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8 Commits

Author SHA1 Message Date
Tyler Trahan 7abedb2bdc
Merge bea6f90a7d into 9ce2aca949 2025-07-14 18:19:40 +00:00
Peter Nelson 9ce2aca949 Codechange: Get/pass ScriptStorage by reference instead of pointer. 2025-07-14 19:19:29 +01:00
Peter Nelson 55098a2f2e Codechange: Get/pass engine by reference instead of pointer. 2025-07-14 19:19:29 +01:00
Peter Nelson 7ff0c67f77 Codechange: Get/pass script controller by reference instead of pointer. 2025-07-14 19:19:29 +01:00
Peter Nelson b2de1ff66f
Fix #14433: Broken road stop drawing due to incorrect modes conversion. (#14434)
The mask was treated as a single RoadStopDrawMode instead of a RoadStopDrawModes bitset.
2025-07-14 17:25:53 +01:00
Loïc Guilloux fc924161ab
Fix 0455627d: Don't draw timetable panel if no orders (#14441) 2025-07-14 14:18:54 +00:00
Peter Nelson 61a299bc99
Codechange: Use SpriteID as GlyphID for SpriteFontCache. (#14439)
This reduces the amount of lookups in the character map as rendering a cached layout no longer needs to do so.
2025-07-14 13:28:10 +01:00
Tyler Trahan bea6f90a7d Feature: Draw infinite water when all borders are water 2025-07-10 14:20:42 -04:00
21 changed files with 191 additions and 90 deletions

View File

@ -103,14 +103,14 @@ void SpriteFontCache::ClearFontCache()
const Sprite *SpriteFontCache::GetGlyph(GlyphID key)
{
SpriteID sprite = this->GetUnicodeGlyph(static_cast<char32_t>(key & ~SPRITE_GLYPH));
SpriteID sprite = static_cast<SpriteID>(key & ~SPRITE_GLYPH);
if (sprite == 0) sprite = this->GetUnicodeGlyph('?');
return GetSprite(sprite, SpriteType::Font);
}
uint SpriteFontCache::GetGlyphWidth(GlyphID key)
{
SpriteID sprite = this->GetUnicodeGlyph(static_cast<char32_t>(key & ~SPRITE_GLYPH));
SpriteID sprite = static_cast<SpriteID>(key & ~SPRITE_GLYPH);
if (sprite == 0) sprite = this->GetUnicodeGlyph('?');
return SpriteExists(sprite) ? GetSprite(sprite, SpriteType::Font)->width + ScaleFontTrad(this->fs != FS_NORMAL ? 1 : 0) : 0;
}
@ -120,7 +120,7 @@ GlyphID SpriteFontCache::MapCharToGlyph(char32_t key, [[maybe_unused]] bool allo
assert(IsPrintable(key));
SpriteID sprite = this->GetUnicodeGlyph(key);
if (sprite == 0) return 0;
return SPRITE_GLYPH | key;
return SPRITE_GLYPH | sprite;
}
bool SpriteFontCache::GetDrawGlyphShadow()

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@ -9,6 +9,7 @@
#include "stdafx.h"
#include "heightmap.h"
#include "landscape.h"
#include "clear_map.h"
#include "strings_func.h"
#include "void_map.h"
@ -523,6 +524,10 @@ bool LoadHeightmap(DetailedFileType dft, std::string_view filename)
GrayscaleToMapHeights(x, y, map);
FixSlopes();
/* If all map borders are water, we will draw infinite water. */
_settings_game.game_creation.water_borders = (CheckWaterBorders(false) ? BORDERFLAGS_ALL : BorderFlag{});
MarkWholeScreenDirty();
return true;

