")
endif()
if(NOT QUARTZCORE_LIBRARY)
message(FATAL_ERROR "QuartzCore is required for this platform")
endif()
endif()
if(OPTION_PACKAGE_DEPENDENCIES)
if(NOT UNIX)
message(FATAL_ERROR "Can only package dependencies on Linux")
endif()
if(OPTION_INSTALL_FHS)
message(FATAL_ERROR "Cannot install in FHS folders when we are packaging dependencies")
endif()
if(${CMAKE_VERSION} VERSION_LESS "3.16.0")
message(FATAL_ERROR "OPTION_PACKAGE_DEPENDENCIES can only work with CMake 3.16+; you are using ${CMAKE_VERSION}")
endif()
# If we are packaging dependencies, we do two things:
# 1) set the RPATH to include $ORIGIN/lib; $ORIGIN (that literal string)
# is a Linux indicator for "path where application is". In CMake, we
# have to do this before add_executable() is executed.
# 2) copy the libraries that we compile against to the "lib" folder.
# This is done in InstallAndPackage.cmake.
set(CMAKE_INSTALL_RPATH "\$ORIGIN/lib")
set(CMAKE_BUILD_WITH_INSTALL_RPATH ON)
endif()
include(SourceList)
# Needed by rev.cpp
include_directories(${CMAKE_SOURCE_DIR}/src)
# Needed by everything that uses Squirrel
include_directories(${CMAKE_SOURCE_DIR}/src/3rdparty/squirrel/include)
include(MSVCFilters)
add_executable(openttd WIN32 ${GENERATED_SOURCE_FILES})
set_target_properties(openttd PROPERTIES OUTPUT_NAME "${BINARY_NAME}")
# All other files are added via target_sources()
if(MSVC)
# Add DPI manifest to project; other WIN32 targets get this via ottdres.rc
target_sources(openttd PRIVATE "${CMAKE_SOURCE_DIR}/os/windows/openttd.manifest")
endif()
add_subdirectory(${CMAKE_SOURCE_DIR}/bin)
add_subdirectory(${CMAKE_SOURCE_DIR}/src)
add_subdirectory(${CMAKE_SOURCE_DIR}/media)
add_dependencies(openttd
find_version)
target_link_libraries(openttd
openttd::languages
openttd::settings
openttd::media
openttd::basesets
openttd::script_api
Threads::Threads
)
if(HAIKU)
target_link_libraries(openttd "be" "network" "midi")
endif()
if(IPO_FOUND)
set_target_properties(openttd PROPERTIES INTERPROCEDURAL_OPTIMIZATION_RELEASE True)
set_target_properties(openttd PROPERTIES INTERPROCEDURAL_OPTIMIZATION_MINSIZEREL True)
set_target_properties(openttd PROPERTIES INTERPROCEDURAL_OPTIMIZATION_RELWITHDEBINFO True)
endif()
set_target_properties(openttd PROPERTIES VS_DEBUGGER_WORKING_DIRECTORY "${CMAKE_BINARY_DIR}")
process_compile_flags()
include(LinkPackage)
link_package(PNG TARGET PNG::PNG ENCOURAGED)
link_package(ZLIB TARGET ZLIB::ZLIB ENCOURAGED)
link_package(LIBLZMA TARGET LibLZMA::LibLZMA ENCOURAGED)
link_package(LZO)
if(NOT OPTION_DEDICATED)
link_package(Fluidsynth)
link_package(SDL)
link_package(SDL2 TARGET SDL2::SDL2)
link_package(Allegro)
link_package(FREETYPE TARGET Freetype::Freetype)
link_package(Fontconfig TARGET Fontconfig::Fontconfig)
link_package(ICU_lx)
link_package(ICU_i18n)
if(SDL2_FOUND AND OPENGL_FOUND AND UNIX)
# SDL2 dynamically loads OpenGL if needed, so do not link to OpenGL when
# on Linux. For Windows, we need to link to OpenGL as we also have a win32
# driver using it.
add_definitions(-DWITH_OPENGL)
message(STATUS "OpenGL found -- -DWITH_OPENGL -- (via SDL2)")
else()
link_package(OpenGL TARGET OpenGL::GL)
endif()
endif()
if(APPLE)
link_package(Iconv TARGET Iconv::Iconv)
target_link_libraries(openttd
${AUDIOTOOLBOX_LIBRARY}
${AUDIOUNIT_LIBRARY}
${COCOA_LIBRARY}
${QUARTZCORE_LIBRARY}
)
add_definitions(
-DWITH_COCOA
)
endif()
if(EMSCRIPTEN)
add_library(WASM::WASM INTERFACE IMPORTED)
# Allow heap-growth, and start with a bigger memory size.
target_link_libraries(WASM::WASM INTERFACE "-s ALLOW_MEMORY_GROWTH=1")
target_link_libraries(WASM::WASM INTERFACE "-s INITIAL_MEMORY=33554432")
target_link_libraries(WASM::WASM INTERFACE "-s DISABLE_EXCEPTION_CATCHING=0")
add_definitions(-s DISABLE_EXCEPTION_CATCHING=0)
# Export functions to Javascript.
target_link_libraries(WASM::WASM INTERFACE "-s EXPORTED_FUNCTIONS='[\"_main\", \"_em_openttd_add_server\"]' -s EXTRA_EXPORTED_RUNTIME_METHODS='[\"cwrap\"]'")
# Preload all the files we generate during build.
# As we do not compile with FreeType / FontConfig, we also have no way to
# render several languages (like Chinese, ..), so where do you draw the
# line what languages to include and which not? In the end, especially as
# the more languages you add the slower downloading becomes, we decided to
# only ship the English language.
target_link_libraries(WASM::WASM INTERFACE "--preload-file ${CMAKE_BINARY_DIR}/baseset@/baseset")
target_link_libraries(WASM::WASM INTERFACE "--preload-file ${CMAKE_BINARY_DIR}/lang/english.lng@/lang/english.lng")
target_link_libraries(WASM::WASM INTERFACE "--preload-file ${CMAKE_SOURCE_DIR}/bin/ai@/ai")
target_link_libraries(WASM::WASM INTERFACE "--preload-file ${CMAKE_SOURCE_DIR}/bin/game@/game")
# We use IDBFS for persistent storage.
target_link_libraries(WASM::WASM INTERFACE "-lidbfs.js")
# Use custom pre-js and shell.html.
target_link_libraries(WASM::WASM INTERFACE "--pre-js ${CMAKE_SOURCE_DIR}/os/emscripten/pre.js")
target_link_libraries(WASM::WASM INTERFACE "--shell-file ${CMAKE_SOURCE_DIR}/os/emscripten/shell.html")
# Build the .html (which builds the .js, .wasm, and .data too).
set_target_properties(openttd PROPERTIES SUFFIX ".html")
target_link_libraries(openttd WASM::WASM)
endif()
if(NOT PERSONAL_DIR STREQUAL "(not set)")
add_definitions(
-DWITH_PERSONAL_DIR
-DPERSONAL_DIR="${PERSONAL_DIR}"
)
endif()
if(NOT SHARED_DIR STREQUAL "(not set)")
add_definitions(
-DWITH_SHARED_DIR
-DSHARED_DIR="${SHARED_DIR}"
)
endif()
if(NOT GLOBAL_DIR STREQUAL "(not set)")
add_definitions(
-DGLOBAL_DATA_DIR="${GLOBAL_DIR}"
)
endif()
link_package(SSE)
add_definitions_based_on_options()
if(WIN32)
add_definitions(
-DUNICODE
-D_UNICODE
-DWITH_UNISCRIBE
-DPSAPI_VERSION=1
)
target_link_libraries(openttd
ws2_32
winmm
imm32
usp10
psapi
)
endif()
if(CMAKE_SIZEOF_VOID_P EQUAL 8)
add_definitions(-DPOINTER_IS_64BIT)
endif()
include(CreateRegression)
create_regression()
if(APPLE OR WIN32)
find_package(Pandoc)
endif()
include(InstallAndPackage)

View File

@@ -1,150 +0,0 @@
# Compiling OpenTTD
## Required/optional libraries
OpenTTD makes use of the following external libraries:
- (encouraged) zlib: (de)compressing of old (0.3.0-1.0.5) savegames, content downloads,
heightmaps
- (encouraged) liblzma: (de)compressing of savegames (1.1.0 and later)
- (encouraged) libpng: making screenshots and loading heightmaps
- (optional) liblzo2: (de)compressing of old (pre 0.3.0) savegames
For Linux, the following additional libraries are used (for non-dedicated only):
- libSDL2: hardware access (video, sound, mouse)
- libfreetype: loading generic fonts and rendering them
- libfontconfig: searching for fonts, resolving font names to actual fonts
- libicu: handling of right-to-left scripts (e.g. Arabic and Persian) and
natural sorting of strings
OpenTTD does not require any of the libraries to be present, but without
liblzma you cannot open most recent savegames and without zlib you cannot
open most older savegames or use the content downloading system.
## Windows
You need Microsoft Visual Studio 2017 or more recent.
You can download the free Visual Studio Community Edition from Microsoft at
https://visualstudio.microsoft.com/vs/community/.
OpenTTD needs the Platform SDK, if it isn't installed already. This can be
done during installing Visual Studio, by selecting
`Visual C++ MFC for x86 and x64` (and possibly
`Visual C++ ATL for x86 and x64` depending on your version). If not, you
can get download it as [MS Windows Platform SDK](https://developer.microsoft.com/en-US/windows/downloads/windows-10-sdk).
Install the SDK by following the instructions as given.
Dependencies for OpenTTD on Windows are handled via
[vcpkg](https://github.com/Microsoft/vcpkg/). First you need to install vcpkg
by following the `Quick Start` instructions of their
[README](https://github.com/Microsoft/vcpkg/blob/master/README.md).
After this, you can install the dependencies OpenTTD needs. We advise to use
the `static` versions, and OpenTTD currently needs the following dependencies:
- liblzma
- libpng
- lzo
- zlib
To install both the x64 (64bit) and x86 (32bit) variants (though only one is necessary), you can use:
```ps
.\vcpkg install liblzma:x64-windows-static libpng:x64-windows-static lzo:x64-windows-static zlib:x64-windows-static
.\vcpkg install liblzma:x86-windows-static libpng:x86-windows-static lzo:x86-windows-static zlib:x86-windows-static
```
You can open the folder (as a CMake project). CMake will be detected, and you can compile from there.
If libraries are installed but not found, you need to set VCPKG_TARGET_TRIPLET in CMake parameters.
For Visual Studio 2017 you also need to set CMAKE_TOOLCHAIN_FILE.
(Typical values are shown in the MSVC project file command line example)
Alternatively, you can create a MSVC project file via CMake. For this
either download CMake from https://cmake.org/download/ or use the version
that comes with vcpkg. After that, you can run something similar to this:
```powershell
mkdir build
cd build
cmake.exe .. -G'Visual Studio 16 2019' -DCMAKE_TOOLCHAIN_FILE="<location of vcpkg>\vcpkg\scripts\buildsystems\vcpkg.cmake" -DVCPKG_TARGET_TRIPLET="x64-windows-static"
```
Change `<location of vcpkg>` to where you have installed vcpkg. After this
in the build folder are MSVC project files. MSVC can rebuild the project
files himself via the `ZERO_CHECK` project.
## All other platforms
Minimum required version of CMake is 3.9.
By default this produces a Debug build with assertations enabled.
This is a far slower build than release builds.
```bash
mkdir build
cd build
cmake ..
make
```
For more information on how to use CMake (including how to make Release builds),
we urge you to read [their excellent manual](https://cmake.org/cmake/help/latest/guide/user-interaction/index.html).
## CMake Options
Via CMake, several options can be influenced to get different types of
builds.
- `-DCMAKE_BUILD_TYPE=RelWithDebInfo`: build a release build. This is
significant faster than a debug build, but has far less useful information
in case of a crash.
- `-DOPTION_DEDICATED=ON`: build OpenTTD without a GUI. Useful if you are
running a headless server, as it requires less libraries to operate.
- `-DOPTION_USE_ASSERTS=OFF`: disable asserts. Use with care, as assert
statements capture early signs of trouble. Release builds have them
disabled by default.
- `-DOPTION_USE_THREADS=OFF`: disable the use of threads. This will block
the interface in many places, and in general gives a worse experience of
the game. Use with care.
- `-DOPTION_TOOLS_ONLY=ON`: only build tools like `strgen`. Does not build
the game itself. Useful for cross-compiling.
## Supported compilers
Every compiler that is supported by CMake and supports C++17, should be
able to compile OpenTTD. As the exact list of compilers changes constantly,
we refer to the compiler manual to see if it supports C++17, and to CMake
to see if it supports your compiler.
## Compilation of base sets
To recompile the extra graphics needed to play with the original Transport
Tycoon Deluxe graphics you need GRFCodec (which includes NFORenum) as well.
GRFCodec can be found at
https://www.openttd.org/downloads/grfcodec-releases/latest.html.
Having GRFCodec installed can cause regeneration of the `.grf` files, which
are written in the source directory. This can leave your repository in a
modified state, as different GRFCodec versions can cause binary differences
in the resulting `.grf` files. Also translations might have been added for
the base sets which are not yet included in the base set information files.
To avoid this behaviour, disable GRFCodec (and NFORenum) in CMake cache
(`GRFCODEC_EXECUTABLE` and `NFORENUM_EXECUTABLE`).
## Developers settings
You can control some flags directly via `CXXFLAGS` (any combination
of these flags will work fine too):
- `-DRANDOM_DEBUG`: this helps with debugging desyncs.
- `-fno-inline`: this avoids creating inline functions; this can make
debugging a lot easier.
- `-O0`: this disables all optimizations; this can make debugging a
lot easier.
- `-p`: this enables profiling.
Always use a clean buildfolder if you changing `CXXFLAGS`, as this
value is otherwise cached. Example use:
`CXXFLAGS="-fno-inline" cmake ..`

View File

@@ -1,269 +0,0 @@
# Contributing to OpenTTD
Looking to contribute something to OpenTTD? **Here's how you can help.**
Please take a moment to review this document in order to make the contribution process easy and effective for everyone involved.
Following these guidelines helps to communicate that you respect the time of the developers managing and developing this open source project.
In return, they should reciprocate that respect in addressing your issue or assessing patches and features.
## Using the issue tracker
The [issue tracker](https://github.com/OpenTTD/OpenTTD/issues) is the preferred channel for [bug reports](#bug-reports), but please respect the following restrictions:
* Please **do not** use the issue tracker for help playing or using OpenTTD.
Please try [irc](https://wiki.openttd.org/en/Development/IRC%20channel), or the [forums](https://www.tt-forums.net/)
* Please **do not** derail or troll issues. Keep the discussion on topic and respect the opinions of others.
* Please **do not** post comments consisting solely of "+1" or ":thumbsup:".
Use [GitHub's "reactions" feature](https://github.com/blog/2119-add-reactions-to-pull-requests-issues-and-comments) instead.
We reserve the right to delete comments which violate this rule.
* Please **do not** open issues or pull requests regarding add-on content in NewGRF, GameScripts, AIs, etc.
These are created by third-parties. Please try [irc](https://wiki.openttd.org/en/Development/IRC%20channel) or the [forums](https://www.tt-forums.net/) to discuss these.
* Please use [the web translator](https://translator.openttd.org/) to submit corrections and improvements to translations of the game.
## Bug reports
A bug is a _demonstrable problem_ that is caused by the code in the repository.
Good bug reports are extremely helpful, so thanks!
Guidelines for bug reports:
0. Please don't report issues with games where you changed NewGRFs mid-game. (This can be verified with the `gamelog` console command in-game.)
1. Please don't report issues with modified versions of OpenTTD (patchpacks, unofficial ports, and similar).
2. **Use the GitHub issue search** — check if the issue has already been
reported.
3. **Check if the issue has been fixed** — try to reproduce it using the latest `nightly` build of OpenTTD, available from https://www.openttd.org
4. **Isolate the problem** — ideally create reproducible steps with an attached savegame and screenshots. Try to use few or no NewGRFs, AIs etc if possible.
A good bug report shouldn't leave others needing to chase you up for more information.
Please try to be as detailed as possible in your report.
* What is your environment?
* What steps will reproduce the issue?
* Which operating system(s) experience the problem?
* What would you expect to be the outcome?
All these details will help people to fix any potential bugs.
Example:
> Short and descriptive example bug report title
>
> A summary of the issue and the OS environment in which it occurs. If
> suitable, include the steps required to reproduce the bug.
>
> 1. This is the first step
> 2. This is the second step
> 3. Further steps, etc.
>
> Attached savegame
> Attached screenshots showing the issue
> Crashlogs if the bug causes a crash
>
> Any other information you want to share that is relevant to the issue being
> reported. This might include the lines of code that you have identified as
> causing the bug, and potential solutions (and your opinions on their
> merits).
## Feature requests
Before opening a feature request, please take a moment to find out whether your idea fits with the [scope and goals](./CONTRIBUTING.md#project-goals) of the project.
It's up to *you* to make a strong case to convince the project's developers of the merits of this feature.
Please provide as much detail and context as possible.
This means don't request for a solution, but describe the problem you see and how/why you think it should be fixed.
For feature request we have a strict policy.
Keeping issues around with "a good idea" or "not really a bug but we should maybe fix it" turns out to have the reversed effect: nobody looks at it anymore.
Although we really appreciate feedback and ideas, we will close feature requests that we don't expect to fulfill in the next year.
Many of those ideas etc do have a place on the [forums](https://www.tt-forums.net); and if enough people like it, someone will stand up and make it.
It's usually best discuss in [irc](https://wiki.openttd.org/en/Development/IRC%20channel) before opening a feature request or working on a large feature in a fork.
Discussion in irc can take time, but it can be productive and avoid disappointment :)
## Pull requests
Good pull requests—patches, improvements, new features—are a fantastic help.
Pull requests should fit with the [goals of the project](./CONTRIBUTING.md#project-goals).
**Please do ask first** before embarking on any significant pull request (e.g. implementing features, refactoring code, porting to a different language), otherwise you risk spending a lot of time working on something that the project's developers might not want to merge into the project.
Every pull request should have a clear scope, with no unrelated commits.
[Code style](https://wiki.openttd.org/en/Development/Coding%20style) must be complied with for pull requests to be accepted; this also includes [commit message format](https://wiki.openttd.org/en/Development/Coding%20style#commit-message).
Adhering to the following process is the best way to get your work included in the project:
1. [Fork](https://help.github.com/fork-a-repo/) the project, clone your fork, and configure the remotes:
```bash
git clone https://github.com/<your-username>/OpenTTD.git openttd
git clone https://github.com/OpenTTD/OpenTTD-git-hooks.git openttd_hooks
cd openttd
git remote add upstream https://github.com/OpenTTD/OpenTTD.git
cd .git/hooks
ln -s ../../../openttd_hooks/hooks/* .
```
2. If you cloned a while ago, get the latest changes from upstream:
```bash
git fetch upstream
```
3. Create a new topic branch (off the main project development branch) to
contain your feature, change, or fix:
```bash
git checkout upstream/master -b <topic-branch-name>
```
4. Commit your changes in logical chunks. Please adhere to these [git commit message guidelines](https://wiki.openttd.org/en/Development/Coding%20style#commit-message) or your code is unlikely to be merged into the main project.
Use Git's [interactive rebase](https://help.github.com/articles/interactive-rebase) feature to tidy up your commits before making them public.
5. Locally rebase the upstream development branch into your topic branch:
```bash
git fetch upstream
git rebase upstream/master
```
6. Push your topic branch up to your fork the first time:
```bash
git push --set-upstream origin <topic-branch-name>
```
And any time after that:
```bash
git push
```
7. [Open a Pull Request](https://help.github.com/articles/using-pull-requests/) with a clear title and description against the `master` branch.
**IMPORTANT**: By submitting a pull request or patch, you agree to the [License](#license) and the [Privacy Notice](CONTRIBUTING.md#privacy-notice).
### Pull request validation
Continuous integration (CI) tools monitor pull requests, and help us identify build and code quality issues.
The results of the CI tests will show on your pull request.
By clicking on Details you can further zoom in; in case of a failure it will show you why it failed.
In case of success it will report how awesome you were.
Tip: [commit message format](https://wiki.openttd.org/en/Development/Coding%20style#commit-message) is a common reason for pull requests to fail validation.
### Are there any development docs?
There is no single source for OpenTTD development docs. It's a complex project with a long history, and multiple APIs.
A good entry point is [Development](https://wiki.openttd.org/en/Development/) on the OpenTTD wiki; this provides links to wiki documentation and other sources.
The GitHub repo also includes some non-comprehensive documentation in [/docs](./docs).
You may also want the guide to [compiling OpenTTD](./COMPILING.md).
## Project goals
### What are the goals of the official branch?
The main goals of the official branch are:
- Stay faithful to the original gameplay from Transport Tycoon Deluxe
- Improve the user interface
- Allow extending the gameplay with add-ons / mods via supported content APIs
- Provide a (relatively) stable core for both players of the official branch, and for authors of add-ons and maintainers of patchpacks
In contrast, extending or altering the gameplay of the base game is not encouraged.
The rationale behind these goals is that people have different opinions about what OpenTTD is and what it should be.
When it comes to gameplay, there are at least these groups of people:
- *Model railway (mostly singleplayer)*: build "realistic" landscapes, roleplay a world, or even replicate historical scenarios
- *Economical challenge (mostly singleplayer)*: run a business with economical challenges
- *Transport challenge (singleplayer or cooperative multiplayer)*: build efficient track layouts with high cargo throughput and tons of vehicles
- *Competitive speed run (competitive multiplayer)*: maximize some goal in some limited amount of time
When it comes to gameplay features there are at least these groups of interests:
- *Control freak:* micromanagement like conditional orders, refitting and loading etc.
- *Casual:* automatisation like cargodist, path based signalling etc.
To please everyone, the official branch tries to stay close to the original gameplay; after all, that is what everyone brought here.
The preferred method to alter and extent the gameplay is via add-ons like NewGRF and GameScripts.
For a long time, the official branch was also open to features which could be enabled/disabled, but the corner-cases that came with some configurations have rendered some parts of the code very complicated.
Today, new features have to work with all the already existing features, which is not only challenging in corner cases, but also requires spending considerable more work than just "making it work in the game mode that I play".
The preferred method to introduce new gameplay features is to extend the content APIs, supporting ever more add-on content / mods.
This moves conflict-solving away from the codebase to content authors / players.
It is more accepted for add-ons not working together than the base game not working with certain setting combinations.
In general the game should allow anything that doesn't violate basic rules, but it should warn players if they take potentially dangerous or "stupid" actions.
For example, players are not prevented from starting vehicles without orders, but will receive a warning about vehicles having too few orders.
This lack of limitation has led to players challenging themselves to create networks where all vehicles have no orders, increasing gameplay possibilities.
### I do not agree with the goals of the official branch, what can I do instead?
Fork! There is a rich history of experimental patches for OpenTTD.
Many of these will never be accepted for core, but are creative and interesting ways to modify OpenTTD.
Sometimes patches are combined into long-running patchpacks, modified OpenTTD versions which can be downloaded by anyone, or modified OpenTTD clients for dedicated multiplayer servers.
One of the reasons to keep core relatively stable is to make life easier for patch authors and patchpack maintainers where possible.
Patchpack discussions and related topics may be found in community sites such as [TT-Forums development section](https://www.tt-forums.net/viewforum.php?f=33).
## Legal stuff
### License
By contributing your code, you agree to license your contribution under the [GPL v2](https://github.com/OpenTTD/OpenTTD/blob/master/COPYING.md).
### Privacy Notice
We would like to make you aware that contributing to OpenTTD via git will permanently store the name and email address you provide as well as the actual changes and the time and date you made it inside git's version history.
This is inevitable, because it is a main feature of git.
If you are concerned about your privacy, we strongly recommend to use "Anonymous &lt;anonymous@openttd.org&gt;" as the git commit author. We might refuse anonymous contributions if malicious intent is suspected.
Please note that the contributor identity, once given, is used for copyright verification and to provide proof should a malicious commit be made.
As such, the [EU GDPR](https://www.eugdpr.org/key-changes.html) "right to be forgotten" does not apply, as this is an overriding legitimate interest.
Please also note that your commit is public and as such will potentially be processed by many third-parties.
Git's distributed nature makes it impossible to track where exactly your commit, and thus your personal data, will be stored and be processed.
If you would not like to accept this risk, please do either commit anonymously or refrain from contributing to the OpenTTD project.
### Attribution of this Contributing Guide
This contributing guide is adapted from [Bootstrap](https://github.com/twbs/bootstrap/blob/master/CONTRIBUTING.md) under the [Creative Commons Attribution 3.0 Unported License](https://github.com/twbs/bootstrap/blob/master/docs/LICENSE) terms for Bootstrap documentation.
The GDPR notice is adapted from [rsyslog](https://github.com/rsyslog/rsyslog/blob/master/CONTRIBUTING.md) under the [GNU General Public License](https://github.com/rsyslog/rsyslog/blob/master/COPYING).

View File

@@ -1,19 +1,14 @@
This is the license which applies to OpenTTD with the exception of some
3rd party modules. See [./README.md](./README.md) for details
GNU GENERAL PUBLIC LICENSE
Version 2, June 1991
GNU General Public License
==========================
Copyright (C) 1989, 1991 Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
Everyone is permitted to copy and distribute verbatim copies
of this license document, but changing it is not allowed.
_Version 2, June 1991_
_Copyright © 1989, 1991 Free Software Foundation, Inc.,_
_51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA_
Preamble
Everyone is permitted to copy and distribute verbatim copies
of this license document, but changing it is not allowed.
### Preamble
The licenses for most software are designed to take away your
The licenses for most software are designed to take away your
freedom to share and change it. By contrast, the GNU General Public
License is intended to guarantee your freedom to share and change free
software--to make sure the software is free for all its users. This
@@ -23,47 +18,48 @@ using it. (Some other Free Software Foundation software is covered by
the GNU Lesser General Public License instead.) You can apply it to
your programs, too.
When we speak of free software, we are referring to freedom, not
When we speak of free software, we are referring to freedom, not
price. Our General Public Licenses are designed to make sure that you
have the freedom to distribute copies of free software (and charge for
this service if you wish), that you receive source code or can get it
if you want it, that you can change the software or use pieces of it
in new free programs; and that you know you can do these things.
To protect your rights, we need to make restrictions that forbid
To protect your rights, we need to make restrictions that forbid
anyone to deny you these rights or to ask you to surrender the rights.
These restrictions translate to certain responsibilities for you if you
distribute copies of the software, or if you modify it.
For example, if you distribute copies of such a program, whether
For example, if you distribute copies of such a program, whether
gratis or for a fee, you must give the recipients all the rights that
you have. You must make sure that they, too, receive or can get the
source code. And you must show them these terms so they know their
rights.
We protect your rights with two steps: **(1)** copyright the software, and
**(2)** offer you this license which gives you legal permission to copy,
We protect your rights with two steps: (1) copyright the software, and
(2) offer you this license which gives you legal permission to copy,
distribute and/or modify the software.
Also, for each author's protection and ours, we want to make certain
Also, for each author's protection and ours, we want to make certain
that everyone understands that there is no warranty for this free
software. If the software is modified by someone else and passed on, we
want its recipients to know that what they have is not the original, so
that any problems introduced by others will not reflect on the original
authors' reputations.
Finally, any free program is threatened constantly by software
Finally, any free program is threatened constantly by software
patents. We wish to avoid the danger that redistributors of a free
program will individually obtain patent licenses, in effect making the
program proprietary. To prevent this, we have made it clear that any
patent must be licensed for everyone's free use or not licensed at all.
The precise terms and conditions for copying, distribution and
The precise terms and conditions for copying, distribution and
modification follow.
### TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
GNU GENERAL PUBLIC LICENSE
TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
**0.** This License applies to any program or other work which contains
0. This License applies to any program or other work which contains
a notice placed by the copyright holder saying it may be distributed
under the terms of this General Public License. The "Program", below,
refers to any such program or work, and a "work based on the Program"
@@ -80,7 +76,7 @@ is covered only if its contents constitute a work based on the
Program (independent of having been made by running the Program).
Whether that is true depends on what the Program does.
**1.** You may copy and distribute verbatim copies of the Program's
1. You may copy and distribute verbatim copies of the Program's
source code as you receive it, in any medium, provided that you
conspicuously and appropriately publish on each copy an appropriate
copyright notice and disclaimer of warranty; keep intact all the
@@ -91,27 +87,29 @@ along with the Program.
You may charge a fee for the physical act of transferring a copy, and
you may at your option offer warranty protection in exchange for a fee.
**2.** You may modify your copy or copies of the Program or any portion
2. You may modify your copy or copies of the Program or any portion
of it, thus forming a work based on the Program, and copy and
distribute such modifications or work under the terms of Section 1
above, provided that you also meet all of these conditions:
* **a)** You must cause the modified files to carry prominent notices
stating that you changed the files and the date of any change.
* **b)** You must cause any work that you distribute or publish, that in
whole or in part contains or is derived from the Program or any
part thereof, to be licensed as a whole at no charge to all third
parties under the terms of this License.
* **c)** If the modified program normally reads commands interactively
when run, you must cause it, when started running for such
interactive use in the most ordinary way, to print or display an
announcement including an appropriate copyright notice and a
notice that there is no warranty (or else, saying that you provide
a warranty) and that users may redistribute the program under
these conditions, and telling the user how to view a copy of this
License. (Exception: if the Program itself is interactive but
does not normally print such an announcement, your work based on
the Program is not required to print an announcement.)
a) You must cause the modified files to carry prominent notices
stating that you changed the files and the date of any change.
b) You must cause any work that you distribute or publish, that in
whole or in part contains or is derived from the Program or any
part thereof, to be licensed as a whole at no charge to all third
parties under the terms of this License.
c) If the modified program normally reads commands interactively
when run, you must cause it, when started running for such
interactive use in the most ordinary way, to print or display an
announcement including an appropriate copyright notice and a
notice that there is no warranty (or else, saying that you provide
a warranty) and that users may redistribute the program under
these conditions, and telling the user how to view a copy of this
License. (Exception: if the Program itself is interactive but
does not normally print such an announcement, your work based on
the Program is not required to print an announcement.)
These requirements apply to the modified work as a whole. If
identifiable sections of that work are not derived from the Program,
@@ -133,24 +131,26 @@ with the Program (or with a work based on the Program) on a volume of
a storage or distribution medium does not bring the other work under
the scope of this License.
**3.** You may copy and distribute the Program (or a work based on it,
3. You may copy and distribute the Program (or a work based on it,
under Section 2) in object code or executable form under the terms of
Sections 1 and 2 above provided that you also do one of the following:
* **a)** Accompany it with the complete corresponding machine-readable
source code, which must be distributed under the terms of Sections
1 and 2 above on a medium customarily used for software interchange; or,
* **b)** Accompany it with a written offer, valid for at least three
years, to give any third party, for a charge no more than your
cost of physically performing source distribution, a complete
machine-readable copy of the corresponding source code, to be
distributed under the terms of Sections 1 and 2 above on a medium
customarily used for software interchange; or,
* **c)** Accompany it with the information you received as to the offer
to distribute corresponding source code. (This alternative is
allowed only for noncommercial distribution and only if you
received the program in object code or executable form with such
an offer, in accord with Subsection b above.)
a) Accompany it with the complete corresponding machine-readable
source code, which must be distributed under the terms of Sections
1 and 2 above on a medium customarily used for software interchange; or,
b) Accompany it with a written offer, valid for at least three
years, to give any third party, for a charge no more than your
cost of physically performing source distribution, a complete
machine-readable copy of the corresponding source code, to be
distributed under the terms of Sections 1 and 2 above on a medium
customarily used for software interchange; or,
c) Accompany it with the information you received as to the offer
to distribute corresponding source code. (This alternative is
allowed only for noncommercial distribution and only if you
received the program in object code or executable form with such
an offer, in accord with Subsection b above.)
The source code for a work means the preferred form of the work for
making modifications to it. For an executable work, complete source
@@ -169,7 +169,7 @@ access to copy the source code from the same place counts as
distribution of the source code, even though third parties are not
compelled to copy the source along with the object code.
**4.** You may not copy, modify, sublicense, or distribute the Program
4. You may not copy, modify, sublicense, or distribute the Program
except as expressly provided under this License. Any attempt
otherwise to copy, modify, sublicense or distribute the Program is
void, and will automatically terminate your rights under this License.
@@ -177,7 +177,7 @@ However, parties who have received copies, or rights, from you under
this License will not have their licenses terminated so long as such
parties remain in full compliance.
**5.** You are not required to accept this License, since you have not
5. You are not required to accept this License, since you have not
signed it. However, nothing else grants you permission to modify or
distribute the Program or its derivative works. These actions are
prohibited by law if you do not accept this License. Therefore, by
@@ -186,7 +186,7 @@ Program), you indicate your acceptance of this License to do so, and
all its terms and conditions for copying, distributing or modifying
the Program or works based on it.
**6.** Each time you redistribute the Program (or any work based on the
6. Each time you redistribute the Program (or any work based on the
Program), the recipient automatically receives a license from the
original licensor to copy, distribute or modify the Program subject to
these terms and conditions. You may not impose any further
@@ -194,7 +194,7 @@ restrictions on the recipients' exercise of the rights granted herein.
You are not responsible for enforcing compliance by third parties to
this License.
**7.** If, as a consequence of a court judgment or allegation of patent
7. If, as a consequence of a court judgment or allegation of patent
infringement or for any other reason (not limited to patent issues),
conditions are imposed on you (whether by court order, agreement or
otherwise) that contradict the conditions of this License, they do not
@@ -226,7 +226,7 @@ impose that choice.
This section is intended to make thoroughly clear what is believed to
be a consequence of the rest of this License.
**8.** If the distribution and/or use of the Program is restricted in
8. If the distribution and/or use of the Program is restricted in
certain countries either by patents or by copyrighted interfaces, the
original copyright holder who places the Program under this License
may add an explicit geographical distribution limitation excluding
@@ -234,7 +234,7 @@ those countries, so that distribution is permitted only in or among
countries not thus excluded. In such case, this License incorporates
the limitation as if written in the body of this License.
**9.** The Free Software Foundation may publish revised and/or new versions
9. The Free Software Foundation may publish revised and/or new versions
of the General Public License from time to time. Such new versions will
be similar in spirit to the present version, but may differ in detail to
address new problems or concerns.
@@ -247,7 +247,7 @@ Software Foundation. If the Program does not specify a version number of
this License, you may choose any version ever published by the Free Software
Foundation.
**10.** If you wish to incorporate parts of the Program into other free
10. If you wish to incorporate parts of the Program into other free
programs whose distribution conditions are different, write to the author
to ask for permission. For software which is copyrighted by the Free
Software Foundation, write to the Free Software Foundation; we sometimes
@@ -255,9 +255,9 @@ make exceptions for this. Our decision will be guided by the two goals
of preserving the free status of all derivatives of our free software and
of promoting the sharing and reuse of software generally.
### NO WARRANTY
NO WARRANTY
**11.** BECAUSE THE PROGRAM IS LICENSED FREE OF CHARGE, THERE IS NO WARRANTY
11. BECAUSE THE PROGRAM IS LICENSED FREE OF CHARGE, THERE IS NO WARRANTY
FOR THE PROGRAM, TO THE EXTENT PERMITTED BY APPLICABLE LAW. EXCEPT WHEN
OTHERWISE STATED IN WRITING THE COPYRIGHT HOLDERS AND/OR OTHER PARTIES
PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED
@@ -267,7 +267,7 @@ TO THE QUALITY AND PERFORMANCE OF THE PROGRAM IS WITH YOU. SHOULD THE
PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF ALL NECESSARY SERVICING,
REPAIR OR CORRECTION.
**12.** IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
12. IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MAY MODIFY AND/OR
REDISTRIBUTE THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES,
INCLUDING ANY GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING
@@ -277,15 +277,15 @@ YOU OR THIRD PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER
PROGRAMS), EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE
POSSIBILITY OF SUCH DAMAGES.
END OF TERMS AND CONDITIONS
END OF TERMS AND CONDITIONS
### How to Apply These Terms to Your New Programs
How to Apply These Terms to Your New Programs
If you develop a new program, and you want it to be of the greatest
If you develop a new program, and you want it to be of the greatest
possible use to the public, the best way to achieve this is to make it
free software which everyone can redistribute and change under these terms.
To do so, attach the following notices to the program. It is safest
To do so, attach the following notices to the program. It is safest
to attach them to the start of each source file to most effectively
convey the exclusion of warranty; and each file should have at least
the "copyright" line and a pointer to where the full notice is found.
@@ -317,20 +317,20 @@ when it starts in an interactive mode:
This is free software, and you are welcome to redistribute it
under certain conditions; type `show c' for details.
The hypothetical commands `show w` and `show c` should show the appropriate
The hypothetical commands `show w' and `show c' should show the appropriate
parts of the General Public License. Of course, the commands you use may
be called something other than `show w` and `show c`; they could even be
be called something other than `show w' and `show c'; they could even be
mouse-clicks or menu items--whatever suits your program.
You should also get your employer (if you work as a programmer) or your
school, if any, to sign a "copyright disclaimer" for the program, if
necessary. Here is a sample; alter the names:
Yoyodyne, Inc., hereby disclaims all copyright interest in the program
`Gnomovision' (which makes passes at compilers) written by James Hacker.
Yoyodyne, Inc., hereby disclaims all copyright interest in the program
`Gnomovision' (which makes passes at compilers) written by James Hacker.
<signature of Ty Coon>, 1 April 1989
Ty Coon, President of Vice
<signature of Ty Coon>, 1 April 1989
Ty Coon, President of Vice
This General Public License does not permit incorporating your program into
proprietary programs. If your program is a subroutine library, you may

