mirror of https://github.com/OpenTTD/OpenTTD
(svn r793) Merge INLINE -> inline replacement (revision 376)
parent
0ea87b6473
commit
fca55e3741
50
macros.h
50
macros.h
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@ -11,20 +11,20 @@
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#undef max
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#endif
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static INLINE int min(int a, int b) { if (a <= b) return a; return b; }
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static INLINE int max(int a, int b) { if (a >= b) return a; return b; }
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static INLINE int64 max64(int64 a, int64 b) { if (a >= b) return a; return b; }
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static inline int min(int a, int b) { if (a <= b) return a; return b; }
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static inline int max(int a, int b) { if (a >= b) return a; return b; }
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static inline int64 max64(int64 a, int64 b) { if (a >= b) return a; return b; }
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static INLINE uint minu(uint a, uint b) { if (a <= b) return a; return b; }
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static INLINE uint maxu(uint a, uint b) { if (a >= b) return a; return b; }
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static inline uint minu(uint a, uint b) { if (a <= b) return a; return b; }
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static inline uint maxu(uint a, uint b) { if (a >= b) return a; return b; }
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static INLINE int clamp(int a, int min, int max) { if (a <= min) return min; if (a >= max) return max; return a; }
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static INLINE int clamp2(int a, int min, int max) { if (a <= min) a=min; if (a >= max) a=max; return a; }
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static INLINE bool int32_add_overflow(int32 a, int32 b) { return (int32)(a^b)>=0 && (int32)(a^(a+b))<0; }
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static INLINE bool int32_sub_overflow(int32 a, int32 b) { return (int32)(a^b)<0 && (int32)(a^(a-b))<0; }
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static inline int clamp(int a, int min, int max) { if (a <= min) return min; if (a >= max) return max; return a; }
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static inline int clamp2(int a, int min, int max) { if (a <= min) a=min; if (a >= max) a=max; return a; }
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static inline bool int32_add_overflow(int32 a, int32 b) { return (int32)(a^b)>=0 && (int32)(a^(a+b))<0; }
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static inline bool int32_sub_overflow(int32 a, int32 b) { return (int32)(a^b)<0 && (int32)(a^(a-b))<0; }
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static INLINE bool str_eq(const byte *a, const byte *b)
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static inline bool str_eq(const byte *a, const byte *b)
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{
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int i=0;
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while (a[i] == b[i]) {
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@ -36,7 +36,7 @@ static INLINE bool str_eq(const byte *a, const byte *b)
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}
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// Will crash if strings are equal
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static INLINE bool str_is_below(byte *a, byte *b) {
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static inline bool str_is_below(byte *a, byte *b) {
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while (*a <= *b) {
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if (*a < *b) return true;
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a++;
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@ -46,19 +46,19 @@ static INLINE bool str_is_below(byte *a, byte *b) {
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}
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static INLINE int32 BIGMULSS(int32 a, int32 b, int shift) {
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static inline int32 BIGMULSS(int32 a, int32 b, int shift) {
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return (int32)(((int64)(a) * (int64)(b)) >> (shift));
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}
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static INLINE int64 BIGMULSS64(int64 a, int64 b, int shift) {
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static inline int64 BIGMULSS64(int64 a, int64 b, int shift) {
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return ((a) * (b)) >> (shift);
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}
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static INLINE uint32 BIGMULUS(uint32 a, uint32 b, int shift) {
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static inline uint32 BIGMULUS(uint32 a, uint32 b, int shift) {
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return (uint32)(((uint64)(a) * (uint64)(b)) >> (shift));
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}
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static INLINE int64 BIGMULS(int32 a, int32 b) {
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static inline int64 BIGMULS(int32 a, int32 b) {
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return (int32)(((int64)(a) * (int64)(b)));
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}
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@ -145,7 +145,7 @@ extern const byte _ffb_64[128];
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*/
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#define KILL_FIRST_BIT(x) _ffb_64[(x)+64]
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static INLINE int FindFirstBit2x64(int value)
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static inline int FindFirstBit2x64(int value)
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{
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int i = 0;
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if ( (byte) value == 0) {
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@ -195,17 +195,17 @@ static INLINE int FindFirstBit2x64(int value)
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#define abs myabs
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static INLINE int intxchg_(int *a, int b) { int t = *a; *a = b; return t; }
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static inline int intxchg_(int *a, int b) { int t = *a; *a = b; return t; }
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#define intxchg(a,b) intxchg_(&(a), (b))
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#define intswap(a,b) ((b) = intxchg_(&(a), (b)))
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static INLINE int myabs(int a) { if (a<0) a = -a; return a; }
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static INLINE int64 myabs64(int64 a) { if (a<0) a = -a; return a; }
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static inline int myabs(int a) { if (a<0) a = -a; return a; }
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static inline int64 myabs64(int64 a) { if (a<0) a = -a; return a; }
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static INLINE void swap_byte(byte *a, byte *b) { byte t = *a; *a = *b; *b = t; }
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static INLINE void swap_uint16(uint16 *a, uint16 *b) { uint16 t = *a; *a = *b; *b = t; }
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static INLINE void swap_int16(int16 *a, int16 *b) { int16 t = *a; *a = *b; *b = t; }
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static INLINE void swap_tile(TileIndex *a, TileIndex *b) { TileIndex t = *a; *a = *b; *b = t; }
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static inline void swap_byte(byte *a, byte *b) { byte t = *a; *a = *b; *b = t; }
