Peter Nelson
91d22f7617
Codechange: Use EnumBitSet for VehStates. ( #13755 )
...
Renamed from VehStatus because pluralising that is weird.
2025-03-08 18:24:21 +00:00
Peter Nelson
27761ae431
Cleanup: Remove global string parameters.
...
Global parameters, and functions for dealing with them, are now gone.
2025-03-04 08:48:35 +00:00
Rubidium
11a8b71504
Codechange: explicitly initialise Vehicle related member variables
2025-02-18 22:11:04 +01:00
Rubidium
fd4adc55e3
Codechange: replace INVALID_X with XID::Invalid() for PoolIDs
2025-02-16 20:23:00 +01:00
Rubidium
af00b835a1
Codechange: remove transitional supports from the pool
2025-02-16 19:31:37 +01:00
Rubidium
59df0ff496
Codechange: strongly type StationID
2025-02-16 18:25:51 +01:00
Rubidium
70c9f3963c
Codechange: strongly type VehicleID
2025-02-16 14:50:15 +01:00
Rubidium
2cb59b1856
Codechange: make VehicleID an enum
2025-02-16 14:50:15 +01:00
Rubidium
bdd14063a0
Codechange: move vehicle name to LoadgameState and change to std::vector
2025-02-16 13:45:07 +01:00
Rubidium
e7595c6c85
Codechange: pass oldloader LoadgameState by reference instead of pointer
2025-02-16 12:31:14 +01:00
Rubidium
c3d5e6d2a0
Codechange: Use EnumBitSet for DoCommandFlags
2025-02-14 00:28:57 +01:00
Rubidium
30127dfe90
Codechange: prepare the pool for strongly typed pool element IDs
2025-02-09 15:07:29 +01:00
Rubidium
04d53ed6f5
Codechange: remove operator!=s that are synthesized
2025-02-08 06:37:36 +01:00
Rubidium
e937c4dcfd
Codechange: change DestinationID into class with conversion helpers
...
A DestinationID is either a DepotID or StationID, where the aircraft hangar
being conceptually a depot is actually a StationID. When making those types
stronger, a lot of casts would need to be added, but this shows the intent
much better.
2025-02-06 21:03:24 +01:00
Peter Nelson
f51627c76f
Codechange: Use EnumBitSet for DepotCommand(Flag)s.
2025-01-29 21:46:39 +00:00
Peter Nelson
afc0745aa2
Codechange: Specify underlying type for all enums excluding those exposed to scripts. ( #13383 )
2025-01-28 22:17:34 +00:00
Rubidium
e894a5880c
Codechange: rename CargoID to CargoType and amend related variables/comments
2025-01-26 18:07:10 +01:00
Jonathan G Rennison
f19829d029
Fix #12831 : Delay vehicle cache init to after map upgrades in load
...
Split AfterLoadVehicles into two functions.
Vehicle cache init and other functionality requiring an upgraded and
valid map is now performed later in the load process.
2024-10-25 17:05:59 +02:00
Jonathan G Rennison
e477706bf5
Codechange: Add AssignBit function to assign the value of a single bit ( #12934 )
...
* Codechange: Add AssignBit function to assign the value of a single bit
* Codechange: Replace various uses of SB with AssignBit
* Codechange: Replace various uses of SB with a constant with SetBit
2024-09-10 08:36:58 -04:00
Peter Nelson
4940b6ff0b
Codefix: Compile warning with newer C++ compiler on MinGW. ( #12689 )
...
> template-id not allowed for constructor in C++20
2024-05-16 12:09:19 +01:00
Peter Nelson
3b75d8bbf8
Fix: Use modern comparisons instead of memcmp in cache check.
...
This uses C++20 default operator<=> to provide comparisons of some objects.
This works properly with caches that containers.
2024-04-18 22:13:55 +01:00
Loïc Guilloux
243c6bead3
Fix #12415 , 9c49a61
, df400ef: Aircraft::tile is valid only for front vehicle ( #12416 )
2024-04-03 23:16:36 +02:00
Jonathan G Rennison
433484cda3
Fix #12388 : Vehicle::CopyVehicleConfigAndStatistics not releasing unit number ( #12389 )
2024-03-27 21:20:27 +01:00
Peter Nelson
322ca6ef54
Codechange: Shuffle members of Vehicle to reduce size.
...
This reduces space wasted due to member alignment.
2024-03-17 16:22:38 +00:00
Patric Stout
a3cfd23cf9
Codechange: rename byte to uint8_t ( #12308 )
2024-03-16 23:59:32 +01:00
Tyler Trahan
32b0fb9f6e
Fix #12010 : Use economy timer for vehicle stats minimum age, not calendar ( #12142 )
2024-03-09 09:38:52 -05:00
Tyler Trahan
ab315d0dc9
Fix #12118 : When adding an unbunching order, properly check for unsafe conditions ( #12136 )
2024-03-09 08:28:05 -05:00
Peter Nelson
56cf89d189
Change: Use bitmap for free unit ID generation. ( #12165 )
...