View File

@@ -1,12 +0,0 @@
# Make the current version available to CPack
set(CPACK_PACKAGE_VERSION "@REV_VERSION@")
# Name the output file with the correct version
string(REPLACE "#CPACK_PACKAGE_VERSION#" "@REV_VERSION@" CPACK_PACKAGE_FILE_NAME "${CPACK_PACKAGE_FILE_NAME}")
if (CPACK_BUNDLE_PLIST_SOURCE)
# Rewrite the Info.plist.in to contain the correct version
file(READ ${CPACK_BUNDLE_PLIST_SOURCE} INFO_PLIST_CONTENT)
string(REPLACE "#CPACK_PACKAGE_VERSION#" "@REV_VERSION@" INFO_PLIST_CONTENT "${INFO_PLIST_CONTENT}")
file(WRITE ${CPACK_BUNDLE_PLIST} "${INFO_PLIST_CONTENT}")
endif (CPACK_BUNDLE_PLIST_SOURCE)

View File

@@ -1,60 +0,0 @@
### The OpenTTD team (in alphabetical order):
- Grzegorz Duczyński (adf88) - General coding (since 1.7.2)
- Albert Hofkamp (Alberth) - GUI expert (since 0.7)
- Matthijs Kooijman (blathijs) - Pathfinder-guru, Debian port (since 0.3)
- Ulf Hermann (fonsinchen) - Cargo Distribution (since 1.3)
- Christoph Elsenhans (frosch) - General coding (since 0.6)
- Loïc Guilloux (glx) - Windows Expert (since 0.4.5)
- Charles Pigott (LordAro) - General / Correctness police (since 1.9)
- Michael Lutz (michi_cc) - Path based signals (since 0.7)
- Niels Martin Hansen (nielsm) - Music system, general coding (since 1.9)
- Owen Rudge (orudge) - Forum host, OS/2 port (since 0.1)
- Peter Nelson (peter1138) - Spiritual descendant from newGRF gods (since 0.4.5)
- Ingo von Borstel (planetmaker) - General coding, Support (since 1.1)
- Remko Bijker (Rubidium) - Lead coder and way more (since 0.4.5)
- José Soler (Terkhen) - General coding (since 1.0)
### Inactive Developers:
- Jean-François Claeys (Belugas) - GUI, newindustries and more (0.4.5 - 1.0)
- Bjarni Corfitzen (Bjarni) - macOS port, coder and vehicles (0.3 - 0.7)
- Victor Fischer (Celestar) - Programming everywhere you need him to (0.3 - 0.6)
- Jaroslav Mazanec (KUDr) - YAPG (Yet Another Pathfinder God) ;) (0.4.5 - 0.6)
- Jonathan Coome (Maedhros) - High priest of the NewGRF Temple (0.5 - 0.6)
- Attila Bán (MiHaMiX) - WebTranslator 1 and 2 (0.3 - 0.5)
- Zdeněk Sojka (SmatZ) - Bug finder and fixer (0.6 - 1.3)
- Christoph Mallon (Tron) - Programmer, code correctness police (0.3 - 0.5)
- Patric Stout (TrueBrain) - NoProgrammer (0.3 - 1.2), sys op (active)
- Thijs Marinussen (Yexo) - AI Framework, General (0.6 - 1.3)
- Leif Linse (Zuu) - AI/Game Script (1.2 - 1.6)
### Retired Developers:
- Tamás Faragó (Darkvater) - Ex-Lead coder (0.3 - 0.5)
- Dominik Scherer (dominik81) - Lead programmer, GUI expert (0.3 - 0.3)
- Emil Djupfeld (egladil) - macOS port (0.4 - 0.6)
- Simon Sasburg (HackyKid) - Bug fixer (0.4 - 0.4.5)
- Ludvig Strigeus (ludde) - Original author of OpenTTD, main coder (0.1 - 0.3)
- Cian Duffy (MYOB) - BeOS port / manual writing (0.1 - 0.3)
- Petr Baudiš (pasky) - Many patches, newgrf support, etc. (0.3 - 0.3)
- Benedikt Brüggemeier (skidd13) - Bug fixer and code reworker (0.6 - 0.7)
- Serge Paquet (vurlix) - 2nd contributor after ludde (0.1 - 0.3)
### Thanks to:
- Josef Drexler - For his great work on TTDPatch.
- Marcin Grzegorczyk - For his TTDPatch work and documentation of Transport Tycoon Deluxe internals and track foundations
- Stefan Meißner (sign_de) - For his work on the console
- Mike Ragsdale - OpenTTD installer
- Christian Rosentreter (tokai) - MorphOS / AmigaOS port
- Richard Kempton (RichK67) - Additional airports, initial TGP implementation
- Alberto Demichelis - Squirrel scripting language
- L. Peter Deutsch - MD5 implementation
- Michael Blunck - For revolutionizing TTD with awesome graphics
- George - Canal graphics
- Andrew Parkhouse (andythenorth) - River graphics
- David Dallaston (Pikka) - Tram tracks
- All Translators - For their support to make OpenTTD a truly international game
- Bug Reporters - Thanks for all bug reports
- Chris Sawyer - For an amazing game!

View File

@@ -1,24 +1,15 @@
# This file is part of OpenTTD.
# OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
# OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
# See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
# Doxyfile 1.5.4
#---------------------------------------------------------------------------
# Project related configuration options
#---------------------------------------------------------------------------
DOXYFILE_ENCODING = UTF-8
PROJECT_NAME = "OpenTTD AI API"
PROJECT_NUMBER = ${REV_VERSION}
OUTPUT_DIRECTORY = ${CPACK_BINARY_DIR}/docs/ai-api/
PROJECT_NAME = openttd
OUTPUT_DIRECTORY = docs/source/
CREATE_SUBDIRS = NO
OUTPUT_LANGUAGE = English
BRIEF_MEMBER_DESC = YES
REPEAT_BRIEF = YES
ABBREVIATE_BRIEF = "The $name class " \
"The $name widget " \
"The $name file " \
ABBREVIATE_BRIEF = "The $name class" \
"The $name widget" \
"The $name file" \
is \
provides \
specifies \
@@ -34,48 +25,43 @@ STRIP_FROM_PATH = ./
STRIP_FROM_INC_PATH =
SHORT_NAMES = NO
JAVADOC_AUTOBRIEF = YES
QT_AUTOBRIEF = NO
MULTILINE_CPP_IS_BRIEF = NO
DETAILS_AT_TOP = NO
INHERIT_DOCS = YES
SEPARATE_MEMBER_PAGES = NO
DISTRIBUTE_GROUP_DOC = NO
TAB_SIZE = 2
ALIASES =
OPTIMIZE_OUTPUT_FOR_C = YES
OPTIMIZE_OUTPUT_JAVA = NO
BUILTIN_STL_SUPPORT = NO
CPP_CLI_SUPPORT = NO
SIP_SUPPORT = NO
DISTRIBUTE_GROUP_DOC = NO
SUBGROUPING = YES
TYPEDEF_HIDES_STRUCT = NO
#---------------------------------------------------------------------------
# Build related configuration options
#---------------------------------------------------------------------------
EXTRACT_ALL = NO
EXTRACT_PRIVATE = NO
EXTRACT_PRIVATE = YES
EXTRACT_STATIC = YES
EXTRACT_LOCAL_CLASSES = YES
EXTRACT_LOCAL_METHODS = YES
EXTRACT_ANON_NSPACES = NO
HIDE_UNDOC_MEMBERS = NO
HIDE_UNDOC_CLASSES = NO
HIDE_FRIEND_COMPOUNDS = NO
HIDE_IN_BODY_DOCS = YES
INTERNAL_DOCS = YES
HIDE_IN_BODY_DOCS = NO
INTERNAL_DOCS = NO
CASE_SENSE_NAMES = YES
HIDE_SCOPE_NAMES = NO
SHOW_INCLUDE_FILES = NO
SHOW_INCLUDE_FILES = YES
INLINE_INFO = YES
SORT_MEMBER_DOCS = YES
SORT_BRIEF_DOCS = NO
SORT_BY_SCOPE_NAME = NO
GENERATE_TODOLIST = NO
GENERATE_TESTLIST = NO
GENERATE_BUGLIST = NO
GENERATE_DEPRECATEDLIST= NO
GENERATE_TODOLIST = YES
GENERATE_TESTLIST = YES
GENERATE_BUGLIST = YES
GENERATE_DEPRECATEDLIST= YES
ENABLED_SECTIONS =
MAX_INITIALIZER_LINES = 30
SHOW_USED_FILES = NO
SHOW_USED_FILES = YES
SHOW_DIRECTORIES = YES
FILE_VERSION_FILTER =
#---------------------------------------------------------------------------
# configuration options related to warning and progress messages
@@ -84,39 +70,41 @@ QUIET = NO
WARNINGS = YES
WARN_IF_UNDOCUMENTED = YES
WARN_IF_DOC_ERROR = YES
WARN_NO_PARAMDOC = YES
WARN_FORMAT = "$file:$line: $text "
WARN_NO_PARAMDOC = NO
WARN_FORMAT = "$file:$line: $text"
WARN_LOGFILE =
#---------------------------------------------------------------------------
# configuration options related to the input files
#---------------------------------------------------------------------------
INPUT = . ${FIND_VERSION_BINARY_DIR}/script/api
INPUT_ENCODING = UTF-8
FILE_PATTERNS = script_*.hpp \
ai_*.hpp
INPUT = ./
FILE_PATTERNS = *.c \
*.cc \
*.cxx \
*.cpp \
*.c++ \
*.h \
*.hpp \
table/*.h
RECURSIVE = YES
EXCLUDE =
EXCLUDE_SYMLINKS = NO
EXCLUDE_PATTERNS = ai_includes.hpp
EXCLUDE_SYMBOLS = GetClassName DECLARE_ENUM_AS_BIT_SET DECLARE_POSTFIX_INCREMENT
EXCLUDE_PATTERNS =
EXAMPLE_PATH =
EXAMPLE_PATTERNS = *
EXAMPLE_RECURSIVE = NO
IMAGE_PATH =
INPUT_FILTER = "./doxygen_filter.sh AI"
INPUT_FILTER =
FILTER_PATTERNS =
FILTER_SOURCE_FILES = NO
#---------------------------------------------------------------------------
# configuration options related to source browsing
#---------------------------------------------------------------------------
SOURCE_BROWSER = NO
SOURCE_BROWSER = YES
INLINE_SOURCES = NO
STRIP_CODE_COMMENTS = YES
REFERENCED_BY_RELATION = NO
REFERENCES_RELATION = NO
REFERENCES_LINK_SOURCE = YES
USE_HTAGS = NO
VERBATIM_HEADERS = NO
REFERENCED_BY_RELATION = YES
REFERENCES_RELATION = YES
VERBATIM_HEADERS = YES
#---------------------------------------------------------------------------
# configuration options related to the alphabetical class index
#---------------------------------------------------------------------------
@@ -132,16 +120,16 @@ HTML_FILE_EXTENSION = .html
HTML_HEADER =
HTML_FOOTER =
HTML_STYLESHEET =
GENERATE_HTMLHELP = NO
HTML_DYNAMIC_SECTIONS = NO
HTML_ALIGN_MEMBERS = YES
GENERATE_HTMLHELP = YES
CHM_FILE =
HHC_LOCATION =
GENERATE_CHI = NO
BINARY_TOC = NO
TOC_EXPAND = NO
TOC_EXPAND = YES
DISABLE_INDEX = NO
ENUM_VALUES_PER_LINE = 1
GENERATE_TREEVIEW = NO
ENUM_VALUES_PER_LINE = 4
GENERATE_TREEVIEW = YES
TREEVIEW_WIDTH = 250
#---------------------------------------------------------------------------
# configuration options related to the LaTeX output
@@ -179,6 +167,8 @@ MAN_LINKS = NO
#---------------------------------------------------------------------------
GENERATE_XML = NO
XML_OUTPUT = xml
XML_SCHEMA =
XML_DTD =
XML_PROGRAMLISTING = YES
#---------------------------------------------------------------------------
# configuration options for the AutoGen Definitions output
@@ -200,16 +190,17 @@ EXPAND_ONLY_PREDEF = YES
SEARCH_INCLUDES = YES
INCLUDE_PATH =
INCLUDE_FILE_PATTERNS =
PREDEFINED = DOXYGEN_API
PREDEFINED =
EXPAND_AS_DEFINED = DEF_COMMAND
SKIP_FUNCTION_MACROS = YES
#---------------------------------------------------------------------------
# Configuration::additions related to external references
#---------------------------------------------------------------------------
TAGFILES =
GENERATE_TAGFILE = ${CPACK_BINARY_DIR}/docs/openttd_ai_api.tag
GENERATE_TAGFILE = openttd.tag
ALLEXTERNALS = NO
EXTERNAL_GROUPS = YES
PERL_PATH = /usr/bin/perl
#---------------------------------------------------------------------------
# Configuration options related to the dot tool
#---------------------------------------------------------------------------
@@ -224,17 +215,15 @@ TEMPLATE_RELATIONS = NO
INCLUDE_GRAPH = YES
INCLUDED_BY_GRAPH = YES
CALL_GRAPH = NO
CALLER_GRAPH = NO
GRAPHICAL_HIERARCHY = YES
DIRECTORY_GRAPH = YES
DOT_IMAGE_FORMAT = png
DOT_PATH =
DOTFILE_DIRS =
DOT_GRAPH_MAX_NODES = 50
MAX_DOT_GRAPH_DEPTH = 1000
DOT_TRANSPARENT = NO
DOT_MULTI_TARGETS = NO
GENERATE_LEGEND = NO
GENERATE_LEGEND = YES
DOT_CLEANUP = YES
#---------------------------------------------------------------------------
# Configuration::additions related to the search engine

View File

@@ -1,350 +0,0 @@
# This file is part of OpenTTD.
# OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
# OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
# See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
#---------------------------------------------------------------------------
# Project related configuration options
#---------------------------------------------------------------------------
DOXYFILE_ENCODING = UTF-8
PROJECT_NAME = "OpenTTD Source"
PROJECT_NUMBER = ${REV_VERSION}
PROJECT_BRIEF =
PROJECT_LOGO =
OUTPUT_DIRECTORY = ${CPACK_BINARY_DIR}/docs/source/
CREATE_SUBDIRS = YES
ALLOW_UNICODE_NAMES = NO
OUTPUT_LANGUAGE = English
BRIEF_MEMBER_DESC = YES
REPEAT_BRIEF = YES
ABBREVIATE_BRIEF = "The $name class" \
"The $name widget" \
"The $name file" \
is \
provides \
specifies \
contains \
represents \
a \
an \
the
ALWAYS_DETAILED_SEC = NO
INLINE_INHERITED_MEMB = NO
FULL_PATH_NAMES = YES
STRIP_FROM_PATH = ./
STRIP_FROM_INC_PATH =
SHORT_NAMES = NO
JAVADOC_AUTOBRIEF = YES
QT_AUTOBRIEF = NO
MULTILINE_CPP_IS_BRIEF = NO
INHERIT_DOCS = YES
SEPARATE_MEMBER_PAGES = NO
TAB_SIZE = 2
ALIASES =
TCL_SUBST =
OPTIMIZE_OUTPUT_FOR_C = YES
OPTIMIZE_OUTPUT_JAVA = NO
OPTIMIZE_FOR_FORTRAN = NO
OPTIMIZE_OUTPUT_VHDL = NO
EXTENSION_MAPPING =
MARKDOWN_SUPPORT = YES
TOC_INCLUDE_HEADINGS = 0
AUTOLINK_SUPPORT = YES
BUILTIN_STL_SUPPORT = NO
CPP_CLI_SUPPORT = NO
SIP_SUPPORT = NO
IDL_PROPERTY_SUPPORT = YES
DISTRIBUTE_GROUP_DOC = NO
GROUP_NESTED_COMPOUNDS = NO
SUBGROUPING = YES
INLINE_GROUPED_CLASSES = NO
INLINE_SIMPLE_STRUCTS = NO
TYPEDEF_HIDES_STRUCT = NO
LOOKUP_CACHE_SIZE = 0
#---------------------------------------------------------------------------
# Build related configuration options
#---------------------------------------------------------------------------
EXTRACT_ALL = NO
EXTRACT_PRIVATE = YES
EXTRACT_PACKAGE = NO
EXTRACT_STATIC = YES
EXTRACT_LOCAL_CLASSES = YES
EXTRACT_LOCAL_METHODS = YES
EXTRACT_ANON_NSPACES = YES
HIDE_UNDOC_MEMBERS = NO
HIDE_UNDOC_CLASSES = NO
HIDE_FRIEND_COMPOUNDS = NO
HIDE_IN_BODY_DOCS = NO
INTERNAL_DOCS = NO
CASE_SENSE_NAMES = YES
HIDE_SCOPE_NAMES = NO
HIDE_COMPOUND_REFERENCE= NO
SHOW_INCLUDE_FILES = YES
SHOW_GROUPED_MEMB_INC = NO
FORCE_LOCAL_INCLUDES = NO
INLINE_INFO = YES
SORT_MEMBER_DOCS = YES
SORT_BRIEF_DOCS = NO
SORT_MEMBERS_CTORS_1ST = NO
SORT_GROUP_NAMES = NO
SORT_BY_SCOPE_NAME = NO
STRICT_PROTO_MATCHING = NO
GENERATE_TODOLIST = YES
GENERATE_TESTLIST = YES
GENERATE_BUGLIST = YES
GENERATE_DEPRECATEDLIST= YES
ENABLED_SECTIONS =
MAX_INITIALIZER_LINES = 30
SHOW_USED_FILES = YES
SHOW_FILES = YES
SHOW_NAMESPACES = YES
FILE_VERSION_FILTER =
LAYOUT_FILE =
CITE_BIB_FILES =
#---------------------------------------------------------------------------
# Configuration options related to warning and progress messages
#---------------------------------------------------------------------------
QUIET = NO
WARNINGS = YES
WARN_IF_UNDOCUMENTED = YES
WARN_IF_DOC_ERROR = YES
WARN_NO_PARAMDOC = NO
WARN_AS_ERROR = NO
WARN_FORMAT = "$file:$line: $text"
WARN_LOGFILE =
#---------------------------------------------------------------------------
# Configuration options related to the input files
#---------------------------------------------------------------------------
INPUT = ./src/
INPUT_ENCODING = UTF-8
FILE_PATTERNS = *.c \
*.cc \
*.cxx \
*.cpp \
*.c++ \
*.h \
*.hpp
RECURSIVE = YES
EXCLUDE =
EXCLUDE_SYMLINKS = NO
EXCLUDE_PATTERNS = */3rdparty \
*/script/api
EXCLUDE_SYMBOLS =
EXAMPLE_PATH =
EXAMPLE_PATTERNS = *
EXAMPLE_RECURSIVE = NO
IMAGE_PATH = ./docs/
INPUT_FILTER =
FILTER_PATTERNS =
FILTER_SOURCE_FILES = NO
FILTER_SOURCE_PATTERNS =
USE_MDFILE_AS_MAINPAGE =
#---------------------------------------------------------------------------
# Configuration options related to source browsing
#---------------------------------------------------------------------------
SOURCE_BROWSER = YES
INLINE_SOURCES = NO
STRIP_CODE_COMMENTS = YES
REFERENCED_BY_RELATION = YES
REFERENCES_RELATION = YES
REFERENCES_LINK_SOURCE = YES
SOURCE_TOOLTIPS = YES
USE_HTAGS = NO
VERBATIM_HEADERS = YES
#---------------------------------------------------------------------------
# Configuration options related to the alphabetical class index
#---------------------------------------------------------------------------
ALPHABETICAL_INDEX = NO
COLS_IN_ALPHA_INDEX = 5
IGNORE_PREFIX =
#---------------------------------------------------------------------------
# Configuration options related to the HTML output
#---------------------------------------------------------------------------
GENERATE_HTML = YES
HTML_OUTPUT = html
HTML_FILE_EXTENSION = .html
HTML_HEADER =
HTML_FOOTER =
HTML_STYLESHEET =
HTML_EXTRA_STYLESHEET =
HTML_EXTRA_FILES =
HTML_COLORSTYLE_HUE = 220
HTML_COLORSTYLE_SAT = 100
HTML_COLORSTYLE_GAMMA = 80
HTML_TIMESTAMP = NO
HTML_DYNAMIC_MENUS = YES
HTML_DYNAMIC_SECTIONS = NO
HTML_INDEX_NUM_ENTRIES = 100
GENERATE_DOCSET = NO
DOCSET_FEEDNAME = "Doxygen generated docs"
DOCSET_BUNDLE_ID = org.doxygen.Project
DOCSET_PUBLISHER_ID = org.doxygen.Publisher
DOCSET_PUBLISHER_NAME = Publisher
GENERATE_HTMLHELP = NO
CHM_FILE =
HHC_LOCATION =
GENERATE_CHI = NO
CHM_INDEX_ENCODING =
BINARY_TOC = NO
TOC_EXPAND = YES
GENERATE_QHP = NO
QCH_FILE =
QHP_NAMESPACE = org.doxygen.Project
QHP_VIRTUAL_FOLDER = doc
QHP_CUST_FILTER_NAME =
QHP_CUST_FILTER_ATTRS =
QHP_SECT_FILTER_ATTRS =
QHG_LOCATION =
GENERATE_ECLIPSEHELP = NO
ECLIPSE_DOC_ID = org.doxygen.Project
DISABLE_INDEX = NO
GENERATE_TREEVIEW = YES
ENUM_VALUES_PER_LINE = 4
TREEVIEW_WIDTH = 250
EXT_LINKS_IN_WINDOW = NO
FORMULA_FONTSIZE = 10
FORMULA_TRANSPARENT = YES
USE_MATHJAX = NO
MATHJAX_FORMAT = HTML-CSS
MATHJAX_RELPATH = https://cdnjs.cloudflare.com/ajax/libs/mathjax/2.7.2/
MATHJAX_EXTENSIONS =
MATHJAX_CODEFILE =
SEARCHENGINE = NO
SERVER_BASED_SEARCH = NO
EXTERNAL_SEARCH = NO
SEARCHENGINE_URL =
SEARCHDATA_FILE = searchdata.xml
EXTERNAL_SEARCH_ID =
EXTRA_SEARCH_MAPPINGS =
#---------------------------------------------------------------------------
# Configuration options related to the LaTeX output
#---------------------------------------------------------------------------
GENERATE_LATEX = NO
LATEX_OUTPUT = latex
LATEX_CMD_NAME = latex
MAKEINDEX_CMD_NAME = makeindex
COMPACT_LATEX = NO
PAPER_TYPE = a4wide
EXTRA_PACKAGES =
LATEX_HEADER =
LATEX_FOOTER =
LATEX_EXTRA_STYLESHEET =
LATEX_EXTRA_FILES =
PDF_HYPERLINKS = NO
USE_PDFLATEX = NO
LATEX_BATCHMODE = NO
LATEX_HIDE_INDICES = NO
LATEX_SOURCE_CODE = NO
LATEX_BIB_STYLE = plain
LATEX_TIMESTAMP = NO
#---------------------------------------------------------------------------
# Configuration options related to the RTF output
#---------------------------------------------------------------------------
GENERATE_RTF = NO
RTF_OUTPUT = rtf
COMPACT_RTF = NO
RTF_HYPERLINKS = NO
RTF_STYLESHEET_FILE =
RTF_EXTENSIONS_FILE =
RTF_SOURCE_CODE = NO
#---------------------------------------------------------------------------
# Configuration options related to the man page output
#---------------------------------------------------------------------------
GENERATE_MAN = NO
MAN_OUTPUT = man
MAN_EXTENSION = .3
MAN_SUBDIR =
MAN_LINKS = NO
#---------------------------------------------------------------------------
# Configuration options related to the XML output
#---------------------------------------------------------------------------
GENERATE_XML = NO
XML_OUTPUT = xml
XML_PROGRAMLISTING = YES
#---------------------------------------------------------------------------
# Configuration options related to the DOCBOOK output
#---------------------------------------------------------------------------
GENERATE_DOCBOOK = NO
DOCBOOK_OUTPUT = docbook
DOCBOOK_PROGRAMLISTING = NO
#---------------------------------------------------------------------------
# Configuration options for the AutoGen Definitions output
#---------------------------------------------------------------------------
GENERATE_AUTOGEN_DEF = NO
#---------------------------------------------------------------------------
# Configuration options related to the Perl module output
#---------------------------------------------------------------------------
GENERATE_PERLMOD = NO
PERLMOD_LATEX = NO
PERLMOD_PRETTY = YES
PERLMOD_MAKEVAR_PREFIX =
#---------------------------------------------------------------------------
# Configuration options related to the preprocessor
#---------------------------------------------------------------------------
ENABLE_PREPROCESSING = YES
MACRO_EXPANSION = YES
EXPAND_ONLY_PREDEF = YES
SEARCH_INCLUDES = YES
INCLUDE_PATH =
INCLUDE_FILE_PATTERNS =
PREDEFINED = WITH_ZLIB \
WITH_LZO \
WITH_LIBLZMA \
WITH_SDL \
WITH_PNG \
WITH_FONTCONFIG \
WITH_FREETYPE \
WITH_ICU_I18N \
WITH_ICU_LX \
UNICODE \
_UNICODE \
_GNU_SOURCE \
FINAL=
EXPAND_AS_DEFINED =
SKIP_FUNCTION_MACROS = YES
#---------------------------------------------------------------------------
# Configuration options related to external references
#---------------------------------------------------------------------------
TAGFILES =
GENERATE_TAGFILE = ${CPACK_BINARY_DIR}/docs/openttd.tag
ALLEXTERNALS = NO
EXTERNAL_GROUPS = YES
EXTERNAL_PAGES = YES
#---------------------------------------------------------------------------
# Configuration options related to the dot tool
#---------------------------------------------------------------------------
CLASS_DIAGRAMS = YES
DIA_PATH =
HIDE_UNDOC_RELATIONS = YES
HAVE_DOT = NO
DOT_NUM_THREADS = 0
DOT_FONTNAME = Helvetica
DOT_FONTSIZE = 10
DOT_FONTPATH =
CLASS_GRAPH = YES
COLLABORATION_GRAPH = YES
GROUP_GRAPHS = YES
UML_LOOK = NO
UML_LIMIT_NUM_FIELDS = 10
TEMPLATE_RELATIONS = NO
INCLUDE_GRAPH = YES
INCLUDED_BY_GRAPH = YES
CALL_GRAPH = NO
CALLER_GRAPH = NO
GRAPHICAL_HIERARCHY = YES
DIRECTORY_GRAPH = YES
DOT_IMAGE_FORMAT = png
INTERACTIVE_SVG = NO
DOT_PATH =
DOTFILE_DIRS =
MSCFILE_DIRS =
DIAFILE_DIRS =
PLANTUML_JAR_PATH =
PLANTUML_CFG_FILE =
PLANTUML_INCLUDE_PATH =
DOT_GRAPH_MAX_NODES = 50
MAX_DOT_GRAPH_DEPTH = 1000
DOT_TRANSPARENT = NO
DOT_MULTI_TARGETS = NO
GENERATE_LEGEND = YES
DOT_CLEANUP = YES

173
Makefile.bundle.in Normal file
View File

@@ -0,0 +1,173 @@
#
# Creation of bundles
#
# The revision is needed for the bundle name and creating an OSX application bundle.
ifdef REVISION
REV := $(REVISION)
else
# Detect the revision
VERSIONS := $(shell AWK="$(AWK)" "$(ROOT_DIR)/findversion.sh")
REV := $(shell echo "$(VERSIONS)" | cut -f 1)
endif
# Make sure we have something in REV
ifeq ($(REV),)
REV := norev000
endif
ifndef BUNDLE_NAME
BUNDLE_NAME = OTTD-$(OS)-custom-$(REV)
endif
# An OSX application bundle needs the data files, lang files and openttd executable in a different location.
ifdef OSXAPP
DATA_DIR = $(BUNDLE_DIR)/$(OSXAPP)/Contents/Resources/data
LANG_DIR = $(BUNDLE_DIR)/$(OSXAPP)/Contents/Resources/lang
TTD_DIR = $(BUNDLE_DIR)/$(OSXAPP)/Contents/MacOS
else
DATA_DIR = $(BUNDLE_DIR)/data
LANG_DIR = $(BUNDLE_DIR)/lang
TTD_DIR = $(BUNDLE_DIR)
endif
bundle: all
@echo '[BUNDLE] Constructing bundle'
$(Q)rm -rf "${BUNDLE_DIR}"
$(Q)mkdir -p "${BUNDLE_DIR}"
$(Q)mkdir -p "$(BUNDLE_DIR)/docs"
$(Q)mkdir -p "$(BUNDLE_DIR)/scenario"
$(Q)mkdir -p "$(BUNDLE_DIR)/scenario/heightmap"
$(Q)mkdir -p "$(BUNDLE_DIR)/media"
$(Q)mkdir -p "$(TTD_DIR)"
$(Q)mkdir -p "$(DATA_DIR)"
$(Q)mkdir -p "$(LANG_DIR)"
ifdef OSXAPP
$(Q)mkdir -p "$(BUNDLE_DIR)/$(OSXAPP)/Contents/Resources"
$(Q)echo "APPL????" > "$(BUNDLE_DIR)/$(OSXAPP)/Contents/PkgInfo"
$(Q)cp "$(ROOT_DIR)/os/macosx/openttd.icns" "$(BUNDLE_DIR)/$(OSXAPP)/Contents/Resources/openttd.icns"
$(Q)$(ROOT_DIR)/os/macosx/plistgen.sh "${BUNDLE_DIR}/$(OSXAPP)" "$(REV)"
$(Q)cp "$(ROOT_DIR)/docs/OSX_install_instructions.txt" "$(BUNDLE_DIR)/docs/"
$(Q)cp "$(ROOT_DIR)/os/macosx/splash.png" "$(DATA_DIR)"
endif
$(Q)cp "$(BIN_DIR)/$(TTD)" "$(TTD_DIR)/"
$(Q)cp "$(BIN_DIR)/data/"*.grf "$(DATA_DIR)/"
$(Q)cp "$(BIN_DIR)/data/opntitle.dat" "$(DATA_DIR)/"
$(Q)cp "$(BIN_DIR)/lang/"*.lng "$(LANG_DIR)/"
$(Q)cp "$(ROOT_DIR)/readme.txt" "$(BUNDLE_DIR)/"
$(Q)cp "$(ROOT_DIR)/COPYING" "$(BUNDLE_DIR)/"
$(Q)cp "$(ROOT_DIR)/known-bugs.txt" "$(BUNDLE_DIR)/"
$(Q)cp "$(ROOT_DIR)/docs/multiplayer.txt" "$(BUNDLE_DIR)/docs/"
$(Q)cp "$(ROOT_DIR)/docs/32bpp.txt" "$(BUNDLE_DIR)/docs/"
$(Q)cp "$(ROOT_DIR)/changelog.txt" "$(BUNDLE_DIR)/"
ifdef MAN_DIR
$(Q)mkdir -p "$(BUNDLE_DIR)/man/"
$(Q)cp "$(ROOT_DIR)/docs/openttd.6" "$(BUNDLE_DIR)/man/"
$(Q)gzip "$(BUNDLE_DIR)/man/openttd.6"
endif
$(Q)cp "$(ROOT_DIR)/media/openttd.32.xpm" "$(BUNDLE_DIR)/media/"
$(Q)cp "$(ROOT_DIR)/media/openttd."*.png "$(BUNDLE_DIR)/media/"
ifdef MENU_DIR
$(Q)cp "$(ROOT_DIR)/media/openttd.desktop" "$(BUNDLE_DIR)/media/"
endif
ifeq ($(shell if test -n "`ls -l \"$(BIN_DIR)/scenario/\"*.scn 2> /dev/null`"; then echo 1; fi), 1)
$(Q)cp "$(BIN_DIR)/scenario/"*.scn "$(BUNDLE_DIR)/scenario/"
endif
ifeq ($(shell if test -n "`ls -l \"$(BIN_DIR)/scenario/heightmaps/\"* 2>/dev/null`"; then echo 1; fi), 1)
$(Q)cp "$(BIN_DIR)/scenario/heightmaps/"* "$(BUNDLE_DIR)/scenario/heightmap/"
endif
ifeq ($(TTD), openttd.exe)
$(Q)unix2dos "$(BUNDLE_DIR)/docs/"* "$(BUNDLE_DIR)/readme.txt" "$(BUNDLE_DIR)/COPYING" "$(BUNDLE_DIR)/changelog.txt" "$(BUNDLE_DIR)/known-bugs.txt"
endif
### Packing the current bundle into several compressed file formats ###
#
# Zips & dmgs do not contain a root folder, i.e. they have files in the root of the zip/dmg.
# gzip, bzip2 and lha archives have a root folder, with the same name as the bundle.
#
# One can supply a custom name by adding BUNDLE_NAME:=<name> to the make command.
#
bundle_zip: bundle
@echo '[BUNDLE] Creating $(BUNDLE_NAME).zip'
$(Q)mkdir -p "$(BUNDLES_DIR)"
$(Q)cd "$(BUNDLE_DIR)" && zip -r $(shell if test -z "$(VERBOSE)"; then echo '-q'; fi) "$(BUNDLES_DIR)/$(BUNDLE_NAME).zip" .
bundle_gzip: bundle
@echo '[BUNDLE] Creating $(BUNDLE_NAME).tar.gz'
$(Q)mkdir -p "$(BUNDLES_DIR)/.gzip/$(BUNDLE_NAME)"
$(Q)cp -R "$(BUNDLE_DIR)/"* "$(BUNDLES_DIR)/.gzip/$(BUNDLE_NAME)/"
$(Q)cd "$(BUNDLES_DIR)/.gzip" && tar -zc$(shell if test -n "$(VERBOSE)"; then echo 'v'; fi)f "$(BUNDLES_DIR)/$(BUNDLE_NAME).tar.gz" "$(BUNDLE_NAME)"
$(Q)rm -rf "$(BUNDLES_DIR)/.gzip"
bundle_bzip2: bundle
@echo '[BUNDLE] Creating $(BUNDLE_NAME).tar.bz2'
$(Q)mkdir -p "$(BUNDLES_DIR)/.bzip2/$(BUNDLE_NAME)"
$(Q)cp -R "$(BUNDLE_DIR)/"* "$(BUNDLES_DIR)/.bzip2/$(BUNDLE_NAME)/"
$(Q)cd "$(BUNDLES_DIR)/.bzip2" && tar -jc$(shell if test -n "$(VERBOSE)"; then echo 'v'; fi)f "$(BUNDLES_DIR)/$(BUNDLE_NAME).tar.bz2" "$(BUNDLE_NAME)"
$(Q)rm -rf "$(BUNDLES_DIR)/.bzip2"
bundle_lha: bundle
@echo '[BUNDLE] Creating $(BUNDLE_NAME).lha'
$(Q)mkdir -p "$(BUNDLES_DIR)/.lha/$(BUNDLE_NAME)"
$(Q)cp -R "$(BUNDLE_DIR)/"* "$(BUNDLES_DIR)/.lha/$(BUNDLE_NAME)/"
$(Q)cd "$(BUNDLES_DIR)/.lha" && lha ao6 "$(BUNDLES_DIR)/$(BUNDLE_NAME).lha" "$(BUNDLE_NAME)"
$(Q)rm -rf "$(BUNDLES_DIR)/.lha"
bundle_dmg: bundle
@echo '[BUNDLE] Creating $(BUNDLE_NAME).dmg'
$(Q)mkdir -p "$(BUNDLES_DIR)/OpenTTD $(REV)"
$(Q)cp -R "$(BUNDLE_DIR)/" "$(BUNDLES_DIR)/OpenTTD $(REV)"
$(Q)hdiutil create -ov -format UDZO -srcfolder "$(BUNDLES_DIR)/OpenTTD $(REV)" "$(BUNDLES_DIR)/$(BUNDLE_NAME).dmg"
$(Q)rm -fr "$(BUNDLES_DIR)/OpenTTD $(REV)"
bundle_exe: all
@echo '[BUNDLE] Creating $(BUNDLE_NAME).exe'
$(Q)mkdir -p "$(BUNDLES_DIR)"
$(Q)unix2dos "$(ROOT_DIR)/docs/"* "$(ROOT_DIR)/readme.txt" "$(ROOT_DIR)/COPYING" "$(ROOT_DIR)/changelog.txt" "$(ROOT_DIR)/known-bugs.txt"
$(Q)cd $(ROOT_DIR)/os/win32/installer && makensis.exe //DVERSION_INCLUDE=version_$(PLATFORM).txt install.nsi
$(Q)mv $(ROOT_DIR)/os/win32/installer/*$(PLATFORM).exe "$(BUNDLES_DIR)/$(BUNDLE_NAME).exe"
ifdef OSXAPP
install:
@echo '[INSTALL] Cannot install the OSX Application Bundle'
else
install: bundle
@echo '[INSTALL] Installing OpenTTD'
$(Q)install -d "$(INSTALL_BINARY_DIR)"
$(Q)install -d "$(INSTALL_ICON_DIR)"
$(Q)install -d "$(INSTALL_DATA_DIR)/gm"
$(Q)install -d "$(INSTALL_DATA_DIR)/data"
$(Q)install -d "$(INSTALL_DATA_DIR)/lang"
$(Q)install -d "$(INSTALL_DOC_DIR)"
$(Q)install -m 755 "$(BUNDLE_DIR)/$(TTD)" "$(INSTALL_BINARY_DIR)"
$(Q)install -m 644 "$(BUNDLE_DIR)/lang/"* "$(INSTALL_DATA_DIR)/lang"
$(Q)install -m 644 "$(BUNDLE_DIR)/data/"* "$(INSTALL_DATA_DIR)/data"
$(Q)install -m 644 "$(BUNDLE_DIR)/docs/"* "$(INSTALL_DOC_DIR)"
$(Q)install -m 644 "$(BUNDLE_DIR)/media/openttd.32.xpm" "$(INSTALL_ICON_DIR)"
ifdef ICON_THEME_DIR
$(Q)install -d "$(INSTALL_ICON_THEME_DIR)"
$(Q)install -d "$(INSTALL_ICON_THEME_DIR)/16x16/apps"
$(Q)install -m 644 "$(BUNDLE_DIR)/media/openttd.16.png" "$(INSTALL_ICON_THEME_DIR)/16x16/apps"
$(Q)install -d "$(INSTALL_ICON_THEME_DIR)/32x32/apps"
$(Q)install -m 644 "$(BUNDLE_DIR)/media/openttd.32.png" "$(INSTALL_ICON_THEME_DIR)/32x32/apps"
$(Q)install -d "$(INSTALL_ICON_THEME_DIR)/48x48/apps"
$(Q)install -m 644 "$(BUNDLE_DIR)/media/openttd.48.png" "$(INSTALL_ICON_THEME_DIR)/48x48/apps"
$(Q)install -d "$(INSTALL_ICON_THEME_DIR)/64x64/apps"
$(Q)install -m 644 "$(BUNDLE_DIR)/media/openttd.64.png" "$(INSTALL_ICON_THEME_DIR)/64x64/apps"
$(Q)install -d "$(INSTALL_ICON_THEME_DIR)/128x128/apps"
$(Q)install -m 644 "$(BUNDLE_DIR)/media/openttd.128.png" "$(INSTALL_ICON_THEME_DIR)/128x128/apps"
$(Q)install -d "$(INSTALL_ICON_THEME_DIR)/256x256/apps"
$(Q)install -m 644 "$(BUNDLE_DIR)/media/openttd.256.png" "$(INSTALL_ICON_THEME_DIR)/256x256/apps"
else
$(Q)install -m 644 "$(BUNDLE_DIR)/media/"*.png "$(INSTALL_ICON_DIR)"
endif
ifdef MAN_DIR
$(Q)install -d "$(INSTALL_MAN_DIR)"
$(Q)install -m 644 "$(BUNDLE_DIR)/man/openttd.6.gz" "$(INSTALL_MAN_DIR)"
endif
ifdef MENU_DIR
$(Q)install -d "$(INSTALL_MENU_DIR)"
$(Q)install -m 644 "$(BUNDLE_DIR)/media/openttd.desktop" "$(INSTALL_MENU_DIR)"
endif
$(Q)cp -R "$(BUNDLE_DIR)/scenario" "$(INSTALL_DATA_DIR)"
endif # OSXAPP

