mirror of https://github.com/OpenTTD/OpenTTD
Codechange: explicitly initialise member variables of Windows
parent
566a5196f2
commit
f69968f2bc
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@ -85,21 +85,18 @@ static WindowDesc _gs_config_desc(
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* Window to configure which GSs will start.
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*/
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struct GSConfigWindow : public Window {
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ScriptConfig *gs_config; ///< The configuration we're modifying.
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int line_height; ///< Height of a single GS-name line.
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int clicked_button; ///< The button we clicked.
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bool clicked_increase; ///< Whether we clicked the increase or decrease button.
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bool clicked_dropdown; ///< Whether the dropdown is open.
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bool closing_dropdown; ///< True, if the dropdown list is currently closing.
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int clicked_row; ///< The clicked row of settings.
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Scrollbar *vscroll; ///< Cache of the vertical scrollbar.
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ScriptConfig *gs_config = nullptr; ///< The configuration we're modifying.
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int line_height = 0; ///< Height of a single GS-name line.
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int clicked_button = -1; ///< The button we clicked.
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bool clicked_increase = false; ///< Whether we clicked the increase or decrease button.
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bool clicked_dropdown = false; ///< Whether the dropdown is open.
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bool closing_dropdown = false; ///< True, if the dropdown list is currently closing.
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int clicked_row = 0; ///< The clicked row of settings.
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Scrollbar *vscroll = nullptr; ///< Cache of the vertical scrollbar.
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typedef std::vector<const ScriptConfigItem *> VisibleSettingsList; ///< typdef for a vector of script settings
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VisibleSettingsList visible_settings; ///< List of visible GS settings
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VisibleSettingsList visible_settings{}; ///< List of visible GS settings
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GSConfigWindow() : Window(_gs_config_desc),
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clicked_button(-1),
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clicked_dropdown(false),
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closing_dropdown(false)
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GSConfigWindow() : Window(_gs_config_desc)
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{
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this->gs_config = GameConfig::GetConfig();
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@ -385,11 +385,11 @@ static const StringID _variety[] = {STR_VARIETY_NONE, STR_VARIETY_VERY_LOW,
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static_assert(std::size(_num_inds) == ID_END);
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struct GenerateLandscapeWindow : public Window {
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WidgetID widget_id;
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uint x;
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uint y;
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std::string name;
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GenerateLandscapeWindowMode mode;
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WidgetID widget_id{};
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uint x = 0;
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uint y = 0;
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std::string name{};
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GenerateLandscapeWindowMode mode{};
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GenerateLandscapeWindow(WindowDesc &desc, WindowNumber number = 0) : Window(desc)
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{
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@ -1065,7 +1065,7 @@ void StartNewGameWithoutGUI(uint32_t seed)
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struct CreateScenarioWindow : public Window
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{
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WidgetID widget_id;
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WidgetID widget_id{};
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CreateScenarioWindow(WindowDesc &desc, WindowNumber window_number) : Window(desc)
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{
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@ -38,7 +38,7 @@ enum GoalColumn : uint8_t {
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/** Window for displaying goals. */
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struct GoalListWindow : public Window {
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Scrollbar *vscroll; ///< Reference to the scrollbar widget.
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Scrollbar *vscroll = nullptr; ///< Reference to the scrollbar widget.
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GoalListWindow(WindowDesc &desc, WindowNumber window_number) : Window(desc)
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{
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@ -319,10 +319,10 @@ void ShowGoalsList(CompanyID company)
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/** Ask a question about a goal. */
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struct GoalQuestionWindow : public Window {
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std::string question; ///< Question to ask (private copy).
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int buttons; ///< Number of valid buttons in #button.
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int button[3]; ///< Buttons to display.
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TextColour colour; ///< Colour of the question text.
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std::string question{}; ///< Question to ask (private copy).
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int buttons = 0; ///< Number of valid buttons in #button.
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std::array<int, 3> button{}; ///< Buttons to display.
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TextColour colour{}; ///< Colour of the question text.
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GoalQuestionWindow(WindowDesc &desc, WindowNumber window_number, TextColour colour, uint32_t button_mask, const std::string &question) : Window(desc), colour(colour)
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{
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@ -184,24 +184,24 @@ protected:
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static const int MIN_GRAPH_NUM_LINES_Y = 9; ///< Minimal number of horizontal lines to draw.
