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Fix #12236: Ship pathfinder causes crash when ship is already at destination (#12238)

This commit is contained in:
Kuhnovic
2024-03-08 23:46:13 +01:00
committed by GitHub
parent ab353f8ad5
commit 08ff1ab93e

View File

@@ -263,7 +263,10 @@ public:
}
node = node->m_parent;
}
assert(!path_cache.empty());
/* A empty path means we are already at the destination. The pathfinder shouldn't have been called at all.
* Return a random reachable trackdir to hopefully nudge the ship out of this strange situation. */
if (path_cache.empty()) return GetRandomFollowUpTrackdir(v, src_tile, trackdir, true);
/* Take out the last trackdir as the result. */
const Trackdir result = path_cache.front();