152
Makefile.in Normal file
View File

@@ -0,0 +1,152 @@
# Check if we want to show what we are doing
ifdef VERBOSE
Q =
else
Q = @
endif
include Makefile.am
SOURCE_LIST = !!SOURCE_LIST!!
CONFIG_CACHE_SOURCE_LIST = !!CONFIG_CACHE_SOURCE_LIST!!
CONFIG_CACHE_PWD = !!CONFIG_CACHE_PWD!!
CONFIGURE_FILES = !!CONFIGURE_FILES!!
LIPO = !!LIPO!!
BIN_DIR = !!BIN_DIR!!
ICON_THEME_DIR = !!ICON_THEME_DIR!!
MAN_DIR = !!MAN_DIR!!
MENU_DIR = !!MENU_DIR!!
SRC_DIR = !!SRC_DIR!!
ROOT_DIR = !!ROOT_DIR!!
BUNDLE_DIR = "$(ROOT_DIR)/bundle"
BUNDLES_DIR = "$(ROOT_DIR)/bundles"
INSTALL_DIR = !!INSTALL_DIR!!
INSTALL_BINARY_DIR = "$(INSTALL_DIR)/"!!BINARY_DIR!!
INSTALL_MAN_DIR = "$(INSTALL_DIR)/$(MAN_DIR)"
INSTALL_MENU_DIR = "$(INSTALL_DIR)/$(MENU_DIR)"
INSTALL_ICON_DIR = "$(INSTALL_DIR)/"!!ICON_DIR!!
INSTALL_ICON_THEME_DIR = "$(INSTALL_DIR)/$(ICON_THEME_DIR)"
INSTALL_DATA_DIR = "$(INSTALL_DIR)/"!!DATA_DIR!!
INSTALL_DOC_DIR = "$(INSTALL_DIR)/"!!DOC_DIR!!
TTD = !!TTD!!
TTDS = $(SRC_DIRS:%=%/$(TTD))
OS = !!OS!!
OSXAPP = !!OSXAPP!!
REVISION = !!REVISION!!
AWK = !!AWK!!
DISTCC = !!DISTCC!!
RES := $(shell if [ ! -f $(CONFIG_CACHE_PWD) ] || [ "`pwd`" != "`cat $(CONFIG_CACHE_PWD)`" ]; then echo "`pwd`" > $(CONFIG_CACHE_PWD); fi )
RES := $(shell if [ ! -f $(CONFIG_CACHE_SOURCE_LIST) ] || [ -n "`cmp $(CONFIG_CACHE_SOURCE_LIST) $(SOURCE_LIST) 2>/dev/null`" ]; then cp $(SOURCE_LIST) $(CONFIG_CACHE_SOURCE_LIST); fi )
all: config.pwd config.cache
ifdef DISTCC
@if [ -z "`echo '$(MFLAGS)' | grep '\-j'`" ]; then echo; echo "WARNING: you enabled distcc support, but you don't seem to be using the -jN paramter"; echo; fi
endif
@for dir in $(DIRS); do \
$(MAKE) -C $$dir all; \
done
ifdef LIPO
# Lipo is an OSX thing. If it is defined, it means we are building for universal,
# and so we have have to combine the binaries into one big binary
# Remove the last binary made by the last compiled target
$(Q)rm -f $(BIN_DIR)/$(TTD)
# Make all the binaries into one
$(Q)$(LIPO) -create -output $(BIN_DIR)/$(TTD) $(TTDS)
endif
help:
@echo "Available make commands:"
@echo ""
@echo "Compilation:"
@echo " all compile the executable and the lang files"
@echo " lang compile the lang files only"
@echo "Clean up:"
@echo " clean remove the files generated during compilation"
@echo " mrproper remove the files generated during configuration and compilation"
@echo "Run after compilation:"
@echo " run execute openttd after the compilation"
@echo " run-gdb execute openttd in debug mode after the compilation"
@echo " run-prof execute openttd in profiling mode after the compilation"
@echo "Installation:"
@echo " install install the compiled files and the data-files after the compilation"
@echo " bundle create the base for an installation bundle"
@echo " bundle_zip create the zip installation bundle"
@echo " bundle_gzip create the gzip installation bundle"
@echo " bundle_bzip2 create the bzip2 installation bundle"
@echo " bundle_lha create the lha installation bundle"
@echo " bundle_dmg create the dmg installation bundle"
config.pwd: $(CONFIG_CACHE_PWD)
$(MAKE) reconfigure
config.cache: $(CONFIG_CACHE_SOURCE_LIST) $(CONFIGURE_FILES)
$(MAKE) reconfigure
reconfigure:
ifeq ($(shell if test -f config.cache; then echo 1; fi), 1)
@echo "----------------"
@echo "The system detected that source.list or any configure file is altered."
@echo " Going to reconfigure with last known settings..."
@echo "----------------"
# Make sure we don't lock config.cache
@$(shell cat config.cache | sed 's/\\ /\\\\ /g') || exit 1
@echo "----------------"
@echo "Reconfig done. Please re-execute make."
@echo "----------------"
else
@echo "----------------"
@echo "Have not found a configuration, please run configure first."
@echo "----------------"
@exit 1
endif
clean:
@for dir in $(DIRS); do \
$(MAKE) -C $$dir clean; \
done
$(Q)rm -rf $(BUNDLE_TARGET)
lang:
@for dir in $(LANG_DIRS); do \
$(MAKE) -C $$dir all; \
done
mrproper:
@for dir in $(DIRS); do \
$(MAKE) -C $$dir mrproper; \
rm -f $$dir/Makefile; \
done
$(Q)rm -rf objs
$(Q)rm -f Makefile Makefile.am Makefile.bundle
$(Q)rm -f media/openttd.desktop
$(Q)rm -f $(CONFIG_CACHE_SOURCE_LIST) config.cache config.pwd config.log $(CONFIG_CACHE_PWD)
$(Q)rm -rf $(BUNDLE_DIR)
$(Q)rm -rf $(BUNDLES_DIR)
depend:
@for dir in $(SRC_DIRS); do \
$(MAKE) -C $$dir depend; \
done
run: all
$(Q)cd !!BIN_DIR!! && ./!!TTD!! $(OPENTTD_ARGS)
run-gdb: all
$(Q)cd !!BIN_DIR!! && gdb --ex run --args ./!!TTD!! $(OPENTTD_ARGS)
run-prof: all
$(Q)cd !!BIN_DIR!! && ./!!TTD!! $(OPENTTD_ARGS) && gprof !!TTD!! | less
%.o:
@for dir in $(SRC_DIRS); do \
$(MAKE) -C $$dir $(@:src/%=%); \
done
%.lng:
@for dir in $(LANG_DIRS); do \
$(MAKE) -C $$dir $@; \
done
include Makefile.bundle

87
Makefile.lang.in Normal file
View File

@@ -0,0 +1,87 @@
STRGEN = !!STRGEN!!
ENDIAN_CHECK = !!ENDIAN_CHECK!!
SRC_DIR = !!SRC_DIR!!
LANG_DIR = !!LANG_DIR!!
BIN_DIR = !!BIN_DIR!!
LANGS_SRC = $(shell ls $(LANG_DIR)/*.txt)
LANGS = $(LANGS_SRC:$(LANG_DIR)/%.txt=%.lng)
CXX_BUILD = !!CXX_BUILD!!
CFLAGS_BUILD = !!CFLAGS_BUILD!!
STRGEN_FLAGS = !!STRGEN_FLAGS!!
STAGE = !!STAGE!!
LANG_SUPPRESS= !!LANG_SUPPRESS!!
LANG_OBJS_DIR= !!LANG_OBJS_DIR!!
ifeq ($(LANG_SUPPRESS), yes)
LANG_ERRORS = >/dev/null 2>&1
endif
# Make sure endian_host.h is reasable as if it was in the src/ dir
CFLAGS_BUILD += -I $(LANG_OBJS_DIR)
ENDIAN_TARGETS := endian_host.h endian_target.h $(ENDIAN_CHECK)
# Check if we want to show what we are doing
ifdef VERBOSE
Q =
E = @true
else
Q = @
E = @echo
endif
RES := $(shell mkdir -p $(BIN_DIR)/lang )
all: table/strings.h $(LANGS)
strgen.o: $(SRC_DIR)/strgen/strgen.cpp endian_host.h $(SRC_DIR)/table/control_codes.h
$(E) '$(STAGE) Compiling $(<:$(SRC_DIR)/%.cpp=%.cpp)'
$(Q)$(CXX_BUILD) $(CFLAGS_BUILD) -DSTRGEN -c -o $@ $<
string.o: $(SRC_DIR)/string.cpp endian_host.h
$(E) '$(STAGE) Compiling $(<:$(SRC_DIR)/%.cpp=%.cpp)'
$(Q)$(CXX_BUILD) $(CFLAGS_BUILD) -DSTRGEN -c -o $@ $<
alloc_func.o: $(SRC_DIR)/core/alloc_func.cpp endian_host.h
$(E) '$(STAGE) Compiling $(<:$(SRC_DIR)/%.cpp=%.cpp)'
$(Q)$(CXX_BUILD) $(CFLAGS_BUILD) -DSTRGEN -c -o $@ $<
lang/english.txt: $(LANG_DIR)/english.txt
$(Q)mkdir -p lang
$(Q)cp $(LANG_DIR)/english.txt lang/english.txt
$(STRGEN): alloc_func.o string.o strgen.o
$(E) '$(STAGE) Compiling and Linking $@'
$(Q)$(CXX_BUILD) $^ -o $@
table/strings.h: lang/english.txt $(STRGEN)
$(E) '$(STAGE) Generating $@'
@mkdir -p table
$(Q)./$(STRGEN) -s $(LANG_DIR) -d table
$(LANGS): %.lng: $(LANG_DIR)/%.txt $(STRGEN) lang/english.txt
$(E) '$(STAGE) Compiling language $(*F)'
$(Q)./$(STRGEN) $(STRGEN_FLAGS) -s $(LANG_DIR) -d $(LANG_OBJS_DIR) $< $(LANG_ERRORS) && cp $@ $(BIN_DIR)/lang || true # Do not fail all languages when one fails
# The targets to compile the endian-code
endian_host.h: $(ENDIAN_CHECK)
$(E) '$(STAGE) Testing endianness for host'
$(Q)./$(ENDIAN_CHECK) > $@
$(ENDIAN_CHECK): $(SRC_DIR)/endian_check.cpp
$(E) '$(STAGE) Compiling and Linking $@'
$(Q)$(CXX_BUILD) $(CFLAGS_BUILD) $< -o $@
depend:
clean:
$(E) '$(STAGE) Cleaning up language files'
$(Q)rm -f strgen.o string.o table/strings.h $(STRGEN) $(LANGS) $(LANGS:%=$(BIN_DIR)/lang/%) lang/english.* $(ENDIAN_TARGETS)
mrproper: clean
%.lng:
@echo '$(STAGE) No such language: $(@:%.lng=%)'
.PHONY: all mrproper depend clean

28
Makefile.msvc Normal file
View File

@@ -0,0 +1,28 @@
#
# Makefile for creating bundles of MSVC's binaries in the same way as we make
# the zip bundles for ALL other OSes.
#
# Usage: make -f Makefile.msvc PLATFORM=[Win32|x64] BUNDLE_NAME=openttd-<version>-win[32|64]
# or make -f Makefile.msvc PLATFORM=[Win32|x64] BUNDLE_NAME=OTTD-win[32|64]-nightly-<revision>
#
# Check if we want to show what we are doing
ifdef VERBOSE
Q =
else
Q = @
endif
AWK = "awk"
ROOT_DIR := $(shell pwd)
BIN_DIR = "$(ROOT_DIR)/bin"
SRC_DIR = "$(ROOT_DIR)/src"
BUNDLE_DIR = "$(ROOT_DIR)/bundle"
BUNDLES_DIR = "$(ROOT_DIR)/bundles"
TTD = "openttd.exe"
TARGET := $(shell echo $(PLATFORM) | sed "s/win64/x64/;s/win32/Win32/")
all:
$(Q)cp objs/$(TARGET)/Release/$(TTD) $(BIN_DIR)/$(TTD)
include Makefile.bundle.in

296
Makefile.src.in Normal file
View File

@@ -0,0 +1,296 @@
CC_HOST = !!CC_HOST!!
CXX_HOST = !!CXX_HOST!!
CC_BUILD = !!CC_BUILD!!
CXX_BUILD = !!CXX_BUILD!!
WINDRES = !!WINDRES!!
STRIP = !!STRIP!!
CC_CFLAGS = !!CC_CFLAGS!!
CFLAGS = !!CFLAGS!!
CFLAGS_BUILD = !!CFLAGS_BUILD!!
LIBS = !!LIBS!!
LDFLAGS = !!LDFLAGS!!
ROOT_DIR = !!ROOT_DIR!!
BIN_DIR = !!BIN_DIR!!
LANG_DIR = !!LANG_DIR!!
SRC_OBJS_DIR = !!SRC_OBJS_DIR!!
LANG_OBJS_DIR= !!LANG_OBJS_DIR!!
SRC_DIR = !!SRC_DIR!!
MEDIA_DIR = !!MEDIA_DIR!!
TTD = !!TTD!!
STRGEN = !!STRGEN!!
ENDIAN_CHECK = !!ENDIAN_CHECK!!
ENDIAN_FORCE = !!ENDIAN_FORCE!!
OS = !!OS!!
STAGE = !!STAGE!!
MAKEDEPEND = !!MAKEDEPEND!!
CFLAGS_MAKEDEP= !!CFLAGS_MAKEDEP!!
SORT = !!SORT!!
REVISION = !!REVISION!!
AWK = !!AWK!!
GCC295 = !!GCC295!!
CONFIG_CACHE_COMPILER = $(SRC_OBJS_DIR)/!!CONFIG_CACHE_COMPILER!!
CONFIG_CACHE_LINKER = $(SRC_OBJS_DIR)/!!CONFIG_CACHE_LINKER!!
CONFIG_CACHE_ENDIAN = $(SRC_OBJS_DIR)/!!CONFIG_CACHE_ENDIAN!!
CONFIG_CACHE_SOURCE = $(SRC_OBJS_DIR)/!!CONFIG_CACHE_SOURCE!!
CONFIG_CACHE_VERSION = $(SRC_OBJS_DIR)/!!CONFIG_CACHE_VERSION!!
OBJS_C := !!OBJS_C!!
OBJS_CPP := !!OBJS_CPP!!
OBJS_MM := !!OBJS_MM!!
OBJS_RC := !!OBJS_RC!!
OBJS := $(OBJS_C) $(OBJS_CPP) $(OBJS_MM) $(OBJS_RC)
SRCS := !!SRCS!!
# All C-files depend on those 3 files
FILE_DEP := $(CONFIG_CACHE_COMPILER) $(LANG_OBJS_DIR)/table/strings.h endian_target.h
# Create all dirs and subdirs
RES := $(shell mkdir -p $(BIN_DIR) $(sort $(dir $(OBJS))))
# Make sure endian_target.h is reasable as if it was in the src/ dir
CFLAGS += -I $(SRC_OBJS_DIR) -I $(LANG_OBJS_DIR)
ENDIAN_TARGETS := endian_target.h $(ENDIAN_CHECK)
# This 'sed' basicly just removes 'const' from the line if it is a 2+D array
# For more information, please check:
# http://maillist.openttd.org/pipermail/devs/2007-April/000284.html
# http://maillist.openttd.org/pipermail/devs/2007-February/000248.html
GCC295_FIX=sed -r 's/^(\t*)(.*)( const )([A-Za-z0-9_ ]+(\[.*\]){2,})(( = \{)|(;))(.*)$$/\1\2 \4\6\8\9/g'
# This 'sed' removes the 3rd '4' in the # lines of the -E output of
# gcc 2.95.3 and lower, as it should indicate that it is a C-linkage, but the
# compiler can't handle that information (just don't ask). So we remove it
# and then it compiles happily and without bitching :)
# Furthermore gcc 2.95 has some trouble with protected and private when
# accessing the protected/private stuff of the enclosing class (or the
# super class of the enclosing class).
GCC295_FIX_2=sed -e 's|\(^\# [0-9][0-9]* "[^"]*"[ 0-9]*\) 4$$|\1|g;s|private:|public:|g;s|protected:|public:|g'
# Check if we want to show what we are doing
ifdef VERBOSE
Q =
E = @true
else
Q = @
E = @echo
endif
# Our default target
all: $(BIN_DIR)/$(TTD)
# This are 2 rules that are pointing back to STRGEN stuff.
# There is not really a need to have them here, but in case
# some weirdo wants to run 'make' in the 'src' dir and expects
# the languages to be recompiled, this catches that case and
# takes care of it nicely.
$(LANG_OBJS_DIR)/$(STRGEN):
$(MAKE) -C $(LANG_OBJS_DIR) $(STRGEN)
$(LANG_OBJS_DIR)/table/strings.h: $(LANG_DIR)/english.txt $(LANG_OBJS_DIR)/$(STRGEN)
$(MAKE) -C $(LANG_OBJS_DIR) table/strings.h
# Always run version detection, so we always have an accurate modified
# flag
VERSIONS := $(shell AWK="$(AWK)" "$(ROOT_DIR)/findversion.sh")
MODIFIED := $(shell echo "$(VERSIONS)" | cut -f 3)
ifdef REVISION
# Use specified revision (which should be of the form "r000").
REV := $(REVISION)
REV_NR := $(shell echo $(REVISION) | sed "s/[^0-9]//g")
else
# Use autodetected revisions
REV := $(shell echo "$(VERSIONS)" | cut -f 1)
REV_NR := $(shell echo "$(VERSIONS)" | cut -f 2)
endif
# Make sure we have something in REV and REV_NR
ifeq ($(REV),)
REV := norev000
endif
ifeq ($(REV_NR),)
REV_NR := 0
endif
# This helps to recompile if flags change
RES := $(shell if [ "`cat $(CONFIG_CACHE_COMPILER) 2>/dev/null`" != "$(CC_CFLAGS) $(CFLAGS)" ]; then echo "$(CC_CFLAGS) $(CFLAGS)" > $(CONFIG_CACHE_COMPILER); fi )
RES := $(shell if [ "`cat $(CONFIG_CACHE_LINKER) 2>/dev/null`" != "$(LDFLAGS) $(LIBS)" ]; then echo "$(LDFLAGS) $(LIBS)" > $(CONFIG_CACHE_LINKER); fi )
RES := $(shell if [ "`cat $(CONFIG_CACHE_ENDIAN) 2>/dev/null`" != "$(ENDIAN_FORCE)" ]; then echo "$(ENDIAN_FORCE)" > $(CONFIG_CACHE_ENDIAN); fi )
# If there is a change in the source-file-list, make sure we recheck the deps
RES := $(shell if [ "`cat $(CONFIG_CACHE_SOURCE) 2>/dev/null`" != "$(SRCS)" ]; then echo "$(SRCS)" > $(CONFIG_CACHE_SOURCE); fi )
# If there is a change in the revision, make sure we recompile rev.cpp
RES := $(shell if [ "`cat $(CONFIG_CACHE_VERSION) 2>/dev/null`" != "$(REV) $(MODIFIED)" ]; then echo "$(REV) $(MODIFIED)" > $(CONFIG_CACHE_VERSION); fi )
ifndef MAKEDEPEND
# The slow, but always correct, dep-check
DEP_MASK := %.d
DEPS := $(OBJS:%.o=%.d)
# Only include the deps if we are compiling everything
ifeq ($(filter $(ENDIAN_TARGETS) %.o clean mrproper, $(MAKECMDGOALS)),)
-include $(DEPS)
else
# In case we want to compile a single target, include the .d file for it
ifneq ($(filter %.o, $(MAKECMDGOALS)),)
SINGLE_DEP := $(filter %.o, $(MAKECMDGOALS))
-include $(SINGLE_DEP:%.o=%.d)
endif
endif
# Find the deps via GCC. Rarely wrong, but a bit slow
$(OBJS_C:%.o=%.d): %.d: $(SRC_DIR)/%.c $(FILE_DEP)
$(E) '$(STAGE) DEP $(<:$(SRC_DIR)/%.c=%.c)'
$(Q)$(CC_HOST) $(CC_CFLAGS) $(CFLAGS) -MM $< | sed 's#^$(@F:%.d=%.o):#$@ $(@:%.d=%.o):#' > $@
$(OBJS_CPP:%.o=%.d): %.d: $(SRC_DIR)/%.cpp $(FILE_DEP)
$(E) '$(STAGE) DEP $(<:$(SRC_DIR)/%.cpp=%.cpp)'
$(Q)$(CXX_HOST) $(CFLAGS) -MM $< | sed 's#^$(@F:%.d=%.o):#$@ $(@:%.d=%.o):#' > $@
$(OBJS_MM:%.o=%.d): %.d: $(SRC_DIR)/%.mm $(FILE_DEP)
$(E) '$(STAGE) DEP $(<:$(SRC_DIR)/%.mm=%.mm)'
$(Q)$(CC_HOST) $(CFLAGS) -MM $< | sed 's#^$(@F:%.d=%.o):#$@ $(@:%.d=%.o):#' > $@
$(OBJS_RC:%.o=%.d): %.d: $(SRC_DIR)/%.rc $(FILE_DEP)
$(E) '$(STAGE) DEP $(<:$(SRC_DIR)/%.mm=%.mm)'
$(Q)touch $@
else
# The much faster, but can be wrong, dep-check
DEP_MASK :=
DEPS := Makefile.dep
# Only include the deps if we are not cleaning
ifeq ($(filter $(ENDIAN_TARGETS) depend clean mrproper, $(MAKECMDGOALS)),)
-include Makefile.dep
endif
# Make sure that only 'make depend' ALWAYS triggers a recheck
ifeq ($(filter depend, $(MAKECMDGOALS)),)
Makefile.dep: $(FILE_DEP) $(SRCS:%=$(SRC_DIR)/%) $(CONFIG_CACHE_SOURCE)
else
Makefile.dep: FORCE
endif
$(E) '$(STAGE) DEP CHECK (all files)'
$(Q)rm -f Makefile.dep.tmp
$(Q)touch Makefile.dep.tmp
# Calculate the deps via makedepend
$(Q)$(MAKEDEPEND) -f$(SRC_OBJS_DIR)/Makefile.dep.tmp -o.o -Y -v -- $(CFLAGS_MAKEDEP) -- $(SRCS:%=$(SRC_DIR)/%) 2>/dev/null
# Convert x:/... paths to /x/... for mingw
ifeq ($(OS), MINGW)
@cat Makefile.dep.tmp | sed 's@\([a-zA-Z]\):\/@\/\1\/@g' > Makefile.dep.tmp.mingw
@cp Makefile.dep.tmp.mingw Makefile.dep.tmp
@rm -f Makefile.dep.tmp.mingw
endif
# Remove all comments and includes that don't start with $(SRC_DIR)
# Remove $(SRC_DIR) from object-file-name
@$(AWK) ' \
/^# DO NOT/ { print $$0 ; next} \
/^#/ {next} \
/:/ { \
left = NF - 1; \
for (n = 2; n <= NF; n++) { \
if (match($$n, "^$(SRC_DIR)") == 0) { \
$$n = ""; \
left--; \
} \
} \
gsub("$(SRC_DIR)/", "", $$1); \
if (left > 0) { \
print $$0; \
$$1 = "Makefile.dep:"; \
print $$0; \
} \
next \
} \
{ \
print $$0 \
} \
' < Makefile.dep.tmp | sed 's/ */ /g;s/ $$//' | $(SORT) > Makefile.dep
$(Q)rm -f Makefile.dep.tmp Makefile.dep.tmp.bak
endif
# Avoid problems with deps if a .h/.hpp file is deleted without the deps
# being updated. Now the Makefile continues, the deps are recreated
# and all will be fine.
%.h %.hpp:
@true
# Compile all the files according to the targets
$(OBJS_C): %.o: $(SRC_DIR)/%.c $(DEP_MASK) $(FILE_DEP)
$(E) '$(STAGE) Compiling $(<:$(SRC_DIR)/%.c=%.c)'
$(Q)$(CC_HOST) $(CC_CFLAGS) $(CFLAGS) -c -o $@ $<
$(OBJS_CPP): %.o: $(SRC_DIR)/%.cpp $(DEP_MASK) $(FILE_DEP)
$(E) '$(STAGE) Compiling $(<:$(SRC_DIR)/%.cpp=%.cpp)'
ifeq ($(GCC295), 1)
$(Q)$(CXX_HOST) -E $(CFLAGS) $< | $(GCC295_FIX) | $(GCC295_FIX_2) | $(CXX_HOST) $(CFLAGS) -c -o $@ -x c++ -
else
$(Q)$(CXX_HOST) $(CFLAGS) -c -o $@ $<
endif
$(OBJS_MM): %.o: $(SRC_DIR)/%.mm $(DEP_MASK) $(FILE_DEP)
$(E) '$(STAGE) Compiling $(<:$(SRC_DIR)/%.mm=%.mm)'
$(Q)$(CC_HOST) $(CFLAGS) -c -o $@ $<
$(OBJS_RC): %.o: $(SRC_DIR)/%.rc $(FILE_DEP)
$(E) '$(STAGE) Compiling resource $(<:$(SRC_DIR)/%.rc=%.rc)'
$(Q)$(WINDRES) -o $@ -I $(MEDIA_DIR) $<
$(BIN_DIR)/$(TTD): $(TTD)
$(Q)cp $< $@
$(TTD): $(OBJS) $(CONFIG_CACHE_LINKER)
$(E) '$(STAGE) Linking $@'
ifeq ($(OS), PSP)
# Because of a bug in the PSP GCC tools, linking via CXX results
# in total chaos and more problems then you can handle. So we need
# CC to link OpenTTD for PSP
$(Q)$(CC_HOST) $(LDFLAGS) $(OBJS) $(LIBS) -o $@
else
$(Q)$(CXX_HOST) $(LDFLAGS) $(OBJS) $(LIBS) -o $@
endif
ifdef STRIP
$(Q)$(STRIP) $@
endif
# The targets to compile the endian-code
endian_target.h: $(ENDIAN_CHECK) $(CONFIG_CACHE_ENDIAN)
$(E) '$(STAGE) Testing endianness for target'
$(Q)./$(ENDIAN_CHECK) $(ENDIAN_FORCE) > $@
$(ENDIAN_CHECK): $(SRC_DIR)/endian_check.cpp
$(E) '$(STAGE) Compiling and Linking $@'
$(Q)$(CXX_BUILD) $(CFLAGS_BUILD) $< -o $@
# Revision files
$(SRC_DIR)/rev.cpp: $(CONFIG_CACHE_VERSION) $(SRC_DIR)/rev.cpp.in
$(Q)cat $(SRC_DIR)/rev.cpp.in | sed "s#@@REVISION@@#$(REV_NR)#g;s#@@VERSION@@#$(REV)#g;s#@@MODIFIED@@#$(MODIFIED)#g;s#@@DATE@@#`date +%d.%m.%y`#g" > $(SRC_DIR)/rev.cpp
$(SRC_DIR)/ottdres.rc: $(CONFIG_CACHE_VERSION) $(SRC_DIR)/ottdres.rc.in
$(Q)cat $(SRC_DIR)/ottdres.rc.in | sed "s#@@REVISION@@#$(REV_NR)#g;s#@@VERSION@@#$(REV)#g;s#@@DATE@@#`date +%d.%m.%y`#g" > $(SRC_DIR)/ottdres.rc
FORCE:
depend: $(DEPS)
clean:
$(E) '$(STAGE) Cleaning up object files'
$(Q)rm -f $(DEPS) $(OBJS) $(TTD) $(TTD:%=$(BIN_DIR)/%) $(CONFIG_CACHE_COMPILER) $(CONFIG_CACHE_LINKER) $(CONFIG_CACHE_ENDIAN) $(CONFIG_CACHE_SOURCE) $(ENDIAN_TARGETS)
mrproper: clean
$(Q)rm -f $(SRC_DIR)/rev.cpp $(SRC_DIR)/ottdres.rc
%.o:
@echo '$(STAGE) No such source-file: $(@:%.o=%).[c|cpp|mm|rc]'
.PHONY: all mrproper depend clean FORCE