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static const int MIN_GRID_PIXEL_SIZE = 20; ///< Minimum distance between graph lines.
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uint64_t excluded_data; ///< bitmask of the datasets that shouldn't be displayed.
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uint64_t excluded_range; ///< bitmask of ranges that should not be displayed.
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uint8_t num_on_x_axis;
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uint8_t num_vert_lines;
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uint64_t excluded_data = 0; ///< bitmask of the datasets that shouldn't be displayed.
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uint64_t excluded_range = 0; ///< bitmask of ranges that should not be displayed.
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uint8_t num_on_x_axis = 0;
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uint8_t num_vert_lines = GRAPH_NUM_MONTHS;
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/* The starting month and year that values are plotted against. */
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TimerGameEconomy::Month month;
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TimerGameEconomy::Year year;
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uint8_t month_increment; ///< month increment between vertical lines. must be divisor of 12.
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TimerGameEconomy::Month month{};
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TimerGameEconomy::Year year{};
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uint8_t month_increment = 3; ///< month increment between vertical lines. must be divisor of 12.
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bool draw_dates = true; ///< Should we draw months and years on the time axis?
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/* These values are used if the graph is being plotted against values
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* rather than the dates specified by month and year. */
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uint16_t x_values_start;
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uint16_t x_values_increment;
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uint16_t x_values_start = 0;
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uint16_t x_values_increment = 0;
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StringID format_str_y_axis;
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StringID format_str_y_axis{};
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struct DataSet {
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std::array<OverflowSafeInt64, GRAPH_NUM_MONTHS> values;
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@ -210,7 +210,7 @@ protected:
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uint8_t range_bit;
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uint8_t dash;
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};
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std::vector<DataSet> data;
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std::vector<DataSet> data{};
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std::span<const StringID> ranges = {};
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@ -519,8 +519,6 @@ protected:
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format_str_y_axis(format_str_y_axis)
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{
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SetWindowDirty(WC_GRAPH_LEGEND, 0);
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this->num_vert_lines = GRAPH_NUM_MONTHS;
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this->month_increment = 3;
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}
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void InitializeWindow(WindowNumber number)
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@ -1026,9 +1024,9 @@ void ShowCompanyValueGraph()
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/*****************/
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struct PaymentRatesGraphWindow : BaseGraphWindow {
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uint line_height; ///< Pixel height of each cargo type row.
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Scrollbar *vscroll; ///< Cargo list scrollbar.
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uint legend_width; ///< Width of legend 'blob'.
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uint line_height = 0; ///< Pixel height of each cargo type row.
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Scrollbar *vscroll = nullptr; ///< Cargo list scrollbar.
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uint legend_width = 0; ///< Width of legend 'blob'.
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PaymentRatesGraphWindow(WindowDesc &desc, WindowNumber window_number) :
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BaseGraphWindow(desc, STR_JUST_CURRENCY_SHORT)
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@ -1262,7 +1260,15 @@ void ShowCargoPaymentRates()
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struct PerformanceRatingDetailWindow : Window {
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static CompanyID company;
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int timeout;
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int timeout = 0;
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uint score_info_left = 0;
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uint score_info_right = 0;
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uint bar_left = 0;
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uint bar_right = 0;
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uint bar_width = 0;
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uint bar_height = 0;
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uint score_detail_left = 0;
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uint score_detail_right = 0;
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PerformanceRatingDetailWindow(WindowDesc &desc, WindowNumber window_number) : Window(desc)
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{
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@ -1283,15 +1289,6 @@ struct PerformanceRatingDetailWindow : Window {
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this->timeout = Ticks::DAY_TICKS * 5;
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}
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uint score_info_left;
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uint score_info_right;
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uint bar_left;
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uint bar_right;
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uint bar_width;
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uint bar_height;
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uint score_detail_left;
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uint score_detail_right;
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void UpdateWidgetSize(WidgetID widget, Dimension &size, [[maybe_unused]] const Dimension &padding, [[maybe_unused]] Dimension &fill, [[maybe_unused]] Dimension &resize) override
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{
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switch (widget) {
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@ -1492,9 +1489,9 @@ CompanyID PerformanceRatingDetailWindow::company = CompanyID::Invalid();
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/*******************************/
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struct IndustryProductionGraphWindow : BaseGraphWindow {
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uint line_height; ///< Pixel height of each cargo type row.
