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  • d701668f50 (svn r853) -Feature: Implement improved vehicle loading algorithm It's not FIFO loading, but does the right thing in the common case: If a vehicle is empty and another vehicle is already loading the same cargo at this station then the vehicle waits. tron 2004-11-29 11:59:09 +0000
  • 5733ad3e32 (svn r852) Daily langfile updates (automatic) miham 2004-11-28 22:43:46 +0000
  • 29cec910fc (svn r850) Adjust the other language files according to revision 844 tron 2004-11-28 21:37:23 +0000
  • 9be1dadb04 (svn r847) Add the station type icons to strgen: {TRAIN}, {LORRY}, {BUS}, {PLANE} and {SHIP} tron 2004-11-28 19:46:24 +0000
  • d542f5624a (svn r844) Fix some typos ([ 1074329 ]) and use a bigger font in the detailed performance rating window tron 2004-11-28 12:24:48 +0000
  • 6b9a744b2d (svn r843) Remove redundant variable assignments and function calls tron 2004-11-27 21:28:51 +0000
  • 12d6d679b0 (svn r842) -Fix: [ 985925 ] Start/stop flag in train depots always works, regardless of the horizontal scroll position tron 2004-11-27 19:53:53 +0000
  • 97c533eb9c (svn r831) Remove station-specific roadbits magic. Tron already fixed road stations so that they don't give out roadbits in r780. pasky 2004-11-26 22:29:02 +0000
  • 0554031514 (svn r830) Move the MP_STATION roadbits guard to GetTownRoadBitsByTile() wrapper of GetRoadBitsByTile(). This should really and for once fix the road-behind-road-station bug. pasky 2004-11-26 22:21:12 +0000
  • 908adfc191 (svn r829) Fix small glitch: Immediately redraw the tile selection square when using the hotkey to toggle removal tron 2004-11-26 21:52:18 +0000
  • 08e16d966a (svn r828) Everyone welcome table/sprites.h in trunk - so far not in use besides enum AnimCursors migrated from viewport.h and tiny fragment of enum Sprites migrated from ttd.h (we should slowly convert trunk to use the symbolic names instead of sprite numbers too to reduce the delta to map). Ported from the map branch, where the work was done by Darkvater, Celestar and Tron. pasky 2004-11-26 21:14:42 +0000
  • daa599c135 (svn r827) Dye bridge ramps in the matching colours compared to the rest of the bridge This fix was created by Celestar tron 2004-11-26 21:11:37 +0000
  • 1c86acd8ba (svn r826) Seperate all bridge related tables from tunnel_land.h into their own file tron 2004-11-26 20:29:05 +0000
  • 7b8bf96c2b (svn r822) Use a struct instead of pairs of bytes for the string colormap. While here give the string colormap a more canonical name. tron 2004-11-26 16:55:35 +0000
  • d801ca16a3 (svn r819) Code cleanup: colors for langfile strings are now taken from a color table instead of a sprite dominik 2004-11-26 14:00:57 +0000
  • a295166754 (svn r818) Daily langfile updates (automatic) miham 2004-11-26 07:30:06 +0000
  • acbd1801c7 (svn r815) Include strings.h only in the files which need it. This should reduce the compile time after altering english.txt by about 1/3, because "only" 62 instead of 90 .c files must be recompiled. tron 2004-11-25 10:47:30 +0000
  • 908d2471ec (svn r814) Daily langfile updates (automatic) miham 2004-11-25 08:11:48 +0000
  • b07357373f (svn r813) Push two tables from vehicle_gui.h into vehicle_gui.c - they were in the binary 48 (!) times. While here change the type for one table from uint16 to StringID. tron 2004-11-25 06:05:47 +0000
  • e35a0b1c44 (svn r803) Switch to ISO 8859-15 It has proper support for the euro sign and includes letters which are needed by the Latvian translation (and perhaps others), though the letter sprites are missing. tron 2004-11-24 22:52:57 +0000
  • 669368cf21 (svn r802) -add latvian to VS.net Project (bociusz) darkvater 2004-11-24 20:56:52 +0000
  • 372340b731 (svn r801) - re-enabled background highlighting in Newgrf GUI - minor Newgrf GUI fixes and adjustments dominik 2004-11-24 20:08:38 +0000