214
README.md
View File

@@ -1,214 +0,0 @@
# OpenTTD
## Table of contents
- 1.0) [About](#10-about)
- 1.1) [Downloading OpenTTD](#11-downloading-openttd)
- 1.2) [OpenTTD gameplay manual](#12-openttd-gameplay-manual)
- 1.3) [Supported platforms](#13-supported-platforms)
- 1.4) [Installing and running OpenTTD](#14-installing-and-running-openttd)
- 1.5) [Add-on content / mods](#15-add-on-content--mods)
- 1.6) [OpenTTD directories](#16-openttd-directories)
- 1.7) [Compiling OpenTTD](#17-compiling-openttd)
- 2.0) [Contact and community](#20-contact-and-community)
- 2.1) [Contributing to OpenTTD](#21-contributing-to-openttd)
- 2.2) [Reporting bugs](#22-reporting-bugs)
- 2.3) [Translating](#23-translating)
- 3.0) [Licensing](#30-licensing)
- 4.0) [Credits](#40-credits)
## 1.0) About
OpenTTD is a transport simulation game based upon the popular game Transport Tycoon Deluxe, written by Chris Sawyer.
It attempts to mimic the original game as closely as possible while extending it with new features.
OpenTTD is licensed under the GNU General Public License version 2.0, but includes some 3rd party software under different licenses.
See the section ["Licensing"](#30-licensing) below for details.
## 1.1) Downloading OpenTTD
OpenTTD can be downloaded from the [official OpenTTD website](https://www.openttd.org/).
Both 'stable' and 'nightly' versions are available for download:
- most people should choose the 'stable' version, as this has been more extensively tested
- the 'nightly' version includes the latest changes and features, but may sometimes be less reliable
OpenTTD is also available for free on [Steam](https://store.steampowered.com/app/1536610/OpenTTD/), [GOG.com](https://www.gog.com/game/openttd), and the [Microsoft Store](https://www.microsoft.com/p/openttd-official/9ncjg5rvrr1c). On some platforms OpenTTD will be available via your OS package manager or a similar service.
## 1.2) OpenTTD gameplay manual
OpenTTD has a [community-maintained wiki](https://wiki.openttd.org/), including a gameplay manual and tips.
## 1.3) Supported platforms
OpenTTD has been ported to several platforms and operating systems.
The currently supported platforms are:
- Linux (SDL (OpenGL and non-OpenGL))
- macOS (universal) (Cocoa)
- Windows (Win32 GDI / OpenGL)
Other platforms may also work (in particular various BSD systems), but we don't actively test or maintain these.
### 1.3.1) Legacy support
Platforms, languages and compilers change.
We'll keep support going on old platforms as long as someone is interested in supporting them, except where it means the project can't move forward to keep up with language and compiler features.
We guarantee that every revision of OpenTTD will be able to load savegames from every older revision (excepting where the savegame is corrupt).
Please report a bug if you find a save that doesn't load.
## 1.4) Installing and running OpenTTD
OpenTTD is usually straightforward to install, but for more help the wiki [includes an installation guide](https://wiki.openttd.org/en/Manual/Installation).
OpenTTD needs some additional graphics and sound files to run.
For some platforms these will be downloaded during the installation process if required.
For some platforms, you will need to refer to [the installation guide](https://wiki.openttd.org/en/Manual/Installation).
### 1.4.1) Free graphics and sound files
The free data files, split into OpenGFX for graphics, OpenSFX for sounds and
OpenMSX for music can be found at:
- https://www.openttd.org/downloads/opengfx-releases/ for OpenGFX
- https://www.openttd.org/downloads/opensfx-releases/ for OpenSFX
- https://www.openttd.org/downloads/openmsx-releases/ for OpenMSX
Please follow the readme of these packages about the installation procedure.
The Windows installer can optionally download and install these packages.
### 1.4.2) Original Transport Tycoon Deluxe graphics and sound files
If you want to play with the original Transport Tycoon Deluxe data files you have to copy the data files from the CD-ROM into the baseset/ directory.
It does not matter whether you copy them from the DOS or Windows version of Transport Tycoon Deluxe.
The Windows install can optionally copy these files.
You need to copy the following files:
- sample.cat
- trg1r.grf or TRG1.GRF
- trgcr.grf or TRGC.GRF
- trghr.grf or TRGH.GRF
- trgir.grf or TRGI.GRF
- trgtr.grf or TRGT.GRF
### 1.4.3) Original Transport Tycoon Deluxe music
If you want the Transport Tycoon Deluxe music, copy the appropriate files from the original game into the baseset folder.
- TTD for Windows: All files in the gm/ folder (gm_tt00.gm up to gm_tt21.gm)
- TTD for DOS: The GM.CAT file
- Transport Tycoon Original: The GM.CAT file, but rename it to GM-TTO.CAT
## 1.5) Add-on content / mods
OpenTTD features multiple types of add-on content, which modify gameplay in different ways.
Most types of add-on content can be downloaded within OpenTTD via the 'Check Online Content' button in the main menu.
Add-on content can also be installed manually, but that's more complicated; the [OpenTTD wiki](https://wiki.openttd.org/) may offer help with that, or the [OpenTTD directory structure guide](./docs/directory_structure.md).
### 1.5.1) AI opponents
OpenTTD comes without AI opponents, so if you want to play with AIs you have to download them.
The easiest way is via the 'Check Online Content' button in the main menu.
You can select some AIs that you think are compatible with your playing style.
AI help and discussions may also be found in the [AI section of the forum](https://www.tt-forums.net/viewforum.php?f=65).
### 1.5.2) Scenarios and height maps
Scenarios and heightmaps can be added via the 'Check Online Content' button in the main menu.
### 1.5.3) NewGRFs
A wide range of add-content is available as NewGRFs, including vehicles, industries, stations, landscape objects, town names and more.
NewGRFs can be added via the 'Check Online Content' button in the main menu.
See also the wiki [guide to NewGRFs](https://wiki.openttd.org/en/Manual/NewGRF) and [the forum graphics development section](https://www.tt-forums.net/viewforum.php?f=66).
### 1.5.4) Game scripts
Game scripts can provide additional challenges or changes to the standard OpenTTD gameplay, for example setting transport goals, or changing town growth behaviour.
Game scripts can be added via the 'Check Online Content' button in the main menu.
See also the wiki [guide to game scripts](https://wiki.openttd.org/en/Manual/Game%20script) and [the forum graphics game script section](https://www.tt-forums.net/viewforum.php?f=65).
### 1.6) OpenTTD directories
OpenTTD uses its own directory structure to store game data, add-on content etc.
For more information, see the [directory structure guide](./docs/directory_structure.md).
### 1.7) Compiling OpenTTD
If you want to compile OpenTTD from source, instructions can be found in [COMPILING.md](./COMPILING.md).
## 2.0) Contact and Community
'Official' channels
- [OpenTTD website](https://www.openttd.org)
- IRC chat using #openttd on irc.oftc.net [more info about our irc channel](https://wiki.openttd.org/en/Development/IRC%20channel)
- [OpenTTD on Github](https://github.com/openTTD/) for code repositories and for reporting issues
- [forum.openttd.org](https://forum.openttd.org/) - the primary community forum site for discussing OpenTTD and related games
- [OpenTTD wiki](https://wiki.openttd.org/) community-maintained wiki, including topics like gameplay guide, detailed explanation of some game mechanics, how to use add-on content (mods) and much more
'Unofficial' channels
- the OpenTTD wiki has a [page listing OpenTTD communities](https://wiki.openttd.org/en/Community/Community) including some in languages other than English
### 2.1) Contributing to OpenTTD
We welcome contributors to OpenTTD. More information for contributors can be found in [CONTRIBUTING.md](./CONTRIBUTING.md)
### 2.2) Reporting bugs
Good bug reports are very helpful. We have a [guide to reporting bugs](./CONTRIBUTING.md#bug-reports) to help with this.
Desyncs in multiplayer are complex to debug and report (some software development skils are required).
Instructions can be found in [debugging and reporting desyncs](./docs/debugging_desyncs.md).
### 2.3) Translating
OpenTTD is translated into many languages. Translations are added and updated via the [online translation tool](https://translator.openttd.org).
## 3.0) Licensing
OpenTTD is licensed under the GNU General Public License version 2.0.
For the complete license text, see the file '[COPYING.md](./COPYING.md)'.
This license applies to all files in this distribution, except as noted below.
The squirrel implementation in `src/3rdparty/squirrel` is licensed under the Zlib license.
See `src/3rdparty/squirrel/COPYRIGHT` for the complete license text.
The md5 implementation in `src/3rdparty/md5` is licensed under the Zlib license.
See the comments in the source files in `src/3rdparty/md5` for the complete license text.
The implementations of Posix `getaddrinfo` and `getnameinfo` for OS/2 in `src/3rdparty/os2` are distributed partly under the GNU Lesser General Public License 2.1, and partly under the (3-clause) BSD license.
The exact licensing terms can be found in `src/3rdparty/os2/getaddrinfo.c` resp. `src/3rdparty/os2/getnameinfo.c`.
The fmt implementation in `src/3rdparty/fmt` is licensed under the MIT license.
See `src/3rdparty/fmt/LICENSE.rst` for the complete license text.
## 4.0 Credits
See [CREDITS.md](./CREDITS.md)

View File

@@ -1,2 +0,0 @@
add_subdirectory(ai)
add_subdirectory(game)

View File

@@ -1,40 +0,0 @@
set(AI_COMPAT_SOURCE_FILES
${CMAKE_CURRENT_SOURCE_DIR}/compat_0.7.nut
${CMAKE_CURRENT_SOURCE_DIR}/compat_1.0.nut
${CMAKE_CURRENT_SOURCE_DIR}/compat_1.1.nut
${CMAKE_CURRENT_SOURCE_DIR}/compat_1.2.nut
${CMAKE_CURRENT_SOURCE_DIR}/compat_1.3.nut
${CMAKE_CURRENT_SOURCE_DIR}/compat_1.4.nut
${CMAKE_CURRENT_SOURCE_DIR}/compat_1.5.nut
${CMAKE_CURRENT_SOURCE_DIR}/compat_1.6.nut
${CMAKE_CURRENT_SOURCE_DIR}/compat_1.7.nut
${CMAKE_CURRENT_SOURCE_DIR}/compat_1.8.nut
${CMAKE_CURRENT_SOURCE_DIR}/compat_1.9.nut
${CMAKE_CURRENT_SOURCE_DIR}/compat_1.10.nut
${CMAKE_CURRENT_SOURCE_DIR}/compat_1.11.nut
${CMAKE_CURRENT_SOURCE_DIR}/compat_12.nut
)
foreach(AI_COMPAT_SOURCE_FILE IN LISTS AI_COMPAT_SOURCE_FILES)
string(REPLACE "${CMAKE_SOURCE_DIR}/bin/" "" AI_COMPAT_SOURCE_FILE_NAME "${AI_COMPAT_SOURCE_FILE}")
string(CONCAT AI_COMPAT_BINARY_FILE "${CMAKE_BINARY_DIR}/" "${AI_COMPAT_SOURCE_FILE_NAME}")
add_custom_command(OUTPUT ${AI_COMPAT_BINARY_FILE}
COMMAND ${CMAKE_COMMAND} -E copy
${AI_COMPAT_SOURCE_FILE}
${AI_COMPAT_BINARY_FILE}
MAIN_DEPENDENCY ${AI_COMPAT_SOURCE_FILE}
COMMENT "Copying ${AI_COMPAT_SOURCE_FILE_NAME}"
)
list(APPEND AI_COMPAT_BINARY_FILES ${AI_COMPAT_BINARY_FILE})
endforeach()
# Create a new target which copies all compat files
add_custom_target(ai_compat_files
DEPENDS ${AI_COMPAT_BINARY_FILES}
)
add_dependencies(openttd
ai_compat_files
)

View File

@@ -1,381 +0,0 @@
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
AILog.Info("0.7 API compatibility in effect:");
AILog.Info(" - AITown::GetLastMonthProduction's behaviour has slightly changed.");
AILog.Info(" - AISubsidy::GetDestination returns STATION_INVALID for awarded subsidies.");
AILog.Info(" - AISubsidy::GetSource returns STATION_INVALID for awarded subsidies.");
AISign.GetMaxSignID <- function()
{
local list = AISignList();
local max_id = 0;
foreach (id, d in list) {
if (id > max_id) max_id = id;
}
return max_id;
}
AITile.GetHeight <- function(tile)
{
if (!AIMap.IsValidTile(tile)) return -1;
return AITile.GetCornerHeight(tile, AITile.CORNER_N);
}
AIOrder.ChangeOrder <- function(vehicle_id, order_position, order_flags)
{
return AIOrder.SetOrderFlags(vehicle_id, order_position, order_flags);
}
AIWaypoint.WAYPOINT_INVALID <- 0xFFFF;
AISubsidy.SourceIsTown <- function(subsidy_id)
{
if (!AISubsidy.IsValidSubsidy(subsidy_id) || AISubsidy.IsAwarded(subsidy_id)) return false;
return AISubsidy.GetSourceType(subsidy_id) == AISubsidy.SPT_TOWN;
}
AISubsidy.GetSource <- function(subsidy_id)
{
if (!AISubsidy.IsValidSubsidy(subsidy_id)) return AIBaseStation.STATION_INVALID;
if (AISubsidy.IsAwarded(subsidy_id)) {
return AIBaseStation.STATION_INVALID;
}
return AISubsidy.GetSourceIndex(subsidy_id);
}
AISubsidy.DestinationIsTown <- function(subsidy_id)
{
if (!AISubsidy.IsValidSubsidy(subsidy_id) || AISubsidy.IsAwarded(subsidy_id)) return false;
return AISubsidy.GetDestinationType(subsidy_id) == AISubsidy.SPT_TOWN;
}
AISubsidy.GetDestination <- function(subsidy_id)
{
if (!AISubsidy.IsValidSubsidy(subsidy_id)) return AIBaseStation.STATION_INVALID;
if (AISubsidy.IsAwarded(subsidy_id)) {
return AIBaseStation.STATION_INVALID;
}
return AISubsidy.GetDestinationIndex(subsidy_id);
}
AITown.GetMaxProduction <- function(town_id, cargo_id)
{
return AITown.GetLastMonthProduction(town_id, cargo_id);
}
AIRail.RemoveRailWaypoint <- function(tile)
{
return AIRail.RemoveRailWaypointTileRect(tile, tile, true);
}
AIRail.RemoveRailStationTileRect <- function(tile, tile2)
{
return AIRail.RemoveRailStationTileRectangle(tile, tile2, false);
}
AIVehicle.SkipToVehicleOrder <- function(vehicle_id, order_position)
{
return AIOrder.SkipToOrder(vehicle_id, order_position);
}
AIEngine.IsValidEngine <- function(engine_id)
{
return AIEngine.IsBuildable(engine_id);
}
AIEngine._GetName <- AIEngine.GetName;
AIEngine.GetName <- function(engine_id)
{
if (!AIEngine.IsBuildable(engine_id)) return null;
return AIEngine._GetName(engine_id);
}
AIEngine._GetCargoType <- AIEngine.GetCargoType;
AIEngine.GetCargoType <- function(engine_id)
{
if (!AIEngine.IsBuildable(engine_id)) return 255;
return AIEngine._GetCargoType(engine_id);
}
AIEngine._CanRefitCargo <- AIEngine.CanRefitCargo;
AIEngine.CanRefitCargo <- function(engine_id, cargo_id)
{
if (!AIEngine.IsBuildable(engine_id)) return false;
return AIEngine._CanRefitCargo(engine_id, cargo_id);
}
AIEngine._CanPullCargo <- AIEngine.CanPullCargo;
AIEngine.CanPullCargo <- function(engine_id, cargo_id)
{
if (!AIEngine.IsBuildable(engine_id)) return false;
return AIEngine._CanPullCargo(engine_id, cargo_id);
}
AIEngine._GetCapacity <- AIEngine.GetCapacity;
AIEngine.GetCapacity <- function(engine_id)
{
if (!AIEngine.IsBuildable(engine_id)) return -1;
return AIEngine._GetCapacity(engine_id);
}
AIEngine._GetReliability <- AIEngine.GetReliability;
AIEngine.GetReliability <- function(engine_id)
{
if (!AIEngine.IsBuildable(engine_id)) return -1;
return AIEngine._GetReliability(engine_id);
}
AIEngine._GetMaxSpeed <- AIEngine.GetMaxSpeed;
AIEngine.GetMaxSpeed <- function(engine_id)
{
if (!AIEngine.IsBuildable(engine_id)) return -1;
return AIEngine._GetMaxSpeed(engine_id);
}
AIEngine._GetPrice <- AIEngine.GetPrice;
AIEngine.GetPrice <- function(engine_id)
{
if (!AIEngine.IsBuildable(engine_id)) return -1;
return AIEngine._GetPrice(engine_id);
}
AIEngine._GetMaxAge <- AIEngine.GetMaxAge;
AIEngine.GetMaxAge <- function(engine_id)
{
if (!AIEngine.IsBuildable(engine_id)) return -1;
return AIEngine._GetMaxAge(engine_id);
}
AIEngine._GetRunningCost <- AIEngine.GetRunningCost;
AIEngine.GetRunningCost <- function(engine_id)
{
if (!AIEngine.IsBuildable(engine_id)) return -1;
return AIEngine._GetRunningCost(engine_id);
}
AIEngine._GetPower <- AIEngine.GetPower;
AIEngine.GetPower <- function(engine_id)
{
if (!AIEngine.IsBuildable(engine_id)) return -1;
return AIEngine._GetPower(engine_id);
}
AIEngine._GetWeight <- AIEngine.GetWeight;
AIEngine.GetWeight <- function(engine_id)
{
if (!AIEngine.IsBuildable(engine_id)) return -1;
return AIEngine._GetWeight(engine_id);
}
AIEngine._GetMaxTractiveEffort <- AIEngine.GetMaxTractiveEffort;
AIEngine.GetMaxTractiveEffort <- function(engine_id)
{
if (!AIEngine.IsBuildable(engine_id)) return -1;
return AIEngine._GetMaxTractiveEffort(engine_id);
}
AIEngine._GetDesignDate <- AIEngine.GetDesignDate;
AIEngine.GetDesignDate <- function(engine_id)
{
if (!AIEngine.IsBuildable(engine_id)) return -1;
return AIEngine._GetDesignDate(engine_id);
}
AIEngine._GetVehicleType <- AIEngine.GetVehicleType;
AIEngine.GetVehicleType <- function(engine_id)
{
if (!AIEngine.IsBuildable(engine_id)) return AIVehicle.VT_INVALID;
return AIEngine._GetVehicleType(engine_id);
}
AIEngine._IsWagon <- AIEngine.IsWagon;
AIEngine.IsWagon <- function(engine_id)
{
if (!AIEngine.IsBuildable(engine_id)) return false;
return AIEngine._IsWagon(engine_id);
}
AIEngine._CanRunOnRail <- AIEngine.CanRunOnRail;
AIEngine.CanRunOnRail <- function(engine_id, track_rail_type)
{
if (!AIEngine.IsBuildable(engine_id)) return false;
return AIEngine._CanRunOnRail(engine_id, track_rail_type);
}
AIEngine._HasPowerOnRail <- AIEngine.HasPowerOnRail;
AIEngine.HasPowerOnRail <- function(engine_id, track_rail_type)
{
if (!AIEngine.IsBuildable(engine_id)) return false;
return AIEngine._HasPowerOnRail(engine_id, track_rail_type);
}
AIEngine._GetRoadType <- AIEngine.GetRoadType;
AIEngine.GetRoadType <- function(engine_id)
{
if (!AIEngine.IsBuildable(engine_id)) return AIRoad.ROADTYPE_INVALID;
return AIEngine._GetRoadType(engine_id);
}
AIEngine._GetRailType <- AIEngine.GetRailType;
AIEngine.GetRailType <- function(engine_id)
{
if (!AIEngine.IsBuildable(engine_id)) return AIRail.RAILTYPE_INVALID;
return AIEngine._GetRailType(engine_id);
}
AIEngine._IsArticulated <- AIEngine.IsArticulated;
AIEngine.IsArticulated <- function(engine_id)
{
if (!AIEngine.IsBuildable(engine_id)) return false;
return AIEngine._IsArticulated(engine_id);
}
AIEngine._GetPlaneType <- AIEngine.GetPlaneType;
AIEngine.GetPlaneType <- function(engine_id)
{
if (!AIEngine.IsBuildable(engine_id)) return -1;
return AIEngine._GetPlaneType(engine_id);
}
_AIWaypointList <- AIWaypointList;
class AIWaypointList extends _AIWaypointList {
constructor()
{
::_AIWaypointList.constructor(AIWaypoint.WAYPOINT_RAIL);
}
}
AIRoad._BuildRoadStation <- AIRoad.BuildRoadStation;
AIRoad.BuildRoadStation <- function(tile, front, road_veh_type, station_id)
{
if (AIRoad.IsRoadStationTile(tile) && AICompany.IsMine(AITile.GetOwner(tile))) return false;
return AIRoad._BuildRoadStation(tile, front, road_veh_type, station_id);
}
AIRoad._BuildDriveThroughRoadStation <- AIRoad.BuildDriveThroughRoadStation;
AIRoad.BuildDriveThroughRoadStation <- function(tile, front, road_veh_type, station_id)
{
if (AIRoad.IsRoadStationTile(tile) && AICompany.IsMine(AITile.GetOwner(tile))) return false;
return AIRoad._BuildDriveThroughRoadStation(tile, front, road_veh_type, station_id);
}
AIBridgeList.HasNext <-
AIBridgeList_Length.HasNext <-
AICargoList.HasNext <-
AICargoList_IndustryAccepting.HasNext <-
AICargoList_IndustryProducing.HasNext <-
AIDepotList.HasNext <-
AIEngineList.HasNext <-
AIGroupList.HasNext <-
AIIndustryList.HasNext <-
AIIndustryList_CargoAccepting.HasNext <-
AIIndustryList_CargoProducing.HasNext <-
AIIndustryTypeList.HasNext <-
AIList.HasNext <-
AIRailTypeList.HasNext <-
AISignList.HasNext <-
AIStationList.HasNext <-
AIStationList_Vehicle.HasNext <-
AISubsidyList.HasNext <-
AITileList.HasNext <-
AITileList_IndustryAccepting.HasNext <-
AITileList_IndustryProducing.HasNext <-
AITileList_StationType.HasNext <-
AITownList.HasNext <-
AIVehicleList.HasNext <-
AIVehicleList_DefaultGroup.HasNext <-
AIVehicleList_Group.HasNext <-
AIVehicleList_SharedOrders.HasNext <-
AIVehicleList_Station.HasNext <-
AIWaypointList.HasNext <-
AIWaypointList_Vehicle.HasNext <-
function()
{
return !this.IsEnd();
}
AIIndustry._IsCargoAccepted <- AIIndustry.IsCargoAccepted;
AIIndustry.IsCargoAccepted <- function(industry_id, cargo_id)
{
return AIIndustry._IsCargoAccepted(industry_id, cargo_id) != AIIndustry.CAS_NOT_ACCEPTED;
}
AIAbstractList <- AIList;
AIList.ChangeItem <- AIList.SetValue;
AIRail.ERR_NONUNIFORM_STATIONS_DISABLED <- 0xFFFF;
AICompany.GetCompanyValue <- function(company)
{
return AICompany.GetQuarterlyCompanyValue(company, AICompany.CURRENT_QUARTER);
}
AITown.GetLastMonthTransported <- AITown.GetLastMonthSupplied;
AIEvent.AI_ET_INVALID <- AIEvent.ET_INVALID;
AIEvent.AI_ET_TEST <- AIEvent.ET_TEST;
AIEvent.AI_ET_SUBSIDY_OFFER <- AIEvent.ET_SUBSIDY_OFFER;
AIEvent.AI_ET_SUBSIDY_OFFER_EXPIRED <- AIEvent.ET_SUBSIDY_OFFER_EXPIRED;
AIEvent.AI_ET_SUBSIDY_AWARDED <- AIEvent.ET_SUBSIDY_AWARDED;
AIEvent.AI_ET_SUBSIDY_EXPIRED <- AIEvent.ET_SUBSIDY_EXPIRED;
AIEvent.AI_ET_ENGINE_PREVIEW <- AIEvent.ET_ENGINE_PREVIEW;
AIEvent.AI_ET_COMPANY_NEW <- AIEvent.ET_COMPANY_NEW;
AIEvent.AI_ET_COMPANY_IN_TROUBLE <- AIEvent.ET_COMPANY_IN_TROUBLE;
AIEvent.AI_ET_COMPANY_MERGER <- AIEvent.ET_COMPANY_MERGER;
AIEvent.AI_ET_COMPANY_BANKRUPT <- AIEvent.ET_COMPANY_BANKRUPT;
AIEvent.AI_ET_VEHICLE_CRASHED <- AIEvent.ET_VEHICLE_CRASHED;
AIEvent.AI_ET_VEHICLE_LOST <- AIEvent.ET_VEHICLE_LOST;
AIEvent.AI_ET_VEHICLE_WAITING_IN_DEPOT <- AIEvent.ET_VEHICLE_WAITING_IN_DEPOT;
AIEvent.AI_ET_VEHICLE_UNPROFITABLE <- AIEvent.ET_VEHICLE_UNPROFITABLE;
AIEvent.AI_ET_INDUSTRY_OPEN <- AIEvent.ET_INDUSTRY_OPEN;
AIEvent.AI_ET_INDUSTRY_CLOSE <- AIEvent.ET_INDUSTRY_CLOSE;
AIEvent.AI_ET_ENGINE_AVAILABLE <- AIEvent.ET_ENGINE_AVAILABLE;
AIEvent.AI_ET_STATION_FIRST_VEHICLE <- AIEvent.ET_STATION_FIRST_VEHICLE;
AIEvent.AI_ET_DISASTER_ZEPPELINER_CRASHED <- AIEvent.ET_DISASTER_ZEPPELINER_CRASHED;
AIEvent.AI_ET_DISASTER_ZEPPELINER_CLEARED <- AIEvent.ET_DISASTER_ZEPPELINER_CLEARED;
AIOrder.AIOF_NONE <- AIOrder.OF_NONE
AIOrder.AIOF_NON_STOP_INTERMEDIATE <- AIOrder.OF_NON_STOP_INTERMEDIATE
AIOrder.AIOF_NON_STOP_DESTINATION <- AIOrder.OF_NON_STOP_DESTINATION
AIOrder.AIOF_UNLOAD <- AIOrder.OF_UNLOAD
AIOrder.AIOF_TRANSFER <- AIOrder.OF_TRANSFER
AIOrder.AIOF_NO_UNLOAD <- AIOrder.OF_NO_UNLOAD
AIOrder.AIOF_FULL_LOAD <- AIOrder.OF_FULL_LOAD
AIOrder.AIOF_FULL_LOAD_ANY <- AIOrder.OF_FULL_LOAD_ANY
AIOrder.AIOF_NO_LOAD <- AIOrder.OF_NO_LOAD
AIOrder.AIOF_SERVICE_IF_NEEDED <- AIOrder.OF_SERVICE_IF_NEEDED
AIOrder.AIOF_STOP_IN_DEPOT <- AIOrder.OF_STOP_IN_DEPOT
AIOrder.AIOF_GOTO_NEAREST_DEPOT <- AIOrder.OF_GOTO_NEAREST_DEPOT
AIOrder.AIOF_NON_STOP_FLAGS <- AIOrder.OF_NON_STOP_FLAGS
AIOrder.AIOF_UNLOAD_FLAGS <- AIOrder.OF_UNLOAD_FLAGS
AIOrder.AIOF_LOAD_FLAGS <- AIOrder.OF_LOAD_FLAGS
AIOrder.AIOF_DEPOT_FLAGS <- AIOrder.OF_DEPOT_FLAGS
AIOrder.AIOF_INVALID <- AIOrder.OF_INVALID
/* 1.9 adds a vehicle type parameter. */
AIBridge._GetName <- AIBridge.GetName;
AIBridge.GetName <- function(bridge_id)
{
return AIBridge._GetName(bridge_id, AIVehicle.VT_RAIL);
}
/* 1.9 adds parent_group_id to CreateGroup function */
AIGroup._CreateGroup <- AIGroup.CreateGroup;
AIGroup.CreateGroup <- function(vehicle_type)
{
return AIGroup._CreateGroup(vehicle_type, AIGroup.GROUP_INVALID);
}

View File

@@ -1,133 +0,0 @@
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
AILog.Info("1.0 API compatibility in effect.");
AIRoad._BuildRoadStation <- AIRoad.BuildRoadStation;
AIRoad.BuildRoadStation <- function(tile, front, road_veh_type, station_id)
{
if (AIRoad.IsRoadStationTile(tile) && AICompany.IsMine(AITile.GetOwner(tile))) return false;
return AIRoad._BuildRoadStation(tile, front, road_veh_type, station_id);
}
AIRoad._BuildDriveThroughRoadStation <- AIRoad.BuildDriveThroughRoadStation;
AIRoad.BuildDriveThroughRoadStation <- function(tile, front, road_veh_type, station_id)
{
if (AIRoad.IsRoadStationTile(tile) && AICompany.IsMine(AITile.GetOwner(tile))) return false;
return AIRoad._BuildDriveThroughRoadStation(tile, front, road_veh_type, station_id);
}
AIBridgeList.HasNext <-
AIBridgeList_Length.HasNext <-
AICargoList.HasNext <-
AICargoList_IndustryAccepting.HasNext <-
AICargoList_IndustryProducing.HasNext <-
AIDepotList.HasNext <-
AIEngineList.HasNext <-
AIGroupList.HasNext <-
AIIndustryList.HasNext <-
AIIndustryList_CargoAccepting.HasNext <-
AIIndustryList_CargoProducing.HasNext <-
AIIndustryTypeList.HasNext <-
AIList.HasNext <-
AIRailTypeList.HasNext <-
AISignList.HasNext <-
AIStationList.HasNext <-
AIStationList_Vehicle.HasNext <-
AISubsidyList.HasNext <-
AITileList.HasNext <-
AITileList_IndustryAccepting.HasNext <-
AITileList_IndustryProducing.HasNext <-
AITileList_StationType.HasNext <-
AITownList.HasNext <-
AIVehicleList.HasNext <-
AIVehicleList_DefaultGroup.HasNext <-
AIVehicleList_Depot.HasNext <-
AIVehicleList_Group.HasNext <-
AIVehicleList_SharedOrders.HasNext <-
AIVehicleList_Station.HasNext <-
AIWaypointList.HasNext <-
AIWaypointList_Vehicle.HasNext <-
function()
{
return !this.IsEnd();
}
AIIndustry._IsCargoAccepted <- AIIndustry.IsCargoAccepted;
AIIndustry.IsCargoAccepted <- function(industry_id, cargo_id)
{
return AIIndustry._IsCargoAccepted(industry_id, cargo_id) != AIIndustry.CAS_NOT_ACCEPTED;
}
AIAbstractList <- AIList;
AIList.ChangeItem <- AIList.SetValue;
AIRail.ERR_NONUNIFORM_STATIONS_DISABLED <- 0xFFFF;
AICompany.GetCompanyValue <- function(company)
{
return AICompany.GetQuarterlyCompanyValue(company, AICompany.CURRENT_QUARTER);
}
AITown.GetLastMonthTransported <- AITown.GetLastMonthSupplied;
AIEvent.AI_ET_INVALID <- AIEvent.ET_INVALID;
AIEvent.AI_ET_TEST <- AIEvent.ET_TEST;
AIEvent.AI_ET_SUBSIDY_OFFER <- AIEvent.ET_SUBSIDY_OFFER;
AIEvent.AI_ET_SUBSIDY_OFFER_EXPIRED <- AIEvent.ET_SUBSIDY_OFFER_EXPIRED;
AIEvent.AI_ET_SUBSIDY_AWARDED <- AIEvent.ET_SUBSIDY_AWARDED;
AIEvent.AI_ET_SUBSIDY_EXPIRED <- AIEvent.ET_SUBSIDY_EXPIRED;
AIEvent.AI_ET_ENGINE_PREVIEW <- AIEvent.ET_ENGINE_PREVIEW;
AIEvent.AI_ET_COMPANY_NEW <- AIEvent.ET_COMPANY_NEW;
AIEvent.AI_ET_COMPANY_IN_TROUBLE <- AIEvent.ET_COMPANY_IN_TROUBLE;
AIEvent.AI_ET_COMPANY_ASK_MERGER <- AIEvent.ET_COMPANY_ASK_MERGER;
AIEvent.AI_ET_COMPANY_MERGER <- AIEvent.ET_COMPANY_MERGER;
AIEvent.AI_ET_COMPANY_BANKRUPT <- AIEvent.ET_COMPANY_BANKRUPT;
AIEvent.AI_ET_VEHICLE_CRASHED <- AIEvent.ET_VEHICLE_CRASHED;
AIEvent.AI_ET_VEHICLE_LOST <- AIEvent.ET_VEHICLE_LOST;
AIEvent.AI_ET_VEHICLE_WAITING_IN_DEPOT <- AIEvent.ET_VEHICLE_WAITING_IN_DEPOT;
AIEvent.AI_ET_VEHICLE_UNPROFITABLE <- AIEvent.ET_VEHICLE_UNPROFITABLE;
AIEvent.AI_ET_INDUSTRY_OPEN <- AIEvent.ET_INDUSTRY_OPEN;
AIEvent.AI_ET_INDUSTRY_CLOSE <- AIEvent.ET_INDUSTRY_CLOSE;
AIEvent.AI_ET_ENGINE_AVAILABLE <- AIEvent.ET_ENGINE_AVAILABLE;
AIEvent.AI_ET_STATION_FIRST_VEHICLE <- AIEvent.ET_STATION_FIRST_VEHICLE;
AIEvent.AI_ET_DISASTER_ZEPPELINER_CRASHED <- AIEvent.ET_DISASTER_ZEPPELINER_CRASHED;
AIEvent.AI_ET_DISASTER_ZEPPELINER_CLEARED <- AIEvent.ET_DISASTER_ZEPPELINER_CLEARED;
AIOrder.AIOF_NONE <- AIOrder.OF_NONE
AIOrder.AIOF_NON_STOP_INTERMEDIATE <- AIOrder.OF_NON_STOP_INTERMEDIATE
AIOrder.AIOF_NON_STOP_DESTINATION <- AIOrder.OF_NON_STOP_DESTINATION
AIOrder.AIOF_UNLOAD <- AIOrder.OF_UNLOAD
AIOrder.AIOF_TRANSFER <- AIOrder.OF_TRANSFER
AIOrder.AIOF_NO_UNLOAD <- AIOrder.OF_NO_UNLOAD
AIOrder.AIOF_FULL_LOAD <- AIOrder.OF_FULL_LOAD
AIOrder.AIOF_FULL_LOAD_ANY <- AIOrder.OF_FULL_LOAD_ANY
AIOrder.AIOF_NO_LOAD <- AIOrder.OF_NO_LOAD
AIOrder.AIOF_SERVICE_IF_NEEDED <- AIOrder.OF_SERVICE_IF_NEEDED
AIOrder.AIOF_STOP_IN_DEPOT <- AIOrder.OF_STOP_IN_DEPOT
AIOrder.AIOF_GOTO_NEAREST_DEPOT <- AIOrder.OF_GOTO_NEAREST_DEPOT
AIOrder.AIOF_NON_STOP_FLAGS <- AIOrder.OF_NON_STOP_FLAGS
AIOrder.AIOF_UNLOAD_FLAGS <- AIOrder.OF_UNLOAD_FLAGS
AIOrder.AIOF_LOAD_FLAGS <- AIOrder.OF_LOAD_FLAGS
AIOrder.AIOF_DEPOT_FLAGS <- AIOrder.OF_DEPOT_FLAGS
AIOrder.AIOF_INVALID <- AIOrder.OF_INVALID
/* 1.9 adds a vehicle type parameter. */
AIBridge._GetName <- AIBridge.GetName;
AIBridge.GetName <- function(bridge_id)
{
return AIBridge._GetName(bridge_id, AIVehicle.VT_RAIL);
}
/* 1.9 adds parent_group_id to CreateGroup function */
AIGroup._CreateGroup <- AIGroup.CreateGroup;
AIGroup.CreateGroup <- function(vehicle_type)
{
return AIGroup._CreateGroup(vehicle_type, AIGroup.GROUP_INVALID);
}