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Scrollbar *vscroll; ///< Cargo list scrollbar.
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uint legend_width; ///< Width of legend 'blob'.
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uint line_height = 0; ///< Pixel height of each cargo type row.
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Scrollbar *vscroll = nullptr; ///< Cargo list scrollbar.
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uint legend_width = 0; ///< Width of legend 'blob'.
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static inline constexpr StringID RANGE_LABELS[] = {
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STR_GRAPH_INDUSTRY_RANGE_PRODUCED,
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@ -199,15 +199,16 @@ private:
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VGC_END
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};
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GroupID group_sel; ///< Selected group (for drag/drop)
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GroupID group_rename; ///< Group being renamed, GroupID::Invalid() if none
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GroupID group_over; ///< Group over which a vehicle is dragged, GroupID::Invalid() if none
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GroupID group_confirm; ///< Group awaiting delete confirmation
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GUIGroupList groups; ///< List of groups
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uint tiny_step_height; ///< Step height for the group list
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Scrollbar *group_sb;
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GroupID group_sel = GroupID::Invalid(); ///< Selected group (for drag/drop)
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GroupID group_rename = GroupID::Invalid(); ///< Group being renamed, GroupID::Invalid() if none
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GroupID group_over = GroupID::Invalid(); ///< Group over which a vehicle is dragged, GroupID::Invalid() if none
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GroupID group_confirm = GroupID::Invalid(); ///< Group awaiting delete confirmation
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GUIGroupList groups{}; ///< List of groups
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uint tiny_step_height = 0; ///< Step height for the group list
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Scrollbar *group_sb = nullptr;
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Dimension column_size[VGC_END]; ///< Size of the columns in the group list.
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std::array<Dimension, VGC_END> column_size{}; ///< Size of the columns in the group list.
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bool last_overlay_state = false;
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/**
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* (Re)Build the group list.
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@ -394,9 +395,6 @@ public:
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this->group_sb = this->GetScrollbar(WID_GL_LIST_GROUP_SCROLLBAR);
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this->vli.SetIndex(ALL_GROUP);
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this->group_sel = GroupID::Invalid();
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this->group_rename = GroupID::Invalid();
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this->group_over = GroupID::Invalid();
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this->groups.ForceRebuild();
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this->groups.NeedResort();
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@ -692,7 +690,6 @@ public:
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}
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}
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bool last_overlay_state;
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void OnMouseLoop() override
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{
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if (last_overlay_state != ShowCargoIconOverlay()) {
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@ -30,8 +30,8 @@
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#include "safeguards.h"
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struct EndGameHighScoreBaseWindow : Window {
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uint32_t background_img;
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int8_t rank;
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SpriteID background_img{};
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int8_t rank = 0;
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EndGameHighScoreBaseWindow(WindowDesc &desc) : Window(desc)
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{
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@ -156,7 +156,7 @@ struct EndGameWindow : EndGameHighScoreBaseWindow {
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};
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struct HighScoreWindow : EndGameHighScoreBaseWindow {
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bool game_paused_by_player; ///< True if the game was paused by the player when the highscore window was opened.
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bool game_paused_by_player = false; ///< True if the game was paused by the player when the highscore window was opened.
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HighScoreWindow(WindowDesc &desc, int difficulty, int8_t ranking) : EndGameHighScoreBaseWindow(desc)
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{
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@ -300,12 +300,12 @@ static WindowDesc _build_industry_desc(
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/** Build (fund or prospect) a new industry, */
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class BuildIndustryWindow : public Window {
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IndustryType selected_type; ///< industry corresponding to the above index
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std::vector<IndustryType> list; ///< List of industries.
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bool enabled; ///< Availability state of the selected industry.
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Scrollbar *vscroll;
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Dimension legend; ///< Dimension of the legend 'blob'.
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GUIBadgeClasses badge_classes;
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IndustryType selected_type = IT_INVALID; ///< industry corresponding to the above index
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std::vector<IndustryType> list{}; ///< List of industries.
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bool enabled = false; ///< Availability state of the selected industry.
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Scrollbar *vscroll = nullptr;
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Dimension legend{}; ///< Dimension of the legend 'blob'.