View File

@ -635,6 +635,41 @@ void ClearSnowLine()
_snow_line = nullptr;
}
/**
* Check if all tiles on the map edge should be considered water borders.
* @param allow_non_flat_void Should we allow non-flat void tiles? (if map edge raised, then flattened to sea level)
* @return true If the edge of the map is flat and height 0, allowing for infinite water borders.
*/
bool CheckWaterBorders(bool allow_non_flat_void)
{
auto check_tile = [allow_non_flat_void](uint x, uint y, Slope inner_edge) -> bool {
auto [slope, h] = GetTilePixelSlopeOutsideMap(x, y);
/* The edge tile is flat. */
if ((slope == SLOPE_FLAT) && (h == 0)) return true;
if (allow_non_flat_void && h == 0 && (slope & inner_edge) == 0 && IsTileType(TileXY(x, y), MP_VOID)) return true;
return false;
};
/* Check the map corners. */
if (!check_tile(0, 0, SLOPE_S)) return false;
if (!check_tile(0, Map::SizeY(), SLOPE_W)) return false;
if (!check_tile(Map::SizeX(), 0, SLOPE_E)) return false;
if (!check_tile(Map::SizeX(), Map::SizeY(), SLOPE_N)) return false;
/* Check the map edges.*/
for (uint x = 0; x <= Map::SizeX(); x++) {
if (!check_tile(x, 0, SLOPE_SE)) return false;
if (!check_tile(x, Map::SizeY(), SLOPE_NW)) return false;
}
for (uint y = 1; y < Map::SizeY(); y++) {
if (!check_tile(0, y, SLOPE_SW)) return false;
if (!check_tile(Map::SizeX(), y, SLOPE_NE)) return false;
}
return true;
}
/**
* Clear a piece of landscape
* @param flags of operation to conduct

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@ -33,6 +33,8 @@ uint8_t HighestSnowLine();
uint8_t LowestSnowLine();
void ClearSnowLine();
bool CheckWaterBorders(bool allow_non_flat_void);
int GetSlopeZInCorner(Slope tileh, Corner corner);
std::tuple<Slope, int> GetFoundationSlope(TileIndex tile);

View File

@ -105,8 +105,8 @@ static ChangeInfoResult RoadStopChangeInfo(uint first, uint last, int prop, Byte
AddStringForMapping(GRFStringID{buf.ReadWord()}, [rs = rs.get()](StringID str) { RoadStopClass::Get(rs->class_index)->name = str; });
break;
case 0x0C: // The draw mode
rs->draw_mode = static_cast<RoadStopDrawMode>(buf.ReadByte());
case 0x0C: // The draw modes
rs->draw_mode = static_cast<RoadStopDrawModes>(buf.ReadByte());
break;
case 0x0D: // Cargo types for random triggers

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@ -298,7 +298,7 @@ void DrawRoadStopTile(int x, int y, RoadType roadtype, const RoadStopSpec *spec,
RoadStopDrawModes draw_mode;
if (spec->flags.Test(RoadStopSpecFlag::DrawModeRegister)) {
draw_mode = static_cast<RoadStopDrawMode>(object.GetRegister(0x100));
draw_mode = static_cast<RoadStopDrawModes>(object.GetRegister(0x100));
} else {
draw_mode = spec->draw_mode;
}

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@ -1024,6 +1024,27 @@ bool AfterLoadGame()
_settings_game.construction.freeform_edges = false;
}
/* Handle infinite water borders. */
if (IsSavegameVersionBefore(SLV_INFINITE_WATER_BORDERS)) {
if (CheckWaterBorders(true)) {
/* We passed the water borders check, yay! */
_settings_game.game_creation.water_borders = BORDERFLAGS_ALL;
/* Flatten void tiles, which may have been affected by terraforming near the map edge. */
for (uint x = 0; x <= Map::SizeX(); x++) {
SetTileHeightOutsideMap(x, 0, 0);
SetTileHeightOutsideMap(x, Map::SizeY(), 0);
}
for (uint y = 1; y < Map::SizeY(); y++) {
SetTileHeightOutsideMap(0, y, 0);
SetTileHeightOutsideMap(Map::SizeX(), y, 0);
}
} else {
/* Not all edges are ocean. */
_settings_game.game_creation.water_borders = BorderFlag{};
}
}
/* From version 9.0, we update the max passengers of a town (was sometimes negative
* before that. */
if (IsSavegameVersionBefore(SLV_9)) {