View File

@@ -1,70 +0,0 @@
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
AILog.Info("1.1 API compatibility in effect.");
AICompany.GetCompanyValue <- function(company)
{
return AICompany.GetQuarterlyCompanyValue(company, AICompany.CURRENT_QUARTER);
}
AITown.GetLastMonthTransported <- AITown.GetLastMonthSupplied;
AIEvent.AI_ET_INVALID <- AIEvent.ET_INVALID;
AIEvent.AI_ET_TEST <- AIEvent.ET_TEST;
AIEvent.AI_ET_SUBSIDY_OFFER <- AIEvent.ET_SUBSIDY_OFFER;
AIEvent.AI_ET_SUBSIDY_OFFER_EXPIRED <- AIEvent.ET_SUBSIDY_OFFER_EXPIRED;
AIEvent.AI_ET_SUBSIDY_AWARDED <- AIEvent.ET_SUBSIDY_AWARDED;
AIEvent.AI_ET_SUBSIDY_EXPIRED <- AIEvent.ET_SUBSIDY_EXPIRED;
AIEvent.AI_ET_ENGINE_PREVIEW <- AIEvent.ET_ENGINE_PREVIEW;
AIEvent.AI_ET_COMPANY_NEW <- AIEvent.ET_COMPANY_NEW;
AIEvent.AI_ET_COMPANY_IN_TROUBLE <- AIEvent.ET_COMPANY_IN_TROUBLE;
AIEvent.AI_ET_COMPANY_ASK_MERGER <- AIEvent.ET_COMPANY_ASK_MERGER;
AIEvent.AI_ET_COMPANY_MERGER <- AIEvent.ET_COMPANY_MERGER;
AIEvent.AI_ET_COMPANY_BANKRUPT <- AIEvent.ET_COMPANY_BANKRUPT;
AIEvent.AI_ET_VEHICLE_CRASHED <- AIEvent.ET_VEHICLE_CRASHED;
AIEvent.AI_ET_VEHICLE_LOST <- AIEvent.ET_VEHICLE_LOST;
AIEvent.AI_ET_VEHICLE_WAITING_IN_DEPOT <- AIEvent.ET_VEHICLE_WAITING_IN_DEPOT;
AIEvent.AI_ET_VEHICLE_UNPROFITABLE <- AIEvent.ET_VEHICLE_UNPROFITABLE;
AIEvent.AI_ET_INDUSTRY_OPEN <- AIEvent.ET_INDUSTRY_OPEN;
AIEvent.AI_ET_INDUSTRY_CLOSE <- AIEvent.ET_INDUSTRY_CLOSE;
AIEvent.AI_ET_ENGINE_AVAILABLE <- AIEvent.ET_ENGINE_AVAILABLE;
AIEvent.AI_ET_STATION_FIRST_VEHICLE <- AIEvent.ET_STATION_FIRST_VEHICLE;
AIEvent.AI_ET_DISASTER_ZEPPELINER_CRASHED <- AIEvent.ET_DISASTER_ZEPPELINER_CRASHED;
AIEvent.AI_ET_DISASTER_ZEPPELINER_CLEARED <- AIEvent.ET_DISASTER_ZEPPELINER_CLEARED;
AIEvent.AI_ET_TOWN_FOUNDED <- AIEvent.ET_TOWN_FOUNDED;
AIOrder.AIOF_NONE <- AIOrder.OF_NONE
AIOrder.AIOF_NON_STOP_INTERMEDIATE <- AIOrder.OF_NON_STOP_INTERMEDIATE
AIOrder.AIOF_NON_STOP_DESTINATION <- AIOrder.OF_NON_STOP_DESTINATION
AIOrder.AIOF_UNLOAD <- AIOrder.OF_UNLOAD
AIOrder.AIOF_TRANSFER <- AIOrder.OF_TRANSFER
AIOrder.AIOF_NO_UNLOAD <- AIOrder.OF_NO_UNLOAD
AIOrder.AIOF_FULL_LOAD <- AIOrder.OF_FULL_LOAD
AIOrder.AIOF_FULL_LOAD_ANY <- AIOrder.OF_FULL_LOAD_ANY
AIOrder.AIOF_NO_LOAD <- AIOrder.OF_NO_LOAD
AIOrder.AIOF_SERVICE_IF_NEEDED <- AIOrder.OF_SERVICE_IF_NEEDED
AIOrder.AIOF_STOP_IN_DEPOT <- AIOrder.OF_STOP_IN_DEPOT
AIOrder.AIOF_GOTO_NEAREST_DEPOT <- AIOrder.OF_GOTO_NEAREST_DEPOT
AIOrder.AIOF_NON_STOP_FLAGS <- AIOrder.OF_NON_STOP_FLAGS
AIOrder.AIOF_UNLOAD_FLAGS <- AIOrder.OF_UNLOAD_FLAGS
AIOrder.AIOF_LOAD_FLAGS <- AIOrder.OF_LOAD_FLAGS
AIOrder.AIOF_DEPOT_FLAGS <- AIOrder.OF_DEPOT_FLAGS
AIOrder.AIOF_INVALID <- AIOrder.OF_INVALID
/* 1.9 adds a vehicle type parameter. */
AIBridge._GetName <- AIBridge.GetName;
AIBridge.GetName <- function(bridge_id)
{
return AIBridge._GetName(bridge_id, AIVehicle.VT_RAIL);
}
/* 1.9 adds parent_group_id to CreateGroup function */
AIGroup._CreateGroup <- AIGroup.CreateGroup;
AIGroup.CreateGroup <- function(vehicle_type)
{
return AIGroup._CreateGroup(vehicle_type, AIGroup.GROUP_INVALID);
}

View File

@@ -1,8 +0,0 @@
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
AILog.Info("1.10 API compatibility in effect.");

View File

@@ -1,8 +0,0 @@
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
AILog.Info("1.11 API compatibility in effect.");

View File

@@ -1,22 +0,0 @@
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
AILog.Info("1.2 API compatibility in effect.");
/* 1.9 adds a vehicle type parameter. */
AIBridge._GetName <- AIBridge.GetName;
AIBridge.GetName <- function(bridge_id)
{
return AIBridge._GetName(bridge_id, AIVehicle.VT_RAIL);
}
/* 1.9 adds parent_group_id to CreateGroup function */
AIGroup._CreateGroup <- AIGroup.CreateGroup;
AIGroup.CreateGroup <- function(vehicle_type)
{
return AIGroup._CreateGroup(vehicle_type, AIGroup.GROUP_INVALID);
}

View File

@@ -1,22 +0,0 @@
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
AILog.Info("1.3 API compatibility in effect.");
/* 1.9 adds a vehicle type parameter. */
AIBridge._GetName <- AIBridge.GetName;
AIBridge.GetName <- function(bridge_id)
{
return AIBridge._GetName(bridge_id, AIVehicle.VT_RAIL);
}
/* 1.9 adds parent_group_id to CreateGroup function */
AIGroup._CreateGroup <- AIGroup.CreateGroup;
AIGroup.CreateGroup <- function(vehicle_type)
{
return AIGroup._CreateGroup(vehicle_type, AIGroup.GROUP_INVALID);
}

View File

@@ -1,22 +0,0 @@
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
AILog.Info("1.4 API compatibility in effect.");
/* 1.9 adds a vehicle type parameter. */
AIBridge._GetName <- AIBridge.GetName;
AIBridge.GetName <- function(bridge_id)
{
return AIBridge._GetName(bridge_id, AIVehicle.VT_RAIL);
}
/* 1.9 adds parent_group_id to CreateGroup function */
AIGroup._CreateGroup <- AIGroup.CreateGroup;
AIGroup.CreateGroup <- function(vehicle_type)
{
return AIGroup._CreateGroup(vehicle_type, AIGroup.GROUP_INVALID);
}

View File

@@ -1,22 +0,0 @@
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
AILog.Info("1.5 API compatibility in effect.");
/* 1.9 adds a vehicle type parameter. */
AIBridge._GetName <- AIBridge.GetName;
AIBridge.GetName <- function(bridge_id)
{
return AIBridge._GetName(bridge_id, AIVehicle.VT_RAIL);
}
/* 1.9 adds parent_group_id to CreateGroup function */
AIGroup._CreateGroup <- AIGroup.CreateGroup;
AIGroup.CreateGroup <- function(vehicle_type)
{
return AIGroup._CreateGroup(vehicle_type, AIGroup.GROUP_INVALID);
}

View File

@@ -1,22 +0,0 @@
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
AILog.Info("1.6 API compatibility in effect.");
/* 1.9 adds a vehicle type parameter. */
AIBridge._GetName <- AIBridge.GetName;
AIBridge.GetName <- function(bridge_id)
{
return AIBridge._GetName(bridge_id, AIVehicle.VT_RAIL);
}
/* 1.9 adds parent_group_id to CreateGroup function */
AIGroup._CreateGroup <- AIGroup.CreateGroup;
AIGroup.CreateGroup <- function(vehicle_type)
{
return AIGroup._CreateGroup(vehicle_type, AIGroup.GROUP_INVALID);
}

View File

@@ -1,22 +0,0 @@
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
AILog.Info("1.7 API compatibility in effect.");
/* 1.9 adds a vehicle type parameter. */
AIBridge._GetName <- AIBridge.GetName;
AIBridge.GetName <- function(bridge_id)
{
return AIBridge._GetName(bridge_id, AIVehicle.VT_RAIL);
}
/* 1.9 adds parent_group_id to CreateGroup function */
AIGroup._CreateGroup <- AIGroup.CreateGroup;
AIGroup.CreateGroup <- function(vehicle_type)
{
return AIGroup._CreateGroup(vehicle_type, AIGroup.GROUP_INVALID);
}

View File

@@ -1,22 +0,0 @@
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
AILog.Info("1.8 API compatibility in effect.");
/* 1.9 adds a vehicle type parameter. */
AIBridge._GetName <- AIBridge.GetName;
AIBridge.GetName <- function(bridge_id)
{
return AIBridge._GetName(bridge_id, AIVehicle.VT_RAIL);
}
/* 1.9 adds parent_group_id to CreateGroup function */
AIGroup._CreateGroup <- AIGroup.CreateGroup;
AIGroup.CreateGroup <- function(vehicle_type)
{
return AIGroup._CreateGroup(vehicle_type, AIGroup.GROUP_INVALID);
}

View File

@@ -1,8 +0,0 @@
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
AILog.Info("1.9 API compatibility in effect.");

View File

@@ -1,6 +0,0 @@
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/

BIN
bin/data/openttdw.grf Normal file

Binary file not shown.

BIN
bin/data/opntitle.dat Normal file

Binary file not shown.

View File

@@ -1,37 +0,0 @@
set(GS_COMPAT_SOURCE_FILES
${CMAKE_CURRENT_SOURCE_DIR}/compat_1.2.nut
${CMAKE_CURRENT_SOURCE_DIR}/compat_1.3.nut
${CMAKE_CURRENT_SOURCE_DIR}/compat_1.4.nut
${CMAKE_CURRENT_SOURCE_DIR}/compat_1.5.nut
${CMAKE_CURRENT_SOURCE_DIR}/compat_1.6.nut
${CMAKE_CURRENT_SOURCE_DIR}/compat_1.7.nut
${CMAKE_CURRENT_SOURCE_DIR}/compat_1.8.nut
${CMAKE_CURRENT_SOURCE_DIR}/compat_1.9.nut
${CMAKE_CURRENT_SOURCE_DIR}/compat_1.10.nut
${CMAKE_CURRENT_SOURCE_DIR}/compat_1.11.nut
${CMAKE_CURRENT_SOURCE_DIR}/compat_12.nut
)
foreach(GS_COMPAT_SOURCE_FILE IN LISTS GS_COMPAT_SOURCE_FILES)
string(REPLACE "${CMAKE_SOURCE_DIR}/bin/" "" GS_COMPAT_SOURCE_FILE_NAME "${GS_COMPAT_SOURCE_FILE}")
string(CONCAT GS_COMPAT_BINARY_FILE "${CMAKE_BINARY_DIR}/" "${GS_COMPAT_SOURCE_FILE_NAME}")
add_custom_command(OUTPUT ${GS_COMPAT_BINARY_FILE}
COMMAND ${CMAKE_COMMAND} -E copy
${GS_COMPAT_SOURCE_FILE}
${GS_COMPAT_BINARY_FILE}
MAIN_DEPENDENCY ${GS_COMPAT_SOURCE_FILE}
COMMENT "Copying ${GS_COMPAT_SOURCE_FILE_NAME}"
)
list(APPEND GS_COMPAT_BINARY_FILES ${GS_COMPAT_BINARY_FILE})
endforeach()
# Create a new target which copies all compat files
add_custom_target(gs_compat_files
DEPENDS ${GS_COMPAT_BINARY_FILES}
)
add_dependencies(openttd
gs_compat_files
)

View File

@@ -1,15 +0,0 @@
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
GSLog.Info("1.10 API compatibility in effect.");
/* 1.11 adds a tile parameter. */
GSCompany._ChangeBankBalance <- GSCompany.ChangeBankBalance;
GSCompany.ChangeBankBalance <- function(company, delta, expenses_type)
{
return GSCompany._ChangeBankBalance(company, delta, expenses_type, GSMap.TILE_INVALID);
}

View File

@@ -1,8 +0,0 @@
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
GSLog.Info("1.11 API compatibility in effect.");

View File

@@ -1,37 +0,0 @@
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
GSLog.Info("1.2 API compatibility in effect.");
GSTown._SetGrowthRate <- GSTown.SetGrowthRate;
GSTown.SetGrowthRate <- function(town_id, days_between_town_growth)
{
/* Growth rate 0 caused resetting the custom growth rate. While this was undocumented, it was used nevertheless (ofc). */
if (days_between_town_growth == 0) days_between_town_growth = GSTown.TOWN_GROWTH_NORMAL;
return GSTown._SetGrowthRate(town_id, days_between_town_growth);
}
/* 1.5 adds a game element reference to the news. */
GSNews._Create <- GSNews.Create;
GSNews.Create <- function(type, text, company)
{
return GSNews._Create(type, text, company, GSNews.NR_NONE, 0);
}
/* 1.9 adds a vehicle type parameter. */
GSBridge._GetName <- GSBridge.GetName;
GSBridge.GetName <- function(bridge_id)
{
return GSBridge._GetName(bridge_id, GSVehicle.VT_RAIL);
}
/* 1.11 adds a tile parameter. */
GSCompany._ChangeBankBalance <- GSCompany.ChangeBankBalance;
GSCompany.ChangeBankBalance <- function(company, delta, expenses_type)
{
return GSCompany._ChangeBankBalance(company, delta, expenses_type, GSMap.TILE_INVALID);
}

View File

@@ -1,37 +0,0 @@
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
GSLog.Info("1.3 API compatibility in effect.");
GSTown._SetGrowthRate <- GSTown.SetGrowthRate;
GSTown.SetGrowthRate <- function(town_id, days_between_town_growth)
{
/* Growth rate 0 caused resetting the custom growth rate. While this was undocumented, it was used nevertheless (ofc). */
if (days_between_town_growth == 0) days_between_town_growth = GSTown.TOWN_GROWTH_NORMAL;
return GSTown._SetGrowthRate(town_id, days_between_town_growth);
}
/* 1.5 adds a game element reference to the news. */
GSNews._Create <- GSNews.Create;
GSNews.Create <- function(type, text, company)
{
return GSNews._Create(type, text, company, GSNews.NR_NONE, 0);
}
/* 1.9 adds a vehicle type parameter. */
GSBridge._GetName <- GSBridge.GetName;
GSBridge.GetName <- function(bridge_id)
{
return GSBridge._GetName(bridge_id, GSVehicle.VT_RAIL);
}
/* 1.11 adds a tile parameter. */
GSCompany._ChangeBankBalance <- GSCompany.ChangeBankBalance;
GSCompany.ChangeBankBalance <- function(company, delta, expenses_type)
{
return GSCompany._ChangeBankBalance(company, delta, expenses_type, GSMap.TILE_INVALID);
}

View File

@@ -1,30 +0,0 @@
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
GSLog.Info("1.4 API compatibility in effect.");
/* 1.5 adds a game element reference to the news. */
GSNews._Create <- GSNews.Create;
GSNews.Create <- function(type, text, company)
{
return GSNews._Create(type, text, company, GSNews.NR_NONE, 0);
}
/* 1.9 adds a vehicle type parameter. */
GSBridge._GetName <- GSBridge.GetName;
GSBridge.GetName <- function(bridge_id)
{
return GSBridge._GetName(bridge_id, GSVehicle.VT_RAIL);
}
/* 1.11 adds a tile parameter. */
GSCompany._ChangeBankBalance <- GSCompany.ChangeBankBalance;
GSCompany.ChangeBankBalance <- function(company, delta, expenses_type)
{
return GSCompany._ChangeBankBalance(company, delta, expenses_type, GSMap.TILE_INVALID);
}

View File

@@ -1,22 +0,0 @@
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
GSLog.Info("1.5 API compatibility in effect.");
/* 1.9 adds a vehicle type parameter. */
GSBridge._GetName <- GSBridge.GetName;
GSBridge.GetName <- function(bridge_id)
{
return GSBridge._GetName(bridge_id, GSVehicle.VT_RAIL);
}
/* 1.11 adds a tile parameter. */
GSCompany._ChangeBankBalance <- GSCompany.ChangeBankBalance;
GSCompany.ChangeBankBalance <- function(company, delta, expenses_type)
{
return GSCompany._ChangeBankBalance(company, delta, expenses_type, GSMap.TILE_INVALID);
}

View File

@@ -1,22 +0,0 @@
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
GSLog.Info("1.6 API compatibility in effect.");
/* 1.9 adds a vehicle type parameter. */
GSBridge._GetName <- GSBridge.GetName;
GSBridge.GetName <- function(bridge_id)
{
return GSBridge._GetName(bridge_id, GSVehicle.VT_RAIL);
}
/* 1.11 adds a tile parameter. */
GSCompany._ChangeBankBalance <- GSCompany.ChangeBankBalance;
GSCompany.ChangeBankBalance <- function(company, delta, expenses_type)
{
return GSCompany._ChangeBankBalance(company, delta, expenses_type, GSMap.TILE_INVALID);
}

View File

@@ -1,22 +0,0 @@
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
GSLog.Info("1.7 API compatibility in effect.");
/* 1.9 adds a vehicle type parameter. */
GSBridge._GetName <- GSBridge.GetName;
GSBridge.GetName <- function(bridge_id)
{
return GSBridge._GetName(bridge_id, GSVehicle.VT_RAIL);
}
/* 1.11 adds a tile parameter. */
GSCompany._ChangeBankBalance <- GSCompany.ChangeBankBalance;
GSCompany.ChangeBankBalance <- function(company, delta, expenses_type)
{
return GSCompany._ChangeBankBalance(company, delta, expenses_type, GSMap.TILE_INVALID);
}

View File

@@ -1,22 +0,0 @@
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
GSLog.Info("1.8 API compatibility in effect.");
/* 1.9 adds a vehicle type parameter. */
GSBridge._GetName <- GSBridge.GetName;
GSBridge.GetName <- function(bridge_id)
{
return GSBridge._GetName(bridge_id, GSVehicle.VT_RAIL);
}
/* 1.11 adds a tile parameter. */
GSCompany._ChangeBankBalance <- GSCompany.ChangeBankBalance;
GSCompany.ChangeBankBalance <- function(company, delta, expenses_type)
{
return GSCompany._ChangeBankBalance(company, delta, expenses_type, GSMap.TILE_INVALID);
}

View File

@@ -1,15 +0,0 @@
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
GSLog.Info("1.9 API compatibility in effect.");
/* 1.11 adds a tile parameter. */
GSCompany._ChangeBankBalance <- GSCompany.ChangeBankBalance;
GSCompany.ChangeBankBalance <- function(company, delta, expenses_type)
{
return GSCompany._ChangeBankBalance(company, delta, expenses_type, GSMap.TILE_INVALID);
}

View File

@@ -1,6 +0,0 @@
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/

4
bin/scenario/README Normal file
View File

@@ -0,0 +1,4 @@
You can place you scenarios in this dir.
This file is really here to make the Makefile happy, it should be modified to
properly handle scenarios (or maybe even not at all...).

View File

@@ -1,2 +0,0 @@
start_ai MyAI

View File

@@ -1,2 +0,0 @@
# Show a MOTD
say "Welcome..."

View File

@@ -10,8 +10,6 @@ local scripts:
should be used to set client optimization settings:
- 'on_client.scr' is executed when you join a server [all clients]
- 'on_server_connect.scr' is executed on the server when a client has joined (MOTD)
should be used to set the servers port/ip and/or server optimization settings/patches:
- 'pre_server.scr' is executed before the servers tcp stack is started [in-game only]
- 'pre_dedicated.scr' is executed before the servers tcp stack is started [dedicated only]

File diff suppressed because it is too large Load Diff

View File

@@ -1,145 +0,0 @@
macro(_parse_arguments_with_multi_hack ORIGINAL_COMMAND_LINE)
# cmake_parse_arguments() put all the MULTIS in a single variable; you
# lose the ability to see for example multiple COMMANDs. To be able to
# passthrough multiple MULTIS, we add a marker after every MULTI. This
# allows us to reassemble the correct amount again before giving it to
# the wrapped command with _reassemble_command_line().
set(COMMAND_LINE "${ORIGINAL_COMMAND_LINE}")
foreach(MULTI IN LISTS MULTIS)
string(REPLACE "${MULTI}" "${MULTI};:::" COMMAND_LINE "${COMMAND_LINE}")
endforeach()
cmake_parse_arguments(PARAM "${OPTIONS}" "${SINGLES}" "${MULTIS}" ${COMMAND_LINE})
endmacro()
macro(_reassemble_command_line)
# Reassemble the command line as we original got it.
set(NEW_COMMAND_LINE ${PARAM_UNPARSED_ARGUMENTS})
foreach(OPTION IN LISTS OPTIONS)
if(PARAM_${OPTION})
list(APPEND NEW_COMMAND_LINE "${OPTION}")
endif()
endforeach()
foreach(SINGLE IN LISTS SINGLES)
if(PARAM_${SINGLE})
list(APPEND NEW_COMMAND_LINE "${SINGLE}" "${PARAM_${SINGLE}}")
endif()
endforeach()
foreach(MULTI IN LISTS MULTIS)
if(PARAM_${MULTI})
# Replace our special marker with the name of the MULTI again. This
# restores for example multiple COMMANDs again.
string(REPLACE ":::" "${MULTI}" PARAM_${MULTI} "${PARAM_${MULTI}}")
list(APPEND NEW_COMMAND_LINE "${PARAM_${MULTI}}")
endif()
endforeach()
endmacro()
# Generated files can be older than their dependencies, causing useless
# regenerations. This function replaces each file in OUTPUT with a .timestamp
# file, adds a command to touch it and move the original file in BYPRODUCTS,
# before calling add_custom_command().
#
# Note: Any add_custom_target() depending on files in original OUTPUT must use
# add_custom_target_timestamp() instead to have the correct dependencies.
#
# add_custom_command_timestamp(OUTPUT output1 [output2 ...]
# COMMAND command1 [ARGS] [args1...]
# [COMMAND command2 [ARGS] [args2...] ...]
# [MAIN_DEPENDENCY depend]
# [DEPENDS [depends...]]
# [BYPRODUCTS [files...]]
# [IMPLICIT_DEPENDS <lang1> depend1
# [<lang2> depend2] ...]
# [WORKING_DIRECTORY dir]
# [COMMENT comment]
# [VERBATIM] [APPEND] [USES_TERMINAL])
function(add_custom_command_timestamp)
set(OPTIONS VERBATIM APPEND USES_TERMINAL)
set(SINGLES MAIN_DEPENDENCY WORKING_DIRECTORY COMMENT)
set(MULTIS OUTPUT COMMAND DEPENDS BYPRODUCTS IMPLICIT_DEPENDS)
_parse_arguments_with_multi_hack("${ARGN}")
# Create a list of all the OUTPUTs (by removing our magic marker)
string(REPLACE ":::;" "" OUTPUTS "${PARAM_OUTPUT}")
# Reset the OUTPUT and BYPRODUCTS as an empty list (if needed).
# Because they are MULTIS, we need to add our special marker here.
set(PARAM_OUTPUT ":::")
if(NOT PARAM_BYPRODUCTS)
set(PARAM_BYPRODUCTS ":::")
endif()
foreach(OUTPUT IN LISTS OUTPUTS)
# For every output, we add a 'cmake -E touch' entry to update the
# timestamp on each run.
get_filename_component(OUTPUT_FILENAME ${OUTPUT} NAME)
string(APPEND PARAM_COMMAND ";:::;${CMAKE_COMMAND};-E;touch;${CMAKE_CURRENT_BINARY_DIR}/${OUTPUT_FILENAME}.timestamp")
# We change the OUTPUT to a '.timestamp' variant, and make the real
# output a byproduct.
list(APPEND PARAM_OUTPUT ${CMAKE_CURRENT_BINARY_DIR}/${OUTPUT_FILENAME}.timestamp)
list(APPEND PARAM_BYPRODUCTS ${OUTPUT})
# Mark this file as being a byproduct; we use this again with
# add_custom_target_timestamp() to know if we should point to the
# '.timestamp' variant or not.
set_source_files_properties(${OUTPUT} PROPERTIES BYPRODUCT ${CMAKE_CURRENT_BINARY_DIR}/${OUTPUT_FILENAME}.timestamp)
endforeach()
# Reassemble and call the wrapped command
_reassemble_command_line()
add_custom_command(${NEW_COMMAND_LINE})
endfunction()
# Generated files can be older than their dependencies, causing useless
# regenerations. This function adds a .timestamp file for each file in DEPENDS
# replaced by add_custom_command_timestamp(), before calling add_custom_target().
#
# add_custom_target_timestamp(Name [ALL] [command1 [args1...]]
# [COMMAND command2 [args2...] ...]
# [DEPENDS depend depend depend ... ]
# [BYPRODUCTS [files...]]
# [WORKING_DIRECTORY dir]
# [COMMENT comment]
# [VERBATIM] [USES_TERMINAL]
# [SOURCES src1 [src2...]])
function(add_custom_target_timestamp)
set(OPTIONS VERBATIM USES_TERMINAL)
set(SINGLES WORKING_DIRECTORY COMMENT)
set(MULTIS COMMAND DEPENDS BYPRODUCTS SOURCES)
# ALL is missing, as the order is important here. It will be picked up
# by ${PARAM_UNPARSED_ARGUMENTS} when reassembling the command line.
_parse_arguments_with_multi_hack("${ARGN}")
# Create a list of all the DEPENDs (by removing our magic marker)
string(REPLACE ":::;" "" DEPENDS "${PARAM_DEPENDS}")
# Reset the DEPEND as an empty list.
# Because it is a MULTI, we need to add our special marker here.
set(PARAM_DEPENDS ":::")
foreach(DEPEND IN LISTS DEPENDS)
# Check if the output is produced by add_custom_command_timestamp()
get_source_file_property(BYPRODUCT ${DEPEND} BYPRODUCT)
if(BYPRODUCT STREQUAL "NOTFOUND")
# If it is not, just keep it as DEPEND
list(APPEND PARAM_DEPENDS "${DEPEND}")
else()
# If it is, the BYPRODUCT property points to the timestamp we want to depend on
list(APPEND PARAM_DEPENDS "${BYPRODUCT}")
endif()
endforeach()
# Reassemble and call the wrapped command
_reassemble_command_line()
add_custom_target(${NEW_COMMAND_LINE})
endfunction()

View File

@@ -1,165 +0,0 @@
# Macro which contains all bits to setup the compile flags correctly.
#
# compile_flags()
#
macro(compile_flags)
if(MSVC)
if(VCPKG_TARGET_TRIPLET MATCHES "-static" AND NOT VCPKG_TARGET_TRIPLET MATCHES "-md")
# Switch to MT (static) instead of MD (dynamic) binary
# For MSVC two generators are available
# - a command line generator (Ninja) using CMAKE_BUILD_TYPE to specify the
# configuration of the build tree
# - an IDE generator (Visual Studio) using CMAKE_CONFIGURATION_TYPES to
# specify all configurations that will be available in the generated solution
list(APPEND MSVC_CONFIGS "${CMAKE_BUILD_TYPE}" "${CMAKE_CONFIGURATION_TYPES}")
# Set usage of static runtime for all configurations
foreach(MSVC_CONFIG ${MSVC_CONFIGS})
string(TOUPPER "CMAKE_CXX_FLAGS_${MSVC_CONFIG}" MSVC_FLAGS)
string(REPLACE "/MD" "/MT" ${MSVC_FLAGS} "${${MSVC_FLAGS}}")
endforeach()
endif()
# "If /Zc:rvalueCast is specified, the compiler follows section 5.4 of the
# C++11 standard". We need C++11 for the way we use threads.
add_compile_options(/Zc:rvalueCast)
if(NOT CMAKE_CXX_COMPILER_ID STREQUAL "Clang")
add_compile_options(
/MP # Enable multi-threaded compilation.
/FC # Display the full path of source code files passed to the compiler in diagnostics.
)
endif()
endif()
# Add some -D flags for Debug builds. We cannot use add_definitions(), because
# it does not appear to support the $<> tags.
add_compile_options(
"$<$<CONFIG:Debug>:-D_DEBUG>"
"$<$<NOT:$<CONFIG:Debug>>:-D_FORTIFY_SOURCE=2>" # FORTIFY_SOURCE should only be used in non-debug builds (requires -O1+)
)
if(MINGW)
add_link_options(
"$<$<NOT:$<CONFIG:Debug>>:-fstack-protector>" # Prevent undefined references when _FORTIFY_SOURCE > 0
)
endif()
# Prepare a generator that checks if we are not a debug, and don't have asserts
# on. We need this later on to set some compile options for stable releases.
set(IS_STABLE_RELEASE "$<AND:$<NOT:$<CONFIG:Debug>>,$<NOT:$<BOOL:${OPTION_USE_ASSERTS}>>>")
if(MSVC)
add_compile_options(/W3)
elseif(CMAKE_CXX_COMPILER_ID STREQUAL "GNU" OR CMAKE_CXX_COMPILER_ID STREQUAL "Clang" OR CMAKE_CXX_COMPILER_ID STREQUAL "AppleClang")
add_compile_options(
-W
-Wall
-Wcast-qual
-Wextra
-Wsign-compare
-Wundef
-Wpointer-arith
-Wwrite-strings
-Wredundant-decls
-Wformat-security
-Wformat=2
-Winit-self
-Wnon-virtual-dtor
# Often parameters are unused, which is fine.
-Wno-unused-parameter
# We use 'ABCD' multichar for SaveLoad chunks identifiers
-Wno-multichar
# Compilers complains about that we break strict-aliasing.
# On most places we don't see how to fix it, and it doesn't
# break anything. So disable strict-aliasing to make the
# compiler all happy.
-fno-strict-aliasing
)
# When we are a stable release (Release build + USE_ASSERTS not set),
# assertations are off, which trigger a lot of warnings. We disable
# these warnings for these releases.
if(CMAKE_CXX_COMPILER_ID STREQUAL "GNU")
add_compile_options(
"$<${IS_STABLE_RELEASE}:-Wno-unused-variable>"
"$<${IS_STABLE_RELEASE}:-Wno-unused-but-set-parameter>"
"$<${IS_STABLE_RELEASE}:-Wno-unused-but-set-variable>"
)
else()
add_compile_options(
"$<${IS_STABLE_RELEASE}:-Wno-unused-variable>"
"$<${IS_STABLE_RELEASE}:-Wno-unused-parameter>"
)
endif()
# Ninja processes the output so the output from the compiler
# isn't directly to a terminal; hence, the default is
# non-coloured output. We can override this to get nicely
# coloured output, but since that might yield odd results with
# IDEs, we extract it to an option.
if(OPTION_FORCE_COLORED_OUTPUT)
if("${CMAKE_CXX_COMPILER_ID}" STREQUAL "GNU")
add_compile_options (-fdiagnostics-color=always)
elseif("${CMAKE_CXX_COMPILER_ID}" STREQUAL "Clang" OR CMAKE_CXX_COMPILER_ID STREQUAL "AppleClang")
add_compile_options (-fcolor-diagnostics)
endif()
endif()
if(CMAKE_CXX_COMPILER_ID STREQUAL "GNU")
include(CheckCXXCompilerFlag)
check_cxx_compiler_flag("-flifetime-dse=1" LIFETIME_DSE_FOUND)
add_compile_options(
# GCC 4.2+ automatically assumes that signed overflows do
# not occur in signed arithmetics, whereas we are not
# sure that they will not happen. It furthermore complains
# about its own optimized code in some places.
"-fno-strict-overflow"
# Prevent optimisation supposing enums are in a range specified by the standard
# For details, see http://gcc.gnu.org/PR43680
"-fno-tree-vrp"
# -flifetime-dse=2 (default since GCC 6) doesn't play
# well with our custom pool item allocator
"$<$<BOOL:${LIFETIME_DSE_FOUND}>:-flifetime-dse=1>"
)
endif()
if(CMAKE_CXX_COMPILER_ID STREQUAL "AppleClang")
if (NOT CMAKE_OSX_ARCHITECTURES STREQUAL "arm64")
include(CheckCXXCompilerFlag)
check_cxx_compiler_flag("-mno-sse4" NO_SSE4_FOUND)
if(NO_SSE4_FOUND)
add_compile_options(
# Don't use SSE4 for general sources to increase compatibility.
-mno-sse4
)
endif()
endif()
endif()
elseif(CMAKE_CXX_COMPILER_ID STREQUAL "Intel")
add_compile_options(
-Wall
# warning #873: function ... ::operator new ... has no corresponding operator delete ...
-wd873
# warning #1292: unknown attribute "fallthrough"
-wd1292
# warning #1899: multicharacter character literal (potential portability problem)
-wd1899
# warning #2160: anonymous union qualifier is ignored
-wd2160
)
else()
message(FATAL_ERROR "No warning flags are set for this compiler yet; please consider creating a Pull Request to add support for this compiler.")
endif()
if(NOT WIN32 AND NOT HAIKU)
# rdynamic is used to get useful stack traces from crash reports.
set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -rdynamic")
endif()
endmacro()

View File

@@ -1,50 +0,0 @@
# Macro which contains all bits and pieces to create a single grf file based
# on NFO and PNG files.
#
# create_grf_command()
#
function(create_grf_command)
set(EXTRA_PNG_SOURCE_FILES ${ARGV})
get_filename_component(GRF_SOURCE_FOLDER_NAME "${CMAKE_CURRENT_SOURCE_DIR}" NAME)
get_filename_component(GRF_BINARY_FILE ${CMAKE_CURRENT_SOURCE_DIR}/../${GRF_SOURCE_FOLDER_NAME}.grf ABSOLUTE)
file(GLOB_RECURSE GRF_PNG_SOURCE_FILES ${CMAKE_CURRENT_SOURCE_DIR}/*.png)
file(GLOB_RECURSE GRF_NFO_SOURCE_FILES ${CMAKE_CURRENT_SOURCE_DIR}/*.nfo)
set(GRF_PNG_SOURCE_FILES ${GRF_PNG_SOURCE_FILES} ${EXTRA_PNG_SOURCE_FILES})
# Copy over all the PNG files to the correct folder
foreach(GRF_PNG_SOURCE_FILE IN LISTS GRF_PNG_SOURCE_FILES)
get_filename_component(GRF_PNG_SOURCE_FILE_NAME "${GRF_PNG_SOURCE_FILE}" NAME)
set(GRF_PNG_BINARY_FILE "${CMAKE_CURRENT_BINARY_DIR}/sprites/${GRF_PNG_SOURCE_FILE_NAME}")
add_custom_command(OUTPUT ${GRF_PNG_BINARY_FILE}
COMMAND ${CMAKE_COMMAND} -E copy
${GRF_PNG_SOURCE_FILE}
${GRF_PNG_BINARY_FILE}
MAIN_DEPENDENCY ${GRF_PNG_SOURCE_FILE}
COMMENT "Copying ${GRF_PNG_SOURCE_FILE_NAME} sprite file"
)
list(APPEND GRF_PNG_BINARY_FILES ${GRF_PNG_BINARY_FILE})
endforeach()
add_custom_command(OUTPUT ${GRF_BINARY_FILE}
COMMAND ${CMAKE_COMMAND}
-DGRF_SOURCE_FOLDER=${CMAKE_CURRENT_SOURCE_DIR}
-DGRF_BINARY_FILE=${GRF_BINARY_FILE}
-DNFORENUM_EXECUTABLE=${NFORENUM_EXECUTABLE}
-DGRFCODEC_EXECUTABLE=${GRFCODEC_EXECUTABLE}
-P ${CMAKE_SOURCE_DIR}/cmake/scripts/CreateGRF.cmake
MAIN_DEPENDENCY ${CMAKE_SOURCE_DIR}/cmake/scripts/CreateGRF.cmake
DEPENDS ${GRF_PNG_BINARY_FILES}
${GRF_NFO_SOURCE_FILES}
WORKING_DIRECTORY ${CMAKE_CURRENT_BINARY_DIR}
COMMENT "Generating ${GRF_SOURCE_FOLDER_NAME}.grf"
)
# For conviance, if you want to only test building the GRF
add_custom_target(${GRF_SOURCE_FOLDER_NAME}.grf
DEPENDS
${GRF_BINARY_FILE}
)
endfunction()