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GUIBadgeClasses badge_classes{};
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/** The largest allowed minimum-width of the window, given in line heights */
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static const int MAX_MINWIDTH_LINEHEIGHTS = 20;
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@ -398,8 +398,6 @@ class BuildIndustryWindow : public Window {
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public:
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BuildIndustryWindow() : Window(_build_industry_desc)
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{
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this->selected_type = IT_INVALID;
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this->CreateNestedTree();
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this->vscroll = this->GetScrollbar(WID_DPI_SCROLLBAR);
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/* Show scenario editor tools in editor. */
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@ -815,22 +813,19 @@ class IndustryViewWindow : public Window
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IL_RATE2, ///< Production rate of cargo 2
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};
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Dimension cargo_icon_size; ///< Largest cargo icon dimension.
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Editability editable; ///< Mode for changing production
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InfoLine editbox_line; ///< The line clicked to open the edit box
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InfoLine clicked_line; ///< The line of the button that has been clicked
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uint8_t clicked_button; ///< The button that has been clicked (to raise)
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int production_offset_y; ///< The offset of the production texts/buttons
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int info_height; ///< Height needed for the #WID_IV_INFO panel
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int cheat_line_height; ///< Height of each line for the #WID_IV_INFO panel
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Dimension cargo_icon_size{}; ///< Largest cargo icon dimension.
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Editability editable{}; ///< Mode for changing production
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InfoLine editbox_line = IL_NONE; ///< The line clicked to open the edit box
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InfoLine clicked_line = IL_NONE; ///< The line of the button that has been clicked
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uint8_t clicked_button = 0; ///< The button that has been clicked (to raise)
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int production_offset_y = 0; ///< The offset of the production texts/buttons
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int info_height = 0; ///< Height needed for the #WID_IV_INFO panel
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int cheat_line_height = 0; ///< Height of each line for the #WID_IV_INFO panel
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public:
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IndustryViewWindow(WindowDesc &desc, WindowNumber window_number) : Window(desc)
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{
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this->flags.Set(WindowFlag::DisableVpScroll);
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this->editbox_line = IL_NONE;
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this->clicked_line = IL_NONE;
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this->clicked_button = 0;
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this->info_height = WidgetDimensions::scaled.framerect.Vertical() + 2 * GetCharacterHeight(FS_NORMAL); // Info panel has at least two lines text.
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this->InitNested(window_number);
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static const std::initializer_list<GUIIndustryList::SortFunction * const> sorter_funcs;
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GUIIndustryList industries{IndustryDirectoryWindow::produced_cargo_filter};
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Scrollbar *vscroll;
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Scrollbar *hscroll;
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Scrollbar *vscroll{};
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Scrollbar *hscroll{};
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CargoType produced_cargo_filter_criteria; ///< Selected produced cargo filter index
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CargoType accepted_cargo_filter_criteria; ///< Selected accepted cargo filter index
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CargoType produced_cargo_filter_criteria{}; ///< Selected produced cargo filter index
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CargoType accepted_cargo_filter_criteria{}; ///< Selected accepted cargo filter index
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static CargoType produced_cargo_filter;
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const int MAX_FILTER_LENGTH = 16; ///< The max length of the filter, in chars
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StringFilter string_filter; ///< Filter for industries
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QueryString industry_editbox; ///< Filter editbox
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const int MAX_FILTER_LENGTH = 16; ///< The max length of the filter, in chars
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StringFilter string_filter{}; ///< Filter for industries
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QueryString industry_editbox; ///< Filter editbox
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enum class SorterType : uint8_t {
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ByName, ///< Sorter type to sort by name
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@ -2026,27 +2021,27 @@ struct CargoesField {
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using Cargoes = uint16_t;
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static_assert(std::numeric_limits<Cargoes>::digits >= MAX_CARGOES);
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CargoesFieldType type; ///< Type of field.
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CargoesFieldType type{}; ///< Type of field.
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union {
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struct {
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IndustryType ind_type; ///< Industry type (#NUM_INDUSTRYTYPES means 'houses').
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CargoType other_produced[MAX_CARGOES]; ///< Cargoes produced but not used in this figure.
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CargoType other_accepted[MAX_CARGOES]; ///< Cargoes accepted but not used in this figure.
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IndustryType ind_type; ///< Industry type (#NUM_INDUSTRYTYPES means 'houses').
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std::array<CargoType, MAX_CARGOES> other_produced; ///< Cargoes produced but not used in this figure.