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@ -405,6 +405,7 @@ enum SaveLoadVersion : uint16_t {
SLV_FACE_STYLES, ///< 355 PR#14319 Addition of face styles, replacing gender and ethnicity.
SLV_INDUSTRY_NUM_VALID_HISTORY, ///< 356 PR#14416 Store number of valid history records for industries.
SLV_INFINITE_WATER_BORDERS, ///< 357 PR#13289 Draw infinite water when all borders are water.
SL_MAX_VERSION, ///< Highest possible saveload version
};

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@ -76,7 +76,7 @@ ScriptController::ScriptController(::CompanyID company) :
/* static */ uint ScriptController::GetTick()
{
return ScriptObject::GetActiveInstance().GetController()->ticks;
return ScriptObject::GetActiveInstance().GetController().ticks;
}
/* static */ int ScriptController::GetOpsTillSuspend()
@ -96,9 +96,9 @@ ScriptController::ScriptController(::CompanyID company) :
/* static */ HSQOBJECT ScriptController::Import(const std::string &library, const std::string &class_name, int version)
{
ScriptController *controller = ScriptObject::GetActiveInstance().GetController();
Squirrel *engine = ScriptObject::GetActiveInstance().engine;
HSQUIRRELVM vm = engine->GetVM();
ScriptController &controller = ScriptObject::GetActiveInstance().GetController();
Squirrel &engine = *ScriptObject::GetActiveInstance().engine;
HSQUIRRELVM vm = engine.GetVM();
ScriptInfo *lib = ScriptObject::GetActiveInstance().FindLibrary(library, version);
if (lib == nullptr) {
@ -114,11 +114,11 @@ ScriptController::ScriptController(::CompanyID company) :
std::string fake_class;
LoadedLibraryList::iterator it = controller->loaded_library.find(library_name);
if (it != controller->loaded_library.end()) {
LoadedLibraryList::iterator it = controller.loaded_library.find(library_name);
if (it != controller.loaded_library.end()) {
fake_class = (*it).second;
} else {
int next_number = ++controller->loaded_library_count;
int next_number = ++controller.loaded_library_count;
/* Create a new fake internal name */
fake_class = fmt::format("_internalNA{}", next_number);
@ -128,14 +128,14 @@ ScriptController::ScriptController(::CompanyID company) :
sq_pushstring(vm, fake_class);
sq_newclass(vm, SQFalse);
/* Load the library */
if (!engine->LoadScript(vm, lib->GetMainScript(), false)) {
if (!engine.LoadScript(vm, lib->GetMainScript(), false)) {
throw sq_throwerror(vm, fmt::format("there was a compile error when importing '{}' version {}", library, version));
}
/* Create the fake class */
sq_newslot(vm, -3, SQFalse);
sq_pop(vm, 1);
controller->loaded_library[library_name] = fake_class;
controller.loaded_library[library_name] = fake_class;
}
/* Find the real class inside the fake class (like 'sets.Vector') */