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static inline void swap_uint16(uint16 *a, uint16 *b) { uint16 t = *a; *a = *b; *b = t; }
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static inline void swap_int16(int16 *a, int16 *b) { int16 t = *a; *a = *b; *b = t; }
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static inline void swap_tile(TileIndex *a, TileIndex *b) { TileIndex t = *a; *a = *b; *b = t; }
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@ -214,14 +214,14 @@ static INLINE void swap_tile(TileIndex *a, TileIndex *b) { TileIndex t = *a; *a
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# define ADD_WORD(x) (x)&0xFF, ((x) >> 8)&0xFF
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# define ADD_DWORD(x) (x)&0xFF, ((x) >> 8)&0xFF, ((x) >> 16)&0xFF, ((x) >> 24)&0xFF
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#elif defined(TTD_BIG_ENDIAN)
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static INLINE uint16 READ_LE_UINT16(const void *b) {
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static inline uint16 READ_LE_UINT16(const void *b) {
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return ((const byte*)b)[0] + (((const byte*)b)[1] << 8);
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}
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# define ADD_WORD(x) ((x) >> 8)&0xFF, (x)&0xFF
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# define ADD_DWORD(x) ((x) >> 24)&0xFF, ((x) >> 16)&0xFF, ((x) >> 8)&0xFF, (x)&0xFF
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#endif
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static INLINE void WRITE_LE_UINT16(void *b, uint16 x) {
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static inline void WRITE_LE_UINT16(void *b, uint16 x) {
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((byte*)b)[0] = (byte)x;
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((byte*)b)[1] = (byte)(x >> 8);
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}
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2
misc.c
2
misc.c
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@ -10,7 +10,7 @@ extern void InitNewsItemStructs();
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byte _name_array[512][32];
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static INLINE uint32 ROR(uint32 x, int n)
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static inline uint32 ROR(uint32 x, int n)
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{
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return (x >> n) + (x << ((sizeof(x)*8)-n));
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}
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2
newgrf.c
2
newgrf.c
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@ -114,7 +114,7 @@ do { \
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} while (0)
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static byte INLINE grf_load_byte(byte **buf)
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static inline byte grf_load_byte(byte **buf)
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{
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return *(*buf)++;
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}
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@ -434,7 +434,7 @@ typedef struct {
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// called after a new element was added in the queue at the last index.
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// move it down to the proper position
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static void INLINE HeapifyUp(NewTrackPathFinder *tpf)
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static void inline HeapifyUp(NewTrackPathFinder *tpf)
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{
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StackedItem si;
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int i = ++tpf->nstack;
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@ -448,7 +448,7 @@ static void INLINE HeapifyUp(NewTrackPathFinder *tpf)
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}
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// called after the element 0 was eaten. fill it with a new element
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static void INLINE HeapifyDown(NewTrackPathFinder *tpf)
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static void inline HeapifyDown(NewTrackPathFinder *tpf)
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{
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StackedItem si;
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int i = 1, j;
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@ -173,22 +173,22 @@ static uint SlGetGammaLength(uint i) {
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return (i>=0x80) ? 2 : 1;
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}
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int INLINE SlReadSparseIndex()
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int inline SlReadSparseIndex()
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{
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return SlReadSimpleGamma();
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}
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void INLINE SlWriteSparseIndex(uint index)
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void inline SlWriteSparseIndex(uint index)
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{
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SlWriteSimpleGamma(index);
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}
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int INLINE SlReadArrayLength()
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int inline SlReadArrayLength()
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{
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return SlReadSimpleGamma();
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}
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void INLINE SlWriteArrayLength(uint length)
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void inline SlWriteArrayLength(uint length)
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{
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SlWriteSimpleGamma(length);
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}
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@ -221,7 +221,7 @@ static const uint16 * const _legend_table[] = {
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};
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#if defined(TTD_ALIGNMENT_4)
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static INLINE void WRITE_PIXELS(void *dst, uint32 val)
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static inline void WRITE_PIXELS(void *dst, uint32 val)
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{
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byte *d = (byte*)dst;
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# if defined(TTD_BIG_ENDIAN)
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}
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/* need to use OR, otherwise we will overwrite the wrong pixels at the edges :( */
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static INLINE void WRITE_PIXELS_OR(void *dst, uint32 val)
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static inline void WRITE_PIXELS_OR(void *dst, uint32 val)
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{
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byte *d = (byte*)dst;
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# if defined(TTD_BIG_ENDIAN)
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@ -328,7 +328,7 @@ static const uint32 _smallmap_vegetation_andor[12][2] = {
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{MKCOLOR(0x00D7D700),MKCOLOR(0xFF0000FF)},
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};
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static uint32 INLINE GetSmallMapCountoursPixels(uint tile)