View File

@@ -1,86 +0,0 @@
# Macro which contains all bits and pieces to create the regression tests.
# This creates both a standalone target 'regression', and it integrates with
# 'ctest'. The first is prefered, as it is more verbose, and takes care of
# dependencies correctly.
#
# create_regression()
#
macro(create_regression)
# Find all the files in the regression folder; they need to be copied to the
# build folder before we can run the regression
file(GLOB_RECURSE REGRESSION_SOURCE_FILES ${CMAKE_SOURCE_DIR}/regression/*)
foreach(REGRESSION_SOURCE_FILE IN LISTS REGRESSION_SOURCE_FILES)
string(REPLACE "${CMAKE_SOURCE_DIR}/regression/" "" REGRESSION_SOURCE_FILE_NAME "${REGRESSION_SOURCE_FILE}")
string(CONCAT REGRESSION_BINARY_FILE "${CMAKE_BINARY_DIR}/ai/" "${REGRESSION_SOURCE_FILE_NAME}")
if("${REGRESSION_SOURCE_FILE_NAME}" STREQUAL "regression.cfg")
continue()
endif()
add_custom_command(OUTPUT ${REGRESSION_BINARY_FILE}
COMMAND ${CMAKE_COMMAND} -E copy
${REGRESSION_SOURCE_FILE}
${REGRESSION_BINARY_FILE}
MAIN_DEPENDENCY ${REGRESSION_SOURCE_FILE}
COMMENT "Copying ${REGRESSION_SOURCE_FILE_NAME} regression file"
)
list(APPEND REGRESSION_BINARY_FILES ${REGRESSION_BINARY_FILE})
endforeach()
# Copy the regression configuration in a special folder, so all autogenerated
# folders end up in the same place after running regression.
add_custom_command(OUTPUT ${CMAKE_BINARY_DIR}/regression/regression.cfg
COMMAND ${CMAKE_COMMAND} -E copy
${CMAKE_SOURCE_DIR}/regression/regression.cfg
${CMAKE_BINARY_DIR}/regression/regression.cfg
MAIN_DEPENDENCY ${CMAKE_SOURCE_DIR}/regression/regression.cfg
COMMENT "Copying ${REGRESSION_SOURCE_FILE_NAME} regression file"
)
list(APPEND REGRESSION_BINARY_FILES ${CMAKE_BINARY_DIR}/regression/regression.cfg)
# Create a new target which copies all regression files
add_custom_target(regression_files
ALL # this is needed because 'make test' doesn't resolve dependencies, and otherwise this is never executed
DEPENDS
${REGRESSION_BINARY_FILES}
)
enable_testing()
# Find all the tests we have, and create a target for them
file(GLOB REGRESSION_TESTS ${CMAKE_SOURCE_DIR}/regression/*)
foreach(REGRESSION_TEST IN LISTS REGRESSION_TESTS)
get_filename_component(REGRESSION_TEST_NAME "${REGRESSION_TEST}" NAME)
if("${REGRESSION_TEST_NAME}" STREQUAL "regression.cfg")
continue()
endif()
add_custom_target(regression_${REGRESSION_TEST_NAME}
COMMAND ${CMAKE_COMMAND}
-DOPENTTD_EXECUTABLE=$<TARGET_FILE:openttd>
-DEDITBIN_EXECUTABLE=${EDITBIN_EXECUTABLE}
-DREGRESSION_TEST=${REGRESSION_TEST_NAME}
-P "${CMAKE_SOURCE_DIR}/cmake/scripts/Regression.cmake"
DEPENDS openttd regression_files
WORKING_DIRECTORY ${CMAKE_BINARY_DIR}
COMMENT "Running regression test ${REGRESSION_TEST_NAME}"
)
# Also make sure that 'make test' runs the regression
add_test(NAME regression_${REGRESSION_TEST_NAME}
COMMAND ${CMAKE_COMMAND}
-DOPENTTD_EXECUTABLE=$<TARGET_FILE:openttd>
-DEDITBIN_EXECUTABLE=${EDITBIN_EXECUTABLE}
-DREGRESSION_TEST=${REGRESSION_TEST_NAME}
-P "${CMAKE_SOURCE_DIR}/cmake/scripts/Regression.cmake"
WORKING_DIRECTORY ${CMAKE_BINARY_DIR})
list(APPEND REGRESSION_TARGETS regression_${REGRESSION_TEST_NAME})
endforeach()
# Create a new target which runs the regression
add_custom_target(regression
DEPENDS ${REGRESSION_TARGETS})
endmacro()

View File

@@ -1,14 +0,0 @@
# Add the definitions to indicate which endian we are building for.
#
# add_endian_definition()
#
function(add_endian_definition)
include(TestBigEndian)
TEST_BIG_ENDIAN(IS_BIG_ENDIAN)
if(IS_BIG_ENDIAN)
add_definitions(-DTTD_ENDIAN=TTD_BIG_ENDIAN)
else()
add_definitions(-DTTD_ENDIAN=TTD_LITTLE_ENDIAN)
endif()
endfunction()

View File

@@ -1,65 +0,0 @@
#[=======================================================================[.rst:
FindAllegro
-------
Finds the allegro library.
Result Variables
^^^^^^^^^^^^^^^^
This will define the following variables:
``Allegro_FOUND``
True if the system has the allegro library.
``Allegro_INCLUDE_DIRS``
Include directories needed to use allegro.
``Allegro_LIBRARIES``
Libraries needed to link to allegro.
``Allegro_VERSION``
The version of the allegro library which was found.
Cache Variables
^^^^^^^^^^^^^^^
The following cache variables may also be set:
``Allegro_INCLUDE_DIR``
The directory containing ``allegro.h``.
``Allegro_LIBRARY``
The path to the allegro library.
#]=======================================================================]
find_package(PkgConfig QUIET)
pkg_check_modules(PC_Allegro QUIET allegro<5)
find_path(Allegro_INCLUDE_DIR
NAMES allegro.h
PATHS ${PC_Allegro_INCLUDE_DIRS}
)
find_library(Allegro_LIBRARY
NAMES alleg
PATHS ${PC_Allegro_LIBRARY_DIRS}
)
set(Allegro_VERSION ${PC_Allegro_VERSION})
include(FindPackageHandleStandardArgs)
find_package_handle_standard_args(Allegro
FOUND_VAR Allegro_FOUND
REQUIRED_VARS
Allegro_LIBRARY
Allegro_INCLUDE_DIR
VERSION_VAR Allegro_VERSION
)
if(Allegro_FOUND)
set(Allegro_LIBRARIES ${Allegro_LIBRARY})
set(Allegro_INCLUDE_DIRS ${Allegro_INCLUDE_DIR})
endif()
mark_as_advanced(
Allegro_INCLUDE_DIR
Allegro_LIBRARY
)

View File

@@ -1,30 +0,0 @@
# Autodetect editbin. Only useful for MSVC.
if(NOT EDITBIN_DIRECTORY)
if(CMAKE_CXX_COMPILER_ID STREQUAL "MSVC")
get_filename_component(MSVC_COMPILE_DIRECTORY ${CMAKE_CXX_COMPILER} DIRECTORY)
set(EDITBIN_DIRECTORY ${MSVC_COMPILE_DIRECTORY})
else()
# For clang-cl build
# find editbin.exe from environmental variable VCToolsInstallDir
set(EDITBIN_DIRECTORY "$ENV{VCToolsInstallDir}/bin/Hostx64/x64")
endif()
endif()
message(CHECK_START "Finding editbin.exe")
find_program(
EDITBIN_EXECUTABLE editbin.exe
HINTS ${EDITBIN_DIRECTORY}
)
if(EDITBIN_EXECUTABLE)
message(CHECK_PASS "found")
else()
message(CHECK_FAIL "not found , please manually specify EDITBIN_DIRECTORY")
endif()
include(FindPackageHandleStandardArgs)
find_package_handle_standard_args(Editbin
FOUND_VAR EDITBIN_FOUND
REQUIRED_VARS EDITBIN_EXECUTABLE
)

View File

@@ -1,65 +0,0 @@
#[=======================================================================[.rst:
FindFluidsynth
-------
Finds the fluidsynth library.
Result Variables
^^^^^^^^^^^^^^^^
This will define the following variables:
``Fluidsynth_FOUND``
True if the system has the fluidsynth library.
``Fluidsynth_INCLUDE_DIRS``
Include directories needed to use fluidsynth.
``Fluidsynth_LIBRARIES``
Libraries needed to link to fluidsynth.
``Fluidsynth_VERSION``
The version of the fluidsynth library which was found.
Cache Variables
^^^^^^^^^^^^^^^
The following cache variables may also be set:
``Fluidsynth_INCLUDE_DIR``
The directory containing ``fluidsynth.h``.
``Fluidsynth_LIBRARY``
The path to the fluidsynth library.
#]=======================================================================]
find_package(PkgConfig QUIET)
pkg_check_modules(PC_Fluidsynth QUIET fluidsynth)
find_path(Fluidsynth_INCLUDE_DIR
NAMES fluidsynth.h
PATHS ${PC_Fluidsynth_INCLUDE_DIRS}
)
find_library(Fluidsynth_LIBRARY
NAMES fluidsynth
PATHS ${PC_Fluidsynth_LIBRARY_DIRS}
)
set(Fluidsynth_VERSION ${PC_Fluidsynth_VERSION})
include(FindPackageHandleStandardArgs)
find_package_handle_standard_args(Fluidsynth
FOUND_VAR Fluidsynth_FOUND
REQUIRED_VARS
Fluidsynth_LIBRARY
Fluidsynth_INCLUDE_DIR
VERSION_VAR Fluidsynth_VERSION
)
if(Fluidsynth_FOUND)
set(Fluidsynth_LIBRARIES ${Fluidsynth_LIBRARY})
set(Fluidsynth_INCLUDE_DIRS ${Fluidsynth_INCLUDE_DIR})
endif()
mark_as_advanced(
Fluidsynth_INCLUDE_DIR
Fluidsynth_LIBRARY
)

View File

@@ -1,101 +0,0 @@
# Distributed under the OSI-approved BSD 3-Clause License. See accompanying
# file Copyright.txt or https://cmake.org/licensing for details.
#[=======================================================================[.rst:
FindFontconfig
--------------
Find Fontconfig headers and library.
Imported Targets
^^^^^^^^^^^^^^^^
``Fontconfig::Fontconfig``
The Fontconfig library, if found.
Result Variables
^^^^^^^^^^^^^^^^
This will define the following variables in your project:
``Fontconfig_FOUND``
true if (the requested version of) Fontconfig is available.
``Fontconfig_VERSION``
the version of Fontconfig.
``Fontconfig_LIBRARIES``
the libraries to link against to use Fontconfig.
``Fontconfig_INCLUDE_DIRS``
where to find the Fontconfig headers.
``Fontconfig_COMPILE_OPTIONS``
this should be passed to target_compile_options(), if the
target is not used for linking
#]=======================================================================]
# use pkg-config to get the directories and then use these values
# in the FIND_PATH() and FIND_LIBRARY() calls
find_package(PkgConfig QUIET)
pkg_check_modules(PKG_FONTCONFIG QUIET fontconfig)
set(Fontconfig_COMPILE_OPTIONS ${PKG_FONTCONFIG_CFLAGS_OTHER})
set(Fontconfig_VERSION ${PKG_FONTCONFIG_VERSION})
find_path( Fontconfig_INCLUDE_DIR
NAMES
fontconfig/fontconfig.h
HINTS
${PKG_FONTCONFIG_INCLUDE_DIRS}
/usr/X11/include
)
find_library( Fontconfig_LIBRARY
NAMES
fontconfig
PATHS
${PKG_FONTCONFIG_LIBRARY_DIRS}
)
if(Fontconfig_INCLUDE_DIR AND NOT Fontconfig_VERSION)
file(STRINGS ${Fontconfig_INCLUDE_DIR}/fontconfig/fontconfig.h _contents REGEX "^#define[ \t]+FC_[A-Z]+[ \t]+[0-9]+$")
unset(Fontconfig_VERSION)
foreach(VPART MAJOR MINOR REVISION)
foreach(VLINE ${_contents})
if(VLINE MATCHES "^#define[\t ]+FC_${VPART}[\t ]+([0-9]+)$")
set(Fontconfig_VERSION_PART "${CMAKE_MATCH_1}")
if(Fontconfig_VERSION)
string(APPEND Fontconfig_VERSION ".${Fontconfig_VERSION_PART}")
else()
set(Fontconfig_VERSION "${Fontconfig_VERSION_PART}")
endif()
endif()
endforeach()
endforeach()
endif()
include(FindPackageHandleStandardArgs)
find_package_handle_standard_args(Fontconfig
FOUND_VAR
Fontconfig_FOUND
REQUIRED_VARS
Fontconfig_LIBRARY
Fontconfig_INCLUDE_DIR
VERSION_VAR
Fontconfig_VERSION
)
if(Fontconfig_FOUND AND NOT TARGET Fontconfig::Fontconfig)
add_library(Fontconfig::Fontconfig UNKNOWN IMPORTED)
set_target_properties(Fontconfig::Fontconfig PROPERTIES
IMPORTED_LOCATION "${Fontconfig_LIBRARY}"
INTERFACE_COMPILE_OPTIONS "${Fontconfig_COMPILE_OPTIONS}"
INTERFACE_INCLUDE_DIRECTORIES "${Fontconfig_INCLUDE_DIR}"
)
endif()
mark_as_advanced(Fontconfig_LIBRARY Fontconfig_INCLUDE_DIR)
if(Fontconfig_FOUND)
set(Fontconfig_LIBRARIES ${Fontconfig_LIBRARY})
set(Fontconfig_INCLUDE_DIRS ${Fontconfig_INCLUDE_DIR})
endif()

View File

@@ -1,13 +0,0 @@
# Autodetect grfcodec and nforenum.
#
find_program(GRFCODEC_EXECUTABLE grfcodec)
find_program(NFORENUM_EXECUTABLE nforenum)
include(FindPackageHandleStandardArgs)
find_package_handle_standard_args(Grfcodec
FOUND_VAR GRFCODEC_FOUND
REQUIRED_VARS
GRFCODEC_EXECUTABLE
NFORENUM_EXECUTABLE
)

View File

@@ -1,69 +0,0 @@
# CMake provides a FindICU module since version 3.7.
# But it doesn't use pkgconfig, doesn't set expected variables,
# And it returns incomplete dependencies if only some modules are searched.
#[=======================================================================[.rst:
FindICU
-------
Finds components of the ICU library.
Accepted components are: uc, i18n, le, lx, io
Result Variables
^^^^^^^^^^^^^^^^
This will define the following variables:
``ICU_FOUND``
True if components of ICU library are found.
``ICU_VERSION``
The version of the ICU library which was found.
``ICU_<c>_FOUND``
True if the system has the <c> component of ICU library.
``ICU_<c>_INCLUDE_DIRS``
Include directories needed to use the <c> component of ICU library.
``ICU_<c>_LIBRARIES``
Libraries needed to link to the <c> component of ICU library.
#]=======================================================================]
find_package(PkgConfig QUIET)
set(ICU_KNOWN_COMPONENTS "uc" "i18n" "le" "lx" "io")
foreach(MOD_NAME IN LISTS ICU_FIND_COMPONENTS)
if(NOT MOD_NAME IN_LIST ICU_KNOWN_COMPONENTS)
message(FATAL_ERROR "Unknown ICU component: ${MOD_NAME}")
endif()
pkg_check_modules(PC_ICU_${MOD_NAME} QUIET icu-${MOD_NAME})
# Check the libraries returned by pkg-config really exist.
unset(PC_LIBRARIES)
foreach(LIBRARY IN LISTS PC_ICU_${MOD_NAME}_LIBRARIES)
unset(PC_LIBRARY CACHE)
find_library(PC_LIBRARY NAMES ${LIBRARY})
if(NOT PC_LIBRARY)
unset(PC_ICU_${MOD_NAME}_FOUND)
endif()
list(APPEND PC_LIBRARIES ${PC_LIBRARY})
endforeach()
unset(PC_LIBRARY CACHE)
if(${PC_ICU_${MOD_NAME}_FOUND})
set(ICU_COMPONENT_FOUND TRUE)
set(ICU_${MOD_NAME}_FOUND TRUE)
set(ICU_${MOD_NAME}_LIBRARIES ${PC_LIBRARIES})
set(ICU_${MOD_NAME}_INCLUDE_DIRS ${PC_ICU_${MOD_NAME}_INCLUDE_DIRS})
set(ICU_VERSION ${PC_ICU_${MOD_NAME}_VERSION})
endif()
endforeach()
include(FindPackageHandleStandardArgs)
find_package_handle_standard_args(ICU
FOUND_VAR ICU_FOUND
REQUIRED_VARS ICU_COMPONENT_FOUND
VERSION_VAR ICU_VERSION
HANDLE_COMPONENTS
)

View File

@@ -1,133 +0,0 @@
# Distributed under the OSI-approved BSD 3-Clause License. See accompanying
# file Copyright.txt or https://cmake.org/licensing for details.
#[=======================================================================[.rst:
FindIconv
---------
This module finds the ``iconv()`` POSIX.1 functions on the system.
These functions might be provided in the regular C library or externally
in the form of an additional library.
The following variables are provided to indicate iconv support:
.. variable:: Iconv_FOUND
Variable indicating if the iconv support was found.
.. variable:: Iconv_INCLUDE_DIRS
The directories containing the iconv headers.
.. variable:: Iconv_LIBRARIES
The iconv libraries to be linked.
.. variable:: Iconv_IS_BUILT_IN
A variable indicating whether iconv support is stemming from the
C library or not. Even if the C library provides `iconv()`, the presence of
an external `libiconv` implementation might lead to this being false.
Additionally, the following :prop_tgt:`IMPORTED` target is being provided:
.. variable:: Iconv::Iconv
Imported target for using iconv.
The following cache variables may also be set:
.. variable:: Iconv_INCLUDE_DIR
The directory containing the iconv headers.
.. variable:: Iconv_LIBRARY
The iconv library (if not implicitly given in the C library).
.. note::
On POSIX platforms, iconv might be part of the C library and the cache
variables ``Iconv_INCLUDE_DIR`` and ``Iconv_LIBRARY`` might be empty.
#]=======================================================================]
include(CMakePushCheckState)
if(CMAKE_C_COMPILER_LOADED)
include(CheckCSourceCompiles)
elseif(CMAKE_CXX_COMPILER_LOADED)
include(CheckCXXSourceCompiles)
else()
# If neither C nor CXX are loaded, implicit iconv makes no sense.
set(Iconv_IS_BUILT_IN NO)
endif()
# iconv can only be provided in libc on a POSIX system.
# If any cache variable is already set, we'll skip this test.
if(NOT DEFINED Iconv_IS_BUILT_IN)
if(UNIX AND NOT DEFINED Iconv_INCLUDE_DIR AND NOT DEFINED Iconv_LIBRARY)
cmake_push_check_state(RESET)
# We always suppress the message here: Otherwise on supported systems
# not having iconv in their C library (e.g. those using libiconv)
# would always display a confusing "Looking for iconv - not found" message
set(CMAKE_FIND_QUIETLY TRUE)
# The following code will not work, but it's sufficient to see if it compiles.
# Note: libiconv will define the iconv functions as macros, so CheckSymbolExists
# will not yield correct results.
set(Iconv_IMPLICIT_TEST_CODE
"
#include <stddef.h>
#include <iconv.h>
int main() {
char *a, *b;
size_t i, j;
iconv_t ic;
ic = iconv_open(\"to\", \"from\");
iconv(ic, &a, &i, &b, &j);
iconv_close(ic);
}
"
)
if(CMAKE_C_COMPILER_LOADED)
check_c_source_compiles("${Iconv_IMPLICIT_TEST_CODE}" Iconv_IS_BUILT_IN)
else()
check_cxx_source_compiles("${Iconv_IMPLICIT_TEST_CODE}" Iconv_IS_BUILT_IN)
endif()
cmake_pop_check_state()
else()
set(Iconv_IS_BUILT_IN NO)
endif()
endif()
if(NOT Iconv_IS_BUILT_IN)
find_path(Iconv_INCLUDE_DIR
NAMES "iconv.h"
DOC "iconv include directory")
set(Iconv_LIBRARY_NAMES "iconv" "libiconv")
else()
set(Iconv_INCLUDE_DIR "" CACHE FILEPATH "iconv include directory")
set(Iconv_LIBRARY_NAMES "c")
endif()
find_library(Iconv_LIBRARY
NAMES ${Iconv_LIBRARY_NAMES}
DOC "iconv library (potentially the C library)")
mark_as_advanced(Iconv_INCLUDE_DIR)
mark_as_advanced(Iconv_LIBRARY)
include(FindPackageHandleStandardArgs)
if(NOT Iconv_IS_BUILT_IN)
find_package_handle_standard_args(Iconv REQUIRED_VARS Iconv_LIBRARY Iconv_INCLUDE_DIR)
else()
find_package_handle_standard_args(Iconv REQUIRED_VARS Iconv_LIBRARY)
endif()
if(Iconv_FOUND)
set(Iconv_INCLUDE_DIRS "${Iconv_INCLUDE_DIR}")
set(Iconv_LIBRARIES "${Iconv_LIBRARY}")
if(NOT TARGET Iconv::Iconv)
add_library(Iconv::Iconv INTERFACE IMPORTED)
endif()
set_property(TARGET Iconv::Iconv PROPERTY INTERFACE_INCLUDE_DIRECTORIES "${Iconv_INCLUDE_DIRS}")
set_property(TARGET Iconv::Iconv PROPERTY INTERFACE_LINK_LIBRARIES "${Iconv_LIBRARIES}")
endif()

View File

@@ -1,89 +0,0 @@
#[=======================================================================[.rst:
FindLZO
-------
Finds the LZO library.
Result Variables
^^^^^^^^^^^^^^^^
This will define the following variables:
``LZO_FOUND``
True if the system has the LZO library.
``LZO_INCLUDE_DIRS``
Include directories needed to use LZO.
``LZO_LIBRARIES``
Libraries needed to link to LZO.
``LZO_VERSION``
The version of the LZO library which was found.
Cache Variables
^^^^^^^^^^^^^^^
The following cache variables may also be set:
``LZO_INCLUDE_DIR``
The directory containing ``lzo/lzo1x.h``.
``LZO_LIBRARY``
The path to the LZO library.
#]=======================================================================]
find_package(PkgConfig QUIET)
pkg_check_modules(PC_LZO QUIET lzo2)
find_path(LZO_INCLUDE_DIR
NAMES lzo/lzo1x.h
PATHS ${PC_LZO_INCLUDE_DIRS}
)
find_library(LZO_LIBRARY
NAMES lzo2
PATHS ${PC_LZO_LIBRARY_DIRS}
)
# With vcpkg, the library path should contain both 'debug' and 'optimized'
# entries (see target_link_libraries() documentation for more information)
#
# NOTE: we only patch up when using vcpkg; the same issue might happen
# when not using vcpkg, but this is non-trivial to fix, as we have no idea
# what the paths are. With vcpkg we do. And we only official support vcpkg
# with Windows.
#
# NOTE: this is based on the assumption that the debug file has the same
# name as the optimized file. This is not always the case, but so far
# experiences has shown that in those case vcpkg CMake files do the right
# thing.
if(VCPKG_TOOLCHAIN AND LZO_LIBRARY)
if(LZO_LIBRARY MATCHES "/debug/")
set(LZO_LIBRARY_DEBUG ${LZO_LIBRARY})
string(REPLACE "/debug/lib/" "/lib/" LZO_LIBRARY_RELEASE ${LZO_LIBRARY})
else()
set(LZO_LIBRARY_RELEASE ${LZO_LIBRARY})
string(REPLACE "/lib/" "/debug/lib/" LZO_LIBRARY_DEBUG ${LZO_LIBRARY})
endif()
include(SelectLibraryConfigurations)
select_library_configurations(LZO)
endif()
set(LZO_VERSION ${PC_LZO_VERSION})
include(FindPackageHandleStandardArgs)
find_package_handle_standard_args(LZO
FOUND_VAR LZO_FOUND
REQUIRED_VARS
LZO_LIBRARY
LZO_INCLUDE_DIR
VERSION_VAR LZO_VERSION
)
if(LZO_FOUND)
set(LZO_LIBRARIES ${LZO_LIBRARY})
set(LZO_INCLUDE_DIRS ${LZO_INCLUDE_DIR})
endif()
mark_as_advanced(
LZO_INCLUDE_DIR
LZO_LIBRARY
)

View File

@@ -1,3 +0,0 @@
if(NOT EXISTS ${PANDOC_EXECUTABLE})
find_program(PANDOC_EXECUTABLE pandoc)
endif()

View File

@@ -1,17 +0,0 @@
# Autodetect if SSE4.1 can be used. If so, the assumption is, so can the other
# SSE version (SSE 2.0, SSSE 3.0).
include(CheckCXXSourceCompiles)
set(CMAKE_REQUIRED_FLAGS "")
if(CMAKE_CXX_COMPILER_ID STREQUAL "GNU" OR CMAKE_CXX_COMPILER_ID STREQUAL "Clang" OR CMAKE_CXX_COMPILER_ID STREQUAL "AppleClang")
set(CMAKE_REQUIRED_FLAGS "-msse4.1")
endif()
check_cxx_source_compiles("
#include <xmmintrin.h>
#include <smmintrin.h>
#include <tmmintrin.h>
int main() { return 0; }"
SSE_FOUND
)

View File

@@ -1,19 +0,0 @@
# Autodetect if xaudio2 can be used.
include(CheckCXXSourceCompiles)
set(CMAKE_REQUIRED_FLAGS "")
check_cxx_source_compiles("
#include <cstdio>
#include <windows.h>
#undef NTDDI_VERSION
#undef _WIN32_WINNT
#define NTDDI_VERSION NTDDI_WIN8
#define _WIN32_WINNT _WIN32_WINNT_WIN8
#include <xaudio2.h>
int main() { printf(\"%s\\\\n\", XAUDIO2_DLL_A); return 0; }"
XAUDIO2_FOUND
)

View File

@@ -1,231 +0,0 @@
include(GNUInstallDirs)
# If requested, use FHS layout; otherwise fall back to a flat layout.
if(OPTION_INSTALL_FHS)
set(BINARY_DESTINATION_DIR "${CMAKE_INSTALL_BINDIR}")
set(DATA_DESTINATION_DIR "${CMAKE_INSTALL_DATADIR}/${BINARY_NAME}")
set(DOCS_DESTINATION_DIR "${CMAKE_INSTALL_DOCDIR}")
set(MAN_DESTINATION_DIR "${CMAKE_INSTALL_MANDIR}")
else()
if(APPLE)
set(BINARY_DESTINATION_DIR "../MacOS")
else()
set(BINARY_DESTINATION_DIR ".")
endif()
set(DATA_DESTINATION_DIR ".")
set(DOCS_DESTINATION_DIR ".")
set(MAN_DESTINATION_DIR ".")
endif()
install(TARGETS openttd
RUNTIME
DESTINATION ${BINARY_DESTINATION_DIR}
COMPONENT Runtime
)
install(DIRECTORY
${CMAKE_BINARY_DIR}/lang
${CMAKE_BINARY_DIR}/baseset
${CMAKE_BINARY_DIR}/ai
${CMAKE_BINARY_DIR}/game
${CMAKE_SOURCE_DIR}/bin/scripts
DESTINATION ${DATA_DESTINATION_DIR}
COMPONENT language_files
REGEX "ai/[^\.]+$" EXCLUDE # Ignore subdirs in ai dir
)
install(FILES
${CMAKE_SOURCE_DIR}/COPYING.md
${CMAKE_SOURCE_DIR}/README.md
${CMAKE_SOURCE_DIR}/changelog.txt
${CMAKE_SOURCE_DIR}/docs/multiplayer.md
${CMAKE_SOURCE_DIR}/known-bugs.txt
DESTINATION ${DOCS_DESTINATION_DIR}
COMPONENT docs)
# A Linux manual only makes sense when using FHS. Otherwise it is a very odd
# file with little context to what it is.
if(OPTION_INSTALL_FHS)
set(MAN_SOURCE_FILE ${CMAKE_SOURCE_DIR}/docs/openttd.6)
set(MAN_BINARY_FILE ${CMAKE_BINARY_DIR}/docs/${BINARY_NAME}.6)
install(CODE
"
execute_process(COMMAND ${CMAKE_COMMAND} -E copy ${MAN_SOURCE_FILE} ${MAN_BINARY_FILE})
execute_process(COMMAND gzip -9 -n -f ${MAN_BINARY_FILE})
"
COMPONENT manual)
install(FILES
${MAN_BINARY_FILE}.gz
DESTINATION ${MAN_DESTINATION_DIR}/man6
COMPONENT manual)
endif()
if(UNIX AND NOT APPLE)
install(DIRECTORY
${CMAKE_BINARY_DIR}/media/icons
${CMAKE_BINARY_DIR}/media/pixmaps
DESTINATION ${CMAKE_INSTALL_DATAROOTDIR}
COMPONENT media)
install(FILES
${CMAKE_BINARY_DIR}/media/${BINARY_NAME}.desktop
DESTINATION ${CMAKE_INSTALL_DATAROOTDIR}/applications
COMPONENT menu)
endif()
if(CMAKE_SYSTEM_PROCESSOR STREQUAL "x86_64")
set(ARCHITECTURE "amd64")
else()
string(TOLOWER "${CMAKE_SYSTEM_PROCESSOR}" ARCHITECTURE)
endif()
# Windows is a bit more annoying to detect; using the size of void pointer
# seems to be the most robust.
if(WIN32)
# Check if the MSVC platform has been defined
if ("$ENV{Platform}" STREQUAL "arm64")
set(ARCHITECTURE "arm64")
else()
if(CMAKE_SIZEOF_VOID_P EQUAL 8)
set(ARCHITECTURE "win64")
else()
set(ARCHITECTURE "win32")
endif()
endif()
endif()
if(APPLE AND CMAKE_OSX_ARCHITECTURES)
string(TOLOWER "${CMAKE_OSX_ARCHITECTURES}" ARCHITECTURE)
endif()
set(CPACK_SYSTEM_NAME "${ARCHITECTURE}")
set(CPACK_PACKAGE_NAME "openttd")
set(CPACK_PACKAGE_VENDOR "OpenTTD")
set(CPACK_PACKAGE_DESCRIPTION "OpenTTD")
set(CPACK_PACKAGE_DESCRIPTION_SUMMARY "OpenTTD")
set(CPACK_PACKAGE_HOMEPAGE_URL "https://www.openttd.org/")
set(CPACK_PACKAGE_CONTACT "OpenTTD <info@openttd.org>")
set(CPACK_PACKAGE_INSTALL_DIRECTORY "OpenTTD")
set(CPACK_PACKAGE_CHECKSUM "SHA256")
if((APPLE OR WIN32) AND EXISTS ${PANDOC_EXECUTABLE})
execute_process(COMMAND ${PANDOC_EXECUTABLE} "${CMAKE_SOURCE_DIR}/COPYING.md" -s -o "${CMAKE_BINARY_DIR}/COPYING.rtf")
set(CPACK_RESOURCE_FILE_LICENSE "${CMAKE_BINARY_DIR}/COPYING.rtf")
else()
set(CPACK_RESOURCE_FILE_LICENSE "${CMAKE_SOURCE_DIR}/COPYING.md")
endif()
set(CPACK_RESOURCE_FILE_README "${CMAKE_SOURCE_DIR}/README.md")
set(CPACK_MONOLITHIC_INSTALL YES)
set(CPACK_PACKAGE_EXECUTABLES "openttd;OpenTTD")
set(CPACK_STRIP_FILES YES)
set(CPACK_OUTPUT_FILE_PREFIX "bundles")
if(APPLE)
set(CPACK_GENERATOR "Bundle")
include(PackageBundle)
if (APPLE_UNIVERSAL_PACKAGE)
set(CPACK_PACKAGE_FILE_NAME "openttd-#CPACK_PACKAGE_VERSION#-macos-universal")
else()
set(CPACK_PACKAGE_FILE_NAME "openttd-#CPACK_PACKAGE_VERSION#-macos-${CPACK_SYSTEM_NAME}")
endif()
elseif(WIN32)
set(CPACK_GENERATOR "ZIP")
if(OPTION_USE_NSIS)
list(APPEND CPACK_GENERATOR "NSIS")
include(PackageNSIS)
endif()
set(CPACK_PACKAGE_FILE_NAME "openttd-#CPACK_PACKAGE_VERSION#-windows-${CPACK_SYSTEM_NAME}")
if(WINDOWS_CERTIFICATE_COMMON_NAME)
add_custom_command(TARGET openttd
POST_BUILD
COMMAND "${CMAKE_SOURCE_DIR}/os/windows/sign.bat" "$<TARGET_FILE:openttd>" "${WINDOWS_CERTIFICATE_COMMON_NAME}"
)
endif()
elseif(UNIX)
# With FHS, we can create deb/rpm/... Without it, they would be horribly broken
# and not work. The other way around is also true; with FHS they are not
# usable, and only flat formats work.
if(OPTION_PACKAGE_DEPENDENCIES)
set(CPACK_GENERATOR "TXZ")
set(PLATFORM "generic")
elseif(NOT OPTION_INSTALL_FHS)
set(CPACK_GENERATOR "TXZ")
set(PLATFORM "unknown")
else()
find_program(LSB_RELEASE_EXEC lsb_release)
execute_process(COMMAND ${LSB_RELEASE_EXEC} -is
OUTPUT_VARIABLE LSB_RELEASE_ID
OUTPUT_STRIP_TRAILING_WHITESPACE
)
if(LSB_RELEASE_ID)
if(LSB_RELEASE_ID STREQUAL "Ubuntu" OR LSB_RELEASE_ID STREQUAL "Debian")
execute_process(COMMAND ${LSB_RELEASE_EXEC} -cs
OUTPUT_VARIABLE LSB_RELEASE_CODENAME
OUTPUT_STRIP_TRAILING_WHITESPACE
)
string(TOLOWER "${LSB_RELEASE_ID}-${LSB_RELEASE_CODENAME}" PLATFORM)
set(CPACK_GENERATOR "DEB")
include(PackageDeb)
else()
set(UNSUPPORTED_PLATFORM_NAME "LSB-based Linux distribution '${LSB_RELEASE_ID}'")
endif()
elseif(EXISTS "/etc/os-release")
file(STRINGS "/etc/os-release" OS_RELEASE_CONTENTS REGEX "^ID=")
string(REGEX MATCH "ID=(.*)" _ ${OS_RELEASE_CONTENTS})
set(DISTRO_ID ${CMAKE_MATCH_1})
if(DISTRO_ID STREQUAL "arch")
set(PLATFORM "arch")
set(CPACK_GENERATOR "TXZ")
else()
set(UNSUPPORTED_PLATFORM_NAME "Linux distribution '${DISTRO_ID}' from /etc/os-release")
endif()
else()
set(UNSUPPORTED_PLATFORM_NAME "Linux distribution")
endif()
if(NOT PLATFORM)
set(PLATFORM "generic")
set(CPACK_GENERATOR "TXZ")
message(WARNING "Unknown ${UNSUPPORTED_PLATFORM_NAME} found for packaging; can only pack to a txz. Please consider creating a Pull Request to add support for this distribution.")
endif()
endif()
set(CPACK_PACKAGE_FILE_NAME "openttd-#CPACK_PACKAGE_VERSION#-linux-${PLATFORM}-${CPACK_SYSTEM_NAME}")
else()
message(FATAL_ERROR "Unknown OS found for packaging; please consider creating a Pull Request to add support for this OS.")
endif()
include(CPack)
if(OPTION_PACKAGE_DEPENDENCIES)
# Install all dependencies we can resolve, with the exception of ones that
# every Linux machine should have. This should make this build as generic
# as possible, where it runs on any machine with the same or newer libc
# than the one this is compiled with.
# We copy these libraries into lib/ folder, so they can be found on game
# startup. See comment in root CMakeLists.txt for how this works exactly.
install(CODE [[
file(GET_RUNTIME_DEPENDENCIES
RESOLVED_DEPENDENCIES_VAR DEPENDENCIES
UNRESOLVED_DEPENDENCIES_VAR UNRESOLVED_DEPENDENCIES
EXECUTABLES openttd
POST_EXCLUDE_REGEXES "ld-linux|libc.so|libdl.so|libm.so|libgcc_s.so|libpthread.so|librt.so|libstdc...so")
file(INSTALL
DESTINATION "${CMAKE_INSTALL_PREFIX}/lib"
FILES ${DEPENDENCIES}
FOLLOW_SYMLINK_CHAIN)
# This should not be possible, but error out when a dependency cannot
# be resolved.
list(LENGTH UNRESOLVED_DEPENDENCIES UNRESOLVED_LENGTH)
if(${UNRESOLVED_LENGTH} GREATER 0)
message(FATAL_ERROR "Unresolved dependencies: ${UNRESOLVED_DEPENDENCIES}")
endif()
]])
endif()