View File

@ -45,7 +45,7 @@ void SimpleCountedObject::Release()
* Get the storage associated with the current ScriptInstance.
* @return The storage.
*/
static ScriptStorage *GetStorage()
static ScriptStorage &GetStorage()
{
return ScriptObject::GetActiveInstance().GetStorage();
}
@ -65,7 +65,7 @@ ScriptObject::ActiveInstance::~ActiveInstance()
}
ScriptObject::DisableDoCommandScope::DisableDoCommandScope()
: AutoRestoreBackup(GetStorage()->allow_do_command, false)
: AutoRestoreBackup(GetStorage().allow_do_command, false)
{}
/* static */ ScriptInstance &ScriptObject::GetActiveInstance()
@ -78,181 +78,181 @@ ScriptObject::DisableDoCommandScope::DisableDoCommandScope()
/* static */ void ScriptObject::SetDoCommandDelay(uint ticks)
{
assert(ticks > 0);
GetStorage()->delay = ticks;
GetStorage().delay = ticks;
}
/* static */ uint ScriptObject::GetDoCommandDelay()
{
return GetStorage()->delay;
return GetStorage().delay;
}
/* static */ void ScriptObject::SetDoCommandMode(ScriptModeProc *proc, ScriptObject *instance)
{
GetStorage()->mode = proc;
GetStorage()->mode_instance = instance;
GetStorage().mode = proc;
GetStorage().mode_instance = instance;
}
/* static */ ScriptModeProc *ScriptObject::GetDoCommandMode()
{
return GetStorage()->mode;
return GetStorage().mode;
}
/* static */ ScriptObject *ScriptObject::GetDoCommandModeInstance()
{
return GetStorage()->mode_instance;
return GetStorage().mode_instance;
}
/* static */ void ScriptObject::SetDoCommandAsyncMode(ScriptAsyncModeProc *proc, ScriptObject *instance)
{
GetStorage()->async_mode = proc;
GetStorage()->async_mode_instance = instance;
GetStorage().async_mode = proc;
GetStorage().async_mode_instance = instance;
}
/* static */ ScriptAsyncModeProc *ScriptObject::GetDoCommandAsyncMode()
{
return GetStorage()->async_mode;
return GetStorage().async_mode;
}
/* static */ ScriptObject *ScriptObject::GetDoCommandAsyncModeInstance()
{
return GetStorage()->async_mode_instance;
return GetStorage().async_mode_instance;
}
/* static */ void ScriptObject::SetLastCommand(const CommandDataBuffer &data, Commands cmd)
{
ScriptStorage *s = GetStorage();
Debug(script, 6, "SetLastCommand company={:02d} cmd={} data={}", s->root_company, cmd, FormatArrayAsHex(data));
s->last_data = data;
s->last_cmd = cmd;
ScriptStorage &s = GetStorage();
Debug(script, 6, "SetLastCommand company={:02d} cmd={} data={}", s.root_company, cmd, FormatArrayAsHex(data));
s.last_data = data;
s.last_cmd = cmd;
}
/* static */ bool ScriptObject::CheckLastCommand(const CommandDataBuffer &data, Commands cmd)
{
ScriptStorage *s = GetStorage();
Debug(script, 6, "CheckLastCommand company={:02d} cmd={} data={}", s->root_company, cmd, FormatArrayAsHex(data));
if (s->last_cmd != cmd) return false;
if (s->last_data != data) return false;
ScriptStorage &s = GetStorage();
Debug(script, 6, "CheckLastCommand company={:02d} cmd={} data={}", s.root_company, cmd, FormatArrayAsHex(data));
if (s.last_cmd != cmd) return false;
if (s.last_data != data) return false;
return true;
}
/* static */ void ScriptObject::SetDoCommandCosts(Money value)
{
GetStorage()->costs = CommandCost(INVALID_EXPENSES, value); // Expense type is never read.
GetStorage().costs = CommandCost(INVALID_EXPENSES, value); // Expense type is never read.
}
/* static */ void ScriptObject::IncreaseDoCommandCosts(Money value)
{
GetStorage()->costs.AddCost(value);
GetStorage().costs.AddCost(value);
}
/* static */ Money ScriptObject::GetDoCommandCosts()
{
return GetStorage()->costs.GetCost();
return GetStorage().costs.GetCost();
}
/* static */ void ScriptObject::SetLastError(ScriptErrorType last_error)
{
GetStorage()->last_error = last_error;
GetStorage().last_error = last_error;
}