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static inline uint32 GetSmallMapCountoursPixels(uint tile)
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{
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uint t;
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@ -358,7 +358,7 @@ static void DrawSmallMapContours(byte *dst, uint xc, uint yc, int pitch, int rep
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}
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static uint32 INLINE GetSmallMapVehiclesPixels(uint tile)
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static inline uint32 GetSmallMapVehiclesPixels(uint tile)
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{
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uint t;
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@ -411,7 +411,7 @@ static const byte _industry_smallmap_colors[175] = {
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15, 15, 15, 15, 15, 15, 15,
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};
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static uint32 INLINE GetSmallMapIndustriesPixels(uint tile)
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static inline uint32 GetSmallMapIndustriesPixels(uint tile)
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{
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int t;
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} while (xc++,yc++,dst+=pitch,--reps != 0);
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}
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static uint32 INLINE GetSmallMapRoutesPixels(uint tile)
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static inline uint32 GetSmallMapRoutesPixels(uint tile)
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{
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int t;
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uint32 bits;
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MKCOLOR(0x54545454),
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};
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static uint32 INLINE GetSmallMapVegetationPixels(uint tile)
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static inline uint32 GetSmallMapVegetationPixels(uint tile)
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{
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int i,t;
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uint32 bits;
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@ -545,7 +545,7 @@ static void DrawSmallMapVegetation(byte *dst, uint xc, uint yc, int pitch, int r
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static uint32 *_owner_colors;
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static uint32 INLINE GetSmallMapOwnerPixels(uint tile)
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static inline uint32 GetSmallMapOwnerPixels(uint tile)
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{
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int t;
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@ -601,7 +601,7 @@ static const byte _vehicle_type_colors[6] = {
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184, 191, 152, 15, 215, 184
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};
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static INLINE uint32 dup_byte32(byte b) {
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static inline uint32 dup_byte32(byte b) {
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return b + (b << 8) + (b << 16) + (b << 24);
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}
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@ -2119,7 +2119,7 @@ static void ClickTile_Station(uint tile)
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}
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}
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static INLINE bool IsTrainStationTile(uint tile) {
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static inline bool IsTrainStationTile(uint tile) {
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return IS_TILETYPE(tile, MP_STATION) && IS_BYTE_INSIDE(_map5[tile], 0, 8);
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}
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@ -2233,7 +2233,7 @@ static void StationHandleBigTick(Station *st)
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}
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}
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static INLINE void byte_inc_sat(byte *p) { byte b = *p + 1; if (b != 0) *p = b; }
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static inline void byte_inc_sat(byte *p) { byte b = *p + 1; if (b != 0) *p = b; }
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static byte _rating_boost[3] = { 0, 31, 63};
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11
stdafx.h
11
stdafx.h
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@ -43,7 +43,6 @@
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#if defined(__GNUC__)
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# define NORETURN
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# define FORCEINLINE inline
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# define INLINE inline
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# define CDECL
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//#include <alloca.h>
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//#include <malloc.h>
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# include <malloc.h> // alloca()
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# define NORETURN __declspec(noreturn)
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# define FORCEINLINE __forceinline
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# define INLINE _inline
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# define inline _inline
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# define CDECL _cdecl
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# define NOT_REACHED() _assume(0)
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# define snprintf _snprintf
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# define TTD_ALIGNMENT_2
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# define TTD_ALIGNMENT_4
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static uint32 INLINE TO_LE32(uint32 x) { return BSWAP32(x); }
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static uint16 INLINE TO_LE16(uint16 x) { return BSWAP16(x); }
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static uint32 INLINE FROM_LE32(uint32 x) { return BSWAP32(x); }
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static uint16 INLINE FROM_LE16(uint16 x) { return BSWAP16(x); }
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static inline uint32 TO_LE32(uint32 x) { return BSWAP32(x); }
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static inline uint16 TO_LE16(uint16 x) { return BSWAP16(x); }
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static inline uint32 FROM_LE32(uint32 x) { return BSWAP32(x); }
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static inline uint16 FROM_LE16(uint16 x) { return BSWAP16(x); }
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#define TO_BE32(x) x
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#define TO_BE16(x) x
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#define FROM_BE32(x) x
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@ -1227,7 +1227,7 @@ static void ViewportDrawChk(ViewPort *vp, int left, int top, int right, int bott
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}
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}
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static void INLINE ViewportDraw(ViewPort *vp, int left, int top, int right, int bottom)
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static inline void ViewportDraw(ViewPort *vp, int left, int top, int right, int bottom)
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{
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int t;
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