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358 Commits (e43c4e375c2586f7a3ea3c73bf5cc90655e315da)

Author SHA1 Message Date
Peter Nelson 8216938276
Codechange: Use parameterised GetString() for world generation window. (#13689) 2025-03-01 22:18:36 +00:00
Peter Nelson e2c1b9f03e
Codechange: Use only raw strings in drop down lists. (#13667)
Strings with parameters are now pre-formatted, avoiding global parameters.

Helper functions still allow StringID.
2025-02-27 21:11:16 +00:00
Rubidium f69968f2bc Codechange: explicitly initialise member variables of Windows 2025-02-27 12:21:06 +01:00
Rubidium 672c5f0d98 Codefix: 'Short global name' 2025-02-15 21:06:28 +01:00
Peter Nelson 984da2455b
Codechange: Use EncodedString for Query window. (#13528)
This removes the need to separately capture and store global parameters.
2025-02-11 17:30:16 +00:00
Peter Nelson c3643e3ee0
Codechange: Pass raw string to editable query window. (#13481)
This avoids separating string id and parameters. EncodedString is not needed as it is the raw text that is editable.
2025-02-07 17:03:53 +00:00
Peter Nelson 28eb5e05c8 Codechange: Use EnumBitSet for NWidContainerFlags. 2025-02-06 19:43:35 +00:00
Rubidium 6f8b9fc737 Codechange: remove unneeded casts 2025-02-02 19:45:17 +01:00
Rubidium 8f72a478f0 Codechange: change 'return existing window' to a template parameter
This change is made to make it possible to pass arbitrary other parameters
to the constructor of the window instances.
2025-02-02 15:57:18 +01:00
Peter Nelson 59354576d4
Codechange: Use EnumBitSet for LandscapeTypes and remove LandscapeID. (#13436) 2025-02-01 23:09:18 +00:00
Jonathan G Rennison 2fa81c89ce
Codechange: Remove unused GenWorldStatus::next_update (#13414) 2025-01-30 22:09:24 +00:00
Peter Nelson 56b1e9df1f Codechange: Use EnumBitSet for FrameFlags. 2025-01-30 08:40:42 +00:00
Peter Nelson d30e8dd1c1 Codechange: Use EnumBitSet for WindowDefaultFlags. 2025-01-30 08:40:42 +00:00
Peter Nelson efb05396a7 Codechange: Use EnumBitSet for WindowFlags. 2025-01-30 08:40:42 +00:00
Peter Nelson 2560339472 Codechange: Use EnumBitSet for Border(Flag)s. 2025-01-29 21:46:39 +00:00
Peter Nelson afc0745aa2
Codechange: Specify underlying type for all enums excluding those exposed to scripts. (#13383) 2025-01-28 22:17:34 +00:00
Peter Nelson f6ab2b69c6
Codechange: Define GRFConfigList alias and pass by reference. (#13358)
This adds the distinction between a single GRFConfig and a GRFConfig list, and simplifies how GRFConfig lists are passed to various functions.
2025-01-22 22:30:32 +00:00
Peter Nelson ce4012b7c7
Codechange: Use enum class for Borders values. (#13290)
This makes water border settings type-safe, and avoids mixing bit numbers with masks.
2025-01-08 17:55:53 +00:00
Rubidium ef87acc1ff Codechange: make STR_NULL the default for all widget construction functions 2025-01-03 23:25:27 +01:00
Rubidium d8d03212b8 Codechange: replace SetDataTip(SPR_ with SetSpriteTip(STR_ 2025-01-02 23:28:43 +01:00
Rubidium 4bf36e3fa6 Codechange: replace SetDataTip(STR_ with SetStringTip(STR_ 2025-01-02 23:28:43 +01:00
Peter Nelson 98e980c478
Codechange: WWT_TEXT, WWT_LABEL and WWT_EMPTY don't use colour. (#13218)
Set colour for these widget types to INVALID_COLOUR to avoid giving the impression that the colour has a purpose.