/* static */ ScriptErrorType ScriptObject::GetLastError()
{
return GetStorage()->last_error;
return GetStorage().last_error;
}
/* static */ void ScriptObject::SetLastCost(Money last_cost)
{
GetStorage()->last_cost = last_cost;
GetStorage().last_cost = last_cost;
}
/* static */ Money ScriptObject::GetLastCost()
{
return GetStorage()->last_cost;
return GetStorage().last_cost;
}
/* static */ void ScriptObject::SetRoadType(RoadType road_type)
{
GetStorage()->road_type = road_type;
GetStorage().road_type = road_type;
}
/* static */ RoadType ScriptObject::GetRoadType()
{
return GetStorage()->road_type;
return GetStorage().road_type;
}
/* static */ void ScriptObject::SetRailType(RailType rail_type)
{
GetStorage()->rail_type = rail_type;
GetStorage().rail_type = rail_type;
}
/* static */ RailType ScriptObject::GetRailType()
{
return GetStorage()->rail_type;
return GetStorage().rail_type;
}
/* static */ void ScriptObject::SetLastCommandRes(bool res)
{
GetStorage()->last_command_res = res;
GetStorage().last_command_res = res;
}
/* static */ bool ScriptObject::GetLastCommandRes()
{
return GetStorage()->last_command_res;
return GetStorage().last_command_res;
}
/* static */ void ScriptObject::SetLastCommandResData(CommandDataBuffer data)
{
GetStorage()->last_cmd_ret = std::move(data);
GetStorage().last_cmd_ret = std::move(data);
}
/* static */ const CommandDataBuffer &ScriptObject::GetLastCommandResData()
{
return GetStorage()->last_cmd_ret;
return GetStorage().last_cmd_ret;
}
/* static */ void ScriptObject::SetCompany(::CompanyID company)
{
if (GetStorage()->root_company == INVALID_OWNER) GetStorage()->root_company = company;
GetStorage()->company = company;
if (GetStorage().root_company == INVALID_OWNER) GetStorage().root_company = company;
GetStorage().company = company;
_current_company = company;
}
/* static */ ::CompanyID ScriptObject::GetCompany()
{
return GetStorage()->company;
return GetStorage().company;
}
/* static */ ::CompanyID ScriptObject::GetRootCompany()
{
return GetStorage()->root_company;
return GetStorage().root_company;
}
/* static */ bool ScriptObject::CanSuspend()
{
Squirrel *squirrel = ScriptObject::GetActiveInstance().engine;
return GetStorage()->allow_do_command && squirrel->CanSuspend();
return GetStorage().allow_do_command && squirrel->CanSuspend();
}
/* static */ ScriptEventQueue &ScriptObject::GetEventQueue()
{
return GetStorage()->event_queue;
return GetStorage().event_queue;
}
/* static */ ScriptLogTypes::LogData &ScriptObject::GetLogData()
{
return GetStorage()->log_data;
return GetStorage().log_data;
}
/* static */ void ScriptObject::SetCallbackVariable(int index, int value)
{
if (static_cast<size_t>(index) >= GetStorage()->callback_value.size()) GetStorage()->callback_value.resize(index + 1);
GetStorage()->callback_value[index] = value;
if (static_cast<size_t>(index) >= GetStorage().callback_value.size()) GetStorage().callback_value.resize(index + 1);
GetStorage().callback_value[index] = value;
}
/* static */ int ScriptObject::GetCallbackVariable(int index)
{
return GetStorage()->callback_value[index];
return GetStorage().callback_value[index];
}
/* static */ CommandCallbackData *ScriptObject::GetDoCommandCallback()
@ -310,8 +310,8 @@ ScriptObject::DisableDoCommandScope::DisableDoCommandScope()
IncreaseDoCommandCosts(res.GetCost());
if (!_generating_world) {
/* Charge a nominal fee for asynchronously executed commands */
Squirrel *engine = ScriptObject::GetActiveInstance().engine;
Squirrel::DecreaseOps(engine->GetVM(), 100);
Squirrel &engine = *ScriptObject::GetActiveInstance().engine;
Squirrel::DecreaseOps(engine.GetVM(), 100);
}
if (callback != nullptr) {
/* Insert return value into to stack and throw a control code that

