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  • b7a82819de Codechange: Remove ZeroedMemoryAllocator from WindowDesc. Peter Nelson 2024-11-06 21:41:42 +0000
  • 95df7ea483 Change: Use separate WindowDescs instead of changing static data. Peter Nelson 2024-11-07 12:16:28 +0000
  • 1da8ec9556 Change: Don't distinguish between bus and truck stops when removing them Koen Bussemaker 2025-01-26 14:48:01 +0100
  • 6c9b3f17b7
    Fix 4c8f1b0f81: First entry of station cargo filter list was broken. (#13382) Peter Nelson 2025-01-26 10:09:18 +0000
  • 160471c3af
    Fix 4c8f1b0f81: First entry of station cargo filter list was broken. Peter Nelson 2025-01-26 09:26:36 +0000
  • 492a5284ea Update: Translations from eints translators 2025-01-26 04:41:56 +0000
  • 1e14fd6a0d Codechange: Use enum class for PaletteAnimation. Peter Nelson 2025-01-24 20:20:22 +0000
  • 161b02efda Codechange: Use enum class for BlitterMode. Peter Nelson 2025-01-24 20:20:22 +0000
  • 21ee62a99e Codechange: add unit test against over optimisation of enum-bitmasks Rubidium 2025-01-25 15:52:53 +0100
  • c4494faf10 Fix #12968, d20df82: Added back ability to create unremovable houses Michael Ostapenko 2024-10-11 02:31:43 +1100
  • 019867e251 Codechange: Refactor AllocHeightMap to return void since it always returns true SamuXarick 2025-01-25 10:24:38 +0000
  • 5b4c5632ba Codechange: add unit test against enum over optimisation Rubidium 2025-01-25 08:33:26 +0100
  • 9b2998a8f1 Codechange: add unit test against enum over optimisation Rubidium 2025-01-25 08:33:26 +0100
  • 5153c860a7 Fix #12968, d20df82: Added back ability to create unremovable houses Michael Ostapenko 2024-10-11 02:31:43 +1100
  • 5839ee3be3 Update: Translations from eints translators 2025-01-25 04:42:46 +0000
  • d43fad5684 Fix #10452: Support partially built rivers SamuXarick 2025-01-23 14:01:01 +0000
  • 3f32466658
    Codechange: Use enum class for PaletteAnimation. Peter Nelson 2025-01-24 20:20:22 +0000
  • 97e32103f4
    Codechange: Use enum class for BlitterMode. Peter Nelson 2025-01-24 20:20:22 +0000
  • 10606d32aa Fix #11862: Ships leaving docks could be momentarily lost SamuXarick 2024-01-21 21:59:57 +0000
  • 39784240e9
    Codechange: [CMake] Hide errors when breakpad is not found (#13371) Charles Pigott 2025-01-24 13:12:38 +0000
  • 7bb7d281d4 Codechange: [CMake] Hide errors when breakpad is not found Charles Pigott 2025-01-23 23:55:53 +0000
  • b1a5d181a0 Fix: Don't block nearby river slope connection with terraform SamuXarick 2025-01-23 18:12:57 +0000
  • c4931c3a6e
    Add: NewGRF persistent storage for vehicles. Peter Nelson 2023-04-17 08:14:51 +0100
  • 3038e2975b
    Change: Make NewGRF persistent storage variably sized. Peter Nelson 2024-11-13 17:10:35 +0000
  • c502c4479e
    Codechange: De-template PersistentStorage and TemporaryStorageArray. Peter Nelson 2024-11-13 16:43:03 +0000
  • af012112b2
    Codechange: Remove ZeroedMemoryAllocator from WindowDesc. Peter Nelson 2024-11-06 21:41:42 +0000
  • 9d4155ba2d
    Change: Use separate WindowDescs instead of changing static data. Peter Nelson 2024-11-07 12:16:28 +0000
  • cfe0d5f91b Codechange: remove ZeroedMemoryAllocator from NetworkGameSocketHandlers Rubidium 2025-01-23 19:05:04 +0100
  • 184621e64a Fix b1ab1b9f06: [Script] Don't use AI types for GS compat scripts Rubidium 2025-01-23 12:29:04 +0100
  • cf412d7866 Codefix c05ffb2: Scale river generation max_search_nodes SamuXarick 2025-01-23 12:19:06 +0000
  • 8f5954cb5e Fix b1ab1b9f06: [Script] Don't use AI types for GS compat scripts Rubidium 2025-01-23 12:29:04 +0100
  • f7aaf8ea24 Codechange: use StrEmpty instead of number of bytes in string to check for empty Rubidium 2025-01-16 21:04:00 +0100
  • 7ed863ea79
    Merge b574cd260c into c5dac6e619 Tyler Trahan 2025-01-23 09:19:08 +0200