A runtime exception is added to catch this the existing widget unit test.
2025-01-01 15:38:19 +00:00
Peter Nelson 806831af46 Codechange: Use _TOOLTIP suffix for genworld tooltip StringIDs. 2025-01-01 02:28:08 +00:00
Peter Nelson f8e9ee6fec
Codefix: Scenario climate selection buttons shouldn't include size of (unset) integer. (#13161) 2024-12-09 23:42:14 +00:00
Peter Nelson 57ac1cbe0c
Fix: Don't allow right-click to close world generation progress window. (#13084) 2024-11-16 13:54:47 +00:00
Rubidium 14200212b7 Codechange: use std::optional<std::string> over char * for text query results 2024-06-29 16:33:16 +02:00
Peter Nelson 55314513ce
Codechange: Pass NWidgetParts as span instead of begin/end pointers. (#12779) 2024-06-12 23:08:35 +01:00
Peter Nelson 4cf6d1dd79
Codechange: Pass WindowDesc by reference instead of pointer. (#12771)
WindowDesc as passed to Windows is not optional so don't allow to it to be nullptr.
2024-06-11 08:58:03 +01:00
Peter Nelson 5442b0dd2d
Fix: Make progress bars obey language direction. (#12704)
With RTL languages, progress bars should start from the right.
2024-05-21 00:40:08 +01:00
rubidium42 fd4cf699e5
Codefix 37a03b5: the return value of maxdim should always be assigned (#12590) 2024-04-28 17:42:58 +00:00
Rubidium d183d8e587 Codechange: remove INVALID_STRING_ID now drop down uses spans 2024-04-28 18:47:31 +02:00
Rubidium 37a03b513f Codechange: refactor string list dimension finding into a separate function 2024-04-28 18:47:31 +02:00
Rubidium aa895535e6 Fix 5008706: improved scenario editor tooltips in map generation stages are out of place 2024-04-20 21:56:27 +02:00
Peter Nelson 16eb17418b Change: Use aspect ratios for some common widgets. 2024-04-19 22:11:16 +01:00
Peter Nelson de4e00c93f
Codechange: Pass by reference to UpdateWidgetSize. (#12457)
These parameters are always provided and not optional.
2024-04-09 08:34:45 +01:00
Peter Nelson 2047c27445 Codechange: Move drop down list item definitions to separate header.
This reduces the scope of the definitions which are no longer needed to create the common lists.
2024-04-01 22:33:16 +01:00
Peter Nelson 56cac21086 Codechange: Use functions to create common drop down list items. 2024-04-01 22:33:16 +01:00
Peter Nelson d683ec0183
Codechange: Move dropdown and slider out of widgets directory. (#12403)
Also shuffle headers to place widget includes near end.

This leaves the widgets directory solely for defining Widget IDs.
2024-03-31 19:37:16 +01:00
Patric Stout a3cfd23cf9
Codechange: rename byte to uint8_t (#12308) 2024-03-16 23:59:32 +01:00
Rubidium 86cb184eb4 Codechange: use std::source_location over __FILE__ and __LINE__ for WindowDesc 2024-03-10 10:14:20 +01:00
Peter Nelson 7737aa6640 Codechange: Make all NWidgetPart arrays constexpr.
This ensures that the arrays are not created at runtime and prevents using non-constexpr values.
2024-01-16 21:57:05 +00:00
Peter Nelson a0dfb76e34 Codechange: Replace mishmash of types for widget index with WidgetID.
Indices were stored as int, but often passed around as uint/uint8_t and casts.

Now they should all use WidgetID.
2023-12-30 00:23:57 +00:00
Tyler Trahan 1e8aa9ce22 Add: Use more tooltips in World Generation GUI 2023-12-15 09:57:44 -05:00
Peter Nelson 49532914dd Change: Use CRTP-mixins to compose dropdown list items.
This allows list items to built from component parts as required, and additional
functionality is added:

* Icons and text can be positioned at the start or end of the space (templated.)
* Font size of text can be changed (templated.)
* Palette of sprites can be set (runtime.)
2023-12-02 15:23:05 +00:00
Peter Nelson 4a5ab331e2
Change: Add extra padding to climate buttons to match pre-#11464. (#11525)
Padding used to be included in the SetMinimalSize() part which was removed, but also made it require specific sprite sizes.

This now adds padding on the already determined size, removing the need for hardcoding pixel dimensions and allowing the sprites to be any size.
2023-11-30 19:18:28 +00:00
Peter Nelson 7bee955a4b
Change: Set height of larger heightmap/scenario worldgen buttons by text height. (#11496)
This allows the button height to scale properly by font size.
2023-11-26 17:56:51 +00:00
Peter Nelson c2f19fed24
Fix: Widget without tooltip should use STR_NULL not STR_EMPTY. (#11482) 2023-11-21 19:35:47 +00:00
Peter Nelson c18a1494b7
Codechange: Remove FONT_HEIGHT_... macros. (#11481)
These make it look like we're dealing with a constant, but actually each is a call to `GetCharacterHeight(...)`.
2023-11-21 19:04:24 +00:00
Peter Nelson a58a043402
Fix 6065122: Missing SetFill on worldgen spacer. (#11477) 2023-11-20 19:31:26 +00:00
Peter Nelson 60651227a0
Change: Simplify world gen widgets and use sparse padding. (#11464) 2023-11-16 18:58:59 +00:00