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@ -100,7 +100,7 @@ void ScriptInstance::Initialize(const std::string &main_script, const std::strin
void ScriptInstance::RegisterAPI()
{
squirrel_register_std(this->engine);
squirrel_register_std(*this->engine);
}
bool ScriptInstance::LoadCompatibilityScript(std::string_view api_version, Subdirectory dir)
@ -318,9 +318,10 @@ void ScriptInstance::CollectGarbage()
}
ScriptStorage *ScriptInstance::GetStorage()
ScriptStorage &ScriptInstance::GetStorage()
{
return this->storage;
assert(this->storage != nullptr);
return *this->storage;
}
ScriptLogTypes::LogData &ScriptInstance::GetLogData()

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@ -91,7 +91,7 @@ public:
/**
* Get the storage of this script.
*/
class ScriptStorage *GetStorage();
class ScriptStorage &GetStorage();
/**
* Get the log pointer of this script.
@ -146,7 +146,11 @@ public:
/**
* Get the controller attached to the instance.
*/
class ScriptController *GetController() { return controller; }
class ScriptController &GetController()
{
assert(this->controller != nullptr);
return *this->controller;
}
/**
* Return the "this script died" value

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@ -536,7 +536,7 @@ void Squirrel::Initialize()
sq_setforeignptr(this->vm, this);
sq_pushroottable(this->vm);
squirrel_register_global_std(this);
squirrel_register_global_std(*this);
/* Set consts table as delegate of root table, so consts/enums defined via require() are accessible */
sq_pushconsttable(this->vm);

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@ -82,20 +82,20 @@ SQInteger SquirrelStd::notifyallexceptions(HSQUIRRELVM vm)
return SQ_ERROR;
}
void squirrel_register_global_std(Squirrel *engine)
void squirrel_register_global_std(Squirrel &engine)
{
/* We don't use squirrel_helper here, as we want to register to the global
* scope and not to a class. */
engine->AddMethod("require", &SquirrelStd::require, ".s");
engine->AddMethod("notifyallexceptions", &SquirrelStd::notifyallexceptions, ".b");
engine.AddMethod("require", &SquirrelStd::require, ".s");
engine.AddMethod("notifyallexceptions", &SquirrelStd::notifyallexceptions, ".b");
}
void squirrel_register_std(Squirrel *engine)
void squirrel_register_std(Squirrel &engine)
{
/* We don't use squirrel_helper here, as we want to register to the global
* scope and not to a class. */
engine->AddMethod("min", &SquirrelStd::min, ".ii");
engine->AddMethod("max", &SquirrelStd::max, ".ii");
engine.AddMethod("min", &SquirrelStd::min, ".ii");
engine.AddMethod("max", &SquirrelStd::max, ".ii");
sqstd_register_mathlib(engine->GetVM());
sqstd_register_mathlib(engine.GetVM());
}

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@ -52,12 +52,12 @@ public:
/**
* Register all standard functions we want to give to a script.
*/
void squirrel_register_std(Squirrel *engine);
void squirrel_register_std(Squirrel &engine);
/**
* Register all standard functions that are available on first startup.
* @note this set is very limited, and is only meant to load other scripts and things like that.
*/
void squirrel_register_global_std(Squirrel *engine);
void squirrel_register_global_std(Squirrel &engine);
#endif /* SQUIRREL_STD_HPP */

View File

@ -3331,7 +3331,7 @@ draw_default_foundation:
auto result = GetRoadStopLayout(ti, stopspec, st, type, view, regs100);
if (result.has_value()) {
if (stopspec->flags.Test(RoadStopSpecFlag::DrawModeRegister)) {
stop_draw_mode = static_cast<RoadStopDrawMode>(regs100[0]);
stop_draw_mode = static_cast<RoadStopDrawModes>(regs100[0]);
}
if (type == StationType::RoadWaypoint && stop_draw_mode.Test(RoadStopDrawMode::WaypGround)) {
draw_ground = true;

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@ -264,6 +264,7 @@ cat = SC_BASIC
var = game_creation.water_borders
type = SLE_UINT8
from = SLV_111
flags = SettingFlag::NewgameOnly
def = 15
min = 0
max = 16