  • 3ef3f05288 (svn r800) Check if the data tables for houses have the correct number of elements via compile time asserts tron 2004-11-24 17:19:26 +0000
  • fca55e3741 (svn r793) Merge INLINE -> inline replacement (revision 376) tron 2004-11-24 13:19:48 +0000
  • 0ea87b6473 (svn r792) Small cleanup: Kill a goto tron 2004-11-24 12:47:25 +0000
  • aceb89fb7d (svn r788) added a latvian translation (currently contains 0 strings) bjarni 2004-11-24 09:10:42 +0000
  • e8537f5512 (svn r787) Invert the sense of the DO_TRANS_BUILDINGS flag to be consistent with its own name and all other DO_* flags. Now it is active-true. tron 2004-11-23 22:36:11 +0000
  • 06158be674 (svn r786) Daily langfile updates (automatic) miham 2004-11-23 20:54:51 +0000
  • 0b3cceb21d (svn r785) -Fix: A train can leave and enter the same depot at the same time, then the trai simply got stuck tron 2004-11-23 20:25:18 +0000
  • c5b0ecac4f (svn r780) Always report a bus/lorry station as unpassable. The current behavior just causes bugs and the pathfinder does the necessary magic to handle stations as destinations and enter them anyway. This fixes [ 1058809 ] tron 2004-11-23 18:04:04 +0000
  • a3cb5499bf (svn r779) Reverting last commit, svn didn't cancel the commit like I was meaning to tell it. Tron will commit the real bugfix we were working on in a minute (I hope ;-) matthijs 2004-11-23 17:46:39 +0000
  • ca0f5ffe60 (svn r778) -Fix: [ 1064742 ]  matthijs 2004-11-23 17:16:41 +0000
  • 2214a9df5c (svn r773) When refitting a train engine, refit also all the attached wagons which can be refitted (applicable to DBSetXL, as shown in http://pasky.or.cz/~pasky/dev/openttd/screenshots/wagrefit.png). This is how TTDPatch does it, pointed out by Bjarni. pasky 2004-11-22 23:05:34 +0000
  • 34c89d6896 (svn r772) Whoops, I know. Do not consider pointer to be a boolean value. Sorry 'bout that, sirs. pasky 2004-11-22 22:52:01 +0000
  • f012e15c95 (svn r771) Do not give a file new {struct GRFFile} if it was already loaded once. Eliminates those double entries in the newgrf manager and also some possible memory leaks. pasky 2004-11-22 22:51:19 +0000
  • b2e973056a (svn r770) Daily langfile updates (automatic) miham 2004-11-22 22:22:03 +0000
  • 4beb4ae2bc (svn r769) Fixed a tiny mistake in the _userstring boundary check. Let's hope I got it right this time. pasky 2004-11-22 21:53:19 +0000
  • bf587e9aac (svn r768) In the NewGRF manager, show GRF ids as 8-digit hex numbers (that's how they are supposed to look). pasky 2004-11-22 21:48:40 +0000
  • 3ee0dee12a (svn r767) Introduce USERSTRING_LEN (128) and try to make sure we don't overflow it anywhere (as long as we keep USERSTRING_LEN above 7 or so). pasky 2004-11-22 21:41:25 +0000
  • d4b723a7c9 (svn r766) -Fix: compilation problems on windows -There is nothing wrong with uses spacebars in the code; they are not a luxury item -Please use standard rowsizes of 14px and less magic numbers (highlighted items drawn in white as all other windows do) -TYPEDEF structs (this goes to pasky!!) darkvater 2004-11-22 20:49:42 +0000
  • d51887fbed (svn r764) Enumerate the houses only one per town can exist and use the enums instead of magic numbers to check for these tron 2004-11-22 18:42:03 +0000
  • 8a3d7cce1c (svn r760) Replace some bit-juggling with bit fields tron 2004-11-22 11:01:30 +0000
  • a744e8e375 (svn r757) Repair the damage inflicted on english.txt in revision 745 tron 2004-11-22 10:26:59 +0000
  • 40a04816a4 (svn r756) Demystify and explain some piece of code regarding which house sprite to draw tron 2004-11-22 10:09:37 +0000
  • 6d81770985 (svn r746) Daily langfile updates (automatic) miham 2004-11-21 23:20:11 +0000
  • 4e41cf9e2b (svn r745) Added newgrf GUI (in options menu)\nThe interface currently only displays the installed grf sets, you can't (de)activate them through the gui yet dominik 2004-11-21 22:44:13 +0000
  • 485102814f (svn r739) Daily langfile updates (automatic) miham 2004-11-21 15:18:41 +0000