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std::array<CargoType, MAX_CARGOES> other_accepted; ///< Cargoes accepted but not used in this figure.
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} industry; ///< Industry data (for #CFT_INDUSTRY).
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struct {
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CargoType vertical_cargoes[MAX_CARGOES]; ///< Cargoes running from top to bottom (cargo type or #INVALID_CARGO).
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std::array<CargoType, MAX_CARGOES> vertical_cargoes; ///< Cargoes running from top to bottom (cargo type or #INVALID_CARGO).
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Cargoes supp_cargoes; ///< Cargoes in \c vertical_cargoes entering from the left.
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Cargoes cust_cargoes; ///< Cargoes in \c vertical_cargoes leaving to the right.
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uint8_t num_cargoes; ///< Number of cargoes.
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uint8_t top_end; ///< Stop at the top of the vertical cargoes.
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uint8_t bottom_end; ///< Stop at the bottom of the vertical cargoes.
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uint8_t num_cargoes; ///< Number of cargoes.
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uint8_t top_end; ///< Stop at the top of the vertical cargoes.
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uint8_t bottom_end; ///< Stop at the bottom of the vertical cargoes.
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} cargo; ///< Cargo data (for #CFT_CARGO).
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struct {
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CargoType cargoes[MAX_CARGOES]; ///< Cargoes to display (or #INVALID_CARGO).
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bool left_align; ///< Align all cargo texts to the left (else align to the right).
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std::array<CargoType, MAX_CARGOES> cargoes; ///< Cargoes to display (or #INVALID_CARGO).
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bool left_align; ///< Align all cargo texts to the left (else align to the right).
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} cargo_label; ///< Label data (for #CFT_CARGO_LABEL).
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StringID header; ///< Header text (for #CFT_HEADER).
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} u; // Data for each type.
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} u{}; // Data for each type.
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/**
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* Make one of the empty fields (#CFT_EMPTY or #CFT_SMALL_EMPTY).
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@ -2567,11 +2562,11 @@ next_cargo: ;
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struct IndustryCargoesWindow : public Window {
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typedef std::vector<CargoesRow> Fields;
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Fields fields; ///< Fields to display in the #WID_IC_PANEL.
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uint ind_cargo; ///< If less than #NUM_INDUSTRYTYPES, an industry type, else a cargo type + NUM_INDUSTRYTYPES.
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Dimension cargo_textsize; ///< Size to hold any cargo text, as well as STR_INDUSTRY_CARGOES_SELECT_CARGO.
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Dimension ind_textsize; ///< Size to hold any industry type text, as well as STR_INDUSTRY_CARGOES_SELECT_INDUSTRY.
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Scrollbar *vscroll;
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Fields fields{}; ///< Fields to display in the #WID_IC_PANEL.
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uint ind_cargo = 0; ///< If less than #NUM_INDUSTRYTYPES, an industry type, else a cargo type + NUM_INDUSTRYTYPES.
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Dimension cargo_textsize{}; ///< Size to hold any cargo text, as well as STR_INDUSTRY_CARGOES_SELECT_CARGO.
|
||||
Dimension ind_textsize{}; ///< Size to hold any industry type text, as well as STR_INDUSTRY_CARGOES_SELECT_INDUSTRY.
|
||||
Scrollbar *vscroll = nullptr;
|
||||
|
||||
IndustryCargoesWindow(int id) : Window(_industry_cargoes_desc)
|
||||
{
|
||||
|
|
|
@ -100,13 +100,13 @@ struct IntroGameViewportCommand {
|
|||
|
||||
struct SelectGameWindow : public Window {
|
||||
/** Vector of viewport commands parsed. */
|
||||
std::vector<IntroGameViewportCommand> intro_viewport_commands;
|
||||
std::vector<IntroGameViewportCommand> intro_viewport_commands{};
|
||||
/** Index of currently active viewport command. */
|
||||
size_t cur_viewport_command_index;
|
||||
size_t cur_viewport_command_index = SIZE_MAX;
|
||||
/** Time spent (milliseconds) on current viewport command. */
|
||||
uint cur_viewport_command_time;
|
||||
uint mouse_idle_time;
|
||||
Point mouse_idle_pos;
|
||||
uint cur_viewport_command_time = 0;
|
||||
uint mouse_idle_time = 0;
|
||||
Point mouse_idle_pos{};
|
||||
|
||||
/**
|
||||
* Find and parse all viewport command signs.