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@ -111,16 +111,25 @@ static std::tuple<CommandCost, TileIndex> TerraformTileHeight(TerraformerState *
*/
if (height == TerraformGetHeightOfTile(ts, tile)) return { CMD_ERROR, INVALID_TILE };
/* Check "too close to edge of map". Only possible when freeform-edges is off. */
uint x = TileX(tile);
uint y = TileY(tile);
if (!_settings_game.construction.freeform_edges && ((x <= 1) || (y <= 1) || (x >= Map::MaxX() - 1) || (y >= Map::MaxY() - 1))) {
/*
* Determine a sensible error tile
*/
if (x == 1) x = 0;
if (y == 1) y = 0;
return { CommandCost(STR_ERROR_TOO_CLOSE_TO_EDGE_OF_MAP), TileXY(x, y) };
/* If the map has infinite water borders, don't allow terraforming the outer ring of tiles to avoid blocking ships in a confusing way. */
if (_settings_game.game_creation.water_borders == BORDERFLAGS_ALL) {
uint x = TileX(tile);
uint y = TileY(tile);
auto check_tile = [&](uint x_min, uint y_min, uint x_max, uint y_max) -> bool {
return ((x <= x_min) || (y <= y_min) || (x >= Map::MaxX() - x_max) || (y >= Map::MaxY() - y_max));
};
/* If free-form edges is off, distances are a bit different. */
if (!_settings_game.construction.freeform_edges && check_tile(1, 1, 1, 1)) {
/* Determine a sensible error tile. */
if (x == 1) x = 0;
if (y == 1) y = 0;
return { CommandCost(STR_ERROR_TOO_CLOSE_TO_EDGE_OF_MAP), TileXY(x, y) };
}
/* Freeform edges are enabled. */
if (check_tile(2, 2, 1, 1)) return { CommandCost(STR_ERROR_TOO_CLOSE_TO_EDGE_OF_MAP), TileXY(x, y) };
}
/* Mark incident tiles that are involved in the terraforming. */
@ -209,7 +218,11 @@ std::tuple<CommandCost, Money, TileIndex> CmdTerraformLand(DoCommandFlags flags,
assert(t < Map::Size());
/* MP_VOID tiles can be terraformed but as tunnels and bridges
* cannot go under / over these tiles they don't need checking. */
if (IsTileType(t, MP_VOID)) continue;
if (IsTileType(t, MP_VOID)) {
/* All water borders are drawn with infinite water, so don't allow terraforming off the map edge. */
if (_settings_game.game_creation.water_borders == BORDERFLAGS_ALL) return { CommandCost(STR_ERROR_TOO_CLOSE_TO_EDGE_OF_MAP), 0, t };
continue;
}
/* Find new heights of tile corners */
int z_N = TerraformGetHeightOfTile(&ts, t + TileDiffXY(0, 0));

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@ -61,6 +61,18 @@ inline void SetTileHeight(Tile tile, uint height)
tile.height() = height;
}
/**
* Sets the height of a tile, also for tiles outside the map (virtual "black" tiles).
*
* @param tile The tile to change the height
* @param height The new height value of the tile
* @pre height <= MAX_TILE_HEIGHT
*/
inline void SetTileHeightOutsideMap(int x, int y, uint height)
{
SetTileHeight(TileXY(Clamp(x, 0, Map::MaxX()), Clamp(y, 0, Map::MaxY())), height);
}
/**
* Returns the height of a tile in pixels.
*

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@ -427,6 +427,7 @@ struct TimetableWindow : Window {
void DrawTimetablePanel(const Rect &r) const
{
const Vehicle *v = this->vehicle;
if (v->GetNumOrders() == 0) return;
Rect tr = r.Shrink(WidgetDimensions::scaled.framerect);
int i = this->vscroll->GetPosition();
VehicleOrderID order_id = (i + 1) / 2;

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@ -21,7 +21,12 @@
static void DrawTile_Void(TileInfo *ti)
{
DrawGroundSprite(SPR_FLAT_BARE_LAND + SlopeToSpriteOffset(ti->tileh), PALETTE_ALL_BLACK);
/* If all borders are water, draw infinite water off the edges of the map. */
if (_settings_game.game_creation.water_borders == BORDERFLAGS_ALL) {
DrawGroundSprite(SPR_FLAT_WATER_TILE + SlopeToSpriteOffset(ti->tileh), PAL_NONE);
} else {
DrawGroundSprite(SPR_FLAT_BARE_LAND + SlopeToSpriteOffset(ti->tileh), PALETTE_ALL_BLACK);
}
}