This improves performance of finding the next free unit number for a vehicle.
Based loosely on pool's used slot bitmap.
2024-02-25 12:36:13 +00:00
Tyler Trahan
f6dd5053a3
Feature: Order flag to unbunch vehicles at depot ( #11945 )
2024-02-03 08:04:24 -05:00
Tyler Trahan
735abfe111
Codechange: Split dates and timers into Economy and Calendar time ( #10700 )
2024-01-22 09:04:34 -05:00
Rubidium
e3f49ee7a0
Codechange: coding style fixes
2024-01-04 16:23:54 +01:00
Tyler Trahan
3902acb13d
Codechange: Define a TickCounter variable type for TimerGameTick::counter
2023-11-25 11:50:46 -05:00
Peter Nelson
7d4a91ef9e
Cleanup: Remove some unused functions. ( #11429 )
...
These were picked up with cppcheck.
2023-11-03 21:21:00 +00:00
frosch
b6c8f301be
Codechange: Silence warnings about intentionally unused parameters.
2023-09-19 22:49:59 +02:00
Patric Stout
a9ed590ca7
Codechange: use TimerGameCalendar::Date for variables in linkgraph that are dates ( #11187 )
2023-08-12 16:02:38 +02:00
Tyler Trahan
9a602ff304
Fix #10334 : Store separate newgrf-safe version of date_of_last_service. ( #11124 )
...
This value is not changed when the date cheat is used, which caused issues with changing properties based on service date.
Co-authored-by: Peter Nelson <peter1138@openttd.org>
2023-08-06 12:57:10 -04:00
Rubidium
eaae0bb5e7
Codechange: automatic adding of _t to (u)int types, and WChar to char32_t
...
for i in `find src -type f|grep -v 3rdparty/fmt|grep -v 3rdparty/catch2|grep -v 3rdparty/opengl|grep -v stdafx.h`; do sed 's/uint16& /uint16 \&/g;s/int8\([ >*),;[]\)/int8_t\1/g;s/int16\([ >*),;[]\)/int16_t\1/g;s/int32\([ >*),;[]\)/int32_t\1/g;s/int64\([ >*),;[]\)/int64_t\1/g;s/ uint32(/ uint32_t(/g;s/_uint8_t/_uint8/;s/Uint8_t/Uint8/;s/ft_int64_t/ft_int64/g;s/uint64$/uint64_t/;s/WChar/char32_t/g;s/char32_t char32_t/char32_t WChar/' -i $i; done
2023-07-19 19:30:14 +02:00
Jonathan G Rennison
cdb3a6288b
Codechange: Remove unused CapacitiesMap typedef from struct Vehicle
2023-06-01 22:48:47 +02:00
Rubidium
3323402aaa
Codechange: rename smallvec_type to container_func and use only when needed
2023-05-20 16:53:10 +02:00
Peter Nelson
c38df2d589
Codechange: Use std::map instead of custom SmallMap.
2023-05-18 12:18:30 +01:00
Peter Nelson
56085be9bd
Codechange: Move includes for common STL headers to stdafx.
2023-05-17 10:14:41 +01:00
Peter Nelson
7ccdefa1c1
Change: Increase vehicle random data from 8 to 16 bits.
2023-05-04 21:42:28 +01:00
Tyler Trahan
930f0a16d8
Codechange: Define Date/Year/Month/Day within TimerGameCalendar class
2023-04-26 07:14:03 -04:00
Patric Stout
31ad990831
Codechange: move tick-counter into TimerGameTick ( #10712 )
2023-04-24 16:55:40 +00:00
Rubidium
b7a5d8e296
Codechange: add annotation to selectively force inlining in debug build
2023-01-28 20:32:45 +01:00
Rubidium
375a5b8e3f
Codechange: refactor FindClosestDepot to not use pointers, but return a struct
2023-01-04 22:30:48 +01:00
Artin Alavi
fd4f148c62
Feature: Hotkey to honk a vehicle's horn ( #10110 )
2022-11-10 21:36:18 +01:00
Henry Wilson
59dbcdb5ba
Feature: Display power-to-weight ratio in ground vehicle details GUI
2022-11-08 21:02:08 +01:00
Nicolas Chappe
f8a7b76675
Fix #9665 : [Linkgraph] Fix travel times of non-direct journeys
2022-10-29 18:39:03 +02:00
Andy
1cfdbb4dea
Change: increase vehicle sprite stack from 4 layers to 8 ( #9863 )
2022-04-26 19:07:44 +02:00