  • 17cfda1a98 (svn r727) The langauge files depend on english.txt, not strings.h tron 2004-11-21 12:21:23 +0000
  • 7fea17457d (svn r726) The OpenTTD binary doesn't depend on the language files, so move this dependency to the all target tron 2004-11-21 12:18:52 +0000
  • 2a3969695b (svn r725) Fix language file dependencies tron 2004-11-21 11:34:07 +0000
  • 57adc97733 (svn r724) Remove restriction that a tile can only accept 3 cargo types. This especially enables houses to accept passengers, mail, goods AND food. Add string templates for up to 5 cargo types for the tile info window. If more are needed just add them. Simplify (de-uglify) the logic for cargo acceptence for houses and split the goods/food table into two. The acceptance is unmodified, but accepting goods AND food is now trivially possible. The exact amounts have to be decided. This is based on Celestar's changes in the map branch plus some further bits that will be merged there soon. tron 2004-11-21 10:49:40 +0000
  • 75d002690a (svn r723) Increase size of dparam so more parameters can be passed to string output tron 2004-11-21 10:42:01 +0000
  • 4bba1273aa (svn r721) Daily langfile updates (automatic) miham 2004-11-21 08:22:57 +0000
  • bf6dace925 (svn r703) Attempt to improve the town growth algorithm - now it scales over 76 houses, is slightly exponential and travels further for larger towns. pasky 2004-11-20 11:57:45 +0000
  • 32f69dab0e (svn r702) -Fix: Buffer overflow in music/sound/video-driver-parameter (Oskar_) truelight 2004-11-20 11:15:31 +0000
  • 578bde9aae (svn r698) Merge a town growth fix from TTDPatch - in arctic and desert climate, require food (and possibly water) only if the population is more than 90, so that the town gets chance to actually accept it. (By Marcin?) pasky 2004-11-20 02:36:10 +0000
  • e1c1036648 (svn r697) Fix the town road removal crash _still_ present there. pasky 2004-11-20 02:25:31 +0000
  • 5650257c0c (svn r696) Do not consider a road station as street when growing the town. pasky 2004-11-20 01:49:42 +0000
  • 7a8fb5d2fd (svn r694) Make the town sometimes build streets on slopes. pasky 2004-11-20 01:08:41 +0000
  • d9096f9ea4 (svn r688) Fix eol-style (hopefully). pasky 2004-11-19 22:59:31 +0000
  • 989fd10d06 (svn r687) Export InitNewGRFFile() and DecodeSpecialSprite() properly. pasky 2004-11-19 22:53:18 +0000
  • ad068622fb (svn r681) Support for VERBOSE configuration variable which shows the commands actually used for compilation. pasky 2004-11-19 22:29:30 +0000
  • 0f7e48ead2 (svn r679) Clarify bp.sprite assignment in GfxMainBlitter(). Pointed out by Oskar. pasky 2004-11-19 21:57:02 +0000
  • 249438be88 (svn r677) -newgrf: Fix some custom electric trains appearing in maglev depots (pasky). darkvater 2004-11-19 19:13:32 +0000
  • d51daeab1a (svn r669) -Add missing language files to VS.NET and VS6 project files (bociusz). darkvater 2004-11-17 21:57:00 +0000
  • 3f91aff573 (svn r668) -Fix: [ 1068269 ] - Number of passangers and mail in exclusive test offer window is swapped - Wrong data caused by double index shift is displayed in exclusive test offer window tron 2004-11-17 21:36:04 +0000
  • 83ffb9c7fa (svn r667) Fix bug in rendering stations from savegames Also don't pitch custom station sprites by railtype (pasky) tron 2004-11-17 21:11:16 +0000
  • 258ffc1382 (svn r666) -Added missing sprite.c for VS6 project file darkvater 2004-11-17 20:30:34 +0000
  • 8d91459f37 (svn r665) code fixes for newgrf.c/newgrf.h dominik 2004-11-17 20:08:13 +0000
  • 9dd7c284f0 (svn r664) Fix warning on MorphOS tron 2004-11-17 19:29:24 +0000
  • 31184f974e (svn r663) [newgrf] sorry, forgot newgrf.h dominik 2004-11-17 18:53:49 +0000
  • 4612dcdb48 (svn r662) [newgrf] Moved grfspecial.c to newgrf.c/newgrf.h dominik 2004-11-17 18:49:55 +0000
  • 0f24c74b14 (svn r661) Make strgen print its own revision instead of the repo's. This also fixes the annoying unecessary language file recompiles. tron 2004-11-17 18:38:07 +0000