View File

@@ -1,23 +0,0 @@
function(link_package NAME)
cmake_parse_arguments(LP "ENCOURAGED" "TARGET" "" ${ARGN})
if(${NAME}_FOUND)
string(TOUPPER "${NAME}" UCNAME)
add_definitions(-DWITH_${UCNAME})
# Some libraries' cmake packages (looking at you, SDL2) leave trailing whitespace in the link commands,
# which (later) cmake considers to be an error. Work around this with by stripping the incoming string.
if(LP_TARGET AND TARGET ${LP_TARGET})
string(STRIP "${LP_TARGET}" LP_TARGET)
target_link_libraries(openttd ${LP_TARGET})
message(STATUS "${NAME} found -- -DWITH_${UCNAME} -- ${LP_TARGET}")
else()
string(STRIP "${${NAME}_LIBRARY}" ${NAME}_LIBRARY)
string(STRIP "${${NAME}_LIBRARIES}" ${NAME}_LIBRARIES)
include_directories(${${NAME}_INCLUDE_DIRS} ${${NAME}_INCLUDE_DIR})
target_link_libraries(openttd ${${NAME}_LIBRARIES} ${${NAME}_LIBRARY})
message(STATUS "${NAME} found -- -DWITH_${UCNAME} -- ${${NAME}_INCLUDE_DIRS} ${${NAME}_INCLUDE_DIR} -- ${${NAME}_LIBRARIES} ${${NAME}_LIBRARY}")
endif()
elseif(LP_ENCOURAGED)
message(WARNING "${NAME} not found; compiling OpenTTD without ${NAME} is strongly disencouraged")
endif()
endfunction()

View File

@@ -1,40 +0,0 @@
# Add source group filters for use in generated projects.
source_group("AI Core" REGULAR_EXPRESSION "src/ai/")
source_group("Blitters" REGULAR_EXPRESSION "src/blitter/")
source_group("Core Source Code" REGULAR_EXPRESSION "src/core/")
source_group("Game Core" REGULAR_EXPRESSION "src/game/")
source_group("MD5" REGULAR_EXPRESSION "src/3rdparty/md5/")
source_group("Misc" REGULAR_EXPRESSION "src/misc/")
source_group("Music" REGULAR_EXPRESSION "src/music/")
source_group("Network Core" REGULAR_EXPRESSION "src/network/core/")
source_group("OSX" REGULAR_EXPRESSION "src/os/macosx/")
source_group("Pathfinder" REGULAR_EXPRESSION "src/pathfinder/")
source_group("Save/Load handlers" REGULAR_EXPRESSION "src/saveload/")
source_group("Save/Load handlers\\Compat" REGULAR_EXPRESSION "src/saveload/compat/")
source_group("Sound" REGULAR_EXPRESSION "src/sound/")
source_group("Sprite loaders" REGULAR_EXPRESSION "src/spriteloader/")
source_group("Squirrel" REGULAR_EXPRESSION "src/3rdparty/squirrel/squirrel/")
source_group("Tables" REGULAR_EXPRESSION "src/table/")
source_group("Video" REGULAR_EXPRESSION "src/video/")
source_group("Video\\GL" REGULAR_EXPRESSION "src/3rdparty/opengl/")
source_group("Widgets" REGULAR_EXPRESSION "src/widgets/")
source_group("Windows files" REGULAR_EXPRESSION "src/os/windows/|\.rc$")
# Last directive for each file wins, so make sure NPF/YAPF are after the generic pathfinder filter.
source_group("NPF" REGULAR_EXPRESSION "src/pathfinder/npf/")
source_group("YAPF" REGULAR_EXPRESSION "src/pathfinder/yapf/")
source_group("Script" REGULAR_EXPRESSION "src/script/")
source_group("Script API Implementation" REGULAR_EXPRESSION "src/script/api/")
source_group("Script API" REGULAR_EXPRESSION "src/script/api/.*\.hpp$")
source_group("AI API" REGULAR_EXPRESSION "src/script/api/ai_")
source_group("Game API" REGULAR_EXPRESSION "src/script/api/game_")
# Placed last to ensure any of the previous directory filters are overridden.
source_group("Command handlers" REGULAR_EXPRESSION "_cmd\.cpp$")
source_group("Drivers" REGULAR_EXPRESSION "_driver\.hpp$")
source_group("GUI Source Code" REGULAR_EXPRESSION "_gui\.cpp$")
source_group("Map Accessors" REGULAR_EXPRESSION "_map\.(cpp|h)$")
source_group("NewGRF" REGULAR_EXPRESSION "newgrf.*cpp$")
source_group("Squirrel headers" REGULAR_EXPRESSION "src/3rdparty/squirrel/squirrel/.*\.h$")

View File

@@ -1,107 +0,0 @@
include(GNUInstallDirs)
# Set the options for the directories (personal, shared, global).
#
# set_directory_options()
#
function(set_directory_options)
if(APPLE)
set(DEFAULT_PERSONAL_DIR "Documents/OpenTTD")
set(DEFAULT_SHARED_DIR "/Library/Application Support/OpenTTD")
set(DEFAULT_GLOBAL_DIR "(not set)")
elseif(WIN32)
set(DEFAULT_PERSONAL_DIR "OpenTTD")
set(DEFAULT_SHARED_DIR "(not set)")
set(DEFAULT_GLOBAL_DIR "(not set)")
elseif(UNIX)
set(DEFAULT_PERSONAL_DIR ".${BINARY_NAME}")
set(DEFAULT_SHARED_DIR "(not set)")
set(DEFAULT_GLOBAL_DIR "${CMAKE_INSTALL_FULL_DATADIR}/${BINARY_NAME}")
else()
message(FATAL_ERROR "Unknown OS found; please consider creating a Pull Request to add support for this OS.")
endif()
if(NOT PERSONAL_DIR)
set(PERSONAL_DIR "${DEFAULT_PERSONAL_DIR}" CACHE STRING "Personal directory")
message(STATUS "Detecting Personal Data directory - ${PERSONAL_DIR}")
endif()
if(NOT SHARED_DIR)
set(SHARED_DIR "${DEFAULT_SHARED_DIR}" CACHE STRING "Shared directory")
message(STATUS "Detecting Shared Data directory - ${SHARED_DIR}")
endif()
if(NOT GLOBAL_DIR)
set(GLOBAL_DIR "${DEFAULT_GLOBAL_DIR}" CACHE STRING "Global directory")
message(STATUS "Detecting Global Data directory - ${GLOBAL_DIR}")
endif()
set(HOST_BINARY_DIR "" CACHE PATH "Full path to native cmake build directory")
endfunction()
# Set some generic options that influence what is being build.
#
# set_options()
#
function(set_options)
option(OPTION_PACKAGE_DEPENDENCIES "Copy dependencies into lib/ for easy packaging (Linux only)" OFF)
if(UNIX AND NOT APPLE AND NOT OPTION_PACKAGE_DEPENDENCIES)
set(DEFAULT_OPTION_INSTALL_FHS ON)
else()
set(DEFAULT_OPTION_INSTALL_FHS OFF)
endif()
option(OPTION_FORCE_COLORED_OUTPUT "Always produce ANSI-colored output (GNU/Clang only)." OFF)
option(OPTION_DEDICATED "Build dedicated server only (no GUI)" OFF)
option(OPTION_INSTALL_FHS "Install with Filesystem Hierarchy Standard folders" ${DEFAULT_OPTION_INSTALL_FHS})
option(OPTION_USE_ASSERTS "Use assertions; leave enabled for nightlies, betas, and RCs" ON)
if(EMSCRIPTEN)
# Although pthreads is supported, it is not in a way yet that is
# useful for us.
option(OPTION_USE_THREADS "Use threads" OFF)
else()
option(OPTION_USE_THREADS "Use threads" ON)
endif()
option(OPTION_USE_NSIS "Use NSIS to create windows installer; enable only for stable releases" OFF)
option(OPTION_TOOLS_ONLY "Build only tools target" OFF)
option(OPTION_DOCS_ONLY "Build only docs target" OFF)
if (OPTION_DOCS_ONLY)
set(OPTION_TOOLS_ONLY ON PARENT_SCOPE)
endif()
endfunction()
# Show the values of the generic options.
#
# show_options()
#
function(show_options)
message(STATUS "Option Package Dependencies - ${OPTION_PACKAGE_DEPENDENCIES}")
message(STATUS "Option Dedicated - ${OPTION_DEDICATED}")
message(STATUS "Option Install FHS - ${OPTION_INSTALL_FHS}")
message(STATUS "Option Use assert - ${OPTION_USE_ASSERTS}")
message(STATUS "Option Use threads - ${OPTION_USE_THREADS}")
message(STATUS "Option Use NSIS - ${OPTION_USE_NSIS}")
endfunction()
# Add the definitions for the options that are selected.
#
# add_definitions_based_on_options()
#
function(add_definitions_based_on_options)
if(OPTION_DEDICATED)
add_definitions(-DDEDICATED)
endif()
if(NOT OPTION_USE_THREADS)
add_definitions(-DNO_THREADS)
endif()
if(OPTION_USE_ASSERTS)
add_definitions(-DWITH_ASSERT)
else()
add_definitions(-DNDEBUG)
endif()
endfunction()

View File

@@ -1,25 +0,0 @@
string(TIMESTAMP CURRENT_YEAR "%Y")
set(CPACK_BUNDLE_NAME "OpenTTD")
set(CPACK_BUNDLE_ICON "${CMAKE_SOURCE_DIR}/os/macosx/openttd.icns")
set(CPACK_BUNDLE_PLIST "${CMAKE_CURRENT_BINARY_DIR}/Info.plist")
set(CPACK_DMG_BACKGROUND_IMAGE "${CMAKE_SOURCE_DIR}/os/macosx/splash.png")
set(CPACK_DMG_FORMAT "UDBZ")
# Create a temporary Info.plist.in, where we will fill in the version via
# CPackProperties.cmake.in. This because at this point in time the version
# is not yet known.
configure_file("${CMAKE_SOURCE_DIR}/os/macosx/Info.plist.in" "${CMAKE_CURRENT_BINARY_DIR}/Info.plist.in")
set(CPACK_BUNDLE_PLIST_SOURCE "${CMAKE_CURRENT_BINARY_DIR}/Info.plist.in")
# Delay fixup_bundle() till the install step; this makes sure all executables
# exists and it can do its job.
install(
CODE
"
include(BundleUtilities)
set(BU_CHMOD_BUNDLE_ITEMS TRUE)
fixup_bundle(\"\${CMAKE_INSTALL_PREFIX}/../MacOS/openttd\" \"\" \"\")
"
DESTINATION .
COMPONENT Runtime)

View File

@@ -1,3 +0,0 @@
set(CPACK_DEBIAN_PACKAGE_ARCHITECTURE "${ARCHITECTURE}")
set(CPACK_DEBIAN_PACKAGE_SECTION "games")
set(CPACK_DEBIAN_PACKAGE_SHLIBDEPS ON)

View File

@@ -1,39 +0,0 @@
set(CPACK_NSIS_ENABLE_UNINSTALL_BEFORE_INSTALL ON)
set(CPACK_NSIS_HELP_LINK "${CPACK_PACKAGE_HOMEPAGE_URL}")
set(CPACK_NSIS_URL_INFO_ABOUT "${CPACK_PACKAGE_HOMEPAGE_URL}")
set(CPACK_NSIS_CONTACT "${CPACK_PACKAGE_CONTACT}")
# NSIS uses this for the icon in the top left of the installer
set(CPACK_PACKAGE_ICON "${CMAKE_SOURCE_DIR}/os/windows\\\\nsis-top.bmp")
# Set other icons and bitmaps for NSIS
set(CPACK_NSIS_MUI_ICON "${CMAKE_SOURCE_DIR}/os/windows\\\\openttd.ico")
set(CPACK_NSIS_MUI_UNIICON "${CMAKE_SOURCE_DIR}/os/windows\\\\openttd.ico")
set(CPACK_NSIS_MUI_WELCOMEFINISHPAGE_BITMAP "${CMAKE_SOURCE_DIR}/os/windows\\\\nsis-welcome.bmp")
set(CPACK_NSIS_MUI_UNWELCOMEFINISHPAGE_BITMAP "${CMAKE_SOURCE_DIR}/os/windows\\\\nsis-welcome.bmp")
# Use the icon of the application
set(CPACK_NSIS_INSTALLED_ICON_NAME "openttd.exe")
# Tell NSIS the binary will be in the root
set(CPACK_NSIS_EXECUTABLES_DIRECTORY ".")
# Add detail information on the NSIS installer executable. CPack doesn't
# support this out of the box, so we use CPACK_NSIS_DEFINES for this.
# \\\ are needed, because this value is generated in another CPack file,
# which is used. So one \ is to escape here, the second to escape in the
# CPack file, which we have to escape here (hence: 3 \).
set(CPACK_NSIS_DEFINES "
; Version Info
Var AddWinPrePopulate
VIProductVersion \\\"0.0.0.0\\\"
VIAddVersionKey \\\"ProductName\\\" \\\"OpenTTD Installer for Windows\\\"
VIAddVersionKey \\\"Comments\\\" \\\"Installs OpenTTD \\\${VERSION}\\\"
VIAddVersionKey \\\"CompanyName\\\" \\\"OpenTTD Developers\\\"
VIAddVersionKey \\\"FileDescription\\\" \\\"Installs OpenTTD \\\${VERSION}\\\"
VIAddVersionKey \\\"ProductVersion\\\" \\\"\\\${VERSION}\\\"
VIAddVersionKey \\\"InternalName\\\" \\\"InstOpenTTD\\\"
VIAddVersionKey \\\"FileVersion\\\" \\\"0.0.0.0\\\"
VIAddVersionKey \\\"LegalCopyright\\\" \\\" \\\"
"
)

View File

@@ -1,63 +0,0 @@
# Add a file to be compiled.
#
# add_files([file1 ...] CONDITION condition [condition ...])
#
# CONDITION is a complete statement that can be evaluated with if().
# If it evaluates true, the source files will be added; otherwise not.
# For example: ADD_IF SDL_FOUND AND Allegro_FOUND
#
function(add_files)
cmake_parse_arguments(PARAM "" "" "CONDITION" ${ARGN})
set(PARAM_FILES "${PARAM_UNPARSED_ARGUMENTS}")
if(PARAM_CONDITION)
if(NOT (${PARAM_CONDITION}))
return()
endif()
endif()
foreach(FILE IN LISTS PARAM_FILES)
target_sources(openttd PRIVATE ${CMAKE_CURRENT_SOURCE_DIR}/${FILE})
endforeach()
endfunction()
# This function works around an 'issue' with CMake, where
# set_source_files_properties() only works in the scope of the file. We want
# to set properties for the source file on a more global level. To solve this,
# this function records the flags you want, and a macro adds them in the root
# CMakeLists.txt.
# See this URL for more information on the issue:
# http://cmake.3232098.n2.nabble.com/scope-of-set-source-files-properties-td4766111.html
#
# set_compile_flags([file1 ...] COMPILE_FLAGS cflag [cflag ...])
#
function(set_compile_flags)
cmake_parse_arguments(PARAM "" "" "COMPILE_FLAGS" ${ARGN})
set(PARAM_FILES "${PARAM_UNPARSED_ARGUMENTS}")
get_property(SOURCE_PROPERTIES GLOBAL PROPERTY source_properties)
foreach(FILE IN LISTS PARAM_FILES)
list(APPEND SOURCE_PROPERTIES "${CMAKE_CURRENT_SOURCE_DIR}/${FILE}::${PARAM_COMPILE_FLAGS}")
endforeach()
set_property(GLOBAL PROPERTY source_properties "${SOURCE_PROPERTIES}")
endfunction()
# Call this macro in the same CMakeLists.txt and after add_executable().
# This makes sure all the COMPILE_FLAGS of set_compile_flags() are set
# correctly.
#
# process_compile_flags()
#
function(process_compile_flags)
get_property(SOURCE_PROPERTIES GLOBAL PROPERTY source_properties)
foreach(ENTRY ${SOURCE_PROPERTIES})
string(REPLACE "::" ";" ENTRY "${ENTRY}")
list(GET ENTRY 0 FILE)
list(GET ENTRY 1 PROPERTIES)
set_source_files_properties(${FILE} PROPERTIES COMPILE_FLAGS ${PROPERTIES})
endforeach()
endfunction()

View File

@@ -1,14 +0,0 @@
# Set static linking if the platform requires it.
#
# set_static()
#
function(set_static_if_needed)
if(MINGW)
# Let exectutables run outside MinGW environment
# Force searching static libs
set(CMAKE_FIND_LIBRARY_SUFFIXES ".a" PARENT_SCOPE)
# Force static linking
link_libraries(-static -static-libgcc -static-libstdc++)
endif()
endfunction()

View File

@@ -1,63 +0,0 @@
cmake_minimum_required(VERSION 3.5)
#
# Create a single baseset meta file with the correct translations.
#
if(NOT BASESET_SOURCE_FILE)
message(FATAL_ERROR "Script needs BASESET_SOURCE_FILE defined")
endif()
if(NOT BASESET_BINARY_FILE)
message(FATAL_ERROR "Script needs BASESET_BINARY_FILE defined")
endif()
if(NOT BASESET_EXTRAGRF_FILE)
message(FATAL_ERROR "Script needs BASESET_EXTRAGRF_FILE defined")
endif()
set(ARGC 1)
set(ARG_READ NO)
# Read all the arguments given to CMake; we are looking for -- and everything
# that follows. Those are our language files.
while(ARGC LESS CMAKE_ARGC)
set(ARG ${CMAKE_ARGV${ARGC}})
if(ARG_READ)
list(APPEND LANG_SOURCE_FILES "${ARG}")
endif()
if(ARG STREQUAL "--")
set(ARG_READ YES)
endif()
math(EXPR ARGC "${ARGC} + 1")
endwhile()
# Place holder format is @<ini_key>_<str_id>@
file(STRINGS "${BASESET_SOURCE_FILE}" PLACE_HOLDER REGEX "^@")
string(REGEX REPLACE "@([^_]+).*@" "\\1" INI_KEY "${PLACE_HOLDER}")
string(REGEX REPLACE "@[^_]+_(.*)@" "\\1" STR_ID "${PLACE_HOLDER}")
string(REGEX REPLACE "@(.*)@" "\\1" PLACE_HOLDER "${PLACE_HOLDER}")
# Get the translations
foreach(LANGFILE IN LISTS LANG_SOURCE_FILES)
file(STRINGS "${LANGFILE}" LANGLINES REGEX "^(##isocode|${STR_ID})" ENCODING UTF-8)
string(FIND "${LANGLINES}" "${STR_ID}" HAS_STR_ID)
if(HAS_STR_ID LESS 0)
continue()
endif()
string(REGEX REPLACE "##isocode ([^;]+).*" "\\1" ISOCODE "${LANGLINES}")
if("${ISOCODE}" STREQUAL "en_GB")
string(REGEX REPLACE "[^:]*:(.*)" "${INI_KEY} = \\1" LANGLINES "${LANGLINES}")
else()
string(REGEX REPLACE "[^:]*:(.*)" "${INI_KEY}.${ISOCODE} = \\1" LANGLINES "${LANGLINES}")
endif()
list(APPEND ${PLACE_HOLDER} ${LANGLINES})
endforeach()
list(SORT ${PLACE_HOLDER})
string(REPLACE ";" "\n" ${PLACE_HOLDER} "${${PLACE_HOLDER}}")
# Get the grf md5
file(MD5 ${BASESET_EXTRAGRF_FILE} ORIG_EXTRA_GRF_MD5)
configure_file(${BASESET_SOURCE_FILE} ${BASESET_BINARY_FILE})

View File

@@ -1,58 +0,0 @@
cmake_minimum_required(VERSION 3.5)
#
# Create a single GRF file based on sprites/<grfname>.nfo and sprites/*.png
# files.
#
if(NOT NFORENUM_EXECUTABLE)
message(FATAL_ERROR "Script needs NFORENUM_EXECUTABLE defined")
endif()
if(NOT GRFCODEC_EXECUTABLE)
message(FATAL_ERROR "Script needs GRFCODEC_EXECUTABLE defined")
endif()
if(NOT GRF_SOURCE_FOLDER)
message(FATAL_ERROR "Script needs GRF_SOURCE_FOLDER defined")
endif()
if(NOT GRF_BINARY_FILE)
message(FATAL_ERROR "Script needs GRF_BINARY_FILE defined")
endif()
get_filename_component(GRF_SOURCE_FOLDER_NAME "${GRF_SOURCE_FOLDER}" NAME)
file(WRITE sprites/${GRF_SOURCE_FOLDER_NAME}.nfo "")
file(READ ${GRF_SOURCE_FOLDER}/${GRF_SOURCE_FOLDER_NAME}.nfo NFO_LINES)
# Replace ; with \;, and make a list out of this based on \n
string(REPLACE ";" "\\;" NFO_LINES "${NFO_LINES}")
string(REPLACE "\n" ";" NFO_LINES "${NFO_LINES}")
foreach(NFO_LINE IN LISTS NFO_LINES)
# Recover the ; that was really in the text (and not a newline)
string(REPLACE "\\;" ";" NFO_LINE "${NFO_LINE}")
if(NFO_LINE MATCHES "^#include")
string(REGEX REPLACE "^#include \"(.*)\"$" "\\1" INCLUDE_FILE ${NFO_LINE})
file(READ ${GRF_SOURCE_FOLDER}/${INCLUDE_FILE} INCLUDE_LINES)
file(APPEND sprites/${GRF_SOURCE_FOLDER_NAME}.nfo "${INCLUDE_LINES}")
else()
file(APPEND sprites/${GRF_SOURCE_FOLDER_NAME}.nfo "${NFO_LINE}\n")
endif()
endforeach()
execute_process(COMMAND ${NFORENUM_EXECUTABLE} -s sprites/${GRF_SOURCE_FOLDER_NAME}.nfo RESULT_VARIABLE RESULT)
if(RESULT)
if(NOT RESULT MATCHES "^[0-9]*$")
message(FATAL_ERROR "Failed to run NFORenum (${RESULT}), please check NFORENUM_EXECUTABLE variable")
endif()
message(FATAL_ERROR "NFORenum failed")
endif()
execute_process(COMMAND ${GRFCODEC_EXECUTABLE} -n -s -e -p1 ${GRF_SOURCE_FOLDER_NAME}.grf RESULT_VARIABLE RESULT)
if(RESULT)
if(NOT RESULT MATCHES "^[0-9]*$")
message(FATAL_ERROR "Failed to run GRFCodec (${RESULT}), please check GRFCODEC_EXECUTABLE variable")
endif()
message(FATAL_ERROR "GRFCodec failed")
endif()
execute_process(COMMAND ${CMAKE_COMMAND} -E copy ${GRF_SOURCE_FOLDER_NAME}.grf ${GRF_BINARY_FILE})

View File

@@ -1,60 +0,0 @@
cmake_minimum_required(VERSION 3.5)
#
# Create a desktop file with the correct translations.
#
if(NOT DESKTOP_SOURCE_FILE)
message(FATAL_ERROR "Script needs DESKTOP_SOURCE_FILE defined")
endif()
if(NOT DESKTOP_BINARY_FILE)
message(FATAL_ERROR "Script needs DESKTOP_BINARY_FILE defined")
endif()
if(NOT BINARY_NAME)
message(FATAL_ERROR "Script needs BINARY_NAME defined")
endif()
set(ARGC 1)
set(ARG_READ NO)
# Read all the arguments given to CMake; we are looking for -- and everything
# that follows. Those are our language files.
while(ARGC LESS CMAKE_ARGC)
set(ARG ${CMAKE_ARGV${ARGC}})
if(ARG_READ)
list(APPEND LANG_SOURCE_FILES "${ARG}")
endif()
if(ARG STREQUAL "--")
set(ARG_READ YES)
endif()
math(EXPR ARGC "${ARGC} + 1")
endwhile()
# Place holder format is @<ini_key>_<str_id>@
file(STRINGS "${DESKTOP_SOURCE_FILE}" PLACE_HOLDER REGEX "^@")
string(REGEX REPLACE "@([^_]+).*@" "\\1" INI_KEY "${PLACE_HOLDER}")
string(REGEX REPLACE "@[^_]+_(.*)@" "\\1" STR_ID "${PLACE_HOLDER}")
string(REGEX REPLACE "@(.*)@" "\\1" PLACE_HOLDER "${PLACE_HOLDER}")
# Get the translations
foreach(LANGFILE IN LISTS LANG_SOURCE_FILES)
file(STRINGS "${LANGFILE}" LANGLINES REGEX "^(##isocode|${STR_ID})" ENCODING UTF-8)
string(FIND "${LANGLINES}" "${STR_ID}" HAS_STR_ID)
if(HAS_STR_ID LESS 0)
continue()
endif()
string(REGEX REPLACE "##isocode ([^;]+).*" "\\1" ISOCODE "${LANGLINES}")
if("${ISOCODE}" STREQUAL "en_GB")
string(REGEX REPLACE "[^:]*:(.*)" "${INI_KEY}=\\1" LANGLINES "${LANGLINES}")
else()
string(REGEX REPLACE "[^:]*:(.*)" "${INI_KEY}[${ISOCODE}]=\\1" LANGLINES "${LANGLINES}")
endif()
list(APPEND ${PLACE_HOLDER} ${LANGLINES})
endforeach()
list(SORT ${PLACE_HOLDER})
string(REPLACE ";" "\n" ${PLACE_HOLDER} "${${PLACE_HOLDER}}")
configure_file(${DESKTOP_SOURCE_FILE} ${DESKTOP_BINARY_FILE})

View File

@@ -1,159 +0,0 @@
cmake_minimum_required(VERSION 3.5)
if(NOT REV_MAJOR)
set(REV_MAJOR 0)
endif()
if(NOT REV_MINOR)
set(REV_MINOR 0)
endif()
#
# Finds the current version of the current folder.
#
find_package(Git QUIET)
# ${CMAKE_SOURCE_DIR}/.git may be a directory or a regular file
if(GIT_FOUND AND EXISTS "${CMAKE_SOURCE_DIR}/.git")
# Make sure LC_ALL is set to something desirable
set(SAVED_LC_ALL "$ENV{LC_ALL}")
set(ENV{LC_ALL} C)
# Assume the dir is not modified
set(REV_MODIFIED 0)
# Refresh the index to make sure file stat info is in sync, then look for modifications
execute_process(COMMAND ${GIT_EXECUTABLE} update-index --refresh
WORKING_DIRECTORY ${CMAKE_SOURCE_DIR}
OUTPUT_QUIET
)
# See if git tree is modified
execute_process(COMMAND ${GIT_EXECUTABLE} diff-index HEAD
OUTPUT_VARIABLE IS_MODIFIED
OUTPUT_STRIP_TRAILING_WHITESPACE
WORKING_DIRECTORY ${CMAKE_SOURCE_DIR}
)
if(NOT IS_MODIFIED STREQUAL "")
set(REV_MODIFIED 2)
endif()
# Get last commit hash
execute_process(COMMAND ${GIT_EXECUTABLE} rev-parse --verify HEAD
OUTPUT_VARIABLE FULLHASH
OUTPUT_STRIP_TRAILING_WHITESPACE
WORKING_DIRECTORY ${CMAKE_SOURCE_DIR}
ERROR_QUIET
)
set(REV_HASH "${FULLHASH}")
string(SUBSTRING "${FULLHASH}" 0 10 SHORTHASH)
# Get the last commit date
execute_process(COMMAND ${GIT_EXECUTABLE} show -s --pretty=format:%ci HEAD
OUTPUT_VARIABLE COMMITDATE
OUTPUT_STRIP_TRAILING_WHITESPACE
WORKING_DIRECTORY ${CMAKE_SOURCE_DIR}
)
string(REGEX REPLACE "([0-9]+)-([0-9]+)-([0-9]+).*" "\\1\\2\\3" COMMITDATE "${COMMITDATE}")
set(REV_ISODATE "${COMMITDATE}")
string(SUBSTRING "${REV_ISODATE}" 0 4 REV_YEAR)
# Get the branch
execute_process(COMMAND ${GIT_EXECUTABLE} symbolic-ref -q HEAD
OUTPUT_VARIABLE BRANCH
OUTPUT_STRIP_TRAILING_WHITESPACE
WORKING_DIRECTORY ${CMAKE_SOURCE_DIR}
ERROR_QUIET
)
string(REGEX REPLACE ".*/" "" BRANCH "${BRANCH}")
# Get the tag
execute_process(COMMAND ${GIT_EXECUTABLE} name-rev --name-only --tags --no-undefined HEAD
OUTPUT_VARIABLE TAG
OUTPUT_STRIP_TRAILING_WHITESPACE
WORKING_DIRECTORY ${CMAKE_SOURCE_DIR}
ERROR_QUIET
)
string(REGEX REPLACE "\^0$" "" TAG "${TAG}")
if(REV_MODIFIED EQUAL 0)
set(HASHPREFIX "-g")
elseif(REV_MODIFIED EQUAL 2)
set(HASHPREFIX "-m")
else()
set(HASHPREFIX "-u")
endif()
# Set the version string
if(NOT TAG STREQUAL "")
set(REV_VERSION "${TAG}")
set(REV_ISTAG 1)
string(REGEX REPLACE "^[0-9.]+$" "" STABLETAG "${TAG}")
if(STABLETAG STREQUAL "")
set(REV_ISSTABLETAG 1)
else()
set(REV_ISSTABLETAG 0)
endif()
else()
set(REV_VERSION "${REV_ISODATE}-${BRANCH}${HASHPREFIX}${SHORTHASH}")
set(REV_ISTAG 0)
set(REV_ISSTABLETAG 0)
endif()
# Restore LC_ALL
set(ENV{LC_ALL} "${SAVED_LC_ALL}")
elseif(EXISTS "${CMAKE_SOURCE_DIR}/.ottdrev")
file(READ "${CMAKE_SOURCE_DIR}/.ottdrev" OTTDREV)
string(REPLACE "\n" "" OTTDREV "${OTTDREV}")
string(REPLACE "\t" ";" OTTDREV "${OTTDREV}")
list(GET OTTDREV 0 REV_VERSION)
list(GET OTTDREV 1 REV_ISODATE)
list(GET OTTDREV 2 REV_MODIFIED)
list(GET OTTDREV 3 REV_HASH)
list(GET OTTDREV 4 REV_ISTAG)
list(GET OTTDREV 5 REV_ISSTABLETAG)
list(GET OTTDREV 6 REV_YEAR)
else()
message(WARNING "No version detected; this build will NOT be network compatible")
set(REV_VERSION "norev0000")
set(REV_ISODATE "19700101")
set(REV_MODIFIED 1)
set(REV_HASH "unknown")
set(REV_ISTAG 0)
set(REV_ISSTABLETAG 0)
set(REV_YEAR "1970")
endif()
message(STATUS "Version string: ${REV_VERSION}")
if(GENERATE_OTTDREV)
message(STATUS "Generating .ottdrev")
file(WRITE ${CMAKE_SOURCE_DIR}/.ottdrev "${REV_VERSION}\t${REV_ISODATE}\t${REV_MODIFIED}\t${REV_HASH}\t${REV_ISTAG}\t${REV_ISSTABLETAG}\t${REV_YEAR}\n")
else()
message(STATUS "Generating rev.cpp")
configure_file("${CMAKE_SOURCE_DIR}/src/rev.cpp.in"
"${FIND_VERSION_BINARY_DIR}/rev.cpp")
if(WINDOWS)
message(STATUS "Generating ottdres.rc")
configure_file("${CMAKE_SOURCE_DIR}/src/os/windows/ottdres.rc.in"
"${FIND_VERSION_BINARY_DIR}/ottdres.rc")
endif()
message(STATUS "Generating CPackProperties.cmake")
configure_file("${CMAKE_SOURCE_DIR}/CPackProperties.cmake.in"
"${CPACK_BINARY_DIR}/CPackProperties.cmake" @ONLY)
message(STATUS "Generating Doxyfile")
configure_file("${CMAKE_SOURCE_DIR}/Doxyfile.in"
"${CPACK_BINARY_DIR}/Doxyfile")
message(STATUS "Generating Doxyfile_AI")
configure_file("${CMAKE_SOURCE_DIR}/src/script/api/Doxyfile_AI.in"
"${CPACK_BINARY_DIR}/Doxyfile_AI")
message(STATUS "Generating Doxyfile_GS")
configure_file("${CMAKE_SOURCE_DIR}/src/script/api/Doxyfile_GS.in"
"${CPACK_BINARY_DIR}/Doxyfile_GS")
endif()