  • 3ef75dc8c4 Codechange: use StrEmpty instead of number of bytes in string to check for empty Rubidium 2025-01-16 21:04:00 +0100
  • c5dac6e619 Codechange: use correct type for variable to prevent casts later on Rubidium 2025-01-21 21:18:16 +0100
  • f6ab2b69c6
    Codechange: Define GRFConfigList alias and pass by reference. (#13358) Peter Nelson 2025-01-22 22:30:32 +0000
  • 6e93d10b5e
    Codechange: Define GRFConfigList alias and pass by reference. Peter Nelson 2024-04-15 13:59:59 +0100
  • 26bccfed36 Codechange: rename CargoID to CargoType and amend related variables/comments Rubidium 2025-01-22 18:08:59 +0100
  • b1ab1b9f06 Change: [Script] rename BridgeID to BridgeType in the script API Rubidium 2025-01-21 22:44:34 +0100
  • 183779c4a2
    Codefix: Incorrect NWidgetPart type for NWID_LAYER. (#13357) Peter Nelson 2025-01-22 20:43:54 +0000
  • d2504325e4
    Codefix: Incorrect NWidgetPart type for NWID_LAYER. Peter Nelson 2025-01-22 19:55:12 +0000
  • a40d6cd193 Cleanup: remove unused IsValidCargoType Rubidium 2025-01-22 18:08:45 +0100
  • b91685e4b6
    Fix ef826a048a: [MinGW] "_WIN32_WINNT_WIN7" is not defined (#13354) Loïc Guilloux 2025-01-22 18:44:54 +0100
  • a7b3d53a92 Cleanup: remove unused IsValidCargoType Rubidium 2025-01-22 18:08:45 +0100
  • b518103b9e Fix ef826a048a: [MinGW] "_WIN32_WINNT_WIN7" is not defined glx22 2025-01-22 17:05:19 +0100
  • 3a50b24a8d
    Codechange: Replace macros in TGP. (#13346) Peter Nelson 2025-01-22 07:27:41 +0000
  • 9de2a40b4f Change: [Script] rename BridgeID to BridgeType in the script API Rubidium 2025-01-21 22:44:34 +0100
  • cfc903af2b Codechange: use correct type for variable to prevent casts later on Rubidium 2025-01-21 21:18:16 +0100
  • 73daacde3a
    Cleanup: Remove two unused PaletteType values. (#13341) Peter Nelson 2025-01-21 18:20:38 +0000
  • 05b9b8765c
    Codefix 60d0d7b: Incorrect variable in TGP noise calculation (#13350) SamuXarick 2025-01-21 16:41:38 +0000
  • 0ea46f823a Codefix 60d0d7b: Typo, using incorrect variable SamuXarick 2025-01-21 16:00:41 +0000
  • ef826a048a
    Codechange: [WIN32] Use language isocode for fallback font detection (#13310) Loïc Guilloux 2025-01-21 15:57:09 +0100
  • 90e8dd9f10
    Fix 7b091000b0: Missing 32bpp-to-8bpp sprites due to ZOOM_LVL_NORMAL changes. (#13349) Peter Nelson 2025-01-21 08:58:51 +0000
  • b5b4531b7a Update: Translations from eints translators 2025-01-21 04:42:57 +0000
  • db939bf517
    Fix 7b091000b0: Missing 32bpp-to-8bpp sprites due to ZOOM_LVL_NORMAL changes. Peter Nelson 2025-01-21 01:21:41 +0000
  • c74e385145 Codechange: use StoryPageID instead of uint16_t Rubidium 2025-01-20 22:03:49 +0100
  • 7b091000b0 Feature: Support converting 32bpp-only sprites to indexed 8bpp. Peter Nelson 2025-01-15 17:36:31 +0000
  • c5d3ac7a71 Codechange: Move colour brightness methods to palette code. Peter Nelson 2025-01-15 17:36:31 +0000
  • 83e9ee00f0 Change: Let sprite loader know what sprites are available in both 8bpp and 32bpp depths. Peter Nelson 2025-01-15 17:36:30 +0000
  • 86811a1383 Codechange: [WIN32] Use language isocode for fallback font detection glx22 2025-01-13 18:55:45 +0100
  • fe0ea3cbf4
    Codechange: Replace macros in TGP. Peter Nelson 2025-01-20 19:00:31 +0000
  • 772ecdc876 Codechange: use StoryPageID instead of uint16_t Rubidium 2025-01-20 22:03:49 +0100
  • 60d0d7b8b2 Codechange: Lowercase variable names and use _ separator SamuXarick 2025-01-20 13:56:35 +0000
  • 62002c6eae Doc: Standardize map size notation and multiply operator SamuXarick 2025-01-20 13:40:45 +0000
  • 9bf882b3f7 Doc: Change MapSize to Map::Size SamuXarick 2025-01-20 12:26:41 +0000
  • 2d2403c6dc Codechange: Lowercase variable names and use _ separator SamuXarick 2025-01-20 13:56:35 +0000
  • 878d81f591 Doc: Standardize map size notation and multiply operator SamuXarick 2025-01-20 13:40:45 +0000