  • d753aeea58 (svn r660) Fix typo introduced in r655 tron 2004-11-17 18:22:21 +0000
  • 3a7abc2a35 (svn r659) Support for cutomized TTDPatch-style new stations (no selector GUI yet) (pasky) tron 2004-11-17 18:03:33 +0000
  • c4e9896851 (svn r658) Ignore callbackish randomized spritegroups - they would just crash us (pasky) tron 2004-11-17 17:15:36 +0000
  • 155f20329b (svn r657) Do not touch 0x8000 bit in sprite index for custom waypoints. (pasky) celestar 2004-11-17 15:14:18 +0000
  • 87adce3ca0 (svn r655) Add the necessary bits to make building on SunOS/Solaris work tron 2004-11-17 09:07:29 +0000
  • 13f0b6c0cf (svn r654) Hopefully complete support for randomized variational spritegroups (i.e. the cars transporter in DBSetXL gets different cars each time) (pasky) tron 2004-11-17 08:52:47 +0000
  • 0086bb9d06 (svn r653) Prevent SDL parachute from catching SIGSEGV and SIGFPE (pasky) tron 2004-11-17 08:11:24 +0000
  • 2760ed80fd (svn r652) Factorise special case for MorphOS regarding signal() handling tron 2004-11-17 07:57:28 +0000
  • 4fb8338fa6 (svn r651) LoadNewGrfFile() now doesn't care about num_sprites and just loads whatever is available. Fixes George's long vehicles. (pasky) miham 2004-11-17 02:24:21 +0000
  • dd90693a4c (svn r650) Pasky fix #4. (Misc fixes to get USSet going) miham 2004-11-17 02:01:12 +0000
  • 46dddda22f (svn r649) Support for custom rail vehicle refit bitmasks. (pasky) miham 2004-11-17 01:09:15 +0000
  • e2f3634db3 (svn r648) Dummy skip-support for two new station properties. Rename FOR_EACH_ENGINE() to more appropriate FOR_EACH_OBJECT(). (pasky) miham 2004-11-17 01:00:04 +0000
  • 86d19cb577 (svn r647) Cleanup custom station classes handling. (pasky) miham 2004-11-17 00:52:54 +0000
  • cd6cb84889 (svn r646) -Fix: braindead case-sensitive file extension filter replaced with a case-INsensitive one (joint effort of Bjarni and Darkvater). darkvater 2004-11-16 23:51:38 +0000
  • 60184e1495 (svn r645) -Feature: Finally support for TTDLX games on Big Endian machines such as Macintosh and MorphOS; thanks for testing Bjarni :) -Added turkish.txt to lang-project and screenshot.h to ttd-project darkvater 2004-11-16 23:26:15 +0000
  • cc428ef6cf (svn r637) Add keycode for the key to open the console on BeOS tron 2004-11-16 16:13:54 +0000
  • 69159b6e52 (svn r636) Set svn:eol-style for screenshot.h tron 2004-11-16 11:40:32 +0000
  • b65bda506c (svn r635) Fix choosing a spritegroup from deterministic variational spritegroups if there is no structure to search (i.e. in purchase lists) (pasky) tron 2004-11-15 20:52:11 +0000
  • 61103119fb (svn r634) Added turkish translation (iso8859-1) miham 2004-11-15 20:45:25 +0000
  • f1a3b32dc4 (svn r633) Daily langfile updates (automatic) miham 2004-11-15 20:44:39 +0000
  • 450c669eb2 (svn r631) Merge r440, r444, r485, r630 to trunk: r440 Move screenshot function declarations to new file screenshot.h Clean up screenshot.c a bit, mostly whitespace, alloca() -> malloc() and checking return values r485 Remove unused field from struct ScreenshotFormat tron 2004-11-15 19:25:59 +0000
  • fb4b5fa841 (svn r628) Merge r442 to trunk: In bemidi.cpp - Whitespace cleanup - Simplify one if () tron 2004-11-15 12:15:03 +0000
  • 6da3e44fc7 (svn r627) Merge r439 to trunk: Cleaned up whitespace in namegen.c tron 2004-11-15 12:11:43 +0000
  • a0b4161a32 (svn r626) Merge r438 to trunk: Some whitespace and magic number cleanup (in news_gui) tron 2004-11-15 12:05:01 +0000
  • 2f35fea097 (svn r625) Almost complete support for deterministic variational vehicle spritegroups. (pasky) tron 2004-11-15 11:54:35 +0000
  • 57c472e093 (svn r624) Merge r377 to trunk: Remove the memmove special case for MSVC According to the MSDN it was just plain wrong and memmove was directly used in some places anyway tron 2004-11-15 10:31:48 +0000
  • 01e88bb61d (svn r623) -Feature: [ 1066504 ] Pause key pauses the game tron 2004-11-15 10:04:57 +0000