View File

@@ -1,119 +0,0 @@
cmake_minimum_required(VERSION 3.5)
#
# CMake script to automatically generate the enums in script_window.hpp
#
# The file is scanned for @enum tokens, and the placeholder is filled with an enum from a different file.
#
# Example:
# // @enum enumname filename@placeholder@
# ... content here is replaced ...
# // @endenum
#
# The parameter "enumname" specifies the enumeration to extract. This can also be a regular expression.
# The parameter "filename" specifies the relative path to the file, where the enumeration is extracted from. This can also be a glob expression.
#
#
if(NOT GENERATE_SOURCE_FILE)
message(FATAL_ERROR "Script needs GENERATE_SOURCE_FILE defined")
endif()
if(NOT GENERATE_BINARY_FILE)
message(FATAL_ERROR "Script needs GENERATE_BINARY_FILE defined")
endif()
file(STRINGS ${GENERATE_SOURCE_FILE} ENUM_LINES REGEX "@enum")
foreach(ENUM IN LISTS ENUM_LINES)
string(REGEX REPLACE "^( )// @enum ([^ ]+) ([^ ]+)@([^ ]+)@" "\\4" PLACE_HOLDER "${ENUM}")
set(ADD_INDENT "${CMAKE_MATCH_1}")
set(ENUM_PATTERN "${CMAKE_MATCH_2}")
file(GLOB FILENAMES "${CMAKE_MATCH_3}")
list(SORT FILENAMES)
foreach(FILE IN LISTS FILENAMES)
unset(ACTIVE)
unset(ACTIVE_COMMENT)
unset(COMMENT)
file(STRINGS ${FILE} SOURCE_LINES)
string(REPLACE "${CMAKE_CURRENT_SOURCE_DIR}/" "" FILE ${FILE})
string(APPEND ${PLACE_HOLDER} "\n${ADD_INDENT}/* automatically generated from ${FILE} */")
foreach(LINE IN LISTS SOURCE_LINES)
string(REPLACE "${RM_INDENT}" "" LINE "${LINE}")
# Remember possible doxygen comment before enum declaration
if((NOT ACTIVE) AND "${LINE}" MATCHES "/\\*\\*")
set(COMMENT "${ADD_INDENT}${LINE}")
set(ACTIVE_COMMENT 1)
elseif(ACTIVE_COMMENT EQUAL 1)
string(APPEND COMMENT "\n${ADD_INDENT}${LINE}")
endif()
# Check for enum match
if("${LINE}" MATCHES "^ *enum *${ENUM_PATTERN} *\{")
# REGEX REPLACE does a REGEX MATCHALL and fails if an empty string is matched
string(REGEX MATCH "[^ ]*" RESULT "${LINE}")
string(REPLACE "${RESULT}" "" RM_INDENT "${LINE}")
set(ACTIVE 1)
if(ACTIVE_COMMENT GREATER 0)
string(APPEND ${PLACE_HOLDER} "\n${COMMENT}")
endif()
unset(ACTIVE_COMMENT)
unset(COMMENT)
endif()
# Forget doxygen comment, if no enum follows
if(ACTIVE_COMMENT EQUAL 2 AND NOT "${LINE}" STREQUAL "")
unset(ACTIVE_COMMENT)
unset(COMMENT)
endif()
if(ACTIVE_COMMENT EQUAL 1 AND "${LINE}" MATCHES "\\*/")
set(ACTIVE_COMMENT 2)
endif()
if(ACTIVE)
if("${LINE}" MATCHES "^ *[A-Za-z0-9_]* *[,=]")
# Transform enum values
# REGEX REPLACE does a REGEX MATCHALL and replaces too much
string(REGEX MATCH " *=[^,]*" RESULT "${LINE}")
string(REPLACE "${RESULT}" "" LINE "${LINE}")
string(REGEX REPLACE " *//" " //" LINE "${LINE}")
string(REGEX MATCH "^( *)([A-Za-z0-9_]+),(.*)" RESULT "${LINE}")
string(LENGTH "${CMAKE_MATCH_2}" LEN)
math(EXPR LEN "43 - ${LEN}")
unset(SPACES)
foreach(i RANGE ${LEN})
string(APPEND SPACES " ")
endforeach()
if(CMAKE_MATCH_3)
string(APPEND ${PLACE_HOLDER} "\n${ADD_INDENT}${CMAKE_MATCH_1}${CMAKE_MATCH_2}${SPACES} = ::${CMAKE_MATCH_2},${SPACES}${CMAKE_MATCH_3}")
else()
string(APPEND ${PLACE_HOLDER} "\n${ADD_INDENT}${CMAKE_MATCH_1}${CMAKE_MATCH_2}${SPACES} = ::${CMAKE_MATCH_2},")
endif()
elseif("${LINE}" STREQUAL "")
string(APPEND ${PLACE_HOLDER} "\n")
else()
string(APPEND ${PLACE_HOLDER} "\n${ADD_INDENT}${LINE}")
endif()
endif()
if("${LINE}" MATCHES "^ *\};")
if(ACTIVE)
string(APPEND ${PLACE_HOLDER} "\n")
endif()
unset(ACTIVE)
endif()
endforeach()
endforeach()
endforeach()
configure_file(${GENERATE_SOURCE_FILE} ${GENERATE_BINARY_FILE})

View File

@@ -1,106 +0,0 @@
cmake_minimum_required(VERSION 3.5)
#
# Runs a single regressoion test
#
if(NOT REGRESSION_TEST)
message(FATAL_ERROR "Script needs REGRESSION_TEST defined (tip: use -DREGRESSION_TEST=..)")
endif()
if(NOT OPENTTD_EXECUTABLE)
message(FATAL_ERROR "Script needs OPENTTD_EXECUTABLE defined (tip: use -DOPENTTD_EXECUTABLE=..)")
endif()
if(NOT EXISTS ai/${REGRESSION_TEST}/test.sav)
message(FATAL_ERROR "Regression test ${REGRESSION_TEST} does not exist (tip: check regression folder for the correct spelling)")
endif()
# If editbin is given, copy the executable to a new folder, and change the
# subsystem to console. The copy is needed as multiple regressions can run
# at the same time.
if(EDITBIN_EXECUTABLE)
execute_process(COMMAND ${CMAKE_COMMAND} -E copy ${OPENTTD_EXECUTABLE} regression_${REGRESSION_TEST}.exe)
set(OPENTTD_EXECUTABLE "regression_${REGRESSION_TEST}.exe")
execute_process(COMMAND ${EDITBIN_EXECUTABLE} /nologo /subsystem:console ${OPENTTD_EXECUTABLE})
endif()
# Run the regression test
execute_process(COMMAND ${OPENTTD_EXECUTABLE}
-x
-c regression/regression.cfg
-g ai/${REGRESSION_TEST}/test.sav
-snull
-mnull
-vnull:ticks=30000
-d script=2
-d misc=9
OUTPUT_VARIABLE REGRESSION_OUTPUT
ERROR_VARIABLE REGRESSION_RESULT
OUTPUT_STRIP_TRAILING_WHITESPACE
)
if(REGRESSION_OUTPUT)
message(FATAL_ERROR "Unexpected output: ${REGRESSION_OUTPUT}")
endif()
if(NOT REGRESSION_RESULT)
message(FATAL_ERROR "Regression did not output anything; did the compilation fail?")
endif()
# For some reason pointer can be printed as '0x(nil)', '0x0000000000000000', or '0x0x0'
string(REPLACE "0x(nil)" "0x00000000" REGRESSION_RESULT "${REGRESSION_RESULT}")
string(REPLACE "0x0000000000000000" "0x00000000" REGRESSION_RESULT "${REGRESSION_RESULT}")
string(REPLACE "0x0x0" "0x00000000" REGRESSION_RESULT "${REGRESSION_RESULT}")
# Remove timestamps if any
string(REGEX REPLACE "\[[0-9-]+ [0-9:]+\] " "" REGRESSION_RESULT "${REGRESSION_RESULT}")
# Convert the output to a format that is expected (and more readable) by result.txt
string(REPLACE "\ndbg: [script]" "\n" REGRESSION_RESULT "${REGRESSION_RESULT}")
string(REPLACE "\n " "\nERROR: " REGRESSION_RESULT "${REGRESSION_RESULT}")
string(REPLACE "\nERROR: [1] " "\n" REGRESSION_RESULT "${REGRESSION_RESULT}")
string(REPLACE "\n[P] " "\n" REGRESSION_RESULT "${REGRESSION_RESULT}")
string(REGEX REPLACE "dbg: ([^\n]*)\n?" "" REGRESSION_RESULT "${REGRESSION_RESULT}")
# Read the expected result
file(READ ai/${REGRESSION_TEST}/result.txt REGRESSION_EXPECTED)
# Convert the string to a list
string(REPLACE "\n" ";" REGRESSION_RESULT "${REGRESSION_RESULT}")
string(REPLACE "\n" ";" REGRESSION_EXPECTED "${REGRESSION_EXPECTED}")
set(ARGC 0)
set(ERROR NO)
list(LENGTH REGRESSION_EXPECTED REGRESSION_EXPECTED_LENGTH)
# Compare the output
foreach(RESULT IN LISTS REGRESSION_RESULT)
unset(EXPECTED)
if(ARGC LESS REGRESSION_EXPECTED_LENGTH)
list(GET REGRESSION_EXPECTED ${ARGC} EXPECTED)
endif()
math(EXPR ARGC "${ARGC} + 1")
if(NOT RESULT STREQUAL EXPECTED)
message("${ARGC}: - ${EXPECTED}")
message("${ARGC}: + ${RESULT}'")
set(ERROR YES)
endif()
endforeach()
if(NOT REGRESSION_EXPECTED_LENGTH EQUAL ARGC)
message("(${REGRESSION_EXPECTED_LENGTH} lines were expected but ${ARGC} were found)")
set(ERROR YES)
endif()
if(ERROR)
# Ouput the regression result to a file
set(REGRESSION_FILE "${CMAKE_CURRENT_BINARY_DIR}/regression_${REGRESSION_TEST}_output.txt")
string(REPLACE ";" "\n" REGRESSION_RESULT "${REGRESSION_RESULT}")
file(WRITE ${REGRESSION_FILE} "${REGRESSION_RESULT}")
message(FATAL_ERROR "Regression failed - Output in ${REGRESSION_FILE}")
endif()

View File

@@ -1,667 +0,0 @@
cmake_minimum_required(VERSION 3.5)
if(NOT SCRIPT_API_SOURCE_FILE)
message(FATAL_ERROR "Script needs SCRIPT_API_SOURCE_FILE defined")
endif()
if(NOT SCRIPT_API_BINARY_FILE)
message(FATAL_ERROR "Script needs SCRIPT_API_BINARY_FILE defined")
endif()
if(NOT SCRIPT_API_FILE)
message(FATAL_ERROR "Script needs SCRIPT_API_FILE defined")
endif()
if(NOT APIUC)
message(FATAL_ERROR "Script needs APIUC defined")
endif()
if(NOT APILC)
message(FATAL_ERROR "Script needs APILC defined")
endif()
macro(dump_fileheader)
get_filename_component(SCRIPT_API_FILE_NAME "${SCRIPT_API_FILE}" NAME)
string(APPEND SQUIRREL_EXPORT "\n#include \"../${SCRIPT_API_FILE_NAME}\"")
if(NOT "${APIUC}" STREQUAL "Template")
string(REPLACE "script_" "template_" SCRIPT_API_FILE_NAME "${SCRIPT_API_FILE_NAME}")
string(APPEND SQUIRREL_EXPORT "\n#include \"../template/${SCRIPT_API_FILE_NAME}.sq\"")
endif()
endmacro()
macro(dump_class_templates NAME)
string(REGEX REPLACE "^Script" "" REALNAME ${NAME})
string(APPEND SQUIRREL_EXPORT "\n template <> inline ${NAME} *GetParam(ForceType<${NAME} *>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQUserPointer instance; sq_getinstanceup(vm, index, &instance, nullptr); return (${NAME} *)instance; }")
string(APPEND SQUIRREL_EXPORT "\n template <> inline ${NAME} &GetParam(ForceType<${NAME} &>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQUserPointer instance; sq_getinstanceup(vm, index, &instance, nullptr); return *(${NAME} *)instance; }")
string(APPEND SQUIRREL_EXPORT "\n template <> inline const ${NAME} *GetParam(ForceType<const ${NAME} *>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQUserPointer instance; sq_getinstanceup(vm, index, &instance, nullptr); return (${NAME} *)instance; }")
string(APPEND SQUIRREL_EXPORT "\n template <> inline const ${NAME} &GetParam(ForceType<const ${NAME} &>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQUserPointer instance; sq_getinstanceup(vm, index, &instance, nullptr); return *(${NAME} *)instance; }")
if("${NAME}" STREQUAL "ScriptEvent")
string(APPEND SQUIRREL_EXPORT "\n template <> inline int Return<${NAME} *>(HSQUIRRELVM vm, ${NAME} *res) { if (res == nullptr) { sq_pushnull(vm); return 1; } Squirrel::CreateClassInstanceVM(vm, \"${REALNAME}\", res, nullptr, DefSQDestructorCallback<${NAME}>, true); return 1; }")
elseif("${NAME}" STREQUAL "ScriptText")
string(APPEND SQUIRREL_EXPORT "\n")
string(APPEND SQUIRREL_EXPORT "\n template <> inline Text *GetParam(ForceType<Text *>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) {")
string(APPEND SQUIRREL_EXPORT "\n if (sq_gettype(vm, index) == OT_INSTANCE) {")
string(APPEND SQUIRREL_EXPORT "\n return GetParam(ForceType<ScriptText *>(), vm, index, ptr);")
string(APPEND SQUIRREL_EXPORT "\n }")
string(APPEND SQUIRREL_EXPORT "\n if (sq_gettype(vm, index) == OT_STRING) {")
string(APPEND SQUIRREL_EXPORT "\n return new RawText(GetParam(ForceType<const char *>(), vm, index, ptr));")
string(APPEND SQUIRREL_EXPORT "\n }")
string(APPEND SQUIRREL_EXPORT "\n return nullptr;")
string(APPEND SQUIRREL_EXPORT "\n }")
else()
string(APPEND SQUIRREL_EXPORT "\n template <> inline int Return<${NAME} *>(HSQUIRRELVM vm, ${NAME} *res) { if (res == nullptr) { sq_pushnull(vm); return 1; } res->AddRef(); Squirrel::CreateClassInstanceVM(vm, \"${REALNAME}\", res, nullptr, DefSQDestructorCallback<${NAME}>, true); return 1; }")
endif()
endmacro()
macro(reset_reader)
unset(ENUMS)
unset(ENUM_VALUES)
unset(CONST_VALUES)
unset(STRUCTS)
unset(ENUM_STRING_TO_ERRORS)
unset(ENUM_ERROR_TO_STRINGS)
unset(METHODS)
unset(STATIC_METHODS)
unset(CLS)
unset(START_SQUIRREL_DEFINE_ON_NEXT_LINE)
set(CLS_LEVEL 0)
unset(CLS_IN_API)
endmacro()
reset_reader()
file(STRINGS "${SCRIPT_API_FILE}" SOURCE_LINES)
foreach(LINE IN LISTS SOURCE_LINES)
# Ignore special doxygen blocks
if("${LINE}" MATCHES "^#ifndef DOXYGEN_API")
set(DOXYGEN_SKIP "next")
continue()
endif()
if("${LINE}" MATCHES "^#ifdef DOXYGEN_API")
set(DOXYGEN_SKIP "true")
continue()
endif()
if("${LINE}" MATCHES "^#endif /\\* DOXYGEN_API \\*/")
unset(DOXYGEN_SKIP)
continue()
endif()
if("${LINE}" MATCHES "^#else")
if("${DOXYGEN_SKIP}" STREQUAL "next")
set(DOXYGEN_SKIP "true")
else()
unset(DOXYGEN_SKIP)
endif()
continue()
endif()
if("${DOXYGEN_SKIP}" STREQUAL "true")
continue()
endif()
if("${LINE}" MATCHES "^([ ]*)\\* @api (.*)$")
set(LINE ${CMAKE_MATCH_2})
# By default, classes are not selected
if(NOT CLS_LEVEL)
set(API_SELECTED FALSE)
endif()
if("${APIUC}" STREQUAL "Template")
set(API_SELECTED TRUE)
if("${LINE}" STREQUAL "none" OR "${LINE}" STREQUAL "-all")
set(API_SELECTED FALSE)
endif()
continue()
endif()
if("${LINE}" STREQUAL "none" OR "${LINE}" STREQUAL "-all")
set(API_SELECTED FALSE)
elseif("${LINE}" MATCHES "-${APILC}")
set(API_SELECTED FALSE)
elseif("${LINE}" MATCHES "${APILC}")
set(API_SELECTED TRUE)
endif()
continue()
endif()
# Remove the old squirrel stuff
if("${LINE}" MATCHES "#ifdef DEFINE_SQUIRREL_CLASS")
set(SQUIRREL_STUFF TRUE)
continue()
endif()
if("${LINE}" MATCHES "^#endif /\\* DEFINE_SQUIRREL_CLASS \\*/")
unset(SQUIRREL_STUFF)
continue()
endif()
if(SQUIRREL_STUFF)
continue()
endif()
# Ignore forward declarations of classes
if("${LINE}" MATCHES "^( *)class(.*);")
continue()
endif()
# We only want to have public functions exported for now
if("${LINE}" MATCHES "^( *)class (.*) (: public|: protected|: private|:) ([^ ]*)")
if(NOT CLS_LEVEL)
if(NOT DEFINED API_SELECTED)
message(WARNING "Class '${CMAKE_MATCH_2}' has no @api. It won't be published to any API.")
set(API_SELECTED FALSE)
endif()
unset(IS_PUBLIC)
unset(CLS_PARAM_0)
set(CLS_PARAM_1 1)
set(CLS_PARAM_2 "x")
set(CLS_IN_API ${API_SELECTED})
unset(API_SELECTED)
set(CLS "${CMAKE_MATCH_2}")
set(SUPER_CLS "${CMAKE_MATCH_4}")
elseif(CLS_LEVEL EQUAL 1)
if(NOT DEFINED API_SELECTED)
set(API_SELECTED ${CLS_IN_API})
endif()
if(API_SELECTED)
list(APPEND STRUCTS "${CLS}::${CMAKE_MATCH_2}")
endif()
unset(API_SELECTED)
endif()
math(EXPR CLS_LEVEL "${CLS_LEVEL} + 1")
continue()
endif()
if("${LINE}" MATCHES "^( *)public")
if(CLS_LEVEL EQUAL 1)
set(IS_PUBLIC TRUE)
endif()
continue()
endif()
if("${LINE}" MATCHES "^( *)protected")
if(CLS_LEVEL EQUAL 1)
unset(IS_PUBLIC)
endif()
continue()
endif()
if("${LINE}" MATCHES "^( *)private")
if(CLS_LEVEL EQUAL 1)
unset(IS_PUBLIC)
endif()
continue()
endif()
# Ignore the comments
if("${LINE}" MATCHES "^#")
continue()
endif()
if("${LINE}" MATCHES "/\\*.*\\*/")
unset(COMMENT)
continue()
endif()
if("${LINE}" MATCHES "/\\*")
set(COMMENT TRUE)
continue()
endif()
if("${LINE}" MATCHES "\\*/")
unset(COMMENT)
continue()
endif()
if(COMMENT)
continue()
endif()
# We need to make specialized conversions for structs
if("${LINE}" MATCHES "^( *)struct ([^ ]*)")
math(EXPR CLS_LEVEL "${CLS_LEVEL} + 1")
# Check if we want to publish this struct
if(NOT DEFINED API_SELECTED)
set(API_SELECTED ${CLS_IN_API})
endif()
if(NOT API_SELECTED)
unset(API_SELECTED)
continue()
endif()
unset(API_SELECTED)
if(NOT IS_PUBLIC OR NOT CLS_LEVEL EQUAL 1)
continue()
endif()
list(APPEND STRUCTS "${CLS}::${CMAKE_MATCH_2}")
continue()
endif()
# We need to make specialized conversions for enums
if("${LINE}" MATCHES "^( *)enum ([^ ]*)")
math(EXPR CLS_LEVEL "${CLS_LEVEL} + 1")
# Check if we want to publish this enum
if(NOT DEFINED API_SELECTED)
set(API_SELECTED ${CLS_IN_API})
endif()
if(NOT API_SELECTED)
unset(API_SELECTED)
continue()
endif()
unset(API_SELECTED)
if(NOT IS_PUBLIC)
continue()
endif()
set(IN_ENUM TRUE)
list(APPEND ENUMS "${CLS}::${CMAKE_MATCH_2}")
continue()
endif()
# Maybe the end of the class, if so we can start with the Squirrel export pretty soon
if("${LINE}" MATCHES "};")
math(EXPR CLS_LEVEL "${CLS_LEVEL} - 1")
if(CLS_LEVEL)
unset(IN_ENUM)
continue()
endif()
if(CLS)
set(START_SQUIRREL_DEFINE_ON_NEXT_LINE TRUE)
endif()
continue()
endif()
# Empty/white lines. When we may do the Squirrel export, do that export.
if("${LINE}" MATCHES "^([ ]*)$")
if(NOT START_SQUIRREL_DEFINE_ON_NEXT_LINE)
continue()
endif()
if(NOT CLS_IN_API)
reset_reader()
continue()
endif()
if(NOT HAS_FILEHEADER)
dump_fileheader()
set(HAS_FILEHEADER TRUE)
endif()
unset(IS_PUBLIC)
unset(NAMESPACE_OPENED)
string(REGEX REPLACE "^Script" "${APIUC}" API_CLS "${CLS}")
string(REGEX REPLACE "^Script" "${APIUC}" API_SUPER_CLS "${SUPER_CLS}")
string(APPEND SQUIRREL_EXPORT "\n")
if("${APIUC}" STREQUAL "Template")
# First check whether we have enums to print
if(DEFINED ENUMS)
if(NOT NAMESPACE_OPENED)
string(APPEND SQUIRREL_EXPORT "\nnamespace SQConvert {")
set(NAMESPACE_OPENED TRUE)
endif()
string(APPEND SQUIRREL_EXPORT "\n /* Allow enums to be used as Squirrel parameters */")
foreach(ENUM IN LISTS ENUMS)
string(APPEND SQUIRREL_EXPORT "\n template <> inline ${ENUM} GetParam(ForceType<${ENUM}>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQInteger tmp; sq_getinteger(vm, index, &tmp); return (${ENUM})tmp; }")
string(APPEND SQUIRREL_EXPORT "\n template <> inline int Return<${ENUM}>(HSQUIRRELVM vm, ${ENUM} res) { sq_pushinteger(vm, (int32)res); return 1; }")
endforeach()
endif()
# Then check whether we have structs/classes to print
if(DEFINED STRUCTS)
if(NOT NAMESPACE_OPENED)
string(APPEND SQUIRREL_EXPORT "\nnamespace SQConvert {")
set(NAMESPACE_OPENED TRUE)
endif()
string(APPEND SQUIRREL_EXPORT "\n /* Allow inner classes/structs to be used as Squirrel parameters */")
foreach(STRUCT IN LISTS STRUCTS)
dump_class_templates(${STRUCT})
endforeach()
endif()
if(NOT NAMESPACE_OPENED)
string(APPEND SQUIRREL_EXPORT "\nnamespace SQConvert {")
set(NAMESPACE_OPENED TRUE)
else()
string(APPEND SQUIRREL_EXPORT "\n")
endif()
string(APPEND SQUIRREL_EXPORT "\n /* Allow ${CLS} to be used as Squirrel parameter */")
dump_class_templates(${CLS})
string(APPEND SQUIRREL_EXPORT "\n} // namespace SQConvert")
reset_reader()
continue()
endif()
string(APPEND SQUIRREL_EXPORT "\n")
string(APPEND SQUIRREL_EXPORT "\ntemplate <> const char *GetClassName<${CLS}, ST_${APIUC}>() { return \"${API_CLS}\"; }")
string(APPEND SQUIRREL_EXPORT "\n")
# Then do the registration functions of the class.
string(APPEND SQUIRREL_EXPORT "\nvoid SQ${API_CLS}_Register(Squirrel *engine)")
string(APPEND SQUIRREL_EXPORT "\n{")
string(APPEND SQUIRREL_EXPORT "\n DefSQClass<${CLS}, ST_${APIUC}> SQ${API_CLS}(\"${API_CLS}\");")
if("${SUPER_CLS}" STREQUAL "Text" OR "${SUPER_CLS}" STREQUAL "ScriptObject" OR "${SUPER_CLS}" STREQUAL "AIAbstractiveList::Valuator")
string(APPEND SQUIRREL_EXPORT "\n SQ${API_CLS}.PreRegister(engine);")
else()
string(APPEND SQUIRREL_EXPORT "\n SQ${API_CLS}.PreRegister(engine, \"${API_SUPER_CLS}\");")
endif()
if(NOT "${SUPER_CLS}" STREQUAL "ScriptEvent")
if("${CLS_PARAM_2}" STREQUAL "v")
string(APPEND SQUIRREL_EXPORT "\n SQ${API_CLS}.AddSQAdvancedConstructor(engine);")
else()
string(APPEND SQUIRREL_EXPORT "\n SQ${API_CLS}.AddConstructor<void (${CLS}::*)(${CLS_PARAM_0}), ${CLS_PARAM_1}>(engine, \"${CLS_PARAM_2}\");")
endif()
endif()
string(APPEND SQUIRREL_EXPORT "\n")
# Enum values
set(MLEN 0)
foreach(ENUM_VALUE IN LISTS ENUM_VALUES)
string(LENGTH "${ENUM_VALUE}" LEN)
if(MLEN LESS LEN)
set(MLEN ${LEN})
endif()
endforeach()
foreach(ENUM_VALUE IN LISTS ENUM_VALUES)
string(LENGTH "${ENUM_VALUE}" LEN)
math(EXPR LEN "${MLEN} - ${LEN}")
unset(SPACES)
foreach(i RANGE ${LEN})
string(APPEND SPACES " ")
endforeach()
string(APPEND SQUIRREL_EXPORT "\n SQ${API_CLS}.DefSQConst(engine, ${CLS}::${ENUM_VALUE},${SPACES}\"${ENUM_VALUE}\");")
endforeach()
if(MLEN)
string(APPEND SQUIRREL_EXPORT "\n")
endif()
# Const values
set(MLEN 0)
foreach(CONST_VALUE IN LISTS CONST_VALUES)
string(LENGTH "${CONST_VALUE}" LEN)
if(MLEN LESS LEN)
set(MLEN ${LEN})
endif()
endforeach()
foreach(CONST_VALUE IN LISTS CONST_VALUES)
string(LENGTH "${CONST_VALUE}" LEN)
math(EXPR LEN "${MLEN} - ${LEN}")
unset(SPACES)
foreach(i RANGE ${LEN})
string(APPEND SPACES " ")
endforeach()
string(APPEND SQUIRREL_EXPORT "\n SQ${API_CLS}.DefSQConst(engine, ${CLS}::${CONST_VALUE},${SPACES}\"${CONST_VALUE}\");")
endforeach()
if(MLEN)
string(APPEND SQUIRREL_EXPORT "\n")
endif()
# Mapping of OTTD strings to errors
set(MLEN 0)
foreach(ENUM_STRING_TO_ERROR IN LISTS ENUM_STRING_TO_ERRORS)
string(REPLACE ":" ";" ENUM_STRING_TO_ERROR "${ENUM_STRING_TO_ERROR}")
list(GET ENUM_STRING_TO_ERROR 0 ENUM_STRING)
string(LENGTH "${ENUM_STRING}" LEN)
if(MLEN LESS LEN)
set(MLEN ${LEN})
endif()
endforeach()
foreach(ENUM_STRING_TO_ERROR IN LISTS ENUM_STRING_TO_ERRORS)
string(REPLACE ":" ";" ENUM_STRING_TO_ERROR "${ENUM_STRING_TO_ERROR}")
list(GET ENUM_STRING_TO_ERROR 0 ENUM_STRING)
list(GET ENUM_STRING_TO_ERROR 1 ENUM_ERROR)
string(LENGTH "${ENUM_STRING}" LEN)
math(EXPR LEN "${MLEN} - ${LEN}")
unset(SPACES)
foreach(i RANGE ${LEN})
string(APPEND SPACES " ")
endforeach()
string(APPEND SQUIRREL_EXPORT "\n ScriptError::RegisterErrorMap(${ENUM_STRING},${SPACES}${CLS}::${ENUM_ERROR});")
endforeach()
if(MLEN)
string(APPEND SQUIRREL_EXPORT "\n")
endif()
# Mapping of errors to human 'readable' strings.
set(MLEN 0)
foreach(ENUM_ERROR_TO_STRING IN LISTS ENUM_ERROR_TO_STRINGS)
string(LENGTH "${ENUM_ERROR_TO_STRING}" LEN)
if(MLEN LESS LEN)
set(MLEN ${LEN})
endif()
endforeach()
foreach(ENUM_ERROR_TO_STRING IN LISTS ENUM_ERROR_TO_STRINGS)
string(LENGTH "${ENUM_ERROR_TO_STRING}" LEN)
math(EXPR LEN "${MLEN} - ${LEN}")
unset(SPACES)
foreach(i RANGE ${LEN})
string(APPEND SPACES " ")
endforeach()
string(APPEND SQUIRREL_EXPORT "\n ScriptError::RegisterErrorMapString(${CLS}::${ENUM_ERROR_TO_STRING},${SPACES}\"${ENUM_ERROR_TO_STRING}\");")
endforeach()
if(MLEN)
string(APPEND SQUIRREL_EXPORT "\n")
endif()
# Static methods
set(MLEN 0)
foreach(STATIC_METHOD IN LISTS STATIC_METHODS)
string(REPLACE ":" ";" STATIC_METHOD "${STATIC_METHOD}")
list(GET STATIC_METHOD 0 FUNCNAME)
string(LENGTH "${FUNCNAME}" LEN)
if(MLEN LESS LEN)
set(MLEN ${LEN})
endif()
endforeach()
foreach(STATIC_METHOD IN LISTS STATIC_METHODS)
string(REPLACE ":" ";" STATIC_METHOD "${STATIC_METHOD}")
list(GET STATIC_METHOD 0 FUNCNAME)
list(GET STATIC_METHOD 1 ARGC)
list(GET STATIC_METHOD 2 TYPES)
string(LENGTH "${FUNCNAME}" LEN)
math(EXPR LEN "${MLEN} - ${LEN}")
if("${TYPES}" STREQUAL "v")
if(LEN GREATER 8)
math(EXPR LEN "${LEN} - 8")
else()
set(LEN 0)
endif()
endif()
unset(SPACES)
foreach(i RANGE ${LEN})
string(APPEND SPACES " ")
endforeach()
if("${TYPES}" STREQUAL "v")
string(APPEND SQUIRREL_EXPORT "\n SQ${API_CLS}.DefSQAdvancedStaticMethod(engine, &${CLS}::${FUNCNAME},${SPACES}\"${FUNCNAME}\");")
else()
string(APPEND SQUIRREL_EXPORT "\n SQ${API_CLS}.DefSQStaticMethod(engine, &${CLS}::${FUNCNAME},${SPACES}\"${FUNCNAME}\",${SPACES}${ARGC}, \"${TYPES}\");")
endif()
endforeach()
if(MLEN)
string(APPEND SQUIRREL_EXPORT "\n")
endif()
# Non-static methods
set(MLEN 0)
foreach(METHOD IN LISTS METHODS)
string(REPLACE ":" ";" METHOD "${METHOD}")
list(GET METHOD 0 FUNCNAME)
string(LENGTH "${FUNCNAME}" LEN)
if(MLEN LESS LEN)
set(MLEN ${LEN})
endif()
endforeach()
foreach(METHOD IN LISTS METHODS)
string(REPLACE ":" ";" METHOD "${METHOD}")
list(GET METHOD 0 FUNCNAME)
list(GET METHOD 1 ARGC)
list(GET METHOD 2 TYPES)
string(LENGTH "${FUNCNAME}" LEN)
math(EXPR LEN "${MLEN} - ${LEN}")
if("${TYPES}" STREQUAL "v")
if(LEN GREATER 8)
math(EXPR LEN "${LEN} - 8")
else()
set(LEN 0)
endif()
endif()
unset(SPACES)
foreach(i RANGE ${LEN})
string(APPEND SPACES " ")
endforeach()
if("${TYPES}" STREQUAL "v")
string(APPEND SQUIRREL_EXPORT "\n SQ${API_CLS}.DefSQAdvancedMethod(engine, &${CLS}::${FUNCNAME},${SPACES}\"${FUNCNAME}\");")
else()
string(APPEND SQUIRREL_EXPORT "\n SQ${API_CLS}.DefSQMethod(engine, &${CLS}::${FUNCNAME},${SPACES}\"${FUNCNAME}\",${SPACES}${ARGC}, \"${TYPES}\");")
endif()
endforeach()
if(MLEN)
string(APPEND SQUIRREL_EXPORT "\n")
endif()
string(APPEND SQUIRREL_EXPORT "\n SQ${API_CLS}.PostRegister(engine);")
string(APPEND SQUIRREL_EXPORT "\n}")
reset_reader()
continue()
endif()
# Skip non-public functions
if(NOT IS_PUBLIC)
continue()
endif()
# Add enums
if(IN_ENUM)
string(REGEX MATCH "([^, ]+)" ENUM_VALUE "${LINE}")
list(APPEND ENUM_VALUES "${ENUM_VALUE}")
# Check if this a special error enum
list(GET ENUMS -1 ENUM)
if("${ENUM}" MATCHES ".*::ErrorMessages")
# syntax:
# enum ErrorMessages {
# ERR_SOME_ERROR, // [STR_ITEM1, STR_ITEM2, ...]
# }
# Set the mappings
if("${LINE}" MATCHES "\\[(.*)\\]")
string(REGEX REPLACE "[ ]" "" MAPPINGS "${CMAKE_MATCH_1}")
string(REPLACE "," ";" MAPPINGS "${MAPPINGS}")
foreach(MAPPING IN LISTS MAPPINGS)
list(APPEND ENUM_STRING_TO_ERRORS "${MAPPING}:${ENUM_VALUE}")
endforeach()
list(APPEND ENUM_ERROR_TO_STRINGS "${ENUM_VALUE}")
endif()
endif()
continue()
endif()
# Add a const (non-enum) value
if("${LINE}" MATCHES "^[ ]*static const [^ ]+ ([^ ]+) = -?\\(?[^ ]*\\)?[^ ]+;")
list(APPEND CONST_VALUES "${CMAKE_MATCH_1}")
continue()
endif()
# Add a method to the list
if("${LINE}" MATCHES "^.*\\(.*\\).*$")
if(NOT CLS_LEVEL EQUAL 1)
continue()
endif()
if("${LINE}" MATCHES "~")
if(DEFINED API_SELECTED)
message(WARNING "Destructor for '${CLS}' has @api. Tag ignored.")
unset(API_SELECTED)
endif()
continue()
endif()
unset(IS_STATIC)
if("${LINE}" MATCHES "static")
set(IS_STATIC TRUE)
endif()
string(REGEX REPLACE "(virtual|static|const)[ ]+" "" LINE "${LINE}")
string(REGEX REPLACE "{.*" "" LINE "${LINE}")
set(PARAM_S "${LINE}")
string(REGEX REPLACE "\\*" "" LINE "${LINE}")
string(REGEX REPLACE "\\(.*" "" LINE "${LINE}")
string(REGEX REPLACE ".*\\(" "" PARAM_S "${PARAM_S}")
string(REGEX REPLACE "\\).*" "" PARAM_S "${PARAM_S}")
string(REGEX MATCH "([^ ]+)( ([^ ]+))?" RESULT "${LINE}")
set(FUNCTYPE "${CMAKE_MATCH_1}")
set(FUNCNAME "${CMAKE_MATCH_3}")
if("${FUNCTYPE}" STREQUAL "${CLS}" AND NOT FUNCNAME)
if(DEFINED API_SELECTED)
message(WARNING "Constructor for '${CLS}' has @api. Tag ignored.")
unset(API_SELECTED)
endif()
set(CLS_PARAM_0 "${PARAM_S}")
if(NOT PARAM_S)
continue()
endif()
elseif(NOT FUNCNAME)
continue()
endif()
string(REPLACE "," ";" PARAMS "${PARAM_S}")
if(IS_STATIC)
set(TYPES ".")
else()
set(TYPES "x")
endif()
set(LEN 1)
foreach(PARAM IN LISTS PARAMS)
math(EXPR LEN "${LEN} + 1")
string(STRIP "${PARAM}" PARAM)
if("${PARAM}" MATCHES "\\*|&")
if("${PARAM}" MATCHES "^char")
# Many types can be converted to string, so use '.', not 's'. (handled by our glue code)
string(APPEND TYPES ".")
elseif("${PARAM}" MATCHES "^void")
string(APPEND TYPES "p")
elseif("${PARAM}" MATCHES "^Array")
string(APPEND TYPES "a")
elseif("${PARAM}" MATCHES "^struct Array")
string(APPEND TYPES "a")
elseif("${PARAM}" MATCHES "^Text")
string(APPEND TYPES ".")
else()
string(APPEND TYPES "x")
endif()
elseif("${PARAM}" MATCHES "^bool")
string(APPEND TYPES "b")
elseif("${PARAM}" MATCHES "^HSQUIRRELVM")
set(TYPES "v")
else()
string(APPEND TYPES "i")
endif()
endforeach()
# Check if we want to publish this function
if(NOT DEFINED API_SELECTED)
set(API_SELECTED ${CLS_IN_API})
endif()
if(NOT API_SELECTED)
unset(API_SELECTED)
continue()
endif()
unset(API_SELECTED)
if("${FUNCTYPE}" STREQUAL "${CLS}" AND NOT FUNCNAME)
set(CLS_PARAM_1 ${LEN})
set(CLS_PARAM_2 "${TYPES}")
elseif("${FUNCNAME}" MATCHES "^_" AND NOT "${TYPES}" STREQUAL "v")
elseif(IS_STATIC)
list(APPEND STATIC_METHODS "${FUNCNAME}:${LEN}:${TYPES}")
else()
list(APPEND METHODS "${FUNCNAME}:${LEN}:${TYPES}")
endif()
continue()
endif()
endforeach()
configure_file(${SCRIPT_API_SOURCE_FILE} ${SCRIPT_API_BINARY_FILE})

Some files were not shown because too many files have changed in this diff Show More