  • 37c9247a29 Doc: Change MapSize to Map::Size SamuXarick 2025-01-20 12:26:41 +0000
  • 7da21379f0 Update: Translations from eints translators 2025-01-20 04:42:31 +0000
  • 9a3b656a62
    Codechange: Capitalise static consts (#13342) SamuXarick 2025-01-19 23:58:21 +0000
  • a589793e27
    Fix #12987: Historical houses now always spawn completed (#13332) Iris-Persephone 2025-01-19 18:58:05 -0500
  • 40efc6be00
    Codechange: Use member initialisation for GRFConfig instead of ZeroedMemoryAllocator. (#13343) Peter Nelson 2025-01-19 23:31:15 +0000
  • afc14749ac
    Codechange: Use member initialisation for GRFConfig instead of ZeroedMemoryAllocator. Peter Nelson 2023-06-15 21:20:14 +0100
  • e9e76da24c Codechange: Capitalise static consts SamuXarick 2025-01-19 22:43:10 +0000
  • 8c23f4cee6
    Cleanup: Remove two unused PaletteType values. Peter Nelson 2025-01-19 22:10:48 +0000
  • 51529b83b1 Codechange: replace custom deque with actual deque when loading network games Rubidium 2025-01-14 22:35:13 +0100
  • 4b2051a1c1 Codechange: use Textbuf::GetText() to access the buffer / hide Textbuf::buf Rubidium 2025-01-16 20:44:29 +0100
  • 55fa14cb06 Codechange: use Textbuf::DeleteAll instead of a duplicate implementation Rubidium 2025-01-16 20:43:46 +0100
  • ff0b2e1064 Codechange: use std::vector instead of ReallocT-ed memory Rubidium 2025-01-19 09:58:31 +0100
  • 5f0e4cd646
    Codechange: Make RoadStopType an enum class. (#13340) Peter Nelson 2025-01-19 21:43:17 +0000
  • 65665ccb78
    Fix bb8a0c7641: Strip control codes before sorting NewGRF names. (#13034) Peter Nelson 2025-01-19 21:39:44 +0000
  • 40a29a71fb
    Cleanup: Remove pointless DiagDirection array (#13338) SamuXarick 2025-01-19 21:38:32 +0000
  • 61c21cb66f
    Codechange: Make RoadStopType an enum class. Peter Nelson 2025-01-19 20:10:45 +0000
  • 4397aa3909
    Codechange: Make StationType an enum class. (#13339) Peter Nelson 2025-01-19 20:53:08 +0000
  • 28d686ec8f
    Codechange: Make StationType an enum class. Peter Nelson 2025-01-19 19:29:38 +0000
  • b0ec3d6959 Cleanup: Missing TileDiffXY conversion in GenerateTerrain SamuXarick 2025-01-08 17:23:04 +0000
  • 1620047fcf
    Feature: Option to disable activate-on-release behaviour of toolbar dropdown buttons. Peter Nelson 2023-06-04 17:48:33 +0100
  • a6a9223057
    Change: Allow dropdowns to steal/lose focus regardless of focus-stealing prevention. Peter Nelson 2023-06-14 08:55:15 +0100
  • b71a5158cf Codechange: use INVALID_VEHICLE where that's more appropriate than e.g. vehicle 0 Rubidium 2025-01-19 16:09:51 +0100
  • ff8c748bf5 Codefix: VEH_INVALID is not INVALID_VEHICLE Rubidium 2025-01-19 16:09:14 +0100
  • d22fd78b1c
    Codefix: Sprite offsets and counts are not SpriteIDs. (#13336) Peter Nelson 2025-01-19 15:58:13 +0000
  • 0aa9faf187 Codechange: use INVALID_TOWN instead of 0 to denote 'not applicable' Rubidium 2025-01-19 15:14:25 +0100
  • c826ae84ee Cleanup: Remove pointless DiagDirection array SamuXarick 2025-01-19 15:23:37 +0000
  • d4aac9b612
    Codefix: Sprite offsets and counts are not SpriteIDs. Peter Nelson 2025-01-19 15:03:14 +0000
  • e5299602d9 Codechange: use INVALID_VEHICLE where that's more appropriate than e.g. vehicle 0 Rubidium 2025-01-19 16:09:51 +0100
  • 27dc29aee1 Codefix: VEH_INVALID is not INVALID_VEHICLE Rubidium 2025-01-19 16:09:14 +0100
  • 8cc247b45a Codechange: use INVALID_TOWN instead of 0 to denote 'not applicable' Rubidium 2025-01-19 15:14:25 +0100
  • db5114911d Codefix: do not consider TTD/TTO engine IDs actual EngineIDs Rubidium 2025-01-19 14:58:40 +0100
  • 758b760c33 Codefix: Engine constructor's base parameter isn't an actual EngineID Rubidium 2025-01-19 14:54:52 +0100
  • 03a74cde01 Codechange: use std::vector instead of ReallocT-ed memory Rubidium 2025-01-19 09:58:31 +0100