|
||||
|
@ -176,18 +176,13 @@ struct SelectGameWindow : public Window {
|
|||
}
|
||||
}
|
||||
|
||||
SelectGameWindow(WindowDesc &desc) : Window(desc)
|
||||
SelectGameWindow(WindowDesc &desc) : Window(desc), mouse_idle_pos(_cursor.pos)
|
||||
{
|
||||
this->CreateNestedTree();
|
||||
this->FinishInitNested(0);
|
||||
this->OnInvalidateData();
|
||||
|
||||
this->ReadIntroGameViewportCommands();
|
||||
|
||||
this->cur_viewport_command_index = SIZE_MAX;
|
||||
this->cur_viewport_command_time = 0;
|
||||
this->mouse_idle_time = 0;
|
||||
this->mouse_idle_pos = _cursor.pos;
|
||||
}
|
||||
|
||||
void OnRealtimeTick(uint delta_ms) override
|
||||
|
|
|
@ -56,11 +56,11 @@ static inline StringID GetPerformanceTitleFromValue(uint value)
|
|||
|
||||
class PerformanceLeagueWindow : public Window {
|
||||
private:
|
||||
GUIList<const Company *> companies;
|
||||
uint ordinal_width; ///< The width of the ordinal number
|
||||
uint text_width; ///< The width of the actual text
|
||||
int line_height; ///< Height of the text lines
|
||||
Dimension icon; ///< Dimension of the company icon.
|
||||
GUIList<const Company *> companies{};
|
||||
uint ordinal_width = 0; ///< The width of the ordinal number
|
||||
uint text_width = 0; ///< The width of the actual text
|
||||
int line_height = 0; ///< Height of the text lines
|
||||
Dimension icon{}; ///< Dimension of the company icon.
|
||||
|
||||
/**
|
||||
* (Re)Build the company league list
|
||||
|
@ -249,15 +249,15 @@ static void HandleLinkClick(Link link)
|
|||
|
||||
class ScriptLeagueWindow : public Window {
|
||||
private:
|
||||
LeagueTableID table;
|
||||
std::vector<std::pair<uint, const LeagueTableElement *>> rows;
|
||||
uint rank_width; ///< The width of the rank ordinal
|
||||
uint text_width; ///< The width of the actual text
|
||||
uint score_width; ///< The width of the score text
|
||||
uint header_height; ///< Height of the table header
|
||||
int line_height; ///< Height of the text lines
|
||||
Dimension icon_size; ///< Dimension of the company icon.
|
||||
std::string title;
|
||||
LeagueTableID table{};
|
||||
std::vector<std::pair<uint, const LeagueTableElement *>> rows{};
|
||||
uint rank_width = 0; ///< The width of the rank ordinal
|
||||
uint text_width = 0; ///< The width of the actual text
|
||||
uint score_width = 0; ///< The width of the score text
|
||||
uint header_height = 0; ///< Height of the table header
|
||||
int line_height = 0; ///< Height of the text lines
|
||||
Dimension icon_size{}; ///< Dimension of the company icon.
|
||||
std::string title{};
|
||||
|
||||
/**
|
||||
* Rebuild the company league list
|
||||
|
|
|
@ -544,10 +544,8 @@ void ShowLinkGraphLegend()
|
|||
AllocateWindowDescFront<LinkGraphLegendWindow>(_linkgraph_legend_desc, 0);
|
||||
}
|
||||
|
||||
LinkGraphLegendWindow::LinkGraphLegendWindow(WindowDesc &desc, int window_number) : Window(desc)
|
||||
LinkGraphLegendWindow::LinkGraphLegendWindow(WindowDesc &desc, int window_number) : Window(desc), num_cargo(_sorted_cargo_specs.size())
|
||||
{
|
||||
this->num_cargo = _sorted_cargo_specs.size();
|
||||
|
||||
this->InitNested(window_number);
|
||||
this->InvalidateData(0);
|
||||
this->SetOverlay(GetMainWindow()->viewport->overlay);
|
||||
|
|
|
@ -115,8 +115,8 @@ public:
|
|||
void OnInvalidateData(int data = 0, bool gui_scope = true) override;
|
||||
|
||||
private:
|
||||
std::shared_ptr<LinkGraphOverlay> overlay;
|
||||
size_t num_cargo;
|
||||
std::shared_ptr<LinkGraphOverlay> overlay{};
|
||||
size_t num_cargo = 0;
|
||||
|
||||
void UpdateOverlayCompanies();
|
||||
void UpdateOverlayCargoes();
|
||||
|
|
|
@ -68,11 +68,11 @@ static WindowDesc _land_info_desc(
|
|||
);
|
||||
|
||||
class LandInfoWindow : public Window {
|
||||
StringList landinfo_data; ///< Info lines to show.
