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56 Commits (3be0166801445c281847e07c58fd3f7fef7ec592)

Author SHA1 Message Date
Peter Nelson 3be0166801 Codechange: Use std::ranges::find where possible.
Replace `std::find(range.begin(), range.end(), ...)` with `std::ranges::find(range, ...)`.
2024-11-24 10:36:03 +00:00
Peter Nelson c39810ff6a Codechange: Replace path cache queues with vectors.
Ship and RoadVehicle path caches use a std::deque, which is quite memory hungry, especially for RoadVehicle which has two.
std::deque was used to be able to push/pop from either end.

Change to use a single std::vector each, which is now push/popped from the back.
2024-11-18 08:59:41 +00:00
Peter Nelson 04b6dfae48
Cleanup: Remove now-unneeded includes from yapf. (#13088) 2024-11-16 23:23:06 +00:00
Koen Bussemaker 3e195df3c7 Codechange: Cleaned up and renamed NodeList 2024-11-12 21:06:17 +01:00
Peter Nelson a171939ec3 Codechange: Remove `m_` prefix from pathfinders. 2024-10-25 19:01:39 +01:00
Peter Nelson a6f412c615 Codechange: Add `this->` to YAPF. 2024-10-25 19:01:39 +01:00
Koen Bussemaker 257d312a58 Fix #12228, Fix #12231: CheckShipReverse only restricts path when it has to 2024-04-16 20:21:18 +02:00
Patric Stout a3cfd23cf9
Codechange: rename byte to uint8_t (#12308) 2024-03-16 23:59:32 +01:00
SamuXarick d7c5e9e8ab Codechange: Where the ship comes from is already known
This simplifies the handling of variables.

`ChooseShipTrack` is called upon entering `tile`, and looking further back to the caller, it can be deduced that `v->tile` matches `src_tile`. With that said, `enterdir` can also be removed, as it's not used anywhere else.

`CreateRandomPath` and `GetRandomFollowUpTrackdir` is being fed `src_tile` as it's 2nd parameter. This could be eliminated, as `v` is also being passed to it. Just use `v->tile` in those functions.
2024-03-16 17:02:19 +01:00
Patric Stout 5f4f9334ce
Codefix f1e999ec: use RandomRange(l) instead of _random.Next(l) (#12274) 2024-03-16 14:39:57 +00:00
SamuXarick a7625b8ae0 Fix #12280: Allow ships 90 degree turns if only choice
If there is no path found, a random path is created which forbids 90 degrees.
Allow 90 degrees if they're the only choice.
2024-03-15 08:04:08 +01:00
SamuXarick 14d95ef1c9
Fix #12279: Update random path each step (#12286) 2024-03-13 11:22:52 -04:00
Kuhnovic 08ff1ab93e
Fix #12236: Ship pathfinder causes crash when ship is already at destination (#12238) 2024-03-08 23:46:13 +01:00
Peter Nelson b2ca6e1ac8
Codefix: Remove no-longer used ship special-case. (#12192)
This special-case has not been triggered since multi-tile docks were introduced.
2024-03-03 09:31:04 +00:00
Kuhnovic c5afc9173c
Fix #12176: Ships are circling in one place (#12181) 2024-03-02 21:45:54 +01:00
Kuhnovic 2fb1593550
Fix e38c3c5: Added missing return statement (#12185) 2024-02-27 12:55:42 +01:00
Kuhnovic e38c3c59f3
Fix #11840: Ship pathfinder always returns a valid trackdir if one is available (#12031) 2024-02-09 12:31:38 -05:00
Rubidium 6b21368bc2 Codechange: replace FIND_FIRST_BIT/FindFirstBit2x64 with FindFirstBit 2024-01-19 21:10:39 +01:00
Kuhnovic f1e999ec59
Feature: Region-based pathfinder for ships (#10543) 2024-01-08 20:29:05 +01:00
Rubidium e3f49ee7a0 Codechange: coding style fixes 2024-01-04 16:23:54 +01:00
Loïc Guilloux 6ff0858b38
Fix #9669, cbe00ec: Only try valid reverse directions (#9672) 2021-11-06 17:32:37 +01:00
glx22 cbe00ec651 Fix: Try all possible reverse directions when a ship reaches a dead end 2021-10-11 21:11:13 +02:00
Loïc Guilloux 11dece205c
Revert 7ca1793: Using Trackdir keyed node is not required, Exitdir keyed node still have the correct trackdir (#9576) 2021-09-26 18:41:41 +02:00
Patric Stout f87fe395a7
Fix: pathfinders always tried to avoid docking tiles (even if nothing was on them) (#9522)
When coming across any docking tile (for example, all tiles around
an oilrig are docking tiles), it always at least added a penalty
of 3 times a normal tile, even when there are no ships on them.