|
||||
std::string cargo_acceptance; ///< Centered multi-line string for cargo acceptance.
|
||||
StringList landinfo_data{}; ///< Info lines to show.
|
||||
std::string cargo_acceptance{}; ///< Centered multi-line string for cargo acceptance.
|
||||
|
||||
public:
|
||||
TileIndex tile;
|
||||
TileIndex tile = INVALID_TILE;
|
||||
|
||||
void DrawWidget(const Rect &r, WidgetID widget) const override
|
||||
{
|
||||
|
@ -412,8 +412,8 @@ static const std::initializer_list<const std::string_view> _credits = {
|
|||
};
|
||||
|
||||
struct AboutWindow : public Window {
|
||||
int text_position; ///< The top of the scrolling text
|
||||
int line_height; ///< The height of a single line
|
||||
int text_position = 0; ///< The top of the scrolling text
|
||||
int line_height = 0; ///< The height of a single line
|
||||
static const int num_visible_lines = 19; ///< The number of lines visible simultaneously
|
||||
|
||||
AboutWindow() : Window(_about_desc)
|
||||
|
@ -600,8 +600,8 @@ static WindowDesc _tool_tips_desc(
|
|||
/** Window for displaying a tooltip. */
|
||||
struct TooltipsWindow : public Window
|
||||
{
|
||||
EncodedString text; ///< String to display as tooltip.
|
||||
TooltipCloseCondition close_cond; ///< Condition for closing the window.
|
||||
EncodedString text{}; ///< String to display as tooltip.
|
||||
TooltipCloseCondition close_cond{}; ///< Condition for closing the window.
|
||||
|
||||
TooltipsWindow(Window *parent, EncodedString &&text, TooltipCloseCondition close_tooltip) : Window(_tool_tips_desc), text(std::move(text))
|
||||
{
|
||||
|
@ -896,8 +896,8 @@ void QueryString::ClickEditBox(Window *w, Point pt, WidgetID wid, int click_coun
|
|||
/** Class for the string query window. */
|
||||
struct QueryStringWindow : public Window
|
||||
{
|
||||
QueryString editbox; ///< Editbox.
|
||||
QueryStringFlags flags; ///< Flags controlling behaviour of the window.
|
||||
QueryString editbox; ///< Editbox.
|
||||
QueryStringFlags flags{}; ///< Flags controlling behaviour of the window.
|
||||
|
||||
QueryStringWindow(std::string_view str, StringID caption, uint max_bytes, uint max_chars, WindowDesc &desc, Window *parent, CharSetFilter afilter, QueryStringFlags flags) :
|
||||
Window(desc), editbox(max_bytes, max_chars)
|
||||
|
@ -1016,9 +1016,9 @@ void ShowQueryString(std::string_view str, StringID caption, uint maxsize, Windo
|
|||
* Window used for asking the user a YES/NO question.
|
||||
*/
|
||||
struct QueryWindow : public Window {
|
||||
QueryCallbackProc *proc; ///< callback function executed on closing of popup. Window* points to parent, bool is true if 'yes' clicked, false otherwise
|
||||
EncodedString caption; ///< caption for query window.
|
||||
EncodedString message; ///< message for query window.
|
||||
QueryCallbackProc *proc = nullptr; ///< callback function executed on closing of popup. Window* points to parent, bool is true if 'yes' clicked, false otherwise
|
||||
EncodedString caption{}; ///< caption for query window.
|
||||
EncodedString message{}; ///< message for query window.
|
||||
|
||||
QueryWindow(WindowDesc &desc, EncodedString &&caption, EncodedString &&message, Window *parent, QueryCallbackProc *callback)
|
||||
: Window(desc), proc(callback), caption(std::move(caption)), message(std::move(message))
|
||||
|
|
Loading…
Reference in New Issue