In result, the pathfinder got suggested to always go around docking
tiles. This was most likely not the intention of the change made in
31db4f8d5e.
2021-08-31 09:57:44 +02:00
Charles Pigott 9b800a96ed
Codechange: Remove min/max functions in favour of STL variants (#8502) 2021-01-08 11:16:18 +01:00
S. D. Cloudt 13cc8a0cee Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
peter1138 0db31ae27f Change: Avoid caching end of ship path, to allow penalties to apply. 2019-06-30 16:46:32 +02:00
peter1138 31db4f8d5e Add: Penalty for occupied docking points. 2019-06-30 16:46:32 +02:00
peter1138 f538179878 Feature: Multi-tile docks and docking points. 2019-06-30 16:46:32 +02:00
Charles Pigott 9f3928658b Codechange: Remove Track{dir,}{Bits,}Byte types 2019-04-29 17:40:22 +01:00
Henry Wilson 7c8e7c6b6e Codechange: Use null pointer literal instead of the NULL macro 2019-04-10 23:22:20 +02:00
PeterN 6c6971fb43
Add: Road vehicle path cache. (#7261) 2019-03-08 23:52:45 +00:00
Peter Nelson 7ca1793ec4 Change: Automatically use Trackdir node key as needed if ship curve penalties differ. 2019-03-08 16:52:08 +01:00
Peter Nelson b8a0107ad1 Change: Add configurable curve penalty for ships. 2019-03-08 16:52:08 +01:00
Peter Nelson 3f327116db Change: Don't apply forbid 90 deg turn settings to ships. 2019-03-03 20:59:44 +01:00
J0an Josep a5836874ef Codechange: Use track functions. 2019-01-26 22:55:12 +00:00
Peter Nelson 81330b8d6e Change: Add path cache for ships. 2019-01-19 23:11:17 +00:00
J0anJosep d01c09fb73 Codechange: Use HasTrack(dir) to improve code readability. 2018-06-27 23:14:30 +02:00
J0anJosep 79a551a83c Codechange: Use TileAddBy(Diag)Dir when possible. 2018-04-30 18:55:04 +02:00
alberth b885d79f50 (svn r27362) -Codechange: Codestyle fixes for reference var declarations, static cast type, operator methods. 2015-08-08 10:06:24 +00:00
rubidium 0463dbdc9e (svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values 2014-04-23 20:13:33 +00:00
rubidium f669101560 (svn r26117) -Cleanup: unneeded NULL check 2013-11-26 10:00:15 +00:00
rubidium eb538da228 (svn r24964) -Fix [FS#5416]: With YAPF the docking behaviour differed per direction; now favour docking in the direction you approached 2013-02-03 14:16:45 +00:00
frosch d17ec934f5 (svn r24481) -Feature [FS#5127]: Make the pathfinder decide whether ships shall leave depots towards north or south. 2012-08-18 11:37:47 +00:00
truebrain 1c9bec1999 (svn r23640) -Fix: stop using FORCEINLINE (1/3rd of the instances were, the others were still regular inline), but make sure inline is always a 'forced' inline (I am looking at you MSVC) 2011-12-20 17:57:56 +00:00
michi_cc 45b95ed629 (svn r22801) -Feature: [YAPF] Take canal/ocean speed fraction of ships into account. 2011-08-21 14:13:22 +00:00
smatz 6e011e9e68 (svn r22348) -Codechange: split ship-specific part of yapf_node.hpp to yapf_node_ship.hpp 2011-04-19 15:00:11 +00:00
rubidium 4045429df6 (svn r21511) -Feature: vehicle lost message for ships 2010-12-13 21:56:40 +00:00
frosch 4bd32799f1 (svn r20286) -Codechange: Unify end of doxygen comments. 2010-08-01 19:44:49 +00:00
frosch ed4f806f1d (svn r20283) -Codechange: Unify start of doygen comments. 2010-08-01 19:22:34 +00:00